rnd-20060217-2-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 46)
594
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 47)
597 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
598                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
599
600 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
601
602 /* radio button numbers */
603 #define RADIO_NR_NONE                   0
604 #define RADIO_NR_DRAWING_TOOLBOX        1
605 #define RADIO_NR_RANDOM_ELEMENTS        2
606
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL      0
609 #define ED_COUNTER_ID_LEVEL_XSIZE       1
610 #define ED_COUNTER_ID_LEVEL_YSIZE       2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
614 #define ED_COUNTER_ID_LEVEL_RANDOM      6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
620 #define ED_COUNTER_ID_BALL_CONTENT      12
621 #define ED_COUNTER_ID_ANDROID_CONTENT   13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
624 #define ED_COUNTER_ID_CUSTOM_SCORE      16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
631 #define ED_COUNTER_ID_DROP_DELAY_RND    23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
635 #define ED_COUNTER_ID_IGNITION_DELAY    27
636 #define ED_COUNTER_ID_GROUP_CONTENT     28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
640
641 #define ED_NUM_COUNTERBUTTONS           32
642
643 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
645
646 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
652
653 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
655
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP      0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
661 #define ED_SCROLLBUTTON_ID_LIST_UP      4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
663
664 #define ED_NUM_SCROLLBUTTONS            6
665
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
668
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
673
674 #define ED_NUM_SCROLLBARS               3
675
676 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
678
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
683
684 #define ED_NUM_TEXTINPUT                3
685
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
688
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
691
692 #define ED_NUM_TEXTAREAS                        1
693
694 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
696
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
701 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
706 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
711 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
712 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
713 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
714 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
715 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
716 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
717 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
718 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
719 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
720 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
721 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
722 #define ED_SELECTBOX_ID_ACTION_TYPE             24
723 #define ED_SELECTBOX_ID_ACTION_MODE             25
724 #define ED_SELECTBOX_ID_ACTION_ARG              26
725 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
726 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
727
728 #define ED_NUM_SELECTBOX                        29
729
730 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
731 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
732
733 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
734 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
735 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
736 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
738 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
739
740 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
741 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
742
743 /* values for textbutton gadgets */
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
752
753 #define ED_NUM_TEXTBUTTONS                      8
754
755 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
756 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
757
758 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
759 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
760
761 /* values for graphicbutton gadgets */
762 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
763 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
764 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
765 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
766
767 #define ED_NUM_GRAPHICBUTTONS                   4
768
769 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
770 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
771
772 /* values for checkbutton gadgets */
773 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  16
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    17
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    18
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     19
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    20
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   21
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     22
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 23
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 24
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 25
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 26
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       27
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       28
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      29
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       30
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         31
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    32
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   33
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  34
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 35
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     36
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          37
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  38
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   39
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  40
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    41
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  42
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     43
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     44
818
819 #define ED_NUM_CHECKBUTTONS                     45
820
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
823
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
830
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
833
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
836 #define ED_RADIOBUTTON_ID_QUANTITY      1
837
838 #define ED_NUM_RADIOBUTTONS             2
839
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
842
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL             0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
861 #define ED_DRAWING_ID_ANDROID_CONTENT           17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
863 #define ED_DRAWING_ID_START_ELEMENT             19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
873 #define ED_DRAWING_ID_GROUP_CONTENT             29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
875
876 #define ED_NUM_DRAWING_AREAS                    31
877
878
879 /*
880   -----------------------------------------------------------------------------
881   some internally used definitions
882   -----------------------------------------------------------------------------
883 */
884
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE                  0
887 #define UNDO_ACCUMULATE                 1
888
889 /* values for scrollbars */
890 #define ED_SCROLL_NO                    0
891 #define ED_SCROLL_LEFT                  1
892 #define ED_SCROLL_RIGHT                 2
893 #define ED_SCROLL_UP                    4
894 #define ED_SCROLL_DOWN                  8
895
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING                 0
898 #define ED_MODE_INFO                    1
899 #define ED_MODE_PROPERTIES              2
900
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
907
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS                  (10 + 1)
910
911 /* values for elements with score for certain actions */
912 #define MIN_SCORE                       0
913 #define MAX_SCORE                       255
914
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT               0
917 #define MAX_COLLECT_COUNT               255
918
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE           0
921 #define RANDOM_USE_QUANTITY             1
922
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
926
927
928 /*
929   -----------------------------------------------------------------------------
930   some internally used data structure definitions
931   -----------------------------------------------------------------------------
932 */
933
934 static struct
935 {
936   char shortcut;
937   char *text;
938 } control_info[ED_NUM_CTRL_BUTTONS] =
939 {
940   /* note: some additional characters are already reserved for "cheat mode"
941      shortcuts (":XYZ" style) -- for details, see "events.c" */
942
943   { 's',        "draw single items"                     },
944   { 'd',        "draw connected items"                  },
945   { 'l',        "draw lines"                            },
946   { 'a',        "draw arcs"                             },
947   { 'r',        "draw outline rectangles"               },
948   { 'R',        "draw filled rectangles"                },
949   { '\0',       "wrap (rotate) level up"                },
950   { 't',        "enter text elements"                   },
951   { 'f',        "flood fill"                            },
952   { '\0',       "wrap (rotate) level left"              },
953   { '?',        "properties of drawing element"         },
954   { '\0',       "wrap (rotate) level right"             },
955   { '\0',       "random element placement"              },
956   { 'b',        "grab brush"                            },
957   { '\0',       "wrap (rotate) level down"              },
958   { ',',        "pick drawing element"                  },
959
960   { 'U',        "undo last operation"                   },
961   { 'I',        "level properties"                      },
962   { 'S',        "save level"                            },
963   { 'C',        "clear level"                           },
964   { 'T',        "test level"                            },
965   { 'E',        "exit level editor"                     },
966
967   { '\0',       "copy settings from other element"      },
968   { '\0',       "copy settings to other element"        },
969   { '\0',       "exchange element with other element"   },
970
971   { '\0',       "copy settings from this element"       },
972   { '\0',       "paste settings to this element"        },
973 };
974
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
985
986 static struct
987 {
988   int x, y;
989   int min_value, max_value;
990   int gadget_id_down, gadget_id_up;
991   int gadget_id_text;
992   int gadget_id_align;
993   int *value;
994   char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
996 {
997   /* ---------- current level number --------------------------------------- */
998
999   {
1000     DX + 5 - SX,                        DY + 3 - SY,
1001     1,                                  100,
1002     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1003     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1004     &level_nr,
1005     NULL,                               NULL, NULL
1006   },
1007
1008   /* ---------- level and editor settings ---------------------------------- */
1009
1010   {
1011     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1012     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1013     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1014     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1015     &level.fieldx,
1016     "playfield size:",                  NULL, "width",
1017   },
1018   {
1019     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1020     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1021     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1022     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1023     &level.fieldy,
1024     NULL,                               " ", "height",
1025   },
1026   {
1027     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1028     0,                                  999,
1029     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1031     &level.gems_needed,
1032     NULL, "number of gems to collect:", NULL
1033   },
1034   {
1035     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1036     0,                                  9999,
1037     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1038     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1039     &level.time,
1040     "time or step limit to solve level:", NULL, NULL
1041   },
1042   {
1043     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1044     0,                                  255,
1045     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1046     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1047     &level.score[SC_TIME_BONUS],
1048     "score for each second/step left:", NULL, NULL
1049   },
1050   {
1051     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1052     1,                                  100,
1053     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1054     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1055     &random_placement_value,
1056     "random element placement:",        NULL, "in"
1057   },
1058
1059   /* ---------- element settings: configure (various elements) ------------- */
1060
1061   {
1062     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1063     MIN_SCORE,                          MAX_SCORE,
1064     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1065     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1066     NULL,                               /* will be set when used */
1067     NULL,                               NULL, NULL
1068   },
1069   {
1070     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1071     MIN_SCORE,                          MAX_SCORE,
1072     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1073     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1074     NULL,                               /* will be set when used */
1075     NULL,                               NULL, NULL
1076   },
1077   {
1078     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1079     MIN_SCORE,                          MAX_SCORE,
1080     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1081     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1082     NULL,                               /* will be set when used */
1083     NULL,                               NULL, NULL
1084   },
1085   {
1086     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1087     MIN_SCORE,                          MAX_SCORE,
1088     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1089     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1090     NULL,                               /* will be set when used */
1091     NULL,                               NULL, NULL
1092   },
1093   {
1094     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1095     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1096     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1097     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1098     &level.num_yamyam_contents,
1099     NULL,                               NULL, "number of content areas"
1100   },
1101   {
1102     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1103     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1104     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1105     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1106     &level.num_ball_contents,
1107     NULL,                               NULL, "number of content areas"
1108   },
1109   {
1110     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1111     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1112     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1113     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1114     &level.num_android_clone_elements,
1115     NULL,                               NULL, "number of clonable elements"
1116   },
1117   {
1118     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1119     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1120     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1121     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1122     NULL,
1123     NULL,                               NULL, "width",
1124   },
1125   {
1126     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1127     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1128     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1129     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1130     NULL,
1131     NULL,                               " ", "height",
1132   },
1133
1134   /* ---------- element settings: configure 1 (custom elements) ------------ */
1135
1136   {
1137     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1138     MIN_SCORE,                          MAX_SCORE,
1139     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1140     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1141     &custom_element.collect_score_initial,
1142     NULL,                               "CE score", " "
1143   },
1144   {
1145     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1146     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1147     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1149     &custom_element.collect_count_initial,
1150     NULL,                               "CE count", NULL
1151   },
1152   {
1153     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1154     0,                                  9999,
1155     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1157     &custom_element.ce_value_fixed_initial,
1158     NULL,                               "CE value", NULL
1159   },
1160   {
1161     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1162     0,                                  9999,
1163     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1164     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165     &custom_element.ce_value_random_initial,
1166     NULL,                               "+random", NULL
1167   },
1168   {
1169     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1170     0,                                  255,
1171     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1172     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1173     &custom_element.push_delay_fixed,
1174     NULL,                               "push delay", NULL
1175   },
1176   {
1177     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1178     0,                                  255,
1179     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1180     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1181     &custom_element.push_delay_random,
1182     NULL,                               "+random", NULL
1183   },
1184   {
1185     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1186     0,                                  255,
1187     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1188     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1189     &custom_element.drop_delay_fixed,
1190     NULL,                               "drop delay", NULL
1191   },
1192   {
1193     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1194     0,                                  255,
1195     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1196     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1197     &custom_element.drop_delay_random,
1198     NULL,                               "+random", NULL
1199   },
1200
1201   /* ---------- element settings: configure 2 (custom elements) ------------ */
1202
1203   {
1204     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1205     0,                                  999,
1206     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1207     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1208     &custom_element.move_delay_fixed,
1209     NULL,                               "move delay", NULL
1210   },
1211   {
1212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1213     0,                                  999,
1214     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1215     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1216     &custom_element.move_delay_random,
1217     NULL,                               "+random", NULL
1218   },
1219   {
1220     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1221     0,                                  255,
1222     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1223     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1224     &custom_element.explosion_delay,
1225     NULL,                               "explosion delay", NULL
1226   },
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1229     0,                                  255,
1230     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1231     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1232     &custom_element.ignition_delay,
1233     NULL,                               "ignition delay", "(by fire)"
1234   },
1235
1236   /* ---------- element settings: configure (group elements) --------------- */
1237
1238   {
1239     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1240     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1241     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1242     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1243     &group_element_info.num_elements,
1244     NULL,                               NULL, "number of elements in group"
1245   },
1246
1247   /* ---------- element settings: advanced (custom elements) --------------- */
1248
1249   {
1250     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1251     0,                                  999,
1252     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1253     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1254     &custom_element_change.delay_fixed,
1255     NULL,                               "CE delay", NULL,
1256   },
1257   {
1258     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1259     0,                                  999,
1260     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1261     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1262     &custom_element_change.delay_random,
1263     NULL,                               "+random", NULL
1264   },
1265   {
1266     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1267     0,                                  100,
1268     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1269     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1270     &custom_element_change.random_percentage,
1271     NULL,                               "use random replace:", "%"
1272   },
1273 };
1274
1275 static struct
1276 {
1277   int x, y;
1278   int gadget_id;
1279   int size;
1280   char *value;
1281   char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1283 {
1284   {
1285     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1286     GADGET_ID_LEVEL_NAME,
1287     MAX_LEVEL_NAME_LEN,
1288     level.name,
1289     "Title:", "Title"
1290   },
1291   {
1292     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1293     GADGET_ID_LEVEL_AUTHOR,
1294     MAX_LEVEL_AUTHOR_LEN,
1295     level.author,
1296     "Author:", "Author"
1297   },
1298   {
1299     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300     GADGET_ID_ELEMENT_NAME,
1301     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1302     custom_element.description,
1303     NULL, "Element name"
1304   }
1305 };
1306
1307 static struct
1308 {
1309   int x, y;
1310   int gadget_id;
1311   int xsize, ysize;
1312   char *value;
1313   char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1315 {
1316   {
1317     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1318     GADGET_ID_ENVELOPE_INFO,
1319     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1320     NULL,
1321     "Envelope Info:", "Envelope Info"
1322   }
1323 };
1324
1325 static struct ValueTextInfo options_time_or_steps[] =
1326 {
1327   { 0,                          "seconds"                       },
1328   { 1,                          "steps"                         },
1329
1330   { -1,                         NULL                            }
1331 };
1332
1333 static struct ValueTextInfo options_game_engine_type[] =
1334 {
1335   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1336   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1337
1338   { -1,                         NULL                            }
1339 };
1340
1341 static struct ValueTextInfo options_wind_direction[] =
1342 {
1343   { MV_START_NONE,              "none"                          },
1344   { MV_START_LEFT,              "left"                          },
1345   { MV_START_RIGHT,             "right"                         },
1346   { MV_START_UP,                "up"                            },
1347   { MV_START_DOWN,              "down"                          },
1348
1349   { -1,                         NULL                            }
1350 };
1351
1352 static struct ValueTextInfo options_player_speed[] =
1353 {
1354   { 0,                          "frozen"                        },
1355   { 1,                          "very slow"                     },
1356   { 2,                          "slow"                          },
1357   { 4,                          "normal"                        },
1358   { 8,                          "fast"                          },
1359   { 16,                         "very fast"                     },
1360   { 32,                         "ultrafast"                     },
1361
1362   { -1,                         NULL                            }
1363 };
1364
1365 static struct ValueTextInfo options_access_type[] =
1366 {
1367   { EP_WALKABLE,                "walkable"                      },
1368   { EP_PASSABLE,                "passable"                      },
1369
1370   { -1,                         NULL                            }
1371 };
1372
1373 static struct ValueTextInfo options_access_layer[] =
1374 {
1375   { EP_ACCESSIBLE_OVER,         "over"                          },
1376   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1377   { EP_ACCESSIBLE_UNDER,        "under"                         },
1378
1379   { -1,                         NULL                            }
1380 };
1381
1382 static struct ValueTextInfo options_access_protected[] =
1383 {
1384   { 0,                          "unprotected"                   },
1385   { 1,                          "protected"                     },
1386
1387   { -1,                         NULL                            }
1388 };
1389
1390 static struct ValueTextInfo options_access_direction[] =
1391 {
1392   { MV_NO_DIRECTION,            "no direction"                  },
1393   { MV_LEFT,                    "left"                          },
1394   { MV_RIGHT,                   "right"                         },
1395   { MV_UP,                      "up"                            },
1396   { MV_DOWN,                    "down"                          },
1397   { MV_LEFT  | MV_UP,           "left + up"                     },
1398   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1399   { MV_RIGHT | MV_UP,           "right + up"                    },
1400   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1401   { MV_HORIZONTAL,              "horizontal"                    },
1402   { MV_VERTICAL,                "vertical"                      },
1403   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1404   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1405   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1406   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1407   { MV_ALL_DIRECTIONS,          "all directions"                },
1408
1409   { -1,                         NULL                            }
1410 };
1411
1412 static struct ValueTextInfo options_walk_to_action[] =
1413 {
1414   { EP_DIGGABLE,                "diggable"                      },
1415   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1416   { EP_DROPPABLE,               "collectible & droppable"       },
1417   { EP_THROWABLE,               "collectible & throwable"       },
1418   { EP_PUSHABLE,                "pushable"                      },
1419
1420   { -1,                         NULL                            }
1421 };
1422
1423 static struct ValueTextInfo options_move_pattern[] =
1424 {
1425   { MV_LEFT,                    "left"                          },
1426   { MV_RIGHT,                   "right"                         },
1427   { MV_UP,                      "up"                            },
1428   { MV_DOWN,                    "down"                          },
1429   { MV_HORIZONTAL,              "horizontal"                    },
1430   { MV_VERTICAL,                "vertical"                      },
1431   { MV_ALL_DIRECTIONS,          "all directions"                },
1432   { MV_WIND_DIRECTION,          "wind direction"                },
1433   { MV_TOWARDS_PLAYER,          "towards player"                },
1434   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1435   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1436   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1437   { MV_TURNING_LEFT,            "turning left"                  },
1438   { MV_TURNING_RIGHT,           "turning right"                 },
1439   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1440   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1441   { MV_TURNING_RANDOM,          "turning random"                },
1442   { MV_MAZE_RUNNER,             "maze runner style"             },
1443   { MV_MAZE_HUNTER,             "maze hunter style"             },
1444   { MV_WHEN_PUSHED,             "when pushed"                   },
1445   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1446
1447   { -1,                         NULL                            }
1448 };
1449
1450 static struct ValueTextInfo options_move_direction[] =
1451 {
1452   { MV_START_AUTOMATIC,         "automatic"                     },
1453   { MV_START_LEFT,              "left"                          },
1454   { MV_START_RIGHT,             "right"                         },
1455   { MV_START_UP,                "up"                            },
1456   { MV_START_DOWN,              "down"                          },
1457   { MV_START_RANDOM,            "random"                        },
1458   { MV_START_PREVIOUS,          "previous"                      },
1459
1460   { -1,                         NULL                            }
1461 };
1462
1463 static struct ValueTextInfo options_move_stepsize[] =
1464 {
1465   { 0,                          "not moving"                    },
1466   { 1,                          "very slow"                     },
1467   { 2,                          "slow"                          },
1468   { 4,                          "normal"                        },
1469   { 8,                          "fast"                          },
1470   { 16,                         "very fast"                     },
1471   { 32,                         "even faster"                   },
1472
1473   { -1,                         NULL                            }
1474 };
1475
1476 static struct ValueTextInfo options_move_leave_type[] =
1477 {
1478   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1479   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1480
1481   { -1,                         NULL                            }
1482 };
1483
1484 static struct ValueTextInfo options_smash_targets[] =
1485 {
1486   { EP_CAN_SMASH_PLAYER,        "player"                        },
1487 #if 0
1488   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1489 #endif
1490   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1491
1492   { -1,                         NULL                            }
1493 };
1494
1495 static struct ValueTextInfo options_slippery_type[] =
1496 {
1497   { SLIPPERY_ANY_RANDOM,        "random"                        },
1498   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1499   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1500   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1501   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1502
1503   { -1,                         NULL                            }
1504 };
1505
1506 static struct ValueTextInfo options_deadliness[] =
1507 {
1508   { EP_DONT_RUN_INTO,           "running into"                  },
1509   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1510   { EP_DONT_TOUCH,              "touching"                      },
1511
1512   { -1,                         NULL                            }
1513 };
1514
1515 static struct ValueTextInfo options_explosion_type[] =
1516 {
1517   { EXPLODES_3X3,               "3x3"                           },
1518   { EXPLODES_CROSS,             "3+3"                           },
1519   { EXPLODES_1X1,               "1x1"                           },
1520
1521   { -1,                         NULL                            }
1522 };
1523
1524 static struct ValueTextInfo options_time_units[] =
1525 {
1526   { 1,                          "frames"                        },
1527   { FRAMES_PER_SECOND,          "seconds"                       },
1528
1529   { -1,                         NULL                            }
1530 };
1531
1532 static struct ValueTextInfo options_change_direct_action[] =
1533 {
1534   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1535   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1536   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1537   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1538   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1539   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1540   { CE_LEFT_BY_PLAYER,          "left by player"                },
1541   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1542   { CE_SWITCHED,                "switched"                      },
1543   { CE_HITTING_SOMETHING,       "hitting something"             },
1544   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1545 #if 0
1546   { CE_BLOCKED,                 "blocked"                       },
1547 #endif
1548   { CE_IMPACT,                  "impact (on something)"         },
1549   { CE_SMASHED,                 "smashed (from above)"          },
1550   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1551
1552   { -1,                         NULL                            }
1553 };
1554
1555 static struct ValueTextInfo options_change_other_action[] =
1556 {
1557   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1558   { CE_PLAYER_PRESSES_X,        "player presses"                },
1559   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1560   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1561   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1562   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1563   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1564   { CE_PLAYER_DIGS_X,           "player digs"                   },
1565   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1566   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1567   { CE_TOUCHING_X,              "touching"                      },
1568   { CE_HITTING_X,               "hitting"                       },
1569   { CE_DIGGING_X,               "digging"                       },
1570   { CE_HIT_BY_X,                "hit by"                        },
1571   { CE_SWITCH_OF_X,             "switch of"                     },
1572   { CE_CHANGE_OF_X,             "change by page of"             },
1573   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1574   { CE_MOVE_OF_X,               "move of"                       },
1575   { CE_CREATION_OF_X,           "creation of"                   },
1576   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1577
1578   { -1,                         NULL                            }
1579 };
1580
1581 static struct ValueTextInfo options_change_trigger_side[] =
1582 {
1583   { CH_SIDE_LEFT,               "left"                          },
1584   { CH_SIDE_RIGHT,              "right"                         },
1585   { CH_SIDE_TOP,                "top"                           },
1586   { CH_SIDE_BOTTOM,             "bottom"                        },
1587   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1588   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1589   { CH_SIDE_ANY,                "any"                           },
1590
1591   { -1,                         NULL                            }
1592 };
1593
1594 static struct ValueTextInfo options_change_trigger_player[] =
1595 {
1596   { CH_PLAYER_1,                "1"                             },
1597   { CH_PLAYER_2,                "2"                             },
1598   { CH_PLAYER_3,                "3"                             },
1599   { CH_PLAYER_4,                "4"                             },
1600   { CH_PLAYER_ANY,              "any"                           },
1601
1602   { -1,                         NULL                            }
1603 };
1604
1605 static struct ValueTextInfo options_change_trigger_page[] =
1606 {
1607   { (1 << 0),                   "1"                             },
1608   { (1 << 1),                   "2"                             },
1609   { (1 << 2),                   "3"                             },
1610   { (1 << 3),                   "4"                             },
1611   { (1 << 4),                   "5"                             },
1612   { (1 << 5),                   "6"                             },
1613   { (1 << 6),                   "7"                             },
1614   { (1 << 7),                   "8"                             },
1615   { (1 << 8),                   "9"                             },
1616   { (1 << 9),                   "10"                            },
1617   { (1 << 10),                  "11"                            },
1618   { (1 << 11),                  "12"                            },
1619   { (1 << 12),                  "13"                            },
1620   { (1 << 13),                  "14"                            },
