1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for random placement */
51 #define RANDOM_USE_PERCENTAGE 0
52 #define RANDOM_USE_NUM_OBJECTS 1
54 /* values for elements with score */
58 /* values for elements with content */
59 #define MIN_ELEM_CONTENT 1
60 #define MAX_ELEM_CONTENT 8
62 /* values for the control window */
63 #define ED_CTRL_BUTTONS_GFX_YPOS 236
64 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
66 #define ED_CTRL1_BUTTONS_HORIZ 4
67 #define ED_CTRL1_BUTTONS_VERT 4
68 #define ED_CTRL1_BUTTON_XSIZE 22
69 #define ED_CTRL1_BUTTON_YSIZE 22
70 #define ED_CTRL1_BUTTONS_XPOS 6
71 #define ED_CTRL1_BUTTONS_YPOS 6
72 #define ED_CTRL2_BUTTONS_HORIZ 3
73 #define ED_CTRL2_BUTTONS_VERT 2
74 #define ED_CTRL2_BUTTON_XSIZE 30
75 #define ED_CTRL2_BUTTON_YSIZE 20
76 #define ED_CTRL2_BUTTONS_XPOS 5
77 #define ED_CTRL2_BUTTONS_YPOS 99
78 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
79 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
80 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
82 /* values for element properties window */
83 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
85 /* values for level information window */
86 #define ED_LEVELINFO_XPOS (TILEX - MINI_TILEX/2)
87 #define ED_LEVELINFO_YPOS (TILEY - MINI_TILEY/2)
89 /* values for counter gadgets */
90 #define ED_COUNT_VALUE_XOFFSET 5
91 #define ED_COUNT_VALUE_YOFFSET 3
92 #define ED_COUNT_ELEM_SCORE_XPOS ED_PROPERTIES_XPOS
93 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
94 #define ED_COUNT_ELEM_CONTENT_XPOS ED_PROPERTIES_XPOS
95 #define ED_COUNT_ELEM_CONTENT_YPOS (17 * MINI_TILEY)
96 #define ED_COUNTER_YSTART (ED_LEVELINFO_YPOS + 3 * TILEY)
97 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
98 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS (TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (10 * TILEY)
108 /* values for scrolling gadgets */
109 #define ED_SCROLLBUTTON_XPOS 24
110 #define ED_SCROLLBUTTON_YPOS 0
111 #define ED_SCROLLBAR_XPOS 24
112 #define ED_SCROLLBAR_YPOS 64
114 #define ED_SCROLLBUTTON_XSIZE 16
115 #define ED_SCROLLBUTTON_YSIZE 16
117 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
118 #define ED_SCROLL_UP_YPOS (0)
119 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
120 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
121 #define ED_SCROLL_LEFT_XPOS (0)
122 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
123 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
124 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
125 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
126 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
128 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
134 /* control button identifiers */
135 #define ED_CTRL_ID_NONE -1
137 #define ED_CTRL_ID_SINGLE_ITEMS 0
138 #define ED_CTRL_ID_CONNECTED_ITEMS 1
139 #define ED_CTRL_ID_LINE 2
140 #define ED_CTRL_ID_ARC 3
141 #define ED_CTRL_ID_RECTANGLE 4
142 #define ED_CTRL_ID_FILLED_BOX 5
143 #define ED_CTRL_ID_WRAP_UP 6
144 #define ED_CTRL_ID_TEXT 7
145 #define ED_CTRL_ID_FLOOD_FILL 8
146 #define ED_CTRL_ID_WRAP_LEFT 9
147 #define ED_CTRL_ID_PROPERTIES 10
148 #define ED_CTRL_ID_WRAP_RIGHT 11
149 #define ED_CTRL_ID_RANDOM_PLACEMENT 12
150 #define ED_CTRL_ID_GRAB_BRUSH 13
151 #define ED_CTRL_ID_WRAP_DOWN 14
152 #define ED_CTRL_ID_PICK_ELEMENT 15
153 #define ED_CTRL_ID_UNDO 16
154 #define ED_CTRL_ID_INFO 17
155 #define ED_CTRL_ID_SAVE 18
156 #define ED_CTRL_ID_CLEAR 19
157 #define ED_CTRL_ID_TEST 20
158 #define ED_CTRL_ID_EXIT 21
160 /* counter button identifiers */
161 #define ED_CTRL_ID_ELEM_SCORE_DOWN 22
162 #define ED_CTRL_ID_ELEM_SCORE_TEXT 23
163 #define ED_CTRL_ID_ELEM_SCORE_UP 24
164 #define ED_CTRL_ID_ELEM_CONTENT_DOWN 25
165 #define ED_CTRL_ID_ELEM_CONTENT_TEXT 26
166 #define ED_CTRL_ID_ELEM_CONTENT_UP 27
167 #define ED_CTRL_ID_LEVEL_XSIZE_DOWN 28
168 #define ED_CTRL_ID_LEVEL_XSIZE_TEXT 29
169 #define ED_CTRL_ID_LEVEL_XSIZE_UP 30
170 #define ED_CTRL_ID_LEVEL_YSIZE_DOWN 31
171 #define ED_CTRL_ID_LEVEL_YSIZE_TEXT 32
172 #define ED_CTRL_ID_LEVEL_YSIZE_UP 33
173 #define ED_CTRL_ID_LEVEL_RANDOM_DOWN 34
174 #define ED_CTRL_ID_LEVEL_RANDOM_TEXT 35
175 #define ED_CTRL_ID_LEVEL_RANDOM_UP 36
176 #define ED_CTRL_ID_LEVEL_COLLECT_DOWN 37
177 #define ED_CTRL_ID_LEVEL_COLLECT_TEXT 38
178 #define ED_CTRL_ID_LEVEL_COLLECT_UP 39
179 #define ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN 40
180 #define ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT 41
181 #define ED_CTRL_ID_LEVEL_TIMELIMIT_UP 42
182 #define ED_CTRL_ID_LEVEL_TIMESCORE_DOWN 43
183 #define ED_CTRL_ID_LEVEL_TIMESCORE_TEXT 44
184 #define ED_CTRL_ID_LEVEL_TIMESCORE_UP 45
186 /* drawing area identifiers */
187 #define ED_CTRL_ID_DRAWING_LEVEL 46
188 #define ED_CTRL_ID_ELEM_CONTENT_0 47
189 #define ED_CTRL_ID_ELEM_CONTENT_1 48
190 #define ED_CTRL_ID_ELEM_CONTENT_2 49
191 #define ED_CTRL_ID_ELEM_CONTENT_3 50
192 #define ED_CTRL_ID_ELEM_CONTENT_4 51
193 #define ED_CTRL_ID_ELEM_CONTENT_5 52
194 #define ED_CTRL_ID_ELEM_CONTENT_6 53
195 #define ED_CTRL_ID_ELEM_CONTENT_7 54
196 #define ED_CTRL_ID_AMOEBA_CONTENT 55
198 /* text input identifiers */
199 #define ED_CTRL_ID_LEVEL_NAME 56
200 #define ED_CTRL_ID_LEVEL_AUTHOR 57
202 /* gadgets for scrolling of drawing area */
203 #define ED_CTRL_ID_SCROLL_UP 58
204 #define ED_CTRL_ID_SCROLL_DOWN 59
205 #define ED_CTRL_ID_SCROLL_LEFT 60
206 #define ED_CTRL_ID_SCROLL_RIGHT 61
207 #define ED_CTRL_ID_SCROLL_VERTICAL 62
208 #define ED_CTRL_ID_SCROLL_HORIZONTAL 63
210 #define ED_NUM_GADGETS 64
212 /* values for counter gadgets */
213 #define ED_COUNTER_ID_ELEM_SCORE 0
214 #define ED_COUNTER_ID_ELEM_CONTENT 1
215 #define ED_COUNTER_ID_LEVEL_XSIZE 2
216 #define ED_COUNTER_ID_LEVEL_YSIZE 3
217 #define ED_COUNTER_ID_LEVEL_RANDOM 4
218 #define ED_COUNTER_ID_LEVEL_COLLECT 5
219 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 6
220 #define ED_COUNTER_ID_LEVEL_TIMESCORE 7
222 /* values for text input gadgets */
223 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
224 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
226 #define ED_NUM_COUNTERBUTTONS 8
227 #define ED_NUM_SCROLLBUTTONS 4
228 #define ED_NUM_SCROLLBARS 2
229 #define ED_NUM_TEXTINPUT 2
231 /* values for CopyLevelToUndoBuffer() */
232 #define UNDO_IMMEDIATE 0
233 #define UNDO_ACCUMULATE 1
235 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
236 #define INFOTEXT_XPOS SX
237 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
238 #define INFOTEXT_XSIZE SXSIZE
239 #define INFOTEXT_YSIZE MINI_TILEX
240 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
246 } control_info[ED_NUM_CTRL_BUTTONS] =
248 { 's', "draw single items" },
249 { 'd', "draw connected items" },
250 { 'l', "draw lines" },
251 { 'a', "draw arcs" },
252 { 'r', "draw outline rectangles" },
253 { 'R', "draw filled rectangles" },
254 { '\0', "wrap (rotate) level up" },
255 { 't', "enter text elements" },
256 { 'f', "flood fill" },
257 { '\0', "wrap (rotate) level left" },
258 { '?', "properties of drawing element" },
259 { '\0', "wrap (rotate) level right" },
260 { '\0', "random element placement" },
261 { 'b', "grab brush" },
262 { '\0', "wrap (rotate) level down" },
263 { ',', "pick drawing element" },
264 { 'U', "undo last operation" },
265 { 'I', "level properties" },
266 { 'S', "save level" },
267 { 'C', "clear level" },
268 { 'T', "test level" },
269 { 'E', "exit level editor" }
272 /* pointers to counter values */
273 static int *gadget_elem_score_value = NULL;
274 static int *gadget_elem_content_value = NULL;
275 static int *gadget_level_xsize_value = NULL;
276 static int *gadget_level_ysize_value = NULL;
277 static int *gadget_level_random_value = NULL;
278 static int *gadget_level_collect_value = NULL;
279 static int *gadget_level_timelimit_value = NULL;
280 static int *gadget_level_timescore_value = NULL;
285 int min_value, max_value;
286 int gadget_id_down, gadget_id_up;
290 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
293 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
294 MIN_SCORE, MAX_SCORE,
295 ED_CTRL_ID_ELEM_SCORE_DOWN, ED_CTRL_ID_ELEM_SCORE_UP,
296 ED_CTRL_ID_ELEM_SCORE_TEXT,
297 &gadget_elem_score_value,
301 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
302 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
303 ED_CTRL_ID_ELEM_CONTENT_DOWN, ED_CTRL_ID_ELEM_CONTENT_UP,
304 ED_CTRL_ID_ELEM_CONTENT_TEXT,
305 &gadget_elem_content_value,
309 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(0),
310 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
311 ED_CTRL_ID_LEVEL_XSIZE_DOWN, ED_CTRL_ID_LEVEL_XSIZE_UP,
312 ED_CTRL_ID_LEVEL_XSIZE_TEXT,
313 &gadget_level_xsize_value,
317 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(1),
318 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
319 ED_CTRL_ID_LEVEL_YSIZE_DOWN, ED_CTRL_ID_LEVEL_YSIZE_UP,
320 ED_CTRL_ID_LEVEL_YSIZE_TEXT,
321 &gadget_level_ysize_value,
325 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(2),
327 ED_CTRL_ID_LEVEL_RANDOM_DOWN, ED_CTRL_ID_LEVEL_RANDOM_UP,
328 ED_CTRL_ID_LEVEL_RANDOM_TEXT,
329 &gadget_level_random_value,
330 "number of random elements"
333 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(3),
335 ED_CTRL_ID_LEVEL_COLLECT_DOWN, ED_CTRL_ID_LEVEL_COLLECT_UP,
336 ED_CTRL_ID_LEVEL_COLLECT_TEXT,
337 &gadget_level_collect_value,
338 "number of emeralds to collect"
341 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(4),
343 ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN, ED_CTRL_ID_LEVEL_TIMELIMIT_UP,
344 ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT,
345 &gadget_level_timelimit_value,
346 "time available to solve level"
349 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(5),
351 ED_CTRL_ID_LEVEL_TIMESCORE_DOWN, ED_CTRL_ID_LEVEL_TIMESCORE_UP,
352 ED_CTRL_ID_LEVEL_TIMESCORE_TEXT,
353 &gadget_level_timescore_value,
354 "score for each 10 seconds left"
364 } textinput_info[ED_NUM_TEXTINPUT] =
367 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(6),
368 ED_CTRL_ID_LEVEL_NAME,
373 ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(7),
374 ED_CTRL_ID_LEVEL_AUTHOR,
386 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
389 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
390 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, ED_CTRL_ID_SCROLL_UP,
391 "scroll level editing area up"
394 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
395 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, ED_CTRL_ID_SCROLL_DOWN,
396 "scroll level editing area down"
399 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
400 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, ED_CTRL_ID_SCROLL_LEFT,
401 "scroll level editing area left"
404 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
405 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, ED_CTRL_ID_SCROLL_RIGHT,
406 "scroll level editing area right"
418 } scrollbar_info[ED_NUM_SCROLLBARS] =
421 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
422 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
423 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
424 GD_TYPE_SCROLLBAR_VERTICAL,
425 ED_CTRL_ID_SCROLL_VERTICAL,
426 "scroll level editing area vertically"
429 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
430 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
431 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
432 GD_TYPE_SCROLLBAR_HORIZONTAL,
433 ED_CTRL_ID_SCROLL_HORIZONTAL,
434 "scroll level editing area horizontally"
438 /* forward declaration for internal use */
439 static void DrawDrawingWindow();
440 static void DrawLevelInfoWindow();
441 static void DrawPropertiesWindow();
442 static void CopyLevelToUndoBuffer(int);
443 static void HandleControlButtons(struct GadgetInfo *);
444 static void HandleCounterButtons(struct GadgetInfo *);
445 static void HandleDrawingAreas(struct GadgetInfo *);
446 static void HandleDrawingAreaInfo(struct GadgetInfo *);
447 static void HandleTextInputGadgets(struct GadgetInfo *);
449 static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
451 static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
452 static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
453 static boolean draw_with_brush = FALSE;
454 static int properties_element = 0;
456 static short ElementContent[MAX_ELEM_CONTENT][3][3];
457 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
458 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
459 static int undo_buffer_position = 0;
460 static int undo_buffer_steps = 0;
