rnd-20051221-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY +           \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 89)
420
421 /* drawing area identifiers */
422 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 90)
423
424 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
425 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
426 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
427 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
428 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
429 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
430 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
431 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
432 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
433 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
434 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
435 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
436 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
437 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
438 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
441 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
442 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 18)
443 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 19)
444 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 20)
445 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 21)
446 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 22)
447 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
448 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24)
449 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 25)
450 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 26)
451
452 /* text input identifiers */
453 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 27)
454
455 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
456 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
457 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
458
459 /* text area identifiers */
460 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
461
462 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
463
464 /* selectbox identifiers */
465 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
466
467 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
468 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
469 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
470 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
471 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
472 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 5)
473 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 6)
474 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
475 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 8)
476 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
477 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 10)
478 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 11)
479 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 12)
480 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 13)
481 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
482 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
483 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 16)
484 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
485 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 18)
486 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 19)
487 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 20)
488 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 21)
489 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 22)
490 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 23)
491 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 24)
492 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 25)
493 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 26)
494 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 27)
495
496 /* textbutton identifiers */
497 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 28)
498
499 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
500 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
501 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
502 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
503 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
504 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
505 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
506 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
507
508 /* graphicbutton identifiers */
509 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
510
511 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
512 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
513 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
514 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
515
516 /* gadgets for scrolling of drawing area */
517 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
518
519 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
520 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
521 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
522 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
523 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
524 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
525
526 /* gadgets for scrolling element list */
527 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
528
529 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
530 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
531 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
532
533 /* checkbuttons/radiobuttons for level/element properties */
534 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
535
536 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
537 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
538 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
539 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
540 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
541 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
542 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
543 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
544 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
545 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 9)
546 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 10)
547 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
548 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 12)
549 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 13)
550 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 14)
551 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 15)
552 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 16)
553 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 17)
554 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
555 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 19)
556 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 20)
557 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 21)
558 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 22)
559 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 23)
560 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 24)
561 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 25)
562 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 26)
563 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 27)
564 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 28)
565 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 29)
566 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 30)
567 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 31)
568 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 32)
569 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 33)
570 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
571 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 35)
572 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 36)
573 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 37)
574 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 38)
575 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 39)
576 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 40)
577 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 41)
578 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 42)
579
580 /* gadgets for buttons in element list */
581 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 43)
582 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
583                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
584
585 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
586
587 /* radio button numbers */
588 #define RADIO_NR_NONE                   0
589 #define RADIO_NR_DRAWING_TOOLBOX        1
590 #define RADIO_NR_RANDOM_ELEMENTS        2
591
592 /* values for counter gadgets */
593 #define ED_COUNTER_ID_SELECT_LEVEL      0
594 #define ED_COUNTER_ID_LEVEL_XSIZE       1
595 #define ED_COUNTER_ID_LEVEL_YSIZE       2
596 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
597 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
598 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
599 #define ED_COUNTER_ID_LEVEL_RANDOM      6
600 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
601 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
602 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
603 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
604 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
605 #define ED_COUNTER_ID_ENVELOPE_XSIZE    12
606 #define ED_COUNTER_ID_ENVELOPE_YSIZE    13
607 #define ED_COUNTER_ID_CUSTOM_SCORE      14
608 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   15
609 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  16
610 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  17
611 #define ED_COUNTER_ID_PUSH_DELAY_FIX    18
612 #define ED_COUNTER_ID_PUSH_DELAY_RND    19
613 #define ED_COUNTER_ID_DROP_DELAY_FIX    20
614 #define ED_COUNTER_ID_DROP_DELAY_RND    21
615 #define ED_COUNTER_ID_MOVE_DELAY_FIX    22
616 #define ED_COUNTER_ID_MOVE_DELAY_RND    23
617 #define ED_COUNTER_ID_EXPLOSION_DELAY   24
618 #define ED_COUNTER_ID_IGNITION_DELAY    25
619 #define ED_COUNTER_ID_GROUP_CONTENT     26
620 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  27
621 #define ED_COUNTER_ID_CHANGE_DELAY_RND  28
622 #define ED_COUNTER_ID_CHANGE_CONT_RND   29
623
624 #define ED_NUM_COUNTERBUTTONS           30
625
626 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
627 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
628
629 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
630 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
631 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
632 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
633 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
634 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
635
636 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
637 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
638
639 /* values for scrollbutton gadgets */
640 #define ED_SCROLLBUTTON_ID_AREA_UP      0
641 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
642 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
643 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
644 #define ED_SCROLLBUTTON_ID_LIST_UP      4
645 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
646
647 #define ED_NUM_SCROLLBUTTONS            6
648
649 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
650 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
651
652 /* values for scrollbar gadgets */
653 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
654 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
655 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
656
657 #define ED_NUM_SCROLLBARS               3
658
659 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
660 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
661
662 /* values for text input gadgets */
663 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
664 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
665 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
666
667 #define ED_NUM_TEXTINPUT                3
668
669 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
670 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
671
672 /* values for text area gadgets */
673 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
674
675 #define ED_NUM_TEXTAREAS                        1
676
677 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
678 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
679
680 /* values for selectbox gadgets */
681 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
682 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
683 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
684 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      3
685 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     4
686 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
687 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
688 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   7
689 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     8
690 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   9
691 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    10
692 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  11
693 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    12
694 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    13
695 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       14
696 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   15
697 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       16
698 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    17
699 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     18
700 #define ED_SELECTBOX_ID_CHANGE_SIDE             19
701 #define ED_SELECTBOX_ID_CHANGE_PLAYER           20
702 #define ED_SELECTBOX_ID_CHANGE_PAGE             21
703 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     22
704 #define ED_SELECTBOX_ID_ACTION_TYPE             23
705 #define ED_SELECTBOX_ID_ACTION_MODE             24
706 #define ED_SELECTBOX_ID_ACTION_ARG              25
707 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      26
708 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       27
709
710 #define ED_NUM_SELECTBOX                        28
711
712 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
713 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
714
715 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
716 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
717 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
718 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
719 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
720 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
721
722 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
723 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
724
725 /* values for textbutton gadgets */
726 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
727 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
728 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
729 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
730 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
731 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
732 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
733 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
734
735 #define ED_NUM_TEXTBUTTONS                      8
736
737 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
738 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
739
740 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
741 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
742
743 /* values for graphicbutton gadgets */
744 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
745 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
746 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
747 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
748
749 #define ED_NUM_GRAPHICBUTTONS                   4
750
751 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
752 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
753
754 /* values for checkbutton gadgets */
755 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
756 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
757 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
758 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
759 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
760 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
761 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    6
762 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          7
763 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      8
764 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      9
765 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   10
766 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    11
767 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  12
768 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    13
769 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    14
770 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     15
771 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    16
772 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   17
773 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     18
774 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 19
775 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 20
776 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 21
777 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 22
778 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       23
779 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       24
780 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      25
781 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       26
782 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         27
783 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    28
784 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   29
785 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  30
786 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 31
787 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     32
788 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          33
789 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  34
790 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   35
791 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  36
792 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    37
793 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  38
794 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     39
795 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     40
796
797 #define ED_NUM_CHECKBUTTONS                     41
798
799 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
800 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
801
802 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
803 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
804 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
805 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
806 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
807 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
808
809 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
810 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
811
812 /* values for radiobutton gadgets */
813 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
814 #define ED_RADIOBUTTON_ID_QUANTITY      1
815
816 #define ED_NUM_RADIOBUTTONS             2
817
818 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
819 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
820
821 /* values for drawing area gadgets */
822 #define ED_DRAWING_ID_DRAWING_LEVEL             0
823 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
824 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
825 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
826 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
827 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
828 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
829 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
830 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
831 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
832 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
833 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
834 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
835 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
836 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
837 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
838 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
839 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
840 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            18
841 #define ED_DRAWING_ID_CUSTOM_CONTENT            19
842 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         20
843 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         21
844 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      22
845 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     23
846 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     24
847 #define ED_DRAWING_ID_GROUP_CONTENT             25
848 #define ED_DRAWING_ID_RANDOM_BACKGROUND         26
849
850 #define ED_NUM_DRAWING_AREAS                    27
851
852
853 /*
854   -----------------------------------------------------------------------------
855   some internally used definitions
856   -----------------------------------------------------------------------------
857 */
858
859 /* values for CopyLevelToUndoBuffer() */
860 #define UNDO_IMMEDIATE                  0
861 #define UNDO_ACCUMULATE                 1
862
863 /* values for scrollbars */
864 #define ED_SCROLL_NO                    0
865 #define ED_SCROLL_LEFT                  1
866 #define ED_SCROLL_RIGHT                 2
867 #define ED_SCROLL_UP                    4
868 #define ED_SCROLL_DOWN                  8
869
870 /* screens in the level editor */
871 #define ED_MODE_DRAWING                 0
872 #define ED_MODE_INFO                    1
873 #define ED_MODE_PROPERTIES              2
874
875 /* sub-screens in the element properties section */
876 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
877 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
878 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
879 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
880 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
881
882 /* how many steps can be cancelled */
883 #define NUM_UNDO_STEPS                  (10 + 1)
884
885 /* values for elements with score for certain actions */
886 #define MIN_SCORE                       0
887 #define MAX_SCORE                       255
888
889 /* values for elements with count for collecting */
890 #define MIN_COLLECT_COUNT               0
891 #define MAX_COLLECT_COUNT               255
892
893 /* values for random placement */
894 #define RANDOM_USE_PERCENTAGE           0
895 #define RANDOM_USE_QUANTITY             1
896
897 /* maximal size of level editor drawing area */
898 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
899 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
900
901
902 /*
903   -----------------------------------------------------------------------------
904   some internally used data structure definitions
905   -----------------------------------------------------------------------------
906 */
907
908 static struct
909 {
910   char shortcut;
911   char *text;
912 } control_info[ED_NUM_CTRL_BUTTONS] =
913 {
914   /* note: some additional characters are already reserved for "cheat mode"
915      shortcuts (":XYZ" style) -- for details, see "events.c" */
916
917   { 's',        "draw single items"                     },
918   { 'd',        "draw connected items"                  },
919   { 'l',        "draw lines"                            },
920   { 'a',        "draw arcs"                             },
921   { 'r',        "draw outline rectangles"               },
922   { 'R',        "draw filled rectangles"                },
923   { '\0',       "wrap (rotate) level up"                },
924   { 't',        "enter text elements"                   },
925   { 'f',        "flood fill"                            },
926   { '\0',       "wrap (rotate) level left"              },
927   { '?',        "properties of drawing element"         },
928   { '\0',       "wrap (rotate) level right"             },
929   { '\0',       "random element placement"              },
930   { 'b',        "grab brush"                            },
931   { '\0',       "wrap (rotate) level down"              },
932   { ',',        "pick drawing element"                  },
933
934   { 'U',        "undo last operation"                   },
935   { 'I',        "level properties"                      },
936   { 'S',        "save level"                            },
937   { 'C',        "clear level"                           },
938   { 'T',        "test level"                            },
939   { 'E',        "exit level editor"                     },
940
941   { '\0',       "copy settings from other element"      },
942   { '\0',       "copy settings to other element"        },
943   { '\0',       "exchange element with other element"   },
944
945   { '\0',       "copy settings from this element"       },
946   { '\0',       "paste settings to this element"        },
947 };
948
949 static int random_placement_value = 10;
950 static int random_placement_method = RANDOM_USE_QUANTITY;
951 static int random_placement_background_element = EL_SAND;
952 static boolean random_placement_background_restricted = FALSE;
953 static boolean stick_element_properties_window = FALSE;
954 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
955 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
956 static struct ElementChangeInfo custom_element_change;
957 static struct ElementGroupInfo group_element_info;
958 static struct ElementInfo custom_element;
959
960 static struct
961 {
962   int x, y;
963   int min_value, max_value;
964   int gadget_id_down, gadget_id_up;
965   int gadget_id_text;
966   int gadget_id_align;
967   int *value;
968   char *text_above, *text_left, *text_right;
969 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
970 {
971   /* ---------- current level number --------------------------------------- */
972
973   {
974     DX + 5 - SX,                        DY + 3 - SY,
975     1,                                  100,
976     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
977     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
978     &level_nr,
979     NULL,                               NULL, NULL
980   },
981
982   /* ---------- level and editor settings ---------------------------------- */
983
984   {
985     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
986     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
987     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
988     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
989     &level.fieldx,
990     "playfield size:",                  NULL, "width",
991   },
992   {
993     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
994     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
995     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
996     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
997     &level.fieldy,
998     NULL,                               " ", "height",
999   },
1000   {
1001     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1002     0,                                  999,
1003     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1004     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1005     &level.gems_needed,
1006     NULL, "number of gems to collect:", NULL
1007   },
1008   {
1009     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1010     0,                                  9999,
1011     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1012     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1013     &level.time,
1014     "time or step limit to solve level:", NULL, NULL
1015   },
1016   {
1017     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1018     0,                                  255,
1019     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1020     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1021     &level.score[SC_TIME_BONUS],
1022     "score for each 10 sec/steps left:", NULL, NULL
1023   },
1024   {
1025     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1026     1,                                  100,
1027     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1028     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1029     &random_placement_value,
1030     "random element placement:",        NULL, "in"
1031   },
1032
1033   /* ---------- element settings: configure (various elements) ------------- */
1034
1035   {
1036     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1037     MIN_SCORE,                          MAX_SCORE,
1038     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1039     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1040     NULL,                               /* will be set when used */
1041     NULL,                               NULL, NULL
1042   },
1043   {
1044     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1045     MIN_SCORE,                          MAX_SCORE,
1046     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1047     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1048     NULL,                               /* will be set when used */
1049     NULL,                               NULL, NULL
1050   },
1051   {
1052     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1053     MIN_SCORE,                          MAX_SCORE,
1054     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1055     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1056     NULL,                               /* will be set when used */
1057     NULL,                               NULL, NULL
1058   },
1059   {
1060     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1061     MIN_SCORE,                          MAX_SCORE,
1062     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1063     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1064     NULL,                               /* will be set when used */
1065     NULL,                               NULL, NULL
1066   },
1067   {
1068     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1069     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1070     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1071     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1072     &level.num_yamyam_contents,
1073     NULL,                               NULL, "number of content areas"
1074   },
1075   {
1076     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1077     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1078     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1079     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1080     NULL,
1081     NULL,                               NULL, "width",
1082   },
1083   {
1084     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1085     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1086     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1087     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1088     NULL,
1089     NULL,                               " ", "height",
1090   },
1091
1092   /* ---------- element settings: configure 1 (custom elements) ------------ */
1093
1094   {
1095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1096     MIN_SCORE,                          MAX_SCORE,
1097     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1098     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1099     &custom_element.collect_score_initial,
1100     NULL,                               "CE score", " "
1101   },
1102   {
1103     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1104     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1105     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1106     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1107     &custom_element.collect_count_initial,
1108     NULL,                               "CE count", NULL
1109   },
1110   {
1111     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1112     0,                                  9999,
1113     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1114     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1115     &custom_element.ce_value_fixed_initial,
1116     NULL,                               "CE value", NULL
1117   },
1118   {
1119     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1120     0,                                  9999,
1121     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1122     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1123     &custom_element.ce_value_random_initial,
1124     NULL,                               "+random", NULL
1125   },
1126   {
1127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1128     0,                                  255,
1129     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1130     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1131     &custom_element.push_delay_fixed,
1132     NULL,                               "push delay", NULL
1133   },
1134   {
1135     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1136     0,                                  255,
1137     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1138     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1139     &custom_element.push_delay_random,
1140     NULL,                               "+random", NULL
1141   },
1142   {
1143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1144     0,                                  255,
1145     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1146     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1147     &custom_element.drop_delay_fixed,
1148     NULL,                               "drop delay", NULL
1149   },
1150   {
1151     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1152     0,                                  255,
1153     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1154     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1155     &custom_element.drop_delay_random,
1156     NULL,                               "+random", NULL
1157   },
1158
1159   /* ---------- element settings: configure 2 (custom elements) ------------ */
1160
1161   {
1162     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1163     0,                                  999,
1164     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1165     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1166     &custom_element.move_delay_fixed,
1167     NULL,                               "move delay", NULL
1168   },
1169   {
1170     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1171     0,                                  999,
1172     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1173     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1174     &custom_element.move_delay_random,
1175     NULL,                               "+random", NULL
1176   },
1177   {
1178     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1179     0,                                  255,
1180     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1181     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1182     &custom_element.explosion_delay,
1183     NULL,                               "explosion delay", NULL
1184   },
1185   {
1186     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1187     0,                                  255,
1188     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1189     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1190     &custom_element.ignition_delay,
1191     NULL,                               "ignition delay", "(by fire)"
1192   },
1193
1194   /* ---------- element settings: configure (group elements) --------------- */
1195
1196   {
1197     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1198     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1199     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1200     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1201     &group_element_info.num_elements,
1202     NULL,                               NULL, "number of elements in group"
1203   },
1204
1205   /* ---------- element settings: advanced (custom elements) --------------- */
1206
1207   {
1208     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1209     0,                                  999,
1210     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1211     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1212     &custom_element_change.delay_fixed,
1213     NULL,                               "CE delay", NULL,
1214   },
1215   {
1216     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1217     0,                                  999,
1218     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1219     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1220     &custom_element_change.delay_random,
1221     NULL,                               "+random", NULL
1222   },
1223   {
1224     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1225     0,                                  100,
1226     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1227     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1228     &custom_element_change.random_percentage,
1229     NULL,                               "use random replace:", "%"
1230   },
1231 };
1232
1233 static struct
1234 {
1235   int x, y;
1236   int gadget_id;
1237   int size;
1238   char *value;
1239   char *text_above, *infotext;
1240 } textinput_info[ED_NUM_TEXTINPUT] =
1241 {
1242   {
1243     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1244     GADGET_ID_LEVEL_NAME,
1245     MAX_LEVEL_NAME_LEN,
1246     level.name,
1247     "Title:", "Title"
1248   },
1249   {
1250     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1251     GADGET_ID_LEVEL_AUTHOR,
1252     MAX_LEVEL_AUTHOR_LEN,
1253     level.author,
1254     "Author:", "Author"
1255   },
1256   {
1257     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1258     GADGET_ID_ELEMENT_NAME,
1259     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1260     custom_element.description,
1261     NULL, "Element name"
1262   }
1263 };
1264
1265 static struct
1266 {
1267   int x, y;
1268   int gadget_id;
1269   int xsize, ysize;
1270   char *value;
1271   char *text_above, *infotext;
1272 } textarea_info[ED_NUM_TEXTAREAS] =
1273 {
1274   {
1275     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1276     GADGET_ID_ENVELOPE_INFO,
1277     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1278     NULL,
1279     "Envelope Info:", "Envelope Info"
1280   }
1281 };
1282
1283 static struct ValueTextInfo options_time_or_steps[] =
1284 {
1285   { 0,                          "seconds"                       },
1286   { 1,                          "steps"                         },
1287
1288   { -1,                         NULL                            }
1289 };
1290
1291 static struct ValueTextInfo options_game_engine_type[] =
1292 {
1293   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1294   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1295
1296   { -1,                         NULL                            }
1297 };
1298
