rnd-20040325-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
114 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
115
116 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
117                                          2 * ED_GADGET_DISTANCE)
118
119 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
120 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
121
122 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART +           \
123                                          (n) * ED_SETTINGS_XOFFSET)
124 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART +           \
125                                          (n) * ED_SETTINGS_YOFFSET)
126
127 #define ED_SETTINGS1_YPOS               MINI_TILEY
128 #define ED_SETTINGS2_XPOS               MINI_TILEX
129 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
130
131 /* values for counter gadgets */
132 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
133 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
134 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
135                                          (n) * ED_COUNTER_YDISTANCE)
136 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
137                                          (n) * ED_COUNTER_YDISTANCE - 2)
138
139 /* values for element content drawing areas */
140 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_SETTINGS_XPOS(n))
141 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_SETTINGS_YPOS(n) +          \
142                                          ED_GADGET_DISTANCE)
143
144 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_SETTINGS_XPOS(n))
145 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_SETTINGS_YPOS(n) +          \
146                                          ED_GADGET_DISTANCE - MINI_TILEY)
147
148 /* yamyam content */
149 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
150                                          5 * ((n) % 4) * MINI_TILEX)
151 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
152                                          6 * ((n) / 4) * MINI_TILEY)
153
154 /* values for scrolling gadgets for drawing area */
155 #define ED_SCROLLBUTTON_XPOS            24
156 #define ED_SCROLLBUTTON_YPOS            0
157 #define ED_SCROLLBAR_XPOS               24
158 #define ED_SCROLLBAR_YPOS               64
159
160 #define ED_SCROLLBUTTON_XSIZE           16
161 #define ED_SCROLLBUTTON_YSIZE           16
162
163 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_UP_YPOS               (0)
165 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
166 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
167 #define ED_SCROLL_LEFT_XPOS             (0)
168 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
169 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
170 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
171 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
172                                          ED_SCROLLBUTTON_XSIZE)
173 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
174 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
175 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
176 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
177 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
178                                          ED_SCROLLBUTTON_YSIZE)
179 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
180 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
181
182 /* values for scrolling gadgets for element list */
183 #define ED_SCROLLBUTTON2_XPOS           50
184 #define ED_SCROLLBUTTON2_YPOS           0
185 #define ED_SCROLLBAR2_XPOS              50
186 #define ED_SCROLLBAR2_YPOS              20
187
188 #define ED_SCROLLBUTTON2_XSIZE          10
189 #define ED_SCROLLBUTTON2_YSIZE          10
190
191 #define ED_SCROLL2_UP_XPOS              85
192 #define ED_SCROLL2_UP_YPOS              30
193 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
194 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
195                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
196                                          ED_ELEMENTLIST_YSIZE -         \
197                                          ED_SCROLLBUTTON2_YSIZE)
198 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
199 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
200                                          ED_SCROLLBUTTON2_YSIZE)
201 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
202 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
203                                          ED_ELEMENTLIST_YSIZE -         \
204                                          2 * ED_SCROLLBUTTON2_YSIZE)
205
206 /* values for checkbutton gadgets */
207 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
208 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
209 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
210 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
211 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
212 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
213 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
214
215 /* values for some special graphic buttons */
216 #define ED_COPY_CHANGE_PAGE_XPOS        25
217 #define ED_COPY_CHANGE_PAGE_YPOS        50
218 #define ED_PASTE_CHANGE_PAGE_XPOS       25
219 #define ED_PASTE_CHANGE_PAGE_YPOS       70
220
221 /* some values for text input, selectbox and counter gadgets */
222 #define ED_BUTTON_COUNT_YPOS            60
223 #define ED_BUTTON_COUNT_XSIZE           20
224 #define ED_BUTTON_COUNT_YSIZE           20
225 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
226 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
227 #define ED_WIN_COUNT_XSIZE              52
228 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
229 #define ED_WIN_COUNT2_XPOS              27
230 #define ED_WIN_COUNT2_YPOS              3
231 #define ED_WIN_COUNT2_XSIZE             46
232 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
233
234 #define ED_BUTTON_MINUS_XPOS            2
235 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
236 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
237 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
238 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
239                                          ED_WIN_COUNT_XSIZE + 2)
240 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
241 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
242 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
243
244 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
245 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
246                                          2 + ED_WIN_COUNT_YSIZE)
247 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
248 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
249
250 #define ED_SELECTBOX_BUTTON_XSIZE       14
251
252 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
253 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
254                                          4 * (2 + ED_WIN_COUNT_YSIZE))
255 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
256
257 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
258 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
259                                          2 * (2 + ED_WIN_COUNT_YSIZE))
260 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
261                                          3 * (2 + ED_WIN_COUNT_YSIZE))
262
263 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
264 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
265
266 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
267 #define INFOTEXT_XPOS                   SX
268 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
269 #define INFOTEXT_XSIZE                  SXSIZE
270 #define INFOTEXT_YSIZE                  MINI_TILEX
271
272
273 /*
274   -----------------------------------------------------------------------------
275   editor gadget definitions
276   -----------------------------------------------------------------------------
277 */
278
279 /* drawing toolbox buttons */
280 #define GADGET_ID_NONE                  -1
281 #define GADGET_ID_TOOLBOX_FIRST         0
282
283 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
284 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
285 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
286 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
287 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
288 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
289 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
290 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
291 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
292 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
293 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
294 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
295 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
296 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
297 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
298 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
299
300 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
301 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
302 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
303 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
304 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
305 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
306
307 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
308 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
309 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
310 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
311 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
312
313 /* counter button identifiers */
314 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
315
316 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
317 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
318 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
319 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
320 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
321 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
322 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
323 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
324 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
325 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
326 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
327 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
328 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
329 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
330 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
331 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
332 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
333 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
334 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
335 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
336 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
337 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
338 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
339 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
340 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
341 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
342 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
343 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
344 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
345 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 29)
346 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
347 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
348 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
349 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 33)
350 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 34)
351 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 35)
352 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
353 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
354 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 38)
355 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
356 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
357 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 41)
358 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
359 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
360 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 44)
361 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
362 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
363 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 47)
364 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
365 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
366 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 50)
367 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 51)
368 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 52)
369 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 53)
370 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
371 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
372 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 56)
373 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 57)
374 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 58)
375 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 59)
376 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
377 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
378 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 62)
379 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
380 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
381 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 65)
382 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
383 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
384 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 68)
385 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 69)
386 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 70)
387 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 71)
388 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 72)
389 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 73)
390 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 74)
391
392 /* drawing area identifiers */
393 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 75)
394
395 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
396 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
397 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
398 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
399 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
400 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
401 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
402 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
403 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
404 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
405 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
406 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
407 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 12)
408 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 13)
409 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 14)
410 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 15)
411 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 16)
412 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 17)
413 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 18)
414
415 /* text input identifiers */
416 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 19)
417
418 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
419 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
420 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
421
422 /* text area identifiers */
423 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
424
425 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
426
427 /* selectbox identifiers */
428 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
429
430 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
431 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1)
432 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 2)
433 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 3)
434 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 4)
435 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5)
436 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 6)
437 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
438 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 8)
439 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 9)
440 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 10)
441 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 11)
442 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12)
443 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13)
444 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 14)
445 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 15)
446 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 16)
447 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 17)
448 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 18)
449 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 19)
450 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 20)
451 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 21)
452 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 22)
453
454 /* textbutton identifiers */
455 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 23)
456
457 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
458 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
459 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
460 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
461 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
462 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
463 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
464 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
465
466 /* graphicbutton identifiers */
467 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
468
469 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
470 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
471 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
472 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
473
474 /* gadgets for scrolling of drawing area */
475 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
476
477 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
478 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
479 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
480 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
481 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
482 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
483
484 /* gadgets for scrolling element list */
485 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
486
487 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
488 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
489 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
490
491 /* checkbuttons/radiobuttons for level/element properties */
492 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
493
494 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
495 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
496 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
497 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
498 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
499 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
500 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
501 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 7)
502 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 8)
503 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 9)
504 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 10)
505 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 11)
506 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 12)
507 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 13)
508 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 14)
509 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 15)
510 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 16)
511 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 17)
512 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 18)
513 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 19)
514 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 20)
515 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 21)
516 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 22)
517 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 23)
518 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 24)
519 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 25)
520 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 26)
521 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 27)
522 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 28)
523 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 29)
524 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 30)
525 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 31)
526 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 32)
527 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 33)
528 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 34)
529 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 35)
530
531 /* gadgets for buttons in element list */
532 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 36)
533 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
534                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
535
536 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
537
538 /* radio button numbers */
539 #define RADIO_NR_NONE                   0
540 #define RADIO_NR_DRAWING_TOOLBOX        1
541 #define RADIO_NR_RANDOM_ELEMENTS        2
542
543 /* values for counter gadgets */
544 #define ED_COUNTER_ID_SELECT_LEVEL      0
545 #define ED_COUNTER_ID_LEVEL_XSIZE       1
546 #define ED_COUNTER_ID_LEVEL_YSIZE       2
547 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
548 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
549 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
550 #define ED_COUNTER_ID_LEVEL_RANDOM      6
551 #define ED_COUNTER_ID_ELEMENT_SCORE     7
552 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
553 #define ED_COUNTER_ID_ENVELOPE_XSIZE    9
554 #define ED_COUNTER_ID_ENVELOPE_YSIZE    10
555 #define ED_COUNTER_ID_CUSTOM_SCORE      11
556 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   12
557 #define ED_COUNTER_ID_PUSH_DELAY_FIX    13
558 #define ED_COUNTER_ID_PUSH_DELAY_RND    14
559 #define ED_COUNTER_ID_DROP_DELAY_FIX    15
560 #define ED_COUNTER_ID_DROP_DELAY_RND    16
561 #define ED_COUNTER_ID_MOVE_DELAY_FIX    17
562 #define ED_COUNTER_ID_MOVE_DELAY_RND    18
563 #define ED_COUNTER_ID_EXPLOSION_DELAY   19
564 #define ED_COUNTER_ID_IGNITION_DELAY    20
565 #define ED_COUNTER_ID_GROUP_CONTENT     21
566 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  22
567 #define ED_COUNTER_ID_CHANGE_DELAY_RND  23
568 #define ED_COUNTER_ID_CHANGE_CONT_RND   24
569
570 #define ED_NUM_COUNTERBUTTONS           25
571
572 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
573 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
574
575 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
576 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_MOVE_DELAY_RND
577 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_EXPLOSION_DELAY
578 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
579 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
580 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
581
582 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
583 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
584
585 /* values for scrollbutton gadgets */
586 #define ED_SCROLLBUTTON_ID_AREA_UP      0
587 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
588 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
589 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
590 #define ED_SCROLLBUTTON_ID_LIST_UP      4
591 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
592
593 #define ED_NUM_SCROLLBUTTONS            6
594
595 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
596 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
597
598 /* values for scrollbar gadgets */
599 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
600 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
601 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
602
603 #define ED_NUM_SCROLLBARS               3
604
605 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
606 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
607
608 /* values for text input gadgets */
609 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
610 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
611 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
612
613 #define ED_NUM_TEXTINPUT                3
614
615 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
616 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
617
618 /* values for text area gadgets */
619 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
620
621 #define ED_NUM_TEXTAREAS                        1
622
623 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
624 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
625
626 /* values for selectbox gadgets */
627 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
628 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      1
629 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     2
630 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 3
631 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 4
632 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   5
633 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     6
634 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   7
635 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    8
636 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  9
637 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    10
638 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    11
639 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       12
640 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      13
641 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       14
642 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    15
643 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     16
644 #define ED_SELECTBOX_ID_CHANGE_SIDE             17
645 #define ED_SELECTBOX_ID_CHANGE_PLAYER           18
646 #define ED_SELECTBOX_ID_CHANGE_PAGE             19
647 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     20
648 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      21
649 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       22
650
651 #define ED_NUM_SELECTBOX                        23
652
653 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
654 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_TIME_OR_STEPS
655
656 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
657 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE
658 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS
659 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
660 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
661 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
662
663 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
664 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
665
666 /* values for textbutton gadgets */
667 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
668 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
669 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
670 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
671 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
672 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
673 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
674 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
675
676 #define ED_NUM_TEXTBUTTONS                      8
677
678 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
679 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
680
681 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
682 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
683
684 /* values for graphicbutton gadgets */
685 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
686 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
687 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
688 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
689
690 #define ED_NUM_GRAPHICBUTTONS                   4
691
692 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
693 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
694
695 /* values for checkbutton gadgets */
696 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
697 #define ED_CHECKBUTTON_ID_GRAVITY               1
698 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
699 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
700 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
701 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        5
702 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      6
703 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   7
704 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    8
705 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  9
706 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    10
707 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    11
708 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     12
709 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    13
710 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   14
711 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     15
712 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 16
713 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       17
714 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       18
715 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      19
716 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       20
717 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         21
718 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 22
719 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   23
720 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  24
721 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 25
722 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     26
723 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          27
724 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  28
725 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   29
726 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  30
727 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    31
728 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  32
729 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     33
730
731 #define ED_NUM_CHECKBUTTONS                     34
732
733 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
734 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
735
736 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
737 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
738 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL
739 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
740 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
741 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
742
743 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
744 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
745
746 /* values for radiobutton gadgets */
747 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
748 #define ED_RADIOBUTTON_ID_QUANTITY      1
749
750 #define ED_NUM_RADIOBUTTONS             2
751
752 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
753 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
754
755 /* values for drawing area gadgets */
756 #define ED_DRAWING_ID_DRAWING_LEVEL             0
757 #define ED_DRAWING_ID_ELEMENT_CONTENT_0         1
758 #define ED_DRAWING_ID_ELEMENT_CONTENT_1         2
759 #define ED_DRAWING_ID_ELEMENT_CONTENT_2         3
760 #define ED_DRAWING_ID_ELEMENT_CONTENT_3         4
761 #define ED_DRAWING_ID_ELEMENT_CONTENT_4         5
762 #define ED_DRAWING_ID_ELEMENT_CONTENT_5         6
763 #define ED_DRAWING_ID_ELEMENT_CONTENT_6         7
764 #define ED_DRAWING_ID_ELEMENT_CONTENT_7         8
765 #define ED_DRAWING_ID_AMOEBA_CONTENT            9
766 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            10
767 #define ED_DRAWING_ID_CUSTOM_CONTENT            11
768 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         12
769 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         13
770 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      14
771 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     15
772 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     16
773 #define ED_DRAWING_ID_GROUP_CONTENT             17
774 #define ED_DRAWING_ID_RANDOM_BACKGROUND         18
775
776 #define ED_NUM_DRAWING_AREAS                    19
777
778
779 /*
780   -----------------------------------------------------------------------------
781   some internally used definitions
782   -----------------------------------------------------------------------------
783 */
784
785 /* values for CopyLevelToUndoBuffer() */
786 #define UNDO_IMMEDIATE                  0
787 #define UNDO_ACCUMULATE                 1
788
789 /* values for scrollbars */
790 #define ED_SCROLL_NO                    0
791 #define ED_SCROLL_LEFT                  1
792 #define ED_SCROLL_RIGHT                 2
793 #define ED_SCROLL_UP                    4
794 #define ED_SCROLL_DOWN                  8
795
796 /* screens in the level editor */
797 #define ED_MODE_DRAWING                 0
798 #define ED_MODE_INFO                    1
799 #define ED_MODE_PROPERTIES              2
800
801 /* sub-screens in the element properties section */
802 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
803 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
804 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
805 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
806 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
807
808 /* how many steps can be cancelled */
809 #define NUM_UNDO_STEPS                  (10 + 1)
810
811 /* values for elements with score for certain actions */
812 #define MIN_SCORE                       0
813 #define MAX_SCORE                       255
814
815 /* values for elements with count for collecting */
816 #define MIN_COLLECT_COUNT               0
817 #define MAX_COLLECT_COUNT               100
818
819 /* values for random placement */
820 #define RANDOM_USE_PERCENTAGE           0
821 #define RANDOM_USE_QUANTITY             1
822
823 /* maximal size of level editor drawing area */
824 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
825 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
826
827
828 /*
829   -----------------------------------------------------------------------------
830   some internally used data structure definitions
831   -----------------------------------------------------------------------------
832 */
833
834 static struct
835 {
836   char shortcut;
837   char *text;
838 } control_info[ED_NUM_CTRL_BUTTONS] =
839 {
840   { 's',        "draw single items"                     },
841   { 'd',        "draw connected items"                  },
842   { 'l',        "draw lines"                            },
843   { 'a',        "draw arcs"                             },
844   { 'r',        "draw outline rectangles"               },
845   { 'R',        "draw filled rectangles"                },
846   { '\0',       "wrap (rotate) level up"                },
847   { 't',        "enter text elements"                   },
848   { 'f',        "flood fill"                            },
849   { '\0',       "wrap (rotate) level left"              },
850   { '?',        "properties of drawing element"         },
851   { '\0',       "wrap (rotate) level right"             },
852   { '\0',       "random element placement"              },
853   { 'b',        "grab brush"                            },
854   { '\0',       "wrap (rotate) level down"              },
855   { ',',        "pick drawing element"                  },
856
857   { 'U',        "undo last operation"                   },
858   { 'I',        "level properties"                      },
859   { 'S',        "save level"                            },
860   { 'C',        "clear level"                           },
861   { 'T',        "test level"                            },
862   { 'E',        "exit level editor"                     },
863
864   { '\0',       "copy settings from other element"      },
865   { '\0',       "copy settings to other element"        },
866   { '\0',       "exchange element with other element"   },
867
868   { '\0',       "copy settings from this element"       },
869   { '\0',       "paste settings to this element"        },
870 };
871
872 static int random_placement_value = 10;
873 static int random_placement_method = RANDOM_USE_QUANTITY;
874 static int random_placement_background_element = EL_SAND;
875 static boolean random_placement_background_restricted = FALSE;
876 static boolean stick_element_properties_window = FALSE;
877 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
878 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
879 static struct ElementChangeInfo custom_element_change;
880 static struct ElementGroupInfo group_element_info;
881 static struct ElementInfo custom_element;
882
883 static struct
884 {
885   int x, y;
886   int min_value, max_value;
887   int gadget_id_down, gadget_id_up;
888   int gadget_id_text;
889   int gadget_id_align;
890   int *value;
891   char *text_above, *text_left, *text_right;
892 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
893 {
894   /* ---------- level and editor settings ---------------------------------- */
895
896   {
897     DX + 5 - SX,                        DY + 3 - SY,
898     1,                                  100,
899     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
900     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
901     &level_nr,
902     NULL,                               NULL, NULL
903   },
904   {
905     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
906     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
907     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
908     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
909     &level.fieldx,
910     "playfield size:",                  NULL, "width",
911   },
912   {
913     -1,                                 ED_COUNTER_YPOS(2),
914     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
915     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
916     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
917     &level.fieldy,
918     NULL,                               " ", "height",
919   },
920   {
921     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
922     0,                                  999,
923     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
924     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
925     &level.gems_needed,
926     "number of gems to collect:",       NULL, NULL
927   },
928   {
929     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
930     0,                                  9999,
931     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
932     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
933     &level.time,
934     "time or step limit to solve level:", NULL, NULL
935   },
936   {
937     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
938     0,                                  255,
