1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for elements with content */
55 #define MIN_ELEM_CONTENT 1
56 #define MAX_ELEM_CONTENT 8
58 /* values for the control window */
59 #define ED_CTRL_BUTTONS_GFX_YPOS 236
60 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTONS_HORIZ 3
69 #define ED_CTRL2_BUTTONS_VERT 2
70 #define ED_CTRL2_BUTTON_XSIZE 30
71 #define ED_CTRL2_BUTTON_YSIZE 20
72 #define ED_CTRL2_BUTTONS_XPOS 5
73 #define ED_CTRL2_BUTTONS_YPOS 99
74 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
75 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
76 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
78 /* values for the element list */
79 #define ED_ELEMENTLIST_UP_XPOS 35
80 #define ED_ELEMENTLIST_UP_YPOS 5
81 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
82 #define ED_ELEMENTLIST_DOWN_XPOS 35
83 #define ED_ELEMENTLIST_DOWN_YPOS 250
84 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
85 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
86 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
87 #define ED_ELEMENTLIST_XPOS 6
88 #define ED_ELEMENTLIST_YPOS 30
89 #define ED_ELEMENTLIST_ALT_YPOS 190
90 #define ED_ELEMENTLIST_XSIZE 22
91 #define ED_ELEMENTLIST_YSIZE 22
92 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
93 #define ED_ELEMENTLIST_BUTTONS_VERT 10
94 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
95 ED_ELEMENTLIST_BUTTONS_VERT)
97 /* values for the setting windows */
98 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
99 #define ED_SETTINGS2_XPOS MINI_TILEX
100 #define ED_SETTINGS_YPOS MINI_TILEY
101 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
103 /* values for counter gadgets */
104 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
105 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
106 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
107 #define ED_COUNT_ELEM_CONTENT_YPOS (17 * MINI_TILEY)
109 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
110 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
111 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
112 n * ED_COUNTER_YDISTANCE)
113 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
114 n * ED_COUNTER_YDISTANCE - 2)
115 /* standard distances */
116 #define ED_BORDER_SIZE 3
117 #define ED_GADGET_DISTANCE 2
119 /* values for element content drawing areas */
120 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
121 #define ED_AREA_ELEM_CONTENT_YPOS (20 * MINI_TILEY)
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
127 /* values for scrolling gadgets */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
153 /* values for checkbutton gadgets */
154 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
155 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
156 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
157 #define ED_CHECKBUTTON_UNCHECKED_YPOS (ED_BUTTON_MINUS_YPOS + 22)
158 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
159 #define ED_CHECKBUTTON_CHECKED_YPOS (ED_BUTTON_PLUS_YPOS + 22)
161 #define GADGET_ID_NONE -1
163 /* drawing toolbox buttons */
164 #define GADGET_ID_SINGLE_ITEMS 0
165 #define GADGET_ID_CONNECTED_ITEMS 1
166 #define GADGET_ID_LINE 2
167 #define GADGET_ID_ARC 3
168 #define GADGET_ID_RECTANGLE 4
169 #define GADGET_ID_FILLED_BOX 5
170 #define GADGET_ID_WRAP_UP 6
171 #define GADGET_ID_TEXT 7
172 #define GADGET_ID_FLOOD_FILL 8
173 #define GADGET_ID_WRAP_LEFT 9
174 #define GADGET_ID_PROPERTIES 10
175 #define GADGET_ID_WRAP_RIGHT 11
176 #define GADGET_ID_RANDOM_PLACEMENT 12
177 #define GADGET_ID_GRAB_BRUSH 13
178 #define GADGET_ID_WRAP_DOWN 14
179 #define GADGET_ID_PICK_ELEMENT 15
180 #define GADGET_ID_UNDO 16
181 #define GADGET_ID_INFO 17
182 #define GADGET_ID_SAVE 18
183 #define GADGET_ID_CLEAR 19
184 #define GADGET_ID_TEST 20
185 #define GADGET_ID_EXIT 21
187 /* counter button identifiers */
188 #define GADGET_ID_ELEM_SCORE_DOWN 22
189 #define GADGET_ID_ELEM_SCORE_TEXT 23
190 #define GADGET_ID_ELEM_SCORE_UP 24
191 #define GADGET_ID_ELEM_CONTENT_DOWN 25
192 #define GADGET_ID_ELEM_CONTENT_TEXT 26
193 #define GADGET_ID_ELEM_CONTENT_UP 27
194 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
195 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
196 #define GADGET_ID_LEVEL_XSIZE_UP 30
197 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
198 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
199 #define GADGET_ID_LEVEL_YSIZE_UP 33
200 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
201 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
202 #define GADGET_ID_LEVEL_RANDOM_UP 36
203 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
204 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
205 #define GADGET_ID_LEVEL_COLLECT_UP 39
206 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
207 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
208 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
209 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
210 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
211 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
213 /* drawing area identifiers */
214 #define GADGET_ID_DRAWING_LEVEL 46
215 #define GADGET_ID_ELEM_CONTENT_0 47
216 #define GADGET_ID_ELEM_CONTENT_1 48
217 #define GADGET_ID_ELEM_CONTENT_2 49
218 #define GADGET_ID_ELEM_CONTENT_3 50
219 #define GADGET_ID_ELEM_CONTENT_4 51
220 #define GADGET_ID_ELEM_CONTENT_5 52
221 #define GADGET_ID_ELEM_CONTENT_6 53
222 #define GADGET_ID_ELEM_CONTENT_7 54
223 #define GADGET_ID_AMOEBA_CONTENT 55
225 /* text input identifiers */
226 #define GADGET_ID_LEVEL_NAME 56
227 #define GADGET_ID_LEVEL_AUTHOR 57
229 /* gadgets for scrolling of drawing area */
230 #define GADGET_ID_SCROLL_UP 58
231 #define GADGET_ID_SCROLL_DOWN 59
232 #define GADGET_ID_SCROLL_LEFT 60
233 #define GADGET_ID_SCROLL_RIGHT 61
234 #define GADGET_ID_SCROLL_HORIZONTAL 62
235 #define GADGET_ID_SCROLL_VERTICAL 63
237 /* gadgets for scrolling element list */
238 #define GADGET_ID_ELEMENTLIST_UP 64
239 #define GADGET_ID_ELEMENTLIST_DOWN 65
241 /* gadgets for buttons in element list */
242 #define GADGET_ID_ELEMENTLIST_FIRST 66
243 #define GADGET_ID_ELEMENTLIST_LAST 105
245 /* buttons for level settings */
246 #define GADGET_ID_RANDOM_PERCENTAGE 106
247 #define GADGET_ID_RANDOM_QUANTITY 107
248 #define GADGET_ID_RANDOM_RESTRICTED 108
249 #define GADGET_ID_DOUBLE_SPEED 109
251 /* another drawing area for random placement */
252 #define GADGET_ID_RANDOM_BACKGROUND 110
254 #define NUM_EDITOR_GADGETS 111
256 /* radio button numbers */
257 #define RADIO_NR_NONE 0
258 #define RADIO_NR_DRAWING_TOOLBOX 1
259 #define RADIO_NR_RANDOM_ELEMENTS 2
261 /* values for counter gadgets */
262 #define ED_COUNTER_ID_ELEM_SCORE 0
263 #define ED_COUNTER_ID_ELEM_CONTENT 1
264 #define ED_COUNTER_ID_LEVEL_XSIZE 2
265 #define ED_COUNTER_ID_LEVEL_YSIZE 3
266 #define ED_COUNTER_ID_LEVEL_COLLECT 4
267 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
268 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
269 #define ED_COUNTER_ID_LEVEL_RANDOM 7
271 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
272 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
274 #define ED_NUM_COUNTERBUTTONS 8
276 /* values for scrollbutton gadgets */
277 #define ED_SCROLLBUTTON_AREA_UP 0
278 #define ED_SCROLLBUTTON_AREA_DOWN 1
279 #define ED_SCROLLBUTTON_AREA_LEFT 2
280 #define ED_SCROLLBUTTON_AREA_RIGHT 3
281 #define ED_SCROLLBUTTON_LIST_UP 4
282 #define ED_SCROLLBUTTON_LIST_DOWN 5
284 #define ED_NUM_SCROLLBUTTONS 6
286 /* values for scrollbar gadgets */
287 #define ED_SCROLLBAR_HORIZONTAL 0
288 #define ED_SCROLLBAR_VERTICAL 1
290 #define ED_NUM_SCROLLBARS 2
292 /* values for text input gadgets */
293 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
294 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
296 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
297 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
299 #define ED_NUM_TEXTINPUT 2
301 /* values for checkbutton gadgets */
302 #define ED_CHECKBUTTON_DOUBLE_SPEED 0
303 #define ED_CHECKBUTTON_RANDOM_RESTRICTED 1
305 #define ED_NUM_CHECKBUTTONS 2
307 /* values for radiobutton gadgets */
308 #define ED_RADIOBUTTON_PERCENTAGE 0
309 #define ED_RADIOBUTTON_QUANTITY 1
311 #define ED_NUM_RADIOBUTTONS 2
313 /* values for CopyLevelToUndoBuffer() */
314 #define UNDO_IMMEDIATE 0
315 #define UNDO_ACCUMULATE 1
317 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
318 #define INFOTEXT_XPOS SX
319 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
320 #define INFOTEXT_XSIZE SXSIZE
321 #define INFOTEXT_YSIZE MINI_TILEX
322 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
328 } control_info[ED_NUM_CTRL_BUTTONS] =
330 { 's', "draw single items" },
331 { 'd', "draw connected items" },
332 { 'l', "draw lines" },
333 { 'a', "draw arcs" },
334 { 'r', "draw outline rectangles" },
335 { 'R', "draw filled rectangles" },
336 { '\0', "wrap (rotate) level up" },
337 { 't', "enter text elements" },
338 { 'f', "flood fill" },
339 { '\0', "wrap (rotate) level left" },
340 { '?', "properties of drawing element" },
341 { '\0', "wrap (rotate) level right" },
342 { '\0', "random element placement" },
343 { 'b', "grab brush" },
344 { '\0', "wrap (rotate) level down" },
345 { ',', "pick drawing element" },
346 { 'U', "undo last operation" },
347 { 'I', "level properties" },
348 { 'S', "save level" },
349 { 'C', "clear level" },
350 { 'T', "test level" },
351 { 'E', "exit level editor" }
354 /* pointers to counter values */
355 static int *gadget_elem_score_value = NULL;
356 static int *gadget_elem_content_value = NULL;
357 static int *gadget_level_xsize_value = NULL;
358 static int *gadget_level_ysize_value = NULL;
359 static int *gadget_level_random_value = NULL;
360 static int *gadget_level_collect_value = NULL;
361 static int *gadget_level_timelimit_value = NULL;
362 static int *gadget_level_timescore_value = NULL;
367 int min_value, max_value;
368 int gadget_id_down, gadget_id_up;
371 char *infotext_above, *infotext_right;
372 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
375 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
376 MIN_SCORE, MAX_SCORE,
377 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
378 GADGET_ID_ELEM_SCORE_TEXT,
379 &gadget_elem_score_value,
380 "element score", NULL
383 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
384 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
385 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
386 GADGET_ID_ELEM_CONTENT_TEXT,
387 &gadget_elem_content_value,
388 "element content", NULL
391 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
392 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
393 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
394 GADGET_ID_LEVEL_XSIZE_TEXT,
395 &gadget_level_xsize_value,
396 "playfield size", "width",
399 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
400 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
401 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
402 GADGET_ID_LEVEL_YSIZE_TEXT,
403 &gadget_level_ysize_value,
407 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
409 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
410 GADGET_ID_LEVEL_COLLECT_TEXT,
411 &gadget_level_collect_value,
412 "number of emeralds to collect", NULL
415 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
417 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
418 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
419 &gadget_level_timelimit_value,
420 "time available to solve level", "(0 => no time limit)"
423 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
425 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
426 GADGET_ID_LEVEL_TIMESCORE_TEXT,
427 &gadget_level_timescore_value,
428 "score for each 10 seconds left", NULL
431 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
433 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
434 GADGET_ID_LEVEL_RANDOM_TEXT,
435 &gadget_level_random_value,
436 "random element placement", "in"
447 } textinput_info[ED_NUM_TEXTINPUT] =
450 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