1299 static struct ValueTextInfo options_wind_direction[] =
1300 {
1301   { MV_START_NONE,              "none"                          },
1302   { MV_START_LEFT,              "left"                          },
1303   { MV_START_RIGHT,             "right"                         },
1304   { MV_START_UP,                "up"                            },
1305   { MV_START_DOWN,              "down"                          },
1306
1307   { -1,                         NULL                            }
1308 };
1309
1310 static struct ValueTextInfo options_access_type[] =
1311 {
1312   { EP_WALKABLE,                "walkable"                      },
1313   { EP_PASSABLE,                "passable"                      },
1314
1315   { -1,                         NULL                            }
1316 };
1317
1318 static struct ValueTextInfo options_access_layer[] =
1319 {
1320   { EP_ACCESSIBLE_OVER,         "over"                          },
1321   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1322   { EP_ACCESSIBLE_UNDER,        "under"                         },
1323
1324   { -1,                         NULL                            }
1325 };
1326
1327 static struct ValueTextInfo options_access_protected[] =
1328 {
1329   { 0,                          "unprotected"                   },
1330   { 1,                          "protected"                     },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_access_direction[] =
1336 {
1337   { MV_NO_DIRECTION,            "no direction"                  },
1338   { MV_LEFT,                    "left"                          },
1339   { MV_RIGHT,                   "right"                         },
1340   { MV_UP,                      "up"                            },
1341   { MV_DOWN,                    "down"                          },
1342   { MV_LEFT  | MV_UP,           "left + up"                     },
1343   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1344   { MV_RIGHT | MV_UP,           "right + up"                    },
1345   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1346   { MV_HORIZONTAL,              "horizontal"                    },
1347   { MV_VERTICAL,                "vertical"                      },
1348   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1349   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1350   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1351   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1352   { MV_ALL_DIRECTIONS,          "all directions"                },
1353
1354   { -1,                         NULL                            }
1355 };
1356
1357 static struct ValueTextInfo options_walk_to_action[] =
1358 {
1359   { EP_DIGGABLE,                "diggable"                      },
1360   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1361   { EP_DROPPABLE,               "collectible & droppable"       },
1362   { EP_THROWABLE,               "collectible & throwable"       },
1363   { EP_PUSHABLE,                "pushable"                      },
1364
1365   { -1,                         NULL                            }
1366 };
1367
1368 static struct ValueTextInfo options_move_pattern[] =
1369 {
1370   { MV_LEFT,                    "left"                          },
1371   { MV_RIGHT,                   "right"                         },
1372   { MV_UP,                      "up"                            },
1373   { MV_DOWN,                    "down"                          },
1374   { MV_HORIZONTAL,              "horizontal"                    },
1375   { MV_VERTICAL,                "vertical"                      },
1376   { MV_ALL_DIRECTIONS,          "all directions"                },
1377   { MV_WIND_DIRECTION,          "wind direction"                },
1378   { MV_TOWARDS_PLAYER,          "towards player"                },
1379   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1380   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1381   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1382   { MV_TURNING_LEFT,            "turning left"                  },
1383   { MV_TURNING_RIGHT,           "turning right"                 },
1384   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1385   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1386   { MV_TURNING_RANDOM,          "turning random"                },
1387   { MV_MAZE_RUNNER,             "maze runner style"             },
1388   { MV_MAZE_HUNTER,             "maze hunter style"             },
1389   { MV_WHEN_PUSHED,             "when pushed"                   },
1390   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1391
1392   { -1,                         NULL                            }
1393 };
1394
1395 static struct ValueTextInfo options_move_direction[] =
1396 {
1397   { MV_START_AUTOMATIC,         "automatic"                     },
1398   { MV_START_LEFT,              "left"                          },
1399   { MV_START_RIGHT,             "right"                         },
1400   { MV_START_UP,                "up"                            },
1401   { MV_START_DOWN,              "down"                          },
1402   { MV_START_RANDOM,            "random"                        },
1403   { MV_START_PREVIOUS,          "previous"                      },
1404
1405   { -1,                         NULL                            }
1406 };
1407
1408 static struct ValueTextInfo options_move_stepsize[] =
1409 {
1410   { 0,                          "not moving"                    },
1411   { 1,                          "very slow"                     },
1412   { 2,                          "slow"                          },
1413   { 4,                          "normal"                        },
1414   { 8,                          "fast"                          },
1415   { 16,                         "very fast"                     },
1416   { 32,                         "even faster"                   },
1417
1418   { -1,                         NULL                            }
1419 };
1420
1421 static struct ValueTextInfo options_move_leave_type[] =
1422 {
1423   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1424   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1425
1426   { -1,                         NULL                            }
1427 };
1428
1429 static struct ValueTextInfo options_smash_targets[] =
1430 {
1431   { EP_CAN_SMASH_PLAYER,        "player"                        },
1432 #if 0
1433   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1434 #endif
1435   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1436
1437   { -1,                         NULL                            }
1438 };
1439
1440 static struct ValueTextInfo options_slippery_type[] =
1441 {
1442   { SLIPPERY_ANY_RANDOM,        "random"                        },
1443   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1444   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1445   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1446   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1447
1448   { -1,                         NULL                            }
1449 };
1450
1451 static struct ValueTextInfo options_deadliness[] =
1452 {
1453   { EP_DONT_RUN_INTO,           "running into"                  },
1454   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1455   { EP_DONT_TOUCH,              "touching"                      },
1456
1457   { -1,                         NULL                            }
1458 };
1459
1460 static struct ValueTextInfo options_explosion_type[] =
1461 {
1462   { EXPLODES_3X3,               "3x3"                           },
1463   { EXPLODES_CROSS,             "3+3"                           },
1464   { EXPLODES_1X1,               "1x1"                           },
1465
1466   { -1,                         NULL                            }
1467 };
1468
1469 static struct ValueTextInfo options_time_units[] =
1470 {
1471   { 1,                          "frames"                        },
1472   { FRAMES_PER_SECOND,          "seconds"                       },
1473
1474   { -1,                         NULL                            }
1475 };
1476
1477 static struct ValueTextInfo options_change_direct_action[] =
1478 {
1479   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1480   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1481   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1482   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1483   { CE_LEFT_BY_PLAYER,          "left by player"                },
1484   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1485   { CE_SWITCHED,                "switched"                      },
1486   { CE_HITTING_SOMETHING,       "hitting something"             },
1487   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1488 #if 0
1489   { CE_BLOCKED,                 "blocked"                       },
1490 #endif
1491   { CE_IMPACT,                  "impact (on something)"         },
1492   { CE_SMASHED,                 "smashed (from above)"          },
1493   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1494
1495   { -1,                         NULL                            }
1496 };
1497
1498 static struct ValueTextInfo options_change_other_action[] =
1499 {
1500   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1501   { CE_PLAYER_PRESSES_X,        "player presses"                },
1502   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1503   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1504   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1505   { CE_PLAYER_DIGS_X,           "player digs"                   },
1506   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1507   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1508   { CE_TOUCHING_X,              "touching"                      },
1509   { CE_HITTING_X,               "hitting"                       },
1510   { CE_HIT_BY_X,                "hit by"                        },
1511   { CE_SWITCH_OF_X,             "switch of"                     },
1512   { CE_CHANGE_OF_X,             "change by page of"             },
1513   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1514   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1515
1516   { -1,                         NULL                            }
1517 };
1518
1519 static struct ValueTextInfo options_change_trigger_side[] =
1520 {
1521   { CH_SIDE_LEFT,               "left"                          },
1522   { CH_SIDE_RIGHT,              "right"                         },
1523   { CH_SIDE_TOP,                "top"                           },
1524   { CH_SIDE_BOTTOM,             "bottom"                        },
1525   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1526   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1527   { CH_SIDE_ANY,                "any"                           },
1528
1529   { -1,                         NULL                            }
1530 };
1531
1532 static struct ValueTextInfo options_change_trigger_player[] =
1533 {
1534   { CH_PLAYER_1,                "1"                             },
1535   { CH_PLAYER_2,                "2"                             },
1536   { CH_PLAYER_3,                "3"                             },
1537   { CH_PLAYER_4,                "4"                             },
1538   { CH_PLAYER_ANY,              "any"                           },
1539
1540   { -1,                         NULL                            }
1541 };
1542
1543 static struct ValueTextInfo options_change_trigger_page[] =
1544 {
1545   { (1 << 0),                   "1"                             },
1546   { (1 << 1),                   "2"                             },
1547   { (1 << 2),                   "3"                             },
1548   { (1 << 3),                   "4"                             },
1549   { (1 << 4),                   "5"                             },
1550   { (1 << 5),                   "6"                             },
1551   { (1 << 6),                   "7"                             },
1552   { (1 << 7),                   "8"                             },
1553   { (1 << 8),                   "9"                             },
1554   { (1 << 9),                   "10"                            },
1555   { (1 << 10),                  "11"                            },
1556   { (1 << 11),                  "12"                            },
1557   { (1 << 12),                  "13"                            },
1558   { (1 << 13),                  "14"                            },
1559   { (1 << 14),                  "15"                            },
1560   { (1 << 15),                  "16"                            },
1561   { (1 << 16),                  "17"                            },
1562   { (1 << 17),                  "18"                            },
1563   { (1 << 18),                  "19"                            },
1564   { (1 << 19),                  "20"                            },
1565   { (1 << 20),                  "21"                            },
1566   { (1 << 21),                  "22"                            },
1567   { (1 << 22),                  "23"                            },
1568   { (1 << 23),                  "24"                            },
1569   { (1 << 24),                  "25"                            },
1570   { (1 << 25),                  "26"                            },
1571   { (1 << 26),                  "27"                            },
1572   { (1 << 27),                  "28"                            },
1573   { (1 << 28),                  "29"                            },
1574   { (1 << 29),                  "30"                            },
1575   { (1 << 30),                  "31"                            },
1576   { (1 << 31),                  "32"                            },
1577   { CH_PAGE_ANY,                "any"                           },
1578
1579   { -1,                         NULL                            }
1580 };
1581
1582 static struct ValueTextInfo options_change_replace_when[] =
1583 {
1584   { CP_WHEN_EMPTY,              "empty"                         },
1585   { CP_WHEN_WALKABLE,           "walkable"                      },
1586   { CP_WHEN_DIGGABLE,           "diggable"                      },
1587   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1588   { CP_WHEN_REMOVABLE,          "removable"                     },
1589   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1590
1591   { -1,                         NULL                            }
1592 };
1593
1594 static struct ValueTextInfo options_action_type[] =
1595 {
1596   { CA_NO_ACTION,               "no action"                     },
1597   { CA_EXIT_PLAYER,             "exit player"                   },
1598   { CA_KILL_PLAYER,             "kill player"                   },
1599   { CA_MOVE_PLAYER,             "move player"                   },
1600   { CA_RESTART_LEVEL,           "restart level"                 },
1601   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1602   { CA_SET_TIME,                "set level time"                },
1603   { CA_SET_GEMS,                "set needed gems"               },
1604   { CA_SET_SCORE,               "set level score"               },
1605   { CA_SET_KEYS,                "set player keys"               },
1606   { CA_SET_SPEED,               "set player speed"              },
1607   { CA_SET_GRAVITY,             "set gravity"                   },
1608   { CA_SET_WIND,                "set wind dir."                 },
1609   { CA_SET_CE_SCORE,            "set CE score"                  },
1610   { CA_SET_CE_VALUE,            "set CE value"                  },
1611 #if 0
1612   { CA_SET_DYNABOMB_NUMBER,     "set bomb number"               },
1613   { CA_SET_DYNABOMB_SIZE,       "set bomb size"                 },
1614   { CA_SET_DYNABOMB_POWER,      "set bomb power"                },
1615 #endif
1616
1617   { -1,                         NULL                            }
1618 };
1619
1620 static struct ValueTextInfo options_action_mode_none[] =
1621 {
1622   { CA_ARG_UNDEFINED,           " "                             },
1623
1624   { -1,                         NULL                            }
1625 };
1626
1627 static struct ValueTextInfo options_action_mode_assign[] =
1628 {
1629   { CA_MODE_SET,                "="                             },
1630
1631   { -1,                         NULL                            }
1632 };
1633
1634 static struct ValueTextInfo options_action_mode_add_remove[] =
1635 {
1636   { CA_MODE_ADD,                "+"                             },
1637   { CA_MODE_SUBTRACT,           "-"                             },
1638
1639   { -1,                         NULL                            }
1640 };
1641
1642 static struct ValueTextInfo options_action_mode_calculate[] =
1643 {
1644   { CA_MODE_SET,                "="                             },
1645   { CA_MODE_ADD,                "+"                             },
1646   { CA_MODE_SUBTRACT,           "-"                             },
1647   { CA_MODE_MULTIPLY,           "*"                             },
1648   { CA_MODE_DIVIDE,             "/"                             },
1649   { CA_MODE_MODULO,             "%"                             },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_action_arg_none[] =
1655 {
1656   { CA_ARG_UNDEFINED,           "         "                     },
1657
1658   { -1,                         NULL                            }
1659 };
1660
1661 static struct ValueTextInfo options_action_arg_player[] =
1662 {
1663   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1664   { CA_ARG_PLAYER_1,            "1"                             },
1665   { CA_ARG_PLAYER_2,            "2"                             },
1666   { CA_ARG_PLAYER_3,            "3"                             },
1667   { CA_ARG_PLAYER_4,            "4"                             },
1668   { CA_ARG_PLAYER_ANY,          "any"                           },
1669   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1670
1671   { -1,                         NULL                            }
1672 };
1673
1674 static struct ValueTextInfo options_action_arg_number[] =
1675 {
1676   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1677   { CA_ARG_0,                   "0"                             },
1678   { CA_ARG_1,                   "1"                             },
1679   { CA_ARG_2,                   "2"                             },
1680   { CA_ARG_3,                   "3"                             },
1681   { CA_ARG_4,                   "4"                             },
1682   { CA_ARG_5,                   "5"                             },
1683   { CA_ARG_10,                  "10"                            },
1684   { CA_ARG_100,                 "100"                           },
1685   { CA_ARG_1000,                "1000"                          },
1686   { CA_ARG_UNDEFINED,           " "                             },
1687   { CA_ARG_NUMBER_MIN,          "min"                           },
1688   { CA_ARG_NUMBER_MAX,          "max"                           },
1689   { CA_ARG_UNDEFINED,           " "                             },
1690   { CA_ARG_NUMBER_RESET,        "reset"                         },
1691   { CA_ARG_UNDEFINED,           " "                             },
1692   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1693   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1694   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1695   { CA_ARG_UNDEFINED,           " "                             },
1696   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1697   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1698   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1699   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1700   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_arg_key[] =
1706 {
1707   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1708   { CA_ARG_1,                   "1"                             },
1709   { CA_ARG_2,                   "2"                             },
1710   { CA_ARG_3,                   "3"                             },
1711   { CA_ARG_4,                   "4"                             },
1712   { CA_ARG_5,                   "5"                             },
1713   { CA_ARG_6,                   "6"                             },
1714   { CA_ARG_7,                   "7"                             },
1715   { CA_ARG_8,                   "8"                             },
1716   { CA_ARG_UNDEFINED,           " "                             },
1717   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1718   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1719   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1720
1721   { -1,                         NULL                            }
1722 };
1723
1724 static struct ValueTextInfo options_action_arg_envelope[] =
1725 {
1726   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1727   { CA_ARG_1,                   "1"                             },
1728   { CA_ARG_2,                   "2"                             },
1729   { CA_ARG_3,                   "3"                             },
1730   { CA_ARG_4,                   "4"                             },
1731   { CA_ARG_UNDEFINED,           " "                             },
1732   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1733   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1734   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_speed[] =
1740 {
1741   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1742   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1743   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1744   { CA_ARG_SPEED_SLOW,          "slow"                          },
1745   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1746   { CA_ARG_SPEED_FAST,          "fast"                          },
1747   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1748   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1749   { CA_ARG_UNDEFINED,           " "                             },
1750   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1751   { CA_ARG_SPEED_FASTER,        "faster"                        },
1752   { CA_ARG_UNDEFINED,           " "                             },
1753   { CA_ARG_SPEED_RESET,         "reset"                         },
1754
1755   { -1,                         NULL                            }
1756 };
1757
1758 static struct ValueTextInfo options_action_arg_gravity[] =
1759 {
1760   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1761   { CA_ARG_GRAVITY_ON,          "on"                            },
1762   { CA_ARG_GRAVITY_OFF,         "off"                           },
1763   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1764
1765   { -1,                         NULL                            }
1766 };
1767
1768 static struct ValueTextInfo options_action_arg_direction[] =
1769 {
1770   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1771   { CA_ARG_DIRECTION_NONE,      "none"                          },
1772   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1773   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1774   { CA_ARG_DIRECTION_UP,        "up"                            },
1775   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1776   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1777   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1778
1779   { -1,                         NULL                            }
1780 };
1781
1782 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1783 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1784 {
1785   { -1,                         NULL                            }
1786 };
1787
1788 static struct ValueTextInfo options_group_choice_mode[] =
1789 {
1790   { ANIM_RANDOM,                "random"                        },
1791   { ANIM_LOOP,                  "loop"                          },
1792   { ANIM_LINEAR,                "linear"                        },
1793   { ANIM_PINGPONG,              "pingpong"                      },
1794   { ANIM_PINGPONG2,             "pingpong 2"                    },
1795
1796   { -1,                         NULL                            }
1797 };
1798
1799 static struct ValueTextInfo *action_arg_modes[] =
1800 {
1801   options_action_mode_none,
1802   options_action_mode_assign,
1803   options_action_mode_add_remove,
1804   options_action_mode_calculate,
1805 };
1806
1807 static struct
1808 {
1809   int value;
1810   int mode;
1811   struct ValueTextInfo *options;
1812 }
1813 action_arg_options[] =
1814 {
1815   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1816   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1817   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1818   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1819   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1820   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1821   { CA_SET_TIME,                3,      options_action_arg_number,      },
1822   { CA_SET_GEMS,                3,      options_action_arg_number,      },
1823   { CA_SET_SCORE,               3,      options_action_arg_number,      },
1824   { CA_SET_KEYS,                2,      options_action_arg_key,         },
1825   { CA_SET_SPEED,               1,      options_action_arg_speed,       },
1826   { CA_SET_GRAVITY,             1,      options_action_arg_gravity,     },
1827   { CA_SET_WIND,                1,      options_action_arg_direction,   },
1828   { CA_SET_CE_SCORE,            3,      options_action_arg_number,      },
1829   { CA_SET_CE_VALUE,            3,      options_action_arg_number,      },
1830
1831   { -1,                         FALSE,  NULL                            }
1832 };
1833
1834 static struct
1835 {
1836   int x, y;
1837   int gadget_id;
1838   int gadget_id_align;
1839   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1840   struct ValueTextInfo *options;
1841   int *value;
1842   char *text_left, *text_right, *infotext;
1843 } selectbox_info[ED_NUM_SELECTBOX] =
1844 {
1845   /* ---------- level and editor settings ---------------------------------- */
1846
1847   {
1848     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1849     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1850     -1,
1851     options_time_or_steps,
1852     &level.use_step_counter,
1853     NULL, "(0 => no limit)",            "time or step limit"
1854   },
1855   {
1856     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1857     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1858     -1,
1859     options_game_engine_type,
1860     &level.game_engine_type,
1861     "game engine:", NULL,               "game engine"
1862   },
1863   {
1864     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1865     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1866     -1,
1867     options_wind_direction,
1868     &level.wind_direction_initial,
1869     "initial wind direction:", NULL,    "initial wind direction"
1870   },
1871
1872   /* ---------- element settings: configure (several elements) ------------- */
1873
1874   /* ---------- element settings: configure 1 (custom elements) ------------ */
1875
1876   {
1877     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1878     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1879     -1,
1880     options_access_type,
1881     &custom_element.access_type,
1882     NULL, NULL,                         "type of access to this field"
1883   },
1884   {
1885     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1886     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1887     -1,
1888     options_access_layer,
1889     &custom_element.access_layer,
1890     NULL, NULL,                         "layer of access for this field"
1891   },
1892   {
1893     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1894     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1895     -1,
1896     options_access_protected,
1897     &custom_element.access_protected,
1898     NULL, NULL,                         "protected access for this field"
1899   },
1900   {
1901     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1902     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1903     -1,
1904     options_access_direction,
1905     &custom_element.access_direction,
1906     "from", NULL,                       "access direction for this field"
1907   },
1908   {
1909     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1910     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1911     -1,
1912     options_walk_to_action,
1913     &custom_element.walk_to_action,
1914     NULL, NULL,                         "diggable/collectible/pushable"
1915   },
1916
1917   /* ---------- element settings: configure 2 (custom elements) ------------ */
1918
1919   {
1920     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1921     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1922     -1,
1923     options_move_pattern,
1924     &custom_element.move_pattern,
1925     "can move", NULL,                   "element move pattern"
1926   },
1927   {
1928     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
1929     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1930     -1,
1931     options_move_direction,
1932     &custom_element.move_direction_initial,
1933     "starts moving", NULL,              "initial element move direction"
1934   },
1935   {
1936     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1937     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1938     -1,
1939     options_move_stepsize,
1940     &custom_element.move_stepsize,
1941     "move/fall speed", NULL,            "speed of element movement"
1942   },
1943   {
1944     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1945     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1946     -1,
1947     options_move_leave_type,
1948     &custom_element.move_leave_type,
1949     "can dig:    can", ":",             "leave behind or change element"
1950   },
1951   {
1952     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1953     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1954     -1,
1955     options_smash_targets,
1956     &custom_element.smash_targets,
1957     "can smash", NULL,                  "elements that can be smashed"
1958   },
1959   {
1960     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1961     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1962     -1,
1963     options_slippery_type,
1964     &custom_element.slippery_type,
1965     "slippery", NULL,                   "where other elements fall down"
1966   },
1967   {
1968     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
1969     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1970     -1,
1971     options_deadliness,
1972     &custom_element.deadliness,
1973     "deadly when", NULL,                "deadliness of element"
1974   },
1975   {
1976     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
1977     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
1978     -1,
1979     options_explosion_type,
1980     &custom_element.explosion_type,
1981     "can explode", NULL,                "explosion type"
1982   },
1983
1984   /* ---------- element settings: advanced (custom elements) --------------- */
1985
1986   {
1987     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
1988     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1989     -1,
1990     options_time_units,
1991     &custom_element_change.delay_frames,
1992     "delay time given in", NULL,        "delay time units for change"
1993   },
1994   {
1995     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
1996     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1997     -1,
1998     options_change_direct_action,
1999     &custom_element_change.direct_action,
2000     NULL, NULL,                         "type of direct action"
2001   },
2002   {
2003     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2004     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2005     -1,
2006     options_change_other_action,
2007     &custom_element_change.other_action,
2008     NULL, "element:",                   "type of other element action"
2009   },
2010   {
2011     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2012     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2013     -1,
2014     options_change_trigger_side,
2015     &custom_element_change.trigger_side,
2016     "at", "side",                       "element side triggering change"
2017   },
2018   {
2019     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2020     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2021     -1,
2022     options_change_trigger_player,
2023     &custom_element_change.trigger_player,
2024     "player:", " ",                     "player that causes change"
2025   },
2026   {
2027     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2028     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2029     -1,
2030     options_change_trigger_page,
2031     &custom_element_change.trigger_page,
2032     "page:", NULL,                      "change page that causes change"
2033   },
2034   {
2035     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2036     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2037     -1,
2038     options_change_replace_when,
2039     &custom_element_change.replace_when,
2040     "replace when", NULL,               "which elements can be replaced"
2041   },
2042   {
2043     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2044     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2045     -1,
2046     options_action_type,
2047     &custom_element_change.action_type,
2048     NULL, NULL,                         "action on specified condition"
2049   },
2050   {
2051     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2052     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2053     -1,
2054     options_action_mode_none,
2055     &custom_element_change.action_mode,
2056     NULL, NULL,                         "action operator"
2057   },
2058   {
2059     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2060     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2061     -1,
2062     options_action_arg_none,
2063     &custom_element_change.action_arg,
2064     NULL, NULL,                         "action parameter"
2065   },
2066   {
2067     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2068     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2069     3,
2070     options_change_page,
2071     &custom_element.current_change_page,
2072     NULL, NULL,                         "element change page"
2073   },
2074
2075   /* ---------- element settings: configure (group elements) --------------- */
2076
2077   {
2078     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2079     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2080     -1,
2081     options_group_choice_mode,
2082     &group_element_info.choice_mode,
2083     "choice type:", NULL,               "type of group element choice"
2084   },
2085 };
2086
2087 static struct
2088 {
2089   int x, y;
2090   int gadget_id;
2091   int gadget_id_align;
2092   int size;
2093   char *text;
2094   char *text_left, *text_right, *infotext;
2095 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2096 {
2097   {
2098     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2099     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2100     8,                                  "Info",                 
2101     NULL, NULL,                         "Show information about element"
2102   },
2103   {
2104     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2105     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2106     8,                                  "Config",
2107     NULL, NULL,                         "Configure element properties"
2108   },
2109   {
2110     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2111     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2112     8,                                  "Config 1",
2113     NULL, NULL,                         "Configure custom element properties"
2114   },
2115   {
2116     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2117     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2118     8,                                  "Config 2",
2119     NULL, NULL,                         "Configure custom element properties"
2120   },
2121   {
2122     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2123     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2124     8,                                  "Change",
2125     NULL, NULL,                         "Custom element change configuration"
2126   },
2127   {
2128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2129     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2130     -1,                                 "Save",
2131     " ", "As Template",                 "Save current settings as new template"
2132   },
2133   {
2134     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2135     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2136     -1,                                 "New",
2137     NULL, NULL,                         "Add new change page"
2138   },
2139   {
2140     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2141     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2142     -1,                                 "Delete",
2143     NULL, NULL,                         "Delete current change page"
2144   },
2145 };
2146
2147 static struct
2148 {
2149   int gd_x, gd_y;
2150   int x, y;
2151   int width, height;
2152   int gadget_id;
2153   int gadget_id_align;
2154   char *text_left, *text_right, *infotext;
2155 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2156 {
2157   {
2158     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2159     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2160     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2161     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2162     NULL, NULL,                         "select previous change page"
2163   },
2164   {
2165     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2166     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2167     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2168     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2169     NULL, "change page",                "select next change page"
2170   },
2171   {
2172     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2173     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2174     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2175     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2176     " ", NULL,                          "copy settings from this change page"
2177   },
2178   {
2179     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2180     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2181     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2182     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2183     NULL, NULL,                         "paste settings to this change page"
2184   },
2185 };
2186
2187 static struct
2188 {
2189   int gd_x, gd_y;
2190   int x, y;
2191   int gadget_id;
2192   char *infotext;
2193 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2194 {
2195   {
2196     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2197     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2198     GADGET_ID_SCROLL_UP,
2199     "scroll level editing area up"
2200   },
2201   {
2202     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2203     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2204     GADGET_ID_SCROLL_DOWN,
