rnd-20060310-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1553
1554   { -1,                         NULL                            }
1555 };
1556
1557 static struct ValueTextInfo options_change_other_action[] =
1558 {
1559   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1560   { CE_PLAYER_PRESSES_X,        "player presses"                },
1561   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1562   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1563   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1564   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1565   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1566   { CE_PLAYER_DIGS_X,           "player digs"                   },
1567   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1568   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1569   { CE_TOUCHING_X,              "touching"                      },
1570   { CE_HITTING_X,               "hitting"                       },
1571   { CE_DIGGING_X,               "digging"                       },
1572   { CE_HIT_BY_X,                "hit by"                        },
1573   { CE_SWITCH_OF_X,             "switch of"                     },
1574   { CE_CHANGE_OF_X,             "change by page of"             },
1575   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1576   { CE_MOVE_OF_X,               "move of"                       },
1577   { CE_CREATION_OF_X,           "creation of"                   },
1578   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1579
1580   { -1,                         NULL                            }
1581 };
1582
1583 static struct ValueTextInfo options_change_trigger_side[] =
1584 {
1585   { CH_SIDE_LEFT,               "left"                          },
1586   { CH_SIDE_RIGHT,              "right"                         },
1587   { CH_SIDE_TOP,                "top"                           },
1588   { CH_SIDE_BOTTOM,             "bottom"                        },
1589   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1590   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1591   { CH_SIDE_ANY,                "any"                           },
1592
1593   { -1,                         NULL                            }
1594 };
1595
1596 static struct ValueTextInfo options_change_trigger_player[] =
1597 {
1598   { CH_PLAYER_1,                "1"                             },
1599   { CH_PLAYER_2,                "2"                             },
1600   { CH_PLAYER_3,                "3"                             },
1601   { CH_PLAYER_4,                "4"                             },
1602   { CH_PLAYER_ANY,              "any"                           },
1603
1604   { -1,                         NULL                            }
1605 };
1606
1607 static struct ValueTextInfo options_change_trigger_page[] =
1608 {
1609   { (1 << 0),                   "1"                             },
1610   { (1 << 1),                   "2"                             },
1611   { (1 << 2),                   "3"                             },
1612   { (1 << 3),                   "4"                             },
1613   { (1 << 4),                   "5"                             },
1614   { (1 << 5),                   "6"                             },
1615   { (1 << 6),                   "7"                             },
1616   { (1 << 7),                   "8"                             },
1617   { (1 << 8),                   "9"                             },
1618   { (1 << 9),                   "10"                            },
1619   { (1 << 10),                  "11"                            },
1620   { (1 << 11),                  "12"                            },
1621   { (1 << 12),                  "13"                            },
1622   { (1 << 13),                  "14"                            },
1623   { (1 << 14),                  "15"                            },
1624   { (1 << 15),                  "16"                            },
1625   { (1 << 16),                  "17"                            },
1626   { (1 << 17),                  "18"                            },
1627   { (1 << 18),                  "19"                            },
1628   { (1 << 19),                  "20"                            },
1629   { (1 << 20),                  "21"                            },
1630   { (1 << 21),                  "22"                            },
1631   { (1 << 22),                  "23"                            },
1632   { (1 << 23),                  "24"                            },
1633   { (1 << 24),                  "25"                            },
1634   { (1 << 25),                  "26"                            },
1635   { (1 << 26),                  "27"                            },
1636   { (1 << 27),                  "28"                            },
1637   { (1 << 28),                  "29"                            },
1638   { (1 << 29),                  "30"                            },
1639   { (1 << 30),                  "31"                            },
1640   { (1 << 31),                  "32"                            },
1641   { CH_PAGE_ANY,                "any"                           },
1642
1643   { -1,                         NULL                            }
1644 };
1645
1646 static struct ValueTextInfo options_change_replace_when[] =
1647 {
1648   { CP_WHEN_EMPTY,              "empty"                         },
1649   { CP_WHEN_WALKABLE,           "walkable"                      },
1650   { CP_WHEN_DIGGABLE,           "diggable"                      },
1651   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1652   { CP_WHEN_REMOVABLE,          "removable"                     },
1653   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1654
1655   { -1,                         NULL                            }
1656 };
1657
1658 static struct ValueTextInfo options_action_type[] =
1659 {
1660   { CA_NO_ACTION,               "no action"                     },
1661   { CA_UNDEFINED,               " "                             },
1662   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1663   { CA_RESTART_LEVEL,           "restart level"                 },
1664   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1665   { CA_SET_LEVEL_TIME,          "set time"                      },
1666   { CA_SET_LEVEL_SCORE,         "set score"                     },
1667   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1668   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1669   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1670   { CA_UNDEFINED,               " "                             },
1671   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1672   { CA_MOVE_PLAYER,             "move player"                   },
1673   { CA_EXIT_PLAYER,             "exit player"                   },
1674   { CA_KILL_PLAYER,             "kill player"                   },
1675   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1676   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1677   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1678   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1679   { CA_UNDEFINED,               " "                             },
1680   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1681   { CA_SET_CE_SCORE,            "set CE score"                  },
1682   { CA_SET_CE_VALUE,            "set CE value"                  },
1683   { CA_UNDEFINED,               " "                             },
1684   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1685   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1686
1687   { -1,                         NULL                            }
1688 };
1689
1690 static struct ValueTextInfo options_action_mode_none[] =
1691 {
1692   { CA_ARG_UNDEFINED,           " "                             },
1693
1694   { -1,                         NULL                            }
1695 };
1696
1697 static struct ValueTextInfo options_action_mode_assign[] =
1698 {
1699   { CA_MODE_SET,                "="                             },
1700
1701   { -1,                         NULL                            }
1702 };
1703
1704 static struct ValueTextInfo options_action_mode_add_remove[] =
1705 {
1706   { CA_MODE_ADD,                "+"                             },
1707   { CA_MODE_SUBTRACT,           "-"                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_calculate[] =
1713 {
1714   { CA_MODE_SET,                "="                             },
1715   { CA_MODE_ADD,                "+"                             },
1716   { CA_MODE_SUBTRACT,           "-"                             },
1717   { CA_MODE_MULTIPLY,           "*"                             },
1718   { CA_MODE_DIVIDE,             "/"                             },
1719   { CA_MODE_MODULO,             "%"                             },
1720
1721   { -1,                         NULL                            }
1722 };
1723
1724 static struct ValueTextInfo options_action_arg_none[] =
1725 {
1726   { CA_ARG_UNDEFINED,           "         "                     },
1727
1728   { -1,                         NULL                            }
1729 };
1730
1731 static struct ValueTextInfo options_action_arg_player[] =
1732 {
1733   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1734   { CA_ARG_PLAYER_1,            "1"                             },
1735   { CA_ARG_PLAYER_2,            "2"                             },
1736   { CA_ARG_PLAYER_3,            "3"                             },
1737   { CA_ARG_PLAYER_4,            "4"                             },
1738   { CA_ARG_PLAYER_ANY,          "any"                           },
1739   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1740
1741   { -1,                         NULL                            }
1742 };
1743
1744 static struct ValueTextInfo options_action_arg_number[] =
1745 {
1746   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1747   { CA_ARG_0,                   "0"                             },
1748   { CA_ARG_1,                   "1"                             },
1749   { CA_ARG_2,                   "2"                             },
1750   { CA_ARG_3,                   "3"                             },
1751   { CA_ARG_4,                   "4"                             },
1752   { CA_ARG_5,                   "5"                             },
1753   { CA_ARG_10,                  "10"                            },
1754   { CA_ARG_100,                 "100"                           },
1755   { CA_ARG_1000,                "1000"                          },
1756   { CA_ARG_UNDEFINED,           " "                             },
1757   { CA_ARG_NUMBER_MIN,          "min"                           },
1758   { CA_ARG_NUMBER_MAX,          "max"                           },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_NUMBER_RESET,        "reset"                         },
1761   { CA_ARG_UNDEFINED,           " "                             },
1762   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1763   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1764   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1765   { CA_ARG_UNDEFINED,           " "                             },
1766   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1767   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1768   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value"                     },
1771   { CA_ARG_ELEMENT_CV_HEADLINE, " of"                           },
1772   { CA_ARG_ELEMENT_CV_HEADLINE, " element]"                     },
1773   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1774   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1775
1776   { -1,                         NULL                            }
1777 };
1778
1779 static struct ValueTextInfo options_action_arg_value[] =
1780 {
1781   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1782   { CA_ARG_0,                   "0"                             },
1783   { CA_ARG_1,                   "1"                             },
1784   { CA_ARG_2,                   "2"                             },
1785   { CA_ARG_3,                   "3"                             },
1786   { CA_ARG_4,                   "4"                             },
1787   { CA_ARG_5,                   "5"                             },
1788   { CA_ARG_10,                  "10"                            },
1789   { CA_ARG_100,                 "100"                           },
1790   { CA_ARG_1000,                "1000"                          },
1791   { CA_ARG_UNDEFINED,           " "                             },
1792   { CA_ARG_NUMBER_MIN,          "min"                           },
1793   { CA_ARG_NUMBER_MAX,          "max"                           },
1794   { CA_ARG_UNDEFINED,           " "                             },
1795   { CA_ARG_NUMBER_RESET,        "reset"                         },
1796   { CA_ARG_UNDEFINED,           " "                             },
1797   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1798   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1799   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1800   { CA_ARG_UNDEFINED,           " "                             },
1801   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1802   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1803   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value"                     },
1806   { CA_ARG_ELEMENT_CV_HEADLINE, " of"                           },
1807   { CA_ARG_ELEMENT_CV_HEADLINE, " element]"                     },
1808   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1809   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1812   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1813   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1814
1815   { -1,                         NULL                            }
1816 };
1817
1818 static struct ValueTextInfo options_action_arg_envelope[] =
1819 {
1820   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1821   { CA_ARG_1,                   "1"                             },
1822   { CA_ARG_2,                   "2"                             },
1823   { CA_ARG_3,                   "3"                             },
1824   { CA_ARG_4,                   "4"                             },
1825   { CA_ARG_UNDEFINED,           " "                             },
1826   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1827   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1828   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1829
1830   { -1,                         NULL                            }
1831 };
1832
1833 static struct ValueTextInfo options_action_arg_key[] =
1834 {
1835   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1836   { CA_ARG_1,                   "1"                             },
1837   { CA_ARG_2,                   "2"                             },
1838   { CA_ARG_3,                   "3"                             },
1839   { CA_ARG_4,                   "4"                             },
1840   { CA_ARG_5,                   "5"                             },
1841   { CA_ARG_6,                   "6"                             },
1842   { CA_ARG_7,                   "7"                             },
1843   { CA_ARG_8,                   "8"                             },
1844   { CA_ARG_UNDEFINED,           " "                             },
1845   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1846   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1847   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1848
1849   { -1,                         NULL                            }
1850 };
1851
1852 static struct ValueTextInfo options_action_arg_speed[] =
1853 {
1854   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1855   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1856   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1857   { CA_ARG_SPEED_SLOW,          "slow"                          },
1858   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1859   { CA_ARG_SPEED_FAST,          "fast"                          },
1860   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1861   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1862   { CA_ARG_UNDEFINED,           " "                             },
1863   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1864   { CA_ARG_SPEED_FASTER,        "faster"                        },
1865   { CA_ARG_UNDEFINED,           " "                             },
1866   { CA_ARG_SPEED_RESET,         "reset"                         },
1867
1868   { -1,                         NULL                            }
1869 };
1870
1871 static struct ValueTextInfo options_action_arg_shield[] =
1872 {
1873   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1874   { CA_ARG_SHIELD_OFF,          "off"                           },
1875   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1876   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1877
1878   { -1,                         NULL                            }
1879 };
1880
1881 static struct ValueTextInfo options_action_arg_artwork[] =
1882 {
1883   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1884   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1885   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1886   { CA_ARG_UNDEFINED,           " "                             },
1887   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1888
1889   { -1,                         NULL                            }
1890 };
1891
1892 static struct ValueTextInfo options_action_arg_gravity[] =
1893 {
1894   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1895   { CA_ARG_GRAVITY_ON,          "on"                            },
1896   { CA_ARG_GRAVITY_OFF,         "off"                           },
1897   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1898
1899   { -1,                         NULL                            }
1900 };
1901
1902 static struct ValueTextInfo options_action_arg_direction[] =
1903 {
1904   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1905   { CA_ARG_DIRECTION_NONE,      "none"                          },
1906   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1907   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1908   { CA_ARG_DIRECTION_UP,        "up"                            },
1909   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1910   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1911   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1912
1913   { -1,                         NULL                            }
1914 };
1915
1916 static struct ValueTextInfo options_action_arg_scan_mode[] =
1917 {
1918   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1919   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1920   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1921
1922   { -1,                         NULL                            }
1923 };
1924
1925 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1926 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1927 {
1928   { -1,                         NULL                            }
1929 };
1930
1931 static struct ValueTextInfo options_group_choice_mode[] =
1932 {
1933   { ANIM_RANDOM,                "random"                        },
1934   { ANIM_LOOP,                  "loop"                          },
1935   { ANIM_LINEAR,                "linear"                        },
1936   { ANIM_PINGPONG,              "pingpong"                      },
1937   { ANIM_PINGPONG2,             "pingpong 2"                    },
1938
1939   { -1,                         NULL                            }
1940 };
1941
1942 static struct ValueTextInfo *action_arg_modes[] =
1943 {
1944   options_action_mode_none,
1945   options_action_mode_assign,
1946   options_action_mode_add_remove,
1947   options_action_mode_calculate,
1948 };
1949
1950 static struct
1951 {
1952   int value;
1953   int mode;
1954   struct ValueTextInfo *options;
1955 }
1956 action_arg_options[] =
1957 {
1958   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1959   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1960   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1961   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1962   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1963   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1964   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1965   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1966   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1967   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1968   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1969   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1970   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1971   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1972   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1973   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1974   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1975   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1976
1977   { -1,                         FALSE,  NULL                            }
1978 };
1979
1980 static struct
1981 {
1982   int x, y;
1983   int gadget_id;
1984   int gadget_id_align;
1985   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1986   struct ValueTextInfo *options;
1987   int *value;
1988   char *text_left, *text_right, *infotext;
1989 } selectbox_info[ED_NUM_SELECTBOX] =
1990 {
1991   /* ---------- level and editor settings ---------------------------------- */
1992
1993   {
1994     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1995     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1996     -1,
1997     options_time_or_steps,
1998     &level.use_step_counter,
1999     NULL, "(0 => no limit)",            "time or step limit"
2000   },
2001   {
2002     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2003     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2004     -1,
2005     options_game_engine_type,
2006     &level.game_engine_type,
2007     "game engine:", NULL,               "game engine"
2008   },
2009   {
2010     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2011     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2012     -1,
2013     options_wind_direction,
2014     &level.wind_direction_initial,
2015     "initial wind direction:", NULL,    "initial wind direction"
2016   },
2017
2018   /* ---------- element settings: configure (several elements) ------------- */
2019
2020   {
2021     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2022     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2023     -1,
2024     options_player_speed,
2025     &level.initial_player_stepsize,
2026     "initial player speed:", NULL,      "initial player speed"
2027   },
2028
2029   /* ---------- element settings: configure 1 (custom elements) ------------ */
2030
2031   {
2032     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2033     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2034     -1,
2035     options_access_type,
2036     &custom_element.access_type,
2037     NULL, NULL,                         "type of access to this field"
2038   },
2039   {
2040     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2041     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2042     -1,
2043     options_access_layer,
2044     &custom_element.access_layer,
2045     NULL, NULL,                         "layer of access for this field"
2046   },
2047   {
2048     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2049     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2050     -1,
2051     options_access_protected,
2052     &custom_element.access_protected,
2053     NULL, NULL,                         "protected access for this field"
2054   },
2055   {
2056     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2057     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2058     -1,
2059     options_access_direction,
2060     &custom_element.access_direction,
2061     "from", NULL,                       "access direction for this field"
2062   },
2063   {
2064     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2065     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2066     -1,
2067     options_walk_to_action,
2068     &custom_element.walk_to_action,
2069     NULL, NULL,                         "diggable/collectible/pushable"
2070   },
2071
2072   /* ---------- element settings: configure 2 (custom elements) ------------ */
2073
2074   {
2075     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2076     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2077     -1,
2078     options_move_pattern,
2079     &custom_element.move_pattern,
2080     "can move", NULL,                   "element move pattern"
2081   },
2082   {
2083     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2084     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2085     -1,
2086     options_move_direction,
2087     &custom_element.move_direction_initial,
2088     "starts moving", NULL,              "initial element move direction"
2089   },
2090   {
2091     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2092     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2093     -1,
2094     options_move_stepsize,
2095     &custom_element.move_stepsize,
2096     "move/fall speed", NULL,            "speed of element movement"
2097   },
2098   {
2099     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2100     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2101     -1,
2102     options_move_leave_type,
2103     &custom_element.move_leave_type,
2104     "can dig:    can", ":",             "leave behind or change element"
2105   },
2106   {
2107     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2108     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2109     -1,
2110     options_smash_targets,
2111     &custom_element.smash_targets,
2112     "can smash", NULL,                  "elements that can be smashed"
2113   },
2114   {
2115     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2116     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2117     -1,
2118     options_slippery_type,
2119     &custom_element.slippery_type,
2120     "slippery", NULL,                   "where other elements fall down"
2121   },
2122   {
2123     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2124     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2125     -1,
2126     options_deadliness,
2127     &custom_element.deadliness,
2128     "deadly when", NULL,                "deadliness of element"
2129   },
2130   {
2131     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2132     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2133     -1,
2134     options_explosion_type,
2135     &custom_element.explosion_type,
2136     "can explode", NULL,                "explosion type"
2137   },
2138
2139   /* ---------- element settings: advanced (custom elements) --------------- */
2140
2141   {
2142     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2143     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2144     -1,
2145     options_time_units,
2146     &custom_element_change.delay_frames,
2147     "delay time given in", NULL,        "delay time units for change"
2148   },
2149   {
2150     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2151     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2152     -1,
2153     options_change_direct_action,
2154     &custom_element_change.direct_action,
2155     NULL, NULL,                         "type of direct action"
2156   },
2157   {
2158     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2159     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2160     -1,
2161     options_change_other_action,
2162     &custom_element_change.other_action,
2163     NULL, "element:",                   "type of other element action"
2164   },
2165   {
2166     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2167     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2168     -1,
2169     options_change_trigger_side,
2170     &custom_element_change.trigger_side,
2171     "at", "side",                       "element side triggering change"
2172   },
2173   {
2174     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2175     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2176     -1,
2177     options_change_trigger_player,
2178     &custom_element_change.trigger_player,
2179     "player:", " ",                     "player that causes change"
2180   },
2181   {
2182     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2183     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2184     -1,
2185     options_change_trigger_page,
2186     &custom_element_change.trigger_page,
2187     "page:", NULL,                      "change page that causes change"
2188   },
2189   {
2190     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2191     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2192     -1,
2193     options_change_replace_when,
2194     &custom_element_change.replace_when,
2195     "replace when", NULL,               "which elements can be replaced"
2196   },
2197   {
2198     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2199     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2200     -1,
2201     options_action_type,
2202     &custom_element_change.action_type,
2203     NULL, NULL,                         "action on specified condition"
2204   },
2205   {
2206     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2207     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2208     -1,
2209     options_action_mode_none,
2210     &custom_element_change.action_mode,
2211     NULL, NULL,                         "action operator"
2212   },
2213   {
2214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2215     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2216     -1,
2217     options_action_arg_none,
2218     &custom_element_change.action_arg,
2219     NULL, NULL,                         "action parameter"
2220   },
2221   {
2222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2223     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2224     3,
2225     options_change_page,
2226     &custom_element.current_change_page,
2227     NULL, NULL,                         "element change page"
2228   },
2229
2230   /* ---------- element settings: configure (group elements) --------------- */
2231
2232   {
2233     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2234     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2235     -1,
2236     options_group_choice_mode,
2237     &group_element_info.choice_mode,
2238     "choice type:", NULL,               "type of group element choice"
2239   },
2240 };
2241
2242 static struct
2243 {
2244   int x, y;
2245   int gadget_id;
2246   int gadget_id_align;
2247   int size;
2248   char *text;
2249   char *text_left, *text_right, *infotext;
2250 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2251 {
2252   {
2253     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2254     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2255     8,                                  "Info",                 
2256     NULL, NULL,                         "Show information about element"
2257   },
2258   {
2259     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2260     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2261     8,                                  "Config",
2262     NULL, NULL,                         "Configure element properties"
2263   },
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2267     8,                                  "Config 1",
2268     NULL, NULL,                         "Configure custom element properties"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2273     8,                                  "Config 2",
2274     NULL, NULL,                         "Configure custom element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2279     8,                                  "Change",
2280     NULL, NULL,                         "Custom element change configuration"
2281   },
2282   {
2283     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2284     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2285     -1,                                 "Save",
2286     " ", "As Template",                 "Save current settings as new template"
2287   },
2288   {
2289     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2290     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2291     -1,                                 "New",
2292     NULL, NULL,                         "Add new change page"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2296     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2297     -1,                                 "Delete",
2298     NULL, NULL,                         "Delete current change page"
2299   },
2300 };
2301
2302 static struct
2303 {
2304   int gd_x, gd_y;
2305   int x, y;
2306   int width, height;
2307   int gadget_id;
2308   int gadget_id_align;
2309   char *text_left, *text_right, *infotext;
2310 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2311 {
2312   {
2313     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2314     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2315     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2316     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2317     NULL, NULL,                         "select previous change page"
2318   },
2319   {
2320     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2321     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2322     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2323     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2324     NULL, "change page",                "select next change page"
2325   },
2326   {
2327     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2328     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2329     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2330     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2331     " ", NULL,                          "copy settings from this change page"
2332   },
2333   {
2334     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2335     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2336     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2337     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2338     NULL, NULL,                         "paste settings to this change page"
2339   },
2340 };
2341
2342 static struct
2343 {
2344   int gd_x, gd_y;
2345   int x, y;
2346   int gadget_id;
2347   char *infotext;
2348 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2349 {
2350   {
2351     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2352     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2353     GADGET_ID_SCROLL_UP,
2354     "scroll level editing area up"
2355   },
2356   {
2357     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2358     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2359     GADGET_ID_SCROLL_DOWN,
2360     "scroll level editing area down"
2361   },
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2365     GADGET_ID_SCROLL_LEFT,
2366     "scroll level editing area left"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2371     GADGET_ID_SCROLL_RIGHT,
2372     "scroll level editing area right"
2373   },
2374   {
2375     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2376     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2377     GADGET_ID_SCROLL_LIST_UP,
2378     "scroll element list up ('Page Up')"
2379   },
2380   {
2381     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2382     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2383     GADGET_ID_SCROLL_LIST_DOWN,
2384     "scroll element list down ('Page Down')"
2385   },
2386 };
2387
2388 static struct
2389 {
2390   int gd_x, gd_y;
2391   int x, y;
2392   int width, height;
2393   int type;
2394   int gadget_id;
2395   char *infotext;
2396 } scrollbar_info[ED_NUM_SCROLLBARS] =
2397 {
2398   {
2399     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2400     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2401     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2402     GD_TYPE_SCROLLBAR_HORIZONTAL,
2403     GADGET_ID_SCROLL_HORIZONTAL,
2404     "scroll level editing area horizontally"
2405   },
2406   {
2407     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2408     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2409     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2410     GD_TYPE_SCROLLBAR_VERTICAL,
2411     GADGET_ID_SCROLL_VERTICAL,
2412     "scroll level editing area vertically"
2413   },
2414   {
2415     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2416     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2417     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2418     GD_TYPE_SCROLLBAR_VERTICAL,
2419     GADGET_ID_SCROLL_LIST_VERTICAL,
2420     "scroll element list vertically"
2421   }
2422 };
2423
2424 static struct
2425 {
2426   int x, y;
2427   int gadget_id;
2428   int gadget_id_align;
2429   int radio_button_nr;
2430   int *value;
2431   int checked_value;
2432   char *text_left, *text_right, *infotext;
2433 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2434 {
2435   {
2436     -1,                                 ED_COUNTER2_YPOS(8),
2437     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2438     RADIO_NR_RANDOM_ELEMENTS,
2439     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2440     " ", "percentage",                  "use percentage for random elements"
2441   },
2442   {
2443     -1,                                 ED_COUNTER2_YPOS(8),
2444     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2445     RADIO_NR_RANDOM_ELEMENTS,
2446     &random_placement_method,           RANDOM_USE_QUANTITY,
2447     " ", "quantity",                    "use quantity for random elements"
2448   }
2449 };
2450
2451 static struct
2452 {
2453   int x, y;
2454   int gadget_id;
2455   int gadget_id_align;
2456   boolean *value;