462 static int random_placement_percentage = 10;
463 static int random_placement_num_objects = 10;
465 static int random_placement_method = RANDOM_USE_PERCENTAGE;
467 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
470 static int level_xpos, level_ypos;
471 static int edit_mode;
472 static boolean name_typing;
473 static int new_element1 = EL_MAUERWERK;
474 static int new_element2 = EL_LEERRAUM;
475 static int new_element3 = EL_ERDREICH;
477 static int counter_xsize = DXSIZE + 20;
479 int element_shift = 0;
481 int editor_element[] =
483 EL_CHAR_A + ('B' - 'A'),
484 EL_CHAR_A + ('O' - 'A'),
485 EL_CHAR_A + ('U' - 'A'),
486 EL_CHAR_A + ('L' - 'A'),
489 EL_CHAR_A + ('D' - 'A'),
490 EL_CHAR_A + ('E' - 'A'),
491 EL_CHAR_A + ('R' - 'A'),
493 EL_CHAR_A + ('D' - 'A'),
494 EL_CHAR_A + ('A' - 'A'),
495 EL_CHAR_A + ('S' - 'A'),
496 EL_CHAR_A + ('H' - 'A'),
523 EL_CHAR_A + ('E' - 'A'),
524 EL_CHAR_A + ('M' - 'A'),
525 EL_CHAR_A + ('E' - 'A'),
528 EL_CHAR_A + ('R' - 'A'),
529 EL_CHAR_A + ('A' - 'A'),
530 EL_CHAR_A + ('L' - 'A'),
531 EL_CHAR_A + ('D' - 'A'),
533 EL_CHAR_A + ('M' - 'A'),
534 EL_CHAR_A + ('I' - 'A'),
535 EL_CHAR_A + ('N' - 'A'),
536 EL_CHAR_A + ('E' - 'A'),
613 EL_CHAR_A + ('M' - 'A'),
614 EL_CHAR_A + ('O' - 'A'),
615 EL_CHAR_A + ('R' - 'A'),
616 EL_CHAR_A + ('E' - 'A'),
668 EL_CHAR_A + ('S' - 'A'),
669 EL_CHAR_A + ('O' - 'A'),
670 EL_CHAR_A + ('K' - 'A'),
671 EL_CHAR_A + ('O' - 'A'),
674 EL_CHAR_A + ('B' - 'A'),
675 EL_CHAR_A + ('A' - 'A'),
676 EL_CHAR_A + ('N' - 'A'),
679 EL_SOKOBAN_FELD_LEER,
680 EL_SOKOBAN_FELD_VOLL,
749 EL_CHAR_A + ('D' - 'A'),
750 EL_CHAR_A + ('Y' - 'A'),
751 EL_CHAR_A + ('N' - 'A'),
752 EL_CHAR_A + ('A' - 'A'),
754 EL_CHAR_A + ('B' - 'A'),
755 EL_CHAR_A + ('L' - 'A'),
756 EL_CHAR_A + ('A' - 'A'),
757 EL_CHAR_A + ('S' - 'A'),
760 EL_CHAR_A + ('T' - 'A'),
761 EL_CHAR_A + ('E' - 'A'),
762 EL_CHAR_A + ('R' - 'A'),
845 int elements_in_list = sizeof(editor_element)/sizeof(int);
847 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
850 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
851 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
853 XCopyArea(display, drawto, drawto, gc,
854 SX + (dx == -1 ? MINI_TILEX : 0),
855 SY + (dy == -1 ? MINI_TILEY : 0),
856 (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
857 (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
858 SX + (dx == +1 ? MINI_TILEX : 0),
859 SY + (dy == +1 ? MINI_TILEY : 0));
862 x = (dx == 1 ? 0 : ED_FIELDX - 1);
863 for(y=0; y<ED_FIELDY; y++)
864 DrawMiniElementOrWall(x, y, from_x, from_y);
868 y = (dy == 1 ? 0 : ED_FIELDY - 1);
869 for(x=0; x<ED_FIELDX; x++)
870 DrawMiniElementOrWall(x, y, from_x, from_y);
873 redraw_mask |= REDRAW_FIELD;
877 static void CreateControlButtons()
879 Pixmap gd_pixmap = pix[PIX_DOOR];
880 struct GadgetInfo *gi;
881 unsigned long event_mask;
884 /* create toolbox buttons */
885 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
889 int gd_xoffset, gd_yoffset;
890 int gd_x1, gd_x2, gd_y1, gd_y2;
895 if (id == ED_CTRL_ID_SINGLE_ITEMS ||
896 id == ED_CTRL_ID_CONNECTED_ITEMS ||
897 id == ED_CTRL_ID_LINE ||
898 id == ED_CTRL_ID_ARC ||
899 id == ED_CTRL_ID_TEXT ||
900 id == ED_CTRL_ID_RECTANGLE ||
901 id == ED_CTRL_ID_FILLED_BOX ||
902 id == ED_CTRL_ID_FLOOD_FILL ||
903 id == ED_CTRL_ID_GRAB_BRUSH ||
904 id == ED_CTRL_ID_PICK_ELEMENT)
906 button_type = GD_TYPE_RADIO_BUTTON;
908 checked = (id == drawing_function ? TRUE : FALSE);
909 event_mask = GD_EVENT_PRESSED;
913 button_type = GD_TYPE_NORMAL_BUTTON;
917 if (id == ED_CTRL_ID_WRAP_LEFT ||
918 id == ED_CTRL_ID_WRAP_RIGHT ||
919 id == ED_CTRL_ID_WRAP_UP ||
920 id == ED_CTRL_ID_WRAP_DOWN)
921 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
923 event_mask = GD_EVENT_RELEASED;
926 if (id < ED_NUM_CTRL1_BUTTONS)
928 int x = i % ED_CTRL1_BUTTONS_HORIZ;
929 int y = i / ED_CTRL1_BUTTONS_HORIZ;
931 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
932 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
933 width = ED_CTRL1_BUTTON_XSIZE;
934 height = ED_CTRL1_BUTTON_YSIZE;
938 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
939 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
941 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
942 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
943 width = ED_CTRL2_BUTTON_XSIZE;
944 height = ED_CTRL2_BUTTON_YSIZE;
947 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
948 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
949 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
950 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
952 gi = CreateGadget(GDI_CUSTOM_ID, id,
953 GDI_INFO_TEXT, control_info[i].text,
954 GDI_X, EX + gd_xoffset,
955 GDI_Y, EY + gd_yoffset,
958 GDI_TYPE, button_type,
959 GDI_STATE, GD_BUTTON_UNPRESSED,
960 GDI_RADIO_NR, radio_button_nr,
961 GDI_CHECKED, checked,
962 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
963 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
964 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
965 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
966 GDI_EVENT_MASK, event_mask,
967 GDI_CALLBACK_ACTION, HandleControlButtons,
971 Error(ERR_EXIT, "cannot create gadget");
973 level_editor_gadget[id] = gi;
976 /* create buttons for scrolling of drawing area */
977 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
979 int id = scrollbutton_info[i].gadget_id;
980 int gd_x1, gd_x2, gd_y;
982 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
984 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
985 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
986 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
988 gi = CreateGadget(GDI_CUSTOM_ID, id,
989 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
990 GDI_X, SX + scrollbutton_info[i].x,
991 GDI_Y, SY + scrollbutton_info[i].y,
992 GDI_WIDTH, ED_SCROLLBUTTON_XSIZE,
993 GDI_HEIGHT, ED_SCROLLBUTTON_YSIZE,
994 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
995 GDI_STATE, GD_BUTTON_UNPRESSED,
996 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
997 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
998 GDI_EVENT_MASK, event_mask,
999 GDI_CALLBACK_ACTION, HandleControlButtons,
1003 Error(ERR_EXIT, "cannot create gadget");
1005 level_editor_gadget[id] = gi;
1009 static void CreateCounterButtons()
1013 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1016 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1017 int ypos = SY + counterbutton_info[i].y;
1021 Pixmap gd_pixmap = pix[PIX_DOOR];
1022 struct GadgetInfo *gi;
1024 counterbutton_info[i].gadget_id_down :
1025 counterbutton_info[i].gadget_id_up);
1027 int gd_x, gd_x1, gd_x2, gd_y;
1028 unsigned long event_mask;
1029 char infotext[MAX_INFOTEXT_LEN + 1];
1031 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1033 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1034 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1035 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1036 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1038 sprintf(infotext, "%s counter value by 1, 5 or 10",
1039 (j == 0 ? "decrease" : "increase"));
1041 gi = CreateGadget(GDI_CUSTOM_ID, id,
1042 GDI_INFO_TEXT, infotext,
1045 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1046 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1047 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1048 GDI_STATE, GD_BUTTON_UNPRESSED,
1049 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1050 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1051 GDI_EVENT_MASK, event_mask,
1052 GDI_CALLBACK_ACTION, HandleCounterButtons,
1056 Error(ERR_EXIT, "cannot create gadget");
1058 level_editor_gadget[id] = gi;
1059 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1063 id = counterbutton_info[i].gadget_id_text;
1064 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1066 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1067 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1069 gi = CreateGadget(GDI_CUSTOM_ID, id,
1070 GDI_INFO_TEXT, "enter counter value",
1073 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1074 GDI_NUMBER_VALUE, 0,
1075 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1076 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1078 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1079 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1080 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1081 GDI_EVENT_MASK, event_mask,
1082 GDI_CALLBACK_ACTION, HandleCounterButtons,
1086 Error(ERR_EXIT, "cannot create gadget");
1088 level_editor_gadget[id] = gi;
1089 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1095 static void CreateDrawingAreas()
1097 struct GadgetInfo *gi;
1098 unsigned long event_mask;
1103 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1104 GD_EVENT_OFF_BORDERS;
1106 /* one for the level drawing area ... */
1107 id = ED_CTRL_ID_DRAWING_LEVEL;
1108 gi = CreateGadget(GDI_CUSTOM_ID, id,
1111 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1112 GDI_AREA_SIZE, ED_FIELDX, ED_FIELDY,
1113 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1114 GDI_EVENT_MASK, event_mask,
1115 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1116 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1120 Error(ERR_EXIT, "cannot create gadget");
1122 level_editor_gadget[id] = gi;
1124 /* ... up to eight areas for element content ... */
1125 for (i=0; i<MAX_ELEM_CONTENT; i++)
1127 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1128 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1130 id = ED_CTRL_ID_ELEM_CONTENT_0 + i;
1131 gi = CreateGadget(GDI_CUSTOM_ID, id,
1134 GDI_WIDTH, 3 * MINI_TILEX,
1135 GDI_HEIGHT, 3 * MINI_TILEY,
1136 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1137 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1138 GDI_EVENT_MASK, event_mask,
1139 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1140 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1144 Error(ERR_EXIT, "cannot create gadget");
1146 level_editor_gadget[id] = gi;
1149 /* ... and one for the amoeba content */
1150 id = ED_CTRL_ID_AMOEBA_CONTENT;
1151 gi = CreateGadget(GDI_CUSTOM_ID, id,
1152 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1153 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1154 GDI_WIDTH, MINI_TILEX,
1155 GDI_HEIGHT, MINI_TILEY,
1156 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1157 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1158 GDI_EVENT_MASK, event_mask,
1159 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1160 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1164 Error(ERR_EXIT, "cannot create gadget");
1166 level_editor_gadget[id] = gi;
1169 static void CreateTextInputGadgets()
1173 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1175 Pixmap gd_pixmap = pix[PIX_DOOR];
1177 struct GadgetInfo *gi;
1178 unsigned long event_mask;
1179 char infotext[1024];
1180 int id = ED_CTRL_ID_LEVEL_NAME + i;
1182 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1184 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1185 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1187 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1188 infotext[MAX_INFOTEXT_LEN] = '\0';
1190 gi = CreateGadget(GDI_CUSTOM_ID, id,
1191 GDI_INFO_TEXT, infotext,
1192 GDI_X, SX + textinput_info[i].x,
1193 GDI_Y, SY + textinput_info[i].y,
1194 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1195 GDI_TEXT_VALUE, textinput_info[i].value,
1197 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1198 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1199 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1200 GDI_EVENT_MASK, event_mask,
1201 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1205 Error(ERR_EXIT, "cannot create gadget");
1207 level_editor_gadget[id] = gi;
1211 static void CreateScrollbarGadgets()
1215 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1217 int id = scrollbar_info[i].gadget_id;
1218 Pixmap gd_pixmap = pix[PIX_DOOR];
1219 int gd_x1, gd_x2, gd_y1, gd_y2;
1220 struct GadgetInfo *gi;
1221 int items_max, items_visible, item_position;
1222 unsigned long event_mask;
1224 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1226 items_max = MAX(lev_fieldx + 2, ED_FIELDX);
1227 items_visible = ED_FIELDX;
1232 items_max = MAX(lev_fieldy + 2, ED_FIELDY);
1233 items_visible = ED_FIELDY;
