1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
75 /* values for the setting windows */
76 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
77 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
79 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
80 2 * ED_GADGET_DISTANCE)
82 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
83 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
85 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
86 n * ED_SETTINGS_XOFFSET)
87 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
88 n * ED_SETTINGS_YOFFSET)
90 #define ED_SETTINGS1_YPOS MINI_TILEY
91 #define ED_SETTINGS2_XPOS MINI_TILEX
92 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
94 /* values for counter gadgets */
95 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
96 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
97 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
99 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
100 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
101 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
102 n * ED_COUNTER_YDISTANCE)
103 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE - 2)
106 /* values for element content drawing areas */
107 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
108 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
110 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
114 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
119 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
120 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(3) + \
121 ED_GADGET_DISTANCE - MINI_TILEY)
123 #define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX)
124 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(11) + \
125 ED_GADGET_DISTANCE - MINI_TILEY)
128 /* values for random placement background drawing area */
129 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
130 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
132 /* values for scrolling gadgets for drawing area */
133 #define ED_SCROLLBUTTON_XPOS 24
134 #define ED_SCROLLBUTTON_YPOS 0
135 #define ED_SCROLLBAR_XPOS 24
136 #define ED_SCROLLBAR_YPOS 64
138 #define ED_SCROLLBUTTON_XSIZE 16
139 #define ED_SCROLLBUTTON_YSIZE 16
141 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
142 #define ED_SCROLL_UP_YPOS (0)
143 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
144 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
145 #define ED_SCROLL_LEFT_XPOS (0)
146 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
147 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
149 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
150 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
151 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
152 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
153 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
154 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
155 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
156 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
158 /* values for scrolling gadgets for element list */
159 #define ED_SCROLLBUTTON2_XPOS 50
160 #define ED_SCROLLBUTTON2_YPOS 0
161 #define ED_SCROLLBAR2_XPOS 50
162 #define ED_SCROLLBAR2_YPOS 20
164 #define ED_SCROLLBUTTON2_XSIZE 10
165 #define ED_SCROLLBUTTON2_YSIZE 10
167 #define ED_SCROLL2_UP_XPOS 85
168 #define ED_SCROLL2_UP_YPOS 30
169 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
170 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
171 ED_ELEMENTLIST_BUTTONS_VERT * \
172 ED_ELEMENTLIST_YSIZE - \
173 ED_SCROLLBUTTON2_YSIZE)
174 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
175 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
176 ED_SCROLLBUTTON2_YSIZE)
177 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
178 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
179 ED_ELEMENTLIST_YSIZE - \
180 2 * ED_SCROLLBUTTON2_YSIZE)
182 /* values for checkbutton gadgets */
183 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
184 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
186 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
187 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
188 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
189 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
191 /* some positions in the editor control window */
192 #define ED_BUTTON_ELEM_XPOS 6
193 #define ED_BUTTON_ELEM_YPOS 30
194 #define ED_BUTTON_ELEM_XSIZE 22
195 #define ED_BUTTON_ELEM_YSIZE 22
197 /* some values for text input, selectbox and counter gadgets */
198 #define ED_BUTTON_COUNT_YPOS 60
199 #define ED_BUTTON_COUNT_XSIZE 20
200 #define ED_BUTTON_COUNT_YSIZE 20
201 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
202 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
203 #define ED_WIN_COUNT_XSIZE 52
204 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
205 #define ED_WIN_COUNT2_XPOS 27
206 #define ED_WIN_COUNT2_YPOS 3
207 #define ED_WIN_COUNT2_XSIZE 46
208 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
210 #define ED_BUTTON_MINUS_XPOS 2
211 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
212 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
213 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
214 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
215 ED_WIN_COUNT_XSIZE + 2)
216 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
217 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
218 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
220 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
221 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
222 2 + ED_WIN_COUNT_YSIZE)
223 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
224 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
226 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
227 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
228 4 * (2 + ED_WIN_COUNT_YSIZE))
229 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
231 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
232 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
233 2 * (2 + ED_WIN_COUNT_YSIZE))
234 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
235 3 * (2 + ED_WIN_COUNT_YSIZE))
237 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
238 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
240 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
241 #define INFOTEXT_XPOS SX
242 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
243 #define INFOTEXT_XSIZE SXSIZE
244 #define INFOTEXT_YSIZE MINI_TILEX
248 -----------------------------------------------------------------------------
249 editor gadget definitions
250 -----------------------------------------------------------------------------
253 /* drawing toolbox buttons */
254 #define GADGET_ID_NONE -1
255 #define GADGET_ID_TOOLBOX_FIRST 0
257 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
258 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
259 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
260 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
261 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
262 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
263 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
264 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
265 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
266 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
267 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
268 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
269 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
270 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
271 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
272 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
273 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
274 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
275 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
276 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
277 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
278 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
280 /* counter button identifiers */
281 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
283 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
284 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
285 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
286 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
287 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
288 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
289 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
290 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
291 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
292 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
293 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
294 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
295 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
296 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
297 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
298 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
299 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
300 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
301 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
302 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
303 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
304 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
305 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
306 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
307 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
308 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
309 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
310 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
311 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
312 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
313 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
314 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
315 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
316 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
317 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
318 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
319 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
320 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
321 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
322 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
323 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
324 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
325 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
326 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
327 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
328 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
329 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
330 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
332 /* drawing area identifiers */
333 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
335 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
336 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
337 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
338 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
339 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
340 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
341 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
342 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
343 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
344 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
345 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
346 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
347 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12)
348 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13)
350 /* text input identifiers */
351 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14)
353 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
354 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
356 /* selectbox identifiers */
357 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
359 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
360 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
361 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
362 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
363 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
364 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 5)
365 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 6)
366 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 7)
368 /* textbutton identifiers */
369 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 8)
371 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
372 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
373 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
374 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
376 /* gadgets for scrolling of drawing area */
377 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
379 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
380 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
381 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
382 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
383 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
384 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
386 /* gadgets for scrolling element list */
387 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
389 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
390 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
391 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
393 /* checkbuttons for level/element properties */
394 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
396 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
397 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
398 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
399 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
400 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
401 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
402 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
403 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
404 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
405 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 9)
406 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 10)
407 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
408 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
409 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 13)
410 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 14)
411 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 15)
412 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 16)
413 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
414 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 18)
416 /* gadgets for buttons in element list */
417 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 19)
418 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
419 ED_NUM_ELEMENTLIST_BUTTONS - 1)
421 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
423 /* radio button numbers */
424 #define RADIO_NR_NONE 0
425 #define RADIO_NR_DRAWING_TOOLBOX 1
426 #define RADIO_NR_RANDOM_ELEMENTS 2
428 /* values for counter gadgets */
429 #define ED_COUNTER_ID_SELECT_LEVEL 0
430 #define ED_COUNTER_ID_LEVEL_XSIZE 1
431 #define ED_COUNTER_ID_LEVEL_YSIZE 2
432 #define ED_COUNTER_ID_LEVEL_COLLECT 3
433 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
434 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
435 #define ED_COUNTER_ID_LEVEL_RANDOM 6
436 #define ED_COUNTER_ID_ELEMENT_SCORE 7
437 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
438 #define ED_COUNTER_ID_CUSTOM_SCORE 9
439 #define ED_COUNTER_ID_PUSH_DELAY_FIX 10
440 #define ED_COUNTER_ID_PUSH_DELAY_RND 11
441 #define ED_COUNTER_ID_MOVE_DELAY_FIX 12
442 #define ED_COUNTER_ID_MOVE_DELAY_RND 13
443 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
444 #define ED_COUNTER_ID_CHANGE_DELAY_RND 15
446 #define ED_NUM_COUNTERBUTTONS 16
448 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
449 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
451 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
452 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
454 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
455 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
457 /* values for scrollbutton gadgets */
458 #define ED_SCROLLBUTTON_ID_AREA_UP 0
459 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
460 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
461 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
462 #define ED_SCROLLBUTTON_ID_LIST_UP 4
463 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
465 #define ED_NUM_SCROLLBUTTONS 6
467 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
468 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
470 /* values for scrollbar gadgets */
471 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
472 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
473 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
475 #define ED_NUM_SCROLLBARS 3
477 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
478 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
480 /* values for text input gadgets */
481 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
482 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
484 #define ED_NUM_TEXTINPUT 2
486 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
487 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
489 /* values for selectbox gadgets */
490 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
491 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
492 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
493 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
494 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
495 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 5
496 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 6
497 #define ED_SELECTBOX_ID_CHANGE_CAUSE 7
499 #define ED_NUM_SELECTBOX 8
501 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
502 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
504 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
505 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
507 /* values for textbutton gadgets */
508 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
509 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
510 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
511 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
513 #define ED_NUM_TEXTBUTTON 4
515 /* values for checkbutton gadgets */
516 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
517 #define ED_CHECKBUTTON_ID_GRAVITY 1
518 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
519 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
520 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
521 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
522 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
523 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 7
524 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 8
525 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
526 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
527 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 11
528 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 12
529 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 13
530 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 14
531 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 15
532 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 16