939     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
940     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
941     &level.score[SC_TIME_BONUS],
942     "score for each 10 sec/steps left:", NULL, NULL
943   },
944   {
945     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
946     1,                                  100,
947     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
948     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
949     &random_placement_value,
950     "random element placement:",        NULL, "in"
951   },
952
953   /* ---------- element settings: configure (various elements) ------------- */
954
955   {
956     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
957     MIN_SCORE,                          MAX_SCORE,
958     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
959     GADGET_ID_ELEMENT_SCORE_TEXT,       GADGET_ID_NONE,
960     NULL,                               /* will be set when used */
961     NULL,                               NULL, NULL
962   },
963   {
964     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
965     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
966     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
967     GADGET_ID_ELEMENT_CONTENT_TEXT,     GADGET_ID_NONE,
968     &level.num_yamyam_contents,
969     NULL,                               NULL, "number of content areas"
970   },
971   {
972     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
973     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
974     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
975     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
976     NULL,
977     NULL,                               NULL, "width",
978   },
979   {
980     -1,                                 ED_SETTINGS_YPOS(0),
981     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
982     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
983     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
984     NULL,
985     NULL,                               " ", "height",
986   },
987
988   /* ---------- element settings: configure 1 (custom elements) ------------ */
989
990   {
991     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
992     MIN_SCORE,                          MAX_SCORE,
993     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
994     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
995     &custom_element.collect_score,
996     NULL,                               "score", " "
997   },
998   {
999     -1,                                 ED_SETTINGS_YPOS(6),
1000     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1001     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1002     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1003     &custom_element.collect_count,
1004     NULL,                               "count", NULL
1005   },
1006   {
1007     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
1008     0,                                  255,
1009     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1010     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1011     &custom_element.push_delay_fixed,
1012     NULL,                               "push delay", NULL
1013   },
1014   {
1015     -1,                                 ED_SETTINGS_YPOS(7),
1016     0,                                  255,
1017     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1018     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1019     &custom_element.push_delay_random,
1020     NULL,                               "+random", NULL
1021   },
1022   {
1023     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1024     0,                                  255,
1025     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1026     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1027     &custom_element.drop_delay_fixed,
1028     NULL,                               "drop delay", NULL
1029   },
1030   {
1031     -1,                                 ED_SETTINGS_YPOS(8),
1032     0,                                  255,
1033     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1034     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1035     &custom_element.drop_delay_random,
1036     NULL,                               "+random", NULL
1037   },
1038   {
1039     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(13),
1040     0,                                  999,
1041     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1042     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1043     &custom_element.move_delay_fixed,
1044     NULL,                               "move delay", NULL
1045   },
1046   {
1047     -1,                                 ED_SETTINGS_YPOS(13),
1048     0,                                  999,
1049     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1050     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1051     &custom_element.move_delay_random,
1052     NULL,                               "+random", NULL
1053   },
1054
1055   /* ---------- element settings: configure 2 (custom elements) ------------ */
1056
1057   {
1058     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1059     0,                                  255,
1060     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1061     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1062     &custom_element.explosion_delay,
1063     NULL,                               "explosion delay", NULL
1064   },
1065   {
1066     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1067     0,                                  255,
1068     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1069     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1070     &custom_element.ignition_delay,
1071     NULL,                               "ignition delay", "(by fire)"
1072   },
1073
1074   /* ---------- element settings: configure (group elements) --------------- */
1075
1076   {
1077     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1078     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1079     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1080     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1081     &group_element_info.num_elements,
1082     NULL,                               NULL, "number of elements in group"
1083   },
1084
1085   /* ---------- element settings: advanced (custom elements) --------------- */
1086
1087   {
1088     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(2),
1089     0,                                  999,
1090     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1091     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1092     &custom_element_change.delay_fixed,
1093     NULL,                               "delay", NULL,
1094   },
1095   {
1096     -1,                                 ED_SETTINGS_YPOS(2),
1097     0,                                  999,
1098     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1099     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1100     &custom_element_change.delay_random,
1101     NULL,                               "+random", NULL
1102   },
1103   {
1104     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
1105     0,                                  100,
1106     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1107     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1108     &custom_element_change.random_percentage,
1109     NULL,                               "use random replace:", "%"
1110   },
1111 };
1112
1113 static struct
1114 {
1115   int x, y;
1116   int gadget_id;
1117   int size;
1118   char *value;
1119   char *text_above, *infotext;
1120 } textinput_info[ED_NUM_TEXTINPUT] =
1121 {
1122   {
1123     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
1124     GADGET_ID_LEVEL_NAME,
1125     MAX_LEVEL_NAME_LEN,
1126     level.name,
1127     "Title:", "Title"
1128   },
1129   {
1130     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1131     GADGET_ID_LEVEL_AUTHOR,
1132     MAX_LEVEL_AUTHOR_LEN,
1133     level.author,
1134     "Author:", "Author"
1135   },
1136   {
1137     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1138     GADGET_ID_ELEMENT_NAME,
1139     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1140     custom_element.description,
1141     NULL, "Element name"
1142   }
1143 };
1144
1145 static struct
1146 {
1147   int x, y;
1148   int gadget_id;
1149   int xsize, ysize;
1150   char *value;
1151   char *text_above, *infotext;
1152 } textarea_info[ED_NUM_TEXTAREAS] =
1153 {
1154   {
1155     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1156     GADGET_ID_ENVELOPE_INFO,
1157     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1158     NULL,
1159     "Envelope Info:", "Envelope Info"
1160   }
1161 };
1162
1163 static struct ValueTextInfo options_time_or_steps[] =
1164 {
1165   { 0,                          "seconds"                       },
1166   { 1,                          "steps"                         },
1167
1168   { -1,                         NULL                            }
1169 };
1170
1171 static struct ValueTextInfo options_access_type[] =
1172 {
1173   { EP_WALKABLE,                "walkable"                      },
1174   { EP_PASSABLE,                "passable"                      },
1175
1176   { -1,                         NULL                            }
1177 };
1178
1179 static struct ValueTextInfo options_access_layer[] =
1180 {
1181   { EP_ACCESSIBLE_OVER,         "over"                          },
1182   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1183   { EP_ACCESSIBLE_UNDER,        "under"                         },
1184
1185   { -1,                         NULL                            }
1186 };
1187
1188 static struct ValueTextInfo options_access_protected[] =
1189 {
1190   { 0,                          "unprotected"                   },
1191   { 1,                          "protected"                     },
1192
1193   { -1,                         NULL                            }
1194 };
1195
1196 static struct ValueTextInfo options_access_direction[] =
1197 {
1198   { MV_LEFT,                    "left"                          },
1199   { MV_RIGHT,                   "right"                         },
1200   { MV_UP,                      "up"                            },
1201   { MV_DOWN,                    "down"                          },
1202   { MV_LEFT  | MV_UP,           "left + up"                     },
1203   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1204   { MV_RIGHT | MV_UP,           "right + up"                    },
1205   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1206   { MV_HORIZONTAL,              "horizontal"                    },
1207   { MV_VERTICAL,                "vertical"                      },
1208   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1209   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1210   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1211   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1212   { MV_ALL_DIRECTIONS,          "all directions"                },
1213
1214   { -1,                         NULL                            }
1215 };
1216
1217 static struct ValueTextInfo options_walk_to_action[] =
1218 {
1219   { EP_DIGGABLE,                "diggable"                      },
1220   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1221   { EP_DROPPABLE,               "collectible & droppable"       },
1222   { EP_PUSHABLE,                "pushable"                      },
1223
1224   { -1,                         NULL                            }
1225 };
1226
1227 static struct ValueTextInfo options_move_pattern[] =
1228 {
1229   { MV_LEFT,                    "left"                          },
1230   { MV_RIGHT,                   "right"                         },
1231   { MV_UP,                      "up"                            },
1232   { MV_DOWN,                    "down"                          },
1233   { MV_HORIZONTAL,              "horizontal"                    },
1234   { MV_VERTICAL,                "vertical"                      },
1235   { MV_ALL_DIRECTIONS,          "all directions"                },
1236   { MV_TOWARDS_PLAYER,          "towards player"                },
1237   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1238   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1239   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1240   { MV_TURNING_LEFT,            "turning left"                  },
1241   { MV_TURNING_RIGHT,           "turning right"                 },
1242   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1243   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1244   { MV_TURNING_RANDOM,          "turning random"                },
1245   { MV_WHEN_PUSHED,             "when pushed"                   },
1246   { MV_WHEN_DROPPED,            "when dropped"                  },
1247   { MV_MAZE_RUNNER,             "maze runner style"             },
1248   { MV_MAZE_HUNTER,             "maze hunter style"             },
1249
1250   { -1,                         NULL                            }
1251 };
1252
1253 static struct ValueTextInfo options_move_direction[] =
1254 {
1255   { MV_START_AUTOMATIC,         "automatic"                     },
1256   { MV_START_LEFT,              "left"                          },
1257   { MV_START_RIGHT,             "right"                         },
1258   { MV_START_UP,                "up"                            },
1259   { MV_START_DOWN,              "down"                          },
1260   { MV_START_RANDOM,            "random"                        },
1261   { MV_START_PREVIOUS,          "previous"                      },
1262
1263   { -1,                         NULL                            }
1264 };
1265
1266 static struct ValueTextInfo options_move_stepsize[] =
1267 {
1268   { 1,                          "very slow"                     },
1269   { 2,                          "slow"                          },
1270   { 4,                          "normal"                        },
1271   { 8,                          "fast"                          },
1272   { 16,                         "very fast"                     },
1273 #if 1
1274   { 32,                         "even faster"                   },
1275 #endif
1276
1277   { -1,                         NULL                            }
1278 };
1279
1280 static struct ValueTextInfo options_move_leave_type[] =
1281 {
1282   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1283   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1284
1285   { -1,                         NULL                            }
1286 };
1287
1288 static struct ValueTextInfo options_smash_targets[] =
1289 {
1290   { EP_CAN_SMASH_PLAYER,        "player"                        },
1291 #if 0
1292   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1293 #endif
1294   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1295
1296   { -1,                         NULL                            }
1297 };
1298
1299 static struct ValueTextInfo options_slippery_type[] =
1300 {
1301   { SLIPPERY_ANY_RANDOM,        "random"                        },
1302   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1303   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1304   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1305   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1306
1307   { -1,                         NULL                            }
1308 };
1309
1310 static struct ValueTextInfo options_deadliness[] =
1311 {
1312   { EP_DONT_RUN_INTO,           "running into"                  },
1313   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1314   { EP_DONT_TOUCH,              "touching"                      },
1315
1316   { -1,                         NULL                            }
1317 };
1318
1319 static struct ValueTextInfo options_consistency[] =
1320 {
1321   { EP_CAN_EXPLODE_3X3,         "can explode 3x3"               },
1322   { EP_CAN_EXPLODE_CROSS,       "can explode 3+3"               },
1323   { EP_CAN_EXPLODE_1X1,         "can explode 1x1"               },
1324   { EP_INDESTRUCTIBLE,          "indestructible"                },
1325
1326   { -1,                         NULL                            }
1327 };
1328
1329 static struct ValueTextInfo options_time_units[] =
1330 {
1331   { 1,                          "frames"                        },
1332   { FRAMES_PER_SECOND,          "seconds"                       },
1333
1334   { -1,                         NULL                            }
1335 };
1336
1337 static struct ValueTextInfo options_change_direct_action[] =
1338 {
1339   { CE_TOUCHED_BY_PLAYER,       "touched by player ..."         },
1340   { CE_PRESSED_BY_PLAYER,       "pressed by player ..."         },
1341   { CE_PUSHED_BY_PLAYER,        "pushed by player ..."          },
1342   { CE_ENTERED_BY_PLAYER,       "entered by player ..."         },
1343   { CE_LEFT_BY_PLAYER,          "left by player ..."            },
1344   { CE_DROPPED_BY_PLAYER,       "dropped by player"             },
1345   { CE_SWITCHED,                "switched ..."                  },
1346 #if 1
1347   { CE_HITTING_SOMETHING,       "hitting something ..."         },
1348   { CE_HIT_BY_SOMETHING,        "hit by something ..."          },
1349 #else
1350   { CE_HITTING_SOMETHING,       "collision ..."                 },
1351 #endif
1352   { CE_IMPACT,                  "impact (on something)"         },
1353   { CE_SMASHED,                 "smashed (from above)"          },
1354
1355   { -1,                         NULL                            }
1356 };
1357
1358 static struct ValueTextInfo options_change_other_action[] =
1359 {
1360   { CE_OTHER_GETS_TOUCHED,      "player touches ..."            },
1361   { CE_OTHER_GETS_PRESSED,      "player presses ..."            },
1362   { CE_OTHER_GETS_PUSHED,       "player pushes ..."             },
1363   { CE_OTHER_GETS_ENTERED,      "player enters ..."             },
1364   { CE_OTHER_GETS_LEFT,         "player leaves ..."             },
1365   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1366   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1367   { CE_OTHER_GETS_DROPPED,      "player drops"                  },
1368   { CE_OTHER_IS_TOUCHING,       "touching ..."                  },
1369 #if 1
1370   { CE_OTHER_IS_HITTING,        "hitting ..."                   },
1371   { CE_OTHER_GETS_HIT,          "hit by ..."                    },
1372 #endif
1373   { CE_OTHER_IS_SWITCHING,      "switch of ..."                 },
1374   { CE_OTHER_IS_CHANGING,       "change by page of"             },
1375   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1376
1377   { -1,                         NULL                            }
1378 };
1379
1380 static struct ValueTextInfo options_change_trigger_side[] =
1381 {
1382   { CH_SIDE_LEFT,               "left"                          },
1383   { CH_SIDE_RIGHT,              "right"                         },
1384   { CH_SIDE_TOP,                "top"                           },
1385   { CH_SIDE_BOTTOM,             "bottom"                        },
1386   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1387   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1388   { CH_SIDE_ANY,                "any"                           },
1389
1390   { -1,                         NULL                            }
1391 };
1392
1393 static struct ValueTextInfo options_change_trigger_player[] =
1394 {
1395   { CH_PLAYER_1,                "1"                             },
1396   { CH_PLAYER_2,                "2"                             },
1397   { CH_PLAYER_3,                "3"                             },
1398   { CH_PLAYER_4,                "4"                             },
1399   { CH_PLAYER_ANY,              "any"                           },
1400
1401   { -1,                         NULL                            }
1402 };
1403
1404 static struct ValueTextInfo options_change_trigger_page[] =
1405 {
1406   { (1 << 0),                   "1"                             },
1407   { (1 << 1),                   "2"                             },
1408   { (1 << 2),                   "3"                             },
1409   { (1 << 3),                   "4"                             },
1410   { (1 << 4),                   "5"                             },
1411   { (1 << 5),                   "6"                             },
1412   { (1 << 6),                   "7"                             },
1413   { (1 << 7),                   "8"                             },
1414   { (1 << 8),                   "9"                             },
1415   { (1 << 9),                   "10"                            },
1416   { (1 << 10),                  "11"                            },
1417   { (1 << 11),                  "12"                            },
1418   { (1 << 12),                  "13"                            },
1419   { (1 << 13),                  "14"                            },
1420   { (1 << 14),                  "15"                            },
1421   { (1 << 15),                  "16"                            },
1422   { (1 << 16),                  "17"                            },
1423   { (1 << 17),                  "18"                            },
1424   { (1 << 18),                  "19"                            },
1425   { (1 << 19),                  "20"                            },
1426   { (1 << 20),                  "21"                            },
1427   { (1 << 21),                  "22"                            },
1428   { (1 << 22),                  "23"                            },
1429   { (1 << 23),                  "24"                            },
1430   { (1 << 24),                  "25"                            },
1431   { (1 << 25),                  "26"                            },
1432   { (1 << 26),                  "27"                            },
1433   { (1 << 27),                  "28"                            },
1434   { (1 << 28),                  "29"                            },
1435   { (1 << 29),                  "30"                            },
1436   { (1 << 30),                  "31"                            },
1437   { (1 << 31),                  "32"                            },
1438   { CH_PAGE_ANY,                "any"                           },
1439
1440   { -1,                         NULL                            }
1441 };
1442
1443 static struct ValueTextInfo options_change_replace_when[] =
1444 {
1445   { CP_WHEN_EMPTY,              "empty"                         },
1446   { CP_WHEN_DIGGABLE,           "diggable"                      },
1447   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1453 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1454 {
1455   { -1,                         NULL                            }
1456 };
1457
1458 static struct ValueTextInfo options_group_choice_mode[] =
1459 {
1460   { ANIM_RANDOM,                "random"                        },
1461   { ANIM_LOOP,                  "loop"                          },
1462   { ANIM_LINEAR,                "linear"                        },
1463   { ANIM_PINGPONG,              "pingpong"                      },
1464   { ANIM_PINGPONG2,             "pingpong 2"                    },
1465
1466   { -1,                         NULL                            }
1467 };
1468
1469 static struct
1470 {
1471   int x, y;
1472   int gadget_id;
1473   int gadget_id_align;
1474   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1475   struct ValueTextInfo *options;
1476   int *value;
1477   char *text_left, *text_right, *infotext;
1478 } selectbox_info[ED_NUM_SELECTBOX] =
1479 {
1480   /* ---------- level and editor settings ---------------------------------- */
1481
1482   {
1483     -1,                                 ED_COUNTER_YPOS(4),
1484     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1485     -1,
1486     options_time_or_steps,
1487     &level.use_step_counter,
1488     NULL, "(0 => no limit)",            "time or step limit"
1489   },
1490
1491   /* ---------- element settings: configure 1 (custom elements) ----------- */
1492
1493   {
1494     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1495     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1496     -1,
1497     options_access_type,
1498     &custom_element.access_type,
1499     NULL, NULL,                         "type of access to this field"
1500   },
1501   {
1502     -1,                                 ED_SETTINGS_YPOS(3),
1503     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1504     -1,
1505     options_access_layer,
1506     &custom_element.access_layer,
1507     NULL, NULL,                         "layer of access for this field"
1508   },
1509   {
1510     -1,                                 ED_SETTINGS_YPOS(3),
1511     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1512     -1,
1513     options_access_protected,
1514     &custom_element.access_protected,
1515     NULL, NULL,                         "protected access for this field"
1516   },
1517   {
1518     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1519     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1520     -1,
1521     options_access_direction,
1522     &custom_element.access_direction,
1523     "from", NULL,                       "access direction for this field"
1524   },
1525   {
1526     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1527     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1528     -1,
1529     options_walk_to_action,
1530     &custom_element.walk_to_action,
1531     NULL, NULL,                         "diggable/collectible/pushable"
1532   },
1533   {
1534     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1535     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1536     -1,
1537     options_move_pattern,
1538     &custom_element.move_pattern,
1539     "can move", NULL,                   "element move direction"
1540   },
1541   {
1542     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
1543     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1544     -1,
1545     options_move_direction,
1546     &custom_element.move_direction_initial,
1547     "starts moving", NULL,              "initial element move direction"
1548   },
1549   {
1550     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1551     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1552     -1,
1553     options_move_stepsize,
1554     &custom_element.move_stepsize,
1555     "move/fall speed", NULL,            "speed of element movement"
1556   },
1557   {
1558     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
1559     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1560     -1,
1561     options_move_leave_type,
1562     &custom_element.move_leave_type,
1563     "can dig:    can", ":",             "leave behind or change element"
1564   },
1565   {
1566     -1,                                 ED_SETTINGS_YPOS(13),
1567     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1568     -1,
1569     options_smash_targets,
1570     &custom_element.smash_targets,
1571     "can smash", NULL,                  "elements that can be smashed"
1572   },
1573   {
1574     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1575     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1576     -1,
1577     options_slippery_type,
1578     &custom_element.slippery_type,
1579     "slippery", NULL,                   "where other elements fall down"
1580   },
1581
1582   /* ---------- element settings: configure 2 (custom elements) ----------- */
1583
1584   {
1585     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1586     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1587     -1,
1588     options_deadliness,
1589     &custom_element.deadliness,
1590     "deadly when", NULL,                "deadliness of element"
1591   },
1592   {
1593     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1594     GADGET_ID_CUSTOM_CONSISTENCY,       GADGET_ID_NONE,
1595     -1,
1596     options_consistency,
1597     &custom_element.consistency,
1598     NULL, NULL,                         "consistency/destructibility"
1599   },
1600
1601   /* ---------- element settings: advanced (custom elements) --------------- */
1602
1603   {
1604     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
1605     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1606     -1,
1607     options_time_units,
1608     &custom_element_change.delay_frames,
1609     "delay time given in", NULL,        "delay time units for change"
1610   },
1611   {
1612     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1613     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1614     -1,
1615     options_change_direct_action,
1616     &custom_element_change.direct_action,
1617     NULL, NULL,                         "type of direct action"
1618   },
1619   {
1620     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1621     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1622     -1,
1623     options_change_other_action,
1624     &custom_element_change.other_action,
1625     NULL, "element:",                   "type of other element action"
1626   },
1627   {
1628     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1629     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1630     -1,
1631     options_change_trigger_side,
1632     &custom_element_change.trigger_side,
1633     "... at", "side",                   "element side that causes change"
1634   },
1635   {
1636     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1637     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1638     -1,
1639     options_change_trigger_player,
1640     &custom_element_change.trigger_player,
1641     "player:", " ",                     "player that causes change"
1642   },
1643   {
1644     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1645     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1646     -1,
1647     options_change_trigger_page,
1648     &custom_element_change.trigger_page,
1649     "page:", NULL,                      "change page that causes change"
1650   },
1651   {
1652     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1653     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
1654     -1,
1655     options_change_replace_when,
1656     &custom_element_change.replace_when,
1657     "replace when", NULL,               "which elements can be replaced"
1658   },
1659   {
1660     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1661     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1662     3,
1663     options_change_page,
1664     &custom_element.current_change_page,
1665     NULL, NULL,                         "element change page"
1666   },
1667
1668   /* ---------- element settings: configure (group elements) --------------- */
1669
1670   {
1671     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
1672     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
1673     -1,
1674     options_group_choice_mode,
1675     &group_element_info.choice_mode,
1676     "choice type:", NULL,               "type of group element choice"
1677   },
1678 };
1679
1680 static struct
1681 {
1682   int x, y;
1683   int gadget_id;
1684   int gadget_id_align;
1685   int size;
1686   char *text;
1687   char *text_left, *text_right, *infotext;
1688 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1689 {
1690 #if 1
1691   {
1692     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1693     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1694     8,                                  "Info",                 
1695     NULL, NULL,                         "Show information about element"
1696   },
1697   {
1698     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1699     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1700     8,                                  "Config",
1701     NULL, NULL,                         "Configure element properties"
1702   },
1703   {
1704     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1705     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
1706     8,                                  "Config 1",
1707     NULL, NULL,                         "Configure custom element properties"
1708   },
1709   {
1710     ED_SETTINGS_XPOS(0) + 248,          ED_COUNTER_YPOS(1),
1711     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
1712     8,                                  "Config 2",
1713     NULL, NULL,                         "Configure custom element properties"
1714   },
1715   {
1716     ED_SETTINGS_XPOS(0) + 372,          ED_COUNTER_YPOS(1),
1717     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1718     8,                                  "Change",
1719     NULL, NULL,                         "Custom element change configuration"
1720   },
1721 #else
1722   {
1723     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1724     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1725     11,                                 "Information",                  
1726     NULL, NULL,                         "Show information about element"
1727   },
1728   {
1729     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1730     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1731     11,                                 "Configure",
1732     NULL, NULL,                         "Configure element properties"
1733   },
1734   {
1735     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1736     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1737     11,                                 "Advanced",
1738     NULL, NULL,                         "Advanced element configuration"
1739   },
1740 #endif
1741   {
1742     -1,                                 ED_SETTINGS_YPOS(2),
1743     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1744     -1,                                 "Save",
1745     " ", "As Template",                 "Save current settings as new template"
1746   },
1747   {
1748     -1,                                 ED_SETTINGS_YPOS(14),
1749     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
1750     -1,                                 "New",
1751     NULL, NULL,                         "Add new change page"
1752   },
1753   {
1754     -1,                                 ED_SETTINGS_YPOS(14),
1755     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1756     -1,                                 "Delete",
1757     NULL, NULL,                         "Delete current change page"
1758   },
1759 };
1760
1761 static struct
1762 {
1763   int gd_x, gd_y;
1764   int x, y;
1765   int width, height;
1766   int gadget_id;
1767   int gadget_id_align;
1768   char *text_left, *text_right, *infotext;
1769 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1770 {
1771   {
1772     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1773     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1774     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1775     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1776     NULL, NULL,                         "select previous change page"
1777   },
1778   {
1779     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1780     -1,                                 ED_SETTINGS_YPOS(14),
1781     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1782     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1783     NULL, "change page",                "select next change page"
1784   },
1785   {
1786     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
1787     -1,                                 ED_SETTINGS_YPOS(14),
1788     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1789     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
1790     " ", NULL,                          "copy settings from this change page"
1791   },
1792   {
1793     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
1794     -1,                                 ED_SETTINGS_YPOS(14),
1795     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1796     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
1797     NULL, NULL,                         "paste settings to this change page"
1798   },
1799 };
1800
1801 static struct
1802 {
1803   int gd_x, gd_y;
1804   int x, y;
1805   int gadget_id;
1806   char *infotext;
1807 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1808 {
1809   {
1810     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1811     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1812     GADGET_ID_SCROLL_UP,
1813     "scroll level editing area up"
1814   },
1815   {
1816     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1817     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1818     GADGET_ID_SCROLL_DOWN,
1819     "scroll level editing area down"
1820   },
1821   {
1822     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1823     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1824     GADGET_ID_SCROLL_LEFT,
1825     "scroll level editing area left"
1826   },
1827   {
1828     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1829     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1830     GADGET_ID_SCROLL_RIGHT,
1831     "scroll level editing area right"
1832   },
1833   {
1834     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1835     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1836     GADGET_ID_SCROLL_LIST_UP,
1837     "scroll element list up ('Page Up')"
1838   },
1839   {
1840     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1841     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1842     GADGET_ID_SCROLL_LIST_DOWN,
1843     "scroll element list down ('Page Down')"
1844   },
1845 };
1846
1847 static struct
1848 {
1849   int gd_x, gd_y;
1850   int x, y;
1851   int width, height;
1852   int type;
1853   int gadget_id;
1854   char *infotext;
1855 } scrollbar_info[ED_NUM_SCROLLBARS] =
1856 {
1857   {
1858     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1859     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1860     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1861     GD_TYPE_SCROLLBAR_HORIZONTAL,
1862     GADGET_ID_SCROLL_HORIZONTAL,
1863     "scroll level editing area horizontally"
1864   },
1865   {
1866     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1867     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1868     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1869     GD_TYPE_SCROLLBAR_VERTICAL,
1870     GADGET_ID_SCROLL_VERTICAL,
1871     "scroll level editing area vertically"
1872   },
1873   {
1874     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1875     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1876     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1877     GD_TYPE_SCROLLBAR_VERTICAL,
1878     GADGET_ID_SCROLL_LIST_VERTICAL,
1879     "scroll element list vertically"
1880   }
1881 };
1882
1883 static struct
1884 {
1885   int x, y;
1886   int gadget_id;
1887   int gadget_id_align;
1888   int radio_button_nr;
1889   int *value;
1890   int checked_value;
1891   char *text_left, *text_right, *infotext;
1892 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1893 {
1894   {
1895     -1,                                 ED_COUNTER2_YPOS(8),
1896     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1897     RADIO_NR_RANDOM_ELEMENTS,
1898     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1899     " ", "percentage",                  "use percentage for random elements"
1900   },
1901   {
1902     -1,                                 ED_COUNTER2_YPOS(8),
1903     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1904     RADIO_NR_RANDOM_ELEMENTS,