1621   { (1 << 14),                  "15"                            },
1622   { (1 << 15),                  "16"                            },
1623   { (1 << 16),                  "17"                            },
1624   { (1 << 17),                  "18"                            },
1625   { (1 << 18),                  "19"                            },
1626   { (1 << 19),                  "20"                            },
1627   { (1 << 20),                  "21"                            },
1628   { (1 << 21),                  "22"                            },
1629   { (1 << 22),                  "23"                            },
1630   { (1 << 23),                  "24"                            },
1631   { (1 << 24),                  "25"                            },
1632   { (1 << 25),                  "26"                            },
1633   { (1 << 26),                  "27"                            },
1634   { (1 << 27),                  "28"                            },
1635   { (1 << 28),                  "29"                            },
1636   { (1 << 29),                  "30"                            },
1637   { (1 << 30),                  "31"                            },
1638   { (1 << 31),                  "32"                            },
1639   { CH_PAGE_ANY,                "any"                           },
1640
1641   { -1,                         NULL                            }
1642 };
1643
1644 static struct ValueTextInfo options_change_replace_when[] =
1645 {
1646   { CP_WHEN_EMPTY,              "empty"                         },
1647   { CP_WHEN_WALKABLE,           "walkable"                      },
1648   { CP_WHEN_DIGGABLE,           "diggable"                      },
1649   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1650   { CP_WHEN_REMOVABLE,          "removable"                     },
1651   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1652
1653   { -1,                         NULL                            }
1654 };
1655
1656 static struct ValueTextInfo options_action_type[] =
1657 {
1658   { CA_NO_ACTION,               "no action"                     },
1659   { CA_UNDEFINED,               " "                             },
1660   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1661   { CA_RESTART_LEVEL,           "restart level"                 },
1662   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1663   { CA_SET_LEVEL_TIME,          "set time"                      },
1664   { CA_SET_LEVEL_SCORE,         "set score"                     },
1665   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1666   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1667   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1668   { CA_UNDEFINED,               " "                             },
1669   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1670   { CA_MOVE_PLAYER,             "move player"                   },
1671   { CA_EXIT_PLAYER,             "exit player"                   },
1672   { CA_KILL_PLAYER,             "kill player"                   },
1673   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1674   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1675   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1676   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1679   { CA_SET_CE_SCORE,            "set CE score"                  },
1680   { CA_SET_CE_VALUE,            "set CE value"                  },
1681   { CA_UNDEFINED,               " "                             },
1682   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1683   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1684
1685   { -1,                         NULL                            }
1686 };
1687
1688 static struct ValueTextInfo options_action_mode_none[] =
1689 {
1690   { CA_ARG_UNDEFINED,           " "                             },
1691
1692   { -1,                         NULL                            }
1693 };
1694
1695 static struct ValueTextInfo options_action_mode_assign[] =
1696 {
1697   { CA_MODE_SET,                "="                             },
1698
1699   { -1,                         NULL                            }
1700 };
1701
1702 static struct ValueTextInfo options_action_mode_add_remove[] =
1703 {
1704   { CA_MODE_ADD,                "+"                             },
1705   { CA_MODE_SUBTRACT,           "-"                             },
1706
1707   { -1,                         NULL                            }
1708 };
1709
1710 static struct ValueTextInfo options_action_mode_calculate[] =
1711 {
1712   { CA_MODE_SET,                "="                             },
1713   { CA_MODE_ADD,                "+"                             },
1714   { CA_MODE_SUBTRACT,           "-"                             },
1715   { CA_MODE_MULTIPLY,           "*"                             },
1716   { CA_MODE_DIVIDE,             "/"                             },
1717   { CA_MODE_MODULO,             "%"                             },
1718
1719   { -1,                         NULL                            }
1720 };
1721
1722 static struct ValueTextInfo options_action_arg_none[] =
1723 {
1724   { CA_ARG_UNDEFINED,           "         "                     },
1725
1726   { -1,                         NULL                            }
1727 };
1728
1729 static struct ValueTextInfo options_action_arg_player[] =
1730 {
1731   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1732   { CA_ARG_PLAYER_1,            "1"                             },
1733   { CA_ARG_PLAYER_2,            "2"                             },
1734   { CA_ARG_PLAYER_3,            "3"                             },
1735   { CA_ARG_PLAYER_4,            "4"                             },
1736   { CA_ARG_PLAYER_ANY,          "any"                           },
1737   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1738
1739   { -1,                         NULL                            }
1740 };
1741
1742 static struct ValueTextInfo options_action_arg_number[] =
1743 {
1744   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1745   { CA_ARG_0,                   "0"                             },
1746   { CA_ARG_1,                   "1"                             },
1747   { CA_ARG_2,                   "2"                             },
1748   { CA_ARG_3,                   "3"                             },
1749   { CA_ARG_4,                   "4"                             },
1750   { CA_ARG_5,                   "5"                             },
1751   { CA_ARG_10,                  "10"                            },
1752   { CA_ARG_100,                 "100"                           },
1753   { CA_ARG_1000,                "1000"                          },
1754   { CA_ARG_UNDEFINED,           " "                             },
1755   { CA_ARG_NUMBER_MIN,          "min"                           },
1756   { CA_ARG_NUMBER_MAX,          "max"                           },
1757   { CA_ARG_UNDEFINED,           " "                             },
1758   { CA_ARG_NUMBER_RESET,        "reset"                         },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1761   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1762   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1763   { CA_ARG_UNDEFINED,           " "                             },
1764   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1765   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1766   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value"                     },
1769   { CA_ARG_ELEMENT_CV_HEADLINE, " of"                           },
1770   { CA_ARG_ELEMENT_CV_HEADLINE, " element]"                     },
1771   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1772   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1773
1774   { -1,                         NULL                            }
1775 };
1776
1777 static struct ValueTextInfo options_action_arg_value[] =
1778 {
1779   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1780   { CA_ARG_0,                   "0"                             },
1781   { CA_ARG_1,                   "1"                             },
1782   { CA_ARG_2,                   "2"                             },
1783   { CA_ARG_3,                   "3"                             },
1784   { CA_ARG_4,                   "4"                             },
1785   { CA_ARG_5,                   "5"                             },
1786   { CA_ARG_10,                  "10"                            },
1787   { CA_ARG_100,                 "100"                           },
1788   { CA_ARG_1000,                "1000"                          },
1789   { CA_ARG_UNDEFINED,           " "                             },
1790   { CA_ARG_NUMBER_MIN,          "min"                           },
1791   { CA_ARG_NUMBER_MAX,          "max"                           },
1792   { CA_ARG_UNDEFINED,           " "                             },
1793   { CA_ARG_NUMBER_RESET,        "reset"                         },
1794   { CA_ARG_UNDEFINED,           " "                             },
1795   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1796   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1797   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1798   { CA_ARG_UNDEFINED,           " "                             },
1799   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1800   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1801   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1802   { CA_ARG_UNDEFINED,           " "                             },
1803   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value"                     },
1804   { CA_ARG_ELEMENT_CV_HEADLINE, " of"                           },
1805   { CA_ARG_ELEMENT_CV_HEADLINE, " element]"                     },
1806   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1807   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1808   { CA_ARG_UNDEFINED,           " "                             },
1809   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1810   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1811   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1812
1813   { -1,                         NULL                            }
1814 };
1815
1816 static struct ValueTextInfo options_action_arg_envelope[] =
1817 {
1818   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1819   { CA_ARG_1,                   "1"                             },
1820   { CA_ARG_2,                   "2"                             },
1821   { CA_ARG_3,                   "3"                             },
1822   { CA_ARG_4,                   "4"                             },
1823   { CA_ARG_UNDEFINED,           " "                             },
1824   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1825   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1826   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1827
1828   { -1,                         NULL                            }
1829 };
1830
1831 static struct ValueTextInfo options_action_arg_key[] =
1832 {
1833   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1834   { CA_ARG_1,                   "1"                             },
1835   { CA_ARG_2,                   "2"                             },
1836   { CA_ARG_3,                   "3"                             },
1837   { CA_ARG_4,                   "4"                             },
1838   { CA_ARG_5,                   "5"                             },
1839   { CA_ARG_6,                   "6"                             },
1840   { CA_ARG_7,                   "7"                             },
1841   { CA_ARG_8,                   "8"                             },
1842   { CA_ARG_UNDEFINED,           " "                             },
1843   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1844   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1845   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1846
1847   { -1,                         NULL                            }
1848 };
1849
1850 static struct ValueTextInfo options_action_arg_speed[] =
1851 {
1852   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1853   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1854   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1855   { CA_ARG_SPEED_SLOW,          "slow"                          },
1856   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1857   { CA_ARG_SPEED_FAST,          "fast"                          },
1858   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1859   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1860   { CA_ARG_UNDEFINED,           " "                             },
1861   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1862   { CA_ARG_SPEED_FASTER,        "faster"                        },
1863   { CA_ARG_UNDEFINED,           " "                             },
1864   { CA_ARG_SPEED_RESET,         "reset"                         },
1865
1866   { -1,                         NULL                            }
1867 };
1868
1869 static struct ValueTextInfo options_action_arg_shield[] =
1870 {
1871   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1872   { CA_ARG_SHIELD_OFF,          "off"                           },
1873   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1874   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1875
1876   { -1,                         NULL                            }
1877 };
1878
1879 static struct ValueTextInfo options_action_arg_artwork[] =
1880 {
1881   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1882   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1883   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1884   { CA_ARG_UNDEFINED,           " "                             },
1885   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1886
1887   { -1,                         NULL                            }
1888 };
1889
1890 static struct ValueTextInfo options_action_arg_gravity[] =
1891 {
1892   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1893   { CA_ARG_GRAVITY_ON,          "on"                            },
1894   { CA_ARG_GRAVITY_OFF,         "off"                           },
1895   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1896
1897   { -1,                         NULL                            }
1898 };
1899
1900 static struct ValueTextInfo options_action_arg_direction[] =
1901 {
1902   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1903   { CA_ARG_DIRECTION_NONE,      "none"                          },
1904   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1905   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1906   { CA_ARG_DIRECTION_UP,        "up"                            },
1907   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1908   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1909   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_scan_mode[] =
1915 {
1916   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1917   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1918   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1919
1920   { -1,                         NULL                            }
1921 };
1922
1923 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1924 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1925 {
1926   { -1,                         NULL                            }
1927 };
1928
1929 static struct ValueTextInfo options_group_choice_mode[] =
1930 {
1931   { ANIM_RANDOM,                "random"                        },
1932   { ANIM_LOOP,                  "loop"                          },
1933   { ANIM_LINEAR,                "linear"                        },
1934   { ANIM_PINGPONG,              "pingpong"                      },
1935   { ANIM_PINGPONG2,             "pingpong 2"                    },
1936
1937   { -1,                         NULL                            }
1938 };
1939
1940 static struct ValueTextInfo *action_arg_modes[] =
1941 {
1942   options_action_mode_none,
1943   options_action_mode_assign,
1944   options_action_mode_add_remove,
1945   options_action_mode_calculate,
1946 };
1947
1948 static struct
1949 {
1950   int value;
1951   int mode;
1952   struct ValueTextInfo *options;
1953 }
1954 action_arg_options[] =
1955 {
1956   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1957   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1958   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1959   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1960   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1961   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1962   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1963   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1964   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1965   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1966   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1967   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1968   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1969   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1970   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1971   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1972   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1973   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1974
1975   { -1,                         FALSE,  NULL                            }
1976 };
1977
1978 static struct
1979 {
1980   int x, y;
1981   int gadget_id;
1982   int gadget_id_align;
1983   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1984   struct ValueTextInfo *options;
1985   int *value;
1986   char *text_left, *text_right, *infotext;
1987 } selectbox_info[ED_NUM_SELECTBOX] =
1988 {
1989   /* ---------- level and editor settings ---------------------------------- */
1990
1991   {
1992     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1993     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1994     -1,
1995     options_time_or_steps,
1996     &level.use_step_counter,
1997     NULL, "(0 => no limit)",            "time or step limit"
1998   },
1999   {
2000     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2001     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2002     -1,
2003     options_game_engine_type,
2004     &level.game_engine_type,
2005     "game engine:", NULL,               "game engine"
2006   },
2007   {
2008     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2009     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2010     -1,
2011     options_wind_direction,
2012     &level.wind_direction_initial,
2013     "initial wind direction:", NULL,    "initial wind direction"
2014   },
2015
2016   /* ---------- element settings: configure (several elements) ------------- */
2017
2018   {
2019     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2020     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2021     -1,
2022     options_player_speed,
2023     &level.initial_player_stepsize,
2024     "initial player speed:", NULL,      "initial player speed"
2025   },
2026
2027   /* ---------- element settings: configure 1 (custom elements) ------------ */
2028
2029   {
2030     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2031     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2032     -1,
2033     options_access_type,
2034     &custom_element.access_type,
2035     NULL, NULL,                         "type of access to this field"
2036   },
2037   {
2038     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2039     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2040     -1,
2041     options_access_layer,
2042     &custom_element.access_layer,
2043     NULL, NULL,                         "layer of access for this field"
2044   },
2045   {
2046     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2047     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2048     -1,
2049     options_access_protected,
2050     &custom_element.access_protected,
2051     NULL, NULL,                         "protected access for this field"
2052   },
2053   {
2054     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2055     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2056     -1,
2057     options_access_direction,
2058     &custom_element.access_direction,
2059     "from", NULL,                       "access direction for this field"
2060   },
2061   {
2062     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2063     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2064     -1,
2065     options_walk_to_action,
2066     &custom_element.walk_to_action,
2067     NULL, NULL,                         "diggable/collectible/pushable"
2068   },
2069
2070   /* ---------- element settings: configure 2 (custom elements) ------------ */
2071
2072   {
2073     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2074     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2075     -1,
2076     options_move_pattern,
2077     &custom_element.move_pattern,
2078     "can move", NULL,                   "element move pattern"
2079   },
2080   {
2081     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2082     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2083     -1,
2084     options_move_direction,
2085     &custom_element.move_direction_initial,
2086     "starts moving", NULL,              "initial element move direction"
2087   },
2088   {
2089     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2090     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2091     -1,
2092     options_move_stepsize,
2093     &custom_element.move_stepsize,
2094     "move/fall speed", NULL,            "speed of element movement"
2095   },
2096   {
2097     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2098     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2099     -1,
2100     options_move_leave_type,
2101     &custom_element.move_leave_type,
2102     "can dig:    can", ":",             "leave behind or change element"
2103   },
2104   {
2105     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2106     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2107     -1,
2108     options_smash_targets,
2109     &custom_element.smash_targets,
2110     "can smash", NULL,                  "elements that can be smashed"
2111   },
2112   {
2113     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2114     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2115     -1,
2116     options_slippery_type,
2117     &custom_element.slippery_type,
2118     "slippery", NULL,                   "where other elements fall down"
2119   },
2120   {
2121     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2122     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2123     -1,
2124     options_deadliness,
2125     &custom_element.deadliness,
2126     "deadly when", NULL,                "deadliness of element"
2127   },
2128   {
2129     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2130     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2131     -1,
2132     options_explosion_type,
2133     &custom_element.explosion_type,
2134     "can explode", NULL,                "explosion type"
2135   },
2136
2137   /* ---------- element settings: advanced (custom elements) --------------- */
2138
2139   {
2140     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2141     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2142     -1,
2143     options_time_units,
2144     &custom_element_change.delay_frames,
2145     "delay time given in", NULL,        "delay time units for change"
2146   },
2147   {
2148     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2149     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2150     -1,
2151     options_change_direct_action,
2152     &custom_element_change.direct_action,
2153     NULL, NULL,                         "type of direct action"
2154   },
2155   {
2156     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2157     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2158     -1,
2159     options_change_other_action,
2160     &custom_element_change.other_action,
2161     NULL, "element:",                   "type of other element action"
2162   },
2163   {
2164     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2165     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2166     -1,
2167     options_change_trigger_side,
2168     &custom_element_change.trigger_side,
2169     "at", "side",                       "element side triggering change"
2170   },
2171   {
2172     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2173     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2174     -1,
2175     options_change_trigger_player,
2176     &custom_element_change.trigger_player,
2177     "player:", " ",                     "player that causes change"
2178   },
2179   {
2180     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2181     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2182     -1,
2183     options_change_trigger_page,
2184     &custom_element_change.trigger_page,
2185     "page:", NULL,                      "change page that causes change"
2186   },
2187   {
2188     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2189     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2190     -1,
2191     options_change_replace_when,
2192     &custom_element_change.replace_when,
2193     "replace when", NULL,               "which elements can be replaced"
2194   },
2195   {
2196     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2197     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2198     -1,
2199     options_action_type,
2200     &custom_element_change.action_type,
2201     NULL, NULL,                         "action on specified condition"
2202   },
2203   {
2204     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2205     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2206     -1,
2207     options_action_mode_none,
2208     &custom_element_change.action_mode,
2209     NULL, NULL,                         "action operator"
2210   },
2211   {
2212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2213     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2214     -1,
2215     options_action_arg_none,
2216     &custom_element_change.action_arg,
2217     NULL, NULL,                         "action parameter"
2218   },
2219   {
2220     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2221     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2222     3,
2223     options_change_page,
2224     &custom_element.current_change_page,
2225     NULL, NULL,                         "element change page"
2226   },
2227
2228   /* ---------- element settings: configure (group elements) --------------- */
2229
2230   {
2231     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2232     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2233     -1,
2234     options_group_choice_mode,
2235     &group_element_info.choice_mode,
2236     "choice type:", NULL,               "type of group element choice"
2237   },
2238 };
2239
2240 static struct
2241 {
2242   int x, y;
2243   int gadget_id;
2244   int gadget_id_align;
2245   int size;
2246   char *text;
2247   char *text_left, *text_right, *infotext;
2248 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2249 {
2250   {
2251     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2252     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2253     8,                                  "Info",                 
2254     NULL, NULL,                         "Show information about element"
2255   },
2256   {
2257     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2258     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2259     8,                                  "Config",
2260     NULL, NULL,                         "Configure element properties"
2261   },
2262   {
2263     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2264     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2265     8,                                  "Config 1",
2266     NULL, NULL,                         "Configure custom element properties"
2267   },
2268   {
2269     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2270     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2271     8,                                  "Config 2",
2272     NULL, NULL,                         "Configure custom element properties"
2273   },
2274   {
2275     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2276     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2277     8,                                  "Change",
2278     NULL, NULL,                         "Custom element change configuration"
2279   },
2280   {
2281     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2282     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2283     -1,                                 "Save",
2284     " ", "As Template",                 "Save current settings as new template"
2285   },
2286   {
2287     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2288     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2289     -1,                                 "New",
2290     NULL, NULL,                         "Add new change page"
2291   },
2292   {
2293     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2294     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2295     -1,                                 "Delete",
2296     NULL, NULL,                         "Delete current change page"
2297   },
2298 };
2299
2300 static struct
2301 {
2302   int gd_x, gd_y;
2303   int x, y;
2304   int width, height;
2305   int gadget_id;
2306   int gadget_id_align;
2307   char *text_left, *text_right, *infotext;
2308 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2309 {
2310   {
2311     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2312     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2313     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2314     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2315     NULL, NULL,                         "select previous change page"
2316   },
2317   {
2318     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2319     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2320     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2321     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2322     NULL, "change page",                "select next change page"
2323   },
2324   {
2325     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2326     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2329     " ", NULL,                          "copy settings from this change page"
2330   },
2331   {
2332     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2336     NULL, NULL,                         "paste settings to this change page"
2337   },
2338 };
2339
2340 static struct
2341 {
2342   int gd_x, gd_y;
2343   int x, y;
2344   int gadget_id;
2345   char *infotext;
2346 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2347 {
2348   {
2349     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2350     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2351     GADGET_ID_SCROLL_UP,
2352     "scroll level editing area up"
2353   },
2354   {
2355     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2356     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2357     GADGET_ID_SCROLL_DOWN,
2358     "scroll level editing area down"
2359   },
2360   {
2361     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2362     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2363     GADGET_ID_SCROLL_LEFT,
2364     "scroll level editing area left"
2365   },
2366   {
2367     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2368     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2369     GADGET_ID_SCROLL_RIGHT,
2370     "scroll level editing area right"
2371   },
2372   {
2373     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2374     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2375     GADGET_ID_SCROLL_LIST_UP,
2376     "scroll element list up ('Page Up')"
2377   },
2378   {
2379     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2380     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2381     GADGET_ID_SCROLL_LIST_DOWN,
2382     "scroll element list down ('Page Down')"
2383   },
2384 };
2385
2386 static struct
2387 {
2388   int gd_x, gd_y;
2389   int x, y;
2390   int width, height;
2391   int type;
2392   int gadget_id;
2393   char *infotext;
2394 } scrollbar_info[ED_NUM_SCROLLBARS] =
2395 {
2396   {
2397     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2398     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2399     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2400     GD_TYPE_SCROLLBAR_HORIZONTAL,
2401     GADGET_ID_SCROLL_HORIZONTAL,
2402     "scroll level editing area horizontally"
2403   },
2404   {
2405     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2406     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2407     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2408     GD_TYPE_SCROLLBAR_VERTICAL,
2409     GADGET_ID_SCROLL_VERTICAL,
2410     "scroll level editing area vertically"
2411   },
2412   {
2413     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2414     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2415     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2416     GD_TYPE_SCROLLBAR_VERTICAL,
2417     GADGET_ID_SCROLL_LIST_VERTICAL,
2418     "scroll element list vertically"
2419   }
2420 };
2421
2422 static struct
2423 {
2424   int x, y;
2425   int gadget_id;
2426   int gadget_id_align;
2427   int radio_button_nr;
2428   int *value;
2429   int checked_value;
2430   char *text_left, *text_right, *infotext;
2431 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2432 {
2433   {
2434     -1,                                 ED_COUNTER2_YPOS(8),
2435     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2436     RADIO_NR_RANDOM_ELEMENTS,
2437     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2438     " ", "percentage",                  "use percentage for random elements"
2439   },
2440   {
2441     -1,                                 ED_COUNTER2_YPOS(8),
2442     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2443     RADIO_NR_RANDOM_ELEMENTS,
2444     &random_placement_method,           RANDOM_USE_QUANTITY,
2445     " ", "quantity",                    "use quantity for random elements"
2446   }
2447 };
2448
2449 static struct
2450 {
2451   int x, y;
2452   int gadget_id;
2453   int gadget_id_align;
2454   boolean *value;
2455   char *text_left, *text_right, *infotext;
2456 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2457 {
2458   /* ---------- level and editor settings ---------------------------------- */
2459
2460   {
2461     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2462     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2463     &level.initial_gravity,
2464     NULL,
2465     "initial gravity",                  "set initial level gravity"
2466   },
2467   {
2468     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2469     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2470     &random_placement_background_restricted,
2471     NULL,
2472     "restrict random placement to:",    "set random placement restriction"
2473   },
2474
2475   /* ---------- element settings: configure (various elements) ------------- */
2476
2477   {
2478     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2479     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2480     &stick_element_properties_window,
2481     NULL,
2482     "stick this screen to edit content","stick this screen to edit content"
2483   },
2484   {
2485     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2486     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2487     &level.em_slippery_gems,
2488     NULL,
2489     "slip down from certain flat walls","use EM style slipping behaviour"
2490   },
2491   {
2492     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2493     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2494     &level.use_spring_bug,
2495     NULL,
2496     "use spring pushing bug",           "use odd spring pushing behaviour"
2497   },
2498   {
2499     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2500     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2501     &level.use_time_orb_bug,
2502     NULL,
2503     "use time orb bug",                 "use odd time orb behaviour"
2504   },
2505   {
2506     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2507     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2508     &level.ball_random,
2509     NULL,
2510     "create single random element",     "only create one element from content"
2511   },
2512   {
2513     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2514     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2515     &level.ball_state_initial,
2516     NULL,
2517     "magic ball initially activated",   "activate magic ball after level start"
2518   },
2519   {
2520     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2521     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2522     &level.grow_into_diggable,
2523     NULL,
2524     "can grow into anything diggable",  "grow into more than just sand"
2525   },
2526   {
2527     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2528     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2529     &level.block_snap_field,
2530     NULL,
2531     "block snapped field when snapping", "use snapping delay to show animation"
2532   },
2533   {
2534     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2535     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2536     &level.block_last_field,
2537     NULL,
2538     "block last field when moving",     "player blocks last field when moving"
2539   },
2540   {
2541     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2542     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2543     &level.sp_block_last_field,
2544     NULL,
2545     "block last field when moving",     "player blocks last field when moving"
2546   },
2547   {
2548     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2549     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2550     &level.instant_relocation,
2551     NULL,
2552     "no scrolling when relocating",     "player gets relocated without delay"
2553   },
2554   {
2555     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2556     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2557     &level.use_start_element[0],
2558     NULL,
2559     "use level start element:",        "start level at this element's position"
2560   },
2561   {
2562     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2563     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2564     &level.use_artwork_element[0],
2565     NULL,
2566     "use artwork from element:",        "use player artwork from other element"
2567   },
2568   {
