1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
22 /* positions in the level editor */
23 #define ED_WIN_MB_LEFT_XPOS 7
24 #define ED_WIN_MB_LEFT_YPOS 6
25 #define ED_WIN_LEVELNR_XPOS 77
26 #define ED_WIN_LEVELNR_YPOS 7
27 #define ED_WIN_MB_MIDDLE_XPOS 7
28 #define ED_WIN_MB_MIDDLE_YPOS 258
29 #define ED_WIN_MB_RIGHT_XPOS 77
30 #define ED_WIN_MB_RIGHT_YPOS 258
32 /* other constants for the editor */
33 #define ED_SCROLL_NO 0
34 #define ED_SCROLL_LEFT 1
35 #define ED_SCROLL_RIGHT 2
36 #define ED_SCROLL_UP 4
37 #define ED_SCROLL_DOWN 8
39 /* screens in the level editor */
40 #define ED_MODE_DRAWING 0
41 #define ED_MODE_INFO 1
42 #define ED_MODE_PROPERTIES 2
44 /* how many steps can be cancelled */
45 #define NUM_UNDO_STEPS (10 + 1)
47 /* values for random placement */
48 #define RANDOM_USE_PERCENTAGE 0
49 #define RANDOM_USE_NUM_OBJECTS 1
51 /* values for elements with content */
52 #define MAX_ELEMCONT 8
54 /* values for the control window */
55 #define ED_CTRL_BUTTONS_GFX_YPOS 236
56 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
58 #define ED_CTRL1_BUTTONS_HORIZ 4
59 #define ED_CTRL1_BUTTONS_VERT 4
60 #define ED_CTRL1_BUTTON_XSIZE 22
61 #define ED_CTRL1_BUTTON_YSIZE 22
62 #define ED_CTRL1_BUTTONS_XPOS 6
63 #define ED_CTRL1_BUTTONS_YPOS 6
64 #define ED_CTRL2_BUTTONS_HORIZ 3
65 #define ED_CTRL2_BUTTONS_VERT 2
66 #define ED_CTRL2_BUTTON_XSIZE 30
67 #define ED_CTRL2_BUTTON_YSIZE 20
68 #define ED_CTRL2_BUTTONS_XPOS 5
69 #define ED_CTRL2_BUTTONS_YPOS 100
70 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
71 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
72 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
74 /* values for properties window */
75 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
76 /* values for counter gadgets */
77 #define ED_COUNT_VALUE_XOFFSET 5
78 #define ED_COUNT_VALUE_YOFFSET 3
79 #define ED_COUNT_SCORE_XPOS ED_PROPERTIES_XPOS
80 #define ED_COUNT_SCORE_YPOS (14 * MINI_TILEY)
81 #define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS
82 #define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
84 /* values for element content drawing areas */
85 #define ED_AREA_ELEMCONT_XPOS (TILEX)
86 #define ED_AREA_ELEMCONT_YPOS (10 * TILEY)
88 /* control button identifiers */
89 #define ED_CTRL_ID_SINGLE_ITEMS 0
90 #define ED_CTRL_ID_CONNECTED_ITEMS 1
91 #define ED_CTRL_ID_LINE 2
92 #define ED_CTRL_ID_TEXT 3
93 #define ED_CTRL_ID_RECTANGLE 4
94 #define ED_CTRL_ID_FILLED_BOX 5
95 #define ED_CTRL_ID_WRAP_UP 6
96 #define ED_CTRL_ID_PROPERTIES 7
97 #define ED_CTRL_ID_FLOOD_FILL 8
98 #define ED_CTRL_ID_WRAP_LEFT 9
99 #define ED_CTRL_ID_UNUSED1 10
100 #define ED_CTRL_ID_WRAP_RIGHT 11
101 #define ED_CTRL_ID_RANDOM_PLACEMENT 12
102 #define ED_CTRL_ID_BRUSH 13
103 #define ED_CTRL_ID_WRAP_DOWN 14
104 #define ED_CTRL_ID_UNUSED2 15
105 #define ED_CTRL_ID_UNDO 16
106 #define ED_CTRL_ID_INFO 17
107 #define ED_CTRL_ID_SAVE 18
108 #define ED_CTRL_ID_CLEAR 19
109 #define ED_CTRL_ID_TEST 20
110 #define ED_CTRL_ID_EXIT 21
112 /* counter button identifiers */
113 #define ED_CTRL_ID_SCORE_DOWN 22
114 #define ED_CTRL_ID_SCORE_UP 23
115 #define ED_CTRL_ID_ELEMCONT_DOWN 24
116 #define ED_CTRL_ID_ELEMCONT_UP 25
118 /* drawing area identifiers */
119 #define ED_CTRL_ID_DRAWING_LEVEL 26
120 #define ED_CTRL_ID_ELEMCONT_0 27
121 #define ED_CTRL_ID_ELEMCONT_7 34
122 #define ED_CTRL_ID_AMOEBA_CONTENT 35
124 #define ED_NUM_GADGETS 36
126 /* values for counter gadgets */
127 #define ED_COUNTER_SCORE 0
128 #define ED_COUNTER_ELEMCONT 1
130 #define ED_NUM_COUNTERS 2
136 } counter_info[ED_NUM_COUNTERS] =
138 { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS,
139 ED_CTRL_ID_SCORE_DOWN },
140 { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS,
141 ED_CTRL_ID_ELEMCONT_DOWN }
144 /* forward declaration for internal use */
145 static void DrawDrawingWindow();
146 static void DrawPropertiesWindow();
147 static void CopyLevelToUndoBuffer();
148 static void HandleDrawingAreas(struct GadgetInfo *);
149 static void HandleCounterButtons(struct GadgetInfo *);
150 static void HandleControlButtons(struct GadgetInfo *);
152 static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
153 static boolean level_editor_gadgets_created = FALSE;
155 static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
156 static int properties_element = 0;
158 static short ElementContent[MAX_ELEMCONT][3][3];
159 static short OrigBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
160 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
161 static int undo_buffer_position = 0;
162 static int undo_buffer_steps = 0;
164 static int random_placement_percentage = 10;
165 static int random_placement_num_objects = 10;
167 static int random_placement_method = RANDOM_USE_PERCENTAGE;
169 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
172 /* pointer to score value */
173 static int *gadget_score_value;
174 static int *gadget_areas_value;
176 static int level_xpos,level_ypos;
177 static int edit_mode;
178 static boolean name_typing;
179 static int new_element1 = EL_MAUERWERK;
180 static int new_element2 = EL_LEERRAUM;
181 static int new_element3 = EL_ERDREICH;
183 int element_shift = 0;
185 int editor_element[] =
187 EL_CHAR_A + ('B' - 'A'),
188 EL_CHAR_A + ('O' - 'A'),
189 EL_CHAR_A + ('U' - 'A'),
190 EL_CHAR_A + ('L' - 'A'),
193 EL_CHAR_A + ('D' - 'A'),
194 EL_CHAR_A + ('E' - 'A'),
195 EL_CHAR_A + ('R' - 'A'),
197 EL_CHAR_A + ('D' - 'A'),
198 EL_CHAR_A + ('A' - 'A'),
199 EL_CHAR_A + ('S' - 'A'),
200 EL_CHAR_A + ('H' - 'A'),
227 EL_CHAR_A + ('E' - 'A'),
228 EL_CHAR_A + ('M' - 'A'),
229 EL_CHAR_A + ('E' - 'A'),
232 EL_CHAR_A + ('R' - 'A'),
233 EL_CHAR_A + ('A' - 'A'),
234 EL_CHAR_A + ('L' - 'A'),
235 EL_CHAR_A + ('D' - 'A'),
237 EL_CHAR_A + ('M' - 'A'),
238 EL_CHAR_A + ('I' - 'A'),
239 EL_CHAR_A + ('N' - 'A'),
240 EL_CHAR_A + ('E' - 'A'),
317 EL_CHAR_A + ('M' - 'A'),
318 EL_CHAR_A + ('O' - 'A'),
319 EL_CHAR_A + ('R' - 'A'),
320 EL_CHAR_A + ('E' - 'A'),
367 EL_CHAR_A + ('S' - 'A'),
368 EL_CHAR_A + ('O' - 'A'),
369 EL_CHAR_A + ('K' - 'A'),
370 EL_CHAR_A + ('O' - 'A'),
373 EL_CHAR_A + ('B' - 'A'),
374 EL_CHAR_A + ('A' - 'A'),
375 EL_CHAR_A + ('N' - 'A'),
378 EL_SOKOBAN_FELD_LEER,
379 EL_SOKOBAN_FELD_VOLL,
383 EL_CHAR_A + ('D' - 'A'),
384 EL_CHAR_A + ('Y' - 'A'),
385 EL_CHAR_A + ('N' - 'A'),
386 EL_CHAR_A + ('A' - 'A'),
388 EL_CHAR_A + ('B' - 'A'),
389 EL_CHAR_A + ('L' - 'A'),
390 EL_CHAR_A + ('A' - 'A'),
391 EL_CHAR_A + ('S' - 'A'),
394 EL_CHAR_A + ('T' - 'A'),
395 EL_CHAR_A + ('E' - 'A'),
396 EL_CHAR_A + ('R' - 'A'),
534 int elements_in_list = sizeof(editor_element)/sizeof(int);
536 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
539 int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0);
540 int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0);
542 XCopyArea(display,drawto,drawto,gc,
543 SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1),
544 SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy),
545 SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1));
548 x = (dx==1 ? 0 : 2*SCR_FIELDX-1);
549 for(y=0;y<2*SCR_FIELDY;y++)
550 DrawMiniElementOrWall(x,y,from_x,from_y);
554 y = (dy==1 ? 0 : 2*SCR_FIELDY-1);
555 for(x=0;x<2*SCR_FIELDX;x++)
556 DrawMiniElementOrWall(x,y,from_x,from_y);
559 redraw_mask |= REDRAW_FIELD;
563 void InitLevelEditorGadgets()
567 for (i=0; i<ED_NUM_GADGETS; i++)
568 level_editor_gadget[i] = NULL;
571 static void CreateControlButtons()
575 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
577 Pixmap gd_pixmap = pix[PIX_DOOR];
578 struct GadgetInfo *gi;
579 int gd_xoffset, gd_yoffset;
580 int gd_x1, gd_x2, gd_y1, gd_y2;
584 boolean radio_button_pressed;
585 unsigned long event_mask;
588 if (id == ED_CTRL_ID_SINGLE_ITEMS ||
589 id == ED_CTRL_ID_CONNECTED_ITEMS ||
590 id == ED_CTRL_ID_LINE ||
591 id == ED_CTRL_ID_TEXT ||
592 id == ED_CTRL_ID_RECTANGLE ||
593 id == ED_CTRL_ID_FILLED_BOX ||
594 id == ED_CTRL_ID_FLOOD_FILL ||
595 id == ED_CTRL_ID_BRUSH)
597 button_type = GD_TYPE_RADIO_BUTTON;
599 radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
600 event_mask = GD_EVENT_PRESSED;
604 button_type = GD_TYPE_NORMAL_BUTTON;
606 radio_button_pressed = FALSE;
608 if (id == ED_CTRL_ID_WRAP_LEFT ||
609 id == ED_CTRL_ID_WRAP_RIGHT ||
610 id == ED_CTRL_ID_WRAP_UP ||
611 id == ED_CTRL_ID_WRAP_DOWN)
612 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