1237 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1239 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1240 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1241 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1242 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1244 gi = CreateGadget(GDI_CUSTOM_ID, id,
1245 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1246 GDI_X, SX + scrollbar_info[i].x,
1247 GDI_Y, SY + scrollbar_info[i].y,
1248 GDI_WIDTH, scrollbar_info[i].width,
1249 GDI_HEIGHT, scrollbar_info[i].height,
1250 GDI_TYPE, scrollbar_info[i].type,
1251 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1252 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1253 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1254 GDI_STATE, GD_BUTTON_UNPRESSED,
1255 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1256 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1257 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1258 GDI_EVENT_MASK, event_mask,
1259 GDI_CALLBACK_ACTION, HandleControlButtons,
1263 Error(ERR_EXIT, "cannot create gadget");
1265 level_editor_gadget[id] = gi;
1269 void CreateLevelEditorGadgets()
1271 CreateControlButtons();
1272 CreateCounterButtons();
1273 CreateDrawingAreas();
1274 CreateTextInputGadgets();
1275 CreateScrollbarGadgets();
1278 static void MapControlButtons()
1282 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1283 MapGadget(level_editor_gadget[i]);
1286 static void MapCounterButtons(int id)
1288 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1289 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1290 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1293 static void MapDrawingArea(int id)
1295 MapGadget(level_editor_gadget[id]);
1298 static void MapTextInputGadget(int id)
1300 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1303 static void MapMainDrawingArea()
1307 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1308 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1310 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1311 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1313 MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
1316 static void UnmapDrawingArea(int id)
1318 UnmapGadget(level_editor_gadget[id]);
1321 void UnmapLevelEditorWindowGadgets()
1325 for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
1326 UnmapGadget(level_editor_gadget[i]);
1329 void UnmapLevelEditorGadgets()
1333 for (i=0; i<ED_NUM_GADGETS; i++)
1334 UnmapGadget(level_editor_gadget[i]);
1339 int i, x, y, graphic;
1341 edit_mode = ED_MODE_DRAWING;
1342 name_typing = FALSE;
1344 CloseDoor(DOOR_CLOSE_ALL);
1346 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1348 if (level_editor_test_game)
1350 for(x=0; x<lev_fieldx; x++)
1351 for(y=0; y<lev_fieldy; y++)
1352 Feld[x][y] = Ur[x][y];
1354 for(x=0; x<lev_fieldx; x++)
1355 for(y=0; y<lev_fieldy; y++)
1356 Ur[x][y] = FieldBackup[x][y];
1358 level_editor_test_game = FALSE;
1364 undo_buffer_position = -1;
1365 undo_buffer_steps = -1;
1366 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1370 DrawMiniLevel(level_xpos, level_ypos);
1374 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1375 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1377 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1378 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1379 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1380 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1381 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1382 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1383 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1385 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1387 if (i < elements_in_list)
1388 graphic = el2gfx(editor_element[i + element_shift]);
1390 graphic = GFX_LEERRAUM;
1392 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1393 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1394 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1395 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1396 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1400 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1401 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1402 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1403 el2gfx(new_element1));
1404 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1405 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1406 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1407 el2gfx(new_element2));
1408 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1409 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1410 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1411 el2gfx(new_element3));
1412 DrawTextExt(pix[PIX_DB_DOOR],gc,
1413 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1414 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1415 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1416 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1417 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1418 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1420 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1421 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1422 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1423 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1424 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1426 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1427 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1429 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1430 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1432 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1434 /* draw bigger door */
1435 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1440 /* draw new control window */
1441 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1442 DOOR_GFX_PAGEX8, 236,
1446 redraw_mask |= REDRAW_ALL;
1448 OpenDoor(DOOR_OPEN_1);
1450 strcpy(level_editor_gadget[ED_CTRL_ID_LEVEL_NAME]->text.value, level.name);
1452 MapControlButtons();
1455 MapMainDrawingArea();
1458 DrawDrawingWindow();
1462 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1466 void DrawControlWindow()
1471 UnmapLevelEditorWindowGadgets();
1473 /* Inhalt der Mampfer */
1474 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
1475 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
1476 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
1478 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
1479 XFillRectangle(display,drawto,gc,
1480 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
1481 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
1482 3*MINI_TILEX+2,3*MINI_TILEY+2);
1484 XCopyArea(display,drawto,drawto,gc,
1485 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
1486 4*5*MINI_TILEX,5*MINI_TILEY,
1487 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
1490 for(y=0;y<3;y++) for(x=0;x<3;x++)
1491 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
1493 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
1494 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
1495 int2str(i+1,1),FS_SMALL,FC_YELLOW);
1498 /* Inhalt der Amöbe */
1499 for(y=0;y<2;y++) for(x=0;x<2;x++)
1501 DrawMiniElement(29+x,26+y,EL_ERDREICH);
1502 XFillRectangle(display,drawto,gc,
1503 SX+29*MINI_TILEX+MINI_TILEX/2-1,
1504 SY+26*MINI_TILEY+MINI_TILEY/2-1,
1505 MINI_TILEX+2,MINI_TILEY+2);
1507 XCopyArea(display,drawto,drawto,gc,
1508 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
1509 3*MINI_TILEX,3*MINI_TILEY,
1510 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
1511 DrawMiniElement(29,26,level.amoebe_inhalt);
1513 for(i=0;i<11+3+2;i++)
1515 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1516 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1517 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1518 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1519 ED_COUNT_GADGET_XPOS,
1520 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
1523 DrawText(ED_COUNT_VALUE_XPOS,
1524 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
1525 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
1527 DrawText(ED_COUNT_VALUE_XPOS,
1528 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1529 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1531 DrawText(ED_COUNT_VALUE_XPOS,
1532 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1533 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1535 DrawText(ED_COUNT_VALUE_XPOS,
1536 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1537 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1539 DrawText(ED_COUNT_VALUE_XPOS,
1540 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1541 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1543 DrawText(ED_COUNT_VALUE_XPOS,
1544 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1545 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1548 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
1549 "Score for Emerald",FS_SMALL,FC_YELLOW);
1550 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
1551 "Score for Diamond",FS_SMALL,FC_YELLOW);
1552 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
1553 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
1554 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
1555 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
1556 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
1557 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
1558 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
1559 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
1560 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1561 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1562 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1563 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1564 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1565 "Score for dynamite",FS_SMALL,FC_YELLOW);
1566 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1567 "Score for key",FS_SMALL,FC_YELLOW);
1568 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1569 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1570 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1571 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1572 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1573 "Time for magic wall",FS_SMALL,FC_YELLOW);
1574 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1575 "Time for wheel",FS_SMALL,FC_YELLOW);
1576 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1577 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1578 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1579 "Time available for this level",FS_SMALL,FC_YELLOW);
1581 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1582 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1583 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1584 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1585 ED_COUNT_GADGET_XPOS,
1586 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1588 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1589 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1590 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1591 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1592 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1593 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1594 DrawText(ED_COUNT_GADGET_XPOS+5,
1595 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1596 level.name,FS_SMALL,FC_YELLOW);
1597 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1598 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1599 "Title",FS_SMALL,FC_YELLOW);
1601 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1602 "Playfield size:",FS_SMALL,FC_YELLOW);
1603 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1604 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1605 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1606 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1607 ED_SIZE_GADGET_XPOS,
1608 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1609 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1610 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1611 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1612 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1613 ED_SIZE_GADGET_XPOS,
1614 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1615 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1616 "Width",FS_SMALL,FC_YELLOW);
1617 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1618 "Height",FS_SMALL,FC_YELLOW);