2457   char *text_left, *text_right, *infotext;
2458 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2459 {
2460   /* ---------- level and editor settings ---------------------------------- */
2461
2462   {
2463     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2464     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2465     &level.initial_gravity,
2466     NULL,
2467     "initial gravity",                  "set initial level gravity"
2468   },
2469   {
2470     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2471     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2472     &random_placement_background_restricted,
2473     NULL,
2474     "restrict random placement to:",    "set random placement restriction"
2475   },
2476
2477   /* ---------- element settings: configure (various elements) ------------- */
2478
2479   {
2480     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2481     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2482     &stick_element_properties_window,
2483     NULL,
2484     "stick this screen to edit content","stick this screen to edit content"
2485   },
2486   {
2487     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2488     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2489     &level.em_slippery_gems,
2490     NULL,
2491     "slip down from certain flat walls","use EM style slipping behaviour"
2492   },
2493   {
2494     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2495     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2496     &level.use_spring_bug,
2497     NULL,
2498     "use spring pushing bug",           "use odd spring pushing behaviour"
2499   },
2500   {
2501     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2502     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2503     &level.use_time_orb_bug,
2504     NULL,
2505     "use time orb bug",                 "use odd time orb behaviour"
2506   },
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2509     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2510     &level.ball_random,
2511     NULL,
2512     "create single random element",     "only create one element from content"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2517     &level.ball_state_initial,
2518     NULL,
2519     "magic ball initially activated",   "activate magic ball after level start"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2523     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2524     &level.grow_into_diggable,
2525     NULL,
2526     "can grow into anything diggable",  "grow into more than just sand"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2530     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2531     &level.continuous_snapping,
2532     NULL,
2533     "continuos snapping",               "use snapping without releasing key"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2537     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2538     &level.block_snap_field,
2539     NULL,
2540     "block snapped field when snapping", "use snapping delay to show animation"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2544     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2545     &level.block_last_field,
2546     NULL,
2547     "block last field when moving",     "player blocks last field when moving"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2551     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2552     &level.sp_block_last_field,
2553     NULL,
2554     "block last field when moving",     "player blocks last field when moving"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2558     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2559     &level.instant_relocation,
2560     NULL,
2561     "no scrolling when relocating",     "player gets relocated without delay"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2565     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2566     &level.use_start_element[0],
2567     NULL,
2568     "use level start element:",        "start level at this element's position"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2572     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2573     &level.use_artwork_element[0],
2574     NULL,
2575     "use artwork from element:",        "use player artwork from other element"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2579     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2580     &level.use_explosion_element[0],
2581     NULL,
2582     "use explosion from element:",      "use explosion properties from element"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2586     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2587     &level.can_pass_to_walkable,
2588     NULL,
2589     "can pass to walkable element",     "player can pass to empty or walkable"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2593     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2594     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2595     NULL,
2596     "can fall into acid (with gravity)","player can fall into acid pool"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2600     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2601     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2602     NULL,
2603     "can move into acid",               "element can move into acid pool"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2607     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2608     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2609     NULL,
2610     "deadly when colliding with",       "element is deadly when hitting player"
2611   },
2612
2613   /* ---------- element settings: configure 1 (custom elements) ----------- */
2614
2615   {
2616     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2617     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2618     &custom_element.use_gfx_element,
2619
2620     /* !!! add separate "use existing element sound" !!! */
2621 #if 0
2622     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2623 #else
2624     NULL, "use graphic of element:",    "use existing element graphic"
2625 #endif
2626   },
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2629     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2630     &level.use_custom_template,
2631     NULL, "use template",               "use template for custom properties"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2635     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2636     &custom_element_properties[EP_ACCESSIBLE],
2637     NULL, NULL,                         "player can walk to or pass this field"
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2641     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2642     &custom_element_properties[EP_GRAVITY_REACHABLE],
2643     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2647     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2648     &custom_element.use_last_ce_value,
2649     NULL, "use last CE value after change", "use last CE value after change"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2653     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2654     &custom_element_properties[EP_WALK_TO_OBJECT],
2655     NULL, NULL,                         "player can dig/collect/push element"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2659     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2660     &custom_element_properties[EP_INDESTRUCTIBLE],
2661     NULL, "indestructible",             "element is indestructible"
2662   },
2663
2664   /* ---------- element settings: configure 2 (custom elements) ----------- */
2665
2666   {
2667     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2668     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2669     &custom_element_properties[EP_CAN_MOVE],
2670     NULL, NULL,                         "element can move with some pattern"
2671   },
2672   {
2673     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2674     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2675     &custom_element_properties[EP_CAN_FALL],
2676     NULL, "can fall",                   "element can fall down"
2677   },
2678   {
2679     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2680     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2681     &custom_element_properties[EP_CAN_SMASH],
2682     " ", NULL,                          "element can smash other elements"
2683   },
2684   {
2685     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2686     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2687     &custom_element_properties[EP_SLIPPERY],
2688     NULL, NULL,                         "other elements can fall down from it"
2689   },
2690   {
2691     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2692     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2693     &custom_element_properties[EP_DEADLY],
2694     NULL, NULL,                         "element can kill the player"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2698     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2699     &custom_element_properties[EP_CAN_EXPLODE],
2700     NULL, NULL,                         "element can explode"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2704     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2705     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2706     NULL, "by fire",                    "element can explode by fire/explosion"
2707   },
2708   {
2709     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2710     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2711     &custom_element_properties[EP_EXPLODES_SMASHED],
2712     " ", "smashed",                     "element can explode when smashed"
2713   },
2714   {
2715     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2716     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2717     &custom_element_properties[EP_EXPLODES_IMPACT],
2718     " ", "impact",                      "element can explode on impact"
2719   },
2720
2721   /* ---------- element settings: advanced (custom elements) --------------- */
2722
2723   {
2724     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2725     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2726     &custom_element_change.can_change,
2727     NULL, "element changes to:",        "change element on specified condition"
2728   },
2729   {
2730     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2731     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2732     &custom_element_change_events[CE_DELAY],
2733     NULL, NULL,                         "element changes after delay"
2734   },
2735   {
2736     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2737     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2738     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2739     NULL, NULL,                         "element changes by direct action"
2740   },
2741   {
2742     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2743     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2744     &custom_element_change_events[CE_BY_OTHER_ACTION],
2745     NULL, NULL,                         "element changes by other element"
2746   },
2747   {
2748     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2749     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2750     &custom_element_change.explode,
2751     NULL, "explode instead of change",  "element explodes instead of change"
2752   },
2753   {
2754     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2755     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2756     &custom_element_change.use_target_content,
2757     NULL, "use extended change target:","element changes to more elements"
2758   },
2759   {
2760     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2761     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2762     &custom_element_change.only_if_complete,
2763     NULL, "replace all or nothing",     "only replace when all can be changed"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2767     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2768     &custom_element_change.use_random_replace,
2769     NULL, NULL,                         "use percentage for random replace"
2770   },
2771   {
2772     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2773     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2774     &custom_element_change.has_action,
2775     NULL, NULL,                         "execute action on specified condition"
2776   },
2777 };
2778
2779 static struct
2780 {
2781   int x, y;
2782   int gadget_id;
2783   int gadget_id_align;
2784   int *value;
2785   int area_xsize, area_ysize;
2786   char *text_left, *text_right, *text_below, *infotext;
2787 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2788 {
2789   /* ---------- level playfield content ------------------------------------ */
2790
2791   {
2792     0,                                  0,
2793     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2794     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2795     NULL, NULL, NULL,                   NULL
2796   },
2797
2798   /* ---------- yam yam content -------------------------------------------- */
2799
2800   {
2801     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2802     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2803     &level.yamyam_content[0].e[0][0],   3, 3,
2804     NULL, NULL, "1",                    NULL
2805   },
2806   {
2807     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2808     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2809     &level.yamyam_content[1].e[0][0],   3, 3,
2810     NULL, NULL, "2",                    NULL
2811   },
2812   {
2813     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2814     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2815     &level.yamyam_content[2].e[0][0],   3, 3,
2816     NULL, NULL, "3",                    NULL
2817   },
2818   {
2819     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2820     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2821     &level.yamyam_content[3].e[0][0],   3, 3,
2822     NULL, NULL, "4",                    NULL
2823   },
2824   {
2825     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2826     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2827     &level.yamyam_content[4].e[0][0],   3, 3,
2828     NULL, NULL, "5",                    NULL
2829   },
2830   {
2831     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2832     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2833     &level.yamyam_content[5].e[0][0],   3, 3,
2834     NULL, NULL, "6",                    NULL
2835   },
2836   {
2837     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2838     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2839     &level.yamyam_content[6].e[0][0],   3, 3,
2840     NULL, NULL, "7",                    NULL
2841   },
2842   {
2843     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2844     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2845     &level.yamyam_content[7].e[0][0],   3, 3,
2846     NULL, NULL, "8",                    NULL
2847   },
2848
2849   /* ---------- magic ball content ----------------------------------------- */
2850
2851   {
2852     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2853     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2854     &level.ball_content[0].e[0][0],     3, 3,
2855     NULL, NULL, "1",                    NULL
2856   },
2857   {
2858     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2859     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2860     &level.ball_content[1].e[0][0],     3, 3,
2861     NULL, NULL, "2",                    NULL
2862   },
2863   {
2864     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2865     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2866     &level.ball_content[2].e[0][0],     3, 3,
2867     NULL, NULL, "3",                    NULL
2868   },
2869   {
2870     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2871     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2872     &level.ball_content[3].e[0][0],     3, 3,
2873     NULL, NULL, "4",                    NULL
2874   },
2875   {
2876     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2877     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2878     &level.ball_content[4].e[0][0],     3, 3,
2879     NULL, NULL, "5",                    NULL
2880   },
2881   {
2882     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2883     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2884     &level.ball_content[5].e[0][0],     3, 3,
2885     NULL, NULL, "6",                    NULL
2886   },
2887   {
2888     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2889     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2890     &level.ball_content[6].e[0][0],     3, 3,
2891     NULL, NULL, "7",                    NULL
2892   },
2893   {
2894     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2895     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2896     &level.ball_content[7].e[0][0],     3, 3,
2897     NULL, NULL, "8",                    NULL
2898   },
2899
2900   /* ---------- android content -------------------------------------------- */
2901
2902   {
2903     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2904     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2905     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2906     "elements:", NULL, NULL,            "elements android can clone"
2907   },
2908
2909   /* ---------- amoeba content --------------------------------------------- */
2910
2911   {
2912     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2913     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2914     &level.amoeba_content,              1, 1,
2915     "content:", NULL, NULL,             "amoeba content"
2916   },
2917
2918   /* ---------- level start element ---------------------------------------- */
2919
2920   {
2921     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2922     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2923     &level.start_element[0],            1, 1,
2924     NULL, NULL, NULL,                   "level start element"
2925   },
2926
2927   /* ---------- player artwork element ------------------------------------- */
2928
2929   {
2930     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2931     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2932     &level.artwork_element[0],          1, 1,
2933     NULL, NULL, NULL,                   "element for player artwork"
2934   },
2935
2936   /* ---------- player explosion element ----------------------------------- */
2937
2938   {
2939     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2940     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2941     &level.explosion_element[0],        1, 1,
2942     NULL, NULL, NULL,                   "element for player explosion"
2943   },
2944
2945   /* ---------- element settings: configure 1 (custom elements) ----------- */
2946
2947   /* ---------- custom graphic --------------------------------------------- */
2948
2949   {
2950     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2951     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2952     &custom_element.gfx_element,        1, 1,
2953     NULL, NULL, NULL,                   "custom graphic element"
2954   },
2955
2956   /* ---------- element settings: configure 2 (custom elements) ----------- */
2957
2958   /* ---------- custom content (when exploding) ---------------------------- */
2959
2960   {
2961     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2962     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2963     &custom_element.content.e[0][0],    3, 3,
2964     "content:", NULL, NULL,             NULL
2965   },
2966
2967   /* ---------- custom enter and leave element (when moving) --------------- */
2968
2969   {
2970     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2971     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2972     &custom_element.move_enter_element, 1, 1,
2973     "can dig:", " ", NULL,              "element that can be digged/collected"
2974   },
2975   {
2976     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2977     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2978     &custom_element.move_leave_element, 1, 1,
2979     NULL, NULL, NULL,                   "element that will be left behind"
2980   },
2981
2982   /* ---------- element settings: advanced (custom elements) --------------- */
2983
2984   /* ---------- custom change target --------------------------------------- */
2985
2986   {
2987     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2988     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2989     &custom_element_change.target_element, 1, 1,
2990     NULL, "after/when:", NULL,          "new target element after change"
2991   },
2992
2993   /* ---------- custom change content (extended change target) ------------- */
2994
2995   {
2996     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2997     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2998     &custom_element_change.target_content.e[0][0], 3, 3,
2999     NULL, NULL, NULL,                   "new extended elements after change"
3000   },
3001
3002   /* ---------- custom change trigger (element causing change) ------------- */
3003
3004   {
3005     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3006     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3007     &custom_element_change.trigger_element, 1, 1,
3008     NULL, NULL, NULL,                   "other element triggering change"
3009   },
3010
3011   /* ---------- group element content -------------------------------------- */
3012
3013   {
3014     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3015     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3016     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3017     "content:", NULL, NULL,             NULL
3018   },
3019
3020   /* ---------- random background (for random painting) -------------------- */
3021
3022   {
3023     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3024     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3025     &random_placement_background_element, 1, 1,
3026     NULL, NULL, NULL,                   "random placement background"
3027   },
3028 };
3029
3030
3031 /*
3032   -----------------------------------------------------------------------------
3033   some internally used variables
3034   -----------------------------------------------------------------------------
3035 */
3036
3037 /* actual size of level editor drawing area */
3038 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3039
3040 /* actual position of level editor drawing area in level playfield */
3041 static int level_xpos = -1, level_ypos = -1;
3042
3043 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3044
3045 /* drawing elements on the three mouse buttons */
3046 static int new_element1 = EL_WALL;
3047 static int new_element2 = EL_EMPTY;
3048 static int new_element3 = EL_SAND;
3049
3050 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3051 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3052                                 (button) == 2 ? new_element2 : \
3053                                 (button) == 3 ? new_element3 : EL_EMPTY)
3054 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3055
3056 /* forward declaration for internal use */
3057 static void ModifyEditorCounterValue(int, int);
3058 static void ModifyEditorCounterLimits(int, int, int);
3059 static void ModifyEditorSelectboxValue(int, int);
3060 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3061 static void ModifyEditorDrawingArea(int, int, int);
3062 static void ModifyEditorElementList();
3063 static void AdjustElementListScrollbar();
3064 static void RedrawDrawingElements();
3065 static void DrawDrawingWindow();
3066 static void DrawLevelInfoWindow();
3067 static void DrawPropertiesWindow();
3068 static void UpdateCustomElementGraphicGadgets();
3069 static boolean checkPropertiesConfig(int);
3070 static void CopyLevelToUndoBuffer(int);
3071 static void HandleDrawingAreas(struct GadgetInfo *);
3072 static void HandleCounterButtons(struct GadgetInfo *);
3073 static void HandleTextInputGadgets(struct GadgetInfo *);
3074 static void HandleTextAreaGadgets(struct GadgetInfo *);
3075 static void HandleSelectboxGadgets(struct GadgetInfo *);
3076 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3077 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3078 static void HandleRadiobuttons(struct GadgetInfo *);
3079 static void HandleCheckbuttons(struct GadgetInfo *);
3080 static void HandleControlButtons(struct GadgetInfo *);
3081 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3082 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3083
3084 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3085 static int right_gadget_border[NUM_EDITOR_GADGETS];
3086
3087 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3088 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3089 static boolean draw_with_brush = FALSE;
3090 static int properties_element = 0;
3091
3092 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3093 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3094 static int undo_buffer_position = 0;
3095 static int undo_buffer_steps = 0;
3096
3097 static int edit_mode;
3098 static int edit_mode_properties;
3099
3100 static int element_shift = 0;
3101
3102 static int editor_hl_boulderdash[] =
3103 {
3104   EL_INTERNAL_CASCADE_BD_ACTIVE,
3105   EL_CHAR('B'),
3106   EL_CHAR('D'),
3107   EL_EMPTY,
3108
3109 #if 0
3110   EL_CHAR('B'),
3111   EL_CHAR('O'),
3112   EL_CHAR('U'),
3113   EL_CHAR('L'),
3114
3115   EL_CHAR('-'),
3116   EL_CHAR('D'),
3117   EL_CHAR('E'),
3118   EL_CHAR('R'),
3119
3120   EL_CHAR('D'),
3121   EL_CHAR('A'),
3122   EL_CHAR('S'),
3123   EL_CHAR('H'),
3124 #endif
3125 };
3126
3127 static int editor_el_boulderdash[] =
3128 {
3129   EL_PLAYER_1,
3130   EL_EMPTY,
3131   EL_SAND,
3132   EL_STEELWALL,
3133
3134   EL_BD_WALL,
3135   EL_BD_MAGIC_WALL,
3136   EL_EXIT_CLOSED,
3137   EL_EXIT_OPEN,
3138
3139   EL_BD_DIAMOND,
3140   EL_BD_BUTTERFLY_UP,
3141   EL_BD_FIREFLY_UP,
3142   EL_BD_ROCK,
3143
3144   EL_BD_BUTTERFLY_LEFT,
3145   EL_BD_FIREFLY_LEFT,
3146   EL_BD_BUTTERFLY_RIGHT,
3147   EL_BD_FIREFLY_RIGHT,
3148
3149   EL_BD_AMOEBA,
3150   EL_BD_BUTTERFLY_DOWN,
3151   EL_BD_FIREFLY_DOWN,
3152   EL_EMPTY,
3153 };
3154 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3155 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3156 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3157 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3158
3159 static int editor_hl_emerald_mine[] =
3160 {
3161   EL_INTERNAL_CASCADE_EM_ACTIVE,
3162   EL_CHAR('E'),
3163   EL_CHAR('M'),
3164   EL_EMPTY,
3165
3166 #if 0
3167   EL_CHAR('E'),
3168   EL_CHAR('M'),
3169   EL_CHAR('E'),
3170   EL_CHAR('-'),
3171
3172   EL_CHAR('R'),
3173   EL_CHAR('A'),
3174   EL_CHAR('L'),
3175   EL_CHAR('D'),
3176
3177   EL_CHAR('M'),
3178   EL_CHAR('I'),
3179   EL_CHAR('N'),
3180   EL_CHAR('E'),
3181 #endif
3182 };
3183
3184 static int editor_el_emerald_mine[] =
3185 {
3186   EL_PLAYER_1,
3187   EL_PLAYER_2,
3188   EL_PLAYER_3,
3189   EL_PLAYER_4,
3190
3191   EL_PLAYER_1,
3192   EL_EMPTY,
3193   EL_SAND,
3194   EL_ROCK,
3195
3196   EL_STEELWALL,
3197   EL_WALL,
3198   EL_WALL_SLIPPERY,
3199   EL_MAGIC_WALL,
3200
3201   EL_EMERALD,
3202   EL_DIAMOND,
3203   EL_NUT,
3204   EL_BOMB,
3205
3206   EL_WALL_EMERALD,
3207   EL_WALL_DIAMOND,
3208   EL_QUICKSAND_EMPTY,
3209   EL_QUICKSAND_FULL,
3210
3211   EL_DYNAMITE,
3212   EL_DYNAMITE_ACTIVE,
3213   EL_EXIT_CLOSED,
3214   EL_EXIT_OPEN,
3215
3216   EL_YAMYAM,
3217   EL_BUG_UP,
3218   EL_SPACESHIP_UP,
3219   EL_ROBOT,
3220
3221   EL_BUG_LEFT,
3222   EL_SPACESHIP_LEFT,
3223   EL_BUG_RIGHT,
3224   EL_SPACESHIP_RIGHT,
3225
3226   EL_ROBOT_WHEEL,
3227   EL_BUG_DOWN,
3228   EL_SPACESHIP_DOWN,
3229   EL_INVISIBLE_WALL,
3230
3231   EL_ACID_POOL_TOPLEFT,
3232   EL_ACID,
3233   EL_ACID_POOL_TOPRIGHT,
3234   EL_EMPTY,
3235
3236   EL_ACID_POOL_BOTTOMLEFT,
3237   EL_ACID_POOL_BOTTOM,
3238   EL_ACID_POOL_BOTTOMRIGHT,
3239   EL_EMPTY,
3240
3241   EL_AMOEBA_DROP,
3242   EL_AMOEBA_DEAD,
3243   EL_AMOEBA_WET,
3244   EL_AMOEBA_DRY,
3245
3246   EL_EM_KEY_1,
3247   EL_EM_KEY_2,
3248   EL_EM_KEY_3,
3249   EL_EM_KEY_4,
3250
3251   EL_EM_GATE_1,
3252   EL_EM_GATE_2,
3253   EL_EM_GATE_3,
3254   EL_EM_GATE_4,
3255
3256   EL_EM_GATE_1_GRAY,
3257   EL_EM_GATE_2_GRAY,
3258   EL_EM_GATE_3_GRAY,
3259   EL_EM_GATE_4_GRAY,
3260 };
3261 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3262 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3263 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3264 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3265
3266 static int editor_hl_emerald_mine_club[] =
3267 {
3268   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3269   EL_CHAR('E'),
3270   EL_CHAR('M'),
3271   EL_CHAR('C'),
3272
3273 #if 0
3274   EL_CHAR('E'),
3275   EL_CHAR('M'),
3276   EL_CHAR('E'),
3277   EL_CHAR('-'),
3278
3279   EL_CHAR('R'),
3280   EL_CHAR('A'),
3281   EL_CHAR('L'),
3282   EL_CHAR('D'),
3283
3284   EL_CHAR('M'),
3285   EL_CHAR('I'),
3286   EL_CHAR('N'),
3287   EL_CHAR('E'),
3288
3289   EL_CHAR('C'),
3290   EL_CHAR('L'),
3291   EL_CHAR('U'),
3292   EL_CHAR('B'),
3293 #endif
3294 };
3295
3296 static int editor_el_emerald_mine_club[] =
3297 {
3298   EL_EMC_KEY_5,
3299   EL_EMC_KEY_6,
3300   EL_EMC_KEY_7,
3301   EL_EMC_KEY_8,
3302
3303   EL_EMC_GATE_5,
3304   EL_EMC_GATE_6,
3305   EL_EMC_GATE_7,
3306   EL_EMC_GATE_8,
3307
3308   EL_EMC_GATE_5_GRAY,
3309   EL_EMC_GATE_6_GRAY,
3310   EL_EMC_GATE_7_GRAY,
3311   EL_EMC_GATE_8_GRAY,
3312
3313   EL_EMC_STEELWALL_1,
3314   EL_EMC_STEELWALL_2,
3315   EL_EMC_STEELWALL_3,
3316   EL_EMC_STEELWALL_4,
3317
3318   EL_EMC_WALL_13,
3319   EL_EMC_WALL_14,
3320   EL_EMC_WALL_15,
3321   EL_EMC_WALL_16,
3322
3323   EL_EMC_WALL_SLIPPERY_1,
3324   EL_EMC_WALL_SLIPPERY_2,
3325   EL_EMC_WALL_SLIPPERY_3,
3326   EL_EMC_WALL_SLIPPERY_4,
3327
3328   EL_EMC_WALL_1,
3329   EL_EMC_WALL_2,
3330   EL_EMC_WALL_3,
3331   EL_EMC_WALL_4,
3332
3333   EL_EMC_WALL_5,
3334   EL_EMC_WALL_6,
3335   EL_EMC_WALL_7,
3336   EL_EMC_WALL_8,
3337
3338   EL_EMC_WALL_9,
3339   EL_EMC_WALL_10,
3340   EL_EMC_WALL_11,
3341   EL_EMC_WALL_12,
3342
3343   EL_EMC_ANDROID,
3344   EL_BALLOON,
3345   EL_BALLOON_SWITCH_ANY,
3346   EL_BALLOON_SWITCH_NONE,
3347
3348   EL_BALLOON_SWITCH_LEFT,
3349   EL_BALLOON_SWITCH_RIGHT,
3350   EL_BALLOON_SWITCH_UP,
3351   EL_BALLOON_SWITCH_DOWN,
3352
3353   EL_EMC_GRASS,
3354   EL_EMC_PLANT,
3355   EL_EMC_LENSES,
3356   EL_EMC_MAGNIFIER,
3357
3358   EL_EMC_MAGIC_BALL,
3359   EL_EMC_MAGIC_BALL_SWITCH,
3360   EL_SPRING,
3361   EL_EMC_SPRING_BUMPER,
3362
3363   EL_EMC_DRIPPER,
3364   EL_EMC_FAKE_GRASS,
3365   EL_EMPTY,
3366   EL_EMPTY,
3367
3368   EL_EM_DYNAMITE,
3369   EL_EM_DYNAMITE_ACTIVE,
3370   EL_EMPTY,
3371   EL_EMPTY,
3372
3373   EL_YAMYAM_LEFT,
3374   EL_YAMYAM_RIGHT,
3375   EL_YAMYAM_UP,
3376   EL_YAMYAM_DOWN,
3377 };
3378 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3379 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3380 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3381 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3382
3383 static int editor_hl_more[] =
3384 {
3385   EL_INTERNAL_CASCADE_RND_ACTIVE,
3386   EL_CHAR('R'),
3387   EL_CHAR('N'),
3388   EL_CHAR('D'),
3389
3390 #if 0
3391   EL_CHAR('M'),
3392   EL_CHAR('O'),
3393   EL_CHAR('R'),
3394   EL_CHAR('E'),
3395 #endif
3396 };
3397
3398 static int editor_el_more[] =
3399 {
3400   EL_KEY_1,
3401   EL_KEY_2,
3402   EL_KEY_3,
3403   EL_KEY_4,
3404
3405   EL_GATE_1,
3406   EL_GATE_2,
3407   EL_GATE_3,
3408   EL_GATE_4,
3409
3410   EL_GATE_1_GRAY,
3411   EL_GATE_2_GRAY,
3412   EL_GATE_3_GRAY,
3413   EL_GATE_4_GRAY,
3414
3415   EL_ARROW_LEFT,
3416   EL_ARROW_RIGHT,
3417   EL_ARROW_UP,
3418   EL_ARROW_DOWN,
3419
3420   EL_AMOEBA_FULL,
3421   EL_EMERALD_YELLOW,
3422   EL_EMERALD_RED,
3423   EL_EMERALD_PURPLE,
3424
3425   EL_WALL_BD_DIAMOND,
3426   EL_WALL_EMERALD_YELLOW,
3427   EL_WALL_EMERALD_RED,
3428   EL_WALL_EMERALD_PURPLE,
3429
3430   EL_GAME_OF_LIFE,
3431   EL_PACMAN_UP,
3432   EL_TIME_ORB_FULL,
3433   EL_TIME_ORB_EMPTY,
3434
3435   EL_PACMAN_LEFT,
3436   EL_DARK_YAMYAM,
3437   EL_PACMAN_RIGHT,
3438   EL_EXPANDABLE_WALL,
3439
3440   EL_BIOMAZE,
3441   EL_PACMAN_DOWN,
3442   EL_LAMP,
3443   EL_LAMP_ACTIVE,
3444
3445   EL_DYNABOMB_INCREASE_NUMBER,
3446   EL_DYNABOMB_INCREASE_SIZE,
3447   EL_DYNABOMB_INCREASE_POWER,
3448   EL_STONEBLOCK,
3449
3450   EL_MOLE,
3451   EL_PENGUIN,
3452   EL_PIG,
3453   EL_DRAGON,
3454
3455   EL_BUG,
3456   EL_MOLE_UP,
3457   EL_BD_BUTTERFLY,
3458   EL_BD_FIREFLY,
3459
3460   EL_MOLE_LEFT,
3461   EL_EMPTY,
3462   EL_MOLE_RIGHT,
3463   EL_PACMAN,
3464
3465   EL_SPACESHIP,
3466   EL_MOLE_DOWN,
3467   EL_EMPTY,
3468   EL_EMPTY,
3469
3470   EL_SATELLITE,
3471   EL_EXPANDABLE_WALL_HORIZONTAL,
3472   EL_EXPANDABLE_WALL_VERTICAL,
3473   EL_EXPANDABLE_WALL_ANY,
3474
3475   EL_INVISIBLE_STEELWALL,
3476   EL_INVISIBLE_WALL,
3477   EL_SPEED_PILL,
3478   EL_BLACK_ORB,
3479 };
3480 static int *editor_hl_more_ptr = editor_hl_more;
3481 static int *editor_el_more_ptr = editor_el_more;
3482 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3483 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3484
3485 static int editor_hl_sokoban[] =
3486 {
3487   EL_INTERNAL_CASCADE_SB_ACTIVE,
3488   EL_CHAR('S'),
3489   EL_CHAR('B'),
3490   EL_EMPTY,
3491
3492 #if 0
3493   EL_CHAR('S'),
3494   EL_CHAR('O'),
3495   EL_CHAR('K'),
3496   EL_CHAR('O'),
3497
3498   EL_CHAR('-'),
3499   EL_CHAR('B'),
3500   EL_CHAR('A'),
3501   EL_CHAR('N'),
3502 #endif
3503 };
3504
3505 static int editor_el_sokoban[] =
3506 {
3507   EL_SOKOBAN_OBJECT,
3508   EL_SOKOBAN_FIELD_EMPTY,
3509   EL_SOKOBAN_FIELD_FULL,
3510   EL_SOKOBAN_FIELD_PLAYER,
3511 };
3512 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3513 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3514 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3515 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3516
3517 static int editor_hl_supaplex[] =
3518 {
3519   EL_INTERNAL_CASCADE_SP_ACTIVE,
3520   EL_CHAR('S'),
3521   EL_CHAR('P'),
3522   EL_EMPTY,
3523
3524 #if 0
3525   EL_CHAR('S'),
3526   EL_CHAR('U'),
3527   EL_CHAR('P'),
3528   EL_CHAR('A'),
3529
3530   EL_CHAR('P'),
3531   EL_CHAR('L'),
3532   EL_CHAR('E'),
3533   EL_CHAR('X'),
3534 #endif
3535 };
3536
3537 static int editor_el_supaplex[] =
3538 {
3539 #if 1
3540   EL_EMPTY,
3541 #else
3542   EL_SP_EMPTY,
3543 #endif
3544   EL_SP_ZONK,
3545   EL_SP_BASE,
3546   EL_SP_MURPHY,
3547
3548   EL_SP_INFOTRON,
3549   EL_SP_CHIP_SINGLE,
3550   EL_SP_HARDWARE_GRAY,
3551   EL_SP_EXIT_CLOSED,
3552
3553   EL_SP_DISK_ORANGE,
3554   EL_SP_PORT_RIGHT,
3555   EL_SP_PORT_DOWN,
3556   EL_SP_PORT_LEFT,
3557
3558   EL_SP_PORT_UP,
3559   EL_SP_GRAVITY_PORT_RIGHT,
3560   EL_SP_GRAVITY_PORT_DOWN,
3561   EL_SP_GRAVITY_PORT_LEFT,
3562
3563   EL_SP_GRAVITY_PORT_UP,
3564   EL_SP_SNIKSNAK,
3565   EL_SP_DISK_YELLOW,
3566   EL_SP_TERMINAL,
3567
3568   EL_SP_DISK_RED,
3569   EL_SP_PORT_VERTICAL,
3570   EL_SP_PORT_HORIZONTAL,
3571   EL_SP_PORT_ANY,
3572
3573   EL_SP_ELECTRON,
3574   EL_SP_BUGGY_BASE,
3575   EL_SP_CHIP_LEFT,
3576   EL_SP_CHIP_RIGHT,
3577
3578   EL_SP_HARDWARE_BASE_1,
3579   EL_SP_HARDWARE_GREEN,
3580   EL_SP_HARDWARE_BLUE,
3581   EL_SP_HARDWARE_RED,
3582
3583   EL_SP_HARDWARE_YELLOW,
3584   EL_SP_HARDWARE_BASE_2,
3585   EL_SP_HARDWARE_BASE_3,
3586   EL_SP_HARDWARE_BASE_4,
3587
3588   EL_SP_HARDWARE_BASE_5,
3589   EL_SP_HARDWARE_BASE_6,
3590   EL_SP_CHIP_TOP,
3591   EL_SP_CHIP_BOTTOM,
3592 };
3593 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3594 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3595 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3596 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3597
3598 static int editor_hl_diamond_caves[] =
3599 {
3600   EL_INTERNAL_CASCADE_DC_ACTIVE,
3601   EL_CHAR('D'),
3602   EL_CHAR('C'),
3603   EL_CHAR('2'),
3604
3605 #if 0
3606   EL_CHAR('D'),
3607   EL_CHAR('I'),
3608   EL_CHAR('A'),
3609   EL_CHAR('-'),
3610
3611   EL_CHAR('M'),
3612   EL_CHAR('O'),
3613   EL_CHAR('N'),
3614   EL_CHAR('D'),
3615
3616   EL_CHAR('C'),
3617   EL_CHAR('A'),
3618   EL_CHAR('V'),
3619   EL_CHAR('E'),
3620
3621   EL_CHAR('S'),
3622   EL_CHAR(' '),
3623   EL_CHAR('I'),
3624   EL_CHAR('I'),
3625 #endif
3626 };
3627
3628 static int editor_el_diamond_caves[] =
3629 {
3630   EL_PEARL,
3631   EL_CRYSTAL,
3632   EL_WALL_PEARL,
3633   EL_WALL_CRYSTAL,
3634
3635   EL_CONVEYOR_BELT_1_LEFT,
3636   EL_CONVEYOR_BELT_1_MIDDLE,
3637   EL_CONVEYOR_BELT_1_RIGHT,
3638   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3639
3640   EL_CONVEYOR_BELT_2_LEFT,
3641   EL_CONVEYOR_BELT_2_MIDDLE,
3642   EL_CONVEYOR_BELT_2_RIGHT,
3643   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3644
3645   EL_CONVEYOR_BELT_3_LEFT,
3646   EL_CONVEYOR_BELT_3_MIDDLE,
3647   EL_CONVEYOR_BELT_3_RIGHT,
3648   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3649
3650   EL_CONVEYOR_BELT_4_LEFT,
3651   EL_CONVEYOR_BELT_4_MIDDLE,
3652   EL_CONVEYOR_BELT_4_RIGHT,
3653   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3654
3655   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3656   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3657   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3658   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3659
3660   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3661   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3662   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3663   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3664
3665   EL_SWITCHGATE_OPEN,
3666   EL_SWITCHGATE_CLOSED,
3667   EL_SWITCHGATE_SWITCH_UP,
3668   EL_EMPTY,
3669
3670   EL_ENVELOPE_1,
3671   EL_ENVELOPE_2,
3672   EL_ENVELOPE_3,
3673   EL_ENVELOPE_4,
3674
3675   EL_TIMEGATE_CLOSED,
3676   EL_TIMEGATE_OPEN,
3677   EL_TIMEGATE_SWITCH,
3678   EL_EMPTY,
3679
3680   EL_LANDMINE,
3681   EL_INVISIBLE_SAND,
3682   EL_STEELWALL_SLIPPERY,
3683   EL_EMPTY,
3684
3685   EL_SIGN_EXCLAMATION,
3686   EL_SIGN_STOP,
3687   EL_LIGHT_SWITCH,