614 event_mask = GD_EVENT_RELEASED;
617 if (id < ED_NUM_CTRL1_BUTTONS)
619 int x = i % ED_CTRL1_BUTTONS_HORIZ;
620 int y = i / ED_CTRL1_BUTTONS_HORIZ;
622 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
623 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
624 width = ED_CTRL1_BUTTON_XSIZE;
625 height = ED_CTRL1_BUTTON_YSIZE;
629 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
630 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
632 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
633 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
634 width = ED_CTRL2_BUTTON_XSIZE;
635 height = ED_CTRL2_BUTTON_YSIZE;
638 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
639 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
640 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
641 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
643 gi = CreateGadget(GDI_CUSTOM_ID, id,
644 GDI_X, EX + gd_xoffset,
645 GDI_Y, EY + gd_yoffset,
648 GDI_TYPE, button_type,
649 GDI_STATE, GD_BUTTON_UNPRESSED,
650 GDI_RADIO_NR, radio_button_nr,
651 GDI_RADIO_PRESSED, radio_button_pressed,
652 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
653 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
654 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
655 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
656 GDI_EVENT_MASK, event_mask,
657 GDI_CALLBACK, HandleControlButtons,
661 Error(ERR_EXIT, "cannot create gadget");
663 level_editor_gadget[id] = gi;
667 static void CreateCounterButtons()
671 for (i=0; i<ED_NUM_COUNTERS; i++)
675 Pixmap gd_pixmap = pix[PIX_DOOR];
676 struct GadgetInfo *gi;
678 int gd_x1, gd_x2, gd_y;
679 int id = counter_info[i].gadget_id + j;
680 unsigned long event_mask;
682 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
684 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
685 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
686 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
687 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
689 gi = CreateGadget(GDI_CUSTOM_ID, id,
690 GDI_X, SX + counter_info[i].x + gd_xoffset,
691 GDI_Y, SY + counter_info[i].y,
692 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
693 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
694 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
695 GDI_STATE, GD_BUTTON_UNPRESSED,
696 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
697 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
698 GDI_EVENT_MASK, event_mask,
699 GDI_CALLBACK, HandleCounterButtons,
703 Error(ERR_EXIT, "cannot create gadget");
705 level_editor_gadget[id] = gi;
710 static void CreateDrawingAreas()
712 struct GadgetInfo *gi;
713 unsigned long event_mask;
718 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
719 GD_EVENT_OFF_BORDERS;
721 /* one for the level drawing area ... */
722 id = ED_CTRL_ID_DRAWING_LEVEL;
723 gi = CreateGadget(GDI_CUSTOM_ID, id,
728 GDI_TYPE, GD_TYPE_DRAWING_AREA,
729 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
730 GDI_EVENT_MASK, event_mask,
731 GDI_CALLBACK, HandleDrawingAreas,
735 Error(ERR_EXIT, "cannot create gadget");
737 level_editor_gadget[id] = gi;
739 /* ... up to eight areas for element content ... */
740 for (i=0; i<MAX_ELEMCONT; i++)
742 int gx = SX + ED_AREA_ELEMCONT_XPOS + 5 * (i % 4) * MINI_TILEX;
743 int gy = SX + ED_AREA_ELEMCONT_YPOS + 6 * (i / 4) * MINI_TILEY;
745 id = ED_CTRL_ID_ELEMCONT_0 + i;
746 gi = CreateGadget(GDI_CUSTOM_ID, id,
749 GDI_WIDTH, 3 * MINI_TILEX,
750 GDI_HEIGHT, 3 * MINI_TILEY,
751 GDI_TYPE, GD_TYPE_DRAWING_AREA,
752 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
753 GDI_EVENT_MASK, event_mask,
754 GDI_CALLBACK, HandleDrawingAreas,
758 Error(ERR_EXIT, "cannot create gadget");
760 level_editor_gadget[id] = gi;
763 /* ... and one for the amoeba content */
764 id = ED_CTRL_ID_AMOEBA_CONTENT;
765 gi = CreateGadget(GDI_CUSTOM_ID, id,
766 GDI_X, SX + ED_AREA_ELEMCONT_XPOS,
767 GDI_Y, SY + ED_AREA_ELEMCONT_YPOS,
768 GDI_WIDTH, MINI_TILEX,
769 GDI_HEIGHT, MINI_TILEY,
770 GDI_TYPE, GD_TYPE_DRAWING_AREA,
771 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
772 GDI_EVENT_MASK, event_mask,
773 GDI_CALLBACK, HandleDrawingAreas,
777 Error(ERR_EXIT, "cannot create gadget");
779 level_editor_gadget[id] = gi;
782 static void CreateLevelEditorGadgets()
784 if (level_editor_gadgets_created)
787 CreateControlButtons();
788 CreateCounterButtons();
789 CreateDrawingAreas();
791 level_editor_gadgets_created = TRUE;
794 static void MapControlButtons()
798 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
799 MapGadget(level_editor_gadget[i]);
802 static void MapCounterButtons(int id)
807 MapGadget(level_editor_gadget[counter_info[id].gadget_id + i]);
810 static void MapDrawingArea(int id)
812 MapGadget(level_editor_gadget[id]);
815 static void MapMainDrawingArea()
817 MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
820 static void UnmapDrawingArea(int id)
822 UnmapGadget(level_editor_gadget[id]);
825 void UnmapLevelEditorWindowGadgets()
829 for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
830 UnmapGadget(level_editor_gadget[i]);
833 void UnmapLevelEditorGadgets()
837 for (i=0; i<ED_NUM_GADGETS; i++)
838 UnmapGadget(level_editor_gadget[i]);
843 int i, x, y, graphic;
847 edit_mode = ED_MODE_DRAWING;
850 CloseDoor(DOOR_CLOSE_ALL);
852 if (level_editor_test_game)
854 for(x=0; x<lev_fieldx; x++)
855 for(y=0; y<lev_fieldy; y++)
856 Feld[x][y] = Ur[x][y];
858 for(x=0; x<lev_fieldx; x++)
859 for(y=0; y<lev_fieldy; y++)
860 Ur[x][y] = OrigBackup[x][y];
862 level_editor_test_game = FALSE;
866 undo_buffer_position = -1;
867 undo_buffer_steps = -1;
868 CopyLevelToUndoBuffer();
871 DrawMiniLevel(level_xpos,level_ypos);
874 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
875 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
877 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
878 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
879 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
880 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
881 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
882 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
883 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
885 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
887 if (i < elements_in_list)
888 graphic = el2gfx(editor_element[i + element_shift]);
890 graphic = GFX_LEERRAUM;
892 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
893 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
894 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
895 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
896 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
900 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
901 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
902 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
903 el2gfx(new_element1));
904 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
905 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
906 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
907 el2gfx(new_element2));
908 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
909 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
910 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
911 el2gfx(new_element3));
912 DrawTextExt(pix[PIX_DB_DOOR],gc,
913 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
914 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
915 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
916 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
917 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
918 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
920 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
921 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
922 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
923 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
924 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
926 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
927 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
929 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
930 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
932 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
934 /* draw bigger door */
935 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