451 GADGET_ID_LEVEL_NAME,
457 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
458 GADGET_ID_LEVEL_AUTHOR,
459 MAX_LEVEL_AUTHOR_LEN,
471 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
474 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
475 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
477 "scroll level editing area up"
480 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
481 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
482 GADGET_ID_SCROLL_DOWN,
483 "scroll level editing area down"
486 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
487 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
488 GADGET_ID_SCROLL_LEFT,
489 "scroll level editing area left"
492 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
493 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
494 GADGET_ID_SCROLL_RIGHT,
495 "scroll level editing area right"
498 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
499 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
500 GADGET_ID_ELEMENTLIST_UP,
501 "scroll element list up ('Page Up')"
504 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
505 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
506 GADGET_ID_ELEMENTLIST_DOWN,
507 "scroll element list down ('Page Down')"
519 } scrollbar_info[ED_NUM_SCROLLBARS] =
522 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
523 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
524 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
525 GD_TYPE_SCROLLBAR_HORIZONTAL,
526 GADGET_ID_SCROLL_HORIZONTAL,
527 "scroll level editing area horizontally"
530 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
531 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
532 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
533 GD_TYPE_SCROLLBAR_VERTICAL,
534 GADGET_ID_SCROLL_VERTICAL,
535 "scroll level editing area vertically"
539 /* values for random placement */
540 #define RANDOM_USE_PERCENTAGE 0
541 #define RANDOM_USE_QUANTITY 1
543 static int random_placement_value = 10;
544 static int random_placement_method = RANDOM_USE_QUANTITY;
545 static int random_placement_background_element = EL_ERDREICH;
546 static boolean random_placement_background_restricted = FALSE;
555 char *text, *infotext;
556 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
559 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
560 GADGET_ID_RANDOM_PERCENTAGE,
561 RADIO_NR_RANDOM_ELEMENTS,
562 &random_placement_method, RANDOM_USE_PERCENTAGE,
563 "percentage", "use percentage for random elements"
566 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
567 GADGET_ID_RANDOM_QUANTITY,
568 RADIO_NR_RANDOM_ELEMENTS,
569 &random_placement_method, RANDOM_USE_QUANTITY,
570 "quantity", "use quantity for random elements"
579 char *text, *infotext;
580 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
583 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
584 GADGET_ID_DOUBLE_SPEED,
586 "double speed movement", "set movement speed of player"
589 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
590 GADGET_ID_RANDOM_RESTRICTED,
591 &random_placement_background_restricted,
592 "restrict random placement to", "set random placement restriction"
596 /* maximal size of level editor drawing area */
597 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
598 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
600 /* actual size of level editor drawing area */
601 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
603 /* actual position of level editor drawing area in level playfield */
604 static int level_xpos = -1, level_ypos = -1;
606 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
608 /* drawing elements on the three mouse buttons */
609 static int new_element1 = EL_MAUERWERK;
610 static int new_element2 = EL_LEERRAUM;
611 static int new_element3 = EL_ERDREICH;
613 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
614 button == 2 ? new_element2 : \
615 button == 3 ? new_element3 : EL_LEERRAUM)
617 /* forward declaration for internal use */
618 static void DrawDrawingWindow();
619 static void DrawLevelInfoWindow();
620 static void DrawPropertiesWindow();
621 static void CopyLevelToUndoBuffer(int);
622 static void HandleControlButtons(struct GadgetInfo *);
623 static void HandleCounterButtons(struct GadgetInfo *);
624 static void HandleDrawingAreas(struct GadgetInfo *);
625 static void HandleDrawingAreaInfo(struct GadgetInfo *);
626 static void HandleTextInputGadgets(struct GadgetInfo *);
628 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
630 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
631 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
632 static boolean draw_with_brush = FALSE;
633 static int properties_element = 0;
635 static short ElementContent[MAX_ELEM_CONTENT][3][3];
636 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
637 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
638 static int undo_buffer_position = 0;
639 static int undo_buffer_steps = 0;
641 static int edit_mode;
643 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
645 int element_shift = 0;
647 int editor_element[] =
649 EL_CHAR_A + ('B' - 'A'),
650 EL_CHAR_A + ('O' - 'A'),
651 EL_CHAR_A + ('U' - 'A'),
652 EL_CHAR_A + ('L' - 'A'),
655 EL_CHAR_A + ('D' - 'A'),
656 EL_CHAR_A + ('E' - 'A'),
657 EL_CHAR_A + ('R' - 'A'),
659 EL_CHAR_A + ('D' - 'A'),
660 EL_CHAR_A + ('A' - 'A'),
661 EL_CHAR_A + ('S' - 'A'),
662 EL_CHAR_A + ('H' - 'A'),
689 EL_CHAR_A + ('E' - 'A'),
690 EL_CHAR_A + ('M' - 'A'),
691 EL_CHAR_A + ('E' - 'A'),
694 EL_CHAR_A + ('R' - 'A'),
695 EL_CHAR_A + ('A' - 'A'),
696 EL_CHAR_A + ('L' - 'A'),
697 EL_CHAR_A + ('D' - 'A'),
699 EL_CHAR_A + ('M' - 'A'),
700 EL_CHAR_A + ('I' - 'A'),
701 EL_CHAR_A + ('N' - 'A'),
702 EL_CHAR_A + ('E' - 'A'),
779 EL_CHAR_A + ('M' - 'A'),
780 EL_CHAR_A + ('O' - 'A'),
781 EL_CHAR_A + ('R' - 'A'),
782 EL_CHAR_A + ('E' - 'A'),
834 EL_CHAR_A + ('S' - 'A'),
835 EL_CHAR_A + ('O' - 'A'),
836 EL_CHAR_A + ('K' - 'A'),
837 EL_CHAR_A + ('O' - 'A'),
840 EL_CHAR_A + ('B' - 'A'),
841 EL_CHAR_A + ('A' - 'A'),
842 EL_CHAR_A + ('N' - 'A'),
845 EL_SOKOBAN_FELD_LEER,
846 EL_SOKOBAN_FELD_VOLL,
915 EL_CHAR_A + ('D' - 'A'),
916 EL_CHAR_A + ('Y' - 'A'),
917 EL_CHAR_A + ('N' - 'A'),
918 EL_CHAR_A + ('A' - 'A'),
920 EL_CHAR_A + ('B' - 'A'),
921 EL_CHAR_A + ('L' - 'A'),
922 EL_CHAR_A + ('A' - 'A'),
923 EL_CHAR_A + ('S' - 'A'),
926 EL_CHAR_A + ('T' - 'A'),
927 EL_CHAR_A + ('E' - 'A'),
928 EL_CHAR_A + ('R' - 'A'),
1011 int elements_in_list = sizeof(editor_element)/sizeof(int);
1013 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1016 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1017 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1019 XCopyArea(display, drawto, drawto, gc,
1020 SX + (dx == -1 ? MINI_TILEX : 0),
1021 SY + (dy == -1 ? MINI_TILEY : 0),
1022 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1023 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1024 SX + (dx == +1 ? MINI_TILEX : 0),
1025 SY + (dy == +1 ? MINI_TILEY : 0));
1028 x = (dx == 1 ? 0 : ed_fieldx - 1);
1029 for(y=0; y<ed_fieldy; y++)
1030 DrawMiniElementOrWall(x, y, from_x, from_y);
1034 y = (dy == 1 ? 0 : ed_fieldy - 1);
1035 for(x=0; x<ed_fieldx; x++)
1036 DrawMiniElementOrWall(x, y, from_x, from_y);
1039 redraw_mask |= REDRAW_FIELD;
1043 static void CreateControlButtons()
1045 Pixmap gd_pixmap = pix[PIX_DOOR];
1046 struct GadgetInfo *gi;
1047 unsigned long event_mask;
1050 /* create toolbox buttons */
1051 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1055 int gd_xoffset, gd_yoffset;
1056 int gd_x1, gd_x2, gd_y1, gd_y2;
1058 int radio_button_nr;
1061 if (id == GADGET_ID_SINGLE_ITEMS ||
1062 id == GADGET_ID_CONNECTED_ITEMS ||
1063 id == GADGET_ID_LINE ||
1064 id == GADGET_ID_ARC ||
1065 id == GADGET_ID_TEXT ||
1066 id == GADGET_ID_RECTANGLE ||
1067 id == GADGET_ID_FILLED_BOX ||
1068 id == GADGET_ID_FLOOD_FILL ||
1069 id == GADGET_ID_GRAB_BRUSH ||
1070 id == GADGET_ID_PICK_ELEMENT)
1072 button_type = GD_TYPE_RADIO_BUTTON;
1073 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1074 checked = (id == drawing_function ? TRUE : FALSE);
1075 event_mask = GD_EVENT_PRESSED;
1079 button_type = GD_TYPE_NORMAL_BUTTON;
1080 radio_button_nr = RADIO_NR_NONE;
1083 if (id == GADGET_ID_WRAP_LEFT ||
1084 id == GADGET_ID_WRAP_RIGHT ||
1085 id == GADGET_ID_WRAP_UP ||
1086 id == GADGET_ID_WRAP_DOWN)
1087 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1089 event_mask = GD_EVENT_RELEASED;
1092 if (id < ED_NUM_CTRL1_BUTTONS)
1094 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1095 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1097 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1098 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1099 width = ED_CTRL1_BUTTON_XSIZE;
1100 height = ED_CTRL1_BUTTON_YSIZE;
1104 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1105 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1107 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1108 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1109 width = ED_CTRL2_BUTTON_XSIZE;
1110 height = ED_CTRL2_BUTTON_YSIZE;
1113 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1114 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1115 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1116 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1118 gi = CreateGadget(GDI_CUSTOM_ID, id,
1119 GDI_INFO_TEXT, control_info[i].text,
1120 GDI_X, EX + gd_xoffset,
1121 GDI_Y, EY + gd_yoffset,
1124 GDI_TYPE, button_type,
1125 GDI_STATE, GD_BUTTON_UNPRESSED,
1126 GDI_RADIO_NR, radio_button_nr,
1127 GDI_CHECKED, checked,
1128 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1129 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1130 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1131 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1132 GDI_EVENT_MASK, event_mask,
1133 GDI_CALLBACK_ACTION, HandleControlButtons,
1137 Error(ERR_EXIT, "cannot create gadget");
1139 level_editor_gadget[id] = gi;
1142 /* create buttons for scrolling of drawing area and element list */
1143 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1145 int id = scrollbutton_info[i].gadget_id;
1146 int x, y, width, height;
1147 int gd_x1, gd_x2, gd_y1, gd_y2;
1149 x = scrollbutton_info[i].x;
1150 y = scrollbutton_info[i].y;
1152 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1154 if (id == GADGET_ID_ELEMENTLIST_UP ||
1155 id == GADGET_ID_ELEMENTLIST_DOWN)
1159 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1160 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1161 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1162 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1164 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1170 width = ED_SCROLLBUTTON_XSIZE;
1171 height = ED_SCROLLBUTTON_YSIZE;
1172 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1173 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1174 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1178 gi = CreateGadget(GDI_CUSTOM_ID, id,
1179 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1184 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1185 GDI_STATE, GD_BUTTON_UNPRESSED,
1186 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1187 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1188 GDI_EVENT_MASK, event_mask,
1189 GDI_CALLBACK_ACTION, HandleControlButtons,
1193 Error(ERR_EXIT, "cannot create gadget");
1195 level_editor_gadget[id] = gi;
1198 /* create buttons for element list */
1199 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1202 int deco_x, deco_y, deco_xpos, deco_ypos;
1203 int gd_xoffset, gd_yoffset;
1204 int gd_x, gd_y1, gd_y2;
1205 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1206 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1207 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1209 event_mask = GD_EVENT_RELEASED;
1211 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1212 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1214 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1215 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1216 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1218 getMiniGraphicSource(el2gfx(editor_element[i]),
