rnd-20060401-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1553
1554   { -1,                         NULL                            }
1555 };
1556
1557 static struct ValueTextInfo options_change_other_action[] =
1558 {
1559   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1560   { CE_PLAYER_PRESSES_X,        "player presses"                },
1561   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1562   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1563   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1564   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1565   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1566   { CE_PLAYER_DIGS_X,           "player digs"                   },
1567   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1568   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1569   { CE_TOUCHING_X,              "touching"                      },
1570   { CE_HITTING_X,               "hitting"                       },
1571   { CE_DIGGING_X,               "digging"                       },
1572   { CE_HIT_BY_X,                "hit by"                        },
1573   { CE_SWITCH_OF_X,             "switch of"                     },
1574   { CE_CHANGE_OF_X,             "change by page of"             },
1575   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1576   { CE_MOVE_OF_X,               "move of"                       },
1577   { CE_CREATION_OF_X,           "creation of"                   },
1578   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1579
1580   { -1,                         NULL                            }
1581 };
1582
1583 static struct ValueTextInfo options_change_trigger_side[] =
1584 {
1585   { CH_SIDE_LEFT,               "left"                          },
1586   { CH_SIDE_RIGHT,              "right"                         },
1587   { CH_SIDE_TOP,                "top"                           },
1588   { CH_SIDE_BOTTOM,             "bottom"                        },
1589   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1590   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1591   { CH_SIDE_ANY,                "any"                           },
1592
1593   { -1,                         NULL                            }
1594 };
1595
1596 static struct ValueTextInfo options_change_trigger_player[] =
1597 {
1598   { CH_PLAYER_1,                "1"                             },
1599   { CH_PLAYER_2,                "2"                             },
1600   { CH_PLAYER_3,                "3"                             },
1601   { CH_PLAYER_4,                "4"                             },
1602   { CH_PLAYER_ANY,              "any"                           },
1603
1604   { -1,                         NULL                            }
1605 };
1606
1607 static struct ValueTextInfo options_change_trigger_page[] =
1608 {
1609   { (1 << 0),                   "1"                             },
1610   { (1 << 1),                   "2"                             },
1611   { (1 << 2),                   "3"                             },
1612   { (1 << 3),                   "4"                             },
1613   { (1 << 4),                   "5"                             },
1614   { (1 << 5),                   "6"                             },
1615   { (1 << 6),                   "7"                             },
1616   { (1 << 7),                   "8"                             },
1617   { (1 << 8),                   "9"                             },
1618   { (1 << 9),                   "10"                            },
1619   { (1 << 10),                  "11"                            },
1620   { (1 << 11),                  "12"                            },
1621   { (1 << 12),                  "13"                            },
1622   { (1 << 13),                  "14"                            },
1623   { (1 << 14),                  "15"                            },
1624   { (1 << 15),                  "16"                            },
1625   { (1 << 16),                  "17"                            },
1626   { (1 << 17),                  "18"                            },
1627   { (1 << 18),                  "19"                            },
1628   { (1 << 19),                  "20"                            },
1629   { (1 << 20),                  "21"                            },
1630   { (1 << 21),                  "22"                            },
1631   { (1 << 22),                  "23"                            },
1632   { (1 << 23),                  "24"                            },
1633   { (1 << 24),                  "25"                            },
1634   { (1 << 25),                  "26"                            },
1635   { (1 << 26),                  "27"                            },
1636   { (1 << 27),                  "28"                            },
1637   { (1 << 28),                  "29"                            },
1638   { (1 << 29),                  "30"                            },
1639   { (1 << 30),                  "31"                            },
1640   { (1 << 31),                  "32"                            },
1641   { CH_PAGE_ANY,                "any"                           },
1642
1643   { -1,                         NULL                            }
1644 };
1645
1646 static struct ValueTextInfo options_change_replace_when[] =
1647 {
1648   { CP_WHEN_EMPTY,              "empty"                         },
1649   { CP_WHEN_WALKABLE,           "walkable"                      },
1650   { CP_WHEN_DIGGABLE,           "diggable"                      },
1651   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1652   { CP_WHEN_REMOVABLE,          "removable"                     },
1653   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1654
1655   { -1,                         NULL                            }
1656 };
1657
1658 static struct ValueTextInfo options_action_type[] =
1659 {
1660   { CA_NO_ACTION,               "no action"                     },
1661   { CA_UNDEFINED,               " "                             },
1662   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1663   { CA_RESTART_LEVEL,           "restart level"                 },
1664   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1665   { CA_SET_LEVEL_TIME,          "set time"                      },
1666   { CA_SET_LEVEL_SCORE,         "set score"                     },
1667   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1668   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1669   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1670   { CA_UNDEFINED,               " "                             },
1671   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1672   { CA_MOVE_PLAYER,             "move player"                   },
1673   { CA_EXIT_PLAYER,             "exit player"                   },
1674   { CA_KILL_PLAYER,             "kill player"                   },
1675   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1676   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1677   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1678   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1679   { CA_UNDEFINED,               " "                             },
1680   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1681   { CA_SET_CE_SCORE,            "set CE score"                  },
1682   { CA_SET_CE_VALUE,            "set CE value"                  },
1683   { CA_UNDEFINED,               " "                             },
1684   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1685   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1686
1687   { -1,                         NULL                            }
1688 };
1689
1690 static struct ValueTextInfo options_action_mode_none[] =
1691 {
1692   { CA_ARG_UNDEFINED,           " "                             },
1693
1694   { -1,                         NULL                            }
1695 };
1696
1697 static struct ValueTextInfo options_action_mode_assign[] =
1698 {
1699   { CA_MODE_SET,                "="                             },
1700
1701   { -1,                         NULL                            }
1702 };
1703
1704 static struct ValueTextInfo options_action_mode_add_remove[] =
1705 {
1706   { CA_MODE_ADD,                "+"                             },
1707   { CA_MODE_SUBTRACT,           "-"                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_calculate[] =
1713 {
1714   { CA_MODE_SET,                "="                             },
1715   { CA_MODE_ADD,                "+"                             },
1716   { CA_MODE_SUBTRACT,           "-"                             },
1717   { CA_MODE_MULTIPLY,           "*"                             },
1718   { CA_MODE_DIVIDE,             "/"                             },
1719   { CA_MODE_MODULO,             "%"                             },
1720
1721   { -1,                         NULL                            }
1722 };
1723
1724 static struct ValueTextInfo options_action_arg_none[] =
1725 {
1726   { CA_ARG_UNDEFINED,           "         "                     },
1727
1728   { -1,                         NULL                            }
1729 };
1730
1731 static struct ValueTextInfo options_action_arg_player[] =
1732 {
1733   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1734   { CA_ARG_PLAYER_1,            "1"                             },
1735   { CA_ARG_PLAYER_2,            "2"                             },
1736   { CA_ARG_PLAYER_3,            "3"                             },
1737   { CA_ARG_PLAYER_4,            "4"                             },
1738   { CA_ARG_PLAYER_ANY,          "any"                           },
1739   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1740
1741   { -1,                         NULL                            }
1742 };
1743
1744 static struct ValueTextInfo options_action_arg_number[] =
1745 {
1746   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1747   { CA_ARG_0,                   "0"                             },
1748   { CA_ARG_1,                   "1"                             },
1749   { CA_ARG_2,                   "2"                             },
1750   { CA_ARG_3,                   "3"                             },
1751   { CA_ARG_4,                   "4"                             },
1752   { CA_ARG_5,                   "5"                             },
1753   { CA_ARG_10,                  "10"                            },
1754   { CA_ARG_UNDEFINED,           " "                             },
1755   { CA_ARG_NUMBER_MIN,          "min"                           },
1756   { CA_ARG_NUMBER_MAX,          "max"                           },
1757   { CA_ARG_UNDEFINED,           " "                             },
1758   { CA_ARG_NUMBER_RESET,        "reset"                         },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1761   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1762   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1763   { CA_ARG_UNDEFINED,           " "                             },
1764   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1765   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1766   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1769   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1770   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1771   { CA_ARG_UNDEFINED,           " "                             },
1772   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1773   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1774   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1775
1776   { -1,                         NULL                            }
1777 };
1778
1779 static struct ValueTextInfo options_action_arg_value[] =
1780 {
1781   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1782   { CA_ARG_0,                   "0"                             },
1783   { CA_ARG_1,                   "1"                             },
1784   { CA_ARG_2,                   "2"                             },
1785   { CA_ARG_3,                   "3"                             },
1786   { CA_ARG_4,                   "4"                             },
1787   { CA_ARG_5,                   "5"                             },
1788   { CA_ARG_10,                  "10"                            },
1789   { CA_ARG_UNDEFINED,           " "                             },
1790   { CA_ARG_NUMBER_MIN,          "min"                           },
1791   { CA_ARG_NUMBER_MAX,          "max"                           },
1792   { CA_ARG_UNDEFINED,           " "                             },
1793   { CA_ARG_NUMBER_RESET,        "reset"                         },
1794   { CA_ARG_UNDEFINED,           " "                             },
1795   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1796   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1797   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1798   { CA_ARG_UNDEFINED,           " "                             },
1799   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1800   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1801   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1802   { CA_ARG_UNDEFINED,           " "                             },
1803   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1804   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1805   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1808   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1809   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1812   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1813   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1814
1815   { -1,                         NULL                            }
1816 };
1817
1818 static struct ValueTextInfo options_action_arg_envelope[] =
1819 {
1820   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1821   { CA_ARG_1,                   "1"                             },
1822   { CA_ARG_2,                   "2"                             },
1823   { CA_ARG_3,                   "3"                             },
1824   { CA_ARG_4,                   "4"                             },
1825   { CA_ARG_UNDEFINED,           " "                             },
1826   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1827   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1828   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1829
1830   { -1,                         NULL                            }
1831 };
1832
1833 static struct ValueTextInfo options_action_arg_key[] =
1834 {
1835   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1836   { CA_ARG_1,                   "1"                             },
1837   { CA_ARG_2,                   "2"                             },
1838   { CA_ARG_3,                   "3"                             },
1839   { CA_ARG_4,                   "4"                             },
1840   { CA_ARG_5,                   "5"                             },
1841   { CA_ARG_6,                   "6"                             },
1842   { CA_ARG_7,                   "7"                             },
1843   { CA_ARG_8,                   "8"                             },
1844   { CA_ARG_UNDEFINED,           " "                             },
1845   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1846   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1847   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1848
1849   { -1,                         NULL                            }
1850 };
1851
1852 static struct ValueTextInfo options_action_arg_speed[] =
1853 {
1854   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1855   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1856   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1857   { CA_ARG_SPEED_SLOW,          "slow"                          },
1858   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1859   { CA_ARG_SPEED_FAST,          "fast"                          },
1860   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1861   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1862   { CA_ARG_UNDEFINED,           " "                             },
1863   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1864   { CA_ARG_SPEED_FASTER,        "faster"                        },
1865   { CA_ARG_UNDEFINED,           " "                             },
1866   { CA_ARG_SPEED_RESET,         "reset"                         },
1867
1868   { -1,                         NULL                            }
1869 };
1870
1871 static struct ValueTextInfo options_action_arg_shield[] =
1872 {
1873   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1874   { CA_ARG_SHIELD_OFF,          "off"                           },
1875   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1876   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1877
1878   { -1,                         NULL                            }
1879 };
1880
1881 static struct ValueTextInfo options_action_arg_artwork[] =
1882 {
1883   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1884   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1885   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1886   { CA_ARG_UNDEFINED,           " "                             },
1887   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1888
1889   { -1,                         NULL                            }
1890 };
1891
1892 static struct ValueTextInfo options_action_arg_gravity[] =
1893 {
1894   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1895   { CA_ARG_GRAVITY_ON,          "on"                            },
1896   { CA_ARG_GRAVITY_OFF,         "off"                           },
1897   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1898
1899   { -1,                         NULL                            }
1900 };
1901
1902 static struct ValueTextInfo options_action_arg_direction[] =
1903 {
1904   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1905   { CA_ARG_DIRECTION_NONE,      "none"                          },
1906   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1907   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1908   { CA_ARG_DIRECTION_UP,        "up"                            },
1909   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1910   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1911   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1912
1913   { -1,                         NULL                            }
1914 };
1915
1916 static struct ValueTextInfo options_action_arg_scan_mode[] =
1917 {
1918   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1919   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1920   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1921
1922   { -1,                         NULL                            }
1923 };
1924
1925 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1926 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1927 {
1928   { -1,                         NULL                            }
1929 };
1930
1931 static struct ValueTextInfo options_group_choice_mode[] =
1932 {
1933   { ANIM_RANDOM,                "random"                        },
1934   { ANIM_LOOP,                  "loop"                          },
1935   { ANIM_LINEAR,                "linear"                        },
1936   { ANIM_PINGPONG,              "pingpong"                      },
1937   { ANIM_PINGPONG2,             "pingpong 2"                    },
1938
1939   { -1,                         NULL                            }
1940 };
1941
1942 static struct ValueTextInfo *action_arg_modes[] =
1943 {
1944   options_action_mode_none,
1945   options_action_mode_assign,
1946   options_action_mode_add_remove,
1947   options_action_mode_calculate,
1948 };
1949
1950 static struct
1951 {
1952   int value;
1953   int mode;
1954   struct ValueTextInfo *options;
1955 }
1956 action_arg_options[] =
1957 {
1958   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1959   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1960   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1961   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1962   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1963   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1964   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1965   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1966   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1967   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1968   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1969   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1970   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1971   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1972   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1973   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1974   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1975   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1976
1977   { -1,                         FALSE,  NULL                            }
1978 };
1979
1980 static struct
1981 {
1982   int x, y;
1983   int gadget_id;
1984   int gadget_id_align;
1985   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1986   struct ValueTextInfo *options;
1987   int *value;
1988   char *text_left, *text_right, *infotext;
1989 } selectbox_info[ED_NUM_SELECTBOX] =
1990 {
1991   /* ---------- level and editor settings ---------------------------------- */
1992
1993   {
1994     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1995     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1996     -1,
1997     options_time_or_steps,
1998     &level.use_step_counter,
1999     NULL, "(0 => no limit)",            "time or step limit"
2000   },
2001   {
2002     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2003     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2004     -1,
2005     options_game_engine_type,
2006     &level.game_engine_type,
2007     "game engine:", NULL,               "game engine"
2008   },
2009   {
2010     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2011     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2012     -1,
2013     options_wind_direction,
2014     &level.wind_direction_initial,
2015     "initial wind direction:", NULL,    "initial wind direction"
2016   },
2017
2018   /* ---------- element settings: configure (several elements) ------------- */
2019
2020   {
2021     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2022     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2023     -1,
2024     options_player_speed,
2025     &level.initial_player_stepsize,
2026     "initial player speed:", NULL,      "initial player speed"
2027   },
2028
2029   /* ---------- element settings: configure 1 (custom elements) ------------ */
2030
2031   {
2032     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2033     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2034     -1,
2035     options_access_type,
2036     &custom_element.access_type,
2037     NULL, NULL,                         "type of access to this field"
2038   },
2039   {
2040     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2041     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2042     -1,
2043     options_access_layer,
2044     &custom_element.access_layer,
2045     NULL, NULL,                         "layer of access for this field"
2046   },
2047   {
2048     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2049     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2050     -1,
2051     options_access_protected,
2052     &custom_element.access_protected,
2053     NULL, NULL,                         "protected access for this field"
2054   },
2055   {
2056     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2057     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2058     -1,
2059     options_access_direction,
2060     &custom_element.access_direction,
2061     "from", NULL,                       "access direction for this field"
2062   },
2063   {
2064     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2065     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2066     -1,
2067     options_walk_to_action,
2068     &custom_element.walk_to_action,
2069     NULL, NULL,                         "diggable/collectible/pushable"
2070   },
2071
2072   /* ---------- element settings: configure 2 (custom elements) ------------ */
2073
2074   {
2075     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2076     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2077     -1,
2078     options_move_pattern,
2079     &custom_element.move_pattern,
2080     "can move", NULL,                   "element move pattern"
2081   },
2082   {
2083     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2084     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2085     -1,
2086     options_move_direction,
2087     &custom_element.move_direction_initial,
2088     "starts moving", NULL,              "initial element move direction"
2089   },
2090   {
2091     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2092     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2093     -1,
2094     options_move_stepsize,
2095     &custom_element.move_stepsize,
2096     "move/fall speed", NULL,            "speed of element movement"
2097   },
2098   {
2099     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2100     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2101     -1,
2102     options_move_leave_type,
2103     &custom_element.move_leave_type,
2104     "can dig:    can", ":",             "leave behind or change element"
2105   },
2106   {
2107     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2108     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2109     -1,
2110     options_smash_targets,
2111     &custom_element.smash_targets,
2112     "can smash", NULL,                  "elements that can be smashed"
2113   },
2114   {
2115     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2116     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2117     -1,
2118     options_slippery_type,
2119     &custom_element.slippery_type,
2120     "slippery", NULL,                   "where other elements fall down"
2121   },
2122   {
2123     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2124     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2125     -1,
2126     options_deadliness,
2127     &custom_element.deadliness,
2128     "deadly when", NULL,                "deadliness of element"
2129   },
2130   {
2131     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2132     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2133     -1,
2134     options_explosion_type,
2135     &custom_element.explosion_type,
2136     "can explode", NULL,                "explosion type"
2137   },
2138
2139   /* ---------- element settings: advanced (custom elements) --------------- */
2140
2141   {
2142     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2143     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2144     -1,
2145     options_time_units,
2146     &custom_element_change.delay_frames,
2147     "delay time given in", NULL,        "delay time units for change"
2148   },
2149   {
2150     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2151     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2152     -1,
2153     options_change_direct_action,
2154     &custom_element_change.direct_action,
2155     NULL, NULL,                         "type of direct action"
2156   },
2157   {
2158     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2159     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2160     -1,
2161     options_change_other_action,
2162     &custom_element_change.other_action,
2163     NULL, "element:",                   "type of other element action"
2164   },
2165   {
2166     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2167     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2168     -1,
2169     options_change_trigger_side,
2170     &custom_element_change.trigger_side,
2171     "at", "side",                       "element side triggering change"
2172   },
2173   {
2174     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2175     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2176     -1,
2177     options_change_trigger_player,
2178     &custom_element_change.trigger_player,
2179     "player:", " ",                     "player that causes change"
2180   },
2181   {
2182     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2183     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2184     -1,
2185     options_change_trigger_page,
2186     &custom_element_change.trigger_page,
2187     "page:", NULL,                      "change page that causes change"
2188   },
2189   {
2190     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2191     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2192     -1,
2193     options_change_replace_when,
2194     &custom_element_change.replace_when,
2195     "replace when", NULL,               "which elements can be replaced"
2196   },
2197   {
2198     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2199     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2200     -1,
2201     options_action_type,
2202     &custom_element_change.action_type,
2203     NULL, NULL,                         "action on specified condition"
2204   },
2205   {
2206     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2207     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2208     -1,
2209     options_action_mode_none,
2210     &custom_element_change.action_mode,
2211     NULL, NULL,                         "action operator"
2212   },
2213   {
2214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2215     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2216     -1,
2217     options_action_arg_none,
2218     &custom_element_change.action_arg,
2219     NULL, NULL,                         "action parameter"
2220   },
2221   {
2222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2223     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2224     3,
2225     options_change_page,
2226     &custom_element.current_change_page,
2227     NULL, NULL,                         "element change page"
2228   },
2229
2230   /* ---------- element settings: configure (group elements) --------------- */
2231
2232   {
2233     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2234     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2235     -1,
2236     options_group_choice_mode,
2237     &group_element_info.choice_mode,
2238     "choice type:", NULL,               "type of group element choice"
2239   },
2240 };
2241
2242 static struct
2243 {
2244   int x, y;
2245   int gadget_id;
2246   int gadget_id_align;
2247   int size;
2248   char *text;
2249   char *text_left, *text_right, *infotext;
2250 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2251 {
2252   {
2253     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2254     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2255     8,                                  "Info",                 
2256     NULL, NULL,                         "Show information about element"
2257   },
2258   {
2259     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2260     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2261     8,                                  "Config",
2262     NULL, NULL,                         "Configure element properties"
2263   },
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2267     8,                                  "Config 1",
2268     NULL, NULL,                         "Configure custom element properties"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2273     8,                                  "Config 2",
2274     NULL, NULL,                         "Configure custom element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2279     8,                                  "Change",
2280     NULL, NULL,                         "Custom element change configuration"
2281   },
2282   {
2283     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2284     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2285     -1,                                 "Save",
2286     " ", "As Template",                 "Save current settings as new template"
2287   },
2288   {
2289     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2290     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2291     -1,                                 "New",
2292     NULL, NULL,                         "Add new change page"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2296     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2297     -1,                                 "Delete",
2298     NULL, NULL,                         "Delete current change page"
2299   },
2300 };
2301
2302 static struct
2303 {
2304   int gd_x, gd_y;
2305   int x, y;
2306   int width, height;
2307   int gadget_id;
2308   int gadget_id_align;
2309   char *text_left, *text_right, *infotext;
2310 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2311 {
2312   {
2313     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2314     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2315     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2316     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2317     NULL, NULL,                         "select previous change page"
2318   },
2319   {
2320     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2321     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2322     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2323     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2324     NULL, "change page",                "select next change page"
2325   },
2326   {
2327     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2328     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2329     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2330     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2331     " ", NULL,                          "copy settings from this change page"
2332   },
2333   {
2334     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2335     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2336     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2337     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2338     NULL, NULL,                         "paste settings to this change page"
2339   },
2340 };
2341
2342 static struct
2343 {
2344   int gd_x, gd_y;
2345   int x, y;
2346   int gadget_id;
2347   char *infotext;
2348 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2349 {
2350   {
2351     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2352     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2353     GADGET_ID_SCROLL_UP,
2354     "scroll level editing area up"
2355   },
2356   {
2357     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2358     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2359     GADGET_ID_SCROLL_DOWN,
2360     "scroll level editing area down"
2361   },
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2365     GADGET_ID_SCROLL_LEFT,
2366     "scroll level editing area left"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2371     GADGET_ID_SCROLL_RIGHT,
2372     "scroll level editing area right"
2373   },
2374   {
2375     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2376     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2377     GADGET_ID_SCROLL_LIST_UP,
2378     "scroll element list up ('Page Up')"
2379   },
2380   {
2381     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2382     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2383     GADGET_ID_SCROLL_LIST_DOWN,
2384     "scroll element list down ('Page Down')"
2385   },
2386 };
2387
2388 static struct
2389 {
2390   int gd_x, gd_y;
2391   int x, y;
2392   int width, height;
2393   int type;
2394   int gadget_id;
2395   char *infotext;
2396 } scrollbar_info[ED_NUM_SCROLLBARS] =
2397 {
2398   {
2399     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2400     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2401     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2402     GD_TYPE_SCROLLBAR_HORIZONTAL,
2403     GADGET_ID_SCROLL_HORIZONTAL,
2404     "scroll level editing area horizontally"
2405   },
2406   {
2407     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2408     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2409     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2410     GD_TYPE_SCROLLBAR_VERTICAL,
2411     GADGET_ID_SCROLL_VERTICAL,
2412     "scroll level editing area vertically"
2413   },
2414   {
2415     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2416     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2417     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2418     GD_TYPE_SCROLLBAR_VERTICAL,
2419     GADGET_ID_SCROLL_LIST_VERTICAL,
2420     "scroll element list vertically"
2421   }
2422 };
2423
2424 static struct
2425 {
2426   int x, y;
2427   int gadget_id;
2428   int gadget_id_align;
2429   int radio_button_nr;
2430   int *value;
2431   int checked_value;
2432   char *text_left, *text_right, *infotext;
2433 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2434 {
2435   {
2436     -1,                                 ED_COUNTER2_YPOS(8),
2437     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2438     RADIO_NR_RANDOM_ELEMENTS,
2439     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2440     " ", "percentage",                  "use percentage for random elements"
2441   },
2442   {
2443     -1,                                 ED_COUNTER2_YPOS(8),
2444     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2445     RADIO_NR_RANDOM_ELEMENTS,
2446     &random_placement_method,           RANDOM_USE_QUANTITY,
2447     " ", "quantity",                    "use quantity for random elements"
2448   }
2449 };
2450
2451 static struct
2452 {
2453   int x, y;
2454   int gadget_id;
2455   int gadget_id_align;
2456   boolean *value;
2457   char *text_left, *text_right, *infotext;
2458 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2459 {
2460   /* ---------- level and editor settings ---------------------------------- */
2461
2462   {
2463     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2464     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2465     &level.initial_gravity,
