rnd-20060428-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1553   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1554
1555   { -1,                         NULL                            }
1556 };
1557
1558 static struct ValueTextInfo options_change_other_action[] =
1559 {
1560   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1561   { CE_PLAYER_PRESSES_X,        "player presses"                },
1562   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1563   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1564   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1565   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1566   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1567   { CE_PLAYER_DIGS_X,           "player digs"                   },
1568   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1569   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1570   { CE_TOUCHING_X,              "touching"                      },
1571   { CE_HITTING_X,               "hitting"                       },
1572   { CE_DIGGING_X,               "digging"                       },
1573   { CE_HIT_BY_X,                "hit by"                        },
1574   { CE_SWITCH_OF_X,             "switch of"                     },
1575   { CE_CHANGE_OF_X,             "change by page of"             },
1576   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1577   { CE_MOVE_OF_X,               "move of"                       },
1578   { CE_CREATION_OF_X,           "creation of"                   },
1579   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1580   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1581
1582   { -1,                         NULL                            }
1583 };
1584
1585 static struct ValueTextInfo options_change_trigger_side[] =
1586 {
1587   { CH_SIDE_LEFT,               "left"                          },
1588   { CH_SIDE_RIGHT,              "right"                         },
1589   { CH_SIDE_TOP,                "top"                           },
1590   { CH_SIDE_BOTTOM,             "bottom"                        },
1591   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1592   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1593   { CH_SIDE_ANY,                "any"                           },
1594
1595   { -1,                         NULL                            }
1596 };
1597
1598 static struct ValueTextInfo options_change_trigger_player[] =
1599 {
1600   { CH_PLAYER_1,                "1"                             },
1601   { CH_PLAYER_2,                "2"                             },
1602   { CH_PLAYER_3,                "3"                             },
1603   { CH_PLAYER_4,                "4"                             },
1604   { CH_PLAYER_ANY,              "any"                           },
1605
1606   { -1,                         NULL                            }
1607 };
1608
1609 static struct ValueTextInfo options_change_trigger_page[] =
1610 {
1611   { (1 << 0),                   "1"                             },
1612   { (1 << 1),                   "2"                             },
1613   { (1 << 2),                   "3"                             },
1614   { (1 << 3),                   "4"                             },
1615   { (1 << 4),                   "5"                             },
1616   { (1 << 5),                   "6"                             },
1617   { (1 << 6),                   "7"                             },
1618   { (1 << 7),                   "8"                             },
1619   { (1 << 8),                   "9"                             },
1620   { (1 << 9),                   "10"                            },
1621   { (1 << 10),                  "11"                            },
1622   { (1 << 11),                  "12"                            },
1623   { (1 << 12),                  "13"                            },
1624   { (1 << 13),                  "14"                            },
1625   { (1 << 14),                  "15"                            },
1626   { (1 << 15),                  "16"                            },
1627   { (1 << 16),                  "17"                            },
1628   { (1 << 17),                  "18"                            },
1629   { (1 << 18),                  "19"                            },
1630   { (1 << 19),                  "20"                            },
1631   { (1 << 20),                  "21"                            },
1632   { (1 << 21),                  "22"                            },
1633   { (1 << 22),                  "23"                            },
1634   { (1 << 23),                  "24"                            },
1635   { (1 << 24),                  "25"                            },
1636   { (1 << 25),                  "26"                            },
1637   { (1 << 26),                  "27"                            },
1638   { (1 << 27),                  "28"                            },
1639   { (1 << 28),                  "29"                            },
1640   { (1 << 29),                  "30"                            },
1641   { (1 << 30),                  "31"                            },
1642   { (1 << 31),                  "32"                            },
1643   { CH_PAGE_ANY,                "any"                           },
1644
1645   { -1,                         NULL                            }
1646 };
1647
1648 static struct ValueTextInfo options_change_replace_when[] =
1649 {
1650   { CP_WHEN_EMPTY,              "empty"                         },
1651   { CP_WHEN_WALKABLE,           "walkable"                      },
1652   { CP_WHEN_DIGGABLE,           "diggable"                      },
1653   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1654   { CP_WHEN_REMOVABLE,          "removable"                     },
1655   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1656
1657   { -1,                         NULL                            }
1658 };
1659
1660 static struct ValueTextInfo options_action_type[] =
1661 {
1662   { CA_NO_ACTION,               "no action"                     },
1663   { CA_UNDEFINED,               " "                             },
1664   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1665   { CA_RESTART_LEVEL,           "restart level"                 },
1666   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1667   { CA_SET_LEVEL_TIME,          "set time"                      },
1668   { CA_SET_LEVEL_SCORE,         "set score"                     },
1669   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1670   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1671   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1672   { CA_UNDEFINED,               " "                             },
1673   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1674   { CA_MOVE_PLAYER,             "move player"                   },
1675   { CA_EXIT_PLAYER,             "exit player"                   },
1676   { CA_KILL_PLAYER,             "kill player"                   },
1677   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1678   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1679   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1680   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1681   { CA_UNDEFINED,               " "                             },
1682   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1683   { CA_SET_CE_SCORE,            "set CE score"                  },
1684   { CA_SET_CE_VALUE,            "set CE value"                  },
1685   { CA_UNDEFINED,               " "                             },
1686   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1687   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1688
1689   { -1,                         NULL                            }
1690 };
1691
1692 static struct ValueTextInfo options_action_mode_none[] =
1693 {
1694   { CA_ARG_UNDEFINED,           " "                             },
1695
1696   { -1,                         NULL                            }
1697 };
1698
1699 static struct ValueTextInfo options_action_mode_assign[] =
1700 {
1701   { CA_MODE_SET,                "="                             },
1702
1703   { -1,                         NULL                            }
1704 };
1705
1706 static struct ValueTextInfo options_action_mode_add_remove[] =
1707 {
1708   { CA_MODE_ADD,                "+"                             },
1709   { CA_MODE_SUBTRACT,           "-"                             },
1710
1711   { -1,                         NULL                            }
1712 };
1713
1714 static struct ValueTextInfo options_action_mode_calculate[] =
1715 {
1716   { CA_MODE_SET,                "="                             },
1717   { CA_MODE_ADD,                "+"                             },
1718   { CA_MODE_SUBTRACT,           "-"                             },
1719   { CA_MODE_MULTIPLY,           "*"                             },
1720   { CA_MODE_DIVIDE,             "/"                             },
1721   { CA_MODE_MODULO,             "%"                             },
1722
1723   { -1,                         NULL                            }
1724 };
1725
1726 static struct ValueTextInfo options_action_arg_none[] =
1727 {
1728   { CA_ARG_UNDEFINED,           "         "                     },
1729
1730   { -1,                         NULL                            }
1731 };
1732
1733 static struct ValueTextInfo options_action_arg_player[] =
1734 {
1735   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1736   { CA_ARG_PLAYER_1,            "1"                             },
1737   { CA_ARG_PLAYER_2,            "2"                             },
1738   { CA_ARG_PLAYER_3,            "3"                             },
1739   { CA_ARG_PLAYER_4,            "4"                             },
1740   { CA_ARG_PLAYER_ANY,          "any"                           },
1741   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1742
1743   { -1,                         NULL                            }
1744 };
1745
1746 static struct ValueTextInfo options_action_arg_number[] =
1747 {
1748   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1749   { CA_ARG_0,                   "0"                             },
1750   { CA_ARG_1,                   "1"                             },
1751   { CA_ARG_2,                   "2"                             },
1752   { CA_ARG_3,                   "3"                             },
1753   { CA_ARG_4,                   "4"                             },
1754   { CA_ARG_5,                   "5"                             },
1755   { CA_ARG_10,                  "10"                            },
1756   { CA_ARG_100,                 "100"                           },
1757   { CA_ARG_1000,                "1000"                          },
1758   { CA_ARG_UNDEFINED,           " "                             },
1759   { CA_ARG_NUMBER_MIN,          "min"                           },
1760   { CA_ARG_NUMBER_MAX,          "max"                           },
1761   { CA_ARG_UNDEFINED,           " "                             },
1762   { CA_ARG_NUMBER_RESET,        "reset"                         },
1763   { CA_ARG_UNDEFINED,           " "                             },
1764   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1765   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1766   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1769   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1770   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1771   { CA_ARG_UNDEFINED,           " "                             },
1772   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1773   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1774   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1775   { CA_ARG_UNDEFINED,           " "                             },
1776   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1777   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1778   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1779
1780   { -1,                         NULL                            }
1781 };
1782
1783 static struct ValueTextInfo options_action_arg_value[] =
1784 {
1785   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1786   { CA_ARG_0,                   "0"                             },
1787   { CA_ARG_1,                   "1"                             },
1788   { CA_ARG_2,                   "2"                             },
1789   { CA_ARG_3,                   "3"                             },
1790   { CA_ARG_4,                   "4"                             },
1791   { CA_ARG_5,                   "5"                             },
1792   { CA_ARG_10,                  "10"                            },
1793   { CA_ARG_100,                 "100"                           },
1794   { CA_ARG_1000,                "1000"                          },
1795   { CA_ARG_UNDEFINED,           " "                             },
1796   { CA_ARG_NUMBER_MIN,          "min"                           },
1797   { CA_ARG_NUMBER_MAX,          "max"                           },
1798   { CA_ARG_UNDEFINED,           " "                             },
1799   { CA_ARG_NUMBER_RESET,        "reset"                         },
1800   { CA_ARG_UNDEFINED,           " "                             },
1801   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1802   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1803   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1806   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1807   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1808   { CA_ARG_UNDEFINED,           " "                             },
1809   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1810   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1811   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1812   { CA_ARG_UNDEFINED,           " "                             },
1813   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1814   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1815   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1816   { CA_ARG_UNDEFINED,           " "                             },
1817   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1818   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1819   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1820
1821   { -1,                         NULL                            }
1822 };
1823
1824 static struct ValueTextInfo options_action_arg_envelope[] =
1825 {
1826   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1827   { CA_ARG_1,                   "1"                             },
1828   { CA_ARG_2,                   "2"                             },
1829   { CA_ARG_3,                   "3"                             },
1830   { CA_ARG_4,                   "4"                             },
1831   { CA_ARG_UNDEFINED,           " "                             },
1832   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1833   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1834   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1835
1836   { -1,                         NULL                            }
1837 };
1838
1839 static struct ValueTextInfo options_action_arg_key[] =
1840 {
1841   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1842   { CA_ARG_1,                   "1"                             },
1843   { CA_ARG_2,                   "2"                             },
1844   { CA_ARG_3,                   "3"                             },
1845   { CA_ARG_4,                   "4"                             },
1846   { CA_ARG_5,                   "5"                             },
1847   { CA_ARG_6,                   "6"                             },
1848   { CA_ARG_7,                   "7"                             },
1849   { CA_ARG_8,                   "8"                             },
1850   { CA_ARG_UNDEFINED,           " "                             },
1851   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1852   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1853   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1854
1855   { -1,                         NULL                            }
1856 };
1857
1858 static struct ValueTextInfo options_action_arg_speed[] =
1859 {
1860   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1861   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1862   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1863   { CA_ARG_SPEED_SLOW,          "slow"                          },
1864   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1865   { CA_ARG_SPEED_FAST,          "fast"                          },
1866   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1867   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1868   { CA_ARG_UNDEFINED,           " "                             },
1869   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1870   { CA_ARG_SPEED_FASTER,        "faster"                        },
1871   { CA_ARG_UNDEFINED,           " "                             },
1872   { CA_ARG_SPEED_RESET,         "reset"                         },
1873
1874   { -1,                         NULL                            }
1875 };
1876
1877 static struct ValueTextInfo options_action_arg_shield[] =
1878 {
1879   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1880   { CA_ARG_SHIELD_OFF,          "off"                           },
1881   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1882   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1883
1884   { -1,                         NULL                            }
1885 };
1886
1887 static struct ValueTextInfo options_action_arg_artwork[] =
1888 {
1889   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1890   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1891   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1892   { CA_ARG_UNDEFINED,           " "                             },
1893   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1894
1895   { -1,                         NULL                            }
1896 };
1897
1898 static struct ValueTextInfo options_action_arg_gravity[] =
1899 {
1900   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1901   { CA_ARG_GRAVITY_ON,          "on"                            },
1902   { CA_ARG_GRAVITY_OFF,         "off"                           },
1903   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1904
1905   { -1,                         NULL                            }
1906 };
1907
1908 static struct ValueTextInfo options_action_arg_direction[] =
1909 {
1910   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1911   { CA_ARG_DIRECTION_NONE,      "none"                          },
1912   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1913   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1914   { CA_ARG_DIRECTION_UP,        "up"                            },
1915   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1916   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1917   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1918
1919   { -1,                         NULL                            }
1920 };
1921
1922 static struct ValueTextInfo options_action_arg_scan_mode[] =
1923 {
1924   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1925   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1926   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1927
1928   { -1,                         NULL                            }
1929 };
1930
1931 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1932 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1933 {
1934   { -1,                         NULL                            }
1935 };
1936
1937 static struct ValueTextInfo options_group_choice_mode[] =
1938 {
1939   { ANIM_RANDOM,                "random"                        },
1940   { ANIM_LOOP,                  "loop"                          },
1941   { ANIM_LINEAR,                "linear"                        },
1942   { ANIM_PINGPONG,              "pingpong"                      },
1943   { ANIM_PINGPONG2,             "pingpong 2"                    },
1944
1945   { -1,                         NULL                            }
1946 };
1947
1948 static struct ValueTextInfo *action_arg_modes[] =
1949 {
1950   options_action_mode_none,
1951   options_action_mode_assign,
1952   options_action_mode_add_remove,
1953   options_action_mode_calculate,
1954 };
1955
1956 static struct
1957 {
1958   int value;
1959   int mode;
1960   struct ValueTextInfo *options;
1961 }
1962 action_arg_options[] =
1963 {
1964   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1965   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1966   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1967   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1968   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1969   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1970   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1971   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1972   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1973   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1974   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1975   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1976   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1977   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1978   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1979   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1980   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1981   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1982
1983   { -1,                         FALSE,  NULL                            }
1984 };
1985
1986 static struct
1987 {
1988   int x, y;
1989   int gadget_id;
1990   int gadget_id_align;
1991   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1992   struct ValueTextInfo *options;
1993   int *value;
1994   char *text_left, *text_right, *infotext;
1995 } selectbox_info[ED_NUM_SELECTBOX] =
1996 {
1997   /* ---------- level and editor settings ---------------------------------- */
1998
1999   {
2000     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
2001     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2002     -1,
2003     options_time_or_steps,
2004     &level.use_step_counter,
2005     NULL, "(0 => no limit)",            "time or step limit"
2006   },
2007   {
2008     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2009     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2010     -1,
2011     options_game_engine_type,
2012     &level.game_engine_type,
2013     "game engine:", NULL,               "game engine"
2014   },
2015   {
2016     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2017     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2018     -1,
2019     options_wind_direction,
2020     &level.wind_direction_initial,
2021     "initial wind direction:", NULL,    "initial wind direction"
2022   },
2023
2024   /* ---------- element settings: configure (several elements) ------------- */
2025
2026   {
2027     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2028     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2029     -1,
2030     options_player_speed,
2031     &level.initial_player_stepsize,
2032     "initial player speed:", NULL,      "initial player speed"
2033   },
2034
2035   /* ---------- element settings: configure 1 (custom elements) ------------ */
2036
2037   {
2038     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2039     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2040     -1,
2041     options_access_type,
2042     &custom_element.access_type,
2043     NULL, NULL,                         "type of access to this field"
2044   },
2045   {
2046     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2047     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2048     -1,
2049     options_access_layer,
2050     &custom_element.access_layer,
2051     NULL, NULL,                         "layer of access for this field"
2052   },
2053   {
2054     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2055     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2056     -1,
2057     options_access_protected,
2058     &custom_element.access_protected,
2059     NULL, NULL,                         "protected access for this field"
2060   },
2061   {
2062     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2063     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2064     -1,
2065     options_access_direction,
2066     &custom_element.access_direction,
2067     "from", NULL,                       "access direction for this field"
2068   },
2069   {
2070     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2071     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2072     -1,
2073     options_walk_to_action,
2074     &custom_element.walk_to_action,
2075     NULL, NULL,                         "diggable/collectible/pushable"
2076   },
2077
2078   /* ---------- element settings: configure 2 (custom elements) ------------ */
2079
2080   {
2081     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2082     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2083     -1,
2084     options_move_pattern,
2085     &custom_element.move_pattern,
2086     "can move", NULL,                   "element move pattern"
2087   },
2088   {
2089     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2090     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2091     -1,
2092     options_move_direction,
2093     &custom_element.move_direction_initial,
2094     "starts moving", NULL,              "initial element move direction"
2095   },
2096   {
2097     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2098     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2099     -1,
2100     options_move_stepsize,
2101     &custom_element.move_stepsize,
2102     "move/fall speed", NULL,            "speed of element movement"
2103   },
2104   {
2105     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2106     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2107     -1,
2108     options_move_leave_type,
2109     &custom_element.move_leave_type,
2110     "can dig:    can", ":",             "leave behind or change element"
2111   },
2112   {
2113     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2114     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2115     -1,
2116     options_smash_targets,
2117     &custom_element.smash_targets,
2118     "can smash", NULL,                  "elements that can be smashed"
2119   },
2120   {
2121     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2122     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2123     -1,
2124     options_slippery_type,
2125     &custom_element.slippery_type,
2126     "slippery", NULL,                   "where other elements fall down"
2127   },
2128   {
2129     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2130     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2131     -1,
2132     options_deadliness,
2133     &custom_element.deadliness,
2134     "deadly when", NULL,                "deadliness of element"
2135   },
2136   {
2137     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2138     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2139     -1,
2140     options_explosion_type,
2141     &custom_element.explosion_type,
2142     "can explode", NULL,                "explosion type"
2143   },
2144
2145   /* ---------- element settings: advanced (custom elements) --------------- */
2146
2147   {
2148     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2149     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2150     -1,
2151     options_time_units,
2152     &custom_element_change.delay_frames,
2153     "delay time given in", NULL,        "delay time units for change"
2154   },
2155   {
2156     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2157     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2158     -1,
2159     options_change_direct_action,
2160     &custom_element_change.direct_action,
2161     NULL, NULL,                         "type of direct action"
2162   },
2163   {
2164     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2165     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2166     -1,
2167     options_change_other_action,
2168     &custom_element_change.other_action,
2169     NULL, "element:",                   "type of other element action"
2170   },
2171   {
2172     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2173     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2174     -1,
2175     options_change_trigger_side,
2176     &custom_element_change.trigger_side,
2177     "at", "side",                       "element side triggering change"
2178   },
2179   {
2180     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2181     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2182     -1,
2183     options_change_trigger_player,
2184     &custom_element_change.trigger_player,
2185     "player:", " ",                     "player that causes change"
2186   },
2187   {
2188     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2189     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2190     -1,
2191     options_change_trigger_page,
2192     &custom_element_change.trigger_page,
2193     "page:", NULL,                      "change page that causes change"
2194   },
2195   {
2196     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2197     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2198     -1,
2199     options_change_replace_when,
2200     &custom_element_change.replace_when,
2201     "replace when", NULL,               "which elements can be replaced"
2202   },
2203   {
2204     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2205     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2206     -1,
2207     options_action_type,
2208     &custom_element_change.action_type,
2209     NULL, NULL,                         "action on specified condition"
2210   },
2211   {
2212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2213     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2214     -1,
2215     options_action_mode_none,
2216     &custom_element_change.action_mode,
2217     NULL, NULL,                         "action operator"
2218   },
2219   {
2220     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2221     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2222     -1,
2223     options_action_arg_none,
2224     &custom_element_change.action_arg,
2225     NULL, NULL,                         "action parameter"
2226   },
2227   {
2228     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2229     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2230     3,
2231     options_change_page,
2232     &custom_element.current_change_page,
2233     NULL, NULL,                         "element change page"
2234   },
2235
2236   /* ---------- element settings: configure (group elements) --------------- */
2237
2238   {
2239     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2240     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2241     -1,
2242     options_group_choice_mode,
2243     &group_element_info.choice_mode,
2244     "choice type:", NULL,               "type of group element choice"
2245   },
2246 };
2247
2248 static struct
2249 {
2250   int x, y;
2251   int gadget_id;
2252   int gadget_id_align;
2253   int size;
2254   char *text;
2255   char *text_left, *text_right, *infotext;
2256 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2257 {
2258   {
2259     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2260     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2261     8,                                  "Info",                 
2262     NULL, NULL,                         "Show information about element"
2263   },
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2267     8,                                  "Config",
2268     NULL, NULL,                         "Configure element properties"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2273     8,                                  "Config 1",
2274     NULL, NULL,                         "Configure custom element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2279     8,                                  "Config 2",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2285     8,                                  "Change",
2286     NULL, NULL,                         "Custom element change configuration"
2287   },
2288   {
2289     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2290     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2291     -1,                                 "Save",
2292     " ", "As Template",                 "Save current settings as new template"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2296     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2297     -1,                                 "New",
2298     NULL, NULL,                         "Add new change page"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2303     -1,                                 "Delete",
2304     NULL, NULL,                         "Delete current change page"
2305   },
2306 };
2307
2308 static struct
2309 {
2310   int gd_x, gd_y;
2311   int x, y;
2312   int width, height;
2313   int gadget_id;
2314   int gadget_id_align;
2315   char *text_left, *text_right, *infotext;
2316 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2317 {
2318   {
2319     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2320     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2321     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2322     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2323     NULL, NULL,                         "select previous change page"
2324   },
2325   {
2326     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2327     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2328     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2329     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2330     NULL, "change page",                "select next change page"
2331   },
2332   {
2333     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2334     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2335     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2336     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2337     " ", NULL,                          "copy settings from this change page"
2338   },
2339   {
2340     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2341     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2342     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2343     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2344     NULL, NULL,                         "paste settings to this change page"
2345   },
2346 };
2347
2348 static struct
2349 {
2350   int gd_x, gd_y;
2351   int x, y;
2352   int gadget_id;
2353   char *infotext;
2354 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2355 {
2356   {
2357     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2358     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2359     GADGET_ID_SCROLL_UP,
2360     "scroll level editing area up"
2361   },
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2365     GADGET_ID_SCROLL_DOWN,
2366     "scroll level editing area down"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2371     GADGET_ID_SCROLL_LEFT,
2372     "scroll level editing area left"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2377     GADGET_ID_SCROLL_RIGHT,
2378     "scroll level editing area right"
2379   },
2380   {
2381     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2382     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2383     GADGET_ID_SCROLL_LIST_UP,
2384     "scroll element list up ('Page Up')"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2389     GADGET_ID_SCROLL_LIST_DOWN,
2390     "scroll element list down ('Page Down')"
2391   },
2392 };
2393
2394 static struct
2395 {
2396   int gd_x, gd_y;
2397   int x, y;
2398   int width, height;
2399   int type;
2400   int gadget_id;
2401   char *infotext;
2402 } scrollbar_info[ED_NUM_SCROLLBARS] =
2403 {
2404   {
2405     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2406     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2407     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2408     GD_TYPE_SCROLLBAR_HORIZONTAL,
2409     GADGET_ID_SCROLL_HORIZONTAL,
2410     "scroll level editing area horizontally"
2411   },
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2415     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2416     GD_TYPE_SCROLLBAR_VERTICAL,
2417     GADGET_ID_SCROLL_VERTICAL,
2418     "scroll level editing area vertically"
2419   },
2420   {
2421     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2422     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2423     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2424     GD_TYPE_SCROLLBAR_VERTICAL,
2425     GADGET_ID_SCROLL_LIST_VERTICAL,
2426     "scroll element list vertically"
2427   }
2428 };
2429
2430 static struct
2431 {
2432   int x, y;
2433   int gadget_id;
2434   int gadget_id_align;
2435   int radio_button_nr;
2436   int *value;
2437   int checked_value;
2438   char *text_left, *text_right, *infotext;
2439 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2440 {
2441   {
2442     -1,                                 ED_COUNTER2_YPOS(8),
2443     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2444     RADIO_NR_RANDOM_ELEMENTS,
2445     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2446     " ", "percentage",                  "use percentage for random elements"
2447   },
2448   {
2449     -1,                                 ED_COUNTER2_YPOS(8),
2450     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2451     RADIO_NR_RANDOM_ELEMENTS,
2452     &random_placement_method,           RANDOM_USE_QUANTITY,
2453     " ", "quantity",                    "use quantity for random elements"
2454   }
2455 };
2456
2457 static struct
2458 {
2459   int x, y;
2460   int gadget_id;
2461   int gadget_id_align;
2462   boolean *value;
2463   char *text_left, *text_right, *infotext;
2464 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2465 {
2466   /* ---------- level and editor settings ---------------------------------- */
2467
2468   {
