1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
80 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
81 2 * ED_GADGET_DISTANCE)
83 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
86 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
87 n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
89 n * ED_SETTINGS_YOFFSET)
91 #define ED_SETTINGS1_YPOS MINI_TILEY
92 #define ED_SETTINGS2_XPOS MINI_TILEX
93 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
109 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
112 /* custom change target */
113 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
114 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
116 /* optional custom graphic */
117 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
118 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
120 /* custom element content */
121 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
122 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
123 ED_GADGET_DISTANCE - MINI_TILEY)
124 /* custom change trigger element */
125 #define ED_AREA_ELEM_CONTENT5_XPOS (30 * MINI_TILEX + MINI_TILEX / 2)
126 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
128 /* extended custom change target */
129 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
130 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
131 ED_GADGET_DISTANCE - MINI_TILEY)
133 /* values for random placement background drawing area */
134 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
135 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
137 /* values for scrolling gadgets for drawing area */
138 #define ED_SCROLLBUTTON_XPOS 24
139 #define ED_SCROLLBUTTON_YPOS 0
140 #define ED_SCROLLBAR_XPOS 24
141 #define ED_SCROLLBAR_YPOS 64
143 #define ED_SCROLLBUTTON_XSIZE 16
144 #define ED_SCROLLBUTTON_YSIZE 16
146 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_UP_YPOS (0)
148 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_LEFT_XPOS (0)
151 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
152 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
154 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
155 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
156 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
157 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
158 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
159 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
160 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
161 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
163 /* values for scrolling gadgets for element list */
164 #define ED_SCROLLBUTTON2_XPOS 50
165 #define ED_SCROLLBUTTON2_YPOS 0
166 #define ED_SCROLLBAR2_XPOS 50
167 #define ED_SCROLLBAR2_YPOS 20
169 #define ED_SCROLLBUTTON2_XSIZE 10
170 #define ED_SCROLLBUTTON2_YSIZE 10
172 #define ED_SCROLL2_UP_XPOS 85
173 #define ED_SCROLL2_UP_YPOS 30
174 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
175 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
176 ED_ELEMENTLIST_BUTTONS_VERT * \
177 ED_ELEMENTLIST_YSIZE - \
178 ED_SCROLLBUTTON2_YSIZE)
179 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
180 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
181 ED_SCROLLBUTTON2_YSIZE)
182 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
183 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
184 ED_ELEMENTLIST_YSIZE - \
185 2 * ED_SCROLLBUTTON2_YSIZE)
187 /* values for checkbutton gadgets */
188 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
189 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
191 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
192 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
193 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
194 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
196 /* some positions in the editor control window */
197 #define ED_BUTTON_ELEM_XPOS 6
198 #define ED_BUTTON_ELEM_YPOS 30
199 #define ED_BUTTON_ELEM_XSIZE 22
200 #define ED_BUTTON_ELEM_YSIZE 22
202 /* some values for text input, selectbox and counter gadgets */
203 #define ED_BUTTON_COUNT_YPOS 60
204 #define ED_BUTTON_COUNT_XSIZE 20
205 #define ED_BUTTON_COUNT_YSIZE 20
206 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
207 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
208 #define ED_WIN_COUNT_XSIZE 52
209 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
210 #define ED_WIN_COUNT2_XPOS 27
211 #define ED_WIN_COUNT2_YPOS 3
212 #define ED_WIN_COUNT2_XSIZE 46
213 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_MINUS_XPOS 2
216 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
217 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
218 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
219 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
220 ED_WIN_COUNT_XSIZE + 2)
221 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
222 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
223 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
225 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
226 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
227 2 + ED_WIN_COUNT_YSIZE)
228 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
229 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
231 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
232 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
233 4 * (2 + ED_WIN_COUNT_YSIZE))
234 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
236 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
237 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
238 2 * (2 + ED_WIN_COUNT_YSIZE))
239 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
240 3 * (2 + ED_WIN_COUNT_YSIZE))
242 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
243 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
245 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
246 #define INFOTEXT_XPOS SX
247 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
248 #define INFOTEXT_XSIZE SXSIZE
249 #define INFOTEXT_YSIZE MINI_TILEX
253 -----------------------------------------------------------------------------
254 editor gadget definitions
255 -----------------------------------------------------------------------------
258 /* drawing toolbox buttons */
259 #define GADGET_ID_NONE -1
260 #define GADGET_ID_TOOLBOX_FIRST 0
262 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
263 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
264 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
265 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
266 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
267 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
268 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
269 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
270 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
271 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
272 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
273 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
274 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
275 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
276 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
277 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
278 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
279 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
280 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
281 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
282 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
283 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
285 /* counter button identifiers */
286 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
288 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
289 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
290 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
291 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
292 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
293 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
294 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
295 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
296 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
297 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
298 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
299 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
300 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
301 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
302 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
303 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
304 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
305 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
306 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
307 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
308 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
309 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
310 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
311 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
312 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
313 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
314 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
315 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
316 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
317 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
318 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
319 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
320 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
321 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
322 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
323 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
324 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
325 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
326 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
327 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
328 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
329 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
330 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
331 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
332 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
333 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
334 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
335 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
336 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
337 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
338 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
339 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
340 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
341 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
343 /* drawing area identifiers */
344 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
346 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
347 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
348 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
349 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
350 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
351 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
352 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
353 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
354 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
355 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
356 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
357 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
358 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
359 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
360 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
361 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
363 /* text input identifiers */
364 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
366 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
367 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
369 /* selectbox identifiers */
370 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
372 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
373 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
374 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
375 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
376 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
377 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
378 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
379 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
380 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8)
381 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9)
382 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
383 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
384 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
385 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 13)
387 /* textbutton identifiers */
388 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 14)
390 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
391 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
392 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
393 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
395 /* gadgets for scrolling of drawing area */
396 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
398 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
399 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
400 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
401 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
402 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
403 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
405 /* gadgets for scrolling element list */
406 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
408 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
409 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
410 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
412 /* checkbuttons for level/element properties */
413 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
415 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
416 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
417 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
418 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
419 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
420 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
421 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
422 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
423 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
424 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
425 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
426 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
427 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
428 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
429 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
430 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
431 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
432 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
433 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
434 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
435 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
436 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
437 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
438 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
439 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
440 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
441 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
442 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
443 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
445 /* gadgets for buttons in element list */
446 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
447 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
448 ED_NUM_ELEMENTLIST_BUTTONS - 1)
450 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
452 /* radio button numbers */
453 #define RADIO_NR_NONE 0
454 #define RADIO_NR_DRAWING_TOOLBOX 1
455 #define RADIO_NR_RANDOM_ELEMENTS 2
457 /* values for counter gadgets */
458 #define ED_COUNTER_ID_SELECT_LEVEL 0
459 #define ED_COUNTER_ID_LEVEL_XSIZE 1
460 #define ED_COUNTER_ID_LEVEL_YSIZE 2
461 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
462 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
463 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
464 #define ED_COUNTER_ID_LEVEL_RANDOM 6
465 #define ED_COUNTER_ID_ELEMENT_SCORE 7
466 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
467 #define ED_COUNTER_ID_CUSTOM_SCORE 9
468 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
469 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
470 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
471 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
472 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
473 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
474 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
475 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
477 #define ED_NUM_COUNTERBUTTONS 18
479 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
480 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
482 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
483 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
485 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
486 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
488 /* values for scrollbutton gadgets */
489 #define ED_SCROLLBUTTON_ID_AREA_UP 0
490 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
491 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
492 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
493 #define ED_SCROLLBUTTON_ID_LIST_UP 4
494 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
496 #define ED_NUM_SCROLLBUTTONS 6
498 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
499 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
501 /* values for scrollbar gadgets */
502 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
503 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
504 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
506 #define ED_NUM_SCROLLBARS 3
508 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
509 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
511 /* values for text input gadgets */
512 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
513 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
515 #define ED_NUM_TEXTINPUT 2
517 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
518 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
520 /* values for selectbox gadgets */
521 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
522 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
523 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
524 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
525 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
526 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
527 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
528 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7
529 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8
530 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9
531 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10
532 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 11
533 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12
534 #define ED_SELECTBOX_ID_CHANGE_POWER 13
536 #define ED_NUM_SELECTBOX 14
538 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
539 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER
541 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
542 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
544 /* values for textbutton gadgets */
545 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
546 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
547 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
548 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
550 #define ED_NUM_TEXTBUTTON 4
552 /* values for checkbutton gadgets */
553 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
554 #define ED_CHECKBUTTON_ID_GRAVITY 1
555 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
556 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
557 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
558 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
559 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
560 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
561 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
562 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
563 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
564 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
565 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
566 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
567 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
568 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15
569 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
570 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
571 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
572 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19
573 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20
574 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21
575 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 22
576 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 23
577 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 24
578 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 25
579 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 26
581 #define ED_NUM_CHECKBUTTONS 27
583 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
584 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