2205     "scroll level editing area down"
2206   },
2207   {
2208     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2209     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2210     GADGET_ID_SCROLL_LEFT,
2211     "scroll level editing area left"
2212   },
2213   {
2214     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2215     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2216     GADGET_ID_SCROLL_RIGHT,
2217     "scroll level editing area right"
2218   },
2219   {
2220     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2221     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2222     GADGET_ID_SCROLL_LIST_UP,
2223     "scroll element list up ('Page Up')"
2224   },
2225   {
2226     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2227     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2228     GADGET_ID_SCROLL_LIST_DOWN,
2229     "scroll element list down ('Page Down')"
2230   },
2231 };
2232
2233 static struct
2234 {
2235   int gd_x, gd_y;
2236   int x, y;
2237   int width, height;
2238   int type;
2239   int gadget_id;
2240   char *infotext;
2241 } scrollbar_info[ED_NUM_SCROLLBARS] =
2242 {
2243   {
2244     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2245     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2246     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2247     GD_TYPE_SCROLLBAR_HORIZONTAL,
2248     GADGET_ID_SCROLL_HORIZONTAL,
2249     "scroll level editing area horizontally"
2250   },
2251   {
2252     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2253     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2254     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2255     GD_TYPE_SCROLLBAR_VERTICAL,
2256     GADGET_ID_SCROLL_VERTICAL,
2257     "scroll level editing area vertically"
2258   },
2259   {
2260     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2261     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2262     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2263     GD_TYPE_SCROLLBAR_VERTICAL,
2264     GADGET_ID_SCROLL_LIST_VERTICAL,
2265     "scroll element list vertically"
2266   }
2267 };
2268
2269 static struct
2270 {
2271   int x, y;
2272   int gadget_id;
2273   int gadget_id_align;
2274   int radio_button_nr;
2275   int *value;
2276   int checked_value;
2277   char *text_left, *text_right, *infotext;
2278 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2279 {
2280   {
2281     -1,                                 ED_COUNTER2_YPOS(8),
2282     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2283     RADIO_NR_RANDOM_ELEMENTS,
2284     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2285     " ", "percentage",                  "use percentage for random elements"
2286   },
2287   {
2288     -1,                                 ED_COUNTER2_YPOS(8),
2289     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2290     RADIO_NR_RANDOM_ELEMENTS,
2291     &random_placement_method,           RANDOM_USE_QUANTITY,
2292     " ", "quantity",                    "use quantity for random elements"
2293   }
2294 };
2295
2296 static struct
2297 {
2298   int x, y;
2299   int gadget_id;
2300   int gadget_id_align;
2301   boolean *value;
2302   char *text_left, *text_right, *infotext;
2303 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2304 {
2305   /* ---------- level and editor settings ---------------------------------- */
2306
2307   {
2308     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2309     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2310     &level.initial_gravity,
2311     NULL,
2312     "initial gravity",                  "set initial level gravity"
2313   },
2314   {
2315     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2316     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2317     &random_placement_background_restricted,
2318     NULL,
2319     "restrict random placement to:",    "set random placement restriction"
2320   },
2321
2322   /* ---------- element settings: configure (various elements) ------------- */
2323
2324   {
2325     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2326     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2327     &stick_element_properties_window,
2328     NULL,
2329     "stick this screen to edit content","stick this screen to edit content"
2330   },
2331   {
2332     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2333     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2334     &level.em_slippery_gems,
2335     NULL,
2336     "slip down from certain flat walls","use EM style slipping behaviour"
2337   },
2338   {
2339     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2340     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2341     &level.use_spring_bug,
2342     NULL,
2343     "use spring pushing bug",           "use odd spring pushing behaviour"
2344   },
2345   {
2346     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2347     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2348     &level.use_time_orb_bug,
2349     NULL,
2350     "use time orb bug",                 "use odd time orb behaviour"
2351   },
2352   {
2353     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2354     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2355     &level.grow_into_diggable,
2356     NULL,
2357     "can grow into anything diggable",  "grow into more than just sand"
2358   },
2359   {
2360     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2361     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2362     &level.double_speed,
2363     NULL,
2364     "double speed movement",            "set initial movement speed of player"
2365   },
2366   {
2367     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2368     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2369     &level.block_snap_field,
2370     NULL,
2371     "block snap field when snapping",   "use snapping delay to show animation"
2372   },
2373   {
2374     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2375     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2376     &level.block_last_field,
2377     NULL,
2378     "block last field when moving",     "player blocks last field when moving"
2379   },
2380   {
2381     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2382     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2383     &level.sp_block_last_field,
2384     NULL,
2385     "block last field when moving",     "player blocks last field when moving"
2386   },
2387   {
2388     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2389     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2390     &level.instant_relocation,
2391     NULL,
2392     "no scrolling when relocating",     "player gets relocated without delay"
2393   },
2394   {
2395     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2396     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2397     &level.can_pass_to_walkable,
2398     NULL,
2399     "can pass to walkable element",     "player can pass to empty or walkable"
2400   },
2401   {
2402     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2403     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2404     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2405     NULL,
2406     "can fall into acid (with gravity)","player can fall into acid pool"
2407   },
2408   {
2409     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2410     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2411     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2412     NULL,
2413     "can move into acid",               "element can move into acid pool"
2414   },
2415   {
2416     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2417     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2418     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2419     NULL,
2420     "deadly when colliding with",       "element is deadly when hitting player"
2421   },
2422
2423   /* ---------- element settings: configure 1 (custom elements) ----------- */
2424
2425   {
2426     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2427     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2428     &custom_element.use_gfx_element,
2429
2430     /* !!! add separate "use existing element sound" !!! */
2431 #if 0
2432     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2433 #else
2434     NULL, "use graphic of element:",    "use existing element graphic"
2435 #endif
2436   },
2437   {
2438     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2439     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2440     &level.use_custom_template,
2441     NULL, "use template",               "use template for custom properties"
2442   },
2443   {
2444     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2445     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2446     &custom_element_properties[EP_ACCESSIBLE],
2447     NULL, NULL,                         "player can walk to or pass this field"
2448   },
2449   {
2450     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2451     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2452     &custom_element_properties[EP_GRAVITY_REACHABLE],
2453     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2454   },
2455   {
2456     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2457     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2458     &custom_element.use_last_ce_value,
2459     NULL, "use last CE value after change", "use last CE value after change"
2460   },
2461   {
2462     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2463     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2464     &custom_element_properties[EP_WALK_TO_OBJECT],
2465     NULL, NULL,                         "player can dig/collect/push element"
2466   },
2467   {
2468     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2469     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2470     &custom_element_properties[EP_INDESTRUCTIBLE],
2471     NULL, "indestructible",             "element is indestructible"
2472   },
2473
2474   /* ---------- element settings: configure 2 (custom elements) ----------- */
2475
2476   {
2477     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2478     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2479     &custom_element_properties[EP_CAN_MOVE],
2480     NULL, NULL,                         "element can move with some pattern"
2481   },
2482   {
2483     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2484     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2485     &custom_element_properties[EP_CAN_FALL],
2486     NULL, "can fall",                   "element can fall down"
2487   },
2488   {
2489     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2490     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2491     &custom_element_properties[EP_CAN_SMASH],
2492     " ", NULL,                          "element can smash other elements"
2493   },
2494   {
2495     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2496     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2497     &custom_element_properties[EP_SLIPPERY],
2498     NULL, NULL,                         "other elements can fall down from it"
2499   },
2500   {
2501     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2502     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2503     &custom_element_properties[EP_DEADLY],
2504     NULL, NULL,                         "element can kill the player"
2505   },
2506   {
2507     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2508     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2509     &custom_element_properties[EP_CAN_EXPLODE],
2510     NULL, NULL,                         "element can explode"
2511   },
2512   {
2513     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2514     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2515     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2516     NULL, "by fire",                    "element can explode by fire/explosion"
2517   },
2518   {
2519     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2520     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2521     &custom_element_properties[EP_EXPLODES_SMASHED],
2522     " ", "smashed",                     "element can explode when smashed"
2523   },
2524   {
2525     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2526     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2527     &custom_element_properties[EP_EXPLODES_IMPACT],
2528     " ", "impact",                      "element can explode on impact"
2529   },
2530
2531   /* ---------- element settings: advanced (custom elements) --------------- */
2532
2533   {
2534     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2535     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2536     &custom_element_change.can_change,
2537     NULL, "element changes to:",        "change element on specified condition"
2538   },
2539   {
2540     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2541     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2542     &custom_element_change_events[CE_DELAY],
2543     NULL, NULL,                         "element changes after delay"
2544   },
2545   {
2546     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2547     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2548     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2549     NULL, NULL,                         "element changes by direct action"
2550   },
2551   {
2552     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2553     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2554     &custom_element_change_events[CE_BY_OTHER_ACTION],
2555     NULL, NULL,                         "element changes by other element"
2556   },
2557   {
2558     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2559     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2560     &custom_element_change.explode,
2561     NULL, "explode instead of change",  "element explodes instead of change"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2565     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2566     &custom_element_change.use_target_content,
2567     NULL, "use extended change target:","element changes to more elements"
2568   },
2569   {
2570     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2571     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2572     &custom_element_change.only_if_complete,
2573     NULL, "replace all or nothing",     "only replace when all can be changed"
2574   },
2575   {
2576     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2577     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2578     &custom_element_change.use_random_replace,
2579     NULL, NULL,                         "use percentage for random replace"
2580   },
2581   {
2582     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2583     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2584     &custom_element_change.has_action,
2585     NULL, NULL,                         "execute action on specified condition"
2586   },
2587 };
2588
2589 static struct
2590 {
2591   int x, y;
2592   int area_xsize, area_ysize;
2593   int gadget_id;
2594   int gadget_id_align;
2595   char *text_left, *text_right, *text_below;
2596 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2597 {
2598   /* ---------- level playfield content ------------------------------------ */
2599
2600   {
2601     0, 0,
2602     MAX_ED_FIELDX, MAX_ED_FIELDY,
2603     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2604     NULL, NULL,                         NULL
2605   },
2606
2607   /* ---------- yam yam content -------------------------------------------- */
2608
2609   {
2610     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2611     3, 3,
2612     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2613     NULL, NULL,                         "1"
2614   },
2615   {
2616     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2617     3, 3,
2618     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2619     NULL, NULL,                         "2"
2620   },
2621   {
2622     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2623     3, 3,
2624     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2625     NULL, NULL,                         "3"
2626   },
2627   {
2628     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2629     3, 3,
2630     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2631     NULL, NULL,                         "4"
2632   },
2633   {
2634     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2635     3, 3,
2636     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2637     NULL, NULL,                         "5"
2638   },
2639   {
2640     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2641     3, 3,
2642     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2643     NULL, NULL,                         "6"
2644   },
2645   {
2646     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2647     3, 3,
2648     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2649     NULL, NULL,                         "7"
2650   },
2651   {
2652     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2653     3, 3,
2654     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2655     NULL, NULL,                         "8"
2656   },
2657
2658   /* ---------- magic ball content ----------------------------------------- */
2659
2660   {
2661     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2662     3, 3,
2663     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2664     NULL, NULL,                         "1"
2665   },
2666   {
2667     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2668     3, 3,
2669     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2670     NULL, NULL,                         "2"
2671   },
2672   {
2673     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2674     3, 3,
2675     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2676     NULL, NULL,                         "3"
2677   },
2678   {
2679     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2680     3, 3,
2681     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2682     NULL, NULL,                         "4"
2683   },
2684   {
2685     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2686     3, 3,
2687     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2688     NULL, NULL,                         "5"
2689   },
2690   {
2691     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2692     3, 3,
2693     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2694     NULL, NULL,                         "6"
2695   },
2696   {
2697     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2698     3, 3,
2699     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2700     NULL, NULL,                         "7"
2701   },
2702   {
2703     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2704     3, 3,
2705     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2706     NULL, NULL,                         "8"
2707   },
2708
2709   /* ---------- amoeba content --------------------------------------------- */
2710
2711   {
2712     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2713     1, 1,
2714     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2715     "content:", NULL,                   NULL
2716   },
2717
2718   /* ---------- element settings: configure 1 (custom elements) ----------- */
2719
2720   /* ---------- custom graphic --------------------------------------------- */
2721
2722   {
2723     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2724     1, 1,
2725     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2726     NULL, NULL,                         NULL
2727   },
2728
2729   /* ---------- element settings: configure 2 (custom elements) ----------- */
2730
2731   /* ---------- custom content (when exploding) ---------------------------- */
2732
2733   {
2734     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2735     3, 3,
2736     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2737     "content:", NULL,                   NULL
2738   },
2739
2740   /* ---------- custom enter and leave element (when moving) --------------- */
2741
2742   {
2743     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2744     1, 1,
2745     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2746     "can dig:", " ",                    NULL
2747   },
2748   {
2749     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2750     1, 1,
2751     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2752     NULL, NULL,                         NULL
2753   },
2754
2755   /* ---------- element settings: advanced (custom elements) --------------- */
2756
2757   /* ---------- custom change target --------------------------------------- */
2758
2759   {
2760     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2761     1, 1,
2762     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2763     NULL, "after/when:",                NULL
2764   },
2765
2766   /* ---------- custom change content (extended change target) ------------- */
2767
2768   {
2769     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2770     3, 3,
2771     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2772     NULL, NULL,                         NULL
2773   },
2774
2775   /* ---------- custom change trigger (element causing change) ------------- */
2776
2777   {
2778     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2779     1, 1,
2780     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2781     NULL, NULL,                         NULL
2782   },
2783
2784   /* ---------- group element content -------------------------------------- */
2785
2786   {
2787     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2788     MAX_ELEMENTS_IN_GROUP, 1,
2789     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2790     "content:", NULL,                   NULL
2791   },
2792
2793   /* ---------- random background (for random painting) -------------------- */
2794
2795   {
2796     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2797     1, 1,
2798     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2799     NULL, NULL,                         NULL
2800   },
2801 };
2802
2803
2804 /*
2805   -----------------------------------------------------------------------------
2806   some internally used variables
2807   -----------------------------------------------------------------------------
2808 */
2809
2810 /* actual size of level editor drawing area */
2811 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2812
2813 /* actual position of level editor drawing area in level playfield */
2814 static int level_xpos = -1, level_ypos = -1;
2815
2816 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2817
2818 /* drawing elements on the three mouse buttons */
2819 static int new_element1 = EL_WALL;
2820 static int new_element2 = EL_EMPTY;
2821 static int new_element3 = EL_SAND;
2822
2823 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2824 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2825                                 (button) == 2 ? new_element2 : \
2826                                 (button) == 3 ? new_element3 : EL_EMPTY)
2827 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2828
2829 /* forward declaration for internal use */
2830 static void ModifyEditorCounterValue(int, int);
2831 static void ModifyEditorCounterLimits(int, int, int);
2832 static void ModifyEditorSelectboxValue(int, int);
2833 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2834 static void ModifyEditorDrawingArea(int, int, int);
2835 static void ModifyEditorElementList();
2836 static void RedrawDrawingElements();
2837 static void DrawDrawingWindow();
2838 static void DrawLevelInfoWindow();
2839 static void DrawPropertiesWindow();
2840 static void UpdateCustomElementGraphicGadgets();
2841 static boolean checkPropertiesConfig(int);
2842 static void CopyLevelToUndoBuffer(int);
2843 static void HandleDrawingAreas(struct GadgetInfo *);
2844 static void HandleCounterButtons(struct GadgetInfo *);
2845 static void HandleTextInputGadgets(struct GadgetInfo *);
2846 static void HandleTextAreaGadgets(struct GadgetInfo *);
2847 static void HandleSelectboxGadgets(struct GadgetInfo *);
2848 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2849 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2850 static void HandleRadiobuttons(struct GadgetInfo *);
2851 static void HandleCheckbuttons(struct GadgetInfo *);
2852 static void HandleControlButtons(struct GadgetInfo *);
2853 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2854
2855 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2856 static int right_gadget_border[NUM_EDITOR_GADGETS];
2857
2858 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2859 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2860 static boolean draw_with_brush = FALSE;
2861 static int properties_element = 0;
2862
2863 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2864 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2865 static int undo_buffer_position = 0;
2866 static int undo_buffer_steps = 0;
2867
2868 static int edit_mode;
2869 static int edit_mode_properties;
2870
2871 static int element_shift = 0;
2872
2873 static int editor_hl_boulderdash[] =
2874 {
2875   EL_CHAR('B'),
2876   EL_CHAR('O'),
2877   EL_CHAR('U'),
2878   EL_CHAR('L'),
2879
2880   EL_CHAR('-'),
2881   EL_CHAR('D'),
2882   EL_CHAR('E'),
2883   EL_CHAR('R'),
2884
2885   EL_CHAR('D'),
2886   EL_CHAR('A'),
2887   EL_CHAR('S'),
2888   EL_CHAR('H'),
2889 };
2890
2891 static int editor_el_boulderdash[] =
2892 {
2893   EL_PLAYER_1,
2894   EL_EMPTY,
2895   EL_SAND,
2896   EL_STEELWALL,
2897
2898   EL_BD_WALL,
2899   EL_BD_MAGIC_WALL,
2900   EL_EXIT_CLOSED,
2901   EL_EXIT_OPEN,
2902
2903   EL_BD_DIAMOND,
2904   EL_BD_BUTTERFLY_UP,
2905   EL_BD_FIREFLY_UP,
2906   EL_BD_ROCK,
2907
2908   EL_BD_BUTTERFLY_LEFT,
2909   EL_BD_FIREFLY_LEFT,
2910   EL_BD_BUTTERFLY_RIGHT,
2911   EL_BD_FIREFLY_RIGHT,
2912
2913   EL_BD_AMOEBA,
2914   EL_BD_BUTTERFLY_DOWN,
2915   EL_BD_FIREFLY_DOWN,
2916   EL_EMPTY,
2917 };
2918 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2919 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2920 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2921 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2922
2923 static int editor_hl_emerald_mine[] =
2924 {
2925   EL_CHAR('E'),
2926   EL_CHAR('M'),
2927   EL_CHAR('E'),
2928   EL_CHAR('-'),
2929
2930   EL_CHAR('R'),
2931   EL_CHAR('A'),
2932   EL_CHAR('L'),
2933   EL_CHAR('D'),
2934
2935   EL_CHAR('M'),
2936   EL_CHAR('I'),
2937   EL_CHAR('N'),
2938   EL_CHAR('E'),
2939 };
2940
2941 static int editor_el_emerald_mine[] =
2942 {
2943   EL_PLAYER_1,
2944   EL_PLAYER_2,
2945   EL_PLAYER_3,
2946   EL_PLAYER_4,
2947
2948   EL_PLAYER_1,
2949   EL_EMPTY,
2950   EL_SAND,
2951   EL_ROCK,
2952
2953   EL_STEELWALL,
2954   EL_WALL,
2955   EL_WALL_SLIPPERY,
2956   EL_MAGIC_WALL,
2957
2958   EL_EMERALD,
2959   EL_DIAMOND,
2960   EL_NUT,
2961   EL_BOMB,
2962
2963   EL_WALL_EMERALD,
2964   EL_WALL_DIAMOND,
2965   EL_QUICKSAND_EMPTY,
2966   EL_QUICKSAND_FULL,
2967
2968   EL_DYNAMITE,
2969   EL_DYNAMITE_ACTIVE,
2970   EL_EXIT_CLOSED,
2971   EL_EXIT_OPEN,
2972
2973   EL_YAMYAM,
2974   EL_BUG_UP,
2975   EL_SPACESHIP_UP,
2976   EL_ROBOT,
2977
2978   EL_BUG_LEFT,
2979   EL_SPACESHIP_LEFT,
2980   EL_BUG_RIGHT,
2981   EL_SPACESHIP_RIGHT,
2982
2983   EL_ROBOT_WHEEL,
2984   EL_BUG_DOWN,
2985   EL_SPACESHIP_DOWN,
2986   EL_INVISIBLE_WALL,
2987
2988   EL_ACID_POOL_TOPLEFT,
2989   EL_ACID,
2990   EL_ACID_POOL_TOPRIGHT,
2991   EL_EMPTY,
2992
2993   EL_ACID_POOL_BOTTOMLEFT,
2994   EL_ACID_POOL_BOTTOM,
2995   EL_ACID_POOL_BOTTOMRIGHT,
2996   EL_EMPTY,
2997
2998   EL_AMOEBA_DROP,
2999   EL_AMOEBA_DEAD,
3000   EL_AMOEBA_WET,
3001   EL_AMOEBA_DRY,
3002
3003   EL_EM_KEY_1,
3004   EL_EM_KEY_2,
3005   EL_EM_KEY_3,
3006   EL_EM_KEY_4,
3007
3008   EL_EM_GATE_1,
3009   EL_EM_GATE_2,
3010   EL_EM_GATE_3,
3011   EL_EM_GATE_4,
3012
3013   EL_EM_GATE_1_GRAY,
3014   EL_EM_GATE_2_GRAY,
3015   EL_EM_GATE_3_GRAY,
3016   EL_EM_GATE_4_GRAY,
3017 };
3018 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3019 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3020 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3021 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3022
3023 static int editor_hl_emerald_mine_club[] =
3024 {
3025   EL_CHAR('E'),
3026   EL_CHAR('M'),
3027   EL_CHAR('E'),
3028   EL_CHAR('-'),
3029
3030   EL_CHAR('R'),
3031   EL_CHAR('A'),
3032   EL_CHAR('L'),
3033   EL_CHAR('D'),
3034
3035   EL_CHAR('M'),
3036   EL_CHAR('I'),
3037   EL_CHAR('N'),
3038   EL_CHAR('E'),
3039
3040   EL_CHAR('C'),
3041   EL_CHAR('L'),
3042   EL_CHAR('U'),
3043   EL_CHAR('B'),
3044 };
3045
3046 static int editor_el_emerald_mine_club[] =
3047 {
3048   EL_EMC_KEY_5,
3049   EL_EMC_KEY_6,
3050   EL_EMC_KEY_7,
3051   EL_EMC_KEY_8,
3052
3053   EL_EMC_GATE_5,
3054   EL_EMC_GATE_6,
3055   EL_EMC_GATE_7,
3056   EL_EMC_GATE_8,
3057
3058   EL_EMC_GATE_5_GRAY,
3059   EL_EMC_GATE_6_GRAY,
3060   EL_EMC_GATE_7_GRAY,
3061   EL_EMC_GATE_8_GRAY,
3062
3063   EL_EMC_STEELWALL_1,
3064   EL_EMC_STEELWALL_2,
3065   EL_EMC_STEELWALL_3,
3066   EL_EMC_STEELWALL_4,
3067
3068   EL_EMC_WALL_13,
3069   EL_EMC_WALL_14,
3070   EL_EMC_WALL_15,
3071   EL_EMC_WALL_16,
3072
3073   EL_EMC_WALL_SLIPPERY_1,
3074   EL_EMC_WALL_SLIPPERY_2,
3075   EL_EMC_WALL_SLIPPERY_3,
3076   EL_EMC_WALL_SLIPPERY_4,
3077
3078   EL_EMC_WALL_1,
3079   EL_EMC_WALL_2,
3080   EL_EMC_WALL_3,
3081   EL_EMC_WALL_4,
3082
3083   EL_EMC_WALL_5,
3084   EL_EMC_WALL_6,
3085   EL_EMC_WALL_7,
3086   EL_EMC_WALL_8,
3087
3088   EL_EMC_WALL_9,
3089   EL_EMC_WALL_10,
3090   EL_EMC_WALL_11,
3091   EL_EMC_WALL_12,
3092
3093 #if RELEASE_3_1_2
3094   EL_EMPTY,
3095 #else
3096   EL_EMC_ANDROID,
3097 #endif
3098   EL_BALLOON,
3099   EL_BALLOON_SWITCH_ANY,
3100 #if RELEASE_3_1_2
3101   EL_EMPTY,
3102 #else
3103   EL_BALLOON_SWITCH_NONE,
3104 #endif
3105
3106   EL_BALLOON_SWITCH_LEFT,
3107   EL_BALLOON_SWITCH_RIGHT,
3108   EL_BALLOON_SWITCH_UP,
3109   EL_BALLOON_SWITCH_DOWN,
3110
3111   EL_EMC_GRASS,
3112   EL_EMC_PLANT,
3113 #if RELEASE_3_1_2
3114   EL_EMPTY,
3115   EL_EMPTY,
3116 #else
3117   EL_EMC_LENSES,
3118   EL_EMC_MAGNIFIER,
3119 #endif
3120
3121 #if RELEASE_3_1_2
3122   EL_EMPTY,
3123   EL_EMPTY,
3124 #else
3125   EL_EMC_MAGIC_BALL,
3126   EL_EMC_MAGIC_BALL_SWITCH,
3127 #endif
3128   EL_SPRING,
3129 #if RELEASE_3_1_2
3130   EL_EMPTY,
3131 #else
3132   EL_EMC_SPRING_BUMPER,
3133 #endif
3134
3135 #if RELEASE_3_1_2
3136   EL_EMPTY,
3137 #else
3138   EL_EMC_DRIPPER,
3139 #endif
3140   EL_EMC_FAKE_GRASS,
3141   EL_EMPTY,
3142   EL_EMPTY,
3143 };
3144 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3145 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3146 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3147 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3148
3149 static int editor_hl_more[] =
3150 {
3151   EL_CHAR('M'),
3152   EL_CHAR('O'),
3153   EL_CHAR('R'),
3154   EL_CHAR('E'),
3155 };
3156
3157 static int editor_el_more[] =
3158 {
3159   EL_KEY_1,
3160   EL_KEY_2,
3161   EL_KEY_3,
3162   EL_KEY_4,
3163
3164   EL_GATE_1,
3165   EL_GATE_2,
3166   EL_GATE_3,
3167   EL_GATE_4,
3168
3169   EL_GATE_1_GRAY,
3170   EL_GATE_2_GRAY,
3171   EL_GATE_3_GRAY,
3172   EL_GATE_4_GRAY,
3173
3174   EL_ARROW_LEFT,
3175   EL_ARROW_RIGHT,
3176   EL_ARROW_UP,
3177   EL_ARROW_DOWN,
3178
3179   EL_AMOEBA_FULL,
3180   EL_EMERALD_YELLOW,
3181   EL_EMERALD_RED,
3182   EL_EMERALD_PURPLE,
3183
3184   EL_WALL_BD_DIAMOND,
3185   EL_WALL_EMERALD_YELLOW,
3186   EL_WALL_EMERALD_RED,
3187   EL_WALL_EMERALD_PURPLE,
3188
3189   EL_GAME_OF_LIFE,
3190   EL_PACMAN_UP,
3191   EL_TIME_ORB_FULL,
3192   EL_TIME_ORB_EMPTY,
3193
3194   EL_PACMAN_LEFT,
3195   EL_DARK_YAMYAM,
3196   EL_PACMAN_RIGHT,
3197   EL_EXPANDABLE_WALL,
3198
3199   EL_BIOMAZE,
3200   EL_PACMAN_DOWN,
3201   EL_LAMP,
3202   EL_LAMP_ACTIVE,
3203
3204   EL_DYNABOMB_INCREASE_NUMBER,
3205   EL_DYNABOMB_INCREASE_SIZE,
3206   EL_DYNABOMB_INCREASE_POWER,
3207   EL_STONEBLOCK,
3208
3209   EL_MOLE,
3210   EL_PENGUIN,
3211   EL_PIG,
3212   EL_DRAGON,
3213
3214   EL_BUG,
3215   EL_MOLE_UP,
3216   EL_BD_BUTTERFLY,
3217   EL_BD_FIREFLY,
3218
3219   EL_MOLE_LEFT,
3220   EL_EMPTY,
3221   EL_MOLE_RIGHT,
3222   EL_PACMAN,
3223
3224   EL_SPACESHIP,
3225   EL_MOLE_DOWN,
3226   EL_EMPTY,
3227   EL_EMPTY,
3228
3229   EL_SATELLITE,
3230   EL_EXPANDABLE_WALL_HORIZONTAL,
3231   EL_EXPANDABLE_WALL_VERTICAL,
3232   EL_EXPANDABLE_WALL_ANY,
3233
3234   EL_INVISIBLE_STEELWALL,
3235   EL_INVISIBLE_WALL,
3236   EL_SPEED_PILL,
3237   EL_BLACK_ORB,
3238 };
3239 static int *editor_hl_more_ptr = editor_hl_more;
3240 static int *editor_el_more_ptr = editor_el_more;
3241 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3242 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3243
3244 static int editor_hl_sokoban[] =
3245 {
3246   EL_CHAR('S'),
3247   EL_CHAR('O'),
3248   EL_CHAR('K'),
3249   EL_CHAR('O'),
3250
3251   EL_CHAR('-'),
3252   EL_CHAR('B'),
3253   EL_CHAR('A'),
3254   EL_CHAR('N'),
3255 };
3256
3257 static int editor_el_sokoban[] =
3258 {
3259   EL_SOKOBAN_OBJECT,
3260   EL_SOKOBAN_FIELD_EMPTY,
3261   EL_SOKOBAN_FIELD_FULL,
3262   EL_SOKOBAN_FIELD_PLAYER,
3263 };
3264 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3265 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3266 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3267 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3268
3269 static int editor_hl_supaplex[] =
3270 {
3271   EL_CHAR('S'),
3272   EL_CHAR('U'),
3273   EL_CHAR('P'),
3274   EL_CHAR('A'),
3275
3276   EL_CHAR('P'),
3277   EL_CHAR('L'),
3278   EL_CHAR('E'),
3279   EL_CHAR('X'),
3280 };
3281
3282 static int editor_el_supaplex[] =
3283 {
3284 #if 1
3285   EL_EMPTY,
3286 #else
3287   EL_SP_EMPTY,
3288 #endif
3289   EL_SP_ZONK,
3290   EL_SP_BASE,
3291   EL_SP_MURPHY,
3292
3293   EL_SP_INFOTRON,
3294   EL_SP_CHIP_SINGLE,
3295   EL_SP_HARDWARE_GRAY,
3296   EL_SP_EXIT_CLOSED,
3297
3298   EL_SP_DISK_ORANGE,
3299   EL_SP_PORT_RIGHT,
3300   EL_SP_PORT_DOWN,
3301   EL_SP_PORT_LEFT,
3302
3303   EL_SP_PORT_UP,
3304   EL_SP_GRAVITY_PORT_RIGHT,
3305   EL_SP_GRAVITY_PORT_DOWN,
3306   EL_SP_GRAVITY_PORT_LEFT,
3307
3308   EL_SP_GRAVITY_PORT_UP,
3309   EL_SP_SNIKSNAK,
3310   EL_SP_DISK_YELLOW,
3311   EL_SP_TERMINAL,
3312
3313   EL_SP_DISK_RED,
3314   EL_SP_PORT_VERTICAL,
3315   EL_SP_PORT_HORIZONTAL,
3316   EL_SP_PORT_ANY,
3317
3318   EL_SP_ELECTRON,
3319   EL_SP_BUGGY_BASE,
3320   EL_SP_CHIP_LEFT,
3321   EL_SP_CHIP_RIGHT,
3322
3323   EL_SP_HARDWARE_BASE_1,
3324   EL_SP_HARDWARE_GREEN,
3325   EL_SP_HARDWARE_BLUE,
3326   EL_SP_HARDWARE_RED,
3327
3328   EL_SP_HARDWARE_YELLOW,
3329   EL_SP_HARDWARE_BASE_2,
3330   EL_SP_HARDWARE_BASE_3,
3331   EL_SP_HARDWARE_BASE_4,
3332
3333   EL_SP_HARDWARE_BASE_5,
3334   EL_SP_HARDWARE_BASE_6,
3335   EL_SP_CHIP_TOP,
3336   EL_SP_CHIP_BOTTOM,
3337 };
3338 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3339 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3340 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3341 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3342
3343 static int editor_hl_diamond_caves[] =
3344 {
3345   EL_CHAR('D'),
3346   EL_CHAR('I'),
3347   EL_CHAR('A'),
3348   EL_CHAR('-'),
3349
3350   EL_CHAR('M'),
3351   EL_CHAR('O'),
3352   EL_CHAR('N'),
3353   EL_CHAR('D'),
3354
3355   EL_CHAR('C'),
3356   EL_CHAR('A'),
3357   EL_CHAR('V'),
3358   EL_CHAR('E'),
3359
3360   EL_CHAR('S'),
3361   EL_CHAR(' '),
3362   EL_CHAR('I'),
3363   EL_CHAR('I'),
3364 };
3365
3366 static int editor_el_diamond_caves[] =
3367 {
3368   EL_PEARL,
3369   EL_CRYSTAL,
3370   EL_WALL_PEARL,
3371   EL_WALL_CRYSTAL,
3372
3373   EL_CONVEYOR_BELT_1_LEFT,
3374   EL_CONVEYOR_BELT_1_MIDDLE,
3375   EL_CONVEYOR_BELT_1_RIGHT,
3376   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3377
3378   EL_CONVEYOR_BELT_2_LEFT,
3379   EL_CONVEYOR_BELT_2_MIDDLE,
3380   EL_CONVEYOR_BELT_2_RIGHT,
3381   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3382
3383   EL_CONVEYOR_BELT_3_LEFT,
3384   EL_CONVEYOR_BELT_3_MIDDLE,
3385   EL_CONVEYOR_BELT_3_RIGHT,
3386   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3387
3388   EL_CONVEYOR_BELT_4_LEFT,
3389   EL_CONVEYOR_BELT_4_MIDDLE,
3390   EL_CONVEYOR_BELT_4_RIGHT,
3391   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3392
3393   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3394   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3395   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3396   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3397
3398   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3399   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3400   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3401   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3402
3403   EL_SWITCHGATE_OPEN,
3404   EL_SWITCHGATE_CLOSED,
3405   EL_SWITCHGATE_SWITCH_UP,
3406   EL_EMPTY,
3407
3408   EL_ENVELOPE_1,
3409   EL_ENVELOPE_2,
3410   EL_ENVELOPE_3,
3411   EL_ENVELOPE_4,
3412
3413   EL_TIMEGATE_CLOSED,
3414   EL_TIMEGATE_OPEN,
3415   EL_TIMEGATE_SWITCH,
3416   EL_EMPTY,
3417
3418   EL_LANDMINE,
3419   EL_INVISIBLE_SAND,
3420   EL_STEELWALL_SLIPPERY,
3421   EL_EMPTY,
3422
3423   EL_SIGN_EXCLAMATION,
3424   EL_SIGN_STOP,
3425   EL_LIGHT_SWITCH,
3426   EL_LIGHT_SWITCH_ACTIVE,
3427
3428   EL_SHIELD_NORMAL,
3429   EL_SHIELD_DEADLY,
3430   EL_EXTRA_TIME,
3431   EL_EMPTY,
3432 };
3433 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3434 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3435 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3436 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3437
3438 static int editor_hl_dx_boulderdash[] =
3439 {
3440   EL_CHAR('D'),
3441   EL_CHAR('X'),
3442   EL_CHAR('-'),
3443   EL_CHAR(' '),
3444
3445   EL_CHAR('B'),
3446   EL_CHAR('O'),
3447   EL_CHAR('U'),
3448   EL_CHAR('L'),
3449
3450   EL_CHAR('-'),
3451   EL_CHAR('D'),
3452   EL_CHAR('E'),
3453   EL_CHAR('R'),
3454
3455   EL_CHAR('D'),
3456   EL_CHAR('A'),
3457   EL_CHAR('S'),
3458   EL_CHAR('H'),
3459 };
3460
3461 static int editor_el_dx_boulderdash[] =
3462 {
3463   EL_EMPTY,
3464   EL_TUBE_RIGHT_DOWN,
3465   EL_TUBE_HORIZONTAL_DOWN,
3466   EL_TUBE_LEFT_DOWN,
3467
3468   EL_TUBE_HORIZONTAL,
3469   EL_TUBE_VERTICAL_RIGHT,
3470   EL_TUBE_ANY,
3471   EL_TUBE_VERTICAL_LEFT,
3472
3473   EL_TUBE_VERTICAL,
3474   EL_TUBE_RIGHT_UP,
3475   EL_TUBE_HORIZONTAL_UP,
3476   EL_TUBE_LEFT_UP,
3477
3478   EL_TRAP,
3479   EL_DX_SUPABOMB,
3480   EL_EMPTY,
3481   EL_EMPTY
3482 };
3483 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3484 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3485 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3486 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3487
3488 static int editor_hl_chars[] =
3489 {
3490   EL_CHAR('T'),
3491   EL_CHAR('E'),
3492   EL_CHAR('X'),
3493   EL_CHAR('T'),
3494 };
3495
3496 static int editor_el_chars[] =
3497 {
3498   EL_CHAR(' '),
3499   EL_CHAR('!'),
3500   EL_CHAR('"'),
3501   EL_CHAR('#'),
3502
3503   EL_CHAR('$'),
3504   EL_CHAR('%'),
3505   EL_CHAR('&'),
3506   EL_CHAR('\''),
3507
3508   EL_CHAR('('),
3509   EL_CHAR(')'),
3510   EL_CHAR('*'),
3511   EL_CHAR('+'),
3512
3513   EL_CHAR(','),
3514   EL_CHAR('-'),
3515   EL_CHAR('.'),
3516   EL_CHAR('/'),
3517
3518   EL_CHAR('0'),
3519   EL_CHAR('1'),
3520   EL_CHAR('2'),
3521   EL_CHAR('3'),
3522
3523   EL_CHAR('4'),
3524   EL_CHAR('5'),
3525   EL_CHAR('6'),
3526   EL_CHAR('7'),
3527
3528   EL_CHAR('8'),
3529   EL_CHAR('9'),
3530   EL_CHAR(':'),
3531   EL_CHAR(';'),
3532
3533   EL_CHAR('<'),