2469     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2470     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2471     &level.initial_gravity,
2472     NULL,
2473     "initial gravity",                  "set initial level gravity"
2474   },
2475   {
2476     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2477     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2478     &random_placement_background_restricted,
2479     NULL,
2480     "restrict random placement to:",    "set random placement restriction"
2481   },
2482
2483   /* ---------- element settings: configure (various elements) ------------- */
2484
2485   {
2486     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2487     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2488     &stick_element_properties_window,
2489     NULL,
2490     "stick this screen to edit content","stick this screen to edit content"
2491   },
2492   {
2493     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2494     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2495     &level.em_slippery_gems,
2496     NULL,
2497     "slip down from certain flat walls","use EM style slipping behaviour"
2498   },
2499   {
2500     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2501     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2502     &level.use_spring_bug,
2503     NULL,
2504     "use spring pushing bug",           "use odd spring pushing behaviour"
2505   },
2506   {
2507     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2508     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2509     &level.use_time_orb_bug,
2510     NULL,
2511     "use time orb bug",                 "use odd time orb behaviour"
2512   },
2513   {
2514     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2515     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2516     &level.ball_random,
2517     NULL,
2518     "create single random element",     "only create one element from content"
2519   },
2520   {
2521     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2522     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2523     &level.ball_state_initial,
2524     NULL,
2525     "magic ball initially activated",   "activate magic ball after level start"
2526   },
2527   {
2528     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2529     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2530     &level.grow_into_diggable,
2531     NULL,
2532     "can grow into anything diggable",  "grow into more than just sand"
2533   },
2534   {
2535     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2536     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2537     &level.continuous_snapping,
2538     NULL,
2539     "continuos snapping",               "use snapping without releasing key"
2540   },
2541   {
2542     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2543     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2544     &level.block_snap_field,
2545     NULL,
2546     "block snapped field when snapping", "use snapping delay to show animation"
2547   },
2548   {
2549     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2550     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2551     &level.block_last_field,
2552     NULL,
2553     "block last field when moving",     "player blocks last field when moving"
2554   },
2555   {
2556     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2557     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2558     &level.sp_block_last_field,
2559     NULL,
2560     "block last field when moving",     "player blocks last field when moving"
2561   },
2562   {
2563     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2564     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2565     &level.instant_relocation,
2566     NULL,
2567     "no scrolling when relocating",     "player gets relocated without delay"
2568   },
2569   {
2570     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2571     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2572     &level.use_start_element[0],
2573     NULL,
2574     "use level start element:",        "start level at this element's position"
2575   },
2576   {
2577     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2578     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2579     &level.use_artwork_element[0],
2580     NULL,
2581     "use artwork from element:",        "use player artwork from other element"
2582   },
2583   {
2584     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2585     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2586     &level.use_explosion_element[0],
2587     NULL,
2588     "use explosion from element:",      "use explosion properties from element"
2589   },
2590   {
2591     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2592     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2593     &level.can_pass_to_walkable,
2594     NULL,
2595     "can pass to walkable element",     "player can pass to empty or walkable"
2596   },
2597   {
2598     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2599     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2600     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2601     NULL,
2602     "can fall into acid (with gravity)","player can fall into acid pool"
2603   },
2604   {
2605     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2606     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2607     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2608     NULL,
2609     "can move into acid",               "element can move into acid pool"
2610   },
2611   {
2612     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2613     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2614     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2615     NULL,
2616     "deadly when colliding with",       "element is deadly when hitting player"
2617   },
2618
2619   /* ---------- element settings: configure 1 (custom elements) ----------- */
2620
2621   {
2622     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2623     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2624     &custom_element.use_gfx_element,
2625
2626     /* !!! add separate "use existing element sound" !!! */
2627 #if 0
2628     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2629 #else
2630     NULL, "use graphic of element:",    "use existing element graphic"
2631 #endif
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2635     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2636     &level.use_custom_template,
2637     NULL, "use template",               "use template for custom properties"
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2641     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2642     &custom_element_properties[EP_ACCESSIBLE],
2643     NULL, NULL,                         "player can walk to or pass this field"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2647     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2648     &custom_element_properties[EP_GRAVITY_REACHABLE],
2649     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2653     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2654     &custom_element.use_last_ce_value,
2655     NULL, "use last CE value after change", "use last CE value after change"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2659     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2660     &custom_element_properties[EP_WALK_TO_OBJECT],
2661     NULL, NULL,                         "player can dig/collect/push element"
2662   },
2663   {
2664     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2665     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2666     &custom_element_properties[EP_INDESTRUCTIBLE],
2667     NULL, "indestructible",             "element is indestructible"
2668   },
2669
2670   /* ---------- element settings: configure 2 (custom elements) ----------- */
2671
2672   {
2673     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2674     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2675     &custom_element_properties[EP_CAN_MOVE],
2676     NULL, NULL,                         "element can move with some pattern"
2677   },
2678   {
2679     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2680     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2681     &custom_element_properties[EP_CAN_FALL],
2682     NULL, "can fall",                   "element can fall down"
2683   },
2684   {
2685     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2686     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2687     &custom_element_properties[EP_CAN_SMASH],
2688     " ", NULL,                          "element can smash other elements"
2689   },
2690   {
2691     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2692     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2693     &custom_element_properties[EP_SLIPPERY],
2694     NULL, NULL,                         "other elements can fall down from it"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2698     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2699     &custom_element_properties[EP_DEADLY],
2700     NULL, NULL,                         "element can kill the player"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2704     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2705     &custom_element_properties[EP_CAN_EXPLODE],
2706     NULL, NULL,                         "element can explode"
2707   },
2708   {
2709     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2710     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2711     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2712     NULL, "by fire",                    "element can explode by fire/explosion"
2713   },
2714   {
2715     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2716     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2717     &custom_element_properties[EP_EXPLODES_SMASHED],
2718     " ", "smashed",                     "element can explode when smashed"
2719   },
2720   {
2721     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2722     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2723     &custom_element_properties[EP_EXPLODES_IMPACT],
2724     " ", "impact",                      "element can explode on impact"
2725   },
2726
2727   /* ---------- element settings: advanced (custom elements) --------------- */
2728
2729   {
2730     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2731     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2732     &custom_element_change.can_change,
2733     NULL, "element changes to:",        "change element on specified condition"
2734   },
2735   {
2736     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2737     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2738     &custom_element_change_events[CE_DELAY],
2739     NULL, NULL,                         "element changes after delay"
2740   },
2741   {
2742     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2743     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2744     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2745     NULL, NULL,                         "element changes by direct action"
2746   },
2747   {
2748     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2749     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2750     &custom_element_change_events[CE_BY_OTHER_ACTION],
2751     NULL, NULL,                         "element changes by other element"
2752   },
2753   {
2754     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2755     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2756     &custom_element_change.explode,
2757     NULL, "explode instead of change",  "element explodes instead of change"
2758   },
2759   {
2760     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2761     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2762     &custom_element_change.use_target_content,
2763     NULL, "use extended change target:","element changes to more elements"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2767     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2768     &custom_element_change.only_if_complete,
2769     NULL, "replace all or nothing",     "only replace when all can be changed"
2770   },
2771   {
2772     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2773     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2774     &custom_element_change.use_random_replace,
2775     NULL, NULL,                         "use percentage for random replace"
2776   },
2777   {
2778     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2779     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2780     &custom_element_change.has_action,
2781     NULL, NULL,                         "execute action on specified condition"
2782   },
2783 };
2784
2785 static struct
2786 {
2787   int x, y;
2788   int gadget_id;
2789   int gadget_id_align;
2790   int *value;
2791   int area_xsize, area_ysize;
2792   char *text_left, *text_right, *text_below, *infotext;
2793 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2794 {
2795   /* ---------- level playfield content ------------------------------------ */
2796
2797   {
2798     0,                                  0,
2799     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2800     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2801     NULL, NULL, NULL,                   NULL
2802   },
2803
2804   /* ---------- yam yam content -------------------------------------------- */
2805
2806   {
2807     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2808     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2809     &level.yamyam_content[0].e[0][0],   3, 3,
2810     NULL, NULL, "1",                    NULL
2811   },
2812   {
2813     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2814     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2815     &level.yamyam_content[1].e[0][0],   3, 3,
2816     NULL, NULL, "2",                    NULL
2817   },
2818   {
2819     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2820     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2821     &level.yamyam_content[2].e[0][0],   3, 3,
2822     NULL, NULL, "3",                    NULL
2823   },
2824   {
2825     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2826     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2827     &level.yamyam_content[3].e[0][0],   3, 3,
2828     NULL, NULL, "4",                    NULL
2829   },
2830   {
2831     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2832     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2833     &level.yamyam_content[4].e[0][0],   3, 3,
2834     NULL, NULL, "5",                    NULL
2835   },
2836   {
2837     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2838     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2839     &level.yamyam_content[5].e[0][0],   3, 3,
2840     NULL, NULL, "6",                    NULL
2841   },
2842   {
2843     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2844     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2845     &level.yamyam_content[6].e[0][0],   3, 3,
2846     NULL, NULL, "7",                    NULL
2847   },
2848   {
2849     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2850     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2851     &level.yamyam_content[7].e[0][0],   3, 3,
2852     NULL, NULL, "8",                    NULL
2853   },
2854
2855   /* ---------- magic ball content ----------------------------------------- */
2856
2857   {
2858     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2859     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2860     &level.ball_content[0].e[0][0],     3, 3,
2861     NULL, NULL, "1",                    NULL
2862   },
2863   {
2864     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2865     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2866     &level.ball_content[1].e[0][0],     3, 3,
2867     NULL, NULL, "2",                    NULL
2868   },
2869   {
2870     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2871     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2872     &level.ball_content[2].e[0][0],     3, 3,
2873     NULL, NULL, "3",                    NULL
2874   },
2875   {
2876     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2877     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2878     &level.ball_content[3].e[0][0],     3, 3,
2879     NULL, NULL, "4",                    NULL
2880   },
2881   {
2882     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2883     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2884     &level.ball_content[4].e[0][0],     3, 3,
2885     NULL, NULL, "5",                    NULL
2886   },
2887   {
2888     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2889     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2890     &level.ball_content[5].e[0][0],     3, 3,
2891     NULL, NULL, "6",                    NULL
2892   },
2893   {
2894     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2895     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2896     &level.ball_content[6].e[0][0],     3, 3,
2897     NULL, NULL, "7",                    NULL
2898   },
2899   {
2900     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2901     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2902     &level.ball_content[7].e[0][0],     3, 3,
2903     NULL, NULL, "8",                    NULL
2904   },
2905
2906   /* ---------- android content -------------------------------------------- */
2907
2908   {
2909     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2910     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2911     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2912     "elements:", NULL, NULL,            "elements android can clone"
2913   },
2914
2915   /* ---------- amoeba content --------------------------------------------- */
2916
2917   {
2918     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2919     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2920     &level.amoeba_content,              1, 1,
2921     "content:", NULL, NULL,             "amoeba content"
2922   },
2923
2924   /* ---------- level start element ---------------------------------------- */
2925
2926   {
2927     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2928     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2929     &level.start_element[0],            1, 1,
2930     NULL, NULL, NULL,                   "level start element"
2931   },
2932
2933   /* ---------- player artwork element ------------------------------------- */
2934
2935   {
2936     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2937     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2938     &level.artwork_element[0],          1, 1,
2939     NULL, NULL, NULL,                   "element for player artwork"
2940   },
2941
2942   /* ---------- player explosion element ----------------------------------- */
2943
2944   {
2945     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2946     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2947     &level.explosion_element[0],        1, 1,
2948     NULL, NULL, NULL,                   "element for player explosion"
2949   },
2950
2951   /* ---------- element settings: configure 1 (custom elements) ----------- */
2952
2953   /* ---------- custom graphic --------------------------------------------- */
2954
2955   {
2956     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2957     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2958     &custom_element.gfx_element,        1, 1,
2959     NULL, NULL, NULL,                   "custom graphic element"
2960   },
2961
2962   /* ---------- element settings: configure 2 (custom elements) ----------- */
2963
2964   /* ---------- custom content (when exploding) ---------------------------- */
2965
2966   {
2967     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2968     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2969     &custom_element.content.e[0][0],    3, 3,
2970     "content:", NULL, NULL,             NULL
2971   },
2972
2973   /* ---------- custom enter and leave element (when moving) --------------- */
2974
2975   {
2976     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2977     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2978     &custom_element.move_enter_element, 1, 1,
2979     "can dig:", " ", NULL,              "element that can be digged/collected"
2980   },
2981   {
2982     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2983     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2984     &custom_element.move_leave_element, 1, 1,
2985     NULL, NULL, NULL,                   "element that will be left behind"
2986   },
2987
2988   /* ---------- element settings: advanced (custom elements) --------------- */
2989
2990   /* ---------- custom change target --------------------------------------- */
2991
2992   {
2993     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2994     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2995     &custom_element_change.target_element, 1, 1,
2996     NULL, "after/when:", NULL,          "new target element after change"
2997   },
2998
2999   /* ---------- custom change content (extended change target) ------------- */
3000
3001   {
3002     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
3003     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3004     &custom_element_change.target_content.e[0][0], 3, 3,
3005     NULL, NULL, NULL,                   "new extended elements after change"
3006   },
3007
3008   /* ---------- custom change trigger (element causing change) ------------- */
3009
3010   {
3011     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3012     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3013     &custom_element_change.trigger_element, 1, 1,
3014     NULL, NULL, NULL,                   "other element triggering change"
3015   },
3016
3017   /* ---------- group element content -------------------------------------- */
3018
3019   {
3020     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3021     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3022     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3023     "content:", NULL, NULL,             NULL
3024   },
3025
3026   /* ---------- random background (for random painting) -------------------- */
3027
3028   {
3029     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3030     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3031     &random_placement_background_element, 1, 1,
3032     NULL, NULL, NULL,                   "random placement background"
3033   },
3034 };
3035
3036
3037 /*
3038   -----------------------------------------------------------------------------
3039   some internally used variables
3040   -----------------------------------------------------------------------------
3041 */
3042
3043 /* actual size of level editor drawing area */
3044 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3045
3046 /* actual position of level editor drawing area in level playfield */
3047 static int level_xpos = -1, level_ypos = -1;
3048
3049 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3050
3051 /* drawing elements on the three mouse buttons */
3052 static int new_element1 = EL_WALL;
3053 static int new_element2 = EL_EMPTY;
3054 static int new_element3 = EL_SAND;
3055
3056 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3057 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3058                                 (button) == 2 ? new_element2 : \
3059                                 (button) == 3 ? new_element3 : EL_EMPTY)
3060 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3061
3062 /* forward declaration for internal use */
3063 static void ModifyEditorCounterValue(int, int);
3064 static void ModifyEditorCounterLimits(int, int, int);
3065 static void ModifyEditorSelectboxValue(int, int);
3066 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3067 static void ModifyEditorDrawingArea(int, int, int);
3068 static void ModifyEditorElementList();
3069 static void AdjustElementListScrollbar();
3070 static void RedrawDrawingElements();
3071 static void DrawDrawingWindow();
3072 static void DrawLevelInfoWindow();
3073 static void DrawPropertiesWindow();
3074 static void UpdateCustomElementGraphicGadgets();
3075 static boolean checkPropertiesConfig(int);
3076 static void CopyLevelToUndoBuffer(int);
3077 static void HandleDrawingAreas(struct GadgetInfo *);
3078 static void HandleCounterButtons(struct GadgetInfo *);
3079 static void HandleTextInputGadgets(struct GadgetInfo *);
3080 static void HandleTextAreaGadgets(struct GadgetInfo *);
3081 static void HandleSelectboxGadgets(struct GadgetInfo *);
3082 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3083 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3084 static void HandleRadiobuttons(struct GadgetInfo *);
3085 static void HandleCheckbuttons(struct GadgetInfo *);
3086 static void HandleControlButtons(struct GadgetInfo *);
3087 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3088 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3089
3090 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3091 static int right_gadget_border[NUM_EDITOR_GADGETS];
3092
3093 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3094 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3095 static boolean draw_with_brush = FALSE;
3096 static int properties_element = 0;
3097
3098 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3099 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3100 static int undo_buffer_position = 0;
3101 static int undo_buffer_steps = 0;
3102
3103 static int edit_mode;
3104 static int edit_mode_properties;
3105
3106 static int element_shift = 0;
3107
3108 static int editor_hl_boulderdash[] =
3109 {
3110   EL_INTERNAL_CASCADE_BD_ACTIVE,
3111   EL_CHAR('B'),
3112   EL_CHAR('D'),
3113   EL_EMPTY,
3114
3115 #if 0
3116   EL_CHAR('B'),
3117   EL_CHAR('O'),
3118   EL_CHAR('U'),
3119   EL_CHAR('L'),
3120
3121   EL_CHAR('-'),
3122   EL_CHAR('D'),
3123   EL_CHAR('E'),
3124   EL_CHAR('R'),
3125
3126   EL_CHAR('D'),
3127   EL_CHAR('A'),
3128   EL_CHAR('S'),
3129   EL_CHAR('H'),
3130 #endif
3131 };
3132
3133 static int editor_el_boulderdash[] =
3134 {
3135   EL_PLAYER_1,
3136   EL_EMPTY,
3137   EL_SAND,
3138   EL_STEELWALL,
3139
3140   EL_BD_WALL,
3141   EL_BD_MAGIC_WALL,
3142   EL_EXIT_CLOSED,
3143   EL_EXIT_OPEN,
3144
3145   EL_BD_DIAMOND,
3146   EL_BD_BUTTERFLY_UP,
3147   EL_BD_FIREFLY_UP,
3148   EL_BD_ROCK,
3149
3150   EL_BD_BUTTERFLY_LEFT,
3151   EL_BD_FIREFLY_LEFT,
3152   EL_BD_BUTTERFLY_RIGHT,
3153   EL_BD_FIREFLY_RIGHT,
3154
3155   EL_BD_AMOEBA,
3156   EL_BD_BUTTERFLY_DOWN,
3157   EL_BD_FIREFLY_DOWN,
3158   EL_EMPTY,
3159 };
3160 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3161 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3162 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3163 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3164
3165 static int editor_hl_emerald_mine[] =
3166 {
3167   EL_INTERNAL_CASCADE_EM_ACTIVE,
3168   EL_CHAR('E'),
3169   EL_CHAR('M'),
3170   EL_EMPTY,
3171
3172 #if 0
3173   EL_CHAR('E'),
3174   EL_CHAR('M'),
3175   EL_CHAR('E'),
3176   EL_CHAR('-'),
3177
3178   EL_CHAR('R'),
3179   EL_CHAR('A'),
3180   EL_CHAR('L'),
3181   EL_CHAR('D'),
3182
3183   EL_CHAR('M'),
3184   EL_CHAR('I'),
3185   EL_CHAR('N'),
3186   EL_CHAR('E'),
3187 #endif
3188 };
3189
3190 static int editor_el_emerald_mine[] =
3191 {
3192   EL_PLAYER_1,
3193   EL_PLAYER_2,
3194   EL_PLAYER_3,
3195   EL_PLAYER_4,
3196
3197   EL_PLAYER_1,
3198   EL_EMPTY,
3199   EL_SAND,
3200   EL_ROCK,
3201
3202   EL_STEELWALL,
3203   EL_WALL,
3204   EL_WALL_SLIPPERY,
3205   EL_MAGIC_WALL,
3206
3207   EL_EMERALD,
3208   EL_DIAMOND,
3209   EL_NUT,
3210   EL_BOMB,
3211
3212   EL_WALL_EMERALD,
3213   EL_WALL_DIAMOND,
3214   EL_QUICKSAND_EMPTY,
3215   EL_QUICKSAND_FULL,
3216
3217   EL_DYNAMITE,
3218   EL_DYNAMITE_ACTIVE,
3219   EL_EXIT_CLOSED,
3220   EL_EXIT_OPEN,
3221
3222   EL_YAMYAM,
3223   EL_BUG_UP,
3224   EL_SPACESHIP_UP,
3225   EL_ROBOT,
3226
3227   EL_BUG_LEFT,
3228   EL_SPACESHIP_LEFT,
3229   EL_BUG_RIGHT,
3230   EL_SPACESHIP_RIGHT,
3231
3232   EL_ROBOT_WHEEL,
3233   EL_BUG_DOWN,
3234   EL_SPACESHIP_DOWN,
3235   EL_INVISIBLE_WALL,
3236
3237   EL_ACID_POOL_TOPLEFT,
3238   EL_ACID,
3239   EL_ACID_POOL_TOPRIGHT,
3240   EL_EMPTY,
3241
3242   EL_ACID_POOL_BOTTOMLEFT,
3243   EL_ACID_POOL_BOTTOM,
3244   EL_ACID_POOL_BOTTOMRIGHT,
3245   EL_EMPTY,
3246
3247   EL_AMOEBA_DROP,
3248   EL_AMOEBA_DEAD,
3249   EL_AMOEBA_WET,
3250   EL_AMOEBA_DRY,
3251
3252   EL_EM_KEY_1,
3253   EL_EM_KEY_2,
3254   EL_EM_KEY_3,
3255   EL_EM_KEY_4,
3256
3257   EL_EM_GATE_1,
3258   EL_EM_GATE_2,
3259   EL_EM_GATE_3,
3260   EL_EM_GATE_4,
3261
3262   EL_EM_GATE_1_GRAY,
3263   EL_EM_GATE_2_GRAY,
3264   EL_EM_GATE_3_GRAY,
3265   EL_EM_GATE_4_GRAY,
3266 };
3267 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3268 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3269 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3270 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3271
3272 static int editor_hl_emerald_mine_club[] =
3273 {
3274   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3275   EL_CHAR('E'),
3276   EL_CHAR('M'),
3277   EL_CHAR('C'),
3278
3279 #if 0
3280   EL_CHAR('E'),
3281   EL_CHAR('M'),
3282   EL_CHAR('E'),
3283   EL_CHAR('-'),
3284
3285   EL_CHAR('R'),
3286   EL_CHAR('A'),
3287   EL_CHAR('L'),
3288   EL_CHAR('D'),
3289
3290   EL_CHAR('M'),
3291   EL_CHAR('I'),
3292   EL_CHAR('N'),
3293   EL_CHAR('E'),
3294
3295   EL_CHAR('C'),
3296   EL_CHAR('L'),
3297   EL_CHAR('U'),
3298   EL_CHAR('B'),
3299 #endif
3300 };
3301
3302 static int editor_el_emerald_mine_club[] =
3303 {
3304   EL_EMC_KEY_5,
3305   EL_EMC_KEY_6,
3306   EL_EMC_KEY_7,
3307   EL_EMC_KEY_8,
3308
3309   EL_EMC_GATE_5,
3310   EL_EMC_GATE_6,
3311   EL_EMC_GATE_7,
3312   EL_EMC_GATE_8,
3313
3314   EL_EMC_GATE_5_GRAY,
3315   EL_EMC_GATE_6_GRAY,
3316   EL_EMC_GATE_7_GRAY,
3317   EL_EMC_GATE_8_GRAY,
3318
3319   EL_EMC_STEELWALL_1,
3320   EL_EMC_STEELWALL_2,
3321   EL_EMC_STEELWALL_3,
3322   EL_EMC_STEELWALL_4,
3323
3324   EL_EMC_WALL_13,
3325   EL_EMC_WALL_14,
3326   EL_EMC_WALL_15,
3327   EL_EMC_WALL_16,
3328
3329   EL_EMC_WALL_SLIPPERY_1,
3330   EL_EMC_WALL_SLIPPERY_2,
3331   EL_EMC_WALL_SLIPPERY_3,
3332   EL_EMC_WALL_SLIPPERY_4,
3333
3334   EL_EMC_WALL_1,
3335   EL_EMC_WALL_2,
3336   EL_EMC_WALL_3,
3337   EL_EMC_WALL_4,
3338
3339   EL_EMC_WALL_5,
3340   EL_EMC_WALL_6,
3341   EL_EMC_WALL_7,
3342   EL_EMC_WALL_8,
3343
3344   EL_EMC_WALL_9,
3345   EL_EMC_WALL_10,
3346   EL_EMC_WALL_11,
3347   EL_EMC_WALL_12,
3348
3349   EL_EMC_ANDROID,
3350   EL_BALLOON,
3351   EL_BALLOON_SWITCH_ANY,
3352   EL_BALLOON_SWITCH_NONE,
3353
3354   EL_BALLOON_SWITCH_LEFT,
3355   EL_BALLOON_SWITCH_RIGHT,
3356   EL_BALLOON_SWITCH_UP,
3357   EL_BALLOON_SWITCH_DOWN,
3358
3359   EL_EMC_GRASS,
3360   EL_EMC_PLANT,
3361   EL_EMC_LENSES,
3362   EL_EMC_MAGNIFIER,
3363
3364   EL_EMC_MAGIC_BALL,
3365   EL_EMC_MAGIC_BALL_SWITCH,
3366   EL_SPRING,
3367   EL_EMC_SPRING_BUMPER,
3368
3369   EL_EMC_DRIPPER,
3370   EL_EMC_FAKE_GRASS,
3371   EL_EMPTY,
3372   EL_EMPTY,
3373
3374   EL_EM_DYNAMITE,
3375   EL_EM_DYNAMITE_ACTIVE,
3376   EL_EMPTY,
3377   EL_EMPTY,
3378
3379   EL_YAMYAM_LEFT,
3380   EL_YAMYAM_RIGHT,
3381   EL_YAMYAM_UP,
3382   EL_YAMYAM_DOWN,
3383 };
3384 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3385 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3386 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3387 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3388
3389 static int editor_hl_more[] =
3390 {
3391   EL_INTERNAL_CASCADE_RND_ACTIVE,
3392   EL_CHAR('R'),
3393   EL_CHAR('N'),
3394   EL_CHAR('D'),
3395
3396 #if 0
3397   EL_CHAR('M'),
3398   EL_CHAR('O'),
3399   EL_CHAR('R'),
3400   EL_CHAR('E'),
3401 #endif
3402 };
3403
3404 static int editor_el_more[] =
3405 {
3406   EL_KEY_1,
3407   EL_KEY_2,
3408   EL_KEY_3,
3409   EL_KEY_4,
3410
3411   EL_GATE_1,
3412   EL_GATE_2,
3413   EL_GATE_3,
3414   EL_GATE_4,
3415
3416   EL_GATE_1_GRAY,
3417   EL_GATE_2_GRAY,
3418   EL_GATE_3_GRAY,
3419   EL_GATE_4_GRAY,
3420
3421   EL_ARROW_LEFT,
3422   EL_ARROW_RIGHT,
3423   EL_ARROW_UP,
3424   EL_ARROW_DOWN,
3425
3426   EL_AMOEBA_FULL,
3427   EL_EMERALD_YELLOW,
3428   EL_EMERALD_RED,
3429   EL_EMERALD_PURPLE,
3430
3431   EL_WALL_BD_DIAMOND,
3432   EL_WALL_EMERALD_YELLOW,
3433   EL_WALL_EMERALD_RED,
3434   EL_WALL_EMERALD_PURPLE,
3435
3436   EL_GAME_OF_LIFE,
3437   EL_PACMAN_UP,
3438   EL_TIME_ORB_FULL,
3439   EL_TIME_ORB_EMPTY,
3440
3441   EL_PACMAN_LEFT,
3442   EL_DARK_YAMYAM,
3443   EL_PACMAN_RIGHT,
3444   EL_EXPANDABLE_WALL,
3445
3446   EL_BIOMAZE,
3447   EL_PACMAN_DOWN,
3448   EL_LAMP,
3449   EL_LAMP_ACTIVE,
3450
3451   EL_DYNABOMB_INCREASE_NUMBER,
3452   EL_DYNABOMB_INCREASE_SIZE,
3453   EL_DYNABOMB_INCREASE_POWER,
3454   EL_STONEBLOCK,
3455
3456   EL_MOLE,
3457   EL_PENGUIN,
3458   EL_PIG,
3459   EL_DRAGON,
3460
3461   EL_BUG,
3462   EL_MOLE_UP,
3463   EL_BD_BUTTERFLY,
3464   EL_BD_FIREFLY,
3465
3466   EL_MOLE_LEFT,
3467   EL_EMPTY,
3468   EL_MOLE_RIGHT,
3469   EL_PACMAN,
3470
3471   EL_SPACESHIP,
3472   EL_MOLE_DOWN,
3473   EL_EMPTY,
3474   EL_EMPTY,
3475
3476   EL_SATELLITE,
3477   EL_EXPANDABLE_WALL_HORIZONTAL,
3478   EL_EXPANDABLE_WALL_VERTICAL,
3479   EL_EXPANDABLE_WALL_ANY,
3480
3481   EL_INVISIBLE_STEELWALL,
3482   EL_INVISIBLE_WALL,
3483   EL_SPEED_PILL,
3484   EL_BLACK_ORB,
3485 };
3486 static int *editor_hl_more_ptr = editor_hl_more;
3487 static int *editor_el_more_ptr = editor_el_more;
3488 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3489 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3490
3491 static int editor_hl_sokoban[] =
3492 {
3493   EL_INTERNAL_CASCADE_SB_ACTIVE,
3494   EL_CHAR('S'),
3495   EL_CHAR('B'),
3496   EL_EMPTY,
3497
3498 #if 0
3499   EL_CHAR('S'),
3500   EL_CHAR('O'),
3501   EL_CHAR('K'),
3502   EL_CHAR('O'),
3503
3504   EL_CHAR('-'),
3505   EL_CHAR('B'),
3506   EL_CHAR('A'),
3507   EL_CHAR('N'),
3508 #endif
3509 };
3510
3511 static int editor_el_sokoban[] =
3512 {
3513   EL_SOKOBAN_OBJECT,
3514   EL_SOKOBAN_FIELD_EMPTY,
3515   EL_SOKOBAN_FIELD_FULL,
3516   EL_SOKOBAN_FIELD_PLAYER,
3517 };
3518 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3519 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3520 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3521 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3522
3523 static int editor_hl_supaplex[] =
3524 {
3525   EL_INTERNAL_CASCADE_SP_ACTIVE,
3526   EL_CHAR('S'),
3527   EL_CHAR('P'),
3528   EL_EMPTY,
3529
3530 #if 0
3531   EL_CHAR('S'),
3532   EL_CHAR('U'),
3533   EL_CHAR('P'),
3534   EL_CHAR('A'),
3535
3536   EL_CHAR('P'),
3537   EL_CHAR('L'),
3538   EL_CHAR('E'),
3539   EL_CHAR('X'),
3540 #endif
3541 };
3542
3543 static int editor_el_supaplex[] =
3544 {
3545 #if 1
3546   EL_EMPTY,
3547 #else
3548   EL_SP_EMPTY,
3549 #endif
3550   EL_SP_ZONK,
3551   EL_SP_BASE,
3552   EL_SP_MURPHY,
3553
3554   EL_SP_INFOTRON,
3555   EL_SP_CHIP_SINGLE,
3556   EL_SP_HARDWARE_GRAY,
3557   EL_SP_EXIT_CLOSED,
3558
3559   EL_SP_DISK_ORANGE,
3560   EL_SP_PORT_RIGHT,
3561   EL_SP_PORT_DOWN,
3562   EL_SP_PORT_LEFT,
3563
3564   EL_SP_PORT_UP,
3565   EL_SP_GRAVITY_PORT_RIGHT,
3566   EL_SP_GRAVITY_PORT_DOWN,
3567   EL_SP_GRAVITY_PORT_LEFT,
3568
3569   EL_SP_GRAVITY_PORT_UP,
3570   EL_SP_SNIKSNAK,
3571   EL_SP_DISK_YELLOW,
3572   EL_SP_TERMINAL,
3573
3574   EL_SP_DISK_RED,
3575   EL_SP_PORT_VERTICAL,
3576   EL_SP_PORT_HORIZONTAL,
3577   EL_SP_PORT_ANY,
3578
3579   EL_SP_ELECTRON,
3580   EL_SP_BUGGY_BASE,
3581   EL_SP_CHIP_LEFT,
3582   EL_SP_CHIP_RIGHT,
3583
3584   EL_SP_HARDWARE_BASE_1,
3585   EL_SP_HARDWARE_GREEN,
3586   EL_SP_HARDWARE_BLUE,
3587   EL_SP_HARDWARE_RED,
3588
3589   EL_SP_HARDWARE_YELLOW,
3590   EL_SP_HARDWARE_BASE_2,
3591   EL_SP_HARDWARE_BASE_3,
3592   EL_SP_HARDWARE_BASE_4,
3593
3594   EL_SP_HARDWARE_BASE_5,
3595   EL_SP_HARDWARE_BASE_6,
3596   EL_SP_CHIP_TOP,
3597   EL_SP_CHIP_BOTTOM,
3598 };
3599 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3600 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3601 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3602 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3603
3604 static int editor_hl_diamond_caves[] =
3605 {
3606   EL_INTERNAL_CASCADE_DC_ACTIVE,
3607   EL_CHAR('D'),
3608   EL_CHAR('C'),
3609   EL_CHAR('2'),
3610
3611 #if 0
3612   EL_CHAR('D'),
3613   EL_CHAR('I'),
3614   EL_CHAR('A'),
3615   EL_CHAR('-'),
3616
3617   EL_CHAR('M'),
3618   EL_CHAR('O'),
3619   EL_CHAR('N'),
3620   EL_CHAR('D'),
3621
3622   EL_CHAR('C'),
3623   EL_CHAR('A'),
3624   EL_CHAR('V'),
3625   EL_CHAR('E'),
3626
3627   EL_CHAR('S'),
3628   EL_CHAR(' '),
3629   EL_CHAR('I'),
3630   EL_CHAR('I'),
3631 #endif
3632 };
3633
3634 static int editor_el_diamond_caves[] =
3635 {
3636   EL_PEARL,
3637   EL_CRYSTAL,
3638   EL_WALL_PEARL,
3639   EL_WALL_CRYSTAL,
3640
3641   EL_CONVEYOR_BELT_1_LEFT,
3642   EL_CONVEYOR_BELT_1_MIDDLE,
3643   EL_CONVEYOR_BELT_1_RIGHT,
3644   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3645
3646   EL_CONVEYOR_BELT_2_LEFT,
3647   EL_CONVEYOR_BELT_2_MIDDLE,
3648   EL_CONVEYOR_BELT_2_RIGHT,
3649   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3650
3651   EL_CONVEYOR_BELT_3_LEFT,
3652   EL_CONVEYOR_BELT_3_MIDDLE,
3653   EL_CONVEYOR_BELT_3_RIGHT,
3654   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3655
3656   EL_CONVEYOR_BELT_4_LEFT,
3657   EL_CONVEYOR_BELT_4_MIDDLE,
3658   EL_CONVEYOR_BELT_4_RIGHT,
3659   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3660
3661   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3662   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3663   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3664   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3665
3666   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3667   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3668   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3669   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3670
3671   EL_SWITCHGATE_OPEN,
3672   EL_SWITCHGATE_CLOSED,
3673   EL_SWITCHGATE_SWITCH_UP,
3674   EL_EMPTY,
3675
3676   EL_ENVELOPE_1,
3677   EL_ENVELOPE_2,
3678   EL_ENVELOPE_3,
3679   EL_ENVELOPE_4,
3680
3681   EL_TIMEGATE_CLOSED,
3682   EL_TIMEGATE_OPEN,
3683   EL_TIMEGATE_SWITCH,
3684   EL_EMPTY,
3685
3686   EL_LANDMINE,
3687   EL_INVISIBLE_SAND,
3688   EL_STEELWALL_SLIPPERY,
3689   EL_EMPTY,
3690
3691   EL_SIGN_EXCLAMATION,
3692   EL_SIGN_STOP,
