rnd-20060130-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 46)
594
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 47)
597 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
598                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
599
600 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
601
602 /* radio button numbers */
603 #define RADIO_NR_NONE                   0
604 #define RADIO_NR_DRAWING_TOOLBOX        1
605 #define RADIO_NR_RANDOM_ELEMENTS        2
606
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL      0
609 #define ED_COUNTER_ID_LEVEL_XSIZE       1
610 #define ED_COUNTER_ID_LEVEL_YSIZE       2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
614 #define ED_COUNTER_ID_LEVEL_RANDOM      6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
620 #define ED_COUNTER_ID_BALL_CONTENT      12
621 #define ED_COUNTER_ID_ANDROID_CONTENT   13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
624 #define ED_COUNTER_ID_CUSTOM_SCORE      16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
631 #define ED_COUNTER_ID_DROP_DELAY_RND    23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
635 #define ED_COUNTER_ID_IGNITION_DELAY    27
636 #define ED_COUNTER_ID_GROUP_CONTENT     28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
640
641 #define ED_NUM_COUNTERBUTTONS           32
642
643 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
645
646 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
652
653 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
655
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP      0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
661 #define ED_SCROLLBUTTON_ID_LIST_UP      4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
663
664 #define ED_NUM_SCROLLBUTTONS            6
665
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
668
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
673
674 #define ED_NUM_SCROLLBARS               3
675
676 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
678
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
683
684 #define ED_NUM_TEXTINPUT                3
685
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
688
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
691
692 #define ED_NUM_TEXTAREAS                        1
693
694 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
696
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
701 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
706 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
711 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
712 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
713 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
714 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
715 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
716 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
717 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
718 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
719 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
720 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
721 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
722 #define ED_SELECTBOX_ID_ACTION_TYPE             24
723 #define ED_SELECTBOX_ID_ACTION_MODE             25
724 #define ED_SELECTBOX_ID_ACTION_ARG              26
725 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
726 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
727
728 #define ED_NUM_SELECTBOX                        29
729
730 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
731 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
732
733 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
734 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
735 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
736 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
738 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
739
740 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
741 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
742
743 /* values for textbutton gadgets */
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
752
753 #define ED_NUM_TEXTBUTTONS                      8
754
755 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
756 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
757
758 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
759 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
760
761 /* values for graphicbutton gadgets */
762 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
763 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
764 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
765 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
766
767 #define ED_NUM_GRAPHICBUTTONS                   4
768
769 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
770 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
771
772 /* values for checkbutton gadgets */
773 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  16
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    17
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    18
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     19
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    20
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   21
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     22
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 23
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 24
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 25
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 26
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       27
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       28
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      29
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       30
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         31
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    32
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   33
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  34
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 35
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     36
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          37
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  38
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   39
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  40
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    41
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  42
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     43
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     44
818
819 #define ED_NUM_CHECKBUTTONS                     45
820
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
823
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
830
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
833
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
836 #define ED_RADIOBUTTON_ID_QUANTITY      1
837
838 #define ED_NUM_RADIOBUTTONS             2
839
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
842
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL             0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
861 #define ED_DRAWING_ID_ANDROID_CONTENT           17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
863 #define ED_DRAWING_ID_START_ELEMENT             19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
873 #define ED_DRAWING_ID_GROUP_CONTENT             29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
875
876 #define ED_NUM_DRAWING_AREAS                    31
877
878
879 /*
880   -----------------------------------------------------------------------------
881   some internally used definitions
882   -----------------------------------------------------------------------------
883 */
884
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE                  0
887 #define UNDO_ACCUMULATE                 1
888
889 /* values for scrollbars */
890 #define ED_SCROLL_NO                    0
891 #define ED_SCROLL_LEFT                  1
892 #define ED_SCROLL_RIGHT                 2
893 #define ED_SCROLL_UP                    4
894 #define ED_SCROLL_DOWN                  8
895
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING                 0
898 #define ED_MODE_INFO                    1
899 #define ED_MODE_PROPERTIES              2
900
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
907
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS                  (10 + 1)
910
911 /* values for elements with score for certain actions */
912 #define MIN_SCORE                       0
913 #define MAX_SCORE                       255
914
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT               0
917 #define MAX_COLLECT_COUNT               255
918
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE           0
921 #define RANDOM_USE_QUANTITY             1
922
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
926
927
928 /*
929   -----------------------------------------------------------------------------
930   some internally used data structure definitions
931   -----------------------------------------------------------------------------
932 */
933
934 static struct
935 {
936   char shortcut;
937   char *text;
938 } control_info[ED_NUM_CTRL_BUTTONS] =
939 {
940   /* note: some additional characters are already reserved for "cheat mode"
941      shortcuts (":XYZ" style) -- for details, see "events.c" */
942
943   { 's',        "draw single items"                     },
944   { 'd',        "draw connected items"                  },
945   { 'l',        "draw lines"                            },
946   { 'a',        "draw arcs"                             },
947   { 'r',        "draw outline rectangles"               },
948   { 'R',        "draw filled rectangles"                },
949   { '\0',       "wrap (rotate) level up"                },
950   { 't',        "enter text elements"                   },
951   { 'f',        "flood fill"                            },
952   { '\0',       "wrap (rotate) level left"              },
953   { '?',        "properties of drawing element"         },
954   { '\0',       "wrap (rotate) level right"             },
955   { '\0',       "random element placement"              },
956   { 'b',        "grab brush"                            },
957   { '\0',       "wrap (rotate) level down"              },
958   { ',',        "pick drawing element"                  },
959
960   { 'U',        "undo last operation"                   },
961   { 'I',        "level properties"                      },
962   { 'S',        "save level"                            },
963   { 'C',        "clear level"                           },
964   { 'T',        "test level"                            },
965   { 'E',        "exit level editor"                     },
966
967   { '\0',       "copy settings from other element"      },
968   { '\0',       "copy settings to other element"        },
969   { '\0',       "exchange element with other element"   },
970
971   { '\0',       "copy settings from this element"       },
972   { '\0',       "paste settings to this element"        },
973 };
974
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
985
986 static struct
987 {
988   int x, y;
989   int min_value, max_value;
990   int gadget_id_down, gadget_id_up;
991   int gadget_id_text;
992   int gadget_id_align;
993   int *value;
994   char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
996 {
997   /* ---------- current level number --------------------------------------- */
998
999   {
1000     DX + 5 - SX,                        DY + 3 - SY,
1001     1,                                  100,
1002     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1003     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1004     &level_nr,
1005     NULL,                               NULL, NULL
1006   },
1007
1008   /* ---------- level and editor settings ---------------------------------- */
1009
1010   {
1011     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1012     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1013     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1014     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1015     &level.fieldx,
1016     "playfield size:",                  NULL, "width",
1017   },
1018   {
1019     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1020     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1021     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1022     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1023     &level.fieldy,
1024     NULL,                               " ", "height",
1025   },
1026   {
1027     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1028     0,                                  999,
1029     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1031     &level.gems_needed,
1032     NULL, "number of gems to collect:", NULL
1033   },
1034   {
1035     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1036     0,                                  9999,
1037     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1038     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1039     &level.time,
1040     "time or step limit to solve level:", NULL, NULL
1041   },
1042   {
1043     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1044     0,                                  255,
1045     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1046     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1047     &level.score[SC_TIME_BONUS],
1048     "score for each second/step left:", NULL, NULL
1049   },
1050   {
1051     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1052     1,                                  100,
1053     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1054     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1055     &random_placement_value,
1056     "random element placement:",        NULL, "in"
1057   },
1058
1059   /* ---------- element settings: configure (various elements) ------------- */
1060
1061   {
1062     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1063     MIN_SCORE,                          MAX_SCORE,
1064     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1065     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1066     NULL,                               /* will be set when used */
1067     NULL,                               NULL, NULL
1068   },
1069   {
1070     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1071     MIN_SCORE,                          MAX_SCORE,
1072     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1073     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1074     NULL,                               /* will be set when used */
1075     NULL,                               NULL, NULL
1076   },
1077   {
1078     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1079     MIN_SCORE,                          MAX_SCORE,
1080     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1081     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1082     NULL,                               /* will be set when used */
1083     NULL,                               NULL, NULL
1084   },
1085   {
1086     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1087     MIN_SCORE,                          MAX_SCORE,
1088     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1089     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1090     NULL,                               /* will be set when used */
1091     NULL,                               NULL, NULL
1092   },
1093   {
1094     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1095     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1096     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1097     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1098     &level.num_yamyam_contents,
1099     NULL,                               NULL, "number of content areas"
1100   },
1101   {
1102     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1103     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1104     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1105     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1106     &level.num_ball_contents,
1107     NULL,                               NULL, "number of content areas"
1108   },
1109   {
1110     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1111     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1112     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1113     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1114     &level.num_android_clone_elements,
1115     NULL,                               NULL, "number of clonable elements"
1116   },
1117   {
1118     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1119     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1120     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1121     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1122     NULL,
1123     NULL,                               NULL, "width",
1124   },
1125   {
1126     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1127     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1128     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1129     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1130     NULL,
1131     NULL,                               " ", "height",
1132   },
1133
1134   /* ---------- element settings: configure 1 (custom elements) ------------ */
1135
1136   {
1137     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1138     MIN_SCORE,                          MAX_SCORE,
1139     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1140     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1141     &custom_element.collect_score_initial,
1142     NULL,                               "CE score", " "
1143   },
1144   {
1145     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1146     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1147     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1149     &custom_element.collect_count_initial,
1150     NULL,                               "CE count", NULL
1151   },
1152   {
1153     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1154     0,                                  9999,
1155     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1157     &custom_element.ce_value_fixed_initial,
1158     NULL,                               "CE value", NULL
1159   },
1160   {
1161     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1162     0,                                  9999,
1163     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1164     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165     &custom_element.ce_value_random_initial,
1166     NULL,                               "+random", NULL
1167   },
1168   {
1169     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1170     0,                                  255,
1171     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1172     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1173     &custom_element.push_delay_fixed,
1174     NULL,                               "push delay", NULL
1175   },
1176   {
1177     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1178     0,                                  255,
1179     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1180     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1181     &custom_element.push_delay_random,
1182     NULL,                               "+random", NULL
1183   },
1184   {
1185     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1186     0,                                  255,
1187     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1188     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1189     &custom_element.drop_delay_fixed,
1190     NULL,                               "drop delay", NULL
1191   },
1192   {
1193     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1194     0,                                  255,
1195     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1196     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1197     &custom_element.drop_delay_random,
1198     NULL,                               "+random", NULL
1199   },
1200
1201   /* ---------- element settings: configure 2 (custom elements) ------------ */
1202
1203   {
1204     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1205     0,                                  999,
1206     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1207     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1208     &custom_element.move_delay_fixed,
1209     NULL,                               "move delay", NULL
1210   },
1211   {
1212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1213     0,                                  999,
1214     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1215     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1216     &custom_element.move_delay_random,
1217     NULL,                               "+random", NULL
1218   },
1219   {
1220     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1221     0,                                  255,
1222     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1223     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1224     &custom_element.explosion_delay,
1225     NULL,                               "explosion delay", NULL
1226   },
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1229     0,                                  255,
1230     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1231     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1232     &custom_element.ignition_delay,
1233     NULL,                               "ignition delay", "(by fire)"
1234   },
1235
1236   /* ---------- element settings: configure (group elements) --------------- */
1237
1238   {
1239     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1240     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1241     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1242     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1243     &group_element_info.num_elements,
1244     NULL,                               NULL, "number of elements in group"
1245   },
1246
1247   /* ---------- element settings: advanced (custom elements) --------------- */
1248
1249   {
1250     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1251     0,                                  999,
1252     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1253     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1254     &custom_element_change.delay_fixed,
1255     NULL,                               "CE delay", NULL,
1256   },
1257   {
1258     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1259     0,                                  999,
1260     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1261     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1262     &custom_element_change.delay_random,
1263     NULL,                               "+random", NULL
1264   },
1265   {
1266     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1267     0,                                  100,
1268     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1269     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1270     &custom_element_change.random_percentage,
1271     NULL,                               "use random replace:", "%"
1272   },
1273 };
1274
1275 static struct
1276 {
1277   int x, y;
1278   int gadget_id;
1279   int size;
1280   char *value;
1281   char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1283 {
1284   {
1285     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1286     GADGET_ID_LEVEL_NAME,
1287     MAX_LEVEL_NAME_LEN,
1288     level.name,
1289     "Title:", "Title"
1290   },
1291   {
1292     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1293     GADGET_ID_LEVEL_AUTHOR,
1294     MAX_LEVEL_AUTHOR_LEN,
1295     level.author,
1296     "Author:", "Author"
1297   },
1298   {
1299     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300     GADGET_ID_ELEMENT_NAME,
1301     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1302     custom_element.description,
1303     NULL, "Element name"
1304   }
1305 };
1306
1307 static struct
1308 {
1309   int x, y;
1310   int gadget_id;
1311   int xsize, ysize;
1312   char *value;
1313   char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1315 {
1316   {
1317     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1318     GADGET_ID_ENVELOPE_INFO,
1319     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1320     NULL,
1321     "Envelope Info:", "Envelope Info"
1322   }
1323 };
1324
1325 static struct ValueTextInfo options_time_or_steps[] =
1326 {
1327   { 0,                          "seconds"                       },
1328   { 1,                          "steps"                         },
1329
1330   { -1,                         NULL                            }
1331 };
1332
1333 static struct ValueTextInfo options_game_engine_type[] =
1334 {
1335   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1336   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1337
1338   { -1,                         NULL                            }
1339 };
1340
1341 static struct ValueTextInfo options_wind_direction[] =
1342 {
1343   { MV_START_NONE,              "none"                          },
1344   { MV_START_LEFT,              "left"                          },
1345   { MV_START_RIGHT,             "right"                         },
1346   { MV_START_UP,                "up"                            },
1347   { MV_START_DOWN,              "down"                          },
1348
1349   { -1,                         NULL                            }
1350 };
1351
1352 static struct ValueTextInfo options_player_speed[] =
1353 {
1354   { 0,                          "frozen"                        },
1355   { 1,                          "very slow"                     },
1356   { 2,                          "slow"                          },
1357   { 4,                          "normal"                        },
1358   { 8,                          "fast"                          },
1359   { 16,                         "very fast"                     },
1360   { 32,                         "ultrafast"                     },
1361
1362   { -1,                         NULL                            }
1363 };
1364
1365 static struct ValueTextInfo options_access_type[] =
1366 {
1367   { EP_WALKABLE,                "walkable"                      },
1368   { EP_PASSABLE,                "passable"                      },
1369
1370   { -1,                         NULL                            }
1371 };
1372
1373 static struct ValueTextInfo options_access_layer[] =
1374 {
1375   { EP_ACCESSIBLE_OVER,         "over"                          },
1376   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1377   { EP_ACCESSIBLE_UNDER,        "under"                         },
1378
1379   { -1,                         NULL                            }
1380 };
1381
1382 static struct ValueTextInfo options_access_protected[] =
1383 {
1384   { 0,                          "unprotected"                   },
1385   { 1,                          "protected"                     },
1386
1387   { -1,                         NULL                            }
1388 };
1389
1390 static struct ValueTextInfo options_access_direction[] =
1391 {
1392   { MV_NO_DIRECTION,            "no direction"                  },
1393   { MV_LEFT,                    "left"                          },
1394   { MV_RIGHT,                   "right"                         },
1395   { MV_UP,                      "up"                            },
1396   { MV_DOWN,                    "down"                          },
1397   { MV_LEFT  | MV_UP,           "left + up"                     },
1398   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1399   { MV_RIGHT | MV_UP,           "right + up"                    },
1400   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1401   { MV_HORIZONTAL,              "horizontal"                    },
1402   { MV_VERTICAL,                "vertical"                      },
1403   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1404   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1405   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1406   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1407   { MV_ALL_DIRECTIONS,          "all directions"                },
1408
1409   { -1,                         NULL                            }
1410 };
1411
1412 static struct ValueTextInfo options_walk_to_action[] =
1413 {
1414   { EP_DIGGABLE,                "diggable"                      },
1415   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1416   { EP_DROPPABLE,               "collectible & droppable"       },
1417   { EP_THROWABLE,               "collectible & throwable"       },
1418   { EP_PUSHABLE,                "pushable"                      },
1419
1420   { -1,                         NULL                            }
1421 };
1422
1423 static struct ValueTextInfo options_move_pattern[] =
1424 {
1425   { MV_LEFT,                    "left"                          },
1426   { MV_RIGHT,                   "right"                         },
1427   { MV_UP,                      "up"                            },
1428   { MV_DOWN,                    "down"                          },
1429   { MV_HORIZONTAL,              "horizontal"                    },
1430   { MV_VERTICAL,                "vertical"                      },
1431   { MV_ALL_DIRECTIONS,          "all directions"                },
1432   { MV_WIND_DIRECTION,          "wind direction"                },
1433   { MV_TOWARDS_PLAYER,          "towards player"                },
1434   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1435   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1436   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1437   { MV_TURNING_LEFT,            "turning left"                  },
1438   { MV_TURNING_RIGHT,           "turning right"                 },
1439   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1440   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1441   { MV_TURNING_RANDOM,          "turning random"                },
1442   { MV_MAZE_RUNNER,             "maze runner style"             },
1443   { MV_MAZE_HUNTER,             "maze hunter style"             },
1444   { MV_WHEN_PUSHED,             "when pushed"                   },
1445   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1446
1447   { -1,                         NULL                            }
1448 };
1449
1450 static struct ValueTextInfo options_move_direction[] =
1451 {
1452   { MV_START_AUTOMATIC,         "automatic"                     },
1453   { MV_START_LEFT,              "left"                          },
1454   { MV_START_RIGHT,             "right"                         },
1455   { MV_START_UP,                "up"                            },
1456   { MV_START_DOWN,              "down"                          },
1457   { MV_START_RANDOM,            "random"                        },
1458   { MV_START_PREVIOUS,          "previous"                      },
1459
1460   { -1,                         NULL                            }
1461 };
1462
1463 static struct ValueTextInfo options_move_stepsize[] =
1464 {
1465   { 0,                          "not moving"                    },
1466   { 1,                          "very slow"                     },
1467   { 2,                          "slow"                          },
1468   { 4,                          "normal"                        },
1469   { 8,                          "fast"                          },
1470   { 16,                         "very fast"                     },
1471   { 32,                         "even faster"                   },
1472
1473   { -1,                         NULL                            }
1474 };
1475
1476 static struct ValueTextInfo options_move_leave_type[] =
1477 {
1478   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1479   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1480
1481   { -1,                         NULL                            }
1482 };
1483
1484 static struct ValueTextInfo options_smash_targets[] =
1485 {
1486   { EP_CAN_SMASH_PLAYER,        "player"                        },
1487 #if 0
1488   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1489 #endif
1490   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1491
1492   { -1,                         NULL                            }
1493 };
1494
1495 static struct ValueTextInfo options_slippery_type[] =
1496 {
1497   { SLIPPERY_ANY_RANDOM,        "random"                        },
1498   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1499   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1500   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1501   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1502
1503   { -1,                         NULL                            }
1504 };
1505
1506 static struct ValueTextInfo options_deadliness[] =
1507 {
1508   { EP_DONT_RUN_INTO,           "running into"                  },
1509   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1510   { EP_DONT_TOUCH,              "touching"                      },
1511
1512   { -1,                         NULL                            }
1513 };
1514
1515 static struct ValueTextInfo options_explosion_type[] =
1516 {
1517   { EXPLODES_3X3,               "3x3"                           },
1518   { EXPLODES_CROSS,             "3+3"                           },
1519   { EXPLODES_1X1,               "1x1"                           },
1520
1521   { -1,                         NULL                            }
1522 };
1523
1524 static struct ValueTextInfo options_time_units[] =
1525 {
1526   { 1,                          "frames"                        },
1527   { FRAMES_PER_SECOND,          "seconds"                       },
1528
1529   { -1,                         NULL                            }
1530 };
1531
1532 static struct ValueTextInfo options_change_direct_action[] =
1533 {
1534   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1535   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1536   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1537   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1538   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1539   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1540   { CE_LEFT_BY_PLAYER,          "left by player"                },
1541   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1542   { CE_SWITCHED,                "switched"                      },
1543   { CE_HITTING_SOMETHING,       "hitting something"             },
1544   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1545 #if 0
1546   { CE_BLOCKED,                 "blocked"                       },
1547 #endif
1548   { CE_IMPACT,                  "impact (on something)"         },
1549   { CE_SMASHED,                 "smashed (from above)"          },
1550   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1551
1552   { -1,                         NULL                            }
1553 };
1554
1555 static struct ValueTextInfo options_change_other_action[] =
1556 {
1557   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1558   { CE_PLAYER_PRESSES_X,        "player presses"                },
1559   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1560   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1561   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1562   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1563   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1564   { CE_PLAYER_DIGS_X,           "player digs"                   },
1565   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1566   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1567   { CE_TOUCHING_X,              "touching"                      },
1568   { CE_HITTING_X,               "hitting"                       },
1569   { CE_DIGGING_X,               "digging"                       },
1570   { CE_HIT_BY_X,                "hit by"                        },
1571   { CE_SWITCH_OF_X,             "switch of"                     },
1572   { CE_CHANGE_OF_X,             "change by page of"             },
1573   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1574   { CE_MOVE_OF_X,               "move of"                       },
1575   { CE_CREATION_OF_X,           "creation of"                   },
1576   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1577
1578   { -1,                         NULL                            }
1579 };
1580
1581 static struct ValueTextInfo options_change_trigger_side[] =
1582 {
1583   { CH_SIDE_LEFT,               "left"                          },
1584   { CH_SIDE_RIGHT,              "right"                         },
1585   { CH_SIDE_TOP,                "top"                           },
1586   { CH_SIDE_BOTTOM,             "bottom"                        },
1587   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1588   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1589   { CH_SIDE_ANY,                "any"                           },
1590
1591   { -1,                         NULL                            }
1592 };
1593
1594 static struct ValueTextInfo options_change_trigger_player[] =
1595 {
1596   { CH_PLAYER_1,                "1"                             },
1597   { CH_PLAYER_2,                "2"                             },
1598   { CH_PLAYER_3,                "3"                             },
1599   { CH_PLAYER_4,                "4"                             },
1600   { CH_PLAYER_ANY,              "any"                           },
1601
1602   { -1,                         NULL                            }
1603 };
1604
1605 static struct ValueTextInfo options_change_trigger_page[] =
1606 {
1607   { (1 << 0),                   "1"                             },
1608   { (1 << 1),                   "2"                             },
1609   { (1 << 2),                   "3"                             },
1610   { (1 << 3),                   "4"                             },
1611   { (1 << 4),                   "5"                             },
1612   { (1 << 5),                   "6"                             },
1613   { (1 << 6),                   "7"                             },
1614   { (1 << 7),                   "8"                             },
1615   { (1 << 8),                   "9"                             },
1616   { (1 << 9),                   "10"                            },
1617   { (1 << 10),                  "11"                            },
1618   { (1 << 11),                  "12"                            },
1619   { (1 << 12),                  "13"                            },
1620   { (1 << 13),                  "14"                            },