1219 &deco_pixmap, &deco_x, &deco_y);
1220 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1221 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1223 gi = CreateGadget(GDI_CUSTOM_ID, id,
1224 GDI_INFO_TEXT, element_info[editor_element[i]],
1225 GDI_X, DX + gd_xoffset,
1226 GDI_Y, DY + gd_yoffset,
1227 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1228 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1229 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1230 GDI_STATE, GD_BUTTON_UNPRESSED,
1231 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1232 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1233 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1234 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1235 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1236 GDI_DECORATION_SHIFTING, 1, 1,
1237 GDI_EVENT_MASK, event_mask,
1238 GDI_CALLBACK_ACTION, HandleControlButtons,
1242 Error(ERR_EXIT, "cannot create gadget");
1244 level_editor_gadget[id] = gi;
1248 static void CreateCounterButtons()
1252 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1255 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1256 int ypos = SY + counterbutton_info[i].y;
1260 Pixmap gd_pixmap = pix[PIX_DOOR];
1261 struct GadgetInfo *gi;
1263 counterbutton_info[i].gadget_id_down :
1264 counterbutton_info[i].gadget_id_up);
1266 int gd_x, gd_x1, gd_x2, gd_y;
1267 unsigned long event_mask;
1268 char infotext[MAX_INFOTEXT_LEN + 1];
1270 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1272 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1273 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1274 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1275 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1277 sprintf(infotext, "%s counter value by 1, 5 or 10",
1278 (j == 0 ? "decrease" : "increase"));
1280 gi = CreateGadget(GDI_CUSTOM_ID, id,
1281 GDI_INFO_TEXT, infotext,
1284 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1285 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1286 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1287 GDI_STATE, GD_BUTTON_UNPRESSED,
1288 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1289 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1290 GDI_EVENT_MASK, event_mask,
1291 GDI_CALLBACK_ACTION, HandleCounterButtons,
1295 Error(ERR_EXIT, "cannot create gadget");
1297 level_editor_gadget[id] = gi;
1298 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1302 id = counterbutton_info[i].gadget_id_text;
1303 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1305 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1306 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1308 gi = CreateGadget(GDI_CUSTOM_ID, id,
1309 GDI_INFO_TEXT, "enter counter value",
1312 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1313 GDI_NUMBER_VALUE, 0,
1314 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1315 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1317 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1318 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1319 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1320 GDI_EVENT_MASK, event_mask,
1321 GDI_CALLBACK_ACTION, HandleCounterButtons,
1325 Error(ERR_EXIT, "cannot create gadget");
1327 level_editor_gadget[id] = gi;
1328 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1334 static void CreateDrawingAreas()
1336 struct GadgetInfo *gi;
1337 unsigned long event_mask;
1342 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1343 GD_EVENT_OFF_BORDERS;
1345 /* one for the level drawing area ... */
1346 id = GADGET_ID_DRAWING_LEVEL;
1347 gi = CreateGadget(GDI_CUSTOM_ID, id,
1350 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1351 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1352 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1353 GDI_EVENT_MASK, event_mask,
1354 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1355 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1359 Error(ERR_EXIT, "cannot create gadget");
1361 level_editor_gadget[id] = gi;
1363 /* ... up to eight areas for element content ... */
1364 for (i=0; i<MAX_ELEM_CONTENT; i++)
1366 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1367 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1369 id = GADGET_ID_ELEM_CONTENT_0 + i;
1370 gi = CreateGadget(GDI_CUSTOM_ID, id,
1373 GDI_WIDTH, 3 * MINI_TILEX,
1374 GDI_HEIGHT, 3 * MINI_TILEY,
1375 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1376 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1377 GDI_EVENT_MASK, event_mask,
1378 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1379 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1383 Error(ERR_EXIT, "cannot create gadget");
1385 level_editor_gadget[id] = gi;
1388 /* ... one for the amoeba content */
1389 id = GADGET_ID_AMOEBA_CONTENT;
1390 gi = CreateGadget(GDI_CUSTOM_ID, id,
1391 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1392 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1393 GDI_WIDTH, MINI_TILEX,
1394 GDI_HEIGHT, MINI_TILEY,
1395 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1396 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1397 GDI_EVENT_MASK, event_mask,
1398 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1399 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1403 Error(ERR_EXIT, "cannot create gadget");
1405 level_editor_gadget[id] = gi;
1407 /* ... and one for random placement background restrictions */
1409 id = GADGET_ID_RANDOM_BACKGROUND;
1410 gi = CreateGadget(GDI_CUSTOM_ID, id,
1411 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1412 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1413 GDI_WIDTH, MINI_TILEX,
1414 GDI_HEIGHT, MINI_TILEY,
1415 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1416 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1417 GDI_EVENT_MASK, event_mask,
1418 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1419 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1423 Error(ERR_EXIT, "cannot create gadget");
1425 level_editor_gadget[id] = gi;
1428 static void CreateTextInputGadgets()
1432 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1434 Pixmap gd_pixmap = pix[PIX_DOOR];
1436 struct GadgetInfo *gi;
1437 unsigned long event_mask;
1438 char infotext[1024];
1439 int id = textinput_info[i].gadget_id;
1441 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1443 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1444 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1446 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1447 infotext[MAX_INFOTEXT_LEN] = '\0';
1449 gi = CreateGadget(GDI_CUSTOM_ID, id,
1450 GDI_INFO_TEXT, infotext,
1451 GDI_X, SX + textinput_info[i].x,
1452 GDI_Y, SY + textinput_info[i].y,
1453 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1454 GDI_TEXT_VALUE, textinput_info[i].value,
1455 GDI_TEXT_SIZE, textinput_info[i].size,
1456 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1457 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1458 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1459 GDI_EVENT_MASK, event_mask,
1460 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1464 Error(ERR_EXIT, "cannot create gadget");
1466 level_editor_gadget[id] = gi;
1470 static void CreateScrollbarGadgets()
1474 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1476 int id = scrollbar_info[i].gadget_id;
1477 Pixmap gd_pixmap = pix[PIX_DOOR];
1478 int gd_x1, gd_x2, gd_y1, gd_y2;
1479 struct GadgetInfo *gi;
1480 int items_max, items_visible, item_position;
1481 unsigned long event_mask;
1483 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1485 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1486 items_visible = ed_fieldx;
1491 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1492 items_visible = ed_fieldy;
1496 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1498 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1499 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1500 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1501 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1503 gi = CreateGadget(GDI_CUSTOM_ID, id,
1504 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1505 GDI_X, SX + scrollbar_info[i].x,
1506 GDI_Y, SY + scrollbar_info[i].y,
1507 GDI_WIDTH, scrollbar_info[i].width,
1508 GDI_HEIGHT, scrollbar_info[i].height,
1509 GDI_TYPE, scrollbar_info[i].type,
1510 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1511 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1512 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1513 GDI_STATE, GD_BUTTON_UNPRESSED,
1514 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1515 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1516 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1517 GDI_EVENT_MASK, event_mask,
1518 GDI_CALLBACK_ACTION, HandleControlButtons,
1522 Error(ERR_EXIT, "cannot create gadget");
1524 level_editor_gadget[id] = gi;
1528 static void CreateCheckbuttonGadgets()
1530 Pixmap gd_pixmap = pix[PIX_DOOR];
1531 struct GadgetInfo *gi;
1532 unsigned long event_mask;
1533 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y1, gd_y2;
1537 event_mask = GD_EVENT_PRESSED;
1539 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1540 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1541 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1542 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1543 gd_y1 = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_UNCHECKED_YPOS;
1544 gd_y2 = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_CHECKED_YPOS;
1546 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1548 int id = radiobutton_info[i].gadget_id;
1551 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1553 gi = CreateGadget(GDI_CUSTOM_ID, id,
1554 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1555 GDI_X, SX + radiobutton_info[i].x,
1556 GDI_Y, SY + radiobutton_info[i].y,
1557 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1558 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1559 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1560 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1561 GDI_CHECKED, checked,
1562 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1563 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1564 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y2,
1565 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y2,
1566 GDI_EVENT_MASK, event_mask,
1567 GDI_CALLBACK_ACTION, HandleControlButtons,
1571 Error(ERR_EXIT, "cannot create gadget");
1573 level_editor_gadget[id] = gi;
1576 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1578 int id = checkbutton_info[i].gadget_id;
1580 gi = CreateGadget(GDI_CUSTOM_ID, id,
1581 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1582 GDI_X, SX + checkbutton_info[i].x,
1583 GDI_Y, SY + checkbutton_info[i].y,
1584 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1585 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1586 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1587 GDI_CHECKED, *checkbutton_info[i].value,
1588 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1589 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1590 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y2,
1591 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y2,
1592 GDI_EVENT_MASK, event_mask,
1593 GDI_CALLBACK_ACTION, HandleControlButtons,
1597 Error(ERR_EXIT, "cannot create gadget");
1599 level_editor_gadget[id] = gi;
1603 void CreateLevelEditorGadgets()
1605 CreateControlButtons();
1606 CreateCounterButtons();
1607 CreateDrawingAreas();
1608 CreateTextInputGadgets();
1609 CreateScrollbarGadgets();
1610 CreateCheckbuttonGadgets();
1613 static void MapControlButtons()
1617 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1618 MapGadget(level_editor_gadget[i]);
1619 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1620 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1623 static void MapCounterButtons(int id)
