rnd-20060107-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 92)
423
424 /* drawing area identifiers */
425 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 93)
426
427 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
428 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
429 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
430 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
431 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
432 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
433 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
434 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
435 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
436 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
437 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
438 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
444 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
445 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 18)
446 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 19)
447 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 20)
448 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 21)
449 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 22)
450 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 23)
451 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 24)
452 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 25)
453 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 26)
454 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 27)
455 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 28)
456 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 29)
457
458 /* text input identifiers */
459 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 30)
460
461 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
462 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
463 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
464
465 /* text area identifiers */
466 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
467
468 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
469
470 /* selectbox identifiers */
471 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
472
473 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
474 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
475 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
476 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
477 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
478 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 5)
479 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 6)
480 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
481 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 8)
482 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
483 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 10)
484 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 11)
485 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 12)
486 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 13)
487 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
488 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
489 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 16)
490 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
491 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 18)
492 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 19)
493 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 20)
494 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 21)
495 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 22)
496 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 23)
497 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 24)
498 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 25)
499 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 26)
500 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 27)
501
502 /* textbutton identifiers */
503 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 28)
504
505 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
506 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
507 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
508 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
509 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
510 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
511 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
512 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
513
514 /* graphicbutton identifiers */
515 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
516
517 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
518 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
519 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
520 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
521
522 /* gadgets for scrolling of drawing area */
523 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
524
525 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
526 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
527 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
528 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
529 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
530 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
531
532 /* gadgets for scrolling element list */
533 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
534
535 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
536 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
537 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
538
539 /* checkbuttons/radiobuttons for level/element properties */
540 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
541
542 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
543 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
544 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
545 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
546 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
547 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
548 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
549 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
550 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
551 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
552 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
553 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 11)
554 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
555 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
556 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
557 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
558 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
559 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
560 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
561 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
562 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
563 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
564 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
565 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
566 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
567 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
568 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
569 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
570 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
571 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
572 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
573 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
574 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
575 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
576 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
577 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
578 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
579 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
580 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
581 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
582 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
583 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
584 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
585 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
586 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
587 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
588 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
589 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
590
591 /* gadgets for buttons in element list */
592 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
593 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
594                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
595
596 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
597
598 /* radio button numbers */
599 #define RADIO_NR_NONE                   0
600 #define RADIO_NR_DRAWING_TOOLBOX        1
601 #define RADIO_NR_RANDOM_ELEMENTS        2
602
603 /* values for counter gadgets */
604 #define ED_COUNTER_ID_SELECT_LEVEL      0
605 #define ED_COUNTER_ID_LEVEL_XSIZE       1
606 #define ED_COUNTER_ID_LEVEL_YSIZE       2
607 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
608 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
609 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
610 #define ED_COUNTER_ID_LEVEL_RANDOM      6
611 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
612 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
613 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
614 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
615 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
616 #define ED_COUNTER_ID_BALL_CONTENT      12
617 #define ED_COUNTER_ID_ENVELOPE_XSIZE    13
618 #define ED_COUNTER_ID_ENVELOPE_YSIZE    14
619 #define ED_COUNTER_ID_CUSTOM_SCORE      15
620 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   16
621 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  17
622 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  18
623 #define ED_COUNTER_ID_PUSH_DELAY_FIX    19
624 #define ED_COUNTER_ID_PUSH_DELAY_RND    20
625 #define ED_COUNTER_ID_DROP_DELAY_FIX    21
626 #define ED_COUNTER_ID_DROP_DELAY_RND    22
627 #define ED_COUNTER_ID_MOVE_DELAY_FIX    23
628 #define ED_COUNTER_ID_MOVE_DELAY_RND    24
629 #define ED_COUNTER_ID_EXPLOSION_DELAY   25
630 #define ED_COUNTER_ID_IGNITION_DELAY    26
631 #define ED_COUNTER_ID_GROUP_CONTENT     27
632 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  28
633 #define ED_COUNTER_ID_CHANGE_DELAY_RND  29
634 #define ED_COUNTER_ID_CHANGE_CONT_RND   30
635
636 #define ED_NUM_COUNTERBUTTONS           31
637
638 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
639 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
640
641 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
642 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
643 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
644 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
645 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
646 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
647
648 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
649 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
650
651 /* values for scrollbutton gadgets */
652 #define ED_SCROLLBUTTON_ID_AREA_UP      0
653 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
654 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
655 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
656 #define ED_SCROLLBUTTON_ID_LIST_UP      4
657 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
658
659 #define ED_NUM_SCROLLBUTTONS            6
660
661 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
662 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
663
664 /* values for scrollbar gadgets */
665 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
666 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
667 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
668
669 #define ED_NUM_SCROLLBARS               3
670
671 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
672 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
673
674 /* values for text input gadgets */
675 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
676 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
677 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
678
679 #define ED_NUM_TEXTINPUT                3
680
681 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
682 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
683
684 /* values for text area gadgets */
685 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
686
687 #define ED_NUM_TEXTAREAS                        1
688
689 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
690 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
691
692 /* values for selectbox gadgets */
693 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
694 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
695 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
696 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      3
697 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     4
698 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
699 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
700 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   7
701 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     8
702 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   9
703 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    10
704 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  11
705 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    12
706 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    13
707 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       14
708 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   15
709 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       16
710 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    17
711 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     18
712 #define ED_SELECTBOX_ID_CHANGE_SIDE             19
713 #define ED_SELECTBOX_ID_CHANGE_PLAYER           20
714 #define ED_SELECTBOX_ID_CHANGE_PAGE             21
715 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     22
716 #define ED_SELECTBOX_ID_ACTION_TYPE             23
717 #define ED_SELECTBOX_ID_ACTION_MODE             24
718 #define ED_SELECTBOX_ID_ACTION_ARG              25
719 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      26
720 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       27
721
722 #define ED_NUM_SELECTBOX                        28
723
724 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
725 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
726
727 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
728 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
729 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
730 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
731 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
732 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
733
734 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
735 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
736
737 /* values for textbutton gadgets */
738 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
739 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
740 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
741 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
742 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
743 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
744 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
745 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
746
747 #define ED_NUM_TEXTBUTTONS                      8
748
749 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
750 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
751
752 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
753 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
754
755 /* values for graphicbutton gadgets */
756 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
757 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
758 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
759 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
760
761 #define ED_NUM_GRAPHICBUTTONS                   4
762
763 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
764 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
765
766 /* values for checkbutton gadgets */
767 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
768 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
769 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
770 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
771 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
772 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
773 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
774 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
775 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
776 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          9
777 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
778 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
779 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
780 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
781 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
782 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
783 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
784 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
785 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
786 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
787 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
788 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
789 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
790 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
791 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
792 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
793 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
794 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
795 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
796 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
797 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
798 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
799 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
801 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
802 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
803 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
805 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
806 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
807 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
808 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
809 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
810 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
811 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
812 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
813
814 #define ED_NUM_CHECKBUTTONS                     46
815
816 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
817 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
818
819 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
820 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
821 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
822 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
823 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
824 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
825
826 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
827 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
828
829 /* values for radiobutton gadgets */
830 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
831 #define ED_RADIOBUTTON_ID_QUANTITY      1
832
833 #define ED_NUM_RADIOBUTTONS             2
834
835 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
836 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
837
838 /* values for drawing area gadgets */
839 #define ED_DRAWING_ID_DRAWING_LEVEL             0
840 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
841 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
842 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
843 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
844 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
848 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
849 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
850 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
851 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
852 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
856 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
857 #define ED_DRAWING_ID_START_ELEMENT             18
858 #define ED_DRAWING_ID_ARTWORK_ELEMENT           19
859 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         20
860 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            21
861 #define ED_DRAWING_ID_CUSTOM_CONTENT            22
862 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         23
863 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         24
864 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      25
865 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     26
866 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     27
867 #define ED_DRAWING_ID_GROUP_CONTENT             28
868 #define ED_DRAWING_ID_RANDOM_BACKGROUND         29
869
870 #define ED_NUM_DRAWING_AREAS                    30
871
872
873 /*
874   -----------------------------------------------------------------------------
875   some internally used definitions
876   -----------------------------------------------------------------------------
877 */
878
879 /* values for CopyLevelToUndoBuffer() */
880 #define UNDO_IMMEDIATE                  0
881 #define UNDO_ACCUMULATE                 1
882
883 /* values for scrollbars */
884 #define ED_SCROLL_NO                    0
885 #define ED_SCROLL_LEFT                  1
886 #define ED_SCROLL_RIGHT                 2
887 #define ED_SCROLL_UP                    4
888 #define ED_SCROLL_DOWN                  8
889
890 /* screens in the level editor */
891 #define ED_MODE_DRAWING                 0
892 #define ED_MODE_INFO                    1
893 #define ED_MODE_PROPERTIES              2
894
895 /* sub-screens in the element properties section */
896 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
897 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
898 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
899 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
900 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
901
902 /* how many steps can be cancelled */
903 #define NUM_UNDO_STEPS                  (10 + 1)
904
905 /* values for elements with score for certain actions */
906 #define MIN_SCORE                       0
907 #define MAX_SCORE                       255
908
909 /* values for elements with count for collecting */
910 #define MIN_COLLECT_COUNT               0
911 #define MAX_COLLECT_COUNT               255
912
913 /* values for random placement */
914 #define RANDOM_USE_PERCENTAGE           0
915 #define RANDOM_USE_QUANTITY             1
916
917 /* maximal size of level editor drawing area */
918 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
919 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
920
921
922 /*
923   -----------------------------------------------------------------------------
924   some internally used data structure definitions
925   -----------------------------------------------------------------------------
926 */
927
928 static struct
929 {
930   char shortcut;
931   char *text;
932 } control_info[ED_NUM_CTRL_BUTTONS] =
933 {
934   /* note: some additional characters are already reserved for "cheat mode"
935      shortcuts (":XYZ" style) -- for details, see "events.c" */
936
937   { 's',        "draw single items"                     },
938   { 'd',        "draw connected items"                  },
939   { 'l',        "draw lines"                            },
940   { 'a',        "draw arcs"                             },
941   { 'r',        "draw outline rectangles"               },
942   { 'R',        "draw filled rectangles"                },
943   { '\0',       "wrap (rotate) level up"                },
944   { 't',        "enter text elements"                   },
945   { 'f',        "flood fill"                            },
946   { '\0',       "wrap (rotate) level left"              },
947   { '?',        "properties of drawing element"         },
948   { '\0',       "wrap (rotate) level right"             },
949   { '\0',       "random element placement"              },
950   { 'b',        "grab brush"                            },
951   { '\0',       "wrap (rotate) level down"              },
952   { ',',        "pick drawing element"                  },
953
954   { 'U',        "undo last operation"                   },
955   { 'I',        "level properties"                      },
956   { 'S',        "save level"                            },
957   { 'C',        "clear level"                           },
958   { 'T',        "test level"                            },
959   { 'E',        "exit level editor"                     },
960
961   { '\0',       "copy settings from other element"      },
962   { '\0',       "copy settings to other element"        },
963   { '\0',       "exchange element with other element"   },
964
965   { '\0',       "copy settings from this element"       },
966   { '\0',       "paste settings to this element"        },
967 };
968
969 static int random_placement_value = 10;
970 static int random_placement_method = RANDOM_USE_QUANTITY;
971 static int random_placement_background_element = EL_SAND;
972 static boolean random_placement_background_restricted = FALSE;
973 static boolean stick_element_properties_window = FALSE;
974 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
975 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
976 static struct ElementChangeInfo custom_element_change;
977 static struct ElementGroupInfo group_element_info;
978 static struct ElementInfo custom_element;
979
980 static struct
981 {
982   int x, y;
983   int min_value, max_value;
984   int gadget_id_down, gadget_id_up;
985   int gadget_id_text;
986   int gadget_id_align;
987   int *value;
988   char *text_above, *text_left, *text_right;
989 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
990 {
991   /* ---------- current level number --------------------------------------- */
992
993   {
994     DX + 5 - SX,                        DY + 3 - SY,
995     1,                                  100,
996     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
997     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
998     &level_nr,
999     NULL,                               NULL, NULL
1000   },
1001
1002   /* ---------- level and editor settings ---------------------------------- */
1003
1004   {
1005     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1006     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1007     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1008     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1009     &level.fieldx,
1010     "playfield size:",                  NULL, "width",
1011   },
1012   {
1013     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1015     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1016     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1017     &level.fieldy,
1018     NULL,                               " ", "height",
1019   },
1020   {
1021     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1022     0,                                  999,
1023     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1024     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1025     &level.gems_needed,
1026     NULL, "number of gems to collect:", NULL
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1030     0,                                  9999,
1031     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1032     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.time,
1034     "time or step limit to solve level:", NULL, NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1038     0,                                  255,
1039     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1040     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1041     &level.score[SC_TIME_BONUS],
1042     "score for each second/step left:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1046     1,                                  100,
1047     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1048     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1049     &random_placement_value,
1050     "random element placement:",        NULL, "in"
1051   },
1052
1053   /* ---------- element settings: configure (various elements) ------------- */
1054
1055   {
1056     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1057     MIN_SCORE,                          MAX_SCORE,
1058     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1059     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1060     NULL,                               /* will be set when used */
1061     NULL,                               NULL, NULL
1062   },
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1067     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1075     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1083     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1090     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1091     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1092     &level.num_yamyam_contents,
1093     NULL,                               NULL, "number of content areas"
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1099     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1100     &level.num_ball_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1105     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1106     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1107     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1108     NULL,
1109     NULL,                               NULL, "width",
1110   },
1111   {
1112     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1113     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1114     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1115     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1116     NULL,
1117     NULL,                               " ", "height",
1118   },
1119
1120   /* ---------- element settings: configure 1 (custom elements) ------------ */
1121
1122   {
1123     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1124     MIN_SCORE,                          MAX_SCORE,
1125     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1126     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1127     &custom_element.collect_score_initial,
1128     NULL,                               "CE score", " "
1129   },
1130   {
1131     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1132     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1133     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1134     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1135     &custom_element.collect_count_initial,
1136     NULL,                               "CE count", NULL
1137   },
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1140     0,                                  9999,
1141     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1142     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1143     &custom_element.ce_value_fixed_initial,
1144     NULL,                               "CE value", NULL
1145   },
1146   {
1147     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1148     0,                                  9999,
1149     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1150     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1151     &custom_element.ce_value_random_initial,
1152     NULL,                               "+random", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1156     0,                                  255,
1157     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1158     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1159     &custom_element.push_delay_fixed,
1160     NULL,                               "push delay", NULL
1161   },
1162   {
1163     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1164     0,                                  255,
1165     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1166     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1167     &custom_element.push_delay_random,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1172     0,                                  255,
1173     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1174     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.drop_delay_fixed,
1176     NULL,                               "drop delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1180     0,                                  255,
1181     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1182     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1183     &custom_element.drop_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186
1187   /* ---------- element settings: configure 2 (custom elements) ------------ */
1188
1189   {
1190     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1191     0,                                  999,
1192     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1193     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1194     &custom_element.move_delay_fixed,
1195     NULL,                               "move delay", NULL
1196   },
1197   {
1198     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1199     0,                                  999,
1200     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1201     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1202     &custom_element.move_delay_random,
1203     NULL,                               "+random", NULL
1204   },
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1207     0,                                  255,
1208     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1209     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1210     &custom_element.explosion_delay,
1211     NULL,                               "explosion delay", NULL
1212   },
1213   {
1214     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1215     0,                                  255,
1216     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1217     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1218     &custom_element.ignition_delay,
1219     NULL,                               "ignition delay", "(by fire)"
1220   },
1221
1222   /* ---------- element settings: configure (group elements) --------------- */
1223
1224   {
1225     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1226     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1227     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1228     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1229     &group_element_info.num_elements,
1230     NULL,                               NULL, "number of elements in group"
1231   },
1232
1233   /* ---------- element settings: advanced (custom elements) --------------- */
1234
1235   {
1236     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1237     0,                                  999,
1238     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1239     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1240     &custom_element_change.delay_fixed,
1241     NULL,                               "CE delay", NULL,
1242   },
1243   {
1244     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1245     0,                                  999,
1246     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1247     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1248     &custom_element_change.delay_random,
1249     NULL,                               "+random", NULL
1250   },
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1253     0,                                  100,
1254     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1255     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1256     &custom_element_change.random_percentage,
1257     NULL,                               "use random replace:", "%"
1258   },
1259 };
1260
1261 static struct
1262 {
1263   int x, y;
1264   int gadget_id;
1265   int size;
1266   char *value;
1267   char *text_above, *infotext;
1268 } textinput_info[ED_NUM_TEXTINPUT] =
1269 {
1270   {
1271     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1272     GADGET_ID_LEVEL_NAME,
1273     MAX_LEVEL_NAME_LEN,
1274     level.name,
1275     "Title:", "Title"
1276   },
1277   {
1278     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1279     GADGET_ID_LEVEL_AUTHOR,
1280     MAX_LEVEL_AUTHOR_LEN,
1281     level.author,
1282     "Author:", "Author"
1283   },
1284   {
1285     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1286     GADGET_ID_ELEMENT_NAME,
1287     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1288     custom_element.description,
1289     NULL, "Element name"
1290   }
1291 };
1292
1293 static struct
1294 {
1295   int x, y;
1296   int gadget_id;
1297   int xsize, ysize;
1298   char *value;
1299   char *text_above, *infotext;
1300 } textarea_info[ED_NUM_TEXTAREAS] =
1301 {
1302   {
1303     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1304     GADGET_ID_ENVELOPE_INFO,
1305     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1306     NULL,
1307     "Envelope Info:", "Envelope Info"
1308   }
1309 };
1310
1311 static struct ValueTextInfo options_time_or_steps[] =
1312 {
1313   { 0,                          "seconds"                       },
1314   { 1,                          "steps"                         },
1315
1316   { -1,                         NULL                            }
1317 };
1318
1319 static struct ValueTextInfo options_game_engine_type[] =
1320 {
1321   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1322   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1323
1324   { -1,                         NULL                            }
1325 };
1326
1327 static struct ValueTextInfo options_wind_direction[] =
1328 {
1329   { MV_START_NONE,              "none"                          },
1330   { MV_START_LEFT,              "left"                          },
1331   { MV_START_RIGHT,             "right"                         },
1332   { MV_START_UP,                "up"                            },
1333   { MV_START_DOWN,              "down"                          },
1334
1335   { -1,                         NULL                            }
1336 };
1337
1338 static struct ValueTextInfo options_access_type[] =
1339 {
1340   { EP_WALKABLE,                "walkable"                      },
1341   { EP_PASSABLE,                "passable"                      },
1342
1343   { -1,                         NULL                            }
1344 };
1345
1346 static struct ValueTextInfo options_access_layer[] =
1347 {
1348   { EP_ACCESSIBLE_OVER,         "over"                          },
1349   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1350   { EP_ACCESSIBLE_UNDER,        "under"                         },
1351
1352   { -1,                         NULL                            }
1353 };
1354
1355 static struct ValueTextInfo options_access_protected[] =
1356 {
1357   { 0,                          "unprotected"                   },
1358   { 1,                          "protected"                     },
1359
1360   { -1,                         NULL                            }
1361 };
1362
1363 static struct ValueTextInfo options_access_direction[] =
1364 {
1365   { MV_NO_DIRECTION,            "no direction"                  },
1366   { MV_LEFT,                    "left"                          },
1367   { MV_RIGHT,                   "right"                         },
1368   { MV_UP,                      "up"                            },
1369   { MV_DOWN,                    "down"                          },
1370   { MV_LEFT  | MV_UP,           "left + up"                     },
1371   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1372   { MV_RIGHT | MV_UP,           "right + up"                    },
1373   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1374   { MV_HORIZONTAL,              "horizontal"                    },
1375   { MV_VERTICAL,                "vertical"                      },
1376   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1377   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1378   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1379   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1380   { MV_ALL_DIRECTIONS,          "all directions"                },
1381
1382   { -1,                         NULL                            }
1383 };
1384
1385 static struct ValueTextInfo options_walk_to_action[] =
1386 {
1387   { EP_DIGGABLE,                "diggable"                      },
1388   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1389   { EP_DROPPABLE,               "collectible & droppable"       },
1390   { EP_THROWABLE,               "collectible & throwable"       },
1391   { EP_PUSHABLE,                "pushable"                      },
1392
1393   { -1,                         NULL                            }
1394 };
1395