534 #define ED_NUM_CHECKBUTTONS 17
536 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
537 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
539 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
540 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
542 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
543 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY
545 /* values for radiobutton gadgets */
546 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
547 #define ED_RADIOBUTTON_ID_QUANTITY 1
549 #define ED_NUM_RADIOBUTTONS 2
551 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
552 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
556 -----------------------------------------------------------------------------
557 some internally used definitions
558 -----------------------------------------------------------------------------
561 /* values for CopyLevelToUndoBuffer() */
562 #define UNDO_IMMEDIATE 0
563 #define UNDO_ACCUMULATE 1
565 /* values for scrollbars */
566 #define ED_SCROLL_NO 0
567 #define ED_SCROLL_LEFT 1
568 #define ED_SCROLL_RIGHT 2
569 #define ED_SCROLL_UP 4
570 #define ED_SCROLL_DOWN 8
572 /* screens in the level editor */
573 #define ED_MODE_DRAWING 0
574 #define ED_MODE_INFO 1
575 #define ED_MODE_PROPERTIES 2
577 /* sub-screens in the element properties section */
578 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
579 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
580 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
582 /* how many steps can be cancelled */
583 #define NUM_UNDO_STEPS (10 + 1)
585 /* values for elements with score */
587 #define MAX_SCORE 255
589 /* values for random placement */
590 #define RANDOM_USE_PERCENTAGE 0
591 #define RANDOM_USE_QUANTITY 1
593 /* maximal size of level editor drawing area */
594 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
595 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
599 -----------------------------------------------------------------------------
600 some internally used data structure definitions
601 -----------------------------------------------------------------------------
608 } control_info[ED_NUM_CTRL_BUTTONS] =
610 { 's', "draw single items" },
611 { 'd', "draw connected items" },
612 { 'l', "draw lines" },
613 { 'a', "draw arcs" },
614 { 'r', "draw outline rectangles" },
615 { 'R', "draw filled rectangles" },
616 { '\0', "wrap (rotate) level up" },
617 { 't', "enter text elements" },
618 { 'f', "flood fill" },
619 { '\0', "wrap (rotate) level left" },
620 { '?', "properties of drawing element" },
621 { '\0', "wrap (rotate) level right" },
622 { '\0', "random element placement" },
623 { 'b', "grab brush" },
624 { '\0', "wrap (rotate) level down" },
625 { ',', "pick drawing element" },
626 { 'U', "undo last operation" },
627 { 'I', "level properties" },
628 { 'S', "save level" },
629 { 'C', "clear level" },
630 { 'T', "test level" },
631 { 'E', "exit level editor" }
634 static int random_placement_value = 10;
635 static int random_placement_method = RANDOM_USE_QUANTITY;
636 static int random_placement_background_element = EL_SAND;
637 static boolean random_placement_background_restricted = FALSE;
638 static boolean stick_element_properties_window = FALSE;
639 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
640 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
641 static struct ElementInfo custom_element;
646 int min_value, max_value;
647 int gadget_id_down, gadget_id_up;
650 char *text_above, *text_left, *text_right;
651 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
654 DX + 5 - SX, DY + 3 - SY,
656 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
657 GADGET_ID_SELECT_LEVEL_TEXT,
662 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
663 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
664 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
665 GADGET_ID_LEVEL_XSIZE_TEXT,
667 "playfield size", NULL, "width",
670 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
671 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
672 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
673 GADGET_ID_LEVEL_YSIZE_TEXT,
675 NULL, NULL, "height",
678 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
680 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
681 GADGET_ID_LEVEL_COLLECT_TEXT,
683 "number of emeralds to collect", NULL, NULL
686 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
688 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
689 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
691 "time available to solve level", NULL, "(0 => no time limit)"
694 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
696 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
697 GADGET_ID_LEVEL_TIMESCORE_TEXT,
698 &level.score[SC_TIME_BONUS],
699 "score for each 10 seconds left", NULL, NULL
702 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
704 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
705 GADGET_ID_LEVEL_RANDOM_TEXT,
706 &random_placement_value,
707 "random element placement", NULL, "in"
710 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
711 MIN_SCORE, MAX_SCORE,
712 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
713 GADGET_ID_ELEMENT_SCORE_TEXT,
714 NULL, /* will be set when used */
718 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
719 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
720 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
721 GADGET_ID_ELEMENT_CONTENT_TEXT,
722 &level.num_yamyam_contents,
723 NULL, NULL, "number of content areas"
726 ED_SETTINGS_XPOS(9), ED_SETTINGS_YPOS(4),
727 MIN_SCORE, MAX_SCORE,
728 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
729 GADGET_ID_CUSTOM_SCORE_TEXT,
730 &custom_element.score,
734 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
736 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
737 GADGET_ID_PUSH_DELAY_FIX_TEXT,
738 &custom_element.push_delay_fixed,
739 NULL, "push delay", NULL
742 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
744 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
745 GADGET_ID_PUSH_DELAY_RND_TEXT,
746 &custom_element.push_delay_random,
747 NULL, "+random", NULL
750 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
752 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
753 GADGET_ID_MOVE_DELAY_FIX_TEXT,
754 &custom_element.move_delay_fixed,
755 NULL, "move delay", NULL
758 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(8),
760 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
761 GADGET_ID_MOVE_DELAY_RND_TEXT,
762 &custom_element.move_delay_random,
763 NULL, "+random", NULL
766 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
768 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
769 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
770 &custom_element.change.delay_fixed,
774 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
776 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
777 GADGET_ID_CHANGE_DELAY_RND_TEXT,
778 &custom_element.change.delay_random,
779 NULL, "+random", NULL
790 } textinput_info[ED_NUM_TEXTINPUT] =
793 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
794 GADGET_ID_LEVEL_NAME,
800 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
801 GADGET_ID_LEVEL_AUTHOR,
802 MAX_LEVEL_AUTHOR_LEN,
808 static struct ValueTextInfo options_walk_to_action[] =
810 { EP_DIGGABLE, "diggable" },
811 { EP_COLLECTIBLE, "collectible" },
812 { EP_PUSHABLE, "pushable" },
815 static int index_walk_to_action = 0;
817 static struct ValueTextInfo options_move_pattern[] =
820 { MV_RIGHT, "right" },
823 { MV_HORIZONTAL, "horizontal" },
824 { MV_VERTICAL, "vertical" },
825 { MV_ALL_DIRECTIONS, "all directions" },
826 { MV_TOWARDS_PLAYER, "towards player" },
827 { MV_AWAY_FROM_PLAYER, "away from player" },
828 { MV_ALONG_LEFT_SIDE, "along left side" },
829 { MV_ALONG_RIGHT_SIDE, "along right side" },
832 static int index_move_pattern = 0;
834 static struct ValueTextInfo options_move_direction[] =
836 { MV_NO_MOVING, "automatic" },
838 { MV_RIGHT, "right" },
843 static int index_move_direction = 0;
845 static struct ValueTextInfo options_consistency[] =
847 { EP_INDESTRUCTIBLE, "indestructible" },
848 { EP_CAN_EXPLODE_BY_FIRE, "can explode by fire" },
849 { EP_CAN_EXPLODE_SMASHED, "can explode when smashed" },
850 { EP_CAN_EXPLODE_IMPACT, "can explode on impact" },
853 static int index_consistency = 0;
855 static struct ValueTextInfo options_deadliness[] =
857 { EP_DONT_RUN_INTO, "running into" },
858 { EP_DONT_COLLIDE_WITH, "colliding with" },
859 { EP_DONT_TOUCH, "touching" },
862 static int index_deadliness = 0;
864 static struct ValueTextInfo options_walkable_layer[] =
866 { EP_WALKABLE_OVER, "over" },
867 { EP_WALKABLE_INSIDE, "inside" },
868 { EP_WALKABLE_UNDER, "under" },
871 static int index_walkable_layer = 0;
873 static struct ValueTextInfo options_time_units[] =
879 static int index_time_units = 0;
881 static struct ValueTextInfo options_change_cause[] =
883 { 1, "specified delay" },
884 { 2, "impact (active)" },
885 { 3, "impact (passive)" },
886 { 4, "touched by player" },
887 { 5, "pressed by player" },
890 static int index_change_cause = 0, value_change_cause = 0;
896 int size; /* char size of selectbox or '-1' (dynamically determined) */
897 struct ValueTextInfo *options;
899 char *text_left, *text_right, *infotext;
900 } selectbox_info[ED_NUM_SELECTBOX] =
903 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
904 GADGET_ID_CUSTOM_WALK_TO_ACTION,
906 options_walk_to_action, &index_walk_to_action,
907 &custom_element.walk_to_action,
908 NULL, NULL, "diggable/collectible/pushable"
911 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
912 GADGET_ID_CUSTOM_CONSISTENCY,
914 options_consistency, &index_consistency,
915 &custom_element.consistency,
916 NULL, "to", "consistency/destructibility"
919 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
920 GADGET_ID_CUSTOM_DEADLINESS,
922 options_deadliness, &index_deadliness,
923 &custom_element.deadliness,
924 "deadly when", NULL, "deadliness of element"
927 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
928 GADGET_ID_CUSTOM_MOVE_PATTERN,
930 options_move_pattern, &index_move_pattern,
931 &custom_element.move_pattern,
932 "can move", NULL, "element move direction"
935 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
936 GADGET_ID_CUSTOM_MOVE_DIRECTION,
938 options_move_direction, &index_move_direction,
939 &custom_element.move_direction_initial,
940 "starts moving", NULL, "initial element move direction"
943 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
944 GADGET_ID_CUSTOM_WALKABLE_LAYER,
946 options_walkable_layer, &index_walkable_layer,
947 &custom_element.walkable_layer,
948 "player can walk", NULL, "layer where player can walk"
951 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
952 GADGET_ID_CHANGE_TIME_UNITS,
954 options_time_units, &index_time_units,
955 &custom_element.change.delay_frames,
956 "delay time given in", NULL, "delay time units for change"
959 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(8),
960 GADGET_ID_CHANGE_CAUSE,
962 options_change_cause, &index_change_cause,
964 "test:", NULL, "test-selectbox entry"
973 char *text, *infotext;
974 } textbutton_info[ED_NUM_TEXTBUTTON] =
977 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
978 GADGET_ID_PROPERTIES_INFO,
979 11, "Information", "Show information about element"
982 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
983 GADGET_ID_PROPERTIES_CONFIG,
984 11, "Configure", "Configure element properties"
987 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
988 GADGET_ID_PROPERTIES_ADVANCED,
989 11, "Advanced", "Advanced element configuration"
992 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(5),
993 GADGET_ID_SAVE_AS_TEMPLATE,
994 -1, "Save as template", "Save current settings as new template"
1004 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1007 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1008 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1009 GADGET_ID_SCROLL_UP,
1010 "scroll level editing area up"
1013 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1014 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1015 GADGET_ID_SCROLL_DOWN,
1016 "scroll level editing area down"
1019 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1020 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1021 GADGET_ID_SCROLL_LEFT,
1022 "scroll level editing area left"
1025 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1026 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1027 GADGET_ID_SCROLL_RIGHT,
1028 "scroll level editing area right"
1031 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1032 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1033 GADGET_ID_SCROLL_LIST_UP,
1034 "scroll element list up ('Page Up')"
1037 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1038 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1039 GADGET_ID_SCROLL_LIST_DOWN,
1040 "scroll element list down ('Page Down')"
1052 } scrollbar_info[ED_NUM_SCROLLBARS] =
1055 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1056 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1057 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1058 GD_TYPE_SCROLLBAR_HORIZONTAL,
1059 GADGET_ID_SCROLL_HORIZONTAL,
1060 "scroll level editing area horizontally"
1063 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1064 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1065 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1066 GD_TYPE_SCROLLBAR_VERTICAL,
1067 GADGET_ID_SCROLL_VERTICAL,
1068 "scroll level editing area vertically"
1071 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1072 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1073 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1074 GD_TYPE_SCROLLBAR_VERTICAL,
1075 GADGET_ID_SCROLL_LIST_VERTICAL,
1076 "scroll element list vertically"
1084 int radio_button_nr;
1087 char *text_right, *infotext;
1088 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1091 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1092 GADGET_ID_RANDOM_PERCENTAGE,
1093 RADIO_NR_RANDOM_ELEMENTS,
1094 &random_placement_method, RANDOM_USE_PERCENTAGE,
1095 "percentage", "use percentage for random elements"
1098 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1099 GADGET_ID_RANDOM_QUANTITY,
1100 RADIO_NR_RANDOM_ELEMENTS,
1101 &random_placement_method, RANDOM_USE_QUANTITY,
1102 "quantity", "use quantity for random elements"
1111 char *text_right, *infotext;
1112 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1115 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1116 GADGET_ID_DOUBLE_SPEED,
1117 &level.double_speed,
1118 "double speed movement", "set movement speed of player"
1121 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1124 "gravity", "set level gravity"
1127 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1128 GADGET_ID_RANDOM_RESTRICTED,
1129 &random_placement_background_restricted,
1130 "restrict random placement to", "set random placement restriction"
1133 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1134 GADGET_ID_STICK_ELEMENT,
1135 &stick_element_properties_window,
1136 "stick this screen to edit content","stick this screen to edit content"
1139 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1140 GADGET_ID_EM_SLIPPERY_GEMS,
1141 &level.em_slippery_gems,
1142 "slip down from certain flat walls","use EM style slipping behaviour"
1145 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
1146 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1147 &custom_element_properties[EP_EXPLODE_RESULT],
1148 NULL, "set consistency/destructibility"
1151 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1152 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1153 &custom_element_properties[EP_WALK_TO_OBJECT],
1154 NULL, "player can dig/collect/push element"
1157 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1158 GADGET_ID_CUSTOM_DEADLY,
1159 &custom_element_properties[EP_DEADLY],
1160 NULL, "element can kill the player"
1163 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1164 GADGET_ID_CUSTOM_CAN_MOVE,
1165 &custom_element_properties[EP_CAN_MOVE],
1166 NULL, "element can move in some direction"
1169 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1170 GADGET_ID_CUSTOM_CAN_FALL,
1171 &custom_element_properties[EP_CAN_FALL],
1172 "can fall", "element can fall down"
1175 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1176 GADGET_ID_CUSTOM_CAN_SMASH,
1177 &custom_element_properties[EP_CAN_SMASH],
1178 "can smash on impact", "element can smash other elements"
1181 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1182 GADGET_ID_CUSTOM_SLIPPERY,
1183 &custom_element_properties[EP_SLIPPERY],
1184 "slippery", "other elements can fall down from it"
1187 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1188 GADGET_ID_CUSTOM_WALKABLE,
1189 &custom_element_properties[EP_WALKABLE],
1190 NULL, "player can walk on the same field"
1193 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1194 GADGET_ID_CUSTOM_USE_GRAPHIC,
1195 &custom_element.use_gfx_element,
1196 "use graphic of element:", "use graphic for custom element"
1199 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1200 GADGET_ID_CUSTOM_USE_TEMPLATE,
1201 &custom_element.use_template,
1202 "use template", "use template for custom properties"
1205 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1206 GADGET_ID_CUSTOM_CHANGEABLE,
1207 &custom_element_properties[EP_CHANGEABLE],
1208 "element changes to after:", "element can change to other element"
1211 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1212 GADGET_ID_CHANGE_DELAY,
1213 &custom_element_change_events[CE_DELAY],
1214 NULL, "element changes after delay"
1220 -----------------------------------------------------------------------------
1221 some internally used variables
1222 -----------------------------------------------------------------------------
1225 /* actual size of level editor drawing area */
1226 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1228 /* actual position of level editor drawing area in level playfield */
1229 static int level_xpos = -1, level_ypos = -1;
1231 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1233 /* drawing elements on the three mouse buttons */
1234 static int new_element1 = EL_WALL;
1235 static int new_element2 = EL_EMPTY;
1236 static int new_element3 = EL_SAND;
1238 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1239 (button) == 2 ? new_element2 : \
1240 (button) == 3 ? new_element3 : EL_EMPTY)
1241 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1243 /* forward declaration for internal use */
1244 static void ModifyEditorCounter(int, int);
1245 static void ModifyEditorCounterLimits(int, int, int);
1246 static void ModifyEditorSelectbox(int, int);
1247 static void ModifyEditorElementList();
1248 static void DrawDrawingWindow();
1249 static void DrawLevelInfoWindow();
1250 static void DrawPropertiesWindow();
1251 static boolean checkPropertiesConfig();
1252 static void CopyLevelToUndoBuffer(int);
1253 static void HandleDrawingAreas(struct GadgetInfo *);
1254 static void HandleCounterButtons(struct GadgetInfo *);
1255 static void HandleTextInputGadgets(struct GadgetInfo *);
1256 static void HandleSelectboxGadgets(struct GadgetInfo *);
1257 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1258 static void HandleRadiobuttons(struct GadgetInfo *);
1259 static void HandleCheckbuttons(struct GadgetInfo *);
1260 static void HandleControlButtons(struct GadgetInfo *);
1261 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1263 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1265 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1266 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1267 static boolean draw_with_brush = FALSE;