2466     NULL,
2467     "initial gravity",                  "set initial level gravity"
2468   },
2469   {
2470     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2471     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2472     &random_placement_background_restricted,
2473     NULL,
2474     "restrict random placement to:",    "set random placement restriction"
2475   },
2476
2477   /* ---------- element settings: configure (various elements) ------------- */
2478
2479   {
2480     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2481     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2482     &stick_element_properties_window,
2483     NULL,
2484     "stick this screen to edit content","stick this screen to edit content"
2485   },
2486   {
2487     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2488     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2489     &level.em_slippery_gems,
2490     NULL,
2491     "slip down from certain flat walls","use EM style slipping behaviour"
2492   },
2493   {
2494     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2495     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2496     &level.use_spring_bug,
2497     NULL,
2498     "use spring pushing bug",           "use odd spring pushing behaviour"
2499   },
2500   {
2501     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2502     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2503     &level.use_time_orb_bug,
2504     NULL,
2505     "use time orb bug",                 "use odd time orb behaviour"
2506   },
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2509     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2510     &level.ball_random,
2511     NULL,
2512     "create single random element",     "only create one element from content"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2517     &level.ball_state_initial,
2518     NULL,
2519     "magic ball initially activated",   "activate magic ball after level start"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2523     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2524     &level.grow_into_diggable,
2525     NULL,
2526     "can grow into anything diggable",  "grow into more than just sand"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2530     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2531     &level.continuous_snapping,
2532     NULL,
2533     "continuos snapping",               "use snapping without releasing key"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2537     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2538     &level.block_snap_field,
2539     NULL,
2540     "block snapped field when snapping", "use snapping delay to show animation"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2544     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2545     &level.block_last_field,
2546     NULL,
2547     "block last field when moving",     "player blocks last field when moving"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2551     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2552     &level.sp_block_last_field,
2553     NULL,
2554     "block last field when moving",     "player blocks last field when moving"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2558     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2559     &level.instant_relocation,
2560     NULL,
2561     "no scrolling when relocating",     "player gets relocated without delay"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2565     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2566     &level.use_start_element[0],
2567     NULL,
2568     "use level start element:",        "start level at this element's position"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2572     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2573     &level.use_artwork_element[0],
2574     NULL,
2575     "use artwork from element:",        "use player artwork from other element"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2579     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2580     &level.use_explosion_element[0],
2581     NULL,
2582     "use explosion from element:",      "use explosion properties from element"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2586     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2587     &level.can_pass_to_walkable,
2588     NULL,
2589     "can pass to walkable element",     "player can pass to empty or walkable"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2593     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2594     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2595     NULL,
2596     "can fall into acid (with gravity)","player can fall into acid pool"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2600     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2601     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2602     NULL,
2603     "can move into acid",               "element can move into acid pool"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2607     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2608     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2609     NULL,
2610     "deadly when colliding with",       "element is deadly when hitting player"
2611   },
2612
2613   /* ---------- element settings: configure 1 (custom elements) ----------- */
2614
2615   {
2616     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2617     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2618     &custom_element.use_gfx_element,
2619
2620     /* !!! add separate "use existing element sound" !!! */
2621 #if 0
2622     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2623 #else
2624     NULL, "use graphic of element:",    "use existing element graphic"
2625 #endif
2626   },
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2629     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2630     &level.use_custom_template,
2631     NULL, "use template",               "use template for custom properties"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2635     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2636     &custom_element_properties[EP_ACCESSIBLE],
2637     NULL, NULL,                         "player can walk to or pass this field"
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2641     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2642     &custom_element_properties[EP_GRAVITY_REACHABLE],
2643     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2647     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2648     &custom_element.use_last_ce_value,
2649     NULL, "use last CE value after change", "use last CE value after change"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2653     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2654     &custom_element_properties[EP_WALK_TO_OBJECT],
2655     NULL, NULL,                         "player can dig/collect/push element"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2659     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2660     &custom_element_properties[EP_INDESTRUCTIBLE],
2661     NULL, "indestructible",             "element is indestructible"
2662   },
2663
2664   /* ---------- element settings: configure 2 (custom elements) ----------- */
2665
2666   {
2667     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2668     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2669     &custom_element_properties[EP_CAN_MOVE],
2670     NULL, NULL,                         "element can move with some pattern"
2671   },
2672   {
2673     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2674     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2675     &custom_element_properties[EP_CAN_FALL],
2676     NULL, "can fall",                   "element can fall down"
2677   },
2678   {
2679     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2680     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2681     &custom_element_properties[EP_CAN_SMASH],
2682     " ", NULL,                          "element can smash other elements"
2683   },
2684   {
2685     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2686     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2687     &custom_element_properties[EP_SLIPPERY],
2688     NULL, NULL,                         "other elements can fall down from it"
2689   },
2690   {
2691     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2692     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2693     &custom_element_properties[EP_DEADLY],
2694     NULL, NULL,                         "element can kill the player"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2698     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2699     &custom_element_properties[EP_CAN_EXPLODE],
2700     NULL, NULL,                         "element can explode"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2704     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2705     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2706     NULL, "by fire",                    "element can explode by fire/explosion"
2707   },
2708   {
2709     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2710     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2711     &custom_element_properties[EP_EXPLODES_SMASHED],
2712     " ", "smashed",                     "element can explode when smashed"
2713   },
2714   {
2715     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2716     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2717     &custom_element_properties[EP_EXPLODES_IMPACT],
2718     " ", "impact",                      "element can explode on impact"
2719   },
2720
2721   /* ---------- element settings: advanced (custom elements) --------------- */
2722
2723   {
2724     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2725     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2726     &custom_element_change.can_change,
2727     NULL, "element changes to:",        "change element on specified condition"
2728   },
2729   {
2730     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2731     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2732     &custom_element_change_events[CE_DELAY],
2733     NULL, NULL,                         "element changes after delay"
2734   },
2735   {
2736     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2737     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2738     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2739     NULL, NULL,                         "element changes by direct action"
2740   },
2741   {
2742     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2743     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2744     &custom_element_change_events[CE_BY_OTHER_ACTION],
2745     NULL, NULL,                         "element changes by other element"
2746   },
2747   {
2748     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2749     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2750     &custom_element_change.explode,
2751     NULL, "explode instead of change",  "element explodes instead of change"
2752   },
2753   {
2754     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2755     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2756     &custom_element_change.use_target_content,
2757     NULL, "use extended change target:","element changes to more elements"
2758   },
2759   {
2760     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2761     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2762     &custom_element_change.only_if_complete,
2763     NULL, "replace all or nothing",     "only replace when all can be changed"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2767     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2768     &custom_element_change.use_random_replace,
2769     NULL, NULL,                         "use percentage for random replace"
2770   },
2771   {
2772     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2773     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2774     &custom_element_change.has_action,
2775     NULL, NULL,                         "execute action on specified condition"
2776   },
2777 };
2778
2779 static struct
2780 {
2781   int x, y;
2782   int gadget_id;
2783   int gadget_id_align;
2784   int *value;
2785   int area_xsize, area_ysize;
2786   char *text_left, *text_right, *text_below, *infotext;
2787 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2788 {
2789   /* ---------- level playfield content ------------------------------------ */
2790
2791   {
2792     0,                                  0,
2793     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2794     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2795     NULL, NULL, NULL,                   NULL
2796   },
2797
2798   /* ---------- yam yam content -------------------------------------------- */
2799
2800   {
2801     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2802     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2803     &level.yamyam_content[0].e[0][0],   3, 3,
2804     NULL, NULL, "1",                    NULL
2805   },
2806   {
2807     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2808     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2809     &level.yamyam_content[1].e[0][0],   3, 3,
2810     NULL, NULL, "2",                    NULL
2811   },
2812   {
2813     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2814     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2815     &level.yamyam_content[2].e[0][0],   3, 3,
2816     NULL, NULL, "3",                    NULL
2817   },
2818   {
2819     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2820     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2821     &level.yamyam_content[3].e[0][0],   3, 3,
2822     NULL, NULL, "4",                    NULL
2823   },
2824   {
2825     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2826     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2827     &level.yamyam_content[4].e[0][0],   3, 3,
2828     NULL, NULL, "5",                    NULL
2829   },
2830   {
2831     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2832     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2833     &level.yamyam_content[5].e[0][0],   3, 3,
2834     NULL, NULL, "6",                    NULL
2835   },
2836   {
2837     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2838     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2839     &level.yamyam_content[6].e[0][0],   3, 3,
2840     NULL, NULL, "7",                    NULL
2841   },
2842   {
2843     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2844     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2845     &level.yamyam_content[7].e[0][0],   3, 3,
2846     NULL, NULL, "8",                    NULL
2847   },
2848
2849   /* ---------- magic ball content ----------------------------------------- */
2850
2851   {
2852     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2853     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2854     &level.ball_content[0].e[0][0],     3, 3,
2855     NULL, NULL, "1",                    NULL
2856   },
2857   {
2858     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2859     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2860     &level.ball_content[1].e[0][0],     3, 3,
2861     NULL, NULL, "2",                    NULL
2862   },
2863   {
2864     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2865     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2866     &level.ball_content[2].e[0][0],     3, 3,
2867     NULL, NULL, "3",                    NULL
2868   },
2869   {
2870     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2871     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2872     &level.ball_content[3].e[0][0],     3, 3,
2873     NULL, NULL, "4",                    NULL
2874   },
2875   {
2876     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2877     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2878     &level.ball_content[4].e[0][0],     3, 3,
2879     NULL, NULL, "5",                    NULL
2880   },
2881   {
2882     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2883     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2884     &level.ball_content[5].e[0][0],     3, 3,
2885     NULL, NULL, "6",                    NULL
2886   },
2887   {
2888     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2889     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2890     &level.ball_content[6].e[0][0],     3, 3,
2891     NULL, NULL, "7",                    NULL
2892   },
2893   {
2894     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2895     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2896     &level.ball_content[7].e[0][0],     3, 3,
2897     NULL, NULL, "8",                    NULL
2898   },
2899
2900   /* ---------- android content -------------------------------------------- */
2901
2902   {
2903     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2904     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2905     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2906     "elements:", NULL, NULL,            "elements android can clone"
2907   },
2908
2909   /* ---------- amoeba content --------------------------------------------- */
2910
2911   {
2912     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2913     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2914     &level.amoeba_content,              1, 1,
2915     "content:", NULL, NULL,             "amoeba content"
2916   },
2917
2918   /* ---------- level start element ---------------------------------------- */
2919
2920   {
2921     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2922     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2923     &level.start_element[0],            1, 1,
2924     NULL, NULL, NULL,                   "level start element"
2925   },
2926
2927   /* ---------- player artwork element ------------------------------------- */
2928
2929   {
2930     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2931     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2932     &level.artwork_element[0],          1, 1,
2933     NULL, NULL, NULL,                   "element for player artwork"
2934   },
2935
2936   /* ---------- player explosion element ----------------------------------- */
2937
2938   {
2939     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2940     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2941     &level.explosion_element[0],        1, 1,
2942     NULL, NULL, NULL,                   "element for player explosion"
2943   },
2944
2945   /* ---------- element settings: configure 1 (custom elements) ----------- */
2946
2947   /* ---------- custom graphic --------------------------------------------- */
2948
2949   {
2950     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2951     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2952     &custom_element.gfx_element,        1, 1,
2953     NULL, NULL, NULL,                   "custom graphic element"
2954   },
2955
2956   /* ---------- element settings: configure 2 (custom elements) ----------- */
2957
2958   /* ---------- custom content (when exploding) ---------------------------- */
2959
2960   {
2961     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2962     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2963     &custom_element.content.e[0][0],    3, 3,
2964     "content:", NULL, NULL,             NULL
2965   },
2966
2967   /* ---------- custom enter and leave element (when moving) --------------- */
2968
2969   {
2970     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2971     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2972     &custom_element.move_enter_element, 1, 1,
2973     "can dig:", " ", NULL,              "element that can be digged/collected"
2974   },
2975   {
2976     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2977     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2978     &custom_element.move_leave_element, 1, 1,
2979     NULL, NULL, NULL,                   "element that will be left behind"
2980   },
2981
2982   /* ---------- element settings: advanced (custom elements) --------------- */
2983
2984   /* ---------- custom change target --------------------------------------- */
2985
2986   {
2987     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2988     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2989     &custom_element_change.target_element, 1, 1,
2990     NULL, "after/when:", NULL,          "new target element after change"
2991   },
2992
2993   /* ---------- custom change content (extended change target) ------------- */
2994
2995   {
2996     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2997     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2998     &custom_element_change.target_content.e[0][0], 3, 3,
2999     NULL, NULL, NULL,                   "new extended elements after change"
3000   },
3001
3002   /* ---------- custom change trigger (element causing change) ------------- */
3003
3004   {
3005     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3006     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3007     &custom_element_change.trigger_element, 1, 1,
3008     NULL, NULL, NULL,                   "other element triggering change"
3009   },
3010
3011   /* ---------- group element content -------------------------------------- */
3012
3013   {
3014     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3015     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3016     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3017     "content:", NULL, NULL,             NULL
3018   },
3019
3020   /* ---------- random background (for random painting) -------------------- */
3021
3022   {
3023     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3024     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3025     &random_placement_background_element, 1, 1,
3026     NULL, NULL, NULL,                   "random placement background"
3027   },
3028 };
3029
3030
3031 /*
3032   -----------------------------------------------------------------------------
3033   some internally used variables
3034   -----------------------------------------------------------------------------
3035 */
3036
3037 /* actual size of level editor drawing area */
3038 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3039
3040 /* actual position of level editor drawing area in level playfield */
3041 static int level_xpos = -1, level_ypos = -1;
3042
3043 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3044
3045 /* drawing elements on the three mouse buttons */
3046 static int new_element1 = EL_WALL;
3047 static int new_element2 = EL_EMPTY;
3048 static int new_element3 = EL_SAND;
3049
3050 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3051 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3052                                 (button) == 2 ? new_element2 : \
3053                                 (button) == 3 ? new_element3 : EL_EMPTY)
3054 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3055
3056 /* forward declaration for internal use */
3057 static void ModifyEditorCounterValue(int, int);
3058 static void ModifyEditorCounterLimits(int, int, int);
3059 static void ModifyEditorSelectboxValue(int, int);
3060 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3061 static void ModifyEditorDrawingArea(int, int, int);
3062 static void ModifyEditorElementList();
3063 static void AdjustElementListScrollbar();
3064 static void RedrawDrawingElements();
3065 static void DrawDrawingWindow();
3066 static void DrawLevelInfoWindow();
3067 static void DrawPropertiesWindow();
3068 static void UpdateCustomElementGraphicGadgets();
3069 static boolean checkPropertiesConfig(int);
3070 static void CopyLevelToUndoBuffer(int);
3071 static void HandleDrawingAreas(struct GadgetInfo *);
3072 static void HandleCounterButtons(struct GadgetInfo *);
3073 static void HandleTextInputGadgets(struct GadgetInfo *);
3074 static void HandleTextAreaGadgets(struct GadgetInfo *);
3075 static void HandleSelectboxGadgets(struct GadgetInfo *);
3076 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3077 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3078 static void HandleRadiobuttons(struct GadgetInfo *);
3079 static void HandleCheckbuttons(struct GadgetInfo *);
3080 static void HandleControlButtons(struct GadgetInfo *);
3081 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3082 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3083
3084 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3085 static int right_gadget_border[NUM_EDITOR_GADGETS];
3086
3087 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3088 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3089 static boolean draw_with_brush = FALSE;
3090 static int properties_element = 0;
3091
3092 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3093 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3094 static int undo_buffer_position = 0;
3095 static int undo_buffer_steps = 0;
3096
3097 static int edit_mode;
3098 static int edit_mode_properties;
3099
3100 static int element_shift = 0;
3101
3102 static int editor_hl_boulderdash[] =
3103 {
3104   EL_INTERNAL_CASCADE_BD_ACTIVE,
3105   EL_CHAR('B'),
3106   EL_CHAR('D'),
3107   EL_EMPTY,
3108
3109 #if 0
3110   EL_CHAR('B'),
3111   EL_CHAR('O'),
3112   EL_CHAR('U'),
3113   EL_CHAR('L'),
3114
3115   EL_CHAR('-'),
3116   EL_CHAR('D'),
3117   EL_CHAR('E'),
3118   EL_CHAR('R'),
3119
3120   EL_CHAR('D'),
3121   EL_CHAR('A'),
3122   EL_CHAR('S'),
3123   EL_CHAR('H'),
3124 #endif
3125 };
3126
3127 static int editor_el_boulderdash[] =
3128 {
3129   EL_PLAYER_1,
3130   EL_EMPTY,
3131   EL_SAND,
3132   EL_STEELWALL,
3133
3134   EL_BD_WALL,
3135   EL_BD_MAGIC_WALL,
3136   EL_EXIT_CLOSED,
3137   EL_EXIT_OPEN,
3138
3139   EL_BD_DIAMOND,
3140   EL_BD_BUTTERFLY_UP,
3141   EL_BD_FIREFLY_UP,
3142   EL_BD_ROCK,
3143
3144   EL_BD_BUTTERFLY_LEFT,
3145   EL_BD_FIREFLY_LEFT,
3146   EL_BD_BUTTERFLY_RIGHT,
3147   EL_BD_FIREFLY_RIGHT,
3148
3149   EL_BD_AMOEBA,
3150   EL_BD_BUTTERFLY_DOWN,
3151   EL_BD_FIREFLY_DOWN,
3152   EL_EMPTY,
3153 };
3154 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3155 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3156 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3157 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3158
3159 static int editor_hl_emerald_mine[] =
3160 {
3161   EL_INTERNAL_CASCADE_EM_ACTIVE,
3162   EL_CHAR('E'),
3163   EL_CHAR('M'),
3164   EL_EMPTY,
3165
3166 #if 0
3167   EL_CHAR('E'),
3168   EL_CHAR('M'),
3169   EL_CHAR('E'),
3170   EL_CHAR('-'),
3171
3172   EL_CHAR('R'),
3173   EL_CHAR('A'),
3174   EL_CHAR('L'),
3175   EL_CHAR('D'),
3176
3177   EL_CHAR('M'),
3178   EL_CHAR('I'),
3179   EL_CHAR('N'),
3180   EL_CHAR('E'),
3181 #endif
3182 };
3183
3184 static int editor_el_emerald_mine[] =
3185 {
3186   EL_PLAYER_1,
3187   EL_PLAYER_2,
3188   EL_PLAYER_3,
3189   EL_PLAYER_4,
3190
3191   EL_PLAYER_1,
3192   EL_EMPTY,
3193   EL_SAND,
3194   EL_ROCK,
3195
3196   EL_STEELWALL,
3197   EL_WALL,
3198   EL_WALL_SLIPPERY,
3199   EL_MAGIC_WALL,
3200
3201   EL_EMERALD,
3202   EL_DIAMOND,
3203   EL_NUT,
3204   EL_BOMB,
3205
3206   EL_WALL_EMERALD,
3207   EL_WALL_DIAMOND,
3208   EL_QUICKSAND_EMPTY,
3209   EL_QUICKSAND_FULL,
3210
3211   EL_DYNAMITE,
3212   EL_DYNAMITE_ACTIVE,
3213   EL_EXIT_CLOSED,
3214   EL_EXIT_OPEN,
3215
3216   EL_YAMYAM,
3217   EL_BUG_UP,
3218   EL_SPACESHIP_UP,
3219   EL_ROBOT,
3220
3221   EL_BUG_LEFT,
3222   EL_SPACESHIP_LEFT,
3223   EL_BUG_RIGHT,
3224   EL_SPACESHIP_RIGHT,
3225
3226   EL_ROBOT_WHEEL,
3227   EL_BUG_DOWN,
3228   EL_SPACESHIP_DOWN,
3229   EL_INVISIBLE_WALL,
3230
3231   EL_ACID_POOL_TOPLEFT,
3232   EL_ACID,
3233   EL_ACID_POOL_TOPRIGHT,
3234   EL_EMPTY,
3235
3236   EL_ACID_POOL_BOTTOMLEFT,
3237   EL_ACID_POOL_BOTTOM,
3238   EL_ACID_POOL_BOTTOMRIGHT,
3239   EL_EMPTY,
3240
3241   EL_AMOEBA_DROP,
3242   EL_AMOEBA_DEAD,
3243   EL_AMOEBA_WET,
3244   EL_AMOEBA_DRY,
3245
3246   EL_EM_KEY_1,
3247   EL_EM_KEY_2,
3248   EL_EM_KEY_3,
3249   EL_EM_KEY_4,
3250
3251   EL_EM_GATE_1,
3252   EL_EM_GATE_2,
3253   EL_EM_GATE_3,
3254   EL_EM_GATE_4,
3255
3256   EL_EM_GATE_1_GRAY,
3257   EL_EM_GATE_2_GRAY,
3258   EL_EM_GATE_3_GRAY,
3259   EL_EM_GATE_4_GRAY,
3260 };
3261 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3262 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3263 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3264 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3265
3266 static int editor_hl_emerald_mine_club[] =
3267 {
3268   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3269   EL_CHAR('E'),
3270   EL_CHAR('M'),
3271   EL_CHAR('C'),
3272
3273 #if 0
3274   EL_CHAR('E'),
3275   EL_CHAR('M'),
3276   EL_CHAR('E'),
3277   EL_CHAR('-'),
3278
3279   EL_CHAR('R'),
3280   EL_CHAR('A'),
3281   EL_CHAR('L'),
3282   EL_CHAR('D'),
3283
3284   EL_CHAR('M'),
3285   EL_CHAR('I'),
3286   EL_CHAR('N'),
3287   EL_CHAR('E'),
3288
3289   EL_CHAR('C'),
3290   EL_CHAR('L'),
3291   EL_CHAR('U'),
3292   EL_CHAR('B'),
3293 #endif
3294 };
3295
3296 static int editor_el_emerald_mine_club[] =
3297 {
3298   EL_EMC_KEY_5,
3299   EL_EMC_KEY_6,
3300   EL_EMC_KEY_7,
3301   EL_EMC_KEY_8,
3302
3303   EL_EMC_GATE_5,
3304   EL_EMC_GATE_6,
3305   EL_EMC_GATE_7,
3306   EL_EMC_GATE_8,
3307
3308   EL_EMC_GATE_5_GRAY,
3309   EL_EMC_GATE_6_GRAY,
3310   EL_EMC_GATE_7_GRAY,
3311   EL_EMC_GATE_8_GRAY,
3312
3313   EL_EMC_STEELWALL_1,
3314   EL_EMC_STEELWALL_2,
3315   EL_EMC_STEELWALL_3,
3316   EL_EMC_STEELWALL_4,
3317
3318   EL_EMC_WALL_13,
3319   EL_EMC_WALL_14,
3320   EL_EMC_WALL_15,
3321   EL_EMC_WALL_16,
3322
3323   EL_EMC_WALL_SLIPPERY_1,
3324   EL_EMC_WALL_SLIPPERY_2,
3325   EL_EMC_WALL_SLIPPERY_3,
3326   EL_EMC_WALL_SLIPPERY_4,
3327
3328   EL_EMC_WALL_1,
3329   EL_EMC_WALL_2,
3330   EL_EMC_WALL_3,
3331   EL_EMC_WALL_4,
3332
3333   EL_EMC_WALL_5,
3334   EL_EMC_WALL_6,
3335   EL_EMC_WALL_7,
3336   EL_EMC_WALL_8,
3337
3338   EL_EMC_WALL_9,
3339   EL_EMC_WALL_10,
3340   EL_EMC_WALL_11,
3341   EL_EMC_WALL_12,
3342
3343   EL_EMC_ANDROID,
3344   EL_BALLOON,
3345   EL_BALLOON_SWITCH_ANY,
3346   EL_BALLOON_SWITCH_NONE,
3347
3348   EL_BALLOON_SWITCH_LEFT,
3349   EL_BALLOON_SWITCH_RIGHT,
3350   EL_BALLOON_SWITCH_UP,
3351   EL_BALLOON_SWITCH_DOWN,
3352
3353   EL_EMC_GRASS,
3354   EL_EMC_PLANT,
3355   EL_EMC_LENSES,
3356   EL_EMC_MAGNIFIER,
3357
3358   EL_EMC_MAGIC_BALL,
3359   EL_EMC_MAGIC_BALL_SWITCH,
3360   EL_SPRING,
3361   EL_EMC_SPRING_BUMPER,
3362
3363   EL_EMC_DRIPPER,
3364   EL_EMC_FAKE_GRASS,
3365   EL_EMPTY,
3366   EL_EMPTY,
3367
3368   EL_EM_DYNAMITE,
3369   EL_EM_DYNAMITE_ACTIVE,
3370   EL_EMPTY,
3371   EL_EMPTY,
3372
3373   EL_YAMYAM_LEFT,
3374   EL_YAMYAM_RIGHT,
3375   EL_YAMYAM_UP,
3376   EL_YAMYAM_DOWN,
3377 };
3378 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3379 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3380 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3381 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3382
3383 static int editor_hl_more[] =
3384 {
3385   EL_INTERNAL_CASCADE_RND_ACTIVE,
3386   EL_CHAR('R'),
3387   EL_CHAR('N'),
3388   EL_CHAR('D'),
3389
3390 #if 0
3391   EL_CHAR('M'),
3392   EL_CHAR('O'),
3393   EL_CHAR('R'),
3394   EL_CHAR('E'),
3395 #endif
3396 };
3397
3398 static int editor_el_more[] =
3399 {
3400   EL_KEY_1,
3401   EL_KEY_2,
3402   EL_KEY_3,
3403   EL_KEY_4,
3404
3405   EL_GATE_1,
3406   EL_GATE_2,
3407   EL_GATE_3,
3408   EL_GATE_4,
3409
3410   EL_GATE_1_GRAY,
3411   EL_GATE_2_GRAY,
3412   EL_GATE_3_GRAY,
3413   EL_GATE_4_GRAY,
3414
3415   EL_ARROW_LEFT,
3416   EL_ARROW_RIGHT,
3417   EL_ARROW_UP,
3418   EL_ARROW_DOWN,
3419
3420   EL_AMOEBA_FULL,
3421   EL_EMERALD_YELLOW,
3422   EL_EMERALD_RED,
3423   EL_EMERALD_PURPLE,
3424
3425   EL_WALL_BD_DIAMOND,
3426   EL_WALL_EMERALD_YELLOW,
3427   EL_WALL_EMERALD_RED,
3428   EL_WALL_EMERALD_PURPLE,
3429
3430   EL_GAME_OF_LIFE,
3431   EL_PACMAN_UP,
3432   EL_TIME_ORB_FULL,
3433   EL_TIME_ORB_EMPTY,
3434
3435   EL_PACMAN_LEFT,
3436   EL_DARK_YAMYAM,
3437   EL_PACMAN_RIGHT,
3438   EL_EXPANDABLE_WALL,
3439
3440   EL_BIOMAZE,
3441   EL_PACMAN_DOWN,
3442   EL_LAMP,
3443   EL_LAMP_ACTIVE,
3444
3445   EL_DYNABOMB_INCREASE_NUMBER,
3446   EL_DYNABOMB_INCREASE_SIZE,
3447   EL_DYNABOMB_INCREASE_POWER,
3448   EL_STONEBLOCK,
3449
3450   EL_MOLE,
3451   EL_PENGUIN,
3452   EL_PIG,
3453   EL_DRAGON,
3454
3455   EL_BUG,
3456   EL_MOLE_UP,
3457   EL_BD_BUTTERFLY,
3458   EL_BD_FIREFLY,
3459
3460   EL_MOLE_LEFT,
3461   EL_EMPTY,
3462   EL_MOLE_RIGHT,
3463   EL_PACMAN,
3464
3465   EL_SPACESHIP,
3466   EL_MOLE_DOWN,
3467   EL_EMPTY,
3468   EL_EMPTY,
3469
3470   EL_SATELLITE,
3471   EL_EXPANDABLE_WALL_HORIZONTAL,
3472   EL_EXPANDABLE_WALL_VERTICAL,
3473   EL_EXPANDABLE_WALL_ANY,
3474
3475   EL_INVISIBLE_STEELWALL,
3476   EL_INVISIBLE_WALL,
3477   EL_SPEED_PILL,
3478   EL_BLACK_ORB,
3479 };
3480 static int *editor_hl_more_ptr = editor_hl_more;
3481 static int *editor_el_more_ptr = editor_el_more;
3482 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3483 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3484
3485 static int editor_hl_sokoban[] =
3486 {
3487   EL_INTERNAL_CASCADE_SB_ACTIVE,
3488   EL_CHAR('S'),
3489   EL_CHAR('B'),
3490   EL_EMPTY,
3491
3492 #if 0
3493   EL_CHAR('S'),
3494   EL_CHAR('O'),
3495   EL_CHAR('K'),
3496   EL_CHAR('O'),
3497
3498   EL_CHAR('-'),
3499   EL_CHAR('B'),
3500   EL_CHAR('A'),
3501   EL_CHAR('N'),
3502 #endif
3503 };
3504
3505 static int editor_el_sokoban[] =
3506 {
3507   EL_SOKOBAN_OBJECT,
3508   EL_SOKOBAN_FIELD_EMPTY,
3509   EL_SOKOBAN_FIELD_FULL,
3510   EL_SOKOBAN_FIELD_PLAYER,
3511 };
3512 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3513 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3514 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3515 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3516
3517 static int editor_hl_supaplex[] =
3518 {
3519   EL_INTERNAL_CASCADE_SP_ACTIVE,
3520   EL_CHAR('S'),
3521   EL_CHAR('P'),
3522   EL_EMPTY,
3523
3524 #if 0
3525   EL_CHAR('S'),
3526   EL_CHAR('U'),
3527   EL_CHAR('P'),
3528   EL_CHAR('A'),
3529
3530   EL_CHAR('P'),
3531   EL_CHAR('L'),
3532   EL_CHAR('E'),
3533   EL_CHAR('X'),
3534 #endif
3535 };
3536
3537 static int editor_el_supaplex[] =
3538 {
3539 #if 1
3540   EL_EMPTY,
3541 #else
3542   EL_SP_EMPTY,
3543 #endif
3544   EL_SP_ZONK,
3545   EL_SP_BASE,
3546   EL_SP_MURPHY,
3547
3548   EL_SP_INFOTRON,
3549   EL_SP_CHIP_SINGLE,
3550   EL_SP_HARDWARE_GRAY,
3551   EL_SP_EXIT_CLOSED,
3552
3553   EL_SP_DISK_ORANGE,
3554   EL_SP_PORT_RIGHT,
3555   EL_SP_PORT_DOWN,
3556   EL_SP_PORT_LEFT,
3557
3558   EL_SP_PORT_UP,
3559   EL_SP_GRAVITY_PORT_RIGHT,
3560   EL_SP_GRAVITY_PORT_DOWN,
3561   EL_SP_GRAVITY_PORT_LEFT,
3562
3563   EL_SP_GRAVITY_PORT_UP,
3564   EL_SP_SNIKSNAK,
3565   EL_SP_DISK_YELLOW,
3566   EL_SP_TERMINAL,
3567
3568   EL_SP_DISK_RED,
3569   EL_SP_PORT_VERTICAL,
3570   EL_SP_PORT_HORIZONTAL,
3571   EL_SP_PORT_ANY,
3572
3573   EL_SP_ELECTRON,
3574   EL_SP_BUGGY_BASE,
3575   EL_SP_CHIP_LEFT,
3576   EL_SP_CHIP_RIGHT,
3577
3578   EL_SP_HARDWARE_BASE_1,
3579   EL_SP_HARDWARE_GREEN,
3580   EL_SP_HARDWARE_BLUE,
3581   EL_SP_HARDWARE_RED,
3582
3583   EL_SP_HARDWARE_YELLOW,
3584   EL_SP_HARDWARE_BASE_2,
3585   EL_SP_HARDWARE_BASE_3,
3586   EL_SP_HARDWARE_BASE_4,
3587
3588   EL_SP_HARDWARE_BASE_5,
3589   EL_SP_HARDWARE_BASE_6,
3590   EL_SP_CHIP_TOP,
3591   EL_SP_CHIP_BOTTOM,
3592 };
3593 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3594 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3595 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3596 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3597
3598 static int editor_hl_diamond_caves[] =
3599 {
3600   EL_INTERNAL_CASCADE_DC_ACTIVE,
3601   EL_CHAR('D'),
3602   EL_CHAR('C'),
3603   EL_CHAR('2'),
3604
3605 #if 0
3606   EL_CHAR('D'),
3607   EL_CHAR('I'),
3608   EL_CHAR('A'),
3609   EL_CHAR('-'),
3610
3611   EL_CHAR('M'),
3612   EL_CHAR('O'),
3613   EL_CHAR('N'),
3614   EL_CHAR('D'),
3615
3616   EL_CHAR('C'),
3617   EL_CHAR('A'),
3618   EL_CHAR('V'),
3619   EL_CHAR('E'),
3620
3621   EL_CHAR('S'),
3622   EL_CHAR(' '),
3623   EL_CHAR('I'),
3624   EL_CHAR('I'),
3625 #endif
3626 };
3627
3628 static int editor_el_diamond_caves[] =
3629 {
3630   EL_PEARL,
3631   EL_CRYSTAL,
3632   EL_WALL_PEARL,
3633   EL_WALL_CRYSTAL,
3634
3635   EL_CONVEYOR_BELT_1_LEFT,
3636   EL_CONVEYOR_BELT_1_MIDDLE,
3637   EL_CONVEYOR_BELT_1_RIGHT,
3638   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3639
3640   EL_CONVEYOR_BELT_2_LEFT,
3641   EL_CONVEYOR_BELT_2_MIDDLE,
3642   EL_CONVEYOR_BELT_2_RIGHT,
3643   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3644
3645   EL_CONVEYOR_BELT_3_LEFT,
3646   EL_CONVEYOR_BELT_3_MIDDLE,
3647   EL_CONVEYOR_BELT_3_RIGHT,
3648   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3649
3650   EL_CONVEYOR_BELT_4_LEFT,
3651   EL_CONVEYOR_BELT_4_MIDDLE,
3652   EL_CONVEYOR_BELT_4_RIGHT,
3653   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3654
3655   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3656   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3657   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3658   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3659
3660   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3661   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3662   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3663   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3664
3665   EL_SWITCHGATE_OPEN,
3666   EL_SWITCHGATE_CLOSED,
3667   EL_SWITCHGATE_SWITCH_UP,
3668   EL_EMPTY,
3669
3670   EL_ENVELOPE_1,
3671   EL_ENVELOPE_2,
3672   EL_ENVELOPE_3,
3673   EL_ENVELOPE_4,
3674
3675   EL_TIMEGATE_CLOSED,
3676   EL_TIMEGATE_OPEN,
3677   EL_TIMEGATE_SWITCH,
3678   EL_EMPTY,
3679
3680   EL_LANDMINE,
3681   EL_INVISIBLE_SAND,
3682   EL_STEELWALL_SLIPPERY,
3683   EL_EMPTY,
3684
3685   EL_SIGN_EXCLAMATION,
3686   EL_SIGN_STOP,
3687   EL_LIGHT_SWITCH,
3688   EL_LIGHT_SWITCH_ACTIVE,
3689
3690   EL_SHIELD_NORMAL,
3691   EL_SHIELD_DEADLY,
3692   EL_EXTRA_TIME,
3693   EL_EMPTY,
3694 };
3695 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3696 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3697 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3698 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3699
3700 static int editor_hl_dx_boulderdash[] =
3701 {
3702   EL_INTERNAL_CASCADE_DX_ACTIVE,