1905     &random_placement_method,           RANDOM_USE_QUANTITY,
1906     " ", "quantity",                    "use quantity for random elements"
1907   }
1908 };
1909
1910 static struct
1911 {
1912   int x, y;
1913   int gadget_id;
1914   int gadget_id_align;
1915   boolean *value;
1916   char *text_left, *text_right, *infotext;
1917 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1918 {
1919   /* ---------- level and editor settings ---------------------------------- */
1920
1921   {
1922     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1923     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1924     &level.double_speed,
1925     NULL, "double speed movement",      "set movement speed of player"
1926   },
1927   {
1928     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1929     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1930     &level.initial_gravity,
1931     " ", "gravity",                     "set level gravity"
1932   },
1933   {
1934     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1935     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
1936     &random_placement_background_restricted,
1937     NULL,
1938     "restrict random placement to:",    "set random placement restriction"
1939   },
1940
1941   /* ---------- element settings: configure (various elements) ------------- */
1942
1943   {
1944     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1945     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
1946     &stick_element_properties_window,
1947     NULL,
1948     "stick this screen to edit content","stick this screen to edit content"
1949   },
1950   {
1951     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1952     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
1953     &level.em_slippery_gems,
1954     NULL,
1955     "slip down from certain flat walls","use EM style slipping behaviour"
1956   },
1957   {
1958     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1959     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
1960     &level.use_spring_bug,
1961     NULL,
1962     "use spring pushing bug",           "use odd spring pushing behaviour"
1963   },
1964   {
1965     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1966     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
1967     &level.block_last_field,
1968     NULL,
1969     "block last field when moving",     "player blocks last field when moving"
1970   },
1971   {
1972     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1973     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
1974     &level.sp_block_last_field,
1975     NULL,
1976     "block last field when moving",     "player blocks last field when moving"
1977   },
1978   {
1979     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1980     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
1981     &level.instant_relocation,
1982     NULL,
1983     "no scrolling when relocating",     "player gets relocated without delay"
1984   },
1985   {
1986     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
1987     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
1988     &level.can_pass_to_walkable,
1989     NULL,
1990     "can pass to walkable element",     "player can pass to empty or walkable"
1991   },
1992   {
1993     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1994     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
1995     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
1996     NULL,
1997     "can fall into acid (with gravity)","player can fall into acid pool"
1998   },
1999   {
2000     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
2001     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2002     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2003     NULL,
2004     "can move into acid",               "element can move into acid pool"
2005   },
2006   {
2007     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2008     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2009     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2010     NULL,
2011     "deadly when colliding with",       "element is deadly when hitting player"
2012   },
2013
2014   /* ---------- element settings: configure 1 (custom elements) ----------- */
2015
2016   {
2017     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2018     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2019     &custom_element.use_gfx_element,
2020     NULL, "use graphic of element:",    "use graphic for custom element"
2021   },
2022   {
2023     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2024     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2025     &level.use_custom_template,
2026     NULL, "use template",               "use template for custom properties"
2027   },
2028   {
2029     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
2030     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2031     &custom_element_properties[EP_ACCESSIBLE],
2032     NULL, NULL,                         "player can walk to or pass this field"
2033   },
2034   {
2035     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
2036     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2037     &custom_element_properties[EP_WALK_TO_OBJECT],
2038     NULL, NULL,                         "player can dig/collect/push element"
2039   },
2040   {
2041     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(9),
2042     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2043     &custom_element_properties[EP_CAN_MOVE],
2044     NULL, NULL,                         "element can move in some direction"
2045   },
2046   {
2047     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
2048     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2049     &custom_element_properties[EP_CAN_FALL],
2050     NULL, "can fall",                   "element can fall down"
2051   },
2052   {
2053     -1,                                 ED_SETTINGS_YPOS(13),
2054     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2055     &custom_element_properties[EP_CAN_SMASH],
2056     " ", NULL,                          "element can smash other elements"
2057   },
2058   {
2059     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
2060     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2061     &custom_element_properties[EP_SLIPPERY],
2062     NULL, NULL,                         "other elements can fall down from it"
2063   },
2064
2065   /* ---------- element settings: configure 2 (custom elements) ----------- */
2066
2067   {
2068     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2069     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2070     &custom_element_properties[EP_DEADLY],
2071     NULL, NULL,                         "element can kill the player"
2072   },
2073   {
2074     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2075     GADGET_ID_CUSTOM_EXPLODE_RESULT,    GADGET_ID_NONE,
2076     &custom_element_properties[EP_EXPLODE_RESULT],
2077     NULL, NULL,                         "set consistency/destructibility"
2078   },
2079   {
2080     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
2081     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2082     &custom_element.can_explode_by_fire,
2083     NULL, "by fire",                    "element can explode by fire/explosion"
2084   },
2085   {
2086     -1,                                 ED_SETTINGS_YPOS(3),
2087     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2088     &custom_element.can_explode_smashed,
2089     " ", "smashed",                     "element can explode when smashed"
2090   },
2091   {
2092     -1,                                 ED_SETTINGS_YPOS(3),
2093     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2094     &custom_element.can_explode_impact,
2095     " ", "impact",                      "element can explode on impact"
2096   },
2097
2098   /* ---------- element settings: advanced (custom elements) --------------- */
2099
2100   {
2101     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2102     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2103     &custom_element_change.can_change,
2104     NULL, "element changes to:",        "element can change to other element"
2105   },
2106   {
2107     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
2108     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2109     &custom_element_change_events[CE_DELAY],
2110     NULL, NULL,                         "element changes after delay"
2111   },
2112   {
2113     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
2114     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2115     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2116     NULL, NULL,                         "element changes by direct action"
2117   },
2118   {
2119     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
2120     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2121     &custom_element_change_events[CE_BY_OTHER_ACTION],
2122     NULL, NULL,                         "element changes by other element"
2123   },
2124   {
2125     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
2126     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2127     &custom_element_change.explode,
2128     NULL, "explode instead of change",  "element explodes instead of change"
2129   },
2130   {
2131     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
2132     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2133     &custom_element_change.use_target_content,
2134     NULL, "use extended change target:","element changes to more elements"
2135   },
2136   {
2137     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
2138     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2139     &custom_element_change.only_if_complete,
2140     NULL, "replace all or nothing",     "only replace when all can be changed"
2141   },
2142   {
2143     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
2144     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2145     &custom_element_change.use_random_replace,
2146     NULL, NULL,                         "use percentage for random replace"
2147   },
2148 };
2149
2150 static struct
2151 {
2152   int x, y;
2153   int area_xsize, area_ysize;
2154   int gadget_id;
2155   int gadget_id_align;
2156   char *text_left, *text_right, *text_below;
2157 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2158 {
2159   /* ---------- level playfield content ------------------------------------ */
2160
2161   {
2162     0, 0,
2163     MAX_ED_FIELDX, MAX_ED_FIELDY,
2164     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2165     NULL, NULL,                         NULL
2166   },
2167
2168   /* ---------- yam yam content -------------------------------------------- */
2169
2170   {
2171     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2172     3, 3,
2173     GADGET_ID_ELEMENT_CONTENT_0,        GADGET_ID_NONE,
2174     NULL, NULL,                         "1"
2175   },
2176   {
2177     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2178     3, 3,
2179     GADGET_ID_ELEMENT_CONTENT_1,        GADGET_ID_NONE,
2180     NULL, NULL,                         "2"
2181   },
2182   {
2183     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2184     3, 3,
2185     GADGET_ID_ELEMENT_CONTENT_2,        GADGET_ID_NONE,
2186     NULL, NULL,                         "3"
2187   },
2188   {
2189     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2190     3, 3,
2191     GADGET_ID_ELEMENT_CONTENT_3,        GADGET_ID_NONE,
2192     NULL, NULL,                         "4"
2193   },
2194   {
2195     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2196     3, 3,
2197     GADGET_ID_ELEMENT_CONTENT_4,        GADGET_ID_NONE,
2198     NULL, NULL,                         "5"
2199   },
2200   {
2201     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2202     3, 3,
2203     GADGET_ID_ELEMENT_CONTENT_5,        GADGET_ID_NONE,
2204     NULL, NULL,                         "6"
2205   },
2206   {
2207     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2208     3, 3,
2209     GADGET_ID_ELEMENT_CONTENT_6,        GADGET_ID_NONE,
2210     NULL, NULL,                         "7"
2211   },
2212   {
2213     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2214     3, 3,
2215     GADGET_ID_ELEMENT_CONTENT_7,        GADGET_ID_NONE,
2216     NULL, NULL,                         "8"
2217   },
2218
2219   /* ---------- amoeba content --------------------------------------------- */
2220
2221   {
2222     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(2),
2223     1, 1,
2224     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2225     "content:", NULL,                   NULL
2226   },
2227
2228   /* ---------- custom graphic --------------------------------------------- */
2229
2230   {
2231     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2232     1, 1,
2233     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2234     NULL, NULL,                         NULL
2235   },
2236
2237   /* ---------- custom content (when exploding) ---------------------------- */
2238
2239   {
2240     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(2),
2241     3, 3,
2242     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2243     "content:", NULL,                   NULL
2244   },
2245
2246   /* ---------- custom enter and leave element (when moving) --------------- */
2247
2248   {
2249     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(11),
2250     1, 1,
2251     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2252     "can dig:", " ",                    NULL
2253   },
2254   {
2255     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(11),
2256     1, 1,
2257     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2258     NULL, NULL,                         NULL
2259   },
2260
2261   /* ---------- custom change target --------------------------------------- */
2262
2263   {
2264     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2265     1, 1,
2266     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2267     NULL, "after/when:",                NULL
2268   },
2269
2270   /* ---------- custom change content (extended change target) ------------- */
2271
2272   {
2273     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2274     3, 3,
2275     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2276     NULL, NULL,                         NULL
2277   },
2278
2279   /* ---------- custom change trigger (element causing change) ------------- */
2280
2281   {
2282     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2283     1, 1,
2284     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2285     NULL, NULL,                         NULL
2286   },
2287
2288   /* ---------- group element content -------------------------------------- */
2289
2290   {
2291     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2292     MAX_ELEMENTS_IN_GROUP, 1,
2293     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2294     "content:", NULL,                   NULL
2295   },
2296
2297   /* ---------- random background (for random painting) -------------------- */
2298
2299   {
2300     -1,                                 ED_SETTINGS_YPOS(14),
2301     1, 1,
2302     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2303     NULL, NULL,                         NULL
2304   },
2305 };
2306
2307
2308 /*
2309   -----------------------------------------------------------------------------
2310   some internally used variables
2311   -----------------------------------------------------------------------------
2312 */
2313
2314 /* actual size of level editor drawing area */
2315 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2316
2317 /* actual position of level editor drawing area in level playfield */
2318 static int level_xpos = -1, level_ypos = -1;
2319
2320 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2321
2322 /* drawing elements on the three mouse buttons */
2323 static int new_element1 = EL_WALL;
2324 static int new_element2 = EL_EMPTY;
2325 static int new_element3 = EL_SAND;
2326
2327 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2328                                 (button) == 2 ? new_element2 : \
2329                                 (button) == 3 ? new_element3 : EL_EMPTY)
2330 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2331
2332 /* forward declaration for internal use */
2333 static void ModifyEditorCounter(int, int);
2334 static void ModifyEditorCounterLimits(int, int, int);
2335 static void ModifyEditorSelectbox(int, int);
2336 static void ModifyEditorDrawingArea(int, int, int);
2337 static void ModifyEditorElementList();
2338 static void RedrawDrawingElements();
2339 static void DrawDrawingWindow();
2340 static void DrawLevelInfoWindow();
2341 static void DrawPropertiesWindow();
2342 static void UpdateCustomElementGraphicGadgets();
2343 static boolean checkPropertiesConfig(int);
2344 static void CopyLevelToUndoBuffer(int);
2345 static void HandleDrawingAreas(struct GadgetInfo *);
2346 static void HandleCounterButtons(struct GadgetInfo *);
2347 static void HandleTextInputGadgets(struct GadgetInfo *);
2348 static void HandleTextAreaGadgets(struct GadgetInfo *);
2349 static void HandleSelectboxGadgets(struct GadgetInfo *);
2350 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2351 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2352 static void HandleRadiobuttons(struct GadgetInfo *);
2353 static void HandleCheckbuttons(struct GadgetInfo *);
2354 static void HandleControlButtons(struct GadgetInfo *);
2355 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2356
2357 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2358 static int right_gadget_border[NUM_EDITOR_GADGETS];
2359
2360 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2361 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2362 static boolean draw_with_brush = FALSE;
2363 static int properties_element = 0;
2364
2365 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2366 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2367 static int undo_buffer_position = 0;
2368 static int undo_buffer_steps = 0;
2369
2370 static int edit_mode;
2371 static int edit_mode_properties;
2372
2373 static int element_shift = 0;
2374
2375 static int editor_hl_boulderdash[] =
2376 {
2377   EL_CHAR('B'),
2378   EL_CHAR('O'),
2379   EL_CHAR('U'),
2380   EL_CHAR('L'),
2381
2382   EL_CHAR('-'),
2383   EL_CHAR('D'),
2384   EL_CHAR('E'),
2385   EL_CHAR('R'),
2386
2387   EL_CHAR('D'),
2388   EL_CHAR('A'),
2389   EL_CHAR('S'),
2390   EL_CHAR('H'),
2391 };
2392
2393 static int editor_el_boulderdash[] =
2394 {
2395   EL_PLAYER_1,
2396   EL_EMPTY,
2397   EL_SAND,
2398   EL_STEELWALL,
2399
2400   EL_BD_WALL,
2401   EL_BD_MAGIC_WALL,
2402   EL_EXIT_CLOSED,
2403   EL_EXIT_OPEN,
2404
2405   EL_BD_DIAMOND,
2406   EL_BD_BUTTERFLY_UP,
2407   EL_BD_FIREFLY_UP,
2408   EL_BD_ROCK,
2409
2410   EL_BD_BUTTERFLY_LEFT,
2411   EL_BD_FIREFLY_LEFT,
2412   EL_BD_BUTTERFLY_RIGHT,
2413   EL_BD_FIREFLY_RIGHT,
2414
2415   EL_BD_AMOEBA,
2416   EL_BD_BUTTERFLY_DOWN,
2417   EL_BD_FIREFLY_DOWN,
2418   EL_EMPTY,
2419 };
2420 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2421 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2422 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2423 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2424
2425 static int editor_hl_emerald_mine[] =
2426 {
2427   EL_CHAR('E'),
2428   EL_CHAR('M'),
2429   EL_CHAR('E'),
2430   EL_CHAR('-'),
2431
2432   EL_CHAR('R'),
2433   EL_CHAR('A'),
2434   EL_CHAR('L'),
2435   EL_CHAR('D'),
2436
2437   EL_CHAR('M'),
2438   EL_CHAR('I'),
2439   EL_CHAR('N'),
2440   EL_CHAR('E'),
2441 };
2442
2443 static int editor_el_emerald_mine[] =
2444 {
2445   EL_PLAYER_1,
2446   EL_PLAYER_2,
2447   EL_PLAYER_3,
2448   EL_PLAYER_4,
2449
2450   EL_PLAYER_1,
2451   EL_EMPTY,
2452   EL_SAND,
2453   EL_ROCK,
2454
2455   EL_STEELWALL,
2456   EL_WALL,
2457   EL_WALL_SLIPPERY,
2458   EL_MAGIC_WALL,
2459
2460   EL_EMERALD,
2461   EL_DIAMOND,
2462   EL_NUT,
2463   EL_BOMB,
2464
2465   EL_WALL_EMERALD,
2466   EL_WALL_DIAMOND,
2467   EL_QUICKSAND_EMPTY,
2468   EL_QUICKSAND_FULL,
2469
2470   EL_DYNAMITE,
2471   EL_DYNAMITE_ACTIVE,
2472   EL_EXIT_CLOSED,
2473   EL_EXIT_OPEN,
2474
2475   EL_YAMYAM,
2476   EL_BUG_UP,
2477   EL_SPACESHIP_UP,
2478   EL_ROBOT,
2479
2480   EL_BUG_LEFT,
2481   EL_SPACESHIP_LEFT,
2482   EL_BUG_RIGHT,
2483   EL_SPACESHIP_RIGHT,
2484
2485   EL_ROBOT_WHEEL,
2486   EL_BUG_DOWN,
2487   EL_SPACESHIP_DOWN,
2488   EL_INVISIBLE_WALL,
2489
2490   EL_ACID_POOL_TOPLEFT,
2491   EL_ACID,
2492   EL_ACID_POOL_TOPRIGHT,
2493   EL_EMPTY,
2494
2495   EL_ACID_POOL_BOTTOMLEFT,
2496   EL_ACID_POOL_BOTTOM,
2497   EL_ACID_POOL_BOTTOMRIGHT,
2498   EL_EMPTY,
2499
2500   EL_AMOEBA_DROP,
2501   EL_AMOEBA_DEAD,
2502   EL_AMOEBA_WET,
2503   EL_AMOEBA_DRY,
2504
2505 #if 1
2506   EL_EM_KEY_1,
2507   EL_EM_KEY_2,
2508   EL_EM_KEY_3,
2509   EL_EM_KEY_4,
2510 #else
2511   EL_EM_KEY_1_FILE,
2512   EL_EM_KEY_2_FILE,
2513   EL_EM_KEY_3_FILE,
2514   EL_EM_KEY_4_FILE,
2515 #endif
2516
2517   EL_EM_GATE_1,
2518   EL_EM_GATE_2,
2519   EL_EM_GATE_3,
2520   EL_EM_GATE_4,
2521
2522   EL_EM_GATE_1_GRAY,
2523   EL_EM_GATE_2_GRAY,
2524   EL_EM_GATE_3_GRAY,
2525   EL_EM_GATE_4_GRAY,
2526 };
2527 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2528 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2529 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2530 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2531
2532 static int editor_hl_more[] =
2533 {
2534   EL_CHAR('M'),
2535   EL_CHAR('O'),
2536   EL_CHAR('R'),
2537   EL_CHAR('E'),
2538 };
2539
2540 static int editor_el_more[] =
2541 {
2542   EL_KEY_1,
2543   EL_KEY_2,
2544   EL_KEY_3,
2545   EL_KEY_4,
2546
2547   EL_GATE_1,
2548   EL_GATE_2,
2549   EL_GATE_3,
2550   EL_GATE_4,
2551
2552   EL_GATE_1_GRAY,
2553   EL_GATE_2_GRAY,
2554   EL_GATE_3_GRAY,
2555   EL_GATE_4_GRAY,
2556
2557   EL_ARROW_LEFT,
2558   EL_ARROW_RIGHT,
2559   EL_ARROW_UP,
2560   EL_ARROW_DOWN,
2561
2562   EL_AMOEBA_FULL,
2563   EL_EMERALD_YELLOW,
2564   EL_EMERALD_RED,
2565   EL_EMERALD_PURPLE,
2566
2567   EL_WALL_BD_DIAMOND,
2568   EL_WALL_EMERALD_YELLOW,
2569   EL_WALL_EMERALD_RED,
2570   EL_WALL_EMERALD_PURPLE,
2571
2572   EL_GAME_OF_LIFE,
2573   EL_PACMAN_UP,
2574   EL_TIME_ORB_FULL,
2575   EL_TIME_ORB_EMPTY,
2576
2577   EL_PACMAN_LEFT,
2578   EL_DARK_YAMYAM,
2579   EL_PACMAN_RIGHT,
2580   EL_EXPANDABLE_WALL,
2581
2582   EL_BIOMAZE,
2583   EL_PACMAN_DOWN,
2584   EL_LAMP,
2585   EL_LAMP_ACTIVE,
2586
2587   EL_DYNABOMB_INCREASE_NUMBER,
2588   EL_DYNABOMB_INCREASE_SIZE,
2589   EL_DYNABOMB_INCREASE_POWER,
2590   EL_STONEBLOCK,
2591
2592   EL_MOLE,
2593   EL_PENGUIN,
2594   EL_PIG,
2595   EL_DRAGON,
2596
2597   EL_BUG,
2598   EL_MOLE_UP,
2599   EL_BD_BUTTERFLY,
2600   EL_BD_FIREFLY,
2601
2602   EL_MOLE_LEFT,
2603   EL_EMPTY,
2604   EL_MOLE_RIGHT,
2605   EL_PACMAN,
2606
2607   EL_SPACESHIP,
2608   EL_MOLE_DOWN,
2609   EL_BALLOON,
2610   EL_BALLOON_SWITCH_ANY,
2611
2612   EL_BALLOON_SWITCH_LEFT,
2613   EL_BALLOON_SWITCH_RIGHT,
2614   EL_BALLOON_SWITCH_UP,
2615   EL_BALLOON_SWITCH_DOWN,
2616
2617   EL_SATELLITE,
2618   EL_EXPANDABLE_WALL_HORIZONTAL,
2619   EL_EXPANDABLE_WALL_VERTICAL,
2620   EL_EXPANDABLE_WALL_ANY,
2621
2622   EL_INVISIBLE_STEELWALL,
2623   EL_INVISIBLE_WALL,
2624   EL_SPEED_PILL,
2625   EL_BLACK_ORB,
2626
2627   EL_EMC_STEELWALL_1,
2628   EL_EMC_WALL_1,
2629   EL_EMC_WALL_2,
2630   EL_EMC_WALL_3,
2631
2632   EL_EMC_WALL_4,
2633   EL_EMC_WALL_5,
2634   EL_EMC_WALL_6,
2635   EL_EMC_WALL_7,
2636 };
2637 static int *editor_hl_more_ptr = editor_hl_more;
2638 static int *editor_el_more_ptr = editor_el_more;
2639 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2640 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2641
2642 static int editor_hl_sokoban[] =
2643 {
2644   EL_CHAR('S'),
2645   EL_CHAR('O'),
2646   EL_CHAR('K'),
2647   EL_CHAR('O'),
2648
2649   EL_CHAR('-'),
2650   EL_CHAR('B'),
2651   EL_CHAR('A'),
2652   EL_CHAR('N'),
2653 };
2654
2655 static int editor_el_sokoban[] =
2656 {
2657   EL_SOKOBAN_OBJECT,
2658   EL_SOKOBAN_FIELD_EMPTY,
2659   EL_SOKOBAN_FIELD_FULL,
2660   EL_SOKOBAN_FIELD_PLAYER,
2661 };
2662 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2663 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2664 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2665 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2666
2667 static int editor_hl_supaplex[] =
2668 {
2669   EL_CHAR('S'),
2670   EL_CHAR('U'),
2671   EL_CHAR('P'),
2672   EL_CHAR('A'),
2673
2674   EL_CHAR('P'),
2675   EL_CHAR('L'),
2676   EL_CHAR('E'),
2677   EL_CHAR('X'),
2678 };
2679
2680 static int editor_el_supaplex[] =
2681 {
2682 #if 1
2683   EL_EMPTY,
2684 #else
2685   EL_SP_EMPTY,
2686 #endif
2687   EL_SP_ZONK,
2688   EL_SP_BASE,
2689   EL_SP_MURPHY,
2690
2691   EL_SP_INFOTRON,
2692   EL_SP_CHIP_SINGLE,
2693   EL_SP_HARDWARE_GRAY,
2694   EL_SP_EXIT_CLOSED,
2695
2696   EL_SP_DISK_ORANGE,
2697   EL_SP_PORT_RIGHT,
2698   EL_SP_PORT_DOWN,
2699   EL_SP_PORT_LEFT,
2700
2701   EL_SP_PORT_UP,
2702   EL_SP_GRAVITY_PORT_RIGHT,
2703   EL_SP_GRAVITY_PORT_DOWN,
2704   EL_SP_GRAVITY_PORT_LEFT,
2705
2706   EL_SP_GRAVITY_PORT_UP,
2707   EL_SP_SNIKSNAK,
2708   EL_SP_DISK_YELLOW,
2709   EL_SP_TERMINAL,
2710
2711   EL_SP_DISK_RED,
2712   EL_SP_PORT_VERTICAL,
2713   EL_SP_PORT_HORIZONTAL,
2714   EL_SP_PORT_ANY,
2715
2716   EL_SP_ELECTRON,
2717   EL_SP_BUGGY_BASE,
2718   EL_SP_CHIP_LEFT,
2719   EL_SP_CHIP_RIGHT,
2720
2721   EL_SP_HARDWARE_BASE_1,
2722   EL_SP_HARDWARE_GREEN,
2723   EL_SP_HARDWARE_BLUE,
2724   EL_SP_HARDWARE_RED,
2725
2726   EL_SP_HARDWARE_YELLOW,
2727   EL_SP_HARDWARE_BASE_2,
2728   EL_SP_HARDWARE_BASE_3,
2729   EL_SP_HARDWARE_BASE_4,
2730
2731   EL_SP_HARDWARE_BASE_5,
2732   EL_SP_HARDWARE_BASE_6,
2733   EL_SP_CHIP_TOP,
2734   EL_SP_CHIP_BOTTOM,
2735 };
2736 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2737 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2738 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2739 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2740
2741 static int editor_hl_diamond_caves[] =
2742 {
2743   EL_CHAR('D'),
2744   EL_CHAR('I'),
2745   EL_CHAR('A'),
2746   EL_CHAR('-'),
2747
2748   EL_CHAR('M'),
2749   EL_CHAR('O'),
2750   EL_CHAR('N'),
2751   EL_CHAR('D'),
2752
2753   EL_CHAR('C'),
2754   EL_CHAR('A'),
2755   EL_CHAR('V'),
2756   EL_CHAR('E'),
2757
2758   EL_CHAR('S'),
2759   EL_CHAR(' '),
2760   EL_CHAR('I'),
2761   EL_CHAR('I'),
2762 };
2763
2764 static int editor_el_diamond_caves[] =
2765 {
2766   EL_PEARL,
2767   EL_CRYSTAL,
2768   EL_WALL_PEARL,
2769   EL_WALL_CRYSTAL,
2770
2771   EL_CONVEYOR_BELT_1_LEFT,
2772   EL_CONVEYOR_BELT_1_MIDDLE,
2773   EL_CONVEYOR_BELT_1_RIGHT,
2774   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2775
2776   EL_CONVEYOR_BELT_2_LEFT,
2777   EL_CONVEYOR_BELT_2_MIDDLE,
2778   EL_CONVEYOR_BELT_2_RIGHT,
2779   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2780
2781   EL_CONVEYOR_BELT_3_LEFT,
2782   EL_CONVEYOR_BELT_3_MIDDLE,
2783   EL_CONVEYOR_BELT_3_RIGHT,
2784   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2785
2786   EL_CONVEYOR_BELT_4_LEFT,
2787   EL_CONVEYOR_BELT_4_MIDDLE,
2788   EL_CONVEYOR_BELT_4_RIGHT,
2789   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2790
2791   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2792   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2793   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2794   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2795
2796   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2797   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2798   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2799   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2800
2801   EL_SWITCHGATE_OPEN,
2802   EL_SWITCHGATE_CLOSED,
2803   EL_SWITCHGATE_SWITCH_UP,
2804   EL_EMPTY,
2805
2806   EL_ENVELOPE_1,
2807   EL_ENVELOPE_2,
2808   EL_ENVELOPE_3,
2809   EL_ENVELOPE_4,
2810
2811   EL_TIMEGATE_CLOSED,
2812   EL_TIMEGATE_OPEN,
2813   EL_TIMEGATE_SWITCH,
2814   EL_EMPTY,
2815
2816   EL_LANDMINE,
2817   EL_INVISIBLE_SAND,
2818   EL_STEELWALL_SLIPPERY,
2819   EL_EMPTY,
2820
2821   EL_SIGN_EXCLAMATION,
2822   EL_SIGN_STOP,
2823   EL_LIGHT_SWITCH,
2824   EL_LIGHT_SWITCH_ACTIVE,
2825
2826   EL_SHIELD_NORMAL,
2827   EL_SHIELD_DEADLY,
2828   EL_EXTRA_TIME,
2829   EL_EMPTY,
2830 };
2831 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
2832 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
2833 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
2834 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2835
2836 static int editor_hl_dx_boulderdash[] =
2837 {
2838   EL_CHAR('D'),
2839   EL_CHAR('X'),
2840   EL_CHAR('-'),
2841   EL_CHAR(' '),
2842
2843   EL_CHAR('B'),
2844   EL_CHAR('O'),
2845   EL_CHAR('U'),
2846   EL_CHAR('L'),
2847
2848   EL_CHAR('-'),
2849   EL_CHAR('D'),
2850   EL_CHAR('E'),
2851   EL_CHAR('R'),
2852
2853   EL_CHAR('D'),
2854   EL_CHAR('A'),
2855   EL_CHAR('S'),
2856   EL_CHAR('H'),
2857 };
2858
2859 static int editor_el_dx_boulderdash[] =
2860 {
2861   EL_SPRING,
2862   EL_TUBE_RIGHT_DOWN,
2863   EL_TUBE_HORIZONTAL_DOWN,
2864   EL_TUBE_LEFT_DOWN,
2865
2866   EL_TUBE_HORIZONTAL,
2867   EL_TUBE_VERTICAL_RIGHT,
2868   EL_TUBE_ANY,
2869   EL_TUBE_VERTICAL_LEFT,
2870
2871   EL_TUBE_VERTICAL,
2872   EL_TUBE_RIGHT_UP,
2873   EL_TUBE_HORIZONTAL_UP,
2874   EL_TUBE_LEFT_UP,
2875
2876   EL_TRAP,
2877   EL_DX_SUPABOMB,
2878   EL_EMPTY,
2879   EL_EMPTY
2880 };
2881 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
2882 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
2883 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
2884 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2885
2886 static int editor_hl_chars[] =
2887 {
2888   EL_CHAR('T'),
2889   EL_CHAR('E'),
2890   EL_CHAR('X'),
2891   EL_CHAR('T'),
2892 };
2893
2894 static int editor_el_chars[] =
2895 {
2896   EL_CHAR(' '),
2897   EL_CHAR('!'),
2898   EL_CHAR('"'),
2899   EL_CHAR('#'),
2900
2901   EL_CHAR('$'),
2902   EL_CHAR('%'),
2903   EL_CHAR('&'),
2904   EL_CHAR('\''),
2905
2906   EL_CHAR('('),
2907   EL_CHAR(')'),
2908   EL_CHAR('*'),
2909   EL_CHAR('+'),
2910
2911   EL_CHAR(','),
2912   EL_CHAR('-'),
2913   EL_CHAR('.'),
2914   EL_CHAR('/'),
2915
2916   EL_CHAR('0'),
2917   EL_CHAR('1'),
2918   EL_CHAR('2'),
2919   EL_CHAR('3'),
2920
2921   EL_CHAR('4'),
2922   EL_CHAR('5'),
2923   EL_CHAR('6'),
2924   EL_CHAR('7'),
2925
2926   EL_CHAR('8'),
2927   EL_CHAR('9'),
2928   EL_CHAR(':'),
2929   EL_CHAR(';'),
2930
2931   EL_CHAR('<'),
2932   EL_CHAR('='),
2933   EL_CHAR('>'),
2934   EL_CHAR('?'),
2935
2936   EL_CHAR('@'),
2937   EL_CHAR('A'),
2938   EL_CHAR('B'),
2939   EL_CHAR('C'),
2940
2941   EL_CHAR('D'),
2942   EL_CHAR('E'),
2943   EL_CHAR('F'),
2944   EL_CHAR('G'),
2945
2946   EL_CHAR('H'),
2947   EL_CHAR('I'),
2948   EL_CHAR('J'),
2949   EL_CHAR('K'),
2950
2951   EL_CHAR('L'),
2952   EL_CHAR('M'),
2953   EL_CHAR('N'),
2954   EL_CHAR('O'),
2955
2956   EL_CHAR('P'),
2957   EL_CHAR('Q'),
2958   EL_CHAR('R'),
2959   EL_CHAR('S'),
2960
2961   EL_CHAR('T'),
2962   EL_CHAR('U'),
2963   EL_CHAR('V'),
2964   EL_CHAR('W'),
2965
2966   EL_CHAR('X'),
2967   EL_CHAR('Y'),
2968   EL_CHAR('Z'),
2969   EL_CHAR('['),
2970
2971   EL_CHAR('\\'),
2972   EL_CHAR(']'),
2973   EL_CHAR('^'),
2974   EL_CHAR('_'),
2975
2976   EL_CHAR('©'),
2977   EL_CHAR('Ä'),
2978   EL_CHAR('Ö'),
2979   EL_CHAR('Ãœ'),
2980
2981   EL_CHAR('°'),
2982   EL_CHAR('®'),
2983   EL_CHAR(FONT_ASCII_CURSOR),
2984   EL_CHAR(' ')
2985 };
2986 static int *editor_hl_chars_ptr = editor_hl_chars;
2987 static int *editor_el_chars_ptr = editor_el_chars;
2988 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
2989 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2990
2991 static int editor_hl_custom[] =
2992 {
2993   EL_CHAR('C'),
2994   EL_CHAR('U'),
2995   EL_CHAR('S'),
2996   EL_CHAR('-'),
2997
2998   EL_CHAR('T'),
2999   EL_CHAR('O'),
3000   EL_CHAR('M'),
3001   EL_CHAR(' '),
3002
3003   EL_CHAR('E'),
3004   EL_CHAR('L'),
3005   EL_CHAR('E'),
3006   EL_CHAR('M'),
3007
3008   EL_CHAR('E'),
3009   EL_CHAR('N'),
3010   EL_CHAR('T'),
3011   EL_CHAR('S'),
3012 };
3013
3014 static int editor_el_custom[] =
3015 {
3016   EL_CUSTOM_START + 0,
3017   EL_CUSTOM_START + 1,
3018   EL_CUSTOM_START + 2,
3019   EL_CUSTOM_START + 3,
3020
3021   EL_CUSTOM_START + 4,
3022   EL_CUSTOM_START + 5,
3023   EL_CUSTOM_START + 6,
3024   EL_CUSTOM_START + 7,
3025
3026   EL_CUSTOM_START + 8,
3027   EL_CUSTOM_START + 9,
3028   EL_CUSTOM_START + 10,
3029   EL_CUSTOM_START + 11,
3030
3031   EL_CUSTOM_START + 12,
3032   EL_CUSTOM_START + 13,
3033   EL_CUSTOM_START + 14,
3034   EL_CUSTOM_START + 15,
3035
3036   EL_CUSTOM_START + 16,
3037   EL_CUSTOM_START + 17,
3038   EL_CUSTOM_START + 18,
3039   EL_CUSTOM_START + 19,
3040
3041   EL_CUSTOM_START + 20,
3042   EL_CUSTOM_START + 21,
3043   EL_CUSTOM_START + 22,
3044   EL_CUSTOM_START + 23,
3045
3046   EL_CUSTOM_START + 24,
3047   EL_CUSTOM_START + 25,
3048   EL_CUSTOM_START + 26,
3049   EL_CUSTOM_START + 27,
3050
3051   EL_CUSTOM_START + 28,
3052   EL_CUSTOM_START + 29,
3053   EL_CUSTOM_START + 30,
3054   EL_CUSTOM_START + 31,
3055
3056   EL_CUSTOM_START + 32,
3057   EL_CUSTOM_START + 33,
3058   EL_CUSTOM_START + 34,
3059   EL_CUSTOM_START + 35,
3060
3061   EL_CUSTOM_START + 36,
3062   EL_CUSTOM_START + 37,
3063   EL_CUSTOM_START + 38,
3064   EL_CUSTOM_START + 39,
3065
3066   EL_CUSTOM_START + 40,
3067   EL_CUSTOM_START + 41,
3068   EL_CUSTOM_START + 42,
3069   EL_CUSTOM_START + 43,
3070
3071   EL_CUSTOM_START + 44,
3072   EL_CUSTOM_START + 45,
3073   EL_CUSTOM_START + 46,
3074   EL_CUSTOM_START + 47,
3075
3076   EL_CUSTOM_START + 48,
3077   EL_CUSTOM_START + 49,
3078   EL_CUSTOM_START + 50,
3079   EL_CUSTOM_START + 51,
3080
3081   EL_CUSTOM_START + 52,
3082   EL_CUSTOM_START + 53,
3083   EL_CUSTOM_START + 54,
3084   EL_CUSTOM_START + 55,
3085
3086   EL_CUSTOM_START + 56,
3087   EL_CUSTOM_START + 57,
3088   EL_CUSTOM_START + 58,
3089   EL_CUSTOM_START + 59,
3090
3091   EL_CUSTOM_START + 60,
3092   EL_CUSTOM_START + 61,
3093   EL_CUSTOM_START + 62,
3094   EL_CUSTOM_START + 63,
3095
3096   EL_CUSTOM_START + 64,
3097   EL_CUSTOM_START + 65,
3098   EL_CUSTOM_START + 66,
3099   EL_CUSTOM_START + 67,
3100
3101   EL_CUSTOM_START + 68,
3102   EL_CUSTOM_START + 69,
3103   EL_CUSTOM_START + 70,
3104   EL_CUSTOM_START + 71,
3105
3106   EL_CUSTOM_START + 72,
3107   EL_CUSTOM_START + 73,
3108   EL_CUSTOM_START + 74,
3109   EL_CUSTOM_START + 75,
3110
3111   EL_CUSTOM_START + 76,
3112   EL_CUSTOM_START + 77,
3113   EL_CUSTOM_START + 78,
3114   EL_CUSTOM_START + 79,
3115
3116   EL_CUSTOM_START + 80,
3117   EL_CUSTOM_START + 81,
3118   EL_CUSTOM_START + 82,
3119   EL_CUSTOM_START + 83,
3120
3121   EL_CUSTOM_START + 84,
3122   EL_CUSTOM_START + 85,
3123   EL_CUSTOM_START + 86,
3124   EL_CUSTOM_START + 87,
3125
3126   EL_CUSTOM_START + 88,
3127   EL_CUSTOM_START + 89,
3128   EL_CUSTOM_START + 90,
3129   EL_CUSTOM_START + 91,
3130
3131   EL_CUSTOM_START + 92,
3132   EL_CUSTOM_START + 93,
3133   EL_CUSTOM_START + 94,
3134   EL_CUSTOM_START + 95,
3135
3136   EL_CUSTOM_START + 96,
3137   EL_CUSTOM_START + 97,
3138   EL_CUSTOM_START + 98,
3139   EL_CUSTOM_START + 99,
3140
3141   EL_CUSTOM_START + 100,
3142   EL_CUSTOM_START + 101,
3143   EL_CUSTOM_START + 102,
3144   EL_CUSTOM_START + 103,
3145
3146   EL_CUSTOM_START + 104,
3147   EL_CUSTOM_START + 105,
3148   EL_CUSTOM_START + 106,
3149   EL_CUSTOM_START + 107,
3150
3151   EL_CUSTOM_START + 108,
3152   EL_CUSTOM_START + 109,
3153   EL_CUSTOM_START + 110,
3154   EL_CUSTOM_START + 111,
3155
3156   EL_CUSTOM_START + 112,
3157   EL_CUSTOM_START + 113,
3158   EL_CUSTOM_START + 114,
3159   EL_CUSTOM_START + 115,
3160
3161   EL_CUSTOM_START + 116,
3162   EL_CUSTOM_START + 117,
3163   EL_CUSTOM_START + 118,
3164   EL_CUSTOM_START + 119,
3165
3166   EL_CUSTOM_START + 120,
3167   EL_CUSTOM_START + 121,
3168   EL_CUSTOM_START + 122,
3169   EL_CUSTOM_START + 123,
3170
3171   EL_CUSTOM_START + 124,
3172   EL_CUSTOM_START + 125,
3173   EL_CUSTOM_START + 126,
3174   EL_CUSTOM_START + 127
3175 };
3176 static int *editor_hl_custom_ptr = editor_hl_custom;
3177 static int *editor_el_custom_ptr = editor_el_custom;
3178 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3179 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3180
3181 static int editor_hl_custom_more[] =
3182 {
3183 };
3184
3185 static int editor_el_custom_more[] =
3186 {
3187   EL_CUSTOM_START + 128,
3188   EL_CUSTOM_START + 129,
3189   EL_CUSTOM_START + 130,
3190   EL_CUSTOM_START + 131,
3191
3192   EL_CUSTOM_START + 132,
3193   EL_CUSTOM_START + 133,
3194   EL_CUSTOM_START + 134,
3195   EL_CUSTOM_START + 135,
3196
3197   EL_CUSTOM_START + 136,
3198   EL_CUSTOM_START + 137,
3199   EL_CUSTOM_START + 138,
3200   EL_CUSTOM_START + 139,
3201
3202   EL_CUSTOM_START + 140,
3203   EL_CUSTOM_START + 141,
3204   EL_CUSTOM_START + 142,
3205   EL_CUSTOM_START + 143,
3206
3207   EL_CUSTOM_START + 144,
3208   EL_CUSTOM_START + 145,
3209   EL_CUSTOM_START + 146,
3210   EL_CUSTOM_START + 147,
3211
3212   EL_CUSTOM_START + 148,
3213   EL_CUSTOM_START + 149,
3214   EL_CUSTOM_START + 150,
3215   EL_CUSTOM_START + 151,
3216
3217   EL_CUSTOM_START + 152,
3218   EL_CUSTOM_START + 153,
3219   EL_CUSTOM_START + 154,
3220   EL_CUSTOM_START + 155,
3221
3222   EL_CUSTOM_START + 156,
3223   EL_CUSTOM_START + 157,
3224   EL_CUSTOM_START + 158,
3225   EL_CUSTOM_START + 159,
3226
3227   EL_CUSTOM_START + 160,
3228   EL_CUSTOM_START + 161,
3229   EL_CUSTOM_START + 162,
3230   EL_CUSTOM_START + 163,
3231
3232   EL_CUSTOM_START + 164,
3233   EL_CUSTOM_START + 165,
3234   EL_CUSTOM_START + 166,
3235   EL_CUSTOM_START + 167,
3236
3237   EL_CUSTOM_START + 168,
3238   EL_CUSTOM_START + 169,
3239   EL_CUSTOM_START + 170,
3240   EL_CUSTOM_START + 171,
3241
3242   EL_CUSTOM_START + 172,
3243   EL_CUSTOM_START + 173,
3244   EL_CUSTOM_START + 174,
3245   EL_CUSTOM_START + 175,
3246
3247   EL_CUSTOM_START + 176,
3248   EL_CUSTOM_START + 177,
3249   EL_CUSTOM_START + 178,
3250   EL_CUSTOM_START + 179,
3251
3252   EL_CUSTOM_START + 180,
3253   EL_CUSTOM_START + 181,
3254   EL_CUSTOM_START + 182,
3255   EL_CUSTOM_START + 183,
3256
3257   EL_CUSTOM_START + 184,
3258   EL_CUSTOM_START + 185,
3259   EL_CUSTOM_START + 186,
3260   EL_CUSTOM_START + 187,
3261
3262   EL_CUSTOM_START + 188,
3263   EL_CUSTOM_START + 189,
3264   EL_CUSTOM_START + 190,
3265   EL_CUSTOM_START + 191,
3266
3267   EL_CUSTOM_START + 192,
3268   EL_CUSTOM_START + 193,
3269   EL_CUSTOM_START + 194,
3270   EL_CUSTOM_START + 195,
3271
3272   EL_CUSTOM_START + 196,
3273   EL_CUSTOM_START + 197,
3274   EL_CUSTOM_START + 198,
3275   EL_CUSTOM_START + 199,
3276
3277   EL_CUSTOM_START + 200,
3278   EL_CUSTOM_START + 201,
3279   EL_CUSTOM_START + 202,
3280   EL_CUSTOM_START + 203,
3281
3282   EL_CUSTOM_START + 204,
3283   EL_CUSTOM_START + 205,
3284   EL_CUSTOM_START + 206,
3285   EL_CUSTOM_START + 207,
3286
3287   EL_CUSTOM_START + 208,
3288   EL_CUSTOM_START + 209,
3289   EL_CUSTOM_START + 210,
3290   EL_CUSTOM_START + 211,
3291
3292   EL_CUSTOM_START + 212,
3293   EL_CUSTOM_START + 213,
3294   EL_CUSTOM_START + 214,
3295   EL_CUSTOM_START + 215,
3296
3297   EL_CUSTOM_START + 216,
3298   EL_CUSTOM_START + 217,
3299   EL_CUSTOM_START + 218,
3300   EL_CUSTOM_START + 219,
3301
3302   EL_CUSTOM_START + 220,
3303   EL_CUSTOM_START + 221,
3304   EL_CUSTOM_START + 222,
3305   EL_CUSTOM_START + 223,
3306
3307   EL_CUSTOM_START + 224,
3308   EL_CUSTOM_START + 225,
3309   EL_CUSTOM_START + 226,
3310   EL_CUSTOM_START + 227,
3311
3312   EL_CUSTOM_START + 228,
3313   EL_CUSTOM_START + 229,
3314   EL_CUSTOM_START + 230,
3315   EL_CUSTOM_START + 231,
3316
3317   EL_CUSTOM_START + 232,
3318   EL_CUSTOM_START + 233,
3319   EL_CUSTOM_START + 234,
3320   EL_CUSTOM_START + 235,