1268 static int properties_element = 0;
1270 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1271 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1272 static int undo_buffer_position = 0;
1273 static int undo_buffer_steps = 0;
1275 static int edit_mode;
1276 static int edit_mode_properties;
1278 static int element_shift = 0;
1280 static int editor_el_boulderdash[] =
1312 EL_BD_BUTTERFLY_LEFT,
1314 EL_BD_BUTTERFLY_RIGHT,
1315 EL_BD_FIREFLY_RIGHT,
1318 EL_BD_BUTTERFLY_DOWN,
1322 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1324 static int editor_el_emerald_mine[] =
1386 EL_ACID_POOL_TOPLEFT,
1388 EL_ACID_POOL_TOPRIGHT,
1391 EL_ACID_POOL_BOTTOMLEFT,
1392 EL_ACID_POOL_BOTTOM,
1393 EL_ACID_POOL_BOTTOMRIGHT,
1416 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1418 static int editor_el_more[] =
1451 EL_WALL_EMERALD_YELLOW,
1452 EL_WALL_EMERALD_RED,
1453 EL_WALL_EMERALD_PURPLE,
1470 EL_DYNABOMB_INCREASE_NUMBER,
1471 EL_DYNABOMB_INCREASE_SIZE,
1472 EL_DYNABOMB_INCREASE_POWER,
1493 EL_BALLOON_SWITCH_ANY,
1495 EL_BALLOON_SWITCH_LEFT,
1496 EL_BALLOON_SWITCH_RIGHT,
1497 EL_BALLOON_SWITCH_UP,
1498 EL_BALLOON_SWITCH_DOWN,
1501 EL_EXPANDABLE_WALL_HORIZONTAL,
1502 EL_EXPANDABLE_WALL_VERTICAL,
1503 EL_EXPANDABLE_WALL_ANY,
1505 EL_INVISIBLE_STEELWALL,
1520 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1522 static int editor_el_sokoban[] =
1535 EL_SOKOBAN_FIELD_EMPTY,
1536 EL_SOKOBAN_FIELD_FULL,
1539 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1541 static int editor_el_supaplex[] =
1560 EL_SP_HARDWARE_GRAY,
1569 EL_SP_GRAVITY_PORT_RIGHT,
1570 EL_SP_GRAVITY_PORT_DOWN,
1571 EL_SP_GRAVITY_PORT_LEFT,
1573 EL_SP_GRAVITY_PORT_UP,
1579 EL_SP_PORT_VERTICAL,
1580 EL_SP_PORT_HORIZONTAL,
1588 EL_SP_HARDWARE_BASE_1,
1589 EL_SP_HARDWARE_GREEN,
1590 EL_SP_HARDWARE_BLUE,
1593 EL_SP_HARDWARE_YELLOW,
1594 EL_SP_HARDWARE_BASE_2,
1595 EL_SP_HARDWARE_BASE_3,
1596 EL_SP_HARDWARE_BASE_4,
1598 EL_SP_HARDWARE_BASE_5,
1599 EL_SP_HARDWARE_BASE_6,
1603 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1605 static int editor_el_diamond_caves[] =
1632 EL_CONVEYOR_BELT_1_LEFT,
1633 EL_CONVEYOR_BELT_1_MIDDLE,
1634 EL_CONVEYOR_BELT_1_RIGHT,
1635 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1637 EL_CONVEYOR_BELT_2_LEFT,
1638 EL_CONVEYOR_BELT_2_MIDDLE,
1639 EL_CONVEYOR_BELT_2_RIGHT,
1640 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1642 EL_CONVEYOR_BELT_3_LEFT,
1643 EL_CONVEYOR_BELT_3_MIDDLE,
1644 EL_CONVEYOR_BELT_3_RIGHT,
1645 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1647 EL_CONVEYOR_BELT_4_LEFT,
1648 EL_CONVEYOR_BELT_4_MIDDLE,
1649 EL_CONVEYOR_BELT_4_RIGHT,
1650 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1652 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1653 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1654 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1655 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1657 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1658 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1659 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1660 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1663 EL_SWITCHGATE_CLOSED,
1664 EL_SWITCHGATE_SWITCH_UP,
1674 EL_STEELWALL_SLANTED,
1677 EL_SIGN_EXCLAMATION,
1680 EL_LIGHT_SWITCH_ACTIVE,
1687 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1689 static int editor_el_dx_boulderdash[] =
1713 EL_TUBE_HORIZONTAL_DOWN,
1717 EL_TUBE_VERTICAL_RIGHT,
1719 EL_TUBE_VERTICAL_LEFT,
1723 EL_TUBE_HORIZONTAL_UP,
1731 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1733 static int editor_el_chars[] =
1827 EL_CHAR(FONT_ASCII_CURSOR),
1830 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1832 static int editor_el_custom[] =
1854 EL_CUSTOM_START + 0,
1855 EL_CUSTOM_START + 1,
1856 EL_CUSTOM_START + 2,
1857 EL_CUSTOM_START + 3,
1859 EL_CUSTOM_START + 4,
1860 EL_CUSTOM_START + 5,
1861 EL_CUSTOM_START + 6,
1862 EL_CUSTOM_START + 7,
1864 EL_CUSTOM_START + 8,
1865 EL_CUSTOM_START + 9,
1866 EL_CUSTOM_START + 10,
1867 EL_CUSTOM_START + 11,
1869 EL_CUSTOM_START + 12,
1870 EL_CUSTOM_START + 13,
1871 EL_CUSTOM_START + 14,
1872 EL_CUSTOM_START + 15,
1874 EL_CUSTOM_START + 16,
1875 EL_CUSTOM_START + 17,
1876 EL_CUSTOM_START + 18,
1877 EL_CUSTOM_START + 19,
1879 EL_CUSTOM_START + 20,
1880 EL_CUSTOM_START + 21,
1881 EL_CUSTOM_START + 22,
1882 EL_CUSTOM_START + 23,
1884 EL_CUSTOM_START + 24,
1885 EL_CUSTOM_START + 25,
1886 EL_CUSTOM_START + 26,
1887 EL_CUSTOM_START + 27,
1889 EL_CUSTOM_START + 28,
1890 EL_CUSTOM_START + 29,
1891 EL_CUSTOM_START + 30,
1892 EL_CUSTOM_START + 31,
1894 EL_CUSTOM_START + 32,
1895 EL_CUSTOM_START + 33,
1896 EL_CUSTOM_START + 34,
1897 EL_CUSTOM_START + 35,
1899 EL_CUSTOM_START + 36,
1900 EL_CUSTOM_START + 37,
1901 EL_CUSTOM_START + 38,
1902 EL_CUSTOM_START + 39,
1904 EL_CUSTOM_START + 40,
1905 EL_CUSTOM_START + 41,
1906 EL_CUSTOM_START + 42,
1907 EL_CUSTOM_START + 43,
1909 EL_CUSTOM_START + 44,
1910 EL_CUSTOM_START + 45,
1911 EL_CUSTOM_START + 46,
1912 EL_CUSTOM_START + 47,
1914 EL_CUSTOM_START + 48,
1915 EL_CUSTOM_START + 49,
1916 EL_CUSTOM_START + 50,
1917 EL_CUSTOM_START + 51,
1919 EL_CUSTOM_START + 52,
1920 EL_CUSTOM_START + 53,
1921 EL_CUSTOM_START + 54,
1922 EL_CUSTOM_START + 55,
1924 EL_CUSTOM_START + 56,
1925 EL_CUSTOM_START + 57,
1926 EL_CUSTOM_START + 58,
1927 EL_CUSTOM_START + 59,
1929 EL_CUSTOM_START + 60,
1930 EL_CUSTOM_START + 61,
1931 EL_CUSTOM_START + 62,
1932 EL_CUSTOM_START + 63,
1934 EL_CUSTOM_START + 64,
1935 EL_CUSTOM_START + 65,
1936 EL_CUSTOM_START + 66,
1937 EL_CUSTOM_START + 67,
1939 EL_CUSTOM_START + 68,
1940 EL_CUSTOM_START + 69,
1941 EL_CUSTOM_START + 70,
1942 EL_CUSTOM_START + 71,
1944 EL_CUSTOM_START + 72,
1945 EL_CUSTOM_START + 73,
1946 EL_CUSTOM_START + 74,
1947 EL_CUSTOM_START + 75,
1949 EL_CUSTOM_START + 76,
1950 EL_CUSTOM_START + 77,
1951 EL_CUSTOM_START + 78,
1952 EL_CUSTOM_START + 79,
1954 EL_CUSTOM_START + 80,
1955 EL_CUSTOM_START + 81,
1956 EL_CUSTOM_START + 82,
1957 EL_CUSTOM_START + 83,
1959 EL_CUSTOM_START + 84,
1960 EL_CUSTOM_START + 85,
1961 EL_CUSTOM_START + 86,
1962 EL_CUSTOM_START + 87,
1964 EL_CUSTOM_START + 88,
1965 EL_CUSTOM_START + 89,
1966 EL_CUSTOM_START + 90,
1967 EL_CUSTOM_START + 91,
1969 EL_CUSTOM_START + 92,
1970 EL_CUSTOM_START + 93,
1971 EL_CUSTOM_START + 94,
1972 EL_CUSTOM_START + 95,
1974 EL_CUSTOM_START + 96,
1975 EL_CUSTOM_START + 97,
1976 EL_CUSTOM_START + 98,
1977 EL_CUSTOM_START + 99,
1979 EL_CUSTOM_START + 100,
1980 EL_CUSTOM_START + 101,
1981 EL_CUSTOM_START + 102,
1982 EL_CUSTOM_START + 103,
1984 EL_CUSTOM_START + 104,
1985 EL_CUSTOM_START + 105,
1986 EL_CUSTOM_START + 106,
1987 EL_CUSTOM_START + 107,
1989 EL_CUSTOM_START + 108,
1990 EL_CUSTOM_START + 109,
1991 EL_CUSTOM_START + 110,
1992 EL_CUSTOM_START + 111,
1994 EL_CUSTOM_START + 112,
1995 EL_CUSTOM_START + 113,
1996 EL_CUSTOM_START + 114,
1997 EL_CUSTOM_START + 115,
1999 EL_CUSTOM_START + 116,
2000 EL_CUSTOM_START + 117,
2001 EL_CUSTOM_START + 118,
2002 EL_CUSTOM_START + 119,
2004 EL_CUSTOM_START + 120,
2005 EL_CUSTOM_START + 121,
2006 EL_CUSTOM_START + 122,
2007 EL_CUSTOM_START + 123,
2009 EL_CUSTOM_START + 124,
2010 EL_CUSTOM_START + 125,
2011 EL_CUSTOM_START + 126,
2012 EL_CUSTOM_START + 127
2014 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2016 static int *editor_elements = NULL; /* dynamically allocated */
2017 static int num_editor_elements = 0; /* dynamically determined */
2021 boolean *setup_value;
2023 int *element_list_size;
2025 boolean last_setup_value;
2027 editor_elements_info[] =
2029 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2030 &num_editor_el_boulderdash },
2031 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2032 &num_editor_el_emerald_mine },
2033 { &setup.editor.el_more, editor_el_more,
2034 &num_editor_el_more },
2035 { &setup.editor.el_sokoban, editor_el_sokoban,
2036 &num_editor_el_sokoban },
2037 { &setup.editor.el_supaplex, editor_el_supaplex,
2038 &num_editor_el_supaplex },
2039 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2040 &num_editor_el_diamond_caves },
2041 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2042 &num_editor_el_dx_boulderdash },
2043 { &setup.editor.el_chars, editor_el_chars,
2044 &num_editor_el_chars },
2045 { &setup.editor.el_custom, editor_el_custom,
2046 &num_editor_el_custom },
2053 -----------------------------------------------------------------------------
2055 -----------------------------------------------------------------------------
2058 static void ReinitializeElementList()
2063 if (editor_elements != NULL)
2064 free(editor_elements);
2066 num_editor_elements = 0;
2068 /* determine size of element list */
2069 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2070 if (*editor_elements_info[i].setup_value)
2071 num_editor_elements += *editor_elements_info[i].element_list_size;
2073 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2075 /* workaround: offer at least as many elements as element buttons exist */
2076 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2078 *editor_elements_info[list_nr].setup_value = TRUE;
2079 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2082 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2084 /* fill element list */
2085 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2086 if (*editor_elements_info[i].setup_value)
2087 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2088 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2091 static void ReinitializeElementListButtons()
2093 static boolean initialization_needed = TRUE;
2096 if (!initialization_needed) /* check if editor element setup has changed */
2097 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2098 if (editor_elements_info[i].last_setup_value !=
2099 *editor_elements_info[i].setup_value)
2100 initialization_needed = TRUE;
2102 if (!initialization_needed)
2105 FreeLevelEditorGadgets();
2106 CreateLevelEditorGadgets();
2108 /* store current setup values for next invocation of this function */
2109 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2110 editor_elements_info[i].last_setup_value =
2111 *editor_elements_info[i].setup_value;
2113 initialization_needed = FALSE;
2116 static int getCounterGadgetWidth()
2118 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2121 static int getMaxInfoTextLength()
2123 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2126 static char *getElementInfoText(int element)
2128 char *info_text = NULL;
2130 if (element < NUM_FILE_ELEMENTS)
2132 if (element_info[element].custom_description != NULL)
2133 info_text = element_info[element].custom_description;
2134 else if (element_info[element].editor_description != NULL)
2135 info_text = element_info[element].editor_description;
2138 if (info_text == NULL)
2140 info_text = "unknown";
2142 Error(ERR_WARN, "no element description for element %d", element);
2148 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2151 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2152 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2154 BlitBitmap(drawto, drawto,
2155 SX + (dx == -1 ? MINI_TILEX : 0),
2156 SY + (dy == -1 ? MINI_TILEY : 0),
2157 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2158 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2159 SX + (dx == +1 ? MINI_TILEX : 0),
2160 SY + (dy == +1 ? MINI_TILEY : 0));
2163 x = (dx == 1 ? 0 : ed_fieldx - 1);
2164 for(y=0; y<ed_fieldy; y++)
2165 DrawMiniElementOrWall(x, y, from_x, from_y);
2169 y = (dy == 1 ? 0 : ed_fieldy - 1);
2170 for(x=0; x<ed_fieldx; x++)
2171 DrawMiniElementOrWall(x, y, from_x, from_y);
2174 redraw_mask |= REDRAW_FIELD;
2178 static void CreateControlButtons()
2180 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2181 struct GadgetInfo *gi;
2182 unsigned long event_mask;
2185 /* create toolbox buttons */
2186 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2190 int gd_xoffset, gd_yoffset;
2191 int gd_x1, gd_x2, gd_y1, gd_y2;
2193 int radio_button_nr;
2196 if (id == GADGET_ID_SINGLE_ITEMS ||
2197 id == GADGET_ID_CONNECTED_ITEMS ||
2198 id == GADGET_ID_LINE ||
2199 id == GADGET_ID_ARC ||
2200 id == GADGET_ID_TEXT ||
2201 id == GADGET_ID_RECTANGLE ||
2202 id == GADGET_ID_FILLED_BOX ||
2203 id == GADGET_ID_FLOOD_FILL ||
2204 id == GADGET_ID_GRAB_BRUSH ||
2205 id == GADGET_ID_PICK_ELEMENT)
2207 button_type = GD_TYPE_RADIO_BUTTON;
2208 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2209 checked = (id == drawing_function ? TRUE : FALSE);
2210 event_mask = GD_EVENT_PRESSED;
2214 button_type = GD_TYPE_NORMAL_BUTTON;
2215 radio_button_nr = RADIO_NR_NONE;
2218 if (id == GADGET_ID_WRAP_LEFT ||
2219 id == GADGET_ID_WRAP_RIGHT ||
2220 id == GADGET_ID_WRAP_UP ||
2221 id == GADGET_ID_WRAP_DOWN)
2222 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2224 event_mask = GD_EVENT_RELEASED;
2227 if (id < ED_NUM_CTRL1_BUTTONS)
2229 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2230 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2232 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2233 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2234 width = ED_CTRL1_BUTTON_XSIZE;
2235 height = ED_CTRL1_BUTTON_YSIZE;
2239 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2240 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2242 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2243 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2244 width = ED_CTRL2_BUTTON_XSIZE;
2245 height = ED_CTRL2_BUTTON_YSIZE;
2248 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2249 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2250 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2251 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2253 gi = CreateGadget(GDI_CUSTOM_ID, id,
2254 GDI_CUSTOM_TYPE_ID, i,
2255 GDI_INFO_TEXT, control_info[i].text,
2256 GDI_X, EX + gd_xoffset,
2257 GDI_Y, EY + gd_yoffset,
2260 GDI_TYPE, button_type,
2261 GDI_STATE, GD_BUTTON_UNPRESSED,
2262 GDI_RADIO_NR, radio_button_nr,
2263 GDI_CHECKED, checked,
2264 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2265 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2266 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2267 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2268 GDI_EVENT_MASK, event_mask,
2269 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2270 GDI_CALLBACK_ACTION, HandleControlButtons,
2274 Error(ERR_EXIT, "cannot create gadget");
2276 level_editor_gadget[id] = gi;
2279 /* create buttons for scrolling of drawing area and element list */
2280 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2282 int id = scrollbutton_info[i].gadget_id;
2283 int x, y, width, height;
2284 int gd_x1, gd_x2, gd_y1, gd_y2;
2286 x = scrollbutton_info[i].x;
2287 y = scrollbutton_info[i].y;
2289 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2291 if (id == GADGET_ID_SCROLL_LIST_UP ||
2292 id == GADGET_ID_SCROLL_LIST_DOWN)
2296 width = ED_SCROLLBUTTON2_XSIZE;
2297 height = ED_SCROLLBUTTON2_YSIZE;
2298 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2299 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2300 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2307 width = ED_SCROLLBUTTON_XSIZE;
2308 height = ED_SCROLLBUTTON_YSIZE;
2309 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2310 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2311 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2315 gi = CreateGadget(GDI_CUSTOM_ID, id,
2316 GDI_CUSTOM_TYPE_ID, i,
2317 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2322 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2323 GDI_STATE, GD_BUTTON_UNPRESSED,
2324 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2325 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2326 GDI_EVENT_MASK, event_mask,
2327 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2328 GDI_CALLBACK_ACTION, HandleControlButtons,
2332 Error(ERR_EXIT, "cannot create gadget");
2334 level_editor_gadget[id] = gi;
2337 /* create buttons for element list */
2338 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2340 Bitmap *deco_bitmap;
2341 int deco_x, deco_y, deco_xpos, deco_ypos;
2342 int gd_xoffset, gd_yoffset;
2343 int gd_x1, gd_x2, gd_y;
2344 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2345 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2346 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2347 int element = editor_elements[i];
2349 event_mask = GD_EVENT_RELEASED;
2351 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2352 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2354 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2355 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2356 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2358 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2359 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2360 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2362 gi = CreateGadget(GDI_CUSTOM_ID, id,
2363 GDI_CUSTOM_TYPE_ID, i,
2364 GDI_INFO_TEXT, getElementInfoText(element),
2365 GDI_X, DX + gd_xoffset,
2366 GDI_Y, DY + gd_yoffset,
2367 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2368 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2369 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2370 GDI_STATE, GD_BUTTON_UNPRESSED,
2371 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2372 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2373 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2374 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2375 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2376 GDI_DECORATION_SHIFTING, 1, 1,
2377 GDI_EVENT_MASK, event_mask,
2378 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2379 GDI_CALLBACK_ACTION, HandleControlButtons,
2383 Error(ERR_EXIT, "cannot create gadget");
2385 level_editor_gadget[id] = gi;
2389 static void CreateCounterButtons()
2391 int max_infotext_len = getMaxInfoTextLength();
2394 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2397 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2398 int ypos = SY + counterbutton_info[i].y;
2401 /* determine horizontal offset for leading counter text */
2402 if (counterbutton_info[i].text_left != NULL)
2403 xoffset = (getFontWidth(FONT_TEXT_1) *
2404 strlen(counterbutton_info[i].text_left) +
2405 2 * ED_GADGET_DISTANCE);
2409 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2410 struct GadgetInfo *gi;
2412 counterbutton_info[i].gadget_id_down :
2413 counterbutton_info[i].gadget_id_up);
2415 int gd_x, gd_x1, gd_x2, gd_y;
2417 unsigned long event_mask;
2418 char infotext[max_infotext_len + 1];
2420 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2422 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2425 ED_SCROLLBUTTON_ID_AREA_LEFT :
2426 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2428 event_mask |= GD_EVENT_RELEASED;
2431 xpos += 2 * ED_GADGET_DISTANCE;
2432 ypos += ED_GADGET_DISTANCE;
2434 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2435 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2436 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2437 x_size = ED_SCROLLBUTTON_XSIZE;
2438 y_size = ED_SCROLLBUTTON_YSIZE;
2442 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2443 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2444 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2445 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2446 x_size = ED_BUTTON_COUNT_XSIZE;
2447 y_size = ED_BUTTON_COUNT_YSIZE;
2450 sprintf(infotext, "%s counter value by 1, 5 or 10",
2451 (j == 0 ? "decrease" : "increase"));
2453 gi = CreateGadget(GDI_CUSTOM_ID, id,
2454 GDI_CUSTOM_TYPE_ID, i,
2455 GDI_INFO_TEXT, infotext,
2456 GDI_X, xpos + xoffset,
2460 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2461 GDI_STATE, GD_BUTTON_UNPRESSED,
