rnd-20060518-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552   { CE_VALUE_CHANGES,           "CE value changes"              },
1553   { CE_SCORE_CHANGES,           "CE score changes"              },
1554   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1555   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1556
1557   { -1,                         NULL                            }
1558 };
1559
1560 static struct ValueTextInfo options_change_other_action[] =
1561 {
1562   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1563   { CE_PLAYER_PRESSES_X,        "player presses"                },
1564   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1565   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1566   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1567   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1568   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1569   { CE_PLAYER_DIGS_X,           "player digs"                   },
1570   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1571   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1572   { CE_TOUCHING_X,              "touching"                      },
1573   { CE_HITTING_X,               "hitting"                       },
1574   { CE_DIGGING_X,               "digging"                       },
1575   { CE_HIT_BY_X,                "hit by"                        },
1576   { CE_SWITCH_OF_X,             "switch of"                     },
1577   { CE_CHANGE_OF_X,             "change by page of"             },
1578   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1579   { CE_MOVE_OF_X,               "move of"                       },
1580   { CE_CREATION_OF_X,           "creation of"                   },
1581   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1582   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1583   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1584   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1585
1586   { -1,                         NULL                            }
1587 };
1588
1589 static struct ValueTextInfo options_change_trigger_side[] =
1590 {
1591   { CH_SIDE_LEFT,               "left"                          },
1592   { CH_SIDE_RIGHT,              "right"                         },
1593   { CH_SIDE_TOP,                "top"                           },
1594   { CH_SIDE_BOTTOM,             "bottom"                        },
1595   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1596   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1597   { CH_SIDE_ANY,                "any"                           },
1598
1599   { -1,                         NULL                            }
1600 };
1601
1602 static struct ValueTextInfo options_change_trigger_player[] =
1603 {
1604   { CH_PLAYER_1,                "1"                             },
1605   { CH_PLAYER_2,                "2"                             },
1606   { CH_PLAYER_3,                "3"                             },
1607   { CH_PLAYER_4,                "4"                             },
1608   { CH_PLAYER_ANY,              "any"                           },
1609
1610   { -1,                         NULL                            }
1611 };
1612
1613 static struct ValueTextInfo options_change_trigger_page[] =
1614 {
1615   { (1 << 0),                   "1"                             },
1616   { (1 << 1),                   "2"                             },
1617   { (1 << 2),                   "3"                             },
1618   { (1 << 3),                   "4"                             },
1619   { (1 << 4),                   "5"                             },
1620   { (1 << 5),                   "6"                             },
1621   { (1 << 6),                   "7"                             },
1622   { (1 << 7),                   "8"                             },
1623   { (1 << 8),                   "9"                             },
1624   { (1 << 9),                   "10"                            },
1625   { (1 << 10),                  "11"                            },
1626   { (1 << 11),                  "12"                            },
1627   { (1 << 12),                  "13"                            },
1628   { (1 << 13),                  "14"                            },
1629   { (1 << 14),                  "15"                            },
1630   { (1 << 15),                  "16"                            },
1631   { (1 << 16),                  "17"                            },
1632   { (1 << 17),                  "18"                            },
1633   { (1 << 18),                  "19"                            },
1634   { (1 << 19),                  "20"                            },
1635   { (1 << 20),                  "21"                            },
1636   { (1 << 21),                  "22"                            },
1637   { (1 << 22),                  "23"                            },
1638   { (1 << 23),                  "24"                            },
1639   { (1 << 24),                  "25"                            },
1640   { (1 << 25),                  "26"                            },
1641   { (1 << 26),                  "27"                            },
1642   { (1 << 27),                  "28"                            },
1643   { (1 << 28),                  "29"                            },
1644   { (1 << 29),                  "30"                            },
1645   { (1 << 30),                  "31"                            },
1646   { (1 << 31),                  "32"                            },
1647   { CH_PAGE_ANY,                "any"                           },
1648
1649   { -1,                         NULL                            }
1650 };
1651
1652 static struct ValueTextInfo options_change_replace_when[] =
1653 {
1654   { CP_WHEN_EMPTY,              "empty"                         },
1655   { CP_WHEN_WALKABLE,           "walkable"                      },
1656   { CP_WHEN_DIGGABLE,           "diggable"                      },
1657   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1658   { CP_WHEN_REMOVABLE,          "removable"                     },
1659   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1660
1661   { -1,                         NULL                            }
1662 };
1663
1664 static struct ValueTextInfo options_action_type[] =
1665 {
1666   { CA_NO_ACTION,               "no action"                     },
1667   { CA_UNDEFINED,               " "                             },
1668   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1669   { CA_RESTART_LEVEL,           "restart level"                 },
1670   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1671   { CA_SET_LEVEL_TIME,          "set time"                      },
1672   { CA_SET_LEVEL_SCORE,         "set score"                     },
1673   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1674   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1675   { CA_UNDEFINED,               " "                             },
1676   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1677   { CA_MOVE_PLAYER,             "move player"                   },
1678   { CA_EXIT_PLAYER,             "exit player"                   },
1679   { CA_KILL_PLAYER,             "kill player"                   },
1680   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1681   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1682   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1683   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1684   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1685   { CA_UNDEFINED,               " "                             },
1686   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1687   { CA_SET_CE_VALUE,            "set CE value"                  },
1688   { CA_SET_CE_SCORE,            "set CE score"                  },
1689   { CA_UNDEFINED,               " "                             },
1690   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1691   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1692
1693   { -1,                         NULL                            }
1694 };
1695
1696 static struct ValueTextInfo options_action_mode_none[] =
1697 {
1698   { CA_MODE_UNDEFINED,          " "                             },
1699
1700   { -1,                         NULL                            }
1701 };
1702
1703 static struct ValueTextInfo options_action_mode_assign[] =
1704 {
1705   { CA_MODE_SET,                "="                             },
1706
1707   { -1,                         NULL                            }
1708 };
1709
1710 static struct ValueTextInfo options_action_mode_add_remove[] =
1711 {
1712   { CA_MODE_ADD,                "+"                             },
1713   { CA_MODE_SUBTRACT,           "-"                             },
1714
1715   { -1,                         NULL                            }
1716 };
1717
1718 static struct ValueTextInfo options_action_mode_calculate[] =
1719 {
1720   { CA_MODE_SET,                "="                             },
1721   { CA_MODE_ADD,                "+"                             },
1722   { CA_MODE_SUBTRACT,           "-"                             },
1723   { CA_MODE_MULTIPLY,           "*"                             },
1724   { CA_MODE_DIVIDE,             "/"                             },
1725   { CA_MODE_MODULO,             "%"                             },
1726
1727   { -1,                         NULL                            }
1728 };
1729
1730 static struct ValueTextInfo options_action_arg_none[] =
1731 {
1732   { CA_ARG_UNDEFINED,           "         "                     },
1733
1734   { -1,                         NULL                            }
1735 };
1736
1737 static struct ValueTextInfo options_action_arg_player[] =
1738 {
1739   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1740   { CA_ARG_PLAYER_1,            "1"                             },
1741   { CA_ARG_PLAYER_2,            "2"                             },
1742   { CA_ARG_PLAYER_3,            "3"                             },
1743   { CA_ARG_PLAYER_4,            "4"                             },
1744   { CA_ARG_PLAYER_ANY,          "any"                           },
1745   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1746
1747   { -1,                         NULL                            }
1748 };
1749
1750 static struct ValueTextInfo options_action_arg_number[] =
1751 {
1752   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1753   { CA_ARG_0,                   "0"                             },
1754   { CA_ARG_1,                   "1"                             },
1755   { CA_ARG_2,                   "2"                             },
1756   { CA_ARG_3,                   "3"                             },
1757   { CA_ARG_4,                   "4"                             },
1758   { CA_ARG_5,                   "5"                             },
1759   { CA_ARG_10,                  "10"                            },
1760   { CA_ARG_100,                 "100"                           },
1761   { CA_ARG_1000,                "1000"                          },
1762   { CA_ARG_UNDEFINED,           " "                             },
1763   { CA_ARG_NUMBER_MIN,          "min"                           },
1764   { CA_ARG_NUMBER_MAX,          "max"                           },
1765   { CA_ARG_UNDEFINED,           " "                             },
1766   { CA_ARG_NUMBER_RESET,        "reset"                         },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1769   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1770   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1771   { CA_ARG_UNDEFINED,           " "                             },
1772   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1773   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1774   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1775   { CA_ARG_UNDEFINED,           " "                             },
1776   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1777   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1778   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1779   { CA_ARG_UNDEFINED,           " "                             },
1780   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1781   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1782   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1783
1784   { -1,                         NULL                            }
1785 };
1786
1787 static struct ValueTextInfo options_action_arg_value[] =
1788 {
1789   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1790   { CA_ARG_0,                   "0"                             },
1791   { CA_ARG_1,                   "1"                             },
1792   { CA_ARG_2,                   "2"                             },
1793   { CA_ARG_3,                   "3"                             },
1794   { CA_ARG_4,                   "4"                             },
1795   { CA_ARG_5,                   "5"                             },
1796   { CA_ARG_10,                  "10"                            },
1797   { CA_ARG_100,                 "100"                           },
1798   { CA_ARG_1000,                "1000"                          },
1799   { CA_ARG_UNDEFINED,           " "                             },
1800   { CA_ARG_NUMBER_MIN,          "min"                           },
1801   { CA_ARG_NUMBER_MAX,          "max"                           },
1802   { CA_ARG_UNDEFINED,           " "                             },
1803   { CA_ARG_NUMBER_RESET,        "reset"                         },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1806   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1807   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1808   { CA_ARG_UNDEFINED,           " "                             },
1809   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1810   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1811   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1812   { CA_ARG_UNDEFINED,           " "                             },
1813   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1814   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1815   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1816   { CA_ARG_UNDEFINED,           " "                             },
1817   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1818   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1819   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1820   { CA_ARG_UNDEFINED,           " "                             },
1821   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1822   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1823   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1824
1825   { -1,                         NULL                            }
1826 };
1827
1828 static struct ValueTextInfo options_action_arg_envelope[] =
1829 {
1830   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1831   { CA_ARG_1,                   "1"                             },
1832   { CA_ARG_2,                   "2"                             },
1833   { CA_ARG_3,                   "3"                             },
1834   { CA_ARG_4,                   "4"                             },
1835   { CA_ARG_UNDEFINED,           " "                             },
1836   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1837   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1838   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1839
1840   { -1,                         NULL                            }
1841 };
1842
1843 static struct ValueTextInfo options_action_arg_key[] =
1844 {
1845   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1846   { CA_ARG_1,                   "1"                             },
1847   { CA_ARG_2,                   "2"                             },
1848   { CA_ARG_3,                   "3"                             },
1849   { CA_ARG_4,                   "4"                             },
1850   { CA_ARG_5,                   "5"                             },
1851   { CA_ARG_6,                   "6"                             },
1852   { CA_ARG_7,                   "7"                             },
1853   { CA_ARG_8,                   "8"                             },
1854   { CA_ARG_UNDEFINED,           " "                             },
1855   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1856   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1857   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1858
1859   { -1,                         NULL                            }
1860 };
1861
1862 static struct ValueTextInfo options_action_arg_speed[] =
1863 {
1864   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1865   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1866   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1867   { CA_ARG_SPEED_SLOW,          "slow"                          },
1868   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1869   { CA_ARG_SPEED_FAST,          "fast"                          },
1870   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1871   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1872   { CA_ARG_UNDEFINED,           " "                             },
1873   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1874   { CA_ARG_SPEED_FASTER,        "faster"                        },
1875   { CA_ARG_UNDEFINED,           " "                             },
1876   { CA_ARG_SPEED_RESET,         "reset"                         },
1877
1878   { -1,                         NULL                            }
1879 };
1880
1881 static struct ValueTextInfo options_action_arg_shield[] =
1882 {
1883   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1884   { CA_ARG_SHIELD_OFF,          "off"                           },
1885   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1886   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1887
1888   { -1,                         NULL                            }
1889 };
1890
1891 static struct ValueTextInfo options_action_arg_artwork[] =
1892 {
1893   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1894   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1895   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1896   { CA_ARG_UNDEFINED,           " "                             },
1897   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1898
1899   { -1,                         NULL                            }
1900 };
1901
1902 static struct ValueTextInfo options_action_arg_gravity[] =
1903 {
1904   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1905   { CA_ARG_GRAVITY_ON,          "on"                            },
1906   { CA_ARG_GRAVITY_OFF,         "off"                           },
1907   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1908
1909   { -1,                         NULL                            }
1910 };
1911
1912 static struct ValueTextInfo options_action_arg_direction[] =
1913 {
1914   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1915   { CA_ARG_DIRECTION_NONE,      "none"                          },
1916   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1917   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1918   { CA_ARG_DIRECTION_UP,        "up"                            },
1919   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1920   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1921   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1922
1923   { -1,                         NULL                            }
1924 };
1925
1926 static struct ValueTextInfo options_action_arg_scan_mode[] =
1927 {
1928   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1929   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1930   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1931
1932   { -1,                         NULL                            }
1933 };
1934
1935 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1936 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1937 {
1938   { -1,                         NULL                            }
1939 };
1940
1941 static struct ValueTextInfo options_group_choice_mode[] =
1942 {
1943   { ANIM_RANDOM,                "random"                        },
1944   { ANIM_LOOP,                  "loop"                          },
1945   { ANIM_LINEAR,                "linear"                        },
1946   { ANIM_PINGPONG,              "pingpong"                      },
1947   { ANIM_PINGPONG2,             "pingpong 2"                    },
1948
1949   { -1,                         NULL                            }
1950 };
1951
1952 static struct ValueTextInfo *action_arg_modes[] =
1953 {
1954   options_action_mode_none,
1955   options_action_mode_assign,
1956   options_action_mode_add_remove,
1957   options_action_mode_calculate,
1958 };
1959
1960 static struct
1961 {
1962   int value;
1963   int mode;
1964   struct ValueTextInfo *options;
1965 }
1966 action_arg_options[] =
1967 {
1968   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1969   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1970   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1971   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1972   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1973   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1974   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1975   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1976   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1978   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1979   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1980   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1981   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1982   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1983   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1984   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1985   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1986
1987   { -1,                         FALSE,  NULL                            }
1988 };
1989
1990 static struct
1991 {
1992   int x, y;
1993   int gadget_id;
1994   int gadget_id_align;
1995   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1996   struct ValueTextInfo *options;
1997   int *value;
1998   char *text_left, *text_right, *infotext;
1999 } selectbox_info[ED_NUM_SELECTBOX] =
2000 {
2001   /* ---------- level and editor settings ---------------------------------- */
2002
2003   {
2004     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
2005     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2006     -1,
2007     options_time_or_steps,
2008     &level.use_step_counter,
2009     NULL, "(0 => no limit)",            "time or step limit"
2010   },
2011   {
2012     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2013     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2014     -1,
2015     options_game_engine_type,
2016     &level.game_engine_type,
2017     "game engine:", NULL,               "game engine"
2018   },
2019   {
2020     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2021     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2022     -1,
2023     options_wind_direction,
2024     &level.wind_direction_initial,
2025     "initial wind direction:", NULL,    "initial wind direction"
2026   },
2027
2028   /* ---------- element settings: configure (several elements) ------------- */
2029
2030   {
2031     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2032     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2033     -1,
2034     options_player_speed,
2035     &level.initial_player_stepsize,
2036     "initial player speed:", NULL,      "initial player speed"
2037   },
2038
2039   /* ---------- element settings: configure 1 (custom elements) ------------ */
2040
2041   {
2042     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2043     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2044     -1,
2045     options_access_type,
2046     &custom_element.access_type,
2047     NULL, NULL,                         "type of access to this field"
2048   },
2049   {
2050     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2051     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2052     -1,
2053     options_access_layer,
2054     &custom_element.access_layer,
2055     NULL, NULL,                         "layer of access for this field"
2056   },
2057   {
2058     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2059     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2060     -1,
2061     options_access_protected,
2062     &custom_element.access_protected,
2063     NULL, NULL,                         "protected access for this field"
2064   },
2065   {
2066     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2067     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2068     -1,
2069     options_access_direction,
2070     &custom_element.access_direction,
2071     "from", NULL,                       "access direction for this field"
2072   },
2073   {
2074     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2075     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2076     -1,
2077     options_walk_to_action,
2078     &custom_element.walk_to_action,
2079     NULL, NULL,                         "diggable/collectible/pushable"
2080   },
2081
2082   /* ---------- element settings: configure 2 (custom elements) ------------ */
2083
2084   {
2085     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2086     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2087     -1,
2088     options_move_pattern,
2089     &custom_element.move_pattern,
2090     "can move", NULL,                   "element move pattern"
2091   },
2092   {
2093     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2094     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2095     -1,
2096     options_move_direction,
2097     &custom_element.move_direction_initial,
2098     "starts moving", NULL,              "initial element move direction"
2099   },
2100   {
2101     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2102     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2103     -1,
2104     options_move_stepsize,
2105     &custom_element.move_stepsize,
2106     "move/fall speed", NULL,            "speed of element movement"
2107   },
2108   {
2109     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2110     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2111     -1,
2112     options_move_leave_type,
2113     &custom_element.move_leave_type,
2114     "can dig:    can", ":",             "leave behind or change element"
2115   },
2116   {
2117     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2118     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2119     -1,
2120     options_smash_targets,
2121     &custom_element.smash_targets,
2122     "can smash", NULL,                  "elements that can be smashed"
2123   },
2124   {
2125     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2126     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2127     -1,
2128     options_slippery_type,
2129     &custom_element.slippery_type,
2130     "slippery", NULL,                   "where other elements fall down"
2131   },
2132   {
2133     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2134     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2135     -1,
2136     options_deadliness,
2137     &custom_element.deadliness,
2138     "deadly when", NULL,                "deadliness of element"
2139   },
2140   {
2141     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2142     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2143     -1,
2144     options_explosion_type,
2145     &custom_element.explosion_type,
2146     "can explode", NULL,                "explosion type"
2147   },
2148
2149   /* ---------- element settings: advanced (custom elements) --------------- */
2150
2151   {
2152     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2153     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2154     -1,
2155     options_time_units,
2156     &custom_element_change.delay_frames,
2157     "delay time given in", NULL,        "delay time units for change"
2158   },
2159   {
2160     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2161     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2162     -1,
2163     options_change_direct_action,
2164     &custom_element_change.direct_action,
2165     NULL, NULL,                         "type of direct action"
2166   },
2167   {
2168     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2169     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2170     -1,
2171     options_change_other_action,
2172     &custom_element_change.other_action,
2173     NULL, "element:",                   "type of other element action"
2174   },
2175   {
2176     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2177     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2178     -1,
2179     options_change_trigger_side,
2180     &custom_element_change.trigger_side,
2181     "at", "side",                       "element side triggering change"
2182   },
2183   {
2184     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2185     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2186     -1,
2187     options_change_trigger_player,
2188     &custom_element_change.trigger_player,
2189     "player:", " ",                     "player that causes change"
2190   },
2191   {
2192     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2193     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2194     -1,
2195     options_change_trigger_page,
2196     &custom_element_change.trigger_page,
2197     "page:", NULL,                      "change page that causes change"
2198   },
2199   {
2200     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2201     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2202     -1,
2203     options_change_replace_when,
2204     &custom_element_change.replace_when,
2205     "replace when", NULL,               "which elements can be replaced"
2206   },
2207   {
2208     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2209     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2210     -1,
2211     options_action_type,
2212     &custom_element_change.action_type,
2213     NULL, NULL,                         "action on specified condition"
2214   },
2215   {
2216     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2217     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2218     -1,
2219     options_action_mode_none,
2220     &custom_element_change.action_mode,
2221     NULL, NULL,                         "action operator"
2222   },
2223   {
2224     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2225     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2226     -1,
2227     options_action_arg_none,
2228     &custom_element_change.action_arg,
2229     NULL, NULL,                         "action parameter"
2230   },
2231   {
2232     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2233     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2234     3,
2235     options_change_page,
2236     &custom_element.current_change_page,
2237     NULL, NULL,                         "element change page"
2238   },
2239
2240   /* ---------- element settings: configure (group elements) --------------- */
2241
2242   {
2243     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2244     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2245     -1,
2246     options_group_choice_mode,
2247     &group_element_info.choice_mode,
2248     "choice type:", NULL,               "type of group element choice"
2249   },
2250 };
2251
2252 static struct
2253 {
2254   int x, y;
2255   int gadget_id;
2256   int gadget_id_align;
2257   int size;
2258   char *text;
2259   char *text_left, *text_right, *infotext;
2260 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2261 {
2262   {
2263     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2264     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2265     8,                                  "Info",                 
2266     NULL, NULL,                         "Show information about element"
2267   },
2268   {
2269     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2270     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2271     8,                                  "Config",
2272     NULL, NULL,                         "Configure element properties"
2273   },
2274   {
2275     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2276     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2277     8,                                  "Config 1",
2278     NULL, NULL,                         "Configure custom element properties"
2279   },
2280   {
2281     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2282     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2283     8,                                  "Config 2",
2284     NULL, NULL,                         "Configure custom element properties"
2285   },
2286   {
2287     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2288     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2289     8,                                  "Change",
2290     NULL, NULL,                         "Custom element change configuration"
2291   },
2292   {
2293     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2294     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2295     -1,                                 "Save",
2296     " ", "As Template",                 "Save current settings as new template"
2297   },
2298   {
2299     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2300     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2301     -1,                                 "New",
2302     NULL, NULL,                         "Add new change page"
2303   },
2304   {
2305     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2306     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2307     -1,                                 "Delete",
2308     NULL, NULL,                         "Delete current change page"
2309   },
2310 };
2311
2312 static struct
2313 {
2314   int gd_x, gd_y;
2315   int x, y;
2316   int width, height;
2317   int gadget_id;
2318   int gadget_id_align;
2319   char *text_left, *text_right, *infotext;
2320 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2321 {
2322   {
2323     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2324     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2325     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2326     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2327     NULL, NULL,                         "select previous change page"
2328   },
2329   {
2330     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2331     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2332     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2333     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2334     NULL, "change page",                "select next change page"
2335   },
2336   {
2337     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2338     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2339     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2340     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2341     " ", NULL,                          "copy settings from this change page"
2342   },
2343   {
2344     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2345     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2346     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2347     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2348     NULL, NULL,                         "paste settings to this change page"
2349   },
2350 };
2351
2352 static struct
2353 {
2354   int gd_x, gd_y;
2355   int x, y;
2356   int gadget_id;
2357   char *infotext;
2358 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2359 {
2360   {
2361     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2362     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2363     GADGET_ID_SCROLL_UP,
2364     "scroll level editing area up"
2365   },
2366   {
2367     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2368     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2369     GADGET_ID_SCROLL_DOWN,
2370     "scroll level editing area down"
2371   },
2372   {
2373     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2374     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2375     GADGET_ID_SCROLL_LEFT,
2376     "scroll level editing area left"
2377   },
2378   {
2379     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2380     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2381     GADGET_ID_SCROLL_RIGHT,
2382     "scroll level editing area right"
2383   },
2384   {
2385     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2386     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2387     GADGET_ID_SCROLL_LIST_UP,
2388     "scroll element list up ('Page Up')"
2389   },
2390   {
2391     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2392     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2393     GADGET_ID_SCROLL_LIST_DOWN,
2394     "scroll element list down ('Page Down')"
2395   },
2396 };
2397
2398 static struct
2399 {
2400   int gd_x, gd_y;
2401   int x, y;
2402   int width, height;
2403   int type;
2404   int gadget_id;
2405   char *infotext;
2406 } scrollbar_info[ED_NUM_SCROLLBARS] =
2407 {
2408   {
2409     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2410     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2411     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2412     GD_TYPE_SCROLLBAR_HORIZONTAL,
2413     GADGET_ID_SCROLL_HORIZONTAL,
2414     "scroll level editing area horizontally"
2415   },
2416   {
2417     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2418     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2419     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2420     GD_TYPE_SCROLLBAR_VERTICAL,
2421     GADGET_ID_SCROLL_VERTICAL,
2422     "scroll level editing area vertically"
2423   },
2424   {
2425     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2426     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2427     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2428     GD_TYPE_SCROLLBAR_VERTICAL,
2429     GADGET_ID_SCROLL_LIST_VERTICAL,
2430     "scroll element list vertically"
2431   }
2432 };
2433
2434 static struct
2435 {
2436   int x, y;
2437   int gadget_id;
2438   int gadget_id_align;
2439   int radio_button_nr;
2440   int *value;
2441   int checked_value;
2442   char *text_left, *text_right, *infotext;
2443 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2444 {
2445   {
2446     -1,                                 ED_COUNTER2_YPOS(8),
2447     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2448     RADIO_NR_RANDOM_ELEMENTS,