3321
3322   EL_CUSTOM_START + 236,
3323   EL_CUSTOM_START + 237,
3324   EL_CUSTOM_START + 238,
3325   EL_CUSTOM_START + 239,
3326
3327   EL_CUSTOM_START + 240,
3328   EL_CUSTOM_START + 241,
3329   EL_CUSTOM_START + 242,
3330   EL_CUSTOM_START + 243,
3331
3332   EL_CUSTOM_START + 244,
3333   EL_CUSTOM_START + 245,
3334   EL_CUSTOM_START + 246,
3335   EL_CUSTOM_START + 247,
3336
3337   EL_CUSTOM_START + 248,
3338   EL_CUSTOM_START + 249,
3339   EL_CUSTOM_START + 250,
3340   EL_CUSTOM_START + 251,
3341
3342   EL_CUSTOM_START + 252,
3343   EL_CUSTOM_START + 253,
3344   EL_CUSTOM_START + 254,
3345   EL_CUSTOM_START + 255
3346 };
3347 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3348 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3349 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3350 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3351
3352 static int editor_hl_custom_special[] =
3353 {
3354 };
3355
3356 static int editor_el_custom_special[] =
3357 {
3358   EL_TRIGGER_ELEMENT,
3359   EL_TRIGGER_PLAYER,
3360   EL_EMPTY,
3361   EL_EMPTY
3362 };
3363 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3364 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3365 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3366 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3367
3368 static int editor_hl_group[] =
3369 {
3370   EL_CHAR('G'),
3371   EL_CHAR('R'),
3372   EL_CHAR('O'),
3373   EL_CHAR('U'),
3374
3375   EL_CHAR('P'),
3376   EL_CHAR(' '),
3377   EL_CHAR(' '),
3378   EL_CHAR(' '),
3379
3380   EL_CHAR('E'),
3381   EL_CHAR('L'),
3382   EL_CHAR('E'),
3383   EL_CHAR('M'),
3384
3385   EL_CHAR('E'),
3386   EL_CHAR('N'),
3387   EL_CHAR('T'),
3388   EL_CHAR('S'),
3389 };
3390
3391 static int editor_el_group[] =
3392 {
3393   EL_GROUP_START + 0,
3394   EL_GROUP_START + 1,
3395   EL_GROUP_START + 2,
3396   EL_GROUP_START + 3,
3397
3398   EL_GROUP_START + 4,
3399   EL_GROUP_START + 5,
3400   EL_GROUP_START + 6,
3401   EL_GROUP_START + 7,
3402
3403   EL_GROUP_START + 8,
3404   EL_GROUP_START + 9,
3405   EL_GROUP_START + 10,
3406   EL_GROUP_START + 11,
3407
3408   EL_GROUP_START + 12,
3409   EL_GROUP_START + 13,
3410   EL_GROUP_START + 14,
3411   EL_GROUP_START + 15
3412 };
3413 static int *editor_hl_group_ptr = editor_hl_group;
3414 static int *editor_el_group_ptr = editor_el_group;
3415 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3416 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3417
3418 static int editor_hl_group_more[] =
3419 {
3420 };
3421
3422 static int editor_el_group_more[] =
3423 {
3424   EL_GROUP_START + 16,
3425   EL_GROUP_START + 17,
3426   EL_GROUP_START + 18,
3427   EL_GROUP_START + 19,
3428
3429   EL_GROUP_START + 20,
3430   EL_GROUP_START + 21,
3431   EL_GROUP_START + 22,
3432   EL_GROUP_START + 23,
3433
3434   EL_GROUP_START + 24,
3435   EL_GROUP_START + 25,
3436   EL_GROUP_START + 26,
3437   EL_GROUP_START + 27,
3438
3439   EL_GROUP_START + 28,
3440   EL_GROUP_START + 29,
3441   EL_GROUP_START + 30,
3442   EL_GROUP_START + 31
3443 };
3444 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3445 static int *editor_el_group_more_ptr = editor_el_group_more;
3446 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3447 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3448
3449 static int editor_hl_user_defined[] =
3450 {
3451   EL_CHAR('U'),
3452   EL_CHAR('S'),
3453   EL_CHAR('E'),
3454   EL_CHAR('R'),
3455
3456   EL_CHAR('D'),
3457   EL_CHAR('E'),
3458   EL_CHAR('F'),
3459   EL_CHAR('I'),
3460
3461   EL_CHAR('-'),
3462   EL_CHAR('N'),
3463   EL_CHAR('E'),
3464   EL_CHAR('D'),
3465 };
3466
3467 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3468 static int *editor_el_user_defined_ptr = NULL;
3469 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3470 static int num_editor_el_user_defined = 0;
3471
3472 static int editor_hl_empty[] = { };
3473 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3474
3475 static int *editor_hl_empty_ptr = editor_hl_empty;
3476 static int *editor_el_empty_ptr = editor_el_empty;
3477 static int num_editor_hl_empty = 0;
3478 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3479
3480 static boolean use_el_empty = FALSE;
3481
3482 static int *editor_elements = NULL;     /* dynamically allocated */
3483 static int num_editor_elements = 0;     /* dynamically determined */
3484
3485 static struct
3486 {
3487   boolean *setup_value;
3488
3489   int **headline_list;
3490   int *headline_list_size;
3491
3492   int **element_list;
3493   int *element_list_size;
3494
3495   boolean last_setup_value;
3496 }
3497 editor_elements_info[] =
3498 {
3499   {
3500     &setup.editor.el_boulderdash,
3501     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3502     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3503   },
3504   {
3505     &setup.editor.el_emerald_mine,
3506     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3507     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3508   },
3509   {
3510     &setup.editor.el_more,
3511     &editor_hl_more_ptr,                &num_editor_hl_more,
3512     &editor_el_more_ptr,                &num_editor_el_more
3513   },
3514   {
3515     &setup.editor.el_sokoban,
3516     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3517     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3518   },
3519   {
3520     &setup.editor.el_supaplex,
3521     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3522     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3523   },
3524   {
3525     &setup.editor.el_diamond_caves,
3526     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3527     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3528   },
3529   {
3530     &setup.editor.el_dx_boulderdash,
3531     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3532     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3533   },
3534   {
3535     &setup.editor.el_chars,
3536     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3537     &editor_el_chars_ptr,               &num_editor_el_chars
3538   },
3539   {
3540     &setup.editor.el_custom,
3541     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3542     &editor_el_custom_ptr,              &num_editor_el_custom
3543   },
3544   {
3545     &setup.editor.el_custom_more,
3546     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3547     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3548   },
3549   {
3550     &setup.editor.el_custom,
3551     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
3552     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
3553   },
3554   {
3555     &setup.editor.el_custom,
3556     &editor_hl_group_ptr,               &num_editor_hl_group,
3557     &editor_el_group_ptr,               &num_editor_el_group
3558   },
3559   {
3560     &setup.editor.el_custom_more,
3561     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3562     &editor_el_group_more_ptr,          &num_editor_el_group_more
3563   },
3564   {
3565     &setup.editor.el_user_defined,
3566     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3567     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3568   },
3569   {
3570     &use_el_empty,
3571     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3572     &editor_el_empty_ptr,               &num_editor_el_empty,
3573   },
3574   {
3575     NULL,
3576     NULL,                               NULL,
3577     NULL,                               NULL
3578   }
3579 };
3580
3581 #if 0
3582
3583 static struct
3584 {
3585   short element;
3586   short element_mapped;
3587 }
3588 forum_sketch_element_mapping[] =
3589 {
3590   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3591   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3592   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3593   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3594   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3595   { EL_WALL_EMERALD,                    EL_WALL                 },
3596   { EL_WALL_DIAMOND,                    EL_WALL                 },
3597   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3598   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3599   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3600   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3601   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3602   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
3603   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
3604   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
3605   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
3606   { EL_BD_WALL,                         EL_WALL                 },
3607
3608   { EL_BD_ROCK,                         EL_ROCK                 },
3609
3610   { EL_SP_ZONK,                         EL_ROCK                 },
3611   { EL_SP_BASE,                         EL_SAND                 },
3612   { EL_SP_MURPHY,                       EL_PLAYER_1             },
3613   { EL_SP_INFOTRON,                     EL_EMERALD              },
3614   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
3615   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
3616   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
3617   { EL_SP_DISK_RED,                     EL_BOMB                 },
3618   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
3619   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
3620   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
3621   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
3622   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
3623   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
3624   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
3625   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
3626   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
3627   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
3628   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
3629   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
3630   { EL_SP_SNIKSNAK,                     EL_BUG                  },
3631   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
3632   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
3633   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
3634   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
3635   { EL_SP_CHIP_TOP,                     EL_WALL                 },
3636   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
3637   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
3638   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
3639   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
3640   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
3641   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
3642   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
3643   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3644   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3645   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
3646   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
3647   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
3648
3649   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
3650
3651   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
3652
3653   { EL_DIAMOND,                         EL_EMERALD              },
3654   { EL_BD_DIAMOND,                      EL_EMERALD              },
3655   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
3656   { EL_EMERALD_RED,                     EL_EMERALD              },
3657   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
3658
3659   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
3660   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
3661   { EL_AMOEBA_WET,                      EL_AMOEBA               },
3662   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
3663   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
3664   { EL_BD_AMOEBA,                       EL_AMOEBA               },
3665   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
3666
3667   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
3668
3669   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
3670   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
3671   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
3672
3673   { EL_EM_KEY_1,                        EL_KEY_1                },
3674   { EL_EM_KEY_2,                        EL_KEY_2                },
3675   { EL_EM_KEY_3,                        EL_KEY_3                },
3676   { EL_EM_KEY_4,                        EL_KEY_4                },
3677
3678   { EL_EM_GATE_1,                       EL_GATE_1               },
3679   { EL_EM_GATE_2,                       EL_GATE_2               },
3680   { EL_EM_GATE_3,                       EL_GATE_3               },
3681   { EL_EM_GATE_4,                       EL_GATE_4               },
3682
3683   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
3684   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
3685   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
3686   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
3687
3688   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
3689   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
3690   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
3691
3692   { EL_PACMAN,                          EL_YAMYAM               },
3693   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
3694
3695   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
3696
3697   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
3698   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
3699   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
3700   { EL_BLACK_ORB,                       EL_BOMB                 },
3701   { EL_DX_SUPABOMB,                     EL_BOMB                 },
3702
3703   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
3704   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
3705   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
3706   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
3707
3708   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
3709   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
3710   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
3711   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
3712
3713   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
3714   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
3715   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
3716   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
3717
3718   { EL_PLAYER_2,                        EL_PLAYER_1             },
3719   { EL_PLAYER_3,                        EL_PLAYER_1             },
3720   { EL_PLAYER_4,                        EL_PLAYER_1             },
3721
3722   { EL_BUG_RIGHT,                       EL_BUG                  },
3723   { EL_BUG_UP,                          EL_BUG                  },
3724   { EL_BUG_LEFT,                        EL_BUG                  },
3725   { EL_BUG_DOWN,                        EL_BUG                  },
3726
3727   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
3728   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
3729   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
3730   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
3731
3732   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
3733   { EL_PACMAN_UP,                       EL_YAMYAM               },
3734   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
3735   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
3736
3737   { -1,                                 -1                      }
3738 };
3739
3740 static struct
3741 {
3742   short element;
3743   char *element_string;
3744 }
3745 forum_sketch_element_strings[] =
3746 {
3747   { EL_PLAYER_1,                "p" },
3748   { EL_EMPTY,                   "_" },
3749   { EL_SAND,                    "s" },
3750   { EL_ROCK,                    "b" },
3751   { EL_EMERALD,                 "e" },
3752   { EL_BUG,                     "u" },
3753   { EL_SPACESHIP,               "h" },
3754   { EL_BD_FIREFLY,              "f" },
3755   { EL_BD_BUTTERFLY,            "b" },
3756   { EL_AMOEBA,                  "a" },
3757   { EL_YAMYAM,                  "y" },
3758   { EL_WALL,                    "w" },
3759   { EL_STEELWALL,               "t" },
3760   { EL_MAGIC_WALL,              "m" },
3761   { EL_EXIT_OPEN,               "x" },
3762   { EL_DYNAMITE,                "d" },
3763   { EL_KEY_1,                   "1" },
3764   { EL_KEY_2,                   "2" },
3765   { EL_KEY_3,                   "3" },
3766   { EL_KEY_4,                   "4" },
3767   { EL_GATE_1,                  "5" },
3768   { EL_GATE_2,                  "6" },
3769   { EL_GATE_3,                  "7" },
3770   { EL_GATE_4,                  "8" },
3771   { EL_GATE_1_GRAY,             "9" },
3772   { EL_BOMB,                    "@" },
3773   { EL_ROBOT,                   "r" },
3774   { EL_ROBOT_WHEEL,             "0" },
3775   { EL_NUT,                     "n" },
3776   { EL_CUSTOM_1,                "c" },
3777   { EL_CHAR_QUESTION,           "?" },
3778
3779   { -1,                         NULL }
3780 };
3781
3782 #endif
3783
3784
3785 /*
3786   -----------------------------------------------------------------------------
3787   functions
3788   -----------------------------------------------------------------------------
3789 */
3790
3791 static int getMaxInfoTextLength()
3792 {
3793   return (SXSIZE / getFontWidth(FONT_TEXT_2));
3794 }
3795
3796 static int getTextWidthForGadget(char *text)
3797 {
3798   if (text == NULL)
3799     return 0;
3800
3801   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
3802 }
3803
3804 static int getTextWidthForDrawingArea(char *text)
3805 {
3806   if (text == NULL)
3807     return 0;
3808
3809   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
3810 }
3811
3812 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
3813 {
3814   return (gi->x + gi->width + getTextWidthForGadget(text));
3815 }
3816
3817 static char *getElementInfoText(int element)
3818 {
3819   char *info_text = NULL;
3820
3821   if (element < NUM_FILE_ELEMENTS)
3822   {
3823     if (strlen(element_info[element].description) > 0)
3824       info_text = element_info[element].description;
3825     else if (element_info[element].custom_description != NULL)
3826       info_text = element_info[element].custom_description;
3827     else if (element_info[element].editor_description != NULL)
3828       info_text = element_info[element].editor_description;
3829   }
3830
3831   if (info_text == NULL)
3832     info_text = INFOTEXT_UNKNOWN_ELEMENT;
3833
3834   return info_text;
3835 }
3836
3837 static void ReinitializeElementList()
3838 {
3839   static boolean initialized = FALSE;
3840   int pos = 0;
3841   int i, j;
3842
3843   checked_free(editor_elements);
3844
3845   if (!initialized)
3846   {
3847     /* initialize optional user defined element list */
3848     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
3849                                      &num_editor_el_user_defined);
3850
3851     /* initialize list of empty elements (used for padding, if needed) */
3852     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3853       editor_el_empty[i] = EL_EMPTY;
3854
3855     /* do some sanity checks for each element from element list */
3856     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3857     {
3858       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3859       {
3860         int element = (*editor_elements_info[i].element_list)[j];
3861
3862         if (element >= NUM_FILE_ELEMENTS)
3863           Error(ERR_WARN, "editor element %d is runtime element", element);
3864
3865         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
3866           Error(ERR_WARN, "no element description for element %d", element);
3867       }
3868     }
3869
3870     initialized = TRUE;
3871   }
3872
3873   num_editor_elements = 0;
3874   use_el_empty = FALSE;
3875
3876   /* determine size of element list */
3877   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3878   {
3879     if (*editor_elements_info[i].setup_value)
3880     {
3881       if (setup.editor.el_headlines)
3882         num_editor_elements += *editor_elements_info[i].headline_list_size;
3883
3884       num_editor_elements += *editor_elements_info[i].element_list_size;
3885     }
3886   }
3887
3888   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
3889   {
3890     /* offer at least as many elements as element buttons exist */
3891     use_el_empty = TRUE;
3892     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
3893
3894     num_editor_elements += num_editor_el_empty;
3895   }
3896
3897   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
3898
3899   /* fill element list */
3900   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3901   {
3902     if (*editor_elements_info[i].setup_value)
3903     {
3904       if (setup.editor.el_headlines)
3905         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3906           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
3907
3908       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3909         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
3910     }
3911   }
3912
3913   /* correct position of element list scrollbar */
3914   if (element_shift < 0)
3915     element_shift = 0;
3916   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
3917     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
3918 }
3919
3920 void PrintEditorElementList()
3921 {
3922   boolean *stop = &setup.editor.el_user_defined;
3923   int i, j;
3924
3925   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
3926   {
3927     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3928     {
3929       int element = (*editor_elements_info[i].headline_list)[j];
3930
3931       printf("# %s\n", element_info[element].token_name);
3932     }
3933
3934     if (j > 0)
3935       printf("#\n");
3936
3937     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3938     {
3939       int element = (*editor_elements_info[i].element_list)[j];
3940
3941       printf("# %s\n", element_info[element].token_name);
3942     }
3943
3944     if (j > 0)
3945       printf("#\n");
3946   }
3947 }
3948
3949 static void ReinitializeElementListButtons()
3950 {
3951   static boolean last_setup_value_headlines = FALSE;
3952   static boolean initialization_needed = TRUE;
3953   int i;
3954
3955   if (!initialization_needed)   /* check if editor element setup has changed */
3956   {
3957     if (last_setup_value_headlines != setup.editor.el_headlines)
3958       initialization_needed = TRUE;
3959
3960     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3961       if (editor_elements_info[i].last_setup_value !=
3962           *editor_elements_info[i].setup_value)
3963         initialization_needed = TRUE;
3964   }
3965
3966   if (!initialization_needed)
3967     return;
3968
3969   FreeLevelEditorGadgets();
3970   CreateLevelEditorGadgets();
3971
3972   /* store current setup values for next invocation of this function */
3973   last_setup_value_headlines = setup.editor.el_headlines;
3974   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3975     editor_elements_info[i].last_setup_value =
3976       *editor_elements_info[i].setup_value;
3977
3978   initialization_needed = FALSE;
3979 }
3980
3981 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3982                               boolean input)
3983 {
3984   int border_graphic =
3985     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3986   Bitmap *src_bitmap;
3987   int src_x, src_y;
3988   int num_mini_tilex = width  / MINI_TILEX + 1;
3989   int num_mini_tiley = height / MINI_TILEY + 1;
3990   int x, y;
3991
3992   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3993
3994   for (y = 0; y < num_mini_tiley; y++)
3995     for (x = 0; x < num_mini_tilex; x++)
3996       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3997                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3998                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3999
4000   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4001 }
4002
4003 static void DrawDrawingArea(int id)
4004 {
4005   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4006   int x, y;
4007
4008   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4009     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4010                        el2edimg(random_placement_background_element));
4011   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4012     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4013   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4014     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4015                        el2edimg(custom_element.gfx_element));
4016   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4017     for (y = 0; y < 3; y++)
4018       for (x = 0; x < 3; x++)
4019         DrawMiniGraphicExt(drawto,
4020                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4021                            el2edimg(custom_element.content[x][y]));
4022   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4023     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4024                        el2edimg(custom_element.move_enter_element));
4025   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4026     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4027                        el2edimg(custom_element.move_leave_element));
4028   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4029     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4030                        el2edimg(custom_element_change.target_element));
4031   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4032     for (y = 0; y < 3; y++)
4033       for (x = 0; x < 3; x++)
4034         DrawMiniGraphicExt(drawto,
4035                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4036                            el2edimg(custom_element_change.target_content[x][y]));
4037   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4038     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4039                        el2edimg(custom_element_change.trigger_element));
4040   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4041     for (x = 0; x < group_element_info.num_elements; x++)
4042       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4043                          el2edimg(group_element_info.element[x]));
4044   else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
4045            id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
4046   {
4047     int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
4048
4049     for (y = 0; y < 3; y++)
4050       for (x = 0; x < 3; x++)
4051         DrawMiniGraphicExt(drawto,
4052                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4053                            el2edimg(level.yamyam_content[nr][x][y]));
4054   }
4055 }
4056
4057 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4058 {
4059   int x,y;
4060   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4061   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4062
4063   BlitBitmap(drawto, drawto,
4064              SX + (dx == -1 ? MINI_TILEX : 0),
4065              SY + (dy == -1 ? MINI_TILEY : 0),
4066              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4067              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4068              SX + (dx == +1 ? MINI_TILEX : 0),
4069              SY + (dy == +1 ? MINI_TILEY : 0));
4070   if (dx)
4071   {
4072     x = (dx == 1 ? 0 : ed_fieldx - 1);
4073     for (y = 0; y < ed_fieldy; y++)
4074       DrawMiniElementOrWall(x, y, from_x, from_y);
4075   }
4076   else if (dy)
4077   {
4078     y = (dy == 1 ? 0 : ed_fieldy - 1);
4079     for (x = 0; x < ed_fieldx; x++)
4080       DrawMiniElementOrWall(x, y, from_x, from_y);
4081   }
4082
4083   redraw_mask |= REDRAW_FIELD;
4084   BackToFront();
4085 }
4086
4087 static void CreateControlButtons()
4088 {
4089   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4090   struct GadgetInfo *gi;
4091   unsigned long event_mask;
4092   int i;
4093
4094   /* create toolbox buttons */
4095   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4096   {
4097     int id = i;
4098     int width, height;
4099     int gd_xoffset, gd_yoffset;
4100     int gd_x1, gd_x2, gd_y1, gd_y2;
4101     int button_type;
4102     int radio_button_nr;
4103     boolean checked;
4104
4105     if (id == GADGET_ID_SINGLE_ITEMS ||
4106         id == GADGET_ID_CONNECTED_ITEMS ||
4107         id == GADGET_ID_LINE ||
4108         id == GADGET_ID_ARC ||
4109         id == GADGET_ID_TEXT ||
4110         id == GADGET_ID_RECTANGLE ||
4111         id == GADGET_ID_FILLED_BOX ||
4112         id == GADGET_ID_FLOOD_FILL ||
4113         id == GADGET_ID_GRAB_BRUSH ||
4114         id == GADGET_ID_PICK_ELEMENT ||
4115         id == GADGET_ID_CUSTOM_COPY_FROM ||
4116         id == GADGET_ID_CUSTOM_COPY_TO ||
4117         id == GADGET_ID_CUSTOM_EXCHANGE)
4118     {
4119       button_type = GD_TYPE_RADIO_BUTTON;
4120       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4121       checked = (id == drawing_function ? TRUE : FALSE);
4122       event_mask = GD_EVENT_PRESSED;
4123     }
4124     else
4125     {
4126       button_type = GD_TYPE_NORMAL_BUTTON;
4127       radio_button_nr = RADIO_NR_NONE;
4128       checked = FALSE;
4129
4130       if (id == GADGET_ID_WRAP_LEFT ||
4131           id == GADGET_ID_WRAP_RIGHT ||
4132           id == GADGET_ID_WRAP_UP ||
4133           id == GADGET_ID_WRAP_DOWN)
4134         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4135       else
4136         event_mask = GD_EVENT_RELEASED;
4137     }
4138
4139     if (id < ED_NUM_CTRL1_BUTTONS)
4140     {
4141       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4142       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4143
4144       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4145       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4146       width  = ED_CTRL1_BUTTON_XSIZE;
4147       height = ED_CTRL1_BUTTON_YSIZE;
4148
4149       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4150       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4151       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4152       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4153     }
4154     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4155     {
4156       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4157       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4158
4159       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4160       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4161       width  = ED_CTRL2_BUTTON_XSIZE;
4162       height = ED_CTRL2_BUTTON_YSIZE;
4163
4164       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4165       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4166       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4167       gd_y2 = 0;        /* no alternative graphic for these buttons */
4168     }
4169     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4170     {
4171       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4172       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4173
4174       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4175       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4176       width  = ED_CTRL3_BUTTON_XSIZE;
4177       height = ED_CTRL3_BUTTON_YSIZE;
4178
4179       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4180       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4181       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4182       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4183     }
4184     else
4185     {
4186       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4187       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4188
4189       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4190       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4191       width  = ED_CTRL4_BUTTON_XSIZE;
4192       height = ED_CTRL4_BUTTON_YSIZE;
4193
4194       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4195       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4196       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4197       gd_y2 = 0;        /* no alternative graphic for these buttons */
4198     }
4199
4200     gi = CreateGadget(GDI_CUSTOM_ID, id,
4201                       GDI_CUSTOM_TYPE_ID, i,
4202                       GDI_INFO_TEXT, control_info[i].text,
4203                       GDI_X, EX + gd_xoffset,
4204                       GDI_Y, EY + gd_yoffset,
4205                       GDI_WIDTH, width,
4206                       GDI_HEIGHT, height,
4207                       GDI_TYPE, button_type,
4208                       GDI_STATE, GD_BUTTON_UNPRESSED,
4209                       GDI_RADIO_NR, radio_button_nr,
4210                       GDI_CHECKED, checked,
4211                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4212                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4213                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4214                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4215                       GDI_EVENT_MASK, event_mask,
4216                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4217                       GDI_CALLBACK_ACTION, HandleControlButtons,
4218                       GDI_END);
4219
4220     if (gi == NULL)
4221       Error(ERR_EXIT, "cannot create gadget");
4222
4223     level_editor_gadget[id] = gi;
4224   }
4225
4226   /* create buttons for scrolling of drawing area and element list */
4227   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4228   {
4229     int id = scrollbutton_info[i].gadget_id;
4230     int x, y, width, height;
4231     int gd_x1, gd_x2, gd_y1, gd_y2;
4232
4233     x = scrollbutton_info[i].x;
4234     y = scrollbutton_info[i].y;
4235
4236     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4237
4238     if (id == GADGET_ID_SCROLL_LIST_UP ||
4239         id == GADGET_ID_SCROLL_LIST_DOWN)
4240     {
4241       x += DX;
4242       y += DY;
4243       width = ED_SCROLLBUTTON2_XSIZE;
4244       height = ED_SCROLLBUTTON2_YSIZE;
4245       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4246       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4247       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4248       gd_y2 = gd_y1;
4249     }
4250     else
4251     {
4252       x += SX;
4253       y += SY;
4254       width = ED_SCROLLBUTTON_XSIZE;
4255       height = ED_SCROLLBUTTON_YSIZE;
4256       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4257       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4258       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4259       gd_y2 = gd_y1;
4260     }
4261
4262     gi = CreateGadget(GDI_CUSTOM_ID, id,
4263                       GDI_CUSTOM_TYPE_ID, i,
4264                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4265                       GDI_X, x,
4266                       GDI_Y, y,
4267                       GDI_WIDTH, width,
4268                       GDI_HEIGHT, height,
4269                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4270                       GDI_STATE, GD_BUTTON_UNPRESSED,
4271                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4272                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4273                       GDI_EVENT_MASK, event_mask,
4274                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4275                       GDI_CALLBACK_ACTION, HandleControlButtons,
4276                       GDI_END);
4277
4278     if (gi == NULL)
4279       Error(ERR_EXIT, "cannot create gadget");
4280
4281     level_editor_gadget[id] = gi;
4282   }
4283
4284   /* create buttons for element list */
4285   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4286   {
4287     Bitmap *deco_bitmap;
4288     int deco_x, deco_y, deco_xpos, deco_ypos;
4289     int gd_xoffset, gd_yoffset;
4290     int gd_x1, gd_x2, gd_y;
4291     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4292     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4293     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4294     int element = editor_elements[i];
4295
4296     event_mask = GD_EVENT_RELEASED;
4297
4298     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4299     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4300
4301     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4302     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4303     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4304
4305     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4306     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4307     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4308
4309     gi = CreateGadget(GDI_CUSTOM_ID, id,
4310                       GDI_CUSTOM_TYPE_ID, i,
4311                       GDI_INFO_TEXT, getElementInfoText(element),
4312                       GDI_X, DX + gd_xoffset,
4313                       GDI_Y, DY + gd_yoffset,
4314                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4315                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4316                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4317                       GDI_STATE, GD_BUTTON_UNPRESSED,
4318                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4319                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4320                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4321                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4322                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4323                       GDI_DECORATION_SHIFTING, 1, 1,
4324                       GDI_EVENT_MASK, event_mask,
4325                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4326                       GDI_CALLBACK_ACTION, HandleControlButtons,
4327                       GDI_END);
4328
4329     if (gi == NULL)
4330       Error(ERR_EXIT, "cannot create gadget");
4331
4332     level_editor_gadget[id] = gi;
4333   }
4334 }
4335
4336 static void CreateCounterButtons()
4337 {
4338   int max_infotext_len = getMaxInfoTextLength();
4339   int i;
4340
4341   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4342   {
4343     int j;
4344     int x = SX + counterbutton_info[i].x;       /* down count button */
4345     int y = SY + counterbutton_info[i].y;
4346
4347     /* determine horizontal position to the right of specified gadget */
4348     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4349       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4350            ED_GADGET_TEXT_DISTANCE);
4351
4352     /* determine horizontal offset for leading text */
4353     if (counterbutton_info[i].text_left != NULL)
4354       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4355
4356     for (j = 0; j < 2; j++)
4357     {
4358       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4359       struct GadgetInfo *gi;
4360       int id = (j == 0 ?
4361                 counterbutton_info[i].gadget_id_down :
4362                 counterbutton_info[i].gadget_id_up);
4363       int gd_xoffset;
4364       int gd_x, gd_x1, gd_x2, gd_y;
4365       int x_size, y_size;
4366       unsigned long event_mask;
4367       char infotext[max_infotext_len + 1];
4368
4369       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4370
4371       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4372       {
4373         int sid = (j == 0 ?