1625 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1626 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1627 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1630 static void MapDrawingArea(int id)
1632 MapGadget(level_editor_gadget[id]);
1635 static void MapTextInputGadget(int id)
1637 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1640 static void MapRadiobuttonGadget(int id)
1642 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1645 static void MapCheckbuttonGadget(int id)
1647 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1650 static void MapMainDrawingArea()
1652 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1653 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1656 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1658 if (((i == ED_SCROLLBUTTON_AREA_LEFT || i == ED_SCROLLBUTTON_AREA_RIGHT) &&
1659 no_horizontal_scrollbar) ||
1660 ((i == ED_SCROLLBUTTON_AREA_UP || i == ED_SCROLLBUTTON_AREA_DOWN) &&
1661 no_vertical_scrollbar))
1664 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1667 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1669 if ((i == ED_SCROLLBAR_HORIZONTAL && no_horizontal_scrollbar) ||
1670 (i == ED_SCROLLBAR_VERTICAL && no_vertical_scrollbar))
1673 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1676 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1679 static void UnmapDrawingArea(int id)
1681 UnmapGadget(level_editor_gadget[id]);
1684 void UnmapLevelEditorWindowGadgets()
1688 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1689 if (level_editor_gadget[i]->x < DX)
1690 UnmapGadget(level_editor_gadget[i]);
1693 void UnmapLevelEditorGadgets()
1697 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1698 UnmapGadget(level_editor_gadget[i]);
1703 int i, x, y, graphic;
1705 edit_mode = ED_MODE_DRAWING;
1707 CloseDoor(DOOR_CLOSE_ALL);
1709 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1711 if (level_editor_test_game)
1713 for(x=0; x<lev_fieldx; x++)
1714 for(y=0; y<lev_fieldy; y++)
1715 Feld[x][y] = Ur[x][y];
1717 for(x=0; x<lev_fieldx; x++)
1718 for(y=0; y<lev_fieldy; y++)
1719 Ur[x][y] = FieldBackup[x][y];
1721 level_editor_test_game = FALSE;
1727 undo_buffer_position = -1;
1728 undo_buffer_steps = -1;
1729 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1733 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1737 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1738 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1740 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1741 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1742 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1743 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1744 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1745 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1746 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1748 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1750 if (i < elements_in_list)
1751 graphic = el2gfx(editor_element[i + element_shift]);
1753 graphic = GFX_LEERRAUM;
1755 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1756 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1757 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1758 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1759 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1763 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1764 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1765 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1766 el2gfx(new_element1));
1767 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1768 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1769 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1770 el2gfx(new_element2));
1771 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1772 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1773 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1774 el2gfx(new_element3));
1775 DrawTextExt(pix[PIX_DB_DOOR],gc,
1776 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1777 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1778 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1779 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1780 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1781 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1783 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1784 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1785 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1786 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1787 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1789 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1790 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1792 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1793 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1795 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1797 /* draw bigger door */
1798 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1803 /* draw new control window */
1804 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1805 DOOR_GFX_PAGEX8, 236,
1809 redraw_mask |= REDRAW_ALL;
1811 OpenDoor(DOOR_OPEN_1);
1813 strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
1815 MapControlButtons();
1818 MapMainDrawingArea();
1821 DrawDrawingWindow();
1825 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1829 static void AdjustDrawingAreaGadgets()
1831 int ed_xsize = lev_fieldx + 2;
1832 int ed_ysize = lev_fieldy + 2;
1833 int max_ed_fieldx = MAX_ED_FIELDX;
1834 int max_ed_fieldy = MAX_ED_FIELDY;
1835 boolean horizontal_scrollbar_needed;
1836 boolean vertical_scrollbar_needed;
1837 int x, y, width, height;
1838 int xoffset, yoffset;
1840 /* check if we need any scrollbars */
1841 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1842 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1844 /* check if we have a smaller editor field because of scrollbars */
1845 if (horizontal_scrollbar_needed)
1846 max_ed_fieldy = MAX_ED_FIELDY - 1;
1847 if (vertical_scrollbar_needed)
1848 max_ed_fieldx = MAX_ED_FIELDX - 1;
1850 /* check again if we now need more scrollbars because of less space */
1851 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1852 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1854 /* check if editor field gets even smaller after adding new scrollbars */
1855 if (horizontal_scrollbar_needed)
1856 max_ed_fieldy = MAX_ED_FIELDY - 1;
1857 if (vertical_scrollbar_needed)
1858 max_ed_fieldx = MAX_ED_FIELDX - 1;
1860 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1861 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1863 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1864 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1865 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1866 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1869 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1870 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1872 x = SX + scrollbutton_info[ED_SCROLLBUTTON_AREA_RIGHT].x + xoffset;
1873 y = SX + scrollbutton_info[ED_SCROLLBUTTON_AREA_DOWN].y + yoffset;
1875 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1876 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1878 width = scrollbar_info[ED_SCROLLBAR_HORIZONTAL].width + xoffset;
1879 height = scrollbar_info[ED_SCROLLBAR_VERTICAL].height + yoffset;
1881 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1883 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1885 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1887 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1891 static void AdjustLevelScrollPosition()
1893 if (level_xpos < -1)
1895 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1896 level_xpos = lev_fieldx - ed_fieldx + 1;
1897 if (lev_fieldx < ed_fieldx - 2)
1900 if (level_ypos < -1)
1902 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1903 level_ypos = lev_fieldy - ed_fieldy + 1;
1904 if (lev_fieldy < ed_fieldy - 2)
1908 static void AdjustEditorScrollbar(int id)
1910 struct GadgetInfo *gi = level_editor_gadget[id];
1911 int items_max, items_visible, item_position;
1913 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1915 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1916 items_visible = ed_fieldx;
1917 item_position = level_xpos + 1;
1921 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1922 items_visible = ed_fieldy;
1923 item_position = level_ypos + 1;
1926 if (item_position > items_max - items_visible)
1927 item_position = items_max - items_visible;
1929 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1930 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1933 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1935 int gadget_id = textinput_info[textinput_id].gadget_id;
1936 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1938 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1941 static void ModifyEditorCounter(int counter_id, int new_value)
1943 int *counter_value = *counterbutton_info[counter_id].counter_value;
1944 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1945 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1947 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1949 if (counter_value != NULL)
1950 *counter_value = gi->text.number_value;
1953 static void PickDrawingElement(int button, int element)
1955 if (button < 1 || button > 3)
1960 new_element1 = element;
1961 DrawMiniGraphicExt(drawto, gc,
1962 DX + ED_WIN_MB_LEFT_XPOS,
1963 DY + ED_WIN_MB_LEFT_YPOS,
1964 el2gfx(new_element1));
1966 else if (button == 2)
1968 new_element2 = element;
1969 DrawMiniGraphicExt(drawto, gc,
1970 DX + ED_WIN_MB_MIDDLE_XPOS,
1971 DY + ED_WIN_MB_MIDDLE_YPOS,
1972 el2gfx(new_element2));
1976 new_element3 = element;
1977 DrawMiniGraphicExt(drawto, gc,
1978 DX + ED_WIN_MB_RIGHT_XPOS,
1979 DY + ED_WIN_MB_RIGHT_YPOS,
1980 el2gfx(new_element3));
1983 redraw_mask |= REDRAW_DOOR_1;
1986 static void DrawDrawingWindow()
1989 UnmapLevelEditorWindowGadgets();
1990 AdjustDrawingAreaGadgets();
1991 AdjustLevelScrollPosition();
1992 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
1993 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
1994 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1995 MapMainDrawingArea();
1998 static void DrawRandomPlacementBackgroundArea()
2000 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2001 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2002 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2003 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2006 ElementContent[0][0][0] = random_placement_background_element;
2008 /* draw decorative border for the object */
2011 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2013 XFillRectangle(display, drawto, gc,
2014 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2015 MINI_TILEX + 2, MINI_TILEY + 2);
2017 /* copy border to the right location */
2018 XCopyArea(display, drawto, drawto, gc,
2019 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2020 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2022 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2024 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2027 static void DrawLevelInfoWindow()
2029 char infotext[1024];
2030 int xoffset_above = 0;
2031 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2032 int xoffset_right = counter_xsize;
2033 int yoffset_right = ED_BORDER_SIZE;
2034 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2035 int yoffset_right2 = ED_BORDER_SIZE;
2036 int font_color = FC_GREEN;
2040 UnmapLevelEditorWindowGadgets();
2042 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2043 "Level Settings", FS_BIG, FC_YELLOW);
2044 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2045 "Editor Settings", FS_BIG, FC_YELLOW);
2047 gadget_level_xsize_value = &lev_fieldx;
2048 gadget_level_ysize_value = &lev_fieldy;
2049 gadget_level_random_value = &random_placement_value;
2050 gadget_level_collect_value = &level.edelsteine;
2051 gadget_level_timelimit_value = &level.time;
2052 gadget_level_timescore_value = &level.score[10];