1619 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1620 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1621 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1622 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1625 void AdjustLevelScrollPosition()
1627 if (level_xpos < -1)
1629 if (level_xpos > lev_fieldx - ED_FIELDX + 1)
1630 level_xpos = lev_fieldx - ED_FIELDX + 1;
1631 if (lev_fieldx < ED_FIELDX - 2)
1634 if (level_ypos < -1)
1636 if (level_ypos > lev_fieldy - ED_FIELDY + 1)
1637 level_ypos = lev_fieldy - ED_FIELDY + 1;
1638 if (lev_fieldy < ED_FIELDY - 2)
1642 void AdjustEditorScrollbar(int id)
1644 struct GadgetInfo *gi = level_editor_gadget[id];
1645 int items_max, items_visible, item_position;
1647 if (id == ED_CTRL_ID_SCROLL_HORIZONTAL)
1649 items_max = MAX(lev_fieldx + 2, ED_FIELDX);
1650 items_visible = ED_FIELDX;
1651 item_position = level_xpos + 1;
1655 items_max = MAX(lev_fieldy + 2, ED_FIELDY);
1656 items_visible = ED_FIELDY;
1657 item_position = level_ypos + 1;
1660 if (item_position > items_max - items_visible)
1661 item_position = items_max - items_visible;
1663 AdjustScrollbar(gi, items_max, item_position);
1666 void ModifyEditorTextInput(int textinput_id, char *new_text)
1668 int gadget_id = textinput_info[textinput_id].gadget_id;
1669 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1671 ModifyTextInputTextValue(gi, new_text);
1674 void ModifyEditorCounter(int counter_id, int new_value)
1676 int *counter_value = *counterbutton_info[counter_id].counter_value;
1677 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1678 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1680 ModifyTextInputNumberValue(gi, new_value);
1682 if (counter_value != NULL)
1683 *counter_value = gi->text.number_value;
1686 static void PickDrawingElement(int button, int element)
1688 if (button < 1 || button > 3)
1693 new_element1 = element;
1694 DrawMiniGraphicExt(drawto, gc,
1695 DX + ED_WIN_MB_LEFT_XPOS,
1696 DY + ED_WIN_MB_LEFT_YPOS,
1697 el2gfx(new_element1));
1699 else if (button == 2)
1701 new_element2 = element;
1702 DrawMiniGraphicExt(drawto, gc,
1703 DX + ED_WIN_MB_MIDDLE_XPOS,
1704 DY + ED_WIN_MB_MIDDLE_YPOS,
1705 el2gfx(new_element2));
1709 new_element3 = element;
1710 DrawMiniGraphicExt(drawto, gc,
1711 DX + ED_WIN_MB_RIGHT_XPOS,
1712 DY + ED_WIN_MB_RIGHT_YPOS,
1713 el2gfx(new_element3));
1716 redraw_mask |= REDRAW_DOOR_1;
1719 void LevelEd(int mx, int my, int button)
1721 static int last_button = 0;
1724 static int in_field_pressed = FALSE;
1727 static boolean use_floodfill = FALSE;
1731 int x = (mx-SX)/MINI_TILEX;
1732 int y = (my-SY)/MINI_TILEY;
1736 HandlePressedControlButtons();
1737 HandleDrawingFunctions(mx, my, button);
1740 if (use_floodfill) /********** FLOOD FILL **********/
1748 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1753 if (x>lev_fieldx || y>lev_fieldy ||
1754 (x==0 && level_xpos<0) ||
1755 (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
1756 (y==0 && level_ypos<0) ||
1757 (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY))
1760 from_x = x+level_xpos;
1761 from_y = y+level_ypos;
1762 fill_element = (button==1 ? new_element1 :
1763 button==2 ? new_element2 :
1764 button==3 ? new_element3 : 0);
1766 FloodFill(from_x,from_y,fill_element);
1767 DrawMiniLevel(level_xpos,level_ypos);
1770 use_floodfill = FALSE;
1771 CloseDoor(DOOR_CLOSE_1);
1772 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1781 else /********** EDIT/CTRL-FENSTER **********/
1783 static unsigned long choice_delay = 0;
1784 int choice = CheckElemButtons(mx,my,button);
1785 int elem_pos = choice-ED_BUTTON_ELEM;
1787 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1788 (choice == ED_BUTTON_EDOWN &&
1789 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1790 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1792 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1796 step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
1798 element_shift += (choice==ED_BUTTON_EUP ? -step : step);
1800 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1801 element_shift += step;
1804 if (element_shift<0)
1806 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1807 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1808 if (element_shift % MAX_ELEM_X)
1809 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1811 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1812 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1814 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1818 if (elem_pos+element_shift < elements_in_list)
1819 new_element = editor_element[elem_pos+element_shift];
1821 new_element = EL_LEERRAUM;
1823 PickDrawingElement(last_button, new_element);
1825 if (!HAS_CONTENT(properties_element))
1827 properties_element = new_element;
1828 if (edit_mode == ED_MODE_PROPERTIES)
1829 DrawPropertiesWindow();
1833 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1840 switch(CheckEditButtons(mx,my,button))
1842 case ED_BUTTON_CTRL:
1843 CloseDoor(DOOR_CLOSE_2);
1844 DrawControlWindow();
1845 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1846 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1848 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1849 OpenDoor(DOOR_OPEN_2);
1850 edit_mode = ED_MODE_INFO;
1852 case ED_BUTTON_FILL:
1853 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1854 use_floodfill = TRUE;
1857 case ED_BUTTON_LEFT:
1860 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1862 if (lev_fieldx<ED_FIELDX-2)
1865 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1869 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1871 DrawMiniLevel(level_xpos,level_ypos);
1874 case ED_BUTTON_RIGHT:
1875 if (level_xpos<=lev_fieldx-ED_FIELDX)
1877 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1879 if (lev_fieldx<ED_FIELDX-2)
1882 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1883 if (level_xpos>lev_fieldx-ED_FIELDX+1)
1884 level_xpos = lev_fieldx-ED_FIELDX+1;
1886 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
1888 DrawMiniLevel(level_xpos,level_ypos);
1894 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1896 if (lev_fieldy<ED_FIELDY-2)
1899 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1903 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
1905 DrawMiniLevel(level_xpos,level_ypos);
1908 case ED_BUTTON_DOWN:
1909 if (level_ypos<=lev_fieldy-ED_FIELDY)
1911 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1913 if (lev_fieldy<ED_FIELDY-2)
1916 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1917 if (level_ypos>lev_fieldy-ED_FIELDY+1)
1918 level_ypos = lev_fieldy-ED_FIELDY+1;
1920 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
1922 DrawMiniLevel(level_xpos,level_ypos);
1935 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1939 if (button && !motion_status)
1940 in_field_pressed = TRUE;
1942 if (!button || !in_field_pressed || button<1 || button>3 ||
1943 (y==0 && level_ypos<0) ||
1944 (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) ||
1945 (x==0 && level_xpos<0) ||
1946 (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) ||
1947 x>lev_fieldx || y>lev_fieldy)
1950 new_element = (button==1 ? new_element1 :
1951 button==2 ? new_element2 :
1952 button==3 ? new_element3 : 0);
1954 if (new_element != Feld[x+level_xpos][y+level_ypos])
1956 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
1960 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
1962 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1964 Feld[x][y] = EL_LEERRAUM;
1965 if (x-level_xpos>=0 && x-level_xpos<ED_FIELDX &&
1966 y-level_ypos>=0 && y-level_ypos<ED_FIELDY)
1967 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
1972 Feld[x+level_xpos][y+level_ypos] = new_element;
1973 DrawMiniElement(x,y,new_element);
1976 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
1977 in_field_pressed = FALSE;
1984 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
1990 int choice = CheckCountButtons(mx,my,button);
1991 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
1993 if (choice >= 0 && choice < 36 &&
1994 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
2003 level.score[choice] += step;
2004 if (level.score[choice]<0)
2005 level.score[choice] = 0;
2006 else if (level.score[choice]>255)
2007 level.score[choice] = 255;
2009 else if (choice==11)
2011 level.tempo_amoebe += step;
2012 if (level.tempo_amoebe<0)
2013 level.tempo_amoebe = 0;
2014 else if (level.tempo_amoebe>255)
2015 level.tempo_amoebe = 255;
2017 else if (choice==12)
2019 level.dauer_sieb += step;
2020 if (level.dauer_sieb<0)
2021 level.dauer_sieb = 0;
2022 else if (level.dauer_sieb>255)
2023 level.dauer_sieb = 255;
2025 else if (choice==13)
2027 level.dauer_ablenk += step;
2028 if (level.dauer_ablenk<0)
2029 level.dauer_ablenk = 0;
2030 else if (level.dauer_ablenk>255)
2031 level.dauer_ablenk = 255;
2033 else if (choice==14)
2035 level.edelsteine += step;
2036 if (level.edelsteine<0)
2037 level.edelsteine = 0;
2038 else if (level.edelsteine>999)
2039 level.edelsteine = 999;
2041 else if (choice==15)
2046 else if (level.time>999)
2049 else if (choice==16)
2052 if (lev_fieldx<MIN_LEV_FIELDX)
2053 lev_fieldx = MIN_LEV_FIELDX;
2054 else if (lev_fieldx>MAX_LEV_FIELDX)
2055 lev_fieldx = MAX_LEV_FIELDX;
2056 level.fieldx = lev_fieldx;
2058 else if (choice==17)
2061 if (lev_fieldy<MIN_LEV_FIELDY)
2062 lev_fieldy = MIN_LEV_FIELDY;
2063 else if (lev_fieldy>MAX_LEV_FIELDY)
2064 lev_fieldy = MAX_LEV_FIELDY;
2065 level.fieldy = lev_fieldy;
2069 DrawText(ED_COUNT_VALUE_XPOS,
2070 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
2071 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
2072 else if (choice==11)
2073 DrawText(ED_COUNT_VALUE_XPOS,
2074 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
2075 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
2076 else if (choice==12)
2077 DrawText(ED_COUNT_VALUE_XPOS,
2078 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
2079 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
2080 else if (choice==13)
2081 DrawText(ED_COUNT_VALUE_XPOS,
2082 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
2083 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
2084 else if (choice==14)
2085 DrawText(ED_COUNT_VALUE_XPOS,
2086 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
2087 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
2088 else if (choice==15)
2089 DrawText(ED_COUNT_VALUE_XPOS,
2090 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
2091 int2str(level.time,3),FS_SMALL,FC_YELLOW);
2092 else if (choice==16)
2093 DrawText(ED_SIZE_VALUE_XPOS,
2094 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
2095 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
2096 else if (choice==17)
2097 DrawText(ED_SIZE_VALUE_XPOS,
2098 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
2099 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
2101 redraw_mask &= ~REDRAW_FIELD;
2103 XCopyArea(display,drawto,window,gc,
2104 ED_COUNT_VALUE_XPOS,
2105 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
2106 3*FONT2_XSIZE,FONT2_YSIZE,
2107 ED_COUNT_VALUE_XPOS,
2108 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
2110 XCopyArea(display,drawto,window,gc,
2112 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
2113 3*FONT2_XSIZE,FONT2_YSIZE,
2115 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
2119 switch(CheckCtrlButtons(mx,my,button))
2121 case ED_BUTTON_EDIT:
2122 CloseDoor(DOOR_CLOSE_2);
2123 AdjustLevelScrollPosition();
2124 DrawMiniLevel(level_xpos,level_ypos);
2125 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
2126 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
2128 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
2129 OpenDoor(DOOR_OPEN_2);
2130 edit_mode = ED_MODE_DRAWING;
2132 case ED_BUTTON_CLEAR:
2133 if (Request("Are you sure to clear this level ?",REQ_ASK))
2135 for(x=0;x<MAX_LEV_FIELDX;x++)
2136 for(y=0;y<MAX_LEV_FIELDY;y++)
2137 Feld[x][y] = EL_ERDREICH;
2138 DrawMiniLevel(level_xpos,level_ypos);
2141 case ED_BUTTON_UNDO:
2142 if (leveldir[leveldir_nr].readonly ||
2143 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
2145 CloseDoor(DOOR_CLOSE_ALL);
2146 game_status=MAINMENU;
2151 CloseDoor(DOOR_CLOSE_1);
2152 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
2155 case ED_BUTTON_EXIT:
2157 int figur_vorhanden = FALSE;
2159 if (leveldir[leveldir_nr].readonly)
2161 Request("This level is read only !",REQ_CONFIRM);
2165 for(y=0;y<lev_fieldy;y++)
2166 for(x=0;x<lev_fieldx;x++)
2167 if (Feld[x][y] == EL_SPIELFIGUR ||
2168 Feld[x][y] == EL_SPIELER1 ||