940 /* draw new control window */
941 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
942 DOOR_GFX_PAGEX8, 236,
946 redraw_mask |= REDRAW_ALL;
948 OpenDoor(DOOR_OPEN_1);
950 if (!level_editor_gadgets_created)
951 CreateLevelEditorGadgets();
954 MapMainDrawingArea();
957 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
961 void DrawControlWindow()
966 UnmapLevelEditorWindowGadgets();
968 /* Inhalt der Mampfer */
969 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
970 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
971 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
973 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
974 XFillRectangle(display,drawto,gc,
975 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
976 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
977 3*MINI_TILEX+2,3*MINI_TILEY+2);
979 XCopyArea(display,drawto,drawto,gc,
980 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
981 4*5*MINI_TILEX,5*MINI_TILEY,
982 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
985 for(y=0;y<3;y++) for(x=0;x<3;x++)
986 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
988 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
989 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
990 int2str(i+1,1),FS_SMALL,FC_YELLOW);
993 /* Inhalt der Amöbe */
994 for(y=0;y<2;y++) for(x=0;x<2;x++)
996 DrawMiniElement(29+x,26+y,EL_ERDREICH);
997 XFillRectangle(display,drawto,gc,
998 SX+29*MINI_TILEX+MINI_TILEX/2-1,
999 SY+26*MINI_TILEY+MINI_TILEY/2-1,
1000 MINI_TILEX+2,MINI_TILEY+2);
1002 XCopyArea(display,drawto,drawto,gc,
1003 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
1004 3*MINI_TILEX,3*MINI_TILEY,
1005 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
1006 DrawMiniElement(29,26,level.amoebe_inhalt);
1008 for(i=0;i<11+3+2;i++)
1010 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1011 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1012 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1013 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1014 ED_COUNT_GADGET_XPOS,
1015 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
1018 DrawText(ED_COUNT_VALUE_XPOS,
1019 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
1020 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
1022 DrawText(ED_COUNT_VALUE_XPOS,
1023 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1024 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1026 DrawText(ED_COUNT_VALUE_XPOS,
1027 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1028 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1030 DrawText(ED_COUNT_VALUE_XPOS,
1031 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1032 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1034 DrawText(ED_COUNT_VALUE_XPOS,
1035 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1036 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1038 DrawText(ED_COUNT_VALUE_XPOS,
1039 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1040 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1043 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
1044 "Score for Emerald",FS_SMALL,FC_YELLOW);
1045 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
1046 "Score for Diamond",FS_SMALL,FC_YELLOW);
1047 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
1048 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
1049 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
1050 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
1051 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
1052 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
1053 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
1054 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
1055 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1056 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1057 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1058 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1059 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1060 "Score for dynamite",FS_SMALL,FC_YELLOW);
1061 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1062 "Score for key",FS_SMALL,FC_YELLOW);
1063 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1064 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1065 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1066 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1067 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1068 "Time for magic wall",FS_SMALL,FC_YELLOW);
1069 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1070 "Time for wheel",FS_SMALL,FC_YELLOW);
1071 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1072 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1073 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1074 "Time available for this level",FS_SMALL,FC_YELLOW);
1076 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1077 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1078 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1079 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1080 ED_COUNT_GADGET_XPOS,
1081 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1083 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1084 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1085 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1086 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1087 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1088 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1089 DrawText(ED_COUNT_GADGET_XPOS+5,
1090 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1091 level.name,FS_SMALL,FC_YELLOW);
1092 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1093 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1094 "Title",FS_SMALL,FC_YELLOW);
1096 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1097 "Playfield size:",FS_SMALL,FC_YELLOW);
1098 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1099 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1100 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1101 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1102 ED_SIZE_GADGET_XPOS,
1103 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1104 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1105 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1106 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1107 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1108 ED_SIZE_GADGET_XPOS,
1109 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1110 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1111 "Width",FS_SMALL,FC_YELLOW);
1112 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1113 "Height",FS_SMALL,FC_YELLOW);
1114 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1115 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1116 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1117 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1120 void AdjustLevelScrollPosition()
1122 if (level_xpos < -1)
1124 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
1125 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
1126 if (lev_fieldx < 2*SCR_FIELDX - 2)
1129 if (level_ypos < -1)
1131 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
1132 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
1133 if (lev_fieldy < 2*SCR_FIELDY - 2)
1137 void LevelEd(int mx, int my, int button)
1139 static int last_button = 0;
1140 static int in_field_pressed = FALSE;
1141 static boolean use_floodfill = FALSE;
1145 int x = (mx-SX)/MINI_TILEX;
1146 int y = (my-SY)/MINI_TILEY;
1150 HandlePressedControlButtons();
1151 HandleDrawingFunctions(mx, my, button);
1154 if (use_floodfill) /********** FLOOD FILL **********/
1162 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1167 if (x>lev_fieldx || y>lev_fieldy ||
1168 (x==0 && level_xpos<0) ||
1169 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1170 (y==0 && level_ypos<0) ||
1171 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY))
1174 from_x = x+level_xpos;
1175 from_y = y+level_ypos;
1176 fill_element = (button==1 ? new_element1 :
1177 button==2 ? new_element2 :
1178 button==3 ? new_element3 : 0);
1180 FloodFill(from_x,from_y,fill_element);
1181 DrawMiniLevel(level_xpos,level_ypos);
1184 use_floodfill = FALSE;
1185 CloseDoor(DOOR_CLOSE_1);