2569     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2570     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2571     &level.use_explosion_element[0],
2572     NULL,
2573     "use explosion from element:",      "use explosion properties from element"
2574   },
2575   {
2576     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2577     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2578     &level.can_pass_to_walkable,
2579     NULL,
2580     "can pass to walkable element",     "player can pass to empty or walkable"
2581   },
2582   {
2583     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2584     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2585     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2586     NULL,
2587     "can fall into acid (with gravity)","player can fall into acid pool"
2588   },
2589   {
2590     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2591     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2592     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2593     NULL,
2594     "can move into acid",               "element can move into acid pool"
2595   },
2596   {
2597     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2598     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2599     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2600     NULL,
2601     "deadly when colliding with",       "element is deadly when hitting player"
2602   },
2603
2604   /* ---------- element settings: configure 1 (custom elements) ----------- */
2605
2606   {
2607     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2608     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2609     &custom_element.use_gfx_element,
2610
2611     /* !!! add separate "use existing element sound" !!! */
2612 #if 0
2613     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2614 #else
2615     NULL, "use graphic of element:",    "use existing element graphic"
2616 #endif
2617   },
2618   {
2619     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2620     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2621     &level.use_custom_template,
2622     NULL, "use template",               "use template for custom properties"
2623   },
2624   {
2625     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2626     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2627     &custom_element_properties[EP_ACCESSIBLE],
2628     NULL, NULL,                         "player can walk to or pass this field"
2629   },
2630   {
2631     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2632     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2633     &custom_element_properties[EP_GRAVITY_REACHABLE],
2634     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2635   },
2636   {
2637     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2638     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2639     &custom_element.use_last_ce_value,
2640     NULL, "use last CE value after change", "use last CE value after change"
2641   },
2642   {
2643     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2644     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2645     &custom_element_properties[EP_WALK_TO_OBJECT],
2646     NULL, NULL,                         "player can dig/collect/push element"
2647   },
2648   {
2649     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2650     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2651     &custom_element_properties[EP_INDESTRUCTIBLE],
2652     NULL, "indestructible",             "element is indestructible"
2653   },
2654
2655   /* ---------- element settings: configure 2 (custom elements) ----------- */
2656
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2659     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2660     &custom_element_properties[EP_CAN_MOVE],
2661     NULL, NULL,                         "element can move with some pattern"
2662   },
2663   {
2664     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2665     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2666     &custom_element_properties[EP_CAN_FALL],
2667     NULL, "can fall",                   "element can fall down"
2668   },
2669   {
2670     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2671     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2672     &custom_element_properties[EP_CAN_SMASH],
2673     " ", NULL,                          "element can smash other elements"
2674   },
2675   {
2676     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2677     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2678     &custom_element_properties[EP_SLIPPERY],
2679     NULL, NULL,                         "other elements can fall down from it"
2680   },
2681   {
2682     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2683     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2684     &custom_element_properties[EP_DEADLY],
2685     NULL, NULL,                         "element can kill the player"
2686   },
2687   {
2688     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2689     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2690     &custom_element_properties[EP_CAN_EXPLODE],
2691     NULL, NULL,                         "element can explode"
2692   },
2693   {
2694     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2695     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2696     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2697     NULL, "by fire",                    "element can explode by fire/explosion"
2698   },
2699   {
2700     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2701     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2702     &custom_element_properties[EP_EXPLODES_SMASHED],
2703     " ", "smashed",                     "element can explode when smashed"
2704   },
2705   {
2706     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2707     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2708     &custom_element_properties[EP_EXPLODES_IMPACT],
2709     " ", "impact",                      "element can explode on impact"
2710   },
2711
2712   /* ---------- element settings: advanced (custom elements) --------------- */
2713
2714   {
2715     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2716     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2717     &custom_element_change.can_change,
2718     NULL, "element changes to:",        "change element on specified condition"
2719   },
2720   {
2721     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2722     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2723     &custom_element_change_events[CE_DELAY],
2724     NULL, NULL,                         "element changes after delay"
2725   },
2726   {
2727     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2728     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2729     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2730     NULL, NULL,                         "element changes by direct action"
2731   },
2732   {
2733     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2734     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2735     &custom_element_change_events[CE_BY_OTHER_ACTION],
2736     NULL, NULL,                         "element changes by other element"
2737   },
2738   {
2739     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2740     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2741     &custom_element_change.explode,
2742     NULL, "explode instead of change",  "element explodes instead of change"
2743   },
2744   {
2745     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2746     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2747     &custom_element_change.use_target_content,
2748     NULL, "use extended change target:","element changes to more elements"
2749   },
2750   {
2751     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2752     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2753     &custom_element_change.only_if_complete,
2754     NULL, "replace all or nothing",     "only replace when all can be changed"
2755   },
2756   {
2757     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2758     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2759     &custom_element_change.use_random_replace,
2760     NULL, NULL,                         "use percentage for random replace"
2761   },
2762   {
2763     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2764     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2765     &custom_element_change.has_action,
2766     NULL, NULL,                         "execute action on specified condition"
2767   },
2768 };
2769
2770 static struct
2771 {
2772   int x, y;
2773   int gadget_id;
2774   int gadget_id_align;
2775   int *value;
2776   int area_xsize, area_ysize;
2777   char *text_left, *text_right, *text_below, *infotext;
2778 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2779 {
2780   /* ---------- level playfield content ------------------------------------ */
2781
2782   {
2783     0,                                  0,
2784     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2785     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2786     NULL, NULL, NULL,                   NULL
2787   },
2788
2789   /* ---------- yam yam content -------------------------------------------- */
2790
2791   {
2792     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2793     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2794     &level.yamyam_content[0].e[0][0],   3, 3,
2795     NULL, NULL, "1",                    NULL
2796   },
2797   {
2798     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2799     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2800     &level.yamyam_content[1].e[0][0],   3, 3,
2801     NULL, NULL, "2",                    NULL
2802   },
2803   {
2804     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2805     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2806     &level.yamyam_content[2].e[0][0],   3, 3,
2807     NULL, NULL, "3",                    NULL
2808   },
2809   {
2810     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2811     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2812     &level.yamyam_content[3].e[0][0],   3, 3,
2813     NULL, NULL, "4",                    NULL
2814   },
2815   {
2816     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2817     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2818     &level.yamyam_content[4].e[0][0],   3, 3,
2819     NULL, NULL, "5",                    NULL
2820   },
2821   {
2822     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2823     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2824     &level.yamyam_content[5].e[0][0],   3, 3,
2825     NULL, NULL, "6",                    NULL
2826   },
2827   {
2828     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2829     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2830     &level.yamyam_content[6].e[0][0],   3, 3,
2831     NULL, NULL, "7",                    NULL
2832   },
2833   {
2834     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2835     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2836     &level.yamyam_content[7].e[0][0],   3, 3,
2837     NULL, NULL, "8",                    NULL
2838   },
2839
2840   /* ---------- magic ball content ----------------------------------------- */
2841
2842   {
2843     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2844     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2845     &level.ball_content[0].e[0][0],     3, 3,
2846     NULL, NULL, "1",                    NULL
2847   },
2848   {
2849     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2850     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2851     &level.ball_content[1].e[0][0],     3, 3,
2852     NULL, NULL, "2",                    NULL
2853   },
2854   {
2855     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2856     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2857     &level.ball_content[2].e[0][0],     3, 3,
2858     NULL, NULL, "3",                    NULL
2859   },
2860   {
2861     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2862     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2863     &level.ball_content[3].e[0][0],     3, 3,
2864     NULL, NULL, "4",                    NULL
2865   },
2866   {
2867     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2868     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2869     &level.ball_content[4].e[0][0],     3, 3,
2870     NULL, NULL, "5",                    NULL
2871   },
2872   {
2873     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2874     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2875     &level.ball_content[5].e[0][0],     3, 3,
2876     NULL, NULL, "6",                    NULL
2877   },
2878   {
2879     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2880     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2881     &level.ball_content[6].e[0][0],     3, 3,
2882     NULL, NULL, "7",                    NULL
2883   },
2884   {
2885     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2886     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2887     &level.ball_content[7].e[0][0],     3, 3,
2888     NULL, NULL, "8",                    NULL
2889   },
2890
2891   /* ---------- android content -------------------------------------------- */
2892
2893   {
2894     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2895     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2896     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2897     "elements:", NULL, NULL,            "elements android can clone"
2898   },
2899
2900   /* ---------- amoeba content --------------------------------------------- */
2901
2902   {
2903     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2904     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2905     &level.amoeba_content,              1, 1,
2906     "content:", NULL, NULL,             "amoeba content"
2907   },
2908
2909   /* ---------- level start element ---------------------------------------- */
2910
2911   {
2912     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(7),
2913     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2914     &level.start_element[0],            1, 1,
2915     NULL, NULL, NULL,                   "level start element"
2916   },
2917
2918   /* ---------- player artwork element ------------------------------------- */
2919
2920   {
2921     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2922     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2923     &level.artwork_element[0],          1, 1,
2924     NULL, NULL, NULL,                   "element for player artwork"
2925   },
2926
2927   /* ---------- player explosion element ----------------------------------- */
2928
2929   {
2930     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2931     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2932     &level.explosion_element[0],        1, 1,
2933     NULL, NULL, NULL,                   "element for player explosion"
2934   },
2935
2936   /* ---------- element settings: configure 1 (custom elements) ----------- */
2937
2938   /* ---------- custom graphic --------------------------------------------- */
2939
2940   {
2941     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2942     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2943     &custom_element.gfx_element,        1, 1,
2944     NULL, NULL, NULL,                   "custom graphic element"
2945   },
2946
2947   /* ---------- element settings: configure 2 (custom elements) ----------- */
2948
2949   /* ---------- custom content (when exploding) ---------------------------- */
2950
2951   {
2952     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2953     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2954     &custom_element.content.e[0][0],    3, 3,
2955     "content:", NULL, NULL,             NULL
2956   },
2957
2958   /* ---------- custom enter and leave element (when moving) --------------- */
2959
2960   {
2961     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2962     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2963     &custom_element.move_enter_element, 1, 1,
2964     "can dig:", " ", NULL,              "element that can be digged/collected"
2965   },
2966   {
2967     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2968     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2969     &custom_element.move_leave_element, 1, 1,
2970     NULL, NULL, NULL,                   "element that will be left behind"
2971   },
2972
2973   /* ---------- element settings: advanced (custom elements) --------------- */
2974
2975   /* ---------- custom change target --------------------------------------- */
2976
2977   {
2978     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2979     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2980     &custom_element_change.target_element, 1, 1,
2981     NULL, "after/when:", NULL,          "new target element after change"
2982   },
2983
2984   /* ---------- custom change content (extended change target) ------------- */
2985
2986   {
2987     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2988     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2989     &custom_element_change.target_content.e[0][0], 3, 3,
2990     NULL, NULL, NULL,                   "new extended elements after change"
2991   },
2992
2993   /* ---------- custom change trigger (element causing change) ------------- */
2994
2995   {
2996     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2997     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2998     &custom_element_change.trigger_element, 1, 1,
2999     NULL, NULL, NULL,                   "other element triggering change"
3000   },
3001
3002   /* ---------- group element content -------------------------------------- */
3003
3004   {
3005     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3006     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3007     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3008     "content:", NULL, NULL,             NULL
3009   },
3010
3011   /* ---------- random background (for random painting) -------------------- */
3012
3013   {
3014     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3015     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3016     &random_placement_background_element, 1, 1,
3017     NULL, NULL, NULL,                   "random placement background"
3018   },
3019 };
3020
3021
3022 /*
3023   -----------------------------------------------------------------------------
3024   some internally used variables
3025   -----------------------------------------------------------------------------
3026 */
3027
3028 /* actual size of level editor drawing area */
3029 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3030
3031 /* actual position of level editor drawing area in level playfield */
3032 static int level_xpos = -1, level_ypos = -1;
3033
3034 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3035
3036 /* drawing elements on the three mouse buttons */
3037 static int new_element1 = EL_WALL;
3038 static int new_element2 = EL_EMPTY;
3039 static int new_element3 = EL_SAND;
3040
3041 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3042 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3043                                 (button) == 2 ? new_element2 : \
3044                                 (button) == 3 ? new_element3 : EL_EMPTY)
3045 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3046
3047 /* forward declaration for internal use */
3048 static void ModifyEditorCounterValue(int, int);
3049 static void ModifyEditorCounterLimits(int, int, int);
3050 static void ModifyEditorSelectboxValue(int, int);
3051 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3052 static void ModifyEditorDrawingArea(int, int, int);
3053 static void ModifyEditorElementList();
3054 static void AdjustElementListScrollbar();
3055 static void RedrawDrawingElements();
3056 static void DrawDrawingWindow();
3057 static void DrawLevelInfoWindow();
3058 static void DrawPropertiesWindow();
3059 static void UpdateCustomElementGraphicGadgets();
3060 static boolean checkPropertiesConfig(int);
3061 static void CopyLevelToUndoBuffer(int);
3062 static void HandleDrawingAreas(struct GadgetInfo *);
3063 static void HandleCounterButtons(struct GadgetInfo *);
3064 static void HandleTextInputGadgets(struct GadgetInfo *);
3065 static void HandleTextAreaGadgets(struct GadgetInfo *);
3066 static void HandleSelectboxGadgets(struct GadgetInfo *);
3067 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3068 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3069 static void HandleRadiobuttons(struct GadgetInfo *);
3070 static void HandleCheckbuttons(struct GadgetInfo *);
3071 static void HandleControlButtons(struct GadgetInfo *);
3072 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3073 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3074
3075 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3076 static int right_gadget_border[NUM_EDITOR_GADGETS];
3077
3078 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3079 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3080 static boolean draw_with_brush = FALSE;
3081 static int properties_element = 0;
3082
3083 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3084 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3085 static int undo_buffer_position = 0;
3086 static int undo_buffer_steps = 0;
3087
3088 static int edit_mode;
3089 static int edit_mode_properties;
3090
3091 static int element_shift = 0;
3092
3093 static int editor_hl_boulderdash[] =
3094 {
3095   EL_INTERNAL_CASCADE_BD_ACTIVE,
3096   EL_CHAR('B'),
3097   EL_CHAR('D'),
3098   EL_EMPTY,
3099
3100 #if 0
3101   EL_CHAR('B'),
3102   EL_CHAR('O'),
3103   EL_CHAR('U'),
3104   EL_CHAR('L'),
3105
3106   EL_CHAR('-'),
3107   EL_CHAR('D'),
3108   EL_CHAR('E'),
3109   EL_CHAR('R'),
3110
3111   EL_CHAR('D'),
3112   EL_CHAR('A'),
3113   EL_CHAR('S'),
3114   EL_CHAR('H'),
3115 #endif
3116 };
3117
3118 static int editor_el_boulderdash[] =
3119 {
3120   EL_PLAYER_1,
3121   EL_EMPTY,
3122   EL_SAND,
3123   EL_STEELWALL,
3124
3125   EL_BD_WALL,
3126   EL_BD_MAGIC_WALL,
3127   EL_EXIT_CLOSED,
3128   EL_EXIT_OPEN,
3129
3130   EL_BD_DIAMOND,
3131   EL_BD_BUTTERFLY_UP,
3132   EL_BD_FIREFLY_UP,
3133   EL_BD_ROCK,
3134
3135   EL_BD_BUTTERFLY_LEFT,
3136   EL_BD_FIREFLY_LEFT,
3137   EL_BD_BUTTERFLY_RIGHT,
3138   EL_BD_FIREFLY_RIGHT,
3139
3140   EL_BD_AMOEBA,
3141   EL_BD_BUTTERFLY_DOWN,
3142   EL_BD_FIREFLY_DOWN,
3143   EL_EMPTY,
3144 };
3145 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3146 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3147 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3148 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3149
3150 static int editor_hl_emerald_mine[] =
3151 {
3152   EL_INTERNAL_CASCADE_EM_ACTIVE,
3153   EL_CHAR('E'),
3154   EL_CHAR('M'),
3155   EL_EMPTY,
3156
3157 #if 0
3158   EL_CHAR('E'),
3159   EL_CHAR('M'),
3160   EL_CHAR('E'),
3161   EL_CHAR('-'),
3162
3163   EL_CHAR('R'),
3164   EL_CHAR('A'),
3165   EL_CHAR('L'),
3166   EL_CHAR('D'),
3167
3168   EL_CHAR('M'),
3169   EL_CHAR('I'),
3170   EL_CHAR('N'),
3171   EL_CHAR('E'),
3172 #endif
3173 };
3174
3175 static int editor_el_emerald_mine[] =
3176 {
3177   EL_PLAYER_1,
3178   EL_PLAYER_2,
3179   EL_PLAYER_3,
3180   EL_PLAYER_4,
3181
3182   EL_PLAYER_1,
3183   EL_EMPTY,
3184   EL_SAND,
3185   EL_ROCK,
3186
3187   EL_STEELWALL,
3188   EL_WALL,
3189   EL_WALL_SLIPPERY,
3190   EL_MAGIC_WALL,
3191
3192   EL_EMERALD,
3193   EL_DIAMOND,
3194   EL_NUT,
3195   EL_BOMB,
3196
3197   EL_WALL_EMERALD,
3198   EL_WALL_DIAMOND,
3199   EL_QUICKSAND_EMPTY,
3200   EL_QUICKSAND_FULL,
3201
3202   EL_DYNAMITE,
3203   EL_DYNAMITE_ACTIVE,
3204   EL_EXIT_CLOSED,
3205   EL_EXIT_OPEN,
3206
3207   EL_YAMYAM,
3208   EL_BUG_UP,
3209   EL_SPACESHIP_UP,
3210   EL_ROBOT,
3211
3212   EL_BUG_LEFT,
3213   EL_SPACESHIP_LEFT,
3214   EL_BUG_RIGHT,
3215   EL_SPACESHIP_RIGHT,
3216
3217   EL_ROBOT_WHEEL,
3218   EL_BUG_DOWN,
3219   EL_SPACESHIP_DOWN,
3220   EL_INVISIBLE_WALL,
3221
3222   EL_ACID_POOL_TOPLEFT,
3223   EL_ACID,
3224   EL_ACID_POOL_TOPRIGHT,
3225   EL_EMPTY,
3226
3227   EL_ACID_POOL_BOTTOMLEFT,
3228   EL_ACID_POOL_BOTTOM,
3229   EL_ACID_POOL_BOTTOMRIGHT,
3230   EL_EMPTY,
3231
3232   EL_AMOEBA_DROP,
3233   EL_AMOEBA_DEAD,
3234   EL_AMOEBA_WET,
3235   EL_AMOEBA_DRY,
3236
3237   EL_EM_KEY_1,
3238   EL_EM_KEY_2,
3239   EL_EM_KEY_3,
3240   EL_EM_KEY_4,
3241
3242   EL_EM_GATE_1,
3243   EL_EM_GATE_2,
3244   EL_EM_GATE_3,
3245   EL_EM_GATE_4,
3246
3247   EL_EM_GATE_1_GRAY,
3248   EL_EM_GATE_2_GRAY,
3249   EL_EM_GATE_3_GRAY,
3250   EL_EM_GATE_4_GRAY,
3251 };
3252 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3253 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3254 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3255 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3256
3257 static int editor_hl_emerald_mine_club[] =
3258 {
3259   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3260   EL_CHAR('E'),
3261   EL_CHAR('M'),
3262   EL_CHAR('C'),
3263
3264 #if 0
3265   EL_CHAR('E'),
3266   EL_CHAR('M'),
3267   EL_CHAR('E'),
3268   EL_CHAR('-'),
3269
3270   EL_CHAR('R'),
3271   EL_CHAR('A'),
3272   EL_CHAR('L'),
3273   EL_CHAR('D'),
3274
3275   EL_CHAR('M'),
3276   EL_CHAR('I'),
3277   EL_CHAR('N'),
3278   EL_CHAR('E'),
3279
3280   EL_CHAR('C'),
3281   EL_CHAR('L'),
3282   EL_CHAR('U'),
3283   EL_CHAR('B'),
3284 #endif
3285 };
3286
3287 static int editor_el_emerald_mine_club[] =
3288 {
3289   EL_EMC_KEY_5,
3290   EL_EMC_KEY_6,
3291   EL_EMC_KEY_7,
3292   EL_EMC_KEY_8,
3293
3294   EL_EMC_GATE_5,
3295   EL_EMC_GATE_6,
3296   EL_EMC_GATE_7,
3297   EL_EMC_GATE_8,
3298
3299   EL_EMC_GATE_5_GRAY,
3300   EL_EMC_GATE_6_GRAY,
3301   EL_EMC_GATE_7_GRAY,
3302   EL_EMC_GATE_8_GRAY,
3303
3304   EL_EMC_STEELWALL_1,
3305   EL_EMC_STEELWALL_2,
3306   EL_EMC_STEELWALL_3,
3307   EL_EMC_STEELWALL_4,
3308
3309   EL_EMC_WALL_13,
3310   EL_EMC_WALL_14,
3311   EL_EMC_WALL_15,
3312   EL_EMC_WALL_16,
3313
3314   EL_EMC_WALL_SLIPPERY_1,
3315   EL_EMC_WALL_SLIPPERY_2,
3316   EL_EMC_WALL_SLIPPERY_3,
3317   EL_EMC_WALL_SLIPPERY_4,
3318
3319   EL_EMC_WALL_1,
3320   EL_EMC_WALL_2,
3321   EL_EMC_WALL_3,
3322   EL_EMC_WALL_4,
3323
3324   EL_EMC_WALL_5,
3325   EL_EMC_WALL_6,
3326   EL_EMC_WALL_7,
3327   EL_EMC_WALL_8,
3328
3329   EL_EMC_WALL_9,
3330   EL_EMC_WALL_10,
3331   EL_EMC_WALL_11,
3332   EL_EMC_WALL_12,
3333
3334   EL_EMC_ANDROID,
3335   EL_BALLOON,
3336   EL_BALLOON_SWITCH_ANY,
3337   EL_BALLOON_SWITCH_NONE,
3338
3339   EL_BALLOON_SWITCH_LEFT,
3340   EL_BALLOON_SWITCH_RIGHT,
3341   EL_BALLOON_SWITCH_UP,
3342   EL_BALLOON_SWITCH_DOWN,
3343
3344   EL_EMC_GRASS,
3345   EL_EMC_PLANT,
3346   EL_EMC_LENSES,
3347   EL_EMC_MAGNIFIER,
3348
3349   EL_EMC_MAGIC_BALL,
3350   EL_EMC_MAGIC_BALL_SWITCH,
3351   EL_SPRING,
3352   EL_EMC_SPRING_BUMPER,
3353
3354   EL_EMC_DRIPPER,
3355   EL_EMC_FAKE_GRASS,
3356   EL_EMPTY,
3357   EL_EMPTY,
3358
3359   EL_EM_DYNAMITE,
3360   EL_EM_DYNAMITE_ACTIVE,
3361   EL_EMPTY,
3362   EL_EMPTY,
3363 };
3364 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3365 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3366 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3367 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3368
3369 static int editor_hl_more[] =
3370 {
3371   EL_INTERNAL_CASCADE_RND_ACTIVE,
3372   EL_CHAR('R'),
3373   EL_CHAR('N'),
3374   EL_CHAR('D'),
3375
3376 #if 0
3377   EL_CHAR('M'),
3378   EL_CHAR('O'),
3379   EL_CHAR('R'),
3380   EL_CHAR('E'),
3381 #endif
3382 };
3383
3384 static int editor_el_more[] =
3385 {
3386   EL_KEY_1,
3387   EL_KEY_2,
3388   EL_KEY_3,
3389   EL_KEY_4,
3390
3391   EL_GATE_1,
3392   EL_GATE_2,
3393   EL_GATE_3,
3394   EL_GATE_4,
3395
3396   EL_GATE_1_GRAY,
3397   EL_GATE_2_GRAY,
3398   EL_GATE_3_GRAY,
3399   EL_GATE_4_GRAY,
3400
3401   EL_ARROW_LEFT,
3402   EL_ARROW_RIGHT,
3403   EL_ARROW_UP,
3404   EL_ARROW_DOWN,
3405
3406   EL_AMOEBA_FULL,
3407   EL_EMERALD_YELLOW,
3408   EL_EMERALD_RED,
3409   EL_EMERALD_PURPLE,
3410
3411   EL_WALL_BD_DIAMOND,
3412   EL_WALL_EMERALD_YELLOW,
3413   EL_WALL_EMERALD_RED,
3414   EL_WALL_EMERALD_PURPLE,
3415
3416   EL_GAME_OF_LIFE,
3417   EL_PACMAN_UP,
3418   EL_TIME_ORB_FULL,
3419   EL_TIME_ORB_EMPTY,
3420
3421   EL_PACMAN_LEFT,
3422   EL_DARK_YAMYAM,
3423   EL_PACMAN_RIGHT,
3424   EL_EXPANDABLE_WALL,
3425
3426   EL_BIOMAZE,
3427   EL_PACMAN_DOWN,
3428   EL_LAMP,
3429   EL_LAMP_ACTIVE,
3430
3431   EL_DYNABOMB_INCREASE_NUMBER,
3432   EL_DYNABOMB_INCREASE_SIZE,
3433   EL_DYNABOMB_INCREASE_POWER,
3434   EL_STONEBLOCK,
3435
3436   EL_MOLE,
3437   EL_PENGUIN,
3438   EL_PIG,
3439   EL_DRAGON,
3440
3441   EL_BUG,
3442   EL_MOLE_UP,
3443   EL_BD_BUTTERFLY,
3444   EL_BD_FIREFLY,
3445
3446   EL_MOLE_LEFT,
3447   EL_EMPTY,
3448   EL_MOLE_RIGHT,
3449   EL_PACMAN,
3450
3451   EL_SPACESHIP,
3452   EL_MOLE_DOWN,
3453   EL_EMPTY,
3454   EL_EMPTY,
3455
3456   EL_SATELLITE,
3457   EL_EXPANDABLE_WALL_HORIZONTAL,
3458   EL_EXPANDABLE_WALL_VERTICAL,
3459   EL_EXPANDABLE_WALL_ANY,
3460
3461   EL_INVISIBLE_STEELWALL,
3462   EL_INVISIBLE_WALL,
3463   EL_SPEED_PILL,
3464   EL_BLACK_ORB,
3465 };
3466 static int *editor_hl_more_ptr = editor_hl_more;
3467 static int *editor_el_more_ptr = editor_el_more;
3468 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3469 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3470
3471 static int editor_hl_sokoban[] =
3472 {
3473   EL_INTERNAL_CASCADE_SB_ACTIVE,
3474   EL_CHAR('S'),
3475   EL_CHAR('B'),
3476   EL_EMPTY,
3477
3478 #if 0
3479   EL_CHAR('S'),
3480   EL_CHAR('O'),
3481   EL_CHAR('K'),
3482   EL_CHAR('O'),
3483
3484   EL_CHAR('-'),
3485   EL_CHAR('B'),
3486   EL_CHAR('A'),
3487   EL_CHAR('N'),
3488 #endif
3489 };
3490
3491 static int editor_el_sokoban[] =
3492 {
3493   EL_SOKOBAN_OBJECT,
3494   EL_SOKOBAN_FIELD_EMPTY,
3495   EL_SOKOBAN_FIELD_FULL,
3496   EL_SOKOBAN_FIELD_PLAYER,
3497 };
3498 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3499 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3500 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3501 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3502
3503 static int editor_hl_supaplex[] =
3504 {
3505   EL_INTERNAL_CASCADE_SP_ACTIVE,
3506   EL_CHAR('S'),
3507   EL_CHAR('P'),
3508   EL_EMPTY,
3509
3510 #if 0
3511   EL_CHAR('S'),
3512   EL_CHAR('U'),
3513   EL_CHAR('P'),
3514   EL_CHAR('A'),
3515
3516   EL_CHAR('P'),
3517   EL_CHAR('L'),
3518   EL_CHAR('E'),
3519   EL_CHAR('X'),
3520 #endif
3521 };
3522
3523 static int editor_el_supaplex[] =
3524 {
3525 #if 1
3526   EL_EMPTY,
3527 #else
3528   EL_SP_EMPTY,
3529 #endif
3530   EL_SP_ZONK,
3531   EL_SP_BASE,
3532   EL_SP_MURPHY,
3533
3534   EL_SP_INFOTRON,
3535   EL_SP_CHIP_SINGLE,
3536   EL_SP_HARDWARE_GRAY,
3537   EL_SP_EXIT_CLOSED,
3538
3539   EL_SP_DISK_ORANGE,
3540   EL_SP_PORT_RIGHT,
3541   EL_SP_PORT_DOWN,
3542   EL_SP_PORT_LEFT,
3543
3544   EL_SP_PORT_UP,
3545   EL_SP_GRAVITY_PORT_RIGHT,
3546   EL_SP_GRAVITY_PORT_DOWN,
3547   EL_SP_GRAVITY_PORT_LEFT,
3548
3549   EL_SP_GRAVITY_PORT_UP,
3550   EL_SP_SNIKSNAK,
3551   EL_SP_DISK_YELLOW,
3552   EL_SP_TERMINAL,
3553
3554   EL_SP_DISK_RED,
3555   EL_SP_PORT_VERTICAL,
3556   EL_SP_PORT_HORIZONTAL,
3557   EL_SP_PORT_ANY,
3558
3559   EL_SP_ELECTRON,
3560   EL_SP_BUGGY_BASE,
3561   EL_SP_CHIP_LEFT,
3562   EL_SP_CHIP_RIGHT,
3563
3564   EL_SP_HARDWARE_BASE_1,
3565   EL_SP_HARDWARE_GREEN,
3566   EL_SP_HARDWARE_BLUE,
3567   EL_SP_HARDWARE_RED,
3568
3569   EL_SP_HARDWARE_YELLOW,
3570   EL_SP_HARDWARE_BASE_2,
3571   EL_SP_HARDWARE_BASE_3,
3572   EL_SP_HARDWARE_BASE_4,
3573
3574   EL_SP_HARDWARE_BASE_5,
3575   EL_SP_HARDWARE_BASE_6,
3576   EL_SP_CHIP_TOP,
3577   EL_SP_CHIP_BOTTOM,
3578 };
3579 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3580 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3581 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3582 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3583
3584 static int editor_hl_diamond_caves[] =
3585 {
3586   EL_INTERNAL_CASCADE_DC_ACTIVE,
3587   EL_CHAR('D'),
3588   EL_CHAR('C'),
3589   EL_CHAR('2'),
3590
3591 #if 0
3592   EL_CHAR('D'),
3593   EL_CHAR('I'),
3594   EL_CHAR('A'),
3595   EL_CHAR('-'),
3596
3597   EL_CHAR('M'),
3598   EL_CHAR('O'),
3599   EL_CHAR('N'),
3600   EL_CHAR('D'),
3601
3602   EL_CHAR('C'),
3603   EL_CHAR('A'),
3604   EL_CHAR('V'),
3605   EL_CHAR('E'),
3606
3607   EL_CHAR('S'),
3608   EL_CHAR(' '),
3609   EL_CHAR('I'),
3610   EL_CHAR('I'),
3611 #endif
3612 };
3613
3614 static int editor_el_diamond_caves[] =
3615 {
3616   EL_PEARL,
3617   EL_CRYSTAL,
3618   EL_WALL_PEARL,
3619   EL_WALL_CRYSTAL,
3620
3621   EL_CONVEYOR_BELT_1_LEFT,
3622   EL_CONVEYOR_BELT_1_MIDDLE,
3623   EL_CONVEYOR_BELT_1_RIGHT,
3624   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3625
3626   EL_CONVEYOR_BELT_2_LEFT,
3627   EL_CONVEYOR_BELT_2_MIDDLE,
3628   EL_CONVEYOR_BELT_2_RIGHT,
3629   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3630
3631   EL_CONVEYOR_BELT_3_LEFT,
3632   EL_CONVEYOR_BELT_3_MIDDLE,
3633   EL_CONVEYOR_BELT_3_RIGHT,
3634   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3635
3636   EL_CONVEYOR_BELT_4_LEFT,
3637   EL_CONVEYOR_BELT_4_MIDDLE,
3638   EL_CONVEYOR_BELT_4_RIGHT,
3639   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3640
3641   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3642   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3643   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3644   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3645
3646   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3647   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3648   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3649   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3650
3651   EL_SWITCHGATE_OPEN,
3652   EL_SWITCHGATE_CLOSED,
3653   EL_SWITCHGATE_SWITCH_UP,
3654   EL_EMPTY,
3655
3656   EL_ENVELOPE_1,
3657   EL_ENVELOPE_2,
3658   EL_ENVELOPE_3,
3659   EL_ENVELOPE_4,
3660
3661   EL_TIMEGATE_CLOSED,
3662   EL_TIMEGATE_OPEN,
3663   EL_TIMEGATE_SWITCH,
3664   EL_EMPTY,
3665
3666   EL_LANDMINE,
3667   EL_INVISIBLE_SAND,
3668   EL_STEELWALL_SLIPPERY,
3669   EL_EMPTY,
3670
3671   EL_SIGN_EXCLAMATION,
3672   EL_SIGN_STOP,
3673   EL_LIGHT_SWITCH,
3674   EL_LIGHT_SWITCH_ACTIVE,
3675
3676   EL_SHIELD_NORMAL,
3677   EL_SHIELD_DEADLY,
3678   EL_EXTRA_TIME,
3679   EL_EMPTY,
3680 };
3681 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3682 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3683 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3684 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3685
3686 static int editor_hl_dx_boulderdash[] =
3687 {
3688   EL_INTERNAL_CASCADE_DX_ACTIVE,
3689   EL_CHAR('D'),
3690   EL_CHAR('X'),
3691   EL_EMPTY,
3692
3693 #if 0
3694   EL_CHAR('D'),
3695   EL_CHAR('X'),
3696   EL_CHAR('-'),
3697   EL_CHAR(' '),
3698
3699   EL_CHAR('B'),
3700   EL_CHAR('O'),
3701   EL_CHAR('U'),
3702   EL_CHAR('L'),
3703
3704   EL_CHAR('-'),
3705   EL_CHAR('D'),
3706   EL_CHAR('E'),
3707   EL_CHAR('R'),
3708
3709   EL_CHAR('D'),
3710   EL_CHAR('A'),
3711   EL_CHAR('S'),
3712   EL_CHAR('H'),
3713 #endif
3714 };
3715
3716 static int editor_el_dx_boulderdash[] =
3717 {
3718   EL_EMPTY,
3719   EL_TUBE_RIGHT_DOWN,
3720   EL_TUBE_HORIZONTAL_DOWN,
3721   EL_TUBE_LEFT_DOWN,
3722
3723   EL_TUBE_HORIZONTAL,
3724   EL_TUBE_VERTICAL_RIGHT,
3725   EL_TUBE_ANY,
3726   EL_TUBE_VERTICAL_LEFT,
3727
3728   EL_TUBE_VERTICAL,
3729   EL_TUBE_RIGHT_UP,
3730   EL_TUBE_HORIZONTAL_UP,
3731   EL_TUBE_LEFT_UP,
3732
3733   EL_TRAP,
3734   EL_DX_SUPABOMB,
3735   EL_EMPTY,
3736   EL_EMPTY
3737 };
3738 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3739 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3740 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3741 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3742
3743 static int editor_hl_chars[] =
3744 {
3745   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3746   EL_CHAR('T'),
3747   EL_CHAR('X'),
3748   EL_CHAR('T'),
3749
3750 #if 0
3751   EL_CHAR('T'),
3752   EL_CHAR('E'),
3753   EL_CHAR('X'),
3754   EL_CHAR('T'),
3755 #endif
3756 };
3757
3758 static int editor_el_chars[] =
3759 {
3760   EL_CHAR(' '),
3761   EL_CHAR('!'),
3762   EL_CHAR('"'),
3763   EL_CHAR('#'),
3764
3765   EL_CHAR('$'),
3766   EL_CHAR('%'),
3767   EL_CHAR('&'),
3768   EL_CHAR('\''),
3769
3770   EL_CHAR('('),
3771   EL_CHAR(')'),
3772   EL_CHAR('*'),
3773   EL_CHAR('+'),
3774
3775   EL_CHAR(','),
3776   EL_CHAR('-'),
3777   EL_CHAR('.'),
3778   EL_CHAR('/'),
3779
3780   EL_CHAR('0'),
3781   EL_CHAR('1'),
3782   EL_CHAR('2'),
3783   EL_CHAR('3'),
3784
3785   EL_CHAR('4'),
3786   EL_CHAR('5'),
3787   EL_CHAR('6'),
3788   EL_CHAR('7'),
3789
3790   EL_CHAR('8'),
3791   EL_CHAR('9'),
3792   EL_CHAR(':'),
3793   EL_CHAR(';'),
3794
3795   EL_CHAR('<'),
3796   EL_CHAR('='),
3797   EL_CHAR('>'),
3798   EL_CHAR('?'),
3799
3800   EL_CHAR('@'),
3801   EL_CHAR('A'),
3802   EL_CHAR('B'),
3803   EL_CHAR('C'),
3804
3805   EL_CHAR('D'),
3806   EL_CHAR('E'),
3807   EL_CHAR('F'),
3808   EL_CHAR('G'),
3809
3810   EL_CHAR('H'),
3811   EL_CHAR('I'),
3812   EL_CHAR('J'),
3813   EL_CHAR('K'),
3814
3815   EL_CHAR('L'),
3816   EL_CHAR('M'),
3817   EL_CHAR('N'),
3818   EL_CHAR('O'),
3819
3820   EL_CHAR('P'),
3821   EL_CHAR('Q'),
3822   EL_CHAR('R'),
3823   EL_CHAR('S'),
3824
3825   EL_CHAR('T'),
3826   EL_CHAR('U'),
3827   EL_CHAR('V'),
3828   EL_CHAR('W'),
3829
3830   EL_CHAR('X'),
3831   EL_CHAR('Y'),
3832   EL_CHAR('Z'),
3833   EL_CHAR('['),
3834
3835   EL_CHAR('\\'),
3836   EL_CHAR(']'),
3837   EL_CHAR('^'),
3838   EL_CHAR('_'),
3839
3840   EL_CHAR('©'),
3841   EL_CHAR('Ä'),
3842   EL_CHAR('Ö'),
3843   EL_CHAR('Ãœ'),
3844
3845   EL_CHAR('°'),
3846   EL_CHAR('®'),
3847   EL_CHAR(FONT_ASCII_CURSOR),
3848   EL_CHAR(' ')
3849 };
3850 static int *editor_hl_chars_ptr = editor_hl_chars;
3851 static int *editor_el_chars_ptr = editor_el_chars;
3852 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3853 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3854
3855 static int editor_hl_custom[] =
3856 {
3857   EL_INTERNAL_CASCADE_CE_ACTIVE,
3858   EL_CHAR('C'),
3859   EL_CHAR('E'),
3860   EL_EMPTY,
3861
3862 #if 0
3863   EL_CHAR('C'),
3864   EL_CHAR('U'),
3865   EL_CHAR('S'),
3866   EL_CHAR('-'),
3867
3868   EL_CHAR('T'),
3869   EL_CHAR('O'),
3870   EL_CHAR('M'),
3871   EL_CHAR(' '),
3872
3873   EL_CHAR('E'),
3874   EL_CHAR('L'),
3875   EL_CHAR('E'),
3876   EL_CHAR('M'),
3877
3878   EL_CHAR('E'),
3879   EL_CHAR('N'),
3880   EL_CHAR('T'),
3881   EL_CHAR('S'),
3882 #endif
3883 };
3884
3885 static int editor_el_custom[] =
3886 {
3887   EL_CUSTOM_START + 0,
3888   EL_CUSTOM_START + 1,
3889   EL_CUSTOM_START + 2,
3890   EL_CUSTOM_START + 3,
3891
3892   EL_CUSTOM_START + 4,
3893   EL_CUSTOM_START + 5,
3894   EL_CUSTOM_START + 6,
3895   EL_CUSTOM_START + 7,
3896
3897   EL_CUSTOM_START + 8,
3898   EL_CUSTOM_START + 9,
3899   EL_CUSTOM_START + 10,
3900   EL_CUSTOM_START + 11,
3901
3902   EL_CUSTOM_START + 12,
3903   EL_CUSTOM_START + 13,
3904   EL_CUSTOM_START + 14,