2169 Feld[x][y] == EL_SP_MURPHY)
2170 figur_vorhanden = TRUE;
2172 if (!figur_vorhanden)
2173 Request("No Level without Gregor Mc Duffin please !",
2177 if (Request("Save this level and kill the old ?",
2178 REQ_ASK | REQ_STAY_OPEN))
2180 for(x=0;x<lev_fieldx;x++)
2181 for(y=0;y<lev_fieldy;y++)
2182 Ur[x][y]=Feld[x][y];
2183 SaveLevel(level_nr);
2185 CloseDoor(DOOR_CLOSE_ALL);
2186 game_status=MAINMENU;
2195 if (mx>=ED_COUNT_GADGET_XPOS &&
2196 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
2197 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
2198 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
2203 DrawText(ED_COUNT_GADGET_XPOS+5,
2204 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2205 level.name,FS_SMALL,FC_GREEN);
2206 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
2207 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2208 "<",FS_SMALL,FC_RED);
2215 name_typing = FALSE;
2216 DrawText(ED_COUNT_GADGET_XPOS+5,
2217 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2218 level.name,FS_SMALL,FC_YELLOW);
2219 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
2220 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2221 " ",FS_SMALL,FC_RED);
2225 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
2226 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
2230 if (!button || button<1 || button>3)
2233 new_element = (button==1 ? new_element1 :
2234 button==2 ? new_element2 :
2235 button==3 ? new_element3 : 0);
2237 if (new_element != level.amoebe_inhalt)
2239 level.amoebe_inhalt = new_element;
2240 DrawMiniElement(29,26,new_element);
2244 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
2245 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
2247 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
2248 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
2253 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
2255 if (button && !motion_status)
2256 in_field_pressed = TRUE;
2258 if (!button || !in_field_pressed || button<1 || button>3)
2261 new_element = (button==1 ? new_element1 :
2262 button==2 ? new_element2 :
2263 button==3 ? new_element3 : 0);
2265 if (new_element != level.mampfer_inhalt[i][x][y])
2267 level.mampfer_inhalt[i][x][y] = new_element;
2268 DrawMiniElement(1+5*i+x,2+y,new_element);
2271 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
2272 in_field_pressed = FALSE;
2274 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
2275 in_field_pressed = FALSE;
2284 last_button = button;
2289 void LevelNameTyping(KeySym key)
2291 unsigned char ascii = 0;
2292 int len = strlen(level.name);
2297 if (key>=XK_A && key<=XK_Z)
2298 ascii = 'A'+(char)(key-XK_A);
2299 else if (key>=XK_a && key<=XK_z)
2300 ascii = 'a'+(char)(key-XK_a);
2301 else if (key>=XK_0 && key<=XK_9)
2302 ascii = '0'+(char)(key-XK_0);
2304 else if (key>=XK_space && key<=XK_at)
2305 ascii = ' '+(char)(key-XK_space);
2306 else if (key==XK_Adiaeresis)
2308 else if (key==XK_Odiaeresis)
2310 else if (key==XK_Udiaeresis)
2312 else if (key==XK_adiaeresis)
2314 else if (key==XK_odiaeresis)
2316 else if (key==XK_udiaeresis)
2318 else if (key==XK_underscore)
2322 if (ascii && len<MAX_LEVEL_NAME_LEN-2)
2324 level.name[len] = ascii;
2325 level.name[len+1] = 0;
2328 DrawTextExt(drawto,gc,
2329 ED_COUNT_GADGET_XPOS+5,
2330 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2331 level.name,FS_SMALL,FC_GREEN);
2332 DrawTextExt(window,gc,
2333 ED_COUNT_GADGET_XPOS+5,
2334 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2335 level.name,FS_SMALL,FC_GREEN);
2336 DrawTextExt(drawto,gc,
2337 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2338 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2339 "<",FS_SMALL,FC_RED);
2340 DrawTextExt(window,gc,
2341 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2342 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2343 "<",FS_SMALL,FC_RED);
2345 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
2347 level.name[len-1] = 0;
2350 DrawTextExt(drawto,gc,
2351 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2352 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2353 "< ",FS_SMALL,FC_GREEN);
2354 DrawTextExt(window,gc,
2355 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2356 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2357 "< ",FS_SMALL,FC_GREEN);
2359 else if (key==XK_Return)
2361 DrawTextExt(drawto,gc,
2362 ED_COUNT_GADGET_XPOS+5,
2363 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2364 level.name,FS_SMALL,FC_YELLOW);
2365 DrawTextExt(window,gc,
2366 ED_COUNT_GADGET_XPOS+5,
2367 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2368 level.name,FS_SMALL,FC_YELLOW);
2369 DrawTextExt(drawto,gc,
2370 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2371 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2372 " ",FS_SMALL,FC_YELLOW);
2373 DrawTextExt(window,gc,
2374 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
2375 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
2376 " ",FS_SMALL,FC_YELLOW);
2378 name_typing = FALSE;
2382 static void DrawCounterValueField(int counter_id, int value)
2384 int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS;
2385 int y = SY + counterbutton_info[counter_id].y;
2387 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2388 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
2389 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
2390 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
2393 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2394 int2str(value, 3), FS_SMALL, FC_YELLOW);
2397 static void DrawDrawingWindow()
2400 UnmapLevelEditorWindowGadgets();
2401 AdjustLevelScrollPosition();
2402 AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL);
2403 AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL);
2404 DrawMiniLevel(level_xpos, level_ypos);
2405 MapMainDrawingArea();
2408 static void DrawLevelInfoWindow()
2410 char infotext[1024];
2411 int infotext_yoffset = MINI_TILEX + ED_GADGET_DISTANCE;
2415 UnmapLevelEditorWindowGadgets();
2417 DrawTextF(ED_LEVELINFO_XPOS, ED_LEVELINFO_YPOS, FC_YELLOW,
2418 "Level Information");
2420 gadget_level_xsize_value = &lev_fieldx;
2421 gadget_level_ysize_value = &lev_fieldy;
2422 gadget_level_random_value = &random_placement_num_objects;
2423 gadget_level_collect_value = &level.edelsteine;
2424 gadget_level_timelimit_value = &level.time;
2425 gadget_level_timescore_value = &level.score[10];
2427 /* draw counter gadgets for level info */
2428 for (i=ED_COUNTER_ID_LEVEL_XSIZE; i<=ED_COUNTER_ID_LEVEL_TIMESCORE; i++)
2430 x = counterbutton_info[i].x;
2431 y = counterbutton_info[i].y - infotext_yoffset;
2433 sprintf(infotext, "%s:", counterbutton_info[i].infotext);
2434 infotext[MAX_INFOTEXT_LEN] = '\0';
2436 DrawTextF(x, y, FC_YELLOW, infotext);
2437 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2438 MapCounterButtons(i);
2441 /* draw text input gadgets for level info */
2442 for (i=ED_TEXTINPUT_ID_LEVEL_NAME; i<=ED_TEXTINPUT_ID_LEVEL_AUTHOR; i++)
2444 x = textinput_info[i].x;
2445 y = textinput_info[i].y - infotext_yoffset;
2447 sprintf(infotext, "%s:", textinput_info[i].infotext);
2448 infotext[MAX_INFOTEXT_LEN] = '\0';
2450 DrawTextF(x, y, FC_YELLOW, infotext);
2451 ModifyEditorTextInput(i, textinput_info[i].value);
2452 MapTextInputGadget(i);
2456 static void DrawElementContentAreas()
2458 int *num_areas = &MampferMax;
2459 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2460 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2461 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2462 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2465 for (i=0; i<MAX_ELEM_CONTENT; i++)
2468 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2470 for (i=0; i<MAX_ELEM_CONTENT; i++)
2471 UnmapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
2473 /* display counter to choose number of element content areas */
2474 gadget_elem_content_value = num_areas;
2475 DrawCounterValueField(ED_COUNTER_ID_ELEM_CONTENT,*gadget_elem_content_value);
2476 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + counter_xsize;
2477 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y;
2478 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2479 FC_YELLOW, "number of content areas");
2480 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2481 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2483 /* delete content areas in case of reducing number of them */
2484 XFillRectangle(display, backbuffer, gc,
2485 SX, area_sy - MINI_TILEX,
2486 SXSIZE, 12 * MINI_TILEY);
2488 /* draw some decorative border for the objects */
2489 for (i=0; i<*num_areas; i++)
2493 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2496 XFillRectangle(display, drawto, gc,
2497 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2498 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2499 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2502 /* copy border to the right location */
2503 XCopyArea(display, drawto, drawto, gc,
2504 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
2505 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2507 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2508 "Content", FS_SMALL, FC_YELLOW);
2509 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2510 "when", FS_SMALL, FC_YELLOW);
2511 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2512 "smashed", FS_SMALL, FC_YELLOW);
2514 for (i=0; i<*num_areas; i++)
2518 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2519 ElementContent[i][x][y]);
2521 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2522 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2523 FC_YELLOW, "%d", i + 1);
2526 for (i=0; i<*num_areas; i++)
2527 MapDrawingArea(ED_CTRL_ID_ELEM_CONTENT_0 + i);
2530 static void DrawAmoebaContentArea()
2532 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2533 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2534 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2535 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2538 ElementContent[0][0][0] = level.amoebe_inhalt;
2540 /* draw decorative border for the object */
2543 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2545 XFillRectangle(display, drawto, gc,
2546 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2547 MINI_TILEX + 2, MINI_TILEY + 2);
2549 /* copy border to the right location */
2550 XCopyArea(display, drawto, drawto, gc,
2551 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2552 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2554 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2555 FS_SMALL, FC_YELLOW);
2557 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2559 MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
2562 #define TEXT_COLLECTING "Score for collecting"
2563 #define TEXT_SMASHING "Score for smashing"
2564 #define TEXT_CRACKING "Score for cracking"
2565 #define TEXT_SPEED "Speed of amoeba growth"
2566 #define TEXT_DURATION "Duration when activated"
2568 static void DrawPropertiesWindow()
2571 int num_elements_in_level;
2577 } elements_with_counter[] =
2579 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2580 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2581 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2582 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2583 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2584 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2585 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2586 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2587 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2588 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2589 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2590 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2591 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2592 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2593 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2594 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2595 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2596 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2597 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2598 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2599 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2600 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2601 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2602 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2603 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2604 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2605 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2606 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2607 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2608 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2609 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2610 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2611 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2612 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2613 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2614 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2615 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2616 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2617 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2618 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2619 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2624 UnmapLevelEditorWindowGadgets();