586 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
587 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
589 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
590 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
592 /* values for radiobutton gadgets */
593 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
594 #define ED_RADIOBUTTON_ID_QUANTITY 1
596 #define ED_NUM_RADIOBUTTONS 2
598 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
599 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
603 -----------------------------------------------------------------------------
604 some internally used definitions
605 -----------------------------------------------------------------------------
608 /* values for CopyLevelToUndoBuffer() */
609 #define UNDO_IMMEDIATE 0
610 #define UNDO_ACCUMULATE 1
612 /* values for scrollbars */
613 #define ED_SCROLL_NO 0
614 #define ED_SCROLL_LEFT 1
615 #define ED_SCROLL_RIGHT 2
616 #define ED_SCROLL_UP 4
617 #define ED_SCROLL_DOWN 8
619 /* screens in the level editor */
620 #define ED_MODE_DRAWING 0
621 #define ED_MODE_INFO 1
622 #define ED_MODE_PROPERTIES 2
624 /* sub-screens in the element properties section */
625 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
626 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
627 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
629 /* how many steps can be cancelled */
630 #define NUM_UNDO_STEPS (10 + 1)
632 /* values for elements with score */
634 #define MAX_SCORE 255
636 /* values for elements with gem count */
637 #define MIN_GEM_COUNT 0
638 #define MAX_GEM_COUNT 100
640 /* values for random placement */
641 #define RANDOM_USE_PERCENTAGE 0
642 #define RANDOM_USE_QUANTITY 1
644 /* maximal size of level editor drawing area */
645 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
646 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
650 -----------------------------------------------------------------------------
651 some internally used data structure definitions
652 -----------------------------------------------------------------------------
659 } control_info[ED_NUM_CTRL_BUTTONS] =
661 { 's', "draw single items" },
662 { 'd', "draw connected items" },
663 { 'l', "draw lines" },
664 { 'a', "draw arcs" },
665 { 'r', "draw outline rectangles" },
666 { 'R', "draw filled rectangles" },
667 { '\0', "wrap (rotate) level up" },
668 { 't', "enter text elements" },
669 { 'f', "flood fill" },
670 { '\0', "wrap (rotate) level left" },
671 { '?', "properties of drawing element" },
672 { '\0', "wrap (rotate) level right" },
673 { '\0', "random element placement" },
674 { 'b', "grab brush" },
675 { '\0', "wrap (rotate) level down" },
676 { ',', "pick drawing element" },
677 { 'U', "undo last operation" },
678 { 'I', "level properties" },
679 { 'S', "save level" },
680 { 'C', "clear level" },
681 { 'T', "test level" },
682 { 'E', "exit level editor" }
685 static int random_placement_value = 10;
686 static int random_placement_method = RANDOM_USE_QUANTITY;
687 static int random_placement_background_element = EL_SAND;
688 static boolean random_placement_background_restricted = FALSE;
689 static boolean stick_element_properties_window = FALSE;
690 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
691 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
692 static struct ElementInfo custom_element;
697 int min_value, max_value;
698 int gadget_id_down, gadget_id_up;
701 char *text_above, *text_left, *text_right;
702 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
704 /* ---------- level and editor settings ---------------------------------- */
707 DX + 5 - SX, DY + 3 - SY,
709 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
710 GADGET_ID_SELECT_LEVEL_TEXT,
715 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
716 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
717 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
718 GADGET_ID_LEVEL_XSIZE_TEXT,
720 "playfield size", NULL, "width",
723 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
724 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
725 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
726 GADGET_ID_LEVEL_YSIZE_TEXT,
728 NULL, NULL, "height",
731 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
733 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
734 GADGET_ID_LEVEL_GEMSLIMIT_TEXT,
736 "number of emeralds to collect", NULL, NULL
739 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
741 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
742 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
744 "time available to solve level", NULL, "(0 => no time limit)"
747 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
749 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
750 GADGET_ID_LEVEL_TIMESCORE_TEXT,
751 &level.score[SC_TIME_BONUS],
752 "score for each 10 seconds left", NULL, NULL
755 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
757 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
758 GADGET_ID_LEVEL_RANDOM_TEXT,
759 &random_placement_value,
760 "random element placement", NULL, "in"
763 /* ---------- element settings: configure (various elements) ------------- */
766 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
767 MIN_SCORE, MAX_SCORE,
768 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
769 GADGET_ID_ELEMENT_SCORE_TEXT,
770 NULL, /* will be set when used */
774 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
775 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
776 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
777 GADGET_ID_ELEMENT_CONTENT_TEXT,
778 &level.num_yamyam_contents,
779 NULL, NULL, "number of content areas"
782 /* ---------- element settings: configure (custom elements) ------------- */
785 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
786 MIN_SCORE, MAX_SCORE,
787 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
788 GADGET_ID_CUSTOM_SCORE_TEXT,
789 &custom_element.score,
790 NULL, "collect score", NULL
793 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
794 MIN_GEM_COUNT, MAX_GEM_COUNT,
795 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
796 GADGET_ID_CUSTOM_GEMCOUNT_TEXT,
797 &custom_element.gem_count,
801 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
803 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
804 GADGET_ID_PUSH_DELAY_FIX_TEXT,
805 &custom_element.push_delay_fixed,
806 NULL, "push delay", NULL
809 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
811 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
812 GADGET_ID_PUSH_DELAY_RND_TEXT,
813 &custom_element.push_delay_random,
814 NULL, "+random", NULL
817 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
819 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
820 GADGET_ID_MOVE_DELAY_FIX_TEXT,
821 &custom_element.move_delay_fixed,
822 NULL, "move delay", NULL
825 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
827 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
828 GADGET_ID_MOVE_DELAY_RND_TEXT,
829 &custom_element.move_delay_random,
830 NULL, "+random", NULL
833 /* ---------- element settings: advanced (custom elements) --------------- */
836 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
838 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
839 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
840 &custom_element.change.delay_fixed,
844 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
846 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
847 GADGET_ID_CHANGE_DELAY_RND_TEXT,
848 &custom_element.change.delay_random,
849 NULL, "+random", NULL
852 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
854 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
855 GADGET_ID_CHANGE_CONT_RND_TEXT,
856 &custom_element.change.random,
857 NULL, "use random change:", NULL
868 } textinput_info[ED_NUM_TEXTINPUT] =
871 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
872 GADGET_ID_LEVEL_NAME,
878 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
879 GADGET_ID_LEVEL_AUTHOR,
880 MAX_LEVEL_AUTHOR_LEN,
886 static struct ValueTextInfo options_access_type[] =
888 { EP_WALKABLE, "walk" },
889 { EP_PASSABLE, "pass" },
892 static int value_access_type = 0;
894 static struct ValueTextInfo options_access_layer[] =
896 { EP_ACCESSIBLE_OVER, "over" },
897 { EP_ACCESSIBLE_INSIDE, "inside" },
898 { EP_ACCESSIBLE_UNDER, "under" },
901 static int value_access_layer = 0;
903 static struct ValueTextInfo options_walk_to_action[] =
905 { EP_DIGGABLE, "diggable" },
906 { EP_COLLECTIBLE, "collectible" },
907 { EP_PUSHABLE, "pushable" },
910 static int value_walk_to_action = 0;
912 static struct ValueTextInfo options_move_pattern[] =
915 { MV_RIGHT, "right" },
918 { MV_HORIZONTAL, "horizontal" },
919 { MV_VERTICAL, "vertical" },
920 { MV_ALL_DIRECTIONS, "all directions" },
921 { MV_TOWARDS_PLAYER, "towards player" },
922 { MV_AWAY_FROM_PLAYER, "away from player" },
923 { MV_ALONG_LEFT_SIDE, "along left side" },
924 { MV_ALONG_RIGHT_SIDE, "along right side" },
925 { MV_TURNING_LEFT, "turning left" },
926 { MV_TURNING_RIGHT, "turning right" },
930 static struct ValueTextInfo options_move_direction[] =
932 { MV_NO_MOVING, "automatic" },
934 { MV_RIGHT, "right" },
940 static struct ValueTextInfo options_move_stepsize[] =
950 static struct ValueTextInfo options_smash_targets[] =
952 { EP_CAN_SMASH_PLAYER, "player" },
953 { EP_CAN_SMASH_ENEMIES, "enemies" },
954 { EP_CAN_SMASH_EVERYTHING, "everything" },
957 static int value_smash_targets = 0;
959 static struct ValueTextInfo options_deadliness[] =
961 { EP_DONT_RUN_INTO, "running into" },
962 { EP_DONT_COLLIDE_WITH, "colliding with" },
963 { EP_DONT_TOUCH, "touching" },
966 static int value_deadliness = 0;
968 static struct ValueTextInfo options_consistency[] =
970 { EP_CAN_EXPLODE, "can explode" },
971 { EP_INDESTRUCTIBLE, "indestructible" },
974 static int value_consistency = 0;
976 static struct ValueTextInfo options_time_units[] =
983 static struct ValueTextInfo options_change_player_action[] =
985 { CE_TOUCHED_BY_PLAYER, "touched" },
986 { CE_PRESSED_BY_PLAYER, "pressed" },
987 { CE_PUSHED_BY_PLAYER, "pushed" },
990 static int value_change_player_action = 0;
992 static struct ValueTextInfo options_change_collide_action[] =
994 { CE_COLLISION, "on collision" },
995 { CE_IMPACT, "on impact" },
996 { CE_SMASHED, "when smashed" },
999 static int value_change_collide_action = 0;
1001 static struct ValueTextInfo options_change_other_action[] =
1003 { CE_OTHER_COLLECTING, "collecting" },
1004 { CE_OTHER_TOUCHING, "touching" },
1005 { CE_OTHER_PRESSING, "pressing" },
1006 { CE_OTHER_PUSHING, "pushing" },
1007 { CE_OTHER_CHANGING, "change of" },
1008 { CE_OTHER_EXPLODING, "explosion of" },
1011 static int value_change_other_action = 0;
1013 static struct ValueTextInfo options_change_power[] =
1015 { CP_NON_DESTRUCTIVE, "non-destructive" },
1016 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1017 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1025 int size; /* char size of selectbox or '-1' (dynamically determined) */
1026 struct ValueTextInfo *options;
1028 char *text_left, *text_right, *infotext;
1029 } selectbox_info[ED_NUM_SELECTBOX] =
1031 /* ---------- element settings: configure (custom elements) ------------- */
1034 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1035 GADGET_ID_CUSTOM_ACCESS_TYPE,
1037 options_access_type,
1039 "player can", NULL, "type of access to this field"
1042 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1043 GADGET_ID_CUSTOM_ACCESS_LAYER,
1045 options_access_layer,
1046 &value_access_layer,
1047 NULL, NULL, "layer of access for this field"
1050 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1051 GADGET_ID_CUSTOM_WALK_TO_ACTION,
1053 options_walk_to_action,
1054 &value_walk_to_action,
1055 NULL, NULL, "diggable/collectible/pushable"
1058 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1059 GADGET_ID_CUSTOM_MOVE_PATTERN,
1061 options_move_pattern,
1062 &custom_element.move_pattern,
1063 "can move", NULL, "element move direction"
1066 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1067 GADGET_ID_CUSTOM_MOVE_DIRECTION,
1069 options_move_direction,
1070 &custom_element.move_direction_initial,
1071 "starts moving", NULL, "initial element move direction"
1074 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1075 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1077 options_move_stepsize,
1078 &custom_element.move_stepsize,
1079 "move/fall speed", NULL, "speed of element movement"
1082 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1083 GADGET_ID_CUSTOM_SMASH_TARGETS,
1085 options_smash_targets,
1086 &value_smash_targets,
1087 "can smash", NULL, "elements that can be smashed"
1090 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1091 GADGET_ID_CUSTOM_DEADLINESS,
1095 "deadly when", NULL, "deadliness of element"
1098 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1099 GADGET_ID_CUSTOM_CONSISTENCY,
1101 options_consistency,
1103 NULL, "explodes to:", "consistency/destructibility"
1106 /* ---------- element settings: advanced (custom elements) --------------- */
1109 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1110 GADGET_ID_CHANGE_TIME_UNITS,
1113 &custom_element.change.delay_frames,
1114 "delay time given in", NULL, "delay time units for change"
1117 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1118 GADGET_ID_CHANGE_PLAYER_ACTION,
1120 options_change_player_action,
1121 &value_change_player_action,
1122 NULL, "by player", "type of player contact"
1125 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1126 GADGET_ID_CHANGE_COLLIDE_ACTION,
1128 options_change_collide_action,
1129 &value_change_collide_action,
1130 NULL, NULL, "change after impact or smash"
1133 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1134 GADGET_ID_CHANGE_OTHER_ACTION,
1136 options_change_other_action,
1137 &value_change_other_action,
1138 NULL, "other element:", "type of other element action"
1141 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1142 GADGET_ID_CHANGE_POWER,
1144 options_change_power,
1145 &custom_element.change.power,
1146 "power:", NULL, "power of extended change"
1155 char *text, *infotext;
1156 } textbutton_info[ED_NUM_TEXTBUTTON] =
1159 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1160 GADGET_ID_PROPERTIES_INFO,
1161 11, "Information", "Show information about element"
1164 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1165 GADGET_ID_PROPERTIES_CONFIG,
1166 11, "Configure", "Configure element properties"
1169 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1170 GADGET_ID_PROPERTIES_ADVANCED,
1171 11, "Advanced", "Advanced element configuration"
1174 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1175 GADGET_ID_SAVE_AS_TEMPLATE,
1176 -1, "Save as template", "Save current settings as new template"
1186 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1189 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1190 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1191 GADGET_ID_SCROLL_UP,
1192 "scroll level editing area up"
1195 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1196 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1197 GADGET_ID_SCROLL_DOWN,
1198 "scroll level editing area down"
1201 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1202 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1203 GADGET_ID_SCROLL_LEFT,
1204 "scroll level editing area left"
1207 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1208 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1209 GADGET_ID_SCROLL_RIGHT,
1210 "scroll level editing area right"
1213 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1214 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1215 GADGET_ID_SCROLL_LIST_UP,
1216 "scroll element list up ('Page Up')"
1219 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1220 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1221 GADGET_ID_SCROLL_LIST_DOWN,
1222 "scroll element list down ('Page Down')"
1234 } scrollbar_info[ED_NUM_SCROLLBARS] =
1237 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1238 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1239 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1240 GD_TYPE_SCROLLBAR_HORIZONTAL,
1241 GADGET_ID_SCROLL_HORIZONTAL,
1242 "scroll level editing area horizontally"
1245 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1246 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1247 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1248 GD_TYPE_SCROLLBAR_VERTICAL,
1249 GADGET_ID_SCROLL_VERTICAL,
1250 "scroll level editing area vertically"
1253 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1254 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1255 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1256 GD_TYPE_SCROLLBAR_VERTICAL,
1257 GADGET_ID_SCROLL_LIST_VERTICAL,
1258 "scroll element list vertically"
1266 int radio_button_nr;
1269 char *text_right, *infotext;
1270 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1273 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1274 GADGET_ID_RANDOM_PERCENTAGE,
1275 RADIO_NR_RANDOM_ELEMENTS,
1276 &random_placement_method, RANDOM_USE_PERCENTAGE,
1277 "percentage", "use percentage for random elements"
1280 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1281 GADGET_ID_RANDOM_QUANTITY,
1282 RADIO_NR_RANDOM_ELEMENTS,
1283 &random_placement_method, RANDOM_USE_QUANTITY,
1284 "quantity", "use quantity for random elements"
1293 char *text_right, *infotext;
1294 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1296 /* ---------- level and editor settings ---------------------------------- */
1299 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1300 GADGET_ID_DOUBLE_SPEED,
1301 &level.double_speed,
1302 "double speed movement", "set movement speed of player"
1305 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1308 "gravity", "set level gravity"
1311 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1312 GADGET_ID_RANDOM_RESTRICTED,
1313 &random_placement_background_restricted,
1314 "restrict random placement to", "set random placement restriction"
1317 /* ---------- element settings: configure (various elements) ------------- */
1320 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1321 GADGET_ID_STICK_ELEMENT,
1322 &stick_element_properties_window,
1323 "stick this screen to edit content","stick this screen to edit content"
1326 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1327 GADGET_ID_EM_SLIPPERY_GEMS,
1328 &level.em_slippery_gems,
1329 "slip down from certain flat walls","use EM style slipping behaviour"
1332 /* ---------- element settings: configure (custom elements) ------------- */
1335 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1336 GADGET_ID_CUSTOM_ACCESSIBLE,
1337 &custom_element_properties[EP_ACCESSIBLE],
1338 NULL, "player can walk to or pass this field"
1341 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1342 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1343 &custom_element_properties[EP_WALK_TO_OBJECT],
1344 NULL, "player can dig/collect/push element"
1347 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1348 GADGET_ID_CUSTOM_CAN_MOVE,
1349 &custom_element_properties[EP_CAN_MOVE],
1350 NULL, "element can move in some direction"
1353 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1354 GADGET_ID_CUSTOM_CAN_FALL,
1355 &custom_element_properties[EP_CAN_FALL],
1356 "can fall", "element can fall down"
1359 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1360 GADGET_ID_CUSTOM_CAN_SMASH,
1361 &custom_element_properties[EP_CAN_SMASH],
1362 NULL, "element can smash other elements"
1365 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1366 GADGET_ID_CUSTOM_SLIPPERY,
1367 &custom_element_properties[EP_SLIPPERY],
1368 "slippery", "other elements can fall down from it"
1371 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1372 GADGET_ID_CUSTOM_DEADLY,
1373 &custom_element_properties[EP_DEADLY],
1374 NULL, "element can kill the player"
1377 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1378 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1379 &custom_element_properties[EP_EXPLODE_RESULT],
1380 NULL, "set consistency/destructibility"
1383 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1384 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1385 &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1386 "by fire", "element can explode by fire/explosion"
1389 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1390 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1391 &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1392 "smashed", "element can explode when smashed"
1395 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1396 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1397 &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1398 "impact", "element can explode on impact"
1401 /* ---------- element settings: advanced (custom elements) --------------- */
1404 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1405 GADGET_ID_CUSTOM_USE_GRAPHIC,
1406 &custom_element.use_gfx_element,
1407 "use graphic of element:", "use graphic for custom element"
1410 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1411 GADGET_ID_CUSTOM_CAN_CHANGE,
1412 &custom_element_properties[EP_CAN_CHANGE],
1413 "element changes to after/when:","element can change to other element"
1416 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1417 GADGET_ID_CHANGE_DELAY,
1418 &custom_element_change_events[CE_DELAY],
1419 NULL, "element changes after delay"
1422 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1423 GADGET_ID_CHANGE_BY_PLAYER,
1424 &custom_element_change_events[CE_BY_PLAYER],
1425 NULL, "element changes by player contact"
1428 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1429 GADGET_ID_CHANGE_BY_COLLISION,
1430 &custom_element_change_events[CE_BY_COLLISION],
