rnd-20070215-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter gadget identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_ENVELOPE_AUTOWRAP     (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_ENVELOPE_CENTERED     (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 47)
595 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 48)
596 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 49)
597
598 /* gadgets for buttons in element list */
599 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 50)
600 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
601                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
602
603 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
604
605 /* radio button numbers */
606 #define RADIO_NR_NONE                   0
607 #define RADIO_NR_DRAWING_TOOLBOX        1
608 #define RADIO_NR_RANDOM_ELEMENTS        2
609
610 /* values for counter gadgets */
611 #define ED_COUNTER_ID_SELECT_LEVEL      0
612 #define ED_COUNTER_ID_LEVEL_XSIZE       1
613 #define ED_COUNTER_ID_LEVEL_YSIZE       2
614 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
615 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
616 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
617 #define ED_COUNTER_ID_LEVEL_RANDOM      6
618 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
619 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
620 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
621 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
622 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
623 #define ED_COUNTER_ID_BALL_CONTENT      12
624 #define ED_COUNTER_ID_ANDROID_CONTENT   13
625 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
626 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
627 #define ED_COUNTER_ID_CUSTOM_SCORE      16
628 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
629 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
630 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
631 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
632 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
633 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
634 #define ED_COUNTER_ID_DROP_DELAY_RND    23
635 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
636 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
637 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
638 #define ED_COUNTER_ID_IGNITION_DELAY    27
639 #define ED_COUNTER_ID_GROUP_CONTENT     28
640 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
641 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
642 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
643
644 #define ED_NUM_COUNTERBUTTONS           32
645
646 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
647 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
648
649 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
650 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
651 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
652 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
653 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
654 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
655
656 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
657 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
658
659 /* values for scrollbutton gadgets */
660 #define ED_SCROLLBUTTON_ID_AREA_UP      0
661 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
662 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
663 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
664 #define ED_SCROLLBUTTON_ID_LIST_UP      4
665 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
666
667 #define ED_NUM_SCROLLBUTTONS            6
668
669 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
670 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
671
672 /* values for scrollbar gadgets */
673 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
674 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
675 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
676
677 #define ED_NUM_SCROLLBARS               3
678
679 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
680 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
681
682 /* values for text input gadgets */
683 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
684 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
685 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
686
687 #define ED_NUM_TEXTINPUT                3
688
689 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
690 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
691
692 /* values for text area gadgets */
693 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
694
695 #define ED_NUM_TEXTAREAS                        1
696
697 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
698 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
699
700 /* values for selectbox gadgets */
701 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
702 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
703 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
704 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
707 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
708 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
709 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
712 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
713 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
714 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
715 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
716 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
717 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
718 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
719 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
720 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
721 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
722 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
723 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
724 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
725 #define ED_SELECTBOX_ID_ACTION_TYPE             24
726 #define ED_SELECTBOX_ID_ACTION_MODE             25
727 #define ED_SELECTBOX_ID_ACTION_ARG              26
728 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
729 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
730
731 #define ED_NUM_SELECTBOX                        29
732
733 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
734 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
735
736 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
738 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
739 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
740 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
741 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
742
743 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
744 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
745
746 /* values for textbutton gadgets */
747 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
750 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
751 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
752 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
753 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
754 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
755
756 #define ED_NUM_TEXTBUTTONS                      8
757
758 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
759 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
760
761 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
762 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
763
764 /* values for graphicbutton gadgets */
765 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
766 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
767 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
768 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
769
770 #define ED_NUM_GRAPHICBUTTONS                   4
771
772 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
773 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
774
775 /* values for checkbutton gadgets */
776 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
777 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
778 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
779 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
780 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
781 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
782 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
783 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
784 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
785 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
786 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
787 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
788 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
789 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
790 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
791 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
792 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
793 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
794 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
795 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
796 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
797 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP     21
798 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED     22
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    23
800 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   24
801 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     25
802 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 26
803 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 27
804 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 28
805 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 29
806 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       30
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       31
808 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      32
809 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       33
810 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         34
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    35
812 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   36
813 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  37
814 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 38
815 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     39
816 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          40
817 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  41
818 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   42
819 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  43
820 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    44
821 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  45
822 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     46
823 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     47
824
825 #define ED_NUM_CHECKBUTTONS                     48
826
827 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
828 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
829
830 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
831 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
832 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
833 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
834 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
835 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
836
837 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
838 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
839
840 /* values for radiobutton gadgets */
841 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
842 #define ED_RADIOBUTTON_ID_QUANTITY      1
843
844 #define ED_NUM_RADIOBUTTONS             2
845
846 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
847 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
848
849 /* values for drawing area gadgets */
850 #define ED_DRAWING_ID_DRAWING_LEVEL             0
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
855 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
856 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
857 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
858 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
863 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
864 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
865 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
866 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
867 #define ED_DRAWING_ID_ANDROID_CONTENT           17
868 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
869 #define ED_DRAWING_ID_START_ELEMENT             19
870 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
871 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
872 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
873 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
874 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
875 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
876 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
877 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
878 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
879 #define ED_DRAWING_ID_GROUP_CONTENT             29
880 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
881
882 #define ED_NUM_DRAWING_AREAS                    31
883
884
885 /*
886   -----------------------------------------------------------------------------
887   some internally used definitions
888   -----------------------------------------------------------------------------
889 */
890
891 /* values for CopyLevelToUndoBuffer() */
892 #define UNDO_IMMEDIATE                  0
893 #define UNDO_ACCUMULATE                 1
894
895 /* values for scrollbars */
896 #define ED_SCROLL_NO                    0
897 #define ED_SCROLL_LEFT                  1
898 #define ED_SCROLL_RIGHT                 2
899 #define ED_SCROLL_UP                    4
900 #define ED_SCROLL_DOWN                  8
901
902 /* screens in the level editor */
903 #define ED_MODE_DRAWING                 0
904 #define ED_MODE_INFO                    1
905 #define ED_MODE_PROPERTIES              2
906
907 /* sub-screens in the element properties section */
908 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
909 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
910 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
911 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
912 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
913
914 /* how many steps can be cancelled */
915 #define NUM_UNDO_STEPS                  (10 + 1)
916
917 /* values for elements with score for certain actions */
918 #define MIN_SCORE                       0
919 #define MAX_SCORE                       255
920
921 /* values for elements with count for collecting */
922 #define MIN_COLLECT_COUNT               0
923 #define MAX_COLLECT_COUNT               255
924
925 /* values for random placement */
926 #define RANDOM_USE_PERCENTAGE           0
927 #define RANDOM_USE_QUANTITY             1
928
929 /* maximal size of level editor drawing area */
930 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
931 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
932
933
934 /*
935   -----------------------------------------------------------------------------
936   some internally used data structure definitions
937   -----------------------------------------------------------------------------
938 */
939
940 static struct
941 {
942   char shortcut;
943   char *text;
944 } control_info[ED_NUM_CTRL_BUTTONS] =
945 {
946   /* note: some additional characters are already reserved for "cheat mode"
947      shortcuts (":XYZ" style) -- for details, see "events.c" */
948
949   { 's',        "draw single items"                     },
950   { 'd',        "draw connected items"                  },
951   { 'l',        "draw lines"                            },
952   { 'a',        "draw arcs"                             },
953   { 'r',        "draw outline rectangles"               },
954   { 'R',        "draw filled rectangles"                },
955   { '\0',       "wrap (rotate) level up"                },
956   { 't',        "enter text elements"                   },
957   { 'f',        "flood fill"                            },
958   { '\0',       "wrap (rotate) level left"              },
959   { '?',        "properties of drawing element"         },
960   { '\0',       "wrap (rotate) level right"             },
961   { '\0',       "random element placement"              },
962   { 'b',        "grab brush"                            },
963   { '\0',       "wrap (rotate) level down"              },
964   { ',',        "pick drawing element"                  },
965
966   { 'U',        "undo last operation"                   },
967   { 'I',        "level properties"                      },
968   { 'S',        "save level"                            },
969   { 'C',        "clear level"                           },
970   { 'T',        "test level"                            },
971   { 'E',        "exit level editor"                     },
972
973   { '\0',       "copy settings from other element"      },
974   { '\0',       "copy settings to other element"        },
975   { '\0',       "exchange element with other element"   },
976
977   { '\0',       "copy settings from this element"       },
978   { '\0',       "paste settings to this element"        },
979 };
980
981 static int random_placement_value = 10;
982 static int random_placement_method = RANDOM_USE_QUANTITY;
983 static int random_placement_background_element = EL_SAND;
984 static boolean random_placement_background_restricted = FALSE;
985 static boolean stick_element_properties_window = FALSE;
986 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
987 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
988 static struct ElementChangeInfo custom_element_change;
989 static struct ElementGroupInfo group_element_info;
990 static struct ElementInfo custom_element;
991
992 static struct
993 {
994   int x, y;
995   int min_value, max_value;
996   int gadget_id_down, gadget_id_up;
997   int gadget_id_text;
998   int gadget_id_align;
999   int *value;
1000   char *text_above, *text_left, *text_right;
1001 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1002 {
1003   /* ---------- current level number --------------------------------------- */
1004
1005   {
1006     DX + 5 - SX,                        DY + 3 - SY,
1007     1,                                  100,
1008     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1009     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1010     &level_nr,
1011     NULL,                               NULL, NULL
1012   },
1013
1014   /* ---------- level and editor settings ---------------------------------- */
1015
1016   {
1017     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1018     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1019     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1020     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1021     &level.fieldx,
1022     "playfield size:",                  NULL, "width",
1023   },
1024   {
1025     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1026     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1027     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1028     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1029     &level.fieldy,
1030     NULL,                               " ", "height",
1031   },
1032   {
1033     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1034     0,                                  999,
1035     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1036     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1037     &level.gems_needed,
1038     NULL, "number of gems to collect:", NULL
1039   },
1040   {
1041     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1042     0,                                  9999,
1043     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1044     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1045     &level.time,
1046     "time or step limit to solve level:", NULL, NULL
1047   },
1048   {
1049     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1050     0,                                  255,
1051     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1052     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1053     &level.score[SC_TIME_BONUS],
1054     "score for each second/step left:", NULL, NULL
1055   },
1056   {
1057     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1058     1,                                  100,
1059     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1060     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1061     &random_placement_value,
1062     "random element placement:",        NULL, "in"
1063   },
1064
1065   /* ---------- element settings: configure (various elements) ------------- */
1066
1067   {
1068     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1069     MIN_SCORE,                          MAX_SCORE,
1070     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1071     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1072     NULL,                               /* will be set when used */
1073     NULL,                               NULL, NULL
1074   },
1075   {
1076     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1077     MIN_SCORE,                          MAX_SCORE,
1078     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1079     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1080     NULL,                               /* will be set when used */
1081     NULL,                               NULL, NULL
1082   },
1083   {
1084     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1085     MIN_SCORE,                          MAX_SCORE,
1086     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1087     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1088     NULL,                               /* will be set when used */
1089     NULL,                               NULL, NULL
1090   },
1091   {
1092     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1093     MIN_SCORE,                          MAX_SCORE,
1094     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1095     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1096     NULL,                               /* will be set when used */
1097     NULL,                               NULL, NULL
1098   },
1099   {
1100     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1101     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1102     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1103     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1104     &level.num_yamyam_contents,
1105     NULL,                               NULL, "number of content areas"
1106   },
1107   {
1108     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1109     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1110     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1111     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1112     &level.num_ball_contents,
1113     NULL,                               NULL, "number of content areas"
1114   },
1115   {
1116     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1117     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1118     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1119     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1120     &level.num_android_clone_elements,
1121     NULL,                               NULL, "number of clonable elements"
1122   },
1123   {
1124     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1125     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1126     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1127     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1128     NULL,                               /* will be set when used */
1129     NULL,                               NULL, "width",
1130   },
1131   {
1132     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1133     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1134     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1135     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1136     NULL,                               /* will be set when used */
1137     NULL,                               " ", "height",
1138   },
1139
1140   /* ---------- element settings: configure 1 (custom elements) ------------ */
1141
1142   {
1143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1144     MIN_SCORE,                          MAX_SCORE,
1145     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1146     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1147     &custom_element.collect_score_initial,
1148     NULL,                               "CE score", " "
1149   },
1150   {
1151     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1152     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1153     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1154     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1155     &custom_element.collect_count_initial,
1156     NULL,                               "CE count", NULL
1157   },
1158   {
1159     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1160     0,                                  9999,
1161     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1162     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1163     &custom_element.ce_value_fixed_initial,
1164     NULL,                               "CE value", NULL
1165   },
1166   {
1167     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1168     0,                                  9999,
1169     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1170     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1171     &custom_element.ce_value_random_initial,
1172     NULL,                               "+random", NULL
1173   },
1174   {
1175     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1176     0,                                  255,
1177     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1178     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1179     &custom_element.push_delay_fixed,
1180     NULL,                               "push delay", NULL
1181   },
1182   {
1183     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1184     0,                                  255,
1185     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1186     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1187     &custom_element.push_delay_random,
1188     NULL,                               "+random", NULL
1189   },
1190   {
1191     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1192     0,                                  255,
1193     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1194     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1195     &custom_element.drop_delay_fixed,
1196     NULL,                               "drop delay", NULL
1197   },
1198   {
1199     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1200     0,                                  255,
1201     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1202     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1203     &custom_element.drop_delay_random,
1204     NULL,                               "+random", NULL
1205   },
1206
1207   /* ---------- element settings: configure 2 (custom elements) ------------ */
1208
1209   {
1210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1211     0,                                  999,
1212     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1213     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1214     &custom_element.move_delay_fixed,
1215     NULL,                               "move delay", NULL
1216   },
1217   {
1218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1219     0,                                  999,
1220     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1221     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1222     &custom_element.move_delay_random,
1223     NULL,                               "+random", NULL
1224   },
1225   {
1226     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1227     0,                                  255,
1228     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1229     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1230     &custom_element.explosion_delay,
1231     NULL,                               "explosion delay", NULL
1232   },
1233   {
1234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1235     0,                                  255,
1236     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1237     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1238     &custom_element.ignition_delay,
1239     NULL,                               "ignition delay", "(by fire)"
1240   },
1241
1242   /* ---------- element settings: configure (group elements) --------------- */
1243
1244   {
1245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1246     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1247     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1248     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1249     &group_element_info.num_elements,
1250     NULL,                               NULL, "number of elements in group"
1251   },
1252
1253   /* ---------- element settings: advanced (custom elements) --------------- */
1254
1255   {
1256     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1257     0,                                  999,
1258     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1259     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1260     &custom_element_change.delay_fixed,
1261     NULL,                               "CE delay", NULL,
1262   },
1263   {
1264     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1265     0,                                  999,
1266     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1267     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1268     &custom_element_change.delay_random,
1269     NULL,                               "+random", NULL
1270   },
1271   {
1272     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1273     0,                                  100,
1274     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1275     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1276     &custom_element_change.random_percentage,
1277     NULL,                               "use random replace:", "%"
1278   },
1279 };
1280
1281 static struct
1282 {
1283   int x, y;
1284   int gadget_id;
1285   int size;
1286   char *value;
1287   char *text_above, *infotext;
1288 } textinput_info[ED_NUM_TEXTINPUT] =
1289 {
1290   {
1291     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1292     GADGET_ID_LEVEL_NAME,
1293     MAX_LEVEL_NAME_LEN,
1294     level.name,
1295     "Title:", "Title"
1296   },
1297   {
1298     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1299     GADGET_ID_LEVEL_AUTHOR,
1300     MAX_LEVEL_AUTHOR_LEN,
1301     level.author,
1302     "Author:", "Author"
1303   },
1304   {
1305     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1306     GADGET_ID_ELEMENT_NAME,
1307     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1308     custom_element.description,
1309     NULL, "Element name"
1310   }
1311 };
1312
1313 static struct
1314 {
1315   int x, y;
1316   int gadget_id;
1317   int xsize, ysize;
1318   char *value;
1319   char *text_above, *infotext;
1320 } textarea_info[ED_NUM_TEXTAREAS] =
1321 {
1322   {
1323     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1324     GADGET_ID_ENVELOPE_INFO,
1325     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1326     NULL,
1327     "Envelope Content:", "Envelope Content"
1328   }
1329 };
1330
1331 static struct ValueTextInfo options_time_or_steps[] =
1332 {
1333   { 0,                          "seconds"                       },
1334   { 1,                          "steps"                         },
1335
1336   { -1,                         NULL                            }
1337 };
1338
1339 static struct ValueTextInfo options_game_engine_type[] =
1340 {
1341   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1342   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1343
1344   { -1,                         NULL                            }
1345 };
1346
1347 static struct ValueTextInfo options_wind_direction[] =
1348 {
1349   { MV_START_NONE,              "none"                          },
1350   { MV_START_LEFT,              "left"                          },
1351   { MV_START_RIGHT,             "right"                         },
1352   { MV_START_UP,                "up"                            },
1353   { MV_START_DOWN,              "down"                          },
1354
1355   { -1,                         NULL                            }
1356 };
1357
1358 static struct ValueTextInfo options_player_speed[] =
1359 {
1360   { 0,                          "frozen"                        },
1361   { 1,                          "very slow"                     },
1362   { 2,                          "slow"                          },
1363   { 4,                          "normal"                        },
1364   { 8,                          "fast"                          },
1365   { 16,                         "very fast"                     },
1366   { 32,                         "ultrafast"                     },
1367
1368   { -1,                         NULL                            }
1369 };
1370
1371 static struct ValueTextInfo options_access_type[] =
1372 {
1373   { EP_WALKABLE,                "walkable"                      },
1374   { EP_PASSABLE,                "passable"                      },
1375
1376   { -1,                         NULL                            }
1377 };
1378
1379 static struct ValueTextInfo options_access_layer[] =
1380 {
1381   { EP_ACCESSIBLE_OVER,         "over"                          },
1382   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1383   { EP_ACCESSIBLE_UNDER,        "under"                         },
1384
1385   { -1,                         NULL                            }
1386 };
1387
1388 static struct ValueTextInfo options_access_protected[] =
1389 {
1390   { 0,                          "unprotected"                   },
1391   { 1,                          "protected"                     },
1392
1393   { -1,                         NULL                            }
1394 };
1395
1396 static struct ValueTextInfo options_access_direction[] =
1397 {
1398   { MV_NO_DIRECTION,            "no direction"                  },
1399   { MV_LEFT,                    "left"                          },
1400   { MV_RIGHT,                   "right"                         },
1401   { MV_UP,                      "up"                            },
1402   { MV_DOWN,                    "down"                          },
1403   { MV_LEFT  | MV_UP,           "left + up"                     },
1404   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1405   { MV_RIGHT | MV_UP,           "right + up"                    },
1406   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1407   { MV_HORIZONTAL,              "horizontal"                    },
1408   { MV_VERTICAL,                "vertical"                      },
1409   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1410   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1411   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1412   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1413   { MV_ALL_DIRECTIONS,          "all directions"                },
1414
1415   { -1,                         NULL                            }
1416 };
1417
1418 static struct ValueTextInfo options_walk_to_action[] =
1419 {
1420   { EP_DIGGABLE,                "diggable"                      },
1421   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1422   { EP_DROPPABLE,               "collectible & droppable"       },
1423   { EP_THROWABLE,               "collectible & throwable"       },
1424   { EP_PUSHABLE,                "pushable"                      },
1425
1426   { -1,                         NULL                            }
1427 };
1428
1429 static struct ValueTextInfo options_move_pattern[] =
1430 {
1431   { MV_LEFT,                    "left"                          },
1432   { MV_RIGHT,                   "right"                         },
1433   { MV_UP,                      "up"                            },
1434   { MV_DOWN,                    "down"                          },
1435   { MV_HORIZONTAL,              "horizontal"                    },
1436   { MV_VERTICAL,                "vertical"                      },
1437   { MV_ALL_DIRECTIONS,          "all directions"                },
1438   { MV_WIND_DIRECTION,          "wind direction"                },
1439   { MV_TOWARDS_PLAYER,          "towards player"                },
1440   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1441   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1442   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1443   { MV_TURNING_LEFT,            "turning left"                  },
1444   { MV_TURNING_RIGHT,           "turning right"                 },
1445   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1446   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1447   { MV_TURNING_RANDOM,          "turning random"                },
1448   { MV_MAZE_RUNNER,             "maze runner style"             },
1449   { MV_MAZE_HUNTER,             "maze hunter style"             },
1450   { MV_WHEN_PUSHED,             "when pushed"                   },
1451   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1452
1453   { -1,                         NULL                            }
1454 };
1455
1456 static struct ValueTextInfo options_move_direction[] =
1457 {
1458   { MV_START_AUTOMATIC,         "automatic"                     },
1459   { MV_START_LEFT,              "left"                          },
1460   { MV_START_RIGHT,             "right"                         },
1461   { MV_START_UP,                "up"                            },
1462   { MV_START_DOWN,              "down"                          },
1463   { MV_START_RANDOM,            "random"                        },
1464   { MV_START_PREVIOUS,          "previous"                      },
1465
1466   { -1,                         NULL                            }
1467 };
1468
1469 static struct ValueTextInfo options_move_stepsize[] =
1470 {
1471   { 0,                          "not moving"                    },
1472   { 1,                          "very slow"                     },
1473   { 2,                          "slow"                          },
1474   { 4,                          "normal"                        },
1475   { 8,                          "fast"                          },
1476   { 16,                         "very fast"                     },
1477   { 32,                         "even faster"                   },
1478
1479   { -1,                         NULL                            }
1480 };
1481
1482 static struct ValueTextInfo options_move_leave_type[] =
1483 {
1484   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1485   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1486
1487   { -1,                         NULL                            }
1488 };
1489
1490 static struct ValueTextInfo options_smash_targets[] =
1491 {
1492   { EP_CAN_SMASH_PLAYER,        "player"                        },
1493 #if 0
1494   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1495 #endif
1496   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1497
1498   { -1,                         NULL                            }
1499 };
1500
1501 static struct ValueTextInfo options_slippery_type[] =
1502 {
1503   { SLIPPERY_ANY_RANDOM,        "random"                        },
1504   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1505   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1506   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1507   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1508
1509   { -1,                         NULL                            }
1510 };
1511
1512 static struct ValueTextInfo options_deadliness[] =
1513 {
1514   { EP_DONT_RUN_INTO,           "running into"                  },
1515   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1516   { EP_DONT_TOUCH,              "touching"                      },
1517
1518   { -1,                         NULL                            }
1519 };
1520
1521 static struct ValueTextInfo options_explosion_type[] =
1522 {
1523   { EXPLODES_3X3,               "3x3"                           },
1524   { EXPLODES_CROSS,             "3+3"                           },
1525   { EXPLODES_1X1,               "1x1"                           },
1526
1527   { -1,                         NULL                            }
1528 };
1529
1530 static struct ValueTextInfo options_time_units[] =
1531 {
1532   { 1,                          "frames"                        },
1533   { FRAMES_PER_SECOND,          "seconds"                       },
1534
1535   { -1,                         NULL                            }
1536 };
1537
1538 static struct ValueTextInfo options_change_direct_action[] =
1539 {
1540   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1541   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1542   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1543   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1544   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1545   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1546   { CE_LEFT_BY_PLAYER,          "left by player"                },
1547   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1548   { CE_SWITCHED,                "switched"                      },
1549   { CE_HITTING_SOMETHING,       "hitting something"             },
1550   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1551 #if 0
1552   { CE_BLOCKED,                 "blocked"                       },
1553 #endif
1554   { CE_IMPACT,                  "impact (on something)"         },