4374                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4375                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4376
4377         event_mask |= GD_EVENT_RELEASED;
4378
4379         if (j == 1)
4380           x += 2 * ED_GADGET_DISTANCE;
4381         y += ED_GADGET_DISTANCE;
4382
4383         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4384         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4385         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4386         x_size = ED_SCROLLBUTTON_XSIZE;
4387         y_size = ED_SCROLLBUTTON_YSIZE;
4388       }
4389       else
4390       {
4391         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4392         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4393         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4394         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4395         x_size = ED_BUTTON_COUNT_XSIZE;
4396         y_size = ED_BUTTON_COUNT_YSIZE;
4397       }
4398
4399       sprintf(infotext, "%s counter value by 1, 5 or 10",
4400               (j == 0 ? "decrease" : "increase"));
4401
4402       gi = CreateGadget(GDI_CUSTOM_ID, id,
4403                         GDI_CUSTOM_TYPE_ID, i,
4404                         GDI_INFO_TEXT, infotext,
4405                         GDI_X, x,
4406                         GDI_Y, y,
4407                         GDI_WIDTH, x_size,
4408                         GDI_HEIGHT, y_size,
4409                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4410                         GDI_STATE, GD_BUTTON_UNPRESSED,
4411                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4412                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4413                         GDI_EVENT_MASK, event_mask,
4414                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4415                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4416                         GDI_END);
4417
4418       if (gi == NULL)
4419         Error(ERR_EXIT, "cannot create gadget");
4420
4421       level_editor_gadget[id] = gi;
4422       right_gadget_border[id] =
4423         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4424
4425       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4426
4427       if (j == 0)
4428       {
4429         int font_type = FONT_INPUT_1;
4430         int font_type_active = FONT_INPUT_1_ACTIVE;
4431         int gd_width = ED_WIN_COUNT_XSIZE;
4432
4433         id = counterbutton_info[i].gadget_id_text;
4434         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4435
4436         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4437         {
4438           font_type = FONT_LEVEL_NUMBER;
4439           font_type_active = FONT_LEVEL_NUMBER;
4440
4441           x += 2 * ED_GADGET_DISTANCE;
4442           y -= ED_GADGET_DISTANCE;
4443
4444           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4445           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4446           gd_width = ED_WIN_COUNT2_XSIZE;
4447         }
4448         else
4449         {
4450           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4451           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4452         }
4453
4454         gi = CreateGadget(GDI_CUSTOM_ID, id,
4455                           GDI_CUSTOM_TYPE_ID, i,
4456                           GDI_INFO_TEXT, "enter counter value",
4457                           GDI_X, x,
4458                           GDI_Y, y,
4459                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4460                           GDI_NUMBER_VALUE, 0,
4461                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4462                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4463                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4464                           GDI_TEXT_FONT, font_type,
4465                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4466                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4467                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4468                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4469                           GDI_DESIGN_WIDTH, gd_width,
4470                           GDI_EVENT_MASK, event_mask,
4471                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4472                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4473                           GDI_END);
4474
4475         if (gi == NULL)
4476           Error(ERR_EXIT, "cannot create gadget");
4477
4478         level_editor_gadget[id] = gi;
4479         right_gadget_border[id] =
4480           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4481
4482         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4483       }
4484     }
4485   }
4486 }
4487
4488 static void CreateDrawingAreas()
4489 {
4490   int i;
4491
4492   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4493   {
4494     struct GadgetInfo *gi;
4495     unsigned long event_mask;
4496     int id = drawingarea_info[i].gadget_id;
4497     int x = SX + drawingarea_info[i].x;
4498     int y = SY + drawingarea_info[i].y;
4499     int area_xsize = drawingarea_info[i].area_xsize;
4500     int area_ysize = drawingarea_info[i].area_ysize;
4501
4502     event_mask =
4503       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4504       GD_EVENT_OFF_BORDERS;
4505
4506     /* determine horizontal position to the right of specified gadget */
4507     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4508       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4509            ED_DRAWINGAREA_TEXT_DISTANCE);
4510
4511     /* determine horizontal offset for leading text */
4512     if (drawingarea_info[i].text_left != NULL)
4513       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4514
4515     gi = CreateGadget(GDI_CUSTOM_ID, id,
4516                       GDI_CUSTOM_TYPE_ID, i,
4517                       GDI_X, x,
4518                       GDI_Y, y,
4519                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4520                       GDI_AREA_SIZE, area_xsize, area_ysize,
4521                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4522                       GDI_EVENT_MASK, event_mask,
4523                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4524                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4525                       GDI_END);
4526
4527     if (gi == NULL)
4528       Error(ERR_EXIT, "cannot create gadget");
4529
4530     level_editor_gadget[id] = gi;
4531     right_gadget_border[id] =
4532       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4533   }
4534 }
4535
4536 static void CreateTextInputGadgets()
4537 {
4538   int max_infotext_len = getMaxInfoTextLength();
4539   int i;
4540
4541   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4542   {
4543     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4544     int gd_x, gd_y;
4545     struct GadgetInfo *gi;
4546     unsigned long event_mask;
4547     char infotext[MAX_OUTPUT_LINESIZE + 1];
4548     int id = textinput_info[i].gadget_id;
4549
4550     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4551
4552     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4553     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4554
4555     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4556     infotext[max_infotext_len] = '\0';
4557
4558     gi = CreateGadget(GDI_CUSTOM_ID, id,
4559                       GDI_CUSTOM_TYPE_ID, i,
4560                       GDI_INFO_TEXT, infotext,
4561                       GDI_X, SX + textinput_info[i].x,
4562                       GDI_Y, SY + textinput_info[i].y,
4563                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4564                       GDI_TEXT_VALUE, textinput_info[i].value,
4565                       GDI_TEXT_SIZE, textinput_info[i].size,
4566                       GDI_TEXT_FONT, FONT_INPUT_1,
4567                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4568                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4569                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4570                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4571                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4572                       GDI_EVENT_MASK, event_mask,
4573                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4574                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4575                       GDI_END);
4576
4577     if (gi == NULL)
4578       Error(ERR_EXIT, "cannot create gadget");
4579
4580     level_editor_gadget[id] = gi;
4581   }
4582 }
4583
4584 static void CreateTextAreaGadgets()
4585 {
4586   int max_infotext_len = getMaxInfoTextLength();
4587   int i;
4588
4589   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4590   {
4591     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4592     int gd_x, gd_y;
4593     struct GadgetInfo *gi;
4594     unsigned long event_mask;
4595     char infotext[MAX_OUTPUT_LINESIZE + 1];
4596     int id = textarea_info[i].gadget_id;
4597     int area_xsize = textarea_info[i].xsize;
4598     int area_ysize = textarea_info[i].ysize;
4599
4600     event_mask = GD_EVENT_TEXT_LEAVING;
4601
4602     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4603     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4604
4605     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4606     infotext[max_infotext_len] = '\0';
4607
4608     gi = CreateGadget(GDI_CUSTOM_ID, id,
4609                       GDI_CUSTOM_TYPE_ID, i,
4610                       GDI_INFO_TEXT, infotext,
4611                       GDI_X, SX + textarea_info[i].x,
4612                       GDI_Y, SY + textarea_info[i].y,
4613                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4614                       GDI_AREA_SIZE, area_xsize, area_ysize,
4615                       GDI_TEXT_FONT, FONT_INPUT_1,
4616                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4617                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4618                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4619                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4620                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4621                       GDI_EVENT_MASK, event_mask,
4622                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4623                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4624                       GDI_END);
4625
4626     if (gi == NULL)
4627       Error(ERR_EXIT, "cannot create gadget");
4628
4629     level_editor_gadget[id] = gi;
4630   }
4631 }
4632
4633 static void CreateSelectboxGadgets()
4634 {
4635   int max_infotext_len = getMaxInfoTextLength();
4636   int i, j;
4637
4638   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4639   {
4640     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4641     int gd_x, gd_y;
4642     struct GadgetInfo *gi;
4643     unsigned long event_mask;
4644     char infotext[MAX_OUTPUT_LINESIZE + 1];
4645     int id = selectbox_info[i].gadget_id;
4646     int x = SX + selectbox_info[i].x;
4647     int y = SY + selectbox_info[i].y;
4648
4649     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4650     {
4651       /* (we cannot use -1 for uninitialized values if we directly compare
4652          with results from strlen(), because the '<' and '>' operation will
4653          implicitely cast -1 to an unsigned integer value!) */
4654       selectbox_info[i].size = 0;
4655
4656       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4657         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4658           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4659
4660       selectbox_info[i].size++;         /* add one character empty space */
4661     }
4662
4663     event_mask = GD_EVENT_RELEASED |
4664       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4665
4666     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4667     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4668
4669     /* determine horizontal position to the right of specified gadget */
4670     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4671       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4672            ED_GADGET_TEXT_DISTANCE);
4673
4674     /* determine horizontal offset for leading text */
4675     if (selectbox_info[i].text_left != NULL)
4676       x += getTextWidthForGadget(selectbox_info[i].text_left);
4677
4678     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4679     infotext[max_infotext_len] = '\0';
4680
4681     gi = CreateGadget(GDI_CUSTOM_ID, id,
4682                       GDI_CUSTOM_TYPE_ID, i,
4683                       GDI_INFO_TEXT, infotext,
4684                       GDI_X, x,
4685                       GDI_Y, y,
4686                       GDI_TYPE, GD_TYPE_SELECTBOX,
4687                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4688                       GDI_TEXT_SIZE, selectbox_info[i].size,
4689                       GDI_TEXT_FONT, FONT_INPUT_1,
4690                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4691                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4692                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4693                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4694                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4695                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4696                       GDI_EVENT_MASK, event_mask,
4697                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4698                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4699                       GDI_END);
4700
4701     if (gi == NULL)
4702       Error(ERR_EXIT, "cannot create gadget");
4703
4704     level_editor_gadget[id] = gi;
4705     right_gadget_border[id] =
4706       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4707   }
4708 }
4709
4710 static void CreateTextbuttonGadgets()
4711 {
4712   int max_infotext_len = getMaxInfoTextLength();
4713   int i;
4714
4715   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4716   {
4717     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4718     int gd_x1, gd_x2, gd_y1, gd_y2;
4719     struct GadgetInfo *gi;
4720     unsigned long event_mask;
4721     char infotext[MAX_OUTPUT_LINESIZE + 1];
4722     int id = textbutton_info[i].gadget_id;
4723     int x = SX + textbutton_info[i].x;
4724     int y = SY + textbutton_info[i].y;
4725
4726     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4727       textbutton_info[i].size = strlen(textbutton_info[i].text);
4728
4729     event_mask = GD_EVENT_RELEASED;
4730
4731     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
4732     {
4733       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4734       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4735       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4736       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4737     }
4738     else
4739     {
4740       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4741       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4742       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4743       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4744     }
4745
4746     sprintf(infotext, "%s", textbutton_info[i].infotext);
4747     infotext[max_infotext_len] = '\0';
4748
4749     /* determine horizontal position to the right of specified gadget */
4750     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4751       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
4752            ED_GADGET_TEXT_DISTANCE);
4753
4754     /* determine horizontal offset for leading text */
4755     if (textbutton_info[i].text_left != NULL)
4756       x += getTextWidthForGadget(textbutton_info[i].text_left);
4757
4758     gi = CreateGadget(GDI_CUSTOM_ID, id,
4759                       GDI_CUSTOM_TYPE_ID, i,
4760                       GDI_INFO_TEXT, infotext,
4761                       GDI_X, x,
4762                       GDI_Y, y,
4763                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
4764                       GDI_TEXT_VALUE, textbutton_info[i].text,
4765                       GDI_TEXT_SIZE, textbutton_info[i].size,
4766                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
4767                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
4768                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4769                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4770                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4771                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
4772                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4773                       GDI_DECORATION_SHIFTING, 1, 1,
4774                       GDI_EVENT_MASK, event_mask,
4775                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4776                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
4777                       GDI_END);
4778
4779     if (gi == NULL)
4780       Error(ERR_EXIT, "cannot create gadget");
4781
4782     level_editor_gadget[id] = gi;
4783     right_gadget_border[id] =
4784       getRightGadgetBorder(gi, textbutton_info[i].text_right);
4785   }
4786 }
4787
4788 static void CreateGraphicbuttonGadgets()
4789 {
4790   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4791   struct GadgetInfo *gi;
4792   unsigned long event_mask;
4793   int i;
4794
4795   /* create buttons for scrolling of drawing area and element list */
4796   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
4797   {
4798     int id = graphicbutton_info[i].gadget_id;
4799     int gd_x1, gd_x2, gd_y1, gd_y2;
4800     int x = SX + graphicbutton_info[i].x;
4801     int y = SY + graphicbutton_info[i].y;
4802
4803     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4804
4805     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
4806     {
4807       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
4808       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4809       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
4810       gd_y2 = gd_y1;
4811     }
4812     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
4813     {
4814       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
4815       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4816       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
4817       gd_y2 = gd_y1;
4818     }
4819
4820     /* determine horizontal position to the right of specified gadget */
4821     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4822       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
4823            ED_GADGET_TEXT_DISTANCE);
4824
4825     /* determine horizontal offset for leading text */
4826     if (graphicbutton_info[i].text_left != NULL)
4827       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
4828
4829     gi = CreateGadget(GDI_CUSTOM_ID, id,
4830                       GDI_CUSTOM_TYPE_ID, i,
4831                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
4832                       GDI_X, x,
4833                       GDI_Y, y,
4834                       GDI_WIDTH, graphicbutton_info[i].width,
4835                       GDI_HEIGHT, graphicbutton_info[i].height,
4836                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4837                       GDI_STATE, GD_BUTTON_UNPRESSED,
4838                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4839                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4840                       GDI_EVENT_MASK, event_mask,
4841                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4842                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
4843                       GDI_END);
4844
4845     if (gi == NULL)
4846       Error(ERR_EXIT, "cannot create gadget");
4847
4848     level_editor_gadget[id] = gi;
4849     right_gadget_border[id] =
4850       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
4851   }
4852 }
4853
4854 static void CreateScrollbarGadgets()
4855 {
4856   int i;
4857
4858   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
4859   {
4860     int id = scrollbar_info[i].gadget_id;
4861     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4862     int gd_x1, gd_x2, gd_y1, gd_y2;
4863     struct GadgetInfo *gi;
4864     int items_max, items_visible, item_position;
4865     unsigned long event_mask;
4866
4867     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
4868     {
4869       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
4870       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
4871       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
4872     }
4873     else        /* drawing area scrollbars */
4874     {
4875       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
4876       {
4877         items_max = MAX(lev_fieldx + 2, ed_fieldx);
4878         items_visible = ed_fieldx;
4879         item_position = 0;
4880       }
4881       else
4882       {
4883         items_max = MAX(lev_fieldy + 2, ed_fieldy);
4884         items_visible = ed_fieldy;
4885         item_position = 0;
4886       }
4887     }
4888
4889     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
4890
4891     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
4892     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
4893                       scrollbar_info[i].height : scrollbar_info[i].width));
4894     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4895     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4896
4897     gi = CreateGadget(GDI_CUSTOM_ID, id,
4898                       GDI_CUSTOM_TYPE_ID, i,
4899                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
4900                       GDI_X, scrollbar_info[i].x,
4901                       GDI_Y, scrollbar_info[i].y,
4902                       GDI_WIDTH, scrollbar_info[i].width,
4903                       GDI_HEIGHT, scrollbar_info[i].height,
4904                       GDI_TYPE, scrollbar_info[i].type,
4905                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
4906                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
4907                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
4908                       GDI_STATE, GD_BUTTON_UNPRESSED,
4909                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4910                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4911                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4912                       GDI_EVENT_MASK, event_mask,
4913                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4914                       GDI_CALLBACK_ACTION, HandleControlButtons,
4915                       GDI_END);
4916
4917     if (gi == NULL)
4918       Error(ERR_EXIT, "cannot create gadget");
4919
4920     level_editor_gadget[id] = gi;
4921   }
4922 }
4923
4924 static void CreateCheckbuttonGadgets()
4925 {
4926   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4927   struct GadgetInfo *gi;
4928   unsigned long event_mask;
4929   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4930   int i;
4931
4932   event_mask = GD_EVENT_PRESSED;
4933
4934   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4935   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4936   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4937   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4938   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4939
4940   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
4941   {
4942     int id = checkbutton_info[i].gadget_id;
4943     int x = SX + checkbutton_info[i].x;
4944     int y = SY + checkbutton_info[i].y;
4945
4946     if (id == GADGET_ID_STICK_ELEMENT)
4947       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
4948     else
4949       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
4950
4951     /* determine horizontal position to the right of specified gadget */
4952     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4953       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
4954            ED_GADGET_TEXT_DISTANCE);
4955
4956     /* determine horizontal offset for leading text */
4957     if (checkbutton_info[i].text_left != NULL)
4958       x += getTextWidthForGadget(checkbutton_info[i].text_left);
4959
4960     gi = CreateGadget(GDI_CUSTOM_ID, id,
4961                       GDI_CUSTOM_TYPE_ID, i,
4962                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
4963                       GDI_X, x,
4964                       GDI_Y, y,
4965                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4966                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4967                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
4968                       GDI_CHECKED, *checkbutton_info[i].value,
4969                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4970                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4971                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4972                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4973                       GDI_EVENT_MASK, event_mask,
4974                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4975                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
4976                       GDI_END);
4977
4978     if (gi == NULL)
4979       Error(ERR_EXIT, "cannot create gadget");
4980
4981     level_editor_gadget[id] = gi;
4982     right_gadget_border[id] =
4983       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
4984   }
4985 }
4986
4987 static void CreateRadiobuttonGadgets()
4988 {
4989   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4990   struct GadgetInfo *gi;
4991   unsigned long event_mask;
4992   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4993   int i;
4994
4995   event_mask = GD_EVENT_PRESSED;
4996
4997   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4998   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4999   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5000   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5001   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5002
5003   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5004   {
5005     int id = radiobutton_info[i].gadget_id;
5006     int x = SX + radiobutton_info[i].x;
5007     int y = SY + radiobutton_info[i].y;
5008
5009     int checked =
5010       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5011
5012     /* determine horizontal position to the right of specified gadget */
5013     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5014       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5015            ED_GADGET_TEXT_DISTANCE);
5016
5017     /* determine horizontal offset for leading text */
5018     if (radiobutton_info[i].text_left != NULL)
5019       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5020
5021     gi = CreateGadget(GDI_CUSTOM_ID, id,
5022                       GDI_CUSTOM_TYPE_ID, i,
5023                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5024                       GDI_X, x,
5025                       GDI_Y, y,
5026                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5027                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5028                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5029                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5030                       GDI_CHECKED, checked,
5031                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5032                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5033                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5034                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5035                       GDI_EVENT_MASK, event_mask,
5036                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5037                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5038                       GDI_END);
5039
5040     if (gi == NULL)
5041       Error(ERR_EXIT, "cannot create gadget");
5042
5043     level_editor_gadget[id] = gi;
5044     right_gadget_border[id] =
5045       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5046   }
5047 }
5048
5049 void CreateLevelEditorGadgets()
5050 {
5051   int old_game_status = game_status;
5052
5053   /* setting 'game_status' is needed to get the right fonts for the editor */
5054   game_status = GAME_MODE_EDITOR;
5055
5056   ReinitializeElementList();
5057
5058   CreateControlButtons();
5059   CreateScrollbarGadgets();
5060
5061   /* order of function calls is important because of cross-references */
5062   CreateCheckbuttonGadgets();
5063   CreateCounterButtons();
5064   CreateRadiobuttonGadgets();
5065   CreateTextInputGadgets();
5066   CreateTextAreaGadgets();
5067   CreateSelectboxGadgets();
5068   CreateGraphicbuttonGadgets();
5069   CreateTextbuttonGadgets();
5070   CreateDrawingAreas();
5071
5072   game_status = old_game_status;
5073 }
5074
5075 void FreeLevelEditorGadgets()
5076 {
5077   int i;
5078
5079   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5080     FreeGadget(level_editor_gadget[i]);
5081 }
5082
5083 static void MapCounterButtons(int id)
5084 {
5085   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5086   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5087   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5088   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5089   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5090   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5091 #if 0
5092   char infotext[MAX_OUTPUT_LINESIZE + 1];
5093   int max_infotext_len = getMaxInfoTextLength();
5094   int xoffset_left = 0;
5095   int yoffset_left = ED_BORDER_SIZE;
5096   int xoffset_right = getCounterGadgetWidth();
5097   int yoffset_right = ED_BORDER_SIZE;
5098 #else
5099   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5100   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5101   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5102   int yoffset = ED_BORDER_SIZE;
5103   int x_left = gi_down->x - xoffset_left;
5104   int x_right = gi_up->x + gi_up->width + xoffset_right;
5105   int y_above = gi_down->y - yoffset_above;
5106   int x = gi_down->x;
5107   int y;        /* set after gadget position was modified */
5108 #endif
5109
5110   /* set position for "score" counter gadget */
5111   if (id == ED_COUNTER_ID_ELEMENT_SCORE)
5112   {
5113     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5114     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5115     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5116   }
5117
5118   y = gi_up->y + yoffset;
5119
5120   if (counterbutton_info[id].text_above)
5121     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5122
5123   if (counterbutton_info[id].text_left)
5124     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5125
5126   if (counterbutton_info[id].text_right)
5127     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5128
5129   ModifyEditorCounter(id, *counterbutton_info[id].value);
5130
5131   MapGadget(gi_down);
5132   MapGadget(gi_text);
5133   MapGadget(gi_up);
5134 }
5135
5136 static void MapControlButtons()
5137 {
5138   int counter_id;
5139   int i;
5140
5141   /* map toolbox buttons (excluding special CE toolbox buttons) */
5142   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5143     MapGadget(level_editor_gadget[i]);
5144
5145   /* map buttons to select elements */
5146   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5147     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5148   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5149   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5150   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5151
5152   /* map buttons to select level */
5153   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5154   ModifyEditorCounterLimits(counter_id,
5155                             leveldir_current->first_level,
5156                             leveldir_current->last_level);
5157   MapCounterButtons(counter_id);
5158 }
5159
5160 static void MapDrawingArea(int id)
5161 {
5162   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5163   int area_xsize = gi->drawing.area_xsize;
5164   int area_ysize = gi->drawing.area_ysize;
5165   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5166   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5167   int x_left  = gi->x - xoffset_left;
5168   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5169   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5170   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5171   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5172
5173   if (drawingarea_info[id].text_left)
5174     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5175
5176   if (drawingarea_info[id].text_right)
5177     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5178
5179   if (drawingarea_info[id].text_below)
5180     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5181
5182   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5183   {
5184     DrawElementBorder(gi->x, gi->y,
5185                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5186
5187     DrawDrawingArea(id);
5188   }
5189
5190   MapGadget(gi);
5191 }
5192
5193 static void MapTextInputGadget(int id)
5194 {
5195   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5196   int xoffset_above = 0;
5197   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5198   int x_above = textinput_info[id].x + xoffset_above;
5199   int y_above = textinput_info[id].y + yoffset_above;
5200
5201   if (textinput_info[id].text_above)
5202     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5203
5204   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5205
5206   MapGadget(gi);
5207 }
5208
5209 static void MapTextAreaGadget(int id)
5210 {
5211   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5212   int xoffset_above = 0;
5213   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5214   int x_above = textarea_info[id].x + xoffset_above;
5215   int y_above = textarea_info[id].y + yoffset_above;
5216
5217   if (textarea_info[id].text_above)
5218     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5219
5220   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5221
5222   MapGadget(gi);
5223 }
5224
5225 static void MapSelectboxGadget(int id)
5226 {
5227   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5228   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5229   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5230   int yoffset = ED_BORDER_SIZE;
5231   int x_left = gi->x - xoffset_left;
5232   int x_right = gi->x + gi->width + xoffset_right;
5233   int y = gi->y + yoffset;
5234
5235   if (selectbox_info[id].text_left)
5236     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5237
5238   if (selectbox_info[id].text_right)
5239     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5240
5241   ModifyEditorSelectbox(id, *selectbox_info[id].value);
5242
5243   MapGadget(gi);
5244 }
5245
5246 static void MapTextbuttonGadget(int id)
5247 {
5248   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5249   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5250   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5251   int yoffset = ED_BORDER_SIZE;
5252   int x_left = gi->x - xoffset_left;
5253   int x_right = gi->x + gi->width + xoffset_right;
5254   int y = gi->y + yoffset;
5255
5256   /* only show button to delete change pages when more than minimum pages */
5257   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5258       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5259     return;
5260
5261   if (textbutton_info[id].text_left)
5262     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5263
5264   if (textbutton_info[id].text_right)
5265     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5266
5267   MapGadget(gi);
5268 }
5269
5270 static void MapGraphicbuttonGadget(int id)
5271 {
5272   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5273   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5274   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5275   int yoffset = ED_BORDER_SIZE;
5276   int x_left = gi->x - xoffset_left;
5277   int x_right = gi->x + gi->width + xoffset_right;
5278   int y = gi->y + yoffset;
5279
5280   if (graphicbutton_info[id].text_left)
5281     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5282
5283   if (graphicbutton_info[id].text_right)
5284     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5285
5286   MapGadget(gi);
5287 }
5288
5289 static void MapRadiobuttonGadget(int id)
5290 {
5291   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5292   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5293   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5294   int yoffset = ED_BORDER_SIZE;
5295   int x_left = gi->x - xoffset_left;
5296   int x_right = gi->x + gi->width + xoffset_right;
5297   int y = gi->y + yoffset;
5298   boolean checked =
5299     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5300
5301   if (radiobutton_info[id].text_left)
5302     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5303
5304   if (radiobutton_info[id].text_right)
5305     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5306
5307   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5308
5309   MapGadget(gi);
5310 }
5311
5312 static void MapCheckbuttonGadget(int id)
5313 {
5314   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5315   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5316   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5317   int yoffset = ED_BORDER_SIZE;
5318   int x_left = gi->x - xoffset_left;
5319   int x_right = gi->x + gi->width + xoffset_right;
5320   int y;        /* set after gadget position was modified */
5321
5322   /* set position for "stickybutton" and "can move into acid" gadgets */
5323   if (id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID)
5324     ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5325
5326   y = gi->y + yoffset;
5327
5328   if (checkbutton_info[id].text_left)
5329     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5330
5331   if (checkbutton_info[id].text_right)
5332     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5333
5334   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5335
5336   MapGadget(gi);
5337 }
5338
5339 static void MapMainDrawingArea()
5340 {
5341   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5342   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5343   int i;
5344
5345   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5346   {
5347     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5348           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5349          no_horizontal_scrollbar) ||
5350         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5351           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5352          no_vertical_scrollbar))
5353       continue;
5354
5355     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5356   }
5357
5358   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5359   {
5360     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5361         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5362       continue;
5363
5364     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5365   }
5366
5367   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5368 }
5369
5370 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5371 {
5372   int i;
5373
5374   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5375   {
5376     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5377         i == GADGET_ID_CUSTOM_COPY_TO ||
5378         i == GADGET_ID_CUSTOM_EXCHANGE ||
5379         i == GADGET_ID_CUSTOM_COPY ||
5380         i == GADGET_ID_CUSTOM_PASTE)
5381     {
5382       if (map)
5383         MapGadget(level_editor_gadget[i]);
5384       else
5385         UnmapGadget(level_editor_gadget[i]);
5386     }
5387   }
5388 }
5389
5390 static void MapLevelEditorToolboxCustomGadgets()
5391 {
5392   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5393 }
5394
5395 static void UnmapLevelEditorToolboxCustomGadgets()
5396 {
5397   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5398 }
5399
5400 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5401 {
5402   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5403   int i;
5404
5405   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5406   {
5407     if (i != GADGET_ID_SINGLE_ITEMS &&
5408         i != GADGET_ID_PROPERTIES &&
5409         i != GADGET_ID_PICK_ELEMENT)
5410     {
5411       struct GadgetInfo *gi = level_editor_gadget[i];
5412
5413       if (map)
5414         MapGadget(gi);
5415       else
5416       {
5417         UnmapGadget(gi);
5418
5419         BlitBitmap(gd_bitmap, drawto,
5420                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5421                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5422                    gi->width, gi->height, gi->x, gi->y);
5423
5424         redraw_mask |= REDRAW_DOOR_3;
5425       }
5426     }
5427   }
5428 }
5429
5430 static void MapLevelEditorToolboxDrawingGadgets()
5431 {
5432   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5433 }
5434
5435 static void UnmapLevelEditorToolboxDrawingGadgets()
5436 {
5437   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5438 }
5439
5440 static void UnmapDrawingArea(int id)
5441 {
5442   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5443 }
5444
5445 static void UnmapLevelEditorWindowGadgets()
5446 {
5447   int i;
5448
5449   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5450     if (level_editor_gadget[i]->x < SX + SXSIZE)
5451       UnmapGadget(level_editor_gadget[i]);
5452 }
5453
5454 void UnmapLevelEditorGadgets()
5455 {
5456   int i;
5457
5458   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5459     UnmapGadget(level_editor_gadget[i]);
5460 }
5461
5462 static void ResetUndoBuffer()
5463 {
5464   undo_buffer_position = -1;
5465   undo_buffer_steps = -1;
5466   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5467 }
5468
5469 static void DrawEditModeWindow()
5470 {
5471   ModifyEditorElementList();
5472   RedrawDrawingElements();
5473
5474   if (edit_mode == ED_MODE_INFO)
5475     DrawLevelInfoWindow();
5476   else if (edit_mode == ED_MODE_PROPERTIES)
5477     DrawPropertiesWindow();
5478   else  /* edit_mode == ED_MODE_DRAWING */
5479     DrawDrawingWindow();
5480 }
5481
5482 static boolean LevelChanged()
5483 {
5484   boolean level_changed = FALSE;
5485   int x, y;
5486
5487   for (y = 0; y < lev_fieldy; y++) 
5488     for (x = 0; x < lev_fieldx; x++)
5489       if (Feld[x][y] != level.field[x][y])
5490         level_changed = TRUE;
5491
5492   return level_changed;
5493 }
5494
5495 static boolean LevelContainsPlayer()
5496 {
5497   boolean player_found = FALSE;
5498   int x, y;
5499
5500   for (y = 0; y < lev_fieldy; y++) 
5501     for (x = 0; x < lev_fieldx; x++)
5502       if (Feld[x][y] == EL_PLAYER_1 ||
5503           Feld[x][y] == EL_SP_MURPHY) 
5504         player_found = TRUE;
5505
5506   return player_found;
5507 }
5508
5509 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5510                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5511 {
5512   int x, y;
5513
5514   for (x = 0; x < lev_fieldx; x++)
5515     for (y = 0; y < lev_fieldy; y++) 
5516       dst[x][y] = src[x][y];
5517 }
5518
5519 static int setSelectboxValue(int selectbox_id, int new_value)
5520 {
5521   int new_index_value = 0;
5522   int i;
5523
5524   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5525     if (selectbox_info[selectbox_id].options[i].value == new_value)
5526       new_index_value = i;
5527
5528   *selectbox_info[selectbox_id].value =
5529     selectbox_info[selectbox_id].options[new_index_value].value;
5530
5531   return new_index_value;
5532 }
5533
5534 static void copy_custom_element_settings(int element_from, int element_to)
5535 {
5536 #if 0
5537   struct ElementInfo ei_to_old = element_info[element_to];
5538   struct ElementInfo *ei_from = &element_info[element_from];
5539   struct ElementInfo *ei_to = &element_info[element_to];
5540   int i;
5541
5542   /* ---------- copy whole element structure ---------- */
5543   *ei_to = *ei_from;
5544