1621   { (1 << 14),                  "15"                            },
1622   { (1 << 15),                  "16"                            },
1623   { (1 << 16),                  "17"                            },
1624   { (1 << 17),                  "18"                            },
1625   { (1 << 18),                  "19"                            },
1626   { (1 << 19),                  "20"                            },
1627   { (1 << 20),                  "21"                            },
1628   { (1 << 21),                  "22"                            },
1629   { (1 << 22),                  "23"                            },
1630   { (1 << 23),                  "24"                            },
1631   { (1 << 24),                  "25"                            },
1632   { (1 << 25),                  "26"                            },
1633   { (1 << 26),                  "27"                            },
1634   { (1 << 27),                  "28"                            },
1635   { (1 << 28),                  "29"                            },
1636   { (1 << 29),                  "30"                            },
1637   { (1 << 30),                  "31"                            },
1638   { (1 << 31),                  "32"                            },
1639   { CH_PAGE_ANY,                "any"                           },
1640
1641   { -1,                         NULL                            }
1642 };
1643
1644 static struct ValueTextInfo options_change_replace_when[] =
1645 {
1646   { CP_WHEN_EMPTY,              "empty"                         },
1647   { CP_WHEN_WALKABLE,           "walkable"                      },
1648   { CP_WHEN_DIGGABLE,           "diggable"                      },
1649   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1650   { CP_WHEN_REMOVABLE,          "removable"                     },
1651   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1652
1653   { -1,                         NULL                            }
1654 };
1655
1656 static struct ValueTextInfo options_action_type[] =
1657 {
1658   { CA_NO_ACTION,               "no action"                     },
1659   { CA_UNDEFINED,               " "                             },
1660   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1661   { CA_RESTART_LEVEL,           "restart level"                 },
1662   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1663   { CA_SET_LEVEL_TIME,          "set time"                      },
1664   { CA_SET_LEVEL_SCORE,         "set score"                     },
1665   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1666   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1667   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1668   { CA_UNDEFINED,               " "                             },
1669   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1670   { CA_MOVE_PLAYER,             "move player"                   },
1671   { CA_EXIT_PLAYER,             "exit player"                   },
1672   { CA_KILL_PLAYER,             "kill player"                   },
1673   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1674   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1675   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1676   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1679   { CA_SET_CE_SCORE,            "set CE score"                  },
1680   { CA_SET_CE_VALUE,            "set CE value"                  },
1681   { CA_UNDEFINED,               " "                             },
1682   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1683   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1684
1685   { -1,                         NULL                            }
1686 };
1687
1688 static struct ValueTextInfo options_action_mode_none[] =
1689 {
1690   { CA_ARG_UNDEFINED,           " "                             },
1691
1692   { -1,                         NULL                            }
1693 };
1694
1695 static struct ValueTextInfo options_action_mode_assign[] =
1696 {
1697   { CA_MODE_SET,                "="                             },
1698
1699   { -1,                         NULL                            }
1700 };
1701
1702 static struct ValueTextInfo options_action_mode_add_remove[] =
1703 {
1704   { CA_MODE_ADD,                "+"                             },
1705   { CA_MODE_SUBTRACT,           "-"                             },
1706
1707   { -1,                         NULL                            }
1708 };
1709
1710 static struct ValueTextInfo options_action_mode_calculate[] =
1711 {
1712   { CA_MODE_SET,                "="                             },
1713   { CA_MODE_ADD,                "+"                             },
1714   { CA_MODE_SUBTRACT,           "-"                             },
1715   { CA_MODE_MULTIPLY,           "*"                             },
1716   { CA_MODE_DIVIDE,             "/"                             },
1717   { CA_MODE_MODULO,             "%"                             },
1718
1719   { -1,                         NULL                            }
1720 };
1721
1722 static struct ValueTextInfo options_action_arg_none[] =
1723 {
1724   { CA_ARG_UNDEFINED,           "         "                     },
1725
1726   { -1,                         NULL                            }
1727 };
1728
1729 static struct ValueTextInfo options_action_arg_player[] =
1730 {
1731   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1732   { CA_ARG_PLAYER_1,            "1"                             },
1733   { CA_ARG_PLAYER_2,            "2"                             },
1734   { CA_ARG_PLAYER_3,            "3"                             },
1735   { CA_ARG_PLAYER_4,            "4"                             },
1736   { CA_ARG_PLAYER_ANY,          "any"                           },
1737   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1738
1739   { -1,                         NULL                            }
1740 };
1741
1742 static struct ValueTextInfo options_action_arg_number[] =
1743 {
1744   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1745   { CA_ARG_0,                   "0"                             },
1746   { CA_ARG_1,                   "1"                             },
1747   { CA_ARG_2,                   "2"                             },
1748   { CA_ARG_3,                   "3"                             },
1749   { CA_ARG_4,                   "4"                             },
1750   { CA_ARG_5,                   "5"                             },
1751   { CA_ARG_10,                  "10"                            },
1752   { CA_ARG_100,                 "100"                           },
1753   { CA_ARG_1000,                "1000"                          },
1754   { CA_ARG_UNDEFINED,           " "                             },
1755   { CA_ARG_NUMBER_MIN,          "min"                           },
1756   { CA_ARG_NUMBER_MAX,          "max"                           },
1757   { CA_ARG_UNDEFINED,           " "                             },
1758   { CA_ARG_NUMBER_RESET,        "reset"                         },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1761   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1762   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1763   { CA_ARG_UNDEFINED,           " "                             },
1764   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1765   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1766   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value"                     },
1769   { CA_ARG_ELEMENT_CV_HEADLINE, " of"                           },
1770   { CA_ARG_ELEMENT_CV_HEADLINE, " element]"                     },
1771   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1772   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1773
1774   { -1,                         NULL                            }
1775 };
1776
1777 static struct ValueTextInfo options_action_arg_value[] =
1778 {
1779   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1780   { CA_ARG_0,                   "0"                             },
1781   { CA_ARG_1,                   "1"                             },
1782   { CA_ARG_2,                   "2"                             },
1783   { CA_ARG_3,                   "3"                             },
1784   { CA_ARG_4,                   "4"                             },
1785   { CA_ARG_5,                   "5"                             },
1786   { CA_ARG_10,                  "10"                            },
1787   { CA_ARG_100,                 "100"                           },
1788   { CA_ARG_1000,                "1000"                          },
1789   { CA_ARG_UNDEFINED,           " "                             },
1790   { CA_ARG_NUMBER_MIN,          "min"                           },
1791   { CA_ARG_NUMBER_MAX,          "max"                           },
1792   { CA_ARG_UNDEFINED,           " "                             },
1793   { CA_ARG_NUMBER_RESET,        "reset"                         },
1794   { CA_ARG_UNDEFINED,           " "                             },
1795   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1796   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1797   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1798   { CA_ARG_UNDEFINED,           " "                             },
1799   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1800   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1801   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1802   { CA_ARG_UNDEFINED,           " "                             },
1803   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value"                     },
1804   { CA_ARG_ELEMENT_CV_HEADLINE, " of"                           },
1805   { CA_ARG_ELEMENT_CV_HEADLINE, " element]"                     },
1806   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1807   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1808   { CA_ARG_UNDEFINED,           " "                             },
1809   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1810   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1811   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1812
1813   { -1,                         NULL                            }
1814 };
1815
1816 static struct ValueTextInfo options_action_arg_envelope[] =
1817 {
1818   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1819   { CA_ARG_1,                   "1"                             },
1820   { CA_ARG_2,                   "2"                             },
1821   { CA_ARG_3,                   "3"                             },
1822   { CA_ARG_4,                   "4"                             },
1823   { CA_ARG_UNDEFINED,           " "                             },
1824   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1825   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1826   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1827
1828   { -1,                         NULL                            }
1829 };
1830
1831 static struct ValueTextInfo options_action_arg_key[] =
1832 {
1833   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1834   { CA_ARG_1,                   "1"                             },
1835   { CA_ARG_2,                   "2"                             },
1836   { CA_ARG_3,                   "3"                             },
1837   { CA_ARG_4,                   "4"                             },
1838   { CA_ARG_5,                   "5"                             },
1839   { CA_ARG_6,                   "6"                             },
1840   { CA_ARG_7,                   "7"                             },
1841   { CA_ARG_8,                   "8"                             },
1842   { CA_ARG_UNDEFINED,           " "                             },
1843   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1844   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1845   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1846
1847   { -1,                         NULL                            }
1848 };
1849
1850 static struct ValueTextInfo options_action_arg_speed[] =
1851 {
1852   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1853   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1854   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1855   { CA_ARG_SPEED_SLOW,          "slow"                          },
1856   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1857   { CA_ARG_SPEED_FAST,          "fast"                          },
1858   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1859   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1860   { CA_ARG_UNDEFINED,           " "                             },
1861   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1862   { CA_ARG_SPEED_FASTER,        "faster"                        },
1863   { CA_ARG_UNDEFINED,           " "                             },
1864   { CA_ARG_SPEED_RESET,         "reset"                         },
1865
1866   { -1,                         NULL                            }
1867 };
1868
1869 static struct ValueTextInfo options_action_arg_shield[] =
1870 {
1871   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1872   { CA_ARG_SHIELD_OFF,          "off"                           },
1873   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1874   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1875
1876   { -1,                         NULL                            }
1877 };
1878
1879 static struct ValueTextInfo options_action_arg_artwork[] =
1880 {
1881   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1882   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1883   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1884   { CA_ARG_UNDEFINED,           " "                             },
1885   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1886
1887   { -1,                         NULL                            }
1888 };
1889
1890 static struct ValueTextInfo options_action_arg_gravity[] =
1891 {
1892   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1893   { CA_ARG_GRAVITY_ON,          "on"                            },
1894   { CA_ARG_GRAVITY_OFF,         "off"                           },
1895   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1896
1897   { -1,                         NULL                            }
1898 };
1899
1900 static struct ValueTextInfo options_action_arg_direction[] =
1901 {
1902   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1903   { CA_ARG_DIRECTION_NONE,      "none"                          },
1904   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1905   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1906   { CA_ARG_DIRECTION_UP,        "up"                            },
1907   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1908   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1909   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_scan_mode[] =
1915 {
1916   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1917   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1918   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1919
1920   { -1,                         NULL                            }
1921 };
1922
1923 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1924 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1925 {
1926   { -1,                         NULL                            }
1927 };
1928
1929 static struct ValueTextInfo options_group_choice_mode[] =
1930 {
1931   { ANIM_RANDOM,                "random"                        },
1932   { ANIM_LOOP,                  "loop"                          },
1933   { ANIM_LINEAR,                "linear"                        },
1934   { ANIM_PINGPONG,              "pingpong"                      },
1935   { ANIM_PINGPONG2,             "pingpong 2"                    },
1936
1937   { -1,                         NULL                            }
1938 };
1939
1940 static struct ValueTextInfo *action_arg_modes[] =
1941 {
1942   options_action_mode_none,
1943   options_action_mode_assign,
1944   options_action_mode_add_remove,
1945   options_action_mode_calculate,
1946 };
1947
1948 static struct
1949 {
1950   int value;
1951   int mode;
1952   struct ValueTextInfo *options;
1953 }
1954 action_arg_options[] =
1955 {
1956   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1957   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1958   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1959   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1960   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1961   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1962   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1963   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1964   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1965   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1966   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1967   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1968   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1969   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1970   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1971   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1972   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1973   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1974
1975   { -1,                         FALSE,  NULL                            }
1976 };
1977
1978 static struct
1979 {
1980   int x, y;
1981   int gadget_id;
1982   int gadget_id_align;
1983   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1984   struct ValueTextInfo *options;
1985   int *value;
1986   char *text_left, *text_right, *infotext;
1987 } selectbox_info[ED_NUM_SELECTBOX] =
1988 {
1989   /* ---------- level and editor settings ---------------------------------- */
1990
1991   {
1992     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1993     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1994     -1,
1995     options_time_or_steps,
1996     &level.use_step_counter,
1997     NULL, "(0 => no limit)",            "time or step limit"
1998   },
1999   {
2000     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2001     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2002     -1,
2003     options_game_engine_type,
2004     &level.game_engine_type,
2005     "game engine:", NULL,               "game engine"
2006   },
2007   {
2008     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2009     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2010     -1,
2011     options_wind_direction,
2012     &level.wind_direction_initial,
2013     "initial wind direction:", NULL,    "initial wind direction"
2014   },
2015
2016   /* ---------- element settings: configure (several elements) ------------- */
2017
2018   {
2019     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2020     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2021     -1,
2022     options_player_speed,
2023     &level.initial_player_stepsize,
2024     "initial player speed:", NULL,      "initial player speed"
2025   },
2026
2027   /* ---------- element settings: configure 1 (custom elements) ------------ */
2028
2029   {
2030     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2031     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2032     -1,
2033     options_access_type,
2034     &custom_element.access_type,
2035     NULL, NULL,                         "type of access to this field"
2036   },
2037   {
2038     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2039     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2040     -1,
2041     options_access_layer,
2042     &custom_element.access_layer,
2043     NULL, NULL,                         "layer of access for this field"
2044   },
2045   {
2046     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2047     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2048     -1,
2049     options_access_protected,
2050     &custom_element.access_protected,
2051     NULL, NULL,                         "protected access for this field"
2052   },
2053   {
2054     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2055     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2056     -1,
2057     options_access_direction,
2058     &custom_element.access_direction,
2059     "from", NULL,                       "access direction for this field"
2060   },
2061   {
2062     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2063     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2064     -1,
2065     options_walk_to_action,
2066     &custom_element.walk_to_action,
2067     NULL, NULL,                         "diggable/collectible/pushable"
2068   },
2069
2070   /* ---------- element settings: configure 2 (custom elements) ------------ */
2071
2072   {
2073     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2074     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2075     -1,
2076     options_move_pattern,
2077     &custom_element.move_pattern,
2078     "can move", NULL,                   "element move pattern"
2079   },
2080   {
2081     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2082     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2083     -1,
2084     options_move_direction,
2085     &custom_element.move_direction_initial,
2086     "starts moving", NULL,              "initial element move direction"
2087   },
2088   {
2089     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2090     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2091     -1,
2092     options_move_stepsize,
2093     &custom_element.move_stepsize,
2094     "move/fall speed", NULL,            "speed of element movement"
2095   },
2096   {
2097     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2098     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2099     -1,
2100     options_move_leave_type,
2101     &custom_element.move_leave_type,
2102     "can dig:    can", ":",             "leave behind or change element"
2103   },
2104   {
2105     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2106     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2107     -1,
2108     options_smash_targets,
2109     &custom_element.smash_targets,
2110     "can smash", NULL,                  "elements that can be smashed"
2111   },
2112   {
2113     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2114     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2115     -1,
2116     options_slippery_type,
2117     &custom_element.slippery_type,
2118     "slippery", NULL,                   "where other elements fall down"
2119   },
2120   {
2121     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2122     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2123     -1,
2124     options_deadliness,
2125     &custom_element.deadliness,
2126     "deadly when", NULL,                "deadliness of element"
2127   },
2128   {
2129     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2130     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2131     -1,
2132     options_explosion_type,
2133     &custom_element.explosion_type,
2134     "can explode", NULL,                "explosion type"
2135   },
2136
2137   /* ---------- element settings: advanced (custom elements) --------------- */
2138
2139   {
2140     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2141     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2142     -1,
2143     options_time_units,
2144     &custom_element_change.delay_frames,
2145     "delay time given in", NULL,        "delay time units for change"
2146   },
2147   {
2148     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2149     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2150     -1,
2151     options_change_direct_action,
2152     &custom_element_change.direct_action,
2153     NULL, NULL,                         "type of direct action"
2154   },
2155   {
2156     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2157     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2158     -1,
2159     options_change_other_action,
2160     &custom_element_change.other_action,
2161     NULL, "element:",                   "type of other element action"
2162   },
2163   {
2164     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2165     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2166     -1,
2167     options_change_trigger_side,
2168     &custom_element_change.trigger_side,
2169     "at", "side",                       "element side triggering change"
2170   },
2171   {
2172     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2173     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2174     -1,
2175     options_change_trigger_player,
2176     &custom_element_change.trigger_player,
2177     "player:", " ",                     "player that causes change"
2178   },
2179   {
2180     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2181     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2182     -1,
2183     options_change_trigger_page,
2184     &custom_element_change.trigger_page,
2185     "page:", NULL,                      "change page that causes change"
2186   },
2187   {
2188     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2189     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2190     -1,
2191     options_change_replace_when,
2192     &custom_element_change.replace_when,
2193     "replace when", NULL,               "which elements can be replaced"
2194   },
2195   {
2196     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2197     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2198     -1,
2199     options_action_type,
2200     &custom_element_change.action_type,
2201     NULL, NULL,                         "action on specified condition"
2202   },
2203   {
2204     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2205     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2206     -1,
2207     options_action_mode_none,
2208     &custom_element_change.action_mode,
2209     NULL, NULL,                         "action operator"
2210   },
2211   {
2212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2213     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2214     -1,
2215     options_action_arg_none,
2216     &custom_element_change.action_arg,
2217     NULL, NULL,                         "action parameter"
2218   },
2219   {
2220     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2221     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2222     3,
2223     options_change_page,
2224     &custom_element.current_change_page,
2225     NULL, NULL,                         "element change page"
2226   },
2227
2228   /* ---------- element settings: configure (group elements) --------------- */
2229
2230   {
2231     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2232     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2233     -1,
2234     options_group_choice_mode,
2235     &group_element_info.choice_mode,
2236     "choice type:", NULL,               "type of group element choice"
2237   },
2238 };
2239
2240 static struct
2241 {
2242   int x, y;
2243   int gadget_id;
2244   int gadget_id_align;
2245   int size;
2246   char *text;
2247   char *text_left, *text_right, *infotext;
2248 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2249 {
2250   {
2251     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2252     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2253     8,                                  "Info",                 
2254     NULL, NULL,                         "Show information about element"
2255   },
2256   {
2257     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2258     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2259     8,                                  "Config",
2260     NULL, NULL,                         "Configure element properties"
2261   },
2262   {
2263     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2264     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2265     8,                                  "Config 1",
2266     NULL, NULL,                         "Configure custom element properties"
2267   },
2268   {
2269     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2270     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2271     8,                                  "Config 2",
2272     NULL, NULL,                         "Configure custom element properties"
2273   },
2274   {
2275     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2276     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2277     8,                                  "Change",
2278     NULL, NULL,                         "Custom element change configuration"
2279   },
2280   {
2281     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2282     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2283     -1,                                 "Save",
2284     " ", "As Template",                 "Save current settings as new template"
2285   },
2286   {
2287     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2288     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2289     -1,                                 "New",
2290     NULL, NULL,                         "Add new change page"
2291   },
2292   {
2293     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2294     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2295     -1,                                 "Delete",
2296     NULL, NULL,                         "Delete current change page"
2297   },
2298 };
2299
2300 static struct
2301 {
2302   int gd_x, gd_y;
2303   int x, y;
2304   int width, height;
2305   int gadget_id;
2306   int gadget_id_align;
2307   char *text_left, *text_right, *infotext;
2308 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2309 {
2310   {
2311     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2312     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2313     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2314     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2315     NULL, NULL,                         "select previous change page"
2316   },
2317   {
2318     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2319     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2320     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2321     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2322     NULL, "change page",                "select next change page"
2323   },
2324   {
2325     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2326     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2329     " ", NULL,                          "copy settings from this change page"
2330   },
2331   {
2332     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2336     NULL, NULL,                         "paste settings to this change page"
2337   },
2338 };
2339
2340 static struct
2341 {
2342   int gd_x, gd_y;
2343   int x, y;
2344   int gadget_id;
2345   char *infotext;
2346 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2347 {
2348   {
2349     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2350     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2351     GADGET_ID_SCROLL_UP,
2352     "scroll level editing area up"
2353   },
2354   {
2355     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2356     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2357     GADGET_ID_SCROLL_DOWN,
2358     "scroll level editing area down"
2359   },
2360   {
2361     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2362     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2363     GADGET_ID_SCROLL_LEFT,
2364     "scroll level editing area left"
2365   },
2366   {
2367     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2368     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2369     GADGET_ID_SCROLL_RIGHT,
2370     "scroll level editing area right"
2371   },
2372   {
2373     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2374     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2375     GADGET_ID_SCROLL_LIST_UP,
2376     "scroll element list up ('Page Up')"
2377   },
2378   {
2379     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2380     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2381     GADGET_ID_SCROLL_LIST_DOWN,
2382     "scroll element list down ('Page Down')"
2383   },
2384 };
2385
2386 static struct
2387 {
2388   int gd_x, gd_y;
2389   int x, y;
2390   int width, height;
2391   int type;
2392   int gadget_id;
2393   char *infotext;
2394 } scrollbar_info[ED_NUM_SCROLLBARS] =
2395 {
2396   {
2397     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2398     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2399     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2400     GD_TYPE_SCROLLBAR_HORIZONTAL,
2401     GADGET_ID_SCROLL_HORIZONTAL,
2402     "scroll level editing area horizontally"
2403   },
2404   {
2405     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2406     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2407     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2408     GD_TYPE_SCROLLBAR_VERTICAL,
2409     GADGET_ID_SCROLL_VERTICAL,
2410     "scroll level editing area vertically"
2411   },
2412   {
2413     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2414     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2415     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2416     GD_TYPE_SCROLLBAR_VERTICAL,
2417     GADGET_ID_SCROLL_LIST_VERTICAL,
2418     "scroll element list vertically"
2419   }
2420 };
2421
2422 static struct
2423 {
2424   int x, y;
2425   int gadget_id;
2426   int gadget_id_align;
2427   int radio_button_nr;
2428   int *value;
2429   int checked_value;
2430   char *text_left, *text_right, *infotext;
2431 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2432 {
2433   {
2434     -1,                                 ED_COUNTER2_YPOS(8),
2435     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2436     RADIO_NR_RANDOM_ELEMENTS,
2437     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2438     " ", "percentage",                  "use percentage for random elements"
2439   },
2440   {
2441     -1,                                 ED_COUNTER2_YPOS(8),
2442     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2443     RADIO_NR_RANDOM_ELEMENTS,
2444     &random_placement_method,           RANDOM_USE_QUANTITY,
2445     " ", "quantity",                    "use quantity for random elements"
2446   }
2447 };
2448
2449 static struct
2450 {
2451   int x, y;
2452   int gadget_id;
2453   int gadget_id_align;
2454   boolean *value;
2455   char *text_left, *text_right, *infotext;
2456 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2457 {
2458   /* ---------- level and editor settings ---------------------------------- */
2459
2460   {
2461     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2462     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2463     &level.initial_gravity,
2464     NULL,
2465     "initial gravity",                  "set initial level gravity"
2466   },
2467   {
2468     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2469     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2470     &random_placement_background_restricted,
2471     NULL,
2472     "restrict random placement to:",    "set random placement restriction"
2473   },
2474
2475   /* ---------- element settings: configure (various elements) ------------- */
2476
2477   {
2478     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2479     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2480     &stick_element_properties_window,
2481     NULL,
2482     "stick this screen to edit content","stick this screen to edit content"
2483   },
2484   {
2485     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2486     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2487     &level.em_slippery_gems,
2488     NULL,
2489     "slip down from certain flat walls","use EM style slipping behaviour"
2490   },
2491   {
2492     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2493     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2494     &level.use_spring_bug,
2495     NULL,
2496     "use spring pushing bug",           "use odd spring pushing behaviour"
2497   },
2498   {
2499     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2500     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2501     &level.use_time_orb_bug,
2502     NULL,
2503     "use time orb bug",                 "use odd time orb behaviour"
2504   },
2505   {
2506     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2507     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2508     &level.ball_random,
2509     NULL,
2510     "create single random element",     "only create one element from content"
2511   },
2512   {
2513     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2514     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2515     &level.ball_state_initial,
2516     NULL,
2517     "magic ball initially activated",   "activate magic ball after level start"
2518   },
2519   {
2520     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2521     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2522     &level.grow_into_diggable,
2523     NULL,
2524     "can grow into anything diggable",  "grow into more than just sand"
2525   },
2526   {
2527     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2528     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2529     &level.block_snap_field,
2530     NULL,
2531     "block snapped field when snapping", "use snapping delay to show animation"
2532   },
2533   {
2534     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2535     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2536     &level.block_last_field,
2537     NULL,
2538     "block last field when moving",     "player blocks last field when moving"
2539   },
2540   {
2541     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2542     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2543     &level.sp_block_last_field,
2544     NULL,
2545     "block last field when moving",     "player blocks last field when moving"
2546   },
2547   {
2548     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2549     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2550     &level.instant_relocation,
2551     NULL,
2552     "no scrolling when relocating",     "player gets relocated without delay"
2553   },
2554   {
2555     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2556     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2557     &level.use_start_element[0],
2558     NULL,
2559     "use level start element:",        "start level at this element's position"
2560   },
2561   {
2562     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2563     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2564     &level.use_artwork_element[0],
2565     NULL,
2566     "use artwork from element:",        "use player artwork from other element"