1431 NULL, "element changes by impact or smash"
1434 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1435 GADGET_ID_CHANGE_BY_OTHER,
1436 &custom_element_change_events[CE_BY_OTHER],
1437 NULL, "element changes by other element"
1440 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1441 GADGET_ID_CHANGE_USE_EXPLOSION,
1442 &custom_element.change.explode,
1443 "explode instead of change", "element explodes instead of change"
1446 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1447 GADGET_ID_CHANGE_USE_CONTENT,
1448 &custom_element.change.use_content,
1449 "use extended change target:", "element changes to more elements"
1452 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1453 GADGET_ID_CHANGE_ONLY_COMPLETE,
1454 &custom_element.change.only_complete,
1455 "only use complete change", "only use complete extended content"
1458 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1459 GADGET_ID_CHANGE_USE_RANDOM,
1460 &custom_element.change.use_random_change,
1461 NULL, "use random value for new content"
1464 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1465 GADGET_ID_CUSTOM_USE_TEMPLATE,
1466 &custom_element.use_template,
1467 "use template", "use template for custom properties"
1473 -----------------------------------------------------------------------------
1474 some internally used variables
1475 -----------------------------------------------------------------------------
1478 /* actual size of level editor drawing area */
1479 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1481 /* actual position of level editor drawing area in level playfield */
1482 static int level_xpos = -1, level_ypos = -1;
1484 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1486 /* drawing elements on the three mouse buttons */
1487 static int new_element1 = EL_WALL;
1488 static int new_element2 = EL_EMPTY;
1489 static int new_element3 = EL_SAND;
1491 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1492 (button) == 2 ? new_element2 : \
1493 (button) == 3 ? new_element3 : EL_EMPTY)
1494 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1496 /* forward declaration for internal use */
1497 static void ModifyEditorCounter(int, int);
1498 static void ModifyEditorCounterLimits(int, int, int);
1499 static void ModifyEditorSelectbox(int, int);
1500 static void ModifyEditorElementList();
1501 static void DrawDrawingWindow();
1502 static void DrawLevelInfoWindow();
1503 static void DrawPropertiesWindow();
1504 static boolean checkPropertiesConfig();
1505 static void CopyLevelToUndoBuffer(int);
1506 static void HandleDrawingAreas(struct GadgetInfo *);
1507 static void HandleCounterButtons(struct GadgetInfo *);
1508 static void HandleTextInputGadgets(struct GadgetInfo *);
1509 static void HandleSelectboxGadgets(struct GadgetInfo *);
1510 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1511 static void HandleRadiobuttons(struct GadgetInfo *);
1512 static void HandleCheckbuttons(struct GadgetInfo *);
1513 static void HandleControlButtons(struct GadgetInfo *);
1514 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1516 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1518 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1519 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1520 static boolean draw_with_brush = FALSE;
1521 static int properties_element = 0;
1523 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1524 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1525 static int undo_buffer_position = 0;
1526 static int undo_buffer_steps = 0;
1528 static int edit_mode;
1529 static int edit_mode_properties;
1531 static int element_shift = 0;
1533 static int editor_el_boulderdash[] =
1565 EL_BD_BUTTERFLY_LEFT,
1567 EL_BD_BUTTERFLY_RIGHT,
1568 EL_BD_FIREFLY_RIGHT,
1571 EL_BD_BUTTERFLY_DOWN,
1575 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1577 static int editor_el_emerald_mine[] =
1639 EL_ACID_POOL_TOPLEFT,
1641 EL_ACID_POOL_TOPRIGHT,
1644 EL_ACID_POOL_BOTTOMLEFT,
1645 EL_ACID_POOL_BOTTOM,
1646 EL_ACID_POOL_BOTTOMRIGHT,
1669 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1671 static int editor_el_more[] =
1704 EL_WALL_EMERALD_YELLOW,
1705 EL_WALL_EMERALD_RED,
1706 EL_WALL_EMERALD_PURPLE,
1723 EL_DYNABOMB_INCREASE_NUMBER,
1724 EL_DYNABOMB_INCREASE_SIZE,
1725 EL_DYNABOMB_INCREASE_POWER,
1746 EL_BALLOON_SWITCH_ANY,
1748 EL_BALLOON_SWITCH_LEFT,
1749 EL_BALLOON_SWITCH_RIGHT,
1750 EL_BALLOON_SWITCH_UP,
1751 EL_BALLOON_SWITCH_DOWN,
1754 EL_EXPANDABLE_WALL_HORIZONTAL,
1755 EL_EXPANDABLE_WALL_VERTICAL,
1756 EL_EXPANDABLE_WALL_ANY,
1758 EL_INVISIBLE_STEELWALL,
1773 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1775 static int editor_el_sokoban[] =
1788 EL_SOKOBAN_FIELD_EMPTY,
1789 EL_SOKOBAN_FIELD_FULL,
1792 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1794 static int editor_el_supaplex[] =
1813 EL_SP_HARDWARE_GRAY,
1822 EL_SP_GRAVITY_PORT_RIGHT,
1823 EL_SP_GRAVITY_PORT_DOWN,
1824 EL_SP_GRAVITY_PORT_LEFT,
1826 EL_SP_GRAVITY_PORT_UP,
1832 EL_SP_PORT_VERTICAL,
1833 EL_SP_PORT_HORIZONTAL,
1841 EL_SP_HARDWARE_BASE_1,
1842 EL_SP_HARDWARE_GREEN,
1843 EL_SP_HARDWARE_BLUE,
1846 EL_SP_HARDWARE_YELLOW,
1847 EL_SP_HARDWARE_BASE_2,
1848 EL_SP_HARDWARE_BASE_3,
1849 EL_SP_HARDWARE_BASE_4,
1851 EL_SP_HARDWARE_BASE_5,
1852 EL_SP_HARDWARE_BASE_6,
1856 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1858 static int editor_el_diamond_caves[] =
1885 EL_CONVEYOR_BELT_1_LEFT,
1886 EL_CONVEYOR_BELT_1_MIDDLE,
1887 EL_CONVEYOR_BELT_1_RIGHT,
1888 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1890 EL_CONVEYOR_BELT_2_LEFT,
1891 EL_CONVEYOR_BELT_2_MIDDLE,
1892 EL_CONVEYOR_BELT_2_RIGHT,
1893 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1895 EL_CONVEYOR_BELT_3_LEFT,
1896 EL_CONVEYOR_BELT_3_MIDDLE,
1897 EL_CONVEYOR_BELT_3_RIGHT,
1898 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1900 EL_CONVEYOR_BELT_4_LEFT,
1901 EL_CONVEYOR_BELT_4_MIDDLE,
1902 EL_CONVEYOR_BELT_4_RIGHT,
1903 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1905 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1906 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1907 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1908 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1910 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1911 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1912 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1913 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1916 EL_SWITCHGATE_CLOSED,
1917 EL_SWITCHGATE_SWITCH_UP,
1927 EL_STEELWALL_SLANTED,
1930 EL_SIGN_EXCLAMATION,
1933 EL_LIGHT_SWITCH_ACTIVE,
1940 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1942 static int editor_el_dx_boulderdash[] =
1966 EL_TUBE_HORIZONTAL_DOWN,
1970 EL_TUBE_VERTICAL_RIGHT,
1972 EL_TUBE_VERTICAL_LEFT,
1976 EL_TUBE_HORIZONTAL_UP,
1984 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1986 static int editor_el_chars[] =
2080 EL_CHAR(FONT_ASCII_CURSOR),
2083 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2085 static int editor_el_custom[] =
2107 EL_CUSTOM_START + 0,
2108 EL_CUSTOM_START + 1,
2109 EL_CUSTOM_START + 2,
2110 EL_CUSTOM_START + 3,
2112 EL_CUSTOM_START + 4,
2113 EL_CUSTOM_START + 5,
2114 EL_CUSTOM_START + 6,
2115 EL_CUSTOM_START + 7,
2117 EL_CUSTOM_START + 8,
2118 EL_CUSTOM_START + 9,
2119 EL_CUSTOM_START + 10,
2120 EL_CUSTOM_START + 11,
2122 EL_CUSTOM_START + 12,
2123 EL_CUSTOM_START + 13,
2124 EL_CUSTOM_START + 14,
2125 EL_CUSTOM_START + 15,
2127 EL_CUSTOM_START + 16,
2128 EL_CUSTOM_START + 17,
2129 EL_CUSTOM_START + 18,
2130 EL_CUSTOM_START + 19,
2132 EL_CUSTOM_START + 20,
2133 EL_CUSTOM_START + 21,
2134 EL_CUSTOM_START + 22,
2135 EL_CUSTOM_START + 23,
2137 EL_CUSTOM_START + 24,
2138 EL_CUSTOM_START + 25,
2139 EL_CUSTOM_START + 26,
2140 EL_CUSTOM_START + 27,
2142 EL_CUSTOM_START + 28,
2143 EL_CUSTOM_START + 29,
2144 EL_CUSTOM_START + 30,
2145 EL_CUSTOM_START + 31,
2147 EL_CUSTOM_START + 32,
2148 EL_CUSTOM_START + 33,
2149 EL_CUSTOM_START + 34,
2150 EL_CUSTOM_START + 35,
2152 EL_CUSTOM_START + 36,
2153 EL_CUSTOM_START + 37,
2154 EL_CUSTOM_START + 38,
2155 EL_CUSTOM_START + 39,
2157 EL_CUSTOM_START + 40,
2158 EL_CUSTOM_START + 41,
2159 EL_CUSTOM_START + 42,
2160 EL_CUSTOM_START + 43,
2162 EL_CUSTOM_START + 44,
2163 EL_CUSTOM_START + 45,
2164 EL_CUSTOM_START + 46,
2165 EL_CUSTOM_START + 47,
2167 EL_CUSTOM_START + 48,
2168 EL_CUSTOM_START + 49,
2169 EL_CUSTOM_START + 50,
2170 EL_CUSTOM_START + 51,
2172 EL_CUSTOM_START + 52,
2173 EL_CUSTOM_START + 53,
2174 EL_CUSTOM_START + 54,
2175 EL_CUSTOM_START + 55,
2177 EL_CUSTOM_START + 56,
2178 EL_CUSTOM_START + 57,
2179 EL_CUSTOM_START + 58,
2180 EL_CUSTOM_START + 59,
2182 EL_CUSTOM_START + 60,
2183 EL_CUSTOM_START + 61,
2184 EL_CUSTOM_START + 62,
2185 EL_CUSTOM_START + 63,
2187 EL_CUSTOM_START + 64,
2188 EL_CUSTOM_START + 65,
2189 EL_CUSTOM_START + 66,
2190 EL_CUSTOM_START + 67,
2192 EL_CUSTOM_START + 68,
2193 EL_CUSTOM_START + 69,
2194 EL_CUSTOM_START + 70,
2195 EL_CUSTOM_START + 71,
2197 EL_CUSTOM_START + 72,
2198 EL_CUSTOM_START + 73,
2199 EL_CUSTOM_START + 74,
2200 EL_CUSTOM_START + 75,
2202 EL_CUSTOM_START + 76,
2203 EL_CUSTOM_START + 77,
2204 EL_CUSTOM_START + 78,
2205 EL_CUSTOM_START + 79,
2207 EL_CUSTOM_START + 80,
2208 EL_CUSTOM_START + 81,
2209 EL_CUSTOM_START + 82,
2210 EL_CUSTOM_START + 83,
2212 EL_CUSTOM_START + 84,
2213 EL_CUSTOM_START + 85,
2214 EL_CUSTOM_START + 86,
2215 EL_CUSTOM_START + 87,
2217 EL_CUSTOM_START + 88,
2218 EL_CUSTOM_START + 89,
2219 EL_CUSTOM_START + 90,
2220 EL_CUSTOM_START + 91,
2222 EL_CUSTOM_START + 92,
2223 EL_CUSTOM_START + 93,
2224 EL_CUSTOM_START + 94,
2225 EL_CUSTOM_START + 95,
2227 EL_CUSTOM_START + 96,
2228 EL_CUSTOM_START + 97,
2229 EL_CUSTOM_START + 98,
2230 EL_CUSTOM_START + 99,
2232 EL_CUSTOM_START + 100,
2233 EL_CUSTOM_START + 101,
2234 EL_CUSTOM_START + 102,
2235 EL_CUSTOM_START + 103,
2237 EL_CUSTOM_START + 104,
2238 EL_CUSTOM_START + 105,
2239 EL_CUSTOM_START + 106,
2240 EL_CUSTOM_START + 107,
2242 EL_CUSTOM_START + 108,
2243 EL_CUSTOM_START + 109,
2244 EL_CUSTOM_START + 110,
2245 EL_CUSTOM_START + 111,
2247 EL_CUSTOM_START + 112,
2248 EL_CUSTOM_START + 113,
2249 EL_CUSTOM_START + 114,
2250 EL_CUSTOM_START + 115,
2252 EL_CUSTOM_START + 116,
2253 EL_CUSTOM_START + 117,
2254 EL_CUSTOM_START + 118,
2255 EL_CUSTOM_START + 119,
2257 EL_CUSTOM_START + 120,
2258 EL_CUSTOM_START + 121,
2259 EL_CUSTOM_START + 122,
2260 EL_CUSTOM_START + 123,
2262 EL_CUSTOM_START + 124,
2263 EL_CUSTOM_START + 125,
2264 EL_CUSTOM_START + 126,
2265 EL_CUSTOM_START + 127
2267 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2269 static int *editor_elements = NULL; /* dynamically allocated */
2270 static int num_editor_elements = 0; /* dynamically determined */
2274 boolean *setup_value;
2276 int *element_list_size;
2278 boolean last_setup_value;
2280 editor_elements_info[] =
2282 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2283 &num_editor_el_boulderdash },
2284 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2285 &num_editor_el_emerald_mine },
2286 { &setup.editor.el_more, editor_el_more,
2287 &num_editor_el_more },
2288 { &setup.editor.el_sokoban, editor_el_sokoban,
2289 &num_editor_el_sokoban },
2290 { &setup.editor.el_supaplex, editor_el_supaplex,
2291 &num_editor_el_supaplex },
2292 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2293 &num_editor_el_diamond_caves },
2294 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2295 &num_editor_el_dx_boulderdash },
2296 { &setup.editor.el_chars, editor_el_chars,
2297 &num_editor_el_chars },
2298 { &setup.editor.el_custom, editor_el_custom,
2299 &num_editor_el_custom },
2306 -----------------------------------------------------------------------------
2308 -----------------------------------------------------------------------------
2311 static void ReinitializeElementList()
2316 if (editor_elements != NULL)
2317 free(editor_elements);
2319 num_editor_elements = 0;
2321 /* determine size of element list */
2322 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2323 if (*editor_elements_info[i].setup_value)
2324 num_editor_elements += *editor_elements_info[i].element_list_size;
2326 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2328 /* workaround: offer at least as many elements as element buttons exist */
2329 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2331 *editor_elements_info[list_nr].setup_value = TRUE;
2332 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2335 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2337 /* fill element list */
2338 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2339 if (*editor_elements_info[i].setup_value)
2340 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2341 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2344 static void ReinitializeElementListButtons()
2346 static boolean initialization_needed = TRUE;
2349 if (!initialization_needed) /* check if editor element setup has changed */
2350 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2351 if (editor_elements_info[i].last_setup_value !=
2352 *editor_elements_info[i].setup_value)
2353 initialization_needed = TRUE;
2355 if (!initialization_needed)
2358 FreeLevelEditorGadgets();
2359 CreateLevelEditorGadgets();
2361 /* store current setup values for next invocation of this function */
2362 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2363 editor_elements_info[i].last_setup_value =
2364 *editor_elements_info[i].setup_value;
2366 initialization_needed = FALSE;
2369 static int getCounterGadgetWidth()
2371 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2374 static int getMaxInfoTextLength()
2376 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2379 static char *getElementInfoText(int element)
2381 char *info_text = NULL;
2383 if (element < NUM_FILE_ELEMENTS)
2385 if (element_info[element].custom_description != NULL)
2386 info_text = element_info[element].custom_description;
2387 else if (element_info[element].editor_description != NULL)
2388 info_text = element_info[element].editor_description;
2391 if (info_text == NULL)
2393 info_text = "unknown";
2395 Error(ERR_WARN, "no element description for element %d", element);
2401 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2404 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2405 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2407 BlitBitmap(drawto, drawto,
2408 SX + (dx == -1 ? MINI_TILEX : 0),
2409 SY + (dy == -1 ? MINI_TILEY : 0),
2410 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2411 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2412 SX + (dx == +1 ? MINI_TILEX : 0),
2413 SY + (dy == +1 ? MINI_TILEY : 0));
2416 x = (dx == 1 ? 0 : ed_fieldx - 1);
2417 for(y=0; y<ed_fieldy; y++)
2418 DrawMiniElementOrWall(x, y, from_x, from_y);
2422 y = (dy == 1 ? 0 : ed_fieldy - 1);
2423 for(x=0; x<ed_fieldx; x++)
2424 DrawMiniElementOrWall(x, y, from_x, from_y);
2427 redraw_mask |= REDRAW_FIELD;
2431 static void CreateControlButtons()
2433 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2434 struct GadgetInfo *gi;
2435 unsigned long event_mask;
2438 /* create toolbox buttons */
2439 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2443 int gd_xoffset, gd_yoffset;
2444 int gd_x1, gd_x2, gd_y1, gd_y2;
2446 int radio_button_nr;
2449 if (id == GADGET_ID_SINGLE_ITEMS ||
2450 id == GADGET_ID_CONNECTED_ITEMS ||
2451 id == GADGET_ID_LINE ||
2452 id == GADGET_ID_ARC ||
2453 id == GADGET_ID_TEXT ||
2454 id == GADGET_ID_RECTANGLE ||
2455 id == GADGET_ID_FILLED_BOX ||
2456 id == GADGET_ID_FLOOD_FILL ||
2457 id == GADGET_ID_GRAB_BRUSH ||
2458 id == GADGET_ID_PICK_ELEMENT)
2460 button_type = GD_TYPE_RADIO_BUTTON;
2461 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2462 checked = (id == drawing_function ? TRUE : FALSE);
2463 event_mask = GD_EVENT_PRESSED;
2467 button_type = GD_TYPE_NORMAL_BUTTON;
2468 radio_button_nr = RADIO_NR_NONE;
2471 if (id == GADGET_ID_WRAP_LEFT ||
2472 id == GADGET_ID_WRAP_RIGHT ||
2473 id == GADGET_ID_WRAP_UP ||
2474 id == GADGET_ID_WRAP_DOWN)
2475 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2477 event_mask = GD_EVENT_RELEASED;
2480 if (id < ED_NUM_CTRL1_BUTTONS)
2482 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2483 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2485 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2486 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2487 width = ED_CTRL1_BUTTON_XSIZE;
2488 height = ED_CTRL1_BUTTON_YSIZE;
2492 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2493 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2495 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2496 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2497 width = ED_CTRL2_BUTTON_XSIZE;
2498 height = ED_CTRL2_BUTTON_YSIZE;
2501 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2502 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2503 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2504 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2506 gi = CreateGadget(GDI_CUSTOM_ID, id,
2507 GDI_CUSTOM_TYPE_ID, i,
2508 GDI_INFO_TEXT, control_info[i].text,
2509 GDI_X, EX + gd_xoffset,
2510 GDI_Y, EY + gd_yoffset,
2513 GDI_TYPE, button_type,
2514 GDI_STATE, GD_BUTTON_UNPRESSED,
2515 GDI_RADIO_NR, radio_button_nr,
2516 GDI_CHECKED, checked,
2517 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2518 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2519 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2520 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2521 GDI_EVENT_MASK, event_mask,
2522 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2523 GDI_CALLBACK_ACTION, HandleControlButtons,
2527 Error(ERR_EXIT, "cannot create gadget");
2529 level_editor_gadget[id] = gi;
2532 /* create buttons for scrolling of drawing area and element list */
2533 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2535 int id = scrollbutton_info[i].gadget_id;
2536 int x, y, width, height;
2537 int gd_x1, gd_x2, gd_y1, gd_y2;
2539 x = scrollbutton_info[i].x;
2540 y = scrollbutton_info[i].y;
2542 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2544 if (id == GADGET_ID_SCROLL_LIST_UP ||
2545 id == GADGET_ID_SCROLL_LIST_DOWN)
2549 width = ED_SCROLLBUTTON2_XSIZE;
2550 height = ED_SCROLLBUTTON2_YSIZE;
2551 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2552 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2553 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2560 width = ED_SCROLLBUTTON_XSIZE;
2561 height = ED_SCROLLBUTTON_YSIZE;
2562 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2563 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2564 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2568 gi = CreateGadget(GDI_CUSTOM_ID, id,
2569 GDI_CUSTOM_TYPE_ID, i,
2570 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2575 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2576 GDI_STATE, GD_BUTTON_UNPRESSED,
2577 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2578 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2579 GDI_EVENT_MASK, event_mask,
2580 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2581 GDI_CALLBACK_ACTION, HandleControlButtons,
2585 Error(ERR_EXIT, "cannot create gadget");
2587 level_editor_gadget[id] = gi;
2590 /* create buttons for element list */
2591 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2593 Bitmap *deco_bitmap;
2594 int deco_x, deco_y, deco_xpos, deco_ypos;
2595 int gd_xoffset, gd_yoffset;
2596 int gd_x1, gd_x2, gd_y;
2597 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2598 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2599 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2600 int element = editor_elements[i];
2602 event_mask = GD_EVENT_RELEASED;
2604 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2605 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2607 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2608 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2609 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2611 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2612 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2613 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2615 gi = CreateGadget(GDI_CUSTOM_ID, id,
2616 GDI_CUSTOM_TYPE_ID, i,
2617 GDI_INFO_TEXT, getElementInfoText(element),
2618 GDI_X, DX + gd_xoffset,
2619 GDI_Y, DY + gd_yoffset,
2620 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2621 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2622 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2623 GDI_STATE, GD_BUTTON_UNPRESSED,
2624 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2625 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2626 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2627 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2628 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2629 GDI_DECORATION_SHIFTING, 1, 1,
2630 GDI_EVENT_MASK, event_mask,
2631 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2632 GDI_CALLBACK_ACTION, HandleControlButtons,
2636 Error(ERR_EXIT, "cannot create gadget");
2638 level_editor_gadget[id] = gi;
2642 static void CreateCounterButtons()
2644 int max_infotext_len = getMaxInfoTextLength();
2647 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2650 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2651 int ypos = SY + counterbutton_info[i].y;
2654 /* determine horizontal offset for leading counter text */
2655 if (counterbutton_info[i].text_left != NULL)
2656 xoffset = (getFontWidth(FONT_TEXT_1) *
2657 strlen(counterbutton_info[i].text_left) +
2658 ED_GADGET_TEXT_DISTANCE);
2662 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2663 struct GadgetInfo *gi;
2665 counterbutton_info[i].gadget_id_down :
2666 counterbutton_info[i].gadget_id_up);
2668 int gd_x, gd_x1, gd_x2, gd_y;
2670 unsigned long event_mask;
2671 char infotext[max_infotext_len + 1];
2673 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2675 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2678 ED_SCROLLBUTTON_ID_AREA_LEFT :