2626 /* draw some decorative border for the object */
2629 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2631 XFillRectangle(display, drawto, gc,
2632 SX + TILEX + MINI_TILEX/2 - 1,
2633 SY + TILEY + MINI_TILEY/2 - 1,
2634 TILEX + 2, TILEY + 2);
2636 /* copy border to the right location */
2637 XCopyArea(display, drawto, drawto, gc,
2638 SX + TILEX, SY + TILEY,
2639 2 * TILEX, 2 * TILEY,
2640 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2642 DrawGraphic(1, 1, el2gfx(properties_element));
2643 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2644 FS_SMALL, FC_YELLOW);
2646 num_elements_in_level = 0;
2647 for (y=0; y<lev_fieldy; y++)
2648 for (x=0; x<lev_fieldx; x++)
2649 if (Feld[x][y] == properties_element)
2650 num_elements_in_level++;
2652 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
2653 num_elements_in_level);
2655 /* check if there are elements where a score can be chosen for */
2656 for (i=0; elements_with_counter[i].element != -1; i++)
2658 if (elements_with_counter[i].element == properties_element)
2660 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + counter_xsize;
2661 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y;
2663 gadget_elem_score_value = elements_with_counter[i].counter_value;
2666 DrawCounterValueField(ED_COUNTER_ID_SCORE, *gadget_score_value);
2669 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2670 FC_YELLOW, elements_with_counter[i].text);
2671 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2672 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2677 if (HAS_CONTENT(properties_element))
2679 if (IS_AMOEBOID(properties_element))
2680 DrawAmoebaContentArea();
2682 DrawElementContentAreas();
2686 static void swap_numbers(int *i1, int *i2)
2694 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2706 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2708 int lx = sx + level_xpos;
2709 int ly = sy + level_ypos;
2711 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2714 Feld[lx][ly] = element;
2717 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2718 int element, boolean change_level)
2720 if (from_y == to_y) /* horizontal line */
2726 swap_numbers(&from_x, &to_x);
2728 for (x=from_x; x<=to_x; x++)
2729 DrawLineElement(x, y, element, change_level);
2731 else if (from_x == to_x) /* vertical line */
2737 swap_numbers(&from_y, &to_y);
2739 for (y=from_y; y<=to_y; y++)
2740 DrawLineElement(x, y, element, change_level);
2742 else /* diagonal line */
2744 int len_x = ABS(to_x - from_x);
2745 int len_y = ABS(to_y - from_y);
2748 if (len_y < len_x) /* a < 1 */
2750 float a = (float)len_y / (float)len_x;
2753 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2755 for (x=0; x<=len_x; x++)
2757 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2758 DrawLineElement(from_x + x, from_y + y, element, change_level);
2763 float a = (float)len_x / (float)len_y;
2766 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2768 for (y=0; y<=len_y; y++)
2770 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2771 DrawLineElement(from_x + x, from_y + y, element, change_level);
2777 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2778 int element, boolean change_level)
2780 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2781 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2782 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2783 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2786 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2787 int element, boolean change_level)
2792 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2794 for (y=from_y; y<=to_y; y++)
2795 DrawLine(from_x, y, to_x, y, element, change_level);
2798 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2799 int element, boolean change_level)
2801 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2802 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2803 int len_x = ABS(to_x - from_x);
2804 int len_y = ABS(to_y - from_y);
2807 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2809 /* not optimal (some points get drawn twice) but simple,
2810 and fast enough for the few points we are drawing */
2812 for (x=0; x<=radius; x++)
2816 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2818 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2819 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2820 lx = sx + level_xpos;
2821 ly = sy + level_ypos;
2823 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2824 DrawLineElement(sx, sy, element, change_level);
2827 for (y=0; y<=radius; y++)
2831 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2833 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2834 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2835 lx = sx + level_xpos;
2836 ly = sy + level_ypos;
2838 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2839 DrawLineElement(sx, sy, element, change_level);
2843 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2844 int element, boolean change_level)
2846 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2847 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2849 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2853 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2854 int element, boolean change_level)
2856 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2857 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2858 int mirror_to_x2 = from_x - (to_x2 - from_x);
2859 int mirror_to_y2 = from_y - (to_y2 - from_y);
2861 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2862 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2863 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2864 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2868 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2870 int from_sx, from_sy;
2874 swap_numbers(&from_x, &to_x);
2877 swap_numbers(&from_y, &to_y);
2879 from_sx = SX + from_x * MINI_TILEX;
2880 from_sy = SY + from_y * MINI_TILEY;
2881 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2882 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2884 XSetForeground(display, gc, WhitePixel(display, screen));
2886 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2887 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2888 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2889 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2891 XSetForeground(display, gc, BlackPixel(display, screen));
2893 if (from_x == to_x && from_y == to_y)
2894 MarkTileDirty(from_x/2, from_y/2);
2896 redraw_mask |= REDRAW_FIELD;
2899 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2900 int element, boolean change_level)
2902 if (element == -1 || change_level)
2903 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2905 DrawAreaBorder(from_x, from_y, to_x, to_y);
2908 /* values for CopyBrushExt() */
2909 #define CB_AREA_TO_BRUSH 0
2910 #define CB_BRUSH_TO_CURSOR 1
2911 #define CB_BRUSH_TO_LEVEL 2
2912 #define CB_DELETE_OLD_CURSOR 3
2914 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2915 int button, int mode)
2917 static short brush_buffer[ED_FIELDX][ED_FIELDY];
2918 static int brush_width, brush_height;
2919 static int last_cursor_x = -1, last_cursor_y = -1;
2920 static boolean delete_old_brush;
2924 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2927 new_element = (button == 1 ? new_element1 :
2928 button == 2 ? new_element2 :
2929 button == 3 ? new_element3 : 0);
2931 if (mode == CB_AREA_TO_BRUSH)
2933 int from_lx, from_ly;
2936 swap_numbers(&from_x, &to_x);
2939 swap_numbers(&from_y, &to_y);
2941 brush_width = to_x - from_x + 1;
2942 brush_height = to_y - from_y + 1;
2944 from_lx = from_x + level_xpos;
2945 from_ly = from_y + level_ypos;
2947 for (y=0; y<brush_height; y++)
2949 for (x=0; x<brush_width; x++)
2951 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2954 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2959 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2961 delete_old_brush = FALSE;
2963 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2964 mode == CB_BRUSH_TO_LEVEL)
2966 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2967 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2968 int cursor_from_x = cursor_x - brush_width / 2;
2969 int cursor_from_y = cursor_y - brush_height / 2;
2970 int border_from_x = cursor_x, border_from_y = cursor_y;
2971 int border_to_x = cursor_x, border_to_y = cursor_y;
2973 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2974 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2976 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2977 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2979 delete_old_brush = FALSE;
2983 for (y=0; y<brush_height; y++)
2985 for (x=0; x<brush_width; x++)
2987 int sx = cursor_from_x + x;
2988 int sy = cursor_from_y + y;
2989 int lx = sx + level_xpos;
2990 int ly = sy + level_ypos;
2991 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2992 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2993 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2994 brush_buffer[x][y] : new_element);
2996 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2998 if (sx < border_from_x)
3000 else if (sx > border_to_x)
3002 if (sy < border_from_y)
3004 else if (sy > border_to_y)
3007 DrawLineElement(sx, sy, element, change_level);
3013 printf("%d, %d - %d, %d in level and screen\n",
3014 border_from_x, border_from_y, border_to_x, border_to_y);
3017 if (mode != CB_DELETE_OLD_CURSOR)
3018 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3021 if (mode == CB_BRUSH_TO_LEVEL)
3022 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3025 last_cursor_x = cursor_x;
3026 last_cursor_y = cursor_y;
3027 delete_old_brush = TRUE;
3031 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3034 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3037 static void CopyBrushToLevel(int x, int y, int button)
3039 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3042 static void CopyBrushToCursor(int x, int y)
3044 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3047 static void DeleteBrushFromCursor()
3049 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3052 static void FloodFill(int from_x, int from_y, int fill_element)
3056 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3057 static int safety = 0;
3059 /* check if starting field still has the desired content */
3060 if (Feld[from_x][from_y] == fill_element)
3065 if (safety > lev_fieldx*lev_fieldy)
3066 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3068 old_element = Feld[from_x][from_y];
3069 Feld[from_x][from_y] = fill_element;
3073 x = from_x + check[i][0];
3074 y = from_y + check[i][1];
3076 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3077 FloodFill(x, y, fill_element);
3083 /* values for DrawLevelText() modes */
3085 #define TEXT_SETCURSOR 1
3086 #define TEXT_WRITECHAR 2
3087 #define TEXT_BACKSPACE 3
3088 #define TEXT_NEWLINE 4
3091 static void DrawLevelText(int sx, int sy, char letter, int mode)
3093 static short delete_buffer[MAX_LEV_FIELDX];
3094 static int start_sx, start_sy;
3095 static int last_sx, last_sy;
3096 static boolean typing = FALSE;
3097 int letter_element = EL_CHAR_ASCII0 + letter;
3100 /* map lower case letters to upper case and convert special characters */
3101 if (letter >= 'a' && letter <= 'z')
3102 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3103 else if (letter == 'ä' || letter == 'Ä')
3104 letter_element = EL_CHAR_AE;
3105 else if (letter == 'ö' || letter == 'Ö')