3693   EL_LIGHT_SWITCH,
3694   EL_LIGHT_SWITCH_ACTIVE,
3695
3696   EL_SHIELD_NORMAL,
3697   EL_SHIELD_DEADLY,
3698   EL_EXTRA_TIME,
3699   EL_EMPTY,
3700 };
3701 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3702 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3703 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3704 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3705
3706 static int editor_hl_dx_boulderdash[] =
3707 {
3708   EL_INTERNAL_CASCADE_DX_ACTIVE,
3709   EL_CHAR('D'),
3710   EL_CHAR('X'),
3711   EL_EMPTY,
3712
3713 #if 0
3714   EL_CHAR('D'),
3715   EL_CHAR('X'),
3716   EL_CHAR('-'),
3717   EL_CHAR(' '),
3718
3719   EL_CHAR('B'),
3720   EL_CHAR('O'),
3721   EL_CHAR('U'),
3722   EL_CHAR('L'),
3723
3724   EL_CHAR('-'),
3725   EL_CHAR('D'),
3726   EL_CHAR('E'),
3727   EL_CHAR('R'),
3728
3729   EL_CHAR('D'),
3730   EL_CHAR('A'),
3731   EL_CHAR('S'),
3732   EL_CHAR('H'),
3733 #endif
3734 };
3735
3736 static int editor_el_dx_boulderdash[] =
3737 {
3738   EL_EMPTY,
3739   EL_TUBE_RIGHT_DOWN,
3740   EL_TUBE_HORIZONTAL_DOWN,
3741   EL_TUBE_LEFT_DOWN,
3742
3743   EL_TUBE_HORIZONTAL,
3744   EL_TUBE_VERTICAL_RIGHT,
3745   EL_TUBE_ANY,
3746   EL_TUBE_VERTICAL_LEFT,
3747
3748   EL_TUBE_VERTICAL,
3749   EL_TUBE_RIGHT_UP,
3750   EL_TUBE_HORIZONTAL_UP,
3751   EL_TUBE_LEFT_UP,
3752
3753   EL_TRAP,
3754   EL_DX_SUPABOMB,
3755   EL_EMPTY,
3756   EL_EMPTY
3757 };
3758 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3759 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3760 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3761 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3762
3763 static int editor_hl_chars[] =
3764 {
3765   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3766   EL_CHAR('T'),
3767   EL_CHAR('X'),
3768   EL_CHAR('T'),
3769
3770 #if 0
3771   EL_CHAR('T'),
3772   EL_CHAR('E'),
3773   EL_CHAR('X'),
3774   EL_CHAR('T'),
3775 #endif
3776 };
3777
3778 static int editor_el_chars[] =
3779 {
3780   EL_CHAR(' '),
3781   EL_CHAR('!'),
3782   EL_CHAR('"'),
3783   EL_CHAR('#'),
3784
3785   EL_CHAR('$'),
3786   EL_CHAR('%'),
3787   EL_CHAR('&'),
3788   EL_CHAR('\''),
3789
3790   EL_CHAR('('),
3791   EL_CHAR(')'),
3792   EL_CHAR('*'),
3793   EL_CHAR('+'),
3794
3795   EL_CHAR(','),
3796   EL_CHAR('-'),
3797   EL_CHAR('.'),
3798   EL_CHAR('/'),
3799
3800   EL_CHAR('0'),
3801   EL_CHAR('1'),
3802   EL_CHAR('2'),
3803   EL_CHAR('3'),
3804
3805   EL_CHAR('4'),
3806   EL_CHAR('5'),
3807   EL_CHAR('6'),
3808   EL_CHAR('7'),
3809
3810   EL_CHAR('8'),
3811   EL_CHAR('9'),
3812   EL_CHAR(':'),
3813   EL_CHAR(';'),
3814
3815   EL_CHAR('<'),
3816   EL_CHAR('='),
3817   EL_CHAR('>'),
3818   EL_CHAR('?'),
3819
3820   EL_CHAR('@'),
3821   EL_CHAR('A'),
3822   EL_CHAR('B'),
3823   EL_CHAR('C'),
3824
3825   EL_CHAR('D'),
3826   EL_CHAR('E'),
3827   EL_CHAR('F'),
3828   EL_CHAR('G'),
3829
3830   EL_CHAR('H'),
3831   EL_CHAR('I'),
3832   EL_CHAR('J'),
3833   EL_CHAR('K'),
3834
3835   EL_CHAR('L'),
3836   EL_CHAR('M'),
3837   EL_CHAR('N'),
3838   EL_CHAR('O'),
3839
3840   EL_CHAR('P'),
3841   EL_CHAR('Q'),
3842   EL_CHAR('R'),
3843   EL_CHAR('S'),
3844
3845   EL_CHAR('T'),
3846   EL_CHAR('U'),
3847   EL_CHAR('V'),
3848   EL_CHAR('W'),
3849
3850   EL_CHAR('X'),
3851   EL_CHAR('Y'),
3852   EL_CHAR('Z'),
3853   EL_CHAR('['),
3854
3855   EL_CHAR('\\'),
3856   EL_CHAR(']'),
3857   EL_CHAR('^'),
3858   EL_CHAR('_'),
3859
3860   EL_CHAR('©'),
3861   EL_CHAR('Ä'),
3862   EL_CHAR('Ö'),
3863   EL_CHAR('Ãœ'),
3864
3865   EL_CHAR('°'),
3866   EL_CHAR('®'),
3867   EL_CHAR(FONT_ASCII_CURSOR),
3868   EL_CHAR(' ')
3869 };
3870 static int *editor_hl_chars_ptr = editor_hl_chars;
3871 static int *editor_el_chars_ptr = editor_el_chars;
3872 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3873 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3874
3875 static int editor_hl_custom[] =
3876 {
3877   EL_INTERNAL_CASCADE_CE_ACTIVE,
3878   EL_CHAR('C'),
3879   EL_CHAR('E'),
3880   EL_EMPTY,
3881
3882 #if 0
3883   EL_CHAR('C'),
3884   EL_CHAR('U'),
3885   EL_CHAR('S'),
3886   EL_CHAR('-'),
3887
3888   EL_CHAR('T'),
3889   EL_CHAR('O'),
3890   EL_CHAR('M'),
3891   EL_CHAR(' '),
3892
3893   EL_CHAR('E'),
3894   EL_CHAR('L'),
3895   EL_CHAR('E'),
3896   EL_CHAR('M'),
3897
3898   EL_CHAR('E'),
3899   EL_CHAR('N'),
3900   EL_CHAR('T'),
3901   EL_CHAR('S'),
3902 #endif
3903 };
3904
3905 static int editor_el_custom[] =
3906 {
3907   EL_CUSTOM_START + 0,
3908   EL_CUSTOM_START + 1,
3909   EL_CUSTOM_START + 2,
3910   EL_CUSTOM_START + 3,
3911
3912   EL_CUSTOM_START + 4,
3913   EL_CUSTOM_START + 5,
3914   EL_CUSTOM_START + 6,
3915   EL_CUSTOM_START + 7,
3916
3917   EL_CUSTOM_START + 8,
3918   EL_CUSTOM_START + 9,
3919   EL_CUSTOM_START + 10,
3920   EL_CUSTOM_START + 11,
3921
3922   EL_CUSTOM_START + 12,
3923   EL_CUSTOM_START + 13,
3924   EL_CUSTOM_START + 14,
3925   EL_CUSTOM_START + 15,
3926
3927   EL_CUSTOM_START + 16,
3928   EL_CUSTOM_START + 17,
3929   EL_CUSTOM_START + 18,
3930   EL_CUSTOM_START + 19,
3931
3932   EL_CUSTOM_START + 20,
3933   EL_CUSTOM_START + 21,
3934   EL_CUSTOM_START + 22,
3935   EL_CUSTOM_START + 23,
3936
3937   EL_CUSTOM_START + 24,
3938   EL_CUSTOM_START + 25,
3939   EL_CUSTOM_START + 26,
3940   EL_CUSTOM_START + 27,
3941
3942   EL_CUSTOM_START + 28,
3943   EL_CUSTOM_START + 29,
3944   EL_CUSTOM_START + 30,
3945   EL_CUSTOM_START + 31,
3946
3947   EL_CUSTOM_START + 32,
3948   EL_CUSTOM_START + 33,
3949   EL_CUSTOM_START + 34,
3950   EL_CUSTOM_START + 35,
3951
3952   EL_CUSTOM_START + 36,
3953   EL_CUSTOM_START + 37,
3954   EL_CUSTOM_START + 38,
3955   EL_CUSTOM_START + 39,
3956
3957   EL_CUSTOM_START + 40,
3958   EL_CUSTOM_START + 41,
3959   EL_CUSTOM_START + 42,
3960   EL_CUSTOM_START + 43,
3961
3962   EL_CUSTOM_START + 44,
3963   EL_CUSTOM_START + 45,
3964   EL_CUSTOM_START + 46,
3965   EL_CUSTOM_START + 47,
3966
3967   EL_CUSTOM_START + 48,
3968   EL_CUSTOM_START + 49,
3969   EL_CUSTOM_START + 50,
3970   EL_CUSTOM_START + 51,
3971
3972   EL_CUSTOM_START + 52,
3973   EL_CUSTOM_START + 53,
3974   EL_CUSTOM_START + 54,
3975   EL_CUSTOM_START + 55,
3976
3977   EL_CUSTOM_START + 56,
3978   EL_CUSTOM_START + 57,
3979   EL_CUSTOM_START + 58,
3980   EL_CUSTOM_START + 59,
3981
3982   EL_CUSTOM_START + 60,
3983   EL_CUSTOM_START + 61,
3984   EL_CUSTOM_START + 62,
3985   EL_CUSTOM_START + 63,
3986
3987   EL_CUSTOM_START + 64,
3988   EL_CUSTOM_START + 65,
3989   EL_CUSTOM_START + 66,
3990   EL_CUSTOM_START + 67,
3991
3992   EL_CUSTOM_START + 68,
3993   EL_CUSTOM_START + 69,
3994   EL_CUSTOM_START + 70,
3995   EL_CUSTOM_START + 71,
3996
3997   EL_CUSTOM_START + 72,
3998   EL_CUSTOM_START + 73,
3999   EL_CUSTOM_START + 74,
4000   EL_CUSTOM_START + 75,
4001
4002   EL_CUSTOM_START + 76,
4003   EL_CUSTOM_START + 77,
4004   EL_CUSTOM_START + 78,
4005   EL_CUSTOM_START + 79,
4006
4007   EL_CUSTOM_START + 80,
4008   EL_CUSTOM_START + 81,
4009   EL_CUSTOM_START + 82,
4010   EL_CUSTOM_START + 83,
4011
4012   EL_CUSTOM_START + 84,
4013   EL_CUSTOM_START + 85,
4014   EL_CUSTOM_START + 86,
4015   EL_CUSTOM_START + 87,
4016
4017   EL_CUSTOM_START + 88,
4018   EL_CUSTOM_START + 89,
4019   EL_CUSTOM_START + 90,
4020   EL_CUSTOM_START + 91,
4021
4022   EL_CUSTOM_START + 92,
4023   EL_CUSTOM_START + 93,
4024   EL_CUSTOM_START + 94,
4025   EL_CUSTOM_START + 95,
4026
4027   EL_CUSTOM_START + 96,
4028   EL_CUSTOM_START + 97,
4029   EL_CUSTOM_START + 98,
4030   EL_CUSTOM_START + 99,
4031
4032   EL_CUSTOM_START + 100,
4033   EL_CUSTOM_START + 101,
4034   EL_CUSTOM_START + 102,
4035   EL_CUSTOM_START + 103,
4036
4037   EL_CUSTOM_START + 104,
4038   EL_CUSTOM_START + 105,
4039   EL_CUSTOM_START + 106,
4040   EL_CUSTOM_START + 107,
4041
4042   EL_CUSTOM_START + 108,
4043   EL_CUSTOM_START + 109,
4044   EL_CUSTOM_START + 110,
4045   EL_CUSTOM_START + 111,
4046
4047   EL_CUSTOM_START + 112,
4048   EL_CUSTOM_START + 113,
4049   EL_CUSTOM_START + 114,
4050   EL_CUSTOM_START + 115,
4051
4052   EL_CUSTOM_START + 116,
4053   EL_CUSTOM_START + 117,
4054   EL_CUSTOM_START + 118,
4055   EL_CUSTOM_START + 119,
4056
4057   EL_CUSTOM_START + 120,
4058   EL_CUSTOM_START + 121,
4059   EL_CUSTOM_START + 122,
4060   EL_CUSTOM_START + 123,
4061
4062   EL_CUSTOM_START + 124,
4063   EL_CUSTOM_START + 125,
4064   EL_CUSTOM_START + 126,
4065   EL_CUSTOM_START + 127,
4066
4067   EL_CUSTOM_START + 128,
4068   EL_CUSTOM_START + 129,
4069   EL_CUSTOM_START + 130,
4070   EL_CUSTOM_START + 131,
4071
4072   EL_CUSTOM_START + 132,
4073   EL_CUSTOM_START + 133,
4074   EL_CUSTOM_START + 134,
4075   EL_CUSTOM_START + 135,
4076
4077   EL_CUSTOM_START + 136,
4078   EL_CUSTOM_START + 137,
4079   EL_CUSTOM_START + 138,
4080   EL_CUSTOM_START + 139,
4081
4082   EL_CUSTOM_START + 140,
4083   EL_CUSTOM_START + 141,
4084   EL_CUSTOM_START + 142,
4085   EL_CUSTOM_START + 143,
4086
4087   EL_CUSTOM_START + 144,
4088   EL_CUSTOM_START + 145,
4089   EL_CUSTOM_START + 146,
4090   EL_CUSTOM_START + 147,
4091
4092   EL_CUSTOM_START + 148,
4093   EL_CUSTOM_START + 149,
4094   EL_CUSTOM_START + 150,
4095   EL_CUSTOM_START + 151,
4096
4097   EL_CUSTOM_START + 152,
4098   EL_CUSTOM_START + 153,
4099   EL_CUSTOM_START + 154,
4100   EL_CUSTOM_START + 155,
4101
4102   EL_CUSTOM_START + 156,
4103   EL_CUSTOM_START + 157,
4104   EL_CUSTOM_START + 158,
4105   EL_CUSTOM_START + 159,
4106
4107   EL_CUSTOM_START + 160,
4108   EL_CUSTOM_START + 161,
4109   EL_CUSTOM_START + 162,
4110   EL_CUSTOM_START + 163,
4111
4112   EL_CUSTOM_START + 164,
4113   EL_CUSTOM_START + 165,
4114   EL_CUSTOM_START + 166,
4115   EL_CUSTOM_START + 167,
4116
4117   EL_CUSTOM_START + 168,
4118   EL_CUSTOM_START + 169,
4119   EL_CUSTOM_START + 170,
4120   EL_CUSTOM_START + 171,
4121
4122   EL_CUSTOM_START + 172,
4123   EL_CUSTOM_START + 173,
4124   EL_CUSTOM_START + 174,
4125   EL_CUSTOM_START + 175,
4126
4127   EL_CUSTOM_START + 176,
4128   EL_CUSTOM_START + 177,
4129   EL_CUSTOM_START + 178,
4130   EL_CUSTOM_START + 179,
4131
4132   EL_CUSTOM_START + 180,
4133   EL_CUSTOM_START + 181,
4134   EL_CUSTOM_START + 182,
4135   EL_CUSTOM_START + 183,
4136
4137   EL_CUSTOM_START + 184,
4138   EL_CUSTOM_START + 185,
4139   EL_CUSTOM_START + 186,
4140   EL_CUSTOM_START + 187,
4141
4142   EL_CUSTOM_START + 188,
4143   EL_CUSTOM_START + 189,
4144   EL_CUSTOM_START + 190,
4145   EL_CUSTOM_START + 191,
4146
4147   EL_CUSTOM_START + 192,
4148   EL_CUSTOM_START + 193,
4149   EL_CUSTOM_START + 194,
4150   EL_CUSTOM_START + 195,
4151
4152   EL_CUSTOM_START + 196,
4153   EL_CUSTOM_START + 197,
4154   EL_CUSTOM_START + 198,
4155   EL_CUSTOM_START + 199,
4156
4157   EL_CUSTOM_START + 200,
4158   EL_CUSTOM_START + 201,
4159   EL_CUSTOM_START + 202,
4160   EL_CUSTOM_START + 203,
4161
4162   EL_CUSTOM_START + 204,
4163   EL_CUSTOM_START + 205,
4164   EL_CUSTOM_START + 206,
4165   EL_CUSTOM_START + 207,
4166
4167   EL_CUSTOM_START + 208,
4168   EL_CUSTOM_START + 209,
4169   EL_CUSTOM_START + 210,
4170   EL_CUSTOM_START + 211,
4171
4172   EL_CUSTOM_START + 212,
4173   EL_CUSTOM_START + 213,
4174   EL_CUSTOM_START + 214,
4175   EL_CUSTOM_START + 215,
4176
4177   EL_CUSTOM_START + 216,
4178   EL_CUSTOM_START + 217,
4179   EL_CUSTOM_START + 218,
4180   EL_CUSTOM_START + 219,
4181
4182   EL_CUSTOM_START + 220,
4183   EL_CUSTOM_START + 221,
4184   EL_CUSTOM_START + 222,
4185   EL_CUSTOM_START + 223,
4186
4187   EL_CUSTOM_START + 224,
4188   EL_CUSTOM_START + 225,
4189   EL_CUSTOM_START + 226,
4190   EL_CUSTOM_START + 227,
4191
4192   EL_CUSTOM_START + 228,
4193   EL_CUSTOM_START + 229,
4194   EL_CUSTOM_START + 230,
4195   EL_CUSTOM_START + 231,
4196
4197   EL_CUSTOM_START + 232,
4198   EL_CUSTOM_START + 233,
4199   EL_CUSTOM_START + 234,
4200   EL_CUSTOM_START + 235,
4201
4202   EL_CUSTOM_START + 236,
4203   EL_CUSTOM_START + 237,
4204   EL_CUSTOM_START + 238,
4205   EL_CUSTOM_START + 239,
4206
4207   EL_CUSTOM_START + 240,
4208   EL_CUSTOM_START + 241,
4209   EL_CUSTOM_START + 242,
4210   EL_CUSTOM_START + 243,
4211
4212   EL_CUSTOM_START + 244,
4213   EL_CUSTOM_START + 245,
4214   EL_CUSTOM_START + 246,
4215   EL_CUSTOM_START + 247,
4216
4217   EL_CUSTOM_START + 248,
4218   EL_CUSTOM_START + 249,
4219   EL_CUSTOM_START + 250,
4220   EL_CUSTOM_START + 251,
4221
4222   EL_CUSTOM_START + 252,
4223   EL_CUSTOM_START + 253,
4224   EL_CUSTOM_START + 254,
4225   EL_CUSTOM_START + 255,
4226
4227   EL_TRIGGER_PLAYER,
4228   EL_TRIGGER_ELEMENT,
4229   EL_TRIGGER_CE_VALUE,
4230   EL_TRIGGER_CE_SCORE,
4231
4232   EL_EMPTY,
4233   EL_EMPTY,
4234   EL_CURRENT_CE_VALUE,
4235   EL_CURRENT_CE_SCORE
4236 };
4237 static int *editor_hl_custom_ptr = editor_hl_custom;
4238 static int *editor_el_custom_ptr = editor_el_custom;
4239 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4240 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4241
4242 static int editor_hl_group[] =
4243 {
4244   EL_INTERNAL_CASCADE_GE_ACTIVE,
4245   EL_CHAR('G'),
4246   EL_CHAR('E'),
4247   EL_EMPTY,
4248
4249 #if 0
4250   EL_CHAR('G'),
4251   EL_CHAR('R'),
4252   EL_CHAR('O'),
4253   EL_CHAR('U'),
4254
4255   EL_CHAR('P'),
4256   EL_CHAR(' '),
4257   EL_CHAR(' '),
4258   EL_CHAR(' '),
4259
4260   EL_CHAR('E'),
4261   EL_CHAR('L'),
4262   EL_CHAR('E'),
4263   EL_CHAR('M'),
4264
4265   EL_CHAR('E'),
4266   EL_CHAR('N'),
4267   EL_CHAR('T'),
4268   EL_CHAR('S'),
4269 #endif
4270 };
4271
4272 static int editor_el_group[] =
4273 {
4274   EL_GROUP_START + 0,
4275   EL_GROUP_START + 1,
4276   EL_GROUP_START + 2,
4277   EL_GROUP_START + 3,
4278
4279   EL_GROUP_START + 4,
4280   EL_GROUP_START + 5,
4281   EL_GROUP_START + 6,
4282   EL_GROUP_START + 7,
4283
4284   EL_GROUP_START + 8,
4285   EL_GROUP_START + 9,
4286   EL_GROUP_START + 10,
4287   EL_GROUP_START + 11,
4288
4289   EL_GROUP_START + 12,
4290   EL_GROUP_START + 13,
4291   EL_GROUP_START + 14,
4292   EL_GROUP_START + 15,
4293
4294   EL_GROUP_START + 16,
4295   EL_GROUP_START + 17,
4296   EL_GROUP_START + 18,
4297   EL_GROUP_START + 19,
4298
4299   EL_GROUP_START + 20,
4300   EL_GROUP_START + 21,
4301   EL_GROUP_START + 22,
4302   EL_GROUP_START + 23,
4303
4304   EL_GROUP_START + 24,
4305   EL_GROUP_START + 25,
4306   EL_GROUP_START + 26,
4307   EL_GROUP_START + 27,
4308
4309   EL_GROUP_START + 28,
4310   EL_GROUP_START + 29,
4311   EL_GROUP_START + 30,
4312   EL_GROUP_START + 31
4313 };
4314 static int *editor_hl_group_ptr = editor_hl_group;
4315 static int *editor_el_group_ptr = editor_el_group;
4316 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4317 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4318
4319 static int editor_hl_user_defined[] =
4320 {
4321   EL_INTERNAL_CASCADE_USER_ACTIVE,
4322   EL_CHAR('M'),
4323   EL_CHAR('Y'),
4324   EL_EMPTY,
4325
4326 #if 0
4327   EL_CHAR('U'),
4328   EL_CHAR('S'),
4329   EL_CHAR('E'),
4330   EL_CHAR('R'),
4331
4332   EL_CHAR('D'),
4333   EL_CHAR('E'),
4334   EL_CHAR('F'),
4335   EL_CHAR('I'),
4336
4337   EL_CHAR('-'),
4338   EL_CHAR('N'),
4339   EL_CHAR('E'),
4340   EL_CHAR('D'),
4341 #endif
4342 };
4343
4344 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4345 static int *editor_el_user_defined_ptr = NULL;
4346 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4347 static int num_editor_el_user_defined = 0;
4348
4349 static int editor_hl_dynamic[] =
4350 {
4351   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4352   EL_CHAR('U'),
4353   EL_CHAR('S'),
4354   EL_CHAR('E'),
4355 };
4356
4357 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4358 static int *editor_el_dynamic_ptr = NULL;
4359 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4360 static int num_editor_el_dynamic = 0;
4361
4362 static int editor_hl_empty[] = { };
4363 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4364
4365 static int *editor_hl_empty_ptr = editor_hl_empty;
4366 static int *editor_el_empty_ptr = editor_el_empty;
4367 static int num_editor_hl_empty = 0;
4368 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4369
4370 static boolean use_el_empty = FALSE;
4371
4372 static int *editor_elements = NULL;     /* dynamically allocated */
4373 static int num_editor_elements = 0;     /* dynamically determined */
4374
4375 static struct
4376 {
4377   boolean *setup_value;
4378   boolean *setup_cascade_value;
4379
4380   int **headline_list;
4381   int *headline_list_size;
4382
4383   int **element_list;
4384   int *element_list_size;
4385
4386   boolean last_setup_value;
4387 }
4388 editor_elements_info[] =
4389 {
4390   {
4391     &setup.editor.el_boulderdash,
4392     &setup.editor_cascade.el_bd,
4393     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4394     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4395   },
4396   {
4397     &setup.editor.el_emerald_mine,
4398     &setup.editor_cascade.el_em,
4399     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4400     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4401   },
4402   {
4403     &setup.editor.el_emerald_mine_club,
4404     &setup.editor_cascade.el_emc,
4405     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4406     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4407   },
4408   {
4409     &setup.editor.el_more,
4410     &setup.editor_cascade.el_rnd,
4411     &editor_hl_more_ptr,                &num_editor_hl_more,
4412     &editor_el_more_ptr,                &num_editor_el_more
4413   },
4414   {
4415     &setup.editor.el_sokoban,
4416     &setup.editor_cascade.el_sb,
4417     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4418     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4419   },
4420   {
4421     &setup.editor.el_supaplex,
4422     &setup.editor_cascade.el_sp,
4423     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4424     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4425   },
4426   {
4427     &setup.editor.el_diamond_caves,
4428     &setup.editor_cascade.el_dc,
4429     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4430     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4431   },
4432   {
4433     &setup.editor.el_dx_boulderdash,
4434     &setup.editor_cascade.el_dx,
4435     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4436     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4437   },
4438   {
4439     &setup.editor.el_chars,
4440     &setup.editor_cascade.el_chars,
4441     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4442     &editor_el_chars_ptr,               &num_editor_el_chars
4443   },
4444   {
4445     &setup.editor.el_custom,
4446     &setup.editor_cascade.el_ce,
4447     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4448     &editor_el_custom_ptr,              &num_editor_el_custom
4449   },
4450   {
4451     &setup.editor.el_custom,
4452     &setup.editor_cascade.el_ge,
4453     &editor_hl_group_ptr,               &num_editor_hl_group,
4454     &editor_el_group_ptr,               &num_editor_el_group
4455   },
4456   {
4457     &setup.editor.el_user_defined,
4458     &setup.editor_cascade.el_user,
4459     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4460     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4461   },
4462   {
4463     &setup.editor.el_dynamic,
4464     &setup.editor_cascade.el_dynamic,
4465     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4466     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4467   },
4468   {
4469     &use_el_empty,
4470     &use_el_empty,
4471     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4472     &editor_el_empty_ptr,               &num_editor_el_empty,
4473   },
4474   {
4475     NULL,
4476     NULL,
4477     NULL,                               NULL,
4478     NULL,                               NULL
4479   }
4480 };
4481
4482
4483 /*
4484   -----------------------------------------------------------------------------
4485   functions
4486   -----------------------------------------------------------------------------
4487 */
4488
4489 static int getMaxInfoTextLength()
4490 {
4491   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4492 }
4493
4494 static int getTextWidthForGadget(char *text)
4495 {
4496   if (text == NULL)
4497     return 0;
4498
4499   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4500 }
4501
4502 static int getTextWidthForDrawingArea(char *text)
4503 {
4504   if (text == NULL)
4505     return 0;
4506
4507   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4508 }
4509
4510 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4511 {
4512   return (gi->x + gi->width + getTextWidthForGadget(text));
4513 }
4514
4515 static char *getElementInfoText(int element)
4516 {
4517   char *info_text = NULL;
4518
4519 #if 1
4520   if (element < MAX_NUM_ELEMENTS)
4521 #else
4522   if (element < NUM_FILE_ELEMENTS)
4523 #endif
4524   {
4525     if (strlen(element_info[element].description) > 0)
4526       info_text = element_info[element].description;
4527     else if (element_info[element].custom_description != NULL)
4528       info_text = element_info[element].custom_description;
4529     else if (element_info[element].editor_description != NULL)
4530       info_text = element_info[element].editor_description;
4531   }
4532
4533   if (info_text == NULL)
4534     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4535
4536   return info_text;
4537 }
4538
4539 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4540 {
4541   boolean element_found[NUM_FILE_ELEMENTS];
4542   int i, x, y;
4543
4544   /* initialize list of used elements to "not used" */
4545   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4546     element_found[i] = FALSE;
4547
4548   /* find all elements used in current level */
4549   for (y = 0; y < lev_fieldy; y++)
4550     for (x = 0; x < lev_fieldx; x++)
4551       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4552         element_found[Feld[x][y]] = TRUE;
4553
4554   *num_elements = 0;
4555
4556   /* count number of elements used in current level */
4557   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4558     if (element_found[i])
4559       (*num_elements)++;
4560
4561   /* add space for up to 3 more elements for padding that may be needed */
4562   *num_elements += 3;
4563
4564   /* free memory for old list of elements, if needed */
4565   checked_free(*elements);
4566
4567   /* allocate memory for new list of elements */
4568   *elements = checked_malloc(*num_elements * sizeof(int));
4569
4570   *num_elements = 0;
4571
4572   /* add all elements used in current level (non-custom/group elements) */
4573   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4574     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4575       (*elements)[(*num_elements)++] = i;
4576
4577   /* add all elements used in current level (custom/group elements) */
4578   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4579     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4580       (*elements)[(*num_elements)++] = i;
4581
4582   while (*num_elements % 4)     /* pad with empty elements, if needed */
4583     (*elements)[(*num_elements)++] = EL_EMPTY;
4584 }
4585
4586 static void ReinitializeElementList()
4587 {
4588   static boolean initialization_needed = TRUE;
4589   int pos = 0;
4590   int i, j;
4591
4592   if (initialization_needed)
4593   {
4594     LoadSetup_EditorCascade();          /* load last editor cascade state */
4595
4596     /* initialize editor cascade element from saved cascade state */
4597     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4598     {
4599       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4600       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4601
4602       if (IS_EDITOR_CASCADE(*cascade_element))
4603         *cascade_element =
4604           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4605            EL_CASCADE_INACTIVE(*cascade_element));
4606     }
4607
4608     initialization_needed = FALSE;
4609   }
4610
4611   checked_free(editor_elements);
4612
4613   /* reload optional user defined element list for each invocation of editor */
4614   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4615                                    &num_editor_el_user_defined);
4616
4617   /* initialize dynamic level element list for each invocation of editor */
4618   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4619                                &num_editor_el_dynamic);
4620
4621   /* initialize list of empty elements (used for padding, if needed) */
4622   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4623     editor_el_empty[i] = EL_EMPTY;
4624
4625   /* do some sanity checks for each element from element list */
4626   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4627   {
4628     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4629     {
4630       int element = (*editor_elements_info[i].element_list)[j];
4631
4632       if (element >= NUM_FILE_ELEMENTS)
4633         Error(ERR_WARN, "editor element %d is runtime element", element);
4634
4635       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4636         Error(ERR_WARN, "no element description for element %d", element);
4637     }
4638   }
4639
4640   num_editor_elements = 0;
4641   use_el_empty = FALSE;
4642
4643   /* determine size of element list */
4644   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4645   {
4646     boolean found_inactive_cascade = FALSE;
4647
4648     if (*editor_elements_info[i].setup_value)
4649     {
4650       if (setup.editor.el_headlines)
4651       {
4652         num_editor_elements += *editor_elements_info[i].headline_list_size;
4653
4654         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4655         {
4656           int element = (*editor_elements_info[i].headline_list)[j];
4657
4658           if (IS_EDITOR_CASCADE_INACTIVE(element))
4659             found_inactive_cascade = TRUE;
4660         }
4661       }
4662
4663       if (found_inactive_cascade)
4664         continue;
4665
4666       num_editor_elements += *editor_elements_info[i].element_list_size;
4667     }
4668   }
4669
4670   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4671   {
4672     /* offer at least as many elements as element buttons exist */
4673     use_el_empty = TRUE;
4674     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4675
4676     num_editor_elements += num_editor_el_empty;
4677   }
4678
4679   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4680
4681   /* fill element list */
4682   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4683   {
4684     boolean found_inactive_cascade = FALSE;
4685
4686     if (*editor_elements_info[i].setup_value)
4687     {
4688       if (setup.editor.el_headlines)
4689       {
4690         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4691         {
4692           int element = (*editor_elements_info[i].headline_list)[j];
4693
4694           editor_elements[pos++] = element;
4695
4696           if (IS_EDITOR_CASCADE_INACTIVE(element))
4697             found_inactive_cascade = TRUE;
4698         }
4699       }
4700
4701       if (found_inactive_cascade)
4702         continue;
4703
4704       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4705         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4706     }
4707   }
4708
4709   /* (this function is also called before editor gadgets are initialized!) */
4710   AdjustElementListScrollbar();
4711 }
4712
4713 void PrintEditorElementList()
4714 {
4715   boolean *stop = &setup.editor.el_user_defined;
4716   int i, j;
4717
4718   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4719   {
4720     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4721
4722     if (IS_EDITOR_CASCADE(cascade_element))
4723     {
4724       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4725       char *headline = element_info[cascade_element_show].editor_description;
4726
4727       printf_line_with_prefix("# ", "-", 77);
4728       printf("# %s\n", headline);
4729       printf_line_with_prefix("# ", "-", 77);
4730     }
4731
4732     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4733     {
4734       int element = (*editor_elements_info[i].headline_list)[j];
4735
4736       if (IS_EDITOR_CASCADE(element))
4737         element = EL_CHAR_MINUS;
4738
4739       printf("# %s\n", element_info[element].token_name);
4740     }
4741
4742     if (j > 0)
4743       printf("#\n");
4744
4745     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4746     {
4747       int element = (*editor_elements_info[i].element_list)[j];
4748
4749       printf("# %s\n", element_info[element].token_name);
4750     }
4751
4752     if (j > 0)
4753       printf("#\n");
4754   }
4755 }
4756
4757 static void ReinitializeElementListButtons()
4758 {
4759   static boolean last_setup_value_headlines = FALSE;
4760   static boolean initialization_needed = TRUE;
4761   int i;
4762
4763   if (!initialization_needed)   /* check if editor element setup has changed */
4764   {
4765     if (last_setup_value_headlines != setup.editor.el_headlines)
4766       initialization_needed = TRUE;
4767
4768     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4769       if (editor_elements_info[i].last_setup_value !=
4770           *editor_elements_info[i].setup_value)
4771         initialization_needed = TRUE;
4772   }
4773
4774   if (!initialization_needed)
4775     return;
4776
4777   FreeLevelEditorGadgets();
4778   CreateLevelEditorGadgets();
4779
4780   /* store current setup values for next invocation of this function */
4781   last_setup_value_headlines = setup.editor.el_headlines;
4782   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4783     editor_elements_info[i].last_setup_value =
4784       *editor_elements_info[i].setup_value;
4785
4786   initialization_needed = FALSE;
4787 }
4788
4789 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4790                               boolean input)
4791 {
4792   int border_graphic =
4793     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4794   Bitmap *src_bitmap;
4795   int src_x, src_y;
4796   int num_mini_tilex = width  / MINI_TILEX + 1;
4797   int num_mini_tiley = height / MINI_TILEY + 1;
4798   int from_x = dest_x - MINI_TILEX / 2;
4799   int from_y = dest_y - MINI_TILEY / 2;
4800   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4801   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4802   int x, y;
4803
4804   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4805
4806   for (y = 0; y < num_mini_tiley; y++)
4807     for (x = 0; x < num_mini_tilex; x++)
4808       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4809                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4810
4811   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4812
4813   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4814   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4815   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4816   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4817 }
4818
4819 static void DrawDrawingArea(int id)
4820 {
4821   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4822   int x, y;
4823
4824   int *value = drawingarea_info[id].value;
4825   int area_xsize = drawingarea_info[id].area_xsize;
4826   int area_ysize = drawingarea_info[id].area_ysize;
4827
4828   for (x = 0; x < area_xsize; x++)
4829     for (y = 0; y < area_ysize; y++)
4830       DrawMiniGraphicExt(drawto,
4831                          gi->x + x * MINI_TILEX,
4832                          gi->y + y * MINI_TILEY,
4833                          el2edimg(value[x * area_ysize + y]));
4834 }
4835
4836 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4837 {
4838   int x,y;
4839   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4840   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4841
4842   BlitBitmap(drawto, drawto,
4843              SX + (dx == -1 ? MINI_TILEX : 0),
4844              SY + (dy == -1 ? MINI_TILEY : 0),
4845              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4846              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4847              SX + (dx == +1 ? MINI_TILEX : 0),
4848              SY + (dy == +1 ? MINI_TILEY : 0));
4849   if (dx)
4850   {
4851     x = (dx == 1 ? 0 : ed_fieldx - 1);
4852     for (y = 0; y < ed_fieldy; y++)
4853       DrawMiniElementOrWall(x, y, from_x, from_y);
4854   }
4855   else if (dy)
4856   {
4857     y = (dy == 1 ? 0 : ed_fieldy - 1);
4858     for (x = 0; x < ed_fieldx; x++)
4859       DrawMiniElementOrWall(x, y, from_x, from_y);
4860   }
4861
4862   redraw_mask |= REDRAW_FIELD;
4863   BackToFront();
4864 }
4865
4866 static void CreateControlButtons()
4867 {
4868   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4869   struct GadgetInfo *gi;
4870   unsigned long event_mask;
4871   int i;
4872
4873   /* create toolbox buttons */
4874   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4875   {
4876     int id = i;
4877     int width, height;
4878     int gd_xoffset, gd_yoffset;
4879     int gd_x1, gd_x2, gd_y1, gd_y2;
4880     int button_type;
4881     int radio_button_nr;
4882     boolean checked;
4883
4884     if (id == GADGET_ID_SINGLE_ITEMS ||
4885         id == GADGET_ID_CONNECTED_ITEMS ||
4886         id == GADGET_ID_LINE ||
4887         id == GADGET_ID_ARC ||
4888         id == GADGET_ID_TEXT ||
4889         id == GADGET_ID_RECTANGLE ||
4890         id == GADGET_ID_FILLED_BOX ||
4891         id == GADGET_ID_FLOOD_FILL ||
4892         id == GADGET_ID_GRAB_BRUSH ||
4893         id == GADGET_ID_PICK_ELEMENT ||
4894         id == GADGET_ID_CUSTOM_COPY_FROM ||
4895         id == GADGET_ID_CUSTOM_COPY_TO ||
4896         id == GADGET_ID_CUSTOM_EXCHANGE)
4897     {
4898       button_type = GD_TYPE_RADIO_BUTTON;
4899       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4900       checked = (id == drawing_function ? TRUE : FALSE);
4901       event_mask = GD_EVENT_PRESSED;
4902     }
4903     else
4904     {
4905       button_type = GD_TYPE_NORMAL_BUTTON;
4906       radio_button_nr = RADIO_NR_NONE;
4907       checked = FALSE;
4908
4909       if (id == GADGET_ID_WRAP_LEFT ||
4910           id == GADGET_ID_WRAP_RIGHT ||
4911           id == GADGET_ID_WRAP_UP ||
4912           id == GADGET_ID_WRAP_DOWN)
4913         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4914       else
4915         event_mask = GD_EVENT_RELEASED;
4916     }
4917
4918     if (id < ED_NUM_CTRL1_BUTTONS)
4919     {
4920       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4921       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4922
4923       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4924       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4925       width  = ED_CTRL1_BUTTON_XSIZE;
4926       height = ED_CTRL1_BUTTON_YSIZE;
4927
4928       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4929       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4930       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4931       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4932     }
4933     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4934     {
4935       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4936       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4937
4938       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4939       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4940       width  = ED_CTRL2_BUTTON_XSIZE;
4941       height = ED_CTRL2_BUTTON_YSIZE;
4942
4943       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4944       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4945       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4946       gd_y2 = 0;        /* no alternative graphic for these buttons */
4947     }
4948     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4949     {
4950       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4951       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4952
4953       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4954       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4955       width  = ED_CTRL3_BUTTON_XSIZE;
4956       height = ED_CTRL3_BUTTON_YSIZE;
4957
4958       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4959       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4960       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4961       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4962     }
4963     else
4964     {
4965       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4966       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4967
4968       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4969       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4970       width  = ED_CTRL4_BUTTON_XSIZE;
4971       height = ED_CTRL4_BUTTON_YSIZE;
4972
4973       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4974       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4975       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4976       gd_y2 = 0;        /* no alternative graphic for these buttons */
4977     }
4978
4979     gi = CreateGadget(GDI_CUSTOM_ID, id,
4980                       GDI_CUSTOM_TYPE_ID, i,
4981                       GDI_INFO_TEXT, control_info[i].text,
4982                       GDI_X, EX + gd_xoffset,
4983                       GDI_Y, EY + gd_yoffset,
4984                       GDI_WIDTH, width,
4985                       GDI_HEIGHT, height,
4986                       GDI_TYPE, button_type,
4987                       GDI_STATE, GD_BUTTON_UNPRESSED,
4988                       GDI_RADIO_NR, radio_button_nr,
4989                       GDI_CHECKED, checked,
4990                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4991                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4992                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4993                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4994                       GDI_EVENT_MASK, event_mask,
4995                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4996                       GDI_CALLBACK_ACTION, HandleControlButtons,
4997                       GDI_END);
4998
4999     if (gi == NULL)
5000       Error(ERR_EXIT, "cannot create gadget");
5001
5002     level_editor_gadget[id] = gi;
5003   }
5004
5005   /* create buttons for scrolling of drawing area and element list */
5006   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5007   {
5008     int id = scrollbutton_info[i].gadget_id;
5009     int x, y, width, height;
5010     int gd_x1, gd_x2, gd_y1, gd_y2;
5011
5012     x = scrollbutton_info[i].x;
5013     y = scrollbutton_info[i].y;
5014
5015     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5016
5017     if (id == GADGET_ID_SCROLL_LIST_UP ||
5018         id == GADGET_ID_SCROLL_LIST_DOWN)
5019     {
5020       x += DX;
5021       y += DY;
5022       width = ED_SCROLLBUTTON2_XSIZE;