3703   EL_CHAR('D'),
3704   EL_CHAR('X'),
3705   EL_EMPTY,
3706
3707 #if 0
3708   EL_CHAR('D'),
3709   EL_CHAR('X'),
3710   EL_CHAR('-'),
3711   EL_CHAR(' '),
3712
3713   EL_CHAR('B'),
3714   EL_CHAR('O'),
3715   EL_CHAR('U'),
3716   EL_CHAR('L'),
3717
3718   EL_CHAR('-'),
3719   EL_CHAR('D'),
3720   EL_CHAR('E'),
3721   EL_CHAR('R'),
3722
3723   EL_CHAR('D'),
3724   EL_CHAR('A'),
3725   EL_CHAR('S'),
3726   EL_CHAR('H'),
3727 #endif
3728 };
3729
3730 static int editor_el_dx_boulderdash[] =
3731 {
3732   EL_EMPTY,
3733   EL_TUBE_RIGHT_DOWN,
3734   EL_TUBE_HORIZONTAL_DOWN,
3735   EL_TUBE_LEFT_DOWN,
3736
3737   EL_TUBE_HORIZONTAL,
3738   EL_TUBE_VERTICAL_RIGHT,
3739   EL_TUBE_ANY,
3740   EL_TUBE_VERTICAL_LEFT,
3741
3742   EL_TUBE_VERTICAL,
3743   EL_TUBE_RIGHT_UP,
3744   EL_TUBE_HORIZONTAL_UP,
3745   EL_TUBE_LEFT_UP,
3746
3747   EL_TRAP,
3748   EL_DX_SUPABOMB,
3749   EL_EMPTY,
3750   EL_EMPTY
3751 };
3752 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3753 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3754 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3755 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3756
3757 static int editor_hl_chars[] =
3758 {
3759   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3760   EL_CHAR('T'),
3761   EL_CHAR('X'),
3762   EL_CHAR('T'),
3763
3764 #if 0
3765   EL_CHAR('T'),
3766   EL_CHAR('E'),
3767   EL_CHAR('X'),
3768   EL_CHAR('T'),
3769 #endif
3770 };
3771
3772 static int editor_el_chars[] =
3773 {
3774   EL_CHAR(' '),
3775   EL_CHAR('!'),
3776   EL_CHAR('"'),
3777   EL_CHAR('#'),
3778
3779   EL_CHAR('$'),
3780   EL_CHAR('%'),
3781   EL_CHAR('&'),
3782   EL_CHAR('\''),
3783
3784   EL_CHAR('('),
3785   EL_CHAR(')'),
3786   EL_CHAR('*'),
3787   EL_CHAR('+'),
3788
3789   EL_CHAR(','),
3790   EL_CHAR('-'),
3791   EL_CHAR('.'),
3792   EL_CHAR('/'),
3793
3794   EL_CHAR('0'),
3795   EL_CHAR('1'),
3796   EL_CHAR('2'),
3797   EL_CHAR('3'),
3798
3799   EL_CHAR('4'),
3800   EL_CHAR('5'),
3801   EL_CHAR('6'),
3802   EL_CHAR('7'),
3803
3804   EL_CHAR('8'),
3805   EL_CHAR('9'),
3806   EL_CHAR(':'),
3807   EL_CHAR(';'),
3808
3809   EL_CHAR('<'),
3810   EL_CHAR('='),
3811   EL_CHAR('>'),
3812   EL_CHAR('?'),
3813
3814   EL_CHAR('@'),
3815   EL_CHAR('A'),
3816   EL_CHAR('B'),
3817   EL_CHAR('C'),
3818
3819   EL_CHAR('D'),
3820   EL_CHAR('E'),
3821   EL_CHAR('F'),
3822   EL_CHAR('G'),
3823
3824   EL_CHAR('H'),
3825   EL_CHAR('I'),
3826   EL_CHAR('J'),
3827   EL_CHAR('K'),
3828
3829   EL_CHAR('L'),
3830   EL_CHAR('M'),
3831   EL_CHAR('N'),
3832   EL_CHAR('O'),
3833
3834   EL_CHAR('P'),
3835   EL_CHAR('Q'),
3836   EL_CHAR('R'),
3837   EL_CHAR('S'),
3838
3839   EL_CHAR('T'),
3840   EL_CHAR('U'),
3841   EL_CHAR('V'),
3842   EL_CHAR('W'),
3843
3844   EL_CHAR('X'),
3845   EL_CHAR('Y'),
3846   EL_CHAR('Z'),
3847   EL_CHAR('['),
3848
3849   EL_CHAR('\\'),
3850   EL_CHAR(']'),
3851   EL_CHAR('^'),
3852   EL_CHAR('_'),
3853
3854   EL_CHAR('©'),
3855   EL_CHAR('Ä'),
3856   EL_CHAR('Ö'),
3857   EL_CHAR('Ãœ'),
3858
3859   EL_CHAR('°'),
3860   EL_CHAR('®'),
3861   EL_CHAR(FONT_ASCII_CURSOR),
3862   EL_CHAR(' ')
3863 };
3864 static int *editor_hl_chars_ptr = editor_hl_chars;
3865 static int *editor_el_chars_ptr = editor_el_chars;
3866 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3867 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3868
3869 static int editor_hl_custom[] =
3870 {
3871   EL_INTERNAL_CASCADE_CE_ACTIVE,
3872   EL_CHAR('C'),
3873   EL_CHAR('E'),
3874   EL_EMPTY,
3875
3876 #if 0
3877   EL_CHAR('C'),
3878   EL_CHAR('U'),
3879   EL_CHAR('S'),
3880   EL_CHAR('-'),
3881
3882   EL_CHAR('T'),
3883   EL_CHAR('O'),
3884   EL_CHAR('M'),
3885   EL_CHAR(' '),
3886
3887   EL_CHAR('E'),
3888   EL_CHAR('L'),
3889   EL_CHAR('E'),
3890   EL_CHAR('M'),
3891
3892   EL_CHAR('E'),
3893   EL_CHAR('N'),
3894   EL_CHAR('T'),
3895   EL_CHAR('S'),
3896 #endif
3897 };
3898
3899 static int editor_el_custom[] =
3900 {
3901   EL_CUSTOM_START + 0,
3902   EL_CUSTOM_START + 1,
3903   EL_CUSTOM_START + 2,
3904   EL_CUSTOM_START + 3,
3905
3906   EL_CUSTOM_START + 4,
3907   EL_CUSTOM_START + 5,
3908   EL_CUSTOM_START + 6,
3909   EL_CUSTOM_START + 7,
3910
3911   EL_CUSTOM_START + 8,
3912   EL_CUSTOM_START + 9,
3913   EL_CUSTOM_START + 10,
3914   EL_CUSTOM_START + 11,
3915
3916   EL_CUSTOM_START + 12,
3917   EL_CUSTOM_START + 13,
3918   EL_CUSTOM_START + 14,
3919   EL_CUSTOM_START + 15,
3920
3921   EL_CUSTOM_START + 16,
3922   EL_CUSTOM_START + 17,
3923   EL_CUSTOM_START + 18,
3924   EL_CUSTOM_START + 19,
3925
3926   EL_CUSTOM_START + 20,
3927   EL_CUSTOM_START + 21,
3928   EL_CUSTOM_START + 22,
3929   EL_CUSTOM_START + 23,
3930
3931   EL_CUSTOM_START + 24,
3932   EL_CUSTOM_START + 25,
3933   EL_CUSTOM_START + 26,
3934   EL_CUSTOM_START + 27,
3935
3936   EL_CUSTOM_START + 28,
3937   EL_CUSTOM_START + 29,
3938   EL_CUSTOM_START + 30,
3939   EL_CUSTOM_START + 31,
3940
3941   EL_CUSTOM_START + 32,
3942   EL_CUSTOM_START + 33,
3943   EL_CUSTOM_START + 34,
3944   EL_CUSTOM_START + 35,
3945
3946   EL_CUSTOM_START + 36,
3947   EL_CUSTOM_START + 37,
3948   EL_CUSTOM_START + 38,
3949   EL_CUSTOM_START + 39,
3950
3951   EL_CUSTOM_START + 40,
3952   EL_CUSTOM_START + 41,
3953   EL_CUSTOM_START + 42,
3954   EL_CUSTOM_START + 43,
3955
3956   EL_CUSTOM_START + 44,
3957   EL_CUSTOM_START + 45,
3958   EL_CUSTOM_START + 46,
3959   EL_CUSTOM_START + 47,
3960
3961   EL_CUSTOM_START + 48,
3962   EL_CUSTOM_START + 49,
3963   EL_CUSTOM_START + 50,
3964   EL_CUSTOM_START + 51,
3965
3966   EL_CUSTOM_START + 52,
3967   EL_CUSTOM_START + 53,
3968   EL_CUSTOM_START + 54,
3969   EL_CUSTOM_START + 55,
3970
3971   EL_CUSTOM_START + 56,
3972   EL_CUSTOM_START + 57,
3973   EL_CUSTOM_START + 58,
3974   EL_CUSTOM_START + 59,
3975
3976   EL_CUSTOM_START + 60,
3977   EL_CUSTOM_START + 61,
3978   EL_CUSTOM_START + 62,
3979   EL_CUSTOM_START + 63,
3980
3981   EL_CUSTOM_START + 64,
3982   EL_CUSTOM_START + 65,
3983   EL_CUSTOM_START + 66,
3984   EL_CUSTOM_START + 67,
3985
3986   EL_CUSTOM_START + 68,
3987   EL_CUSTOM_START + 69,
3988   EL_CUSTOM_START + 70,
3989   EL_CUSTOM_START + 71,
3990
3991   EL_CUSTOM_START + 72,
3992   EL_CUSTOM_START + 73,
3993   EL_CUSTOM_START + 74,
3994   EL_CUSTOM_START + 75,
3995
3996   EL_CUSTOM_START + 76,
3997   EL_CUSTOM_START + 77,
3998   EL_CUSTOM_START + 78,
3999   EL_CUSTOM_START + 79,
4000
4001   EL_CUSTOM_START + 80,
4002   EL_CUSTOM_START + 81,
4003   EL_CUSTOM_START + 82,
4004   EL_CUSTOM_START + 83,
4005
4006   EL_CUSTOM_START + 84,
4007   EL_CUSTOM_START + 85,
4008   EL_CUSTOM_START + 86,
4009   EL_CUSTOM_START + 87,
4010
4011   EL_CUSTOM_START + 88,
4012   EL_CUSTOM_START + 89,
4013   EL_CUSTOM_START + 90,
4014   EL_CUSTOM_START + 91,
4015
4016   EL_CUSTOM_START + 92,
4017   EL_CUSTOM_START + 93,
4018   EL_CUSTOM_START + 94,
4019   EL_CUSTOM_START + 95,
4020
4021   EL_CUSTOM_START + 96,
4022   EL_CUSTOM_START + 97,
4023   EL_CUSTOM_START + 98,
4024   EL_CUSTOM_START + 99,
4025
4026   EL_CUSTOM_START + 100,
4027   EL_CUSTOM_START + 101,
4028   EL_CUSTOM_START + 102,
4029   EL_CUSTOM_START + 103,
4030
4031   EL_CUSTOM_START + 104,
4032   EL_CUSTOM_START + 105,
4033   EL_CUSTOM_START + 106,
4034   EL_CUSTOM_START + 107,
4035
4036   EL_CUSTOM_START + 108,
4037   EL_CUSTOM_START + 109,
4038   EL_CUSTOM_START + 110,
4039   EL_CUSTOM_START + 111,
4040
4041   EL_CUSTOM_START + 112,
4042   EL_CUSTOM_START + 113,
4043   EL_CUSTOM_START + 114,
4044   EL_CUSTOM_START + 115,
4045
4046   EL_CUSTOM_START + 116,
4047   EL_CUSTOM_START + 117,
4048   EL_CUSTOM_START + 118,
4049   EL_CUSTOM_START + 119,
4050
4051   EL_CUSTOM_START + 120,
4052   EL_CUSTOM_START + 121,
4053   EL_CUSTOM_START + 122,
4054   EL_CUSTOM_START + 123,
4055
4056   EL_CUSTOM_START + 124,
4057   EL_CUSTOM_START + 125,
4058   EL_CUSTOM_START + 126,
4059   EL_CUSTOM_START + 127,
4060
4061   EL_CUSTOM_START + 128,
4062   EL_CUSTOM_START + 129,
4063   EL_CUSTOM_START + 130,
4064   EL_CUSTOM_START + 131,
4065
4066   EL_CUSTOM_START + 132,
4067   EL_CUSTOM_START + 133,
4068   EL_CUSTOM_START + 134,
4069   EL_CUSTOM_START + 135,
4070
4071   EL_CUSTOM_START + 136,
4072   EL_CUSTOM_START + 137,
4073   EL_CUSTOM_START + 138,
4074   EL_CUSTOM_START + 139,
4075
4076   EL_CUSTOM_START + 140,
4077   EL_CUSTOM_START + 141,
4078   EL_CUSTOM_START + 142,
4079   EL_CUSTOM_START + 143,
4080
4081   EL_CUSTOM_START + 144,
4082   EL_CUSTOM_START + 145,
4083   EL_CUSTOM_START + 146,
4084   EL_CUSTOM_START + 147,
4085
4086   EL_CUSTOM_START + 148,
4087   EL_CUSTOM_START + 149,
4088   EL_CUSTOM_START + 150,
4089   EL_CUSTOM_START + 151,
4090
4091   EL_CUSTOM_START + 152,
4092   EL_CUSTOM_START + 153,
4093   EL_CUSTOM_START + 154,
4094   EL_CUSTOM_START + 155,
4095
4096   EL_CUSTOM_START + 156,
4097   EL_CUSTOM_START + 157,
4098   EL_CUSTOM_START + 158,
4099   EL_CUSTOM_START + 159,
4100
4101   EL_CUSTOM_START + 160,
4102   EL_CUSTOM_START + 161,
4103   EL_CUSTOM_START + 162,
4104   EL_CUSTOM_START + 163,
4105
4106   EL_CUSTOM_START + 164,
4107   EL_CUSTOM_START + 165,
4108   EL_CUSTOM_START + 166,
4109   EL_CUSTOM_START + 167,
4110
4111   EL_CUSTOM_START + 168,
4112   EL_CUSTOM_START + 169,
4113   EL_CUSTOM_START + 170,
4114   EL_CUSTOM_START + 171,
4115
4116   EL_CUSTOM_START + 172,
4117   EL_CUSTOM_START + 173,
4118   EL_CUSTOM_START + 174,
4119   EL_CUSTOM_START + 175,
4120
4121   EL_CUSTOM_START + 176,
4122   EL_CUSTOM_START + 177,
4123   EL_CUSTOM_START + 178,
4124   EL_CUSTOM_START + 179,
4125
4126   EL_CUSTOM_START + 180,
4127   EL_CUSTOM_START + 181,
4128   EL_CUSTOM_START + 182,
4129   EL_CUSTOM_START + 183,
4130
4131   EL_CUSTOM_START + 184,
4132   EL_CUSTOM_START + 185,
4133   EL_CUSTOM_START + 186,
4134   EL_CUSTOM_START + 187,
4135
4136   EL_CUSTOM_START + 188,
4137   EL_CUSTOM_START + 189,
4138   EL_CUSTOM_START + 190,
4139   EL_CUSTOM_START + 191,
4140
4141   EL_CUSTOM_START + 192,
4142   EL_CUSTOM_START + 193,
4143   EL_CUSTOM_START + 194,
4144   EL_CUSTOM_START + 195,
4145
4146   EL_CUSTOM_START + 196,
4147   EL_CUSTOM_START + 197,
4148   EL_CUSTOM_START + 198,
4149   EL_CUSTOM_START + 199,
4150
4151   EL_CUSTOM_START + 200,
4152   EL_CUSTOM_START + 201,
4153   EL_CUSTOM_START + 202,
4154   EL_CUSTOM_START + 203,
4155
4156   EL_CUSTOM_START + 204,
4157   EL_CUSTOM_START + 205,
4158   EL_CUSTOM_START + 206,
4159   EL_CUSTOM_START + 207,
4160
4161   EL_CUSTOM_START + 208,
4162   EL_CUSTOM_START + 209,
4163   EL_CUSTOM_START + 210,
4164   EL_CUSTOM_START + 211,
4165
4166   EL_CUSTOM_START + 212,
4167   EL_CUSTOM_START + 213,
4168   EL_CUSTOM_START + 214,
4169   EL_CUSTOM_START + 215,
4170
4171   EL_CUSTOM_START + 216,
4172   EL_CUSTOM_START + 217,
4173   EL_CUSTOM_START + 218,
4174   EL_CUSTOM_START + 219,
4175
4176   EL_CUSTOM_START + 220,
4177   EL_CUSTOM_START + 221,
4178   EL_CUSTOM_START + 222,
4179   EL_CUSTOM_START + 223,
4180
4181   EL_CUSTOM_START + 224,
4182   EL_CUSTOM_START + 225,
4183   EL_CUSTOM_START + 226,
4184   EL_CUSTOM_START + 227,
4185
4186   EL_CUSTOM_START + 228,
4187   EL_CUSTOM_START + 229,
4188   EL_CUSTOM_START + 230,
4189   EL_CUSTOM_START + 231,
4190
4191   EL_CUSTOM_START + 232,
4192   EL_CUSTOM_START + 233,
4193   EL_CUSTOM_START + 234,
4194   EL_CUSTOM_START + 235,
4195
4196   EL_CUSTOM_START + 236,
4197   EL_CUSTOM_START + 237,
4198   EL_CUSTOM_START + 238,
4199   EL_CUSTOM_START + 239,
4200
4201   EL_CUSTOM_START + 240,
4202   EL_CUSTOM_START + 241,
4203   EL_CUSTOM_START + 242,
4204   EL_CUSTOM_START + 243,
4205
4206   EL_CUSTOM_START + 244,
4207   EL_CUSTOM_START + 245,
4208   EL_CUSTOM_START + 246,
4209   EL_CUSTOM_START + 247,
4210
4211   EL_CUSTOM_START + 248,
4212   EL_CUSTOM_START + 249,
4213   EL_CUSTOM_START + 250,
4214   EL_CUSTOM_START + 251,
4215
4216   EL_CUSTOM_START + 252,
4217   EL_CUSTOM_START + 253,
4218   EL_CUSTOM_START + 254,
4219   EL_CUSTOM_START + 255,
4220
4221   EL_TRIGGER_PLAYER,
4222   EL_TRIGGER_ELEMENT,
4223   EL_TRIGGER_CE_VALUE,
4224   EL_TRIGGER_CE_SCORE,
4225
4226   EL_EMPTY,
4227   EL_EMPTY,
4228   EL_CURRENT_CE_VALUE,
4229   EL_CURRENT_CE_SCORE
4230 };
4231 static int *editor_hl_custom_ptr = editor_hl_custom;
4232 static int *editor_el_custom_ptr = editor_el_custom;
4233 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4234 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4235
4236 static int editor_hl_group[] =
4237 {
4238   EL_INTERNAL_CASCADE_GE_ACTIVE,
4239   EL_CHAR('G'),
4240   EL_CHAR('E'),
4241   EL_EMPTY,
4242
4243 #if 0
4244   EL_CHAR('G'),
4245   EL_CHAR('R'),
4246   EL_CHAR('O'),
4247   EL_CHAR('U'),
4248
4249   EL_CHAR('P'),
4250   EL_CHAR(' '),
4251   EL_CHAR(' '),
4252   EL_CHAR(' '),
4253
4254   EL_CHAR('E'),
4255   EL_CHAR('L'),
4256   EL_CHAR('E'),
4257   EL_CHAR('M'),
4258
4259   EL_CHAR('E'),
4260   EL_CHAR('N'),
4261   EL_CHAR('T'),
4262   EL_CHAR('S'),
4263 #endif
4264 };
4265
4266 static int editor_el_group[] =
4267 {
4268   EL_GROUP_START + 0,
4269   EL_GROUP_START + 1,
4270   EL_GROUP_START + 2,
4271   EL_GROUP_START + 3,
4272
4273   EL_GROUP_START + 4,
4274   EL_GROUP_START + 5,
4275   EL_GROUP_START + 6,
4276   EL_GROUP_START + 7,
4277
4278   EL_GROUP_START + 8,
4279   EL_GROUP_START + 9,
4280   EL_GROUP_START + 10,
4281   EL_GROUP_START + 11,
4282
4283   EL_GROUP_START + 12,
4284   EL_GROUP_START + 13,
4285   EL_GROUP_START + 14,
4286   EL_GROUP_START + 15,
4287
4288   EL_GROUP_START + 16,
4289   EL_GROUP_START + 17,
4290   EL_GROUP_START + 18,
4291   EL_GROUP_START + 19,
4292
4293   EL_GROUP_START + 20,
4294   EL_GROUP_START + 21,
4295   EL_GROUP_START + 22,
4296   EL_GROUP_START + 23,
4297
4298   EL_GROUP_START + 24,
4299   EL_GROUP_START + 25,
4300   EL_GROUP_START + 26,
4301   EL_GROUP_START + 27,
4302
4303   EL_GROUP_START + 28,
4304   EL_GROUP_START + 29,
4305   EL_GROUP_START + 30,
4306   EL_GROUP_START + 31
4307 };
4308 static int *editor_hl_group_ptr = editor_hl_group;
4309 static int *editor_el_group_ptr = editor_el_group;
4310 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4311 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4312
4313 static int editor_hl_user_defined[] =
4314 {
4315   EL_INTERNAL_CASCADE_USER_ACTIVE,
4316   EL_CHAR('M'),
4317   EL_CHAR('Y'),
4318   EL_EMPTY,
4319
4320 #if 0
4321   EL_CHAR('U'),
4322   EL_CHAR('S'),
4323   EL_CHAR('E'),
4324   EL_CHAR('R'),
4325
4326   EL_CHAR('D'),
4327   EL_CHAR('E'),
4328   EL_CHAR('F'),
4329   EL_CHAR('I'),
4330
4331   EL_CHAR('-'),
4332   EL_CHAR('N'),
4333   EL_CHAR('E'),
4334   EL_CHAR('D'),
4335 #endif
4336 };
4337
4338 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4339 static int *editor_el_user_defined_ptr = NULL;
4340 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4341 static int num_editor_el_user_defined = 0;
4342
4343 static int editor_hl_dynamic[] =
4344 {
4345   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4346   EL_CHAR('U'),
4347   EL_CHAR('S'),
4348   EL_CHAR('E'),
4349 };
4350
4351 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4352 static int *editor_el_dynamic_ptr = NULL;
4353 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4354 static int num_editor_el_dynamic = 0;
4355
4356 static int editor_hl_empty[] = { };
4357 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4358
4359 static int *editor_hl_empty_ptr = editor_hl_empty;
4360 static int *editor_el_empty_ptr = editor_el_empty;
4361 static int num_editor_hl_empty = 0;
4362 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4363
4364 static boolean use_el_empty = FALSE;
4365
4366 static int *editor_elements = NULL;     /* dynamically allocated */
4367 static int num_editor_elements = 0;     /* dynamically determined */
4368
4369 static struct
4370 {
4371   boolean *setup_value;
4372   boolean *setup_cascade_value;
4373
4374   int **headline_list;
4375   int *headline_list_size;
4376
4377   int **element_list;
4378   int *element_list_size;
4379
4380   boolean last_setup_value;
4381 }
4382 editor_elements_info[] =
4383 {
4384   {
4385     &setup.editor.el_boulderdash,
4386     &setup.editor_cascade.el_bd,
4387     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4388     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4389   },
4390   {
4391     &setup.editor.el_emerald_mine,
4392     &setup.editor_cascade.el_em,
4393     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4394     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4395   },
4396   {
4397     &setup.editor.el_emerald_mine_club,
4398     &setup.editor_cascade.el_emc,
4399     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4400     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4401   },
4402   {
4403     &setup.editor.el_more,
4404     &setup.editor_cascade.el_rnd,
4405     &editor_hl_more_ptr,                &num_editor_hl_more,
4406     &editor_el_more_ptr,                &num_editor_el_more
4407   },
4408   {
4409     &setup.editor.el_sokoban,
4410     &setup.editor_cascade.el_sb,
4411     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4412     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4413   },
4414   {
4415     &setup.editor.el_supaplex,
4416     &setup.editor_cascade.el_sp,
4417     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4418     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4419   },
4420   {
4421     &setup.editor.el_diamond_caves,
4422     &setup.editor_cascade.el_dc,
4423     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4424     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4425   },
4426   {
4427     &setup.editor.el_dx_boulderdash,
4428     &setup.editor_cascade.el_dx,
4429     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4430     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4431   },
4432   {
4433     &setup.editor.el_chars,
4434     &setup.editor_cascade.el_chars,
4435     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4436     &editor_el_chars_ptr,               &num_editor_el_chars
4437   },
4438   {
4439     &setup.editor.el_custom,
4440     &setup.editor_cascade.el_ce,
4441     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4442     &editor_el_custom_ptr,              &num_editor_el_custom
4443   },
4444   {
4445     &setup.editor.el_custom,
4446     &setup.editor_cascade.el_ge,
4447     &editor_hl_group_ptr,               &num_editor_hl_group,
4448     &editor_el_group_ptr,               &num_editor_el_group
4449   },
4450   {
4451     &setup.editor.el_user_defined,
4452     &setup.editor_cascade.el_user,
4453     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4454     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4455   },
4456   {
4457     &setup.editor.el_dynamic,
4458     &setup.editor_cascade.el_dynamic,
4459     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4460     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4461   },
4462   {
4463     &use_el_empty,
4464     &use_el_empty,
4465     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4466     &editor_el_empty_ptr,               &num_editor_el_empty,
4467   },
4468   {
4469     NULL,
4470     NULL,
4471     NULL,                               NULL,
4472     NULL,                               NULL
4473   }
4474 };
4475
4476
4477 /*
4478   -----------------------------------------------------------------------------
4479   functions
4480   -----------------------------------------------------------------------------
4481 */
4482
4483 static int getMaxInfoTextLength()
4484 {
4485   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4486 }
4487
4488 static int getTextWidthForGadget(char *text)
4489 {
4490   if (text == NULL)
4491     return 0;
4492
4493   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4494 }
4495
4496 static int getTextWidthForDrawingArea(char *text)
4497 {
4498   if (text == NULL)
4499     return 0;
4500
4501   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4502 }
4503
4504 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4505 {
4506   return (gi->x + gi->width + getTextWidthForGadget(text));
4507 }
4508
4509 static char *getElementInfoText(int element)
4510 {
4511   char *info_text = NULL;
4512
4513 #if 1
4514   if (element < MAX_NUM_ELEMENTS)
4515 #else
4516   if (element < NUM_FILE_ELEMENTS)
4517 #endif
4518   {
4519     if (strlen(element_info[element].description) > 0)
4520       info_text = element_info[element].description;
4521     else if (element_info[element].custom_description != NULL)
4522       info_text = element_info[element].custom_description;
4523     else if (element_info[element].editor_description != NULL)
4524       info_text = element_info[element].editor_description;
4525   }
4526
4527   if (info_text == NULL)
4528     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4529
4530   return info_text;
4531 }
4532
4533 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4534 {
4535   boolean element_found[NUM_FILE_ELEMENTS];
4536   int i, x, y;
4537
4538   /* initialize list of used elements to "not used" */
4539   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4540     element_found[i] = FALSE;
4541
4542   /* find all elements used in current level */
4543   for (y = 0; y < lev_fieldy; y++)
4544     for (x = 0; x < lev_fieldx; x++)
4545       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4546         element_found[Feld[x][y]] = TRUE;
4547
4548   *num_elements = 0;
4549
4550   /* count number of elements used in current level */
4551   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4552     if (element_found[i])
4553       (*num_elements)++;
4554
4555   /* add space for up to 3 more elements for padding that may be needed */
4556   *num_elements += 3;
4557
4558   /* free memory for old list of elements, if needed */
4559   checked_free(*elements);
4560
4561   /* allocate memory for new list of elements */
4562   *elements = checked_malloc(*num_elements * sizeof(int));
4563
4564   *num_elements = 0;
4565
4566   /* add all elements used in current level (non-custom/group elements) */
4567   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4568     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4569       (*elements)[(*num_elements)++] = i;
4570
4571   /* add all elements used in current level (custom/group elements) */
4572   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4573     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4574       (*elements)[(*num_elements)++] = i;
4575
4576   while (*num_elements % 4)     /* pad with empty elements, if needed */
4577     (*elements)[(*num_elements)++] = EL_EMPTY;
4578 }
4579
4580 static void ReinitializeElementList()
4581 {
4582   static boolean initialization_needed = TRUE;
4583   int pos = 0;
4584   int i, j;
4585
4586   if (initialization_needed)
4587   {
4588     LoadSetup_EditorCascade();          /* load last editor cascade state */
4589
4590     /* initialize editor cascade element from saved cascade state */
4591     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4592     {
4593       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4594       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4595
4596       if (IS_EDITOR_CASCADE(*cascade_element))
4597         *cascade_element =
4598           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4599            EL_CASCADE_INACTIVE(*cascade_element));
4600     }
4601
4602     initialization_needed = FALSE;
4603   }
4604
4605   checked_free(editor_elements);
4606
4607   /* reload optional user defined element list for each invocation of editor */
4608   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4609                                    &num_editor_el_user_defined);
4610
4611   /* initialize dynamic level element list for each invocation of editor */
4612   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4613                                &num_editor_el_dynamic);
4614
4615   /* initialize list of empty elements (used for padding, if needed) */
4616   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4617     editor_el_empty[i] = EL_EMPTY;
4618
4619   /* do some sanity checks for each element from element list */
4620   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4621   {
4622     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4623     {
4624       int element = (*editor_elements_info[i].element_list)[j];
4625
4626       if (element >= NUM_FILE_ELEMENTS)
4627         Error(ERR_WARN, "editor element %d is runtime element", element);
4628
4629       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4630         Error(ERR_WARN, "no element description for element %d", element);
4631     }
4632   }
4633
4634   num_editor_elements = 0;
4635   use_el_empty = FALSE;
4636
4637   /* determine size of element list */
4638   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4639   {
4640     boolean found_inactive_cascade = FALSE;
4641
4642     if (*editor_elements_info[i].setup_value)
4643     {
4644       if (setup.editor.el_headlines)
4645       {
4646         num_editor_elements += *editor_elements_info[i].headline_list_size;
4647
4648         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4649         {
4650           int element = (*editor_elements_info[i].headline_list)[j];
4651
4652           if (IS_EDITOR_CASCADE_INACTIVE(element))
4653             found_inactive_cascade = TRUE;
4654         }
4655       }
4656
4657       if (found_inactive_cascade)
4658         continue;
4659
4660       num_editor_elements += *editor_elements_info[i].element_list_size;
4661     }
4662   }
4663
4664   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4665   {
4666     /* offer at least as many elements as element buttons exist */
4667     use_el_empty = TRUE;
4668     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4669
4670     num_editor_elements += num_editor_el_empty;
4671   }
4672
4673   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4674
4675   /* fill element list */
4676   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4677   {
4678     boolean found_inactive_cascade = FALSE;
4679
4680     if (*editor_elements_info[i].setup_value)
4681     {
4682       if (setup.editor.el_headlines)
4683       {
4684         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4685         {
4686           int element = (*editor_elements_info[i].headline_list)[j];
4687
4688           editor_elements[pos++] = element;
4689
4690           if (IS_EDITOR_CASCADE_INACTIVE(element))
4691             found_inactive_cascade = TRUE;
4692         }
4693       }
4694
4695       if (found_inactive_cascade)
4696         continue;
4697
4698       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4699         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4700     }
4701   }
4702
4703   /* (this function is also called before editor gadgets are initialized!) */
4704   AdjustElementListScrollbar();
4705 }
4706
4707 void PrintEditorElementList()
4708 {
4709   boolean *stop = &setup.editor.el_user_defined;
4710   int i, j;
4711
4712   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4713   {
4714     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4715
4716     if (IS_EDITOR_CASCADE(cascade_element))
4717     {
4718       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4719       char *headline = element_info[cascade_element_show].editor_description;
4720
4721       printf_line_with_prefix("# ", "-", 77);
4722       printf("# %s\n", headline);
4723       printf_line_with_prefix("# ", "-", 77);
4724     }
4725
4726     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4727     {
4728       int element = (*editor_elements_info[i].headline_list)[j];
4729
4730       if (IS_EDITOR_CASCADE(element))
4731         element = EL_CHAR_MINUS;
4732
4733       printf("# %s\n", element_info[element].token_name);
4734     }
4735
4736     if (j > 0)
4737       printf("#\n");
4738
4739     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4740     {
4741       int element = (*editor_elements_info[i].element_list)[j];
4742
4743       printf("# %s\n", element_info[element].token_name);
4744     }
4745
4746     if (j > 0)
4747       printf("#\n");
4748   }
4749 }
4750
4751 static void ReinitializeElementListButtons()
4752 {
4753   static boolean last_setup_value_headlines = FALSE;
4754   static boolean initialization_needed = TRUE;
4755   int i;
4756
4757   if (!initialization_needed)   /* check if editor element setup has changed */
4758   {
4759     if (last_setup_value_headlines != setup.editor.el_headlines)
4760       initialization_needed = TRUE;
4761
4762     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4763       if (editor_elements_info[i].last_setup_value !=
4764           *editor_elements_info[i].setup_value)
4765         initialization_needed = TRUE;
4766   }
4767
4768   if (!initialization_needed)
4769     return;
4770
4771   FreeLevelEditorGadgets();
4772   CreateLevelEditorGadgets();
4773
4774   /* store current setup values for next invocation of this function */
4775   last_setup_value_headlines = setup.editor.el_headlines;
4776   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4777     editor_elements_info[i].last_setup_value =
4778       *editor_elements_info[i].setup_value;
4779
4780   initialization_needed = FALSE;
4781 }
4782
4783 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4784                               boolean input)
4785 {
4786   int border_graphic =
4787     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4788   Bitmap *src_bitmap;
4789   int src_x, src_y;
4790   int num_mini_tilex = width  / MINI_TILEX + 1;
4791   int num_mini_tiley = height / MINI_TILEY + 1;
4792   int from_x = dest_x - MINI_TILEX / 2;
4793   int from_y = dest_y - MINI_TILEY / 2;
4794   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4795   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4796   int x, y;
4797
4798   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4799
4800   for (y = 0; y < num_mini_tiley; y++)
4801     for (x = 0; x < num_mini_tilex; x++)
4802       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4803                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4804
4805   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4806
4807   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4808   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4809   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4810   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4811 }
4812
4813 static void DrawDrawingArea(int id)
4814 {
4815   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4816   int x, y;
4817
4818   int *value = drawingarea_info[id].value;
4819   int area_xsize = drawingarea_info[id].area_xsize;
4820   int area_ysize = drawingarea_info[id].area_ysize;
4821
4822   for (x = 0; x < area_xsize; x++)
4823     for (y = 0; y < area_ysize; y++)
4824       DrawMiniGraphicExt(drawto,
4825                          gi->x + x * MINI_TILEX,
4826                          gi->y + y * MINI_TILEY,
4827                          el2edimg(value[x * area_ysize + y]));
4828 }
4829
4830 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4831 {
4832   int x,y;
4833   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4834   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4835
4836   BlitBitmap(drawto, drawto,
4837              SX + (dx == -1 ? MINI_TILEX : 0),
4838              SY + (dy == -1 ? MINI_TILEY : 0),
4839              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4840              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4841              SX + (dx == +1 ? MINI_TILEX : 0),
4842              SY + (dy == +1 ? MINI_TILEY : 0));
4843   if (dx)
4844   {
4845     x = (dx == 1 ? 0 : ed_fieldx - 1);
4846     for (y = 0; y < ed_fieldy; y++)
4847       DrawMiniElementOrWall(x, y, from_x, from_y);
4848   }
4849   else if (dy)
4850   {
4851     y = (dy == 1 ? 0 : ed_fieldy - 1);
4852     for (x = 0; x < ed_fieldx; x++)
4853       DrawMiniElementOrWall(x, y, from_x, from_y);
4854   }
4855
4856   redraw_mask |= REDRAW_FIELD;
4857   BackToFront();
4858 }
4859
4860 static void CreateControlButtons()
4861 {
4862   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4863   struct GadgetInfo *gi;
4864   unsigned long event_mask;
4865   int i;
4866
4867   /* create toolbox buttons */
4868   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4869   {
4870     int id = i;
4871     int width, height;
4872     int gd_xoffset, gd_yoffset;
4873     int gd_x1, gd_x2, gd_y1, gd_y2;
4874     int button_type;
4875     int radio_button_nr;
4876     boolean checked;
4877
4878     if (id == GADGET_ID_SINGLE_ITEMS ||
4879         id == GADGET_ID_CONNECTED_ITEMS ||
4880         id == GADGET_ID_LINE ||
4881         id == GADGET_ID_ARC ||
4882         id == GADGET_ID_TEXT ||
4883         id == GADGET_ID_RECTANGLE ||
4884         id == GADGET_ID_FILLED_BOX ||
4885         id == GADGET_ID_FLOOD_FILL ||
4886         id == GADGET_ID_GRAB_BRUSH ||
4887         id == GADGET_ID_PICK_ELEMENT ||
4888         id == GADGET_ID_CUSTOM_COPY_FROM ||
4889         id == GADGET_ID_CUSTOM_COPY_TO ||
4890         id == GADGET_ID_CUSTOM_EXCHANGE)
4891     {
4892       button_type = GD_TYPE_RADIO_BUTTON;
4893       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4894       checked = (id == drawing_function ? TRUE : FALSE);
4895       event_mask = GD_EVENT_PRESSED;
4896     }
4897     else
4898     {
4899       button_type = GD_TYPE_NORMAL_BUTTON;
4900       radio_button_nr = RADIO_NR_NONE;
4901       checked = FALSE;
4902
4903       if (id == GADGET_ID_WRAP_LEFT ||
4904           id == GADGET_ID_WRAP_RIGHT ||
4905           id == GADGET_ID_WRAP_UP ||
4906           id == GADGET_ID_WRAP_DOWN)
4907         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4908       else
4909         event_mask = GD_EVENT_RELEASED;
4910     }
4911
4912     if (id < ED_NUM_CTRL1_BUTTONS)
4913     {
4914       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4915       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4916
4917       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4918       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4919       width  = ED_CTRL1_BUTTON_XSIZE;
4920       height = ED_CTRL1_BUTTON_YSIZE;
4921
4922       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4923       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4924       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4925       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4926     }
4927     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4928     {
4929       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4930       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4931
4932       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4933       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4934       width  = ED_CTRL2_BUTTON_XSIZE;
4935       height = ED_CTRL2_BUTTON_YSIZE;
4936
4937       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4938       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4939       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4940       gd_y2 = 0;        /* no alternative graphic for these buttons */
4941     }
4942     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4943     {
4944       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4945       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4946
4947       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4948       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4949       width  = ED_CTRL3_BUTTON_XSIZE;
4950       height = ED_CTRL3_BUTTON_YSIZE;
4951
4952       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4953       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4954       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4955       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4956     }
4957     else
4958     {
4959       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4960       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4961
4962       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4963       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4964       width  = ED_CTRL4_BUTTON_XSIZE;
4965       height = ED_CTRL4_BUTTON_YSIZE;
4966
4967       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4968       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4969       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4970       gd_y2 = 0;        /* no alternative graphic for these buttons */
4971     }
4972
4973     gi = CreateGadget(GDI_CUSTOM_ID, id,
4974                       GDI_CUSTOM_TYPE_ID, i,
4975                       GDI_INFO_TEXT, control_info[i].text,
4976                       GDI_X, EX + gd_xoffset,
4977                       GDI_Y, EY + gd_yoffset,
4978                       GDI_WIDTH, width,
4979                       GDI_HEIGHT, height,
4980                       GDI_TYPE, button_type,
4981                       GDI_STATE, GD_BUTTON_UNPRESSED,
4982                       GDI_RADIO_NR, radio_button_nr,
4983                       GDI_CHECKED, checked,
4984                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4985                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4986                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4987                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4988                       GDI_EVENT_MASK, event_mask,
4989                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4990                       GDI_CALLBACK_ACTION, HandleControlButtons,
4991                       GDI_END);
4992
4993     if (gi == NULL)
4994       Error(ERR_EXIT, "cannot create gadget");
4995
4996     level_editor_gadget[id] = gi;
4997   }
4998
4999   /* create buttons for scrolling of drawing area and element list */
5000   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5001   {
5002     int id = scrollbutton_info[i].gadget_id;
5003     int x, y, width, height;
5004     int gd_x1, gd_x2, gd_y1, gd_y2;
5005
5006     x = scrollbutton_info[i].x;
5007     y = scrollbutton_info[i].y;
5008
5009     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5010
5011     if (id == GADGET_ID_SCROLL_LIST_UP ||
5012         id == GADGET_ID_SCROLL_LIST_DOWN)
5013     {
5014       x += DX;
5015       y += DY;
5016       width = ED_SCROLLBUTTON2_XSIZE;
5017       height = ED_SCROLLBUTTON2_YSIZE;
5018       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5019       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5020       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5021       gd_y2 = gd_y1;
5022     }
5023     else
5024     {
5025       x += SX;
5026       y += SY;