2567   },
2568   {
2569     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2570     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2571     &level.use_explosion_element[0],
2572     NULL,
2573     "use explosion from element:",      "use explosion properties from element"
2574   },
2575   {
2576     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2577     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2578     &level.can_pass_to_walkable,
2579     NULL,
2580     "can pass to walkable element",     "player can pass to empty or walkable"
2581   },
2582   {
2583     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2584     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2585     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2586     NULL,
2587     "can fall into acid (with gravity)","player can fall into acid pool"
2588   },
2589   {
2590     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2591     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2592     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2593     NULL,
2594     "can move into acid",               "element can move into acid pool"
2595   },
2596   {
2597     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2598     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2599     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2600     NULL,
2601     "deadly when colliding with",       "element is deadly when hitting player"
2602   },
2603
2604   /* ---------- element settings: configure 1 (custom elements) ----------- */
2605
2606   {
2607     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2608     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2609     &custom_element.use_gfx_element,
2610
2611     /* !!! add separate "use existing element sound" !!! */
2612 #if 0
2613     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2614 #else
2615     NULL, "use graphic of element:",    "use existing element graphic"
2616 #endif
2617   },
2618   {
2619     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2620     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2621     &level.use_custom_template,
2622     NULL, "use template",               "use template for custom properties"
2623   },
2624   {
2625     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2626     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2627     &custom_element_properties[EP_ACCESSIBLE],
2628     NULL, NULL,                         "player can walk to or pass this field"
2629   },
2630   {
2631     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2632     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2633     &custom_element_properties[EP_GRAVITY_REACHABLE],
2634     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2635   },
2636   {
2637     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2638     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2639     &custom_element.use_last_ce_value,
2640     NULL, "use last CE value after change", "use last CE value after change"
2641   },
2642   {
2643     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2644     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2645     &custom_element_properties[EP_WALK_TO_OBJECT],
2646     NULL, NULL,                         "player can dig/collect/push element"
2647   },
2648   {
2649     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2650     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2651     &custom_element_properties[EP_INDESTRUCTIBLE],
2652     NULL, "indestructible",             "element is indestructible"
2653   },
2654
2655   /* ---------- element settings: configure 2 (custom elements) ----------- */
2656
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2659     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2660     &custom_element_properties[EP_CAN_MOVE],
2661     NULL, NULL,                         "element can move with some pattern"
2662   },
2663   {
2664     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2665     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2666     &custom_element_properties[EP_CAN_FALL],
2667     NULL, "can fall",                   "element can fall down"
2668   },
2669   {
2670     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2671     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2672     &custom_element_properties[EP_CAN_SMASH],
2673     " ", NULL,                          "element can smash other elements"
2674   },
2675   {
2676     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2677     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2678     &custom_element_properties[EP_SLIPPERY],
2679     NULL, NULL,                         "other elements can fall down from it"
2680   },
2681   {
2682     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2683     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2684     &custom_element_properties[EP_DEADLY],
2685     NULL, NULL,                         "element can kill the player"
2686   },
2687   {
2688     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2689     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2690     &custom_element_properties[EP_CAN_EXPLODE],
2691     NULL, NULL,                         "element can explode"
2692   },
2693   {
2694     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2695     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2696     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2697     NULL, "by fire",                    "element can explode by fire/explosion"
2698   },
2699   {
2700     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2701     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2702     &custom_element_properties[EP_EXPLODES_SMASHED],
2703     " ", "smashed",                     "element can explode when smashed"
2704   },
2705   {
2706     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2707     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2708     &custom_element_properties[EP_EXPLODES_IMPACT],
2709     " ", "impact",                      "element can explode on impact"
2710   },
2711
2712   /* ---------- element settings: advanced (custom elements) --------------- */
2713
2714   {
2715     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2716     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2717     &custom_element_change.can_change,
2718     NULL, "element changes to:",        "change element on specified condition"
2719   },
2720   {
2721     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2722     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2723     &custom_element_change_events[CE_DELAY],
2724     NULL, NULL,                         "element changes after delay"
2725   },
2726   {
2727     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2728     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2729     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2730     NULL, NULL,                         "element changes by direct action"
2731   },
2732   {
2733     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2734     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2735     &custom_element_change_events[CE_BY_OTHER_ACTION],
2736     NULL, NULL,                         "element changes by other element"
2737   },
2738   {
2739     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2740     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2741     &custom_element_change.explode,
2742     NULL, "explode instead of change",  "element explodes instead of change"
2743   },
2744   {
2745     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2746     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2747     &custom_element_change.use_target_content,
2748     NULL, "use extended change target:","element changes to more elements"
2749   },
2750   {
2751     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2752     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2753     &custom_element_change.only_if_complete,
2754     NULL, "replace all or nothing",     "only replace when all can be changed"
2755   },
2756   {
2757     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2758     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2759     &custom_element_change.use_random_replace,
2760     NULL, NULL,                         "use percentage for random replace"
2761   },
2762   {
2763     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2764     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2765     &custom_element_change.has_action,
2766     NULL, NULL,                         "execute action on specified condition"
2767   },
2768 };
2769
2770 static struct
2771 {
2772   int x, y;
2773   int gadget_id;
2774   int gadget_id_align;
2775   int *value;
2776   int area_xsize, area_ysize;
2777   char *text_left, *text_right, *text_below, *infotext;
2778 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2779 {
2780   /* ---------- level playfield content ------------------------------------ */
2781
2782   {
2783     0,                                  0,
2784     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2785     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2786     NULL, NULL, NULL,                   NULL
2787   },
2788
2789   /* ---------- yam yam content -------------------------------------------- */
2790
2791   {
2792     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2793     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2794     &level.yamyam_content[0].e[0][0],   3, 3,
2795     NULL, NULL, "1",                    NULL
2796   },
2797   {
2798     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2799     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2800     &level.yamyam_content[1].e[0][0],   3, 3,
2801     NULL, NULL, "2",                    NULL
2802   },
2803   {
2804     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2805     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2806     &level.yamyam_content[2].e[0][0],   3, 3,
2807     NULL, NULL, "3",                    NULL
2808   },
2809   {
2810     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2811     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2812     &level.yamyam_content[3].e[0][0],   3, 3,
2813     NULL, NULL, "4",                    NULL
2814   },
2815   {
2816     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2817     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2818     &level.yamyam_content[4].e[0][0],   3, 3,
2819     NULL, NULL, "5",                    NULL
2820   },
2821   {
2822     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2823     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2824     &level.yamyam_content[5].e[0][0],   3, 3,
2825     NULL, NULL, "6",                    NULL
2826   },
2827   {
2828     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2829     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2830     &level.yamyam_content[6].e[0][0],   3, 3,
2831     NULL, NULL, "7",                    NULL
2832   },
2833   {
2834     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2835     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2836     &level.yamyam_content[7].e[0][0],   3, 3,
2837     NULL, NULL, "8",                    NULL
2838   },
2839
2840   /* ---------- magic ball content ----------------------------------------- */
2841
2842   {
2843     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2844     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2845     &level.ball_content[0].e[0][0],     3, 3,
2846     NULL, NULL, "1",                    NULL
2847   },
2848   {
2849     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2850     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2851     &level.ball_content[1].e[0][0],     3, 3,
2852     NULL, NULL, "2",                    NULL
2853   },
2854   {
2855     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2856     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2857     &level.ball_content[2].e[0][0],     3, 3,
2858     NULL, NULL, "3",                    NULL
2859   },
2860   {
2861     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2862     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2863     &level.ball_content[3].e[0][0],     3, 3,
2864     NULL, NULL, "4",                    NULL
2865   },
2866   {
2867     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2868     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2869     &level.ball_content[4].e[0][0],     3, 3,
2870     NULL, NULL, "5",                    NULL
2871   },
2872   {
2873     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2874     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2875     &level.ball_content[5].e[0][0],     3, 3,
2876     NULL, NULL, "6",                    NULL
2877   },
2878   {
2879     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2880     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2881     &level.ball_content[6].e[0][0],     3, 3,
2882     NULL, NULL, "7",                    NULL
2883   },
2884   {
2885     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2886     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2887     &level.ball_content[7].e[0][0],     3, 3,
2888     NULL, NULL, "8",                    NULL
2889   },
2890
2891   /* ---------- android content -------------------------------------------- */
2892
2893   {
2894     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2895     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2896     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2897     "elements:", NULL, NULL,            "elements android can clone"
2898   },
2899
2900   /* ---------- amoeba content --------------------------------------------- */
2901
2902   {
2903     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2904     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2905     &level.amoeba_content,              1, 1,
2906     "content:", NULL, NULL,             "amoeba content"
2907   },
2908
2909   /* ---------- level start element ---------------------------------------- */
2910
2911   {
2912     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(7),
2913     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2914     &level.start_element[0],            1, 1,
2915     NULL, NULL, NULL,                   "level start element"
2916   },
2917
2918   /* ---------- player artwork element ------------------------------------- */
2919
2920   {
2921     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2922     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2923     &level.artwork_element[0],          1, 1,
2924     NULL, NULL, NULL,                   "element for player artwork"
2925   },
2926
2927   /* ---------- player explosion element ----------------------------------- */
2928
2929   {
2930     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2931     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2932     &level.explosion_element[0],        1, 1,
2933     NULL, NULL, NULL,                   "element for player explosion"
2934   },
2935
2936   /* ---------- element settings: configure 1 (custom elements) ----------- */
2937
2938   /* ---------- custom graphic --------------------------------------------- */
2939
2940   {
2941     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2942     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2943     &custom_element.gfx_element,        1, 1,
2944     NULL, NULL, NULL,                   "custom graphic element"
2945   },
2946
2947   /* ---------- element settings: configure 2 (custom elements) ----------- */
2948
2949   /* ---------- custom content (when exploding) ---------------------------- */
2950
2951   {
2952     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2953     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2954     &custom_element.content.e[0][0],    3, 3,
2955     "content:", NULL, NULL,             NULL
2956   },
2957
2958   /* ---------- custom enter and leave element (when moving) --------------- */
2959
2960   {
2961     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2962     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2963     &custom_element.move_enter_element, 1, 1,
2964     "can dig:", " ", NULL,              "element that can be digged/collected"
2965   },
2966   {
2967     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2968     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2969     &custom_element.move_leave_element, 1, 1,
2970     NULL, NULL, NULL,                   "element that will be left behind"
2971   },
2972
2973   /* ---------- element settings: advanced (custom elements) --------------- */
2974
2975   /* ---------- custom change target --------------------------------------- */
2976
2977   {
2978     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2979     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2980     &custom_element_change.target_element, 1, 1,
2981     NULL, "after/when:", NULL,          "new target element after change"
2982   },
2983
2984   /* ---------- custom change content (extended change target) ------------- */
2985
2986   {
2987     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2988     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2989     &custom_element_change.target_content.e[0][0], 3, 3,
2990     NULL, NULL, NULL,                   "new extended elements after change"
2991   },
2992
2993   /* ---------- custom change trigger (element causing change) ------------- */
2994
2995   {
2996     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2997     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2998     &custom_element_change.trigger_element, 1, 1,
2999     NULL, NULL, NULL,                   "other element triggering change"
3000   },
3001
3002   /* ---------- group element content -------------------------------------- */
3003
3004   {
3005     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3006     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3007     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3008     "content:", NULL, NULL,             NULL
3009   },
3010
3011   /* ---------- random background (for random painting) -------------------- */
3012
3013   {
3014     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3015     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3016     &random_placement_background_element, 1, 1,
3017     NULL, NULL, NULL,                   "random placement background"
3018   },
3019 };
3020
3021
3022 /*
3023   -----------------------------------------------------------------------------
3024   some internally used variables
3025   -----------------------------------------------------------------------------
3026 */
3027
3028 /* actual size of level editor drawing area */
3029 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3030
3031 /* actual position of level editor drawing area in level playfield */
3032 static int level_xpos = -1, level_ypos = -1;
3033
3034 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3035
3036 /* drawing elements on the three mouse buttons */
3037 static int new_element1 = EL_WALL;
3038 static int new_element2 = EL_EMPTY;
3039 static int new_element3 = EL_SAND;
3040
3041 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3042 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3043                                 (button) == 2 ? new_element2 : \
3044                                 (button) == 3 ? new_element3 : EL_EMPTY)
3045 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3046
3047 /* forward declaration for internal use */
3048 static void ModifyEditorCounterValue(int, int);
3049 static void ModifyEditorCounterLimits(int, int, int);
3050 static void ModifyEditorSelectboxValue(int, int);
3051 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3052 static void ModifyEditorDrawingArea(int, int, int);
3053 static void ModifyEditorElementList();
3054 static void AdjustElementListScrollbar();
3055 static void RedrawDrawingElements();
3056 static void DrawDrawingWindow();
3057 static void DrawLevelInfoWindow();
3058 static void DrawPropertiesWindow();
3059 static void UpdateCustomElementGraphicGadgets();
3060 static boolean checkPropertiesConfig(int);
3061 static void CopyLevelToUndoBuffer(int);
3062 static void HandleDrawingAreas(struct GadgetInfo *);
3063 static void HandleCounterButtons(struct GadgetInfo *);
3064 static void HandleTextInputGadgets(struct GadgetInfo *);
3065 static void HandleTextAreaGadgets(struct GadgetInfo *);
3066 static void HandleSelectboxGadgets(struct GadgetInfo *);
3067 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3068 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3069 static void HandleRadiobuttons(struct GadgetInfo *);
3070 static void HandleCheckbuttons(struct GadgetInfo *);
3071 static void HandleControlButtons(struct GadgetInfo *);
3072 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3073 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3074
3075 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3076 static int right_gadget_border[NUM_EDITOR_GADGETS];
3077
3078 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3079 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3080 static boolean draw_with_brush = FALSE;
3081 static int properties_element = 0;
3082
3083 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3084 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3085 static int undo_buffer_position = 0;
3086 static int undo_buffer_steps = 0;
3087
3088 static int edit_mode;
3089 static int edit_mode_properties;
3090
3091 static int element_shift = 0;
3092
3093 static int editor_hl_boulderdash[] =
3094 {
3095   EL_INTERNAL_CASCADE_BD_ACTIVE,
3096   EL_CHAR('B'),
3097   EL_CHAR('D'),
3098   EL_EMPTY,
3099
3100 #if 0
3101   EL_CHAR('B'),
3102   EL_CHAR('O'),
3103   EL_CHAR('U'),
3104   EL_CHAR('L'),
3105
3106   EL_CHAR('-'),
3107   EL_CHAR('D'),
3108   EL_CHAR('E'),
3109   EL_CHAR('R'),
3110
3111   EL_CHAR('D'),
3112   EL_CHAR('A'),
3113   EL_CHAR('S'),
3114   EL_CHAR('H'),
3115 #endif
3116 };
3117
3118 static int editor_el_boulderdash[] =
3119 {
3120   EL_PLAYER_1,
3121   EL_EMPTY,
3122   EL_SAND,
3123   EL_STEELWALL,
3124
3125   EL_BD_WALL,
3126   EL_BD_MAGIC_WALL,
3127   EL_EXIT_CLOSED,
3128   EL_EXIT_OPEN,
3129
3130   EL_BD_DIAMOND,
3131   EL_BD_BUTTERFLY_UP,
3132   EL_BD_FIREFLY_UP,
3133   EL_BD_ROCK,
3134
3135   EL_BD_BUTTERFLY_LEFT,
3136   EL_BD_FIREFLY_LEFT,
3137   EL_BD_BUTTERFLY_RIGHT,
3138   EL_BD_FIREFLY_RIGHT,
3139
3140   EL_BD_AMOEBA,
3141   EL_BD_BUTTERFLY_DOWN,
3142   EL_BD_FIREFLY_DOWN,
3143   EL_EMPTY,
3144 };
3145 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3146 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3147 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3148 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3149
3150 static int editor_hl_emerald_mine[] =
3151 {
3152   EL_INTERNAL_CASCADE_EM_ACTIVE,
3153   EL_CHAR('E'),
3154   EL_CHAR('M'),
3155   EL_EMPTY,
3156
3157 #if 0
3158   EL_CHAR('E'),
3159   EL_CHAR('M'),
3160   EL_CHAR('E'),
3161   EL_CHAR('-'),
3162
3163   EL_CHAR('R'),
3164   EL_CHAR('A'),
3165   EL_CHAR('L'),
3166   EL_CHAR('D'),
3167
3168   EL_CHAR('M'),
3169   EL_CHAR('I'),
3170   EL_CHAR('N'),
3171   EL_CHAR('E'),
3172 #endif
3173 };
3174
3175 static int editor_el_emerald_mine[] =
3176 {
3177   EL_PLAYER_1,
3178   EL_PLAYER_2,
3179   EL_PLAYER_3,
3180   EL_PLAYER_4,
3181
3182   EL_PLAYER_1,
3183   EL_EMPTY,
3184   EL_SAND,
3185   EL_ROCK,
3186
3187   EL_STEELWALL,
3188   EL_WALL,
3189   EL_WALL_SLIPPERY,
3190   EL_MAGIC_WALL,
3191
3192   EL_EMERALD,
3193   EL_DIAMOND,
3194   EL_NUT,
3195   EL_BOMB,
3196
3197   EL_WALL_EMERALD,
3198   EL_WALL_DIAMOND,
3199   EL_QUICKSAND_EMPTY,
3200   EL_QUICKSAND_FULL,
3201
3202   EL_DYNAMITE,
3203   EL_DYNAMITE_ACTIVE,
3204   EL_EXIT_CLOSED,
3205   EL_EXIT_OPEN,
3206
3207   EL_YAMYAM,
3208   EL_BUG_UP,
3209   EL_SPACESHIP_UP,
3210   EL_ROBOT,
3211
3212   EL_BUG_LEFT,
3213   EL_SPACESHIP_LEFT,
3214   EL_BUG_RIGHT,
3215   EL_SPACESHIP_RIGHT,
3216
3217   EL_ROBOT_WHEEL,
3218   EL_BUG_DOWN,
3219   EL_SPACESHIP_DOWN,
3220   EL_INVISIBLE_WALL,
3221
3222   EL_ACID_POOL_TOPLEFT,
3223   EL_ACID,
3224   EL_ACID_POOL_TOPRIGHT,
3225   EL_EMPTY,
3226
3227   EL_ACID_POOL_BOTTOMLEFT,
3228   EL_ACID_POOL_BOTTOM,
3229   EL_ACID_POOL_BOTTOMRIGHT,
3230   EL_EMPTY,
3231
3232   EL_AMOEBA_DROP,
3233   EL_AMOEBA_DEAD,
3234   EL_AMOEBA_WET,
3235   EL_AMOEBA_DRY,
3236
3237   EL_EM_KEY_1,
3238   EL_EM_KEY_2,
3239   EL_EM_KEY_3,
3240   EL_EM_KEY_4,
3241
3242   EL_EM_GATE_1,
3243   EL_EM_GATE_2,
3244   EL_EM_GATE_3,
3245   EL_EM_GATE_4,
3246
3247   EL_EM_GATE_1_GRAY,
3248   EL_EM_GATE_2_GRAY,
3249   EL_EM_GATE_3_GRAY,
3250   EL_EM_GATE_4_GRAY,
3251 };
3252 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3253 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3254 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3255 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3256
3257 static int editor_hl_emerald_mine_club[] =
3258 {
3259   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3260   EL_CHAR('E'),
3261   EL_CHAR('M'),
3262   EL_CHAR('C'),
3263
3264 #if 0
3265   EL_CHAR('E'),
3266   EL_CHAR('M'),
3267   EL_CHAR('E'),
3268   EL_CHAR('-'),
3269
3270   EL_CHAR('R'),
3271   EL_CHAR('A'),
3272   EL_CHAR('L'),
3273   EL_CHAR('D'),
3274
3275   EL_CHAR('M'),
3276   EL_CHAR('I'),
3277   EL_CHAR('N'),
3278   EL_CHAR('E'),
3279
3280   EL_CHAR('C'),
3281   EL_CHAR('L'),
3282   EL_CHAR('U'),
3283   EL_CHAR('B'),
3284 #endif
3285 };
3286
3287 static int editor_el_emerald_mine_club[] =
3288 {
3289   EL_EMC_KEY_5,
3290   EL_EMC_KEY_6,
3291   EL_EMC_KEY_7,
3292   EL_EMC_KEY_8,
3293
3294   EL_EMC_GATE_5,
3295   EL_EMC_GATE_6,
3296   EL_EMC_GATE_7,
3297   EL_EMC_GATE_8,
3298
3299   EL_EMC_GATE_5_GRAY,
3300   EL_EMC_GATE_6_GRAY,
3301   EL_EMC_GATE_7_GRAY,
3302   EL_EMC_GATE_8_GRAY,
3303
3304   EL_EMC_STEELWALL_1,
3305   EL_EMC_STEELWALL_2,
3306   EL_EMC_STEELWALL_3,
3307   EL_EMC_STEELWALL_4,
3308
3309   EL_EMC_WALL_13,
3310   EL_EMC_WALL_14,
3311   EL_EMC_WALL_15,
3312   EL_EMC_WALL_16,
3313
3314   EL_EMC_WALL_SLIPPERY_1,
3315   EL_EMC_WALL_SLIPPERY_2,
3316   EL_EMC_WALL_SLIPPERY_3,
3317   EL_EMC_WALL_SLIPPERY_4,
3318
3319   EL_EMC_WALL_1,
3320   EL_EMC_WALL_2,
3321   EL_EMC_WALL_3,
3322   EL_EMC_WALL_4,
3323
3324   EL_EMC_WALL_5,
3325   EL_EMC_WALL_6,
3326   EL_EMC_WALL_7,
3327   EL_EMC_WALL_8,
3328
3329   EL_EMC_WALL_9,
3330   EL_EMC_WALL_10,
3331   EL_EMC_WALL_11,
3332   EL_EMC_WALL_12,
3333
3334   EL_EMC_ANDROID,
3335   EL_BALLOON,
3336   EL_BALLOON_SWITCH_ANY,
3337   EL_BALLOON_SWITCH_NONE,
3338
3339   EL_BALLOON_SWITCH_LEFT,
3340   EL_BALLOON_SWITCH_RIGHT,
3341   EL_BALLOON_SWITCH_UP,
3342   EL_BALLOON_SWITCH_DOWN,
3343
3344   EL_EMC_GRASS,
3345   EL_EMC_PLANT,
3346   EL_EMC_LENSES,
3347   EL_EMC_MAGNIFIER,
3348
3349   EL_EMC_MAGIC_BALL,
3350   EL_EMC_MAGIC_BALL_SWITCH,
3351   EL_SPRING,
3352   EL_EMC_SPRING_BUMPER,
3353
3354   EL_EMC_DRIPPER,
3355   EL_EMC_FAKE_GRASS,
3356   EL_EMPTY,
3357   EL_EMPTY,
3358 };
3359 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3360 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3361 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3362 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3363
3364 static int editor_hl_more[] =
3365 {
3366   EL_INTERNAL_CASCADE_RND_ACTIVE,
3367   EL_CHAR('R'),
3368   EL_CHAR('N'),
3369   EL_CHAR('D'),
3370
3371 #if 0
3372   EL_CHAR('M'),
3373   EL_CHAR('O'),
3374   EL_CHAR('R'),
3375   EL_CHAR('E'),
3376 #endif
3377 };
3378
3379 static int editor_el_more[] =
3380 {
3381   EL_KEY_1,
3382   EL_KEY_2,
3383   EL_KEY_3,
3384   EL_KEY_4,
3385
3386   EL_GATE_1,
3387   EL_GATE_2,
3388   EL_GATE_3,
3389   EL_GATE_4,
3390
3391   EL_GATE_1_GRAY,
3392   EL_GATE_2_GRAY,
3393   EL_GATE_3_GRAY,
3394   EL_GATE_4_GRAY,
3395
3396   EL_ARROW_LEFT,
3397   EL_ARROW_RIGHT,
3398   EL_ARROW_UP,
3399   EL_ARROW_DOWN,
3400
3401   EL_AMOEBA_FULL,
3402   EL_EMERALD_YELLOW,
3403   EL_EMERALD_RED,
3404   EL_EMERALD_PURPLE,
3405
3406   EL_WALL_BD_DIAMOND,
3407   EL_WALL_EMERALD_YELLOW,
3408   EL_WALL_EMERALD_RED,
3409   EL_WALL_EMERALD_PURPLE,
3410
3411   EL_GAME_OF_LIFE,
3412   EL_PACMAN_UP,
3413   EL_TIME_ORB_FULL,
3414   EL_TIME_ORB_EMPTY,
3415
3416   EL_PACMAN_LEFT,
3417   EL_DARK_YAMYAM,
3418   EL_PACMAN_RIGHT,
3419   EL_EXPANDABLE_WALL,
3420
3421   EL_BIOMAZE,
3422   EL_PACMAN_DOWN,
3423   EL_LAMP,
3424   EL_LAMP_ACTIVE,
3425
3426   EL_DYNABOMB_INCREASE_NUMBER,
3427   EL_DYNABOMB_INCREASE_SIZE,
3428   EL_DYNABOMB_INCREASE_POWER,
3429   EL_STONEBLOCK,
3430
3431   EL_MOLE,
3432   EL_PENGUIN,
3433   EL_PIG,
3434   EL_DRAGON,
3435
3436   EL_BUG,
3437   EL_MOLE_UP,
3438   EL_BD_BUTTERFLY,
3439   EL_BD_FIREFLY,
3440
3441   EL_MOLE_LEFT,
3442   EL_EMPTY,
3443   EL_MOLE_RIGHT,
3444   EL_PACMAN,
3445
3446   EL_SPACESHIP,
3447   EL_MOLE_DOWN,
3448   EL_EMPTY,
3449   EL_EMPTY,
3450
3451   EL_SATELLITE,
3452   EL_EXPANDABLE_WALL_HORIZONTAL,
3453   EL_EXPANDABLE_WALL_VERTICAL,
3454   EL_EXPANDABLE_WALL_ANY,
3455
3456   EL_INVISIBLE_STEELWALL,
3457   EL_INVISIBLE_WALL,
3458   EL_SPEED_PILL,
3459   EL_BLACK_ORB,
3460 };
3461 static int *editor_hl_more_ptr = editor_hl_more;
3462 static int *editor_el_more_ptr = editor_el_more;
3463 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3464 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3465
3466 static int editor_hl_sokoban[] =
3467 {
3468   EL_INTERNAL_CASCADE_SB_ACTIVE,
3469   EL_CHAR('S'),
3470   EL_CHAR('B'),
3471   EL_EMPTY,
3472
3473 #if 0
3474   EL_CHAR('S'),
3475   EL_CHAR('O'),
3476   EL_CHAR('K'),
3477   EL_CHAR('O'),
3478
3479   EL_CHAR('-'),
3480   EL_CHAR('B'),
3481   EL_CHAR('A'),
3482   EL_CHAR('N'),
3483 #endif
3484 };
3485
3486 static int editor_el_sokoban[] =
3487 {
3488   EL_SOKOBAN_OBJECT,
3489   EL_SOKOBAN_FIELD_EMPTY,
3490   EL_SOKOBAN_FIELD_FULL,
3491   EL_SOKOBAN_FIELD_PLAYER,
3492 };
3493 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3494 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3495 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3496 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3497
3498 static int editor_hl_supaplex[] =
3499 {
3500   EL_INTERNAL_CASCADE_SP_ACTIVE,
3501   EL_CHAR('S'),
3502   EL_CHAR('P'),
3503   EL_EMPTY,
3504
3505 #if 0
3506   EL_CHAR('S'),
3507   EL_CHAR('U'),
3508   EL_CHAR('P'),
3509   EL_CHAR('A'),
3510
3511   EL_CHAR('P'),
3512   EL_CHAR('L'),
3513   EL_CHAR('E'),
3514   EL_CHAR('X'),
3515 #endif
3516 };
3517
3518 static int editor_el_supaplex[] =
3519 {
3520 #if 1
3521   EL_EMPTY,
3522 #else
3523   EL_SP_EMPTY,
3524 #endif
3525   EL_SP_ZONK,
3526   EL_SP_BASE,
3527   EL_SP_MURPHY,
3528
3529   EL_SP_INFOTRON,
3530   EL_SP_CHIP_SINGLE,
3531   EL_SP_HARDWARE_GRAY,
3532   EL_SP_EXIT_CLOSED,
3533
3534   EL_SP_DISK_ORANGE,
3535   EL_SP_PORT_RIGHT,
3536   EL_SP_PORT_DOWN,
3537   EL_SP_PORT_LEFT,
3538
3539   EL_SP_PORT_UP,
3540   EL_SP_GRAVITY_PORT_RIGHT,
3541   EL_SP_GRAVITY_PORT_DOWN,
3542   EL_SP_GRAVITY_PORT_LEFT,
3543
3544   EL_SP_GRAVITY_PORT_UP,
3545   EL_SP_SNIKSNAK,
3546   EL_SP_DISK_YELLOW,
3547   EL_SP_TERMINAL,
3548
3549   EL_SP_DISK_RED,
3550   EL_SP_PORT_VERTICAL,
3551   EL_SP_PORT_HORIZONTAL,
3552   EL_SP_PORT_ANY,
3553
3554   EL_SP_ELECTRON,
3555   EL_SP_BUGGY_BASE,
3556   EL_SP_CHIP_LEFT,
3557   EL_SP_CHIP_RIGHT,
3558
3559   EL_SP_HARDWARE_BASE_1,
3560   EL_SP_HARDWARE_GREEN,
3561   EL_SP_HARDWARE_BLUE,
3562   EL_SP_HARDWARE_RED,
3563
3564   EL_SP_HARDWARE_YELLOW,
3565   EL_SP_HARDWARE_BASE_2,
3566   EL_SP_HARDWARE_BASE_3,
3567   EL_SP_HARDWARE_BASE_4,
3568
3569   EL_SP_HARDWARE_BASE_5,
3570   EL_SP_HARDWARE_BASE_6,
3571   EL_SP_CHIP_TOP,
3572   EL_SP_CHIP_BOTTOM,
3573 };
3574 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3575 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3576 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3577 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3578
3579 static int editor_hl_diamond_caves[] =
3580 {
3581   EL_INTERNAL_CASCADE_DC_ACTIVE,
3582   EL_CHAR('D'),
3583   EL_CHAR('C'),
3584   EL_CHAR('2'),
3585
3586 #if 0
3587   EL_CHAR('D'),
3588   EL_CHAR('I'),
3589   EL_CHAR('A'),
3590   EL_CHAR('-'),
3591
3592   EL_CHAR('M'),
3593   EL_CHAR('O'),
3594   EL_CHAR('N'),
3595   EL_CHAR('D'),
3596
3597   EL_CHAR('C'),
3598   EL_CHAR('A'),
3599   EL_CHAR('V'),
3600   EL_CHAR('E'),
3601
3602   EL_CHAR('S'),
3603   EL_CHAR(' '),
3604   EL_CHAR('I'),
3605   EL_CHAR('I'),
3606 #endif
3607 };
3608
3609 static int editor_el_diamond_caves[] =
3610 {
3611   EL_PEARL,
3612   EL_CRYSTAL,
3613   EL_WALL_PEARL,
3614   EL_WALL_CRYSTAL,
3615
3616   EL_CONVEYOR_BELT_1_LEFT,
3617   EL_CONVEYOR_BELT_1_MIDDLE,
3618   EL_CONVEYOR_BELT_1_RIGHT,
3619   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3620
3621   EL_CONVEYOR_BELT_2_LEFT,
3622   EL_CONVEYOR_BELT_2_MIDDLE,
3623   EL_CONVEYOR_BELT_2_RIGHT,
3624   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3625
3626   EL_CONVEYOR_BELT_3_LEFT,
3627   EL_CONVEYOR_BELT_3_MIDDLE,
3628   EL_CONVEYOR_BELT_3_RIGHT,
3629   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3630
3631   EL_CONVEYOR_BELT_4_LEFT,
3632   EL_CONVEYOR_BELT_4_MIDDLE,
3633   EL_CONVEYOR_BELT_4_RIGHT,
3634   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3635
3636   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3637   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3638   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3639   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3640
3641   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3642   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3643   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3644   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3645
3646   EL_SWITCHGATE_OPEN,
3647   EL_SWITCHGATE_CLOSED,
3648   EL_SWITCHGATE_SWITCH_UP,
3649   EL_EMPTY,
3650
3651   EL_ENVELOPE_1,
3652   EL_ENVELOPE_2,
3653   EL_ENVELOPE_3,
3654   EL_ENVELOPE_4,
3655
3656   EL_TIMEGATE_CLOSED,
3657   EL_TIMEGATE_OPEN,
3658   EL_TIMEGATE_SWITCH,
3659   EL_EMPTY,
3660
3661   EL_LANDMINE,
3662   EL_INVISIBLE_SAND,
3663   EL_STEELWALL_SLIPPERY,
3664   EL_EMPTY,
3665
3666   EL_SIGN_EXCLAMATION,
3667   EL_SIGN_STOP,
3668   EL_LIGHT_SWITCH,
3669   EL_LIGHT_SWITCH_ACTIVE,
3670
3671   EL_SHIELD_NORMAL,
3672   EL_SHIELD_DEADLY,
3673   EL_EXTRA_TIME,
3674   EL_EMPTY,
3675 };
3676 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3677 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3678 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3679 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3680
3681 static int editor_hl_dx_boulderdash[] =
3682 {
3683   EL_INTERNAL_CASCADE_DX_ACTIVE,
3684   EL_CHAR('D'),
3685   EL_CHAR('X'),
3686   EL_EMPTY,
3687
3688 #if 0
3689   EL_CHAR('D'),
3690   EL_CHAR('X'),
3691   EL_CHAR('-'),
3692   EL_CHAR(' '),
3693
3694   EL_CHAR('B'),
3695   EL_CHAR('O'),
3696   EL_CHAR('U'),
3697   EL_CHAR('L'),
3698
3699   EL_CHAR('-'),
3700   EL_CHAR('D'),
3701   EL_CHAR('E'),
3702   EL_CHAR('R'),
3703
3704   EL_CHAR('D'),
3705   EL_CHAR('A'),
3706   EL_CHAR('S'),
3707   EL_CHAR('H'),
3708 #endif
3709 };
3710
3711 static int editor_el_dx_boulderdash[] =
3712 {
3713   EL_EMPTY,
3714   EL_TUBE_RIGHT_DOWN,
3715   EL_TUBE_HORIZONTAL_DOWN,
3716   EL_TUBE_LEFT_DOWN,
3717
3718   EL_TUBE_HORIZONTAL,
3719   EL_TUBE_VERTICAL_RIGHT,
3720   EL_TUBE_ANY,
3721   EL_TUBE_VERTICAL_LEFT,
3722
3723   EL_TUBE_VERTICAL,
3724   EL_TUBE_RIGHT_UP,
3725   EL_TUBE_HORIZONTAL_UP,
3726   EL_TUBE_LEFT_UP,
3727
3728   EL_TRAP,
3729   EL_DX_SUPABOMB,
3730   EL_EMPTY,
3731   EL_EMPTY
3732 };
3733 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3734 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3735 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3736 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3737
3738 static int editor_hl_chars[] =
3739 {
3740   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3741   EL_CHAR('T'),
3742   EL_CHAR('X'),
3743   EL_CHAR('T'),
3744
3745 #if 0
3746   EL_CHAR('T'),
3747   EL_CHAR('E'),
3748   EL_CHAR('X'),
3749   EL_CHAR('T'),
3750 #endif
3751 };
3752
3753 static int editor_el_chars[] =
3754 {
3755   EL_CHAR(' '),
3756   EL_CHAR('!'),
3757   EL_CHAR('"'),
3758   EL_CHAR('#'),
3759
3760   EL_CHAR('$'),
3761   EL_CHAR('%'),
3762   EL_CHAR('&'),
3763   EL_CHAR('\''),
3764
3765   EL_CHAR('('),
3766   EL_CHAR(')'),
3767   EL_CHAR('*'),
3768   EL_CHAR('+'),
3769
3770   EL_CHAR(','),
3771   EL_CHAR('-'),
3772   EL_CHAR('.'),
3773   EL_CHAR('/'),
3774
3775   EL_CHAR('0'),
3776   EL_CHAR('1'),
3777   EL_CHAR('2'),
3778   EL_CHAR('3'),
3779
3780   EL_CHAR('4'),
3781   EL_CHAR('5'),
3782   EL_CHAR('6'),
3783   EL_CHAR('7'),
3784
3785   EL_CHAR('8'),
3786   EL_CHAR('9'),
3787   EL_CHAR(':'),
3788   EL_CHAR(';'),
3789
3790   EL_CHAR('<'),
3791   EL_CHAR('='),
3792   EL_CHAR('>'),
3793   EL_CHAR('?'),
3794
3795   EL_CHAR('@'),
3796   EL_CHAR('A'),
3797   EL_CHAR('B'),
3798   EL_CHAR('C'),
3799
3800   EL_CHAR('D'),
3801   EL_CHAR('E'),
3802   EL_CHAR('F'),
3803   EL_CHAR('G'),
3804
3805   EL_CHAR('H'),
3806   EL_CHAR('I'),
3807   EL_CHAR('J'),
3808   EL_CHAR('K'),
3809
3810   EL_CHAR('L'),
3811   EL_CHAR('M'),
3812   EL_CHAR('N'),
3813   EL_CHAR('O'),
3814
3815   EL_CHAR('P'),
3816   EL_CHAR('Q'),
3817   EL_CHAR('R'),
3818   EL_CHAR('S'),
3819
3820   EL_CHAR('T'),
3821   EL_CHAR('U'),
3822   EL_CHAR('V'),
3823   EL_CHAR('W'),
3824
3825   EL_CHAR('X'),
3826   EL_CHAR('Y'),
3827   EL_CHAR('Z'),
3828   EL_CHAR('['),
3829
3830   EL_CHAR('\\'),
3831   EL_CHAR(']'),
3832   EL_CHAR('^'),
3833   EL_CHAR('_'),
3834
3835   EL_CHAR('©'),
3836   EL_CHAR('Ä'),
3837   EL_CHAR('Ö'),
3838   EL_CHAR('Ãœ'),
3839
3840   EL_CHAR('°'),
3841   EL_CHAR('®'),
3842   EL_CHAR(FONT_ASCII_CURSOR),
3843   EL_CHAR(' ')
3844 };
3845 static int *editor_hl_chars_ptr = editor_hl_chars;
3846 static int *editor_el_chars_ptr = editor_el_chars;
3847 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3848 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3849
3850 static int editor_hl_custom[] =
3851 {
3852   EL_INTERNAL_CASCADE_CE_ACTIVE,
3853   EL_CHAR('C'),
3854   EL_CHAR('E'),
3855   EL_EMPTY,
3856
3857 #if 0
3858   EL_CHAR('C'),
3859   EL_CHAR('U'),
3860   EL_CHAR('S'),
3861   EL_CHAR('-'),
3862
3863   EL_CHAR('T'),
3864   EL_CHAR('O'),
3865   EL_CHAR('M'),
3866   EL_CHAR(' '),
3867
3868   EL_CHAR('E'),
3869   EL_CHAR('L'),
3870   EL_CHAR('E'),
3871   EL_CHAR('M'),
3872
3873   EL_CHAR('E'),
3874   EL_CHAR('N'),
3875   EL_CHAR('T'),
3876   EL_CHAR('S'),
3877 #endif
3878 };
3879
3880 static int editor_el_custom[] =
3881 {
3882   EL_CUSTOM_START + 0,
3883   EL_CUSTOM_START + 1,
3884   EL_CUSTOM_START + 2,
3885   EL_CUSTOM_START + 3,
3886
3887   EL_CUSTOM_START + 4,
3888   EL_CUSTOM_START + 5,
3889   EL_CUSTOM_START + 6,
3890   EL_CUSTOM_START + 7,
3891
3892   EL_CUSTOM_START + 8,
3893   EL_CUSTOM_START + 9,
3894   EL_CUSTOM_START + 10,
3895   EL_CUSTOM_START + 11,
3896
3897   EL_CUSTOM_START + 12,
3898   EL_CUSTOM_START + 13,
3899   EL_CUSTOM_START + 14,
3900   EL_CUSTOM_START + 15,
3901