1186 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1195 else /********** EDIT/CTRL-FENSTER **********/
1197 static unsigned long choice_delay = 0;
1198 int choice = CheckElemButtons(mx,my,button);
1199 int elem_pos = choice-ED_BUTTON_ELEM;
1201 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1202 (choice == ED_BUTTON_EDOWN &&
1203 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1204 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1206 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1210 step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
1212 element_shift += (choice==ED_BUTTON_EUP ? -step : step);
1214 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1215 element_shift += step;
1218 if (element_shift<0)
1220 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1221 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1222 if (element_shift % MAX_ELEM_X)
1223 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1225 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1226 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1228 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1232 if (elem_pos+element_shift < elements_in_list)
1233 new_element = editor_element[elem_pos+element_shift];
1235 new_element = EL_LEERRAUM;
1238 new_element1 = new_element;
1239 else if (last_button==2)
1240 new_element2 = new_element;
1241 else if (last_button==3)
1242 new_element3 = new_element;
1244 DrawMiniGraphicExt(drawto,gc,
1245 DX+ED_WIN_MB_LEFT_XPOS,
1246 DY+ED_WIN_MB_LEFT_YPOS,
1247 el2gfx(new_element1));
1248 DrawMiniGraphicExt(drawto,gc,
1249 DX+ED_WIN_MB_MIDDLE_XPOS,
1250 DY+ED_WIN_MB_MIDDLE_YPOS,
1251 el2gfx(new_element2));
1252 DrawMiniGraphicExt(drawto,gc,
1253 DX+ED_WIN_MB_RIGHT_XPOS,
1254 DY+ED_WIN_MB_RIGHT_YPOS,
1255 el2gfx(new_element3));
1256 redraw_mask |= REDRAW_DOOR_1;
1258 if (!HAS_CONTENT(properties_element))
1260 properties_element = new_element;
1261 if (edit_mode == ED_MODE_PROPERTIES)
1262 DrawPropertiesWindow();
1266 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1273 switch(CheckEditButtons(mx,my,button))
1275 case ED_BUTTON_CTRL:
1276 CloseDoor(DOOR_CLOSE_2);
1277 DrawControlWindow();
1278 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1279 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1281 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1282 OpenDoor(DOOR_OPEN_2);
1283 edit_mode = ED_MODE_INFO;
1285 case ED_BUTTON_FILL:
1286 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1287 use_floodfill = TRUE;
1290 case ED_BUTTON_LEFT:
1293 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1295 if (lev_fieldx<2*SCR_FIELDX-2)
1298 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1302 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1304 DrawMiniLevel(level_xpos,level_ypos);
1307 case ED_BUTTON_RIGHT:
1308 if (level_xpos<=lev_fieldx-2*SCR_FIELDX)
1310 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1312 if (lev_fieldx<2*SCR_FIELDX-2)
1315 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1316 if (level_xpos>lev_fieldx-2*SCR_FIELDX+1)
1317 level_xpos = lev_fieldx-2*SCR_FIELDX+1;
1319 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
1321 DrawMiniLevel(level_xpos,level_ypos);
1327 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1329 if (lev_fieldy<2*SCR_FIELDY-2)
1332 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1336 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
1338 DrawMiniLevel(level_xpos,level_ypos);
1341 case ED_BUTTON_DOWN:
1342 if (level_ypos<=lev_fieldy-2*SCR_FIELDY)
1344 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1346 if (lev_fieldy<2*SCR_FIELDY-2)
1349 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1350 if (level_ypos>lev_fieldy-2*SCR_FIELDY+1)
1351 level_ypos = lev_fieldy-2*SCR_FIELDY+1;
1353 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
1355 DrawMiniLevel(level_xpos,level_ypos);
1368 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1372 if (button && !motion_status)
1373 in_field_pressed = TRUE;
1375 if (!button || !in_field_pressed || button<1 || button>3 ||
1376 (y==0 && level_ypos<0) ||
1377 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) ||
1378 (x==0 && level_xpos<0) ||
1379 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1380 x>lev_fieldx || y>lev_fieldy)
1383 new_element = (button==1 ? new_element1 :
1384 button==2 ? new_element2 :
1385 button==3 ? new_element3 : 0);
1387 if (new_element != Feld[x+level_xpos][y+level_ypos])
1389 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
1393 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
1395 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1397 Feld[x][y] = EL_LEERRAUM;
1398 if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX &&
1399 y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY)
1400 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
1405 Feld[x+level_xpos][y+level_ypos] = new_element;
1406 DrawMiniElement(x,y,new_element);
1409 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
1410 in_field_pressed = FALSE;
1417 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
1419 int choice = CheckCountButtons(mx,my,button);
1420 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
1422 if (choice >= 0 && choice < 36 &&
1423 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1432 level.score[choice] += step;
1433 if (level.score[choice]<0)
1434 level.score[choice] = 0;
1435 else if (level.score[choice]>255)
1436 level.score[choice] = 255;
1438 else if (choice==11)
1440 level.tempo_amoebe += step;
1441 if (level.tempo_amoebe<0)
1442 level.tempo_amoebe = 0;
1443 else if (level.tempo_amoebe>255)
1444 level.tempo_amoebe = 255;
1446 else if (choice==12)
1448 level.dauer_sieb += step;
1449 if (level.dauer_sieb<0)
1450 level.dauer_sieb = 0;
1451 else if (level.dauer_sieb>255)
1452 level.dauer_sieb = 255;
1454 else if (choice==13)
1456 level.dauer_ablenk += step;
1457 if (level.dauer_ablenk<0)
1458 level.dauer_ablenk = 0;
1459 else if (level.dauer_ablenk>255)
1460 level.dauer_ablenk = 255;
1462 else if (choice==14)
1464 level.edelsteine += step;
1465 if (level.edelsteine<0)
1466 level.edelsteine = 0;
1467 else if (level.edelsteine>999)
1468 level.edelsteine = 999;
1470 else if (choice==15)
1475 else if (level.time>999)
1478 else if (choice==16)
1481 if (lev_fieldx<MIN_LEV_FIELDX)
1482 lev_fieldx = MIN_LEV_FIELDX;
1483 else if (lev_fieldx>MAX_LEV_FIELDX)
1484 lev_fieldx = MAX_LEV_FIELDX;
1485 level.fieldx = lev_fieldx;
1487 else if (choice==17)
1490 if (lev_fieldy<MIN_LEV_FIELDY)
1491 lev_fieldy = MIN_LEV_FIELDY;
1492 else if (lev_fieldy>MAX_LEV_FIELDY)
1493 lev_fieldy = MAX_LEV_FIELDY;
1494 level.fieldy = lev_fieldy;
1498 DrawText(ED_COUNT_VALUE_XPOS,
1499 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1500 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
1501 else if (choice==11)
1502 DrawText(ED_COUNT_VALUE_XPOS,
1503 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1504 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1505 else if (choice==12)
1506 DrawText(ED_COUNT_VALUE_XPOS,
1507 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1508 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1509 else if (choice==13)
1510 DrawText(ED_COUNT_VALUE_XPOS,
1511 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1512 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1513 else if (choice==14)
1514 DrawText(ED_COUNT_VALUE_XPOS,
1515 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1516 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1517 else if (choice==15)
1518 DrawText(ED_COUNT_VALUE_XPOS,
1519 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1520 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1521 else if (choice==16)
1522 DrawText(ED_SIZE_VALUE_XPOS,
1523 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1524 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1525 else if (choice==17)
1526 DrawText(ED_SIZE_VALUE_XPOS,
1527 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1528 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1530 redraw_mask &= ~REDRAW_FIELD;
1532 XCopyArea(display,drawto,window,gc,
1533 ED_COUNT_VALUE_XPOS,
1534 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1535 3*FONT2_XSIZE,FONT2_YSIZE,
1536 ED_COUNT_VALUE_XPOS,
1537 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
1539 XCopyArea(display,drawto,window,gc,