2449     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2450     " ", "percentage",                  "use percentage for random elements"
2451   },
2452   {
2453     -1,                                 ED_COUNTER2_YPOS(8),
2454     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2455     RADIO_NR_RANDOM_ELEMENTS,
2456     &random_placement_method,           RANDOM_USE_QUANTITY,
2457     " ", "quantity",                    "use quantity for random elements"
2458   }
2459 };
2460
2461 static struct
2462 {
2463   int x, y;
2464   int gadget_id;
2465   int gadget_id_align;
2466   boolean *value;
2467   char *text_left, *text_right, *infotext;
2468 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2469 {
2470   /* ---------- level and editor settings ---------------------------------- */
2471
2472   {
2473     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2474     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2475     &random_placement_background_restricted,
2476     NULL,
2477     "restrict random placement to:",    "set random placement restriction"
2478   },
2479
2480   /* ---------- element settings: configure (various elements) ------------- */
2481
2482   {
2483     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2484     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2485     &stick_element_properties_window,
2486     NULL,
2487     "stick this screen to edit content","stick this screen to edit content"
2488   },
2489   {
2490     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2491     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2492     &level.em_slippery_gems,
2493     NULL,
2494     "slip down from certain flat walls","use EM style slipping behaviour"
2495   },
2496   {
2497     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2498     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2499     &level.use_spring_bug,
2500     NULL,
2501     "use spring pushing bug",           "use odd spring pushing behaviour"
2502   },
2503   {
2504     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2505     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2506     &level.use_time_orb_bug,
2507     NULL,
2508     "use time orb bug",                 "use odd time orb behaviour"
2509   },
2510   {
2511     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2512     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2513     &level.ball_random,
2514     NULL,
2515     "create single random element",     "only create one element from content"
2516   },
2517   {
2518     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2519     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2520     &level.ball_state_initial,
2521     NULL,
2522     "magic ball initially activated",   "activate magic ball after level start"
2523   },
2524   {
2525     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2526     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2527     &level.grow_into_diggable,
2528     NULL,
2529     "can grow into anything diggable",  "grow into more than just sand"
2530   },
2531   {
2532     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2533     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2534     &level.continuous_snapping,
2535     NULL,
2536     "continuos snapping",               "use snapping without releasing key"
2537   },
2538   {
2539     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2540     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2541     &level.block_snap_field,
2542     NULL,
2543     "block snapped field when snapping", "use snapping delay to show animation"
2544   },
2545   {
2546     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2547     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2548     &level.block_last_field,
2549     NULL,
2550     "block last field when moving",     "player blocks last field when moving"
2551   },
2552   {
2553     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2554     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2555     &level.sp_block_last_field,
2556     NULL,
2557     "block last field when moving",     "player blocks last field when moving"
2558   },
2559   {
2560     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2561     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2562     &level.instant_relocation,
2563     NULL,
2564     "no scrolling when relocating",     "player gets relocated without delay"
2565   },
2566   {
2567     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2568     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2569     &level.use_start_element[0],
2570     NULL,
2571     "use level start element:",        "start level at this element's position"
2572   },
2573   {
2574     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2575     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2576     &level.use_artwork_element[0],
2577     NULL,
2578     "use artwork from element:",        "use player artwork from other element"
2579   },
2580   {
2581     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2582     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2583     &level.use_explosion_element[0],
2584     NULL,
2585     "use explosion from element:",      "use explosion properties from element"
2586   },
2587   {
2588     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2589     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2590     &level.initial_player_gravity[0],
2591     NULL,
2592     "use initial gravity",              "set initial player gravity"
2593   },
2594   {
2595     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2596     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2597     &level.can_pass_to_walkable,
2598     NULL,
2599     "can pass to walkable element",     "player can pass to empty or walkable"
2600   },
2601   {
2602     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2603     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2604     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2605     NULL,
2606     "can fall into acid (with gravity)","player can fall into acid pool"
2607   },
2608   {
2609     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2610     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2611     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2612     NULL,
2613     "can move into acid",               "element can move into acid pool"
2614   },
2615   {
2616     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2617     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2618     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2619     NULL,
2620     "deadly when colliding with",       "element is deadly when hitting player"
2621   },
2622
2623   /* ---------- element settings: configure 1 (custom elements) ----------- */
2624
2625   {
2626     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2627     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2628     &custom_element.use_gfx_element,
2629
2630     /* !!! add separate "use existing element sound" !!! */
2631 #if 0
2632     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2633 #else
2634     NULL, "use graphic of element:",    "use existing element graphic"
2635 #endif
2636   },
2637   {
2638     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2639     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2640     &level.use_custom_template,
2641     NULL, "use template",               "use template for custom properties"
2642   },
2643   {
2644     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2645     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2646     &custom_element_properties[EP_ACCESSIBLE],
2647     NULL, NULL,                         "player can walk to or pass this field"
2648   },
2649   {
2650     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2651     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2652     &custom_element_properties[EP_GRAVITY_REACHABLE],
2653     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2654   },
2655   {
2656     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2657     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2658     &custom_element.use_last_ce_value,
2659     NULL, "use last CE value after change", "use last CE value after change"
2660   },
2661   {
2662     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2663     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2664     &custom_element_properties[EP_WALK_TO_OBJECT],
2665     NULL, NULL,                         "player can dig/collect/push element"
2666   },
2667   {
2668     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2669     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2670     &custom_element_properties[EP_INDESTRUCTIBLE],
2671     NULL, "indestructible",             "element is indestructible"
2672   },
2673
2674   /* ---------- element settings: configure 2 (custom elements) ----------- */
2675
2676   {
2677     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2678     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2679     &custom_element_properties[EP_CAN_MOVE],
2680     NULL, NULL,                         "element can move with some pattern"
2681   },
2682   {
2683     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2684     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2685     &custom_element_properties[EP_CAN_FALL],
2686     NULL, "can fall",                   "element can fall down"
2687   },
2688   {
2689     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2690     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2691     &custom_element_properties[EP_CAN_SMASH],
2692     " ", NULL,                          "element can smash other elements"
2693   },
2694   {
2695     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2696     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2697     &custom_element_properties[EP_SLIPPERY],
2698     NULL, NULL,                         "other elements can fall down from it"
2699   },
2700   {
2701     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2702     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2703     &custom_element_properties[EP_DEADLY],
2704     NULL, NULL,                         "element can kill the player"
2705   },
2706   {
2707     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2708     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2709     &custom_element_properties[EP_CAN_EXPLODE],
2710     NULL, NULL,                         "element can explode"
2711   },
2712   {
2713     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2714     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2715     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2716     NULL, "by fire",                    "element can explode by fire/explosion"
2717   },
2718   {
2719     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2720     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2721     &custom_element_properties[EP_EXPLODES_SMASHED],
2722     " ", "smashed",                     "element can explode when smashed"
2723   },
2724   {
2725     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2726     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2727     &custom_element_properties[EP_EXPLODES_IMPACT],
2728     " ", "impact",                      "element can explode on impact"
2729   },
2730
2731   /* ---------- element settings: advanced (custom elements) --------------- */
2732
2733   {
2734     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2735     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2736     &custom_element_change.can_change,
2737     NULL, "element changes to:",        "change element on specified condition"
2738   },
2739   {
2740     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2741     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2742     &custom_element_change_events[CE_DELAY],
2743     NULL, NULL,                         "element changes after delay"
2744   },
2745   {
2746     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2747     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2748     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2749     NULL, NULL,                         "element changes by direct action"
2750   },
2751   {
2752     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2753     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2754     &custom_element_change_events[CE_BY_OTHER_ACTION],
2755     NULL, NULL,                         "element changes by other element"
2756   },
2757   {
2758     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2759     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2760     &custom_element_change.explode,
2761     NULL, "explode instead of change",  "element explodes instead of change"
2762   },
2763   {
2764     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2765     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2766     &custom_element_change.use_target_content,
2767     NULL, "use extended change target:","element changes to more elements"
2768   },
2769   {
2770     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2771     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2772     &custom_element_change.only_if_complete,
2773     NULL, "replace all or nothing",     "only replace when all can be changed"
2774   },
2775   {
2776     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2777     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2778     &custom_element_change.use_random_replace,
2779     NULL, NULL,                         "use percentage for random replace"
2780   },
2781   {
2782     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2783     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2784     &custom_element_change.has_action,
2785     NULL, NULL,                         "execute action on specified condition"
2786   },
2787 };
2788
2789 static struct
2790 {
2791   int x, y;
2792   int gadget_id;
2793   int gadget_id_align;
2794   int *value;
2795   int area_xsize, area_ysize;
2796   char *text_left, *text_right, *text_below, *infotext;
2797 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2798 {
2799   /* ---------- level playfield content ------------------------------------ */
2800
2801   {
2802     0,                                  0,
2803     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2804     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2805     NULL, NULL, NULL,                   NULL
2806   },
2807
2808   /* ---------- yam yam content -------------------------------------------- */
2809
2810   {
2811     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2812     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2813     &level.yamyam_content[0].e[0][0],   3, 3,
2814     NULL, NULL, "1",                    NULL
2815   },
2816   {
2817     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2818     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2819     &level.yamyam_content[1].e[0][0],   3, 3,
2820     NULL, NULL, "2",                    NULL
2821   },
2822   {
2823     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2824     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2825     &level.yamyam_content[2].e[0][0],   3, 3,
2826     NULL, NULL, "3",                    NULL
2827   },
2828   {
2829     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2830     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2831     &level.yamyam_content[3].e[0][0],   3, 3,
2832     NULL, NULL, "4",                    NULL
2833   },
2834   {
2835     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2836     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2837     &level.yamyam_content[4].e[0][0],   3, 3,
2838     NULL, NULL, "5",                    NULL
2839   },
2840   {
2841     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2842     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2843     &level.yamyam_content[5].e[0][0],   3, 3,
2844     NULL, NULL, "6",                    NULL
2845   },
2846   {
2847     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2848     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2849     &level.yamyam_content[6].e[0][0],   3, 3,
2850     NULL, NULL, "7",                    NULL
2851   },
2852   {
2853     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2854     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2855     &level.yamyam_content[7].e[0][0],   3, 3,
2856     NULL, NULL, "8",                    NULL
2857   },
2858
2859   /* ---------- magic ball content ----------------------------------------- */
2860
2861   {
2862     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2863     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2864     &level.ball_content[0].e[0][0],     3, 3,
2865     NULL, NULL, "1",                    NULL
2866   },
2867   {
2868     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2869     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2870     &level.ball_content[1].e[0][0],     3, 3,
2871     NULL, NULL, "2",                    NULL
2872   },
2873   {
2874     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2875     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2876     &level.ball_content[2].e[0][0],     3, 3,
2877     NULL, NULL, "3",                    NULL
2878   },
2879   {
2880     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2881     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2882     &level.ball_content[3].e[0][0],     3, 3,
2883     NULL, NULL, "4",                    NULL
2884   },
2885   {
2886     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2887     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2888     &level.ball_content[4].e[0][0],     3, 3,
2889     NULL, NULL, "5",                    NULL
2890   },
2891   {
2892     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2893     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2894     &level.ball_content[5].e[0][0],     3, 3,
2895     NULL, NULL, "6",                    NULL
2896   },
2897   {
2898     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2899     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2900     &level.ball_content[6].e[0][0],     3, 3,
2901     NULL, NULL, "7",                    NULL
2902   },
2903   {
2904     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2905     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2906     &level.ball_content[7].e[0][0],     3, 3,
2907     NULL, NULL, "8",                    NULL
2908   },
2909
2910   /* ---------- android content -------------------------------------------- */
2911
2912   {
2913     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2914     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2915     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2916     "elements:", NULL, NULL,            "elements android can clone"
2917   },
2918
2919   /* ---------- amoeba content --------------------------------------------- */
2920
2921   {
2922     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2923     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2924     &level.amoeba_content,              1, 1,
2925     "content:", NULL, NULL,             "amoeba content"
2926   },
2927
2928   /* ---------- level start element ---------------------------------------- */
2929
2930   {
2931     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2932     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2933     &level.start_element[0],            1, 1,
2934     NULL, NULL, NULL,                   "level start element"
2935   },
2936
2937   /* ---------- player artwork element ------------------------------------- */
2938
2939   {
2940     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2941     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2942     &level.artwork_element[0],          1, 1,
2943     NULL, NULL, NULL,                   "element for player artwork"
2944   },
2945
2946   /* ---------- player explosion element ----------------------------------- */
2947
2948   {
2949     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2950     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2951     &level.explosion_element[0],        1, 1,
2952     NULL, NULL, NULL,                   "element for player explosion"
2953   },
2954
2955   /* ---------- element settings: configure 1 (custom elements) ----------- */
2956
2957   /* ---------- custom graphic --------------------------------------------- */
2958
2959   {
2960     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2961     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2962     &custom_element.gfx_element,        1, 1,
2963     NULL, NULL, NULL,                   "custom graphic element"
2964   },
2965
2966   /* ---------- element settings: configure 2 (custom elements) ----------- */
2967
2968   /* ---------- custom content (when exploding) ---------------------------- */
2969
2970   {
2971     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2972     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2973     &custom_element.content.e[0][0],    3, 3,
2974     "content:", NULL, NULL,             NULL
2975   },
2976
2977   /* ---------- custom enter and leave element (when moving) --------------- */
2978
2979   {
2980     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2981     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2982     &custom_element.move_enter_element, 1, 1,
2983     "can dig:", " ", NULL,              "element that can be digged/collected"
2984   },
2985   {
2986     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2987     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2988     &custom_element.move_leave_element, 1, 1,
2989     NULL, NULL, NULL,                   "element that will be left behind"
2990   },
2991
2992   /* ---------- element settings: advanced (custom elements) --------------- */
2993
2994   /* ---------- custom change target --------------------------------------- */
2995
2996   {
2997     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2998     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2999     &custom_element_change.target_element, 1, 1,
3000     NULL, "after/when:", NULL,          "new target element after change"
3001   },
3002
3003   /* ---------- custom change content (extended change target) ------------- */
3004
3005   {
3006     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3007     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3008     &custom_element_change.target_content.e[0][0], 3, 3,
3009     NULL, NULL, NULL,                   "new extended elements after change"
3010   },
3011
3012   /* ---------- custom change trigger (element causing change) ------------- */
3013
3014   {
3015     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3016     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3017     &custom_element_change.trigger_element, 1, 1,
3018     NULL, NULL, NULL,                   "other element triggering change"
3019   },
3020
3021   /* ---------- group element content -------------------------------------- */
3022
3023   {
3024     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3025     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3026     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3027     "content:", NULL, NULL,             NULL
3028   },
3029
3030   /* ---------- random background (for random painting) -------------------- */
3031
3032   {
3033     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3034     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3035     &random_placement_background_element, 1, 1,
3036     NULL, NULL, NULL,                   "random placement background"
3037   },
3038 };
3039
3040
3041 /*
3042   -----------------------------------------------------------------------------
3043   some internally used variables
3044   -----------------------------------------------------------------------------
3045 */
3046
3047 /* actual size of level editor drawing area */
3048 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3049
3050 /* actual position of level editor drawing area in level playfield */
3051 static int level_xpos = -1, level_ypos = -1;
3052
3053 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3054
3055 /* drawing elements on the three mouse buttons */
3056 static int new_element1 = EL_WALL;
3057 static int new_element2 = EL_EMPTY;
3058 static int new_element3 = EL_SAND;
3059
3060 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3061 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3062                                 (button) == 2 ? new_element2 : \
3063                                 (button) == 3 ? new_element3 : EL_EMPTY)
3064 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3065
3066 /* forward declaration for internal use */
3067 static void ModifyEditorCounterValue(int, int);
3068 static void ModifyEditorCounterLimits(int, int, int);
3069 static void ModifyEditorSelectboxValue(int, int);
3070 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3071 static void ModifyEditorDrawingArea(int, int, int);
3072 static void ModifyEditorElementList();
3073 static void AdjustElementListScrollbar();
3074 static void RedrawDrawingElements();
3075 static void DrawDrawingWindow();
3076 static void DrawLevelInfoWindow();
3077 static void DrawPropertiesWindow();
3078 static void UpdateCustomElementGraphicGadgets();
3079 static boolean checkPropertiesConfig(int);
3080 static void CopyLevelToUndoBuffer(int);
3081 static void HandleDrawingAreas(struct GadgetInfo *);
3082 static void HandleCounterButtons(struct GadgetInfo *);
3083 static void HandleTextInputGadgets(struct GadgetInfo *);
3084 static void HandleTextAreaGadgets(struct GadgetInfo *);
3085 static void HandleSelectboxGadgets(struct GadgetInfo *);
3086 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3087 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3088 static void HandleRadiobuttons(struct GadgetInfo *);
3089 static void HandleCheckbuttons(struct GadgetInfo *);
3090 static void HandleControlButtons(struct GadgetInfo *);
3091 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3092 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3093
3094 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3095 static int right_gadget_border[NUM_EDITOR_GADGETS];
3096
3097 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3098 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3099 static boolean draw_with_brush = FALSE;
3100 static int properties_element = 0;
3101
3102 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3103 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3104 static int undo_buffer_position = 0;
3105 static int undo_buffer_steps = 0;
3106
3107 static int edit_mode;
3108 static int edit_mode_properties;
3109
3110 static int element_shift = 0;
3111
3112 static int editor_hl_boulderdash[] =
3113 {
3114   EL_INTERNAL_CASCADE_BD_ACTIVE,
3115   EL_CHAR('B'),
3116   EL_CHAR('D'),
3117   EL_EMPTY,
3118
3119 #if 0
3120   EL_CHAR('B'),
3121   EL_CHAR('O'),
3122   EL_CHAR('U'),
3123   EL_CHAR('L'),
3124
3125   EL_CHAR('-'),
3126   EL_CHAR('D'),
3127   EL_CHAR('E'),
3128   EL_CHAR('R'),
3129
3130   EL_CHAR('D'),
3131   EL_CHAR('A'),
3132   EL_CHAR('S'),
3133   EL_CHAR('H'),
3134 #endif
3135 };
3136
3137 static int editor_el_boulderdash[] =
3138 {
3139   EL_PLAYER_1,
3140   EL_EMPTY,
3141   EL_SAND,
3142   EL_STEELWALL,
3143
3144   EL_BD_WALL,
3145   EL_BD_MAGIC_WALL,
3146   EL_EXIT_CLOSED,
3147   EL_EXIT_OPEN,
3148
3149   EL_BD_DIAMOND,
3150   EL_BD_BUTTERFLY_UP,
3151   EL_BD_FIREFLY_UP,
3152   EL_BD_ROCK,
3153
3154   EL_BD_BUTTERFLY_LEFT,
3155   EL_BD_FIREFLY_LEFT,
3156   EL_BD_BUTTERFLY_RIGHT,
3157   EL_BD_FIREFLY_RIGHT,
3158
3159   EL_BD_AMOEBA,
3160   EL_BD_BUTTERFLY_DOWN,
3161   EL_BD_FIREFLY_DOWN,
3162   EL_EMPTY,
3163 };
3164 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3165 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3166 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3167 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3168
3169 static int editor_hl_emerald_mine[] =
3170 {
3171   EL_INTERNAL_CASCADE_EM_ACTIVE,
3172   EL_CHAR('E'),
3173   EL_CHAR('M'),
3174   EL_EMPTY,
3175
3176 #if 0
3177   EL_CHAR('E'),
3178   EL_CHAR('M'),
3179   EL_CHAR('E'),
3180   EL_CHAR('-'),
3181
3182   EL_CHAR('R'),
3183   EL_CHAR('A'),
3184   EL_CHAR('L'),
3185   EL_CHAR('D'),
3186
3187   EL_CHAR('M'),
3188   EL_CHAR('I'),
3189   EL_CHAR('N'),
3190   EL_CHAR('E'),
3191 #endif
3192 };
3193
3194 static int editor_el_emerald_mine[] =
3195 {
3196   EL_PLAYER_1,
3197   EL_PLAYER_2,
3198   EL_PLAYER_3,
3199   EL_PLAYER_4,
3200
3201   EL_PLAYER_1,
3202   EL_EMPTY,
3203   EL_SAND,
3204   EL_ROCK,
3205
3206   EL_STEELWALL,
3207   EL_WALL,
3208   EL_WALL_SLIPPERY,
3209   EL_MAGIC_WALL,
3210
3211   EL_EMERALD,
3212   EL_DIAMOND,
3213   EL_NUT,
3214   EL_BOMB,
3215
3216   EL_WALL_EMERALD,
3217   EL_WALL_DIAMOND,
3218   EL_QUICKSAND_EMPTY,
3219   EL_QUICKSAND_FULL,
3220
3221   EL_DYNAMITE,
3222   EL_DYNAMITE_ACTIVE,
3223   EL_EXIT_CLOSED,
3224   EL_EXIT_OPEN,
3225
3226   EL_YAMYAM,
3227   EL_BUG_UP,
3228   EL_SPACESHIP_UP,
3229   EL_ROBOT,
3230
3231   EL_BUG_LEFT,
3232   EL_SPACESHIP_LEFT,
3233   EL_BUG_RIGHT,
3234   EL_SPACESHIP_RIGHT,
3235
3236   EL_ROBOT_WHEEL,
3237   EL_BUG_DOWN,
3238   EL_SPACESHIP_DOWN,
3239   EL_INVISIBLE_WALL,
3240
3241   EL_ACID_POOL_TOPLEFT,
3242   EL_ACID,
3243   EL_ACID_POOL_TOPRIGHT,
3244   EL_EMPTY,
3245
3246   EL_ACID_POOL_BOTTOMLEFT,
3247   EL_ACID_POOL_BOTTOM,
3248   EL_ACID_POOL_BOTTOMRIGHT,
3249   EL_EMPTY,
3250
3251   EL_AMOEBA_DROP,
3252   EL_AMOEBA_DEAD,
3253   EL_AMOEBA_WET,
3254   EL_AMOEBA_DRY,
3255
3256   EL_EM_KEY_1,
3257   EL_EM_KEY_2,
3258   EL_EM_KEY_3,
3259   EL_EM_KEY_4,
3260
3261   EL_EM_GATE_1,
3262   EL_EM_GATE_2,
3263   EL_EM_GATE_3,
3264   EL_EM_GATE_4,
3265
3266   EL_EM_GATE_1_GRAY,
3267   EL_EM_GATE_2_GRAY,
3268   EL_EM_GATE_3_GRAY,
3269   EL_EM_GATE_4_GRAY,
3270 };
3271 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3272 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3273 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3274 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3275
3276 static int editor_hl_emerald_mine_club[] =
3277 {
3278   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3279   EL_CHAR('E'),
3280   EL_CHAR('M'),
3281   EL_CHAR('C'),
3282
3283 #if 0
3284   EL_CHAR('E'),
3285   EL_CHAR('M'),
3286   EL_CHAR('E'),
3287   EL_CHAR('-'),
3288
3289   EL_CHAR('R'),
3290   EL_CHAR('A'),
3291   EL_CHAR('L'),
3292   EL_CHAR('D'),
3293
3294   EL_CHAR('M'),
3295   EL_CHAR('I'),
3296   EL_CHAR('N'),
3297   EL_CHAR('E'),
3298
3299   EL_CHAR('C'),
3300   EL_CHAR('L'),
3301   EL_CHAR('U'),
3302   EL_CHAR('B'),
3303 #endif
3304 };
3305
3306 static int editor_el_emerald_mine_club[] =
3307 {
3308   EL_EMC_KEY_5,
3309   EL_EMC_KEY_6,
3310   EL_EMC_KEY_7,
3311   EL_EMC_KEY_8,
3312
3313   EL_EMC_GATE_5,
3314   EL_EMC_GATE_6,
3315   EL_EMC_GATE_7,
3316   EL_EMC_GATE_8,
3317
3318   EL_EMC_GATE_5_GRAY,
3319   EL_EMC_GATE_6_GRAY,
3320   EL_EMC_GATE_7_GRAY,
3321   EL_EMC_GATE_8_GRAY,
3322
3323   EL_EMC_STEELWALL_1,
3324   EL_EMC_STEELWALL_2,
3325   EL_EMC_STEELWALL_3,
3326   EL_EMC_STEELWALL_4,
3327
3328   EL_EMC_WALL_13,
3329   EL_EMC_WALL_14,
3330   EL_EMC_WALL_15,
3331   EL_EMC_WALL_16,
3332
3333   EL_EMC_WALL_SLIPPERY_1,
3334   EL_EMC_WALL_SLIPPERY_2,
3335   EL_EMC_WALL_SLIPPERY_3,
3336   EL_EMC_WALL_SLIPPERY_4,
3337
3338   EL_EMC_WALL_1,
3339   EL_EMC_WALL_2,
3340   EL_EMC_WALL_3,
3341   EL_EMC_WALL_4,
3342
3343   EL_EMC_WALL_5,
3344   EL_EMC_WALL_6,
3345   EL_EMC_WALL_7,
3346   EL_EMC_WALL_8,
3347
3348   EL_EMC_WALL_9,
3349   EL_EMC_WALL_10,
3350   EL_EMC_WALL_11,
3351   EL_EMC_WALL_12,
3352
3353   EL_EMC_ANDROID,
3354   EL_BALLOON,
3355   EL_BALLOON_SWITCH_ANY,
3356   EL_BALLOON_SWITCH_NONE,
3357
3358   EL_BALLOON_SWITCH_LEFT,
3359   EL_BALLOON_SWITCH_RIGHT,
3360   EL_BALLOON_SWITCH_UP,
3361   EL_BALLOON_SWITCH_DOWN,
3362
3363   EL_EMC_GRASS,
3364   EL_EMC_PLANT,
3365   EL_EMC_LENSES,
3366   EL_EMC_MAGNIFIER,
3367
3368   EL_EMC_MAGIC_BALL,
3369   EL_EMC_MAGIC_BALL_SWITCH,
3370   EL_SPRING,
3371   EL_EMC_SPRING_BUMPER,
3372
3373   EL_EMC_DRIPPER,
3374   EL_EMC_FAKE_GRASS,
3375   EL_EMPTY,
3376   EL_EMPTY,
3377
3378   EL_EM_DYNAMITE,
3379   EL_EM_DYNAMITE_ACTIVE,
3380   EL_EMPTY,
3381   EL_EMPTY,
3382
3383   EL_YAMYAM_LEFT,
3384   EL_YAMYAM_RIGHT,
3385   EL_YAMYAM_UP,
3386   EL_YAMYAM_DOWN,
3387 };
3388 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3389 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3390 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3391 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3392
3393 static int editor_hl_more[] =
3394 {
3395   EL_INTERNAL_CASCADE_RND_ACTIVE,
3396   EL_CHAR('R'),
3397   EL_CHAR('N'),
3398   EL_CHAR('D'),
3399
3400 #if 0
3401   EL_CHAR('M'),
3402   EL_CHAR('O'),
3403   EL_CHAR('R'),
3404   EL_CHAR('E'),
3405 #endif
3406 };
3407
3408 static int editor_el_more[] =
3409 {
3410   EL_KEY_1,
3411   EL_KEY_2,
3412   EL_KEY_3,
3413   EL_KEY_4,
3414
3415   EL_GATE_1,
3416   EL_GATE_2,
3417   EL_GATE_3,
3418   EL_GATE_4,
3419
3420   EL_GATE_1_GRAY,
3421   EL_GATE_2_GRAY,
3422   EL_GATE_3_GRAY,
3423   EL_GATE_4_GRAY,
3424
3425   EL_ARROW_LEFT,
3426   EL_ARROW_RIGHT,
3427   EL_ARROW_UP,
3428   EL_ARROW_DOWN,
3429
3430   EL_AMOEBA_FULL,
3431   EL_EMERALD_YELLOW,
3432   EL_EMERALD_RED,
3433   EL_EMERALD_PURPLE,
3434
3435   EL_WALL_BD_DIAMOND,
3436   EL_WALL_EMERALD_YELLOW,
3437   EL_WALL_EMERALD_RED,
3438   EL_WALL_EMERALD_PURPLE,
3439
3440   EL_GAME_OF_LIFE,
3441   EL_PACMAN_UP,
3442   EL_TIME_ORB_FULL,
3443   EL_TIME_ORB_EMPTY,
3444
3445   EL_PACMAN_LEFT,
3446   EL_DARK_YAMYAM,
3447   EL_PACMAN_RIGHT,
3448   EL_EXPANDABLE_WALL,
3449
3450   EL_BIOMAZE,
3451   EL_PACMAN_DOWN,
3452   EL_LAMP,
3453   EL_LAMP_ACTIVE,
3454
3455   EL_DYNABOMB_INCREASE_NUMBER,
3456   EL_DYNABOMB_INCREASE_SIZE,
3457   EL_DYNABOMB_INCREASE_POWER,
3458   EL_STONEBLOCK,
3459
3460   EL_MOLE,
3461   EL_PENGUIN,
3462   EL_PIG,
3463   EL_DRAGON,
3464
3465   EL_BUG,
3466   EL_MOLE_UP,
3467   EL_BD_BUTTERFLY,
3468   EL_BD_FIREFLY,
3469
3470   EL_MOLE_LEFT,
3471   EL_EMPTY,
3472   EL_MOLE_RIGHT,
3473   EL_PACMAN,
3474
3475   EL_SPACESHIP,
3476   EL_MOLE_DOWN,
3477   EL_EMPTY,
3478   EL_EMPTY,
3479
3480   EL_SATELLITE,
3481   EL_EXPANDABLE_WALL_HORIZONTAL,
3482   EL_EXPANDABLE_WALL_VERTICAL,
3483   EL_EXPANDABLE_WALL_ANY,
3484
3485   EL_INVISIBLE_STEELWALL,
3486   EL_INVISIBLE_WALL,
3487   EL_SPEED_PILL,
3488   EL_BLACK_ORB,
3489 };
3490 static int *editor_hl_more_ptr = editor_hl_more;
3491 static int *editor_el_more_ptr = editor_el_more;
3492 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3493 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3494
3495 static int editor_hl_sokoban[] =
3496 {
3497   EL_INTERNAL_CASCADE_SB_ACTIVE,
3498   EL_CHAR('S'),
3499   EL_CHAR('B'),
3500   EL_EMPTY,
3501
3502 #if 0
3503   EL_CHAR('S'),
3504   EL_CHAR('O'),
3505   EL_CHAR('K'),
3506   EL_CHAR('O'),
3507
3508   EL_CHAR('-'),
3509   EL_CHAR('B'),
3510   EL_CHAR('A'),
3511   EL_CHAR('N'),
3512 #endif
3513 };
3514
3515 static int editor_el_sokoban[] =
3516 {
3517   EL_SOKOBAN_OBJECT,
3518   EL_SOKOBAN_FIELD_EMPTY,
3519   EL_SOKOBAN_FIELD_FULL,
3520   EL_SOKOBAN_FIELD_PLAYER,
3521 };
3522 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3523 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3524 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3525 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3526
3527 static int editor_hl_supaplex[] =
3528 {
3529   EL_INTERNAL_CASCADE_SP_ACTIVE,
3530   EL_CHAR('S'),
3531   EL_CHAR('P'),
3532   EL_EMPTY,
3533
3534 #if 0
3535   EL_CHAR('S'),
3536   EL_CHAR('U'),
3537   EL_CHAR('P'),
3538   EL_CHAR('A'),
3539
3540   EL_CHAR('P'),
3541   EL_CHAR('L'),
3542   EL_CHAR('E'),
3543   EL_CHAR('X'),
3544 #endif
3545 };
3546
3547 static int editor_el_supaplex[] =
3548 {
3549 #if 1
3550   EL_EMPTY,
3551 #else
3552   EL_SP_EMPTY,
3553 #endif
3554   EL_SP_ZONK,
3555   EL_SP_BASE,
3556   EL_SP_MURPHY,
3557
3558   EL_SP_INFOTRON,
3559   EL_SP_CHIP_SINGLE,
3560   EL_SP_HARDWARE_GRAY,
3561   EL_SP_EXIT_CLOSED,
3562
3563   EL_SP_DISK_ORANGE,
3564   EL_SP_PORT_RIGHT,
3565   EL_SP_PORT_DOWN,
3566   EL_SP_PORT_LEFT,
3567
3568   EL_SP_PORT_UP,
3569   EL_SP_GRAVITY_PORT_RIGHT,
3570   EL_SP_GRAVITY_PORT_DOWN,
3571   EL_SP_GRAVITY_PORT_LEFT,
3572
3573   EL_SP_GRAVITY_PORT_UP,
3574   EL_SP_SNIKSNAK,
3575   EL_SP_DISK_YELLOW,
3576   EL_SP_TERMINAL,
3577
3578   EL_SP_DISK_RED,
3579   EL_SP_PORT_VERTICAL,
3580   EL_SP_PORT_HORIZONTAL,
3581   EL_SP_PORT_ANY,
3582
3583   EL_SP_ELECTRON,
3584   EL_SP_BUGGY_BASE,
3585   EL_SP_CHIP_LEFT,
3586   EL_SP_CHIP_RIGHT,
3587
3588   EL_SP_HARDWARE_BASE_1,
3589   EL_SP_HARDWARE_GREEN,
3590   EL_SP_HARDWARE_BLUE,
3591   EL_SP_HARDWARE_RED,
3592
3593   EL_SP_HARDWARE_YELLOW,
3594   EL_SP_HARDWARE_BASE_2,
3595   EL_SP_HARDWARE_BASE_3,
3596   EL_SP_HARDWARE_BASE_4,
3597
3598   EL_SP_HARDWARE_BASE_5,
3599   EL_SP_HARDWARE_BASE_6,
3600   EL_SP_CHIP_TOP,
3601   EL_SP_CHIP_BOTTOM,
3602 };
3603 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3604 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3605 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3606 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3607
3608 static int editor_hl_diamond_caves[] =
3609 {
3610   EL_INTERNAL_CASCADE_DC_ACTIVE,
3611   EL_CHAR('D'),
3612   EL_CHAR('C'),
3613   EL_CHAR('2'),
3614
3615 #if 0
3616   EL_CHAR('D'),
3617   EL_CHAR('I'),
3618   EL_CHAR('A'),
3619   EL_CHAR('-'),
3620
3621   EL_CHAR('M'),
3622   EL_CHAR('O'),
3623   EL_CHAR('N'),
3624   EL_CHAR('D'),
3625
3626   EL_CHAR('C'),
3627   EL_CHAR('A'),
3628   EL_CHAR('V'),
3629   EL_CHAR('E'),
3630
3631   EL_CHAR('S'),
3632   EL_CHAR(' '),
3633   EL_CHAR('I'),
3634   EL_CHAR('I'),
3635 #endif
3636 };
3637
3638 static int editor_el_diamond_caves[] =
3639 {
3640   EL_PEARL,
3641   EL_CRYSTAL,
3642   EL_WALL_PEARL,
3643   EL_WALL_CRYSTAL,
3644
3645   EL_CONVEYOR_BELT_1_LEFT,
3646   EL_CONVEYOR_BELT_1_MIDDLE,
3647   EL_CONVEYOR_BELT_1_RIGHT,
3648   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3649
3650   EL_CONVEYOR_BELT_2_LEFT,
3651   EL_CONVEYOR_BELT_2_MIDDLE,
3652   EL_CONVEYOR_BELT_2_RIGHT,
3653   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3654
3655   EL_CONVEYOR_BELT_3_LEFT,
3656   EL_CONVEYOR_BELT_3_MIDDLE,
3657   EL_CONVEYOR_BELT_3_RIGHT,
3658   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3659
3660   EL_CONVEYOR_BELT_4_LEFT,
3661   EL_CONVEYOR_BELT_4_MIDDLE,
3662   EL_CONVEYOR_BELT_4_RIGHT,
3663   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3664
3665   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3666   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3667   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3668   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3669
3670   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3671   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3672   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3673   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3674