3534   EL_CHAR('='),
3535   EL_CHAR('>'),
3536   EL_CHAR('?'),
3537
3538   EL_CHAR('@'),
3539   EL_CHAR('A'),
3540   EL_CHAR('B'),
3541   EL_CHAR('C'),
3542
3543   EL_CHAR('D'),
3544   EL_CHAR('E'),
3545   EL_CHAR('F'),
3546   EL_CHAR('G'),
3547
3548   EL_CHAR('H'),
3549   EL_CHAR('I'),
3550   EL_CHAR('J'),
3551   EL_CHAR('K'),
3552
3553   EL_CHAR('L'),
3554   EL_CHAR('M'),
3555   EL_CHAR('N'),
3556   EL_CHAR('O'),
3557
3558   EL_CHAR('P'),
3559   EL_CHAR('Q'),
3560   EL_CHAR('R'),
3561   EL_CHAR('S'),
3562
3563   EL_CHAR('T'),
3564   EL_CHAR('U'),
3565   EL_CHAR('V'),
3566   EL_CHAR('W'),
3567
3568   EL_CHAR('X'),
3569   EL_CHAR('Y'),
3570   EL_CHAR('Z'),
3571   EL_CHAR('['),
3572
3573   EL_CHAR('\\'),
3574   EL_CHAR(']'),
3575   EL_CHAR('^'),
3576   EL_CHAR('_'),
3577
3578   EL_CHAR('©'),
3579   EL_CHAR('Ä'),
3580   EL_CHAR('Ö'),
3581   EL_CHAR('Ãœ'),
3582
3583   EL_CHAR('°'),
3584   EL_CHAR('®'),
3585   EL_CHAR(FONT_ASCII_CURSOR),
3586   EL_CHAR(' ')
3587 };
3588 static int *editor_hl_chars_ptr = editor_hl_chars;
3589 static int *editor_el_chars_ptr = editor_el_chars;
3590 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3591 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3592
3593 static int editor_hl_custom[] =
3594 {
3595   EL_CHAR('C'),
3596   EL_CHAR('U'),
3597   EL_CHAR('S'),
3598   EL_CHAR('-'),
3599
3600   EL_CHAR('T'),
3601   EL_CHAR('O'),
3602   EL_CHAR('M'),
3603   EL_CHAR(' '),
3604
3605   EL_CHAR('E'),
3606   EL_CHAR('L'),
3607   EL_CHAR('E'),
3608   EL_CHAR('M'),
3609
3610   EL_CHAR('E'),
3611   EL_CHAR('N'),
3612   EL_CHAR('T'),
3613   EL_CHAR('S'),
3614 };
3615
3616 static int editor_el_custom[] =
3617 {
3618   EL_CUSTOM_START + 0,
3619   EL_CUSTOM_START + 1,
3620   EL_CUSTOM_START + 2,
3621   EL_CUSTOM_START + 3,
3622
3623   EL_CUSTOM_START + 4,
3624   EL_CUSTOM_START + 5,
3625   EL_CUSTOM_START + 6,
3626   EL_CUSTOM_START + 7,
3627
3628   EL_CUSTOM_START + 8,
3629   EL_CUSTOM_START + 9,
3630   EL_CUSTOM_START + 10,
3631   EL_CUSTOM_START + 11,
3632
3633   EL_CUSTOM_START + 12,
3634   EL_CUSTOM_START + 13,
3635   EL_CUSTOM_START + 14,
3636   EL_CUSTOM_START + 15,
3637
3638   EL_CUSTOM_START + 16,
3639   EL_CUSTOM_START + 17,
3640   EL_CUSTOM_START + 18,
3641   EL_CUSTOM_START + 19,
3642
3643   EL_CUSTOM_START + 20,
3644   EL_CUSTOM_START + 21,
3645   EL_CUSTOM_START + 22,
3646   EL_CUSTOM_START + 23,
3647
3648   EL_CUSTOM_START + 24,
3649   EL_CUSTOM_START + 25,
3650   EL_CUSTOM_START + 26,
3651   EL_CUSTOM_START + 27,
3652
3653   EL_CUSTOM_START + 28,
3654   EL_CUSTOM_START + 29,
3655   EL_CUSTOM_START + 30,
3656   EL_CUSTOM_START + 31,
3657
3658   EL_CUSTOM_START + 32,
3659   EL_CUSTOM_START + 33,
3660   EL_CUSTOM_START + 34,
3661   EL_CUSTOM_START + 35,
3662
3663   EL_CUSTOM_START + 36,
3664   EL_CUSTOM_START + 37,
3665   EL_CUSTOM_START + 38,
3666   EL_CUSTOM_START + 39,
3667
3668   EL_CUSTOM_START + 40,
3669   EL_CUSTOM_START + 41,
3670   EL_CUSTOM_START + 42,
3671   EL_CUSTOM_START + 43,
3672
3673   EL_CUSTOM_START + 44,
3674   EL_CUSTOM_START + 45,
3675   EL_CUSTOM_START + 46,
3676   EL_CUSTOM_START + 47,
3677
3678   EL_CUSTOM_START + 48,
3679   EL_CUSTOM_START + 49,
3680   EL_CUSTOM_START + 50,
3681   EL_CUSTOM_START + 51,
3682
3683   EL_CUSTOM_START + 52,
3684   EL_CUSTOM_START + 53,
3685   EL_CUSTOM_START + 54,
3686   EL_CUSTOM_START + 55,
3687
3688   EL_CUSTOM_START + 56,
3689   EL_CUSTOM_START + 57,
3690   EL_CUSTOM_START + 58,
3691   EL_CUSTOM_START + 59,
3692
3693   EL_CUSTOM_START + 60,
3694   EL_CUSTOM_START + 61,
3695   EL_CUSTOM_START + 62,
3696   EL_CUSTOM_START + 63,
3697
3698   EL_CUSTOM_START + 64,
3699   EL_CUSTOM_START + 65,
3700   EL_CUSTOM_START + 66,
3701   EL_CUSTOM_START + 67,
3702
3703   EL_CUSTOM_START + 68,
3704   EL_CUSTOM_START + 69,
3705   EL_CUSTOM_START + 70,
3706   EL_CUSTOM_START + 71,
3707
3708   EL_CUSTOM_START + 72,
3709   EL_CUSTOM_START + 73,
3710   EL_CUSTOM_START + 74,
3711   EL_CUSTOM_START + 75,
3712
3713   EL_CUSTOM_START + 76,
3714   EL_CUSTOM_START + 77,
3715   EL_CUSTOM_START + 78,
3716   EL_CUSTOM_START + 79,
3717
3718   EL_CUSTOM_START + 80,
3719   EL_CUSTOM_START + 81,
3720   EL_CUSTOM_START + 82,
3721   EL_CUSTOM_START + 83,
3722
3723   EL_CUSTOM_START + 84,
3724   EL_CUSTOM_START + 85,
3725   EL_CUSTOM_START + 86,
3726   EL_CUSTOM_START + 87,
3727
3728   EL_CUSTOM_START + 88,
3729   EL_CUSTOM_START + 89,
3730   EL_CUSTOM_START + 90,
3731   EL_CUSTOM_START + 91,
3732
3733   EL_CUSTOM_START + 92,
3734   EL_CUSTOM_START + 93,
3735   EL_CUSTOM_START + 94,
3736   EL_CUSTOM_START + 95,
3737
3738   EL_CUSTOM_START + 96,
3739   EL_CUSTOM_START + 97,
3740   EL_CUSTOM_START + 98,
3741   EL_CUSTOM_START + 99,
3742
3743   EL_CUSTOM_START + 100,
3744   EL_CUSTOM_START + 101,
3745   EL_CUSTOM_START + 102,
3746   EL_CUSTOM_START + 103,
3747
3748   EL_CUSTOM_START + 104,
3749   EL_CUSTOM_START + 105,
3750   EL_CUSTOM_START + 106,
3751   EL_CUSTOM_START + 107,
3752
3753   EL_CUSTOM_START + 108,
3754   EL_CUSTOM_START + 109,
3755   EL_CUSTOM_START + 110,
3756   EL_CUSTOM_START + 111,
3757
3758   EL_CUSTOM_START + 112,
3759   EL_CUSTOM_START + 113,
3760   EL_CUSTOM_START + 114,
3761   EL_CUSTOM_START + 115,
3762
3763   EL_CUSTOM_START + 116,
3764   EL_CUSTOM_START + 117,
3765   EL_CUSTOM_START + 118,
3766   EL_CUSTOM_START + 119,
3767
3768   EL_CUSTOM_START + 120,
3769   EL_CUSTOM_START + 121,
3770   EL_CUSTOM_START + 122,
3771   EL_CUSTOM_START + 123,
3772
3773   EL_CUSTOM_START + 124,
3774   EL_CUSTOM_START + 125,
3775   EL_CUSTOM_START + 126,
3776   EL_CUSTOM_START + 127
3777 };
3778 static int *editor_hl_custom_ptr = editor_hl_custom;
3779 static int *editor_el_custom_ptr = editor_el_custom;
3780 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3781 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3782
3783 static int editor_hl_custom_more[] =
3784 {
3785 };
3786
3787 static int editor_el_custom_more[] =
3788 {
3789   EL_CUSTOM_START + 128,
3790   EL_CUSTOM_START + 129,
3791   EL_CUSTOM_START + 130,
3792   EL_CUSTOM_START + 131,
3793
3794   EL_CUSTOM_START + 132,
3795   EL_CUSTOM_START + 133,
3796   EL_CUSTOM_START + 134,
3797   EL_CUSTOM_START + 135,
3798
3799   EL_CUSTOM_START + 136,
3800   EL_CUSTOM_START + 137,
3801   EL_CUSTOM_START + 138,
3802   EL_CUSTOM_START + 139,
3803
3804   EL_CUSTOM_START + 140,
3805   EL_CUSTOM_START + 141,
3806   EL_CUSTOM_START + 142,
3807   EL_CUSTOM_START + 143,
3808
3809   EL_CUSTOM_START + 144,
3810   EL_CUSTOM_START + 145,
3811   EL_CUSTOM_START + 146,
3812   EL_CUSTOM_START + 147,
3813
3814   EL_CUSTOM_START + 148,
3815   EL_CUSTOM_START + 149,
3816   EL_CUSTOM_START + 150,
3817   EL_CUSTOM_START + 151,
3818
3819   EL_CUSTOM_START + 152,
3820   EL_CUSTOM_START + 153,
3821   EL_CUSTOM_START + 154,
3822   EL_CUSTOM_START + 155,
3823
3824   EL_CUSTOM_START + 156,
3825   EL_CUSTOM_START + 157,
3826   EL_CUSTOM_START + 158,
3827   EL_CUSTOM_START + 159,
3828
3829   EL_CUSTOM_START + 160,
3830   EL_CUSTOM_START + 161,
3831   EL_CUSTOM_START + 162,
3832   EL_CUSTOM_START + 163,
3833
3834   EL_CUSTOM_START + 164,
3835   EL_CUSTOM_START + 165,
3836   EL_CUSTOM_START + 166,
3837   EL_CUSTOM_START + 167,
3838
3839   EL_CUSTOM_START + 168,
3840   EL_CUSTOM_START + 169,
3841   EL_CUSTOM_START + 170,
3842   EL_CUSTOM_START + 171,
3843
3844   EL_CUSTOM_START + 172,
3845   EL_CUSTOM_START + 173,
3846   EL_CUSTOM_START + 174,
3847   EL_CUSTOM_START + 175,
3848
3849   EL_CUSTOM_START + 176,
3850   EL_CUSTOM_START + 177,
3851   EL_CUSTOM_START + 178,
3852   EL_CUSTOM_START + 179,
3853
3854   EL_CUSTOM_START + 180,
3855   EL_CUSTOM_START + 181,
3856   EL_CUSTOM_START + 182,
3857   EL_CUSTOM_START + 183,
3858
3859   EL_CUSTOM_START + 184,
3860   EL_CUSTOM_START + 185,
3861   EL_CUSTOM_START + 186,
3862   EL_CUSTOM_START + 187,
3863
3864   EL_CUSTOM_START + 188,
3865   EL_CUSTOM_START + 189,
3866   EL_CUSTOM_START + 190,
3867   EL_CUSTOM_START + 191,
3868
3869   EL_CUSTOM_START + 192,
3870   EL_CUSTOM_START + 193,
3871   EL_CUSTOM_START + 194,
3872   EL_CUSTOM_START + 195,
3873
3874   EL_CUSTOM_START + 196,
3875   EL_CUSTOM_START + 197,
3876   EL_CUSTOM_START + 198,
3877   EL_CUSTOM_START + 199,
3878
3879   EL_CUSTOM_START + 200,
3880   EL_CUSTOM_START + 201,
3881   EL_CUSTOM_START + 202,
3882   EL_CUSTOM_START + 203,
3883
3884   EL_CUSTOM_START + 204,
3885   EL_CUSTOM_START + 205,
3886   EL_CUSTOM_START + 206,
3887   EL_CUSTOM_START + 207,
3888
3889   EL_CUSTOM_START + 208,
3890   EL_CUSTOM_START + 209,
3891   EL_CUSTOM_START + 210,
3892   EL_CUSTOM_START + 211,
3893
3894   EL_CUSTOM_START + 212,
3895   EL_CUSTOM_START + 213,
3896   EL_CUSTOM_START + 214,
3897   EL_CUSTOM_START + 215,
3898
3899   EL_CUSTOM_START + 216,
3900   EL_CUSTOM_START + 217,
3901   EL_CUSTOM_START + 218,
3902   EL_CUSTOM_START + 219,
3903
3904   EL_CUSTOM_START + 220,
3905   EL_CUSTOM_START + 221,
3906   EL_CUSTOM_START + 222,
3907   EL_CUSTOM_START + 223,
3908
3909   EL_CUSTOM_START + 224,
3910   EL_CUSTOM_START + 225,
3911   EL_CUSTOM_START + 226,
3912   EL_CUSTOM_START + 227,
3913
3914   EL_CUSTOM_START + 228,
3915   EL_CUSTOM_START + 229,
3916   EL_CUSTOM_START + 230,
3917   EL_CUSTOM_START + 231,
3918
3919   EL_CUSTOM_START + 232,
3920   EL_CUSTOM_START + 233,
3921   EL_CUSTOM_START + 234,
3922   EL_CUSTOM_START + 235,
3923
3924   EL_CUSTOM_START + 236,
3925   EL_CUSTOM_START + 237,
3926   EL_CUSTOM_START + 238,
3927   EL_CUSTOM_START + 239,
3928
3929   EL_CUSTOM_START + 240,
3930   EL_CUSTOM_START + 241,
3931   EL_CUSTOM_START + 242,
3932   EL_CUSTOM_START + 243,
3933
3934   EL_CUSTOM_START + 244,
3935   EL_CUSTOM_START + 245,
3936   EL_CUSTOM_START + 246,
3937   EL_CUSTOM_START + 247,
3938
3939   EL_CUSTOM_START + 248,
3940   EL_CUSTOM_START + 249,
3941   EL_CUSTOM_START + 250,
3942   EL_CUSTOM_START + 251,
3943
3944   EL_CUSTOM_START + 252,
3945   EL_CUSTOM_START + 253,
3946   EL_CUSTOM_START + 254,
3947   EL_CUSTOM_START + 255
3948 };
3949 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3950 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3951 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3952 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3953
3954 static int editor_hl_custom_special[] =
3955 {
3956 };
3957
3958 static int editor_el_custom_special[] =
3959 {
3960   EL_TRIGGER_ELEMENT,
3961   EL_TRIGGER_PLAYER,
3962   EL_EMPTY,
3963   EL_EMPTY
3964 };
3965 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3966 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3967 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3968 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3969
3970 static int editor_hl_group[] =
3971 {
3972   EL_CHAR('G'),
3973   EL_CHAR('R'),
3974   EL_CHAR('O'),
3975   EL_CHAR('U'),
3976
3977   EL_CHAR('P'),
3978   EL_CHAR(' '),
3979   EL_CHAR(' '),
3980   EL_CHAR(' '),
3981
3982   EL_CHAR('E'),
3983   EL_CHAR('L'),
3984   EL_CHAR('E'),
3985   EL_CHAR('M'),
3986
3987   EL_CHAR('E'),
3988   EL_CHAR('N'),
3989   EL_CHAR('T'),
3990   EL_CHAR('S'),
3991 };
3992
3993 static int editor_el_group[] =
3994 {
3995   EL_GROUP_START + 0,
3996   EL_GROUP_START + 1,
3997   EL_GROUP_START + 2,
3998   EL_GROUP_START + 3,
3999
4000   EL_GROUP_START + 4,
4001   EL_GROUP_START + 5,
4002   EL_GROUP_START + 6,
4003   EL_GROUP_START + 7,
4004
4005   EL_GROUP_START + 8,
4006   EL_GROUP_START + 9,
4007   EL_GROUP_START + 10,
4008   EL_GROUP_START + 11,
4009
4010   EL_GROUP_START + 12,
4011   EL_GROUP_START + 13,
4012   EL_GROUP_START + 14,
4013   EL_GROUP_START + 15
4014 };
4015 static int *editor_hl_group_ptr = editor_hl_group;
4016 static int *editor_el_group_ptr = editor_el_group;
4017 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4018 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4019
4020 static int editor_hl_group_more[] =
4021 {
4022 };
4023
4024 static int editor_el_group_more[] =
4025 {
4026   EL_GROUP_START + 16,
4027   EL_GROUP_START + 17,
4028   EL_GROUP_START + 18,
4029   EL_GROUP_START + 19,
4030
4031   EL_GROUP_START + 20,
4032   EL_GROUP_START + 21,
4033   EL_GROUP_START + 22,
4034   EL_GROUP_START + 23,
4035
4036   EL_GROUP_START + 24,
4037   EL_GROUP_START + 25,
4038   EL_GROUP_START + 26,
4039   EL_GROUP_START + 27,
4040
4041   EL_GROUP_START + 28,
4042   EL_GROUP_START + 29,
4043   EL_GROUP_START + 30,
4044   EL_GROUP_START + 31
4045 };
4046 static int *editor_hl_group_more_ptr = editor_hl_group_more;
4047 static int *editor_el_group_more_ptr = editor_el_group_more;
4048 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
4049 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
4050
4051 static int editor_hl_user_defined[] =
4052 {
4053   EL_CHAR('U'),
4054   EL_CHAR('S'),
4055   EL_CHAR('E'),
4056   EL_CHAR('R'),
4057
4058   EL_CHAR('D'),
4059   EL_CHAR('E'),
4060   EL_CHAR('F'),
4061   EL_CHAR('I'),
4062
4063   EL_CHAR('-'),
4064   EL_CHAR('N'),
4065   EL_CHAR('E'),
4066   EL_CHAR('D'),
4067 };
4068
4069 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4070 static int *editor_el_user_defined_ptr = NULL;
4071 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4072 static int num_editor_el_user_defined = 0;
4073
4074 static int editor_hl_empty[] = { };
4075 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4076
4077 static int *editor_hl_empty_ptr = editor_hl_empty;
4078 static int *editor_el_empty_ptr = editor_el_empty;
4079 static int num_editor_hl_empty = 0;
4080 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4081
4082 static boolean use_el_empty = FALSE;
4083
4084 static int *editor_elements = NULL;     /* dynamically allocated */
4085 static int num_editor_elements = 0;     /* dynamically determined */
4086
4087 static struct
4088 {
4089   boolean *setup_value;
4090
4091   int **headline_list;
4092   int *headline_list_size;
4093
4094   int **element_list;
4095   int *element_list_size;
4096
4097   boolean last_setup_value;
4098 }
4099 editor_elements_info[] =
4100 {
4101   {
4102     &setup.editor.el_boulderdash,
4103     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4104     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4105   },
4106   {
4107     &setup.editor.el_emerald_mine,
4108     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4109     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4110   },
4111   {
4112     &setup.editor.el_emerald_mine_club,
4113     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4114     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4115   },
4116   {
4117     &setup.editor.el_more,
4118     &editor_hl_more_ptr,                &num_editor_hl_more,
4119     &editor_el_more_ptr,                &num_editor_el_more
4120   },
4121   {
4122     &setup.editor.el_sokoban,
4123     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4124     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4125   },
4126   {
4127     &setup.editor.el_supaplex,
4128     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4129     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4130   },
4131   {
4132     &setup.editor.el_diamond_caves,
4133     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4134     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4135   },
4136   {
4137     &setup.editor.el_dx_boulderdash,
4138     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4139     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4140   },
4141   {
4142     &setup.editor.el_chars,
4143     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4144     &editor_el_chars_ptr,               &num_editor_el_chars
4145   },
4146   {
4147     &setup.editor.el_custom,
4148     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4149     &editor_el_custom_ptr,              &num_editor_el_custom
4150   },
4151   {
4152     &setup.editor.el_custom_more,
4153     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
4154     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
4155   },
4156   {
4157     &setup.editor.el_custom,
4158     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
4159     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
4160   },
4161   {
4162     &setup.editor.el_custom,
4163     &editor_hl_group_ptr,               &num_editor_hl_group,
4164     &editor_el_group_ptr,               &num_editor_el_group
4165   },
4166   {
4167     &setup.editor.el_custom_more,
4168     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
4169     &editor_el_group_more_ptr,          &num_editor_el_group_more
4170   },
4171   {
4172     &setup.editor.el_user_defined,
4173     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4174     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4175   },
4176   {
4177     &use_el_empty,
4178     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4179     &editor_el_empty_ptr,               &num_editor_el_empty,
4180   },
4181   {
4182     NULL,
4183     NULL,                               NULL,
4184     NULL,                               NULL
4185   }
4186 };
4187
4188
4189 /*
4190   -----------------------------------------------------------------------------
4191   functions
4192   -----------------------------------------------------------------------------
4193 */
4194
4195 static int getMaxInfoTextLength()
4196 {
4197   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4198 }
4199
4200 static int getTextWidthForGadget(char *text)
4201 {
4202   if (text == NULL)
4203     return 0;
4204
4205   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4206 }
4207
4208 static int getTextWidthForDrawingArea(char *text)
4209 {
4210   if (text == NULL)
4211     return 0;
4212
4213   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4214 }
4215
4216 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4217 {
4218   return (gi->x + gi->width + getTextWidthForGadget(text));
4219 }
4220
4221 static char *getElementInfoText(int element)
4222 {
4223   char *info_text = NULL;
4224
4225   if (element < NUM_FILE_ELEMENTS)
4226   {
4227     if (strlen(element_info[element].description) > 0)
4228       info_text = element_info[element].description;
4229     else if (element_info[element].custom_description != NULL)
4230       info_text = element_info[element].custom_description;
4231     else if (element_info[element].editor_description != NULL)
4232       info_text = element_info[element].editor_description;
4233   }
4234
4235   if (info_text == NULL)
4236     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4237
4238   return info_text;
4239 }
4240
4241 static void ReinitializeElementList()
4242 {
4243   int pos = 0;
4244   int i, j;
4245
4246   checked_free(editor_elements);
4247
4248   /* reload optional user defined element list for each invocation of editor */
4249   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4250                                    &num_editor_el_user_defined);
4251
4252   /* initialize list of empty elements (used for padding, if needed) */
4253   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4254     editor_el_empty[i] = EL_EMPTY;
4255
4256   /* do some sanity checks for each element from element list */
4257   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4258   {
4259     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4260     {
4261       int element = (*editor_elements_info[i].element_list)[j];
4262
4263       if (element >= NUM_FILE_ELEMENTS)
4264         Error(ERR_WARN, "editor element %d is runtime element", element);
4265
4266       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4267         Error(ERR_WARN, "no element description for element %d", element);
4268     }
4269   }
4270
4271   num_editor_elements = 0;
4272   use_el_empty = FALSE;
4273
4274   /* determine size of element list */
4275   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4276   {
4277     if (*editor_elements_info[i].setup_value)
4278     {
4279       if (setup.editor.el_headlines)
4280         num_editor_elements += *editor_elements_info[i].headline_list_size;
4281
4282       num_editor_elements += *editor_elements_info[i].element_list_size;
4283     }
4284   }
4285
4286   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4287   {
4288     /* offer at least as many elements as element buttons exist */
4289     use_el_empty = TRUE;
4290     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4291
4292     num_editor_elements += num_editor_el_empty;
4293   }
4294
4295   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4296
4297   /* fill element list */
4298   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4299   {
4300     if (*editor_elements_info[i].setup_value)
4301     {
4302       if (setup.editor.el_headlines)
4303         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4304           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4305
4306       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4307         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4308     }
4309   }
4310
4311   /* correct position of element list scrollbar */
4312   if (element_shift < 0)
4313     element_shift = 0;
4314   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4315     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4316 }
4317
4318 void PrintEditorElementList()
4319 {
4320   boolean *stop = &setup.editor.el_user_defined;
4321   int i, j;
4322
4323   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4324   {
4325     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4326     {
4327       int element = (*editor_elements_info[i].headline_list)[j];
4328
4329       printf("# %s\n", element_info[element].token_name);
4330     }
4331
4332     if (j > 0)
4333       printf("#\n");
4334
4335     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4336     {
4337       int element = (*editor_elements_info[i].element_list)[j];
4338
4339       printf("# %s\n", element_info[element].token_name);
4340     }
4341
4342     if (j > 0)
4343       printf("#\n");
4344   }
4345 }
4346
4347 static void ReinitializeElementListButtons()
4348 {
4349   static boolean last_setup_value_headlines = FALSE;
4350   static boolean initialization_needed = TRUE;
4351   int i;
4352
4353   if (!initialization_needed)   /* check if editor element setup has changed */
4354   {
4355     if (last_setup_value_headlines != setup.editor.el_headlines)
4356       initialization_needed = TRUE;
4357
4358     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4359       if (editor_elements_info[i].last_setup_value !=
4360           *editor_elements_info[i].setup_value)
4361         initialization_needed = TRUE;
4362   }
4363
4364   if (!initialization_needed)
4365     return;
4366
4367   FreeLevelEditorGadgets();
4368   CreateLevelEditorGadgets();
4369
4370   /* store current setup values for next invocation of this function */
4371   last_setup_value_headlines = setup.editor.el_headlines;
4372   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4373     editor_elements_info[i].last_setup_value =
4374       *editor_elements_info[i].setup_value;
4375
4376   initialization_needed = FALSE;
4377 }
4378
4379 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4380                               boolean input)
4381 {
4382   int border_graphic =
4383     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4384   Bitmap *src_bitmap;
4385   int src_x, src_y;
4386   int num_mini_tilex = width  / MINI_TILEX + 1;
4387   int num_mini_tiley = height / MINI_TILEY + 1;
4388   int x, y;
4389
4390   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4391
4392   for (y = 0; y < num_mini_tiley; y++)
4393     for (x = 0; x < num_mini_tilex; x++)
4394       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4395                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4396                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4397
4398   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4399 }
4400
4401 static void DrawDrawingArea(int id)
4402 {
4403   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4404   int x, y;
4405
4406   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4407     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4408                        el2edimg(random_placement_background_element));
4409   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4410     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4411   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4412     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4413                        el2edimg(custom_element.gfx_element));
4414   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4415     for (y = 0; y < 3; y++)
4416       for (x = 0; x < 3; x++)
4417         DrawMiniGraphicExt(drawto,
4418                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4419                            el2edimg(custom_element.content.e[x][y]));
4420   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4421     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4422                        el2edimg(custom_element.move_enter_element));
4423   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4424     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4425                        el2edimg(custom_element.move_leave_element));
4426   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4427     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4428                        el2edimg(custom_element_change.target_element));
4429   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4430     for (y = 0; y < 3; y++)
4431       for (x = 0; x < 3; x++)
4432         DrawMiniGraphicExt(drawto,
4433                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4434                            el2edimg(custom_element_change.target_content.e[x][y]));
4435   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4436     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4437                        el2edimg(custom_element_change.trigger_element));
4438   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4439     for (x = 0; x < group_element_info.num_elements; x++)
4440       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4441                          el2edimg(group_element_info.element[x]));
4442   else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 &&
4443            id <= ED_DRAWING_ID_YAMYAM_CONTENT_7)
4444   {
4445     int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0;
4446
4447     for (y = 0; y < 3; y++)
4448       for (x = 0; x < 3; x++)
4449         DrawMiniGraphicExt(drawto,
4450                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4451                            el2edimg(level.yamyam_content[nr].e[x][y]));
4452   }
4453   else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 &&
4454            id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7)
4455   {
4456     int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0;
4457
4458     for (y = 0; y < 3; y++)
4459       for (x = 0; x < 3; x++)
4460         DrawMiniGraphicExt(drawto,
4461                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4462                            el2edimg(level.ball_content[nr].e[x][y]));
4463   }
4464 }
4465
4466 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4467 {
4468   int x,y;
4469   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4470   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4471
4472   BlitBitmap(drawto, drawto,
4473              SX + (dx == -1 ? MINI_TILEX : 0),
4474              SY + (dy == -1 ? MINI_TILEY : 0),
4475              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4476              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4477              SX + (dx == +1 ? MINI_TILEX : 0),
4478              SY + (dy == +1 ? MINI_TILEY : 0));
4479   if (dx)
4480   {
4481     x = (dx == 1 ? 0 : ed_fieldx - 1);
4482     for (y = 0; y < ed_fieldy; y++)
4483       DrawMiniElementOrWall(x, y, from_x, from_y);
4484   }
4485   else if (dy)
4486   {
4487     y = (dy == 1 ? 0 : ed_fieldy - 1);
4488     for (x = 0; x < ed_fieldx; x++)
4489       DrawMiniElementOrWall(x, y, from_x, from_y);
4490   }
4491
4492   redraw_mask |= REDRAW_FIELD;
4493   BackToFront();
4494 }
4495
4496 static void CreateControlButtons()
4497 {
4498   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4499   struct GadgetInfo *gi;
4500   unsigned long event_mask;
4501   int i;
4502
4503   /* create toolbox buttons */
4504   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4505   {
4506     int id = i;
4507     int width, height;
4508     int gd_xoffset, gd_yoffset;
4509     int gd_x1, gd_x2, gd_y1, gd_y2;
4510     int button_type;
4511     int radio_button_nr;
4512     boolean checked;
4513
4514     if (id == GADGET_ID_SINGLE_ITEMS ||
4515         id == GADGET_ID_CONNECTED_ITEMS ||
4516         id == GADGET_ID_LINE ||
4517         id == GADGET_ID_ARC ||
4518         id == GADGET_ID_TEXT ||
4519         id == GADGET_ID_RECTANGLE ||
4520         id == GADGET_ID_FILLED_BOX ||
4521         id == GADGET_ID_FLOOD_FILL ||
4522         id == GADGET_ID_GRAB_BRUSH ||
4523         id == GADGET_ID_PICK_ELEMENT ||
4524         id == GADGET_ID_CUSTOM_COPY_FROM ||
4525         id == GADGET_ID_CUSTOM_COPY_TO ||
4526         id == GADGET_ID_CUSTOM_EXCHANGE)
4527     {
4528       button_type = GD_TYPE_RADIO_BUTTON;
4529       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4530       checked = (id == drawing_function ? TRUE : FALSE);
4531       event_mask = GD_EVENT_PRESSED;
4532     }
4533     else
4534     {
4535       button_type = GD_TYPE_NORMAL_BUTTON;
4536       radio_button_nr = RADIO_NR_NONE;
4537       checked = FALSE;
4538
4539       if (id == GADGET_ID_WRAP_LEFT ||
4540           id == GADGET_ID_WRAP_RIGHT ||
4541           id == GADGET_ID_WRAP_UP ||
4542           id == GADGET_ID_WRAP_DOWN)
4543         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4544       else
4545         event_mask = GD_EVENT_RELEASED;
4546     }
4547
4548     if (id < ED_NUM_CTRL1_BUTTONS)
4549     {
4550       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4551       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4552
4553       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4554       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4555       width  = ED_CTRL1_BUTTON_XSIZE;
4556       height = ED_CTRL1_BUTTON_YSIZE;
4557
4558       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4559       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4560       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4561       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4562     }
4563     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4564     {
4565       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4566       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4567
4568       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4569       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4570       width  = ED_CTRL2_BUTTON_XSIZE;
4571       height = ED_CTRL2_BUTTON_YSIZE;
4572
4573       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4574       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4575       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4576       gd_y2 = 0;        /* no alternative graphic for these buttons */
4577     }
4578     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4579     {
4580       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4581       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4582
4583       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4584       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4585       width  = ED_CTRL3_BUTTON_XSIZE;
4586       height = ED_CTRL3_BUTTON_YSIZE;
4587
4588       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4589       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4590       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4591       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4592     }
4593     else
4594     {
4595       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4596       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4597
4598       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4599       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4600       width  = ED_CTRL4_BUTTON_XSIZE;
4601       height = ED_CTRL4_BUTTON_YSIZE;
4602
4603       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4604       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4605       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4606       gd_y2 = 0;        /* no alternative graphic for these buttons */
4607     }
4608
4609     gi = CreateGadget(GDI_CUSTOM_ID, id,
4610                       GDI_CUSTOM_TYPE_ID, i,
4611                       GDI_INFO_TEXT, control_info[i].text,
4612                       GDI_X, EX + gd_xoffset,
4613                       GDI_Y, EY + gd_yoffset,
4614                       GDI_WIDTH, width,
4615                       GDI_HEIGHT, height,
4616                       GDI_TYPE, button_type,
4617                       GDI_STATE, GD_BUTTON_UNPRESSED,
4618                       GDI_RADIO_NR, radio_button_nr,
4619                       GDI_CHECKED, checked,
4620                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4621                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4622                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4623                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4624                       GDI_EVENT_MASK, event_mask,
4625                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4626                       GDI_CALLBACK_ACTION, HandleControlButtons,
4627                       GDI_END);
4628
4629     if (gi == NULL)
4630       Error(ERR_EXIT, "cannot create gadget");
4631
4632     level_editor_gadget[id] = gi;
4633   }
4634
4635   /* create buttons for scrolling of drawing area and element list */
4636   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4637   {
4638     int id = scrollbutton_info[i].gadget_id;
4639     int x, y, width, height;
4640     int gd_x1, gd_x2, gd_y1, gd_y2;
4641
4642     x = scrollbutton_info[i].x;
4643     y = scrollbutton_info[i].y;
4644
4645     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4646
4647     if (id == GADGET_ID_SCROLL_LIST_UP ||
4648         id == GADGET_ID_SCROLL_LIST_DOWN)
4649     {
4650       x += DX;
4651       y += DY;
4652       width = ED_SCROLLBUTTON2_XSIZE;
4653       height = ED_SCROLLBUTTON2_YSIZE;
4654       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4655       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4656       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4657       gd_y2 = gd_y1;
4658     }
4659     else
4660     {
4661       x += SX;
4662       y += SY;
4663       width = ED_SCROLLBUTTON_XSIZE;
4664       height = ED_SCROLLBUTTON_YSIZE;
4665       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4666       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4667       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4668       gd_y2 = gd_y1;
4669     }
4670
4671     gi = CreateGadget(GDI_CUSTOM_ID, id,
4672                       GDI_CUSTOM_TYPE_ID, i,
4673                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4674                       GDI_X, x,
4675                       GDI_Y, y,
4676                       GDI_WIDTH, width,
4677                       GDI_HEIGHT, height,
4678                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4679                       GDI_STATE, GD_BUTTON_UNPRESSED,
4680                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4681                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4682                       GDI_EVENT_MASK, event_mask,
4683                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4684                       GDI_CALLBACK_ACTION, HandleControlButtons,
4685                       GDI_END);
4686
4687     if (gi == NULL)
4688       Error(ERR_EXIT, "cannot create gadget");
4689
4690     level_editor_gadget[id] = gi;
4691   }
4692
4693   /* create buttons for element list */
4694   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4695   {
4696     Bitmap *deco_bitmap;
4697     int deco_x, deco_y, deco_xpos, deco_ypos;
4698     int gd_xoffset, gd_yoffset;
4699     int gd_x1, gd_x2, gd_y;
4700     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4701     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4702     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4703     int element = editor_elements[i];
4704
4705     event_mask = GD_EVENT_RELEASED;
4706
4707     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4708     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4709
4710     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4711     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4712     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4713
4714     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4715     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4716     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4717
4718     gi = CreateGadget(GDI_CUSTOM_ID, id,
4719                       GDI_CUSTOM_TYPE_ID, i,
4720                       GDI_INFO_TEXT, getElementInfoText(element),
4721                       GDI_X, DX + gd_xoffset,
4722                       GDI_Y, DY + gd_yoffset,
4723                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4724                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4725                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4726                       GDI_STATE, GD_BUTTON_UNPRESSED,
4727                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4728                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4729                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4730                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4731                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4732                       GDI_DECORATION_SHIFTING, 1, 1,
4733                       GDI_EVENT_MASK, event_mask,
4734                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4735                       GDI_CALLBACK_ACTION, HandleControlButtons,
4736                       GDI_END);
4737
4738     if (gi == NULL)
4739       Error(ERR_EXIT, "cannot create gadget");
4740
4741     level_editor_gadget[id] = gi;
4742   }
4743 }
4744
4745 static void CreateCounterButtons()
4746 {
4747   int max_infotext_len = getMaxInfoTextLength();
4748   int i;
4749
4750   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4751   {
4752     int j;
4753     int x = SX + counterbutton_info[i].x;       /* down count button */
4754     int y = SY + counterbutton_info[i].y;
4755
4756     /* determine horizontal position to the right of specified gadget */
4757     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4758       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4759            ED_GADGET_TEXT_DISTANCE);
4760
4761     /* determine horizontal offset for leading text */
4762     if (counterbutton_info[i].text_left != NULL)
4763       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4764
4765     for (j = 0; j < 2; j++)
4766     {
4767       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4768       struct GadgetInfo *gi;
4769       int id = (j == 0 ?
4770                 counterbutton_info[i].gadget_id_down :
4771                 counterbutton_info[i].gadget_id_up);
4772       int gd_xoffset;
4773       int gd_x, gd_x1, gd_x2, gd_y;
4774       int x_size, y_size;
4775       unsigned long event_mask;
4776       char infotext[max_infotext_len + 1];
4777
4778       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4779
4780       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4781       {
4782         int sid = (j == 0 ?