1396 static struct ValueTextInfo options_move_pattern[] =
1397 {
1398   { MV_LEFT,                    "left"                          },
1399   { MV_RIGHT,                   "right"                         },
1400   { MV_UP,                      "up"                            },
1401   { MV_DOWN,                    "down"                          },
1402   { MV_HORIZONTAL,              "horizontal"                    },
1403   { MV_VERTICAL,                "vertical"                      },
1404   { MV_ALL_DIRECTIONS,          "all directions"                },
1405   { MV_WIND_DIRECTION,          "wind direction"                },
1406   { MV_TOWARDS_PLAYER,          "towards player"                },
1407   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1408   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1409   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1410   { MV_TURNING_LEFT,            "turning left"                  },
1411   { MV_TURNING_RIGHT,           "turning right"                 },
1412   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1413   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1414   { MV_TURNING_RANDOM,          "turning random"                },
1415   { MV_MAZE_RUNNER,             "maze runner style"             },
1416   { MV_MAZE_HUNTER,             "maze hunter style"             },
1417   { MV_WHEN_PUSHED,             "when pushed"                   },
1418   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1419
1420   { -1,                         NULL                            }
1421 };
1422
1423 static struct ValueTextInfo options_move_direction[] =
1424 {
1425   { MV_START_AUTOMATIC,         "automatic"                     },
1426   { MV_START_LEFT,              "left"                          },
1427   { MV_START_RIGHT,             "right"                         },
1428   { MV_START_UP,                "up"                            },
1429   { MV_START_DOWN,              "down"                          },
1430   { MV_START_RANDOM,            "random"                        },
1431   { MV_START_PREVIOUS,          "previous"                      },
1432
1433   { -1,                         NULL                            }
1434 };
1435
1436 static struct ValueTextInfo options_move_stepsize[] =
1437 {
1438   { 0,                          "not moving"                    },
1439   { 1,                          "very slow"                     },
1440   { 2,                          "slow"                          },
1441   { 4,                          "normal"                        },
1442   { 8,                          "fast"                          },
1443   { 16,                         "very fast"                     },
1444   { 32,                         "even faster"                   },
1445
1446   { -1,                         NULL                            }
1447 };
1448
1449 static struct ValueTextInfo options_move_leave_type[] =
1450 {
1451   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1452   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1453
1454   { -1,                         NULL                            }
1455 };
1456
1457 static struct ValueTextInfo options_smash_targets[] =
1458 {
1459   { EP_CAN_SMASH_PLAYER,        "player"                        },
1460 #if 0
1461   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1462 #endif
1463   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1464
1465   { -1,                         NULL                            }
1466 };
1467
1468 static struct ValueTextInfo options_slippery_type[] =
1469 {
1470   { SLIPPERY_ANY_RANDOM,        "random"                        },
1471   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1472   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1473   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1474   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1475
1476   { -1,                         NULL                            }
1477 };
1478
1479 static struct ValueTextInfo options_deadliness[] =
1480 {
1481   { EP_DONT_RUN_INTO,           "running into"                  },
1482   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1483   { EP_DONT_TOUCH,              "touching"                      },
1484
1485   { -1,                         NULL                            }
1486 };
1487
1488 static struct ValueTextInfo options_explosion_type[] =
1489 {
1490   { EXPLODES_3X3,               "3x3"                           },
1491   { EXPLODES_CROSS,             "3+3"                           },
1492   { EXPLODES_1X1,               "1x1"                           },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_time_units[] =
1498 {
1499   { 1,                          "frames"                        },
1500   { FRAMES_PER_SECOND,          "seconds"                       },
1501
1502   { -1,                         NULL                            }
1503 };
1504
1505 static struct ValueTextInfo options_change_direct_action[] =
1506 {
1507   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1508   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1509   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1510   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1511   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1512   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1513   { CE_LEFT_BY_PLAYER,          "left by player"                },
1514   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1515   { CE_SWITCHED,                "switched"                      },
1516   { CE_HITTING_SOMETHING,       "hitting something"             },
1517   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1518 #if 0
1519   { CE_BLOCKED,                 "blocked"                       },
1520 #endif
1521   { CE_IMPACT,                  "impact (on something)"         },
1522   { CE_SMASHED,                 "smashed (from above)"          },
1523   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1524
1525   { -1,                         NULL                            }
1526 };
1527
1528 static struct ValueTextInfo options_change_other_action[] =
1529 {
1530   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1531   { CE_PLAYER_PRESSES_X,        "player presses"                },
1532   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1533   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1534   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1535   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1536   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1537   { CE_PLAYER_DIGS_X,           "player digs"                   },
1538   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1539   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1540   { CE_TOUCHING_X,              "touching"                      },
1541   { CE_HITTING_X,               "hitting"                       },
1542   { CE_DIGGING_X,               "digging"                       },
1543   { CE_HIT_BY_X,                "hit by"                        },
1544   { CE_SWITCH_OF_X,             "switch of"                     },
1545   { CE_CHANGE_OF_X,             "change by page of"             },
1546   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1547   { CE_MOVE_OF_X,               "move of"                       },
1548   { CE_CREATION_OF_X,           "creation of"                   },
1549   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1550
1551   { -1,                         NULL                            }
1552 };
1553
1554 static struct ValueTextInfo options_change_trigger_side[] =
1555 {
1556   { CH_SIDE_LEFT,               "left"                          },
1557   { CH_SIDE_RIGHT,              "right"                         },
1558   { CH_SIDE_TOP,                "top"                           },
1559   { CH_SIDE_BOTTOM,             "bottom"                        },
1560   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1561   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1562   { CH_SIDE_ANY,                "any"                           },
1563
1564   { -1,                         NULL                            }
1565 };
1566
1567 static struct ValueTextInfo options_change_trigger_player[] =
1568 {
1569   { CH_PLAYER_1,                "1"                             },
1570   { CH_PLAYER_2,                "2"                             },
1571   { CH_PLAYER_3,                "3"                             },
1572   { CH_PLAYER_4,                "4"                             },
1573   { CH_PLAYER_ANY,              "any"                           },
1574
1575   { -1,                         NULL                            }
1576 };
1577
1578 static struct ValueTextInfo options_change_trigger_page[] =
1579 {
1580   { (1 << 0),                   "1"                             },
1581   { (1 << 1),                   "2"                             },
1582   { (1 << 2),                   "3"                             },
1583   { (1 << 3),                   "4"                             },
1584   { (1 << 4),                   "5"                             },
1585   { (1 << 5),                   "6"                             },
1586   { (1 << 6),                   "7"                             },
1587   { (1 << 7),                   "8"                             },
1588   { (1 << 8),                   "9"                             },
1589   { (1 << 9),                   "10"                            },
1590   { (1 << 10),                  "11"                            },
1591   { (1 << 11),                  "12"                            },
1592   { (1 << 12),                  "13"                            },
1593   { (1 << 13),                  "14"                            },
1594   { (1 << 14),                  "15"                            },
1595   { (1 << 15),                  "16"                            },
1596   { (1 << 16),                  "17"                            },
1597   { (1 << 17),                  "18"                            },
1598   { (1 << 18),                  "19"                            },
1599   { (1 << 19),                  "20"                            },
1600   { (1 << 20),                  "21"                            },
1601   { (1 << 21),                  "22"                            },
1602   { (1 << 22),                  "23"                            },
1603   { (1 << 23),                  "24"                            },
1604   { (1 << 24),                  "25"                            },
1605   { (1 << 25),                  "26"                            },
1606   { (1 << 26),                  "27"                            },
1607   { (1 << 27),                  "28"                            },
1608   { (1 << 28),                  "29"                            },
1609   { (1 << 29),                  "30"                            },
1610   { (1 << 30),                  "31"                            },
1611   { (1 << 31),                  "32"                            },
1612   { CH_PAGE_ANY,                "any"                           },
1613
1614   { -1,                         NULL                            }
1615 };
1616
1617 static struct ValueTextInfo options_change_replace_when[] =
1618 {
1619   { CP_WHEN_EMPTY,              "empty"                         },
1620   { CP_WHEN_WALKABLE,           "walkable"                      },
1621   { CP_WHEN_DIGGABLE,           "diggable"                      },
1622   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1623   { CP_WHEN_REMOVABLE,          "removable"                     },
1624   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1625
1626   { -1,                         NULL                            }
1627 };
1628
1629 static struct ValueTextInfo options_action_type[] =
1630 {
1631   { CA_NO_ACTION,               "no action"                     },
1632   { CA_UNDEFINED,               " "                             },
1633   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1634   { CA_RESTART_LEVEL,           "restart level"                 },
1635   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1636   { CA_SET_LEVEL_TIME,          "set time"                      },
1637   { CA_SET_LEVEL_SCORE,         "set score"                     },
1638   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1639   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1640   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1641   { CA_UNDEFINED,               " "                             },
1642   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1643   { CA_MOVE_PLAYER,             "move player"                   },
1644   { CA_EXIT_PLAYER,             "exit player"                   },
1645   { CA_KILL_PLAYER,             "kill player"                   },
1646   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1647   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1648   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1649   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1650   { CA_UNDEFINED,               " "                             },
1651   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1652   { CA_SET_CE_SCORE,            "set CE score"                  },
1653   { CA_SET_CE_VALUE,            "set CE value"                  },
1654   { CA_UNDEFINED,               " "                             },
1655   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1656   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1657
1658   { -1,                         NULL                            }
1659 };
1660
1661 static struct ValueTextInfo options_action_mode_none[] =
1662 {
1663   { CA_ARG_UNDEFINED,           " "                             },
1664
1665   { -1,                         NULL                            }
1666 };
1667
1668 static struct ValueTextInfo options_action_mode_assign[] =
1669 {
1670   { CA_MODE_SET,                "="                             },
1671
1672   { -1,                         NULL                            }
1673 };
1674
1675 static struct ValueTextInfo options_action_mode_add_remove[] =
1676 {
1677   { CA_MODE_ADD,                "+"                             },
1678   { CA_MODE_SUBTRACT,           "-"                             },
1679
1680   { -1,                         NULL                            }
1681 };
1682
1683 static struct ValueTextInfo options_action_mode_calculate[] =
1684 {
1685   { CA_MODE_SET,                "="                             },
1686   { CA_MODE_ADD,                "+"                             },
1687   { CA_MODE_SUBTRACT,           "-"                             },
1688   { CA_MODE_MULTIPLY,           "*"                             },
1689   { CA_MODE_DIVIDE,             "/"                             },
1690   { CA_MODE_MODULO,             "%"                             },
1691
1692   { -1,                         NULL                            }
1693 };
1694
1695 static struct ValueTextInfo options_action_arg_none[] =
1696 {
1697   { CA_ARG_UNDEFINED,           "         "                     },
1698
1699   { -1,                         NULL                            }
1700 };
1701
1702 static struct ValueTextInfo options_action_arg_player[] =
1703 {
1704   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1705   { CA_ARG_PLAYER_1,            "1"                             },
1706   { CA_ARG_PLAYER_2,            "2"                             },
1707   { CA_ARG_PLAYER_3,            "3"                             },
1708   { CA_ARG_PLAYER_4,            "4"                             },
1709   { CA_ARG_PLAYER_ANY,          "any"                           },
1710   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1711
1712   { -1,                         NULL                            }
1713 };
1714
1715 static struct ValueTextInfo options_action_arg_number[] =
1716 {
1717   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1718   { CA_ARG_0,                   "0"                             },
1719   { CA_ARG_1,                   "1"                             },
1720   { CA_ARG_2,                   "2"                             },
1721   { CA_ARG_3,                   "3"                             },
1722   { CA_ARG_4,                   "4"                             },
1723   { CA_ARG_5,                   "5"                             },
1724   { CA_ARG_10,                  "10"                            },
1725   { CA_ARG_100,                 "100"                           },
1726   { CA_ARG_1000,                "1000"                          },
1727   { CA_ARG_UNDEFINED,           " "                             },
1728   { CA_ARG_NUMBER_MIN,          "min"                           },
1729   { CA_ARG_NUMBER_MAX,          "max"                           },
1730   { CA_ARG_UNDEFINED,           " "                             },
1731   { CA_ARG_NUMBER_RESET,        "reset"                         },
1732   { CA_ARG_UNDEFINED,           " "                             },
1733   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1734   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1735   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1736   { CA_ARG_UNDEFINED,           " "                             },
1737   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1738   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1739   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1740   { CA_ARG_UNDEFINED,           " "                             },
1741   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1742   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1743   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1744   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1745   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1746
1747   { -1,                         NULL                            }
1748 };
1749
1750 static struct ValueTextInfo options_action_arg_envelope[] =
1751 {
1752   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1753   { CA_ARG_1,                   "1"                             },
1754   { CA_ARG_2,                   "2"                             },
1755   { CA_ARG_3,                   "3"                             },
1756   { CA_ARG_4,                   "4"                             },
1757   { CA_ARG_UNDEFINED,           " "                             },
1758   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1759   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1760   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1761
1762   { -1,                         NULL                            }
1763 };
1764
1765 static struct ValueTextInfo options_action_arg_key[] =
1766 {
1767   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1768   { CA_ARG_1,                   "1"                             },
1769   { CA_ARG_2,                   "2"                             },
1770   { CA_ARG_3,                   "3"                             },
1771   { CA_ARG_4,                   "4"                             },
1772   { CA_ARG_5,                   "5"                             },
1773   { CA_ARG_6,                   "6"                             },
1774   { CA_ARG_7,                   "7"                             },
1775   { CA_ARG_8,                   "8"                             },
1776   { CA_ARG_UNDEFINED,           " "                             },
1777   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1778   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1779   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1780
1781   { -1,                         NULL                            }
1782 };
1783
1784 static struct ValueTextInfo options_action_arg_speed[] =
1785 {
1786   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1787   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1788   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1789   { CA_ARG_SPEED_SLOW,          "slow"                          },
1790   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1791   { CA_ARG_SPEED_FAST,          "fast"                          },
1792   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1793   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1794   { CA_ARG_UNDEFINED,           " "                             },
1795   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1796   { CA_ARG_SPEED_FASTER,        "faster"                        },
1797   { CA_ARG_UNDEFINED,           " "                             },
1798   { CA_ARG_SPEED_RESET,         "reset"                         },
1799
1800   { -1,                         NULL                            }
1801 };
1802
1803 static struct ValueTextInfo options_action_arg_shield[] =
1804 {
1805   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1806   { CA_ARG_SHIELD_OFF,          "off"                           },
1807   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1808   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1809
1810   { -1,                         NULL                            }
1811 };
1812
1813 static struct ValueTextInfo options_action_arg_artwork[] =
1814 {
1815   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1816   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1817   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1820
1821   { -1,                         NULL                            }
1822 };
1823
1824 static struct ValueTextInfo options_action_arg_gravity[] =
1825 {
1826   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1827   { CA_ARG_GRAVITY_ON,          "on"                            },
1828   { CA_ARG_GRAVITY_OFF,         "off"                           },
1829   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1830
1831   { -1,                         NULL                            }
1832 };
1833
1834 static struct ValueTextInfo options_action_arg_direction[] =
1835 {
1836   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1837   { CA_ARG_DIRECTION_NONE,      "none"                          },
1838   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1839   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1840   { CA_ARG_DIRECTION_UP,        "up"                            },
1841   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1842   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1843   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1844
1845   { -1,                         NULL                            }
1846 };
1847
1848 static struct ValueTextInfo options_action_arg_scan_mode[] =
1849 {
1850   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1851   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1852   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1853
1854   { -1,                         NULL                            }
1855 };
1856
1857 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1858 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1859 {
1860   { -1,                         NULL                            }
1861 };
1862
1863 static struct ValueTextInfo options_group_choice_mode[] =
1864 {
1865   { ANIM_RANDOM,                "random"                        },
1866   { ANIM_LOOP,                  "loop"                          },
1867   { ANIM_LINEAR,                "linear"                        },
1868   { ANIM_PINGPONG,              "pingpong"                      },
1869   { ANIM_PINGPONG2,             "pingpong 2"                    },
1870
1871   { -1,                         NULL                            }
1872 };
1873
1874 static struct ValueTextInfo *action_arg_modes[] =
1875 {
1876   options_action_mode_none,
1877   options_action_mode_assign,
1878   options_action_mode_add_remove,
1879   options_action_mode_calculate,
1880 };
1881
1882 static struct
1883 {
1884   int value;
1885   int mode;
1886   struct ValueTextInfo *options;
1887 }
1888 action_arg_options[] =
1889 {
1890   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1891   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1892   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1893   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1894   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1895   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1896   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1897   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1898   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1899   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1900   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1901   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1902   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1903   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1904   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1905   { CA_SET_CE_SCORE,            3,      options_action_arg_number,      },
1906   { CA_SET_CE_VALUE,            3,      options_action_arg_number,      },
1907   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1908
1909   { -1,                         FALSE,  NULL                            }
1910 };
1911
1912 static struct
1913 {
1914   int x, y;
1915   int gadget_id;
1916   int gadget_id_align;
1917   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1918   struct ValueTextInfo *options;
1919   int *value;
1920   char *text_left, *text_right, *infotext;
1921 } selectbox_info[ED_NUM_SELECTBOX] =
1922 {
1923   /* ---------- level and editor settings ---------------------------------- */
1924
1925   {
1926     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1927     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1928     -1,
1929     options_time_or_steps,
1930     &level.use_step_counter,
1931     NULL, "(0 => no limit)",            "time or step limit"
1932   },
1933   {
1934     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1935     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1936     -1,
1937     options_game_engine_type,
1938     &level.game_engine_type,
1939     "game engine:", NULL,               "game engine"
1940   },
1941   {
1942     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1943     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1944     -1,
1945     options_wind_direction,
1946     &level.wind_direction_initial,
1947     "initial wind direction:", NULL,    "initial wind direction"
1948   },
1949
1950   /* ---------- element settings: configure (several elements) ------------- */
1951
1952   /* ---------- element settings: configure 1 (custom elements) ------------ */
1953
1954   {
1955     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1956     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1957     -1,
1958     options_access_type,
1959     &custom_element.access_type,
1960     NULL, NULL,                         "type of access to this field"
1961   },
1962   {
1963     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1964     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1965     -1,
1966     options_access_layer,
1967     &custom_element.access_layer,
1968     NULL, NULL,                         "layer of access for this field"
1969   },
1970   {
1971     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1972     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1973     -1,
1974     options_access_protected,
1975     &custom_element.access_protected,
1976     NULL, NULL,                         "protected access for this field"
1977   },
1978   {
1979     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1980     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1981     -1,
1982     options_access_direction,
1983     &custom_element.access_direction,
1984     "from", NULL,                       "access direction for this field"
1985   },
1986   {
1987     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1988     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1989     -1,
1990     options_walk_to_action,
1991     &custom_element.walk_to_action,
1992     NULL, NULL,                         "diggable/collectible/pushable"
1993   },
1994
1995   /* ---------- element settings: configure 2 (custom elements) ------------ */
1996
1997   {
1998     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1999     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2000     -1,
2001     options_move_pattern,
2002     &custom_element.move_pattern,
2003     "can move", NULL,                   "element move pattern"
2004   },
2005   {
2006     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2007     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2008     -1,
2009     options_move_direction,
2010     &custom_element.move_direction_initial,
2011     "starts moving", NULL,              "initial element move direction"
2012   },
2013   {
2014     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2015     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2016     -1,
2017     options_move_stepsize,
2018     &custom_element.move_stepsize,
2019     "move/fall speed", NULL,            "speed of element movement"
2020   },
2021   {
2022     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2023     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2024     -1,
2025     options_move_leave_type,
2026     &custom_element.move_leave_type,
2027     "can dig:    can", ":",             "leave behind or change element"
2028   },
2029   {
2030     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2031     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2032     -1,
2033     options_smash_targets,
2034     &custom_element.smash_targets,
2035     "can smash", NULL,                  "elements that can be smashed"
2036   },
2037   {
2038     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2039     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2040     -1,
2041     options_slippery_type,
2042     &custom_element.slippery_type,
2043     "slippery", NULL,                   "where other elements fall down"
2044   },
2045   {
2046     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2047     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2048     -1,
2049     options_deadliness,
2050     &custom_element.deadliness,
2051     "deadly when", NULL,                "deadliness of element"
2052   },
2053   {
2054     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2055     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2056     -1,
2057     options_explosion_type,
2058     &custom_element.explosion_type,
2059     "can explode", NULL,                "explosion type"
2060   },
2061
2062   /* ---------- element settings: advanced (custom elements) --------------- */
2063
2064   {
2065     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2066     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2067     -1,
2068     options_time_units,
2069     &custom_element_change.delay_frames,
2070     "delay time given in", NULL,        "delay time units for change"
2071   },
2072   {
2073     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2074     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2075     -1,
2076     options_change_direct_action,
2077     &custom_element_change.direct_action,
2078     NULL, NULL,                         "type of direct action"
2079   },
2080   {
2081     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2082     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2083     -1,
2084     options_change_other_action,
2085     &custom_element_change.other_action,
2086     NULL, "element:",                   "type of other element action"
2087   },
2088   {
2089     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2090     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2091     -1,
2092     options_change_trigger_side,
2093     &custom_element_change.trigger_side,
2094     "at", "side",                       "element side triggering change"
2095   },
2096   {
2097     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2098     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2099     -1,
2100     options_change_trigger_player,
2101     &custom_element_change.trigger_player,
2102     "player:", " ",                     "player that causes change"
2103   },
2104   {
2105     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2106     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2107     -1,
2108     options_change_trigger_page,
2109     &custom_element_change.trigger_page,
2110     "page:", NULL,                      "change page that causes change"
2111   },
2112   {
2113     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2114     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2115     -1,
2116     options_change_replace_when,
2117     &custom_element_change.replace_when,
2118     "replace when", NULL,               "which elements can be replaced"
2119   },
2120   {
2121     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2122     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2123     -1,
2124     options_action_type,
2125     &custom_element_change.action_type,
2126     NULL, NULL,                         "action on specified condition"
2127   },
2128   {
2129     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2130     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2131     -1,
2132     options_action_mode_none,
2133     &custom_element_change.action_mode,
2134     NULL, NULL,                         "action operator"
2135   },
2136   {
2137     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2138     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2139     -1,
2140     options_action_arg_none,
2141     &custom_element_change.action_arg,
2142     NULL, NULL,                         "action parameter"
2143   },
2144   {
2145     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2146     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2147     3,
2148     options_change_page,
2149     &custom_element.current_change_page,
2150     NULL, NULL,                         "element change page"
2151   },
2152
2153   /* ---------- element settings: configure (group elements) --------------- */
2154
2155   {
2156     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2157     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2158     -1,
2159     options_group_choice_mode,
2160     &group_element_info.choice_mode,
2161     "choice type:", NULL,               "type of group element choice"
2162   },
2163 };
2164
2165 static struct
2166 {
2167   int x, y;
2168   int gadget_id;
2169   int gadget_id_align;
2170   int size;
2171   char *text;
2172   char *text_left, *text_right, *infotext;
2173 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2174 {
2175   {
2176     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2177     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2178     8,                                  "Info",                 
2179     NULL, NULL,                         "Show information about element"
2180   },
2181   {
2182     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2183     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2184     8,                                  "Config",
2185     NULL, NULL,                         "Configure element properties"
2186   },
2187   {
2188     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2189     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2190     8,                                  "Config 1",
2191     NULL, NULL,                         "Configure custom element properties"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2195     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2196     8,                                  "Config 2",
2197     NULL, NULL,                         "Configure custom element properties"
2198   },
2199   {
2200     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2201     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2202     8,                                  "Change",
2203     NULL, NULL,                         "Custom element change configuration"
2204   },
2205   {
2206     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2207     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2208     -1,                                 "Save",
2209     " ", "As Template",                 "Save current settings as new template"
2210   },
2211   {
2212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2213     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2214     -1,                                 "New",
2215     NULL, NULL,                         "Add new change page"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2219     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2220     -1,                                 "Delete",
2221     NULL, NULL,                         "Delete current change page"
2222   },
2223 };
2224
2225 static struct
2226 {
2227   int gd_x, gd_y;
2228   int x, y;
2229   int width, height;
2230   int gadget_id;
2231   int gadget_id_align;
2232   char *text_left, *text_right, *infotext;
2233 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2234 {
2235   {
2236     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2237     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2238     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2239     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2240     NULL, NULL,                         "select previous change page"
2241   },
2242   {
2243     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2244     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2245     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2246     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2247     NULL, "change page",                "select next change page"
2248   },
2249   {
2250     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2251     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2252     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2253     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2254     " ", NULL,                          "copy settings from this change page"
2255   },
2256   {
2257     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2258     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2259     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2260     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2261     NULL, NULL,                         "paste settings to this change page"
2262   },
2263 };
2264
2265 static struct
2266 {
2267   int gd_x, gd_y;
2268   int x, y;
2269   int gadget_id;
2270   char *infotext;
2271 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2272 {
2273   {
2274     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2275     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2276     GADGET_ID_SCROLL_UP,
2277     "scroll level editing area up"
2278   },
2279   {
2280     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2281     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2282     GADGET_ID_SCROLL_DOWN,
2283     "scroll level editing area down"
2284   },
2285   {
2286     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2287     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2288     GADGET_ID_SCROLL_LEFT,
2289     "scroll level editing area left"
2290   },
2291   {
2292     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2293     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2294     GADGET_ID_SCROLL_RIGHT,
2295     "scroll level editing area right"
2296   },
2297   {
2298     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2299     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2300     GADGET_ID_SCROLL_LIST_UP,
2301     "scroll element list up ('Page Up')"
2302   },
2303   {
2304     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2305     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2306     GADGET_ID_SCROLL_LIST_DOWN,
2307     "scroll element list down ('Page Down')"
2308   },
2309 };
2310
2311 static struct
2312 {
2313   int gd_x, gd_y;
2314   int x, y;
2315   int width, height;
2316   int type;
2317   int gadget_id;
2318   char *infotext;
2319 } scrollbar_info[ED_NUM_SCROLLBARS] =
2320 {
2321   {
2322     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2323     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2324     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2325     GD_TYPE_SCROLLBAR_HORIZONTAL,
2326     GADGET_ID_SCROLL_HORIZONTAL,
2327     "scroll level editing area horizontally"
2328   },
2329   {
2330     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2331     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2332     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2333     GD_TYPE_SCROLLBAR_VERTICAL,
2334     GADGET_ID_SCROLL_VERTICAL,
2335     "scroll level editing area vertically"
2336   },
2337   {
2338     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2339     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2340     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2341     GD_TYPE_SCROLLBAR_VERTICAL,
2342     GADGET_ID_SCROLL_LIST_VERTICAL,
2343     "scroll element list vertically"
2344   }
2345 };
2346
2347 static struct
2348 {
2349   int x, y;
2350   int gadget_id;
2351   int gadget_id_align;
2352   int radio_button_nr;
2353   int *value;
2354   int checked_value;
2355   char *text_left, *text_right, *infotext;
2356 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2357 {
2358   {