2679 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2681 event_mask |= GD_EVENT_RELEASED;
2684 xpos += 2 * ED_GADGET_DISTANCE;
2685 ypos += ED_GADGET_DISTANCE;
2687 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2688 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2689 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2690 x_size = ED_SCROLLBUTTON_XSIZE;
2691 y_size = ED_SCROLLBUTTON_YSIZE;
2695 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2696 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2697 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2698 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2699 x_size = ED_BUTTON_COUNT_XSIZE;
2700 y_size = ED_BUTTON_COUNT_YSIZE;
2703 sprintf(infotext, "%s counter value by 1, 5 or 10",
2704 (j == 0 ? "decrease" : "increase"));
2706 gi = CreateGadget(GDI_CUSTOM_ID, id,
2707 GDI_CUSTOM_TYPE_ID, i,
2708 GDI_INFO_TEXT, infotext,
2709 GDI_X, xpos + xoffset,
2713 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2714 GDI_STATE, GD_BUTTON_UNPRESSED,
2715 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2716 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2717 GDI_EVENT_MASK, event_mask,
2718 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2719 GDI_CALLBACK_ACTION, HandleCounterButtons,
2723 Error(ERR_EXIT, "cannot create gadget");
2725 level_editor_gadget[id] = gi;
2726 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2730 int font_type = FONT_INPUT_1;
2731 int font_type_active = FONT_INPUT_1_ACTIVE;
2732 int gd_width = ED_WIN_COUNT_XSIZE;
2734 id = counterbutton_info[i].gadget_id_text;
2735 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2737 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2739 font_type = FONT_LEVEL_NUMBER;
2740 font_type_active = FONT_LEVEL_NUMBER;
2742 xpos += 2 * ED_GADGET_DISTANCE;
2743 ypos -= ED_GADGET_DISTANCE;
2745 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2746 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2747 gd_width = ED_WIN_COUNT2_XSIZE;
2751 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2752 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2755 gi = CreateGadget(GDI_CUSTOM_ID, id,
2756 GDI_CUSTOM_TYPE_ID, i,
2757 GDI_INFO_TEXT, "enter counter value",
2758 GDI_X, xpos + xoffset,
2760 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2761 GDI_NUMBER_VALUE, 0,
2762 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2763 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2765 GDI_TEXT_FONT, font_type,
2766 GDI_TEXT_FONT_ACTIVE, font_type_active,
2767 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2768 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2769 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2770 GDI_DESIGN_WIDTH, gd_width,
2771 GDI_EVENT_MASK, event_mask,
2772 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2773 GDI_CALLBACK_ACTION, HandleCounterButtons,
2777 Error(ERR_EXIT, "cannot create gadget");
2779 level_editor_gadget[id] = gi;
2780 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2786 static void CreateDrawingAreas()
2788 struct GadgetInfo *gi;
2789 unsigned long event_mask;
2794 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2795 GD_EVENT_OFF_BORDERS;
2797 /* one for the level drawing area ... */
2798 id = GADGET_ID_DRAWING_LEVEL;
2799 gi = CreateGadget(GDI_CUSTOM_ID, id,
2802 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2803 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2804 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2805 GDI_EVENT_MASK, event_mask,
2806 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2807 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2811 Error(ERR_EXIT, "cannot create gadget");
2813 level_editor_gadget[id] = gi;
2815 /* ... up to eight areas for element content ... */
2816 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2818 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2819 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2821 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2822 gi = CreateGadget(GDI_CUSTOM_ID, id,
2823 GDI_CUSTOM_TYPE_ID, i,
2826 GDI_WIDTH, 3 * MINI_TILEX,
2827 GDI_HEIGHT, 3 * MINI_TILEY,
2828 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2829 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2830 GDI_EVENT_MASK, event_mask,
2831 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2832 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2836 Error(ERR_EXIT, "cannot create gadget");
2838 level_editor_gadget[id] = gi;
2841 /* ... one for the amoeba content ... */
2842 id = GADGET_ID_AMOEBA_CONTENT;
2843 gi = CreateGadget(GDI_CUSTOM_ID, id,
2844 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2845 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2846 GDI_WIDTH, MINI_TILEX,
2847 GDI_HEIGHT, MINI_TILEY,
2848 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2849 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2850 GDI_EVENT_MASK, event_mask,
2851 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2852 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2856 Error(ERR_EXIT, "cannot create gadget");
2858 level_editor_gadget[id] = gi;
2860 /* ... one for each custom element optional graphic element ... */
2861 id = GADGET_ID_CUSTOM_GRAPHIC;
2862 gi = CreateGadget(GDI_CUSTOM_ID, id,
2863 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2864 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2865 GDI_WIDTH, MINI_TILEX,
2866 GDI_HEIGHT, MINI_TILEY,
2867 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2868 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2869 GDI_EVENT_MASK, event_mask,
2870 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2871 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2875 Error(ERR_EXIT, "cannot create gadget");
2877 level_editor_gadget[id] = gi;
2879 /* ... one area for custom element explosion content ... */
2880 id = GADGET_ID_CUSTOM_CONTENT;
2881 gi = CreateGadget(GDI_CUSTOM_ID, id,
2882 GDI_CUSTOM_TYPE_ID, i,
2883 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2884 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2885 GDI_WIDTH, 3 * MINI_TILEX,
2886 GDI_HEIGHT, 3 * MINI_TILEY,
2887 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2888 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2889 GDI_EVENT_MASK, event_mask,
2890 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2891 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2895 Error(ERR_EXIT, "cannot create gadget");
2897 level_editor_gadget[id] = gi;
2899 /* ... one for each custom element change target element ... */
2900 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2901 gi = CreateGadget(GDI_CUSTOM_ID, id,
2902 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2903 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2904 GDI_WIDTH, MINI_TILEX,
2905 GDI_HEIGHT, MINI_TILEY,
2906 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2907 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2908 GDI_EVENT_MASK, event_mask,
2909 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2910 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2914 Error(ERR_EXIT, "cannot create gadget");
2916 level_editor_gadget[id] = gi;
2918 /* ... one area for extended custom element change target content ... */
2919 id = GADGET_ID_CUSTOM_CHANGE_CONTENT;
2920 gi = CreateGadget(GDI_CUSTOM_ID, id,
2921 GDI_CUSTOM_TYPE_ID, i,
2922 GDI_X, SX + ED_AREA_ELEM_CONTENT6_XPOS,
2923 GDI_Y, SX + ED_AREA_ELEM_CONTENT6_YPOS,
2924 GDI_WIDTH, 3 * MINI_TILEX,
2925 GDI_HEIGHT, 3 * MINI_TILEY,
2926 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2927 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2928 GDI_EVENT_MASK, event_mask,
2929 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2930 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2934 Error(ERR_EXIT, "cannot create gadget");
2936 level_editor_gadget[id] = gi;
2938 /* ... one for each custom element change trigger element ... */
2939 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2940 gi = CreateGadget(GDI_CUSTOM_ID, id,
2941 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2942 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2943 GDI_WIDTH, MINI_TILEX,
2944 GDI_HEIGHT, MINI_TILEY,
2945 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2946 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2947 GDI_EVENT_MASK, event_mask,
2948 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2949 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2953 Error(ERR_EXIT, "cannot create gadget");
2955 level_editor_gadget[id] = gi;
2957 /* ... and one for random placement background restrictions */
2958 id = GADGET_ID_RANDOM_BACKGROUND;
2959 gi = CreateGadget(GDI_CUSTOM_ID, id,
2960 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2961 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2962 GDI_WIDTH, MINI_TILEX,
2963 GDI_HEIGHT, MINI_TILEY,
2964 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2965 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2966 GDI_EVENT_MASK, event_mask,
2967 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2968 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2972 Error(ERR_EXIT, "cannot create gadget");
2974 level_editor_gadget[id] = gi;
2977 static void CreateTextInputGadgets()
2979 int max_infotext_len = getMaxInfoTextLength();
2982 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2984 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2986 struct GadgetInfo *gi;
2987 unsigned long event_mask;
2988 char infotext[MAX_OUTPUT_LINESIZE + 1];
2989 int id = textinput_info[i].gadget_id;
2991 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2993 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2994 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2996 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2997 infotext[max_infotext_len] = '\0';
2999 gi = CreateGadget(GDI_CUSTOM_ID, id,
3000 GDI_CUSTOM_TYPE_ID, i,
3001 GDI_INFO_TEXT, infotext,
3002 GDI_X, SX + textinput_info[i].x,
3003 GDI_Y, SY + textinput_info[i].y,
3004 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3005 GDI_TEXT_VALUE, textinput_info[i].value,
3006 GDI_TEXT_SIZE, textinput_info[i].size,
3007 GDI_TEXT_FONT, FONT_INPUT_1,
3008 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3009 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3010 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3011 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3012 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3013 GDI_EVENT_MASK, event_mask,
3014 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3015 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3019 Error(ERR_EXIT, "cannot create gadget");
3021 level_editor_gadget[id] = gi;
3025 static void CreateSelectboxGadgets()
3027 int max_infotext_len = getMaxInfoTextLength();
3030 for (i=0; i<ED_NUM_SELECTBOX; i++)
3032 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3035 struct GadgetInfo *gi;
3036 unsigned long event_mask;
3037 char infotext[MAX_OUTPUT_LINESIZE + 1];
3038 int id = selectbox_info[i].gadget_id;
3040 if (selectbox_info[i].size == -1) /* dynamically determine size */
3042 /* (we cannot use -1 for uninitialized values if we directly compare
3043 with results from strlen(), because the '<' and '>' operation will
3044 implicitely cast -1 to an unsigned integer value!) */
3045 selectbox_info[i].size = 0;
3047 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3048 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3049 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3051 selectbox_info[i].size++; /* add one character empty space */
3054 event_mask = GD_EVENT_RELEASED |
3055 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3057 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3058 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3060 /* determine horizontal offset for leading selectbox text */
3061 if (selectbox_info[i].text_left != NULL)
3062 xoffset = (getFontWidth(FONT_TEXT_1) *
3063 strlen(selectbox_info[i].text_left) +
3064 ED_GADGET_TEXT_DISTANCE);
3066 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3067 infotext[max_infotext_len] = '\0';
3069 gi = CreateGadget(GDI_CUSTOM_ID, id,
3070 GDI_CUSTOM_TYPE_ID, i,
3071 GDI_INFO_TEXT, infotext,
3072 GDI_X, SX + selectbox_info[i].x + xoffset,
3073 GDI_Y, SY + selectbox_info[i].y,
3074 GDI_TYPE, GD_TYPE_SELECTBOX,
3075 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3076 GDI_TEXT_SIZE, selectbox_info[i].size,
3077 GDI_TEXT_FONT, FONT_INPUT_1,
3078 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3079 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3080 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3081 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3082 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
3083 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3084 GDI_EVENT_MASK, event_mask,
3085 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3086 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3090 Error(ERR_EXIT, "cannot create gadget");
3092 level_editor_gadget[id] = gi;
3096 static void CreateTextbuttonGadgets()
3098 int max_infotext_len = getMaxInfoTextLength();
3101 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3103 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3104 int gd_x1, gd_x2, gd_y1, gd_y2;
3105 struct GadgetInfo *gi;
3106 unsigned long event_mask;
3107 char infotext[MAX_OUTPUT_LINESIZE + 1];
3108 int id = textbutton_info[i].gadget_id;
3110 if (textbutton_info[i].size == -1) /* dynamically determine size */
3111 textbutton_info[i].size = strlen(textbutton_info[i].text);
3113 event_mask = GD_EVENT_RELEASED;
3115 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3117 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3118 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3119 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3120 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3124 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3125 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3126 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3127 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3130 sprintf(infotext, "%s", textbutton_info[i].infotext);
3131 infotext[max_infotext_len] = '\0';
3133 gi = CreateGadget(GDI_CUSTOM_ID, id,
3134 GDI_CUSTOM_TYPE_ID, i,
3135 GDI_INFO_TEXT, infotext,
3136 GDI_X, SX + textbutton_info[i].x,
3137 GDI_Y, SY + textbutton_info[i].y,
3138 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3139 GDI_TEXT_VALUE, textbutton_info[i].text,
3140 GDI_TEXT_SIZE, textbutton_info[i].size,
3141 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3142 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3143 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3144 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3145 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3146 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
3147 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3148 GDI_DECORATION_SHIFTING, 1, 1,
3149 GDI_EVENT_MASK, event_mask,
3150 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3151 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3155 Error(ERR_EXIT, "cannot create gadget");
3157 level_editor_gadget[id] = gi;
3161 static void CreateScrollbarGadgets()
3165 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3167 int id = scrollbar_info[i].gadget_id;
3168 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3169 int gd_x1, gd_x2, gd_y1, gd_y2;
3170 struct GadgetInfo *gi;
3171 int items_max, items_visible, item_position;
3172 unsigned long event_mask;
3174 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3176 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3177 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3180 else /* drawing area scrollbars */
3182 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3184 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3185 items_visible = ed_fieldx;
3190 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3191 items_visible = ed_fieldy;
3196 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3198 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3199 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3200 scrollbar_info[i].height : scrollbar_info[i].width));
3201 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3202 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3204 gi = CreateGadget(GDI_CUSTOM_ID, id,
3205 GDI_CUSTOM_TYPE_ID, i,
3206 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3207 GDI_X, scrollbar_info[i].x,
3208 GDI_Y, scrollbar_info[i].y,
3209 GDI_WIDTH, scrollbar_info[i].width,
3210 GDI_HEIGHT, scrollbar_info[i].height,
3211 GDI_TYPE, scrollbar_info[i].type,
3212 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3213 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3214 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3215 GDI_STATE, GD_BUTTON_UNPRESSED,
3216 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3217 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3218 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3219 GDI_EVENT_MASK, event_mask,
3220 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3221 GDI_CALLBACK_ACTION, HandleControlButtons,
3225 Error(ERR_EXIT, "cannot create gadget");
3227 level_editor_gadget[id] = gi;
3231 static void CreateCheckbuttonGadgets()
3233 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3234 struct GadgetInfo *gi;
3235 unsigned long event_mask;
3236 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3240 event_mask = GD_EVENT_PRESSED;
3242 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3243 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3244 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3245 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3246 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3248 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3250 int id = radiobutton_info[i].gadget_id;
3253 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3255 gi = CreateGadget(GDI_CUSTOM_ID, id,
3256 GDI_CUSTOM_TYPE_ID, i,
3257 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3258 GDI_X, SX + radiobutton_info[i].x,
3259 GDI_Y, SY + radiobutton_info[i].y,
3260 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3261 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3262 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3263 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3264 GDI_CHECKED, checked,
3265 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3266 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3267 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3268 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3269 GDI_EVENT_MASK, event_mask,
3270 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3271 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3275 Error(ERR_EXIT, "cannot create gadget");
3277 level_editor_gadget[id] = gi;
3280 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3282 int id = checkbutton_info[i].gadget_id;
3284 if (id == GADGET_ID_STICK_ELEMENT)
3285 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3287 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3289 gi = CreateGadget(GDI_CUSTOM_ID, id,
3290 GDI_CUSTOM_TYPE_ID, i,
3291 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3292 GDI_X, SX + checkbutton_info[i].x,
3293 GDI_Y, SY + checkbutton_info[i].y,
3294 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3295 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3296 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3297 GDI_CHECKED, *checkbutton_info[i].value,
3298 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3299 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3300 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3301 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3302 GDI_EVENT_MASK, event_mask,
3303 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3304 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3308 Error(ERR_EXIT, "cannot create gadget");
3310 level_editor_gadget[id] = gi;
3314 void CreateLevelEditorGadgets()
3316 int old_game_status = game_status;
3318 /* setting 'game_status' is needed to get the right fonts for the editor */
3319 game_status = GAME_MODE_EDITOR;
3321 ReinitializeElementList();
3323 CreateControlButtons();
3324 CreateCounterButtons();
3325 CreateDrawingAreas();
3326 CreateTextInputGadgets();
3327 CreateSelectboxGadgets();
3328 CreateTextbuttonGadgets();
3329 CreateScrollbarGadgets();
3330 CreateCheckbuttonGadgets();
3332 game_status = old_game_status;
3335 void FreeLevelEditorGadgets()
3339 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3340 FreeGadget(level_editor_gadget[i]);
3343 static void MapCounterButtons(int id)
3345 char infotext[MAX_OUTPUT_LINESIZE + 1];
3346 int max_infotext_len = getMaxInfoTextLength();
3347 int xoffset_above = 0;
3348 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3349 int xoffset_left = 0;
3350 int yoffset_left = ED_BORDER_SIZE;
3351 int xoffset_right = getCounterGadgetWidth();
3352 int yoffset_right = ED_BORDER_SIZE;
3355 if (counterbutton_info[id].text_above)
3357 x = SX + counterbutton_info[id].x + xoffset_above;
3358 y = SY + counterbutton_info[id].y + yoffset_above;
3360 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3361 infotext[max_infotext_len] = '\0';
3362 DrawText(x, y, infotext, FONT_TEXT_1);
3365 if (counterbutton_info[id].text_left)
3367 x = SX + counterbutton_info[id].x + xoffset_left;
3368 y = SY + counterbutton_info[id].y + yoffset_left;
3370 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3371 infotext[max_infotext_len] = '\0';
3372 DrawText(x, y, infotext, FONT_TEXT_1);
3375 if (counterbutton_info[id].text_right)