5027       width = ED_SCROLLBUTTON_XSIZE;
5028       height = ED_SCROLLBUTTON_YSIZE;
5029       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5030       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5031       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5032       gd_y2 = gd_y1;
5033     }
5034
5035     gi = CreateGadget(GDI_CUSTOM_ID, id,
5036                       GDI_CUSTOM_TYPE_ID, i,
5037                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5038                       GDI_X, x,
5039                       GDI_Y, y,
5040                       GDI_WIDTH, width,
5041                       GDI_HEIGHT, height,
5042                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5043                       GDI_STATE, GD_BUTTON_UNPRESSED,
5044                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5045                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5046                       GDI_EVENT_MASK, event_mask,
5047                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5048                       GDI_CALLBACK_ACTION, HandleControlButtons,
5049                       GDI_END);
5050
5051     if (gi == NULL)
5052       Error(ERR_EXIT, "cannot create gadget");
5053
5054     level_editor_gadget[id] = gi;
5055   }
5056
5057   /* create buttons for element list */
5058   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5059   {
5060     Bitmap *deco_bitmap;
5061     int deco_x, deco_y, deco_xpos, deco_ypos;
5062     int gd_xoffset, gd_yoffset;
5063     int gd_x1, gd_x2, gd_y;
5064     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5065     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5066     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5067     int element = editor_elements[i];
5068
5069     event_mask = GD_EVENT_RELEASED;
5070
5071     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5072     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5073
5074     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5075     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5076     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5077
5078     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5079     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5080     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5081
5082     gi = CreateGadget(GDI_CUSTOM_ID, id,
5083                       GDI_CUSTOM_TYPE_ID, i,
5084                       GDI_INFO_TEXT, getElementInfoText(element),
5085                       GDI_X, DX + gd_xoffset,
5086                       GDI_Y, DY + gd_yoffset,
5087                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5088                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5089                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5090                       GDI_STATE, GD_BUTTON_UNPRESSED,
5091                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5092                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5093                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5094                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5095                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5096                       GDI_DECORATION_SHIFTING, 1, 1,
5097                       GDI_EVENT_MASK, event_mask,
5098                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5099                       GDI_CALLBACK_ACTION, HandleControlButtons,
5100                       GDI_END);
5101
5102     if (gi == NULL)
5103       Error(ERR_EXIT, "cannot create gadget");
5104
5105     level_editor_gadget[id] = gi;
5106   }
5107 }
5108
5109 static void CreateCounterButtons()
5110 {
5111   int max_infotext_len = getMaxInfoTextLength();
5112   int i;
5113
5114   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5115   {
5116     int j;
5117     int x = SX + counterbutton_info[i].x;       /* down count button */
5118     int y = SY + counterbutton_info[i].y;
5119
5120     /* determine horizontal position to the right of specified gadget */
5121     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5122       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5123            ED_GADGET_TEXT_DISTANCE);
5124
5125     /* determine horizontal offset for leading text */
5126     if (counterbutton_info[i].text_left != NULL)
5127       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5128
5129     for (j = 0; j < 2; j++)
5130     {
5131       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5132       struct GadgetInfo *gi;
5133       int id = (j == 0 ?
5134                 counterbutton_info[i].gadget_id_down :
5135                 counterbutton_info[i].gadget_id_up);
5136       int gd_xoffset;
5137       int gd_x, gd_x1, gd_x2, gd_y;
5138       int x_size, y_size;
5139       unsigned long event_mask;
5140       char infotext[max_infotext_len + 1];
5141
5142       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5143
5144       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5145       {
5146         int sid = (j == 0 ?
5147                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5148                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5149
5150         event_mask |= GD_EVENT_RELEASED;
5151
5152         if (j == 1)
5153           x += 2 * ED_GADGET_DISTANCE;
5154         y += ED_GADGET_DISTANCE;
5155
5156         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5157         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5158         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5159         x_size = ED_SCROLLBUTTON_XSIZE;
5160         y_size = ED_SCROLLBUTTON_YSIZE;
5161       }
5162       else
5163       {
5164         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5165         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5166         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5167         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5168         x_size = ED_BUTTON_COUNT_XSIZE;
5169         y_size = ED_BUTTON_COUNT_YSIZE;
5170       }
5171
5172       sprintf(infotext, "%s counter value by 1, 5 or 10",
5173               (j == 0 ? "decrease" : "increase"));
5174
5175       gi = CreateGadget(GDI_CUSTOM_ID, id,
5176                         GDI_CUSTOM_TYPE_ID, i,
5177                         GDI_INFO_TEXT, infotext,
5178                         GDI_X, x,
5179                         GDI_Y, y,
5180                         GDI_WIDTH, x_size,
5181                         GDI_HEIGHT, y_size,
5182                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5183                         GDI_STATE, GD_BUTTON_UNPRESSED,
5184                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5185                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5186                         GDI_EVENT_MASK, event_mask,
5187                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5188                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5189                         GDI_END);
5190
5191       if (gi == NULL)
5192         Error(ERR_EXIT, "cannot create gadget");
5193
5194       level_editor_gadget[id] = gi;
5195       right_gadget_border[id] =
5196         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5197
5198       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5199
5200       if (j == 0)
5201       {
5202         int font_type = FONT_INPUT_1;
5203         int font_type_active = FONT_INPUT_1_ACTIVE;
5204         int gd_width = ED_WIN_COUNT_XSIZE;
5205
5206         id = counterbutton_info[i].gadget_id_text;
5207         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5208
5209         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5210         {
5211           font_type = FONT_LEVEL_NUMBER;
5212           font_type_active = FONT_LEVEL_NUMBER;
5213
5214           x += 2 * ED_GADGET_DISTANCE;
5215           y -= ED_GADGET_DISTANCE;
5216
5217           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5218           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5219           gd_width = ED_WIN_COUNT2_XSIZE;
5220         }
5221         else
5222         {
5223           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5224           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5225         }
5226
5227         gi = CreateGadget(GDI_CUSTOM_ID, id,
5228                           GDI_CUSTOM_TYPE_ID, i,
5229                           GDI_INFO_TEXT, "enter counter value",
5230                           GDI_X, x,
5231                           GDI_Y, y,
5232                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5233                           GDI_NUMBER_VALUE, 0,
5234                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5235                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5236                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5237                           GDI_TEXT_FONT, font_type,
5238                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5239                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5240                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5241                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5242                           GDI_DESIGN_WIDTH, gd_width,
5243                           GDI_EVENT_MASK, event_mask,
5244                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5245                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5246                           GDI_END);
5247
5248         if (gi == NULL)
5249           Error(ERR_EXIT, "cannot create gadget");
5250
5251         level_editor_gadget[id] = gi;
5252         right_gadget_border[id] =
5253           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5254
5255         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5256       }
5257     }
5258   }
5259 }
5260
5261 static void CreateDrawingAreas()
5262 {
5263   int i;
5264
5265   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5266   {
5267     struct GadgetInfo *gi;
5268     unsigned long event_mask;
5269     int id = drawingarea_info[i].gadget_id;
5270     int x = SX + drawingarea_info[i].x;
5271     int y = SY + drawingarea_info[i].y;
5272     int area_xsize = drawingarea_info[i].area_xsize;
5273     int area_ysize = drawingarea_info[i].area_ysize;
5274
5275     event_mask =
5276       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5277       GD_EVENT_OFF_BORDERS;
5278
5279     /* determine horizontal position to the right of specified gadget */
5280     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5281       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5282            ED_DRAWINGAREA_TEXT_DISTANCE);
5283
5284     /* determine horizontal offset for leading text */
5285     if (drawingarea_info[i].text_left != NULL)
5286       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5287
5288     gi = CreateGadget(GDI_CUSTOM_ID, id,
5289                       GDI_CUSTOM_TYPE_ID, i,
5290                       GDI_X, x,
5291                       GDI_Y, y,
5292                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5293                       GDI_AREA_SIZE, area_xsize, area_ysize,
5294                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5295                       GDI_EVENT_MASK, event_mask,
5296                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5297                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5298                       GDI_END);
5299
5300     if (gi == NULL)
5301       Error(ERR_EXIT, "cannot create gadget");
5302
5303     level_editor_gadget[id] = gi;
5304     right_gadget_border[id] =
5305       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5306   }
5307 }
5308
5309 static void CreateTextInputGadgets()
5310 {
5311   int max_infotext_len = getMaxInfoTextLength();
5312   int i;
5313
5314   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5315   {
5316     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5317     int gd_x, gd_y;
5318     struct GadgetInfo *gi;
5319     unsigned long event_mask;
5320     char infotext[MAX_OUTPUT_LINESIZE + 1];
5321     int id = textinput_info[i].gadget_id;
5322
5323     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5324
5325     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5326     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5327
5328     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5329     infotext[max_infotext_len] = '\0';
5330
5331     gi = CreateGadget(GDI_CUSTOM_ID, id,
5332                       GDI_CUSTOM_TYPE_ID, i,
5333                       GDI_INFO_TEXT, infotext,
5334                       GDI_X, SX + textinput_info[i].x,
5335                       GDI_Y, SY + textinput_info[i].y,
5336                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5337                       GDI_TEXT_VALUE, textinput_info[i].value,
5338                       GDI_TEXT_SIZE, textinput_info[i].size,
5339                       GDI_TEXT_FONT, FONT_INPUT_1,
5340                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5341                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5342                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5343                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5344                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5345                       GDI_EVENT_MASK, event_mask,
5346                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5347                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5348                       GDI_END);
5349
5350     if (gi == NULL)
5351       Error(ERR_EXIT, "cannot create gadget");
5352
5353     level_editor_gadget[id] = gi;
5354   }
5355 }
5356
5357 static void CreateTextAreaGadgets()
5358 {
5359   int max_infotext_len = getMaxInfoTextLength();
5360   int i;
5361
5362   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5363   {
5364     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5365     int gd_x, gd_y;
5366     struct GadgetInfo *gi;
5367     unsigned long event_mask;
5368     char infotext[MAX_OUTPUT_LINESIZE + 1];
5369     int id = textarea_info[i].gadget_id;
5370     int area_xsize = textarea_info[i].xsize;
5371     int area_ysize = textarea_info[i].ysize;
5372
5373     event_mask = GD_EVENT_TEXT_LEAVING;
5374
5375     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5376     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5377
5378     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5379     infotext[max_infotext_len] = '\0';
5380
5381     gi = CreateGadget(GDI_CUSTOM_ID, id,
5382                       GDI_CUSTOM_TYPE_ID, i,
5383                       GDI_INFO_TEXT, infotext,
5384                       GDI_X, SX + textarea_info[i].x,
5385                       GDI_Y, SY + textarea_info[i].y,
5386                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5387                       GDI_AREA_SIZE, area_xsize, area_ysize,
5388                       GDI_TEXT_FONT, FONT_INPUT_1,
5389                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5390                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5391                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5392                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5393                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5394                       GDI_EVENT_MASK, event_mask,
5395                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5396                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5397                       GDI_END);
5398
5399     if (gi == NULL)
5400       Error(ERR_EXIT, "cannot create gadget");
5401
5402     level_editor_gadget[id] = gi;
5403   }
5404 }
5405
5406 static void CreateSelectboxGadgets()
5407 {
5408   int max_infotext_len = getMaxInfoTextLength();
5409   int i, j;
5410
5411   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5412   {
5413     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5414     int gd_x, gd_y;
5415     struct GadgetInfo *gi;
5416     unsigned long event_mask;
5417     char infotext[MAX_OUTPUT_LINESIZE + 1];
5418     int id = selectbox_info[i].gadget_id;
5419     int x = SX + selectbox_info[i].x;
5420     int y = SY + selectbox_info[i].y;
5421
5422     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5423     {
5424       /* (we cannot use -1 for uninitialized values if we directly compare
5425          with results from strlen(), because the '<' and '>' operation will
5426          implicitely cast -1 to an unsigned integer value!) */
5427       selectbox_info[i].size = 0;
5428
5429       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5430         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5431           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5432
5433       selectbox_info[i].size++;         /* add one character empty space */
5434     }
5435
5436     event_mask = GD_EVENT_RELEASED |
5437       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5438
5439     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5440     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5441
5442     /* determine horizontal position to the right of specified gadget */
5443     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5444       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5445            ED_GADGET_TEXT_DISTANCE);
5446
5447     /* determine horizontal offset for leading text */
5448     if (selectbox_info[i].text_left != NULL)
5449       x += getTextWidthForGadget(selectbox_info[i].text_left);
5450
5451     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5452     infotext[max_infotext_len] = '\0';
5453
5454     gi = CreateGadget(GDI_CUSTOM_ID, id,
5455                       GDI_CUSTOM_TYPE_ID, i,
5456                       GDI_INFO_TEXT, infotext,
5457                       GDI_X, x,
5458                       GDI_Y, y,
5459                       GDI_TYPE, GD_TYPE_SELECTBOX,
5460                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5461                       GDI_TEXT_SIZE, selectbox_info[i].size,
5462                       GDI_TEXT_FONT, FONT_INPUT_1,
5463                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5464                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5465                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5466                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5467                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5468                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5469                       GDI_EVENT_MASK, event_mask,
5470                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5471                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5472                       GDI_END);
5473
5474     if (gi == NULL)
5475       Error(ERR_EXIT, "cannot create gadget");
5476
5477     level_editor_gadget[id] = gi;
5478     right_gadget_border[id] =
5479       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5480   }
5481 }
5482
5483 static void CreateTextbuttonGadgets()
5484 {
5485   int max_infotext_len = getMaxInfoTextLength();
5486   int i;
5487
5488   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5489   {
5490     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5491     int gd_x1, gd_x2, gd_y1, gd_y2;
5492     struct GadgetInfo *gi;
5493     unsigned long event_mask;
5494     char infotext[MAX_OUTPUT_LINESIZE + 1];
5495     int id = textbutton_info[i].gadget_id;
5496     int x = SX + textbutton_info[i].x;
5497     int y = SY + textbutton_info[i].y;
5498
5499     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5500       textbutton_info[i].size = strlen(textbutton_info[i].text);
5501
5502     event_mask = GD_EVENT_RELEASED;
5503
5504     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5505     {
5506       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5507       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5508       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5509       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5510     }
5511     else
5512     {
5513       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5514       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5515       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5516       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5517     }
5518
5519     sprintf(infotext, "%s", textbutton_info[i].infotext);
5520     infotext[max_infotext_len] = '\0';
5521
5522     /* determine horizontal position to the right of specified gadget */
5523     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5524       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5525            ED_GADGET_TEXT_DISTANCE);
5526
5527     /* determine horizontal offset for leading text */
5528     if (textbutton_info[i].text_left != NULL)
5529       x += getTextWidthForGadget(textbutton_info[i].text_left);
5530
5531     gi = CreateGadget(GDI_CUSTOM_ID, id,
5532                       GDI_CUSTOM_TYPE_ID, i,
5533                       GDI_INFO_TEXT, infotext,
5534                       GDI_X, x,
5535                       GDI_Y, y,
5536                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5537                       GDI_TEXT_VALUE, textbutton_info[i].text,
5538                       GDI_TEXT_SIZE, textbutton_info[i].size,
5539                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5540                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5541                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5542                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5543                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5544                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5545                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5546                       GDI_DECORATION_SHIFTING, 1, 1,
5547                       GDI_EVENT_MASK, event_mask,
5548                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5549                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5550                       GDI_END);
5551
5552     if (gi == NULL)
5553       Error(ERR_EXIT, "cannot create gadget");
5554
5555     level_editor_gadget[id] = gi;
5556     right_gadget_border[id] =
5557       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5558   }
5559 }
5560
5561 static void CreateGraphicbuttonGadgets()
5562 {
5563   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5564   struct GadgetInfo *gi;
5565   unsigned long event_mask;
5566   int i;
5567
5568   /* create buttons for scrolling of drawing area and element list */
5569   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5570   {
5571     int id = graphicbutton_info[i].gadget_id;
5572     int gd_x1, gd_x2, gd_y1, gd_y2;
5573     int x = SX + graphicbutton_info[i].x;
5574     int y = SY + graphicbutton_info[i].y;
5575
5576     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5577
5578     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5579     {
5580       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5581       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5582       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5583       gd_y2 = gd_y1;
5584     }
5585     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5586     {
5587       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5588       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5589       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5590       gd_y2 = gd_y1;
5591     }
5592
5593     /* determine horizontal position to the right of specified gadget */
5594     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5595       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5596            ED_GADGET_TEXT_DISTANCE);
5597
5598     /* determine horizontal offset for leading text */
5599     if (graphicbutton_info[i].text_left != NULL)
5600       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5601
5602     gi = CreateGadget(GDI_CUSTOM_ID, id,
5603                       GDI_CUSTOM_TYPE_ID, i,
5604                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5605                       GDI_X, x,
5606                       GDI_Y, y,
5607                       GDI_WIDTH, graphicbutton_info[i].width,
5608                       GDI_HEIGHT, graphicbutton_info[i].height,
5609                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5610                       GDI_STATE, GD_BUTTON_UNPRESSED,
5611                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5612                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5613                       GDI_EVENT_MASK, event_mask,
5614                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5615                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5616                       GDI_END);
5617
5618     if (gi == NULL)
5619       Error(ERR_EXIT, "cannot create gadget");
5620
5621     level_editor_gadget[id] = gi;
5622     right_gadget_border[id] =
5623       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5624   }
5625 }
5626
5627 static void CreateScrollbarGadgets()
5628 {
5629   int i;
5630
5631   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5632   {
5633     int id = scrollbar_info[i].gadget_id;
5634     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5635     int gd_x1, gd_x2, gd_y1, gd_y2;
5636     struct GadgetInfo *gi;
5637     int items_max, items_visible, item_position;
5638     unsigned long event_mask;
5639
5640     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5641     {
5642       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5643       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5644       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5645     }
5646     else        /* drawing area scrollbars */
5647     {
5648       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5649       {
5650         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5651         items_visible = ed_fieldx;
5652         item_position = 0;
5653       }
5654       else
5655       {
5656         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5657         items_visible = ed_fieldy;
5658         item_position = 0;
5659       }
5660     }
5661
5662     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5663
5664     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5665     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5666                       scrollbar_info[i].height : scrollbar_info[i].width));
5667     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5668     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5669
5670     gi = CreateGadget(GDI_CUSTOM_ID, id,
5671                       GDI_CUSTOM_TYPE_ID, i,
5672                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5673                       GDI_X, scrollbar_info[i].x,
5674                       GDI_Y, scrollbar_info[i].y,
5675                       GDI_WIDTH, scrollbar_info[i].width,
5676                       GDI_HEIGHT, scrollbar_info[i].height,
5677                       GDI_TYPE, scrollbar_info[i].type,
5678                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5679                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5680                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5681                       GDI_STATE, GD_BUTTON_UNPRESSED,
5682                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5683                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5684                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5685                       GDI_EVENT_MASK, event_mask,
5686                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5687                       GDI_CALLBACK_ACTION, HandleControlButtons,
5688                       GDI_END);
5689
5690     if (gi == NULL)
5691       Error(ERR_EXIT, "cannot create gadget");
5692
5693     level_editor_gadget[id] = gi;
5694   }
5695 }
5696
5697 static void CreateCheckbuttonGadgets()
5698 {
5699   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5700   struct GadgetInfo *gi;
5701   unsigned long event_mask;
5702   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5703   int i;
5704
5705   event_mask = GD_EVENT_PRESSED;
5706
5707   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5708   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5709   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5710   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5711   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5712
5713   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5714   {
5715     int id = checkbutton_info[i].gadget_id;
5716     int x = SX + checkbutton_info[i].x;
5717     int y = SY + checkbutton_info[i].y;
5718
5719     if (id == GADGET_ID_STICK_ELEMENT)
5720       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5721     else
5722       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5723
5724     /* determine horizontal position to the right of specified gadget */
5725     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5726       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5727            ED_GADGET_TEXT_DISTANCE);
5728
5729     /* determine horizontal offset for leading text */
5730     if (checkbutton_info[i].text_left != NULL)
5731       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5732
5733     gi = CreateGadget(GDI_CUSTOM_ID, id,
5734                       GDI_CUSTOM_TYPE_ID, i,
5735                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5736                       GDI_X, x,
5737                       GDI_Y, y,
5738                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5739                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5740                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5741                       GDI_CHECKED, *checkbutton_info[i].value,
5742                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5743                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5744                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5745                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5746                       GDI_EVENT_MASK, event_mask,
5747                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5748                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5749                       GDI_END);
5750
5751     if (gi == NULL)
5752       Error(ERR_EXIT, "cannot create gadget");
5753
5754     level_editor_gadget[id] = gi;
5755     right_gadget_border[id] =
5756       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5757   }
5758 }
5759
5760 static void CreateRadiobuttonGadgets()
5761 {
5762   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5763   struct GadgetInfo *gi;
5764   unsigned long event_mask;
5765   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5766   int i;
5767
5768   event_mask = GD_EVENT_PRESSED;
5769
5770   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5771   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5772   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5773   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5774   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5775
5776   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5777   {
5778     int id = radiobutton_info[i].gadget_id;
5779     int x = SX + radiobutton_info[i].x;
5780     int y = SY + radiobutton_info[i].y;
5781
5782     int checked =
5783       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5784
5785     /* determine horizontal position to the right of specified gadget */
5786     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5787       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5788            ED_GADGET_TEXT_DISTANCE);
5789
5790     /* determine horizontal offset for leading text */
5791     if (radiobutton_info[i].text_left != NULL)
5792       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5793
5794     gi = CreateGadget(GDI_CUSTOM_ID, id,
5795                       GDI_CUSTOM_TYPE_ID, i,
5796                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5797                       GDI_X, x,
5798                       GDI_Y, y,
5799                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5800                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5801                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5802                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5803                       GDI_CHECKED, checked,
5804                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5805                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5806                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5807                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5808                       GDI_EVENT_MASK, event_mask,
5809                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5810                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5811                       GDI_END);
5812
5813     if (gi == NULL)
5814       Error(ERR_EXIT, "cannot create gadget");
5815
5816     level_editor_gadget[id] = gi;
5817     right_gadget_border[id] =
5818       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5819   }
5820 }
5821
5822 void CreateLevelEditorGadgets()
5823 {
5824   int old_game_status = game_status;
5825
5826   /* setting 'game_status' is needed to get the right fonts for the editor */
5827   game_status = GAME_MODE_EDITOR;
5828
5829   ReinitializeElementList();
5830
5831   CreateControlButtons();
5832   CreateScrollbarGadgets();
5833
5834   /* order of function calls is important because of cross-references */
5835   CreateCheckbuttonGadgets();
5836   CreateCounterButtons();
5837   CreateRadiobuttonGadgets();
5838   CreateTextInputGadgets();
5839   CreateTextAreaGadgets();
5840   CreateSelectboxGadgets();
5841   CreateGraphicbuttonGadgets();
5842   CreateTextbuttonGadgets();
5843   CreateDrawingAreas();
5844
5845   game_status = old_game_status;
5846 }
5847
5848 void FreeLevelEditorGadgets()
5849 {
5850   int i;
5851
5852   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5853   {
5854     FreeGadget(level_editor_gadget[i]);
5855
5856     level_editor_gadget[i] = NULL;
5857   }
5858 }
5859
5860 static void MapCounterButtons(int id)
5861 {
5862   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5863   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5864   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5865   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5866   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5867   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5868   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5869   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5870   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5871   int yoffset = ED_BORDER_SIZE;
5872   int x_left = gi_down->x - xoffset_left;
5873 #if 1
5874   int x_right;  /* set after gadget position was modified */
5875 #else
5876   int x_right = gi_up->x + gi_up->width + xoffset_right;
5877 #endif
5878   int y_above = gi_down->y - yoffset_above;
5879   int x = gi_down->x;
5880   int y;        /* set after gadget position was modified */
5881
5882   /* counter limits must be changed first to prevent value truncation */
5883   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5884                             counterbutton_info[id].max_value);
5885
5886   /* right text position might have changed after setting position above */
5887   x_right = gi_up->x + gi_up->width + xoffset_right;
5888
5889   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5890
5891   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5892   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5893       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5894   {
5895     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5896     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5897     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5898   }
5899
5900   /* vertical position might have changed after setting position above */
5901   y = gi_up->y + yoffset;
5902
5903   if (counterbutton_info[id].text_above)
5904     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5905
5906   if (counterbutton_info[id].text_left)
5907     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5908
5909   if (counterbutton_info[id].text_right)
5910     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5911
5912   MapGadget(gi_down);
5913   MapGadget(gi_text);
5914   MapGadget(gi_up);
5915 }
5916
5917 static void MapControlButtons()
5918 {
5919   int counter_id;
5920   int i;
5921
5922   /* map toolbox buttons (excluding special CE toolbox buttons) */
5923   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5924     MapGadget(level_editor_gadget[i]);
5925
5926   /* map buttons to select elements */
5927   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5928     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5929   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5930   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5931   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5932
5933   /* map buttons to select level */
5934   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5935   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5936   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5937   MapCounterButtons(counter_id);
5938 }
5939
5940 static void MapDrawingArea(int id)
5941 {
5942   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5943   int area_xsize = gi->drawing.area_xsize;
5944   int area_ysize = gi->drawing.area_ysize;
5945   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5946   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5947   int x_left  = gi->x - xoffset_left;
5948   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5949   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5950   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5951   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5952