1555   { CE_SMASHED,                 "smashed (from above)"          },
1556 #if 0
1557   { CE_VALUE_CHANGES,           "CE value changes"              },
1558   { CE_SCORE_CHANGES,           "CE score changes"              },
1559 #endif
1560   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1561   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1562
1563   { -1,                         NULL                            }
1564 };
1565
1566 static struct ValueTextInfo options_change_other_action[] =
1567 {
1568   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1569   { CE_PLAYER_PRESSES_X,        "player presses"                },
1570   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1571   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1572   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1573   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1574   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1575   { CE_PLAYER_DIGS_X,           "player digs"                   },
1576   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1577   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1578   { CE_TOUCHING_X,              "touching"                      },
1579   { CE_HITTING_X,               "hitting"                       },
1580   { CE_DIGGING_X,               "digging"                       },
1581   { CE_HIT_BY_X,                "hit by"                        },
1582   { CE_SWITCH_OF_X,             "switch of"                     },
1583   { CE_CHANGE_OF_X,             "change by page of"             },
1584   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1585   { CE_MOVE_OF_X,               "move of"                       },
1586   { CE_CREATION_OF_X,           "creation of"                   },
1587   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1588   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1589   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1590   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1591
1592   { -1,                         NULL                            }
1593 };
1594
1595 static struct ValueTextInfo options_change_trigger_side[] =
1596 {
1597   { CH_SIDE_LEFT,               "left"                          },
1598   { CH_SIDE_RIGHT,              "right"                         },
1599   { CH_SIDE_TOP,                "top"                           },
1600   { CH_SIDE_BOTTOM,             "bottom"                        },
1601   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1602   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1603   { CH_SIDE_ANY,                "any"                           },
1604
1605   { -1,                         NULL                            }
1606 };
1607
1608 static struct ValueTextInfo options_change_trigger_player[] =
1609 {
1610   { CH_PLAYER_1,                "1"                             },
1611   { CH_PLAYER_2,                "2"                             },
1612   { CH_PLAYER_3,                "3"                             },
1613   { CH_PLAYER_4,                "4"                             },
1614   { CH_PLAYER_ANY,              "any"                           },
1615
1616   { -1,                         NULL                            }
1617 };
1618
1619 static struct ValueTextInfo options_change_trigger_page[] =
1620 {
1621   { (1 << 0),                   "1"                             },
1622   { (1 << 1),                   "2"                             },
1623   { (1 << 2),                   "3"                             },
1624   { (1 << 3),                   "4"                             },
1625   { (1 << 4),                   "5"                             },
1626   { (1 << 5),                   "6"                             },
1627   { (1 << 6),                   "7"                             },
1628   { (1 << 7),                   "8"                             },
1629   { (1 << 8),                   "9"                             },
1630   { (1 << 9),                   "10"                            },
1631   { (1 << 10),                  "11"                            },
1632   { (1 << 11),                  "12"                            },
1633   { (1 << 12),                  "13"                            },
1634   { (1 << 13),                  "14"                            },
1635   { (1 << 14),                  "15"                            },
1636   { (1 << 15),                  "16"                            },
1637   { (1 << 16),                  "17"                            },
1638   { (1 << 17),                  "18"                            },
1639   { (1 << 18),                  "19"                            },
1640   { (1 << 19),                  "20"                            },
1641   { (1 << 20),                  "21"                            },
1642   { (1 << 21),                  "22"                            },
1643   { (1 << 22),                  "23"                            },
1644   { (1 << 23),                  "24"                            },
1645   { (1 << 24),                  "25"                            },
1646   { (1 << 25),                  "26"                            },
1647   { (1 << 26),                  "27"                            },
1648   { (1 << 27),                  "28"                            },
1649   { (1 << 28),                  "29"                            },
1650   { (1 << 29),                  "30"                            },
1651   { (1 << 30),                  "31"                            },
1652   { (1 << 31),                  "32"                            },
1653   { CH_PAGE_ANY,                "any"                           },
1654
1655   { -1,                         NULL                            }
1656 };
1657
1658 static struct ValueTextInfo options_change_replace_when[] =
1659 {
1660   { CP_WHEN_EMPTY,              "empty"                         },
1661   { CP_WHEN_WALKABLE,           "walkable"                      },
1662   { CP_WHEN_DIGGABLE,           "diggable"                      },
1663   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1664   { CP_WHEN_REMOVABLE,          "removable"                     },
1665   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1666
1667   { -1,                         NULL                            }
1668 };
1669
1670 static struct ValueTextInfo options_action_type[] =
1671 {
1672   { CA_NO_ACTION,               "no action"                     },
1673   { CA_UNDEFINED,               " "                             },
1674   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1675   { CA_RESTART_LEVEL,           "restart level"                 },
1676   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1677   { CA_SET_LEVEL_TIME,          "set time"                      },
1678   { CA_SET_LEVEL_SCORE,         "set score"                     },
1679   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1680   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1681   { CA_UNDEFINED,               " "                             },
1682   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1683   { CA_MOVE_PLAYER,             "move player"                   },
1684   { CA_EXIT_PLAYER,             "exit player"                   },
1685   { CA_KILL_PLAYER,             "kill player"                   },
1686   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1687   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1688   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1689   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1690   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1693   { CA_SET_CE_VALUE,            "set CE value"                  },
1694   { CA_SET_CE_SCORE,            "set CE score"                  },
1695   { CA_UNDEFINED,               " "                             },
1696   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1697   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1698
1699   { -1,                         NULL                            }
1700 };
1701
1702 static struct ValueTextInfo options_action_mode_none[] =
1703 {
1704   { CA_MODE_UNDEFINED,          " "                             },
1705
1706   { -1,                         NULL                            }
1707 };
1708
1709 static struct ValueTextInfo options_action_mode_assign[] =
1710 {
1711   { CA_MODE_SET,                "="                             },
1712
1713   { -1,                         NULL                            }
1714 };
1715
1716 static struct ValueTextInfo options_action_mode_add_remove[] =
1717 {
1718   { CA_MODE_ADD,                "+"                             },
1719   { CA_MODE_SUBTRACT,           "-"                             },
1720
1721   { -1,                         NULL                            }
1722 };
1723
1724 static struct ValueTextInfo options_action_mode_calculate[] =
1725 {
1726   { CA_MODE_SET,                "="                             },
1727   { CA_MODE_ADD,                "+"                             },
1728   { CA_MODE_SUBTRACT,           "-"                             },
1729   { CA_MODE_MULTIPLY,           "*"                             },
1730   { CA_MODE_DIVIDE,             "/"                             },
1731   { CA_MODE_MODULO,             "%"                             },
1732
1733   { -1,                         NULL                            }
1734 };
1735
1736 static struct ValueTextInfo options_action_arg_none[] =
1737 {
1738   { CA_ARG_UNDEFINED,           "         "                     },
1739
1740   { -1,                         NULL                            }
1741 };
1742
1743 static struct ValueTextInfo options_action_arg_player[] =
1744 {
1745   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1746   { CA_ARG_PLAYER_1,            "1"                             },
1747   { CA_ARG_PLAYER_2,            "2"                             },
1748   { CA_ARG_PLAYER_3,            "3"                             },
1749   { CA_ARG_PLAYER_4,            "4"                             },
1750   { CA_ARG_PLAYER_ANY,          "any"                           },
1751   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1752
1753   { -1,                         NULL                            }
1754 };
1755
1756 static struct ValueTextInfo options_action_arg_number[] =
1757 {
1758   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1759   { CA_ARG_0,                   "0"                             },
1760   { CA_ARG_1,                   "1"                             },
1761   { CA_ARG_2,                   "2"                             },
1762   { CA_ARG_3,                   "3"                             },
1763   { CA_ARG_4,                   "4"                             },
1764   { CA_ARG_5,                   "5"                             },
1765   { CA_ARG_10,                  "10"                            },
1766   { CA_ARG_100,                 "100"                           },
1767   { CA_ARG_1000,                "1000"                          },
1768   { CA_ARG_UNDEFINED,           " "                             },
1769   { CA_ARG_NUMBER_MIN,          "min"                           },
1770   { CA_ARG_NUMBER_MAX,          "max"                           },
1771   { CA_ARG_UNDEFINED,           " "                             },
1772   { CA_ARG_NUMBER_RESET,        "reset"                         },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1775   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1776   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1779   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1780   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1783   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1785   { CA_ARG_UNDEFINED,           " "                             },
1786   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1787   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1788   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1789
1790   { -1,                         NULL                            }
1791 };
1792
1793 static struct ValueTextInfo options_action_arg_value[] =
1794 {
1795   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1796   { CA_ARG_0,                   "0"                             },
1797   { CA_ARG_1,                   "1"                             },
1798   { CA_ARG_2,                   "2"                             },
1799   { CA_ARG_3,                   "3"                             },
1800   { CA_ARG_4,                   "4"                             },
1801   { CA_ARG_5,                   "5"                             },
1802   { CA_ARG_10,                  "10"                            },
1803   { CA_ARG_100,                 "100"                           },
1804   { CA_ARG_1000,                "1000"                          },
1805   { CA_ARG_UNDEFINED,           " "                             },
1806   { CA_ARG_NUMBER_MIN,          "min"                           },
1807   { CA_ARG_NUMBER_MAX,          "max"                           },
1808   { CA_ARG_UNDEFINED,           " "                             },
1809   { CA_ARG_NUMBER_RESET,        "reset"                         },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1812   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1813   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1816   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1817   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1820   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1824   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1826   { CA_ARG_UNDEFINED,           " "                             },
1827   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1828   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1829   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1830
1831   { -1,                         NULL                            }
1832 };
1833
1834 static struct ValueTextInfo options_action_arg_envelope[] =
1835 {
1836   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1837   { CA_ARG_1,                   "1"                             },
1838   { CA_ARG_2,                   "2"                             },
1839   { CA_ARG_3,                   "3"                             },
1840   { CA_ARG_4,                   "4"                             },
1841   { CA_ARG_UNDEFINED,           " "                             },
1842   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1843   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1844   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1845
1846   { -1,                         NULL                            }
1847 };
1848
1849 static struct ValueTextInfo options_action_arg_key[] =
1850 {
1851   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1852   { CA_ARG_1,                   "1"                             },
1853   { CA_ARG_2,                   "2"                             },
1854   { CA_ARG_3,                   "3"                             },
1855   { CA_ARG_4,                   "4"                             },
1856   { CA_ARG_5,                   "5"                             },
1857   { CA_ARG_6,                   "6"                             },
1858   { CA_ARG_7,                   "7"                             },
1859   { CA_ARG_8,                   "8"                             },
1860   { CA_ARG_UNDEFINED,           " "                             },
1861   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1862   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1863   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1864
1865   { -1,                         NULL                            }
1866 };
1867
1868 static struct ValueTextInfo options_action_arg_speed[] =
1869 {
1870   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1871   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1872   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1873   { CA_ARG_SPEED_SLOW,          "slow"                          },
1874   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1875   { CA_ARG_SPEED_FAST,          "fast"                          },
1876   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1877   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1878   { CA_ARG_UNDEFINED,           " "                             },
1879   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1880   { CA_ARG_SPEED_FASTER,        "faster"                        },
1881   { CA_ARG_UNDEFINED,           " "                             },
1882   { CA_ARG_SPEED_RESET,         "reset"                         },
1883
1884   { -1,                         NULL                            }
1885 };
1886
1887 static struct ValueTextInfo options_action_arg_shield[] =
1888 {
1889   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1890   { CA_ARG_SHIELD_OFF,          "off"                           },
1891   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1892   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1893
1894   { -1,                         NULL                            }
1895 };
1896
1897 static struct ValueTextInfo options_action_arg_artwork[] =
1898 {
1899   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1900   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1901   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1902   { CA_ARG_UNDEFINED,           " "                             },
1903   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1904
1905   { -1,                         NULL                            }
1906 };
1907
1908 static struct ValueTextInfo options_action_arg_gravity[] =
1909 {
1910   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1911   { CA_ARG_GRAVITY_ON,          "on"                            },
1912   { CA_ARG_GRAVITY_OFF,         "off"                           },
1913   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1914
1915   { -1,                         NULL                            }
1916 };
1917
1918 static struct ValueTextInfo options_action_arg_direction[] =
1919 {
1920   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1921   { CA_ARG_DIRECTION_NONE,      "none"                          },
1922   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1923   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1924   { CA_ARG_DIRECTION_UP,        "up"                            },
1925   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1926   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1927   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1928
1929   { -1,                         NULL                            }
1930 };
1931
1932 static struct ValueTextInfo options_action_arg_scan_mode[] =
1933 {
1934   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1935   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1936   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1937
1938   { -1,                         NULL                            }
1939 };
1940
1941 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1942 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 {
1944   { -1,                         NULL                            }
1945 };
1946
1947 static struct ValueTextInfo options_group_choice_mode[] =
1948 {
1949   { ANIM_RANDOM,                "random"                        },
1950   { ANIM_LOOP,                  "loop"                          },
1951   { ANIM_LINEAR,                "linear"                        },
1952   { ANIM_PINGPONG,              "pingpong"                      },
1953   { ANIM_PINGPONG2,             "pingpong 2"                    },
1954
1955   { -1,                         NULL                            }
1956 };
1957
1958 static struct ValueTextInfo *action_arg_modes[] =
1959 {
1960   options_action_mode_none,
1961   options_action_mode_assign,
1962   options_action_mode_add_remove,
1963   options_action_mode_calculate,
1964 };
1965
1966 static struct
1967 {
1968   int value;
1969   int mode;
1970   struct ValueTextInfo *options;
1971 }
1972 action_arg_options[] =
1973 {
1974   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1975   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1976   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1977   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1978   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1979   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1980   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1981   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1982   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1983   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1984   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1985   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1986   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1987   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1988   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1989   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1990   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1991   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1992
1993   { -1,                         FALSE,  NULL                            }
1994 };
1995
1996 static struct
1997 {
1998   int x, y;
1999   int gadget_id;
2000   int gadget_id_align;
2001   int size;     /* char size of selectbox or '-1' (dynamically determined) */
2002   struct ValueTextInfo *options;
2003   int *value;
2004   char *text_left, *text_right, *infotext;
2005 } selectbox_info[ED_NUM_SELECTBOX] =
2006 {
2007   /* ---------- level and editor settings ---------------------------------- */
2008
2009   {
2010     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2011     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2012     -1,
2013     options_time_or_steps,
2014     &level.use_step_counter,
2015     NULL, "(0 => no limit)",            "time or step limit"
2016   },
2017   {
2018     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2019     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2020     -1,
2021     options_game_engine_type,
2022     &level.game_engine_type,
2023     "game engine:", NULL,               "game engine"
2024   },
2025   {
2026     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2027     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2028     -1,
2029     options_wind_direction,
2030     &level.wind_direction_initial,
2031     "initial wind direction:", NULL,    "initial wind direction"
2032   },
2033
2034   /* ---------- element settings: configure (several elements) ------------- */
2035
2036   {
2037     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2038     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2039     -1,
2040     options_player_speed,
2041     &level.initial_player_stepsize[0],
2042     "initial player speed:", NULL,      "initial player speed"
2043   },
2044
2045   /* ---------- element settings: configure 1 (custom elements) ------------ */
2046
2047   {
2048     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2049     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2050     -1,
2051     options_access_type,
2052     &custom_element.access_type,
2053     NULL, NULL,                         "type of access to this field"
2054   },
2055   {
2056     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2057     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2058     -1,
2059     options_access_layer,
2060     &custom_element.access_layer,
2061     NULL, NULL,                         "layer of access for this field"
2062   },
2063   {
2064     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2065     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2066     -1,
2067     options_access_protected,
2068     &custom_element.access_protected,
2069     NULL, NULL,                         "protected access for this field"
2070   },
2071   {
2072     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2073     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2074     -1,
2075     options_access_direction,
2076     &custom_element.access_direction,
2077     "from", NULL,                       "access direction for this field"
2078   },
2079   {
2080     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2081     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2082     -1,
2083     options_walk_to_action,
2084     &custom_element.walk_to_action,
2085     NULL, NULL,                         "diggable/collectible/pushable"
2086   },
2087
2088   /* ---------- element settings: configure 2 (custom elements) ------------ */
2089
2090   {
2091     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2092     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2093     -1,
2094     options_move_pattern,
2095     &custom_element.move_pattern,
2096     "can move", NULL,                   "element move pattern"
2097   },
2098   {
2099     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2100     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2101     -1,
2102     options_move_direction,
2103     &custom_element.move_direction_initial,
2104     "starts moving", NULL,              "initial element move direction"
2105   },
2106   {
2107     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2108     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2109     -1,
2110     options_move_stepsize,
2111     &custom_element.move_stepsize,
2112     "move/fall speed", NULL,            "speed of element movement"
2113   },
2114   {
2115     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2116     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2117     -1,
2118     options_move_leave_type,
2119     &custom_element.move_leave_type,
2120     "can dig:    can", ":",             "leave behind or change element"
2121   },
2122   {
2123     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2124     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2125     -1,
2126     options_smash_targets,
2127     &custom_element.smash_targets,
2128     "can smash", NULL,                  "elements that can be smashed"
2129   },
2130   {
2131     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2132     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2133     -1,
2134     options_slippery_type,
2135     &custom_element.slippery_type,
2136     "slippery", NULL,                   "where other elements fall down"
2137   },
2138   {
2139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2140     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2141     -1,
2142     options_deadliness,
2143     &custom_element.deadliness,
2144     "deadly when", NULL,                "deadliness of element"
2145   },
2146   {
2147     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2148     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2149     -1,
2150     options_explosion_type,
2151     &custom_element.explosion_type,
2152     "can explode", NULL,                "explosion type"
2153   },
2154
2155   /* ---------- element settings: advanced (custom elements) --------------- */
2156
2157   {
2158     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2159     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2160     -1,
2161     options_time_units,
2162     &custom_element_change.delay_frames,
2163     "delay time given in", NULL,        "delay time units for change"
2164   },
2165   {
2166     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2167     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2168     -1,
2169     options_change_direct_action,
2170     &custom_element_change.direct_action,
2171     NULL, NULL,                         "type of direct action"
2172   },
2173   {
2174     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2175     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2176     -1,
2177     options_change_other_action,
2178     &custom_element_change.other_action,
2179     NULL, "element:",                   "type of other element action"
2180   },
2181   {
2182     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2183     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2184     -1,
2185     options_change_trigger_side,
2186     &custom_element_change.trigger_side,
2187     "at", "side",                       "element side triggering change"
2188   },
2189   {
2190     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2191     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2192     -1,
2193     options_change_trigger_player,
2194     &custom_element_change.trigger_player,
2195     "player:", " ",                     "player that causes change"
2196   },
2197   {
2198     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2199     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2200     -1,
2201     options_change_trigger_page,
2202     &custom_element_change.trigger_page,
2203     "page:", NULL,                      "change page that causes change"
2204   },
2205   {
2206     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2207     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2208     -1,
2209     options_change_replace_when,
2210     &custom_element_change.replace_when,
2211     "replace when", NULL,               "which elements can be replaced"
2212   },
2213   {
2214     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2215     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2216     -1,
2217     options_action_type,
2218     &custom_element_change.action_type,
2219     NULL, NULL,                         "action on specified condition"
2220   },
2221   {
2222     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2223     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2224     -1,
2225     options_action_mode_none,
2226     &custom_element_change.action_mode,
2227     NULL, NULL,                         "action operator"
2228   },
2229   {
2230     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2231     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2232     -1,
2233     options_action_arg_none,
2234     &custom_element_change.action_arg,
2235     NULL, NULL,                         "action parameter"
2236   },
2237   {
2238     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2239     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2240     3,
2241     options_change_page,
2242     &custom_element.current_change_page,
2243     NULL, NULL,                         "element change page"
2244   },
2245
2246   /* ---------- element settings: configure (group elements) --------------- */
2247
2248   {
2249     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2250     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2251     -1,
2252     options_group_choice_mode,
2253     &group_element_info.choice_mode,
2254     "choice type:", NULL,               "type of group element choice"
2255   },
2256 };
2257
2258 static struct
2259 {
2260   int x, y;
2261   int gadget_id;
2262   int gadget_id_align;
2263   int size;
2264   char *text;
2265   char *text_left, *text_right, *infotext;
2266 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2267 {
2268   {
2269     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2270     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2271     8,                                  "Info",                 
2272     NULL, NULL,                         "Show information about element"
2273   },
2274   {
2275     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2276     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2277     8,                                  "Config",
2278     NULL, NULL,                         "Configure element properties"
2279   },
2280   {
2281     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2282     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2283     8,                                  "Config 1",
2284     NULL, NULL,                         "Configure custom element properties"
2285   },
2286   {
2287     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2288     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2289     8,                                  "Config 2",
2290     NULL, NULL,                         "Configure custom element properties"
2291   },
2292   {
2293     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2294     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2295     8,                                  "Change",
2296     NULL, NULL,                         "Custom element change configuration"
2297   },
2298   {
2299     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2300     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2301     -1,                                 "Save",
2302     " ", "As Template",                 "Save current settings as new template"
2303   },
2304   {
2305     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2306     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2307     -1,                                 "New",
2308     NULL, NULL,                         "Add new change page"
2309   },
2310   {
2311     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2312     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2313     -1,                                 "Delete",
2314     NULL, NULL,                         "Delete current change page"
2315   },
2316 };
2317
2318 static struct
2319 {
2320   int gd_x, gd_y;
2321   int x, y;
2322   int width, height;
2323   int gadget_id;
2324   int gadget_id_align;
2325   char *text_left, *text_right, *infotext;
2326 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2327 {
2328   {
2329     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2330     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2331     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2332     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2333     NULL, NULL,                         "select previous change page"
2334   },
2335   {
2336     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2337     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2338     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2339     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2340     NULL, "change page",                "select next change page"
2341   },
2342   {
2343     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2344     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2345     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2346     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2347     " ", NULL,                          "copy settings from this change page"
2348   },
2349   {
2350     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2351     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2352     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2353     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2354     NULL, NULL,                         "paste settings to this change page"
2355   },
2356 };
2357
2358 static struct
2359 {
2360   int gd_x, gd_y;
2361   int x, y;
2362   int gadget_id;
2363   char *infotext;
2364 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2365 {
2366   {
2367     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2368     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2369     GADGET_ID_SCROLL_UP,
2370     "scroll level editing area up"
2371   },
2372   {
2373     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2374     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2375     GADGET_ID_SCROLL_DOWN,
2376     "scroll level editing area down"
2377   },
2378   {
2379     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2380     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2381     GADGET_ID_SCROLL_LEFT,
2382     "scroll level editing area left"
2383   },
2384   {
2385     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2386     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2387     GADGET_ID_SCROLL_RIGHT,
2388     "scroll level editing area right"
2389   },
2390   {
2391     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2392     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2393     GADGET_ID_SCROLL_LIST_UP,
2394     "scroll element list up ('Page Up')"
2395   },
2396   {
2397     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2398     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2399     GADGET_ID_SCROLL_LIST_DOWN,
2400     "scroll element list down ('Page Down')"
2401   },
2402 };
2403
2404 static struct
2405 {
2406   int gd_x, gd_y;
2407   int x, y;
2408   int width, height;
2409   int wheel_x, wheel_y;
2410   int wheel_width, wheel_height;
2411   int type;
2412   int gadget_id;
2413   char *infotext;
2414 } scrollbar_info[ED_NUM_SCROLLBARS] =
2415 {
2416   {
2417     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2418     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2419     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2420 #if 1
2421     SX,                                 SY,
2422     SXSIZE,                             SYSIZE,
2423 #else
2424     0,                                  0,
2425     SX + SXSIZE + SX,                   WIN_YSIZE,
2426 #endif
2427     GD_TYPE_SCROLLBAR_HORIZONTAL,
2428     GADGET_ID_SCROLL_HORIZONTAL,
2429     "scroll level editing area horizontally"
2430   },
2431   {
2432     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2433     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2434     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2435 #if 1
2436     SX,                                 SY,
2437     SXSIZE,                             SYSIZE,
2438 #else
2439     0,                                  0,
2440     SX + SXSIZE + SX,                   WIN_YSIZE,
2441 #endif
2442     GD_TYPE_SCROLLBAR_VERTICAL,
2443     GADGET_ID_SCROLL_VERTICAL,
2444     "scroll level editing area vertically"
2445   },
2446   {
2447     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2448     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2449     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2450 #if 1
2451     DX,                                 DY,
2452     DXSIZE,                             DYSIZE,
2453 #else
2454     SX + SXSIZE + SX,                   0,
2455     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2456 #endif
2457     GD_TYPE_SCROLLBAR_VERTICAL,
2458     GADGET_ID_SCROLL_LIST_VERTICAL,
2459     "scroll element list vertically"
2460   }
2461 };
2462
2463 static struct
2464 {
2465   int x, y;
2466   int gadget_id;
2467   int gadget_id_align;
2468   int radio_button_nr;
2469   int *value;
2470   int checked_value;
2471   char *text_left, *text_right, *infotext;
2472 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2473 {
2474   {
2475     -1,                                 ED_COUNTER2_YPOS(8),
2476     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2477     RADIO_NR_RANDOM_ELEMENTS,
2478     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2479     " ", "percentage",                  "use percentage for random elements"
2480   },
2481   {
2482     -1,                                 ED_COUNTER2_YPOS(8),
2483     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2484     RADIO_NR_RANDOM_ELEMENTS,
2485     &random_placement_method,           RANDOM_USE_QUANTITY,
2486     " ", "quantity",                    "use quantity for random elements"
2487   }
2488 };
2489
2490 static struct
2491 {
2492   int x, y;
2493   int gadget_id;
2494   int gadget_id_align;
2495   boolean *value;
2496   char *text_left, *text_right, *infotext;
2497 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2498 {
2499   /* ---------- level and editor settings ---------------------------------- */
2500
2501   {
2502     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2503     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2504     &random_placement_background_restricted,
2505     NULL,
2506     "restrict random placement to:",    "set random placement restriction"
2507   },
2508
2509   /* ---------- element settings: configure (various elements) ------------- */
2510
2511   {
2512     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2513     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2514     &stick_element_properties_window,
2515     NULL,
2516     "stick this screen to edit content","stick this screen to edit content"
2517   },
2518   {
2519     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2520     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2521     &level.em_slippery_gems,
2522     NULL,
2523     "slip down from certain flat walls","use EM/DC style slipping behaviour"
2524   },
2525   {
2526     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2527     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2528     &level.use_spring_bug,
2529     NULL,
2530     "use spring pushing bug",           "use odd spring pushing behaviour"
2531   },
2532   {
2533     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2534     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2535     &level.use_time_orb_bug,
2536     NULL,
2537     "use time orb bug",                 "use odd time orb behaviour"
2538   },
2539   {
2540     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2541     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2542     &level.ball_random,
2543     NULL,
2544     "create single random element",     "only create one element from content"
2545   },
2546   {
2547     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2548     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2549     &level.ball_state_initial,
2550     NULL,
2551     "magic ball initially activated",   "activate magic ball after level start"
2552   },
2553   {
2554     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2555     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2556     &level.grow_into_diggable,
2557     NULL,
2558     "can grow into anything diggable",  "grow into more than just sand"
2559   },
2560   {
2561     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2562     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2563     &level.continuous_snapping,
2564     NULL,
2565     "continuos snapping",               "use snapping without releasing key"
2566   },
2567   {