3675   EL_SWITCHGATE_OPEN,
3676   EL_SWITCHGATE_CLOSED,
3677   EL_SWITCHGATE_SWITCH_UP,
3678   EL_SWITCHGATE_SWITCH_DOWN,
3679
3680   EL_ENVELOPE_1,
3681   EL_ENVELOPE_2,
3682   EL_ENVELOPE_3,
3683   EL_ENVELOPE_4,
3684
3685   EL_TIMEGATE_CLOSED,
3686   EL_TIMEGATE_OPEN,
3687   EL_TIMEGATE_SWITCH,
3688   EL_EMPTY,
3689
3690   EL_LANDMINE,
3691   EL_INVISIBLE_SAND,
3692   EL_STEELWALL_SLIPPERY,
3693   EL_EMPTY,
3694
3695   EL_SIGN_EXCLAMATION,
3696   EL_SIGN_STOP,
3697   EL_LIGHT_SWITCH,
3698   EL_LIGHT_SWITCH_ACTIVE,
3699
3700   EL_SHIELD_NORMAL,
3701   EL_SHIELD_DEADLY,
3702   EL_EXTRA_TIME,
3703   EL_EMPTY,
3704 };
3705 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3706 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3707 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3708 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3709
3710 static int editor_hl_dx_boulderdash[] =
3711 {
3712   EL_INTERNAL_CASCADE_DX_ACTIVE,
3713   EL_CHAR('D'),
3714   EL_CHAR('X'),
3715   EL_EMPTY,
3716
3717 #if 0
3718   EL_CHAR('D'),
3719   EL_CHAR('X'),
3720   EL_CHAR('-'),
3721   EL_CHAR(' '),
3722
3723   EL_CHAR('B'),
3724   EL_CHAR('O'),
3725   EL_CHAR('U'),
3726   EL_CHAR('L'),
3727
3728   EL_CHAR('-'),
3729   EL_CHAR('D'),
3730   EL_CHAR('E'),
3731   EL_CHAR('R'),
3732
3733   EL_CHAR('D'),
3734   EL_CHAR('A'),
3735   EL_CHAR('S'),
3736   EL_CHAR('H'),
3737 #endif
3738 };
3739
3740 static int editor_el_dx_boulderdash[] =
3741 {
3742   EL_EMPTY,
3743   EL_TUBE_RIGHT_DOWN,
3744   EL_TUBE_HORIZONTAL_DOWN,
3745   EL_TUBE_LEFT_DOWN,
3746
3747   EL_TUBE_HORIZONTAL,
3748   EL_TUBE_VERTICAL_RIGHT,
3749   EL_TUBE_ANY,
3750   EL_TUBE_VERTICAL_LEFT,
3751
3752   EL_TUBE_VERTICAL,
3753   EL_TUBE_RIGHT_UP,
3754   EL_TUBE_HORIZONTAL_UP,
3755   EL_TUBE_LEFT_UP,
3756
3757   EL_TRAP,
3758   EL_DX_SUPABOMB,
3759   EL_EMPTY,
3760   EL_EMPTY
3761 };
3762 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3763 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3764 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3765 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3766
3767 static int editor_hl_chars[] =
3768 {
3769   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3770   EL_CHAR('T'),
3771   EL_CHAR('X'),
3772   EL_CHAR('T'),
3773
3774 #if 0
3775   EL_CHAR('T'),
3776   EL_CHAR('E'),
3777   EL_CHAR('X'),
3778   EL_CHAR('T'),
3779 #endif
3780 };
3781
3782 static int editor_el_chars[] =
3783 {
3784   EL_CHAR(' '),
3785   EL_CHAR('!'),
3786   EL_CHAR('"'),
3787   EL_CHAR('#'),
3788
3789   EL_CHAR('$'),
3790   EL_CHAR('%'),
3791   EL_CHAR('&'),
3792   EL_CHAR('\''),
3793
3794   EL_CHAR('('),
3795   EL_CHAR(')'),
3796   EL_CHAR('*'),
3797   EL_CHAR('+'),
3798
3799   EL_CHAR(','),
3800   EL_CHAR('-'),
3801   EL_CHAR('.'),
3802   EL_CHAR('/'),
3803
3804   EL_CHAR('0'),
3805   EL_CHAR('1'),
3806   EL_CHAR('2'),
3807   EL_CHAR('3'),
3808
3809   EL_CHAR('4'),
3810   EL_CHAR('5'),
3811   EL_CHAR('6'),
3812   EL_CHAR('7'),
3813
3814   EL_CHAR('8'),
3815   EL_CHAR('9'),
3816   EL_CHAR(':'),
3817   EL_CHAR(';'),
3818
3819   EL_CHAR('<'),
3820   EL_CHAR('='),
3821   EL_CHAR('>'),
3822   EL_CHAR('?'),
3823
3824   EL_CHAR('@'),
3825   EL_CHAR('A'),
3826   EL_CHAR('B'),
3827   EL_CHAR('C'),
3828
3829   EL_CHAR('D'),
3830   EL_CHAR('E'),
3831   EL_CHAR('F'),
3832   EL_CHAR('G'),
3833
3834   EL_CHAR('H'),
3835   EL_CHAR('I'),
3836   EL_CHAR('J'),
3837   EL_CHAR('K'),
3838
3839   EL_CHAR('L'),
3840   EL_CHAR('M'),
3841   EL_CHAR('N'),
3842   EL_CHAR('O'),
3843
3844   EL_CHAR('P'),
3845   EL_CHAR('Q'),
3846   EL_CHAR('R'),
3847   EL_CHAR('S'),
3848
3849   EL_CHAR('T'),
3850   EL_CHAR('U'),
3851   EL_CHAR('V'),
3852   EL_CHAR('W'),
3853
3854   EL_CHAR('X'),
3855   EL_CHAR('Y'),
3856   EL_CHAR('Z'),
3857   EL_CHAR('['),
3858
3859   EL_CHAR('\\'),
3860   EL_CHAR(']'),
3861   EL_CHAR('^'),
3862   EL_CHAR('_'),
3863
3864   EL_CHAR('©'),
3865   EL_CHAR('Ä'),
3866   EL_CHAR('Ö'),
3867   EL_CHAR('Ãœ'),
3868
3869   EL_CHAR('°'),
3870   EL_CHAR('®'),
3871   EL_CHAR(FONT_ASCII_CURSOR),
3872   EL_CHAR(' ')
3873 };
3874 static int *editor_hl_chars_ptr = editor_hl_chars;
3875 static int *editor_el_chars_ptr = editor_el_chars;
3876 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3877 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3878
3879 static int editor_hl_custom[] =
3880 {
3881   EL_INTERNAL_CASCADE_CE_ACTIVE,
3882   EL_CHAR('C'),
3883   EL_CHAR('E'),
3884   EL_EMPTY,
3885
3886 #if 0
3887   EL_CHAR('C'),
3888   EL_CHAR('U'),
3889   EL_CHAR('S'),
3890   EL_CHAR('-'),
3891
3892   EL_CHAR('T'),
3893   EL_CHAR('O'),
3894   EL_CHAR('M'),
3895   EL_CHAR(' '),
3896
3897   EL_CHAR('E'),
3898   EL_CHAR('L'),
3899   EL_CHAR('E'),
3900   EL_CHAR('M'),
3901
3902   EL_CHAR('E'),
3903   EL_CHAR('N'),
3904   EL_CHAR('T'),
3905   EL_CHAR('S'),
3906 #endif
3907 };
3908
3909 static int editor_el_custom[] =
3910 {
3911   EL_CUSTOM_START + 0,
3912   EL_CUSTOM_START + 1,
3913   EL_CUSTOM_START + 2,
3914   EL_CUSTOM_START + 3,
3915
3916   EL_CUSTOM_START + 4,
3917   EL_CUSTOM_START + 5,
3918   EL_CUSTOM_START + 6,
3919   EL_CUSTOM_START + 7,
3920
3921   EL_CUSTOM_START + 8,
3922   EL_CUSTOM_START + 9,
3923   EL_CUSTOM_START + 10,
3924   EL_CUSTOM_START + 11,
3925
3926   EL_CUSTOM_START + 12,
3927   EL_CUSTOM_START + 13,
3928   EL_CUSTOM_START + 14,
3929   EL_CUSTOM_START + 15,
3930
3931   EL_CUSTOM_START + 16,
3932   EL_CUSTOM_START + 17,
3933   EL_CUSTOM_START + 18,
3934   EL_CUSTOM_START + 19,
3935
3936   EL_CUSTOM_START + 20,
3937   EL_CUSTOM_START + 21,
3938   EL_CUSTOM_START + 22,
3939   EL_CUSTOM_START + 23,
3940
3941   EL_CUSTOM_START + 24,
3942   EL_CUSTOM_START + 25,
3943   EL_CUSTOM_START + 26,
3944   EL_CUSTOM_START + 27,
3945
3946   EL_CUSTOM_START + 28,
3947   EL_CUSTOM_START + 29,
3948   EL_CUSTOM_START + 30,
3949   EL_CUSTOM_START + 31,
3950
3951   EL_CUSTOM_START + 32,
3952   EL_CUSTOM_START + 33,
3953   EL_CUSTOM_START + 34,
3954   EL_CUSTOM_START + 35,
3955
3956   EL_CUSTOM_START + 36,
3957   EL_CUSTOM_START + 37,
3958   EL_CUSTOM_START + 38,
3959   EL_CUSTOM_START + 39,
3960
3961   EL_CUSTOM_START + 40,
3962   EL_CUSTOM_START + 41,
3963   EL_CUSTOM_START + 42,
3964   EL_CUSTOM_START + 43,
3965
3966   EL_CUSTOM_START + 44,
3967   EL_CUSTOM_START + 45,
3968   EL_CUSTOM_START + 46,
3969   EL_CUSTOM_START + 47,
3970
3971   EL_CUSTOM_START + 48,
3972   EL_CUSTOM_START + 49,
3973   EL_CUSTOM_START + 50,
3974   EL_CUSTOM_START + 51,
3975
3976   EL_CUSTOM_START + 52,
3977   EL_CUSTOM_START + 53,
3978   EL_CUSTOM_START + 54,
3979   EL_CUSTOM_START + 55,
3980
3981   EL_CUSTOM_START + 56,
3982   EL_CUSTOM_START + 57,
3983   EL_CUSTOM_START + 58,
3984   EL_CUSTOM_START + 59,
3985
3986   EL_CUSTOM_START + 60,
3987   EL_CUSTOM_START + 61,
3988   EL_CUSTOM_START + 62,
3989   EL_CUSTOM_START + 63,
3990
3991   EL_CUSTOM_START + 64,
3992   EL_CUSTOM_START + 65,
3993   EL_CUSTOM_START + 66,
3994   EL_CUSTOM_START + 67,
3995
3996   EL_CUSTOM_START + 68,
3997   EL_CUSTOM_START + 69,
3998   EL_CUSTOM_START + 70,
3999   EL_CUSTOM_START + 71,
4000
4001   EL_CUSTOM_START + 72,
4002   EL_CUSTOM_START + 73,
4003   EL_CUSTOM_START + 74,
4004   EL_CUSTOM_START + 75,
4005
4006   EL_CUSTOM_START + 76,
4007   EL_CUSTOM_START + 77,
4008   EL_CUSTOM_START + 78,
4009   EL_CUSTOM_START + 79,
4010
4011   EL_CUSTOM_START + 80,
4012   EL_CUSTOM_START + 81,
4013   EL_CUSTOM_START + 82,
4014   EL_CUSTOM_START + 83,
4015
4016   EL_CUSTOM_START + 84,
4017   EL_CUSTOM_START + 85,
4018   EL_CUSTOM_START + 86,
4019   EL_CUSTOM_START + 87,
4020
4021   EL_CUSTOM_START + 88,
4022   EL_CUSTOM_START + 89,
4023   EL_CUSTOM_START + 90,
4024   EL_CUSTOM_START + 91,
4025
4026   EL_CUSTOM_START + 92,
4027   EL_CUSTOM_START + 93,
4028   EL_CUSTOM_START + 94,
4029   EL_CUSTOM_START + 95,
4030
4031   EL_CUSTOM_START + 96,
4032   EL_CUSTOM_START + 97,
4033   EL_CUSTOM_START + 98,
4034   EL_CUSTOM_START + 99,
4035
4036   EL_CUSTOM_START + 100,
4037   EL_CUSTOM_START + 101,
4038   EL_CUSTOM_START + 102,
4039   EL_CUSTOM_START + 103,
4040
4041   EL_CUSTOM_START + 104,
4042   EL_CUSTOM_START + 105,
4043   EL_CUSTOM_START + 106,
4044   EL_CUSTOM_START + 107,
4045
4046   EL_CUSTOM_START + 108,
4047   EL_CUSTOM_START + 109,
4048   EL_CUSTOM_START + 110,
4049   EL_CUSTOM_START + 111,
4050
4051   EL_CUSTOM_START + 112,
4052   EL_CUSTOM_START + 113,
4053   EL_CUSTOM_START + 114,
4054   EL_CUSTOM_START + 115,
4055
4056   EL_CUSTOM_START + 116,
4057   EL_CUSTOM_START + 117,
4058   EL_CUSTOM_START + 118,
4059   EL_CUSTOM_START + 119,
4060
4061   EL_CUSTOM_START + 120,
4062   EL_CUSTOM_START + 121,
4063   EL_CUSTOM_START + 122,
4064   EL_CUSTOM_START + 123,
4065
4066   EL_CUSTOM_START + 124,
4067   EL_CUSTOM_START + 125,
4068   EL_CUSTOM_START + 126,
4069   EL_CUSTOM_START + 127,
4070
4071   EL_CUSTOM_START + 128,
4072   EL_CUSTOM_START + 129,
4073   EL_CUSTOM_START + 130,
4074   EL_CUSTOM_START + 131,
4075
4076   EL_CUSTOM_START + 132,
4077   EL_CUSTOM_START + 133,
4078   EL_CUSTOM_START + 134,
4079   EL_CUSTOM_START + 135,
4080
4081   EL_CUSTOM_START + 136,
4082   EL_CUSTOM_START + 137,
4083   EL_CUSTOM_START + 138,
4084   EL_CUSTOM_START + 139,
4085
4086   EL_CUSTOM_START + 140,
4087   EL_CUSTOM_START + 141,
4088   EL_CUSTOM_START + 142,
4089   EL_CUSTOM_START + 143,
4090
4091   EL_CUSTOM_START + 144,
4092   EL_CUSTOM_START + 145,
4093   EL_CUSTOM_START + 146,
4094   EL_CUSTOM_START + 147,
4095
4096   EL_CUSTOM_START + 148,
4097   EL_CUSTOM_START + 149,
4098   EL_CUSTOM_START + 150,
4099   EL_CUSTOM_START + 151,
4100
4101   EL_CUSTOM_START + 152,
4102   EL_CUSTOM_START + 153,
4103   EL_CUSTOM_START + 154,
4104   EL_CUSTOM_START + 155,
4105
4106   EL_CUSTOM_START + 156,
4107   EL_CUSTOM_START + 157,
4108   EL_CUSTOM_START + 158,
4109   EL_CUSTOM_START + 159,
4110
4111   EL_CUSTOM_START + 160,
4112   EL_CUSTOM_START + 161,
4113   EL_CUSTOM_START + 162,
4114   EL_CUSTOM_START + 163,
4115
4116   EL_CUSTOM_START + 164,
4117   EL_CUSTOM_START + 165,
4118   EL_CUSTOM_START + 166,
4119   EL_CUSTOM_START + 167,
4120
4121   EL_CUSTOM_START + 168,
4122   EL_CUSTOM_START + 169,
4123   EL_CUSTOM_START + 170,
4124   EL_CUSTOM_START + 171,
4125
4126   EL_CUSTOM_START + 172,
4127   EL_CUSTOM_START + 173,
4128   EL_CUSTOM_START + 174,
4129   EL_CUSTOM_START + 175,
4130
4131   EL_CUSTOM_START + 176,
4132   EL_CUSTOM_START + 177,
4133   EL_CUSTOM_START + 178,
4134   EL_CUSTOM_START + 179,
4135
4136   EL_CUSTOM_START + 180,
4137   EL_CUSTOM_START + 181,
4138   EL_CUSTOM_START + 182,
4139   EL_CUSTOM_START + 183,
4140
4141   EL_CUSTOM_START + 184,
4142   EL_CUSTOM_START + 185,
4143   EL_CUSTOM_START + 186,
4144   EL_CUSTOM_START + 187,
4145
4146   EL_CUSTOM_START + 188,
4147   EL_CUSTOM_START + 189,
4148   EL_CUSTOM_START + 190,
4149   EL_CUSTOM_START + 191,
4150
4151   EL_CUSTOM_START + 192,
4152   EL_CUSTOM_START + 193,
4153   EL_CUSTOM_START + 194,
4154   EL_CUSTOM_START + 195,
4155
4156   EL_CUSTOM_START + 196,
4157   EL_CUSTOM_START + 197,
4158   EL_CUSTOM_START + 198,
4159   EL_CUSTOM_START + 199,
4160
4161   EL_CUSTOM_START + 200,
4162   EL_CUSTOM_START + 201,
4163   EL_CUSTOM_START + 202,
4164   EL_CUSTOM_START + 203,
4165
4166   EL_CUSTOM_START + 204,
4167   EL_CUSTOM_START + 205,
4168   EL_CUSTOM_START + 206,
4169   EL_CUSTOM_START + 207,
4170
4171   EL_CUSTOM_START + 208,
4172   EL_CUSTOM_START + 209,
4173   EL_CUSTOM_START + 210,
4174   EL_CUSTOM_START + 211,
4175
4176   EL_CUSTOM_START + 212,
4177   EL_CUSTOM_START + 213,
4178   EL_CUSTOM_START + 214,
4179   EL_CUSTOM_START + 215,
4180
4181   EL_CUSTOM_START + 216,
4182   EL_CUSTOM_START + 217,
4183   EL_CUSTOM_START + 218,
4184   EL_CUSTOM_START + 219,
4185
4186   EL_CUSTOM_START + 220,
4187   EL_CUSTOM_START + 221,
4188   EL_CUSTOM_START + 222,
4189   EL_CUSTOM_START + 223,
4190
4191   EL_CUSTOM_START + 224,
4192   EL_CUSTOM_START + 225,
4193   EL_CUSTOM_START + 226,
4194   EL_CUSTOM_START + 227,
4195
4196   EL_CUSTOM_START + 228,
4197   EL_CUSTOM_START + 229,
4198   EL_CUSTOM_START + 230,
4199   EL_CUSTOM_START + 231,
4200
4201   EL_CUSTOM_START + 232,
4202   EL_CUSTOM_START + 233,
4203   EL_CUSTOM_START + 234,
4204   EL_CUSTOM_START + 235,
4205
4206   EL_CUSTOM_START + 236,
4207   EL_CUSTOM_START + 237,
4208   EL_CUSTOM_START + 238,
4209   EL_CUSTOM_START + 239,
4210
4211   EL_CUSTOM_START + 240,
4212   EL_CUSTOM_START + 241,
4213   EL_CUSTOM_START + 242,
4214   EL_CUSTOM_START + 243,
4215
4216   EL_CUSTOM_START + 244,
4217   EL_CUSTOM_START + 245,
4218   EL_CUSTOM_START + 246,
4219   EL_CUSTOM_START + 247,
4220
4221   EL_CUSTOM_START + 248,
4222   EL_CUSTOM_START + 249,
4223   EL_CUSTOM_START + 250,
4224   EL_CUSTOM_START + 251,
4225
4226   EL_CUSTOM_START + 252,
4227   EL_CUSTOM_START + 253,
4228   EL_CUSTOM_START + 254,
4229   EL_CUSTOM_START + 255,
4230
4231   EL_TRIGGER_PLAYER,
4232   EL_TRIGGER_ELEMENT,
4233   EL_TRIGGER_CE_VALUE,
4234   EL_TRIGGER_CE_SCORE,
4235
4236   EL_EMPTY,
4237   EL_EMPTY,
4238   EL_CURRENT_CE_VALUE,
4239   EL_CURRENT_CE_SCORE
4240 };
4241 static int *editor_hl_custom_ptr = editor_hl_custom;
4242 static int *editor_el_custom_ptr = editor_el_custom;
4243 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4244 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4245
4246 static int editor_hl_group[] =
4247 {
4248   EL_INTERNAL_CASCADE_GE_ACTIVE,
4249   EL_CHAR('G'),
4250   EL_CHAR('E'),
4251   EL_EMPTY,
4252
4253 #if 0
4254   EL_CHAR('G'),
4255   EL_CHAR('R'),
4256   EL_CHAR('O'),
4257   EL_CHAR('U'),
4258
4259   EL_CHAR('P'),
4260   EL_CHAR(' '),
4261   EL_CHAR(' '),
4262   EL_CHAR(' '),
4263
4264   EL_CHAR('E'),
4265   EL_CHAR('L'),
4266   EL_CHAR('E'),
4267   EL_CHAR('M'),
4268
4269   EL_CHAR('E'),
4270   EL_CHAR('N'),
4271   EL_CHAR('T'),
4272   EL_CHAR('S'),
4273 #endif
4274 };
4275
4276 static int editor_el_group[] =
4277 {
4278   EL_GROUP_START + 0,
4279   EL_GROUP_START + 1,
4280   EL_GROUP_START + 2,
4281   EL_GROUP_START + 3,
4282
4283   EL_GROUP_START + 4,
4284   EL_GROUP_START + 5,
4285   EL_GROUP_START + 6,
4286   EL_GROUP_START + 7,
4287
4288   EL_GROUP_START + 8,
4289   EL_GROUP_START + 9,
4290   EL_GROUP_START + 10,
4291   EL_GROUP_START + 11,
4292
4293   EL_GROUP_START + 12,
4294   EL_GROUP_START + 13,
4295   EL_GROUP_START + 14,
4296   EL_GROUP_START + 15,
4297
4298   EL_GROUP_START + 16,
4299   EL_GROUP_START + 17,
4300   EL_GROUP_START + 18,
4301   EL_GROUP_START + 19,
4302
4303   EL_GROUP_START + 20,
4304   EL_GROUP_START + 21,
4305   EL_GROUP_START + 22,
4306   EL_GROUP_START + 23,
4307
4308   EL_GROUP_START + 24,
4309   EL_GROUP_START + 25,
4310   EL_GROUP_START + 26,
4311   EL_GROUP_START + 27,
4312
4313   EL_GROUP_START + 28,
4314   EL_GROUP_START + 29,
4315   EL_GROUP_START + 30,
4316   EL_GROUP_START + 31
4317 };
4318 static int *editor_hl_group_ptr = editor_hl_group;
4319 static int *editor_el_group_ptr = editor_el_group;
4320 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4321 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4322
4323 static int editor_hl_user_defined[] =
4324 {
4325   EL_INTERNAL_CASCADE_USER_ACTIVE,
4326   EL_CHAR('M'),
4327   EL_CHAR('Y'),
4328   EL_EMPTY,
4329
4330 #if 0
4331   EL_CHAR('U'),
4332   EL_CHAR('S'),
4333   EL_CHAR('E'),
4334   EL_CHAR('R'),
4335
4336   EL_CHAR('D'),
4337   EL_CHAR('E'),
4338   EL_CHAR('F'),
4339   EL_CHAR('I'),
4340
4341   EL_CHAR('-'),
4342   EL_CHAR('N'),
4343   EL_CHAR('E'),
4344   EL_CHAR('D'),
4345 #endif
4346 };
4347
4348 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4349 static int *editor_el_user_defined_ptr = NULL;
4350 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4351 static int num_editor_el_user_defined = 0;
4352
4353 static int editor_hl_dynamic[] =
4354 {
4355   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4356   EL_CHAR('U'),
4357   EL_CHAR('S'),
4358   EL_CHAR('E'),
4359 };
4360
4361 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4362 static int *editor_el_dynamic_ptr = NULL;
4363 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4364 static int num_editor_el_dynamic = 0;
4365
4366 static int editor_hl_empty[] = { };
4367 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4368
4369 static int *editor_hl_empty_ptr = editor_hl_empty;
4370 static int *editor_el_empty_ptr = editor_el_empty;
4371 static int num_editor_hl_empty = 0;
4372 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4373
4374 static boolean use_el_empty = FALSE;
4375
4376 static int *editor_elements = NULL;     /* dynamically allocated */
4377 static int num_editor_elements = 0;     /* dynamically determined */
4378
4379 static struct
4380 {
4381   boolean *setup_value;
4382   boolean *setup_cascade_value;
4383
4384   int **headline_list;
4385   int *headline_list_size;
4386
4387   int **element_list;
4388   int *element_list_size;
4389
4390   boolean last_setup_value;
4391 }
4392 editor_elements_info[] =
4393 {
4394   {
4395     &setup.editor.el_boulderdash,
4396     &setup.editor_cascade.el_bd,
4397     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4398     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4399   },
4400   {
4401     &setup.editor.el_emerald_mine,
4402     &setup.editor_cascade.el_em,
4403     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4404     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4405   },
4406   {
4407     &setup.editor.el_emerald_mine_club,
4408     &setup.editor_cascade.el_emc,
4409     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4410     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4411   },
4412   {
4413     &setup.editor.el_more,
4414     &setup.editor_cascade.el_rnd,
4415     &editor_hl_more_ptr,                &num_editor_hl_more,
4416     &editor_el_more_ptr,                &num_editor_el_more
4417   },
4418   {
4419     &setup.editor.el_sokoban,
4420     &setup.editor_cascade.el_sb,
4421     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4422     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4423   },
4424   {
4425     &setup.editor.el_supaplex,
4426     &setup.editor_cascade.el_sp,
4427     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4428     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4429   },
4430   {
4431     &setup.editor.el_diamond_caves,
4432     &setup.editor_cascade.el_dc,
4433     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4434     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4435   },
4436   {
4437     &setup.editor.el_dx_boulderdash,
4438     &setup.editor_cascade.el_dx,
4439     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4440     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4441   },
4442   {
4443     &setup.editor.el_chars,
4444     &setup.editor_cascade.el_chars,
4445     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4446     &editor_el_chars_ptr,               &num_editor_el_chars
4447   },
4448   {
4449     &setup.editor.el_custom,
4450     &setup.editor_cascade.el_ce,
4451     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4452     &editor_el_custom_ptr,              &num_editor_el_custom
4453   },
4454   {
4455     &setup.editor.el_custom,
4456     &setup.editor_cascade.el_ge,
4457     &editor_hl_group_ptr,               &num_editor_hl_group,
4458     &editor_el_group_ptr,               &num_editor_el_group
4459   },
4460   {
4461     &setup.editor.el_user_defined,
4462     &setup.editor_cascade.el_user,
4463     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4464     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4465   },
4466   {
4467     &setup.editor.el_dynamic,
4468     &setup.editor_cascade.el_dynamic,
4469     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4470     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4471   },
4472   {
4473     &use_el_empty,
4474     &use_el_empty,
4475     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4476     &editor_el_empty_ptr,               &num_editor_el_empty,
4477   },
4478   {
4479     NULL,
4480     NULL,
4481     NULL,                               NULL,
4482     NULL,                               NULL
4483   }
4484 };
4485
4486
4487 /*
4488   -----------------------------------------------------------------------------
4489   functions
4490   -----------------------------------------------------------------------------
4491 */
4492
4493 static int getMaxInfoTextLength()
4494 {
4495   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4496 }
4497
4498 static int getTextWidthForGadget(char *text)
4499 {
4500   if (text == NULL)
4501     return 0;
4502
4503   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4504 }
4505
4506 static int getTextWidthForDrawingArea(char *text)
4507 {
4508   if (text == NULL)
4509     return 0;
4510
4511   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4512 }
4513
4514 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4515 {
4516   return (gi->x + gi->width + getTextWidthForGadget(text));
4517 }
4518
4519 static char *getElementInfoText(int element)
4520 {
4521   char *info_text = NULL;
4522
4523 #if 1
4524   if (element < MAX_NUM_ELEMENTS)
4525 #else
4526   if (element < NUM_FILE_ELEMENTS)
4527 #endif
4528   {
4529     if (strlen(element_info[element].description) > 0)
4530       info_text = element_info[element].description;
4531     else if (element_info[element].custom_description != NULL)
4532       info_text = element_info[element].custom_description;
4533     else if (element_info[element].editor_description != NULL)
4534       info_text = element_info[element].editor_description;
4535   }
4536
4537   if (info_text == NULL)
4538     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4539
4540   return info_text;
4541 }
4542
4543 char *getElementDescriptionFilename(int element)
4544 {
4545   char *docs_dir = options.docs_directory;
4546   char *elements_subdir = "elements";
4547   static char *filename = NULL;
4548   char basename[MAX_FILENAME_LEN];
4549
4550   checked_free(filename);
4551
4552   /* 1st try: look for element description file for exactly this element */
4553   sprintf(basename, "%s.txt", element_info[element].token_name);
4554   filename = getPath3(docs_dir, elements_subdir, basename);
4555   if (fileExists(filename))
4556     return filename;
4557
4558   free(filename);
4559
4560   /* 2nd try: look for element description file for this element's class */
4561   sprintf(basename, "%s.txt", element_info[element].class_name);
4562   filename = getPath3(docs_dir, elements_subdir, basename);
4563   if (fileExists(filename))
4564     return filename;
4565
4566   return NULL;
4567 }
4568
4569 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4570 {
4571   boolean element_found[NUM_FILE_ELEMENTS];
4572   int i, x, y;
4573
4574   /* initialize list of used elements to "not used" */
4575   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4576     element_found[i] = FALSE;
4577
4578   /* find all elements used in current level */
4579   for (y = 0; y < lev_fieldy; y++)
4580     for (x = 0; x < lev_fieldx; x++)
4581       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4582         element_found[Feld[x][y]] = TRUE;
4583
4584   *num_elements = 0;
4585
4586   /* count number of elements used in current level */
4587   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4588     if (element_found[i])
4589       (*num_elements)++;
4590
4591   /* add space for up to 3 more elements for padding that may be needed */
4592   *num_elements += 3;
4593
4594   /* free memory for old list of elements, if needed */
4595   checked_free(*elements);
4596
4597   /* allocate memory for new list of elements */
4598   *elements = checked_malloc(*num_elements * sizeof(int));
4599
4600   *num_elements = 0;
4601
4602   /* add all elements used in current level (non-custom/group elements) */
4603   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4604     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4605       (*elements)[(*num_elements)++] = i;
4606
4607   /* add all elements used in current level (custom/group elements) */
4608   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4609     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4610       (*elements)[(*num_elements)++] = i;
4611
4612   while (*num_elements % 4)     /* pad with empty elements, if needed */
4613     (*elements)[(*num_elements)++] = EL_EMPTY;
4614 }
4615
4616 static void ReinitializeElementList()
4617 {
4618   static boolean initialization_needed = TRUE;
4619   int pos = 0;
4620   int i, j;
4621
4622   if (initialization_needed)
4623   {
4624     LoadSetup_EditorCascade();          /* load last editor cascade state */
4625
4626     /* initialize editor cascade element from saved cascade state */
4627     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4628     {
4629       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4630       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4631
4632       if (IS_EDITOR_CASCADE(*cascade_element))
4633         *cascade_element =
4634           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4635            EL_CASCADE_INACTIVE(*cascade_element));
4636     }
4637
4638     initialization_needed = FALSE;
4639   }
4640
4641   checked_free(editor_elements);
4642
4643   /* reload optional user defined element list for each invocation of editor */
4644   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4645                                    &num_editor_el_user_defined);
4646
4647   /* initialize dynamic level element list for each invocation of editor */
4648   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4649                                &num_editor_el_dynamic);
4650
4651   /* initialize list of empty elements (used for padding, if needed) */
4652   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4653     editor_el_empty[i] = EL_EMPTY;
4654
4655   /* do some sanity checks for each element from element list */
4656   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4657   {
4658     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4659     {
4660       int element = (*editor_elements_info[i].element_list)[j];
4661
4662       if (element >= NUM_FILE_ELEMENTS)
4663         Error(ERR_WARN, "editor element %d is runtime element", element);
4664
4665       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4666         Error(ERR_WARN, "no element description for element %d", element);
4667     }
4668   }
4669
4670   num_editor_elements = 0;
4671   use_el_empty = FALSE;
4672
4673   /* determine size of element list */
4674   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4675   {
4676     boolean found_inactive_cascade = FALSE;
4677
4678     if (*editor_elements_info[i].setup_value)
4679     {
4680       if (setup.editor.el_headlines)
4681       {
4682         num_editor_elements += *editor_elements_info[i].headline_list_size;
4683
4684         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4685         {
4686           int element = (*editor_elements_info[i].headline_list)[j];
4687
4688           if (IS_EDITOR_CASCADE_INACTIVE(element))
4689             found_inactive_cascade = TRUE;
4690         }
4691       }
4692
4693       if (found_inactive_cascade)
4694         continue;
4695
4696       num_editor_elements += *editor_elements_info[i].element_list_size;
4697     }
4698   }
4699
4700   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4701   {
4702     /* offer at least as many elements as element buttons exist */
4703     use_el_empty = TRUE;
4704     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4705
4706     num_editor_elements += num_editor_el_empty;
4707   }
4708
4709   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4710
4711   /* fill element list */
4712   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4713   {
4714     boolean found_inactive_cascade = FALSE;
4715
4716     if (*editor_elements_info[i].setup_value)
4717     {
4718       if (setup.editor.el_headlines)
4719       {
4720         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4721         {
4722           int element = (*editor_elements_info[i].headline_list)[j];
4723
4724           editor_elements[pos++] = element;
4725
4726           if (IS_EDITOR_CASCADE_INACTIVE(element))
4727             found_inactive_cascade = TRUE;
4728         }
4729       }
4730
4731       if (found_inactive_cascade)
4732         continue;
4733
4734       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4735         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4736     }
4737   }
4738
4739   /* (this function is also called before editor gadgets are initialized!) */
4740   AdjustElementListScrollbar();
4741 }
4742
4743 void PrintEditorElementList()
4744 {
4745   boolean *stop = &setup.editor.el_user_defined;
4746   int i, j;
4747
4748   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4749   {
4750     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4751
4752     if (IS_EDITOR_CASCADE(cascade_element))
4753     {
4754       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4755       char *headline = element_info[cascade_element_show].editor_description;
4756
4757       printf_line_with_prefix("# ", "-", 77);
4758       printf("# %s\n", headline);
4759       printf_line_with_prefix("# ", "-", 77);
4760     }
4761
4762     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4763     {
4764       int element = (*editor_elements_info[i].headline_list)[j];
4765
4766       if (IS_EDITOR_CASCADE(element))
4767         element = EL_CHAR_MINUS;
4768
4769       printf("# %s\n", element_info[element].token_name);
4770     }
4771
4772     if (j > 0)
4773       printf("#\n");
4774
4775     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4776     {
4777       int element = (*editor_elements_info[i].element_list)[j];
4778
4779       printf("# %s\n", element_info[element].token_name);
4780     }
4781
4782     if (j > 0)
4783       printf("#\n");
4784   }
4785 }
4786
4787 static void ReinitializeElementListButtons()
4788 {
4789   static boolean last_setup_value_headlines = FALSE;
4790   static boolean initialization_needed = TRUE;
4791   int i;
4792
4793   if (!initialization_needed)   /* check if editor element setup has changed */
4794   {
4795     if (last_setup_value_headlines != setup.editor.el_headlines)
4796       initialization_needed = TRUE;
4797
4798     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4799       if (editor_elements_info[i].last_setup_value !=
4800           *editor_elements_info[i].setup_value)
4801         initialization_needed = TRUE;
4802   }
4803
4804   if (!initialization_needed)
4805     return;
4806
4807   FreeLevelEditorGadgets();
4808   CreateLevelEditorGadgets();
4809
4810   /* store current setup values for next invocation of this function */
4811   last_setup_value_headlines = setup.editor.el_headlines;
4812   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4813     editor_elements_info[i].last_setup_value =
4814       *editor_elements_info[i].setup_value;
4815
4816   initialization_needed = FALSE;
4817 }
4818
4819 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4820                               boolean input)
4821 {
4822   int border_graphic =
4823     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4824   Bitmap *src_bitmap;
4825   int src_x, src_y;
4826   int num_mini_tilex = width  / MINI_TILEX + 1;
4827   int num_mini_tiley = height / MINI_TILEY + 1;
4828   int from_x = dest_x - MINI_TILEX / 2;
4829   int from_y = dest_y - MINI_TILEY / 2;
4830   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4831   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4832   int x, y;
4833
4834   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4835
4836   for (y = 0; y < num_mini_tiley; y++)
4837     for (x = 0; x < num_mini_tilex; x++)
4838       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4839                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4840
4841   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4842
4843   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4844   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4845   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4846   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4847 }
4848
4849 static void DrawDrawingArea(int id)
4850 {
4851   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4852   int x, y;
4853
4854   int *value = drawingarea_info[id].value;
4855   int area_xsize = drawingarea_info[id].area_xsize;
4856   int area_ysize = drawingarea_info[id].area_ysize;
4857
4858   for (x = 0; x < area_xsize; x++)
4859     for (y = 0; y < area_ysize; y++)
4860       DrawMiniGraphicExt(drawto,
4861                          gi->x + x * MINI_TILEX,
4862                          gi->y + y * MINI_TILEY,
4863                          el2edimg(value[x * area_ysize + y]));
4864 }
4865
4866 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4867 {
4868   int x,y;
4869   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4870   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4871
4872   BlitBitmap(drawto, drawto,
4873              SX + (dx == -1 ? MINI_TILEX : 0),
4874              SY + (dy == -1 ? MINI_TILEY : 0),
4875              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4876              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4877              SX + (dx == +1 ? MINI_TILEX : 0),
4878              SY + (dy == +1 ? MINI_TILEY : 0));
4879   if (dx)
4880   {
4881     x = (dx == 1 ? 0 : ed_fieldx - 1);
4882     for (y = 0; y < ed_fieldy; y++)
4883       DrawMiniElementOrWall(x, y, from_x, from_y);
4884   }
4885   else if (dy)
4886   {
4887     y = (dy == 1 ? 0 : ed_fieldy - 1);
4888     for (x = 0; x < ed_fieldx; x++)
4889       DrawMiniElementOrWall(x, y, from_x, from_y);
4890   }
4891
4892   redraw_mask |= REDRAW_FIELD;
4893   BackToFront();
4894 }
4895
4896 static void CreateControlButtons()
4897 {
4898   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4899   struct GadgetInfo *gi;
4900   unsigned long event_mask;
4901   int i;
4902
4903   /* create toolbox buttons */
4904   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4905   {
4906     int id = i;
4907     int width, height;
4908     int gd_xoffset, gd_yoffset;
4909     int gd_x1, gd_x2, gd_y1, gd_y2;
4910     int button_type;
4911     int radio_button_nr;
4912     boolean checked;
4913
4914     if (id == GADGET_ID_SINGLE_ITEMS ||
4915         id == GADGET_ID_CONNECTED_ITEMS ||
4916         id == GADGET_ID_LINE ||
4917         id == GADGET_ID_ARC ||
4918         id == GADGET_ID_TEXT ||
4919         id == GADGET_ID_RECTANGLE ||
4920         id == GADGET_ID_FILLED_BOX ||
4921         id == GADGET_ID_FLOOD_FILL ||
4922         id == GADGET_ID_GRAB_BRUSH ||
4923         id == GADGET_ID_PICK_ELEMENT ||
4924         id == GADGET_ID_CUSTOM_COPY_FROM ||
4925         id == GADGET_ID_CUSTOM_COPY_TO ||
4926         id == GADGET_ID_CUSTOM_EXCHANGE)
4927     {
4928       button_type = GD_TYPE_RADIO_BUTTON;
4929       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4930       checked = (id == drawing_function ? TRUE : FALSE);
4931       event_mask = GD_EVENT_PRESSED;
4932     }
4933     else
4934     {
4935       button_type = GD_TYPE_NORMAL_BUTTON;
4936       radio_button_nr = RADIO_NR_NONE;
4937       checked = FALSE;
4938
4939       if (id == GADGET_ID_WRAP_LEFT ||
4940           id == GADGET_ID_WRAP_RIGHT ||
4941           id == GADGET_ID_WRAP_UP ||
4942           id == GADGET_ID_WRAP_DOWN)
4943         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4944       else
4945         event_mask = GD_EVENT_RELEASED;
4946     }
4947
4948     if (id < ED_NUM_CTRL1_BUTTONS)
4949     {
4950       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4951       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4952
4953       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4954       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4955       width  = ED_CTRL1_BUTTON_XSIZE;
4956       height = ED_CTRL1_BUTTON_YSIZE;
4957
4958       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4959       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4960       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4961       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4962     }
4963     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4964     {
4965       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4966       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4967
4968       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4969       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4970       width  = ED_CTRL2_BUTTON_XSIZE;
4971       height = ED_CTRL2_BUTTON_YSIZE;
4972
4973       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4974       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4975       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4976       gd_y2 = 0;        /* no alternative graphic for these buttons */
4977     }
4978     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4979     {
4980       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4981       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4982
4983       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4984       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4985       width  = ED_CTRL3_BUTTON_XSIZE;
4986       height = ED_CTRL3_BUTTON_YSIZE;
4987
4988       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4989       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4990       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4991       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4992     }
4993     else
4994     {
4995       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4996       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4997
4998       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4999       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5000       width  = ED_CTRL4_BUTTON_XSIZE;
5001       height = ED_CTRL4_BUTTON_YSIZE;
5002
5003       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5004       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5005       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5006       gd_y2 = 0;        /* no alternative graphic for these buttons */
5007     }
5008
5009     gi = CreateGadget(GDI_CUSTOM_ID, id,
5010                       GDI_CUSTOM_TYPE_ID, i,
5011                       GDI_INFO_TEXT, control_info[i].text,
5012                       GDI_X, EX + gd_xoffset,
5013                       GDI_Y, EY + gd_yoffset,
5014                       GDI_WIDTH, width,
5015                       GDI_HEIGHT, height,
5016                       GDI_TYPE, button_type,
5017                       GDI_STATE, GD_BUTTON_UNPRESSED,
5018                       GDI_RADIO_NR, radio_button_nr,
5019                       GDI_CHECKED, checked,
5020                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5021                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5022                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5023                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5024                       GDI_EVENT_MASK, event_mask,
5025                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5026                       GDI_CALLBACK_ACTION, HandleControlButtons,