2359     -1,                                 ED_COUNTER2_YPOS(8),
2360     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2361     RADIO_NR_RANDOM_ELEMENTS,
2362     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2363     " ", "percentage",                  "use percentage for random elements"
2364   },
2365   {
2366     -1,                                 ED_COUNTER2_YPOS(8),
2367     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2368     RADIO_NR_RANDOM_ELEMENTS,
2369     &random_placement_method,           RANDOM_USE_QUANTITY,
2370     " ", "quantity",                    "use quantity for random elements"
2371   }
2372 };
2373
2374 static struct
2375 {
2376   int x, y;
2377   int gadget_id;
2378   int gadget_id_align;
2379   boolean *value;
2380   char *text_left, *text_right, *infotext;
2381 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2382 {
2383   /* ---------- level and editor settings ---------------------------------- */
2384
2385   {
2386     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2387     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2388     &level.initial_gravity,
2389     NULL,
2390     "initial gravity",                  "set initial level gravity"
2391   },
2392   {
2393     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2394     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2395     &random_placement_background_restricted,
2396     NULL,
2397     "restrict random placement to:",    "set random placement restriction"
2398   },
2399
2400   /* ---------- element settings: configure (various elements) ------------- */
2401
2402   {
2403     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2404     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2405     &stick_element_properties_window,
2406     NULL,
2407     "stick this screen to edit content","stick this screen to edit content"
2408   },
2409   {
2410     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2411     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2412     &level.em_slippery_gems,
2413     NULL,
2414     "slip down from certain flat walls","use EM style slipping behaviour"
2415   },
2416   {
2417     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2418     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2419     &level.use_spring_bug,
2420     NULL,
2421     "use spring pushing bug",           "use odd spring pushing behaviour"
2422   },
2423   {
2424     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2425     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2426     &level.use_time_orb_bug,
2427     NULL,
2428     "use time orb bug",                 "use odd time orb behaviour"
2429   },
2430   {
2431     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2432     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2433     &level.ball_random,
2434     NULL,
2435     "create single random element",     "only create one element from content"
2436   },
2437   {
2438     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2439     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2440     &level.ball_state_initial,
2441     NULL,
2442     "magic ball initially activated",   "activate magic ball after level start"
2443   },
2444   {
2445     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2446     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2447     &level.grow_into_diggable,
2448     NULL,
2449     "can grow into anything diggable",  "grow into more than just sand"
2450   },
2451   {
2452     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2453     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2454     &level.double_speed,
2455     NULL,
2456     "double speed movement",            "set initial movement speed of player"
2457   },
2458   {
2459     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2460     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2461     &level.block_snap_field,
2462     NULL,
2463     "block snapped field when snapping", "use snapping delay to show animation"
2464   },
2465   {
2466     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2467     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2468     &level.block_last_field,
2469     NULL,
2470     "block last field when moving",     "player blocks last field when moving"
2471   },
2472   {
2473     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2474     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2475     &level.sp_block_last_field,
2476     NULL,
2477     "block last field when moving",     "player blocks last field when moving"
2478   },
2479   {
2480     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2481     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2482     &level.instant_relocation,
2483     NULL,
2484     "no scrolling when relocating",     "player gets relocated without delay"
2485   },
2486   {
2487     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2488     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2489     &level.use_start_element[0],
2490     NULL,
2491     "use level start element:",        "start level at this element's position"
2492   },
2493   {
2494     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2495     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2496     &level.use_artwork_element[0],
2497     NULL,
2498     "use artwork from element:",        "use player artwork from other element"
2499   },
2500   {
2501     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2502     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2503     &level.use_explosion_element[0],
2504     NULL,
2505     "use explosion from element:",      "use explosion properties from element"
2506   },
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2509     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2510     &level.can_pass_to_walkable,
2511     NULL,
2512     "can pass to walkable element",     "player can pass to empty or walkable"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2517     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2518     NULL,
2519     "can fall into acid (with gravity)","player can fall into acid pool"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2523     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2524     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2525     NULL,
2526     "can move into acid",               "element can move into acid pool"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2530     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2531     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2532     NULL,
2533     "deadly when colliding with",       "element is deadly when hitting player"
2534   },
2535
2536   /* ---------- element settings: configure 1 (custom elements) ----------- */
2537
2538   {
2539     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2540     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2541     &custom_element.use_gfx_element,
2542
2543     /* !!! add separate "use existing element sound" !!! */
2544 #if 0
2545     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2546 #else
2547     NULL, "use graphic of element:",    "use existing element graphic"
2548 #endif
2549   },
2550   {
2551     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2552     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2553     &level.use_custom_template,
2554     NULL, "use template",               "use template for custom properties"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2558     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2559     &custom_element_properties[EP_ACCESSIBLE],
2560     NULL, NULL,                         "player can walk to or pass this field"
2561   },
2562   {
2563     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2564     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2565     &custom_element_properties[EP_GRAVITY_REACHABLE],
2566     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2567   },
2568   {
2569     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2570     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2571     &custom_element.use_last_ce_value,
2572     NULL, "use last CE value after change", "use last CE value after change"
2573   },
2574   {
2575     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2576     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2577     &custom_element_properties[EP_WALK_TO_OBJECT],
2578     NULL, NULL,                         "player can dig/collect/push element"
2579   },
2580   {
2581     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2582     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2583     &custom_element_properties[EP_INDESTRUCTIBLE],
2584     NULL, "indestructible",             "element is indestructible"
2585   },
2586
2587   /* ---------- element settings: configure 2 (custom elements) ----------- */
2588
2589   {
2590     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2591     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2592     &custom_element_properties[EP_CAN_MOVE],
2593     NULL, NULL,                         "element can move with some pattern"
2594   },
2595   {
2596     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2597     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2598     &custom_element_properties[EP_CAN_FALL],
2599     NULL, "can fall",                   "element can fall down"
2600   },
2601   {
2602     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2603     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2604     &custom_element_properties[EP_CAN_SMASH],
2605     " ", NULL,                          "element can smash other elements"
2606   },
2607   {
2608     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2609     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2610     &custom_element_properties[EP_SLIPPERY],
2611     NULL, NULL,                         "other elements can fall down from it"
2612   },
2613   {
2614     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2615     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2616     &custom_element_properties[EP_DEADLY],
2617     NULL, NULL,                         "element can kill the player"
2618   },
2619   {
2620     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2621     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2622     &custom_element_properties[EP_CAN_EXPLODE],
2623     NULL, NULL,                         "element can explode"
2624   },
2625   {
2626     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2627     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2628     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2629     NULL, "by fire",                    "element can explode by fire/explosion"
2630   },
2631   {
2632     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2633     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2634     &custom_element_properties[EP_EXPLODES_SMASHED],
2635     " ", "smashed",                     "element can explode when smashed"
2636   },
2637   {
2638     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2639     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2640     &custom_element_properties[EP_EXPLODES_IMPACT],
2641     " ", "impact",                      "element can explode on impact"
2642   },
2643
2644   /* ---------- element settings: advanced (custom elements) --------------- */
2645
2646   {
2647     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2648     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2649     &custom_element_change.can_change,
2650     NULL, "element changes to:",        "change element on specified condition"
2651   },
2652   {
2653     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2654     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2655     &custom_element_change_events[CE_DELAY],
2656     NULL, NULL,                         "element changes after delay"
2657   },
2658   {
2659     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2660     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2661     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2662     NULL, NULL,                         "element changes by direct action"
2663   },
2664   {
2665     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2666     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2667     &custom_element_change_events[CE_BY_OTHER_ACTION],
2668     NULL, NULL,                         "element changes by other element"
2669   },
2670   {
2671     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2672     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2673     &custom_element_change.explode,
2674     NULL, "explode instead of change",  "element explodes instead of change"
2675   },
2676   {
2677     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2678     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2679     &custom_element_change.use_target_content,
2680     NULL, "use extended change target:","element changes to more elements"
2681   },
2682   {
2683     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2684     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2685     &custom_element_change.only_if_complete,
2686     NULL, "replace all or nothing",     "only replace when all can be changed"
2687   },
2688   {
2689     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2690     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2691     &custom_element_change.use_random_replace,
2692     NULL, NULL,                         "use percentage for random replace"
2693   },
2694   {
2695     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2696     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2697     &custom_element_change.has_action,
2698     NULL, NULL,                         "execute action on specified condition"
2699   },
2700 };
2701
2702 static struct
2703 {
2704   int x, y;
2705   int gadget_id;
2706   int gadget_id_align;
2707   int *value;
2708   int area_xsize, area_ysize;
2709   char *text_left, *text_right, *text_below, *infotext;
2710 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2711 {
2712   /* ---------- level playfield content ------------------------------------ */
2713
2714   {
2715     0,                                  0,
2716     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2717     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2718     NULL, NULL, NULL,                   NULL
2719   },
2720
2721   /* ---------- yam yam content -------------------------------------------- */
2722
2723   {
2724     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2725     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2726     &level.yamyam_content[0].e[0][0],   3, 3,
2727     NULL, NULL, "1",                    NULL
2728   },
2729   {
2730     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2731     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2732     &level.yamyam_content[1].e[0][0],   3, 3,
2733     NULL, NULL, "2",                    NULL
2734   },
2735   {
2736     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2737     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2738     &level.yamyam_content[2].e[0][0],   3, 3,
2739     NULL, NULL, "3",                    NULL
2740   },
2741   {
2742     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2743     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2744     &level.yamyam_content[3].e[0][0],   3, 3,
2745     NULL, NULL, "4",                    NULL
2746   },
2747   {
2748     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2749     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2750     &level.yamyam_content[4].e[0][0],   3, 3,
2751     NULL, NULL, "5",                    NULL
2752   },
2753   {
2754     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2755     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2756     &level.yamyam_content[5].e[0][0],   3, 3,
2757     NULL, NULL, "6",                    NULL
2758   },
2759   {
2760     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2761     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2762     &level.yamyam_content[6].e[0][0],   3, 3,
2763     NULL, NULL, "7",                    NULL
2764   },
2765   {
2766     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2767     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2768     &level.yamyam_content[7].e[0][0],   3, 3,
2769     NULL, NULL, "8",                    NULL
2770   },
2771
2772   /* ---------- magic ball content ----------------------------------------- */
2773
2774   {
2775     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2776     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2777     &level.ball_content[0].e[0][0],     3, 3,
2778     NULL, NULL, "1",                    NULL
2779   },
2780   {
2781     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2782     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2783     &level.ball_content[1].e[0][0],     3, 3,
2784     NULL, NULL, "2",                    NULL
2785   },
2786   {
2787     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2788     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2789     &level.ball_content[2].e[0][0],     3, 3,
2790     NULL, NULL, "3",                    NULL
2791   },
2792   {
2793     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2794     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2795     &level.ball_content[3].e[0][0],     3, 3,
2796     NULL, NULL, "4",                    NULL
2797   },
2798   {
2799     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2800     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2801     &level.ball_content[4].e[0][0],     3, 3,
2802     NULL, NULL, "5",                    NULL
2803   },
2804   {
2805     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2806     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2807     &level.ball_content[5].e[0][0],     3, 3,
2808     NULL, NULL, "6",                    NULL
2809   },
2810   {
2811     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2812     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2813     &level.ball_content[6].e[0][0],     3, 3,
2814     NULL, NULL, "7",                    NULL
2815   },
2816   {
2817     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2818     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2819     &level.ball_content[7].e[0][0],     3, 3,
2820     NULL, NULL, "8",                    NULL
2821   },
2822
2823   /* ---------- amoeba content --------------------------------------------- */
2824
2825   {
2826     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2827     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2828     &level.amoeba_content,              1, 1,
2829     "content:", NULL, NULL,             "amoeba content"
2830   },
2831
2832   /* ---------- level start element ---------------------------------------- */
2833
2834   {
2835     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(7),
2836     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2837     &level.start_element[0],            1, 1,
2838     NULL, NULL, NULL,                   "level start element"
2839   },
2840
2841   /* ---------- player artwork element ------------------------------------- */
2842
2843   {
2844     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2845     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2846     &level.artwork_element[0],          1, 1,
2847     NULL, NULL, NULL,                   "element for player artwork"
2848   },
2849
2850   /* ---------- player explosion element ----------------------------------- */
2851
2852   {
2853     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2854     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2855     &level.explosion_element[0],        1, 1,
2856     NULL, NULL, NULL,                   "element for player explosion"
2857   },
2858
2859   /* ---------- element settings: configure 1 (custom elements) ----------- */
2860
2861   /* ---------- custom graphic --------------------------------------------- */
2862
2863   {
2864     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2865     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2866     &custom_element.gfx_element,        1, 1,
2867     NULL, NULL, NULL,                   "custom graphic element"
2868   },
2869
2870   /* ---------- element settings: configure 2 (custom elements) ----------- */
2871
2872   /* ---------- custom content (when exploding) ---------------------------- */
2873
2874   {
2875     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2876     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2877     &custom_element.content.e[0][0],    3, 3,
2878     "content:", NULL, NULL,             NULL
2879   },
2880
2881   /* ---------- custom enter and leave element (when moving) --------------- */
2882
2883   {
2884     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2885     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2886     &custom_element.move_enter_element, 1, 1,
2887     "can dig:", " ", NULL,              "element that can be digged/collected"
2888   },
2889   {
2890     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2891     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2892     &custom_element.move_leave_element, 1, 1,
2893     NULL, NULL, NULL,                   "element that will be left behind"
2894   },
2895
2896   /* ---------- element settings: advanced (custom elements) --------------- */
2897
2898   /* ---------- custom change target --------------------------------------- */
2899
2900   {
2901     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2902     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2903     &custom_element_change.target_element, 1, 1,
2904     NULL, "after/when:", NULL,          "new target element after change"
2905   },
2906
2907   /* ---------- custom change content (extended change target) ------------- */
2908
2909   {
2910     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2911     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2912     &custom_element_change.target_content.e[0][0], 3, 3,
2913     NULL, NULL, NULL,                   "new extended elements after change"
2914   },
2915
2916   /* ---------- custom change trigger (element causing change) ------------- */
2917
2918   {
2919     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2920     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2921     &custom_element_change.trigger_element, 1, 1,
2922     NULL, NULL, NULL,                   "other element triggering change"
2923   },
2924
2925   /* ---------- group element content -------------------------------------- */
2926
2927   {
2928     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2929     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2930     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
2931     "content:", NULL, NULL,             NULL
2932   },
2933
2934   /* ---------- random background (for random painting) -------------------- */
2935
2936   {
2937     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2938     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2939     &random_placement_background_element, 1, 1,
2940     NULL, NULL, NULL,                   "random placement background"
2941   },
2942 };
2943
2944
2945 /*
2946   -----------------------------------------------------------------------------
2947   some internally used variables
2948   -----------------------------------------------------------------------------
2949 */
2950
2951 /* actual size of level editor drawing area */
2952 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2953
2954 /* actual position of level editor drawing area in level playfield */
2955 static int level_xpos = -1, level_ypos = -1;
2956
2957 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2958
2959 /* drawing elements on the three mouse buttons */
2960 static int new_element1 = EL_WALL;
2961 static int new_element2 = EL_EMPTY;
2962 static int new_element3 = EL_SAND;
2963
2964 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2965 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2966                                 (button) == 2 ? new_element2 : \
2967                                 (button) == 3 ? new_element3 : EL_EMPTY)
2968 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2969
2970 /* forward declaration for internal use */
2971 static void ModifyEditorCounterValue(int, int);
2972 static void ModifyEditorCounterLimits(int, int, int);
2973 static void ModifyEditorSelectboxValue(int, int);
2974 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2975 static void ModifyEditorDrawingArea(int, int, int);
2976 static void ModifyEditorElementList();
2977 static void AdjustElementListScrollbar();
2978 static void RedrawDrawingElements();
2979 static void DrawDrawingWindow();
2980 static void DrawLevelInfoWindow();
2981 static void DrawPropertiesWindow();
2982 static void UpdateCustomElementGraphicGadgets();
2983 static boolean checkPropertiesConfig(int);
2984 static void CopyLevelToUndoBuffer(int);
2985 static void HandleDrawingAreas(struct GadgetInfo *);
2986 static void HandleCounterButtons(struct GadgetInfo *);
2987 static void HandleTextInputGadgets(struct GadgetInfo *);
2988 static void HandleTextAreaGadgets(struct GadgetInfo *);
2989 static void HandleSelectboxGadgets(struct GadgetInfo *);
2990 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2991 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2992 static void HandleRadiobuttons(struct GadgetInfo *);
2993 static void HandleCheckbuttons(struct GadgetInfo *);
2994 static void HandleControlButtons(struct GadgetInfo *);
2995 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2996 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
2997
2998 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2999 static int right_gadget_border[NUM_EDITOR_GADGETS];
3000
3001 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3002 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3003 static boolean draw_with_brush = FALSE;
3004 static int properties_element = 0;
3005
3006 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3007 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3008 static int undo_buffer_position = 0;
3009 static int undo_buffer_steps = 0;
3010
3011 static int edit_mode;
3012 static int edit_mode_properties;
3013
3014 static int element_shift = 0;
3015
3016 static int editor_hl_boulderdash[] =
3017 {
3018   EL_INTERNAL_CASCADE_BD_ACTIVE,
3019   EL_CHAR('B'),
3020   EL_CHAR('D'),
3021   EL_EMPTY,
3022
3023 #if 0
3024   EL_CHAR('B'),
3025   EL_CHAR('O'),
3026   EL_CHAR('U'),
3027   EL_CHAR('L'),
3028
3029   EL_CHAR('-'),
3030   EL_CHAR('D'),
3031   EL_CHAR('E'),
3032   EL_CHAR('R'),
3033
3034   EL_CHAR('D'),
3035   EL_CHAR('A'),
3036   EL_CHAR('S'),
3037   EL_CHAR('H'),
3038 #endif
3039 };
3040
3041 static int editor_el_boulderdash[] =
3042 {
3043   EL_PLAYER_1,
3044   EL_EMPTY,
3045   EL_SAND,
3046   EL_STEELWALL,
3047
3048   EL_BD_WALL,
3049   EL_BD_MAGIC_WALL,
3050   EL_EXIT_CLOSED,
3051   EL_EXIT_OPEN,
3052
3053   EL_BD_DIAMOND,
3054   EL_BD_BUTTERFLY_UP,
3055   EL_BD_FIREFLY_UP,
3056   EL_BD_ROCK,
3057
3058   EL_BD_BUTTERFLY_LEFT,
3059   EL_BD_FIREFLY_LEFT,
3060   EL_BD_BUTTERFLY_RIGHT,
3061   EL_BD_FIREFLY_RIGHT,
3062
3063   EL_BD_AMOEBA,
3064   EL_BD_BUTTERFLY_DOWN,
3065   EL_BD_FIREFLY_DOWN,
3066   EL_EMPTY,
3067 };
3068 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3069 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3070 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3071 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3072
3073 static int editor_hl_emerald_mine[] =
3074 {
3075   EL_INTERNAL_CASCADE_EM_ACTIVE,
3076   EL_CHAR('E'),
3077   EL_CHAR('M'),
3078   EL_EMPTY,
3079
3080 #if 0
3081   EL_CHAR('E'),
3082   EL_CHAR('M'),
3083   EL_CHAR('E'),
3084   EL_CHAR('-'),
3085
3086   EL_CHAR('R'),
3087   EL_CHAR('A'),
3088   EL_CHAR('L'),
3089   EL_CHAR('D'),
3090
3091   EL_CHAR('M'),
3092   EL_CHAR('I'),
3093   EL_CHAR('N'),
3094   EL_CHAR('E'),
3095 #endif
3096 };
3097
3098 static int editor_el_emerald_mine[] =
3099 {
3100   EL_PLAYER_1,
3101   EL_PLAYER_2,
3102   EL_PLAYER_3,
3103   EL_PLAYER_4,
3104
3105   EL_PLAYER_1,
3106   EL_EMPTY,
3107   EL_SAND,
3108   EL_ROCK,
3109
3110   EL_STEELWALL,
3111   EL_WALL,
3112   EL_WALL_SLIPPERY,
3113   EL_MAGIC_WALL,
3114
3115   EL_EMERALD,
3116   EL_DIAMOND,
3117   EL_NUT,
3118   EL_BOMB,
3119
3120   EL_WALL_EMERALD,
3121   EL_WALL_DIAMOND,
3122   EL_QUICKSAND_EMPTY,
3123   EL_QUICKSAND_FULL,
3124
3125   EL_DYNAMITE,
3126   EL_DYNAMITE_ACTIVE,
3127   EL_EXIT_CLOSED,
3128   EL_EXIT_OPEN,
3129
3130   EL_YAMYAM,
3131   EL_BUG_UP,
3132   EL_SPACESHIP_UP,
3133   EL_ROBOT,
3134
3135   EL_BUG_LEFT,
3136   EL_SPACESHIP_LEFT,
3137   EL_BUG_RIGHT,
3138   EL_SPACESHIP_RIGHT,
3139
3140   EL_ROBOT_WHEEL,
3141   EL_BUG_DOWN,
3142   EL_SPACESHIP_DOWN,
3143   EL_INVISIBLE_WALL,
3144
3145   EL_ACID_POOL_TOPLEFT,
3146   EL_ACID,
3147   EL_ACID_POOL_TOPRIGHT,
3148   EL_EMPTY,
3149
3150   EL_ACID_POOL_BOTTOMLEFT,
3151   EL_ACID_POOL_BOTTOM,
3152   EL_ACID_POOL_BOTTOMRIGHT,
3153   EL_EMPTY,
3154
3155   EL_AMOEBA_DROP,
3156   EL_AMOEBA_DEAD,
3157   EL_AMOEBA_WET,
3158   EL_AMOEBA_DRY,
3159
3160   EL_EM_KEY_1,
3161   EL_EM_KEY_2,
3162   EL_EM_KEY_3,
3163   EL_EM_KEY_4,
3164
3165   EL_EM_GATE_1,
3166   EL_EM_GATE_2,
3167   EL_EM_GATE_3,
3168   EL_EM_GATE_4,
3169
3170   EL_EM_GATE_1_GRAY,
3171   EL_EM_GATE_2_GRAY,
3172   EL_EM_GATE_3_GRAY,
3173   EL_EM_GATE_4_GRAY,
3174 };
3175 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3176 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3177 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3178 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3179
3180 static int editor_hl_emerald_mine_club[] =
3181 {
3182   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3183   EL_CHAR('E'),
3184   EL_CHAR('M'),
3185   EL_CHAR('C'),
3186
3187 #if 0
3188   EL_CHAR('E'),
3189   EL_CHAR('M'),
3190   EL_CHAR('E'),
3191   EL_CHAR('-'),
3192
3193   EL_CHAR('R'),
3194   EL_CHAR('A'),
3195   EL_CHAR('L'),
3196   EL_CHAR('D'),
3197
3198   EL_CHAR('M'),
3199   EL_CHAR('I'),
3200   EL_CHAR('N'),
3201   EL_CHAR('E'),
3202
3203   EL_CHAR('C'),
3204   EL_CHAR('L'),
3205   EL_CHAR('U'),
3206   EL_CHAR('B'),
3207 #endif
3208 };
3209
3210 static int editor_el_emerald_mine_club[] =
3211 {
3212   EL_EMC_KEY_5,
3213   EL_EMC_KEY_6,
3214   EL_EMC_KEY_7,
3215   EL_EMC_KEY_8,
3216
3217   EL_EMC_GATE_5,
3218   EL_EMC_GATE_6,
3219   EL_EMC_GATE_7,
3220   EL_EMC_GATE_8,
3221
3222   EL_EMC_GATE_5_GRAY,
3223   EL_EMC_GATE_6_GRAY,
3224   EL_EMC_GATE_7_GRAY,
3225   EL_EMC_GATE_8_GRAY,
3226
3227   EL_EMC_STEELWALL_1,
3228   EL_EMC_STEELWALL_2,
3229   EL_EMC_STEELWALL_3,
3230   EL_EMC_STEELWALL_4,
3231
3232   EL_EMC_WALL_13,
3233   EL_EMC_WALL_14,
3234   EL_EMC_WALL_15,
3235   EL_EMC_WALL_16,
3236
3237   EL_EMC_WALL_SLIPPERY_1,
3238   EL_EMC_WALL_SLIPPERY_2,
3239   EL_EMC_WALL_SLIPPERY_3,
3240   EL_EMC_WALL_SLIPPERY_4,
3241
3242   EL_EMC_WALL_1,
3243   EL_EMC_WALL_2,
3244   EL_EMC_WALL_3,
3245   EL_EMC_WALL_4,
3246
3247   EL_EMC_WALL_5,
3248   EL_EMC_WALL_6,
3249   EL_EMC_WALL_7,
3250   EL_EMC_WALL_8,
3251
3252   EL_EMC_WALL_9,
3253   EL_EMC_WALL_10,
3254   EL_EMC_WALL_11,
3255   EL_EMC_WALL_12,
3256
3257   EL_EMC_ANDROID,
3258   EL_BALLOON,
3259   EL_BALLOON_SWITCH_ANY,
3260   EL_BALLOON_SWITCH_NONE,
3261
3262   EL_BALLOON_SWITCH_LEFT,
3263   EL_BALLOON_SWITCH_RIGHT,
3264   EL_BALLOON_SWITCH_UP,
3265   EL_BALLOON_SWITCH_DOWN,
3266
3267   EL_EMC_GRASS,
3268   EL_EMC_PLANT,
3269   EL_EMC_LENSES,
3270   EL_EMC_MAGNIFIER,
3271
3272   EL_EMC_MAGIC_BALL,
3273   EL_EMC_MAGIC_BALL_SWITCH,
3274   EL_SPRING,
3275   EL_EMC_SPRING_BUMPER,
3276
3277 #if 0
3278   EL_EMC_DRIPPER,
3279 #else
3280   EL_EMPTY,
3281 #endif
3282   EL_EMC_FAKE_GRASS,
3283   EL_EMPTY,
3284   EL_EMPTY,
3285 };
3286 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3287 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3288 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3289 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3290
3291 static int editor_hl_more[] =
3292 {
3293   EL_INTERNAL_CASCADE_RND_ACTIVE,
3294   EL_CHAR('R'),
3295   EL_CHAR('N'),
3296   EL_CHAR('D'),
3297
3298 #if 0
3299   EL_CHAR('M'),
3300   EL_CHAR('O'),
3301   EL_CHAR('R'),
3302   EL_CHAR('E'),
3303 #endif
3304 };
3305
3306 static int editor_el_more[] =
3307 {
3308   EL_KEY_1,
3309   EL_KEY_2,
3310   EL_KEY_3,
3311   EL_KEY_4,
3312
3313   EL_GATE_1,
3314   EL_GATE_2,
3315   EL_GATE_3,
3316   EL_GATE_4,
3317
3318   EL_GATE_1_GRAY,
3319   EL_GATE_2_GRAY,
3320   EL_GATE_3_GRAY,
3321   EL_GATE_4_GRAY,
3322
3323   EL_ARROW_LEFT,
3324   EL_ARROW_RIGHT,
3325   EL_ARROW_UP,
3326   EL_ARROW_DOWN,
3327
3328   EL_AMOEBA_FULL,
3329   EL_EMERALD_YELLOW,
3330   EL_EMERALD_RED,
3331   EL_EMERALD_PURPLE,
3332
3333   EL_WALL_BD_DIAMOND,
3334   EL_WALL_EMERALD_YELLOW,
3335   EL_WALL_EMERALD_RED,
3336   EL_WALL_EMERALD_PURPLE,
3337
3338   EL_GAME_OF_LIFE,
3339   EL_PACMAN_UP,
3340   EL_TIME_ORB_FULL,
3341   EL_TIME_ORB_EMPTY,
3342
3343   EL_PACMAN_LEFT,
3344   EL_DARK_YAMYAM,
3345   EL_PACMAN_RIGHT,
3346   EL_EXPANDABLE_WALL,
3347
3348   EL_BIOMAZE,
3349   EL_PACMAN_DOWN,
3350   EL_LAMP,
3351   EL_LAMP_ACTIVE,
3352
3353   EL_DYNABOMB_INCREASE_NUMBER,
3354   EL_DYNABOMB_INCREASE_SIZE,
3355   EL_DYNABOMB_INCREASE_POWER,
3356   EL_STONEBLOCK,
3357
3358   EL_MOLE,
3359   EL_PENGUIN,
3360   EL_PIG,
3361   EL_DRAGON,
3362
3363   EL_BUG,
3364   EL_MOLE_UP,
3365   EL_BD_BUTTERFLY,
3366   EL_BD_FIREFLY,
3367
3368   EL_MOLE_LEFT,
3369   EL_EMPTY,
3370   EL_MOLE_RIGHT,
3371   EL_PACMAN,
3372
3373   EL_SPACESHIP,
3374   EL_MOLE_DOWN,
3375   EL_EMPTY,
3376   EL_EMPTY,
3377
3378   EL_SATELLITE,
3379   EL_EXPANDABLE_WALL_HORIZONTAL,
3380   EL_EXPANDABLE_WALL_VERTICAL,
3381   EL_EXPANDABLE_WALL_ANY,
3382
3383   EL_INVISIBLE_STEELWALL,
3384   EL_INVISIBLE_WALL,
3385   EL_SPEED_PILL,
3386   EL_BLACK_ORB,
3387 };
3388 static int *editor_hl_more_ptr = editor_hl_more;
3389 static int *editor_el_more_ptr = editor_el_more;
3390 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3391 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3392
3393 static int editor_hl_sokoban[] =
3394 {
3395   EL_INTERNAL_CASCADE_SB_ACTIVE,
3396   EL_CHAR('S'),
3397   EL_CHAR('B'),
3398   EL_EMPTY,
3399
3400 #if 0
3401   EL_CHAR('S'),
3402   EL_CHAR('O'),
3403   EL_CHAR('K'),
3404   EL_CHAR('O'),
3405
3406   EL_CHAR('-'),
3407   EL_CHAR('B'),
3408   EL_CHAR('A'),
3409   EL_CHAR('N'),
3410 #endif
3411 };
3412
3413 static int editor_el_sokoban[] =
3414 {
3415   EL_SOKOBAN_OBJECT,
3416   EL_SOKOBAN_FIELD_EMPTY,
3417   EL_SOKOBAN_FIELD_FULL,
3418   EL_SOKOBAN_FIELD_PLAYER,
3419 };
3420 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3421 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3422 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3423 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3424
3425 static int editor_hl_supaplex[] =
3426 {
3427   EL_INTERNAL_CASCADE_SP_ACTIVE,
3428   EL_CHAR('S'),
3429   EL_CHAR('P'),
3430   EL_EMPTY,
3431
3432 #if 0
3433   EL_CHAR('S'),
3434   EL_CHAR('U'),
3435   EL_CHAR('P'),
3436   EL_CHAR('A'),
3437
3438   EL_CHAR('P'),
3439   EL_CHAR('L'),
3440   EL_CHAR('E'),
3441   EL_CHAR('X'),
3442 #endif
3443 };
3444
3445 static int editor_el_supaplex[] =
3446 {
3447 #if 1
3448   EL_EMPTY,
3449 #else
3450   EL_SP_EMPTY,
3451 #endif
3452   EL_SP_ZONK,
3453   EL_SP_BASE,
3454   EL_SP_MURPHY,
3455
3456   EL_SP_INFOTRON,
3457   EL_SP_CHIP_SINGLE,
3458   EL_SP_HARDWARE_GRAY,
3459   EL_SP_EXIT_CLOSED,
3460
3461   EL_SP_DISK_ORANGE,
3462   EL_SP_PORT_RIGHT,
3463   EL_SP_PORT_DOWN,
3464   EL_SP_PORT_LEFT,
3465
3466   EL_SP_PORT_UP,
3467   EL_SP_GRAVITY_PORT_RIGHT,
3468   EL_SP_GRAVITY_PORT_DOWN,
3469   EL_SP_GRAVITY_PORT_LEFT,
3470
3471   EL_SP_GRAVITY_PORT_UP,
3472   EL_SP_SNIKSNAK,
3473   EL_SP_DISK_YELLOW,
3474   EL_SP_TERMINAL,
3475
3476   EL_SP_DISK_RED,
3477   EL_SP_PORT_VERTICAL,
3478   EL_SP_PORT_HORIZONTAL,
3479   EL_SP_PORT_ANY,
3480
3481   EL_SP_ELECTRON,
3482   EL_SP_BUGGY_BASE,
3483   EL_SP_CHIP_LEFT,
3484   EL_SP_CHIP_RIGHT,
3485
3486   EL_SP_HARDWARE_BASE_1,
3487   EL_SP_HARDWARE_GREEN,
3488   EL_SP_HARDWARE_BLUE,
3489   EL_SP_HARDWARE_RED,
3490
3491   EL_SP_HARDWARE_YELLOW,
3492   EL_SP_HARDWARE_BASE_2,
3493   EL_SP_HARDWARE_BASE_3,
3494   EL_SP_HARDWARE_BASE_4,
3495
3496   EL_SP_HARDWARE_BASE_5,
3497   EL_SP_HARDWARE_BASE_6,
3498   EL_SP_CHIP_TOP,
3499   EL_SP_CHIP_BOTTOM,
3500 };
3501 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3502 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3503 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3504 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3505
3506 static int editor_hl_diamond_caves[] =
3507 {
3508   EL_INTERNAL_CASCADE_DC_ACTIVE,
3509   EL_CHAR('D'),
3510   EL_CHAR('C'),
3511   EL_CHAR('2'),
3512
3513 #if 0
3514   EL_CHAR('D'),
3515   EL_CHAR('I'),
3516   EL_CHAR('A'),
3517   EL_CHAR('-'),
3518
3519   EL_CHAR('M'),
3520   EL_CHAR('O'),
3521   EL_CHAR('N'),
3522   EL_CHAR('D'),
3523
3524   EL_CHAR('C'),
3525   EL_CHAR('A'),
3526   EL_CHAR('V'),
3527   EL_CHAR('E'),
3528
3529   EL_CHAR('S'),
3530   EL_CHAR(' '),
3531   EL_CHAR('I'),
3532   EL_CHAR('I'),
3533 #endif
3534 };
3535
3536 static int editor_el_diamond_caves[] =
3537 {
3538   EL_PEARL,
3539   EL_CRYSTAL,
3540   EL_WALL_PEARL,
3541   EL_WALL_CRYSTAL,
3542
3543   EL_CONVEYOR_BELT_1_LEFT,
3544   EL_CONVEYOR_BELT_1_MIDDLE,
3545   EL_CONVEYOR_BELT_1_RIGHT,
3546   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3547
3548   EL_CONVEYOR_BELT_2_LEFT,
3549   EL_CONVEYOR_BELT_2_MIDDLE,
3550   EL_CONVEYOR_BELT_2_RIGHT,
3551   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3552
3553   EL_CONVEYOR_BELT_3_LEFT,
3554   EL_CONVEYOR_BELT_3_MIDDLE,
3555   EL_CONVEYOR_BELT_3_RIGHT,
3556   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3557
3558   EL_CONVEYOR_BELT_4_LEFT,
3559   EL_CONVEYOR_BELT_4_MIDDLE,
3560   EL_CONVEYOR_BELT_4_RIGHT,
3561   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3562
3563   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3564   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3565   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3566   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3567
3568   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3569   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3570   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3571   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3572
3573   EL_SWITCHGATE_OPEN,
3574   EL_SWITCHGATE_CLOSED,
3575   EL_SWITCHGATE_SWITCH_UP,
3576   EL_EMPTY,
3577
3578   EL_ENVELOPE_1,
3579   EL_ENVELOPE_2,
3580   EL_ENVELOPE_3,
3581   EL_ENVELOPE_4,
3582
3583   EL_TIMEGATE_CLOSED,
3584   EL_TIMEGATE_OPEN,
3585   EL_TIMEGATE_SWITCH,
3586   EL_EMPTY,
3587
3588   EL_LANDMINE,
3589   EL_INVISIBLE_SAND,
3590   EL_STEELWALL_SLIPPERY,
3591   EL_EMPTY,
3592
3593   EL_SIGN_EXCLAMATION,
3594   EL_SIGN_STOP,
3595   EL_LIGHT_SWITCH,
3596   EL_LIGHT_SWITCH_ACTIVE,
3597
3598   EL_SHIELD_NORMAL,
3599   EL_SHIELD_DEADLY,
3600   EL_EXTRA_TIME,
3601   EL_EMPTY,
3602 };
3603 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3604 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3605 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3606 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3607
3608 static int editor_hl_dx_boulderdash[] =
3609 {
3610   EL_INTERNAL_CASCADE_DX_ACTIVE,
3611   EL_CHAR('D'),
3612   EL_CHAR('X'),
3613   EL_EMPTY,
3614
3615 #if 0
3616   EL_CHAR('D'),
3617   EL_CHAR('X'),
3618   EL_CHAR('-'),
3619   EL_CHAR(' '),
3620
3621   EL_CHAR('B'),
3622   EL_CHAR('O'),
3623   EL_CHAR('U'),
3624   EL_CHAR('L'),
3625
3626   EL_CHAR('-'),
3627   EL_CHAR('D'),
3628   EL_CHAR('E'),
3629   EL_CHAR('R'),
3630
3631   EL_CHAR('D'),
3632   EL_CHAR('A'),
3633   EL_CHAR('S'),
3634   EL_CHAR('H'),
3635 #endif
3636 };
3637
3638 static int editor_el_dx_boulderdash[] =
3639 {
3640   EL_EMPTY,
3641   EL_TUBE_RIGHT_DOWN,
3642   EL_TUBE_HORIZONTAL_DOWN,
3643   EL_TUBE_LEFT_DOWN,
3644
3645   EL_TUBE_HORIZONTAL,
3646   EL_TUBE_VERTICAL_RIGHT,
3647   EL_TUBE_ANY,
3648   EL_TUBE_VERTICAL_LEFT,
3649
3650   EL_TUBE_VERTICAL,
3651   EL_TUBE_RIGHT_UP,
3652   EL_TUBE_HORIZONTAL_UP,
3653   EL_TUBE_LEFT_UP,
3654
3655   EL_TRAP,
3656   EL_DX_SUPABOMB,
3657   EL_EMPTY,
3658   EL_EMPTY
3659 };
3660 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3661 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3662 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3663 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3664
3665 static int editor_hl_chars[] =
3666 {
3667   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3668   EL_CHAR('T'),
3669   EL_CHAR('X'),
3670   EL_CHAR('T'),
3671
3672 #if 0
3673   EL_CHAR('T'),
3674   EL_CHAR('E'),
3675   EL_CHAR('X'),
3676   EL_CHAR('T'),
3677 #endif
3678 };
3679
3680 static int editor_el_chars[] =
3681 {
3682   EL_CHAR(' '),
3683   EL_CHAR('!'),
3684   EL_CHAR('"'),
3685   EL_CHAR('#'),
3686
3687   EL_CHAR('$'),
3688   EL_CHAR('%'),
3689   EL_CHAR('&'),
3690   EL_CHAR('\''),
3691
3692   EL_CHAR('('),
3693   EL_CHAR(')'),
3694   EL_CHAR('*'),
3695   EL_CHAR('+'),
3696
3697   EL_CHAR(','),
3698   EL_CHAR('-'),
3699   EL_CHAR('.'),
3700   EL_CHAR('/'),
3701
3702   EL_CHAR('0'),
3703   EL_CHAR('1'),
3704   EL_CHAR('2'),
3705   EL_CHAR('3'),
3706
3707   EL_CHAR('4'),