2568     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2569     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2570     &level.block_snap_field,
2571     NULL,
2572     "block snapped field when snapping", "use snapping delay to show animation"
2573   },
2574   {
2575     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2576     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2577     &level.block_last_field,
2578     NULL,
2579     "block last field when moving",     "player blocks last field when moving"
2580   },
2581   {
2582     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2583     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2584     &level.sp_block_last_field,
2585     NULL,
2586     "block last field when moving",     "player blocks last field when moving"
2587   },
2588   {
2589     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2590     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2591     &level.instant_relocation,
2592     NULL,
2593     "no scrolling when relocating",     "player gets relocated without delay"
2594   },
2595   {
2596     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2597     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2598     &level.use_start_element[0],
2599     NULL,
2600     "use level start element:",        "start level at this element's position"
2601   },
2602   {
2603     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2604     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2605     &level.use_artwork_element[0],
2606     NULL,
2607     "use artwork from element:",        "use player artwork from other element"
2608   },
2609   {
2610     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2611     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2612     &level.use_explosion_element[0],
2613     NULL,
2614     "use explosion from element:",      "use explosion properties from element"
2615   },
2616   {
2617     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2618     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2619     &level.initial_player_gravity[0],
2620     NULL,
2621     "use initial gravity",              "set initial player gravity"
2622   },
2623   {
2624     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2625     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2626     &level.can_pass_to_walkable,
2627     NULL,
2628     "can pass to walkable element",     "player can pass to empty or walkable"
2629   },
2630   {
2631     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2632     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2633     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2634     NULL,
2635     "can fall into acid (with gravity)","player can fall into acid pool"
2636   },
2637   {
2638     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2639     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2640     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2641     NULL,
2642     "can move into acid",               "element can move into acid pool"
2643   },
2644   {
2645     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2646     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2647     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2648     NULL,
2649     "deadly when colliding with",       "element is deadly when hitting player"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2653     GADGET_ID_ENVELOPE_AUTOWRAP,        GADGET_ID_NONE,
2654     &level.envelope[0].autowrap,
2655     NULL,
2656     "auto-wrap",                        "automatically wrap envelope text"
2657   },
2658   {
2659     -1,                                 ED_ELEMENT_SETTINGS_YPOS(1),
2660     GADGET_ID_ENVELOPE_CENTERED,        GADGET_ID_ENVELOPE_AUTOWRAP,
2661     &level.envelope[0].centered,
2662     " ",
2663     "centered",                         "automatically center envelope text"
2664   },
2665
2666   /* ---------- element settings: configure 1 (custom elements) ----------- */
2667
2668   {
2669     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2670     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2671     &custom_element.use_gfx_element,
2672
2673     /* !!! add separate "use existing element sound" !!! */
2674 #if 0
2675     NULL,
2676     "use graphic/sound of element:",    "use existing graphic and sound"
2677 #else
2678     NULL,
2679     "use graphic of element:",          "use existing element graphic"
2680 #endif
2681   },
2682   {
2683     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2684     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2685     &level.use_custom_template,
2686     NULL,
2687     "use template",                     "use template for custom properties"
2688   },
2689   {
2690     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2691     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2692     &custom_element_properties[EP_ACCESSIBLE],
2693     NULL,
2694     NULL,                               "player can walk to or pass this field"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2698     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2699     &custom_element_properties[EP_GRAVITY_REACHABLE],
2700     NULL,
2701     "reachable despite gravity",        "player can walk/dig despite gravity"
2702   },
2703   {
2704     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2705     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2706     &custom_element.use_last_ce_value,
2707     NULL,
2708     "use last CE value after change",   "use last CE value after change"
2709   },
2710   {
2711     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2712     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2713     &custom_element_properties[EP_WALK_TO_OBJECT],
2714     NULL,
2715     NULL,                               "player can dig/collect/push element"
2716   },
2717   {
2718     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2719     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2720     &custom_element_properties[EP_INDESTRUCTIBLE],
2721     NULL,
2722     "indestructible",                   "element is indestructible"
2723   },
2724
2725   /* ---------- element settings: configure 2 (custom elements) ----------- */
2726
2727   {
2728     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2729     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2730     &custom_element_properties[EP_CAN_MOVE],
2731     NULL,
2732     NULL,                               "element can move with some pattern"
2733   },
2734   {
2735     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2736     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2737     &custom_element_properties[EP_CAN_FALL],
2738     NULL,
2739     "can fall",                         "element can fall down"
2740   },
2741   {
2742     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2743     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2744     &custom_element_properties[EP_CAN_SMASH],
2745     " ",
2746     NULL,                               "element can smash other elements"
2747   },
2748   {
2749     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2750     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2751     &custom_element_properties[EP_SLIPPERY],
2752     NULL,
2753     NULL,                               "other elements can fall down from it"
2754   },
2755   {
2756     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2757     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2758     &custom_element_properties[EP_DEADLY],
2759     NULL,
2760     NULL,                               "element can kill the player"
2761   },
2762   {
2763     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2764     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2765     &custom_element_properties[EP_CAN_EXPLODE],
2766     NULL,
2767     NULL,                               "element can explode"
2768   },
2769   {
2770     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2771     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2772     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2773     NULL,
2774     "by fire",                          "element can explode by fire/explosion"
2775   },
2776   {
2777     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2778     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2779     &custom_element_properties[EP_EXPLODES_SMASHED],
2780     " ",
2781     "smashed",                          "element can explode when smashed"
2782   },
2783   {
2784     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2785     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2786     &custom_element_properties[EP_EXPLODES_IMPACT],
2787     " ",
2788     "impact",                           "element can explode on impact"
2789   },
2790
2791   /* ---------- element settings: advanced (custom elements) --------------- */
2792
2793   {
2794     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2795     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2796     &custom_element_change.can_change,
2797     NULL,
2798     "element changes to:",              "change element on specified condition"
2799   },
2800   {
2801     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2802     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2803     &custom_element_change_events[CE_DELAY],
2804     NULL,
2805     NULL,                               "element changes after delay"
2806   },
2807   {
2808     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2809     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2810     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2811     NULL,
2812     NULL,                               "element changes by direct action"
2813   },
2814   {
2815     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2816     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2817     &custom_element_change_events[CE_BY_OTHER_ACTION],
2818     NULL,
2819     NULL,                               "element changes by other element"
2820   },
2821   {
2822     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2823     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2824     &custom_element_change.explode,
2825     NULL,
2826     "explode instead of change",        "element explodes instead of change"
2827   },
2828   {
2829     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2830     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2831     &custom_element_change.use_target_content,
2832     NULL,
2833     "use extended change target:",      "element changes to more elements"
2834   },
2835   {
2836     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2837     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2838     &custom_element_change.only_if_complete,
2839     NULL,
2840     "replace all or nothing",           "only replace when all can be changed"
2841   },
2842   {
2843     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2844     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2845     &custom_element_change.use_random_replace,
2846     NULL,
2847     NULL,                               "use percentage for random replace"
2848   },
2849   {
2850     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2851     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2852     &custom_element_change.has_action,
2853     NULL,
2854     NULL,                               "execute action on specified condition"
2855   },
2856 };
2857
2858 static struct
2859 {
2860   int x, y;
2861   int gadget_id;
2862   int gadget_id_align;
2863   int *value;
2864   int area_xsize, area_ysize;
2865   char *text_left, *text_right, *text_below, *infotext;
2866 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2867 {
2868   /* ---------- level playfield content ------------------------------------ */
2869
2870   {
2871     0,                                  0,
2872     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2873     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2874     NULL, NULL, NULL,                   NULL
2875   },
2876
2877   /* ---------- yam yam content -------------------------------------------- */
2878
2879   {
2880     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2881     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2882     &level.yamyam_content[0].e[0][0],   3, 3,
2883     NULL, NULL, "1",                    NULL
2884   },
2885   {
2886     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2887     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2888     &level.yamyam_content[1].e[0][0],   3, 3,
2889     NULL, NULL, "2",                    NULL
2890   },
2891   {
2892     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2893     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2894     &level.yamyam_content[2].e[0][0],   3, 3,
2895     NULL, NULL, "3",                    NULL
2896   },
2897   {
2898     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2899     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2900     &level.yamyam_content[3].e[0][0],   3, 3,
2901     NULL, NULL, "4",                    NULL
2902   },
2903   {
2904     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2905     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2906     &level.yamyam_content[4].e[0][0],   3, 3,
2907     NULL, NULL, "5",                    NULL
2908   },
2909   {
2910     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2911     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2912     &level.yamyam_content[5].e[0][0],   3, 3,
2913     NULL, NULL, "6",                    NULL
2914   },
2915   {
2916     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2917     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2918     &level.yamyam_content[6].e[0][0],   3, 3,
2919     NULL, NULL, "7",                    NULL
2920   },
2921   {
2922     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2923     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2924     &level.yamyam_content[7].e[0][0],   3, 3,
2925     NULL, NULL, "8",                    NULL
2926   },
2927
2928   /* ---------- magic ball content ----------------------------------------- */
2929
2930   {
2931     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2932     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2933     &level.ball_content[0].e[0][0],     3, 3,
2934     NULL, NULL, "1",                    NULL
2935   },
2936   {
2937     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2938     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2939     &level.ball_content[1].e[0][0],     3, 3,
2940     NULL, NULL, "2",                    NULL
2941   },
2942   {
2943     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2944     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2945     &level.ball_content[2].e[0][0],     3, 3,
2946     NULL, NULL, "3",                    NULL
2947   },
2948   {
2949     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2950     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2951     &level.ball_content[3].e[0][0],     3, 3,
2952     NULL, NULL, "4",                    NULL
2953   },
2954   {
2955     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2956     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2957     &level.ball_content[4].e[0][0],     3, 3,
2958     NULL, NULL, "5",                    NULL
2959   },
2960   {
2961     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2962     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2963     &level.ball_content[5].e[0][0],     3, 3,
2964     NULL, NULL, "6",                    NULL
2965   },
2966   {
2967     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2968     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2969     &level.ball_content[6].e[0][0],     3, 3,
2970     NULL, NULL, "7",                    NULL
2971   },
2972   {
2973     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2974     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2975     &level.ball_content[7].e[0][0],     3, 3,
2976     NULL, NULL, "8",                    NULL
2977   },
2978
2979   /* ---------- android content -------------------------------------------- */
2980
2981   {
2982     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2983     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2984     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2985     "elements:", NULL, NULL,            "elements android can clone"
2986   },
2987
2988   /* ---------- amoeba content --------------------------------------------- */
2989
2990   {
2991     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2992     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2993     &level.amoeba_content,              1, 1,
2994     "content:", NULL, NULL,             "amoeba content"
2995   },
2996
2997   /* ---------- level start element ---------------------------------------- */
2998
2999   {
3000     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
3001     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
3002     &level.start_element[0],            1, 1,
3003     NULL, NULL, NULL,                   "level start element"
3004   },
3005
3006   /* ---------- player artwork element ------------------------------------- */
3007
3008   {
3009     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
3010     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
3011     &level.artwork_element[0],          1, 1,
3012     NULL, NULL, NULL,                   "element for player artwork"
3013   },
3014
3015   /* ---------- player explosion element ----------------------------------- */
3016
3017   {
3018     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
3019     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
3020     &level.explosion_element[0],        1, 1,
3021     NULL, NULL, NULL,                   "element for player explosion"
3022   },
3023
3024   /* ---------- element settings: configure 1 (custom elements) ----------- */
3025
3026   /* ---------- custom graphic --------------------------------------------- */
3027
3028   {
3029     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3030     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
3031     &custom_element.gfx_element,        1, 1,
3032     NULL, NULL, NULL,                   "custom graphic element"
3033   },
3034
3035   /* ---------- element settings: configure 2 (custom elements) ----------- */
3036
3037   /* ---------- custom content (when exploding) ---------------------------- */
3038
3039   {
3040     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
3041     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
3042     &custom_element.content.e[0][0],    3, 3,
3043     "content:", NULL, NULL,             NULL
3044   },
3045
3046   /* ---------- custom enter and leave element (when moving) --------------- */
3047
3048   {
3049     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
3050     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
3051     &custom_element.move_enter_element, 1, 1,
3052     "can dig:", " ", NULL,              "element that can be digged/collected"
3053   },
3054   {
3055     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
3056     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3057     &custom_element.move_leave_element, 1, 1,
3058     NULL, NULL, NULL,                   "element that will be left behind"
3059   },
3060
3061   /* ---------- element settings: advanced (custom elements) --------------- */
3062
3063   /* ---------- custom change target --------------------------------------- */
3064
3065   {
3066     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3067     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3068     &custom_element_change.target_element, 1, 1,
3069     NULL, "after/when:", NULL,          "new target element after change"
3070   },
3071
3072   /* ---------- custom change content (extended change target) ------------- */
3073
3074   {
3075     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3076     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3077     &custom_element_change.target_content.e[0][0], 3, 3,
3078     NULL, NULL, NULL,                   "new extended elements after change"
3079   },
3080
3081   /* ---------- custom change trigger (element causing change) ------------- */
3082
3083   {
3084     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3085     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3086     &custom_element_change.trigger_element, 1, 1,
3087     NULL, NULL, NULL,                   "other element triggering change"
3088   },
3089
3090   /* ---------- group element content -------------------------------------- */
3091
3092   {
3093     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3094     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3095     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3096     "content:", NULL, NULL,             NULL
3097   },
3098
3099   /* ---------- random background (for random painting) -------------------- */
3100
3101   {
3102     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3103     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3104     &random_placement_background_element, 1, 1,
3105     NULL, NULL, NULL,                   "random placement background"
3106   },
3107 };
3108
3109
3110 /*
3111   -----------------------------------------------------------------------------
3112   some internally used variables
3113   -----------------------------------------------------------------------------
3114 */
3115
3116 /* actual size of level editor drawing area */
3117 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3118
3119 /* actual position of level editor drawing area in level playfield */
3120 static int level_xpos = -1, level_ypos = -1;
3121
3122 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3123
3124 /* drawing elements on the three mouse buttons */
3125 static int new_element1 = EL_WALL;
3126 static int new_element2 = EL_EMPTY;
3127 static int new_element3 = EL_SAND;
3128
3129 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3130 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3131                                 (button) == 2 ? new_element2 : \
3132                                 (button) == 3 ? new_element3 : EL_EMPTY)
3133 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3134
3135 /* forward declaration for internal use */
3136 static void ModifyEditorCounterValue(int, int);
3137 static void ModifyEditorCounterLimits(int, int, int);
3138 static void ModifyEditorSelectboxValue(int, int);
3139 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3140 static void ModifyEditorDrawingArea(int, int, int);
3141 static void ModifyEditorElementList();
3142 static void AdjustElementListScrollbar();
3143 static void RedrawDrawingElements();
3144 static void DrawDrawingWindow();
3145 static void DrawLevelInfoWindow();
3146 static void DrawPropertiesWindow();
3147 static void UpdateCustomElementGraphicGadgets();
3148 static boolean checkPropertiesConfig(int);
3149 static void CopyLevelToUndoBuffer(int);
3150 static void HandleDrawingAreas(struct GadgetInfo *);
3151 static void HandleCounterButtons(struct GadgetInfo *);
3152 static void HandleTextInputGadgets(struct GadgetInfo *);
3153 static void HandleTextAreaGadgets(struct GadgetInfo *);
3154 static void HandleSelectboxGadgets(struct GadgetInfo *);
3155 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3156 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3157 static void HandleRadiobuttons(struct GadgetInfo *);
3158 static void HandleCheckbuttons(struct GadgetInfo *);
3159 static void HandleControlButtons(struct GadgetInfo *);
3160 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3161 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3162
3163 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3164 static int right_gadget_border[NUM_EDITOR_GADGETS];
3165
3166 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3167 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3168 static boolean draw_with_brush = FALSE;
3169 static int properties_element = 0;
3170
3171 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3172 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3173 static int undo_buffer_position = 0;
3174 static int undo_buffer_steps = 0;
3175
3176 static int edit_mode;
3177 static int edit_mode_properties;
3178
3179 static int element_shift = 0;
3180
3181 static int editor_el_players[] =
3182 {
3183   EL_PLAYER_1,
3184   EL_PLAYER_2,
3185   EL_PLAYER_3,
3186   EL_PLAYER_4
3187 };
3188 static int *editor_el_players_ptr = editor_el_players;
3189 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3190
3191 static int editor_hl_boulderdash[] =
3192 {
3193   EL_INTERNAL_CASCADE_BD_ACTIVE,
3194   EL_CHAR('B'),
3195   EL_CHAR('D'),
3196   EL_EMPTY,
3197 };
3198
3199 static int editor_el_boulderdash[] =
3200 {
3201   EL_EMPTY,
3202   EL_SAND,
3203   EL_BD_ROCK,
3204   EL_BD_DIAMOND,
3205
3206   EL_STEELWALL,
3207   EL_BD_WALL,
3208   EL_BD_EXPANDABLE_WALL,
3209   EL_BD_MAGIC_WALL,
3210
3211   EL_BD_AMOEBA,
3212   EL_BD_BUTTERFLY_UP,
3213   EL_BD_FIREFLY_UP,
3214   EL_EXIT_CLOSED,
3215
3216   EL_BD_BUTTERFLY_LEFT,
3217   EL_BD_FIREFLY_LEFT,
3218   EL_BD_BUTTERFLY_RIGHT,
3219   EL_BD_FIREFLY_RIGHT,
3220
3221   EL_EMPTY,
3222   EL_BD_BUTTERFLY_DOWN,
3223   EL_BD_FIREFLY_DOWN,
3224   EL_EXIT_OPEN,
3225 };
3226 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3227 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3228 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3229 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3230
3231 static int editor_hl_emerald_mine[] =
3232 {
3233   EL_INTERNAL_CASCADE_EM_ACTIVE,
3234   EL_CHAR('E'),
3235   EL_CHAR('M'),
3236   EL_EMPTY,
3237 };
3238
3239 static int editor_el_emerald_mine[] =
3240 {
3241   EL_SAND,
3242   EL_ROCK,
3243   EL_QUICKSAND_EMPTY,
3244   EL_QUICKSAND_FULL,
3245
3246   EL_STEELWALL,
3247   EL_WALL,
3248   EL_WALL_SLIPPERY,
3249   EL_MAGIC_WALL,
3250
3251   EL_EMERALD,
3252   EL_DIAMOND,
3253   EL_NUT,
3254   EL_BOMB,
3255
3256   EL_WALL_EMERALD,
3257   EL_WALL_DIAMOND,
3258   EL_DYNAMITE,
3259   EL_DYNAMITE_ACTIVE,
3260
3261   EL_YAMYAM,
3262   EL_BUG_UP,
3263   EL_SPACESHIP_UP,
3264   EL_ROBOT,
3265
3266   EL_BUG_LEFT,
3267   EL_SPACESHIP_LEFT,
3268   EL_BUG_RIGHT,
3269   EL_SPACESHIP_RIGHT,
3270
3271   EL_ROBOT_WHEEL,
3272   EL_BUG_DOWN,
3273   EL_SPACESHIP_DOWN,
3274   EL_INVISIBLE_WALL,
3275
3276   EL_ACID_POOL_TOPLEFT,
3277   EL_ACID,
3278   EL_ACID_POOL_TOPRIGHT,
3279   EL_AMOEBA_DROP,
3280
3281   EL_ACID_POOL_BOTTOMLEFT,
3282   EL_ACID_POOL_BOTTOM,
3283   EL_ACID_POOL_BOTTOMRIGHT,
3284   EL_AMOEBA_WET,
3285
3286   EL_EM_KEY_1,
3287   EL_EM_KEY_2,
3288   EL_EM_KEY_3,
3289   EL_EM_KEY_4,
3290
3291   EL_EM_GATE_1,
3292   EL_EM_GATE_2,
3293   EL_EM_GATE_3,
3294   EL_EM_GATE_4,
3295
3296   EL_EM_GATE_1_GRAY,
3297   EL_EM_GATE_2_GRAY,
3298   EL_EM_GATE_3_GRAY,
3299   EL_EM_GATE_4_GRAY,
3300 };
3301 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3302 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3303 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3304 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3305
3306 static int editor_hl_emerald_mine_club[] =
3307 {
3308   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3309   EL_CHAR('E'),
3310   EL_CHAR('M'),
3311   EL_CHAR('C'),
3312 };
3313
3314 static int editor_el_emerald_mine_club[] =
3315 {
3316   EL_EMC_KEY_5,
3317   EL_EMC_KEY_6,
3318   EL_EMC_KEY_7,
3319   EL_EMC_KEY_8,
3320
3321   EL_EMC_GATE_5,
3322   EL_EMC_GATE_6,
3323   EL_EMC_GATE_7,
3324   EL_EMC_GATE_8,
3325
3326   EL_EMC_GATE_5_GRAY,
3327   EL_EMC_GATE_6_GRAY,
3328   EL_EMC_GATE_7_GRAY,
3329   EL_EMC_GATE_8_GRAY,
3330
3331   EL_EMC_STEELWALL_1,
3332   EL_EMC_STEELWALL_2,
3333   EL_EMC_STEELWALL_3,
3334   EL_EMC_STEELWALL_4,
3335
3336   EL_EMC_WALL_13,
3337   EL_EMC_WALL_14,
3338   EL_EMC_WALL_15,
3339   EL_EMC_WALL_16,
3340
3341   EL_EMC_WALL_SLIPPERY_1,
3342   EL_EMC_WALL_SLIPPERY_2,
3343   EL_EMC_WALL_SLIPPERY_3,
3344   EL_EMC_WALL_SLIPPERY_4,
3345
3346   EL_EMC_WALL_1,
3347   EL_EMC_WALL_2,
3348   EL_EMC_WALL_3,
3349   EL_EMC_WALL_4,
3350
3351   EL_EMC_WALL_5,
3352   EL_EMC_WALL_6,
3353   EL_EMC_WALL_7,
3354   EL_EMC_WALL_8,
3355
3356   EL_EMC_WALL_9,
3357   EL_EMC_WALL_10,
3358   EL_EMC_WALL_11,
3359   EL_EMC_WALL_12,
3360
3361   EL_EMC_GRASS,
3362   EL_EMC_FAKE_GRASS,
3363   EL_EMC_PLANT,
3364   EL_EMC_DRIPPER,
3365
3366   EL_EMC_MAGIC_BALL,
3367   EL_EMC_MAGIC_BALL_SWITCH,
3368   EL_SPRING,
3369   EL_EMC_SPRING_BUMPER,
3370
3371   EL_EMC_LENSES,
3372   EL_EMC_MAGNIFIER,
3373   EL_EM_DYNAMITE,
3374   EL_EM_DYNAMITE_ACTIVE,
3375
3376   EL_BALLOON,
3377   EL_YAMYAM_UP,
3378   EL_BALLOON_SWITCH_UP,
3379   EL_BALLOON_SWITCH_ANY,
3380
3381   EL_YAMYAM_LEFT,
3382   EL_BALLOON_SWITCH_LEFT,
3383   EL_YAMYAM_RIGHT,
3384   EL_BALLOON_SWITCH_RIGHT,
3385
3386   EL_EMC_ANDROID,
3387   EL_YAMYAM_DOWN,
3388   EL_BALLOON_SWITCH_DOWN,
3389   EL_BALLOON_SWITCH_NONE,
3390 };
3391 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3392 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3393 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3394 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3395
3396 static int editor_hl_rnd[] =
3397 {
3398   EL_INTERNAL_CASCADE_RND_ACTIVE,
3399   EL_CHAR('R'),
3400   EL_CHAR('N'),
3401   EL_CHAR('D'),
3402 };
3403
3404 static int editor_el_rnd[] =
3405 {
3406   EL_KEY_1,
3407   EL_KEY_2,
3408   EL_KEY_3,
3409   EL_KEY_4,
3410
3411   EL_GATE_1,
3412   EL_GATE_2,
3413   EL_GATE_3,
3414   EL_GATE_4,
3415
3416   EL_GATE_1_GRAY,
3417   EL_GATE_2_GRAY,
3418   EL_GATE_3_GRAY,
3419   EL_GATE_4_GRAY,
3420
3421   EL_ARROW_LEFT,
3422   EL_ARROW_RIGHT,
3423   EL_ARROW_UP,
3424   EL_ARROW_DOWN,
3425
3426   EL_AMOEBA_DEAD,
3427   EL_AMOEBA_DRY,
3428   EL_AMOEBA_FULL,
3429   EL_GAME_OF_LIFE,
3430
3431   EL_EMERALD_YELLOW,
3432   EL_EMERALD_RED,
3433   EL_EMERALD_PURPLE,
3434   EL_BIOMAZE,
3435
3436   EL_WALL_EMERALD_YELLOW,
3437   EL_WALL_EMERALD_RED,
3438   EL_WALL_EMERALD_PURPLE,
3439   EL_WALL_BD_DIAMOND,
3440
3441   EL_SPEED_PILL,
3442   EL_PACMAN_UP,
3443   EL_TIME_ORB_FULL,
3444   EL_TIME_ORB_EMPTY,
3445
3446   EL_PACMAN_LEFT,
3447   EL_DARK_YAMYAM,
3448   EL_PACMAN_RIGHT,
3449   EL_EMPTY,
3450
3451   EL_BLACK_ORB,
3452   EL_PACMAN_DOWN,
3453   EL_LAMP,
3454   EL_LAMP_ACTIVE,
3455
3456   EL_DYNABOMB_INCREASE_NUMBER,
3457   EL_DYNABOMB_INCREASE_SIZE,
3458   EL_DYNABOMB_INCREASE_POWER,
3459   EL_STONEBLOCK,
3460
3461   EL_MOLE,
3462   EL_PENGUIN,
3463   EL_PIG,
3464   EL_DRAGON,
3465
3466   EL_BUG,
3467   EL_MOLE_UP,
3468   EL_BD_BUTTERFLY,
3469   EL_BD_FIREFLY,
3470
3471   EL_MOLE_LEFT,
3472   EL_SATELLITE,
3473   EL_MOLE_RIGHT,
3474   EL_PACMAN,
3475
3476   EL_SPACESHIP,
3477   EL_MOLE_DOWN,
3478   EL_INVISIBLE_STEELWALL,
3479   EL_INVISIBLE_WALL,
3480
3481   EL_EXPANDABLE_WALL,
3482   EL_EXPANDABLE_WALL_HORIZONTAL,
3483   EL_EXPANDABLE_WALL_VERTICAL,
3484   EL_EXPANDABLE_WALL_ANY,
3485 };
3486 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3487 static int *editor_el_rnd_ptr = editor_el_rnd;
3488 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3489 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3490
3491 static int editor_hl_sokoban[] =
3492 {
3493   EL_INTERNAL_CASCADE_SB_ACTIVE,
3494   EL_CHAR('S'),
3495   EL_CHAR('B'),
3496   EL_EMPTY,
3497 };
3498
3499 static int editor_el_sokoban[] =
3500 {
3501   EL_SOKOBAN_OBJECT,
3502   EL_SOKOBAN_FIELD_EMPTY,
3503   EL_SOKOBAN_FIELD_FULL,
3504   EL_SOKOBAN_FIELD_PLAYER,
3505 };
3506 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3507 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3508 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3509 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3510
3511 static int editor_hl_supaplex[] =
3512 {
3513   EL_INTERNAL_CASCADE_SP_ACTIVE,
3514   EL_CHAR('S'),
3515   EL_CHAR('P'),
3516   EL_EMPTY,
3517 };
3518
3519 static int editor_el_supaplex[] =
3520 {
3521   EL_SP_MURPHY,
3522   EL_EMPTY,
3523   EL_SP_BASE,
3524   EL_SP_BUGGY_BASE,
3525
3526   EL_SP_INFOTRON,
3527   EL_SP_ZONK,
3528   EL_SP_SNIKSNAK,
3529   EL_SP_ELECTRON,
3530
3531   EL_SP_DISK_RED,
3532   EL_SP_DISK_ORANGE,
3533   EL_SP_DISK_YELLOW,
3534   EL_SP_TERMINAL,
3535
3536   EL_SP_EXIT_CLOSED,
3537   EL_SP_PORT_HORIZONTAL,
3538   EL_SP_PORT_VERTICAL,
3539   EL_SP_PORT_ANY,
3540
3541   EL_SP_PORT_LEFT,
3542   EL_SP_PORT_RIGHT,
3543   EL_SP_PORT_UP,
3544   EL_SP_PORT_DOWN,
3545
3546   EL_SP_GRAVITY_PORT_LEFT,
3547   EL_SP_GRAVITY_PORT_RIGHT,
3548   EL_SP_GRAVITY_PORT_UP,
3549   EL_SP_GRAVITY_PORT_DOWN,
3550
3551   EL_SP_HARDWARE_GRAY,
3552   EL_SP_HARDWARE_GREEN,
3553   EL_SP_HARDWARE_BLUE,
3554   EL_SP_HARDWARE_RED,
3555
3556   EL_SP_HARDWARE_BASE_1,
3557   EL_SP_HARDWARE_BASE_2,
3558   EL_SP_HARDWARE_BASE_3,
3559   EL_SP_HARDWARE_BASE_4,
3560
3561   EL_SP_HARDWARE_BASE_5,
3562   EL_SP_HARDWARE_BASE_6,
3563   EL_SP_HARDWARE_YELLOW,
3564   EL_SP_CHIP_TOP,
3565
3566   EL_SP_CHIP_SINGLE,
3567   EL_SP_CHIP_LEFT,
3568   EL_SP_CHIP_RIGHT,
3569   EL_SP_CHIP_BOTTOM,
3570 };
3571 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3572 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3573 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3574 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3575
3576 static int editor_hl_diamond_caves[] =
3577 {
3578   EL_INTERNAL_CASCADE_DC_ACTIVE,
3579   EL_CHAR('D'),
3580   EL_CHAR('C'),
3581   EL_CHAR('2'),
3582 };
3583
3584 static int editor_el_diamond_caves[] =
3585 {
3586   EL_PEARL,
3587   EL_CRYSTAL,
3588   EL_WALL_PEARL,
3589   EL_WALL_CRYSTAL,
3590
3591   EL_CONVEYOR_BELT_1_LEFT,
3592   EL_CONVEYOR_BELT_1_MIDDLE,
3593   EL_CONVEYOR_BELT_1_RIGHT,
3594   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3595
3596   EL_CONVEYOR_BELT_2_LEFT,
3597   EL_CONVEYOR_BELT_2_MIDDLE,
3598   EL_CONVEYOR_BELT_2_RIGHT,
3599   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3600
3601   EL_CONVEYOR_BELT_3_LEFT,
3602   EL_CONVEYOR_BELT_3_MIDDLE,
3603   EL_CONVEYOR_BELT_3_RIGHT,
3604   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3605
3606   EL_CONVEYOR_BELT_4_LEFT,
3607   EL_CONVEYOR_BELT_4_MIDDLE,
3608   EL_CONVEYOR_BELT_4_RIGHT,
3609   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3610
3611   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3612   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3613   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3614   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3615
3616   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3617   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3618   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3619   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3620
3621   EL_TIMEGATE_CLOSED,
3622   EL_TIMEGATE_OPEN,
3623   EL_TIMEGATE_SWITCH,
3624   EL_DC_TIMEGATE_SWITCH,
3625
3626   EL_SWITCHGATE_CLOSED,
3627   EL_SWITCHGATE_OPEN,
3628   EL_SWITCHGATE_SWITCH_UP,
3629   EL_SWITCHGATE_SWITCH_DOWN,
3630
3631   EL_EMPTY,
3632   EL_EMPTY,
3633   EL_DC_SWITCHGATE_SWITCH_UP,
3634   EL_DC_SWITCHGATE_SWITCH_DOWN,
3635
3636   EL_SIGN_EXCLAMATION,
3637   EL_SIGN_STOP,
3638   EL_LIGHT_SWITCH,
3639   EL_LIGHT_SWITCH_ACTIVE,
3640
3641   EL_STEELWALL_SLIPPERY,
3642   EL_INVISIBLE_SAND,
3643   EL_LANDMINE,
3644   EL_DC_LANDMINE,
3645
3646   EL_SHIELD_NORMAL,
3647   EL_SHIELD_DEADLY,
3648   EL_EXTRA_TIME,
3649   EL_EMPTY,
3650
3651   EL_ENVELOPE_1,
3652   EL_ENVELOPE_2,
3653   EL_ENVELOPE_3,
3654   EL_ENVELOPE_4,
3655
3656   EL_SIGN_RADIOACTIVITY,
3657   EL_SIGN_WHEELCHAIR,
3658   EL_SIGN_PARKING,
3659   EL_SIGN_NO_ENTRY,
3660
3661   EL_SIGN_GIVE_WAY,
3662   EL_SIGN_ENTRY_FORBIDDEN,
3663   EL_SIGN_EMERGENCY_EXIT,
3664   EL_SIGN_YIN_YANG,
3665
3666   EL_SIGN_SPERMS,
3667   EL_SIGN_BULLET,
3668   EL_SIGN_HEART,
3669   EL_SIGN_CROSS,
3670
3671   EL_SIGN_FRANKIE,
3672   EL_EMPTY,
3673   EL_EMPTY,
3674   EL_EMPTY,
3675
3676   EL_SPERMS,
3677   EL_BULLET,
3678   EL_HEART,
3679   EL_CROSS,
3680
3681   EL_FRANKIE,
3682   EL_EMPTY,
3683   EL_EMPTY,
3684   EL_EMPTY,
3685
3686   EL_DC_STEELWALL_2_SINGLE,
3687   EL_DC_STEELWALL_2_TOP,
3688   EL_STEEL_EXIT_CLOSED,
3689   EL_STEEL_EXIT_OPEN,
3690
3691   EL_DC_STEELWALL_2_LEFT,
3692   EL_DC_STEELWALL_2_MIDDLE,
3693   EL_DC_STEELWALL_2_HORIZONTAL,
3694   EL_DC_STEELWALL_2_RIGHT,
3695
3696   EL_DC_STEELWALL_1_TOPLEFT,
3697   EL_DC_STEELWALL_2_VERTICAL,
3698   EL_DC_STEELWALL_1_TOPRIGHT,
3699   EL_EMPTY,
3700
3701   EL_DC_STEELWALL_1_VERTICAL,
3702   EL_DC_STEELWALL_2_BOTTOM,
3703   EL_EMPTY,
3704   EL_EMPTY,
3705
3706   EL_DC_STEELWALL_1_BOTTOMLEFT,
3707   EL_DC_STEELWALL_1_HORIZONTAL,
3708   EL_DC_STEELWALL_1_BOTTOMRIGHT,
3709   EL_EMPTY,
3710
3711   EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3712   EL_DC_STEELWALL_1_BOTTOM,
3713   EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3714   EL_EMPTY,
3715
3716   EL_DC_STEELWALL_1_RIGHT,
3717   EL_EMPTY,
3718   EL_DC_STEELWALL_1_LEFT,
3719   EL_EMPTY,
3720
3721   EL_DC_STEELWALL_1_TOPRIGHT_2,
3722   EL_DC_STEELWALL_1_TOP,
3723   EL_DC_STEELWALL_1_TOPLEFT_2,
3724   EL_EMPTY,
3725
3726   EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3727   EL_EXPANDABLE_STEELWALL_VERTICAL,
3728   EL_EXPANDABLE_STEELWALL_ANY,
3729   EL_EMPTY,
3730
3731   EL_EM_EXIT_CLOSED,
3732   EL_EM_EXIT_OPEN,
3733   EL_EM_STEEL_EXIT_CLOSED,
3734   EL_EM_STEEL_EXIT_OPEN,
3735
3736   EL_DC_KEY_WHITE,
3737   EL_DC_GATE_WHITE,
3738   EL_DC_GATE_WHITE_GRAY,
3739   EL_DC_GATE_FAKE_GRAY,
3740
3741   EL_DC_MAGIC_WALL,
3742   EL_QUICKSAND_FAST_EMPTY,
3743   EL_QUICKSAND_FAST_FULL,
3744   EL_EMPTY,
3745 };
3746 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3747 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3748 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3749 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3750
3751 static int editor_hl_dx_boulderdash[] =
3752 {
3753   EL_INTERNAL_CASCADE_DX_ACTIVE,
3754   EL_CHAR('D'),
3755   EL_CHAR('X'),
3756   EL_EMPTY,
3757 };
3758
3759 static int editor_el_dx_boulderdash[] =
3760 {
3761   EL_EMPTY,
3762   EL_TUBE_RIGHT_DOWN,
3763   EL_TUBE_HORIZONTAL_DOWN,
3764   EL_TUBE_LEFT_DOWN,
3765
3766   EL_TUBE_HORIZONTAL,
3767   EL_TUBE_VERTICAL_RIGHT,
3768   EL_TUBE_ANY,
3769   EL_TUBE_VERTICAL_LEFT,
3770
3771   EL_TUBE_VERTICAL,
3772   EL_TUBE_RIGHT_UP,
3773   EL_TUBE_HORIZONTAL_UP,
3774   EL_TUBE_LEFT_UP,
3775
3776   EL_TRAP,
3777   EL_DX_SUPABOMB,
3778   EL_EMPTY,
3779   EL_EMPTY
3780 };
3781 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3782 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3783 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3784 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3785
3786 static int editor_hl_chars[] =
3787 {
3788   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3789   EL_CHAR('T'),
3790   EL_CHAR('X'),
3791   EL_CHAR('T'),
3792 };
3793
3794 static int editor_el_chars[] =
3795 {
3796   EL_CHAR(' '),
3797   EL_CHAR('!'),
3798   EL_CHAR('"'),
3799   EL_CHAR('#'),
3800
3801   EL_CHAR('$'),
3802   EL_CHAR('%'),
3803   EL_CHAR('&'),
3804   EL_CHAR('\''),
3805
3806   EL_CHAR('('),
3807   EL_CHAR(')'),
3808   EL_CHAR('*'),
3809   EL_CHAR('+'),
3810
3811   EL_CHAR(','),
3812   EL_CHAR('-'),
3813   EL_CHAR('.'),
3814   EL_CHAR('/'),
3815
3816   EL_CHAR('0'),
3817   EL_CHAR('1'),
3818   EL_CHAR('2'),
3819   EL_CHAR('3'),
3820
3821   EL_CHAR('4'),
3822   EL_CHAR('5'),
3823   EL_CHAR('6'),
3824   EL_CHAR('7'),
3825
3826   EL_CHAR('8'),
3827   EL_CHAR('9'),
3828   EL_CHAR(':'),
3829   EL_CHAR(';'),
3830
3831   EL_CHAR('<'),
3832   EL_CHAR('='),
3833   EL_CHAR('>'),
3834   EL_CHAR('?'),
3835
3836   EL_CHAR('@'),
3837   EL_CHAR('A'),
3838   EL_CHAR('B'),
3839   EL_CHAR('C'),
3840
3841   EL_CHAR('D'),
3842   EL_CHAR('E'),
3843   EL_CHAR('F'),
3844   EL_CHAR('G'),
3845
3846   EL_CHAR('H'),
3847   EL_CHAR('I'),
3848   EL_CHAR('J'),
3849   EL_CHAR('K'),
3850
3851   EL_CHAR('L'),
3852   EL_CHAR('M'),
3853   EL_CHAR('N'),
3854   EL_CHAR('O'),
3855
3856   EL_CHAR('P'),
3857   EL_CHAR('Q'),
3858   EL_CHAR('R'),
3859   EL_CHAR('S'),
3860
3861   EL_CHAR('T'),
3862   EL_CHAR('U'),
3863   EL_CHAR('V'),
3864   EL_CHAR('W'),
3865
3866   EL_CHAR('X'),
3867   EL_CHAR('Y'),
3868   EL_CHAR('Z'),
3869   EL_CHAR('['),
3870
3871   EL_CHAR('\\'),
3872   EL_CHAR(']'),
3873   EL_CHAR('^'),
3874   EL_CHAR('_'),
3875
3876   EL_CHAR('©'),
3877   EL_CHAR('Ä'),
3878   EL_CHAR('Ö'),
3879   EL_CHAR('Ãœ'),
3880
3881   EL_CHAR('°'),
3882   EL_CHAR('®'),
3883   EL_CHAR(FONT_ASCII_CURSOR),
3884   EL_CHAR(FONT_ASCII_BUTTON),
3885
3886   EL_CHAR(FONT_ASCII_UP),
3887   EL_CHAR(FONT_ASCII_DOWN),
3888   EL_CHAR(' '),
3889   EL_CHAR(' ')
3890 };
3891 static int *editor_hl_chars_ptr = editor_hl_chars;
3892 static int *editor_el_chars_ptr = editor_el_chars;
3893 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3894 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3895
3896 static int editor_hl_steel_chars[] =
3897 {
3898   EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3899   EL_STEEL_CHAR('T'),
3900   EL_STEEL_CHAR('X'),
3901   EL_STEEL_CHAR('T'),
3902 };
3903
3904 static int editor_el_steel_chars[] =
3905 {
3906   EL_STEEL_CHAR(' '),
3907   EL_STEEL_CHAR('!'),
3908   EL_STEEL_CHAR('"'),
3909   EL_STEEL_CHAR('#'),
3910
3911   EL_STEEL_CHAR('$'),
3912   EL_STEEL_CHAR('%'),
3913   EL_STEEL_CHAR('&'),
3914   EL_STEEL_CHAR('\''),
3915
3916   EL_STEEL_CHAR('('),
3917   EL_STEEL_CHAR(')'),
3918   EL_STEEL_CHAR('*'),
3919   EL_STEEL_CHAR('+'),
3920
3921   EL_STEEL_CHAR(','),
3922   EL_STEEL_CHAR('-'),
3923   EL_STEEL_CHAR('.'),
3924   EL_STEEL_CHAR('/'),
3925
3926   EL_STEEL_CHAR('0'),
3927   EL_STEEL_CHAR('1'),
3928   EL_STEEL_CHAR('2'),
3929   EL_STEEL_CHAR('3'),
3930
3931   EL_STEEL_CHAR('4'),
3932   EL_STEEL_CHAR('5'),
3933   EL_STEEL_CHAR('6'),
3934   EL_STEEL_CHAR('7'),
3935
3936   EL_STEEL_CHAR('8'),
3937   EL_STEEL_CHAR('9'),
3938   EL_STEEL_CHAR(':'),
3939   EL_STEEL_CHAR(';'),
3940
3941   EL_STEEL_CHAR('<'),
3942   EL_STEEL_CHAR('='),
3943   EL_STEEL_CHAR('>'),
3944   EL_STEEL_CHAR('?'),
3945
3946   EL_STEEL_CHAR('@'),
3947   EL_STEEL_CHAR('A'),
3948   EL_STEEL_CHAR('B'),
3949   EL_STEEL_CHAR('C'),
3950
3951   EL_STEEL_CHAR('D'),
3952   EL_STEEL_CHAR('E'),
3953   EL_STEEL_CHAR('F'),
3954   EL_STEEL_CHAR('G'),
3955
3956   EL_STEEL_CHAR('H'),
3957   EL_STEEL_CHAR('I'),
3958   EL_STEEL_CHAR('J'),