1541 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
1542 3*FONT2_XSIZE,FONT2_YSIZE,
1544 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
1552 switch(CheckCtrlButtons(mx,my,button))
1554 case ED_BUTTON_EDIT:
1555 CloseDoor(DOOR_CLOSE_2);
1556 AdjustLevelScrollPosition();
1557 DrawMiniLevel(level_xpos,level_ypos);
1558 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1559 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1561 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1562 OpenDoor(DOOR_OPEN_2);
1563 edit_mode = ED_MODE_DRAWING;
1565 case ED_BUTTON_CLEAR:
1566 if (Request("Are you sure to clear this level ?",REQ_ASK))
1568 for(x=0;x<MAX_LEV_FIELDX;x++)
1569 for(y=0;y<MAX_LEV_FIELDY;y++)
1570 Feld[x][y] = EL_ERDREICH;
1571 DrawMiniLevel(level_xpos,level_ypos);
1574 case ED_BUTTON_UNDO:
1575 if (leveldir[leveldir_nr].readonly ||
1576 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
1578 CloseDoor(DOOR_CLOSE_ALL);
1579 game_status=MAINMENU;
1584 CloseDoor(DOOR_CLOSE_1);
1585 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1588 case ED_BUTTON_EXIT:
1590 int figur_vorhanden = FALSE;
1592 if (leveldir[leveldir_nr].readonly)
1594 Request("This level is read only !",REQ_CONFIRM);
1598 for(y=0;y<lev_fieldy;y++)
1599 for(x=0;x<lev_fieldx;x++)
1600 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1601 figur_vorhanden = TRUE;
1603 if (!figur_vorhanden)
1604 Request("No Level without Gregor Mc Duffin please !",
1608 if (Request("Save this level and kill the old ?",
1609 REQ_ASK | REQ_STAY_OPEN))
1611 for(x=0;x<lev_fieldx;x++)
1612 for(y=0;y<lev_fieldy;y++)
1613 Ur[x][y]=Feld[x][y];
1614 SaveLevel(level_nr);
1616 CloseDoor(DOOR_CLOSE_ALL);
1617 game_status=MAINMENU;
1630 if (mx>=ED_COUNT_GADGET_XPOS &&
1631 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
1632 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
1633 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
1638 DrawText(ED_COUNT_GADGET_XPOS+5,
1639 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1640 level.name,FS_SMALL,FC_GREEN);
1641 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1642 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1643 "<",FS_SMALL,FC_RED);
1650 name_typing = FALSE;
1651 DrawText(ED_COUNT_GADGET_XPOS+5,
1652 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1653 level.name,FS_SMALL,FC_YELLOW);
1654 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1655 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1656 " ",FS_SMALL,FC_RED);
1660 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
1661 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
1665 if (!button || button<1 || button>3)
1668 new_element = (button==1 ? new_element1 :
1669 button==2 ? new_element2 :
1670 button==3 ? new_element3 : 0);
1672 if (new_element != level.amoebe_inhalt)
1674 level.amoebe_inhalt = new_element;
1675 DrawMiniElement(29,26,new_element);
1679 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
1680 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
1682 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
1683 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
1688 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
1690 if (button && !motion_status)
1691 in_field_pressed = TRUE;
1693 if (!button || !in_field_pressed || button<1 || button>3)
1696 new_element = (button==1 ? new_element1 :
1697 button==2 ? new_element2 :
1698 button==3 ? new_element3 : 0);
1700 if (new_element != level.mampfer_inhalt[i][x][y])
1702 level.mampfer_inhalt[i][x][y] = new_element;
1703 DrawMiniElement(1+5*i+x,2+y,new_element);
1706 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
1707 in_field_pressed = FALSE;
1709 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
1710 in_field_pressed = FALSE;
1714 last_button = button;
1719 void LevelNameTyping(KeySym key)
1721 unsigned char ascii = 0;
1722 int len = strlen(level.name);
1727 if (key>=XK_A && key<=XK_Z)
1728 ascii = 'A'+(char)(key-XK_A);
1729 else if (key>=XK_a && key<=XK_z)
1730 ascii = 'a'+(char)(key-XK_a);
1731 else if (key>=XK_0 && key<=XK_9)
1732 ascii = '0'+(char)(key-XK_0);
1734 else if (key>=XK_space && key<=XK_at)
1735 ascii = ' '+(char)(key-XK_space);
1736 else if (key==XK_Adiaeresis)
1738 else if (key==XK_Odiaeresis)
1740 else if (key==XK_Udiaeresis)
1742 else if (key==XK_adiaeresis)
1744 else if (key==XK_odiaeresis)
1746 else if (key==XK_udiaeresis)
1748 else if (key==XK_underscore)
1752 if (ascii && len<MAX_LEVNAMLEN-2)
1754 level.name[len] = ascii;
1755 level.name[len+1] = 0;
1758 DrawTextExt(drawto,gc,
1759 ED_COUNT_GADGET_XPOS+5,
1760 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1761 level.name,FS_SMALL,FC_GREEN);
1762 DrawTextExt(window,gc,
1763 ED_COUNT_GADGET_XPOS+5,
1764 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1765 level.name,FS_SMALL,FC_GREEN);
1766 DrawTextExt(drawto,gc,
1767 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1768 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1769 "<",FS_SMALL,FC_RED);
1770 DrawTextExt(window,gc,
1771 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1772 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1773 "<",FS_SMALL,FC_RED);
1775 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
1777 level.name[len-1] = 0;
1780 DrawTextExt(drawto,gc,
1781 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1782 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1783 "< ",FS_SMALL,FC_GREEN);
1784 DrawTextExt(window,gc,
1785 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1786 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1787 "< ",FS_SMALL,FC_GREEN);
1789 else if (key==XK_Return)
1791 DrawTextExt(drawto,gc,
1792 ED_COUNT_GADGET_XPOS+5,
1793 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1794 level.name,FS_SMALL,FC_YELLOW);
1795 DrawTextExt(window,gc,
1796 ED_COUNT_GADGET_XPOS+5,
1797 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1798 level.name,FS_SMALL,FC_YELLOW);
1799 DrawTextExt(drawto,gc,
1800 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1801 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1802 " ",FS_SMALL,FC_YELLOW);
1803 DrawTextExt(window,gc,
1804 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1805 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1806 " ",FS_SMALL,FC_YELLOW);
1808 name_typing = FALSE;
1812 static void DrawCounterValueField(int counter_id, int value)
1814 int x = SX + counter_info[counter_id].x + ED_WIN_COUNT_XPOS;
1815 int y = SY + counter_info[counter_id].y;
1817 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1818 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
1819 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
1820 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
1823 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1824 int2str(value, 3), FS_SMALL, FC_YELLOW);
1827 static void DrawDrawingWindow()
1830 UnmapLevelEditorWindowGadgets();
1831 MapMainDrawingArea();
1832 AdjustLevelScrollPosition();
1833 DrawMiniLevel(level_xpos, level_ypos);
1836 static void DrawElementContentAreas()
1838 int *num_areas = &MampferMax;
1839 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1840 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1841 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1842 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1845 for (i=0; i<MAX_ELEMCONT; i++)
1848 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
1850 for (i=0; i<MAX_ELEMCONT; i++)
1851 UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1853 /* display counter to choose number of element content areas */
1854 gadget_areas_value = num_areas;
1855 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
1856 x = counter_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
1857 y = counter_info[ED_COUNTER_ELEMCONT].y;
1858 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1859 FC_YELLOW, "number of content areas");
1860 MapCounterButtons(ED_COUNTER_ELEMCONT);
1862 /* delete content areas in case of reducing number of them */
1863 XFillRectangle(display, backbuffer, gc,
1864 SX, area_sy - MINI_TILEX,
1865 SXSIZE, 12 * MINI_TILEY);
1867 /* draw some decorative border for the objects */
1868 for (i=0; i<*num_areas; i++)
1872 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1875 XFillRectangle(display, drawto, gc,