5545   /* ---------- restore structure pointers which cannot be copied ---------- */
5546   ei_to->token_name         = ei_to_old.token_name;
5547   ei_to->class_name         = ei_to_old.class_name;
5548   ei_to->editor_description = ei_to_old.editor_description;
5549   ei_to->custom_description = ei_to_old.custom_description;
5550   ei_to->change_page        = ei_to_old.change_page;
5551   ei_to->change             = ei_to_old.change;
5552   ei_to->group              = ei_to_old.group;
5553
5554   /* ---------- copy element base properties ---------- */
5555   Properties[element_to][EP_BITFIELD_BASE] =
5556     Properties[element_from][EP_BITFIELD_BASE];
5557
5558   /* ---------- reinitialize and copy change pages ---------- */
5559   setElementChangePages(ei_to, ei_to->num_change_pages);
5560
5561   for (i=0; i < ei_to->num_change_pages; i++)
5562     ei_to->change_page[i] = ei_from->change_page[i];
5563
5564   /* ---------- copy group element info ---------- */
5565   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5566     *ei_to->group = *ei_from->group;
5567
5568 #else
5569
5570   struct ElementInfo *ei_from = &element_info[element_from];
5571   struct ElementInfo *ei_to = &element_info[element_to];
5572   int i, x, y;
5573
5574   /* ---------- copy element description ---------- */
5575   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5576     ei_to->description[i] = ei_from->description[i];
5577
5578   /* ---------- copy element base properties ---------- */
5579   Properties[element_to][EP_BITFIELD_BASE] =
5580     Properties[element_from][EP_BITFIELD_BASE];
5581
5582   /* ---------- copy custom property values ---------- */
5583
5584   ei_to->use_gfx_element = ei_from->use_gfx_element;
5585   ei_to->gfx_element = ei_from->gfx_element;
5586
5587   ei_to->access_direction = ei_from->access_direction;
5588
5589   ei_to->collect_score = ei_from->collect_score;
5590   ei_to->collect_count = ei_from->collect_count;
5591
5592   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5593   ei_to->push_delay_random = ei_from->push_delay_random;
5594   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
5595   ei_to->drop_delay_random = ei_from->drop_delay_random;
5596   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5597   ei_to->move_delay_random = ei_from->move_delay_random;
5598
5599   ei_to->move_pattern = ei_from->move_pattern;
5600   ei_to->move_direction_initial = ei_from->move_direction_initial;
5601   ei_to->move_stepsize = ei_from->move_stepsize;
5602
5603   ei_to->move_enter_element = ei_from->move_enter_element;
5604   ei_to->move_leave_element = ei_from->move_leave_element;
5605   ei_to->move_leave_type = ei_from->move_leave_type;
5606
5607   ei_to->slippery_type = ei_from->slippery_type;
5608
5609   for (y = 0; y < 3; y++)
5610     for (x = 0; x < 3; x++)
5611       ei_to->content[x][y] = ei_from->content[x][y];
5612
5613   ei_to->explosion_delay = ei_from->explosion_delay;
5614   ei_to->ignition_delay = ei_from->ignition_delay;
5615
5616   /* ---------- reinitialize and copy change pages ---------- */
5617
5618   ei_to->num_change_pages = ei_from->num_change_pages;
5619   ei_to->current_change_page = ei_from->current_change_page;
5620
5621   setElementChangePages(ei_to, ei_to->num_change_pages);
5622
5623   for (i=0; i < ei_to->num_change_pages; i++)
5624     ei_to->change_page[i] = ei_from->change_page[i];
5625
5626   /* ---------- copy group element info ---------- */
5627   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5628     *ei_to->group = *ei_from->group;
5629
5630 #endif
5631
5632   /* mark this custom element as modified */
5633   ei_to->modified_settings = TRUE;
5634 }
5635
5636 static void replace_custom_element_in_settings(int element_from,
5637                                                int element_to)
5638 {
5639   int i, j, x, y;
5640
5641   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5642   {
5643     struct ElementInfo *ei = &element_info[i];
5644
5645     for (y = 0; y < 3; y++)
5646       for (x = 0; x < 3; x++)
5647         if (ei->content[x][y] == element_from)
5648           ei->content[x][y] = element_to;
5649
5650     for (j = 0; j < ei->num_change_pages; j++)
5651     {
5652       struct ElementChangeInfo *change = &ei->change_page[j];
5653
5654       if (change->target_element == element_from)
5655         change->target_element = element_to;
5656
5657       if (change->trigger_element == element_from)
5658         change->trigger_element = element_to;
5659
5660       for (y = 0; y < 3; y++)
5661         for (x = 0; x < 3; x++)
5662           if (change->target_content[x][y] == element_from)
5663             change->target_content[x][y] = element_to;
5664     }
5665
5666     if (ei->group != NULL)                              /* group or internal */
5667       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5668         if (ei->group->element[j] == element_from)
5669           ei->group->element[j] = element_to;
5670   }
5671 }
5672
5673 static void replace_custom_element_in_playfield(int element_from,
5674                                                 int element_to)
5675 {
5676   int x, y;
5677
5678   for (x = 0; x < lev_fieldx; x++)
5679     for (y = 0; y < lev_fieldy; y++)
5680       if (Feld[x][y] == element_from)
5681         Feld[x][y] = element_to;
5682 }
5683
5684 static boolean CopyCustomElement(int element_old, int element_new,
5685                                  int copy_mode)
5686 {
5687   if (copy_mode == GADGET_ID_CUSTOM_COPY)
5688   {
5689     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
5690                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5691     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5692   }
5693   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
5694   {
5695     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
5696                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5697     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5698   }
5699   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5700   {
5701     Request("Please choose custom element !", REQ_CONFIRM);
5702
5703     return FALSE;
5704   }
5705   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5706   {
5707     Request("Please choose group element !", REQ_CONFIRM);
5708
5709     return FALSE;
5710   }
5711
5712   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5713   {
5714     copy_custom_element_settings(element_new, element_old);
5715   }
5716   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
5717   {
5718     copy_custom_element_settings(element_old, element_new);
5719   }
5720   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
5721   {
5722     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
5723     copy_custom_element_settings(element_new, element_old);
5724     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
5725
5726     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
5727     replace_custom_element_in_settings(element_new, element_old);
5728     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
5729
5730     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
5731     replace_custom_element_in_playfield(element_new, element_old);
5732     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
5733   }
5734
5735   UpdateCustomElementGraphicGadgets();
5736   DrawPropertiesWindow();
5737
5738   return TRUE;
5739 }
5740
5741 static void CopyCustomElementPropertiesToEditor(int element)
5742 {
5743   int i;
5744   int current_change_page = element_info[element].current_change_page;
5745
5746   /* dynamically (re)build selectbox for selecting change page */
5747   for (i = 0; i < element_info[element].num_change_pages; i++)
5748   {
5749     sprintf(options_change_page_strings[i], "%d", i + 1);
5750
5751     options_change_page[i].value = i;
5752     options_change_page[i].text = options_change_page_strings[i];
5753   }
5754
5755   options_change_page[i].value = -1;
5756   options_change_page[i].text = NULL;
5757
5758   /* needed here to initialize combined element properties */
5759   InitElementPropertiesEngine(level.game_version);
5760
5761   element_info[element].change =
5762     &element_info[element].change_page[current_change_page];
5763
5764   custom_element = element_info[element];
5765   custom_element_change = *element_info[element].change;
5766
5767   /* needed to initially set selectbox value variables to reliable defaults */
5768   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5769     setSelectboxValue(i, *selectbox_info[i].value);
5770
5771   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5772     custom_element_properties[i] = HAS_PROPERTY(element, i);
5773
5774   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5775     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
5776
5777   /* ---------- element settings: configure (custom elements) ------------- */
5778
5779   /* set accessible layer selectbox help value */
5780   custom_element.access_type =
5781     (IS_WALKABLE(element) ? EP_WALKABLE :
5782      IS_PASSABLE(element) ? EP_PASSABLE :
5783      custom_element.access_type);
5784   custom_element.access_layer =
5785     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
5786      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
5787      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
5788      custom_element.access_layer);
5789   custom_element.access_protected =
5790     (IS_PROTECTED(element) ? 1 : 0);
5791   custom_element_properties[EP_ACCESSIBLE] =
5792     (IS_ACCESSIBLE_OVER(element) ||
5793      IS_ACCESSIBLE_INSIDE(element) ||
5794      IS_ACCESSIBLE_UNDER(element));
5795
5796   /* set walk-to-object action selectbox help value */
5797   custom_element.walk_to_action =
5798     (IS_DIGGABLE(element) ? EP_DIGGABLE :
5799      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
5800      IS_DROPPABLE(element) ? EP_DROPPABLE :
5801      IS_PUSHABLE(element) ? EP_PUSHABLE :
5802      custom_element.walk_to_action);
5803   custom_element_properties[EP_WALK_TO_OBJECT] =
5804     (IS_DIGGABLE(element) ||
5805      IS_COLLECTIBLE_ONLY(element) ||
5806      IS_DROPPABLE(element) ||
5807      IS_PUSHABLE(element));
5808
5809   /* set smash targets selectbox help value */
5810   custom_element.smash_targets =
5811     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
5812      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
5813      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
5814      custom_element.smash_targets);
5815   custom_element_properties[EP_CAN_SMASH] =
5816     (CAN_SMASH_EVERYTHING(element) ||
5817      CAN_SMASH_ENEMIES(element) ||
5818      CAN_SMASH_PLAYER(element));
5819
5820   /* set deadliness selectbox help value */
5821   custom_element.deadliness =
5822     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
5823      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
5824      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
5825      custom_element.deadliness);
5826   custom_element_properties[EP_DEADLY] =
5827     (DONT_TOUCH(element) ||
5828      DONT_COLLIDE_WITH(element) ||
5829      DONT_RUN_INTO(element));
5830
5831   /* set consistency selectbox help value */
5832   custom_element.consistency =
5833     (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
5834      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
5835      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
5836      CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS :
5837      custom_element.consistency);
5838   custom_element_properties[EP_EXPLODE_RESULT] =
5839     (IS_INDESTRUCTIBLE(element) ||
5840      CAN_EXPLODE_1X1(element) ||
5841      CAN_EXPLODE_3X3(element) ||
5842      CAN_EXPLODE_CROSS(element));
5843
5844   /* special case: sub-settings dependent from main setting */
5845   if (CAN_EXPLODE_BY_FIRE(element))
5846     custom_element.can_explode_by_fire = TRUE;
5847   if (CAN_EXPLODE_SMASHED(element))
5848     custom_element.can_explode_smashed = TRUE;
5849   if (CAN_EXPLODE_IMPACT(element))
5850     custom_element.can_explode_impact  = TRUE;
5851
5852   /* ---------- element settings: advanced (custom elements) --------------- */
5853
5854   /* set "change by direct action" selectbox help value */
5855   custom_element_change.direct_action =
5856     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
5857      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
5858      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
5859      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
5860      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
5861      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
5862      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
5863      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
5864      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
5865      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
5866      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
5867      custom_element_change.direct_action);
5868
5869   /* set "change by other element action" selectbox help value */
5870   custom_element_change.other_action =
5871     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
5872      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
5873      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
5874      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
5875      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
5876      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
5877      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
5878      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
5879      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
5880      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
5881      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
5882      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
5883      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
5884      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
5885      custom_element_change.other_action);
5886 }
5887
5888 static void CopyGroupElementPropertiesToEditor(int element)
5889 {
5890   group_element_info = *element_info[element].group;
5891   custom_element = element_info[element];       /* needed for description */
5892 }
5893
5894 static void CopyClassicElementPropertiesToEditor(int element)
5895 {
5896 #if 1
5897   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
5898     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5899       getMoveIntoAcidProperty(&level, element);
5900
5901   if (MAYBE_DONT_COLLIDE_WITH(element))
5902     custom_element_properties[EP_DONT_COLLIDE_WITH] =
5903       getDontCollideWithProperty(&level, element);
5904 #else
5905
5906   if (COULD_MOVE_INTO_ACID(element))
5907   {
5908     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
5909
5910     if (bit_nr > -1)
5911       custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5912         ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
5913   }
5914 #endif
5915 }
5916
5917 static void CopyElementPropertiesToEditor(int element)
5918 {
5919   if (IS_CUSTOM_ELEMENT(element))
5920     CopyCustomElementPropertiesToEditor(element);
5921   else if (IS_GROUP_ELEMENT(element))
5922     CopyGroupElementPropertiesToEditor(element);
5923   else
5924     CopyClassicElementPropertiesToEditor(element);
5925 }
5926
5927 static void CopyCustomElementPropertiesToGame(int element)
5928 {
5929   int i;
5930   int access_type_and_layer;
5931
5932   /* mark that this custom element has been modified */
5933   custom_element.modified_settings = TRUE;
5934
5935   if (level.use_custom_template)
5936   {
5937     if (Request("Copy and modify level template ?", REQ_ASK))
5938     {
5939       level.use_custom_template = FALSE;
5940       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
5941                    GDI_CHECKED, FALSE, GDI_END);
5942     }
5943     else
5944     {
5945       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
5946
5947       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
5948     }
5949   }
5950
5951   element_info[element] = custom_element;
5952   *element_info[element].change = custom_element_change;
5953
5954   /* ---------- element settings: configure (custom elements) ------------- */
5955
5956   /* set accessible property from checkbox and selectbox */
5957   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
5958   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
5959   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
5960   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
5961   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
5962   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
5963   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
5964                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
5965                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
5966   custom_element_properties[access_type_and_layer] =
5967     custom_element_properties[EP_ACCESSIBLE];
5968   custom_element_properties[EP_PROTECTED] =
5969     (custom_element.access_protected != 0 &&
5970      custom_element_properties[EP_ACCESSIBLE]);
5971
5972   /* set walk-to-object property from checkbox and selectbox */
5973   custom_element_properties[EP_DIGGABLE] = FALSE;
5974   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
5975   custom_element_properties[EP_DROPPABLE] = FALSE;
5976   custom_element_properties[EP_PUSHABLE] = FALSE;
5977   custom_element_properties[custom_element.walk_to_action] =
5978     custom_element_properties[EP_WALK_TO_OBJECT];
5979
5980   /* set smash property from checkbox and selectbox */
5981   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
5982   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
5983   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
5984   custom_element_properties[custom_element.smash_targets] =
5985     custom_element_properties[EP_CAN_SMASH];
5986
5987   /* set deadliness property from checkbox and selectbox */
5988   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
5989   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
5990   custom_element_properties[EP_DONT_TOUCH] = FALSE;
5991   custom_element_properties[custom_element.deadliness] =
5992     custom_element_properties[EP_DEADLY];
5993
5994   /* set consistency property from checkbox and selectbox */
5995   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
5996   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
5997   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
5998   custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE;
5999   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
6000   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
6001   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
6002   custom_element_properties[custom_element.consistency] =
6003     custom_element_properties[EP_EXPLODE_RESULT];
6004
6005   /* special case: sub-settings dependent from main setting */
6006   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
6007       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
6008       custom_element_properties[EP_CAN_EXPLODE_CROSS])
6009   {
6010     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
6011       custom_element.can_explode_by_fire;
6012     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
6013       custom_element.can_explode_smashed;
6014     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
6015       custom_element.can_explode_impact;
6016   }
6017
6018   /* ---------- element settings: advanced (custom elements) --------------- */
6019
6020   /* set player change event from checkbox and selectbox */
6021   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6022   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6023   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6024   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6025   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6026   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6027   custom_element_change_events[CE_SWITCHED] = FALSE;
6028   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6029   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6030   custom_element_change_events[CE_IMPACT] = FALSE;
6031   custom_element_change_events[CE_SMASHED] = FALSE;
6032   custom_element_change_events[custom_element_change.direct_action] =
6033     custom_element_change_events[CE_BY_DIRECT_ACTION];
6034
6035   /* set other element action change event from checkbox and selectbox */
6036   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
6037   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
6038   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
6039   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
6040   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
6041   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
6042   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
6043   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
6044   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
6045   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
6046   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
6047   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
6048   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
6049   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
6050   custom_element_change_events[custom_element_change.other_action] =
6051     custom_element_change_events[CE_BY_OTHER_ACTION];
6052
6053   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6054     SET_PROPERTY(element, i, custom_element_properties[i]);
6055
6056   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6057     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6058
6059   /* copy change events also to special level editor variable */
6060   custom_element = element_info[element];
6061   custom_element_change = *element_info[element].change;
6062 }
6063
6064 static void CopyGroupElementPropertiesToGame(int element)
6065 {
6066   element_info[element] = custom_element;
6067   *element_info[element].group = group_element_info;
6068
6069   /* mark that this group element has been modified */
6070   element_info[element].modified_settings = TRUE;
6071 }
6072
6073 static void CopyClassicElementPropertiesToGame(int element)
6074 {
6075 #if 1
6076   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6077     setMoveIntoAcidProperty(&level, element,
6078                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6079
6080   if (MAYBE_DONT_COLLIDE_WITH(element))
6081     setDontCollideWithProperty(&level, element,
6082                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6083 #else
6084
6085   if (COULD_MOVE_INTO_ACID(element))
6086   {
6087     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6088
6089     if (bit_nr > -1)
6090     {
6091       level.can_move_into_acid_bits &= ~(1 << bit_nr);
6092
6093       if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
6094         level.can_move_into_acid_bits |= (1 << bit_nr);
6095     }
6096   }
6097 #endif
6098 }
6099
6100 static void CopyElementPropertiesToGame(int element)
6101 {
6102   if (IS_CUSTOM_ELEMENT(element))
6103     CopyCustomElementPropertiesToGame(element);
6104   else if (IS_GROUP_ELEMENT(element))
6105     CopyGroupElementPropertiesToGame(element);
6106   else
6107     CopyClassicElementPropertiesToGame(element);
6108 }
6109
6110 void DrawLevelEd()
6111 {
6112   CloseDoor(DOOR_CLOSE_ALL);
6113   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6114
6115   if (level_editor_test_game)
6116   {
6117     CopyPlayfield(level.field, Feld);
6118     CopyPlayfield(FieldBackup, level.field);
6119
6120     level_editor_test_game = FALSE;
6121   }
6122   else
6123   {
6124     edit_mode = ED_MODE_DRAWING;
6125     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6126
6127     ResetUndoBuffer();
6128
6129     level_xpos = -1;
6130     level_ypos = -1;
6131   }
6132
6133   /* copy default editor door content to main double buffer */
6134   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6135              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6136
6137 #if 0
6138   /* draw mouse button brush elements */
6139   RedrawDrawingElements();
6140 #endif
6141
6142   /* draw bigger door */
6143   DrawSpecialEditorDoor();
6144
6145   /* draw new control window */
6146   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6147              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6148
6149   redraw_mask |= REDRAW_ALL;
6150
6151   ReinitializeElementListButtons();     /* only needed after setup changes */
6152 #if 0
6153   ModifyEditorElementList();            /* may be needed for custom elements */
6154 #endif
6155
6156   UnmapTapeButtons();
6157   MapControlButtons();
6158
6159   DrawEditModeWindow();
6160
6161   /* copy actual editor door content to door double buffer for OpenDoor() */
6162   BlitBitmap(drawto, bitmap_db_door,
6163              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6164
6165   OpenDoor(DOOR_OPEN_1);
6166 }
6167
6168 static void AdjustDrawingAreaGadgets()
6169 {
6170   int ed_xsize = lev_fieldx + 2;
6171   int ed_ysize = lev_fieldy + 2;
6172   int max_ed_fieldx = MAX_ED_FIELDX;
6173   int max_ed_fieldy = MAX_ED_FIELDY;
6174   boolean horizontal_scrollbar_needed;
6175   boolean vertical_scrollbar_needed;
6176   int x, y, width, height;
6177   int xoffset, yoffset;
6178
6179   /* check if we need any scrollbars */
6180   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6181   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6182
6183   /* check if we have a smaller editor field because of scrollbars */
6184   if (horizontal_scrollbar_needed)
6185     max_ed_fieldy = MAX_ED_FIELDY - 1;
6186   if (vertical_scrollbar_needed)
6187     max_ed_fieldx = MAX_ED_FIELDX - 1;
6188
6189   /* check again if we now need more scrollbars because of less space */
6190   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6191   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6192
6193   /* check if editor field gets even smaller after adding new scrollbars */
6194   if (horizontal_scrollbar_needed)
6195     max_ed_fieldy = MAX_ED_FIELDY - 1;
6196   if (vertical_scrollbar_needed)
6197     max_ed_fieldx = MAX_ED_FIELDX - 1;
6198
6199   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6200   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6201
6202   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6203                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6204                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6205                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6206                GDI_END);
6207
6208   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6209   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6210
6211   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6212   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6213
6214   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6215   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6216
6217   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6218   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6219
6220   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6221                GDI_WIDTH, width,
6222                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6223                GDI_END);
6224   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6225                GDI_HEIGHT, height,
6226                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6227                GDI_END);
6228 }
6229
6230 static void AdjustLevelScrollPosition()
6231 {
6232   if (level_xpos < -1)
6233     level_xpos = -1;
6234   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6235     level_xpos = lev_fieldx - ed_fieldx + 1;
6236   if (lev_fieldx < ed_fieldx - 2)
6237     level_xpos = -1;
6238
6239   if (level_ypos < -1)
6240     level_ypos = -1;
6241   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6242     level_ypos = lev_fieldy - ed_fieldy + 1;
6243   if (lev_fieldy < ed_fieldy - 2)
6244     level_ypos = -1;
6245 }
6246
6247 static void AdjustEditorScrollbar(int id)
6248 {
6249   struct GadgetInfo *gi = level_editor_gadget[id];
6250   int items_max, items_visible, item_position;
6251
6252   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6253   {
6254     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6255     items_visible = ed_fieldx;
6256     item_position = level_xpos + 1;
6257   }
6258   else
6259   {
6260     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6261     items_visible = ed_fieldy;
6262     item_position = level_ypos + 1;
6263   }
6264
6265   if (item_position > items_max - items_visible)
6266     item_position = items_max - items_visible;
6267
6268   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6269                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6270 }
6271
6272 static void ModifyEditorCounter(int counter_id, int new_value)
6273 {
6274   int *counter_value = counterbutton_info[counter_id].value;
6275   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6276   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6277
6278   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6279
6280   if (counter_value != NULL)
6281     *counter_value = gi->textinput.number_value;
6282 }
6283
6284 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6285 {
6286   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6287   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6288
6289   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6290 }
6291
6292 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6293 {
6294   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6295   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6296   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6297
6298   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6299 }
6300
6301 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6302 {
6303   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6304   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6305
6306   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6307 }
6308
6309 static void ModifyEditorElementList()
6310 {
6311   int i;
6312
6313   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6314   {
6315     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6316     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6317     struct GadgetDesign *gd = &gi->deco.design;
6318     int element = editor_elements[element_shift + i];
6319
6320     UnmapGadget(gi);
6321     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6322     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6323     MapGadget(gi);
6324   }
6325 }
6326
6327 static void PickDrawingElement(int button, int element)
6328 {
6329   if (button < 1 || button > 3)
6330     return;
6331
6332   if (button == 1)
6333   {
6334     new_element1 = element;
6335     DrawMiniGraphicExt(drawto,
6336                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6337                        el2edimg(new_element1));
6338   }
6339   else if (button == 2)
6340   {
6341     new_element2 = element;
6342     DrawMiniGraphicExt(drawto,
6343                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6344                        el2edimg(new_element2));
6345   }
6346   else
6347   {
6348     new_element3 = element;
6349     DrawMiniGraphicExt(drawto,
6350                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6351                        el2edimg(new_element3));
6352   }
6353
6354   redraw_mask |= REDRAW_DOOR_1;
6355 }
6356
6357 static void RedrawDrawingElements()
6358 {
6359   PickDrawingElement(1, new_element1);
6360   PickDrawingElement(2, new_element2);
6361   PickDrawingElement(3, new_element3);
6362 }
6363
6364 static void DrawDrawingWindow()
6365 {
6366   stick_element_properties_window = FALSE;
6367
6368   SetMainBackgroundImage(IMG_UNDEFINED);
6369   ClearWindow();
6370
6371   UnmapLevelEditorWindowGadgets();
6372   UnmapLevelEditorToolboxCustomGadgets();
6373
6374   AdjustDrawingAreaGadgets();
6375   AdjustLevelScrollPosition();
6376   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6377   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6378
6379   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6380
6381   MapMainDrawingArea();
6382   MapLevelEditorToolboxDrawingGadgets();
6383 }
6384
6385 static void DrawLevelInfoWindow()
6386 {
6387   int i;
6388
6389   stick_element_properties_window = FALSE;
6390
6391   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6392   ClearWindow();
6393   UnmapLevelEditorWindowGadgets();
6394
6395   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6396            "Level Settings", FONT_TITLE_1);
6397   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6398            "Editor Settings", FONT_TITLE_1);
6399
6400   /* draw counter gadgets */
6401   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6402     MapCounterButtons(i);
6403
6404   /* draw selectbox gadgets */
6405   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6406     MapSelectboxGadget(i);
6407
6408   /* draw checkbutton gadgets */
6409   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6410     MapCheckbuttonGadget(i);
6411
6412   /* draw radiobutton gadgets */
6413   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6414     MapRadiobuttonGadget(i);
6415
6416   /* draw text input gadgets */
6417   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6418     MapTextInputGadget(i);
6419
6420   /* draw drawing area */
6421   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6422 }
6423
6424 static void DrawCustomContentArea()
6425 {
6426   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6427   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6428   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6429   int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
6430   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6431   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6432
6433   /* add distance for potential left text (without drawing area border) */
6434   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6435
6436   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6437
6438   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6439 }
6440
6441 static void DrawCustomChangeContentArea()
6442 {
6443   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6444   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6445   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6446   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6447   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6448   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6449
6450   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6451
6452   MapDrawingArea(id);
6453 }
6454
6455 static void DrawElementContentAreas()
6456 {
6457   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6458   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6459   int i;
6460
6461   /* display counter to choose number of element content areas */
6462   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
6463
6464   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6465   {
6466     int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
6467     int font_height = getFontHeight(FONT_TEXT_1);
6468
6469     if (i < level.num_yamyam_contents)
6470       MapDrawingArea(id);
6471     else
6472     {
6473       UnmapDrawingArea(id);
6474
6475       /* delete content areas in case of reducing number of them */
6476       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6477                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6478                      4 * MINI_TILEX,
6479                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6480     }
6481   }
6482
6483   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6484   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6485   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6486 }
6487
6488 static void DrawGroupElementArea(int element)
6489 {
6490   int num_elements = group_element_info.num_elements;
6491   int id = ED_DRAWING_ID_GROUP_CONTENT;
6492   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6493   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6494   int xsize = MAX_ELEMENTS_IN_GROUP;
6495   int ysize = 1;
6496
6497   if (drawingarea_info[id].text_left != NULL)
6498     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6499
6500   UnmapDrawingArea(id);
6501
6502   ModifyEditorDrawingArea(id, num_elements, 1);
6503
6504   /* delete content areas in case of reducing number of them */
6505   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6506
6507   MapDrawingArea(id);
6508 }
6509
6510 static void DrawEnvelopeTextArea(int envelope_nr)
6511 {
6512   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6513   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6514
6515   UnmapGadget(gi);
6516   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6517
6518   if (envelope_nr != -1)
6519     textarea_info[id].value = level.envelope_text[envelope_nr];
6520
6521   ModifyGadget(gi, GDI_AREA_SIZE,
6522                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6523                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6524                GDI_END);
6525
6526   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6527 }
6528
6529 char *getElementDescriptionFilename(int element)
6530 {
6531   char *docs_dir = options.docs_directory;
6532   char *elements_subdir = "elements";
6533   static char *filename = NULL;
6534   char basename[MAX_FILENAME_LEN];
6535
6536   checked_free(filename);
6537
6538   /* 1st try: look for element description file for exactly this element */
6539   sprintf(basename, "%s.txt", element_info[element].token_name);
6540   filename = getPath3(docs_dir, elements_subdir, basename);
6541   if (fileExists(filename))
6542     return filename;
6543
6544   free(filename);
6545
6546   /* 2nd try: look for element description file for this element's class */
6547   sprintf(basename, "%s.txt", element_info[element].class_name);
6548   filename = getPath3(docs_dir, elements_subdir, basename);
6549   if (fileExists(filename))
6550     return filename;
6551
6552   return NULL;
6553 }
6554
6555 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6556 {
6557   int font_height = getFontHeight(font_nr);
6558   int pad_x = ED_SETTINGS_XPOS(0);
6559   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6560   int sx = SX + pad_x;
6561   int sy = SY + pad_y;
6562   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6563
6564   if (start_line >= max_lines_per_screen)
6565     return FALSE;
6566
6567   DrawText(sx, sy + start_line * font_height, text, font_nr);
6568
6569   return TRUE;
6570 }
6571
6572 #if 1
6573
6574 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6575 {
6576   int font_nr = FONT_TEXT_2;
6577   int font_width = getFontWidth(font_nr);
6578   int font_height = getFontHeight(font_nr);
6579   int pad_x = ED_SETTINGS_XPOS(0);
6580   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6581   int sx = SX + pad_x;
6582   int sy = SY + pad_y + start_line * font_height;
6583   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6584   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6585
6586   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6587                           max_lines_per_screen);
6588 }
6589
6590 #else
6591
6592 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6593 {
6594   int font_nr = FONT_TEXT_2;
6595   int font_width = getFontWidth(font_nr);
6596   int font_height = getFontHeight(font_nr);
6597   int pad_x = ED_SETTINGS_XPOS(0);
6598   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6599   int sx = SX + pad_x;
6600   int sy = SY + pad_y;
6601   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6602   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6603   int current_line = start_line;
6604   char line[MAX_LINE_LEN];
6605   char buffer[max_chars_per_line + 1];
6606   int buffer_len;
6607   FILE *file;
6608
6609   if (current_line >= max_lines_per_screen)
6610     return 0;
6611
6612   if (filename == NULL)
6613     return 0;
6614
6615   if (!(file = fopen(filename, MODE_READ)))
6616     return 0;
6617
6618   buffer[0] = '\0';
6619   buffer_len = 0;
6620
6621   while (!feof(file) && current_line < max_lines_per_screen)
6622   {
6623     char *line_ptr;
6624     boolean last_line_was_empty = TRUE;
6625
6626     /* read next line of input file */
6627     if (!fgets(line, MAX_LINE_LEN, file))
6628       break;
6629
6630     /* skip comments (lines directly beginning with '#') */
6631     if (line[0] == '#')
6632       continue;
6633
6634     /* cut trailing newline from input line */
6635     for (line_ptr = line; *line_ptr; line_ptr++)
6636     {
6637       if (*line_ptr == '\n' || *line_ptr == '\r')
6638       {
6639         *line_ptr = '\0';
6640         break;
6641       }
6642     }
6643
6644     if (strlen(line) == 0)              /* special case: force empty line */
6645       strcpy(line, "\n");
6646
6647     line_ptr = line;
6648
6649     while (*line_ptr && current_line < max_lines_per_screen)
6650     {
6651       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
6652                                                  buffer, &buffer_len,
6653                                                  last_line_was_empty,
6654                                                  max_chars_per_line);
6655       if (buffer_filled)
6656       {
6657         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6658         current_line++;
6659
6660         last_line_was_empty = (buffer_len == 0);
6661
6662         buffer[0] = '\0';
6663         buffer_len = 0;
6664       }
6665     }
6666   }
6667
6668   fclose(file);
6669
6670   if (buffer_len > 0 && current_line < max_lines_per_screen)
6671   {
6672     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6673     current_line++;
6674   }
6675
6676   return (current_line - start_line);
6677 }
6678
6679 #endif
6680
6681 static void DrawPropertiesTabulatorGadgets()
6682 {
6683   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6684   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6685   int gd_x = gd->x + gd_gi->border.width / 2;
6686   int gd_y = gd->y + gd_gi->height - 1;
6687   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6688   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6689   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6690   int max_tabs = 4;
6691   int i;
6692
6693   /* draw additional "advanced" tabulator for custom elements */
6694   if (IS_CUSTOM_ELEMENT(properties_element))
6695     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6696
6697   for (i = id_first; i <= id_last; i++)
6698   {
6699     int gadget_id = textbutton_info[i].gadget_id;
6700     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6701     boolean active = (i != edit_mode_properties);
6702
6703     /* use "config 1" and "config 2" instead of "config" */
6704     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
6705         IS_CUSTOM_ELEMENT(properties_element))
6706       continue;
6707
6708     /* draw background line below tabulator button */
6709     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6710
6711     /* draw solid line below inactive tabulator buttons */
6712     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
6713       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6714
6715     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6716     MapTextbuttonGadget(i);
6717   }
6718
6719   /* draw little border line below tabulator buttons */
6720   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
6721     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6722                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
6723                   ED_GADGET_DISTANCE, tab_color);
6724 }
6725
6726 static void DrawPropertiesInfo()
6727 {
6728   static struct
6729   {
6730     int value;
6731     char *text;
6732   }
6733   properties[] =
6734   {
6735     /* configurable properties */
6736
6737     { EP_WALKABLE_OVER,         "- player can walk over it"             },
6738     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
6739     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
6740     { EP_PASSABLE_OVER,         "- player can pass over it"             },
6741     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
6742     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