3708   EL_CHAR('5'),
3709   EL_CHAR('6'),
3710   EL_CHAR('7'),
3711
3712   EL_CHAR('8'),
3713   EL_CHAR('9'),
3714   EL_CHAR(':'),
3715   EL_CHAR(';'),
3716
3717   EL_CHAR('<'),
3718   EL_CHAR('='),
3719   EL_CHAR('>'),
3720   EL_CHAR('?'),
3721
3722   EL_CHAR('@'),
3723   EL_CHAR('A'),
3724   EL_CHAR('B'),
3725   EL_CHAR('C'),
3726
3727   EL_CHAR('D'),
3728   EL_CHAR('E'),
3729   EL_CHAR('F'),
3730   EL_CHAR('G'),
3731
3732   EL_CHAR('H'),
3733   EL_CHAR('I'),
3734   EL_CHAR('J'),
3735   EL_CHAR('K'),
3736
3737   EL_CHAR('L'),
3738   EL_CHAR('M'),
3739   EL_CHAR('N'),
3740   EL_CHAR('O'),
3741
3742   EL_CHAR('P'),
3743   EL_CHAR('Q'),
3744   EL_CHAR('R'),
3745   EL_CHAR('S'),
3746
3747   EL_CHAR('T'),
3748   EL_CHAR('U'),
3749   EL_CHAR('V'),
3750   EL_CHAR('W'),
3751
3752   EL_CHAR('X'),
3753   EL_CHAR('Y'),
3754   EL_CHAR('Z'),
3755   EL_CHAR('['),
3756
3757   EL_CHAR('\\'),
3758   EL_CHAR(']'),
3759   EL_CHAR('^'),
3760   EL_CHAR('_'),
3761
3762   EL_CHAR('©'),
3763   EL_CHAR('Ä'),
3764   EL_CHAR('Ö'),
3765   EL_CHAR('Ãœ'),
3766
3767   EL_CHAR('°'),
3768   EL_CHAR('®'),
3769   EL_CHAR(FONT_ASCII_CURSOR),
3770   EL_CHAR(' ')
3771 };
3772 static int *editor_hl_chars_ptr = editor_hl_chars;
3773 static int *editor_el_chars_ptr = editor_el_chars;
3774 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3775 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3776
3777 static int editor_hl_custom[] =
3778 {
3779   EL_INTERNAL_CASCADE_CE_ACTIVE,
3780   EL_CHAR('C'),
3781   EL_CHAR('E'),
3782   EL_EMPTY,
3783
3784 #if 0
3785   EL_CHAR('C'),
3786   EL_CHAR('U'),
3787   EL_CHAR('S'),
3788   EL_CHAR('-'),
3789
3790   EL_CHAR('T'),
3791   EL_CHAR('O'),
3792   EL_CHAR('M'),
3793   EL_CHAR(' '),
3794
3795   EL_CHAR('E'),
3796   EL_CHAR('L'),
3797   EL_CHAR('E'),
3798   EL_CHAR('M'),
3799
3800   EL_CHAR('E'),
3801   EL_CHAR('N'),
3802   EL_CHAR('T'),
3803   EL_CHAR('S'),
3804 #endif
3805 };
3806
3807 static int editor_el_custom[] =
3808 {
3809   EL_CUSTOM_START + 0,
3810   EL_CUSTOM_START + 1,
3811   EL_CUSTOM_START + 2,
3812   EL_CUSTOM_START + 3,
3813
3814   EL_CUSTOM_START + 4,
3815   EL_CUSTOM_START + 5,
3816   EL_CUSTOM_START + 6,
3817   EL_CUSTOM_START + 7,
3818
3819   EL_CUSTOM_START + 8,
3820   EL_CUSTOM_START + 9,
3821   EL_CUSTOM_START + 10,
3822   EL_CUSTOM_START + 11,
3823
3824   EL_CUSTOM_START + 12,
3825   EL_CUSTOM_START + 13,
3826   EL_CUSTOM_START + 14,
3827   EL_CUSTOM_START + 15,
3828
3829   EL_CUSTOM_START + 16,
3830   EL_CUSTOM_START + 17,
3831   EL_CUSTOM_START + 18,
3832   EL_CUSTOM_START + 19,
3833
3834   EL_CUSTOM_START + 20,
3835   EL_CUSTOM_START + 21,
3836   EL_CUSTOM_START + 22,
3837   EL_CUSTOM_START + 23,
3838
3839   EL_CUSTOM_START + 24,
3840   EL_CUSTOM_START + 25,
3841   EL_CUSTOM_START + 26,
3842   EL_CUSTOM_START + 27,
3843
3844   EL_CUSTOM_START + 28,
3845   EL_CUSTOM_START + 29,
3846   EL_CUSTOM_START + 30,
3847   EL_CUSTOM_START + 31,
3848
3849   EL_CUSTOM_START + 32,
3850   EL_CUSTOM_START + 33,
3851   EL_CUSTOM_START + 34,
3852   EL_CUSTOM_START + 35,
3853
3854   EL_CUSTOM_START + 36,
3855   EL_CUSTOM_START + 37,
3856   EL_CUSTOM_START + 38,
3857   EL_CUSTOM_START + 39,
3858
3859   EL_CUSTOM_START + 40,
3860   EL_CUSTOM_START + 41,
3861   EL_CUSTOM_START + 42,
3862   EL_CUSTOM_START + 43,
3863
3864   EL_CUSTOM_START + 44,
3865   EL_CUSTOM_START + 45,
3866   EL_CUSTOM_START + 46,
3867   EL_CUSTOM_START + 47,
3868
3869   EL_CUSTOM_START + 48,
3870   EL_CUSTOM_START + 49,
3871   EL_CUSTOM_START + 50,
3872   EL_CUSTOM_START + 51,
3873
3874   EL_CUSTOM_START + 52,
3875   EL_CUSTOM_START + 53,
3876   EL_CUSTOM_START + 54,
3877   EL_CUSTOM_START + 55,
3878
3879   EL_CUSTOM_START + 56,
3880   EL_CUSTOM_START + 57,
3881   EL_CUSTOM_START + 58,
3882   EL_CUSTOM_START + 59,
3883
3884   EL_CUSTOM_START + 60,
3885   EL_CUSTOM_START + 61,
3886   EL_CUSTOM_START + 62,
3887   EL_CUSTOM_START + 63,
3888
3889   EL_CUSTOM_START + 64,
3890   EL_CUSTOM_START + 65,
3891   EL_CUSTOM_START + 66,
3892   EL_CUSTOM_START + 67,
3893
3894   EL_CUSTOM_START + 68,
3895   EL_CUSTOM_START + 69,
3896   EL_CUSTOM_START + 70,
3897   EL_CUSTOM_START + 71,
3898
3899   EL_CUSTOM_START + 72,
3900   EL_CUSTOM_START + 73,
3901   EL_CUSTOM_START + 74,
3902   EL_CUSTOM_START + 75,
3903
3904   EL_CUSTOM_START + 76,
3905   EL_CUSTOM_START + 77,
3906   EL_CUSTOM_START + 78,
3907   EL_CUSTOM_START + 79,
3908
3909   EL_CUSTOM_START + 80,
3910   EL_CUSTOM_START + 81,
3911   EL_CUSTOM_START + 82,
3912   EL_CUSTOM_START + 83,
3913
3914   EL_CUSTOM_START + 84,
3915   EL_CUSTOM_START + 85,
3916   EL_CUSTOM_START + 86,
3917   EL_CUSTOM_START + 87,
3918
3919   EL_CUSTOM_START + 88,
3920   EL_CUSTOM_START + 89,
3921   EL_CUSTOM_START + 90,
3922   EL_CUSTOM_START + 91,
3923
3924   EL_CUSTOM_START + 92,
3925   EL_CUSTOM_START + 93,
3926   EL_CUSTOM_START + 94,
3927   EL_CUSTOM_START + 95,
3928
3929   EL_CUSTOM_START + 96,
3930   EL_CUSTOM_START + 97,
3931   EL_CUSTOM_START + 98,
3932   EL_CUSTOM_START + 99,
3933
3934   EL_CUSTOM_START + 100,
3935   EL_CUSTOM_START + 101,
3936   EL_CUSTOM_START + 102,
3937   EL_CUSTOM_START + 103,
3938
3939   EL_CUSTOM_START + 104,
3940   EL_CUSTOM_START + 105,
3941   EL_CUSTOM_START + 106,
3942   EL_CUSTOM_START + 107,
3943
3944   EL_CUSTOM_START + 108,
3945   EL_CUSTOM_START + 109,
3946   EL_CUSTOM_START + 110,
3947   EL_CUSTOM_START + 111,
3948
3949   EL_CUSTOM_START + 112,
3950   EL_CUSTOM_START + 113,
3951   EL_CUSTOM_START + 114,
3952   EL_CUSTOM_START + 115,
3953
3954   EL_CUSTOM_START + 116,
3955   EL_CUSTOM_START + 117,
3956   EL_CUSTOM_START + 118,
3957   EL_CUSTOM_START + 119,
3958
3959   EL_CUSTOM_START + 120,
3960   EL_CUSTOM_START + 121,
3961   EL_CUSTOM_START + 122,
3962   EL_CUSTOM_START + 123,
3963
3964   EL_CUSTOM_START + 124,
3965   EL_CUSTOM_START + 125,
3966   EL_CUSTOM_START + 126,
3967   EL_CUSTOM_START + 127,
3968
3969   EL_CUSTOM_START + 128,
3970   EL_CUSTOM_START + 129,
3971   EL_CUSTOM_START + 130,
3972   EL_CUSTOM_START + 131,
3973
3974   EL_CUSTOM_START + 132,
3975   EL_CUSTOM_START + 133,
3976   EL_CUSTOM_START + 134,
3977   EL_CUSTOM_START + 135,
3978
3979   EL_CUSTOM_START + 136,
3980   EL_CUSTOM_START + 137,
3981   EL_CUSTOM_START + 138,
3982   EL_CUSTOM_START + 139,
3983
3984   EL_CUSTOM_START + 140,
3985   EL_CUSTOM_START + 141,
3986   EL_CUSTOM_START + 142,
3987   EL_CUSTOM_START + 143,
3988
3989   EL_CUSTOM_START + 144,
3990   EL_CUSTOM_START + 145,
3991   EL_CUSTOM_START + 146,
3992   EL_CUSTOM_START + 147,
3993
3994   EL_CUSTOM_START + 148,
3995   EL_CUSTOM_START + 149,
3996   EL_CUSTOM_START + 150,
3997   EL_CUSTOM_START + 151,
3998
3999   EL_CUSTOM_START + 152,
4000   EL_CUSTOM_START + 153,
4001   EL_CUSTOM_START + 154,
4002   EL_CUSTOM_START + 155,
4003
4004   EL_CUSTOM_START + 156,
4005   EL_CUSTOM_START + 157,
4006   EL_CUSTOM_START + 158,
4007   EL_CUSTOM_START + 159,
4008
4009   EL_CUSTOM_START + 160,
4010   EL_CUSTOM_START + 161,
4011   EL_CUSTOM_START + 162,
4012   EL_CUSTOM_START + 163,
4013
4014   EL_CUSTOM_START + 164,
4015   EL_CUSTOM_START + 165,
4016   EL_CUSTOM_START + 166,
4017   EL_CUSTOM_START + 167,
4018
4019   EL_CUSTOM_START + 168,
4020   EL_CUSTOM_START + 169,
4021   EL_CUSTOM_START + 170,
4022   EL_CUSTOM_START + 171,
4023
4024   EL_CUSTOM_START + 172,
4025   EL_CUSTOM_START + 173,
4026   EL_CUSTOM_START + 174,
4027   EL_CUSTOM_START + 175,
4028
4029   EL_CUSTOM_START + 176,
4030   EL_CUSTOM_START + 177,
4031   EL_CUSTOM_START + 178,
4032   EL_CUSTOM_START + 179,
4033
4034   EL_CUSTOM_START + 180,
4035   EL_CUSTOM_START + 181,
4036   EL_CUSTOM_START + 182,
4037   EL_CUSTOM_START + 183,
4038
4039   EL_CUSTOM_START + 184,
4040   EL_CUSTOM_START + 185,
4041   EL_CUSTOM_START + 186,
4042   EL_CUSTOM_START + 187,
4043
4044   EL_CUSTOM_START + 188,
4045   EL_CUSTOM_START + 189,
4046   EL_CUSTOM_START + 190,
4047   EL_CUSTOM_START + 191,
4048
4049   EL_CUSTOM_START + 192,
4050   EL_CUSTOM_START + 193,
4051   EL_CUSTOM_START + 194,
4052   EL_CUSTOM_START + 195,
4053
4054   EL_CUSTOM_START + 196,
4055   EL_CUSTOM_START + 197,
4056   EL_CUSTOM_START + 198,
4057   EL_CUSTOM_START + 199,
4058
4059   EL_CUSTOM_START + 200,
4060   EL_CUSTOM_START + 201,
4061   EL_CUSTOM_START + 202,
4062   EL_CUSTOM_START + 203,
4063
4064   EL_CUSTOM_START + 204,
4065   EL_CUSTOM_START + 205,
4066   EL_CUSTOM_START + 206,
4067   EL_CUSTOM_START + 207,
4068
4069   EL_CUSTOM_START + 208,
4070   EL_CUSTOM_START + 209,
4071   EL_CUSTOM_START + 210,
4072   EL_CUSTOM_START + 211,
4073
4074   EL_CUSTOM_START + 212,
4075   EL_CUSTOM_START + 213,
4076   EL_CUSTOM_START + 214,
4077   EL_CUSTOM_START + 215,
4078
4079   EL_CUSTOM_START + 216,
4080   EL_CUSTOM_START + 217,
4081   EL_CUSTOM_START + 218,
4082   EL_CUSTOM_START + 219,
4083
4084   EL_CUSTOM_START + 220,
4085   EL_CUSTOM_START + 221,
4086   EL_CUSTOM_START + 222,
4087   EL_CUSTOM_START + 223,
4088
4089   EL_CUSTOM_START + 224,
4090   EL_CUSTOM_START + 225,
4091   EL_CUSTOM_START + 226,
4092   EL_CUSTOM_START + 227,
4093
4094   EL_CUSTOM_START + 228,
4095   EL_CUSTOM_START + 229,
4096   EL_CUSTOM_START + 230,
4097   EL_CUSTOM_START + 231,
4098
4099   EL_CUSTOM_START + 232,
4100   EL_CUSTOM_START + 233,
4101   EL_CUSTOM_START + 234,
4102   EL_CUSTOM_START + 235,
4103
4104   EL_CUSTOM_START + 236,
4105   EL_CUSTOM_START + 237,
4106   EL_CUSTOM_START + 238,
4107   EL_CUSTOM_START + 239,
4108
4109   EL_CUSTOM_START + 240,
4110   EL_CUSTOM_START + 241,
4111   EL_CUSTOM_START + 242,
4112   EL_CUSTOM_START + 243,
4113
4114   EL_CUSTOM_START + 244,
4115   EL_CUSTOM_START + 245,
4116   EL_CUSTOM_START + 246,
4117   EL_CUSTOM_START + 247,
4118
4119   EL_CUSTOM_START + 248,
4120   EL_CUSTOM_START + 249,
4121   EL_CUSTOM_START + 250,
4122   EL_CUSTOM_START + 251,
4123
4124   EL_CUSTOM_START + 252,
4125   EL_CUSTOM_START + 253,
4126   EL_CUSTOM_START + 254,
4127   EL_CUSTOM_START + 255,
4128
4129   EL_TRIGGER_ELEMENT,
4130   EL_TRIGGER_PLAYER,
4131   EL_EMPTY,
4132   EL_EMPTY
4133 };
4134 static int *editor_hl_custom_ptr = editor_hl_custom;
4135 static int *editor_el_custom_ptr = editor_el_custom;
4136 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4137 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4138
4139 static int editor_hl_group[] =
4140 {
4141   EL_INTERNAL_CASCADE_GE_ACTIVE,
4142   EL_CHAR('G'),
4143   EL_CHAR('E'),
4144   EL_EMPTY,
4145
4146 #if 0
4147   EL_CHAR('G'),
4148   EL_CHAR('R'),
4149   EL_CHAR('O'),
4150   EL_CHAR('U'),
4151
4152   EL_CHAR('P'),
4153   EL_CHAR(' '),
4154   EL_CHAR(' '),
4155   EL_CHAR(' '),
4156
4157   EL_CHAR('E'),
4158   EL_CHAR('L'),
4159   EL_CHAR('E'),
4160   EL_CHAR('M'),
4161
4162   EL_CHAR('E'),
4163   EL_CHAR('N'),
4164   EL_CHAR('T'),
4165   EL_CHAR('S'),
4166 #endif
4167 };
4168
4169 static int editor_el_group[] =
4170 {
4171   EL_GROUP_START + 0,
4172   EL_GROUP_START + 1,
4173   EL_GROUP_START + 2,
4174   EL_GROUP_START + 3,
4175
4176   EL_GROUP_START + 4,
4177   EL_GROUP_START + 5,
4178   EL_GROUP_START + 6,
4179   EL_GROUP_START + 7,
4180
4181   EL_GROUP_START + 8,
4182   EL_GROUP_START + 9,
4183   EL_GROUP_START + 10,
4184   EL_GROUP_START + 11,
4185
4186   EL_GROUP_START + 12,
4187   EL_GROUP_START + 13,
4188   EL_GROUP_START + 14,
4189   EL_GROUP_START + 15,
4190
4191   EL_GROUP_START + 16,
4192   EL_GROUP_START + 17,
4193   EL_GROUP_START + 18,
4194   EL_GROUP_START + 19,
4195
4196   EL_GROUP_START + 20,
4197   EL_GROUP_START + 21,
4198   EL_GROUP_START + 22,
4199   EL_GROUP_START + 23,
4200
4201   EL_GROUP_START + 24,
4202   EL_GROUP_START + 25,
4203   EL_GROUP_START + 26,
4204   EL_GROUP_START + 27,
4205
4206   EL_GROUP_START + 28,
4207   EL_GROUP_START + 29,
4208   EL_GROUP_START + 30,
4209   EL_GROUP_START + 31
4210 };
4211 static int *editor_hl_group_ptr = editor_hl_group;
4212 static int *editor_el_group_ptr = editor_el_group;
4213 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4214 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4215
4216 static int editor_hl_user_defined[] =
4217 {
4218   EL_INTERNAL_CASCADE_USER_ACTIVE,
4219   EL_CHAR('M'),
4220   EL_CHAR('Y'),
4221   EL_EMPTY,
4222
4223 #if 0
4224   EL_CHAR('U'),
4225   EL_CHAR('S'),
4226   EL_CHAR('E'),
4227   EL_CHAR('R'),
4228
4229   EL_CHAR('D'),
4230   EL_CHAR('E'),
4231   EL_CHAR('F'),
4232   EL_CHAR('I'),
4233
4234   EL_CHAR('-'),
4235   EL_CHAR('N'),
4236   EL_CHAR('E'),
4237   EL_CHAR('D'),
4238 #endif
4239 };
4240
4241 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4242 static int *editor_el_user_defined_ptr = NULL;
4243 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4244 static int num_editor_el_user_defined = 0;
4245
4246 static int editor_hl_dynamic[] =
4247 {
4248   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4249   EL_CHAR('U'),
4250   EL_CHAR('S'),
4251   EL_CHAR('E'),
4252 };
4253
4254 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4255 static int *editor_el_dynamic_ptr = NULL;
4256 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4257 static int num_editor_el_dynamic = 0;
4258
4259 static int editor_hl_empty[] = { };
4260 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4261
4262 static int *editor_hl_empty_ptr = editor_hl_empty;
4263 static int *editor_el_empty_ptr = editor_el_empty;
4264 static int num_editor_hl_empty = 0;
4265 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4266
4267 static boolean use_el_empty = FALSE;
4268
4269 static int *editor_elements = NULL;     /* dynamically allocated */
4270 static int num_editor_elements = 0;     /* dynamically determined */
4271
4272 static struct
4273 {
4274   boolean *setup_value;
4275   boolean *setup_cascade_value;
4276
4277   int **headline_list;
4278   int *headline_list_size;
4279
4280   int **element_list;
4281   int *element_list_size;
4282
4283   boolean last_setup_value;
4284 }
4285 editor_elements_info[] =
4286 {
4287   {
4288     &setup.editor.el_boulderdash,
4289     &setup.editor_cascade.el_bd,
4290     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4291     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4292   },
4293   {
4294     &setup.editor.el_emerald_mine,
4295     &setup.editor_cascade.el_em,
4296     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4297     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4298   },
4299   {
4300     &setup.editor.el_emerald_mine_club,
4301     &setup.editor_cascade.el_emc,
4302     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4303     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4304   },
4305   {
4306     &setup.editor.el_more,
4307     &setup.editor_cascade.el_rnd,
4308     &editor_hl_more_ptr,                &num_editor_hl_more,
4309     &editor_el_more_ptr,                &num_editor_el_more
4310   },
4311   {
4312     &setup.editor.el_sokoban,
4313     &setup.editor_cascade.el_sb,
4314     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4315     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4316   },
4317   {
4318     &setup.editor.el_supaplex,
4319     &setup.editor_cascade.el_sp,
4320     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4321     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4322   },
4323   {
4324     &setup.editor.el_diamond_caves,
4325     &setup.editor_cascade.el_dc,
4326     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4327     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4328   },
4329   {
4330     &setup.editor.el_dx_boulderdash,
4331     &setup.editor_cascade.el_dx,
4332     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4333     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4334   },
4335   {
4336     &setup.editor.el_chars,
4337     &setup.editor_cascade.el_chars,
4338     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4339     &editor_el_chars_ptr,               &num_editor_el_chars
4340   },
4341   {
4342     &setup.editor.el_custom,
4343     &setup.editor_cascade.el_ce,
4344     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4345     &editor_el_custom_ptr,              &num_editor_el_custom
4346   },
4347   {
4348     &setup.editor.el_custom,
4349     &setup.editor_cascade.el_ge,
4350     &editor_hl_group_ptr,               &num_editor_hl_group,
4351     &editor_el_group_ptr,               &num_editor_el_group
4352   },
4353   {
4354     &setup.editor.el_user_defined,
4355     &setup.editor_cascade.el_user,
4356     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4357     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4358   },
4359   {
4360     &setup.editor.el_dynamic,
4361     &setup.editor_cascade.el_dynamic,
4362     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4363     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4364   },
4365   {
4366     &use_el_empty,
4367     &use_el_empty,
4368     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4369     &editor_el_empty_ptr,               &num_editor_el_empty,
4370   },
4371   {
4372     NULL,
4373     NULL,
4374     NULL,                               NULL,
4375     NULL,                               NULL
4376   }
4377 };
4378
4379
4380 /*
4381   -----------------------------------------------------------------------------
4382   functions
4383   -----------------------------------------------------------------------------
4384 */
4385
4386 static int getMaxInfoTextLength()
4387 {
4388   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4389 }
4390
4391 static int getTextWidthForGadget(char *text)
4392 {
4393   if (text == NULL)
4394     return 0;
4395
4396   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4397 }
4398
4399 static int getTextWidthForDrawingArea(char *text)
4400 {
4401   if (text == NULL)
4402     return 0;
4403
4404   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4405 }
4406
4407 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4408 {
4409   return (gi->x + gi->width + getTextWidthForGadget(text));
4410 }
4411
4412 static char *getElementInfoText(int element)
4413 {
4414   char *info_text = NULL;
4415
4416 #if 1
4417   if (element < MAX_NUM_ELEMENTS)
4418 #else
4419   if (element < NUM_FILE_ELEMENTS)
4420 #endif
4421   {
4422     if (strlen(element_info[element].description) > 0)
4423       info_text = element_info[element].description;
4424     else if (element_info[element].custom_description != NULL)
4425       info_text = element_info[element].custom_description;
4426     else if (element_info[element].editor_description != NULL)
4427       info_text = element_info[element].editor_description;
4428   }
4429
4430   if (info_text == NULL)
4431     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4432
4433   return info_text;
4434 }
4435
4436 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4437 {
4438   boolean element_found[NUM_FILE_ELEMENTS];
4439   int i, x, y;
4440
4441   /* initialize list of used elements to "not used" */
4442   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4443     element_found[i] = FALSE;
4444
4445   /* find all elements used in current level */
4446   for (y = 0; y < lev_fieldy; y++)
4447     for (x = 0; x < lev_fieldx; x++)
4448       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4449         element_found[Feld[x][y]] = TRUE;
4450
4451   *num_elements = 0;
4452
4453   /* count number of elements used in current level */
4454   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4455     if (element_found[i])
4456       (*num_elements)++;
4457
4458   /* add space for up to 3 more elements for padding that may be needed */
4459   *num_elements += 3;
4460
4461   /* free memory for old list of elements, if needed */
4462   checked_free(*elements);
4463
4464   /* allocate memory for new list of elements */
4465   *elements = checked_malloc(*num_elements * sizeof(int));
4466
4467   *num_elements = 0;
4468
4469   /* add all elements used in current level (non-custom/group elements) */
4470   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4471     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4472       (*elements)[(*num_elements)++] = i;
4473
4474   /* add all elements used in current level (custom/group elements) */
4475   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4476     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4477       (*elements)[(*num_elements)++] = i;
4478
4479   while (*num_elements % 4)     /* pad with empty elements, if needed */
4480     (*elements)[(*num_elements)++] = EL_EMPTY;
4481 }
4482
4483 static void ReinitializeElementList()
4484 {
4485   static boolean initialization_needed = TRUE;
4486   int pos = 0;
4487   int i, j;
4488
4489   if (initialization_needed)
4490   {
4491     LoadSetup_EditorCascade();          /* load last editor cascade state */
4492
4493     /* initialize editor cascade element from saved cascade state */
4494     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4495     {
4496       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4497       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4498
4499       if (IS_EDITOR_CASCADE(*cascade_element))
4500         *cascade_element =
4501           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4502            EL_CASCADE_INACTIVE(*cascade_element));
4503     }
4504
4505     initialization_needed = FALSE;
4506   }
4507
4508   checked_free(editor_elements);
4509
4510   /* reload optional user defined element list for each invocation of editor */
4511   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4512                                    &num_editor_el_user_defined);
4513
4514   /* initialize dynamic level element list for each invocation of editor */
4515   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4516                                &num_editor_el_dynamic);
4517
4518   /* initialize list of empty elements (used for padding, if needed) */
4519   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4520     editor_el_empty[i] = EL_EMPTY;
4521
4522   /* do some sanity checks for each element from element list */
4523   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4524   {
4525     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4526     {
4527       int element = (*editor_elements_info[i].element_list)[j];
4528
4529       if (element >= NUM_FILE_ELEMENTS)
4530         Error(ERR_WARN, "editor element %d is runtime element", element);
4531
4532       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4533         Error(ERR_WARN, "no element description for element %d", element);
4534     }
4535   }
4536
4537   num_editor_elements = 0;
4538   use_el_empty = FALSE;
4539
4540   /* determine size of element list */
4541   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4542   {
4543     boolean found_inactive_cascade = FALSE;
4544
4545     if (*editor_elements_info[i].setup_value)
4546     {
4547       if (setup.editor.el_headlines)
4548       {
4549         num_editor_elements += *editor_elements_info[i].headline_list_size;
4550
4551         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4552         {
4553           int element = (*editor_elements_info[i].headline_list)[j];
4554
4555           if (IS_EDITOR_CASCADE_INACTIVE(element))
4556             found_inactive_cascade = TRUE;
4557         }
4558       }
4559
4560       if (found_inactive_cascade)
4561         continue;
4562
4563       num_editor_elements += *editor_elements_info[i].element_list_size;
4564     }
4565   }
4566
4567   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4568   {
4569     /* offer at least as many elements as element buttons exist */
4570     use_el_empty = TRUE;
4571     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4572
4573     num_editor_elements += num_editor_el_empty;
4574   }
4575
4576   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4577
4578   /* fill element list */
4579   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4580   {
4581     boolean found_inactive_cascade = FALSE;
4582
4583     if (*editor_elements_info[i].setup_value)
4584     {
4585       if (setup.editor.el_headlines)
4586       {
4587         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4588         {
4589           int element = (*editor_elements_info[i].headline_list)[j];
4590
4591           editor_elements[pos++] = element;
4592
4593           if (IS_EDITOR_CASCADE_INACTIVE(element))
4594             found_inactive_cascade = TRUE;
4595         }
4596       }
4597
4598       if (found_inactive_cascade)
4599         continue;
4600
4601       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4602         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4603     }
4604   }
4605
4606   /* this function is also called before editor gadgets are initialized */
4607   if (level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL] != NULL)
4608     AdjustElementListScrollbar();
4609 }
4610
4611 void PrintEditorElementList()
4612 {
4613   boolean *stop = &setup.editor.el_user_defined;
4614   int i, j;
4615
4616   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4617   {
4618     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4619
4620     if (IS_EDITOR_CASCADE(cascade_element))
4621     {
4622       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4623       char *headline = element_info[cascade_element_show].editor_description;
4624
4625       printf_line_with_prefix("# ", "-", 77);
4626       printf("# %s\n", headline);
4627       printf_line_with_prefix("# ", "-", 77);
4628     }
4629
4630     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4631     {
4632       int element = (*editor_elements_info[i].headline_list)[j];
4633
4634       if (IS_EDITOR_CASCADE(element))
4635         element = EL_CHAR_MINUS;
4636
4637       printf("# %s\n", element_info[element].token_name);
4638     }
4639
4640     if (j > 0)
4641       printf("#\n");
4642
4643     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4644     {
4645       int element = (*editor_elements_info[i].element_list)[j];
4646
4647       printf("# %s\n", element_info[element].token_name);
4648     }
4649
4650     if (j > 0)
4651       printf("#\n");
4652   }
4653 }
4654
4655 static void ReinitializeElementListButtons()
4656 {
4657   static boolean last_setup_value_headlines = FALSE;
4658   static boolean initialization_needed = TRUE;
4659   int i;
4660
4661   if (!initialization_needed)   /* check if editor element setup has changed */
4662   {
4663     if (last_setup_value_headlines != setup.editor.el_headlines)
4664       initialization_needed = TRUE;
4665
4666     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4667       if (editor_elements_info[i].last_setup_value !=
4668           *editor_elements_info[i].setup_value)
4669         initialization_needed = TRUE;
4670   }
4671
4672   if (!initialization_needed)
4673     return;
4674
4675   FreeLevelEditorGadgets();
4676   CreateLevelEditorGadgets();
4677
4678   /* store current setup values for next invocation of this function */
4679   last_setup_value_headlines = setup.editor.el_headlines;
4680   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4681     editor_elements_info[i].last_setup_value =
4682       *editor_elements_info[i].setup_value;
4683
4684   initialization_needed = FALSE;
4685 }
4686
4687 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4688                               boolean input)
4689 {
4690   int border_graphic =
4691     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4692   Bitmap *src_bitmap;
4693   int src_x, src_y;
4694   int num_mini_tilex = width  / MINI_TILEX + 1;
4695   int num_mini_tiley = height / MINI_TILEY + 1;
4696   int from_x = dest_x - MINI_TILEX / 2;
4697   int from_y = dest_y - MINI_TILEY / 2;
4698   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4699   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4700   int x, y;
4701
4702   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4703
4704   for (y = 0; y < num_mini_tiley; y++)
4705     for (x = 0; x < num_mini_tilex; x++)
4706       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4707                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4708
4709   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4710
4711   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4712   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4713   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4714   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4715 }
4716
4717 static void DrawDrawingArea(int id)
4718 {
4719   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4720   int x, y;
4721
4722   int *value = drawingarea_info[id].value;
4723   int area_xsize = drawingarea_info[id].area_xsize;
4724   int area_ysize = drawingarea_info[id].area_ysize;
4725
4726   for (x = 0; x < area_xsize; x++)
4727     for (y = 0; y < area_ysize; y++)
4728       DrawMiniGraphicExt(drawto,
4729                          gi->x + x * MINI_TILEX,
4730                          gi->y + y * MINI_TILEY,
4731                          el2edimg(value[x * area_ysize + y]));
4732 }
4733
4734 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4735 {
4736   int x,y;
4737   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4738   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4739
4740   BlitBitmap(drawto, drawto,
4741              SX + (dx == -1 ? MINI_TILEX : 0),
4742              SY + (dy == -1 ? MINI_TILEY : 0),
4743              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4744              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4745              SX + (dx == +1 ? MINI_TILEX : 0),
4746              SY + (dy == +1 ? MINI_TILEY : 0));
4747   if (dx)
4748   {
4749     x = (dx == 1 ? 0 : ed_fieldx - 1);
4750     for (y = 0; y < ed_fieldy; y++)
4751       DrawMiniElementOrWall(x, y, from_x, from_y);
4752   }
4753   else if (dy)
4754   {
4755     y = (dy == 1 ? 0 : ed_fieldy - 1);
4756     for (x = 0; x < ed_fieldx; x++)
4757       DrawMiniElementOrWall(x, y, from_x, from_y);
4758   }
4759
4760   redraw_mask |= REDRAW_FIELD;
4761   BackToFront();
4762 }
4763
4764 static void CreateControlButtons()
4765 {
4766   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4767   struct GadgetInfo *gi;
4768   unsigned long event_mask;
4769   int i;
4770
4771   /* create toolbox buttons */
4772   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4773   {
4774     int id = i;
4775     int width, height;
4776     int gd_xoffset, gd_yoffset;
4777     int gd_x1, gd_x2, gd_y1, gd_y2;
4778     int button_type;
4779     int radio_button_nr;
4780     boolean checked;
4781
4782     if (id == GADGET_ID_SINGLE_ITEMS ||
4783         id == GADGET_ID_CONNECTED_ITEMS ||
4784         id == GADGET_ID_LINE ||
4785         id == GADGET_ID_ARC ||
4786         id == GADGET_ID_TEXT ||
4787         id == GADGET_ID_RECTANGLE ||
4788         id == GADGET_ID_FILLED_BOX ||
4789         id == GADGET_ID_FLOOD_FILL ||
4790         id == GADGET_ID_GRAB_BRUSH ||
4791         id == GADGET_ID_PICK_ELEMENT ||
4792         id == GADGET_ID_CUSTOM_COPY_FROM ||
4793         id == GADGET_ID_CUSTOM_COPY_TO ||
4794         id == GADGET_ID_CUSTOM_EXCHANGE)
4795     {
4796       button_type = GD_TYPE_RADIO_BUTTON;
4797       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4798       checked = (id == drawing_function ? TRUE : FALSE);
4799       event_mask = GD_EVENT_PRESSED;
4800     }
4801     else
4802     {
4803       button_type = GD_TYPE_NORMAL_BUTTON;
4804       radio_button_nr = RADIO_NR_NONE;
4805       checked = FALSE;
4806
4807       if (id == GADGET_ID_WRAP_LEFT ||
4808           id == GADGET_ID_WRAP_RIGHT ||
4809           id == GADGET_ID_WRAP_UP ||
4810           id == GADGET_ID_WRAP_DOWN)
4811         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4812       else
4813         event_mask = GD_EVENT_RELEASED;
4814     }
4815
4816     if (id < ED_NUM_CTRL1_BUTTONS)
4817     {
4818       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4819       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4820
4821       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4822       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4823       width  = ED_CTRL1_BUTTON_XSIZE;
4824       height = ED_CTRL1_BUTTON_YSIZE;
4825
4826       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4827       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4828       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4829       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4830     }
4831     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4832     {
4833       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4834       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4835
4836       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4837       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4838       width  = ED_CTRL2_BUTTON_XSIZE;
4839       height = ED_CTRL2_BUTTON_YSIZE;
4840
4841       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4842       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4843       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4844       gd_y2 = 0;        /* no alternative graphic for these buttons */
4845     }
4846     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4847     {
4848       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4849       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4850
4851       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4852       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4853       width  = ED_CTRL3_BUTTON_XSIZE;
4854       height = ED_CTRL3_BUTTON_YSIZE;
4855
4856       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4857       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4858       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4859       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4860     }
4861     else
4862     {
4863       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4864       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4865
4866       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4867       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4868       width  = ED_CTRL4_BUTTON_XSIZE;
4869       height = ED_CTRL4_BUTTON_YSIZE;
4870
4871       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4872       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4873       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4874       gd_y2 = 0;        /* no alternative graphic for these buttons */
4875     }
4876
4877     gi = CreateGadget(GDI_CUSTOM_ID, id,
4878                       GDI_CUSTOM_TYPE_ID, i,
4879                       GDI_INFO_TEXT, control_info[i].text,
4880                       GDI_X, EX + gd_xoffset,
4881                       GDI_Y, EY + gd_yoffset,
4882                       GDI_WIDTH, width,
4883                       GDI_HEIGHT, height,
4884                       GDI_TYPE, button_type,
4885                       GDI_STATE, GD_BUTTON_UNPRESSED,
4886                       GDI_RADIO_NR, radio_button_nr,
4887                       GDI_CHECKED, checked,
4888                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4889                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4890                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4891                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4892                       GDI_EVENT_MASK, event_mask,
4893                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4894                       GDI_CALLBACK_ACTION, HandleControlButtons,
4895                       GDI_END);
4896
4897     if (gi == NULL)
4898       Error(ERR_EXIT, "cannot create gadget");
4899
4900     level_editor_gadget[id] = gi;
4901   }
4902
4903   /* create buttons for scrolling of drawing area and element list */
4904   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4905   {
4906     int id = scrollbutton_info[i].gadget_id;
4907     int x, y, width, height;
4908     int gd_x1, gd_x2, gd_y1, gd_y2;
4909
4910     x = scrollbutton_info[i].x;
4911     y = scrollbutton_info[i].y;
4912
4913     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4914
4915     if (id == GADGET_ID_SCROLL_LIST_UP ||
4916         id == GADGET_ID_SCROLL_LIST_DOWN)
4917     {
4918       x += DX;
4919       y += DY;
4920       width = ED_SCROLLBUTTON2_XSIZE;
4921       height = ED_SCROLLBUTTON2_YSIZE;
4922       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4923       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4924       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4925       gd_y2 = gd_y1;
4926     }
4927     else
4928     {
4929       x += SX;
4930       y += SY;
4931       width = ED_SCROLLBUTTON_XSIZE;
4932       height = ED_SCROLLBUTTON_YSIZE;
4933       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4934       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4935       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4936       gd_y2 = gd_y1;
4937     }
4938
4939     gi = CreateGadget(GDI_CUSTOM_ID, id,
4940                       GDI_CUSTOM_TYPE_ID, i,
4941                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4942                       GDI_X, x,
4943                       GDI_Y, y,
4944                       GDI_WIDTH, width,
4945                       GDI_HEIGHT, height,
4946                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4947                       GDI_STATE, GD_BUTTON_UNPRESSED,
4948                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4949                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4950                       GDI_EVENT_MASK, event_mask,
4951                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4952                       GDI_CALLBACK_ACTION, HandleControlButtons,
4953                       GDI_END);
4954
4955     if (gi == NULL)
4956       Error(ERR_EXIT, "cannot create gadget");
4957
4958     level_editor_gadget[id] = gi;
4959   }
4960
4961   /* create buttons for element list */
4962   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4963   {
4964     Bitmap *deco_bitmap;
4965     int deco_x, deco_y, deco_xpos, deco_ypos;
4966     int gd_xoffset, gd_yoffset;
4967     int gd_x1, gd_x2, gd_y;
4968     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4969     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4970     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4971     int element = editor_elements[i];
4972
4973     event_mask = GD_EVENT_RELEASED;
4974
4975     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4976     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4977
4978     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4979     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4980     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4981
4982     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4983     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4984     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4985
4986     gi = CreateGadget(GDI_CUSTOM_ID, id,
4987                       GDI_CUSTOM_TYPE_ID, i,
4988                       GDI_INFO_TEXT, getElementInfoText(element),
4989                       GDI_X, DX + gd_xoffset,
4990                       GDI_Y, DY + gd_yoffset,
4991                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4992                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4993                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4994                       GDI_STATE, GD_BUTTON_UNPRESSED,
4995                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4996                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4997                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4998                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4999                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5000                       GDI_DECORATION_SHIFTING, 1, 1,
5001                       GDI_EVENT_MASK, event_mask,
5002                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5003                       GDI_CALLBACK_ACTION, HandleControlButtons,
5004                       GDI_END);
5005
5006     if (gi == NULL)
5007       Error(ERR_EXIT, "cannot create gadget");
5008
5009     level_editor_gadget[id] = gi;
5010   }
5011 }
5012
5013 static void CreateCounterButtons()
5014 {
5015   int max_infotext_len = getMaxInfoTextLength();
5016   int i;
5017
5018   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5019   {
5020     int j;
5021     int x = SX + counterbutton_info[i].x;       /* down count button */
5022     int y = SY + counterbutton_info[i].y;
5023
5024     /* determine horizontal position to the right of specified gadget */
5025     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5026       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5027            ED_GADGET_TEXT_DISTANCE);
5028
5029     /* determine horizontal offset for leading text */
5030     if (counterbutton_info[i].text_left != NULL)
5031       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5032
5033     for (j = 0; j < 2; j++)
5034     {
5035       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5036       struct GadgetInfo *gi;
5037       int id = (j == 0 ?
5038                 counterbutton_info[i].gadget_id_down :
5039                 counterbutton_info[i].gadget_id_up);
5040       int gd_xoffset;
5041       int gd_x, gd_x1, gd_x2, gd_y;
5042       int x_size, y_size;
5043       unsigned long event_mask;
5044       char infotext[max_infotext_len + 1];
5045
5046       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5047
5048       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5049       {
5050         int sid = (j == 0 ?