3902   EL_CUSTOM_START + 16,
3903   EL_CUSTOM_START + 17,
3904   EL_CUSTOM_START + 18,
3905   EL_CUSTOM_START + 19,
3906
3907   EL_CUSTOM_START + 20,
3908   EL_CUSTOM_START + 21,
3909   EL_CUSTOM_START + 22,
3910   EL_CUSTOM_START + 23,
3911
3912   EL_CUSTOM_START + 24,
3913   EL_CUSTOM_START + 25,
3914   EL_CUSTOM_START + 26,
3915   EL_CUSTOM_START + 27,
3916
3917   EL_CUSTOM_START + 28,
3918   EL_CUSTOM_START + 29,
3919   EL_CUSTOM_START + 30,
3920   EL_CUSTOM_START + 31,
3921
3922   EL_CUSTOM_START + 32,
3923   EL_CUSTOM_START + 33,
3924   EL_CUSTOM_START + 34,
3925   EL_CUSTOM_START + 35,
3926
3927   EL_CUSTOM_START + 36,
3928   EL_CUSTOM_START + 37,
3929   EL_CUSTOM_START + 38,
3930   EL_CUSTOM_START + 39,
3931
3932   EL_CUSTOM_START + 40,
3933   EL_CUSTOM_START + 41,
3934   EL_CUSTOM_START + 42,
3935   EL_CUSTOM_START + 43,
3936
3937   EL_CUSTOM_START + 44,
3938   EL_CUSTOM_START + 45,
3939   EL_CUSTOM_START + 46,
3940   EL_CUSTOM_START + 47,
3941
3942   EL_CUSTOM_START + 48,
3943   EL_CUSTOM_START + 49,
3944   EL_CUSTOM_START + 50,
3945   EL_CUSTOM_START + 51,
3946
3947   EL_CUSTOM_START + 52,
3948   EL_CUSTOM_START + 53,
3949   EL_CUSTOM_START + 54,
3950   EL_CUSTOM_START + 55,
3951
3952   EL_CUSTOM_START + 56,
3953   EL_CUSTOM_START + 57,
3954   EL_CUSTOM_START + 58,
3955   EL_CUSTOM_START + 59,
3956
3957   EL_CUSTOM_START + 60,
3958   EL_CUSTOM_START + 61,
3959   EL_CUSTOM_START + 62,
3960   EL_CUSTOM_START + 63,
3961
3962   EL_CUSTOM_START + 64,
3963   EL_CUSTOM_START + 65,
3964   EL_CUSTOM_START + 66,
3965   EL_CUSTOM_START + 67,
3966
3967   EL_CUSTOM_START + 68,
3968   EL_CUSTOM_START + 69,
3969   EL_CUSTOM_START + 70,
3970   EL_CUSTOM_START + 71,
3971
3972   EL_CUSTOM_START + 72,
3973   EL_CUSTOM_START + 73,
3974   EL_CUSTOM_START + 74,
3975   EL_CUSTOM_START + 75,
3976
3977   EL_CUSTOM_START + 76,
3978   EL_CUSTOM_START + 77,
3979   EL_CUSTOM_START + 78,
3980   EL_CUSTOM_START + 79,
3981
3982   EL_CUSTOM_START + 80,
3983   EL_CUSTOM_START + 81,
3984   EL_CUSTOM_START + 82,
3985   EL_CUSTOM_START + 83,
3986
3987   EL_CUSTOM_START + 84,
3988   EL_CUSTOM_START + 85,
3989   EL_CUSTOM_START + 86,
3990   EL_CUSTOM_START + 87,
3991
3992   EL_CUSTOM_START + 88,
3993   EL_CUSTOM_START + 89,
3994   EL_CUSTOM_START + 90,
3995   EL_CUSTOM_START + 91,
3996
3997   EL_CUSTOM_START + 92,
3998   EL_CUSTOM_START + 93,
3999   EL_CUSTOM_START + 94,
4000   EL_CUSTOM_START + 95,
4001
4002   EL_CUSTOM_START + 96,
4003   EL_CUSTOM_START + 97,
4004   EL_CUSTOM_START + 98,
4005   EL_CUSTOM_START + 99,
4006
4007   EL_CUSTOM_START + 100,
4008   EL_CUSTOM_START + 101,
4009   EL_CUSTOM_START + 102,
4010   EL_CUSTOM_START + 103,
4011
4012   EL_CUSTOM_START + 104,
4013   EL_CUSTOM_START + 105,
4014   EL_CUSTOM_START + 106,
4015   EL_CUSTOM_START + 107,
4016
4017   EL_CUSTOM_START + 108,
4018   EL_CUSTOM_START + 109,
4019   EL_CUSTOM_START + 110,
4020   EL_CUSTOM_START + 111,
4021
4022   EL_CUSTOM_START + 112,
4023   EL_CUSTOM_START + 113,
4024   EL_CUSTOM_START + 114,
4025   EL_CUSTOM_START + 115,
4026
4027   EL_CUSTOM_START + 116,
4028   EL_CUSTOM_START + 117,
4029   EL_CUSTOM_START + 118,
4030   EL_CUSTOM_START + 119,
4031
4032   EL_CUSTOM_START + 120,
4033   EL_CUSTOM_START + 121,
4034   EL_CUSTOM_START + 122,
4035   EL_CUSTOM_START + 123,
4036
4037   EL_CUSTOM_START + 124,
4038   EL_CUSTOM_START + 125,
4039   EL_CUSTOM_START + 126,
4040   EL_CUSTOM_START + 127,
4041
4042   EL_CUSTOM_START + 128,
4043   EL_CUSTOM_START + 129,
4044   EL_CUSTOM_START + 130,
4045   EL_CUSTOM_START + 131,
4046
4047   EL_CUSTOM_START + 132,
4048   EL_CUSTOM_START + 133,
4049   EL_CUSTOM_START + 134,
4050   EL_CUSTOM_START + 135,
4051
4052   EL_CUSTOM_START + 136,
4053   EL_CUSTOM_START + 137,
4054   EL_CUSTOM_START + 138,
4055   EL_CUSTOM_START + 139,
4056
4057   EL_CUSTOM_START + 140,
4058   EL_CUSTOM_START + 141,
4059   EL_CUSTOM_START + 142,
4060   EL_CUSTOM_START + 143,
4061
4062   EL_CUSTOM_START + 144,
4063   EL_CUSTOM_START + 145,
4064   EL_CUSTOM_START + 146,
4065   EL_CUSTOM_START + 147,
4066
4067   EL_CUSTOM_START + 148,
4068   EL_CUSTOM_START + 149,
4069   EL_CUSTOM_START + 150,
4070   EL_CUSTOM_START + 151,
4071
4072   EL_CUSTOM_START + 152,
4073   EL_CUSTOM_START + 153,
4074   EL_CUSTOM_START + 154,
4075   EL_CUSTOM_START + 155,
4076
4077   EL_CUSTOM_START + 156,
4078   EL_CUSTOM_START + 157,
4079   EL_CUSTOM_START + 158,
4080   EL_CUSTOM_START + 159,
4081
4082   EL_CUSTOM_START + 160,
4083   EL_CUSTOM_START + 161,
4084   EL_CUSTOM_START + 162,
4085   EL_CUSTOM_START + 163,
4086
4087   EL_CUSTOM_START + 164,
4088   EL_CUSTOM_START + 165,
4089   EL_CUSTOM_START + 166,
4090   EL_CUSTOM_START + 167,
4091
4092   EL_CUSTOM_START + 168,
4093   EL_CUSTOM_START + 169,
4094   EL_CUSTOM_START + 170,
4095   EL_CUSTOM_START + 171,
4096
4097   EL_CUSTOM_START + 172,
4098   EL_CUSTOM_START + 173,
4099   EL_CUSTOM_START + 174,
4100   EL_CUSTOM_START + 175,
4101
4102   EL_CUSTOM_START + 176,
4103   EL_CUSTOM_START + 177,
4104   EL_CUSTOM_START + 178,
4105   EL_CUSTOM_START + 179,
4106
4107   EL_CUSTOM_START + 180,
4108   EL_CUSTOM_START + 181,
4109   EL_CUSTOM_START + 182,
4110   EL_CUSTOM_START + 183,
4111
4112   EL_CUSTOM_START + 184,
4113   EL_CUSTOM_START + 185,
4114   EL_CUSTOM_START + 186,
4115   EL_CUSTOM_START + 187,
4116
4117   EL_CUSTOM_START + 188,
4118   EL_CUSTOM_START + 189,
4119   EL_CUSTOM_START + 190,
4120   EL_CUSTOM_START + 191,
4121
4122   EL_CUSTOM_START + 192,
4123   EL_CUSTOM_START + 193,
4124   EL_CUSTOM_START + 194,
4125   EL_CUSTOM_START + 195,
4126
4127   EL_CUSTOM_START + 196,
4128   EL_CUSTOM_START + 197,
4129   EL_CUSTOM_START + 198,
4130   EL_CUSTOM_START + 199,
4131
4132   EL_CUSTOM_START + 200,
4133   EL_CUSTOM_START + 201,
4134   EL_CUSTOM_START + 202,
4135   EL_CUSTOM_START + 203,
4136
4137   EL_CUSTOM_START + 204,
4138   EL_CUSTOM_START + 205,
4139   EL_CUSTOM_START + 206,
4140   EL_CUSTOM_START + 207,
4141
4142   EL_CUSTOM_START + 208,
4143   EL_CUSTOM_START + 209,
4144   EL_CUSTOM_START + 210,
4145   EL_CUSTOM_START + 211,
4146
4147   EL_CUSTOM_START + 212,
4148   EL_CUSTOM_START + 213,
4149   EL_CUSTOM_START + 214,
4150   EL_CUSTOM_START + 215,
4151
4152   EL_CUSTOM_START + 216,
4153   EL_CUSTOM_START + 217,
4154   EL_CUSTOM_START + 218,
4155   EL_CUSTOM_START + 219,
4156
4157   EL_CUSTOM_START + 220,
4158   EL_CUSTOM_START + 221,
4159   EL_CUSTOM_START + 222,
4160   EL_CUSTOM_START + 223,
4161
4162   EL_CUSTOM_START + 224,
4163   EL_CUSTOM_START + 225,
4164   EL_CUSTOM_START + 226,
4165   EL_CUSTOM_START + 227,
4166
4167   EL_CUSTOM_START + 228,
4168   EL_CUSTOM_START + 229,
4169   EL_CUSTOM_START + 230,
4170   EL_CUSTOM_START + 231,
4171
4172   EL_CUSTOM_START + 232,
4173   EL_CUSTOM_START + 233,
4174   EL_CUSTOM_START + 234,
4175   EL_CUSTOM_START + 235,
4176
4177   EL_CUSTOM_START + 236,
4178   EL_CUSTOM_START + 237,
4179   EL_CUSTOM_START + 238,
4180   EL_CUSTOM_START + 239,
4181
4182   EL_CUSTOM_START + 240,
4183   EL_CUSTOM_START + 241,
4184   EL_CUSTOM_START + 242,
4185   EL_CUSTOM_START + 243,
4186
4187   EL_CUSTOM_START + 244,
4188   EL_CUSTOM_START + 245,
4189   EL_CUSTOM_START + 246,
4190   EL_CUSTOM_START + 247,
4191
4192   EL_CUSTOM_START + 248,
4193   EL_CUSTOM_START + 249,
4194   EL_CUSTOM_START + 250,
4195   EL_CUSTOM_START + 251,
4196
4197   EL_CUSTOM_START + 252,
4198   EL_CUSTOM_START + 253,
4199   EL_CUSTOM_START + 254,
4200   EL_CUSTOM_START + 255,
4201
4202   EL_TRIGGER_PLAYER,
4203   EL_TRIGGER_ELEMENT,
4204   EL_TRIGGER_CE_VALUE,
4205   EL_EMPTY
4206 };
4207 static int *editor_hl_custom_ptr = editor_hl_custom;
4208 static int *editor_el_custom_ptr = editor_el_custom;
4209 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4210 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4211
4212 static int editor_hl_group[] =
4213 {
4214   EL_INTERNAL_CASCADE_GE_ACTIVE,
4215   EL_CHAR('G'),
4216   EL_CHAR('E'),
4217   EL_EMPTY,
4218
4219 #if 0
4220   EL_CHAR('G'),
4221   EL_CHAR('R'),
4222   EL_CHAR('O'),
4223   EL_CHAR('U'),
4224
4225   EL_CHAR('P'),
4226   EL_CHAR(' '),
4227   EL_CHAR(' '),
4228   EL_CHAR(' '),
4229
4230   EL_CHAR('E'),
4231   EL_CHAR('L'),
4232   EL_CHAR('E'),
4233   EL_CHAR('M'),
4234
4235   EL_CHAR('E'),
4236   EL_CHAR('N'),
4237   EL_CHAR('T'),
4238   EL_CHAR('S'),
4239 #endif
4240 };
4241
4242 static int editor_el_group[] =
4243 {
4244   EL_GROUP_START + 0,
4245   EL_GROUP_START + 1,
4246   EL_GROUP_START + 2,
4247   EL_GROUP_START + 3,
4248
4249   EL_GROUP_START + 4,
4250   EL_GROUP_START + 5,
4251   EL_GROUP_START + 6,
4252   EL_GROUP_START + 7,
4253
4254   EL_GROUP_START + 8,
4255   EL_GROUP_START + 9,
4256   EL_GROUP_START + 10,
4257   EL_GROUP_START + 11,
4258
4259   EL_GROUP_START + 12,
4260   EL_GROUP_START + 13,
4261   EL_GROUP_START + 14,
4262   EL_GROUP_START + 15,
4263
4264   EL_GROUP_START + 16,
4265   EL_GROUP_START + 17,
4266   EL_GROUP_START + 18,
4267   EL_GROUP_START + 19,
4268
4269   EL_GROUP_START + 20,
4270   EL_GROUP_START + 21,
4271   EL_GROUP_START + 22,
4272   EL_GROUP_START + 23,
4273
4274   EL_GROUP_START + 24,
4275   EL_GROUP_START + 25,
4276   EL_GROUP_START + 26,
4277   EL_GROUP_START + 27,
4278
4279   EL_GROUP_START + 28,
4280   EL_GROUP_START + 29,
4281   EL_GROUP_START + 30,
4282   EL_GROUP_START + 31
4283 };
4284 static int *editor_hl_group_ptr = editor_hl_group;
4285 static int *editor_el_group_ptr = editor_el_group;
4286 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4287 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4288
4289 static int editor_hl_user_defined[] =
4290 {
4291   EL_INTERNAL_CASCADE_USER_ACTIVE,
4292   EL_CHAR('M'),
4293   EL_CHAR('Y'),
4294   EL_EMPTY,
4295
4296 #if 0
4297   EL_CHAR('U'),
4298   EL_CHAR('S'),
4299   EL_CHAR('E'),
4300   EL_CHAR('R'),
4301
4302   EL_CHAR('D'),
4303   EL_CHAR('E'),
4304   EL_CHAR('F'),
4305   EL_CHAR('I'),
4306
4307   EL_CHAR('-'),
4308   EL_CHAR('N'),
4309   EL_CHAR('E'),
4310   EL_CHAR('D'),
4311 #endif
4312 };
4313
4314 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4315 static int *editor_el_user_defined_ptr = NULL;
4316 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4317 static int num_editor_el_user_defined = 0;
4318
4319 static int editor_hl_dynamic[] =
4320 {
4321   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4322   EL_CHAR('U'),
4323   EL_CHAR('S'),
4324   EL_CHAR('E'),
4325 };
4326
4327 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4328 static int *editor_el_dynamic_ptr = NULL;
4329 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4330 static int num_editor_el_dynamic = 0;
4331
4332 static int editor_hl_empty[] = { };
4333 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4334
4335 static int *editor_hl_empty_ptr = editor_hl_empty;
4336 static int *editor_el_empty_ptr = editor_el_empty;
4337 static int num_editor_hl_empty = 0;
4338 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4339
4340 static boolean use_el_empty = FALSE;
4341
4342 static int *editor_elements = NULL;     /* dynamically allocated */
4343 static int num_editor_elements = 0;     /* dynamically determined */
4344
4345 static struct
4346 {
4347   boolean *setup_value;
4348   boolean *setup_cascade_value;
4349
4350   int **headline_list;
4351   int *headline_list_size;
4352
4353   int **element_list;
4354   int *element_list_size;
4355
4356   boolean last_setup_value;
4357 }
4358 editor_elements_info[] =
4359 {
4360   {
4361     &setup.editor.el_boulderdash,
4362     &setup.editor_cascade.el_bd,
4363     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4364     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4365   },
4366   {
4367     &setup.editor.el_emerald_mine,
4368     &setup.editor_cascade.el_em,
4369     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4370     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4371   },
4372   {
4373     &setup.editor.el_emerald_mine_club,
4374     &setup.editor_cascade.el_emc,
4375     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4376     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4377   },
4378   {
4379     &setup.editor.el_more,
4380     &setup.editor_cascade.el_rnd,
4381     &editor_hl_more_ptr,                &num_editor_hl_more,
4382     &editor_el_more_ptr,                &num_editor_el_more
4383   },
4384   {
4385     &setup.editor.el_sokoban,
4386     &setup.editor_cascade.el_sb,
4387     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4388     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4389   },
4390   {
4391     &setup.editor.el_supaplex,
4392     &setup.editor_cascade.el_sp,
4393     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4394     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4395   },
4396   {
4397     &setup.editor.el_diamond_caves,
4398     &setup.editor_cascade.el_dc,
4399     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4400     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4401   },
4402   {
4403     &setup.editor.el_dx_boulderdash,
4404     &setup.editor_cascade.el_dx,
4405     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4406     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4407   },
4408   {
4409     &setup.editor.el_chars,
4410     &setup.editor_cascade.el_chars,
4411     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4412     &editor_el_chars_ptr,               &num_editor_el_chars
4413   },
4414   {
4415     &setup.editor.el_custom,
4416     &setup.editor_cascade.el_ce,
4417     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4418     &editor_el_custom_ptr,              &num_editor_el_custom
4419   },
4420   {
4421     &setup.editor.el_custom,
4422     &setup.editor_cascade.el_ge,
4423     &editor_hl_group_ptr,               &num_editor_hl_group,
4424     &editor_el_group_ptr,               &num_editor_el_group
4425   },
4426   {
4427     &setup.editor.el_user_defined,
4428     &setup.editor_cascade.el_user,
4429     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4430     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4431   },
4432   {
4433     &setup.editor.el_dynamic,
4434     &setup.editor_cascade.el_dynamic,
4435     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4436     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4437   },
4438   {
4439     &use_el_empty,
4440     &use_el_empty,
4441     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4442     &editor_el_empty_ptr,               &num_editor_el_empty,
4443   },
4444   {
4445     NULL,
4446     NULL,
4447     NULL,                               NULL,
4448     NULL,                               NULL
4449   }
4450 };
4451
4452
4453 /*
4454   -----------------------------------------------------------------------------
4455   functions
4456   -----------------------------------------------------------------------------
4457 */
4458
4459 static int getMaxInfoTextLength()
4460 {
4461   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4462 }
4463
4464 static int getTextWidthForGadget(char *text)
4465 {
4466   if (text == NULL)
4467     return 0;
4468
4469   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4470 }
4471
4472 static int getTextWidthForDrawingArea(char *text)
4473 {
4474   if (text == NULL)
4475     return 0;
4476
4477   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4478 }
4479
4480 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4481 {
4482   return (gi->x + gi->width + getTextWidthForGadget(text));
4483 }
4484
4485 static char *getElementInfoText(int element)
4486 {
4487   char *info_text = NULL;
4488
4489 #if 1
4490   if (element < MAX_NUM_ELEMENTS)
4491 #else
4492   if (element < NUM_FILE_ELEMENTS)
4493 #endif
4494   {
4495     if (strlen(element_info[element].description) > 0)
4496       info_text = element_info[element].description;
4497     else if (element_info[element].custom_description != NULL)
4498       info_text = element_info[element].custom_description;
4499     else if (element_info[element].editor_description != NULL)
4500       info_text = element_info[element].editor_description;
4501   }
4502
4503   if (info_text == NULL)
4504     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4505
4506   return info_text;
4507 }
4508
4509 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4510 {
4511   boolean element_found[NUM_FILE_ELEMENTS];
4512   int i, x, y;
4513
4514   /* initialize list of used elements to "not used" */
4515   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4516     element_found[i] = FALSE;
4517
4518   /* find all elements used in current level */
4519   for (y = 0; y < lev_fieldy; y++)
4520     for (x = 0; x < lev_fieldx; x++)
4521       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4522         element_found[Feld[x][y]] = TRUE;
4523
4524   *num_elements = 0;
4525
4526   /* count number of elements used in current level */
4527   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4528     if (element_found[i])
4529       (*num_elements)++;
4530
4531   /* add space for up to 3 more elements for padding that may be needed */
4532   *num_elements += 3;
4533
4534   /* free memory for old list of elements, if needed */
4535   checked_free(*elements);
4536
4537   /* allocate memory for new list of elements */
4538   *elements = checked_malloc(*num_elements * sizeof(int));
4539
4540   *num_elements = 0;
4541
4542   /* add all elements used in current level (non-custom/group elements) */
4543   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4544     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4545       (*elements)[(*num_elements)++] = i;
4546
4547   /* add all elements used in current level (custom/group elements) */
4548   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4549     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4550       (*elements)[(*num_elements)++] = i;
4551
4552   while (*num_elements % 4)     /* pad with empty elements, if needed */
4553     (*elements)[(*num_elements)++] = EL_EMPTY;
4554 }
4555
4556 static void ReinitializeElementList()
4557 {
4558   static boolean initialization_needed = TRUE;
4559   int pos = 0;
4560   int i, j;
4561
4562   if (initialization_needed)
4563   {
4564     LoadSetup_EditorCascade();          /* load last editor cascade state */
4565
4566     /* initialize editor cascade element from saved cascade state */
4567     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4568     {
4569       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4570       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4571
4572       if (IS_EDITOR_CASCADE(*cascade_element))
4573         *cascade_element =
4574           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4575            EL_CASCADE_INACTIVE(*cascade_element));
4576     }
4577
4578     initialization_needed = FALSE;
4579   }
4580
4581   checked_free(editor_elements);
4582
4583   /* reload optional user defined element list for each invocation of editor */
4584   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4585                                    &num_editor_el_user_defined);
4586
4587   /* initialize dynamic level element list for each invocation of editor */
4588   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4589                                &num_editor_el_dynamic);
4590
4591   /* initialize list of empty elements (used for padding, if needed) */
4592   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4593     editor_el_empty[i] = EL_EMPTY;
4594
4595   /* do some sanity checks for each element from element list */
4596   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4597   {
4598     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4599     {
4600       int element = (*editor_elements_info[i].element_list)[j];
4601
4602       if (element >= NUM_FILE_ELEMENTS)
4603         Error(ERR_WARN, "editor element %d is runtime element", element);
4604
4605       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4606         Error(ERR_WARN, "no element description for element %d", element);
4607     }
4608   }
4609
4610   num_editor_elements = 0;
4611   use_el_empty = FALSE;
4612
4613   /* determine size of element list */
4614   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4615   {
4616     boolean found_inactive_cascade = FALSE;
4617
4618     if (*editor_elements_info[i].setup_value)
4619     {
4620       if (setup.editor.el_headlines)
4621       {
4622         num_editor_elements += *editor_elements_info[i].headline_list_size;
4623
4624         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4625         {
4626           int element = (*editor_elements_info[i].headline_list)[j];
4627
4628           if (IS_EDITOR_CASCADE_INACTIVE(element))
4629             found_inactive_cascade = TRUE;
4630         }
4631       }
4632
4633       if (found_inactive_cascade)
4634         continue;
4635
4636       num_editor_elements += *editor_elements_info[i].element_list_size;
4637     }
4638   }
4639
4640   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4641   {
4642     /* offer at least as many elements as element buttons exist */
4643     use_el_empty = TRUE;
4644     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4645
4646     num_editor_elements += num_editor_el_empty;
4647   }
4648
4649   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4650
4651   /* fill element list */
4652   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4653   {
4654     boolean found_inactive_cascade = FALSE;
4655
4656     if (*editor_elements_info[i].setup_value)
4657     {
4658       if (setup.editor.el_headlines)
4659       {
4660         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4661         {
4662           int element = (*editor_elements_info[i].headline_list)[j];
4663
4664           editor_elements[pos++] = element;
4665
4666           if (IS_EDITOR_CASCADE_INACTIVE(element))
4667             found_inactive_cascade = TRUE;
4668         }
4669       }
4670
4671       if (found_inactive_cascade)
4672         continue;
4673
4674       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4675         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4676     }
4677   }
4678
4679   /* (this function is also called before editor gadgets are initialized!) */
4680   AdjustElementListScrollbar();
4681 }
4682
4683 void PrintEditorElementList()
4684 {
4685   boolean *stop = &setup.editor.el_user_defined;
4686   int i, j;
4687
4688   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4689   {
4690     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4691
4692     if (IS_EDITOR_CASCADE(cascade_element))
4693     {
4694       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4695       char *headline = element_info[cascade_element_show].editor_description;
4696
4697       printf_line_with_prefix("# ", "-", 77);
4698       printf("# %s\n", headline);
4699       printf_line_with_prefix("# ", "-", 77);
4700     }
4701
4702     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4703     {
4704       int element = (*editor_elements_info[i].headline_list)[j];
4705
4706       if (IS_EDITOR_CASCADE(element))
4707         element = EL_CHAR_MINUS;
4708
4709       printf("# %s\n", element_info[element].token_name);
4710     }
4711
4712     if (j > 0)
4713       printf("#\n");
4714
4715     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4716     {
4717       int element = (*editor_elements_info[i].element_list)[j];
4718
4719       printf("# %s\n", element_info[element].token_name);
4720     }
4721
4722     if (j > 0)
4723       printf("#\n");
4724   }
4725 }
4726
4727 static void ReinitializeElementListButtons()
4728 {
4729   static boolean last_setup_value_headlines = FALSE;
4730   static boolean initialization_needed = TRUE;
4731   int i;
4732
4733   if (!initialization_needed)   /* check if editor element setup has changed */
4734   {
4735     if (last_setup_value_headlines != setup.editor.el_headlines)
4736       initialization_needed = TRUE;
4737
4738     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4739       if (editor_elements_info[i].last_setup_value !=
4740           *editor_elements_info[i].setup_value)
4741         initialization_needed = TRUE;
4742   }
4743
4744   if (!initialization_needed)
4745     return;
4746
4747   FreeLevelEditorGadgets();
4748   CreateLevelEditorGadgets();
4749
4750   /* store current setup values for next invocation of this function */
4751   last_setup_value_headlines = setup.editor.el_headlines;
4752   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4753     editor_elements_info[i].last_setup_value =
4754       *editor_elements_info[i].setup_value;
4755
4756   initialization_needed = FALSE;
4757 }
4758
4759 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4760                               boolean input)
4761 {
4762   int border_graphic =
4763     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4764   Bitmap *src_bitmap;
4765   int src_x, src_y;
4766   int num_mini_tilex = width  / MINI_TILEX + 1;
4767   int num_mini_tiley = height / MINI_TILEY + 1;
4768   int from_x = dest_x - MINI_TILEX / 2;
4769   int from_y = dest_y - MINI_TILEY / 2;
4770   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4771   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4772   int x, y;
4773
4774   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4775
4776   for (y = 0; y < num_mini_tiley; y++)
4777     for (x = 0; x < num_mini_tilex; x++)
4778       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4779                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4780
4781   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4782
4783   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4784   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4785   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4786   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4787 }
4788
4789 static void DrawDrawingArea(int id)
4790 {
4791   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4792   int x, y;
4793
4794   int *value = drawingarea_info[id].value;
4795   int area_xsize = drawingarea_info[id].area_xsize;
4796   int area_ysize = drawingarea_info[id].area_ysize;
4797
4798   for (x = 0; x < area_xsize; x++)
4799     for (y = 0; y < area_ysize; y++)
4800       DrawMiniGraphicExt(drawto,
4801                          gi->x + x * MINI_TILEX,
4802                          gi->y + y * MINI_TILEY,
4803                          el2edimg(value[x * area_ysize + y]));
4804 }
4805
4806 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4807 {
4808   int x,y;
4809   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4810   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4811
4812   BlitBitmap(drawto, drawto,
4813              SX + (dx == -1 ? MINI_TILEX : 0),
4814              SY + (dy == -1 ? MINI_TILEY : 0),
4815              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4816              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4817              SX + (dx == +1 ? MINI_TILEX : 0),
4818              SY + (dy == +1 ? MINI_TILEY : 0));
4819   if (dx)
4820   {
4821     x = (dx == 1 ? 0 : ed_fieldx - 1);
4822     for (y = 0; y < ed_fieldy; y++)
4823       DrawMiniElementOrWall(x, y, from_x, from_y);
4824   }
4825   else if (dy)
4826   {
4827     y = (dy == 1 ? 0 : ed_fieldy - 1);
4828     for (x = 0; x < ed_fieldx; x++)
4829       DrawMiniElementOrWall(x, y, from_x, from_y);
4830   }
4831
4832   redraw_mask |= REDRAW_FIELD;
4833   BackToFront();
4834 }
4835
4836 static void CreateControlButtons()
4837 {
4838   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4839   struct GadgetInfo *gi;
4840   unsigned long event_mask;
4841   int i;
4842
4843   /* create toolbox buttons */
4844   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4845   {
4846     int id = i;
4847     int width, height;
4848     int gd_xoffset, gd_yoffset;
4849     int gd_x1, gd_x2, gd_y1, gd_y2;
4850     int button_type;
4851     int radio_button_nr;
4852     boolean checked;
4853
4854     if (id == GADGET_ID_SINGLE_ITEMS ||
4855         id == GADGET_ID_CONNECTED_ITEMS ||
4856         id == GADGET_ID_LINE ||
4857         id == GADGET_ID_ARC ||
4858         id == GADGET_ID_TEXT ||
4859         id == GADGET_ID_RECTANGLE ||
4860         id == GADGET_ID_FILLED_BOX ||
4861         id == GADGET_ID_FLOOD_FILL ||
4862         id == GADGET_ID_GRAB_BRUSH ||
4863         id == GADGET_ID_PICK_ELEMENT ||
4864         id == GADGET_ID_CUSTOM_COPY_FROM ||
4865         id == GADGET_ID_CUSTOM_COPY_TO ||
4866         id == GADGET_ID_CUSTOM_EXCHANGE)
4867     {
4868       button_type = GD_TYPE_RADIO_BUTTON;
4869       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4870       checked = (id == drawing_function ? TRUE : FALSE);
4871       event_mask = GD_EVENT_PRESSED;
4872     }
4873     else
4874     {
4875       button_type = GD_TYPE_NORMAL_BUTTON;
4876       radio_button_nr = RADIO_NR_NONE;
4877       checked = FALSE;
4878
4879       if (id == GADGET_ID_WRAP_LEFT ||
4880           id == GADGET_ID_WRAP_RIGHT ||
4881           id == GADGET_ID_WRAP_UP ||
4882           id == GADGET_ID_WRAP_DOWN)
4883         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4884       else
4885         event_mask = GD_EVENT_RELEASED;
4886     }
4887
4888     if (id < ED_NUM_CTRL1_BUTTONS)
4889     {
4890       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4891       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4892
4893       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4894       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4895       width  = ED_CTRL1_BUTTON_XSIZE;
4896       height = ED_CTRL1_BUTTON_YSIZE;
4897
4898       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4899       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4900       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4901       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4902     }
4903     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4904     {
4905       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4906       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4907
4908       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4909       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4910       width  = ED_CTRL2_BUTTON_XSIZE;
4911       height = ED_CTRL2_BUTTON_YSIZE;
4912
4913       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4914       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4915       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4916       gd_y2 = 0;        /* no alternative graphic for these buttons */
4917     }
4918     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4919     {
4920       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4921       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4922
4923       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4924       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4925       width  = ED_CTRL3_BUTTON_XSIZE;
4926       height = ED_CTRL3_BUTTON_YSIZE;
4927
4928       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4929       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4930       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4931       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4932     }
4933     else
4934     {
4935       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4936       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4937
4938       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4939       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4940       width  = ED_CTRL4_BUTTON_XSIZE;
4941       height = ED_CTRL4_BUTTON_YSIZE;
4942
4943       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4944       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4945       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4946       gd_y2 = 0;        /* no alternative graphic for these buttons */
4947     }
4948
4949     gi = CreateGadget(GDI_CUSTOM_ID, id,
4950                       GDI_CUSTOM_TYPE_ID, i,
4951                       GDI_INFO_TEXT, control_info[i].text,
4952                       GDI_X, EX + gd_xoffset,
4953                       GDI_Y, EY + gd_yoffset,
4954                       GDI_WIDTH, width,
4955                       GDI_HEIGHT, height,
4956                       GDI_TYPE, button_type,
4957                       GDI_STATE, GD_BUTTON_UNPRESSED,
4958                       GDI_RADIO_NR, radio_button_nr,
4959                       GDI_CHECKED, checked,
4960                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4961                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4962                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4963                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4964                       GDI_EVENT_MASK, event_mask,
4965                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4966                       GDI_CALLBACK_ACTION, HandleControlButtons,
4967                       GDI_END);
4968
4969     if (gi == NULL)
4970       Error(ERR_EXIT, "cannot create gadget");
4971
4972     level_editor_gadget[id] = gi;
4973   }
4974
4975   /* create buttons for scrolling of drawing area and element list */
4976   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4977   {
4978     int id = scrollbutton_info[i].gadget_id;
4979     int x, y, width, height;
4980     int gd_x1, gd_x2, gd_y1, gd_y2;
4981
4982     x = scrollbutton_info[i].x;
4983     y = scrollbutton_info[i].y;
4984
4985     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4986
4987     if (id == GADGET_ID_SCROLL_LIST_UP ||
4988         id == GADGET_ID_SCROLL_LIST_DOWN)
4989     {
4990       x += DX;
4991       y += DY;
4992       width = ED_SCROLLBUTTON2_XSIZE;
4993       height = ED_SCROLLBUTTON2_YSIZE;
4994       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4995       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4996       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4997       gd_y2 = gd_y1;
4998     }
4999     else
5000     {
5001       x += SX;
5002       y += SY;
5003       width = ED_SCROLLBUTTON_XSIZE;
5004       height = ED_SCROLLBUTTON_YSIZE;
5005       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5006       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5007       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5008       gd_y2 = gd_y1;
5009     }
5010
5011     gi = CreateGadget(GDI_CUSTOM_ID, id,
5012                       GDI_CUSTOM_TYPE_ID, i,
5013                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5014                       GDI_X, x,
5015                       GDI_Y, y,
5016                       GDI_WIDTH, width,
5017                       GDI_HEIGHT, height,
5018                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5019                       GDI_STATE, GD_BUTTON_UNPRESSED,
5020                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5021                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5022                       GDI_EVENT_MASK, event_mask,
5023                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5024                       GDI_CALLBACK_ACTION, HandleControlButtons,
5025                       GDI_END);
5026
5027     if (gi == NULL)
5028       Error(ERR_EXIT, "cannot create gadget");
5029
5030     level_editor_gadget[id] = gi;
5031   }
5032
5033   /* create buttons for element list */
5034   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5035   {
5036     Bitmap *deco_bitmap;
5037     int deco_x, deco_y, deco_xpos, deco_ypos;
5038     int gd_xoffset, gd_yoffset;
5039     int gd_x1, gd_x2, gd_y;
5040     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5041     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5042     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5043     int element = editor_elements[i];
5044
5045     event_mask = GD_EVENT_RELEASED;
5046
5047     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5048     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5049
5050     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5051     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5052     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5053
5054     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5055     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5056     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5057
5058     gi = CreateGadget(GDI_CUSTOM_ID, id,
5059                       GDI_CUSTOM_TYPE_ID, i,
5060                       GDI_INFO_TEXT, getElementInfoText(element),
5061                       GDI_X, DX + gd_xoffset,
5062                       GDI_Y, DY + gd_yoffset,
5063                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5064                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5065                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5066                       GDI_STATE, GD_BUTTON_UNPRESSED,
5067                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5068                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5069                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5070                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5071                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5072                       GDI_DECORATION_SHIFTING, 1, 1,
5073                       GDI_EVENT_MASK, event_mask,
5074                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5075                       GDI_CALLBACK_ACTION, HandleControlButtons,
5076                       GDI_END);
5077
5078     if (gi == NULL)
5079       Error(ERR_EXIT, "cannot create gadget");
5080
5081     level_editor_gadget[id] = gi;
5082   }
5083 }
5084
5085 static void CreateCounterButtons()
5086 {
5087   int max_infotext_len = getMaxInfoTextLength();
5088   int i;
5089
5090   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5091   {
5092     int j;
5093     int x = SX + counterbutton_info[i].x;       /* down count button */
5094     int y = SY + counterbutton_info[i].y;
5095
5096     /* determine horizontal position to the right of specified gadget */
5097     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5098       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5099            ED_GADGET_TEXT_DISTANCE);
5100
5101     /* determine horizontal offset for leading text */
5102     if (counterbutton_info[i].text_left != NULL)
5103       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5104
5105     for (j = 0; j < 2; j++)
5106     {
5107       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5108       struct GadgetInfo *gi;
5109       int id = (j == 0 ?
5110                 counterbutton_info[i].gadget_id_down :
5111                 counterbutton_info[i].gadget_id_up);
5112       int gd_xoffset;
5113       int gd_x, gd_x1, gd_x2, gd_y;
5114       int x_size, y_size;
5115       unsigned long event_mask;
5116       char infotext[max_infotext_len + 1];
5117
5118       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5119
5120       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5121       {
5122         int sid = (j == 0 ?