3688   EL_LIGHT_SWITCH_ACTIVE,
3689
3690   EL_SHIELD_NORMAL,
3691   EL_SHIELD_DEADLY,
3692   EL_EXTRA_TIME,
3693   EL_EMPTY,
3694 };
3695 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3696 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3697 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3698 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3699
3700 static int editor_hl_dx_boulderdash[] =
3701 {
3702   EL_INTERNAL_CASCADE_DX_ACTIVE,
3703   EL_CHAR('D'),
3704   EL_CHAR('X'),
3705   EL_EMPTY,
3706
3707 #if 0
3708   EL_CHAR('D'),
3709   EL_CHAR('X'),
3710   EL_CHAR('-'),
3711   EL_CHAR(' '),
3712
3713   EL_CHAR('B'),
3714   EL_CHAR('O'),
3715   EL_CHAR('U'),
3716   EL_CHAR('L'),
3717
3718   EL_CHAR('-'),
3719   EL_CHAR('D'),
3720   EL_CHAR('E'),
3721   EL_CHAR('R'),
3722
3723   EL_CHAR('D'),
3724   EL_CHAR('A'),
3725   EL_CHAR('S'),
3726   EL_CHAR('H'),
3727 #endif
3728 };
3729
3730 static int editor_el_dx_boulderdash[] =
3731 {
3732   EL_EMPTY,
3733   EL_TUBE_RIGHT_DOWN,
3734   EL_TUBE_HORIZONTAL_DOWN,
3735   EL_TUBE_LEFT_DOWN,
3736
3737   EL_TUBE_HORIZONTAL,
3738   EL_TUBE_VERTICAL_RIGHT,
3739   EL_TUBE_ANY,
3740   EL_TUBE_VERTICAL_LEFT,
3741
3742   EL_TUBE_VERTICAL,
3743   EL_TUBE_RIGHT_UP,
3744   EL_TUBE_HORIZONTAL_UP,
3745   EL_TUBE_LEFT_UP,
3746
3747   EL_TRAP,
3748   EL_DX_SUPABOMB,
3749   EL_EMPTY,
3750   EL_EMPTY
3751 };
3752 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3753 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3754 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3755 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3756
3757 static int editor_hl_chars[] =
3758 {
3759   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3760   EL_CHAR('T'),
3761   EL_CHAR('X'),
3762   EL_CHAR('T'),
3763
3764 #if 0
3765   EL_CHAR('T'),
3766   EL_CHAR('E'),
3767   EL_CHAR('X'),
3768   EL_CHAR('T'),
3769 #endif
3770 };
3771
3772 static int editor_el_chars[] =
3773 {
3774   EL_CHAR(' '),
3775   EL_CHAR('!'),
3776   EL_CHAR('"'),
3777   EL_CHAR('#'),
3778
3779   EL_CHAR('$'),
3780   EL_CHAR('%'),
3781   EL_CHAR('&'),
3782   EL_CHAR('\''),
3783
3784   EL_CHAR('('),
3785   EL_CHAR(')'),
3786   EL_CHAR('*'),
3787   EL_CHAR('+'),
3788
3789   EL_CHAR(','),
3790   EL_CHAR('-'),
3791   EL_CHAR('.'),
3792   EL_CHAR('/'),
3793
3794   EL_CHAR('0'),
3795   EL_CHAR('1'),
3796   EL_CHAR('2'),
3797   EL_CHAR('3'),
3798
3799   EL_CHAR('4'),
3800   EL_CHAR('5'),
3801   EL_CHAR('6'),
3802   EL_CHAR('7'),
3803
3804   EL_CHAR('8'),
3805   EL_CHAR('9'),
3806   EL_CHAR(':'),
3807   EL_CHAR(';'),
3808
3809   EL_CHAR('<'),
3810   EL_CHAR('='),
3811   EL_CHAR('>'),
3812   EL_CHAR('?'),
3813
3814   EL_CHAR('@'),
3815   EL_CHAR('A'),
3816   EL_CHAR('B'),
3817   EL_CHAR('C'),
3818
3819   EL_CHAR('D'),
3820   EL_CHAR('E'),
3821   EL_CHAR('F'),
3822   EL_CHAR('G'),
3823
3824   EL_CHAR('H'),
3825   EL_CHAR('I'),
3826   EL_CHAR('J'),
3827   EL_CHAR('K'),
3828
3829   EL_CHAR('L'),
3830   EL_CHAR('M'),
3831   EL_CHAR('N'),
3832   EL_CHAR('O'),
3833
3834   EL_CHAR('P'),
3835   EL_CHAR('Q'),
3836   EL_CHAR('R'),
3837   EL_CHAR('S'),
3838
3839   EL_CHAR('T'),
3840   EL_CHAR('U'),
3841   EL_CHAR('V'),
3842   EL_CHAR('W'),
3843
3844   EL_CHAR('X'),
3845   EL_CHAR('Y'),
3846   EL_CHAR('Z'),
3847   EL_CHAR('['),
3848
3849   EL_CHAR('\\'),
3850   EL_CHAR(']'),
3851   EL_CHAR('^'),
3852   EL_CHAR('_'),
3853
3854   EL_CHAR('©'),
3855   EL_CHAR('Ä'),
3856   EL_CHAR('Ö'),
3857   EL_CHAR('Ãœ'),
3858
3859   EL_CHAR('°'),
3860   EL_CHAR('®'),
3861   EL_CHAR(FONT_ASCII_CURSOR),
3862   EL_CHAR(' ')
3863 };
3864 static int *editor_hl_chars_ptr = editor_hl_chars;
3865 static int *editor_el_chars_ptr = editor_el_chars;
3866 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3867 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3868
3869 static int editor_hl_custom[] =
3870 {
3871   EL_INTERNAL_CASCADE_CE_ACTIVE,
3872   EL_CHAR('C'),
3873   EL_CHAR('E'),
3874   EL_EMPTY,
3875
3876 #if 0
3877   EL_CHAR('C'),
3878   EL_CHAR('U'),
3879   EL_CHAR('S'),
3880   EL_CHAR('-'),
3881
3882   EL_CHAR('T'),
3883   EL_CHAR('O'),
3884   EL_CHAR('M'),
3885   EL_CHAR(' '),
3886
3887   EL_CHAR('E'),
3888   EL_CHAR('L'),
3889   EL_CHAR('E'),
3890   EL_CHAR('M'),
3891
3892   EL_CHAR('E'),
3893   EL_CHAR('N'),
3894   EL_CHAR('T'),
3895   EL_CHAR('S'),
3896 #endif
3897 };
3898
3899 static int editor_el_custom[] =
3900 {
3901   EL_CUSTOM_START + 0,
3902   EL_CUSTOM_START + 1,
3903   EL_CUSTOM_START + 2,
3904   EL_CUSTOM_START + 3,
3905
3906   EL_CUSTOM_START + 4,
3907   EL_CUSTOM_START + 5,
3908   EL_CUSTOM_START + 6,
3909   EL_CUSTOM_START + 7,
3910
3911   EL_CUSTOM_START + 8,
3912   EL_CUSTOM_START + 9,
3913   EL_CUSTOM_START + 10,
3914   EL_CUSTOM_START + 11,
3915
3916   EL_CUSTOM_START + 12,
3917   EL_CUSTOM_START + 13,
3918   EL_CUSTOM_START + 14,
3919   EL_CUSTOM_START + 15,
3920
3921   EL_CUSTOM_START + 16,
3922   EL_CUSTOM_START + 17,
3923   EL_CUSTOM_START + 18,
3924   EL_CUSTOM_START + 19,
3925
3926   EL_CUSTOM_START + 20,
3927   EL_CUSTOM_START + 21,
3928   EL_CUSTOM_START + 22,
3929   EL_CUSTOM_START + 23,
3930
3931   EL_CUSTOM_START + 24,
3932   EL_CUSTOM_START + 25,
3933   EL_CUSTOM_START + 26,
3934   EL_CUSTOM_START + 27,
3935
3936   EL_CUSTOM_START + 28,
3937   EL_CUSTOM_START + 29,
3938   EL_CUSTOM_START + 30,
3939   EL_CUSTOM_START + 31,
3940
3941   EL_CUSTOM_START + 32,
3942   EL_CUSTOM_START + 33,
3943   EL_CUSTOM_START + 34,
3944   EL_CUSTOM_START + 35,
3945
3946   EL_CUSTOM_START + 36,
3947   EL_CUSTOM_START + 37,
3948   EL_CUSTOM_START + 38,
3949   EL_CUSTOM_START + 39,
3950
3951   EL_CUSTOM_START + 40,
3952   EL_CUSTOM_START + 41,
3953   EL_CUSTOM_START + 42,
3954   EL_CUSTOM_START + 43,
3955
3956   EL_CUSTOM_START + 44,
3957   EL_CUSTOM_START + 45,
3958   EL_CUSTOM_START + 46,
3959   EL_CUSTOM_START + 47,
3960
3961   EL_CUSTOM_START + 48,
3962   EL_CUSTOM_START + 49,
3963   EL_CUSTOM_START + 50,
3964   EL_CUSTOM_START + 51,
3965
3966   EL_CUSTOM_START + 52,
3967   EL_CUSTOM_START + 53,
3968   EL_CUSTOM_START + 54,
3969   EL_CUSTOM_START + 55,
3970
3971   EL_CUSTOM_START + 56,
3972   EL_CUSTOM_START + 57,
3973   EL_CUSTOM_START + 58,
3974   EL_CUSTOM_START + 59,
3975
3976   EL_CUSTOM_START + 60,
3977   EL_CUSTOM_START + 61,
3978   EL_CUSTOM_START + 62,
3979   EL_CUSTOM_START + 63,
3980
3981   EL_CUSTOM_START + 64,
3982   EL_CUSTOM_START + 65,
3983   EL_CUSTOM_START + 66,
3984   EL_CUSTOM_START + 67,
3985
3986   EL_CUSTOM_START + 68,
3987   EL_CUSTOM_START + 69,
3988   EL_CUSTOM_START + 70,
3989   EL_CUSTOM_START + 71,
3990
3991   EL_CUSTOM_START + 72,
3992   EL_CUSTOM_START + 73,
3993   EL_CUSTOM_START + 74,
3994   EL_CUSTOM_START + 75,
3995
3996   EL_CUSTOM_START + 76,
3997   EL_CUSTOM_START + 77,
3998   EL_CUSTOM_START + 78,
3999   EL_CUSTOM_START + 79,
4000
4001   EL_CUSTOM_START + 80,
4002   EL_CUSTOM_START + 81,
4003   EL_CUSTOM_START + 82,
4004   EL_CUSTOM_START + 83,
4005
4006   EL_CUSTOM_START + 84,
4007   EL_CUSTOM_START + 85,
4008   EL_CUSTOM_START + 86,
4009   EL_CUSTOM_START + 87,
4010
4011   EL_CUSTOM_START + 88,
4012   EL_CUSTOM_START + 89,
4013   EL_CUSTOM_START + 90,
4014   EL_CUSTOM_START + 91,
4015
4016   EL_CUSTOM_START + 92,
4017   EL_CUSTOM_START + 93,
4018   EL_CUSTOM_START + 94,
4019   EL_CUSTOM_START + 95,
4020
4021   EL_CUSTOM_START + 96,
4022   EL_CUSTOM_START + 97,
4023   EL_CUSTOM_START + 98,
4024   EL_CUSTOM_START + 99,
4025
4026   EL_CUSTOM_START + 100,
4027   EL_CUSTOM_START + 101,
4028   EL_CUSTOM_START + 102,
4029   EL_CUSTOM_START + 103,
4030
4031   EL_CUSTOM_START + 104,
4032   EL_CUSTOM_START + 105,
4033   EL_CUSTOM_START + 106,
4034   EL_CUSTOM_START + 107,
4035
4036   EL_CUSTOM_START + 108,
4037   EL_CUSTOM_START + 109,
4038   EL_CUSTOM_START + 110,
4039   EL_CUSTOM_START + 111,
4040
4041   EL_CUSTOM_START + 112,
4042   EL_CUSTOM_START + 113,
4043   EL_CUSTOM_START + 114,
4044   EL_CUSTOM_START + 115,
4045
4046   EL_CUSTOM_START + 116,
4047   EL_CUSTOM_START + 117,
4048   EL_CUSTOM_START + 118,
4049   EL_CUSTOM_START + 119,
4050
4051   EL_CUSTOM_START + 120,
4052   EL_CUSTOM_START + 121,
4053   EL_CUSTOM_START + 122,
4054   EL_CUSTOM_START + 123,
4055
4056   EL_CUSTOM_START + 124,
4057   EL_CUSTOM_START + 125,
4058   EL_CUSTOM_START + 126,
4059   EL_CUSTOM_START + 127,
4060
4061   EL_CUSTOM_START + 128,
4062   EL_CUSTOM_START + 129,
4063   EL_CUSTOM_START + 130,
4064   EL_CUSTOM_START + 131,
4065
4066   EL_CUSTOM_START + 132,
4067   EL_CUSTOM_START + 133,
4068   EL_CUSTOM_START + 134,
4069   EL_CUSTOM_START + 135,
4070
4071   EL_CUSTOM_START + 136,
4072   EL_CUSTOM_START + 137,
4073   EL_CUSTOM_START + 138,
4074   EL_CUSTOM_START + 139,
4075
4076   EL_CUSTOM_START + 140,
4077   EL_CUSTOM_START + 141,
4078   EL_CUSTOM_START + 142,
4079   EL_CUSTOM_START + 143,
4080
4081   EL_CUSTOM_START + 144,
4082   EL_CUSTOM_START + 145,
4083   EL_CUSTOM_START + 146,
4084   EL_CUSTOM_START + 147,
4085
4086   EL_CUSTOM_START + 148,
4087   EL_CUSTOM_START + 149,
4088   EL_CUSTOM_START + 150,
4089   EL_CUSTOM_START + 151,
4090
4091   EL_CUSTOM_START + 152,
4092   EL_CUSTOM_START + 153,
4093   EL_CUSTOM_START + 154,
4094   EL_CUSTOM_START + 155,
4095
4096   EL_CUSTOM_START + 156,
4097   EL_CUSTOM_START + 157,
4098   EL_CUSTOM_START + 158,
4099   EL_CUSTOM_START + 159,
4100
4101   EL_CUSTOM_START + 160,
4102   EL_CUSTOM_START + 161,
4103   EL_CUSTOM_START + 162,
4104   EL_CUSTOM_START + 163,
4105
4106   EL_CUSTOM_START + 164,
4107   EL_CUSTOM_START + 165,
4108   EL_CUSTOM_START + 166,
4109   EL_CUSTOM_START + 167,
4110
4111   EL_CUSTOM_START + 168,
4112   EL_CUSTOM_START + 169,
4113   EL_CUSTOM_START + 170,
4114   EL_CUSTOM_START + 171,
4115
4116   EL_CUSTOM_START + 172,
4117   EL_CUSTOM_START + 173,
4118   EL_CUSTOM_START + 174,
4119   EL_CUSTOM_START + 175,
4120
4121   EL_CUSTOM_START + 176,
4122   EL_CUSTOM_START + 177,
4123   EL_CUSTOM_START + 178,
4124   EL_CUSTOM_START + 179,
4125
4126   EL_CUSTOM_START + 180,
4127   EL_CUSTOM_START + 181,
4128   EL_CUSTOM_START + 182,
4129   EL_CUSTOM_START + 183,
4130
4131   EL_CUSTOM_START + 184,
4132   EL_CUSTOM_START + 185,
4133   EL_CUSTOM_START + 186,
4134   EL_CUSTOM_START + 187,
4135
4136   EL_CUSTOM_START + 188,
4137   EL_CUSTOM_START + 189,
4138   EL_CUSTOM_START + 190,
4139   EL_CUSTOM_START + 191,
4140
4141   EL_CUSTOM_START + 192,
4142   EL_CUSTOM_START + 193,
4143   EL_CUSTOM_START + 194,
4144   EL_CUSTOM_START + 195,
4145
4146   EL_CUSTOM_START + 196,
4147   EL_CUSTOM_START + 197,
4148   EL_CUSTOM_START + 198,
4149   EL_CUSTOM_START + 199,
4150
4151   EL_CUSTOM_START + 200,
4152   EL_CUSTOM_START + 201,
4153   EL_CUSTOM_START + 202,
4154   EL_CUSTOM_START + 203,
4155
4156   EL_CUSTOM_START + 204,
4157   EL_CUSTOM_START + 205,
4158   EL_CUSTOM_START + 206,
4159   EL_CUSTOM_START + 207,
4160
4161   EL_CUSTOM_START + 208,
4162   EL_CUSTOM_START + 209,
4163   EL_CUSTOM_START + 210,
4164   EL_CUSTOM_START + 211,
4165
4166   EL_CUSTOM_START + 212,
4167   EL_CUSTOM_START + 213,
4168   EL_CUSTOM_START + 214,
4169   EL_CUSTOM_START + 215,
4170
4171   EL_CUSTOM_START + 216,
4172   EL_CUSTOM_START + 217,
4173   EL_CUSTOM_START + 218,
4174   EL_CUSTOM_START + 219,
4175
4176   EL_CUSTOM_START + 220,
4177   EL_CUSTOM_START + 221,
4178   EL_CUSTOM_START + 222,
4179   EL_CUSTOM_START + 223,
4180
4181   EL_CUSTOM_START + 224,
4182   EL_CUSTOM_START + 225,
4183   EL_CUSTOM_START + 226,
4184   EL_CUSTOM_START + 227,
4185
4186   EL_CUSTOM_START + 228,
4187   EL_CUSTOM_START + 229,
4188   EL_CUSTOM_START + 230,
4189   EL_CUSTOM_START + 231,
4190
4191   EL_CUSTOM_START + 232,
4192   EL_CUSTOM_START + 233,
4193   EL_CUSTOM_START + 234,
4194   EL_CUSTOM_START + 235,
4195
4196   EL_CUSTOM_START + 236,
4197   EL_CUSTOM_START + 237,
4198   EL_CUSTOM_START + 238,
4199   EL_CUSTOM_START + 239,
4200
4201   EL_CUSTOM_START + 240,
4202   EL_CUSTOM_START + 241,
4203   EL_CUSTOM_START + 242,
4204   EL_CUSTOM_START + 243,
4205
4206   EL_CUSTOM_START + 244,
4207   EL_CUSTOM_START + 245,
4208   EL_CUSTOM_START + 246,
4209   EL_CUSTOM_START + 247,
4210
4211   EL_CUSTOM_START + 248,
4212   EL_CUSTOM_START + 249,
4213   EL_CUSTOM_START + 250,
4214   EL_CUSTOM_START + 251,
4215
4216   EL_CUSTOM_START + 252,
4217   EL_CUSTOM_START + 253,
4218   EL_CUSTOM_START + 254,
4219   EL_CUSTOM_START + 255,
4220
4221   EL_TRIGGER_PLAYER,
4222   EL_TRIGGER_ELEMENT,
4223   EL_TRIGGER_CE_VALUE,
4224   EL_EMPTY
4225 };
4226 static int *editor_hl_custom_ptr = editor_hl_custom;
4227 static int *editor_el_custom_ptr = editor_el_custom;
4228 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4229 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4230
4231 static int editor_hl_group[] =
4232 {
4233   EL_INTERNAL_CASCADE_GE_ACTIVE,
4234   EL_CHAR('G'),
4235   EL_CHAR('E'),
4236   EL_EMPTY,
4237
4238 #if 0
4239   EL_CHAR('G'),
4240   EL_CHAR('R'),
4241   EL_CHAR('O'),
4242   EL_CHAR('U'),
4243
4244   EL_CHAR('P'),
4245   EL_CHAR(' '),
4246   EL_CHAR(' '),
4247   EL_CHAR(' '),
4248
4249   EL_CHAR('E'),
4250   EL_CHAR('L'),
4251   EL_CHAR('E'),
4252   EL_CHAR('M'),
4253
4254   EL_CHAR('E'),
4255   EL_CHAR('N'),
4256   EL_CHAR('T'),
4257   EL_CHAR('S'),
4258 #endif
4259 };
4260
4261 static int editor_el_group[] =
4262 {
4263   EL_GROUP_START + 0,
4264   EL_GROUP_START + 1,
4265   EL_GROUP_START + 2,
4266   EL_GROUP_START + 3,
4267
4268   EL_GROUP_START + 4,
4269   EL_GROUP_START + 5,
4270   EL_GROUP_START + 6,
4271   EL_GROUP_START + 7,
4272
4273   EL_GROUP_START + 8,
4274   EL_GROUP_START + 9,
4275   EL_GROUP_START + 10,
4276   EL_GROUP_START + 11,
4277
4278   EL_GROUP_START + 12,
4279   EL_GROUP_START + 13,
4280   EL_GROUP_START + 14,
4281   EL_GROUP_START + 15,
4282
4283   EL_GROUP_START + 16,
4284   EL_GROUP_START + 17,
4285   EL_GROUP_START + 18,
4286   EL_GROUP_START + 19,
4287
4288   EL_GROUP_START + 20,
4289   EL_GROUP_START + 21,
4290   EL_GROUP_START + 22,
4291   EL_GROUP_START + 23,
4292
4293   EL_GROUP_START + 24,
4294   EL_GROUP_START + 25,
4295   EL_GROUP_START + 26,
4296   EL_GROUP_START + 27,
4297
4298   EL_GROUP_START + 28,
4299   EL_GROUP_START + 29,
4300   EL_GROUP_START + 30,
4301   EL_GROUP_START + 31
4302 };
4303 static int *editor_hl_group_ptr = editor_hl_group;
4304 static int *editor_el_group_ptr = editor_el_group;
4305 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4306 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4307
4308 static int editor_hl_user_defined[] =
4309 {
4310   EL_INTERNAL_CASCADE_USER_ACTIVE,
4311   EL_CHAR('M'),
4312   EL_CHAR('Y'),
4313   EL_EMPTY,
4314
4315 #if 0
4316   EL_CHAR('U'),
4317   EL_CHAR('S'),
4318   EL_CHAR('E'),
4319   EL_CHAR('R'),
4320
4321   EL_CHAR('D'),
4322   EL_CHAR('E'),
4323   EL_CHAR('F'),
4324   EL_CHAR('I'),
4325
4326   EL_CHAR('-'),
4327   EL_CHAR('N'),
4328   EL_CHAR('E'),
4329   EL_CHAR('D'),
4330 #endif
4331 };
4332
4333 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4334 static int *editor_el_user_defined_ptr = NULL;
4335 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4336 static int num_editor_el_user_defined = 0;
4337
4338 static int editor_hl_dynamic[] =
4339 {
4340   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4341   EL_CHAR('U'),
4342   EL_CHAR('S'),
4343   EL_CHAR('E'),
4344 };
4345
4346 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4347 static int *editor_el_dynamic_ptr = NULL;
4348 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4349 static int num_editor_el_dynamic = 0;
4350
4351 static int editor_hl_empty[] = { };
4352 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4353
4354 static int *editor_hl_empty_ptr = editor_hl_empty;
4355 static int *editor_el_empty_ptr = editor_el_empty;
4356 static int num_editor_hl_empty = 0;
4357 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4358
4359 static boolean use_el_empty = FALSE;
4360
4361 static int *editor_elements = NULL;     /* dynamically allocated */
4362 static int num_editor_elements = 0;     /* dynamically determined */
4363
4364 static struct
4365 {
4366   boolean *setup_value;
4367   boolean *setup_cascade_value;
4368
4369   int **headline_list;
4370   int *headline_list_size;
4371
4372   int **element_list;
4373   int *element_list_size;
4374
4375   boolean last_setup_value;
4376 }
4377 editor_elements_info[] =
4378 {
4379   {
4380     &setup.editor.el_boulderdash,
4381     &setup.editor_cascade.el_bd,
4382     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4383     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4384   },
4385   {
4386     &setup.editor.el_emerald_mine,
4387     &setup.editor_cascade.el_em,
4388     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4389     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4390   },
4391   {
4392     &setup.editor.el_emerald_mine_club,
4393     &setup.editor_cascade.el_emc,
4394     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4395     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4396   },
4397   {
4398     &setup.editor.el_more,
4399     &setup.editor_cascade.el_rnd,
4400     &editor_hl_more_ptr,                &num_editor_hl_more,
4401     &editor_el_more_ptr,                &num_editor_el_more
4402   },
4403   {
4404     &setup.editor.el_sokoban,
4405     &setup.editor_cascade.el_sb,
4406     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4407     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4408   },
4409   {
4410     &setup.editor.el_supaplex,
4411     &setup.editor_cascade.el_sp,
4412     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4413     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4414   },
4415   {
4416     &setup.editor.el_diamond_caves,
4417     &setup.editor_cascade.el_dc,
4418     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4419     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4420   },
4421   {
4422     &setup.editor.el_dx_boulderdash,
4423     &setup.editor_cascade.el_dx,
4424     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4425     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4426   },
4427   {
4428     &setup.editor.el_chars,
4429     &setup.editor_cascade.el_chars,
4430     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4431     &editor_el_chars_ptr,               &num_editor_el_chars
4432   },
4433   {
4434     &setup.editor.el_custom,
4435     &setup.editor_cascade.el_ce,
4436     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4437     &editor_el_custom_ptr,              &num_editor_el_custom
4438   },
4439   {
4440     &setup.editor.el_custom,
4441     &setup.editor_cascade.el_ge,
4442     &editor_hl_group_ptr,               &num_editor_hl_group,
4443     &editor_el_group_ptr,               &num_editor_el_group
4444   },
4445   {
4446     &setup.editor.el_user_defined,
4447     &setup.editor_cascade.el_user,
4448     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4449     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4450   },
4451   {
4452     &setup.editor.el_dynamic,
4453     &setup.editor_cascade.el_dynamic,
4454     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4455     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4456   },
4457   {
4458     &use_el_empty,
4459     &use_el_empty,
4460     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4461     &editor_el_empty_ptr,               &num_editor_el_empty,
4462   },
4463   {
4464     NULL,
4465     NULL,
4466     NULL,                               NULL,
4467     NULL,                               NULL
4468   }
4469 };
4470
4471
4472 /*
4473   -----------------------------------------------------------------------------
4474   functions
4475   -----------------------------------------------------------------------------
4476 */
4477
4478 static int getMaxInfoTextLength()
4479 {
4480   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4481 }
4482
4483 static int getTextWidthForGadget(char *text)
4484 {
4485   if (text == NULL)
4486     return 0;
4487
4488   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4489 }
4490
4491 static int getTextWidthForDrawingArea(char *text)
4492 {
4493   if (text == NULL)
4494     return 0;
4495
4496   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4497 }
4498
4499 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4500 {
4501   return (gi->x + gi->width + getTextWidthForGadget(text));
4502 }
4503
4504 static char *getElementInfoText(int element)
4505 {
4506   char *info_text = NULL;
4507
4508 #if 1
4509   if (element < MAX_NUM_ELEMENTS)
4510 #else
4511   if (element < NUM_FILE_ELEMENTS)
4512 #endif
4513   {
4514     if (strlen(element_info[element].description) > 0)
4515       info_text = element_info[element].description;
4516     else if (element_info[element].custom_description != NULL)
4517       info_text = element_info[element].custom_description;
4518     else if (element_info[element].editor_description != NULL)
4519       info_text = element_info[element].editor_description;
4520   }
4521
4522   if (info_text == NULL)
4523     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4524
4525   return info_text;
4526 }
4527
4528 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4529 {
4530   boolean element_found[NUM_FILE_ELEMENTS];
4531   int i, x, y;
4532
4533   /* initialize list of used elements to "not used" */
4534   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4535     element_found[i] = FALSE;
4536
4537   /* find all elements used in current level */
4538   for (y = 0; y < lev_fieldy; y++)
4539     for (x = 0; x < lev_fieldx; x++)
4540       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4541         element_found[Feld[x][y]] = TRUE;
4542
4543   *num_elements = 0;
4544
4545   /* count number of elements used in current level */
4546   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4547     if (element_found[i])
4548       (*num_elements)++;
4549
4550   /* add space for up to 3 more elements for padding that may be needed */
4551   *num_elements += 3;
4552
4553   /* free memory for old list of elements, if needed */
4554   checked_free(*elements);
4555
4556   /* allocate memory for new list of elements */
4557   *elements = checked_malloc(*num_elements * sizeof(int));
4558
4559   *num_elements = 0;
4560
4561   /* add all elements used in current level (non-custom/group elements) */
4562   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4563     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4564       (*elements)[(*num_elements)++] = i;
4565
4566   /* add all elements used in current level (custom/group elements) */
4567   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4568     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4569       (*elements)[(*num_elements)++] = i;
4570
4571   while (*num_elements % 4)     /* pad with empty elements, if needed */
4572     (*elements)[(*num_elements)++] = EL_EMPTY;
4573 }
4574
4575 static void ReinitializeElementList()
4576 {
4577   static boolean initialization_needed = TRUE;
4578   int pos = 0;
4579   int i, j;
4580
4581   if (initialization_needed)
4582   {
4583     LoadSetup_EditorCascade();          /* load last editor cascade state */
4584
4585     /* initialize editor cascade element from saved cascade state */
4586     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4587     {
4588       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4589       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4590
4591       if (IS_EDITOR_CASCADE(*cascade_element))
4592         *cascade_element =
4593           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4594            EL_CASCADE_INACTIVE(*cascade_element));
4595     }
4596
4597     initialization_needed = FALSE;
4598   }
4599
4600   checked_free(editor_elements);
4601
4602   /* reload optional user defined element list for each invocation of editor */
4603   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4604                                    &num_editor_el_user_defined);
4605
4606   /* initialize dynamic level element list for each invocation of editor */
4607   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4608                                &num_editor_el_dynamic);
4609
4610   /* initialize list of empty elements (used for padding, if needed) */
4611   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4612     editor_el_empty[i] = EL_EMPTY;
4613
4614   /* do some sanity checks for each element from element list */
4615   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4616   {
4617     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4618     {
4619       int element = (*editor_elements_info[i].element_list)[j];
4620
4621       if (element >= NUM_FILE_ELEMENTS)
4622         Error(ERR_WARN, "editor element %d is runtime element", element);
4623
4624       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4625         Error(ERR_WARN, "no element description for element %d", element);
4626     }
4627   }
4628
4629   num_editor_elements = 0;
4630   use_el_empty = FALSE;
4631
4632   /* determine size of element list */
4633   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4634   {
4635     boolean found_inactive_cascade = FALSE;
4636
4637     if (*editor_elements_info[i].setup_value)
4638     {
4639       if (setup.editor.el_headlines)
4640       {
4641         num_editor_elements += *editor_elements_info[i].headline_list_size;
4642
4643         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4644         {
4645           int element = (*editor_elements_info[i].headline_list)[j];
4646
4647           if (IS_EDITOR_CASCADE_INACTIVE(element))
4648             found_inactive_cascade = TRUE;
4649         }
4650       }
4651
4652       if (found_inactive_cascade)
4653         continue;
4654
4655       num_editor_elements += *editor_elements_info[i].element_list_size;
4656     }
4657   }
4658
4659   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4660   {
4661     /* offer at least as many elements as element buttons exist */
4662     use_el_empty = TRUE;
4663     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4664
4665     num_editor_elements += num_editor_el_empty;
4666   }
4667
4668   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4669
4670   /* fill element list */
4671   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4672   {
4673     boolean found_inactive_cascade = FALSE;
4674
4675     if (*editor_elements_info[i].setup_value)
4676     {
4677       if (setup.editor.el_headlines)
4678       {
4679         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4680         {
4681           int element = (*editor_elements_info[i].headline_list)[j];
4682
4683           editor_elements[pos++] = element;
4684
4685           if (IS_EDITOR_CASCADE_INACTIVE(element))
4686             found_inactive_cascade = TRUE;
4687         }
4688       }
4689
4690       if (found_inactive_cascade)
4691         continue;
4692
4693       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4694         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4695     }
4696   }
4697
4698   /* (this function is also called before editor gadgets are initialized!) */
4699   AdjustElementListScrollbar();
4700 }
4701
4702 void PrintEditorElementList()
4703 {
4704   boolean *stop = &setup.editor.el_user_defined;
4705   int i, j;
4706
4707   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4708   {
4709     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4710
4711     if (IS_EDITOR_CASCADE(cascade_element))
4712     {
4713       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4714       char *headline = element_info[cascade_element_show].editor_description;
4715
4716       printf_line_with_prefix("# ", "-", 77);
4717       printf("# %s\n", headline);
4718       printf_line_with_prefix("# ", "-", 77);
4719     }
4720
4721     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4722     {
4723       int element = (*editor_elements_info[i].headline_list)[j];
4724
4725       if (IS_EDITOR_CASCADE(element))
4726         element = EL_CHAR_MINUS;
4727
4728       printf("# %s\n", element_info[element].token_name);
4729     }
4730
4731     if (j > 0)
4732       printf("#\n");
4733
4734     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4735     {
4736       int element = (*editor_elements_info[i].element_list)[j];
4737
4738       printf("# %s\n", element_info[element].token_name);
4739     }
4740
4741     if (j > 0)
4742       printf("#\n");
4743   }
4744 }
4745
4746 static void ReinitializeElementListButtons()
4747 {
4748   static boolean last_setup_value_headlines = FALSE;
4749   static boolean initialization_needed = TRUE;
4750   int i;
4751
4752   if (!initialization_needed)   /* check if editor element setup has changed */
4753   {
4754     if (last_setup_value_headlines != setup.editor.el_headlines)
4755       initialization_needed = TRUE;
4756
4757     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4758       if (editor_elements_info[i].last_setup_value !=
4759           *editor_elements_info[i].setup_value)
4760         initialization_needed = TRUE;
4761   }
4762
4763   if (!initialization_needed)
4764     return;
4765
4766   FreeLevelEditorGadgets();
4767   CreateLevelEditorGadgets();
4768
4769   /* store current setup values for next invocation of this function */
4770   last_setup_value_headlines = setup.editor.el_headlines;
4771   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4772     editor_elements_info[i].last_setup_value =
4773       *editor_elements_info[i].setup_value;
4774
4775   initialization_needed = FALSE;
4776 }
4777
4778 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4779                               boolean input)
4780 {
4781   int border_graphic =
4782     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4783   Bitmap *src_bitmap;
4784   int src_x, src_y;
4785   int num_mini_tilex = width  / MINI_TILEX + 1;
4786   int num_mini_tiley = height / MINI_TILEY + 1;
4787   int from_x = dest_x - MINI_TILEX / 2;
4788   int from_y = dest_y - MINI_TILEY / 2;
4789   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4790   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4791   int x, y;
4792
4793   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4794
4795   for (y = 0; y < num_mini_tiley; y++)
4796     for (x = 0; x < num_mini_tilex; x++)
4797       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4798                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4799
4800   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4801
4802   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4803   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4804   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4805   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4806 }
4807
4808 static void DrawDrawingArea(int id)
4809 {
4810   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4811   int x, y;
4812
4813   int *value = drawingarea_info[id].value;
4814   int area_xsize = drawingarea_info[id].area_xsize;
4815   int area_ysize = drawingarea_info[id].area_ysize;
4816
4817   for (x = 0; x < area_xsize; x++)
4818     for (y = 0; y < area_ysize; y++)
4819       DrawMiniGraphicExt(drawto,
4820                          gi->x + x * MINI_TILEX,
4821                          gi->y + y * MINI_TILEY,
4822                          el2edimg(value[x * area_ysize + y]));
4823 }
4824
4825 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4826 {
4827   int x,y;
4828   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4829   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4830
4831   BlitBitmap(drawto, drawto,
4832              SX + (dx == -1 ? MINI_TILEX : 0),
4833              SY + (dy == -1 ? MINI_TILEY : 0),
4834              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4835              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4836              SX + (dx == +1 ? MINI_TILEX : 0),
4837              SY + (dy == +1 ? MINI_TILEY : 0));
4838   if (dx)
4839   {
4840     x = (dx == 1 ? 0 : ed_fieldx - 1);
4841     for (y = 0; y < ed_fieldy; y++)
4842       DrawMiniElementOrWall(x, y, from_x, from_y);
4843   }
4844   else if (dy)
4845   {
4846     y = (dy == 1 ? 0 : ed_fieldy - 1);
4847     for (x = 0; x < ed_fieldx; x++)
4848       DrawMiniElementOrWall(x, y, from_x, from_y);
4849   }
4850
4851   redraw_mask |= REDRAW_FIELD;
4852   BackToFront();
4853 }
4854
4855 static void CreateControlButtons()
4856 {
4857   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4858   struct GadgetInfo *gi;
4859   unsigned long event_mask;
4860   int i;
4861
4862   /* create toolbox buttons */
4863   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4864   {
4865     int id = i;
4866     int width, height;
4867     int gd_xoffset, gd_yoffset;
4868     int gd_x1, gd_x2, gd_y1, gd_y2;
4869     int button_type;
4870     int radio_button_nr;
4871     boolean checked;
4872
4873     if (id == GADGET_ID_SINGLE_ITEMS ||
4874         id == GADGET_ID_CONNECTED_ITEMS ||
4875         id == GADGET_ID_LINE ||
4876         id == GADGET_ID_ARC ||
4877         id == GADGET_ID_TEXT ||
4878         id == GADGET_ID_RECTANGLE ||
4879         id == GADGET_ID_FILLED_BOX ||
4880         id == GADGET_ID_FLOOD_FILL ||
4881         id == GADGET_ID_GRAB_BRUSH ||
4882         id == GADGET_ID_PICK_ELEMENT ||
4883         id == GADGET_ID_CUSTOM_COPY_FROM ||
4884         id == GADGET_ID_CUSTOM_COPY_TO ||
4885         id == GADGET_ID_CUSTOM_EXCHANGE)
4886     {
4887       button_type = GD_TYPE_RADIO_BUTTON;
4888       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4889       checked = (id == drawing_function ? TRUE : FALSE);
4890       event_mask = GD_EVENT_PRESSED;
4891     }
4892     else
4893     {
4894       button_type = GD_TYPE_NORMAL_BUTTON;
4895       radio_button_nr = RADIO_NR_NONE;
4896       checked = FALSE;
4897
4898       if (id == GADGET_ID_WRAP_LEFT ||
4899           id == GADGET_ID_WRAP_RIGHT ||
4900           id == GADGET_ID_WRAP_UP ||
4901           id == GADGET_ID_WRAP_DOWN)
4902         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4903       else
4904         event_mask = GD_EVENT_RELEASED;
4905     }
4906
4907     if (id < ED_NUM_CTRL1_BUTTONS)
4908     {
4909       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4910       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4911
4912       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4913       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4914       width  = ED_CTRL1_BUTTON_XSIZE;
4915       height = ED_CTRL1_BUTTON_YSIZE;
4916
4917       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4918       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4919       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4920       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4921     }
4922     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4923     {
4924       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4925       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4926
4927       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4928       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4929       width  = ED_CTRL2_BUTTON_XSIZE;
4930       height = ED_CTRL2_BUTTON_YSIZE;
4931
4932       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4933       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4934       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4935       gd_y2 = 0;        /* no alternative graphic for these buttons */
4936     }
4937     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4938     {
4939       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4940       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4941
4942       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4943       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4944       width  = ED_CTRL3_BUTTON_XSIZE;
4945       height = ED_CTRL3_BUTTON_YSIZE;
4946
4947       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4948       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4949       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4950       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4951     }
4952     else
4953     {
4954       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4955       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4956
4957       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4958       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4959       width  = ED_CTRL4_BUTTON_XSIZE;
4960       height = ED_CTRL4_BUTTON_YSIZE;
4961
4962       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4963       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4964       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4965       gd_y2 = 0;        /* no alternative graphic for these buttons */
4966     }
4967
4968     gi = CreateGadget(GDI_CUSTOM_ID, id,
4969                       GDI_CUSTOM_TYPE_ID, i,
4970                       GDI_INFO_TEXT, control_info[i].text,
4971                       GDI_X, EX + gd_xoffset,
4972                       GDI_Y, EY + gd_yoffset,
4973                       GDI_WIDTH, width,
4974                       GDI_HEIGHT, height,
4975                       GDI_TYPE, button_type,
4976                       GDI_STATE, GD_BUTTON_UNPRESSED,
4977                       GDI_RADIO_NR, radio_button_nr,
4978                       GDI_CHECKED, checked,
4979                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4980                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4981                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4982                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4983                       GDI_EVENT_MASK, event_mask,
4984                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4985                       GDI_CALLBACK_ACTION, HandleControlButtons,
4986                       GDI_END);
4987
4988     if (gi == NULL)
4989       Error(ERR_EXIT, "cannot create gadget");
4990
4991     level_editor_gadget[id] = gi;
4992   }
4993
4994   /* create buttons for scrolling of drawing area and element list */
4995   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4996   {
4997     int id = scrollbutton_info[i].gadget_id;
4998     int x, y, width, height;
4999     int gd_x1, gd_x2, gd_y1, gd_y2;
5000
5001     x = scrollbutton_info[i].x;
5002     y = scrollbutton_info[i].y;
5003
5004     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5005
5006     if (id == GADGET_ID_SCROLL_LIST_UP ||