3377 int gadget_id = counterbutton_info[id].gadget_id_down;
3379 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3380 y = SY + counterbutton_info[id].y + yoffset_right;
3382 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3383 infotext[max_infotext_len] = '\0';
3384 DrawText(x, y, infotext, FONT_TEXT_1);
3387 ModifyEditorCounter(id, *counterbutton_info[id].value);
3389 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3390 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3391 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3394 static void MapControlButtons()
3399 /* map toolbox buttons */
3400 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3401 MapGadget(level_editor_gadget[i]);
3403 /* map buttons to select elements */
3404 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3405 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3406 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3407 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3408 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3410 /* map buttons to select level */
3411 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3412 ModifyEditorCounterLimits(counter_id,
3413 leveldir_current->first_level,
3414 leveldir_current->last_level);
3415 MapCounterButtons(counter_id);
3418 static void MapDrawingArea(int id)
3420 MapGadget(level_editor_gadget[id]);
3423 static void MapTextInputGadget(int id)
3425 char infotext[MAX_OUTPUT_LINESIZE + 1];
3426 int max_infotext_len = getMaxInfoTextLength();
3427 int xoffset_above = 0;
3428 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3429 int x = textinput_info[id].x + xoffset_above;
3430 int y = textinput_info[id].y + yoffset_above;
3432 sprintf(infotext, "%s:", textinput_info[id].infotext);
3433 infotext[max_infotext_len] = '\0';
3434 DrawTextF(x, y, FONT_TEXT_1, infotext);
3436 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3437 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3439 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3442 static void MapSelectboxGadget(int id)
3444 int xoffset_left = 0;
3445 int yoffset_left = ED_BORDER_SIZE;
3446 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3447 int yoffset_right = ED_BORDER_SIZE;
3448 int x = selectbox_info[id].x + xoffset_left;
3449 int y = selectbox_info[id].y + yoffset_left;
3451 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3453 if (selectbox_info[id].text_right)
3455 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3457 x = gi->x + gi->width + xoffset_right;
3458 y = SY + selectbox_info[id].y + yoffset_right;
3460 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3463 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3465 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3468 static void MapTextbuttonGadget(int id)
3470 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3473 static void MapRadiobuttonGadget(int id)
3475 int xoffset_right = ED_XOFFSET_CHECKBOX;
3476 int yoffset_right = ED_BORDER_SIZE;
3477 int x = radiobutton_info[id].x + xoffset_right;
3478 int y = radiobutton_info[id].y + yoffset_right;
3480 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3482 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3483 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3484 GDI_CHECKED, checked, GDI_END);
3486 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3489 static void MapCheckbuttonGadget(int id)
3491 int xoffset_right = ED_XOFFSET_CHECKBOX;
3492 int yoffset_right = ED_BORDER_SIZE;
3493 int x = checkbutton_info[id].x + xoffset_right;
3494 int y = checkbutton_info[id].y + yoffset_right;
3496 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3497 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3498 GDI_CHECKED, *checkbutton_info[id].value,
3499 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3501 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3504 static void MapMainDrawingArea()
3506 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3507 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3510 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3512 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3513 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3514 no_horizontal_scrollbar) ||
3515 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3516 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3517 no_vertical_scrollbar))
3520 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3523 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3525 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3526 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3529 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3532 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3535 static void UnmapDrawingArea(int id)
3537 UnmapGadget(level_editor_gadget[id]);
3540 void UnmapLevelEditorWindowGadgets()
3544 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3545 if (level_editor_gadget[i]->x < SX + SXSIZE)
3546 UnmapGadget(level_editor_gadget[i]);
3549 void UnmapLevelEditorGadgets()
3553 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3554 UnmapGadget(level_editor_gadget[i]);
3557 static void ResetUndoBuffer()
3559 undo_buffer_position = -1;
3560 undo_buffer_steps = -1;
3561 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3564 static void DrawEditModeWindow()
3566 if (edit_mode == ED_MODE_INFO)
3567 DrawLevelInfoWindow();
3568 else if (edit_mode == ED_MODE_PROPERTIES)
3569 DrawPropertiesWindow();
3570 else /* edit_mode == ED_MODE_DRAWING */
3571 DrawDrawingWindow();
3574 static boolean LevelChanged()
3576 boolean level_changed = FALSE;
3579 for(y=0; y<lev_fieldy; y++)
3580 for(x=0; x<lev_fieldx; x++)
3581 if (Feld[x][y] != Ur[x][y])
3582 level_changed = TRUE;
3584 return level_changed;
3587 static boolean LevelContainsPlayer()
3589 boolean player_found = FALSE;
3592 for(y=0; y<lev_fieldy; y++)
3593 for(x=0; x<lev_fieldx; x++)
3594 if (Feld[x][y] == EL_PLAYER_1 ||
3595 Feld[x][y] == EL_SP_MURPHY)
3596 player_found = TRUE;
3598 return player_found;
3601 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3602 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3606 for(x=0; x<lev_fieldx; x++)
3607 for(y=0; y<lev_fieldy; y++)
3608 dst[x][y] = src[x][y];
3611 static void CopyCustomElementPropertiesToEditor(int element)
3615 custom_element = element_info[properties_element];
3617 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3618 custom_element_properties[i] = HAS_PROPERTY(element, i);
3620 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3621 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3623 /* set walk-to-object action selectbox help value */
3624 value_walk_to_action =
3625 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3626 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3627 IS_PUSHABLE(element) ? EP_PUSHABLE :
3629 custom_element_properties[EP_WALK_TO_OBJECT] =
3630 (IS_DIGGABLE(element) ||
3631 IS_COLLECTIBLE(element) ||
3632 IS_PUSHABLE(element));
3634 /* set consistency selectbox help value */
3636 (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3637 IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3639 custom_element_properties[EP_EXPLODE_RESULT] =
3640 (CAN_EXPLODE(element) ||
3641 IS_INDESTRUCTIBLE(element));
3643 /* set deadliness selectbox help value */
3645 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3646 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3647 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3649 custom_element_properties[EP_DEADLY] =
3650 (DONT_TOUCH(element) ||
3651 DONT_COLLIDE_WITH(element) ||
3652 DONT_RUN_INTO(element));
3654 /* set smash targets selectbox help value */
3655 value_smash_targets =
3656 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3657 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3658 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3659 EP_CAN_SMASH_PLAYER);
3660 custom_element_properties[EP_CAN_SMASH] =
3661 (CAN_SMASH_EVERYTHING(element) ||
3662 CAN_SMASH_ENEMIES(element) ||
3663 CAN_SMASH_PLAYER(element));
3665 /* set accessible layer selectbox help value */
3667 (IS_WALKABLE(element) ? EP_WALKABLE :
3668 IS_PASSABLE(element) ? EP_PASSABLE :
3670 value_access_layer =
3671 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3672 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3673 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3674 EP_ACCESSIBLE_OVER);
3675 custom_element_properties[EP_ACCESSIBLE] =
3676 (IS_ACCESSIBLE_OVER(element) ||
3677 IS_ACCESSIBLE_INSIDE(element) ||
3678 IS_ACCESSIBLE_UNDER(element));
3680 /* set change by player selectbox help value */
3681 value_change_player_action =
3682 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3683 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3684 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3685 CE_PRESSED_BY_PLAYER);
3687 /* set change by impact/smash selectbox help value */
3688 value_change_collide_action =
3689 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3690 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3691 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3694 /* set change by other element action selectbox help value */
3695 value_change_other_action =
3696 (HAS_CHANGE_EVENT(element, CE_OTHER_EXPLODING) ? CE_OTHER_EXPLODING :
3697 HAS_CHANGE_EVENT(element, CE_OTHER_CHANGING) ? CE_OTHER_CHANGING :
3698 HAS_CHANGE_EVENT(element, CE_OTHER_PUSHING) ? CE_OTHER_PUSHING :
3699 HAS_CHANGE_EVENT(element, CE_OTHER_PRESSING) ? CE_OTHER_PRESSING :
3700 HAS_CHANGE_EVENT(element, CE_OTHER_TOUCHING) ? CE_OTHER_TOUCHING :
3701 HAS_CHANGE_EVENT(element, CE_OTHER_COLLECTING) ? CE_OTHER_COLLECTING :
3702 CE_OTHER_COLLECTING);
3705 static void CopyCustomElementPropertiesToGame(int element)
3709 element_info[properties_element] = custom_element;
3711 /* set walk-to-object property from checkbox and selectbox */
3712 custom_element_properties[EP_DIGGABLE] = FALSE;
3713 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3714 custom_element_properties[EP_PUSHABLE] = FALSE;
3715 custom_element_properties[value_walk_to_action] =
3716 custom_element_properties[EP_WALK_TO_OBJECT];
3718 /* set consistency property from checkbox and selectbox */
3719 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3720 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3721 custom_element_properties[value_consistency] =
3722 custom_element_properties[EP_EXPLODE_RESULT];
3724 /* set deadliness property from checkbox and selectbox */
3725 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3726 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3727 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3728 custom_element_properties[value_deadliness] =
3729 custom_element_properties[EP_DEADLY];
3731 /* set smash property from checkbox and selectbox */
3732 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3733 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3734 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3735 custom_element_properties[value_smash_targets] =
3736 custom_element_properties[EP_CAN_SMASH];
3738 /* set accessible property from checkbox and selectbox */
3739 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3740 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3741 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3742 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
3743 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
3744 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
3745 custom_element_properties[((value_access_type == EP_WALKABLE ?
3746 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
3747 (value_access_layer - EP_ACCESSIBLE_OVER))] =
3748 custom_element_properties[EP_ACCESSIBLE];
3750 /* set player change event from checkbox and selectbox */
3751 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3752 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3753 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3754 custom_element_change_events[value_change_player_action] =
3755 custom_element_change_events[CE_BY_PLAYER];
3757 /* set player change event from checkbox and selectbox */
3758 custom_element_change_events[CE_COLLISION] = FALSE;
3759 custom_element_change_events[CE_IMPACT] = FALSE;
3760 custom_element_change_events[CE_SMASHED] = FALSE;
3761 custom_element_change_events[value_change_collide_action] =
3762 custom_element_change_events[CE_BY_COLLISION];
3764 /* set other element action change event from checkbox and selectbox */
3765 custom_element_change_events[CE_OTHER_COLLECTING] = FALSE;
3766 custom_element_change_events[CE_OTHER_TOUCHING] = FALSE;
3767 custom_element_change_events[CE_OTHER_PRESSING] = FALSE;
3768 custom_element_change_events[CE_OTHER_PUSHING] = FALSE;
3769 custom_element_change_events[CE_OTHER_CHANGING] = FALSE;
3770 custom_element_change_events[CE_OTHER_EXPLODING] = FALSE;
3771 custom_element_change_events[value_change_other_action] =
3772 custom_element_change_events[CE_BY_OTHER];
3774 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3775 SET_PROPERTY(element, i, custom_element_properties[i]);
3777 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3778 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3780 /* copy change events also to special level editor variable */
3781 custom_element = element_info[properties_element];
3786 CloseDoor(DOOR_CLOSE_ALL);
3787 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3789 if (level_editor_test_game)
3791 CopyPlayfield(Ur, Feld);
3792 CopyPlayfield(FieldBackup, Ur);
3794 level_editor_test_game = FALSE;
3798 edit_mode = ED_MODE_DRAWING;
3799 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3807 /* copy default editor door content to main double buffer */
3808 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3809 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3811 /* draw mouse button brush elements */
3812 DrawMiniGraphicExt(drawto,
3813 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3814 el2edimg(new_element1));
3815 DrawMiniGraphicExt(drawto,
3816 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3817 el2edimg(new_element2));
3818 DrawMiniGraphicExt(drawto,
3819 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3820 el2edimg(new_element3));
3822 /* draw bigger door */
3823 DrawSpecialEditorDoor();
3825 /* draw new control window */
3826 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3827 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3829 redraw_mask |= REDRAW_ALL;
3831 ReinitializeElementListButtons(); /* only needed after setup changes */
3834 MapControlButtons();
3836 /* copy actual editor door content to door double buffer for OpenDoor() */
3837 BlitBitmap(drawto, bitmap_db_door,
3838 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3840 DrawEditModeWindow();
3842 OpenDoor(DOOR_OPEN_1);
3845 static void AdjustDrawingAreaGadgets()
3847 int ed_xsize = lev_fieldx + 2;
3848 int ed_ysize = lev_fieldy + 2;
3849 int max_ed_fieldx = MAX_ED_FIELDX;
3850 int max_ed_fieldy = MAX_ED_FIELDY;
3851 boolean horizontal_scrollbar_needed;
3852 boolean vertical_scrollbar_needed;
3853 int x, y, width, height;
3854 int xoffset, yoffset;
3856 /* check if we need any scrollbars */
3857 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3858 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3860 /* check if we have a smaller editor field because of scrollbars */
3861 if (horizontal_scrollbar_needed)
3862 max_ed_fieldy = MAX_ED_FIELDY - 1;
3863 if (vertical_scrollbar_needed)
3864 max_ed_fieldx = MAX_ED_FIELDX - 1;
3866 /* check again if we now need more scrollbars because of less space */
3867 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3868 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3870 /* check if editor field gets even smaller after adding new scrollbars */
3871 if (horizontal_scrollbar_needed)
3872 max_ed_fieldy = MAX_ED_FIELDY - 1;
3873 if (vertical_scrollbar_needed)
3874 max_ed_fieldx = MAX_ED_FIELDX - 1;
3876 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3877 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3879 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3880 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3881 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3882 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3885 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3886 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3888 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3889 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3891 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3892 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3894 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3895 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3897 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3899 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3901 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3903 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3907 static void AdjustLevelScrollPosition()
3909 if (level_xpos < -1)
3911 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3912 level_xpos = lev_fieldx - ed_fieldx + 1;
3913 if (lev_fieldx < ed_fieldx - 2)
3916 if (level_ypos < -1)
3918 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3919 level_ypos = lev_fieldy - ed_fieldy + 1;
3920 if (lev_fieldy < ed_fieldy - 2)
3924 static void AdjustEditorScrollbar(int id)
3926 struct GadgetInfo *gi = level_editor_gadget[id];
3927 int items_max, items_visible, item_position;
3929 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3931 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3932 items_visible = ed_fieldx;
3933 item_position = level_xpos + 1;
3937 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3938 items_visible = ed_fieldy;
3939 item_position = level_ypos + 1;
3942 if (item_position > items_max - items_visible)
3943 item_position = items_max - items_visible;
3945 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3946 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3949 static void ModifyEditorCounter(int counter_id, int new_value)
3951 int *counter_value = counterbutton_info[counter_id].value;
3952 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3953 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3955 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3957 if (counter_value != NULL)
3958 *counter_value = gi->text.number_value;
3961 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3963 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3964 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3966 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3969 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3971 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3972 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3973 int new_index_value = 0;
3976 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3977 if (selectbox_info[selectbox_id].options[i].value == new_value)
3978 new_index_value = i;
3980 *selectbox_info[selectbox_id].value =
3981 selectbox_info[selectbox_id].options[new_index_value].value;
3983 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3986 static void ModifyEditorElementList()
3990 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3992 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3993 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3994 struct GadgetDesign *gd = &gi->deco.design;
3995 int element = editor_elements[element_shift + i];
3998 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3999 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4004 static void PickDrawingElement(int button, int element)
4006 if (button < 1 || button > 3)
4011 new_element1 = element;
4012 DrawMiniGraphicExt(drawto,
4013 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4014 el2edimg(new_element1));
4016 else if (button == 2)
4018 new_element2 = element;
4019 DrawMiniGraphicExt(drawto,
4020 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4021 el2edimg(new_element2));
4025 new_element3 = element;
4026 DrawMiniGraphicExt(drawto,
4027 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4028 el2edimg(new_element3));
4031 redraw_mask |= REDRAW_DOOR_1;
4034 static void RedrawDrawingElements()
4036 PickDrawingElement(1, new_element1);
4037 PickDrawingElement(2, new_element2);
4038 PickDrawingElement(3, new_element3);
4041 static void DrawDrawingWindow()
4043 stick_element_properties_window = FALSE;
4045 SetMainBackgroundImage(IMG_UNDEFINED);
4047 UnmapLevelEditorWindowGadgets();
4049 AdjustDrawingAreaGadgets();
4050 AdjustLevelScrollPosition();
4051 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4052 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4054 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4055 MapMainDrawingArea();
4058 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4061 int border_graphic =
4062 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4065 int num_mini_tilex = width / MINI_TILEX + 1;
4066 int num_mini_tiley = width / MINI_TILEY + 1;
4069 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4071 for (y=0; y < num_mini_tiley; y++)
4072 for (x=0; x < num_mini_tilex; x++)
4073 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4074 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4075 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4077 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4080 static void DrawRandomPlacementBackgroundArea()
4082 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
4083 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
4084 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
4085 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
4087 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4088 DrawMiniElement(area_x, area_y, random_placement_background_element);
4090 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