3959   EL_STEEL_CHAR('K'),
3960
3961   EL_STEEL_CHAR('L'),
3962   EL_STEEL_CHAR('M'),
3963   EL_STEEL_CHAR('N'),
3964   EL_STEEL_CHAR('O'),
3965
3966   EL_STEEL_CHAR('P'),
3967   EL_STEEL_CHAR('Q'),
3968   EL_STEEL_CHAR('R'),
3969   EL_STEEL_CHAR('S'),
3970
3971   EL_STEEL_CHAR('T'),
3972   EL_STEEL_CHAR('U'),
3973   EL_STEEL_CHAR('V'),
3974   EL_STEEL_CHAR('W'),
3975
3976   EL_STEEL_CHAR('X'),
3977   EL_STEEL_CHAR('Y'),
3978   EL_STEEL_CHAR('Z'),
3979   EL_STEEL_CHAR('['),
3980
3981   EL_STEEL_CHAR('\\'),
3982   EL_STEEL_CHAR(']'),
3983   EL_STEEL_CHAR('^'),
3984   EL_STEEL_CHAR('_'),
3985
3986   EL_STEEL_CHAR('©'),
3987   EL_STEEL_CHAR('Ä'),
3988   EL_STEEL_CHAR('Ö'),
3989   EL_STEEL_CHAR('Ãœ'),
3990
3991   EL_STEEL_CHAR('°'),
3992   EL_STEEL_CHAR('®'),
3993   EL_STEEL_CHAR(FONT_ASCII_CURSOR),
3994   EL_STEEL_CHAR(FONT_ASCII_BUTTON),
3995
3996   EL_STEEL_CHAR(FONT_ASCII_UP),
3997   EL_STEEL_CHAR(FONT_ASCII_DOWN),
3998   EL_STEEL_CHAR(' '),
3999   EL_STEEL_CHAR(' ')
4000 };
4001 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4002 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4003 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4004 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4005
4006 static int editor_hl_custom[] =
4007 {
4008   EL_INTERNAL_CASCADE_CE_ACTIVE,
4009   EL_CHAR('C'),
4010   EL_CHAR('E'),
4011   EL_EMPTY,
4012 };
4013
4014 static int editor_el_custom[] =
4015 {
4016   EL_CUSTOM_START + 0,
4017   EL_CUSTOM_START + 1,
4018   EL_CUSTOM_START + 2,
4019   EL_CUSTOM_START + 3,
4020
4021   EL_CUSTOM_START + 4,
4022   EL_CUSTOM_START + 5,
4023   EL_CUSTOM_START + 6,
4024   EL_CUSTOM_START + 7,
4025
4026   EL_CUSTOM_START + 8,
4027   EL_CUSTOM_START + 9,
4028   EL_CUSTOM_START + 10,
4029   EL_CUSTOM_START + 11,
4030
4031   EL_CUSTOM_START + 12,
4032   EL_CUSTOM_START + 13,
4033   EL_CUSTOM_START + 14,
4034   EL_CUSTOM_START + 15,
4035
4036   EL_CUSTOM_START + 16,
4037   EL_CUSTOM_START + 17,
4038   EL_CUSTOM_START + 18,
4039   EL_CUSTOM_START + 19,
4040
4041   EL_CUSTOM_START + 20,
4042   EL_CUSTOM_START + 21,
4043   EL_CUSTOM_START + 22,
4044   EL_CUSTOM_START + 23,
4045
4046   EL_CUSTOM_START + 24,
4047   EL_CUSTOM_START + 25,
4048   EL_CUSTOM_START + 26,
4049   EL_CUSTOM_START + 27,
4050
4051   EL_CUSTOM_START + 28,
4052   EL_CUSTOM_START + 29,
4053   EL_CUSTOM_START + 30,
4054   EL_CUSTOM_START + 31,
4055
4056   EL_CUSTOM_START + 32,
4057   EL_CUSTOM_START + 33,
4058   EL_CUSTOM_START + 34,
4059   EL_CUSTOM_START + 35,
4060
4061   EL_CUSTOM_START + 36,
4062   EL_CUSTOM_START + 37,
4063   EL_CUSTOM_START + 38,
4064   EL_CUSTOM_START + 39,
4065
4066   EL_CUSTOM_START + 40,
4067   EL_CUSTOM_START + 41,
4068   EL_CUSTOM_START + 42,
4069   EL_CUSTOM_START + 43,
4070
4071   EL_CUSTOM_START + 44,
4072   EL_CUSTOM_START + 45,
4073   EL_CUSTOM_START + 46,
4074   EL_CUSTOM_START + 47,
4075
4076   EL_CUSTOM_START + 48,
4077   EL_CUSTOM_START + 49,
4078   EL_CUSTOM_START + 50,
4079   EL_CUSTOM_START + 51,
4080
4081   EL_CUSTOM_START + 52,
4082   EL_CUSTOM_START + 53,
4083   EL_CUSTOM_START + 54,
4084   EL_CUSTOM_START + 55,
4085
4086   EL_CUSTOM_START + 56,
4087   EL_CUSTOM_START + 57,
4088   EL_CUSTOM_START + 58,
4089   EL_CUSTOM_START + 59,
4090
4091   EL_CUSTOM_START + 60,
4092   EL_CUSTOM_START + 61,
4093   EL_CUSTOM_START + 62,
4094   EL_CUSTOM_START + 63,
4095
4096   EL_CUSTOM_START + 64,
4097   EL_CUSTOM_START + 65,
4098   EL_CUSTOM_START + 66,
4099   EL_CUSTOM_START + 67,
4100
4101   EL_CUSTOM_START + 68,
4102   EL_CUSTOM_START + 69,
4103   EL_CUSTOM_START + 70,
4104   EL_CUSTOM_START + 71,
4105
4106   EL_CUSTOM_START + 72,
4107   EL_CUSTOM_START + 73,
4108   EL_CUSTOM_START + 74,
4109   EL_CUSTOM_START + 75,
4110
4111   EL_CUSTOM_START + 76,
4112   EL_CUSTOM_START + 77,
4113   EL_CUSTOM_START + 78,
4114   EL_CUSTOM_START + 79,
4115
4116   EL_CUSTOM_START + 80,
4117   EL_CUSTOM_START + 81,
4118   EL_CUSTOM_START + 82,
4119   EL_CUSTOM_START + 83,
4120
4121   EL_CUSTOM_START + 84,
4122   EL_CUSTOM_START + 85,
4123   EL_CUSTOM_START + 86,
4124   EL_CUSTOM_START + 87,
4125
4126   EL_CUSTOM_START + 88,
4127   EL_CUSTOM_START + 89,
4128   EL_CUSTOM_START + 90,
4129   EL_CUSTOM_START + 91,
4130
4131   EL_CUSTOM_START + 92,
4132   EL_CUSTOM_START + 93,
4133   EL_CUSTOM_START + 94,
4134   EL_CUSTOM_START + 95,
4135
4136   EL_CUSTOM_START + 96,
4137   EL_CUSTOM_START + 97,
4138   EL_CUSTOM_START + 98,
4139   EL_CUSTOM_START + 99,
4140
4141   EL_CUSTOM_START + 100,
4142   EL_CUSTOM_START + 101,
4143   EL_CUSTOM_START + 102,
4144   EL_CUSTOM_START + 103,
4145
4146   EL_CUSTOM_START + 104,
4147   EL_CUSTOM_START + 105,
4148   EL_CUSTOM_START + 106,
4149   EL_CUSTOM_START + 107,
4150
4151   EL_CUSTOM_START + 108,
4152   EL_CUSTOM_START + 109,
4153   EL_CUSTOM_START + 110,
4154   EL_CUSTOM_START + 111,
4155
4156   EL_CUSTOM_START + 112,
4157   EL_CUSTOM_START + 113,
4158   EL_CUSTOM_START + 114,
4159   EL_CUSTOM_START + 115,
4160
4161   EL_CUSTOM_START + 116,
4162   EL_CUSTOM_START + 117,
4163   EL_CUSTOM_START + 118,
4164   EL_CUSTOM_START + 119,
4165
4166   EL_CUSTOM_START + 120,
4167   EL_CUSTOM_START + 121,
4168   EL_CUSTOM_START + 122,
4169   EL_CUSTOM_START + 123,
4170
4171   EL_CUSTOM_START + 124,
4172   EL_CUSTOM_START + 125,
4173   EL_CUSTOM_START + 126,
4174   EL_CUSTOM_START + 127,
4175
4176   EL_CUSTOM_START + 128,
4177   EL_CUSTOM_START + 129,
4178   EL_CUSTOM_START + 130,
4179   EL_CUSTOM_START + 131,
4180
4181   EL_CUSTOM_START + 132,
4182   EL_CUSTOM_START + 133,
4183   EL_CUSTOM_START + 134,
4184   EL_CUSTOM_START + 135,
4185
4186   EL_CUSTOM_START + 136,
4187   EL_CUSTOM_START + 137,
4188   EL_CUSTOM_START + 138,
4189   EL_CUSTOM_START + 139,
4190
4191   EL_CUSTOM_START + 140,
4192   EL_CUSTOM_START + 141,
4193   EL_CUSTOM_START + 142,
4194   EL_CUSTOM_START + 143,
4195
4196   EL_CUSTOM_START + 144,
4197   EL_CUSTOM_START + 145,
4198   EL_CUSTOM_START + 146,
4199   EL_CUSTOM_START + 147,
4200
4201   EL_CUSTOM_START + 148,
4202   EL_CUSTOM_START + 149,
4203   EL_CUSTOM_START + 150,
4204   EL_CUSTOM_START + 151,
4205
4206   EL_CUSTOM_START + 152,
4207   EL_CUSTOM_START + 153,
4208   EL_CUSTOM_START + 154,
4209   EL_CUSTOM_START + 155,
4210
4211   EL_CUSTOM_START + 156,
4212   EL_CUSTOM_START + 157,
4213   EL_CUSTOM_START + 158,
4214   EL_CUSTOM_START + 159,
4215
4216   EL_CUSTOM_START + 160,
4217   EL_CUSTOM_START + 161,
4218   EL_CUSTOM_START + 162,
4219   EL_CUSTOM_START + 163,
4220
4221   EL_CUSTOM_START + 164,
4222   EL_CUSTOM_START + 165,
4223   EL_CUSTOM_START + 166,
4224   EL_CUSTOM_START + 167,
4225
4226   EL_CUSTOM_START + 168,
4227   EL_CUSTOM_START + 169,
4228   EL_CUSTOM_START + 170,
4229   EL_CUSTOM_START + 171,
4230
4231   EL_CUSTOM_START + 172,
4232   EL_CUSTOM_START + 173,
4233   EL_CUSTOM_START + 174,
4234   EL_CUSTOM_START + 175,
4235
4236   EL_CUSTOM_START + 176,
4237   EL_CUSTOM_START + 177,
4238   EL_CUSTOM_START + 178,
4239   EL_CUSTOM_START + 179,
4240
4241   EL_CUSTOM_START + 180,
4242   EL_CUSTOM_START + 181,
4243   EL_CUSTOM_START + 182,
4244   EL_CUSTOM_START + 183,
4245
4246   EL_CUSTOM_START + 184,
4247   EL_CUSTOM_START + 185,
4248   EL_CUSTOM_START + 186,
4249   EL_CUSTOM_START + 187,
4250
4251   EL_CUSTOM_START + 188,
4252   EL_CUSTOM_START + 189,
4253   EL_CUSTOM_START + 190,
4254   EL_CUSTOM_START + 191,
4255
4256   EL_CUSTOM_START + 192,
4257   EL_CUSTOM_START + 193,
4258   EL_CUSTOM_START + 194,
4259   EL_CUSTOM_START + 195,
4260
4261   EL_CUSTOM_START + 196,
4262   EL_CUSTOM_START + 197,
4263   EL_CUSTOM_START + 198,
4264   EL_CUSTOM_START + 199,
4265
4266   EL_CUSTOM_START + 200,
4267   EL_CUSTOM_START + 201,
4268   EL_CUSTOM_START + 202,
4269   EL_CUSTOM_START + 203,
4270
4271   EL_CUSTOM_START + 204,
4272   EL_CUSTOM_START + 205,
4273   EL_CUSTOM_START + 206,
4274   EL_CUSTOM_START + 207,
4275
4276   EL_CUSTOM_START + 208,
4277   EL_CUSTOM_START + 209,
4278   EL_CUSTOM_START + 210,
4279   EL_CUSTOM_START + 211,
4280
4281   EL_CUSTOM_START + 212,
4282   EL_CUSTOM_START + 213,
4283   EL_CUSTOM_START + 214,
4284   EL_CUSTOM_START + 215,
4285
4286   EL_CUSTOM_START + 216,
4287   EL_CUSTOM_START + 217,
4288   EL_CUSTOM_START + 218,
4289   EL_CUSTOM_START + 219,
4290
4291   EL_CUSTOM_START + 220,
4292   EL_CUSTOM_START + 221,
4293   EL_CUSTOM_START + 222,
4294   EL_CUSTOM_START + 223,
4295
4296   EL_CUSTOM_START + 224,
4297   EL_CUSTOM_START + 225,
4298   EL_CUSTOM_START + 226,
4299   EL_CUSTOM_START + 227,
4300
4301   EL_CUSTOM_START + 228,
4302   EL_CUSTOM_START + 229,
4303   EL_CUSTOM_START + 230,
4304   EL_CUSTOM_START + 231,
4305
4306   EL_CUSTOM_START + 232,
4307   EL_CUSTOM_START + 233,
4308   EL_CUSTOM_START + 234,
4309   EL_CUSTOM_START + 235,
4310
4311   EL_CUSTOM_START + 236,
4312   EL_CUSTOM_START + 237,
4313   EL_CUSTOM_START + 238,
4314   EL_CUSTOM_START + 239,
4315
4316   EL_CUSTOM_START + 240,
4317   EL_CUSTOM_START + 241,
4318   EL_CUSTOM_START + 242,
4319   EL_CUSTOM_START + 243,
4320
4321   EL_CUSTOM_START + 244,
4322   EL_CUSTOM_START + 245,
4323   EL_CUSTOM_START + 246,
4324   EL_CUSTOM_START + 247,
4325
4326   EL_CUSTOM_START + 248,
4327   EL_CUSTOM_START + 249,
4328   EL_CUSTOM_START + 250,
4329   EL_CUSTOM_START + 251,
4330
4331   EL_CUSTOM_START + 252,
4332   EL_CUSTOM_START + 253,
4333   EL_CUSTOM_START + 254,
4334   EL_CUSTOM_START + 255
4335 };
4336 static int *editor_hl_custom_ptr = editor_hl_custom;
4337 static int *editor_el_custom_ptr = editor_el_custom;
4338 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4339 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4340
4341 static int editor_hl_group[] =
4342 {
4343   EL_INTERNAL_CASCADE_GE_ACTIVE,
4344   EL_CHAR('G'),
4345   EL_CHAR('E'),
4346   EL_EMPTY,
4347 };
4348
4349 static int editor_el_group[] =
4350 {
4351   EL_GROUP_START + 0,
4352   EL_GROUP_START + 1,
4353   EL_GROUP_START + 2,
4354   EL_GROUP_START + 3,
4355
4356   EL_GROUP_START + 4,
4357   EL_GROUP_START + 5,
4358   EL_GROUP_START + 6,
4359   EL_GROUP_START + 7,
4360
4361   EL_GROUP_START + 8,
4362   EL_GROUP_START + 9,
4363   EL_GROUP_START + 10,
4364   EL_GROUP_START + 11,
4365
4366   EL_GROUP_START + 12,
4367   EL_GROUP_START + 13,
4368   EL_GROUP_START + 14,
4369   EL_GROUP_START + 15,
4370
4371   EL_GROUP_START + 16,
4372   EL_GROUP_START + 17,
4373   EL_GROUP_START + 18,
4374   EL_GROUP_START + 19,
4375
4376   EL_GROUP_START + 20,
4377   EL_GROUP_START + 21,
4378   EL_GROUP_START + 22,
4379   EL_GROUP_START + 23,
4380
4381   EL_GROUP_START + 24,
4382   EL_GROUP_START + 25,
4383   EL_GROUP_START + 26,
4384   EL_GROUP_START + 27,
4385
4386   EL_GROUP_START + 28,
4387   EL_GROUP_START + 29,
4388   EL_GROUP_START + 30,
4389   EL_GROUP_START + 31
4390 };
4391 static int *editor_hl_group_ptr = editor_hl_group;
4392 static int *editor_el_group_ptr = editor_el_group;
4393 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4394 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4395
4396 static int editor_hl_reference[] =
4397 {
4398   EL_INTERNAL_CASCADE_REF_ACTIVE,
4399   EL_CHAR('R'),
4400   EL_CHAR('E'),
4401   EL_CHAR('F')
4402 };
4403
4404 static int editor_el_reference[] =
4405 {
4406   EL_TRIGGER_PLAYER,
4407   EL_TRIGGER_ELEMENT,
4408   EL_TRIGGER_CE_VALUE,
4409   EL_TRIGGER_CE_SCORE,
4410
4411   EL_SELF,
4412   EL_ANY_ELEMENT,
4413   EL_CURRENT_CE_VALUE,
4414   EL_CURRENT_CE_SCORE,
4415
4416   EL_PREV_CE_8,
4417   EL_PREV_CE_7,
4418   EL_PREV_CE_6,
4419   EL_PREV_CE_5,
4420
4421   EL_PREV_CE_4,
4422   EL_PREV_CE_3,
4423   EL_PREV_CE_2,
4424   EL_PREV_CE_1,
4425
4426   EL_NEXT_CE_1,
4427   EL_NEXT_CE_2,
4428   EL_NEXT_CE_3,
4429   EL_NEXT_CE_4,
4430
4431   EL_NEXT_CE_5,
4432   EL_NEXT_CE_6,
4433   EL_NEXT_CE_7,
4434   EL_NEXT_CE_8,
4435 };
4436 static int *editor_hl_reference_ptr = editor_hl_reference;
4437 static int *editor_el_reference_ptr = editor_el_reference;
4438 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4439 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4440
4441 static int editor_hl_user_defined[] =
4442 {
4443   EL_INTERNAL_CASCADE_USER_ACTIVE,
4444   EL_CHAR('M'),
4445   EL_CHAR('Y'),
4446   EL_EMPTY,
4447 };
4448
4449 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4450 static int *editor_el_user_defined_ptr = NULL;
4451 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4452 static int num_editor_el_user_defined = 0;
4453
4454 static int editor_hl_dynamic[] =
4455 {
4456   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4457   EL_CHAR('U'),
4458   EL_CHAR('S'),
4459   EL_CHAR('E'),
4460 };
4461
4462 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4463 static int *editor_el_dynamic_ptr = NULL;
4464 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4465 static int num_editor_el_dynamic = 0;
4466
4467 static int editor_hl_empty[] = { };
4468 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4469
4470 static int *editor_hl_empty_ptr = editor_hl_empty;
4471 static int *editor_el_empty_ptr = editor_el_empty;
4472 static int num_editor_hl_empty = 0;
4473 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4474
4475 static boolean use_el_empty = FALSE;
4476
4477 static int *editor_elements = NULL;     /* dynamically allocated */
4478 static int num_editor_elements = 0;     /* dynamically determined */
4479
4480 static boolean setup_editor_show_always = TRUE;
4481 static boolean setup_editor_cascade_never = FALSE;
4482
4483 static int editor_hl_unused[] = { EL_EMPTY };
4484 static int *editor_hl_unused_ptr = editor_hl_unused;
4485 static int num_editor_hl_unused = 0;
4486
4487 static struct
4488 {
4489   boolean *setup_value;
4490   boolean *setup_cascade_value;
4491
4492   int **headline_list;
4493   int *headline_list_size;
4494
4495   int **element_list;
4496   int *element_list_size;
4497
4498   boolean last_setup_value;
4499 }
4500 editor_elements_info[] =
4501 {
4502   {
4503     &setup_editor_show_always,
4504     &setup_editor_cascade_never,
4505     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4506     &editor_el_players_ptr,             &num_editor_el_players
4507   },
4508   {
4509     &setup.editor.el_boulderdash,
4510     &setup.editor_cascade.el_bd,
4511     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4512     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4513   },
4514   {
4515     &setup.editor.el_emerald_mine,
4516     &setup.editor_cascade.el_em,
4517     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4518     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4519   },
4520   {
4521     &setup.editor.el_emerald_mine_club,
4522     &setup.editor_cascade.el_emc,
4523     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4524     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4525   },
4526   {
4527     &setup.editor.el_more,
4528     &setup.editor_cascade.el_rnd,
4529     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4530     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4531   },
4532   {
4533     &setup.editor.el_sokoban,
4534     &setup.editor_cascade.el_sb,
4535     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4536     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4537   },
4538   {
4539     &setup.editor.el_supaplex,
4540     &setup.editor_cascade.el_sp,
4541     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4542     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4543   },
4544   {
4545     &setup.editor.el_diamond_caves,
4546     &setup.editor_cascade.el_dc,
4547     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4548     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4549   },
4550   {
4551     &setup.editor.el_dx_boulderdash,
4552     &setup.editor_cascade.el_dx,
4553     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4554     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4555   },
4556   {
4557     &setup.editor.el_chars,
4558     &setup.editor_cascade.el_chars,
4559     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4560     &editor_el_chars_ptr,               &num_editor_el_chars
4561   },
4562   {
4563     &setup.editor.el_steel_chars,
4564     &setup.editor_cascade.el_steel_chars,
4565     &editor_hl_steel_chars_ptr,         &num_editor_hl_steel_chars,
4566     &editor_el_steel_chars_ptr,         &num_editor_el_steel_chars
4567   },
4568   {
4569     &setup.editor.el_custom,
4570     &setup.editor_cascade.el_ce,
4571     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4572     &editor_el_custom_ptr,              &num_editor_el_custom
4573   },
4574   {
4575     &setup.editor.el_custom,
4576     &setup.editor_cascade.el_ge,
4577     &editor_hl_group_ptr,               &num_editor_hl_group,
4578     &editor_el_group_ptr,               &num_editor_el_group
4579   },
4580   {
4581     &setup.editor.el_custom,
4582     &setup.editor_cascade.el_ref,
4583     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4584     &editor_el_reference_ptr,           &num_editor_el_reference
4585   },
4586   {
4587     &setup.editor.el_user_defined,
4588     &setup.editor_cascade.el_user,
4589     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4590     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4591   },
4592   {
4593     &setup.editor.el_dynamic,
4594     &setup.editor_cascade.el_dynamic,
4595     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4596     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4597   },
4598   {
4599     &use_el_empty,
4600     &use_el_empty,
4601     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4602     &editor_el_empty_ptr,               &num_editor_el_empty,
4603   },
4604   {
4605     NULL,
4606     NULL,
4607     NULL,                               NULL,
4608     NULL,                               NULL
4609   }
4610 };
4611
4612
4613 /*
4614   -----------------------------------------------------------------------------
4615   functions
4616   -----------------------------------------------------------------------------
4617 */
4618
4619 static int getMaxInfoTextLength()
4620 {
4621   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4622 }
4623
4624 static int getTextWidthForGadget(char *text)
4625 {
4626   if (text == NULL)
4627     return 0;
4628
4629   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4630 }
4631
4632 static int getTextWidthForDrawingArea(char *text)
4633 {
4634   if (text == NULL)
4635     return 0;
4636
4637   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4638 }
4639
4640 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4641 {
4642   return (gi->x + gi->width + getTextWidthForGadget(text));
4643 }
4644
4645 static char *getElementInfoText(int element)
4646 {
4647   char *info_text = NULL;
4648
4649   if (element < MAX_NUM_ELEMENTS)
4650   {
4651     if (strlen(element_info[element].description) > 0)
4652       info_text = element_info[element].description;
4653     else if (element_info[element].custom_description != NULL)
4654       info_text = element_info[element].custom_description;
4655     else if (element_info[element].editor_description != NULL)
4656       info_text = element_info[element].editor_description;
4657   }
4658
4659   if (info_text == NULL)
4660     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4661
4662   return info_text;
4663 }
4664
4665 char *getElementDescriptionFilename(int element)
4666 {
4667   char *docs_dir = options.docs_directory;
4668   char *elements_subdir = "elements";
4669   static char *filename = NULL;
4670   char basename[MAX_FILENAME_LEN];
4671
4672   checked_free(filename);
4673
4674   /* 1st try: look for element description file for exactly this element */
4675   sprintf(basename, "%s.txt", element_info[element].token_name);
4676   filename = getPath3(docs_dir, elements_subdir, basename);
4677   if (fileExists(filename))
4678     return filename;
4679
4680   free(filename);
4681
4682   /* 2nd try: look for element description file for this element's class */
4683   sprintf(basename, "%s.txt", element_info[element].class_name);
4684   filename = getPath3(docs_dir, elements_subdir, basename);
4685   if (fileExists(filename))
4686     return filename;
4687
4688   return NULL;
4689 }
4690
4691 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4692 {
4693   boolean element_found[NUM_FILE_ELEMENTS];
4694   int i, x, y;
4695
4696   /* initialize list of used elements to "not used" */
4697   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4698     element_found[i] = FALSE;
4699
4700   /* find all elements used in current level */
4701   for (y = 0; y < lev_fieldy; y++)
4702     for (x = 0; x < lev_fieldx; x++)
4703       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4704         element_found[Feld[x][y]] = TRUE;
4705
4706   *num_elements = 0;
4707
4708   /* count number of elements used in current level */
4709   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4710     if (element_found[i])
4711       (*num_elements)++;
4712
4713   /* add space for up to 3 more elements for padding that may be needed */
4714   *num_elements += 3;
4715
4716   /* free memory for old list of elements, if needed */
4717   checked_free(*elements);
4718
4719   /* allocate memory for new list of elements */
4720   *elements = checked_malloc(*num_elements * sizeof(int));
4721
4722   *num_elements = 0;
4723
4724   /* add all elements used in current level (non-custom/group elements) */
4725   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4726     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4727       (*elements)[(*num_elements)++] = i;
4728
4729   /* add all elements used in current level (custom/group elements) */
4730   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4731     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4732       (*elements)[(*num_elements)++] = i;
4733
4734   while (*num_elements % 4)     /* pad with empty elements, if needed */
4735     (*elements)[(*num_elements)++] = EL_EMPTY;
4736 }
4737
4738 static void ReinitializeElementList()
4739 {
4740   static boolean initialization_needed = TRUE;
4741   int pos = 0;
4742   int i, j;
4743
4744   if (initialization_needed)
4745   {
4746     LoadSetup_EditorCascade();          /* load last editor cascade state */
4747
4748     /* initialize editor cascade element from saved cascade state */
4749     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4750     {
4751       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4752       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4753
4754       if (IS_EDITOR_CASCADE(*cascade_element))
4755         *cascade_element =
4756           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4757            EL_CASCADE_INACTIVE(*cascade_element));
4758     }
4759
4760     initialization_needed = FALSE;
4761   }
4762
4763   checked_free(editor_elements);
4764
4765   /* reload optional user defined element list for each invocation of editor */
4766   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4767                                    &num_editor_el_user_defined);
4768
4769   /* initialize dynamic level element list for each invocation of editor */
4770   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4771                                &num_editor_el_dynamic);
4772
4773   /* initialize list of empty elements (used for padding, if needed) */
4774   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4775     editor_el_empty[i] = EL_EMPTY;
4776
4777   /* do some sanity checks for each element from element list */
4778   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4779   {
4780     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4781     {
4782       int element = (*editor_elements_info[i].element_list)[j];
4783
4784       if (element >= NUM_FILE_ELEMENTS)
4785         Error(ERR_WARN, "editor element %d is runtime element", element);
4786
4787       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4788         Error(ERR_WARN, "no element description for element %d", element);
4789     }
4790   }
4791
4792   num_editor_elements = 0;
4793   use_el_empty = FALSE;
4794
4795   /* determine size of element list */
4796   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4797   {
4798     boolean found_inactive_cascade = FALSE;
4799
4800     if (*editor_elements_info[i].setup_value)
4801     {
4802       if (setup.editor.el_headlines)
4803       {
4804         num_editor_elements += *editor_elements_info[i].headline_list_size;
4805
4806         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4807         {
4808           int element = (*editor_elements_info[i].headline_list)[j];
4809
4810           if (IS_EDITOR_CASCADE_INACTIVE(element))
4811             found_inactive_cascade = TRUE;
4812         }
4813       }
4814
4815       if (found_inactive_cascade)
4816         continue;
4817
4818       num_editor_elements += *editor_elements_info[i].element_list_size;
4819     }
4820   }
4821
4822   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4823   {
4824     /* offer at least as many elements as element buttons exist */
4825     use_el_empty = TRUE;
4826     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4827
4828     num_editor_elements += num_editor_el_empty;
4829   }
4830
4831   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4832
4833   /* fill element list */
4834   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4835   {
4836     boolean found_inactive_cascade = FALSE;
4837
4838     if (*editor_elements_info[i].setup_value)
4839     {
4840       if (setup.editor.el_headlines)
4841       {
4842         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4843         {
4844           int element = (*editor_elements_info[i].headline_list)[j];
4845
4846           editor_elements[pos++] = element;
4847
4848           if (IS_EDITOR_CASCADE_INACTIVE(element))
4849             found_inactive_cascade = TRUE;
4850         }
4851       }
4852
4853       if (found_inactive_cascade)
4854         continue;
4855
4856       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4857         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4858     }
4859   }
4860
4861   /* (this function is also called before editor gadgets are initialized!) */
4862   AdjustElementListScrollbar();
4863 }
4864
4865 void PrintEditorElementList()
4866 {
4867   boolean *stop = &setup.editor.el_user_defined;
4868   int i, j;
4869
4870   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4871   {
4872     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4873
4874     if (IS_EDITOR_CASCADE(cascade_element))
4875     {
4876       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4877       char *headline = element_info[cascade_element_show].editor_description;
4878
4879       printf_line_with_prefix("# ", "-", 77);
4880       printf("# %s\n", headline);
4881       printf_line_with_prefix("# ", "-", 77);
4882     }
4883
4884     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4885     {
4886       int element = (*editor_elements_info[i].headline_list)[j];
4887
4888       if (IS_EDITOR_CASCADE(element))
4889         element = EL_CHAR_MINUS;
4890
4891       printf("# %s\n", element_info[element].token_name);
4892     }
4893
4894     if (j > 0)
4895       printf("#\n");
4896
4897     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4898     {
4899       int element = (*editor_elements_info[i].element_list)[j];
4900
4901       printf("# %s\n", element_info[element].token_name);
4902     }
4903
4904     if (j > 0)
4905       printf("#\n");
4906   }
4907 }
4908
4909 static void ReinitializeElementListButtons()
4910 {
4911   static boolean last_setup_value_headlines = FALSE;
4912   static boolean initialization_needed = TRUE;
4913   int i;
4914
4915   if (!initialization_needed)   /* check if editor element setup has changed */
4916   {
4917     if (last_setup_value_headlines != setup.editor.el_headlines)
4918       initialization_needed = TRUE;
4919
4920     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4921       if (editor_elements_info[i].last_setup_value !=
4922           *editor_elements_info[i].setup_value)
4923         initialization_needed = TRUE;
4924   }
4925
4926   if (!initialization_needed)
4927     return;
4928
4929   FreeLevelEditorGadgets();
4930   CreateLevelEditorGadgets();
4931
4932   /* store current setup values for next invocation of this function */
4933   last_setup_value_headlines = setup.editor.el_headlines;
4934   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4935     editor_elements_info[i].last_setup_value =
4936       *editor_elements_info[i].setup_value;
4937
4938   initialization_needed = FALSE;
4939 }
4940
4941 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4942                               boolean input)
4943 {
4944   int border_graphic =
4945     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4946   Bitmap *src_bitmap;
4947   int src_x, src_y;
4948   int num_mini_tilex = width  / MINI_TILEX + 1;
4949   int num_mini_tiley = height / MINI_TILEY + 1;
4950   int from_x = dest_x - MINI_TILEX / 2;
4951   int from_y = dest_y - MINI_TILEY / 2;
4952   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4953   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4954   int x, y;
4955
4956   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4957
4958   for (y = 0; y < num_mini_tiley; y++)
4959     for (x = 0; x < num_mini_tilex; x++)
4960       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4961                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4962
4963   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4964
4965   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4966   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4967   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4968   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4969 }
4970
4971 static void DrawDrawingArea(int id)
4972 {
4973   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4974   int x, y;
4975
4976   int *value = drawingarea_info[id].value;
4977   int area_xsize = drawingarea_info[id].area_xsize;
4978   int area_ysize = drawingarea_info[id].area_ysize;
4979
4980   for (x = 0; x < area_xsize; x++)
4981     for (y = 0; y < area_ysize; y++)
4982       DrawMiniGraphicExt(drawto,
4983                          gi->x + x * MINI_TILEX,
4984                          gi->y + y * MINI_TILEY,
4985                          el2edimg(value[x * area_ysize + y]));
4986 }
4987
4988 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4989 {
4990   int x,y;
4991   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4992   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4993
4994   BlitBitmap(drawto, drawto,
4995              SX + (dx == -1 ? MINI_TILEX : 0),
4996              SY + (dy == -1 ? MINI_TILEY : 0),
4997              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4998              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4999              SX + (dx == +1 ? MINI_TILEX : 0),
5000              SY + (dy == +1 ? MINI_TILEY : 0));
5001   if (dx)
5002   {
5003     x = (dx == 1 ? 0 : ed_fieldx - 1);
5004     for (y = 0; y < ed_fieldy; y++)
5005       DrawMiniElementOrWall(x, y, from_x, from_y);
5006   }
5007   else if (dy)
5008   {
5009     y = (dy == 1 ? 0 : ed_fieldy - 1);
5010     for (x = 0; x < ed_fieldx; x++)
5011       DrawMiniElementOrWall(x, y, from_x, from_y);
5012   }
5013
5014   redraw_mask |= REDRAW_FIELD;
5015   BackToFront();
5016 }
5017
5018 static void CreateControlButtons()
5019 {
5020   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5021   struct GadgetInfo *gi;
5022   unsigned long event_mask;
5023   int i;
5024
5025   /* create toolbox buttons */
5026   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5027   {
5028     int id = i;
5029     int width, height;
5030     int gd_xoffset, gd_yoffset;
5031     int gd_x1, gd_x2, gd_y1, gd_y2;
5032     int button_type;
5033     int radio_button_nr;
5034     boolean checked;
5035
5036     if (id == GADGET_ID_SINGLE_ITEMS ||
5037         id == GADGET_ID_CONNECTED_ITEMS ||
5038         id == GADGET_ID_LINE ||
5039         id == GADGET_ID_ARC ||
5040         id == GADGET_ID_TEXT ||
5041         id == GADGET_ID_RECTANGLE ||
5042         id == GADGET_ID_FILLED_BOX ||
5043         id == GADGET_ID_FLOOD_FILL ||
5044         id == GADGET_ID_GRAB_BRUSH ||
5045         id == GADGET_ID_PICK_ELEMENT ||
5046         id == GADGET_ID_CUSTOM_COPY_FROM ||
5047         id == GADGET_ID_CUSTOM_COPY_TO ||
5048         id == GADGET_ID_CUSTOM_EXCHANGE)
5049     {
5050       button_type = GD_TYPE_RADIO_BUTTON;
5051       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5052       checked = (id == drawing_function ? TRUE : FALSE);
5053       event_mask = GD_EVENT_PRESSED;
5054     }
5055     else
5056     {
5057       button_type = GD_TYPE_NORMAL_BUTTON;
5058       radio_button_nr = RADIO_NR_NONE;
5059       checked = FALSE;
5060
5061       if (id == GADGET_ID_WRAP_LEFT ||
5062           id == GADGET_ID_WRAP_RIGHT ||
5063           id == GADGET_ID_WRAP_UP ||
5064           id == GADGET_ID_WRAP_DOWN)
5065         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5066       else
5067         event_mask = GD_EVENT_RELEASED;
5068     }
5069
5070     if (id < ED_NUM_CTRL1_BUTTONS)
5071     {
5072       int x = i % ED_CTRL1_BUTTONS_HORIZ;
5073       int y = i / ED_CTRL1_BUTTONS_HORIZ;
5074
5075       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5076       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5077       width  = ED_CTRL1_BUTTON_XSIZE;
5078       height = ED_CTRL1_BUTTON_YSIZE;
5079
5080       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5081       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5082       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
5083       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5084     }
5085     else if (id < ED_NUM_CTRL1_2_BUTTONS)
5086     {
5087       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5088       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5089
5090       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5091       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5092       width  = ED_CTRL2_BUTTON_XSIZE;
5093       height = ED_CTRL2_BUTTON_YSIZE;
5094
5095       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5096       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5097       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5098       gd_y2 = 0;        /* no alternative graphic for these buttons */
5099     }
5100     else if (id < ED_NUM_CTRL1_3_BUTTONS)
5101     {
5102       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5103       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5104
5105       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5106       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5107       width  = ED_CTRL3_BUTTON_XSIZE;
5108       height = ED_CTRL3_BUTTON_YSIZE;
5109
5110       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5111       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5112       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5113       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5114     }
5115     else
5116     {
5117       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5118       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5119
5120       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5121       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5122       width  = ED_CTRL4_BUTTON_XSIZE;
5123       height = ED_CTRL4_BUTTON_YSIZE;
5124
5125       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5126       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5127       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5128       gd_y2 = 0;        /* no alternative graphic for these buttons */
5129     }
5130
5131     gi = CreateGadget(GDI_CUSTOM_ID, id,
5132                       GDI_CUSTOM_TYPE_ID, i,
5133                       GDI_INFO_TEXT, control_info[i].text,
5134                       GDI_X, EX + gd_xoffset,
5135                       GDI_Y, EY + gd_yoffset,
5136                       GDI_WIDTH, width,
5137                       GDI_HEIGHT, height,
5138                       GDI_TYPE, button_type,
5139                       GDI_STATE, GD_BUTTON_UNPRESSED,
5140                       GDI_RADIO_NR, radio_button_nr,
5141                       GDI_CHECKED, checked,
5142                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5143                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5144                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5145                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5146                       GDI_EVENT_MASK, event_mask,
5147                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5148                       GDI_CALLBACK_ACTION, HandleControlButtons,
5149                       GDI_END);
5150
5151     if (gi == NULL)
5152       Error(ERR_EXIT, "cannot create gadget");
5153
5154     level_editor_gadget[id] = gi;
5155   }
5156
5157   /* create buttons for scrolling of drawing area and element list */
5158   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5159   {
5160     int id = scrollbutton_info[i].gadget_id;
5161     int x, y, width, height;
5162     int gd_x1, gd_x2, gd_y1, gd_y2;
5163
5164     x = scrollbutton_info[i].x;
5165     y = scrollbutton_info[i].y;
5166
5167     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5168
5169     if (id == GADGET_ID_SCROLL_LIST_UP ||
5170         id == GADGET_ID_SCROLL_LIST_DOWN)
5171     {
5172       x += DX;
5173       y += DY;
5174       width = ED_SCROLLBUTTON2_XSIZE;
5175       height = ED_SCROLLBUTTON2_YSIZE;
5176       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5177       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5178       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5179       gd_y2 = gd_y1;
5180     }
5181     else
5182     {
5183       x += SX;
5184       y += SY;
5185       width = ED_SCROLLBUTTON_XSIZE;
5186       height = ED_SCROLLBUTTON_YSIZE;
5187       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5188       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5189       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5190       gd_y2 = gd_y1;
5191     }
5192
5193     gi = CreateGadget(GDI_CUSTOM_ID, id,
5194                       GDI_CUSTOM_TYPE_ID, i,
5195                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5196                       GDI_X, x,
5197                       GDI_Y, y,
5198                       GDI_WIDTH, width,
5199                       GDI_HEIGHT, height,
5200                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5201                       GDI_STATE, GD_BUTTON_UNPRESSED,
5202                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5203                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5204                       GDI_EVENT_MASK, event_mask,
5205                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5206                       GDI_CALLBACK_ACTION, HandleControlButtons,
5207                       GDI_END);
5208
5209     if (gi == NULL)
5210       Error(ERR_EXIT, "cannot create gadget");
5211
5212     level_editor_gadget[id] = gi;
5213   }
5214
5215   /* create buttons for element list */
5216   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5217   {
5218     Bitmap *deco_bitmap;
5219     int deco_x, deco_y, deco_xpos, deco_ypos;
5220     int gd_xoffset, gd_yoffset;
5221     int gd_x1, gd_x2, gd_y;
5222     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5223     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5224     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5225     int element = editor_elements[i];
5226
5227     event_mask = GD_EVENT_RELEASED;
5228
5229     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5230     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5231
5232     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5233     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5234     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5235
5236     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5237     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5238     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5239
5240     gi = CreateGadget(GDI_CUSTOM_ID, id,
5241                       GDI_CUSTOM_TYPE_ID, i,
5242                       GDI_INFO_TEXT, getElementInfoText(element),
5243                       GDI_X, DX + gd_xoffset,
5244                       GDI_Y, DY + gd_yoffset,
5245                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5246                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5247                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5248                       GDI_STATE, GD_BUTTON_UNPRESSED,
5249                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5250                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5251                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5252                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5253                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5254                       GDI_DECORATION_SHIFTING, 1, 1,
5255                       GDI_EVENT_MASK, event_mask,
5256                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5257                       GDI_CALLBACK_ACTION, HandleControlButtons,
5258                       GDI_END);
5259
5260     if (gi == NULL)
5261       Error(ERR_EXIT, "cannot create gadget");
5262
5263     level_editor_gadget[id] = gi;
5264   }
5265 }
5266
5267 static void CreateCounterButtons()
5268 {
5269   int max_infotext_len = getMaxInfoTextLength();
5270   int i;
5271
5272   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5273   {
5274     int j;
5275     int x = SX + counterbutton_info[i].x;       /* down count button */
5276     int y = SY + counterbutton_info[i].y;
5277
5278     /* determine horizontal position to the right of specified gadget */
5279     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5280       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5281            ED_GADGET_TEXT_DISTANCE);
5282
5283     /* determine horizontal offset for leading text */
5284     if (counterbutton_info[i].text_left != NULL)
5285       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5286
5287     for (j = 0; j < 2; j++)
5288     {
5289       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5290       struct GadgetInfo *gi;
5291       int id = (j == 0 ?