5007         id == GADGET_ID_SCROLL_LIST_DOWN)
5008     {
5009       x += DX;
5010       y += DY;
5011       width = ED_SCROLLBUTTON2_XSIZE;
5012       height = ED_SCROLLBUTTON2_YSIZE;
5013       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5014       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5015       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5016       gd_y2 = gd_y1;
5017     }
5018     else
5019     {
5020       x += SX;
5021       y += SY;
5022       width = ED_SCROLLBUTTON_XSIZE;
5023       height = ED_SCROLLBUTTON_YSIZE;
5024       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5025       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5026       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5027       gd_y2 = gd_y1;
5028     }
5029
5030     gi = CreateGadget(GDI_CUSTOM_ID, id,
5031                       GDI_CUSTOM_TYPE_ID, i,
5032                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5033                       GDI_X, x,
5034                       GDI_Y, y,
5035                       GDI_WIDTH, width,
5036                       GDI_HEIGHT, height,
5037                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5038                       GDI_STATE, GD_BUTTON_UNPRESSED,
5039                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5040                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5041                       GDI_EVENT_MASK, event_mask,
5042                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5043                       GDI_CALLBACK_ACTION, HandleControlButtons,
5044                       GDI_END);
5045
5046     if (gi == NULL)
5047       Error(ERR_EXIT, "cannot create gadget");
5048
5049     level_editor_gadget[id] = gi;
5050   }
5051
5052   /* create buttons for element list */
5053   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5054   {
5055     Bitmap *deco_bitmap;
5056     int deco_x, deco_y, deco_xpos, deco_ypos;
5057     int gd_xoffset, gd_yoffset;
5058     int gd_x1, gd_x2, gd_y;
5059     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5060     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5061     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5062     int element = editor_elements[i];
5063
5064     event_mask = GD_EVENT_RELEASED;
5065
5066     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5067     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5068
5069     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5070     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5071     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5072
5073     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5074     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5075     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5076
5077     gi = CreateGadget(GDI_CUSTOM_ID, id,
5078                       GDI_CUSTOM_TYPE_ID, i,
5079                       GDI_INFO_TEXT, getElementInfoText(element),
5080                       GDI_X, DX + gd_xoffset,
5081                       GDI_Y, DY + gd_yoffset,
5082                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5083                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5084                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5085                       GDI_STATE, GD_BUTTON_UNPRESSED,
5086                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5087                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5088                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5089                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5090                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5091                       GDI_DECORATION_SHIFTING, 1, 1,
5092                       GDI_EVENT_MASK, event_mask,
5093                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5094                       GDI_CALLBACK_ACTION, HandleControlButtons,
5095                       GDI_END);
5096
5097     if (gi == NULL)
5098       Error(ERR_EXIT, "cannot create gadget");
5099
5100     level_editor_gadget[id] = gi;
5101   }
5102 }
5103
5104 static void CreateCounterButtons()
5105 {
5106   int max_infotext_len = getMaxInfoTextLength();
5107   int i;
5108
5109   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5110   {
5111     int j;
5112     int x = SX + counterbutton_info[i].x;       /* down count button */
5113     int y = SY + counterbutton_info[i].y;
5114
5115     /* determine horizontal position to the right of specified gadget */
5116     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5117       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5118            ED_GADGET_TEXT_DISTANCE);
5119
5120     /* determine horizontal offset for leading text */
5121     if (counterbutton_info[i].text_left != NULL)
5122       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5123
5124     for (j = 0; j < 2; j++)
5125     {
5126       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5127       struct GadgetInfo *gi;
5128       int id = (j == 0 ?
5129                 counterbutton_info[i].gadget_id_down :
5130                 counterbutton_info[i].gadget_id_up);
5131       int gd_xoffset;
5132       int gd_x, gd_x1, gd_x2, gd_y;
5133       int x_size, y_size;
5134       unsigned long event_mask;
5135       char infotext[max_infotext_len + 1];
5136
5137       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5138
5139       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5140       {
5141         int sid = (j == 0 ?
5142                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5143                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5144
5145         event_mask |= GD_EVENT_RELEASED;
5146
5147         if (j == 1)
5148           x += 2 * ED_GADGET_DISTANCE;
5149         y += ED_GADGET_DISTANCE;
5150
5151         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5152         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5153         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5154         x_size = ED_SCROLLBUTTON_XSIZE;
5155         y_size = ED_SCROLLBUTTON_YSIZE;
5156       }
5157       else
5158       {
5159         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5160         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5161         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5162         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5163         x_size = ED_BUTTON_COUNT_XSIZE;
5164         y_size = ED_BUTTON_COUNT_YSIZE;
5165       }
5166
5167       sprintf(infotext, "%s counter value by 1, 5 or 10",
5168               (j == 0 ? "decrease" : "increase"));
5169
5170       gi = CreateGadget(GDI_CUSTOM_ID, id,
5171                         GDI_CUSTOM_TYPE_ID, i,
5172                         GDI_INFO_TEXT, infotext,
5173                         GDI_X, x,
5174                         GDI_Y, y,
5175                         GDI_WIDTH, x_size,
5176                         GDI_HEIGHT, y_size,
5177                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5178                         GDI_STATE, GD_BUTTON_UNPRESSED,
5179                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5180                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5181                         GDI_EVENT_MASK, event_mask,
5182                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5183                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5184                         GDI_END);
5185
5186       if (gi == NULL)
5187         Error(ERR_EXIT, "cannot create gadget");
5188
5189       level_editor_gadget[id] = gi;
5190       right_gadget_border[id] =
5191         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5192
5193       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5194
5195       if (j == 0)
5196       {
5197         int font_type = FONT_INPUT_1;
5198         int font_type_active = FONT_INPUT_1_ACTIVE;
5199         int gd_width = ED_WIN_COUNT_XSIZE;
5200
5201         id = counterbutton_info[i].gadget_id_text;
5202         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5203
5204         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5205         {
5206           font_type = FONT_LEVEL_NUMBER;
5207           font_type_active = FONT_LEVEL_NUMBER;
5208
5209           x += 2 * ED_GADGET_DISTANCE;
5210           y -= ED_GADGET_DISTANCE;
5211
5212           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5213           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5214           gd_width = ED_WIN_COUNT2_XSIZE;
5215         }
5216         else
5217         {
5218           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5219           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5220         }
5221
5222         gi = CreateGadget(GDI_CUSTOM_ID, id,
5223                           GDI_CUSTOM_TYPE_ID, i,
5224                           GDI_INFO_TEXT, "enter counter value",
5225                           GDI_X, x,
5226                           GDI_Y, y,
5227                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5228                           GDI_NUMBER_VALUE, 0,
5229                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5230                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5231                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5232                           GDI_TEXT_FONT, font_type,
5233                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5234                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5235                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5236                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5237                           GDI_DESIGN_WIDTH, gd_width,
5238                           GDI_EVENT_MASK, event_mask,
5239                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5240                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5241                           GDI_END);
5242
5243         if (gi == NULL)
5244           Error(ERR_EXIT, "cannot create gadget");
5245
5246         level_editor_gadget[id] = gi;
5247         right_gadget_border[id] =
5248           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5249
5250         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5251       }
5252     }
5253   }
5254 }
5255
5256 static void CreateDrawingAreas()
5257 {
5258   int i;
5259
5260   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5261   {
5262     struct GadgetInfo *gi;
5263     unsigned long event_mask;
5264     int id = drawingarea_info[i].gadget_id;
5265     int x = SX + drawingarea_info[i].x;
5266     int y = SY + drawingarea_info[i].y;
5267     int area_xsize = drawingarea_info[i].area_xsize;
5268     int area_ysize = drawingarea_info[i].area_ysize;
5269
5270     event_mask =
5271       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5272       GD_EVENT_OFF_BORDERS;
5273
5274     /* determine horizontal position to the right of specified gadget */
5275     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5276       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5277            ED_DRAWINGAREA_TEXT_DISTANCE);
5278
5279     /* determine horizontal offset for leading text */
5280     if (drawingarea_info[i].text_left != NULL)
5281       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5282
5283     gi = CreateGadget(GDI_CUSTOM_ID, id,
5284                       GDI_CUSTOM_TYPE_ID, i,
5285                       GDI_X, x,
5286                       GDI_Y, y,
5287                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5288                       GDI_AREA_SIZE, area_xsize, area_ysize,
5289                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5290                       GDI_EVENT_MASK, event_mask,
5291                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5292                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5293                       GDI_END);
5294
5295     if (gi == NULL)
5296       Error(ERR_EXIT, "cannot create gadget");
5297
5298     level_editor_gadget[id] = gi;
5299     right_gadget_border[id] =
5300       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5301   }
5302 }
5303
5304 static void CreateTextInputGadgets()
5305 {
5306   int max_infotext_len = getMaxInfoTextLength();
5307   int i;
5308
5309   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5310   {
5311     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5312     int gd_x, gd_y;
5313     struct GadgetInfo *gi;
5314     unsigned long event_mask;
5315     char infotext[MAX_OUTPUT_LINESIZE + 1];
5316     int id = textinput_info[i].gadget_id;
5317
5318     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5319
5320     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5321     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5322
5323     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5324     infotext[max_infotext_len] = '\0';
5325
5326     gi = CreateGadget(GDI_CUSTOM_ID, id,
5327                       GDI_CUSTOM_TYPE_ID, i,
5328                       GDI_INFO_TEXT, infotext,
5329                       GDI_X, SX + textinput_info[i].x,
5330                       GDI_Y, SY + textinput_info[i].y,
5331                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5332                       GDI_TEXT_VALUE, textinput_info[i].value,
5333                       GDI_TEXT_SIZE, textinput_info[i].size,
5334                       GDI_TEXT_FONT, FONT_INPUT_1,
5335                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5336                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5337                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5338                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5339                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5340                       GDI_EVENT_MASK, event_mask,
5341                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5342                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5343                       GDI_END);
5344
5345     if (gi == NULL)
5346       Error(ERR_EXIT, "cannot create gadget");
5347
5348     level_editor_gadget[id] = gi;
5349   }
5350 }
5351
5352 static void CreateTextAreaGadgets()
5353 {
5354   int max_infotext_len = getMaxInfoTextLength();
5355   int i;
5356
5357   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5358   {
5359     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5360     int gd_x, gd_y;
5361     struct GadgetInfo *gi;
5362     unsigned long event_mask;
5363     char infotext[MAX_OUTPUT_LINESIZE + 1];
5364     int id = textarea_info[i].gadget_id;
5365     int area_xsize = textarea_info[i].xsize;
5366     int area_ysize = textarea_info[i].ysize;
5367
5368     event_mask = GD_EVENT_TEXT_LEAVING;
5369
5370     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5371     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5372
5373     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5374     infotext[max_infotext_len] = '\0';
5375
5376     gi = CreateGadget(GDI_CUSTOM_ID, id,
5377                       GDI_CUSTOM_TYPE_ID, i,
5378                       GDI_INFO_TEXT, infotext,
5379                       GDI_X, SX + textarea_info[i].x,
5380                       GDI_Y, SY + textarea_info[i].y,
5381                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5382                       GDI_AREA_SIZE, area_xsize, area_ysize,
5383                       GDI_TEXT_FONT, FONT_INPUT_1,
5384                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5385                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5386                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5387                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5388                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5389                       GDI_EVENT_MASK, event_mask,
5390                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5391                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5392                       GDI_END);
5393
5394     if (gi == NULL)
5395       Error(ERR_EXIT, "cannot create gadget");
5396
5397     level_editor_gadget[id] = gi;
5398   }
5399 }
5400
5401 static void CreateSelectboxGadgets()
5402 {
5403   int max_infotext_len = getMaxInfoTextLength();
5404   int i, j;
5405
5406   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5407   {
5408     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5409     int gd_x, gd_y;
5410     struct GadgetInfo *gi;
5411     unsigned long event_mask;
5412     char infotext[MAX_OUTPUT_LINESIZE + 1];
5413     int id = selectbox_info[i].gadget_id;
5414     int x = SX + selectbox_info[i].x;
5415     int y = SY + selectbox_info[i].y;
5416
5417     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5418     {
5419       /* (we cannot use -1 for uninitialized values if we directly compare
5420          with results from strlen(), because the '<' and '>' operation will
5421          implicitely cast -1 to an unsigned integer value!) */
5422       selectbox_info[i].size = 0;
5423
5424       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5425         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5426           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5427
5428       selectbox_info[i].size++;         /* add one character empty space */
5429     }
5430
5431     event_mask = GD_EVENT_RELEASED |
5432       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5433
5434     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5435     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5436
5437     /* determine horizontal position to the right of specified gadget */
5438     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5439       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5440            ED_GADGET_TEXT_DISTANCE);
5441
5442     /* determine horizontal offset for leading text */
5443     if (selectbox_info[i].text_left != NULL)
5444       x += getTextWidthForGadget(selectbox_info[i].text_left);
5445
5446     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5447     infotext[max_infotext_len] = '\0';
5448
5449     gi = CreateGadget(GDI_CUSTOM_ID, id,
5450                       GDI_CUSTOM_TYPE_ID, i,
5451                       GDI_INFO_TEXT, infotext,
5452                       GDI_X, x,
5453                       GDI_Y, y,
5454                       GDI_TYPE, GD_TYPE_SELECTBOX,
5455                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5456                       GDI_TEXT_SIZE, selectbox_info[i].size,
5457                       GDI_TEXT_FONT, FONT_INPUT_1,
5458                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5459                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5460                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5461                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5462                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5463                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5464                       GDI_EVENT_MASK, event_mask,
5465                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5466                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5467                       GDI_END);
5468
5469     if (gi == NULL)
5470       Error(ERR_EXIT, "cannot create gadget");
5471
5472     level_editor_gadget[id] = gi;
5473     right_gadget_border[id] =
5474       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5475   }
5476 }
5477
5478 static void CreateTextbuttonGadgets()
5479 {
5480   int max_infotext_len = getMaxInfoTextLength();
5481   int i;
5482
5483   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5484   {
5485     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5486     int gd_x1, gd_x2, gd_y1, gd_y2;
5487     struct GadgetInfo *gi;
5488     unsigned long event_mask;
5489     char infotext[MAX_OUTPUT_LINESIZE + 1];
5490     int id = textbutton_info[i].gadget_id;
5491     int x = SX + textbutton_info[i].x;
5492     int y = SY + textbutton_info[i].y;
5493
5494     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5495       textbutton_info[i].size = strlen(textbutton_info[i].text);
5496
5497     event_mask = GD_EVENT_RELEASED;
5498
5499     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5500     {
5501       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5502       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5503       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5504       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5505     }
5506     else
5507     {
5508       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5509       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5510       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5511       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5512     }
5513
5514     sprintf(infotext, "%s", textbutton_info[i].infotext);
5515     infotext[max_infotext_len] = '\0';
5516
5517     /* determine horizontal position to the right of specified gadget */
5518     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5519       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5520            ED_GADGET_TEXT_DISTANCE);
5521
5522     /* determine horizontal offset for leading text */
5523     if (textbutton_info[i].text_left != NULL)
5524       x += getTextWidthForGadget(textbutton_info[i].text_left);
5525
5526     gi = CreateGadget(GDI_CUSTOM_ID, id,
5527                       GDI_CUSTOM_TYPE_ID, i,
5528                       GDI_INFO_TEXT, infotext,
5529                       GDI_X, x,
5530                       GDI_Y, y,
5531                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5532                       GDI_TEXT_VALUE, textbutton_info[i].text,
5533                       GDI_TEXT_SIZE, textbutton_info[i].size,
5534                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5535                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5536                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5537                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5538                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5539                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5540                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5541                       GDI_DECORATION_SHIFTING, 1, 1,
5542                       GDI_EVENT_MASK, event_mask,
5543                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5544                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5545                       GDI_END);
5546
5547     if (gi == NULL)
5548       Error(ERR_EXIT, "cannot create gadget");
5549
5550     level_editor_gadget[id] = gi;
5551     right_gadget_border[id] =
5552       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5553   }
5554 }
5555
5556 static void CreateGraphicbuttonGadgets()
5557 {
5558   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5559   struct GadgetInfo *gi;
5560   unsigned long event_mask;
5561   int i;
5562
5563   /* create buttons for scrolling of drawing area and element list */
5564   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5565   {
5566     int id = graphicbutton_info[i].gadget_id;
5567     int gd_x1, gd_x2, gd_y1, gd_y2;
5568     int x = SX + graphicbutton_info[i].x;
5569     int y = SY + graphicbutton_info[i].y;
5570
5571     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5572
5573     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5574     {
5575       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5576       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5577       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5578       gd_y2 = gd_y1;
5579     }
5580     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5581     {
5582       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5583       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5584       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5585       gd_y2 = gd_y1;
5586     }
5587
5588     /* determine horizontal position to the right of specified gadget */
5589     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5590       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5591            ED_GADGET_TEXT_DISTANCE);
5592
5593     /* determine horizontal offset for leading text */
5594     if (graphicbutton_info[i].text_left != NULL)
5595       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5596
5597     gi = CreateGadget(GDI_CUSTOM_ID, id,
5598                       GDI_CUSTOM_TYPE_ID, i,
5599                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5600                       GDI_X, x,
5601                       GDI_Y, y,
5602                       GDI_WIDTH, graphicbutton_info[i].width,
5603                       GDI_HEIGHT, graphicbutton_info[i].height,
5604                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5605                       GDI_STATE, GD_BUTTON_UNPRESSED,
5606                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5607                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5608                       GDI_EVENT_MASK, event_mask,
5609                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5610                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5611                       GDI_END);
5612
5613     if (gi == NULL)
5614       Error(ERR_EXIT, "cannot create gadget");
5615
5616     level_editor_gadget[id] = gi;
5617     right_gadget_border[id] =
5618       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5619   }
5620 }
5621
5622 static void CreateScrollbarGadgets()
5623 {
5624   int i;
5625
5626   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5627   {
5628     int id = scrollbar_info[i].gadget_id;
5629     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5630     int gd_x1, gd_x2, gd_y1, gd_y2;
5631     struct GadgetInfo *gi;
5632     int items_max, items_visible, item_position;
5633     unsigned long event_mask;
5634
5635     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5636     {
5637       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5638       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5639       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5640     }
5641     else        /* drawing area scrollbars */
5642     {
5643       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5644       {
5645         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5646         items_visible = ed_fieldx;
5647         item_position = 0;
5648       }
5649       else
5650       {
5651         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5652         items_visible = ed_fieldy;
5653         item_position = 0;
5654       }
5655     }
5656
5657     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5658
5659     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5660     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5661                       scrollbar_info[i].height : scrollbar_info[i].width));
5662     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5663     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5664
5665     gi = CreateGadget(GDI_CUSTOM_ID, id,
5666                       GDI_CUSTOM_TYPE_ID, i,
5667                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5668                       GDI_X, scrollbar_info[i].x,
5669                       GDI_Y, scrollbar_info[i].y,
5670                       GDI_WIDTH, scrollbar_info[i].width,
5671                       GDI_HEIGHT, scrollbar_info[i].height,
5672                       GDI_TYPE, scrollbar_info[i].type,
5673                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5674                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5675                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5676                       GDI_STATE, GD_BUTTON_UNPRESSED,
5677                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5678                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5679                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5680                       GDI_EVENT_MASK, event_mask,
5681                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5682                       GDI_CALLBACK_ACTION, HandleControlButtons,
5683                       GDI_END);
5684
5685     if (gi == NULL)
5686       Error(ERR_EXIT, "cannot create gadget");
5687
5688     level_editor_gadget[id] = gi;
5689   }
5690 }
5691
5692 static void CreateCheckbuttonGadgets()
5693 {
5694   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5695   struct GadgetInfo *gi;
5696   unsigned long event_mask;
5697   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5698   int i;
5699
5700   event_mask = GD_EVENT_PRESSED;
5701
5702   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5703   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5704   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5705   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5706   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5707
5708   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5709   {
5710     int id = checkbutton_info[i].gadget_id;
5711     int x = SX + checkbutton_info[i].x;
5712     int y = SY + checkbutton_info[i].y;
5713
5714     if (id == GADGET_ID_STICK_ELEMENT)
5715       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5716     else
5717       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5718
5719     /* determine horizontal position to the right of specified gadget */
5720     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5721       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5722            ED_GADGET_TEXT_DISTANCE);
5723
5724     /* determine horizontal offset for leading text */
5725     if (checkbutton_info[i].text_left != NULL)
5726       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5727
5728     gi = CreateGadget(GDI_CUSTOM_ID, id,
5729                       GDI_CUSTOM_TYPE_ID, i,
5730                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5731                       GDI_X, x,
5732                       GDI_Y, y,
5733                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5734                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5735                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5736                       GDI_CHECKED, *checkbutton_info[i].value,
5737                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5738                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5739                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5740                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5741                       GDI_EVENT_MASK, event_mask,
5742                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5743                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5744                       GDI_END);
5745
5746     if (gi == NULL)
5747       Error(ERR_EXIT, "cannot create gadget");
5748
5749     level_editor_gadget[id] = gi;
5750     right_gadget_border[id] =
5751       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5752   }
5753 }
5754
5755 static void CreateRadiobuttonGadgets()
5756 {
5757   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5758   struct GadgetInfo *gi;
5759   unsigned long event_mask;
5760   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5761   int i;
5762
5763   event_mask = GD_EVENT_PRESSED;
5764
5765   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5766   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5767   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5768   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5769   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5770
5771   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5772   {
5773     int id = radiobutton_info[i].gadget_id;
5774     int x = SX + radiobutton_info[i].x;
5775     int y = SY + radiobutton_info[i].y;
5776
5777     int checked =
5778       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5779
5780     /* determine horizontal position to the right of specified gadget */
5781     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5782       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5783            ED_GADGET_TEXT_DISTANCE);
5784
5785     /* determine horizontal offset for leading text */
5786     if (radiobutton_info[i].text_left != NULL)
5787       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5788
5789     gi = CreateGadget(GDI_CUSTOM_ID, id,
5790                       GDI_CUSTOM_TYPE_ID, i,
5791                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5792                       GDI_X, x,
5793                       GDI_Y, y,
5794                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5795                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5796                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5797                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5798                       GDI_CHECKED, checked,
5799                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5800                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5801                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5802                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5803                       GDI_EVENT_MASK, event_mask,
5804                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5805                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5806                       GDI_END);
5807
5808     if (gi == NULL)
5809       Error(ERR_EXIT, "cannot create gadget");
5810
5811     level_editor_gadget[id] = gi;
5812     right_gadget_border[id] =
5813       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5814   }
5815 }
5816
5817 void CreateLevelEditorGadgets()
5818 {
5819   int old_game_status = game_status;
5820
5821   /* setting 'game_status' is needed to get the right fonts for the editor */
5822   game_status = GAME_MODE_EDITOR;
5823
5824   ReinitializeElementList();
5825
5826   CreateControlButtons();
5827   CreateScrollbarGadgets();
5828
5829   /* order of function calls is important because of cross-references */
5830   CreateCheckbuttonGadgets();
5831   CreateCounterButtons();
5832   CreateRadiobuttonGadgets();
5833   CreateTextInputGadgets();
5834   CreateTextAreaGadgets();
5835   CreateSelectboxGadgets();
5836   CreateGraphicbuttonGadgets();
5837   CreateTextbuttonGadgets();
5838   CreateDrawingAreas();
5839
5840   game_status = old_game_status;
5841 }
5842
5843 void FreeLevelEditorGadgets()
5844 {
5845   int i;
5846
5847   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5848   {
5849     FreeGadget(level_editor_gadget[i]);
5850
5851     level_editor_gadget[i] = NULL;
5852   }
5853 }
5854
5855 static void MapCounterButtons(int id)
5856 {
5857   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5858   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5859   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5860   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5861   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5862   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5863   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5864   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5865   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5866   int yoffset = ED_BORDER_SIZE;
5867   int x_left = gi_down->x - xoffset_left;
5868 #if 1
5869   int x_right;  /* set after gadget position was modified */
5870 #else
5871   int x_right = gi_up->x + gi_up->width + xoffset_right;
5872 #endif
5873   int y_above = gi_down->y - yoffset_above;
5874   int x = gi_down->x;
5875   int y;        /* set after gadget position was modified */
5876
5877   /* counter limits must be changed first to prevent value truncation */
5878   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5879                             counterbutton_info[id].max_value);
5880
5881   /* right text position might have changed after setting position above */
5882   x_right = gi_up->x + gi_up->width + xoffset_right;
5883
5884   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5885
5886   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5887   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5888       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5889   {
5890     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5891     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5892     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5893   }
5894
5895   /* vertical position might have changed after setting position above */
5896   y = gi_up->y + yoffset;
5897
5898   if (counterbutton_info[id].text_above)
5899     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5900
5901   if (counterbutton_info[id].text_left)
5902     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5903
5904   if (counterbutton_info[id].text_right)
5905     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5906
5907   MapGadget(gi_down);
5908   MapGadget(gi_text);
5909   MapGadget(gi_up);
5910 }
5911
5912 static void MapControlButtons()
5913 {
5914   int counter_id;
5915   int i;
5916
5917   /* map toolbox buttons (excluding special CE toolbox buttons) */
5918   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5919     MapGadget(level_editor_gadget[i]);
5920
5921   /* map buttons to select elements */
5922   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5923     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5924   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5925   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5926   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5927
5928   /* map buttons to select level */
5929   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5930   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5931   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5932   MapCounterButtons(counter_id);