3106 letter_element = EL_CHAR_OE;
3107 else if (letter == 'ü' || letter == 'Ü')
3108 letter_element = EL_CHAR_UE;
3109 else if (letter == '^')
3110 letter_element = EL_CHAR_COPY;
3112 letter_element = EL_CHAR_ASCII0 + letter;
3114 if (mode != TEXT_INIT)
3119 if (mode != TEXT_SETCURSOR)
3125 lx = last_sx + level_xpos;
3126 ly = last_sy + level_ypos;
3133 DrawLevelText(0, 0, 0, TEXT_END);
3136 start_sx = last_sx = sx;
3137 start_sy = last_sy = sy;
3138 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3141 case TEXT_SETCURSOR:
3142 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3143 DrawAreaBorder(sx, sy, sx, sy);
3148 case TEXT_WRITECHAR:
3149 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3151 delete_buffer[sx - start_sx] = Feld[lx][ly];
3152 Feld[lx][ly] = letter_element;
3154 if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx)
3155 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3156 else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy)
3157 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3159 DrawLevelText(0, 0, 0, TEXT_END);
3163 case TEXT_BACKSPACE:
3166 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3167 DrawMiniElement(sx - 1, sy, new_element3);
3168 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3173 if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
3174 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3176 DrawLevelText(0, 0, 0, TEXT_END);
3180 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3181 DrawMiniElement(sx, sy, Feld[lx][ly]);
3190 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3191 int element, boolean change_level)
3193 int lx = sx + level_xpos;
3194 int ly = sy + level_ypos;
3197 DrawMiniElement(sx, sy, Feld[lx][ly]);
3199 DrawAreaBorder(sx, sy, sx, sy);
3202 static void CopyLevelToUndoBuffer(int mode)
3204 static boolean accumulated_undo = FALSE;
3205 boolean new_undo_buffer_position = TRUE;
3210 case UNDO_IMMEDIATE:
3211 accumulated_undo = FALSE;
3214 case UNDO_ACCUMULATE:
3215 if (accumulated_undo)
3216 new_undo_buffer_position = FALSE;
3217 accumulated_undo = TRUE;
3224 if (new_undo_buffer_position)
3226 /* new position in undo buffer ring */
3227 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3229 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3230 undo_buffer_steps++;
3233 for(x=0; x<lev_fieldx; x++)
3234 for(y=0; y<lev_fieldy; y++)
3235 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3238 printf("level saved to undo buffer\n");
3243 static void RandomPlacement(int button)
3248 new_element = (button == 1 ? new_element1 :
3249 button == 2 ? new_element2 :
3250 button == 3 ? new_element3 : 0);
3252 if (random_placement_method == RANDOM_USE_PERCENTAGE)
3254 for(x=0; x<lev_fieldx; x++)
3255 for(y=0; y<lev_fieldy; y++)
3256 if (RND(100) < random_placement_percentage)
3257 Feld[x][y] = new_element;
3261 int elements_left = random_placement_num_objects;
3263 while (elements_left > 0)
3265 x = RND(lev_fieldx);
3266 y = RND(lev_fieldy);
3268 if (Feld[x][y] != new_element)
3270 Feld[x][y] = new_element;
3276 DrawMiniLevel(level_xpos, level_ypos);
3277 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3280 void WrapLevel(int dx, int dy)
3282 int wrap_dx = lev_fieldx - dx;
3283 int wrap_dy = lev_fieldy - dy;
3286 for(x=0; x<lev_fieldx; x++)
3287 for(y=0; y<lev_fieldy; y++)
3288 FieldBackup[x][y] = Feld[x][y];
3290 for(x=0; x<lev_fieldx; x++)
3291 for(y=0; y<lev_fieldy; y++)
3293 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3295 DrawMiniLevel(level_xpos, level_ypos);
3296 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3299 static void HandleDrawingAreas(struct GadgetInfo *gi)
3301 static boolean started_inside_drawing_area = FALSE;
3302 int id = gi->custom_id;
3303 boolean inside_drawing_area = !gi->event.off_borders;
3304 boolean button_press_event;
3305 boolean button_release_event;
3306 boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
3308 int button = gi->event.button;
3309 int sx = gi->event.x, sy = gi->event.y;
3310 int min_sx = 0, min_sy = 0;
3311 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3313 int min_lx = 0, min_ly = 0;
3314 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3317 /* handle info callback for each invocation of action callback */
3318 gi->callback_info(gi);
3321 if (edit_mode != ED_MODE_DRAWING)
3325 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3326 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3328 /* make sure to stay inside drawing area boundaries */
3329 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3330 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3334 /* get positions inside level field */
3335 lx = sx + level_xpos;
3336 ly = sy + level_ypos;
3338 /* make sure to stay inside level field boundaries */
3339 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3340 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3342 /* correct drawing area positions accordingly */
3343 sx = lx - level_xpos;
3344 sy = ly - level_ypos;
3347 if (button_press_event)
3348 started_inside_drawing_area = inside_drawing_area;
3350 if (!started_inside_drawing_area)
3353 if (!button && !button_release_event)
3356 new_element = (button == 1 ? new_element1 :
3357 button == 2 ? new_element2 :
3358 button == 3 ? new_element3 : 0);
3362 if (button_release_event)
3367 if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
3370 switch (drawing_function)
3372 case ED_CTRL_ID_SINGLE_ITEMS:
3375 if (button_release_event)
3377 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3379 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3380 !inside_drawing_area)
3381 DeleteBrushFromCursor();
3387 if (draw_with_brush)
3389 if (!button_release_event)
3390 CopyBrushToLevel(sx, sy, button);
3392 else if (new_element != Feld[lx][ly])
3394 if (new_element == EL_SPIELFIGUR)
3396 /* remove player at old position */
3397 for(y=0; y<lev_fieldy; y++)
3399 for(x=0; x<lev_fieldx; x++)
3401 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3403 Feld[x][y] = EL_LEERRAUM;
3404 if (x - level_xpos >= 0 && x - level_xpos < ED_FIELDX &&
3405 y - level_ypos >= 0 && y - level_ypos < ED_FIELDY)
3406 DrawMiniElement(x - level_xpos, y - level_ypos,
3413 Feld[lx][ly] = new_element;
3414 DrawMiniElement(sx, sy, new_element);
3419 DrawMiniGraphicExt(drawto, gc,
3420 gi->x + sx * MINI_TILEX,
3421 gi->y + sy * MINI_TILEY,
3422 el2gfx(new_element));
3423 DrawMiniGraphicExt(window, gc,
3424 gi->x + sx * MINI_TILEX,
3425 gi->y + sy * MINI_TILEY,
3426 el2gfx(new_element));
3428 if (id == ED_CTRL_ID_AMOEBA_CONTENT)
3429 level.amoebe_inhalt = new_element;
3430 else if (id >= ED_CTRL_ID_ELEM_CONTENT_0 &&
3431 id <= ED_CTRL_ID_ELEM_CONTENT_7)
3432 level.mampfer_inhalt[id - ED_CTRL_ID_ELEM_CONTENT_0][sx][sy] =
3437 case ED_CTRL_ID_CONNECTED_ITEMS:
3439 static int last_sx = -1;
3440 static int last_sy = -1;
3442 if (button_release_event)
3443 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3447 if (!button_press_event)
3448 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3456 case ED_CTRL_ID_LINE:
3457 case ED_CTRL_ID_ARC:
3458 case ED_CTRL_ID_RECTANGLE:
3459 case ED_CTRL_ID_FILLED_BOX:
3460 case ED_CTRL_ID_GRAB_BRUSH:
3461 case ED_CTRL_ID_TEXT:
3463 static int last_sx = -1;
3464 static int last_sy = -1;
3465 static int start_sx = -1;
3466 static int start_sy = -1;
3467 void (*draw_func)(int, int, int, int, int, boolean);
3469 if (drawing_function == ED_CTRL_ID_LINE)
3470 draw_func = DrawLine;
3471 else if (drawing_function == ED_CTRL_ID_ARC)
3472 draw_func = DrawArc;
3473 else if (drawing_function == ED_CTRL_ID_RECTANGLE)
3474 draw_func = DrawRectangle;
3475 else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
3476 draw_func = DrawFilledBox;
3477 else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
3478 draw_func = SelectArea;
3479 else /* (drawing_function == ED_CTRL_ID_TEXT) */
3480 draw_func = SetTextCursor;
3482 if (button_press_event)
3484 draw_func(sx, sy, sx, sy, new_element, FALSE);
3485 start_sx = last_sx = sx;
3486 start_sy = last_sy = sy;
3488 if (drawing_function == ED_CTRL_ID_TEXT)
3489 DrawLevelText(0, 0, 0, TEXT_END);
3491 else if (button_release_event)
3493 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3494 if (drawing_function == ED_CTRL_ID_GRAB_BRUSH)
3496 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3497 CopyBrushToCursor(sx, sy);
3498 ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
3499 draw_with_brush = TRUE;
3501 else if (drawing_function == ED_CTRL_ID_TEXT)
3502 DrawLevelText(sx, sy, 0, TEXT_INIT);
3504 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3506 else if (last_sx != sx || last_sy != sy)
3508 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3509 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3519 case ED_CTRL_ID_TEXT:
3521 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3522 DrawAreaBorder(sx, sy, sx, sy);
3527 if (button_press_event)
3528 DrawLevelText(sx, sy, 0, TEXT_INIT);
3534 case ED_CTRL_ID_FLOOD_FILL:
3535 if (button_press_event && Feld[lx][ly] != new_element)
3537 FloodFill(lx, ly, new_element);
3538 DrawMiniLevel(level_xpos, level_ypos);
3539 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3543 case ED_CTRL_ID_PICK_ELEMENT:
3544 if (button_press_event)
3545 PickDrawingElement(button, Feld[lx][ly]);
3546 if (button_release_event)
3547 ClickOnGadget(level_editor_gadget[last_drawing_function]);
3555 static void HandleCounterButtons(struct GadgetInfo *gi)
3557 int id = gi->custom_id;
3558 int button = gi->event.button;
3559 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3563 case ED_CTRL_ID_ELEM_SCORE_DOWN:
3564 case ED_CTRL_ID_ELEM_SCORE_UP:
3565 step *= (id == ED_CTRL_ID_ELEM_SCORE_DOWN ? -1 : 1);
3566 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3567 *gadget_elem_score_value + step);
3569 case ED_CTRL_ID_ELEM_SCORE_TEXT:
3570 *gadget_elem_score_value = gi->text.number_value;
3573 case ED_CTRL_ID_ELEM_CONTENT_DOWN:
3574 case ED_CTRL_ID_ELEM_CONTENT_UP:
3575 step *= (id == ED_CTRL_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3576 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3577 *gadget_elem_content_value + step);
3578 DrawElementContentAreas();
3580 case ED_CTRL_ID_ELEM_CONTENT_TEXT:
3581 *gadget_elem_content_value = gi->text.number_value;
3582 DrawElementContentAreas();
3585 case ED_CTRL_ID_LEVEL_XSIZE_DOWN:
3586 case ED_CTRL_ID_LEVEL_XSIZE_UP:
3587 step *= (id == ED_CTRL_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3588 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3589 *gadget_level_xsize_value + step);
3590 level.fieldx = lev_fieldx;
3592 case ED_CTRL_ID_LEVEL_XSIZE_TEXT:
3593 *gadget_level_xsize_value = gi->text.number_value;
3594 level.fieldx = lev_fieldx;
3597 case ED_CTRL_ID_LEVEL_YSIZE_DOWN:
3598 case ED_CTRL_ID_LEVEL_YSIZE_UP:
3599 step *= (id == ED_CTRL_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3600 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3601 *gadget_level_ysize_value + step);
3602 level.fieldy = lev_fieldy;
3604 case ED_CTRL_ID_LEVEL_YSIZE_TEXT:
3605 *gadget_level_ysize_value = gi->text.number_value;
3606 level.fieldy = lev_fieldy;
3609 case ED_CTRL_ID_LEVEL_RANDOM_DOWN:
3610 case ED_CTRL_ID_LEVEL_RANDOM_UP:
3611 step *= (id == ED_CTRL_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3612 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3613 *gadget_level_random_value + step);
3615 case ED_CTRL_ID_LEVEL_RANDOM_TEXT:
3616 *gadget_level_random_value = gi->text.number_value;
3619 case ED_CTRL_ID_LEVEL_COLLECT_DOWN:
3620 case ED_CTRL_ID_LEVEL_COLLECT_UP:
3621 step *= (id == ED_CTRL_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3622 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3623 *gadget_level_collect_value + step);
3625 case ED_CTRL_ID_LEVEL_COLLECT_TEXT:
3626 *gadget_level_collect_value = gi->text.number_value;
3629 case ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN:
3630 case ED_CTRL_ID_LEVEL_TIMELIMIT_UP:
3631 step *= (id == ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3632 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3633 *gadget_level_timelimit_value + step);
3635 case ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT:
3636 *gadget_level_timelimit_value = gi->text.number_value;
3639 case ED_CTRL_ID_LEVEL_TIMESCORE_DOWN:
3640 case ED_CTRL_ID_LEVEL_TIMESCORE_UP:
3641 step *= (id == ED_CTRL_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3642 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3643 *gadget_level_timescore_value + step);