5027                       GDI_END);
5028
5029     if (gi == NULL)
5030       Error(ERR_EXIT, "cannot create gadget");
5031
5032     level_editor_gadget[id] = gi;
5033   }
5034
5035   /* create buttons for scrolling of drawing area and element list */
5036   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5037   {
5038     int id = scrollbutton_info[i].gadget_id;
5039     int x, y, width, height;
5040     int gd_x1, gd_x2, gd_y1, gd_y2;
5041
5042     x = scrollbutton_info[i].x;
5043     y = scrollbutton_info[i].y;
5044
5045     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5046
5047     if (id == GADGET_ID_SCROLL_LIST_UP ||
5048         id == GADGET_ID_SCROLL_LIST_DOWN)
5049     {
5050       x += DX;
5051       y += DY;
5052       width = ED_SCROLLBUTTON2_XSIZE;
5053       height = ED_SCROLLBUTTON2_YSIZE;
5054       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5055       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5056       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5057       gd_y2 = gd_y1;
5058     }
5059     else
5060     {
5061       x += SX;
5062       y += SY;
5063       width = ED_SCROLLBUTTON_XSIZE;
5064       height = ED_SCROLLBUTTON_YSIZE;
5065       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5066       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5067       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5068       gd_y2 = gd_y1;
5069     }
5070
5071     gi = CreateGadget(GDI_CUSTOM_ID, id,
5072                       GDI_CUSTOM_TYPE_ID, i,
5073                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5074                       GDI_X, x,
5075                       GDI_Y, y,
5076                       GDI_WIDTH, width,
5077                       GDI_HEIGHT, height,
5078                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5079                       GDI_STATE, GD_BUTTON_UNPRESSED,
5080                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5081                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5082                       GDI_EVENT_MASK, event_mask,
5083                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5084                       GDI_CALLBACK_ACTION, HandleControlButtons,
5085                       GDI_END);
5086
5087     if (gi == NULL)
5088       Error(ERR_EXIT, "cannot create gadget");
5089
5090     level_editor_gadget[id] = gi;
5091   }
5092
5093   /* create buttons for element list */
5094   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5095   {
5096     Bitmap *deco_bitmap;
5097     int deco_x, deco_y, deco_xpos, deco_ypos;
5098     int gd_xoffset, gd_yoffset;
5099     int gd_x1, gd_x2, gd_y;
5100     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5101     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5102     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5103     int element = editor_elements[i];
5104
5105     event_mask = GD_EVENT_RELEASED;
5106
5107     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5108     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5109
5110     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5111     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5112     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5113
5114     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5115     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5116     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5117
5118     gi = CreateGadget(GDI_CUSTOM_ID, id,
5119                       GDI_CUSTOM_TYPE_ID, i,
5120                       GDI_INFO_TEXT, getElementInfoText(element),
5121                       GDI_X, DX + gd_xoffset,
5122                       GDI_Y, DY + gd_yoffset,
5123                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5124                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5125                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5126                       GDI_STATE, GD_BUTTON_UNPRESSED,
5127                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5128                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5129                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5130                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5131                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5132                       GDI_DECORATION_SHIFTING, 1, 1,
5133                       GDI_EVENT_MASK, event_mask,
5134                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5135                       GDI_CALLBACK_ACTION, HandleControlButtons,
5136                       GDI_END);
5137
5138     if (gi == NULL)
5139       Error(ERR_EXIT, "cannot create gadget");
5140
5141     level_editor_gadget[id] = gi;
5142   }
5143 }
5144
5145 static void CreateCounterButtons()
5146 {
5147   int max_infotext_len = getMaxInfoTextLength();
5148   int i;
5149
5150   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5151   {
5152     int j;
5153     int x = SX + counterbutton_info[i].x;       /* down count button */
5154     int y = SY + counterbutton_info[i].y;
5155
5156     /* determine horizontal position to the right of specified gadget */
5157     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5158       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5159            ED_GADGET_TEXT_DISTANCE);
5160
5161     /* determine horizontal offset for leading text */
5162     if (counterbutton_info[i].text_left != NULL)
5163       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5164
5165     for (j = 0; j < 2; j++)
5166     {
5167       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5168       struct GadgetInfo *gi;
5169       int id = (j == 0 ?
5170                 counterbutton_info[i].gadget_id_down :
5171                 counterbutton_info[i].gadget_id_up);
5172       int gd_xoffset;
5173       int gd_x, gd_x1, gd_x2, gd_y;
5174       int x_size, y_size;
5175       unsigned long event_mask;
5176       char infotext[max_infotext_len + 1];
5177
5178       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5179
5180       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5181       {
5182         int sid = (j == 0 ?
5183                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5184                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5185
5186         event_mask |= GD_EVENT_RELEASED;
5187
5188         if (j == 1)
5189           x += 2 * ED_GADGET_DISTANCE;
5190         y += ED_GADGET_DISTANCE;
5191
5192         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5193         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5194         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5195         x_size = ED_SCROLLBUTTON_XSIZE;
5196         y_size = ED_SCROLLBUTTON_YSIZE;
5197       }
5198       else
5199       {
5200         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5201         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5202         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5203         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5204         x_size = ED_BUTTON_COUNT_XSIZE;
5205         y_size = ED_BUTTON_COUNT_YSIZE;
5206       }
5207
5208       sprintf(infotext, "%s counter value by 1, 5 or 10",
5209               (j == 0 ? "decrease" : "increase"));
5210
5211       gi = CreateGadget(GDI_CUSTOM_ID, id,
5212                         GDI_CUSTOM_TYPE_ID, i,
5213                         GDI_INFO_TEXT, infotext,
5214                         GDI_X, x,
5215                         GDI_Y, y,
5216                         GDI_WIDTH, x_size,
5217                         GDI_HEIGHT, y_size,
5218                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5219                         GDI_STATE, GD_BUTTON_UNPRESSED,
5220                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5221                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5222                         GDI_EVENT_MASK, event_mask,
5223                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5224                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5225                         GDI_END);
5226
5227       if (gi == NULL)
5228         Error(ERR_EXIT, "cannot create gadget");
5229
5230       level_editor_gadget[id] = gi;
5231       right_gadget_border[id] =
5232         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5233
5234       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5235
5236       if (j == 0)
5237       {
5238         int font_type = FONT_INPUT_1;
5239         int font_type_active = FONT_INPUT_1_ACTIVE;
5240         int gd_width = ED_WIN_COUNT_XSIZE;
5241
5242         id = counterbutton_info[i].gadget_id_text;
5243         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5244
5245         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5246         {
5247           font_type = FONT_LEVEL_NUMBER;
5248           font_type_active = FONT_LEVEL_NUMBER;
5249
5250           x += 2 * ED_GADGET_DISTANCE;
5251           y -= ED_GADGET_DISTANCE;
5252
5253           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5254           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5255           gd_width = ED_WIN_COUNT2_XSIZE;
5256         }
5257         else
5258         {
5259           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5260           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5261         }
5262
5263         gi = CreateGadget(GDI_CUSTOM_ID, id,
5264                           GDI_CUSTOM_TYPE_ID, i,
5265                           GDI_INFO_TEXT, "enter counter value",
5266                           GDI_X, x,
5267                           GDI_Y, y,
5268                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5269                           GDI_NUMBER_VALUE, 0,
5270                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5271                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5272                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5273                           GDI_TEXT_FONT, font_type,
5274                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5275                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5276                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5277                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5278                           GDI_DESIGN_WIDTH, gd_width,
5279                           GDI_EVENT_MASK, event_mask,
5280                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5281                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5282                           GDI_END);
5283
5284         if (gi == NULL)
5285           Error(ERR_EXIT, "cannot create gadget");
5286
5287         level_editor_gadget[id] = gi;
5288         right_gadget_border[id] =
5289           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5290
5291         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5292       }
5293     }
5294   }
5295 }
5296
5297 static void CreateDrawingAreas()
5298 {
5299   int i;
5300
5301   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5302   {
5303     struct GadgetInfo *gi;
5304     unsigned long event_mask;
5305     int id = drawingarea_info[i].gadget_id;
5306     int x = SX + drawingarea_info[i].x;
5307     int y = SY + drawingarea_info[i].y;
5308     int area_xsize = drawingarea_info[i].area_xsize;
5309     int area_ysize = drawingarea_info[i].area_ysize;
5310
5311     event_mask =
5312       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5313       GD_EVENT_OFF_BORDERS;
5314
5315     /* determine horizontal position to the right of specified gadget */
5316     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5317       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5318            ED_DRAWINGAREA_TEXT_DISTANCE);
5319
5320     /* determine horizontal offset for leading text */
5321     if (drawingarea_info[i].text_left != NULL)
5322       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5323
5324     gi = CreateGadget(GDI_CUSTOM_ID, id,
5325                       GDI_CUSTOM_TYPE_ID, i,
5326                       GDI_X, x,
5327                       GDI_Y, y,
5328                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5329                       GDI_AREA_SIZE, area_xsize, area_ysize,
5330                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5331                       GDI_EVENT_MASK, event_mask,
5332                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5333                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5334                       GDI_END);
5335
5336     if (gi == NULL)
5337       Error(ERR_EXIT, "cannot create gadget");
5338
5339     level_editor_gadget[id] = gi;
5340     right_gadget_border[id] =
5341       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5342   }
5343 }
5344
5345 static void CreateTextInputGadgets()
5346 {
5347   int max_infotext_len = getMaxInfoTextLength();
5348   int i;
5349
5350   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5351   {
5352     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5353     int gd_x, gd_y;
5354     struct GadgetInfo *gi;
5355     unsigned long event_mask;
5356     char infotext[MAX_OUTPUT_LINESIZE + 1];
5357     int id = textinput_info[i].gadget_id;
5358
5359     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5360
5361     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5362     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5363
5364     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5365     infotext[max_infotext_len] = '\0';
5366
5367     gi = CreateGadget(GDI_CUSTOM_ID, id,
5368                       GDI_CUSTOM_TYPE_ID, i,
5369                       GDI_INFO_TEXT, infotext,
5370                       GDI_X, SX + textinput_info[i].x,
5371                       GDI_Y, SY + textinput_info[i].y,
5372                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5373                       GDI_TEXT_VALUE, textinput_info[i].value,
5374                       GDI_TEXT_SIZE, textinput_info[i].size,
5375                       GDI_TEXT_FONT, FONT_INPUT_1,
5376                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5377                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5378                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5379                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5380                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5381                       GDI_EVENT_MASK, event_mask,
5382                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5383                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5384                       GDI_END);
5385
5386     if (gi == NULL)
5387       Error(ERR_EXIT, "cannot create gadget");
5388
5389     level_editor_gadget[id] = gi;
5390   }
5391 }
5392
5393 static void CreateTextAreaGadgets()
5394 {
5395   int max_infotext_len = getMaxInfoTextLength();
5396   int i;
5397
5398   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5399   {
5400     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5401     int gd_x, gd_y;
5402     struct GadgetInfo *gi;
5403     unsigned long event_mask;
5404     char infotext[MAX_OUTPUT_LINESIZE + 1];
5405     int id = textarea_info[i].gadget_id;
5406     int area_xsize = textarea_info[i].xsize;
5407     int area_ysize = textarea_info[i].ysize;
5408
5409     event_mask = GD_EVENT_TEXT_LEAVING;
5410
5411     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5412     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5413
5414     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5415     infotext[max_infotext_len] = '\0';
5416
5417     gi = CreateGadget(GDI_CUSTOM_ID, id,
5418                       GDI_CUSTOM_TYPE_ID, i,
5419                       GDI_INFO_TEXT, infotext,
5420                       GDI_X, SX + textarea_info[i].x,
5421                       GDI_Y, SY + textarea_info[i].y,
5422                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5423                       GDI_AREA_SIZE, area_xsize, area_ysize,
5424                       GDI_TEXT_FONT, FONT_INPUT_1,
5425                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5426                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5427                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5428                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5429                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5430                       GDI_EVENT_MASK, event_mask,
5431                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5432                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5433                       GDI_END);
5434
5435     if (gi == NULL)
5436       Error(ERR_EXIT, "cannot create gadget");
5437
5438     level_editor_gadget[id] = gi;
5439   }
5440 }
5441
5442 static void CreateSelectboxGadgets()
5443 {
5444   int max_infotext_len = getMaxInfoTextLength();
5445   int i, j;
5446
5447   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5448   {
5449     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5450     int gd_x, gd_y;
5451     struct GadgetInfo *gi;
5452     unsigned long event_mask;
5453     char infotext[MAX_OUTPUT_LINESIZE + 1];
5454     int id = selectbox_info[i].gadget_id;
5455     int x = SX + selectbox_info[i].x;
5456     int y = SY + selectbox_info[i].y;
5457
5458     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5459     {
5460       /* (we cannot use -1 for uninitialized values if we directly compare
5461          with results from strlen(), because the '<' and '>' operation will
5462          implicitely cast -1 to an unsigned integer value!) */
5463       selectbox_info[i].size = 0;
5464
5465       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5466         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5467           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5468
5469       selectbox_info[i].size++;         /* add one character empty space */
5470     }
5471
5472     event_mask = GD_EVENT_RELEASED |
5473       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5474
5475     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5476     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5477
5478     /* determine horizontal position to the right of specified gadget */
5479     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5480       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5481            ED_GADGET_TEXT_DISTANCE);
5482
5483     /* determine horizontal offset for leading text */
5484     if (selectbox_info[i].text_left != NULL)
5485       x += getTextWidthForGadget(selectbox_info[i].text_left);
5486
5487     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5488     infotext[max_infotext_len] = '\0';
5489
5490     gi = CreateGadget(GDI_CUSTOM_ID, id,
5491                       GDI_CUSTOM_TYPE_ID, i,
5492                       GDI_INFO_TEXT, infotext,
5493                       GDI_X, x,
5494                       GDI_Y, y,
5495                       GDI_TYPE, GD_TYPE_SELECTBOX,
5496                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5497                       GDI_TEXT_SIZE, selectbox_info[i].size,
5498                       GDI_TEXT_FONT, FONT_INPUT_1,
5499                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5500                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5501                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5502                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5503                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5504                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5505                       GDI_EVENT_MASK, event_mask,
5506                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5507                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5508                       GDI_END);
5509
5510     if (gi == NULL)
5511       Error(ERR_EXIT, "cannot create gadget");
5512
5513     level_editor_gadget[id] = gi;
5514     right_gadget_border[id] =
5515       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5516   }
5517 }
5518
5519 static void CreateTextbuttonGadgets()
5520 {
5521   int max_infotext_len = getMaxInfoTextLength();
5522   int i;
5523
5524   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5525   {
5526     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5527     int gd_x1, gd_x2, gd_y1, gd_y2;
5528     struct GadgetInfo *gi;
5529     unsigned long event_mask;
5530     char infotext[MAX_OUTPUT_LINESIZE + 1];
5531     int id = textbutton_info[i].gadget_id;
5532     int x = SX + textbutton_info[i].x;
5533     int y = SY + textbutton_info[i].y;
5534
5535     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5536       textbutton_info[i].size = strlen(textbutton_info[i].text);
5537
5538     event_mask = GD_EVENT_RELEASED;
5539
5540     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5541     {
5542       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5543       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5544       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5545       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5546     }
5547     else
5548     {
5549       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5550       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5551       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5552       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5553     }
5554
5555     sprintf(infotext, "%s", textbutton_info[i].infotext);
5556     infotext[max_infotext_len] = '\0';
5557
5558     /* determine horizontal position to the right of specified gadget */
5559     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5560       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5561            ED_GADGET_TEXT_DISTANCE);
5562
5563     /* determine horizontal offset for leading text */
5564     if (textbutton_info[i].text_left != NULL)
5565       x += getTextWidthForGadget(textbutton_info[i].text_left);
5566
5567     gi = CreateGadget(GDI_CUSTOM_ID, id,
5568                       GDI_CUSTOM_TYPE_ID, i,
5569                       GDI_INFO_TEXT, infotext,
5570                       GDI_X, x,
5571                       GDI_Y, y,
5572                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5573                       GDI_TEXT_VALUE, textbutton_info[i].text,
5574                       GDI_TEXT_SIZE, textbutton_info[i].size,
5575                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5576                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5577                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5578                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5579                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5580                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5581                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5582                       GDI_DECORATION_SHIFTING, 1, 1,
5583                       GDI_EVENT_MASK, event_mask,
5584                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5585                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5586                       GDI_END);
5587
5588     if (gi == NULL)
5589       Error(ERR_EXIT, "cannot create gadget");
5590
5591     level_editor_gadget[id] = gi;
5592     right_gadget_border[id] =
5593       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5594   }
5595 }
5596
5597 static void CreateGraphicbuttonGadgets()
5598 {
5599   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5600   struct GadgetInfo *gi;
5601   unsigned long event_mask;
5602   int i;
5603
5604   /* create buttons for scrolling of drawing area and element list */
5605   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5606   {
5607     int id = graphicbutton_info[i].gadget_id;
5608     int gd_x1, gd_x2, gd_y1, gd_y2;
5609     int x = SX + graphicbutton_info[i].x;
5610     int y = SY + graphicbutton_info[i].y;
5611
5612     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5613
5614     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5615     {
5616       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5617       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5618       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5619       gd_y2 = gd_y1;
5620     }
5621     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5622     {
5623       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5624       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5625       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5626       gd_y2 = gd_y1;
5627     }
5628
5629     /* determine horizontal position to the right of specified gadget */
5630     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5631       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5632            ED_GADGET_TEXT_DISTANCE);
5633
5634     /* determine horizontal offset for leading text */
5635     if (graphicbutton_info[i].text_left != NULL)
5636       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5637
5638     gi = CreateGadget(GDI_CUSTOM_ID, id,
5639                       GDI_CUSTOM_TYPE_ID, i,
5640                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5641                       GDI_X, x,
5642                       GDI_Y, y,
5643                       GDI_WIDTH, graphicbutton_info[i].width,
5644                       GDI_HEIGHT, graphicbutton_info[i].height,
5645                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5646                       GDI_STATE, GD_BUTTON_UNPRESSED,
5647                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5648                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5649                       GDI_EVENT_MASK, event_mask,
5650                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5651                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5652                       GDI_END);
5653
5654     if (gi == NULL)
5655       Error(ERR_EXIT, "cannot create gadget");
5656
5657     level_editor_gadget[id] = gi;
5658     right_gadget_border[id] =
5659       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5660   }
5661 }
5662
5663 static void CreateScrollbarGadgets()
5664 {
5665   int i;
5666
5667   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5668   {
5669     int id = scrollbar_info[i].gadget_id;
5670     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5671     int gd_x1, gd_x2, gd_y1, gd_y2;
5672     struct GadgetInfo *gi;
5673     int items_max, items_visible, item_position;
5674     unsigned long event_mask;
5675
5676     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5677     {
5678       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5679       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5680       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5681     }
5682     else        /* drawing area scrollbars */
5683     {
5684       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5685       {
5686         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5687         items_visible = ed_fieldx;
5688         item_position = 0;
5689       }
5690       else
5691       {
5692         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5693         items_visible = ed_fieldy;
5694         item_position = 0;
5695       }
5696     }
5697
5698     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5699
5700     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5701     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5702                       scrollbar_info[i].height : scrollbar_info[i].width));
5703     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5704     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5705
5706     gi = CreateGadget(GDI_CUSTOM_ID, id,
5707                       GDI_CUSTOM_TYPE_ID, i,
5708                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5709                       GDI_X, scrollbar_info[i].x,
5710                       GDI_Y, scrollbar_info[i].y,
5711                       GDI_WIDTH, scrollbar_info[i].width,
5712                       GDI_HEIGHT, scrollbar_info[i].height,
5713                       GDI_TYPE, scrollbar_info[i].type,
5714                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5715                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5716                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5717                       GDI_STATE, GD_BUTTON_UNPRESSED,
5718                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5719                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5720                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5721                       GDI_EVENT_MASK, event_mask,
5722                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5723                       GDI_CALLBACK_ACTION, HandleControlButtons,
5724                       GDI_END);
5725
5726     if (gi == NULL)
5727       Error(ERR_EXIT, "cannot create gadget");
5728
5729     level_editor_gadget[id] = gi;
5730   }
5731 }
5732
5733 static void CreateCheckbuttonGadgets()
5734 {
5735   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5736   struct GadgetInfo *gi;
5737   unsigned long event_mask;
5738   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5739   int i;
5740
5741   event_mask = GD_EVENT_PRESSED;
5742
5743   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5744   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5745   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5746   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5747   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5748
5749   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5750   {
5751     int id = checkbutton_info[i].gadget_id;
5752     int x = SX + checkbutton_info[i].x;
5753     int y = SY + checkbutton_info[i].y;
5754
5755     if (id == GADGET_ID_STICK_ELEMENT)
5756       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5757     else
5758       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5759
5760     /* determine horizontal position to the right of specified gadget */
5761     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5762       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5763            ED_GADGET_TEXT_DISTANCE);
5764
5765     /* determine horizontal offset for leading text */
5766     if (checkbutton_info[i].text_left != NULL)
5767       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5768
5769     gi = CreateGadget(GDI_CUSTOM_ID, id,
5770                       GDI_CUSTOM_TYPE_ID, i,
5771                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5772                       GDI_X, x,
5773                       GDI_Y, y,
5774                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5775                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5776                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5777                       GDI_CHECKED, *checkbutton_info[i].value,
5778                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5779                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5780                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5781                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5782                       GDI_EVENT_MASK, event_mask,
5783                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5784                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5785                       GDI_END);
5786
5787     if (gi == NULL)
5788       Error(ERR_EXIT, "cannot create gadget");
5789
5790     level_editor_gadget[id] = gi;
5791     right_gadget_border[id] =
5792       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5793   }
5794 }
5795
5796 static void CreateRadiobuttonGadgets()
5797 {
5798   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5799   struct GadgetInfo *gi;
5800   unsigned long event_mask;
5801   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5802   int i;
5803
5804   event_mask = GD_EVENT_PRESSED;
5805
5806   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5807   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5808   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5809   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5810   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5811
5812   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5813   {
5814     int id = radiobutton_info[i].gadget_id;
5815     int x = SX + radiobutton_info[i].x;
5816     int y = SY + radiobutton_info[i].y;
5817
5818     int checked =
5819       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5820
5821     /* determine horizontal position to the right of specified gadget */
5822     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5823       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5824            ED_GADGET_TEXT_DISTANCE);
5825
5826     /* determine horizontal offset for leading text */
5827     if (radiobutton_info[i].text_left != NULL)
5828       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5829
5830     gi = CreateGadget(GDI_CUSTOM_ID, id,
5831                       GDI_CUSTOM_TYPE_ID, i,
5832                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5833                       GDI_X, x,
5834                       GDI_Y, y,
5835                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5836                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5837                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5838                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5839                       GDI_CHECKED, checked,
5840                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5841                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5842                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5843                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5844                       GDI_EVENT_MASK, event_mask,
5845                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5846                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5847                       GDI_END);
5848
5849     if (gi == NULL)
5850       Error(ERR_EXIT, "cannot create gadget");
5851
5852     level_editor_gadget[id] = gi;
5853     right_gadget_border[id] =
5854       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5855   }
5856 }
5857
5858 void CreateLevelEditorGadgets()
5859 {
5860   int old_game_status = game_status;
5861
5862   /* setting 'game_status' is needed to get the right fonts for the editor */
5863   game_status = GAME_MODE_EDITOR;
5864
5865   ReinitializeElementList();
5866
5867   CreateControlButtons();
5868   CreateScrollbarGadgets();
5869
5870   /* order of function calls is important because of cross-references */
5871   CreateCheckbuttonGadgets();
5872   CreateCounterButtons();
5873   CreateRadiobuttonGadgets();
5874   CreateTextInputGadgets();
5875   CreateTextAreaGadgets();
5876   CreateSelectboxGadgets();
5877   CreateGraphicbuttonGadgets();
5878   CreateTextbuttonGadgets();
5879   CreateDrawingAreas();
5880
5881   game_status = old_game_status;
5882 }
5883
5884 void FreeLevelEditorGadgets()
5885 {
5886   int i;
5887
5888   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5889   {
5890     FreeGadget(level_editor_gadget[i]);
5891
5892     level_editor_gadget[i] = NULL;
5893   }
5894 }
5895
5896 static void MapCounterButtons(int id)
5897 {
5898   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5899   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5900   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5901   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5902   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5903   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5904   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5905   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5906   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5907   int yoffset = ED_BORDER_SIZE;
5908   int x_left = gi_down->x - xoffset_left;
5909 #if 1
5910   int x_right;  /* set after gadget position was modified */
5911 #else
5912   int x_right = gi_up->x + gi_up->width + xoffset_right;
5913 #endif
5914   int y_above = gi_down->y - yoffset_above;
5915   int x = gi_down->x;
5916   int y;        /* set after gadget position was modified */
5917
5918   /* counter limits must be changed first to prevent value truncation */
5919   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5920                             counterbutton_info[id].max_value);
5921
5922   /* right text position might have changed after setting position above */
5923   x_right = gi_up->x + gi_up->width + xoffset_right;
5924
5925   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5926
5927   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5928   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5929       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5930   {
5931     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5932     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5933     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5934   }
5935
5936   /* vertical position might have changed after setting position above */
5937   y = gi_up->y + yoffset;
5938
5939   if (counterbutton_info[id].text_above)
5940     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5941
5942   if (counterbutton_info[id].text_left)
5943     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5944
5945   if (counterbutton_info[id].text_right)
5946     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5947
5948   MapGadget(gi_down);
5949   MapGadget(gi_text);
5950   MapGadget(gi_up);
5951 }
5952
5953 static void MapControlButtons()
5954 {
5955   int counter_id;
5956   int i;
5957
5958   /* map toolbox buttons (excluding special CE toolbox buttons) */
5959   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5960     MapGadget(level_editor_gadget[i]);
5961
5962   /* map buttons to select elements */
5963   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5964     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5965   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5966   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5967   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5968
5969   /* map buttons to select level */
5970   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5971   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5972   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5973   MapCounterButtons(counter_id);
5974 }
5975
5976 static void MapDrawingArea(int id)
5977 {
5978   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5979   int area_xsize = gi->drawing.area_xsize;