2054 /* draw counter gadgets */
2055 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2057 if (counterbutton_info[i].infotext_above)
2059 x = counterbutton_info[i].x + xoffset_above;
2060 y = counterbutton_info[i].y + yoffset_above;
2062 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2063 infotext[MAX_INFOTEXT_LEN] = '\0';
2064 DrawTextF(x, y, font_color, infotext);
2067 if (counterbutton_info[i].infotext_right)
2069 x = counterbutton_info[i].x + xoffset_right;
2070 y = counterbutton_info[i].y + yoffset_right;
2072 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2073 infotext[MAX_INFOTEXT_LEN] = '\0';
2074 DrawTextF(x, y, font_color, infotext);
2077 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2078 MapCounterButtons(i);
2081 /* draw text input gadgets */
2082 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2084 x = textinput_info[i].x + xoffset_above;
2085 y = textinput_info[i].y + yoffset_above;
2087 sprintf(infotext, "%s:", textinput_info[i].infotext);
2088 infotext[MAX_INFOTEXT_LEN] = '\0';
2090 DrawTextF(x, y, font_color, infotext);
2091 ModifyEditorTextInput(i, textinput_info[i].value);
2092 MapTextInputGadget(i);
2095 /* draw radiobutton gadgets */
2096 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2099 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2101 x = radiobutton_info[i].x + xoffset_right2;
2102 y = radiobutton_info[i].y + yoffset_right2;
2104 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2105 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2106 GDI_CHECKED, checked, GDI_END);
2107 MapRadiobuttonGadget(i);
2110 /* draw checkbutton gadgets */
2111 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2113 x = checkbutton_info[i].x + xoffset_right2;
2114 y = checkbutton_info[i].y + yoffset_right2;
2116 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2117 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2118 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2119 MapCheckbuttonGadget(i);
2122 /* draw drawing area */
2123 DrawRandomPlacementBackgroundArea();
2126 static void DrawAmoebaContentArea()
2128 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2129 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2130 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2131 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2132 int font_color = FC_GREEN;
2135 ElementContent[0][0][0] = level.amoebe_inhalt;
2137 /* draw decorative border for the object */
2140 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2142 XFillRectangle(display, drawto, gc,
2143 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2144 MINI_TILEX + 2, MINI_TILEY + 2);
2146 /* copy border to the right location */
2147 XCopyArea(display, drawto, drawto, gc,
2148 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2149 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2151 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2152 FS_SMALL, font_color);
2154 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2156 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2159 static void DrawElementContentAreas()
2161 int *num_areas = &MampferMax;
2162 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2163 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2164 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2165 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2166 int xoffset_right = counter_xsize;
2167 int yoffset_right = ED_BORDER_SIZE;
2168 int font_color = FC_GREEN;
2171 for (i=0; i<MAX_ELEM_CONTENT; i++)
2174 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2176 for (i=0; i<MAX_ELEM_CONTENT; i++)
2177 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2179 /* display counter to choose number of element content areas */
2180 gadget_elem_content_value = num_areas;
2182 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + xoffset_right;
2183 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y + yoffset_right;
2184 DrawTextF(x, y, font_color, "number of content areas");
2185 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2186 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2188 /* delete content areas in case of reducing number of them */
2189 XFillRectangle(display, backbuffer, gc,
2190 SX, area_sy - MINI_TILEX,
2191 SXSIZE, 12 * MINI_TILEY);
2193 /* draw some decorative border for the objects */
2194 for (i=0; i<*num_areas; i++)
2198 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2201 XFillRectangle(display, drawto, gc,
2202 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2203 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2204 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2207 /* copy border to the right location */
2208 XCopyArea(display, drawto, drawto, gc,
2209 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
2210 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2212 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2213 "Content", FS_SMALL, font_color);
2214 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2215 "when", FS_SMALL, font_color);
2216 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2217 "smashed", FS_SMALL, font_color);
2219 for (i=0; i<*num_areas; i++)
2223 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2224 ElementContent[i][x][y]);
2226 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2227 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2228 font_color, "%d", i + 1);
2231 for (i=0; i<*num_areas; i++)
2232 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2235 #define TEXT_COLLECTING "Score for collecting"
2236 #define TEXT_SMASHING "Score for smashing"
2237 #define TEXT_CRACKING "Score for cracking"
2238 #define TEXT_SPEED "Speed of amoeba growth"
2239 #define TEXT_DURATION "Duration when activated"
2241 static void DrawPropertiesWindow()
2243 int num_elements_in_level;
2245 int xoffset_right = counter_xsize;
2246 int yoffset_right = ED_BORDER_SIZE;
2249 int font_color = FC_GREEN;
2256 } elements_with_counter[] =
2258 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2259 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2260 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2261 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2262 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2263 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2264 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2265 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2266 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2267 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2268 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2269 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2270 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2271 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2272 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2273 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2274 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2275 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2276 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2277 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2278 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2279 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2280 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2281 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2282 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2283 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2284 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2285 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2286 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2287 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2288 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2289 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2290 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2291 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2292 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2293 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2294 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2295 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2296 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2297 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2298 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2303 UnmapLevelEditorWindowGadgets();
2305 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2306 "Element Settings", FS_BIG, FC_YELLOW);
2308 /* draw some decorative border for the object */
2311 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2313 XFillRectangle(display, drawto, gc,
2314 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2315 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2316 TILEX + 2, TILEY + 2);
2318 /* copy border to the right location */
2319 XCopyArea(display, drawto, drawto, gc,
2320 SX + xstart * MINI_TILEX,
2321 SY + ystart * MINI_TILEY,
2322 2 * TILEX, 2 * TILEY,
2323 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2324 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2326 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2328 /* copy the whole stuff to the definitive location */
2329 XCopyArea(display, drawto, drawto, gc,
2330 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2331 SY + ystart * MINI_TILEY - MINI_TILEY,
2332 2 * TILEX, 2 * TILEY,
2333 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2334 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2336 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2337 font_color, element_info[properties_element]);
2339 num_elements_in_level = 0;
2340 for (y=0; y<lev_fieldy; y++)
2341 for (x=0; x<lev_fieldx; x++)
2342 if (Feld[x][y] == properties_element)
2343 num_elements_in_level++;
2344 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2346 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2347 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2348 "%d (%.2f%%)", num_elements_in_level, percentage);
2350 /* check if there are elements where a score can be chosen for */
2351 for (i=0; elements_with_counter[i].element != -1; i++)
2353 if (elements_with_counter[i].element == properties_element)
2355 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + xoffset_right;
2356 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y + yoffset_right;
2358 gadget_elem_score_value = elements_with_counter[i].counter_value;
2360 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2361 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2362 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2367 if (HAS_CONTENT(properties_element))
2369 if (IS_AMOEBOID(properties_element))
2370 DrawAmoebaContentArea();
2372 DrawElementContentAreas();
2376 static void swap_numbers(int *i1, int *i2)
2384 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2396 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2398 int lx = sx + level_xpos;
2399 int ly = sy + level_ypos;
2401 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2404 Feld[lx][ly] = element;
2407 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2408 int element, boolean change_level)
2410 if (from_y == to_y) /* horizontal line */
2416 swap_numbers(&from_x, &to_x);
2418 for (x=from_x; x<=to_x; x++)
2419 DrawLineElement(x, y, element, change_level);
2421 else if (from_x == to_x) /* vertical line */
2427 swap_numbers(&from_y, &to_y);
2429 for (y=from_y; y<=to_y; y++)
2430 DrawLineElement(x, y, element, change_level);
2432 else /* diagonal line */
2434 int len_x = ABS(to_x - from_x);
2435 int len_y = ABS(to_y - from_y);
2438 if (len_y < len_x) /* a < 1 */
2440 float a = (float)len_y / (float)len_x;
2443 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2445 for (x=0; x<=len_x; x++)
2447 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2448 DrawLineElement(from_x + x, from_y + y, element, change_level);
2453 float a = (float)len_x / (float)len_y;
2456 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2458 for (y=0; y<=len_y; y++)
2460 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2461 DrawLineElement(from_x + x, from_y + y, element, change_level);