2462 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2463 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2464 GDI_EVENT_MASK, event_mask,
2465 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2466 GDI_CALLBACK_ACTION, HandleCounterButtons,
2470 Error(ERR_EXIT, "cannot create gadget");
2472 level_editor_gadget[id] = gi;
2473 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2477 int font_type = FONT_INPUT_1;
2478 int font_type_active = FONT_INPUT_1_ACTIVE;
2479 int gd_width = ED_WIN_COUNT_XSIZE;
2481 id = counterbutton_info[i].gadget_id_text;
2482 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2484 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2486 font_type = FONT_LEVEL_NUMBER;
2487 font_type_active = FONT_LEVEL_NUMBER;
2489 xpos += 2 * ED_GADGET_DISTANCE;
2490 ypos -= ED_GADGET_DISTANCE;
2492 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2493 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2494 gd_width = ED_WIN_COUNT2_XSIZE;
2498 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2499 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2502 gi = CreateGadget(GDI_CUSTOM_ID, id,
2503 GDI_CUSTOM_TYPE_ID, i,
2504 GDI_INFO_TEXT, "enter counter value",
2505 GDI_X, xpos + xoffset,
2507 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2508 GDI_NUMBER_VALUE, 0,
2509 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2510 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2512 GDI_TEXT_FONT, font_type,
2513 GDI_TEXT_FONT_ACTIVE, font_type_active,
2514 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2515 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2516 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2517 GDI_DESIGN_WIDTH, gd_width,
2518 GDI_EVENT_MASK, event_mask,
2519 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2520 GDI_CALLBACK_ACTION, HandleCounterButtons,
2524 Error(ERR_EXIT, "cannot create gadget");
2526 level_editor_gadget[id] = gi;
2527 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2533 static void CreateDrawingAreas()
2535 struct GadgetInfo *gi;
2536 unsigned long event_mask;
2541 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2542 GD_EVENT_OFF_BORDERS;
2544 /* one for the level drawing area ... */
2545 id = GADGET_ID_DRAWING_LEVEL;
2546 gi = CreateGadget(GDI_CUSTOM_ID, id,
2549 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2550 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2551 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2552 GDI_EVENT_MASK, event_mask,
2553 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2554 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2558 Error(ERR_EXIT, "cannot create gadget");
2560 level_editor_gadget[id] = gi;
2562 /* ... up to eight areas for element content ... */
2563 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2565 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2566 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2568 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2569 gi = CreateGadget(GDI_CUSTOM_ID, id,
2570 GDI_CUSTOM_TYPE_ID, i,
2573 GDI_WIDTH, 3 * MINI_TILEX,
2574 GDI_HEIGHT, 3 * MINI_TILEY,
2575 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2576 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2577 GDI_EVENT_MASK, event_mask,
2578 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2579 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2583 Error(ERR_EXIT, "cannot create gadget");
2585 level_editor_gadget[id] = gi;
2588 /* ... one for the amoeba content ... */
2589 id = GADGET_ID_AMOEBA_CONTENT;
2590 gi = CreateGadget(GDI_CUSTOM_ID, id,
2591 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2592 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2593 GDI_WIDTH, MINI_TILEX,
2594 GDI_HEIGHT, MINI_TILEY,
2595 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2596 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2597 GDI_EVENT_MASK, event_mask,
2598 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2599 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2603 Error(ERR_EXIT, "cannot create gadget");
2605 level_editor_gadget[id] = gi;
2607 /* ... one for each custom element optional graphic element ... */
2608 id = GADGET_ID_CUSTOM_GRAPHIC;
2609 gi = CreateGadget(GDI_CUSTOM_ID, id,
2610 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2611 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2612 GDI_WIDTH, MINI_TILEX,
2613 GDI_HEIGHT, MINI_TILEY,
2614 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2615 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2616 GDI_EVENT_MASK, event_mask,
2617 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2618 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2622 Error(ERR_EXIT, "cannot create gadget");
2624 level_editor_gadget[id] = gi;
2626 /* ... one areas for custom element explosion content ... */
2627 id = GADGET_ID_CUSTOM_CONTENT;
2628 gi = CreateGadget(GDI_CUSTOM_ID, id,
2629 GDI_CUSTOM_TYPE_ID, i,
2630 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2631 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2632 GDI_WIDTH, 3 * MINI_TILEX,
2633 GDI_HEIGHT, 3 * MINI_TILEY,
2634 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2635 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2636 GDI_EVENT_MASK, event_mask,
2637 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2638 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2642 Error(ERR_EXIT, "cannot create gadget");
2644 level_editor_gadget[id] = gi;
2646 /* ... one for each custom element change target element ... */
2647 id = GADGET_ID_CUSTOM_CHANGED;
2648 gi = CreateGadget(GDI_CUSTOM_ID, id,
2649 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2650 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2651 GDI_WIDTH, MINI_TILEX,
2652 GDI_HEIGHT, MINI_TILEY,
2653 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2654 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2655 GDI_EVENT_MASK, event_mask,
2656 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2657 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2661 Error(ERR_EXIT, "cannot create gadget");
2663 level_editor_gadget[id] = gi;
2665 /* ... and one for random placement background restrictions */
2667 id = GADGET_ID_RANDOM_BACKGROUND;
2668 gi = CreateGadget(GDI_CUSTOM_ID, id,
2669 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2670 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2671 GDI_WIDTH, MINI_TILEX,
2672 GDI_HEIGHT, MINI_TILEY,
2673 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2674 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2675 GDI_EVENT_MASK, event_mask,
2676 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2677 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2681 Error(ERR_EXIT, "cannot create gadget");
2683 level_editor_gadget[id] = gi;
2686 static void CreateTextInputGadgets()
2688 int max_infotext_len = getMaxInfoTextLength();
2691 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2693 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2695 struct GadgetInfo *gi;
2696 unsigned long event_mask;
2697 char infotext[MAX_OUTPUT_LINESIZE + 1];
2698 int id = textinput_info[i].gadget_id;
2700 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2702 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2703 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2705 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2706 infotext[max_infotext_len] = '\0';
2708 gi = CreateGadget(GDI_CUSTOM_ID, id,
2709 GDI_CUSTOM_TYPE_ID, i,
2710 GDI_INFO_TEXT, infotext,
2711 GDI_X, SX + textinput_info[i].x,
2712 GDI_Y, SY + textinput_info[i].y,
2713 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2714 GDI_TEXT_VALUE, textinput_info[i].value,
2715 GDI_TEXT_SIZE, textinput_info[i].size,
2716 GDI_TEXT_FONT, FONT_INPUT_1,
2717 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2718 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2719 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2720 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2721 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2722 GDI_EVENT_MASK, event_mask,
2723 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2724 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2728 Error(ERR_EXIT, "cannot create gadget");
2730 level_editor_gadget[id] = gi;
2734 static void CreateSelectboxGadgets()
2736 int max_infotext_len = getMaxInfoTextLength();
2739 for (i=0; i<ED_NUM_SELECTBOX; i++)
2741 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2744 struct GadgetInfo *gi;
2745 unsigned long event_mask;
2746 char infotext[MAX_OUTPUT_LINESIZE + 1];
2747 int id = selectbox_info[i].gadget_id;
2749 if (selectbox_info[i].size == -1) /* dynamically determine size */
2751 /* (we cannot use -1 for uninitialized values if we directly compare
2752 with results from strlen(), because the '<' and '>' operation will
2753 implicitely cast -1 to an unsigned integer value!) */
2754 selectbox_info[i].size = 0;
2756 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2757 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2758 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2760 selectbox_info[i].size++; /* add one character empty space */
2763 event_mask = GD_EVENT_RELEASED |
2764 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2766 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2767 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2769 /* determine horizontal offset for leading selectbox text */
2770 if (selectbox_info[i].text_left != NULL)
2771 xoffset = (getFontWidth(FONT_TEXT_1) *
2772 strlen(selectbox_info[i].text_left) +
2773 2 * ED_GADGET_DISTANCE);
2775 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2776 infotext[max_infotext_len] = '\0';
2778 gi = CreateGadget(GDI_CUSTOM_ID, id,
2779 GDI_CUSTOM_TYPE_ID, i,
2780 GDI_INFO_TEXT, infotext,
2781 GDI_X, SX + selectbox_info[i].x + xoffset,
2782 GDI_Y, SY + selectbox_info[i].y,
2783 GDI_TYPE, GD_TYPE_SELECTBOX,
2784 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2785 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2786 GDI_TEXT_SIZE, selectbox_info[i].size,
2787 GDI_TEXT_FONT, FONT_INPUT_1,
2788 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2789 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2790 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2791 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2792 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2793 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2794 GDI_EVENT_MASK, event_mask,
2795 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2796 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2800 Error(ERR_EXIT, "cannot create gadget");
2802 level_editor_gadget[id] = gi;
2806 static void CreateTextbuttonGadgets()
2808 int max_infotext_len = getMaxInfoTextLength();
2811 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2813 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2814 int gd_x1, gd_x2, gd_y1, gd_y2;
2815 struct GadgetInfo *gi;
2816 unsigned long event_mask;
2817 char infotext[MAX_OUTPUT_LINESIZE + 1];
2818 int id = textbutton_info[i].gadget_id;
2820 if (textbutton_info[i].size == -1) /* dynamically determine size */
2821 textbutton_info[i].size = strlen(textbutton_info[i].text);
2823 event_mask = GD_EVENT_RELEASED;
2825 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2827 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2828 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2829 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2830 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2834 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2835 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2836 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2837 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2840 sprintf(infotext, "%s", textbutton_info[i].infotext);
2841 infotext[max_infotext_len] = '\0';
2843 gi = CreateGadget(GDI_CUSTOM_ID, id,
2844 GDI_CUSTOM_TYPE_ID, i,
2845 GDI_INFO_TEXT, infotext,
2846 GDI_X, SX + textbutton_info[i].x,
2847 GDI_Y, SY + textbutton_info[i].y,
2848 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2849 GDI_TEXT_VALUE, textbutton_info[i].text,
2850 GDI_TEXT_SIZE, textbutton_info[i].size,
2851 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2852 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2853 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2854 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2855 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2856 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2857 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2858 GDI_DECORATION_SHIFTING, 1, 1,
2859 GDI_EVENT_MASK, event_mask,
2860 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2861 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2865 Error(ERR_EXIT, "cannot create gadget");
2867 level_editor_gadget[id] = gi;
2871 static void CreateScrollbarGadgets()
2875 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2877 int id = scrollbar_info[i].gadget_id;
2878 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2879 int gd_x1, gd_x2, gd_y1, gd_y2;
2880 struct GadgetInfo *gi;
2881 int items_max, items_visible, item_position;
2882 unsigned long event_mask;
2884 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2886 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2887 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2890 else /* drawing area scrollbars */
2892 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2894 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2895 items_visible = ed_fieldx;
2900 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2901 items_visible = ed_fieldy;
2906 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2908 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
2909 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2910 scrollbar_info[i].height : scrollbar_info[i].width));
2911 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2912 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2914 gi = CreateGadget(GDI_CUSTOM_ID, id,
2915 GDI_CUSTOM_TYPE_ID, i,
2916 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2917 GDI_X, scrollbar_info[i].x,
2918 GDI_Y, scrollbar_info[i].y,
2919 GDI_WIDTH, scrollbar_info[i].width,
2920 GDI_HEIGHT, scrollbar_info[i].height,
2921 GDI_TYPE, scrollbar_info[i].type,
2922 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2923 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2924 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2925 GDI_STATE, GD_BUTTON_UNPRESSED,
2926 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2927 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2928 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2929 GDI_EVENT_MASK, event_mask,
2930 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2931 GDI_CALLBACK_ACTION, HandleControlButtons,
2935 Error(ERR_EXIT, "cannot create gadget");
2937 level_editor_gadget[id] = gi;
2941 static void CreateCheckbuttonGadgets()
2943 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2944 struct GadgetInfo *gi;
2945 unsigned long event_mask;
2946 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2950 event_mask = GD_EVENT_PRESSED;
2952 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2953 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2954 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2955 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2956 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2958 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2960 int id = radiobutton_info[i].gadget_id;
2963 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2965 gi = CreateGadget(GDI_CUSTOM_ID, id,
2966 GDI_CUSTOM_TYPE_ID, i,
2967 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2968 GDI_X, SX + radiobutton_info[i].x,
2969 GDI_Y, SY + radiobutton_info[i].y,
2970 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2971 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2972 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2973 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2974 GDI_CHECKED, checked,
2975 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2976 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2977 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2978 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2979 GDI_EVENT_MASK, event_mask,
2980 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2981 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2985 Error(ERR_EXIT, "cannot create gadget");
2987 level_editor_gadget[id] = gi;
2990 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2992 int id = checkbutton_info[i].gadget_id;
2994 if (id == GADGET_ID_STICK_ELEMENT)
2995 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2997 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2999 gi = CreateGadget(GDI_CUSTOM_ID, id,
3000 GDI_CUSTOM_TYPE_ID, i,
3001 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3002 GDI_X, SX + checkbutton_info[i].x,
3003 GDI_Y, SY + checkbutton_info[i].y,
3004 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3005 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3006 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3007 GDI_CHECKED, *checkbutton_info[i].value,
3008 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3009 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3010 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3011 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3012 GDI_EVENT_MASK, event_mask,
3013 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3014 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3018 Error(ERR_EXIT, "cannot create gadget");
3020 level_editor_gadget[id] = gi;
3024 void CreateLevelEditorGadgets()
3026 int old_game_status = game_status;
3028 /* setting 'game_status' is needed to get the right fonts for the editor */
3029 game_status = GAME_MODE_EDITOR;
3031 ReinitializeElementList();
3033 CreateControlButtons();
3034 CreateCounterButtons();
3035 CreateDrawingAreas();
3036 CreateTextInputGadgets();
3037 CreateSelectboxGadgets();
3038 CreateTextbuttonGadgets();
3039 CreateScrollbarGadgets();
3040 CreateCheckbuttonGadgets();
3042 game_status = old_game_status;
3045 void FreeLevelEditorGadgets()
3049 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3050 FreeGadget(level_editor_gadget[i]);
3053 static void MapCounterButtons(int id)
3055 char infotext[MAX_OUTPUT_LINESIZE + 1];
3056 int max_infotext_len = getMaxInfoTextLength();
3057 int xoffset_above = 0;
3058 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3059 int xoffset_left = 0;
3060 int yoffset_left = ED_BORDER_SIZE;
3061 int xoffset_right = getCounterGadgetWidth();
3062 int yoffset_right = ED_BORDER_SIZE;
3065 if (counterbutton_info[id].text_above)
3067 x = SX + counterbutton_info[id].x + xoffset_above;
3068 y = SY + counterbutton_info[id].y + yoffset_above;
3070 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3071 infotext[max_infotext_len] = '\0';
3072 DrawText(x, y, infotext, FONT_TEXT_1);
3075 if (counterbutton_info[id].text_left)
3077 x = SX + counterbutton_info[id].x + xoffset_left;
3078 y = SY + counterbutton_info[id].y + yoffset_left;
3080 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3081 infotext[max_infotext_len] = '\0';
3082 DrawText(x, y, infotext, FONT_TEXT_1);
3085 if (counterbutton_info[id].text_right)
3087 int gadget_id = counterbutton_info[id].gadget_id_down;
3089 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3090 y = SY + counterbutton_info[id].y + yoffset_right;
3092 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3093 infotext[max_infotext_len] = '\0';
3094 DrawText(x, y, infotext, FONT_TEXT_1);
3097 ModifyEditorCounter(id, *counterbutton_info[id].value);