5933 }
5934
5935 static void MapDrawingArea(int id)
5936 {
5937   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5938   int area_xsize = gi->drawing.area_xsize;
5939   int area_ysize = gi->drawing.area_ysize;
5940   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5941   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5942   int x_left  = gi->x - xoffset_left;
5943   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5944   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5945   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5946   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5947
5948   if (drawingarea_info[id].text_left)
5949     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5950
5951   if (drawingarea_info[id].text_right)
5952     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5953
5954   if (drawingarea_info[id].text_below)
5955     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5956
5957   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5958   {
5959     DrawElementBorder(gi->x, gi->y,
5960                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5961
5962     DrawDrawingArea(id);
5963   }
5964
5965   MapGadget(gi);
5966 }
5967
5968 static void MapTextInputGadget(int id)
5969 {
5970   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5971   int xoffset_above = 0;
5972   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5973   int x_above = textinput_info[id].x + xoffset_above;
5974   int y_above = textinput_info[id].y + yoffset_above;
5975
5976   if (textinput_info[id].text_above)
5977     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5978
5979   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5980
5981   MapGadget(gi);
5982 }
5983
5984 static void MapTextAreaGadget(int id)
5985 {
5986   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5987   int xoffset_above = 0;
5988   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5989   int x_above = textarea_info[id].x + xoffset_above;
5990   int y_above = textarea_info[id].y + yoffset_above;
5991
5992   if (textarea_info[id].text_above)
5993     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5994
5995   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5996
5997   MapGadget(gi);
5998 }
5999
6000 static void MapSelectboxGadget(int id)
6001 {
6002   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6003   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6004   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6005   int yoffset = ED_BORDER_SIZE;
6006   int x_left = gi->x - xoffset_left;
6007   int x_right = gi->x + gi->width + xoffset_right;
6008   int y = gi->y + yoffset;
6009
6010   if (selectbox_info[id].text_left)
6011     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6012
6013   if (selectbox_info[id].text_right)
6014     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6015
6016   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6017
6018   MapGadget(gi);
6019 }
6020
6021 static void MapTextbuttonGadget(int id)
6022 {
6023   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6024   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6025   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6026   int yoffset = ED_BORDER_SIZE;
6027   int x_left = gi->x - xoffset_left;
6028   int x_right = gi->x + gi->width + xoffset_right;
6029   int y = gi->y + yoffset;
6030
6031   /* only show button to delete change pages when more than minimum pages */
6032   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6033       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6034     return;
6035
6036   if (textbutton_info[id].text_left)
6037     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6038
6039   if (textbutton_info[id].text_right)
6040     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6041
6042   MapGadget(gi);
6043 }
6044
6045 static void MapGraphicbuttonGadget(int id)
6046 {
6047   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6048   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6049   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6050   int yoffset = ED_BORDER_SIZE;
6051   int x_left = gi->x - xoffset_left;
6052   int x_right = gi->x + gi->width + xoffset_right;
6053   int y = gi->y + yoffset;
6054
6055   if (graphicbutton_info[id].text_left)
6056     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6057
6058   if (graphicbutton_info[id].text_right)
6059     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6060
6061   MapGadget(gi);
6062 }
6063
6064 static void MapRadiobuttonGadget(int id)
6065 {
6066   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6067   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6068   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6069   int yoffset = ED_BORDER_SIZE;
6070   int x_left = gi->x - xoffset_left;
6071   int x_right = gi->x + gi->width + xoffset_right;
6072   int y = gi->y + yoffset;
6073   boolean checked =
6074     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6075
6076   if (radiobutton_info[id].text_left)
6077     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6078
6079   if (radiobutton_info[id].text_right)
6080     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6081
6082   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6083
6084   MapGadget(gi);
6085 }
6086
6087 static void MapCheckbuttonGadget(int id)
6088 {
6089   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6090   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6091   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6092   int yoffset = ED_BORDER_SIZE;
6093   int x_left, x_right, y;       /* set after gadget position was modified */
6094
6095   /* set position for gadgets with dynamically determined position */
6096   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6097     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6098   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6099
6100   x_left = gi->x - xoffset_left;
6101   x_right = gi->x + gi->width + xoffset_right;
6102   y = gi->y + yoffset;
6103
6104   if (checkbutton_info[id].text_left)
6105     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6106
6107   if (checkbutton_info[id].text_right)
6108     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6109
6110   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6111
6112   MapGadget(gi);
6113 }
6114
6115 static void MapMainDrawingArea()
6116 {
6117   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6118   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6119   int i;
6120
6121   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6122   {
6123     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6124           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6125          no_horizontal_scrollbar) ||
6126         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6127           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6128          no_vertical_scrollbar))
6129       continue;
6130
6131     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6132   }
6133
6134   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6135   {
6136     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6137         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6138       continue;
6139
6140     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6141   }
6142
6143   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6144 }
6145
6146 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6147 {
6148   int i;
6149
6150   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6151   {
6152     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6153         i == GADGET_ID_CUSTOM_COPY_TO ||
6154         i == GADGET_ID_CUSTOM_EXCHANGE ||
6155         i == GADGET_ID_CUSTOM_COPY ||
6156         i == GADGET_ID_CUSTOM_PASTE)
6157     {
6158       if (map)
6159         MapGadget(level_editor_gadget[i]);
6160       else
6161         UnmapGadget(level_editor_gadget[i]);
6162     }
6163   }
6164 }
6165
6166 static void MapLevelEditorToolboxCustomGadgets()
6167 {
6168   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6169 }
6170
6171 static void UnmapLevelEditorToolboxCustomGadgets()
6172 {
6173   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6174 }
6175
6176 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6177 {
6178   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6179   int i;
6180
6181   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6182   {
6183     if (i != GADGET_ID_SINGLE_ITEMS &&
6184         i != GADGET_ID_PROPERTIES &&
6185         i != GADGET_ID_PICK_ELEMENT)
6186     {
6187       struct GadgetInfo *gi = level_editor_gadget[i];
6188
6189       if (map)
6190         MapGadget(gi);
6191       else
6192       {
6193         UnmapGadget(gi);
6194
6195         BlitBitmap(gd_bitmap, drawto,
6196                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6197                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6198                    gi->width, gi->height, gi->x, gi->y);
6199
6200         redraw_mask |= REDRAW_DOOR_3;
6201       }
6202     }
6203   }
6204 }
6205
6206 static void MapLevelEditorToolboxDrawingGadgets()
6207 {
6208   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6209 }
6210
6211 static void UnmapLevelEditorToolboxDrawingGadgets()
6212 {
6213   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6214 }
6215
6216 static void UnmapDrawingArea(int id)
6217 {
6218   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6219 }
6220
6221 static void UnmapLevelEditorWindowGadgets()
6222 {
6223   int i;
6224
6225   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6226     if (level_editor_gadget[i]->x < SX + SXSIZE)
6227       UnmapGadget(level_editor_gadget[i]);
6228 }
6229
6230 void UnmapLevelEditorGadgets()
6231 {
6232   int i;
6233
6234   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6235     UnmapGadget(level_editor_gadget[i]);
6236 }
6237
6238 static void ResetUndoBuffer()
6239 {
6240   undo_buffer_position = -1;
6241   undo_buffer_steps = -1;
6242   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6243
6244   level.changed = FALSE;
6245 }
6246
6247 static void DrawEditModeWindow()
6248 {
6249   ModifyEditorElementList();
6250   RedrawDrawingElements();
6251
6252   if (edit_mode == ED_MODE_INFO)
6253     DrawLevelInfoWindow();
6254   else if (edit_mode == ED_MODE_PROPERTIES)
6255     DrawPropertiesWindow();
6256   else  /* edit_mode == ED_MODE_DRAWING */
6257     DrawDrawingWindow();
6258 }
6259
6260 static boolean LevelChanged()
6261 {
6262   boolean field_changed = FALSE;
6263   int x, y;
6264
6265   if (leveldir_current->readonly)
6266     return FALSE;
6267
6268   for (y = 0; y < lev_fieldy; y++) 
6269     for (x = 0; x < lev_fieldx; x++)
6270       if (Feld[x][y] != level.field[x][y])
6271         field_changed = TRUE;
6272
6273   return (level.changed || field_changed);
6274 }
6275
6276 static boolean LevelContainsPlayer()
6277 {
6278   boolean player_found = FALSE;
6279   int x, y;
6280
6281   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6282
6283   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6284   {
6285     if (Feld[x][y] == EL_PLAYER_1 ||
6286         Feld[x][y] == EL_SP_MURPHY) 
6287       player_found = TRUE;
6288   }
6289
6290   return player_found;
6291 }
6292
6293 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6294                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6295 {
6296   int x, y;
6297
6298   for (x = 0; x < lev_fieldx; x++)
6299     for (y = 0; y < lev_fieldy; y++) 
6300       dst[x][y] = src[x][y];
6301 }
6302
6303 static int setSelectboxValue(int selectbox_id, int new_value)
6304 {
6305   int new_index_value = 0;
6306   int i;
6307
6308   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6309     if (selectbox_info[selectbox_id].options[i].value == new_value)
6310       new_index_value = i;
6311
6312   *selectbox_info[selectbox_id].value =
6313     selectbox_info[selectbox_id].options[new_index_value].value;
6314
6315   return new_index_value;
6316 }
6317
6318 static void setSelectboxSpecialActionVariablesIfNeeded()
6319 {
6320   int i;
6321
6322   /* change action mode and arg variables according to action type variable */
6323   for (i = 0; action_arg_options[i].value != -1; i++)
6324   {
6325     if (action_arg_options[i].value == custom_element_change.action_type)
6326     {
6327       int mode = action_arg_options[i].mode;
6328
6329       /* only change if corresponding selectbox has changed */
6330       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6331           action_arg_modes[mode])
6332         custom_element_change.action_mode = -1;
6333
6334       /* only change if corresponding selectbox has changed */
6335       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6336           action_arg_options[i].options)
6337         custom_element_change.action_arg = -1;
6338
6339       break;
6340     }
6341   }
6342 }
6343
6344 static void setSelectboxSpecialActionOptions()
6345 {
6346   int i;
6347
6348   /* change action mode and arg selectbox according to action type selectbox */
6349   for (i = 0; action_arg_options[i].value != -1; i++)
6350   {
6351     if (action_arg_options[i].value == custom_element_change.action_type)
6352     {
6353       int mode = action_arg_options[i].mode;
6354
6355       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6356                                    action_arg_modes[mode]);
6357       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6358                                  custom_element_change.action_mode);
6359
6360       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6361                                    action_arg_options[i].options);
6362       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6363                                  custom_element_change.action_arg);
6364       break;
6365     }
6366   }
6367 }
6368
6369 static void copy_custom_element_settings(int element_from, int element_to)
6370 {
6371   struct ElementInfo *ei_from = &element_info[element_from];
6372   struct ElementInfo *ei_to = &element_info[element_to];
6373   int i, x, y;
6374
6375   /* ---------- copy element description ---------- */
6376   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6377     ei_to->description[i] = ei_from->description[i];
6378
6379   /* ---------- copy element base properties ---------- */
6380 #if 1
6381   ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6382 #else
6383   Properties[element_to][EP_BITFIELD_BASE] =
6384     Properties[element_from][EP_BITFIELD_BASE];
6385 #endif
6386
6387   /* ---------- copy custom property values ---------- */
6388
6389   ei_to->use_gfx_element = ei_from->use_gfx_element;
6390   ei_to->gfx_element = ei_from->gfx_element;
6391
6392   ei_to->access_direction = ei_from->access_direction;
6393
6394   ei_to->collect_score_initial = ei_from->collect_score_initial;
6395   ei_to->collect_count_initial = ei_from->collect_count_initial;
6396
6397   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6398   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6399   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6400
6401   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6402   ei_to->push_delay_random = ei_from->push_delay_random;
6403   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6404   ei_to->drop_delay_random = ei_from->drop_delay_random;
6405   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6406   ei_to->move_delay_random = ei_from->move_delay_random;
6407
6408   ei_to->move_pattern = ei_from->move_pattern;
6409   ei_to->move_direction_initial = ei_from->move_direction_initial;
6410   ei_to->move_stepsize = ei_from->move_stepsize;
6411
6412   ei_to->move_enter_element = ei_from->move_enter_element;
6413   ei_to->move_leave_element = ei_from->move_leave_element;
6414   ei_to->move_leave_type = ei_from->move_leave_type;
6415
6416   ei_to->slippery_type = ei_from->slippery_type;
6417
6418   for (y = 0; y < 3; y++)
6419     for (x = 0; x < 3; x++)
6420       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6421
6422   ei_to->explosion_type = ei_from->explosion_type;
6423   ei_to->explosion_delay = ei_from->explosion_delay;
6424   ei_to->ignition_delay = ei_from->ignition_delay;
6425
6426   /* ---------- reinitialize and copy change pages ---------- */
6427
6428   ei_to->num_change_pages = ei_from->num_change_pages;
6429   ei_to->current_change_page = ei_from->current_change_page;
6430
6431   setElementChangePages(ei_to, ei_to->num_change_pages);
6432
6433   for (i=0; i < ei_to->num_change_pages; i++)
6434     ei_to->change_page[i] = ei_from->change_page[i];
6435
6436   /* ---------- copy group element info ---------- */
6437   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6438     *ei_to->group = *ei_from->group;
6439
6440   /* mark this custom element as modified */
6441   ei_to->modified_settings = TRUE;
6442 }
6443
6444 static void replace_custom_element_in_settings(int element_from,
6445                                                int element_to)
6446 {
6447   int i, j, x, y;
6448
6449   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6450   {
6451     struct ElementInfo *ei = &element_info[i];
6452
6453     for (y = 0; y < 3; y++)
6454       for (x = 0; x < 3; x++)
6455         if (ei->content.e[x][y] == element_from)
6456           ei->content.e[x][y] = element_to;
6457
6458     for (j = 0; j < ei->num_change_pages; j++)
6459     {
6460       struct ElementChangeInfo *change = &ei->change_page[j];
6461
6462       if (change->target_element == element_from)
6463         change->target_element = element_to;
6464
6465       if (change->trigger_element == element_from)
6466         change->trigger_element = element_to;
6467
6468       for (y = 0; y < 3; y++)
6469         for (x = 0; x < 3; x++)
6470           if (change->target_content.e[x][y] == element_from)
6471             change->target_content.e[x][y] = element_to;
6472     }
6473
6474     if (ei->group != NULL)                              /* group or internal */
6475       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6476         if (ei->group->element[j] == element_from)
6477           ei->group->element[j] = element_to;
6478   }
6479 }
6480
6481 static void replace_custom_element_in_playfield(int element_from,
6482                                                 int element_to)
6483 {
6484   int x, y;
6485
6486   for (x = 0; x < lev_fieldx; x++)
6487     for (y = 0; y < lev_fieldy; y++)
6488       if (Feld[x][y] == element_from)
6489         Feld[x][y] = element_to;
6490 }
6491
6492 static boolean CopyCustomElement(int element_old, int element_new,
6493                                  int copy_mode)
6494 {
6495   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6496   {
6497     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6498                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6499     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6500   }
6501   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6502   {
6503     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6504                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6505     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6506
6507     level.changed = TRUE;
6508   }
6509   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6510   {
6511     Request("Please choose custom element !", REQ_CONFIRM);
6512
6513     return FALSE;
6514   }
6515   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6516   {
6517     Request("Please choose group element !", REQ_CONFIRM);
6518
6519     return FALSE;
6520   }
6521   else
6522   {
6523     level.changed = TRUE;
6524   }
6525
6526   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6527   {
6528     copy_custom_element_settings(element_new, element_old);
6529   }
6530   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6531   {
6532     copy_custom_element_settings(element_old, element_new);
6533   }
6534   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6535   {
6536     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6537     copy_custom_element_settings(element_new, element_old);
6538     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6539
6540     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6541     replace_custom_element_in_settings(element_new, element_old);
6542     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6543
6544     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6545     replace_custom_element_in_playfield(element_new, element_old);
6546     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6547   }
6548
6549   UpdateCustomElementGraphicGadgets();
6550   DrawPropertiesWindow();
6551
6552   return TRUE;
6553 }
6554
6555 static void CopyCustomElementPropertiesToEditor(int element)
6556 {
6557   int i;
6558   int current_change_page = element_info[element].current_change_page;
6559
6560   /* dynamically (re)build selectbox for selecting change page */
6561   for (i = 0; i < element_info[element].num_change_pages; i++)
6562   {
6563     sprintf(options_change_page_strings[i], "%d", i + 1);
6564
6565     options_change_page[i].value = i;
6566     options_change_page[i].text = options_change_page_strings[i];
6567   }
6568
6569   options_change_page[i].value = -1;
6570   options_change_page[i].text = NULL;
6571
6572   /* needed here to initialize combined element properties */
6573   InitElementPropertiesEngine(level.game_version);
6574
6575   element_info[element].change =
6576     &element_info[element].change_page[current_change_page];
6577
6578   custom_element = element_info[element];
6579   custom_element_change = *element_info[element].change;
6580
6581   /* needed to initially set selectbox options for special action options */
6582   setSelectboxSpecialActionOptions();
6583
6584   /* needed to initially set selectbox value variables to reliable defaults */
6585   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6586     setSelectboxValue(i, *selectbox_info[i].value);
6587
6588   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6589     custom_element_properties[i] = HAS_PROPERTY(element, i);
6590
6591   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6592     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6593
6594   /* ---------- element settings: configure (custom elements) ------------- */
6595
6596   /* set accessible layer selectbox help value */
6597   custom_element.access_type =
6598     (IS_WALKABLE(element) ? EP_WALKABLE :
6599      IS_PASSABLE(element) ? EP_PASSABLE :
6600      custom_element.access_type);
6601   custom_element.access_layer =
6602     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6603      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6604      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6605      custom_element.access_layer);
6606   custom_element.access_protected =
6607     (IS_PROTECTED(element) ? 1 : 0);
6608   custom_element_properties[EP_ACCESSIBLE] =
6609     (IS_ACCESSIBLE_OVER(element) ||
6610      IS_ACCESSIBLE_INSIDE(element) ||
6611      IS_ACCESSIBLE_UNDER(element));
6612
6613   /* set walk-to-object action selectbox help value */
6614   custom_element.walk_to_action =
6615     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6616      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6617      IS_DROPPABLE(element) ? EP_DROPPABLE :
6618      IS_THROWABLE(element) ? EP_THROWABLE :
6619      IS_PUSHABLE(element) ? EP_PUSHABLE :
6620      custom_element.walk_to_action);
6621   custom_element_properties[EP_WALK_TO_OBJECT] =
6622     (IS_DIGGABLE(element) ||
6623      IS_COLLECTIBLE_ONLY(element) ||
6624      IS_DROPPABLE(element) ||
6625      IS_THROWABLE(element) ||
6626      IS_PUSHABLE(element));
6627
6628   /* set smash targets selectbox help value */
6629   custom_element.smash_targets =
6630     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6631      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6632      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6633      custom_element.smash_targets);
6634   custom_element_properties[EP_CAN_SMASH] =
6635     (CAN_SMASH_EVERYTHING(element) ||
6636      CAN_SMASH_ENEMIES(element) ||
6637      CAN_SMASH_PLAYER(element));
6638
6639   /* set deadliness selectbox help value */
6640   custom_element.deadliness =
6641     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6642      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6643      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6644      custom_element.deadliness);
6645   custom_element_properties[EP_DEADLY] =
6646     (DONT_TOUCH(element) ||
6647      DONT_COLLIDE_WITH(element) ||
6648      DONT_RUN_INTO(element));
6649
6650   /* ---------- element settings: advanced (custom elements) --------------- */
6651
6652   /* set "change by direct action" selectbox help value */
6653   custom_element_change.direct_action =
6654     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6655      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6656      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6657      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6658      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6659      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6660      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6661      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6662      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6663      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6664      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6665      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6666      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6667      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6668      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6669      custom_element_change.direct_action);
6670
6671   /* set "change by other element action" selectbox help value */
6672   custom_element_change.other_action =
6673     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6674      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6675      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6676      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6677      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6678      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6679      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6680      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6681      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6682      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6683      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6684      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6685      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6686      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6687      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6688      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6689      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6690      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6691      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6692      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6693      custom_element_change.other_action);
6694 }
6695
6696 static void CopyGroupElementPropertiesToEditor(int element)
6697 {
6698   group_element_info = *element_info[element].group;
6699   custom_element = element_info[element];       /* needed for description */
6700 }
6701
6702 static void CopyClassicElementPropertiesToEditor(int element)
6703 {
6704   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6705     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6706       getMoveIntoAcidProperty(&level, element);
6707
6708   if (MAYBE_DONT_COLLIDE_WITH(element))
6709     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6710       getDontCollideWithProperty(&level, element);
6711 }
6712
6713 static void CopyElementPropertiesToEditor(int element)
6714 {
6715   if (IS_CUSTOM_ELEMENT(element))
6716     CopyCustomElementPropertiesToEditor(element);
6717   else if (IS_GROUP_ELEMENT(element))
6718     CopyGroupElementPropertiesToEditor(element);
6719   else
6720     CopyClassicElementPropertiesToEditor(element);
6721 }
6722
6723 static void CopyCustomElementPropertiesToGame(int element)
6724 {
6725   int i;
6726   int access_type_and_layer;
6727
6728   /* mark that this custom element has been modified */
6729   custom_element.modified_settings = TRUE;
6730   level.changed = TRUE;
6731
6732   if (level.use_custom_template)
6733   {
6734     if (Request("Copy and modify level template ?", REQ_ASK))
6735     {
6736       level.use_custom_template = FALSE;
6737       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6738                    GDI_CHECKED, FALSE, GDI_END);
6739     }
6740     else
6741     {
6742       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6743
6744       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6745     }
6746   }
6747
6748   element_info[element] = custom_element;
6749   *element_info[element].change = custom_element_change;
6750
6751   /* ---------- element settings: configure (custom elements) ------------- */
6752
6753   /* set accessible property from checkbox and selectbox */
6754   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6755   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6756   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6757   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6758   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6759   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6760   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6761                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6762                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6763   custom_element_properties[access_type_and_layer] =
6764     custom_element_properties[EP_ACCESSIBLE];
6765   custom_element_properties[EP_PROTECTED] =
6766     (custom_element.access_protected != 0 &&
6767      custom_element_properties[EP_ACCESSIBLE]);
6768
6769   /* set walk-to-object property from checkbox and selectbox */
6770   custom_element_properties[EP_DIGGABLE] = FALSE;
6771   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6772   custom_element_properties[EP_DROPPABLE] = FALSE;
6773   custom_element_properties[EP_THROWABLE] = FALSE;
6774   custom_element_properties[EP_PUSHABLE] = FALSE;
6775   custom_element_properties[custom_element.walk_to_action] =
6776     custom_element_properties[EP_WALK_TO_OBJECT];
6777
6778   /* set smash property from checkbox and selectbox */
6779   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6780   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6781   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6782   custom_element_properties[custom_element.smash_targets] =
6783     custom_element_properties[EP_CAN_SMASH];
6784
6785   /* set deadliness property from checkbox and selectbox */
6786   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6787   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6788   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6789   custom_element_properties[custom_element.deadliness] =
6790     custom_element_properties[EP_DEADLY];
6791
6792   /* ---------- element settings: advanced (custom elements) --------------- */
6793
6794   /* set player change event from checkbox and selectbox */
6795   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6796   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6797   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6798   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6799   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6800   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6801   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6802   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6803   custom_element_change_events[CE_SWITCHED] = FALSE;
6804   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6805   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6806   custom_element_change_events[CE_BLOCKED] = FALSE;
6807   custom_element_change_events[CE_IMPACT] = FALSE;
6808   custom_element_change_events[CE_SMASHED] = FALSE;
6809   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6810   custom_element_change_events[custom_element_change.direct_action] =
6811     custom_element_change_events[CE_BY_DIRECT_ACTION];
6812
6813   /* set other element action change event from checkbox and selectbox */
6814   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6815   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6816   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6817   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6818   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6819   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6820   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6821   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6822   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6823   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6824   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6825   custom_element_change_events[CE_HITTING_X] = FALSE;
6826   custom_element_change_events[CE_DIGGING_X] = FALSE;
6827   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6828   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6829   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6830   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6831   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6832   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6833   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6834   custom_element_change_events[custom_element_change.other_action] =
6835     custom_element_change_events[CE_BY_OTHER_ACTION];
6836
6837   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6838     SET_PROPERTY(element, i, custom_element_properties[i]);
6839
6840   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6841     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6842
6843   /* copy change events also to special level editor variable */
6844   custom_element = element_info[element];
6845   custom_element_change = *element_info[element].change;
6846 }
6847
6848 static void CopyGroupElementPropertiesToGame(int element)
6849 {
6850   element_info[element] = custom_element;
6851   *element_info[element].group = group_element_info;
6852
6853   /* mark that this group element has been modified */
6854   element_info[element].modified_settings = TRUE;
6855   level.changed = TRUE;
6856 }
6857
6858 static void CopyClassicElementPropertiesToGame(int element)
6859 {
6860   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6861     setMoveIntoAcidProperty(&level, element,
6862                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6863
6864   if (MAYBE_DONT_COLLIDE_WITH(element))
6865     setDontCollideWithProperty(&level, element,
6866                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6867 }
6868
6869 static void CopyElementPropertiesToGame(int element)
6870 {
6871   if (IS_CUSTOM_ELEMENT(element))
6872     CopyCustomElementPropertiesToGame(element);
6873   else if (IS_GROUP_ELEMENT(element))
6874     CopyGroupElementPropertiesToGame(element);
6875   else
6876     CopyClassicElementPropertiesToGame(element);
6877 }
6878
6879 void DrawLevelEd()
6880 {
6881   CloseDoor(DOOR_CLOSE_ALL);
6882   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6883
6884   if (level_editor_test_game)
6885   {
6886     CopyPlayfield(level.field, Feld);
6887     CopyPlayfield(FieldBackup, level.field);
6888
6889     level_editor_test_game = FALSE;
6890   }
6891   else
6892   {
6893     edit_mode = ED_MODE_DRAWING;
6894     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6895
6896     ResetUndoBuffer();
6897
6898     level_xpos = -1;
6899     level_ypos = -1;
6900   }
6901
6902   /* copy default editor door content to main double buffer */
6903   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6904              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6905
6906   /* draw bigger door */
6907   DrawSpecialEditorDoor();
6908
6909   /* draw new control window */
6910   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6911              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6912
6913   redraw_mask |= REDRAW_ALL;
6914
6915   ReinitializeElementList();            /* update dynamic level element list */
6916   ReinitializeElementListButtons();     /* custom element may look different */
6917
6918   UnmapTapeButtons();
6919   MapControlButtons();
6920
6921   DrawEditModeWindow();
6922
6923   /* copy actual editor door content to door double buffer for OpenDoor() */
6924   BlitBitmap(drawto, bitmap_db_door,
6925              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6926
6927   OpenDoor(DOOR_OPEN_1);
6928 }
6929
6930 static void AdjustDrawingAreaGadgets()
6931 {
6932   int ed_xsize = lev_fieldx + 2;
6933   int ed_ysize = lev_fieldy + 2;
6934   int max_ed_fieldx = MAX_ED_FIELDX;
6935   int max_ed_fieldy = MAX_ED_FIELDY;
6936   boolean horizontal_scrollbar_needed;
6937   boolean vertical_scrollbar_needed;
6938   int x, y, width, height;
6939   int xoffset, yoffset;
6940
6941   /* check if we need any scrollbars */
6942   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6943   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6944
6945   /* check if we have a smaller editor field because of scrollbars */
6946   if (horizontal_scrollbar_needed)
6947     max_ed_fieldy = MAX_ED_FIELDY - 1;
6948   if (vertical_scrollbar_needed)
6949     max_ed_fieldx = MAX_ED_FIELDX - 1;
6950
6951   /* check again if we now need more scrollbars because of less space */
6952   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6953   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6954
6955   /* check if editor field gets even smaller after adding new scrollbars */
6956   if (horizontal_scrollbar_needed)
6957     max_ed_fieldy = MAX_ED_FIELDY - 1;
6958   if (vertical_scrollbar_needed)
6959     max_ed_fieldx = MAX_ED_FIELDX - 1;
6960