2467 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2468 int element, boolean change_level)
2470 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2471 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2472 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2473 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2476 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2477 int element, boolean change_level)
2482 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2484 for (y=from_y; y<=to_y; y++)
2485 DrawLine(from_x, y, to_x, y, element, change_level);
2488 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2489 int element, boolean change_level)
2491 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2492 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2493 int len_x = ABS(to_x - from_x);
2494 int len_y = ABS(to_y - from_y);
2497 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2499 /* not optimal (some points get drawn twice) but simple,
2500 and fast enough for the few points we are drawing */
2502 for (x=0; x<=radius; x++)
2506 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2508 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2509 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2510 lx = sx + level_xpos;
2511 ly = sy + level_ypos;
2513 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2514 DrawLineElement(sx, sy, element, change_level);
2517 for (y=0; y<=radius; y++)
2521 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2523 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2524 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2525 lx = sx + level_xpos;
2526 ly = sy + level_ypos;
2528 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2529 DrawLineElement(sx, sy, element, change_level);
2533 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2534 int element, boolean change_level)
2536 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2537 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2539 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2542 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2543 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2544 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2545 int element, boolean change_level)
2547 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2548 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2549 int mirror_to_x2 = from_x - (to_x2 - from_x);
2550 int mirror_to_y2 = from_y - (to_y2 - from_y);
2552 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2553 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2554 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2555 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2559 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2561 int from_sx, from_sy;
2565 swap_numbers(&from_x, &to_x);
2568 swap_numbers(&from_y, &to_y);
2570 from_sx = SX + from_x * MINI_TILEX;
2571 from_sy = SY + from_y * MINI_TILEY;
2572 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2573 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2575 XSetForeground(display, gc, WhitePixel(display, screen));
2577 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2578 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2579 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2580 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2582 XSetForeground(display, gc, BlackPixel(display, screen));
2584 if (from_x == to_x && from_y == to_y)
2585 MarkTileDirty(from_x/2, from_y/2);
2587 redraw_mask |= REDRAW_FIELD;
2590 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2591 int element, boolean change_level)
2593 if (element == -1 || change_level)
2594 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2596 DrawAreaBorder(from_x, from_y, to_x, to_y);
2599 /* values for CopyBrushExt() */
2600 #define CB_AREA_TO_BRUSH 0
2601 #define CB_BRUSH_TO_CURSOR 1
2602 #define CB_BRUSH_TO_LEVEL 2
2603 #define CB_DELETE_OLD_CURSOR 3
2605 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2606 int button, int mode)
2608 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2609 static int brush_width, brush_height;
2610 static int last_cursor_x = -1, last_cursor_y = -1;
2611 static boolean delete_old_brush;
2615 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2618 new_element = (button == 1 ? new_element1 :
2619 button == 2 ? new_element2 :
2620 button == 3 ? new_element3 : 0);
2622 if (mode == CB_AREA_TO_BRUSH)
2624 int from_lx, from_ly;
2627 swap_numbers(&from_x, &to_x);
2630 swap_numbers(&from_y, &to_y);
2632 brush_width = to_x - from_x + 1;
2633 brush_height = to_y - from_y + 1;
2635 from_lx = from_x + level_xpos;
2636 from_ly = from_y + level_ypos;
2638 for (y=0; y<brush_height; y++)
2640 for (x=0; x<brush_width; x++)
2642 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2645 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2650 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2652 delete_old_brush = FALSE;
2654 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2655 mode == CB_BRUSH_TO_LEVEL)
2657 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2658 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2659 int cursor_from_x = cursor_x - brush_width / 2;
2660 int cursor_from_y = cursor_y - brush_height / 2;
2661 int border_from_x = cursor_x, border_from_y = cursor_y;
2662 int border_to_x = cursor_x, border_to_y = cursor_y;
2664 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2665 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2667 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2668 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2670 delete_old_brush = FALSE;
2674 for (y=0; y<brush_height; y++)
2676 for (x=0; x<brush_width; x++)
2678 int sx = cursor_from_x + x;
2679 int sy = cursor_from_y + y;
2680 int lx = sx + level_xpos;
2681 int ly = sy + level_ypos;
2682 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2683 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2684 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2685 brush_buffer[x][y] : new_element);
2687 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2689 if (sx < border_from_x)
2691 else if (sx > border_to_x)
2693 if (sy < border_from_y)
2695 else if (sy > border_to_y)
2698 DrawLineElement(sx, sy, element, change_level);
2704 printf("%d, %d - %d, %d in level and screen\n",
2705 border_from_x, border_from_y, border_to_x, border_to_y);
2708 if (mode != CB_DELETE_OLD_CURSOR)
2709 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2712 if (mode == CB_BRUSH_TO_LEVEL)
2713 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2716 last_cursor_x = cursor_x;
2717 last_cursor_y = cursor_y;
2718 delete_old_brush = TRUE;
2722 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2725 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2728 static void CopyBrushToLevel(int x, int y, int button)
2730 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2733 static void CopyBrushToCursor(int x, int y)
2735 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2738 static void DeleteBrushFromCursor()
2740 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2743 static void FloodFill(int from_x, int from_y, int fill_element)
2747 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2748 static int safety = 0;
2750 /* check if starting field still has the desired content */
2751 if (Feld[from_x][from_y] == fill_element)
2756 if (safety > lev_fieldx*lev_fieldy)
2757 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2759 old_element = Feld[from_x][from_y];
2760 Feld[from_x][from_y] = fill_element;
2764 x = from_x + check[i][0];
2765 y = from_y + check[i][1];
2767 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2768 FloodFill(x, y, fill_element);
2774 /* values for DrawLevelText() modes */
2776 #define TEXT_SETCURSOR 1
2777 #define TEXT_WRITECHAR 2
2778 #define TEXT_BACKSPACE 3
2779 #define TEXT_NEWLINE 4
2782 static void DrawLevelText(int sx, int sy, char letter, int mode)
2784 static short delete_buffer[MAX_LEV_FIELDX];
2785 static int start_sx, start_sy;
2786 static int last_sx, last_sy;
2787 static boolean typing = FALSE;
2788 int letter_element = EL_CHAR_ASCII0 + letter;
2791 /* map lower case letters to upper case and convert special characters */
2792 if (letter >= 'a' && letter <= 'z')
2793 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2794 else if (letter == 'ä' || letter == 'Ä')
2795 letter_element = EL_CHAR_AE;
2796 else if (letter == 'ö' || letter == 'Ö')
2797 letter_element = EL_CHAR_OE;
2798 else if (letter == 'ü' || letter == 'Ü')
2799 letter_element = EL_CHAR_UE;
2800 else if (letter == '^')
2801 letter_element = EL_CHAR_COPY;
2803 letter_element = EL_CHAR_ASCII0 + letter;
2805 if (mode != TEXT_INIT)
2810 if (mode != TEXT_SETCURSOR)
2816 lx = last_sx + level_xpos;
2817 ly = last_sy + level_ypos;
2824 DrawLevelText(0, 0, 0, TEXT_END);
2827 start_sx = last_sx = sx;
2828 start_sy = last_sy = sy;
2829 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2832 case TEXT_SETCURSOR:
2833 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2834 DrawAreaBorder(sx, sy, sx, sy);
2839 case TEXT_WRITECHAR:
2840 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2842 delete_buffer[sx - start_sx] = Feld[lx][ly];
2843 Feld[lx][ly] = letter_element;
2845 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2846 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2847 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2848 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2850 DrawLevelText(0, 0, 0, TEXT_END);
2854 case TEXT_BACKSPACE:
2857 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2858 DrawMiniElement(sx - 1, sy, new_element3);
2859 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2864 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2865 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2867 DrawLevelText(0, 0, 0, TEXT_END);
2871 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2872 DrawMiniElement(sx, sy, Feld[lx][ly]);
2881 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2882 int element, boolean change_level)
2884 int lx = sx + level_xpos;
2885 int ly = sy + level_ypos;
2888 DrawMiniElement(sx, sy, Feld[lx][ly]);
2890 DrawAreaBorder(sx, sy, sx, sy);
2893 static void CopyLevelToUndoBuffer(int mode)
2895 static boolean accumulated_undo = FALSE;
2896 boolean new_undo_buffer_position = TRUE;
2897 int last_border_element;
2902 case UNDO_IMMEDIATE:
2903 accumulated_undo = FALSE;
2906 case UNDO_ACCUMULATE:
2907 if (accumulated_undo)
2908 new_undo_buffer_position = FALSE;
2909 accumulated_undo = TRUE;
2916 if (new_undo_buffer_position)
2918 /* new position in undo buffer ring */
2919 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2921 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2922 undo_buffer_steps++;
2925 for(x=0; x<lev_fieldx; x++)
2926 for(y=0; y<lev_fieldy; y++)
2927 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2929 /* check if change of border style was forced by drawing operation */
2930 last_border_element = BorderElement;
2932 if (BorderElement != last_border_element)
2933 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2937 printf("level saved to undo buffer\n");
2942 static void RandomPlacement(int new_element)
2944 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2945 int num_free_positions;
2950 /* determine number of free positions for the new elements */
2951 /* (maybe this statement should be formatted a bit more readable...) */
2952 num_free_positions = 0;
2953 for (x=0; x<lev_fieldx; x++)
2954 for (y=0; y<lev_fieldy; y++)
2955 if ((free_position[x][y] =
2956 ((random_placement_background_restricted &&
2957 Feld[x][y] == random_placement_background_element) ||
2958 (!random_placement_background_restricted &&
2959 Feld[x][y] != new_element))) == TRUE)
2960 num_free_positions++;
2962 /* determine number of new elements to place there */
2963 num_percentage = num_free_positions * random_placement_value / 100;
2964 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