5292                 counterbutton_info[i].gadget_id_down :
5293                 counterbutton_info[i].gadget_id_up);
5294       int gd_xoffset;
5295       int gd_x, gd_x1, gd_x2, gd_y;
5296       int x_size, y_size;
5297       unsigned long event_mask;
5298       char infotext[max_infotext_len + 1];
5299
5300       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5301
5302       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5303       {
5304         int sid = (j == 0 ?
5305                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5306                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5307
5308         event_mask |= GD_EVENT_RELEASED;
5309
5310         if (j == 1)
5311           x += 2 * ED_GADGET_DISTANCE;
5312         y += ED_GADGET_DISTANCE;
5313
5314         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5315         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5316         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5317         x_size = ED_SCROLLBUTTON_XSIZE;
5318         y_size = ED_SCROLLBUTTON_YSIZE;
5319       }
5320       else
5321       {
5322         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5323         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5324         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5325         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5326         x_size = ED_BUTTON_COUNT_XSIZE;
5327         y_size = ED_BUTTON_COUNT_YSIZE;
5328       }
5329
5330       sprintf(infotext, "%s counter value by 1, 5 or 10",
5331               (j == 0 ? "decrease" : "increase"));
5332
5333       gi = CreateGadget(GDI_CUSTOM_ID, id,
5334                         GDI_CUSTOM_TYPE_ID, i,
5335                         GDI_INFO_TEXT, infotext,
5336                         GDI_X, x,
5337                         GDI_Y, y,
5338                         GDI_WIDTH, x_size,
5339                         GDI_HEIGHT, y_size,
5340                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5341                         GDI_STATE, GD_BUTTON_UNPRESSED,
5342                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5343                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5344                         GDI_EVENT_MASK, event_mask,
5345                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5346                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5347                         GDI_END);
5348
5349       if (gi == NULL)
5350         Error(ERR_EXIT, "cannot create gadget");
5351
5352       level_editor_gadget[id] = gi;
5353       right_gadget_border[id] =
5354         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5355
5356       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5357
5358       if (j == 0)
5359       {
5360         int font_type = FONT_INPUT_1;
5361         int font_type_active = FONT_INPUT_1_ACTIVE;
5362         int gd_width = ED_WIN_COUNT_XSIZE;
5363
5364         id = counterbutton_info[i].gadget_id_text;
5365         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5366
5367         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5368         {
5369           font_type = FONT_LEVEL_NUMBER;
5370 #if 1
5371           font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5372 #else
5373           font_type_active = FONT_LEVEL_NUMBER;
5374 #endif
5375           x += 2 * ED_GADGET_DISTANCE;
5376           y -= ED_GADGET_DISTANCE;
5377
5378           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5379           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5380           gd_width = ED_WIN_COUNT2_XSIZE;
5381         }
5382         else
5383         {
5384           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5385           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5386         }
5387
5388         gi = CreateGadget(GDI_CUSTOM_ID, id,
5389                           GDI_CUSTOM_TYPE_ID, i,
5390                           GDI_INFO_TEXT, "enter counter value",
5391                           GDI_X, x,
5392                           GDI_Y, y,
5393                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5394                           GDI_NUMBER_VALUE, 0,
5395                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5396                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5397                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5398                           GDI_TEXT_FONT, font_type,
5399                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5400                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5401                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5402                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5403                           GDI_DESIGN_WIDTH, gd_width,
5404                           GDI_EVENT_MASK, event_mask,
5405                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5406                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5407                           GDI_END);
5408
5409         if (gi == NULL)
5410           Error(ERR_EXIT, "cannot create gadget");
5411
5412         level_editor_gadget[id] = gi;
5413         right_gadget_border[id] =
5414           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5415
5416         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5417       }
5418     }
5419   }
5420 }
5421
5422 static void CreateDrawingAreas()
5423 {
5424   int i;
5425
5426   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5427   {
5428     struct GadgetInfo *gi;
5429     unsigned long event_mask;
5430     int id = drawingarea_info[i].gadget_id;
5431     int x = SX + drawingarea_info[i].x;
5432     int y = SY + drawingarea_info[i].y;
5433     int area_xsize = drawingarea_info[i].area_xsize;
5434     int area_ysize = drawingarea_info[i].area_ysize;
5435
5436     event_mask =
5437       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5438       GD_EVENT_OFF_BORDERS;
5439
5440     /* determine horizontal position to the right of specified gadget */
5441     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5442       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5443            ED_DRAWINGAREA_TEXT_DISTANCE);
5444
5445     /* determine horizontal offset for leading text */
5446     if (drawingarea_info[i].text_left != NULL)
5447       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5448
5449     gi = CreateGadget(GDI_CUSTOM_ID, id,
5450                       GDI_CUSTOM_TYPE_ID, i,
5451                       GDI_X, x,
5452                       GDI_Y, y,
5453                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5454                       GDI_AREA_SIZE, area_xsize, area_ysize,
5455                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5456                       GDI_EVENT_MASK, event_mask,
5457                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5458                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5459                       GDI_END);
5460
5461     if (gi == NULL)
5462       Error(ERR_EXIT, "cannot create gadget");
5463
5464     level_editor_gadget[id] = gi;
5465     right_gadget_border[id] =
5466       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5467   }
5468 }
5469
5470 static void CreateTextInputGadgets()
5471 {
5472   int max_infotext_len = getMaxInfoTextLength();
5473   int i;
5474
5475   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5476   {
5477     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5478     int gd_x, gd_y;
5479     struct GadgetInfo *gi;
5480     unsigned long event_mask;
5481     char infotext[MAX_OUTPUT_LINESIZE + 1];
5482     int id = textinput_info[i].gadget_id;
5483
5484     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5485
5486     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5487     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5488
5489     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5490     infotext[max_infotext_len] = '\0';
5491
5492     gi = CreateGadget(GDI_CUSTOM_ID, id,
5493                       GDI_CUSTOM_TYPE_ID, i,
5494                       GDI_INFO_TEXT, infotext,
5495                       GDI_X, SX + textinput_info[i].x,
5496                       GDI_Y, SY + textinput_info[i].y,
5497                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5498                       GDI_TEXT_VALUE, textinput_info[i].value,
5499                       GDI_TEXT_SIZE, textinput_info[i].size,
5500                       GDI_TEXT_FONT, FONT_INPUT_1,
5501                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5502                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5503                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5504                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5505                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5506                       GDI_EVENT_MASK, event_mask,
5507                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5508                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5509                       GDI_END);
5510
5511     if (gi == NULL)
5512       Error(ERR_EXIT, "cannot create gadget");
5513
5514     level_editor_gadget[id] = gi;
5515   }
5516 }
5517
5518 static void CreateTextAreaGadgets()
5519 {
5520   int max_infotext_len = getMaxInfoTextLength();
5521   int i;
5522
5523   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5524   {
5525     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5526     int gd_x, gd_y;
5527     struct GadgetInfo *gi;
5528     unsigned long event_mask;
5529     char infotext[MAX_OUTPUT_LINESIZE + 1];
5530     int id = textarea_info[i].gadget_id;
5531     int area_xsize = textarea_info[i].xsize;
5532     int area_ysize = textarea_info[i].ysize;
5533
5534     event_mask = GD_EVENT_TEXT_LEAVING;
5535
5536     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5537     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5538
5539     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5540     infotext[max_infotext_len] = '\0';
5541
5542     gi = CreateGadget(GDI_CUSTOM_ID, id,
5543                       GDI_CUSTOM_TYPE_ID, i,
5544                       GDI_INFO_TEXT, infotext,
5545                       GDI_X, SX + textarea_info[i].x,
5546                       GDI_Y, SY + textarea_info[i].y,
5547                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5548                       GDI_AREA_SIZE, area_xsize, area_ysize,
5549                       GDI_TEXT_FONT, FONT_INPUT_1,
5550                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5551                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5552                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5553                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5554                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5555                       GDI_EVENT_MASK, event_mask,
5556                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5557                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5558                       GDI_END);
5559
5560     if (gi == NULL)
5561       Error(ERR_EXIT, "cannot create gadget");
5562
5563     level_editor_gadget[id] = gi;
5564   }
5565 }
5566
5567 static void CreateSelectboxGadgets()
5568 {
5569   int max_infotext_len = getMaxInfoTextLength();
5570   int i, j;
5571
5572   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5573   {
5574     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5575     int gd_x, gd_y;
5576     struct GadgetInfo *gi;
5577     unsigned long event_mask;
5578     char infotext[MAX_OUTPUT_LINESIZE + 1];
5579     int id = selectbox_info[i].gadget_id;
5580     int x = SX + selectbox_info[i].x;
5581     int y = SY + selectbox_info[i].y;
5582
5583     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5584     {
5585       /* (we cannot use -1 for uninitialized values if we directly compare
5586          with results from strlen(), because the '<' and '>' operation will
5587          implicitely cast -1 to an unsigned integer value!) */
5588       selectbox_info[i].size = 0;
5589
5590       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5591         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5592           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5593
5594       selectbox_info[i].size++;         /* add one character empty space */
5595     }
5596
5597     event_mask = GD_EVENT_RELEASED |
5598       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5599
5600     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5601     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5602
5603     /* determine horizontal position to the right of specified gadget */
5604     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5605       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5606            ED_GADGET_TEXT_DISTANCE);
5607
5608     /* determine horizontal offset for leading text */
5609     if (selectbox_info[i].text_left != NULL)
5610       x += getTextWidthForGadget(selectbox_info[i].text_left);
5611
5612     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5613     infotext[max_infotext_len] = '\0';
5614
5615     gi = CreateGadget(GDI_CUSTOM_ID, id,
5616                       GDI_CUSTOM_TYPE_ID, i,
5617                       GDI_INFO_TEXT, infotext,
5618                       GDI_X, x,
5619                       GDI_Y, y,
5620                       GDI_TYPE, GD_TYPE_SELECTBOX,
5621                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5622                       GDI_TEXT_SIZE, selectbox_info[i].size,
5623                       GDI_TEXT_FONT, FONT_INPUT_1,
5624                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5625                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5626                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5627                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5628                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5629                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5630                       GDI_EVENT_MASK, event_mask,
5631                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5632                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5633                       GDI_END);
5634
5635     if (gi == NULL)
5636       Error(ERR_EXIT, "cannot create gadget");
5637
5638     level_editor_gadget[id] = gi;
5639     right_gadget_border[id] =
5640       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5641   }
5642 }
5643
5644 static void CreateTextbuttonGadgets()
5645 {
5646   int max_infotext_len = getMaxInfoTextLength();
5647   int i;
5648
5649   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5650   {
5651     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5652     int gd_x1, gd_x2, gd_y1, gd_y2;
5653     struct GadgetInfo *gi;
5654     unsigned long event_mask;
5655     char infotext[MAX_OUTPUT_LINESIZE + 1];
5656     int id = textbutton_info[i].gadget_id;
5657     int x = SX + textbutton_info[i].x;
5658     int y = SY + textbutton_info[i].y;
5659
5660     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5661       textbutton_info[i].size = strlen(textbutton_info[i].text);
5662
5663     event_mask = GD_EVENT_RELEASED;
5664
5665     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5666     {
5667       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5668       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5669       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5670       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5671     }
5672     else
5673     {
5674       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5675       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5676       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5677       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5678     }
5679
5680     sprintf(infotext, "%s", textbutton_info[i].infotext);
5681     infotext[max_infotext_len] = '\0';
5682
5683     /* determine horizontal position to the right of specified gadget */
5684     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5685       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5686            ED_GADGET_TEXT_DISTANCE);
5687
5688     /* determine horizontal offset for leading text */
5689     if (textbutton_info[i].text_left != NULL)
5690       x += getTextWidthForGadget(textbutton_info[i].text_left);
5691
5692     gi = CreateGadget(GDI_CUSTOM_ID, id,
5693                       GDI_CUSTOM_TYPE_ID, i,
5694                       GDI_INFO_TEXT, infotext,
5695                       GDI_X, x,
5696                       GDI_Y, y,
5697                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5698                       GDI_TEXT_VALUE, textbutton_info[i].text,
5699                       GDI_TEXT_SIZE, textbutton_info[i].size,
5700                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5701                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5702                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5703                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5704                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5705                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5706                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5707                       GDI_DECORATION_SHIFTING, 1, 1,
5708                       GDI_EVENT_MASK, event_mask,
5709                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5710                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5711                       GDI_END);
5712
5713     if (gi == NULL)
5714       Error(ERR_EXIT, "cannot create gadget");
5715
5716     level_editor_gadget[id] = gi;
5717     right_gadget_border[id] =
5718       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5719   }
5720 }
5721
5722 static void CreateGraphicbuttonGadgets()
5723 {
5724   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5725   struct GadgetInfo *gi;
5726   unsigned long event_mask;
5727   int i;
5728
5729   /* create buttons for scrolling of drawing area and element list */
5730   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5731   {
5732     int id = graphicbutton_info[i].gadget_id;
5733     int gd_x1, gd_x2, gd_y1, gd_y2;
5734     int x = SX + graphicbutton_info[i].x;
5735     int y = SY + graphicbutton_info[i].y;
5736
5737     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5738
5739     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5740     {
5741       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5742       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5743       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5744       gd_y2 = gd_y1;
5745     }
5746     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5747     {
5748       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5749       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5750       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5751       gd_y2 = gd_y1;
5752     }
5753
5754     /* determine horizontal position to the right of specified gadget */
5755     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5756       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5757            ED_GADGET_TEXT_DISTANCE);
5758
5759     /* determine horizontal offset for leading text */
5760     if (graphicbutton_info[i].text_left != NULL)
5761       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5762
5763     gi = CreateGadget(GDI_CUSTOM_ID, id,
5764                       GDI_CUSTOM_TYPE_ID, i,
5765                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5766                       GDI_X, x,
5767                       GDI_Y, y,
5768                       GDI_WIDTH, graphicbutton_info[i].width,
5769                       GDI_HEIGHT, graphicbutton_info[i].height,
5770                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5771                       GDI_STATE, GD_BUTTON_UNPRESSED,
5772                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5773                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5774                       GDI_EVENT_MASK, event_mask,
5775                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5776                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5777                       GDI_END);
5778
5779     if (gi == NULL)
5780       Error(ERR_EXIT, "cannot create gadget");
5781
5782     level_editor_gadget[id] = gi;
5783     right_gadget_border[id] =
5784       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5785   }
5786 }
5787
5788 static void CreateScrollbarGadgets()
5789 {
5790   int i;
5791
5792   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5793   {
5794     int id = scrollbar_info[i].gadget_id;
5795     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5796     int gd_x1, gd_x2, gd_y1, gd_y2;
5797     struct GadgetInfo *gi;
5798     int items_max, items_visible, item_position;
5799     unsigned long event_mask;
5800
5801     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5802     {
5803       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5804       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5805       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5806     }
5807     else        /* drawing area scrollbars */
5808     {
5809       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5810       {
5811         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5812         items_visible = ed_fieldx;
5813         item_position = 0;
5814       }
5815       else
5816       {
5817         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5818         items_visible = ed_fieldy;
5819         item_position = 0;
5820       }
5821     }
5822
5823     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5824
5825     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5826     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5827                       scrollbar_info[i].height : scrollbar_info[i].width));
5828     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5829     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5830
5831     gi = CreateGadget(GDI_CUSTOM_ID, id,
5832                       GDI_CUSTOM_TYPE_ID, i,
5833                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5834                       GDI_X, scrollbar_info[i].x,
5835                       GDI_Y, scrollbar_info[i].y,
5836                       GDI_WIDTH, scrollbar_info[i].width,
5837                       GDI_HEIGHT, scrollbar_info[i].height,
5838                       GDI_TYPE, scrollbar_info[i].type,
5839                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5840                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5841                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5842                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5843                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5844                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5845                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5846                       GDI_STATE, GD_BUTTON_UNPRESSED,
5847                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5848                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5849                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5850                       GDI_EVENT_MASK, event_mask,
5851                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5852                       GDI_CALLBACK_ACTION, HandleControlButtons,
5853                       GDI_END);
5854
5855     if (gi == NULL)
5856       Error(ERR_EXIT, "cannot create gadget");
5857
5858     level_editor_gadget[id] = gi;
5859   }
5860 }
5861
5862 static void CreateCheckbuttonGadgets()
5863 {
5864   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5865   struct GadgetInfo *gi;
5866   unsigned long event_mask;
5867   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5868   int i;
5869
5870   event_mask = GD_EVENT_PRESSED;
5871
5872   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5873   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5874   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5875   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5876   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5877
5878   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5879   {
5880     int id = checkbutton_info[i].gadget_id;
5881     int x = SX + checkbutton_info[i].x;
5882     int y = SY + checkbutton_info[i].y;
5883
5884     if (id == GADGET_ID_STICK_ELEMENT)
5885       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5886     else
5887       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5888
5889     /* determine horizontal position to the right of specified gadget */
5890     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5891       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5892            ED_GADGET_TEXT_DISTANCE);
5893
5894     /* determine horizontal offset for leading text */
5895     if (checkbutton_info[i].text_left != NULL)
5896       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5897
5898     gi = CreateGadget(GDI_CUSTOM_ID, id,
5899                       GDI_CUSTOM_TYPE_ID, i,
5900                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5901                       GDI_X, x,
5902                       GDI_Y, y,
5903                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5904                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5905                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5906                       GDI_CHECKED, *checkbutton_info[i].value,
5907                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5908                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5909                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5910                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5911                       GDI_EVENT_MASK, event_mask,
5912                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5913                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5914                       GDI_END);
5915
5916     if (gi == NULL)
5917       Error(ERR_EXIT, "cannot create gadget");
5918
5919     level_editor_gadget[id] = gi;
5920     right_gadget_border[id] =
5921       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5922   }
5923 }
5924
5925 static void CreateRadiobuttonGadgets()
5926 {
5927   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5928   struct GadgetInfo *gi;
5929   unsigned long event_mask;
5930   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5931   int i;
5932
5933   event_mask = GD_EVENT_PRESSED;
5934
5935   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5936   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5937   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5938   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5939   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5940
5941   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5942   {
5943     int id = radiobutton_info[i].gadget_id;
5944     int x = SX + radiobutton_info[i].x;
5945     int y = SY + radiobutton_info[i].y;
5946
5947     int checked =
5948       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5949
5950     /* determine horizontal position to the right of specified gadget */
5951     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5952       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5953            ED_GADGET_TEXT_DISTANCE);
5954
5955     /* determine horizontal offset for leading text */
5956     if (radiobutton_info[i].text_left != NULL)
5957       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5958
5959     gi = CreateGadget(GDI_CUSTOM_ID, id,
5960                       GDI_CUSTOM_TYPE_ID, i,
5961                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5962                       GDI_X, x,
5963                       GDI_Y, y,
5964                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5965                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5966                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5967                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5968                       GDI_CHECKED, checked,
5969                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5970                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5971                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5972                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5973                       GDI_EVENT_MASK, event_mask,
5974                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5975                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5976                       GDI_END);
5977
5978     if (gi == NULL)
5979       Error(ERR_EXIT, "cannot create gadget");
5980
5981     level_editor_gadget[id] = gi;
5982     right_gadget_border[id] =
5983       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5984   }
5985 }
5986
5987 void CreateLevelEditorGadgets()
5988 {
5989   int old_game_status = game_status;
5990
5991   /* setting 'game_status' is needed to get the right fonts for the editor */
5992   game_status = GAME_MODE_EDITOR;
5993
5994   ReinitializeElementList();
5995
5996   CreateControlButtons();
5997   CreateScrollbarGadgets();
5998
5999   /* order of function calls is important because of cross-references */
6000   CreateCheckbuttonGadgets();
6001   CreateCounterButtons();
6002   CreateRadiobuttonGadgets();
6003   CreateTextInputGadgets();
6004   CreateTextAreaGadgets();
6005   CreateSelectboxGadgets();
6006   CreateGraphicbuttonGadgets();
6007   CreateTextbuttonGadgets();
6008   CreateDrawingAreas();
6009
6010   game_status = old_game_status;
6011 }
6012
6013 void FreeLevelEditorGadgets()
6014 {
6015   int i;
6016
6017   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6018   {
6019     FreeGadget(level_editor_gadget[i]);
6020
6021     level_editor_gadget[i] = NULL;
6022   }
6023 }
6024
6025 static void MapCounterButtons(int id)
6026 {
6027   int gadget_id_down = counterbutton_info[id].gadget_id_down;
6028   int gadget_id_text = counterbutton_info[id].gadget_id_text;
6029   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
6030   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6031   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6032   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
6033   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6034   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6035   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6036   int yoffset = ED_BORDER_SIZE;
6037   int x_left = gi_down->x - xoffset_left;
6038   int x_right;  /* set after gadget position was modified */
6039   int y_above = gi_down->y - yoffset_above;
6040   int x = gi_down->x;
6041   int y;        /* set after gadget position was modified */
6042
6043   /* counter limits must be changed first to prevent value truncation */
6044   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6045                             counterbutton_info[id].max_value);
6046
6047   /* right text position might have changed after setting position above */
6048   x_right = gi_up->x + gi_up->width + xoffset_right;
6049
6050   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6051
6052   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6053   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6054       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6055   {
6056     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6057     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6058     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6059   }
6060
6061   /* vertical position might have changed after setting position above */
6062   y = gi_up->y + yoffset;
6063
6064   if (counterbutton_info[id].text_above)
6065     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6066
6067   if (counterbutton_info[id].text_left)
6068     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6069
6070   if (counterbutton_info[id].text_right)
6071     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6072
6073   MapGadget(gi_down);
6074   MapGadget(gi_text);
6075   MapGadget(gi_up);
6076 }
6077
6078 static void MapControlButtons()
6079 {
6080   int counter_id;
6081   int i;
6082
6083   /* map toolbox buttons (excluding special CE toolbox buttons) */
6084   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6085     MapGadget(level_editor_gadget[i]);
6086
6087   /* map buttons to select elements */
6088   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6089     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6090   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6091   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6092   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6093
6094   /* map buttons to select level */
6095   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6096   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6097   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6098   MapCounterButtons(counter_id);
6099 }
6100
6101 static void MapDrawingArea(int id)
6102 {
6103   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6104   int area_xsize = gi->drawing.area_xsize;
6105   int area_ysize = gi->drawing.area_ysize;
6106   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6107   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6108   int x_left  = gi->x - xoffset_left;
6109   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6110   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6111   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6112   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6113
6114   if (drawingarea_info[id].text_left)
6115     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6116
6117   if (drawingarea_info[id].text_right)
6118     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6119
6120   if (drawingarea_info[id].text_below)
6121     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6122
6123   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6124   {
6125     DrawElementBorder(gi->x, gi->y,
6126                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6127
6128     DrawDrawingArea(id);
6129   }
6130
6131   MapGadget(gi);
6132 }
6133
6134 static void MapTextInputGadget(int id)
6135 {
6136   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6137   int xoffset_above = 0;
6138   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6139   int x_above = textinput_info[id].x + xoffset_above;
6140   int y_above = textinput_info[id].y + yoffset_above;
6141
6142   if (textinput_info[id].text_above)
6143     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6144
6145   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6146
6147   MapGadget(gi);
6148 }
6149
6150 static void MapTextAreaGadget(int id)
6151 {
6152   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6153   int xoffset_above = 0;
6154   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6155   int x_above = textarea_info[id].x + xoffset_above;
6156   int y_above = textarea_info[id].y + yoffset_above;
6157
6158   if (textarea_info[id].text_above)
6159     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6160
6161   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6162
6163   MapGadget(gi);
6164 }
6165
6166 static void MapSelectboxGadget(int id)
6167 {
6168   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6169   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6170   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6171   int yoffset = ED_BORDER_SIZE;
6172   int x_left = gi->x - xoffset_left;
6173   int x_right = gi->x + gi->width + xoffset_right;
6174   int y = gi->y + yoffset;
6175
6176   if (selectbox_info[id].text_left)
6177     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6178
6179   if (selectbox_info[id].text_right)
6180     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6181
6182   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6183
6184   MapGadget(gi);
6185 }
6186
6187 static void MapTextbuttonGadget(int id)
6188 {
6189   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6190   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6191   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6192   int yoffset = ED_BORDER_SIZE;
6193   int x_left = gi->x - xoffset_left;
6194   int x_right = gi->x + gi->width + xoffset_right;
6195   int y = gi->y + yoffset;
6196
6197   /* only show button to delete change pages when more than minimum pages */
6198   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6199       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6200     return;
6201
6202   if (textbutton_info[id].text_left)
6203     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6204
6205   if (textbutton_info[id].text_right)
6206     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6207
6208   MapGadget(gi);
6209 }
6210
6211 static void MapGraphicbuttonGadget(int id)
6212 {
6213   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6214   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6215   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6216   int yoffset = ED_BORDER_SIZE;
6217   int x_left = gi->x - xoffset_left;
6218   int x_right = gi->x + gi->width + xoffset_right;
6219   int y = gi->y + yoffset;
6220
6221   if (graphicbutton_info[id].text_left)
6222     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6223
6224   if (graphicbutton_info[id].text_right)
6225     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6226
6227   MapGadget(gi);
6228 }
6229
6230 static void MapRadiobuttonGadget(int id)
6231 {
6232   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6233   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6234   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6235   int yoffset = ED_BORDER_SIZE;
6236   int x_left = gi->x - xoffset_left;
6237   int x_right = gi->x + gi->width + xoffset_right;
6238   int y = gi->y + yoffset;
6239   boolean checked =
6240     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6241
6242   if (radiobutton_info[id].text_left)
6243     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6244
6245   if (radiobutton_info[id].text_right)
6246     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6247
6248   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6249
6250   MapGadget(gi);
6251 }
6252
6253 static void MapCheckbuttonGadget(int id)
6254 {
6255   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6256   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6257   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6258   int yoffset = ED_BORDER_SIZE;
6259   int x_left, x_right, y;       /* set after gadget position was modified */
6260
6261   /* set position for gadgets with dynamically determined position */
6262   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6263     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6264   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6265
6266   x_left = gi->x - xoffset_left;
6267   x_right = gi->x + gi->width + xoffset_right;
6268   y = gi->y + yoffset;
6269
6270   if (checkbutton_info[id].text_left)
6271     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6272
6273   if (checkbutton_info[id].text_right)
6274     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6275
6276   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6277
6278   MapGadget(gi);
6279 }
6280
6281 static void MapMainDrawingArea()
6282 {
6283   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6284   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6285   int i;
6286
6287   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6288   {
6289     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6290           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6291          no_horizontal_scrollbar) ||
6292         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6293           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6294          no_vertical_scrollbar))
6295       continue;
6296
6297     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6298   }
6299
6300   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6301   {
6302     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6303         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6304       continue;
6305
6306     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6307   }
6308
6309   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6310 }
6311
6312 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6313 {
6314   int i;
6315
6316   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6317   {
6318     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6319         i == GADGET_ID_CUSTOM_COPY_TO ||
6320         i == GADGET_ID_CUSTOM_EXCHANGE ||
6321         i == GADGET_ID_CUSTOM_COPY ||
6322         i == GADGET_ID_CUSTOM_PASTE)
6323     {
6324       if (map)
6325         MapGadget(level_editor_gadget[i]);
6326       else
6327         UnmapGadget(level_editor_gadget[i]);
6328     }
6329   }
6330 }
6331
6332 static void MapLevelEditorToolboxCustomGadgets()
6333 {
6334   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6335 }
6336
6337 static void UnmapLevelEditorToolboxCustomGadgets()
6338 {
6339   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6340 }
6341
6342 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6343 {
6344   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6345   int i;
6346
6347   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6348   {
6349     if (i != GADGET_ID_SINGLE_ITEMS &&
6350         i != GADGET_ID_PROPERTIES &&
6351         i != GADGET_ID_PICK_ELEMENT)
6352     {
6353       struct GadgetInfo *gi = level_editor_gadget[i];
6354
6355       if (map)
6356         MapGadget(gi);
6357       else
6358       {
6359         UnmapGadget(gi);
6360
6361         BlitBitmap(gd_bitmap, drawto,
6362                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6363                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6364                    gi->width, gi->height, gi->x, gi->y);
6365
6366         redraw_mask |= REDRAW_DOOR_3;
6367       }
6368     }
6369   }
6370 }
6371
6372 static void MapLevelEditorToolboxDrawingGadgets()
6373 {
6374   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6375 }
6376
6377 static void UnmapLevelEditorToolboxDrawingGadgets()
6378 {
6379   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6380 }
6381
6382 static void UnmapDrawingArea(int id)
6383 {
6384   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6385 }
6386
6387 static void UnmapLevelEditorWindowGadgets()
6388 {
6389   int i;
6390
6391   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6392     if (level_editor_gadget[i]->x < SX + SXSIZE)
6393       UnmapGadget(level_editor_gadget[i]);
6394 }
6395
6396 void UnmapLevelEditorGadgets()
6397 {
6398   int i;
6399
6400   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6401     UnmapGadget(level_editor_gadget[i]);
6402 }
6403
6404 static void ResetUndoBuffer()
6405 {
6406   undo_buffer_position = -1;
6407   undo_buffer_steps = -1;
6408   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6409
6410   level.changed = FALSE;
6411 }
6412
6413 static void DrawEditModeWindow()
6414 {
6415   ModifyEditorElementList();
6416   RedrawDrawingElements();
6417
6418   if (edit_mode == ED_MODE_INFO)
6419     DrawLevelInfoWindow();
6420   else if (edit_mode == ED_MODE_PROPERTIES)
6421     DrawPropertiesWindow();
6422   else  /* edit_mode == ED_MODE_DRAWING */
6423     DrawDrawingWindow();
6424 }
6425
6426 static boolean LevelChanged()
6427 {
6428   boolean field_changed = FALSE;
6429   int x, y;
6430
6431   if (leveldir_current->readonly)
6432     return FALSE;
6433
6434   for (y = 0; y < lev_fieldy; y++) 
6435     for (x = 0; x < lev_fieldx; x++)
6436       if (Feld[x][y] != level.field[x][y])
6437         field_changed = TRUE;
6438
6439   return (level.changed || field_changed);
6440 }
6441
6442 static boolean LevelContainsPlayer()
6443 {
6444   boolean player_found = FALSE;
6445   int x, y;
6446
6447   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6448
6449   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6450   {
6451     if (Feld[x][y] == EL_PLAYER_1 ||
6452         Feld[x][y] == EL_SP_MURPHY) 
6453       player_found = TRUE;
6454   }
6455
6456   return player_found;
6457 }
6458
6459 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6460                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6461 {
6462   int x, y;
6463
6464   for (x = 0; x < lev_fieldx; x++)
6465     for (y = 0; y < lev_fieldy; y++) 
6466       dst[x][y] = src[x][y];
6467 }
6468
6469 static int setSelectboxValue(int selectbox_id, int new_value)
6470 {
6471   int new_index_value = 0;
6472   int i;
6473