6961   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6962   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6963
6964   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6965                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6966                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6967                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6968                GDI_END);
6969
6970   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6971   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6972
6973   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6974   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6975
6976   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6977   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6978
6979   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6980   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6981
6982   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6983                GDI_WIDTH, width,
6984                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6985                GDI_END);
6986   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6987                GDI_HEIGHT, height,
6988                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6989                GDI_END);
6990 }
6991
6992 static void AdjustLevelScrollPosition()
6993 {
6994   if (level_xpos < -1)
6995     level_xpos = -1;
6996   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6997     level_xpos = lev_fieldx - ed_fieldx + 1;
6998   if (lev_fieldx < ed_fieldx - 2)
6999     level_xpos = -1;
7000
7001   if (level_ypos < -1)
7002     level_ypos = -1;
7003   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7004     level_ypos = lev_fieldy - ed_fieldy + 1;
7005   if (lev_fieldy < ed_fieldy - 2)
7006     level_ypos = -1;
7007 }
7008
7009 static void AdjustEditorScrollbar(int id)
7010 {
7011   struct GadgetInfo *gi = level_editor_gadget[id];
7012   int items_max, items_visible, item_position;
7013
7014   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7015   {
7016     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7017     items_visible = ed_fieldx;
7018     item_position = level_xpos + 1;
7019   }
7020   else
7021   {
7022     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7023     items_visible = ed_fieldy;
7024     item_position = level_ypos + 1;
7025   }
7026
7027   if (item_position > items_max - items_visible)
7028     item_position = items_max - items_visible;
7029
7030   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7031                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7032 }
7033
7034 static void AdjustElementListScrollbar()
7035 {
7036   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7037   int items_max, items_visible, item_position;
7038
7039   /* correct position of element list scrollbar */
7040   if (element_shift < 0)
7041     element_shift = 0;
7042   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7043     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7044
7045   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7046   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7047   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7048
7049   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7050                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7051                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7052 }
7053
7054 static void ModifyEditorCounterValue(int counter_id, int new_value)
7055 {
7056   int *counter_value = counterbutton_info[counter_id].value;
7057   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7058   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7059
7060   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7061
7062   if (counter_value != NULL)
7063     *counter_value = gi->textinput.number_value;
7064 }
7065
7066 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7067 {
7068   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7069   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7070
7071   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7072
7073   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7074       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7075   {
7076     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7077     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7078
7079     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7080     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7081   }
7082 }
7083
7084 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7085 {
7086   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7087   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7088   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7089
7090   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7091 }
7092
7093 static void ModifyEditorSelectboxOptions(int selectbox_id,
7094                                          struct ValueTextInfo *options)
7095 {
7096   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7097   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7098
7099   selectbox_info[selectbox_id].options = options;
7100
7101   /* set index to zero -- list may be shorter now (correct later, if needed) */
7102   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7103                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7104 }
7105
7106 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7107 {
7108   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7109   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7110
7111   drawingarea_info[drawingarea_id].area_xsize = xsize;
7112   drawingarea_info[drawingarea_id].area_ysize = ysize;
7113
7114   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7115 }
7116
7117 static void ModifyEditorElementList()
7118 {
7119   int i;
7120
7121   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7122   {
7123     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7124     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7125     struct GadgetDesign *gd = &gi->deco.design;
7126     int element = editor_elements[element_shift + i];
7127
7128     UnmapGadget(gi);
7129
7130     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7131     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7132
7133     MapGadget(gi);
7134   }
7135 }
7136
7137 static void PickDrawingElement(int button, int element)
7138 {
7139   if (button < 1 || button > 3)
7140     return;
7141
7142   if (button == 1)
7143   {
7144     new_element1 = element;
7145     DrawMiniGraphicExt(drawto,
7146                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7147                        el2edimg(new_element1));
7148   }
7149   else if (button == 2)
7150   {
7151     new_element2 = element;
7152     DrawMiniGraphicExt(drawto,
7153                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7154                        el2edimg(new_element2));
7155   }
7156   else
7157   {
7158     new_element3 = element;
7159     DrawMiniGraphicExt(drawto,
7160                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7161                        el2edimg(new_element3));
7162   }
7163
7164   redraw_mask |= REDRAW_DOOR_1;
7165 }
7166
7167 static void RedrawDrawingElements()
7168 {
7169   PickDrawingElement(1, new_element1);
7170   PickDrawingElement(2, new_element2);
7171   PickDrawingElement(3, new_element3);
7172 }
7173
7174 static void DrawDrawingWindow()
7175 {
7176   stick_element_properties_window = FALSE;
7177
7178   SetMainBackgroundImage(IMG_UNDEFINED);
7179   ClearWindow();
7180
7181   UnmapLevelEditorWindowGadgets();
7182   UnmapLevelEditorToolboxCustomGadgets();
7183
7184   AdjustDrawingAreaGadgets();
7185   AdjustLevelScrollPosition();
7186   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7187   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7188
7189   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7190
7191   MapMainDrawingArea();
7192   MapLevelEditorToolboxDrawingGadgets();
7193 }
7194
7195 static void DrawLevelInfoWindow()
7196 {
7197   int i;
7198
7199   stick_element_properties_window = FALSE;
7200
7201   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7202   ClearWindow();
7203   UnmapLevelEditorWindowGadgets();
7204
7205 #if 0
7206   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7207   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7208 #else
7209   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7210            "Level Settings", FONT_TITLE_1);
7211   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7212            "Editor Settings", FONT_TITLE_1);
7213 #endif
7214
7215   /* draw counter gadgets */
7216   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7217     MapCounterButtons(i);
7218
7219   /* draw selectbox gadgets */
7220   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7221     MapSelectboxGadget(i);
7222
7223   /* draw checkbutton gadgets */
7224   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7225     MapCheckbuttonGadget(i);
7226
7227   /* draw radiobutton gadgets */
7228   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7229     MapRadiobuttonGadget(i);
7230
7231   /* draw text input gadgets */
7232   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7233     MapTextInputGadget(i);
7234
7235   /* draw drawing area */
7236   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7237 }
7238
7239 static void DrawCustomContentArea()
7240 {
7241   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7242   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7243   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7244   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7245   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7246   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7247
7248   /* add distance for potential left text (without drawing area border) */
7249   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7250
7251   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7252
7253   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7254 }
7255
7256 static void DrawCustomChangeContentArea()
7257 {
7258   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7259   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7260   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7261   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7262   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7263   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7264
7265   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7266
7267   MapDrawingArea(id);
7268 }
7269
7270 static void DrawYamYamContentAreas()
7271 {
7272   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7273   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7274   int i;
7275
7276   /* display counter to choose number of element content areas */
7277   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7278
7279   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7280   {
7281     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7282
7283     if (i < level.num_yamyam_contents)
7284     {
7285       MapDrawingArea(id);
7286     }
7287     else
7288     {
7289       int font_height = getFontHeight(FONT_TEXT_1);
7290
7291       UnmapDrawingArea(id);
7292
7293       /* delete content areas in case of reducing number of them */
7294       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7295                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7296                      4 * MINI_TILEX,
7297                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7298     }
7299   }
7300
7301   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7302   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7303   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7304 }
7305
7306 static void DrawMagicBallContentAreas()
7307 {
7308   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7309   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7310   int i;
7311
7312   /* display counter to choose number of element content areas */
7313   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7314
7315   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7316   {
7317     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7318
7319     if (i < level.num_ball_contents)
7320     {
7321       MapDrawingArea(id);
7322     }
7323     else
7324     {
7325       int font_height = getFontHeight(FONT_TEXT_1);
7326
7327       UnmapDrawingArea(id);
7328
7329       /* delete content areas in case of reducing number of them */
7330       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7331                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7332                      4 * MINI_TILEX,
7333                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7334     }
7335   }
7336
7337   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7338   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7339   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7340 }
7341
7342 static void DrawAndroidElementArea(int element)
7343 {
7344   int num_elements = level.num_android_clone_elements;
7345   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7346   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7347   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7348   int xsize = MAX_ANDROID_ELEMENTS;
7349   int ysize = 1;
7350
7351   /* display counter to choose number of element areas */
7352   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7353
7354   if (drawingarea_info[id].text_left != NULL)
7355     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7356
7357   UnmapDrawingArea(id);
7358
7359   ModifyEditorDrawingArea(id, num_elements, 1);
7360
7361   /* delete content areas in case of reducing number of them */
7362   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7363
7364   MapDrawingArea(id);
7365 }
7366
7367 static void DrawGroupElementArea(int element)
7368 {
7369   int num_elements = group_element_info.num_elements;
7370   int id = ED_DRAWING_ID_GROUP_CONTENT;
7371   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7372   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7373   int xsize = MAX_ELEMENTS_IN_GROUP;
7374   int ysize = 1;
7375
7376   if (drawingarea_info[id].text_left != NULL)
7377     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7378
7379   UnmapDrawingArea(id);
7380
7381   ModifyEditorDrawingArea(id, num_elements, 1);
7382
7383   /* delete content areas in case of reducing number of them */
7384   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7385
7386   MapDrawingArea(id);
7387 }
7388
7389 static void DrawEnvelopeTextArea(int envelope_nr)
7390 {
7391   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7392   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7393
7394   UnmapGadget(gi);
7395   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7396
7397   if (envelope_nr != -1)
7398     textarea_info[id].value = level.envelope_text[envelope_nr];
7399
7400   ModifyGadget(gi, GDI_AREA_SIZE,
7401                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7402                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7403                GDI_END);
7404
7405   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7406 }
7407
7408 char *getElementDescriptionFilename(int element)
7409 {
7410   char *docs_dir = options.docs_directory;
7411   char *elements_subdir = "elements";
7412   static char *filename = NULL;
7413   char basename[MAX_FILENAME_LEN];
7414
7415   checked_free(filename);
7416
7417   /* 1st try: look for element description file for exactly this element */
7418   sprintf(basename, "%s.txt", element_info[element].token_name);
7419   filename = getPath3(docs_dir, elements_subdir, basename);
7420   if (fileExists(filename))
7421     return filename;
7422
7423   free(filename);
7424
7425   /* 2nd try: look for element description file for this element's class */
7426   sprintf(basename, "%s.txt", element_info[element].class_name);
7427   filename = getPath3(docs_dir, elements_subdir, basename);
7428   if (fileExists(filename))
7429     return filename;
7430
7431   return NULL;
7432 }
7433
7434 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7435 {
7436   int font_height = getFontHeight(font_nr);
7437   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7438   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7439   int sx = SX + pad_x;
7440   int sy = SY + pad_y;
7441   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7442
7443   if (start_line >= max_lines_per_screen)
7444     return FALSE;
7445
7446   DrawText(sx, sy + start_line * font_height, text, font_nr);
7447
7448   return TRUE;
7449 }
7450
7451 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7452 {
7453   int font_nr = FONT_TEXT_2;
7454   int font_width = getFontWidth(font_nr);
7455   int font_height = getFontHeight(font_nr);
7456   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7457   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7458   int sx = SX + pad_x;
7459   int sy = SY + pad_y + start_line * font_height;
7460   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7461   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7462
7463   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7464                           max_lines_per_screen);
7465 }
7466
7467 static void DrawPropertiesTabulatorGadgets()
7468 {
7469   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7470   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7471   int gd_x = gd->x + gd_gi->border.width / 2;
7472   int gd_y = gd->y + gd_gi->height - 1;
7473   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7474   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7475   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7476   int max_tabs = 4;
7477   int i;
7478
7479   /* draw additional "advanced" tabulator for custom elements */
7480   if (IS_CUSTOM_ELEMENT(properties_element))
7481     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7482
7483   for (i = id_first; i <= id_last; i++)
7484   {
7485     int gadget_id = textbutton_info[i].gadget_id;
7486     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7487     boolean active = (i != edit_mode_properties);
7488
7489     /* use "config 1" and "config 2" instead of "config" */
7490     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7491         IS_CUSTOM_ELEMENT(properties_element))
7492       continue;
7493
7494     /* draw background line below tabulator button */
7495     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7496
7497     /* draw solid line below inactive tabulator buttons */
7498     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7499       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7500
7501     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7502     MapTextbuttonGadget(i);
7503   }
7504
7505   /* draw little border line below tabulator buttons */
7506   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7507     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7508                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7509                   ED_GADGET_DISTANCE, tab_color);
7510 }
7511
7512 static void DrawPropertiesInfo()
7513 {
7514   static struct
7515   {
7516     int value;
7517     char *text;
7518   }
7519   properties[] =
7520   {
7521     /* configurable properties */
7522
7523     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7524     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7525     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7526     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7527     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7528     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7529     { EP_PROTECTED,             "- player is protected by it"           },
7530
7531     { EP_DIGGABLE,              "- can be digged away"                  },
7532     { EP_COLLECTIBLE,           "- can be collected"                    },
7533     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7534     { EP_THROWABLE,             "- can be thrown after collecting"      },
7535     { EP_PUSHABLE,              "- can be pushed"                       },
7536
7537     { EP_CAN_FALL,              "- can fall"                            },
7538     { EP_CAN_MOVE,              "- can move"                            },
7539
7540     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7541 #if 0
7542     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7543 #endif
7544     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7545
7546     { EP_SLIPPERY,              "- slippery for falling elements"       },
7547     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7548
7549     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7550     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7551     { EP_DONT_TOUCH,            "- deadly when touching"                },
7552
7553     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7554
7555     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7556     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7557     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7558
7559     { EP_CAN_CHANGE,            "- can change to other element"         },
7560
7561     /* pre-defined properties */
7562     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7563     { EP_SWITCHABLE,            "- can be switched"                     },
7564 #if 0
7565     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7566 #endif
7567
7568     { -1,                       NULL                                    }
7569   };
7570   char *filename = getElementDescriptionFilename(properties_element);
7571   char *percentage_text = "In this level:";
7572   char *properties_text = "Standard properties:";
7573   float percentage;
7574   int num_elements_in_level;
7575   int num_standard_properties = 0;
7576   int font1_nr = FONT_TEXT_1;
7577   int font2_nr = FONT_TEXT_2;
7578   int font1_width = getFontWidth(font1_nr);
7579   int font2_height = getFontHeight(font2_nr);
7580   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7581   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7582   int screen_line = 0;
7583   int i, x, y;
7584
7585 #if DEBUG
7586   if (IS_CUSTOM_ELEMENT(properties_element))
7587   {
7588     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7589               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7590     screen_line++;
7591   }
7592   else if (IS_GROUP_ELEMENT(properties_element))
7593   {
7594     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7595               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7596     screen_line++;
7597   }
7598 #endif
7599
7600   /* ----- print number of elements / percentage of this element in level */
7601
7602   num_elements_in_level = 0;
7603   for (y = 0; y < lev_fieldy; y++) 
7604     for (x = 0; x < lev_fieldx; x++)
7605       if (Feld[x][y] == properties_element)
7606         num_elements_in_level++;
7607   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7608
7609   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7610             percentage_text);
7611   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7612             pad_y + screen_line++ * font2_height, font2_nr,
7613             "%d (%.2f%%)", num_elements_in_level, percentage);
7614
7615   screen_line++;
7616
7617   /* ----- print standard properties of this element */
7618
7619   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7620             properties_text);
7621
7622   for (i = 0; properties[i].value != -1; i++)
7623   {
7624     if (!HAS_PROPERTY(properties_element, properties[i].value))
7625       continue;
7626
7627     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7628               properties[i].text);
7629     num_standard_properties++;
7630   }
7631
7632   if (num_standard_properties == 0)
7633     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7634               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7635
7636   screen_line++;
7637
7638   /* ----- print special description of this element */
7639
7640   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7641   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7642     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7643 }
7644
7645 #define TEXT_COLLECTING         "Score for collecting"
7646 #define TEXT_SMASHING           "Score for smashing"
7647 #define TEXT_SLURPING           "Score for slurping robot"
7648 #define TEXT_CRACKING           "Score for cracking"
7649 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7650 #define TEXT_DURATION           "Duration when activated"
7651 #define TEXT_BALL_DELAY         "Element generation delay"
7652 #define TEXT_MOVE_SPEED         "Speed of android moving"
7653 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7654 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7655 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7656 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7657 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7658 #define TEXT_TIME_BONUS         "Extra time to solve level"
7659
7660 static struct
7661 {
7662   int element;
7663   int *value;
7664   char *text;
7665 } elements_with_counter[] =
7666 {
7667   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7668   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7669   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7670   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7671   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7672   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7673   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7674   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7675   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7676   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7677   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7678   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7679   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7680   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7681   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7682   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7683   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7684   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7685   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7686   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7687   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7688   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7689   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7690   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7691   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7692   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7693   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7694   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7695   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7696   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7697   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7698   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7699   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7700   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7701   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7702   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7703   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7704   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7705   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7706   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7707   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7708   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7709   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7710   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7711   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7712   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7713   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7714   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7715   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7716   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7717   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7718   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7719   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7720   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7721   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7722   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7723   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7724   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7725   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7726   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7727   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7728   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7729   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7730   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7731   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7732   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7733   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7734   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7735   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7736   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7737   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7738   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7739
7740 #if 1
7741   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7742   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7743   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7744   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7745   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7746   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7747   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7748   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7749   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7750   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7751   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7752   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7753   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7754   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7755 #endif
7756
7757 #if 1
7758   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7759   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7760   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7761   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7762   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7763   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7764   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7765   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7766 #endif
7767
7768   { -1,                 NULL,                           NULL            }
7769 };
7770
7771 static boolean checkPropertiesConfig(int element)
7772 {
7773   int i;
7774
7775   if (IS_GEM(element) ||
7776       IS_CUSTOM_ELEMENT(element) ||
7777       IS_GROUP_ELEMENT(element) ||
7778       IS_ENVELOPE(element) ||
7779       ELEM_IS_PLAYER(element) ||
7780       HAS_EDITOR_CONTENT(element) ||
7781       CAN_GROW(element) ||
7782       COULD_MOVE_INTO_ACID(element) ||
7783       MAYBE_DONT_COLLIDE_WITH(element))
7784     return TRUE;
7785   else
7786     for (i = 0; elements_with_counter[i].element != -1; i++)
7787       if (elements_with_counter[i].element == element)
7788         return TRUE;
7789
7790   return FALSE;
7791 }
7792
7793 static void DrawPropertiesConfig()
7794 {
7795   int max_num_element_counters = 4;
7796   int num_element_counters = 0;
7797   int i;
7798
7799   if (!checkPropertiesConfig(properties_element))
7800   {
7801     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7802
7803     return;
7804   }
7805
7806   /* check if there are elements where a value can be chosen for */
7807   for (i = 0; elements_with_counter[i].element != -1; i++)
7808   {
7809     if (elements_with_counter[i].element == properties_element)
7810     {
7811       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7812
7813       counterbutton_info[counter_id].y =
7814         ED_ELEMENT_SETTINGS_YPOS(
7815                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7816                 (CAN_GROW(properties_element)                ? 1 : 0) +
7817                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7818                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7819                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7820                 num_element_counters);
7821
7822       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7823       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7824
7825       if (properties_element == EL_GAME_OF_LIFE ||
7826           properties_element == EL_BIOMAZE)
7827       {
7828         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7829         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7830       }
7831       else
7832       {
7833         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7834         counterbutton_info[counter_id].min_value = MIN_SCORE;
7835         counterbutton_info[counter_id].max_value = MAX_SCORE;
7836       }
7837
7838       MapCounterButtons(counter_id);
7839
7840       num_element_counters++;
7841       if (num_element_counters >= max_num_element_counters)
7842         break;
7843     }
7844   }
7845
7846   if (HAS_EDITOR_CONTENT(properties_element))
7847   {
7848     /* draw stickybutton gadget */
7849     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7850
7851     if (IS_AMOEBOID(properties_element))
7852       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7853     else if (properties_element == EL_YAMYAM ||
7854              properties_element == EL_YAMYAM_LEFT ||
7855              properties_element == EL_YAMYAM_RIGHT ||
7856              properties_element == EL_YAMYAM_UP ||
7857              properties_element == EL_YAMYAM_DOWN)
7858       DrawYamYamContentAreas();
7859     else if (properties_element == EL_EMC_MAGIC_BALL)
7860     {
7861       DrawMagicBallContentAreas();
7862
7863       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7864       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7865     }
7866     else if (properties_element == EL_EMC_ANDROID)
7867       DrawAndroidElementArea(properties_element);
7868   }
7869
7870   if (ELEM_IS_PLAYER(properties_element))
7871   {
7872     int player_nr = GET_PLAYER_NR(properties_element);
7873
7874     /* these properties can be set for every player individually */
7875     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7876       &level.start_element[player_nr];
7877     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7878       &level.artwork_element[player_nr];
7879     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7880       &level.explosion_element[player_nr];
7881
7882     /* these properties can be set for every player individually */
7883     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7884       &level.use_start_element[player_nr];
7885     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7886       &level.use_artwork_element[player_nr];
7887     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7888       &level.use_explosion_element[player_nr];
7889
7890     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7891     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7892                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7893                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7894     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7895     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7896     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7897     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7898     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7899     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7900     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7901
7902     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7903     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7904     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7905
7906     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7907   }
7908
7909   if (IS_GEM(properties_element))
7910     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7911
7912   if (COULD_MOVE_INTO_ACID(properties_element) &&
7913       !ELEM_IS_PLAYER(properties_element) &&
7914       (!IS_CUSTOM_ELEMENT(properties_element) ||
7915        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7916   {
7917     /* set position for checkbutton for "can move into acid" */
7918     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7919       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7920     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7921       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7922                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7923
7924     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7925   }
7926
7927   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7928     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7929
7930   if (properties_element == EL_SPRING)
7931     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7932
7933   if (properties_element == EL_TIME_ORB_FULL)
7934     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7935
7936 #if 0
7937   if (properties_element == EL_BALLOON)
7938     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7939 #endif
7940
7941   if (CAN_GROW(properties_element))
7942   {
7943     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7944       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7945
7946     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7947   }
7948
7949   if (IS_ENVELOPE(properties_element))
7950   {
7951     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7952     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7953     int envelope_nr = properties_element - EL_ENVELOPE_1;