4093 static void DrawLevelInfoWindow()
4097 stick_element_properties_window = FALSE;
4099 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4101 UnmapLevelEditorWindowGadgets();
4103 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4104 "Level Settings", FONT_TITLE_1);
4105 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4106 "Editor Settings", FONT_TITLE_1);
4108 /* draw counter gadgets */
4109 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4110 MapCounterButtons(i);
4112 /* draw checkbutton gadgets */
4113 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4114 MapCheckbuttonGadget(i);
4116 /* draw radiobutton gadgets */
4117 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4118 MapRadiobuttonGadget(i);
4120 /* draw text input gadgets */
4121 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4122 MapTextInputGadget(i);
4124 /* draw drawing area */
4125 DrawRandomPlacementBackgroundArea();
4128 static void DrawAmoebaContentArea()
4130 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4131 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4132 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4133 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4135 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4136 DrawMiniElement(area_x, area_y, level.amoeba_content);
4138 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
4140 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
4143 static void DrawCustomGraphicElementArea()
4145 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
4146 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
4147 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
4148 int area_sx = SX + xpos;
4149 int area_sy = SY + ypos;
4151 if (!IS_CUSTOM_ELEMENT(properties_element))
4153 /* this should never happen */
4154 Error(ERR_WARN, "element %d is no custom element", properties_element);
4159 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4160 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4161 el2edimg(custom_element.gfx_element));
4163 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4166 static void DrawCustomContentArea()
4168 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4169 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4170 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4173 if (!IS_CUSTOM_ELEMENT(properties_element))
4175 /* this should never happen */
4176 Error(ERR_WARN, "element %d is no custom element", properties_element);
4181 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4185 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4186 el2edimg(custom_element.content[x][y]));
4188 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4191 static void DrawCustomChangeTargetArea()
4193 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4194 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4195 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4196 int area_sx = SX + xpos;
4197 int area_sy = SY + ypos;
4199 if (!IS_CUSTOM_ELEMENT(properties_element))
4201 /* this should never happen */
4202 Error(ERR_WARN, "element %d is no custom element", properties_element);
4207 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4208 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4209 el2edimg(custom_element.change.target_element));
4211 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4214 static void DrawCustomChangeContentArea()
4216 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT];
4217 int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS;
4218 int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS;
4221 if (!IS_CUSTOM_ELEMENT(properties_element))
4223 /* this should never happen */
4224 Error(ERR_WARN, "element %d is no custom element", properties_element);
4229 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4233 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4234 el2edimg(custom_element.change.content[x][y]));
4236 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT);
4239 static void DrawCustomChangeTriggerArea()
4241 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4242 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4243 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4244 int area_sx = SX + xpos;
4245 int area_sy = SY + ypos;
4247 if (!IS_CUSTOM_ELEMENT(properties_element))
4249 /* this should never happen */
4250 Error(ERR_WARN, "element %d is no custom element", properties_element);
4255 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4256 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4257 el2edimg(custom_element.change.trigger));
4259 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4262 static void DrawElementContentAreas()
4264 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4265 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4266 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4267 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4270 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4271 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4273 /* display counter to choose number of element content areas */
4274 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4276 /* delete content areas in case of reducing number of them */
4277 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4279 for (i=0; i<level.num_yamyam_contents; i++)
4280 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4281 area_sy + 6 * (i / 4) * MINI_TILEY,
4282 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4284 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4285 "Content", FONT_TEXT_1);
4286 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4287 "when", FONT_TEXT_1);
4288 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4289 "smashed", FONT_TEXT_1);
4291 for (i=0; i<level.num_yamyam_contents; i++)
4295 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4296 level.yamyam_content[i][x][y]);
4298 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4299 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4300 FONT_TEXT_1, "%d", i + 1);
4303 for (i=0; i<level.num_yamyam_contents; i++)
4304 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4307 char *getElementDescriptionFilename(int element)
4309 char *docs_dir = options.docs_directory;
4310 char *elements_subdir = "elements";
4311 static char *filename = NULL;
4312 char basename[MAX_FILENAME_LEN];
4314 if (filename != NULL)
4317 /* 1st try: look for element description file for exactly this element */
4318 sprintf(basename, "%s.txt", element_info[element].token_name);
4319 filename = getPath3(docs_dir, elements_subdir, basename);
4320 if (fileExists(filename))
4325 /* 2nd try: look for element description file for this element's class */
4326 sprintf(basename, "%s.txt", element_info[element].class_name);
4327 filename = getPath3(docs_dir, elements_subdir, basename);
4328 if (fileExists(filename))
4334 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4336 int font_height = getFontHeight(font_nr);
4337 int pad_x = ED_SETTINGS_XPOS(0);
4338 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4339 int sx = SX + pad_x;
4340 int sy = SY + pad_y;
4341 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4343 if (screen_line >= max_lines_per_screen)
4346 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4351 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4353 int font_nr = FONT_TEXT_2;
4354 int font_width = getFontWidth(font_nr);
4355 int pad_x = ED_SETTINGS_XPOS(0);
4356 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4357 char line[MAX_LINE_LEN];
4358 char buffer[max_chars_per_line + 1];
4360 int lines_printed = 0;
4363 if (filename == NULL)
4366 if (!(file = fopen(filename, MODE_READ)))
4374 char *line_ptr, *word_ptr;
4375 boolean last_line_was_empty = TRUE;
4377 /* read next line of input file */
4378 if (!fgets(line, MAX_LINE_LEN, file))
4381 /* skip comments (lines directly beginning with '#') */
4385 /* cut trailing newline from input line */
4386 for (line_ptr = line; *line_ptr; line_ptr++)
4388 if (*line_ptr == '\n' || *line_ptr == '\r')
4395 if (strlen(line) == 0) /* special case: force empty line */
4402 boolean print_buffer = FALSE;
4405 /* skip leading whitespaces */
4406 while (*word_ptr == ' ' || *word_ptr == '\t')
4409 line_ptr = word_ptr;
4412 /* look for end of next word */
4413 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4423 else if (*word_ptr == '\n') /* special case: force empty line */
4425 if (buffer_len == 0)
4428 /* prevent printing of multiple empty lines */
4429 if (buffer_len > 0 || !last_line_was_empty)
4430 print_buffer = TRUE;
4432 else if (word_len < max_chars_per_line - buffer_len)
4434 /* word fits into text buffer -- add word */
4437 buffer[buffer_len++] = ' ';
4439 strncpy(&buffer[buffer_len], word_ptr, word_len);
4440 buffer_len += word_len;
4441 buffer[buffer_len] = '\0';
4442 word_ptr += word_len;
4444 else if (buffer_len > 0)
4446 /* not enough space left for word in text buffer -- print buffer */
4448 print_buffer = TRUE;
4452 /* word does not fit at all into empty text buffer -- cut word */
4454 strncpy(buffer, word_ptr, max_chars_per_line);
4455 buffer[max_chars_per_line] = '\0';
4456 word_ptr += max_chars_per_line;
4457 print_buffer = TRUE;
4462 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4463 return lines_printed;
4465 last_line_was_empty = (buffer_len == 0);
4470 print_buffer = FALSE;
4478 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4481 return lines_printed;
4484 static void DrawPropertiesTabulatorGadgets()
4486 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4487 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4488 int gd_x = gd->x + gd_gi->border.width / 2;
4489 int gd_y = gd->y + gd_gi->height - 1;
4490 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4491 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4493 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4495 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4500 /* draw additional "configure" tabulator for configurable elements */
4501 if (checkPropertiesConfig())
4502 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4505 /* draw additional "advanced" tabulator for custom elements */
4506 if (IS_CUSTOM_ELEMENT(properties_element))
4507 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4509 for (i=id_first; i <= id_last; i++)
4511 int gadget_id = textbutton_info[i].gadget_id;
4512 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4513 boolean active = (i != edit_mode_properties);
4515 /* draw background line below tabulator button */
4516 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4518 /* draw solid line below inactive tabulator buttons */
4519 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4520 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4522 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4523 MapTextbuttonGadget(i);
4526 /* draw little border line below tabulator buttons */
4527 if (tab_color != BLACK_PIXEL) /* black => transparent */
4528 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4529 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4530 ED_GADGET_DISTANCE, tab_color);
4533 static void DrawPropertiesInfo()
4542 /* configurable properties */
4543 { EP_INDESTRUCTIBLE, "- undestructible" },
4544 { EP_SLIPPERY, "- slippery for falling objects" },
4545 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4547 { EP_DIGGABLE, "- diggable" },
4548 { EP_COLLECTIBLE, "- collectible" },
4549 { EP_PUSHABLE, "- pushable" },
4551 { EP_CAN_MOVE, "- can move" },
4552 { EP_CAN_FALL, "- can fall" },
4554 { EP_CAN_SMASH, "- can smash" },
4556 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4557 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4558 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4559 { EP_CAN_EXPLODE, "- can explode" },
4560 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4561 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4562 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4564 { EP_DONT_RUN_INTO, "- deadly when running into" },
4565 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4566 { EP_DONT_TOUCH, "- deadly when touching" },
4568 { EP_WALKABLE_OVER, "- player can walk over it" },
4569 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4570 { EP_WALKABLE_UNDER, "- player can walk under it" },
4571 { EP_PASSABLE_OVER, "- player can pass over it" },
4572 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4573 { EP_PASSABLE_UNDER, "- player can pass under it" },
4575 /* pre-defined properties */
4576 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4577 { EP_HAS_CONTENT, "- can contain other elements" },
4581 char *filename = getElementDescriptionFilename(properties_element);
4582 char *percentage_text = "In this level:";
4583 char *properties_text = "Standard properties:";
4585 int num_elements_in_level;
4586 int num_standard_properties = 0;
4587 int font1_nr = FONT_TEXT_1;
4588 int font2_nr = FONT_TEXT_2;
4589 int font1_width = getFontWidth(font1_nr);
4590 int font2_height = getFontHeight(font2_nr);
4591 int pad_x = ED_SETTINGS_XPOS(0);
4592 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4593 int screen_line = 0;
4596 /* ----- print number of elements / percentage of this element in level */
4598 num_elements_in_level = 0;
4599 for (y=0; y<lev_fieldy; y++)
4600 for (x=0; x<lev_fieldx; x++)
4601 if (Feld[x][y] == properties_element)
4602 num_elements_in_level++;
4603 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4605 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4607 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4608 pad_y + screen_line++ * font2_height, font2_nr,
4609 "%d (%.2f%%)", num_elements_in_level, percentage);
4613 /* ----- print standard properties of this element */
4615 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4618 for (i=0; properties[i].value != -1; i++)
4620 if (!HAS_PROPERTY(properties_element, properties[i].value))
4623 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4624 properties[i].text);
4625 num_standard_properties++;
4628 if (num_standard_properties == 0)
4629 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4630 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4634 /* ----- print special description of this element */
4636 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4637 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4638 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4641 #define TEXT_COLLECTING "Score for collecting"
4642 #define TEXT_SMASHING "Score for smashing"
4643 #define TEXT_CRACKING "Score for cracking"
4644 #define TEXT_SPEED "Speed of amoeba growth"
4645 #define TEXT_DURATION "Duration when activated"
4652 } elements_with_counter[] =
4654 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4655 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4656 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4657 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4658 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4659 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4660 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4661 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4662 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4663 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4664 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4665 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4666 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4667 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4668 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4669 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4670 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4671 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4672 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4673 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4674 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4675 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4676 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4677 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4678 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4679 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4680 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4681 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4682 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4683 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4684 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4685 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4686 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4687 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4688 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4689 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4690 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4691 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4692 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4693 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4694 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4695 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4696 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4697 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4698 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4699 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4700 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4701 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4702 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4703 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4704 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4705 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4706 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4707 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4708 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4709 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4713 static boolean checkPropertiesConfig()
4717 if (IS_GEM(properties_element) ||
4718 IS_CUSTOM_ELEMENT(properties_element) ||
4719 HAS_CONTENT(properties_element))
4722 for (i=0; elements_with_counter[i].element != -1; i++)
4723 if (elements_with_counter[i].element == properties_element)
4729 static void DrawPropertiesConfig()
4733 if (!checkPropertiesConfig())
4735 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4740 /* check if there are elements where a score can be chosen for */
4741 for (i=0; elements_with_counter[i].element != -1; i++)
4743 if (elements_with_counter[i].element == properties_element)
4745 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4747 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4748 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4749 MapCounterButtons(counter_id);
4755 if (HAS_CONTENT(properties_element))
4757 /* draw stickybutton gadget */
4758 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4759 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4760 MapCheckbuttonGadget(i);
4762 if (IS_AMOEBOID(properties_element))
4763 DrawAmoebaContentArea();
4765 DrawElementContentAreas();
4768 if (IS_GEM(properties_element))
4769 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4771 if (IS_CUSTOM_ELEMENT(properties_element))
4773 /* draw stickybutton gadget */
4774 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4775 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4776 MapCheckbuttonGadget(i);
4778 /* draw checkbutton gadgets */
4779 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4780 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4781 MapCheckbuttonGadget(i);
4783 /* draw counter gadgets */
4784 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4785 MapCounterButtons(i);
4787 /* draw selectbox gadgets */
4788 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4789 MapSelectboxGadget(i);
4791 /* draw drawing area gadgets */
4792 DrawCustomContentArea();
4796 static void DrawPropertiesAdvanced()
4800 /* draw stickybutton gadget */
4801 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4802 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4803 MapCheckbuttonGadget(i);
4805 /* draw checkbutton gadgets */
4806 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4807 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4808 MapCheckbuttonGadget(i);
4810 /* draw counter gadgets */
4811 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4812 MapCounterButtons(i);
4814 /* draw selectbox gadgets */
4815 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4816 MapSelectboxGadget(i);
4818 /* draw textbutton gadgets */
4819 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4821 /* draw drawing area gadgets */
4822 DrawCustomGraphicElementArea();
4823 DrawCustomChangeTargetArea();
4824 DrawCustomChangeContentArea();
4825 DrawCustomChangeTriggerArea();
4828 static void DrawElementName(int x, int y, int element)
4830 char *element_name = getElementInfoText(element);
4831 int font_nr = FONT_TEXT_1;
4832 int font_width = getFontWidth(font_nr);
4833 int font_height = getFontHeight(font_nr);
4834 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4835 int max_chars_per_line = max_text_width / font_width;
4836 char buffer[max_chars_per_line + 1];
4838 if (strlen(element_name) <= max_chars_per_line)
4839 DrawTextF(x, y, font_nr, element_name);
4842 int next_pos = max_chars_per_line;
4844 strncpy(buffer, element_name, max_chars_per_line);
4845 buffer[max_chars_per_line] = '\0';
4847 if (element_name[max_chars_per_line] == ' ')
4853 for (i = max_chars_per_line - 1; i >= 0; i--)
4854 if (buffer[i] == ' ')
4857 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4864 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4866 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4867 buffer[max_chars_per_line] = '\0';
4869 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4873 static void DrawPropertiesWindow()