2965 num_percentage : random_placement_value);
2967 /* if not more free positions than elements to place, fill whole level */
2968 if (num_elements >= num_free_positions)
2970 for (x=0; x<lev_fieldx; x++)
2971 for (y=0; y<lev_fieldy; y++)
2972 Feld[x][y] = new_element;
2974 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2975 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2979 while (num_elements > 0)
2981 x = RND(lev_fieldx);
2982 y = RND(lev_fieldy);
2984 /* don't place element at the same position twice */
2985 if (free_position[x][y])
2987 free_position[x][y] = FALSE;
2988 Feld[x][y] = new_element;
2993 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2994 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2997 void WrapLevel(int dx, int dy)
2999 int wrap_dx = lev_fieldx - dx;
3000 int wrap_dy = lev_fieldy - dy;
3003 for(x=0; x<lev_fieldx; x++)
3004 for(y=0; y<lev_fieldy; y++)
3005 FieldBackup[x][y] = Feld[x][y];
3007 for(x=0; x<lev_fieldx; x++)
3008 for(y=0; y<lev_fieldy; y++)
3010 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3012 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3013 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3016 static void HandleDrawingAreas(struct GadgetInfo *gi)
3018 static boolean started_inside_drawing_area = FALSE;
3019 int id = gi->custom_id;
3020 boolean button_press_event;
3021 boolean button_release_event;
3022 boolean inside_drawing_area = !gi->event.off_borders;
3023 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3024 int actual_drawing_function;
3025 int button = gi->event.button;
3026 int new_element = BUTTON_ELEMENT(button);
3027 int sx = gi->event.x, sy = gi->event.y;
3028 int min_sx = 0, min_sy = 0;
3029 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3031 int min_lx = 0, min_ly = 0;
3032 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3035 /* handle info callback for each invocation of action callback */
3036 gi->callback_info(gi);
3039 if (edit_mode != ED_MODE_DRAWING)
3043 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3044 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3046 /* make sure to stay inside drawing area boundaries */
3047 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3048 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3052 /* get positions inside level field */
3053 lx = sx + level_xpos;
3054 ly = sy + level_ypos;
3056 if (!IN_LEV_FIELD(lx, ly))
3057 inside_drawing_area = FALSE;
3059 /* make sure to stay inside level field boundaries */
3060 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3061 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3063 /* correct drawing area positions accordingly */
3064 sx = lx - level_xpos;
3065 sy = ly - level_ypos;
3068 if (button_press_event)
3069 started_inside_drawing_area = inside_drawing_area;
3071 if (!started_inside_drawing_area)
3074 if (!button && !button_release_event)
3079 if (button_release_event)
3084 if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
3088 /* automatically switch to 'single item' drawing mode, if needed */
3089 actual_drawing_function =
3090 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3092 switch (actual_drawing_function)
3094 case GADGET_ID_SINGLE_ITEMS:
3097 if (button_release_event)
3099 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3101 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3102 !inside_drawing_area)
3103 DeleteBrushFromCursor();
3109 if (draw_with_brush)
3111 if (!button_release_event)
3112 CopyBrushToLevel(sx, sy, button);
3114 else if (new_element != Feld[lx][ly])
3116 if (new_element == EL_SPIELFIGUR)
3118 /* remove player at old position */
3119 for(y=0; y<lev_fieldy; y++)
3121 for(x=0; x<lev_fieldx; x++)
3123 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3125 Feld[x][y] = EL_LEERRAUM;
3126 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3127 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3128 DrawMiniElement(x - level_xpos, y - level_ypos,
3135 Feld[lx][ly] = new_element;
3136 DrawMiniElement(sx, sy, new_element);
3141 DrawMiniGraphicExt(drawto, gc,
3142 gi->x + sx * MINI_TILEX,
3143 gi->y + sy * MINI_TILEY,
3144 el2gfx(new_element));
3145 DrawMiniGraphicExt(window, gc,
3146 gi->x + sx * MINI_TILEX,
3147 gi->y + sy * MINI_TILEY,
3148 el2gfx(new_element));
3150 if (id == GADGET_ID_AMOEBA_CONTENT)
3151 level.amoebe_inhalt = new_element;
3152 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3153 random_placement_background_element = new_element;
3154 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3155 id <= GADGET_ID_ELEM_CONTENT_7)
3156 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3161 case GADGET_ID_CONNECTED_ITEMS:
3163 static int last_sx = -1;
3164 static int last_sy = -1;
3166 if (button_release_event)
3167 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3171 if (!button_press_event)
3172 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3180 case GADGET_ID_LINE:
3182 case GADGET_ID_RECTANGLE:
3183 case GADGET_ID_FILLED_BOX:
3184 case GADGET_ID_GRAB_BRUSH:
3185 case GADGET_ID_TEXT:
3187 static int last_sx = -1;
3188 static int last_sy = -1;
3189 static int start_sx = -1;
3190 static int start_sy = -1;
3191 void (*draw_func)(int, int, int, int, int, boolean);
3193 if (drawing_function == GADGET_ID_LINE)
3194 draw_func = DrawLine;
3195 else if (drawing_function == GADGET_ID_ARC)
3196 draw_func = DrawArc;
3197 else if (drawing_function == GADGET_ID_RECTANGLE)
3198 draw_func = DrawRectangle;
3199 else if (drawing_function == GADGET_ID_FILLED_BOX)
3200 draw_func = DrawFilledBox;
3201 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3202 draw_func = SelectArea;
3203 else /* (drawing_function == GADGET_ID_TEXT) */
3204 draw_func = SetTextCursor;
3206 if (button_press_event)
3208 draw_func(sx, sy, sx, sy, new_element, FALSE);
3209 start_sx = last_sx = sx;
3210 start_sy = last_sy = sy;
3212 if (drawing_function == GADGET_ID_TEXT)
3213 DrawLevelText(0, 0, 0, TEXT_END);
3215 else if (button_release_event)
3217 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3218 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3220 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3221 CopyBrushToCursor(sx, sy);
3222 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3223 draw_with_brush = TRUE;
3225 else if (drawing_function == GADGET_ID_TEXT)
3226 DrawLevelText(sx, sy, 0, TEXT_INIT);
3228 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3230 else if (last_sx != sx || last_sy != sy)
3232 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3233 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3240 case GADGET_ID_FLOOD_FILL:
3241 if (button_press_event && Feld[lx][ly] != new_element)
3243 FloodFill(lx, ly, new_element);
3244 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3245 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3249 case GADGET_ID_PICK_ELEMENT:
3250 if (button_press_event)
3251 PickDrawingElement(button, Feld[lx][ly]);
3252 if (button_release_event)
3253 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3261 static void HandleCounterButtons(struct GadgetInfo *gi)
3263 int id = gi->custom_id;
3264 int button = gi->event.button;
3265 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3269 case GADGET_ID_ELEM_SCORE_DOWN:
3270 case GADGET_ID_ELEM_SCORE_UP:
3271 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3272 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3273 *gadget_elem_score_value + step);
3275 case GADGET_ID_ELEM_SCORE_TEXT:
3276 *gadget_elem_score_value = gi->text.number_value;
3279 case GADGET_ID_ELEM_CONTENT_DOWN:
3280 case GADGET_ID_ELEM_CONTENT_UP:
3281 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3282 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3283 *gadget_elem_content_value + step);
3284 DrawElementContentAreas();
3286 case GADGET_ID_ELEM_CONTENT_TEXT:
3287 *gadget_elem_content_value = gi->text.number_value;
3288 DrawElementContentAreas();
3291 case GADGET_ID_LEVEL_XSIZE_DOWN:
3292 case GADGET_ID_LEVEL_XSIZE_UP:
3293 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3294 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3295 *gadget_level_xsize_value + step);
3296 level.fieldx = lev_fieldx;
3298 case GADGET_ID_LEVEL_XSIZE_TEXT:
3299 *gadget_level_xsize_value = gi->text.number_value;
3300 level.fieldx = lev_fieldx;
3303 case GADGET_ID_LEVEL_YSIZE_DOWN:
3304 case GADGET_ID_LEVEL_YSIZE_UP:
3305 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3306 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3307 *gadget_level_ysize_value + step);
3308 level.fieldy = lev_fieldy;
3310 case GADGET_ID_LEVEL_YSIZE_TEXT:
3311 *gadget_level_ysize_value = gi->text.number_value;
3312 level.fieldy = lev_fieldy;
3315 case GADGET_ID_LEVEL_RANDOM_DOWN:
3316 case GADGET_ID_LEVEL_RANDOM_UP:
3317 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3318 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3319 *gadget_level_random_value + step);
3321 case GADGET_ID_LEVEL_RANDOM_TEXT:
3322 *gadget_level_random_value = gi->text.number_value;
3325 case GADGET_ID_LEVEL_COLLECT_DOWN:
3326 case GADGET_ID_LEVEL_COLLECT_UP:
3327 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3328 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3329 *gadget_level_collect_value + step);
3331 case GADGET_ID_LEVEL_COLLECT_TEXT:
3332 *gadget_level_collect_value = gi->text.number_value;
3335 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3336 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3337 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3338 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3339 *gadget_level_timelimit_value + step);
3341 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3342 *gadget_level_timelimit_value = gi->text.number_value;
3345 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3346 case GADGET_ID_LEVEL_TIMESCORE_UP:
3347 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3348 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3349 *gadget_level_timescore_value + step);
3351 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3352 *gadget_level_timescore_value = gi->text.number_value;
3360 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3362 int id = gi->custom_id;
3366 case GADGET_ID_LEVEL_NAME:
3367 strcpy(level.name, gi->text.value);
3370 case GADGET_ID_LEVEL_AUTHOR:
3371 strcpy(level.author, gi->text.value);
3379 static void HandleControlButtons(struct GadgetInfo *gi)
3381 int id = gi->custom_id;
3382 int button = gi->event.button;
3383 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3384 int new_element = BUTTON_ELEMENT(button);
3385 int player_present = FALSE;
3386 int level_changed = FALSE;
3389 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3390 DrawLevelText(0, 0, 0, TEXT_END);
3392 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3393 edit_mode != ED_MODE_DRAWING)
3395 DrawDrawingWindow();
3396 edit_mode = ED_MODE_DRAWING;
3401 case GADGET_ID_SCROLL_LEFT:
3402 if (level_xpos >= 0)
3404 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3405 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3407 if (lev_fieldx < ed_fieldx - 2)
3411 if (level_xpos < -1)
3414 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3416 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3418 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3422 case GADGET_ID_SCROLL_RIGHT:
3423 if (level_xpos <= lev_fieldx - ed_fieldx)
3425 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3426 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3428 if (lev_fieldx < ed_fieldx - 2)
3432 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3433 level_xpos = lev_fieldx - ed_fieldx + 1;
3435 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3437 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3439 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3443 case GADGET_ID_SCROLL_UP:
3444 if (level_ypos >= 0)
3446 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3447 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3449 if (lev_fieldy < ed_fieldy - 2)
3453 if (level_ypos < -1)