6474   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6475     if (selectbox_info[selectbox_id].options[i].value == new_value)
6476       new_index_value = i;
6477
6478   *selectbox_info[selectbox_id].value =
6479     selectbox_info[selectbox_id].options[new_index_value].value;
6480
6481   return new_index_value;
6482 }
6483
6484 static void setSelectboxSpecialActionVariablesIfNeeded()
6485 {
6486   int i;
6487
6488   /* change action mode and arg variables according to action type variable */
6489   for (i = 0; action_arg_options[i].value != -1; i++)
6490   {
6491     if (action_arg_options[i].value == custom_element_change.action_type)
6492     {
6493       int mode = action_arg_options[i].mode;
6494
6495       /* only change if corresponding selectbox has changed */
6496       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6497           action_arg_modes[mode])
6498         custom_element_change.action_mode = -1;
6499
6500       /* only change if corresponding selectbox has changed */
6501       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6502           action_arg_options[i].options)
6503         custom_element_change.action_arg = -1;
6504
6505       break;
6506     }
6507   }
6508 }
6509
6510 static void setSelectboxSpecialActionOptions()
6511 {
6512   int i;
6513
6514   /* change action mode and arg selectbox according to action type selectbox */
6515   for (i = 0; action_arg_options[i].value != -1; i++)
6516   {
6517     if (action_arg_options[i].value == custom_element_change.action_type)
6518     {
6519       int mode = action_arg_options[i].mode;
6520
6521       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6522                                    action_arg_modes[mode]);
6523       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6524                                  custom_element_change.action_mode);
6525
6526       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6527                                    action_arg_options[i].options);
6528       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6529                                  custom_element_change.action_arg);
6530       break;
6531     }
6532   }
6533 }
6534
6535 static void copy_custom_element_settings(int element_from, int element_to)
6536 {
6537   struct ElementInfo *ei_from = &element_info[element_from];
6538   struct ElementInfo *ei_to = &element_info[element_to];
6539
6540   copyElementInfo(ei_from, ei_to);
6541 }
6542
6543 static void replace_custom_element_in_settings(int element_from,
6544                                                int element_to)
6545 {
6546   int i, j, x, y;
6547
6548   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6549   {
6550     struct ElementInfo *ei = &element_info[i];
6551
6552     for (y = 0; y < 3; y++)
6553       for (x = 0; x < 3; x++)
6554         if (ei->content.e[x][y] == element_from)
6555           ei->content.e[x][y] = element_to;
6556
6557     for (j = 0; j < ei->num_change_pages; j++)
6558     {
6559       struct ElementChangeInfo *change = &ei->change_page[j];
6560
6561       if (change->target_element == element_from)
6562         change->target_element = element_to;
6563
6564       if (change->trigger_element == element_from)
6565         change->trigger_element = element_to;
6566
6567       for (y = 0; y < 3; y++)
6568         for (x = 0; x < 3; x++)
6569           if (change->target_content.e[x][y] == element_from)
6570             change->target_content.e[x][y] = element_to;
6571     }
6572
6573     if (ei->group != NULL)                              /* group or internal */
6574       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6575         if (ei->group->element[j] == element_from)
6576           ei->group->element[j] = element_to;
6577   }
6578 }
6579
6580 static void replace_custom_element_in_playfield(int element_from,
6581                                                 int element_to)
6582 {
6583   int x, y;
6584
6585   for (x = 0; x < lev_fieldx; x++)
6586     for (y = 0; y < lev_fieldy; y++)
6587       if (Feld[x][y] == element_from)
6588         Feld[x][y] = element_to;
6589 }
6590
6591 static boolean CopyCustomElement(int element_old, int element_new,
6592                                  int copy_mode)
6593 {
6594   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6595   {
6596     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6597                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6598     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6599   }
6600   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6601   {
6602     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6603                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6604     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6605
6606     level.changed = TRUE;
6607   }
6608   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6609   {
6610     Request("Please choose custom element !", REQ_CONFIRM);
6611
6612     return FALSE;
6613   }
6614   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6615   {
6616     Request("Please choose group element !", REQ_CONFIRM);
6617
6618     return FALSE;
6619   }
6620   else
6621   {
6622     level.changed = TRUE;
6623   }
6624
6625   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6626   {
6627     copy_custom_element_settings(element_new, element_old);
6628   }
6629   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6630   {
6631     copy_custom_element_settings(element_old, element_new);
6632   }
6633   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6634   {
6635     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6636     copy_custom_element_settings(element_new, element_old);
6637     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6638
6639     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6640     replace_custom_element_in_settings(element_new, element_old);
6641     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6642
6643     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6644     replace_custom_element_in_playfield(element_new, element_old);
6645     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6646   }
6647
6648   UpdateCustomElementGraphicGadgets();
6649   DrawPropertiesWindow();
6650
6651   return TRUE;
6652 }
6653
6654 static void CopyCustomElementPropertiesToEditor(int element)
6655 {
6656   int i;
6657   int current_change_page = element_info[element].current_change_page;
6658
6659   /* dynamically (re)build selectbox for selecting change page */
6660   for (i = 0; i < element_info[element].num_change_pages; i++)
6661   {
6662     sprintf(options_change_page_strings[i], "%d", i + 1);
6663
6664     options_change_page[i].value = i;
6665     options_change_page[i].text = options_change_page_strings[i];
6666   }
6667
6668   options_change_page[i].value = -1;
6669   options_change_page[i].text = NULL;
6670
6671   /* needed here to initialize combined element properties */
6672   InitElementPropertiesEngine(level.game_version);
6673
6674   element_info[element].change =
6675     &element_info[element].change_page[current_change_page];
6676
6677   custom_element = element_info[element];
6678   custom_element_change = *element_info[element].change;
6679
6680   /* needed to initially set selectbox options for special action options */
6681   setSelectboxSpecialActionOptions();
6682
6683   /* needed to initially set selectbox value variables to reliable defaults */
6684   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6685     setSelectboxValue(i, *selectbox_info[i].value);
6686
6687   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6688     custom_element_properties[i] = HAS_PROPERTY(element, i);
6689
6690   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6691     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6692
6693   /* ---------- element settings: configure (custom elements) ------------- */
6694
6695   /* set accessible layer selectbox help value */
6696   custom_element.access_type =
6697     (IS_WALKABLE(element) ? EP_WALKABLE :
6698      IS_PASSABLE(element) ? EP_PASSABLE :
6699      custom_element.access_type);
6700   custom_element.access_layer =
6701     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6702      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6703      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6704      custom_element.access_layer);
6705   custom_element.access_protected =
6706     (IS_PROTECTED(element) ? 1 : 0);
6707   custom_element_properties[EP_ACCESSIBLE] =
6708     (IS_ACCESSIBLE_OVER(element) ||
6709      IS_ACCESSIBLE_INSIDE(element) ||
6710      IS_ACCESSIBLE_UNDER(element));
6711
6712   /* set walk-to-object action selectbox help value */
6713   custom_element.walk_to_action =
6714     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6715      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6716      IS_DROPPABLE(element) ? EP_DROPPABLE :
6717      IS_THROWABLE(element) ? EP_THROWABLE :
6718      IS_PUSHABLE(element) ? EP_PUSHABLE :
6719      custom_element.walk_to_action);
6720   custom_element_properties[EP_WALK_TO_OBJECT] =
6721     (IS_DIGGABLE(element) ||
6722      IS_COLLECTIBLE_ONLY(element) ||
6723      IS_DROPPABLE(element) ||
6724      IS_THROWABLE(element) ||
6725      IS_PUSHABLE(element));
6726
6727   /* set smash targets selectbox help value */
6728   custom_element.smash_targets =
6729     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6730      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6731      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6732      custom_element.smash_targets);
6733   custom_element_properties[EP_CAN_SMASH] =
6734     (CAN_SMASH_EVERYTHING(element) ||
6735      CAN_SMASH_ENEMIES(element) ||
6736      CAN_SMASH_PLAYER(element));
6737
6738   /* set deadliness selectbox help value */
6739   custom_element.deadliness =
6740     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6741      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6742      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6743      custom_element.deadliness);
6744   custom_element_properties[EP_DEADLY] =
6745     (DONT_TOUCH(element) ||
6746      DONT_COLLIDE_WITH(element) ||
6747      DONT_RUN_INTO(element));
6748
6749   /* ---------- element settings: advanced (custom elements) --------------- */
6750
6751   /* set "change by direct action" selectbox help value */
6752   custom_element_change.direct_action =
6753     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6754      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6755      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6756      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6757      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6758      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6759      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6760      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6761      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6762      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6763      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6764      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6765      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6766      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6767      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6768      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6769      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6770      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6771      custom_element_change.direct_action);
6772
6773   /* set "change by other element action" selectbox help value */
6774   custom_element_change.other_action =
6775     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6776      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6777      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6778      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6779      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6780      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6781      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6782      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6783      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6784      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6785      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6786      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6787      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6788      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6789      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6790      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6791      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6792      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6793      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6794      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6795      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6796      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6797      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6798      custom_element_change.other_action);
6799 }
6800
6801 static void CopyGroupElementPropertiesToEditor(int element)
6802 {
6803   group_element_info = *element_info[element].group;
6804   custom_element = element_info[element];       /* needed for description */
6805 }
6806
6807 static void CopyClassicElementPropertiesToEditor(int element)
6808 {
6809   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6810     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6811       getMoveIntoAcidProperty(&level, element);
6812
6813   if (MAYBE_DONT_COLLIDE_WITH(element))
6814     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6815       getDontCollideWithProperty(&level, element);
6816 }
6817
6818 static void CopyElementPropertiesToEditor(int element)
6819 {
6820   if (IS_CUSTOM_ELEMENT(element))
6821     CopyCustomElementPropertiesToEditor(element);
6822   else if (IS_GROUP_ELEMENT(element))
6823     CopyGroupElementPropertiesToEditor(element);
6824   else
6825     CopyClassicElementPropertiesToEditor(element);
6826 }
6827
6828 static void CopyCustomElementPropertiesToGame(int element)
6829 {
6830   int i;
6831   int access_type_and_layer;
6832
6833   /* mark that this custom element has been modified */
6834   custom_element.modified_settings = TRUE;
6835   level.changed = TRUE;
6836
6837   if (level.use_custom_template)
6838   {
6839     if (Request("Copy and modify level template ?", REQ_ASK))
6840     {
6841       level.use_custom_template = FALSE;
6842       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6843                    GDI_CHECKED, FALSE, GDI_END);
6844     }
6845     else
6846     {
6847       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6848
6849       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6850     }
6851   }
6852
6853   element_info[element] = custom_element;
6854   *element_info[element].change = custom_element_change;
6855
6856   /* ---------- element settings: configure (custom elements) ------------- */
6857
6858   /* set accessible property from checkbox and selectbox */
6859   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6860   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6861   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6862   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6863   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6864   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6865   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6866                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6867                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6868   custom_element_properties[access_type_and_layer] =
6869     custom_element_properties[EP_ACCESSIBLE];
6870   custom_element_properties[EP_PROTECTED] =
6871     (custom_element.access_protected != 0 &&
6872      custom_element_properties[EP_ACCESSIBLE]);
6873
6874   /* set walk-to-object property from checkbox and selectbox */
6875   custom_element_properties[EP_DIGGABLE] = FALSE;
6876   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6877   custom_element_properties[EP_DROPPABLE] = FALSE;
6878   custom_element_properties[EP_THROWABLE] = FALSE;
6879   custom_element_properties[EP_PUSHABLE] = FALSE;
6880   custom_element_properties[custom_element.walk_to_action] =
6881     custom_element_properties[EP_WALK_TO_OBJECT];
6882
6883   /* set smash property from checkbox and selectbox */
6884   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6885   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6886   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6887   custom_element_properties[custom_element.smash_targets] =
6888     custom_element_properties[EP_CAN_SMASH];
6889
6890   /* set deadliness property from checkbox and selectbox */
6891   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6892   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6893   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6894   custom_element_properties[custom_element.deadliness] =
6895     custom_element_properties[EP_DEADLY];
6896
6897   /* ---------- element settings: advanced (custom elements) --------------- */
6898
6899   /* set player change event from checkbox and selectbox */
6900   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6901   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6902   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6903   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6904   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6905   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6906   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6907   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6908   custom_element_change_events[CE_SWITCHED] = FALSE;
6909   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6910   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6911   custom_element_change_events[CE_BLOCKED] = FALSE;
6912   custom_element_change_events[CE_IMPACT] = FALSE;
6913   custom_element_change_events[CE_SMASHED] = FALSE;
6914   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6915   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6916   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6917   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6918   custom_element_change_events[custom_element_change.direct_action] =
6919     custom_element_change_events[CE_BY_DIRECT_ACTION];
6920
6921   /* set other element action change event from checkbox and selectbox */
6922   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6923   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6924   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6925   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6926   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6927   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6928   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6929   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6930   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6931   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6932   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6933   custom_element_change_events[CE_HITTING_X] = FALSE;
6934   custom_element_change_events[CE_DIGGING_X] = FALSE;
6935   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6936   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6937   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6938   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6939   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6940   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6941   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6942   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6943   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6944   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6945   custom_element_change_events[custom_element_change.other_action] =
6946     custom_element_change_events[CE_BY_OTHER_ACTION];
6947
6948   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6949     SET_PROPERTY(element, i, custom_element_properties[i]);
6950
6951   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6952     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6953
6954   /* copy change events also to special level editor variable */
6955   custom_element = element_info[element];
6956   custom_element_change = *element_info[element].change;
6957 }
6958
6959 static void CopyGroupElementPropertiesToGame(int element)
6960 {
6961   element_info[element] = custom_element;
6962   *element_info[element].group = group_element_info;
6963
6964   /* mark that this group element has been modified */
6965   element_info[element].modified_settings = TRUE;
6966   level.changed = TRUE;
6967 }
6968
6969 static void CopyClassicElementPropertiesToGame(int element)
6970 {
6971   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6972     setMoveIntoAcidProperty(&level, element,
6973                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6974
6975   if (MAYBE_DONT_COLLIDE_WITH(element))
6976     setDontCollideWithProperty(&level, element,
6977                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6978 }
6979
6980 static void CopyElementPropertiesToGame(int element)
6981 {
6982   if (IS_CUSTOM_ELEMENT(element))
6983     CopyCustomElementPropertiesToGame(element);
6984   else if (IS_GROUP_ELEMENT(element))
6985     CopyGroupElementPropertiesToGame(element);
6986   else
6987     CopyClassicElementPropertiesToGame(element);
6988 }
6989
6990 void CheckElementDescriptions()
6991 {
6992   int i;
6993
6994   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6995     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6996       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6997 }
6998
6999 void DrawLevelEd()
7000 {
7001   CloseDoor(DOOR_CLOSE_ALL);
7002   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7003
7004 #if DEBUG
7005   CheckElementDescriptions();
7006 #endif
7007
7008   if (level_editor_test_game)
7009   {
7010     CopyPlayfield(level.field, Feld);
7011     CopyPlayfield(FieldBackup, level.field);
7012
7013     level_editor_test_game = FALSE;
7014   }
7015   else
7016   {
7017     edit_mode = ED_MODE_DRAWING;
7018     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7019
7020     ResetUndoBuffer();
7021
7022     level_xpos = -1;
7023     level_ypos = -1;
7024   }
7025
7026   /* copy default editor door content to main double buffer */
7027   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7028              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7029
7030   /* draw bigger door */
7031   DrawSpecialEditorDoor();
7032
7033   /* draw new control window */
7034   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7035              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7036
7037   redraw_mask |= REDRAW_ALL;
7038
7039   ReinitializeElementList();            /* update dynamic level element list */
7040   ReinitializeElementListButtons();     /* custom element may look different */
7041
7042 #if 1
7043   UnmapAllGadgets();
7044 #else
7045   UnmapTapeButtons();
7046 #endif
7047   MapControlButtons();
7048
7049   DrawEditModeWindow();
7050
7051   /* copy actual editor door content to door double buffer for OpenDoor() */
7052   BlitBitmap(drawto, bitmap_db_door,
7053              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7054
7055   OpenDoor(DOOR_OPEN_1);
7056 }
7057
7058 static void AdjustDrawingAreaGadgets()
7059 {
7060   int ed_xsize = lev_fieldx + 2;
7061   int ed_ysize = lev_fieldy + 2;
7062   int max_ed_fieldx = MAX_ED_FIELDX;
7063   int max_ed_fieldy = MAX_ED_FIELDY;
7064   boolean horizontal_scrollbar_needed;
7065   boolean vertical_scrollbar_needed;
7066   int x, y, width, height;
7067   int xoffset, yoffset;
7068
7069   /* check if we need any scrollbars */
7070   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7071   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7072
7073   /* check if we have a smaller editor field because of scrollbars */
7074   if (horizontal_scrollbar_needed)
7075     max_ed_fieldy = MAX_ED_FIELDY - 1;
7076   if (vertical_scrollbar_needed)
7077     max_ed_fieldx = MAX_ED_FIELDX - 1;
7078
7079   /* check again if we now need more scrollbars because of less space */
7080   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7081   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7082
7083   /* check if editor field gets even smaller after adding new scrollbars */
7084   if (horizontal_scrollbar_needed)
7085     max_ed_fieldy = MAX_ED_FIELDY - 1;
7086   if (vertical_scrollbar_needed)
7087     max_ed_fieldx = MAX_ED_FIELDX - 1;
7088
7089   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7090   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7091
7092   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7093                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7094                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7095                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7096                GDI_END);
7097
7098   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7099   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7100
7101   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7102   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7103
7104   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7105   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7106
7107   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7108   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7109
7110   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7111                GDI_WIDTH, width,
7112                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7113                GDI_END);
7114   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7115                GDI_HEIGHT, height,
7116                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7117                GDI_END);
7118 }
7119
7120 static void AdjustLevelScrollPosition()
7121 {
7122   if (level_xpos < -1)
7123     level_xpos = -1;
7124   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7125     level_xpos = lev_fieldx - ed_fieldx + 1;
7126   if (lev_fieldx < ed_fieldx - 2)
7127     level_xpos = -1;
7128
7129   if (level_ypos < -1)
7130     level_ypos = -1;
7131   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7132     level_ypos = lev_fieldy - ed_fieldy + 1;
7133   if (lev_fieldy < ed_fieldy - 2)
7134     level_ypos = -1;
7135 }
7136
7137 static void AdjustEditorScrollbar(int id)
7138 {
7139   struct GadgetInfo *gi = level_editor_gadget[id];
7140   int items_max, items_visible, item_position;
7141
7142   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7143   {
7144     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7145     items_visible = ed_fieldx;
7146     item_position = level_xpos + 1;
7147   }
7148   else
7149   {
7150     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7151     items_visible = ed_fieldy;
7152     item_position = level_ypos + 1;
7153   }
7154
7155   if (item_position > items_max - items_visible)
7156     item_position = items_max - items_visible;
7157
7158   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7159                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7160 }
7161
7162 static void AdjustElementListScrollbar()
7163 {
7164   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7165   int items_max, items_visible, item_position;
7166
7167   /* correct position of element list scrollbar */
7168   if (element_shift < 0)
7169     element_shift = 0;
7170   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7171     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7172
7173   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7174   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7175   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7176
7177   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7178                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7179                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7180 }
7181
7182 static void ModifyEditorCounterValue(int counter_id, int new_value)
7183 {
7184   int *counter_value = counterbutton_info[counter_id].value;
7185   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7186   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7187
7188   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7189
7190   if (counter_value != NULL)
7191     *counter_value = gi->textinput.number_value;
7192 }
7193
7194 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7195 {
7196   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7197   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7198
7199   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7200
7201   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7202       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7203   {
7204     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7205     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7206
7207     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7208     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7209   }
7210 }
7211
7212 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7213 {
7214   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7215   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7216   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7217
7218   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7219 }
7220
7221 static void ModifyEditorSelectboxOptions(int selectbox_id,
7222                                          struct ValueTextInfo *options)
7223 {
7224   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7225   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7226
7227   selectbox_info[selectbox_id].options = options;
7228
7229   /* set index to zero -- list may be shorter now (correct later, if needed) */
7230   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7231                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7232 }
7233
7234 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7235 {
7236   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7237   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7238
7239   drawingarea_info[drawingarea_id].area_xsize = xsize;
7240   drawingarea_info[drawingarea_id].area_ysize = ysize;
7241
7242   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7243 }
7244
7245 static void ModifyEditorElementList()
7246 {
7247   int i;
7248
7249   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7250   {
7251     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7252     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7253     struct GadgetDesign *gd = &gi->deco.design;
7254     int element = editor_elements[element_shift + i];
7255
7256     UnmapGadget(gi);
7257
7258     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7259     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7260
7261     MapGadget(gi);
7262   }
7263 }
7264
7265 static void PickDrawingElement(int button, int element)
7266 {
7267   if (button < 1 || button > 3)
7268     return;
7269
7270   if (button == 1)
7271   {
7272     new_element1 = element;
7273     DrawMiniGraphicExt(drawto,
7274                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7275                        el2edimg(new_element1));
7276   }
7277   else if (button == 2)
7278   {
7279     new_element2 = element;
7280     DrawMiniGraphicExt(drawto,
7281                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7282                        el2edimg(new_element2));
7283   }
7284   else
7285   {
7286     new_element3 = element;
7287     DrawMiniGraphicExt(drawto,
7288                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7289                        el2edimg(new_element3));
7290   }
7291
7292   redraw_mask |= REDRAW_DOOR_1;
7293 }
7294
7295 static void RedrawDrawingElements()
7296 {
7297   PickDrawingElement(1, new_element1);
7298   PickDrawingElement(2, new_element2);
7299   PickDrawingElement(3, new_element3);
7300 }
7301
7302 static void DrawDrawingWindow()
7303 {
7304   stick_element_properties_window = FALSE;
7305
7306   SetMainBackgroundImage(IMG_UNDEFINED);
7307   ClearWindow();
7308
7309   UnmapLevelEditorWindowGadgets();
7310   UnmapLevelEditorToolboxCustomGadgets();
7311
7312   AdjustDrawingAreaGadgets();
7313   AdjustLevelScrollPosition();
7314   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7315   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7316
7317   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7318
7319   MapMainDrawingArea();
7320   MapLevelEditorToolboxDrawingGadgets();
7321 }
7322
7323 static void DrawLevelInfoWindow()
7324 {
7325   int i;
7326
7327   stick_element_properties_window = FALSE;
7328
7329   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7330   ClearWindow();
7331   UnmapLevelEditorWindowGadgets();
7332
7333 #if 0
7334   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7335   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7336 #else
7337   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7338            "Level Settings", FONT_TITLE_1);
7339   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7340            "Editor Settings", FONT_TITLE_1);
7341 #endif
7342
7343   /* draw counter gadgets */
7344   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7345     MapCounterButtons(i);
7346
7347   /* draw selectbox gadgets */
7348   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7349     MapSelectboxGadget(i);
7350
7351   /* draw checkbutton gadgets */
7352   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7353     MapCheckbuttonGadget(i);
7354
7355   /* draw radiobutton gadgets */
7356   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7357     MapRadiobuttonGadget(i);
7358
7359   /* draw text input gadgets */
7360   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7361     MapTextInputGadget(i);
7362
7363   /* draw drawing area */
7364   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7365 }
7366
7367 static void DrawCustomContentArea()
7368 {
7369   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7370   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7371   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7372   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7373   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7374   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7375
7376   /* add distance for potential left text (without drawing area border) */
7377   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7378
7379   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7380
7381   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7382 }
7383
7384 static void DrawCustomChangeContentArea()
7385 {
7386   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7387   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7388   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7389   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7390   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7391   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7392
7393   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7394
7395   MapDrawingArea(id);
7396 }
7397
7398 static void DrawYamYamContentAreas()
7399 {
7400   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7401   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7402   int i;
7403
7404   /* display counter to choose number of element content areas */
7405   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7406
7407   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7408   {
7409     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7410
7411     if (i < level.num_yamyam_contents)
7412     {
7413       MapDrawingArea(id);
7414     }
7415     else
7416     {
7417       int font_height = getFontHeight(FONT_TEXT_1);
7418
7419       UnmapDrawingArea(id);
7420
7421       /* delete content areas in case of reducing number of them */
7422       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7423                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7424                      4 * MINI_TILEX,
7425                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7426     }
7427   }
7428
7429   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7430   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7431   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7432 }
7433
7434 static void DrawMagicBallContentAreas()
7435 {
7436   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7437   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7438   int i;
7439
7440   /* display counter to choose number of element content areas */
7441   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7442
7443   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7444   {
7445     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7446
7447     if (i < level.num_ball_contents)
7448     {
7449       MapDrawingArea(id);
7450     }
7451     else
7452     {
7453       int font_height = getFontHeight(FONT_TEXT_1);
7454
7455       UnmapDrawingArea(id);
7456
7457       /* delete content areas in case of reducing number of them */
7458       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7459                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7460                      4 * MINI_TILEX,
7461                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7462     }
7463   }
7464
7465   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7466   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7467   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7468 }
7469
7470 static void DrawAndroidElementArea(int element)
7471 {
7472   int num_elements = level.num_android_clone_elements;
7473   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7474   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7475   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7476   int xsize = MAX_ANDROID_ELEMENTS;
7477   int ysize = 1;
7478
7479   /* display counter to choose number of element areas */
7480   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7481
7482   if (drawingarea_info[id].text_left != NULL)
7483     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7484
7485   UnmapDrawingArea(id);
7486
7487   ModifyEditorDrawingArea(id, num_elements, 1);
7488
7489   /* delete content areas in case of reducing number of them */
7490   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7491
7492   MapDrawingArea(id);
7493 }
7494
7495 static void DrawGroupElementArea(int element)
7496 {
7497   int num_elements = group_element_info.num_elements;
7498   int id = ED_DRAWING_ID_GROUP_CONTENT;
7499   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7500   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7501   int xsize = MAX_ELEMENTS_IN_GROUP;
7502   int ysize = 1;
7503
7504   if (drawingarea_info[id].text_left != NULL)
7505     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7506
7507   UnmapDrawingArea(id);
7508
7509   ModifyEditorDrawingArea(id, num_elements, 1);
7510
7511   /* delete content areas in case of reducing number of them */
7512   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7513
7514   MapDrawingArea(id);
7515 }
7516
7517 static void DrawEnvelopeTextArea(int envelope_nr)
7518 {
7519   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7520   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7521
7522   UnmapGadget(gi);
7523   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7524
7525   if (envelope_nr != -1)
7526     textarea_info[id].value = level.envelope[envelope_nr].text;
7527
7528   ModifyGadget(gi, GDI_AREA_SIZE,
7529                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7530                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7531                GDI_END);
7532
7533   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7534 }
7535
7536 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7537 {
7538   int font_height = getFontHeight(font_nr);
7539   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7540   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7541   int sx = SX + pad_x;
7542   int sy = SY + pad_y;
7543   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7544
7545   if (start_line >= max_lines_per_screen)
7546     return FALSE;
7547
7548   DrawText(sx, sy + start_line * font_height, text, font_nr);
7549
7550   return TRUE;
7551 }
7552
7553 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7554 {
7555   int font_nr = FONT_TEXT_2;
7556   int font_width = getFontWidth(font_nr);
7557   int font_height = getFontHeight(font_nr);
7558   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7559   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7560   int sx = SX + pad_x;
7561   int sy = SY + pad_y + start_line * font_height;
7562   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7563   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7564
7565   return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7566                       max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7567 }
7568
7569 static void DrawPropertiesTabulatorGadgets()
7570 {
7571   struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7572   struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7573   struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7574   int gd_x = gd->x + gd_gi1->border.width / 2;
7575   int gd_y = gd->y + gd_gi1->height - 1;
7576   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7577   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7578   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7579 #if 1
7580 #else
7581   int max_tabs = 4;
7582 #endif
7583   int i;
7584
7585   /* draw additional "change" tabulator for custom elements */
7586   if (IS_CUSTOM_ELEMENT(properties_element))
7587     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7588
7589   for (i = id_first; i <= id_last; i++)
7590   {
7591     int gadget_id = textbutton_info[i].gadget_id;
7592     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7593     boolean active = (i != edit_mode_properties);
7594
7595     /* use "config 1" and "config 2" instead of "config" */
7596     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7597         IS_CUSTOM_ELEMENT(properties_element))
7598       continue;
7599
7600     /* draw background line below tabulator button */
7601     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7602
7603     /* draw solid line below inactive tabulator buttons */
7604     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7605       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7606
7607     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7608     MapTextbuttonGadget(i);
7609   }
7610
7611 #if 1
7612   /* draw little border line below tabulator buttons */
7613   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7614     FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7615                   gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7616                   tab_color);
7617 #else
7618   /* draw little border line below tabulator buttons */
7619   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7620     FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7621                   max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7622                   ED_GADGET_DISTANCE, tab_color);
7623 #endif
7624 }
7625
7626 static void DrawPropertiesInfo()
7627 {
7628   static struct
7629   {
7630     int value;
7631     char *text;
7632   }
7633   properties[] =
7634   {
7635     /* configurable properties */
7636
7637     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7638     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7639     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7640     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7641     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7642     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7643     { EP_PROTECTED,             "- player is protected by it"           },
7644
7645     { EP_DIGGABLE,              "- can be digged away"                  },
7646     { EP_COLLECTIBLE,           "- can be collected"                    },
7647     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7648     { EP_THROWABLE,             "- can be thrown after collecting"      },
7649     { EP_PUSHABLE,              "- can be pushed"                       },
7650
7651     { EP_CAN_FALL,              "- can fall"                            },
7652     { EP_CAN_MOVE,              "- can move"                            },
7653
7654     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7655 #if 0
7656     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7657 #endif
7658     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7659
7660     { EP_SLIPPERY,              "- slippery for falling elements"       },
7661     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7662