5023       height = ED_SCROLLBUTTON2_YSIZE;
5024       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5025       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5026       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5027       gd_y2 = gd_y1;
5028     }
5029     else
5030     {
5031       x += SX;
5032       y += SY;
5033       width = ED_SCROLLBUTTON_XSIZE;
5034       height = ED_SCROLLBUTTON_YSIZE;
5035       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5036       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5037       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5038       gd_y2 = gd_y1;
5039     }
5040
5041     gi = CreateGadget(GDI_CUSTOM_ID, id,
5042                       GDI_CUSTOM_TYPE_ID, i,
5043                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5044                       GDI_X, x,
5045                       GDI_Y, y,
5046                       GDI_WIDTH, width,
5047                       GDI_HEIGHT, height,
5048                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5049                       GDI_STATE, GD_BUTTON_UNPRESSED,
5050                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5051                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5052                       GDI_EVENT_MASK, event_mask,
5053                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5054                       GDI_CALLBACK_ACTION, HandleControlButtons,
5055                       GDI_END);
5056
5057     if (gi == NULL)
5058       Error(ERR_EXIT, "cannot create gadget");
5059
5060     level_editor_gadget[id] = gi;
5061   }
5062
5063   /* create buttons for element list */
5064   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5065   {
5066     Bitmap *deco_bitmap;
5067     int deco_x, deco_y, deco_xpos, deco_ypos;
5068     int gd_xoffset, gd_yoffset;
5069     int gd_x1, gd_x2, gd_y;
5070     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5071     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5072     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5073     int element = editor_elements[i];
5074
5075     event_mask = GD_EVENT_RELEASED;
5076
5077     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5078     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5079
5080     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5081     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5082     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5083
5084     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5085     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5086     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5087
5088     gi = CreateGadget(GDI_CUSTOM_ID, id,
5089                       GDI_CUSTOM_TYPE_ID, i,
5090                       GDI_INFO_TEXT, getElementInfoText(element),
5091                       GDI_X, DX + gd_xoffset,
5092                       GDI_Y, DY + gd_yoffset,
5093                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5094                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5095                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5096                       GDI_STATE, GD_BUTTON_UNPRESSED,
5097                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5098                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5099                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5100                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5101                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5102                       GDI_DECORATION_SHIFTING, 1, 1,
5103                       GDI_EVENT_MASK, event_mask,
5104                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5105                       GDI_CALLBACK_ACTION, HandleControlButtons,
5106                       GDI_END);
5107
5108     if (gi == NULL)
5109       Error(ERR_EXIT, "cannot create gadget");
5110
5111     level_editor_gadget[id] = gi;
5112   }
5113 }
5114
5115 static void CreateCounterButtons()
5116 {
5117   int max_infotext_len = getMaxInfoTextLength();
5118   int i;
5119
5120   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5121   {
5122     int j;
5123     int x = SX + counterbutton_info[i].x;       /* down count button */
5124     int y = SY + counterbutton_info[i].y;
5125
5126     /* determine horizontal position to the right of specified gadget */
5127     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5128       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5129            ED_GADGET_TEXT_DISTANCE);
5130
5131     /* determine horizontal offset for leading text */
5132     if (counterbutton_info[i].text_left != NULL)
5133       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5134
5135     for (j = 0; j < 2; j++)
5136     {
5137       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5138       struct GadgetInfo *gi;
5139       int id = (j == 0 ?
5140                 counterbutton_info[i].gadget_id_down :
5141                 counterbutton_info[i].gadget_id_up);
5142       int gd_xoffset;
5143       int gd_x, gd_x1, gd_x2, gd_y;
5144       int x_size, y_size;
5145       unsigned long event_mask;
5146       char infotext[max_infotext_len + 1];
5147
5148       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5149
5150       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5151       {
5152         int sid = (j == 0 ?
5153                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5154                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5155
5156         event_mask |= GD_EVENT_RELEASED;
5157
5158         if (j == 1)
5159           x += 2 * ED_GADGET_DISTANCE;
5160         y += ED_GADGET_DISTANCE;
5161
5162         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5163         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5164         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5165         x_size = ED_SCROLLBUTTON_XSIZE;
5166         y_size = ED_SCROLLBUTTON_YSIZE;
5167       }
5168       else
5169       {
5170         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5171         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5172         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5173         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5174         x_size = ED_BUTTON_COUNT_XSIZE;
5175         y_size = ED_BUTTON_COUNT_YSIZE;
5176       }
5177
5178       sprintf(infotext, "%s counter value by 1, 5 or 10",
5179               (j == 0 ? "decrease" : "increase"));
5180
5181       gi = CreateGadget(GDI_CUSTOM_ID, id,
5182                         GDI_CUSTOM_TYPE_ID, i,
5183                         GDI_INFO_TEXT, infotext,
5184                         GDI_X, x,
5185                         GDI_Y, y,
5186                         GDI_WIDTH, x_size,
5187                         GDI_HEIGHT, y_size,
5188                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5189                         GDI_STATE, GD_BUTTON_UNPRESSED,
5190                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5191                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5192                         GDI_EVENT_MASK, event_mask,
5193                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5194                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5195                         GDI_END);
5196
5197       if (gi == NULL)
5198         Error(ERR_EXIT, "cannot create gadget");
5199
5200       level_editor_gadget[id] = gi;
5201       right_gadget_border[id] =
5202         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5203
5204       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5205
5206       if (j == 0)
5207       {
5208         int font_type = FONT_INPUT_1;
5209         int font_type_active = FONT_INPUT_1_ACTIVE;
5210         int gd_width = ED_WIN_COUNT_XSIZE;
5211
5212         id = counterbutton_info[i].gadget_id_text;
5213         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5214
5215         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5216         {
5217           font_type = FONT_LEVEL_NUMBER;
5218           font_type_active = FONT_LEVEL_NUMBER;
5219
5220           x += 2 * ED_GADGET_DISTANCE;
5221           y -= ED_GADGET_DISTANCE;
5222
5223           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5224           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5225           gd_width = ED_WIN_COUNT2_XSIZE;
5226         }
5227         else
5228         {
5229           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5230           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5231         }
5232
5233         gi = CreateGadget(GDI_CUSTOM_ID, id,
5234                           GDI_CUSTOM_TYPE_ID, i,
5235                           GDI_INFO_TEXT, "enter counter value",
5236                           GDI_X, x,
5237                           GDI_Y, y,
5238                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5239                           GDI_NUMBER_VALUE, 0,
5240                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5241                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5242                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5243                           GDI_TEXT_FONT, font_type,
5244                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5245                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5246                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5247                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5248                           GDI_DESIGN_WIDTH, gd_width,
5249                           GDI_EVENT_MASK, event_mask,
5250                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5251                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5252                           GDI_END);
5253
5254         if (gi == NULL)
5255           Error(ERR_EXIT, "cannot create gadget");
5256
5257         level_editor_gadget[id] = gi;
5258         right_gadget_border[id] =
5259           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5260
5261         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5262       }
5263     }
5264   }
5265 }
5266
5267 static void CreateDrawingAreas()
5268 {
5269   int i;
5270
5271   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5272   {
5273     struct GadgetInfo *gi;
5274     unsigned long event_mask;
5275     int id = drawingarea_info[i].gadget_id;
5276     int x = SX + drawingarea_info[i].x;
5277     int y = SY + drawingarea_info[i].y;
5278     int area_xsize = drawingarea_info[i].area_xsize;
5279     int area_ysize = drawingarea_info[i].area_ysize;
5280
5281     event_mask =
5282       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5283       GD_EVENT_OFF_BORDERS;
5284
5285     /* determine horizontal position to the right of specified gadget */
5286     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5287       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5288            ED_DRAWINGAREA_TEXT_DISTANCE);
5289
5290     /* determine horizontal offset for leading text */
5291     if (drawingarea_info[i].text_left != NULL)
5292       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5293
5294     gi = CreateGadget(GDI_CUSTOM_ID, id,
5295                       GDI_CUSTOM_TYPE_ID, i,
5296                       GDI_X, x,
5297                       GDI_Y, y,
5298                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5299                       GDI_AREA_SIZE, area_xsize, area_ysize,
5300                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5301                       GDI_EVENT_MASK, event_mask,
5302                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5303                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5304                       GDI_END);
5305
5306     if (gi == NULL)
5307       Error(ERR_EXIT, "cannot create gadget");
5308
5309     level_editor_gadget[id] = gi;
5310     right_gadget_border[id] =
5311       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5312   }
5313 }
5314
5315 static void CreateTextInputGadgets()
5316 {
5317   int max_infotext_len = getMaxInfoTextLength();
5318   int i;
5319
5320   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5321   {
5322     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5323     int gd_x, gd_y;
5324     struct GadgetInfo *gi;
5325     unsigned long event_mask;
5326     char infotext[MAX_OUTPUT_LINESIZE + 1];
5327     int id = textinput_info[i].gadget_id;
5328
5329     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5330
5331     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5332     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5333
5334     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5335     infotext[max_infotext_len] = '\0';
5336
5337     gi = CreateGadget(GDI_CUSTOM_ID, id,
5338                       GDI_CUSTOM_TYPE_ID, i,
5339                       GDI_INFO_TEXT, infotext,
5340                       GDI_X, SX + textinput_info[i].x,
5341                       GDI_Y, SY + textinput_info[i].y,
5342                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5343                       GDI_TEXT_VALUE, textinput_info[i].value,
5344                       GDI_TEXT_SIZE, textinput_info[i].size,
5345                       GDI_TEXT_FONT, FONT_INPUT_1,
5346                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5347                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5348                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5349                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5350                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5351                       GDI_EVENT_MASK, event_mask,
5352                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5353                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5354                       GDI_END);
5355
5356     if (gi == NULL)
5357       Error(ERR_EXIT, "cannot create gadget");
5358
5359     level_editor_gadget[id] = gi;
5360   }
5361 }
5362
5363 static void CreateTextAreaGadgets()
5364 {
5365   int max_infotext_len = getMaxInfoTextLength();
5366   int i;
5367
5368   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5369   {
5370     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5371     int gd_x, gd_y;
5372     struct GadgetInfo *gi;
5373     unsigned long event_mask;
5374     char infotext[MAX_OUTPUT_LINESIZE + 1];
5375     int id = textarea_info[i].gadget_id;
5376     int area_xsize = textarea_info[i].xsize;
5377     int area_ysize = textarea_info[i].ysize;
5378
5379     event_mask = GD_EVENT_TEXT_LEAVING;
5380
5381     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5382     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5383
5384     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5385     infotext[max_infotext_len] = '\0';
5386
5387     gi = CreateGadget(GDI_CUSTOM_ID, id,
5388                       GDI_CUSTOM_TYPE_ID, i,
5389                       GDI_INFO_TEXT, infotext,
5390                       GDI_X, SX + textarea_info[i].x,
5391                       GDI_Y, SY + textarea_info[i].y,
5392                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5393                       GDI_AREA_SIZE, area_xsize, area_ysize,
5394                       GDI_TEXT_FONT, FONT_INPUT_1,
5395                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5396                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5397                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5398                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5399                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5400                       GDI_EVENT_MASK, event_mask,
5401                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5402                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5403                       GDI_END);
5404
5405     if (gi == NULL)
5406       Error(ERR_EXIT, "cannot create gadget");
5407
5408     level_editor_gadget[id] = gi;
5409   }
5410 }
5411
5412 static void CreateSelectboxGadgets()
5413 {
5414   int max_infotext_len = getMaxInfoTextLength();
5415   int i, j;
5416
5417   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5418   {
5419     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5420     int gd_x, gd_y;
5421     struct GadgetInfo *gi;
5422     unsigned long event_mask;
5423     char infotext[MAX_OUTPUT_LINESIZE + 1];
5424     int id = selectbox_info[i].gadget_id;
5425     int x = SX + selectbox_info[i].x;
5426     int y = SY + selectbox_info[i].y;
5427
5428     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5429     {
5430       /* (we cannot use -1 for uninitialized values if we directly compare
5431          with results from strlen(), because the '<' and '>' operation will
5432          implicitely cast -1 to an unsigned integer value!) */
5433       selectbox_info[i].size = 0;
5434
5435       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5436         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5437           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5438
5439       selectbox_info[i].size++;         /* add one character empty space */
5440     }
5441
5442     event_mask = GD_EVENT_RELEASED |
5443       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5444
5445     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5446     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5447
5448     /* determine horizontal position to the right of specified gadget */
5449     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5450       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5451            ED_GADGET_TEXT_DISTANCE);
5452
5453     /* determine horizontal offset for leading text */
5454     if (selectbox_info[i].text_left != NULL)
5455       x += getTextWidthForGadget(selectbox_info[i].text_left);
5456
5457     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5458     infotext[max_infotext_len] = '\0';
5459
5460     gi = CreateGadget(GDI_CUSTOM_ID, id,
5461                       GDI_CUSTOM_TYPE_ID, i,
5462                       GDI_INFO_TEXT, infotext,
5463                       GDI_X, x,
5464                       GDI_Y, y,
5465                       GDI_TYPE, GD_TYPE_SELECTBOX,
5466                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5467                       GDI_TEXT_SIZE, selectbox_info[i].size,
5468                       GDI_TEXT_FONT, FONT_INPUT_1,
5469                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5470                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5471                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5472                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5473                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5474                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5475                       GDI_EVENT_MASK, event_mask,
5476                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5477                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5478                       GDI_END);
5479
5480     if (gi == NULL)
5481       Error(ERR_EXIT, "cannot create gadget");
5482
5483     level_editor_gadget[id] = gi;
5484     right_gadget_border[id] =
5485       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5486   }
5487 }
5488
5489 static void CreateTextbuttonGadgets()
5490 {
5491   int max_infotext_len = getMaxInfoTextLength();
5492   int i;
5493
5494   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5495   {
5496     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5497     int gd_x1, gd_x2, gd_y1, gd_y2;
5498     struct GadgetInfo *gi;
5499     unsigned long event_mask;
5500     char infotext[MAX_OUTPUT_LINESIZE + 1];
5501     int id = textbutton_info[i].gadget_id;
5502     int x = SX + textbutton_info[i].x;
5503     int y = SY + textbutton_info[i].y;
5504
5505     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5506       textbutton_info[i].size = strlen(textbutton_info[i].text);
5507
5508     event_mask = GD_EVENT_RELEASED;
5509
5510     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5511     {
5512       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5513       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5514       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5515       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5516     }
5517     else
5518     {
5519       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5520       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5521       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5522       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5523     }
5524
5525     sprintf(infotext, "%s", textbutton_info[i].infotext);
5526     infotext[max_infotext_len] = '\0';
5527
5528     /* determine horizontal position to the right of specified gadget */
5529     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5530       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5531            ED_GADGET_TEXT_DISTANCE);
5532
5533     /* determine horizontal offset for leading text */
5534     if (textbutton_info[i].text_left != NULL)
5535       x += getTextWidthForGadget(textbutton_info[i].text_left);
5536
5537     gi = CreateGadget(GDI_CUSTOM_ID, id,
5538                       GDI_CUSTOM_TYPE_ID, i,
5539                       GDI_INFO_TEXT, infotext,
5540                       GDI_X, x,
5541                       GDI_Y, y,
5542                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5543                       GDI_TEXT_VALUE, textbutton_info[i].text,
5544                       GDI_TEXT_SIZE, textbutton_info[i].size,
5545                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5546                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5547                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5548                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5549                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5550                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5551                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5552                       GDI_DECORATION_SHIFTING, 1, 1,
5553                       GDI_EVENT_MASK, event_mask,
5554                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5555                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5556                       GDI_END);
5557
5558     if (gi == NULL)
5559       Error(ERR_EXIT, "cannot create gadget");
5560
5561     level_editor_gadget[id] = gi;
5562     right_gadget_border[id] =
5563       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5564   }
5565 }
5566
5567 static void CreateGraphicbuttonGadgets()
5568 {
5569   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5570   struct GadgetInfo *gi;
5571   unsigned long event_mask;
5572   int i;
5573
5574   /* create buttons for scrolling of drawing area and element list */
5575   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5576   {
5577     int id = graphicbutton_info[i].gadget_id;
5578     int gd_x1, gd_x2, gd_y1, gd_y2;
5579     int x = SX + graphicbutton_info[i].x;
5580     int y = SY + graphicbutton_info[i].y;
5581
5582     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5583
5584     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5585     {
5586       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5587       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5588       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5589       gd_y2 = gd_y1;
5590     }
5591     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5592     {
5593       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5594       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5595       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5596       gd_y2 = gd_y1;
5597     }
5598
5599     /* determine horizontal position to the right of specified gadget */
5600     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5601       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5602            ED_GADGET_TEXT_DISTANCE);
5603
5604     /* determine horizontal offset for leading text */
5605     if (graphicbutton_info[i].text_left != NULL)
5606       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5607
5608     gi = CreateGadget(GDI_CUSTOM_ID, id,
5609                       GDI_CUSTOM_TYPE_ID, i,
5610                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5611                       GDI_X, x,
5612                       GDI_Y, y,
5613                       GDI_WIDTH, graphicbutton_info[i].width,
5614                       GDI_HEIGHT, graphicbutton_info[i].height,
5615                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5616                       GDI_STATE, GD_BUTTON_UNPRESSED,
5617                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5618                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5619                       GDI_EVENT_MASK, event_mask,
5620                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5621                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5622                       GDI_END);
5623
5624     if (gi == NULL)
5625       Error(ERR_EXIT, "cannot create gadget");
5626
5627     level_editor_gadget[id] = gi;
5628     right_gadget_border[id] =
5629       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5630   }
5631 }
5632
5633 static void CreateScrollbarGadgets()
5634 {
5635   int i;
5636
5637   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5638   {
5639     int id = scrollbar_info[i].gadget_id;
5640     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5641     int gd_x1, gd_x2, gd_y1, gd_y2;
5642     struct GadgetInfo *gi;
5643     int items_max, items_visible, item_position;
5644     unsigned long event_mask;
5645
5646     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5647     {
5648       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5649       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5650       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5651     }
5652     else        /* drawing area scrollbars */
5653     {
5654       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5655       {
5656         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5657         items_visible = ed_fieldx;
5658         item_position = 0;
5659       }
5660       else
5661       {
5662         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5663         items_visible = ed_fieldy;
5664         item_position = 0;
5665       }
5666     }
5667
5668     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5669
5670     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5671     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5672                       scrollbar_info[i].height : scrollbar_info[i].width));
5673     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5674     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5675
5676     gi = CreateGadget(GDI_CUSTOM_ID, id,
5677                       GDI_CUSTOM_TYPE_ID, i,
5678                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5679                       GDI_X, scrollbar_info[i].x,
5680                       GDI_Y, scrollbar_info[i].y,
5681                       GDI_WIDTH, scrollbar_info[i].width,
5682                       GDI_HEIGHT, scrollbar_info[i].height,
5683                       GDI_TYPE, scrollbar_info[i].type,
5684                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5685                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5686                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5687                       GDI_STATE, GD_BUTTON_UNPRESSED,
5688                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5689                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5690                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5691                       GDI_EVENT_MASK, event_mask,
5692                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5693                       GDI_CALLBACK_ACTION, HandleControlButtons,
5694                       GDI_END);
5695
5696     if (gi == NULL)
5697       Error(ERR_EXIT, "cannot create gadget");
5698
5699     level_editor_gadget[id] = gi;
5700   }
5701 }
5702
5703 static void CreateCheckbuttonGadgets()
5704 {
5705   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5706   struct GadgetInfo *gi;
5707   unsigned long event_mask;
5708   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5709   int i;
5710
5711   event_mask = GD_EVENT_PRESSED;
5712
5713   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5714   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5715   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5716   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5717   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5718
5719   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5720   {
5721     int id = checkbutton_info[i].gadget_id;
5722     int x = SX + checkbutton_info[i].x;
5723     int y = SY + checkbutton_info[i].y;
5724
5725     if (id == GADGET_ID_STICK_ELEMENT)
5726       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5727     else
5728       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5729
5730     /* determine horizontal position to the right of specified gadget */
5731     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5732       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5733            ED_GADGET_TEXT_DISTANCE);
5734
5735     /* determine horizontal offset for leading text */
5736     if (checkbutton_info[i].text_left != NULL)
5737       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5738
5739     gi = CreateGadget(GDI_CUSTOM_ID, id,
5740                       GDI_CUSTOM_TYPE_ID, i,
5741                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5742                       GDI_X, x,
5743                       GDI_Y, y,
5744                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5745                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5746                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5747                       GDI_CHECKED, *checkbutton_info[i].value,
5748                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5749                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5750                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5751                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5752                       GDI_EVENT_MASK, event_mask,
5753                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5754                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5755                       GDI_END);
5756
5757     if (gi == NULL)
5758       Error(ERR_EXIT, "cannot create gadget");
5759
5760     level_editor_gadget[id] = gi;
5761     right_gadget_border[id] =
5762       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5763   }
5764 }
5765
5766 static void CreateRadiobuttonGadgets()
5767 {
5768   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5769   struct GadgetInfo *gi;
5770   unsigned long event_mask;
5771   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5772   int i;
5773
5774   event_mask = GD_EVENT_PRESSED;
5775
5776   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5777   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5778   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5779   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5780   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5781
5782   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5783   {
5784     int id = radiobutton_info[i].gadget_id;
5785     int x = SX + radiobutton_info[i].x;
5786     int y = SY + radiobutton_info[i].y;
5787
5788     int checked =
5789       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5790
5791     /* determine horizontal position to the right of specified gadget */
5792     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5793       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5794            ED_GADGET_TEXT_DISTANCE);
5795
5796     /* determine horizontal offset for leading text */
5797     if (radiobutton_info[i].text_left != NULL)
5798       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5799
5800     gi = CreateGadget(GDI_CUSTOM_ID, id,
5801                       GDI_CUSTOM_TYPE_ID, i,
5802                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5803                       GDI_X, x,
5804                       GDI_Y, y,
5805                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5806                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5807                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5808                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5809                       GDI_CHECKED, checked,
5810                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5811                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5812                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5813                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5814                       GDI_EVENT_MASK, event_mask,
5815                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5816                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5817                       GDI_END);
5818
5819     if (gi == NULL)
5820       Error(ERR_EXIT, "cannot create gadget");
5821
5822     level_editor_gadget[id] = gi;
5823     right_gadget_border[id] =
5824       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5825   }
5826 }
5827
5828 void CreateLevelEditorGadgets()
5829 {
5830   int old_game_status = game_status;
5831
5832   /* setting 'game_status' is needed to get the right fonts for the editor */
5833   game_status = GAME_MODE_EDITOR;
5834
5835   ReinitializeElementList();
5836
5837   CreateControlButtons();
5838   CreateScrollbarGadgets();
5839
5840   /* order of function calls is important because of cross-references */
5841   CreateCheckbuttonGadgets();
5842   CreateCounterButtons();
5843   CreateRadiobuttonGadgets();
5844   CreateTextInputGadgets();
5845   CreateTextAreaGadgets();
5846   CreateSelectboxGadgets();
5847   CreateGraphicbuttonGadgets();
5848   CreateTextbuttonGadgets();
5849   CreateDrawingAreas();
5850
5851   game_status = old_game_status;
5852 }
5853
5854 void FreeLevelEditorGadgets()
5855 {
5856   int i;
5857
5858   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5859   {
5860     FreeGadget(level_editor_gadget[i]);
5861
5862     level_editor_gadget[i] = NULL;
5863   }
5864 }
5865
5866 static void MapCounterButtons(int id)
5867 {
5868   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5869   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5870   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5871   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5872   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5873   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5874   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5875   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5876   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5877   int yoffset = ED_BORDER_SIZE;
5878   int x_left = gi_down->x - xoffset_left;
5879 #if 1
5880   int x_right;  /* set after gadget position was modified */
5881 #else
5882   int x_right = gi_up->x + gi_up->width + xoffset_right;
5883 #endif
5884   int y_above = gi_down->y - yoffset_above;
5885   int x = gi_down->x;
5886   int y;        /* set after gadget position was modified */
5887
5888   /* counter limits must be changed first to prevent value truncation */
5889   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5890                             counterbutton_info[id].max_value);
5891
5892   /* right text position might have changed after setting position above */
5893   x_right = gi_up->x + gi_up->width + xoffset_right;
5894
5895   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5896
5897   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5898   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5899       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5900   {
5901     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5902     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5903     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5904   }
5905
5906   /* vertical position might have changed after setting position above */
5907   y = gi_up->y + yoffset;
5908
5909   if (counterbutton_info[id].text_above)
5910     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5911
5912   if (counterbutton_info[id].text_left)
5913     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5914
5915   if (counterbutton_info[id].text_right)
5916     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5917
5918   MapGadget(gi_down);
5919   MapGadget(gi_text);
5920   MapGadget(gi_up);
5921 }
5922
5923 static void MapControlButtons()
5924 {
5925   int counter_id;
5926   int i;
5927
5928   /* map toolbox buttons (excluding special CE toolbox buttons) */
5929   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5930     MapGadget(level_editor_gadget[i]);
5931
5932   /* map buttons to select elements */
5933   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5934     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5935   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5936   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5937   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5938
5939   /* map buttons to select level */
5940   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5941   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5942   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5943   MapCounterButtons(counter_id);
5944 }
5945
5946 static void MapDrawingArea(int id)
5947 {
5948   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5949   int area_xsize = gi->drawing.area_xsize;
5950   int area_ysize = gi->drawing.area_ysize;
5951   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5952   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5953   int x_left  = gi->x - xoffset_left;