5123                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5124                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5125
5126         event_mask |= GD_EVENT_RELEASED;
5127
5128         if (j == 1)
5129           x += 2 * ED_GADGET_DISTANCE;
5130         y += ED_GADGET_DISTANCE;
5131
5132         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5133         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5134         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5135         x_size = ED_SCROLLBUTTON_XSIZE;
5136         y_size = ED_SCROLLBUTTON_YSIZE;
5137       }
5138       else
5139       {
5140         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5141         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5142         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5143         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5144         x_size = ED_BUTTON_COUNT_XSIZE;
5145         y_size = ED_BUTTON_COUNT_YSIZE;
5146       }
5147
5148       sprintf(infotext, "%s counter value by 1, 5 or 10",
5149               (j == 0 ? "decrease" : "increase"));
5150
5151       gi = CreateGadget(GDI_CUSTOM_ID, id,
5152                         GDI_CUSTOM_TYPE_ID, i,
5153                         GDI_INFO_TEXT, infotext,
5154                         GDI_X, x,
5155                         GDI_Y, y,
5156                         GDI_WIDTH, x_size,
5157                         GDI_HEIGHT, y_size,
5158                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5159                         GDI_STATE, GD_BUTTON_UNPRESSED,
5160                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5161                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5162                         GDI_EVENT_MASK, event_mask,
5163                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5164                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5165                         GDI_END);
5166
5167       if (gi == NULL)
5168         Error(ERR_EXIT, "cannot create gadget");
5169
5170       level_editor_gadget[id] = gi;
5171       right_gadget_border[id] =
5172         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5173
5174       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5175
5176       if (j == 0)
5177       {
5178         int font_type = FONT_INPUT_1;
5179         int font_type_active = FONT_INPUT_1_ACTIVE;
5180         int gd_width = ED_WIN_COUNT_XSIZE;
5181
5182         id = counterbutton_info[i].gadget_id_text;
5183         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5184
5185         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5186         {
5187           font_type = FONT_LEVEL_NUMBER;
5188           font_type_active = FONT_LEVEL_NUMBER;
5189
5190           x += 2 * ED_GADGET_DISTANCE;
5191           y -= ED_GADGET_DISTANCE;
5192
5193           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5194           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5195           gd_width = ED_WIN_COUNT2_XSIZE;
5196         }
5197         else
5198         {
5199           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5200           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5201         }
5202
5203         gi = CreateGadget(GDI_CUSTOM_ID, id,
5204                           GDI_CUSTOM_TYPE_ID, i,
5205                           GDI_INFO_TEXT, "enter counter value",
5206                           GDI_X, x,
5207                           GDI_Y, y,
5208                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5209                           GDI_NUMBER_VALUE, 0,
5210                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5211                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5212                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5213                           GDI_TEXT_FONT, font_type,
5214                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5215                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5216                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5217                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5218                           GDI_DESIGN_WIDTH, gd_width,
5219                           GDI_EVENT_MASK, event_mask,
5220                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5221                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5222                           GDI_END);
5223
5224         if (gi == NULL)
5225           Error(ERR_EXIT, "cannot create gadget");
5226
5227         level_editor_gadget[id] = gi;
5228         right_gadget_border[id] =
5229           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5230
5231         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5232       }
5233     }
5234   }
5235 }
5236
5237 static void CreateDrawingAreas()
5238 {
5239   int i;
5240
5241   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5242   {
5243     struct GadgetInfo *gi;
5244     unsigned long event_mask;
5245     int id = drawingarea_info[i].gadget_id;
5246     int x = SX + drawingarea_info[i].x;
5247     int y = SY + drawingarea_info[i].y;
5248     int area_xsize = drawingarea_info[i].area_xsize;
5249     int area_ysize = drawingarea_info[i].area_ysize;
5250
5251     event_mask =
5252       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5253       GD_EVENT_OFF_BORDERS;
5254
5255     /* determine horizontal position to the right of specified gadget */
5256     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5257       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5258            ED_DRAWINGAREA_TEXT_DISTANCE);
5259
5260     /* determine horizontal offset for leading text */
5261     if (drawingarea_info[i].text_left != NULL)
5262       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5263
5264     gi = CreateGadget(GDI_CUSTOM_ID, id,
5265                       GDI_CUSTOM_TYPE_ID, i,
5266                       GDI_X, x,
5267                       GDI_Y, y,
5268                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5269                       GDI_AREA_SIZE, area_xsize, area_ysize,
5270                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5271                       GDI_EVENT_MASK, event_mask,
5272                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5273                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5274                       GDI_END);
5275
5276     if (gi == NULL)
5277       Error(ERR_EXIT, "cannot create gadget");
5278
5279     level_editor_gadget[id] = gi;
5280     right_gadget_border[id] =
5281       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5282   }
5283 }
5284
5285 static void CreateTextInputGadgets()
5286 {
5287   int max_infotext_len = getMaxInfoTextLength();
5288   int i;
5289
5290   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5291   {
5292     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5293     int gd_x, gd_y;
5294     struct GadgetInfo *gi;
5295     unsigned long event_mask;
5296     char infotext[MAX_OUTPUT_LINESIZE + 1];
5297     int id = textinput_info[i].gadget_id;
5298
5299     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5300
5301     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5302     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5303
5304     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5305     infotext[max_infotext_len] = '\0';
5306
5307     gi = CreateGadget(GDI_CUSTOM_ID, id,
5308                       GDI_CUSTOM_TYPE_ID, i,
5309                       GDI_INFO_TEXT, infotext,
5310                       GDI_X, SX + textinput_info[i].x,
5311                       GDI_Y, SY + textinput_info[i].y,
5312                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5313                       GDI_TEXT_VALUE, textinput_info[i].value,
5314                       GDI_TEXT_SIZE, textinput_info[i].size,
5315                       GDI_TEXT_FONT, FONT_INPUT_1,
5316                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5317                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5318                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5319                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5320                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5321                       GDI_EVENT_MASK, event_mask,
5322                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5323                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5324                       GDI_END);
5325
5326     if (gi == NULL)
5327       Error(ERR_EXIT, "cannot create gadget");
5328
5329     level_editor_gadget[id] = gi;
5330   }
5331 }
5332
5333 static void CreateTextAreaGadgets()
5334 {
5335   int max_infotext_len = getMaxInfoTextLength();
5336   int i;
5337
5338   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5339   {
5340     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5341     int gd_x, gd_y;
5342     struct GadgetInfo *gi;
5343     unsigned long event_mask;
5344     char infotext[MAX_OUTPUT_LINESIZE + 1];
5345     int id = textarea_info[i].gadget_id;
5346     int area_xsize = textarea_info[i].xsize;
5347     int area_ysize = textarea_info[i].ysize;
5348
5349     event_mask = GD_EVENT_TEXT_LEAVING;
5350
5351     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5352     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5353
5354     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5355     infotext[max_infotext_len] = '\0';
5356
5357     gi = CreateGadget(GDI_CUSTOM_ID, id,
5358                       GDI_CUSTOM_TYPE_ID, i,
5359                       GDI_INFO_TEXT, infotext,
5360                       GDI_X, SX + textarea_info[i].x,
5361                       GDI_Y, SY + textarea_info[i].y,
5362                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5363                       GDI_AREA_SIZE, area_xsize, area_ysize,
5364                       GDI_TEXT_FONT, FONT_INPUT_1,
5365                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5366                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5367                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5368                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5369                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5370                       GDI_EVENT_MASK, event_mask,
5371                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5372                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5373                       GDI_END);
5374
5375     if (gi == NULL)
5376       Error(ERR_EXIT, "cannot create gadget");
5377
5378     level_editor_gadget[id] = gi;
5379   }
5380 }
5381
5382 static void CreateSelectboxGadgets()
5383 {
5384   int max_infotext_len = getMaxInfoTextLength();
5385   int i, j;
5386
5387   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5388   {
5389     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5390     int gd_x, gd_y;
5391     struct GadgetInfo *gi;
5392     unsigned long event_mask;
5393     char infotext[MAX_OUTPUT_LINESIZE + 1];
5394     int id = selectbox_info[i].gadget_id;
5395     int x = SX + selectbox_info[i].x;
5396     int y = SY + selectbox_info[i].y;
5397
5398     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5399     {
5400       /* (we cannot use -1 for uninitialized values if we directly compare
5401          with results from strlen(), because the '<' and '>' operation will
5402          implicitely cast -1 to an unsigned integer value!) */
5403       selectbox_info[i].size = 0;
5404
5405       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5406         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5407           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5408
5409       selectbox_info[i].size++;         /* add one character empty space */
5410     }
5411
5412     event_mask = GD_EVENT_RELEASED |
5413       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5414
5415     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5416     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5417
5418     /* determine horizontal position to the right of specified gadget */
5419     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5420       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5421            ED_GADGET_TEXT_DISTANCE);
5422
5423     /* determine horizontal offset for leading text */
5424     if (selectbox_info[i].text_left != NULL)
5425       x += getTextWidthForGadget(selectbox_info[i].text_left);
5426
5427     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5428     infotext[max_infotext_len] = '\0';
5429
5430     gi = CreateGadget(GDI_CUSTOM_ID, id,
5431                       GDI_CUSTOM_TYPE_ID, i,
5432                       GDI_INFO_TEXT, infotext,
5433                       GDI_X, x,
5434                       GDI_Y, y,
5435                       GDI_TYPE, GD_TYPE_SELECTBOX,
5436                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5437                       GDI_TEXT_SIZE, selectbox_info[i].size,
5438                       GDI_TEXT_FONT, FONT_INPUT_1,
5439                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5440                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5441                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5442                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5443                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5444                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5445                       GDI_EVENT_MASK, event_mask,
5446                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5447                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5448                       GDI_END);
5449
5450     if (gi == NULL)
5451       Error(ERR_EXIT, "cannot create gadget");
5452
5453     level_editor_gadget[id] = gi;
5454     right_gadget_border[id] =
5455       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5456   }
5457 }
5458
5459 static void CreateTextbuttonGadgets()
5460 {
5461   int max_infotext_len = getMaxInfoTextLength();
5462   int i;
5463
5464   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5465   {
5466     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5467     int gd_x1, gd_x2, gd_y1, gd_y2;
5468     struct GadgetInfo *gi;
5469     unsigned long event_mask;
5470     char infotext[MAX_OUTPUT_LINESIZE + 1];
5471     int id = textbutton_info[i].gadget_id;
5472     int x = SX + textbutton_info[i].x;
5473     int y = SY + textbutton_info[i].y;
5474
5475     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5476       textbutton_info[i].size = strlen(textbutton_info[i].text);
5477
5478     event_mask = GD_EVENT_RELEASED;
5479
5480     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5481     {
5482       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5483       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5484       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5485       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5486     }
5487     else
5488     {
5489       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5490       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5491       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5492       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5493     }
5494
5495     sprintf(infotext, "%s", textbutton_info[i].infotext);
5496     infotext[max_infotext_len] = '\0';
5497
5498     /* determine horizontal position to the right of specified gadget */
5499     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5500       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5501            ED_GADGET_TEXT_DISTANCE);
5502
5503     /* determine horizontal offset for leading text */
5504     if (textbutton_info[i].text_left != NULL)
5505       x += getTextWidthForGadget(textbutton_info[i].text_left);
5506
5507     gi = CreateGadget(GDI_CUSTOM_ID, id,
5508                       GDI_CUSTOM_TYPE_ID, i,
5509                       GDI_INFO_TEXT, infotext,
5510                       GDI_X, x,
5511                       GDI_Y, y,
5512                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5513                       GDI_TEXT_VALUE, textbutton_info[i].text,
5514                       GDI_TEXT_SIZE, textbutton_info[i].size,
5515                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5516                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5517                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5518                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5519                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5520                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5521                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5522                       GDI_DECORATION_SHIFTING, 1, 1,
5523                       GDI_EVENT_MASK, event_mask,
5524                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5525                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5526                       GDI_END);
5527
5528     if (gi == NULL)
5529       Error(ERR_EXIT, "cannot create gadget");
5530
5531     level_editor_gadget[id] = gi;
5532     right_gadget_border[id] =
5533       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5534   }
5535 }
5536
5537 static void CreateGraphicbuttonGadgets()
5538 {
5539   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5540   struct GadgetInfo *gi;
5541   unsigned long event_mask;
5542   int i;
5543
5544   /* create buttons for scrolling of drawing area and element list */
5545   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5546   {
5547     int id = graphicbutton_info[i].gadget_id;
5548     int gd_x1, gd_x2, gd_y1, gd_y2;
5549     int x = SX + graphicbutton_info[i].x;
5550     int y = SY + graphicbutton_info[i].y;
5551
5552     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5553
5554     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5555     {
5556       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5557       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5558       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5559       gd_y2 = gd_y1;
5560     }
5561     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5562     {
5563       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5564       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5565       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5566       gd_y2 = gd_y1;
5567     }
5568
5569     /* determine horizontal position to the right of specified gadget */
5570     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5571       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5572            ED_GADGET_TEXT_DISTANCE);
5573
5574     /* determine horizontal offset for leading text */
5575     if (graphicbutton_info[i].text_left != NULL)
5576       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5577
5578     gi = CreateGadget(GDI_CUSTOM_ID, id,
5579                       GDI_CUSTOM_TYPE_ID, i,
5580                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5581                       GDI_X, x,
5582                       GDI_Y, y,
5583                       GDI_WIDTH, graphicbutton_info[i].width,
5584                       GDI_HEIGHT, graphicbutton_info[i].height,
5585                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5586                       GDI_STATE, GD_BUTTON_UNPRESSED,
5587                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5588                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5589                       GDI_EVENT_MASK, event_mask,
5590                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5591                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5592                       GDI_END);
5593
5594     if (gi == NULL)
5595       Error(ERR_EXIT, "cannot create gadget");
5596
5597     level_editor_gadget[id] = gi;
5598     right_gadget_border[id] =
5599       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5600   }
5601 }
5602
5603 static void CreateScrollbarGadgets()
5604 {
5605   int i;
5606
5607   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5608   {
5609     int id = scrollbar_info[i].gadget_id;
5610     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5611     int gd_x1, gd_x2, gd_y1, gd_y2;
5612     struct GadgetInfo *gi;
5613     int items_max, items_visible, item_position;
5614     unsigned long event_mask;
5615
5616     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5617     {
5618       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5619       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5620       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5621     }
5622     else        /* drawing area scrollbars */
5623     {
5624       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5625       {
5626         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5627         items_visible = ed_fieldx;
5628         item_position = 0;
5629       }
5630       else
5631       {
5632         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5633         items_visible = ed_fieldy;
5634         item_position = 0;
5635       }
5636     }
5637
5638     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5639
5640     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5641     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5642                       scrollbar_info[i].height : scrollbar_info[i].width));
5643     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5644     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5645
5646     gi = CreateGadget(GDI_CUSTOM_ID, id,
5647                       GDI_CUSTOM_TYPE_ID, i,
5648                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5649                       GDI_X, scrollbar_info[i].x,
5650                       GDI_Y, scrollbar_info[i].y,
5651                       GDI_WIDTH, scrollbar_info[i].width,
5652                       GDI_HEIGHT, scrollbar_info[i].height,
5653                       GDI_TYPE, scrollbar_info[i].type,
5654                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5655                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5656                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5657                       GDI_STATE, GD_BUTTON_UNPRESSED,
5658                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5659                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5660                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5661                       GDI_EVENT_MASK, event_mask,
5662                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5663                       GDI_CALLBACK_ACTION, HandleControlButtons,
5664                       GDI_END);
5665
5666     if (gi == NULL)
5667       Error(ERR_EXIT, "cannot create gadget");
5668
5669     level_editor_gadget[id] = gi;
5670   }
5671 }
5672
5673 static void CreateCheckbuttonGadgets()
5674 {
5675   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5676   struct GadgetInfo *gi;
5677   unsigned long event_mask;
5678   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5679   int i;
5680
5681   event_mask = GD_EVENT_PRESSED;
5682
5683   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5684   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5685   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5686   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5687   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5688
5689   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5690   {
5691     int id = checkbutton_info[i].gadget_id;
5692     int x = SX + checkbutton_info[i].x;
5693     int y = SY + checkbutton_info[i].y;
5694
5695     if (id == GADGET_ID_STICK_ELEMENT)
5696       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5697     else
5698       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5699
5700     /* determine horizontal position to the right of specified gadget */
5701     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5702       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5703            ED_GADGET_TEXT_DISTANCE);
5704
5705     /* determine horizontal offset for leading text */
5706     if (checkbutton_info[i].text_left != NULL)
5707       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5708
5709     gi = CreateGadget(GDI_CUSTOM_ID, id,
5710                       GDI_CUSTOM_TYPE_ID, i,
5711                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5712                       GDI_X, x,
5713                       GDI_Y, y,
5714                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5715                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5716                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5717                       GDI_CHECKED, *checkbutton_info[i].value,
5718                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5719                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5720                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5721                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5722                       GDI_EVENT_MASK, event_mask,
5723                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5724                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5725                       GDI_END);
5726
5727     if (gi == NULL)
5728       Error(ERR_EXIT, "cannot create gadget");
5729
5730     level_editor_gadget[id] = gi;
5731     right_gadget_border[id] =
5732       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5733   }
5734 }
5735
5736 static void CreateRadiobuttonGadgets()
5737 {
5738   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5739   struct GadgetInfo *gi;
5740   unsigned long event_mask;
5741   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5742   int i;
5743
5744   event_mask = GD_EVENT_PRESSED;
5745
5746   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5747   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5748   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5749   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5750   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5751
5752   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5753   {
5754     int id = radiobutton_info[i].gadget_id;
5755     int x = SX + radiobutton_info[i].x;
5756     int y = SY + radiobutton_info[i].y;
5757
5758     int checked =
5759       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5760
5761     /* determine horizontal position to the right of specified gadget */
5762     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5763       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5764            ED_GADGET_TEXT_DISTANCE);
5765
5766     /* determine horizontal offset for leading text */
5767     if (radiobutton_info[i].text_left != NULL)
5768       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5769
5770     gi = CreateGadget(GDI_CUSTOM_ID, id,
5771                       GDI_CUSTOM_TYPE_ID, i,
5772                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5773                       GDI_X, x,
5774                       GDI_Y, y,
5775                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5776                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5777                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5778                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5779                       GDI_CHECKED, checked,
5780                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5781                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5782                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5783                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5784                       GDI_EVENT_MASK, event_mask,
5785                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5786                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5787                       GDI_END);
5788
5789     if (gi == NULL)
5790       Error(ERR_EXIT, "cannot create gadget");
5791
5792     level_editor_gadget[id] = gi;
5793     right_gadget_border[id] =
5794       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5795   }
5796 }
5797
5798 void CreateLevelEditorGadgets()
5799 {
5800   int old_game_status = game_status;
5801
5802   /* setting 'game_status' is needed to get the right fonts for the editor */
5803   game_status = GAME_MODE_EDITOR;
5804
5805   ReinitializeElementList();
5806
5807   CreateControlButtons();
5808   CreateScrollbarGadgets();
5809
5810   /* order of function calls is important because of cross-references */
5811   CreateCheckbuttonGadgets();
5812   CreateCounterButtons();
5813   CreateRadiobuttonGadgets();
5814   CreateTextInputGadgets();
5815   CreateTextAreaGadgets();
5816   CreateSelectboxGadgets();
5817   CreateGraphicbuttonGadgets();
5818   CreateTextbuttonGadgets();
5819   CreateDrawingAreas();
5820
5821   game_status = old_game_status;
5822 }
5823
5824 void FreeLevelEditorGadgets()
5825 {
5826   int i;
5827
5828   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5829   {
5830     FreeGadget(level_editor_gadget[i]);
5831
5832     level_editor_gadget[i] = NULL;
5833   }
5834 }
5835
5836 static void MapCounterButtons(int id)
5837 {
5838   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5839   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5840   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5841   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5842   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5843   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5844   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5845   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5846   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5847   int yoffset = ED_BORDER_SIZE;
5848   int x_left = gi_down->x - xoffset_left;
5849 #if 1
5850   int x_right;  /* set after gadget position was modified */
5851 #else
5852   int x_right = gi_up->x + gi_up->width + xoffset_right;
5853 #endif
5854   int y_above = gi_down->y - yoffset_above;
5855   int x = gi_down->x;
5856   int y;        /* set after gadget position was modified */
5857
5858   /* counter limits must be changed first to prevent value truncation */
5859   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5860                             counterbutton_info[id].max_value);
5861
5862   /* right text position might have changed after setting position above */
5863   x_right = gi_up->x + gi_up->width + xoffset_right;
5864
5865   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5866
5867   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5868   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5869       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5870   {
5871     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5872     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5873     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5874   }
5875
5876   /* vertical position might have changed after setting position above */
5877   y = gi_up->y + yoffset;
5878
5879   if (counterbutton_info[id].text_above)
5880     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5881
5882   if (counterbutton_info[id].text_left)
5883     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5884
5885   if (counterbutton_info[id].text_right)
5886     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5887
5888   MapGadget(gi_down);
5889   MapGadget(gi_text);
5890   MapGadget(gi_up);
5891 }
5892
5893 static void MapControlButtons()
5894 {
5895   int counter_id;
5896   int i;
5897
5898   /* map toolbox buttons (excluding special CE toolbox buttons) */
5899   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5900     MapGadget(level_editor_gadget[i]);
5901
5902   /* map buttons to select elements */
5903   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5904     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5905   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5906   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5907   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5908
5909   /* map buttons to select level */
5910   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5911   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5912   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5913   MapCounterButtons(counter_id);
5914 }
5915
5916 static void MapDrawingArea(int id)
5917 {
5918   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5919   int area_xsize = gi->drawing.area_xsize;
5920   int area_ysize = gi->drawing.area_ysize;
5921   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5922   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5923   int x_left  = gi->x - xoffset_left;
5924   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5925   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5926   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5927   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5928
5929   if (drawingarea_info[id].text_left)
5930     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5931
5932   if (drawingarea_info[id].text_right)
5933     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5934
5935   if (drawingarea_info[id].text_below)
5936     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5937
5938   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5939   {
5940     DrawElementBorder(gi->x, gi->y,
5941                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5942
5943     DrawDrawingArea(id);
5944   }
5945
5946   MapGadget(gi);
5947 }
5948
5949 static void MapTextInputGadget(int id)
5950 {
5951   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5952   int xoffset_above = 0;
5953   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5954   int x_above = textinput_info[id].x + xoffset_above;
5955   int y_above = textinput_info[id].y + yoffset_above;
5956
5957   if (textinput_info[id].text_above)
5958     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5959
5960   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5961
5962   MapGadget(gi);
5963 }
5964
5965 static void MapTextAreaGadget(int id)
5966 {
5967   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5968   int xoffset_above = 0;
5969   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5970   int x_above = textarea_info[id].x + xoffset_above;
5971   int y_above = textarea_info[id].y + yoffset_above;
5972
5973   if (textarea_info[id].text_above)
5974     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5975
5976   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5977
5978   MapGadget(gi);
5979 }
5980
5981 static void MapSelectboxGadget(int id)
5982 {
5983   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5984   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5985   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5986   int yoffset = ED_BORDER_SIZE;
5987   int x_left = gi->x - xoffset_left;
5988   int x_right = gi->x + gi->width + xoffset_right;
5989   int y = gi->y + yoffset;
5990
5991   if (selectbox_info[id].text_left)
5992     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5993
5994   if (selectbox_info[id].text_right)
5995     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5996
5997   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5998
5999   MapGadget(gi);
6000 }
6001
6002 static void MapTextbuttonGadget(int id)
6003 {
6004   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6005   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6006   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6007   int yoffset = ED_BORDER_SIZE;
6008   int x_left = gi->x - xoffset_left;
6009   int x_right = gi->x + gi->width + xoffset_right;
6010   int y = gi->y + yoffset;
6011
6012   /* only show button to delete change pages when more than minimum pages */
6013   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6014       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6015     return;
6016
6017   if (textbutton_info[id].text_left)
6018     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6019
6020   if (textbutton_info[id].text_right)
6021     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6022
6023   MapGadget(gi);
6024 }
6025
6026 static void MapGraphicbuttonGadget(int id)
6027 {
6028   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6029   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6030   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6031   int yoffset = ED_BORDER_SIZE;
6032   int x_left = gi->x - xoffset_left;
6033   int x_right = gi->x + gi->width + xoffset_right;
6034   int y = gi->y + yoffset;
6035
6036   if (graphicbutton_info[id].text_left)
6037     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6038
6039   if (graphicbutton_info[id].text_right)
6040     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6041
6042   MapGadget(gi);
6043 }
6044
6045 static void MapRadiobuttonGadget(int id)
6046 {
6047   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6048   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6049   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6050   int yoffset = ED_BORDER_SIZE;
6051   int x_left = gi->x - xoffset_left;
6052   int x_right = gi->x + gi->width + xoffset_right;
6053   int y = gi->y + yoffset;
6054   boolean checked =
6055     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6056
6057   if (radiobutton_info[id].text_left)
6058     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6059
6060   if (radiobutton_info[id].text_right)
6061     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6062
6063   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6064
6065   MapGadget(gi);
6066 }
6067
6068 static void MapCheckbuttonGadget(int id)
6069 {
6070   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6071   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6072   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6073   int yoffset = ED_BORDER_SIZE;
6074   int x_left, x_right, y;       /* set after gadget position was modified */
6075
6076   /* set position for gadgets with dynamically determined position */
6077   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6078     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6079   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6080
6081   x_left = gi->x - xoffset_left;
6082   x_right = gi->x + gi->width + xoffset_right;
6083   y = gi->y + yoffset;
6084
6085   if (checkbutton_info[id].text_left)
6086     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6087
6088   if (checkbutton_info[id].text_right)
6089     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6090
6091   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6092
6093   MapGadget(gi);
6094 }
6095
6096 static void MapMainDrawingArea()
6097 {
6098   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6099   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6100   int i;
6101
6102   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6103   {
6104     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6105           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6106          no_horizontal_scrollbar) ||
6107         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6108           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6109          no_vertical_scrollbar))
6110       continue;
6111
6112     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6113   }
6114
6115   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6116   {
6117     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6118         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6119       continue;
6120
6121     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6122   }
6123
6124   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6125 }
6126
6127 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6128 {
6129   int i;
6130
6131   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6132   {
6133     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6134         i == GADGET_ID_CUSTOM_COPY_TO ||
6135         i == GADGET_ID_CUSTOM_EXCHANGE ||
6136         i == GADGET_ID_CUSTOM_COPY ||
6137         i == GADGET_ID_CUSTOM_PASTE)
6138     {
6139       if (map)
6140         MapGadget(level_editor_gadget[i]);
6141       else
6142         UnmapGadget(level_editor_gadget[i]);
6143     }
6144   }
6145 }
6146
6147 static void MapLevelEditorToolboxCustomGadgets()
6148 {
6149   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6150 }
6151
6152 static void UnmapLevelEditorToolboxCustomGadgets()
6153 {
6154   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6155 }
6156
6157 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6158 {
6159   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6160   int i;
6161
6162   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6163   {
6164     if (i != GADGET_ID_SINGLE_ITEMS &&
6165         i != GADGET_ID_PROPERTIES &&
6166         i != GADGET_ID_PICK_ELEMENT)
6167     {
6168       struct GadgetInfo *gi = level_editor_gadget[i];
6169
6170       if (map)
6171         MapGadget(gi);
6172       else
6173       {
6174         UnmapGadget(gi);
6175
6176         BlitBitmap(gd_bitmap, drawto,
6177                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6178                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6179                    gi->width, gi->height, gi->x, gi->y);
6180
6181         redraw_mask |= REDRAW_DOOR_3;
6182       }
6183     }
6184   }
6185 }
6186
6187 static void MapLevelEditorToolboxDrawingGadgets()
6188 {
6189   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6190 }
6191
6192 static void UnmapLevelEditorToolboxDrawingGadgets()
6193 {
6194   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6195 }
6196
6197 static void UnmapDrawingArea(int id)
6198 {
6199   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6200 }
6201
6202 static void UnmapLevelEditorWindowGadgets()
6203 {
6204   int i;
6205
6206   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6207     if (level_editor_gadget[i]->x < SX + SXSIZE)
6208       UnmapGadget(level_editor_gadget[i]);
6209 }
6210
6211 void UnmapLevelEditorGadgets()
6212 {
6213   int i;
6214
6215   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6216     UnmapGadget(level_editor_gadget[i]);
6217 }
6218
6219 static void ResetUndoBuffer()
6220 {
6221   undo_buffer_position = -1;
6222   undo_buffer_steps = -1;
6223   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6224
6225   level.changed = FALSE;
6226 }
6227
6228 static void DrawEditModeWindow()
6229 {
6230   ModifyEditorElementList();
6231   RedrawDrawingElements();
6232
6233   if (edit_mode == ED_MODE_INFO)
6234     DrawLevelInfoWindow();
6235   else if (edit_mode == ED_MODE_PROPERTIES)
6236     DrawPropertiesWindow();
6237   else  /* edit_mode == ED_MODE_DRAWING */
6238     DrawDrawingWindow();
6239 }
6240
6241 static boolean LevelChanged()
6242 {
6243   boolean field_changed = FALSE;
6244   int x, y;
6245
6246   if (leveldir_current->readonly)
6247     return FALSE;
6248
6249   for (y = 0; y < lev_fieldy; y++) 
6250     for (x = 0; x < lev_fieldx; x++)
6251       if (Feld[x][y] != level.field[x][y])
6252         field_changed = TRUE;
6253
6254   return (level.changed || field_changed);
6255 }
6256
6257 static boolean LevelContainsPlayer()
6258 {
6259   boolean player_found = FALSE;
6260   int x, y;
6261
6262   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6263
6264   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6265   {
6266     if (Feld[x][y] == EL_PLAYER_1 ||
6267         Feld[x][y] == EL_SP_MURPHY) 
6268       player_found = TRUE;
6269   }
6270
6271   return player_found;
6272 }
6273
6274 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6275                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6276 {
6277   int x, y;
6278
6279   for (x = 0; x < lev_fieldx; x++)
6280     for (y = 0; y < lev_fieldy; y++) 
6281       dst[x][y] = src[x][y];
6282 }
6283
6284 static int setSelectboxValue(int selectbox_id, int new_value)
6285 {
6286   int new_index_value = 0;
6287   int i;
6288
6289   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6290     if (selectbox_info[selectbox_id].options[i].value == new_value)
6291       new_index_value = i;
6292
6293   *selectbox_info[selectbox_id].value =
6294     selectbox_info[selectbox_id].options[new_index_value].value;
6295
6296   return new_index_value;
6297 }
6298
6299 static void setSelectboxSpecialActionVariablesIfNeeded()
6300 {
6301   int i;
6302
6303   /* change action mode and arg variables according to action type variable */
6304   for (i = 0; action_arg_options[i].value != -1; i++)
6305   {
6306     if (action_arg_options[i].value == custom_element_change.action_type)
6307     {
6308       int mode = action_arg_options[i].mode;
6309
6310       /* only change if corresponding selectbox has changed */
6311       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6312           action_arg_modes[mode])
6313         custom_element_change.action_mode = -1;
6314
6315       /* only change if corresponding selectbox has changed */
6316       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6317           action_arg_options[i].options)
6318         custom_element_change.action_arg = -1;
6319