5051                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5052                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5053
5054         event_mask |= GD_EVENT_RELEASED;
5055
5056         if (j == 1)
5057           x += 2 * ED_GADGET_DISTANCE;
5058         y += ED_GADGET_DISTANCE;
5059
5060         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5061         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5062         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5063         x_size = ED_SCROLLBUTTON_XSIZE;
5064         y_size = ED_SCROLLBUTTON_YSIZE;
5065       }
5066       else
5067       {
5068         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5069         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5070         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5071         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5072         x_size = ED_BUTTON_COUNT_XSIZE;
5073         y_size = ED_BUTTON_COUNT_YSIZE;
5074       }
5075
5076       sprintf(infotext, "%s counter value by 1, 5 or 10",
5077               (j == 0 ? "decrease" : "increase"));
5078
5079       gi = CreateGadget(GDI_CUSTOM_ID, id,
5080                         GDI_CUSTOM_TYPE_ID, i,
5081                         GDI_INFO_TEXT, infotext,
5082                         GDI_X, x,
5083                         GDI_Y, y,
5084                         GDI_WIDTH, x_size,
5085                         GDI_HEIGHT, y_size,
5086                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5087                         GDI_STATE, GD_BUTTON_UNPRESSED,
5088                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5089                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5090                         GDI_EVENT_MASK, event_mask,
5091                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5092                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5093                         GDI_END);
5094
5095       if (gi == NULL)
5096         Error(ERR_EXIT, "cannot create gadget");
5097
5098       level_editor_gadget[id] = gi;
5099       right_gadget_border[id] =
5100         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5101
5102       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5103
5104       if (j == 0)
5105       {
5106         int font_type = FONT_INPUT_1;
5107         int font_type_active = FONT_INPUT_1_ACTIVE;
5108         int gd_width = ED_WIN_COUNT_XSIZE;
5109
5110         id = counterbutton_info[i].gadget_id_text;
5111         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5112
5113         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5114         {
5115           font_type = FONT_LEVEL_NUMBER;
5116           font_type_active = FONT_LEVEL_NUMBER;
5117
5118           x += 2 * ED_GADGET_DISTANCE;
5119           y -= ED_GADGET_DISTANCE;
5120
5121           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5122           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5123           gd_width = ED_WIN_COUNT2_XSIZE;
5124         }
5125         else
5126         {
5127           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5128           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5129         }
5130
5131         gi = CreateGadget(GDI_CUSTOM_ID, id,
5132                           GDI_CUSTOM_TYPE_ID, i,
5133                           GDI_INFO_TEXT, "enter counter value",
5134                           GDI_X, x,
5135                           GDI_Y, y,
5136                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5137                           GDI_NUMBER_VALUE, 0,
5138                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5139                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5140                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5141                           GDI_TEXT_FONT, font_type,
5142                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5143                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5144                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5145                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5146                           GDI_DESIGN_WIDTH, gd_width,
5147                           GDI_EVENT_MASK, event_mask,
5148                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5149                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5150                           GDI_END);
5151
5152         if (gi == NULL)
5153           Error(ERR_EXIT, "cannot create gadget");
5154
5155         level_editor_gadget[id] = gi;
5156         right_gadget_border[id] =
5157           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5158
5159         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5160       }
5161     }
5162   }
5163 }
5164
5165 static void CreateDrawingAreas()
5166 {
5167   int i;
5168
5169   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5170   {
5171     struct GadgetInfo *gi;
5172     unsigned long event_mask;
5173     int id = drawingarea_info[i].gadget_id;
5174     int x = SX + drawingarea_info[i].x;
5175     int y = SY + drawingarea_info[i].y;
5176     int area_xsize = drawingarea_info[i].area_xsize;
5177     int area_ysize = drawingarea_info[i].area_ysize;
5178
5179     event_mask =
5180       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5181       GD_EVENT_OFF_BORDERS;
5182
5183     /* determine horizontal position to the right of specified gadget */
5184     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5185       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5186            ED_DRAWINGAREA_TEXT_DISTANCE);
5187
5188     /* determine horizontal offset for leading text */
5189     if (drawingarea_info[i].text_left != NULL)
5190       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5191
5192     gi = CreateGadget(GDI_CUSTOM_ID, id,
5193                       GDI_CUSTOM_TYPE_ID, i,
5194                       GDI_X, x,
5195                       GDI_Y, y,
5196                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5197                       GDI_AREA_SIZE, area_xsize, area_ysize,
5198                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5199                       GDI_EVENT_MASK, event_mask,
5200                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5201                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5202                       GDI_END);
5203
5204     if (gi == NULL)
5205       Error(ERR_EXIT, "cannot create gadget");
5206
5207     level_editor_gadget[id] = gi;
5208     right_gadget_border[id] =
5209       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5210   }
5211 }
5212
5213 static void CreateTextInputGadgets()
5214 {
5215   int max_infotext_len = getMaxInfoTextLength();
5216   int i;
5217
5218   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5219   {
5220     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5221     int gd_x, gd_y;
5222     struct GadgetInfo *gi;
5223     unsigned long event_mask;
5224     char infotext[MAX_OUTPUT_LINESIZE + 1];
5225     int id = textinput_info[i].gadget_id;
5226
5227     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5228
5229     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5230     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5231
5232     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5233     infotext[max_infotext_len] = '\0';
5234
5235     gi = CreateGadget(GDI_CUSTOM_ID, id,
5236                       GDI_CUSTOM_TYPE_ID, i,
5237                       GDI_INFO_TEXT, infotext,
5238                       GDI_X, SX + textinput_info[i].x,
5239                       GDI_Y, SY + textinput_info[i].y,
5240                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5241                       GDI_TEXT_VALUE, textinput_info[i].value,
5242                       GDI_TEXT_SIZE, textinput_info[i].size,
5243                       GDI_TEXT_FONT, FONT_INPUT_1,
5244                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5245                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5246                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5247                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5248                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5249                       GDI_EVENT_MASK, event_mask,
5250                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5251                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5252                       GDI_END);
5253
5254     if (gi == NULL)
5255       Error(ERR_EXIT, "cannot create gadget");
5256
5257     level_editor_gadget[id] = gi;
5258   }
5259 }
5260
5261 static void CreateTextAreaGadgets()
5262 {
5263   int max_infotext_len = getMaxInfoTextLength();
5264   int i;
5265
5266   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5267   {
5268     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5269     int gd_x, gd_y;
5270     struct GadgetInfo *gi;
5271     unsigned long event_mask;
5272     char infotext[MAX_OUTPUT_LINESIZE + 1];
5273     int id = textarea_info[i].gadget_id;
5274     int area_xsize = textarea_info[i].xsize;
5275     int area_ysize = textarea_info[i].ysize;
5276
5277     event_mask = GD_EVENT_TEXT_LEAVING;
5278
5279     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5280     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5281
5282     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5283     infotext[max_infotext_len] = '\0';
5284
5285     gi = CreateGadget(GDI_CUSTOM_ID, id,
5286                       GDI_CUSTOM_TYPE_ID, i,
5287                       GDI_INFO_TEXT, infotext,
5288                       GDI_X, SX + textarea_info[i].x,
5289                       GDI_Y, SY + textarea_info[i].y,
5290                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5291                       GDI_AREA_SIZE, area_xsize, area_ysize,
5292                       GDI_TEXT_FONT, FONT_INPUT_1,
5293                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5294                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5295                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5296                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5297                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5298                       GDI_EVENT_MASK, event_mask,
5299                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5300                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5301                       GDI_END);
5302
5303     if (gi == NULL)
5304       Error(ERR_EXIT, "cannot create gadget");
5305
5306     level_editor_gadget[id] = gi;
5307   }
5308 }
5309
5310 static void CreateSelectboxGadgets()
5311 {
5312   int max_infotext_len = getMaxInfoTextLength();
5313   int i, j;
5314
5315   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5316   {
5317     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5318     int gd_x, gd_y;
5319     struct GadgetInfo *gi;
5320     unsigned long event_mask;
5321     char infotext[MAX_OUTPUT_LINESIZE + 1];
5322     int id = selectbox_info[i].gadget_id;
5323     int x = SX + selectbox_info[i].x;
5324     int y = SY + selectbox_info[i].y;
5325
5326     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5327     {
5328       /* (we cannot use -1 for uninitialized values if we directly compare
5329          with results from strlen(), because the '<' and '>' operation will
5330          implicitely cast -1 to an unsigned integer value!) */
5331       selectbox_info[i].size = 0;
5332
5333       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5334         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5335           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5336
5337       selectbox_info[i].size++;         /* add one character empty space */
5338     }
5339
5340     event_mask = GD_EVENT_RELEASED |
5341       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5342
5343     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5344     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5345
5346     /* determine horizontal position to the right of specified gadget */
5347     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5348       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5349            ED_GADGET_TEXT_DISTANCE);
5350
5351     /* determine horizontal offset for leading text */
5352     if (selectbox_info[i].text_left != NULL)
5353       x += getTextWidthForGadget(selectbox_info[i].text_left);
5354
5355     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5356     infotext[max_infotext_len] = '\0';
5357
5358     gi = CreateGadget(GDI_CUSTOM_ID, id,
5359                       GDI_CUSTOM_TYPE_ID, i,
5360                       GDI_INFO_TEXT, infotext,
5361                       GDI_X, x,
5362                       GDI_Y, y,
5363                       GDI_TYPE, GD_TYPE_SELECTBOX,
5364                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5365                       GDI_TEXT_SIZE, selectbox_info[i].size,
5366                       GDI_TEXT_FONT, FONT_INPUT_1,
5367                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5368                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5369                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5370                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5371                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5372                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5373                       GDI_EVENT_MASK, event_mask,
5374                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5375                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5376                       GDI_END);
5377
5378     if (gi == NULL)
5379       Error(ERR_EXIT, "cannot create gadget");
5380
5381     level_editor_gadget[id] = gi;
5382     right_gadget_border[id] =
5383       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5384   }
5385 }
5386
5387 static void CreateTextbuttonGadgets()
5388 {
5389   int max_infotext_len = getMaxInfoTextLength();
5390   int i;
5391
5392   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5393   {
5394     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5395     int gd_x1, gd_x2, gd_y1, gd_y2;
5396     struct GadgetInfo *gi;
5397     unsigned long event_mask;
5398     char infotext[MAX_OUTPUT_LINESIZE + 1];
5399     int id = textbutton_info[i].gadget_id;
5400     int x = SX + textbutton_info[i].x;
5401     int y = SY + textbutton_info[i].y;
5402
5403     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5404       textbutton_info[i].size = strlen(textbutton_info[i].text);
5405
5406     event_mask = GD_EVENT_RELEASED;
5407
5408     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5409     {
5410       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5411       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5412       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5413       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5414     }
5415     else
5416     {
5417       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5418       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5419       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5420       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5421     }
5422
5423     sprintf(infotext, "%s", textbutton_info[i].infotext);
5424     infotext[max_infotext_len] = '\0';
5425
5426     /* determine horizontal position to the right of specified gadget */
5427     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5428       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5429            ED_GADGET_TEXT_DISTANCE);
5430
5431     /* determine horizontal offset for leading text */
5432     if (textbutton_info[i].text_left != NULL)
5433       x += getTextWidthForGadget(textbutton_info[i].text_left);
5434
5435     gi = CreateGadget(GDI_CUSTOM_ID, id,
5436                       GDI_CUSTOM_TYPE_ID, i,
5437                       GDI_INFO_TEXT, infotext,
5438                       GDI_X, x,
5439                       GDI_Y, y,
5440                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5441                       GDI_TEXT_VALUE, textbutton_info[i].text,
5442                       GDI_TEXT_SIZE, textbutton_info[i].size,
5443                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5444                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5445                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5446                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5447                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5448                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5449                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5450                       GDI_DECORATION_SHIFTING, 1, 1,
5451                       GDI_EVENT_MASK, event_mask,
5452                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5453                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5454                       GDI_END);
5455
5456     if (gi == NULL)
5457       Error(ERR_EXIT, "cannot create gadget");
5458
5459     level_editor_gadget[id] = gi;
5460     right_gadget_border[id] =
5461       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5462   }
5463 }
5464
5465 static void CreateGraphicbuttonGadgets()
5466 {
5467   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5468   struct GadgetInfo *gi;
5469   unsigned long event_mask;
5470   int i;
5471
5472   /* create buttons for scrolling of drawing area and element list */
5473   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5474   {
5475     int id = graphicbutton_info[i].gadget_id;
5476     int gd_x1, gd_x2, gd_y1, gd_y2;
5477     int x = SX + graphicbutton_info[i].x;
5478     int y = SY + graphicbutton_info[i].y;
5479
5480     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5481
5482     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5483     {
5484       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5485       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5486       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5487       gd_y2 = gd_y1;
5488     }
5489     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5490     {
5491       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5492       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5493       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5494       gd_y2 = gd_y1;
5495     }
5496
5497     /* determine horizontal position to the right of specified gadget */
5498     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5499       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5500            ED_GADGET_TEXT_DISTANCE);
5501
5502     /* determine horizontal offset for leading text */
5503     if (graphicbutton_info[i].text_left != NULL)
5504       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5505
5506     gi = CreateGadget(GDI_CUSTOM_ID, id,
5507                       GDI_CUSTOM_TYPE_ID, i,
5508                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5509                       GDI_X, x,
5510                       GDI_Y, y,
5511                       GDI_WIDTH, graphicbutton_info[i].width,
5512                       GDI_HEIGHT, graphicbutton_info[i].height,
5513                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5514                       GDI_STATE, GD_BUTTON_UNPRESSED,
5515                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5516                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5517                       GDI_EVENT_MASK, event_mask,
5518                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5519                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5520                       GDI_END);
5521
5522     if (gi == NULL)
5523       Error(ERR_EXIT, "cannot create gadget");
5524
5525     level_editor_gadget[id] = gi;
5526     right_gadget_border[id] =
5527       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5528   }
5529 }
5530
5531 static void CreateScrollbarGadgets()
5532 {
5533   int i;
5534
5535   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5536   {
5537     int id = scrollbar_info[i].gadget_id;
5538     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5539     int gd_x1, gd_x2, gd_y1, gd_y2;
5540     struct GadgetInfo *gi;
5541     int items_max, items_visible, item_position;
5542     unsigned long event_mask;
5543
5544     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5545     {
5546       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5547       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5548       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5549     }
5550     else        /* drawing area scrollbars */
5551     {
5552       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5553       {
5554         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5555         items_visible = ed_fieldx;
5556         item_position = 0;
5557       }
5558       else
5559       {
5560         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5561         items_visible = ed_fieldy;
5562         item_position = 0;
5563       }
5564     }
5565
5566     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5567
5568     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5569     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5570                       scrollbar_info[i].height : scrollbar_info[i].width));
5571     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5572     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5573
5574     gi = CreateGadget(GDI_CUSTOM_ID, id,
5575                       GDI_CUSTOM_TYPE_ID, i,
5576                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5577                       GDI_X, scrollbar_info[i].x,
5578                       GDI_Y, scrollbar_info[i].y,
5579                       GDI_WIDTH, scrollbar_info[i].width,
5580                       GDI_HEIGHT, scrollbar_info[i].height,
5581                       GDI_TYPE, scrollbar_info[i].type,
5582                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5583                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5584                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5585                       GDI_STATE, GD_BUTTON_UNPRESSED,
5586                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5587                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5588                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5589                       GDI_EVENT_MASK, event_mask,
5590                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5591                       GDI_CALLBACK_ACTION, HandleControlButtons,
5592                       GDI_END);
5593
5594     if (gi == NULL)
5595       Error(ERR_EXIT, "cannot create gadget");
5596
5597     level_editor_gadget[id] = gi;
5598   }
5599 }
5600
5601 static void CreateCheckbuttonGadgets()
5602 {
5603   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5604   struct GadgetInfo *gi;
5605   unsigned long event_mask;
5606   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5607   int i;
5608
5609   event_mask = GD_EVENT_PRESSED;
5610
5611   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5612   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5613   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5614   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5615   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5616
5617   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5618   {
5619     int id = checkbutton_info[i].gadget_id;
5620     int x = SX + checkbutton_info[i].x;
5621     int y = SY + checkbutton_info[i].y;
5622
5623     if (id == GADGET_ID_STICK_ELEMENT)
5624       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5625     else
5626       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5627
5628     /* determine horizontal position to the right of specified gadget */
5629     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5630       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5631            ED_GADGET_TEXT_DISTANCE);
5632
5633     /* determine horizontal offset for leading text */
5634     if (checkbutton_info[i].text_left != NULL)
5635       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5636
5637     gi = CreateGadget(GDI_CUSTOM_ID, id,
5638                       GDI_CUSTOM_TYPE_ID, i,
5639                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5640                       GDI_X, x,
5641                       GDI_Y, y,
5642                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5643                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5644                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5645                       GDI_CHECKED, *checkbutton_info[i].value,
5646                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5647                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5648                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5649                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5650                       GDI_EVENT_MASK, event_mask,
5651                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5652                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5653                       GDI_END);
5654
5655     if (gi == NULL)
5656       Error(ERR_EXIT, "cannot create gadget");
5657
5658     level_editor_gadget[id] = gi;
5659     right_gadget_border[id] =
5660       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5661   }
5662 }
5663
5664 static void CreateRadiobuttonGadgets()
5665 {
5666   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5667   struct GadgetInfo *gi;
5668   unsigned long event_mask;
5669   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5670   int i;
5671
5672   event_mask = GD_EVENT_PRESSED;
5673
5674   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5675   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5676   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5677   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5678   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5679
5680   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5681   {
5682     int id = radiobutton_info[i].gadget_id;
5683     int x = SX + radiobutton_info[i].x;
5684     int y = SY + radiobutton_info[i].y;
5685
5686     int checked =
5687       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5688
5689     /* determine horizontal position to the right of specified gadget */
5690     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5691       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5692            ED_GADGET_TEXT_DISTANCE);
5693
5694     /* determine horizontal offset for leading text */
5695     if (radiobutton_info[i].text_left != NULL)
5696       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5697
5698     gi = CreateGadget(GDI_CUSTOM_ID, id,
5699                       GDI_CUSTOM_TYPE_ID, i,
5700                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5701                       GDI_X, x,
5702                       GDI_Y, y,
5703                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5704                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5705                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5706                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5707                       GDI_CHECKED, checked,
5708                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5709                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5710                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5711                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5712                       GDI_EVENT_MASK, event_mask,
5713                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5714                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5715                       GDI_END);
5716
5717     if (gi == NULL)
5718       Error(ERR_EXIT, "cannot create gadget");
5719
5720     level_editor_gadget[id] = gi;
5721     right_gadget_border[id] =
5722       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5723   }
5724 }
5725
5726 void CreateLevelEditorGadgets()
5727 {
5728   int old_game_status = game_status;
5729
5730   /* setting 'game_status' is needed to get the right fonts for the editor */
5731   game_status = GAME_MODE_EDITOR;
5732
5733   ReinitializeElementList();
5734
5735   CreateControlButtons();
5736   CreateScrollbarGadgets();
5737
5738   /* order of function calls is important because of cross-references */
5739   CreateCheckbuttonGadgets();
5740   CreateCounterButtons();
5741   CreateRadiobuttonGadgets();
5742   CreateTextInputGadgets();
5743   CreateTextAreaGadgets();
5744   CreateSelectboxGadgets();
5745   CreateGraphicbuttonGadgets();
5746   CreateTextbuttonGadgets();
5747   CreateDrawingAreas();
5748
5749   game_status = old_game_status;
5750 }
5751
5752 void FreeLevelEditorGadgets()
5753 {
5754   int i;
5755
5756   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5757     FreeGadget(level_editor_gadget[i]);
5758 }
5759
5760 static void MapCounterButtons(int id)
5761 {
5762   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5763   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5764   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5765   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5766   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5767   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5768   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5769   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5770   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5771   int yoffset = ED_BORDER_SIZE;
5772   int x_left = gi_down->x - xoffset_left;
5773 #if 1
5774   int x_right;  /* set after gadget position was modified */
5775 #else
5776   int x_right = gi_up->x + gi_up->width + xoffset_right;
5777 #endif
5778   int y_above = gi_down->y - yoffset_above;
5779   int x = gi_down->x;
5780   int y;        /* set after gadget position was modified */
5781
5782   /* counter limits must be changed first to prevent value truncation */
5783   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5784                             counterbutton_info[id].max_value);
5785
5786   /* right text position might have changed after setting position above */
5787   x_right = gi_up->x + gi_up->width + xoffset_right;
5788
5789   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5790
5791   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5792   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5793       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5794   {
5795     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5796     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5797     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5798   }
5799
5800   /* vertical position might have changed after setting position above */
5801   y = gi_up->y + yoffset;
5802
5803   if (counterbutton_info[id].text_above)
5804     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5805
5806   if (counterbutton_info[id].text_left)
5807     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5808
5809   if (counterbutton_info[id].text_right)
5810     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5811
5812   MapGadget(gi_down);
5813   MapGadget(gi_text);
5814   MapGadget(gi_up);
5815 }
5816
5817 static void MapControlButtons()
5818 {
5819   int counter_id;
5820   int i;
5821
5822   /* map toolbox buttons (excluding special CE toolbox buttons) */
5823   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5824     MapGadget(level_editor_gadget[i]);
5825
5826   /* map buttons to select elements */
5827   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5828     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5829   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5830   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5831   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5832
5833   /* map buttons to select level */
5834   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5835   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5836   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5837   MapCounterButtons(counter_id);
5838 }
5839
5840 static void MapDrawingArea(int id)
5841 {
5842   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5843   int area_xsize = gi->drawing.area_xsize;
5844   int area_ysize = gi->drawing.area_ysize;
5845   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5846   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5847   int x_left  = gi->x - xoffset_left;
5848   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5849   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5850   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5851   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5852
5853   if (drawingarea_info[id].text_left)
5854     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5855
5856   if (drawingarea_info[id].text_right)
5857     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5858
5859   if (drawingarea_info[id].text_below)
5860     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5861
5862   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5863   {
5864     DrawElementBorder(gi->x, gi->y,
5865                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5866
5867     DrawDrawingArea(id);
5868   }
5869
5870   MapGadget(gi);
5871 }
5872
5873 static void MapTextInputGadget(int id)
5874 {
5875   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5876   int xoffset_above = 0;
5877   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5878   int x_above = textinput_info[id].x + xoffset_above;
5879   int y_above = textinput_info[id].y + yoffset_above;
5880
5881   if (textinput_info[id].text_above)
5882     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5883
5884   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5885
5886   MapGadget(gi);
5887 }
5888
5889 static void MapTextAreaGadget(int id)
5890 {
5891   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5892   int xoffset_above = 0;
5893   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5894   int x_above = textarea_info[id].x + xoffset_above;
5895   int y_above = textarea_info[id].y + yoffset_above;
5896
5897   if (textarea_info[id].text_above)
5898     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5899
5900   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5901
5902   MapGadget(gi);
5903 }
5904
5905 static void MapSelectboxGadget(int id)
5906 {
5907   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5908   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5909   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5910   int yoffset = ED_BORDER_SIZE;
5911   int x_left = gi->x - xoffset_left;
5912   int x_right = gi->x + gi->width + xoffset_right;
5913   int y = gi->y + yoffset;
5914
5915   if (selectbox_info[id].text_left)
5916     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5917
5918   if (selectbox_info[id].text_right)
5919     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5920
5921   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5922
5923   MapGadget(gi);
5924 }
5925
5926 static void MapTextbuttonGadget(int id)
5927 {
5928   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5929   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5930   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5931   int yoffset = ED_BORDER_SIZE;
5932   int x_left = gi->x - xoffset_left;
5933   int x_right = gi->x + gi->width + xoffset_right;
5934   int y = gi->y + yoffset;
5935
5936   /* only show button to delete change pages when more than minimum pages */
5937   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5938       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5939     return;
5940
5941   if (textbutton_info[id].text_left)
5942     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5943
5944   if (textbutton_info[id].text_right)
5945     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5946
5947   MapGadget(gi);
5948 }
5949
5950 static void MapGraphicbuttonGadget(int id)
5951 {
5952   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5953   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5954   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5955   int yoffset = ED_BORDER_SIZE;
5956   int x_left = gi->x - xoffset_left;
5957   int x_right = gi->x + gi->width + xoffset_right;
5958   int y = gi->y + yoffset;
5959
5960   if (graphicbutton_info[id].text_left)
5961     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5962
5963   if (graphicbutton_info[id].text_right)
5964     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5965
5966   MapGadget(gi);
5967 }
5968
5969 static void MapRadiobuttonGadget(int id)
5970 {
5971   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5972   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5973   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5974   int yoffset = ED_BORDER_SIZE;
5975   int x_left = gi->x - xoffset_left;
5976   int x_right = gi->x + gi->width + xoffset_right;
5977   int y = gi->y + yoffset;
5978   boolean checked =
5979     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5980
5981   if (radiobutton_info[id].text_left)
5982     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5983
5984   if (radiobutton_info[id].text_right)
5985     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5986
5987   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5988
5989   MapGadget(gi);
5990 }
5991
5992 static void MapCheckbuttonGadget(int id)
5993 {
5994   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5995   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5996   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5997   int yoffset = ED_BORDER_SIZE;
5998   int x_left, x_right, y;       /* set after gadget position was modified */
5999
6000   /* set position for gadgets with dynamically determined position */
6001   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6002     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6003   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6004
6005   x_left = gi->x - xoffset_left;
6006   x_right = gi->x + gi->width + xoffset_right;
6007   y = gi->y + yoffset;
6008
6009   if (checkbutton_info[id].text_left)
6010     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6011
6012   if (checkbutton_info[id].text_right)
6013     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6014
6015   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6016
6017   MapGadget(gi);
6018 }
6019
6020 static void MapMainDrawingArea()
6021 {
6022   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6023   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6024   int i;
6025
6026   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6027   {
6028     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6029           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6030          no_horizontal_scrollbar) ||
6031         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6032           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6033          no_vertical_scrollbar))
6034       continue;
6035
6036     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6037   }
6038
6039   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6040   {
6041     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6042         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6043       continue;
6044
6045     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6046   }
6047
6048   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6049 }
6050
6051 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6052 {
6053   int i;
6054
6055   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6056   {
6057     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6058         i == GADGET_ID_CUSTOM_COPY_TO ||
6059         i == GADGET_ID_CUSTOM_EXCHANGE ||
6060         i == GADGET_ID_CUSTOM_COPY ||
6061         i == GADGET_ID_CUSTOM_PASTE)
6062     {
6063       if (map)
6064         MapGadget(level_editor_gadget[i]);
6065       else
6066         UnmapGadget(level_editor_gadget[i]);
6067     }
6068   }
6069 }
6070
6071 static void MapLevelEditorToolboxCustomGadgets()
6072 {
6073   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6074 }
6075
6076 static void UnmapLevelEditorToolboxCustomGadgets()
6077 {
6078   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6079 }
6080
6081 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6082 {
6083   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6084   int i;
6085
6086   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6087   {
6088     if (i != GADGET_ID_SINGLE_ITEMS &&
6089         i != GADGET_ID_PROPERTIES &&
6090         i != GADGET_ID_PICK_ELEMENT)
6091     {
6092       struct GadgetInfo *gi = level_editor_gadget[i];
6093
6094       if (map)
6095         MapGadget(gi);
6096       else
6097       {
6098         UnmapGadget(gi);
6099
6100         BlitBitmap(gd_bitmap, drawto,
6101                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6102                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6103                    gi->width, gi->height, gi->x, gi->y);
6104
6105         redraw_mask |= REDRAW_DOOR_3;
6106       }
6107     }
6108   }
6109 }
6110
6111 static void MapLevelEditorToolboxDrawingGadgets()
6112 {
6113   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6114 }
6115
6116 static void UnmapLevelEditorToolboxDrawingGadgets()
6117 {
6118   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6119 }
6120
6121 static void UnmapDrawingArea(int id)
6122 {
6123   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6124 }
6125
6126 static void UnmapLevelEditorWindowGadgets()
6127 {
6128   int i;
6129
6130   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6131     if (level_editor_gadget[i]->x < SX + SXSIZE)
6132       UnmapGadget(level_editor_gadget[i]);
6133 }
6134
6135 void UnmapLevelEditorGadgets()
6136 {
6137   int i;
6138
6139   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6140     UnmapGadget(level_editor_gadget[i]);
6141 }
6142
6143 static void ResetUndoBuffer()
6144 {
6145   undo_buffer_position = -1;
6146   undo_buffer_steps = -1;
6147   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6148
6149   level.changed = FALSE;
6150 }
6151
6152 static void DrawEditModeWindow()
6153 {
6154   ModifyEditorElementList();
6155   RedrawDrawingElements();
6156
6157   if (edit_mode == ED_MODE_INFO)
6158     DrawLevelInfoWindow();
6159   else if (edit_mode == ED_MODE_PROPERTIES)
6160     DrawPropertiesWindow();
6161   else  /* edit_mode == ED_MODE_DRAWING */
6162     DrawDrawingWindow();
6163 }
6164
6165 static boolean LevelChanged()
6166 {
6167   boolean field_changed = FALSE;
6168   int x, y;
6169
6170   if (leveldir_current->readonly)
6171     return FALSE;
6172
6173   for (y = 0; y < lev_fieldy; y++) 
6174     for (x = 0; x < lev_fieldx; x++)
6175       if (Feld[x][y] != level.field[x][y])
6176         field_changed = TRUE;
6177
6178   return (level.changed || field_changed);
6179 }
6180
6181 static boolean LevelContainsPlayer()
6182 {
6183   boolean player_found = FALSE;
6184   int x, y;
6185
6186   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6187
6188   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6189   {
6190     if (Feld[x][y] == EL_PLAYER_1 ||
6191         Feld[x][y] == EL_SP_MURPHY) 
6192       player_found = TRUE;
6193   }
6194
6195   return player_found;
6196 }
6197
6198 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6199                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6200 {
6201   int x, y;
6202
6203   for (x = 0; x < lev_fieldx; x++)
6204     for (y = 0; y < lev_fieldy; y++) 
6205       dst[x][y] = src[x][y];
6206 }
6207
6208 static int setSelectboxValue(int selectbox_id, int new_value)
6209 {
6210   int new_index_value = 0;
6211   int i;
6212
6213   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6214     if (selectbox_info[selectbox_id].options[i].value == new_value)
6215       new_index_value = i;
6216
6217   *selectbox_info[selectbox_id].value =
6218     selectbox_info[selectbox_id].options[new_index_value].value;
6219
6220   return new_index_value;
6221 }
6222
6223 static void setSelectboxSpecialActionVariablesIfNeeded()
6224 {
6225   int i;
6226
6227   /* change action mode and arg variables according to action type variable */
6228   for (i = 0; action_arg_options[i].value != -1; i++)
6229   {
6230     if (action_arg_options[i].value == custom_element_change.action_type)
6231     {
6232       int mode = action_arg_options[i].mode;
6233
6234       /* only change if corresponding selectbox has changed */
6235       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6236           action_arg_modes[mode])