4878 stick_element_properties_window = FALSE;
4880 /* make sure that previous properties edit mode exists for this element */
4881 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4882 !IS_CUSTOM_ELEMENT(properties_element))
4883 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4886 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4887 !checkPropertiesConfig())
4888 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4891 if (IS_CUSTOM_ELEMENT(properties_element))
4892 CopyCustomElementPropertiesToEditor(properties_element);
4894 UnmapLevelEditorWindowGadgets();
4896 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4899 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4900 "Element Settings", FONT_TITLE_1);
4902 DrawElementBorder(SX + xstart * MINI_TILEX,
4903 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4904 TILEX, TILEY, FALSE);
4905 DrawGraphicAnimationExt(drawto,
4906 SX + xstart * MINI_TILEX,
4907 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4908 el2img(properties_element), -1, NO_MASKING);
4910 FrameCounter = 0; /* restart animation frame counter */
4912 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4913 properties_element);
4915 DrawPropertiesTabulatorGadgets();
4917 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4918 DrawPropertiesInfo();
4919 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4920 DrawPropertiesConfig();
4921 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4922 DrawPropertiesAdvanced();
4925 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4927 int lx = sx + level_xpos;
4928 int ly = sy + level_ypos;
4930 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4933 Feld[lx][ly] = element;
4936 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4937 int element, boolean change_level)
4939 if (from_y == to_y) /* horizontal line */
4945 swap_numbers(&from_x, &to_x);
4947 for (x=from_x; x<=to_x; x++)
4948 DrawLineElement(x, y, element, change_level);
4950 else if (from_x == to_x) /* vertical line */
4956 swap_numbers(&from_y, &to_y);
4958 for (y=from_y; y<=to_y; y++)
4959 DrawLineElement(x, y, element, change_level);
4961 else /* diagonal line */
4963 int len_x = ABS(to_x - from_x);
4964 int len_y = ABS(to_y - from_y);
4967 if (len_y < len_x) /* a < 1 */
4969 float a = (float)len_y / (float)len_x;
4972 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4974 for (x=0; x<=len_x; x++)
4976 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4977 DrawLineElement(from_x + x, from_y + y, element, change_level);
4982 float a = (float)len_x / (float)len_y;
4985 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4987 for (y=0; y<=len_y; y++)
4989 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4990 DrawLineElement(from_x + x, from_y + y, element, change_level);
4996 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4997 int element, boolean change_level)
4999 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5000 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5001 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5002 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5005 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5006 int element, boolean change_level)
5011 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5013 for (y=from_y; y<=to_y; y++)
5014 DrawLine(from_x, y, to_x, y, element, change_level);
5017 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5018 int element, boolean change_level)
5020 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5021 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5022 int len_x = ABS(to_x - from_x);
5023 int len_y = ABS(to_y - from_y);
5026 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5028 /* not optimal (some points get drawn twice) but simple,
5029 and fast enough for the few points we are drawing */
5031 for (x=0; x<=radius; x++)
5035 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5037 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5038 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5039 lx = sx + level_xpos;
5040 ly = sy + level_ypos;
5042 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5043 DrawLineElement(sx, sy, element, change_level);
5046 for (y=0; y<=radius; y++)
5050 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5052 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5053 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5054 lx = sx + level_xpos;
5055 ly = sy + level_ypos;
5057 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5058 DrawLineElement(sx, sy, element, change_level);
5062 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5063 int element, boolean change_level)
5065 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5066 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5068 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5071 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5072 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5073 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5074 int element, boolean change_level)
5076 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5077 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5078 int mirror_to_x2 = from_x - (to_x2 - from_x);
5079 int mirror_to_y2 = from_y - (to_y2 - from_y);
5081 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5082 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5083 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5084 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5088 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5090 int from_sx, from_sy;
5094 swap_numbers(&from_x, &to_x);
5097 swap_numbers(&from_y, &to_y);
5099 from_sx = SX + from_x * MINI_TILEX;
5100 from_sy = SY + from_y * MINI_TILEY;
5101 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5102 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5104 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5105 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5106 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5107 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5109 if (from_x == to_x && from_y == to_y)
5110 MarkTileDirty(from_x/2, from_y/2);
5112 redraw_mask |= REDRAW_FIELD;
5115 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5116 int element, boolean change_level)
5118 if (element == -1 || change_level)
5119 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5121 DrawAreaBorder(from_x, from_y, to_x, to_y);
5124 /* values for CopyBrushExt() */
5125 #define CB_AREA_TO_BRUSH 0
5126 #define CB_BRUSH_TO_CURSOR 1
5127 #define CB_BRUSH_TO_LEVEL 2
5128 #define CB_DELETE_OLD_CURSOR 3
5130 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5131 int button, int mode)
5133 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5134 static int brush_width, brush_height;
5135 static int last_cursor_x = -1, last_cursor_y = -1;
5136 static boolean delete_old_brush;
5137 int new_element = BUTTON_ELEMENT(button);
5140 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5143 if (mode == CB_AREA_TO_BRUSH)
5145 int from_lx, from_ly;
5148 swap_numbers(&from_x, &to_x);
5151 swap_numbers(&from_y, &to_y);
5153 brush_width = to_x - from_x + 1;
5154 brush_height = to_y - from_y + 1;
5156 from_lx = from_x + level_xpos;
5157 from_ly = from_y + level_ypos;
5159 for (y=0; y<brush_height; y++)
5161 for (x=0; x<brush_width; x++)
5163 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5166 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5171 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5173 delete_old_brush = FALSE;
5175 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5176 mode == CB_BRUSH_TO_LEVEL)
5178 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5179 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5180 int cursor_from_x = cursor_x - brush_width / 2;
5181 int cursor_from_y = cursor_y - brush_height / 2;
5182 int border_from_x = cursor_x, border_from_y = cursor_y;
5183 int border_to_x = cursor_x, border_to_y = cursor_y;
5185 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5186 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5188 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5189 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5191 delete_old_brush = FALSE;
5195 for (y=0; y<brush_height; y++)
5197 for (x=0; x<brush_width; x++)
5199 int sx = cursor_from_x + x;
5200 int sy = cursor_from_y + y;
5201 int lx = sx + level_xpos;
5202 int ly = sy + level_ypos;
5203 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5204 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5205 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5206 brush_buffer[x][y] : new_element);
5208 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5210 if (sx < border_from_x)
5212 else if (sx > border_to_x)
5214 if (sy < border_from_y)
5216 else if (sy > border_to_y)
5219 DrawLineElement(sx, sy, element, change_level);
5224 if (mode != CB_DELETE_OLD_CURSOR)
5225 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5227 last_cursor_x = cursor_x;
5228 last_cursor_y = cursor_y;
5229 delete_old_brush = TRUE;
5233 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5236 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5239 static void CopyBrushToLevel(int x, int y, int button)
5241 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5244 static void CopyBrushToCursor(int x, int y)
5246 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5249 static void DeleteBrushFromCursor()
5251 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5254 static void FloodFill(int from_x, int from_y, int fill_element)
5258 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5259 static int safety = 0;
5261 /* check if starting field still has the desired content */
5262 if (Feld[from_x][from_y] == fill_element)
5267 if (safety > lev_fieldx*lev_fieldy)
5268 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5270 old_element = Feld[from_x][from_y];
5271 Feld[from_x][from_y] = fill_element;
5275 x = from_x + check[i][0];
5276 y = from_y + check[i][1];
5278 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5279 FloodFill(x, y, fill_element);
5285 /* values for DrawLevelText() modes */
5287 #define TEXT_SETCURSOR 1
5288 #define TEXT_WRITECHAR 2
5289 #define TEXT_BACKSPACE 3
5290 #define TEXT_NEWLINE 4
5292 #define TEXT_QUERY_TYPING 6
5294 static int DrawLevelText(int sx, int sy, char letter, int mode)
5296 static short delete_buffer[MAX_LEV_FIELDX];
5297 static int start_sx, start_sy;
5298 static int last_sx, last_sy;
5299 static boolean typing = FALSE;
5300 int letter_element = EL_CHAR_ASCII0 + letter;
5303 /* map lower case letters to upper case and convert special characters */
5304 if (letter >= 'a' && letter <= 'z')
5305 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5306 else if (letter == 'ä' || letter == 'Ä')
5307 letter_element = EL_CHAR_AUMLAUT;
5308 else if (letter == 'ö' || letter == 'Ö')
5309 letter_element = EL_CHAR_OUMLAUT;
5310 else if (letter == 'ü' || letter == 'Ü')
5311 letter_element = EL_CHAR_UUMLAUT;
5312 else if (letter == '^')
5313 letter_element = EL_CHAR_COPYRIGHT;
5315 letter_element = EL_CHAR_ASCII0 + letter;
5317 if (mode != TEXT_INIT)
5322 if (mode != TEXT_SETCURSOR)
5328 lx = last_sx + level_xpos;
5329 ly = last_sy + level_ypos;
5336 DrawLevelText(0, 0, 0, TEXT_END);
5339 start_sx = last_sx = sx;
5340 start_sy = last_sy = sy;
5341 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5344 case TEXT_SETCURSOR:
5345 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5346 DrawAreaBorder(sx, sy, sx, sy);
5351 case TEXT_WRITECHAR:
5352 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5354 delete_buffer[sx - start_sx] = Feld[lx][ly];
5355 Feld[lx][ly] = letter_element;
5357 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5358 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5359 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5360 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5362 DrawLevelText(0, 0, 0, TEXT_END);
5366 case TEXT_BACKSPACE:
5369 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5370 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5371 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5376 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5377 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5379 DrawLevelText(0, 0, 0, TEXT_END);
5383 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5384 DrawMiniElement(sx, sy, Feld[lx][ly]);
5388 case TEXT_QUERY_TYPING:
5398 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5399 int element, boolean change_level)
5401 int lx = sx + level_xpos;
5402 int ly = sy + level_ypos;
5405 DrawMiniElement(sx, sy, Feld[lx][ly]);
5407 DrawAreaBorder(sx, sy, sx, sy);
5410 static void CopyLevelToUndoBuffer(int mode)
5412 static boolean accumulated_undo = FALSE;
5413 boolean new_undo_buffer_position = TRUE;
5414 int last_border_element;
5419 case UNDO_IMMEDIATE:
5420 accumulated_undo = FALSE;
5423 case UNDO_ACCUMULATE:
5424 if (accumulated_undo)
5425 new_undo_buffer_position = FALSE;
5426 accumulated_undo = TRUE;
5433 if (new_undo_buffer_position)
5435 /* new position in undo buffer ring */
5436 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5438 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5439 undo_buffer_steps++;
5442 for(x=0; x<lev_fieldx; x++)
5443 for(y=0; y<lev_fieldy; y++)
5444 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5446 /* check if drawing operation forces change of border style */
5447 last_border_element = BorderElement;
5449 if (BorderElement != last_border_element)
5450 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5453 static void RandomPlacement(int new_element)
5455 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5456 int num_free_positions;
5461 /* determine number of free positions for the new elements */
5462 /* (maybe this statement should be formatted a bit more readable...) */
5463 num_free_positions = 0;
5464 for (x=0; x<lev_fieldx; x++)
5465 for (y=0; y<lev_fieldy; y++)
5466 if ((free_position[x][y] =
5467 ((random_placement_background_restricted &&
5468 Feld[x][y] == random_placement_background_element) ||
5469 (!random_placement_background_restricted &&
5470 Feld[x][y] != new_element))) == TRUE)
5471 num_free_positions++;
5473 /* determine number of new elements to place there */
5474 num_percentage = num_free_positions * random_placement_value / 100;
5475 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5476 num_percentage : random_placement_value);
5478 /* if not more free positions than elements to place, fill whole level */
5479 if (num_elements >= num_free_positions)
5481 for (x=0; x<lev_fieldx; x++)
5482 for (y=0; y<lev_fieldy; y++)
5483 Feld[x][y] = new_element;
5485 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5486 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5490 while (num_elements > 0)
5492 x = RND(lev_fieldx);
5493 y = RND(lev_fieldy);
5495 /* don't place element at the same position twice */
5496 if (free_position[x][y])
5498 free_position[x][y] = FALSE;
5499 Feld[x][y] = new_element;
5504 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5505 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5508 void WrapLevel(int dx, int dy)
5510 int wrap_dx = lev_fieldx - dx;
5511 int wrap_dy = lev_fieldy - dy;
5514 for(x=0; x<lev_fieldx; x++)
5515 for(y=0; y<lev_fieldy; y++)
5516 FieldBackup[x][y] = Feld[x][y];
5518 for(x=0; x<lev_fieldx; x++)
5519 for(y=0; y<lev_fieldy; y++)
5521 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5523 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5524 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5527 static void HandleDrawingAreas(struct GadgetInfo *gi)
5529 static boolean started_inside_drawing_area = FALSE;
5530 int id = gi->custom_id;
5531 boolean button_press_event;
5532 boolean button_release_event;
5533 boolean inside_drawing_area = !gi->event.off_borders;
5534 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5535 int actual_drawing_function;
5536 int button = gi->event.button;
5537 int new_element = BUTTON_ELEMENT(button);
5538 int sx = gi->event.x, sy = gi->event.y;
5539 int min_sx = 0, min_sy = 0;
5540 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5541 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5543 int min_lx = 0, min_ly = 0;
5544 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5547 /* handle info callback for each invocation of action callback */
5548 gi->callback_info(gi);
5550 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5551 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5553 /* make sure to stay inside drawing area boundaries */
5554 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5555 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5559 /* get positions inside level field */
5560 lx = sx + level_xpos;
5561 ly = sy + level_ypos;
5563 if (!IN_LEV_FIELD(lx, ly))
5564 inside_drawing_area = FALSE;
5566 /* make sure to stay inside level field boundaries */
5567 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5568 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5570 /* correct drawing area positions accordingly */
5571 sx = lx - level_xpos;
5572 sy = ly - level_ypos;
5575 if (button_press_event)
5576 started_inside_drawing_area = inside_drawing_area;
5578 if (!started_inside_drawing_area)
5581 if (!button && !button_release_event)
5584 /* automatically switch to 'single item' drawing mode, if needed */
5585 actual_drawing_function =
5586 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5587 drawing_function : GADGET_ID_SINGLE_ITEMS);
5589 /* clicking into drawing area with pressed Control key picks element */
5590 if (GetKeyModState() & KMOD_Control)
5591 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5593 switch (actual_drawing_function)
5595 case GADGET_ID_SINGLE_ITEMS:
5598 if (button_release_event)
5600 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5602 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5603 !inside_drawing_area)
5604 DeleteBrushFromCursor();
5610 if (draw_with_brush)
5612 if (!button_release_event)
5613 CopyBrushToLevel(sx, sy, button);
5615 else if (new_element != Feld[lx][ly])
5617 if (new_element == EL_PLAYER_1)
5619 /* remove player at old position */
5620 for(y=0; y<lev_fieldy; y++)
5622 for(x=0; x<lev_fieldx; x++)
5624 if (Feld[x][y] == EL_PLAYER_1)
5626 Feld[x][y] = EL_EMPTY;
5627 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5628 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5629 DrawMiniElement(x - level_xpos, y - level_ypos,
5636 Feld[lx][ly] = new_element;
5637 DrawMiniElement(sx, sy, new_element);
5642 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5643 DrawMiniGraphicExt(drawto,
5644 gi->x + sx * MINI_TILEX,
5645 gi->y + sy * MINI_TILEY,
5646 el2edimg(new_element));
5648 DrawGraphicExt(drawto,
5651 el2img(new_element), 0);
5653 if (id == GADGET_ID_AMOEBA_CONTENT)
5654 level.amoeba_content = new_element;
5655 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5657 new_element = GFX_ELEMENT(new_element);
5658 custom_element.gfx_element = new_element;
5659 element_info[properties_element] = custom_element;
5661 ModifyEditorElementList();
5662 RedrawDrawingElements();
5664 FrameCounter = 0; /* restart animation frame counter */
5666 else if (id == GADGET_ID_CUSTOM_CONTENT)
5668 custom_element.content[sx][sy] = new_element;
5669 element_info[properties_element] = custom_element;
5671 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5673 custom_element.change.target_element = new_element;
5674 element_info[properties_element] = custom_element;
5676 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5678 custom_element.change.content[sx][sy] = new_element;
5679 element_info[properties_element] = custom_element;
5681 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5683 custom_element.change.trigger = new_element;
5684 element_info[properties_element] = custom_element;
5686 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5687 random_placement_background_element = new_element;
5688 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5689 id <= GADGET_ID_ELEMENT_CONTENT_7)
5690 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5695 case GADGET_ID_CONNECTED_ITEMS:
5697 static int last_sx = -1;
5698 static int last_sy = -1;
5700 if (button_release_event)
5701 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5705 if (!button_press_event)
5706 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5714 case GADGET_ID_LINE:
5716 case GADGET_ID_RECTANGLE:
5717 case GADGET_ID_FILLED_BOX:
5718 case GADGET_ID_GRAB_BRUSH:
5719 case GADGET_ID_TEXT:
5721 static int last_sx = -1;
5722 static int last_sy = -1;
5723 static int start_sx = -1;
5724 static int start_sy = -1;
5725 void (*draw_func)(int, int, int, int, int, boolean);
5727 if (drawing_function == GADGET_ID_LINE)
5728 draw_func = DrawLine;
5729 else if (drawing_function == GADGET_ID_ARC)
5730 draw_func = DrawArc;
5731 else if (drawing_function == GADGET_ID_RECTANGLE)
5732 draw_func = DrawBox;
5733 else if (drawing_function == GADGET_ID_FILLED_BOX)
5734 draw_func = DrawFilledBox;
5735 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5736 draw_func = SelectArea;
5737 else /* (drawing_function == GADGET_ID_TEXT) */
5738 draw_func = SetTextCursor;
5740 if (button_press_event)
5742 draw_func(sx, sy, sx, sy, new_element, FALSE);
5743 start_sx = last_sx = sx;
5744 start_sy = last_sy = sy;
5746 if (drawing_function == GADGET_ID_TEXT)
5747 DrawLevelText(0, 0, 0, TEXT_END);
5749 else if (button_release_event)
5751 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5752 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5754 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5755 CopyBrushToCursor(sx, sy);
5756 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5758 draw_with_brush = TRUE;