5954   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5955   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5956   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5957   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5958
5959   if (drawingarea_info[id].text_left)
5960     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5961
5962   if (drawingarea_info[id].text_right)
5963     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5964
5965   if (drawingarea_info[id].text_below)
5966     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5967
5968   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5969   {
5970     DrawElementBorder(gi->x, gi->y,
5971                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5972
5973     DrawDrawingArea(id);
5974   }
5975
5976   MapGadget(gi);
5977 }
5978
5979 static void MapTextInputGadget(int id)
5980 {
5981   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5982   int xoffset_above = 0;
5983   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5984   int x_above = textinput_info[id].x + xoffset_above;
5985   int y_above = textinput_info[id].y + yoffset_above;
5986
5987   if (textinput_info[id].text_above)
5988     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5989
5990   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5991
5992   MapGadget(gi);
5993 }
5994
5995 static void MapTextAreaGadget(int id)
5996 {
5997   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5998   int xoffset_above = 0;
5999   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6000   int x_above = textarea_info[id].x + xoffset_above;
6001   int y_above = textarea_info[id].y + yoffset_above;
6002
6003   if (textarea_info[id].text_above)
6004     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6005
6006   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6007
6008   MapGadget(gi);
6009 }
6010
6011 static void MapSelectboxGadget(int id)
6012 {
6013   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6014   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6015   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6016   int yoffset = ED_BORDER_SIZE;
6017   int x_left = gi->x - xoffset_left;
6018   int x_right = gi->x + gi->width + xoffset_right;
6019   int y = gi->y + yoffset;
6020
6021   if (selectbox_info[id].text_left)
6022     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6023
6024   if (selectbox_info[id].text_right)
6025     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6026
6027   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6028
6029   MapGadget(gi);
6030 }
6031
6032 static void MapTextbuttonGadget(int id)
6033 {
6034   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6035   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6036   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6037   int yoffset = ED_BORDER_SIZE;
6038   int x_left = gi->x - xoffset_left;
6039   int x_right = gi->x + gi->width + xoffset_right;
6040   int y = gi->y + yoffset;
6041
6042   /* only show button to delete change pages when more than minimum pages */
6043   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6044       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6045     return;
6046
6047   if (textbutton_info[id].text_left)
6048     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6049
6050   if (textbutton_info[id].text_right)
6051     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6052
6053   MapGadget(gi);
6054 }
6055
6056 static void MapGraphicbuttonGadget(int id)
6057 {
6058   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6059   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6060   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6061   int yoffset = ED_BORDER_SIZE;
6062   int x_left = gi->x - xoffset_left;
6063   int x_right = gi->x + gi->width + xoffset_right;
6064   int y = gi->y + yoffset;
6065
6066   if (graphicbutton_info[id].text_left)
6067     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6068
6069   if (graphicbutton_info[id].text_right)
6070     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6071
6072   MapGadget(gi);
6073 }
6074
6075 static void MapRadiobuttonGadget(int id)
6076 {
6077   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6078   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6079   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6080   int yoffset = ED_BORDER_SIZE;
6081   int x_left = gi->x - xoffset_left;
6082   int x_right = gi->x + gi->width + xoffset_right;
6083   int y = gi->y + yoffset;
6084   boolean checked =
6085     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6086
6087   if (radiobutton_info[id].text_left)
6088     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6089
6090   if (radiobutton_info[id].text_right)
6091     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6092
6093   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6094
6095   MapGadget(gi);
6096 }
6097
6098 static void MapCheckbuttonGadget(int id)
6099 {
6100   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6101   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6102   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6103   int yoffset = ED_BORDER_SIZE;
6104   int x_left, x_right, y;       /* set after gadget position was modified */
6105
6106   /* set position for gadgets with dynamically determined position */
6107   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6108     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6109   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6110
6111   x_left = gi->x - xoffset_left;
6112   x_right = gi->x + gi->width + xoffset_right;
6113   y = gi->y + yoffset;
6114
6115   if (checkbutton_info[id].text_left)
6116     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6117
6118   if (checkbutton_info[id].text_right)
6119     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6120
6121   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6122
6123   MapGadget(gi);
6124 }
6125
6126 static void MapMainDrawingArea()
6127 {
6128   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6129   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6130   int i;
6131
6132   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6133   {
6134     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6135           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6136          no_horizontal_scrollbar) ||
6137         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6138           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6139          no_vertical_scrollbar))
6140       continue;
6141
6142     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6143   }
6144
6145   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6146   {
6147     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6148         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6149       continue;
6150
6151     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6152   }
6153
6154   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6155 }
6156
6157 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6158 {
6159   int i;
6160
6161   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6162   {
6163     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6164         i == GADGET_ID_CUSTOM_COPY_TO ||
6165         i == GADGET_ID_CUSTOM_EXCHANGE ||
6166         i == GADGET_ID_CUSTOM_COPY ||
6167         i == GADGET_ID_CUSTOM_PASTE)
6168     {
6169       if (map)
6170         MapGadget(level_editor_gadget[i]);
6171       else
6172         UnmapGadget(level_editor_gadget[i]);
6173     }
6174   }
6175 }
6176
6177 static void MapLevelEditorToolboxCustomGadgets()
6178 {
6179   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6180 }
6181
6182 static void UnmapLevelEditorToolboxCustomGadgets()
6183 {
6184   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6185 }
6186
6187 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6188 {
6189   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6190   int i;
6191
6192   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6193   {
6194     if (i != GADGET_ID_SINGLE_ITEMS &&
6195         i != GADGET_ID_PROPERTIES &&
6196         i != GADGET_ID_PICK_ELEMENT)
6197     {
6198       struct GadgetInfo *gi = level_editor_gadget[i];
6199
6200       if (map)
6201         MapGadget(gi);
6202       else
6203       {
6204         UnmapGadget(gi);
6205
6206         BlitBitmap(gd_bitmap, drawto,
6207                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6208                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6209                    gi->width, gi->height, gi->x, gi->y);
6210
6211         redraw_mask |= REDRAW_DOOR_3;
6212       }
6213     }
6214   }
6215 }
6216
6217 static void MapLevelEditorToolboxDrawingGadgets()
6218 {
6219   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6220 }
6221
6222 static void UnmapLevelEditorToolboxDrawingGadgets()
6223 {
6224   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6225 }
6226
6227 static void UnmapDrawingArea(int id)
6228 {
6229   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6230 }
6231
6232 static void UnmapLevelEditorWindowGadgets()
6233 {
6234   int i;
6235
6236   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6237     if (level_editor_gadget[i]->x < SX + SXSIZE)
6238       UnmapGadget(level_editor_gadget[i]);
6239 }
6240
6241 void UnmapLevelEditorGadgets()
6242 {
6243   int i;
6244
6245   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6246     UnmapGadget(level_editor_gadget[i]);
6247 }
6248
6249 static void ResetUndoBuffer()
6250 {
6251   undo_buffer_position = -1;
6252   undo_buffer_steps = -1;
6253   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6254
6255   level.changed = FALSE;
6256 }
6257
6258 static void DrawEditModeWindow()
6259 {
6260   ModifyEditorElementList();
6261   RedrawDrawingElements();
6262
6263   if (edit_mode == ED_MODE_INFO)
6264     DrawLevelInfoWindow();
6265   else if (edit_mode == ED_MODE_PROPERTIES)
6266     DrawPropertiesWindow();
6267   else  /* edit_mode == ED_MODE_DRAWING */
6268     DrawDrawingWindow();
6269 }
6270
6271 static boolean LevelChanged()
6272 {
6273   boolean field_changed = FALSE;
6274   int x, y;
6275
6276   if (leveldir_current->readonly)
6277     return FALSE;
6278
6279   for (y = 0; y < lev_fieldy; y++) 
6280     for (x = 0; x < lev_fieldx; x++)
6281       if (Feld[x][y] != level.field[x][y])
6282         field_changed = TRUE;
6283
6284   return (level.changed || field_changed);
6285 }
6286
6287 static boolean LevelContainsPlayer()
6288 {
6289   boolean player_found = FALSE;
6290   int x, y;
6291
6292   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6293
6294   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6295   {
6296     if (Feld[x][y] == EL_PLAYER_1 ||
6297         Feld[x][y] == EL_SP_MURPHY) 
6298       player_found = TRUE;
6299   }
6300
6301   return player_found;
6302 }
6303
6304 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6305                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6306 {
6307   int x, y;
6308
6309   for (x = 0; x < lev_fieldx; x++)
6310     for (y = 0; y < lev_fieldy; y++) 
6311       dst[x][y] = src[x][y];
6312 }
6313
6314 static int setSelectboxValue(int selectbox_id, int new_value)
6315 {
6316   int new_index_value = 0;
6317   int i;
6318
6319   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6320     if (selectbox_info[selectbox_id].options[i].value == new_value)
6321       new_index_value = i;
6322
6323   *selectbox_info[selectbox_id].value =
6324     selectbox_info[selectbox_id].options[new_index_value].value;
6325
6326   return new_index_value;
6327 }
6328
6329 static void setSelectboxSpecialActionVariablesIfNeeded()
6330 {
6331   int i;
6332
6333   /* change action mode and arg variables according to action type variable */
6334   for (i = 0; action_arg_options[i].value != -1; i++)
6335   {
6336     if (action_arg_options[i].value == custom_element_change.action_type)
6337     {
6338       int mode = action_arg_options[i].mode;
6339
6340       /* only change if corresponding selectbox has changed */
6341       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6342           action_arg_modes[mode])
6343         custom_element_change.action_mode = -1;
6344
6345       /* only change if corresponding selectbox has changed */
6346       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6347           action_arg_options[i].options)
6348         custom_element_change.action_arg = -1;
6349
6350       break;
6351     }
6352   }
6353 }
6354
6355 static void setSelectboxSpecialActionOptions()
6356 {
6357   int i;
6358
6359   /* change action mode and arg selectbox according to action type selectbox */
6360   for (i = 0; action_arg_options[i].value != -1; i++)
6361   {
6362     if (action_arg_options[i].value == custom_element_change.action_type)
6363     {
6364       int mode = action_arg_options[i].mode;
6365
6366       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6367                                    action_arg_modes[mode]);
6368       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6369                                  custom_element_change.action_mode);
6370
6371       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6372                                    action_arg_options[i].options);
6373       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6374                                  custom_element_change.action_arg);
6375       break;
6376     }
6377   }
6378 }
6379
6380 static void copy_custom_element_settings(int element_from, int element_to)
6381 {
6382   struct ElementInfo *ei_from = &element_info[element_from];
6383   struct ElementInfo *ei_to = &element_info[element_to];
6384   int i, x, y;
6385
6386   /* ---------- copy element description ---------- */
6387   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6388     ei_to->description[i] = ei_from->description[i];
6389
6390   /* ---------- copy element base properties ---------- */
6391 #if 1
6392   ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6393 #else
6394   Properties[element_to][EP_BITFIELD_BASE] =
6395     Properties[element_from][EP_BITFIELD_BASE];
6396 #endif
6397
6398   /* ---------- copy custom property values ---------- */
6399
6400   ei_to->use_gfx_element = ei_from->use_gfx_element;
6401   ei_to->gfx_element = ei_from->gfx_element;
6402
6403   ei_to->access_direction = ei_from->access_direction;
6404
6405   ei_to->collect_score_initial = ei_from->collect_score_initial;
6406   ei_to->collect_count_initial = ei_from->collect_count_initial;
6407
6408   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6409   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6410   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6411
6412   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6413   ei_to->push_delay_random = ei_from->push_delay_random;
6414   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6415   ei_to->drop_delay_random = ei_from->drop_delay_random;
6416   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6417   ei_to->move_delay_random = ei_from->move_delay_random;
6418
6419   ei_to->move_pattern = ei_from->move_pattern;
6420   ei_to->move_direction_initial = ei_from->move_direction_initial;
6421   ei_to->move_stepsize = ei_from->move_stepsize;
6422
6423   ei_to->move_enter_element = ei_from->move_enter_element;
6424   ei_to->move_leave_element = ei_from->move_leave_element;
6425   ei_to->move_leave_type = ei_from->move_leave_type;
6426
6427   ei_to->slippery_type = ei_from->slippery_type;
6428
6429   for (y = 0; y < 3; y++)
6430     for (x = 0; x < 3; x++)
6431       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6432
6433   ei_to->explosion_type = ei_from->explosion_type;
6434   ei_to->explosion_delay = ei_from->explosion_delay;
6435   ei_to->ignition_delay = ei_from->ignition_delay;
6436
6437   /* ---------- reinitialize and copy change pages ---------- */
6438
6439   ei_to->num_change_pages = ei_from->num_change_pages;
6440   ei_to->current_change_page = ei_from->current_change_page;
6441
6442   setElementChangePages(ei_to, ei_to->num_change_pages);
6443
6444   for (i=0; i < ei_to->num_change_pages; i++)
6445     ei_to->change_page[i] = ei_from->change_page[i];
6446
6447   /* ---------- copy group element info ---------- */
6448   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6449     *ei_to->group = *ei_from->group;
6450
6451   /* mark this custom element as modified */
6452   ei_to->modified_settings = TRUE;
6453 }
6454
6455 static void replace_custom_element_in_settings(int element_from,
6456                                                int element_to)
6457 {
6458   int i, j, x, y;
6459
6460   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6461   {
6462     struct ElementInfo *ei = &element_info[i];
6463
6464     for (y = 0; y < 3; y++)
6465       for (x = 0; x < 3; x++)
6466         if (ei->content.e[x][y] == element_from)
6467           ei->content.e[x][y] = element_to;
6468
6469     for (j = 0; j < ei->num_change_pages; j++)
6470     {
6471       struct ElementChangeInfo *change = &ei->change_page[j];
6472
6473       if (change->target_element == element_from)
6474         change->target_element = element_to;
6475
6476       if (change->trigger_element == element_from)
6477         change->trigger_element = element_to;
6478
6479       for (y = 0; y < 3; y++)
6480         for (x = 0; x < 3; x++)
6481           if (change->target_content.e[x][y] == element_from)
6482             change->target_content.e[x][y] = element_to;
6483     }
6484
6485     if (ei->group != NULL)                              /* group or internal */
6486       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6487         if (ei->group->element[j] == element_from)
6488           ei->group->element[j] = element_to;
6489   }
6490 }
6491
6492 static void replace_custom_element_in_playfield(int element_from,
6493                                                 int element_to)
6494 {
6495   int x, y;
6496
6497   for (x = 0; x < lev_fieldx; x++)
6498     for (y = 0; y < lev_fieldy; y++)
6499       if (Feld[x][y] == element_from)
6500         Feld[x][y] = element_to;
6501 }
6502
6503 static boolean CopyCustomElement(int element_old, int element_new,
6504                                  int copy_mode)
6505 {
6506   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6507   {
6508     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6509                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6510     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6511   }
6512   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6513   {
6514     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6515                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6516     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6517
6518     level.changed = TRUE;
6519   }
6520   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6521   {
6522     Request("Please choose custom element !", REQ_CONFIRM);
6523
6524     return FALSE;
6525   }
6526   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6527   {
6528     Request("Please choose group element !", REQ_CONFIRM);
6529
6530     return FALSE;
6531   }
6532   else
6533   {
6534     level.changed = TRUE;
6535   }
6536
6537   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6538   {
6539     copy_custom_element_settings(element_new, element_old);
6540   }
6541   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6542   {
6543     copy_custom_element_settings(element_old, element_new);
6544   }
6545   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6546   {
6547     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6548     copy_custom_element_settings(element_new, element_old);
6549     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6550
6551     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6552     replace_custom_element_in_settings(element_new, element_old);
6553     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6554
6555     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6556     replace_custom_element_in_playfield(element_new, element_old);
6557     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6558   }
6559
6560   UpdateCustomElementGraphicGadgets();
6561   DrawPropertiesWindow();
6562
6563   return TRUE;
6564 }
6565
6566 static void CopyCustomElementPropertiesToEditor(int element)
6567 {
6568   int i;
6569   int current_change_page = element_info[element].current_change_page;
6570
6571   /* dynamically (re)build selectbox for selecting change page */
6572   for (i = 0; i < element_info[element].num_change_pages; i++)
6573   {
6574     sprintf(options_change_page_strings[i], "%d", i + 1);
6575
6576     options_change_page[i].value = i;
6577     options_change_page[i].text = options_change_page_strings[i];
6578   }
6579
6580   options_change_page[i].value = -1;
6581   options_change_page[i].text = NULL;
6582
6583   /* needed here to initialize combined element properties */
6584   InitElementPropertiesEngine(level.game_version);
6585
6586   element_info[element].change =
6587     &element_info[element].change_page[current_change_page];
6588
6589   custom_element = element_info[element];
6590   custom_element_change = *element_info[element].change;
6591
6592   /* needed to initially set selectbox options for special action options */
6593   setSelectboxSpecialActionOptions();
6594
6595   /* needed to initially set selectbox value variables to reliable defaults */
6596   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6597     setSelectboxValue(i, *selectbox_info[i].value);
6598
6599   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6600     custom_element_properties[i] = HAS_PROPERTY(element, i);
6601
6602   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6603     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6604
6605   /* ---------- element settings: configure (custom elements) ------------- */
6606
6607   /* set accessible layer selectbox help value */
6608   custom_element.access_type =
6609     (IS_WALKABLE(element) ? EP_WALKABLE :
6610      IS_PASSABLE(element) ? EP_PASSABLE :
6611      custom_element.access_type);
6612   custom_element.access_layer =
6613     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6614      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6615      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6616      custom_element.access_layer);
6617   custom_element.access_protected =
6618     (IS_PROTECTED(element) ? 1 : 0);
6619   custom_element_properties[EP_ACCESSIBLE] =
6620     (IS_ACCESSIBLE_OVER(element) ||
6621      IS_ACCESSIBLE_INSIDE(element) ||
6622      IS_ACCESSIBLE_UNDER(element));
6623
6624   /* set walk-to-object action selectbox help value */
6625   custom_element.walk_to_action =
6626     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6627      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6628      IS_DROPPABLE(element) ? EP_DROPPABLE :
6629      IS_THROWABLE(element) ? EP_THROWABLE :
6630      IS_PUSHABLE(element) ? EP_PUSHABLE :
6631      custom_element.walk_to_action);
6632   custom_element_properties[EP_WALK_TO_OBJECT] =
6633     (IS_DIGGABLE(element) ||
6634      IS_COLLECTIBLE_ONLY(element) ||
6635      IS_DROPPABLE(element) ||
6636      IS_THROWABLE(element) ||
6637      IS_PUSHABLE(element));
6638
6639   /* set smash targets selectbox help value */
6640   custom_element.smash_targets =
6641     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6642      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6643      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6644      custom_element.smash_targets);
6645   custom_element_properties[EP_CAN_SMASH] =
6646     (CAN_SMASH_EVERYTHING(element) ||
6647      CAN_SMASH_ENEMIES(element) ||
6648      CAN_SMASH_PLAYER(element));
6649
6650   /* set deadliness selectbox help value */
6651   custom_element.deadliness =
6652     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6653      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6654      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6655      custom_element.deadliness);
6656   custom_element_properties[EP_DEADLY] =
6657     (DONT_TOUCH(element) ||
6658      DONT_COLLIDE_WITH(element) ||
6659      DONT_RUN_INTO(element));
6660
6661   /* ---------- element settings: advanced (custom elements) --------------- */
6662
6663   /* set "change by direct action" selectbox help value */
6664   custom_element_change.direct_action =
6665     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6666      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6667      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6668      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6669      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6670      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6671      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6672      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6673      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6674      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6675      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6676      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6677      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6678      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6679      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6680      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6681      custom_element_change.direct_action);
6682
6683   /* set "change by other element action" selectbox help value */
6684   custom_element_change.other_action =
6685     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6686      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6687      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6688      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6689      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6690      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6691      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6692      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6693      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6694      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6695      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6696      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6697      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6698      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6699      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6700      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6701      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6702      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6703      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6704      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6705      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6706      custom_element_change.other_action);
6707 }
6708
6709 static void CopyGroupElementPropertiesToEditor(int element)
6710 {
6711   group_element_info = *element_info[element].group;
6712   custom_element = element_info[element];       /* needed for description */
6713 }
6714
6715 static void CopyClassicElementPropertiesToEditor(int element)
6716 {
6717   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6718     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6719       getMoveIntoAcidProperty(&level, element);
6720
6721   if (MAYBE_DONT_COLLIDE_WITH(element))
6722     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6723       getDontCollideWithProperty(&level, element);
6724 }
6725
6726 static void CopyElementPropertiesToEditor(int element)
6727 {
6728   if (IS_CUSTOM_ELEMENT(element))
6729     CopyCustomElementPropertiesToEditor(element);
6730   else if (IS_GROUP_ELEMENT(element))
6731     CopyGroupElementPropertiesToEditor(element);
6732   else
6733     CopyClassicElementPropertiesToEditor(element);
6734 }
6735
6736 static void CopyCustomElementPropertiesToGame(int element)
6737 {
6738   int i;
6739   int access_type_and_layer;
6740
6741   /* mark that this custom element has been modified */
6742   custom_element.modified_settings = TRUE;
6743   level.changed = TRUE;
6744
6745   if (level.use_custom_template)
6746   {
6747     if (Request("Copy and modify level template ?", REQ_ASK))
6748     {
6749       level.use_custom_template = FALSE;
6750       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6751                    GDI_CHECKED, FALSE, GDI_END);
6752     }
6753     else
6754     {
6755       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6756
6757       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6758     }
6759   }
6760
6761   element_info[element] = custom_element;
6762   *element_info[element].change = custom_element_change;
6763
6764   /* ---------- element settings: configure (custom elements) ------------- */
6765
6766   /* set accessible property from checkbox and selectbox */
6767   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6768   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6769   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6770   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6771   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6772   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6773   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6774                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6775                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6776   custom_element_properties[access_type_and_layer] =
6777     custom_element_properties[EP_ACCESSIBLE];
6778   custom_element_properties[EP_PROTECTED] =
6779     (custom_element.access_protected != 0 &&
6780      custom_element_properties[EP_ACCESSIBLE]);
6781
6782   /* set walk-to-object property from checkbox and selectbox */
6783   custom_element_properties[EP_DIGGABLE] = FALSE;
6784   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6785   custom_element_properties[EP_DROPPABLE] = FALSE;
6786   custom_element_properties[EP_THROWABLE] = FALSE;
6787   custom_element_properties[EP_PUSHABLE] = FALSE;
6788   custom_element_properties[custom_element.walk_to_action] =
6789     custom_element_properties[EP_WALK_TO_OBJECT];
6790
6791   /* set smash property from checkbox and selectbox */
6792   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6793   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6794   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6795   custom_element_properties[custom_element.smash_targets] =
6796     custom_element_properties[EP_CAN_SMASH];
6797
6798   /* set deadliness property from checkbox and selectbox */
6799   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6800   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6801   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6802   custom_element_properties[custom_element.deadliness] =
6803     custom_element_properties[EP_DEADLY];
6804
6805   /* ---------- element settings: advanced (custom elements) --------------- */
6806
6807   /* set player change event from checkbox and selectbox */
6808   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6809   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6810   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6811   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6812   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6813   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6814   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6815   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6816   custom_element_change_events[CE_SWITCHED] = FALSE;
6817   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6818   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6819   custom_element_change_events[CE_BLOCKED] = FALSE;
6820   custom_element_change_events[CE_IMPACT] = FALSE;
6821   custom_element_change_events[CE_SMASHED] = FALSE;
6822   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6823   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6824   custom_element_change_events[custom_element_change.direct_action] =
6825     custom_element_change_events[CE_BY_DIRECT_ACTION];
6826
6827   /* set other element action change event from checkbox and selectbox */
6828   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6829   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6830   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6831   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6832   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6833   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6834   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6835   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6836   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6837   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6838   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6839   custom_element_change_events[CE_HITTING_X] = FALSE;
6840   custom_element_change_events[CE_DIGGING_X] = FALSE;
6841   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6842   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6843   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6844   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6845   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6846   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6847   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6848   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6849   custom_element_change_events[custom_element_change.other_action] =
6850     custom_element_change_events[CE_BY_OTHER_ACTION];
6851
6852   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6853     SET_PROPERTY(element, i, custom_element_properties[i]);
6854
6855   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6856     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6857
6858   /* copy change events also to special level editor variable */
6859   custom_element = element_info[element];
6860   custom_element_change = *element_info[element].change;
6861 }
6862
6863 static void CopyGroupElementPropertiesToGame(int element)
6864 {
6865   element_info[element] = custom_element;
6866   *element_info[element].group = group_element_info;
6867
6868   /* mark that this group element has been modified */
6869   element_info[element].modified_settings = TRUE;
6870   level.changed = TRUE;
6871 }
6872
6873 static void CopyClassicElementPropertiesToGame(int element)
6874 {
6875   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6876     setMoveIntoAcidProperty(&level, element,
6877                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6878
6879   if (MAYBE_DONT_COLLIDE_WITH(element))
6880     setDontCollideWithProperty(&level, element,
6881                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6882 }
6883
6884 static void CopyElementPropertiesToGame(int element)
6885 {
6886   if (IS_CUSTOM_ELEMENT(element))
6887     CopyCustomElementPropertiesToGame(element);
6888   else if (IS_GROUP_ELEMENT(element))
6889     CopyGroupElementPropertiesToGame(element);
6890   else
6891     CopyClassicElementPropertiesToGame(element);
6892 }
6893
6894 void DrawLevelEd()
6895 {
6896   CloseDoor(DOOR_CLOSE_ALL);
6897   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6898
6899   if (level_editor_test_game)
6900   {
6901     CopyPlayfield(level.field, Feld);
6902     CopyPlayfield(FieldBackup, level.field);
6903
6904     level_editor_test_game = FALSE;
6905   }
6906   else
6907   {
6908     edit_mode = ED_MODE_DRAWING;
6909     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6910
6911     ResetUndoBuffer();
6912
6913     level_xpos = -1;
6914     level_ypos = -1;
6915   }
6916
6917   /* copy default editor door content to main double buffer */
6918   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6919              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6920
6921   /* draw bigger door */
6922   DrawSpecialEditorDoor();
6923
6924   /* draw new control window */
6925   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6926              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6927
6928   redraw_mask |= REDRAW_ALL;
6929
6930   ReinitializeElementList();            /* update dynamic level element list */
6931   ReinitializeElementListButtons();     /* custom element may look different */
6932
6933   UnmapTapeButtons();
6934   MapControlButtons();
6935
6936   DrawEditModeWindow();
6937
6938   /* copy actual editor door content to door double buffer for OpenDoor() */
6939   BlitBitmap(drawto, bitmap_db_door,
6940              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6941
6942   OpenDoor(DOOR_OPEN_1);
6943 }
6944
6945 static void AdjustDrawingAreaGadgets()
6946 {
6947   int ed_xsize = lev_fieldx + 2;
6948   int ed_ysize = lev_fieldy + 2;
6949   int max_ed_fieldx = MAX_ED_FIELDX;
6950   int max_ed_fieldy = MAX_ED_FIELDY;
6951   boolean horizontal_scrollbar_needed;
6952   boolean vertical_scrollbar_needed;
6953   int x, y, width, height;
6954   int xoffset, yoffset;
6955
6956   /* check if we need any scrollbars */
6957   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6958   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6959
6960   /* check if we have a smaller editor field because of scrollbars */
6961   if (horizontal_scrollbar_needed)
6962     max_ed_fieldy = MAX_ED_FIELDY - 1;
6963   if (vertical_scrollbar_needed)
6964     max_ed_fieldx = MAX_ED_FIELDX - 1;
6965
6966   /* check again if we now need more scrollbars because of less space */
6967   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6968   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6969
6970   /* check if editor field gets even smaller after adding new scrollbars */
6971   if (horizontal_scrollbar_needed)
6972     max_ed_fieldy = MAX_ED_FIELDY - 1;
6973   if (vertical_scrollbar_needed)
6974     max_ed_fieldx = MAX_ED_FIELDX - 1;
6975
6976   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6977   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6978
6979   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6980                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6981                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6982                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6983                GDI_END);