6320       break;
6321     }
6322   }
6323 }
6324
6325 static void setSelectboxSpecialActionOptions()
6326 {
6327   int i;
6328
6329   /* change action mode and arg selectbox according to action type selectbox */
6330   for (i = 0; action_arg_options[i].value != -1; i++)
6331   {
6332     if (action_arg_options[i].value == custom_element_change.action_type)
6333     {
6334       int mode = action_arg_options[i].mode;
6335
6336       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6337                                    action_arg_modes[mode]);
6338       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6339                                  custom_element_change.action_mode);
6340
6341       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6342                                    action_arg_options[i].options);
6343       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6344                                  custom_element_change.action_arg);
6345       break;
6346     }
6347   }
6348 }
6349
6350 static void copy_custom_element_settings(int element_from, int element_to)
6351 {
6352   struct ElementInfo *ei_from = &element_info[element_from];
6353   struct ElementInfo *ei_to = &element_info[element_to];
6354   int i, x, y;
6355
6356   /* ---------- copy element description ---------- */
6357   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6358     ei_to->description[i] = ei_from->description[i];
6359
6360   /* ---------- copy element base properties ---------- */
6361   Properties[element_to][EP_BITFIELD_BASE] =
6362     Properties[element_from][EP_BITFIELD_BASE];
6363
6364   /* ---------- copy custom property values ---------- */
6365
6366   ei_to->use_gfx_element = ei_from->use_gfx_element;
6367   ei_to->gfx_element = ei_from->gfx_element;
6368
6369   ei_to->access_direction = ei_from->access_direction;
6370
6371   ei_to->collect_score_initial = ei_from->collect_score_initial;
6372   ei_to->collect_count_initial = ei_from->collect_count_initial;
6373
6374   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6375   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6376   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6377
6378   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6379   ei_to->push_delay_random = ei_from->push_delay_random;
6380   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6381   ei_to->drop_delay_random = ei_from->drop_delay_random;
6382   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6383   ei_to->move_delay_random = ei_from->move_delay_random;
6384
6385   ei_to->move_pattern = ei_from->move_pattern;
6386   ei_to->move_direction_initial = ei_from->move_direction_initial;
6387   ei_to->move_stepsize = ei_from->move_stepsize;
6388
6389   ei_to->move_enter_element = ei_from->move_enter_element;
6390   ei_to->move_leave_element = ei_from->move_leave_element;
6391   ei_to->move_leave_type = ei_from->move_leave_type;
6392
6393   ei_to->slippery_type = ei_from->slippery_type;
6394
6395   for (y = 0; y < 3; y++)
6396     for (x = 0; x < 3; x++)
6397       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6398
6399   ei_to->explosion_type = ei_from->explosion_type;
6400   ei_to->explosion_delay = ei_from->explosion_delay;
6401   ei_to->ignition_delay = ei_from->ignition_delay;
6402
6403   /* ---------- reinitialize and copy change pages ---------- */
6404
6405   ei_to->num_change_pages = ei_from->num_change_pages;
6406   ei_to->current_change_page = ei_from->current_change_page;
6407
6408   setElementChangePages(ei_to, ei_to->num_change_pages);
6409
6410   for (i=0; i < ei_to->num_change_pages; i++)
6411     ei_to->change_page[i] = ei_from->change_page[i];
6412
6413   /* ---------- copy group element info ---------- */
6414   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6415     *ei_to->group = *ei_from->group;
6416
6417   /* mark this custom element as modified */
6418   ei_to->modified_settings = TRUE;
6419 }
6420
6421 static void replace_custom_element_in_settings(int element_from,
6422                                                int element_to)
6423 {
6424   int i, j, x, y;
6425
6426   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6427   {
6428     struct ElementInfo *ei = &element_info[i];
6429
6430     for (y = 0; y < 3; y++)
6431       for (x = 0; x < 3; x++)
6432         if (ei->content.e[x][y] == element_from)
6433           ei->content.e[x][y] = element_to;
6434
6435     for (j = 0; j < ei->num_change_pages; j++)
6436     {
6437       struct ElementChangeInfo *change = &ei->change_page[j];
6438
6439       if (change->target_element == element_from)
6440         change->target_element = element_to;
6441
6442       if (change->trigger_element == element_from)
6443         change->trigger_element = element_to;
6444
6445       for (y = 0; y < 3; y++)
6446         for (x = 0; x < 3; x++)
6447           if (change->target_content.e[x][y] == element_from)
6448             change->target_content.e[x][y] = element_to;
6449     }
6450
6451     if (ei->group != NULL)                              /* group or internal */
6452       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6453         if (ei->group->element[j] == element_from)
6454           ei->group->element[j] = element_to;
6455   }
6456 }
6457
6458 static void replace_custom_element_in_playfield(int element_from,
6459                                                 int element_to)
6460 {
6461   int x, y;
6462
6463   for (x = 0; x < lev_fieldx; x++)
6464     for (y = 0; y < lev_fieldy; y++)
6465       if (Feld[x][y] == element_from)
6466         Feld[x][y] = element_to;
6467 }
6468
6469 static boolean CopyCustomElement(int element_old, int element_new,
6470                                  int copy_mode)
6471 {
6472   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6473   {
6474     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6475                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6476     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6477   }
6478   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6479   {
6480     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6481                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6482     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6483
6484     level.changed = TRUE;
6485   }
6486   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6487   {
6488     Request("Please choose custom element !", REQ_CONFIRM);
6489
6490     return FALSE;
6491   }
6492   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6493   {
6494     Request("Please choose group element !", REQ_CONFIRM);
6495
6496     return FALSE;
6497   }
6498   else
6499   {
6500     level.changed = TRUE;
6501   }
6502
6503   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6504   {
6505     copy_custom_element_settings(element_new, element_old);
6506   }
6507   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6508   {
6509     copy_custom_element_settings(element_old, element_new);
6510   }
6511   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6512   {
6513     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6514     copy_custom_element_settings(element_new, element_old);
6515     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6516
6517     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6518     replace_custom_element_in_settings(element_new, element_old);
6519     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6520
6521     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6522     replace_custom_element_in_playfield(element_new, element_old);
6523     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6524   }
6525
6526   UpdateCustomElementGraphicGadgets();
6527   DrawPropertiesWindow();
6528
6529   return TRUE;
6530 }
6531
6532 static void CopyCustomElementPropertiesToEditor(int element)
6533 {
6534   int i;
6535   int current_change_page = element_info[element].current_change_page;
6536
6537   /* dynamically (re)build selectbox for selecting change page */
6538   for (i = 0; i < element_info[element].num_change_pages; i++)
6539   {
6540     sprintf(options_change_page_strings[i], "%d", i + 1);
6541
6542     options_change_page[i].value = i;
6543     options_change_page[i].text = options_change_page_strings[i];
6544   }
6545
6546   options_change_page[i].value = -1;
6547   options_change_page[i].text = NULL;
6548
6549   /* needed here to initialize combined element properties */
6550   InitElementPropertiesEngine(level.game_version);
6551
6552   element_info[element].change =
6553     &element_info[element].change_page[current_change_page];
6554
6555   custom_element = element_info[element];
6556   custom_element_change = *element_info[element].change;
6557
6558   /* needed to initially set selectbox options for special action options */
6559   setSelectboxSpecialActionOptions();
6560
6561   /* needed to initially set selectbox value variables to reliable defaults */
6562   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6563     setSelectboxValue(i, *selectbox_info[i].value);
6564
6565   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6566     custom_element_properties[i] = HAS_PROPERTY(element, i);
6567
6568   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6569     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6570
6571   /* ---------- element settings: configure (custom elements) ------------- */
6572
6573   /* set accessible layer selectbox help value */
6574   custom_element.access_type =
6575     (IS_WALKABLE(element) ? EP_WALKABLE :
6576      IS_PASSABLE(element) ? EP_PASSABLE :
6577      custom_element.access_type);
6578   custom_element.access_layer =
6579     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6580      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6581      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6582      custom_element.access_layer);
6583   custom_element.access_protected =
6584     (IS_PROTECTED(element) ? 1 : 0);
6585   custom_element_properties[EP_ACCESSIBLE] =
6586     (IS_ACCESSIBLE_OVER(element) ||
6587      IS_ACCESSIBLE_INSIDE(element) ||
6588      IS_ACCESSIBLE_UNDER(element));
6589
6590   /* set walk-to-object action selectbox help value */
6591   custom_element.walk_to_action =
6592     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6593      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6594      IS_DROPPABLE(element) ? EP_DROPPABLE :
6595      IS_THROWABLE(element) ? EP_THROWABLE :
6596      IS_PUSHABLE(element) ? EP_PUSHABLE :
6597      custom_element.walk_to_action);
6598   custom_element_properties[EP_WALK_TO_OBJECT] =
6599     (IS_DIGGABLE(element) ||
6600      IS_COLLECTIBLE_ONLY(element) ||
6601      IS_DROPPABLE(element) ||
6602      IS_THROWABLE(element) ||
6603      IS_PUSHABLE(element));
6604
6605   /* set smash targets selectbox help value */
6606   custom_element.smash_targets =
6607     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6608      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6609      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6610      custom_element.smash_targets);
6611   custom_element_properties[EP_CAN_SMASH] =
6612     (CAN_SMASH_EVERYTHING(element) ||
6613      CAN_SMASH_ENEMIES(element) ||
6614      CAN_SMASH_PLAYER(element));
6615
6616   /* set deadliness selectbox help value */
6617   custom_element.deadliness =
6618     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6619      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6620      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6621      custom_element.deadliness);
6622   custom_element_properties[EP_DEADLY] =
6623     (DONT_TOUCH(element) ||
6624      DONT_COLLIDE_WITH(element) ||
6625      DONT_RUN_INTO(element));
6626
6627   /* ---------- element settings: advanced (custom elements) --------------- */
6628
6629   /* set "change by direct action" selectbox help value */
6630   custom_element_change.direct_action =
6631     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6632      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6633      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6634      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6635      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6636      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6637      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6638      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6639      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6640      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6641      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6642      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6643      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6644      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6645      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6646      custom_element_change.direct_action);
6647
6648   /* set "change by other element action" selectbox help value */
6649   custom_element_change.other_action =
6650     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6651      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6652      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6653      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6654      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6655      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6656      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6657      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6658      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6659      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6660      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6661      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6662      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6663      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6664      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6665      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6666      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6667      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6668      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6669      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6670      custom_element_change.other_action);
6671 }
6672
6673 static void CopyGroupElementPropertiesToEditor(int element)
6674 {
6675   group_element_info = *element_info[element].group;
6676   custom_element = element_info[element];       /* needed for description */
6677 }
6678
6679 static void CopyClassicElementPropertiesToEditor(int element)
6680 {
6681   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6682     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6683       getMoveIntoAcidProperty(&level, element);
6684
6685   if (MAYBE_DONT_COLLIDE_WITH(element))
6686     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6687       getDontCollideWithProperty(&level, element);
6688 }
6689
6690 static void CopyElementPropertiesToEditor(int element)
6691 {
6692   if (IS_CUSTOM_ELEMENT(element))
6693     CopyCustomElementPropertiesToEditor(element);
6694   else if (IS_GROUP_ELEMENT(element))
6695     CopyGroupElementPropertiesToEditor(element);
6696   else
6697     CopyClassicElementPropertiesToEditor(element);
6698 }
6699
6700 static void CopyCustomElementPropertiesToGame(int element)
6701 {
6702   int i;
6703   int access_type_and_layer;
6704
6705   /* mark that this custom element has been modified */
6706   custom_element.modified_settings = TRUE;
6707   level.changed = TRUE;
6708
6709   if (level.use_custom_template)
6710   {
6711     if (Request("Copy and modify level template ?", REQ_ASK))
6712     {
6713       level.use_custom_template = FALSE;
6714       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6715                    GDI_CHECKED, FALSE, GDI_END);
6716     }
6717     else
6718     {
6719       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6720
6721       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6722     }
6723   }
6724
6725   element_info[element] = custom_element;
6726   *element_info[element].change = custom_element_change;
6727
6728   /* ---------- element settings: configure (custom elements) ------------- */
6729
6730   /* set accessible property from checkbox and selectbox */
6731   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6732   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6733   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6734   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6735   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6736   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6737   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6738                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6739                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6740   custom_element_properties[access_type_and_layer] =
6741     custom_element_properties[EP_ACCESSIBLE];
6742   custom_element_properties[EP_PROTECTED] =
6743     (custom_element.access_protected != 0 &&
6744      custom_element_properties[EP_ACCESSIBLE]);
6745
6746   /* set walk-to-object property from checkbox and selectbox */
6747   custom_element_properties[EP_DIGGABLE] = FALSE;
6748   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6749   custom_element_properties[EP_DROPPABLE] = FALSE;
6750   custom_element_properties[EP_THROWABLE] = FALSE;
6751   custom_element_properties[EP_PUSHABLE] = FALSE;
6752   custom_element_properties[custom_element.walk_to_action] =
6753     custom_element_properties[EP_WALK_TO_OBJECT];
6754
6755   /* set smash property from checkbox and selectbox */
6756   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6757   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6758   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6759   custom_element_properties[custom_element.smash_targets] =
6760     custom_element_properties[EP_CAN_SMASH];
6761
6762   /* set deadliness property from checkbox and selectbox */
6763   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6764   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6765   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6766   custom_element_properties[custom_element.deadliness] =
6767     custom_element_properties[EP_DEADLY];
6768
6769   /* ---------- element settings: advanced (custom elements) --------------- */
6770
6771   /* set player change event from checkbox and selectbox */
6772   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6773   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6774   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6775   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6776   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6777   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6778   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6779   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6780   custom_element_change_events[CE_SWITCHED] = FALSE;
6781   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6782   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6783   custom_element_change_events[CE_BLOCKED] = FALSE;
6784   custom_element_change_events[CE_IMPACT] = FALSE;
6785   custom_element_change_events[CE_SMASHED] = FALSE;
6786   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6787   custom_element_change_events[custom_element_change.direct_action] =
6788     custom_element_change_events[CE_BY_DIRECT_ACTION];
6789
6790   /* set other element action change event from checkbox and selectbox */
6791   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6792   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6793   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6794   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6795   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6796   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6797   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6798   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6799   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6800   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6801   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6802   custom_element_change_events[CE_HITTING_X] = FALSE;
6803   custom_element_change_events[CE_DIGGING_X] = FALSE;
6804   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6805   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6806   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6807   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6808   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6809   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6810   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6811   custom_element_change_events[custom_element_change.other_action] =
6812     custom_element_change_events[CE_BY_OTHER_ACTION];
6813
6814   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6815     SET_PROPERTY(element, i, custom_element_properties[i]);
6816
6817   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6818     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6819
6820   /* copy change events also to special level editor variable */
6821   custom_element = element_info[element];
6822   custom_element_change = *element_info[element].change;
6823 }
6824
6825 static void CopyGroupElementPropertiesToGame(int element)
6826 {
6827   element_info[element] = custom_element;
6828   *element_info[element].group = group_element_info;
6829
6830   /* mark that this group element has been modified */
6831   element_info[element].modified_settings = TRUE;
6832   level.changed = TRUE;
6833 }
6834
6835 static void CopyClassicElementPropertiesToGame(int element)
6836 {
6837   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6838     setMoveIntoAcidProperty(&level, element,
6839                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6840
6841   if (MAYBE_DONT_COLLIDE_WITH(element))
6842     setDontCollideWithProperty(&level, element,
6843                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6844 }
6845
6846 static void CopyElementPropertiesToGame(int element)
6847 {
6848   if (IS_CUSTOM_ELEMENT(element))
6849     CopyCustomElementPropertiesToGame(element);
6850   else if (IS_GROUP_ELEMENT(element))
6851     CopyGroupElementPropertiesToGame(element);
6852   else
6853     CopyClassicElementPropertiesToGame(element);
6854 }
6855
6856 void DrawLevelEd()
6857 {
6858   CloseDoor(DOOR_CLOSE_ALL);
6859   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6860
6861   if (level_editor_test_game)
6862   {
6863     CopyPlayfield(level.field, Feld);
6864     CopyPlayfield(FieldBackup, level.field);
6865
6866     level_editor_test_game = FALSE;
6867   }
6868   else
6869   {
6870     edit_mode = ED_MODE_DRAWING;
6871     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6872
6873     ResetUndoBuffer();
6874
6875     level_xpos = -1;
6876     level_ypos = -1;
6877   }
6878
6879   /* copy default editor door content to main double buffer */
6880   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6881              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6882
6883   /* draw bigger door */
6884   DrawSpecialEditorDoor();
6885
6886   /* draw new control window */
6887   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6888              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6889
6890   redraw_mask |= REDRAW_ALL;
6891
6892   ReinitializeElementList();            /* update dynamic level element list */
6893   ReinitializeElementListButtons();     /* custom element may look different */
6894
6895   UnmapTapeButtons();
6896   MapControlButtons();
6897
6898   DrawEditModeWindow();
6899
6900   /* copy actual editor door content to door double buffer for OpenDoor() */
6901   BlitBitmap(drawto, bitmap_db_door,
6902              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6903
6904   OpenDoor(DOOR_OPEN_1);
6905 }
6906
6907 static void AdjustDrawingAreaGadgets()
6908 {
6909   int ed_xsize = lev_fieldx + 2;
6910   int ed_ysize = lev_fieldy + 2;
6911   int max_ed_fieldx = MAX_ED_FIELDX;
6912   int max_ed_fieldy = MAX_ED_FIELDY;
6913   boolean horizontal_scrollbar_needed;
6914   boolean vertical_scrollbar_needed;
6915   int x, y, width, height;
6916   int xoffset, yoffset;
6917
6918   /* check if we need any scrollbars */
6919   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6920   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6921
6922   /* check if we have a smaller editor field because of scrollbars */
6923   if (horizontal_scrollbar_needed)
6924     max_ed_fieldy = MAX_ED_FIELDY - 1;
6925   if (vertical_scrollbar_needed)
6926     max_ed_fieldx = MAX_ED_FIELDX - 1;
6927
6928   /* check again if we now need more scrollbars because of less space */
6929   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6930   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6931
6932   /* check if editor field gets even smaller after adding new scrollbars */
6933   if (horizontal_scrollbar_needed)
6934     max_ed_fieldy = MAX_ED_FIELDY - 1;
6935   if (vertical_scrollbar_needed)
6936     max_ed_fieldx = MAX_ED_FIELDX - 1;
6937
6938   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6939   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6940
6941   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6942                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6943                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6944                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6945                GDI_END);
6946
6947   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6948   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6949
6950   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6951   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6952
6953   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6954   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6955
6956   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6957   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6958
6959   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6960                GDI_WIDTH, width,
6961                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6962                GDI_END);
6963   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6964                GDI_HEIGHT, height,
6965                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6966                GDI_END);
6967 }
6968
6969 static void AdjustLevelScrollPosition()
6970 {
6971   if (level_xpos < -1)
6972     level_xpos = -1;
6973   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6974     level_xpos = lev_fieldx - ed_fieldx + 1;
6975   if (lev_fieldx < ed_fieldx - 2)
6976     level_xpos = -1;
6977
6978   if (level_ypos < -1)
6979     level_ypos = -1;
6980   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6981     level_ypos = lev_fieldy - ed_fieldy + 1;
6982   if (lev_fieldy < ed_fieldy - 2)
6983     level_ypos = -1;
6984 }
6985
6986 static void AdjustEditorScrollbar(int id)
6987 {
6988   struct GadgetInfo *gi = level_editor_gadget[id];
6989   int items_max, items_visible, item_position;
6990
6991   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6992   {
6993     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6994     items_visible = ed_fieldx;
6995     item_position = level_xpos + 1;
6996   }
6997   else
6998   {
6999     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7000     items_visible = ed_fieldy;
7001     item_position = level_ypos + 1;
7002   }
7003
7004   if (item_position > items_max - items_visible)
7005     item_position = items_max - items_visible;
7006
7007   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7008                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7009 }
7010
7011 static void AdjustElementListScrollbar()
7012 {
7013   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7014   int items_max, items_visible, item_position;
7015
7016   /* correct position of element list scrollbar */
7017   if (element_shift < 0)
7018     element_shift = 0;
7019   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7020     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7021
7022   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7023   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7024   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7025
7026   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7027                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7028                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7029 }
7030
7031 static void ModifyEditorCounterValue(int counter_id, int new_value)
7032 {
7033   int *counter_value = counterbutton_info[counter_id].value;
7034   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7035   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7036
7037   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7038
7039   if (counter_value != NULL)
7040     *counter_value = gi->textinput.number_value;
7041 }
7042
7043 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7044 {
7045   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7046   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7047
7048   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7049
7050   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7051       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7052   {
7053     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7054     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7055
7056     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7057     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7058   }
7059 }
7060
7061 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7062 {
7063   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7064   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7065   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7066
7067   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7068 }
7069
7070 static void ModifyEditorSelectboxOptions(int selectbox_id,
7071                                          struct ValueTextInfo *options)
7072 {
7073   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7074   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7075
7076   selectbox_info[selectbox_id].options = options;
7077
7078   /* set index to zero -- list may be shorter now (correct later, if needed) */
7079   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7080                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7081 }
7082
7083 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7084 {
7085   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7086   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7087
7088   drawingarea_info[drawingarea_id].area_xsize = xsize;
7089   drawingarea_info[drawingarea_id].area_ysize = ysize;
7090
7091   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7092 }
7093
7094 static void ModifyEditorElementList()
7095 {
7096   int i;
7097
7098   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7099   {
7100     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7101     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7102     struct GadgetDesign *gd = &gi->deco.design;
7103     int element = editor_elements[element_shift + i];
7104
7105     UnmapGadget(gi);
7106
7107     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7108     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7109
7110     MapGadget(gi);
7111   }
7112 }
7113
7114 static void PickDrawingElement(int button, int element)
7115 {
7116   if (button < 1 || button > 3)
7117     return;
7118
7119   if (button == 1)
7120   {
7121     new_element1 = element;
7122     DrawMiniGraphicExt(drawto,
7123                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7124                        el2edimg(new_element1));
7125   }
7126   else if (button == 2)
7127   {
7128     new_element2 = element;
7129     DrawMiniGraphicExt(drawto,
7130                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7131                        el2edimg(new_element2));
7132   }
7133   else
7134   {
7135     new_element3 = element;
7136     DrawMiniGraphicExt(drawto,
7137                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7138                        el2edimg(new_element3));
7139   }
7140
7141   redraw_mask |= REDRAW_DOOR_1;
7142 }
7143
7144 static void RedrawDrawingElements()
7145 {
7146   PickDrawingElement(1, new_element1);
7147   PickDrawingElement(2, new_element2);
7148   PickDrawingElement(3, new_element3);
7149 }
7150
7151 static void DrawDrawingWindow()
7152 {
7153   stick_element_properties_window = FALSE;
7154
7155   SetMainBackgroundImage(IMG_UNDEFINED);
7156   ClearWindow();
7157
7158   UnmapLevelEditorWindowGadgets();
7159   UnmapLevelEditorToolboxCustomGadgets();
7160
7161   AdjustDrawingAreaGadgets();
7162   AdjustLevelScrollPosition();
7163   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7164   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7165
7166   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7167
7168   MapMainDrawingArea();
7169   MapLevelEditorToolboxDrawingGadgets();
7170 }
7171
7172 static void DrawLevelInfoWindow()
7173 {
7174   int i;
7175
7176   stick_element_properties_window = FALSE;
7177
7178   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7179   ClearWindow();
7180   UnmapLevelEditorWindowGadgets();
7181
7182 #if 0
7183   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7184   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7185 #else
7186   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7187            "Level Settings", FONT_TITLE_1);
7188   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7189            "Editor Settings", FONT_TITLE_1);
7190 #endif
7191
7192   /* draw counter gadgets */
7193   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7194     MapCounterButtons(i);
7195
7196   /* draw selectbox gadgets */
7197   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7198     MapSelectboxGadget(i);
7199
7200   /* draw checkbutton gadgets */
7201   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7202     MapCheckbuttonGadget(i);
7203
7204   /* draw radiobutton gadgets */
7205   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7206     MapRadiobuttonGadget(i);
7207
7208   /* draw text input gadgets */
7209   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7210     MapTextInputGadget(i);
7211
7212   /* draw drawing area */
7213   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7214 }
7215
7216 static void DrawCustomContentArea()
7217 {
7218   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7219   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7220   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7221   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7222   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7223   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7224
7225   /* add distance for potential left text (without drawing area border) */
7226   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7227
7228   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7229
7230   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7231 }
7232
7233 static void DrawCustomChangeContentArea()
7234 {
7235   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7236   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7237   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7238   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7239   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7240   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7241
7242   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7243
7244   MapDrawingArea(id);
7245 }
7246
7247 static void DrawYamYamContentAreas()
7248 {
7249   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7250   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7251   int i;
7252
7253   /* display counter to choose number of element content areas */
7254   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7255
7256   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7257   {
7258     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7259
7260     if (i < level.num_yamyam_contents)
7261     {
7262       MapDrawingArea(id);
7263     }
7264     else
7265     {
7266       int font_height = getFontHeight(FONT_TEXT_1);
7267
7268       UnmapDrawingArea(id);
7269
7270       /* delete content areas in case of reducing number of them */
7271       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7272                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7273                      4 * MINI_TILEX,
7274                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7275     }
7276   }
7277
7278   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7279   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7280   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7281 }
7282
7283 static void DrawMagicBallContentAreas()
7284 {
7285   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7286   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7287   int i;
7288
7289   /* display counter to choose number of element content areas */
7290   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7291
7292   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7293   {
7294     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7295
7296     if (i < level.num_ball_contents)
7297     {
7298       MapDrawingArea(id);
7299     }
7300     else
7301     {
7302       int font_height = getFontHeight(FONT_TEXT_1);
7303
7304       UnmapDrawingArea(id);
7305
7306       /* delete content areas in case of reducing number of them */
7307       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7308                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7309                      4 * MINI_TILEX,
7310                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7311     }
7312   }
7313
7314   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7315   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7316   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7317 }
7318
7319 static void DrawAndroidElementArea(int element)
7320 {
7321   int num_elements = level.num_android_clone_elements;
7322   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7323   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7324   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7325   int xsize = MAX_ANDROID_ELEMENTS;
7326   int ysize = 1;
7327
7328   /* display counter to choose number of element areas */
7329   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7330
7331   if (drawingarea_info[id].text_left != NULL)
7332     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7333
7334   UnmapDrawingArea(id);
7335
7336   ModifyEditorDrawingArea(id, num_elements, 1);
7337
7338   /* delete content areas in case of reducing number of them */
7339   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7340
7341   MapDrawingArea(id);
7342 }
7343
7344 static void DrawGroupElementArea(int element)
7345 {
7346   int num_elements = group_element_info.num_elements;
7347   int id = ED_DRAWING_ID_GROUP_CONTENT;
7348   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7349   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7350   int xsize = MAX_ELEMENTS_IN_GROUP;
7351   int ysize = 1;
7352
7353   if (drawingarea_info[id].text_left != NULL)
7354     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7355
7356   UnmapDrawingArea(id);
7357
7358   ModifyEditorDrawingArea(id, num_elements, 1);
7359
7360   /* delete content areas in case of reducing number of them */
7361   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7362
7363   MapDrawingArea(id);
7364 }
7365
7366 static void DrawEnvelopeTextArea(int envelope_nr)
7367 {
7368   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7369   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7370
7371   UnmapGadget(gi);
7372   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7373
7374   if (envelope_nr != -1)
7375     textarea_info[id].value = level.envelope_text[envelope_nr];
7376
7377   ModifyGadget(gi, GDI_AREA_SIZE,
7378                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7379                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7380                GDI_END);
7381
7382   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7383 }
7384
7385 char *getElementDescriptionFilename(int element)
7386 {
7387   char *docs_dir = options.docs_directory;
7388   char *elements_subdir = "elements";
7389   static char *filename = NULL;
7390   char basename[MAX_FILENAME_LEN];
7391
7392   checked_free(filename);
7393
7394   /* 1st try: look for element description file for exactly this element */
7395   sprintf(basename, "%s.txt", element_info[element].token_name);
7396   filename = getPath3(docs_dir, elements_subdir, basename);
7397   if (fileExists(filename))
7398     return filename;
7399
7400   free(filename);
7401
7402   /* 2nd try: look for element description file for this element's class */
7403   sprintf(basename, "%s.txt", element_info[element].class_name);
7404   filename = getPath3(docs_dir, elements_subdir, basename);
7405   if (fileExists(filename))
7406     return filename;
7407
7408   return NULL;
7409 }
7410
7411 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7412 {
7413   int font_height = getFontHeight(font_nr);
7414   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7415   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7416   int sx = SX + pad_x;
7417   int sy = SY + pad_y;
7418   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7419
7420   if (start_line >= max_lines_per_screen)
7421     return FALSE;
7422
7423   DrawText(sx, sy + start_line * font_height, text, font_nr);
7424
7425   return TRUE;
7426 }
7427
7428 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7429 {
7430   int font_nr = FONT_TEXT_2;
7431   int font_width = getFontWidth(font_nr);
7432   int font_height = getFontHeight(font_nr);
7433   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7434   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7435   int sx = SX + pad_x;
7436   int sy = SY + pad_y + start_line * font_height;
7437   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7438   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7439
7440   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7441                           max_lines_per_screen);
7442 }
7443
7444 static void DrawPropertiesTabulatorGadgets()
7445 {
7446   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7447   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7448   int gd_x = gd->x + gd_gi->border.width / 2;
7449   int gd_y = gd->y + gd_gi->height - 1;
7450   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7451   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7452   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7453   int max_tabs = 4;
7454   int i;
7455
7456   /* draw additional "advanced" tabulator for custom elements */
7457   if (IS_CUSTOM_ELEMENT(properties_element))
7458     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7459
7460   for (i = id_first; i <= id_last; i++)
7461   {
7462     int gadget_id = textbutton_info[i].gadget_id;
7463     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7464     boolean active = (i != edit_mode_properties);
7465
7466     /* use "config 1" and "config 2" instead of "config" */
7467     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7468         IS_CUSTOM_ELEMENT(properties_element))
7469       continue;
7470
7471     /* draw background line below tabulator button */
7472     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7473
7474     /* draw solid line below inactive tabulator buttons */
7475     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7476       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7477
7478     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7479     MapTextbuttonGadget(i);
7480   }
7481
7482   /* draw little border line below tabulator buttons */
7483   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7484     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7485                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7486                   ED_GADGET_DISTANCE, tab_color);
7487 }
7488
7489 static void DrawPropertiesInfo()
7490 {
7491   static struct
7492   {
7493     int value;
7494     char *text;
7495   }
7496   properties[] =
7497   {
7498     /* configurable properties */
7499
7500     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7501     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7502     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7503     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7504     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7505     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7506     { EP_PROTECTED,             "- player is protected by it"           },
7507
7508     { EP_DIGGABLE,              "- can be digged away"                  },
7509     { EP_COLLECTIBLE,           "- can be collected"                    },
7510     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7511     { EP_THROWABLE,             "- can be thrown after collecting"      },
7512     { EP_PUSHABLE,              "- can be pushed"                       },
7513
7514     { EP_CAN_FALL,              "- can fall"                            },