4783                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4784                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4785
4786         event_mask |= GD_EVENT_RELEASED;
4787
4788         if (j == 1)
4789           x += 2 * ED_GADGET_DISTANCE;
4790         y += ED_GADGET_DISTANCE;
4791
4792         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4793         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4794         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4795         x_size = ED_SCROLLBUTTON_XSIZE;
4796         y_size = ED_SCROLLBUTTON_YSIZE;
4797       }
4798       else
4799       {
4800         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4801         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4802         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4803         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4804         x_size = ED_BUTTON_COUNT_XSIZE;
4805         y_size = ED_BUTTON_COUNT_YSIZE;
4806       }
4807
4808       sprintf(infotext, "%s counter value by 1, 5 or 10",
4809               (j == 0 ? "decrease" : "increase"));
4810
4811       gi = CreateGadget(GDI_CUSTOM_ID, id,
4812                         GDI_CUSTOM_TYPE_ID, i,
4813                         GDI_INFO_TEXT, infotext,
4814                         GDI_X, x,
4815                         GDI_Y, y,
4816                         GDI_WIDTH, x_size,
4817                         GDI_HEIGHT, y_size,
4818                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4819                         GDI_STATE, GD_BUTTON_UNPRESSED,
4820                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4821                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4822                         GDI_EVENT_MASK, event_mask,
4823                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4824                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4825                         GDI_END);
4826
4827       if (gi == NULL)
4828         Error(ERR_EXIT, "cannot create gadget");
4829
4830       level_editor_gadget[id] = gi;
4831       right_gadget_border[id] =
4832         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4833
4834       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4835
4836       if (j == 0)
4837       {
4838         int font_type = FONT_INPUT_1;
4839         int font_type_active = FONT_INPUT_1_ACTIVE;
4840         int gd_width = ED_WIN_COUNT_XSIZE;
4841
4842         id = counterbutton_info[i].gadget_id_text;
4843         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4844
4845         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4846         {
4847           font_type = FONT_LEVEL_NUMBER;
4848           font_type_active = FONT_LEVEL_NUMBER;
4849
4850           x += 2 * ED_GADGET_DISTANCE;
4851           y -= ED_GADGET_DISTANCE;
4852
4853           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4854           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4855           gd_width = ED_WIN_COUNT2_XSIZE;
4856         }
4857         else
4858         {
4859           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4860           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4861         }
4862
4863         gi = CreateGadget(GDI_CUSTOM_ID, id,
4864                           GDI_CUSTOM_TYPE_ID, i,
4865                           GDI_INFO_TEXT, "enter counter value",
4866                           GDI_X, x,
4867                           GDI_Y, y,
4868                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4869                           GDI_NUMBER_VALUE, 0,
4870                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4871                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4872                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4873                           GDI_TEXT_FONT, font_type,
4874                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4875                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4876                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4877                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4878                           GDI_DESIGN_WIDTH, gd_width,
4879                           GDI_EVENT_MASK, event_mask,
4880                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4881                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4882                           GDI_END);
4883
4884         if (gi == NULL)
4885           Error(ERR_EXIT, "cannot create gadget");
4886
4887         level_editor_gadget[id] = gi;
4888         right_gadget_border[id] =
4889           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4890
4891         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4892       }
4893     }
4894   }
4895 }
4896
4897 static void CreateDrawingAreas()
4898 {
4899   int i;
4900
4901   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4902   {
4903     struct GadgetInfo *gi;
4904     unsigned long event_mask;
4905     int id = drawingarea_info[i].gadget_id;
4906     int x = SX + drawingarea_info[i].x;
4907     int y = SY + drawingarea_info[i].y;
4908     int area_xsize = drawingarea_info[i].area_xsize;
4909     int area_ysize = drawingarea_info[i].area_ysize;
4910
4911     event_mask =
4912       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4913       GD_EVENT_OFF_BORDERS;
4914
4915     /* determine horizontal position to the right of specified gadget */
4916     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4917       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4918            ED_DRAWINGAREA_TEXT_DISTANCE);
4919
4920     /* determine horizontal offset for leading text */
4921     if (drawingarea_info[i].text_left != NULL)
4922       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4923
4924     gi = CreateGadget(GDI_CUSTOM_ID, id,
4925                       GDI_CUSTOM_TYPE_ID, i,
4926                       GDI_X, x,
4927                       GDI_Y, y,
4928                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4929                       GDI_AREA_SIZE, area_xsize, area_ysize,
4930                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4931                       GDI_EVENT_MASK, event_mask,
4932                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4933                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4934                       GDI_END);
4935
4936     if (gi == NULL)
4937       Error(ERR_EXIT, "cannot create gadget");
4938
4939     level_editor_gadget[id] = gi;
4940     right_gadget_border[id] =
4941       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4942   }
4943 }
4944
4945 static void CreateTextInputGadgets()
4946 {
4947   int max_infotext_len = getMaxInfoTextLength();
4948   int i;
4949
4950   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4951   {
4952     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4953     int gd_x, gd_y;
4954     struct GadgetInfo *gi;
4955     unsigned long event_mask;
4956     char infotext[MAX_OUTPUT_LINESIZE + 1];
4957     int id = textinput_info[i].gadget_id;
4958
4959     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4960
4961     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4962     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4963
4964     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4965     infotext[max_infotext_len] = '\0';
4966
4967     gi = CreateGadget(GDI_CUSTOM_ID, id,
4968                       GDI_CUSTOM_TYPE_ID, i,
4969                       GDI_INFO_TEXT, infotext,
4970                       GDI_X, SX + textinput_info[i].x,
4971                       GDI_Y, SY + textinput_info[i].y,
4972                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4973                       GDI_TEXT_VALUE, textinput_info[i].value,
4974                       GDI_TEXT_SIZE, textinput_info[i].size,
4975                       GDI_TEXT_FONT, FONT_INPUT_1,
4976                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4977                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4978                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4979                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4980                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4981                       GDI_EVENT_MASK, event_mask,
4982                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4983                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4984                       GDI_END);
4985
4986     if (gi == NULL)
4987       Error(ERR_EXIT, "cannot create gadget");
4988
4989     level_editor_gadget[id] = gi;
4990   }
4991 }
4992
4993 static void CreateTextAreaGadgets()
4994 {
4995   int max_infotext_len = getMaxInfoTextLength();
4996   int i;
4997
4998   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4999   {
5000     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5001     int gd_x, gd_y;
5002     struct GadgetInfo *gi;
5003     unsigned long event_mask;
5004     char infotext[MAX_OUTPUT_LINESIZE + 1];
5005     int id = textarea_info[i].gadget_id;
5006     int area_xsize = textarea_info[i].xsize;
5007     int area_ysize = textarea_info[i].ysize;
5008
5009     event_mask = GD_EVENT_TEXT_LEAVING;
5010
5011     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5012     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5013
5014     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5015     infotext[max_infotext_len] = '\0';
5016
5017     gi = CreateGadget(GDI_CUSTOM_ID, id,
5018                       GDI_CUSTOM_TYPE_ID, i,
5019                       GDI_INFO_TEXT, infotext,
5020                       GDI_X, SX + textarea_info[i].x,
5021                       GDI_Y, SY + textarea_info[i].y,
5022                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5023                       GDI_AREA_SIZE, area_xsize, area_ysize,
5024                       GDI_TEXT_FONT, FONT_INPUT_1,
5025                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5026                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5027                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5028                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5029                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5030                       GDI_EVENT_MASK, event_mask,
5031                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5032                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5033                       GDI_END);
5034
5035     if (gi == NULL)
5036       Error(ERR_EXIT, "cannot create gadget");
5037
5038     level_editor_gadget[id] = gi;
5039   }
5040 }
5041
5042 static void CreateSelectboxGadgets()
5043 {
5044   int max_infotext_len = getMaxInfoTextLength();
5045   int i, j;
5046
5047   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5048   {
5049     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5050     int gd_x, gd_y;
5051     struct GadgetInfo *gi;
5052     unsigned long event_mask;
5053     char infotext[MAX_OUTPUT_LINESIZE + 1];
5054     int id = selectbox_info[i].gadget_id;
5055     int x = SX + selectbox_info[i].x;
5056     int y = SY + selectbox_info[i].y;
5057
5058     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5059     {
5060       /* (we cannot use -1 for uninitialized values if we directly compare
5061          with results from strlen(), because the '<' and '>' operation will
5062          implicitely cast -1 to an unsigned integer value!) */
5063       selectbox_info[i].size = 0;
5064
5065       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5066         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5067           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5068
5069       selectbox_info[i].size++;         /* add one character empty space */
5070     }
5071
5072     event_mask = GD_EVENT_RELEASED |
5073       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5074
5075     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5076     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5077
5078     /* determine horizontal position to the right of specified gadget */
5079     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5080       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5081            ED_GADGET_TEXT_DISTANCE);
5082
5083     /* determine horizontal offset for leading text */
5084     if (selectbox_info[i].text_left != NULL)
5085       x += getTextWidthForGadget(selectbox_info[i].text_left);
5086
5087     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5088     infotext[max_infotext_len] = '\0';
5089
5090     gi = CreateGadget(GDI_CUSTOM_ID, id,
5091                       GDI_CUSTOM_TYPE_ID, i,
5092                       GDI_INFO_TEXT, infotext,
5093                       GDI_X, x,
5094                       GDI_Y, y,
5095                       GDI_TYPE, GD_TYPE_SELECTBOX,
5096                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5097                       GDI_TEXT_SIZE, selectbox_info[i].size,
5098                       GDI_TEXT_FONT, FONT_INPUT_1,
5099                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5100                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5101                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5102                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5103                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5104                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5105                       GDI_EVENT_MASK, event_mask,
5106                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5107                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5108                       GDI_END);
5109
5110     if (gi == NULL)
5111       Error(ERR_EXIT, "cannot create gadget");
5112
5113     level_editor_gadget[id] = gi;
5114     right_gadget_border[id] =
5115       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5116   }
5117 }
5118
5119 static void CreateTextbuttonGadgets()
5120 {
5121   int max_infotext_len = getMaxInfoTextLength();
5122   int i;
5123
5124   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5125   {
5126     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5127     int gd_x1, gd_x2, gd_y1, gd_y2;
5128     struct GadgetInfo *gi;
5129     unsigned long event_mask;
5130     char infotext[MAX_OUTPUT_LINESIZE + 1];
5131     int id = textbutton_info[i].gadget_id;
5132     int x = SX + textbutton_info[i].x;
5133     int y = SY + textbutton_info[i].y;
5134
5135     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5136       textbutton_info[i].size = strlen(textbutton_info[i].text);
5137
5138     event_mask = GD_EVENT_RELEASED;
5139
5140     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5141     {
5142       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5143       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5144       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5145       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5146     }
5147     else
5148     {
5149       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5150       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5151       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5152       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5153     }
5154
5155     sprintf(infotext, "%s", textbutton_info[i].infotext);
5156     infotext[max_infotext_len] = '\0';
5157
5158     /* determine horizontal position to the right of specified gadget */
5159     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5160       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5161            ED_GADGET_TEXT_DISTANCE);
5162
5163     /* determine horizontal offset for leading text */
5164     if (textbutton_info[i].text_left != NULL)
5165       x += getTextWidthForGadget(textbutton_info[i].text_left);
5166
5167     gi = CreateGadget(GDI_CUSTOM_ID, id,
5168                       GDI_CUSTOM_TYPE_ID, i,
5169                       GDI_INFO_TEXT, infotext,
5170                       GDI_X, x,
5171                       GDI_Y, y,
5172                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5173                       GDI_TEXT_VALUE, textbutton_info[i].text,
5174                       GDI_TEXT_SIZE, textbutton_info[i].size,
5175                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5176                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5177                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5178                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5179                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5180                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5181                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5182                       GDI_DECORATION_SHIFTING, 1, 1,
5183                       GDI_EVENT_MASK, event_mask,
5184                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5185                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5186                       GDI_END);
5187
5188     if (gi == NULL)
5189       Error(ERR_EXIT, "cannot create gadget");
5190
5191     level_editor_gadget[id] = gi;
5192     right_gadget_border[id] =
5193       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5194   }
5195 }
5196
5197 static void CreateGraphicbuttonGadgets()
5198 {
5199   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5200   struct GadgetInfo *gi;
5201   unsigned long event_mask;
5202   int i;
5203
5204   /* create buttons for scrolling of drawing area and element list */
5205   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5206   {
5207     int id = graphicbutton_info[i].gadget_id;
5208     int gd_x1, gd_x2, gd_y1, gd_y2;
5209     int x = SX + graphicbutton_info[i].x;
5210     int y = SY + graphicbutton_info[i].y;
5211
5212     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5213
5214     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5215     {
5216       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5217       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5218       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5219       gd_y2 = gd_y1;
5220     }
5221     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5222     {
5223       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5224       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5225       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5226       gd_y2 = gd_y1;
5227     }
5228
5229     /* determine horizontal position to the right of specified gadget */
5230     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5231       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5232            ED_GADGET_TEXT_DISTANCE);
5233
5234     /* determine horizontal offset for leading text */
5235     if (graphicbutton_info[i].text_left != NULL)
5236       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5237
5238     gi = CreateGadget(GDI_CUSTOM_ID, id,
5239                       GDI_CUSTOM_TYPE_ID, i,
5240                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5241                       GDI_X, x,
5242                       GDI_Y, y,
5243                       GDI_WIDTH, graphicbutton_info[i].width,
5244                       GDI_HEIGHT, graphicbutton_info[i].height,
5245                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5246                       GDI_STATE, GD_BUTTON_UNPRESSED,
5247                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5248                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5249                       GDI_EVENT_MASK, event_mask,
5250                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5251                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5252                       GDI_END);
5253
5254     if (gi == NULL)
5255       Error(ERR_EXIT, "cannot create gadget");
5256
5257     level_editor_gadget[id] = gi;
5258     right_gadget_border[id] =
5259       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5260   }
5261 }
5262
5263 static void CreateScrollbarGadgets()
5264 {
5265   int i;
5266
5267   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5268   {
5269     int id = scrollbar_info[i].gadget_id;
5270     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5271     int gd_x1, gd_x2, gd_y1, gd_y2;
5272     struct GadgetInfo *gi;
5273     int items_max, items_visible, item_position;
5274     unsigned long event_mask;
5275
5276     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5277     {
5278       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5279       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5280       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5281     }
5282     else        /* drawing area scrollbars */
5283     {
5284       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5285       {
5286         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5287         items_visible = ed_fieldx;
5288         item_position = 0;
5289       }
5290       else
5291       {
5292         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5293         items_visible = ed_fieldy;
5294         item_position = 0;
5295       }
5296     }
5297
5298     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5299
5300     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5301     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5302                       scrollbar_info[i].height : scrollbar_info[i].width));
5303     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5304     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5305
5306     gi = CreateGadget(GDI_CUSTOM_ID, id,
5307                       GDI_CUSTOM_TYPE_ID, i,
5308                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5309                       GDI_X, scrollbar_info[i].x,
5310                       GDI_Y, scrollbar_info[i].y,
5311                       GDI_WIDTH, scrollbar_info[i].width,
5312                       GDI_HEIGHT, scrollbar_info[i].height,
5313                       GDI_TYPE, scrollbar_info[i].type,
5314                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5315                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5316                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5317                       GDI_STATE, GD_BUTTON_UNPRESSED,
5318                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5319                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5320                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5321                       GDI_EVENT_MASK, event_mask,
5322                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5323                       GDI_CALLBACK_ACTION, HandleControlButtons,
5324                       GDI_END);
5325
5326     if (gi == NULL)
5327       Error(ERR_EXIT, "cannot create gadget");
5328
5329     level_editor_gadget[id] = gi;
5330   }
5331 }
5332
5333 static void CreateCheckbuttonGadgets()
5334 {
5335   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5336   struct GadgetInfo *gi;
5337   unsigned long event_mask;
5338   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5339   int i;
5340
5341   event_mask = GD_EVENT_PRESSED;
5342
5343   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5344   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5345   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5346   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5347   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5348
5349   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5350   {
5351     int id = checkbutton_info[i].gadget_id;
5352     int x = SX + checkbutton_info[i].x;
5353     int y = SY + checkbutton_info[i].y;
5354
5355     if (id == GADGET_ID_STICK_ELEMENT)
5356       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5357     else
5358       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5359
5360     /* determine horizontal position to the right of specified gadget */
5361     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5362       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5363            ED_GADGET_TEXT_DISTANCE);
5364
5365     /* determine horizontal offset for leading text */
5366     if (checkbutton_info[i].text_left != NULL)
5367       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5368
5369     gi = CreateGadget(GDI_CUSTOM_ID, id,
5370                       GDI_CUSTOM_TYPE_ID, i,
5371                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5372                       GDI_X, x,
5373                       GDI_Y, y,
5374                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5375                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5376                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5377                       GDI_CHECKED, *checkbutton_info[i].value,
5378                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5379                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5380                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5381                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5382                       GDI_EVENT_MASK, event_mask,
5383                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5384                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5385                       GDI_END);
5386
5387     if (gi == NULL)
5388       Error(ERR_EXIT, "cannot create gadget");
5389
5390     level_editor_gadget[id] = gi;
5391     right_gadget_border[id] =
5392       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5393   }
5394 }
5395
5396 static void CreateRadiobuttonGadgets()
5397 {
5398   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5399   struct GadgetInfo *gi;
5400   unsigned long event_mask;
5401   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5402   int i;
5403
5404   event_mask = GD_EVENT_PRESSED;
5405
5406   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5407   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5408   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5409   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5410   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5411
5412   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5413   {
5414     int id = radiobutton_info[i].gadget_id;
5415     int x = SX + radiobutton_info[i].x;
5416     int y = SY + radiobutton_info[i].y;
5417
5418     int checked =
5419       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5420
5421     /* determine horizontal position to the right of specified gadget */
5422     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5423       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5424            ED_GADGET_TEXT_DISTANCE);
5425
5426     /* determine horizontal offset for leading text */
5427     if (radiobutton_info[i].text_left != NULL)
5428       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5429
5430     gi = CreateGadget(GDI_CUSTOM_ID, id,
5431                       GDI_CUSTOM_TYPE_ID, i,
5432                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5433                       GDI_X, x,
5434                       GDI_Y, y,
5435                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5436                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5437                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5438                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5439                       GDI_CHECKED, checked,
5440                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5441                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5442                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5443                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5444                       GDI_EVENT_MASK, event_mask,
5445                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5446                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5447                       GDI_END);
5448
5449     if (gi == NULL)
5450       Error(ERR_EXIT, "cannot create gadget");
5451
5452     level_editor_gadget[id] = gi;
5453     right_gadget_border[id] =
5454       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5455   }
5456 }
5457
5458 void CreateLevelEditorGadgets()
5459 {
5460   int old_game_status = game_status;
5461
5462   /* setting 'game_status' is needed to get the right fonts for the editor */
5463   game_status = GAME_MODE_EDITOR;
5464
5465   ReinitializeElementList();
5466
5467   CreateControlButtons();
5468   CreateScrollbarGadgets();
5469
5470   /* order of function calls is important because of cross-references */
5471   CreateCheckbuttonGadgets();
5472   CreateCounterButtons();
5473   CreateRadiobuttonGadgets();
5474   CreateTextInputGadgets();
5475   CreateTextAreaGadgets();
5476   CreateSelectboxGadgets();
5477   CreateGraphicbuttonGadgets();
5478   CreateTextbuttonGadgets();
5479   CreateDrawingAreas();
5480
5481   game_status = old_game_status;
5482 }
5483
5484 void FreeLevelEditorGadgets()
5485 {
5486   int i;
5487
5488   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5489     FreeGadget(level_editor_gadget[i]);
5490 }
5491
5492 static void MapCounterButtons(int id)
5493 {
5494   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5495   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5496   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5497   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5498   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5499   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5500   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5501   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5502   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5503   int yoffset = ED_BORDER_SIZE;
5504   int x_left = gi_down->x - xoffset_left;
5505 #if 1
5506   int x_right;  /* set after gadget position was modified */
5507 #else
5508   int x_right = gi_up->x + gi_up->width + xoffset_right;
5509 #endif
5510   int y_above = gi_down->y - yoffset_above;
5511   int x = gi_down->x;
5512   int y;        /* set after gadget position was modified */
5513
5514   /* counter limits must be changed first to prevent value truncation */
5515   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5516                             counterbutton_info[id].max_value);
5517
5518   /* right text position might have changed after setting position above */
5519   x_right = gi_up->x + gi_up->width + xoffset_right;
5520
5521   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5522
5523   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5524   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5525       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5526   {
5527     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5528     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5529     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5530   }
5531
5532   /* vertical position might have changed after setting position above */
5533   y = gi_up->y + yoffset;
5534
5535   if (counterbutton_info[id].text_above)
5536     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5537
5538   if (counterbutton_info[id].text_left)
5539     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5540
5541   if (counterbutton_info[id].text_right)
5542     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5543
5544   MapGadget(gi_down);
5545   MapGadget(gi_text);
5546   MapGadget(gi_up);
5547 }
5548
5549 static void MapControlButtons()
5550 {
5551   int counter_id;
5552   int i;
5553
5554   /* map toolbox buttons (excluding special CE toolbox buttons) */
5555   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5556     MapGadget(level_editor_gadget[i]);
5557
5558   /* map buttons to select elements */
5559   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5560     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5561   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5562   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5563   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5564
5565   /* map buttons to select level */
5566   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5567   ModifyEditorCounterLimits(counter_id,
5568                             leveldir_current->first_level,
5569                             leveldir_current->last_level);
5570   MapCounterButtons(counter_id);
5571 }
5572
5573 static void MapDrawingArea(int id)
5574 {
5575   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5576   int area_xsize = gi->drawing.area_xsize;
5577   int area_ysize = gi->drawing.area_ysize;
5578   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5579   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5580   int x_left  = gi->x - xoffset_left;
5581   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5582   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5583   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5584   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5585
5586   if (drawingarea_info[id].text_left)
5587     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5588
5589   if (drawingarea_info[id].text_right)
5590     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5591
5592   if (drawingarea_info[id].text_below)
5593     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5594
5595   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5596   {
5597     DrawElementBorder(gi->x, gi->y,
5598                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5599
5600     DrawDrawingArea(id);
5601   }
5602
5603   MapGadget(gi);
5604 }
5605
5606 static void MapTextInputGadget(int id)
5607 {
5608   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5609   int xoffset_above = 0;
5610   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5611   int x_above = textinput_info[id].x + xoffset_above;
5612   int y_above = textinput_info[id].y + yoffset_above;
5613
5614   if (textinput_info[id].text_above)
5615     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5616
5617   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5618
5619   MapGadget(gi);
5620 }
5621
5622 static void MapTextAreaGadget(int id)
5623 {
5624   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5625   int xoffset_above = 0;
5626   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5627   int x_above = textarea_info[id].x + xoffset_above;
5628   int y_above = textarea_info[id].y + yoffset_above;
5629
5630   if (textarea_info[id].text_above)
5631     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5632
5633   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5634
5635   MapGadget(gi);
5636 }
5637
5638 static void MapSelectboxGadget(int id)
5639 {
5640   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5641   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5642   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5643   int yoffset = ED_BORDER_SIZE;
5644   int x_left = gi->x - xoffset_left;
5645   int x_right = gi->x + gi->width + xoffset_right;
5646   int y = gi->y + yoffset;
5647
5648   if (selectbox_info[id].text_left)
5649     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5650
5651   if (selectbox_info[id].text_right)
5652     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5653
5654   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5655
5656   MapGadget(gi);
5657 }
5658
5659 static void MapTextbuttonGadget(int id)
5660 {
5661   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5662   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5663   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5664   int yoffset = ED_BORDER_SIZE;
5665   int x_left = gi->x - xoffset_left;
5666   int x_right = gi->x + gi->width + xoffset_right;
5667   int y = gi->y + yoffset;
5668
5669   /* only show button to delete change pages when more than minimum pages */
5670   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5671       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5672     return;
5673
5674   if (textbutton_info[id].text_left)
5675     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5676
5677   if (textbutton_info[id].text_right)
5678     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5679
5680   MapGadget(gi);
5681 }
5682
5683 static void MapGraphicbuttonGadget(int id)
5684 {
5685   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5686   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5687   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5688   int yoffset = ED_BORDER_SIZE;
5689   int x_left = gi->x - xoffset_left;
5690   int x_right = gi->x + gi->width + xoffset_right;
5691   int y = gi->y + yoffset;
5692
5693   if (graphicbutton_info[id].text_left)
5694     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5695
5696   if (graphicbutton_info[id].text_right)
5697     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5698
5699   MapGadget(gi);
5700 }
5701
5702 static void MapRadiobuttonGadget(int id)
5703 {
5704   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5705   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5706   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5707   int yoffset = ED_BORDER_SIZE;
5708   int x_left = gi->x - xoffset_left;
5709   int x_right = gi->x + gi->width + xoffset_right;
5710   int y = gi->y + yoffset;
5711   boolean checked =
5712     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5713
5714   if (radiobutton_info[id].text_left)
5715     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5716
5717   if (radiobutton_info[id].text_right)
5718     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5719
5720   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5721
5722   MapGadget(gi);
5723 }
5724
5725 static void MapCheckbuttonGadget(int id)
5726 {
5727   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5728   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5729   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5730   int yoffset = ED_BORDER_SIZE;
5731   int x_left, x_right, y;       /* set after gadget position was modified */
5732
5733   /* set position for gadgets with dynamically determined position */
5734   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5735     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5736   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5737
5738   x_left = gi->x - xoffset_left;
5739   x_right = gi->x + gi->width + xoffset_right;
5740   y = gi->y + yoffset;
5741
5742   if (checkbutton_info[id].text_left)
5743     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5744
5745   if (checkbutton_info[id].text_right)
5746     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5747
5748   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5749
5750   MapGadget(gi);
5751 }
5752
5753 static void MapMainDrawingArea()
5754 {
5755   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5756   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5757   int i;
5758
5759   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5760   {
5761     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5762           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5763          no_horizontal_scrollbar) ||
5764         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5765           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5766          no_vertical_scrollbar))
5767       continue;
5768
5769     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5770   }
5771
5772   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5773   {
5774     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5775         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5776       continue;
5777
5778     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5779   }
5780
5781   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5782 }
5783
5784 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5785 {
5786   int i;
5787
5788   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5789   {
5790     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5791         i == GADGET_ID_CUSTOM_COPY_TO ||
5792         i == GADGET_ID_CUSTOM_EXCHANGE ||
5793         i == GADGET_ID_CUSTOM_COPY ||
5794         i == GADGET_ID_CUSTOM_PASTE)
5795     {
5796       if (map)
5797         MapGadget(level_editor_gadget[i]);
5798       else
5799         UnmapGadget(level_editor_gadget[i]);
5800     }
5801   }
5802 }
5803
5804 static void MapLevelEditorToolboxCustomGadgets()
5805 {
5806   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5807 }
5808
5809 static void UnmapLevelEditorToolboxCustomGadgets()
5810 {
5811   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5812 }
5813
5814 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5815 {
5816   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5817   int i;
5818
5819   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5820   {
5821     if (i != GADGET_ID_SINGLE_ITEMS &&
5822         i != GADGET_ID_PROPERTIES &&
5823         i != GADGET_ID_PICK_ELEMENT)
5824     {
5825       struct GadgetInfo *gi = level_editor_gadget[i];
5826
5827       if (map)
5828         MapGadget(gi);
5829       else
5830       {
5831         UnmapGadget(gi);
5832
5833         BlitBitmap(gd_bitmap, drawto,
5834                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5835                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5836                    gi->width, gi->height, gi->x, gi->y);
5837
5838         redraw_mask |= REDRAW_DOOR_3;
5839       }
5840     }
5841   }
5842 }
5843
5844 static void MapLevelEditorToolboxDrawingGadgets()
5845 {
5846   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5847 }
5848
5849 static void UnmapLevelEditorToolboxDrawingGadgets()
5850 {
5851   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5852 }
5853
5854 static void UnmapDrawingArea(int id)
5855 {
5856   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5857 }
5858
5859 static void UnmapLevelEditorWindowGadgets()
5860 {
5861   int i;
5862
5863   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5864     if (level_editor_gadget[i]->x < SX + SXSIZE)
5865       UnmapGadget(level_editor_gadget[i]);
5866 }
5867
5868 void UnmapLevelEditorGadgets()
5869 {
5870   int i;
5871
5872   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5873     UnmapGadget(level_editor_gadget[i]);
5874 }
5875
5876 static void ResetUndoBuffer()
5877 {
5878   undo_buffer_position = -1;
5879   undo_buffer_steps = -1;
5880   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5881
5882   level.changed = FALSE;
5883 }
5884
5885 static void DrawEditModeWindow()
5886 {
5887   ModifyEditorElementList();
5888   RedrawDrawingElements();
5889
5890   if (edit_mode == ED_MODE_INFO)
5891     DrawLevelInfoWindow();
5892   else if (edit_mode == ED_MODE_PROPERTIES)
5893     DrawPropertiesWindow();
5894   else  /* edit_mode == ED_MODE_DRAWING */
5895     DrawDrawingWindow();
5896 }
5897
5898 static boolean LevelChanged()