6984
6985   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6986   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6987
6988   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6989   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6990
6991   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6992   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6993
6994   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6995   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6996
6997   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6998                GDI_WIDTH, width,
6999                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7000                GDI_END);
7001   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7002                GDI_HEIGHT, height,
7003                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7004                GDI_END);
7005 }
7006
7007 static void AdjustLevelScrollPosition()
7008 {
7009   if (level_xpos < -1)
7010     level_xpos = -1;
7011   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7012     level_xpos = lev_fieldx - ed_fieldx + 1;
7013   if (lev_fieldx < ed_fieldx - 2)
7014     level_xpos = -1;
7015
7016   if (level_ypos < -1)
7017     level_ypos = -1;
7018   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7019     level_ypos = lev_fieldy - ed_fieldy + 1;
7020   if (lev_fieldy < ed_fieldy - 2)
7021     level_ypos = -1;
7022 }
7023
7024 static void AdjustEditorScrollbar(int id)
7025 {
7026   struct GadgetInfo *gi = level_editor_gadget[id];
7027   int items_max, items_visible, item_position;
7028
7029   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7030   {
7031     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7032     items_visible = ed_fieldx;
7033     item_position = level_xpos + 1;
7034   }
7035   else
7036   {
7037     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7038     items_visible = ed_fieldy;
7039     item_position = level_ypos + 1;
7040   }
7041
7042   if (item_position > items_max - items_visible)
7043     item_position = items_max - items_visible;
7044
7045   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7046                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7047 }
7048
7049 static void AdjustElementListScrollbar()
7050 {
7051   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7052   int items_max, items_visible, item_position;
7053
7054   /* correct position of element list scrollbar */
7055   if (element_shift < 0)
7056     element_shift = 0;
7057   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7058     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7059
7060   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7061   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7062   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7063
7064   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7065                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7066                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7067 }
7068
7069 static void ModifyEditorCounterValue(int counter_id, int new_value)
7070 {
7071   int *counter_value = counterbutton_info[counter_id].value;
7072   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7073   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7074
7075   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7076
7077   if (counter_value != NULL)
7078     *counter_value = gi->textinput.number_value;
7079 }
7080
7081 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7082 {
7083   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7084   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7085
7086   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7087
7088   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7089       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7090   {
7091     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7092     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7093
7094     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7095     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7096   }
7097 }
7098
7099 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7100 {
7101   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7102   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7103   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7104
7105   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7106 }
7107
7108 static void ModifyEditorSelectboxOptions(int selectbox_id,
7109                                          struct ValueTextInfo *options)
7110 {
7111   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7112   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7113
7114   selectbox_info[selectbox_id].options = options;
7115
7116   /* set index to zero -- list may be shorter now (correct later, if needed) */
7117   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7118                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7119 }
7120
7121 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7122 {
7123   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7124   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7125
7126   drawingarea_info[drawingarea_id].area_xsize = xsize;
7127   drawingarea_info[drawingarea_id].area_ysize = ysize;
7128
7129   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7130 }
7131
7132 static void ModifyEditorElementList()
7133 {
7134   int i;
7135
7136   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7137   {
7138     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7139     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7140     struct GadgetDesign *gd = &gi->deco.design;
7141     int element = editor_elements[element_shift + i];
7142
7143     UnmapGadget(gi);
7144
7145     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7146     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7147
7148     MapGadget(gi);
7149   }
7150 }
7151
7152 static void PickDrawingElement(int button, int element)
7153 {
7154   if (button < 1 || button > 3)
7155     return;
7156
7157   if (button == 1)
7158   {
7159     new_element1 = element;
7160     DrawMiniGraphicExt(drawto,
7161                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7162                        el2edimg(new_element1));
7163   }
7164   else if (button == 2)
7165   {
7166     new_element2 = element;
7167     DrawMiniGraphicExt(drawto,
7168                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7169                        el2edimg(new_element2));
7170   }
7171   else
7172   {
7173     new_element3 = element;
7174     DrawMiniGraphicExt(drawto,
7175                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7176                        el2edimg(new_element3));
7177   }
7178
7179   redraw_mask |= REDRAW_DOOR_1;
7180 }
7181
7182 static void RedrawDrawingElements()
7183 {
7184   PickDrawingElement(1, new_element1);
7185   PickDrawingElement(2, new_element2);
7186   PickDrawingElement(3, new_element3);
7187 }
7188
7189 static void DrawDrawingWindow()
7190 {
7191   stick_element_properties_window = FALSE;
7192
7193   SetMainBackgroundImage(IMG_UNDEFINED);
7194   ClearWindow();
7195
7196   UnmapLevelEditorWindowGadgets();
7197   UnmapLevelEditorToolboxCustomGadgets();
7198
7199   AdjustDrawingAreaGadgets();
7200   AdjustLevelScrollPosition();
7201   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7202   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7203
7204   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7205
7206   MapMainDrawingArea();
7207   MapLevelEditorToolboxDrawingGadgets();
7208 }
7209
7210 static void DrawLevelInfoWindow()
7211 {
7212   int i;
7213
7214   stick_element_properties_window = FALSE;
7215
7216   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7217   ClearWindow();
7218   UnmapLevelEditorWindowGadgets();
7219
7220 #if 0
7221   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7222   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7223 #else
7224   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7225            "Level Settings", FONT_TITLE_1);
7226   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7227            "Editor Settings", FONT_TITLE_1);
7228 #endif
7229
7230   /* draw counter gadgets */
7231   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7232     MapCounterButtons(i);
7233
7234   /* draw selectbox gadgets */
7235   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7236     MapSelectboxGadget(i);
7237
7238   /* draw checkbutton gadgets */
7239   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7240     MapCheckbuttonGadget(i);
7241
7242   /* draw radiobutton gadgets */
7243   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7244     MapRadiobuttonGadget(i);
7245
7246   /* draw text input gadgets */
7247   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7248     MapTextInputGadget(i);
7249
7250   /* draw drawing area */
7251   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7252 }
7253
7254 static void DrawCustomContentArea()
7255 {
7256   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7257   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7258   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7259   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7260   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7261   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7262
7263   /* add distance for potential left text (without drawing area border) */
7264   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7265
7266   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7267
7268   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7269 }
7270
7271 static void DrawCustomChangeContentArea()
7272 {
7273   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7274   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7275   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7276   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7277   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7278   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7279
7280   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7281
7282   MapDrawingArea(id);
7283 }
7284
7285 static void DrawYamYamContentAreas()
7286 {
7287   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7288   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7289   int i;
7290
7291   /* display counter to choose number of element content areas */
7292   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7293
7294   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7295   {
7296     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7297
7298     if (i < level.num_yamyam_contents)
7299     {
7300       MapDrawingArea(id);
7301     }
7302     else
7303     {
7304       int font_height = getFontHeight(FONT_TEXT_1);
7305
7306       UnmapDrawingArea(id);
7307
7308       /* delete content areas in case of reducing number of them */
7309       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7310                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7311                      4 * MINI_TILEX,
7312                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7313     }
7314   }
7315
7316   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7317   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7318   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7319 }
7320
7321 static void DrawMagicBallContentAreas()
7322 {
7323   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7324   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7325   int i;
7326
7327   /* display counter to choose number of element content areas */
7328   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7329
7330   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7331   {
7332     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7333
7334     if (i < level.num_ball_contents)
7335     {
7336       MapDrawingArea(id);
7337     }
7338     else
7339     {
7340       int font_height = getFontHeight(FONT_TEXT_1);
7341
7342       UnmapDrawingArea(id);
7343
7344       /* delete content areas in case of reducing number of them */
7345       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7346                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7347                      4 * MINI_TILEX,
7348                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7349     }
7350   }
7351
7352   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7353   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7354   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7355 }
7356
7357 static void DrawAndroidElementArea(int element)
7358 {
7359   int num_elements = level.num_android_clone_elements;
7360   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7361   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7362   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7363   int xsize = MAX_ANDROID_ELEMENTS;
7364   int ysize = 1;
7365
7366   /* display counter to choose number of element areas */
7367   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7368
7369   if (drawingarea_info[id].text_left != NULL)
7370     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7371
7372   UnmapDrawingArea(id);
7373
7374   ModifyEditorDrawingArea(id, num_elements, 1);
7375
7376   /* delete content areas in case of reducing number of them */
7377   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7378
7379   MapDrawingArea(id);
7380 }
7381
7382 static void DrawGroupElementArea(int element)
7383 {
7384   int num_elements = group_element_info.num_elements;
7385   int id = ED_DRAWING_ID_GROUP_CONTENT;
7386   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7387   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7388   int xsize = MAX_ELEMENTS_IN_GROUP;
7389   int ysize = 1;
7390
7391   if (drawingarea_info[id].text_left != NULL)
7392     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7393
7394   UnmapDrawingArea(id);
7395
7396   ModifyEditorDrawingArea(id, num_elements, 1);
7397
7398   /* delete content areas in case of reducing number of them */
7399   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7400
7401   MapDrawingArea(id);
7402 }
7403
7404 static void DrawEnvelopeTextArea(int envelope_nr)
7405 {
7406   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7407   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7408
7409   UnmapGadget(gi);
7410   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7411
7412   if (envelope_nr != -1)
7413     textarea_info[id].value = level.envelope_text[envelope_nr];
7414
7415   ModifyGadget(gi, GDI_AREA_SIZE,
7416                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7417                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7418                GDI_END);
7419
7420   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7421 }
7422
7423 char *getElementDescriptionFilename(int element)
7424 {
7425   char *docs_dir = options.docs_directory;
7426   char *elements_subdir = "elements";
7427   static char *filename = NULL;
7428   char basename[MAX_FILENAME_LEN];
7429
7430   checked_free(filename);
7431
7432   /* 1st try: look for element description file for exactly this element */
7433   sprintf(basename, "%s.txt", element_info[element].token_name);
7434   filename = getPath3(docs_dir, elements_subdir, basename);
7435   if (fileExists(filename))
7436     return filename;
7437
7438   free(filename);
7439
7440   /* 2nd try: look for element description file for this element's class */
7441   sprintf(basename, "%s.txt", element_info[element].class_name);
7442   filename = getPath3(docs_dir, elements_subdir, basename);
7443   if (fileExists(filename))
7444     return filename;
7445
7446   return NULL;
7447 }
7448
7449 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7450 {
7451   int font_height = getFontHeight(font_nr);
7452   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7453   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7454   int sx = SX + pad_x;
7455   int sy = SY + pad_y;
7456   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7457
7458   if (start_line >= max_lines_per_screen)
7459     return FALSE;
7460
7461   DrawText(sx, sy + start_line * font_height, text, font_nr);
7462
7463   return TRUE;
7464 }
7465
7466 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7467 {
7468   int font_nr = FONT_TEXT_2;
7469   int font_width = getFontWidth(font_nr);
7470   int font_height = getFontHeight(font_nr);
7471   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7472   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7473   int sx = SX + pad_x;
7474   int sy = SY + pad_y + start_line * font_height;
7475   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7476   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7477
7478   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7479                           max_lines_per_screen);
7480 }
7481
7482 static void DrawPropertiesTabulatorGadgets()
7483 {
7484   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7485   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7486   int gd_x = gd->x + gd_gi->border.width / 2;
7487   int gd_y = gd->y + gd_gi->height - 1;
7488   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7489   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7490   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7491   int max_tabs = 4;
7492   int i;
7493
7494   /* draw additional "advanced" tabulator for custom elements */
7495   if (IS_CUSTOM_ELEMENT(properties_element))
7496     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7497
7498   for (i = id_first; i <= id_last; i++)
7499   {
7500     int gadget_id = textbutton_info[i].gadget_id;
7501     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7502     boolean active = (i != edit_mode_properties);
7503
7504     /* use "config 1" and "config 2" instead of "config" */
7505     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7506         IS_CUSTOM_ELEMENT(properties_element))
7507       continue;
7508
7509     /* draw background line below tabulator button */
7510     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7511
7512     /* draw solid line below inactive tabulator buttons */
7513     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7514       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7515
7516     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7517     MapTextbuttonGadget(i);
7518   }
7519
7520   /* draw little border line below tabulator buttons */
7521   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7522     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7523                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7524                   ED_GADGET_DISTANCE, tab_color);
7525 }
7526
7527 static void DrawPropertiesInfo()
7528 {
7529   static struct
7530   {
7531     int value;
7532     char *text;
7533   }
7534   properties[] =
7535   {
7536     /* configurable properties */
7537
7538     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7539     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7540     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7541     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7542     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7543     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7544     { EP_PROTECTED,             "- player is protected by it"           },
7545
7546     { EP_DIGGABLE,              "- can be digged away"                  },
7547     { EP_COLLECTIBLE,           "- can be collected"                    },
7548     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7549     { EP_THROWABLE,             "- can be thrown after collecting"      },
7550     { EP_PUSHABLE,              "- can be pushed"                       },
7551
7552     { EP_CAN_FALL,              "- can fall"                            },
7553     { EP_CAN_MOVE,              "- can move"                            },
7554
7555     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7556 #if 0
7557     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7558 #endif
7559     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7560
7561     { EP_SLIPPERY,              "- slippery for falling elements"       },
7562     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7563
7564     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7565     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7566     { EP_DONT_TOUCH,            "- deadly when touching"                },
7567
7568     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7569
7570     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7571     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7572     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7573
7574     { EP_CAN_CHANGE,            "- can change to other element"         },
7575
7576     /* pre-defined properties */
7577     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7578     { EP_SWITCHABLE,            "- can be switched"                     },
7579 #if 0
7580     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7581 #endif
7582
7583     { -1,                       NULL                                    }
7584   };
7585   char *filename = getElementDescriptionFilename(properties_element);
7586   char *percentage_text = "In this level:";
7587   char *properties_text = "Standard properties:";
7588   float percentage;
7589   int num_elements_in_level;
7590   int num_standard_properties = 0;
7591   int font1_nr = FONT_TEXT_1;
7592   int font2_nr = FONT_TEXT_2;
7593   int font1_width = getFontWidth(font1_nr);
7594   int font2_height = getFontHeight(font2_nr);
7595   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7596   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7597   int screen_line = 0;
7598   int i, x, y;
7599
7600 #if DEBUG
7601   if (IS_CUSTOM_ELEMENT(properties_element))
7602   {
7603     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7604               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7605     screen_line++;
7606   }
7607   else if (IS_GROUP_ELEMENT(properties_element))
7608   {
7609     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7610               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7611     screen_line++;
7612   }
7613 #endif
7614
7615   /* ----- print number of elements / percentage of this element in level */
7616
7617   num_elements_in_level = 0;
7618   for (y = 0; y < lev_fieldy; y++) 
7619     for (x = 0; x < lev_fieldx; x++)
7620       if (Feld[x][y] == properties_element)
7621         num_elements_in_level++;
7622   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7623
7624   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7625             percentage_text);
7626   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7627             pad_y + screen_line++ * font2_height, font2_nr,
7628             "%d (%.2f%%)", num_elements_in_level, percentage);
7629
7630   screen_line++;
7631
7632   /* ----- print standard properties of this element */
7633
7634   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7635             properties_text);
7636
7637   for (i = 0; properties[i].value != -1; i++)
7638   {
7639     if (!HAS_PROPERTY(properties_element, properties[i].value))
7640       continue;
7641
7642     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7643               properties[i].text);
7644     num_standard_properties++;
7645   }
7646
7647   if (num_standard_properties == 0)
7648     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7649               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7650
7651   screen_line++;
7652
7653   /* ----- print special description of this element */
7654
7655   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7656   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7657     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7658 }
7659
7660 #define TEXT_COLLECTING         "Score for collecting"
7661 #define TEXT_SMASHING           "Score for smashing"
7662 #define TEXT_SLURPING           "Score for slurping robot"
7663 #define TEXT_CRACKING           "Score for cracking"
7664 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7665 #define TEXT_DURATION           "Duration when activated"
7666 #define TEXT_BALL_DELAY         "Element generation delay"
7667 #define TEXT_MOVE_SPEED         "Speed of android moving"
7668 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7669 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7670 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7671 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7672 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7673 #define TEXT_TIME_BONUS         "Extra time to solve level"
7674
7675 static struct
7676 {
7677   int element;
7678   int *value;
7679   char *text;
7680 } elements_with_counter[] =
7681 {
7682   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7683   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7684   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7685   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7686   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7687   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7688   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7689   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7690   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7691   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7692   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7693   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7694   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7695   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7696   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7697   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7698   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7699   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7700   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7701   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7702   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7703   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7704   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7705   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7706   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7707   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7708   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7709   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7710   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7711   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7712   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7713   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7714   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7715   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7716   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7717   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7718   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7719   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7720   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7721   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7722   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7723   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7724   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7725   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7726   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7727   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7728   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7729   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7730   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7731   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7732   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7733   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7734   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7735   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7736   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7737   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7738   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7739   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7740   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7741   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7742   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7743   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7744   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7745   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7746   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7747   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7748   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7749   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7750   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7751   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7752   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7753   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7754
7755 #if 1
7756   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7757   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7758   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7759   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7760   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7761   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7762   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7763   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7764   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7765   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7766   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7767   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7768   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7769   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7770 #endif
7771
7772 #if 1
7773   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7774   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7775   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7776   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7777   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7778   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7779   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7780   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7781 #endif
7782
7783   { -1,                 NULL,                           NULL            }
7784 };
7785
7786 static boolean checkPropertiesConfig(int element)
7787 {
7788   int i;
7789
7790   if (IS_GEM(element) ||
7791       IS_CUSTOM_ELEMENT(element) ||
7792       IS_GROUP_ELEMENT(element) ||
7793       IS_ENVELOPE(element) ||
7794       ELEM_IS_PLAYER(element) ||
7795       HAS_EDITOR_CONTENT(element) ||
7796       CAN_GROW(element) ||
7797       COULD_MOVE_INTO_ACID(element) ||
7798       MAYBE_DONT_COLLIDE_WITH(element))
7799     return TRUE;
7800   else
7801     for (i = 0; elements_with_counter[i].element != -1; i++)
7802       if (elements_with_counter[i].element == element)
7803         return TRUE;
7804
7805   return FALSE;
7806 }
7807
7808 static void DrawPropertiesConfig()
7809 {
7810   int max_num_element_counters = 4;
7811   int num_element_counters = 0;
7812   int i;
7813
7814   if (!checkPropertiesConfig(properties_element))
7815   {
7816     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7817
7818     return;
7819   }
7820
7821   /* check if there are elements where a value can be chosen for */
7822   for (i = 0; elements_with_counter[i].element != -1; i++)
7823   {
7824     if (elements_with_counter[i].element == properties_element)
7825     {
7826       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7827
7828       counterbutton_info[counter_id].y =
7829         ED_ELEMENT_SETTINGS_YPOS(
7830                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7831                 (CAN_GROW(properties_element)                ? 1 : 0) +
7832                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7833                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7834                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7835                 num_element_counters);
7836
7837       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7838       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7839
7840       if (properties_element == EL_GAME_OF_LIFE ||
7841           properties_element == EL_BIOMAZE)
7842       {
7843         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7844         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7845       }
7846       else
7847       {
7848         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7849         counterbutton_info[counter_id].min_value = MIN_SCORE;
7850         counterbutton_info[counter_id].max_value = MAX_SCORE;
7851       }
7852
7853       MapCounterButtons(counter_id);
7854
7855       num_element_counters++;
7856       if (num_element_counters >= max_num_element_counters)
7857         break;
7858     }
7859   }
7860
7861   if (HAS_EDITOR_CONTENT(properties_element))
7862   {
7863     /* draw stickybutton gadget */
7864     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7865
7866     if (IS_AMOEBOID(properties_element))
7867       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7868     else if (properties_element == EL_YAMYAM ||
7869              properties_element == EL_YAMYAM_LEFT ||
7870              properties_element == EL_YAMYAM_RIGHT ||
7871              properties_element == EL_YAMYAM_UP ||
7872              properties_element == EL_YAMYAM_DOWN)
7873       DrawYamYamContentAreas();
7874     else if (properties_element == EL_EMC_MAGIC_BALL)
7875     {
7876       DrawMagicBallContentAreas();
7877
7878       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7879       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7880     }
7881     else if (properties_element == EL_EMC_ANDROID)
7882       DrawAndroidElementArea(properties_element);
7883   }
7884
7885   if (ELEM_IS_PLAYER(properties_element))
7886   {
7887     int player_nr = GET_PLAYER_NR(properties_element);
7888
7889     /* these properties can be set for every player individually */
7890     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7891       &level.start_element[player_nr];
7892     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7893       &level.artwork_element[player_nr];
7894     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7895       &level.explosion_element[player_nr];
7896
7897     /* these properties can be set for every player individually */
7898     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7899       &level.use_start_element[player_nr];
7900     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7901       &level.use_artwork_element[player_nr];
7902     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7903       &level.use_explosion_element[player_nr];
7904
7905     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7906     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7907                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7908                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7909     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7910     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7911     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7912     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7913     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7914     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7915     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7916
7917     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7918     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7919     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7920
7921     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7922   }
7923
7924   if (IS_GEM(properties_element))
7925     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7926
7927   if (COULD_MOVE_INTO_ACID(properties_element) &&
7928       !ELEM_IS_PLAYER(properties_element) &&
7929       (!IS_CUSTOM_ELEMENT(properties_element) ||
7930        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7931   {
7932     /* set position for checkbutton for "can move into acid" */
7933     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7934       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7935     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7936       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7937                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7938
7939     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7940   }
7941
7942   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7943     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7944
7945   if (properties_element == EL_SPRING)
7946     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7947
7948   if (properties_element == EL_TIME_ORB_FULL)
7949     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7950
7951 #if 0
7952   if (properties_element == EL_BALLOON)
7953     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7954 #endif
7955
7956   if (CAN_GROW(properties_element))
7957   {
7958     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7959       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7960
7961     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7962   }
7963
7964   if (IS_ENVELOPE(properties_element))
7965   {
7966     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7967     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7968     int envelope_nr = properties_element - EL_ENVELOPE_1;
7969
7970     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7971     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7972
7973     /* display counter to choose size of envelope text area */
7974     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7975     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7976
7977     DrawEnvelopeTextArea(envelope_nr);
7978   }
7979
7980   if (IS_CUSTOM_ELEMENT(properties_element))
7981   {
7982     /* draw stickybutton gadget */
7983     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7984