7515     { EP_CAN_MOVE,              "- can move"                            },
7516
7517     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7518 #if 0
7519     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7520 #endif
7521     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7522
7523     { EP_SLIPPERY,              "- slippery for falling elements"       },
7524     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7525
7526     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7527     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7528     { EP_DONT_TOUCH,            "- deadly when touching"                },
7529
7530     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7531
7532     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7533     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7534     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7535
7536     { EP_CAN_CHANGE,            "- can change to other element"         },
7537
7538     /* pre-defined properties */
7539     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7540     { EP_SWITCHABLE,            "- can be switched"                     },
7541 #if 0
7542     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7543 #endif
7544
7545     { -1,                       NULL                                    }
7546   };
7547   char *filename = getElementDescriptionFilename(properties_element);
7548   char *percentage_text = "In this level:";
7549   char *properties_text = "Standard properties:";
7550   float percentage;
7551   int num_elements_in_level;
7552   int num_standard_properties = 0;
7553   int font1_nr = FONT_TEXT_1;
7554   int font2_nr = FONT_TEXT_2;
7555   int font1_width = getFontWidth(font1_nr);
7556   int font2_height = getFontHeight(font2_nr);
7557   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7558   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7559   int screen_line = 0;
7560   int i, x, y;
7561
7562 #if DEBUG
7563   if (IS_CUSTOM_ELEMENT(properties_element))
7564   {
7565     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7566               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7567     screen_line++;
7568   }
7569   else if (IS_GROUP_ELEMENT(properties_element))
7570   {
7571     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7572               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7573     screen_line++;
7574   }
7575 #endif
7576
7577   /* ----- print number of elements / percentage of this element in level */
7578
7579   num_elements_in_level = 0;
7580   for (y = 0; y < lev_fieldy; y++) 
7581     for (x = 0; x < lev_fieldx; x++)
7582       if (Feld[x][y] == properties_element)
7583         num_elements_in_level++;
7584   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7585
7586   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7587             percentage_text);
7588   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7589             pad_y + screen_line++ * font2_height, font2_nr,
7590             "%d (%.2f%%)", num_elements_in_level, percentage);
7591
7592   screen_line++;
7593
7594   /* ----- print standard properties of this element */
7595
7596   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7597             properties_text);
7598
7599   for (i = 0; properties[i].value != -1; i++)
7600   {
7601     if (!HAS_PROPERTY(properties_element, properties[i].value))
7602       continue;
7603
7604     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7605               properties[i].text);
7606     num_standard_properties++;
7607   }
7608
7609   if (num_standard_properties == 0)
7610     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7611               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7612
7613   screen_line++;
7614
7615   /* ----- print special description of this element */
7616
7617   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7618   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7619     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7620 }
7621
7622 #define TEXT_COLLECTING         "Score for collecting"
7623 #define TEXT_SMASHING           "Score for smashing"
7624 #define TEXT_SLURPING           "Score for slurping"
7625 #define TEXT_CRACKING           "Score for cracking"
7626 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7627 #define TEXT_DURATION           "Duration when activated"
7628 #define TEXT_BALL_DELAY         "Element generation delay"
7629 #define TEXT_MOVE_SPEED         "Speed of android moving"
7630 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7631 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7632 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7633 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7634 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7635 #define TEXT_TIME_BONUS         "Extra time to solve level"
7636
7637 static struct
7638 {
7639   int element;
7640   int *value;
7641   char *text;
7642 } elements_with_counter[] =
7643 {
7644   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7645   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7646   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7647   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7648   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7649   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7650   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7651   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7652   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7653   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7654   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7655   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7656   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7657   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7658   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7659   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7660   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7661   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7662   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7663   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7664   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7665   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7666   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7667   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7668   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7669   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7670   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7671   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7672   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7673   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7674   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7675   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7676   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7677   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7678   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7679   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7680   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7681   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7682   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7683   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7684   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7685   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7686   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7687   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7688   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7689   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7690   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7691   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7692   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7693   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7694   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7695   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7696   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7697   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7698   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7699   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7700   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7701   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7702   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7703   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7704   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7705   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7706   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7707   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7708   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7709   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7710   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7711
7712 #if 1
7713   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7714   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7715   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7716   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7717   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7718   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7719   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7720   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7721   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7722   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7723   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7724   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7725   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7726   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7727 #endif
7728
7729 #if 1
7730   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7731   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7732   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7733   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7734   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7735   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7736   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7737   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7738 #endif
7739
7740   { -1,                 NULL,                           NULL            }
7741 };
7742
7743 static boolean checkPropertiesConfig(int element)
7744 {
7745   int i;
7746
7747   if (IS_GEM(element) ||
7748       IS_CUSTOM_ELEMENT(element) ||
7749       IS_GROUP_ELEMENT(element) ||
7750       IS_ENVELOPE(element) ||
7751       ELEM_IS_PLAYER(element) ||
7752       HAS_EDITOR_CONTENT(element) ||
7753       CAN_GROW(element) ||
7754       COULD_MOVE_INTO_ACID(element) ||
7755       MAYBE_DONT_COLLIDE_WITH(element))
7756     return TRUE;
7757   else
7758     for (i = 0; elements_with_counter[i].element != -1; i++)
7759       if (elements_with_counter[i].element == element)
7760         return TRUE;
7761
7762   return FALSE;
7763 }
7764
7765 static void DrawPropertiesConfig()
7766 {
7767   int max_num_element_counters = 4;
7768   int num_element_counters = 0;
7769   int i;
7770
7771   if (!checkPropertiesConfig(properties_element))
7772   {
7773     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7774
7775     return;
7776   }
7777
7778   /* check if there are elements where a value can be chosen for */
7779   for (i = 0; elements_with_counter[i].element != -1; i++)
7780   {
7781     if (elements_with_counter[i].element == properties_element)
7782     {
7783       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7784
7785       counterbutton_info[counter_id].y =
7786         ED_ELEMENT_SETTINGS_YPOS(
7787                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7788                 (CAN_GROW(properties_element)                ? 1 : 0) +
7789                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7790                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7791                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7792                 num_element_counters);
7793
7794       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7795       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7796
7797       if (properties_element == EL_GAME_OF_LIFE ||
7798           properties_element == EL_BIOMAZE)
7799       {
7800         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7801         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7802       }
7803       else
7804       {
7805         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7806         counterbutton_info[counter_id].min_value = MIN_SCORE;
7807         counterbutton_info[counter_id].max_value = MAX_SCORE;
7808       }
7809
7810       MapCounterButtons(counter_id);
7811
7812       num_element_counters++;
7813       if (num_element_counters >= max_num_element_counters)
7814         break;
7815     }
7816   }
7817
7818   if (HAS_EDITOR_CONTENT(properties_element))
7819   {
7820     /* draw stickybutton gadget */
7821     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7822
7823     if (IS_AMOEBOID(properties_element))
7824       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7825     else if (properties_element == EL_YAMYAM)
7826       DrawYamYamContentAreas();
7827     else if (properties_element == EL_EMC_MAGIC_BALL)
7828     {
7829       DrawMagicBallContentAreas();
7830
7831       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7832       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7833     }
7834     else if (properties_element == EL_EMC_ANDROID)
7835       DrawAndroidElementArea(properties_element);
7836   }
7837
7838   if (ELEM_IS_PLAYER(properties_element))
7839   {
7840     int player_nr = GET_PLAYER_NR(properties_element);
7841
7842     /* these properties can be set for every player individually */
7843     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7844       &level.start_element[player_nr];
7845     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7846       &level.artwork_element[player_nr];
7847     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7848       &level.explosion_element[player_nr];
7849
7850     /* these properties can be set for every player individually */
7851     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7852       &level.use_start_element[player_nr];
7853     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7854       &level.use_artwork_element[player_nr];
7855     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7856       &level.use_explosion_element[player_nr];
7857
7858     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7859     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7860                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7861                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7862     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7863     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7864     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7865     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7866     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7867     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7868
7869     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7870     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7871     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7872
7873     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7874   }
7875
7876   if (IS_GEM(properties_element))
7877     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7878
7879   if (COULD_MOVE_INTO_ACID(properties_element) &&
7880       !ELEM_IS_PLAYER(properties_element) &&
7881       (!IS_CUSTOM_ELEMENT(properties_element) ||
7882        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7883   {
7884     /* set position for checkbutton for "can move into acid" */
7885     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7886       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7887     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7888       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7889                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7890
7891     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7892   }
7893
7894   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7895     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7896
7897   if (properties_element == EL_SPRING)
7898     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7899
7900   if (properties_element == EL_TIME_ORB_FULL)
7901     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7902
7903 #if 0
7904   if (properties_element == EL_BALLOON)
7905     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7906 #endif
7907
7908   if (CAN_GROW(properties_element))
7909   {
7910     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7911       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7912
7913     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7914   }
7915
7916   if (IS_ENVELOPE(properties_element))
7917   {
7918     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7919     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7920     int envelope_nr = properties_element - EL_ENVELOPE_1;
7921
7922     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7923     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7924
7925     /* display counter to choose size of envelope text area */
7926     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7927     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7928
7929     DrawEnvelopeTextArea(envelope_nr);
7930   }
7931
7932   if (IS_CUSTOM_ELEMENT(properties_element))
7933   {
7934     /* draw stickybutton gadget */
7935     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7936
7937     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7938     {
7939       /* draw checkbutton gadgets */
7940       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7941            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7942         MapCheckbuttonGadget(i);
7943
7944       /* draw counter gadgets */
7945       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7946            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7947         MapCounterButtons(i);
7948
7949       /* draw selectbox gadgets */
7950       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7951            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7952         MapSelectboxGadget(i);
7953
7954       /* draw textbutton gadgets */
7955       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7956
7957       /* draw text input gadgets */
7958       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7959
7960       /* draw drawing area gadgets */
7961       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7962     }
7963     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7964     {
7965       /* draw checkbutton gadgets */
7966       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7967            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7968         MapCheckbuttonGadget(i);
7969
7970       /* draw counter gadgets */
7971       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7972            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7973         MapCounterButtons(i);
7974
7975       /* draw selectbox gadgets */
7976       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7977            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7978         MapSelectboxGadget(i);
7979
7980       /* draw drawing area gadgets */
7981       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7982       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7983       DrawCustomContentArea();
7984     }
7985   }
7986   else if (IS_GROUP_ELEMENT(properties_element))
7987   {
7988     /* draw stickybutton gadget */
7989     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7990
7991     /* draw checkbutton gadgets */
7992     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7993     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7994
7995     /* draw counter gadgets */
7996     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7997
7998     /* draw selectbox gadgets */
7999     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8000
8001     /* draw textbutton gadgets */
8002     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8003
8004     /* draw drawing area gadgets */
8005     DrawGroupElementArea(properties_element);
8006
8007     /* draw text input gadgets */
8008     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8009
8010     /* draw drawing area gadgets */
8011     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8012   }
8013 }
8014
8015 static void DrawPropertiesChangeDrawingAreas()
8016 {
8017   if (IS_CUSTOM_ELEMENT(properties_element))
8018   {
8019     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8020     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8021
8022     DrawCustomChangeContentArea();
8023   }
8024
8025   redraw_mask |= REDRAW_FIELD;
8026 }
8027
8028 static void DrawPropertiesChange()
8029 {
8030   int i;
8031
8032   /* needed to initially set selectbox options for special action options */
8033   setSelectboxSpecialActionOptions();
8034
8035   /* draw stickybutton gadget */
8036   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8037
8038   /* draw checkbutton gadgets */
8039   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8040        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8041     MapCheckbuttonGadget(i);
8042
8043   /* draw counter gadgets */
8044   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8045        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8046     MapCounterButtons(i);
8047
8048   /* draw selectbox gadgets */
8049   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8050        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8051     MapSelectboxGadget(i);
8052
8053   /* draw textbutton gadgets */
8054   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8055        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8056     MapTextbuttonGadget(i);
8057
8058   /* draw graphicbutton gadgets */
8059   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8060        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8061     MapGraphicbuttonGadget(i);
8062
8063   /* draw drawing area gadgets */
8064   DrawPropertiesChangeDrawingAreas();
8065 }
8066
8067 static void DrawEditorElementAnimation(int x, int y)
8068 {
8069   int graphic = el2img(properties_element);
8070   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8071                custom_element.ce_value_fixed_initial :
8072                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8073                custom_element.collect_score_initial : FrameCounter);
8074
8075   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8076 }
8077
8078 static void DrawEditorElementName(int x, int y, int element)
8079 {
8080   char *element_name = getElementInfoText(element);
8081   int font_nr = FONT_TEXT_1;
8082   int font_width = getFontWidth(font_nr);
8083   int font_height = getFontHeight(font_nr);
8084   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8085   int max_chars_per_line = max_text_width / font_width;
8086   char buffer[max_chars_per_line + 1];
8087
8088   if (strlen(element_name) <= max_chars_per_line)
8089     DrawTextS(x, y, font_nr, element_name);
8090   else
8091   {
8092     int next_pos = max_chars_per_line;
8093
8094     strncpy(buffer, element_name, max_chars_per_line);
8095     buffer[max_chars_per_line] = '\0';
8096
8097     if (element_name[max_chars_per_line] == ' ')
8098       next_pos++;
8099     else
8100     {
8101       int i;
8102
8103       for (i = max_chars_per_line - 1; i >= 0; i--)
8104         if (buffer[i] == ' ')
8105           break;
8106
8107       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8108       {
8109         buffer[i] = '\0';
8110         next_pos = i + 1;
8111       }
8112     }
8113
8114     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8115
8116     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8117     buffer[max_chars_per_line] = '\0';
8118
8119     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8120   }
8121 }
8122
8123 static void DrawPropertiesWindow()
8124 {
8125   int xstart = 2;
8126   int ystart = 4;
8127
8128   stick_element_properties_window = FALSE;
8129
8130   /* make sure that previous properties edit mode exists for this element */
8131   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8132       !IS_CUSTOM_ELEMENT(properties_element))
8133     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8134
8135   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8136       IS_CUSTOM_ELEMENT(properties_element))
8137     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8138
8139   CopyElementPropertiesToEditor(properties_element);
8140
8141   UnmapLevelEditorWindowGadgets();
8142   UnmapLevelEditorToolboxDrawingGadgets();
8143   UnmapLevelEditorToolboxCustomGadgets();
8144
8145   if (IS_CUSTOM_ELEMENT(properties_element) ||
8146       IS_GROUP_ELEMENT(properties_element))
8147     MapLevelEditorToolboxCustomGadgets();
8148
8149   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8150   ClearWindow();
8151
8152 #if 0
8153   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8154 #else
8155   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8156            "Element Settings", FONT_TITLE_1);
8157 #endif
8158
8159 #if 1
8160   FrameCounter = 0;     /* restart animation frame counter */
8161 #endif
8162
8163   DrawElementBorder(SX + xstart * MINI_TILEX,
8164                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8165                     TILEX, TILEY, FALSE);
8166 #if 1
8167   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8168                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8169 #else
8170   DrawGraphicAnimationExt(drawto,
8171                           SX + xstart * MINI_TILEX,
8172                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8173                           el2img(properties_element), -1, NO_MASKING);
8174 #endif
8175
8176 #if 0
8177   FrameCounter = 0;     /* restart animation frame counter */
8178 #endif
8179
8180   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8181                         (ystart + 1) * MINI_TILEY + 1,
8182                         properties_element);
8183
8184   DrawPropertiesTabulatorGadgets();
8185
8186   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8187     DrawPropertiesInfo();
8188   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8189     DrawPropertiesChange();
8190   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8191     DrawPropertiesConfig();
8192 }
8193
8194 static void UpdateCustomElementGraphicGadgets()
8195 {
8196   int i;
8197
8198   ModifyEditorElementList();
8199   RedrawDrawingElements();
8200
8201   /* force redraw of all mapped drawing area gadgets */
8202   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8203   {
8204     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8205
8206     if (gi->mapped)
8207       MapDrawingArea(i);
8208   }
8209 }
8210
8211 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8212 {
8213   int lx = sx + level_xpos;
8214   int ly = sy + level_ypos;
8215
8216   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8217
8218   if (change_level)
8219     Feld[lx][ly] = element;
8220 }
8221
8222 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8223                      int element, boolean change_level)
8224 {
8225   if (from_y == to_y)                   /* horizontal line */
8226   {
8227     int x;
8228     int y = from_y;
8229
8230     if (from_x > to_x)
8231       swap_numbers(&from_x, &to_x);
8232
8233     for (x = from_x; x <= to_x; x++)
8234       DrawLineElement(x, y, element, change_level);
8235   }
8236   else if (from_x == to_x)              /* vertical line */
8237   {
8238     int x = from_x;
8239     int y;
8240
8241     if (from_y > to_y)
8242       swap_numbers(&from_y, &to_y);
8243
8244     for (y = from_y; y <= to_y; y++)
8245       DrawLineElement(x, y, element, change_level);
8246   }
8247   else                                  /* diagonal line */
8248   {
8249     int len_x = ABS(to_x - from_x);
8250     int len_y = ABS(to_y - from_y);
8251     int x, y;
8252
8253     if (len_y < len_x)                  /* a < 1 */
8254     {
8255       float a = (float)len_y / (float)len_x;
8256
8257       if (from_x > to_x)
8258         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8259
8260       for (x = 0; x <= len_x; x++)
8261       {
8262         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8263         DrawLineElement(from_x + x, from_y + y, element, change_level);
8264       }
8265     }
8266     else                                /* a >= 1 */
8267     {
8268       float a = (float)len_x / (float)len_y;
8269
8270       if (from_y > to_y)
8271         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8272
8273       for (y = 0; y <= len_y; y++)
8274       {
8275         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8276         DrawLineElement(from_x + x, from_y + y, element, change_level);
8277       }
8278     }
8279   }
8280 }
8281
8282 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8283                     int element, boolean change_level)
8284 {
8285   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8286   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8287   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8288   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8289 }
8290
8291 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8292                           int element, boolean change_level)
8293 {
8294   int y;
8295
8296   if (from_y > to_y)
8297     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8298
8299   for (y = from_y; y <= to_y; y++)
8300     DrawLine(from_x, y, to_x, y, element, change_level);
8301 }
8302
8303 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8304                        int element, boolean change_level)
8305 {
8306   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8307   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8308   int len_x = ABS(to_x - from_x);
8309   int len_y = ABS(to_y - from_y);
8310   int radius, x, y;
8311
8312   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8313
8314   /* not optimal (some points get drawn twice) but simple,
8315      and fast enough for the few points we are drawing */
8316
8317   for (x = 0; x <= radius; x++)
8318   {
8319     int sx, sy, lx, ly;
8320
8321     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8322
8323     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8324     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8325     lx = sx + level_xpos;
8326     ly = sy + level_ypos;
8327
8328     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8329       DrawLineElement(sx, sy, element, change_level);
8330   }
8331
8332   for (y = 0; y <= radius; y++)
8333   {
8334     int sx, sy, lx, ly;
8335
8336     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8337
8338     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8339     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8340     lx = sx + level_xpos;
8341     ly = sy + level_ypos;
8342
8343     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8344       DrawLineElement(sx, sy, element, change_level);
8345   }
8346 }
8347
8348 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8349                     int element, boolean change_level)
8350 {
8351   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8352   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8353
8354   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8355 }
8356
8357 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8358
8359 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8360 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8361                        int element, boolean change_level)
8362 {
8363   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8364   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8365   int mirror_to_x2 = from_x - (to_x2 - from_x);
8366   int mirror_to_y2 = from_y - (to_y2 - from_y);
8367
8368   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8369   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8370   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8371   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8372 }
8373 #endif
8374
8375 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8376 {
8377   int from_sx, from_sy;
8378   int to_sx, to_sy;
8379
8380   if (from_x > to_x)
8381     swap_numbers(&from_x, &to_x);
8382
8383   if (from_y > to_y)
8384     swap_numbers(&from_y, &to_y);
8385
8386   from_sx = SX + from_x * MINI_TILEX;
8387   from_sy = SY + from_y * MINI_TILEY;
8388   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8389   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8390
8391   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8392   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8393   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8394   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8395
8396   if (from_x == to_x && from_y == to_y)
8397     MarkTileDirty(from_x/2, from_y/2);
8398   else
8399     redraw_mask |= REDRAW_FIELD;
8400 }
8401
8402 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8403                        int element, boolean change_level)
8404 {
8405   if (element == -1 || change_level)
8406     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8407   else
8408     DrawAreaBorder(from_x, from_y, to_x, to_y);
8409 }
8410
8411 /* values for CopyBrushExt() */
8412 #define CB_AREA_TO_BRUSH        0
8413 #define CB_BRUSH_TO_CURSOR      1
8414 #define CB_BRUSH_TO_LEVEL       2
8415 #define CB_DELETE_OLD_CURSOR    3
8416 #define CB_DUMP_BRUSH           4
8417 #define CB_DUMP_BRUSH_SMALL     5
8418
8419 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8420                          int button, int mode)
8421 {
8422   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8423   static int brush_width, brush_height;
8424   static int last_cursor_x = -1, last_cursor_y = -1;
8425   static boolean delete_old_brush;
8426   int new_element = BUTTON_ELEMENT(button);
8427   int x, y;
8428
8429   if (mode == CB_DUMP_BRUSH ||
8430       mode == CB_DUMP_BRUSH_SMALL)
8431   {
8432     if (!draw_with_brush)
8433     {
8434       Error(ERR_WARN, "no brush selected");
8435
8436       return;
8437     }
8438
8439     for (y = 0; y < brush_height; y++)
8440     {
8441       for (x = 0; x < brush_width; x++)
8442       {
8443         int element = brush_buffer[x][y];
8444         int element_mapped = element;
8445
8446         if (IS_CUSTOM_ELEMENT(element))
8447           element_mapped = EL_CUSTOM_START;
8448         else if (IS_GROUP_ELEMENT(element))
8449           element_mapped = EL_GROUP_START;
8450         else if (element >= NUM_FILE_ELEMENTS)
8451           element_mapped = EL_UNKNOWN;
8452
8453         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8454       }
8455
8456       printf("\n");
8457     }
8458
8459     return;
8460   }
8461
8462   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8463     return;
8464
8465   if (mode == CB_AREA_TO_BRUSH)
8466   {
8467     int from_lx, from_ly;
8468
8469     if (from_x > to_x)
8470       swap_numbers(&from_x, &to_x);
8471
8472     if (from_y > to_y)
8473       swap_numbers(&from_y, &to_y);
8474
8475     brush_width = to_x - from_x + 1;
8476     brush_height = to_y - from_y + 1;
8477
8478     from_lx = from_x + level_xpos;
8479     from_ly = from_y + level_ypos;
8480
8481     for (y = 0; y < brush_height; y++)
8482     {
8483       for (x=0; x < brush_width; x++)
8484       {
8485         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8486
8487         if (button != 1)
8488           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8489       }
8490     }
8491
8492     if (button != 1)
8493       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8494
8495     delete_old_brush = FALSE;
8496   }
8497   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8498            mode == CB_BRUSH_TO_LEVEL)
8499   {
8500     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8501     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8502     int cursor_from_x = cursor_x - brush_width / 2;
8503     int cursor_from_y = cursor_y - brush_height / 2;
8504     int border_from_x = cursor_x, border_from_y = cursor_y;
8505     int border_to_x = cursor_x, border_to_y = cursor_y;
8506
8507     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8508       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8509
8510     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8511         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8512     {
8513       delete_old_brush = FALSE;
8514       return;
8515     }
8516
8517     for (y = 0; y < brush_height; y++)
8518     {
8519       for (x = 0; x < brush_width; x++)
8520       {
8521         int sx = cursor_from_x + x;
8522         int sy = cursor_from_y + y;
8523         int lx = sx + level_xpos;
8524         int ly = sy + level_ypos;
8525         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8526         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8527                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8528                        brush_buffer[x][y] : new_element);
8529
8530         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8531         {
8532           if (sx < border_from_x)
8533             border_from_x = sx;
8534           else if (sx > border_to_x)
8535             border_to_x = sx;
8536           if (sy < border_from_y)
8537             border_from_y = sy;
8538           else if (sy > border_to_y)
8539             border_to_y = sy;
8540
8541           DrawLineElement(sx, sy, element, change_level);
8542         }
8543       }
8544     }
8545
8546     if (mode != CB_DELETE_OLD_CURSOR)
8547       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8548
8549     last_cursor_x = cursor_x;
8550     last_cursor_y = cursor_y;
8551     delete_old_brush = TRUE;
8552   }
8553 }
8554
8555 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8556                             int button)
8557 {
8558   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8559 }
8560
8561 static void CopyBrushToLevel(int x, int y, int button)
8562 {
8563   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8564 }
8565
8566 static void CopyBrushToCursor(int x, int y)
8567 {
8568   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8569 }
8570
8571 static void DeleteBrushFromCursor()
8572 {
8573   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8574 }
8575
8576 void DumpBrush()
8577 {
8578   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8579 }
8580
8581 void DumpBrush_Small()
8582 {
8583   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8584 }
8585
8586 static void FloodFill(int from_x, int from_y, int fill_element)
8587 {
8588   int i,x,y;
8589   int old_element;
8590   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8591   static int safety = 0;
8592
8593   /* check if starting field still has the desired content */
8594   if (Feld[from_x][from_y] == fill_element)
8595     return;
8596
8597   safety++;
8598
8599   if (safety > lev_fieldx*lev_fieldy)
8600     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8601
8602   old_element = Feld[from_x][from_y];
8603   Feld[from_x][from_y] = fill_element;
8604
8605   for (i = 0; i < 4; i++)
8606   {
8607     x = from_x + check[i][0];
8608     y = from_y + check[i][1];
8609
8610     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8611       FloodFill(x, y, fill_element);
8612   }
8613
8614   safety--;
8615 }
8616
8617 /* values for DrawLevelText() modes */
8618 #define TEXT_INIT               0
8619 #define TEXT_SETCURSOR          1
8620 #define TEXT_WRITECHAR          2
8621 #define TEXT_BACKSPACE          3
8622 #define TEXT_NEWLINE            4
8623 #define TEXT_END                5
8624 #define TEXT_QUERY_TYPING       6
8625
8626 static int DrawLevelText(int sx, int sy, char letter, int mode)
8627 {
8628   static short delete_buffer[MAX_LEV_FIELDX];
8629   static int start_sx, start_sy;
8630   static int last_sx, last_sy;
8631   static boolean typing = FALSE;
8632   int letter_element = EL_CHAR_ASCII0 + letter;
8633   int lx = 0, ly = 0;
8634
8635   /* map lower case letters to upper case and convert special characters */
8636   if (letter >= 'a' && letter <= 'z')
8637     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8638   else if (letter == 'ä' || letter == 'Ä')
8639     letter_element = EL_CHAR_AUMLAUT;
8640   else if (letter == 'ö' || letter == 'Ö')
8641     letter_element = EL_CHAR_OUMLAUT;
8642   else if (letter == 'ü' || letter == 'Ãœ')
8643     letter_element = EL_CHAR_UUMLAUT;
8644   else if (letter == '^')
8645     letter_element = EL_CHAR_COPYRIGHT;
8646   else
8647     letter_element = EL_CHAR_ASCII0 + letter;
8648
8649   if (mode != TEXT_INIT)
8650   {
8651     if (!typing)
8652       return FALSE;
8653
8654     if (mode != TEXT_SETCURSOR)
8655     {
8656       sx = last_sx;
8657       sy = last_sy;
8658     }
8659
8660     lx = last_sx + level_xpos;
8661     ly = last_sy + level_ypos;
8662   }
8663
8664   switch (mode)
8665   {
8666     case TEXT_INIT:
8667       if (typing)
8668         DrawLevelText(0, 0, 0, TEXT_END);
8669
8670       typing = TRUE;
8671       start_sx = last_sx = sx;
8672       start_sy = last_sy = sy;
8673       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8674       break;
8675
8676     case TEXT_SETCURSOR:
8677       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8678       DrawAreaBorder(sx, sy, sx, sy);
8679       last_sx = sx;
8680       last_sy = sy;
8681       break;
8682
8683     case TEXT_WRITECHAR:
8684       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8685       {
8686         delete_buffer[sx - start_sx] = Feld[lx][ly];
8687         Feld[lx][ly] = letter_element;
8688
8689         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8690           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8691         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8692           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8693         else
8694           DrawLevelText(0, 0, 0, TEXT_END);
8695
8696         level.changed = TRUE;
8697       }
8698       break;
8699
8700     case TEXT_BACKSPACE:
8701       if (sx > start_sx)
8702       {
8703         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8704         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8705         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8706       }
8707       break;
8708
8709     case TEXT_NEWLINE:
8710       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8711         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8712       else
8713         DrawLevelText(0, 0, 0, TEXT_END);
8714       break;
8715
8716     case TEXT_END:
8717       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8718       DrawMiniElement(sx, sy, Feld[lx][ly]);
8719       typing = FALSE;
8720       break;
8721
8722     case TEXT_QUERY_TYPING:
8723       break;
8724
8725     default:
8726       break;
8727   }
8728
8729   return typing;
8730 }
8731
8732 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8733                           int element, boolean change_level)
8734 {
8735   int lx = sx + level_xpos;
8736   int ly = sy + level_ypos;
8737
8738   if (element == -1)
8739     DrawMiniElement(sx, sy, Feld[lx][ly]);
8740   else
8741     DrawAreaBorder(sx, sy, sx, sy);
8742 }
8743
8744 static void CopyLevelToUndoBuffer(int mode)
8745 {
8746   static boolean accumulated_undo = FALSE;
8747   boolean new_undo_buffer_position = TRUE;
8748   int last_border_element;
8749   int x, y;
8750
8751   switch (mode)
8752   {
8753     case UNDO_IMMEDIATE:
8754       accumulated_undo = FALSE;
8755       break;
8756
8757     case UNDO_ACCUMULATE:
8758       if (accumulated_undo)
8759         new_undo_buffer_position = FALSE;
8760       accumulated_undo = TRUE;
8761       break;
8762
8763     default:
8764       break;
8765   }
8766
8767   if (new_undo_buffer_position)
8768   {
8769     /* new position in undo buffer ring */
8770     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8771
8772     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8773       undo_buffer_steps++;
8774   }
8775
8776   for (x = 0; x < lev_fieldx; x++)
8777     for (y = 0; y < lev_fieldy; y++)
8778       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8779
8780   /* check if drawing operation forces change of border style */
8781   last_border_element = BorderElement;
8782   SetBorderElement();
8783   if (BorderElement != last_border_element)
8784     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8785
8786   level.changed = TRUE;
8787 }
8788
8789 static void RandomPlacement(int new_element)
8790 {
8791   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8792   int num_free_positions = 0;
8793   int num_percentage, num_elements;
8794   int x, y;
8795
8796   /* determine number of free positions for randomly placing the new element */
8797   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8798   {
8799     free_position[x][y] =
8800       (random_placement_background_restricted ?