3099 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3100 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3101 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3104 static void MapControlButtons()
3109 /* map toolbox buttons */
3110 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3111 MapGadget(level_editor_gadget[i]);
3113 /* map buttons to select elements */
3114 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3115 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3116 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3117 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3118 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3120 /* map buttons to select level */
3121 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3122 ModifyEditorCounterLimits(counter_id,
3123 leveldir_current->first_level,
3124 leveldir_current->last_level);
3125 MapCounterButtons(counter_id);
3128 static void MapDrawingArea(int id)
3130 MapGadget(level_editor_gadget[id]);
3133 static void MapTextInputGadget(int id)
3135 char infotext[MAX_OUTPUT_LINESIZE + 1];
3136 int max_infotext_len = getMaxInfoTextLength();
3137 int xoffset_above = 0;
3138 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3139 int x = textinput_info[id].x + xoffset_above;
3140 int y = textinput_info[id].y + yoffset_above;
3142 sprintf(infotext, "%s:", textinput_info[id].infotext);
3143 infotext[max_infotext_len] = '\0';
3144 DrawTextF(x, y, FONT_TEXT_1, infotext);
3146 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3147 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3149 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3152 static void MapSelectboxGadget(int id)
3154 int xoffset_left = 0;
3155 int yoffset_left = ED_BORDER_SIZE;
3156 int xoffset_right = ED_BORDER_SIZE;
3157 int yoffset_right = ED_BORDER_SIZE;
3158 int x = selectbox_info[id].x + xoffset_left;
3159 int y = selectbox_info[id].y + yoffset_left;
3161 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3163 if (selectbox_info[id].text_right)
3165 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3167 x = gi->x + gi->width + xoffset_right;
3168 y = SY + selectbox_info[id].y + yoffset_right;
3170 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3173 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3175 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3178 static void MapTextbuttonGadget(int id)
3180 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3183 static void MapRadiobuttonGadget(int id)
3185 int xoffset_right = ED_XOFFSET_CHECKBOX;
3186 int yoffset_right = ED_BORDER_SIZE;
3187 int x = radiobutton_info[id].x + xoffset_right;
3188 int y = radiobutton_info[id].y + yoffset_right;
3190 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3192 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3193 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3194 GDI_CHECKED, checked, GDI_END);
3196 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3199 static void MapCheckbuttonGadget(int id)
3201 int xoffset_right = ED_XOFFSET_CHECKBOX;
3202 int yoffset_right = ED_BORDER_SIZE;
3203 int x = checkbutton_info[id].x + xoffset_right;
3204 int y = checkbutton_info[id].y + yoffset_right;
3206 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3207 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3208 GDI_CHECKED, *checkbutton_info[id].value,
3209 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3211 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3214 static void MapMainDrawingArea()
3216 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3217 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3220 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3222 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3223 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3224 no_horizontal_scrollbar) ||
3225 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3226 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3227 no_vertical_scrollbar))
3230 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3233 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3235 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3236 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3239 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3242 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3245 static void UnmapDrawingArea(int id)
3247 UnmapGadget(level_editor_gadget[id]);
3250 void UnmapLevelEditorWindowGadgets()
3254 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3255 if (level_editor_gadget[i]->x < SX + SXSIZE)
3256 UnmapGadget(level_editor_gadget[i]);
3259 void UnmapLevelEditorGadgets()
3263 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3264 UnmapGadget(level_editor_gadget[i]);
3267 static void ResetUndoBuffer()
3269 undo_buffer_position = -1;
3270 undo_buffer_steps = -1;
3271 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3274 static void DrawEditModeWindow()
3276 if (edit_mode == ED_MODE_INFO)
3277 DrawLevelInfoWindow();
3278 else if (edit_mode == ED_MODE_PROPERTIES)
3279 DrawPropertiesWindow();
3280 else /* edit_mode == ED_MODE_DRAWING */
3281 DrawDrawingWindow();
3284 static boolean LevelChanged()
3286 boolean level_changed = FALSE;
3289 for(y=0; y<lev_fieldy; y++)
3290 for(x=0; x<lev_fieldx; x++)
3291 if (Feld[x][y] != Ur[x][y])
3292 level_changed = TRUE;
3294 return level_changed;
3297 static boolean LevelContainsPlayer()
3299 boolean player_found = FALSE;
3302 for(y=0; y<lev_fieldy; y++)
3303 for(x=0; x<lev_fieldx; x++)
3304 if (Feld[x][y] == EL_PLAYER_1 ||
3305 Feld[x][y] == EL_SP_MURPHY)
3306 player_found = TRUE;
3308 return player_found;
3311 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3312 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3316 for(x=0; x<lev_fieldx; x++)
3317 for(y=0; y<lev_fieldy; y++)
3318 dst[x][y] = src[x][y];
3321 static void CopyCustomElementPropertiesToEditor(int element)
3325 custom_element = element_info[properties_element];
3327 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3328 custom_element_properties[i] = HAS_PROPERTY(element, i);
3330 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3331 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3333 /* set walk-to-object action selectbox help value */
3334 custom_element.walk_to_action =
3335 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3336 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3337 IS_PUSHABLE(element) ? EP_PUSHABLE :
3339 custom_element_properties[EP_WALK_TO_OBJECT] =
3340 (IS_DIGGABLE(element) ||
3341 IS_COLLECTIBLE(element) ||
3342 IS_PUSHABLE(element));
3344 /* set consistency selectbox help value */
3345 custom_element.consistency =
3346 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3347 CAN_EXPLODE_BY_FIRE(element) ? EP_CAN_EXPLODE_BY_FIRE :
3349 custom_element_properties[EP_EXPLODE_RESULT] =
3350 (IS_INDESTRUCTIBLE(element) ||
3351 CAN_EXPLODE_BY_FIRE(element));
3353 /* set deadliness selectbox help value */
3354 custom_element.deadliness =
3355 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3356 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3357 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3359 custom_element_properties[EP_DEADLY] =
3360 (DONT_TOUCH(element) ||
3361 DONT_COLLIDE_WITH(element) ||
3362 DONT_RUN_INTO(element));
3364 /* set walkable layer selectbox help value */
3365 custom_element.walkable_layer =
3366 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3367 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3368 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3370 custom_element_properties[EP_WALKABLE] =
3371 (IS_WALKABLE_OVER(element) ||
3372 IS_WALKABLE_INSIDE(element) ||
3373 IS_WALKABLE_UNDER(element));
3376 static void CopyCustomElementPropertiesToGame(int element)
3380 element_info[properties_element] = custom_element;
3382 /* set walk-to-object property from checkbox and selectbox */
3383 custom_element_properties[EP_DIGGABLE] = FALSE;
3384 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3385 custom_element_properties[EP_PUSHABLE] = FALSE;
3386 custom_element_properties[custom_element.walk_to_action] =
3387 custom_element_properties[EP_WALK_TO_OBJECT];
3389 /* set consistency property from checkbox and selectbox */
3390 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3391 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3392 custom_element_properties[custom_element.consistency] =
3393 custom_element_properties[EP_EXPLODE_RESULT];
3395 /* set deadliness property from checkbox and selectbox */
3396 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3397 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3398 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3399 custom_element_properties[custom_element.deadliness] =
3400 custom_element_properties[EP_DEADLY];
3402 /* set walkable property from checkbox and selectbox */
3403 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3404 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3405 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3406 custom_element_properties[custom_element.walkable_layer] =
3407 custom_element_properties[EP_WALKABLE];
3409 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3410 SET_PROPERTY(element, i, custom_element_properties[i]);
3412 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3413 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3415 /* copy change events also to special level editor variable */
3416 custom_element = element_info[properties_element];
3421 CloseDoor(DOOR_CLOSE_ALL);
3422 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3424 if (level_editor_test_game)
3426 CopyPlayfield(Ur, Feld);
3427 CopyPlayfield(FieldBackup, Ur);
3429 level_editor_test_game = FALSE;
3433 edit_mode = ED_MODE_DRAWING;
3434 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3442 /* copy default editor door content to main double buffer */
3443 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3444 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3446 /* draw mouse button brush elements */
3447 DrawMiniGraphicExt(drawto,
3448 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3449 el2edimg(new_element1));
3450 DrawMiniGraphicExt(drawto,
3451 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3452 el2edimg(new_element2));
3453 DrawMiniGraphicExt(drawto,
3454 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3455 el2edimg(new_element3));
3457 /* draw bigger door */
3458 DrawSpecialEditorDoor();
3460 /* draw new control window */
3461 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3462 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3464 redraw_mask |= REDRAW_ALL;
3466 ReinitializeElementListButtons(); /* only needed after setup changes */
3469 MapControlButtons();
3471 /* copy actual editor door content to door double buffer for OpenDoor() */
3472 BlitBitmap(drawto, bitmap_db_door,
3473 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3475 DrawEditModeWindow();
3477 OpenDoor(DOOR_OPEN_1);
3480 static void AdjustDrawingAreaGadgets()
3482 int ed_xsize = lev_fieldx + 2;
3483 int ed_ysize = lev_fieldy + 2;
3484 int max_ed_fieldx = MAX_ED_FIELDX;
3485 int max_ed_fieldy = MAX_ED_FIELDY;
3486 boolean horizontal_scrollbar_needed;
3487 boolean vertical_scrollbar_needed;
3488 int x, y, width, height;
3489 int xoffset, yoffset;
3491 /* check if we need any scrollbars */
3492 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3493 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3495 /* check if we have a smaller editor field because of scrollbars */
3496 if (horizontal_scrollbar_needed)
3497 max_ed_fieldy = MAX_ED_FIELDY - 1;
3498 if (vertical_scrollbar_needed)
3499 max_ed_fieldx = MAX_ED_FIELDX - 1;
3501 /* check again if we now need more scrollbars because of less space */
3502 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3503 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3505 /* check if editor field gets even smaller after adding new scrollbars */
3506 if (horizontal_scrollbar_needed)
3507 max_ed_fieldy = MAX_ED_FIELDY - 1;
3508 if (vertical_scrollbar_needed)
3509 max_ed_fieldx = MAX_ED_FIELDX - 1;
3511 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3512 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3514 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3515 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3516 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3517 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3520 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3521 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3523 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3524 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3526 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3527 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3529 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3530 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3532 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3534 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3536 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3538 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3542 static void AdjustLevelScrollPosition()
3544 if (level_xpos < -1)
3546 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3547 level_xpos = lev_fieldx - ed_fieldx + 1;
3548 if (lev_fieldx < ed_fieldx - 2)
3551 if (level_ypos < -1)
3553 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3554 level_ypos = lev_fieldy - ed_fieldy + 1;
3555 if (lev_fieldy < ed_fieldy - 2)
3559 static void AdjustEditorScrollbar(int id)
3561 struct GadgetInfo *gi = level_editor_gadget[id];
3562 int items_max, items_visible, item_position;
3564 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3566 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3567 items_visible = ed_fieldx;
3568 item_position = level_xpos + 1;
3572 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3573 items_visible = ed_fieldy;
3574 item_position = level_ypos + 1;
3577 if (item_position > items_max - items_visible)
3578 item_position = items_max - items_visible;
3580 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3581 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3584 static void ModifyEditorCounter(int counter_id, int new_value)
3586 int *counter_value = counterbutton_info[counter_id].value;
3587 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3588 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3590 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3592 if (counter_value != NULL)
3593 *counter_value = gi->text.number_value;
3596 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3598 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3599 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3601 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3604 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3606 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3607 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3608 int new_index_value = 0;
3611 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3612 if (selectbox_info[selectbox_id].options[i].value == new_value)
3613 new_index_value = i;
3615 *selectbox_info[selectbox_id].value =
3616 selectbox_info[selectbox_id].options[new_index_value].value;
3618 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3621 static void ModifyEditorElementList()
3625 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3627 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3628 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3629 struct GadgetDesign *gd = &gi->deco.design;
3630 int element = editor_elements[element_shift + i];
3633 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3634 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3639 static void PickDrawingElement(int button, int element)
3641 if (button < 1 || button > 3)
3646 new_element1 = element;
3647 DrawMiniGraphicExt(drawto,
3648 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3649 el2edimg(new_element1));
3651 else if (button == 2)
3653 new_element2 = element;
3654 DrawMiniGraphicExt(drawto,
3655 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3656 el2edimg(new_element2));
3660 new_element3 = element;
3661 DrawMiniGraphicExt(drawto,
3662 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3663 el2edimg(new_element3));
3666 redraw_mask |= REDRAW_DOOR_1;
3669 static void RedrawDrawingElements()
3671 PickDrawingElement(1, new_element1);
3672 PickDrawingElement(2, new_element2);
3673 PickDrawingElement(3, new_element3);
3676 static void DrawDrawingWindow()
3678 stick_element_properties_window = FALSE;
3680 SetMainBackgroundImage(IMG_UNDEFINED);
3682 UnmapLevelEditorWindowGadgets();
3684 AdjustDrawingAreaGadgets();
3685 AdjustLevelScrollPosition();
3686 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3687 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3689 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3690 MapMainDrawingArea();
3693 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3696 int border_graphic =
3697 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3700 int num_mini_tilex = width / MINI_TILEX + 1;
3701 int num_mini_tiley = width / MINI_TILEY + 1;
3704 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3706 for (y=0; y < num_mini_tiley; y++)
3707 for (x=0; x < num_mini_tilex; x++)
3708 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3709 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3710 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3712 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3715 static void DrawRandomPlacementBackgroundArea()
3717 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3718 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3719 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3720 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3722 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3723 DrawMiniElement(area_x, area_y, random_placement_background_element);
3725 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3728 static void DrawLevelInfoWindow()
3732 stick_element_properties_window = FALSE;
3734 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3736 UnmapLevelEditorWindowGadgets();
3738 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3739 "Level Settings", FONT_TITLE_1);
3740 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3741 "Editor Settings", FONT_TITLE_1);
3743 /* draw counter gadgets */
3744 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3745 MapCounterButtons(i);
3747 /* draw checkbutton gadgets */
3748 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3749 MapCheckbuttonGadget(i);
3751 /* draw radiobutton gadgets */
3752 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3753 MapRadiobuttonGadget(i);
3755 /* draw text input gadgets */
3756 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3757 MapTextInputGadget(i);
3759 /* draw drawing area */
3760 DrawRandomPlacementBackgroundArea();
3763 static void DrawAmoebaContentArea()
3765 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3766 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3767 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3768 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3770 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3771 DrawMiniElement(area_x, area_y, level.amoeba_content);
3773 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3775 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3778 static void DrawCustomGraphicElementArea()
3780 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3781 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3782 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3783 int area_sx = SX + xpos;