6743
6744     { EP_DIGGABLE,              "- can be digged away"                  },
6745     { EP_COLLECTIBLE,           "- can be collected"                    },
6746     { EP_DROPPABLE,             "- can be dropped after collecting"     },
6747     { EP_PUSHABLE,              "- can be pushed"                       },
6748
6749     { EP_CAN_MOVE,              "- can move"                            },
6750     { EP_CAN_FALL,              "- can fall"                            },
6751
6752     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
6753 #if 0
6754     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
6755 #endif
6756     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
6757
6758     { EP_SLIPPERY,              "- slippery for falling objects"        },
6759     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
6760
6761     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
6762     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
6763     { EP_DONT_TOUCH,            "- deadly when touching"                },
6764
6765     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
6766
6767     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
6768     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
6769     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
6770
6771     { EP_CAN_CHANGE,            "- can change to other element"         },
6772
6773     /* pre-defined properties */
6774     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
6775     { EP_HAS_CONTENT,           "- can contain other elements"          },
6776
6777     { -1,                       NULL                                    }
6778   };
6779   char *filename = getElementDescriptionFilename(properties_element);
6780   char *percentage_text = "In this level:";
6781   char *properties_text = "Standard properties:";
6782   float percentage;
6783   int num_elements_in_level;
6784   int num_standard_properties = 0;
6785   int font1_nr = FONT_TEXT_1;
6786   int font2_nr = FONT_TEXT_2;
6787   int font1_width = getFontWidth(font1_nr);
6788   int font2_height = getFontHeight(font2_nr);
6789   int pad_x = ED_SETTINGS_XPOS(0);
6790   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6791   int screen_line = 0;
6792   int i, x, y;
6793
6794 #if DEBUG
6795   if (IS_CUSTOM_ELEMENT(properties_element))
6796   {
6797     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6798               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
6799     screen_line++;
6800   }
6801   else if (IS_GROUP_ELEMENT(properties_element))
6802   {
6803     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6804               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
6805     screen_line++;
6806   }
6807 #endif
6808
6809   /* ----- print number of elements / percentage of this element in level */
6810
6811   num_elements_in_level = 0;
6812   for (y = 0; y < lev_fieldy; y++) 
6813     for (x = 0; x < lev_fieldx; x++)
6814       if (Feld[x][y] == properties_element)
6815         num_elements_in_level++;
6816   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
6817
6818   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
6819             percentage_text);
6820   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
6821             pad_y + screen_line++ * font2_height, font2_nr,
6822             "%d (%.2f%%)", num_elements_in_level, percentage);
6823
6824   screen_line++;
6825
6826   /* ----- print standard properties of this element */
6827
6828   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
6829             properties_text);
6830
6831   for (i = 0; properties[i].value != -1; i++)
6832   {
6833     if (!HAS_PROPERTY(properties_element, properties[i].value))
6834       continue;
6835
6836     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
6837               properties[i].text);
6838     num_standard_properties++;
6839   }
6840
6841   if (num_standard_properties == 0)
6842     DrawTextS(pad_x + strlen(properties_text) * font1_width,
6843               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
6844
6845   screen_line++;
6846
6847   /* ----- print special description of this element */
6848
6849   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
6850   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
6851     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
6852 }
6853
6854 #define TEXT_COLLECTING         "Score for collecting"
6855 #define TEXT_SMASHING           "Score for smashing"
6856 #define TEXT_CRACKING           "Score for cracking"
6857 #define TEXT_SPEED              "Speed of amoeba growth"
6858 #define TEXT_DURATION           "Duration when activated"
6859
6860 static struct
6861 {
6862   int element;
6863   int *value;
6864   char *text;
6865 } elements_with_counter[] =
6866 {
6867   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
6868   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
6869   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6870   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6871   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6872   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6873   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
6874   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
6875   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
6876   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
6877   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
6878   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
6879   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
6880   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
6881   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
6882   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
6883   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
6884   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
6885   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
6886   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
6887   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6888   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6889   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6890   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6891   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6892   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6893   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6894   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6895   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6896   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6897   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6898   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6899   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6900   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
6901   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
6902   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
6903   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
6904   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6905   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6906   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
6907   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
6908   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
6909   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6910   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6911   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6912   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6913   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
6914   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
6915   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
6916   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
6917   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
6918 #if 1
6919   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
6920   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
6921   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
6922   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
6923 #else
6924   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6925   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6926   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6927   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6928 #endif
6929   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
6930   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
6931   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
6932   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
6933   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
6934   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
6935   { -1,                 NULL,                           NULL            }
6936 };
6937
6938 static boolean checkPropertiesConfig(int element)
6939 {
6940   int i;
6941
6942   if (IS_GEM(element) ||
6943       IS_CUSTOM_ELEMENT(element) ||
6944       IS_GROUP_ELEMENT(element) ||
6945       IS_ENVELOPE(element) ||
6946       ELEM_IS_PLAYER(element) ||
6947       HAS_CONTENT(element) ||
6948       COULD_MOVE_INTO_ACID(element) ||
6949       MAYBE_DONT_COLLIDE_WITH(element))
6950     return TRUE;
6951   else
6952     for (i = 0; elements_with_counter[i].element != -1; i++)
6953       if (elements_with_counter[i].element == element)
6954         return TRUE;
6955
6956   return FALSE;
6957 }
6958
6959 static void DrawPropertiesConfig()
6960 {
6961   int i;
6962
6963   if (!checkPropertiesConfig(properties_element))
6964   {
6965     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
6966
6967     return;
6968   }
6969
6970   /* check if there are elements where a score can be chosen for */
6971   for (i = 0; elements_with_counter[i].element != -1; i++)
6972   {
6973     if (elements_with_counter[i].element == properties_element)
6974     {
6975       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
6976
6977       counterbutton_info[counter_id].y =
6978         ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
6979                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
6980                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0));
6981
6982       counterbutton_info[counter_id].value = elements_with_counter[i].value;
6983       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
6984
6985       MapCounterButtons(counter_id);
6986
6987       break;
6988     }
6989   }
6990
6991   if (HAS_CONTENT(properties_element))
6992   {
6993     /* draw stickybutton gadget */
6994     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
6995
6996     if (IS_AMOEBOID(properties_element))
6997       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
6998     else
6999       DrawElementContentAreas();
7000   }
7001
7002   if (ELEM_IS_PLAYER(properties_element))
7003   {
7004     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7005     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7006                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7007                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7008     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7009     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7010   }
7011
7012   if (IS_GEM(properties_element))
7013     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7014
7015   if (COULD_MOVE_INTO_ACID(properties_element) &&
7016       !ELEM_IS_PLAYER(properties_element) &&
7017       (!IS_CUSTOM_ELEMENT(properties_element) ||
7018        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7019   {
7020     /* set position for special checkbutton for "can move into acid" */
7021     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7022       ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7023                        HAS_CONTENT(properties_element) ? 1 : 0);
7024
7025     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7026   }
7027
7028   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7029     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7030
7031   if (properties_element == EL_SPRING)
7032     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7033
7034   if (IS_ENVELOPE(properties_element))
7035   {
7036     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7037     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7038     int envelope_nr = properties_element - EL_ENVELOPE_1;
7039
7040     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7041     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7042
7043     /* display counter to choose size of envelope text area */
7044     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7045     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7046
7047     DrawEnvelopeTextArea(envelope_nr);
7048   }
7049
7050   if (IS_CUSTOM_ELEMENT(properties_element))
7051   {
7052     /* draw stickybutton gadget */
7053     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7054
7055     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7056     {
7057       /* draw checkbutton gadgets */
7058       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7059            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7060         MapCheckbuttonGadget(i);
7061
7062       /* draw counter gadgets */
7063       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7064            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7065         MapCounterButtons(i);
7066
7067       /* draw selectbox gadgets */
7068       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7069            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7070         MapSelectboxGadget(i);
7071
7072       /* draw textbutton gadgets */
7073       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7074
7075       /* draw text input gadgets */
7076       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7077
7078       /* draw drawing area gadgets */
7079       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7080       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7081       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7082     }
7083     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7084     {
7085       /* draw checkbutton gadgets */
7086       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7087            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7088         MapCheckbuttonGadget(i);
7089
7090       /* draw counter gadgets */
7091       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7092            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7093         MapCounterButtons(i);
7094
7095       /* draw selectbox gadgets */
7096       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7097            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7098         MapSelectboxGadget(i);
7099
7100       /* draw drawing area gadgets */
7101       DrawCustomContentArea();
7102     }
7103   }
7104   else if (IS_GROUP_ELEMENT(properties_element))
7105   {
7106     /* draw stickybutton gadget */
7107     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7108
7109     /* draw checkbutton gadgets */
7110     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7111     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7112
7113     /* draw counter gadgets */
7114     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7115
7116     /* draw selectbox gadgets */
7117     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7118
7119     /* draw textbutton gadgets */
7120     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7121
7122     /* draw drawing area gadgets */
7123     DrawGroupElementArea(properties_element);
7124
7125     /* draw text input gadgets */
7126     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7127
7128     /* draw drawing area gadgets */
7129     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7130   }
7131 }
7132
7133 static void DrawPropertiesChangeDrawingAreas()
7134 {
7135   if (IS_CUSTOM_ELEMENT(properties_element))
7136   {
7137     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7138     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7139
7140     DrawCustomChangeContentArea();
7141   }
7142
7143   redraw_mask |= REDRAW_FIELD;
7144 }
7145
7146 static void DrawPropertiesChange()
7147 {
7148   int i;
7149
7150   /* draw stickybutton gadget */
7151   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7152
7153   /* draw checkbutton gadgets */
7154   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7155        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7156     MapCheckbuttonGadget(i);
7157
7158   /* draw counter gadgets */
7159   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7160        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7161     MapCounterButtons(i);
7162
7163   /* draw selectbox gadgets */
7164   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7165        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7166     MapSelectboxGadget(i);
7167
7168   /* draw textbutton gadgets */
7169   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7170        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7171     MapTextbuttonGadget(i);
7172
7173   /* draw graphicbutton gadgets */
7174   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7175        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7176     MapGraphicbuttonGadget(i);
7177
7178   /* draw drawing area gadgets */
7179   DrawPropertiesChangeDrawingAreas();
7180 }
7181
7182 static void DrawElementName(int x, int y, int element)
7183 {
7184   char *element_name = getElementInfoText(element);
7185   int font_nr = FONT_TEXT_1;
7186   int font_width = getFontWidth(font_nr);
7187   int font_height = getFontHeight(font_nr);
7188   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
7189   int max_chars_per_line = max_text_width / font_width;
7190   char buffer[max_chars_per_line + 1];
7191
7192   if (strlen(element_name) <= max_chars_per_line)
7193     DrawTextS(x, y, font_nr, element_name);
7194   else
7195   {
7196     int next_pos = max_chars_per_line;
7197
7198     strncpy(buffer, element_name, max_chars_per_line);
7199     buffer[max_chars_per_line] = '\0';
7200
7201     if (element_name[max_chars_per_line] == ' ')
7202       next_pos++;
7203     else
7204     {
7205       int i;
7206
7207       for (i = max_chars_per_line - 1; i >= 0; i--)
7208         if (buffer[i] == ' ')
7209           break;
7210
7211       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7212       {
7213         buffer[i] = '\0';
7214         next_pos = i + 1;
7215       }
7216     }
7217
7218     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7219
7220     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7221     buffer[max_chars_per_line] = '\0';
7222
7223     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7224   }
7225 }
7226
7227 static void DrawPropertiesWindow()
7228 {
7229   int xstart = 2;
7230   int ystart = 4;
7231
7232   stick_element_properties_window = FALSE;
7233
7234   /* make sure that previous properties edit mode exists for this element */
7235   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7236       !IS_CUSTOM_ELEMENT(properties_element))
7237     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7238
7239   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7240       IS_CUSTOM_ELEMENT(properties_element))
7241     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7242
7243   CopyElementPropertiesToEditor(properties_element);
7244
7245   UnmapLevelEditorWindowGadgets();
7246   UnmapLevelEditorToolboxDrawingGadgets();
7247   UnmapLevelEditorToolboxCustomGadgets();
7248
7249   if (IS_CUSTOM_ELEMENT(properties_element) ||
7250       IS_GROUP_ELEMENT(properties_element))
7251     MapLevelEditorToolboxCustomGadgets();
7252
7253   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7254   ClearWindow();
7255
7256   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7257            "Element Settings", FONT_TITLE_1);
7258
7259   DrawElementBorder(SX + xstart * MINI_TILEX,
7260                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7261                     TILEX, TILEY, FALSE);
7262   DrawGraphicAnimationExt(drawto,
7263                           SX + xstart * MINI_TILEX,
7264                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7265                           el2img(properties_element), -1, NO_MASKING);
7266
7267   FrameCounter = 0;     /* restart animation frame counter */
7268
7269   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7270                   properties_element);
7271
7272   DrawPropertiesTabulatorGadgets();
7273
7274   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7275     DrawPropertiesInfo();
7276   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7277     DrawPropertiesChange();
7278   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7279     DrawPropertiesConfig();
7280 }
7281
7282 static void UpdateCustomElementGraphicGadgets()
7283 {
7284   int i;
7285
7286   ModifyEditorElementList();
7287   RedrawDrawingElements();
7288
7289   /* force redraw of all mapped drawing area gadgets */
7290   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7291   {
7292     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7293
7294     if (gi->mapped)
7295       MapDrawingArea(i);
7296   }
7297 }
7298
7299 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7300 {
7301   int lx = sx + level_xpos;
7302   int ly = sy + level_ypos;
7303
7304   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7305
7306   if (change_level)
7307     Feld[lx][ly] = element;
7308 }
7309
7310 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7311                      int element, boolean change_level)
7312 {
7313   if (from_y == to_y)                   /* horizontal line */
7314   {
7315     int x;
7316     int y = from_y;
7317
7318     if (from_x > to_x)
7319       swap_numbers(&from_x, &to_x);
7320
7321     for (x = from_x; x <= to_x; x++)
7322       DrawLineElement(x, y, element, change_level);
7323   }
7324   else if (from_x == to_x)              /* vertical line */
7325   {
7326     int x = from_x;
7327     int y;
7328
7329     if (from_y > to_y)
7330       swap_numbers(&from_y, &to_y);
7331
7332     for (y = from_y; y <= to_y; y++)
7333       DrawLineElement(x, y, element, change_level);
7334   }
7335   else                                  /* diagonal line */
7336   {
7337     int len_x = ABS(to_x - from_x);
7338     int len_y = ABS(to_y - from_y);
7339     int x, y;
7340
7341     if (len_y < len_x)                  /* a < 1 */
7342     {
7343       float a = (float)len_y / (float)len_x;
7344
7345       if (from_x > to_x)
7346         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7347
7348       for (x = 0; x <= len_x; x++)
7349       {
7350         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7351         DrawLineElement(from_x + x, from_y + y, element, change_level);
7352       }
7353     }
7354     else                                /* a >= 1 */
7355     {
7356       float a = (float)len_x / (float)len_y;
7357
7358       if (from_y > to_y)
7359         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7360
7361       for (y = 0; y <= len_y; y++)
7362       {
7363         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7364         DrawLineElement(from_x + x, from_y + y, element, change_level);
7365       }
7366     }
7367   }
7368 }
7369
7370 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7371                     int element, boolean change_level)
7372 {
7373   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7374   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7375   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7376   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7377 }
7378
7379 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7380                           int element, boolean change_level)
7381 {
7382   int y;
7383
7384   if (from_y > to_y)
7385     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7386
7387   for (y = from_y; y <= to_y; y++)
7388     DrawLine(from_x, y, to_x, y, element, change_level);
7389 }
7390
7391 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7392                        int element, boolean change_level)
7393 {
7394   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7395   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7396   int len_x = ABS(to_x - from_x);
7397   int len_y = ABS(to_y - from_y);
7398   int radius, x, y;
7399
7400   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7401
7402   /* not optimal (some points get drawn twice) but simple,
7403      and fast enough for the few points we are drawing */
7404
7405   for (x = 0; x <= radius; x++)
7406   {
7407     int sx, sy, lx, ly;
7408
7409     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7410
7411     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7412     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7413     lx = sx + level_xpos;
7414     ly = sy + level_ypos;
7415
7416     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7417       DrawLineElement(sx, sy, element, change_level);
7418   }
7419
7420   for (y = 0; y <= radius; y++)
7421   {
7422     int sx, sy, lx, ly;
7423
7424     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7425
7426     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7427     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7428     lx = sx + level_xpos;
7429     ly = sy + level_ypos;
7430
7431     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7432       DrawLineElement(sx, sy, element, change_level);
7433   }
7434 }
7435
7436 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7437                     int element, boolean change_level)
7438 {
7439   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7440   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7441
7442   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7443 }
7444
7445 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7446 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7447 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7448                        int element, boolean change_level)
7449 {
7450   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7451   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7452   int mirror_to_x2 = from_x - (to_x2 - from_x);
7453   int mirror_to_y2 = from_y - (to_y2 - from_y);
7454
7455   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7456   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7457   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7458   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7459 }
7460 #endif
7461
7462 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7463 {
7464   int from_sx, from_sy;
7465   int to_sx, to_sy;
7466
7467   if (from_x > to_x)
7468     swap_numbers(&from_x, &to_x);
7469
7470   if (from_y > to_y)
7471     swap_numbers(&from_y, &to_y);
7472
7473   from_sx = SX + from_x * MINI_TILEX;
7474   from_sy = SY + from_y * MINI_TILEY;
7475   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7476   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7477
7478   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7479   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7480   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7481   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7482
7483   if (from_x == to_x && from_y == to_y)
7484     MarkTileDirty(from_x/2, from_y/2);
7485   else
7486     redraw_mask |= REDRAW_FIELD;
7487 }
7488
7489 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7490                        int element, boolean change_level)
7491 {
7492   if (element == -1 || change_level)
7493     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7494   else
7495     DrawAreaBorder(from_x, from_y, to_x, to_y);
7496 }
7497
7498 /* values for CopyBrushExt() */
7499 #define CB_AREA_TO_BRUSH        0
7500 #define CB_BRUSH_TO_CURSOR      1
7501 #define CB_BRUSH_TO_LEVEL       2
7502 #define CB_DELETE_OLD_CURSOR    3
7503 #define CB_DUMP_BRUSH           4
7504
7505 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7506                          int button, int mode)
7507 {
7508   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7509   static int brush_width, brush_height;
7510   static int last_cursor_x = -1, last_cursor_y = -1;
7511   static boolean delete_old_brush;
7512   int new_element = BUTTON_ELEMENT(button);
7513   int x, y;
7514
7515   if (mode == CB_DUMP_BRUSH)
7516   {
7517     if (!draw_with_brush)
7518     {
7519       Error(ERR_WARN, "no brush selected");
7520
7521       return;
7522     }
7523
7524     for (y = 0; y < brush_height; y++)
7525     {
7526       for (x = 0; x < brush_width; x++)
7527       {
7528         int element = brush_buffer[x][y];
7529         int element_mapped = element;
7530
7531 #if 0
7532         char *element_string = "?";
7533         int k;
7534
7535         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
7536         {
7537           if (forum_sketch_element_mapping[k].element == element)
7538           {
7539             element_mapped = forum_sketch_element_mapping[k].element_mapped;
7540             break;
7541           }
7542         }
7543
7544         if (IS_CUSTOM_ELEMENT(element))
7545           element_mapped = EL_CUSTOM_1;
7546
7547         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
7548         {
7549           if (forum_sketch_element_strings[k].element == element_mapped)
7550           {
7551             element_string = forum_sketch_element_strings[k].element_string;
7552             break;
7553           }
7554         }
7555
7556         printf("`%s", element_string);
7557
7558 #else
7559
7560         if (IS_CUSTOM_ELEMENT(element))
7561           element_mapped = EL_CUSTOM_START;
7562         else if (element > EL_ENVELOPE_4)
7563           element_mapped = EL_CHAR_QUESTION;    /* change to EL_UNKNOWN ... */
7564
7565         printf("`%03d", element_mapped);
7566 #endif
7567       }
7568
7569       printf("\n");
7570     }
7571
7572     return;
7573   }
7574
7575   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7576     return;
7577
7578   if (mode == CB_AREA_TO_BRUSH)
7579   {
7580     int from_lx, from_ly;
7581
7582     if (from_x > to_x)
7583       swap_numbers(&from_x, &to_x);
7584
7585     if (from_y > to_y)
7586       swap_numbers(&from_y, &to_y);
7587
7588     brush_width = to_x - from_x + 1;
7589     brush_height = to_y - from_y + 1;
7590
7591     from_lx = from_x + level_xpos;
7592     from_ly = from_y + level_ypos;
7593
7594     for (y = 0; y < brush_height; y++)
7595     {
7596       for (x=0; x < brush_width; x++)
7597       {
7598         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7599
7600         if (button != 1)
7601           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7602       }
7603     }
7604
7605     if (button != 1)
7606       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7607
7608     delete_old_brush = FALSE;
7609   }
7610   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7611            mode == CB_BRUSH_TO_LEVEL)
7612   {
7613     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7614     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7615     int cursor_from_x = cursor_x - brush_width / 2;
7616     int cursor_from_y = cursor_y - brush_height / 2;
7617     int border_from_x = cursor_x, border_from_y = cursor_y;
7618     int border_to_x = cursor_x, border_to_y = cursor_y;
7619
7620     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7621       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7622
7623     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7624         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7625     {
7626       delete_old_brush = FALSE;
7627       return;
7628     }
7629
7630     for (y = 0; y < brush_height; y++)
7631     {
7632       for (x = 0; x < brush_width; x++)
7633       {
7634         int sx = cursor_from_x + x;
7635         int sy = cursor_from_y + y;
7636         int lx = sx + level_xpos;
7637         int ly = sy + level_ypos;
7638         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7639         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7640                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7641                        brush_buffer[x][y] : new_element);
7642
7643         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7644         {
7645           if (sx < border_from_x)
7646             border_from_x = sx;
7647           else if (sx > border_to_x)
7648             border_to_x = sx;
7649           if (sy < border_from_y)
7650             border_from_y = sy;
7651           else if (sy > border_to_y)
7652             border_to_y = sy;
7653
7654           DrawLineElement(sx, sy, element, change_level);
7655         }
7656       }
7657     }
7658
7659     if (mode != CB_DELETE_OLD_CURSOR)
7660       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7661
7662     last_cursor_x = cursor_x;
7663     last_cursor_y = cursor_y;
7664     delete_old_brush = TRUE;
7665   }
7666 }
7667
7668 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7669                             int button)
7670 {
7671   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7672 }
7673
7674 static void CopyBrushToLevel(int x, int y, int button)
7675 {
7676   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
7677 }
7678
7679 static void CopyBrushToCursor(int x, int y)
7680 {
7681   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
7682 }
7683
7684 static void DeleteBrushFromCursor()
7685 {
7686   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7687 }
7688
7689 void DumpBrush()
7690 {
7691   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
7692 }
7693
7694 static void FloodFill(int from_x, int from_y, int fill_element)
7695 {
7696   int i,x,y;
7697   int old_element;
7698   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
7699   static int safety = 0;
7700
7701   /* check if starting field still has the desired content */
7702   if (Feld[from_x][from_y] == fill_element)
7703     return;
7704
7705   safety++;
7706
7707   if (safety > lev_fieldx*lev_fieldy)
7708     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
7709
7710   old_element = Feld[from_x][from_y];
7711   Feld[from_x][from_y] = fill_element;
7712
7713   for (i = 0; i < 4; i++)
7714   {
7715     x = from_x + check[i][0];
7716     y = from_y + check[i][1];
7717
7718     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
7719       FloodFill(x, y, fill_element);
7720   }
7721
7722   safety--;
7723 }
7724
7725 /* values for DrawLevelText() modes */
7726 #define TEXT_INIT               0
7727 #define TEXT_SETCURSOR          1
7728 #define TEXT_WRITECHAR          2
7729 #define TEXT_BACKSPACE          3
7730 #define TEXT_NEWLINE            4
7731 #define TEXT_END                5
7732 #define TEXT_QUERY_TYPING       6
7733
7734 static int DrawLevelText(int sx, int sy, char letter, int mode)
7735 {
7736   static short delete_buffer[MAX_LEV_FIELDX];
7737   static int start_sx, start_sy;
7738   static int last_sx, last_sy;
7739   static boolean typing = FALSE;
7740   int letter_element = EL_CHAR_ASCII0 + letter;
7741   int lx = 0, ly = 0;
7742
7743   /* map lower case letters to upper case and convert special characters */
7744   if (letter >= 'a' && letter <= 'z')
7745     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
7746   else if (letter == 'ä' || letter == 'Ä')
7747     letter_element = EL_CHAR_AUMLAUT;
7748   else if (letter == 'ö' || letter == 'Ö')
7749     letter_element = EL_CHAR_OUMLAUT;
7750   else if (letter == 'ü' || letter == 'Ãœ')
7751     letter_element = EL_CHAR_UUMLAUT;
7752   else if (letter == '^')
7753     letter_element = EL_CHAR_COPYRIGHT;
7754   else
7755     letter_element = EL_CHAR_ASCII0 + letter;
7756
7757   if (mode != TEXT_INIT)
7758   {
7759     if (!typing)
7760       return FALSE;
7761
7762     if (mode != TEXT_SETCURSOR)
7763     {
7764       sx = last_sx;
7765       sy = last_sy;
7766     }
7767
7768     lx = last_sx + level_xpos;
7769     ly = last_sy + level_ypos;
7770   }
7771
7772   switch (mode)
7773   {
7774     case TEXT_INIT:
7775       if (typing)
7776         DrawLevelText(0, 0, 0, TEXT_END);
7777
7778       typing = TRUE;
7779       start_sx = last_sx = sx;
7780       start_sy = last_sy = sy;
7781       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
7782       break;
7783
7784     case TEXT_SETCURSOR:
7785       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
7786       DrawAreaBorder(sx, sy, sx, sy);
7787       last_sx = sx;
7788       last_sy = sy;
7789       break;
7790
7791     case TEXT_WRITECHAR:
7792       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
7793       {
7794         delete_buffer[sx - start_sx] = Feld[lx][ly];
7795         Feld[lx][ly] = letter_element;
7796
7797         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
7798           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
7799         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
7800           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7801         else
7802           DrawLevelText(0, 0, 0, TEXT_END);
7803       }
7804       break;
7805
7806     case TEXT_BACKSPACE:
7807       if (sx > start_sx)
7808       {
7809         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
7810         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
7811         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
7812       }
7813       break;
7814
7815     case TEXT_NEWLINE:
7816       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
7817         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7818       else
7819         DrawLevelText(0, 0, 0, TEXT_END);
7820       break;
7821
7822     case TEXT_END:
7823       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7824       DrawMiniElement(sx, sy, Feld[lx][ly]);
7825       typing = FALSE;
7826       break;
7827
7828     case TEXT_QUERY_TYPING:
7829       break;
7830
7831     default:
7832       break;
7833   }
7834
7835   return typing;
7836 }
7837
7838 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
7839                           int element, boolean change_level)
7840 {
7841   int lx = sx + level_xpos;
7842   int ly = sy + level_ypos;
7843
7844   if (element == -1)
7845     DrawMiniElement(sx, sy, Feld[lx][ly]);
7846   else
7847     DrawAreaBorder(sx, sy, sx, sy);
7848 }
7849
7850 static void CopyLevelToUndoBuffer(int mode)
7851 {
7852   static boolean accumulated_undo = FALSE;
7853   boolean new_undo_buffer_position = TRUE;
7854   int last_border_element;
7855   int x, y;
7856
7857   switch (mode)
7858   {
7859     case UNDO_IMMEDIATE:
7860       accumulated_undo = FALSE;
7861       break;
7862
7863     case UNDO_ACCUMULATE:
7864       if (accumulated_undo)
7865         new_undo_buffer_position = FALSE;
7866       accumulated_undo = TRUE;
7867       break;
7868
7869     default:
7870       break;
7871   }
7872
7873   if (new_undo_buffer_position)
7874   {
7875     /* new position in undo buffer ring */
7876     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
7877
7878     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
7879       undo_buffer_steps++;
7880   }
7881
7882   for (x = 0; x < lev_fieldx; x++)
7883     for (y = 0; y < lev_fieldy; y++)
7884       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
7885
7886   /* check if drawing operation forces change of border style */
7887   last_border_element = BorderElement;
7888   SetBorderElement();
7889   if (BorderElement != last_border_element)
7890     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7891 }
7892
7893 static void RandomPlacement(int new_element)
7894 {
7895   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
7896   int num_free_positions;
7897   int num_percentage;
7898   int num_elements;
7899   int x, y;
7900
7901   /* determine number of free positions for the new elements */
7902   /* (maybe this statement should be formatted a bit more readable...) */
7903   num_free_positions = 0;
7904   for (x = 0; x < lev_fieldx; x++)
7905     for (y = 0; y < lev_fieldy; y++)
7906       if ((free_position[x][y] =
7907            ((random_placement_background_restricted &&
7908              Feld[x][y] == random_placement_background_element) ||
7909             (!random_placement_background_restricted &&
7910              Feld[x][y] != new_element))) == TRUE)
7911         num_free_positions++;
7912
7913   /* determine number of new elements to place there */
7914   num_percentage = num_free_positions * random_placement_value / 100;
7915   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
7916                   num_percentage : random_placement_value);
7917
7918   /* if not more free positions than elements to place, fill whole level */
7919   if (num_elements >= num_free_positions)
7920   {
7921     for (x = 0; x < lev_fieldx; x++)
7922       for (y = 0; y < lev_fieldy; y++)
7923         Feld[x][y] = new_element;
7924
7925     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7926     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7927     return;
7928   }
7929
7930   while (num_elements > 0)
7931   {
7932     x = RND(lev_fieldx);
7933     y = RND(lev_fieldy);
7934
7935     /* don't place element at the same position twice */
7936     if (free_position[x][y])
7937     {
7938       free_position[x][y] = FALSE;
7939       Feld[x][y] = new_element;
7940       num_elements--;
7941     }
7942   }
7943
7944   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7945   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7946 }
7947
7948 void WrapLevel(int dx, int dy)
7949 {
7950   int wrap_dx = lev_fieldx - dx;
7951   int wrap_dy = lev_fieldy - dy;
7952   int x, y;
7953
7954   for (x = 0; x < lev_fieldx; x++)
7955     for (y = 0; y < lev_fieldy; y++)
7956       FieldBackup[x][y] = Feld[x][y];
7957
7958   for (x = 0; x < lev_fieldx; x++)
7959     for (y = 0; y < lev_fieldy; y++)
7960       Feld[x][y] =
7961         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
7962
7963   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7964   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
7965 }
7966
7967 static void HandleDrawingAreas(struct GadgetInfo *gi)
7968 {
7969   static boolean started_inside_drawing_area = FALSE;
7970   int id = gi->custom_id;
7971   boolean button_press_event;
7972   boolean button_release_event;
7973   boolean inside_drawing_area = !gi->event.off_borders;
7974   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
7975   int actual_drawing_function;
7976   int button = gi->event.button;
7977   int new_element = BUTTON_ELEMENT(button);
7978   int sx = gi->event.x, sy = gi->event.y;
7979   int min_sx = 0, min_sy = 0;
7980   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
7981   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
7982   int lx = 0, ly = 0;
7983   int min_lx = 0, min_ly = 0;
7984   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
7985   int x, y;
7986
7987   /* handle info callback for each invocation of action callback */
7988   gi->callback_info(gi);
7989
7990   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
7991   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
7992
7993   /* make sure to stay inside drawing area boundaries */
7994   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
7995   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
7996
7997   if (draw_level)
7998   {
7999     /* get positions inside level field */
8000     lx = sx + level_xpos;
8001     ly = sy + level_ypos;
8002
8003     if (!IN_LEV_FIELD(lx, ly))
8004       inside_drawing_area = FALSE;
8005
8006     /* make sure to stay inside level field boundaries */
8007     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8008     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8009
8010     /* correct drawing area positions accordingly */
8011     sx = lx - level_xpos;
8012     sy = ly - level_ypos;
8013   }
8014
8015   if (button_press_event)
8016     started_inside_drawing_area = inside_drawing_area;
8017
8018   if (!started_inside_drawing_area)
8019     return;
8020
8021   if (!button && !button_release_event)
8022     return;
8023
8024   /* automatically switch to 'single item' drawing mode, if needed */
8025   actual_drawing_function =
8026     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8027      drawing_function : GADGET_ID_SINGLE_ITEMS);
8028
8029   /* clicking into drawing area with pressed Control key picks element */
8030   if (GetKeyModState() & KMOD_Control)
8031   {