5953   if (drawingarea_info[id].text_left)
5954     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5955
5956   if (drawingarea_info[id].text_right)
5957     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5958
5959   if (drawingarea_info[id].text_below)
5960     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5961
5962   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5963   {
5964     DrawElementBorder(gi->x, gi->y,
5965                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5966
5967     DrawDrawingArea(id);
5968   }
5969
5970   MapGadget(gi);
5971 }
5972
5973 static void MapTextInputGadget(int id)
5974 {
5975   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5976   int xoffset_above = 0;
5977   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5978   int x_above = textinput_info[id].x + xoffset_above;
5979   int y_above = textinput_info[id].y + yoffset_above;
5980
5981   if (textinput_info[id].text_above)
5982     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5983
5984   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5985
5986   MapGadget(gi);
5987 }
5988
5989 static void MapTextAreaGadget(int id)
5990 {
5991   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5992   int xoffset_above = 0;
5993   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5994   int x_above = textarea_info[id].x + xoffset_above;
5995   int y_above = textarea_info[id].y + yoffset_above;
5996
5997   if (textarea_info[id].text_above)
5998     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5999
6000   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6001
6002   MapGadget(gi);
6003 }
6004
6005 static void MapSelectboxGadget(int id)
6006 {
6007   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6008   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6009   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6010   int yoffset = ED_BORDER_SIZE;
6011   int x_left = gi->x - xoffset_left;
6012   int x_right = gi->x + gi->width + xoffset_right;
6013   int y = gi->y + yoffset;
6014
6015   if (selectbox_info[id].text_left)
6016     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6017
6018   if (selectbox_info[id].text_right)
6019     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6020
6021   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6022
6023   MapGadget(gi);
6024 }
6025
6026 static void MapTextbuttonGadget(int id)
6027 {
6028   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6029   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6030   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6031   int yoffset = ED_BORDER_SIZE;
6032   int x_left = gi->x - xoffset_left;
6033   int x_right = gi->x + gi->width + xoffset_right;
6034   int y = gi->y + yoffset;
6035
6036   /* only show button to delete change pages when more than minimum pages */
6037   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6038       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6039     return;
6040
6041   if (textbutton_info[id].text_left)
6042     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6043
6044   if (textbutton_info[id].text_right)
6045     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6046
6047   MapGadget(gi);
6048 }
6049
6050 static void MapGraphicbuttonGadget(int id)
6051 {
6052   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6053   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6054   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6055   int yoffset = ED_BORDER_SIZE;
6056   int x_left = gi->x - xoffset_left;
6057   int x_right = gi->x + gi->width + xoffset_right;
6058   int y = gi->y + yoffset;
6059
6060   if (graphicbutton_info[id].text_left)
6061     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6062
6063   if (graphicbutton_info[id].text_right)
6064     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6065
6066   MapGadget(gi);
6067 }
6068
6069 static void MapRadiobuttonGadget(int id)
6070 {
6071   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6072   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6073   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6074   int yoffset = ED_BORDER_SIZE;
6075   int x_left = gi->x - xoffset_left;
6076   int x_right = gi->x + gi->width + xoffset_right;
6077   int y = gi->y + yoffset;
6078   boolean checked =
6079     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6080
6081   if (radiobutton_info[id].text_left)
6082     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6083
6084   if (radiobutton_info[id].text_right)
6085     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6086
6087   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6088
6089   MapGadget(gi);
6090 }
6091
6092 static void MapCheckbuttonGadget(int id)
6093 {
6094   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6095   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6096   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6097   int yoffset = ED_BORDER_SIZE;
6098   int x_left, x_right, y;       /* set after gadget position was modified */
6099
6100   /* set position for gadgets with dynamically determined position */
6101   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6102     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6103   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6104
6105   x_left = gi->x - xoffset_left;
6106   x_right = gi->x + gi->width + xoffset_right;
6107   y = gi->y + yoffset;
6108
6109   if (checkbutton_info[id].text_left)
6110     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6111
6112   if (checkbutton_info[id].text_right)
6113     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6114
6115   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6116
6117   MapGadget(gi);
6118 }
6119
6120 static void MapMainDrawingArea()
6121 {
6122   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6123   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6124   int i;
6125
6126   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6127   {
6128     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6129           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6130          no_horizontal_scrollbar) ||
6131         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6132           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6133          no_vertical_scrollbar))
6134       continue;
6135
6136     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6137   }
6138
6139   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6140   {
6141     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6142         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6143       continue;
6144
6145     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6146   }
6147
6148   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6149 }
6150
6151 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6152 {
6153   int i;
6154
6155   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6156   {
6157     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6158         i == GADGET_ID_CUSTOM_COPY_TO ||
6159         i == GADGET_ID_CUSTOM_EXCHANGE ||
6160         i == GADGET_ID_CUSTOM_COPY ||
6161         i == GADGET_ID_CUSTOM_PASTE)
6162     {
6163       if (map)
6164         MapGadget(level_editor_gadget[i]);
6165       else
6166         UnmapGadget(level_editor_gadget[i]);
6167     }
6168   }
6169 }
6170
6171 static void MapLevelEditorToolboxCustomGadgets()
6172 {
6173   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6174 }
6175
6176 static void UnmapLevelEditorToolboxCustomGadgets()
6177 {
6178   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6179 }
6180
6181 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6182 {
6183   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6184   int i;
6185
6186   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6187   {
6188     if (i != GADGET_ID_SINGLE_ITEMS &&
6189         i != GADGET_ID_PROPERTIES &&
6190         i != GADGET_ID_PICK_ELEMENT)
6191     {
6192       struct GadgetInfo *gi = level_editor_gadget[i];
6193
6194       if (map)
6195         MapGadget(gi);
6196       else
6197       {
6198         UnmapGadget(gi);
6199
6200         BlitBitmap(gd_bitmap, drawto,
6201                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6202                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6203                    gi->width, gi->height, gi->x, gi->y);
6204
6205         redraw_mask |= REDRAW_DOOR_3;
6206       }
6207     }
6208   }
6209 }
6210
6211 static void MapLevelEditorToolboxDrawingGadgets()
6212 {
6213   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6214 }
6215
6216 static void UnmapLevelEditorToolboxDrawingGadgets()
6217 {
6218   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6219 }
6220
6221 static void UnmapDrawingArea(int id)
6222 {
6223   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6224 }
6225
6226 static void UnmapLevelEditorWindowGadgets()
6227 {
6228   int i;
6229
6230   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6231     if (level_editor_gadget[i]->x < SX + SXSIZE)
6232       UnmapGadget(level_editor_gadget[i]);
6233 }
6234
6235 void UnmapLevelEditorGadgets()
6236 {
6237   int i;
6238
6239   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6240     UnmapGadget(level_editor_gadget[i]);
6241 }
6242
6243 static void ResetUndoBuffer()
6244 {
6245   undo_buffer_position = -1;
6246   undo_buffer_steps = -1;
6247   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6248
6249   level.changed = FALSE;
6250 }
6251
6252 static void DrawEditModeWindow()
6253 {
6254   ModifyEditorElementList();
6255   RedrawDrawingElements();
6256
6257   if (edit_mode == ED_MODE_INFO)
6258     DrawLevelInfoWindow();
6259   else if (edit_mode == ED_MODE_PROPERTIES)
6260     DrawPropertiesWindow();
6261   else  /* edit_mode == ED_MODE_DRAWING */
6262     DrawDrawingWindow();
6263 }
6264
6265 static boolean LevelChanged()
6266 {
6267   boolean field_changed = FALSE;
6268   int x, y;
6269
6270   if (leveldir_current->readonly)
6271     return FALSE;
6272
6273   for (y = 0; y < lev_fieldy; y++) 
6274     for (x = 0; x < lev_fieldx; x++)
6275       if (Feld[x][y] != level.field[x][y])
6276         field_changed = TRUE;
6277
6278   return (level.changed || field_changed);
6279 }
6280
6281 static boolean LevelContainsPlayer()
6282 {
6283   boolean player_found = FALSE;
6284   int x, y;
6285
6286   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6287
6288   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6289   {
6290     if (Feld[x][y] == EL_PLAYER_1 ||
6291         Feld[x][y] == EL_SP_MURPHY) 
6292       player_found = TRUE;
6293   }
6294
6295   return player_found;
6296 }
6297
6298 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6299                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6300 {
6301   int x, y;
6302
6303   for (x = 0; x < lev_fieldx; x++)
6304     for (y = 0; y < lev_fieldy; y++) 
6305       dst[x][y] = src[x][y];
6306 }
6307
6308 static int setSelectboxValue(int selectbox_id, int new_value)
6309 {
6310   int new_index_value = 0;
6311   int i;
6312
6313   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6314     if (selectbox_info[selectbox_id].options[i].value == new_value)
6315       new_index_value = i;
6316
6317   *selectbox_info[selectbox_id].value =
6318     selectbox_info[selectbox_id].options[new_index_value].value;
6319
6320   return new_index_value;
6321 }
6322
6323 static void setSelectboxSpecialActionVariablesIfNeeded()
6324 {
6325   int i;
6326
6327   /* change action mode and arg variables according to action type variable */
6328   for (i = 0; action_arg_options[i].value != -1; i++)
6329   {
6330     if (action_arg_options[i].value == custom_element_change.action_type)
6331     {
6332       int mode = action_arg_options[i].mode;
6333
6334       /* only change if corresponding selectbox has changed */
6335       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6336           action_arg_modes[mode])
6337         custom_element_change.action_mode = -1;
6338
6339       /* only change if corresponding selectbox has changed */
6340       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6341           action_arg_options[i].options)
6342         custom_element_change.action_arg = -1;
6343
6344       break;
6345     }
6346   }
6347 }
6348
6349 static void setSelectboxSpecialActionOptions()
6350 {
6351   int i;
6352
6353   /* change action mode and arg selectbox according to action type selectbox */
6354   for (i = 0; action_arg_options[i].value != -1; i++)
6355   {
6356     if (action_arg_options[i].value == custom_element_change.action_type)
6357     {
6358       int mode = action_arg_options[i].mode;
6359
6360       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6361                                    action_arg_modes[mode]);
6362       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6363                                  custom_element_change.action_mode);
6364
6365       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6366                                    action_arg_options[i].options);
6367       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6368                                  custom_element_change.action_arg);
6369       break;
6370     }
6371   }
6372 }
6373
6374 static void copy_custom_element_settings(int element_from, int element_to)
6375 {
6376   struct ElementInfo *ei_from = &element_info[element_from];
6377   struct ElementInfo *ei_to = &element_info[element_to];
6378   int i, x, y;
6379
6380   /* ---------- copy element description ---------- */
6381   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6382     ei_to->description[i] = ei_from->description[i];
6383
6384   /* ---------- copy element base properties ---------- */
6385 #if 1
6386   ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6387 #else
6388   Properties[element_to][EP_BITFIELD_BASE] =
6389     Properties[element_from][EP_BITFIELD_BASE];
6390 #endif
6391
6392   /* ---------- copy custom property values ---------- */
6393
6394   ei_to->use_gfx_element = ei_from->use_gfx_element;
6395   ei_to->gfx_element = ei_from->gfx_element;
6396
6397   ei_to->access_direction = ei_from->access_direction;
6398
6399   ei_to->collect_score_initial = ei_from->collect_score_initial;
6400   ei_to->collect_count_initial = ei_from->collect_count_initial;
6401
6402   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6403   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6404   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6405
6406   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6407   ei_to->push_delay_random = ei_from->push_delay_random;
6408   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6409   ei_to->drop_delay_random = ei_from->drop_delay_random;
6410   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6411   ei_to->move_delay_random = ei_from->move_delay_random;
6412
6413   ei_to->move_pattern = ei_from->move_pattern;
6414   ei_to->move_direction_initial = ei_from->move_direction_initial;
6415   ei_to->move_stepsize = ei_from->move_stepsize;
6416
6417   ei_to->move_enter_element = ei_from->move_enter_element;
6418   ei_to->move_leave_element = ei_from->move_leave_element;
6419   ei_to->move_leave_type = ei_from->move_leave_type;
6420
6421   ei_to->slippery_type = ei_from->slippery_type;
6422
6423   for (y = 0; y < 3; y++)
6424     for (x = 0; x < 3; x++)
6425       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6426
6427   ei_to->explosion_type = ei_from->explosion_type;
6428   ei_to->explosion_delay = ei_from->explosion_delay;
6429   ei_to->ignition_delay = ei_from->ignition_delay;
6430
6431   /* ---------- reinitialize and copy change pages ---------- */
6432
6433   ei_to->num_change_pages = ei_from->num_change_pages;
6434   ei_to->current_change_page = ei_from->current_change_page;
6435
6436   setElementChangePages(ei_to, ei_to->num_change_pages);
6437
6438   for (i=0; i < ei_to->num_change_pages; i++)
6439     ei_to->change_page[i] = ei_from->change_page[i];
6440
6441   /* ---------- copy group element info ---------- */
6442   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6443     *ei_to->group = *ei_from->group;
6444
6445   /* mark this custom element as modified */
6446   ei_to->modified_settings = TRUE;
6447 }
6448
6449 static void replace_custom_element_in_settings(int element_from,
6450                                                int element_to)
6451 {
6452   int i, j, x, y;
6453
6454   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6455   {
6456     struct ElementInfo *ei = &element_info[i];
6457
6458     for (y = 0; y < 3; y++)
6459       for (x = 0; x < 3; x++)
6460         if (ei->content.e[x][y] == element_from)
6461           ei->content.e[x][y] = element_to;
6462
6463     for (j = 0; j < ei->num_change_pages; j++)
6464     {
6465       struct ElementChangeInfo *change = &ei->change_page[j];
6466
6467       if (change->target_element == element_from)
6468         change->target_element = element_to;
6469
6470       if (change->trigger_element == element_from)
6471         change->trigger_element = element_to;
6472
6473       for (y = 0; y < 3; y++)
6474         for (x = 0; x < 3; x++)
6475           if (change->target_content.e[x][y] == element_from)
6476             change->target_content.e[x][y] = element_to;
6477     }
6478
6479     if (ei->group != NULL)                              /* group or internal */
6480       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6481         if (ei->group->element[j] == element_from)
6482           ei->group->element[j] = element_to;
6483   }
6484 }
6485
6486 static void replace_custom_element_in_playfield(int element_from,
6487                                                 int element_to)
6488 {
6489   int x, y;
6490
6491   for (x = 0; x < lev_fieldx; x++)
6492     for (y = 0; y < lev_fieldy; y++)
6493       if (Feld[x][y] == element_from)
6494         Feld[x][y] = element_to;
6495 }
6496
6497 static boolean CopyCustomElement(int element_old, int element_new,
6498                                  int copy_mode)
6499 {
6500   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6501   {
6502     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6503                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6504     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6505   }
6506   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6507   {
6508     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6509                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6510     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6511
6512     level.changed = TRUE;
6513   }
6514   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6515   {
6516     Request("Please choose custom element !", REQ_CONFIRM);
6517
6518     return FALSE;
6519   }
6520   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6521   {
6522     Request("Please choose group element !", REQ_CONFIRM);
6523
6524     return FALSE;
6525   }
6526   else
6527   {
6528     level.changed = TRUE;
6529   }
6530
6531   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6532   {
6533     copy_custom_element_settings(element_new, element_old);
6534   }
6535   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6536   {
6537     copy_custom_element_settings(element_old, element_new);
6538   }
6539   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6540   {
6541     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6542     copy_custom_element_settings(element_new, element_old);
6543     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6544
6545     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6546     replace_custom_element_in_settings(element_new, element_old);
6547     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6548
6549     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6550     replace_custom_element_in_playfield(element_new, element_old);
6551     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6552   }
6553
6554   UpdateCustomElementGraphicGadgets();
6555   DrawPropertiesWindow();
6556
6557   return TRUE;
6558 }
6559
6560 static void CopyCustomElementPropertiesToEditor(int element)
6561 {
6562   int i;
6563   int current_change_page = element_info[element].current_change_page;
6564
6565   /* dynamically (re)build selectbox for selecting change page */
6566   for (i = 0; i < element_info[element].num_change_pages; i++)
6567   {
6568     sprintf(options_change_page_strings[i], "%d", i + 1);
6569
6570     options_change_page[i].value = i;
6571     options_change_page[i].text = options_change_page_strings[i];
6572   }
6573
6574   options_change_page[i].value = -1;
6575   options_change_page[i].text = NULL;
6576
6577   /* needed here to initialize combined element properties */
6578   InitElementPropertiesEngine(level.game_version);
6579
6580   element_info[element].change =
6581     &element_info[element].change_page[current_change_page];
6582
6583   custom_element = element_info[element];
6584   custom_element_change = *element_info[element].change;
6585
6586   /* needed to initially set selectbox options for special action options */
6587   setSelectboxSpecialActionOptions();
6588
6589   /* needed to initially set selectbox value variables to reliable defaults */
6590   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6591     setSelectboxValue(i, *selectbox_info[i].value);
6592
6593   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6594     custom_element_properties[i] = HAS_PROPERTY(element, i);
6595
6596   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6597     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6598
6599   /* ---------- element settings: configure (custom elements) ------------- */
6600
6601   /* set accessible layer selectbox help value */
6602   custom_element.access_type =
6603     (IS_WALKABLE(element) ? EP_WALKABLE :
6604      IS_PASSABLE(element) ? EP_PASSABLE :
6605      custom_element.access_type);
6606   custom_element.access_layer =
6607     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6608      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6609      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6610      custom_element.access_layer);
6611   custom_element.access_protected =
6612     (IS_PROTECTED(element) ? 1 : 0);
6613   custom_element_properties[EP_ACCESSIBLE] =
6614     (IS_ACCESSIBLE_OVER(element) ||
6615      IS_ACCESSIBLE_INSIDE(element) ||
6616      IS_ACCESSIBLE_UNDER(element));
6617
6618   /* set walk-to-object action selectbox help value */
6619   custom_element.walk_to_action =
6620     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6621      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6622      IS_DROPPABLE(element) ? EP_DROPPABLE :
6623      IS_THROWABLE(element) ? EP_THROWABLE :
6624      IS_PUSHABLE(element) ? EP_PUSHABLE :
6625      custom_element.walk_to_action);
6626   custom_element_properties[EP_WALK_TO_OBJECT] =
6627     (IS_DIGGABLE(element) ||
6628      IS_COLLECTIBLE_ONLY(element) ||
6629      IS_DROPPABLE(element) ||
6630      IS_THROWABLE(element) ||
6631      IS_PUSHABLE(element));
6632
6633   /* set smash targets selectbox help value */
6634   custom_element.smash_targets =
6635     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6636      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6637      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6638      custom_element.smash_targets);
6639   custom_element_properties[EP_CAN_SMASH] =
6640     (CAN_SMASH_EVERYTHING(element) ||
6641      CAN_SMASH_ENEMIES(element) ||
6642      CAN_SMASH_PLAYER(element));
6643
6644   /* set deadliness selectbox help value */
6645   custom_element.deadliness =
6646     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6647      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6648      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6649      custom_element.deadliness);
6650   custom_element_properties[EP_DEADLY] =
6651     (DONT_TOUCH(element) ||
6652      DONT_COLLIDE_WITH(element) ||
6653      DONT_RUN_INTO(element));
6654
6655   /* ---------- element settings: advanced (custom elements) --------------- */
6656
6657   /* set "change by direct action" selectbox help value */
6658   custom_element_change.direct_action =
6659     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6660      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6661      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6662      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6663      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6664      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6665      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6666      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6667      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6668      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6669      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6670      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6671      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6672      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6673      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6674      custom_element_change.direct_action);
6675
6676   /* set "change by other element action" selectbox help value */
6677   custom_element_change.other_action =
6678     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6679      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6680      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6681      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6682      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6683      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6684      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6685      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6686      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6687      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6688      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6689      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6690      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6691      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6692      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6693      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6694      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6695      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6696      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6697      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6698      custom_element_change.other_action);
6699 }
6700
6701 static void CopyGroupElementPropertiesToEditor(int element)
6702 {
6703   group_element_info = *element_info[element].group;
6704   custom_element = element_info[element];       /* needed for description */
6705 }
6706
6707 static void CopyClassicElementPropertiesToEditor(int element)
6708 {
6709   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6710     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6711       getMoveIntoAcidProperty(&level, element);
6712
6713   if (MAYBE_DONT_COLLIDE_WITH(element))
6714     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6715       getDontCollideWithProperty(&level, element);
6716 }
6717
6718 static void CopyElementPropertiesToEditor(int element)
6719 {
6720   if (IS_CUSTOM_ELEMENT(element))
6721     CopyCustomElementPropertiesToEditor(element);
6722   else if (IS_GROUP_ELEMENT(element))
6723     CopyGroupElementPropertiesToEditor(element);
6724   else
6725     CopyClassicElementPropertiesToEditor(element);
6726 }
6727
6728 static void CopyCustomElementPropertiesToGame(int element)
6729 {
6730   int i;
6731   int access_type_and_layer;
6732
6733   /* mark that this custom element has been modified */
6734   custom_element.modified_settings = TRUE;
6735   level.changed = TRUE;
6736
6737   if (level.use_custom_template)
6738   {
6739     if (Request("Copy and modify level template ?", REQ_ASK))
6740     {
6741       level.use_custom_template = FALSE;
6742       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6743                    GDI_CHECKED, FALSE, GDI_END);
6744     }
6745     else
6746     {
6747       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6748
6749       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6750     }
6751   }
6752
6753   element_info[element] = custom_element;
6754   *element_info[element].change = custom_element_change;
6755
6756   /* ---------- element settings: configure (custom elements) ------------- */
6757
6758   /* set accessible property from checkbox and selectbox */
6759   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6760   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6761   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6762   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6763   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6764   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6765   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6766                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6767                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6768   custom_element_properties[access_type_and_layer] =
6769     custom_element_properties[EP_ACCESSIBLE];
6770   custom_element_properties[EP_PROTECTED] =
6771     (custom_element.access_protected != 0 &&
6772      custom_element_properties[EP_ACCESSIBLE]);
6773
6774   /* set walk-to-object property from checkbox and selectbox */
6775   custom_element_properties[EP_DIGGABLE] = FALSE;
6776   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6777   custom_element_properties[EP_DROPPABLE] = FALSE;
6778   custom_element_properties[EP_THROWABLE] = FALSE;
6779   custom_element_properties[EP_PUSHABLE] = FALSE;
6780   custom_element_properties[custom_element.walk_to_action] =
6781     custom_element_properties[EP_WALK_TO_OBJECT];
6782
6783   /* set smash property from checkbox and selectbox */
6784   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6785   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6786   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6787   custom_element_properties[custom_element.smash_targets] =
6788     custom_element_properties[EP_CAN_SMASH];
6789
6790   /* set deadliness property from checkbox and selectbox */
6791   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6792   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6793   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6794   custom_element_properties[custom_element.deadliness] =
6795     custom_element_properties[EP_DEADLY];
6796
6797   /* ---------- element settings: advanced (custom elements) --------------- */
6798
6799   /* set player change event from checkbox and selectbox */
6800   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6801   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6802   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6803   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6804   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6805   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6806   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6807   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6808   custom_element_change_events[CE_SWITCHED] = FALSE;
6809   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6810   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6811   custom_element_change_events[CE_BLOCKED] = FALSE;
6812   custom_element_change_events[CE_IMPACT] = FALSE;
6813   custom_element_change_events[CE_SMASHED] = FALSE;
6814   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6815   custom_element_change_events[custom_element_change.direct_action] =
6816     custom_element_change_events[CE_BY_DIRECT_ACTION];
6817
6818   /* set other element action change event from checkbox and selectbox */
6819   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6820   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6821   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6822   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6823   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6824   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6825   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6826   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6827   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6828   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6829   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6830   custom_element_change_events[CE_HITTING_X] = FALSE;
6831   custom_element_change_events[CE_DIGGING_X] = FALSE;
6832   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6833   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6834   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6835   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6836   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6837   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6838   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6839   custom_element_change_events[custom_element_change.other_action] =
6840     custom_element_change_events[CE_BY_OTHER_ACTION];
6841
6842   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6843     SET_PROPERTY(element, i, custom_element_properties[i]);
6844
6845   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6846     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6847
6848   /* copy change events also to special level editor variable */
6849   custom_element = element_info[element];
6850   custom_element_change = *element_info[element].change;
6851 }
6852
6853 static void CopyGroupElementPropertiesToGame(int element)
6854 {
6855   element_info[element] = custom_element;
6856   *element_info[element].group = group_element_info;
6857
6858   /* mark that this group element has been modified */
6859   element_info[element].modified_settings = TRUE;
6860   level.changed = TRUE;
6861 }
6862
6863 static void CopyClassicElementPropertiesToGame(int element)
6864 {
6865   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6866     setMoveIntoAcidProperty(&level, element,
6867                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6868
6869   if (MAYBE_DONT_COLLIDE_WITH(element))
6870     setDontCollideWithProperty(&level, element,
6871                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6872 }
6873
6874 static void CopyElementPropertiesToGame(int element)
6875 {
6876   if (IS_CUSTOM_ELEMENT(element))
6877     CopyCustomElementPropertiesToGame(element);
6878   else if (IS_GROUP_ELEMENT(element))
6879     CopyGroupElementPropertiesToGame(element);
6880   else
6881     CopyClassicElementPropertiesToGame(element);
6882 }
6883
6884 void DrawLevelEd()
6885 {
6886   CloseDoor(DOOR_CLOSE_ALL);
6887   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6888
6889   if (level_editor_test_game)
6890   {
6891     CopyPlayfield(level.field, Feld);
6892     CopyPlayfield(FieldBackup, level.field);
6893
6894     level_editor_test_game = FALSE;
6895   }
6896   else
6897   {
6898     edit_mode = ED_MODE_DRAWING;
6899     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6900
6901     ResetUndoBuffer();
6902
6903     level_xpos = -1;
6904     level_ypos = -1;
6905   }
6906
6907   /* copy default editor door content to main double buffer */
6908   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6909              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6910
6911   /* draw bigger door */
6912   DrawSpecialEditorDoor();
6913
6914   /* draw new control window */
6915   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6916              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6917
6918   redraw_mask |= REDRAW_ALL;
6919
6920   ReinitializeElementList();            /* update dynamic level element list */
6921   ReinitializeElementListButtons();     /* custom element may look different */
6922
6923   UnmapTapeButtons();
6924   MapControlButtons();
6925
6926   DrawEditModeWindow();
6927
6928   /* copy actual editor door content to door double buffer for OpenDoor() */
6929   BlitBitmap(drawto, bitmap_db_door,
6930              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6931
6932   OpenDoor(DOOR_OPEN_1);
6933 }
6934
6935 static void AdjustDrawingAreaGadgets()
6936 {
6937   int ed_xsize = lev_fieldx + 2;
6938   int ed_ysize = lev_fieldy + 2;
6939   int max_ed_fieldx = MAX_ED_FIELDX;
6940   int max_ed_fieldy = MAX_ED_FIELDY;
6941   boolean horizontal_scrollbar_needed;
6942   boolean vertical_scrollbar_needed;
6943   int x, y, width, height;
6944   int xoffset, yoffset;
6945
6946   /* check if we need any scrollbars */
6947   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6948   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6949
6950   /* check if we have a smaller editor field because of scrollbars */
6951   if (horizontal_scrollbar_needed)
6952     max_ed_fieldy = MAX_ED_FIELDY - 1;
6953   if (vertical_scrollbar_needed)
6954     max_ed_fieldx = MAX_ED_FIELDX - 1;
6955
6956   /* check again if we now need more scrollbars because of less space */
6957   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6958   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6959
6960   /* check if editor field gets even smaller after adding new scrollbars */
6961   if (horizontal_scrollbar_needed)
6962     max_ed_fieldy = MAX_ED_FIELDY - 1;
6963   if (vertical_scrollbar_needed)
6964     max_ed_fieldx = MAX_ED_FIELDX - 1;
6965
6966   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6967   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6968
6969   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6970                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6971                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6972                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6973                GDI_END);
6974
6975   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6976   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6977
6978   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6979   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6980
6981   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6982   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6983