3784 int area_sy = SY + ypos;
3786 if (!IS_CUSTOM_ELEMENT(properties_element))
3788 /* this should never happen */
3789 Error(ERR_WARN, "element %d is no custom element", properties_element);
3794 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3795 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3796 el2edimg(custom_element.gfx_element));
3798 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3801 static void DrawCustomContentArea()
3803 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3804 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3805 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3808 if (!IS_CUSTOM_ELEMENT(properties_element))
3810 /* this should never happen */
3811 Error(ERR_WARN, "element %d is no custom element", properties_element);
3816 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3820 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
3821 el2edimg(custom_element.content[x][y]));
3823 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
3826 static void DrawCustomChangedArea()
3828 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3829 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3830 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3831 int area_sx = SX + xpos;
3832 int area_sy = SY + ypos;
3834 if (!IS_CUSTOM_ELEMENT(properties_element))
3836 /* this should never happen */
3837 Error(ERR_WARN, "element %d is no custom element", properties_element);
3842 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3843 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3844 el2edimg(custom_element.change.successor));
3846 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3849 static void DrawElementContentAreas()
3851 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3852 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3853 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3854 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3857 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3858 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3860 /* display counter to choose number of element content areas */
3861 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
3863 /* delete content areas in case of reducing number of them */
3864 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3866 for (i=0; i<level.num_yamyam_contents; i++)
3867 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3868 area_sy + 6 * (i / 4) * MINI_TILEY,
3869 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3871 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3872 "Content", FONT_TEXT_1);
3873 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3874 "when", FONT_TEXT_1);
3875 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3876 "smashed", FONT_TEXT_1);
3878 for (i=0; i<level.num_yamyam_contents; i++)
3882 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3883 level.yamyam_content[i][x][y]);
3885 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3886 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3887 FONT_TEXT_1, "%d", i + 1);
3890 for (i=0; i<level.num_yamyam_contents; i++)
3891 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3894 char *getElementDescriptionFilename(int element)
3896 char *docs_dir = options.docs_directory;
3897 char *elements_subdir = "elements";
3898 static char *filename = NULL;
3899 char basename[MAX_FILENAME_LEN];
3901 if (filename != NULL)
3904 /* 1st try: look for element description file for exactly this element */
3905 sprintf(basename, "%s.txt", element_info[element].token_name);
3906 filename = getPath3(docs_dir, elements_subdir, basename);
3907 if (fileExists(filename))
3912 /* 2nd try: look for element description file for this element's class */
3913 sprintf(basename, "%s.txt", element_info[element].class_name);
3914 filename = getPath3(docs_dir, elements_subdir, basename);
3915 if (fileExists(filename))
3921 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3923 int font_height = getFontHeight(font_nr);
3924 int pad_x = ED_SETTINGS_XPOS(0);
3925 int pad_y = ED_SETTINGS_YPOS(0);
3926 int sx = SX + pad_x;
3927 int sy = SY + pad_y;
3928 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3930 if (screen_line >= max_lines_per_screen)
3933 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3938 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3940 int font_nr = FONT_TEXT_2;
3941 int font_width = getFontWidth(font_nr);
3942 int pad_x = ED_SETTINGS_XPOS(0);
3943 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3944 char line[MAX_LINE_LEN];
3945 char buffer[max_chars_per_line + 1];
3947 int lines_printed = 0;
3950 if (filename == NULL)
3953 if (!(file = fopen(filename, MODE_READ)))
3961 char *line_ptr, *word_ptr;
3962 boolean last_line_was_empty = TRUE;
3964 /* read next line of input file */
3965 if (!fgets(line, MAX_LINE_LEN, file))
3968 /* skip comments (lines directly beginning with '#') */
3972 /* cut trailing newline from input line */
3973 for (line_ptr = line; *line_ptr; line_ptr++)
3975 if (*line_ptr == '\n' || *line_ptr == '\r')
3982 if (strlen(line) == 0) /* special case: force empty line */
3989 boolean print_buffer = FALSE;
3992 /* skip leading whitespaces */
3993 while (*word_ptr == ' ' || *word_ptr == '\t')
3996 line_ptr = word_ptr;
3999 /* look for end of next word */
4000 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4010 else if (*word_ptr == '\n') /* special case: force empty line */
4012 if (buffer_len == 0)
4015 /* prevent printing of multiple empty lines */
4016 if (buffer_len > 0 || !last_line_was_empty)
4017 print_buffer = TRUE;
4019 else if (word_len < max_chars_per_line - buffer_len)
4021 /* word fits into text buffer -- add word */
4024 buffer[buffer_len++] = ' ';
4026 strncpy(&buffer[buffer_len], word_ptr, word_len);
4027 buffer_len += word_len;
4028 buffer[buffer_len] = '\0';
4029 word_ptr += word_len;
4031 else if (buffer_len > 0)
4033 /* not enough space left for word in text buffer -- print buffer */
4035 print_buffer = TRUE;
4039 /* word does not fit at all into empty text buffer -- cut word */
4041 strncpy(buffer, word_ptr, max_chars_per_line);
4042 buffer[max_chars_per_line] = '\0';
4043 word_ptr += max_chars_per_line;
4044 print_buffer = TRUE;
4049 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4050 return lines_printed;
4052 last_line_was_empty = (buffer_len == 0);
4057 print_buffer = FALSE;
4065 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4068 return lines_printed;
4071 static void DrawPropertiesTabulatorGadgets()
4073 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4074 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4075 int gd_x = gd->x + gd_gi->border.width / 2;
4076 int gd_y = gd->y + gd_gi->height - 1;
4077 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4078 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4079 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4082 /* draw additional "configure" tabulator for configurable elements */
4083 if (checkPropertiesConfig())
4084 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4086 /* draw additional "advanced" tabulator for custom elements */
4087 if (IS_CUSTOM_ELEMENT(properties_element))
4088 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4090 for (i=id_first; i <= id_last; i++)
4092 int gadget_id = textbutton_info[i].gadget_id;
4093 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4094 boolean active = (i != edit_mode_properties);
4096 /* draw background line below tabulator button */
4097 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4099 /* draw solid line below inactive tabulator buttons */
4100 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4101 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4103 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4104 MapTextbuttonGadget(i);
4107 /* draw little border line below tabulator buttons */
4108 if (tab_color != BLACK_PIXEL) /* black => transparent */
4109 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4110 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4111 ED_GADGET_DISTANCE, tab_color);
4114 static void DrawPropertiesInfo()
4123 /* configurable properties */
4124 { EP_INDESTRUCTIBLE, "- undestructible" },
4125 { EP_SLIPPERY, "- slippery for falling objects" },
4126 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4128 { EP_DIGGABLE, "- diggable" },
4129 { EP_COLLECTIBLE, "- collectible" },
4130 { EP_PUSHABLE, "- pushable" },
4132 { EP_CAN_MOVE, "- can move" },
4133 { EP_CAN_FALL, "- can fall" },
4134 { EP_CAN_SMASH, "- can smash other objects" },
4135 { EP_CAN_EXPLODE_BY_FIRE, "- can explode (by fire/explosion)" },
4137 { EP_DONT_RUN_INTO, "- deadly when running into" },
4138 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4139 { EP_DONT_TOUCH, "- deadly when touching" },
4141 { EP_WALKABLE_OVER, "- player can walk over it" },
4142 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4143 { EP_WALKABLE_UNDER, "- player can walk under it" },
4144 { EP_PASSABLE_OVER, "- player can pass over it" },
4145 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4146 { EP_PASSABLE_UNDER, "- player can pass under it" },
4148 /* pre-defined properties */
4149 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4150 { EP_HAS_CONTENT, "- can contain other elements" },
4154 char *filename = getElementDescriptionFilename(properties_element);
4155 char *percentage_text = "In this level:";
4156 char *properties_text = "Standard properties:";
4158 int num_elements_in_level;
4159 int num_standard_properties = 0;
4160 int font1_nr = FONT_TEXT_1;
4161 int font2_nr = FONT_TEXT_2;
4162 int font1_width = getFontWidth(font1_nr);
4163 int font2_height = getFontHeight(font2_nr);
4164 int pad_x = ED_SETTINGS_XPOS(0);
4165 int pad_y = ED_SETTINGS_YPOS(0);
4166 int screen_line = 0;
4169 /* ----- print number of elements / percentage of this element in level */
4171 num_elements_in_level = 0;
4172 for (y=0; y<lev_fieldy; y++)
4173 for (x=0; x<lev_fieldx; x++)
4174 if (Feld[x][y] == properties_element)
4175 num_elements_in_level++;
4176 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4178 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4180 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4181 pad_y + screen_line++ * font2_height, font2_nr,
4182 "%d (%.2f%%)", num_elements_in_level, percentage);
4186 /* ----- print standard properties of this element */
4188 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4191 for (i=0; properties[i].value != -1; i++)
4193 if (!HAS_PROPERTY(properties_element, properties[i].value))
4196 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4197 properties[i].text);
4198 num_standard_properties++;
4201 if (num_standard_properties == 0)
4202 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4203 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4207 /* ----- print special description of this element */
4209 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4210 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4211 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4214 #define TEXT_COLLECTING "Score for collecting"
4215 #define TEXT_SMASHING "Score for smashing"
4216 #define TEXT_CRACKING "Score for cracking"
4217 #define TEXT_SPEED "Speed of amoeba growth"
4218 #define TEXT_DURATION "Duration when activated"
4225 } elements_with_counter[] =
4227 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4228 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4229 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4230 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4231 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4232 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4233 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4234 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4235 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4236 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4237 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4238 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4239 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4240 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4241 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4242 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4243 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4244 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4245 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4246 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4247 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4248 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4249 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4250 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4251 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4252 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4253 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4254 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4255 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4256 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4257 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4258 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4259 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4260 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4261 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4262 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4263 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4264 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4265 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4266 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4267 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4268 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4269 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4270 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4271 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4272 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4273 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4274 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4275 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4276 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4277 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4278 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4279 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4280 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4281 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4282 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4286 static boolean checkPropertiesConfig()
4290 if (IS_GEM(properties_element) ||
4291 IS_CUSTOM_ELEMENT(properties_element) ||
4292 HAS_CONTENT(properties_element))
4295 for (i=0; elements_with_counter[i].element != -1; i++)
4296 if (elements_with_counter[i].element == properties_element)
4302 static void DrawPropertiesConfig()
4306 /* check if there are elements where a score can be chosen for */
4307 for (i=0; elements_with_counter[i].element != -1; i++)
4309 if (elements_with_counter[i].element == properties_element)
4311 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4313 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4314 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4315 MapCounterButtons(counter_id);
4321 if (HAS_CONTENT(properties_element))
4323 /* draw stickybutton gadget */
4324 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4325 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4326 MapCheckbuttonGadget(i);
4328 if (IS_AMOEBOID(properties_element))
4329 DrawAmoebaContentArea();
4331 DrawElementContentAreas();
4334 if (IS_GEM(properties_element))
4335 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4337 if (IS_CUSTOM_ELEMENT(properties_element))
4339 /* draw stickybutton gadget */
4340 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4341 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4342 MapCheckbuttonGadget(i);
4344 /* draw checkbutton gadgets */
4345 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4346 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4347 MapCheckbuttonGadget(i);
4349 /* draw counter gadgets */
4350 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4351 MapCounterButtons(i);
4353 /* draw selectbox gadgets */
4354 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4355 MapSelectboxGadget(i);
4357 /* draw drawing area gadgets */
4358 DrawCustomContentArea();
4362 static void DrawPropertiesAdvanced()
4366 /* draw stickybutton gadget */
4367 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4368 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4369 MapCheckbuttonGadget(i);
4371 /* draw checkbutton gadgets */
4372 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4373 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4374 MapCheckbuttonGadget(i);
4376 /* draw counter gadgets */
4377 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4378 MapCounterButtons(i);
4380 /* draw selectbox gadgets */
4381 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4382 MapSelectboxGadget(i);
4384 /* draw textbutton gadgets */
4385 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4387 /* draw drawing area gadgets */
4388 DrawCustomGraphicElementArea();
4389 DrawCustomChangedArea();
4392 static void DrawPropertiesWindow()
4397 stick_element_properties_window = FALSE;
4399 /* make sure that previous properties edit mode exists for this element */
4400 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4401 !IS_CUSTOM_ELEMENT(properties_element))
4402 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4404 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4405 !checkPropertiesConfig())
4406 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4408 if (IS_CUSTOM_ELEMENT(properties_element))
4409 CopyCustomElementPropertiesToEditor(properties_element);
4411 UnmapLevelEditorWindowGadgets();
4413 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4416 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4417 "Element Settings", FONT_TITLE_1);
4419 DrawElementBorder(SX + xstart * MINI_TILEX,
4420 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4421 TILEX, TILEY, FALSE);
4422 DrawGraphicAnimationExt(drawto,
4423 SX + xstart * MINI_TILEX,
4424 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4425 el2img(properties_element), -1, NO_MASKING);
4427 FrameCounter = 0; /* restart animation frame counter */
4429 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4430 FONT_TEXT_1, getElementInfoText(properties_element));
4432 DrawPropertiesTabulatorGadgets();
4434 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4435 DrawPropertiesInfo();
4436 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4437 DrawPropertiesConfig();
4438 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4439 DrawPropertiesAdvanced();
4442 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4444 int lx = sx + level_xpos;
4445 int ly = sy + level_ypos;
4447 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4450 Feld[lx][ly] = element;
4453 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4454 int element, boolean change_level)
4456 if (from_y == to_y) /* horizontal line */
4462 swap_numbers(&from_x, &to_x);
4464 for (x=from_x; x<=to_x; x++)
4465 DrawLineElement(x, y, element, change_level);
4467 else if (from_x == to_x) /* vertical line */
4473 swap_numbers(&from_y, &to_y);
4475 for (y=from_y; y<=to_y; y++)
4476 DrawLineElement(x, y, element, change_level);
4478 else /* diagonal line */
4480 int len_x = ABS(to_x - from_x);
4481 int len_y = ABS(to_y - from_y);
4484 if (len_y < len_x) /* a < 1 */
4486 float a = (float)len_y / (float)len_x;
4489 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4491 for (x=0; x<=len_x; x++)