3905   EL_CUSTOM_START + 15,
3906
3907   EL_CUSTOM_START + 16,
3908   EL_CUSTOM_START + 17,
3909   EL_CUSTOM_START + 18,
3910   EL_CUSTOM_START + 19,
3911
3912   EL_CUSTOM_START + 20,
3913   EL_CUSTOM_START + 21,
3914   EL_CUSTOM_START + 22,
3915   EL_CUSTOM_START + 23,
3916
3917   EL_CUSTOM_START + 24,
3918   EL_CUSTOM_START + 25,
3919   EL_CUSTOM_START + 26,
3920   EL_CUSTOM_START + 27,
3921
3922   EL_CUSTOM_START + 28,
3923   EL_CUSTOM_START + 29,
3924   EL_CUSTOM_START + 30,
3925   EL_CUSTOM_START + 31,
3926
3927   EL_CUSTOM_START + 32,
3928   EL_CUSTOM_START + 33,
3929   EL_CUSTOM_START + 34,
3930   EL_CUSTOM_START + 35,
3931
3932   EL_CUSTOM_START + 36,
3933   EL_CUSTOM_START + 37,
3934   EL_CUSTOM_START + 38,
3935   EL_CUSTOM_START + 39,
3936
3937   EL_CUSTOM_START + 40,
3938   EL_CUSTOM_START + 41,
3939   EL_CUSTOM_START + 42,
3940   EL_CUSTOM_START + 43,
3941
3942   EL_CUSTOM_START + 44,
3943   EL_CUSTOM_START + 45,
3944   EL_CUSTOM_START + 46,
3945   EL_CUSTOM_START + 47,
3946
3947   EL_CUSTOM_START + 48,
3948   EL_CUSTOM_START + 49,
3949   EL_CUSTOM_START + 50,
3950   EL_CUSTOM_START + 51,
3951
3952   EL_CUSTOM_START + 52,
3953   EL_CUSTOM_START + 53,
3954   EL_CUSTOM_START + 54,
3955   EL_CUSTOM_START + 55,
3956
3957   EL_CUSTOM_START + 56,
3958   EL_CUSTOM_START + 57,
3959   EL_CUSTOM_START + 58,
3960   EL_CUSTOM_START + 59,
3961
3962   EL_CUSTOM_START + 60,
3963   EL_CUSTOM_START + 61,
3964   EL_CUSTOM_START + 62,
3965   EL_CUSTOM_START + 63,
3966
3967   EL_CUSTOM_START + 64,
3968   EL_CUSTOM_START + 65,
3969   EL_CUSTOM_START + 66,
3970   EL_CUSTOM_START + 67,
3971
3972   EL_CUSTOM_START + 68,
3973   EL_CUSTOM_START + 69,
3974   EL_CUSTOM_START + 70,
3975   EL_CUSTOM_START + 71,
3976
3977   EL_CUSTOM_START + 72,
3978   EL_CUSTOM_START + 73,
3979   EL_CUSTOM_START + 74,
3980   EL_CUSTOM_START + 75,
3981
3982   EL_CUSTOM_START + 76,
3983   EL_CUSTOM_START + 77,
3984   EL_CUSTOM_START + 78,
3985   EL_CUSTOM_START + 79,
3986
3987   EL_CUSTOM_START + 80,
3988   EL_CUSTOM_START + 81,
3989   EL_CUSTOM_START + 82,
3990   EL_CUSTOM_START + 83,
3991
3992   EL_CUSTOM_START + 84,
3993   EL_CUSTOM_START + 85,
3994   EL_CUSTOM_START + 86,
3995   EL_CUSTOM_START + 87,
3996
3997   EL_CUSTOM_START + 88,
3998   EL_CUSTOM_START + 89,
3999   EL_CUSTOM_START + 90,
4000   EL_CUSTOM_START + 91,
4001
4002   EL_CUSTOM_START + 92,
4003   EL_CUSTOM_START + 93,
4004   EL_CUSTOM_START + 94,
4005   EL_CUSTOM_START + 95,
4006
4007   EL_CUSTOM_START + 96,
4008   EL_CUSTOM_START + 97,
4009   EL_CUSTOM_START + 98,
4010   EL_CUSTOM_START + 99,
4011
4012   EL_CUSTOM_START + 100,
4013   EL_CUSTOM_START + 101,
4014   EL_CUSTOM_START + 102,
4015   EL_CUSTOM_START + 103,
4016
4017   EL_CUSTOM_START + 104,
4018   EL_CUSTOM_START + 105,
4019   EL_CUSTOM_START + 106,
4020   EL_CUSTOM_START + 107,
4021
4022   EL_CUSTOM_START + 108,
4023   EL_CUSTOM_START + 109,
4024   EL_CUSTOM_START + 110,
4025   EL_CUSTOM_START + 111,
4026
4027   EL_CUSTOM_START + 112,
4028   EL_CUSTOM_START + 113,
4029   EL_CUSTOM_START + 114,
4030   EL_CUSTOM_START + 115,
4031
4032   EL_CUSTOM_START + 116,
4033   EL_CUSTOM_START + 117,
4034   EL_CUSTOM_START + 118,
4035   EL_CUSTOM_START + 119,
4036
4037   EL_CUSTOM_START + 120,
4038   EL_CUSTOM_START + 121,
4039   EL_CUSTOM_START + 122,
4040   EL_CUSTOM_START + 123,
4041
4042   EL_CUSTOM_START + 124,
4043   EL_CUSTOM_START + 125,
4044   EL_CUSTOM_START + 126,
4045   EL_CUSTOM_START + 127,
4046
4047   EL_CUSTOM_START + 128,
4048   EL_CUSTOM_START + 129,
4049   EL_CUSTOM_START + 130,
4050   EL_CUSTOM_START + 131,
4051
4052   EL_CUSTOM_START + 132,
4053   EL_CUSTOM_START + 133,
4054   EL_CUSTOM_START + 134,
4055   EL_CUSTOM_START + 135,
4056
4057   EL_CUSTOM_START + 136,
4058   EL_CUSTOM_START + 137,
4059   EL_CUSTOM_START + 138,
4060   EL_CUSTOM_START + 139,
4061
4062   EL_CUSTOM_START + 140,
4063   EL_CUSTOM_START + 141,
4064   EL_CUSTOM_START + 142,
4065   EL_CUSTOM_START + 143,
4066
4067   EL_CUSTOM_START + 144,
4068   EL_CUSTOM_START + 145,
4069   EL_CUSTOM_START + 146,
4070   EL_CUSTOM_START + 147,
4071
4072   EL_CUSTOM_START + 148,
4073   EL_CUSTOM_START + 149,
4074   EL_CUSTOM_START + 150,
4075   EL_CUSTOM_START + 151,
4076
4077   EL_CUSTOM_START + 152,
4078   EL_CUSTOM_START + 153,
4079   EL_CUSTOM_START + 154,
4080   EL_CUSTOM_START + 155,
4081
4082   EL_CUSTOM_START + 156,
4083   EL_CUSTOM_START + 157,
4084   EL_CUSTOM_START + 158,
4085   EL_CUSTOM_START + 159,
4086
4087   EL_CUSTOM_START + 160,
4088   EL_CUSTOM_START + 161,
4089   EL_CUSTOM_START + 162,
4090   EL_CUSTOM_START + 163,
4091
4092   EL_CUSTOM_START + 164,
4093   EL_CUSTOM_START + 165,
4094   EL_CUSTOM_START + 166,
4095   EL_CUSTOM_START + 167,
4096
4097   EL_CUSTOM_START + 168,
4098   EL_CUSTOM_START + 169,
4099   EL_CUSTOM_START + 170,
4100   EL_CUSTOM_START + 171,
4101
4102   EL_CUSTOM_START + 172,
4103   EL_CUSTOM_START + 173,
4104   EL_CUSTOM_START + 174,
4105   EL_CUSTOM_START + 175,
4106
4107   EL_CUSTOM_START + 176,
4108   EL_CUSTOM_START + 177,
4109   EL_CUSTOM_START + 178,
4110   EL_CUSTOM_START + 179,
4111
4112   EL_CUSTOM_START + 180,
4113   EL_CUSTOM_START + 181,
4114   EL_CUSTOM_START + 182,
4115   EL_CUSTOM_START + 183,
4116
4117   EL_CUSTOM_START + 184,
4118   EL_CUSTOM_START + 185,
4119   EL_CUSTOM_START + 186,
4120   EL_CUSTOM_START + 187,
4121
4122   EL_CUSTOM_START + 188,
4123   EL_CUSTOM_START + 189,
4124   EL_CUSTOM_START + 190,
4125   EL_CUSTOM_START + 191,
4126
4127   EL_CUSTOM_START + 192,
4128   EL_CUSTOM_START + 193,
4129   EL_CUSTOM_START + 194,
4130   EL_CUSTOM_START + 195,
4131
4132   EL_CUSTOM_START + 196,
4133   EL_CUSTOM_START + 197,
4134   EL_CUSTOM_START + 198,
4135   EL_CUSTOM_START + 199,
4136
4137   EL_CUSTOM_START + 200,
4138   EL_CUSTOM_START + 201,
4139   EL_CUSTOM_START + 202,
4140   EL_CUSTOM_START + 203,
4141
4142   EL_CUSTOM_START + 204,
4143   EL_CUSTOM_START + 205,
4144   EL_CUSTOM_START + 206,
4145   EL_CUSTOM_START + 207,
4146
4147   EL_CUSTOM_START + 208,
4148   EL_CUSTOM_START + 209,
4149   EL_CUSTOM_START + 210,
4150   EL_CUSTOM_START + 211,
4151
4152   EL_CUSTOM_START + 212,
4153   EL_CUSTOM_START + 213,
4154   EL_CUSTOM_START + 214,
4155   EL_CUSTOM_START + 215,
4156
4157   EL_CUSTOM_START + 216,
4158   EL_CUSTOM_START + 217,
4159   EL_CUSTOM_START + 218,
4160   EL_CUSTOM_START + 219,
4161
4162   EL_CUSTOM_START + 220,
4163   EL_CUSTOM_START + 221,
4164   EL_CUSTOM_START + 222,
4165   EL_CUSTOM_START + 223,
4166
4167   EL_CUSTOM_START + 224,
4168   EL_CUSTOM_START + 225,
4169   EL_CUSTOM_START + 226,
4170   EL_CUSTOM_START + 227,
4171
4172   EL_CUSTOM_START + 228,
4173   EL_CUSTOM_START + 229,
4174   EL_CUSTOM_START + 230,
4175   EL_CUSTOM_START + 231,
4176
4177   EL_CUSTOM_START + 232,
4178   EL_CUSTOM_START + 233,
4179   EL_CUSTOM_START + 234,
4180   EL_CUSTOM_START + 235,
4181
4182   EL_CUSTOM_START + 236,
4183   EL_CUSTOM_START + 237,
4184   EL_CUSTOM_START + 238,
4185   EL_CUSTOM_START + 239,
4186
4187   EL_CUSTOM_START + 240,
4188   EL_CUSTOM_START + 241,
4189   EL_CUSTOM_START + 242,
4190   EL_CUSTOM_START + 243,
4191
4192   EL_CUSTOM_START + 244,
4193   EL_CUSTOM_START + 245,
4194   EL_CUSTOM_START + 246,
4195   EL_CUSTOM_START + 247,
4196
4197   EL_CUSTOM_START + 248,
4198   EL_CUSTOM_START + 249,
4199   EL_CUSTOM_START + 250,
4200   EL_CUSTOM_START + 251,
4201
4202   EL_CUSTOM_START + 252,
4203   EL_CUSTOM_START + 253,
4204   EL_CUSTOM_START + 254,
4205   EL_CUSTOM_START + 255,
4206
4207   EL_TRIGGER_PLAYER,
4208   EL_TRIGGER_ELEMENT,
4209   EL_TRIGGER_CE_VALUE,
4210   EL_EMPTY
4211 };
4212 static int *editor_hl_custom_ptr = editor_hl_custom;
4213 static int *editor_el_custom_ptr = editor_el_custom;
4214 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4215 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4216
4217 static int editor_hl_group[] =
4218 {
4219   EL_INTERNAL_CASCADE_GE_ACTIVE,
4220   EL_CHAR('G'),
4221   EL_CHAR('E'),
4222   EL_EMPTY,
4223
4224 #if 0
4225   EL_CHAR('G'),
4226   EL_CHAR('R'),
4227   EL_CHAR('O'),
4228   EL_CHAR('U'),
4229
4230   EL_CHAR('P'),
4231   EL_CHAR(' '),
4232   EL_CHAR(' '),
4233   EL_CHAR(' '),
4234
4235   EL_CHAR('E'),
4236   EL_CHAR('L'),
4237   EL_CHAR('E'),
4238   EL_CHAR('M'),
4239
4240   EL_CHAR('E'),
4241   EL_CHAR('N'),
4242   EL_CHAR('T'),
4243   EL_CHAR('S'),
4244 #endif
4245 };
4246
4247 static int editor_el_group[] =
4248 {
4249   EL_GROUP_START + 0,
4250   EL_GROUP_START + 1,
4251   EL_GROUP_START + 2,
4252   EL_GROUP_START + 3,
4253
4254   EL_GROUP_START + 4,
4255   EL_GROUP_START + 5,
4256   EL_GROUP_START + 6,
4257   EL_GROUP_START + 7,
4258
4259   EL_GROUP_START + 8,
4260   EL_GROUP_START + 9,
4261   EL_GROUP_START + 10,
4262   EL_GROUP_START + 11,
4263
4264   EL_GROUP_START + 12,
4265   EL_GROUP_START + 13,
4266   EL_GROUP_START + 14,
4267   EL_GROUP_START + 15,
4268
4269   EL_GROUP_START + 16,
4270   EL_GROUP_START + 17,
4271   EL_GROUP_START + 18,
4272   EL_GROUP_START + 19,
4273
4274   EL_GROUP_START + 20,
4275   EL_GROUP_START + 21,
4276   EL_GROUP_START + 22,
4277   EL_GROUP_START + 23,
4278
4279   EL_GROUP_START + 24,
4280   EL_GROUP_START + 25,
4281   EL_GROUP_START + 26,
4282   EL_GROUP_START + 27,
4283
4284   EL_GROUP_START + 28,
4285   EL_GROUP_START + 29,
4286   EL_GROUP_START + 30,
4287   EL_GROUP_START + 31
4288 };
4289 static int *editor_hl_group_ptr = editor_hl_group;
4290 static int *editor_el_group_ptr = editor_el_group;
4291 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4292 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4293
4294 static int editor_hl_user_defined[] =
4295 {
4296   EL_INTERNAL_CASCADE_USER_ACTIVE,
4297   EL_CHAR('M'),
4298   EL_CHAR('Y'),
4299   EL_EMPTY,
4300
4301 #if 0
4302   EL_CHAR('U'),
4303   EL_CHAR('S'),
4304   EL_CHAR('E'),
4305   EL_CHAR('R'),
4306
4307   EL_CHAR('D'),
4308   EL_CHAR('E'),
4309   EL_CHAR('F'),
4310   EL_CHAR('I'),
4311
4312   EL_CHAR('-'),
4313   EL_CHAR('N'),
4314   EL_CHAR('E'),
4315   EL_CHAR('D'),
4316 #endif
4317 };
4318
4319 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4320 static int *editor_el_user_defined_ptr = NULL;
4321 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4322 static int num_editor_el_user_defined = 0;
4323
4324 static int editor_hl_dynamic[] =
4325 {
4326   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4327   EL_CHAR('U'),
4328   EL_CHAR('S'),
4329   EL_CHAR('E'),
4330 };
4331
4332 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4333 static int *editor_el_dynamic_ptr = NULL;
4334 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4335 static int num_editor_el_dynamic = 0;
4336
4337 static int editor_hl_empty[] = { };
4338 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4339
4340 static int *editor_hl_empty_ptr = editor_hl_empty;
4341 static int *editor_el_empty_ptr = editor_el_empty;
4342 static int num_editor_hl_empty = 0;
4343 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4344
4345 static boolean use_el_empty = FALSE;
4346
4347 static int *editor_elements = NULL;     /* dynamically allocated */
4348 static int num_editor_elements = 0;     /* dynamically determined */
4349
4350 static struct
4351 {
4352   boolean *setup_value;
4353   boolean *setup_cascade_value;
4354
4355   int **headline_list;
4356   int *headline_list_size;
4357
4358   int **element_list;
4359   int *element_list_size;
4360
4361   boolean last_setup_value;
4362 }
4363 editor_elements_info[] =
4364 {
4365   {
4366     &setup.editor.el_boulderdash,
4367     &setup.editor_cascade.el_bd,
4368     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4369     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4370   },
4371   {
4372     &setup.editor.el_emerald_mine,
4373     &setup.editor_cascade.el_em,
4374     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4375     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4376   },
4377   {
4378     &setup.editor.el_emerald_mine_club,
4379     &setup.editor_cascade.el_emc,
4380     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4381     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4382   },
4383   {
4384     &setup.editor.el_more,
4385     &setup.editor_cascade.el_rnd,
4386     &editor_hl_more_ptr,                &num_editor_hl_more,
4387     &editor_el_more_ptr,                &num_editor_el_more
4388   },
4389   {
4390     &setup.editor.el_sokoban,
4391     &setup.editor_cascade.el_sb,
4392     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4393     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4394   },
4395   {
4396     &setup.editor.el_supaplex,
4397     &setup.editor_cascade.el_sp,
4398     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4399     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4400   },
4401   {
4402     &setup.editor.el_diamond_caves,
4403     &setup.editor_cascade.el_dc,
4404     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4405     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4406   },
4407   {
4408     &setup.editor.el_dx_boulderdash,
4409     &setup.editor_cascade.el_dx,
4410     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4411     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4412   },
4413   {
4414     &setup.editor.el_chars,
4415     &setup.editor_cascade.el_chars,
4416     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4417     &editor_el_chars_ptr,               &num_editor_el_chars
4418   },
4419   {
4420     &setup.editor.el_custom,
4421     &setup.editor_cascade.el_ce,
4422     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4423     &editor_el_custom_ptr,              &num_editor_el_custom
4424   },
4425   {
4426     &setup.editor.el_custom,
4427     &setup.editor_cascade.el_ge,
4428     &editor_hl_group_ptr,               &num_editor_hl_group,
4429     &editor_el_group_ptr,               &num_editor_el_group
4430   },
4431   {
4432     &setup.editor.el_user_defined,
4433     &setup.editor_cascade.el_user,
4434     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4435     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4436   },
4437   {
4438     &setup.editor.el_dynamic,
4439     &setup.editor_cascade.el_dynamic,
4440     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4441     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4442   },
4443   {
4444     &use_el_empty,
4445     &use_el_empty,
4446     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4447     &editor_el_empty_ptr,               &num_editor_el_empty,
4448   },
4449   {
4450     NULL,
4451     NULL,
4452     NULL,                               NULL,
4453     NULL,                               NULL
4454   }
4455 };
4456
4457
4458 /*
4459   -----------------------------------------------------------------------------
4460   functions
4461   -----------------------------------------------------------------------------
4462 */
4463
4464 static int getMaxInfoTextLength()
4465 {
4466   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4467 }
4468
4469 static int getTextWidthForGadget(char *text)
4470 {
4471   if (text == NULL)
4472     return 0;
4473
4474   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4475 }
4476
4477 static int getTextWidthForDrawingArea(char *text)
4478 {
4479   if (text == NULL)
4480     return 0;
4481
4482   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4483 }
4484
4485 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4486 {
4487   return (gi->x + gi->width + getTextWidthForGadget(text));
4488 }
4489
4490 static char *getElementInfoText(int element)
4491 {
4492   char *info_text = NULL;
4493
4494 #if 1
4495   if (element < MAX_NUM_ELEMENTS)
4496 #else
4497   if (element < NUM_FILE_ELEMENTS)
4498 #endif
4499   {
4500     if (strlen(element_info[element].description) > 0)
4501       info_text = element_info[element].description;
4502     else if (element_info[element].custom_description != NULL)
4503       info_text = element_info[element].custom_description;
4504     else if (element_info[element].editor_description != NULL)
4505       info_text = element_info[element].editor_description;
4506   }
4507
4508   if (info_text == NULL)
4509     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4510
4511   return info_text;
4512 }
4513
4514 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4515 {
4516   boolean element_found[NUM_FILE_ELEMENTS];
4517   int i, x, y;
4518
4519   /* initialize list of used elements to "not used" */
4520   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4521     element_found[i] = FALSE;
4522
4523   /* find all elements used in current level */
4524   for (y = 0; y < lev_fieldy; y++)
4525     for (x = 0; x < lev_fieldx; x++)
4526       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4527         element_found[Feld[x][y]] = TRUE;
4528
4529   *num_elements = 0;
4530
4531   /* count number of elements used in current level */
4532   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4533     if (element_found[i])
4534       (*num_elements)++;
4535
4536   /* add space for up to 3 more elements for padding that may be needed */
4537   *num_elements += 3;
4538
4539   /* free memory for old list of elements, if needed */
4540   checked_free(*elements);
4541
4542   /* allocate memory for new list of elements */
4543   *elements = checked_malloc(*num_elements * sizeof(int));
4544
4545   *num_elements = 0;
4546
4547   /* add all elements used in current level (non-custom/group elements) */
4548   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4549     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4550       (*elements)[(*num_elements)++] = i;
4551
4552   /* add all elements used in current level (custom/group elements) */
4553   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4554     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4555       (*elements)[(*num_elements)++] = i;
4556
4557   while (*num_elements % 4)     /* pad with empty elements, if needed */
4558     (*elements)[(*num_elements)++] = EL_EMPTY;
4559 }
4560
4561 static void ReinitializeElementList()
4562 {
4563   static boolean initialization_needed = TRUE;
4564   int pos = 0;
4565   int i, j;
4566
4567   if (initialization_needed)
4568   {
4569     LoadSetup_EditorCascade();          /* load last editor cascade state */
4570
4571     /* initialize editor cascade element from saved cascade state */
4572     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4573     {
4574       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4575       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4576
4577       if (IS_EDITOR_CASCADE(*cascade_element))
4578         *cascade_element =
4579           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4580            EL_CASCADE_INACTIVE(*cascade_element));
4581     }
4582
4583     initialization_needed = FALSE;
4584   }
4585
4586   checked_free(editor_elements);
4587
4588   /* reload optional user defined element list for each invocation of editor */
4589   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4590                                    &num_editor_el_user_defined);
4591
4592   /* initialize dynamic level element list for each invocation of editor */
4593   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4594                                &num_editor_el_dynamic);
4595
4596   /* initialize list of empty elements (used for padding, if needed) */
4597   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4598     editor_el_empty[i] = EL_EMPTY;
4599
4600   /* do some sanity checks for each element from element list */
4601   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4602   {
4603     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4604     {
4605       int element = (*editor_elements_info[i].element_list)[j];
4606
4607       if (element >= NUM_FILE_ELEMENTS)
4608         Error(ERR_WARN, "editor element %d is runtime element", element);
4609
4610       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4611         Error(ERR_WARN, "no element description for element %d", element);
4612     }
4613   }
4614
4615   num_editor_elements = 0;
4616   use_el_empty = FALSE;
4617
4618   /* determine size of element list */
4619   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4620   {
4621     boolean found_inactive_cascade = FALSE;
4622
4623     if (*editor_elements_info[i].setup_value)
4624     {
4625       if (setup.editor.el_headlines)
4626       {
4627         num_editor_elements += *editor_elements_info[i].headline_list_size;
4628
4629         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4630         {
4631           int element = (*editor_elements_info[i].headline_list)[j];
4632
4633           if (IS_EDITOR_CASCADE_INACTIVE(element))
4634             found_inactive_cascade = TRUE;
4635         }
4636       }
4637
4638       if (found_inactive_cascade)
4639         continue;
4640
4641       num_editor_elements += *editor_elements_info[i].element_list_size;
4642     }
4643   }
4644
4645   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4646   {
4647     /* offer at least as many elements as element buttons exist */
4648     use_el_empty = TRUE;
4649     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4650
4651     num_editor_elements += num_editor_el_empty;
4652   }
4653
4654   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4655
4656   /* fill element list */
4657   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4658   {
4659     boolean found_inactive_cascade = FALSE;
4660
4661     if (*editor_elements_info[i].setup_value)
4662     {
4663       if (setup.editor.el_headlines)
4664       {
4665         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4666         {
4667           int element = (*editor_elements_info[i].headline_list)[j];
4668
4669           editor_elements[pos++] = element;
4670
4671           if (IS_EDITOR_CASCADE_INACTIVE(element))
4672             found_inactive_cascade = TRUE;
4673         }
4674       }
4675
4676       if (found_inactive_cascade)
4677         continue;
4678
4679       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4680         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4681     }
4682   }
4683
4684   /* (this function is also called before editor gadgets are initialized!) */
4685   AdjustElementListScrollbar();
4686 }
4687
4688 void PrintEditorElementList()
4689 {
4690   boolean *stop = &setup.editor.el_user_defined;
4691   int i, j;
4692
4693   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4694   {
4695     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4696
4697     if (IS_EDITOR_CASCADE(cascade_element))
4698     {
4699       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4700       char *headline = element_info[cascade_element_show].editor_description;
4701
4702       printf_line_with_prefix("# ", "-", 77);
4703       printf("# %s\n", headline);
4704       printf_line_with_prefix("# ", "-", 77);
4705     }
4706
4707     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4708     {
4709       int element = (*editor_elements_info[i].headline_list)[j];
4710
4711       if (IS_EDITOR_CASCADE(element))
4712         element = EL_CHAR_MINUS;
4713
4714       printf("# %s\n", element_info[element].token_name);
4715     }
4716
4717     if (j > 0)
4718       printf("#\n");
4719
4720     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4721     {
4722       int element = (*editor_elements_info[i].element_list)[j];
4723
4724       printf("# %s\n", element_info[element].token_name);
4725     }
4726
4727     if (j > 0)
4728       printf("#\n");
4729   }
4730 }
4731
4732 static void ReinitializeElementListButtons()
4733 {
4734   static boolean last_setup_value_headlines = FALSE;
4735   static boolean initialization_needed = TRUE;
4736   int i;
4737
4738   if (!initialization_needed)   /* check if editor element setup has changed */
4739   {
4740     if (last_setup_value_headlines != setup.editor.el_headlines)
4741       initialization_needed = TRUE;
4742
4743     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4744       if (editor_elements_info[i].last_setup_value !=
4745           *editor_elements_info[i].setup_value)
4746         initialization_needed = TRUE;
4747   }
4748
4749   if (!initialization_needed)
4750     return;
4751
4752   FreeLevelEditorGadgets();
4753   CreateLevelEditorGadgets();
4754
4755   /* store current setup values for next invocation of this function */
4756   last_setup_value_headlines = setup.editor.el_headlines;
4757   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4758     editor_elements_info[i].last_setup_value =
4759       *editor_elements_info[i].setup_value;
4760
4761   initialization_needed = FALSE;
4762 }
4763
4764 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4765                               boolean input)
4766 {
4767   int border_graphic =
4768     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4769   Bitmap *src_bitmap;
4770   int src_x, src_y;
4771   int num_mini_tilex = width  / MINI_TILEX + 1;
4772   int num_mini_tiley = height / MINI_TILEY + 1;
4773   int from_x = dest_x - MINI_TILEX / 2;
4774   int from_y = dest_y - MINI_TILEY / 2;
4775   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4776   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4777   int x, y;
4778
4779   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4780
4781   for (y = 0; y < num_mini_tiley; y++)
4782     for (x = 0; x < num_mini_tilex; x++)
4783       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4784                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4785
4786   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4787
4788   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4789   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4790   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4791   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4792 }
4793
4794 static void DrawDrawingArea(int id)
4795 {
4796   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4797   int x, y;
4798
4799   int *value = drawingarea_info[id].value;
4800   int area_xsize = drawingarea_info[id].area_xsize;
4801   int area_ysize = drawingarea_info[id].area_ysize;
4802
4803   for (x = 0; x < area_xsize; x++)
4804     for (y = 0; y < area_ysize; y++)
4805       DrawMiniGraphicExt(drawto,
4806                          gi->x + x * MINI_TILEX,
4807                          gi->y + y * MINI_TILEY,
4808                          el2edimg(value[x * area_ysize + y]));
4809 }
4810
4811 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4812 {
4813   int x,y;
4814   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4815   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4816
4817   BlitBitmap(drawto, drawto,
4818              SX + (dx == -1 ? MINI_TILEX : 0),
4819              SY + (dy == -1 ? MINI_TILEY : 0),
4820              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4821              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4822              SX + (dx == +1 ? MINI_TILEX : 0),
4823              SY + (dy == +1 ? MINI_TILEY : 0));
4824   if (dx)
4825   {
4826     x = (dx == 1 ? 0 : ed_fieldx - 1);
4827     for (y = 0; y < ed_fieldy; y++)
4828       DrawMiniElementOrWall(x, y, from_x, from_y);
4829   }
4830   else if (dy)
4831   {
4832     y = (dy == 1 ? 0 : ed_fieldy - 1);
4833     for (x = 0; x < ed_fieldx; x++)
4834       DrawMiniElementOrWall(x, y, from_x, from_y);
4835   }
4836
4837   redraw_mask |= REDRAW_FIELD;
4838   BackToFront();
4839 }
4840
4841 static void CreateControlButtons()
4842 {
4843   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4844   struct GadgetInfo *gi;
4845   unsigned long event_mask;
4846   int i;
4847
4848   /* create toolbox buttons */
4849   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4850   {
4851     int id = i;
4852     int width, height;
4853     int gd_xoffset, gd_yoffset;
4854     int gd_x1, gd_x2, gd_y1, gd_y2;
4855     int button_type;
4856     int radio_button_nr;
4857     boolean checked;
4858
4859     if (id == GADGET_ID_SINGLE_ITEMS ||
4860         id == GADGET_ID_CONNECTED_ITEMS ||
4861         id == GADGET_ID_LINE ||
4862         id == GADGET_ID_ARC ||
4863         id == GADGET_ID_TEXT ||
4864         id == GADGET_ID_RECTANGLE ||
4865         id == GADGET_ID_FILLED_BOX ||
4866         id == GADGET_ID_FLOOD_FILL ||
4867         id == GADGET_ID_GRAB_BRUSH ||
4868         id == GADGET_ID_PICK_ELEMENT ||
4869         id == GADGET_ID_CUSTOM_COPY_FROM ||
4870         id == GADGET_ID_CUSTOM_COPY_TO ||
4871         id == GADGET_ID_CUSTOM_EXCHANGE)
4872     {
4873       button_type = GD_TYPE_RADIO_BUTTON;
4874       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4875       checked = (id == drawing_function ? TRUE : FALSE);
4876       event_mask = GD_EVENT_PRESSED;
4877     }
4878     else
4879     {
4880       button_type = GD_TYPE_NORMAL_BUTTON;
4881       radio_button_nr = RADIO_NR_NONE;
4882       checked = FALSE;
4883
4884       if (id == GADGET_ID_WRAP_LEFT ||
4885           id == GADGET_ID_WRAP_RIGHT ||
4886           id == GADGET_ID_WRAP_UP ||
4887           id == GADGET_ID_WRAP_DOWN)
4888         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4889       else
4890         event_mask = GD_EVENT_RELEASED;
4891     }
4892
4893     if (id < ED_NUM_CTRL1_BUTTONS)
4894     {
4895       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4896       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4897
4898       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4899       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4900       width  = ED_CTRL1_BUTTON_XSIZE;
4901       height = ED_CTRL1_BUTTON_YSIZE;
4902
4903       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4904       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4905       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4906       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4907     }
4908     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4909     {
4910       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4911       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4912
4913       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4914       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4915       width  = ED_CTRL2_BUTTON_XSIZE;
4916       height = ED_CTRL2_BUTTON_YSIZE;
4917
4918       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4919       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4920       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4921       gd_y2 = 0;        /* no alternative graphic for these buttons */
4922     }
4923     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4924     {
4925       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4926       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4927
4928       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4929       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4930       width  = ED_CTRL3_BUTTON_XSIZE;
4931       height = ED_CTRL3_BUTTON_YSIZE;
4932
4933       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4934       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4935       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4936       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4937     }
4938     else
4939     {
4940       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4941       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4942
4943       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4944       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4945       width  = ED_CTRL4_BUTTON_XSIZE;
4946       height = ED_CTRL4_BUTTON_YSIZE;
4947
4948       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4949       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4950       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4951       gd_y2 = 0;        /* no alternative graphic for these buttons */
4952     }
4953
4954     gi = CreateGadget(GDI_CUSTOM_ID, id,
4955                       GDI_CUSTOM_TYPE_ID, i,
4956                       GDI_INFO_TEXT, control_info[i].text,
4957                       GDI_X, EX + gd_xoffset,
4958                       GDI_Y, EY + gd_yoffset,
4959                       GDI_WIDTH, width,
4960                       GDI_HEIGHT, height,
4961                       GDI_TYPE, button_type,
4962                       GDI_STATE, GD_BUTTON_UNPRESSED,
4963                       GDI_RADIO_NR, radio_button_nr,
4964                       GDI_CHECKED, checked,
4965                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4966                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4967                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4968                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4969                       GDI_EVENT_MASK, event_mask,
4970                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4971                       GDI_CALLBACK_ACTION, HandleControlButtons,
4972                       GDI_END);
4973
4974     if (gi == NULL)
4975       Error(ERR_EXIT, "cannot create gadget");
4976
4977     level_editor_gadget[id] = gi;
4978   }
4979
4980   /* create buttons for scrolling of drawing area and element list */
4981   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4982   {
4983     int id = scrollbutton_info[i].gadget_id;
4984     int x, y, width, height;
4985     int gd_x1, gd_x2, gd_y1, gd_y2;
4986
4987     x = scrollbutton_info[i].x;
4988     y = scrollbutton_info[i].y;
4989
4990     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4991
4992     if (id == GADGET_ID_SCROLL_LIST_UP ||
4993         id == GADGET_ID_SCROLL_LIST_DOWN)
4994     {
4995       x += DX;
4996       y += DY;
4997       width = ED_SCROLLBUTTON2_XSIZE;
4998       height = ED_SCROLLBUTTON2_YSIZE;
4999       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5000       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5001       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5002       gd_y2 = gd_y1;
5003     }
5004     else
5005     {
5006       x += SX;
5007       y += SY;
5008       width = ED_SCROLLBUTTON_XSIZE;
5009       height = ED_SCROLLBUTTON_YSIZE;
5010       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5011       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5012       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5013       gd_y2 = gd_y1;
5014     }
5015
5016     gi = CreateGadget(GDI_CUSTOM_ID, id,
5017                       GDI_CUSTOM_TYPE_ID, i,
5018                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5019                       GDI_X, x,
5020                       GDI_Y, y,
5021                       GDI_WIDTH, width,
5022                       GDI_HEIGHT, height,
5023                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5024                       GDI_STATE, GD_BUTTON_UNPRESSED,
5025                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5026                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5027                       GDI_EVENT_MASK, event_mask,
5028                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5029                       GDI_CALLBACK_ACTION, HandleControlButtons,
5030                       GDI_END);
5031
5032     if (gi == NULL)
5033       Error(ERR_EXIT, "cannot create gadget");
5034
5035     level_editor_gadget[id] = gi;
5036   }
5037
5038   /* create buttons for element list */
5039   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5040   {
5041     Bitmap *deco_bitmap;
5042     int deco_x, deco_y, deco_xpos, deco_ypos;
5043     int gd_xoffset, gd_yoffset;
5044     int gd_x1, gd_x2, gd_y;
5045     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5046     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5047     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5048     int element = editor_elements[i];
5049
5050     event_mask = GD_EVENT_RELEASED;
5051
5052     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5053     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5054
5055     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5056     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5057     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5058
5059     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5060     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5061     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5062
5063     gi = CreateGadget(GDI_CUSTOM_ID, id,
5064                       GDI_CUSTOM_TYPE_ID, i,
5065                       GDI_INFO_TEXT, getElementInfoText(element),
5066                       GDI_X, DX + gd_xoffset,
5067                       GDI_Y, DY + gd_yoffset,
5068                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5069                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5070                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5071                       GDI_STATE, GD_BUTTON_UNPRESSED,
5072                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5073                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5074                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5075                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5076                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5077                       GDI_DECORATION_SHIFTING, 1, 1,
5078                       GDI_EVENT_MASK, event_mask,
5079                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5080                       GDI_CALLBACK_ACTION, HandleControlButtons,
5081                       GDI_END);
5082
5083     if (gi == NULL)
5084       Error(ERR_EXIT, "cannot create gadget");
5085
5086     level_editor_gadget[id] = gi;
5087   }
5088 }
5089
5090 static void CreateCounterButtons()
5091 {
5092   int max_infotext_len = getMaxInfoTextLength();
5093   int i;
5094
5095   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5096   {
5097     int j;
5098     int x = SX + counterbutton_info[i].x;       /* down count button */
5099     int y = SY + counterbutton_info[i].y;
5100
5101     /* determine horizontal position to the right of specified gadget */
5102     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5103       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5104            ED_GADGET_TEXT_DISTANCE);
5105
5106     /* determine horizontal offset for leading text */
5107     if (counterbutton_info[i].text_left != NULL)
5108       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5109
5110     for (j = 0; j < 2; j++)
5111     {
5112       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5113       struct GadgetInfo *gi;
5114       int id = (j == 0 ?
5115                 counterbutton_info[i].gadget_id_down :
5116                 counterbutton_info[i].gadget_id_up);
5117       int gd_xoffset;
5118       int gd_x, gd_x1, gd_x2, gd_y;
5119       int x_size, y_size;
5120       unsigned long event_mask;
5121       char infotext[max_infotext_len + 1];
5122
5123       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5124
5125       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5126       {
5127         int sid = (j == 0 ?