6237         custom_element_change.action_mode = -1;
6238
6239       /* only change if corresponding selectbox has changed */
6240       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6241           action_arg_options[i].options)
6242         custom_element_change.action_arg = -1;
6243
6244       break;
6245     }
6246   }
6247 }
6248
6249 static void setSelectboxSpecialActionOptions()
6250 {
6251   int i;
6252
6253   /* change action mode and arg selectbox according to action type selectbox */
6254   for (i = 0; action_arg_options[i].value != -1; i++)
6255   {
6256     if (action_arg_options[i].value == custom_element_change.action_type)
6257     {
6258       int mode = action_arg_options[i].mode;
6259
6260       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6261                                    action_arg_modes[mode]);
6262       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6263                                  custom_element_change.action_mode);
6264
6265       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6266                                    action_arg_options[i].options);
6267       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6268                                  custom_element_change.action_arg);
6269       break;
6270     }
6271   }
6272 }
6273
6274 static void copy_custom_element_settings(int element_from, int element_to)
6275 {
6276   struct ElementInfo *ei_from = &element_info[element_from];
6277   struct ElementInfo *ei_to = &element_info[element_to];
6278   int i, x, y;
6279
6280   /* ---------- copy element description ---------- */
6281   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6282     ei_to->description[i] = ei_from->description[i];
6283
6284   /* ---------- copy element base properties ---------- */
6285   Properties[element_to][EP_BITFIELD_BASE] =
6286     Properties[element_from][EP_BITFIELD_BASE];
6287
6288   /* ---------- copy custom property values ---------- */
6289
6290   ei_to->use_gfx_element = ei_from->use_gfx_element;
6291   ei_to->gfx_element = ei_from->gfx_element;
6292
6293   ei_to->access_direction = ei_from->access_direction;
6294
6295   ei_to->collect_score_initial = ei_from->collect_score_initial;
6296   ei_to->collect_count_initial = ei_from->collect_count_initial;
6297
6298   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6299   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6300   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6301
6302   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6303   ei_to->push_delay_random = ei_from->push_delay_random;
6304   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6305   ei_to->drop_delay_random = ei_from->drop_delay_random;
6306   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6307   ei_to->move_delay_random = ei_from->move_delay_random;
6308
6309   ei_to->move_pattern = ei_from->move_pattern;
6310   ei_to->move_direction_initial = ei_from->move_direction_initial;
6311   ei_to->move_stepsize = ei_from->move_stepsize;
6312
6313   ei_to->move_enter_element = ei_from->move_enter_element;
6314   ei_to->move_leave_element = ei_from->move_leave_element;
6315   ei_to->move_leave_type = ei_from->move_leave_type;
6316
6317   ei_to->slippery_type = ei_from->slippery_type;
6318
6319   for (y = 0; y < 3; y++)
6320     for (x = 0; x < 3; x++)
6321       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6322
6323   ei_to->explosion_type = ei_from->explosion_type;
6324   ei_to->explosion_delay = ei_from->explosion_delay;
6325   ei_to->ignition_delay = ei_from->ignition_delay;
6326
6327   /* ---------- reinitialize and copy change pages ---------- */
6328
6329   ei_to->num_change_pages = ei_from->num_change_pages;
6330   ei_to->current_change_page = ei_from->current_change_page;
6331
6332   setElementChangePages(ei_to, ei_to->num_change_pages);
6333
6334   for (i=0; i < ei_to->num_change_pages; i++)
6335     ei_to->change_page[i] = ei_from->change_page[i];
6336
6337   /* ---------- copy group element info ---------- */
6338   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6339     *ei_to->group = *ei_from->group;
6340
6341   /* mark this custom element as modified */
6342   ei_to->modified_settings = TRUE;
6343 }
6344
6345 static void replace_custom_element_in_settings(int element_from,
6346                                                int element_to)
6347 {
6348   int i, j, x, y;
6349
6350   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6351   {
6352     struct ElementInfo *ei = &element_info[i];
6353
6354     for (y = 0; y < 3; y++)
6355       for (x = 0; x < 3; x++)
6356         if (ei->content.e[x][y] == element_from)
6357           ei->content.e[x][y] = element_to;
6358
6359     for (j = 0; j < ei->num_change_pages; j++)
6360     {
6361       struct ElementChangeInfo *change = &ei->change_page[j];
6362
6363       if (change->target_element == element_from)
6364         change->target_element = element_to;
6365
6366       if (change->trigger_element == element_from)
6367         change->trigger_element = element_to;
6368
6369       for (y = 0; y < 3; y++)
6370         for (x = 0; x < 3; x++)
6371           if (change->target_content.e[x][y] == element_from)
6372             change->target_content.e[x][y] = element_to;
6373     }
6374
6375     if (ei->group != NULL)                              /* group or internal */
6376       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6377         if (ei->group->element[j] == element_from)
6378           ei->group->element[j] = element_to;
6379   }
6380 }
6381
6382 static void replace_custom_element_in_playfield(int element_from,
6383                                                 int element_to)
6384 {
6385   int x, y;
6386
6387   for (x = 0; x < lev_fieldx; x++)
6388     for (y = 0; y < lev_fieldy; y++)
6389       if (Feld[x][y] == element_from)
6390         Feld[x][y] = element_to;
6391 }
6392
6393 static boolean CopyCustomElement(int element_old, int element_new,
6394                                  int copy_mode)
6395 {
6396   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6397   {
6398     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6399                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6400     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6401   }
6402   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6403   {
6404     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6405                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6406     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6407
6408     level.changed = TRUE;
6409   }
6410   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6411   {
6412     Request("Please choose custom element !", REQ_CONFIRM);
6413
6414     return FALSE;
6415   }
6416   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6417   {
6418     Request("Please choose group element !", REQ_CONFIRM);
6419
6420     return FALSE;
6421   }
6422   else
6423   {
6424     level.changed = TRUE;
6425   }
6426
6427   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6428   {
6429     copy_custom_element_settings(element_new, element_old);
6430   }
6431   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6432   {
6433     copy_custom_element_settings(element_old, element_new);
6434   }
6435   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6436   {
6437     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6438     copy_custom_element_settings(element_new, element_old);
6439     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6440
6441     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6442     replace_custom_element_in_settings(element_new, element_old);
6443     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6444
6445     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6446     replace_custom_element_in_playfield(element_new, element_old);
6447     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6448   }
6449
6450   UpdateCustomElementGraphicGadgets();
6451   DrawPropertiesWindow();
6452
6453   return TRUE;
6454 }
6455
6456 static void CopyCustomElementPropertiesToEditor(int element)
6457 {
6458   int i;
6459   int current_change_page = element_info[element].current_change_page;
6460
6461   /* dynamically (re)build selectbox for selecting change page */
6462   for (i = 0; i < element_info[element].num_change_pages; i++)
6463   {
6464     sprintf(options_change_page_strings[i], "%d", i + 1);
6465
6466     options_change_page[i].value = i;
6467     options_change_page[i].text = options_change_page_strings[i];
6468   }
6469
6470   options_change_page[i].value = -1;
6471   options_change_page[i].text = NULL;
6472
6473   /* needed here to initialize combined element properties */
6474   InitElementPropertiesEngine(level.game_version);
6475
6476   element_info[element].change =
6477     &element_info[element].change_page[current_change_page];
6478
6479   custom_element = element_info[element];
6480   custom_element_change = *element_info[element].change;
6481
6482   /* needed to initially set selectbox options for special action options */
6483   setSelectboxSpecialActionOptions();
6484
6485   /* needed to initially set selectbox value variables to reliable defaults */
6486   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6487     setSelectboxValue(i, *selectbox_info[i].value);
6488
6489   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6490     custom_element_properties[i] = HAS_PROPERTY(element, i);
6491
6492   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6493     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6494
6495   /* ---------- element settings: configure (custom elements) ------------- */
6496
6497   /* set accessible layer selectbox help value */
6498   custom_element.access_type =
6499     (IS_WALKABLE(element) ? EP_WALKABLE :
6500      IS_PASSABLE(element) ? EP_PASSABLE :
6501      custom_element.access_type);
6502   custom_element.access_layer =
6503     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6504      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6505      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6506      custom_element.access_layer);
6507   custom_element.access_protected =
6508     (IS_PROTECTED(element) ? 1 : 0);
6509   custom_element_properties[EP_ACCESSIBLE] =
6510     (IS_ACCESSIBLE_OVER(element) ||
6511      IS_ACCESSIBLE_INSIDE(element) ||
6512      IS_ACCESSIBLE_UNDER(element));
6513
6514   /* set walk-to-object action selectbox help value */
6515   custom_element.walk_to_action =
6516     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6517      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6518      IS_DROPPABLE(element) ? EP_DROPPABLE :
6519      IS_THROWABLE(element) ? EP_THROWABLE :
6520      IS_PUSHABLE(element) ? EP_PUSHABLE :
6521      custom_element.walk_to_action);
6522   custom_element_properties[EP_WALK_TO_OBJECT] =
6523     (IS_DIGGABLE(element) ||
6524      IS_COLLECTIBLE_ONLY(element) ||
6525      IS_DROPPABLE(element) ||
6526      IS_THROWABLE(element) ||
6527      IS_PUSHABLE(element));
6528
6529   /* set smash targets selectbox help value */
6530   custom_element.smash_targets =
6531     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6532      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6533      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6534      custom_element.smash_targets);
6535   custom_element_properties[EP_CAN_SMASH] =
6536     (CAN_SMASH_EVERYTHING(element) ||
6537      CAN_SMASH_ENEMIES(element) ||
6538      CAN_SMASH_PLAYER(element));
6539
6540   /* set deadliness selectbox help value */
6541   custom_element.deadliness =
6542     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6543      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6544      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6545      custom_element.deadliness);
6546   custom_element_properties[EP_DEADLY] =
6547     (DONT_TOUCH(element) ||
6548      DONT_COLLIDE_WITH(element) ||
6549      DONT_RUN_INTO(element));
6550
6551   /* ---------- element settings: advanced (custom elements) --------------- */
6552
6553   /* set "change by direct action" selectbox help value */
6554   custom_element_change.direct_action =
6555     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6556      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6557      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6558      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6559      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6560      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6561      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6562      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6563      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6564      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6565      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6566      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6567      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6568      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6569      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6570      custom_element_change.direct_action);
6571
6572   /* set "change by other element action" selectbox help value */
6573   custom_element_change.other_action =
6574     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6575      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6576      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6577      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6578      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6579      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6580      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6581      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6582      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6583      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6584      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6585      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6586      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6587      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6588      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6589      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6590      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6591      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6592      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6593      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6594      custom_element_change.other_action);
6595 }
6596
6597 static void CopyGroupElementPropertiesToEditor(int element)
6598 {
6599   group_element_info = *element_info[element].group;
6600   custom_element = element_info[element];       /* needed for description */
6601 }
6602
6603 static void CopyClassicElementPropertiesToEditor(int element)
6604 {
6605   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6606     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6607       getMoveIntoAcidProperty(&level, element);
6608
6609   if (MAYBE_DONT_COLLIDE_WITH(element))
6610     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6611       getDontCollideWithProperty(&level, element);
6612 }
6613
6614 static void CopyElementPropertiesToEditor(int element)
6615 {
6616   if (IS_CUSTOM_ELEMENT(element))
6617     CopyCustomElementPropertiesToEditor(element);
6618   else if (IS_GROUP_ELEMENT(element))
6619     CopyGroupElementPropertiesToEditor(element);
6620   else
6621     CopyClassicElementPropertiesToEditor(element);
6622 }
6623
6624 static void CopyCustomElementPropertiesToGame(int element)
6625 {
6626   int i;
6627   int access_type_and_layer;
6628
6629   /* mark that this custom element has been modified */
6630   custom_element.modified_settings = TRUE;
6631   level.changed = TRUE;
6632
6633   if (level.use_custom_template)
6634   {
6635     if (Request("Copy and modify level template ?", REQ_ASK))
6636     {
6637       level.use_custom_template = FALSE;
6638       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6639                    GDI_CHECKED, FALSE, GDI_END);
6640     }
6641     else
6642     {
6643       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6644
6645       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6646     }
6647   }
6648
6649   element_info[element] = custom_element;
6650   *element_info[element].change = custom_element_change;
6651
6652   /* ---------- element settings: configure (custom elements) ------------- */
6653
6654   /* set accessible property from checkbox and selectbox */
6655   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6656   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6657   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6658   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6659   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6660   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6661   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6662                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6663                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6664   custom_element_properties[access_type_and_layer] =
6665     custom_element_properties[EP_ACCESSIBLE];
6666   custom_element_properties[EP_PROTECTED] =
6667     (custom_element.access_protected != 0 &&
6668      custom_element_properties[EP_ACCESSIBLE]);
6669
6670   /* set walk-to-object property from checkbox and selectbox */
6671   custom_element_properties[EP_DIGGABLE] = FALSE;
6672   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6673   custom_element_properties[EP_DROPPABLE] = FALSE;
6674   custom_element_properties[EP_THROWABLE] = FALSE;
6675   custom_element_properties[EP_PUSHABLE] = FALSE;
6676   custom_element_properties[custom_element.walk_to_action] =
6677     custom_element_properties[EP_WALK_TO_OBJECT];
6678
6679   /* set smash property from checkbox and selectbox */
6680   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6681   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6682   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6683   custom_element_properties[custom_element.smash_targets] =
6684     custom_element_properties[EP_CAN_SMASH];
6685
6686   /* set deadliness property from checkbox and selectbox */
6687   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6688   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6689   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6690   custom_element_properties[custom_element.deadliness] =
6691     custom_element_properties[EP_DEADLY];
6692
6693   /* ---------- element settings: advanced (custom elements) --------------- */
6694
6695   /* set player change event from checkbox and selectbox */
6696   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6697   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6698   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6699   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6700   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6701   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6702   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6703   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6704   custom_element_change_events[CE_SWITCHED] = FALSE;
6705   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6706   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6707   custom_element_change_events[CE_BLOCKED] = FALSE;
6708   custom_element_change_events[CE_IMPACT] = FALSE;
6709   custom_element_change_events[CE_SMASHED] = FALSE;
6710   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6711   custom_element_change_events[custom_element_change.direct_action] =
6712     custom_element_change_events[CE_BY_DIRECT_ACTION];
6713
6714   /* set other element action change event from checkbox and selectbox */
6715   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6716   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6717   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6718   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6719   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6720   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6721   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6722   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6723   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6724   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6725   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6726   custom_element_change_events[CE_HITTING_X] = FALSE;
6727   custom_element_change_events[CE_DIGGING_X] = FALSE;
6728   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6729   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6730   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6731   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6732   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6733   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6734   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6735   custom_element_change_events[custom_element_change.other_action] =
6736     custom_element_change_events[CE_BY_OTHER_ACTION];
6737
6738   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6739     SET_PROPERTY(element, i, custom_element_properties[i]);
6740
6741   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6742     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6743
6744   /* copy change events also to special level editor variable */
6745   custom_element = element_info[element];
6746   custom_element_change = *element_info[element].change;
6747 }
6748
6749 static void CopyGroupElementPropertiesToGame(int element)
6750 {
6751   element_info[element] = custom_element;
6752   *element_info[element].group = group_element_info;
6753
6754   /* mark that this group element has been modified */
6755   element_info[element].modified_settings = TRUE;
6756   level.changed = TRUE;
6757 }
6758
6759 static void CopyClassicElementPropertiesToGame(int element)
6760 {
6761   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6762     setMoveIntoAcidProperty(&level, element,
6763                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6764
6765   if (MAYBE_DONT_COLLIDE_WITH(element))
6766     setDontCollideWithProperty(&level, element,
6767                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6768 }
6769
6770 static void CopyElementPropertiesToGame(int element)
6771 {
6772   if (IS_CUSTOM_ELEMENT(element))
6773     CopyCustomElementPropertiesToGame(element);
6774   else if (IS_GROUP_ELEMENT(element))
6775     CopyGroupElementPropertiesToGame(element);
6776   else
6777     CopyClassicElementPropertiesToGame(element);
6778 }
6779
6780 void DrawLevelEd()
6781 {
6782   CloseDoor(DOOR_CLOSE_ALL);
6783   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6784
6785   if (level_editor_test_game)
6786   {
6787     CopyPlayfield(level.field, Feld);
6788     CopyPlayfield(FieldBackup, level.field);
6789
6790     level_editor_test_game = FALSE;
6791   }
6792   else
6793   {
6794     edit_mode = ED_MODE_DRAWING;
6795     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6796
6797     ResetUndoBuffer();
6798
6799     level_xpos = -1;
6800     level_ypos = -1;
6801   }
6802
6803   /* copy default editor door content to main double buffer */
6804   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6805              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6806
6807   /* draw bigger door */
6808   DrawSpecialEditorDoor();
6809
6810   /* draw new control window */
6811   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6812              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6813
6814   redraw_mask |= REDRAW_ALL;
6815
6816   ReinitializeElementList();            /* update dynamic level element list */
6817   ReinitializeElementListButtons();     /* custom element may look different */
6818
6819   UnmapTapeButtons();
6820   MapControlButtons();
6821
6822   DrawEditModeWindow();
6823
6824   /* copy actual editor door content to door double buffer for OpenDoor() */
6825   BlitBitmap(drawto, bitmap_db_door,
6826              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6827
6828   OpenDoor(DOOR_OPEN_1);
6829 }
6830
6831 static void AdjustDrawingAreaGadgets()
6832 {
6833   int ed_xsize = lev_fieldx + 2;
6834   int ed_ysize = lev_fieldy + 2;
6835   int max_ed_fieldx = MAX_ED_FIELDX;
6836   int max_ed_fieldy = MAX_ED_FIELDY;
6837   boolean horizontal_scrollbar_needed;
6838   boolean vertical_scrollbar_needed;
6839   int x, y, width, height;
6840   int xoffset, yoffset;
6841
6842   /* check if we need any scrollbars */
6843   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6844   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6845
6846   /* check if we have a smaller editor field because of scrollbars */
6847   if (horizontal_scrollbar_needed)
6848     max_ed_fieldy = MAX_ED_FIELDY - 1;
6849   if (vertical_scrollbar_needed)
6850     max_ed_fieldx = MAX_ED_FIELDX - 1;
6851
6852   /* check again if we now need more scrollbars because of less space */
6853   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6854   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6855
6856   /* check if editor field gets even smaller after adding new scrollbars */
6857   if (horizontal_scrollbar_needed)
6858     max_ed_fieldy = MAX_ED_FIELDY - 1;
6859   if (vertical_scrollbar_needed)
6860     max_ed_fieldx = MAX_ED_FIELDX - 1;
6861
6862   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6863   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6864
6865   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6866                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6867                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6868                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6869                GDI_END);
6870
6871   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6872   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6873
6874   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6875   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6876
6877   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6878   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6879
6880   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6881   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6882
6883   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6884                GDI_WIDTH, width,
6885                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6886                GDI_END);
6887   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6888                GDI_HEIGHT, height,
6889                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6890                GDI_END);
6891 }
6892
6893 static void AdjustLevelScrollPosition()
6894 {
6895   if (level_xpos < -1)
6896     level_xpos = -1;
6897   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6898     level_xpos = lev_fieldx - ed_fieldx + 1;
6899   if (lev_fieldx < ed_fieldx - 2)
6900     level_xpos = -1;
6901
6902   if (level_ypos < -1)
6903     level_ypos = -1;
6904   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6905     level_ypos = lev_fieldy - ed_fieldy + 1;
6906   if (lev_fieldy < ed_fieldy - 2)
6907     level_ypos = -1;
6908 }
6909
6910 static void AdjustEditorScrollbar(int id)
6911 {
6912   struct GadgetInfo *gi = level_editor_gadget[id];
6913   int items_max, items_visible, item_position;
6914
6915   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6916   {
6917     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6918     items_visible = ed_fieldx;
6919     item_position = level_xpos + 1;
6920   }
6921   else
6922   {
6923     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6924     items_visible = ed_fieldy;
6925     item_position = level_ypos + 1;
6926   }
6927
6928   if (item_position > items_max - items_visible)
6929     item_position = items_max - items_visible;
6930
6931   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6932                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6933 }
6934
6935 static void AdjustElementListScrollbar()
6936 {
6937   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6938   int items_max, items_visible, item_position;
6939
6940   /* correct position of element list scrollbar */
6941   if (element_shift < 0)
6942     element_shift = 0;
6943   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6944     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6945
6946   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6947   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6948   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6949
6950   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6951                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6952                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6953 }
6954
6955 static void ModifyEditorCounterValue(int counter_id, int new_value)
6956 {
6957   int *counter_value = counterbutton_info[counter_id].value;
6958   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6959   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6960
6961   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6962
6963   if (counter_value != NULL)
6964     *counter_value = gi->textinput.number_value;
6965 }
6966
6967 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6968 {
6969   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6970   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6971
6972   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6973
6974   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6975       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6976   {
6977     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6978     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6979
6980     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6981     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6982   }
6983 }
6984
6985 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6986 {
6987   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6988   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6989   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6990
6991   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6992 }
6993
6994 static void ModifyEditorSelectboxOptions(int selectbox_id,
6995                                          struct ValueTextInfo *options)
6996 {
6997   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6998   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6999
7000   selectbox_info[selectbox_id].options = options;
7001
7002   /* set index to zero -- list may be shorter now (correct later, if needed) */
7003   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7004                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7005 }
7006
7007 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7008 {
7009   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7010   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7011
7012   drawingarea_info[drawingarea_id].area_xsize = xsize;
7013   drawingarea_info[drawingarea_id].area_ysize = ysize;
7014
7015   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7016 }
7017
7018 static void ModifyEditorElementList()
7019 {
7020   int i;
7021
7022   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7023   {
7024     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7025     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7026     struct GadgetDesign *gd = &gi->deco.design;
7027     int element = editor_elements[element_shift + i];
7028
7029     UnmapGadget(gi);
7030
7031     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7032     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7033
7034     MapGadget(gi);
7035   }
7036 }
7037
7038 static void PickDrawingElement(int button, int element)
7039 {
7040   if (button < 1 || button > 3)
7041     return;
7042
7043   if (button == 1)
7044   {
7045     new_element1 = element;
7046     DrawMiniGraphicExt(drawto,
7047                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7048                        el2edimg(new_element1));
7049   }
7050   else if (button == 2)
7051   {
7052     new_element2 = element;
7053     DrawMiniGraphicExt(drawto,
7054                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7055                        el2edimg(new_element2));
7056   }
7057   else
7058   {
7059     new_element3 = element;
7060     DrawMiniGraphicExt(drawto,
7061                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7062                        el2edimg(new_element3));
7063   }
7064
7065   redraw_mask |= REDRAW_DOOR_1;
7066 }
7067
7068 static void RedrawDrawingElements()
7069 {
7070   PickDrawingElement(1, new_element1);
7071   PickDrawingElement(2, new_element2);
7072   PickDrawingElement(3, new_element3);
7073 }
7074
7075 static void DrawDrawingWindow()
7076 {
7077   stick_element_properties_window = FALSE;
7078
7079   SetMainBackgroundImage(IMG_UNDEFINED);
7080   ClearWindow();
7081
7082   UnmapLevelEditorWindowGadgets();
7083   UnmapLevelEditorToolboxCustomGadgets();
7084
7085   AdjustDrawingAreaGadgets();
7086   AdjustLevelScrollPosition();
7087   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7088   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7089
7090   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7091
7092   MapMainDrawingArea();
7093   MapLevelEditorToolboxDrawingGadgets();
7094 }
7095
7096 static void DrawLevelInfoWindow()
7097 {
7098   int i;
7099
7100   stick_element_properties_window = FALSE;
7101
7102   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7103   ClearWindow();
7104   UnmapLevelEditorWindowGadgets();
7105
7106 #if 0
7107   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7108   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7109 #else
7110   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7111            "Level Settings", FONT_TITLE_1);
7112   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7113            "Editor Settings", FONT_TITLE_1);
7114 #endif
7115
7116   /* draw counter gadgets */
7117   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7118     MapCounterButtons(i);
7119
7120   /* draw selectbox gadgets */
7121   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7122     MapSelectboxGadget(i);
7123
7124   /* draw checkbutton gadgets */
7125   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7126     MapCheckbuttonGadget(i);
7127
7128   /* draw radiobutton gadgets */
7129   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7130     MapRadiobuttonGadget(i);
7131
7132   /* draw text input gadgets */
7133   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7134     MapTextInputGadget(i);
7135
7136   /* draw drawing area */
7137   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7138 }
7139
7140 static void DrawCustomContentArea()
7141 {
7142   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7143   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7144   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7145   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7146   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7147   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7148
7149   /* add distance for potential left text (without drawing area border) */
7150   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7151
7152   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7153
7154   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7155 }
7156
7157 static void DrawCustomChangeContentArea()
7158 {
7159   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7160   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7161   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7162   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7163   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7164   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7165
7166   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7167
7168   MapDrawingArea(id);
7169 }
7170
7171 static void DrawYamYamContentAreas()
7172 {
7173   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7174   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7175   int i;
7176
7177   /* display counter to choose number of element content areas */
7178   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7179
7180   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7181   {
7182     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7183
7184     if (i < level.num_yamyam_contents)
7185     {
7186       MapDrawingArea(id);
7187     }
7188     else
7189     {
7190       int font_height = getFontHeight(FONT_TEXT_1);
7191
7192       UnmapDrawingArea(id);
7193
7194       /* delete content areas in case of reducing number of them */
7195       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7196                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7197                      4 * MINI_TILEX,
7198                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7199     }
7200   }
7201
7202   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7203   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7204   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7205 }
7206
7207 static void DrawMagicBallContentAreas()
7208 {
7209   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7210   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7211   int i;
7212
7213   /* display counter to choose number of element content areas */
7214   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7215
7216   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7217   {
7218     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7219
7220     if (i < level.num_ball_contents)
7221     {
7222       MapDrawingArea(id);
7223     }
7224     else
7225     {
7226       int font_height = getFontHeight(FONT_TEXT_1);
7227
7228       UnmapDrawingArea(id);
7229
7230       /* delete content areas in case of reducing number of them */
7231       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7232                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7233                      4 * MINI_TILEX,
7234                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7235     }
7236   }
7237
7238   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7239   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7240   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7241 }
7242
7243 static void DrawGroupElementArea(int element)
7244 {
7245   int num_elements = group_element_info.num_elements;
7246   int id = ED_DRAWING_ID_GROUP_CONTENT;
7247   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7248   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7249   int xsize = MAX_ELEMENTS_IN_GROUP;
7250   int ysize = 1;
7251
7252   if (drawingarea_info[id].text_left != NULL)
7253     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7254
7255   UnmapDrawingArea(id);
7256
7257   ModifyEditorDrawingArea(id, num_elements, 1);
7258
7259   /* delete content areas in case of reducing number of them */
7260   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7261
7262   MapDrawingArea(id);
7263 }
7264
7265 static void DrawEnvelopeTextArea(int envelope_nr)
7266 {
7267   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7268   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7269
7270   UnmapGadget(gi);
7271   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7272
7273   if (envelope_nr != -1)
7274     textarea_info[id].value = level.envelope_text[envelope_nr];
7275
7276   ModifyGadget(gi, GDI_AREA_SIZE,
7277                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7278                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7279                GDI_END);
7280
7281   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7282 }
7283
7284 char *getElementDescriptionFilename(int element)
7285 {
7286   char *docs_dir = options.docs_directory;
7287   char *elements_subdir = "elements";
7288   static char *filename = NULL;
7289   char basename[MAX_FILENAME_LEN];
7290
7291   checked_free(filename);
7292
7293   /* 1st try: look for element description file for exactly this element */
7294   sprintf(basename, "%s.txt", element_info[element].token_name);
7295   filename = getPath3(docs_dir, elements_subdir, basename);
7296   if (fileExists(filename))
7297     return filename;
7298
7299   free(filename);
7300
7301   /* 2nd try: look for element description file for this element's class */
7302   sprintf(basename, "%s.txt", element_info[element].class_name);
7303   filename = getPath3(docs_dir, elements_subdir, basename);
7304   if (fileExists(filename))
7305     return filename;
7306
7307   return NULL;
7308 }
7309
7310 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7311 {
7312   int font_height = getFontHeight(font_nr);
7313   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7314   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7315   int sx = SX + pad_x;
7316   int sy = SY + pad_y;
7317   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7318
7319   if (start_line >= max_lines_per_screen)
7320     return FALSE;
7321
7322   DrawText(sx, sy + start_line * font_height, text, font_nr);
7323
7324   return TRUE;
7325 }
7326
7327 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7328 {
7329   int font_nr = FONT_TEXT_2;
7330   int font_width = getFontWidth(font_nr);
7331   int font_height = getFontHeight(font_nr);
7332   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7333   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7334   int sx = SX + pad_x;
7335   int sy = SY + pad_y + start_line * font_height;
7336   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7337   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7338
7339   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7340                           max_lines_per_screen);
7341 }
7342
7343 static void DrawPropertiesTabulatorGadgets()
7344 {
7345   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7346   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7347   int gd_x = gd->x + gd_gi->border.width / 2;
7348   int gd_y = gd->y + gd_gi->height - 1;
7349   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7350   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7351   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7352   int max_tabs = 4;
7353   int i;
7354
7355   /* draw additional "advanced" tabulator for custom elements */
7356   if (IS_CUSTOM_ELEMENT(properties_element))
7357     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7358
7359   for (i = id_first; i <= id_last; i++)
7360   {
7361     int gadget_id = textbutton_info[i].gadget_id;
7362     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7363     boolean active = (i != edit_mode_properties);
7364
7365     /* use "config 1" and "config 2" instead of "config" */
7366     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7367         IS_CUSTOM_ELEMENT(properties_element))
7368       continue;
7369
7370     /* draw background line below tabulator button */
7371     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7372
7373     /* draw solid line below inactive tabulator buttons */
7374     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7375       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7376
7377     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7378     MapTextbuttonGadget(i);
7379   }
7380
7381   /* draw little border line below tabulator buttons */
7382   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7383     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7384                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7385                   ED_GADGET_DISTANCE, tab_color);
7386 }
7387
7388 static void DrawPropertiesInfo()
7389 {
7390   static struct
7391   {
7392     int value;
7393     char *text;
7394   }
7395   properties[] =
7396   {
7397     /* configurable properties */
7398
7399     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7400     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7401     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7402     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7403     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7404     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7405     { EP_PROTECTED,             "- player is protected by it"           },
7406
7407     { EP_DIGGABLE,              "- can be digged away"                  },
7408     { EP_COLLECTIBLE,           "- can be collected"                    },
7409     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7410     { EP_THROWABLE,             "- can be thrown after collecting"      },
7411     { EP_PUSHABLE,              "- can be pushed"                       },
7412
7413     { EP_CAN_FALL,              "- can fall"                            },
7414     { EP_CAN_MOVE,              "- can move"                            },
7415
7416     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7417 #if 0