4493 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4494 DrawLineElement(from_x + x, from_y + y, element, change_level);
4499 float a = (float)len_x / (float)len_y;
4502 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4504 for (y=0; y<=len_y; y++)
4506 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4507 DrawLineElement(from_x + x, from_y + y, element, change_level);
4513 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4514 int element, boolean change_level)
4516 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4517 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4518 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4519 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4522 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4523 int element, boolean change_level)
4528 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4530 for (y=from_y; y<=to_y; y++)
4531 DrawLine(from_x, y, to_x, y, element, change_level);
4534 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4535 int element, boolean change_level)
4537 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4538 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4539 int len_x = ABS(to_x - from_x);
4540 int len_y = ABS(to_y - from_y);
4543 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4545 /* not optimal (some points get drawn twice) but simple,
4546 and fast enough for the few points we are drawing */
4548 for (x=0; x<=radius; x++)
4552 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4554 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4555 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4556 lx = sx + level_xpos;
4557 ly = sy + level_ypos;
4559 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4560 DrawLineElement(sx, sy, element, change_level);
4563 for (y=0; y<=radius; y++)
4567 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4569 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4570 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4571 lx = sx + level_xpos;
4572 ly = sy + level_ypos;
4574 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4575 DrawLineElement(sx, sy, element, change_level);
4579 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4580 int element, boolean change_level)
4582 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4583 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4585 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4588 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4589 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4590 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4591 int element, boolean change_level)
4593 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4594 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4595 int mirror_to_x2 = from_x - (to_x2 - from_x);
4596 int mirror_to_y2 = from_y - (to_y2 - from_y);
4598 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4599 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4600 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4601 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4605 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4607 int from_sx, from_sy;
4611 swap_numbers(&from_x, &to_x);
4614 swap_numbers(&from_y, &to_y);
4616 from_sx = SX + from_x * MINI_TILEX;
4617 from_sy = SY + from_y * MINI_TILEY;
4618 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4619 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4621 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4622 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4623 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4624 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4626 if (from_x == to_x && from_y == to_y)
4627 MarkTileDirty(from_x/2, from_y/2);
4629 redraw_mask |= REDRAW_FIELD;
4632 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4633 int element, boolean change_level)
4635 if (element == -1 || change_level)
4636 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4638 DrawAreaBorder(from_x, from_y, to_x, to_y);
4641 /* values for CopyBrushExt() */
4642 #define CB_AREA_TO_BRUSH 0
4643 #define CB_BRUSH_TO_CURSOR 1
4644 #define CB_BRUSH_TO_LEVEL 2
4645 #define CB_DELETE_OLD_CURSOR 3
4647 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4648 int button, int mode)
4650 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4651 static int brush_width, brush_height;
4652 static int last_cursor_x = -1, last_cursor_y = -1;
4653 static boolean delete_old_brush;
4654 int new_element = BUTTON_ELEMENT(button);
4657 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4660 if (mode == CB_AREA_TO_BRUSH)
4662 int from_lx, from_ly;
4665 swap_numbers(&from_x, &to_x);
4668 swap_numbers(&from_y, &to_y);
4670 brush_width = to_x - from_x + 1;
4671 brush_height = to_y - from_y + 1;
4673 from_lx = from_x + level_xpos;
4674 from_ly = from_y + level_ypos;
4676 for (y=0; y<brush_height; y++)
4678 for (x=0; x<brush_width; x++)
4680 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4683 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4688 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4690 delete_old_brush = FALSE;
4692 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4693 mode == CB_BRUSH_TO_LEVEL)
4695 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4696 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4697 int cursor_from_x = cursor_x - brush_width / 2;
4698 int cursor_from_y = cursor_y - brush_height / 2;
4699 int border_from_x = cursor_x, border_from_y = cursor_y;
4700 int border_to_x = cursor_x, border_to_y = cursor_y;
4702 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4703 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4705 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4706 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4708 delete_old_brush = FALSE;
4712 for (y=0; y<brush_height; y++)
4714 for (x=0; x<brush_width; x++)
4716 int sx = cursor_from_x + x;
4717 int sy = cursor_from_y + y;
4718 int lx = sx + level_xpos;
4719 int ly = sy + level_ypos;
4720 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4721 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4722 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4723 brush_buffer[x][y] : new_element);
4725 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4727 if (sx < border_from_x)
4729 else if (sx > border_to_x)
4731 if (sy < border_from_y)
4733 else if (sy > border_to_y)
4736 DrawLineElement(sx, sy, element, change_level);
4741 if (mode != CB_DELETE_OLD_CURSOR)
4742 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4744 last_cursor_x = cursor_x;
4745 last_cursor_y = cursor_y;
4746 delete_old_brush = TRUE;
4750 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4753 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4756 static void CopyBrushToLevel(int x, int y, int button)
4758 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4761 static void CopyBrushToCursor(int x, int y)
4763 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4766 static void DeleteBrushFromCursor()
4768 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4771 static void FloodFill(int from_x, int from_y, int fill_element)
4775 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4776 static int safety = 0;
4778 /* check if starting field still has the desired content */
4779 if (Feld[from_x][from_y] == fill_element)
4784 if (safety > lev_fieldx*lev_fieldy)
4785 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4787 old_element = Feld[from_x][from_y];
4788 Feld[from_x][from_y] = fill_element;
4792 x = from_x + check[i][0];
4793 y = from_y + check[i][1];
4795 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4796 FloodFill(x, y, fill_element);
4802 /* values for DrawLevelText() modes */
4804 #define TEXT_SETCURSOR 1
4805 #define TEXT_WRITECHAR 2
4806 #define TEXT_BACKSPACE 3
4807 #define TEXT_NEWLINE 4
4809 #define TEXT_QUERY_TYPING 6
4811 static int DrawLevelText(int sx, int sy, char letter, int mode)
4813 static short delete_buffer[MAX_LEV_FIELDX];
4814 static int start_sx, start_sy;
4815 static int last_sx, last_sy;
4816 static boolean typing = FALSE;
4817 int letter_element = EL_CHAR_ASCII0 + letter;
4820 /* map lower case letters to upper case and convert special characters */
4821 if (letter >= 'a' && letter <= 'z')
4822 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4823 else if (letter == 'ä' || letter == 'Ä')
4824 letter_element = EL_CHAR_AUMLAUT;
4825 else if (letter == 'ö' || letter == 'Ö')
4826 letter_element = EL_CHAR_OUMLAUT;
4827 else if (letter == 'ü' || letter == 'Ü')
4828 letter_element = EL_CHAR_UUMLAUT;
4829 else if (letter == '^')
4830 letter_element = EL_CHAR_COPYRIGHT;
4832 letter_element = EL_CHAR_ASCII0 + letter;
4834 if (mode != TEXT_INIT)
4839 if (mode != TEXT_SETCURSOR)
4845 lx = last_sx + level_xpos;
4846 ly = last_sy + level_ypos;
4853 DrawLevelText(0, 0, 0, TEXT_END);
4856 start_sx = last_sx = sx;
4857 start_sy = last_sy = sy;
4858 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4861 case TEXT_SETCURSOR:
4862 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4863 DrawAreaBorder(sx, sy, sx, sy);
4868 case TEXT_WRITECHAR:
4869 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4871 delete_buffer[sx - start_sx] = Feld[lx][ly];
4872 Feld[lx][ly] = letter_element;
4874 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4875 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4876 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4877 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4879 DrawLevelText(0, 0, 0, TEXT_END);
4883 case TEXT_BACKSPACE:
4886 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4887 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4888 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4893 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4894 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4896 DrawLevelText(0, 0, 0, TEXT_END);
4900 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4901 DrawMiniElement(sx, sy, Feld[lx][ly]);
4905 case TEXT_QUERY_TYPING:
4915 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4916 int element, boolean change_level)
4918 int lx = sx + level_xpos;
4919 int ly = sy + level_ypos;
4922 DrawMiniElement(sx, sy, Feld[lx][ly]);
4924 DrawAreaBorder(sx, sy, sx, sy);
4927 static void CopyLevelToUndoBuffer(int mode)
4929 static boolean accumulated_undo = FALSE;
4930 boolean new_undo_buffer_position = TRUE;
4931 int last_border_element;
4936 case UNDO_IMMEDIATE:
4937 accumulated_undo = FALSE;
4940 case UNDO_ACCUMULATE:
4941 if (accumulated_undo)
4942 new_undo_buffer_position = FALSE;
4943 accumulated_undo = TRUE;
4950 if (new_undo_buffer_position)
4952 /* new position in undo buffer ring */
4953 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4955 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4956 undo_buffer_steps++;
4959 for(x=0; x<lev_fieldx; x++)
4960 for(y=0; y<lev_fieldy; y++)
4961 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4963 /* check if drawing operation forces change of border style */
4964 last_border_element = BorderElement;
4966 if (BorderElement != last_border_element)
4967 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4970 static void RandomPlacement(int new_element)
4972 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4973 int num_free_positions;
4978 /* determine number of free positions for the new elements */
4979 /* (maybe this statement should be formatted a bit more readable...) */
4980 num_free_positions = 0;
4981 for (x=0; x<lev_fieldx; x++)
4982 for (y=0; y<lev_fieldy; y++)
4983 if ((free_position[x][y] =
4984 ((random_placement_background_restricted &&
4985 Feld[x][y] == random_placement_background_element) ||
4986 (!random_placement_background_restricted &&
4987 Feld[x][y] != new_element))) == TRUE)
4988 num_free_positions++;
4990 /* determine number of new elements to place there */
4991 num_percentage = num_free_positions * random_placement_value / 100;
4992 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4993 num_percentage : random_placement_value);
4995 /* if not more free positions than elements to place, fill whole level */
4996 if (num_elements >= num_free_positions)
4998 for (x=0; x<lev_fieldx; x++)
4999 for (y=0; y<lev_fieldy; y++)
5000 Feld[x][y] = new_element;
5002 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5003 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5007 while (num_elements > 0)
5009 x = RND(lev_fieldx);
5010 y = RND(lev_fieldy);
5012 /* don't place element at the same position twice */
5013 if (free_position[x][y])
5015 free_position[x][y] = FALSE;
5016 Feld[x][y] = new_element;
5021 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5022 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5025 void WrapLevel(int dx, int dy)
5027 int wrap_dx = lev_fieldx - dx;
5028 int wrap_dy = lev_fieldy - dy;
5031 for(x=0; x<lev_fieldx; x++)
5032 for(y=0; y<lev_fieldy; y++)
5033 FieldBackup[x][y] = Feld[x][y];
5035 for(x=0; x<lev_fieldx; x++)
5036 for(y=0; y<lev_fieldy; y++)
5038 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5040 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5041 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5044 static void HandleDrawingAreas(struct GadgetInfo *gi)
5046 static boolean started_inside_drawing_area = FALSE;
5047 int id = gi->custom_id;
5048 boolean button_press_event;
5049 boolean button_release_event;
5050 boolean inside_drawing_area = !gi->event.off_borders;
5051 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5052 int actual_drawing_function;
5053 int button = gi->event.button;
5054 int new_element = BUTTON_ELEMENT(button);
5055 int sx = gi->event.x, sy = gi->event.y;
5056 int min_sx = 0, min_sy = 0;
5057 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5058 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5060 int min_lx = 0, min_ly = 0;
5061 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5064 /* handle info callback for each invocation of action callback */
5065 gi->callback_info(gi);
5067 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5068 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5070 /* make sure to stay inside drawing area boundaries */
5071 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5072 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5076 /* get positions inside level field */
5077 lx = sx + level_xpos;
5078 ly = sy + level_ypos;
5080 if (!IN_LEV_FIELD(lx, ly))
5081 inside_drawing_area = FALSE;
5083 /* make sure to stay inside level field boundaries */
5084 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5085 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5087 /* correct drawing area positions accordingly */
5088 sx = lx - level_xpos;
5089 sy = ly - level_ypos;
5092 if (button_press_event)
5093 started_inside_drawing_area = inside_drawing_area;
5095 if (!started_inside_drawing_area)
5098 if (!button && !button_release_event)
5101 /* automatically switch to 'single item' drawing mode, if needed */
5102 actual_drawing_function =
5103 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5104 drawing_function : GADGET_ID_SINGLE_ITEMS);
5106 switch (actual_drawing_function)
5108 case GADGET_ID_SINGLE_ITEMS:
5111 if (button_release_event)
5113 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5115 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5116 !inside_drawing_area)
5117 DeleteBrushFromCursor();
5123 if (draw_with_brush)
5125 if (!button_release_event)
5126 CopyBrushToLevel(sx, sy, button);
5128 else if (new_element != Feld[lx][ly])
5130 if (new_element == EL_PLAYER_1)
5132 /* remove player at old position */
5133 for(y=0; y<lev_fieldy; y++)
5135 for(x=0; x<lev_fieldx; x++)
5137 if (Feld[x][y] == EL_PLAYER_1)
5139 Feld[x][y] = EL_EMPTY;
5140 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5141 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5142 DrawMiniElement(x - level_xpos, y - level_ypos,
5149 Feld[lx][ly] = new_element;
5150 DrawMiniElement(sx, sy, new_element);
5155 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5156 DrawMiniGraphicExt(drawto,
5157 gi->x + sx * MINI_TILEX,
5158 gi->y + sy * MINI_TILEY,
5159 el2edimg(new_element));
5161 DrawGraphicExt(drawto,
5164 el2img(new_element), 0);
5166 if (id == GADGET_ID_AMOEBA_CONTENT)
5167 level.amoeba_content = new_element;
5168 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5170 new_element = GFX_ELEMENT(new_element);
5171 custom_element.gfx_element = new_element;
5172 element_info[properties_element] = custom_element;
5174 ModifyEditorElementList();
5175 RedrawDrawingElements();
5177 FrameCounter = 0; /* restart animation frame counter */
5179 else if (id == GADGET_ID_CUSTOM_CONTENT)
5181 custom_element.content[sx][sy] = new_element;
5182 element_info[properties_element] = custom_element;
5184 else if (id == GADGET_ID_CUSTOM_CHANGED)
5186 custom_element.change.successor = new_element;
5187 element_info[properties_element] = custom_element;
5189 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5190 random_placement_background_element = new_element;
5191 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5192 id <= GADGET_ID_ELEMENT_CONTENT_7)
5193 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5198 case GADGET_ID_CONNECTED_ITEMS:
5200 static int last_sx = -1;
5201 static int last_sy = -1;
5203 if (button_release_event)
5204 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5208 if (!button_press_event)
5209 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5217 case GADGET_ID_LINE:
5219 case GADGET_ID_RECTANGLE:
5220 case GADGET_ID_FILLED_BOX:
5221 case GADGET_ID_GRAB_BRUSH:
5222 case GADGET_ID_TEXT:
5224 static int last_sx = -1;
5225 static int last_sy = -1;
5226 static int start_sx = -1;
5227 static int start_sy = -1;
5228 void (*draw_func)(int, int, int, int, int, boolean);
5230 if (drawing_function == GADGET_ID_LINE)
5231 draw_func = DrawLine;
5232 else if (drawing_function == GADGET_ID_ARC)
5233 draw_func = DrawArc;
5234 else if (drawing_function == GADGET_ID_RECTANGLE)
5235 draw_func = DrawBox;
5236 else if (drawing_function == GADGET_ID_FILLED_BOX)
5237 draw_func = DrawFilledBox;
5238 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5239 draw_func = SelectArea;
5240 else /* (drawing_function == GADGET_ID_TEXT) */
5241 draw_func = SetTextCursor;
5243 if (button_press_event)
5245 draw_func(sx, sy, sx, sy, new_element, FALSE);
5246 start_sx = last_sx = sx;
5247 start_sy = last_sy = sy;
5249 if (drawing_function == GADGET_ID_TEXT)
5250 DrawLevelText(0, 0, 0, TEXT_END);
5252 else if (button_release_event)
5254 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5255 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5257 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5258 CopyBrushToCursor(sx, sy);
5259 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5261 draw_with_brush = TRUE;
5263 else if (drawing_function == GADGET_ID_TEXT)
5264 DrawLevelText(sx, sy, 0, TEXT_INIT);
5266 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5268 else if (last_sx != sx || last_sy != sy)
5270 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5271 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5278 case GADGET_ID_FLOOD_FILL:
5279 if (button_press_event && Feld[lx][ly] != new_element)
5281 FloodFill(lx, ly, new_element);
5282 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5283 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5287 case GADGET_ID_PICK_ELEMENT:
5288 if (button_release_event)
5289 ClickOnGadget(level_editor_gadget[last_drawing_function],
5291 else if (draw_level)
5292 PickDrawingElement(button, Feld[lx][ly]);
5293 else if (id == GADGET_ID_AMOEBA_CONTENT)
5294 PickDrawingElement(button, level.amoeba_content);