7954
7955     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7956     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7957
7958     /* display counter to choose size of envelope text area */
7959     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7960     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7961
7962     DrawEnvelopeTextArea(envelope_nr);
7963   }
7964
7965   if (IS_CUSTOM_ELEMENT(properties_element))
7966   {
7967     /* draw stickybutton gadget */
7968     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7969
7970     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7971     {
7972       /* draw checkbutton gadgets */
7973       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7974            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7975         MapCheckbuttonGadget(i);
7976
7977       /* draw counter gadgets */
7978       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7979            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7980         MapCounterButtons(i);
7981
7982       /* draw selectbox gadgets */
7983       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7984            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7985         MapSelectboxGadget(i);
7986
7987       /* draw textbutton gadgets */
7988       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7989
7990       /* draw text input gadgets */
7991       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7992
7993       /* draw drawing area gadgets */
7994       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7995     }
7996     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7997     {
7998       /* draw checkbutton gadgets */
7999       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8000            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8001         MapCheckbuttonGadget(i);
8002
8003       /* draw counter gadgets */
8004       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8005            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8006         MapCounterButtons(i);
8007
8008       /* draw selectbox gadgets */
8009       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8010            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8011         MapSelectboxGadget(i);
8012
8013       /* draw drawing area gadgets */
8014       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8015       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8016       DrawCustomContentArea();
8017     }
8018   }
8019   else if (IS_GROUP_ELEMENT(properties_element))
8020   {
8021     /* draw stickybutton gadget */
8022     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8023
8024     /* draw checkbutton gadgets */
8025     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8026     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8027
8028     /* draw counter gadgets */
8029     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8030
8031     /* draw selectbox gadgets */
8032     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8033
8034     /* draw textbutton gadgets */
8035     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8036
8037     /* draw drawing area gadgets */
8038     DrawGroupElementArea(properties_element);
8039
8040     /* draw text input gadgets */
8041     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8042
8043     /* draw drawing area gadgets */
8044     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8045   }
8046 }
8047
8048 static void DrawPropertiesChangeDrawingAreas()
8049 {
8050   if (IS_CUSTOM_ELEMENT(properties_element))
8051   {
8052     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8053     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8054
8055     DrawCustomChangeContentArea();
8056   }
8057
8058   redraw_mask |= REDRAW_FIELD;
8059 }
8060
8061 static void DrawPropertiesChange()
8062 {
8063   int i;
8064
8065   /* needed to initially set selectbox options for special action options */
8066   setSelectboxSpecialActionOptions();
8067
8068   /* draw stickybutton gadget */
8069   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8070
8071   /* draw checkbutton gadgets */
8072   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8073        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8074     MapCheckbuttonGadget(i);
8075
8076   /* draw counter gadgets */
8077   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8078        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8079     MapCounterButtons(i);
8080
8081   /* draw selectbox gadgets */
8082   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8083        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8084     MapSelectboxGadget(i);
8085
8086   /* draw textbutton gadgets */
8087   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8088        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8089     MapTextbuttonGadget(i);
8090
8091   /* draw graphicbutton gadgets */
8092   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8093        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8094     MapGraphicbuttonGadget(i);
8095
8096   /* draw drawing area gadgets */
8097   DrawPropertiesChangeDrawingAreas();
8098 }
8099
8100 static void DrawEditorElementAnimation(int x, int y)
8101 {
8102   int graphic = el2img(properties_element);
8103   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8104                custom_element.ce_value_fixed_initial :
8105                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8106                custom_element.collect_score_initial : FrameCounter);
8107
8108   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8109 }
8110
8111 static void DrawEditorElementName(int x, int y, int element)
8112 {
8113   char *element_name = getElementInfoText(element);
8114   int font_nr = FONT_TEXT_1;
8115   int font_width = getFontWidth(font_nr);
8116   int font_height = getFontHeight(font_nr);
8117   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8118   int max_chars_per_line = max_text_width / font_width;
8119   char buffer[max_chars_per_line + 1];
8120
8121   if (strlen(element_name) <= max_chars_per_line)
8122     DrawTextS(x, y, font_nr, element_name);
8123   else
8124   {
8125     int next_pos = max_chars_per_line;
8126
8127     strncpy(buffer, element_name, max_chars_per_line);
8128     buffer[max_chars_per_line] = '\0';
8129
8130     if (element_name[max_chars_per_line] == ' ')
8131       next_pos++;
8132     else
8133     {
8134       int i;
8135
8136       for (i = max_chars_per_line - 1; i >= 0; i--)
8137         if (buffer[i] == ' ')
8138           break;
8139
8140       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8141       {
8142         buffer[i] = '\0';
8143         next_pos = i + 1;
8144       }
8145     }
8146
8147     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8148
8149     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8150     buffer[max_chars_per_line] = '\0';
8151
8152     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8153   }
8154 }
8155
8156 static void DrawPropertiesWindow()
8157 {
8158   int xstart = 2;
8159   int ystart = 4;
8160
8161   stick_element_properties_window = FALSE;
8162
8163   /* make sure that previous properties edit mode exists for this element */
8164   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8165       !IS_CUSTOM_ELEMENT(properties_element))
8166     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8167
8168   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8169       IS_CUSTOM_ELEMENT(properties_element))
8170     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8171
8172   CopyElementPropertiesToEditor(properties_element);
8173
8174   UnmapLevelEditorWindowGadgets();
8175   UnmapLevelEditorToolboxDrawingGadgets();
8176   UnmapLevelEditorToolboxCustomGadgets();
8177
8178   if (IS_CUSTOM_ELEMENT(properties_element) ||
8179       IS_GROUP_ELEMENT(properties_element))
8180     MapLevelEditorToolboxCustomGadgets();
8181
8182   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8183   ClearWindow();
8184
8185 #if 0
8186   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8187 #else
8188   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8189            "Element Settings", FONT_TITLE_1);
8190 #endif
8191
8192 #if 1
8193   FrameCounter = 0;     /* restart animation frame counter */
8194 #endif
8195
8196   DrawElementBorder(SX + xstart * MINI_TILEX,
8197                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8198                     TILEX, TILEY, FALSE);
8199 #if 1
8200   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8201                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8202 #else
8203   DrawGraphicAnimationExt(drawto,
8204                           SX + xstart * MINI_TILEX,
8205                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8206                           el2img(properties_element), -1, NO_MASKING);
8207 #endif
8208
8209 #if 0
8210   FrameCounter = 0;     /* restart animation frame counter */
8211 #endif
8212
8213   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8214                         (ystart + 1) * MINI_TILEY + 1,
8215                         properties_element);
8216
8217   DrawPropertiesTabulatorGadgets();
8218
8219   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8220     DrawPropertiesInfo();
8221   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8222     DrawPropertiesChange();
8223   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8224     DrawPropertiesConfig();
8225 }
8226
8227 static void UpdateCustomElementGraphicGadgets()
8228 {
8229   int i;
8230
8231   ModifyEditorElementList();
8232   RedrawDrawingElements();
8233
8234   /* force redraw of all mapped drawing area gadgets */
8235   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8236   {
8237     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8238
8239     if (gi->mapped)
8240       MapDrawingArea(i);
8241   }
8242 }
8243
8244 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8245 {
8246   int lx = sx + level_xpos;
8247   int ly = sy + level_ypos;
8248
8249   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8250
8251   if (change_level)
8252     Feld[lx][ly] = element;
8253 }
8254
8255 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8256                      int element, boolean change_level)
8257 {
8258   if (from_y == to_y)                   /* horizontal line */
8259   {
8260     int x;
8261     int y = from_y;
8262
8263     if (from_x > to_x)
8264       swap_numbers(&from_x, &to_x);
8265
8266     for (x = from_x; x <= to_x; x++)
8267       DrawLineElement(x, y, element, change_level);
8268   }
8269   else if (from_x == to_x)              /* vertical line */
8270   {
8271     int x = from_x;
8272     int y;
8273
8274     if (from_y > to_y)
8275       swap_numbers(&from_y, &to_y);
8276
8277     for (y = from_y; y <= to_y; y++)
8278       DrawLineElement(x, y, element, change_level);
8279   }
8280   else                                  /* diagonal line */
8281   {
8282     int len_x = ABS(to_x - from_x);
8283     int len_y = ABS(to_y - from_y);
8284     int x, y;
8285
8286     if (len_y < len_x)                  /* a < 1 */
8287     {
8288       float a = (float)len_y / (float)len_x;
8289
8290       if (from_x > to_x)
8291         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8292
8293       for (x = 0; x <= len_x; x++)
8294       {
8295         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8296         DrawLineElement(from_x + x, from_y + y, element, change_level);
8297       }
8298     }
8299     else                                /* a >= 1 */
8300     {
8301       float a = (float)len_x / (float)len_y;
8302
8303       if (from_y > to_y)
8304         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8305
8306       for (y = 0; y <= len_y; y++)
8307       {
8308         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8309         DrawLineElement(from_x + x, from_y + y, element, change_level);
8310       }
8311     }
8312   }
8313 }
8314
8315 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8316                     int element, boolean change_level)
8317 {
8318   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8319   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8320   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8321   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8322 }
8323
8324 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8325                           int element, boolean change_level)
8326 {
8327   int y;
8328
8329   if (from_y > to_y)
8330     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8331
8332   for (y = from_y; y <= to_y; y++)
8333     DrawLine(from_x, y, to_x, y, element, change_level);
8334 }
8335
8336 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8337                        int element, boolean change_level)
8338 {
8339   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8340   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8341   int len_x = ABS(to_x - from_x);
8342   int len_y = ABS(to_y - from_y);
8343   int radius, x, y;
8344
8345   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8346
8347   /* not optimal (some points get drawn twice) but simple,
8348      and fast enough for the few points we are drawing */
8349
8350   for (x = 0; x <= radius; x++)
8351   {
8352     int sx, sy, lx, ly;
8353
8354     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8355
8356     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8357     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8358     lx = sx + level_xpos;
8359     ly = sy + level_ypos;
8360
8361     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8362       DrawLineElement(sx, sy, element, change_level);
8363   }
8364
8365   for (y = 0; y <= radius; y++)
8366   {
8367     int sx, sy, lx, ly;
8368
8369     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8370
8371     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8372     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8373     lx = sx + level_xpos;
8374     ly = sy + level_ypos;
8375
8376     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8377       DrawLineElement(sx, sy, element, change_level);
8378   }
8379 }
8380
8381 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8382                     int element, boolean change_level)
8383 {
8384   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8385   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8386
8387   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8388 }
8389
8390 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8391
8392 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8393 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8394                        int element, boolean change_level)
8395 {
8396   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8397   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8398   int mirror_to_x2 = from_x - (to_x2 - from_x);
8399   int mirror_to_y2 = from_y - (to_y2 - from_y);
8400
8401   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8402   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8403   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8404   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8405 }
8406 #endif
8407
8408 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8409 {
8410   int from_sx, from_sy;
8411   int to_sx, to_sy;
8412
8413   if (from_x > to_x)
8414     swap_numbers(&from_x, &to_x);
8415
8416   if (from_y > to_y)
8417     swap_numbers(&from_y, &to_y);
8418
8419   from_sx = SX + from_x * MINI_TILEX;
8420   from_sy = SY + from_y * MINI_TILEY;
8421   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8422   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8423
8424   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8425   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8426   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8427   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8428
8429   if (from_x == to_x && from_y == to_y)
8430     MarkTileDirty(from_x/2, from_y/2);
8431   else
8432     redraw_mask |= REDRAW_FIELD;
8433 }
8434
8435 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8436                        int element, boolean change_level)
8437 {
8438   if (element == -1 || change_level)
8439     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8440   else
8441     DrawAreaBorder(from_x, from_y, to_x, to_y);
8442 }
8443
8444 /* values for CopyBrushExt() */
8445 #define CB_AREA_TO_BRUSH        0
8446 #define CB_BRUSH_TO_CURSOR      1
8447 #define CB_BRUSH_TO_LEVEL       2
8448 #define CB_DELETE_OLD_CURSOR    3
8449 #define CB_DUMP_BRUSH           4
8450 #define CB_DUMP_BRUSH_SMALL     5
8451
8452 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8453                          int button, int mode)
8454 {
8455   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8456   static int brush_width, brush_height;
8457   static int last_cursor_x = -1, last_cursor_y = -1;
8458   static boolean delete_old_brush;
8459   int new_element = BUTTON_ELEMENT(button);
8460   int x, y;
8461
8462   if (mode == CB_DUMP_BRUSH ||
8463       mode == CB_DUMP_BRUSH_SMALL)
8464   {
8465     if (!draw_with_brush)
8466     {
8467       Error(ERR_WARN, "no brush selected");
8468
8469       return;
8470     }
8471
8472     for (y = 0; y < brush_height; y++)
8473     {
8474       for (x = 0; x < brush_width; x++)
8475       {
8476         int element = brush_buffer[x][y];
8477         int element_mapped = element;
8478
8479         if (IS_CUSTOM_ELEMENT(element))
8480           element_mapped = EL_CUSTOM_START;
8481         else if (IS_GROUP_ELEMENT(element))
8482           element_mapped = EL_GROUP_START;
8483         else if (element >= NUM_FILE_ELEMENTS)
8484           element_mapped = EL_UNKNOWN;
8485
8486         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8487       }
8488
8489       printf("\n");
8490     }
8491
8492     return;
8493   }
8494
8495   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8496     return;
8497
8498   if (mode == CB_AREA_TO_BRUSH)
8499   {
8500     int from_lx, from_ly;
8501
8502     if (from_x > to_x)
8503       swap_numbers(&from_x, &to_x);
8504
8505     if (from_y > to_y)
8506       swap_numbers(&from_y, &to_y);
8507
8508     brush_width = to_x - from_x + 1;
8509     brush_height = to_y - from_y + 1;
8510
8511     from_lx = from_x + level_xpos;
8512     from_ly = from_y + level_ypos;
8513
8514     for (y = 0; y < brush_height; y++)
8515     {
8516       for (x=0; x < brush_width; x++)
8517       {
8518         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8519
8520         if (button != 1)
8521           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8522       }
8523     }
8524
8525     if (button != 1)
8526       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8527
8528     delete_old_brush = FALSE;
8529   }
8530   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8531            mode == CB_BRUSH_TO_LEVEL)
8532   {
8533     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8534     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8535     int cursor_from_x = cursor_x - brush_width / 2;
8536     int cursor_from_y = cursor_y - brush_height / 2;
8537     int border_from_x = cursor_x, border_from_y = cursor_y;
8538     int border_to_x = cursor_x, border_to_y = cursor_y;
8539
8540     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8541       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8542
8543     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8544         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8545     {
8546       delete_old_brush = FALSE;
8547       return;
8548     }
8549
8550     for (y = 0; y < brush_height; y++)
8551     {
8552       for (x = 0; x < brush_width; x++)
8553       {
8554         int sx = cursor_from_x + x;
8555         int sy = cursor_from_y + y;
8556         int lx = sx + level_xpos;
8557         int ly = sy + level_ypos;
8558         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8559         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8560                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8561                        brush_buffer[x][y] : new_element);
8562
8563         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8564         {
8565           if (sx < border_from_x)
8566             border_from_x = sx;
8567           else if (sx > border_to_x)
8568             border_to_x = sx;
8569           if (sy < border_from_y)
8570             border_from_y = sy;
8571           else if (sy > border_to_y)
8572             border_to_y = sy;
8573
8574           DrawLineElement(sx, sy, element, change_level);
8575         }
8576       }
8577     }
8578
8579     if (mode != CB_DELETE_OLD_CURSOR)
8580       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8581
8582     last_cursor_x = cursor_x;
8583     last_cursor_y = cursor_y;
8584     delete_old_brush = TRUE;
8585   }
8586 }
8587
8588 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8589                             int button)
8590 {
8591   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8592 }
8593
8594 static void CopyBrushToLevel(int x, int y, int button)
8595 {
8596   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8597 }
8598
8599 static void CopyBrushToCursor(int x, int y)
8600 {
8601   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8602 }
8603
8604 static void DeleteBrushFromCursor()
8605 {
8606   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8607 }
8608
8609 void DumpBrush()
8610 {
8611   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8612 }
8613
8614 void DumpBrush_Small()
8615 {
8616   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8617 }
8618
8619 static void FloodFill(int from_x, int from_y, int fill_element)
8620 {
8621   int i,x,y;
8622   int old_element;
8623   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8624   static int safety = 0;
8625
8626   /* check if starting field still has the desired content */
8627   if (Feld[from_x][from_y] == fill_element)
8628     return;
8629
8630   safety++;
8631
8632   if (safety > lev_fieldx*lev_fieldy)
8633     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8634
8635   old_element = Feld[from_x][from_y];
8636   Feld[from_x][from_y] = fill_element;
8637
8638   for (i = 0; i < 4; i++)
8639   {
8640     x = from_x + check[i][0];
8641     y = from_y + check[i][1];
8642
8643     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8644       FloodFill(x, y, fill_element);
8645   }
8646
8647   safety--;
8648 }
8649
8650 /* values for DrawLevelText() modes */
8651 #define TEXT_INIT               0
8652 #define TEXT_SETCURSOR          1
8653 #define TEXT_WRITECHAR          2
8654 #define TEXT_BACKSPACE          3
8655 #define TEXT_NEWLINE            4
8656 #define TEXT_END                5
8657 #define TEXT_QUERY_TYPING       6
8658
8659 static int DrawLevelText(int sx, int sy, char letter, int mode)
8660 {
8661   static short delete_buffer[MAX_LEV_FIELDX];
8662   static int start_sx, start_sy;
8663   static int last_sx, last_sy;
8664   static boolean typing = FALSE;
8665   int letter_element = EL_CHAR_ASCII0 + letter;
8666   int lx = 0, ly = 0;
8667
8668   /* map lower case letters to upper case and convert special characters */
8669   if (letter >= 'a' && letter <= 'z')
8670     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8671   else if (letter == 'ä' || letter == 'Ä')
8672     letter_element = EL_CHAR_AUMLAUT;
8673   else if (letter == 'ö' || letter == 'Ö')
8674     letter_element = EL_CHAR_OUMLAUT;
8675   else if (letter == 'ü' || letter == 'Ãœ')
8676     letter_element = EL_CHAR_UUMLAUT;
8677   else if (letter == '^')
8678     letter_element = EL_CHAR_COPYRIGHT;
8679   else
8680     letter_element = EL_CHAR_ASCII0 + letter;
8681
8682   if (mode != TEXT_INIT)
8683   {
8684     if (!typing)
8685       return FALSE;
8686
8687     if (mode != TEXT_SETCURSOR)
8688     {
8689       sx = last_sx;
8690       sy = last_sy;
8691     }
8692
8693     lx = last_sx + level_xpos;
8694     ly = last_sy + level_ypos;
8695   }
8696
8697   switch (mode)
8698   {
8699     case TEXT_INIT:
8700       if (typing)
8701         DrawLevelText(0, 0, 0, TEXT_END);
8702
8703       typing = TRUE;
8704       start_sx = last_sx = sx;
8705       start_sy = last_sy = sy;
8706       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8707       break;
8708
8709     case TEXT_SETCURSOR:
8710       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8711       DrawAreaBorder(sx, sy, sx, sy);
8712       last_sx = sx;
8713       last_sy = sy;
8714       break;
8715
8716     case TEXT_WRITECHAR:
8717       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8718       {
8719         delete_buffer[sx - start_sx] = Feld[lx][ly];
8720         Feld[lx][ly] = letter_element;
8721
8722         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8723           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8724         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8725           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8726         else
8727           DrawLevelText(0, 0, 0, TEXT_END);
8728
8729         level.changed = TRUE;
8730       }
8731       break;
8732
8733     case TEXT_BACKSPACE:
8734       if (sx > start_sx)
8735       {
8736         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8737         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8738         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8739       }
8740       break;
8741
8742     case TEXT_NEWLINE:
8743       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8744         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8745       else
8746         DrawLevelText(0, 0, 0, TEXT_END);
8747       break;
8748
8749     case TEXT_END:
8750       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8751       DrawMiniElement(sx, sy, Feld[lx][ly]);
8752       typing = FALSE;
8753       break;
8754
8755     case TEXT_QUERY_TYPING:
8756       break;
8757
8758     default:
8759       break;
8760   }
8761
8762   return typing;
8763 }
8764
8765 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8766                           int element, boolean change_level)
8767 {
8768   int lx = sx + level_xpos;
8769   int ly = sy + level_ypos;
8770
8771   if (element == -1)
8772     DrawMiniElement(sx, sy, Feld[lx][ly]);
8773   else
8774     DrawAreaBorder(sx, sy, sx, sy);
8775 }
8776
8777 static void CopyLevelToUndoBuffer(int mode)
8778 {
8779   static boolean accumulated_undo = FALSE;
8780   boolean new_undo_buffer_position = TRUE;
8781   int last_border_element;
8782   int x, y;
8783
8784   switch (mode)
8785   {
8786     case UNDO_IMMEDIATE:
8787       accumulated_undo = FALSE;
8788       break;
8789
8790     case UNDO_ACCUMULATE:
8791       if (accumulated_undo)
8792         new_undo_buffer_position = FALSE;
8793       accumulated_undo = TRUE;
8794       break;
8795
8796     default:
8797       break;
8798   }
8799
8800   if (new_undo_buffer_position)
8801   {
8802     /* new position in undo buffer ring */
8803     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8804
8805     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8806       undo_buffer_steps++;
8807   }
8808
8809   for (x = 0; x < lev_fieldx; x++)
8810     for (y = 0; y < lev_fieldy; y++)
8811       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8812
8813   /* check if drawing operation forces change of border style */
8814   last_border_element = BorderElement;
8815   SetBorderElement();
8816   if (BorderElement != last_border_element)
8817     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8818
8819   level.changed = TRUE;
8820 }
8821
8822 static void RandomPlacement(int new_element)
8823 {
8824   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8825   int num_free_positions = 0;
8826   int num_percentage, num_elements;
8827   int x, y;
8828
8829   /* determine number of free positions for randomly placing the new element */
8830   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8831   {
8832     free_position[x][y] =
8833       (random_placement_background_restricted ?
8834        Feld[x][y] == random_placement_background_element :
8835        Feld[x][y] != new_element);
8836
8837     if (free_position[x][y])
8838       num_free_positions++;
8839   }
8840
8841   /* determine number of new elements to place there */
8842   num_percentage = num_free_positions * random_placement_value / 100;
8843   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8844                   num_percentage : random_placement_value);
8845
8846   /* if less free positions than elements to place, fill all these positions */
8847   if (num_free_positions < num_elements)
8848   {
8849     for (x = 0; x < lev_fieldx; x++)
8850       for (y = 0; y < lev_fieldy; y++)
8851         if (free_position[x][y])
8852           Feld[x][y] = new_element;
8853   }
8854   else
8855   {
8856     while (num_elements > 0)
8857     {
8858       x = RND(lev_fieldx);
8859       y = RND(lev_fieldy);
8860
8861       /* don't place element at the same position twice */
8862       if (free_position[x][y])
8863       {
8864         free_position[x][y] = FALSE;
8865         Feld[x][y] = new_element;
8866         num_elements--;
8867       }
8868     }
8869   }
8870
8871   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8872   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8873 }
8874
8875 void WrapLevel(int dx, int dy)
8876 {
8877   int wrap_dx = lev_fieldx - dx;
8878   int wrap_dy = lev_fieldy - dy;
8879   int x, y;
8880
8881   for (x = 0; x < lev_fieldx; x++)
8882     for (y = 0; y < lev_fieldy; y++)
8883       FieldBackup[x][y] = Feld[x][y];
8884
8885   for (x = 0; x < lev_fieldx; x++)
8886     for (y = 0; y < lev_fieldy; y++)
8887       Feld[x][y] =
8888         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8889
8890   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8891   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8892 }
8893
8894 static void HandleDrawingAreas(struct GadgetInfo *gi)
8895 {
8896   static boolean started_inside_drawing_area = FALSE;
8897   int id = gi->custom_id;
8898   boolean button_press_event;
8899   boolean button_release_event;
8900   boolean inside_drawing_area = !gi->event.off_borders;
8901   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8902   int actual_drawing_function;
8903   int button = gi->event.button;
8904   int new_element = BUTTON_ELEMENT(button);
8905   int sx = gi->event.x, sy = gi->event.y;
8906   int min_sx = 0, min_sy = 0;
8907   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8908   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8909   int lx = 0, ly = 0;
8910   int min_lx = 0, min_ly = 0;
8911   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8912   int x, y;
8913
8914   /* handle info callback for each invocation of action callback */
8915   gi->callback_info(gi);
8916
8917   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8918   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8919
8920   /* make sure to stay inside drawing area boundaries */
8921   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8922   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8923
8924   if (draw_level)
8925   {
8926     /* get positions inside level field */
8927     lx = sx + level_xpos;
8928     ly = sy + level_ypos;
8929
8930     if (!IN_LEV_FIELD(lx, ly))
8931       inside_drawing_area = FALSE;
8932
8933     /* make sure to stay inside level field boundaries */
8934     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8935     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8936
8937     /* correct drawing area positions accordingly */
8938     sx = lx - level_xpos;
8939     sy = ly - level_ypos;
8940   }
8941
8942   if (button_press_event)
8943     started_inside_drawing_area = inside_drawing_area;
8944
8945   if (!started_inside_drawing_area)
8946     return;
8947
8948 #if 1
8949   if (!IS_VALID_BUTTON(button))
8950     return;
8951 #endif
8952
8953   if (!button && !button_release_event)
8954     return;
8955
8956   /* automatically switch to 'single item' drawing mode, if needed */
8957   actual_drawing_function =
8958     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8959      drawing_function : GADGET_ID_SINGLE_ITEMS);
8960
8961   /* clicking into drawing area with pressed Control key picks element */
8962   if (GetKeyModState() & KMOD_Control)
8963   {
8964     last_drawing_function = drawing_function;
8965     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8966   }
8967
8968   switch (actual_drawing_function)
8969   {
8970     case GADGET_ID_SINGLE_ITEMS:
8971       if (draw_level)
8972       {
8973         if (button_release_event)
8974         {
8975           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8976
8977           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8978               !inside_drawing_area)
8979             DeleteBrushFromCursor();
8980         }
8981
8982         if (!button)
8983           break;
8984
8985         if (draw_with_brush)
8986         {
8987           if (!button_release_event)
8988             CopyBrushToLevel(sx, sy, button);
8989         }
8990         else if (new_element != Feld[lx][ly])
8991         {
8992           if (new_element == EL_PLAYER_1)
8993           {
8994             /* remove player at old position */
8995             for (y = 0; y < lev_fieldy; y++)
8996             {
8997               for (x = 0; x < lev_fieldx; x++)
8998               {
8999                 if (Feld[x][y] == EL_PLAYER_1)
9000                 {
9001                   Feld[x][y] = EL_EMPTY;
9002                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9003                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9004                     DrawMiniElement(x - level_xpos, y - level_ypos,
9005                                     EL_EMPTY);
9006                 }
9007               }
9008             }
9009           }
9010
9011           Feld[lx][ly] = new_element;
9012           DrawMiniElement(sx, sy, new_element);
9013         }
9014       }
9015       else
9016       {
9017         int type_id = gi->custom_type_id;
9018         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9019
9020         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9021           DrawMiniGraphicExt(drawto,
9022                              gi->x + sx * MINI_TILEX,
9023                              gi->y + sy * MINI_TILEY,
9024                              el2edimg(new_element));
9025         else
9026           DrawGraphicExt(drawto,
9027                          gi->x + sx * TILEX,
9028                          gi->y + sy * TILEY,
9029                          el2img(new_element), 0);
9030
9031         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9032           new_element = GFX_ELEMENT(new_element);
9033
9034         drawingarea_info[type_id].value[pos] = new_element;
9035
9036         CopyElementPropertiesToGame(properties_element);
9037
9038         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9039         {
9040           UpdateCustomElementGraphicGadgets();
9041
9042           FrameCounter = 0;     /* restart animation frame counter */
9043         }
9044       }
9045       break;
9046
9047     case GADGET_ID_CONNECTED_ITEMS:
9048       {
9049         static int last_sx = -1;
9050         static int last_sy = -1;
9051
9052         if (button_release_event)
9053           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9054
9055         if (button)
9056         {
9057           if (!button_press_event)
9058             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9059
9060           last_sx = sx;
9061           last_sy = sy;
9062         }
9063       }
9064       break;
9065
9066     case GADGET_ID_LINE:
9067     case GADGET_ID_ARC:
9068     case GADGET_ID_RECTANGLE:
9069     case GADGET_ID_FILLED_BOX:
9070     case GADGET_ID_GRAB_BRUSH:
9071     case GADGET_ID_TEXT:
9072       {
9073         static int last_sx = -1;
9074         static int last_sy = -1;
9075         static int start_sx = -1;
9076         static int start_sy = -1;
9077         void (*draw_func)(int, int, int, int, int, boolean);
9078
9079         if (drawing_function == GADGET_ID_LINE)
9080           draw_func = DrawLine;
9081         else if (drawing_function == GADGET_ID_ARC)
9082           draw_func = DrawArc;
9083         else if (drawing_function == GADGET_ID_RECTANGLE)
9084           draw_func = DrawBox;
9085         else if (drawing_function == GADGET_ID_FILLED_BOX)
9086           draw_func = DrawFilledBox;
9087         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9088           draw_func = SelectArea;
9089         else /* (drawing_function == GADGET_ID_TEXT) */
9090           draw_func = SetTextCursor;
9091
9092         if (button_press_event)
9093         {
9094           draw_func(sx, sy, sx, sy, new_element, FALSE);
9095           start_sx = last_sx = sx;
9096           start_sy = last_sy = sy;
9097
9098           if (drawing_function == GADGET_ID_TEXT)
9099             DrawLevelText(0, 0, 0, TEXT_END);
9100         }
9101         else if (button_release_event)
9102         {
9103           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9104           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9105           {
9106             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9107             CopyBrushToCursor(sx, sy);
9108             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9109                           MB_LEFTBUTTON);
9110             draw_with_brush = TRUE;
9111           }
9112           else if (drawing_function == GADGET_ID_TEXT)
9113             DrawLevelText(sx, sy, 0, TEXT_INIT);
9114           else
9115             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9116         }
9117         else if (last_sx != sx || last_sy != sy)
9118         {
9119           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9120           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9121           last_sx = sx;