1876 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
1877 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
1878 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
1881 /* copy border to the right location */
1882 XCopyArea(display, drawto, drawto, gc,
1883 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
1884 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1886 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
1887 "Content", FS_SMALL, FC_YELLOW);
1888 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
1889 "when", FS_SMALL, FC_YELLOW);
1890 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
1891 "smashed", FS_SMALL, FC_YELLOW);
1893 for (i=0; i<*num_areas; i++)
1897 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1898 ElementContent[i][x][y]);
1900 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
1901 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
1902 FC_YELLOW, "%d", i + 1);
1905 for (i=0; i<*num_areas; i++)
1906 MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1909 static void DrawAmoebaContentArea()
1911 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1912 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1913 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1914 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1917 ElementContent[0][0][0] = level.amoebe_inhalt;
1919 /* draw decorative border for the object */
1922 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
1924 XFillRectangle(display, drawto, gc,
1925 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
1926 MINI_TILEX + 2, MINI_TILEY + 2);
1928 /* copy border to the right location */
1929 XCopyArea(display, drawto, drawto, gc,
1930 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
1931 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1933 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
1934 FS_SMALL, FC_YELLOW);
1936 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
1938 MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
1941 #define TEXT_COLLECTING "Score for collecting"
1942 #define TEXT_SMASHING "Score for smashing"
1943 #define TEXT_CRACKING "Score for cracking"
1944 #define TEXT_SPEED "Speed of amoeba growth"
1945 #define TEXT_DURATION "Duration when activated"
1947 static void DrawPropertiesWindow()
1950 int num_elements_in_level;
1956 } elements_with_counter[] =
1958 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
1959 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
1960 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
1961 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
1962 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
1963 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
1964 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
1965 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
1966 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
1967 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
1968 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
1969 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
1970 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
1971 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
1972 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
1973 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
1974 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
1975 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
1976 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
1977 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
1978 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
1979 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
1980 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
1981 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
1982 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
1983 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
1984 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
1985 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
1986 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
1987 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
1988 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
1989 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
1990 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
1991 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
1992 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
1993 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
1994 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
1995 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
1996 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
1997 { EL_SIEB_LEER, &level.dauer_sieb, TEXT_DURATION },
1998 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2003 UnmapLevelEditorWindowGadgets();
2005 /* draw some decorative border for the object */
2008 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2010 XFillRectangle(display, drawto, gc,
2011 SX + TILEX + MINI_TILEX/2 - 1,
2012 SY + TILEY + MINI_TILEY/2 - 1,
2013 TILEX + 2, TILEY + 2);
2015 /* copy border to the right location */
2016 XCopyArea(display, drawto, drawto, gc,
2017 SX + TILEX, SY + TILEY,
2018 2 * TILEX, 2 * TILEY,
2019 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2021 DrawGraphic(1, 1, el2gfx(properties_element));
2022 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2023 FS_SMALL, FC_YELLOW);
2025 num_elements_in_level = 0;
2026 for (y=0; y<lev_fieldy; y++)
2027 for (x=0; x<lev_fieldx; x++)
2028 if (Feld[x][y] == properties_element)
2029 num_elements_in_level++;
2031 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
2032 num_elements_in_level);
2034 /* check if there are elements where a score can be chosen for */
2035 for (i=0; elements_with_counter[i].element != -1; i++)
2037 if (elements_with_counter[i].element == properties_element)
2039 int x = counter_info[ED_COUNTER_SCORE].x + DXSIZE;
2040 int y = counter_info[ED_COUNTER_SCORE].y;
2042 gadget_score_value = elements_with_counter[i].counter_value;
2043 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2044 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2045 FC_YELLOW, elements_with_counter[i].text);
2046 MapCounterButtons(ED_COUNTER_SCORE);
2051 if (HAS_CONTENT(properties_element))
2053 if (IS_AMOEBOID(properties_element))
2054 DrawAmoebaContentArea();
2056 DrawElementContentAreas();
2060 static void swap_numbers(int *i1, int *i2)
2068 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2080 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2082 int lx = sx + level_xpos;
2083 int ly = sy + level_ypos;
2085 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2088 Feld[lx][ly] = element;
2091 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2092 int element, boolean change_level)
2094 if (from_y == to_y) /* horizontal line */
2100 swap_numbers(&from_x, &to_x);
2102 for (x=from_x; x<=to_x; x++)
2103 DrawLineElement(x, y, element, change_level);
2105 else if (from_x == to_x) /* vertical line */
2111 swap_numbers(&from_y, &to_y);
2113 for (y=from_y; y<=to_y; y++)
2114 DrawLineElement(x, y, element, change_level);
2116 else /* diagonal line */
2118 int len_x = ABS(to_x - from_x);
2119 int len_y = ABS(to_y - from_y);
2122 if (len_y < len_x) /* a < 1 */
2124 float a = (float)len_y / (float)len_x;
2127 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2129 for (x=0; x<=len_x; x++)
2131 int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2133 DrawLineElement(from_x + x, from_y + y, element, change_level);
2138 float a = (float)len_x / (float)len_y;
2141 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2143 for (y=0; y<=len_y; y++)
2145 int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2147 DrawLineElement(from_x + x, from_y + y, element, change_level);
2153 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2154 int element, boolean change_level)
2156 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2157 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2158 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2159 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2162 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2163 int element, boolean change_level)
2168 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2170 for (y=from_y; y<=to_y; y++)