5980   int area_ysize = gi->drawing.area_ysize;
5981   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5982   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5983   int x_left  = gi->x - xoffset_left;
5984   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5985   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5986   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5987   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5988
5989   if (drawingarea_info[id].text_left)
5990     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5991
5992   if (drawingarea_info[id].text_right)
5993     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5994
5995   if (drawingarea_info[id].text_below)
5996     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5997
5998   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5999   {
6000     DrawElementBorder(gi->x, gi->y,
6001                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6002
6003     DrawDrawingArea(id);
6004   }
6005
6006   MapGadget(gi);
6007 }
6008
6009 static void MapTextInputGadget(int id)
6010 {
6011   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6012   int xoffset_above = 0;
6013   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6014   int x_above = textinput_info[id].x + xoffset_above;
6015   int y_above = textinput_info[id].y + yoffset_above;
6016
6017   if (textinput_info[id].text_above)
6018     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6019
6020   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6021
6022   MapGadget(gi);
6023 }
6024
6025 static void MapTextAreaGadget(int id)
6026 {
6027   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6028   int xoffset_above = 0;
6029   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6030   int x_above = textarea_info[id].x + xoffset_above;
6031   int y_above = textarea_info[id].y + yoffset_above;
6032
6033   if (textarea_info[id].text_above)
6034     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6035
6036   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6037
6038   MapGadget(gi);
6039 }
6040
6041 static void MapSelectboxGadget(int id)
6042 {
6043   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6044   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6045   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6046   int yoffset = ED_BORDER_SIZE;
6047   int x_left = gi->x - xoffset_left;
6048   int x_right = gi->x + gi->width + xoffset_right;
6049   int y = gi->y + yoffset;
6050
6051   if (selectbox_info[id].text_left)
6052     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6053
6054   if (selectbox_info[id].text_right)
6055     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6056
6057   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6058
6059   MapGadget(gi);
6060 }
6061
6062 static void MapTextbuttonGadget(int id)
6063 {
6064   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6065   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6066   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6067   int yoffset = ED_BORDER_SIZE;
6068   int x_left = gi->x - xoffset_left;
6069   int x_right = gi->x + gi->width + xoffset_right;
6070   int y = gi->y + yoffset;
6071
6072   /* only show button to delete change pages when more than minimum pages */
6073   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6074       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6075     return;
6076
6077   if (textbutton_info[id].text_left)
6078     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6079
6080   if (textbutton_info[id].text_right)
6081     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6082
6083   MapGadget(gi);
6084 }
6085
6086 static void MapGraphicbuttonGadget(int id)
6087 {
6088   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6089   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6090   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6091   int yoffset = ED_BORDER_SIZE;
6092   int x_left = gi->x - xoffset_left;
6093   int x_right = gi->x + gi->width + xoffset_right;
6094   int y = gi->y + yoffset;
6095
6096   if (graphicbutton_info[id].text_left)
6097     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6098
6099   if (graphicbutton_info[id].text_right)
6100     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6101
6102   MapGadget(gi);
6103 }
6104
6105 static void MapRadiobuttonGadget(int id)
6106 {
6107   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6108   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6109   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6110   int yoffset = ED_BORDER_SIZE;
6111   int x_left = gi->x - xoffset_left;
6112   int x_right = gi->x + gi->width + xoffset_right;
6113   int y = gi->y + yoffset;
6114   boolean checked =
6115     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6116
6117   if (radiobutton_info[id].text_left)
6118     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6119
6120   if (radiobutton_info[id].text_right)
6121     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6122
6123   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6124
6125   MapGadget(gi);
6126 }
6127
6128 static void MapCheckbuttonGadget(int id)
6129 {
6130   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6131   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6132   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6133   int yoffset = ED_BORDER_SIZE;
6134   int x_left, x_right, y;       /* set after gadget position was modified */
6135
6136   /* set position for gadgets with dynamically determined position */
6137   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6138     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6139   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6140
6141   x_left = gi->x - xoffset_left;
6142   x_right = gi->x + gi->width + xoffset_right;
6143   y = gi->y + yoffset;
6144
6145   if (checkbutton_info[id].text_left)
6146     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6147
6148   if (checkbutton_info[id].text_right)
6149     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6150
6151   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6152
6153   MapGadget(gi);
6154 }
6155
6156 static void MapMainDrawingArea()
6157 {
6158   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6159   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6160   int i;
6161
6162   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6163   {
6164     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6165           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6166          no_horizontal_scrollbar) ||
6167         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6168           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6169          no_vertical_scrollbar))
6170       continue;
6171
6172     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6173   }
6174
6175   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6176   {
6177     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6178         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6179       continue;
6180
6181     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6182   }
6183
6184   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6185 }
6186
6187 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6188 {
6189   int i;
6190
6191   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6192   {
6193     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6194         i == GADGET_ID_CUSTOM_COPY_TO ||
6195         i == GADGET_ID_CUSTOM_EXCHANGE ||
6196         i == GADGET_ID_CUSTOM_COPY ||
6197         i == GADGET_ID_CUSTOM_PASTE)
6198     {
6199       if (map)
6200         MapGadget(level_editor_gadget[i]);
6201       else
6202         UnmapGadget(level_editor_gadget[i]);
6203     }
6204   }
6205 }
6206
6207 static void MapLevelEditorToolboxCustomGadgets()
6208 {
6209   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6210 }
6211
6212 static void UnmapLevelEditorToolboxCustomGadgets()
6213 {
6214   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6215 }
6216
6217 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6218 {
6219   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6220   int i;
6221
6222   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6223   {
6224     if (i != GADGET_ID_SINGLE_ITEMS &&
6225         i != GADGET_ID_PROPERTIES &&
6226         i != GADGET_ID_PICK_ELEMENT)
6227     {
6228       struct GadgetInfo *gi = level_editor_gadget[i];
6229
6230       if (map)
6231         MapGadget(gi);
6232       else
6233       {
6234         UnmapGadget(gi);
6235
6236         BlitBitmap(gd_bitmap, drawto,
6237                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6238                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6239                    gi->width, gi->height, gi->x, gi->y);
6240
6241         redraw_mask |= REDRAW_DOOR_3;
6242       }
6243     }
6244   }
6245 }
6246
6247 static void MapLevelEditorToolboxDrawingGadgets()
6248 {
6249   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6250 }
6251
6252 static void UnmapLevelEditorToolboxDrawingGadgets()
6253 {
6254   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6255 }
6256
6257 static void UnmapDrawingArea(int id)
6258 {
6259   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6260 }
6261
6262 static void UnmapLevelEditorWindowGadgets()
6263 {
6264   int i;
6265
6266   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6267     if (level_editor_gadget[i]->x < SX + SXSIZE)
6268       UnmapGadget(level_editor_gadget[i]);
6269 }
6270
6271 void UnmapLevelEditorGadgets()
6272 {
6273   int i;
6274
6275   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6276     UnmapGadget(level_editor_gadget[i]);
6277 }
6278
6279 static void ResetUndoBuffer()
6280 {
6281   undo_buffer_position = -1;
6282   undo_buffer_steps = -1;
6283   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6284
6285   level.changed = FALSE;
6286 }
6287
6288 static void DrawEditModeWindow()
6289 {
6290   ModifyEditorElementList();
6291   RedrawDrawingElements();
6292
6293   if (edit_mode == ED_MODE_INFO)
6294     DrawLevelInfoWindow();
6295   else if (edit_mode == ED_MODE_PROPERTIES)
6296     DrawPropertiesWindow();
6297   else  /* edit_mode == ED_MODE_DRAWING */
6298     DrawDrawingWindow();
6299 }
6300
6301 static boolean LevelChanged()
6302 {
6303   boolean field_changed = FALSE;
6304   int x, y;
6305
6306   if (leveldir_current->readonly)
6307     return FALSE;
6308
6309   for (y = 0; y < lev_fieldy; y++) 
6310     for (x = 0; x < lev_fieldx; x++)
6311       if (Feld[x][y] != level.field[x][y])
6312         field_changed = TRUE;
6313
6314   return (level.changed || field_changed);
6315 }
6316
6317 static boolean LevelContainsPlayer()
6318 {
6319   boolean player_found = FALSE;
6320   int x, y;
6321
6322   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6323
6324   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6325   {
6326     if (Feld[x][y] == EL_PLAYER_1 ||
6327         Feld[x][y] == EL_SP_MURPHY) 
6328       player_found = TRUE;
6329   }
6330
6331   return player_found;
6332 }
6333
6334 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6335                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6336 {
6337   int x, y;
6338
6339   for (x = 0; x < lev_fieldx; x++)
6340     for (y = 0; y < lev_fieldy; y++) 
6341       dst[x][y] = src[x][y];
6342 }
6343
6344 static int setSelectboxValue(int selectbox_id, int new_value)
6345 {
6346   int new_index_value = 0;
6347   int i;
6348
6349   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6350     if (selectbox_info[selectbox_id].options[i].value == new_value)
6351       new_index_value = i;
6352
6353   *selectbox_info[selectbox_id].value =
6354     selectbox_info[selectbox_id].options[new_index_value].value;
6355
6356   return new_index_value;
6357 }
6358
6359 static void setSelectboxSpecialActionVariablesIfNeeded()
6360 {
6361   int i;
6362
6363   /* change action mode and arg variables according to action type variable */
6364   for (i = 0; action_arg_options[i].value != -1; i++)
6365   {
6366     if (action_arg_options[i].value == custom_element_change.action_type)
6367     {
6368       int mode = action_arg_options[i].mode;
6369
6370       /* only change if corresponding selectbox has changed */
6371       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6372           action_arg_modes[mode])
6373 #if 0
6374         custom_element_change.action_mode =
6375           (action_arg_modes[mode])[0].value;
6376 #else
6377         custom_element_change.action_mode = -1;
6378 #endif
6379
6380       /* only change if corresponding selectbox has changed */
6381       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6382           action_arg_options[i].options)
6383 #if 0
6384         custom_element_change.action_arg =
6385           action_arg_options[i].options[0].value;
6386 #else
6387         custom_element_change.action_arg = -1;
6388 #endif
6389
6390       break;
6391     }
6392   }
6393 }
6394
6395 static void setSelectboxSpecialActionOptions()
6396 {
6397   int i;
6398
6399   /* change action mode and arg selectbox according to action type selectbox */
6400   for (i = 0; action_arg_options[i].value != -1; i++)
6401   {
6402     if (action_arg_options[i].value == custom_element_change.action_type)
6403     {
6404       int mode = action_arg_options[i].mode;
6405
6406       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6407                                    action_arg_modes[mode]);
6408       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6409                                  custom_element_change.action_mode);
6410
6411       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6412                                    action_arg_options[i].options);
6413       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6414                                  custom_element_change.action_arg);
6415       break;
6416     }
6417   }
6418 }
6419
6420 #if 1
6421
6422 static void copy_custom_element_settings(int element_from, int element_to)
6423 {
6424   struct ElementInfo *ei_from = &element_info[element_from];
6425   struct ElementInfo *ei_to = &element_info[element_to];
6426
6427   copyElementInfo(ei_from, ei_to);
6428 }
6429
6430 #else
6431
6432 static void copy_custom_element_settings(int element_from, int element_to)
6433 {
6434   struct ElementInfo *ei_from = &element_info[element_from];
6435   struct ElementInfo *ei_to = &element_info[element_to];
6436   int i, x, y;
6437
6438   /* ---------- copy element description ---------- */
6439   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6440     ei_to->description[i] = ei_from->description[i];
6441
6442   /* ---------- copy element base properties ---------- */
6443 #if 1
6444   ei_to->properties[EP_BITFIELD_BASE_NR] =
6445     ei_from->properties[EP_BITFIELD_BASE_NR];
6446 #else
6447   Properties[element_to][EP_BITFIELD_BASE_NR] =
6448     Properties[element_from][EP_BITFIELD_BASE_NR];
6449 #endif
6450
6451   /* ---------- copy custom property values ---------- */
6452
6453   ei_to->use_gfx_element = ei_from->use_gfx_element;
6454   ei_to->gfx_element = ei_from->gfx_element;
6455
6456   ei_to->access_direction = ei_from->access_direction;
6457
6458   ei_to->collect_score_initial = ei_from->collect_score_initial;
6459   ei_to->collect_count_initial = ei_from->collect_count_initial;
6460
6461   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6462   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6463   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6464
6465   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6466   ei_to->push_delay_random = ei_from->push_delay_random;
6467   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6468   ei_to->drop_delay_random = ei_from->drop_delay_random;
6469   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6470   ei_to->move_delay_random = ei_from->move_delay_random;
6471
6472   ei_to->move_pattern = ei_from->move_pattern;
6473   ei_to->move_direction_initial = ei_from->move_direction_initial;
6474   ei_to->move_stepsize = ei_from->move_stepsize;
6475
6476   ei_to->move_enter_element = ei_from->move_enter_element;
6477   ei_to->move_leave_element = ei_from->move_leave_element;
6478   ei_to->move_leave_type = ei_from->move_leave_type;
6479
6480   ei_to->slippery_type = ei_from->slippery_type;
6481
6482   ei_to->explosion_type = ei_from->explosion_type;
6483   ei_to->explosion_delay = ei_from->explosion_delay;
6484   ei_to->ignition_delay = ei_from->ignition_delay;
6485
6486   for (y = 0; y < 3; y++)
6487     for (x = 0; x < 3; x++)
6488       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6489
6490   /* ---------- reinitialize and copy change pages ---------- */
6491
6492   ei_to->num_change_pages = ei_from->num_change_pages;
6493   ei_to->current_change_page = ei_from->current_change_page;
6494
6495   setElementChangePages(ei_to, ei_to->num_change_pages);
6496
6497   for (i = 0; i < ei_to->num_change_pages; i++)
6498     ei_to->change_page[i] = ei_from->change_page[i];
6499
6500   /* ---------- copy group element info ---------- */
6501   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6502     *ei_to->group = *ei_from->group;
6503
6504   /* mark this custom element as modified */
6505   ei_to->modified_settings = TRUE;
6506 }
6507 #endif
6508
6509 static void replace_custom_element_in_settings(int element_from,
6510                                                int element_to)
6511 {
6512   int i, j, x, y;
6513
6514   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6515   {
6516     struct ElementInfo *ei = &element_info[i];
6517
6518     for (y = 0; y < 3; y++)
6519       for (x = 0; x < 3; x++)
6520         if (ei->content.e[x][y] == element_from)
6521           ei->content.e[x][y] = element_to;
6522
6523     for (j = 0; j < ei->num_change_pages; j++)
6524     {
6525       struct ElementChangeInfo *change = &ei->change_page[j];
6526
6527       if (change->target_element == element_from)
6528         change->target_element = element_to;
6529
6530       if (change->trigger_element == element_from)
6531         change->trigger_element = element_to;
6532
6533       for (y = 0; y < 3; y++)
6534         for (x = 0; x < 3; x++)
6535           if (change->target_content.e[x][y] == element_from)
6536             change->target_content.e[x][y] = element_to;
6537     }
6538
6539     if (ei->group != NULL)                              /* group or internal */
6540       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6541         if (ei->group->element[j] == element_from)
6542           ei->group->element[j] = element_to;
6543   }
6544 }
6545
6546 static void replace_custom_element_in_playfield(int element_from,
6547                                                 int element_to)
6548 {
6549   int x, y;
6550
6551   for (x = 0; x < lev_fieldx; x++)
6552     for (y = 0; y < lev_fieldy; y++)
6553       if (Feld[x][y] == element_from)
6554         Feld[x][y] = element_to;
6555 }
6556
6557 static boolean CopyCustomElement(int element_old, int element_new,
6558                                  int copy_mode)
6559 {
6560   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6561   {
6562     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6563                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6564     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6565   }
6566   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6567   {
6568     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6569                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6570     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6571
6572     level.changed = TRUE;
6573   }
6574   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6575   {
6576     Request("Please choose custom element !", REQ_CONFIRM);
6577
6578     return FALSE;
6579   }
6580   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6581   {
6582     Request("Please choose group element !", REQ_CONFIRM);
6583
6584     return FALSE;
6585   }
6586   else
6587   {
6588     level.changed = TRUE;
6589   }
6590
6591   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6592   {
6593     copy_custom_element_settings(element_new, element_old);
6594   }
6595   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6596   {
6597     copy_custom_element_settings(element_old, element_new);
6598   }
6599   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6600   {
6601     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6602     copy_custom_element_settings(element_new, element_old);
6603     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6604
6605     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6606     replace_custom_element_in_settings(element_new, element_old);
6607     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6608
6609     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6610     replace_custom_element_in_playfield(element_new, element_old);
6611     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6612   }
6613
6614   UpdateCustomElementGraphicGadgets();
6615   DrawPropertiesWindow();
6616
6617   return TRUE;
6618 }
6619
6620 static void CopyCustomElementPropertiesToEditor(int element)
6621 {
6622   int i;
6623   int current_change_page = element_info[element].current_change_page;
6624
6625   /* dynamically (re)build selectbox for selecting change page */
6626   for (i = 0; i < element_info[element].num_change_pages; i++)
6627   {
6628     sprintf(options_change_page_strings[i], "%d", i + 1);
6629
6630     options_change_page[i].value = i;
6631     options_change_page[i].text = options_change_page_strings[i];
6632   }
6633
6634   options_change_page[i].value = -1;
6635   options_change_page[i].text = NULL;
6636
6637   /* needed here to initialize combined element properties */
6638   InitElementPropertiesEngine(level.game_version);
6639
6640   element_info[element].change =
6641     &element_info[element].change_page[current_change_page];
6642
6643   custom_element = element_info[element];
6644   custom_element_change = *element_info[element].change;
6645
6646   /* needed to initially set selectbox options for special action options */
6647   setSelectboxSpecialActionOptions();
6648
6649   /* needed to initially set selectbox value variables to reliable defaults */
6650   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6651     setSelectboxValue(i, *selectbox_info[i].value);
6652
6653   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6654     custom_element_properties[i] = HAS_PROPERTY(element, i);
6655
6656   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6657     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6658
6659   /* ---------- element settings: configure (custom elements) ------------- */
6660
6661   /* set accessible layer selectbox help value */
6662   custom_element.access_type =
6663     (IS_WALKABLE(element) ? EP_WALKABLE :
6664      IS_PASSABLE(element) ? EP_PASSABLE :
6665      custom_element.access_type);
6666   custom_element.access_layer =
6667     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6668      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6669      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6670      custom_element.access_layer);
6671   custom_element.access_protected =
6672     (IS_PROTECTED(element) ? 1 : 0);
6673   custom_element_properties[EP_ACCESSIBLE] =
6674     (IS_ACCESSIBLE_OVER(element) ||
6675      IS_ACCESSIBLE_INSIDE(element) ||
6676      IS_ACCESSIBLE_UNDER(element));
6677
6678   /* set walk-to-object action selectbox help value */
6679   custom_element.walk_to_action =
6680     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6681      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6682      IS_DROPPABLE(element) ? EP_DROPPABLE :
6683      IS_THROWABLE(element) ? EP_THROWABLE :
6684      IS_PUSHABLE(element) ? EP_PUSHABLE :
6685      custom_element.walk_to_action);
6686   custom_element_properties[EP_WALK_TO_OBJECT] =
6687     (IS_DIGGABLE(element) ||
6688      IS_COLLECTIBLE_ONLY(element) ||
6689      IS_DROPPABLE(element) ||
6690      IS_THROWABLE(element) ||
6691      IS_PUSHABLE(element));
6692
6693   /* set smash targets selectbox help value */
6694   custom_element.smash_targets =
6695     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6696      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6697      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6698      custom_element.smash_targets);
6699   custom_element_properties[EP_CAN_SMASH] =
6700     (CAN_SMASH_EVERYTHING(element) ||
6701      CAN_SMASH_ENEMIES(element) ||
6702      CAN_SMASH_PLAYER(element));
6703
6704   /* set deadliness selectbox help value */
6705   custom_element.deadliness =
6706     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6707      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6708      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6709      custom_element.deadliness);
6710   custom_element_properties[EP_DEADLY] =
6711     (DONT_TOUCH(element) ||
6712      DONT_COLLIDE_WITH(element) ||
6713      DONT_RUN_INTO(element));
6714
6715   /* ---------- element settings: advanced (custom elements) --------------- */
6716
6717   /* set "change by direct action" selectbox help value */
6718   custom_element_change.direct_action =
6719     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6720      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6721      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6722      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6723      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6724      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6725      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6726      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6727      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6728      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6729      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6730      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6731      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6732      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6733      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6734      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6735      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6736      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6737      custom_element_change.direct_action);
6738
6739   /* set "change by other element action" selectbox help value */
6740   custom_element_change.other_action =
6741     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6742      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6743      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6744      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6745      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6746      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6747      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6748      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6749      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6750      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6751      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6752      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6753      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6754      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6755      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6756      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6757      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6758      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6759      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6760      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6761      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6762      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6763      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6764      custom_element_change.other_action);
6765 }
6766
6767 static void CopyGroupElementPropertiesToEditor(int element)
6768 {
6769   group_element_info = *element_info[element].group;
6770   custom_element = element_info[element];       /* needed for description */
6771 }
6772
6773 static void CopyClassicElementPropertiesToEditor(int element)
6774 {
6775   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6776     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6777       getMoveIntoAcidProperty(&level, element);
6778
6779   if (MAYBE_DONT_COLLIDE_WITH(element))
6780     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6781       getDontCollideWithProperty(&level, element);
6782 }
6783
6784 static void CopyElementPropertiesToEditor(int element)
6785 {
6786   if (IS_CUSTOM_ELEMENT(element))
6787     CopyCustomElementPropertiesToEditor(element);
6788   else if (IS_GROUP_ELEMENT(element))
6789     CopyGroupElementPropertiesToEditor(element);
6790   else
6791     CopyClassicElementPropertiesToEditor(element);
6792 }
6793
6794 static void CopyCustomElementPropertiesToGame(int element)
6795 {
6796   int i;
6797   int access_type_and_layer;
6798
6799   /* mark that this custom element has been modified */
6800   custom_element.modified_settings = TRUE;
6801   level.changed = TRUE;
6802
6803   if (level.use_custom_template)
6804   {
6805     if (Request("Copy and modify level template ?", REQ_ASK))
6806     {
6807       level.use_custom_template = FALSE;
6808       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6809                    GDI_CHECKED, FALSE, GDI_END);
6810     }
6811     else
6812     {
6813       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6814
6815       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6816     }
6817   }
6818
6819   element_info[element] = custom_element;
6820   *element_info[element].change = custom_element_change;
6821
6822   /* ---------- element settings: configure (custom elements) ------------- */
6823
6824   /* set accessible property from checkbox and selectbox */
6825   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6826   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6827   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6828   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6829   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6830   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6831   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6832                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6833                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6834   custom_element_properties[access_type_and_layer] =
6835     custom_element_properties[EP_ACCESSIBLE];
6836   custom_element_properties[EP_PROTECTED] =
6837     (custom_element.access_protected != 0 &&
6838      custom_element_properties[EP_ACCESSIBLE]);
6839
6840   /* set walk-to-object property from checkbox and selectbox */
6841   custom_element_properties[EP_DIGGABLE] = FALSE;
6842   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6843   custom_element_properties[EP_DROPPABLE] = FALSE;
6844   custom_element_properties[EP_THROWABLE] = FALSE;
6845   custom_element_properties[EP_PUSHABLE] = FALSE;
6846   custom_element_properties[custom_element.walk_to_action] =
6847     custom_element_properties[EP_WALK_TO_OBJECT];
6848
6849   /* set smash property from checkbox and selectbox */
6850   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6851   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6852   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6853   custom_element_properties[custom_element.smash_targets] =
6854     custom_element_properties[EP_CAN_SMASH];
6855
6856   /* set deadliness property from checkbox and selectbox */
6857   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6858   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6859   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6860   custom_element_properties[custom_element.deadliness] =
6861     custom_element_properties[EP_DEADLY];
6862
6863   /* ---------- element settings: advanced (custom elements) --------------- */
6864
6865   /* set player change event from checkbox and selectbox */
6866   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6867   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6868   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6869   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6870   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6871   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6872   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6873   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6874   custom_element_change_events[CE_SWITCHED] = FALSE;
6875   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6876   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6877   custom_element_change_events[CE_BLOCKED] = FALSE;
6878   custom_element_change_events[CE_IMPACT] = FALSE;
6879   custom_element_change_events[CE_SMASHED] = FALSE;
6880   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6881   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6882   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6883   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6884   custom_element_change_events[custom_element_change.direct_action] =
6885     custom_element_change_events[CE_BY_DIRECT_ACTION];
6886
6887   /* set other element action change event from checkbox and selectbox */
6888   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6889   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6890   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6891   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6892   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6893   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6894   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6895   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6896   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6897   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6898   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6899   custom_element_change_events[CE_HITTING_X] = FALSE;
6900   custom_element_change_events[CE_DIGGING_X] = FALSE;
6901   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6902   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6903   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6904   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6905   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6906   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6907   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6908   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6909   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6910   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6911   custom_element_change_events[custom_element_change.other_action] =
6912     custom_element_change_events[CE_BY_OTHER_ACTION];
6913
6914   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6915     SET_PROPERTY(element, i, custom_element_properties[i]);
6916
6917   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6918     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6919
6920   /* copy change events also to special level editor variable */
6921   custom_element = element_info[element];
6922   custom_element_change = *element_info[element].change;
6923 }
6924
6925 static void CopyGroupElementPropertiesToGame(int element)
6926 {
6927   element_info[element] = custom_element;
6928   *element_info[element].group = group_element_info;
6929
6930   /* mark that this group element has been modified */
6931   element_info[element].modified_settings = TRUE;
6932   level.changed = TRUE;
6933 }
6934
6935 static void CopyClassicElementPropertiesToGame(int element)
6936 {
6937   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6938     setMoveIntoAcidProperty(&level, element,
6939                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6940
6941   if (MAYBE_DONT_COLLIDE_WITH(element))
6942     setDontCollideWithProperty(&level, element,
6943                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6944 }
6945
6946 static void CopyElementPropertiesToGame(int element)
6947 {
6948   if (IS_CUSTOM_ELEMENT(element))
6949     CopyCustomElementPropertiesToGame(element);
6950   else if (IS_GROUP_ELEMENT(element))
6951     CopyGroupElementPropertiesToGame(element);
6952   else
6953     CopyClassicElementPropertiesToGame(element);
6954 }
6955
6956 void CheckElementDescriptions()
6957 {
6958   int i;
6959
6960   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6961     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6962       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6963 }
6964
6965 void DrawLevelEd()
6966 {
6967   CloseDoor(DOOR_CLOSE_ALL);
6968   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6969
6970 #if DEBUG
6971   CheckElementDescriptions();
6972 #endif
6973
6974   if (level_editor_test_game)
6975   {
6976     CopyPlayfield(level.field, Feld);
6977     CopyPlayfield(FieldBackup, level.field);
6978
6979     level_editor_test_game = FALSE;
6980   }
6981   else
6982   {
6983     edit_mode = ED_MODE_DRAWING;
6984     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6985
6986     ResetUndoBuffer();
6987
6988     level_xpos = -1;
6989     level_ypos = -1;
6990   }
6991
6992   /* copy default editor door content to main double buffer */
6993   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6994              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6995
6996   /* draw bigger door */
6997   DrawSpecialEditorDoor();
6998
6999   /* draw new control window */
7000   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7001              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7002
7003   redraw_mask |= REDRAW_ALL;
7004
7005   ReinitializeElementList();            /* update dynamic level element list */
7006   ReinitializeElementListButtons();     /* custom element may look different */
7007
7008   UnmapTapeButtons();
7009   MapControlButtons();
7010
7011   DrawEditModeWindow();
7012
7013   /* copy actual editor door content to door double buffer for OpenDoor() */
7014   BlitBitmap(drawto, bitmap_db_door,
7015              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7016
7017   OpenDoor(DOOR_OPEN_1);
7018 }
7019
7020 static void AdjustDrawingAreaGadgets()
7021 {
7022   int ed_xsize = lev_fieldx + 2;
7023   int ed_ysize = lev_fieldy + 2;
7024   int max_ed_fieldx = MAX_ED_FIELDX;
7025   int max_ed_fieldy = MAX_ED_FIELDY;
7026   boolean horizontal_scrollbar_needed;
7027   boolean vertical_scrollbar_needed;
7028   int x, y, width, height;
7029   int xoffset, yoffset;
7030
7031   /* check if we need any scrollbars */
7032   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7033   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7034