7418     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7419 #endif
7420     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7421
7422     { EP_SLIPPERY,              "- slippery for falling elements"       },
7423     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7424
7425     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7426     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7427     { EP_DONT_TOUCH,            "- deadly when touching"                },
7428
7429     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7430
7431     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7432     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7433     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7434
7435     { EP_CAN_CHANGE,            "- can change to other element"         },
7436
7437     /* pre-defined properties */
7438     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7439     { EP_SWITCHABLE,            "- can be switched"                     },
7440     { EP_HAS_CONTENT,           "- can contain other elements"          },
7441
7442     { -1,                       NULL                                    }
7443   };
7444   char *filename = getElementDescriptionFilename(properties_element);
7445   char *percentage_text = "In this level:";
7446   char *properties_text = "Standard properties:";
7447   float percentage;
7448   int num_elements_in_level;
7449   int num_standard_properties = 0;
7450   int font1_nr = FONT_TEXT_1;
7451   int font2_nr = FONT_TEXT_2;
7452   int font1_width = getFontWidth(font1_nr);
7453   int font2_height = getFontHeight(font2_nr);
7454   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7455   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7456   int screen_line = 0;
7457   int i, x, y;
7458
7459 #if DEBUG
7460   if (IS_CUSTOM_ELEMENT(properties_element))
7461   {
7462     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7463               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7464     screen_line++;
7465   }
7466   else if (IS_GROUP_ELEMENT(properties_element))
7467   {
7468     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7469               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7470     screen_line++;
7471   }
7472 #endif
7473
7474   /* ----- print number of elements / percentage of this element in level */
7475
7476   num_elements_in_level = 0;
7477   for (y = 0; y < lev_fieldy; y++) 
7478     for (x = 0; x < lev_fieldx; x++)
7479       if (Feld[x][y] == properties_element)
7480         num_elements_in_level++;
7481   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7482
7483   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7484             percentage_text);
7485   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7486             pad_y + screen_line++ * font2_height, font2_nr,
7487             "%d (%.2f%%)", num_elements_in_level, percentage);
7488
7489   screen_line++;
7490
7491   /* ----- print standard properties of this element */
7492
7493   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7494             properties_text);
7495
7496   for (i = 0; properties[i].value != -1; i++)
7497   {
7498     if (!HAS_PROPERTY(properties_element, properties[i].value))
7499       continue;
7500
7501     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7502               properties[i].text);
7503     num_standard_properties++;
7504   }
7505
7506   if (num_standard_properties == 0)
7507     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7508               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7509
7510   screen_line++;
7511
7512   /* ----- print special description of this element */
7513
7514   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7515   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7516     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7517 }
7518
7519 #define TEXT_COLLECTING         "Score for collecting"
7520 #define TEXT_SMASHING           "Score for smashing"
7521 #define TEXT_SLURPING           "Score for slurping"
7522 #define TEXT_CRACKING           "Score for cracking"
7523 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7524 #define TEXT_DURATION           "Duration when activated"
7525 #define TEXT_BALL_DELAY         "Element generation delay"
7526 #define TEXT_MOVE_SPEED         "Speed of android moving"
7527 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7528 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7529 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7530 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7531 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7532 #define TEXT_TIME_BONUS         "Extra time to solve level"
7533
7534 static struct
7535 {
7536   int element;
7537   int *value;
7538   char *text;
7539 } elements_with_counter[] =
7540 {
7541   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7542   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7543   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7544   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7545   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7546   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7547   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7548   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7549   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7550   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7551   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7552   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7553   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7554   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7555   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7556   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7557   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7558   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7559   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7560   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7561   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7562   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7563   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7564   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7565   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7566   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7567   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7568   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7569   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7570   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7571   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7572   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7573   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7574   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7575   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7576   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7577   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7578   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7579   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7580   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7581   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7582   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7583   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7584   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7585   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7586   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7587   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7588   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7589   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7590   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7591   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7592   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7593   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7594   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7595   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7596   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7597   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7598   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7599   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7600   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7601   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7602   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7603   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7604   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7605   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7606   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7607
7608 #if 1
7609   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7610   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7611   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7612   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7613   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7614   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7615   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7616   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7617   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7618   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7619   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7620   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7621   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7622   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7623 #endif
7624
7625 #if 1
7626   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7627   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7628   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7629   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7630   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7631   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7632   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7633   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7634 #endif
7635
7636   { -1,                 NULL,                           NULL            }
7637 };
7638
7639 static boolean checkPropertiesConfig(int element)
7640 {
7641   int i;
7642
7643   if (IS_GEM(element) ||
7644       IS_CUSTOM_ELEMENT(element) ||
7645       IS_GROUP_ELEMENT(element) ||
7646       IS_ENVELOPE(element) ||
7647       ELEM_IS_PLAYER(element) ||
7648       HAS_CONTENT(element) ||
7649       CAN_GROW(element) ||
7650       COULD_MOVE_INTO_ACID(element) ||
7651       MAYBE_DONT_COLLIDE_WITH(element))
7652     return TRUE;
7653   else
7654     for (i = 0; elements_with_counter[i].element != -1; i++)
7655       if (elements_with_counter[i].element == element)
7656         return TRUE;
7657
7658   return FALSE;
7659 }
7660
7661 static void DrawPropertiesConfig()
7662 {
7663   int max_num_element_counters = 4;
7664   int num_element_counters = 0;
7665   int i;
7666
7667   if (!checkPropertiesConfig(properties_element))
7668   {
7669     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7670
7671     return;
7672   }
7673
7674   /* check if there are elements where a value can be chosen for */
7675   for (i = 0; elements_with_counter[i].element != -1; i++)
7676   {
7677     if (elements_with_counter[i].element == properties_element)
7678     {
7679       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7680
7681       counterbutton_info[counter_id].y =
7682         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7683                          (CAN_GROW(properties_element) ? 1 : 0) +
7684                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7685                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7686                          (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7687                          num_element_counters);
7688
7689       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7690       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7691
7692       if (properties_element == EL_GAME_OF_LIFE ||
7693           properties_element == EL_BIOMAZE)
7694       {
7695         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7696         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7697       }
7698       else
7699       {
7700         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7701         counterbutton_info[counter_id].min_value = MIN_SCORE;
7702         counterbutton_info[counter_id].max_value = MAX_SCORE;
7703       }
7704
7705       MapCounterButtons(counter_id);
7706
7707       num_element_counters++;
7708       if (num_element_counters >= max_num_element_counters)
7709         break;
7710     }
7711   }
7712
7713   if (HAS_CONTENT(properties_element))
7714   {
7715     /* draw stickybutton gadget */
7716     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7717
7718     if (IS_AMOEBOID(properties_element))
7719       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7720     else if (properties_element == EL_YAMYAM)
7721       DrawYamYamContentAreas();
7722     else if (properties_element == EL_EMC_MAGIC_BALL)
7723     {
7724       DrawMagicBallContentAreas();
7725
7726       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7727       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7728     }
7729   }
7730
7731   if (ELEM_IS_PLAYER(properties_element))
7732   {
7733     int player_nr = GET_PLAYER_NR(properties_element);
7734
7735     /* these properties can be set for every player individually */
7736     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7737       &level.start_element[player_nr];
7738     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7739       &level.artwork_element[player_nr];
7740     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7741       &level.explosion_element[player_nr];
7742
7743     /* these properties can be set for every player individually */
7744     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7745       &level.use_start_element[player_nr];
7746     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7747       &level.use_artwork_element[player_nr];
7748     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7749       &level.use_explosion_element[player_nr];
7750
7751     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7752     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7753                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7754                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7755     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7756     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7757     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7758     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7759     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7760     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7761     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7762
7763     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7764     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7765     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7766   }
7767
7768   if (IS_GEM(properties_element))
7769     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7770
7771   if (COULD_MOVE_INTO_ACID(properties_element) &&
7772       !ELEM_IS_PLAYER(properties_element) &&
7773       (!IS_CUSTOM_ELEMENT(properties_element) ||
7774        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7775   {
7776     /* set position for checkbutton for "can move into acid" */
7777     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7778       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7779     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7780       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7781                        HAS_CONTENT(properties_element) ? 1 : 0);
7782
7783     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7784   }
7785
7786   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7787     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7788
7789   if (properties_element == EL_SPRING)
7790     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7791
7792   if (properties_element == EL_TIME_ORB_FULL)
7793     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7794
7795 #if 0
7796   if (properties_element == EL_BALLOON)
7797     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7798 #endif
7799
7800   if (CAN_GROW(properties_element))
7801   {
7802     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7803       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7804
7805     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7806   }
7807
7808   if (IS_ENVELOPE(properties_element))
7809   {
7810     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7811     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7812     int envelope_nr = properties_element - EL_ENVELOPE_1;
7813
7814     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7815     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7816
7817     /* display counter to choose size of envelope text area */
7818     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7819     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7820
7821     DrawEnvelopeTextArea(envelope_nr);
7822   }
7823
7824   if (IS_CUSTOM_ELEMENT(properties_element))
7825   {
7826     /* draw stickybutton gadget */
7827     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7828
7829     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7830     {
7831       /* draw checkbutton gadgets */
7832       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7833            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7834         MapCheckbuttonGadget(i);
7835
7836       /* draw counter gadgets */
7837       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7838            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7839         MapCounterButtons(i);
7840
7841       /* draw selectbox gadgets */
7842       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7843            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7844         MapSelectboxGadget(i);
7845
7846       /* draw textbutton gadgets */
7847       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7848
7849       /* draw text input gadgets */
7850       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7851
7852       /* draw drawing area gadgets */
7853       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7854     }
7855     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7856     {
7857       /* draw checkbutton gadgets */
7858       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7859            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7860         MapCheckbuttonGadget(i);
7861
7862       /* draw counter gadgets */
7863       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7864            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7865         MapCounterButtons(i);
7866
7867       /* draw selectbox gadgets */
7868       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7869            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7870         MapSelectboxGadget(i);
7871
7872       /* draw drawing area gadgets */
7873       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7874       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7875       DrawCustomContentArea();
7876     }
7877   }
7878   else if (IS_GROUP_ELEMENT(properties_element))
7879   {
7880     /* draw stickybutton gadget */
7881     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7882
7883     /* draw checkbutton gadgets */
7884     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7885     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7886
7887     /* draw counter gadgets */
7888     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7889
7890     /* draw selectbox gadgets */
7891     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7892
7893     /* draw textbutton gadgets */
7894     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7895
7896     /* draw drawing area gadgets */
7897     DrawGroupElementArea(properties_element);
7898
7899     /* draw text input gadgets */
7900     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7901
7902     /* draw drawing area gadgets */
7903     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7904   }
7905 }
7906
7907 static void DrawPropertiesChangeDrawingAreas()
7908 {
7909   if (IS_CUSTOM_ELEMENT(properties_element))
7910   {
7911     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7912     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7913
7914     DrawCustomChangeContentArea();
7915   }
7916
7917   redraw_mask |= REDRAW_FIELD;
7918 }
7919
7920 static void DrawPropertiesChange()
7921 {
7922   int i;
7923
7924   /* needed to initially set selectbox options for special action options */
7925   setSelectboxSpecialActionOptions();
7926
7927   /* draw stickybutton gadget */
7928   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7929
7930   /* draw checkbutton gadgets */
7931   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7932        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7933     MapCheckbuttonGadget(i);
7934
7935   /* draw counter gadgets */
7936   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7937        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7938     MapCounterButtons(i);
7939
7940   /* draw selectbox gadgets */
7941   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7942        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7943     MapSelectboxGadget(i);
7944
7945   /* draw textbutton gadgets */
7946   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7947        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7948     MapTextbuttonGadget(i);
7949
7950   /* draw graphicbutton gadgets */
7951   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7952        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7953     MapGraphicbuttonGadget(i);
7954
7955   /* draw drawing area gadgets */
7956   DrawPropertiesChangeDrawingAreas();
7957 }
7958
7959 static void DrawEditorElementAnimation(int x, int y)
7960 {
7961   int graphic = el2img(properties_element);
7962   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
7963                custom_element.ce_value_fixed_initial :
7964                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
7965                custom_element.collect_score_initial : FrameCounter);
7966
7967   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
7968 }
7969
7970 static void DrawEditorElementName(int x, int y, int element)
7971 {
7972   char *element_name = getElementInfoText(element);
7973   int font_nr = FONT_TEXT_1;
7974   int font_width = getFontWidth(font_nr);
7975   int font_height = getFontHeight(font_nr);
7976   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7977   int max_chars_per_line = max_text_width / font_width;
7978   char buffer[max_chars_per_line + 1];
7979
7980   if (strlen(element_name) <= max_chars_per_line)
7981     DrawTextS(x, y, font_nr, element_name);
7982   else
7983   {
7984     int next_pos = max_chars_per_line;
7985
7986     strncpy(buffer, element_name, max_chars_per_line);
7987     buffer[max_chars_per_line] = '\0';
7988
7989     if (element_name[max_chars_per_line] == ' ')
7990       next_pos++;
7991     else
7992     {
7993       int i;
7994
7995       for (i = max_chars_per_line - 1; i >= 0; i--)
7996         if (buffer[i] == ' ')
7997           break;
7998
7999       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8000       {
8001         buffer[i] = '\0';
8002         next_pos = i + 1;
8003       }
8004     }
8005
8006     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8007
8008     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8009     buffer[max_chars_per_line] = '\0';
8010
8011     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8012   }
8013 }
8014
8015 static void DrawPropertiesWindow()
8016 {
8017   int xstart = 2;
8018   int ystart = 4;
8019
8020   stick_element_properties_window = FALSE;
8021
8022   /* make sure that previous properties edit mode exists for this element */
8023   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8024       !IS_CUSTOM_ELEMENT(properties_element))
8025     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8026
8027   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8028       IS_CUSTOM_ELEMENT(properties_element))
8029     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8030
8031   CopyElementPropertiesToEditor(properties_element);
8032
8033   UnmapLevelEditorWindowGadgets();
8034   UnmapLevelEditorToolboxDrawingGadgets();
8035   UnmapLevelEditorToolboxCustomGadgets();
8036
8037   if (IS_CUSTOM_ELEMENT(properties_element) ||
8038       IS_GROUP_ELEMENT(properties_element))
8039     MapLevelEditorToolboxCustomGadgets();
8040
8041   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8042   ClearWindow();
8043
8044 #if 0
8045   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8046 #else
8047   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8048            "Element Settings", FONT_TITLE_1);
8049 #endif
8050
8051 #if 1
8052   FrameCounter = 0;     /* restart animation frame counter */
8053 #endif
8054
8055   DrawElementBorder(SX + xstart * MINI_TILEX,
8056                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8057                     TILEX, TILEY, FALSE);
8058 #if 1
8059   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8060                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8061 #else
8062   DrawGraphicAnimationExt(drawto,
8063                           SX + xstart * MINI_TILEX,
8064                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8065                           el2img(properties_element), -1, NO_MASKING);
8066 #endif
8067
8068 #if 0
8069   FrameCounter = 0;     /* restart animation frame counter */
8070 #endif
8071
8072   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8073                         (ystart + 1) * MINI_TILEY + 1,
8074                         properties_element);
8075
8076   DrawPropertiesTabulatorGadgets();
8077
8078   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8079     DrawPropertiesInfo();
8080   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8081     DrawPropertiesChange();
8082   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8083     DrawPropertiesConfig();
8084 }
8085
8086 static void UpdateCustomElementGraphicGadgets()
8087 {
8088   int i;
8089
8090   ModifyEditorElementList();
8091   RedrawDrawingElements();
8092
8093   /* force redraw of all mapped drawing area gadgets */
8094   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8095   {
8096     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8097
8098     if (gi->mapped)
8099       MapDrawingArea(i);
8100   }
8101 }
8102
8103 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8104 {
8105   int lx = sx + level_xpos;
8106   int ly = sy + level_ypos;
8107
8108   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8109
8110   if (change_level)
8111     Feld[lx][ly] = element;
8112 }
8113
8114 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8115                      int element, boolean change_level)
8116 {
8117   if (from_y == to_y)                   /* horizontal line */
8118   {
8119     int x;
8120     int y = from_y;
8121
8122     if (from_x > to_x)
8123       swap_numbers(&from_x, &to_x);
8124
8125     for (x = from_x; x <= to_x; x++)
8126       DrawLineElement(x, y, element, change_level);
8127   }
8128   else if (from_x == to_x)              /* vertical line */
8129   {
8130     int x = from_x;
8131     int y;
8132
8133     if (from_y > to_y)
8134       swap_numbers(&from_y, &to_y);
8135
8136     for (y = from_y; y <= to_y; y++)
8137       DrawLineElement(x, y, element, change_level);
8138   }
8139   else                                  /* diagonal line */
8140   {
8141     int len_x = ABS(to_x - from_x);
8142     int len_y = ABS(to_y - from_y);
8143     int x, y;
8144
8145     if (len_y < len_x)                  /* a < 1 */
8146     {
8147       float a = (float)len_y / (float)len_x;
8148
8149       if (from_x > to_x)
8150         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8151
8152       for (x = 0; x <= len_x; x++)
8153       {
8154         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8155         DrawLineElement(from_x + x, from_y + y, element, change_level);
8156       }
8157     }
8158     else                                /* a >= 1 */
8159     {
8160       float a = (float)len_x / (float)len_y;
8161
8162       if (from_y > to_y)
8163         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8164
8165       for (y = 0; y <= len_y; y++)
8166       {
8167         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8168         DrawLineElement(from_x + x, from_y + y, element, change_level);
8169       }
8170     }
8171   }
8172 }
8173
8174 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8175                     int element, boolean change_level)
8176 {
8177   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8178   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8179   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8180   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8181 }
8182
8183 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8184                           int element, boolean change_level)
8185 {
8186   int y;
8187
8188   if (from_y > to_y)
8189     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8190
8191   for (y = from_y; y <= to_y; y++)
8192     DrawLine(from_x, y, to_x, y, element, change_level);
8193 }
8194
8195 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8196                        int element, boolean change_level)
8197 {
8198   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8199   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8200   int len_x = ABS(to_x - from_x);
8201   int len_y = ABS(to_y - from_y);
8202   int radius, x, y;
8203
8204   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8205
8206   /* not optimal (some points get drawn twice) but simple,
8207      and fast enough for the few points we are drawing */
8208
8209   for (x = 0; x <= radius; x++)
8210   {
8211     int sx, sy, lx, ly;
8212
8213     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8214
8215     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8216     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8217     lx = sx + level_xpos;
8218     ly = sy + level_ypos;
8219
8220     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8221       DrawLineElement(sx, sy, element, change_level);
8222   }
8223
8224   for (y = 0; y <= radius; y++)
8225   {
8226     int sx, sy, lx, ly;
8227
8228     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8229
8230     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8231     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8232     lx = sx + level_xpos;
8233     ly = sy + level_ypos;
8234
8235     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8236       DrawLineElement(sx, sy, element, change_level);
8237   }
8238 }
8239
8240 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8241                     int element, boolean change_level)
8242 {
8243   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8244   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8245
8246   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8247 }
8248
8249 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8250
8251 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8252 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8253                        int element, boolean change_level)
8254 {
8255   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8256   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8257   int mirror_to_x2 = from_x - (to_x2 - from_x);
8258   int mirror_to_y2 = from_y - (to_y2 - from_y);
8259
8260   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8261   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8262   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8263   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8264 }
8265 #endif
8266
8267 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8268 {
8269   int from_sx, from_sy;
8270   int to_sx, to_sy;
8271
8272   if (from_x > to_x)
8273     swap_numbers(&from_x, &to_x);
8274
8275   if (from_y > to_y)
8276     swap_numbers(&from_y, &to_y);
8277
8278   from_sx = SX + from_x * MINI_TILEX;
8279   from_sy = SY + from_y * MINI_TILEY;
8280   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8281   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8282
8283   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8284   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8285   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8286   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8287
8288   if (from_x == to_x && from_y == to_y)
8289     MarkTileDirty(from_x/2, from_y/2);
8290   else
8291     redraw_mask |= REDRAW_FIELD;
8292 }
8293
8294 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8295                        int element, boolean change_level)
8296 {
8297   if (element == -1 || change_level)
8298     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8299   else
8300     DrawAreaBorder(from_x, from_y, to_x, to_y);
8301 }
8302
8303 /* values for CopyBrushExt() */
8304 #define CB_AREA_TO_BRUSH        0
8305 #define CB_BRUSH_TO_CURSOR      1
8306 #define CB_BRUSH_TO_LEVEL       2
8307 #define CB_DELETE_OLD_CURSOR    3
8308 #define CB_DUMP_BRUSH           4
8309 #define CB_DUMP_BRUSH_SMALL     5
8310
8311 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8312                          int button, int mode)
8313 {
8314   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8315   static int brush_width, brush_height;
8316   static int last_cursor_x = -1, last_cursor_y = -1;
8317   static boolean delete_old_brush;
8318   int new_element = BUTTON_ELEMENT(button);
8319   int x, y;
8320
8321   if (mode == CB_DUMP_BRUSH ||
8322       mode == CB_DUMP_BRUSH_SMALL)
8323   {
8324     if (!draw_with_brush)
8325     {
8326       Error(ERR_WARN, "no brush selected");
8327
8328       return;
8329     }
8330
8331     for (y = 0; y < brush_height; y++)
8332     {
8333       for (x = 0; x < brush_width; x++)
8334       {
8335         int element = brush_buffer[x][y];
8336         int element_mapped = element;
8337
8338         if (IS_CUSTOM_ELEMENT(element))
8339           element_mapped = EL_CUSTOM_START;
8340         else if (IS_GROUP_ELEMENT(element))
8341           element_mapped = EL_GROUP_START;
8342         else if (element >= NUM_FILE_ELEMENTS)
8343           element_mapped = EL_UNKNOWN;
8344
8345         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8346       }
8347
8348       printf("\n");
8349     }
8350
8351     return;
8352   }
8353
8354   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8355     return;
8356
8357   if (mode == CB_AREA_TO_BRUSH)
8358   {
8359     int from_lx, from_ly;
8360
8361     if (from_x > to_x)
8362       swap_numbers(&from_x, &to_x);
8363
8364     if (from_y > to_y)
8365       swap_numbers(&from_y, &to_y);
8366
8367     brush_width = to_x - from_x + 1;
8368     brush_height = to_y - from_y + 1;
8369
8370     from_lx = from_x + level_xpos;
8371     from_ly = from_y + level_ypos;
8372
8373     for (y = 0; y < brush_height; y++)
8374     {
8375       for (x=0; x < brush_width; x++)
8376       {
8377         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8378
8379         if (button != 1)
8380           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8381       }
8382     }
8383
8384     if (button != 1)
8385       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8386
8387     delete_old_brush = FALSE;
8388   }
8389   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8390            mode == CB_BRUSH_TO_LEVEL)
8391   {
8392     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8393     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8394     int cursor_from_x = cursor_x - brush_width / 2;
8395     int cursor_from_y = cursor_y - brush_height / 2;
8396     int border_from_x = cursor_x, border_from_y = cursor_y;
8397     int border_to_x = cursor_x, border_to_y = cursor_y;
8398
8399     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8400       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8401
8402     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8403         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8404     {
8405       delete_old_brush = FALSE;
8406       return;
8407     }
8408
8409     for (y = 0; y < brush_height; y++)
8410     {
8411       for (x = 0; x < brush_width; x++)
8412       {
8413         int sx = cursor_from_x + x;
8414         int sy = cursor_from_y + y;
8415         int lx = sx + level_xpos;
8416         int ly = sy + level_ypos;
8417         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8418         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8419                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8420                        brush_buffer[x][y] : new_element);
8421
8422         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8423         {
8424           if (sx < border_from_x)
8425             border_from_x = sx;
8426           else if (sx > border_to_x)
8427             border_to_x = sx;
8428           if (sy < border_from_y)
8429             border_from_y = sy;
8430           else if (sy > border_to_y)
8431             border_to_y = sy;
8432
8433           DrawLineElement(sx, sy, element, change_level);
8434         }
8435       }
8436     }
8437
8438     if (mode != CB_DELETE_OLD_CURSOR)
8439       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8440
8441     last_cursor_x = cursor_x;
8442     last_cursor_y = cursor_y;
8443     delete_old_brush = TRUE;
8444   }
8445 }
8446
8447 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8448                             int button)
8449 {
8450   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8451 }
8452
8453 static void CopyBrushToLevel(int x, int y, int button)
8454 {
8455   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8456 }
8457
8458 static void CopyBrushToCursor(int x, int y)
8459 {
8460   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8461 }
8462
8463 static void DeleteBrushFromCursor()
8464 {
8465   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8466 }
8467
8468 void DumpBrush()
8469 {
8470   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8471 }
8472
8473 void DumpBrush_Small()
8474 {
8475   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8476 }
8477
8478 static void FloodFill(int from_x, int from_y, int fill_element)
8479 {
8480   int i,x,y;
8481   int old_element;
8482   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8483   static int safety = 0;
8484
8485   /* check if starting field still has the desired content */
8486   if (Feld[from_x][from_y] == fill_element)
8487     return;
8488
8489   safety++;
8490
8491   if (safety > lev_fieldx*lev_fieldy)
8492     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8493
8494   old_element = Feld[from_x][from_y];
8495   Feld[from_x][from_y] = fill_element;
8496
8497   for (i = 0; i < 4; i++)
8498   {
8499     x = from_x + check[i][0];
8500     y = from_y + check[i][1];
8501
8502     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8503       FloodFill(x, y, fill_element);
8504   }
8505
8506   safety--;
8507 }
8508
8509 /* values for DrawLevelText() modes */
8510 #define TEXT_INIT               0
8511 #define TEXT_SETCURSOR          1
8512 #define TEXT_WRITECHAR          2
8513 #define TEXT_BACKSPACE          3
8514 #define TEXT_NEWLINE            4
8515 #define TEXT_END                5
8516 #define TEXT_QUERY_TYPING       6
8517
8518 static int DrawLevelText(int sx, int sy, char letter, int mode)
8519 {
8520   static short delete_buffer[MAX_LEV_FIELDX];
8521   static int start_sx, start_sy;
8522   static int last_sx, last_sy;
8523   static boolean typing = FALSE;
8524   int letter_element = EL_CHAR_ASCII0 + letter;
8525   int lx = 0, ly = 0;
8526
8527   /* map lower case letters to upper case and convert special characters */
8528   if (letter >= 'a' && letter <= 'z')
8529     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8530   else if (letter == 'ä' || letter == 'Ä')
8531     letter_element = EL_CHAR_AUMLAUT;
8532   else if (letter == 'ö' || letter == 'Ö')
8533     letter_element = EL_CHAR_OUMLAUT;
8534   else if (letter == 'ü' || letter == 'Ãœ')
8535     letter_element = EL_CHAR_UUMLAUT;
8536   else if (letter == '^')
8537     letter_element = EL_CHAR_COPYRIGHT;
8538   else
8539     letter_element = EL_CHAR_ASCII0 + letter;
8540
8541   if (mode != TEXT_INIT)
8542   {
8543     if (!typing)
8544       return FALSE;
8545
8546     if (mode != TEXT_SETCURSOR)
8547     {
8548       sx = last_sx;
8549       sy = last_sy;
8550     }
8551
8552     lx = last_sx + level_xpos;
8553     ly = last_sy + level_ypos;
8554   }
8555
8556   switch (mode)
8557   {
8558     case TEXT_INIT:
8559       if (typing)
8560         DrawLevelText(0, 0, 0, TEXT_END);
8561
8562       typing = TRUE;
8563       start_sx = last_sx = sx;
8564       start_sy = last_sy = sy;
8565       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8566       break;
8567
8568     case TEXT_SETCURSOR:
8569       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8570       DrawAreaBorder(sx, sy, sx, sy);
8571       last_sx = sx;
8572       last_sy = sy;
8573       break;
8574
8575     case TEXT_WRITECHAR:
8576       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8577       {
8578         delete_buffer[sx - start_sx] = Feld[lx][ly];
8579         Feld[lx][ly] = letter_element;
8580
8581         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8582           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8583         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8584           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8585         else
8586           DrawLevelText(0, 0, 0, TEXT_END);
8587
8588         level.changed = TRUE;
8589       }
8590       break;
8591
8592     case TEXT_BACKSPACE:
8593       if (sx > start_sx)
8594       {
8595         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8596         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8597         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8598       }
8599       break;
8600
8601     case TEXT_NEWLINE:
8602       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8603         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8604       else
8605         DrawLevelText(0, 0, 0, TEXT_END);
8606       break;
8607
8608     case TEXT_END:
8609       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8610       DrawMiniElement(sx, sy, Feld[lx][ly]);
8611       typing = FALSE;
8612       break;
8613
8614     case TEXT_QUERY_TYPING:
8615       break;
8616
8617     default:
8618       break;
8619   }
8620
8621   return typing;
8622 }
8623
8624 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8625                           int element, boolean change_level)
8626 {
8627   int lx = sx + level_xpos;
8628   int ly = sy + level_ypos;
8629
8630   if (element == -1)
8631     DrawMiniElement(sx, sy, Feld[lx][ly]);
8632   else
8633     DrawAreaBorder(sx, sy, sx, sy);
8634 }
8635
8636 static void CopyLevelToUndoBuffer(int mode)
8637 {
8638   static boolean accumulated_undo = FALSE;
8639   boolean new_undo_buffer_position = TRUE;
8640   int last_border_element;
8641   int x, y;
8642
8643   switch (mode)
8644   {
8645     case UNDO_IMMEDIATE:
8646       accumulated_undo = FALSE;
8647       break;
8648
8649     case UNDO_ACCUMULATE:
8650       if (accumulated_undo)
8651         new_undo_buffer_position = FALSE;
8652       accumulated_undo = TRUE;
8653       break;
8654
8655     default:
8656       break;
8657   }
8658
8659   if (new_undo_buffer_position)
8660   {
8661     /* new position in undo buffer ring */
8662     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8663
8664     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8665       undo_buffer_steps++;
8666   }
8667
8668   for (x = 0; x < lev_fieldx; x++)
8669     for (y = 0; y < lev_fieldy; y++)
8670       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8671
8672   /* check if drawing operation forces change of border style */
8673   last_border_element = BorderElement;
8674   SetBorderElement();
8675   if (BorderElement != last_border_element)
8676     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8677
8678   level.changed = TRUE;
8679 }
8680
8681 static void RandomPlacement(int new_element)
8682 {
8683   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8684   int num_free_positions = 0;
8685   int num_percentage, num_elements;
8686   int x, y;
8687
8688   /* determine number of free positions for randomly placing the new element */
8689   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8690   {
8691     free_position[x][y] =
8692       (random_placement_background_restricted ?