5128                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5129                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5130
5131         event_mask |= GD_EVENT_RELEASED;
5132
5133         if (j == 1)
5134           x += 2 * ED_GADGET_DISTANCE;
5135         y += ED_GADGET_DISTANCE;
5136
5137         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5138         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5139         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5140         x_size = ED_SCROLLBUTTON_XSIZE;
5141         y_size = ED_SCROLLBUTTON_YSIZE;
5142       }
5143       else
5144       {
5145         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5146         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5147         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5148         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5149         x_size = ED_BUTTON_COUNT_XSIZE;
5150         y_size = ED_BUTTON_COUNT_YSIZE;
5151       }
5152
5153       sprintf(infotext, "%s counter value by 1, 5 or 10",
5154               (j == 0 ? "decrease" : "increase"));
5155
5156       gi = CreateGadget(GDI_CUSTOM_ID, id,
5157                         GDI_CUSTOM_TYPE_ID, i,
5158                         GDI_INFO_TEXT, infotext,
5159                         GDI_X, x,
5160                         GDI_Y, y,
5161                         GDI_WIDTH, x_size,
5162                         GDI_HEIGHT, y_size,
5163                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5164                         GDI_STATE, GD_BUTTON_UNPRESSED,
5165                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5166                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5167                         GDI_EVENT_MASK, event_mask,
5168                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5169                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5170                         GDI_END);
5171
5172       if (gi == NULL)
5173         Error(ERR_EXIT, "cannot create gadget");
5174
5175       level_editor_gadget[id] = gi;
5176       right_gadget_border[id] =
5177         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5178
5179       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5180
5181       if (j == 0)
5182       {
5183         int font_type = FONT_INPUT_1;
5184         int font_type_active = FONT_INPUT_1_ACTIVE;
5185         int gd_width = ED_WIN_COUNT_XSIZE;
5186
5187         id = counterbutton_info[i].gadget_id_text;
5188         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5189
5190         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5191         {
5192           font_type = FONT_LEVEL_NUMBER;
5193           font_type_active = FONT_LEVEL_NUMBER;
5194
5195           x += 2 * ED_GADGET_DISTANCE;
5196           y -= ED_GADGET_DISTANCE;
5197
5198           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5199           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5200           gd_width = ED_WIN_COUNT2_XSIZE;
5201         }
5202         else
5203         {
5204           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5205           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5206         }
5207
5208         gi = CreateGadget(GDI_CUSTOM_ID, id,
5209                           GDI_CUSTOM_TYPE_ID, i,
5210                           GDI_INFO_TEXT, "enter counter value",
5211                           GDI_X, x,
5212                           GDI_Y, y,
5213                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5214                           GDI_NUMBER_VALUE, 0,
5215                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5216                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5217                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5218                           GDI_TEXT_FONT, font_type,
5219                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5220                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5221                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5222                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5223                           GDI_DESIGN_WIDTH, gd_width,
5224                           GDI_EVENT_MASK, event_mask,
5225                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5226                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5227                           GDI_END);
5228
5229         if (gi == NULL)
5230           Error(ERR_EXIT, "cannot create gadget");
5231
5232         level_editor_gadget[id] = gi;
5233         right_gadget_border[id] =
5234           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5235
5236         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5237       }
5238     }
5239   }
5240 }
5241
5242 static void CreateDrawingAreas()
5243 {
5244   int i;
5245
5246   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5247   {
5248     struct GadgetInfo *gi;
5249     unsigned long event_mask;
5250     int id = drawingarea_info[i].gadget_id;
5251     int x = SX + drawingarea_info[i].x;
5252     int y = SY + drawingarea_info[i].y;
5253     int area_xsize = drawingarea_info[i].area_xsize;
5254     int area_ysize = drawingarea_info[i].area_ysize;
5255
5256     event_mask =
5257       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5258       GD_EVENT_OFF_BORDERS;
5259
5260     /* determine horizontal position to the right of specified gadget */
5261     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5262       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5263            ED_DRAWINGAREA_TEXT_DISTANCE);
5264
5265     /* determine horizontal offset for leading text */
5266     if (drawingarea_info[i].text_left != NULL)
5267       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5268
5269     gi = CreateGadget(GDI_CUSTOM_ID, id,
5270                       GDI_CUSTOM_TYPE_ID, i,
5271                       GDI_X, x,
5272                       GDI_Y, y,
5273                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5274                       GDI_AREA_SIZE, area_xsize, area_ysize,
5275                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5276                       GDI_EVENT_MASK, event_mask,
5277                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5278                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5279                       GDI_END);
5280
5281     if (gi == NULL)
5282       Error(ERR_EXIT, "cannot create gadget");
5283
5284     level_editor_gadget[id] = gi;
5285     right_gadget_border[id] =
5286       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5287   }
5288 }
5289
5290 static void CreateTextInputGadgets()
5291 {
5292   int max_infotext_len = getMaxInfoTextLength();
5293   int i;
5294
5295   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5296   {
5297     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5298     int gd_x, gd_y;
5299     struct GadgetInfo *gi;
5300     unsigned long event_mask;
5301     char infotext[MAX_OUTPUT_LINESIZE + 1];
5302     int id = textinput_info[i].gadget_id;
5303
5304     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5305
5306     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5307     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5308
5309     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5310     infotext[max_infotext_len] = '\0';
5311
5312     gi = CreateGadget(GDI_CUSTOM_ID, id,
5313                       GDI_CUSTOM_TYPE_ID, i,
5314                       GDI_INFO_TEXT, infotext,
5315                       GDI_X, SX + textinput_info[i].x,
5316                       GDI_Y, SY + textinput_info[i].y,
5317                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5318                       GDI_TEXT_VALUE, textinput_info[i].value,
5319                       GDI_TEXT_SIZE, textinput_info[i].size,
5320                       GDI_TEXT_FONT, FONT_INPUT_1,
5321                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5322                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5323                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5324                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5325                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5326                       GDI_EVENT_MASK, event_mask,
5327                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5328                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5329                       GDI_END);
5330
5331     if (gi == NULL)
5332       Error(ERR_EXIT, "cannot create gadget");
5333
5334     level_editor_gadget[id] = gi;
5335   }
5336 }
5337
5338 static void CreateTextAreaGadgets()
5339 {
5340   int max_infotext_len = getMaxInfoTextLength();
5341   int i;
5342
5343   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5344   {
5345     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5346     int gd_x, gd_y;
5347     struct GadgetInfo *gi;
5348     unsigned long event_mask;
5349     char infotext[MAX_OUTPUT_LINESIZE + 1];
5350     int id = textarea_info[i].gadget_id;
5351     int area_xsize = textarea_info[i].xsize;
5352     int area_ysize = textarea_info[i].ysize;
5353
5354     event_mask = GD_EVENT_TEXT_LEAVING;
5355
5356     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5357     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5358
5359     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5360     infotext[max_infotext_len] = '\0';
5361
5362     gi = CreateGadget(GDI_CUSTOM_ID, id,
5363                       GDI_CUSTOM_TYPE_ID, i,
5364                       GDI_INFO_TEXT, infotext,
5365                       GDI_X, SX + textarea_info[i].x,
5366                       GDI_Y, SY + textarea_info[i].y,
5367                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5368                       GDI_AREA_SIZE, area_xsize, area_ysize,
5369                       GDI_TEXT_FONT, FONT_INPUT_1,
5370                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5371                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5372                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5373                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5374                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5375                       GDI_EVENT_MASK, event_mask,
5376                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5377                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5378                       GDI_END);
5379
5380     if (gi == NULL)
5381       Error(ERR_EXIT, "cannot create gadget");
5382
5383     level_editor_gadget[id] = gi;
5384   }
5385 }
5386
5387 static void CreateSelectboxGadgets()
5388 {
5389   int max_infotext_len = getMaxInfoTextLength();
5390   int i, j;
5391
5392   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5393   {
5394     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5395     int gd_x, gd_y;
5396     struct GadgetInfo *gi;
5397     unsigned long event_mask;
5398     char infotext[MAX_OUTPUT_LINESIZE + 1];
5399     int id = selectbox_info[i].gadget_id;
5400     int x = SX + selectbox_info[i].x;
5401     int y = SY + selectbox_info[i].y;
5402
5403     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5404     {
5405       /* (we cannot use -1 for uninitialized values if we directly compare
5406          with results from strlen(), because the '<' and '>' operation will
5407          implicitely cast -1 to an unsigned integer value!) */
5408       selectbox_info[i].size = 0;
5409
5410       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5411         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5412           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5413
5414       selectbox_info[i].size++;         /* add one character empty space */
5415     }
5416
5417     event_mask = GD_EVENT_RELEASED |
5418       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5419
5420     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5421     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5422
5423     /* determine horizontal position to the right of specified gadget */
5424     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5425       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5426            ED_GADGET_TEXT_DISTANCE);
5427
5428     /* determine horizontal offset for leading text */
5429     if (selectbox_info[i].text_left != NULL)
5430       x += getTextWidthForGadget(selectbox_info[i].text_left);
5431
5432     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5433     infotext[max_infotext_len] = '\0';
5434
5435     gi = CreateGadget(GDI_CUSTOM_ID, id,
5436                       GDI_CUSTOM_TYPE_ID, i,
5437                       GDI_INFO_TEXT, infotext,
5438                       GDI_X, x,
5439                       GDI_Y, y,
5440                       GDI_TYPE, GD_TYPE_SELECTBOX,
5441                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5442                       GDI_TEXT_SIZE, selectbox_info[i].size,
5443                       GDI_TEXT_FONT, FONT_INPUT_1,
5444                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5445                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5446                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5447                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5448                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5449                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5450                       GDI_EVENT_MASK, event_mask,
5451                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5452                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5453                       GDI_END);
5454
5455     if (gi == NULL)
5456       Error(ERR_EXIT, "cannot create gadget");
5457
5458     level_editor_gadget[id] = gi;
5459     right_gadget_border[id] =
5460       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5461   }
5462 }
5463
5464 static void CreateTextbuttonGadgets()
5465 {
5466   int max_infotext_len = getMaxInfoTextLength();
5467   int i;
5468
5469   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5470   {
5471     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5472     int gd_x1, gd_x2, gd_y1, gd_y2;
5473     struct GadgetInfo *gi;
5474     unsigned long event_mask;
5475     char infotext[MAX_OUTPUT_LINESIZE + 1];
5476     int id = textbutton_info[i].gadget_id;
5477     int x = SX + textbutton_info[i].x;
5478     int y = SY + textbutton_info[i].y;
5479
5480     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5481       textbutton_info[i].size = strlen(textbutton_info[i].text);
5482
5483     event_mask = GD_EVENT_RELEASED;
5484
5485     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5486     {
5487       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5488       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5489       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5490       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5491     }
5492     else
5493     {
5494       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5495       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5496       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5497       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5498     }
5499
5500     sprintf(infotext, "%s", textbutton_info[i].infotext);
5501     infotext[max_infotext_len] = '\0';
5502
5503     /* determine horizontal position to the right of specified gadget */
5504     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5505       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5506            ED_GADGET_TEXT_DISTANCE);
5507
5508     /* determine horizontal offset for leading text */
5509     if (textbutton_info[i].text_left != NULL)
5510       x += getTextWidthForGadget(textbutton_info[i].text_left);
5511
5512     gi = CreateGadget(GDI_CUSTOM_ID, id,
5513                       GDI_CUSTOM_TYPE_ID, i,
5514                       GDI_INFO_TEXT, infotext,
5515                       GDI_X, x,
5516                       GDI_Y, y,
5517                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5518                       GDI_TEXT_VALUE, textbutton_info[i].text,
5519                       GDI_TEXT_SIZE, textbutton_info[i].size,
5520                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5521                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5522                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5523                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5524                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5525                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5526                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5527                       GDI_DECORATION_SHIFTING, 1, 1,
5528                       GDI_EVENT_MASK, event_mask,
5529                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5530                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5531                       GDI_END);
5532
5533     if (gi == NULL)
5534       Error(ERR_EXIT, "cannot create gadget");
5535
5536     level_editor_gadget[id] = gi;
5537     right_gadget_border[id] =
5538       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5539   }
5540 }
5541
5542 static void CreateGraphicbuttonGadgets()
5543 {
5544   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5545   struct GadgetInfo *gi;
5546   unsigned long event_mask;
5547   int i;
5548
5549   /* create buttons for scrolling of drawing area and element list */
5550   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5551   {
5552     int id = graphicbutton_info[i].gadget_id;
5553     int gd_x1, gd_x2, gd_y1, gd_y2;
5554     int x = SX + graphicbutton_info[i].x;
5555     int y = SY + graphicbutton_info[i].y;
5556
5557     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5558
5559     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5560     {
5561       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5562       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5563       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5564       gd_y2 = gd_y1;
5565     }
5566     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5567     {
5568       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5569       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5570       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5571       gd_y2 = gd_y1;
5572     }
5573
5574     /* determine horizontal position to the right of specified gadget */
5575     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5576       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5577            ED_GADGET_TEXT_DISTANCE);
5578
5579     /* determine horizontal offset for leading text */
5580     if (graphicbutton_info[i].text_left != NULL)
5581       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5582
5583     gi = CreateGadget(GDI_CUSTOM_ID, id,
5584                       GDI_CUSTOM_TYPE_ID, i,
5585                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5586                       GDI_X, x,
5587                       GDI_Y, y,
5588                       GDI_WIDTH, graphicbutton_info[i].width,
5589                       GDI_HEIGHT, graphicbutton_info[i].height,
5590                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5591                       GDI_STATE, GD_BUTTON_UNPRESSED,
5592                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5593                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5594                       GDI_EVENT_MASK, event_mask,
5595                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5596                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5597                       GDI_END);
5598
5599     if (gi == NULL)
5600       Error(ERR_EXIT, "cannot create gadget");
5601
5602     level_editor_gadget[id] = gi;
5603     right_gadget_border[id] =
5604       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5605   }
5606 }
5607
5608 static void CreateScrollbarGadgets()
5609 {
5610   int i;
5611
5612   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5613   {
5614     int id = scrollbar_info[i].gadget_id;
5615     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5616     int gd_x1, gd_x2, gd_y1, gd_y2;
5617     struct GadgetInfo *gi;
5618     int items_max, items_visible, item_position;
5619     unsigned long event_mask;
5620
5621     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5622     {
5623       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5624       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5625       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5626     }
5627     else        /* drawing area scrollbars */
5628     {
5629       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5630       {
5631         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5632         items_visible = ed_fieldx;
5633         item_position = 0;
5634       }
5635       else
5636       {
5637         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5638         items_visible = ed_fieldy;
5639         item_position = 0;
5640       }
5641     }
5642
5643     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5644
5645     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5646     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5647                       scrollbar_info[i].height : scrollbar_info[i].width));
5648     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5649     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5650
5651     gi = CreateGadget(GDI_CUSTOM_ID, id,
5652                       GDI_CUSTOM_TYPE_ID, i,
5653                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5654                       GDI_X, scrollbar_info[i].x,
5655                       GDI_Y, scrollbar_info[i].y,
5656                       GDI_WIDTH, scrollbar_info[i].width,
5657                       GDI_HEIGHT, scrollbar_info[i].height,
5658                       GDI_TYPE, scrollbar_info[i].type,
5659                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5660                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5661                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5662                       GDI_STATE, GD_BUTTON_UNPRESSED,
5663                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5664                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5665                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5666                       GDI_EVENT_MASK, event_mask,
5667                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5668                       GDI_CALLBACK_ACTION, HandleControlButtons,
5669                       GDI_END);
5670
5671     if (gi == NULL)
5672       Error(ERR_EXIT, "cannot create gadget");
5673
5674     level_editor_gadget[id] = gi;
5675   }
5676 }
5677
5678 static void CreateCheckbuttonGadgets()
5679 {
5680   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5681   struct GadgetInfo *gi;
5682   unsigned long event_mask;
5683   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5684   int i;
5685
5686   event_mask = GD_EVENT_PRESSED;
5687
5688   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5689   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5690   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5691   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5692   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5693
5694   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5695   {
5696     int id = checkbutton_info[i].gadget_id;
5697     int x = SX + checkbutton_info[i].x;
5698     int y = SY + checkbutton_info[i].y;
5699
5700     if (id == GADGET_ID_STICK_ELEMENT)
5701       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5702     else
5703       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5704
5705     /* determine horizontal position to the right of specified gadget */
5706     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5707       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5708            ED_GADGET_TEXT_DISTANCE);
5709
5710     /* determine horizontal offset for leading text */
5711     if (checkbutton_info[i].text_left != NULL)
5712       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5713
5714     gi = CreateGadget(GDI_CUSTOM_ID, id,
5715                       GDI_CUSTOM_TYPE_ID, i,
5716                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5717                       GDI_X, x,
5718                       GDI_Y, y,
5719                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5720                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5721                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5722                       GDI_CHECKED, *checkbutton_info[i].value,
5723                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5724                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5725                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5726                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5727                       GDI_EVENT_MASK, event_mask,
5728                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5729                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5730                       GDI_END);
5731
5732     if (gi == NULL)
5733       Error(ERR_EXIT, "cannot create gadget");
5734
5735     level_editor_gadget[id] = gi;
5736     right_gadget_border[id] =
5737       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5738   }
5739 }
5740
5741 static void CreateRadiobuttonGadgets()
5742 {
5743   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5744   struct GadgetInfo *gi;
5745   unsigned long event_mask;
5746   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5747   int i;
5748
5749   event_mask = GD_EVENT_PRESSED;
5750
5751   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5752   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5753   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5754   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5755   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5756
5757   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5758   {
5759     int id = radiobutton_info[i].gadget_id;
5760     int x = SX + radiobutton_info[i].x;
5761     int y = SY + radiobutton_info[i].y;
5762
5763     int checked =
5764       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5765
5766     /* determine horizontal position to the right of specified gadget */
5767     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5768       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5769            ED_GADGET_TEXT_DISTANCE);
5770
5771     /* determine horizontal offset for leading text */
5772     if (radiobutton_info[i].text_left != NULL)
5773       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5774
5775     gi = CreateGadget(GDI_CUSTOM_ID, id,
5776                       GDI_CUSTOM_TYPE_ID, i,
5777                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5778                       GDI_X, x,
5779                       GDI_Y, y,
5780                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5781                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5782                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5783                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5784                       GDI_CHECKED, checked,
5785                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5786                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5787                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5788                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5789                       GDI_EVENT_MASK, event_mask,
5790                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5791                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5792                       GDI_END);
5793
5794     if (gi == NULL)
5795       Error(ERR_EXIT, "cannot create gadget");
5796
5797     level_editor_gadget[id] = gi;
5798     right_gadget_border[id] =
5799       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5800   }
5801 }
5802
5803 void CreateLevelEditorGadgets()
5804 {
5805   int old_game_status = game_status;
5806
5807   /* setting 'game_status' is needed to get the right fonts for the editor */
5808   game_status = GAME_MODE_EDITOR;
5809
5810   ReinitializeElementList();
5811
5812   CreateControlButtons();
5813   CreateScrollbarGadgets();
5814
5815   /* order of function calls is important because of cross-references */
5816   CreateCheckbuttonGadgets();
5817   CreateCounterButtons();
5818   CreateRadiobuttonGadgets();
5819   CreateTextInputGadgets();
5820   CreateTextAreaGadgets();
5821   CreateSelectboxGadgets();
5822   CreateGraphicbuttonGadgets();
5823   CreateTextbuttonGadgets();
5824   CreateDrawingAreas();
5825
5826   game_status = old_game_status;
5827 }
5828
5829 void FreeLevelEditorGadgets()
5830 {
5831   int i;
5832
5833   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5834   {
5835     FreeGadget(level_editor_gadget[i]);
5836
5837     level_editor_gadget[i] = NULL;
5838   }
5839 }
5840
5841 static void MapCounterButtons(int id)
5842 {
5843   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5844   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5845   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5846   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5847   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5848   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5849   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5850   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5851   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5852   int yoffset = ED_BORDER_SIZE;
5853   int x_left = gi_down->x - xoffset_left;
5854 #if 1
5855   int x_right;  /* set after gadget position was modified */
5856 #else
5857   int x_right = gi_up->x + gi_up->width + xoffset_right;
5858 #endif
5859   int y_above = gi_down->y - yoffset_above;
5860   int x = gi_down->x;
5861   int y;        /* set after gadget position was modified */
5862
5863   /* counter limits must be changed first to prevent value truncation */
5864   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5865                             counterbutton_info[id].max_value);
5866
5867   /* right text position might have changed after setting position above */
5868   x_right = gi_up->x + gi_up->width + xoffset_right;
5869
5870   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5871
5872   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5873   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5874       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5875   {
5876     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5877     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5878     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5879   }
5880
5881   /* vertical position might have changed after setting position above */
5882   y = gi_up->y + yoffset;
5883
5884   if (counterbutton_info[id].text_above)
5885     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5886
5887   if (counterbutton_info[id].text_left)
5888     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5889
5890   if (counterbutton_info[id].text_right)
5891     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5892
5893   MapGadget(gi_down);
5894   MapGadget(gi_text);
5895   MapGadget(gi_up);
5896 }
5897
5898 static void MapControlButtons()
5899 {
5900   int counter_id;
5901   int i;
5902
5903   /* map toolbox buttons (excluding special CE toolbox buttons) */
5904   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5905     MapGadget(level_editor_gadget[i]);
5906
5907   /* map buttons to select elements */
5908   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5909     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5910   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5911   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5912   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5913
5914   /* map buttons to select level */
5915   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5916   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5917   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5918   MapCounterButtons(counter_id);
5919 }
5920
5921 static void MapDrawingArea(int id)
5922 {
5923   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5924   int area_xsize = gi->drawing.area_xsize;
5925   int area_ysize = gi->drawing.area_ysize;
5926   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5927   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5928   int x_left  = gi->x - xoffset_left;
5929   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5930   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5931   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5932   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5933
5934   if (drawingarea_info[id].text_left)
5935     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5936
5937   if (drawingarea_info[id].text_right)
5938     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5939
5940   if (drawingarea_info[id].text_below)
5941     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5942
5943   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5944   {
5945     DrawElementBorder(gi->x, gi->y,
5946                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5947
5948     DrawDrawingArea(id);
5949   }
5950
5951   MapGadget(gi);
5952 }
5953
5954 static void MapTextInputGadget(int id)
5955 {
5956   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5957   int xoffset_above = 0;
5958   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5959   int x_above = textinput_info[id].x + xoffset_above;
5960   int y_above = textinput_info[id].y + yoffset_above;
5961
5962   if (textinput_info[id].text_above)
5963     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5964
5965   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5966
5967   MapGadget(gi);
5968 }
5969
5970 static void MapTextAreaGadget(int id)
5971 {
5972   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5973   int xoffset_above = 0;
5974   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5975   int x_above = textarea_info[id].x + xoffset_above;
5976   int y_above = textarea_info[id].y + yoffset_above;
5977
5978   if (textarea_info[id].text_above)
5979     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5980
5981   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5982
5983   MapGadget(gi);
5984 }
5985
5986 static void MapSelectboxGadget(int id)
5987 {
5988   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5989   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5990   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5991   int yoffset = ED_BORDER_SIZE;
5992   int x_left = gi->x - xoffset_left;
5993   int x_right = gi->x + gi->width + xoffset_right;
5994   int y = gi->y + yoffset;
5995
5996   if (selectbox_info[id].text_left)
5997     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5998
5999   if (selectbox_info[id].text_right)
6000     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6001
6002   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6003
6004   MapGadget(gi);
6005 }
6006
6007 static void MapTextbuttonGadget(int id)
6008 {
6009   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6010   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6011   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6012   int yoffset = ED_BORDER_SIZE;
6013   int x_left = gi->x - xoffset_left;
6014   int x_right = gi->x + gi->width + xoffset_right;
6015   int y = gi->y + yoffset;
6016
6017   /* only show button to delete change pages when more than minimum pages */
6018   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6019       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6020     return;
6021
6022   if (textbutton_info[id].text_left)
6023     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6024
6025   if (textbutton_info[id].text_right)
6026     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6027
6028   MapGadget(gi);
6029 }
6030
6031 static void MapGraphicbuttonGadget(int id)
6032 {
6033   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6034   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6035   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6036   int yoffset = ED_BORDER_SIZE;
6037   int x_left = gi->x - xoffset_left;
6038   int x_right = gi->x + gi->width + xoffset_right;
6039   int y = gi->y + yoffset;
6040
6041   if (graphicbutton_info[id].text_left)
6042     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6043
6044   if (graphicbutton_info[id].text_right)
6045     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6046
6047   MapGadget(gi);
6048 }
6049
6050 static void MapRadiobuttonGadget(int id)
6051 {
6052   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6053   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6054   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6055   int yoffset = ED_BORDER_SIZE;
6056   int x_left = gi->x - xoffset_left;
6057   int x_right = gi->x + gi->width + xoffset_right;
6058   int y = gi->y + yoffset;
6059   boolean checked =
6060     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6061
6062   if (radiobutton_info[id].text_left)
6063     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6064
6065   if (radiobutton_info[id].text_right)
6066     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6067
6068   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6069
6070   MapGadget(gi);
6071 }
6072
6073 static void MapCheckbuttonGadget(int id)
6074 {
6075   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6076   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6077   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6078   int yoffset = ED_BORDER_SIZE;
6079   int x_left, x_right, y;       /* set after gadget position was modified */
6080
6081   /* set position for gadgets with dynamically determined position */
6082   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6083     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6084   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6085
6086   x_left = gi->x - xoffset_left;
6087   x_right = gi->x + gi->width + xoffset_right;
6088   y = gi->y + yoffset;
6089
6090   if (checkbutton_info[id].text_left)
6091     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6092
6093   if (checkbutton_info[id].text_right)
6094     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6095
6096   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6097
6098   MapGadget(gi);
6099 }
6100
6101 static void MapMainDrawingArea()
6102 {
6103   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6104   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6105   int i;
6106
6107   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6108   {
6109     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6110           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6111          no_horizontal_scrollbar) ||
6112         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6113           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6114          no_vertical_scrollbar))
6115       continue;
6116
6117     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6118   }
6119
6120   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6121   {
6122     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6123         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6124       continue;
6125
6126     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6127   }
6128
6129   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6130 }
6131
6132 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6133 {
6134   int i;
6135
6136   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6137   {
6138     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6139         i == GADGET_ID_CUSTOM_COPY_TO ||
6140         i == GADGET_ID_CUSTOM_EXCHANGE ||
6141         i == GADGET_ID_CUSTOM_COPY ||
6142         i == GADGET_ID_CUSTOM_PASTE)
6143     {
6144       if (map)
6145         MapGadget(level_editor_gadget[i]);
6146       else
6147         UnmapGadget(level_editor_gadget[i]);
6148     }
6149   }
6150 }
6151
6152 static void MapLevelEditorToolboxCustomGadgets()
6153 {
6154   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6155 }
6156
6157 static void UnmapLevelEditorToolboxCustomGadgets()
6158 {
6159   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6160 }
6161
6162 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6163 {
6164   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6165   int i;
6166
6167   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6168   {
6169     if (i != GADGET_ID_SINGLE_ITEMS &&
6170         i != GADGET_ID_PROPERTIES &&
6171         i != GADGET_ID_PICK_ELEMENT)
6172     {
6173       struct GadgetInfo *gi = level_editor_gadget[i];
6174
6175       if (map)
6176         MapGadget(gi);
6177       else
6178       {
6179         UnmapGadget(gi);
6180
6181         BlitBitmap(gd_bitmap, drawto,
6182                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6183                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6184                    gi->width, gi->height, gi->x, gi->y);
6185
6186         redraw_mask |= REDRAW_DOOR_3;
6187       }
6188     }
6189   }
6190 }
6191
6192 static void MapLevelEditorToolboxDrawingGadgets()
6193 {
6194   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6195 }
6196
6197 static void UnmapLevelEditorToolboxDrawingGadgets()
6198 {
6199   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6200 }
6201
6202 static void UnmapDrawingArea(int id)
6203 {
6204   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6205 }
6206
6207 static void UnmapLevelEditorWindowGadgets()
6208 {
6209   int i;
6210
6211   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6212     if (level_editor_gadget[i]->x < SX + SXSIZE)
6213       UnmapGadget(level_editor_gadget[i]);
6214 }
6215
6216 void UnmapLevelEditorGadgets()
6217 {
6218   int i;
6219
6220   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6221     UnmapGadget(level_editor_gadget[i]);
6222 }
6223
6224 static void ResetUndoBuffer()
6225 {
6226   undo_buffer_position = -1;
6227   undo_buffer_steps = -1;
6228   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6229
6230   level.changed = FALSE;
6231 }
6232
6233 static void DrawEditModeWindow()
6234 {
6235   ModifyEditorElementList();
6236   RedrawDrawingElements();
6237
6238   if (edit_mode == ED_MODE_INFO)
6239     DrawLevelInfoWindow();
6240   else if (edit_mode == ED_MODE_PROPERTIES)
6241     DrawPropertiesWindow();
6242   else  /* edit_mode == ED_MODE_DRAWING */
6243     DrawDrawingWindow();
6244 }
6245
6246 static boolean LevelChanged()
6247 {
6248   boolean field_changed = FALSE;
6249   int x, y;
6250
6251   if (leveldir_current->readonly)
6252     return FALSE;
6253
6254   for (y = 0; y < lev_fieldy; y++) 
6255     for (x = 0; x < lev_fieldx; x++)
6256       if (Feld[x][y] != level.field[x][y])
6257         field_changed = TRUE;
6258
6259   return (level.changed || field_changed);
6260 }
6261
6262 static boolean LevelContainsPlayer()
6263 {
6264   boolean player_found = FALSE;
6265   int x, y;
6266
6267   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6268
6269   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6270   {
6271     if (Feld[x][y] == EL_PLAYER_1 ||
6272         Feld[x][y] == EL_SP_MURPHY) 
6273       player_found = TRUE;
6274   }
6275
6276   return player_found;
6277 }
6278
6279 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6280                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6281 {
6282   int x, y;
6283
6284   for (x = 0; x < lev_fieldx; x++)
6285     for (y = 0; y < lev_fieldy; y++) 
6286       dst[x][y] = src[x][y];
6287 }
6288
6289 static int setSelectboxValue(int selectbox_id, int new_value)
6290 {
6291   int new_index_value = 0;
6292   int i;
6293
6294   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6295     if (selectbox_info[selectbox_id].options[i].value == new_value)
6296       new_index_value = i;
6297
6298   *selectbox_info[selectbox_id].value =
6299     selectbox_info[selectbox_id].options[new_index_value].value;
6300
6301   return new_index_value;
6302 }
6303
6304 static void setSelectboxSpecialActionVariablesIfNeeded()
6305 {
6306   int i;
6307
6308   /* change action mode and arg variables according to action type variable */
6309   for (i = 0; action_arg_options[i].value != -1; i++)
6310   {
6311     if (action_arg_options[i].value == custom_element_change.action_type)
6312     {
6313       int mode = action_arg_options[i].mode;
6314
6315       /* only change if corresponding selectbox has changed */
6316       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6317           action_arg_modes[mode])
6318         custom_element_change.action_mode = -1;
6319
6320       /* only change if corresponding selectbox has changed */
6321       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6322           action_arg_options[i].options)
6323         custom_element_change.action_arg = -1;
6324
6325       break;
6326     }
6327   }
6328 }
6329