6984   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6985   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6986
6987   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6988                GDI_WIDTH, width,
6989                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6990                GDI_END);
6991   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6992                GDI_HEIGHT, height,
6993                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6994                GDI_END);
6995 }
6996
6997 static void AdjustLevelScrollPosition()
6998 {
6999   if (level_xpos < -1)
7000     level_xpos = -1;
7001   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7002     level_xpos = lev_fieldx - ed_fieldx + 1;
7003   if (lev_fieldx < ed_fieldx - 2)
7004     level_xpos = -1;
7005
7006   if (level_ypos < -1)
7007     level_ypos = -1;
7008   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7009     level_ypos = lev_fieldy - ed_fieldy + 1;
7010   if (lev_fieldy < ed_fieldy - 2)
7011     level_ypos = -1;
7012 }
7013
7014 static void AdjustEditorScrollbar(int id)
7015 {
7016   struct GadgetInfo *gi = level_editor_gadget[id];
7017   int items_max, items_visible, item_position;
7018
7019   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7020   {
7021     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7022     items_visible = ed_fieldx;
7023     item_position = level_xpos + 1;
7024   }
7025   else
7026   {
7027     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7028     items_visible = ed_fieldy;
7029     item_position = level_ypos + 1;
7030   }
7031
7032   if (item_position > items_max - items_visible)
7033     item_position = items_max - items_visible;
7034
7035   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7036                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7037 }
7038
7039 static void AdjustElementListScrollbar()
7040 {
7041   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7042   int items_max, items_visible, item_position;
7043
7044   /* correct position of element list scrollbar */
7045   if (element_shift < 0)
7046     element_shift = 0;
7047   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7048     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7049
7050   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7051   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7052   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7053
7054   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7055                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7056                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7057 }
7058
7059 static void ModifyEditorCounterValue(int counter_id, int new_value)
7060 {
7061   int *counter_value = counterbutton_info[counter_id].value;
7062   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7063   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7064
7065   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7066
7067   if (counter_value != NULL)
7068     *counter_value = gi->textinput.number_value;
7069 }
7070
7071 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7072 {
7073   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7074   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7075
7076   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7077
7078   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7079       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7080   {
7081     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7082     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7083
7084     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7085     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7086   }
7087 }
7088
7089 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7090 {
7091   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7092   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7093   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7094
7095   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7096 }
7097
7098 static void ModifyEditorSelectboxOptions(int selectbox_id,
7099                                          struct ValueTextInfo *options)
7100 {
7101   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7102   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7103
7104   selectbox_info[selectbox_id].options = options;
7105
7106   /* set index to zero -- list may be shorter now (correct later, if needed) */
7107   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7108                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7109 }
7110
7111 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7112 {
7113   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7114   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7115
7116   drawingarea_info[drawingarea_id].area_xsize = xsize;
7117   drawingarea_info[drawingarea_id].area_ysize = ysize;
7118
7119   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7120 }
7121
7122 static void ModifyEditorElementList()
7123 {
7124   int i;
7125
7126   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7127   {
7128     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7129     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7130     struct GadgetDesign *gd = &gi->deco.design;
7131     int element = editor_elements[element_shift + i];
7132
7133     UnmapGadget(gi);
7134
7135     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7136     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7137
7138     MapGadget(gi);
7139   }
7140 }
7141
7142 static void PickDrawingElement(int button, int element)
7143 {
7144   if (button < 1 || button > 3)
7145     return;
7146
7147   if (button == 1)
7148   {
7149     new_element1 = element;
7150     DrawMiniGraphicExt(drawto,
7151                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7152                        el2edimg(new_element1));
7153   }
7154   else if (button == 2)
7155   {
7156     new_element2 = element;
7157     DrawMiniGraphicExt(drawto,
7158                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7159                        el2edimg(new_element2));
7160   }
7161   else
7162   {
7163     new_element3 = element;
7164     DrawMiniGraphicExt(drawto,
7165                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7166                        el2edimg(new_element3));
7167   }
7168
7169   redraw_mask |= REDRAW_DOOR_1;
7170 }
7171
7172 static void RedrawDrawingElements()
7173 {
7174   PickDrawingElement(1, new_element1);
7175   PickDrawingElement(2, new_element2);
7176   PickDrawingElement(3, new_element3);
7177 }
7178
7179 static void DrawDrawingWindow()
7180 {
7181   stick_element_properties_window = FALSE;
7182
7183   SetMainBackgroundImage(IMG_UNDEFINED);
7184   ClearWindow();
7185
7186   UnmapLevelEditorWindowGadgets();
7187   UnmapLevelEditorToolboxCustomGadgets();
7188
7189   AdjustDrawingAreaGadgets();
7190   AdjustLevelScrollPosition();
7191   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7192   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7193
7194   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7195
7196   MapMainDrawingArea();
7197   MapLevelEditorToolboxDrawingGadgets();
7198 }
7199
7200 static void DrawLevelInfoWindow()
7201 {
7202   int i;
7203
7204   stick_element_properties_window = FALSE;
7205
7206   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7207   ClearWindow();
7208   UnmapLevelEditorWindowGadgets();
7209
7210 #if 0
7211   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7212   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7213 #else
7214   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7215            "Level Settings", FONT_TITLE_1);
7216   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7217            "Editor Settings", FONT_TITLE_1);
7218 #endif
7219
7220   /* draw counter gadgets */
7221   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7222     MapCounterButtons(i);
7223
7224   /* draw selectbox gadgets */
7225   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7226     MapSelectboxGadget(i);
7227
7228   /* draw checkbutton gadgets */
7229   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7230     MapCheckbuttonGadget(i);
7231
7232   /* draw radiobutton gadgets */
7233   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7234     MapRadiobuttonGadget(i);
7235
7236   /* draw text input gadgets */
7237   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7238     MapTextInputGadget(i);
7239
7240   /* draw drawing area */
7241   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7242 }
7243
7244 static void DrawCustomContentArea()
7245 {
7246   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7247   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7248   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7249   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7250   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7251   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7252
7253   /* add distance for potential left text (without drawing area border) */
7254   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7255
7256   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7257
7258   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7259 }
7260
7261 static void DrawCustomChangeContentArea()
7262 {
7263   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7264   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7265   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7266   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7267   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7268   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7269
7270   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7271
7272   MapDrawingArea(id);
7273 }
7274
7275 static void DrawYamYamContentAreas()
7276 {
7277   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7278   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7279   int i;
7280
7281   /* display counter to choose number of element content areas */
7282   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7283
7284   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7285   {
7286     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7287
7288     if (i < level.num_yamyam_contents)
7289     {
7290       MapDrawingArea(id);
7291     }
7292     else
7293     {
7294       int font_height = getFontHeight(FONT_TEXT_1);
7295
7296       UnmapDrawingArea(id);
7297
7298       /* delete content areas in case of reducing number of them */
7299       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7300                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7301                      4 * MINI_TILEX,
7302                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7303     }
7304   }
7305
7306   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7307   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7308   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7309 }
7310
7311 static void DrawMagicBallContentAreas()
7312 {
7313   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7314   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7315   int i;
7316
7317   /* display counter to choose number of element content areas */
7318   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7319
7320   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7321   {
7322     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7323
7324     if (i < level.num_ball_contents)
7325     {
7326       MapDrawingArea(id);
7327     }
7328     else
7329     {
7330       int font_height = getFontHeight(FONT_TEXT_1);
7331
7332       UnmapDrawingArea(id);
7333
7334       /* delete content areas in case of reducing number of them */
7335       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7336                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7337                      4 * MINI_TILEX,
7338                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7339     }
7340   }
7341
7342   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7343   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7344   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7345 }
7346
7347 static void DrawAndroidElementArea(int element)
7348 {
7349   int num_elements = level.num_android_clone_elements;
7350   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7351   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7352   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7353   int xsize = MAX_ANDROID_ELEMENTS;
7354   int ysize = 1;
7355
7356   /* display counter to choose number of element areas */
7357   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7358
7359   if (drawingarea_info[id].text_left != NULL)
7360     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7361
7362   UnmapDrawingArea(id);
7363
7364   ModifyEditorDrawingArea(id, num_elements, 1);
7365
7366   /* delete content areas in case of reducing number of them */
7367   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7368
7369   MapDrawingArea(id);
7370 }
7371
7372 static void DrawGroupElementArea(int element)
7373 {
7374   int num_elements = group_element_info.num_elements;
7375   int id = ED_DRAWING_ID_GROUP_CONTENT;
7376   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7377   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7378   int xsize = MAX_ELEMENTS_IN_GROUP;
7379   int ysize = 1;
7380
7381   if (drawingarea_info[id].text_left != NULL)
7382     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7383
7384   UnmapDrawingArea(id);
7385
7386   ModifyEditorDrawingArea(id, num_elements, 1);
7387
7388   /* delete content areas in case of reducing number of them */
7389   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7390
7391   MapDrawingArea(id);
7392 }
7393
7394 static void DrawEnvelopeTextArea(int envelope_nr)
7395 {
7396   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7397   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7398
7399   UnmapGadget(gi);
7400   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7401
7402   if (envelope_nr != -1)
7403     textarea_info[id].value = level.envelope_text[envelope_nr];
7404
7405   ModifyGadget(gi, GDI_AREA_SIZE,
7406                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7407                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7408                GDI_END);
7409
7410   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7411 }
7412
7413 char *getElementDescriptionFilename(int element)
7414 {
7415   char *docs_dir = options.docs_directory;
7416   char *elements_subdir = "elements";
7417   static char *filename = NULL;
7418   char basename[MAX_FILENAME_LEN];
7419
7420   checked_free(filename);
7421
7422   /* 1st try: look for element description file for exactly this element */
7423   sprintf(basename, "%s.txt", element_info[element].token_name);
7424   filename = getPath3(docs_dir, elements_subdir, basename);
7425   if (fileExists(filename))
7426     return filename;
7427
7428   free(filename);
7429
7430   /* 2nd try: look for element description file for this element's class */
7431   sprintf(basename, "%s.txt", element_info[element].class_name);
7432   filename = getPath3(docs_dir, elements_subdir, basename);
7433   if (fileExists(filename))
7434     return filename;
7435
7436   return NULL;
7437 }
7438
7439 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7440 {
7441   int font_height = getFontHeight(font_nr);
7442   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7443   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7444   int sx = SX + pad_x;
7445   int sy = SY + pad_y;
7446   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7447
7448   if (start_line >= max_lines_per_screen)
7449     return FALSE;
7450
7451   DrawText(sx, sy + start_line * font_height, text, font_nr);
7452
7453   return TRUE;
7454 }
7455
7456 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7457 {
7458   int font_nr = FONT_TEXT_2;
7459   int font_width = getFontWidth(font_nr);
7460   int font_height = getFontHeight(font_nr);
7461   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7462   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7463   int sx = SX + pad_x;
7464   int sy = SY + pad_y + start_line * font_height;
7465   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7466   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7467
7468   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7469                           max_lines_per_screen);
7470 }
7471
7472 static void DrawPropertiesTabulatorGadgets()
7473 {
7474   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7475   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7476   int gd_x = gd->x + gd_gi->border.width / 2;
7477   int gd_y = gd->y + gd_gi->height - 1;
7478   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7479   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7480   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7481   int max_tabs = 4;
7482   int i;
7483
7484   /* draw additional "advanced" tabulator for custom elements */
7485   if (IS_CUSTOM_ELEMENT(properties_element))
7486     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7487
7488   for (i = id_first; i <= id_last; i++)
7489   {
7490     int gadget_id = textbutton_info[i].gadget_id;
7491     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7492     boolean active = (i != edit_mode_properties);
7493
7494     /* use "config 1" and "config 2" instead of "config" */
7495     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7496         IS_CUSTOM_ELEMENT(properties_element))
7497       continue;
7498
7499     /* draw background line below tabulator button */
7500     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7501
7502     /* draw solid line below inactive tabulator buttons */
7503     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7504       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7505
7506     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7507     MapTextbuttonGadget(i);
7508   }
7509
7510   /* draw little border line below tabulator buttons */
7511   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7512     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7513                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7514                   ED_GADGET_DISTANCE, tab_color);
7515 }
7516
7517 static void DrawPropertiesInfo()
7518 {
7519   static struct
7520   {
7521     int value;
7522     char *text;
7523   }
7524   properties[] =
7525   {
7526     /* configurable properties */
7527
7528     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7529     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7530     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7531     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7532     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7533     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7534     { EP_PROTECTED,             "- player is protected by it"           },
7535
7536     { EP_DIGGABLE,              "- can be digged away"                  },
7537     { EP_COLLECTIBLE,           "- can be collected"                    },
7538     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7539     { EP_THROWABLE,             "- can be thrown after collecting"      },
7540     { EP_PUSHABLE,              "- can be pushed"                       },
7541
7542     { EP_CAN_FALL,              "- can fall"                            },
7543     { EP_CAN_MOVE,              "- can move"                            },
7544
7545     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7546 #if 0
7547     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7548 #endif
7549     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7550
7551     { EP_SLIPPERY,              "- slippery for falling elements"       },
7552     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7553
7554     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7555     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7556     { EP_DONT_TOUCH,            "- deadly when touching"                },
7557
7558     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7559
7560     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7561     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7562     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7563
7564     { EP_CAN_CHANGE,            "- can change to other element"         },
7565
7566     /* pre-defined properties */
7567     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7568     { EP_SWITCHABLE,            "- can be switched"                     },
7569 #if 0
7570     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7571 #endif
7572
7573     { -1,                       NULL                                    }
7574   };
7575   char *filename = getElementDescriptionFilename(properties_element);
7576   char *percentage_text = "In this level:";
7577   char *properties_text = "Standard properties:";
7578   float percentage;
7579   int num_elements_in_level;
7580   int num_standard_properties = 0;
7581   int font1_nr = FONT_TEXT_1;
7582   int font2_nr = FONT_TEXT_2;
7583   int font1_width = getFontWidth(font1_nr);
7584   int font2_height = getFontHeight(font2_nr);
7585   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7586   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7587   int screen_line = 0;
7588   int i, x, y;
7589
7590 #if DEBUG
7591   if (IS_CUSTOM_ELEMENT(properties_element))
7592   {
7593     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7594               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7595     screen_line++;
7596   }
7597   else if (IS_GROUP_ELEMENT(properties_element))
7598   {
7599     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7600               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7601     screen_line++;
7602   }
7603 #endif
7604
7605   /* ----- print number of elements / percentage of this element in level */
7606
7607   num_elements_in_level = 0;
7608   for (y = 0; y < lev_fieldy; y++) 
7609     for (x = 0; x < lev_fieldx; x++)
7610       if (Feld[x][y] == properties_element)
7611         num_elements_in_level++;
7612   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7613
7614   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7615             percentage_text);
7616   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7617             pad_y + screen_line++ * font2_height, font2_nr,
7618             "%d (%.2f%%)", num_elements_in_level, percentage);
7619
7620   screen_line++;
7621
7622   /* ----- print standard properties of this element */
7623
7624   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7625             properties_text);
7626
7627   for (i = 0; properties[i].value != -1; i++)
7628   {
7629     if (!HAS_PROPERTY(properties_element, properties[i].value))
7630       continue;
7631
7632     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7633               properties[i].text);
7634     num_standard_properties++;
7635   }
7636
7637   if (num_standard_properties == 0)
7638     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7639               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7640
7641   screen_line++;
7642
7643   /* ----- print special description of this element */
7644
7645   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7646   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7647     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7648 }
7649
7650 #define TEXT_COLLECTING         "Score for collecting"
7651 #define TEXT_SMASHING           "Score for smashing"
7652 #define TEXT_SLURPING           "Score for slurping robot"
7653 #define TEXT_CRACKING           "Score for cracking"
7654 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7655 #define TEXT_DURATION           "Duration when activated"
7656 #define TEXT_BALL_DELAY         "Element generation delay"
7657 #define TEXT_MOVE_SPEED         "Speed of android moving"
7658 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7659 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7660 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7661 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7662 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7663 #define TEXT_TIME_BONUS         "Extra time to solve level"
7664
7665 static struct
7666 {
7667   int element;
7668   int *value;
7669   char *text;
7670 } elements_with_counter[] =
7671 {
7672   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7673   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7674   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7675   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7676   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7677   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7678   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7679   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7680   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7681   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7682   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7683   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7684   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7685   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7686   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7687   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7688   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7689   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7690   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7691   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7692   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7693   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7694   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7695   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7696   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7697   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7698   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7699   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7700   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7701   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7702   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7703   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7704   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7705   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7706   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7707   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7708   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7709   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7710   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7711   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7712   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7713   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7714   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7715   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7716   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7717   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7718   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7719   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7720   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7721   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7722   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7723   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7724   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7725   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7726   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7727   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7728   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7729   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7730   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7731   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7732   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7733   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7734   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7735   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7736   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7737   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7738   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7739   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7740   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7741   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7742   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7743   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7744
7745 #if 1
7746   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7747   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7748   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7749   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7750   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7751   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7752   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7753   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7754   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7755   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7756   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7757   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7758   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7759   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7760 #endif
7761
7762 #if 1
7763   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7764   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7765   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7766   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7767   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7768   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7769   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7770   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7771 #endif
7772
7773   { -1,                 NULL,                           NULL            }
7774 };
7775
7776 static boolean checkPropertiesConfig(int element)
7777 {
7778   int i;
7779
7780   if (IS_GEM(element) ||
7781       IS_CUSTOM_ELEMENT(element) ||
7782       IS_GROUP_ELEMENT(element) ||
7783       IS_ENVELOPE(element) ||
7784       ELEM_IS_PLAYER(element) ||
7785       HAS_EDITOR_CONTENT(element) ||
7786       CAN_GROW(element) ||
7787       COULD_MOVE_INTO_ACID(element) ||
7788       MAYBE_DONT_COLLIDE_WITH(element))
7789     return TRUE;
7790   else
7791     for (i = 0; elements_with_counter[i].element != -1; i++)
7792       if (elements_with_counter[i].element == element)
7793         return TRUE;
7794
7795   return FALSE;
7796 }
7797
7798 static void DrawPropertiesConfig()
7799 {
7800   int max_num_element_counters = 4;
7801   int num_element_counters = 0;
7802   int i;
7803
7804   if (!checkPropertiesConfig(properties_element))
7805   {
7806     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7807
7808     return;
7809   }
7810
7811   /* check if there are elements where a value can be chosen for */
7812   for (i = 0; elements_with_counter[i].element != -1; i++)
7813   {
7814     if (elements_with_counter[i].element == properties_element)
7815     {
7816       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7817
7818       counterbutton_info[counter_id].y =
7819         ED_ELEMENT_SETTINGS_YPOS(
7820                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7821                 (CAN_GROW(properties_element)                ? 1 : 0) +
7822                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7823                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7824                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7825                 num_element_counters);
7826
7827       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7828       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7829
7830       if (properties_element == EL_GAME_OF_LIFE ||
7831           properties_element == EL_BIOMAZE)
7832       {
7833         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7834         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7835       }
7836       else
7837       {
7838         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7839         counterbutton_info[counter_id].min_value = MIN_SCORE;
7840         counterbutton_info[counter_id].max_value = MAX_SCORE;
7841       }
7842
7843       MapCounterButtons(counter_id);
7844
7845       num_element_counters++;
7846       if (num_element_counters >= max_num_element_counters)
7847         break;
7848     }
7849   }
7850
7851   if (HAS_EDITOR_CONTENT(properties_element))
7852   {
7853     /* draw stickybutton gadget */
7854     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7855
7856     if (IS_AMOEBOID(properties_element))
7857       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7858     else if (properties_element == EL_YAMYAM ||
7859              properties_element == EL_YAMYAM_LEFT ||
7860              properties_element == EL_YAMYAM_RIGHT ||
7861              properties_element == EL_YAMYAM_UP ||
7862              properties_element == EL_YAMYAM_DOWN)
7863       DrawYamYamContentAreas();
7864     else if (properties_element == EL_EMC_MAGIC_BALL)
7865     {
7866       DrawMagicBallContentAreas();
7867
7868       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7869       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7870     }
7871     else if (properties_element == EL_EMC_ANDROID)
7872       DrawAndroidElementArea(properties_element);
7873   }
7874
7875   if (ELEM_IS_PLAYER(properties_element))
7876   {
7877     int player_nr = GET_PLAYER_NR(properties_element);
7878
7879     /* these properties can be set for every player individually */
7880     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7881       &level.start_element[player_nr];
7882     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7883       &level.artwork_element[player_nr];
7884     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7885       &level.explosion_element[player_nr];
7886
7887     /* these properties can be set for every player individually */
7888     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7889       &level.use_start_element[player_nr];
7890     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7891       &level.use_artwork_element[player_nr];
7892     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7893       &level.use_explosion_element[player_nr];
7894
7895     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7896     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7897                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7898                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7899     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7900     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7901     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7902     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7903     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7904     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7905     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7906
7907     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7908     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7909     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7910
7911     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7912   }
7913
7914   if (IS_GEM(properties_element))
7915     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7916
7917   if (COULD_MOVE_INTO_ACID(properties_element) &&
7918       !ELEM_IS_PLAYER(properties_element) &&
7919       (!IS_CUSTOM_ELEMENT(properties_element) ||
7920        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7921   {
7922     /* set position for checkbutton for "can move into acid" */
7923     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7924       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7925     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7926       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7927                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7928
7929     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7930   }
7931
7932   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7933     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7934
7935   if (properties_element == EL_SPRING)
7936     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7937
7938   if (properties_element == EL_TIME_ORB_FULL)
7939     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7940
7941 #if 0
7942   if (properties_element == EL_BALLOON)
7943     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7944 #endif
7945
7946   if (CAN_GROW(properties_element))
7947   {
7948     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7949       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7950
7951     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7952   }
7953
7954   if (IS_ENVELOPE(properties_element))
7955   {
7956     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7957     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7958     int envelope_nr = properties_element - EL_ENVELOPE_1;
7959
7960     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7961     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7962
7963     /* display counter to choose size of envelope text area */
7964     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7965     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7966
7967     DrawEnvelopeTextArea(envelope_nr);
7968   }
7969
7970   if (IS_CUSTOM_ELEMENT(properties_element))
7971   {
7972     /* draw stickybutton gadget */
7973     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7974
7975     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7976     {
7977       /* draw checkbutton gadgets */
7978       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7979            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7980         MapCheckbuttonGadget(i);