5899 {
5900   boolean field_changed = FALSE;
5901   int x, y;
5902
5903   if (leveldir_current->readonly)
5904     return FALSE;
5905
5906   for (y = 0; y < lev_fieldy; y++) 
5907     for (x = 0; x < lev_fieldx; x++)
5908       if (Feld[x][y] != level.field[x][y])
5909         field_changed = TRUE;
5910
5911   return (level.changed || field_changed);
5912 }
5913
5914 static boolean LevelContainsPlayer()
5915 {
5916   boolean player_found = FALSE;
5917   int x, y;
5918
5919   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
5920
5921   for (y = 0; y < lev_fieldy; y++) 
5922     for (x = 0; x < lev_fieldx; x++)
5923       if (Feld[x][y] == EL_PLAYER_1 ||
5924           Feld[x][y] == EL_SP_MURPHY) 
5925         player_found = TRUE;
5926
5927   return player_found;
5928 }
5929
5930 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5931                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5932 {
5933   int x, y;
5934
5935   for (x = 0; x < lev_fieldx; x++)
5936     for (y = 0; y < lev_fieldy; y++) 
5937       dst[x][y] = src[x][y];
5938 }
5939
5940 static int setSelectboxValue(int selectbox_id, int new_value)
5941 {
5942   int new_index_value = 0;
5943   int i;
5944
5945   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5946     if (selectbox_info[selectbox_id].options[i].value == new_value)
5947       new_index_value = i;
5948
5949   *selectbox_info[selectbox_id].value =
5950     selectbox_info[selectbox_id].options[new_index_value].value;
5951
5952   return new_index_value;
5953 }
5954
5955 static void setSelectboxSpecialActionOptions()
5956 {
5957   int i;
5958
5959   /* change action mode and arg selectbox according to action type selectbox */
5960   for (i = 0; action_arg_options[i].value != -1; i++)
5961   {
5962     if (action_arg_options[i].value == custom_element_change.action_type)
5963     {
5964       int mode = action_arg_options[i].mode;
5965
5966       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
5967                                    action_arg_modes[mode]);
5968       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
5969                                  custom_element_change.action_mode);
5970
5971       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
5972                                    action_arg_options[i].options);
5973       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
5974                                  custom_element_change.action_arg);
5975     }
5976   }
5977 }
5978
5979 static void copy_custom_element_settings(int element_from, int element_to)
5980 {
5981   struct ElementInfo *ei_from = &element_info[element_from];
5982   struct ElementInfo *ei_to = &element_info[element_to];
5983   int i, x, y;
5984
5985   /* ---------- copy element description ---------- */
5986   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5987     ei_to->description[i] = ei_from->description[i];
5988
5989   /* ---------- copy element base properties ---------- */
5990   Properties[element_to][EP_BITFIELD_BASE] =
5991     Properties[element_from][EP_BITFIELD_BASE];
5992
5993   /* ---------- copy custom property values ---------- */
5994
5995   ei_to->use_gfx_element = ei_from->use_gfx_element;
5996   ei_to->gfx_element = ei_from->gfx_element;
5997
5998   ei_to->access_direction = ei_from->access_direction;
5999
6000   ei_to->collect_score_initial = ei_from->collect_score_initial;
6001   ei_to->collect_count_initial = ei_from->collect_count_initial;
6002
6003   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6004   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6005   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6006
6007   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6008   ei_to->push_delay_random = ei_from->push_delay_random;
6009   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6010   ei_to->drop_delay_random = ei_from->drop_delay_random;
6011   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6012   ei_to->move_delay_random = ei_from->move_delay_random;
6013
6014   ei_to->move_pattern = ei_from->move_pattern;
6015   ei_to->move_direction_initial = ei_from->move_direction_initial;
6016   ei_to->move_stepsize = ei_from->move_stepsize;
6017
6018   ei_to->move_enter_element = ei_from->move_enter_element;
6019   ei_to->move_leave_element = ei_from->move_leave_element;
6020   ei_to->move_leave_type = ei_from->move_leave_type;
6021
6022   ei_to->slippery_type = ei_from->slippery_type;
6023
6024   for (y = 0; y < 3; y++)
6025     for (x = 0; x < 3; x++)
6026       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6027
6028   ei_to->explosion_type = ei_from->explosion_type;
6029   ei_to->explosion_delay = ei_from->explosion_delay;
6030   ei_to->ignition_delay = ei_from->ignition_delay;
6031
6032   /* ---------- reinitialize and copy change pages ---------- */
6033
6034   ei_to->num_change_pages = ei_from->num_change_pages;
6035   ei_to->current_change_page = ei_from->current_change_page;
6036
6037   setElementChangePages(ei_to, ei_to->num_change_pages);
6038
6039   for (i=0; i < ei_to->num_change_pages; i++)
6040     ei_to->change_page[i] = ei_from->change_page[i];
6041
6042   /* ---------- copy group element info ---------- */
6043   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6044     *ei_to->group = *ei_from->group;
6045
6046   /* mark this custom element as modified */
6047   ei_to->modified_settings = TRUE;
6048 }
6049
6050 static void replace_custom_element_in_settings(int element_from,
6051                                                int element_to)
6052 {
6053   int i, j, x, y;
6054
6055   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6056   {
6057     struct ElementInfo *ei = &element_info[i];
6058
6059     for (y = 0; y < 3; y++)
6060       for (x = 0; x < 3; x++)
6061         if (ei->content.e[x][y] == element_from)
6062           ei->content.e[x][y] = element_to;
6063
6064     for (j = 0; j < ei->num_change_pages; j++)
6065     {
6066       struct ElementChangeInfo *change = &ei->change_page[j];
6067
6068       if (change->target_element == element_from)
6069         change->target_element = element_to;
6070
6071       if (change->trigger_element == element_from)
6072         change->trigger_element = element_to;
6073
6074       for (y = 0; y < 3; y++)
6075         for (x = 0; x < 3; x++)
6076           if (change->target_content.e[x][y] == element_from)
6077             change->target_content.e[x][y] = element_to;
6078     }
6079
6080     if (ei->group != NULL)                              /* group or internal */
6081       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6082         if (ei->group->element[j] == element_from)
6083           ei->group->element[j] = element_to;
6084   }
6085 }
6086
6087 static void replace_custom_element_in_playfield(int element_from,
6088                                                 int element_to)
6089 {
6090   int x, y;
6091
6092   for (x = 0; x < lev_fieldx; x++)
6093     for (y = 0; y < lev_fieldy; y++)
6094       if (Feld[x][y] == element_from)
6095         Feld[x][y] = element_to;
6096 }
6097
6098 static boolean CopyCustomElement(int element_old, int element_new,
6099                                  int copy_mode)
6100 {
6101   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6102   {
6103     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6104                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6105     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6106   }
6107   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6108   {
6109     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6110                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6111     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6112
6113     level.changed = TRUE;
6114   }
6115   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6116   {
6117     Request("Please choose custom element !", REQ_CONFIRM);
6118
6119     return FALSE;
6120   }
6121   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6122   {
6123     Request("Please choose group element !", REQ_CONFIRM);
6124
6125     return FALSE;
6126   }
6127   else
6128   {
6129     level.changed = TRUE;
6130   }
6131
6132   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6133   {
6134     copy_custom_element_settings(element_new, element_old);
6135   }
6136   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6137   {
6138     copy_custom_element_settings(element_old, element_new);
6139   }
6140   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6141   {
6142     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6143     copy_custom_element_settings(element_new, element_old);
6144     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6145
6146     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6147     replace_custom_element_in_settings(element_new, element_old);
6148     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6149
6150     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6151     replace_custom_element_in_playfield(element_new, element_old);
6152     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6153   }
6154
6155   UpdateCustomElementGraphicGadgets();
6156   DrawPropertiesWindow();
6157
6158   return TRUE;
6159 }
6160
6161 static void CopyCustomElementPropertiesToEditor(int element)
6162 {
6163   int i;
6164   int current_change_page = element_info[element].current_change_page;
6165
6166   /* dynamically (re)build selectbox for selecting change page */
6167   for (i = 0; i < element_info[element].num_change_pages; i++)
6168   {
6169     sprintf(options_change_page_strings[i], "%d", i + 1);
6170
6171     options_change_page[i].value = i;
6172     options_change_page[i].text = options_change_page_strings[i];
6173   }
6174
6175   options_change_page[i].value = -1;
6176   options_change_page[i].text = NULL;
6177
6178   /* needed here to initialize combined element properties */
6179   InitElementPropertiesEngine(level.game_version);
6180
6181   element_info[element].change =
6182     &element_info[element].change_page[current_change_page];
6183
6184   custom_element = element_info[element];
6185   custom_element_change = *element_info[element].change;
6186
6187   /* needed to initially set selectbox options for special action options */
6188   setSelectboxSpecialActionOptions();
6189
6190   /* needed to initially set selectbox value variables to reliable defaults */
6191   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6192     setSelectboxValue(i, *selectbox_info[i].value);
6193
6194   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6195     custom_element_properties[i] = HAS_PROPERTY(element, i);
6196
6197   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6198     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6199
6200   /* ---------- element settings: configure (custom elements) ------------- */
6201
6202   /* set accessible layer selectbox help value */
6203   custom_element.access_type =
6204     (IS_WALKABLE(element) ? EP_WALKABLE :
6205      IS_PASSABLE(element) ? EP_PASSABLE :
6206      custom_element.access_type);
6207   custom_element.access_layer =
6208     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6209      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6210      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6211      custom_element.access_layer);
6212   custom_element.access_protected =
6213     (IS_PROTECTED(element) ? 1 : 0);
6214   custom_element_properties[EP_ACCESSIBLE] =
6215     (IS_ACCESSIBLE_OVER(element) ||
6216      IS_ACCESSIBLE_INSIDE(element) ||
6217      IS_ACCESSIBLE_UNDER(element));
6218
6219   /* set walk-to-object action selectbox help value */
6220   custom_element.walk_to_action =
6221     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6222      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6223      IS_DROPPABLE(element) ? EP_DROPPABLE :
6224      IS_THROWABLE(element) ? EP_THROWABLE :
6225      IS_PUSHABLE(element) ? EP_PUSHABLE :
6226      custom_element.walk_to_action);
6227   custom_element_properties[EP_WALK_TO_OBJECT] =
6228     (IS_DIGGABLE(element) ||
6229      IS_COLLECTIBLE_ONLY(element) ||
6230      IS_DROPPABLE(element) ||
6231      IS_THROWABLE(element) ||
6232      IS_PUSHABLE(element));
6233
6234   /* set smash targets selectbox help value */
6235   custom_element.smash_targets =
6236     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6237      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6238      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6239      custom_element.smash_targets);
6240   custom_element_properties[EP_CAN_SMASH] =
6241     (CAN_SMASH_EVERYTHING(element) ||
6242      CAN_SMASH_ENEMIES(element) ||
6243      CAN_SMASH_PLAYER(element));
6244
6245   /* set deadliness selectbox help value */
6246   custom_element.deadliness =
6247     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6248      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6249      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6250      custom_element.deadliness);
6251   custom_element_properties[EP_DEADLY] =
6252     (DONT_TOUCH(element) ||
6253      DONT_COLLIDE_WITH(element) ||
6254      DONT_RUN_INTO(element));
6255
6256   /* ---------- element settings: advanced (custom elements) --------------- */
6257
6258   /* set "change by direct action" selectbox help value */
6259   custom_element_change.direct_action =
6260     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6261      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6262      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6263      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6264      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6265      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6266      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6267      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6268      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6269      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6270      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6271      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6272      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6273      custom_element_change.direct_action);
6274
6275   /* set "change by other element action" selectbox help value */
6276   custom_element_change.other_action =
6277     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6278      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6279      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6280      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6281      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6282      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6283      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6284      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6285      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6286      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6287      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6288      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6289      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6290      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6291      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6292      custom_element_change.other_action);
6293 }
6294
6295 static void CopyGroupElementPropertiesToEditor(int element)
6296 {
6297   group_element_info = *element_info[element].group;
6298   custom_element = element_info[element];       /* needed for description */
6299 }
6300
6301 static void CopyClassicElementPropertiesToEditor(int element)
6302 {
6303   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6304     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6305       getMoveIntoAcidProperty(&level, element);
6306
6307   if (MAYBE_DONT_COLLIDE_WITH(element))
6308     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6309       getDontCollideWithProperty(&level, element);
6310 }
6311
6312 static void CopyElementPropertiesToEditor(int element)
6313 {
6314   if (IS_CUSTOM_ELEMENT(element))
6315     CopyCustomElementPropertiesToEditor(element);
6316   else if (IS_GROUP_ELEMENT(element))
6317     CopyGroupElementPropertiesToEditor(element);
6318   else
6319     CopyClassicElementPropertiesToEditor(element);
6320 }
6321
6322 static void CopyCustomElementPropertiesToGame(int element)
6323 {
6324   int i;
6325   int access_type_and_layer;
6326
6327   /* mark that this custom element has been modified */
6328   custom_element.modified_settings = TRUE;
6329   level.changed = TRUE;
6330
6331   if (level.use_custom_template)
6332   {
6333     if (Request("Copy and modify level template ?", REQ_ASK))
6334     {
6335       level.use_custom_template = FALSE;
6336       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6337                    GDI_CHECKED, FALSE, GDI_END);
6338     }
6339     else
6340     {
6341       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6342
6343       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6344     }
6345   }
6346
6347   element_info[element] = custom_element;
6348   *element_info[element].change = custom_element_change;
6349
6350   /* ---------- element settings: configure (custom elements) ------------- */
6351
6352   /* set accessible property from checkbox and selectbox */
6353   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6354   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6355   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6356   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6357   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6358   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6359   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6360                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6361                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6362   custom_element_properties[access_type_and_layer] =
6363     custom_element_properties[EP_ACCESSIBLE];
6364   custom_element_properties[EP_PROTECTED] =
6365     (custom_element.access_protected != 0 &&
6366      custom_element_properties[EP_ACCESSIBLE]);
6367
6368   /* set walk-to-object property from checkbox and selectbox */
6369   custom_element_properties[EP_DIGGABLE] = FALSE;
6370   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6371   custom_element_properties[EP_DROPPABLE] = FALSE;
6372   custom_element_properties[EP_THROWABLE] = FALSE;
6373   custom_element_properties[EP_PUSHABLE] = FALSE;
6374   custom_element_properties[custom_element.walk_to_action] =
6375     custom_element_properties[EP_WALK_TO_OBJECT];
6376
6377   /* set smash property from checkbox and selectbox */
6378   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6379   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6380   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6381   custom_element_properties[custom_element.smash_targets] =
6382     custom_element_properties[EP_CAN_SMASH];
6383
6384   /* set deadliness property from checkbox and selectbox */
6385   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6386   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6387   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6388   custom_element_properties[custom_element.deadliness] =
6389     custom_element_properties[EP_DEADLY];
6390
6391   /* ---------- element settings: advanced (custom elements) --------------- */
6392
6393   /* set player change event from checkbox and selectbox */
6394   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6395   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6396   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6397   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6398   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6399   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6400   custom_element_change_events[CE_SWITCHED] = FALSE;
6401   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6402   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6403   custom_element_change_events[CE_BLOCKED] = FALSE;
6404   custom_element_change_events[CE_IMPACT] = FALSE;
6405   custom_element_change_events[CE_SMASHED] = FALSE;
6406   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6407   custom_element_change_events[custom_element_change.direct_action] =
6408     custom_element_change_events[CE_BY_DIRECT_ACTION];
6409
6410   /* set other element action change event from checkbox and selectbox */
6411   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6412   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6413   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6414   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6415   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6416   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6417   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6418   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6419   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6420   custom_element_change_events[CE_HITTING_X] = FALSE;
6421   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6422   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6423   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6424   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6425   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6426   custom_element_change_events[custom_element_change.other_action] =
6427     custom_element_change_events[CE_BY_OTHER_ACTION];
6428
6429   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6430     SET_PROPERTY(element, i, custom_element_properties[i]);
6431
6432   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6433     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6434
6435   /* copy change events also to special level editor variable */
6436   custom_element = element_info[element];
6437   custom_element_change = *element_info[element].change;
6438 }
6439
6440 static void CopyGroupElementPropertiesToGame(int element)
6441 {
6442   element_info[element] = custom_element;
6443   *element_info[element].group = group_element_info;
6444
6445   /* mark that this group element has been modified */
6446   element_info[element].modified_settings = TRUE;
6447   level.changed = TRUE;
6448 }
6449
6450 static void CopyClassicElementPropertiesToGame(int element)
6451 {
6452   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6453     setMoveIntoAcidProperty(&level, element,
6454                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6455
6456   if (MAYBE_DONT_COLLIDE_WITH(element))
6457     setDontCollideWithProperty(&level, element,
6458                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6459 }
6460
6461 static void CopyElementPropertiesToGame(int element)
6462 {
6463   if (IS_CUSTOM_ELEMENT(element))
6464     CopyCustomElementPropertiesToGame(element);
6465   else if (IS_GROUP_ELEMENT(element))
6466     CopyGroupElementPropertiesToGame(element);
6467   else
6468     CopyClassicElementPropertiesToGame(element);
6469 }
6470
6471 void DrawLevelEd()
6472 {
6473   CloseDoor(DOOR_CLOSE_ALL);
6474   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6475
6476   if (level_editor_test_game)
6477   {
6478     CopyPlayfield(level.field, Feld);
6479     CopyPlayfield(FieldBackup, level.field);
6480
6481     level_editor_test_game = FALSE;
6482   }
6483   else
6484   {
6485     edit_mode = ED_MODE_DRAWING;
6486     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6487
6488     ResetUndoBuffer();
6489
6490     level_xpos = -1;
6491     level_ypos = -1;
6492   }
6493
6494   /* copy default editor door content to main double buffer */
6495   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6496              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6497
6498   /* draw bigger door */
6499   DrawSpecialEditorDoor();
6500
6501   /* draw new control window */
6502   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6503              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6504
6505   redraw_mask |= REDRAW_ALL;
6506
6507   ReinitializeElementListButtons();     /* custom element may look different */
6508
6509   UnmapTapeButtons();
6510   MapControlButtons();
6511
6512   DrawEditModeWindow();
6513
6514   /* copy actual editor door content to door double buffer for OpenDoor() */
6515   BlitBitmap(drawto, bitmap_db_door,
6516              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6517
6518   OpenDoor(DOOR_OPEN_1);
6519 }
6520
6521 static void AdjustDrawingAreaGadgets()
6522 {
6523   int ed_xsize = lev_fieldx + 2;
6524   int ed_ysize = lev_fieldy + 2;
6525   int max_ed_fieldx = MAX_ED_FIELDX;
6526   int max_ed_fieldy = MAX_ED_FIELDY;
6527   boolean horizontal_scrollbar_needed;
6528   boolean vertical_scrollbar_needed;
6529   int x, y, width, height;
6530   int xoffset, yoffset;
6531
6532   /* check if we need any scrollbars */
6533   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6534   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6535
6536   /* check if we have a smaller editor field because of scrollbars */
6537   if (horizontal_scrollbar_needed)
6538     max_ed_fieldy = MAX_ED_FIELDY - 1;
6539   if (vertical_scrollbar_needed)
6540     max_ed_fieldx = MAX_ED_FIELDX - 1;
6541
6542   /* check again if we now need more scrollbars because of less space */
6543   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6544   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6545
6546   /* check if editor field gets even smaller after adding new scrollbars */
6547   if (horizontal_scrollbar_needed)
6548     max_ed_fieldy = MAX_ED_FIELDY - 1;
6549   if (vertical_scrollbar_needed)
6550     max_ed_fieldx = MAX_ED_FIELDX - 1;
6551
6552   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6553   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6554
6555   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6556                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6557                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6558                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6559                GDI_END);
6560
6561   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6562   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6563
6564   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6565   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6566
6567   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6568   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6569
6570   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6571   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6572
6573   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6574                GDI_WIDTH, width,
6575                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6576                GDI_END);
6577   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6578                GDI_HEIGHT, height,
6579                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6580                GDI_END);
6581 }
6582
6583 static void AdjustLevelScrollPosition()
6584 {
6585   if (level_xpos < -1)
6586     level_xpos = -1;
6587   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6588     level_xpos = lev_fieldx - ed_fieldx + 1;
6589   if (lev_fieldx < ed_fieldx - 2)
6590     level_xpos = -1;
6591
6592   if (level_ypos < -1)
6593     level_ypos = -1;
6594   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6595     level_ypos = lev_fieldy - ed_fieldy + 1;
6596   if (lev_fieldy < ed_fieldy - 2)
6597     level_ypos = -1;
6598 }
6599
6600 static void AdjustEditorScrollbar(int id)
6601 {
6602   struct GadgetInfo *gi = level_editor_gadget[id];
6603   int items_max, items_visible, item_position;
6604
6605   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6606   {
6607     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6608     items_visible = ed_fieldx;
6609     item_position = level_xpos + 1;
6610   }
6611   else
6612   {
6613     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6614     items_visible = ed_fieldy;
6615     item_position = level_ypos + 1;
6616   }
6617
6618   if (item_position > items_max - items_visible)
6619     item_position = items_max - items_visible;
6620
6621   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6622                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6623 }
6624
6625 static void ModifyEditorCounterValue(int counter_id, int new_value)
6626 {
6627   int *counter_value = counterbutton_info[counter_id].value;
6628   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6629   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6630
6631   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6632
6633   if (counter_value != NULL)
6634     *counter_value = gi->textinput.number_value;
6635 }
6636
6637 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6638 {
6639   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6640   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6641
6642   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6643
6644   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6645       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6646   {
6647     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6648     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6649
6650     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6651     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6652   }
6653 }
6654
6655 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6656 {
6657   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6658   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6659   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6660
6661   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6662 }
6663
6664 static void ModifyEditorSelectboxOptions(int selectbox_id,
6665                                          struct ValueTextInfo *options)
6666 {
6667   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6668   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6669
6670   selectbox_info[selectbox_id].options = options;
6671
6672   /* set index to zero -- list may be shorter now (correct later, if needed) */
6673   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6674                GDI_SELECTBOX_OPTIONS, options, GDI_END);
6675 }
6676
6677 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6678 {
6679   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6680   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6681
6682   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6683 }
6684
6685 static void ModifyEditorElementList()
6686 {
6687   int i;
6688
6689   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6690   {
6691     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6692     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6693     struct GadgetDesign *gd = &gi->deco.design;
6694     int element = editor_elements[element_shift + i];
6695
6696     UnmapGadget(gi);
6697     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6698     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6699     MapGadget(gi);
6700   }
6701 }
6702
6703 static void PickDrawingElement(int button, int element)
6704 {
6705   if (button < 1 || button > 3)
6706     return;
6707
6708   if (button == 1)
6709   {
6710     new_element1 = element;
6711     DrawMiniGraphicExt(drawto,
6712                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6713                        el2edimg(new_element1));
6714   }
6715   else if (button == 2)
6716   {
6717     new_element2 = element;
6718     DrawMiniGraphicExt(drawto,
6719                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6720                        el2edimg(new_element2));
6721   }
6722   else
6723   {
6724     new_element3 = element;
6725     DrawMiniGraphicExt(drawto,
6726                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6727                        el2edimg(new_element3));
6728   }
6729
6730   redraw_mask |= REDRAW_DOOR_1;
6731 }
6732
6733 static void RedrawDrawingElements()
6734 {
6735   PickDrawingElement(1, new_element1);
6736   PickDrawingElement(2, new_element2);
6737   PickDrawingElement(3, new_element3);
6738 }
6739
6740 static void DrawDrawingWindow()
6741 {
6742   stick_element_properties_window = FALSE;
6743
6744   SetMainBackgroundImage(IMG_UNDEFINED);
6745   ClearWindow();
6746
6747   UnmapLevelEditorWindowGadgets();
6748   UnmapLevelEditorToolboxCustomGadgets();
6749
6750   AdjustDrawingAreaGadgets();
6751   AdjustLevelScrollPosition();
6752   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6753   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6754
6755   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6756
6757   MapMainDrawingArea();
6758   MapLevelEditorToolboxDrawingGadgets();
6759 }
6760
6761 static void DrawLevelInfoWindow()
6762 {
6763   int i;
6764
6765   stick_element_properties_window = FALSE;
6766
6767   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6768   ClearWindow();
6769   UnmapLevelEditorWindowGadgets();
6770
6771   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6772            "Level Settings", FONT_TITLE_1);
6773   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6774            "Editor Settings", FONT_TITLE_1);
6775
6776   /* draw counter gadgets */
6777   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6778     MapCounterButtons(i);
6779
6780   /* draw selectbox gadgets */
6781   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6782     MapSelectboxGadget(i);
6783
6784   /* draw checkbutton gadgets */
6785   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6786     MapCheckbuttonGadget(i);
6787
6788   /* draw radiobutton gadgets */
6789   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6790     MapRadiobuttonGadget(i);
6791
6792   /* draw text input gadgets */
6793   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6794     MapTextInputGadget(i);
6795
6796   /* draw drawing area */
6797   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6798 }
6799
6800 static void DrawCustomContentArea()
6801 {
6802   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6803   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6804   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6805   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6806   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6807   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6808
6809   /* add distance for potential left text (without drawing area border) */
6810   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6811
6812   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6813
6814   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6815 }
6816
6817 static void DrawCustomChangeContentArea()
6818 {
6819   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6820   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6821   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6822   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6823   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6824   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6825
6826   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6827
6828   MapDrawingArea(id);
6829 }
6830
6831 static void DrawYamYamContentAreas()
6832 {
6833   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6834   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6835   int i;
6836
6837   /* display counter to choose number of element content areas */
6838   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6839
6840   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6841   {
6842     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6843
6844     if (i < level.num_yamyam_contents)
6845     {
6846       MapDrawingArea(id);
6847     }
6848     else
6849     {
6850       int font_height = getFontHeight(FONT_TEXT_1);
6851
6852       UnmapDrawingArea(id);
6853
6854       /* delete content areas in case of reducing number of them */
6855       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6856                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6857                      4 * MINI_TILEX,
6858                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6859     }
6860   }
6861
6862   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6863   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6864   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6865 }
6866
6867 static void DrawMagicBallContentAreas()
6868 {
6869   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6870   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6871   int i;
6872
6873   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6874     MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6875
6876   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6877   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
6878   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
6879 }
6880
6881 static void DrawGroupElementArea(int element)
6882 {
6883   int num_elements = group_element_info.num_elements;
6884   int id = ED_DRAWING_ID_GROUP_CONTENT;
6885   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6886   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6887   int xsize = MAX_ELEMENTS_IN_GROUP;
6888   int ysize = 1;
6889
6890   if (drawingarea_info[id].text_left != NULL)
6891     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6892
6893   UnmapDrawingArea(id);
6894
6895   ModifyEditorDrawingArea(id, num_elements, 1);
6896
6897   /* delete content areas in case of reducing number of them */
6898   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6899
6900   MapDrawingArea(id);
6901 }
6902
6903 static void DrawEnvelopeTextArea(int envelope_nr)
6904 {
6905   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6906   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6907
6908   UnmapGadget(gi);
6909   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6910
6911   if (envelope_nr != -1)
6912     textarea_info[id].value = level.envelope_text[envelope_nr];
6913
6914   ModifyGadget(gi, GDI_AREA_SIZE,
6915                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6916                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6917                GDI_END);
6918
6919   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6920 }
6921
6922 char *getElementDescriptionFilename(int element)
6923 {
6924   char *docs_dir = options.docs_directory;
6925   char *elements_subdir = "elements";
6926   static char *filename = NULL;
6927   char basename[MAX_FILENAME_LEN];
6928
6929   checked_free(filename);
6930
6931   /* 1st try: look for element description file for exactly this element */
6932   sprintf(basename, "%s.txt", element_info[element].token_name);
6933   filename = getPath3(docs_dir, elements_subdir, basename);
6934   if (fileExists(filename))
6935     return filename;
6936
6937   free(filename);
6938
6939   /* 2nd try: look for element description file for this element's class */
6940   sprintf(basename, "%s.txt", element_info[element].class_name);
6941   filename = getPath3(docs_dir, elements_subdir, basename);
6942   if (fileExists(filename))
6943     return filename;
6944
6945   return NULL;
6946 }
6947
6948 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6949 {
6950   int font_height = getFontHeight(font_nr);
6951   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6952   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6953   int sx = SX + pad_x;
6954   int sy = SY + pad_y;
6955   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6956
6957   if (start_line >= max_lines_per_screen)
6958     return FALSE;
6959
6960   DrawText(sx, sy + start_line * font_height, text, font_nr);
6961
6962   return TRUE;
6963 }
6964
6965 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6966 {
6967   int font_nr = FONT_TEXT_2;
6968   int font_width = getFontWidth(font_nr);
6969   int font_height = getFontHeight(font_nr);
6970   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6971   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6972   int sx = SX + pad_x;
6973   int sy = SY + pad_y + start_line * font_height;
6974   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6975   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6976
6977   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6978                           max_lines_per_screen);
6979 }
6980
6981 static void DrawPropertiesTabulatorGadgets()
6982 {
6983   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6984   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6985   int gd_x = gd->x + gd_gi->border.width / 2;
6986   int gd_y = gd->y + gd_gi->height - 1;
6987   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6988   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6989   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6990   int max_tabs = 4;
6991   int i;
6992
6993   /* draw additional "advanced" tabulator for custom elements */
6994   if (IS_CUSTOM_ELEMENT(properties_element))
6995     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6996
6997   for (i = id_first; i <= id_last; i++)
6998   {
6999     int gadget_id = textbutton_info[i].gadget_id;
7000     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7001     boolean active = (i != edit_mode_properties);
7002
7003     /* use "config 1" and "config 2" instead of "config" */
7004     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7005         IS_CUSTOM_ELEMENT(properties_element))
7006       continue;
7007
7008     /* draw background line below tabulator button */
7009     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7010
7011     /* draw solid line below inactive tabulator buttons */
7012     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7013       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7014
7015     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7016     MapTextbuttonGadget(i);
7017   }
7018
7019   /* draw little border line below tabulator buttons */
7020   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7021     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7022                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7023                   ED_GADGET_DISTANCE, tab_color);
7024 }
7025
7026 static void DrawPropertiesInfo()
7027 {
7028   static struct
7029   {
7030     int value;
7031     char *text;
7032   }
7033   properties[] =
7034   {
7035     /* configurable properties */
7036
7037     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7038     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7039     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7040     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7041     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7042     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7043     { EP_PROTECTED,             "- player is protected by it"           },
7044
7045     { EP_DIGGABLE,              "- can be digged away"                  },
7046     { EP_COLLECTIBLE,           "- can be collected"                    },
7047     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7048     { EP_THROWABLE,             "- can be thrown after collecting"      },