6330 static void setSelectboxSpecialActionOptions()
6331 {
6332   int i;
6333
6334   /* change action mode and arg selectbox according to action type selectbox */
6335   for (i = 0; action_arg_options[i].value != -1; i++)
6336   {
6337     if (action_arg_options[i].value == custom_element_change.action_type)
6338     {
6339       int mode = action_arg_options[i].mode;
6340
6341       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6342                                    action_arg_modes[mode]);
6343       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6344                                  custom_element_change.action_mode);
6345
6346       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6347                                    action_arg_options[i].options);
6348       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6349                                  custom_element_change.action_arg);
6350       break;
6351     }
6352   }
6353 }
6354
6355 static void copy_custom_element_settings(int element_from, int element_to)
6356 {
6357   struct ElementInfo *ei_from = &element_info[element_from];
6358   struct ElementInfo *ei_to = &element_info[element_to];
6359   int i, x, y;
6360
6361   /* ---------- copy element description ---------- */
6362   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6363     ei_to->description[i] = ei_from->description[i];
6364
6365   /* ---------- copy element base properties ---------- */
6366 #if 1
6367   ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6368 #else
6369   Properties[element_to][EP_BITFIELD_BASE] =
6370     Properties[element_from][EP_BITFIELD_BASE];
6371 #endif
6372
6373   /* ---------- copy custom property values ---------- */
6374
6375   ei_to->use_gfx_element = ei_from->use_gfx_element;
6376   ei_to->gfx_element = ei_from->gfx_element;
6377
6378   ei_to->access_direction = ei_from->access_direction;
6379
6380   ei_to->collect_score_initial = ei_from->collect_score_initial;
6381   ei_to->collect_count_initial = ei_from->collect_count_initial;
6382
6383   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6384   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6385   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6386
6387   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6388   ei_to->push_delay_random = ei_from->push_delay_random;
6389   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6390   ei_to->drop_delay_random = ei_from->drop_delay_random;
6391   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6392   ei_to->move_delay_random = ei_from->move_delay_random;
6393
6394   ei_to->move_pattern = ei_from->move_pattern;
6395   ei_to->move_direction_initial = ei_from->move_direction_initial;
6396   ei_to->move_stepsize = ei_from->move_stepsize;
6397
6398   ei_to->move_enter_element = ei_from->move_enter_element;
6399   ei_to->move_leave_element = ei_from->move_leave_element;
6400   ei_to->move_leave_type = ei_from->move_leave_type;
6401
6402   ei_to->slippery_type = ei_from->slippery_type;
6403
6404   for (y = 0; y < 3; y++)
6405     for (x = 0; x < 3; x++)
6406       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6407
6408   ei_to->explosion_type = ei_from->explosion_type;
6409   ei_to->explosion_delay = ei_from->explosion_delay;
6410   ei_to->ignition_delay = ei_from->ignition_delay;
6411
6412   /* ---------- reinitialize and copy change pages ---------- */
6413
6414   ei_to->num_change_pages = ei_from->num_change_pages;
6415   ei_to->current_change_page = ei_from->current_change_page;
6416
6417   setElementChangePages(ei_to, ei_to->num_change_pages);
6418
6419   for (i=0; i < ei_to->num_change_pages; i++)
6420     ei_to->change_page[i] = ei_from->change_page[i];
6421
6422   /* ---------- copy group element info ---------- */
6423   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6424     *ei_to->group = *ei_from->group;
6425
6426   /* mark this custom element as modified */
6427   ei_to->modified_settings = TRUE;
6428 }
6429
6430 static void replace_custom_element_in_settings(int element_from,
6431                                                int element_to)
6432 {
6433   int i, j, x, y;
6434
6435   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6436   {
6437     struct ElementInfo *ei = &element_info[i];
6438
6439     for (y = 0; y < 3; y++)
6440       for (x = 0; x < 3; x++)
6441         if (ei->content.e[x][y] == element_from)
6442           ei->content.e[x][y] = element_to;
6443
6444     for (j = 0; j < ei->num_change_pages; j++)
6445     {
6446       struct ElementChangeInfo *change = &ei->change_page[j];
6447
6448       if (change->target_element == element_from)
6449         change->target_element = element_to;
6450
6451       if (change->trigger_element == element_from)
6452         change->trigger_element = element_to;
6453
6454       for (y = 0; y < 3; y++)
6455         for (x = 0; x < 3; x++)
6456           if (change->target_content.e[x][y] == element_from)
6457             change->target_content.e[x][y] = element_to;
6458     }
6459
6460     if (ei->group != NULL)                              /* group or internal */
6461       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6462         if (ei->group->element[j] == element_from)
6463           ei->group->element[j] = element_to;
6464   }
6465 }
6466
6467 static void replace_custom_element_in_playfield(int element_from,
6468                                                 int element_to)
6469 {
6470   int x, y;
6471
6472   for (x = 0; x < lev_fieldx; x++)
6473     for (y = 0; y < lev_fieldy; y++)
6474       if (Feld[x][y] == element_from)
6475         Feld[x][y] = element_to;
6476 }
6477
6478 static boolean CopyCustomElement(int element_old, int element_new,
6479                                  int copy_mode)
6480 {
6481   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6482   {
6483     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6484                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6485     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6486   }
6487   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6488   {
6489     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6490                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6491     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6492
6493     level.changed = TRUE;
6494   }
6495   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6496   {
6497     Request("Please choose custom element !", REQ_CONFIRM);
6498
6499     return FALSE;
6500   }
6501   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6502   {
6503     Request("Please choose group element !", REQ_CONFIRM);
6504
6505     return FALSE;
6506   }
6507   else
6508   {
6509     level.changed = TRUE;
6510   }
6511
6512   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6513   {
6514     copy_custom_element_settings(element_new, element_old);
6515   }
6516   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6517   {
6518     copy_custom_element_settings(element_old, element_new);
6519   }
6520   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6521   {
6522     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6523     copy_custom_element_settings(element_new, element_old);
6524     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6525
6526     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6527     replace_custom_element_in_settings(element_new, element_old);
6528     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6529
6530     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6531     replace_custom_element_in_playfield(element_new, element_old);
6532     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6533   }
6534
6535   UpdateCustomElementGraphicGadgets();
6536   DrawPropertiesWindow();
6537
6538   return TRUE;
6539 }
6540
6541 static void CopyCustomElementPropertiesToEditor(int element)
6542 {
6543   int i;
6544   int current_change_page = element_info[element].current_change_page;
6545
6546   /* dynamically (re)build selectbox for selecting change page */
6547   for (i = 0; i < element_info[element].num_change_pages; i++)
6548   {
6549     sprintf(options_change_page_strings[i], "%d", i + 1);
6550
6551     options_change_page[i].value = i;
6552     options_change_page[i].text = options_change_page_strings[i];
6553   }
6554
6555   options_change_page[i].value = -1;
6556   options_change_page[i].text = NULL;
6557
6558   /* needed here to initialize combined element properties */
6559   InitElementPropertiesEngine(level.game_version);
6560
6561   element_info[element].change =
6562     &element_info[element].change_page[current_change_page];
6563
6564   custom_element = element_info[element];
6565   custom_element_change = *element_info[element].change;
6566
6567   /* needed to initially set selectbox options for special action options */
6568   setSelectboxSpecialActionOptions();
6569
6570   /* needed to initially set selectbox value variables to reliable defaults */
6571   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6572     setSelectboxValue(i, *selectbox_info[i].value);
6573
6574   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6575     custom_element_properties[i] = HAS_PROPERTY(element, i);
6576
6577   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6578     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6579
6580   /* ---------- element settings: configure (custom elements) ------------- */
6581
6582   /* set accessible layer selectbox help value */
6583   custom_element.access_type =
6584     (IS_WALKABLE(element) ? EP_WALKABLE :
6585      IS_PASSABLE(element) ? EP_PASSABLE :
6586      custom_element.access_type);
6587   custom_element.access_layer =
6588     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6589      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6590      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6591      custom_element.access_layer);
6592   custom_element.access_protected =
6593     (IS_PROTECTED(element) ? 1 : 0);
6594   custom_element_properties[EP_ACCESSIBLE] =
6595     (IS_ACCESSIBLE_OVER(element) ||
6596      IS_ACCESSIBLE_INSIDE(element) ||
6597      IS_ACCESSIBLE_UNDER(element));
6598
6599   /* set walk-to-object action selectbox help value */
6600   custom_element.walk_to_action =
6601     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6602      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6603      IS_DROPPABLE(element) ? EP_DROPPABLE :
6604      IS_THROWABLE(element) ? EP_THROWABLE :
6605      IS_PUSHABLE(element) ? EP_PUSHABLE :
6606      custom_element.walk_to_action);
6607   custom_element_properties[EP_WALK_TO_OBJECT] =
6608     (IS_DIGGABLE(element) ||
6609      IS_COLLECTIBLE_ONLY(element) ||
6610      IS_DROPPABLE(element) ||
6611      IS_THROWABLE(element) ||
6612      IS_PUSHABLE(element));
6613
6614   /* set smash targets selectbox help value */
6615   custom_element.smash_targets =
6616     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6617      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6618      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6619      custom_element.smash_targets);
6620   custom_element_properties[EP_CAN_SMASH] =
6621     (CAN_SMASH_EVERYTHING(element) ||
6622      CAN_SMASH_ENEMIES(element) ||
6623      CAN_SMASH_PLAYER(element));
6624
6625   /* set deadliness selectbox help value */
6626   custom_element.deadliness =
6627     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6628      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6629      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6630      custom_element.deadliness);
6631   custom_element_properties[EP_DEADLY] =
6632     (DONT_TOUCH(element) ||
6633      DONT_COLLIDE_WITH(element) ||
6634      DONT_RUN_INTO(element));
6635
6636   /* ---------- element settings: advanced (custom elements) --------------- */
6637
6638   /* set "change by direct action" selectbox help value */
6639   custom_element_change.direct_action =
6640     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6641      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6642      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6643      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6644      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6645      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6646      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6647      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6648      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6649      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6650      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6651      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6652      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6653      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6654      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6655      custom_element_change.direct_action);
6656
6657   /* set "change by other element action" selectbox help value */
6658   custom_element_change.other_action =
6659     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6660      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6661      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6662      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6663      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6664      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6665      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6666      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6667      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6668      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6669      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6670      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6671      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6672      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6673      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6674      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6675      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6676      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6677      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6678      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6679      custom_element_change.other_action);
6680 }
6681
6682 static void CopyGroupElementPropertiesToEditor(int element)
6683 {
6684   group_element_info = *element_info[element].group;
6685   custom_element = element_info[element];       /* needed for description */
6686 }
6687
6688 static void CopyClassicElementPropertiesToEditor(int element)
6689 {
6690   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6691     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6692       getMoveIntoAcidProperty(&level, element);
6693
6694   if (MAYBE_DONT_COLLIDE_WITH(element))
6695     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6696       getDontCollideWithProperty(&level, element);
6697 }
6698
6699 static void CopyElementPropertiesToEditor(int element)
6700 {
6701   if (IS_CUSTOM_ELEMENT(element))
6702     CopyCustomElementPropertiesToEditor(element);
6703   else if (IS_GROUP_ELEMENT(element))
6704     CopyGroupElementPropertiesToEditor(element);
6705   else
6706     CopyClassicElementPropertiesToEditor(element);
6707 }
6708
6709 static void CopyCustomElementPropertiesToGame(int element)
6710 {
6711   int i;
6712   int access_type_and_layer;
6713
6714   /* mark that this custom element has been modified */
6715   custom_element.modified_settings = TRUE;
6716   level.changed = TRUE;
6717
6718   if (level.use_custom_template)
6719   {
6720     if (Request("Copy and modify level template ?", REQ_ASK))
6721     {
6722       level.use_custom_template = FALSE;
6723       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6724                    GDI_CHECKED, FALSE, GDI_END);
6725     }
6726     else
6727     {
6728       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6729
6730       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6731     }
6732   }
6733
6734   element_info[element] = custom_element;
6735   *element_info[element].change = custom_element_change;
6736
6737   /* ---------- element settings: configure (custom elements) ------------- */
6738
6739   /* set accessible property from checkbox and selectbox */
6740   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6741   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6742   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6743   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6744   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6745   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6746   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6747                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6748                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6749   custom_element_properties[access_type_and_layer] =
6750     custom_element_properties[EP_ACCESSIBLE];
6751   custom_element_properties[EP_PROTECTED] =
6752     (custom_element.access_protected != 0 &&
6753      custom_element_properties[EP_ACCESSIBLE]);
6754
6755   /* set walk-to-object property from checkbox and selectbox */
6756   custom_element_properties[EP_DIGGABLE] = FALSE;
6757   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6758   custom_element_properties[EP_DROPPABLE] = FALSE;
6759   custom_element_properties[EP_THROWABLE] = FALSE;
6760   custom_element_properties[EP_PUSHABLE] = FALSE;
6761   custom_element_properties[custom_element.walk_to_action] =
6762     custom_element_properties[EP_WALK_TO_OBJECT];
6763
6764   /* set smash property from checkbox and selectbox */
6765   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6766   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6767   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6768   custom_element_properties[custom_element.smash_targets] =
6769     custom_element_properties[EP_CAN_SMASH];
6770
6771   /* set deadliness property from checkbox and selectbox */
6772   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6773   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6774   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6775   custom_element_properties[custom_element.deadliness] =
6776     custom_element_properties[EP_DEADLY];
6777
6778   /* ---------- element settings: advanced (custom elements) --------------- */
6779
6780   /* set player change event from checkbox and selectbox */
6781   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6782   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6783   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6784   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6785   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6786   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6787   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6788   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6789   custom_element_change_events[CE_SWITCHED] = FALSE;
6790   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6791   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6792   custom_element_change_events[CE_BLOCKED] = FALSE;
6793   custom_element_change_events[CE_IMPACT] = FALSE;
6794   custom_element_change_events[CE_SMASHED] = FALSE;
6795   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6796   custom_element_change_events[custom_element_change.direct_action] =
6797     custom_element_change_events[CE_BY_DIRECT_ACTION];
6798
6799   /* set other element action change event from checkbox and selectbox */
6800   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6801   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6802   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6803   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6804   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6805   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6806   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6807   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6808   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6809   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6810   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6811   custom_element_change_events[CE_HITTING_X] = FALSE;
6812   custom_element_change_events[CE_DIGGING_X] = FALSE;
6813   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6814   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6815   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6816   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6817   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6818   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6819   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6820   custom_element_change_events[custom_element_change.other_action] =
6821     custom_element_change_events[CE_BY_OTHER_ACTION];
6822
6823   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6824     SET_PROPERTY(element, i, custom_element_properties[i]);
6825
6826   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6827     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6828
6829   /* copy change events also to special level editor variable */
6830   custom_element = element_info[element];
6831   custom_element_change = *element_info[element].change;
6832 }
6833
6834 static void CopyGroupElementPropertiesToGame(int element)
6835 {
6836   element_info[element] = custom_element;
6837   *element_info[element].group = group_element_info;
6838
6839   /* mark that this group element has been modified */
6840   element_info[element].modified_settings = TRUE;
6841   level.changed = TRUE;
6842 }
6843
6844 static void CopyClassicElementPropertiesToGame(int element)
6845 {
6846   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6847     setMoveIntoAcidProperty(&level, element,
6848                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6849
6850   if (MAYBE_DONT_COLLIDE_WITH(element))
6851     setDontCollideWithProperty(&level, element,
6852                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6853 }
6854
6855 static void CopyElementPropertiesToGame(int element)
6856 {
6857   if (IS_CUSTOM_ELEMENT(element))
6858     CopyCustomElementPropertiesToGame(element);
6859   else if (IS_GROUP_ELEMENT(element))
6860     CopyGroupElementPropertiesToGame(element);
6861   else
6862     CopyClassicElementPropertiesToGame(element);
6863 }
6864
6865 void DrawLevelEd()
6866 {
6867   CloseDoor(DOOR_CLOSE_ALL);
6868   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6869
6870   if (level_editor_test_game)
6871   {
6872     CopyPlayfield(level.field, Feld);
6873     CopyPlayfield(FieldBackup, level.field);
6874
6875     level_editor_test_game = FALSE;
6876   }
6877   else
6878   {
6879     edit_mode = ED_MODE_DRAWING;
6880     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6881
6882     ResetUndoBuffer();
6883
6884     level_xpos = -1;
6885     level_ypos = -1;
6886   }
6887
6888   /* copy default editor door content to main double buffer */
6889   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6890              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6891
6892   /* draw bigger door */
6893   DrawSpecialEditorDoor();
6894
6895   /* draw new control window */
6896   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6897              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6898
6899   redraw_mask |= REDRAW_ALL;
6900
6901   ReinitializeElementList();            /* update dynamic level element list */
6902   ReinitializeElementListButtons();     /* custom element may look different */
6903
6904   UnmapTapeButtons();
6905   MapControlButtons();
6906
6907   DrawEditModeWindow();
6908
6909   /* copy actual editor door content to door double buffer for OpenDoor() */
6910   BlitBitmap(drawto, bitmap_db_door,
6911              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6912
6913   OpenDoor(DOOR_OPEN_1);
6914 }
6915
6916 static void AdjustDrawingAreaGadgets()
6917 {
6918   int ed_xsize = lev_fieldx + 2;
6919   int ed_ysize = lev_fieldy + 2;
6920   int max_ed_fieldx = MAX_ED_FIELDX;
6921   int max_ed_fieldy = MAX_ED_FIELDY;
6922   boolean horizontal_scrollbar_needed;
6923   boolean vertical_scrollbar_needed;
6924   int x, y, width, height;
6925   int xoffset, yoffset;
6926
6927   /* check if we need any scrollbars */
6928   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6929   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6930
6931   /* check if we have a smaller editor field because of scrollbars */
6932   if (horizontal_scrollbar_needed)
6933     max_ed_fieldy = MAX_ED_FIELDY - 1;
6934   if (vertical_scrollbar_needed)
6935     max_ed_fieldx = MAX_ED_FIELDX - 1;
6936
6937   /* check again if we now need more scrollbars because of less space */
6938   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6939   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6940
6941   /* check if editor field gets even smaller after adding new scrollbars */
6942   if (horizontal_scrollbar_needed)
6943     max_ed_fieldy = MAX_ED_FIELDY - 1;
6944   if (vertical_scrollbar_needed)
6945     max_ed_fieldx = MAX_ED_FIELDX - 1;
6946
6947   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6948   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6949
6950   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6951                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6952                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6953                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6954                GDI_END);
6955
6956   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6957   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6958
6959   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6960   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6961
6962   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6963   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6964
6965   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6966   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6967
6968   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6969                GDI_WIDTH, width,
6970                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6971                GDI_END);
6972   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6973                GDI_HEIGHT, height,
6974                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6975                GDI_END);
6976 }
6977
6978 static void AdjustLevelScrollPosition()
6979 {
6980   if (level_xpos < -1)
6981     level_xpos = -1;
6982   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6983     level_xpos = lev_fieldx - ed_fieldx + 1;
6984   if (lev_fieldx < ed_fieldx - 2)
6985     level_xpos = -1;
6986
6987   if (level_ypos < -1)
6988     level_ypos = -1;
6989   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6990     level_ypos = lev_fieldy - ed_fieldy + 1;
6991   if (lev_fieldy < ed_fieldy - 2)
6992     level_ypos = -1;
6993 }
6994
6995 static void AdjustEditorScrollbar(int id)
6996 {
6997   struct GadgetInfo *gi = level_editor_gadget[id];
6998   int items_max, items_visible, item_position;
6999
7000   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7001   {
7002     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7003     items_visible = ed_fieldx;
7004     item_position = level_xpos + 1;
7005   }
7006   else
7007   {
7008     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7009     items_visible = ed_fieldy;
7010     item_position = level_ypos + 1;
7011   }
7012
7013   if (item_position > items_max - items_visible)
7014     item_position = items_max - items_visible;
7015
7016   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7017                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7018 }
7019
7020 static void AdjustElementListScrollbar()
7021 {
7022   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7023   int items_max, items_visible, item_position;
7024
7025   /* correct position of element list scrollbar */
7026   if (element_shift < 0)
7027     element_shift = 0;
7028   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7029     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7030
7031   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7032   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7033   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7034
7035   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7036                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7037                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7038 }
7039
7040 static void ModifyEditorCounterValue(int counter_id, int new_value)
7041 {
7042   int *counter_value = counterbutton_info[counter_id].value;
7043   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7044   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7045
7046   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7047
7048   if (counter_value != NULL)
7049     *counter_value = gi->textinput.number_value;
7050 }
7051
7052 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7053 {
7054   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7055   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7056
7057   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7058
7059   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7060       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7061   {
7062     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7063     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7064
7065     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7066     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7067   }
7068 }
7069
7070 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7071 {
7072   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7073   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7074   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7075
7076   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7077 }
7078
7079 static void ModifyEditorSelectboxOptions(int selectbox_id,
7080                                          struct ValueTextInfo *options)
7081 {
7082   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7083   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7084
7085   selectbox_info[selectbox_id].options = options;
7086
7087   /* set index to zero -- list may be shorter now (correct later, if needed) */
7088   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7089                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7090 }
7091
7092 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7093 {
7094   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7095   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7096
7097   drawingarea_info[drawingarea_id].area_xsize = xsize;
7098   drawingarea_info[drawingarea_id].area_ysize = ysize;
7099
7100   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7101 }
7102
7103 static void ModifyEditorElementList()
7104 {
7105   int i;
7106
7107   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7108   {
7109     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7110     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7111     struct GadgetDesign *gd = &gi->deco.design;
7112     int element = editor_elements[element_shift + i];
7113
7114     UnmapGadget(gi);
7115
7116     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7117     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7118
7119     MapGadget(gi);
7120   }
7121 }
7122
7123 static void PickDrawingElement(int button, int element)
7124 {
7125   if (button < 1 || button > 3)
7126     return;
7127
7128   if (button == 1)
7129   {
7130     new_element1 = element;
7131     DrawMiniGraphicExt(drawto,
7132                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7133                        el2edimg(new_element1));
7134   }
7135   else if (button == 2)
7136   {
7137     new_element2 = element;
7138     DrawMiniGraphicExt(drawto,
7139                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7140                        el2edimg(new_element2));
7141   }
7142   else
7143   {
7144     new_element3 = element;
7145     DrawMiniGraphicExt(drawto,
7146                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7147                        el2edimg(new_element3));
7148   }
7149
7150   redraw_mask |= REDRAW_DOOR_1;
7151 }
7152
7153 static void RedrawDrawingElements()
7154 {
7155   PickDrawingElement(1, new_element1);
7156   PickDrawingElement(2, new_element2);
7157   PickDrawingElement(3, new_element3);
7158 }
7159
7160 static void DrawDrawingWindow()
7161 {
7162   stick_element_properties_window = FALSE;
7163
7164   SetMainBackgroundImage(IMG_UNDEFINED);
7165   ClearWindow();
7166
7167   UnmapLevelEditorWindowGadgets();
7168   UnmapLevelEditorToolboxCustomGadgets();
7169
7170   AdjustDrawingAreaGadgets();
7171   AdjustLevelScrollPosition();
7172   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7173   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7174
7175   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7176
7177   MapMainDrawingArea();
7178   MapLevelEditorToolboxDrawingGadgets();
7179 }
7180
7181 static void DrawLevelInfoWindow()
7182 {
7183   int i;
7184
7185   stick_element_properties_window = FALSE;
7186
7187   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7188   ClearWindow();
7189   UnmapLevelEditorWindowGadgets();
7190
7191 #if 0
7192   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7193   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7194 #else
7195   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7196            "Level Settings", FONT_TITLE_1);
7197   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7198            "Editor Settings", FONT_TITLE_1);
7199 #endif
7200
7201   /* draw counter gadgets */
7202   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7203     MapCounterButtons(i);
7204
7205   /* draw selectbox gadgets */
7206   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7207     MapSelectboxGadget(i);
7208
7209   /* draw checkbutton gadgets */
7210   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7211     MapCheckbuttonGadget(i);
7212
7213   /* draw radiobutton gadgets */
7214   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7215     MapRadiobuttonGadget(i);
7216
7217   /* draw text input gadgets */
7218   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7219     MapTextInputGadget(i);
7220
7221   /* draw drawing area */
7222   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7223 }
7224
7225 static void DrawCustomContentArea()
7226 {
7227   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7228   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7229   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7230   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7231   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7232   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7233
7234   /* add distance for potential left text (without drawing area border) */
7235   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7236
7237   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7238
7239   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7240 }
7241
7242 static void DrawCustomChangeContentArea()
7243 {
7244   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7245   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7246   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7247   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7248   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7249   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7250
7251   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7252
7253   MapDrawingArea(id);
7254 }
7255
7256 static void DrawYamYamContentAreas()
7257 {
7258   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7259   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7260   int i;
7261
7262   /* display counter to choose number of element content areas */
7263   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7264
7265   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7266   {
7267     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7268
7269     if (i < level.num_yamyam_contents)
7270     {
7271       MapDrawingArea(id);
7272     }
7273     else
7274     {
7275       int font_height = getFontHeight(FONT_TEXT_1);
7276
7277       UnmapDrawingArea(id);
7278
7279       /* delete content areas in case of reducing number of them */
7280       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7281                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7282                      4 * MINI_TILEX,
7283                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7284     }
7285   }
7286
7287   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7288   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7289   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7290 }
7291
7292 static void DrawMagicBallContentAreas()
7293 {
7294   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7295   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7296   int i;
7297
7298   /* display counter to choose number of element content areas */
7299   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7300
7301   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7302   {
7303     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7304
7305     if (i < level.num_ball_contents)
7306     {
7307       MapDrawingArea(id);
7308     }
7309     else
7310     {
7311       int font_height = getFontHeight(FONT_TEXT_1);
7312
7313       UnmapDrawingArea(id);
7314
7315       /* delete content areas in case of reducing number of them */
7316       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7317                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7318                      4 * MINI_TILEX,
7319                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7320     }
7321   }
7322
7323   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7324   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7325   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7326 }
7327
7328 static void DrawAndroidElementArea(int element)
7329 {
7330   int num_elements = level.num_android_clone_elements;
7331   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7332   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7333   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7334   int xsize = MAX_ANDROID_ELEMENTS;
7335   int ysize = 1;
7336
7337   /* display counter to choose number of element areas */
7338   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7339
7340   if (drawingarea_info[id].text_left != NULL)
7341     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7342
7343   UnmapDrawingArea(id);
7344
7345   ModifyEditorDrawingArea(id, num_elements, 1);
7346
7347   /* delete content areas in case of reducing number of them */
7348   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7349
7350   MapDrawingArea(id);
7351 }
7352
7353 static void DrawGroupElementArea(int element)
7354 {
7355   int num_elements = group_element_info.num_elements;
7356   int id = ED_DRAWING_ID_GROUP_CONTENT;
7357   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7358   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7359   int xsize = MAX_ELEMENTS_IN_GROUP;
7360   int ysize = 1;
7361
7362   if (drawingarea_info[id].text_left != NULL)
7363     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7364
7365   UnmapDrawingArea(id);
7366
7367   ModifyEditorDrawingArea(id, num_elements, 1);
7368
7369   /* delete content areas in case of reducing number of them */
7370   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7371
7372   MapDrawingArea(id);
7373 }
7374
7375 static void DrawEnvelopeTextArea(int envelope_nr)
7376 {
7377   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7378   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7379
7380   UnmapGadget(gi);
7381   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7382
7383   if (envelope_nr != -1)
7384     textarea_info[id].value = level.envelope_text[envelope_nr];
7385
7386   ModifyGadget(gi, GDI_AREA_SIZE,
7387                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7388                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7389                GDI_END);
7390
7391   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7392 }
7393
7394 char *getElementDescriptionFilename(int element)
7395 {
7396   char *docs_dir = options.docs_directory;
7397   char *elements_subdir = "elements";
7398   static char *filename = NULL;
7399   char basename[MAX_FILENAME_LEN];
7400
7401   checked_free(filename);
7402
7403   /* 1st try: look for element description file for exactly this element */
7404   sprintf(basename, "%s.txt", element_info[element].token_name);
7405   filename = getPath3(docs_dir, elements_subdir, basename);
7406   if (fileExists(filename))
7407     return filename;
7408
7409   free(filename);
7410
7411   /* 2nd try: look for element description file for this element's class */
7412   sprintf(basename, "%s.txt", element_info[element].class_name);
7413   filename = getPath3(docs_dir, elements_subdir, basename);
7414   if (fileExists(filename))
7415     return filename;
7416
7417   return NULL;
7418 }
7419
7420 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7421 {
7422   int font_height = getFontHeight(font_nr);
7423   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7424   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7425   int sx = SX + pad_x;
7426   int sy = SY + pad_y;
7427   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7428
7429   if (start_line >= max_lines_per_screen)
7430     return FALSE;
7431
7432   DrawText(sx, sy + start_line * font_height, text, font_nr);
7433
7434   return TRUE;
7435 }
7436
7437 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7438 {
7439   int font_nr = FONT_TEXT_2;
7440   int font_width = getFontWidth(font_nr);
7441   int font_height = getFontHeight(font_nr);
7442   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7443   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7444   int sx = SX + pad_x;
7445   int sy = SY + pad_y + start_line * font_height;
7446   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7447   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7448
7449   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7450                           max_lines_per_screen);
7451 }
7452
7453 static void DrawPropertiesTabulatorGadgets()
7454 {
7455   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7456   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7457   int gd_x = gd->x + gd_gi->border.width / 2;
7458   int gd_y = gd->y + gd_gi->height - 1;
7459   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7460   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7461   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7462   int max_tabs = 4;
7463   int i;
7464
7465   /* draw additional "advanced" tabulator for custom elements */
7466   if (IS_CUSTOM_ELEMENT(properties_element))
7467     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7468
7469   for (i = id_first; i <= id_last; i++)
7470   {
7471     int gadget_id = textbutton_info[i].gadget_id;
7472     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7473     boolean active = (i != edit_mode_properties);
7474
7475     /* use "config 1" and "config 2" instead of "config" */
7476     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7477         IS_CUSTOM_ELEMENT(properties_element))
7478       continue;
7479
7480     /* draw background line below tabulator button */
7481     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7482
7483     /* draw solid line below inactive tabulator buttons */
7484     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7485       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7486
7487     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7488     MapTextbuttonGadget(i);
7489   }
7490
7491   /* draw little border line below tabulator buttons */
7492   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7493     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7494                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7495                   ED_GADGET_DISTANCE, tab_color);
7496 }
7497
7498 static void DrawPropertiesInfo()
7499 {
7500   static struct
7501   {
7502     int value;
7503     char *text;
7504   }
7505   properties[] =
7506   {
7507     /* configurable properties */
7508
7509     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7510     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7511     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7512     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7513     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7514     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7515     { EP_PROTECTED,             "- player is protected by it"           },
7516
7517     { EP_DIGGABLE,              "- can be digged away"                  },
7518     { EP_COLLECTIBLE,           "- can be collected"                    },
7519     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7520     { EP_THROWABLE,             "- can be thrown after collecting"      },
7521     { EP_PUSHABLE,              "- can be pushed"                       },
7522
7523     { EP_CAN_FALL,              "- can fall"                            },