5295 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5296 PickDrawingElement(button, custom_element.gfx_element);
5297 else if (id == GADGET_ID_CUSTOM_CONTENT)
5298 PickDrawingElement(button, custom_element.content[sx][sy]);
5299 else if (id == GADGET_ID_CUSTOM_CHANGED)
5300 PickDrawingElement(button, custom_element.change.successor);
5301 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5302 PickDrawingElement(button, random_placement_background_element);
5303 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5304 id <= GADGET_ID_ELEMENT_CONTENT_7)
5306 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5308 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5318 static void HandleCounterButtons(struct GadgetInfo *gi)
5320 int gadget_id = gi->custom_id;
5321 int counter_id = gi->custom_type_id;
5322 int button = gi->event.button;
5323 int *counter_value = counterbutton_info[counter_id].value;
5324 int step = BUTTON_STEPSIZE(button) *
5325 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5327 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5329 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5330 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5331 boolean level_changed = LevelChanged();
5333 if ((level_changed && pressed) || (!level_changed && released))
5336 if (level_changed && !Request("Level has changed! Discard changes ?",
5339 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5340 ModifyEditorCounter(counter_id, *counter_value);
5345 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5346 *counter_value = gi->text.number_value;
5348 ModifyEditorCounter(counter_id, *counter_value + step);
5352 case ED_COUNTER_ID_ELEMENT_CONTENT:
5353 DrawElementContentAreas();
5356 case ED_COUNTER_ID_LEVEL_XSIZE:
5357 case ED_COUNTER_ID_LEVEL_YSIZE:
5358 lev_fieldx = level.fieldx;
5359 lev_fieldy = level.fieldy;
5362 case ED_COUNTER_ID_SELECT_LEVEL:
5363 LoadLevel(level_nr);
5366 DrawEditModeWindow();
5373 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5374 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5375 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5376 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5377 CopyCustomElementPropertiesToGame(properties_element);
5380 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5382 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5385 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5387 int type_id = gi->custom_type_id;
5389 *selectbox_info[type_id].index = gi->selectbox.index;
5390 *selectbox_info[type_id].value =
5391 selectbox_info[type_id].options[gi->selectbox.index].value;
5393 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5394 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5395 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5396 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5397 CopyCustomElementPropertiesToGame(properties_element);
5400 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5402 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5403 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5405 edit_mode_properties = gi->custom_type_id;
5407 DrawPropertiesWindow();
5411 static void HandleRadiobuttons(struct GadgetInfo *gi)
5413 *radiobutton_info[gi->custom_type_id].value =
5414 radiobutton_info[gi->custom_type_id].checked_value;
5417 static void HandleCheckbuttons(struct GadgetInfo *gi)
5419 int type_id = gi->custom_type_id;
5421 *checkbutton_info[type_id].value ^= TRUE;
5423 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5424 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5425 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5426 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5427 CopyCustomElementPropertiesToGame(properties_element);
5429 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5431 ModifyEditorElementList();
5432 RedrawDrawingElements();
5436 static void HandleControlButtons(struct GadgetInfo *gi)
5438 int id = gi->custom_id;
5439 int button = gi->event.button;
5440 int step = BUTTON_STEPSIZE(button);
5441 int new_element = BUTTON_ELEMENT(button);
5444 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5445 DrawLevelText(0, 0, 0, TEXT_END);
5447 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5448 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5449 drawing_function != GADGET_ID_PICK_ELEMENT)
5451 DrawDrawingWindow();
5452 edit_mode = ED_MODE_DRAWING;
5457 case GADGET_ID_SCROLL_LEFT:
5458 if (level_xpos >= 0)
5460 if (lev_fieldx < ed_fieldx - 2)
5464 if (level_xpos < -1)
5467 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5469 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5471 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5472 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5476 case GADGET_ID_SCROLL_RIGHT:
5477 if (level_xpos <= lev_fieldx - ed_fieldx)
5479 if (lev_fieldx < ed_fieldx - 2)
5483 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5484 level_xpos = lev_fieldx - ed_fieldx + 1;
5486 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5488 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5490 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5491 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5495 case GADGET_ID_SCROLL_UP:
5496 if (level_ypos >= 0)
5498 if (lev_fieldy < ed_fieldy - 2)
5502 if (level_ypos < -1)
5505 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5507 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5509 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5510 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5514 case GADGET_ID_SCROLL_DOWN:
5515 if (level_ypos <= lev_fieldy - ed_fieldy)
5517 if (lev_fieldy < ed_fieldy - 2)
5521 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5522 level_ypos = lev_fieldy - ed_fieldy + 1;
5524 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5526 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5528 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5529 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5533 case GADGET_ID_SCROLL_HORIZONTAL:
5534 level_xpos = gi->event.item_position - 1;
5535 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5538 case GADGET_ID_SCROLL_VERTICAL:
5539 level_ypos = gi->event.item_position - 1;
5540 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5543 case GADGET_ID_SCROLL_LIST_UP:
5544 case GADGET_ID_SCROLL_LIST_DOWN:
5545 case GADGET_ID_SCROLL_LIST_VERTICAL:
5546 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5547 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5550 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5551 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5553 if (element_shift < 0)
5555 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5556 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5558 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5559 GDI_SCROLLBAR_ITEM_POSITION,
5560 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5563 ModifyEditorElementList();
5567 case GADGET_ID_WRAP_LEFT:
5568 WrapLevel(-step, 0);
5571 case GADGET_ID_WRAP_RIGHT:
5575 case GADGET_ID_WRAP_UP:
5576 WrapLevel(0, -step);
5579 case GADGET_ID_WRAP_DOWN:
5583 case GADGET_ID_SINGLE_ITEMS:
5584 case GADGET_ID_CONNECTED_ITEMS:
5585 case GADGET_ID_LINE:
5587 case GADGET_ID_TEXT:
5588 case GADGET_ID_RECTANGLE:
5589 case GADGET_ID_FILLED_BOX:
5590 case GADGET_ID_FLOOD_FILL:
5591 case GADGET_ID_GRAB_BRUSH:
5592 case GADGET_ID_PICK_ELEMENT:
5593 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5594 last_drawing_function = drawing_function;
5595 drawing_function = id;
5596 draw_with_brush = FALSE;
5599 case GADGET_ID_RANDOM_PLACEMENT:
5600 RandomPlacement(new_element);
5603 case GADGET_ID_PROPERTIES:
5604 if (edit_mode != ED_MODE_PROPERTIES)
5606 properties_element = new_element;
5607 DrawPropertiesWindow();
5608 edit_mode = ED_MODE_PROPERTIES;
5612 DrawDrawingWindow();
5613 edit_mode = ED_MODE_DRAWING;
5617 case GADGET_ID_UNDO:
5618 if (undo_buffer_steps == 0)
5620 Request("Undo buffer empty !", REQ_CONFIRM);
5624 if (edit_mode != ED_MODE_DRAWING)
5626 DrawDrawingWindow();
5627 edit_mode = ED_MODE_DRAWING;
5630 undo_buffer_position =
5631 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5632 undo_buffer_steps--;
5634 for(x=0; x<lev_fieldx; x++)
5635 for(y=0; y<lev_fieldy; y++)
5636 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5637 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5640 case GADGET_ID_INFO:
5641 if (edit_mode != ED_MODE_INFO)
5643 DrawLevelInfoWindow();
5644 edit_mode = ED_MODE_INFO;
5648 DrawDrawingWindow();
5649 edit_mode = ED_MODE_DRAWING;
5653 case GADGET_ID_CLEAR:
5654 if (edit_mode != ED_MODE_DRAWING)
5656 DrawDrawingWindow();
5657 edit_mode = ED_MODE_DRAWING;
5660 for(x=0; x<MAX_LEV_FIELDX; x++)
5661 for(y=0; y<MAX_LEV_FIELDY; y++)
5662 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5663 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5665 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5668 case GADGET_ID_SAVE:
5669 if (leveldir_current->readonly)
5671 Request("This level is read only !", REQ_CONFIRM);
5675 if (!LevelContainsPlayer)
5676 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5679 if (Request("Save this level and kill the old ?", REQ_ASK))
5681 CopyPlayfield(Feld, Ur);
5683 SaveLevel(level_nr);
5688 case GADGET_ID_TEST:
5689 if (!LevelContainsPlayer)
5690 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5694 level.game_version = GAME_VERSION_ACTUAL;
5696 CopyPlayfield(Ur, FieldBackup);
5697 CopyPlayfield(Feld, Ur);
5699 UnmapLevelEditorGadgets();
5700 UndrawSpecialEditorDoor();
5702 CloseDoor(DOOR_CLOSE_ALL);
5704 DrawCompleteVideoDisplay();
5706 if (setup.autorecord)
5707 TapeStartRecording();
5709 level_editor_test_game = TRUE;
5710 game_status = GAME_MODE_PLAYING;
5716 case GADGET_ID_EXIT:
5717 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5721 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5722 id <= GADGET_ID_ELEMENTLIST_LAST)
5724 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5725 int new_element = editor_elements[element_position + element_shift];
5727 PickDrawingElement(button, new_element);
5729 if (!stick_element_properties_window &&
5730 drawing_function != GADGET_ID_PICK_ELEMENT)
5732 properties_element = new_element;
5733 if (edit_mode == ED_MODE_PROPERTIES)
5734 DrawPropertiesWindow();
5737 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5738 ClickOnGadget(level_editor_gadget[last_drawing_function],
5742 else if (gi->event.type == GD_EVENT_PRESSED)
5743 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5744 else if (gi->event.type == GD_EVENT_RELEASED)
5745 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5746 else if (gi->event.type == GD_EVENT_MOVING)
5747 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5749 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5755 void HandleLevelEditorKeyInput(Key key)
5757 char letter = getCharFromKey(key);
5758 int button = MB_LEFTBUTTON;
5760 if (drawing_function == GADGET_ID_TEXT &&
5761 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5764 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5765 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5766 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5767 else if (key == KSYM_Return)
5768 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5769 else if (key == KSYM_Escape)
5770 DrawLevelText(0, 0, 0, TEXT_END);
5772 else if (button_status == MB_RELEASED)
5774 int i, id = GADGET_ID_NONE;
5779 id = GADGET_ID_SCROLL_LEFT;
5782 id = GADGET_ID_SCROLL_RIGHT;
5785 id = GADGET_ID_SCROLL_UP;
5788 id = GADGET_ID_SCROLL_DOWN;
5791 id = GADGET_ID_SCROLL_LIST_UP;
5792 button = MB_RIGHTBUTTON;
5794 case KSYM_Page_Down:
5795 id = GADGET_ID_SCROLL_LIST_DOWN;
5796 button = MB_RIGHTBUTTON;
5800 if (edit_mode == ED_MODE_DRAWING)
5802 RequestExitLevelEditor(setup.ask_on_escape);
5806 DrawDrawingWindow();
5807 edit_mode = ED_MODE_DRAWING;
5815 if (id != GADGET_ID_NONE)
5816 ClickOnGadget(level_editor_gadget[id], button);
5817 else if (letter == '.')
5818 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5819 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5820 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5822 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5823 if (letter && letter == control_info[i].shortcut)
5824 if (!anyTextGadgetActive())
5825 ClickOnGadget(level_editor_gadget[i], button);
5829 void HandleLevelEditorIdle()
5831 static unsigned long action_delay = 0;
5832 unsigned long action_delay_value = GameFrameDelay;
5833 int xpos = 1, ypos = 2;
5835 if (edit_mode != ED_MODE_PROPERTIES)
5838 if (!DelayReached(&action_delay, action_delay_value))
5841 DrawGraphicAnimationExt(drawto,
5843 SY + ypos * TILEY + MINI_TILEY / 2,
5844 el2img(properties_element), -1, NO_MASKING);
5846 MarkTileDirty(xpos, ypos);
5847 MarkTileDirty(xpos, ypos + 1);
5849 FrameCounter++; /* increase animation frame counter */
5852 void ClearEditorGadgetInfoText()
5854 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5857 void HandleEditorGadgetInfoText(void *ptr)
5859 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5860 char infotext[MAX_OUTPUT_LINESIZE + 1];
5861 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5862 int max_infotext_len = getMaxInfoTextLength();
5864 if (game_status != GAME_MODE_EDITOR)
5867 ClearEditorGadgetInfoText();
5869 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5872 /* misuse this function to delete brush cursor, if needed */
5873 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5874 DeleteBrushFromCursor();
5876 if (gi == NULL || gi->info_text == NULL)
5879 strncpy(infotext, gi->info_text, max_infotext_len);
5880 infotext[max_infotext_len] = '\0';
5882 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5884 int key = control_info[gi->custom_id].shortcut;
5888 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5889 sprintf(shortcut, " ('.' or '%c')", key);
5890 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5891 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5892 else /* normal case */
5893 sprintf(shortcut, " ('%s%c')",
5894 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5896 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5897 strcat(infotext, shortcut);
5901 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5904 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5906 static int start_lx, start_ly;
5908 int id = gi->custom_id;
5909 int sx = gi->event.x;
5910 int sy = gi->event.y;
5911 int lx = sx + level_xpos;
5912 int ly = sy + level_ypos;
5913 int min_sx = 0, min_sy = 0;
5914 int max_sx = gi->drawing.area_xsize - 1;
5915 int max_sy = gi->drawing.area_ysize - 1;
5917 ClearEditorGadgetInfoText();
5919 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5922 /* make sure to stay inside drawing area boundaries */
5923 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5924 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5926 if (id == GADGET_ID_DRAWING_LEVEL)
5930 int min_lx = 0, min_ly = 0;
5931 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5933 /* get positions inside level field */
5934 lx = sx + level_xpos;
5935 ly = sy + level_ypos;
5937 /* make sure to stay inside level field boundaries */
5938 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5939 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5941 /* correct drawing area positions accordingly */
5942 sx = lx - level_xpos;
5943 sy = ly - level_ypos;
5946 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5948 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5950 if (gi->event.type == GD_EVENT_PRESSED)
5956 switch (drawing_function)
5958 case GADGET_ID_SINGLE_ITEMS:
5959 infotext = "Drawing single items";
5961 case GADGET_ID_CONNECTED_ITEMS:
5962 infotext = "Drawing connected items";
5964 case GADGET_ID_LINE:
5965 infotext = "Drawing line";
5968 infotext = "Drawing arc";
5970 case GADGET_ID_TEXT:
5971 infotext = "Setting text cursor";
5973 case GADGET_ID_RECTANGLE:
5974 infotext = "Drawing rectangle";
5976 case GADGET_ID_FILLED_BOX:
5977 infotext = "Drawing filled box";
5979 case GADGET_ID_FLOOD_FILL:
5980 infotext = "Flood fill";
5982 case GADGET_ID_GRAB_BRUSH:
5983 infotext = "Grabbing brush";
5985 case GADGET_ID_PICK_ELEMENT:
5986 infotext = "Picking element";
5990 infotext = "Drawing position";
5994 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5995 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5996 "%s: %d, %d", infotext, lx, ly);
5998 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5999 "%s: %d, %d", infotext,
6000 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6002 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6003 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6004 "%s", getElementInfoText(Feld[lx][ly]));
6006 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6007 "Level position: %d, %d", lx, ly);
6010 /* misuse this function to draw brush cursor, if needed */
6011 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6013 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6014 CopyBrushToCursor(sx, sy);
6016 DeleteBrushFromCursor();
6019 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6021 if (id == GADGET_ID_AMOEBA_CONTENT)
6022 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6023 "%s", getElementInfoText(level.amoeba_content));
6024 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6025 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6026 "%s", getElementInfoText(custom_element.use_gfx_element));
6027 else if (id == GADGET_ID_CUSTOM_CONTENT)
6028 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6029 "%s", getElementInfoText(custom_element.content[sx][sy]));
6030 else if (id == GADGET_ID_CUSTOM_CHANGED)
6031 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6032 "%s", getElementInfoText(custom_element.change.successor));
6033 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6034 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6035 "%s", getElementInfoText(random_placement_background_element));
6036 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6037 id <= GADGET_ID_ELEMENT_CONTENT_7)
6039 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6041 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6042 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
6047 if (id == GADGET_ID_AMOEBA_CONTENT)
6048 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6050 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6051 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6052 "Custom graphic element");
6053 else if (id == GADGET_ID_CUSTOM_CONTENT)
6054 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6055 "Custom element content position: %d, %d", sx, sy);
6056 else if (id == GADGET_ID_CUSTOM_CHANGED)
6057 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6058 "New element after change");
6059 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6060 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6061 "Random placement background");
6062 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6063 id <= GADGET_ID_ELEMENT_CONTENT_7)
6064 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6065 "Content area %d position: %d, %d",
6066 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6070 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6072 if (!ask_if_level_has_changed ||
6074 Request("Level has changed! Exit without saving ?",
6075 REQ_ASK | REQ_STAY_OPEN))
6077 CloseDoor(DOOR_CLOSE_1);
6079 CloseDoor(DOOR_CLOSE_ALL);
6081 game_status = GAME_MODE_MAIN;
6086 CloseDoor(DOOR_CLOSE_1);
6087 BlitBitmap(bitmap_db_door, bitmap_db_door,
6088 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6089 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6090 OpenDoor(DOOR_OPEN_1);