9122           last_sy = sy;
9123         }
9124       }
9125       break;
9126
9127     case GADGET_ID_FLOOD_FILL:
9128       if (button_press_event && Feld[lx][ly] != new_element)
9129       {
9130         FloodFill(lx, ly, new_element);
9131         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9132         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9133       }
9134       break;
9135
9136     case GADGET_ID_PICK_ELEMENT:
9137       if (button_release_event)
9138         ClickOnGadget(level_editor_gadget[last_drawing_function],
9139                       MB_LEFTBUTTON);
9140       else if (draw_level)
9141         PickDrawingElement(button, Feld[lx][ly]);
9142       else
9143       {
9144         int type_id = gi->custom_type_id;
9145         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9146
9147         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9148       }
9149
9150       break;
9151
9152     default:
9153       break;
9154   }
9155 }
9156
9157 static void HandleCounterButtons(struct GadgetInfo *gi)
9158 {
9159   int gadget_id = gi->custom_id;
9160   int counter_id = gi->custom_type_id;
9161   int button = gi->event.button;
9162   int *counter_value = counterbutton_info[counter_id].value;
9163   int step = BUTTON_STEPSIZE(button) *
9164     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9165
9166   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9167   {
9168     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9169     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9170     boolean level_changed = LevelChanged();
9171
9172     if ((level_changed && pressed) || (!level_changed && released))
9173       return;
9174
9175     if (level_changed && !Request("Level has changed ! Discard changes ?",
9176                                   REQ_ASK))
9177     {
9178       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9179         ModifyEditorCounterValue(counter_id, *counter_value);
9180
9181       return;
9182     }
9183   }
9184
9185   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9186     *counter_value = gi->textinput.number_value;
9187   else
9188     ModifyEditorCounterValue(counter_id, *counter_value + step);
9189
9190   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9191   {
9192       LoadLevel(level_nr);
9193       TapeErase();
9194       ResetUndoBuffer();
9195       DrawEditModeWindow();
9196
9197       return;
9198   }
9199
9200   switch (counter_id)
9201   {
9202     case ED_COUNTER_ID_YAMYAM_CONTENT:
9203       DrawYamYamContentAreas();
9204       break;
9205
9206     case ED_COUNTER_ID_BALL_CONTENT:
9207       DrawMagicBallContentAreas();
9208       break;
9209
9210     case ED_COUNTER_ID_ANDROID_CONTENT:
9211       DrawAndroidElementArea(properties_element);
9212       break;
9213
9214     case ED_COUNTER_ID_GROUP_CONTENT:
9215       DrawGroupElementArea(properties_element);
9216       CopyGroupElementPropertiesToGame(properties_element);
9217       break;
9218
9219     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9220     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9221       DrawEnvelopeTextArea(-1);
9222       break;
9223
9224     case ED_COUNTER_ID_LEVEL_XSIZE:
9225     case ED_COUNTER_ID_LEVEL_YSIZE:
9226       lev_fieldx = level.fieldx;
9227       lev_fieldy = level.fieldy;
9228       break;
9229
9230     default:
9231       break;
9232   }
9233
9234   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9235        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9236       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9237        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9238     CopyElementPropertiesToGame(properties_element);
9239
9240   level.changed = TRUE;
9241 }
9242
9243 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9244 {
9245   int type_id = gi->custom_type_id;
9246
9247   strcpy(textinput_info[type_id].value, gi->textinput.value);
9248
9249   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9250   {
9251     CopyElementPropertiesToGame(properties_element);
9252
9253     ModifyEditorElementList();  /* update changed button info text */
9254   }
9255
9256   level.changed = TRUE;
9257 }
9258
9259 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9260 {
9261   int type_id = gi->custom_type_id;
9262
9263   strcpy(textarea_info[type_id].value, gi->textarea.value);
9264
9265   level.changed = TRUE;
9266 }
9267
9268 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9269 {
9270   int type_id = gi->custom_type_id;
9271   int value_old = *selectbox_info[type_id].value;
9272   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9273
9274   *selectbox_info[type_id].value = value_new;
9275
9276   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9277   {
9278     element_info[properties_element].current_change_page = gi->selectbox.index;
9279
9280     DrawPropertiesWindow();
9281   }
9282   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9283             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9284            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9285             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9286            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9287   {
9288     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9289     {
9290       /* when changing action type, also check action mode and action arg */
9291       if (value_old != value_new)
9292       {
9293 #if 1
9294         setSelectboxSpecialActionVariablesIfNeeded();
9295 #else
9296         custom_element_change.action_mode = -1;
9297         custom_element_change.action_arg = -1;
9298 #endif
9299       }
9300
9301       DrawPropertiesChange();
9302     }
9303
9304     CopyElementPropertiesToGame(properties_element);
9305
9306     level.changed = TRUE;
9307   }
9308 }
9309
9310 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9311 {
9312   int type_id = gi->custom_type_id;
9313   int i;
9314
9315   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9316       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9317   {
9318     edit_mode_properties = gi->custom_type_id;
9319
9320     DrawPropertiesWindow();
9321   }
9322   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9323   {
9324     char *template_filename = getDefaultLevelFilename(-1);
9325     boolean new_template = !fileExists(template_filename);
9326
9327     if (new_template ||
9328         Request("Save this template and kill the old ?", REQ_ASK))
9329       SaveLevelTemplate();
9330
9331     if (new_template)
9332       Request("Template saved !", REQ_CONFIRM);
9333   }
9334   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9335            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9336   {
9337     struct ElementInfo *ei = &element_info[properties_element];
9338
9339     setElementChangePages(ei, ei->num_change_pages + 1);
9340
9341     /* set new change page to be new current change page */
9342     ei->current_change_page = ei->num_change_pages - 1;
9343     ei->change = &ei->change_page[ei->current_change_page];
9344
9345     setElementChangeInfoToDefaults(ei->change);
9346
9347     DrawPropertiesWindow();
9348
9349     level.changed = TRUE;
9350   }
9351   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9352            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9353   {
9354     struct ElementInfo *ei = &element_info[properties_element];
9355
9356     /* copy all change pages after change page to be deleted */
9357     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9358       ei->change_page[i] = ei->change_page[i + 1];
9359
9360     setElementChangePages(ei, ei->num_change_pages - 1);
9361
9362     DrawPropertiesWindow();
9363
9364     level.changed = TRUE;
9365   }
9366 }
9367
9368 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9369 {
9370   int type_id = gi->custom_type_id;
9371
9372   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9373       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9374   {
9375     struct ElementInfo *ei = &element_info[properties_element];
9376     int step = BUTTON_STEPSIZE(gi->event.button);
9377
9378     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9379     ei->current_change_page += step;
9380
9381     if (ei->current_change_page < 0)
9382       ei->current_change_page = 0;
9383     else if (ei->current_change_page >= ei->num_change_pages)
9384       ei->current_change_page = ei->num_change_pages - 1;
9385
9386     DrawPropertiesWindow();
9387   }
9388   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9389            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9390   {
9391     struct ElementInfo *ei = &element_info[properties_element];
9392     int current_change_page = ei->current_change_page;
9393
9394     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9395       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9396         ei->change_page[current_change_page];
9397     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9398     {
9399       ei->change_page[current_change_page] =
9400         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9401
9402       level.changed = TRUE;
9403     }
9404
9405     DrawPropertiesWindow();
9406   }
9407 }
9408
9409 static void HandleRadiobuttons(struct GadgetInfo *gi)
9410 {
9411   *radiobutton_info[gi->custom_type_id].value =
9412     radiobutton_info[gi->custom_type_id].checked_value;
9413
9414   level.changed = TRUE;
9415 }
9416
9417 static void HandleCheckbuttons(struct GadgetInfo *gi)
9418 {
9419   int type_id = gi->custom_type_id;
9420
9421   *checkbutton_info[type_id].value ^= TRUE;
9422
9423   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9424       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9425       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9426       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9427          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9428         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9429          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9430        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9431   {
9432     CopyElementPropertiesToGame(properties_element);
9433   }
9434
9435   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9436   {
9437     UpdateCustomElementGraphicGadgets();
9438   }
9439   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9440   {
9441     char *template_filename = getDefaultLevelFilename(-1);
9442
9443     if (level.use_custom_template && !fileExists(template_filename))
9444     {
9445       Request("No level template found !", REQ_CONFIRM);
9446
9447       level.use_custom_template = FALSE;
9448       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9449
9450       return;
9451     }
9452
9453     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9454
9455     DrawEditModeWindow();
9456   }
9457
9458   level.changed = TRUE;
9459 }
9460
9461 static void HandleControlButtons(struct GadgetInfo *gi)
9462 {
9463   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9464   static int last_edit_mode = ED_MODE_DRAWING;
9465   static int last_custom_copy_mode = -1;
9466   int id = gi->custom_id;
9467   int button = gi->event.button;
9468   int step = BUTTON_STEPSIZE(button);
9469   int new_element = BUTTON_ELEMENT(button);
9470   int x, y;
9471
9472 #if 0
9473   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9474   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9475
9476   if (!IS_VALID_BUTTON(button))
9477     return;
9478 #endif
9479
9480   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9481     DrawLevelText(0, 0, 0, TEXT_END);
9482
9483   if (id < ED_NUM_CTRL1_BUTTONS &&
9484       id != GADGET_ID_SINGLE_ITEMS &&
9485       id != GADGET_ID_PROPERTIES &&
9486       id != GADGET_ID_PICK_ELEMENT &&
9487       edit_mode != ED_MODE_DRAWING &&
9488       drawing_function != GADGET_ID_PICK_ELEMENT &&
9489       !(GetKeyModState() & KMOD_Control))
9490   {
9491     DrawDrawingWindow();
9492     edit_mode = ED_MODE_DRAWING;
9493   }
9494
9495   /* element copy mode active, but no element button pressed => deactivate */
9496   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9497     last_custom_copy_mode = -1;
9498
9499   switch (id)
9500   {
9501     case GADGET_ID_SCROLL_LEFT:
9502       if (level_xpos >= 0)
9503       {
9504         if (lev_fieldx < ed_fieldx - 2)
9505           break;
9506
9507         level_xpos -= step;
9508         if (level_xpos < -1)
9509           level_xpos = -1;
9510         if (button == 1)
9511           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9512         else
9513           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9514
9515         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9516                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9517       }
9518       break;
9519
9520     case GADGET_ID_SCROLL_RIGHT:
9521       if (level_xpos <= lev_fieldx - ed_fieldx)
9522       {
9523         if (lev_fieldx < ed_fieldx - 2)
9524           break;
9525
9526         level_xpos += step;
9527         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9528           level_xpos = lev_fieldx - ed_fieldx + 1;
9529         if (button == 1)
9530           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9531         else
9532           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9533
9534         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9535                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9536       }
9537       break;
9538
9539     case GADGET_ID_SCROLL_UP:
9540       if (level_ypos >= 0)
9541       {
9542         if (lev_fieldy < ed_fieldy - 2)
9543           break;
9544
9545         level_ypos -= step;
9546         if (level_ypos < -1)
9547           level_ypos = -1;
9548         if (button == 1)
9549           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9550         else
9551           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9552
9553         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9554                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9555       }
9556       break;
9557
9558     case GADGET_ID_SCROLL_DOWN:
9559       if (level_ypos <= lev_fieldy - ed_fieldy)
9560       {
9561         if (lev_fieldy < ed_fieldy - 2)
9562           break;
9563
9564         level_ypos += step;
9565         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9566           level_ypos = lev_fieldy - ed_fieldy + 1;
9567         if (button == 1)
9568           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9569         else
9570           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9571
9572         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9573                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9574       }
9575       break;
9576
9577     case GADGET_ID_SCROLL_HORIZONTAL:
9578       level_xpos = gi->event.item_position - 1;
9579       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9580       break;
9581
9582     case GADGET_ID_SCROLL_VERTICAL:
9583       level_ypos = gi->event.item_position - 1;
9584       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9585       break;
9586
9587     case GADGET_ID_SCROLL_LIST_UP:
9588     case GADGET_ID_SCROLL_LIST_DOWN:
9589     case GADGET_ID_SCROLL_LIST_VERTICAL:
9590       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9591         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9592       else
9593       {
9594         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9595         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9596
9597         if (element_shift < 0)
9598           element_shift = 0;
9599         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9600           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9601
9602         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9603                      GDI_SCROLLBAR_ITEM_POSITION,
9604                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9605       }
9606
9607       ModifyEditorElementList();
9608
9609       break;
9610
9611     case GADGET_ID_WRAP_LEFT:
9612       WrapLevel(-step, 0);
9613       break;
9614
9615     case GADGET_ID_WRAP_RIGHT:
9616       WrapLevel(step, 0);
9617       break;
9618
9619     case GADGET_ID_WRAP_UP:
9620       WrapLevel(0, -step);
9621       break;
9622
9623     case GADGET_ID_WRAP_DOWN:
9624       WrapLevel(0, step);
9625       break;
9626
9627     case GADGET_ID_SINGLE_ITEMS:
9628     case GADGET_ID_CONNECTED_ITEMS:
9629     case GADGET_ID_LINE:
9630     case GADGET_ID_ARC:
9631     case GADGET_ID_TEXT:
9632     case GADGET_ID_RECTANGLE:
9633     case GADGET_ID_FILLED_BOX:
9634     case GADGET_ID_FLOOD_FILL:
9635     case GADGET_ID_GRAB_BRUSH:
9636     case GADGET_ID_PICK_ELEMENT:
9637       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9638         last_drawing_function = drawing_function;
9639       drawing_function = id;
9640       draw_with_brush = FALSE;
9641       break;
9642
9643     case GADGET_ID_RANDOM_PLACEMENT:
9644       RandomPlacement(new_element);
9645       break;
9646
9647     case GADGET_ID_PROPERTIES:
9648       if (edit_mode != ED_MODE_PROPERTIES)
9649       {
9650         properties_element = new_element;
9651         DrawPropertiesWindow();
9652         edit_mode = ED_MODE_PROPERTIES;
9653
9654         last_level_drawing_function = drawing_function;
9655         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9656                       MB_LEFTBUTTON);
9657       }
9658       else
9659       {
9660         DrawDrawingWindow();
9661         edit_mode = ED_MODE_DRAWING;
9662
9663         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9664                       MB_LEFTBUTTON);
9665       }
9666       break;
9667
9668     case GADGET_ID_CUSTOM_COPY_FROM:
9669     case GADGET_ID_CUSTOM_COPY_TO:
9670     case GADGET_ID_CUSTOM_EXCHANGE:
9671       last_custom_copy_mode = id;
9672       last_drawing_function = drawing_function;
9673       break;
9674
9675     case GADGET_ID_CUSTOM_COPY:
9676       CopyCustomElement(properties_element, -1, id);
9677       break;
9678
9679     case GADGET_ID_CUSTOM_PASTE:
9680       CopyCustomElement(-1, properties_element, id);
9681       break;
9682
9683     case GADGET_ID_UNDO:
9684       if (undo_buffer_steps == 0)
9685       {
9686         Request("Undo buffer empty !", REQ_CONFIRM);
9687         break;
9688       }
9689
9690       if (edit_mode != ED_MODE_DRAWING)
9691       {
9692         DrawDrawingWindow();
9693         edit_mode = ED_MODE_DRAWING;
9694       }
9695
9696       undo_buffer_position =
9697         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9698       undo_buffer_steps--;
9699
9700       for (x = 0; x < lev_fieldx; x++)
9701         for (y = 0; y < lev_fieldy; y++)
9702           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9703       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9704       break;
9705
9706     case GADGET_ID_INFO:
9707       if (edit_mode != ED_MODE_INFO)
9708       {
9709         last_edit_mode = edit_mode;
9710         edit_mode = ED_MODE_INFO;
9711
9712         DrawLevelInfoWindow();
9713       }
9714       else
9715       {
9716         edit_mode = last_edit_mode;
9717
9718         DrawEditModeWindow();
9719       }
9720       break;
9721
9722     case GADGET_ID_CLEAR:
9723       if (edit_mode != ED_MODE_DRAWING)
9724       {
9725         DrawDrawingWindow();
9726         edit_mode = ED_MODE_DRAWING;
9727       }
9728
9729       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9730         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9731           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9732
9733       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9734
9735       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9736       break;
9737
9738     case GADGET_ID_SAVE:
9739       if (leveldir_current->readonly)
9740       {
9741         Request("This level is read only !", REQ_CONFIRM);
9742         break;
9743       }
9744
9745       if (!LevelContainsPlayer())
9746         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9747       else
9748       {
9749         char *level_filename = getDefaultLevelFilename(level_nr);
9750         boolean new_level = !fileExists(level_filename);
9751
9752         if (new_level ||
9753             Request("Save this level and kill the old ?", REQ_ASK))
9754         {
9755           CopyPlayfield(Feld, level.field);
9756
9757           SaveLevel(level_nr);
9758         }
9759
9760         if (new_level)
9761           Request("Level saved !", REQ_CONFIRM);
9762
9763         level.changed = FALSE;
9764       }
9765       break;
9766
9767     case GADGET_ID_TEST:
9768       if (!LevelContainsPlayer())
9769         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9770       else
9771       {
9772         if (LevelChanged())
9773           level.game_version = GAME_VERSION_ACTUAL;
9774
9775         CopyPlayfield(level.field, FieldBackup);
9776         CopyPlayfield(Feld, level.field);
9777
9778         CopyNativeLevel_RND_to_Native(&level);
9779
9780         UnmapLevelEditorGadgets();
9781         UndrawSpecialEditorDoor();
9782
9783         CloseDoor(DOOR_CLOSE_ALL);
9784
9785         DrawCompleteVideoDisplay();
9786
9787         level_editor_test_game = TRUE;
9788
9789         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9790       }
9791       break;
9792
9793     case GADGET_ID_EXIT:
9794       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9795       break;
9796
9797     default:
9798       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9799           id <= GADGET_ID_ELEMENTLIST_LAST)
9800       {
9801         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9802         int new_element = editor_elements[element_position + element_shift];
9803
9804         if (IS_EDITOR_CASCADE(new_element))
9805         {
9806           int i;
9807
9808           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9809           {
9810             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9811             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9812
9813             if (*cascade_element == new_element)
9814             {
9815               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9816               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9817
9818               /* update element selection list */
9819               ReinitializeElementList();
9820               ModifyEditorElementList();
9821
9822               /* update cascading gadget info text */
9823               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9824
9825               /* save current editor cascading state */
9826               SaveSetup_EditorCascade();
9827
9828               break;
9829             }
9830           }
9831
9832           break;
9833         }
9834
9835         if (last_custom_copy_mode != -1)
9836         {
9837           if (CopyCustomElement(properties_element, new_element,
9838                                 last_custom_copy_mode))
9839           {
9840             ClickOnGadget(level_editor_gadget[last_drawing_function],
9841                           MB_LEFTBUTTON);
9842
9843             last_custom_copy_mode = -1;
9844           }
9845
9846           break;
9847         }
9848
9849         PickDrawingElement(button, new_element);
9850
9851         if (!stick_element_properties_window &&
9852             drawing_function != GADGET_ID_PICK_ELEMENT &&
9853             !(GetKeyModState() & KMOD_Control))
9854         {
9855           properties_element = new_element;
9856           if (edit_mode == ED_MODE_PROPERTIES)
9857             DrawPropertiesWindow();
9858         }
9859
9860         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9861           ClickOnGadget(level_editor_gadget[last_drawing_function],
9862                         MB_LEFTBUTTON);
9863       }
9864 #ifdef DEBUG
9865       else if (gi->event.type == GD_EVENT_PRESSED)
9866         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9867       else if (gi->event.type == GD_EVENT_RELEASED)
9868         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9869       else if (gi->event.type == GD_EVENT_MOVING)
9870         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9871       else
9872         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9873 #endif
9874       break;
9875   }
9876 }
9877
9878 void HandleLevelEditorKeyInput(Key key)
9879 {
9880   char letter = getCharFromKey(key);
9881   int button = MB_LEFTBUTTON;
9882
9883   if (drawing_function == GADGET_ID_TEXT &&
9884       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9885   {
9886     if (letter)
9887       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9888     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9889       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9890     else if (key == KSYM_Return)
9891       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9892     else if (key == KSYM_Escape)
9893       DrawLevelText(0, 0, 0, TEXT_END);
9894   }
9895   else if (button_status == MB_RELEASED)
9896   {
9897     int i, id = GADGET_ID_NONE;
9898
9899     switch (key)
9900     {
9901       case KSYM_Left:
9902         id = GADGET_ID_SCROLL_LEFT;
9903         break;
9904       case KSYM_Right:
9905         id = GADGET_ID_SCROLL_RIGHT;
9906         break;
9907       case KSYM_Up:
9908         id = GADGET_ID_SCROLL_UP;
9909         break;
9910       case KSYM_Down:
9911         id = GADGET_ID_SCROLL_DOWN;
9912         break;
9913       case KSYM_Page_Up:
9914         id = GADGET_ID_SCROLL_LIST_UP;
9915         button = MB_RIGHTBUTTON;
9916         break;
9917       case KSYM_Page_Down:
9918         id = GADGET_ID_SCROLL_LIST_DOWN;
9919         button = MB_RIGHTBUTTON;
9920         break;
9921
9922       case KSYM_Home:
9923       case KSYM_End:
9924         element_shift = (key == KSYM_Home ? 0 :
9925                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9926
9927         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9928                      GDI_SCROLLBAR_ITEM_POSITION,
9929                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9930
9931         ModifyEditorElementList();
9932
9933         break;
9934
9935       case KSYM_Escape:
9936         if (edit_mode == ED_MODE_DRAWING)
9937         {
9938           RequestExitLevelEditor(setup.ask_on_escape_editor);
9939         }
9940         else if (edit_mode == ED_MODE_INFO)
9941         {
9942           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9943         }
9944         else if (edit_mode == ED_MODE_PROPERTIES)
9945         {
9946           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9947         }
9948         else            /* should never happen */
9949         {
9950           DrawDrawingWindow();
9951           edit_mode = ED_MODE_DRAWING;
9952         }
9953         break;
9954
9955       default:
9956         break;
9957     }
9958
9959     if (id != GADGET_ID_NONE)
9960       ClickOnGadget(level_editor_gadget[id], button);
9961     else if (letter == '.')
9962       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9963     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9964       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9965     else
9966       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9967         if (letter && letter == control_info[i].shortcut)
9968           if (!anyTextGadgetActive())
9969             ClickOnGadget(level_editor_gadget[i], button);
9970   }
9971 }
9972
9973 void HandleLevelEditorIdle()
9974 {
9975   static unsigned long action_delay = 0;
9976   unsigned long action_delay_value = GameFrameDelay;
9977   int xpos = 1, ypos = 2;
9978
9979   if (edit_mode != ED_MODE_PROPERTIES)
9980     return;
9981
9982   if (!DelayReached(&action_delay, action_delay_value))
9983     return;
9984
9985 #if 1
9986   DrawEditorElementAnimation(SX + xpos * TILEX,
9987                              SY + ypos * TILEY + MINI_TILEY / 2);
9988 #else
9989   DrawGraphicAnimationExt(drawto,
9990                           SX + xpos * TILEX,
9991                           SY + ypos * TILEY + MINI_TILEY / 2,
9992                           el2img(properties_element), -1, NO_MASKING);
9993 #endif
9994
9995   MarkTileDirty(xpos, ypos);
9996   MarkTileDirty(xpos, ypos + 1);
9997
9998   FrameCounter++;       /* increase animation frame counter */
9999 }
10000
10001 void ClearEditorGadgetInfoText()
10002 {
10003   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10004 }
10005
10006 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10007 {
10008   char infotext[MAX_OUTPUT_LINESIZE + 1];
10009   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10010   int max_infotext_len = getMaxInfoTextLength();
10011
10012   if (gi == NULL || gi->info_text == NULL)
10013     return;
10014
10015   strncpy(infotext, gi->info_text, max_infotext_len);
10016   infotext[max_infotext_len] = '\0';
10017
10018   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10019   {
10020     int key = control_info[gi->custom_id].shortcut;
10021
10022     if (key)
10023     {
10024       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10025         sprintf(shortcut, " ('.' or '%c')", key);
10026       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10027         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10028       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10029         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10030       else                                              /* normal case */
10031         sprintf(shortcut, " ('%s%c')",
10032                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10033
10034       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10035         strcat(infotext, shortcut);
10036     }
10037   }
10038
10039   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10040 }
10041
10042 void HandleEditorGadgetInfoText(void *ptr)
10043 {
10044   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10045 #if 0
10046   char infotext[MAX_OUTPUT_LINESIZE + 1];
10047   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10048   int max_infotext_len = getMaxInfoTextLength();
10049 #endif
10050
10051   if (game_status != GAME_MODE_EDITOR)
10052     return;
10053
10054   ClearEditorGadgetInfoText();
10055
10056   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10057     return;
10058
10059   /* misuse this function to delete brush cursor, if needed */
10060   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10061     DeleteBrushFromCursor();
10062
10063 #if 1
10064   PrintEditorGadgetInfoText(gi);
10065 #else
10066   if (gi == NULL || gi->info_text == NULL)
10067     return;
10068
10069   strncpy(infotext, gi->info_text, max_infotext_len);
10070   infotext[max_infotext_len] = '\0';
10071
10072   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10073   {
10074     int key = control_info[gi->custom_id].shortcut;
10075
10076     if (key)
10077     {
10078       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10079         sprintf(shortcut, " ('.' or '%c')", key);
10080       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10081         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10082       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10083         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10084       else                                              /* normal case */
10085         sprintf(shortcut, " ('%s%c')",
10086                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10087
10088       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10089         strcat(infotext, shortcut);
10090     }
10091   }
10092
10093   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10094 #endif
10095 }
10096
10097 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10098 {
10099   static int start_lx, start_ly;
10100   int id = gi->custom_id;
10101   int type_id = gi->custom_type_id;
10102   int sx = gi->event.x;
10103   int sy = gi->event.y;
10104   int lx = sx + level_xpos;
10105   int ly = sy + level_ypos;
10106   int min_sx = 0, min_sy = 0;
10107   int max_sx = gi->drawing.area_xsize - 1;
10108   int max_sy = gi->drawing.area_ysize - 1;
10109   int actual_drawing_function = drawing_function;
10110   int max_infotext_len = getMaxInfoTextLength();
10111   char infotext[MAX_OUTPUT_LINESIZE + 1];
10112   char *text;
10113
10114   infotext[0] = '\0';           /* start with empty info text */
10115
10116   /* pressed Control key: simulate picking element */
10117   if (GetKeyModState() & KMOD_Control)
10118     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10119
10120   ClearEditorGadgetInfoText();
10121
10122   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10123     return;
10124
10125   /* make sure to stay inside drawing area boundaries */
10126   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10127   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10128
10129   if (id == GADGET_ID_DRAWING_LEVEL)
10130   {
10131     if (button_status)
10132     {
10133       int min_lx = 0, min_ly = 0;
10134       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10135
10136       /* get positions inside level field */
10137       lx = sx + level_xpos;
10138       ly = sy + level_ypos;
10139
10140       /* make sure to stay inside level field boundaries */
10141       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10142       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10143
10144       /* correct drawing area positions accordingly */
10145       sx = lx - level_xpos;
10146       sy = ly - level_ypos;
10147     }
10148
10149     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10150     {
10151       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10152       {
10153         if (gi->event.type == GD_EVENT_PRESSED)
10154         {
10155           start_lx = lx;
10156           start_ly = ly;
10157         }
10158
10159         switch (actual_drawing_function)
10160         {
10161           case GADGET_ID_SINGLE_ITEMS:
10162             text = "Drawing single items";
10163             break;
10164           case GADGET_ID_CONNECTED_ITEMS:
10165             text = "Drawing connected items";
10166             break;
10167           case GADGET_ID_LINE:
10168             text = "Drawing line";
10169             break;
10170           case GADGET_ID_ARC:
10171             text = "Drawing arc";
10172             break;
10173           case GADGET_ID_TEXT:
10174             text = "Setting text cursor";
10175             break;
10176           case GADGET_ID_RECTANGLE:
10177             text = "Drawing rectangle";
10178             break;
10179           case GADGET_ID_FILLED_BOX:
10180             text = "Drawing filled box";
10181             break;
10182           case GADGET_ID_FLOOD_FILL:
10183             text = "Flood fill";
10184             break;
10185           case GADGET_ID_GRAB_BRUSH:
10186             text = "Grabbing brush";
10187             break;
10188           case GADGET_ID_PICK_ELEMENT:
10189             text = "Picking element";
10190             break;
10191
10192           default:
10193             text = "Drawing position";
10194             break;
10195         }
10196
10197         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10198           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10199         else
10200           sprintf(infotext, "%s: %d, %d", text,
10201                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10202       }
10203       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10204         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10205       else
10206         sprintf(infotext, "Level position: %d, %d", lx, ly);
10207     }
10208
10209     /* misuse this function to draw brush cursor, if needed */
10210     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10211     {
10212       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10213         CopyBrushToCursor(sx, sy);
10214       else
10215         DeleteBrushFromCursor();
10216     }
10217   }
10218   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10219   {
10220     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10221     int element = drawingarea_info[type_id].value[pos];
10222
10223     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10224   }
10225   else
10226   {
10227     if (id == GADGET_ID_CUSTOM_CONTENT)
10228       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10229     else if (id == GADGET_ID_GROUP_CONTENT)
10230       sprintf(infotext, "group element position: %d", sx + 1);
10231     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10232              id <= GADGET_ID_YAMYAM_CONTENT_7)
10233       sprintf(infotext, "content area %d position: %d, %d",
10234               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10235     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10236              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10237       sprintf(infotext, "content area %d position: %d, %d",
10238               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10239     else if (id == GADGET_ID_ANDROID_CONTENT)
10240       sprintf(infotext, "android element position: %d", sx + 1);
10241     else if (drawingarea_info[type_id].infotext != NULL)
10242       strcpy(infotext, drawingarea_info[type_id].infotext);
10243   }
10244
10245   infotext[max_infotext_len] = '\0';
10246
10247   if (strlen(infotext) > 0)
10248     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10249 }
10250
10251 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10252 {
10253   if (!ask_if_level_has_changed ||
10254       !LevelChanged() ||
10255       Request("Level has changed ! Exit without saving ?",
10256               REQ_ASK | REQ_STAY_OPEN))
10257   {
10258 #if 1
10259     CloseDoor(DOOR_CLOSE_1);
10260     SetDoorState(DOOR_CLOSE_2);
10261 #else
10262     CloseDoor(DOOR_CLOSE_ALL);
10263 #endif
10264     game_status = GAME_MODE_MAIN;
10265     DrawMainMenu();
10266   }
10267   else
10268   {
10269     CloseDoor(DOOR_CLOSE_1);
10270     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10271   }
10272 }