7985     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7986     {
7987       /* draw checkbutton gadgets */
7988       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7989            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7990         MapCheckbuttonGadget(i);
7991
7992       /* draw counter gadgets */
7993       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7994            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7995         MapCounterButtons(i);
7996
7997       /* draw selectbox gadgets */
7998       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7999            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8000         MapSelectboxGadget(i);
8001
8002       /* draw textbutton gadgets */
8003       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8004
8005       /* draw text input gadgets */
8006       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8007
8008       /* draw drawing area gadgets */
8009       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8010     }
8011     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8012     {
8013       /* draw checkbutton gadgets */
8014       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8015            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8016         MapCheckbuttonGadget(i);
8017
8018       /* draw counter gadgets */
8019       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8020            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8021         MapCounterButtons(i);
8022
8023       /* draw selectbox gadgets */
8024       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8025            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8026         MapSelectboxGadget(i);
8027
8028       /* draw drawing area gadgets */
8029       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8030       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8031       DrawCustomContentArea();
8032     }
8033   }
8034   else if (IS_GROUP_ELEMENT(properties_element))
8035   {
8036     /* draw stickybutton gadget */
8037     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8038
8039     /* draw checkbutton gadgets */
8040     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8041     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8042
8043     /* draw counter gadgets */
8044     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8045
8046     /* draw selectbox gadgets */
8047     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8048
8049     /* draw textbutton gadgets */
8050     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8051
8052     /* draw drawing area gadgets */
8053     DrawGroupElementArea(properties_element);
8054
8055     /* draw text input gadgets */
8056     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8057
8058     /* draw drawing area gadgets */
8059     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8060   }
8061 }
8062
8063 static void DrawPropertiesChangeDrawingAreas()
8064 {
8065   if (IS_CUSTOM_ELEMENT(properties_element))
8066   {
8067     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8068     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8069
8070     DrawCustomChangeContentArea();
8071   }
8072
8073   redraw_mask |= REDRAW_FIELD;
8074 }
8075
8076 static void DrawPropertiesChange()
8077 {
8078   int i;
8079
8080   /* needed to initially set selectbox options for special action options */
8081   setSelectboxSpecialActionOptions();
8082
8083   /* draw stickybutton gadget */
8084   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8085
8086   /* draw checkbutton gadgets */
8087   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8088        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8089     MapCheckbuttonGadget(i);
8090
8091   /* draw counter gadgets */
8092   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8093        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8094     MapCounterButtons(i);
8095
8096   /* draw selectbox gadgets */
8097   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8098        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8099     MapSelectboxGadget(i);
8100
8101   /* draw textbutton gadgets */
8102   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8103        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8104     MapTextbuttonGadget(i);
8105
8106   /* draw graphicbutton gadgets */
8107   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8108        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8109     MapGraphicbuttonGadget(i);
8110
8111   /* draw drawing area gadgets */
8112   DrawPropertiesChangeDrawingAreas();
8113 }
8114
8115 static void DrawEditorElementAnimation(int x, int y)
8116 {
8117   int graphic = el2img(properties_element);
8118   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8119                custom_element.ce_value_fixed_initial :
8120                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8121                custom_element.collect_score_initial : FrameCounter);
8122
8123   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8124 }
8125
8126 static void DrawEditorElementName(int x, int y, int element)
8127 {
8128   char *element_name = getElementInfoText(element);
8129   int font_nr = FONT_TEXT_1;
8130   int font_width = getFontWidth(font_nr);
8131   int font_height = getFontHeight(font_nr);
8132   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8133   int max_chars_per_line = max_text_width / font_width;
8134   char buffer[max_chars_per_line + 1];
8135
8136   if (strlen(element_name) <= max_chars_per_line)
8137     DrawTextS(x, y, font_nr, element_name);
8138   else
8139   {
8140     int next_pos = max_chars_per_line;
8141
8142     strncpy(buffer, element_name, max_chars_per_line);
8143     buffer[max_chars_per_line] = '\0';
8144
8145     if (element_name[max_chars_per_line] == ' ')
8146       next_pos++;
8147     else
8148     {
8149       int i;
8150
8151       for (i = max_chars_per_line - 1; i >= 0; i--)
8152         if (buffer[i] == ' ')
8153           break;
8154
8155       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8156       {
8157         buffer[i] = '\0';
8158         next_pos = i + 1;
8159       }
8160     }
8161
8162     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8163
8164     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8165     buffer[max_chars_per_line] = '\0';
8166
8167     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8168   }
8169 }
8170
8171 static void DrawPropertiesWindow()
8172 {
8173   int xstart = 2;
8174   int ystart = 4;
8175
8176   stick_element_properties_window = FALSE;
8177
8178   /* make sure that previous properties edit mode exists for this element */
8179   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8180       !IS_CUSTOM_ELEMENT(properties_element))
8181     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8182
8183   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8184       IS_CUSTOM_ELEMENT(properties_element))
8185     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8186
8187   CopyElementPropertiesToEditor(properties_element);
8188
8189   UnmapLevelEditorWindowGadgets();
8190   UnmapLevelEditorToolboxDrawingGadgets();
8191   UnmapLevelEditorToolboxCustomGadgets();
8192
8193   if (IS_CUSTOM_ELEMENT(properties_element) ||
8194       IS_GROUP_ELEMENT(properties_element))
8195     MapLevelEditorToolboxCustomGadgets();
8196
8197   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8198   ClearWindow();
8199
8200 #if 0
8201   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8202 #else
8203   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8204            "Element Settings", FONT_TITLE_1);
8205 #endif
8206
8207 #if 1
8208   FrameCounter = 0;     /* restart animation frame counter */
8209 #endif
8210
8211   DrawElementBorder(SX + xstart * MINI_TILEX,
8212                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8213                     TILEX, TILEY, FALSE);
8214 #if 1
8215   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8216                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8217 #else
8218   DrawGraphicAnimationExt(drawto,
8219                           SX + xstart * MINI_TILEX,
8220                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8221                           el2img(properties_element), -1, NO_MASKING);
8222 #endif
8223
8224 #if 0
8225   FrameCounter = 0;     /* restart animation frame counter */
8226 #endif
8227
8228   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8229                         (ystart + 1) * MINI_TILEY + 1,
8230                         properties_element);
8231
8232   DrawPropertiesTabulatorGadgets();
8233
8234   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8235     DrawPropertiesInfo();
8236   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8237     DrawPropertiesChange();
8238   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8239     DrawPropertiesConfig();
8240 }
8241
8242 static void UpdateCustomElementGraphicGadgets()
8243 {
8244   int i;
8245
8246   ModifyEditorElementList();
8247   RedrawDrawingElements();
8248
8249   /* force redraw of all mapped drawing area gadgets */
8250   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8251   {
8252     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8253
8254     if (gi->mapped)
8255       MapDrawingArea(i);
8256   }
8257 }
8258
8259 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8260 {
8261   int lx = sx + level_xpos;
8262   int ly = sy + level_ypos;
8263
8264   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8265
8266   if (change_level)
8267     Feld[lx][ly] = element;
8268 }
8269
8270 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8271                      int element, boolean change_level)
8272 {
8273   if (from_y == to_y)                   /* horizontal line */
8274   {
8275     int x;
8276     int y = from_y;
8277
8278     if (from_x > to_x)
8279       swap_numbers(&from_x, &to_x);
8280
8281     for (x = from_x; x <= to_x; x++)
8282       DrawLineElement(x, y, element, change_level);
8283   }
8284   else if (from_x == to_x)              /* vertical line */
8285   {
8286     int x = from_x;
8287     int y;
8288
8289     if (from_y > to_y)
8290       swap_numbers(&from_y, &to_y);
8291
8292     for (y = from_y; y <= to_y; y++)
8293       DrawLineElement(x, y, element, change_level);
8294   }
8295   else                                  /* diagonal line */
8296   {
8297     int len_x = ABS(to_x - from_x);
8298     int len_y = ABS(to_y - from_y);
8299     int x, y;
8300
8301     if (len_y < len_x)                  /* a < 1 */
8302     {
8303       float a = (float)len_y / (float)len_x;
8304
8305       if (from_x > to_x)
8306         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8307
8308       for (x = 0; x <= len_x; x++)
8309       {
8310         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8311         DrawLineElement(from_x + x, from_y + y, element, change_level);
8312       }
8313     }
8314     else                                /* a >= 1 */
8315     {
8316       float a = (float)len_x / (float)len_y;
8317
8318       if (from_y > to_y)
8319         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8320
8321       for (y = 0; y <= len_y; y++)
8322       {
8323         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8324         DrawLineElement(from_x + x, from_y + y, element, change_level);
8325       }
8326     }
8327   }
8328 }
8329
8330 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8331                     int element, boolean change_level)
8332 {
8333   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8334   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8335   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8336   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8337 }
8338
8339 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8340                           int element, boolean change_level)
8341 {
8342   int y;
8343
8344   if (from_y > to_y)
8345     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8346
8347   for (y = from_y; y <= to_y; y++)
8348     DrawLine(from_x, y, to_x, y, element, change_level);
8349 }
8350
8351 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8352                        int element, boolean change_level)
8353 {
8354   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8355   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8356   int len_x = ABS(to_x - from_x);
8357   int len_y = ABS(to_y - from_y);
8358   int radius, x, y;
8359
8360   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8361
8362   /* not optimal (some points get drawn twice) but simple,
8363      and fast enough for the few points we are drawing */
8364
8365   for (x = 0; x <= radius; x++)
8366   {
8367     int sx, sy, lx, ly;
8368
8369     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8370
8371     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8372     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8373     lx = sx + level_xpos;
8374     ly = sy + level_ypos;
8375
8376     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8377       DrawLineElement(sx, sy, element, change_level);
8378   }
8379
8380   for (y = 0; y <= radius; y++)
8381   {
8382     int sx, sy, lx, ly;
8383
8384     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8385
8386     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8387     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8388     lx = sx + level_xpos;
8389     ly = sy + level_ypos;
8390
8391     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8392       DrawLineElement(sx, sy, element, change_level);
8393   }
8394 }
8395
8396 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8397                     int element, boolean change_level)
8398 {
8399   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8400   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8401
8402   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8403 }
8404
8405 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8406
8407 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8408 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8409                        int element, boolean change_level)
8410 {
8411   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8412   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8413   int mirror_to_x2 = from_x - (to_x2 - from_x);
8414   int mirror_to_y2 = from_y - (to_y2 - from_y);
8415
8416   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8417   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8418   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8419   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8420 }
8421 #endif
8422
8423 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8424 {
8425   int from_sx, from_sy;
8426   int to_sx, to_sy;
8427
8428   if (from_x > to_x)
8429     swap_numbers(&from_x, &to_x);
8430
8431   if (from_y > to_y)
8432     swap_numbers(&from_y, &to_y);
8433
8434   from_sx = SX + from_x * MINI_TILEX;
8435   from_sy = SY + from_y * MINI_TILEY;
8436   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8437   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8438
8439   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8440   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8441   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8442   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8443
8444   if (from_x == to_x && from_y == to_y)
8445     MarkTileDirty(from_x/2, from_y/2);
8446   else
8447     redraw_mask |= REDRAW_FIELD;
8448 }
8449
8450 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8451                        int element, boolean change_level)
8452 {
8453   if (element == -1 || change_level)
8454     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8455   else
8456     DrawAreaBorder(from_x, from_y, to_x, to_y);
8457 }
8458
8459 /* values for CopyBrushExt() */
8460 #define CB_AREA_TO_BRUSH        0
8461 #define CB_BRUSH_TO_CURSOR      1
8462 #define CB_BRUSH_TO_LEVEL       2
8463 #define CB_DELETE_OLD_CURSOR    3
8464 #define CB_DUMP_BRUSH           4
8465 #define CB_DUMP_BRUSH_SMALL     5
8466
8467 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8468                          int button, int mode)
8469 {
8470   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8471   static int brush_width, brush_height;
8472   static int last_cursor_x = -1, last_cursor_y = -1;
8473   static boolean delete_old_brush;
8474   int new_element = BUTTON_ELEMENT(button);
8475   int x, y;
8476
8477   if (mode == CB_DUMP_BRUSH ||
8478       mode == CB_DUMP_BRUSH_SMALL)
8479   {
8480     if (!draw_with_brush)
8481     {
8482       Error(ERR_WARN, "no brush selected");
8483
8484       return;
8485     }
8486
8487     for (y = 0; y < brush_height; y++)
8488     {
8489       for (x = 0; x < brush_width; x++)
8490       {
8491         int element = brush_buffer[x][y];
8492         int element_mapped = element;
8493
8494         if (IS_CUSTOM_ELEMENT(element))
8495           element_mapped = EL_CUSTOM_START;
8496         else if (IS_GROUP_ELEMENT(element))
8497           element_mapped = EL_GROUP_START;
8498         else if (element >= NUM_FILE_ELEMENTS)
8499           element_mapped = EL_UNKNOWN;
8500
8501         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8502       }
8503
8504       printf("\n");
8505     }
8506
8507     return;
8508   }
8509
8510   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8511     return;
8512
8513   if (mode == CB_AREA_TO_BRUSH)
8514   {
8515     int from_lx, from_ly;
8516
8517     if (from_x > to_x)
8518       swap_numbers(&from_x, &to_x);
8519
8520     if (from_y > to_y)
8521       swap_numbers(&from_y, &to_y);
8522
8523     brush_width = to_x - from_x + 1;
8524     brush_height = to_y - from_y + 1;
8525
8526     from_lx = from_x + level_xpos;
8527     from_ly = from_y + level_ypos;
8528
8529     for (y = 0; y < brush_height; y++)
8530     {
8531       for (x=0; x < brush_width; x++)
8532       {
8533         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8534
8535         if (button != 1)
8536           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8537       }
8538     }
8539
8540     if (button != 1)
8541       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8542
8543     delete_old_brush = FALSE;
8544   }
8545   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8546            mode == CB_BRUSH_TO_LEVEL)
8547   {
8548     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8549     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8550     int cursor_from_x = cursor_x - brush_width / 2;
8551     int cursor_from_y = cursor_y - brush_height / 2;
8552     int border_from_x = cursor_x, border_from_y = cursor_y;
8553     int border_to_x = cursor_x, border_to_y = cursor_y;
8554
8555     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8556       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8557
8558     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8559         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8560     {
8561       delete_old_brush = FALSE;
8562       return;
8563     }
8564
8565     for (y = 0; y < brush_height; y++)
8566     {
8567       for (x = 0; x < brush_width; x++)
8568       {
8569         int sx = cursor_from_x + x;
8570         int sy = cursor_from_y + y;
8571         int lx = sx + level_xpos;
8572         int ly = sy + level_ypos;
8573         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8574         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8575                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8576                        brush_buffer[x][y] : new_element);
8577
8578         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8579         {
8580           if (sx < border_from_x)
8581             border_from_x = sx;
8582           else if (sx > border_to_x)
8583             border_to_x = sx;
8584           if (sy < border_from_y)
8585             border_from_y = sy;
8586           else if (sy > border_to_y)
8587             border_to_y = sy;
8588
8589           DrawLineElement(sx, sy, element, change_level);
8590         }
8591       }
8592     }
8593
8594     if (mode != CB_DELETE_OLD_CURSOR)
8595       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8596
8597     last_cursor_x = cursor_x;
8598     last_cursor_y = cursor_y;
8599     delete_old_brush = TRUE;
8600   }
8601 }
8602
8603 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8604                             int button)
8605 {
8606   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8607 }
8608
8609 static void CopyBrushToLevel(int x, int y, int button)
8610 {
8611   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8612 }
8613
8614 static void CopyBrushToCursor(int x, int y)
8615 {
8616   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8617 }
8618
8619 static void DeleteBrushFromCursor()
8620 {
8621   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8622 }
8623
8624 void DumpBrush()
8625 {
8626   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8627 }
8628
8629 void DumpBrush_Small()
8630 {
8631   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8632 }
8633
8634 static void FloodFill(int from_x, int from_y, int fill_element)
8635 {
8636   int i,x,y;
8637   int old_element;
8638   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8639   static int safety = 0;
8640
8641   /* check if starting field still has the desired content */
8642   if (Feld[from_x][from_y] == fill_element)
8643     return;
8644
8645   safety++;
8646
8647   if (safety > lev_fieldx*lev_fieldy)
8648     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8649
8650   old_element = Feld[from_x][from_y];
8651   Feld[from_x][from_y] = fill_element;
8652
8653   for (i = 0; i < 4; i++)
8654   {
8655     x = from_x + check[i][0];
8656     y = from_y + check[i][1];
8657
8658     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8659       FloodFill(x, y, fill_element);
8660   }
8661
8662   safety--;
8663 }
8664
8665 /* values for DrawLevelText() modes */
8666 #define TEXT_INIT               0
8667 #define TEXT_SETCURSOR          1
8668 #define TEXT_WRITECHAR          2
8669 #define TEXT_BACKSPACE          3
8670 #define TEXT_NEWLINE            4
8671 #define TEXT_END                5
8672 #define TEXT_QUERY_TYPING       6
8673
8674 static int DrawLevelText(int sx, int sy, char letter, int mode)
8675 {
8676   static short delete_buffer[MAX_LEV_FIELDX];
8677   static int start_sx, start_sy;
8678   static int last_sx, last_sy;
8679   static boolean typing = FALSE;
8680   int letter_element = EL_CHAR_ASCII0 + letter;
8681   int lx = 0, ly = 0;
8682
8683   /* map lower case letters to upper case and convert special characters */
8684   if (letter >= 'a' && letter <= 'z')
8685     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8686   else if (letter == 'ä' || letter == 'Ä')
8687     letter_element = EL_CHAR_AUMLAUT;
8688   else if (letter == 'ö' || letter == 'Ö')
8689     letter_element = EL_CHAR_OUMLAUT;
8690   else if (letter == 'ü' || letter == 'Ãœ')
8691     letter_element = EL_CHAR_UUMLAUT;
8692   else if (letter == '^')
8693     letter_element = EL_CHAR_COPYRIGHT;
8694   else
8695     letter_element = EL_CHAR_ASCII0 + letter;
8696
8697   if (mode != TEXT_INIT)
8698   {
8699     if (!typing)
8700       return FALSE;
8701
8702     if (mode != TEXT_SETCURSOR)
8703     {
8704       sx = last_sx;
8705       sy = last_sy;
8706     }
8707
8708     lx = last_sx + level_xpos;
8709     ly = last_sy + level_ypos;
8710   }
8711
8712   switch (mode)
8713   {
8714     case TEXT_INIT:
8715       if (typing)
8716         DrawLevelText(0, 0, 0, TEXT_END);
8717
8718       typing = TRUE;
8719       start_sx = last_sx = sx;
8720       start_sy = last_sy = sy;
8721       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8722       break;
8723
8724     case TEXT_SETCURSOR:
8725       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8726       DrawAreaBorder(sx, sy, sx, sy);
8727       last_sx = sx;
8728       last_sy = sy;
8729       break;
8730
8731     case TEXT_WRITECHAR:
8732       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8733       {
8734         delete_buffer[sx - start_sx] = Feld[lx][ly];
8735         Feld[lx][ly] = letter_element;
8736
8737         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8738           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8739         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8740           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8741         else
8742           DrawLevelText(0, 0, 0, TEXT_END);
8743
8744         level.changed = TRUE;
8745       }
8746       break;
8747
8748     case TEXT_BACKSPACE:
8749       if (sx > start_sx)
8750       {
8751         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8752         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8753         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8754       }
8755       break;
8756
8757     case TEXT_NEWLINE:
8758       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8759         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8760       else
8761         DrawLevelText(0, 0, 0, TEXT_END);
8762       break;
8763
8764     case TEXT_END:
8765       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8766       DrawMiniElement(sx, sy, Feld[lx][ly]);
8767       typing = FALSE;
8768       break;
8769
8770     case TEXT_QUERY_TYPING:
8771       break;
8772
8773     default:
8774       break;
8775   }
8776
8777   return typing;
8778 }
8779
8780 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8781                           int element, boolean change_level)
8782 {
8783   int lx = sx + level_xpos;
8784   int ly = sy + level_ypos;
8785
8786   if (element == -1)
8787     DrawMiniElement(sx, sy, Feld[lx][ly]);
8788   else
8789     DrawAreaBorder(sx, sy, sx, sy);
8790 }
8791
8792 static void CopyLevelToUndoBuffer(int mode)
8793 {
8794   static boolean accumulated_undo = FALSE;
8795   boolean new_undo_buffer_position = TRUE;
8796   int last_border_element;
8797   int x, y;
8798
8799   switch (mode)
8800   {
8801     case UNDO_IMMEDIATE:
8802       accumulated_undo = FALSE;
8803       break;
8804
8805     case UNDO_ACCUMULATE:
8806       if (accumulated_undo)
8807         new_undo_buffer_position = FALSE;
8808       accumulated_undo = TRUE;
8809       break;
8810
8811     default:
8812       break;
8813   }
8814
8815   if (new_undo_buffer_position)
8816   {
8817     /* new position in undo buffer ring */
8818     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8819
8820     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8821       undo_buffer_steps++;
8822   }
8823
8824   for (x = 0; x < lev_fieldx; x++)
8825     for (y = 0; y < lev_fieldy; y++)
8826       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8827
8828   /* check if drawing operation forces change of border style */
8829   last_border_element = BorderElement;
8830   SetBorderElement();
8831   if (BorderElement != last_border_element)
8832     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8833
8834   level.changed = TRUE;
8835 }
8836
8837 static void RandomPlacement(int new_element)
8838 {
8839   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8840   int num_free_positions = 0;
8841   int num_percentage, num_elements;
8842   int x, y;
8843
8844   /* determine number of free positions for randomly placing the new element */
8845   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8846   {
8847     free_position[x][y] =
8848       (random_placement_background_restricted ?
8849        Feld[x][y] == random_placement_background_element :
8850        Feld[x][y] != new_element);
8851
8852     if (free_position[x][y])
8853       num_free_positions++;
8854   }
8855
8856   /* determine number of new elements to place there */
8857   num_percentage = num_free_positions * random_placement_value / 100;
8858   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8859                   num_percentage : random_placement_value);
8860
8861   /* if less free positions than elements to place, fill all these positions */
8862   if (num_free_positions < num_elements)
8863   {
8864     for (x = 0; x < lev_fieldx; x++)
8865       for (y = 0; y < lev_fieldy; y++)
8866         if (free_position[x][y])
8867           Feld[x][y] = new_element;
8868   }
8869   else
8870   {
8871     while (num_elements > 0)
8872     {
8873       x = RND(lev_fieldx);
8874       y = RND(lev_fieldy);
8875
8876       /* don't place element at the same position twice */
8877       if (free_position[x][y])
8878       {
8879         free_position[x][y] = FALSE;
8880         Feld[x][y] = new_element;
8881         num_elements--;
8882       }
8883     }
8884   }
8885
8886   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8887   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8888 }
8889
8890 void WrapLevel(int dx, int dy)
8891 {
8892   int wrap_dx = lev_fieldx - dx;
8893   int wrap_dy = lev_fieldy - dy;
8894   int x, y;
8895
8896   for (x = 0; x < lev_fieldx; x++)
8897     for (y = 0; y < lev_fieldy; y++)
8898       FieldBackup[x][y] = Feld[x][y];
8899
8900   for (x = 0; x < lev_fieldx; x++)
8901     for (y = 0; y < lev_fieldy; y++)
8902       Feld[x][y] =
8903         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8904
8905   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8906   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8907 }
8908
8909 static void HandleDrawingAreas(struct GadgetInfo *gi)
8910 {
8911   static boolean started_inside_drawing_area = FALSE;
8912   int id = gi->custom_id;
8913   boolean button_press_event;
8914   boolean button_release_event;
8915   boolean inside_drawing_area = !gi->event.off_borders;
8916   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8917   int actual_drawing_function;
8918   int button = gi->event.button;
8919   int new_element = BUTTON_ELEMENT(button);
8920   int sx = gi->event.x, sy = gi->event.y;
8921   int min_sx = 0, min_sy = 0;
8922   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8923   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8924   int lx = 0, ly = 0;
8925   int min_lx = 0, min_ly = 0;
8926   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8927   int x, y;
8928
8929   /* handle info callback for each invocation of action callback */
8930   gi->callback_info(gi);
8931
8932   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8933   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8934
8935   /* make sure to stay inside drawing area boundaries */
8936   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8937   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8938
8939   if (draw_level)
8940   {
8941     /* get positions inside level field */
8942     lx = sx + level_xpos;
8943     ly = sy + level_ypos;
8944
8945     if (!IN_LEV_FIELD(lx, ly))
8946       inside_drawing_area = FALSE;
8947
8948     /* make sure to stay inside level field boundaries */
8949     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8950     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8951
8952     /* correct drawing area positions accordingly */
8953     sx = lx - level_xpos;
8954     sy = ly - level_ypos;
8955   }
8956
8957   if (button_press_event)
8958     started_inside_drawing_area = inside_drawing_area;
8959
8960   if (!started_inside_drawing_area)
8961     return;
8962
8963 #if 1
8964   if (!IS_VALID_BUTTON(button))
8965     return;
8966 #endif
8967
8968   if (!button && !button_release_event)
8969     return;
8970
8971   /* automatically switch to 'single item' drawing mode, if needed */
8972   actual_drawing_function =
8973     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8974      drawing_function : GADGET_ID_SINGLE_ITEMS);
8975
8976   /* clicking into drawing area with pressed Control key picks element */
8977   if (GetKeyModState() & KMOD_Control)
8978   {
8979     last_drawing_function = drawing_function;
8980     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8981   }
8982
8983   switch (actual_drawing_function)
8984   {
8985     case GADGET_ID_SINGLE_ITEMS:
8986       if (draw_level)
8987       {
8988         if (button_release_event)
8989         {
8990           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8991
8992           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8993               !inside_drawing_area)
8994             DeleteBrushFromCursor();
8995         }
8996
8997         if (!button)
8998           break;
8999
9000         if (draw_with_brush)
9001         {
9002           if (!button_release_event)
9003             CopyBrushToLevel(sx, sy, button);
9004         }
9005         else if (new_element != Feld[lx][ly])
9006         {
9007           if (new_element == EL_PLAYER_1)
9008           {
9009             /* remove player at old position */
9010             for (y = 0; y < lev_fieldy; y++)
9011             {
9012               for (x = 0; x < lev_fieldx; x++)
9013               {
9014                 if (Feld[x][y] == EL_PLAYER_1)
9015                 {
9016                   Feld[x][y] = EL_EMPTY;
9017                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9018                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9019                     DrawMiniElement(x - level_xpos, y - level_ypos,
9020                                     EL_EMPTY);
9021                 }
9022               }
9023             }
9024           }
9025
9026           Feld[lx][ly] = new_element;
9027           DrawMiniElement(sx, sy, new_element);
9028         }
9029       }
9030       else
9031       {
9032         int type_id = gi->custom_type_id;
9033         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9034
9035         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9036           DrawMiniGraphicExt(drawto,
9037                              gi->x + sx * MINI_TILEX,
9038                              gi->y + sy * MINI_TILEY,
9039                              el2edimg(new_element));
9040         else
9041           DrawGraphicExt(drawto,
9042                          gi->x + sx * TILEX,
9043                          gi->y + sy * TILEY,
9044                          el2img(new_element), 0);
9045
9046         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9047           new_element = GFX_ELEMENT(new_element);
9048
9049         drawingarea_info[type_id].value[pos] = new_element;
9050
9051         CopyElementPropertiesToGame(properties_element);
9052
9053         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9054         {
9055           UpdateCustomElementGraphicGadgets();
9056
9057           FrameCounter = 0;     /* restart animation frame counter */
9058         }
9059       }
9060       break;
9061
9062     case GADGET_ID_CONNECTED_ITEMS:
9063       {
9064         static int last_sx = -1;
9065         static int last_sy = -1;
9066
9067         if (button_release_event)
9068           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9069
9070         if (button)
9071         {
9072           if (!button_press_event)
9073             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9074
9075           last_sx = sx;
9076           last_sy = sy;
9077         }
9078       }
9079       break;
9080
9081     case GADGET_ID_LINE:
9082     case GADGET_ID_ARC:
9083     case GADGET_ID_RECTANGLE:
9084     case GADGET_ID_FILLED_BOX:
9085     case GADGET_ID_GRAB_BRUSH:
9086     case GADGET_ID_TEXT:
9087       {
9088         static int last_sx = -1;
9089         static int last_sy = -1;
9090         static int start_sx = -1;
9091         static int start_sy = -1;
9092         void (*draw_func)(int, int, int, int, int, boolean);
9093
9094         if (drawing_function == GADGET_ID_LINE)
9095           draw_func = DrawLine;
9096         else if (drawing_function == GADGET_ID_ARC)
9097           draw_func = DrawArc;
9098         else if (drawing_function == GADGET_ID_RECTANGLE)
9099           draw_func = DrawBox;
9100         else if (drawing_function == GADGET_ID_FILLED_BOX)
9101           draw_func = DrawFilledBox;
9102         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9103           draw_func = SelectArea;
9104         else /* (drawing_function == GADGET_ID_TEXT) */
9105           draw_func = SetTextCursor;
9106
9107         if (button_press_event)
9108         {
9109           draw_func(sx, sy, sx, sy, new_element, FALSE);
9110           start_sx = last_sx = sx;
9111           start_sy = last_sy = sy;
9112
9113           if (drawing_function == GADGET_ID_TEXT)
9114             DrawLevelText(0, 0, 0, TEXT_END);
9115         }
9116         else if (button_release_event)
9117         {
9118           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9119           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9120           {
9121             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9122             CopyBrushToCursor(sx, sy);
9123             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9124                           MB_LEFTBUTTON);
9125             draw_with_brush = TRUE;
9126           }
9127           else if (drawing_function == GADGET_ID_TEXT)
9128             DrawLevelText(sx, sy, 0, TEXT_INIT);
9129           else
9130             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9131         }
9132         else if (last_sx != sx || last_sy != sy)
9133         {
9134           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9135           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9136           last_sx = sx;
9137           last_sy = sy;
9138         }
9139       }
9140       break;
9141
9142     case GADGET_ID_FLOOD_FILL:
9143       if (button_press_event && Feld[lx][ly] != new_element)
9144       {
9145         FloodFill(lx, ly, new_element);
9146         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9147         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9148       }
9149       break;
9150
9151     case GADGET_ID_PICK_ELEMENT:
9152       if (button_release_event)
9153         ClickOnGadget(level_editor_gadget[last_drawing_function],
9154                       MB_LEFTBUTTON);
9155       else if (draw_level)
9156         PickDrawingElement(button, Feld[lx][ly]);
9157       else
9158       {
9159         int type_id = gi->custom_type_id;
9160         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9161
9162         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9163       }