7663     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7664     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7665     { EP_DONT_TOUCH,            "- deadly when touching"                },
7666
7667     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7668
7669     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7670     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7671     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7672
7673     { EP_CAN_CHANGE,            "- can change to other element"         },
7674
7675     /* pre-defined properties */
7676     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7677     { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)"     },
7678     { EP_SWITCHABLE,            "- can be switched"                     },
7679 #if 0
7680     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7681 #endif
7682
7683     { -1,                       NULL                                    }
7684   };
7685   char *filename = getElementDescriptionFilename(properties_element);
7686   char *percentage_text = "In this level:";
7687   char *properties_text = "Standard properties:";
7688   float percentage;
7689   int num_elements_in_level;
7690   int num_standard_properties = 0;
7691   int font1_nr = FONT_TEXT_1;
7692   int font2_nr = FONT_TEXT_2;
7693   int font1_width = getFontWidth(font1_nr);
7694   int font2_height = getFontHeight(font2_nr);
7695   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7696   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7697   int screen_line = 0;
7698   int i, x, y;
7699
7700   if (setup.editor.show_element_token)
7701   {
7702     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7703               "[%s]", element_info[properties_element].token_name);
7704     screen_line++;
7705   }
7706
7707   /* ----- print number of elements / percentage of this element in level */
7708
7709   num_elements_in_level = 0;
7710   for (y = 0; y < lev_fieldy; y++) 
7711     for (x = 0; x < lev_fieldx; x++)
7712       if (Feld[x][y] == properties_element)
7713         num_elements_in_level++;
7714   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7715
7716   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7717             percentage_text);
7718   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7719             pad_y + screen_line++ * font2_height, font2_nr,
7720             "%d (%.2f%%)", num_elements_in_level, percentage);
7721
7722   screen_line++;
7723
7724   /* ----- print standard properties of this element */
7725
7726   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7727             properties_text);
7728
7729   for (i = 0; properties[i].value != -1; i++)
7730   {
7731     if (!HAS_PROPERTY(properties_element, properties[i].value))
7732       continue;
7733
7734     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7735               properties[i].text);
7736     num_standard_properties++;
7737   }
7738
7739   if (num_standard_properties == 0)
7740     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7741               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7742
7743   screen_line++;
7744
7745   /* ----- print special description of this element */
7746
7747   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7748   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7749     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7750 }
7751
7752 #define TEXT_COLLECTING         "Score for collecting"
7753 #define TEXT_SMASHING           "Score for smashing"
7754 #define TEXT_SLURPING           "Score for slurping robot"
7755 #define TEXT_CRACKING           "Score for cracking"
7756 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7757 #define TEXT_DURATION           "Duration when activated"
7758 #define TEXT_BALL_DELAY         "Element generation delay"
7759 #define TEXT_MOVE_SPEED         "Speed of android moving"
7760 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7761 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7762 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7763 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7764 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7765 #define TEXT_TIME_BONUS         "Extra time to solve level"
7766
7767 static struct
7768 {
7769   int element;
7770   int *value;
7771   char *text;
7772 } elements_with_counter[] =
7773 {
7774   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7775   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7776   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7777   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7778   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7779   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7780   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7781   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7782   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7783   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7784   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7785   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7786   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7787   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7788   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7789   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7790   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7791   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7792   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7793   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7794   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7795   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7796   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7797   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7798   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7799   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7800   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7801   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7802   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7803   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7804   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7805   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7806   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7807   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7808   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7809   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7810   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7811   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7812   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7813   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7814   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7815   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7816   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7817   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7818   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7819   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7820   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7821   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7822   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7823   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7824   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7825   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7826   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7827   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7828   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7829   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7830   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7831   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7832   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7833   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7834   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7835   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7836   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7837   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7838   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7839   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7840   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7841   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7842   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7843   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7844   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7845   { EL_DC_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7846   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7847
7848   { EL_TIMEGATE_SWITCH,   &level.time_timegate,         TEXT_DURATION   },
7849   { EL_DC_TIMEGATE_SWITCH,&level.time_timegate,         TEXT_DURATION   },
7850   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7851   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7852   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7853   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7854   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7855   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7856   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7857   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7858   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7859   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7860   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7861   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7862   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7863   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7864
7865   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7866   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7867   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7868   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7869   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7870   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7871   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7872   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7873
7874   { -1,                 NULL,                           NULL            }
7875 };
7876
7877 static boolean checkPropertiesConfig(int element)
7878 {
7879   int i;
7880
7881   if (IS_GEM(element) ||
7882       IS_CUSTOM_ELEMENT(element) ||
7883       IS_GROUP_ELEMENT(element) ||
7884       IS_ENVELOPE(element) ||
7885       ELEM_IS_PLAYER(element) ||
7886       HAS_EDITOR_CONTENT(element) ||
7887       CAN_GROW(element) ||
7888       COULD_MOVE_INTO_ACID(element) ||
7889       MAYBE_DONT_COLLIDE_WITH(element))
7890     return TRUE;
7891   else
7892     for (i = 0; elements_with_counter[i].element != -1; i++)
7893       if (elements_with_counter[i].element == element)
7894         return TRUE;
7895
7896   return FALSE;
7897 }
7898
7899 static void DrawPropertiesConfig()
7900 {
7901   int max_num_element_counters = 4;
7902   int num_element_counters = 0;
7903   int i;
7904
7905   if (!checkPropertiesConfig(properties_element))
7906   {
7907     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7908
7909     return;
7910   }
7911
7912   /* check if there are elements where a value can be chosen for */
7913   for (i = 0; elements_with_counter[i].element != -1; i++)
7914   {
7915     if (elements_with_counter[i].element == properties_element)
7916     {
7917       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7918
7919       counterbutton_info[counter_id].y =
7920         ED_ELEMENT_SETTINGS_YPOS(
7921                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7922                 (CAN_GROW(properties_element)                ? 1 : 0) +
7923                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7924                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7925                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7926                 num_element_counters);
7927
7928       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7929       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7930
7931       if (properties_element == EL_GAME_OF_LIFE ||
7932           properties_element == EL_BIOMAZE)
7933       {
7934         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7935         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7936       }
7937       else
7938       {
7939         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7940         counterbutton_info[counter_id].min_value = MIN_SCORE;
7941         counterbutton_info[counter_id].max_value = MAX_SCORE;
7942       }
7943
7944       MapCounterButtons(counter_id);
7945
7946       num_element_counters++;
7947       if (num_element_counters >= max_num_element_counters)
7948         break;
7949     }
7950   }
7951
7952   if (HAS_EDITOR_CONTENT(properties_element))
7953   {
7954     /* draw stickybutton gadget */
7955     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7956
7957     if (IS_AMOEBOID(properties_element))
7958       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7959     else if (properties_element == EL_YAMYAM ||
7960              properties_element == EL_YAMYAM_LEFT ||
7961              properties_element == EL_YAMYAM_RIGHT ||
7962              properties_element == EL_YAMYAM_UP ||
7963              properties_element == EL_YAMYAM_DOWN)
7964       DrawYamYamContentAreas();
7965     else if (properties_element == EL_EMC_MAGIC_BALL)
7966     {
7967       DrawMagicBallContentAreas();
7968
7969       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7970       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7971     }
7972     else if (properties_element == EL_EMC_ANDROID)
7973       DrawAndroidElementArea(properties_element);
7974   }
7975
7976   if (ELEM_IS_PLAYER(properties_element))
7977   {
7978     int player_nr = GET_PLAYER_NR(properties_element);
7979
7980     /* these properties can be set for every player individually */
7981
7982     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7983       &level.start_element[player_nr];
7984     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7985       &level.artwork_element[player_nr];
7986     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7987       &level.explosion_element[player_nr];
7988
7989     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7990       &level.use_start_element[player_nr];
7991     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7992       &level.use_artwork_element[player_nr];
7993     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7994       &level.use_explosion_element[player_nr];
7995     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7996       &level.initial_player_gravity[player_nr];
7997
7998     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7999       &level.initial_player_stepsize[player_nr];
8000
8001     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8002     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8003                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8004                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8005     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8006     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8007     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8008     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8009     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8010     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8011     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8012     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8013
8014     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8015     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8016     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8017
8018     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8019   }
8020
8021   if (IS_GEM(properties_element))
8022     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8023
8024   if (COULD_MOVE_INTO_ACID(properties_element) &&
8025       !ELEM_IS_PLAYER(properties_element) &&
8026       (!IS_CUSTOM_ELEMENT(properties_element) ||
8027        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8028   {
8029     /* set position for checkbutton for "can move into acid" */
8030     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8031       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8032     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8033       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8034                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8035
8036     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8037   }
8038
8039   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8040     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8041
8042   if (properties_element == EL_SPRING)
8043     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8044
8045   if (properties_element == EL_TIME_ORB_FULL)
8046     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8047
8048   if (CAN_GROW(properties_element))
8049   {
8050     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8051       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8052
8053     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8054   }
8055
8056   if (IS_ENVELOPE(properties_element))
8057   {
8058     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8059     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8060     int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8061     int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8062     int envelope_nr = properties_element - EL_ENVELOPE_1;
8063
8064     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8065     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8066
8067     checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8068     checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8069
8070     /* display counter to choose size of envelope text area */
8071     MapCounterButtons(counter1_id);
8072     MapCounterButtons(counter2_id);
8073
8074     /* display checkbuttons to choose auto-wrap and alignment properties */
8075     MapCheckbuttonGadget(button1_id);
8076     MapCheckbuttonGadget(button2_id);
8077
8078     DrawEnvelopeTextArea(envelope_nr);
8079   }
8080
8081   if (IS_CUSTOM_ELEMENT(properties_element))
8082   {
8083     /* draw stickybutton gadget */
8084     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8085
8086     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8087     {
8088       /* draw checkbutton gadgets */
8089       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8090            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8091         MapCheckbuttonGadget(i);
8092
8093       /* draw counter gadgets */
8094       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8095            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8096         MapCounterButtons(i);
8097
8098       /* draw selectbox gadgets */
8099       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8100            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8101         MapSelectboxGadget(i);
8102
8103       /* draw textbutton gadgets */
8104       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8105
8106       /* draw text input gadgets */
8107       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8108
8109       /* draw drawing area gadgets */
8110       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8111     }
8112     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8113     {
8114       /* draw checkbutton gadgets */
8115       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8116            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8117         MapCheckbuttonGadget(i);
8118
8119       /* draw counter gadgets */
8120       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8121            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8122         MapCounterButtons(i);
8123
8124       /* draw selectbox gadgets */
8125       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8126            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8127         MapSelectboxGadget(i);
8128
8129       /* draw drawing area gadgets */
8130       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8131       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8132       DrawCustomContentArea();
8133     }
8134   }
8135   else if (IS_GROUP_ELEMENT(properties_element))
8136   {
8137     /* draw stickybutton gadget */
8138     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8139
8140     /* draw checkbutton gadgets */
8141     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8142     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8143
8144     /* draw counter gadgets */
8145     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8146
8147     /* draw selectbox gadgets */
8148     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8149
8150     /* draw textbutton gadgets */
8151     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8152
8153     /* draw drawing area gadgets */
8154     DrawGroupElementArea(properties_element);
8155
8156     /* draw text input gadgets */
8157     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8158
8159     /* draw drawing area gadgets */
8160     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8161   }
8162 }
8163
8164 static void DrawPropertiesChangeDrawingAreas()
8165 {
8166   if (IS_CUSTOM_ELEMENT(properties_element))
8167   {
8168     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8169     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8170
8171     DrawCustomChangeContentArea();
8172   }
8173
8174   redraw_mask |= REDRAW_FIELD;
8175 }
8176
8177 static void DrawPropertiesChange()
8178 {
8179   int i;
8180
8181   /* needed to initially set selectbox options for special action options */
8182   setSelectboxSpecialActionOptions();
8183
8184   /* draw stickybutton gadget */
8185   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8186
8187   /* draw checkbutton gadgets */
8188   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8189        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8190     MapCheckbuttonGadget(i);
8191
8192   /* draw counter gadgets */
8193   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8194        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8195     MapCounterButtons(i);
8196
8197   /* draw selectbox gadgets */
8198   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8199        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8200     MapSelectboxGadget(i);
8201
8202   /* draw textbutton gadgets */
8203   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8204        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8205     MapTextbuttonGadget(i);
8206
8207   /* draw graphicbutton gadgets */
8208   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8209        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8210     MapGraphicbuttonGadget(i);
8211
8212   /* draw drawing area gadgets */
8213   DrawPropertiesChangeDrawingAreas();
8214 }
8215
8216 static void DrawEditorElementAnimation(int x, int y)
8217 {
8218   int graphic = el2img(properties_element);
8219   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8220                custom_element.ce_value_fixed_initial :
8221                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8222                custom_element.collect_score_initial : FrameCounter);
8223
8224   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8225 }
8226
8227 static void DrawEditorElementName(int x, int y, int element)
8228 {
8229   char *element_name = getElementInfoText(element);
8230   int font_nr = FONT_TEXT_1;
8231   int font_width = getFontWidth(font_nr);
8232   int font_height = getFontHeight(font_nr);
8233   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8234   int max_chars_per_line = max_text_width / font_width;
8235   char buffer[max_chars_per_line + 1];
8236
8237   if (strlen(element_name) <= max_chars_per_line)
8238     DrawTextS(x, y, font_nr, element_name);
8239   else
8240   {
8241     int next_pos = max_chars_per_line;
8242
8243     strncpy(buffer, element_name, max_chars_per_line);
8244     buffer[max_chars_per_line] = '\0';
8245
8246     if (element_name[max_chars_per_line] == ' ')
8247       next_pos++;
8248     else
8249     {
8250       int i;
8251
8252       for (i = max_chars_per_line - 1; i >= 0; i--)
8253         if (buffer[i] == ' ')
8254           break;
8255
8256       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8257       {
8258         buffer[i] = '\0';
8259         next_pos = i + 1;
8260       }
8261     }
8262
8263     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8264
8265     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8266     buffer[max_chars_per_line] = '\0';
8267
8268     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8269   }
8270 }
8271
8272 static void DrawPropertiesWindow()
8273 {
8274   int xstart = 2;
8275   int ystart = 4;
8276
8277   stick_element_properties_window = FALSE;
8278
8279   /* make sure that previous properties edit mode exists for this element */
8280   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8281       !IS_CUSTOM_ELEMENT(properties_element))
8282     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8283
8284   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8285       IS_CUSTOM_ELEMENT(properties_element))
8286     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8287
8288   CopyElementPropertiesToEditor(properties_element);
8289
8290   UnmapLevelEditorWindowGadgets();
8291   UnmapLevelEditorToolboxDrawingGadgets();
8292   UnmapLevelEditorToolboxCustomGadgets();
8293
8294   if (IS_CUSTOM_ELEMENT(properties_element) ||
8295       IS_GROUP_ELEMENT(properties_element))
8296     MapLevelEditorToolboxCustomGadgets();
8297
8298   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8299   ClearWindow();
8300
8301 #if 0
8302   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8303 #else
8304   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8305            "Element Settings", FONT_TITLE_1);
8306 #endif
8307
8308   FrameCounter = 0;     /* restart animation frame counter */
8309
8310   DrawElementBorder(SX + xstart * MINI_TILEX,
8311                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8312                     TILEX, TILEY, FALSE);
8313
8314   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8315                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8316
8317   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8318                         (ystart + 1) * MINI_TILEY + 1,
8319                         properties_element);
8320
8321   DrawPropertiesTabulatorGadgets();
8322
8323   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8324     DrawPropertiesInfo();
8325   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8326     DrawPropertiesChange();
8327   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8328     DrawPropertiesConfig();
8329 }
8330
8331 static void UpdateCustomElementGraphicGadgets()
8332 {
8333   int i;
8334
8335   ModifyEditorElementList();
8336   RedrawDrawingElements();
8337
8338   /* force redraw of all mapped drawing area gadgets */
8339   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8340   {
8341     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8342
8343     if (gi->mapped)
8344       MapDrawingArea(i);
8345   }
8346 }
8347
8348 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8349 {
8350   int lx = sx + level_xpos;
8351   int ly = sy + level_ypos;
8352
8353   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8354
8355   if (change_level)
8356     Feld[lx][ly] = element;
8357 }
8358
8359 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8360                      int element, boolean change_level)
8361 {
8362   if (from_y == to_y)                   /* horizontal line */
8363   {
8364     int x;
8365     int y = from_y;
8366
8367     if (from_x > to_x)
8368       swap_numbers(&from_x, &to_x);
8369
8370     for (x = from_x; x <= to_x; x++)
8371       DrawLineElement(x, y, element, change_level);
8372   }
8373   else if (from_x == to_x)              /* vertical line */
8374   {
8375     int x = from_x;
8376     int y;
8377
8378     if (from_y > to_y)
8379       swap_numbers(&from_y, &to_y);
8380
8381     for (y = from_y; y <= to_y; y++)
8382       DrawLineElement(x, y, element, change_level);
8383   }
8384   else                                  /* diagonal line */
8385   {
8386     int len_x = ABS(to_x - from_x);
8387     int len_y = ABS(to_y - from_y);
8388     int x, y;
8389
8390     if (len_y < len_x)                  /* a < 1 */
8391     {
8392       float a = (float)len_y / (float)len_x;
8393
8394       if (from_x > to_x)
8395         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8396
8397       for (x = 0; x <= len_x; x++)
8398       {
8399         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8400         DrawLineElement(from_x + x, from_y + y, element, change_level);
8401       }
8402     }
8403     else                                /* a >= 1 */
8404     {
8405       float a = (float)len_x / (float)len_y;
8406
8407       if (from_y > to_y)
8408         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8409
8410       for (y = 0; y <= len_y; y++)
8411       {
8412         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8413         DrawLineElement(from_x + x, from_y + y, element, change_level);
8414       }
8415     }
8416   }
8417 }
8418
8419 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8420                     int element, boolean change_level)
8421 {
8422   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8423   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8424   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8425   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8426 }
8427
8428 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8429                           int element, boolean change_level)
8430 {
8431   int y;
8432
8433   if (from_y > to_y)
8434     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8435
8436   for (y = from_y; y <= to_y; y++)
8437     DrawLine(from_x, y, to_x, y, element, change_level);
8438 }
8439
8440 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8441                        int element, boolean change_level)
8442 {
8443   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8444   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8445   int len_x = ABS(to_x - from_x);
8446   int len_y = ABS(to_y - from_y);
8447   int radius, x, y;
8448
8449   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8450
8451   /* not optimal (some points get drawn twice) but simple,
8452      and fast enough for the few points we are drawing */
8453
8454   for (x = 0; x <= radius; x++)
8455   {
8456     int sx, sy, lx, ly;
8457
8458     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8459
8460     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8461     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8462     lx = sx + level_xpos;
8463     ly = sy + level_ypos;
8464
8465     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8466       DrawLineElement(sx, sy, element, change_level);
8467   }
8468
8469   for (y = 0; y <= radius; y++)
8470   {
8471     int sx, sy, lx, ly;
8472
8473     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8474
8475     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8476     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8477     lx = sx + level_xpos;
8478     ly = sy + level_ypos;
8479
8480     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8481       DrawLineElement(sx, sy, element, change_level);
8482   }
8483 }
8484
8485 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8486                     int element, boolean change_level)
8487 {
8488   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8489   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8490
8491   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8492 }
8493
8494 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8495
8496 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8497 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8498                        int element, boolean change_level)
8499 {
8500   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8501   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8502   int mirror_to_x2 = from_x - (to_x2 - from_x);
8503   int mirror_to_y2 = from_y - (to_y2 - from_y);
8504
8505   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8506   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8507   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8508   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8509 }
8510 #endif
8511
8512 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8513 {
8514   int from_sx, from_sy;
8515   int to_sx, to_sy;
8516
8517   if (from_x > to_x)
8518     swap_numbers(&from_x, &to_x);
8519
8520   if (from_y > to_y)
8521     swap_numbers(&from_y, &to_y);
8522
8523   from_sx = SX + from_x * MINI_TILEX;
8524   from_sy = SY + from_y * MINI_TILEY;
8525   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8526   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8527
8528   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8529   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8530   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8531   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8532
8533   if (from_x == to_x && from_y == to_y)
8534     MarkTileDirty(from_x/2, from_y/2);
8535   else
8536     redraw_mask |= REDRAW_FIELD;
8537 }
8538
8539 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8540                        int element, boolean change_level)
8541 {
8542   if (element == -1 || change_level)
8543     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8544   else
8545     DrawAreaBorder(from_x, from_y, to_x, to_y);
8546 }
8547
8548 /* values for CopyBrushExt() */
8549 #define CB_AREA_TO_BRUSH        0
8550 #define CB_BRUSH_TO_CURSOR      1
8551 #define CB_BRUSH_TO_LEVEL       2
8552 #define CB_DELETE_OLD_CURSOR    3
8553 #define CB_DUMP_BRUSH           4
8554 #define CB_DUMP_BRUSH_SMALL     5
8555
8556 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8557                          int button, int mode)
8558 {
8559   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8560   static int brush_width, brush_height;
8561   static int last_cursor_x = -1, last_cursor_y = -1;
8562   static boolean delete_old_brush;
8563   int new_element = BUTTON_ELEMENT(button);
8564   int x, y;
8565
8566   if (mode == CB_DUMP_BRUSH ||
8567       mode == CB_DUMP_BRUSH_SMALL)
8568   {
8569     if (!draw_with_brush)
8570     {
8571       Error(ERR_WARN, "no brush selected");
8572
8573       return;
8574     }
8575
8576     for (y = 0; y < brush_height; y++)
8577     {
8578       for (x = 0; x < brush_width; x++)
8579       {
8580         int element = brush_buffer[x][y];
8581         int element_mapped = element;
8582
8583         if (IS_CUSTOM_ELEMENT(element))
8584           element_mapped = EL_CUSTOM_START;
8585         else if (IS_GROUP_ELEMENT(element))
8586           element_mapped = EL_GROUP_START;
8587         else if (element >= NUM_FILE_ELEMENTS)
8588           element_mapped = EL_UNKNOWN;
8589
8590         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8591       }
8592
8593       printf("\n");
8594     }
8595
8596     return;
8597   }
8598
8599   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8600     return;
8601
8602   if (mode == CB_AREA_TO_BRUSH)
8603   {
8604     int from_lx, from_ly;
8605
8606     if (from_x > to_x)
8607       swap_numbers(&from_x, &to_x);
8608
8609     if (from_y > to_y)
8610       swap_numbers(&from_y, &to_y);
8611
8612     brush_width = to_x - from_x + 1;
8613     brush_height = to_y - from_y + 1;
8614
8615     from_lx = from_x + level_xpos;
8616     from_ly = from_y + level_ypos;
8617
8618     for (y = 0; y < brush_height; y++)
8619     {
8620       for (x=0; x < brush_width; x++)
8621       {
8622         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8623
8624         if (button != 1)
8625           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8626       }
8627     }
8628
8629     if (button != 1)
8630       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8631
8632     delete_old_brush = FALSE;
8633   }
8634   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8635            mode == CB_BRUSH_TO_LEVEL)
8636   {
8637     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8638     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8639     int cursor_from_x = cursor_x - brush_width / 2;
8640     int cursor_from_y = cursor_y - brush_height / 2;
8641     int border_from_x = cursor_x, border_from_y = cursor_y;
8642     int border_to_x = cursor_x, border_to_y = cursor_y;
8643
8644     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8645       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8646
8647     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8648         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8649     {
8650       delete_old_brush = FALSE;
8651       return;
8652     }
8653
8654     for (y = 0; y < brush_height; y++)
8655     {
8656       for (x = 0; x < brush_width; x++)
8657       {
8658         int sx = cursor_from_x + x;
8659         int sy = cursor_from_y + y;
8660         int lx = sx + level_xpos;
8661         int ly = sy + level_ypos;
8662         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8663         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8664                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8665                        brush_buffer[x][y] : new_element);
8666
8667         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8668         {
8669           if (sx < border_from_x)
8670             border_from_x = sx;
8671           else if (sx > border_to_x)
8672             border_to_x = sx;
8673           if (sy < border_from_y)
8674             border_from_y = sy;
8675           else if (sy > border_to_y)
8676             border_to_y = sy;
8677
8678           DrawLineElement(sx, sy, element, change_level);
8679         }
8680       }
8681     }
8682
8683     if (mode != CB_DELETE_OLD_CURSOR)
8684       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8685
8686     last_cursor_x = cursor_x;
8687     last_cursor_y = cursor_y;
8688     delete_old_brush = TRUE;
8689   }
8690 }
8691
8692 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8693                             int button)
8694 {
8695   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8696 }
8697
8698 static void CopyBrushToLevel(int x, int y, int button)
8699 {
8700   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8701 }
8702
8703 static void CopyBrushToCursor(int x, int y)
8704 {
8705   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8706 }
8707
8708 static void DeleteBrushFromCursor()
8709 {
8710   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8711 }
8712
8713 void DumpBrush()
8714 {
8715   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8716 }
8717
8718 void DumpBrush_Small()
8719 {
8720   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8721 }
8722
8723 static void FloodFill(int from_x, int from_y, int fill_element)
8724 {
8725   FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
8726 }
8727
8728 /* values for DrawLevelText() modes */
8729 #define TEXT_INIT               0
8730 #define TEXT_SETCURSOR          1
8731 #define TEXT_WRITECHAR          2
8732 #define TEXT_BACKSPACE          3
8733 #define TEXT_NEWLINE            4
8734 #define TEXT_END                5
8735 #define TEXT_QUERY_TYPING       6
8736
8737 static int DrawLevelText(int sx, int sy, char letter, int mode)
8738 {
8739   static short delete_buffer[MAX_LEV_FIELDX];
8740   static int start_sx, start_sy;
8741   static int last_sx, last_sy;
8742   static boolean typing = FALSE;
8743   int letter_element = EL_CHAR_ASCII0 + letter;
8744   int lx = 0, ly = 0;
8745
8746   /* map lower case letters to upper case and convert special characters */
8747   if (letter >= 'a' && letter <= 'z')
8748     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8749   else if (letter == 'ä' || letter == 'Ä')
8750     letter_element = EL_CHAR_AUMLAUT;
8751   else if (letter == 'ö' || letter == 'Ö')
8752     letter_element = EL_CHAR_OUMLAUT;
8753   else if (letter == 'ü' || letter == 'Ãœ')
8754     letter_element = EL_CHAR_UUMLAUT;
8755   else if (letter == '^')
8756     letter_element = EL_CHAR_COPYRIGHT;
8757   else
8758     letter_element = EL_CHAR_ASCII0 + letter;
8759
8760   if (mode != TEXT_INIT)
8761   {
8762     if (!typing)
8763       return FALSE;
8764
8765     if (mode != TEXT_SETCURSOR)
8766     {
8767       sx = last_sx;
8768       sy = last_sy;
8769     }
8770
8771     lx = last_sx + level_xpos;
8772     ly = last_sy + level_ypos;
8773   }
8774
8775   switch (mode)
8776   {
8777     case TEXT_INIT:
8778       if (typing)
8779         DrawLevelText(0, 0, 0, TEXT_END);
8780
8781       typing = TRUE;
8782       start_sx = last_sx = sx;
8783       start_sy = last_sy = sy;
8784       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8785       break;
8786
8787     case TEXT_SETCURSOR:
8788       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8789       DrawAreaBorder(sx, sy, sx, sy);
8790       last_sx = sx;
8791       last_sy = sy;
8792       break;
8793
8794     case TEXT_WRITECHAR:
8795       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8796       {
8797         delete_buffer[sx - start_sx] = Feld[lx][ly];
8798         Feld[lx][ly] = letter_element;
8799
8800         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8801           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8802         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8803           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8804         else
8805           DrawLevelText(0, 0, 0, TEXT_END);
8806
8807         level.changed = TRUE;
8808       }
8809       break;
8810
8811     case TEXT_BACKSPACE:
8812       if (sx > start_sx)
8813       {
8814         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8815         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8816         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8817       }
8818       break;
8819
8820     case TEXT_NEWLINE:
8821       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8822         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8823       else
8824         DrawLevelText(0, 0, 0, TEXT_END);
8825       break;
8826
8827     case TEXT_END:
8828       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8829       DrawMiniElement(sx, sy, Feld[lx][ly]);
8830       typing = FALSE;
8831       break;
8832
8833     case TEXT_QUERY_TYPING:
8834       break;
8835
8836     default:
8837       break;
8838   }
8839
8840   return typing;
8841 }
8842
8843 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8844                           int element, boolean change_level)
8845 {
8846   int lx = sx + level_xpos;
8847   int ly = sy + level_ypos;
8848
8849   if (element == -1)
8850     DrawMiniElement(sx, sy, Feld[lx][ly]);
8851   else
8852     DrawAreaBorder(sx, sy, sx, sy);
8853 }
8854
8855 static void CheckLevelBorderElement(boolean redraw_playfield)
8856 {
8857   int last_border_element = BorderElement;
8858
8859   SetBorderElement();
8860
8861   if (redraw_playfield && BorderElement != last_border_element)
8862     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8863 }
8864
8865 static void CopyLevelToUndoBuffer(int mode)
8866 {
8867   static boolean accumulated_undo = FALSE;
8868   boolean new_undo_buffer_position = TRUE;
8869   int x, y;
8870
8871   switch (mode)
8872   {
8873     case UNDO_IMMEDIATE:
8874       accumulated_undo = FALSE;
8875       break;
8876
8877     case UNDO_ACCUMULATE:
8878       if (accumulated_undo)
8879         new_undo_buffer_position = FALSE;
8880       accumulated_undo = TRUE;
8881       break;
8882
8883     default:
8884       break;
8885   }
8886
8887   if (new_undo_buffer_position)
8888   {
8889     /* new position in undo buffer ring */
8890     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8891
8892     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8893       undo_buffer_steps++;
8894   }
8895
8896   for (x = 0; x < lev_fieldx; x++)
8897     for (y = 0; y < lev_fieldy; y++)
8898       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8899
8900   /* check if drawing operation forces change of border style */
8901   CheckLevelBorderElement(TRUE);
8902
8903   level.changed = TRUE;
8904 }
8905
8906 static void RandomPlacement(int new_element)
8907 {
8908   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8909   int num_free_positions = 0;
8910   int num_percentage, num_elements;
8911   int x, y;
8912
8913   /* determine number of free positions for randomly placing the new element */
8914   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8915   {
8916     free_position[x][y] =
8917       (random_placement_background_restricted ?