7524     { EP_CAN_MOVE,              "- can move"                            },
7525
7526     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7527 #if 0
7528     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7529 #endif
7530     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7531
7532     { EP_SLIPPERY,              "- slippery for falling elements"       },
7533     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7534
7535     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7536     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7537     { EP_DONT_TOUCH,            "- deadly when touching"                },
7538
7539     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7540
7541     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7542     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7543     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7544
7545     { EP_CAN_CHANGE,            "- can change to other element"         },
7546
7547     /* pre-defined properties */
7548     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7549     { EP_SWITCHABLE,            "- can be switched"                     },
7550 #if 0
7551     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7552 #endif
7553
7554     { -1,                       NULL                                    }
7555   };
7556   char *filename = getElementDescriptionFilename(properties_element);
7557   char *percentage_text = "In this level:";
7558   char *properties_text = "Standard properties:";
7559   float percentage;
7560   int num_elements_in_level;
7561   int num_standard_properties = 0;
7562   int font1_nr = FONT_TEXT_1;
7563   int font2_nr = FONT_TEXT_2;
7564   int font1_width = getFontWidth(font1_nr);
7565   int font2_height = getFontHeight(font2_nr);
7566   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7567   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7568   int screen_line = 0;
7569   int i, x, y;
7570
7571 #if DEBUG
7572   if (IS_CUSTOM_ELEMENT(properties_element))
7573   {
7574     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7575               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7576     screen_line++;
7577   }
7578   else if (IS_GROUP_ELEMENT(properties_element))
7579   {
7580     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7581               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7582     screen_line++;
7583   }
7584 #endif
7585
7586   /* ----- print number of elements / percentage of this element in level */
7587
7588   num_elements_in_level = 0;
7589   for (y = 0; y < lev_fieldy; y++) 
7590     for (x = 0; x < lev_fieldx; x++)
7591       if (Feld[x][y] == properties_element)
7592         num_elements_in_level++;
7593   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7594
7595   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7596             percentage_text);
7597   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7598             pad_y + screen_line++ * font2_height, font2_nr,
7599             "%d (%.2f%%)", num_elements_in_level, percentage);
7600
7601   screen_line++;
7602
7603   /* ----- print standard properties of this element */
7604
7605   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7606             properties_text);
7607
7608   for (i = 0; properties[i].value != -1; i++)
7609   {
7610     if (!HAS_PROPERTY(properties_element, properties[i].value))
7611       continue;
7612
7613     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7614               properties[i].text);
7615     num_standard_properties++;
7616   }
7617
7618   if (num_standard_properties == 0)
7619     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7620               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7621
7622   screen_line++;
7623
7624   /* ----- print special description of this element */
7625
7626   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7627   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7628     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7629 }
7630
7631 #define TEXT_COLLECTING         "Score for collecting"
7632 #define TEXT_SMASHING           "Score for smashing"
7633 #define TEXT_SLURPING           "Score for slurping robot"
7634 #define TEXT_CRACKING           "Score for cracking"
7635 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7636 #define TEXT_DURATION           "Duration when activated"
7637 #define TEXT_BALL_DELAY         "Element generation delay"
7638 #define TEXT_MOVE_SPEED         "Speed of android moving"
7639 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7640 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7641 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7642 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7643 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7644 #define TEXT_TIME_BONUS         "Extra time to solve level"
7645
7646 static struct
7647 {
7648   int element;
7649   int *value;
7650   char *text;
7651 } elements_with_counter[] =
7652 {
7653   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7654   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7655   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7656   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7657   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7658   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7659   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7660   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7661   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7662   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7663   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7664   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7665   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7666   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7667   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7668   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7669   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7670   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7671   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7672   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7673   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7674   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7675   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7676   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7677   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7678   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7679   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7680   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7681   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7682   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7683   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7684   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7685   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7686   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7687   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7688   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7689   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7690   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7691   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7692   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7693   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7694   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7695   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7696   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7697   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7698   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7699   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7700   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7701   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7702   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7703   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7704   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7705   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7706   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7707   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7708   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7709   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7710   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7711   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7712   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7713   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7714   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7715   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7716   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7717   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7718   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7719   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7720   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7721
7722 #if 1
7723   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7724   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7725   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7726   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7727   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7728   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7729   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7730   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7731   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7732   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7733   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7734   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7735   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7736   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7737 #endif
7738
7739 #if 1
7740   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7741   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7742   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7743   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7744   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7745   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7746   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7747   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7748 #endif
7749
7750   { -1,                 NULL,                           NULL            }
7751 };
7752
7753 static boolean checkPropertiesConfig(int element)
7754 {
7755   int i;
7756
7757   if (IS_GEM(element) ||
7758       IS_CUSTOM_ELEMENT(element) ||
7759       IS_GROUP_ELEMENT(element) ||
7760       IS_ENVELOPE(element) ||
7761       ELEM_IS_PLAYER(element) ||
7762       HAS_EDITOR_CONTENT(element) ||
7763       CAN_GROW(element) ||
7764       COULD_MOVE_INTO_ACID(element) ||
7765       MAYBE_DONT_COLLIDE_WITH(element))
7766     return TRUE;
7767   else
7768     for (i = 0; elements_with_counter[i].element != -1; i++)
7769       if (elements_with_counter[i].element == element)
7770         return TRUE;
7771
7772   return FALSE;
7773 }
7774
7775 static void DrawPropertiesConfig()
7776 {
7777   int max_num_element_counters = 4;
7778   int num_element_counters = 0;
7779   int i;
7780
7781   if (!checkPropertiesConfig(properties_element))
7782   {
7783     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7784
7785     return;
7786   }
7787
7788   /* check if there are elements where a value can be chosen for */
7789   for (i = 0; elements_with_counter[i].element != -1; i++)
7790   {
7791     if (elements_with_counter[i].element == properties_element)
7792     {
7793       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7794
7795       counterbutton_info[counter_id].y =
7796         ED_ELEMENT_SETTINGS_YPOS(
7797                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7798                 (CAN_GROW(properties_element)                ? 1 : 0) +
7799                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7800                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7801                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7802                 num_element_counters);
7803
7804       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7805       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7806
7807       if (properties_element == EL_GAME_OF_LIFE ||
7808           properties_element == EL_BIOMAZE)
7809       {
7810         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7811         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7812       }
7813       else
7814       {
7815         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7816         counterbutton_info[counter_id].min_value = MIN_SCORE;
7817         counterbutton_info[counter_id].max_value = MAX_SCORE;
7818       }
7819
7820       MapCounterButtons(counter_id);
7821
7822       num_element_counters++;
7823       if (num_element_counters >= max_num_element_counters)
7824         break;
7825     }
7826   }
7827
7828   if (HAS_EDITOR_CONTENT(properties_element))
7829   {
7830     /* draw stickybutton gadget */
7831     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7832
7833     if (IS_AMOEBOID(properties_element))
7834       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7835     else if (properties_element == EL_YAMYAM)
7836       DrawYamYamContentAreas();
7837     else if (properties_element == EL_EMC_MAGIC_BALL)
7838     {
7839       DrawMagicBallContentAreas();
7840
7841       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7842       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7843     }
7844     else if (properties_element == EL_EMC_ANDROID)
7845       DrawAndroidElementArea(properties_element);
7846   }
7847
7848   if (ELEM_IS_PLAYER(properties_element))
7849   {
7850     int player_nr = GET_PLAYER_NR(properties_element);
7851
7852     /* these properties can be set for every player individually */
7853     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7854       &level.start_element[player_nr];
7855     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7856       &level.artwork_element[player_nr];
7857     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7858       &level.explosion_element[player_nr];
7859
7860     /* these properties can be set for every player individually */
7861     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7862       &level.use_start_element[player_nr];
7863     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7864       &level.use_artwork_element[player_nr];
7865     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7866       &level.use_explosion_element[player_nr];
7867
7868     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7869     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7870                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7871                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7872     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7873     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7874     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7875     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7876     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7877     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7878
7879     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7880     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7881     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7882
7883     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7884   }
7885
7886   if (IS_GEM(properties_element))
7887     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7888
7889   if (COULD_MOVE_INTO_ACID(properties_element) &&
7890       !ELEM_IS_PLAYER(properties_element) &&
7891       (!IS_CUSTOM_ELEMENT(properties_element) ||
7892        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7893   {
7894     /* set position for checkbutton for "can move into acid" */
7895     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7896       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7897     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7898       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7899                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7900
7901     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7902   }
7903
7904   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7905     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7906
7907   if (properties_element == EL_SPRING)
7908     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7909
7910   if (properties_element == EL_TIME_ORB_FULL)
7911     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7912
7913 #if 0
7914   if (properties_element == EL_BALLOON)
7915     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7916 #endif
7917
7918   if (CAN_GROW(properties_element))
7919   {
7920     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7921       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7922
7923     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7924   }
7925
7926   if (IS_ENVELOPE(properties_element))
7927   {
7928     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7929     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7930     int envelope_nr = properties_element - EL_ENVELOPE_1;
7931
7932     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7933     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7934
7935     /* display counter to choose size of envelope text area */
7936     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7937     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7938
7939     DrawEnvelopeTextArea(envelope_nr);
7940   }
7941
7942   if (IS_CUSTOM_ELEMENT(properties_element))
7943   {
7944     /* draw stickybutton gadget */
7945     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7946
7947     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7948     {
7949       /* draw checkbutton gadgets */
7950       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7951            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7952         MapCheckbuttonGadget(i);
7953
7954       /* draw counter gadgets */
7955       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7956            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7957         MapCounterButtons(i);
7958
7959       /* draw selectbox gadgets */
7960       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7961            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7962         MapSelectboxGadget(i);
7963
7964       /* draw textbutton gadgets */
7965       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7966
7967       /* draw text input gadgets */
7968       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7969
7970       /* draw drawing area gadgets */
7971       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7972     }
7973     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7974     {
7975       /* draw checkbutton gadgets */
7976       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7977            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7978         MapCheckbuttonGadget(i);
7979
7980       /* draw counter gadgets */
7981       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7982            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7983         MapCounterButtons(i);
7984
7985       /* draw selectbox gadgets */
7986       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7987            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7988         MapSelectboxGadget(i);
7989
7990       /* draw drawing area gadgets */
7991       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7992       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7993       DrawCustomContentArea();
7994     }
7995   }
7996   else if (IS_GROUP_ELEMENT(properties_element))
7997   {
7998     /* draw stickybutton gadget */
7999     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8000
8001     /* draw checkbutton gadgets */
8002     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8003     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8004
8005     /* draw counter gadgets */
8006     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8007
8008     /* draw selectbox gadgets */
8009     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8010
8011     /* draw textbutton gadgets */
8012     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8013
8014     /* draw drawing area gadgets */
8015     DrawGroupElementArea(properties_element);
8016
8017     /* draw text input gadgets */
8018     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8019
8020     /* draw drawing area gadgets */
8021     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8022   }
8023 }
8024
8025 static void DrawPropertiesChangeDrawingAreas()
8026 {
8027   if (IS_CUSTOM_ELEMENT(properties_element))
8028   {
8029     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8030     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8031
8032     DrawCustomChangeContentArea();
8033   }
8034
8035   redraw_mask |= REDRAW_FIELD;
8036 }
8037
8038 static void DrawPropertiesChange()
8039 {
8040   int i;
8041
8042   /* needed to initially set selectbox options for special action options */
8043   setSelectboxSpecialActionOptions();
8044
8045   /* draw stickybutton gadget */
8046   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8047
8048   /* draw checkbutton gadgets */
8049   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8050        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8051     MapCheckbuttonGadget(i);
8052
8053   /* draw counter gadgets */
8054   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8055        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8056     MapCounterButtons(i);
8057
8058   /* draw selectbox gadgets */
8059   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8060        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8061     MapSelectboxGadget(i);
8062
8063   /* draw textbutton gadgets */
8064   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8065        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8066     MapTextbuttonGadget(i);
8067
8068   /* draw graphicbutton gadgets */
8069   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8070        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8071     MapGraphicbuttonGadget(i);
8072
8073   /* draw drawing area gadgets */
8074   DrawPropertiesChangeDrawingAreas();
8075 }
8076
8077 static void DrawEditorElementAnimation(int x, int y)
8078 {
8079   int graphic = el2img(properties_element);
8080   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8081                custom_element.ce_value_fixed_initial :
8082                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8083                custom_element.collect_score_initial : FrameCounter);
8084
8085   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8086 }
8087
8088 static void DrawEditorElementName(int x, int y, int element)
8089 {
8090   char *element_name = getElementInfoText(element);
8091   int font_nr = FONT_TEXT_1;
8092   int font_width = getFontWidth(font_nr);
8093   int font_height = getFontHeight(font_nr);
8094   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8095   int max_chars_per_line = max_text_width / font_width;
8096   char buffer[max_chars_per_line + 1];
8097
8098   if (strlen(element_name) <= max_chars_per_line)
8099     DrawTextS(x, y, font_nr, element_name);
8100   else
8101   {
8102     int next_pos = max_chars_per_line;
8103
8104     strncpy(buffer, element_name, max_chars_per_line);
8105     buffer[max_chars_per_line] = '\0';
8106
8107     if (element_name[max_chars_per_line] == ' ')
8108       next_pos++;
8109     else
8110     {
8111       int i;
8112
8113       for (i = max_chars_per_line - 1; i >= 0; i--)
8114         if (buffer[i] == ' ')
8115           break;
8116
8117       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8118       {
8119         buffer[i] = '\0';
8120         next_pos = i + 1;
8121       }
8122     }
8123
8124     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8125
8126     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8127     buffer[max_chars_per_line] = '\0';
8128
8129     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8130   }
8131 }
8132
8133 static void DrawPropertiesWindow()
8134 {
8135   int xstart = 2;
8136   int ystart = 4;
8137
8138   stick_element_properties_window = FALSE;
8139
8140   /* make sure that previous properties edit mode exists for this element */
8141   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8142       !IS_CUSTOM_ELEMENT(properties_element))
8143     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8144
8145   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8146       IS_CUSTOM_ELEMENT(properties_element))
8147     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8148
8149   CopyElementPropertiesToEditor(properties_element);
8150
8151   UnmapLevelEditorWindowGadgets();
8152   UnmapLevelEditorToolboxDrawingGadgets();
8153   UnmapLevelEditorToolboxCustomGadgets();
8154
8155   if (IS_CUSTOM_ELEMENT(properties_element) ||
8156       IS_GROUP_ELEMENT(properties_element))
8157     MapLevelEditorToolboxCustomGadgets();
8158
8159   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8160   ClearWindow();
8161
8162 #if 0
8163   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8164 #else
8165   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8166            "Element Settings", FONT_TITLE_1);
8167 #endif
8168
8169 #if 1
8170   FrameCounter = 0;     /* restart animation frame counter */
8171 #endif
8172
8173   DrawElementBorder(SX + xstart * MINI_TILEX,
8174                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8175                     TILEX, TILEY, FALSE);
8176 #if 1
8177   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8178                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8179 #else
8180   DrawGraphicAnimationExt(drawto,
8181                           SX + xstart * MINI_TILEX,
8182                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8183                           el2img(properties_element), -1, NO_MASKING);
8184 #endif
8185
8186 #if 0
8187   FrameCounter = 0;     /* restart animation frame counter */
8188 #endif
8189
8190   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8191                         (ystart + 1) * MINI_TILEY + 1,
8192                         properties_element);
8193
8194   DrawPropertiesTabulatorGadgets();
8195
8196   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8197     DrawPropertiesInfo();
8198   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8199     DrawPropertiesChange();
8200   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8201     DrawPropertiesConfig();
8202 }
8203
8204 static void UpdateCustomElementGraphicGadgets()
8205 {
8206   int i;
8207
8208   ModifyEditorElementList();
8209   RedrawDrawingElements();
8210
8211   /* force redraw of all mapped drawing area gadgets */
8212   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8213   {
8214     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8215
8216     if (gi->mapped)
8217       MapDrawingArea(i);
8218   }
8219 }
8220
8221 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8222 {
8223   int lx = sx + level_xpos;
8224   int ly = sy + level_ypos;
8225
8226   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8227
8228   if (change_level)
8229     Feld[lx][ly] = element;
8230 }
8231
8232 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8233                      int element, boolean change_level)
8234 {
8235   if (from_y == to_y)                   /* horizontal line */
8236   {
8237     int x;
8238     int y = from_y;
8239
8240     if (from_x > to_x)
8241       swap_numbers(&from_x, &to_x);
8242
8243     for (x = from_x; x <= to_x; x++)
8244       DrawLineElement(x, y, element, change_level);
8245   }
8246   else if (from_x == to_x)              /* vertical line */
8247   {
8248     int x = from_x;
8249     int y;
8250
8251     if (from_y > to_y)
8252       swap_numbers(&from_y, &to_y);
8253
8254     for (y = from_y; y <= to_y; y++)
8255       DrawLineElement(x, y, element, change_level);
8256   }
8257   else                                  /* diagonal line */
8258   {
8259     int len_x = ABS(to_x - from_x);
8260     int len_y = ABS(to_y - from_y);
8261     int x, y;
8262
8263     if (len_y < len_x)                  /* a < 1 */
8264     {
8265       float a = (float)len_y / (float)len_x;
8266
8267       if (from_x > to_x)
8268         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8269
8270       for (x = 0; x <= len_x; x++)
8271       {
8272         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8273         DrawLineElement(from_x + x, from_y + y, element, change_level);
8274       }
8275     }
8276     else                                /* a >= 1 */
8277     {
8278       float a = (float)len_x / (float)len_y;
8279
8280       if (from_y > to_y)
8281         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8282
8283       for (y = 0; y <= len_y; y++)
8284       {
8285         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8286         DrawLineElement(from_x + x, from_y + y, element, change_level);
8287       }
8288     }
8289   }
8290 }
8291
8292 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8293                     int element, boolean change_level)
8294 {
8295   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8296   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8297   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8298   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8299 }
8300
8301 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8302                           int element, boolean change_level)
8303 {
8304   int y;
8305
8306   if (from_y > to_y)
8307     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8308
8309   for (y = from_y; y <= to_y; y++)
8310     DrawLine(from_x, y, to_x, y, element, change_level);
8311 }
8312
8313 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8314                        int element, boolean change_level)
8315 {
8316   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8317   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8318   int len_x = ABS(to_x - from_x);
8319   int len_y = ABS(to_y - from_y);
8320   int radius, x, y;
8321
8322   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8323
8324   /* not optimal (some points get drawn twice) but simple,
8325      and fast enough for the few points we are drawing */
8326
8327   for (x = 0; x <= radius; x++)
8328   {
8329     int sx, sy, lx, ly;
8330
8331     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8332
8333     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8334     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8335     lx = sx + level_xpos;
8336     ly = sy + level_ypos;
8337
8338     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8339       DrawLineElement(sx, sy, element, change_level);
8340   }
8341
8342   for (y = 0; y <= radius; y++)
8343   {
8344     int sx, sy, lx, ly;
8345
8346     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8347
8348     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8349     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8350     lx = sx + level_xpos;
8351     ly = sy + level_ypos;
8352
8353     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8354       DrawLineElement(sx, sy, element, change_level);
8355   }
8356 }
8357
8358 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8359                     int element, boolean change_level)
8360 {
8361   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8362   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8363
8364   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8365 }
8366
8367 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8368
8369 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8370 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8371                        int element, boolean change_level)
8372 {
8373   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8374   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8375   int mirror_to_x2 = from_x - (to_x2 - from_x);
8376   int mirror_to_y2 = from_y - (to_y2 - from_y);
8377
8378   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8379   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8380   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8381   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8382 }
8383 #endif
8384
8385 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8386 {
8387   int from_sx, from_sy;
8388   int to_sx, to_sy;
8389
8390   if (from_x > to_x)
8391     swap_numbers(&from_x, &to_x);
8392
8393   if (from_y > to_y)
8394     swap_numbers(&from_y, &to_y);
8395
8396   from_sx = SX + from_x * MINI_TILEX;
8397   from_sy = SY + from_y * MINI_TILEY;
8398   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8399   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8400
8401   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8402   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8403   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8404   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8405
8406   if (from_x == to_x && from_y == to_y)
8407     MarkTileDirty(from_x/2, from_y/2);
8408   else
8409     redraw_mask |= REDRAW_FIELD;
8410 }
8411
8412 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8413                        int element, boolean change_level)
8414 {
8415   if (element == -1 || change_level)
8416     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8417   else
8418     DrawAreaBorder(from_x, from_y, to_x, to_y);
8419 }
8420
8421 /* values for CopyBrushExt() */
8422 #define CB_AREA_TO_BRUSH        0
8423 #define CB_BRUSH_TO_CURSOR      1
8424 #define CB_BRUSH_TO_LEVEL       2
8425 #define CB_DELETE_OLD_CURSOR    3
8426 #define CB_DUMP_BRUSH           4
8427 #define CB_DUMP_BRUSH_SMALL     5
8428
8429 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8430                          int button, int mode)
8431 {
8432   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8433   static int brush_width, brush_height;
8434   static int last_cursor_x = -1, last_cursor_y = -1;
8435   static boolean delete_old_brush;
8436   int new_element = BUTTON_ELEMENT(button);
8437   int x, y;
8438
8439   if (mode == CB_DUMP_BRUSH ||
8440       mode == CB_DUMP_BRUSH_SMALL)
8441   {
8442     if (!draw_with_brush)
8443     {
8444       Error(ERR_WARN, "no brush selected");
8445
8446       return;
8447     }
8448
8449     for (y = 0; y < brush_height; y++)
8450     {
8451       for (x = 0; x < brush_width; x++)
8452       {
8453         int element = brush_buffer[x][y];
8454         int element_mapped = element;
8455
8456         if (IS_CUSTOM_ELEMENT(element))
8457           element_mapped = EL_CUSTOM_START;
8458         else if (IS_GROUP_ELEMENT(element))
8459           element_mapped = EL_GROUP_START;
8460         else if (element >= NUM_FILE_ELEMENTS)
8461           element_mapped = EL_UNKNOWN;
8462
8463         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8464       }
8465
8466       printf("\n");
8467     }
8468
8469     return;
8470   }
8471
8472   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8473     return;
8474
8475   if (mode == CB_AREA_TO_BRUSH)
8476   {
8477     int from_lx, from_ly;
8478
8479     if (from_x > to_x)
8480       swap_numbers(&from_x, &to_x);
8481
8482     if (from_y > to_y)
8483       swap_numbers(&from_y, &to_y);
8484
8485     brush_width = to_x - from_x + 1;
8486     brush_height = to_y - from_y + 1;
8487
8488     from_lx = from_x + level_xpos;
8489     from_ly = from_y + level_ypos;
8490
8491     for (y = 0; y < brush_height; y++)
8492     {
8493       for (x=0; x < brush_width; x++)
8494       {
8495         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8496
8497         if (button != 1)
8498           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8499       }
8500     }
8501
8502     if (button != 1)
8503       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8504
8505     delete_old_brush = FALSE;
8506   }
8507   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8508            mode == CB_BRUSH_TO_LEVEL)
8509   {
8510     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8511     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8512     int cursor_from_x = cursor_x - brush_width / 2;
8513     int cursor_from_y = cursor_y - brush_height / 2;
8514     int border_from_x = cursor_x, border_from_y = cursor_y;
8515     int border_to_x = cursor_x, border_to_y = cursor_y;
8516
8517     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8518       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8519
8520     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8521         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8522     {
8523       delete_old_brush = FALSE;
8524       return;
8525     }
8526
8527     for (y = 0; y < brush_height; y++)
8528     {
8529       for (x = 0; x < brush_width; x++)
8530       {
8531         int sx = cursor_from_x + x;
8532         int sy = cursor_from_y + y;
8533         int lx = sx + level_xpos;
8534         int ly = sy + level_ypos;
8535         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8536         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8537                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8538                        brush_buffer[x][y] : new_element);
8539
8540         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8541         {
8542           if (sx < border_from_x)
8543             border_from_x = sx;
8544           else if (sx > border_to_x)
8545             border_to_x = sx;
8546           if (sy < border_from_y)
8547             border_from_y = sy;
8548           else if (sy > border_to_y)
8549             border_to_y = sy;
8550
8551           DrawLineElement(sx, sy, element, change_level);
8552         }
8553       }
8554     }
8555
8556     if (mode != CB_DELETE_OLD_CURSOR)
8557       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8558
8559     last_cursor_x = cursor_x;
8560     last_cursor_y = cursor_y;
8561     delete_old_brush = TRUE;
8562   }
8563 }
8564
8565 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8566                             int button)
8567 {
8568   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8569 }
8570
8571 static void CopyBrushToLevel(int x, int y, int button)
8572 {
8573   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8574 }
8575
8576 static void CopyBrushToCursor(int x, int y)
8577 {
8578   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8579 }
8580
8581 static void DeleteBrushFromCursor()
8582 {
8583   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8584 }
8585
8586 void DumpBrush()
8587 {
8588   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8589 }
8590
8591 void DumpBrush_Small()
8592 {
8593   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8594 }
8595
8596 static void FloodFill(int from_x, int from_y, int fill_element)
8597 {
8598   int i,x,y;
8599   int old_element;
8600   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8601   static int safety = 0;
8602
8603   /* check if starting field still has the desired content */
8604   if (Feld[from_x][from_y] == fill_element)
8605     return;
8606
8607   safety++;
8608
8609   if (safety > lev_fieldx*lev_fieldy)
8610     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8611
8612   old_element = Feld[from_x][from_y];
8613   Feld[from_x][from_y] = fill_element;
8614
8615   for (i = 0; i < 4; i++)
8616   {
8617     x = from_x + check[i][0];
8618     y = from_y + check[i][1];
8619
8620     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8621       FloodFill(x, y, fill_element);
8622   }
8623
8624   safety--;
8625 }
8626
8627 /* values for DrawLevelText() modes */
8628 #define TEXT_INIT               0
8629 #define TEXT_SETCURSOR          1
8630 #define TEXT_WRITECHAR          2
8631 #define TEXT_BACKSPACE          3
8632 #define TEXT_NEWLINE            4
8633 #define TEXT_END                5
8634 #define TEXT_QUERY_TYPING       6
8635
8636 static int DrawLevelText(int sx, int sy, char letter, int mode)
8637 {
8638   static short delete_buffer[MAX_LEV_FIELDX];
8639   static int start_sx, start_sy;
8640   static int last_sx, last_sy;
8641   static boolean typing = FALSE;
8642   int letter_element = EL_CHAR_ASCII0 + letter;
8643   int lx = 0, ly = 0;
8644
8645   /* map lower case letters to upper case and convert special characters */
8646   if (letter >= 'a' && letter <= 'z')
8647     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8648   else if (letter == 'ä' || letter == 'Ä')
8649     letter_element = EL_CHAR_AUMLAUT;
8650   else if (letter == 'ö' || letter == 'Ö')
8651     letter_element = EL_CHAR_OUMLAUT;
8652   else if (letter == 'ü' || letter == 'Ãœ')
8653     letter_element = EL_CHAR_UUMLAUT;
8654   else if (letter == '^')
8655     letter_element = EL_CHAR_COPYRIGHT;
8656   else
8657     letter_element = EL_CHAR_ASCII0 + letter;
8658
8659   if (mode != TEXT_INIT)
8660   {
8661     if (!typing)
8662       return FALSE;
8663
8664     if (mode != TEXT_SETCURSOR)
8665     {
8666       sx = last_sx;
8667       sy = last_sy;
8668     }
8669
8670     lx = last_sx + level_xpos;
8671     ly = last_sy + level_ypos;
8672   }
8673
8674   switch (mode)
8675   {
8676     case TEXT_INIT:
8677       if (typing)
8678         DrawLevelText(0, 0, 0, TEXT_END);
8679
8680       typing = TRUE;
8681       start_sx = last_sx = sx;
8682       start_sy = last_sy = sy;
8683       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8684       break;
8685
8686     case TEXT_SETCURSOR:
8687       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8688       DrawAreaBorder(sx, sy, sx, sy);
8689       last_sx = sx;
8690       last_sy = sy;
8691       break;
8692
8693     case TEXT_WRITECHAR:
8694       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8695       {
8696         delete_buffer[sx - start_sx] = Feld[lx][ly];
8697         Feld[lx][ly] = letter_element;
8698
8699         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8700           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8701         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8702           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8703         else
8704           DrawLevelText(0, 0, 0, TEXT_END);
8705
8706         level.changed = TRUE;
8707       }
8708       break;
8709
8710     case TEXT_BACKSPACE:
8711       if (sx > start_sx)
8712       {
8713         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8714         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8715         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8716       }
8717       break;
8718
8719     case TEXT_NEWLINE:
8720       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8721         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8722       else
8723         DrawLevelText(0, 0, 0, TEXT_END);
8724       break;
8725
8726     case TEXT_END:
8727       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8728       DrawMiniElement(sx, sy, Feld[lx][ly]);
8729       typing = FALSE;
8730       break;
8731
8732     case TEXT_QUERY_TYPING:
8733       break;
8734
8735     default:
8736       break;
8737   }
8738
8739   return typing;
8740 }
8741
8742 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8743                           int element, boolean change_level)
8744 {
8745   int lx = sx + level_xpos;
8746   int ly = sy + level_ypos;
8747
8748   if (element == -1)
8749     DrawMiniElement(sx, sy, Feld[lx][ly]);
8750   else
8751     DrawAreaBorder(sx, sy, sx, sy);
8752 }
8753
8754 static void CopyLevelToUndoBuffer(int mode)
8755 {
8756   static boolean accumulated_undo = FALSE;
8757   boolean new_undo_buffer_position = TRUE;
8758   int last_border_element;
8759   int x, y;
8760
8761   switch (mode)
8762   {
8763     case UNDO_IMMEDIATE:
8764       accumulated_undo = FALSE;
8765       break;
8766
8767     case UNDO_ACCUMULATE:
8768       if (accumulated_undo)
8769         new_undo_buffer_position = FALSE;
8770       accumulated_undo = TRUE;
8771       break;
8772
8773     default:
8774       break;
8775   }
8776
8777   if (new_undo_buffer_position)
8778   {
8779     /* new position in undo buffer ring */
8780     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8781
8782     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8783       undo_buffer_steps++;
8784   }
8785
8786   for (x = 0; x < lev_fieldx; x++)
8787     for (y = 0; y < lev_fieldy; y++)
8788       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8789
8790   /* check if drawing operation forces change of border style */
8791   last_border_element = BorderElement;
8792   SetBorderElement();
8793   if (BorderElement != last_border_element)
8794     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8795
8796   level.changed = TRUE;
8797 }
8798
8799 static void RandomPlacement(int new_element)
8800 {
8801   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8802   int num_free_positions = 0;
8803   int num_percentage, num_elements;
8804   int x, y;
8805
8806   /* determine number of free positions for randomly placing the new element */
8807   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8808   {
8809     free_position[x][y] =
8810       (random_placement_background_restricted ?