8693        Feld[x][y] == random_placement_background_element :
8694        Feld[x][y] != new_element);
8695
8696     if (free_position[x][y])
8697       num_free_positions++;
8698   }
8699
8700   /* determine number of new elements to place there */
8701   num_percentage = num_free_positions * random_placement_value / 100;
8702   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8703                   num_percentage : random_placement_value);
8704
8705   /* if less free positions than elements to place, fill all these positions */
8706   if (num_free_positions < num_elements)
8707   {
8708     for (x = 0; x < lev_fieldx; x++)
8709       for (y = 0; y < lev_fieldy; y++)
8710         if (free_position[x][y])
8711           Feld[x][y] = new_element;
8712   }
8713   else
8714   {
8715     while (num_elements > 0)
8716     {
8717       x = RND(lev_fieldx);
8718       y = RND(lev_fieldy);
8719
8720       /* don't place element at the same position twice */
8721       if (free_position[x][y])
8722       {
8723         free_position[x][y] = FALSE;
8724         Feld[x][y] = new_element;
8725         num_elements--;
8726       }
8727     }
8728   }
8729
8730   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8731   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8732 }
8733
8734 void WrapLevel(int dx, int dy)
8735 {
8736   int wrap_dx = lev_fieldx - dx;
8737   int wrap_dy = lev_fieldy - dy;
8738   int x, y;
8739
8740   for (x = 0; x < lev_fieldx; x++)
8741     for (y = 0; y < lev_fieldy; y++)
8742       FieldBackup[x][y] = Feld[x][y];
8743
8744   for (x = 0; x < lev_fieldx; x++)
8745     for (y = 0; y < lev_fieldy; y++)
8746       Feld[x][y] =
8747         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8748
8749   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8750   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8751 }
8752
8753 static void HandleDrawingAreas(struct GadgetInfo *gi)
8754 {
8755   static boolean started_inside_drawing_area = FALSE;
8756   int id = gi->custom_id;
8757   boolean button_press_event;
8758   boolean button_release_event;
8759   boolean inside_drawing_area = !gi->event.off_borders;
8760   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8761   int actual_drawing_function;
8762   int button = gi->event.button;
8763   int new_element = BUTTON_ELEMENT(button);
8764   int sx = gi->event.x, sy = gi->event.y;
8765   int min_sx = 0, min_sy = 0;
8766   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8767   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8768   int lx = 0, ly = 0;
8769   int min_lx = 0, min_ly = 0;
8770   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8771   int x, y;
8772
8773   /* handle info callback for each invocation of action callback */
8774   gi->callback_info(gi);
8775
8776   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8777   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8778
8779   /* make sure to stay inside drawing area boundaries */
8780   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8781   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8782
8783   if (draw_level)
8784   {
8785     /* get positions inside level field */
8786     lx = sx + level_xpos;
8787     ly = sy + level_ypos;
8788
8789     if (!IN_LEV_FIELD(lx, ly))
8790       inside_drawing_area = FALSE;
8791
8792     /* make sure to stay inside level field boundaries */
8793     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8794     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8795
8796     /* correct drawing area positions accordingly */
8797     sx = lx - level_xpos;
8798     sy = ly - level_ypos;
8799   }
8800
8801   if (button_press_event)
8802     started_inside_drawing_area = inside_drawing_area;
8803
8804   if (!started_inside_drawing_area)
8805     return;
8806
8807 #if 1
8808   if (!IS_VALID_BUTTON(button))
8809     return;
8810 #endif
8811
8812   if (!button && !button_release_event)
8813     return;
8814
8815   /* automatically switch to 'single item' drawing mode, if needed */
8816   actual_drawing_function =
8817     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8818      drawing_function : GADGET_ID_SINGLE_ITEMS);
8819
8820   /* clicking into drawing area with pressed Control key picks element */
8821   if (GetKeyModState() & KMOD_Control)
8822   {
8823     last_drawing_function = drawing_function;
8824     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8825   }
8826
8827   switch (actual_drawing_function)
8828   {
8829     case GADGET_ID_SINGLE_ITEMS:
8830       if (draw_level)
8831       {
8832         if (button_release_event)
8833         {
8834           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8835
8836           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8837               !inside_drawing_area)
8838             DeleteBrushFromCursor();
8839         }
8840
8841         if (!button)
8842           break;
8843
8844         if (draw_with_brush)
8845         {
8846           if (!button_release_event)
8847             CopyBrushToLevel(sx, sy, button);
8848         }
8849         else if (new_element != Feld[lx][ly])
8850         {
8851           if (new_element == EL_PLAYER_1)
8852           {
8853             /* remove player at old position */
8854             for (y = 0; y < lev_fieldy; y++)
8855             {
8856               for (x = 0; x < lev_fieldx; x++)
8857               {
8858                 if (Feld[x][y] == EL_PLAYER_1)
8859                 {
8860                   Feld[x][y] = EL_EMPTY;
8861                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8862                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8863                     DrawMiniElement(x - level_xpos, y - level_ypos,
8864                                     EL_EMPTY);
8865                 }
8866               }
8867             }
8868           }
8869
8870           Feld[lx][ly] = new_element;
8871           DrawMiniElement(sx, sy, new_element);
8872         }
8873       }
8874       else
8875       {
8876         int type_id = gi->custom_type_id;
8877         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8878
8879         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8880           DrawMiniGraphicExt(drawto,
8881                              gi->x + sx * MINI_TILEX,
8882                              gi->y + sy * MINI_TILEY,
8883                              el2edimg(new_element));
8884         else
8885           DrawGraphicExt(drawto,
8886                          gi->x + sx * TILEX,
8887                          gi->y + sy * TILEY,
8888                          el2img(new_element), 0);
8889
8890         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8891           new_element = GFX_ELEMENT(new_element);
8892
8893         drawingarea_info[type_id].value[pos] = new_element;
8894
8895         CopyElementPropertiesToGame(properties_element);
8896
8897         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8898         {
8899           UpdateCustomElementGraphicGadgets();
8900
8901           FrameCounter = 0;     /* restart animation frame counter */
8902         }
8903       }
8904       break;
8905
8906     case GADGET_ID_CONNECTED_ITEMS:
8907       {
8908         static int last_sx = -1;
8909         static int last_sy = -1;
8910
8911         if (button_release_event)
8912           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8913
8914         if (button)
8915         {
8916           if (!button_press_event)
8917             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8918
8919           last_sx = sx;
8920           last_sy = sy;
8921         }
8922       }
8923       break;
8924
8925     case GADGET_ID_LINE:
8926     case GADGET_ID_ARC:
8927     case GADGET_ID_RECTANGLE:
8928     case GADGET_ID_FILLED_BOX:
8929     case GADGET_ID_GRAB_BRUSH:
8930     case GADGET_ID_TEXT:
8931       {
8932         static int last_sx = -1;
8933         static int last_sy = -1;
8934         static int start_sx = -1;
8935         static int start_sy = -1;
8936         void (*draw_func)(int, int, int, int, int, boolean);
8937
8938         if (drawing_function == GADGET_ID_LINE)
8939           draw_func = DrawLine;
8940         else if (drawing_function == GADGET_ID_ARC)
8941           draw_func = DrawArc;
8942         else if (drawing_function == GADGET_ID_RECTANGLE)
8943           draw_func = DrawBox;
8944         else if (drawing_function == GADGET_ID_FILLED_BOX)
8945           draw_func = DrawFilledBox;
8946         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8947           draw_func = SelectArea;
8948         else /* (drawing_function == GADGET_ID_TEXT) */
8949           draw_func = SetTextCursor;
8950
8951         if (button_press_event)
8952         {
8953           draw_func(sx, sy, sx, sy, new_element, FALSE);
8954           start_sx = last_sx = sx;
8955           start_sy = last_sy = sy;
8956
8957           if (drawing_function == GADGET_ID_TEXT)
8958             DrawLevelText(0, 0, 0, TEXT_END);
8959         }
8960         else if (button_release_event)
8961         {
8962           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8963           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8964           {
8965             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8966             CopyBrushToCursor(sx, sy);
8967             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8968                           MB_LEFTBUTTON);
8969             draw_with_brush = TRUE;
8970           }
8971           else if (drawing_function == GADGET_ID_TEXT)
8972             DrawLevelText(sx, sy, 0, TEXT_INIT);
8973           else
8974             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8975         }
8976         else if (last_sx != sx || last_sy != sy)
8977         {
8978           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8979           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8980           last_sx = sx;
8981           last_sy = sy;
8982         }
8983       }
8984       break;
8985
8986     case GADGET_ID_FLOOD_FILL:
8987       if (button_press_event && Feld[lx][ly] != new_element)
8988       {
8989         FloodFill(lx, ly, new_element);
8990         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8991         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8992       }
8993       break;
8994
8995     case GADGET_ID_PICK_ELEMENT:
8996       if (button_release_event)
8997         ClickOnGadget(level_editor_gadget[last_drawing_function],
8998                       MB_LEFTBUTTON);
8999       else if (draw_level)
9000         PickDrawingElement(button, Feld[lx][ly]);
9001       else
9002       {
9003         int type_id = gi->custom_type_id;
9004         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9005
9006         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9007       }
9008
9009       break;
9010
9011     default:
9012       break;
9013   }
9014 }
9015
9016 static void HandleCounterButtons(struct GadgetInfo *gi)
9017 {
9018   int gadget_id = gi->custom_id;
9019   int counter_id = gi->custom_type_id;
9020   int button = gi->event.button;
9021   int *counter_value = counterbutton_info[counter_id].value;
9022   int step = BUTTON_STEPSIZE(button) *
9023     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9024
9025   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9026   {
9027     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9028     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9029     boolean level_changed = LevelChanged();
9030
9031     if ((level_changed && pressed) || (!level_changed && released))
9032       return;
9033
9034     if (level_changed && !Request("Level has changed ! Discard changes ?",
9035                                   REQ_ASK))
9036     {
9037       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9038         ModifyEditorCounterValue(counter_id, *counter_value);
9039
9040       return;
9041     }
9042   }
9043
9044   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9045     *counter_value = gi->textinput.number_value;
9046   else
9047     ModifyEditorCounterValue(counter_id, *counter_value + step);
9048
9049   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9050   {
9051       LoadLevel(level_nr);
9052       TapeErase();
9053       ResetUndoBuffer();
9054       DrawEditModeWindow();
9055
9056       return;
9057   }
9058
9059   switch (counter_id)
9060   {
9061     case ED_COUNTER_ID_YAMYAM_CONTENT:
9062       DrawYamYamContentAreas();
9063       break;
9064
9065     case ED_COUNTER_ID_BALL_CONTENT:
9066       DrawMagicBallContentAreas();
9067       break;
9068
9069     case ED_COUNTER_ID_GROUP_CONTENT:
9070       DrawGroupElementArea(properties_element);
9071       CopyGroupElementPropertiesToGame(properties_element);
9072       break;
9073
9074     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9075     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9076       DrawEnvelopeTextArea(-1);
9077       break;
9078
9079     case ED_COUNTER_ID_LEVEL_XSIZE:
9080     case ED_COUNTER_ID_LEVEL_YSIZE:
9081       lev_fieldx = level.fieldx;
9082       lev_fieldy = level.fieldy;
9083       break;
9084
9085     default:
9086       break;
9087   }
9088
9089   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9090        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9091       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9092        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9093     CopyElementPropertiesToGame(properties_element);
9094
9095   level.changed = TRUE;
9096 }
9097
9098 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9099 {
9100   int type_id = gi->custom_type_id;
9101
9102   strcpy(textinput_info[type_id].value, gi->textinput.value);
9103
9104   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9105   {
9106     CopyElementPropertiesToGame(properties_element);
9107
9108     ModifyEditorElementList();  /* update changed button info text */
9109   }
9110
9111   level.changed = TRUE;
9112 }
9113
9114 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9115 {
9116   int type_id = gi->custom_type_id;
9117
9118   strcpy(textarea_info[type_id].value, gi->textarea.value);
9119
9120   level.changed = TRUE;
9121 }
9122
9123 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9124 {
9125   int type_id = gi->custom_type_id;
9126   int value_old = *selectbox_info[type_id].value;
9127   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9128
9129   *selectbox_info[type_id].value = value_new;
9130
9131   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9132   {
9133     element_info[properties_element].current_change_page = gi->selectbox.index;
9134
9135     DrawPropertiesWindow();
9136   }
9137   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9138             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9139            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9140             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9141            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9142   {
9143     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9144     {
9145       /* when changing action type, also check action mode and action arg */
9146       if (value_old != value_new)
9147       {
9148 #if 1
9149         setSelectboxSpecialActionVariablesIfNeeded();
9150 #else
9151         custom_element_change.action_mode = -1;
9152         custom_element_change.action_arg = -1;
9153 #endif
9154       }
9155
9156       DrawPropertiesChange();
9157     }
9158
9159     CopyElementPropertiesToGame(properties_element);
9160
9161     level.changed = TRUE;
9162   }
9163 }
9164
9165 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9166 {
9167   int type_id = gi->custom_type_id;
9168   int i;
9169
9170   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9171       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9172   {
9173     edit_mode_properties = gi->custom_type_id;
9174
9175     DrawPropertiesWindow();
9176   }
9177   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9178   {
9179     char *template_filename = getDefaultLevelFilename(-1);
9180     boolean new_template = !fileExists(template_filename);
9181
9182     if (new_template ||
9183         Request("Save this template and kill the old ?", REQ_ASK))
9184       SaveLevelTemplate();
9185
9186     if (new_template)
9187       Request("Template saved !", REQ_CONFIRM);
9188   }
9189   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9190            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9191   {
9192     struct ElementInfo *ei = &element_info[properties_element];
9193
9194     setElementChangePages(ei, ei->num_change_pages + 1);
9195
9196     /* set new change page to be new current change page */
9197     ei->current_change_page = ei->num_change_pages - 1;
9198     ei->change = &ei->change_page[ei->current_change_page];
9199
9200     setElementChangeInfoToDefaults(ei->change);
9201
9202     DrawPropertiesWindow();
9203
9204     level.changed = TRUE;
9205   }
9206   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9207            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9208   {
9209     struct ElementInfo *ei = &element_info[properties_element];
9210
9211     /* copy all change pages after change page to be deleted */
9212     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9213       ei->change_page[i] = ei->change_page[i + 1];
9214
9215     setElementChangePages(ei, ei->num_change_pages - 1);
9216
9217     DrawPropertiesWindow();
9218
9219     level.changed = TRUE;
9220   }
9221 }
9222
9223 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9224 {
9225   int type_id = gi->custom_type_id;
9226
9227   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9228       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9229   {
9230     struct ElementInfo *ei = &element_info[properties_element];
9231     int step = BUTTON_STEPSIZE(gi->event.button);
9232
9233     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9234     ei->current_change_page += step;
9235
9236     if (ei->current_change_page < 0)
9237       ei->current_change_page = 0;
9238     else if (ei->current_change_page >= ei->num_change_pages)
9239       ei->current_change_page = ei->num_change_pages - 1;
9240
9241     DrawPropertiesWindow();
9242   }
9243   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9244            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9245   {
9246     struct ElementInfo *ei = &element_info[properties_element];
9247     int current_change_page = ei->current_change_page;
9248
9249     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9250       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9251         ei->change_page[current_change_page];
9252     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9253     {
9254       ei->change_page[current_change_page] =
9255         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9256
9257       level.changed = TRUE;
9258     }
9259
9260     DrawPropertiesWindow();
9261   }
9262 }
9263
9264 static void HandleRadiobuttons(struct GadgetInfo *gi)
9265 {
9266   *radiobutton_info[gi->custom_type_id].value =
9267     radiobutton_info[gi->custom_type_id].checked_value;
9268
9269   level.changed = TRUE;
9270 }
9271
9272 static void HandleCheckbuttons(struct GadgetInfo *gi)
9273 {
9274   int type_id = gi->custom_type_id;
9275
9276   *checkbutton_info[type_id].value ^= TRUE;
9277
9278   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9279       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9280       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9281       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9282          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9283         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9284          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9285        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9286   {
9287     CopyElementPropertiesToGame(properties_element);
9288   }
9289
9290   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9291   {
9292     UpdateCustomElementGraphicGadgets();
9293   }
9294   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9295   {
9296     char *template_filename = getDefaultLevelFilename(-1);
9297
9298     if (level.use_custom_template && !fileExists(template_filename))
9299     {
9300       Request("No level template found !", REQ_CONFIRM);
9301
9302       level.use_custom_template = FALSE;
9303       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9304
9305       return;
9306     }
9307
9308     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9309
9310     DrawEditModeWindow();
9311   }
9312
9313   level.changed = TRUE;
9314 }
9315
9316 static void HandleControlButtons(struct GadgetInfo *gi)
9317 {
9318   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9319   static int last_edit_mode = ED_MODE_DRAWING;
9320   static int last_custom_copy_mode = -1;
9321   int id = gi->custom_id;
9322   int button = gi->event.button;
9323   int step = BUTTON_STEPSIZE(button);
9324   int new_element = BUTTON_ELEMENT(button);
9325   int x, y;
9326
9327 #if 0
9328   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9329   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9330
9331   if (!IS_VALID_BUTTON(button))
9332     return;
9333 #endif
9334
9335   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9336     DrawLevelText(0, 0, 0, TEXT_END);
9337
9338   if (id < ED_NUM_CTRL1_BUTTONS &&
9339       id != GADGET_ID_SINGLE_ITEMS &&
9340       id != GADGET_ID_PROPERTIES &&
9341       id != GADGET_ID_PICK_ELEMENT &&
9342       edit_mode != ED_MODE_DRAWING &&
9343       drawing_function != GADGET_ID_PICK_ELEMENT &&
9344       !(GetKeyModState() & KMOD_Control))
9345   {
9346     DrawDrawingWindow();
9347     edit_mode = ED_MODE_DRAWING;
9348   }
9349
9350   /* element copy mode active, but no element button pressed => deactivate */
9351   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9352     last_custom_copy_mode = -1;
9353
9354   switch (id)
9355   {
9356     case GADGET_ID_SCROLL_LEFT:
9357       if (level_xpos >= 0)
9358       {
9359         if (lev_fieldx < ed_fieldx - 2)
9360           break;
9361
9362         level_xpos -= step;
9363         if (level_xpos < -1)
9364           level_xpos = -1;
9365         if (button == 1)
9366           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9367         else
9368           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9369
9370         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9371                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9372       }
9373       break;
9374
9375     case GADGET_ID_SCROLL_RIGHT:
9376       if (level_xpos <= lev_fieldx - ed_fieldx)
9377       {
9378         if (lev_fieldx < ed_fieldx - 2)
9379           break;
9380
9381         level_xpos += step;
9382         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9383           level_xpos = lev_fieldx - ed_fieldx + 1;
9384         if (button == 1)
9385           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9386         else
9387           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9388
9389         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9390                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9391       }
9392       break;
9393
9394     case GADGET_ID_SCROLL_UP:
9395       if (level_ypos >= 0)
9396       {
9397         if (lev_fieldy < ed_fieldy - 2)
9398           break;
9399
9400         level_ypos -= step;
9401         if (level_ypos < -1)
9402           level_ypos = -1;
9403         if (button == 1)
9404           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9405         else
9406           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9407
9408         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9409                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9410       }
9411       break;
9412
9413     case GADGET_ID_SCROLL_DOWN:
9414       if (level_ypos <= lev_fieldy - ed_fieldy)
9415       {
9416         if (lev_fieldy < ed_fieldy - 2)
9417           break;
9418
9419         level_ypos += step;
9420         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9421           level_ypos = lev_fieldy - ed_fieldy + 1;
9422         if (button == 1)
9423           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9424         else
9425           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9426
9427         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9428                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9429       }
9430       break;
9431
9432     case GADGET_ID_SCROLL_HORIZONTAL:
9433       level_xpos = gi->event.item_position - 1;
9434       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9435       break;
9436
9437     case GADGET_ID_SCROLL_VERTICAL:
9438       level_ypos = gi->event.item_position - 1;
9439       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9440       break;
9441
9442     case GADGET_ID_SCROLL_LIST_UP:
9443     case GADGET_ID_SCROLL_LIST_DOWN:
9444     case GADGET_ID_SCROLL_LIST_VERTICAL:
9445       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9446         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9447       else
9448       {
9449         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9450         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9451
9452         if (element_shift < 0)
9453           element_shift = 0;
9454         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9455           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9456
9457         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9458                      GDI_SCROLLBAR_ITEM_POSITION,
9459                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9460       }
9461
9462       ModifyEditorElementList();
9463
9464       break;
9465
9466     case GADGET_ID_WRAP_LEFT:
9467       WrapLevel(-step, 0);
9468       break;
9469
9470     case GADGET_ID_WRAP_RIGHT:
9471       WrapLevel(step, 0);
9472       break;
9473
9474     case GADGET_ID_WRAP_UP:
9475       WrapLevel(0, -step);
9476       break;
9477
9478     case GADGET_ID_WRAP_DOWN:
9479       WrapLevel(0, step);
9480       break;
9481
9482     case GADGET_ID_SINGLE_ITEMS:
9483     case GADGET_ID_CONNECTED_ITEMS:
9484     case GADGET_ID_LINE:
9485     case GADGET_ID_ARC:
9486     case GADGET_ID_TEXT:
9487     case GADGET_ID_RECTANGLE:
9488     case GADGET_ID_FILLED_BOX:
9489     case GADGET_ID_FLOOD_FILL:
9490     case GADGET_ID_GRAB_BRUSH:
9491     case GADGET_ID_PICK_ELEMENT:
9492       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9493         last_drawing_function = drawing_function;
9494       drawing_function = id;
9495       draw_with_brush = FALSE;
9496       break;
9497
9498     case GADGET_ID_RANDOM_PLACEMENT:
9499       RandomPlacement(new_element);
9500       break;
9501
9502     case GADGET_ID_PROPERTIES:
9503       if (edit_mode != ED_MODE_PROPERTIES)
9504       {
9505         properties_element = new_element;
9506         DrawPropertiesWindow();
9507         edit_mode = ED_MODE_PROPERTIES;
9508
9509         last_level_drawing_function = drawing_function;
9510         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9511                       MB_LEFTBUTTON);
9512       }
9513       else
9514       {
9515         DrawDrawingWindow();
9516         edit_mode = ED_MODE_DRAWING;
9517
9518         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9519                       MB_LEFTBUTTON);
9520       }
9521       break;
9522
9523     case GADGET_ID_CUSTOM_COPY_FROM:
9524     case GADGET_ID_CUSTOM_COPY_TO:
9525     case GADGET_ID_CUSTOM_EXCHANGE:
9526       last_custom_copy_mode = id;
9527       last_drawing_function = drawing_function;
9528       break;
9529
9530     case GADGET_ID_CUSTOM_COPY:
9531       CopyCustomElement(properties_element, -1, id);
9532       break;
9533
9534     case GADGET_ID_CUSTOM_PASTE:
9535       CopyCustomElement(-1, properties_element, id);
9536       break;
9537
9538     case GADGET_ID_UNDO:
9539       if (undo_buffer_steps == 0)
9540       {
9541         Request("Undo buffer empty !", REQ_CONFIRM);
9542         break;
9543       }
9544
9545       if (edit_mode != ED_MODE_DRAWING)
9546       {
9547         DrawDrawingWindow();
9548         edit_mode = ED_MODE_DRAWING;
9549       }
9550
9551       undo_buffer_position =
9552         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9553       undo_buffer_steps--;
9554
9555       for (x = 0; x < lev_fieldx; x++)
9556         for (y = 0; y < lev_fieldy; y++)
9557           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9558       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9559       break;
9560
9561     case GADGET_ID_INFO:
9562       if (edit_mode != ED_MODE_INFO)
9563       {
9564         last_edit_mode = edit_mode;
9565         edit_mode = ED_MODE_INFO;
9566
9567         DrawLevelInfoWindow();
9568       }
9569       else
9570       {
9571         edit_mode = last_edit_mode;
9572
9573         DrawEditModeWindow();
9574       }
9575       break;
9576
9577     case GADGET_ID_CLEAR:
9578       if (edit_mode != ED_MODE_DRAWING)
9579       {
9580         DrawDrawingWindow();
9581         edit_mode = ED_MODE_DRAWING;
9582       }
9583
9584       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9585         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9586           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9587
9588       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9589
9590       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9591       break;
9592
9593     case GADGET_ID_SAVE:
9594       if (leveldir_current->readonly)
9595       {
9596         Request("This level is read only !", REQ_CONFIRM);
9597         break;
9598       }
9599
9600       if (!LevelContainsPlayer())
9601         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9602       else
9603       {
9604         char *level_filename = getDefaultLevelFilename(level_nr);
9605         boolean new_level = !fileExists(level_filename);
9606
9607         if (new_level ||
9608             Request("Save this level and kill the old ?", REQ_ASK))
9609         {
9610           CopyPlayfield(Feld, level.field);
9611
9612           SaveLevel(level_nr);
9613         }
9614
9615         if (new_level)
9616           Request("Level saved !", REQ_CONFIRM);
9617
9618         level.changed = FALSE;
9619       }
9620       break;
9621
9622     case GADGET_ID_TEST:
9623       if (!LevelContainsPlayer())
9624         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9625       else
9626       {
9627         if (LevelChanged())
9628           level.game_version = GAME_VERSION_ACTUAL;
9629
9630         CopyPlayfield(level.field, FieldBackup);
9631         CopyPlayfield(Feld, level.field);
9632
9633         CopyNativeLevel_RND_to_Native(&level);
9634
9635         UnmapLevelEditorGadgets();
9636         UndrawSpecialEditorDoor();
9637
9638         CloseDoor(DOOR_CLOSE_ALL);
9639
9640         DrawCompleteVideoDisplay();
9641
9642         level_editor_test_game = TRUE;
9643
9644         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9645       }
9646       break;
9647
9648     case GADGET_ID_EXIT:
9649       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9650       break;
9651
9652     default:
9653       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9654           id <= GADGET_ID_ELEMENTLIST_LAST)
9655       {
9656         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9657         int new_element = editor_elements[element_position + element_shift];
9658
9659         if (IS_EDITOR_CASCADE(new_element))
9660         {
9661           int i;
9662
9663           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9664           {
9665             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9666             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9667
9668             if (*cascade_element == new_element)
9669             {
9670               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9671               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9672
9673               /* update element selection list */
9674               ReinitializeElementList();
9675               ModifyEditorElementList();
9676
9677               /* update cascading gadget info text */
9678               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9679
9680               /* save current editor cascading state */
9681               SaveSetup_EditorCascade();
9682
9683               break;
9684             }
9685           }
9686
9687           break;
9688         }
9689
9690         if (last_custom_copy_mode != -1)
9691         {
9692           if (CopyCustomElement(properties_element, new_element,
9693                                 last_custom_copy_mode))
9694           {
9695             ClickOnGadget(level_editor_gadget[last_drawing_function],
9696                           MB_LEFTBUTTON);
9697
9698             last_custom_copy_mode = -1;
9699           }
9700
9701           break;
9702         }
9703
9704         PickDrawingElement(button, new_element);
9705
9706         if (!stick_element_properties_window &&
9707             drawing_function != GADGET_ID_PICK_ELEMENT &&
9708             !(GetKeyModState() & KMOD_Control))
9709         {
9710           properties_element = new_element;
9711           if (edit_mode == ED_MODE_PROPERTIES)
9712             DrawPropertiesWindow();
9713         }
9714
9715         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9716           ClickOnGadget(level_editor_gadget[last_drawing_function],
9717                         MB_LEFTBUTTON);
9718       }
9719 #ifdef DEBUG
9720       else if (gi->event.type == GD_EVENT_PRESSED)
9721         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9722       else if (gi->event.type == GD_EVENT_RELEASED)
9723         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9724       else if (gi->event.type == GD_EVENT_MOVING)
9725         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9726       else
9727         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9728 #endif
9729       break;
9730   }
9731 }
9732
9733 void HandleLevelEditorKeyInput(Key key)
9734 {
9735   char letter = getCharFromKey(key);
9736   int button = MB_LEFTBUTTON;
9737
9738   if (drawing_function == GADGET_ID_TEXT &&
9739       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9740   {
9741     if (letter)
9742       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9743     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9744       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9745     else if (key == KSYM_Return)
9746       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9747     else if (key == KSYM_Escape)
9748       DrawLevelText(0, 0, 0, TEXT_END);
9749   }
9750   else if (button_status == MB_RELEASED)
9751   {
9752     int i, id = GADGET_ID_NONE;
9753
9754     switch (key)
9755     {
9756       case KSYM_Left:
9757         id = GADGET_ID_SCROLL_LEFT;
9758         break;
9759       case KSYM_Right:
9760         id = GADGET_ID_SCROLL_RIGHT;
9761         break;
9762       case KSYM_Up:
9763         id = GADGET_ID_SCROLL_UP;
9764         break;
9765       case KSYM_Down:
9766         id = GADGET_ID_SCROLL_DOWN;
9767         break;
9768       case KSYM_Page_Up:
9769         id = GADGET_ID_SCROLL_LIST_UP;
9770         button = MB_RIGHTBUTTON;
9771         break;
9772       case KSYM_Page_Down:
9773         id = GADGET_ID_SCROLL_LIST_DOWN;
9774         button = MB_RIGHTBUTTON;
9775         break;
9776
9777       case KSYM_Escape:
9778         if (edit_mode == ED_MODE_DRAWING)
9779         {
9780           RequestExitLevelEditor(setup.ask_on_escape);
9781         }
9782         else if (edit_mode == ED_MODE_INFO)
9783         {
9784           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9785         }
9786         else if (edit_mode == ED_MODE_PROPERTIES)
9787         {
9788           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9789         }
9790         else            /* should never happen */
9791         {
9792           DrawDrawingWindow();
9793           edit_mode = ED_MODE_DRAWING;
9794         }
9795         break;
9796
9797       default:
9798         break;
9799     }
9800
9801     if (id != GADGET_ID_NONE)
9802       ClickOnGadget(level_editor_gadget[id], button);
9803     else if (letter == '.')
9804       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9805     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9806       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9807     else
9808       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9809         if (letter && letter == control_info[i].shortcut)
9810           if (!anyTextGadgetActive())
9811             ClickOnGadget(level_editor_gadget[i], button);
9812   }
9813 }
9814
9815 void HandleLevelEditorIdle()
9816 {
9817   static unsigned long action_delay = 0;
9818   unsigned long action_delay_value = GameFrameDelay;
9819   int xpos = 1, ypos = 2;
9820
9821   if (edit_mode != ED_MODE_PROPERTIES)
9822     return;
9823
9824   if (!DelayReached(&action_delay, action_delay_value))
9825     return;
9826
9827 #if 1
9828   DrawEditorElementAnimation(SX + xpos * TILEX,
9829                              SY + ypos * TILEY + MINI_TILEY / 2);
9830 #else
9831   DrawGraphicAnimationExt(drawto,
9832                           SX + xpos * TILEX,
9833                           SY + ypos * TILEY + MINI_TILEY / 2,
9834                           el2img(properties_element), -1, NO_MASKING);
9835 #endif
9836
9837   MarkTileDirty(xpos, ypos);
9838   MarkTileDirty(xpos, ypos + 1);
9839
9840   FrameCounter++;       /* increase animation frame counter */
9841 }
9842
9843 void ClearEditorGadgetInfoText()
9844 {
9845   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9846 }
9847
9848 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9849 {
9850   char infotext[MAX_OUTPUT_LINESIZE + 1];
9851   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9852   int max_infotext_len = getMaxInfoTextLength();
9853
9854   if (gi == NULL || gi->info_text == NULL)
9855     return;
9856
9857   strncpy(infotext, gi->info_text, max_infotext_len);
9858   infotext[max_infotext_len] = '\0';
9859
9860   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9861   {
9862     int key = control_info[gi->custom_id].shortcut;
9863
9864     if (key)
9865     {
9866       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9867         sprintf(shortcut, " ('.' or '%c')", key);
9868       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9869         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9870       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9871         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9872       else                                              /* normal case */
9873         sprintf(shortcut, " ('%s%c')",
9874                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9875
9876       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9877         strcat(infotext, shortcut);
9878     }
9879   }
9880
9881   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9882 }
9883
9884 void HandleEditorGadgetInfoText(void *ptr)
9885 {
9886   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9887 #if 0
9888   char infotext[MAX_OUTPUT_LINESIZE + 1];
9889   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9890   int max_infotext_len = getMaxInfoTextLength();
9891 #endif
9892
9893   if (game_status != GAME_MODE_EDITOR)
9894     return;
9895
9896   ClearEditorGadgetInfoText();
9897
9898   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9899     return;
9900
9901   /* misuse this function to delete brush cursor, if needed */
9902   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9903     DeleteBrushFromCursor();
9904
9905 #if 1
9906   PrintEditorGadgetInfoText(gi);
9907 #else
9908   if (gi == NULL || gi->info_text == NULL)
9909     return;
9910
9911   strncpy(infotext, gi->info_text, max_infotext_len);
9912   infotext[max_infotext_len] = '\0';
9913
9914   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9915   {
9916     int key = control_info[gi->custom_id].shortcut;
9917
9918     if (key)
9919     {
9920       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9921         sprintf(shortcut, " ('.' or '%c')", key);
9922       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9923         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9924       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9925         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9926       else                                              /* normal case */
9927         sprintf(shortcut, " ('%s%c')",
9928                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9929
9930       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9931         strcat(infotext, shortcut);
9932     }
9933   }
9934
9935   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9936 #endif
9937 }
9938
9939 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9940 {
9941   static int start_lx, start_ly;
9942   int id = gi->custom_id;
9943   int type_id = gi->custom_type_id;
9944   int sx = gi->event.x;
9945   int sy = gi->event.y;
9946   int lx = sx + level_xpos;
9947   int ly = sy + level_ypos;
9948   int min_sx = 0, min_sy = 0;
9949   int max_sx = gi->drawing.area_xsize - 1;
9950   int max_sy = gi->drawing.area_ysize - 1;
9951   int actual_drawing_function = drawing_function;
9952   int max_infotext_len = getMaxInfoTextLength();
9953   char infotext[MAX_OUTPUT_LINESIZE + 1];
9954   char *text;
9955
9956   infotext[0] = '\0';           /* start with empty info text */
9957
9958   /* pressed Control key: simulate picking element */
9959   if (GetKeyModState() & KMOD_Control)
9960     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9961
9962   ClearEditorGadgetInfoText();
9963
9964   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9965     return;
9966
9967   /* make sure to stay inside drawing area boundaries */
9968   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9969   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9970
9971   if (id == GADGET_ID_DRAWING_LEVEL)
9972   {
9973     if (button_status)
9974     {
9975       int min_lx = 0, min_ly = 0;
9976       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9977
9978       /* get positions inside level field */
9979       lx = sx + level_xpos;
9980       ly = sy + level_ypos;
9981
9982       /* make sure to stay inside level field boundaries */
9983       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9984       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9985
9986       /* correct drawing area positions accordingly */
9987       sx = lx - level_xpos;
9988       sy = ly - level_ypos;
9989     }
9990
9991     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9992     {
9993       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9994       {
9995         if (gi->event.type == GD_EVENT_PRESSED)
9996         {
9997           start_lx = lx;
9998           start_ly = ly;
9999         }
10000
10001         switch (actual_drawing_function)
10002         {
10003           case GADGET_ID_SINGLE_ITEMS:
10004             text = "Drawing single items";
10005             break;
10006           case GADGET_ID_CONNECTED_ITEMS:
10007             text = "Drawing connected items";
10008             break;
10009           case GADGET_ID_LINE:
10010             text = "Drawing line";
10011             break;
10012           case GADGET_ID_ARC:
10013             text = "Drawing arc";
10014             break;
10015           case GADGET_ID_TEXT:
10016             text = "Setting text cursor";
10017             break;
10018           case GADGET_ID_RECTANGLE:
10019             text = "Drawing rectangle";
10020             break;
10021           case GADGET_ID_FILLED_BOX:
10022             text = "Drawing filled box";
10023             break;
10024           case GADGET_ID_FLOOD_FILL:
10025             text = "Flood fill";
10026             break;
10027           case GADGET_ID_GRAB_BRUSH:
10028             text = "Grabbing brush";
10029             break;
10030           case GADGET_ID_PICK_ELEMENT:
10031             text = "Picking element";
10032             break;
10033
10034           default:
10035             text = "Drawing position";
10036             break;
10037         }
10038
10039         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10040           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10041         else
10042           sprintf(infotext, "%s: %d, %d", text,
10043                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10044       }
10045       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10046         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10047       else
10048         sprintf(infotext, "Level position: %d, %d", lx, ly);
10049     }
10050
10051     /* misuse this function to draw brush cursor, if needed */
10052     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10053     {
10054       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10055         CopyBrushToCursor(sx, sy);
10056       else
10057         DeleteBrushFromCursor();
10058     }
10059   }
10060   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10061   {
10062     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10063     int element = drawingarea_info[type_id].value[pos];
10064
10065     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10066   }
10067   else
10068   {
10069     if (id == GADGET_ID_CUSTOM_CONTENT)
10070       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10071     else if (id == GADGET_ID_GROUP_CONTENT)
10072       sprintf(infotext, "group element position: %d", sx + 1);
10073     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10074              id <= GADGET_ID_YAMYAM_CONTENT_7)
10075       sprintf(infotext, "content area %d position: %d, %d",
10076               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10077     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10078              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10079       sprintf(infotext, "content area %d position: %d, %d",
10080               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10081     else if (drawingarea_info[type_id].infotext != NULL)
10082       strcpy(infotext, drawingarea_info[type_id].infotext);
10083   }
10084
10085   infotext[max_infotext_len] = '\0';
10086
10087   if (strlen(infotext) > 0)
10088     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10089 }
10090
10091 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10092 {
10093   if (!ask_if_level_has_changed ||
10094       !LevelChanged() ||
10095       Request("Level has changed ! Exit without saving ?",
10096               REQ_ASK | REQ_STAY_OPEN))
10097   {
10098 #if 1
10099     CloseDoor(DOOR_CLOSE_1);
10100     SetDoorState(DOOR_CLOSE_2);
10101 #else
10102     CloseDoor(DOOR_CLOSE_ALL);
10103 #endif
10104     game_status = GAME_MODE_MAIN;
10105     DrawMainMenu();
10106   }
10107   else
10108   {
10109     CloseDoor(DOOR_CLOSE_1);
10110     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10111   }
10112 }