8032     last_drawing_function = drawing_function;
8033     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8034   }
8035
8036   switch (actual_drawing_function)
8037   {
8038     case GADGET_ID_SINGLE_ITEMS:
8039       if (draw_level)
8040       {
8041         if (button_release_event)
8042         {
8043           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8044
8045           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8046               !inside_drawing_area)
8047             DeleteBrushFromCursor();
8048         }
8049
8050         if (!button)
8051           break;
8052
8053         if (draw_with_brush)
8054         {
8055           if (!button_release_event)
8056             CopyBrushToLevel(sx, sy, button);
8057         }
8058         else if (new_element != Feld[lx][ly])
8059         {
8060           if (new_element == EL_PLAYER_1)
8061           {
8062             /* remove player at old position */
8063             for (y = 0; y < lev_fieldy; y++)
8064             {
8065               for (x = 0; x < lev_fieldx; x++)
8066               {
8067                 if (Feld[x][y] == EL_PLAYER_1)
8068                 {
8069                   Feld[x][y] = EL_EMPTY;
8070                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8071                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8072                     DrawMiniElement(x - level_xpos, y - level_ypos,
8073                                     EL_EMPTY);
8074                 }
8075               }
8076             }
8077           }
8078
8079           Feld[lx][ly] = new_element;
8080           DrawMiniElement(sx, sy, new_element);
8081         }
8082       }
8083       else
8084       {
8085         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8086           DrawMiniGraphicExt(drawto,
8087                              gi->x + sx * MINI_TILEX,
8088                              gi->y + sy * MINI_TILEY,
8089                              el2edimg(new_element));
8090         else
8091           DrawGraphicExt(drawto,
8092                          gi->x + sx * TILEX,
8093                          gi->y + sy * TILEY,
8094                          el2img(new_element), 0);
8095
8096         if (id == GADGET_ID_AMOEBA_CONTENT)
8097           level.amoeba_content = new_element;
8098         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8099         {
8100           new_element = GFX_ELEMENT(new_element);
8101           custom_element.gfx_element = new_element;
8102
8103           CopyElementPropertiesToGame(properties_element);
8104
8105           UpdateCustomElementGraphicGadgets();
8106
8107           FrameCounter = 0;     /* restart animation frame counter */
8108         }
8109         else if (id == GADGET_ID_CUSTOM_CONTENT)
8110         {
8111           custom_element.content[sx][sy] = new_element;
8112
8113           CopyCustomElementPropertiesToGame(properties_element);
8114         }
8115         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8116         {
8117           custom_element.move_enter_element = new_element;
8118
8119           CopyCustomElementPropertiesToGame(properties_element);
8120         }
8121         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8122         {
8123           custom_element.move_leave_element = new_element;
8124
8125           CopyCustomElementPropertiesToGame(properties_element);
8126         }
8127         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8128         {
8129           custom_element_change.target_element = new_element;
8130
8131           CopyCustomElementPropertiesToGame(properties_element);
8132         }
8133         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8134         {
8135           custom_element_change.target_content[sx][sy] = new_element;
8136
8137           CopyCustomElementPropertiesToGame(properties_element);
8138         }
8139         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8140         {
8141           custom_element_change.trigger_element = new_element;
8142
8143           CopyCustomElementPropertiesToGame(properties_element);
8144         }
8145         else if (id == GADGET_ID_GROUP_CONTENT)
8146         {
8147           group_element_info.element[sx] = new_element;
8148
8149           CopyGroupElementPropertiesToGame(properties_element);
8150         }
8151         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8152           random_placement_background_element = new_element;
8153         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8154                  id <= GADGET_ID_ELEMENT_CONTENT_7)
8155           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
8156             new_element;
8157       }
8158       break;
8159
8160     case GADGET_ID_CONNECTED_ITEMS:
8161       {
8162         static int last_sx = -1;
8163         static int last_sy = -1;
8164
8165         if (button_release_event)
8166           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8167
8168         if (button)
8169         {
8170           if (!button_press_event)
8171             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8172
8173           last_sx = sx;
8174           last_sy = sy;
8175         }
8176       }
8177       break;
8178
8179     case GADGET_ID_LINE:
8180     case GADGET_ID_ARC:
8181     case GADGET_ID_RECTANGLE:
8182     case GADGET_ID_FILLED_BOX:
8183     case GADGET_ID_GRAB_BRUSH:
8184     case GADGET_ID_TEXT:
8185       {
8186         static int last_sx = -1;
8187         static int last_sy = -1;
8188         static int start_sx = -1;
8189         static int start_sy = -1;
8190         void (*draw_func)(int, int, int, int, int, boolean);
8191
8192         if (drawing_function == GADGET_ID_LINE)
8193           draw_func = DrawLine;
8194         else if (drawing_function == GADGET_ID_ARC)
8195           draw_func = DrawArc;
8196         else if (drawing_function == GADGET_ID_RECTANGLE)
8197           draw_func = DrawBox;
8198         else if (drawing_function == GADGET_ID_FILLED_BOX)
8199           draw_func = DrawFilledBox;
8200         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8201           draw_func = SelectArea;
8202         else /* (drawing_function == GADGET_ID_TEXT) */
8203           draw_func = SetTextCursor;
8204
8205         if (button_press_event)
8206         {
8207           draw_func(sx, sy, sx, sy, new_element, FALSE);
8208           start_sx = last_sx = sx;
8209           start_sy = last_sy = sy;
8210
8211           if (drawing_function == GADGET_ID_TEXT)
8212             DrawLevelText(0, 0, 0, TEXT_END);
8213         }
8214         else if (button_release_event)
8215         {
8216           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8217           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8218           {
8219             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8220             CopyBrushToCursor(sx, sy);
8221             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8222                           MB_LEFTBUTTON);
8223             draw_with_brush = TRUE;
8224           }
8225           else if (drawing_function == GADGET_ID_TEXT)
8226             DrawLevelText(sx, sy, 0, TEXT_INIT);
8227           else
8228             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8229         }
8230         else if (last_sx != sx || last_sy != sy)
8231         {
8232           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8233           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8234           last_sx = sx;
8235           last_sy = sy;
8236         }
8237       }
8238       break;
8239
8240     case GADGET_ID_FLOOD_FILL:
8241       if (button_press_event && Feld[lx][ly] != new_element)
8242       {
8243         FloodFill(lx, ly, new_element);
8244         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8245         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8246       }
8247       break;
8248
8249     case GADGET_ID_PICK_ELEMENT:
8250       if (button_release_event)
8251         ClickOnGadget(level_editor_gadget[last_drawing_function],
8252                       MB_LEFTBUTTON);
8253       else if (draw_level)
8254         PickDrawingElement(button, Feld[lx][ly]);
8255       else if (id == GADGET_ID_AMOEBA_CONTENT)
8256         PickDrawingElement(button, level.amoeba_content);
8257       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8258         PickDrawingElement(button, custom_element.gfx_element);
8259       else if (id == GADGET_ID_CUSTOM_CONTENT)
8260         PickDrawingElement(button, custom_element.content[sx][sy]);
8261       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8262         PickDrawingElement(button, custom_element.move_enter_element);
8263       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8264         PickDrawingElement(button, custom_element.move_leave_element);
8265       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8266         PickDrawingElement(button, custom_element_change.target_element);
8267       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8268         PickDrawingElement(button, custom_element_change.target_content[sx][sy]);
8269       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8270         PickDrawingElement(button, custom_element_change.trigger_element);
8271       else if (id == GADGET_ID_GROUP_CONTENT)
8272         PickDrawingElement(button, group_element_info.element[sx]);
8273       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8274         PickDrawingElement(button, random_placement_background_element);
8275       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8276                id <= GADGET_ID_ELEMENT_CONTENT_7)
8277       {
8278         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
8279
8280         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
8281       }
8282
8283       break;
8284
8285     default:
8286       break;
8287   }
8288 }
8289
8290 static void HandleCounterButtons(struct GadgetInfo *gi)
8291 {
8292   int gadget_id = gi->custom_id;
8293   int counter_id = gi->custom_type_id;
8294   int button = gi->event.button;
8295   int *counter_value = counterbutton_info[counter_id].value;
8296   int step = BUTTON_STEPSIZE(button) *
8297     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8298
8299   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8300   {
8301     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8302     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8303     boolean level_changed = LevelChanged();
8304
8305     if ((level_changed && pressed) || (!level_changed && released))
8306       return;
8307
8308     if (level_changed && !Request("Level has changed! Discard changes ?",
8309                                   REQ_ASK))
8310     {
8311       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8312         ModifyEditorCounter(counter_id, *counter_value);
8313       return;
8314     }
8315   }
8316
8317   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8318     *counter_value = gi->textinput.number_value;
8319   else
8320     ModifyEditorCounter(counter_id, *counter_value + step);
8321
8322   switch (counter_id)
8323   {
8324     case ED_COUNTER_ID_ELEMENT_CONTENT:
8325       DrawElementContentAreas();
8326       break;
8327
8328     case ED_COUNTER_ID_GROUP_CONTENT:
8329       DrawGroupElementArea(properties_element);
8330       CopyGroupElementPropertiesToGame(properties_element);
8331       break;
8332
8333     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8334     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8335       DrawEnvelopeTextArea(-1);
8336       break;
8337
8338     case ED_COUNTER_ID_LEVEL_XSIZE:
8339     case ED_COUNTER_ID_LEVEL_YSIZE:
8340       lev_fieldx = level.fieldx;
8341       lev_fieldy = level.fieldy;
8342       break;
8343
8344     case ED_COUNTER_ID_SELECT_LEVEL:
8345       LoadLevel(level_nr);
8346       TapeErase();
8347       ResetUndoBuffer();
8348       DrawEditModeWindow();
8349       break;
8350
8351     default:
8352       break;
8353   }
8354
8355   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8356        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8357       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8358        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8359     CopyElementPropertiesToGame(properties_element);
8360 }
8361
8362 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8363 {
8364   int type_id = gi->custom_type_id;
8365
8366   strcpy(textinput_info[type_id].value, gi->textinput.value);
8367
8368   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8369   {
8370     CopyElementPropertiesToGame(properties_element);
8371
8372     ModifyEditorElementList();  /* update changed button info text */
8373   }
8374 }
8375
8376 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8377 {
8378   int type_id = gi->custom_type_id;
8379
8380   strcpy(textarea_info[type_id].value, gi->textarea.value);
8381 }
8382
8383 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8384 {
8385   int type_id = gi->custom_type_id;
8386
8387   *selectbox_info[type_id].value =
8388     selectbox_info[type_id].options[gi->selectbox.index].value;
8389
8390   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8391   {
8392     element_info[properties_element].current_change_page = gi->selectbox.index;
8393
8394     DrawPropertiesWindow();
8395   }
8396   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8397             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8398            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8399             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8400            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8401     CopyElementPropertiesToGame(properties_element);
8402 }
8403
8404 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8405 {
8406   int type_id = gi->custom_type_id;
8407   int i;
8408
8409   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8410       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8411   {
8412     edit_mode_properties = gi->custom_type_id;
8413
8414     DrawPropertiesWindow();
8415   }
8416   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8417   {
8418     char *template_filename = getDefaultLevelFilename(-1);
8419     boolean new_template = !fileExists(template_filename);
8420
8421     if (new_template ||
8422         Request("Save this template and kill the old ?", REQ_ASK))
8423       SaveLevelTemplate();
8424
8425     if (new_template)
8426       Request("Template saved !", REQ_CONFIRM);
8427   }
8428   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8429            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8430   {
8431     struct ElementInfo *ei = &element_info[properties_element];
8432
8433     setElementChangePages(ei, ei->num_change_pages + 1);
8434
8435     /* set new change page to be new current change page */
8436     ei->current_change_page = ei->num_change_pages - 1;
8437     ei->change = &ei->change_page[ei->current_change_page];
8438
8439     setElementChangeInfoToDefaults(ei->change);
8440
8441     DrawPropertiesWindow();
8442   }
8443   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8444            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8445   {
8446     struct ElementInfo *ei = &element_info[properties_element];
8447
8448     /* copy all change pages after change page to be deleted */
8449     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8450       ei->change_page[i] = ei->change_page[i + 1];
8451
8452     setElementChangePages(ei, ei->num_change_pages - 1);
8453
8454     DrawPropertiesWindow();
8455   }
8456 }
8457
8458 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8459 {
8460   int type_id = gi->custom_type_id;
8461
8462   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8463       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8464   {
8465     struct ElementInfo *ei = &element_info[properties_element];
8466     int step = BUTTON_STEPSIZE(gi->event.button);
8467
8468     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8469     ei->current_change_page += step;
8470
8471     if (ei->current_change_page < 0)
8472       ei->current_change_page = 0;
8473     else if (ei->current_change_page >= ei->num_change_pages)
8474       ei->current_change_page = ei->num_change_pages - 1;
8475
8476     DrawPropertiesWindow();
8477   }
8478   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8479            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8480   {
8481     struct ElementInfo *ei = &element_info[properties_element];
8482     int current_change_page = ei->current_change_page;
8483
8484     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8485       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8486         ei->change_page[current_change_page];
8487     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8488       ei->change_page[current_change_page] =
8489         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8490
8491     DrawPropertiesWindow();
8492   }
8493 }
8494
8495 static void HandleRadiobuttons(struct GadgetInfo *gi)
8496 {
8497   *radiobutton_info[gi->custom_type_id].value =
8498     radiobutton_info[gi->custom_type_id].checked_value;
8499 }
8500
8501 static void HandleCheckbuttons(struct GadgetInfo *gi)
8502 {
8503   int type_id = gi->custom_type_id;
8504
8505   *checkbutton_info[type_id].value ^= TRUE;
8506
8507   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8508       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8509       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8510       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8511          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8512         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8513          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8514        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8515   {
8516     CopyElementPropertiesToGame(properties_element);
8517   }
8518
8519   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8520   {
8521     UpdateCustomElementGraphicGadgets();
8522   }
8523   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8524   {
8525     char *template_filename = getDefaultLevelFilename(-1);
8526
8527     if (level.use_custom_template && !fileExists(template_filename))
8528     {
8529       Request("No level template found !", REQ_CONFIRM);
8530
8531       level.use_custom_template = FALSE;
8532       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8533
8534       return;
8535     }
8536
8537     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8538
8539     DrawEditModeWindow();
8540   }
8541 }
8542
8543 static void HandleControlButtons(struct GadgetInfo *gi)
8544 {
8545   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8546   static int last_edit_mode = ED_MODE_DRAWING;
8547   static int last_custom_copy_mode = -1;
8548   int id = gi->custom_id;
8549   int button = gi->event.button;
8550   int step = BUTTON_STEPSIZE(button);
8551   int new_element = BUTTON_ELEMENT(button);
8552   int x, y;
8553
8554   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8555     DrawLevelText(0, 0, 0, TEXT_END);
8556
8557   if (id < ED_NUM_CTRL1_BUTTONS &&
8558       id != GADGET_ID_SINGLE_ITEMS &&
8559       id != GADGET_ID_PROPERTIES &&
8560       id != GADGET_ID_PICK_ELEMENT &&
8561       edit_mode != ED_MODE_DRAWING &&
8562       drawing_function != GADGET_ID_PICK_ELEMENT &&
8563       !(GetKeyModState() & KMOD_Control))
8564   {
8565     DrawDrawingWindow();
8566     edit_mode = ED_MODE_DRAWING;
8567   }
8568
8569   /* element copy mode active, but no element button pressed => deactivate */
8570   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8571     last_custom_copy_mode = -1;
8572
8573   switch (id)
8574   {
8575     case GADGET_ID_SCROLL_LEFT:
8576       if (level_xpos >= 0)
8577       {
8578         if (lev_fieldx < ed_fieldx - 2)
8579           break;
8580
8581         level_xpos -= step;
8582         if (level_xpos < -1)
8583           level_xpos = -1;
8584         if (button == 1)
8585           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8586         else
8587           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8588
8589         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8590                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8591       }
8592       break;
8593
8594     case GADGET_ID_SCROLL_RIGHT:
8595       if (level_xpos <= lev_fieldx - ed_fieldx)
8596       {
8597         if (lev_fieldx < ed_fieldx - 2)
8598           break;
8599
8600         level_xpos += step;
8601         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8602           level_xpos = lev_fieldx - ed_fieldx + 1;
8603         if (button == 1)
8604           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8605         else
8606           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8607
8608         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8609                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8610       }
8611       break;
8612
8613     case GADGET_ID_SCROLL_UP:
8614       if (level_ypos >= 0)
8615       {
8616         if (lev_fieldy < ed_fieldy - 2)
8617           break;
8618
8619         level_ypos -= step;
8620         if (level_ypos < -1)
8621           level_ypos = -1;
8622         if (button == 1)
8623           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8624         else
8625           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8626
8627         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8628                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8629       }
8630       break;
8631
8632     case GADGET_ID_SCROLL_DOWN:
8633       if (level_ypos <= lev_fieldy - ed_fieldy)
8634       {
8635         if (lev_fieldy < ed_fieldy - 2)
8636           break;
8637
8638         level_ypos += step;
8639         if (level_ypos > lev_fieldy - ed_fieldy + 1)
8640           level_ypos = lev_fieldy - ed_fieldy + 1;
8641         if (button == 1)
8642           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
8643         else
8644           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8645
8646         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8647                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8648       }
8649       break;
8650
8651     case GADGET_ID_SCROLL_HORIZONTAL:
8652       level_xpos = gi->event.item_position - 1;
8653       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8654       break;
8655
8656     case GADGET_ID_SCROLL_VERTICAL:
8657       level_ypos = gi->event.item_position - 1;
8658       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8659       break;
8660
8661     case GADGET_ID_SCROLL_LIST_UP:
8662     case GADGET_ID_SCROLL_LIST_DOWN:
8663     case GADGET_ID_SCROLL_LIST_VERTICAL:
8664       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
8665         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
8666       else
8667       {
8668         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
8669         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
8670
8671         if (element_shift < 0)
8672           element_shift = 0;
8673         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8674           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8675
8676         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
8677                      GDI_SCROLLBAR_ITEM_POSITION,
8678                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
8679       }
8680
8681       ModifyEditorElementList();
8682
8683       break;
8684
8685     case GADGET_ID_WRAP_LEFT:
8686       WrapLevel(-step, 0);
8687       break;
8688
8689     case GADGET_ID_WRAP_RIGHT:
8690       WrapLevel(step, 0);
8691       break;
8692
8693     case GADGET_ID_WRAP_UP:
8694       WrapLevel(0, -step);
8695       break;
8696
8697     case GADGET_ID_WRAP_DOWN:
8698       WrapLevel(0, step);
8699       break;
8700
8701     case GADGET_ID_SINGLE_ITEMS:
8702     case GADGET_ID_CONNECTED_ITEMS:
8703     case GADGET_ID_LINE:
8704     case GADGET_ID_ARC:
8705     case GADGET_ID_TEXT:
8706     case GADGET_ID_RECTANGLE:
8707     case GADGET_ID_FILLED_BOX:
8708     case GADGET_ID_FLOOD_FILL:
8709     case GADGET_ID_GRAB_BRUSH:
8710     case GADGET_ID_PICK_ELEMENT:
8711       if (drawing_function != GADGET_ID_PICK_ELEMENT)
8712         last_drawing_function = drawing_function;
8713       drawing_function = id;
8714       draw_with_brush = FALSE;
8715       break;
8716
8717     case GADGET_ID_RANDOM_PLACEMENT:
8718       RandomPlacement(new_element);
8719       break;
8720
8721     case GADGET_ID_PROPERTIES:
8722       if (edit_mode != ED_MODE_PROPERTIES)
8723       {
8724         properties_element = new_element;
8725         DrawPropertiesWindow();
8726         edit_mode = ED_MODE_PROPERTIES;
8727
8728         last_level_drawing_function = drawing_function;
8729         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8730                       MB_LEFTBUTTON);
8731       }
8732       else
8733       {
8734         DrawDrawingWindow();
8735         edit_mode = ED_MODE_DRAWING;
8736
8737         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
8738                       MB_LEFTBUTTON);
8739       }
8740       break;
8741
8742     case GADGET_ID_CUSTOM_COPY_FROM:
8743     case GADGET_ID_CUSTOM_COPY_TO:
8744     case GADGET_ID_CUSTOM_EXCHANGE:
8745       last_custom_copy_mode = id;
8746       last_drawing_function = drawing_function;
8747       break;
8748
8749     case GADGET_ID_CUSTOM_COPY:
8750       CopyCustomElement(properties_element, -1, id);
8751       break;
8752
8753     case GADGET_ID_CUSTOM_PASTE:
8754       CopyCustomElement(-1, properties_element, id);
8755       break;
8756
8757     case GADGET_ID_UNDO:
8758       if (undo_buffer_steps == 0)
8759       {
8760         Request("Undo buffer empty !", REQ_CONFIRM);
8761         break;
8762       }
8763
8764       if (edit_mode != ED_MODE_DRAWING)
8765       {
8766         DrawDrawingWindow();
8767         edit_mode = ED_MODE_DRAWING;
8768       }
8769
8770       undo_buffer_position =
8771         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
8772       undo_buffer_steps--;
8773
8774       for (x = 0; x < lev_fieldx; x++)
8775         for (y = 0; y < lev_fieldy; y++)
8776           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
8777       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
8778       break;
8779
8780     case GADGET_ID_INFO:
8781       if (edit_mode != ED_MODE_INFO)
8782       {
8783         last_edit_mode = edit_mode;
8784         edit_mode = ED_MODE_INFO;
8785
8786         DrawLevelInfoWindow();
8787       }
8788       else
8789       {
8790         edit_mode = last_edit_mode;
8791
8792         DrawEditModeWindow();
8793       }
8794       break;
8795
8796     case GADGET_ID_CLEAR:
8797       if (edit_mode != ED_MODE_DRAWING)
8798       {
8799         DrawDrawingWindow();
8800         edit_mode = ED_MODE_DRAWING;
8801       }
8802
8803       for (x = 0; x < MAX_LEV_FIELDX; x++) 
8804         for (y = 0; y < MAX_LEV_FIELDY; y++) 
8805           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
8806       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
8807
8808       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8809       break;
8810
8811     case GADGET_ID_SAVE:
8812       if (leveldir_current->readonly)
8813       {
8814         Request("This level is read only !", REQ_CONFIRM);
8815         break;
8816       }
8817
8818       if (!LevelContainsPlayer)
8819         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8820       else
8821       {
8822         char *level_filename = getDefaultLevelFilename(level_nr);
8823         boolean new_level = !fileExists(level_filename);
8824
8825         if (new_level ||
8826             Request("Save this level and kill the old ?", REQ_ASK))
8827         {
8828           CopyPlayfield(Feld, level.field);
8829
8830           SaveLevel(level_nr);
8831         }
8832
8833         if (new_level)
8834           Request("Level saved !", REQ_CONFIRM);
8835       }
8836       break;
8837
8838     case GADGET_ID_TEST:
8839       if (!LevelContainsPlayer)
8840         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8841       else
8842       {
8843         if (LevelChanged())
8844           level.game_version = GAME_VERSION_ACTUAL;
8845
8846         CopyPlayfield(level.field, FieldBackup);
8847         CopyPlayfield(Feld, level.field);
8848
8849         UnmapLevelEditorGadgets();
8850         UndrawSpecialEditorDoor();
8851
8852         CloseDoor(DOOR_CLOSE_ALL);
8853
8854         DrawCompleteVideoDisplay();
8855
8856         if (setup.autorecord)
8857           TapeStartRecording();
8858
8859         level_editor_test_game = TRUE;
8860         game_status = GAME_MODE_PLAYING;
8861
8862         InitGame();
8863       }
8864       break;
8865
8866     case GADGET_ID_EXIT:
8867       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
8868       break;
8869
8870     default:
8871       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
8872           id <= GADGET_ID_ELEMENTLIST_LAST)
8873       {
8874         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
8875         int new_element = editor_elements[element_position + element_shift];
8876
8877         if (last_custom_copy_mode != -1)
8878         {
8879           if (CopyCustomElement(properties_element, new_element,
8880                                 last_custom_copy_mode))
8881           {
8882             ClickOnGadget(level_editor_gadget[last_drawing_function],
8883                           MB_LEFTBUTTON);
8884
8885             last_custom_copy_mode = -1;
8886           }
8887
8888           break;
8889         }
8890
8891         PickDrawingElement(button, new_element);
8892
8893         if (!stick_element_properties_window &&
8894             drawing_function != GADGET_ID_PICK_ELEMENT &&
8895             !(GetKeyModState() & KMOD_Control))
8896         {
8897           properties_element = new_element;
8898           if (edit_mode == ED_MODE_PROPERTIES)
8899             DrawPropertiesWindow();
8900         }
8901
8902         if (drawing_function == GADGET_ID_PICK_ELEMENT)
8903           ClickOnGadget(level_editor_gadget[last_drawing_function],
8904                         MB_LEFTBUTTON);
8905       }
8906 #ifdef DEBUG
8907       else if (gi->event.type == GD_EVENT_PRESSED)
8908         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
8909       else if (gi->event.type == GD_EVENT_RELEASED)
8910         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
8911       else if (gi->event.type == GD_EVENT_MOVING)
8912         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
8913       else
8914         printf("default: HandleControlButtons: ? (id == %d)\n", id);
8915 #endif
8916       break;
8917   }
8918 }
8919
8920 void HandleLevelEditorKeyInput(Key key)
8921 {
8922   char letter = getCharFromKey(key);
8923   int button = MB_LEFTBUTTON;
8924
8925   if (drawing_function == GADGET_ID_TEXT &&
8926       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
8927   {
8928     if (letter)
8929       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
8930     else if (key == KSYM_Delete || key == KSYM_BackSpace)
8931       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
8932     else if (key == KSYM_Return)
8933       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
8934     else if (key == KSYM_Escape)
8935       DrawLevelText(0, 0, 0, TEXT_END);
8936   }
8937   else if (button_status == MB_RELEASED)
8938   {
8939     int i, id = GADGET_ID_NONE;
8940
8941     switch (key)
8942     {
8943       case KSYM_Left:
8944         id = GADGET_ID_SCROLL_LEFT;
8945         break;
8946       case KSYM_Right:
8947         id = GADGET_ID_SCROLL_RIGHT;
8948         break;
8949       case KSYM_Up:
8950         id = GADGET_ID_SCROLL_UP;
8951         break;
8952       case KSYM_Down:
8953         id = GADGET_ID_SCROLL_DOWN;
8954         break;
8955       case KSYM_Page_Up:
8956         id = GADGET_ID_SCROLL_LIST_UP;
8957         button = MB_RIGHTBUTTON;
8958         break;
8959       case KSYM_Page_Down:
8960         id = GADGET_ID_SCROLL_LIST_DOWN;
8961         button = MB_RIGHTBUTTON;
8962         break;
8963
8964       case KSYM_Escape:
8965         if (edit_mode == ED_MODE_DRAWING)
8966         {
8967           RequestExitLevelEditor(setup.ask_on_escape);
8968         }
8969         else
8970         {
8971           DrawDrawingWindow();
8972           edit_mode = ED_MODE_DRAWING;
8973         }
8974         break;
8975
8976       default:
8977         break;
8978     }
8979
8980     if (id != GADGET_ID_NONE)
8981       ClickOnGadget(level_editor_gadget[id], button);
8982     else if (letter == '.')
8983       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
8984     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
8985       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
8986     else
8987       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
8988         if (letter && letter == control_info[i].shortcut)
8989           if (!anyTextGadgetActive())
8990             ClickOnGadget(level_editor_gadget[i], button);
8991   }
8992 }
8993
8994 void HandleLevelEditorIdle()
8995 {
8996   static unsigned long action_delay = 0;
8997   unsigned long action_delay_value = GameFrameDelay;
8998   int xpos = 1, ypos = 2;
8999
9000   if (edit_mode != ED_MODE_PROPERTIES)
9001     return;
9002
9003   if (!DelayReached(&action_delay, action_delay_value))
9004     return;
9005
9006   DrawGraphicAnimationExt(drawto,
9007                           SX + xpos * TILEX,
9008                           SY + ypos * TILEY + MINI_TILEY / 2,
9009                           el2img(properties_element), -1, NO_MASKING);
9010
9011   MarkTileDirty(xpos, ypos);
9012   MarkTileDirty(xpos, ypos + 1);
9013
9014   FrameCounter++;       /* increase animation frame counter */
9015 }
9016
9017 void ClearEditorGadgetInfoText()
9018 {
9019   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9020 }
9021
9022 void HandleEditorGadgetInfoText(void *ptr)
9023 {
9024   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9025   char infotext[MAX_OUTPUT_LINESIZE + 1];
9026   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9027   int max_infotext_len = getMaxInfoTextLength();
9028
9029   if (game_status != GAME_MODE_EDITOR)
9030     return;
9031
9032   ClearEditorGadgetInfoText();
9033
9034   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9035     return;
9036
9037   /* misuse this function to delete brush cursor, if needed */
9038   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9039     DeleteBrushFromCursor();
9040
9041   if (gi == NULL || gi->info_text == NULL)
9042     return;
9043
9044   strncpy(infotext, gi->info_text, max_infotext_len);
9045   infotext[max_infotext_len] = '\0';
9046
9047   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9048   {
9049     int key = control_info[gi->custom_id].shortcut;
9050
9051     if (key)
9052     {
9053       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9054         sprintf(shortcut, " ('.' or '%c')", key);
9055       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9056         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9057       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9058         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9059       else                                              /* normal case */
9060         sprintf(shortcut, " ('%s%c')",
9061                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9062
9063       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9064         strcat(infotext, shortcut);
9065     }
9066   }
9067
9068   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9069 }
9070
9071 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9072 {
9073   static int start_lx, start_ly;
9074   int id = gi->custom_id;
9075   int sx = gi->event.x;
9076   int sy = gi->event.y;
9077   int lx = sx + level_xpos;
9078   int ly = sy + level_ypos;
9079   int min_sx = 0, min_sy = 0;
9080   int max_sx = gi->drawing.area_xsize - 1;
9081   int max_sy = gi->drawing.area_ysize - 1;
9082   int actual_drawing_function = drawing_function;
9083   int max_infotext_len = getMaxInfoTextLength();
9084   char infotext[MAX_OUTPUT_LINESIZE + 1];
9085   char *text;
9086
9087   infotext[0] = '\0';           /* start with empty info text */
9088
9089   /* pressed Control key: simulate picking element */
9090   if (GetKeyModState() & KMOD_Control)
9091     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9092
9093   ClearEditorGadgetInfoText();
9094
9095   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9096     return;
9097
9098   /* make sure to stay inside drawing area boundaries */
9099   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9100   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9101
9102   if (id == GADGET_ID_DRAWING_LEVEL)
9103   {
9104     if (button_status)
9105     {
9106       int min_lx = 0, min_ly = 0;
9107       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9108
9109       /* get positions inside level field */
9110       lx = sx + level_xpos;
9111       ly = sy + level_ypos;
9112
9113       /* make sure to stay inside level field boundaries */
9114       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9115       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9116
9117       /* correct drawing area positions accordingly */
9118       sx = lx - level_xpos;
9119       sy = ly - level_ypos;
9120     }
9121
9122     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9123     {
9124       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9125       {
9126         if (gi->event.type == GD_EVENT_PRESSED)
9127         {
9128           start_lx = lx;
9129           start_ly = ly;
9130         }
9131
9132         switch (actual_drawing_function)
9133         {
9134           case GADGET_ID_SINGLE_ITEMS:
9135             text = "Drawing single items";
9136             break;
9137           case GADGET_ID_CONNECTED_ITEMS:
9138             text = "Drawing connected items";
9139             break;
9140           case GADGET_ID_LINE:
9141             text = "Drawing line";
9142             break;
9143           case GADGET_ID_ARC:
9144             text = "Drawing arc";
9145             break;
9146           case GADGET_ID_TEXT:
9147             text = "Setting text cursor";
9148             break;
9149           case GADGET_ID_RECTANGLE:
9150             text = "Drawing rectangle";
9151             break;
9152           case GADGET_ID_FILLED_BOX:
9153             text = "Drawing filled box";
9154             break;
9155           case GADGET_ID_FLOOD_FILL:
9156             text = "Flood fill";
9157             break;
9158           case GADGET_ID_GRAB_BRUSH:
9159             text = "Grabbing brush";
9160             break;
9161           case GADGET_ID_PICK_ELEMENT:
9162             text = "Picking element";
9163             break;
9164
9165           default:
9166             text = "Drawing position";
9167             break;
9168         }
9169
9170 #if 1
9171         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9172           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9173         else
9174           sprintf(infotext, "%s: %d, %d", text,
9175                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9176 #else
9177         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9178           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9179                     "%s: %d, %d", infotext, lx, ly);
9180         else
9181           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9182                     "%s: %d, %d", infotext,
9183                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9184 #endif
9185       }
9186 #if 1
9187       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9188         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9189       else
9190         sprintf(infotext, "Level position: %d, %d", lx, ly);
9191 #else
9192       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9193         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9194                   "%s", getElementInfoText(Feld[lx][ly]));
9195       else
9196         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9197                   "Level position: %d, %d", lx, ly);
9198 #endif
9199     }
9200
9201     /* misuse this function to draw brush cursor, if needed */
9202     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9203     {
9204       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9205         CopyBrushToCursor(sx, sy);
9206       else
9207         DeleteBrushFromCursor();
9208     }
9209   }
9210   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9211   {
9212     int element = EL_EMPTY;
9213
9214     if (id == GADGET_ID_AMOEBA_CONTENT)
9215       element = level.amoeba_content;
9216     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9217       element = custom_element.gfx_element;
9218     else if (id == GADGET_ID_CUSTOM_CONTENT)
9219       element = custom_element.content[sx][sy];
9220     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9221       element = custom_element.move_enter_element;
9222     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9223       element = custom_element.move_leave_element;
9224     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9225       element = custom_element_change.target_element;
9226     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9227       element = custom_element_change.target_content[sx][sy];
9228     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9229       element = custom_element_change.trigger_element;
9230     else if (id == GADGET_ID_GROUP_CONTENT)
9231       element = group_element_info.element[sx];
9232     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9233       element = random_placement_background_element;
9234     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9235              id <= GADGET_ID_ELEMENT_CONTENT_7)
9236       element = level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy];
9237
9238     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9239   }
9240   else
9241   {
9242     if (id == GADGET_ID_AMOEBA_CONTENT)
9243       strcpy(infotext, "Amoeba content");
9244     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9245       strcpy(infotext, "Custom graphic element");
9246     else if (id == GADGET_ID_CUSTOM_CONTENT)
9247       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9248     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9249       strcpy(infotext, "Element that can be digged/collected");
9250     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9251       strcpy(infotext, "Element that will be left behind");
9252     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9253       strcpy(infotext, "New element after change");
9254     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9255       strcpy(infotext, "New extended elements after change");
9256     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9257       strcpy(infotext, "Other element triggering change");
9258     else if (id == GADGET_ID_GROUP_CONTENT)
9259       sprintf(infotext, "Group element position: %d", sx + 1);
9260     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9261       strcpy(infotext, "Random placement background");
9262     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9263              id <= GADGET_ID_ELEMENT_CONTENT_7)
9264       sprintf(infotext, "Content area %d position: %d, %d",
9265               id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
9266   }
9267
9268   infotext[max_infotext_len] = '\0';
9269
9270   if (strlen(infotext) > 0)
9271     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9272 }
9273
9274 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9275 {
9276   if (!ask_if_level_has_changed ||
9277       !LevelChanged() ||
9278       Request("Level has changed! Exit without saving ?",
9279               REQ_ASK | REQ_STAY_OPEN))
9280   {
9281 #if 1
9282     CloseDoor(DOOR_CLOSE_1);
9283     SetDoorState(DOOR_CLOSE_2);
9284 #else
9285     CloseDoor(DOOR_CLOSE_ALL);
9286 #endif
9287     game_status = GAME_MODE_MAIN;
9288     DrawMainMenu();
9289   }
9290   else
9291   {
9292     CloseDoor(DOOR_CLOSE_1);
9293     BlitBitmap(bitmap_db_door, bitmap_db_door,
9294                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
9295                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
9296     OpenDoor(DOOR_OPEN_1);
9297   }
9298 }