7049     { EP_PUSHABLE,              "- can be pushed"                       },
7050
7051     { EP_CAN_FALL,              "- can fall"                            },
7052     { EP_CAN_MOVE,              "- can move"                            },
7053
7054     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7055 #if 0
7056     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7057 #endif
7058     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7059
7060     { EP_SLIPPERY,              "- slippery for falling elements"       },
7061     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7062
7063     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7064     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7065     { EP_DONT_TOUCH,            "- deadly when touching"                },
7066
7067     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7068
7069     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7070     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7071     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7072
7073     { EP_CAN_CHANGE,            "- can change to other element"         },
7074
7075     /* pre-defined properties */
7076     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7077     { EP_SWITCHABLE,            "- can be switched"                     },
7078     { EP_HAS_CONTENT,           "- can contain other elements"          },
7079
7080     { -1,                       NULL                                    }
7081   };
7082   char *filename = getElementDescriptionFilename(properties_element);
7083   char *percentage_text = "In this level:";
7084   char *properties_text = "Standard properties:";
7085   float percentage;
7086   int num_elements_in_level;
7087   int num_standard_properties = 0;
7088   int font1_nr = FONT_TEXT_1;
7089   int font2_nr = FONT_TEXT_2;
7090   int font1_width = getFontWidth(font1_nr);
7091   int font2_height = getFontHeight(font2_nr);
7092   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7093   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7094   int screen_line = 0;
7095   int i, x, y;
7096
7097 #if DEBUG
7098   if (IS_CUSTOM_ELEMENT(properties_element))
7099   {
7100     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7101               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7102     screen_line++;
7103   }
7104   else if (IS_GROUP_ELEMENT(properties_element))
7105   {
7106     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7107               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7108     screen_line++;
7109   }
7110 #endif
7111
7112   /* ----- print number of elements / percentage of this element in level */
7113
7114   num_elements_in_level = 0;
7115   for (y = 0; y < lev_fieldy; y++) 
7116     for (x = 0; x < lev_fieldx; x++)
7117       if (Feld[x][y] == properties_element)
7118         num_elements_in_level++;
7119   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7120
7121   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7122             percentage_text);
7123   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7124             pad_y + screen_line++ * font2_height, font2_nr,
7125             "%d (%.2f%%)", num_elements_in_level, percentage);
7126
7127   screen_line++;
7128
7129   /* ----- print standard properties of this element */
7130
7131   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7132             properties_text);
7133
7134   for (i = 0; properties[i].value != -1; i++)
7135   {
7136     if (!HAS_PROPERTY(properties_element, properties[i].value))
7137       continue;
7138
7139     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7140               properties[i].text);
7141     num_standard_properties++;
7142   }
7143
7144   if (num_standard_properties == 0)
7145     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7146               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7147
7148   screen_line++;
7149
7150   /* ----- print special description of this element */
7151
7152   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7153   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7154     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7155 }
7156
7157 #define TEXT_COLLECTING         "Score for collecting"
7158 #define TEXT_SMASHING           "Score for smashing"
7159 #define TEXT_SLURPING           "Score for slurping"
7160 #define TEXT_CRACKING           "Score for cracking"
7161 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7162 #define TEXT_DURATION           "Duration when activated"
7163 #define TEXT_BALL_DELAY         "Element generation delay"
7164 #define TEXT_MOVE_SPEED         "Speed of android moving"
7165 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7166 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7167 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7168 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7169 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7170 #define TEXT_TIME_BONUS         "Extra time to solve level"
7171
7172 static struct
7173 {
7174   int element;
7175   int *value;
7176   char *text;
7177 } elements_with_counter[] =
7178 {
7179   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7180   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7181   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7182   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7183   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7184   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7185   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7186   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7187   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7188   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7189   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7190   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7191   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7192   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7193   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7194   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7195   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7196   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7197   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7198   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7199   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7200   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7201   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7202   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7203   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7204   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7205   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7206   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7207   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7208   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7209   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7210   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7211   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7212   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7213   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7214   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7215   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7216   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7217   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7218   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7219   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7220   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7221   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7222   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7223   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7224   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7225   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
7226   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7227   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7228   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7229   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7230   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7231   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7232   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7233   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7234   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7235   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7236   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7237   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7238   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7239   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7240   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7241   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7242   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7243   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7244   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7245
7246 #if 1
7247   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7248   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7249   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7250   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7251   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7252   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7253   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7254   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7255   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7256   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7257   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7258   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7259   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7260   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7261 #endif
7262
7263 #if 1
7264   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7265   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7266   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7267   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7268   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7269   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7270   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7271   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7272 #endif
7273
7274   { -1,                 NULL,                           NULL            }
7275 };
7276
7277 static boolean checkPropertiesConfig(int element)
7278 {
7279   int i;
7280
7281   if (IS_GEM(element) ||
7282       IS_CUSTOM_ELEMENT(element) ||
7283       IS_GROUP_ELEMENT(element) ||
7284       IS_ENVELOPE(element) ||
7285       ELEM_IS_PLAYER(element) ||
7286       HAS_CONTENT(element) ||
7287       CAN_GROW(element) ||
7288       COULD_MOVE_INTO_ACID(element) ||
7289       MAYBE_DONT_COLLIDE_WITH(element))
7290     return TRUE;
7291   else
7292     for (i = 0; elements_with_counter[i].element != -1; i++)
7293       if (elements_with_counter[i].element == element)
7294         return TRUE;
7295
7296   return FALSE;
7297 }
7298
7299 static void DrawPropertiesConfig()
7300 {
7301   int max_num_element_counters = 4;
7302   int num_element_counters = 0;
7303   int i;
7304
7305   if (!checkPropertiesConfig(properties_element))
7306   {
7307     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7308
7309     return;
7310   }
7311
7312   /* check if there are elements where a value can be chosen for */
7313   for (i = 0; elements_with_counter[i].element != -1; i++)
7314   {
7315     if (elements_with_counter[i].element == properties_element)
7316     {
7317       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7318
7319       counterbutton_info[counter_id].y =
7320         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7321                          (CAN_GROW(properties_element) ? 1 : 0) +
7322                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7323                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7324                          num_element_counters);
7325
7326       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7327       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7328
7329       if (properties_element == EL_GAME_OF_LIFE ||
7330           properties_element == EL_BIOMAZE)
7331       {
7332         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7333         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7334       }
7335       else
7336       {
7337         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7338         counterbutton_info[counter_id].min_value = MIN_SCORE;
7339         counterbutton_info[counter_id].max_value = MAX_SCORE;
7340       }
7341
7342       MapCounterButtons(counter_id);
7343
7344       num_element_counters++;
7345       if (num_element_counters >= max_num_element_counters)
7346         break;
7347     }
7348   }
7349
7350   if (HAS_CONTENT(properties_element))
7351   {
7352     /* draw stickybutton gadget */
7353     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7354
7355     if (IS_AMOEBOID(properties_element))
7356       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7357     else if (properties_element == EL_YAMYAM)
7358       DrawYamYamContentAreas();
7359   }
7360
7361   if (properties_element == EL_EMC_MAGIC_BALL)
7362     DrawMagicBallContentAreas();
7363
7364   if (ELEM_IS_PLAYER(properties_element))
7365   {
7366     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7367     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7368                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7369                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7370     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7371     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7372     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7373     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7374   }
7375
7376   if (IS_GEM(properties_element))
7377     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7378
7379   if (COULD_MOVE_INTO_ACID(properties_element) &&
7380       !ELEM_IS_PLAYER(properties_element) &&
7381       (!IS_CUSTOM_ELEMENT(properties_element) ||
7382        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7383   {
7384     /* set position for checkbutton for "can move into acid" */
7385     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7386       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7387     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7388       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7389                        HAS_CONTENT(properties_element) ? 1 : 0);
7390
7391     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7392   }
7393
7394   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7395     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7396
7397   if (properties_element == EL_SPRING)
7398     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7399
7400   if (properties_element == EL_TIME_ORB_FULL)
7401     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7402
7403 #if 0
7404   if (properties_element == EL_BALLOON)
7405     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7406 #endif
7407
7408   if (CAN_GROW(properties_element))
7409   {
7410     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7411       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7412
7413     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7414   }
7415
7416   if (IS_ENVELOPE(properties_element))
7417   {
7418     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7419     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7420     int envelope_nr = properties_element - EL_ENVELOPE_1;
7421
7422     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7423     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7424
7425     /* display counter to choose size of envelope text area */
7426     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7427     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7428
7429     DrawEnvelopeTextArea(envelope_nr);
7430   }
7431
7432   if (IS_CUSTOM_ELEMENT(properties_element))
7433   {
7434     /* draw stickybutton gadget */
7435     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7436
7437     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7438     {
7439       /* draw checkbutton gadgets */
7440       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7441            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7442         MapCheckbuttonGadget(i);
7443
7444       /* draw counter gadgets */
7445       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7446            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7447         MapCounterButtons(i);
7448
7449       /* draw selectbox gadgets */
7450       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7451            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7452         MapSelectboxGadget(i);
7453
7454       /* draw textbutton gadgets */
7455       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7456
7457       /* draw text input gadgets */
7458       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7459
7460       /* draw drawing area gadgets */
7461       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7462     }
7463     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7464     {
7465       /* draw checkbutton gadgets */
7466       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7467            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7468         MapCheckbuttonGadget(i);
7469
7470       /* draw counter gadgets */
7471       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7472            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7473         MapCounterButtons(i);
7474
7475       /* draw selectbox gadgets */
7476       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7477            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7478         MapSelectboxGadget(i);
7479
7480       /* draw drawing area gadgets */
7481       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7482       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7483       DrawCustomContentArea();
7484     }
7485   }
7486   else if (IS_GROUP_ELEMENT(properties_element))
7487   {
7488     /* draw stickybutton gadget */
7489     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7490
7491     /* draw checkbutton gadgets */
7492     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7493     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7494
7495     /* draw counter gadgets */
7496     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7497
7498     /* draw selectbox gadgets */
7499     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7500
7501     /* draw textbutton gadgets */
7502     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7503
7504     /* draw drawing area gadgets */
7505     DrawGroupElementArea(properties_element);
7506
7507     /* draw text input gadgets */
7508     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7509
7510     /* draw drawing area gadgets */
7511     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7512   }
7513 }
7514
7515 static void DrawPropertiesChangeDrawingAreas()
7516 {
7517   if (IS_CUSTOM_ELEMENT(properties_element))
7518   {
7519     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7520     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7521
7522     DrawCustomChangeContentArea();
7523   }
7524
7525   redraw_mask |= REDRAW_FIELD;
7526 }
7527
7528 static void DrawPropertiesChange()
7529 {
7530   int i;
7531
7532   /* needed to initially set selectbox options for special action options */
7533   setSelectboxSpecialActionOptions();
7534
7535   /* draw stickybutton gadget */
7536   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7537
7538   /* draw checkbutton gadgets */
7539   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7540        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7541     MapCheckbuttonGadget(i);
7542
7543   /* draw counter gadgets */
7544   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7545        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7546     MapCounterButtons(i);
7547
7548   /* draw selectbox gadgets */
7549   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7550        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7551     MapSelectboxGadget(i);
7552
7553   /* draw textbutton gadgets */
7554   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7555        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7556     MapTextbuttonGadget(i);
7557
7558   /* draw graphicbutton gadgets */
7559   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7560        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7561     MapGraphicbuttonGadget(i);
7562
7563   /* draw drawing area gadgets */
7564   DrawPropertiesChangeDrawingAreas();
7565 }
7566
7567 static void DrawElementName(int x, int y, int element)
7568 {
7569   char *element_name = getElementInfoText(element);
7570   int font_nr = FONT_TEXT_1;
7571   int font_width = getFontWidth(font_nr);
7572   int font_height = getFontHeight(font_nr);
7573   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7574   int max_chars_per_line = max_text_width / font_width;
7575   char buffer[max_chars_per_line + 1];
7576
7577   if (strlen(element_name) <= max_chars_per_line)
7578     DrawTextS(x, y, font_nr, element_name);
7579   else
7580   {
7581     int next_pos = max_chars_per_line;
7582
7583     strncpy(buffer, element_name, max_chars_per_line);
7584     buffer[max_chars_per_line] = '\0';
7585
7586     if (element_name[max_chars_per_line] == ' ')
7587       next_pos++;
7588     else
7589     {
7590       int i;
7591
7592       for (i = max_chars_per_line - 1; i >= 0; i--)
7593         if (buffer[i] == ' ')
7594           break;
7595
7596       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7597       {
7598         buffer[i] = '\0';
7599         next_pos = i + 1;
7600       }
7601     }
7602
7603     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7604
7605     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7606     buffer[max_chars_per_line] = '\0';
7607
7608     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7609   }
7610 }
7611
7612 static void DrawPropertiesWindow()
7613 {
7614   int xstart = 2;
7615   int ystart = 4;
7616
7617   stick_element_properties_window = FALSE;
7618
7619   /* make sure that previous properties edit mode exists for this element */
7620   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7621       !IS_CUSTOM_ELEMENT(properties_element))
7622     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7623
7624   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7625       IS_CUSTOM_ELEMENT(properties_element))
7626     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7627
7628   CopyElementPropertiesToEditor(properties_element);
7629
7630   UnmapLevelEditorWindowGadgets();
7631   UnmapLevelEditorToolboxDrawingGadgets();
7632   UnmapLevelEditorToolboxCustomGadgets();
7633
7634   if (IS_CUSTOM_ELEMENT(properties_element) ||
7635       IS_GROUP_ELEMENT(properties_element))
7636     MapLevelEditorToolboxCustomGadgets();
7637
7638   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7639   ClearWindow();
7640
7641   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7642            "Element Settings", FONT_TITLE_1);
7643
7644   DrawElementBorder(SX + xstart * MINI_TILEX,
7645                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7646                     TILEX, TILEY, FALSE);
7647   DrawGraphicAnimationExt(drawto,
7648                           SX + xstart * MINI_TILEX,
7649                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7650                           el2img(properties_element), -1, NO_MASKING);
7651
7652   FrameCounter = 0;     /* restart animation frame counter */
7653
7654   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7655                   properties_element);
7656
7657   DrawPropertiesTabulatorGadgets();
7658
7659   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7660     DrawPropertiesInfo();
7661   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7662     DrawPropertiesChange();
7663   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7664     DrawPropertiesConfig();
7665 }
7666
7667 static void UpdateCustomElementGraphicGadgets()
7668 {
7669   int i;
7670
7671   ModifyEditorElementList();
7672   RedrawDrawingElements();
7673
7674   /* force redraw of all mapped drawing area gadgets */
7675   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7676   {
7677     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7678
7679     if (gi->mapped)
7680       MapDrawingArea(i);
7681   }
7682 }
7683
7684 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7685 {
7686   int lx = sx + level_xpos;
7687   int ly = sy + level_ypos;
7688
7689   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7690
7691   if (change_level)
7692     Feld[lx][ly] = element;
7693 }
7694
7695 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7696                      int element, boolean change_level)
7697 {
7698   if (from_y == to_y)                   /* horizontal line */
7699   {
7700     int x;
7701     int y = from_y;
7702
7703     if (from_x > to_x)
7704       swap_numbers(&from_x, &to_x);
7705
7706     for (x = from_x; x <= to_x; x++)
7707       DrawLineElement(x, y, element, change_level);
7708   }
7709   else if (from_x == to_x)              /* vertical line */
7710   {
7711     int x = from_x;
7712     int y;
7713
7714     if (from_y > to_y)
7715       swap_numbers(&from_y, &to_y);
7716
7717     for (y = from_y; y <= to_y; y++)
7718       DrawLineElement(x, y, element, change_level);
7719   }
7720   else                                  /* diagonal line */
7721   {
7722     int len_x = ABS(to_x - from_x);
7723     int len_y = ABS(to_y - from_y);
7724     int x, y;
7725
7726     if (len_y < len_x)                  /* a < 1 */
7727     {
7728       float a = (float)len_y / (float)len_x;
7729
7730       if (from_x > to_x)
7731         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7732
7733       for (x = 0; x <= len_x; x++)
7734       {
7735         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7736         DrawLineElement(from_x + x, from_y + y, element, change_level);
7737       }
7738     }
7739     else                                /* a >= 1 */
7740     {
7741       float a = (float)len_x / (float)len_y;
7742
7743       if (from_y > to_y)
7744         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7745
7746       for (y = 0; y <= len_y; y++)
7747       {
7748         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7749         DrawLineElement(from_x + x, from_y + y, element, change_level);
7750       }
7751     }
7752   }
7753 }
7754
7755 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7756                     int element, boolean change_level)
7757 {
7758   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7759   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7760   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7761   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7762 }
7763
7764 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7765                           int element, boolean change_level)
7766 {
7767   int y;
7768
7769   if (from_y > to_y)
7770     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7771
7772   for (y = from_y; y <= to_y; y++)
7773     DrawLine(from_x, y, to_x, y, element, change_level);
7774 }
7775
7776 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7777                        int element, boolean change_level)
7778 {
7779   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7780   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7781   int len_x = ABS(to_x - from_x);
7782   int len_y = ABS(to_y - from_y);
7783   int radius, x, y;
7784
7785   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7786
7787   /* not optimal (some points get drawn twice) but simple,
7788      and fast enough for the few points we are drawing */
7789
7790   for (x = 0; x <= radius; x++)
7791   {
7792     int sx, sy, lx, ly;
7793
7794     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7795
7796     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7797     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7798     lx = sx + level_xpos;
7799     ly = sy + level_ypos;
7800
7801     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7802       DrawLineElement(sx, sy, element, change_level);
7803   }
7804
7805   for (y = 0; y <= radius; y++)
7806   {
7807     int sx, sy, lx, ly;
7808
7809     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7810
7811     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7812     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7813     lx = sx + level_xpos;
7814     ly = sy + level_ypos;
7815
7816     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7817       DrawLineElement(sx, sy, element, change_level);
7818   }
7819 }
7820
7821 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7822                     int element, boolean change_level)
7823 {
7824   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7825   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7826
7827   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7828 }
7829
7830 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7831
7832 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7833 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7834                        int element, boolean change_level)
7835 {
7836   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7837   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7838   int mirror_to_x2 = from_x - (to_x2 - from_x);
7839   int mirror_to_y2 = from_y - (to_y2 - from_y);
7840
7841   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7842   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7843   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7844   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7845 }
7846 #endif
7847
7848 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7849 {
7850   int from_sx, from_sy;
7851   int to_sx, to_sy;
7852
7853   if (from_x > to_x)
7854     swap_numbers(&from_x, &to_x);
7855
7856   if (from_y > to_y)
7857     swap_numbers(&from_y, &to_y);
7858
7859   from_sx = SX + from_x * MINI_TILEX;
7860   from_sy = SY + from_y * MINI_TILEY;
7861   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7862   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7863
7864   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7865   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7866   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7867   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7868
7869   if (from_x == to_x && from_y == to_y)
7870     MarkTileDirty(from_x/2, from_y/2);
7871   else
7872     redraw_mask |= REDRAW_FIELD;
7873 }
7874
7875 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7876                        int element, boolean change_level)
7877 {
7878   if (element == -1 || change_level)
7879     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7880   else
7881     DrawAreaBorder(from_x, from_y, to_x, to_y);
7882 }
7883
7884 /* values for CopyBrushExt() */
7885 #define CB_AREA_TO_BRUSH        0
7886 #define CB_BRUSH_TO_CURSOR      1
7887 #define CB_BRUSH_TO_LEVEL       2
7888 #define CB_DELETE_OLD_CURSOR    3
7889 #define CB_DUMP_BRUSH           4
7890 #define CB_DUMP_BRUSH_SMALL     5
7891
7892 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7893                          int button, int mode)
7894 {
7895   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7896   static int brush_width, brush_height;
7897   static int last_cursor_x = -1, last_cursor_y = -1;
7898   static boolean delete_old_brush;
7899   int new_element = BUTTON_ELEMENT(button);
7900   int x, y;
7901
7902   if (mode == CB_DUMP_BRUSH ||
7903       mode == CB_DUMP_BRUSH_SMALL)
7904   {
7905     if (!draw_with_brush)
7906     {
7907       Error(ERR_WARN, "no brush selected");
7908
7909       return;
7910     }
7911
7912     for (y = 0; y < brush_height; y++)
7913     {
7914       for (x = 0; x < brush_width; x++)
7915       {
7916         int element = brush_buffer[x][y];
7917         int element_mapped = element;
7918
7919         if (IS_CUSTOM_ELEMENT(element))
7920           element_mapped = EL_CUSTOM_START;
7921         else if (IS_GROUP_ELEMENT(element))
7922           element_mapped = EL_GROUP_START;
7923         else if (element >= NUM_FILE_ELEMENTS)
7924           element_mapped = EL_UNKNOWN;
7925
7926         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
7927       }
7928
7929       printf("\n");
7930     }
7931
7932     return;
7933   }
7934
7935   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7936     return;
7937
7938   if (mode == CB_AREA_TO_BRUSH)
7939   {
7940     int from_lx, from_ly;
7941
7942     if (from_x > to_x)
7943       swap_numbers(&from_x, &to_x);
7944
7945     if (from_y > to_y)
7946       swap_numbers(&from_y, &to_y);
7947
7948     brush_width = to_x - from_x + 1;
7949     brush_height = to_y - from_y + 1;
7950
7951     from_lx = from_x + level_xpos;
7952     from_ly = from_y + level_ypos;
7953
7954     for (y = 0; y < brush_height; y++)
7955     {
7956       for (x=0; x < brush_width; x++)
7957       {
7958         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7959
7960         if (button != 1)
7961           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7962       }
7963     }
7964
7965     if (button != 1)
7966       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7967
7968     delete_old_brush = FALSE;
7969   }
7970   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7971            mode == CB_BRUSH_TO_LEVEL)
7972   {
7973     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7974     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7975     int cursor_from_x = cursor_x - brush_width / 2;
7976     int cursor_from_y = cursor_y - brush_height / 2;
7977     int border_from_x = cursor_x, border_from_y = cursor_y;
7978     int border_to_x = cursor_x, border_to_y = cursor_y;
7979
7980     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7981       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7982
7983     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7984         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7985     {
7986       delete_old_brush = FALSE;
7987       return;
7988     }
7989
7990     for (y = 0; y < brush_height; y++)
7991     {
7992       for (x = 0; x < brush_width; x++)
7993       {
7994         int sx = cursor_from_x + x;
7995         int sy = cursor_from_y + y;
7996         int lx = sx + level_xpos;
7997         int ly = sy + level_ypos;
7998         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7999         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8000                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8001                        brush_buffer[x][y] : new_element);
8002
8003         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8004         {
8005           if (sx < border_from_x)
8006             border_from_x = sx;
8007           else if (sx > border_to_x)
8008             border_to_x = sx;
8009           if (sy < border_from_y)
8010             border_from_y = sy;
8011           else if (sy > border_to_y)
8012             border_to_y = sy;
8013
8014           DrawLineElement(sx, sy, element, change_level);
8015         }
8016       }
8017     }
8018
8019     if (mode != CB_DELETE_OLD_CURSOR)
8020       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8021
8022     last_cursor_x = cursor_x;
8023     last_cursor_y = cursor_y;
8024     delete_old_brush = TRUE;
8025   }
8026 }
8027
8028 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8029                             int button)
8030 {
8031   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8032 }
8033
8034 static void CopyBrushToLevel(int x, int y, int button)
8035 {
8036   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8037 }
8038
8039 static void CopyBrushToCursor(int x, int y)
8040 {
8041   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8042 }
8043
8044 static void DeleteBrushFromCursor()
8045 {
8046   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8047 }
8048
8049 void DumpBrush()
8050 {
8051   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8052 }
8053
8054 void DumpBrush_Small()
8055 {
8056   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8057 }
8058
8059 static void FloodFill(int from_x, int from_y, int fill_element)
8060 {
8061   int i,x,y;
8062   int old_element;
8063   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8064   static int safety = 0;
8065
8066   /* check if starting field still has the desired content */
8067   if (Feld[from_x][from_y] == fill_element)
8068     return;
8069
8070   safety++;
8071
8072   if (safety > lev_fieldx*lev_fieldy)
8073     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8074
8075   old_element = Feld[from_x][from_y];
8076   Feld[from_x][from_y] = fill_element;
8077
8078   for (i = 0; i < 4; i++)
8079   {
8080     x = from_x + check[i][0];
8081     y = from_y + check[i][1];
8082
8083     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8084       FloodFill(x, y, fill_element);
8085   }
8086
8087   safety--;
8088 }
8089
8090 /* values for DrawLevelText() modes */
8091 #define TEXT_INIT               0
8092 #define TEXT_SETCURSOR          1
8093 #define TEXT_WRITECHAR          2
8094 #define TEXT_BACKSPACE          3
8095 #define TEXT_NEWLINE            4
8096 #define TEXT_END                5
8097 #define TEXT_QUERY_TYPING       6
8098
8099 static int DrawLevelText(int sx, int sy, char letter, int mode)
8100 {
8101   static short delete_buffer[MAX_LEV_FIELDX];
8102   static int start_sx, start_sy;
8103   static int last_sx, last_sy;
8104   static boolean typing = FALSE;
8105   int letter_element = EL_CHAR_ASCII0 + letter;
8106   int lx = 0, ly = 0;
8107
8108   /* map lower case letters to upper case and convert special characters */
8109   if (letter >= 'a' && letter <= 'z')
8110     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8111   else if (letter == 'ä' || letter == 'Ä')
8112     letter_element = EL_CHAR_AUMLAUT;
8113   else if (letter == 'ö' || letter == 'Ö')
8114     letter_element = EL_CHAR_OUMLAUT;
8115   else if (letter == 'ü' || letter == 'Ãœ')
8116     letter_element = EL_CHAR_UUMLAUT;
8117   else if (letter == '^')
8118     letter_element = EL_CHAR_COPYRIGHT;
8119   else
8120     letter_element = EL_CHAR_ASCII0 + letter;
8121
8122   if (mode != TEXT_INIT)
8123   {
8124     if (!typing)
8125       return FALSE;
8126
8127     if (mode != TEXT_SETCURSOR)
8128     {
8129       sx = last_sx;
8130       sy = last_sy;
8131     }
8132
8133     lx = last_sx + level_xpos;
8134     ly = last_sy + level_ypos;
8135   }
8136
8137   switch (mode)
8138   {
8139     case TEXT_INIT:
8140       if (typing)
8141         DrawLevelText(0, 0, 0, TEXT_END);
8142
8143       typing = TRUE;
8144       start_sx = last_sx = sx;
8145       start_sy = last_sy = sy;
8146       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8147       break;
8148
8149     case TEXT_SETCURSOR:
8150       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8151       DrawAreaBorder(sx, sy, sx, sy);
8152       last_sx = sx;
8153       last_sy = sy;
8154       break;
8155
8156     case TEXT_WRITECHAR:
8157       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8158       {
8159         delete_buffer[sx - start_sx] = Feld[lx][ly];
8160         Feld[lx][ly] = letter_element;
8161
8162         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8163           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8164         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8165           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8166         else
8167           DrawLevelText(0, 0, 0, TEXT_END);
8168
8169         level.changed = TRUE;
8170       }
8171       break;
8172
8173     case TEXT_BACKSPACE:
8174       if (sx > start_sx)
8175       {
8176         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8177         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8178         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8179       }
8180       break;
8181
8182     case TEXT_NEWLINE:
8183       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8184         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8185       else
8186         DrawLevelText(0, 0, 0, TEXT_END);
8187       break;
8188
8189     case TEXT_END:
8190       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8191       DrawMiniElement(sx, sy, Feld[lx][ly]);
8192       typing = FALSE;
8193       break;
8194
8195     case TEXT_QUERY_TYPING:
8196       break;
8197
8198     default:
8199       break;
8200   }
8201
8202   return typing;
8203 }
8204
8205 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8206                           int element, boolean change_level)
8207 {
8208   int lx = sx + level_xpos;
8209   int ly = sy + level_ypos;
8210
8211   if (element == -1)
8212     DrawMiniElement(sx, sy, Feld[lx][ly]);
8213   else
8214     DrawAreaBorder(sx, sy, sx, sy);
8215 }
8216
8217 static void CopyLevelToUndoBuffer(int mode)
8218 {
8219   static boolean accumulated_undo = FALSE;
8220   boolean new_undo_buffer_position = TRUE;
8221   int last_border_element;
8222   int x, y;
8223
8224   switch (mode)
8225   {
8226     case UNDO_IMMEDIATE:
8227       accumulated_undo = FALSE;
8228       break;
8229
8230     case UNDO_ACCUMULATE:
8231       if (accumulated_undo)
8232         new_undo_buffer_position = FALSE;
8233       accumulated_undo = TRUE;
8234       break;
8235
8236     default:
8237       break;
8238   }
8239
8240   if (new_undo_buffer_position)
8241   {
8242     /* new position in undo buffer ring */
8243     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8244
8245     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8246       undo_buffer_steps++;
8247   }
8248
8249   for (x = 0; x < lev_fieldx; x++)
8250     for (y = 0; y < lev_fieldy; y++)
8251       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8252
8253   /* check if drawing operation forces change of border style */
8254   last_border_element = BorderElement;
8255   SetBorderElement();
8256   if (BorderElement != last_border_element)
8257     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8258
8259   level.changed = TRUE;
8260 }
8261
8262 static void RandomPlacement(int new_element)
8263 {
8264   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8265   int num_free_positions = 0;
8266   int num_percentage, num_elements;
8267   int x, y;
8268
8269   /* determine number of free positions for randomly placing the new element */
8270   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8271   {
8272     free_position[x][y] =
8273       (random_placement_background_restricted ?