7981
7982       /* draw counter gadgets */
7983       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7984            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7985         MapCounterButtons(i);
7986
7987       /* draw selectbox gadgets */
7988       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7989            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7990         MapSelectboxGadget(i);
7991
7992       /* draw textbutton gadgets */
7993       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7994
7995       /* draw text input gadgets */
7996       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7997
7998       /* draw drawing area gadgets */
7999       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8000     }
8001     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8002     {
8003       /* draw checkbutton gadgets */
8004       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8005            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8006         MapCheckbuttonGadget(i);
8007
8008       /* draw counter gadgets */
8009       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8010            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8011         MapCounterButtons(i);
8012
8013       /* draw selectbox gadgets */
8014       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8015            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8016         MapSelectboxGadget(i);
8017
8018       /* draw drawing area gadgets */
8019       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8020       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8021       DrawCustomContentArea();
8022     }
8023   }
8024   else if (IS_GROUP_ELEMENT(properties_element))
8025   {
8026     /* draw stickybutton gadget */
8027     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8028
8029     /* draw checkbutton gadgets */
8030     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8031     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8032
8033     /* draw counter gadgets */
8034     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8035
8036     /* draw selectbox gadgets */
8037     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8038
8039     /* draw textbutton gadgets */
8040     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8041
8042     /* draw drawing area gadgets */
8043     DrawGroupElementArea(properties_element);
8044
8045     /* draw text input gadgets */
8046     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8047
8048     /* draw drawing area gadgets */
8049     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8050   }
8051 }
8052
8053 static void DrawPropertiesChangeDrawingAreas()
8054 {
8055   if (IS_CUSTOM_ELEMENT(properties_element))
8056   {
8057     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8058     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8059
8060     DrawCustomChangeContentArea();
8061   }
8062
8063   redraw_mask |= REDRAW_FIELD;
8064 }
8065
8066 static void DrawPropertiesChange()
8067 {
8068   int i;
8069
8070   /* needed to initially set selectbox options for special action options */
8071   setSelectboxSpecialActionOptions();
8072
8073   /* draw stickybutton gadget */
8074   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8075
8076   /* draw checkbutton gadgets */
8077   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8078        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8079     MapCheckbuttonGadget(i);
8080
8081   /* draw counter gadgets */
8082   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8083        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8084     MapCounterButtons(i);
8085
8086   /* draw selectbox gadgets */
8087   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8088        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8089     MapSelectboxGadget(i);
8090
8091   /* draw textbutton gadgets */
8092   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8093        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8094     MapTextbuttonGadget(i);
8095
8096   /* draw graphicbutton gadgets */
8097   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8098        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8099     MapGraphicbuttonGadget(i);
8100
8101   /* draw drawing area gadgets */
8102   DrawPropertiesChangeDrawingAreas();
8103 }
8104
8105 static void DrawEditorElementAnimation(int x, int y)
8106 {
8107   int graphic = el2img(properties_element);
8108   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8109                custom_element.ce_value_fixed_initial :
8110                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8111                custom_element.collect_score_initial : FrameCounter);
8112
8113   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8114 }
8115
8116 static void DrawEditorElementName(int x, int y, int element)
8117 {
8118   char *element_name = getElementInfoText(element);
8119   int font_nr = FONT_TEXT_1;
8120   int font_width = getFontWidth(font_nr);
8121   int font_height = getFontHeight(font_nr);
8122   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8123   int max_chars_per_line = max_text_width / font_width;
8124   char buffer[max_chars_per_line + 1];
8125
8126   if (strlen(element_name) <= max_chars_per_line)
8127     DrawTextS(x, y, font_nr, element_name);
8128   else
8129   {
8130     int next_pos = max_chars_per_line;
8131
8132     strncpy(buffer, element_name, max_chars_per_line);
8133     buffer[max_chars_per_line] = '\0';
8134
8135     if (element_name[max_chars_per_line] == ' ')
8136       next_pos++;
8137     else
8138     {
8139       int i;
8140
8141       for (i = max_chars_per_line - 1; i >= 0; i--)
8142         if (buffer[i] == ' ')
8143           break;
8144
8145       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8146       {
8147         buffer[i] = '\0';
8148         next_pos = i + 1;
8149       }
8150     }
8151
8152     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8153
8154     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8155     buffer[max_chars_per_line] = '\0';
8156
8157     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8158   }
8159 }
8160
8161 static void DrawPropertiesWindow()
8162 {
8163   int xstart = 2;
8164   int ystart = 4;
8165
8166   stick_element_properties_window = FALSE;
8167
8168   /* make sure that previous properties edit mode exists for this element */
8169   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8170       !IS_CUSTOM_ELEMENT(properties_element))
8171     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8172
8173   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8174       IS_CUSTOM_ELEMENT(properties_element))
8175     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8176
8177   CopyElementPropertiesToEditor(properties_element);
8178
8179   UnmapLevelEditorWindowGadgets();
8180   UnmapLevelEditorToolboxDrawingGadgets();
8181   UnmapLevelEditorToolboxCustomGadgets();
8182
8183   if (IS_CUSTOM_ELEMENT(properties_element) ||
8184       IS_GROUP_ELEMENT(properties_element))
8185     MapLevelEditorToolboxCustomGadgets();
8186
8187   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8188   ClearWindow();
8189
8190 #if 0
8191   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8192 #else
8193   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8194            "Element Settings", FONT_TITLE_1);
8195 #endif
8196
8197 #if 1
8198   FrameCounter = 0;     /* restart animation frame counter */
8199 #endif
8200
8201   DrawElementBorder(SX + xstart * MINI_TILEX,
8202                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8203                     TILEX, TILEY, FALSE);
8204 #if 1
8205   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8206                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8207 #else
8208   DrawGraphicAnimationExt(drawto,
8209                           SX + xstart * MINI_TILEX,
8210                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8211                           el2img(properties_element), -1, NO_MASKING);
8212 #endif
8213
8214 #if 0
8215   FrameCounter = 0;     /* restart animation frame counter */
8216 #endif
8217
8218   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8219                         (ystart + 1) * MINI_TILEY + 1,
8220                         properties_element);
8221
8222   DrawPropertiesTabulatorGadgets();
8223
8224   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8225     DrawPropertiesInfo();
8226   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8227     DrawPropertiesChange();
8228   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8229     DrawPropertiesConfig();
8230 }
8231
8232 static void UpdateCustomElementGraphicGadgets()
8233 {
8234   int i;
8235
8236   ModifyEditorElementList();
8237   RedrawDrawingElements();
8238
8239   /* force redraw of all mapped drawing area gadgets */
8240   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8241   {
8242     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8243
8244     if (gi->mapped)
8245       MapDrawingArea(i);
8246   }
8247 }
8248
8249 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8250 {
8251   int lx = sx + level_xpos;
8252   int ly = sy + level_ypos;
8253
8254   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8255
8256   if (change_level)
8257     Feld[lx][ly] = element;
8258 }
8259
8260 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8261                      int element, boolean change_level)
8262 {
8263   if (from_y == to_y)                   /* horizontal line */
8264   {
8265     int x;
8266     int y = from_y;
8267
8268     if (from_x > to_x)
8269       swap_numbers(&from_x, &to_x);
8270
8271     for (x = from_x; x <= to_x; x++)
8272       DrawLineElement(x, y, element, change_level);
8273   }
8274   else if (from_x == to_x)              /* vertical line */
8275   {
8276     int x = from_x;
8277     int y;
8278
8279     if (from_y > to_y)
8280       swap_numbers(&from_y, &to_y);
8281
8282     for (y = from_y; y <= to_y; y++)
8283       DrawLineElement(x, y, element, change_level);
8284   }
8285   else                                  /* diagonal line */
8286   {
8287     int len_x = ABS(to_x - from_x);
8288     int len_y = ABS(to_y - from_y);
8289     int x, y;
8290
8291     if (len_y < len_x)                  /* a < 1 */
8292     {
8293       float a = (float)len_y / (float)len_x;
8294
8295       if (from_x > to_x)
8296         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8297
8298       for (x = 0; x <= len_x; x++)
8299       {
8300         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8301         DrawLineElement(from_x + x, from_y + y, element, change_level);
8302       }
8303     }
8304     else                                /* a >= 1 */
8305     {
8306       float a = (float)len_x / (float)len_y;
8307
8308       if (from_y > to_y)
8309         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8310
8311       for (y = 0; y <= len_y; y++)
8312       {
8313         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8314         DrawLineElement(from_x + x, from_y + y, element, change_level);
8315       }
8316     }
8317   }
8318 }
8319
8320 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8321                     int element, boolean change_level)
8322 {
8323   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8324   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8325   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8326   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8327 }
8328
8329 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8330                           int element, boolean change_level)
8331 {
8332   int y;
8333
8334   if (from_y > to_y)
8335     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8336
8337   for (y = from_y; y <= to_y; y++)
8338     DrawLine(from_x, y, to_x, y, element, change_level);
8339 }
8340
8341 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8342                        int element, boolean change_level)
8343 {
8344   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8345   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8346   int len_x = ABS(to_x - from_x);
8347   int len_y = ABS(to_y - from_y);
8348   int radius, x, y;
8349
8350   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8351
8352   /* not optimal (some points get drawn twice) but simple,
8353      and fast enough for the few points we are drawing */
8354
8355   for (x = 0; x <= radius; x++)
8356   {
8357     int sx, sy, lx, ly;
8358
8359     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8360
8361     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8362     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8363     lx = sx + level_xpos;
8364     ly = sy + level_ypos;
8365
8366     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8367       DrawLineElement(sx, sy, element, change_level);
8368   }
8369
8370   for (y = 0; y <= radius; y++)
8371   {
8372     int sx, sy, lx, ly;
8373
8374     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8375
8376     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8377     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8378     lx = sx + level_xpos;
8379     ly = sy + level_ypos;
8380
8381     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8382       DrawLineElement(sx, sy, element, change_level);
8383   }
8384 }
8385
8386 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8387                     int element, boolean change_level)
8388 {
8389   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8390   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8391
8392   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8393 }
8394
8395 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8396
8397 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8398 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8399                        int element, boolean change_level)
8400 {
8401   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8402   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8403   int mirror_to_x2 = from_x - (to_x2 - from_x);
8404   int mirror_to_y2 = from_y - (to_y2 - from_y);
8405
8406   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8407   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8408   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8409   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8410 }
8411 #endif
8412
8413 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8414 {
8415   int from_sx, from_sy;
8416   int to_sx, to_sy;
8417
8418   if (from_x > to_x)
8419     swap_numbers(&from_x, &to_x);
8420
8421   if (from_y > to_y)
8422     swap_numbers(&from_y, &to_y);
8423
8424   from_sx = SX + from_x * MINI_TILEX;
8425   from_sy = SY + from_y * MINI_TILEY;
8426   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8427   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8428
8429   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8430   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8431   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8432   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8433
8434   if (from_x == to_x && from_y == to_y)
8435     MarkTileDirty(from_x/2, from_y/2);
8436   else
8437     redraw_mask |= REDRAW_FIELD;
8438 }
8439
8440 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8441                        int element, boolean change_level)
8442 {
8443   if (element == -1 || change_level)
8444     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8445   else
8446     DrawAreaBorder(from_x, from_y, to_x, to_y);
8447 }
8448
8449 /* values for CopyBrushExt() */
8450 #define CB_AREA_TO_BRUSH        0
8451 #define CB_BRUSH_TO_CURSOR      1
8452 #define CB_BRUSH_TO_LEVEL       2
8453 #define CB_DELETE_OLD_CURSOR    3
8454 #define CB_DUMP_BRUSH           4
8455 #define CB_DUMP_BRUSH_SMALL     5
8456
8457 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8458                          int button, int mode)
8459 {
8460   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8461   static int brush_width, brush_height;
8462   static int last_cursor_x = -1, last_cursor_y = -1;
8463   static boolean delete_old_brush;
8464   int new_element = BUTTON_ELEMENT(button);
8465   int x, y;
8466
8467   if (mode == CB_DUMP_BRUSH ||
8468       mode == CB_DUMP_BRUSH_SMALL)
8469   {
8470     if (!draw_with_brush)
8471     {
8472       Error(ERR_WARN, "no brush selected");
8473
8474       return;
8475     }
8476
8477     for (y = 0; y < brush_height; y++)
8478     {
8479       for (x = 0; x < brush_width; x++)
8480       {
8481         int element = brush_buffer[x][y];
8482         int element_mapped = element;
8483
8484         if (IS_CUSTOM_ELEMENT(element))
8485           element_mapped = EL_CUSTOM_START;
8486         else if (IS_GROUP_ELEMENT(element))
8487           element_mapped = EL_GROUP_START;
8488         else if (element >= NUM_FILE_ELEMENTS)
8489           element_mapped = EL_UNKNOWN;
8490
8491         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8492       }
8493
8494       printf("\n");
8495     }
8496
8497     return;
8498   }
8499
8500   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8501     return;
8502
8503   if (mode == CB_AREA_TO_BRUSH)
8504   {
8505     int from_lx, from_ly;
8506
8507     if (from_x > to_x)
8508       swap_numbers(&from_x, &to_x);
8509
8510     if (from_y > to_y)
8511       swap_numbers(&from_y, &to_y);
8512
8513     brush_width = to_x - from_x + 1;
8514     brush_height = to_y - from_y + 1;
8515
8516     from_lx = from_x + level_xpos;
8517     from_ly = from_y + level_ypos;
8518
8519     for (y = 0; y < brush_height; y++)
8520     {
8521       for (x=0; x < brush_width; x++)
8522       {
8523         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8524
8525         if (button != 1)
8526           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8527       }
8528     }
8529
8530     if (button != 1)
8531       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8532
8533     delete_old_brush = FALSE;
8534   }
8535   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8536            mode == CB_BRUSH_TO_LEVEL)
8537   {
8538     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8539     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8540     int cursor_from_x = cursor_x - brush_width / 2;
8541     int cursor_from_y = cursor_y - brush_height / 2;
8542     int border_from_x = cursor_x, border_from_y = cursor_y;
8543     int border_to_x = cursor_x, border_to_y = cursor_y;
8544
8545     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8546       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8547
8548     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8549         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8550     {
8551       delete_old_brush = FALSE;
8552       return;
8553     }
8554
8555     for (y = 0; y < brush_height; y++)
8556     {
8557       for (x = 0; x < brush_width; x++)
8558       {
8559         int sx = cursor_from_x + x;
8560         int sy = cursor_from_y + y;
8561         int lx = sx + level_xpos;
8562         int ly = sy + level_ypos;
8563         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8564         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8565                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8566                        brush_buffer[x][y] : new_element);
8567
8568         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8569         {
8570           if (sx < border_from_x)
8571             border_from_x = sx;
8572           else if (sx > border_to_x)
8573             border_to_x = sx;
8574           if (sy < border_from_y)
8575             border_from_y = sy;
8576           else if (sy > border_to_y)
8577             border_to_y = sy;
8578
8579           DrawLineElement(sx, sy, element, change_level);
8580         }
8581       }
8582     }
8583
8584     if (mode != CB_DELETE_OLD_CURSOR)
8585       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8586
8587     last_cursor_x = cursor_x;
8588     last_cursor_y = cursor_y;
8589     delete_old_brush = TRUE;
8590   }
8591 }
8592
8593 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8594                             int button)
8595 {
8596   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8597 }
8598
8599 static void CopyBrushToLevel(int x, int y, int button)
8600 {
8601   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8602 }
8603
8604 static void CopyBrushToCursor(int x, int y)
8605 {
8606   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8607 }
8608
8609 static void DeleteBrushFromCursor()
8610 {
8611   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8612 }
8613
8614 void DumpBrush()
8615 {
8616   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8617 }
8618
8619 void DumpBrush_Small()
8620 {
8621   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8622 }
8623
8624 static void FloodFill(int from_x, int from_y, int fill_element)
8625 {
8626   int i,x,y;
8627   int old_element;
8628   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8629   static int safety = 0;
8630
8631   /* check if starting field still has the desired content */
8632   if (Feld[from_x][from_y] == fill_element)
8633     return;
8634
8635   safety++;
8636
8637   if (safety > lev_fieldx*lev_fieldy)
8638     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8639
8640   old_element = Feld[from_x][from_y];
8641   Feld[from_x][from_y] = fill_element;
8642
8643   for (i = 0; i < 4; i++)
8644   {
8645     x = from_x + check[i][0];
8646     y = from_y + check[i][1];
8647
8648     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8649       FloodFill(x, y, fill_element);
8650   }
8651
8652   safety--;
8653 }
8654
8655 /* values for DrawLevelText() modes */
8656 #define TEXT_INIT               0
8657 #define TEXT_SETCURSOR          1
8658 #define TEXT_WRITECHAR          2
8659 #define TEXT_BACKSPACE          3
8660 #define TEXT_NEWLINE            4
8661 #define TEXT_END                5
8662 #define TEXT_QUERY_TYPING       6
8663
8664 static int DrawLevelText(int sx, int sy, char letter, int mode)
8665 {
8666   static short delete_buffer[MAX_LEV_FIELDX];
8667   static int start_sx, start_sy;
8668   static int last_sx, last_sy;
8669   static boolean typing = FALSE;
8670   int letter_element = EL_CHAR_ASCII0 + letter;
8671   int lx = 0, ly = 0;
8672
8673   /* map lower case letters to upper case and convert special characters */
8674   if (letter >= 'a' && letter <= 'z')
8675     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8676   else if (letter == 'ä' || letter == 'Ä')
8677     letter_element = EL_CHAR_AUMLAUT;
8678   else if (letter == 'ö' || letter == 'Ö')
8679     letter_element = EL_CHAR_OUMLAUT;
8680   else if (letter == 'ü' || letter == 'Ãœ')
8681     letter_element = EL_CHAR_UUMLAUT;
8682   else if (letter == '^')
8683     letter_element = EL_CHAR_COPYRIGHT;
8684   else
8685     letter_element = EL_CHAR_ASCII0 + letter;
8686
8687   if (mode != TEXT_INIT)
8688   {
8689     if (!typing)
8690       return FALSE;
8691
8692     if (mode != TEXT_SETCURSOR)
8693     {
8694       sx = last_sx;
8695       sy = last_sy;
8696     }
8697
8698     lx = last_sx + level_xpos;
8699     ly = last_sy + level_ypos;
8700   }
8701
8702   switch (mode)
8703   {
8704     case TEXT_INIT:
8705       if (typing)
8706         DrawLevelText(0, 0, 0, TEXT_END);
8707
8708       typing = TRUE;
8709       start_sx = last_sx = sx;
8710       start_sy = last_sy = sy;
8711       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8712       break;
8713
8714     case TEXT_SETCURSOR:
8715       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8716       DrawAreaBorder(sx, sy, sx, sy);
8717       last_sx = sx;
8718       last_sy = sy;
8719       break;
8720
8721     case TEXT_WRITECHAR:
8722       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8723       {
8724         delete_buffer[sx - start_sx] = Feld[lx][ly];
8725         Feld[lx][ly] = letter_element;
8726
8727         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8728           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8729         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8730           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8731         else
8732           DrawLevelText(0, 0, 0, TEXT_END);
8733
8734         level.changed = TRUE;
8735       }
8736       break;
8737
8738     case TEXT_BACKSPACE:
8739       if (sx > start_sx)
8740       {
8741         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8742         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8743         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8744       }
8745       break;
8746
8747     case TEXT_NEWLINE:
8748       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8749         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8750       else
8751         DrawLevelText(0, 0, 0, TEXT_END);
8752       break;
8753
8754     case TEXT_END:
8755       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8756       DrawMiniElement(sx, sy, Feld[lx][ly]);
8757       typing = FALSE;
8758       break;
8759
8760     case TEXT_QUERY_TYPING:
8761       break;
8762
8763     default:
8764       break;
8765   }
8766
8767   return typing;
8768 }
8769
8770 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8771                           int element, boolean change_level)
8772 {
8773   int lx = sx + level_xpos;
8774   int ly = sy + level_ypos;
8775
8776   if (element == -1)
8777     DrawMiniElement(sx, sy, Feld[lx][ly]);
8778   else
8779     DrawAreaBorder(sx, sy, sx, sy);
8780 }
8781
8782 static void CopyLevelToUndoBuffer(int mode)
8783 {
8784   static boolean accumulated_undo = FALSE;
8785   boolean new_undo_buffer_position = TRUE;
8786   int last_border_element;
8787   int x, y;
8788
8789   switch (mode)
8790   {
8791     case UNDO_IMMEDIATE:
8792       accumulated_undo = FALSE;
8793       break;
8794
8795     case UNDO_ACCUMULATE:
8796       if (accumulated_undo)
8797         new_undo_buffer_position = FALSE;
8798       accumulated_undo = TRUE;
8799       break;
8800
8801     default:
8802       break;
8803   }
8804
8805   if (new_undo_buffer_position)
8806   {
8807     /* new position in undo buffer ring */
8808     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8809
8810     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8811       undo_buffer_steps++;
8812   }
8813
8814   for (x = 0; x < lev_fieldx; x++)
8815     for (y = 0; y < lev_fieldy; y++)
8816       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8817
8818   /* check if drawing operation forces change of border style */
8819   last_border_element = BorderElement;
8820   SetBorderElement();
8821   if (BorderElement != last_border_element)
8822     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8823
8824   level.changed = TRUE;
8825 }
8826
8827 static void RandomPlacement(int new_element)
8828 {
8829   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8830   int num_free_positions = 0;
8831   int num_percentage, num_elements;
8832   int x, y;
8833
8834   /* determine number of free positions for randomly placing the new element */
8835   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8836   {
8837     free_position[x][y] =
8838       (random_placement_background_restricted ?
8839        Feld[x][y] == random_placement_background_element :
8840        Feld[x][y] != new_element);
8841
8842     if (free_position[x][y])
8843       num_free_positions++;
8844   }
8845
8846   /* determine number of new elements to place there */
8847   num_percentage = num_free_positions * random_placement_value / 100;
8848   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8849                   num_percentage : random_placement_value);
8850
8851   /* if less free positions than elements to place, fill all these positions */
8852   if (num_free_positions < num_elements)
8853   {
8854     for (x = 0; x < lev_fieldx; x++)
8855       for (y = 0; y < lev_fieldy; y++)
8856         if (free_position[x][y])
8857           Feld[x][y] = new_element;
8858   }
8859   else
8860   {
8861     while (num_elements > 0)
8862     {
8863       x = RND(lev_fieldx);
8864       y = RND(lev_fieldy);
8865
8866       /* don't place element at the same position twice */
8867       if (free_position[x][y])
8868       {
8869         free_position[x][y] = FALSE;
8870         Feld[x][y] = new_element;
8871         num_elements--;
8872       }
8873     }
8874   }
8875
8876   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8877   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8878 }
8879
8880 void WrapLevel(int dx, int dy)
8881 {
8882   int wrap_dx = lev_fieldx - dx;
8883   int wrap_dy = lev_fieldy - dy;
8884   int x, y;
8885
8886   for (x = 0; x < lev_fieldx; x++)
8887     for (y = 0; y < lev_fieldy; y++)
8888       FieldBackup[x][y] = Feld[x][y];
8889
8890   for (x = 0; x < lev_fieldx; x++)
8891     for (y = 0; y < lev_fieldy; y++)
8892       Feld[x][y] =
8893         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8894
8895   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8896   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8897 }
8898
8899 static void HandleDrawingAreas(struct GadgetInfo *gi)
8900 {
8901   static boolean started_inside_drawing_area = FALSE;
8902   int id = gi->custom_id;
8903   boolean button_press_event;
8904   boolean button_release_event;
8905   boolean inside_drawing_area = !gi->event.off_borders;
8906   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8907   int actual_drawing_function;
8908   int button = gi->event.button;
8909   int new_element = BUTTON_ELEMENT(button);
8910   int sx = gi->event.x, sy = gi->event.y;
8911   int min_sx = 0, min_sy = 0;
8912   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8913   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8914   int lx = 0, ly = 0;
8915   int min_lx = 0, min_ly = 0;
8916   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8917   int x, y;
8918
8919   /* handle info callback for each invocation of action callback */
8920   gi->callback_info(gi);
8921
8922   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8923   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8924
8925   /* make sure to stay inside drawing area boundaries */
8926   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8927   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8928
8929   if (draw_level)
8930   {
8931     /* get positions inside level field */
8932     lx = sx + level_xpos;
8933     ly = sy + level_ypos;
8934
8935     if (!IN_LEV_FIELD(lx, ly))
8936       inside_drawing_area = FALSE;
8937
8938     /* make sure to stay inside level field boundaries */
8939     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8940     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8941
8942     /* correct drawing area positions accordingly */
8943     sx = lx - level_xpos;
8944     sy = ly - level_ypos;
8945   }
8946
8947   if (button_press_event)
8948     started_inside_drawing_area = inside_drawing_area;
8949
8950   if (!started_inside_drawing_area)
8951     return;
8952
8953 #if 1
8954   if (!IS_VALID_BUTTON(button))
8955     return;
8956 #endif
8957
8958   if (!button && !button_release_event)
8959     return;
8960
8961   /* automatically switch to 'single item' drawing mode, if needed */
8962   actual_drawing_function =
8963     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8964      drawing_function : GADGET_ID_SINGLE_ITEMS);
8965
8966   /* clicking into drawing area with pressed Control key picks element */
8967   if (GetKeyModState() & KMOD_Control)
8968   {
8969     last_drawing_function = drawing_function;
8970     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8971   }
8972
8973   switch (actual_drawing_function)
8974   {
8975     case GADGET_ID_SINGLE_ITEMS:
8976       if (draw_level)
8977       {
8978         if (button_release_event)
8979         {
8980           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8981
8982           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8983               !inside_drawing_area)
8984             DeleteBrushFromCursor();
8985         }
8986
8987         if (!button)
8988           break;
8989
8990         if (draw_with_brush)
8991         {
8992           if (!button_release_event)
8993             CopyBrushToLevel(sx, sy, button);
8994         }
8995         else if (new_element != Feld[lx][ly])
8996         {
8997           if (new_element == EL_PLAYER_1)
8998           {
8999             /* remove player at old position */
9000             for (y = 0; y < lev_fieldy; y++)
9001             {
9002               for (x = 0; x < lev_fieldx; x++)
9003               {
9004                 if (Feld[x][y] == EL_PLAYER_1)
9005                 {
9006                   Feld[x][y] = EL_EMPTY;
9007                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9008                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9009                     DrawMiniElement(x - level_xpos, y - level_ypos,
9010                                     EL_EMPTY);
9011                 }
9012               }
9013             }
9014           }
9015
9016           Feld[lx][ly] = new_element;
9017           DrawMiniElement(sx, sy, new_element);
9018         }
9019       }
9020       else
9021       {
9022         int type_id = gi->custom_type_id;
9023         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9024
9025         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9026           DrawMiniGraphicExt(drawto,
9027                              gi->x + sx * MINI_TILEX,
9028                              gi->y + sy * MINI_TILEY,
9029                              el2edimg(new_element));
9030         else
9031           DrawGraphicExt(drawto,
9032                          gi->x + sx * TILEX,
9033                          gi->y + sy * TILEY,
9034                          el2img(new_element), 0);
9035
9036         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9037           new_element = GFX_ELEMENT(new_element);
9038
9039         drawingarea_info[type_id].value[pos] = new_element;
9040
9041         CopyElementPropertiesToGame(properties_element);
9042
9043         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9044         {
9045           UpdateCustomElementGraphicGadgets();
9046
9047           FrameCounter = 0;     /* restart animation frame counter */
9048         }
9049       }
9050       break;
9051
9052     case GADGET_ID_CONNECTED_ITEMS:
9053       {
9054         static int last_sx = -1;
9055         static int last_sy = -1;
9056
9057         if (button_release_event)
9058           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9059
9060         if (button)
9061         {
9062           if (!button_press_event)
9063             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9064
9065           last_sx = sx;
9066           last_sy = sy;
9067         }
9068       }
9069       break;
9070
9071     case GADGET_ID_LINE:
9072     case GADGET_ID_ARC:
9073     case GADGET_ID_RECTANGLE:
9074     case GADGET_ID_FILLED_BOX:
9075     case GADGET_ID_GRAB_BRUSH:
9076     case GADGET_ID_TEXT:
9077       {
9078         static int last_sx = -1;
9079         static int last_sy = -1;
9080         static int start_sx = -1;
9081         static int start_sy = -1;
9082         void (*draw_func)(int, int, int, int, int, boolean);
9083
9084         if (drawing_function == GADGET_ID_LINE)
9085           draw_func = DrawLine;
9086         else if (drawing_function == GADGET_ID_ARC)
9087           draw_func = DrawArc;
9088         else if (drawing_function == GADGET_ID_RECTANGLE)
9089           draw_func = DrawBox;
9090         else if (drawing_function == GADGET_ID_FILLED_BOX)
9091           draw_func = DrawFilledBox;
9092         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9093           draw_func = SelectArea;
9094         else /* (drawing_function == GADGET_ID_TEXT) */
9095           draw_func = SetTextCursor;
9096
9097         if (button_press_event)
9098         {
9099           draw_func(sx, sy, sx, sy, new_element, FALSE);
9100           start_sx = last_sx = sx;
9101           start_sy = last_sy = sy;
9102
9103           if (drawing_function == GADGET_ID_TEXT)
9104             DrawLevelText(0, 0, 0, TEXT_END);
9105         }
9106         else if (button_release_event)
9107         {
9108           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9109           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9110           {
9111             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9112             CopyBrushToCursor(sx, sy);
9113             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9114                           MB_LEFTBUTTON);
9115             draw_with_brush = TRUE;
9116           }
9117           else if (drawing_function == GADGET_ID_TEXT)
9118             DrawLevelText(sx, sy, 0, TEXT_INIT);
9119           else
9120             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9121         }
9122         else if (last_sx != sx || last_sy != sy)
9123         {
9124           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9125           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9126           last_sx = sx;
9127           last_sy = sy;
9128         }
9129       }
9130       break;
9131
9132     case GADGET_ID_FLOOD_FILL:
9133       if (button_press_event && Feld[lx][ly] != new_element)
9134       {
9135         FloodFill(lx, ly, new_element);
9136         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9137         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9138       }
9139       break;
9140
9141     case GADGET_ID_PICK_ELEMENT:
9142       if (button_release_event)
9143         ClickOnGadget(level_editor_gadget[last_drawing_function],
9144                       MB_LEFTBUTTON);
9145       else if (draw_level)
9146         PickDrawingElement(button, Feld[lx][ly]);
9147       else
9148       {
9149         int type_id = gi->custom_type_id;
9150         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9151
9152         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9153       }
9154
9155       break;
9156
9157     default:
9158       break;
9159   }
9160 }
9161