8918        Feld[x][y] == random_placement_background_element :
8919        Feld[x][y] != new_element);
8920
8921     if (free_position[x][y])
8922       num_free_positions++;
8923   }
8924
8925   /* determine number of new elements to place there */
8926   num_percentage = num_free_positions * random_placement_value / 100;
8927   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8928                   num_percentage : random_placement_value);
8929
8930   /* if less free positions than elements to place, fill all these positions */
8931   if (num_free_positions < num_elements)
8932   {
8933     for (x = 0; x < lev_fieldx; x++)
8934       for (y = 0; y < lev_fieldy; y++)
8935         if (free_position[x][y])
8936           Feld[x][y] = new_element;
8937   }
8938   else
8939   {
8940     while (num_elements > 0)
8941     {
8942       x = RND(lev_fieldx);
8943       y = RND(lev_fieldy);
8944
8945       /* don't place element at the same position twice */
8946       if (free_position[x][y])
8947       {
8948         free_position[x][y] = FALSE;
8949         Feld[x][y] = new_element;
8950         num_elements--;
8951       }
8952     }
8953   }
8954
8955   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8956   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8957 }
8958
8959 void WrapLevel(int dx, int dy)
8960 {
8961   int wrap_dx = lev_fieldx - dx;
8962   int wrap_dy = lev_fieldy - dy;
8963   int x, y;
8964
8965   for (x = 0; x < lev_fieldx; x++)
8966     for (y = 0; y < lev_fieldy; y++)
8967       FieldBackup[x][y] = Feld[x][y];
8968
8969   for (x = 0; x < lev_fieldx; x++)
8970     for (y = 0; y < lev_fieldy; y++)
8971       Feld[x][y] =
8972         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8973
8974   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8975   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8976 }
8977
8978 static void HandleDrawingAreas(struct GadgetInfo *gi)
8979 {
8980   static boolean started_inside_drawing_area = FALSE;
8981   int id = gi->custom_id;
8982   boolean button_press_event;
8983   boolean button_release_event;
8984   boolean inside_drawing_area = !gi->event.off_borders;
8985   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8986   int actual_drawing_function;
8987   int button = gi->event.button;
8988   int new_element = BUTTON_ELEMENT(button);
8989   int sx = gi->event.x, sy = gi->event.y;
8990   int min_sx = 0, min_sy = 0;
8991   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8992   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8993   int lx = 0, ly = 0;
8994   int min_lx = 0, min_ly = 0;
8995   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8996   int x, y;
8997
8998   /* handle info callback for each invocation of action callback */
8999   gi->callback_info(gi);
9000
9001   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9002   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9003
9004   /* make sure to stay inside drawing area boundaries */
9005   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9006   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9007
9008   if (draw_level)
9009   {
9010     /* get positions inside level field */
9011     lx = sx + level_xpos;
9012     ly = sy + level_ypos;
9013
9014     if (!IN_LEV_FIELD(lx, ly))
9015       inside_drawing_area = FALSE;
9016
9017     /* make sure to stay inside level field boundaries */
9018     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9019     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9020
9021     /* correct drawing area positions accordingly */
9022     sx = lx - level_xpos;
9023     sy = ly - level_ypos;
9024   }
9025
9026   if (button_press_event)
9027     started_inside_drawing_area = inside_drawing_area;
9028
9029   if (!started_inside_drawing_area)
9030     return;
9031
9032   if (!IS_VALID_BUTTON(button))
9033     return;
9034
9035   if (!button && !button_release_event)
9036     return;
9037
9038   /* automatically switch to 'single item' drawing mode, if needed */
9039   actual_drawing_function =
9040     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9041      drawing_function : GADGET_ID_SINGLE_ITEMS);
9042
9043   /* clicking into drawing area with pressed Control key picks element */
9044   if (GetKeyModState() & KMOD_Control)
9045   {
9046     last_drawing_function = drawing_function;
9047     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9048   }
9049
9050   switch (actual_drawing_function)
9051   {
9052     case GADGET_ID_SINGLE_ITEMS:
9053       if (draw_level)
9054       {
9055         if (button_release_event)
9056         {
9057           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9058
9059           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9060               !inside_drawing_area)
9061             DeleteBrushFromCursor();
9062         }
9063
9064         if (!button)
9065           break;
9066
9067         if (draw_with_brush)
9068         {
9069           if (!button_release_event)
9070             CopyBrushToLevel(sx, sy, button);
9071         }
9072         else if (new_element != Feld[lx][ly])
9073         {
9074           if (new_element == EL_PLAYER_1)
9075           {
9076             /* remove player at old position */
9077             for (y = 0; y < lev_fieldy; y++)
9078             {
9079               for (x = 0; x < lev_fieldx; x++)
9080               {
9081                 if (Feld[x][y] == EL_PLAYER_1)
9082                 {
9083                   Feld[x][y] = EL_EMPTY;
9084                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9085                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9086                     DrawMiniElement(x - level_xpos, y - level_ypos,
9087                                     EL_EMPTY);
9088                 }
9089               }
9090             }
9091           }
9092
9093           Feld[lx][ly] = new_element;
9094           DrawMiniElement(sx, sy, new_element);
9095         }
9096       }
9097       else
9098       {
9099         int type_id = gi->custom_type_id;
9100         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9101
9102         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9103           DrawMiniGraphicExt(drawto,
9104                              gi->x + sx * MINI_TILEX,
9105                              gi->y + sy * MINI_TILEY,
9106                              el2edimg(new_element));
9107         else
9108           DrawGraphicExt(drawto,
9109                          gi->x + sx * TILEX,
9110                          gi->y + sy * TILEY,
9111                          el2img(new_element), 0);
9112
9113         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9114           new_element = GFX_ELEMENT(new_element);
9115
9116         drawingarea_info[type_id].value[pos] = new_element;
9117
9118         CopyElementPropertiesToGame(properties_element);
9119
9120         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9121         {
9122           UpdateCustomElementGraphicGadgets();
9123
9124           FrameCounter = 0;     /* restart animation frame counter */
9125         }
9126       }
9127       break;
9128
9129     case GADGET_ID_CONNECTED_ITEMS:
9130       {
9131         static int last_sx = -1;
9132         static int last_sy = -1;
9133
9134         if (button_release_event)
9135           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9136
9137         if (button)
9138         {
9139           if (!button_press_event)
9140             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9141
9142           last_sx = sx;
9143           last_sy = sy;
9144         }
9145       }
9146       break;
9147
9148     case GADGET_ID_LINE:
9149     case GADGET_ID_ARC:
9150     case GADGET_ID_RECTANGLE:
9151     case GADGET_ID_FILLED_BOX:
9152     case GADGET_ID_GRAB_BRUSH:
9153     case GADGET_ID_TEXT:
9154       {
9155         static int last_sx = -1;
9156         static int last_sy = -1;
9157         static int start_sx = -1;
9158         static int start_sy = -1;
9159         void (*draw_func)(int, int, int, int, int, boolean);
9160
9161         if (drawing_function == GADGET_ID_LINE)
9162           draw_func = DrawLine;
9163         else if (drawing_function == GADGET_ID_ARC)
9164           draw_func = DrawArc;
9165         else if (drawing_function == GADGET_ID_RECTANGLE)
9166           draw_func = DrawBox;
9167         else if (drawing_function == GADGET_ID_FILLED_BOX)
9168           draw_func = DrawFilledBox;
9169         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9170           draw_func = SelectArea;
9171         else /* (drawing_function == GADGET_ID_TEXT) */
9172           draw_func = SetTextCursor;
9173
9174         if (button_press_event)
9175         {
9176           draw_func(sx, sy, sx, sy, new_element, FALSE);
9177           start_sx = last_sx = sx;
9178           start_sy = last_sy = sy;
9179
9180           if (drawing_function == GADGET_ID_TEXT)
9181             DrawLevelText(0, 0, 0, TEXT_END);
9182         }
9183         else if (button_release_event)
9184         {
9185           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9186           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9187           {
9188             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9189             CopyBrushToCursor(sx, sy);
9190             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9191                           MB_LEFTBUTTON);
9192             draw_with_brush = TRUE;
9193           }
9194           else if (drawing_function == GADGET_ID_TEXT)
9195             DrawLevelText(sx, sy, 0, TEXT_INIT);
9196           else
9197             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9198         }
9199         else if (last_sx != sx || last_sy != sy)
9200         {
9201           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9202           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9203           last_sx = sx;
9204           last_sy = sy;
9205         }
9206       }
9207       break;
9208
9209     case GADGET_ID_FLOOD_FILL:
9210       if (button_press_event && Feld[lx][ly] != new_element)
9211       {
9212         FloodFill(lx, ly, new_element);
9213         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9214         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9215       }
9216       break;
9217
9218     case GADGET_ID_PICK_ELEMENT:
9219       if (button_release_event)
9220         ClickOnGadget(level_editor_gadget[last_drawing_function],
9221                       MB_LEFTBUTTON);
9222       else if (draw_level)
9223         PickDrawingElement(button, Feld[lx][ly]);
9224       else
9225       {
9226         int type_id = gi->custom_type_id;
9227         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9228
9229         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9230       }
9231
9232       break;
9233
9234     default:
9235       break;
9236   }
9237 }
9238
9239 static void HandleCounterButtons(struct GadgetInfo *gi)
9240 {
9241   int gadget_id = gi->custom_id;
9242   int counter_id = gi->custom_type_id;
9243   int button = gi->event.button;
9244   int *counter_value = counterbutton_info[counter_id].value;
9245   int step = BUTTON_STEPSIZE(button) *
9246     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9247
9248   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9249   {
9250     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9251     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9252     boolean level_changed = LevelChanged();
9253
9254     if ((level_changed && pressed) || (!level_changed && released))
9255       return;
9256
9257     if (level_changed && !Request("Level has changed ! Discard changes ?",
9258                                   REQ_ASK))
9259     {
9260       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9261         ModifyEditorCounterValue(counter_id, *counter_value);
9262
9263       return;
9264     }
9265   }
9266
9267   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9268     *counter_value = gi->textinput.number_value;
9269   else
9270     ModifyEditorCounterValue(counter_id, *counter_value + step);
9271
9272   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9273   {
9274       LoadLevel(level_nr);
9275       TapeErase();
9276       ResetUndoBuffer();
9277       DrawEditModeWindow();
9278
9279       return;
9280   }
9281
9282   switch (counter_id)
9283   {
9284     case ED_COUNTER_ID_YAMYAM_CONTENT:
9285       DrawYamYamContentAreas();
9286       break;
9287
9288     case ED_COUNTER_ID_BALL_CONTENT:
9289       DrawMagicBallContentAreas();
9290       break;
9291
9292     case ED_COUNTER_ID_ANDROID_CONTENT:
9293       DrawAndroidElementArea(properties_element);
9294       break;
9295
9296     case ED_COUNTER_ID_GROUP_CONTENT:
9297       DrawGroupElementArea(properties_element);
9298       CopyGroupElementPropertiesToGame(properties_element);
9299       break;
9300
9301     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9302     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9303       DrawEnvelopeTextArea(-1);
9304       break;
9305
9306     case ED_COUNTER_ID_LEVEL_XSIZE:
9307     case ED_COUNTER_ID_LEVEL_YSIZE:
9308       lev_fieldx = level.fieldx;
9309       lev_fieldy = level.fieldy;
9310       break;
9311
9312     default:
9313       break;
9314   }
9315
9316   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9317        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9318       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9319        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9320     CopyElementPropertiesToGame(properties_element);
9321
9322   level.changed = TRUE;
9323 }
9324
9325 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9326 {
9327   int type_id = gi->custom_type_id;
9328
9329   strcpy(textinput_info[type_id].value, gi->textinput.value);
9330
9331   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9332   {
9333     CopyElementPropertiesToGame(properties_element);
9334
9335     ModifyEditorElementList();  /* update changed button info text */
9336   }
9337
9338   level.changed = TRUE;
9339 }
9340
9341 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9342 {
9343   int type_id = gi->custom_type_id;
9344
9345 #if 1
9346   strncpy(textarea_info[type_id].value, gi->textarea.value,
9347           MAX_ENVELOPE_TEXT_LEN);
9348   textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
9349 #else
9350   /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
9351   strcpy(textarea_info[type_id].value, gi->textarea.value);
9352 #endif
9353
9354   level.changed = TRUE;
9355 }
9356
9357 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9358 {
9359   int type_id = gi->custom_type_id;
9360   int value_old = *selectbox_info[type_id].value;
9361   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9362
9363   *selectbox_info[type_id].value = value_new;
9364
9365   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9366   {
9367     element_info[properties_element].current_change_page = gi->selectbox.index;
9368
9369     DrawPropertiesWindow();
9370   }
9371   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9372             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9373            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9374             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9375            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9376   {
9377     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9378     {
9379       /* when changing action type, also check action mode and action arg */
9380       if (value_old != value_new)
9381         setSelectboxSpecialActionVariablesIfNeeded();
9382
9383       DrawPropertiesChange();
9384     }
9385
9386     CopyElementPropertiesToGame(properties_element);
9387
9388     level.changed = TRUE;
9389   }
9390 }
9391
9392 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9393 {
9394   int type_id = gi->custom_type_id;
9395   int i;
9396
9397   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9398       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9399   {
9400     edit_mode_properties = gi->custom_type_id;
9401
9402     DrawPropertiesWindow();
9403   }
9404   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9405   {
9406     char *template_filename = getDefaultLevelFilename(-1);
9407     boolean new_template = !fileExists(template_filename);
9408
9409     if (new_template ||
9410         Request("Save this template and kill the old ?", REQ_ASK))
9411       SaveLevelTemplate();
9412
9413     if (new_template)
9414       Request("Template saved !", REQ_CONFIRM);
9415   }
9416   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9417            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9418   {
9419     struct ElementInfo *ei = &element_info[properties_element];
9420
9421     setElementChangePages(ei, ei->num_change_pages + 1);
9422
9423     /* set new change page to be new current change page */
9424     ei->current_change_page = ei->num_change_pages - 1;
9425     ei->change = &ei->change_page[ei->current_change_page];
9426
9427     setElementChangeInfoToDefaults(ei->change);
9428
9429     DrawPropertiesWindow();
9430
9431     level.changed = TRUE;
9432   }
9433   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9434            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9435   {
9436     struct ElementInfo *ei = &element_info[properties_element];
9437
9438     /* copy all change pages after change page to be deleted */
9439     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9440       ei->change_page[i] = ei->change_page[i + 1];
9441
9442     setElementChangePages(ei, ei->num_change_pages - 1);
9443
9444     DrawPropertiesWindow();
9445
9446     level.changed = TRUE;
9447   }
9448 }
9449
9450 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9451 {
9452   int type_id = gi->custom_type_id;
9453
9454   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9455       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9456   {
9457     struct ElementInfo *ei = &element_info[properties_element];
9458     int step = BUTTON_STEPSIZE(gi->event.button);
9459
9460     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9461     ei->current_change_page += step;
9462
9463     if (ei->current_change_page < 0)
9464       ei->current_change_page = 0;
9465     else if (ei->current_change_page >= ei->num_change_pages)
9466       ei->current_change_page = ei->num_change_pages - 1;
9467
9468     DrawPropertiesWindow();
9469   }
9470   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9471            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9472   {
9473     struct ElementInfo *ei = &element_info[properties_element];
9474     int current_change_page = ei->current_change_page;
9475
9476     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9477       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9478         ei->change_page[current_change_page];
9479     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9480     {
9481       ei->change_page[current_change_page] =
9482         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9483
9484       level.changed = TRUE;
9485     }
9486
9487     DrawPropertiesWindow();
9488   }
9489 }
9490
9491 static void HandleRadiobuttons(struct GadgetInfo *gi)
9492 {
9493   *radiobutton_info[gi->custom_type_id].value =
9494     radiobutton_info[gi->custom_type_id].checked_value;
9495
9496   level.changed = TRUE;
9497 }
9498
9499 static void HandleCheckbuttons(struct GadgetInfo *gi)
9500 {
9501   int type_id = gi->custom_type_id;
9502
9503   *checkbutton_info[type_id].value ^= TRUE;
9504
9505   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9506       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9507       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9508       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9509          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9510         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9511          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9512        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9513   {
9514     CopyElementPropertiesToGame(properties_element);
9515   }
9516
9517   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9518   {
9519     UpdateCustomElementGraphicGadgets();
9520   }
9521   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9522   {
9523     char *template_filename = getDefaultLevelFilename(-1);
9524
9525     if (level.use_custom_template && !fileExists(template_filename))
9526     {
9527       Request("No level template found !", REQ_CONFIRM);
9528
9529       level.use_custom_template = FALSE;
9530       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9531
9532       return;
9533     }
9534
9535     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9536
9537     DrawEditModeWindow();
9538   }
9539
9540   level.changed = TRUE;
9541 }
9542
9543 static void HandleControlButtons(struct GadgetInfo *gi)
9544 {
9545   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9546   static int last_edit_mode = ED_MODE_DRAWING;
9547   static int last_custom_copy_mode = -1;
9548   int id = gi->custom_id;
9549   int button = gi->event.button;
9550   int step = BUTTON_STEPSIZE(button);
9551   int new_element = BUTTON_ELEMENT(button);
9552   int x, y;
9553
9554   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9555     DrawLevelText(0, 0, 0, TEXT_END);
9556
9557   if (id < ED_NUM_CTRL1_BUTTONS &&
9558       id != GADGET_ID_SINGLE_ITEMS &&
9559       id != GADGET_ID_PROPERTIES &&
9560       id != GADGET_ID_PICK_ELEMENT &&
9561       edit_mode != ED_MODE_DRAWING &&
9562       drawing_function != GADGET_ID_PICK_ELEMENT &&
9563       !(GetKeyModState() & KMOD_Control))
9564   {
9565     DrawDrawingWindow();
9566     edit_mode = ED_MODE_DRAWING;
9567   }
9568
9569   /* element copy mode active, but no element button pressed => deactivate */
9570   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9571     last_custom_copy_mode = -1;
9572
9573   switch (id)
9574   {
9575     case GADGET_ID_SCROLL_LEFT:
9576       if (level_xpos >= 0)
9577       {
9578         if (lev_fieldx < ed_fieldx - 2)
9579           break;
9580
9581         level_xpos -= step;
9582         if (level_xpos < -1)
9583           level_xpos = -1;
9584         if (button == 1)
9585           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9586         else
9587           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9588
9589         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9590                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9591       }
9592       break;
9593
9594     case GADGET_ID_SCROLL_RIGHT:
9595       if (level_xpos <= lev_fieldx - ed_fieldx)
9596       {
9597         if (lev_fieldx < ed_fieldx - 2)
9598           break;
9599
9600         level_xpos += step;
9601         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9602           level_xpos = lev_fieldx - ed_fieldx + 1;
9603         if (button == 1)
9604           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9605         else
9606           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9607
9608         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9609                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9610       }
9611       break;
9612
9613     case GADGET_ID_SCROLL_UP:
9614       if (level_ypos >= 0)
9615       {
9616         if (lev_fieldy < ed_fieldy - 2)
9617           break;
9618
9619         level_ypos -= step;
9620         if (level_ypos < -1)
9621           level_ypos = -1;
9622         if (button == 1)
9623           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9624         else
9625           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9626
9627         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9628                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9629       }
9630       break;
9631
9632     case GADGET_ID_SCROLL_DOWN:
9633       if (level_ypos <= lev_fieldy - ed_fieldy)
9634       {
9635         if (lev_fieldy < ed_fieldy - 2)
9636           break;
9637
9638         level_ypos += step;
9639         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9640           level_ypos = lev_fieldy - ed_fieldy + 1;
9641         if (button == 1)
9642           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9643         else
9644           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9645
9646         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9647                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9648       }
9649       break;
9650
9651     case GADGET_ID_SCROLL_HORIZONTAL:
9652       level_xpos = gi->event.item_position - 1;
9653       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9654       break;
9655
9656     case GADGET_ID_SCROLL_VERTICAL:
9657       level_ypos = gi->event.item_position - 1;
9658       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9659       break;
9660
9661     case GADGET_ID_SCROLL_LIST_UP:
9662     case GADGET_ID_SCROLL_LIST_DOWN:
9663     case GADGET_ID_SCROLL_LIST_VERTICAL:
9664       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9665         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9666       else
9667       {
9668         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9669         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9670
9671         if (element_shift < 0)
9672           element_shift = 0;
9673         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9674           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9675
9676         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9677                      GDI_SCROLLBAR_ITEM_POSITION,
9678                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9679       }
9680
9681       ModifyEditorElementList();
9682
9683       break;
9684
9685     case GADGET_ID_WRAP_LEFT:
9686       WrapLevel(-step, 0);
9687       break;
9688
9689     case GADGET_ID_WRAP_RIGHT:
9690       WrapLevel(step, 0);
9691       break;
9692
9693     case GADGET_ID_WRAP_UP:
9694       WrapLevel(0, -step);
9695       break;
9696
9697     case GADGET_ID_WRAP_DOWN:
9698       WrapLevel(0, step);
9699       break;
9700
9701     case GADGET_ID_SINGLE_ITEMS:
9702     case GADGET_ID_CONNECTED_ITEMS:
9703     case GADGET_ID_LINE:
9704     case GADGET_ID_ARC:
9705     case GADGET_ID_TEXT:
9706     case GADGET_ID_RECTANGLE:
9707     case GADGET_ID_FILLED_BOX:
9708     case GADGET_ID_FLOOD_FILL:
9709     case GADGET_ID_GRAB_BRUSH:
9710     case GADGET_ID_PICK_ELEMENT:
9711       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9712         last_drawing_function = drawing_function;
9713       drawing_function = id;
9714       draw_with_brush = FALSE;
9715       break;
9716
9717     case GADGET_ID_RANDOM_PLACEMENT:
9718       RandomPlacement(new_element);
9719       break;
9720
9721     case GADGET_ID_PROPERTIES:
9722       if (edit_mode != ED_MODE_PROPERTIES)
9723       {
9724         properties_element = new_element;
9725         DrawPropertiesWindow();
9726         edit_mode = ED_MODE_PROPERTIES;
9727
9728         last_level_drawing_function = drawing_function;
9729         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9730                       MB_LEFTBUTTON);
9731       }
9732       else
9733       {
9734         DrawDrawingWindow();
9735         edit_mode = ED_MODE_DRAWING;
9736
9737         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9738                       MB_LEFTBUTTON);
9739       }
9740       break;
9741
9742     case GADGET_ID_CUSTOM_COPY_FROM:
9743     case GADGET_ID_CUSTOM_COPY_TO:
9744     case GADGET_ID_CUSTOM_EXCHANGE:
9745       last_custom_copy_mode = id;
9746       last_drawing_function = drawing_function;
9747       break;
9748
9749     case GADGET_ID_CUSTOM_COPY:
9750       CopyCustomElement(properties_element, -1, id);
9751       break;
9752
9753     case GADGET_ID_CUSTOM_PASTE:
9754       CopyCustomElement(-1, properties_element, id);
9755       break;
9756
9757     case GADGET_ID_UNDO:
9758       if (undo_buffer_steps == 0)
9759       {
9760         Request("Undo buffer empty !", REQ_CONFIRM);
9761         break;
9762       }
9763
9764       if (edit_mode != ED_MODE_DRAWING)
9765       {
9766         DrawDrawingWindow();
9767         edit_mode = ED_MODE_DRAWING;
9768       }
9769
9770       undo_buffer_position =
9771         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9772       undo_buffer_steps--;
9773
9774       for (x = 0; x < lev_fieldx; x++)
9775         for (y = 0; y < lev_fieldy; y++)
9776           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9777
9778       /* check if undo operation forces change of border style */
9779       CheckLevelBorderElement(FALSE);
9780
9781       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9782
9783       break;
9784
9785     case GADGET_ID_INFO:
9786       if (edit_mode != ED_MODE_INFO)
9787       {
9788         last_edit_mode = edit_mode;
9789         edit_mode = ED_MODE_INFO;
9790
9791         DrawLevelInfoWindow();
9792       }
9793       else
9794       {
9795         edit_mode = last_edit_mode;
9796
9797         DrawEditModeWindow();
9798       }
9799       break;
9800
9801     case GADGET_ID_CLEAR:
9802       if (edit_mode != ED_MODE_DRAWING)
9803       {
9804         DrawDrawingWindow();
9805         edit_mode = ED_MODE_DRAWING;
9806       }
9807
9808       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9809         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9810           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9811
9812       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9813
9814       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9815       break;
9816
9817     case GADGET_ID_SAVE:
9818       if (leveldir_current->readonly)
9819       {
9820         Request("This level is read only !", REQ_CONFIRM);
9821         break;
9822       }
9823
9824       if (!LevelContainsPlayer())
9825         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9826       else
9827       {
9828         char *level_filename = getDefaultLevelFilename(level_nr);
9829         boolean new_level = !fileExists(level_filename);
9830
9831         if (new_level ||
9832             Request("Save this level and kill the old ?", REQ_ASK))
9833         {
9834           CopyPlayfield(Feld, level.field);
9835
9836           SaveLevel(level_nr);
9837         }
9838
9839         if (new_level)
9840           Request("Level saved !", REQ_CONFIRM);
9841
9842         level.changed = FALSE;
9843       }
9844       break;
9845
9846     case GADGET_ID_TEST:
9847       if (!LevelContainsPlayer())
9848         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9849       else
9850       {
9851         if (LevelChanged())
9852           level.game_version = GAME_VERSION_ACTUAL;
9853
9854         CopyPlayfield(level.field, FieldBackup);
9855         CopyPlayfield(Feld, level.field);
9856
9857         CopyNativeLevel_RND_to_Native(&level);
9858
9859         UnmapLevelEditorGadgets();
9860         UndrawSpecialEditorDoor();
9861
9862         CloseDoor(DOOR_CLOSE_ALL);
9863
9864         DrawCompleteVideoDisplay();
9865
9866         level_editor_test_game = TRUE;
9867
9868         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9869       }
9870       break;
9871
9872     case GADGET_ID_EXIT:
9873       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9874       break;
9875
9876     default:
9877       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9878           id <= GADGET_ID_ELEMENTLIST_LAST)
9879       {
9880         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9881         int new_element = editor_elements[element_position + element_shift];
9882
9883         if (IS_EDITOR_CASCADE(new_element))
9884         {
9885           int i;
9886
9887           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9888           {
9889             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9890             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9891
9892             if (*cascade_element == new_element)
9893             {
9894               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9895               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9896
9897               /* update element selection list */
9898               ReinitializeElementList();
9899               ModifyEditorElementList();
9900
9901               /* update cascading gadget info text */
9902               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9903
9904               /* save current editor cascading state */
9905               SaveSetup_EditorCascade();
9906
9907               break;
9908             }
9909           }
9910
9911           break;
9912         }
9913
9914         if (last_custom_copy_mode != -1)
9915         {
9916           if (CopyCustomElement(properties_element, new_element,
9917                                 last_custom_copy_mode))
9918           {
9919             ClickOnGadget(level_editor_gadget[last_drawing_function],
9920                           MB_LEFTBUTTON);
9921
9922             last_custom_copy_mode = -1;
9923           }
9924
9925           break;
9926         }
9927
9928         PickDrawingElement(button, new_element);
9929
9930         if (!stick_element_properties_window &&
9931             drawing_function != GADGET_ID_PICK_ELEMENT &&
9932             !(GetKeyModState() & KMOD_Control))
9933         {
9934           properties_element = new_element;
9935           if (edit_mode == ED_MODE_PROPERTIES)
9936             DrawPropertiesWindow();
9937         }
9938
9939         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9940           ClickOnGadget(level_editor_gadget[last_drawing_function],
9941                         MB_LEFTBUTTON);
9942       }
9943 #ifdef DEBUG
9944       else if (gi->event.type == GD_EVENT_PRESSED)
9945         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9946       else if (gi->event.type == GD_EVENT_RELEASED)
9947         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9948       else if (gi->event.type == GD_EVENT_MOVING)
9949         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9950       else
9951         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9952 #endif
9953       break;
9954   }
9955 }
9956
9957 void HandleLevelEditorKeyInput(Key key)
9958 {
9959   char letter = getCharFromKey(key);
9960   int button = MB_LEFTBUTTON;
9961
9962   if (drawing_function == GADGET_ID_TEXT &&
9963       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9964   {
9965     if (letter)
9966       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9967     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9968       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9969     else if (key == KSYM_Return)
9970       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9971     else if (key == KSYM_Escape)
9972       DrawLevelText(0, 0, 0, TEXT_END);
9973   }
9974   else if (button_status == MB_RELEASED)
9975   {
9976     int id = GADGET_ID_NONE;
9977     int new_element_shift = element_shift;
9978     int i;
9979
9980     switch (key)
9981     {
9982       case KSYM_Left:
9983         id = GADGET_ID_SCROLL_LEFT;
9984         break;
9985       case KSYM_Right:
9986         id = GADGET_ID_SCROLL_RIGHT;
9987         break;
9988       case KSYM_Up:
9989         id = GADGET_ID_SCROLL_UP;
9990         break;
9991       case KSYM_Down:
9992         id = GADGET_ID_SCROLL_DOWN;
9993         break;
9994       case KSYM_Page_Up:
9995         id = GADGET_ID_SCROLL_LIST_UP;
9996         button = MB_RIGHTBUTTON;
9997         break;
9998       case KSYM_Page_Down:
9999         id = GADGET_ID_SCROLL_LIST_DOWN;
10000         button = MB_RIGHTBUTTON;
10001         break;
10002
10003       case KSYM_Home:
10004       case KSYM_End:
10005         element_shift = (key == KSYM_Home ? 0 :
10006                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10007
10008         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10009                      GDI_SCROLLBAR_ITEM_POSITION,
10010                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10011
10012         ModifyEditorElementList();
10013
10014         break;
10015
10016       case KSYM_Insert:
10017       case KSYM_Delete:
10018
10019         /* this is needed to prevent interference with running "True X-Mouse" */
10020         if (GetKeyModStateFromEvents() & KMOD_Control)
10021           break;
10022
10023         /* check for last or next editor cascade block in element list */
10024         for (i = 0; i < num_editor_elements; i++)
10025         {
10026           if ((key == KSYM_Insert && i == element_shift) ||
10027               (key == KSYM_Delete && new_element_shift > element_shift))
10028             break;
10029
10030           /* jump to next cascade block (or to start of element list) */
10031           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
10032             new_element_shift = i;
10033         }
10034
10035         if (i < num_editor_elements)
10036           element_shift = new_element_shift;
10037
10038         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10039           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10040
10041         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10042                      GDI_SCROLLBAR_ITEM_POSITION,
10043                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10044
10045         ModifyEditorElementList();
10046
10047         break;
10048
10049       case KSYM_Escape:
10050         if (edit_mode == ED_MODE_DRAWING)
10051         {
10052           RequestExitLevelEditor(setup.ask_on_escape_editor);
10053         }
10054         else if (edit_mode == ED_MODE_INFO)
10055         {
10056           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10057         }
10058         else if (edit_mode == ED_MODE_PROPERTIES)
10059         {
10060           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10061         }
10062         else            /* should never happen */
10063         {
10064           DrawDrawingWindow();
10065           edit_mode = ED_MODE_DRAWING;
10066         }
10067
10068         break;
10069
10070       default:
10071         break;
10072     }
10073
10074     if (id != GADGET_ID_NONE)
10075       ClickOnGadget(level_editor_gadget[id], button);
10076     else if (letter == '.')
10077       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10078     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10079       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10080     else
10081       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10082         if (letter && letter == control_info[i].shortcut)
10083           if (!anyTextGadgetActive())
10084             ClickOnGadget(level_editor_gadget[i], button);
10085   }
10086 }
10087
10088 void HandleLevelEditorIdle()
10089 {
10090   static unsigned long action_delay = 0;
10091   unsigned long action_delay_value = GameFrameDelay;
10092   int xpos = 1, ypos = 2;
10093
10094   if (edit_mode != ED_MODE_PROPERTIES)
10095     return;
10096
10097   if (!DelayReached(&action_delay, action_delay_value))
10098     return;
10099
10100   DrawEditorElementAnimation(SX + xpos * TILEX,
10101                              SY + ypos * TILEY + MINI_TILEY / 2);
10102
10103   MarkTileDirty(xpos, ypos);
10104   MarkTileDirty(xpos, ypos + 1);
10105
10106   FrameCounter++;       /* increase animation frame counter */
10107 }
10108
10109 void ClearEditorGadgetInfoText()
10110 {
10111   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10112 }
10113
10114 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10115 {
10116   char infotext[MAX_OUTPUT_LINESIZE + 1];
10117   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10118   int max_infotext_len = getMaxInfoTextLength();
10119
10120   if (gi == NULL || gi->info_text == NULL)
10121     return;
10122
10123   strncpy(infotext, gi->info_text, max_infotext_len);
10124   infotext[max_infotext_len] = '\0';
10125
10126   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10127   {
10128     int key = control_info[gi->custom_id].shortcut;
10129
10130     if (key)
10131     {
10132       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10133         sprintf(shortcut, " ('.' or '%c')", key);
10134       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10135         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10136       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10137         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10138       else                                              /* normal case */
10139         sprintf(shortcut, " ('%s%c')",
10140                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10141
10142       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10143         strcat(infotext, shortcut);
10144     }
10145   }
10146
10147   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10148 }
10149
10150 void HandleEditorGadgetInfoText(void *ptr)
10151 {
10152   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10153
10154   if (game_status != GAME_MODE_EDITOR)
10155     return;
10156
10157   ClearEditorGadgetInfoText();
10158
10159   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10160     return;
10161
10162   /* misuse this function to delete brush cursor, if needed */
10163   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10164     DeleteBrushFromCursor();
10165
10166   PrintEditorGadgetInfoText(gi);
10167 }
10168
10169 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10170 {
10171   static int start_lx, start_ly;
10172   int id = gi->custom_id;
10173   int type_id = gi->custom_type_id;
10174   int sx = gi->event.x;
10175   int sy = gi->event.y;
10176   int lx = sx + level_xpos;
10177   int ly = sy + level_ypos;
10178   int min_sx = 0, min_sy = 0;
10179   int max_sx = gi->drawing.area_xsize - 1;
10180   int max_sy = gi->drawing.area_ysize - 1;
10181   int actual_drawing_function = drawing_function;
10182   int max_infotext_len = getMaxInfoTextLength();
10183   char infotext[MAX_OUTPUT_LINESIZE + 1];
10184   char *text;
10185
10186   infotext[0] = '\0';           /* start with empty info text */
10187
10188   /* pressed Control key: simulate picking element */
10189   if (GetKeyModState() & KMOD_Control)
10190     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10191
10192   ClearEditorGadgetInfoText();
10193
10194   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10195     return;
10196
10197   /* make sure to stay inside drawing area boundaries */
10198   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10199   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10200
10201   if (id == GADGET_ID_DRAWING_LEVEL)
10202   {
10203     if (button_status)
10204     {
10205       int min_lx = 0, min_ly = 0;
10206       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10207
10208       /* get positions inside level field */
10209       lx = sx + level_xpos;
10210       ly = sy + level_ypos;
10211
10212       /* make sure to stay inside level field boundaries */
10213       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10214       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10215
10216       /* correct drawing area positions accordingly */
10217       sx = lx - level_xpos;
10218       sy = ly - level_ypos;
10219     }
10220
10221     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10222     {
10223       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10224       {
10225         if (gi->event.type == GD_EVENT_PRESSED)
10226         {
10227           start_lx = lx;
10228           start_ly = ly;
10229         }
10230
10231         switch (actual_drawing_function)
10232         {
10233           case GADGET_ID_SINGLE_ITEMS:
10234             text = "Drawing single items";
10235             break;
10236           case GADGET_ID_CONNECTED_ITEMS:
10237             text = "Drawing connected items";
10238             break;
10239           case GADGET_ID_LINE:
10240             text = "Drawing line";
10241             break;
10242           case GADGET_ID_ARC:
10243             text = "Drawing arc";
10244             break;
10245           case GADGET_ID_TEXT:
10246             text = "Setting text cursor";
10247             break;
10248           case GADGET_ID_RECTANGLE:
10249             text = "Drawing rectangle";
10250             break;
10251           case GADGET_ID_FILLED_BOX:
10252             text = "Drawing filled box";
10253             break;
10254           case GADGET_ID_FLOOD_FILL:
10255             text = "Flood fill";
10256             break;
10257           case GADGET_ID_GRAB_BRUSH:
10258             text = "Grabbing brush";
10259             break;
10260           case GADGET_ID_PICK_ELEMENT:
10261             text = "Picking element";
10262             break;
10263
10264           default:
10265             text = "Drawing position";
10266             break;
10267         }
10268
10269         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10270           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10271         else
10272           sprintf(infotext, "%s: %d, %d", text,
10273                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10274       }
10275       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10276         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10277       else
10278         sprintf(infotext, "Level position: %d, %d", lx, ly);
10279     }
10280
10281     /* misuse this function to draw brush cursor, if needed */
10282     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10283     {
10284       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10285         CopyBrushToCursor(sx, sy);
10286       else
10287         DeleteBrushFromCursor();
10288     }
10289   }
10290   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10291   {
10292     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10293     int element = drawingarea_info[type_id].value[pos];
10294
10295     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10296   }
10297   else
10298   {
10299     if (id == GADGET_ID_CUSTOM_CONTENT)
10300       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10301     else if (id == GADGET_ID_GROUP_CONTENT)
10302       sprintf(infotext, "group element position: %d", sx + 1);
10303     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10304              id <= GADGET_ID_YAMYAM_CONTENT_7)
10305       sprintf(infotext, "content area %d position: %d, %d",
10306               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10307     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10308              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10309       sprintf(infotext, "content area %d position: %d, %d",
10310               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10311     else if (id == GADGET_ID_ANDROID_CONTENT)
10312       sprintf(infotext, "android element position: %d", sx + 1);
10313     else if (drawingarea_info[type_id].infotext != NULL)
10314       strcpy(infotext, drawingarea_info[type_id].infotext);
10315   }
10316
10317   infotext[max_infotext_len] = '\0';
10318
10319   if (strlen(infotext) > 0)
10320     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10321 }
10322
10323 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10324 {
10325   if (!ask_if_level_has_changed ||
10326       !LevelChanged() ||
10327       Request("Level has changed ! Exit without saving ?",
10328               REQ_ASK | REQ_STAY_OPEN))
10329   {
10330     CloseDoor(DOOR_CLOSE_1);
10331     SetDoorState(DOOR_CLOSE_2);
10332     game_status = GAME_MODE_MAIN;
10333     DrawMainMenu();
10334   }
10335   else
10336   {
10337     CloseDoor(DOOR_CLOSE_1);
10338     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10339   }
10340 }