7035   /* check if we have a smaller editor field because of scrollbars */
7036   if (horizontal_scrollbar_needed)
7037     max_ed_fieldy = MAX_ED_FIELDY - 1;
7038   if (vertical_scrollbar_needed)
7039     max_ed_fieldx = MAX_ED_FIELDX - 1;
7040
7041   /* check again if we now need more scrollbars because of less space */
7042   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7043   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7044
7045   /* check if editor field gets even smaller after adding new scrollbars */
7046   if (horizontal_scrollbar_needed)
7047     max_ed_fieldy = MAX_ED_FIELDY - 1;
7048   if (vertical_scrollbar_needed)
7049     max_ed_fieldx = MAX_ED_FIELDX - 1;
7050
7051   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7052   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7053
7054   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7055                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7056                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7057                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7058                GDI_END);
7059
7060   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7061   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7062
7063   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7064   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7065
7066   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7067   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7068
7069   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7070   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7071
7072   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7073                GDI_WIDTH, width,
7074                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7075                GDI_END);
7076   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7077                GDI_HEIGHT, height,
7078                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7079                GDI_END);
7080 }
7081
7082 static void AdjustLevelScrollPosition()
7083 {
7084   if (level_xpos < -1)
7085     level_xpos = -1;
7086   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7087     level_xpos = lev_fieldx - ed_fieldx + 1;
7088   if (lev_fieldx < ed_fieldx - 2)
7089     level_xpos = -1;
7090
7091   if (level_ypos < -1)
7092     level_ypos = -1;
7093   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7094     level_ypos = lev_fieldy - ed_fieldy + 1;
7095   if (lev_fieldy < ed_fieldy - 2)
7096     level_ypos = -1;
7097 }
7098
7099 static void AdjustEditorScrollbar(int id)
7100 {
7101   struct GadgetInfo *gi = level_editor_gadget[id];
7102   int items_max, items_visible, item_position;
7103
7104   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7105   {
7106     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7107     items_visible = ed_fieldx;
7108     item_position = level_xpos + 1;
7109   }
7110   else
7111   {
7112     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7113     items_visible = ed_fieldy;
7114     item_position = level_ypos + 1;
7115   }
7116
7117   if (item_position > items_max - items_visible)
7118     item_position = items_max - items_visible;
7119
7120   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7121                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7122 }
7123
7124 static void AdjustElementListScrollbar()
7125 {
7126   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7127   int items_max, items_visible, item_position;
7128
7129   /* correct position of element list scrollbar */
7130   if (element_shift < 0)
7131     element_shift = 0;
7132   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7133     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7134
7135   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7136   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7137   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7138
7139   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7140                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7141                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7142 }
7143
7144 static void ModifyEditorCounterValue(int counter_id, int new_value)
7145 {
7146   int *counter_value = counterbutton_info[counter_id].value;
7147   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7148   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7149
7150   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7151
7152   if (counter_value != NULL)
7153     *counter_value = gi->textinput.number_value;
7154 }
7155
7156 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7157 {
7158   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7159   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7160
7161   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7162
7163   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7164       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7165   {
7166     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7167     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7168
7169     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7170     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7171   }
7172 }
7173
7174 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7175 {
7176   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7177   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7178   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7179
7180   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7181 }
7182
7183 static void ModifyEditorSelectboxOptions(int selectbox_id,
7184                                          struct ValueTextInfo *options)
7185 {
7186   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7187   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7188
7189   selectbox_info[selectbox_id].options = options;
7190
7191   /* set index to zero -- list may be shorter now (correct later, if needed) */
7192   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7193                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7194 }
7195
7196 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7197 {
7198   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7199   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7200
7201   drawingarea_info[drawingarea_id].area_xsize = xsize;
7202   drawingarea_info[drawingarea_id].area_ysize = ysize;
7203
7204   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7205 }
7206
7207 static void ModifyEditorElementList()
7208 {
7209   int i;
7210
7211   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7212   {
7213     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7214     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7215     struct GadgetDesign *gd = &gi->deco.design;
7216     int element = editor_elements[element_shift + i];
7217
7218     UnmapGadget(gi);
7219
7220     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7221     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7222
7223     MapGadget(gi);
7224   }
7225 }
7226
7227 static void PickDrawingElement(int button, int element)
7228 {
7229   if (button < 1 || button > 3)
7230     return;
7231
7232   if (button == 1)
7233   {
7234     new_element1 = element;
7235     DrawMiniGraphicExt(drawto,
7236                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7237                        el2edimg(new_element1));
7238   }
7239   else if (button == 2)
7240   {
7241     new_element2 = element;
7242     DrawMiniGraphicExt(drawto,
7243                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7244                        el2edimg(new_element2));
7245   }
7246   else
7247   {
7248     new_element3 = element;
7249     DrawMiniGraphicExt(drawto,
7250                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7251                        el2edimg(new_element3));
7252   }
7253
7254   redraw_mask |= REDRAW_DOOR_1;
7255 }
7256
7257 static void RedrawDrawingElements()
7258 {
7259   PickDrawingElement(1, new_element1);
7260   PickDrawingElement(2, new_element2);
7261   PickDrawingElement(3, new_element3);
7262 }
7263
7264 static void DrawDrawingWindow()
7265 {
7266   stick_element_properties_window = FALSE;
7267
7268   SetMainBackgroundImage(IMG_UNDEFINED);
7269   ClearWindow();
7270
7271   UnmapLevelEditorWindowGadgets();
7272   UnmapLevelEditorToolboxCustomGadgets();
7273
7274   AdjustDrawingAreaGadgets();
7275   AdjustLevelScrollPosition();
7276   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7277   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7278
7279   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7280
7281   MapMainDrawingArea();
7282   MapLevelEditorToolboxDrawingGadgets();
7283 }
7284
7285 static void DrawLevelInfoWindow()
7286 {
7287   int i;
7288
7289   stick_element_properties_window = FALSE;
7290
7291   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7292   ClearWindow();
7293   UnmapLevelEditorWindowGadgets();
7294
7295 #if 0
7296   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7297   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7298 #else
7299   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7300            "Level Settings", FONT_TITLE_1);
7301   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7302            "Editor Settings", FONT_TITLE_1);
7303 #endif
7304
7305   /* draw counter gadgets */
7306   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7307     MapCounterButtons(i);
7308
7309   /* draw selectbox gadgets */
7310   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7311     MapSelectboxGadget(i);
7312
7313   /* draw checkbutton gadgets */
7314   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7315     MapCheckbuttonGadget(i);
7316
7317   /* draw radiobutton gadgets */
7318   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7319     MapRadiobuttonGadget(i);
7320
7321   /* draw text input gadgets */
7322   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7323     MapTextInputGadget(i);
7324
7325   /* draw drawing area */
7326   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7327 }
7328
7329 static void DrawCustomContentArea()
7330 {
7331   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7332   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7333   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7334   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7335   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7336   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7337
7338   /* add distance for potential left text (without drawing area border) */
7339   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7340
7341   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7342
7343   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7344 }
7345
7346 static void DrawCustomChangeContentArea()
7347 {
7348   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7349   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7350   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7351   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7352   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7353   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7354
7355   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7356
7357   MapDrawingArea(id);
7358 }
7359
7360 static void DrawYamYamContentAreas()
7361 {
7362   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7363   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7364   int i;
7365
7366   /* display counter to choose number of element content areas */
7367   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7368
7369   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7370   {
7371     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7372
7373     if (i < level.num_yamyam_contents)
7374     {
7375       MapDrawingArea(id);
7376     }
7377     else
7378     {
7379       int font_height = getFontHeight(FONT_TEXT_1);
7380
7381       UnmapDrawingArea(id);
7382
7383       /* delete content areas in case of reducing number of them */
7384       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7385                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7386                      4 * MINI_TILEX,
7387                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7388     }
7389   }
7390
7391   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7392   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7393   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7394 }
7395
7396 static void DrawMagicBallContentAreas()
7397 {
7398   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7399   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7400   int i;
7401
7402   /* display counter to choose number of element content areas */
7403   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7404
7405   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7406   {
7407     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7408
7409     if (i < level.num_ball_contents)
7410     {
7411       MapDrawingArea(id);
7412     }
7413     else
7414     {
7415       int font_height = getFontHeight(FONT_TEXT_1);
7416
7417       UnmapDrawingArea(id);
7418
7419       /* delete content areas in case of reducing number of them */
7420       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7421                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7422                      4 * MINI_TILEX,
7423                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7424     }
7425   }
7426
7427   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7428   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7429   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7430 }
7431
7432 static void DrawAndroidElementArea(int element)
7433 {
7434   int num_elements = level.num_android_clone_elements;
7435   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7436   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7437   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7438   int xsize = MAX_ANDROID_ELEMENTS;
7439   int ysize = 1;
7440
7441   /* display counter to choose number of element areas */
7442   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7443
7444   if (drawingarea_info[id].text_left != NULL)
7445     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7446
7447   UnmapDrawingArea(id);
7448
7449   ModifyEditorDrawingArea(id, num_elements, 1);
7450
7451   /* delete content areas in case of reducing number of them */
7452   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7453
7454   MapDrawingArea(id);
7455 }
7456
7457 static void DrawGroupElementArea(int element)
7458 {
7459   int num_elements = group_element_info.num_elements;
7460   int id = ED_DRAWING_ID_GROUP_CONTENT;
7461   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7462   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7463   int xsize = MAX_ELEMENTS_IN_GROUP;
7464   int ysize = 1;
7465
7466   if (drawingarea_info[id].text_left != NULL)
7467     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7468
7469   UnmapDrawingArea(id);
7470
7471   ModifyEditorDrawingArea(id, num_elements, 1);
7472
7473   /* delete content areas in case of reducing number of them */
7474   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7475
7476   MapDrawingArea(id);
7477 }
7478
7479 static void DrawEnvelopeTextArea(int envelope_nr)
7480 {
7481   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7482   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7483
7484   UnmapGadget(gi);
7485   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7486
7487   if (envelope_nr != -1)
7488     textarea_info[id].value = level.envelope_text[envelope_nr];
7489
7490   ModifyGadget(gi, GDI_AREA_SIZE,
7491                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7492                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7493                GDI_END);
7494
7495   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7496 }
7497
7498 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7499 {
7500   int font_height = getFontHeight(font_nr);
7501   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7502   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7503   int sx = SX + pad_x;
7504   int sy = SY + pad_y;
7505   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7506
7507   if (start_line >= max_lines_per_screen)
7508     return FALSE;
7509
7510   DrawText(sx, sy + start_line * font_height, text, font_nr);
7511
7512   return TRUE;
7513 }
7514
7515 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7516 {
7517   int font_nr = FONT_TEXT_2;
7518   int font_width = getFontWidth(font_nr);
7519   int font_height = getFontHeight(font_nr);
7520   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7521   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7522   int sx = SX + pad_x;
7523   int sy = SY + pad_y + start_line * font_height;
7524   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7525   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7526
7527   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7528                           max_lines_per_screen);
7529 }
7530
7531 static void DrawPropertiesTabulatorGadgets()
7532 {
7533   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7534   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7535   int gd_x = gd->x + gd_gi->border.width / 2;
7536   int gd_y = gd->y + gd_gi->height - 1;
7537   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7538   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7539   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7540   int max_tabs = 4;
7541   int i;
7542
7543   /* draw additional "advanced" tabulator for custom elements */
7544   if (IS_CUSTOM_ELEMENT(properties_element))
7545     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7546
7547   for (i = id_first; i <= id_last; i++)
7548   {
7549     int gadget_id = textbutton_info[i].gadget_id;
7550     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7551     boolean active = (i != edit_mode_properties);
7552
7553     /* use "config 1" and "config 2" instead of "config" */
7554     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7555         IS_CUSTOM_ELEMENT(properties_element))
7556       continue;
7557
7558     /* draw background line below tabulator button */
7559     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7560
7561     /* draw solid line below inactive tabulator buttons */
7562     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7563       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7564
7565     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7566     MapTextbuttonGadget(i);
7567   }
7568
7569   /* draw little border line below tabulator buttons */
7570   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7571     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7572                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7573                   ED_GADGET_DISTANCE, tab_color);
7574 }
7575
7576 static void DrawPropertiesInfo()
7577 {
7578   static struct
7579   {
7580     int value;
7581     char *text;
7582   }
7583   properties[] =
7584   {
7585     /* configurable properties */
7586
7587     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7588     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7589     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7590     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7591     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7592     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7593     { EP_PROTECTED,             "- player is protected by it"           },
7594
7595     { EP_DIGGABLE,              "- can be digged away"                  },
7596     { EP_COLLECTIBLE,           "- can be collected"                    },
7597     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7598     { EP_THROWABLE,             "- can be thrown after collecting"      },
7599     { EP_PUSHABLE,              "- can be pushed"                       },
7600
7601     { EP_CAN_FALL,              "- can fall"                            },
7602     { EP_CAN_MOVE,              "- can move"                            },
7603
7604     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7605 #if 0
7606     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7607 #endif
7608     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7609
7610     { EP_SLIPPERY,              "- slippery for falling elements"       },
7611     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7612
7613     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7614     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7615     { EP_DONT_TOUCH,            "- deadly when touching"                },
7616
7617     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7618
7619     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7620     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7621     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7622
7623     { EP_CAN_CHANGE,            "- can change to other element"         },
7624
7625     /* pre-defined properties */
7626     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7627     { EP_SWITCHABLE,            "- can be switched"                     },
7628 #if 0
7629     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7630 #endif
7631
7632     { -1,                       NULL                                    }
7633   };
7634   char *filename = getElementDescriptionFilename(properties_element);
7635   char *percentage_text = "In this level:";
7636   char *properties_text = "Standard properties:";
7637   float percentage;
7638   int num_elements_in_level;
7639   int num_standard_properties = 0;
7640   int font1_nr = FONT_TEXT_1;
7641   int font2_nr = FONT_TEXT_2;
7642   int font1_width = getFontWidth(font1_nr);
7643   int font2_height = getFontHeight(font2_nr);
7644   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7645   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7646   int screen_line = 0;
7647   int i, x, y;
7648
7649 #if 1
7650   if (setup.editor.show_element_token)
7651   {
7652     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7653               "[%s]", element_info[properties_element].token_name);
7654     screen_line++;
7655   }
7656
7657 #else
7658
7659 #if DEBUG
7660   if (IS_CUSTOM_ELEMENT(properties_element))
7661   {
7662     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7663               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7664     screen_line++;
7665   }
7666   else if (IS_GROUP_ELEMENT(properties_element))
7667   {
7668     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7669               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7670     screen_line++;
7671   }
7672 #endif
7673 #endif
7674
7675   /* ----- print number of elements / percentage of this element in level */
7676
7677   num_elements_in_level = 0;
7678   for (y = 0; y < lev_fieldy; y++) 
7679     for (x = 0; x < lev_fieldx; x++)
7680       if (Feld[x][y] == properties_element)
7681         num_elements_in_level++;
7682   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7683
7684   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7685             percentage_text);
7686   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7687             pad_y + screen_line++ * font2_height, font2_nr,
7688             "%d (%.2f%%)", num_elements_in_level, percentage);
7689
7690   screen_line++;
7691
7692   /* ----- print standard properties of this element */
7693
7694   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7695             properties_text);
7696
7697   for (i = 0; properties[i].value != -1; i++)
7698   {
7699     if (!HAS_PROPERTY(properties_element, properties[i].value))
7700       continue;
7701
7702     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7703               properties[i].text);
7704     num_standard_properties++;
7705   }
7706
7707   if (num_standard_properties == 0)
7708     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7709               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7710
7711   screen_line++;
7712
7713   /* ----- print special description of this element */
7714
7715   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7716   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7717     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7718 }
7719
7720 #define TEXT_COLLECTING         "Score for collecting"
7721 #define TEXT_SMASHING           "Score for smashing"
7722 #define TEXT_SLURPING           "Score for slurping robot"
7723 #define TEXT_CRACKING           "Score for cracking"
7724 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7725 #define TEXT_DURATION           "Duration when activated"
7726 #define TEXT_BALL_DELAY         "Element generation delay"
7727 #define TEXT_MOVE_SPEED         "Speed of android moving"
7728 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7729 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7730 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7731 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7732 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7733 #define TEXT_TIME_BONUS         "Extra time to solve level"
7734
7735 static struct
7736 {
7737   int element;
7738   int *value;
7739   char *text;
7740 } elements_with_counter[] =
7741 {
7742   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7743   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7744   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7745   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7746   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7747   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7748   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7749   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7750   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7751   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7752   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7753   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7754   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7755   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7756   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7757   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7758   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7759   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7760   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7761   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7762   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7763   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7764   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7765   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7766   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7767   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7768   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7769   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7770   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7771   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7772   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7773   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7774   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7775   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7776   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7777   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7778   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7779   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7780   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7781   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7782   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7783   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7784   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7785   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7786   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7787   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7788   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7789   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7790   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7791   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7792   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7793   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7794   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7795   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7796   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7797   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7798   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7799   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7800   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7801   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7802   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7803   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7804   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7805   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7806   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7807   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7808   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7809   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7810   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7811   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7812   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7813   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7814
7815 #if 1
7816   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7817   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7818   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7819   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7820   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7821   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7822   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7823   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7824   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7825   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7826   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7827   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7828   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7829   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7830 #endif
7831
7832 #if 1
7833   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7834   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7835   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7836   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7837   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7838   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7839   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7840   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7841 #endif
7842
7843   { -1,                 NULL,                           NULL            }
7844 };
7845
7846 static boolean checkPropertiesConfig(int element)
7847 {
7848   int i;
7849
7850   if (IS_GEM(element) ||
7851       IS_CUSTOM_ELEMENT(element) ||
7852       IS_GROUP_ELEMENT(element) ||
7853       IS_ENVELOPE(element) ||
7854       ELEM_IS_PLAYER(element) ||
7855       HAS_EDITOR_CONTENT(element) ||
7856       CAN_GROW(element) ||
7857       COULD_MOVE_INTO_ACID(element) ||
7858       MAYBE_DONT_COLLIDE_WITH(element))
7859     return TRUE;
7860   else
7861     for (i = 0; elements_with_counter[i].element != -1; i++)
7862       if (elements_with_counter[i].element == element)
7863         return TRUE;
7864
7865   return FALSE;
7866 }
7867
7868 static void DrawPropertiesConfig()
7869 {
7870   int max_num_element_counters = 4;
7871   int num_element_counters = 0;
7872   int i;
7873
7874   if (!checkPropertiesConfig(properties_element))
7875   {
7876     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7877
7878     return;
7879   }
7880
7881   /* check if there are elements where a value can be chosen for */
7882   for (i = 0; elements_with_counter[i].element != -1; i++)
7883   {
7884     if (elements_with_counter[i].element == properties_element)
7885     {
7886       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7887
7888       counterbutton_info[counter_id].y =
7889         ED_ELEMENT_SETTINGS_YPOS(
7890                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7891                 (CAN_GROW(properties_element)                ? 1 : 0) +
7892                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7893                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7894                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7895                 num_element_counters);
7896
7897       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7898       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7899
7900       if (properties_element == EL_GAME_OF_LIFE ||
7901           properties_element == EL_BIOMAZE)
7902       {
7903         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7904         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7905       }
7906       else
7907       {
7908         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7909         counterbutton_info[counter_id].min_value = MIN_SCORE;
7910         counterbutton_info[counter_id].max_value = MAX_SCORE;
7911       }
7912
7913       MapCounterButtons(counter_id);
7914
7915       num_element_counters++;
7916       if (num_element_counters >= max_num_element_counters)
7917         break;
7918     }
7919   }
7920
7921   if (HAS_EDITOR_CONTENT(properties_element))
7922   {
7923     /* draw stickybutton gadget */
7924     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7925
7926     if (IS_AMOEBOID(properties_element))
7927       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7928     else if (properties_element == EL_YAMYAM ||
7929              properties_element == EL_YAMYAM_LEFT ||
7930              properties_element == EL_YAMYAM_RIGHT ||
7931              properties_element == EL_YAMYAM_UP ||
7932              properties_element == EL_YAMYAM_DOWN)
7933       DrawYamYamContentAreas();
7934     else if (properties_element == EL_EMC_MAGIC_BALL)
7935     {
7936       DrawMagicBallContentAreas();
7937
7938       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7939       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7940     }
7941     else if (properties_element == EL_EMC_ANDROID)
7942       DrawAndroidElementArea(properties_element);
7943   }
7944
7945   if (ELEM_IS_PLAYER(properties_element))
7946   {
7947     int player_nr = GET_PLAYER_NR(properties_element);
7948
7949     /* these properties can be set for every player individually */
7950     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7951       &level.start_element[player_nr];
7952     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7953       &level.artwork_element[player_nr];
7954     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7955       &level.explosion_element[player_nr];
7956
7957     /* these properties can be set for every player individually */
7958     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7959       &level.use_start_element[player_nr];
7960     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7961       &level.use_artwork_element[player_nr];
7962     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7963       &level.use_explosion_element[player_nr];
7964     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7965       &level.initial_player_gravity[player_nr];
7966
7967     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7968     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7969                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7970                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7971     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7972     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7973     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7974     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7975     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7976     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7977     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7978     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7979
7980     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7981     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7982     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7983
7984     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7985   }
7986
7987   if (IS_GEM(properties_element))
7988     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7989
7990   if (COULD_MOVE_INTO_ACID(properties_element) &&
7991       !ELEM_IS_PLAYER(properties_element) &&
7992       (!IS_CUSTOM_ELEMENT(properties_element) ||
7993        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7994   {
7995     /* set position for checkbutton for "can move into acid" */
7996     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7997       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7998     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7999       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8000                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8001
8002     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8003   }
8004
8005   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8006     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8007
8008   if (properties_element == EL_SPRING)
8009     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8010
8011   if (properties_element == EL_TIME_ORB_FULL)
8012     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8013
8014 #if 0
8015   if (properties_element == EL_BALLOON)
8016     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8017 #endif
8018
8019   if (CAN_GROW(properties_element))
8020   {
8021     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8022       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8023
8024     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8025   }
8026
8027   if (IS_ENVELOPE(properties_element))
8028   {
8029     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8030     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8031     int envelope_nr = properties_element - EL_ENVELOPE_1;
8032
8033     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
8034     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
8035
8036     /* display counter to choose size of envelope text area */
8037     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8038     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8039
8040     DrawEnvelopeTextArea(envelope_nr);
8041   }
8042
8043   if (IS_CUSTOM_ELEMENT(properties_element))
8044   {
8045     /* draw stickybutton gadget */