8801        Feld[x][y] == random_placement_background_element :
8802        Feld[x][y] != new_element);
8803
8804     if (free_position[x][y])
8805       num_free_positions++;
8806   }
8807
8808   /* determine number of new elements to place there */
8809   num_percentage = num_free_positions * random_placement_value / 100;
8810   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8811                   num_percentage : random_placement_value);
8812
8813   /* if less free positions than elements to place, fill all these positions */
8814   if (num_free_positions < num_elements)
8815   {
8816     for (x = 0; x < lev_fieldx; x++)
8817       for (y = 0; y < lev_fieldy; y++)
8818         if (free_position[x][y])
8819           Feld[x][y] = new_element;
8820   }
8821   else
8822   {
8823     while (num_elements > 0)
8824     {
8825       x = RND(lev_fieldx);
8826       y = RND(lev_fieldy);
8827
8828       /* don't place element at the same position twice */
8829       if (free_position[x][y])
8830       {
8831         free_position[x][y] = FALSE;
8832         Feld[x][y] = new_element;
8833         num_elements--;
8834       }
8835     }
8836   }
8837
8838   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8839   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8840 }
8841
8842 void WrapLevel(int dx, int dy)
8843 {
8844   int wrap_dx = lev_fieldx - dx;
8845   int wrap_dy = lev_fieldy - dy;
8846   int x, y;
8847
8848   for (x = 0; x < lev_fieldx; x++)
8849     for (y = 0; y < lev_fieldy; y++)
8850       FieldBackup[x][y] = Feld[x][y];
8851
8852   for (x = 0; x < lev_fieldx; x++)
8853     for (y = 0; y < lev_fieldy; y++)
8854       Feld[x][y] =
8855         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8856
8857   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8858   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8859 }
8860
8861 static void HandleDrawingAreas(struct GadgetInfo *gi)
8862 {
8863   static boolean started_inside_drawing_area = FALSE;
8864   int id = gi->custom_id;
8865   boolean button_press_event;
8866   boolean button_release_event;
8867   boolean inside_drawing_area = !gi->event.off_borders;
8868   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8869   int actual_drawing_function;
8870   int button = gi->event.button;
8871   int new_element = BUTTON_ELEMENT(button);
8872   int sx = gi->event.x, sy = gi->event.y;
8873   int min_sx = 0, min_sy = 0;
8874   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8875   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8876   int lx = 0, ly = 0;
8877   int min_lx = 0, min_ly = 0;
8878   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8879   int x, y;
8880
8881   /* handle info callback for each invocation of action callback */
8882   gi->callback_info(gi);
8883
8884   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8885   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8886
8887   /* make sure to stay inside drawing area boundaries */
8888   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8889   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8890
8891   if (draw_level)
8892   {
8893     /* get positions inside level field */
8894     lx = sx + level_xpos;
8895     ly = sy + level_ypos;
8896
8897     if (!IN_LEV_FIELD(lx, ly))
8898       inside_drawing_area = FALSE;
8899
8900     /* make sure to stay inside level field boundaries */
8901     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8902     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8903
8904     /* correct drawing area positions accordingly */
8905     sx = lx - level_xpos;
8906     sy = ly - level_ypos;
8907   }
8908
8909   if (button_press_event)
8910     started_inside_drawing_area = inside_drawing_area;
8911
8912   if (!started_inside_drawing_area)
8913     return;
8914
8915 #if 1
8916   if (!IS_VALID_BUTTON(button))
8917     return;
8918 #endif
8919
8920   if (!button && !button_release_event)
8921     return;
8922
8923   /* automatically switch to 'single item' drawing mode, if needed */
8924   actual_drawing_function =
8925     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8926      drawing_function : GADGET_ID_SINGLE_ITEMS);
8927
8928   /* clicking into drawing area with pressed Control key picks element */
8929   if (GetKeyModState() & KMOD_Control)
8930   {
8931     last_drawing_function = drawing_function;
8932     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8933   }
8934
8935   switch (actual_drawing_function)
8936   {
8937     case GADGET_ID_SINGLE_ITEMS:
8938       if (draw_level)
8939       {
8940         if (button_release_event)
8941         {
8942           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8943
8944           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8945               !inside_drawing_area)
8946             DeleteBrushFromCursor();
8947         }
8948
8949         if (!button)
8950           break;
8951
8952         if (draw_with_brush)
8953         {
8954           if (!button_release_event)
8955             CopyBrushToLevel(sx, sy, button);
8956         }
8957         else if (new_element != Feld[lx][ly])
8958         {
8959           if (new_element == EL_PLAYER_1)
8960           {
8961             /* remove player at old position */
8962             for (y = 0; y < lev_fieldy; y++)
8963             {
8964               for (x = 0; x < lev_fieldx; x++)
8965               {
8966                 if (Feld[x][y] == EL_PLAYER_1)
8967                 {
8968                   Feld[x][y] = EL_EMPTY;
8969                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8970                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8971                     DrawMiniElement(x - level_xpos, y - level_ypos,
8972                                     EL_EMPTY);
8973                 }
8974               }
8975             }
8976           }
8977
8978           Feld[lx][ly] = new_element;
8979           DrawMiniElement(sx, sy, new_element);
8980         }
8981       }
8982       else
8983       {
8984         int type_id = gi->custom_type_id;
8985         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8986
8987         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8988           DrawMiniGraphicExt(drawto,
8989                              gi->x + sx * MINI_TILEX,
8990                              gi->y + sy * MINI_TILEY,
8991                              el2edimg(new_element));
8992         else
8993           DrawGraphicExt(drawto,
8994                          gi->x + sx * TILEX,
8995                          gi->y + sy * TILEY,
8996                          el2img(new_element), 0);
8997
8998         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8999           new_element = GFX_ELEMENT(new_element);
9000
9001         drawingarea_info[type_id].value[pos] = new_element;
9002
9003         CopyElementPropertiesToGame(properties_element);
9004
9005         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9006         {
9007           UpdateCustomElementGraphicGadgets();
9008
9009           FrameCounter = 0;     /* restart animation frame counter */
9010         }
9011       }
9012       break;
9013
9014     case GADGET_ID_CONNECTED_ITEMS:
9015       {
9016         static int last_sx = -1;
9017         static int last_sy = -1;
9018
9019         if (button_release_event)
9020           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9021
9022         if (button)
9023         {
9024           if (!button_press_event)
9025             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9026
9027           last_sx = sx;
9028           last_sy = sy;
9029         }
9030       }
9031       break;
9032
9033     case GADGET_ID_LINE:
9034     case GADGET_ID_ARC:
9035     case GADGET_ID_RECTANGLE:
9036     case GADGET_ID_FILLED_BOX:
9037     case GADGET_ID_GRAB_BRUSH:
9038     case GADGET_ID_TEXT:
9039       {
9040         static int last_sx = -1;
9041         static int last_sy = -1;
9042         static int start_sx = -1;
9043         static int start_sy = -1;
9044         void (*draw_func)(int, int, int, int, int, boolean);
9045
9046         if (drawing_function == GADGET_ID_LINE)
9047           draw_func = DrawLine;
9048         else if (drawing_function == GADGET_ID_ARC)
9049           draw_func = DrawArc;
9050         else if (drawing_function == GADGET_ID_RECTANGLE)
9051           draw_func = DrawBox;
9052         else if (drawing_function == GADGET_ID_FILLED_BOX)
9053           draw_func = DrawFilledBox;
9054         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9055           draw_func = SelectArea;
9056         else /* (drawing_function == GADGET_ID_TEXT) */
9057           draw_func = SetTextCursor;
9058
9059         if (button_press_event)
9060         {
9061           draw_func(sx, sy, sx, sy, new_element, FALSE);
9062           start_sx = last_sx = sx;
9063           start_sy = last_sy = sy;
9064
9065           if (drawing_function == GADGET_ID_TEXT)
9066             DrawLevelText(0, 0, 0, TEXT_END);
9067         }
9068         else if (button_release_event)
9069         {
9070           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9071           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9072           {
9073             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9074             CopyBrushToCursor(sx, sy);
9075             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9076                           MB_LEFTBUTTON);
9077             draw_with_brush = TRUE;
9078           }
9079           else if (drawing_function == GADGET_ID_TEXT)
9080             DrawLevelText(sx, sy, 0, TEXT_INIT);
9081           else
9082             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9083         }
9084         else if (last_sx != sx || last_sy != sy)
9085         {
9086           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9087           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9088           last_sx = sx;
9089           last_sy = sy;
9090         }
9091       }
9092       break;
9093
9094     case GADGET_ID_FLOOD_FILL:
9095       if (button_press_event && Feld[lx][ly] != new_element)
9096       {
9097         FloodFill(lx, ly, new_element);
9098         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9099         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9100       }
9101       break;
9102
9103     case GADGET_ID_PICK_ELEMENT:
9104       if (button_release_event)
9105         ClickOnGadget(level_editor_gadget[last_drawing_function],
9106                       MB_LEFTBUTTON);
9107       else if (draw_level)
9108         PickDrawingElement(button, Feld[lx][ly]);
9109       else
9110       {
9111         int type_id = gi->custom_type_id;
9112         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9113
9114         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9115       }
9116
9117       break;
9118
9119     default:
9120       break;
9121   }
9122 }
9123
9124 static void HandleCounterButtons(struct GadgetInfo *gi)
9125 {
9126   int gadget_id = gi->custom_id;
9127   int counter_id = gi->custom_type_id;
9128   int button = gi->event.button;
9129   int *counter_value = counterbutton_info[counter_id].value;
9130   int step = BUTTON_STEPSIZE(button) *
9131     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9132
9133   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9134   {
9135     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9136     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9137     boolean level_changed = LevelChanged();
9138
9139     if ((level_changed && pressed) || (!level_changed && released))
9140       return;
9141
9142     if (level_changed && !Request("Level has changed ! Discard changes ?",
9143                                   REQ_ASK))
9144     {
9145       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9146         ModifyEditorCounterValue(counter_id, *counter_value);
9147
9148       return;
9149     }
9150   }
9151
9152   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9153     *counter_value = gi->textinput.number_value;
9154   else
9155     ModifyEditorCounterValue(counter_id, *counter_value + step);
9156
9157   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9158   {
9159       LoadLevel(level_nr);
9160       TapeErase();
9161       ResetUndoBuffer();
9162       DrawEditModeWindow();
9163
9164       return;
9165   }
9166
9167   switch (counter_id)
9168   {
9169     case ED_COUNTER_ID_YAMYAM_CONTENT:
9170       DrawYamYamContentAreas();
9171       break;
9172
9173     case ED_COUNTER_ID_BALL_CONTENT:
9174       DrawMagicBallContentAreas();
9175       break;
9176
9177     case ED_COUNTER_ID_ANDROID_CONTENT:
9178       DrawAndroidElementArea(properties_element);
9179       break;
9180
9181     case ED_COUNTER_ID_GROUP_CONTENT:
9182       DrawGroupElementArea(properties_element);
9183       CopyGroupElementPropertiesToGame(properties_element);
9184       break;
9185
9186     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9187     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9188       DrawEnvelopeTextArea(-1);
9189       break;
9190
9191     case ED_COUNTER_ID_LEVEL_XSIZE:
9192     case ED_COUNTER_ID_LEVEL_YSIZE:
9193       lev_fieldx = level.fieldx;
9194       lev_fieldy = level.fieldy;
9195       break;
9196
9197     default:
9198       break;
9199   }
9200
9201   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9202        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9203       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9204        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9205     CopyElementPropertiesToGame(properties_element);
9206
9207   level.changed = TRUE;
9208 }
9209
9210 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9211 {
9212   int type_id = gi->custom_type_id;
9213
9214   strcpy(textinput_info[type_id].value, gi->textinput.value);
9215
9216   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9217   {
9218     CopyElementPropertiesToGame(properties_element);
9219
9220     ModifyEditorElementList();  /* update changed button info text */
9221   }
9222
9223   level.changed = TRUE;
9224 }
9225
9226 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9227 {
9228   int type_id = gi->custom_type_id;
9229
9230   strcpy(textarea_info[type_id].value, gi->textarea.value);
9231
9232   level.changed = TRUE;
9233 }
9234
9235 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9236 {
9237   int type_id = gi->custom_type_id;
9238   int value_old = *selectbox_info[type_id].value;
9239   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9240
9241   *selectbox_info[type_id].value = value_new;
9242
9243   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9244   {
9245     element_info[properties_element].current_change_page = gi->selectbox.index;
9246
9247     DrawPropertiesWindow();
9248   }
9249   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9250             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9251            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9252             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9253            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9254   {
9255     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9256     {
9257       /* when changing action type, also check action mode and action arg */
9258       if (value_old != value_new)
9259       {
9260 #if 1
9261         setSelectboxSpecialActionVariablesIfNeeded();
9262 #else
9263         custom_element_change.action_mode = -1;
9264         custom_element_change.action_arg = -1;
9265 #endif
9266       }
9267
9268       DrawPropertiesChange();
9269     }
9270
9271     CopyElementPropertiesToGame(properties_element);
9272
9273     level.changed = TRUE;
9274   }
9275 }
9276
9277 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9278 {
9279   int type_id = gi->custom_type_id;
9280   int i;
9281
9282   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9283       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9284   {
9285     edit_mode_properties = gi->custom_type_id;
9286
9287     DrawPropertiesWindow();
9288   }
9289   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9290   {
9291     char *template_filename = getDefaultLevelFilename(-1);
9292     boolean new_template = !fileExists(template_filename);
9293
9294     if (new_template ||
9295         Request("Save this template and kill the old ?", REQ_ASK))
9296       SaveLevelTemplate();
9297
9298     if (new_template)
9299       Request("Template saved !", REQ_CONFIRM);
9300   }
9301   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9302            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9303   {
9304     struct ElementInfo *ei = &element_info[properties_element];
9305
9306     setElementChangePages(ei, ei->num_change_pages + 1);
9307
9308     /* set new change page to be new current change page */
9309     ei->current_change_page = ei->num_change_pages - 1;
9310     ei->change = &ei->change_page[ei->current_change_page];
9311
9312     setElementChangeInfoToDefaults(ei->change);
9313
9314     DrawPropertiesWindow();
9315
9316     level.changed = TRUE;
9317   }
9318   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9319            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9320   {
9321     struct ElementInfo *ei = &element_info[properties_element];
9322
9323     /* copy all change pages after change page to be deleted */
9324     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9325       ei->change_page[i] = ei->change_page[i + 1];
9326
9327     setElementChangePages(ei, ei->num_change_pages - 1);
9328
9329     DrawPropertiesWindow();
9330
9331     level.changed = TRUE;
9332   }
9333 }
9334
9335 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9336 {
9337   int type_id = gi->custom_type_id;
9338
9339   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9340       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9341   {
9342     struct ElementInfo *ei = &element_info[properties_element];
9343     int step = BUTTON_STEPSIZE(gi->event.button);
9344
9345     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9346     ei->current_change_page += step;
9347
9348     if (ei->current_change_page < 0)
9349       ei->current_change_page = 0;
9350     else if (ei->current_change_page >= ei->num_change_pages)
9351       ei->current_change_page = ei->num_change_pages - 1;
9352
9353     DrawPropertiesWindow();
9354   }
9355   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9356            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9357   {
9358     struct ElementInfo *ei = &element_info[properties_element];
9359     int current_change_page = ei->current_change_page;
9360
9361     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9362       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9363         ei->change_page[current_change_page];
9364     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9365     {
9366       ei->change_page[current_change_page] =
9367         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9368
9369       level.changed = TRUE;
9370     }
9371
9372     DrawPropertiesWindow();
9373   }
9374 }
9375
9376 static void HandleRadiobuttons(struct GadgetInfo *gi)
9377 {
9378   *radiobutton_info[gi->custom_type_id].value =
9379     radiobutton_info[gi->custom_type_id].checked_value;
9380
9381   level.changed = TRUE;
9382 }
9383
9384 static void HandleCheckbuttons(struct GadgetInfo *gi)
9385 {
9386   int type_id = gi->custom_type_id;
9387
9388   *checkbutton_info[type_id].value ^= TRUE;
9389
9390   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9391       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9392       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9393       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9394          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9395         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9396          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9397        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9398   {
9399     CopyElementPropertiesToGame(properties_element);
9400   }
9401
9402   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9403   {
9404     UpdateCustomElementGraphicGadgets();
9405   }
9406   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9407   {
9408     char *template_filename = getDefaultLevelFilename(-1);
9409
9410     if (level.use_custom_template && !fileExists(template_filename))
9411     {
9412       Request("No level template found !", REQ_CONFIRM);
9413
9414       level.use_custom_template = FALSE;
9415       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9416
9417       return;
9418     }
9419
9420     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9421
9422     DrawEditModeWindow();
9423   }
9424
9425   level.changed = TRUE;
9426 }
9427
9428 static void HandleControlButtons(struct GadgetInfo *gi)
9429 {
9430   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9431   static int last_edit_mode = ED_MODE_DRAWING;
9432   static int last_custom_copy_mode = -1;
9433   int id = gi->custom_id;
9434   int button = gi->event.button;
9435   int step = BUTTON_STEPSIZE(button);
9436   int new_element = BUTTON_ELEMENT(button);
9437   int x, y;
9438
9439 #if 0
9440   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9441   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9442
9443   if (!IS_VALID_BUTTON(button))
9444     return;
9445 #endif
9446
9447   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9448     DrawLevelText(0, 0, 0, TEXT_END);
9449
9450   if (id < ED_NUM_CTRL1_BUTTONS &&
9451       id != GADGET_ID_SINGLE_ITEMS &&
9452       id != GADGET_ID_PROPERTIES &&
9453       id != GADGET_ID_PICK_ELEMENT &&
9454       edit_mode != ED_MODE_DRAWING &&
9455       drawing_function != GADGET_ID_PICK_ELEMENT &&
9456       !(GetKeyModState() & KMOD_Control))
9457   {
9458     DrawDrawingWindow();
9459     edit_mode = ED_MODE_DRAWING;
9460   }
9461
9462   /* element copy mode active, but no element button pressed => deactivate */
9463   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9464     last_custom_copy_mode = -1;
9465
9466   switch (id)
9467   {
9468     case GADGET_ID_SCROLL_LEFT:
9469       if (level_xpos >= 0)
9470       {
9471         if (lev_fieldx < ed_fieldx - 2)
9472           break;
9473
9474         level_xpos -= step;
9475         if (level_xpos < -1)
9476           level_xpos = -1;
9477         if (button == 1)
9478           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9479         else
9480           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9481
9482         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9483                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9484       }
9485       break;
9486
9487     case GADGET_ID_SCROLL_RIGHT:
9488       if (level_xpos <= lev_fieldx - ed_fieldx)
9489       {
9490         if (lev_fieldx < ed_fieldx - 2)
9491           break;
9492
9493         level_xpos += step;
9494         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9495           level_xpos = lev_fieldx - ed_fieldx + 1;
9496         if (button == 1)
9497           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9498         else
9499           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9500
9501         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9502                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9503       }
9504       break;
9505
9506     case GADGET_ID_SCROLL_UP:
9507       if (level_ypos >= 0)
9508       {
9509         if (lev_fieldy < ed_fieldy - 2)
9510           break;
9511
9512         level_ypos -= step;
9513         if (level_ypos < -1)
9514           level_ypos = -1;
9515         if (button == 1)
9516           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9517         else
9518           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9519
9520         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9521                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9522       }
9523       break;
9524
9525     case GADGET_ID_SCROLL_DOWN:
9526       if (level_ypos <= lev_fieldy - ed_fieldy)
9527       {
9528         if (lev_fieldy < ed_fieldy - 2)
9529           break;
9530
9531         level_ypos += step;
9532         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9533           level_ypos = lev_fieldy - ed_fieldy + 1;
9534         if (button == 1)
9535           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9536         else
9537           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9538
9539         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9540                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9541       }
9542       break;
9543
9544     case GADGET_ID_SCROLL_HORIZONTAL:
9545       level_xpos = gi->event.item_position - 1;
9546       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9547       break;
9548
9549     case GADGET_ID_SCROLL_VERTICAL:
9550       level_ypos = gi->event.item_position - 1;
9551       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9552       break;
9553
9554     case GADGET_ID_SCROLL_LIST_UP:
9555     case GADGET_ID_SCROLL_LIST_DOWN:
9556     case GADGET_ID_SCROLL_LIST_VERTICAL:
9557       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9558         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9559       else
9560       {
9561         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9562         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9563
9564         if (element_shift < 0)
9565           element_shift = 0;
9566         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9567           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9568
9569         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9570                      GDI_SCROLLBAR_ITEM_POSITION,
9571                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9572       }
9573
9574       ModifyEditorElementList();
9575
9576       break;
9577
9578     case GADGET_ID_WRAP_LEFT:
9579       WrapLevel(-step, 0);
9580       break;
9581
9582     case GADGET_ID_WRAP_RIGHT:
9583       WrapLevel(step, 0);
9584       break;
9585
9586     case GADGET_ID_WRAP_UP:
9587       WrapLevel(0, -step);
9588       break;
9589
9590     case GADGET_ID_WRAP_DOWN:
9591       WrapLevel(0, step);
9592       break;
9593
9594     case GADGET_ID_SINGLE_ITEMS:
9595     case GADGET_ID_CONNECTED_ITEMS:
9596     case GADGET_ID_LINE:
9597     case GADGET_ID_ARC:
9598     case GADGET_ID_TEXT:
9599     case GADGET_ID_RECTANGLE:
9600     case GADGET_ID_FILLED_BOX:
9601     case GADGET_ID_FLOOD_FILL:
9602     case GADGET_ID_GRAB_BRUSH:
9603     case GADGET_ID_PICK_ELEMENT:
9604       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9605         last_drawing_function = drawing_function;
9606       drawing_function = id;
9607       draw_with_brush = FALSE;
9608       break;
9609
9610     case GADGET_ID_RANDOM_PLACEMENT:
9611       RandomPlacement(new_element);
9612       break;
9613
9614     case GADGET_ID_PROPERTIES:
9615       if (edit_mode != ED_MODE_PROPERTIES)
9616       {
9617         properties_element = new_element;
9618         DrawPropertiesWindow();
9619         edit_mode = ED_MODE_PROPERTIES;
9620
9621         last_level_drawing_function = drawing_function;
9622         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9623                       MB_LEFTBUTTON);
9624       }
9625       else
9626       {
9627         DrawDrawingWindow();
9628         edit_mode = ED_MODE_DRAWING;
9629
9630         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9631                       MB_LEFTBUTTON);
9632       }
9633       break;
9634
9635     case GADGET_ID_CUSTOM_COPY_FROM:
9636     case GADGET_ID_CUSTOM_COPY_TO:
9637     case GADGET_ID_CUSTOM_EXCHANGE:
9638       last_custom_copy_mode = id;
9639       last_drawing_function = drawing_function;
9640       break;
9641
9642     case GADGET_ID_CUSTOM_COPY:
9643       CopyCustomElement(properties_element, -1, id);
9644       break;
9645
9646     case GADGET_ID_CUSTOM_PASTE:
9647       CopyCustomElement(-1, properties_element, id);
9648       break;
9649
9650     case GADGET_ID_UNDO:
9651       if (undo_buffer_steps == 0)
9652       {
9653         Request("Undo buffer empty !", REQ_CONFIRM);
9654         break;
9655       }
9656
9657       if (edit_mode != ED_MODE_DRAWING)
9658       {
9659         DrawDrawingWindow();
9660         edit_mode = ED_MODE_DRAWING;
9661       }
9662
9663       undo_buffer_position =
9664         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9665       undo_buffer_steps--;
9666
9667       for (x = 0; x < lev_fieldx; x++)
9668         for (y = 0; y < lev_fieldy; y++)
9669           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9670       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9671       break;
9672
9673     case GADGET_ID_INFO:
9674       if (edit_mode != ED_MODE_INFO)
9675       {
9676         last_edit_mode = edit_mode;
9677         edit_mode = ED_MODE_INFO;
9678
9679         DrawLevelInfoWindow();
9680       }
9681       else
9682       {
9683         edit_mode = last_edit_mode;
9684
9685         DrawEditModeWindow();
9686       }
9687       break;
9688
9689     case GADGET_ID_CLEAR:
9690       if (edit_mode != ED_MODE_DRAWING)
9691       {
9692         DrawDrawingWindow();
9693         edit_mode = ED_MODE_DRAWING;
9694       }
9695
9696       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9697         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9698           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9699
9700       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9701
9702       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9703       break;
9704
9705     case GADGET_ID_SAVE:
9706       if (leveldir_current->readonly)
9707       {
9708         Request("This level is read only !", REQ_CONFIRM);
9709         break;
9710       }
9711
9712       if (!LevelContainsPlayer())
9713         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9714       else
9715       {
9716         char *level_filename = getDefaultLevelFilename(level_nr);
9717         boolean new_level = !fileExists(level_filename);
9718
9719         if (new_level ||
9720             Request("Save this level and kill the old ?", REQ_ASK))
9721         {
9722           CopyPlayfield(Feld, level.field);
9723
9724           SaveLevel(level_nr);
9725         }
9726
9727         if (new_level)
9728           Request("Level saved !", REQ_CONFIRM);
9729
9730         level.changed = FALSE;
9731       }
9732       break;
9733
9734     case GADGET_ID_TEST:
9735       if (!LevelContainsPlayer())
9736         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9737       else
9738       {
9739         if (LevelChanged())
9740           level.game_version = GAME_VERSION_ACTUAL;
9741
9742         CopyPlayfield(level.field, FieldBackup);
9743         CopyPlayfield(Feld, level.field);
9744
9745         CopyNativeLevel_RND_to_Native(&level);
9746
9747         UnmapLevelEditorGadgets();
9748         UndrawSpecialEditorDoor();
9749
9750         CloseDoor(DOOR_CLOSE_ALL);
9751
9752         DrawCompleteVideoDisplay();
9753
9754         level_editor_test_game = TRUE;
9755
9756         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9757       }
9758       break;
9759
9760     case GADGET_ID_EXIT:
9761       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9762       break;
9763
9764     default:
9765       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9766           id <= GADGET_ID_ELEMENTLIST_LAST)
9767       {
9768         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9769         int new_element = editor_elements[element_position + element_shift];
9770
9771         if (IS_EDITOR_CASCADE(new_element))
9772         {
9773           int i;
9774
9775           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9776           {
9777             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9778             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9779
9780             if (*cascade_element == new_element)
9781             {
9782               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9783               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9784
9785               /* update element selection list */
9786               ReinitializeElementList();
9787               ModifyEditorElementList();
9788
9789               /* update cascading gadget info text */
9790               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9791
9792               /* save current editor cascading state */
9793               SaveSetup_EditorCascade();
9794
9795               break;
9796             }
9797           }
9798
9799           break;
9800         }
9801
9802         if (last_custom_copy_mode != -1)
9803         {
9804           if (CopyCustomElement(properties_element, new_element,
9805                                 last_custom_copy_mode))
9806           {
9807             ClickOnGadget(level_editor_gadget[last_drawing_function],
9808                           MB_LEFTBUTTON);
9809
9810             last_custom_copy_mode = -1;
9811           }
9812
9813           break;
9814         }
9815
9816         PickDrawingElement(button, new_element);
9817
9818         if (!stick_element_properties_window &&
9819             drawing_function != GADGET_ID_PICK_ELEMENT &&
9820             !(GetKeyModState() & KMOD_Control))
9821         {
9822           properties_element = new_element;
9823           if (edit_mode == ED_MODE_PROPERTIES)
9824             DrawPropertiesWindow();
9825         }
9826
9827         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9828           ClickOnGadget(level_editor_gadget[last_drawing_function],
9829                         MB_LEFTBUTTON);
9830       }
9831 #ifdef DEBUG
9832       else if (gi->event.type == GD_EVENT_PRESSED)
9833         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9834       else if (gi->event.type == GD_EVENT_RELEASED)
9835         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9836       else if (gi->event.type == GD_EVENT_MOVING)
9837         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9838       else
9839         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9840 #endif
9841       break;
9842   }
9843 }
9844
9845 void HandleLevelEditorKeyInput(Key key)
9846 {
9847   char letter = getCharFromKey(key);
9848   int button = MB_LEFTBUTTON;
9849
9850   if (drawing_function == GADGET_ID_TEXT &&
9851       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9852   {
9853     if (letter)
9854       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9855     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9856       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9857     else if (key == KSYM_Return)
9858       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9859     else if (key == KSYM_Escape)
9860       DrawLevelText(0, 0, 0, TEXT_END);
9861   }
9862   else if (button_status == MB_RELEASED)
9863   {
9864     int i, id = GADGET_ID_NONE;
9865
9866     switch (key)
9867     {
9868       case KSYM_Left:
9869         id = GADGET_ID_SCROLL_LEFT;
9870         break;
9871       case KSYM_Right:
9872         id = GADGET_ID_SCROLL_RIGHT;
9873         break;
9874       case KSYM_Up:
9875         id = GADGET_ID_SCROLL_UP;
9876         break;
9877       case KSYM_Down:
9878         id = GADGET_ID_SCROLL_DOWN;
9879         break;
9880       case KSYM_Page_Up:
9881         id = GADGET_ID_SCROLL_LIST_UP;
9882         button = MB_RIGHTBUTTON;
9883         break;
9884       case KSYM_Page_Down:
9885         id = GADGET_ID_SCROLL_LIST_DOWN;
9886         button = MB_RIGHTBUTTON;
9887         break;
9888
9889       case KSYM_Escape:
9890         if (edit_mode == ED_MODE_DRAWING)
9891         {
9892           RequestExitLevelEditor(setup.ask_on_escape);
9893         }
9894         else if (edit_mode == ED_MODE_INFO)
9895         {
9896           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9897         }
9898         else if (edit_mode == ED_MODE_PROPERTIES)
9899         {
9900           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9901         }
9902         else            /* should never happen */
9903         {
9904           DrawDrawingWindow();
9905           edit_mode = ED_MODE_DRAWING;
9906         }
9907         break;
9908
9909       default:
9910         break;
9911     }
9912
9913     if (id != GADGET_ID_NONE)
9914       ClickOnGadget(level_editor_gadget[id], button);
9915     else if (letter == '.')
9916       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9917     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9918       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9919     else
9920       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9921         if (letter && letter == control_info[i].shortcut)
9922           if (!anyTextGadgetActive())
9923             ClickOnGadget(level_editor_gadget[i], button);
9924   }
9925 }
9926
9927 void HandleLevelEditorIdle()
9928 {
9929   static unsigned long action_delay = 0;
9930   unsigned long action_delay_value = GameFrameDelay;
9931   int xpos = 1, ypos = 2;
9932
9933   if (edit_mode != ED_MODE_PROPERTIES)
9934     return;
9935
9936   if (!DelayReached(&action_delay, action_delay_value))
9937     return;
9938
9939 #if 1
9940   DrawEditorElementAnimation(SX + xpos * TILEX,
9941                              SY + ypos * TILEY + MINI_TILEY / 2);
9942 #else
9943   DrawGraphicAnimationExt(drawto,
9944                           SX + xpos * TILEX,
9945                           SY + ypos * TILEY + MINI_TILEY / 2,
9946                           el2img(properties_element), -1, NO_MASKING);
9947 #endif
9948
9949   MarkTileDirty(xpos, ypos);
9950   MarkTileDirty(xpos, ypos + 1);
9951
9952   FrameCounter++;       /* increase animation frame counter */
9953 }
9954
9955 void ClearEditorGadgetInfoText()
9956 {
9957   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9958 }
9959
9960 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9961 {
9962   char infotext[MAX_OUTPUT_LINESIZE + 1];
9963   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9964   int max_infotext_len = getMaxInfoTextLength();
9965
9966   if (gi == NULL || gi->info_text == NULL)
9967     return;
9968
9969   strncpy(infotext, gi->info_text, max_infotext_len);
9970   infotext[max_infotext_len] = '\0';
9971
9972   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9973   {
9974     int key = control_info[gi->custom_id].shortcut;
9975
9976     if (key)
9977     {
9978       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9979         sprintf(shortcut, " ('.' or '%c')", key);
9980       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9981         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9982       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9983         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9984       else                                              /* normal case */
9985         sprintf(shortcut, " ('%s%c')",
9986                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9987
9988       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9989         strcat(infotext, shortcut);
9990     }
9991   }
9992
9993   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9994 }
9995
9996 void HandleEditorGadgetInfoText(void *ptr)
9997 {
9998   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9999 #if 0
10000   char infotext[MAX_OUTPUT_LINESIZE + 1];
10001   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10002   int max_infotext_len = getMaxInfoTextLength();
10003 #endif
10004
10005   if (game_status != GAME_MODE_EDITOR)
10006     return;
10007
10008   ClearEditorGadgetInfoText();
10009
10010   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10011     return;
10012
10013   /* misuse this function to delete brush cursor, if needed */
10014   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10015     DeleteBrushFromCursor();
10016
10017 #if 1
10018   PrintEditorGadgetInfoText(gi);
10019 #else
10020   if (gi == NULL || gi->info_text == NULL)
10021     return;
10022
10023   strncpy(infotext, gi->info_text, max_infotext_len);
10024   infotext[max_infotext_len] = '\0';
10025
10026   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10027   {
10028     int key = control_info[gi->custom_id].shortcut;
10029
10030     if (key)
10031     {
10032       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10033         sprintf(shortcut, " ('.' or '%c')", key);
10034       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10035         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10036       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10037         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10038       else                                              /* normal case */
10039         sprintf(shortcut, " ('%s%c')",
10040                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10041
10042       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10043         strcat(infotext, shortcut);
10044     }
10045   }
10046
10047   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10048 #endif
10049 }
10050
10051 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10052 {
10053   static int start_lx, start_ly;
10054   int id = gi->custom_id;
10055   int type_id = gi->custom_type_id;
10056   int sx = gi->event.x;
10057   int sy = gi->event.y;
10058   int lx = sx + level_xpos;
10059   int ly = sy + level_ypos;
10060   int min_sx = 0, min_sy = 0;
10061   int max_sx = gi->drawing.area_xsize - 1;
10062   int max_sy = gi->drawing.area_ysize - 1;
10063   int actual_drawing_function = drawing_function;
10064   int max_infotext_len = getMaxInfoTextLength();
10065   char infotext[MAX_OUTPUT_LINESIZE + 1];
10066   char *text;
10067
10068   infotext[0] = '\0';           /* start with empty info text */
10069
10070   /* pressed Control key: simulate picking element */
10071   if (GetKeyModState() & KMOD_Control)
10072     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10073
10074   ClearEditorGadgetInfoText();
10075
10076   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10077     return;
10078
10079   /* make sure to stay inside drawing area boundaries */
10080   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10081   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10082
10083   if (id == GADGET_ID_DRAWING_LEVEL)
10084   {
10085     if (button_status)
10086     {
10087       int min_lx = 0, min_ly = 0;
10088       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10089
10090       /* get positions inside level field */
10091       lx = sx + level_xpos;
10092       ly = sy + level_ypos;
10093
10094       /* make sure to stay inside level field boundaries */
10095       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10096       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10097
10098       /* correct drawing area positions accordingly */
10099       sx = lx - level_xpos;
10100       sy = ly - level_ypos;
10101     }
10102
10103     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10104     {
10105       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10106       {
10107         if (gi->event.type == GD_EVENT_PRESSED)
10108         {
10109           start_lx = lx;
10110           start_ly = ly;
10111         }
10112
10113         switch (actual_drawing_function)
10114         {
10115           case GADGET_ID_SINGLE_ITEMS:
10116             text = "Drawing single items";
10117             break;
10118           case GADGET_ID_CONNECTED_ITEMS:
10119             text = "Drawing connected items";
10120             break;
10121           case GADGET_ID_LINE:
10122             text = "Drawing line";
10123             break;
10124           case GADGET_ID_ARC:
10125             text = "Drawing arc";
10126             break;
10127           case GADGET_ID_TEXT:
10128             text = "Setting text cursor";
10129             break;
10130           case GADGET_ID_RECTANGLE:
10131             text = "Drawing rectangle";
10132             break;
10133           case GADGET_ID_FILLED_BOX:
10134             text = "Drawing filled box";
10135             break;
10136           case GADGET_ID_FLOOD_FILL:
10137             text = "Flood fill";
10138             break;
10139           case GADGET_ID_GRAB_BRUSH:
10140             text = "Grabbing brush";
10141             break;
10142           case GADGET_ID_PICK_ELEMENT:
10143             text = "Picking element";
10144             break;
10145
10146           default:
10147             text = "Drawing position";
10148             break;
10149         }
10150
10151         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10152           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10153         else
10154           sprintf(infotext, "%s: %d, %d", text,
10155                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10156       }
10157       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10158         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10159       else
10160         sprintf(infotext, "Level position: %d, %d", lx, ly);
10161     }
10162
10163     /* misuse this function to draw brush cursor, if needed */
10164     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10165     {
10166       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10167         CopyBrushToCursor(sx, sy);
10168       else
10169         DeleteBrushFromCursor();
10170     }
10171   }
10172   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10173   {
10174     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10175     int element = drawingarea_info[type_id].value[pos];
10176
10177     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10178   }
10179   else
10180   {
10181     if (id == GADGET_ID_CUSTOM_CONTENT)
10182       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10183     else if (id == GADGET_ID_GROUP_CONTENT)
10184       sprintf(infotext, "group element position: %d", sx + 1);
10185     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10186              id <= GADGET_ID_YAMYAM_CONTENT_7)
10187       sprintf(infotext, "content area %d position: %d, %d",
10188               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10189     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10190              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10191       sprintf(infotext, "content area %d position: %d, %d",
10192               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10193     else if (id == GADGET_ID_ANDROID_CONTENT)
10194       sprintf(infotext, "android element position: %d", sx + 1);
10195     else if (drawingarea_info[type_id].infotext != NULL)
10196       strcpy(infotext, drawingarea_info[type_id].infotext);
10197   }
10198
10199   infotext[max_infotext_len] = '\0';
10200
10201   if (strlen(infotext) > 0)
10202     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10203 }
10204
10205 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10206 {
10207   if (!ask_if_level_has_changed ||
10208       !LevelChanged() ||
10209       Request("Level has changed ! Exit without saving ?",
10210               REQ_ASK | REQ_STAY_OPEN))
10211   {
10212 #if 1
10213     CloseDoor(DOOR_CLOSE_1);
10214     SetDoorState(DOOR_CLOSE_2);
10215 #else
10216     CloseDoor(DOOR_CLOSE_ALL);
10217 #endif
10218     game_status = GAME_MODE_MAIN;
10219     DrawMainMenu();
10220   }
10221   else
10222   {
10223     CloseDoor(DOOR_CLOSE_1);
10224     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10225   }
10226 }