2171 DrawLine(from_x, y, to_x, y, element, change_level);
2174 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2176 int from_sx, from_sy;
2180 swap_numbers(&from_x, &to_x);
2183 swap_numbers(&from_y, &to_y);
2185 from_sx = SX + from_x * MINI_TILEX;
2186 from_sy = SY + from_y * MINI_TILEY;
2187 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2188 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2190 XSetForeground(display, gc, WhitePixel(display, screen));
2192 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2193 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2194 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2195 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2197 XSetForeground(display, gc, BlackPixel(display, screen));
2199 if (from_x == to_x && from_y == to_y)
2200 MarkTileDirty(from_x/2, from_y/2);
2202 redraw_mask |= REDRAW_FIELD;
2205 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2206 int element, boolean change_level)
2208 if (element == -1 || change_level)
2209 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2211 DrawAreaBorder(from_x, from_y, to_x, to_y);
2214 /* values for CopyBrushExt() */
2215 #define CB_AREA_TO_BRUSH 0
2216 #define CB_BRUSH_TO_LEVEL 1
2218 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
2220 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2221 static brush_from_x, brush_from_y;
2222 static brush_to_x, brush_to_y;
2226 swap_numbers(&from_x, &to_x);
2229 swap_numbers(&from_y, &to_y);
2231 if (mode == CB_AREA_TO_BRUSH)
2233 for (y=from_y; y<=to_y; y++)
2234 for (x=from_x; x<=to_x; x++)
2235 brush_buffer[x][y] = Feld[x][y];
2237 brush_from_x = from_x;
2238 brush_from_y = from_y;
2244 for (y=brush_from_y; y<=brush_to_y; y++)
2245 for (x=brush_from_x; x<=brush_to_x; x++)
2246 Feld[x][y] = brush_buffer[x][y];
2247 CopyLevelToUndoBuffer();
2251 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
2253 CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
2257 static void CopyBrushToLevel()
2259 CopyBrushExt(0, 0, 0, 0, CB_BRUSH_TO_LEVEL);
2263 static void FloodFill(int from_x, int from_y, int fill_element)
2267 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2268 static int safety = 0;
2270 /* check if starting field still has the desired content */
2271 if (Feld[from_x][from_y] == fill_element)
2276 if (safety > lev_fieldx*lev_fieldy)
2277 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2279 old_element = Feld[from_x][from_y];
2280 Feld[from_x][from_y] = fill_element;
2284 x = from_x + check[i][0];
2285 y = from_y + check[i][1];
2287 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2288 FloodFill(x, y, fill_element);
2294 /* values for DrawLevelText() modes */
2296 #define TEXT_SETCURSOR 1
2297 #define TEXT_WRITECHAR 2
2298 #define TEXT_BACKSPACE 3
2299 #define TEXT_NEWLINE 4
2302 static void DrawLevelText(int sx, int sy, char letter, int mode)
2304 static short delete_buffer[MAX_LEV_FIELDX];
2305 static int start_sx, start_sy;
2306 static int last_sx, last_sy;
2307 static boolean typing = FALSE;
2308 int letter_element = EL_CHAR_ASCII0 + letter;
2311 if (mode != TEXT_INIT)
2316 if (mode != TEXT_SETCURSOR)
2322 lx = last_sx + level_xpos;
2323 ly = last_sy + level_ypos;
2330 DrawLevelText(0, 0, 0, TEXT_END);
2333 start_sx = last_sx = sx;
2334 start_sy = last_sy = sy;
2335 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2338 case TEXT_SETCURSOR:
2339 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2340 DrawAreaBorder(sx, sy, sx, sy);
2345 case TEXT_WRITECHAR:
2346 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2348 delete_buffer[sx - start_sx] = Feld[lx][ly];
2349 Feld[lx][ly] = letter_element;
2351 if (sx + 1 < 2*SCR_FIELDX && lx + 1 < lev_fieldx)
2352 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2353 else if (sy + 1 < 2*SCR_FIELDY && ly + 1 < lev_fieldy)
2354 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2356 DrawLevelText(0, 0, 0, TEXT_END);
2360 case TEXT_BACKSPACE:
2363 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2364 DrawMiniElement(sx - 1, sy, new_element3);
2365 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2370 if (sy + 1 < 2*SCR_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
2371 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2373 DrawLevelText(0, 0, 0, TEXT_END);
2377 CopyLevelToUndoBuffer();
2378 DrawMiniElement(sx, sy, Feld[lx][ly]);
2387 static void CopyLevelToUndoBuffer()
2391 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2393 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2394 undo_buffer_steps++;
2396 for(x=0; x<lev_fieldx; x++)
2397 for(y=0; y<lev_fieldy; y++)
2398 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2401 static void RandomPlacement(int button)
2406 new_element = (button == 1 ? new_element1 :
2407 button == 2 ? new_element2 :
2408 button == 3 ? new_element3 : 0);
2410 if (random_placement_method == RANDOM_USE_PERCENTAGE)
2412 for(x=0; x<lev_fieldx; x++)
2413 for(y=0; y<lev_fieldy; y++)
2414 if (RND(100) < random_placement_percentage)
2415 Feld[x][y] = new_element;
2419 int elements_left = random_placement_num_objects;
2421 while (elements_left > 0)
2423 x = RND(lev_fieldx);
2424 y = RND(lev_fieldy);
2426 if (Feld[x][y] != new_element)
2428 Feld[x][y] = new_element;
2434 DrawMiniLevel(level_xpos, level_ypos);
2435 CopyLevelToUndoBuffer();
2438 static void HandleDrawingAreas(struct GadgetInfo *gi)
2440 static boolean started_inside_drawing_area = FALSE;
2441 static boolean draw_with_brush = FALSE;
2442 int id = gi->custom_id;
2443 boolean inside_drawing_area = !gi->event.off_borders;
2444 boolean button_press_event;
2445 boolean button_release_event;
2446 boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
2448 int button = gi->event.button;
2449 int sx = gi->event.x, sy = gi->event.y;
2454 if (edit_mode != ED_MODE_DRAWING)
2458 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
2459 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
2463 sx = (sx < 0 ? 0 : sx > 2*SCR_FIELDX - 1 ? 2*SCR_FIELDX - 1 : sx);
2464 sy = (sy < 0 ? 0 : sy > 2*SCR_FIELDY - 1 ? 2*SCR_FIELDY - 1 : sy);
2465 lx = sx + level_xpos;
2466 ly = sy + level_ypos;
2468 lx = (lx < 0 ? 0 : lx > lev_fieldx - 1 ? lev_fieldx - 1 : lx);
2469 ly = (ly < 0 ? 0 : ly > lev_fieldy - 1 ? lev_fieldy - 1 : ly);
2470 sx = lx - level_xpos;
2471 sy = ly - level_ypos;
2475 sx = (sx < 0 ? 0 : sx > 2 ? 2 : sx);
2476 sy = (sy < 0 ? 0 : sy > 2 ? 2 : sy);
2479 if (button_press_event)
2480 started_inside_drawing_area = inside_drawing_area;
2482 if (!started_inside_drawing_area)
2485 if (!button && !button_release_event)
2488 new_element = (button == 1 ? new_element1 :
2489 button == 2 ? new_element2 :
2490 button == 3 ? new_element3 : 0);
2492 if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
2495 switch (drawing_function)
2497 case ED_CTRL_ID_SINGLE_ITEMS:
2500 if (button_release_event)
2501 CopyLevelToUndoBuffer();
2506 if (new_element != Feld[lx][ly])
2508 if (new_element == EL_SPIELFIGUR)
2510 /* remove player at old position */
2511 for(y=0; y<lev_fieldy; y++)
2513 for(x=0; x<lev_fieldx; x++)
2515 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2517 Feld[x][y] = EL_LEERRAUM;
2518 if (x - level_xpos >= 0 && x - level_xpos < 2*SCR_FIELDX &&
2519 y - level_ypos >= 0 && y - level_ypos < 2*SCR_FIELDY)
2520 DrawMiniElement(x - level_xpos, y - level_ypos,
2527 Feld[lx][ly] = new_element;
2528 DrawMiniElement(sx, sy, new_element);
2533 DrawMiniGraphicExt(drawto, gc,
2534 gi->x + sx * MINI_TILEX,
2535 gi->y + sy * MINI_TILEY,
2536 el2gfx(new_element));
2537 DrawMiniGraphicExt(window, gc,
2538 gi->x + sx * MINI_TILEX,
2539 gi->y + sy * MINI_TILEY,
2540 el2gfx(new_element));
2542 if (id == ED_CTRL_ID_AMOEBA_CONTENT)
2543 level.amoebe_inhalt = new_element;
2544 else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7)
2545 level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] =
2550 case ED_CTRL_ID_CONNECTED_ITEMS:
2552 static int last_sx = -1;
2553 static int last_sy = -1;
2555 if (button_release_event)
2556 CopyLevelToUndoBuffer();
2560 if (!button_press_event)
2561 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
2569 case ED_CTRL_ID_LINE:
2570 case ED_CTRL_ID_RECTANGLE:
2571 case ED_CTRL_ID_FILLED_BOX:
2572 case ED_CTRL_ID_BRUSH:
2574 static int last_sx = -1;
2575 static int last_sy = -1;
2576 static int start_sx = -1;