9164
9165       break;
9166
9167     default:
9168       break;
9169   }
9170 }
9171
9172 static void HandleCounterButtons(struct GadgetInfo *gi)
9173 {
9174   int gadget_id = gi->custom_id;
9175   int counter_id = gi->custom_type_id;
9176   int button = gi->event.button;
9177   int *counter_value = counterbutton_info[counter_id].value;
9178   int step = BUTTON_STEPSIZE(button) *
9179     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9180
9181   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9182   {
9183     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9184     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9185     boolean level_changed = LevelChanged();
9186
9187     if ((level_changed && pressed) || (!level_changed && released))
9188       return;
9189
9190     if (level_changed && !Request("Level has changed ! Discard changes ?",
9191                                   REQ_ASK))
9192     {
9193       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9194         ModifyEditorCounterValue(counter_id, *counter_value);
9195
9196       return;
9197     }
9198   }
9199
9200   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9201     *counter_value = gi->textinput.number_value;
9202   else
9203     ModifyEditorCounterValue(counter_id, *counter_value + step);
9204
9205   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9206   {
9207       LoadLevel(level_nr);
9208       TapeErase();
9209       ResetUndoBuffer();
9210       DrawEditModeWindow();
9211
9212       return;
9213   }
9214
9215   switch (counter_id)
9216   {
9217     case ED_COUNTER_ID_YAMYAM_CONTENT:
9218       DrawYamYamContentAreas();
9219       break;
9220
9221     case ED_COUNTER_ID_BALL_CONTENT:
9222       DrawMagicBallContentAreas();
9223       break;
9224
9225     case ED_COUNTER_ID_ANDROID_CONTENT:
9226       DrawAndroidElementArea(properties_element);
9227       break;
9228
9229     case ED_COUNTER_ID_GROUP_CONTENT:
9230       DrawGroupElementArea(properties_element);
9231       CopyGroupElementPropertiesToGame(properties_element);
9232       break;
9233
9234     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9235     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9236       DrawEnvelopeTextArea(-1);
9237       break;
9238
9239     case ED_COUNTER_ID_LEVEL_XSIZE:
9240     case ED_COUNTER_ID_LEVEL_YSIZE:
9241       lev_fieldx = level.fieldx;
9242       lev_fieldy = level.fieldy;
9243       break;
9244
9245     default:
9246       break;
9247   }
9248
9249   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9250        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9251       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9252        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9253     CopyElementPropertiesToGame(properties_element);
9254
9255   level.changed = TRUE;
9256 }
9257
9258 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9259 {
9260   int type_id = gi->custom_type_id;
9261
9262   strcpy(textinput_info[type_id].value, gi->textinput.value);
9263
9264   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9265   {
9266     CopyElementPropertiesToGame(properties_element);
9267
9268     ModifyEditorElementList();  /* update changed button info text */
9269   }
9270
9271   level.changed = TRUE;
9272 }
9273
9274 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9275 {
9276   int type_id = gi->custom_type_id;
9277
9278   strcpy(textarea_info[type_id].value, gi->textarea.value);
9279
9280   level.changed = TRUE;
9281 }
9282
9283 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9284 {
9285   int type_id = gi->custom_type_id;
9286   int value_old = *selectbox_info[type_id].value;
9287   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9288
9289   *selectbox_info[type_id].value = value_new;
9290
9291   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9292   {
9293     element_info[properties_element].current_change_page = gi->selectbox.index;
9294
9295     DrawPropertiesWindow();
9296   }
9297   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9298             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9299            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9300             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9301            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9302   {
9303     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9304     {
9305       /* when changing action type, also check action mode and action arg */
9306       if (value_old != value_new)
9307       {
9308 #if 1
9309         setSelectboxSpecialActionVariablesIfNeeded();
9310 #else
9311         custom_element_change.action_mode = -1;
9312         custom_element_change.action_arg = -1;
9313 #endif
9314       }
9315
9316       DrawPropertiesChange();
9317     }
9318
9319     CopyElementPropertiesToGame(properties_element);
9320
9321     level.changed = TRUE;
9322   }
9323 }
9324
9325 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9326 {
9327   int type_id = gi->custom_type_id;
9328   int i;
9329
9330   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9331       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9332   {
9333     edit_mode_properties = gi->custom_type_id;
9334
9335     DrawPropertiesWindow();
9336   }
9337   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9338   {
9339     char *template_filename = getDefaultLevelFilename(-1);
9340     boolean new_template = !fileExists(template_filename);
9341
9342     if (new_template ||
9343         Request("Save this template and kill the old ?", REQ_ASK))
9344       SaveLevelTemplate();
9345
9346     if (new_template)
9347       Request("Template saved !", REQ_CONFIRM);
9348   }
9349   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9350            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9351   {
9352     struct ElementInfo *ei = &element_info[properties_element];
9353
9354     setElementChangePages(ei, ei->num_change_pages + 1);
9355
9356     /* set new change page to be new current change page */
9357     ei->current_change_page = ei->num_change_pages - 1;
9358     ei->change = &ei->change_page[ei->current_change_page];
9359
9360     setElementChangeInfoToDefaults(ei->change);
9361
9362     DrawPropertiesWindow();
9363
9364     level.changed = TRUE;
9365   }
9366   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9367            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9368   {
9369     struct ElementInfo *ei = &element_info[properties_element];
9370
9371     /* copy all change pages after change page to be deleted */
9372     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9373       ei->change_page[i] = ei->change_page[i + 1];
9374
9375     setElementChangePages(ei, ei->num_change_pages - 1);
9376
9377     DrawPropertiesWindow();
9378
9379     level.changed = TRUE;
9380   }
9381 }
9382
9383 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9384 {
9385   int type_id = gi->custom_type_id;
9386
9387   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9388       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9389   {
9390     struct ElementInfo *ei = &element_info[properties_element];
9391     int step = BUTTON_STEPSIZE(gi->event.button);
9392
9393     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9394     ei->current_change_page += step;
9395
9396     if (ei->current_change_page < 0)
9397       ei->current_change_page = 0;
9398     else if (ei->current_change_page >= ei->num_change_pages)
9399       ei->current_change_page = ei->num_change_pages - 1;
9400
9401     DrawPropertiesWindow();
9402   }
9403   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9404            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9405   {
9406     struct ElementInfo *ei = &element_info[properties_element];
9407     int current_change_page = ei->current_change_page;
9408
9409     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9410       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9411         ei->change_page[current_change_page];
9412     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9413     {
9414       ei->change_page[current_change_page] =
9415         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9416
9417       level.changed = TRUE;
9418     }
9419
9420     DrawPropertiesWindow();
9421   }
9422 }
9423
9424 static void HandleRadiobuttons(struct GadgetInfo *gi)
9425 {
9426   *radiobutton_info[gi->custom_type_id].value =
9427     radiobutton_info[gi->custom_type_id].checked_value;
9428
9429   level.changed = TRUE;
9430 }
9431
9432 static void HandleCheckbuttons(struct GadgetInfo *gi)
9433 {
9434   int type_id = gi->custom_type_id;
9435
9436   *checkbutton_info[type_id].value ^= TRUE;
9437
9438   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9439       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9440       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9441       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9442          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9443         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9444          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9445        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9446   {
9447     CopyElementPropertiesToGame(properties_element);
9448   }
9449
9450   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9451   {
9452     UpdateCustomElementGraphicGadgets();
9453   }
9454   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9455   {
9456     char *template_filename = getDefaultLevelFilename(-1);
9457
9458     if (level.use_custom_template && !fileExists(template_filename))
9459     {
9460       Request("No level template found !", REQ_CONFIRM);
9461
9462       level.use_custom_template = FALSE;
9463       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9464
9465       return;
9466     }
9467
9468     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9469
9470     DrawEditModeWindow();
9471   }
9472
9473   level.changed = TRUE;
9474 }
9475
9476 static void HandleControlButtons(struct GadgetInfo *gi)
9477 {
9478   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9479   static int last_edit_mode = ED_MODE_DRAWING;
9480   static int last_custom_copy_mode = -1;
9481   int id = gi->custom_id;
9482   int button = gi->event.button;
9483   int step = BUTTON_STEPSIZE(button);
9484   int new_element = BUTTON_ELEMENT(button);
9485   int x, y;
9486
9487 #if 0
9488   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9489   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9490
9491   if (!IS_VALID_BUTTON(button))
9492     return;
9493 #endif
9494
9495   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9496     DrawLevelText(0, 0, 0, TEXT_END);
9497
9498   if (id < ED_NUM_CTRL1_BUTTONS &&
9499       id != GADGET_ID_SINGLE_ITEMS &&
9500       id != GADGET_ID_PROPERTIES &&
9501       id != GADGET_ID_PICK_ELEMENT &&
9502       edit_mode != ED_MODE_DRAWING &&
9503       drawing_function != GADGET_ID_PICK_ELEMENT &&
9504       !(GetKeyModState() & KMOD_Control))
9505   {
9506     DrawDrawingWindow();
9507     edit_mode = ED_MODE_DRAWING;
9508   }
9509
9510   /* element copy mode active, but no element button pressed => deactivate */
9511   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9512     last_custom_copy_mode = -1;
9513
9514   switch (id)
9515   {
9516     case GADGET_ID_SCROLL_LEFT:
9517       if (level_xpos >= 0)
9518       {
9519         if (lev_fieldx < ed_fieldx - 2)
9520           break;
9521
9522         level_xpos -= step;
9523         if (level_xpos < -1)
9524           level_xpos = -1;
9525         if (button == 1)
9526           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9527         else
9528           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9529
9530         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9531                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9532       }
9533       break;
9534
9535     case GADGET_ID_SCROLL_RIGHT:
9536       if (level_xpos <= lev_fieldx - ed_fieldx)
9537       {
9538         if (lev_fieldx < ed_fieldx - 2)
9539           break;
9540
9541         level_xpos += step;
9542         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9543           level_xpos = lev_fieldx - ed_fieldx + 1;
9544         if (button == 1)
9545           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9546         else
9547           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9548
9549         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9550                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9551       }
9552       break;
9553
9554     case GADGET_ID_SCROLL_UP:
9555       if (level_ypos >= 0)
9556       {
9557         if (lev_fieldy < ed_fieldy - 2)
9558           break;
9559
9560         level_ypos -= step;
9561         if (level_ypos < -1)
9562           level_ypos = -1;
9563         if (button == 1)
9564           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9565         else
9566           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9567
9568         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9569                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9570       }
9571       break;
9572
9573     case GADGET_ID_SCROLL_DOWN:
9574       if (level_ypos <= lev_fieldy - ed_fieldy)
9575       {
9576         if (lev_fieldy < ed_fieldy - 2)
9577           break;
9578
9579         level_ypos += step;
9580         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9581           level_ypos = lev_fieldy - ed_fieldy + 1;
9582         if (button == 1)
9583           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9584         else
9585           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9586
9587         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9588                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9589       }
9590       break;
9591
9592     case GADGET_ID_SCROLL_HORIZONTAL:
9593       level_xpos = gi->event.item_position - 1;
9594       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9595       break;
9596
9597     case GADGET_ID_SCROLL_VERTICAL:
9598       level_ypos = gi->event.item_position - 1;
9599       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9600       break;
9601
9602     case GADGET_ID_SCROLL_LIST_UP:
9603     case GADGET_ID_SCROLL_LIST_DOWN:
9604     case GADGET_ID_SCROLL_LIST_VERTICAL:
9605       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9606         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9607       else
9608       {
9609         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9610         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9611
9612         if (element_shift < 0)
9613           element_shift = 0;
9614         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9615           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9616
9617         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9618                      GDI_SCROLLBAR_ITEM_POSITION,
9619                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9620       }
9621
9622       ModifyEditorElementList();
9623
9624       break;
9625
9626     case GADGET_ID_WRAP_LEFT:
9627       WrapLevel(-step, 0);
9628       break;
9629
9630     case GADGET_ID_WRAP_RIGHT:
9631       WrapLevel(step, 0);
9632       break;
9633
9634     case GADGET_ID_WRAP_UP:
9635       WrapLevel(0, -step);
9636       break;
9637
9638     case GADGET_ID_WRAP_DOWN:
9639       WrapLevel(0, step);
9640       break;
9641
9642     case GADGET_ID_SINGLE_ITEMS:
9643     case GADGET_ID_CONNECTED_ITEMS:
9644     case GADGET_ID_LINE:
9645     case GADGET_ID_ARC:
9646     case GADGET_ID_TEXT:
9647     case GADGET_ID_RECTANGLE:
9648     case GADGET_ID_FILLED_BOX:
9649     case GADGET_ID_FLOOD_FILL:
9650     case GADGET_ID_GRAB_BRUSH:
9651     case GADGET_ID_PICK_ELEMENT:
9652       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9653         last_drawing_function = drawing_function;
9654       drawing_function = id;
9655       draw_with_brush = FALSE;
9656       break;
9657
9658     case GADGET_ID_RANDOM_PLACEMENT:
9659       RandomPlacement(new_element);
9660       break;
9661
9662     case GADGET_ID_PROPERTIES:
9663       if (edit_mode != ED_MODE_PROPERTIES)
9664       {
9665         properties_element = new_element;
9666         DrawPropertiesWindow();
9667         edit_mode = ED_MODE_PROPERTIES;
9668
9669         last_level_drawing_function = drawing_function;
9670         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9671                       MB_LEFTBUTTON);
9672       }
9673       else
9674       {
9675         DrawDrawingWindow();
9676         edit_mode = ED_MODE_DRAWING;
9677
9678         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9679                       MB_LEFTBUTTON);
9680       }
9681       break;
9682
9683     case GADGET_ID_CUSTOM_COPY_FROM:
9684     case GADGET_ID_CUSTOM_COPY_TO:
9685     case GADGET_ID_CUSTOM_EXCHANGE:
9686       last_custom_copy_mode = id;
9687       last_drawing_function = drawing_function;
9688       break;
9689
9690     case GADGET_ID_CUSTOM_COPY:
9691       CopyCustomElement(properties_element, -1, id);
9692       break;
9693
9694     case GADGET_ID_CUSTOM_PASTE:
9695       CopyCustomElement(-1, properties_element, id);
9696       break;
9697
9698     case GADGET_ID_UNDO:
9699       if (undo_buffer_steps == 0)
9700       {
9701         Request("Undo buffer empty !", REQ_CONFIRM);
9702         break;
9703       }
9704
9705       if (edit_mode != ED_MODE_DRAWING)
9706       {
9707         DrawDrawingWindow();
9708         edit_mode = ED_MODE_DRAWING;
9709       }
9710
9711       undo_buffer_position =
9712         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9713       undo_buffer_steps--;
9714
9715       for (x = 0; x < lev_fieldx; x++)
9716         for (y = 0; y < lev_fieldy; y++)
9717           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9718       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9719       break;
9720
9721     case GADGET_ID_INFO:
9722       if (edit_mode != ED_MODE_INFO)
9723       {
9724         last_edit_mode = edit_mode;
9725         edit_mode = ED_MODE_INFO;
9726
9727         DrawLevelInfoWindow();
9728       }
9729       else
9730       {
9731         edit_mode = last_edit_mode;
9732
9733         DrawEditModeWindow();
9734       }
9735       break;
9736
9737     case GADGET_ID_CLEAR:
9738       if (edit_mode != ED_MODE_DRAWING)
9739       {
9740         DrawDrawingWindow();
9741         edit_mode = ED_MODE_DRAWING;
9742       }
9743
9744       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9745         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9746           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9747
9748       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9749
9750       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9751       break;
9752
9753     case GADGET_ID_SAVE:
9754       if (leveldir_current->readonly)
9755       {
9756         Request("This level is read only !", REQ_CONFIRM);
9757         break;
9758       }
9759
9760       if (!LevelContainsPlayer())
9761         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9762       else
9763       {
9764         char *level_filename = getDefaultLevelFilename(level_nr);
9765         boolean new_level = !fileExists(level_filename);
9766
9767         if (new_level ||
9768             Request("Save this level and kill the old ?", REQ_ASK))
9769         {
9770           CopyPlayfield(Feld, level.field);
9771
9772           SaveLevel(level_nr);
9773         }
9774
9775         if (new_level)
9776           Request("Level saved !", REQ_CONFIRM);
9777
9778         level.changed = FALSE;
9779       }
9780       break;
9781
9782     case GADGET_ID_TEST:
9783       if (!LevelContainsPlayer())
9784         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9785       else
9786       {
9787         if (LevelChanged())
9788           level.game_version = GAME_VERSION_ACTUAL;
9789
9790         CopyPlayfield(level.field, FieldBackup);
9791         CopyPlayfield(Feld, level.field);
9792
9793         CopyNativeLevel_RND_to_Native(&level);
9794
9795         UnmapLevelEditorGadgets();
9796         UndrawSpecialEditorDoor();
9797
9798         CloseDoor(DOOR_CLOSE_ALL);
9799
9800         DrawCompleteVideoDisplay();
9801
9802         level_editor_test_game = TRUE;
9803
9804         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9805       }
9806       break;
9807
9808     case GADGET_ID_EXIT:
9809       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9810       break;
9811
9812     default:
9813       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9814           id <= GADGET_ID_ELEMENTLIST_LAST)
9815       {
9816         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9817         int new_element = editor_elements[element_position + element_shift];
9818
9819         if (IS_EDITOR_CASCADE(new_element))
9820         {
9821           int i;
9822
9823           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9824           {
9825             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9826             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9827
9828             if (*cascade_element == new_element)
9829             {
9830               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9831               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9832
9833               /* update element selection list */
9834               ReinitializeElementList();
9835               ModifyEditorElementList();
9836
9837               /* update cascading gadget info text */
9838               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9839
9840               /* save current editor cascading state */
9841               SaveSetup_EditorCascade();
9842
9843               break;
9844             }
9845           }
9846
9847           break;
9848         }
9849
9850         if (last_custom_copy_mode != -1)
9851         {
9852           if (CopyCustomElement(properties_element, new_element,
9853                                 last_custom_copy_mode))
9854           {
9855             ClickOnGadget(level_editor_gadget[last_drawing_function],
9856                           MB_LEFTBUTTON);
9857
9858             last_custom_copy_mode = -1;
9859           }
9860
9861           break;
9862         }
9863
9864         PickDrawingElement(button, new_element);
9865
9866         if (!stick_element_properties_window &&
9867             drawing_function != GADGET_ID_PICK_ELEMENT &&
9868             !(GetKeyModState() & KMOD_Control))
9869         {
9870           properties_element = new_element;
9871           if (edit_mode == ED_MODE_PROPERTIES)
9872             DrawPropertiesWindow();
9873         }
9874
9875         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9876           ClickOnGadget(level_editor_gadget[last_drawing_function],
9877                         MB_LEFTBUTTON);
9878       }
9879 #ifdef DEBUG
9880       else if (gi->event.type == GD_EVENT_PRESSED)
9881         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9882       else if (gi->event.type == GD_EVENT_RELEASED)
9883         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9884       else if (gi->event.type == GD_EVENT_MOVING)
9885         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9886       else
9887         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9888 #endif
9889       break;
9890   }
9891 }
9892
9893 void HandleLevelEditorKeyInput(Key key)
9894 {
9895   char letter = getCharFromKey(key);
9896   int button = MB_LEFTBUTTON;
9897
9898   if (drawing_function == GADGET_ID_TEXT &&
9899       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9900   {
9901     if (letter)
9902       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9903     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9904       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9905     else if (key == KSYM_Return)
9906       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9907     else if (key == KSYM_Escape)
9908       DrawLevelText(0, 0, 0, TEXT_END);
9909   }
9910   else if (button_status == MB_RELEASED)
9911   {
9912     int i, id = GADGET_ID_NONE;
9913
9914     switch (key)
9915     {
9916       case KSYM_Left:
9917         id = GADGET_ID_SCROLL_LEFT;
9918         break;
9919       case KSYM_Right:
9920         id = GADGET_ID_SCROLL_RIGHT;
9921         break;
9922       case KSYM_Up:
9923         id = GADGET_ID_SCROLL_UP;
9924         break;
9925       case KSYM_Down:
9926         id = GADGET_ID_SCROLL_DOWN;
9927         break;
9928       case KSYM_Page_Up:
9929         id = GADGET_ID_SCROLL_LIST_UP;
9930         button = MB_RIGHTBUTTON;
9931         break;
9932       case KSYM_Page_Down:
9933         id = GADGET_ID_SCROLL_LIST_DOWN;
9934         button = MB_RIGHTBUTTON;
9935         break;
9936
9937       case KSYM_Home:
9938       case KSYM_End:
9939         element_shift = (key == KSYM_Home ? 0 :
9940                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9941
9942         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9943                      GDI_SCROLLBAR_ITEM_POSITION,
9944                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9945
9946         ModifyEditorElementList();
9947
9948         break;
9949
9950       case KSYM_Insert:
9951       case KSYM_Delete:
9952         for (i = 0; i < num_editor_elements; i++)
9953         {
9954           int e = editor_elements[i];
9955
9956           if ((key == KSYM_Insert &&
9957                (e == EL_INTERNAL_CASCADE_CE ||
9958                 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
9959               (key == KSYM_Delete &&
9960                (e == EL_INTERNAL_CASCADE_GE ||
9961                 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
9962             break;
9963         }
9964
9965         if (i < num_editor_elements)
9966         {
9967           element_shift = i;
9968
9969           if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9970             element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9971
9972           ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9973                        GDI_SCROLLBAR_ITEM_POSITION,
9974                        element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9975
9976           ModifyEditorElementList();
9977         }
9978
9979         break;
9980
9981       case KSYM_Escape:
9982         if (edit_mode == ED_MODE_DRAWING)
9983         {
9984           RequestExitLevelEditor(setup.ask_on_escape_editor);
9985         }
9986         else if (edit_mode == ED_MODE_INFO)
9987         {
9988           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9989         }
9990         else if (edit_mode == ED_MODE_PROPERTIES)
9991         {
9992           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9993         }
9994         else            /* should never happen */
9995         {
9996           DrawDrawingWindow();
9997           edit_mode = ED_MODE_DRAWING;
9998         }
9999         break;
10000
10001       default:
10002         break;
10003     }
10004
10005     if (id != GADGET_ID_NONE)
10006       ClickOnGadget(level_editor_gadget[id], button);
10007     else if (letter == '.')
10008       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10009     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10010       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10011     else
10012       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10013         if (letter && letter == control_info[i].shortcut)
10014           if (!anyTextGadgetActive())
10015             ClickOnGadget(level_editor_gadget[i], button);
10016   }
10017 }
10018
10019 void HandleLevelEditorIdle()
10020 {
10021   static unsigned long action_delay = 0;
10022   unsigned long action_delay_value = GameFrameDelay;
10023   int xpos = 1, ypos = 2;
10024
10025   if (edit_mode != ED_MODE_PROPERTIES)
10026     return;
10027
10028   if (!DelayReached(&action_delay, action_delay_value))
10029     return;
10030
10031 #if 1
10032   DrawEditorElementAnimation(SX + xpos * TILEX,
10033                              SY + ypos * TILEY + MINI_TILEY / 2);
10034 #else
10035   DrawGraphicAnimationExt(drawto,
10036                           SX + xpos * TILEX,
10037                           SY + ypos * TILEY + MINI_TILEY / 2,
10038                           el2img(properties_element), -1, NO_MASKING);
10039 #endif
10040
10041   MarkTileDirty(xpos, ypos);
10042   MarkTileDirty(xpos, ypos + 1);
10043
10044   FrameCounter++;       /* increase animation frame counter */
10045 }
10046
10047 void ClearEditorGadgetInfoText()
10048 {
10049   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10050 }
10051
10052 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10053 {
10054   char infotext[MAX_OUTPUT_LINESIZE + 1];
10055   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10056   int max_infotext_len = getMaxInfoTextLength();
10057
10058   if (gi == NULL || gi->info_text == NULL)
10059     return;
10060
10061   strncpy(infotext, gi->info_text, max_infotext_len);
10062   infotext[max_infotext_len] = '\0';
10063
10064   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10065   {
10066     int key = control_info[gi->custom_id].shortcut;
10067
10068     if (key)
10069     {
10070       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10071         sprintf(shortcut, " ('.' or '%c')", key);
10072       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10073         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10074       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10075         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10076       else                                              /* normal case */
10077         sprintf(shortcut, " ('%s%c')",
10078                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10079
10080       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10081         strcat(infotext, shortcut);
10082     }
10083   }
10084
10085   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10086 }
10087
10088 void HandleEditorGadgetInfoText(void *ptr)
10089 {
10090   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10091 #if 0
10092   char infotext[MAX_OUTPUT_LINESIZE + 1];
10093   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10094   int max_infotext_len = getMaxInfoTextLength();
10095 #endif
10096
10097   if (game_status != GAME_MODE_EDITOR)
10098     return;
10099
10100   ClearEditorGadgetInfoText();
10101
10102   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10103     return;
10104
10105   /* misuse this function to delete brush cursor, if needed */
10106   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10107     DeleteBrushFromCursor();
10108
10109 #if 1
10110   PrintEditorGadgetInfoText(gi);
10111 #else
10112   if (gi == NULL || gi->info_text == NULL)
10113     return;
10114
10115   strncpy(infotext, gi->info_text, max_infotext_len);
10116   infotext[max_infotext_len] = '\0';
10117
10118   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10119   {
10120     int key = control_info[gi->custom_id].shortcut;
10121
10122     if (key)
10123     {
10124       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10125         sprintf(shortcut, " ('.' or '%c')", key);
10126       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10127         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10128       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10129         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10130       else                                              /* normal case */
10131         sprintf(shortcut, " ('%s%c')",
10132                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10133
10134       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10135         strcat(infotext, shortcut);
10136     }
10137   }
10138
10139   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10140 #endif
10141 }
10142
10143 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10144 {
10145   static int start_lx, start_ly;
10146   int id = gi->custom_id;
10147   int type_id = gi->custom_type_id;
10148   int sx = gi->event.x;
10149   int sy = gi->event.y;
10150   int lx = sx + level_xpos;
10151   int ly = sy + level_ypos;
10152   int min_sx = 0, min_sy = 0;
10153   int max_sx = gi->drawing.area_xsize - 1;
10154   int max_sy = gi->drawing.area_ysize - 1;
10155   int actual_drawing_function = drawing_function;
10156   int max_infotext_len = getMaxInfoTextLength();
10157   char infotext[MAX_OUTPUT_LINESIZE + 1];
10158   char *text;
10159
10160   infotext[0] = '\0';           /* start with empty info text */
10161
10162   /* pressed Control key: simulate picking element */
10163   if (GetKeyModState() & KMOD_Control)
10164     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10165
10166   ClearEditorGadgetInfoText();
10167
10168   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10169     return;
10170
10171   /* make sure to stay inside drawing area boundaries */
10172   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10173   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10174
10175   if (id == GADGET_ID_DRAWING_LEVEL)
10176   {
10177     if (button_status)
10178     {
10179       int min_lx = 0, min_ly = 0;
10180       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10181
10182       /* get positions inside level field */
10183       lx = sx + level_xpos;
10184       ly = sy + level_ypos;
10185
10186       /* make sure to stay inside level field boundaries */
10187       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10188       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10189
10190       /* correct drawing area positions accordingly */
10191       sx = lx - level_xpos;
10192       sy = ly - level_ypos;
10193     }
10194
10195     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10196     {
10197       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10198       {
10199         if (gi->event.type == GD_EVENT_PRESSED)
10200         {
10201           start_lx = lx;
10202           start_ly = ly;
10203         }
10204
10205         switch (actual_drawing_function)
10206         {
10207           case GADGET_ID_SINGLE_ITEMS:
10208             text = "Drawing single items";
10209             break;
10210           case GADGET_ID_CONNECTED_ITEMS:
10211             text = "Drawing connected items";
10212             break;
10213           case GADGET_ID_LINE:
10214             text = "Drawing line";
10215             break;
10216           case GADGET_ID_ARC:
10217             text = "Drawing arc";
10218             break;
10219           case GADGET_ID_TEXT:
10220             text = "Setting text cursor";
10221             break;
10222           case GADGET_ID_RECTANGLE:
10223             text = "Drawing rectangle";
10224             break;
10225           case GADGET_ID_FILLED_BOX:
10226             text = "Drawing filled box";
10227             break;
10228           case GADGET_ID_FLOOD_FILL:
10229             text = "Flood fill";
10230             break;
10231           case GADGET_ID_GRAB_BRUSH:
10232             text = "Grabbing brush";
10233             break;
10234           case GADGET_ID_PICK_ELEMENT:
10235             text = "Picking element";
10236             break;
10237
10238           default:
10239             text = "Drawing position";
10240             break;
10241         }
10242
10243         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10244           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10245         else
10246           sprintf(infotext, "%s: %d, %d", text,
10247                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10248       }
10249       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10250         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10251       else
10252         sprintf(infotext, "Level position: %d, %d", lx, ly);
10253     }
10254
10255     /* misuse this function to draw brush cursor, if needed */
10256     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10257     {
10258       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10259         CopyBrushToCursor(sx, sy);
10260       else
10261         DeleteBrushFromCursor();
10262     }
10263   }
10264   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10265   {
10266     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10267     int element = drawingarea_info[type_id].value[pos];
10268
10269     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10270   }
10271   else
10272   {
10273     if (id == GADGET_ID_CUSTOM_CONTENT)
10274       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10275     else if (id == GADGET_ID_GROUP_CONTENT)
10276       sprintf(infotext, "group element position: %d", sx + 1);
10277     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10278              id <= GADGET_ID_YAMYAM_CONTENT_7)
10279       sprintf(infotext, "content area %d position: %d, %d",
10280               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10281     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10282              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10283       sprintf(infotext, "content area %d position: %d, %d",
10284               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10285     else if (id == GADGET_ID_ANDROID_CONTENT)
10286       sprintf(infotext, "android element position: %d", sx + 1);
10287     else if (drawingarea_info[type_id].infotext != NULL)
10288       strcpy(infotext, drawingarea_info[type_id].infotext);
10289   }
10290
10291   infotext[max_infotext_len] = '\0';
10292
10293   if (strlen(infotext) > 0)
10294     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10295 }
10296
10297 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10298 {
10299   if (!ask_if_level_has_changed ||
10300       !LevelChanged() ||
10301       Request("Level has changed ! Exit without saving ?",
10302               REQ_ASK | REQ_STAY_OPEN))
10303   {
10304 #if 1
10305     CloseDoor(DOOR_CLOSE_1);
10306     SetDoorState(DOOR_CLOSE_2);
10307 #else
10308     CloseDoor(DOOR_CLOSE_ALL);
10309 #endif
10310     game_status = GAME_MODE_MAIN;
10311     DrawMainMenu();
10312   }
10313   else
10314   {
10315     CloseDoor(DOOR_CLOSE_1);
10316     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10317   }
10318 }