8046     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8047
8048     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8049     {
8050       /* draw checkbutton gadgets */
8051       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8052            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8053         MapCheckbuttonGadget(i);
8054
8055       /* draw counter gadgets */
8056       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8057            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8058         MapCounterButtons(i);
8059
8060       /* draw selectbox gadgets */
8061       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8062            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8063         MapSelectboxGadget(i);
8064
8065       /* draw textbutton gadgets */
8066       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8067
8068       /* draw text input gadgets */
8069       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8070
8071       /* draw drawing area gadgets */
8072       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8073     }
8074     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8075     {
8076       /* draw checkbutton gadgets */
8077       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8078            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8079         MapCheckbuttonGadget(i);
8080
8081       /* draw counter gadgets */
8082       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8083            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8084         MapCounterButtons(i);
8085
8086       /* draw selectbox gadgets */
8087       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8088            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8089         MapSelectboxGadget(i);
8090
8091       /* draw drawing area gadgets */
8092       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8093       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8094       DrawCustomContentArea();
8095     }
8096   }
8097   else if (IS_GROUP_ELEMENT(properties_element))
8098   {
8099     /* draw stickybutton gadget */
8100     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8101
8102     /* draw checkbutton gadgets */
8103     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8104     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8105
8106     /* draw counter gadgets */
8107     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8108
8109     /* draw selectbox gadgets */
8110     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8111
8112     /* draw textbutton gadgets */
8113     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8114
8115     /* draw drawing area gadgets */
8116     DrawGroupElementArea(properties_element);
8117
8118     /* draw text input gadgets */
8119     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8120
8121     /* draw drawing area gadgets */
8122     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8123   }
8124 }
8125
8126 static void DrawPropertiesChangeDrawingAreas()
8127 {
8128   if (IS_CUSTOM_ELEMENT(properties_element))
8129   {
8130     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8131     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8132
8133     DrawCustomChangeContentArea();
8134   }
8135
8136   redraw_mask |= REDRAW_FIELD;
8137 }
8138
8139 static void DrawPropertiesChange()
8140 {
8141   int i;
8142
8143   /* needed to initially set selectbox options for special action options */
8144   setSelectboxSpecialActionOptions();
8145
8146   /* draw stickybutton gadget */
8147   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8148
8149   /* draw checkbutton gadgets */
8150   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8151        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8152     MapCheckbuttonGadget(i);
8153
8154   /* draw counter gadgets */
8155   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8156        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8157     MapCounterButtons(i);
8158
8159   /* draw selectbox gadgets */
8160   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8161        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8162     MapSelectboxGadget(i);
8163
8164   /* draw textbutton gadgets */
8165   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8166        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8167     MapTextbuttonGadget(i);
8168
8169   /* draw graphicbutton gadgets */
8170   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8171        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8172     MapGraphicbuttonGadget(i);
8173
8174   /* draw drawing area gadgets */
8175   DrawPropertiesChangeDrawingAreas();
8176 }
8177
8178 static void DrawEditorElementAnimation(int x, int y)
8179 {
8180   int graphic = el2img(properties_element);
8181   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8182                custom_element.ce_value_fixed_initial :
8183                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8184                custom_element.collect_score_initial : FrameCounter);
8185
8186   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8187 }
8188
8189 static void DrawEditorElementName(int x, int y, int element)
8190 {
8191   char *element_name = getElementInfoText(element);
8192   int font_nr = FONT_TEXT_1;
8193   int font_width = getFontWidth(font_nr);
8194   int font_height = getFontHeight(font_nr);
8195   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8196   int max_chars_per_line = max_text_width / font_width;
8197   char buffer[max_chars_per_line + 1];
8198
8199   if (strlen(element_name) <= max_chars_per_line)
8200     DrawTextS(x, y, font_nr, element_name);
8201   else
8202   {
8203     int next_pos = max_chars_per_line;
8204
8205     strncpy(buffer, element_name, max_chars_per_line);
8206     buffer[max_chars_per_line] = '\0';
8207
8208     if (element_name[max_chars_per_line] == ' ')
8209       next_pos++;
8210     else
8211     {
8212       int i;
8213
8214       for (i = max_chars_per_line - 1; i >= 0; i--)
8215         if (buffer[i] == ' ')
8216           break;
8217
8218       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8219       {
8220         buffer[i] = '\0';
8221         next_pos = i + 1;
8222       }
8223     }
8224
8225     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8226
8227     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8228     buffer[max_chars_per_line] = '\0';
8229
8230     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8231   }
8232 }
8233
8234 static void DrawPropertiesWindow()
8235 {
8236   int xstart = 2;
8237   int ystart = 4;
8238
8239   stick_element_properties_window = FALSE;
8240
8241   /* make sure that previous properties edit mode exists for this element */
8242   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8243       !IS_CUSTOM_ELEMENT(properties_element))
8244     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8245
8246   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8247       IS_CUSTOM_ELEMENT(properties_element))
8248     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8249
8250   CopyElementPropertiesToEditor(properties_element);
8251
8252   UnmapLevelEditorWindowGadgets();
8253   UnmapLevelEditorToolboxDrawingGadgets();
8254   UnmapLevelEditorToolboxCustomGadgets();
8255
8256   if (IS_CUSTOM_ELEMENT(properties_element) ||
8257       IS_GROUP_ELEMENT(properties_element))
8258     MapLevelEditorToolboxCustomGadgets();
8259
8260   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8261   ClearWindow();
8262
8263 #if 0
8264   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8265 #else
8266   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8267            "Element Settings", FONT_TITLE_1);
8268 #endif
8269
8270 #if 1
8271   FrameCounter = 0;     /* restart animation frame counter */
8272 #endif
8273
8274   DrawElementBorder(SX + xstart * MINI_TILEX,
8275                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8276                     TILEX, TILEY, FALSE);
8277 #if 1
8278   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8279                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8280 #else
8281   DrawGraphicAnimationExt(drawto,
8282                           SX + xstart * MINI_TILEX,
8283                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8284                           el2img(properties_element), -1, NO_MASKING);
8285 #endif
8286
8287 #if 0
8288   FrameCounter = 0;     /* restart animation frame counter */
8289 #endif
8290
8291   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8292                         (ystart + 1) * MINI_TILEY + 1,
8293                         properties_element);
8294
8295   DrawPropertiesTabulatorGadgets();
8296
8297   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8298     DrawPropertiesInfo();
8299   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8300     DrawPropertiesChange();
8301   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8302     DrawPropertiesConfig();
8303 }
8304
8305 static void UpdateCustomElementGraphicGadgets()
8306 {
8307   int i;
8308
8309   ModifyEditorElementList();
8310   RedrawDrawingElements();
8311
8312   /* force redraw of all mapped drawing area gadgets */
8313   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8314   {
8315     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8316
8317     if (gi->mapped)
8318       MapDrawingArea(i);
8319   }
8320 }
8321
8322 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8323 {
8324   int lx = sx + level_xpos;
8325   int ly = sy + level_ypos;
8326
8327   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8328
8329   if (change_level)
8330     Feld[lx][ly] = element;
8331 }
8332
8333 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8334                      int element, boolean change_level)
8335 {
8336   if (from_y == to_y)                   /* horizontal line */
8337   {
8338     int x;
8339     int y = from_y;
8340
8341     if (from_x > to_x)
8342       swap_numbers(&from_x, &to_x);
8343
8344     for (x = from_x; x <= to_x; x++)
8345       DrawLineElement(x, y, element, change_level);
8346   }
8347   else if (from_x == to_x)              /* vertical line */
8348   {
8349     int x = from_x;
8350     int y;
8351
8352     if (from_y > to_y)
8353       swap_numbers(&from_y, &to_y);
8354
8355     for (y = from_y; y <= to_y; y++)
8356       DrawLineElement(x, y, element, change_level);
8357   }
8358   else                                  /* diagonal line */
8359   {
8360     int len_x = ABS(to_x - from_x);
8361     int len_y = ABS(to_y - from_y);
8362     int x, y;
8363
8364     if (len_y < len_x)                  /* a < 1 */
8365     {
8366       float a = (float)len_y / (float)len_x;
8367
8368       if (from_x > to_x)
8369         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8370
8371       for (x = 0; x <= len_x; x++)
8372       {
8373         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8374         DrawLineElement(from_x + x, from_y + y, element, change_level);
8375       }
8376     }
8377     else                                /* a >= 1 */
8378     {
8379       float a = (float)len_x / (float)len_y;
8380
8381       if (from_y > to_y)
8382         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8383
8384       for (y = 0; y <= len_y; y++)
8385       {
8386         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8387         DrawLineElement(from_x + x, from_y + y, element, change_level);
8388       }
8389     }
8390   }
8391 }
8392
8393 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8394                     int element, boolean change_level)
8395 {
8396   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8397   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8398   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8399   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8400 }
8401
8402 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8403                           int element, boolean change_level)
8404 {
8405   int y;
8406
8407   if (from_y > to_y)
8408     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8409
8410   for (y = from_y; y <= to_y; y++)
8411     DrawLine(from_x, y, to_x, y, element, change_level);
8412 }
8413
8414 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8415                        int element, boolean change_level)
8416 {
8417   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8418   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8419   int len_x = ABS(to_x - from_x);
8420   int len_y = ABS(to_y - from_y);
8421   int radius, x, y;
8422
8423   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8424
8425   /* not optimal (some points get drawn twice) but simple,
8426      and fast enough for the few points we are drawing */
8427
8428   for (x = 0; x <= radius; x++)
8429   {
8430     int sx, sy, lx, ly;
8431
8432     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8433
8434     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8435     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8436     lx = sx + level_xpos;
8437     ly = sy + level_ypos;
8438
8439     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8440       DrawLineElement(sx, sy, element, change_level);
8441   }
8442
8443   for (y = 0; y <= radius; y++)
8444   {
8445     int sx, sy, lx, ly;
8446
8447     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8448
8449     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8450     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8451     lx = sx + level_xpos;
8452     ly = sy + level_ypos;
8453
8454     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8455       DrawLineElement(sx, sy, element, change_level);
8456   }
8457 }
8458
8459 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8460                     int element, boolean change_level)
8461 {
8462   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8463   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8464
8465   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8466 }
8467
8468 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8469
8470 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8471 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8472                        int element, boolean change_level)
8473 {
8474   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8475   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8476   int mirror_to_x2 = from_x - (to_x2 - from_x);
8477   int mirror_to_y2 = from_y - (to_y2 - from_y);
8478
8479   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8480   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8481   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8482   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8483 }
8484 #endif
8485
8486 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8487 {
8488   int from_sx, from_sy;
8489   int to_sx, to_sy;
8490
8491   if (from_x > to_x)
8492     swap_numbers(&from_x, &to_x);
8493
8494   if (from_y > to_y)
8495     swap_numbers(&from_y, &to_y);
8496
8497   from_sx = SX + from_x * MINI_TILEX;
8498   from_sy = SY + from_y * MINI_TILEY;
8499   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8500   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8501
8502   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8503   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8504   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8505   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8506
8507   if (from_x == to_x && from_y == to_y)
8508     MarkTileDirty(from_x/2, from_y/2);
8509   else
8510     redraw_mask |= REDRAW_FIELD;
8511 }
8512
8513 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8514                        int element, boolean change_level)
8515 {
8516   if (element == -1 || change_level)
8517     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8518   else
8519     DrawAreaBorder(from_x, from_y, to_x, to_y);
8520 }
8521
8522 /* values for CopyBrushExt() */
8523 #define CB_AREA_TO_BRUSH        0
8524 #define CB_BRUSH_TO_CURSOR      1
8525 #define CB_BRUSH_TO_LEVEL       2
8526 #define CB_DELETE_OLD_CURSOR    3
8527 #define CB_DUMP_BRUSH           4
8528 #define CB_DUMP_BRUSH_SMALL     5
8529
8530 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8531                          int button, int mode)
8532 {
8533   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8534   static int brush_width, brush_height;
8535   static int last_cursor_x = -1, last_cursor_y = -1;
8536   static boolean delete_old_brush;
8537   int new_element = BUTTON_ELEMENT(button);
8538   int x, y;
8539
8540   if (mode == CB_DUMP_BRUSH ||
8541       mode == CB_DUMP_BRUSH_SMALL)
8542   {
8543     if (!draw_with_brush)
8544     {
8545       Error(ERR_WARN, "no brush selected");
8546
8547       return;
8548     }
8549
8550     for (y = 0; y < brush_height; y++)
8551     {
8552       for (x = 0; x < brush_width; x++)
8553       {
8554         int element = brush_buffer[x][y];
8555         int element_mapped = element;
8556
8557         if (IS_CUSTOM_ELEMENT(element))
8558           element_mapped = EL_CUSTOM_START;
8559         else if (IS_GROUP_ELEMENT(element))
8560           element_mapped = EL_GROUP_START;
8561         else if (element >= NUM_FILE_ELEMENTS)
8562           element_mapped = EL_UNKNOWN;
8563
8564         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8565       }
8566
8567       printf("\n");
8568     }
8569
8570     return;
8571   }
8572
8573   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8574     return;
8575
8576   if (mode == CB_AREA_TO_BRUSH)
8577   {
8578     int from_lx, from_ly;
8579
8580     if (from_x > to_x)
8581       swap_numbers(&from_x, &to_x);
8582
8583     if (from_y > to_y)
8584       swap_numbers(&from_y, &to_y);
8585
8586     brush_width = to_x - from_x + 1;
8587     brush_height = to_y - from_y + 1;
8588
8589     from_lx = from_x + level_xpos;
8590     from_ly = from_y + level_ypos;
8591
8592     for (y = 0; y < brush_height; y++)
8593     {
8594       for (x=0; x < brush_width; x++)
8595       {
8596         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8597
8598         if (button != 1)
8599           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8600       }
8601     }
8602
8603     if (button != 1)
8604       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8605
8606     delete_old_brush = FALSE;
8607   }
8608   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8609            mode == CB_BRUSH_TO_LEVEL)
8610   {
8611     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8612     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8613     int cursor_from_x = cursor_x - brush_width / 2;
8614     int cursor_from_y = cursor_y - brush_height / 2;
8615     int border_from_x = cursor_x, border_from_y = cursor_y;
8616     int border_to_x = cursor_x, border_to_y = cursor_y;
8617
8618     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8619       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8620
8621     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8622         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8623     {
8624       delete_old_brush = FALSE;
8625       return;
8626     }
8627
8628     for (y = 0; y < brush_height; y++)
8629     {
8630       for (x = 0; x < brush_width; x++)
8631       {
8632         int sx = cursor_from_x + x;
8633         int sy = cursor_from_y + y;
8634         int lx = sx + level_xpos;
8635         int ly = sy + level_ypos;
8636         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8637         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8638                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8639                        brush_buffer[x][y] : new_element);
8640
8641         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8642         {
8643           if (sx < border_from_x)
8644             border_from_x = sx;
8645           else if (sx > border_to_x)
8646             border_to_x = sx;
8647           if (sy < border_from_y)
8648             border_from_y = sy;
8649           else if (sy > border_to_y)
8650             border_to_y = sy;
8651
8652           DrawLineElement(sx, sy, element, change_level);
8653         }
8654       }
8655     }
8656
8657     if (mode != CB_DELETE_OLD_CURSOR)
8658       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8659
8660     last_cursor_x = cursor_x;
8661     last_cursor_y = cursor_y;
8662     delete_old_brush = TRUE;
8663   }
8664 }
8665
8666 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8667                             int button)
8668 {
8669   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8670 }
8671
8672 static void CopyBrushToLevel(int x, int y, int button)
8673 {
8674   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8675 }
8676
8677 static void CopyBrushToCursor(int x, int y)
8678 {
8679   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8680 }
8681
8682 static void DeleteBrushFromCursor()
8683 {
8684   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8685 }
8686
8687 void DumpBrush()
8688 {
8689   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8690 }
8691
8692 void DumpBrush_Small()
8693 {
8694   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8695 }
8696
8697 static void FloodFill(int from_x, int from_y, int fill_element)
8698 {
8699   int i,x,y;
8700   int old_element;
8701   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8702   static int safety = 0;
8703
8704   /* check if starting field still has the desired content */
8705   if (Feld[from_x][from_y] == fill_element)
8706     return;
8707
8708   safety++;
8709
8710   if (safety > lev_fieldx*lev_fieldy)
8711     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8712
8713   old_element = Feld[from_x][from_y];
8714   Feld[from_x][from_y] = fill_element;
8715
8716   for (i = 0; i < 4; i++)
8717   {
8718     x = from_x + check[i][0];
8719     y = from_y + check[i][1];
8720
8721     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8722       FloodFill(x, y, fill_element);
8723   }
8724
8725   safety--;
8726 }
8727
8728 /* values for DrawLevelText() modes */
8729 #define TEXT_INIT               0
8730 #define TEXT_SETCURSOR          1
8731 #define TEXT_WRITECHAR          2
8732 #define TEXT_BACKSPACE          3
8733 #define TEXT_NEWLINE            4
8734 #define TEXT_END                5
8735 #define TEXT_QUERY_TYPING       6
8736
8737 static int DrawLevelText(int sx, int sy, char letter, int mode)
8738 {
8739   static short delete_buffer[MAX_LEV_FIELDX];
8740   static int start_sx, start_sy;
8741   static int last_sx, last_sy;
8742   static boolean typing = FALSE;
8743   int letter_element = EL_CHAR_ASCII0 + letter;
8744   int lx = 0, ly = 0;
8745
8746   /* map lower case letters to upper case and convert special characters */
8747   if (letter >= 'a' && letter <= 'z')
8748     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8749   else if (letter == 'ä' || letter == 'Ä')
8750     letter_element = EL_CHAR_AUMLAUT;
8751   else if (letter == 'ö' || letter == 'Ö')
8752     letter_element = EL_CHAR_OUMLAUT;
8753   else if (letter == 'ü' || letter == 'Ãœ')
8754     letter_element = EL_CHAR_UUMLAUT;
8755   else if (letter == '^')
8756     letter_element = EL_CHAR_COPYRIGHT;
8757   else
8758     letter_element = EL_CHAR_ASCII0 + letter;
8759
8760   if (mode != TEXT_INIT)
8761   {
8762     if (!typing)
8763       return FALSE;
8764
8765     if (mode != TEXT_SETCURSOR)
8766     {
8767       sx = last_sx;
8768       sy = last_sy;
8769     }
8770
8771     lx = last_sx + level_xpos;
8772     ly = last_sy + level_ypos;
8773   }
8774
8775   switch (mode)
8776   {
8777     case TEXT_INIT:
8778       if (typing)
8779         DrawLevelText(0, 0, 0, TEXT_END);
8780
8781       typing = TRUE;
8782       start_sx = last_sx = sx;
8783       start_sy = last_sy = sy;
8784       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8785       break;
8786
8787     case TEXT_SETCURSOR:
8788       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8789       DrawAreaBorder(sx, sy, sx, sy);
8790       last_sx = sx;
8791       last_sy = sy;
8792       break;
8793
8794     case TEXT_WRITECHAR:
8795       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8796       {
8797         delete_buffer[sx - start_sx] = Feld[lx][ly];
8798         Feld[lx][ly] = letter_element;
8799
8800         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8801           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8802         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8803           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8804         else
8805           DrawLevelText(0, 0, 0, TEXT_END);
8806
8807         level.changed = TRUE;
8808       }
8809       break;
8810
8811     case TEXT_BACKSPACE:
8812       if (sx > start_sx)
8813       {
8814         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8815         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8816         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8817       }
8818       break;
8819
8820     case TEXT_NEWLINE:
8821       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8822         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8823       else
8824         DrawLevelText(0, 0, 0, TEXT_END);
8825       break;
8826
8827     case TEXT_END:
8828       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8829       DrawMiniElement(sx, sy, Feld[lx][ly]);
8830       typing = FALSE;
8831       break;
8832
8833     case TEXT_QUERY_TYPING:
8834       break;
8835
8836     default:
8837       break;
8838   }
8839
8840   return typing;
8841 }
8842
8843 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8844                           int element, boolean change_level)
8845 {
8846   int lx = sx + level_xpos;
8847   int ly = sy + level_ypos;
8848
8849   if (element == -1)
8850     DrawMiniElement(sx, sy, Feld[lx][ly]);
8851   else
8852     DrawAreaBorder(sx, sy, sx, sy);
8853 }
8854
8855 static void CopyLevelToUndoBuffer(int mode)
8856 {
8857   static boolean accumulated_undo = FALSE;
8858   boolean new_undo_buffer_position = TRUE;
8859   int last_border_element;
8860   int x, y;
8861
8862   switch (mode)
8863   {
8864     case UNDO_IMMEDIATE:
8865       accumulated_undo = FALSE;
8866       break;
8867
8868     case UNDO_ACCUMULATE:
8869       if (accumulated_undo)
8870         new_undo_buffer_position = FALSE;
8871       accumulated_undo = TRUE;
8872       break;
8873
8874     default:
8875       break;
8876   }
8877
8878   if (new_undo_buffer_position)
8879   {
8880     /* new position in undo buffer ring */
8881     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8882
8883     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8884       undo_buffer_steps++;
8885   }
8886
8887   for (x = 0; x < lev_fieldx; x++)
8888     for (y = 0; y < lev_fieldy; y++)
8889       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8890
8891   /* check if drawing operation forces change of border style */
8892   last_border_element = BorderElement;
8893   SetBorderElement();
8894   if (BorderElement != last_border_element)
8895     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8896
8897   level.changed = TRUE;
8898 }
8899
8900 static void RandomPlacement(int new_element)
8901 {
8902   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8903   int num_free_positions = 0;
8904   int num_percentage, num_elements;
8905   int x, y;
8906
8907   /* determine number of free positions for randomly placing the new element */
8908   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8909   {
8910     free_position[x][y] =
8911       (random_placement_background_restricted ?
8912        Feld[x][y] == random_placement_background_element :
8913        Feld[x][y] != new_element);
8914
8915     if (free_position[x][y])
8916       num_free_positions++;
8917   }
8918
8919   /* determine number of new elements to place there */
8920   num_percentage = num_free_positions * random_placement_value / 100;
8921   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8922                   num_percentage : random_placement_value);
8923
8924   /* if less free positions than elements to place, fill all these positions */
8925   if (num_free_positions < num_elements)
8926   {
8927     for (x = 0; x < lev_fieldx; x++)
8928       for (y = 0; y < lev_fieldy; y++)
8929         if (free_position[x][y])
8930           Feld[x][y] = new_element;
8931   }
8932   else
8933   {
8934     while (num_elements > 0)
8935     {
8936       x = RND(lev_fieldx);
8937       y = RND(lev_fieldy);
8938
8939       /* don't place element at the same position twice */
8940       if (free_position[x][y])
8941       {
8942         free_position[x][y] = FALSE;
8943         Feld[x][y] = new_element;
8944         num_elements--;
8945       }
8946     }
8947   }
8948
8949   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8950   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8951 }
8952
8953 void WrapLevel(int dx, int dy)
8954 {
8955   int wrap_dx = lev_fieldx - dx;
8956   int wrap_dy = lev_fieldy - dy;
8957   int x, y;
8958
8959   for (x = 0; x < lev_fieldx; x++)
8960     for (y = 0; y < lev_fieldy; y++)
8961       FieldBackup[x][y] = Feld[x][y];
8962
8963   for (x = 0; x < lev_fieldx; x++)
8964     for (y = 0; y < lev_fieldy; y++)
8965       Feld[x][y] =
8966         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8967
8968   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8969   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8970 }
8971
8972 static void HandleDrawingAreas(struct GadgetInfo *gi)
8973 {
8974   static boolean started_inside_drawing_area = FALSE;
8975   int id = gi->custom_id;
8976   boolean button_press_event;
8977   boolean button_release_event;
8978   boolean inside_drawing_area = !gi->event.off_borders;
8979   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8980   int actual_drawing_function;
8981   int button = gi->event.button;
8982   int new_element = BUTTON_ELEMENT(button);
8983   int sx = gi->event.x, sy = gi->event.y;
8984   int min_sx = 0, min_sy = 0;
8985   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8986   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8987   int lx = 0, ly = 0;
8988   int min_lx = 0, min_ly = 0;
8989   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8990   int x, y;
8991
8992   /* handle info callback for each invocation of action callback */
8993   gi->callback_info(gi);
8994
8995   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8996   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8997
8998   /* make sure to stay inside drawing area boundaries */
8999   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9000   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9001
9002   if (draw_level)
9003   {
9004     /* get positions inside level field */
9005     lx = sx + level_xpos;
9006     ly = sy + level_ypos;
9007
9008     if (!IN_LEV_FIELD(lx, ly))
9009       inside_drawing_area = FALSE;
9010
9011     /* make sure to stay inside level field boundaries */
9012     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9013     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9014
9015     /* correct drawing area positions accordingly */
9016     sx = lx - level_xpos;
9017     sy = ly - level_ypos;
9018   }
9019
9020   if (button_press_event)
9021     started_inside_drawing_area = inside_drawing_area;
9022
9023   if (!started_inside_drawing_area)
9024     return;
9025
9026 #if 1
9027   if (!IS_VALID_BUTTON(button))
9028     return;
9029 #endif
9030
9031   if (!button && !button_release_event)
9032     return;
9033
9034   /* automatically switch to 'single item' drawing mode, if needed */
9035   actual_drawing_function =
9036     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9037      drawing_function : GADGET_ID_SINGLE_ITEMS);
9038
9039   /* clicking into drawing area with pressed Control key picks element */
9040   if (GetKeyModState() & KMOD_Control)
9041   {
9042     last_drawing_function = drawing_function;
9043     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9044   }
9045
9046   switch (actual_drawing_function)
9047   {
9048     case GADGET_ID_SINGLE_ITEMS:
9049       if (draw_level)
9050       {
9051         if (button_release_event)
9052         {
9053           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9054
9055           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9056               !inside_drawing_area)
9057             DeleteBrushFromCursor();
9058         }
9059
9060         if (!button)
9061           break;
9062
9063         if (draw_with_brush)
9064         {
9065           if (!button_release_event)
9066             CopyBrushToLevel(sx, sy, button);
9067         }
9068         else if (new_element != Feld[lx][ly])
9069         {
9070           if (new_element == EL_PLAYER_1)
9071           {
9072             /* remove player at old position */
9073             for (y = 0; y < lev_fieldy; y++)
9074             {
9075               for (x = 0; x < lev_fieldx; x++)
9076               {
9077                 if (Feld[x][y] == EL_PLAYER_1)
9078                 {
9079                   Feld[x][y] = EL_EMPTY;
9080                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9081                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9082                     DrawMiniElement(x - level_xpos, y - level_ypos,
9083                                     EL_EMPTY);
9084                 }
9085               }
9086             }
9087           }
9088
9089           Feld[lx][ly] = new_element;
9090           DrawMiniElement(sx, sy, new_element);
9091         }
9092       }
9093       else
9094       {
9095         int type_id = gi->custom_type_id;
9096         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9097
9098         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9099           DrawMiniGraphicExt(drawto,
9100                              gi->x + sx * MINI_TILEX,
9101                              gi->y + sy * MINI_TILEY,
9102                              el2edimg(new_element));
9103         else
9104           DrawGraphicExt(drawto,
9105                          gi->x + sx * TILEX,
9106                          gi->y + sy * TILEY,
9107                          el2img(new_element), 0);
9108
9109         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9110           new_element = GFX_ELEMENT(new_element);
9111
9112         drawingarea_info[type_id].value[pos] = new_element;
9113
9114         CopyElementPropertiesToGame(properties_element);
9115
9116         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9117         {
9118           UpdateCustomElementGraphicGadgets();
9119
9120           FrameCounter = 0;     /* restart animation frame counter */
9121         }
9122       }
9123       break;
9124
9125     case GADGET_ID_CONNECTED_ITEMS:
9126       {
9127         static int last_sx = -1;
9128         static int last_sy = -1;
9129
9130         if (button_release_event)
9131           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9132
9133         if (button)
9134         {
9135           if (!button_press_event)
9136             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9137
9138           last_sx = sx;
9139           last_sy = sy;
9140         }
9141       }
9142       break;
9143
9144     case GADGET_ID_LINE:
9145     case GADGET_ID_ARC:
9146     case GADGET_ID_RECTANGLE:
9147     case GADGET_ID_FILLED_BOX:
9148     case GADGET_ID_GRAB_BRUSH:
9149     case GADGET_ID_TEXT:
9150       {
9151         static int last_sx = -1;
9152         static int last_sy = -1;
9153         static int start_sx = -1;
9154         static int start_sy = -1;
9155         void (*draw_func)(int, int, int, int, int, boolean);
9156
9157         if (drawing_function == GADGET_ID_LINE)
9158           draw_func = DrawLine;
9159         else if (drawing_function == GADGET_ID_ARC)
9160           draw_func = DrawArc;
9161         else if (drawing_function == GADGET_ID_RECTANGLE)
9162           draw_func = DrawBox;
9163         else if (drawing_function == GADGET_ID_FILLED_BOX)
9164           draw_func = DrawFilledBox;
9165         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9166           draw_func = SelectArea;
9167         else /* (drawing_function == GADGET_ID_TEXT) */
9168           draw_func = SetTextCursor;
9169
9170         if (button_press_event)
9171         {
9172           draw_func(sx, sy, sx, sy, new_element, FALSE);
9173           start_sx = last_sx = sx;
9174           start_sy = last_sy = sy;
9175
9176           if (drawing_function == GADGET_ID_TEXT)
9177             DrawLevelText(0, 0, 0, TEXT_END);
9178         }
9179         else if (button_release_event)
9180         {
9181           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9182           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9183           {
9184             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9185             CopyBrushToCursor(sx, sy);
9186             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9187                           MB_LEFTBUTTON);
9188             draw_with_brush = TRUE;
9189           }
9190           else if (drawing_function == GADGET_ID_TEXT)
9191             DrawLevelText(sx, sy, 0, TEXT_INIT);
9192           else
9193             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9194         }
9195         else if (last_sx != sx || last_sy != sy)
9196         {
9197           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9198           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9199           last_sx = sx;
9200           last_sy = sy;
9201         }
9202       }
9203       break;
9204
9205     case GADGET_ID_FLOOD_FILL:
9206       if (button_press_event && Feld[lx][ly] != new_element)
9207       {
9208         FloodFill(lx, ly, new_element);
9209         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9210         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9211       }
9212       break;
9213
9214     case GADGET_ID_PICK_ELEMENT:
9215       if (button_release_event)
9216         ClickOnGadget(level_editor_gadget[last_drawing_function],
9217                       MB_LEFTBUTTON);
9218       else if (draw_level)
9219         PickDrawingElement(button, Feld[lx][ly]);
9220       else
9221       {
9222         int type_id = gi->custom_type_id;
9223         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9224
9225         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9226       }
9227
9228       break;
9229
9230     default:
9231       break;
9232   }
9233 }
9234
9235 static void HandleCounterButtons(struct GadgetInfo *gi)
9236 {
9237   int gadget_id = gi->custom_id;
9238   int counter_id = gi->custom_type_id;
9239   int button = gi->event.button;
9240   int *counter_value = counterbutton_info[counter_id].value;
9241   int step = BUTTON_STEPSIZE(button) *
9242     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9243
9244   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9245   {