2577 static int start_sy = -1;
2578 void (*draw_func)(int, int, int, int, int, boolean);
2580 if (drawing_function == ED_CTRL_ID_LINE)
2581 draw_func = DrawLine;
2582 else if (drawing_function == ED_CTRL_ID_RECTANGLE)
2583 draw_func = DrawRectangle;
2584 else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
2585 draw_func = DrawFilledBox;
2587 draw_func = SelectArea;
2589 if (button_press_event)
2591 draw_func(sx, sy, sx, sy, new_element, FALSE);
2592 start_sx = last_sx = sx;
2593 start_sy = last_sy = sy;
2595 else if (button_release_event)
2597 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
2598 if (drawing_function == ED_CTRL_ID_BRUSH)
2600 CopyAreaToBrush(start_sx, start_sy, sx, sy);
2601 draw_with_brush = TRUE;
2604 CopyLevelToUndoBuffer();
2606 else if (last_sx != sx || last_sy != sy)
2608 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
2609 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
2616 case ED_CTRL_ID_TEXT:
2617 if (button_press_event)
2618 DrawLevelText(sx, sy, 0, TEXT_INIT);
2621 case ED_CTRL_ID_FLOOD_FILL:
2622 if (button_press_event && Feld[lx][ly] != new_element)
2624 FloodFill(lx, ly, new_element);
2625 DrawMiniLevel(level_xpos, level_ypos);
2626 CopyLevelToUndoBuffer();
2635 static void HandleCounterButtons(struct GadgetInfo *gi)
2637 int id = gi->custom_id;
2638 int button = gi->event.button;
2639 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2643 case ED_CTRL_ID_SCORE_DOWN:
2644 case ED_CTRL_ID_SCORE_UP:
2645 *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
2646 if (*gadget_score_value < 0)
2647 *gadget_score_value = 0;
2648 else if (*gadget_score_value > 255)
2649 *gadget_score_value = 255;
2651 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2654 case ED_CTRL_ID_ELEMCONT_DOWN:
2655 case ED_CTRL_ID_ELEMCONT_UP:
2656 *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
2657 if (*gadget_areas_value < 1)
2658 *gadget_areas_value = 1;
2659 else if (*gadget_areas_value > MAX_ELEMCONT)
2660 *gadget_areas_value = MAX_ELEMCONT;
2662 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
2663 DrawElementContentAreas();
2671 static void HandleControlButtons(struct GadgetInfo *gi)
2673 int id = gi->custom_id;
2674 int button = gi->event.button;
2675 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2677 int player_present = FALSE;
2678 int level_changed = FALSE;
2681 new_element = (button == 1 ? new_element1 :
2682 button == 2 ? new_element2 :
2683 button == 3 ? new_element3 : 0);
2685 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2686 DrawLevelText(0, 0, 0, TEXT_END);
2688 if (id < ED_NUM_CTRL1_BUTTONS && edit_mode != ED_MODE_DRAWING)
2690 DrawDrawingWindow();
2691 edit_mode = ED_MODE_DRAWING;
2696 case ED_CTRL_ID_SINGLE_ITEMS:
2697 case ED_CTRL_ID_CONNECTED_ITEMS:
2698 case ED_CTRL_ID_LINE:
2699 case ED_CTRL_ID_TEXT:
2700 case ED_CTRL_ID_RECTANGLE:
2701 case ED_CTRL_ID_FILLED_BOX:
2702 case ED_CTRL_ID_FLOOD_FILL:
2703 case ED_CTRL_ID_BRUSH:
2704 drawing_function = id;
2707 case ED_CTRL_ID_WRAP_LEFT:
2708 if (level_xpos >= 0)
2710 if (lev_fieldx < 2*SCR_FIELDX - 2)
2714 if (level_xpos <- 1)
2717 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
2719 DrawMiniLevel(level_xpos, level_ypos);
2723 case ED_CTRL_ID_WRAP_RIGHT:
2724 if (level_xpos <= lev_fieldx - 2*SCR_FIELDX)
2726 if (lev_fieldx < 2*SCR_FIELDX - 2)
2730 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
2731 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
2733 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
2735 DrawMiniLevel(level_xpos, level_ypos);
2739 case ED_CTRL_ID_WRAP_UP:
2740 if (level_ypos >= 0)
2742 if (lev_fieldy < 2*SCR_FIELDY - 2)
2746 if (level_ypos < -1)
2749 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
2751 DrawMiniLevel(level_xpos, level_ypos);
2755 case ED_CTRL_ID_WRAP_DOWN:
2756 if (level_ypos <= lev_fieldy - 2*SCR_FIELDY)
2758 if (lev_fieldy < 2*SCR_FIELDY - 2)
2762 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
2763 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
2765 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
2767 DrawMiniLevel(level_xpos, level_ypos);
2771 case ED_CTRL_ID_PROPERTIES:
2772 properties_element = new_element;
2773 DrawPropertiesWindow();
2774 edit_mode = ED_MODE_PROPERTIES;
2777 case ED_CTRL_ID_RANDOM_PLACEMENT:
2778 RandomPlacement(button);
2781 case ED_CTRL_ID_UNDO:
2782 if (undo_buffer_steps == 0)
2784 Request("Undo buffer empty !", REQ_CONFIRM);
2788 undo_buffer_position =
2789 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
2790 undo_buffer_steps--;
2792 for(x=0; x<lev_fieldx; x++)
2793 for(y=0; y<lev_fieldy; y++)
2794 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
2795 DrawMiniLevel(level_xpos,level_ypos);
2798 case ED_CTRL_ID_INFO:
2799 if (edit_mode != ED_MODE_INFO)
2801 DrawControlWindow();
2802 edit_mode = ED_MODE_INFO;
2806 DrawDrawingWindow();
2807 edit_mode = ED_MODE_DRAWING;
2811 case ED_CTRL_ID_CLEAR:
2812 for(x=0; x<MAX_LEV_FIELDX; x++)
2813 for(y=0; y<MAX_LEV_FIELDY; y++)
2814 Feld[x][y] = new_element3;
2815 CopyLevelToUndoBuffer();
2817 DrawMiniLevel(level_xpos, level_ypos);
2820 case ED_CTRL_ID_SAVE:
2821 if (leveldir[leveldir_nr].readonly)
2823 Request("This level is read only !", REQ_CONFIRM);
2827 for(y=0; y<lev_fieldy; y++)
2828 for(x=0; x<lev_fieldx; x++)
2829 if (Feld[x][y] != Ur[x][y])
2830 level_changed = TRUE;
2832 if (0 && !level_changed)
2834 Request("Level has not changed !", REQ_CONFIRM);
2838 for(y=0; y<lev_fieldy; y++)
2839 for(x=0; x<lev_fieldx; x++)
2840 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2841 player_present = TRUE;
2843 if (!player_present)
2844 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2847 if (Request("Save this level and kill the old ?", REQ_ASK))
2849 for(x=0; x<lev_fieldx; x++)
2850 for(y=0; y<lev_fieldy; y++)
2851 Ur[x][y] = Feld[x][y];
2852 SaveLevel(level_nr);
2857 case ED_CTRL_ID_TEST:
2858 for(y=0; y<lev_fieldy; y++)
2859 for(x=0; x<lev_fieldx; x++)
2860 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2861 player_present = TRUE;
2863 if (!player_present)
2864 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2867 for(x=0; x<lev_fieldx; x++)
2868 for(y=0; y<lev_fieldy; y++)
2869 OrigBackup[x][y] = Ur[x][y];
2871 for(x=0; x<lev_fieldx; x++)
2872 for(y=0; y<lev_fieldy; y++)
2873 Ur[x][y] = Feld[x][y];
2875 level_editor_test_game = TRUE;
2876 game_status = PLAYING;
2881 case ED_CTRL_ID_EXIT:
2882 for(y=0; y<lev_fieldy; y++)
2883 for(x=0; x<lev_fieldx; x++)
2884 if (Feld[x][y] != Ur[x][y])
2885 level_changed = TRUE;
2887 if (!level_changed ||
2888 Request("Level has changed! Exit without saving ?",
2889 REQ_ASK | REQ_STAY_OPEN))
2891 CloseDoor(DOOR_CLOSE_1);
2894 CloseDoor(DOOR_CLOSE_ALL);
2897 /* draw smaller door */
2898 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2899 DOOR_GFX_PAGEX7, 64,
2902 redraw_mask |= REDRAW_ALL;
2904 game_status = MAINMENU;
2909 CloseDoor(DOOR_CLOSE_1);
2910 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
2911 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
2912 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2913 OpenDoor(DOOR_OPEN_1);
2918 if (gi->event.type == GD_EVENT_PRESSED)
2919 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
2920 else if (gi->event.type == GD_EVENT_RELEASED)
2921 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
2922 else if (gi->event.type == GD_EVENT_MOVING)
2923 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
2925 printf("default: HandleControlButtons: ?\n");
2930 void HandleLevelEditorKeyInput(KeySym key)
2932 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2934 char *keyname = getKeyNameFromKeySym(key);
2937 if (strlen(keyname) == 1)
2938 letter = keyname[0];
2939 else if (strcmp(keyname, "space") == 0)
2941 else if (strcmp(keyname, "less") == 0)
2943 else if (strcmp(keyname, "equal") == 0)
2945 else if (strcmp(keyname, "greater") == 0)
2948 /* map lower case letters to upper case */
2949 if (letter >= 'a' && letter <= 'z')
2950 letter += (int)('A' - 'a');
2951 else if (letter == 'ä')
2953 else if (letter == 'ä')
2955 else if (letter == 'ä')
2959 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
2960 else if (key == XK_Delete || key == XK_BackSpace)
2961 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
2962 else if (key == XK_Return)
2963 DrawLevelText(0, 0, 0, TEXT_NEWLINE);