8811        Feld[x][y] == random_placement_background_element :
8812        Feld[x][y] != new_element);
8813
8814     if (free_position[x][y])
8815       num_free_positions++;
8816   }
8817
8818   /* determine number of new elements to place there */
8819   num_percentage = num_free_positions * random_placement_value / 100;
8820   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8821                   num_percentage : random_placement_value);
8822
8823   /* if less free positions than elements to place, fill all these positions */
8824   if (num_free_positions < num_elements)
8825   {
8826     for (x = 0; x < lev_fieldx; x++)
8827       for (y = 0; y < lev_fieldy; y++)
8828         if (free_position[x][y])
8829           Feld[x][y] = new_element;
8830   }
8831   else
8832   {
8833     while (num_elements > 0)
8834     {
8835       x = RND(lev_fieldx);
8836       y = RND(lev_fieldy);
8837
8838       /* don't place element at the same position twice */
8839       if (free_position[x][y])
8840       {
8841         free_position[x][y] = FALSE;
8842         Feld[x][y] = new_element;
8843         num_elements--;
8844       }
8845     }
8846   }
8847
8848   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8849   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8850 }
8851
8852 void WrapLevel(int dx, int dy)
8853 {
8854   int wrap_dx = lev_fieldx - dx;
8855   int wrap_dy = lev_fieldy - dy;
8856   int x, y;
8857
8858   for (x = 0; x < lev_fieldx; x++)
8859     for (y = 0; y < lev_fieldy; y++)
8860       FieldBackup[x][y] = Feld[x][y];
8861
8862   for (x = 0; x < lev_fieldx; x++)
8863     for (y = 0; y < lev_fieldy; y++)
8864       Feld[x][y] =
8865         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8866
8867   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8868   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8869 }
8870
8871 static void HandleDrawingAreas(struct GadgetInfo *gi)
8872 {
8873   static boolean started_inside_drawing_area = FALSE;
8874   int id = gi->custom_id;
8875   boolean button_press_event;
8876   boolean button_release_event;
8877   boolean inside_drawing_area = !gi->event.off_borders;
8878   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8879   int actual_drawing_function;
8880   int button = gi->event.button;
8881   int new_element = BUTTON_ELEMENT(button);
8882   int sx = gi->event.x, sy = gi->event.y;
8883   int min_sx = 0, min_sy = 0;
8884   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8885   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8886   int lx = 0, ly = 0;
8887   int min_lx = 0, min_ly = 0;
8888   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8889   int x, y;
8890
8891   /* handle info callback for each invocation of action callback */
8892   gi->callback_info(gi);
8893
8894   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8895   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8896
8897   /* make sure to stay inside drawing area boundaries */
8898   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8899   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8900
8901   if (draw_level)
8902   {
8903     /* get positions inside level field */
8904     lx = sx + level_xpos;
8905     ly = sy + level_ypos;
8906
8907     if (!IN_LEV_FIELD(lx, ly))
8908       inside_drawing_area = FALSE;
8909
8910     /* make sure to stay inside level field boundaries */
8911     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8912     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8913
8914     /* correct drawing area positions accordingly */
8915     sx = lx - level_xpos;
8916     sy = ly - level_ypos;
8917   }
8918
8919   if (button_press_event)
8920     started_inside_drawing_area = inside_drawing_area;
8921
8922   if (!started_inside_drawing_area)
8923     return;
8924
8925 #if 1
8926   if (!IS_VALID_BUTTON(button))
8927     return;
8928 #endif
8929
8930   if (!button && !button_release_event)
8931     return;
8932
8933   /* automatically switch to 'single item' drawing mode, if needed */
8934   actual_drawing_function =
8935     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8936      drawing_function : GADGET_ID_SINGLE_ITEMS);
8937
8938   /* clicking into drawing area with pressed Control key picks element */
8939   if (GetKeyModState() & KMOD_Control)
8940   {
8941     last_drawing_function = drawing_function;
8942     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8943   }
8944
8945   switch (actual_drawing_function)
8946   {
8947     case GADGET_ID_SINGLE_ITEMS:
8948       if (draw_level)
8949       {
8950         if (button_release_event)
8951         {
8952           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8953
8954           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8955               !inside_drawing_area)
8956             DeleteBrushFromCursor();
8957         }
8958
8959         if (!button)
8960           break;
8961
8962         if (draw_with_brush)
8963         {
8964           if (!button_release_event)
8965             CopyBrushToLevel(sx, sy, button);
8966         }
8967         else if (new_element != Feld[lx][ly])
8968         {
8969           if (new_element == EL_PLAYER_1)
8970           {
8971             /* remove player at old position */
8972             for (y = 0; y < lev_fieldy; y++)
8973             {
8974               for (x = 0; x < lev_fieldx; x++)
8975               {
8976                 if (Feld[x][y] == EL_PLAYER_1)
8977                 {
8978                   Feld[x][y] = EL_EMPTY;
8979                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8980                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8981                     DrawMiniElement(x - level_xpos, y - level_ypos,
8982                                     EL_EMPTY);
8983                 }
8984               }
8985             }
8986           }
8987
8988           Feld[lx][ly] = new_element;
8989           DrawMiniElement(sx, sy, new_element);
8990         }
8991       }
8992       else
8993       {
8994         int type_id = gi->custom_type_id;
8995         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8996
8997         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8998           DrawMiniGraphicExt(drawto,
8999                              gi->x + sx * MINI_TILEX,
9000                              gi->y + sy * MINI_TILEY,
9001                              el2edimg(new_element));
9002         else
9003           DrawGraphicExt(drawto,
9004                          gi->x + sx * TILEX,
9005                          gi->y + sy * TILEY,
9006                          el2img(new_element), 0);
9007
9008         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9009           new_element = GFX_ELEMENT(new_element);
9010
9011         drawingarea_info[type_id].value[pos] = new_element;
9012
9013         CopyElementPropertiesToGame(properties_element);
9014
9015         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9016         {
9017           UpdateCustomElementGraphicGadgets();
9018
9019           FrameCounter = 0;     /* restart animation frame counter */
9020         }
9021       }
9022       break;
9023
9024     case GADGET_ID_CONNECTED_ITEMS:
9025       {
9026         static int last_sx = -1;
9027         static int last_sy = -1;
9028
9029         if (button_release_event)
9030           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9031
9032         if (button)
9033         {
9034           if (!button_press_event)
9035             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9036
9037           last_sx = sx;
9038           last_sy = sy;
9039         }
9040       }
9041       break;
9042
9043     case GADGET_ID_LINE:
9044     case GADGET_ID_ARC:
9045     case GADGET_ID_RECTANGLE:
9046     case GADGET_ID_FILLED_BOX:
9047     case GADGET_ID_GRAB_BRUSH:
9048     case GADGET_ID_TEXT:
9049       {
9050         static int last_sx = -1;
9051         static int last_sy = -1;
9052         static int start_sx = -1;
9053         static int start_sy = -1;
9054         void (*draw_func)(int, int, int, int, int, boolean);
9055
9056         if (drawing_function == GADGET_ID_LINE)
9057           draw_func = DrawLine;
9058         else if (drawing_function == GADGET_ID_ARC)
9059           draw_func = DrawArc;
9060         else if (drawing_function == GADGET_ID_RECTANGLE)
9061           draw_func = DrawBox;
9062         else if (drawing_function == GADGET_ID_FILLED_BOX)
9063           draw_func = DrawFilledBox;
9064         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9065           draw_func = SelectArea;
9066         else /* (drawing_function == GADGET_ID_TEXT) */
9067           draw_func = SetTextCursor;
9068
9069         if (button_press_event)
9070         {
9071           draw_func(sx, sy, sx, sy, new_element, FALSE);
9072           start_sx = last_sx = sx;
9073           start_sy = last_sy = sy;
9074
9075           if (drawing_function == GADGET_ID_TEXT)
9076             DrawLevelText(0, 0, 0, TEXT_END);
9077         }
9078         else if (button_release_event)
9079         {
9080           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9081           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9082           {
9083             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9084             CopyBrushToCursor(sx, sy);
9085             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9086                           MB_LEFTBUTTON);
9087             draw_with_brush = TRUE;
9088           }
9089           else if (drawing_function == GADGET_ID_TEXT)
9090             DrawLevelText(sx, sy, 0, TEXT_INIT);
9091           else
9092             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9093         }
9094         else if (last_sx != sx || last_sy != sy)
9095         {
9096           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9097           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9098           last_sx = sx;
9099           last_sy = sy;
9100         }
9101       }
9102       break;
9103
9104     case GADGET_ID_FLOOD_FILL:
9105       if (button_press_event && Feld[lx][ly] != new_element)
9106       {
9107         FloodFill(lx, ly, new_element);
9108         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9109         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9110       }
9111       break;
9112
9113     case GADGET_ID_PICK_ELEMENT:
9114       if (button_release_event)
9115         ClickOnGadget(level_editor_gadget[last_drawing_function],
9116                       MB_LEFTBUTTON);
9117       else if (draw_level)
9118         PickDrawingElement(button, Feld[lx][ly]);
9119       else
9120       {
9121         int type_id = gi->custom_type_id;
9122         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9123
9124         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9125       }
9126
9127       break;
9128
9129     default:
9130       break;
9131   }
9132 }
9133
9134 static void HandleCounterButtons(struct GadgetInfo *gi)
9135 {
9136   int gadget_id = gi->custom_id;
9137   int counter_id = gi->custom_type_id;
9138   int button = gi->event.button;
9139   int *counter_value = counterbutton_info[counter_id].value;
9140   int step = BUTTON_STEPSIZE(button) *
9141     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9142
9143   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9144   {
9145     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9146     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9147     boolean level_changed = LevelChanged();
9148
9149     if ((level_changed && pressed) || (!level_changed && released))
9150       return;
9151
9152     if (level_changed && !Request("Level has changed ! Discard changes ?",
9153                                   REQ_ASK))
9154     {
9155       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9156         ModifyEditorCounterValue(counter_id, *counter_value);
9157
9158       return;
9159     }
9160   }
9161
9162   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9163     *counter_value = gi->textinput.number_value;
9164   else
9165     ModifyEditorCounterValue(counter_id, *counter_value + step);
9166
9167   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9168   {
9169       LoadLevel(level_nr);
9170       TapeErase();
9171       ResetUndoBuffer();
9172       DrawEditModeWindow();
9173
9174       return;
9175   }
9176
9177   switch (counter_id)
9178   {
9179     case ED_COUNTER_ID_YAMYAM_CONTENT:
9180       DrawYamYamContentAreas();
9181       break;
9182
9183     case ED_COUNTER_ID_BALL_CONTENT:
9184       DrawMagicBallContentAreas();
9185       break;
9186
9187     case ED_COUNTER_ID_ANDROID_CONTENT:
9188       DrawAndroidElementArea(properties_element);
9189       break;
9190
9191     case ED_COUNTER_ID_GROUP_CONTENT:
9192       DrawGroupElementArea(properties_element);
9193       CopyGroupElementPropertiesToGame(properties_element);
9194       break;
9195
9196     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9197     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9198       DrawEnvelopeTextArea(-1);
9199       break;
9200
9201     case ED_COUNTER_ID_LEVEL_XSIZE:
9202     case ED_COUNTER_ID_LEVEL_YSIZE:
9203       lev_fieldx = level.fieldx;
9204       lev_fieldy = level.fieldy;
9205       break;
9206
9207     default:
9208       break;
9209   }
9210
9211   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9212        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9213       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9214        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9215     CopyElementPropertiesToGame(properties_element);
9216
9217   level.changed = TRUE;
9218 }
9219
9220 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9221 {
9222   int type_id = gi->custom_type_id;
9223
9224   strcpy(textinput_info[type_id].value, gi->textinput.value);
9225
9226   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9227   {
9228     CopyElementPropertiesToGame(properties_element);
9229
9230     ModifyEditorElementList();  /* update changed button info text */
9231   }
9232
9233   level.changed = TRUE;
9234 }
9235
9236 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9237 {
9238   int type_id = gi->custom_type_id;
9239
9240   strcpy(textarea_info[type_id].value, gi->textarea.value);
9241
9242   level.changed = TRUE;
9243 }
9244
9245 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9246 {
9247   int type_id = gi->custom_type_id;
9248   int value_old = *selectbox_info[type_id].value;
9249   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9250
9251   *selectbox_info[type_id].value = value_new;
9252
9253   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9254   {
9255     element_info[properties_element].current_change_page = gi->selectbox.index;
9256
9257     DrawPropertiesWindow();
9258   }
9259   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9260             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9261            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9262             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9263            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9264   {
9265     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9266     {
9267       /* when changing action type, also check action mode and action arg */
9268       if (value_old != value_new)
9269       {
9270 #if 1
9271         setSelectboxSpecialActionVariablesIfNeeded();
9272 #else
9273         custom_element_change.action_mode = -1;
9274         custom_element_change.action_arg = -1;
9275 #endif
9276       }
9277
9278       DrawPropertiesChange();
9279     }
9280
9281     CopyElementPropertiesToGame(properties_element);
9282
9283     level.changed = TRUE;
9284   }
9285 }
9286
9287 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9288 {
9289   int type_id = gi->custom_type_id;
9290   int i;
9291
9292   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9293       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9294   {
9295     edit_mode_properties = gi->custom_type_id;
9296
9297     DrawPropertiesWindow();
9298   }
9299   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9300   {
9301     char *template_filename = getDefaultLevelFilename(-1);
9302     boolean new_template = !fileExists(template_filename);
9303
9304     if (new_template ||
9305         Request("Save this template and kill the old ?", REQ_ASK))
9306       SaveLevelTemplate();
9307
9308     if (new_template)
9309       Request("Template saved !", REQ_CONFIRM);
9310   }
9311   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9312            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9313   {
9314     struct ElementInfo *ei = &element_info[properties_element];
9315
9316     setElementChangePages(ei, ei->num_change_pages + 1);
9317
9318     /* set new change page to be new current change page */
9319     ei->current_change_page = ei->num_change_pages - 1;
9320     ei->change = &ei->change_page[ei->current_change_page];
9321
9322     setElementChangeInfoToDefaults(ei->change);
9323
9324     DrawPropertiesWindow();
9325
9326     level.changed = TRUE;
9327   }
9328   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9329            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9330   {
9331     struct ElementInfo *ei = &element_info[properties_element];
9332
9333     /* copy all change pages after change page to be deleted */
9334     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9335       ei->change_page[i] = ei->change_page[i + 1];
9336
9337     setElementChangePages(ei, ei->num_change_pages - 1);
9338
9339     DrawPropertiesWindow();
9340
9341     level.changed = TRUE;
9342   }
9343 }
9344
9345 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9346 {
9347   int type_id = gi->custom_type_id;
9348
9349   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9350       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9351   {
9352     struct ElementInfo *ei = &element_info[properties_element];
9353     int step = BUTTON_STEPSIZE(gi->event.button);
9354
9355     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9356     ei->current_change_page += step;
9357
9358     if (ei->current_change_page < 0)
9359       ei->current_change_page = 0;
9360     else if (ei->current_change_page >= ei->num_change_pages)
9361       ei->current_change_page = ei->num_change_pages - 1;
9362
9363     DrawPropertiesWindow();
9364   }
9365   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9366            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9367   {
9368     struct ElementInfo *ei = &element_info[properties_element];
9369     int current_change_page = ei->current_change_page;
9370
9371     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9372       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9373         ei->change_page[current_change_page];
9374     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9375     {
9376       ei->change_page[current_change_page] =
9377         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9378
9379       level.changed = TRUE;
9380     }
9381
9382     DrawPropertiesWindow();
9383   }
9384 }
9385
9386 static void HandleRadiobuttons(struct GadgetInfo *gi)
9387 {
9388   *radiobutton_info[gi->custom_type_id].value =
9389     radiobutton_info[gi->custom_type_id].checked_value;
9390
9391   level.changed = TRUE;
9392 }
9393
9394 static void HandleCheckbuttons(struct GadgetInfo *gi)
9395 {
9396   int type_id = gi->custom_type_id;
9397
9398   *checkbutton_info[type_id].value ^= TRUE;
9399
9400   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9401       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9402       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9403       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9404          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9405         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9406          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9407        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9408   {
9409     CopyElementPropertiesToGame(properties_element);
9410   }
9411
9412   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9413   {
9414     UpdateCustomElementGraphicGadgets();
9415   }
9416   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9417   {
9418     char *template_filename = getDefaultLevelFilename(-1);
9419
9420     if (level.use_custom_template && !fileExists(template_filename))
9421     {
9422       Request("No level template found !", REQ_CONFIRM);
9423
9424       level.use_custom_template = FALSE;
9425       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9426
9427       return;
9428     }
9429
9430     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9431
9432     DrawEditModeWindow();
9433   }
9434
9435   level.changed = TRUE;
9436 }
9437
9438 static void HandleControlButtons(struct GadgetInfo *gi)
9439 {
9440   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9441   static int last_edit_mode = ED_MODE_DRAWING;
9442   static int last_custom_copy_mode = -1;
9443   int id = gi->custom_id;
9444   int button = gi->event.button;
9445   int step = BUTTON_STEPSIZE(button);
9446   int new_element = BUTTON_ELEMENT(button);
9447   int x, y;
9448
9449 #if 0
9450   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9451   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9452
9453   if (!IS_VALID_BUTTON(button))
9454     return;
9455 #endif
9456
9457   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9458     DrawLevelText(0, 0, 0, TEXT_END);
9459
9460   if (id < ED_NUM_CTRL1_BUTTONS &&
9461       id != GADGET_ID_SINGLE_ITEMS &&
9462       id != GADGET_ID_PROPERTIES &&
9463       id != GADGET_ID_PICK_ELEMENT &&
9464       edit_mode != ED_MODE_DRAWING &&
9465       drawing_function != GADGET_ID_PICK_ELEMENT &&
9466       !(GetKeyModState() & KMOD_Control))
9467   {
9468     DrawDrawingWindow();
9469     edit_mode = ED_MODE_DRAWING;
9470   }
9471
9472   /* element copy mode active, but no element button pressed => deactivate */
9473   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9474     last_custom_copy_mode = -1;
9475
9476   switch (id)
9477   {
9478     case GADGET_ID_SCROLL_LEFT:
9479       if (level_xpos >= 0)
9480       {
9481         if (lev_fieldx < ed_fieldx - 2)
9482           break;
9483
9484         level_xpos -= step;
9485         if (level_xpos < -1)
9486           level_xpos = -1;
9487         if (button == 1)
9488           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9489         else
9490           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9491
9492         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9493                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9494       }
9495       break;
9496
9497     case GADGET_ID_SCROLL_RIGHT:
9498       if (level_xpos <= lev_fieldx - ed_fieldx)
9499       {
9500         if (lev_fieldx < ed_fieldx - 2)
9501           break;
9502
9503         level_xpos += step;
9504         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9505           level_xpos = lev_fieldx - ed_fieldx + 1;
9506         if (button == 1)
9507           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9508         else
9509           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9510
9511         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9512                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9513       }
9514       break;
9515
9516     case GADGET_ID_SCROLL_UP:
9517       if (level_ypos >= 0)
9518       {
9519         if (lev_fieldy < ed_fieldy - 2)
9520           break;
9521
9522         level_ypos -= step;
9523         if (level_ypos < -1)
9524           level_ypos = -1;
9525         if (button == 1)
9526           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9527         else
9528           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9529
9530         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9531                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9532       }
9533       break;
9534
9535     case GADGET_ID_SCROLL_DOWN:
9536       if (level_ypos <= lev_fieldy - ed_fieldy)
9537       {
9538         if (lev_fieldy < ed_fieldy - 2)
9539           break;
9540
9541         level_ypos += step;
9542         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9543           level_ypos = lev_fieldy - ed_fieldy + 1;
9544         if (button == 1)
9545           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9546         else
9547           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9548
9549         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9550                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9551       }
9552       break;
9553
9554     case GADGET_ID_SCROLL_HORIZONTAL:
9555       level_xpos = gi->event.item_position - 1;
9556       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9557       break;
9558
9559     case GADGET_ID_SCROLL_VERTICAL:
9560       level_ypos = gi->event.item_position - 1;
9561       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9562       break;
9563
9564     case GADGET_ID_SCROLL_LIST_UP:
9565     case GADGET_ID_SCROLL_LIST_DOWN:
9566     case GADGET_ID_SCROLL_LIST_VERTICAL:
9567       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9568         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9569       else
9570       {
9571         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9572         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9573
9574         if (element_shift < 0)
9575           element_shift = 0;
9576         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9577           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9578
9579         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9580                      GDI_SCROLLBAR_ITEM_POSITION,
9581                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9582       }
9583
9584       ModifyEditorElementList();
9585
9586       break;
9587
9588     case GADGET_ID_WRAP_LEFT:
9589       WrapLevel(-step, 0);
9590       break;
9591
9592     case GADGET_ID_WRAP_RIGHT:
9593       WrapLevel(step, 0);
9594       break;
9595
9596     case GADGET_ID_WRAP_UP:
9597       WrapLevel(0, -step);
9598       break;
9599
9600     case GADGET_ID_WRAP_DOWN:
9601       WrapLevel(0, step);
9602       break;
9603
9604     case GADGET_ID_SINGLE_ITEMS:
9605     case GADGET_ID_CONNECTED_ITEMS:
9606     case GADGET_ID_LINE:
9607     case GADGET_ID_ARC:
9608     case GADGET_ID_TEXT:
9609     case GADGET_ID_RECTANGLE:
9610     case GADGET_ID_FILLED_BOX:
9611     case GADGET_ID_FLOOD_FILL:
9612     case GADGET_ID_GRAB_BRUSH:
9613     case GADGET_ID_PICK_ELEMENT:
9614       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9615         last_drawing_function = drawing_function;
9616       drawing_function = id;
9617       draw_with_brush = FALSE;
9618       break;
9619
9620     case GADGET_ID_RANDOM_PLACEMENT:
9621       RandomPlacement(new_element);
9622       break;
9623
9624     case GADGET_ID_PROPERTIES:
9625       if (edit_mode != ED_MODE_PROPERTIES)
9626       {
9627         properties_element = new_element;
9628         DrawPropertiesWindow();
9629         edit_mode = ED_MODE_PROPERTIES;
9630
9631         last_level_drawing_function = drawing_function;
9632         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9633                       MB_LEFTBUTTON);
9634       }
9635       else
9636       {
9637         DrawDrawingWindow();
9638         edit_mode = ED_MODE_DRAWING;
9639
9640         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9641                       MB_LEFTBUTTON);
9642       }
9643       break;
9644
9645     case GADGET_ID_CUSTOM_COPY_FROM:
9646     case GADGET_ID_CUSTOM_COPY_TO:
9647     case GADGET_ID_CUSTOM_EXCHANGE:
9648       last_custom_copy_mode = id;
9649       last_drawing_function = drawing_function;
9650       break;
9651
9652     case GADGET_ID_CUSTOM_COPY:
9653       CopyCustomElement(properties_element, -1, id);
9654       break;
9655
9656     case GADGET_ID_CUSTOM_PASTE:
9657       CopyCustomElement(-1, properties_element, id);
9658       break;
9659
9660     case GADGET_ID_UNDO:
9661       if (undo_buffer_steps == 0)
9662       {
9663         Request("Undo buffer empty !", REQ_CONFIRM);
9664         break;
9665       }
9666
9667       if (edit_mode != ED_MODE_DRAWING)
9668       {
9669         DrawDrawingWindow();
9670         edit_mode = ED_MODE_DRAWING;
9671       }
9672
9673       undo_buffer_position =
9674         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9675       undo_buffer_steps--;
9676
9677       for (x = 0; x < lev_fieldx; x++)
9678         for (y = 0; y < lev_fieldy; y++)
9679           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9680       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9681       break;
9682
9683     case GADGET_ID_INFO:
9684       if (edit_mode != ED_MODE_INFO)
9685       {
9686         last_edit_mode = edit_mode;
9687         edit_mode = ED_MODE_INFO;
9688
9689         DrawLevelInfoWindow();
9690       }
9691       else
9692       {
9693         edit_mode = last_edit_mode;
9694
9695         DrawEditModeWindow();
9696       }
9697       break;
9698
9699     case GADGET_ID_CLEAR:
9700       if (edit_mode != ED_MODE_DRAWING)
9701       {
9702         DrawDrawingWindow();
9703         edit_mode = ED_MODE_DRAWING;
9704       }
9705
9706       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9707         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9708           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9709
9710       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9711
9712       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9713       break;
9714
9715     case GADGET_ID_SAVE:
9716       if (leveldir_current->readonly)
9717       {
9718         Request("This level is read only !", REQ_CONFIRM);
9719         break;
9720       }
9721
9722       if (!LevelContainsPlayer())
9723         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9724       else
9725       {
9726         char *level_filename = getDefaultLevelFilename(level_nr);
9727         boolean new_level = !fileExists(level_filename);
9728
9729         if (new_level ||
9730             Request("Save this level and kill the old ?", REQ_ASK))
9731         {
9732           CopyPlayfield(Feld, level.field);
9733
9734           SaveLevel(level_nr);
9735         }
9736
9737         if (new_level)
9738           Request("Level saved !", REQ_CONFIRM);
9739
9740         level.changed = FALSE;
9741       }
9742       break;
9743
9744     case GADGET_ID_TEST:
9745       if (!LevelContainsPlayer())
9746         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9747       else
9748       {
9749         if (LevelChanged())
9750           level.game_version = GAME_VERSION_ACTUAL;
9751
9752         CopyPlayfield(level.field, FieldBackup);
9753         CopyPlayfield(Feld, level.field);
9754
9755         CopyNativeLevel_RND_to_Native(&level);
9756
9757         UnmapLevelEditorGadgets();
9758         UndrawSpecialEditorDoor();
9759
9760         CloseDoor(DOOR_CLOSE_ALL);
9761
9762         DrawCompleteVideoDisplay();
9763
9764         level_editor_test_game = TRUE;
9765
9766         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9767       }
9768       break;
9769
9770     case GADGET_ID_EXIT:
9771       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9772       break;
9773
9774     default:
9775       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9776           id <= GADGET_ID_ELEMENTLIST_LAST)
9777       {
9778         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9779         int new_element = editor_elements[element_position + element_shift];
9780
9781         if (IS_EDITOR_CASCADE(new_element))
9782         {
9783           int i;
9784
9785           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9786           {
9787             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9788             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9789
9790             if (*cascade_element == new_element)
9791             {
9792               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9793               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9794
9795               /* update element selection list */
9796               ReinitializeElementList();
9797               ModifyEditorElementList();
9798
9799               /* update cascading gadget info text */
9800               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9801
9802               /* save current editor cascading state */
9803               SaveSetup_EditorCascade();
9804
9805               break;
9806             }
9807           }
9808
9809           break;
9810         }
9811
9812         if (last_custom_copy_mode != -1)
9813         {
9814           if (CopyCustomElement(properties_element, new_element,
9815                                 last_custom_copy_mode))
9816           {
9817             ClickOnGadget(level_editor_gadget[last_drawing_function],
9818                           MB_LEFTBUTTON);
9819
9820             last_custom_copy_mode = -1;
9821           }
9822
9823           break;
9824         }
9825
9826         PickDrawingElement(button, new_element);
9827
9828         if (!stick_element_properties_window &&
9829             drawing_function != GADGET_ID_PICK_ELEMENT &&
9830             !(GetKeyModState() & KMOD_Control))
9831         {
9832           properties_element = new_element;
9833           if (edit_mode == ED_MODE_PROPERTIES)
9834             DrawPropertiesWindow();
9835         }
9836
9837         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9838           ClickOnGadget(level_editor_gadget[last_drawing_function],
9839                         MB_LEFTBUTTON);
9840       }
9841 #ifdef DEBUG
9842       else if (gi->event.type == GD_EVENT_PRESSED)
9843         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9844       else if (gi->event.type == GD_EVENT_RELEASED)
9845         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9846       else if (gi->event.type == GD_EVENT_MOVING)
9847         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9848       else
9849         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9850 #endif
9851       break;
9852   }
9853 }
9854
9855 void HandleLevelEditorKeyInput(Key key)
9856 {
9857   char letter = getCharFromKey(key);
9858   int button = MB_LEFTBUTTON;
9859
9860   if (drawing_function == GADGET_ID_TEXT &&
9861       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9862   {
9863     if (letter)
9864       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9865     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9866       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9867     else if (key == KSYM_Return)
9868       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9869     else if (key == KSYM_Escape)
9870       DrawLevelText(0, 0, 0, TEXT_END);
9871   }
9872   else if (button_status == MB_RELEASED)
9873   {
9874     int i, id = GADGET_ID_NONE;
9875
9876     switch (key)
9877     {
9878       case KSYM_Left:
9879         id = GADGET_ID_SCROLL_LEFT;
9880         break;
9881       case KSYM_Right:
9882         id = GADGET_ID_SCROLL_RIGHT;
9883         break;
9884       case KSYM_Up:
9885         id = GADGET_ID_SCROLL_UP;
9886         break;
9887       case KSYM_Down:
9888         id = GADGET_ID_SCROLL_DOWN;
9889         break;
9890       case KSYM_Page_Up:
9891         id = GADGET_ID_SCROLL_LIST_UP;
9892         button = MB_RIGHTBUTTON;
9893         break;
9894       case KSYM_Page_Down:
9895         id = GADGET_ID_SCROLL_LIST_DOWN;
9896         button = MB_RIGHTBUTTON;
9897         break;
9898
9899       case KSYM_Home:
9900       case KSYM_End:
9901         element_shift = (key == KSYM_Home ? 0 :
9902                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9903
9904         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9905                      GDI_SCROLLBAR_ITEM_POSITION,
9906                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9907
9908         ModifyEditorElementList();
9909
9910         break;
9911
9912       case KSYM_Escape:
9913         if (edit_mode == ED_MODE_DRAWING)
9914         {
9915           RequestExitLevelEditor(setup.ask_on_escape);
9916         }
9917         else if (edit_mode == ED_MODE_INFO)
9918         {
9919           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9920         }
9921         else if (edit_mode == ED_MODE_PROPERTIES)
9922         {
9923           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9924         }
9925         else            /* should never happen */
9926         {
9927           DrawDrawingWindow();
9928           edit_mode = ED_MODE_DRAWING;
9929         }
9930         break;
9931
9932       default:
9933         break;
9934     }
9935
9936     if (id != GADGET_ID_NONE)
9937       ClickOnGadget(level_editor_gadget[id], button);
9938     else if (letter == '.')
9939       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9940     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9941       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9942     else
9943       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9944         if (letter && letter == control_info[i].shortcut)
9945           if (!anyTextGadgetActive())
9946             ClickOnGadget(level_editor_gadget[i], button);
9947   }
9948 }
9949
9950 void HandleLevelEditorIdle()
9951 {
9952   static unsigned long action_delay = 0;
9953   unsigned long action_delay_value = GameFrameDelay;
9954   int xpos = 1, ypos = 2;
9955
9956   if (edit_mode != ED_MODE_PROPERTIES)
9957     return;
9958
9959   if (!DelayReached(&action_delay, action_delay_value))
9960     return;
9961
9962 #if 1
9963   DrawEditorElementAnimation(SX + xpos * TILEX,
9964                              SY + ypos * TILEY + MINI_TILEY / 2);
9965 #else
9966   DrawGraphicAnimationExt(drawto,
9967                           SX + xpos * TILEX,
9968                           SY + ypos * TILEY + MINI_TILEY / 2,
9969                           el2img(properties_element), -1, NO_MASKING);
9970 #endif
9971
9972   MarkTileDirty(xpos, ypos);
9973   MarkTileDirty(xpos, ypos + 1);
9974
9975   FrameCounter++;       /* increase animation frame counter */
9976 }
9977
9978 void ClearEditorGadgetInfoText()
9979 {
9980   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9981 }
9982
9983 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9984 {
9985   char infotext[MAX_OUTPUT_LINESIZE + 1];
9986   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9987   int max_infotext_len = getMaxInfoTextLength();
9988
9989   if (gi == NULL || gi->info_text == NULL)
9990     return;
9991
9992   strncpy(infotext, gi->info_text, max_infotext_len);
9993   infotext[max_infotext_len] = '\0';
9994
9995   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9996   {
9997     int key = control_info[gi->custom_id].shortcut;
9998
9999     if (key)
10000     {
10001       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10002         sprintf(shortcut, " ('.' or '%c')", key);
10003       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10004         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10005       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10006         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10007       else                                              /* normal case */
10008         sprintf(shortcut, " ('%s%c')",
10009                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10010
10011       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10012         strcat(infotext, shortcut);
10013     }
10014   }
10015
10016   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10017 }
10018
10019 void HandleEditorGadgetInfoText(void *ptr)
10020 {
10021   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10022 #if 0
10023   char infotext[MAX_OUTPUT_LINESIZE + 1];
10024   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10025   int max_infotext_len = getMaxInfoTextLength();
10026 #endif
10027
10028   if (game_status != GAME_MODE_EDITOR)
10029     return;
10030
10031   ClearEditorGadgetInfoText();
10032
10033   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10034     return;
10035
10036   /* misuse this function to delete brush cursor, if needed */
10037   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10038     DeleteBrushFromCursor();
10039
10040 #if 1
10041   PrintEditorGadgetInfoText(gi);
10042 #else
10043   if (gi == NULL || gi->info_text == NULL)
10044     return;
10045
10046   strncpy(infotext, gi->info_text, max_infotext_len);
10047   infotext[max_infotext_len] = '\0';
10048
10049   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10050   {
10051     int key = control_info[gi->custom_id].shortcut;
10052
10053     if (key)
10054     {
10055       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10056         sprintf(shortcut, " ('.' or '%c')", key);
10057       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10058         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10059       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10060         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10061       else                                              /* normal case */
10062         sprintf(shortcut, " ('%s%c')",
10063                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10064
10065       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10066         strcat(infotext, shortcut);
10067     }
10068   }
10069
10070   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10071 #endif
10072 }
10073
10074 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10075 {
10076   static int start_lx, start_ly;
10077   int id = gi->custom_id;
10078   int type_id = gi->custom_type_id;
10079   int sx = gi->event.x;
10080   int sy = gi->event.y;
10081   int lx = sx + level_xpos;
10082   int ly = sy + level_ypos;
10083   int min_sx = 0, min_sy = 0;
10084   int max_sx = gi->drawing.area_xsize - 1;
10085   int max_sy = gi->drawing.area_ysize - 1;
10086   int actual_drawing_function = drawing_function;
10087   int max_infotext_len = getMaxInfoTextLength();
10088   char infotext[MAX_OUTPUT_LINESIZE + 1];
10089   char *text;
10090
10091   infotext[0] = '\0';           /* start with empty info text */
10092
10093   /* pressed Control key: simulate picking element */
10094   if (GetKeyModState() & KMOD_Control)
10095     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10096
10097   ClearEditorGadgetInfoText();
10098
10099   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10100     return;
10101
10102   /* make sure to stay inside drawing area boundaries */
10103   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10104   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10105
10106   if (id == GADGET_ID_DRAWING_LEVEL)
10107   {
10108     if (button_status)
10109     {
10110       int min_lx = 0, min_ly = 0;
10111       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10112
10113       /* get positions inside level field */
10114       lx = sx + level_xpos;
10115       ly = sy + level_ypos;
10116
10117       /* make sure to stay inside level field boundaries */
10118       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10119       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10120
10121       /* correct drawing area positions accordingly */
10122       sx = lx - level_xpos;
10123       sy = ly - level_ypos;
10124     }
10125
10126     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10127     {
10128       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10129       {
10130         if (gi->event.type == GD_EVENT_PRESSED)
10131         {
10132           start_lx = lx;
10133           start_ly = ly;
10134         }
10135
10136         switch (actual_drawing_function)
10137         {
10138           case GADGET_ID_SINGLE_ITEMS:
10139             text = "Drawing single items";
10140             break;
10141           case GADGET_ID_CONNECTED_ITEMS:
10142             text = "Drawing connected items";
10143             break;
10144           case GADGET_ID_LINE:
10145             text = "Drawing line";
10146             break;
10147           case GADGET_ID_ARC:
10148             text = "Drawing arc";
10149             break;
10150           case GADGET_ID_TEXT:
10151             text = "Setting text cursor";
10152             break;
10153           case GADGET_ID_RECTANGLE:
10154             text = "Drawing rectangle";
10155             break;
10156           case GADGET_ID_FILLED_BOX:
10157             text = "Drawing filled box";
10158             break;
10159           case GADGET_ID_FLOOD_FILL:
10160             text = "Flood fill";
10161             break;
10162           case GADGET_ID_GRAB_BRUSH:
10163             text = "Grabbing brush";
10164             break;
10165           case GADGET_ID_PICK_ELEMENT:
10166             text = "Picking element";
10167             break;
10168
10169           default:
10170             text = "Drawing position";
10171             break;
10172         }
10173
10174         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10175           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10176         else
10177           sprintf(infotext, "%s: %d, %d", text,
10178                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10179       }
10180       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10181         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10182       else
10183         sprintf(infotext, "Level position: %d, %d", lx, ly);
10184     }
10185
10186     /* misuse this function to draw brush cursor, if needed */
10187     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10188     {
10189       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10190         CopyBrushToCursor(sx, sy);
10191       else
10192         DeleteBrushFromCursor();
10193     }
10194   }
10195   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10196   {
10197     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10198     int element = drawingarea_info[type_id].value[pos];
10199
10200     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10201   }
10202   else
10203   {
10204     if (id == GADGET_ID_CUSTOM_CONTENT)
10205       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10206     else if (id == GADGET_ID_GROUP_CONTENT)
10207       sprintf(infotext, "group element position: %d", sx + 1);
10208     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10209              id <= GADGET_ID_YAMYAM_CONTENT_7)
10210       sprintf(infotext, "content area %d position: %d, %d",
10211               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10212     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10213              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10214       sprintf(infotext, "content area %d position: %d, %d",
10215               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10216     else if (id == GADGET_ID_ANDROID_CONTENT)
10217       sprintf(infotext, "android element position: %d", sx + 1);
10218     else if (drawingarea_info[type_id].infotext != NULL)
10219       strcpy(infotext, drawingarea_info[type_id].infotext);
10220   }
10221
10222   infotext[max_infotext_len] = '\0';
10223
10224   if (strlen(infotext) > 0)
10225     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10226 }
10227
10228 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10229 {
10230   if (!ask_if_level_has_changed ||
10231       !LevelChanged() ||
10232       Request("Level has changed ! Exit without saving ?",
10233               REQ_ASK | REQ_STAY_OPEN))
10234   {
10235 #if 1
10236     CloseDoor(DOOR_CLOSE_1);
10237     SetDoorState(DOOR_CLOSE_2);
10238 #else
10239     CloseDoor(DOOR_CLOSE_ALL);
10240 #endif
10241     game_status = GAME_MODE_MAIN;
10242     DrawMainMenu();
10243   }
10244   else
10245   {
10246     CloseDoor(DOOR_CLOSE_1);
10247     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10248   }
10249 }