9246     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9247     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9248     boolean level_changed = LevelChanged();
9249
9250     if ((level_changed && pressed) || (!level_changed && released))
9251       return;
9252
9253     if (level_changed && !Request("Level has changed ! Discard changes ?",
9254                                   REQ_ASK))
9255     {
9256       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9257         ModifyEditorCounterValue(counter_id, *counter_value);
9258
9259       return;
9260     }
9261   }
9262
9263   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9264     *counter_value = gi->textinput.number_value;
9265   else
9266     ModifyEditorCounterValue(counter_id, *counter_value + step);
9267
9268   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9269   {
9270       LoadLevel(level_nr);
9271       TapeErase();
9272       ResetUndoBuffer();
9273       DrawEditModeWindow();
9274
9275       return;
9276   }
9277
9278   switch (counter_id)
9279   {
9280     case ED_COUNTER_ID_YAMYAM_CONTENT:
9281       DrawYamYamContentAreas();
9282       break;
9283
9284     case ED_COUNTER_ID_BALL_CONTENT:
9285       DrawMagicBallContentAreas();
9286       break;
9287
9288     case ED_COUNTER_ID_ANDROID_CONTENT:
9289       DrawAndroidElementArea(properties_element);
9290       break;
9291
9292     case ED_COUNTER_ID_GROUP_CONTENT:
9293       DrawGroupElementArea(properties_element);
9294       CopyGroupElementPropertiesToGame(properties_element);
9295       break;
9296
9297     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9298     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9299       DrawEnvelopeTextArea(-1);
9300       break;
9301
9302     case ED_COUNTER_ID_LEVEL_XSIZE:
9303     case ED_COUNTER_ID_LEVEL_YSIZE:
9304       lev_fieldx = level.fieldx;
9305       lev_fieldy = level.fieldy;
9306       break;
9307
9308     default:
9309       break;
9310   }
9311
9312   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9313        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9314       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9315        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9316     CopyElementPropertiesToGame(properties_element);
9317
9318   level.changed = TRUE;
9319 }
9320
9321 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9322 {
9323   int type_id = gi->custom_type_id;
9324
9325   strcpy(textinput_info[type_id].value, gi->textinput.value);
9326
9327   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9328   {
9329     CopyElementPropertiesToGame(properties_element);
9330
9331     ModifyEditorElementList();  /* update changed button info text */
9332   }
9333
9334   level.changed = TRUE;
9335 }
9336
9337 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9338 {
9339   int type_id = gi->custom_type_id;
9340
9341   strcpy(textarea_info[type_id].value, gi->textarea.value);
9342
9343   level.changed = TRUE;
9344 }
9345
9346 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9347 {
9348   int type_id = gi->custom_type_id;
9349   int value_old = *selectbox_info[type_id].value;
9350   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9351
9352   *selectbox_info[type_id].value = value_new;
9353
9354   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9355   {
9356     element_info[properties_element].current_change_page = gi->selectbox.index;
9357
9358     DrawPropertiesWindow();
9359   }
9360   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9361             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9362            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9363             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9364            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9365   {
9366     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9367     {
9368       /* when changing action type, also check action mode and action arg */
9369       if (value_old != value_new)
9370       {
9371 #if 1
9372         setSelectboxSpecialActionVariablesIfNeeded();
9373 #else
9374         custom_element_change.action_mode = -1;
9375         custom_element_change.action_arg = -1;
9376 #endif
9377       }
9378
9379       DrawPropertiesChange();
9380     }
9381
9382     CopyElementPropertiesToGame(properties_element);
9383
9384     level.changed = TRUE;
9385   }
9386 }
9387
9388 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9389 {
9390   int type_id = gi->custom_type_id;
9391   int i;
9392
9393   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9394       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9395   {
9396     edit_mode_properties = gi->custom_type_id;
9397
9398     DrawPropertiesWindow();
9399   }
9400   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9401   {
9402     char *template_filename = getDefaultLevelFilename(-1);
9403     boolean new_template = !fileExists(template_filename);
9404
9405     if (new_template ||
9406         Request("Save this template and kill the old ?", REQ_ASK))
9407       SaveLevelTemplate();
9408
9409     if (new_template)
9410       Request("Template saved !", REQ_CONFIRM);
9411   }
9412   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9413            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9414   {
9415     struct ElementInfo *ei = &element_info[properties_element];
9416
9417     setElementChangePages(ei, ei->num_change_pages + 1);
9418
9419     /* set new change page to be new current change page */
9420     ei->current_change_page = ei->num_change_pages - 1;
9421     ei->change = &ei->change_page[ei->current_change_page];
9422
9423     setElementChangeInfoToDefaults(ei->change);
9424
9425     DrawPropertiesWindow();
9426
9427     level.changed = TRUE;
9428   }
9429   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9430            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9431   {
9432     struct ElementInfo *ei = &element_info[properties_element];
9433
9434     /* copy all change pages after change page to be deleted */
9435     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9436       ei->change_page[i] = ei->change_page[i + 1];
9437
9438     setElementChangePages(ei, ei->num_change_pages - 1);
9439
9440     DrawPropertiesWindow();
9441
9442     level.changed = TRUE;
9443   }
9444 }
9445
9446 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9447 {
9448   int type_id = gi->custom_type_id;
9449
9450   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9451       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9452   {
9453     struct ElementInfo *ei = &element_info[properties_element];
9454     int step = BUTTON_STEPSIZE(gi->event.button);
9455
9456     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9457     ei->current_change_page += step;
9458
9459     if (ei->current_change_page < 0)
9460       ei->current_change_page = 0;
9461     else if (ei->current_change_page >= ei->num_change_pages)
9462       ei->current_change_page = ei->num_change_pages - 1;
9463
9464     DrawPropertiesWindow();
9465   }
9466   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9467            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9468   {
9469     struct ElementInfo *ei = &element_info[properties_element];
9470     int current_change_page = ei->current_change_page;
9471
9472     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9473       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9474         ei->change_page[current_change_page];
9475     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9476     {
9477       ei->change_page[current_change_page] =
9478         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9479
9480       level.changed = TRUE;
9481     }
9482
9483     DrawPropertiesWindow();
9484   }
9485 }
9486
9487 static void HandleRadiobuttons(struct GadgetInfo *gi)
9488 {
9489   *radiobutton_info[gi->custom_type_id].value =
9490     radiobutton_info[gi->custom_type_id].checked_value;
9491
9492   level.changed = TRUE;
9493 }
9494
9495 static void HandleCheckbuttons(struct GadgetInfo *gi)
9496 {
9497   int type_id = gi->custom_type_id;
9498
9499   *checkbutton_info[type_id].value ^= TRUE;
9500
9501   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9502       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9503       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9504       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9505          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9506         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9507          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9508        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9509   {
9510     CopyElementPropertiesToGame(properties_element);
9511   }
9512
9513   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9514   {
9515     UpdateCustomElementGraphicGadgets();
9516   }
9517   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9518   {
9519     char *template_filename = getDefaultLevelFilename(-1);
9520
9521     if (level.use_custom_template && !fileExists(template_filename))
9522     {
9523       Request("No level template found !", REQ_CONFIRM);
9524
9525       level.use_custom_template = FALSE;
9526       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9527
9528       return;
9529     }
9530
9531     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9532
9533     DrawEditModeWindow();
9534   }
9535
9536   level.changed = TRUE;
9537 }
9538
9539 static void HandleControlButtons(struct GadgetInfo *gi)
9540 {
9541   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9542   static int last_edit_mode = ED_MODE_DRAWING;
9543   static int last_custom_copy_mode = -1;
9544   int id = gi->custom_id;
9545   int button = gi->event.button;
9546   int step = BUTTON_STEPSIZE(button);
9547   int new_element = BUTTON_ELEMENT(button);
9548   int x, y;
9549
9550 #if 0
9551   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9552   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9553
9554   if (!IS_VALID_BUTTON(button))
9555     return;
9556 #endif
9557
9558   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9559     DrawLevelText(0, 0, 0, TEXT_END);
9560
9561   if (id < ED_NUM_CTRL1_BUTTONS &&
9562       id != GADGET_ID_SINGLE_ITEMS &&
9563       id != GADGET_ID_PROPERTIES &&
9564       id != GADGET_ID_PICK_ELEMENT &&
9565       edit_mode != ED_MODE_DRAWING &&
9566       drawing_function != GADGET_ID_PICK_ELEMENT &&
9567       !(GetKeyModState() & KMOD_Control))
9568   {
9569     DrawDrawingWindow();
9570     edit_mode = ED_MODE_DRAWING;
9571   }
9572
9573   /* element copy mode active, but no element button pressed => deactivate */
9574   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9575     last_custom_copy_mode = -1;
9576
9577   switch (id)
9578   {
9579     case GADGET_ID_SCROLL_LEFT:
9580       if (level_xpos >= 0)
9581       {
9582         if (lev_fieldx < ed_fieldx - 2)
9583           break;
9584
9585         level_xpos -= step;
9586         if (level_xpos < -1)
9587           level_xpos = -1;
9588         if (button == 1)
9589           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9590         else
9591           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9592
9593         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9594                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9595       }
9596       break;
9597
9598     case GADGET_ID_SCROLL_RIGHT:
9599       if (level_xpos <= lev_fieldx - ed_fieldx)
9600       {
9601         if (lev_fieldx < ed_fieldx - 2)
9602           break;
9603
9604         level_xpos += step;
9605         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9606           level_xpos = lev_fieldx - ed_fieldx + 1;
9607         if (button == 1)
9608           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9609         else
9610           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9611
9612         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9613                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9614       }
9615       break;
9616
9617     case GADGET_ID_SCROLL_UP:
9618       if (level_ypos >= 0)
9619       {
9620         if (lev_fieldy < ed_fieldy - 2)
9621           break;
9622
9623         level_ypos -= step;
9624         if (level_ypos < -1)
9625           level_ypos = -1;
9626         if (button == 1)
9627           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9628         else
9629           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9630
9631         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9632                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9633       }
9634       break;
9635
9636     case GADGET_ID_SCROLL_DOWN:
9637       if (level_ypos <= lev_fieldy - ed_fieldy)
9638       {
9639         if (lev_fieldy < ed_fieldy - 2)
9640           break;
9641
9642         level_ypos += step;
9643         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9644           level_ypos = lev_fieldy - ed_fieldy + 1;
9645         if (button == 1)
9646           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9647         else
9648           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9649
9650         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9651                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9652       }
9653       break;
9654
9655     case GADGET_ID_SCROLL_HORIZONTAL:
9656       level_xpos = gi->event.item_position - 1;
9657       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9658       break;
9659
9660     case GADGET_ID_SCROLL_VERTICAL:
9661       level_ypos = gi->event.item_position - 1;
9662       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9663       break;
9664
9665     case GADGET_ID_SCROLL_LIST_UP:
9666     case GADGET_ID_SCROLL_LIST_DOWN:
9667     case GADGET_ID_SCROLL_LIST_VERTICAL:
9668       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9669         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9670       else
9671       {
9672         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9673         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9674
9675         if (element_shift < 0)
9676           element_shift = 0;
9677         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9678           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9679
9680         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9681                      GDI_SCROLLBAR_ITEM_POSITION,
9682                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9683       }
9684
9685       ModifyEditorElementList();
9686
9687       break;
9688
9689     case GADGET_ID_WRAP_LEFT:
9690       WrapLevel(-step, 0);
9691       break;
9692
9693     case GADGET_ID_WRAP_RIGHT:
9694       WrapLevel(step, 0);
9695       break;
9696
9697     case GADGET_ID_WRAP_UP:
9698       WrapLevel(0, -step);
9699       break;
9700
9701     case GADGET_ID_WRAP_DOWN:
9702       WrapLevel(0, step);
9703       break;
9704
9705     case GADGET_ID_SINGLE_ITEMS:
9706     case GADGET_ID_CONNECTED_ITEMS:
9707     case GADGET_ID_LINE:
9708     case GADGET_ID_ARC:
9709     case GADGET_ID_TEXT:
9710     case GADGET_ID_RECTANGLE:
9711     case GADGET_ID_FILLED_BOX:
9712     case GADGET_ID_FLOOD_FILL:
9713     case GADGET_ID_GRAB_BRUSH:
9714     case GADGET_ID_PICK_ELEMENT:
9715       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9716         last_drawing_function = drawing_function;
9717       drawing_function = id;
9718       draw_with_brush = FALSE;
9719       break;
9720
9721     case GADGET_ID_RANDOM_PLACEMENT:
9722       RandomPlacement(new_element);
9723       break;
9724
9725     case GADGET_ID_PROPERTIES:
9726       if (edit_mode != ED_MODE_PROPERTIES)
9727       {
9728         properties_element = new_element;
9729         DrawPropertiesWindow();
9730         edit_mode = ED_MODE_PROPERTIES;
9731
9732         last_level_drawing_function = drawing_function;
9733         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9734                       MB_LEFTBUTTON);
9735       }
9736       else
9737       {
9738         DrawDrawingWindow();
9739         edit_mode = ED_MODE_DRAWING;
9740
9741         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9742                       MB_LEFTBUTTON);
9743       }
9744       break;
9745
9746     case GADGET_ID_CUSTOM_COPY_FROM:
9747     case GADGET_ID_CUSTOM_COPY_TO:
9748     case GADGET_ID_CUSTOM_EXCHANGE:
9749       last_custom_copy_mode = id;
9750       last_drawing_function = drawing_function;
9751       break;
9752
9753     case GADGET_ID_CUSTOM_COPY:
9754       CopyCustomElement(properties_element, -1, id);
9755       break;
9756
9757     case GADGET_ID_CUSTOM_PASTE:
9758       CopyCustomElement(-1, properties_element, id);
9759       break;
9760
9761     case GADGET_ID_UNDO:
9762       if (undo_buffer_steps == 0)
9763       {
9764         Request("Undo buffer empty !", REQ_CONFIRM);
9765         break;
9766       }
9767
9768       if (edit_mode != ED_MODE_DRAWING)
9769       {
9770         DrawDrawingWindow();
9771         edit_mode = ED_MODE_DRAWING;
9772       }
9773
9774       undo_buffer_position =
9775         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9776       undo_buffer_steps--;
9777
9778       for (x = 0; x < lev_fieldx; x++)
9779         for (y = 0; y < lev_fieldy; y++)
9780           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9781       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9782       break;
9783
9784     case GADGET_ID_INFO:
9785       if (edit_mode != ED_MODE_INFO)
9786       {
9787         last_edit_mode = edit_mode;
9788         edit_mode = ED_MODE_INFO;
9789
9790         DrawLevelInfoWindow();
9791       }
9792       else
9793       {
9794         edit_mode = last_edit_mode;
9795
9796         DrawEditModeWindow();
9797       }
9798       break;
9799
9800     case GADGET_ID_CLEAR:
9801       if (edit_mode != ED_MODE_DRAWING)
9802       {
9803         DrawDrawingWindow();
9804         edit_mode = ED_MODE_DRAWING;
9805       }
9806
9807       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9808         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9809           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9810
9811       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9812
9813       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9814       break;
9815
9816     case GADGET_ID_SAVE:
9817       if (leveldir_current->readonly)
9818       {
9819         Request("This level is read only !", REQ_CONFIRM);
9820         break;
9821       }
9822
9823       if (!LevelContainsPlayer())
9824         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9825       else
9826       {
9827         char *level_filename = getDefaultLevelFilename(level_nr);
9828         boolean new_level = !fileExists(level_filename);
9829
9830         if (new_level ||
9831             Request("Save this level and kill the old ?", REQ_ASK))
9832         {
9833           CopyPlayfield(Feld, level.field);
9834
9835           SaveLevel(level_nr);
9836         }
9837
9838         if (new_level)
9839           Request("Level saved !", REQ_CONFIRM);
9840
9841         level.changed = FALSE;
9842       }
9843       break;
9844
9845     case GADGET_ID_TEST:
9846       if (!LevelContainsPlayer())
9847         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9848       else
9849       {
9850         if (LevelChanged())
9851           level.game_version = GAME_VERSION_ACTUAL;
9852
9853         CopyPlayfield(level.field, FieldBackup);
9854         CopyPlayfield(Feld, level.field);
9855
9856         CopyNativeLevel_RND_to_Native(&level);
9857
9858         UnmapLevelEditorGadgets();
9859         UndrawSpecialEditorDoor();
9860
9861         CloseDoor(DOOR_CLOSE_ALL);
9862
9863         DrawCompleteVideoDisplay();
9864
9865         level_editor_test_game = TRUE;
9866
9867         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9868       }
9869       break;
9870
9871     case GADGET_ID_EXIT:
9872       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9873       break;
9874
9875     default:
9876       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9877           id <= GADGET_ID_ELEMENTLIST_LAST)
9878       {
9879         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9880         int new_element = editor_elements[element_position + element_shift];
9881
9882         if (IS_EDITOR_CASCADE(new_element))
9883         {
9884           int i;
9885
9886           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9887           {
9888             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9889             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9890
9891             if (*cascade_element == new_element)
9892             {
9893               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9894               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9895
9896               /* update element selection list */
9897               ReinitializeElementList();
9898               ModifyEditorElementList();
9899
9900               /* update cascading gadget info text */
9901               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9902
9903               /* save current editor cascading state */
9904               SaveSetup_EditorCascade();
9905
9906               break;
9907             }
9908           }
9909
9910           break;
9911         }
9912
9913         if (last_custom_copy_mode != -1)
9914         {
9915           if (CopyCustomElement(properties_element, new_element,
9916                                 last_custom_copy_mode))
9917           {
9918             ClickOnGadget(level_editor_gadget[last_drawing_function],
9919                           MB_LEFTBUTTON);
9920
9921             last_custom_copy_mode = -1;
9922           }
9923
9924           break;
9925         }
9926
9927         PickDrawingElement(button, new_element);
9928
9929         if (!stick_element_properties_window &&
9930             drawing_function != GADGET_ID_PICK_ELEMENT &&
9931             !(GetKeyModState() & KMOD_Control))
9932         {
9933           properties_element = new_element;
9934           if (edit_mode == ED_MODE_PROPERTIES)
9935             DrawPropertiesWindow();
9936         }
9937
9938         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9939           ClickOnGadget(level_editor_gadget[last_drawing_function],
9940                         MB_LEFTBUTTON);
9941       }
9942 #ifdef DEBUG
9943       else if (gi->event.type == GD_EVENT_PRESSED)
9944         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9945       else if (gi->event.type == GD_EVENT_RELEASED)
9946         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9947       else if (gi->event.type == GD_EVENT_MOVING)
9948         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9949       else
9950         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9951 #endif
9952       break;
9953   }
9954 }
9955
9956 void HandleLevelEditorKeyInput(Key key)
9957 {
9958   char letter = getCharFromKey(key);
9959   int button = MB_LEFTBUTTON;
9960
9961   if (drawing_function == GADGET_ID_TEXT &&
9962       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9963   {
9964     if (letter)
9965       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9966     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9967       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9968     else if (key == KSYM_Return)
9969       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9970     else if (key == KSYM_Escape)
9971       DrawLevelText(0, 0, 0, TEXT_END);
9972   }
9973   else if (button_status == MB_RELEASED)
9974   {
9975     int id = GADGET_ID_NONE;
9976     int new_element_shift = element_shift;
9977     int i;
9978
9979     switch (key)
9980     {
9981       case KSYM_Left:
9982         id = GADGET_ID_SCROLL_LEFT;
9983         break;
9984       case KSYM_Right:
9985         id = GADGET_ID_SCROLL_RIGHT;
9986         break;
9987       case KSYM_Up:
9988         id = GADGET_ID_SCROLL_UP;
9989         break;
9990       case KSYM_Down:
9991         id = GADGET_ID_SCROLL_DOWN;
9992         break;
9993       case KSYM_Page_Up:
9994         id = GADGET_ID_SCROLL_LIST_UP;
9995         button = MB_RIGHTBUTTON;
9996         break;
9997       case KSYM_Page_Down:
9998         id = GADGET_ID_SCROLL_LIST_DOWN;
9999         button = MB_RIGHTBUTTON;
10000         break;
10001
10002       case KSYM_Home:
10003       case KSYM_End:
10004         element_shift = (key == KSYM_Home ? 0 :
10005                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10006
10007         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10008                      GDI_SCROLLBAR_ITEM_POSITION,
10009                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10010
10011         ModifyEditorElementList();
10012
10013         break;
10014
10015       case KSYM_Insert:
10016       case KSYM_Delete:
10017 #if 1
10018         /* IS_EDITOR_CASCADE */
10019         for (i = 0; i < num_editor_elements; i++)
10020         {
10021           if ((key == KSYM_Insert && i == element_shift) ||
10022               (key == KSYM_Delete && new_element_shift > element_shift))
10023             break;
10024
10025           if (IS_EDITOR_CASCADE(editor_elements[i]))
10026             new_element_shift = i;
10027         }
10028
10029         if (i < num_editor_elements)
10030           element_shift = new_element_shift;
10031
10032         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10033           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10034
10035         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10036                      GDI_SCROLLBAR_ITEM_POSITION,
10037                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10038
10039         ModifyEditorElementList();
10040
10041 #else
10042
10043         for (i = 0; i < num_editor_elements; i++)
10044         {
10045           int e = editor_elements[i];
10046
10047           if ((key == KSYM_Insert &&
10048                (e == EL_INTERNAL_CASCADE_CE ||
10049                 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10050               (key == KSYM_Delete &&
10051                (e == EL_INTERNAL_CASCADE_GE ||
10052                 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10053             break;
10054         }
10055
10056         if (i < num_editor_elements)
10057         {
10058           element_shift = i;
10059
10060           if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10061             element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10062
10063           ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10064                        GDI_SCROLLBAR_ITEM_POSITION,
10065                        element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10066
10067           ModifyEditorElementList();
10068         }
10069 #endif
10070
10071         break;
10072
10073       case KSYM_Escape:
10074         if (edit_mode == ED_MODE_DRAWING)
10075         {
10076           RequestExitLevelEditor(setup.ask_on_escape_editor);
10077         }
10078         else if (edit_mode == ED_MODE_INFO)
10079         {
10080           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10081         }
10082         else if (edit_mode == ED_MODE_PROPERTIES)
10083         {
10084           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10085         }
10086         else            /* should never happen */
10087         {
10088           DrawDrawingWindow();
10089           edit_mode = ED_MODE_DRAWING;
10090         }
10091         break;
10092
10093       default:
10094         break;
10095     }
10096
10097     if (id != GADGET_ID_NONE)
10098       ClickOnGadget(level_editor_gadget[id], button);
10099     else if (letter == '.')
10100       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10101     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10102       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10103     else
10104       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10105         if (letter && letter == control_info[i].shortcut)
10106           if (!anyTextGadgetActive())
10107             ClickOnGadget(level_editor_gadget[i], button);
10108   }
10109 }
10110
10111 void HandleLevelEditorIdle()
10112 {
10113   static unsigned long action_delay = 0;
10114   unsigned long action_delay_value = GameFrameDelay;
10115   int xpos = 1, ypos = 2;
10116
10117   if (edit_mode != ED_MODE_PROPERTIES)
10118     return;
10119
10120   if (!DelayReached(&action_delay, action_delay_value))
10121     return;
10122
10123 #if 1
10124   DrawEditorElementAnimation(SX + xpos * TILEX,
10125                              SY + ypos * TILEY + MINI_TILEY / 2);
10126 #else
10127   DrawGraphicAnimationExt(drawto,
10128                           SX + xpos * TILEX,
10129                           SY + ypos * TILEY + MINI_TILEY / 2,
10130                           el2img(properties_element), -1, NO_MASKING);
10131 #endif
10132
10133   MarkTileDirty(xpos, ypos);
10134   MarkTileDirty(xpos, ypos + 1);
10135
10136   FrameCounter++;       /* increase animation frame counter */
10137 }
10138
10139 void ClearEditorGadgetInfoText()
10140 {
10141   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10142 }
10143
10144 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10145 {
10146   char infotext[MAX_OUTPUT_LINESIZE + 1];
10147   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10148   int max_infotext_len = getMaxInfoTextLength();
10149
10150   if (gi == NULL || gi->info_text == NULL)
10151     return;
10152
10153   strncpy(infotext, gi->info_text, max_infotext_len);
10154   infotext[max_infotext_len] = '\0';
10155
10156   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10157   {
10158     int key = control_info[gi->custom_id].shortcut;
10159
10160     if (key)
10161     {
10162       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10163         sprintf(shortcut, " ('.' or '%c')", key);
10164       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10165         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10166       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10167         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10168       else                                              /* normal case */
10169         sprintf(shortcut, " ('%s%c')",
10170                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10171
10172       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10173         strcat(infotext, shortcut);
10174     }
10175   }
10176
10177   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10178 }
10179
10180 void HandleEditorGadgetInfoText(void *ptr)
10181 {
10182   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10183 #if 0
10184   char infotext[MAX_OUTPUT_LINESIZE + 1];
10185   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10186   int max_infotext_len = getMaxInfoTextLength();
10187 #endif
10188
10189   if (game_status != GAME_MODE_EDITOR)
10190     return;
10191
10192   ClearEditorGadgetInfoText();
10193
10194   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10195     return;
10196
10197   /* misuse this function to delete brush cursor, if needed */
10198   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10199     DeleteBrushFromCursor();
10200
10201 #if 1
10202   PrintEditorGadgetInfoText(gi);
10203 #else
10204   if (gi == NULL || gi->info_text == NULL)
10205     return;
10206
10207   strncpy(infotext, gi->info_text, max_infotext_len);
10208   infotext[max_infotext_len] = '\0';
10209
10210   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10211   {
10212     int key = control_info[gi->custom_id].shortcut;
10213
10214     if (key)
10215     {
10216       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10217         sprintf(shortcut, " ('.' or '%c')", key);
10218       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10219         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10220       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10221         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10222       else                                              /* normal case */
10223         sprintf(shortcut, " ('%s%c')",
10224                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10225
10226       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10227         strcat(infotext, shortcut);
10228     }
10229   }
10230
10231   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10232 #endif
10233 }
10234
10235 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10236 {
10237   static int start_lx, start_ly;
10238   int id = gi->custom_id;
10239   int type_id = gi->custom_type_id;
10240   int sx = gi->event.x;
10241   int sy = gi->event.y;
10242   int lx = sx + level_xpos;
10243   int ly = sy + level_ypos;
10244   int min_sx = 0, min_sy = 0;
10245   int max_sx = gi->drawing.area_xsize - 1;
10246   int max_sy = gi->drawing.area_ysize - 1;
10247   int actual_drawing_function = drawing_function;
10248   int max_infotext_len = getMaxInfoTextLength();
10249   char infotext[MAX_OUTPUT_LINESIZE + 1];
10250   char *text;
10251
10252   infotext[0] = '\0';           /* start with empty info text */
10253
10254   /* pressed Control key: simulate picking element */
10255   if (GetKeyModState() & KMOD_Control)
10256     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10257
10258   ClearEditorGadgetInfoText();
10259
10260   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10261     return;
10262
10263   /* make sure to stay inside drawing area boundaries */
10264   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10265   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10266
10267   if (id == GADGET_ID_DRAWING_LEVEL)
10268   {
10269     if (button_status)
10270     {
10271       int min_lx = 0, min_ly = 0;
10272       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10273
10274       /* get positions inside level field */
10275       lx = sx + level_xpos;
10276       ly = sy + level_ypos;
10277
10278       /* make sure to stay inside level field boundaries */
10279       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10280       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10281
10282       /* correct drawing area positions accordingly */
10283       sx = lx - level_xpos;
10284       sy = ly - level_ypos;
10285     }
10286
10287     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10288     {
10289       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10290       {
10291         if (gi->event.type == GD_EVENT_PRESSED)
10292         {
10293           start_lx = lx;
10294           start_ly = ly;
10295         }
10296
10297         switch (actual_drawing_function)
10298         {
10299           case GADGET_ID_SINGLE_ITEMS:
10300             text = "Drawing single items";
10301             break;
10302           case GADGET_ID_CONNECTED_ITEMS:
10303             text = "Drawing connected items";
10304             break;
10305           case GADGET_ID_LINE:
10306             text = "Drawing line";
10307             break;
10308           case GADGET_ID_ARC:
10309             text = "Drawing arc";
10310             break;
10311           case GADGET_ID_TEXT:
10312             text = "Setting text cursor";
10313             break;
10314           case GADGET_ID_RECTANGLE:
10315             text = "Drawing rectangle";
10316             break;
10317           case GADGET_ID_FILLED_BOX:
10318             text = "Drawing filled box";
10319             break;
10320           case GADGET_ID_FLOOD_FILL:
10321             text = "Flood fill";
10322             break;
10323           case GADGET_ID_GRAB_BRUSH:
10324             text = "Grabbing brush";
10325             break;
10326           case GADGET_ID_PICK_ELEMENT:
10327             text = "Picking element";
10328             break;
10329
10330           default:
10331             text = "Drawing position";
10332             break;
10333         }
10334
10335         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10336           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10337         else
10338           sprintf(infotext, "%s: %d, %d", text,
10339                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10340       }
10341       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10342         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10343       else
10344         sprintf(infotext, "Level position: %d, %d", lx, ly);
10345     }
10346
10347     /* misuse this function to draw brush cursor, if needed */
10348     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10349     {
10350       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10351         CopyBrushToCursor(sx, sy);
10352       else
10353         DeleteBrushFromCursor();
10354     }
10355   }
10356   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10357   {
10358     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10359     int element = drawingarea_info[type_id].value[pos];
10360
10361     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10362   }
10363   else
10364   {
10365     if (id == GADGET_ID_CUSTOM_CONTENT)
10366       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10367     else if (id == GADGET_ID_GROUP_CONTENT)
10368       sprintf(infotext, "group element position: %d", sx + 1);
10369     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10370              id <= GADGET_ID_YAMYAM_CONTENT_7)
10371       sprintf(infotext, "content area %d position: %d, %d",
10372               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10373     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10374              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10375       sprintf(infotext, "content area %d position: %d, %d",
10376               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10377     else if (id == GADGET_ID_ANDROID_CONTENT)
10378       sprintf(infotext, "android element position: %d", sx + 1);
10379     else if (drawingarea_info[type_id].infotext != NULL)
10380       strcpy(infotext, drawingarea_info[type_id].infotext);
10381   }
10382
10383   infotext[max_infotext_len] = '\0';
10384
10385   if (strlen(infotext) > 0)
10386     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10387 }
10388
10389 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10390 {
10391   if (!ask_if_level_has_changed ||
10392       !LevelChanged() ||
10393       Request("Level has changed ! Exit without saving ?",
10394               REQ_ASK | REQ_STAY_OPEN))
10395   {
10396 #if 1
10397     CloseDoor(DOOR_CLOSE_1);
10398     SetDoorState(DOOR_CLOSE_2);
10399 #else
10400     CloseDoor(DOOR_CLOSE_ALL);
10401 #endif
10402     game_status = GAME_MODE_MAIN;
10403     DrawMainMenu();
10404   }
10405   else
10406   {
10407     CloseDoor(DOOR_CLOSE_1);
10408     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10409   }
10410 }