8274        Feld[x][y] == random_placement_background_element :
8275        Feld[x][y] != new_element);
8276
8277     if (free_position[x][y])
8278       num_free_positions++;
8279   }
8280
8281   /* determine number of new elements to place there */
8282   num_percentage = num_free_positions * random_placement_value / 100;
8283   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8284                   num_percentage : random_placement_value);
8285
8286   /* if less free positions than elements to place, fill all these positions */
8287   if (num_free_positions < num_elements)
8288   {
8289     for (x = 0; x < lev_fieldx; x++)
8290       for (y = 0; y < lev_fieldy; y++)
8291         if (free_position[x][y])
8292           Feld[x][y] = new_element;
8293   }
8294   else
8295   {
8296     while (num_elements > 0)
8297     {
8298       x = RND(lev_fieldx);
8299       y = RND(lev_fieldy);
8300
8301       /* don't place element at the same position twice */
8302       if (free_position[x][y])
8303       {
8304         free_position[x][y] = FALSE;
8305         Feld[x][y] = new_element;
8306         num_elements--;
8307       }
8308     }
8309   }
8310
8311   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8312   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8313 }
8314
8315 void WrapLevel(int dx, int dy)
8316 {
8317   int wrap_dx = lev_fieldx - dx;
8318   int wrap_dy = lev_fieldy - dy;
8319   int x, y;
8320
8321   for (x = 0; x < lev_fieldx; x++)
8322     for (y = 0; y < lev_fieldy; y++)
8323       FieldBackup[x][y] = Feld[x][y];
8324
8325   for (x = 0; x < lev_fieldx; x++)
8326     for (y = 0; y < lev_fieldy; y++)
8327       Feld[x][y] =
8328         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8329
8330   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8331   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8332 }
8333
8334 static void HandleDrawingAreas(struct GadgetInfo *gi)
8335 {
8336   static boolean started_inside_drawing_area = FALSE;
8337   int id = gi->custom_id;
8338   boolean button_press_event;
8339   boolean button_release_event;
8340   boolean inside_drawing_area = !gi->event.off_borders;
8341   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8342   int actual_drawing_function;
8343   int button = gi->event.button;
8344   int new_element = BUTTON_ELEMENT(button);
8345   int sx = gi->event.x, sy = gi->event.y;
8346   int min_sx = 0, min_sy = 0;
8347   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8348   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8349   int lx = 0, ly = 0;
8350   int min_lx = 0, min_ly = 0;
8351   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8352   int x, y;
8353
8354   /* handle info callback for each invocation of action callback */
8355   gi->callback_info(gi);
8356
8357   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8358   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8359
8360   /* make sure to stay inside drawing area boundaries */
8361   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8362   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8363
8364   if (draw_level)
8365   {
8366     /* get positions inside level field */
8367     lx = sx + level_xpos;
8368     ly = sy + level_ypos;
8369
8370     if (!IN_LEV_FIELD(lx, ly))
8371       inside_drawing_area = FALSE;
8372
8373     /* make sure to stay inside level field boundaries */
8374     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8375     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8376
8377     /* correct drawing area positions accordingly */
8378     sx = lx - level_xpos;
8379     sy = ly - level_ypos;
8380   }
8381
8382   if (button_press_event)
8383     started_inside_drawing_area = inside_drawing_area;
8384
8385   if (!started_inside_drawing_area)
8386     return;
8387
8388 #if 1
8389   if (!IS_VALID_BUTTON(button))
8390     return;
8391 #endif
8392
8393   if (!button && !button_release_event)
8394     return;
8395
8396   /* automatically switch to 'single item' drawing mode, if needed */
8397   actual_drawing_function =
8398     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8399      drawing_function : GADGET_ID_SINGLE_ITEMS);
8400
8401   /* clicking into drawing area with pressed Control key picks element */
8402   if (GetKeyModState() & KMOD_Control)
8403   {
8404     last_drawing_function = drawing_function;
8405     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8406   }
8407
8408   switch (actual_drawing_function)
8409   {
8410     case GADGET_ID_SINGLE_ITEMS:
8411       if (draw_level)
8412       {
8413         if (button_release_event)
8414         {
8415           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8416
8417           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8418               !inside_drawing_area)
8419             DeleteBrushFromCursor();
8420         }
8421
8422         if (!button)
8423           break;
8424
8425         if (draw_with_brush)
8426         {
8427           if (!button_release_event)
8428             CopyBrushToLevel(sx, sy, button);
8429         }
8430         else if (new_element != Feld[lx][ly])
8431         {
8432           if (new_element == EL_PLAYER_1)
8433           {
8434             /* remove player at old position */
8435             for (y = 0; y < lev_fieldy; y++)
8436             {
8437               for (x = 0; x < lev_fieldx; x++)
8438               {
8439                 if (Feld[x][y] == EL_PLAYER_1)
8440                 {
8441                   Feld[x][y] = EL_EMPTY;
8442                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8443                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8444                     DrawMiniElement(x - level_xpos, y - level_ypos,
8445                                     EL_EMPTY);
8446                 }
8447               }
8448             }
8449           }
8450
8451           Feld[lx][ly] = new_element;
8452           DrawMiniElement(sx, sy, new_element);
8453         }
8454       }
8455       else
8456       {
8457         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8458           DrawMiniGraphicExt(drawto,
8459                              gi->x + sx * MINI_TILEX,
8460                              gi->y + sy * MINI_TILEY,
8461                              el2edimg(new_element));
8462         else
8463           DrawGraphicExt(drawto,
8464                          gi->x + sx * TILEX,
8465                          gi->y + sy * TILEY,
8466                          el2img(new_element), 0);
8467
8468         if (id == GADGET_ID_AMOEBA_CONTENT)
8469           level.amoeba_content = new_element;
8470         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8471         {
8472           new_element = GFX_ELEMENT(new_element);
8473           custom_element.gfx_element = new_element;
8474
8475           CopyElementPropertiesToGame(properties_element);
8476
8477           UpdateCustomElementGraphicGadgets();
8478
8479           FrameCounter = 0;     /* restart animation frame counter */
8480         }
8481         else if (id == GADGET_ID_CUSTOM_CONTENT)
8482         {
8483           custom_element.content.e[sx][sy] = new_element;
8484
8485           CopyCustomElementPropertiesToGame(properties_element);
8486         }
8487         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8488         {
8489           custom_element.move_enter_element = new_element;
8490
8491           CopyCustomElementPropertiesToGame(properties_element);
8492         }
8493         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8494         {
8495           custom_element.move_leave_element = new_element;
8496
8497           CopyCustomElementPropertiesToGame(properties_element);
8498         }
8499         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8500         {
8501           custom_element_change.target_element = new_element;
8502
8503           CopyCustomElementPropertiesToGame(properties_element);
8504         }
8505         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8506         {
8507           custom_element_change.target_content.e[sx][sy] = new_element;
8508
8509           CopyCustomElementPropertiesToGame(properties_element);
8510         }
8511         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8512         {
8513           custom_element_change.trigger_element = new_element;
8514
8515           CopyCustomElementPropertiesToGame(properties_element);
8516         }
8517         else if (id == GADGET_ID_GROUP_CONTENT)
8518         {
8519           group_element_info.element[sx] = new_element;
8520
8521           CopyGroupElementPropertiesToGame(properties_element);
8522         }
8523         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8524           random_placement_background_element = new_element;
8525         else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8526                  id <= GADGET_ID_YAMYAM_CONTENT_7)
8527           level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0].e[sx][sy] =
8528             new_element;
8529         else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8530                  id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8531           level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0].e[sx][sy] =
8532             new_element;
8533       }
8534       break;
8535
8536     case GADGET_ID_CONNECTED_ITEMS:
8537       {
8538         static int last_sx = -1;
8539         static int last_sy = -1;
8540
8541         if (button_release_event)
8542           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8543
8544         if (button)
8545         {
8546           if (!button_press_event)
8547             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8548
8549           last_sx = sx;
8550           last_sy = sy;
8551         }
8552       }
8553       break;
8554
8555     case GADGET_ID_LINE:
8556     case GADGET_ID_ARC:
8557     case GADGET_ID_RECTANGLE:
8558     case GADGET_ID_FILLED_BOX:
8559     case GADGET_ID_GRAB_BRUSH:
8560     case GADGET_ID_TEXT:
8561       {
8562         static int last_sx = -1;
8563         static int last_sy = -1;
8564         static int start_sx = -1;
8565         static int start_sy = -1;
8566         void (*draw_func)(int, int, int, int, int, boolean);
8567
8568         if (drawing_function == GADGET_ID_LINE)
8569           draw_func = DrawLine;
8570         else if (drawing_function == GADGET_ID_ARC)
8571           draw_func = DrawArc;
8572         else if (drawing_function == GADGET_ID_RECTANGLE)
8573           draw_func = DrawBox;
8574         else if (drawing_function == GADGET_ID_FILLED_BOX)
8575           draw_func = DrawFilledBox;
8576         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8577           draw_func = SelectArea;
8578         else /* (drawing_function == GADGET_ID_TEXT) */
8579           draw_func = SetTextCursor;
8580
8581         if (button_press_event)
8582         {
8583           draw_func(sx, sy, sx, sy, new_element, FALSE);
8584           start_sx = last_sx = sx;
8585           start_sy = last_sy = sy;
8586
8587           if (drawing_function == GADGET_ID_TEXT)
8588             DrawLevelText(0, 0, 0, TEXT_END);
8589         }
8590         else if (button_release_event)
8591         {
8592           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8593           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8594           {
8595             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8596             CopyBrushToCursor(sx, sy);
8597             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8598                           MB_LEFTBUTTON);
8599             draw_with_brush = TRUE;
8600           }
8601           else if (drawing_function == GADGET_ID_TEXT)
8602             DrawLevelText(sx, sy, 0, TEXT_INIT);
8603           else
8604             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8605         }
8606         else if (last_sx != sx || last_sy != sy)
8607         {
8608           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8609           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8610           last_sx = sx;
8611           last_sy = sy;
8612         }
8613       }
8614       break;
8615
8616     case GADGET_ID_FLOOD_FILL:
8617       if (button_press_event && Feld[lx][ly] != new_element)
8618       {
8619         FloodFill(lx, ly, new_element);
8620         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8621         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8622       }
8623       break;
8624
8625     case GADGET_ID_PICK_ELEMENT:
8626       if (button_release_event)
8627         ClickOnGadget(level_editor_gadget[last_drawing_function],
8628                       MB_LEFTBUTTON);
8629       else if (draw_level)
8630         PickDrawingElement(button, Feld[lx][ly]);
8631       else if (id == GADGET_ID_AMOEBA_CONTENT)
8632         PickDrawingElement(button, level.amoeba_content);
8633       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8634         PickDrawingElement(button, custom_element.gfx_element);
8635       else if (id == GADGET_ID_CUSTOM_CONTENT)
8636         PickDrawingElement(button, custom_element.content.e[sx][sy]);
8637       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8638         PickDrawingElement(button, custom_element.move_enter_element);
8639       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8640         PickDrawingElement(button, custom_element.move_leave_element);
8641       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8642         PickDrawingElement(button, custom_element_change.target_element);
8643       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8644         PickDrawingElement(button, custom_element_change.target_content.e[sx][sy]);
8645       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8646         PickDrawingElement(button, custom_element_change.trigger_element);
8647       else if (id == GADGET_ID_GROUP_CONTENT)
8648         PickDrawingElement(button, group_element_info.element[sx]);
8649       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8650         PickDrawingElement(button, random_placement_background_element);
8651       else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8652                id <= GADGET_ID_YAMYAM_CONTENT_7)
8653       {
8654         int i = id - GADGET_ID_YAMYAM_CONTENT_0;
8655
8656         PickDrawingElement(button, level.yamyam_content[i].e[sx][sy]);
8657       }
8658       else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8659                id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8660       {
8661         int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0;
8662
8663         PickDrawingElement(button, level.ball_content[i].e[sx][sy]);
8664       }
8665
8666       break;
8667
8668     default:
8669       break;
8670   }
8671 }
8672
8673 static void HandleCounterButtons(struct GadgetInfo *gi)
8674 {
8675   int gadget_id = gi->custom_id;
8676   int counter_id = gi->custom_type_id;
8677   int button = gi->event.button;
8678   int *counter_value = counterbutton_info[counter_id].value;
8679   int step = BUTTON_STEPSIZE(button) *
8680     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8681
8682   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8683   {
8684     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8685     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8686     boolean level_changed = LevelChanged();
8687
8688     if ((level_changed && pressed) || (!level_changed && released))
8689       return;
8690
8691     if (level_changed && !Request("Level has changed ! Discard changes ?",
8692                                   REQ_ASK))
8693     {
8694       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8695         ModifyEditorCounterValue(counter_id, *counter_value);
8696
8697       return;
8698     }
8699   }
8700
8701   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8702     *counter_value = gi->textinput.number_value;
8703   else
8704     ModifyEditorCounterValue(counter_id, *counter_value + step);
8705
8706   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8707   {
8708       LoadLevel(level_nr);
8709       TapeErase();
8710       ResetUndoBuffer();
8711       DrawEditModeWindow();
8712
8713       return;
8714   }
8715
8716   switch (counter_id)
8717   {
8718     case ED_COUNTER_ID_YAMYAM_CONTENT:
8719       DrawYamYamContentAreas();
8720       break;
8721
8722     case ED_COUNTER_ID_GROUP_CONTENT:
8723       DrawGroupElementArea(properties_element);
8724       CopyGroupElementPropertiesToGame(properties_element);
8725       break;
8726
8727     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8728     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8729       DrawEnvelopeTextArea(-1);
8730       break;
8731
8732     case ED_COUNTER_ID_LEVEL_XSIZE:
8733     case ED_COUNTER_ID_LEVEL_YSIZE:
8734       lev_fieldx = level.fieldx;
8735       lev_fieldy = level.fieldy;
8736       break;
8737
8738     default:
8739       break;
8740   }
8741
8742   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8743        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8744       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8745        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8746     CopyElementPropertiesToGame(properties_element);
8747
8748   level.changed = TRUE;
8749 }
8750
8751 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8752 {
8753   int type_id = gi->custom_type_id;
8754
8755   strcpy(textinput_info[type_id].value, gi->textinput.value);
8756
8757   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8758   {
8759     CopyElementPropertiesToGame(properties_element);
8760
8761     ModifyEditorElementList();  /* update changed button info text */
8762   }
8763
8764   level.changed = TRUE;
8765 }
8766
8767 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8768 {
8769   int type_id = gi->custom_type_id;
8770
8771   strcpy(textarea_info[type_id].value, gi->textarea.value);
8772
8773   level.changed = TRUE;
8774 }
8775
8776 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8777 {
8778   int type_id = gi->custom_type_id;
8779   int value_old = *selectbox_info[type_id].value;
8780   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
8781
8782   *selectbox_info[type_id].value = value_new;
8783
8784   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8785   {
8786     element_info[properties_element].current_change_page = gi->selectbox.index;
8787
8788     DrawPropertiesWindow();
8789   }
8790   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8791             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8792            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8793             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8794            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8795   {
8796     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
8797     {
8798       /* when changing action type, reset action mode and action arg */
8799       if (value_old != value_new)
8800       {
8801         custom_element_change.action_mode = -1;
8802         custom_element_change.action_arg = -1;
8803       }
8804
8805       DrawPropertiesChange();
8806     }
8807
8808     CopyElementPropertiesToGame(properties_element);
8809
8810     level.changed = TRUE;
8811   }
8812 }
8813
8814 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8815 {
8816   int type_id = gi->custom_type_id;
8817   int i;
8818
8819   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8820       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8821   {
8822     edit_mode_properties = gi->custom_type_id;
8823
8824     DrawPropertiesWindow();
8825   }
8826   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8827   {
8828     char *template_filename = getDefaultLevelFilename(-1);
8829     boolean new_template = !fileExists(template_filename);
8830
8831     if (new_template ||
8832         Request("Save this template and kill the old ?", REQ_ASK))
8833       SaveLevelTemplate();
8834
8835     if (new_template)
8836       Request("Template saved !", REQ_CONFIRM);
8837   }
8838   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8839            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8840   {
8841     struct ElementInfo *ei = &element_info[properties_element];
8842
8843     setElementChangePages(ei, ei->num_change_pages + 1);
8844
8845     /* set new change page to be new current change page */
8846     ei->current_change_page = ei->num_change_pages - 1;
8847     ei->change = &ei->change_page[ei->current_change_page];
8848
8849     setElementChangeInfoToDefaults(ei->change);
8850
8851     DrawPropertiesWindow();
8852
8853     level.changed = TRUE;
8854   }
8855   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8856            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8857   {
8858     struct ElementInfo *ei = &element_info[properties_element];
8859
8860     /* copy all change pages after change page to be deleted */
8861     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8862       ei->change_page[i] = ei->change_page[i + 1];
8863
8864     setElementChangePages(ei, ei->num_change_pages - 1);
8865
8866     DrawPropertiesWindow();
8867
8868     level.changed = TRUE;
8869   }
8870 }
8871
8872 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8873 {
8874   int type_id = gi->custom_type_id;
8875
8876   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8877       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8878   {
8879     struct ElementInfo *ei = &element_info[properties_element];
8880     int step = BUTTON_STEPSIZE(gi->event.button);
8881
8882     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8883     ei->current_change_page += step;
8884
8885     if (ei->current_change_page < 0)
8886       ei->current_change_page = 0;
8887     else if (ei->current_change_page >= ei->num_change_pages)
8888       ei->current_change_page = ei->num_change_pages - 1;
8889
8890     DrawPropertiesWindow();
8891   }
8892   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8893            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8894   {
8895     struct ElementInfo *ei = &element_info[properties_element];
8896     int current_change_page = ei->current_change_page;
8897
8898     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8899       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8900         ei->change_page[current_change_page];
8901     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8902     {
8903       ei->change_page[current_change_page] =
8904         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8905
8906       level.changed = TRUE;
8907     }
8908
8909     DrawPropertiesWindow();
8910   }
8911 }
8912
8913 static void HandleRadiobuttons(struct GadgetInfo *gi)
8914 {
8915   *radiobutton_info[gi->custom_type_id].value =
8916     radiobutton_info[gi->custom_type_id].checked_value;
8917
8918   level.changed = TRUE;
8919 }
8920
8921 static void HandleCheckbuttons(struct GadgetInfo *gi)
8922 {
8923   int type_id = gi->custom_type_id;
8924
8925   *checkbutton_info[type_id].value ^= TRUE;
8926
8927   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8928       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8929       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8930       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8931          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8932         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8933          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8934        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8935   {
8936     CopyElementPropertiesToGame(properties_element);
8937   }
8938
8939   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8940   {
8941     UpdateCustomElementGraphicGadgets();
8942   }
8943   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8944   {
8945     char *template_filename = getDefaultLevelFilename(-1);
8946
8947     if (level.use_custom_template && !fileExists(template_filename))
8948     {
8949       Request("No level template found !", REQ_CONFIRM);
8950
8951       level.use_custom_template = FALSE;
8952       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8953
8954       return;
8955     }
8956
8957     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8958
8959     DrawEditModeWindow();
8960   }
8961
8962   level.changed = TRUE;
8963 }
8964
8965 static void HandleControlButtons(struct GadgetInfo *gi)
8966 {
8967   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8968   static int last_edit_mode = ED_MODE_DRAWING;
8969   static int last_custom_copy_mode = -1;
8970   int id = gi->custom_id;
8971   int button = gi->event.button;
8972   int step = BUTTON_STEPSIZE(button);
8973   int new_element = BUTTON_ELEMENT(button);
8974   int x, y;
8975
8976 #if 0
8977   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
8978   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
8979
8980   if (!IS_VALID_BUTTON(button))
8981     return;
8982 #endif
8983
8984   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8985     DrawLevelText(0, 0, 0, TEXT_END);
8986
8987   if (id < ED_NUM_CTRL1_BUTTONS &&
8988       id != GADGET_ID_SINGLE_ITEMS &&
8989       id != GADGET_ID_PROPERTIES &&
8990       id != GADGET_ID_PICK_ELEMENT &&
8991       edit_mode != ED_MODE_DRAWING &&
8992       drawing_function != GADGET_ID_PICK_ELEMENT &&
8993       !(GetKeyModState() & KMOD_Control))
8994   {
8995     DrawDrawingWindow();
8996     edit_mode = ED_MODE_DRAWING;
8997   }
8998
8999   /* element copy mode active, but no element button pressed => deactivate */
9000   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9001     last_custom_copy_mode = -1;
9002
9003   switch (id)
9004   {
9005     case GADGET_ID_SCROLL_LEFT:
9006       if (level_xpos >= 0)
9007       {
9008         if (lev_fieldx < ed_fieldx - 2)
9009           break;
9010
9011         level_xpos -= step;
9012         if (level_xpos < -1)
9013           level_xpos = -1;
9014         if (button == 1)
9015           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9016         else
9017           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9018
9019         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9020                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9021       }
9022       break;
9023
9024     case GADGET_ID_SCROLL_RIGHT:
9025       if (level_xpos <= lev_fieldx - ed_fieldx)
9026       {
9027         if (lev_fieldx < ed_fieldx - 2)
9028           break;
9029
9030         level_xpos += step;
9031         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9032           level_xpos = lev_fieldx - ed_fieldx + 1;
9033         if (button == 1)
9034           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9035         else
9036           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9037
9038         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9039                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9040       }
9041       break;
9042
9043     case GADGET_ID_SCROLL_UP:
9044       if (level_ypos >= 0)
9045       {
9046         if (lev_fieldy < ed_fieldy - 2)
9047           break;
9048
9049         level_ypos -= step;
9050         if (level_ypos < -1)
9051           level_ypos = -1;
9052         if (button == 1)
9053           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9054         else
9055           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9056
9057         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9058                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9059       }
9060       break;
9061
9062     case GADGET_ID_SCROLL_DOWN:
9063       if (level_ypos <= lev_fieldy - ed_fieldy)
9064       {
9065         if (lev_fieldy < ed_fieldy - 2)
9066           break;
9067
9068         level_ypos += step;
9069         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9070           level_ypos = lev_fieldy - ed_fieldy + 1;
9071         if (button == 1)
9072           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9073         else
9074           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9075
9076         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9077                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9078       }
9079       break;
9080
9081     case GADGET_ID_SCROLL_HORIZONTAL:
9082       level_xpos = gi->event.item_position - 1;
9083       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9084       break;
9085
9086     case GADGET_ID_SCROLL_VERTICAL:
9087       level_ypos = gi->event.item_position - 1;
9088       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9089       break;
9090
9091     case GADGET_ID_SCROLL_LIST_UP:
9092     case GADGET_ID_SCROLL_LIST_DOWN:
9093     case GADGET_ID_SCROLL_LIST_VERTICAL:
9094       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9095         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9096       else
9097       {
9098         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9099         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9100
9101         if (element_shift < 0)
9102           element_shift = 0;
9103         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9104           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9105
9106         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9107                      GDI_SCROLLBAR_ITEM_POSITION,
9108                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9109       }
9110
9111       ModifyEditorElementList();
9112
9113       break;
9114
9115     case GADGET_ID_WRAP_LEFT:
9116       WrapLevel(-step, 0);
9117       break;
9118
9119     case GADGET_ID_WRAP_RIGHT:
9120       WrapLevel(step, 0);
9121       break;
9122
9123     case GADGET_ID_WRAP_UP:
9124       WrapLevel(0, -step);
9125       break;
9126
9127     case GADGET_ID_WRAP_DOWN:
9128       WrapLevel(0, step);
9129       break;
9130
9131     case GADGET_ID_SINGLE_ITEMS:
9132     case GADGET_ID_CONNECTED_ITEMS:
9133     case GADGET_ID_LINE:
9134     case GADGET_ID_ARC:
9135     case GADGET_ID_TEXT:
9136     case GADGET_ID_RECTANGLE:
9137     case GADGET_ID_FILLED_BOX:
9138     case GADGET_ID_FLOOD_FILL:
9139     case GADGET_ID_GRAB_BRUSH:
9140     case GADGET_ID_PICK_ELEMENT:
9141       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9142         last_drawing_function = drawing_function;
9143       drawing_function = id;
9144       draw_with_brush = FALSE;
9145       break;
9146
9147     case GADGET_ID_RANDOM_PLACEMENT:
9148       RandomPlacement(new_element);
9149       break;
9150
9151     case GADGET_ID_PROPERTIES:
9152       if (edit_mode != ED_MODE_PROPERTIES)
9153       {
9154         properties_element = new_element;
9155         DrawPropertiesWindow();
9156         edit_mode = ED_MODE_PROPERTIES;
9157
9158         last_level_drawing_function = drawing_function;
9159         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9160                       MB_LEFTBUTTON);
9161       }
9162       else
9163       {
9164         DrawDrawingWindow();
9165         edit_mode = ED_MODE_DRAWING;
9166
9167         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9168                       MB_LEFTBUTTON);
9169       }
9170       break;
9171
9172     case GADGET_ID_CUSTOM_COPY_FROM:
9173     case GADGET_ID_CUSTOM_COPY_TO:
9174     case GADGET_ID_CUSTOM_EXCHANGE:
9175       last_custom_copy_mode = id;
9176       last_drawing_function = drawing_function;
9177       break;
9178
9179     case GADGET_ID_CUSTOM_COPY:
9180       CopyCustomElement(properties_element, -1, id);
9181       break;
9182
9183     case GADGET_ID_CUSTOM_PASTE:
9184       CopyCustomElement(-1, properties_element, id);
9185       break;
9186
9187     case GADGET_ID_UNDO:
9188       if (undo_buffer_steps == 0)
9189       {
9190         Request("Undo buffer empty !", REQ_CONFIRM);
9191         break;
9192       }
9193
9194       if (edit_mode != ED_MODE_DRAWING)
9195       {
9196         DrawDrawingWindow();
9197         edit_mode = ED_MODE_DRAWING;
9198       }
9199
9200       undo_buffer_position =
9201         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9202       undo_buffer_steps--;
9203
9204       for (x = 0; x < lev_fieldx; x++)
9205         for (y = 0; y < lev_fieldy; y++)
9206           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9207       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9208       break;
9209
9210     case GADGET_ID_INFO:
9211       if (edit_mode != ED_MODE_INFO)
9212       {
9213         last_edit_mode = edit_mode;
9214         edit_mode = ED_MODE_INFO;
9215
9216         DrawLevelInfoWindow();
9217       }
9218       else
9219       {
9220         edit_mode = last_edit_mode;
9221
9222         DrawEditModeWindow();
9223       }
9224       break;
9225
9226     case GADGET_ID_CLEAR:
9227       if (edit_mode != ED_MODE_DRAWING)
9228       {
9229         DrawDrawingWindow();
9230         edit_mode = ED_MODE_DRAWING;
9231       }
9232
9233       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9234         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9235           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9236
9237       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9238
9239       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9240       break;
9241
9242     case GADGET_ID_SAVE:
9243       if (leveldir_current->readonly)
9244       {
9245         Request("This level is read only !", REQ_CONFIRM);
9246         break;
9247       }
9248
9249       if (!LevelContainsPlayer())
9250         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9251       else
9252       {
9253         char *level_filename = getDefaultLevelFilename(level_nr);
9254         boolean new_level = !fileExists(level_filename);
9255
9256         if (new_level ||
9257             Request("Save this level and kill the old ?", REQ_ASK))
9258         {
9259           CopyPlayfield(Feld, level.field);
9260
9261           SaveLevel(level_nr);
9262         }
9263
9264         if (new_level)
9265           Request("Level saved !", REQ_CONFIRM);
9266
9267         level.changed = FALSE;
9268       }
9269       break;
9270
9271     case GADGET_ID_TEST:
9272       if (!LevelContainsPlayer())
9273         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9274       else
9275       {
9276         if (LevelChanged())
9277           level.game_version = GAME_VERSION_ACTUAL;
9278
9279         CopyPlayfield(level.field, FieldBackup);
9280         CopyPlayfield(Feld, level.field);
9281
9282         CopyNativeLevel_RND_to_Native(&level);
9283
9284         UnmapLevelEditorGadgets();
9285         UndrawSpecialEditorDoor();
9286
9287         CloseDoor(DOOR_CLOSE_ALL);
9288
9289         DrawCompleteVideoDisplay();
9290
9291         level_editor_test_game = TRUE;
9292
9293         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9294       }
9295       break;
9296
9297     case GADGET_ID_EXIT:
9298       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9299       break;
9300
9301     default:
9302       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9303           id <= GADGET_ID_ELEMENTLIST_LAST)
9304       {
9305         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9306         int new_element = editor_elements[element_position + element_shift];
9307
9308         if (last_custom_copy_mode != -1)
9309         {
9310           if (CopyCustomElement(properties_element, new_element,
9311                                 last_custom_copy_mode))
9312           {
9313             ClickOnGadget(level_editor_gadget[last_drawing_function],
9314                           MB_LEFTBUTTON);
9315
9316             last_custom_copy_mode = -1;
9317           }
9318
9319           break;
9320         }
9321
9322         PickDrawingElement(button, new_element);
9323
9324         if (!stick_element_properties_window &&
9325             drawing_function != GADGET_ID_PICK_ELEMENT &&
9326             !(GetKeyModState() & KMOD_Control))
9327         {
9328           properties_element = new_element;
9329           if (edit_mode == ED_MODE_PROPERTIES)
9330             DrawPropertiesWindow();
9331         }
9332
9333         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9334           ClickOnGadget(level_editor_gadget[last_drawing_function],
9335                         MB_LEFTBUTTON);
9336       }
9337 #ifdef DEBUG
9338       else if (gi->event.type == GD_EVENT_PRESSED)
9339         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9340       else if (gi->event.type == GD_EVENT_RELEASED)
9341         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9342       else if (gi->event.type == GD_EVENT_MOVING)
9343         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9344       else
9345         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9346 #endif
9347       break;
9348   }
9349 }
9350
9351 void HandleLevelEditorKeyInput(Key key)
9352 {
9353   char letter = getCharFromKey(key);
9354   int button = MB_LEFTBUTTON;
9355
9356   if (drawing_function == GADGET_ID_TEXT &&
9357       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9358   {
9359     if (letter)
9360       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9361     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9362       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9363     else if (key == KSYM_Return)
9364       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9365     else if (key == KSYM_Escape)
9366       DrawLevelText(0, 0, 0, TEXT_END);
9367   }
9368   else if (button_status == MB_RELEASED)
9369   {
9370     int i, id = GADGET_ID_NONE;
9371
9372     switch (key)
9373     {
9374       case KSYM_Left:
9375         id = GADGET_ID_SCROLL_LEFT;
9376         break;
9377       case KSYM_Right:
9378         id = GADGET_ID_SCROLL_RIGHT;
9379         break;
9380       case KSYM_Up:
9381         id = GADGET_ID_SCROLL_UP;
9382         break;
9383       case KSYM_Down:
9384         id = GADGET_ID_SCROLL_DOWN;
9385         break;
9386       case KSYM_Page_Up:
9387         id = GADGET_ID_SCROLL_LIST_UP;
9388         button = MB_RIGHTBUTTON;
9389         break;
9390       case KSYM_Page_Down:
9391         id = GADGET_ID_SCROLL_LIST_DOWN;
9392         button = MB_RIGHTBUTTON;
9393         break;
9394
9395       case KSYM_Escape:
9396         if (edit_mode == ED_MODE_DRAWING)
9397         {
9398           RequestExitLevelEditor(setup.ask_on_escape);
9399         }
9400         else if (edit_mode == ED_MODE_INFO)
9401         {
9402           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9403         }
9404         else if (edit_mode == ED_MODE_PROPERTIES)
9405         {
9406           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9407         }
9408         else            /* should never happen */
9409         {
9410           DrawDrawingWindow();
9411           edit_mode = ED_MODE_DRAWING;
9412         }
9413         break;
9414
9415       default:
9416         break;
9417     }
9418
9419     if (id != GADGET_ID_NONE)
9420       ClickOnGadget(level_editor_gadget[id], button);
9421     else if (letter == '.')
9422       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9423     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9424       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9425     else
9426       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9427         if (letter && letter == control_info[i].shortcut)
9428           if (!anyTextGadgetActive())
9429             ClickOnGadget(level_editor_gadget[i], button);
9430   }
9431 }
9432
9433 void HandleLevelEditorIdle()
9434 {
9435   static unsigned long action_delay = 0;
9436   unsigned long action_delay_value = GameFrameDelay;
9437   int xpos = 1, ypos = 2;
9438
9439   if (edit_mode != ED_MODE_PROPERTIES)
9440     return;
9441
9442   if (!DelayReached(&action_delay, action_delay_value))
9443     return;
9444
9445   DrawGraphicAnimationExt(drawto,
9446                           SX + xpos * TILEX,
9447                           SY + ypos * TILEY + MINI_TILEY / 2,
9448                           el2img(properties_element), -1, NO_MASKING);
9449
9450   MarkTileDirty(xpos, ypos);
9451   MarkTileDirty(xpos, ypos + 1);
9452
9453   FrameCounter++;       /* increase animation frame counter */
9454 }
9455
9456 void ClearEditorGadgetInfoText()
9457 {
9458   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9459 }
9460
9461 void HandleEditorGadgetInfoText(void *ptr)
9462 {
9463   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9464   char infotext[MAX_OUTPUT_LINESIZE + 1];
9465   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9466   int max_infotext_len = getMaxInfoTextLength();
9467
9468   if (game_status != GAME_MODE_EDITOR)
9469     return;
9470
9471   ClearEditorGadgetInfoText();
9472
9473   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9474     return;
9475
9476   /* misuse this function to delete brush cursor, if needed */
9477   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9478     DeleteBrushFromCursor();
9479
9480   if (gi == NULL || gi->info_text == NULL)
9481     return;
9482
9483   strncpy(infotext, gi->info_text, max_infotext_len);
9484   infotext[max_infotext_len] = '\0';
9485
9486   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9487   {
9488     int key = control_info[gi->custom_id].shortcut;
9489
9490     if (key)
9491     {
9492       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9493         sprintf(shortcut, " ('.' or '%c')", key);
9494       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9495         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9496       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9497         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9498       else                                              /* normal case */
9499         sprintf(shortcut, " ('%s%c')",
9500                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9501
9502       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9503         strcat(infotext, shortcut);
9504     }
9505   }
9506
9507   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9508 }
9509
9510 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9511 {
9512   static int start_lx, start_ly;
9513   int id = gi->custom_id;
9514   int sx = gi->event.x;
9515   int sy = gi->event.y;
9516   int lx = sx + level_xpos;
9517   int ly = sy + level_ypos;
9518   int min_sx = 0, min_sy = 0;
9519   int max_sx = gi->drawing.area_xsize - 1;
9520   int max_sy = gi->drawing.area_ysize - 1;
9521   int actual_drawing_function = drawing_function;
9522   int max_infotext_len = getMaxInfoTextLength();
9523   char infotext[MAX_OUTPUT_LINESIZE + 1];
9524   char *text;
9525
9526   infotext[0] = '\0';           /* start with empty info text */
9527
9528   /* pressed Control key: simulate picking element */
9529   if (GetKeyModState() & KMOD_Control)
9530     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9531
9532   ClearEditorGadgetInfoText();
9533
9534   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9535     return;
9536
9537   /* make sure to stay inside drawing area boundaries */
9538   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9539   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9540
9541   if (id == GADGET_ID_DRAWING_LEVEL)
9542   {
9543     if (button_status)
9544     {
9545       int min_lx = 0, min_ly = 0;
9546       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9547
9548       /* get positions inside level field */
9549       lx = sx + level_xpos;
9550       ly = sy + level_ypos;
9551
9552       /* make sure to stay inside level field boundaries */
9553       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9554       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9555
9556       /* correct drawing area positions accordingly */
9557       sx = lx - level_xpos;
9558       sy = ly - level_ypos;
9559     }
9560
9561     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9562     {
9563       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9564       {
9565         if (gi->event.type == GD_EVENT_PRESSED)
9566         {
9567           start_lx = lx;
9568           start_ly = ly;
9569         }
9570
9571         switch (actual_drawing_function)
9572         {
9573           case GADGET_ID_SINGLE_ITEMS:
9574             text = "Drawing single items";
9575             break;
9576           case GADGET_ID_CONNECTED_ITEMS:
9577             text = "Drawing connected items";
9578             break;
9579           case GADGET_ID_LINE:
9580             text = "Drawing line";
9581             break;
9582           case GADGET_ID_ARC:
9583             text = "Drawing arc";
9584             break;
9585           case GADGET_ID_TEXT:
9586             text = "Setting text cursor";
9587             break;
9588           case GADGET_ID_RECTANGLE:
9589             text = "Drawing rectangle";
9590             break;
9591           case GADGET_ID_FILLED_BOX:
9592             text = "Drawing filled box";
9593             break;
9594           case GADGET_ID_FLOOD_FILL:
9595             text = "Flood fill";
9596             break;
9597           case GADGET_ID_GRAB_BRUSH:
9598             text = "Grabbing brush";
9599             break;
9600           case GADGET_ID_PICK_ELEMENT:
9601             text = "Picking element";
9602             break;
9603
9604           default:
9605             text = "Drawing position";
9606             break;
9607         }
9608
9609         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9610           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9611         else
9612           sprintf(infotext, "%s: %d, %d", text,
9613                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9614       }
9615       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9616         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9617       else
9618         sprintf(infotext, "Level position: %d, %d", lx, ly);
9619     }
9620
9621     /* misuse this function to draw brush cursor, if needed */
9622     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9623     {
9624       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9625         CopyBrushToCursor(sx, sy);
9626       else
9627         DeleteBrushFromCursor();
9628     }
9629   }
9630   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9631   {
9632     int element = EL_EMPTY;
9633
9634     if (id == GADGET_ID_AMOEBA_CONTENT)
9635       element = level.amoeba_content;
9636     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9637       element = custom_element.gfx_element;
9638     else if (id == GADGET_ID_CUSTOM_CONTENT)
9639       element = custom_element.content.e[sx][sy];
9640     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9641       element = custom_element.move_enter_element;
9642     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9643       element = custom_element.move_leave_element;
9644     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9645       element = custom_element_change.target_element;
9646     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9647       element = custom_element_change.target_content.e[sx][sy];
9648     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9649       element = custom_element_change.trigger_element;
9650     else if (id == GADGET_ID_GROUP_CONTENT)
9651       element = group_element_info.element[sx];
9652     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9653       element = random_placement_background_element;
9654     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9655              id <= GADGET_ID_YAMYAM_CONTENT_7)
9656       element = level.yamyam_content[id -GADGET_ID_YAMYAM_CONTENT_0].e[sx][sy];
9657     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9658              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9659       element =level.ball_content[id-GADGET_ID_MAGIC_BALL_CONTENT_0].e[sx][sy];
9660
9661     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9662   }
9663   else
9664   {
9665     if (id == GADGET_ID_AMOEBA_CONTENT)
9666       strcpy(infotext, "Amoeba content");
9667     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9668       strcpy(infotext, "Custom graphic element");
9669     else if (id == GADGET_ID_CUSTOM_CONTENT)
9670       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9671     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9672       strcpy(infotext, "Element that can be digged/collected");
9673     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9674       strcpy(infotext, "Element that will be left behind");
9675     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9676       strcpy(infotext, "New target element after change");
9677     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9678       strcpy(infotext, "New extended elements after change");
9679     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9680       strcpy(infotext, "Other element triggering change");
9681     else if (id == GADGET_ID_GROUP_CONTENT)
9682       sprintf(infotext, "Group element position: %d", sx + 1);
9683     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9684       strcpy(infotext, "Random placement background");
9685     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9686              id <= GADGET_ID_YAMYAM_CONTENT_7)
9687       sprintf(infotext, "Content area %d position: %d, %d",
9688               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9689     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9690              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9691       sprintf(infotext, "Content area %d position: %d, %d",
9692               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9693   }
9694
9695   infotext[max_infotext_len] = '\0';
9696
9697   if (strlen(infotext) > 0)
9698     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9699 }
9700
9701 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9702 {
9703   if (!ask_if_level_has_changed ||
9704       !LevelChanged() ||
9705       Request("Level has changed ! Exit without saving ?",
9706               REQ_ASK | REQ_STAY_OPEN))
9707   {
9708 #if 1
9709     CloseDoor(DOOR_CLOSE_1);
9710     SetDoorState(DOOR_CLOSE_2);
9711 #else
9712     CloseDoor(DOOR_CLOSE_ALL);
9713 #endif
9714     game_status = GAME_MODE_MAIN;
9715     DrawMainMenu();
9716   }
9717   else
9718   {
9719     CloseDoor(DOOR_CLOSE_1);
9720     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
9721   }
9722 }