9162 static void HandleCounterButtons(struct GadgetInfo *gi)
9163 {
9164   int gadget_id = gi->custom_id;
9165   int counter_id = gi->custom_type_id;
9166   int button = gi->event.button;
9167   int *counter_value = counterbutton_info[counter_id].value;
9168   int step = BUTTON_STEPSIZE(button) *
9169     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9170
9171   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9172   {
9173     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9174     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9175     boolean level_changed = LevelChanged();
9176
9177     if ((level_changed && pressed) || (!level_changed && released))
9178       return;
9179
9180     if (level_changed && !Request("Level has changed ! Discard changes ?",
9181                                   REQ_ASK))
9182     {
9183       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9184         ModifyEditorCounterValue(counter_id, *counter_value);
9185
9186       return;
9187     }
9188   }
9189
9190   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9191     *counter_value = gi->textinput.number_value;
9192   else
9193     ModifyEditorCounterValue(counter_id, *counter_value + step);
9194
9195   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9196   {
9197       LoadLevel(level_nr);
9198       TapeErase();
9199       ResetUndoBuffer();
9200       DrawEditModeWindow();
9201
9202       return;
9203   }
9204
9205   switch (counter_id)
9206   {
9207     case ED_COUNTER_ID_YAMYAM_CONTENT:
9208       DrawYamYamContentAreas();
9209       break;
9210
9211     case ED_COUNTER_ID_BALL_CONTENT:
9212       DrawMagicBallContentAreas();
9213       break;
9214
9215     case ED_COUNTER_ID_ANDROID_CONTENT:
9216       DrawAndroidElementArea(properties_element);
9217       break;
9218
9219     case ED_COUNTER_ID_GROUP_CONTENT:
9220       DrawGroupElementArea(properties_element);
9221       CopyGroupElementPropertiesToGame(properties_element);
9222       break;
9223
9224     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9225     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9226       DrawEnvelopeTextArea(-1);
9227       break;
9228
9229     case ED_COUNTER_ID_LEVEL_XSIZE:
9230     case ED_COUNTER_ID_LEVEL_YSIZE:
9231       lev_fieldx = level.fieldx;
9232       lev_fieldy = level.fieldy;
9233       break;
9234
9235     default:
9236       break;
9237   }
9238
9239   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9240        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9241       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9242        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9243     CopyElementPropertiesToGame(properties_element);
9244
9245   level.changed = TRUE;
9246 }
9247
9248 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9249 {
9250   int type_id = gi->custom_type_id;
9251
9252   strcpy(textinput_info[type_id].value, gi->textinput.value);
9253
9254   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9255   {
9256     CopyElementPropertiesToGame(properties_element);
9257
9258     ModifyEditorElementList();  /* update changed button info text */
9259   }
9260
9261   level.changed = TRUE;
9262 }
9263
9264 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9265 {
9266   int type_id = gi->custom_type_id;
9267
9268   strcpy(textarea_info[type_id].value, gi->textarea.value);
9269
9270   level.changed = TRUE;
9271 }
9272
9273 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9274 {
9275   int type_id = gi->custom_type_id;
9276   int value_old = *selectbox_info[type_id].value;
9277   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9278
9279   *selectbox_info[type_id].value = value_new;
9280
9281   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9282   {
9283     element_info[properties_element].current_change_page = gi->selectbox.index;
9284
9285     DrawPropertiesWindow();
9286   }
9287   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9288             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9289            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9290             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9291            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9292   {
9293     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9294     {
9295       /* when changing action type, also check action mode and action arg */
9296       if (value_old != value_new)
9297       {
9298 #if 1
9299         setSelectboxSpecialActionVariablesIfNeeded();
9300 #else
9301         custom_element_change.action_mode = -1;
9302         custom_element_change.action_arg = -1;
9303 #endif
9304       }
9305
9306       DrawPropertiesChange();
9307     }
9308
9309     CopyElementPropertiesToGame(properties_element);
9310
9311     level.changed = TRUE;
9312   }
9313 }
9314
9315 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9316 {
9317   int type_id = gi->custom_type_id;
9318   int i;
9319
9320   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9321       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9322   {
9323     edit_mode_properties = gi->custom_type_id;
9324
9325     DrawPropertiesWindow();
9326   }
9327   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9328   {
9329     char *template_filename = getDefaultLevelFilename(-1);
9330     boolean new_template = !fileExists(template_filename);
9331
9332     if (new_template ||
9333         Request("Save this template and kill the old ?", REQ_ASK))
9334       SaveLevelTemplate();
9335
9336     if (new_template)
9337       Request("Template saved !", REQ_CONFIRM);
9338   }
9339   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9340            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9341   {
9342     struct ElementInfo *ei = &element_info[properties_element];
9343
9344     setElementChangePages(ei, ei->num_change_pages + 1);
9345
9346     /* set new change page to be new current change page */
9347     ei->current_change_page = ei->num_change_pages - 1;
9348     ei->change = &ei->change_page[ei->current_change_page];
9349
9350     setElementChangeInfoToDefaults(ei->change);
9351
9352     DrawPropertiesWindow();
9353
9354     level.changed = TRUE;
9355   }
9356   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9357            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9358   {
9359     struct ElementInfo *ei = &element_info[properties_element];
9360
9361     /* copy all change pages after change page to be deleted */
9362     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9363       ei->change_page[i] = ei->change_page[i + 1];
9364
9365     setElementChangePages(ei, ei->num_change_pages - 1);
9366
9367     DrawPropertiesWindow();
9368
9369     level.changed = TRUE;
9370   }
9371 }
9372
9373 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9374 {
9375   int type_id = gi->custom_type_id;
9376
9377   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9378       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9379   {
9380     struct ElementInfo *ei = &element_info[properties_element];
9381     int step = BUTTON_STEPSIZE(gi->event.button);
9382
9383     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9384     ei->current_change_page += step;
9385
9386     if (ei->current_change_page < 0)
9387       ei->current_change_page = 0;
9388     else if (ei->current_change_page >= ei->num_change_pages)
9389       ei->current_change_page = ei->num_change_pages - 1;
9390
9391     DrawPropertiesWindow();
9392   }
9393   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9394            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9395   {
9396     struct ElementInfo *ei = &element_info[properties_element];
9397     int current_change_page = ei->current_change_page;
9398
9399     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9400       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9401         ei->change_page[current_change_page];
9402     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9403     {
9404       ei->change_page[current_change_page] =
9405         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9406
9407       level.changed = TRUE;
9408     }
9409
9410     DrawPropertiesWindow();
9411   }
9412 }
9413
9414 static void HandleRadiobuttons(struct GadgetInfo *gi)
9415 {
9416   *radiobutton_info[gi->custom_type_id].value =
9417     radiobutton_info[gi->custom_type_id].checked_value;
9418
9419   level.changed = TRUE;
9420 }
9421
9422 static void HandleCheckbuttons(struct GadgetInfo *gi)
9423 {
9424   int type_id = gi->custom_type_id;
9425
9426   *checkbutton_info[type_id].value ^= TRUE;
9427
9428   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9429       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9430       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9431       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9432          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9433         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9434          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9435        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9436   {
9437     CopyElementPropertiesToGame(properties_element);
9438   }
9439
9440   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9441   {
9442     UpdateCustomElementGraphicGadgets();
9443   }
9444   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9445   {
9446     char *template_filename = getDefaultLevelFilename(-1);
9447
9448     if (level.use_custom_template && !fileExists(template_filename))
9449     {
9450       Request("No level template found !", REQ_CONFIRM);
9451
9452       level.use_custom_template = FALSE;
9453       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9454
9455       return;
9456     }
9457
9458     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9459
9460     DrawEditModeWindow();
9461   }
9462
9463   level.changed = TRUE;
9464 }
9465
9466 static void HandleControlButtons(struct GadgetInfo *gi)
9467 {
9468   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9469   static int last_edit_mode = ED_MODE_DRAWING;
9470   static int last_custom_copy_mode = -1;
9471   int id = gi->custom_id;
9472   int button = gi->event.button;
9473   int step = BUTTON_STEPSIZE(button);
9474   int new_element = BUTTON_ELEMENT(button);
9475   int x, y;
9476
9477 #if 0
9478   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9479   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9480
9481   if (!IS_VALID_BUTTON(button))
9482     return;
9483 #endif
9484
9485   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9486     DrawLevelText(0, 0, 0, TEXT_END);
9487
9488   if (id < ED_NUM_CTRL1_BUTTONS &&
9489       id != GADGET_ID_SINGLE_ITEMS &&
9490       id != GADGET_ID_PROPERTIES &&
9491       id != GADGET_ID_PICK_ELEMENT &&
9492       edit_mode != ED_MODE_DRAWING &&
9493       drawing_function != GADGET_ID_PICK_ELEMENT &&
9494       !(GetKeyModState() & KMOD_Control))
9495   {
9496     DrawDrawingWindow();
9497     edit_mode = ED_MODE_DRAWING;
9498   }
9499
9500   /* element copy mode active, but no element button pressed => deactivate */
9501   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9502     last_custom_copy_mode = -1;
9503
9504   switch (id)
9505   {
9506     case GADGET_ID_SCROLL_LEFT:
9507       if (level_xpos >= 0)
9508       {
9509         if (lev_fieldx < ed_fieldx - 2)
9510           break;
9511
9512         level_xpos -= step;
9513         if (level_xpos < -1)
9514           level_xpos = -1;
9515         if (button == 1)
9516           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9517         else
9518           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9519
9520         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9521                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9522       }
9523       break;
9524
9525     case GADGET_ID_SCROLL_RIGHT:
9526       if (level_xpos <= lev_fieldx - ed_fieldx)
9527       {
9528         if (lev_fieldx < ed_fieldx - 2)
9529           break;
9530
9531         level_xpos += step;
9532         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9533           level_xpos = lev_fieldx - ed_fieldx + 1;
9534         if (button == 1)
9535           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9536         else
9537           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9538
9539         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9540                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9541       }
9542       break;
9543
9544     case GADGET_ID_SCROLL_UP:
9545       if (level_ypos >= 0)
9546       {
9547         if (lev_fieldy < ed_fieldy - 2)
9548           break;
9549
9550         level_ypos -= step;
9551         if (level_ypos < -1)
9552           level_ypos = -1;
9553         if (button == 1)
9554           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9555         else
9556           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9557
9558         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9559                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9560       }
9561       break;
9562
9563     case GADGET_ID_SCROLL_DOWN:
9564       if (level_ypos <= lev_fieldy - ed_fieldy)
9565       {
9566         if (lev_fieldy < ed_fieldy - 2)
9567           break;
9568
9569         level_ypos += step;
9570         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9571           level_ypos = lev_fieldy - ed_fieldy + 1;
9572         if (button == 1)
9573           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9574         else
9575           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9576
9577         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9578                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9579       }
9580       break;
9581
9582     case GADGET_ID_SCROLL_HORIZONTAL:
9583       level_xpos = gi->event.item_position - 1;
9584       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9585       break;
9586
9587     case GADGET_ID_SCROLL_VERTICAL:
9588       level_ypos = gi->event.item_position - 1;
9589       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9590       break;
9591
9592     case GADGET_ID_SCROLL_LIST_UP:
9593     case GADGET_ID_SCROLL_LIST_DOWN:
9594     case GADGET_ID_SCROLL_LIST_VERTICAL:
9595       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9596         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9597       else
9598       {
9599         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9600         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9601
9602         if (element_shift < 0)
9603           element_shift = 0;
9604         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9605           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9606
9607         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9608                      GDI_SCROLLBAR_ITEM_POSITION,
9609                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9610       }
9611
9612       ModifyEditorElementList();
9613
9614       break;
9615
9616     case GADGET_ID_WRAP_LEFT:
9617       WrapLevel(-step, 0);
9618       break;
9619
9620     case GADGET_ID_WRAP_RIGHT:
9621       WrapLevel(step, 0);
9622       break;
9623
9624     case GADGET_ID_WRAP_UP:
9625       WrapLevel(0, -step);
9626       break;
9627
9628     case GADGET_ID_WRAP_DOWN:
9629       WrapLevel(0, step);
9630       break;
9631
9632     case GADGET_ID_SINGLE_ITEMS:
9633     case GADGET_ID_CONNECTED_ITEMS:
9634     case GADGET_ID_LINE:
9635     case GADGET_ID_ARC:
9636     case GADGET_ID_TEXT:
9637     case GADGET_ID_RECTANGLE:
9638     case GADGET_ID_FILLED_BOX:
9639     case GADGET_ID_FLOOD_FILL:
9640     case GADGET_ID_GRAB_BRUSH:
9641     case GADGET_ID_PICK_ELEMENT:
9642       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9643         last_drawing_function = drawing_function;
9644       drawing_function = id;
9645       draw_with_brush = FALSE;
9646       break;
9647
9648     case GADGET_ID_RANDOM_PLACEMENT:
9649       RandomPlacement(new_element);
9650       break;
9651
9652     case GADGET_ID_PROPERTIES:
9653       if (edit_mode != ED_MODE_PROPERTIES)
9654       {
9655         properties_element = new_element;
9656         DrawPropertiesWindow();
9657         edit_mode = ED_MODE_PROPERTIES;
9658
9659         last_level_drawing_function = drawing_function;
9660         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9661                       MB_LEFTBUTTON);
9662       }
9663       else
9664       {
9665         DrawDrawingWindow();
9666         edit_mode = ED_MODE_DRAWING;
9667
9668         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9669                       MB_LEFTBUTTON);
9670       }
9671       break;
9672
9673     case GADGET_ID_CUSTOM_COPY_FROM:
9674     case GADGET_ID_CUSTOM_COPY_TO:
9675     case GADGET_ID_CUSTOM_EXCHANGE:
9676       last_custom_copy_mode = id;
9677       last_drawing_function = drawing_function;
9678       break;
9679
9680     case GADGET_ID_CUSTOM_COPY:
9681       CopyCustomElement(properties_element, -1, id);
9682       break;
9683
9684     case GADGET_ID_CUSTOM_PASTE:
9685       CopyCustomElement(-1, properties_element, id);
9686       break;
9687
9688     case GADGET_ID_UNDO:
9689       if (undo_buffer_steps == 0)
9690       {
9691         Request("Undo buffer empty !", REQ_CONFIRM);
9692         break;
9693       }
9694
9695       if (edit_mode != ED_MODE_DRAWING)
9696       {
9697         DrawDrawingWindow();
9698         edit_mode = ED_MODE_DRAWING;
9699       }
9700
9701       undo_buffer_position =
9702         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9703       undo_buffer_steps--;
9704
9705       for (x = 0; x < lev_fieldx; x++)
9706         for (y = 0; y < lev_fieldy; y++)
9707           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9708       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9709       break;
9710
9711     case GADGET_ID_INFO:
9712       if (edit_mode != ED_MODE_INFO)
9713       {
9714         last_edit_mode = edit_mode;
9715         edit_mode = ED_MODE_INFO;
9716
9717         DrawLevelInfoWindow();
9718       }
9719       else
9720       {
9721         edit_mode = last_edit_mode;
9722
9723         DrawEditModeWindow();
9724       }
9725       break;
9726
9727     case GADGET_ID_CLEAR:
9728       if (edit_mode != ED_MODE_DRAWING)
9729       {
9730         DrawDrawingWindow();
9731         edit_mode = ED_MODE_DRAWING;
9732       }
9733
9734       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9735         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9736           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9737
9738       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9739
9740       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9741       break;
9742
9743     case GADGET_ID_SAVE:
9744       if (leveldir_current->readonly)
9745       {
9746         Request("This level is read only !", REQ_CONFIRM);
9747         break;
9748       }
9749
9750       if (!LevelContainsPlayer())
9751         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9752       else
9753       {
9754         char *level_filename = getDefaultLevelFilename(level_nr);
9755         boolean new_level = !fileExists(level_filename);
9756
9757         if (new_level ||
9758             Request("Save this level and kill the old ?", REQ_ASK))
9759         {
9760           CopyPlayfield(Feld, level.field);
9761
9762           SaveLevel(level_nr);
9763         }
9764
9765         if (new_level)
9766           Request("Level saved !", REQ_CONFIRM);
9767
9768         level.changed = FALSE;
9769       }
9770       break;
9771
9772     case GADGET_ID_TEST:
9773       if (!LevelContainsPlayer())
9774         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9775       else
9776       {
9777         if (LevelChanged())
9778           level.game_version = GAME_VERSION_ACTUAL;
9779
9780         CopyPlayfield(level.field, FieldBackup);
9781         CopyPlayfield(Feld, level.field);
9782
9783         CopyNativeLevel_RND_to_Native(&level);
9784
9785         UnmapLevelEditorGadgets();
9786         UndrawSpecialEditorDoor();
9787
9788         CloseDoor(DOOR_CLOSE_ALL);
9789
9790         DrawCompleteVideoDisplay();
9791
9792         level_editor_test_game = TRUE;
9793
9794         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9795       }
9796       break;
9797
9798     case GADGET_ID_EXIT:
9799       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9800       break;
9801
9802     default:
9803       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9804           id <= GADGET_ID_ELEMENTLIST_LAST)
9805       {
9806         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9807         int new_element = editor_elements[element_position + element_shift];
9808
9809         if (IS_EDITOR_CASCADE(new_element))
9810         {
9811           int i;
9812
9813           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9814           {
9815             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9816             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9817
9818             if (*cascade_element == new_element)
9819             {
9820               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9821               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9822
9823               /* update element selection list */
9824               ReinitializeElementList();
9825               ModifyEditorElementList();
9826
9827               /* update cascading gadget info text */
9828               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9829
9830               /* save current editor cascading state */
9831               SaveSetup_EditorCascade();
9832
9833               break;
9834             }
9835           }
9836
9837           break;
9838         }
9839
9840         if (last_custom_copy_mode != -1)
9841         {
9842           if (CopyCustomElement(properties_element, new_element,
9843                                 last_custom_copy_mode))
9844           {
9845             ClickOnGadget(level_editor_gadget[last_drawing_function],
9846                           MB_LEFTBUTTON);
9847
9848             last_custom_copy_mode = -1;
9849           }
9850
9851           break;
9852         }
9853
9854         PickDrawingElement(button, new_element);
9855
9856         if (!stick_element_properties_window &&
9857             drawing_function != GADGET_ID_PICK_ELEMENT &&
9858             !(GetKeyModState() & KMOD_Control))
9859         {
9860           properties_element = new_element;
9861           if (edit_mode == ED_MODE_PROPERTIES)
9862             DrawPropertiesWindow();
9863         }
9864
9865         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9866           ClickOnGadget(level_editor_gadget[last_drawing_function],
9867                         MB_LEFTBUTTON);
9868       }
9869 #ifdef DEBUG
9870       else if (gi->event.type == GD_EVENT_PRESSED)
9871         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9872       else if (gi->event.type == GD_EVENT_RELEASED)
9873         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9874       else if (gi->event.type == GD_EVENT_MOVING)
9875         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9876       else
9877         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9878 #endif
9879       break;
9880   }
9881 }
9882
9883 void HandleLevelEditorKeyInput(Key key)
9884 {
9885   char letter = getCharFromKey(key);
9886   int button = MB_LEFTBUTTON;
9887
9888   if (drawing_function == GADGET_ID_TEXT &&
9889       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9890   {
9891     if (letter)
9892       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9893     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9894       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9895     else if (key == KSYM_Return)
9896       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9897     else if (key == KSYM_Escape)
9898       DrawLevelText(0, 0, 0, TEXT_END);
9899   }
9900   else if (button_status == MB_RELEASED)
9901   {
9902     int i, id = GADGET_ID_NONE;
9903
9904     switch (key)
9905     {
9906       case KSYM_Left:
9907         id = GADGET_ID_SCROLL_LEFT;
9908         break;
9909       case KSYM_Right:
9910         id = GADGET_ID_SCROLL_RIGHT;
9911         break;
9912       case KSYM_Up:
9913         id = GADGET_ID_SCROLL_UP;
9914         break;
9915       case KSYM_Down:
9916         id = GADGET_ID_SCROLL_DOWN;
9917         break;
9918       case KSYM_Page_Up:
9919         id = GADGET_ID_SCROLL_LIST_UP;
9920         button = MB_RIGHTBUTTON;
9921         break;
9922       case KSYM_Page_Down:
9923         id = GADGET_ID_SCROLL_LIST_DOWN;
9924         button = MB_RIGHTBUTTON;
9925         break;
9926
9927       case KSYM_Home:
9928       case KSYM_End:
9929         element_shift = (key == KSYM_Home ? 0 :
9930                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9931
9932         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9933                      GDI_SCROLLBAR_ITEM_POSITION,
9934                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9935
9936         ModifyEditorElementList();
9937
9938         break;
9939
9940       case KSYM_Insert:
9941       case KSYM_Delete:
9942         for (i = 0; i < num_editor_elements; i++)
9943         {
9944           int e = editor_elements[i];
9945
9946           if ((key == KSYM_Insert &&
9947                (e == EL_INTERNAL_CASCADE_CE ||
9948                 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
9949               (key == KSYM_Delete &&
9950                (e == EL_INTERNAL_CASCADE_GE ||
9951                 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
9952             break;
9953         }
9954
9955         if (i < num_editor_elements)
9956         {
9957           element_shift = i;
9958
9959           if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9960             element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9961
9962           ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9963                        GDI_SCROLLBAR_ITEM_POSITION,
9964                        element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9965
9966           ModifyEditorElementList();
9967         }
9968
9969         break;
9970
9971       case KSYM_Escape:
9972         if (edit_mode == ED_MODE_DRAWING)
9973         {
9974           RequestExitLevelEditor(setup.ask_on_escape_editor);
9975         }
9976         else if (edit_mode == ED_MODE_INFO)
9977         {
9978           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9979         }
9980         else if (edit_mode == ED_MODE_PROPERTIES)
9981         {
9982           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9983         }
9984         else            /* should never happen */
9985         {
9986           DrawDrawingWindow();
9987           edit_mode = ED_MODE_DRAWING;
9988         }
9989         break;
9990
9991       default:
9992         break;
9993     }
9994
9995     if (id != GADGET_ID_NONE)
9996       ClickOnGadget(level_editor_gadget[id], button);
9997     else if (letter == '.')
9998       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9999     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10000       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10001     else
10002       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10003         if (letter && letter == control_info[i].shortcut)
10004           if (!anyTextGadgetActive())
10005             ClickOnGadget(level_editor_gadget[i], button);
10006   }
10007 }
10008
10009 void HandleLevelEditorIdle()
10010 {
10011   static unsigned long action_delay = 0;
10012   unsigned long action_delay_value = GameFrameDelay;
10013   int xpos = 1, ypos = 2;
10014
10015   if (edit_mode != ED_MODE_PROPERTIES)
10016     return;
10017
10018   if (!DelayReached(&action_delay, action_delay_value))
10019     return;
10020
10021 #if 1
10022   DrawEditorElementAnimation(SX + xpos * TILEX,
10023                              SY + ypos * TILEY + MINI_TILEY / 2);
10024 #else
10025   DrawGraphicAnimationExt(drawto,
10026                           SX + xpos * TILEX,
10027                           SY + ypos * TILEY + MINI_TILEY / 2,
10028                           el2img(properties_element), -1, NO_MASKING);
10029 #endif
10030
10031   MarkTileDirty(xpos, ypos);
10032   MarkTileDirty(xpos, ypos + 1);
10033
10034   FrameCounter++;       /* increase animation frame counter */
10035 }
10036
10037 void ClearEditorGadgetInfoText()
10038 {
10039   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10040 }
10041
10042 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10043 {
10044   char infotext[MAX_OUTPUT_LINESIZE + 1];
10045   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10046   int max_infotext_len = getMaxInfoTextLength();
10047
10048   if (gi == NULL || gi->info_text == NULL)
10049     return;
10050
10051   strncpy(infotext, gi->info_text, max_infotext_len);
10052   infotext[max_infotext_len] = '\0';
10053
10054   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10055   {
10056     int key = control_info[gi->custom_id].shortcut;
10057
10058     if (key)
10059     {
10060       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10061         sprintf(shortcut, " ('.' or '%c')", key);
10062       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10063         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10064       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10065         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10066       else                                              /* normal case */
10067         sprintf(shortcut, " ('%s%c')",
10068                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10069
10070       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10071         strcat(infotext, shortcut);
10072     }
10073   }
10074
10075   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10076 }
10077
10078 void HandleEditorGadgetInfoText(void *ptr)
10079 {
10080   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10081 #if 0
10082   char infotext[MAX_OUTPUT_LINESIZE + 1];
10083   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10084   int max_infotext_len = getMaxInfoTextLength();
10085 #endif
10086
10087   if (game_status != GAME_MODE_EDITOR)
10088     return;
10089
10090   ClearEditorGadgetInfoText();
10091
10092   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10093     return;
10094
10095   /* misuse this function to delete brush cursor, if needed */
10096   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10097     DeleteBrushFromCursor();
10098
10099 #if 1
10100   PrintEditorGadgetInfoText(gi);
10101 #else
10102   if (gi == NULL || gi->info_text == NULL)
10103     return;
10104
10105   strncpy(infotext, gi->info_text, max_infotext_len);
10106   infotext[max_infotext_len] = '\0';
10107
10108   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10109   {
10110     int key = control_info[gi->custom_id].shortcut;
10111
10112     if (key)
10113     {
10114       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10115         sprintf(shortcut, " ('.' or '%c')", key);
10116       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10117         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10118       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10119         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10120       else                                              /* normal case */
10121         sprintf(shortcut, " ('%s%c')",
10122                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10123
10124       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10125         strcat(infotext, shortcut);
10126     }
10127   }
10128
10129   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10130 #endif
10131 }
10132
10133 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10134 {
10135   static int start_lx, start_ly;
10136   int id = gi->custom_id;
10137   int type_id = gi->custom_type_id;
10138   int sx = gi->event.x;
10139   int sy = gi->event.y;
10140   int lx = sx + level_xpos;
10141   int ly = sy + level_ypos;
10142   int min_sx = 0, min_sy = 0;
10143   int max_sx = gi->drawing.area_xsize - 1;
10144   int max_sy = gi->drawing.area_ysize - 1;
10145   int actual_drawing_function = drawing_function;
10146   int max_infotext_len = getMaxInfoTextLength();
10147   char infotext[MAX_OUTPUT_LINESIZE + 1];
10148   char *text;
10149
10150   infotext[0] = '\0';           /* start with empty info text */
10151
10152   /* pressed Control key: simulate picking element */
10153   if (GetKeyModState() & KMOD_Control)
10154     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10155
10156   ClearEditorGadgetInfoText();
10157
10158   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10159     return;
10160
10161   /* make sure to stay inside drawing area boundaries */
10162   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10163   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10164
10165   if (id == GADGET_ID_DRAWING_LEVEL)
10166   {
10167     if (button_status)
10168     {
10169       int min_lx = 0, min_ly = 0;
10170       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10171
10172       /* get positions inside level field */
10173       lx = sx + level_xpos;
10174       ly = sy + level_ypos;
10175
10176       /* make sure to stay inside level field boundaries */
10177       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10178       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10179
10180       /* correct drawing area positions accordingly */
10181       sx = lx - level_xpos;
10182       sy = ly - level_ypos;
10183     }
10184
10185     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10186     {
10187       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10188       {
10189         if (gi->event.type == GD_EVENT_PRESSED)
10190         {
10191           start_lx = lx;
10192           start_ly = ly;
10193         }
10194
10195         switch (actual_drawing_function)
10196         {
10197           case GADGET_ID_SINGLE_ITEMS:
10198             text = "Drawing single items";
10199             break;
10200           case GADGET_ID_CONNECTED_ITEMS:
10201             text = "Drawing connected items";
10202             break;
10203           case GADGET_ID_LINE:
10204             text = "Drawing line";
10205             break;
10206           case GADGET_ID_ARC:
10207             text = "Drawing arc";
10208             break;
10209           case GADGET_ID_TEXT:
10210             text = "Setting text cursor";
10211             break;
10212           case GADGET_ID_RECTANGLE:
10213             text = "Drawing rectangle";
10214             break;
10215           case GADGET_ID_FILLED_BOX:
10216             text = "Drawing filled box";
10217             break;
10218           case GADGET_ID_FLOOD_FILL:
10219             text = "Flood fill";
10220             break;
10221           case GADGET_ID_GRAB_BRUSH:
10222             text = "Grabbing brush";
10223             break;
10224           case GADGET_ID_PICK_ELEMENT:
10225             text = "Picking element";
10226             break;
10227
10228           default:
10229             text = "Drawing position";
10230             break;
10231         }
10232
10233         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10234           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10235         else
10236           sprintf(infotext, "%s: %d, %d", text,
10237                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10238       }
10239       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10240         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10241       else
10242         sprintf(infotext, "Level position: %d, %d", lx, ly);
10243     }
10244
10245     /* misuse this function to draw brush cursor, if needed */
10246     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10247     {
10248       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10249         CopyBrushToCursor(sx, sy);
10250       else
10251         DeleteBrushFromCursor();
10252     }
10253   }
10254   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10255   {
10256     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10257     int element = drawingarea_info[type_id].value[pos];
10258
10259     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10260   }
10261   else
10262   {
10263     if (id == GADGET_ID_CUSTOM_CONTENT)
10264       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10265     else if (id == GADGET_ID_GROUP_CONTENT)
10266       sprintf(infotext, "group element position: %d", sx + 1);
10267     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10268              id <= GADGET_ID_YAMYAM_CONTENT_7)
10269       sprintf(infotext, "content area %d position: %d, %d",
10270               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10271     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10272              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10273       sprintf(infotext, "content area %d position: %d, %d",
10274               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10275     else if (id == GADGET_ID_ANDROID_CONTENT)
10276       sprintf(infotext, "android element position: %d", sx + 1);
10277     else if (drawingarea_info[type_id].infotext != NULL)
10278       strcpy(infotext, drawingarea_info[type_id].infotext);
10279   }
10280
10281   infotext[max_infotext_len] = '\0';
10282
10283   if (strlen(infotext) > 0)
10284     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10285 }
10286
10287 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10288 {
10289   if (!ask_if_level_has_changed ||
10290       !LevelChanged() ||
10291       Request("Level has changed ! Exit without saving ?",
10292               REQ_ASK | REQ_STAY_OPEN))
10293   {
10294 #if 1
10295     CloseDoor(DOOR_CLOSE_1);
10296     SetDoorState(DOOR_CLOSE_2);
10297 #else
10298     CloseDoor(DOOR_CLOSE_ALL);
10299 #endif
10300     game_status = GAME_MODE_MAIN;
10301     DrawMainMenu();
10302   }
10303   else
10304   {
10305     CloseDoor(DOOR_CLOSE_1);
10306     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10307   }
10308 }