5760 else if (drawing_function == GADGET_ID_TEXT)
5761 DrawLevelText(sx, sy, 0, TEXT_INIT);
5763 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5765 else if (last_sx != sx || last_sy != sy)
5767 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5768 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5775 case GADGET_ID_FLOOD_FILL:
5776 if (button_press_event && Feld[lx][ly] != new_element)
5778 FloodFill(lx, ly, new_element);
5779 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5780 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5784 case GADGET_ID_PICK_ELEMENT:
5785 if (button_release_event)
5786 ClickOnGadget(level_editor_gadget[last_drawing_function],
5788 else if (draw_level)
5789 PickDrawingElement(button, Feld[lx][ly]);
5790 else if (id == GADGET_ID_AMOEBA_CONTENT)
5791 PickDrawingElement(button, level.amoeba_content);
5792 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5793 PickDrawingElement(button, custom_element.gfx_element);
5794 else if (id == GADGET_ID_CUSTOM_CONTENT)
5795 PickDrawingElement(button, custom_element.content[sx][sy]);
5796 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5797 PickDrawingElement(button, custom_element.change.target_element);
5798 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5799 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5800 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5801 PickDrawingElement(button, custom_element.change.trigger);
5802 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5803 PickDrawingElement(button, random_placement_background_element);
5804 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5805 id <= GADGET_ID_ELEMENT_CONTENT_7)
5807 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5809 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5819 static void HandleCounterButtons(struct GadgetInfo *gi)
5821 int gadget_id = gi->custom_id;
5822 int counter_id = gi->custom_type_id;
5823 int button = gi->event.button;
5824 int *counter_value = counterbutton_info[counter_id].value;
5825 int step = BUTTON_STEPSIZE(button) *
5826 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5828 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5830 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5831 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5832 boolean level_changed = LevelChanged();
5834 if ((level_changed && pressed) || (!level_changed && released))
5837 if (level_changed && !Request("Level has changed! Discard changes ?",
5840 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5841 ModifyEditorCounter(counter_id, *counter_value);
5846 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5847 *counter_value = gi->text.number_value;
5849 ModifyEditorCounter(counter_id, *counter_value + step);
5853 case ED_COUNTER_ID_ELEMENT_CONTENT:
5854 DrawElementContentAreas();
5857 case ED_COUNTER_ID_LEVEL_XSIZE:
5858 case ED_COUNTER_ID_LEVEL_YSIZE:
5859 lev_fieldx = level.fieldx;
5860 lev_fieldy = level.fieldy;
5863 case ED_COUNTER_ID_SELECT_LEVEL:
5864 LoadLevel(level_nr);
5867 DrawEditModeWindow();
5874 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5875 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5876 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5877 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5878 CopyCustomElementPropertiesToGame(properties_element);
5881 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5883 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5886 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5888 int type_id = gi->custom_type_id;
5890 *selectbox_info[type_id].value =
5891 selectbox_info[type_id].options[gi->selectbox.index].value;
5893 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5894 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5895 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5896 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5897 CopyCustomElementPropertiesToGame(properties_element);
5900 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5902 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5903 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5905 edit_mode_properties = gi->custom_type_id;
5907 DrawPropertiesWindow();
5911 static void HandleRadiobuttons(struct GadgetInfo *gi)
5913 *radiobutton_info[gi->custom_type_id].value =
5914 radiobutton_info[gi->custom_type_id].checked_value;
5917 static void HandleCheckbuttons(struct GadgetInfo *gi)
5919 int type_id = gi->custom_type_id;
5921 *checkbutton_info[type_id].value ^= TRUE;
5923 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5924 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5925 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5926 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5927 CopyCustomElementPropertiesToGame(properties_element);
5929 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5931 ModifyEditorElementList();
5932 RedrawDrawingElements();
5936 static void HandleControlButtons(struct GadgetInfo *gi)
5938 int id = gi->custom_id;
5939 int button = gi->event.button;
5940 int step = BUTTON_STEPSIZE(button);
5941 int new_element = BUTTON_ELEMENT(button);
5944 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5945 DrawLevelText(0, 0, 0, TEXT_END);
5947 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5948 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5949 drawing_function != GADGET_ID_PICK_ELEMENT &&
5950 !(GetKeyModState() & KMOD_Control))
5952 DrawDrawingWindow();
5953 edit_mode = ED_MODE_DRAWING;
5958 case GADGET_ID_SCROLL_LEFT:
5959 if (level_xpos >= 0)
5961 if (lev_fieldx < ed_fieldx - 2)
5965 if (level_xpos < -1)
5968 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5970 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5972 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5973 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5977 case GADGET_ID_SCROLL_RIGHT:
5978 if (level_xpos <= lev_fieldx - ed_fieldx)
5980 if (lev_fieldx < ed_fieldx - 2)
5984 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5985 level_xpos = lev_fieldx - ed_fieldx + 1;
5987 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5989 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5991 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5992 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5996 case GADGET_ID_SCROLL_UP:
5997 if (level_ypos >= 0)
5999 if (lev_fieldy < ed_fieldy - 2)
6003 if (level_ypos < -1)
6006 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6008 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6010 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6011 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6015 case GADGET_ID_SCROLL_DOWN:
6016 if (level_ypos <= lev_fieldy - ed_fieldy)
6018 if (lev_fieldy < ed_fieldy - 2)
6022 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6023 level_ypos = lev_fieldy - ed_fieldy + 1;
6025 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6027 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6029 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6030 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6034 case GADGET_ID_SCROLL_HORIZONTAL:
6035 level_xpos = gi->event.item_position - 1;
6036 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6039 case GADGET_ID_SCROLL_VERTICAL:
6040 level_ypos = gi->event.item_position - 1;
6041 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6044 case GADGET_ID_SCROLL_LIST_UP:
6045 case GADGET_ID_SCROLL_LIST_DOWN:
6046 case GADGET_ID_SCROLL_LIST_VERTICAL:
6047 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6048 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6051 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6052 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6054 if (element_shift < 0)
6056 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6057 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6059 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6060 GDI_SCROLLBAR_ITEM_POSITION,
6061 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6064 ModifyEditorElementList();
6068 case GADGET_ID_WRAP_LEFT:
6069 WrapLevel(-step, 0);
6072 case GADGET_ID_WRAP_RIGHT:
6076 case GADGET_ID_WRAP_UP:
6077 WrapLevel(0, -step);
6080 case GADGET_ID_WRAP_DOWN:
6084 case GADGET_ID_SINGLE_ITEMS:
6085 case GADGET_ID_CONNECTED_ITEMS:
6086 case GADGET_ID_LINE:
6088 case GADGET_ID_TEXT:
6089 case GADGET_ID_RECTANGLE:
6090 case GADGET_ID_FILLED_BOX:
6091 case GADGET_ID_FLOOD_FILL:
6092 case GADGET_ID_GRAB_BRUSH:
6093 case GADGET_ID_PICK_ELEMENT:
6094 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6095 last_drawing_function = drawing_function;
6096 drawing_function = id;
6097 draw_with_brush = FALSE;
6100 case GADGET_ID_RANDOM_PLACEMENT:
6101 RandomPlacement(new_element);
6104 case GADGET_ID_PROPERTIES:
6105 if (edit_mode != ED_MODE_PROPERTIES)
6107 properties_element = new_element;
6108 DrawPropertiesWindow();
6109 edit_mode = ED_MODE_PROPERTIES;
6113 DrawDrawingWindow();
6114 edit_mode = ED_MODE_DRAWING;
6118 case GADGET_ID_UNDO:
6119 if (undo_buffer_steps == 0)
6121 Request("Undo buffer empty !", REQ_CONFIRM);
6125 if (edit_mode != ED_MODE_DRAWING)
6127 DrawDrawingWindow();
6128 edit_mode = ED_MODE_DRAWING;
6131 undo_buffer_position =
6132 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6133 undo_buffer_steps--;
6135 for(x=0; x<lev_fieldx; x++)
6136 for(y=0; y<lev_fieldy; y++)
6137 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6138 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6141 case GADGET_ID_INFO:
6142 if (edit_mode != ED_MODE_INFO)
6144 DrawLevelInfoWindow();
6145 edit_mode = ED_MODE_INFO;
6149 DrawDrawingWindow();
6150 edit_mode = ED_MODE_DRAWING;
6154 case GADGET_ID_CLEAR:
6155 if (edit_mode != ED_MODE_DRAWING)
6157 DrawDrawingWindow();
6158 edit_mode = ED_MODE_DRAWING;
6161 for(x=0; x<MAX_LEV_FIELDX; x++)
6162 for(y=0; y<MAX_LEV_FIELDY; y++)
6163 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6164 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6166 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6169 case GADGET_ID_SAVE:
6170 if (leveldir_current->readonly)
6172 Request("This level is read only !", REQ_CONFIRM);
6176 if (!LevelContainsPlayer)
6177 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6180 if (Request("Save this level and kill the old ?", REQ_ASK))
6182 CopyPlayfield(Feld, Ur);
6184 SaveLevel(level_nr);
6189 case GADGET_ID_TEST:
6190 if (!LevelContainsPlayer)
6191 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6195 level.game_version = GAME_VERSION_ACTUAL;
6197 CopyPlayfield(Ur, FieldBackup);
6198 CopyPlayfield(Feld, Ur);
6200 UnmapLevelEditorGadgets();
6201 UndrawSpecialEditorDoor();
6203 CloseDoor(DOOR_CLOSE_ALL);
6205 DrawCompleteVideoDisplay();
6207 if (setup.autorecord)
6208 TapeStartRecording();
6210 level_editor_test_game = TRUE;
6211 game_status = GAME_MODE_PLAYING;
6217 case GADGET_ID_EXIT:
6218 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6222 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6223 id <= GADGET_ID_ELEMENTLIST_LAST)
6225 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6226 int new_element = editor_elements[element_position + element_shift];
6228 PickDrawingElement(button, new_element);
6230 if (!stick_element_properties_window &&
6231 drawing_function != GADGET_ID_PICK_ELEMENT &&
6232 !(GetKeyModState() & KMOD_Control))
6234 properties_element = new_element;
6235 if (edit_mode == ED_MODE_PROPERTIES)
6236 DrawPropertiesWindow();
6239 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6240 ClickOnGadget(level_editor_gadget[last_drawing_function],
6244 else if (gi->event.type == GD_EVENT_PRESSED)
6245 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6246 else if (gi->event.type == GD_EVENT_RELEASED)
6247 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6248 else if (gi->event.type == GD_EVENT_MOVING)
6249 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6251 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6257 void HandleLevelEditorKeyInput(Key key)
6259 char letter = getCharFromKey(key);
6260 int button = MB_LEFTBUTTON;
6262 if (drawing_function == GADGET_ID_TEXT &&
6263 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6266 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6267 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6268 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6269 else if (key == KSYM_Return)
6270 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6271 else if (key == KSYM_Escape)
6272 DrawLevelText(0, 0, 0, TEXT_END);
6274 else if (button_status == MB_RELEASED)
6276 int i, id = GADGET_ID_NONE;
6281 id = GADGET_ID_SCROLL_LEFT;
6284 id = GADGET_ID_SCROLL_RIGHT;
6287 id = GADGET_ID_SCROLL_UP;
6290 id = GADGET_ID_SCROLL_DOWN;
6293 id = GADGET_ID_SCROLL_LIST_UP;
6294 button = MB_RIGHTBUTTON;
6296 case KSYM_Page_Down:
6297 id = GADGET_ID_SCROLL_LIST_DOWN;
6298 button = MB_RIGHTBUTTON;
6302 if (edit_mode == ED_MODE_DRAWING)
6304 RequestExitLevelEditor(setup.ask_on_escape);
6308 DrawDrawingWindow();
6309 edit_mode = ED_MODE_DRAWING;
6317 if (id != GADGET_ID_NONE)
6318 ClickOnGadget(level_editor_gadget[id], button);
6319 else if (letter == '.')
6320 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6321 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6322 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6324 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6325 if (letter && letter == control_info[i].shortcut)
6326 if (!anyTextGadgetActive())
6327 ClickOnGadget(level_editor_gadget[i], button);
6331 void HandleLevelEditorIdle()
6333 static unsigned long action_delay = 0;
6334 unsigned long action_delay_value = GameFrameDelay;
6335 int xpos = 1, ypos = 2;
6337 if (edit_mode != ED_MODE_PROPERTIES)
6340 if (!DelayReached(&action_delay, action_delay_value))
6343 DrawGraphicAnimationExt(drawto,
6345 SY + ypos * TILEY + MINI_TILEY / 2,
6346 el2img(properties_element), -1, NO_MASKING);
6348 MarkTileDirty(xpos, ypos);
6349 MarkTileDirty(xpos, ypos + 1);
6351 FrameCounter++; /* increase animation frame counter */
6354 void ClearEditorGadgetInfoText()
6356 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6359 void HandleEditorGadgetInfoText(void *ptr)
6361 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6362 char infotext[MAX_OUTPUT_LINESIZE + 1];
6363 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6364 int max_infotext_len = getMaxInfoTextLength();
6366 if (game_status != GAME_MODE_EDITOR)
6369 ClearEditorGadgetInfoText();
6371 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6374 /* misuse this function to delete brush cursor, if needed */
6375 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6376 DeleteBrushFromCursor();
6378 if (gi == NULL || gi->info_text == NULL)
6381 strncpy(infotext, gi->info_text, max_infotext_len);
6382 infotext[max_infotext_len] = '\0';
6384 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6386 int key = control_info[gi->custom_id].shortcut;
6390 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6391 sprintf(shortcut, " ('.' or '%c')", key);
6392 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6393 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6394 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6395 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6396 else /* normal case */
6397 sprintf(shortcut, " ('%s%c')",
6398 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6400 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6401 strcat(infotext, shortcut);
6405 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6408 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6410 static int start_lx, start_ly;
6412 int id = gi->custom_id;
6413 int sx = gi->event.x;
6414 int sy = gi->event.y;
6415 int lx = sx + level_xpos;
6416 int ly = sy + level_ypos;
6417 int min_sx = 0, min_sy = 0;
6418 int max_sx = gi->drawing.area_xsize - 1;
6419 int max_sy = gi->drawing.area_ysize - 1;
6420 int actual_drawing_function = drawing_function;
6422 /* pressed Control key: simulate picking element */
6423 if (GetKeyModState() & KMOD_Control)
6424 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6426 ClearEditorGadgetInfoText();
6428 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6431 /* make sure to stay inside drawing area boundaries */
6432 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6433 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6435 if (id == GADGET_ID_DRAWING_LEVEL)
6439 int min_lx = 0, min_ly = 0;
6440 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6442 /* get positions inside level field */
6443 lx = sx + level_xpos;
6444 ly = sy + level_ypos;
6446 /* make sure to stay inside level field boundaries */
6447 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6448 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6450 /* correct drawing area positions accordingly */
6451 sx = lx - level_xpos;
6452 sy = ly - level_ypos;
6455 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6457 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6459 if (gi->event.type == GD_EVENT_PRESSED)
6465 switch (actual_drawing_function)
6467 case GADGET_ID_SINGLE_ITEMS:
6468 infotext = "Drawing single items";
6470 case GADGET_ID_CONNECTED_ITEMS:
6471 infotext = "Drawing connected items";
6473 case GADGET_ID_LINE:
6474 infotext = "Drawing line";
6477 infotext = "Drawing arc";
6479 case GADGET_ID_TEXT:
6480 infotext = "Setting text cursor";
6482 case GADGET_ID_RECTANGLE:
6483 infotext = "Drawing rectangle";
6485 case GADGET_ID_FILLED_BOX:
6486 infotext = "Drawing filled box";
6488 case GADGET_ID_FLOOD_FILL:
6489 infotext = "Flood fill";
6491 case GADGET_ID_GRAB_BRUSH:
6492 infotext = "Grabbing brush";
6494 case GADGET_ID_PICK_ELEMENT:
6495 infotext = "Picking element";
6499 infotext = "Drawing position";
6503 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6504 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6505 "%s: %d, %d", infotext, lx, ly);
6507 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6508 "%s: %d, %d", infotext,
6509 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6511 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6512 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6513 "%s", getElementInfoText(Feld[lx][ly]));
6515 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6516 "Level position: %d, %d", lx, ly);
6519 /* misuse this function to draw brush cursor, if needed */
6520 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6522 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6523 CopyBrushToCursor(sx, sy);
6525 DeleteBrushFromCursor();
6528 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6530 if (id == GADGET_ID_AMOEBA_CONTENT)
6531 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6532 getElementInfoText(level.amoeba_content));
6533 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6534 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6535 getElementInfoText(custom_element.gfx_element));
6536 else if (id == GADGET_ID_CUSTOM_CONTENT)
6537 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6538 getElementInfoText(custom_element.content[sx][sy]));
6539 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6540 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6541 getElementInfoText(custom_element.change.target_element));
6542 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6543 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6544 getElementInfoText(custom_element.change.content[sx][sy]));
6545 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6546 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6547 getElementInfoText(custom_element.change.trigger));
6548 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6549 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6550 getElementInfoText(random_placement_background_element));
6551 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6552 id <= GADGET_ID_ELEMENT_CONTENT_7)
6554 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6556 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6557 getElementInfoText(level.yamyam_content[i][sx][sy]));
6562 if (id == GADGET_ID_AMOEBA_CONTENT)
6563 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6565 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6566 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6567 "Custom graphic element");
6568 else if (id == GADGET_ID_CUSTOM_CONTENT)
6569 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6570 "Custom element content position: %d, %d", sx, sy);
6571 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6572 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6573 "New element after change");
6574 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6575 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6576 "New extended elements after change");
6577 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6578 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6579 "Other element triggering change");
6580 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6581 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6582 "Random placement background");
6583 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6584 id <= GADGET_ID_ELEMENT_CONTENT_7)
6585 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6586 "Content area %d position: %d, %d",
6587 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6591 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6593 if (!ask_if_level_has_changed ||
6595 Request("Level has changed! Exit without saving ?",
6596 REQ_ASK | REQ_STAY_OPEN))
6598 CloseDoor(DOOR_CLOSE_1);
6600 CloseDoor(DOOR_CLOSE_ALL);
6602 game_status = GAME_MODE_MAIN;
6607 CloseDoor(DOOR_CLOSE_1);
6608 BlitBitmap(bitmap_db_door, bitmap_db_door,
6609 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6610 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6611 OpenDoor(DOOR_OPEN_1);