3456 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3458 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3460 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3464 case GADGET_ID_SCROLL_DOWN:
3465 if (level_ypos <= lev_fieldy - ed_fieldy)
3467 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3468 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3470 if (lev_fieldy < ed_fieldy - 2)
3474 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3475 level_ypos = lev_fieldy - ed_fieldy + 1;
3477 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3479 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3481 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3485 case GADGET_ID_SCROLL_HORIZONTAL:
3486 level_xpos = gi->event.item_position - 1;
3487 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3490 case GADGET_ID_SCROLL_VERTICAL:
3491 level_ypos = gi->event.item_position - 1;
3492 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3495 case GADGET_ID_ELEMENTLIST_UP:
3496 case GADGET_ID_ELEMENTLIST_DOWN:
3497 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3498 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3500 if (element_shift < 0)
3502 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3503 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3505 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3507 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3508 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3509 struct GadgetDesign *gd = &gi->deco.design;
3510 int element = editor_element[element_shift + i];
3513 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3514 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3519 case GADGET_ID_WRAP_LEFT:
3520 WrapLevel(-step, 0);
3523 case GADGET_ID_WRAP_RIGHT:
3527 case GADGET_ID_WRAP_UP:
3528 WrapLevel(0, -step);
3531 case GADGET_ID_WRAP_DOWN:
3535 case GADGET_ID_SINGLE_ITEMS:
3536 case GADGET_ID_CONNECTED_ITEMS:
3537 case GADGET_ID_LINE:
3539 case GADGET_ID_TEXT:
3540 case GADGET_ID_RECTANGLE:
3541 case GADGET_ID_FILLED_BOX:
3542 case GADGET_ID_FLOOD_FILL:
3543 case GADGET_ID_GRAB_BRUSH:
3544 case GADGET_ID_PICK_ELEMENT:
3545 last_drawing_function = drawing_function;
3546 drawing_function = id;
3547 draw_with_brush = FALSE;
3550 case GADGET_ID_RANDOM_PLACEMENT:
3551 RandomPlacement(new_element);
3554 case GADGET_ID_PROPERTIES:
3555 if (edit_mode != ED_MODE_PROPERTIES)
3557 properties_element = new_element;
3558 DrawPropertiesWindow();
3559 edit_mode = ED_MODE_PROPERTIES;
3563 DrawDrawingWindow();
3564 edit_mode = ED_MODE_DRAWING;
3568 case GADGET_ID_UNDO:
3569 if (undo_buffer_steps == 0)
3571 Request("Undo buffer empty !", REQ_CONFIRM);
3575 undo_buffer_position =
3576 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3577 undo_buffer_steps--;
3579 for(x=0; x<lev_fieldx; x++)
3580 for(y=0; y<lev_fieldy; y++)
3581 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3582 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3585 case GADGET_ID_INFO:
3586 if (edit_mode != ED_MODE_INFO)
3588 DrawLevelInfoWindow();
3589 edit_mode = ED_MODE_INFO;
3593 DrawDrawingWindow();
3594 edit_mode = ED_MODE_DRAWING;
3598 case GADGET_ID_CLEAR:
3599 for(x=0; x<MAX_LEV_FIELDX; x++)
3600 for(y=0; y<MAX_LEV_FIELDY; y++)
3601 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3602 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3604 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3607 case GADGET_ID_SAVE:
3608 if (leveldir[leveldir_nr].readonly)
3610 Request("This level is read only !", REQ_CONFIRM);
3614 for(y=0; y<lev_fieldy; y++)
3615 for(x=0; x<lev_fieldx; x++)
3616 if (Feld[x][y] != Ur[x][y])
3617 level_changed = TRUE;
3619 if (0 && !level_changed)
3621 Request("Level has not changed !", REQ_CONFIRM);
3625 for(y=0; y<lev_fieldy; y++)
3626 for(x=0; x<lev_fieldx; x++)
3627 if (Feld[x][y] == EL_SPIELFIGUR ||
3628 Feld[x][y] == EL_SPIELER1 ||
3629 Feld[x][y] == EL_SP_MURPHY)
3630 player_present = TRUE;
3632 if (!player_present)
3633 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3636 if (Request("Save this level and kill the old ?", REQ_ASK))
3638 for(x=0; x<lev_fieldx; x++)
3639 for(y=0; y<lev_fieldy; y++)
3640 Ur[x][y] = Feld[x][y];
3641 SaveLevel(level_nr);
3646 case GADGET_ID_TEST:
3647 for(y=0; y<lev_fieldy; y++)
3648 for(x=0; x<lev_fieldx; x++)
3649 if (Feld[x][y] == EL_SPIELFIGUR ||
3650 Feld[x][y] == EL_SPIELER1 ||
3651 Feld[x][y] == EL_SP_MURPHY)
3652 player_present = TRUE;
3654 if (!player_present)
3655 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3658 for(x=0; x<lev_fieldx; x++)
3659 for(y=0; y<lev_fieldy; y++)
3660 FieldBackup[x][y] = Ur[x][y];
3662 for(x=0; x<lev_fieldx; x++)
3663 for(y=0; y<lev_fieldy; y++)
3664 Ur[x][y] = Feld[x][y];
3666 UnmapLevelEditorGadgets();
3668 /* draw smaller door */
3669 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3670 DOOR_GFX_PAGEX7, 64,
3673 redraw_mask |= REDRAW_ALL;
3675 CloseDoor(DOOR_CLOSE_ALL);
3677 DrawCompleteVideoDisplay();
3679 if (setup.autorecord)
3680 TapeStartRecording();
3682 level_editor_test_game = TRUE;
3683 game_status = PLAYING;
3689 case GADGET_ID_EXIT:
3690 for(y=0; y<lev_fieldy; y++)
3691 for(x=0; x<lev_fieldx; x++)
3692 if (Feld[x][y] != Ur[x][y])
3693 level_changed = TRUE;
3695 if (!level_changed ||
3696 Request("Level has changed! Exit without saving ?",
3697 REQ_ASK | REQ_STAY_OPEN))
3699 CloseDoor(DOOR_CLOSE_1);
3702 CloseDoor(DOOR_CLOSE_ALL);
3705 /* draw smaller door */
3706 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3707 DOOR_GFX_PAGEX7, 64,
3710 redraw_mask |= REDRAW_ALL;
3712 game_status = MAINMENU;
3717 CloseDoor(DOOR_CLOSE_1);
3718 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3719 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3720 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3721 OpenDoor(DOOR_OPEN_1);
3725 case GADGET_ID_RANDOM_PERCENTAGE:
3726 *radiobutton_info[ED_RADIOBUTTON_PERCENTAGE].value =
3727 radiobutton_info[ED_RADIOBUTTON_PERCENTAGE].checked_value;
3730 case GADGET_ID_RANDOM_QUANTITY:
3731 *radiobutton_info[ED_RADIOBUTTON_QUANTITY].value =
3732 radiobutton_info[ED_RADIOBUTTON_QUANTITY].checked_value;
3735 case GADGET_ID_RANDOM_RESTRICTED:
3736 *checkbutton_info[ED_CHECKBUTTON_RANDOM_RESTRICTED].value ^= TRUE;
3739 case GADGET_ID_DOUBLE_SPEED:
3740 *checkbutton_info[ED_CHECKBUTTON_DOUBLE_SPEED].value ^= TRUE;
3744 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3745 id <= GADGET_ID_ELEMENTLIST_LAST)
3747 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3748 int new_element = editor_element[element_position + element_shift];
3750 PickDrawingElement(button, new_element);
3752 if (!HAS_CONTENT(properties_element))
3754 properties_element = new_element;
3755 if (edit_mode == ED_MODE_PROPERTIES)
3756 DrawPropertiesWindow();
3760 else if (gi->event.type == GD_EVENT_PRESSED)
3761 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3762 else if (gi->event.type == GD_EVENT_RELEASED)
3763 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3764 else if (gi->event.type == GD_EVENT_MOVING)
3765 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3767 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3773 void HandleLevelEditorKeyInput(KeySym key)
3775 char letter = getCharFromKeySym(key);
3776 int button = MB_LEFT;
3778 if (drawing_function == GADGET_ID_TEXT)
3781 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3782 else if (key == XK_Delete || key == XK_BackSpace)
3783 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3784 else if (key == XK_Return)
3785 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3787 else if (button_status == MB_RELEASED)
3794 id = GADGET_ID_SCROLL_LEFT;
3797 id = GADGET_ID_SCROLL_RIGHT;
3800 id = GADGET_ID_SCROLL_UP;
3803 id = GADGET_ID_SCROLL_DOWN;
3806 id = GADGET_ID_ELEMENTLIST_UP;
3810 id = GADGET_ID_ELEMENTLIST_DOWN;
3815 id = GADGET_ID_NONE;
3819 if (id != GADGET_ID_NONE)
3820 ClickOnGadget(level_editor_gadget[id], button);
3821 else if (letter == '.')
3822 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3824 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3825 if (letter && letter == control_info[i].shortcut)
3826 if (!anyTextGadgetActive())
3827 ClickOnGadget(level_editor_gadget[i], button);
3831 void ClearEditorGadgetInfoText()
3833 XFillRectangle(display, drawto, gc,
3834 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3835 redraw_mask |= REDRAW_FIELD;
3838 void HandleEditorGadgetInfoText(void *ptr)
3840 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3841 char infotext[MAX_INFOTEXT_LEN + 1];
3844 ClearEditorGadgetInfoText();
3846 /* misuse this function to delete brush cursor, if needed */
3847 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3848 DeleteBrushFromCursor();
3850 if (gi == NULL || gi->info_text == NULL)
3853 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3854 infotext[MAX_INFOTEXT_LEN] = '\0';
3856 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3858 int key = control_info[gi->custom_id].shortcut;
3862 sprintf(shortcut, " ('%s%c')",
3863 (key >= 'A' && key <= 'Z' ? "Shift-" :
3864 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3867 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3868 strcat(infotext, shortcut);
3872 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3875 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3877 static int start_lx, start_ly;
3879 int id = gi->custom_id;
3880 int sx = gi->event.x;
3881 int sy = gi->event.y;
3882 int lx = sx + level_xpos;
3883 int ly = sy + level_ypos;
3885 ClearEditorGadgetInfoText();
3887 if (id == GADGET_ID_DRAWING_LEVEL)
3891 int min_sx = 0, min_sy = 0;
3892 int max_sx = gi->drawing.area_xsize - 1;
3893 int max_sy = gi->drawing.area_ysize - 1;
3894 int min_lx = 0, min_ly = 0;
3895 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3897 /* make sure to stay inside drawing area boundaries */
3898 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3899 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3901 /* get positions inside level field */
3902 lx = sx + level_xpos;
3903 ly = sy + level_ypos;
3905 /* make sure to stay inside level field boundaries */
3906 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3907 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3909 /* correct drawing area positions accordingly */
3910 sx = lx - level_xpos;
3911 sy = ly - level_ypos;
3914 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3916 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3918 if (gi->event.type == GD_EVENT_PRESSED)
3924 switch (drawing_function)
3926 case GADGET_ID_SINGLE_ITEMS:
3927 infotext = "Drawing single items";
3929 case GADGET_ID_CONNECTED_ITEMS:
3930 infotext = "Drawing connected items";
3932 case GADGET_ID_LINE:
3933 infotext = "Drawing line";
3936 infotext = "Drawing arc";
3938 case GADGET_ID_TEXT:
3939 infotext = "Setting text cursor";
3941 case GADGET_ID_RECTANGLE:
3942 infotext = "Drawing rectangle";
3944 case GADGET_ID_FILLED_BOX:
3945 infotext = "Drawing filled box";
3947 case GADGET_ID_FLOOD_FILL:
3948 infotext = "Flood fill";
3950 case GADGET_ID_GRAB_BRUSH:
3951 infotext = "Grabbing brush";
3953 case GADGET_ID_PICK_ELEMENT:
3954 infotext = "Picking element";
3958 infotext = "Drawing position";
3962 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3963 "%s: %d, %d", infotext,
3964 ABS(lx - start_lx) + 1,
3965 ABS(ly - start_ly) + 1);
3968 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3969 "Level position: %d, %d", lx, ly);
3972 /* misuse this function to draw brush cursor, if needed */
3973 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
3975 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3976 CopyBrushToCursor(sx, sy);
3978 DeleteBrushFromCursor();
3981 else if (id == GADGET_ID_AMOEBA_CONTENT)
3982 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3984 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3985 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3986 "Random placement background");
3988 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3989 "Cruncher %d content: %d, %d",
3990 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);