3645 case ED_CTRL_ID_LEVEL_TIMESCORE_TEXT:
3646 *gadget_level_timescore_value = gi->text.number_value;
3654 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3656 int id = gi->custom_id;
3660 case ED_CTRL_ID_LEVEL_NAME:
3661 strcpy(level.name, gi->text.value);
3664 case ED_CTRL_ID_LEVEL_AUTHOR:
3665 strcpy(level.author, gi->text.value);
3673 static void HandleControlButtons(struct GadgetInfo *gi)
3675 int id = gi->custom_id;
3676 int button = gi->event.button;
3677 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3679 int player_present = FALSE;
3680 int level_changed = FALSE;
3683 new_element = (button == 1 ? new_element1 :
3684 button == 2 ? new_element2 :
3685 button == 3 ? new_element3 : 0);
3687 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
3688 DrawLevelText(0, 0, 0, TEXT_END);
3690 if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES &&
3691 edit_mode != ED_MODE_DRAWING)
3693 DrawDrawingWindow();
3694 edit_mode = ED_MODE_DRAWING;
3699 case ED_CTRL_ID_SCROLL_LEFT:
3700 if (level_xpos >= 0)
3702 int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
3703 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3704 struct GadgetScrollbar *gs = &gi->scrollbar;
3706 if (lev_fieldx < ED_FIELDX - 2)
3710 if (level_xpos < -1)
3713 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3715 DrawMiniLevel(level_xpos, level_ypos);
3717 AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
3721 case ED_CTRL_ID_SCROLL_RIGHT:
3722 if (level_xpos <= lev_fieldx - ED_FIELDX)
3724 int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL;
3725 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3726 struct GadgetScrollbar *gs = &gi->scrollbar;
3728 if (lev_fieldx < ED_FIELDX - 2)
3732 if (level_xpos > lev_fieldx - ED_FIELDX + 1)
3733 level_xpos = lev_fieldx - ED_FIELDX + 1;
3735 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3737 DrawMiniLevel(level_xpos, level_ypos);
3739 AdjustScrollbar(gi, gs->items_max, level_xpos + 1);
3743 case ED_CTRL_ID_SCROLL_UP:
3744 if (level_ypos >= 0)
3746 int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
3747 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3748 struct GadgetScrollbar *gs = &gi->scrollbar;
3750 if (lev_fieldy < ED_FIELDY - 2)
3754 if (level_ypos < -1)
3757 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3759 DrawMiniLevel(level_xpos, level_ypos);
3761 AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
3765 case ED_CTRL_ID_SCROLL_DOWN:
3766 if (level_ypos <= lev_fieldy - ED_FIELDY)
3768 int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL;
3769 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3770 struct GadgetScrollbar *gs = &gi->scrollbar;
3772 if (lev_fieldy < ED_FIELDY - 2)
3776 if (level_ypos > lev_fieldy - ED_FIELDY + 1)
3777 level_ypos = lev_fieldy - ED_FIELDY + 1;
3779 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3781 DrawMiniLevel(level_xpos, level_ypos);
3783 AdjustScrollbar(gi, gs->items_max, level_ypos + 1);
3787 case ED_CTRL_ID_SCROLL_HORIZONTAL:
3788 level_xpos = gi->event.item_position - 1;
3789 DrawMiniLevel(level_xpos, level_ypos);
3792 case ED_CTRL_ID_SCROLL_VERTICAL:
3793 level_ypos = gi->event.item_position - 1;
3794 DrawMiniLevel(level_xpos, level_ypos);
3797 case ED_CTRL_ID_WRAP_LEFT:
3798 WrapLevel(-step, 0);
3801 case ED_CTRL_ID_WRAP_RIGHT:
3805 case ED_CTRL_ID_WRAP_UP:
3806 WrapLevel(0, -step);
3809 case ED_CTRL_ID_WRAP_DOWN:
3813 case ED_CTRL_ID_SINGLE_ITEMS:
3814 case ED_CTRL_ID_CONNECTED_ITEMS:
3815 case ED_CTRL_ID_LINE:
3816 case ED_CTRL_ID_ARC:
3817 case ED_CTRL_ID_TEXT:
3818 case ED_CTRL_ID_RECTANGLE:
3819 case ED_CTRL_ID_FILLED_BOX:
3820 case ED_CTRL_ID_FLOOD_FILL:
3821 case ED_CTRL_ID_GRAB_BRUSH:
3822 case ED_CTRL_ID_PICK_ELEMENT:
3823 last_drawing_function = drawing_function;
3824 drawing_function = id;
3825 draw_with_brush = FALSE;
3828 case ED_CTRL_ID_RANDOM_PLACEMENT:
3829 RandomPlacement(button);
3832 case ED_CTRL_ID_PROPERTIES:
3833 if (edit_mode != ED_MODE_PROPERTIES)
3835 properties_element = new_element;
3836 DrawPropertiesWindow();
3837 edit_mode = ED_MODE_PROPERTIES;
3841 DrawDrawingWindow();
3842 edit_mode = ED_MODE_DRAWING;
3846 case ED_CTRL_ID_UNDO:
3847 if (undo_buffer_steps == 0)
3849 Request("Undo buffer empty !", REQ_CONFIRM);
3853 undo_buffer_position =
3854 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3855 undo_buffer_steps--;
3857 for(x=0; x<lev_fieldx; x++)
3858 for(y=0; y<lev_fieldy; y++)
3859 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3860 DrawMiniLevel(level_xpos,level_ypos);
3863 case ED_CTRL_ID_INFO:
3864 if (edit_mode != ED_MODE_INFO)
3866 DrawLevelInfoWindow();
3867 edit_mode = ED_MODE_INFO;
3871 DrawDrawingWindow();
3872 edit_mode = ED_MODE_DRAWING;
3876 case ED_CTRL_ID_CLEAR:
3877 for(x=0; x<MAX_LEV_FIELDX; x++)
3878 for(y=0; y<MAX_LEV_FIELDY; y++)
3879 Feld[x][y] = new_element3;
3880 CopyLevelToUndoBuffer(ED_CTRL_ID_CLEAR);
3882 DrawMiniLevel(level_xpos, level_ypos);
3885 case ED_CTRL_ID_SAVE:
3886 if (leveldir[leveldir_nr].readonly)
3888 Request("This level is read only !", REQ_CONFIRM);
3892 for(y=0; y<lev_fieldy; y++)
3893 for(x=0; x<lev_fieldx; x++)
3894 if (Feld[x][y] != Ur[x][y])
3895 level_changed = TRUE;
3897 if (0 && !level_changed)
3899 Request("Level has not changed !", REQ_CONFIRM);
3903 for(y=0; y<lev_fieldy; y++)
3904 for(x=0; x<lev_fieldx; x++)
3905 if (Feld[x][y] == EL_SPIELFIGUR ||
3906 Feld[x][y] == EL_SPIELER1 ||
3907 Feld[x][y] == EL_SP_MURPHY)
3908 player_present = TRUE;
3910 if (!player_present)
3911 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3914 if (Request("Save this level and kill the old ?", REQ_ASK))
3916 for(x=0; x<lev_fieldx; x++)
3917 for(y=0; y<lev_fieldy; y++)
3918 Ur[x][y] = Feld[x][y];
3919 SaveLevel(level_nr);
3924 case ED_CTRL_ID_TEST:
3925 for(y=0; y<lev_fieldy; y++)
3926 for(x=0; x<lev_fieldx; x++)
3927 if (Feld[x][y] == EL_SPIELFIGUR ||
3928 Feld[x][y] == EL_SPIELER1 ||
3929 Feld[x][y] == EL_SP_MURPHY)
3930 player_present = TRUE;
3932 if (!player_present)
3933 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3936 for(x=0; x<lev_fieldx; x++)
3937 for(y=0; y<lev_fieldy; y++)
3938 FieldBackup[x][y] = Ur[x][y];
3940 for(x=0; x<lev_fieldx; x++)
3941 for(y=0; y<lev_fieldy; y++)
3942 Ur[x][y] = Feld[x][y];
3944 UnmapLevelEditorGadgets();
3946 /* draw smaller door */
3947 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3948 DOOR_GFX_PAGEX7, 64,
3951 redraw_mask |= REDRAW_ALL;
3953 CloseDoor(DOOR_CLOSE_ALL);
3955 DrawCompleteVideoDisplay();
3957 if (setup.autorecord)
3958 TapeStartRecording();
3960 level_editor_test_game = TRUE;
3961 game_status = PLAYING;
3967 case ED_CTRL_ID_EXIT:
3968 for(y=0; y<lev_fieldy; y++)
3969 for(x=0; x<lev_fieldx; x++)
3970 if (Feld[x][y] != Ur[x][y])
3971 level_changed = TRUE;
3973 if (!level_changed ||
3974 Request("Level has changed! Exit without saving ?",
3975 REQ_ASK | REQ_STAY_OPEN))
3977 CloseDoor(DOOR_CLOSE_1);
3980 CloseDoor(DOOR_CLOSE_ALL);
3983 /* draw smaller door */
3984 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3985 DOOR_GFX_PAGEX7, 64,
3988 redraw_mask |= REDRAW_ALL;
3990 game_status = MAINMENU;
3995 CloseDoor(DOOR_CLOSE_1);
3996 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3997 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3998 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3999 OpenDoor(DOOR_OPEN_1);
4005 if (gi->event.type == GD_EVENT_PRESSED)
4006 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
4007 else if (gi->event.type == GD_EVENT_RELEASED)
4008 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
4009 else if (gi->event.type == GD_EVENT_MOVING)
4010 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
4012 printf("default: HandleControlButtons: ?\n");
4018 void HandleLevelEditorKeyInput(KeySym key)
4020 if (edit_mode == ED_MODE_DRAWING)
4022 char letter = getCharFromKeySym(key);
4024 if (drawing_function == ED_CTRL_ID_TEXT)
4027 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4028 else if (key == XK_Delete || key == XK_BackSpace)
4029 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4030 else if (key == XK_Return)
4031 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4033 else if (button_status == MB_RELEASED)
4040 id = ED_CTRL_ID_SCROLL_LEFT;
4043 id = ED_CTRL_ID_SCROLL_RIGHT;
4046 id = ED_CTRL_ID_SCROLL_UP;
4049 id = ED_CTRL_ID_SCROLL_DOWN;
4053 id = ED_CTRL_ID_NONE;
4057 if (id != ED_CTRL_ID_NONE)
4058 ClickOnGadget(level_editor_gadget[id]);
4059 else if (letter == '.')
4060 ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]);
4062 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4063 if (letter && letter == control_info[i].shortcut)
4064 ClickOnGadget(level_editor_gadget[i]);
4069 void ClearEditorGadgetInfoText()
4071 XFillRectangle(display, drawto, gc,
4072 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4073 redraw_mask |= REDRAW_FIELD;
4076 void HandleEditorGadgetInfoText(void *ptr)
4078 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4079 char infotext[MAX_INFOTEXT_LEN + 1];
4082 ClearEditorGadgetInfoText();
4084 /* misuse this function to delete brush cursor, if needed */
4085 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4086 DeleteBrushFromCursor();
4088 if (gi == NULL || gi->info_text == NULL)
4091 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4092 infotext[MAX_INFOTEXT_LEN] = '\0';
4094 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4096 int key = control_info[gi->custom_id].shortcut;
4100 sprintf(shortcut, " ('%s%c')",
4101 (key >= 'A' && key <= 'Z' ? "Shift-" :
4102 gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""),
4105 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4106 strcat(infotext, shortcut);
4110 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4113 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4115 static int start_lx, start_ly;
4117 int id = gi->custom_id;
4118 int sx = gi->event.x;
4119 int sy = gi->event.y;
4120 int lx = sx + level_xpos;
4121 int ly = sy + level_ypos;
4123 ClearEditorGadgetInfoText();
4125 if (id == ED_CTRL_ID_DRAWING_LEVEL)
4129 int min_sx = 0, min_sy = 0;
4130 int max_sx = gi->drawing.area_xsize - 1;
4131 int max_sy = gi->drawing.area_ysize - 1;
4132 int min_lx = 0, min_ly = 0;
4133 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4135 /* make sure to stay inside drawing area boundaries */
4136 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4137 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4139 /* get positions inside level field */
4140 lx = sx + level_xpos;
4141 ly = sy + level_ypos;
4143 /* make sure to stay inside level field boundaries */
4144 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4145 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4147 /* correct drawing area positions accordingly */
4148 sx = lx - level_xpos;
4149 sy = ly - level_ypos;
4152 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4154 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4156 if (gi->event.type == GD_EVENT_PRESSED)
4162 switch (drawing_function)
4164 case ED_CTRL_ID_SINGLE_ITEMS:
4165 infotext = "Drawing single items";
4167 case ED_CTRL_ID_CONNECTED_ITEMS:
4168 infotext = "Drawing connected items";
4170 case ED_CTRL_ID_LINE:
4171 infotext = "Drawing line";
4173 case ED_CTRL_ID_ARC:
4174 infotext = "Drawing arc";
4176 case ED_CTRL_ID_TEXT:
4177 infotext = "Setting text cursor";
4179 case ED_CTRL_ID_RECTANGLE:
4180 infotext = "Drawing rectangle";
4182 case ED_CTRL_ID_FILLED_BOX:
4183 infotext = "Drawing filled box";
4185 case ED_CTRL_ID_FLOOD_FILL:
4186 infotext = "Flood fill";
4188 case ED_CTRL_ID_GRAB_BRUSH:
4189 infotext = "Grabbing brush";
4191 case ED_CTRL_ID_PICK_ELEMENT:
4192 infotext = "Picking element";
4196 infotext = "Drawing position";
4200 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4201 "%s: %d, %d", infotext,
4202 ABS(lx - start_lx) + 1,
4203 ABS(ly - start_ly) + 1);
4206 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4207 "Level position: %d, %d", lx, ly);
4210 /* misuse this function to draw brush cursor, if needed */
4211 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4213 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4214 CopyBrushToCursor(sx, sy);
4216 DeleteBrushFromCursor();
4219 else if (id == ED_CTRL_ID_AMOEBA_CONTENT)
4220 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4223 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4224 "Cruncher %d content: %d, %d",
4225 id - ED_CTRL_ID_ELEM_CONTENT_0 + 1, sx, sy);