rnd-20051223-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY +           \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 89)
420
421 /* drawing area identifiers */
422 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 90)
423
424 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
425 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
426 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
427 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
428 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
429 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
430 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
431 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
432 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
433 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
434 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
435 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
436 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
437 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
438 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
441 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
442 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 18)
443 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 19)
444 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 20)
445 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 21)
446 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 22)
447 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 23)
448 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
449 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 25)
450 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 26)
451 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 27)
452
453 /* text input identifiers */
454 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 28)
455
456 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
457 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
458 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
459
460 /* text area identifiers */
461 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
462
463 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
464
465 /* selectbox identifiers */
466 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
467
468 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
469 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
470 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
471 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
472 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
473 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 5)
474 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 6)
475 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
476 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 8)
477 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
478 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 10)
479 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 11)
480 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 12)
481 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 13)
482 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
483 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
484 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 16)
485 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
486 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 18)
487 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 19)
488 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 20)
489 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 21)
490 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 22)
491 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 23)
492 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 24)
493 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 25)
494 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 26)
495 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 27)
496
497 /* textbutton identifiers */
498 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 28)
499
500 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
501 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
502 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
503 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
504 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
505 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
506 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
507 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
508
509 /* graphicbutton identifiers */
510 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
511
512 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
513 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
514 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
515 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
516
517 /* gadgets for scrolling of drawing area */
518 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
519
520 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
521 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
522 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
523 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
524 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
525 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
526
527 /* gadgets for scrolling element list */
528 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
529
530 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
531 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
532 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
533
534 /* checkbuttons/radiobuttons for level/element properties */
535 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
536
537 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
538 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
539 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
540 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
541 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
542 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
543 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
544 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
545 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
546 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 9)
547 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 10)
548 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
549 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 12)
550 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 13)
551 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 14)
552 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 15)
553 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 16)
554 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 17)
555 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 18)
556 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
557 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 20)
558 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 21)
559 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 22)
560 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 23)
561 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 24)
562 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 25)
563 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 26)
564 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 27)
565 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 28)
566 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 29)
567 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 30)
568 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 31)
569 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 32)
570 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 33)
571 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 34)
572 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 35)
573 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 36)
574 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 37)
575 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 38)
576 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 39)
577 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 40)
578 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 41)
579 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 42)
580 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 43)
581
582 /* gadgets for buttons in element list */
583 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 44)
584 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
585                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
586
587 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
588
589 /* radio button numbers */
590 #define RADIO_NR_NONE                   0
591 #define RADIO_NR_DRAWING_TOOLBOX        1
592 #define RADIO_NR_RANDOM_ELEMENTS        2
593
594 /* values for counter gadgets */
595 #define ED_COUNTER_ID_SELECT_LEVEL      0
596 #define ED_COUNTER_ID_LEVEL_XSIZE       1
597 #define ED_COUNTER_ID_LEVEL_YSIZE       2
598 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
599 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
600 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
601 #define ED_COUNTER_ID_LEVEL_RANDOM      6
602 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
603 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
604 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
605 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
606 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
607 #define ED_COUNTER_ID_ENVELOPE_XSIZE    12
608 #define ED_COUNTER_ID_ENVELOPE_YSIZE    13
609 #define ED_COUNTER_ID_CUSTOM_SCORE      14
610 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   15
611 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  16
612 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  17
613 #define ED_COUNTER_ID_PUSH_DELAY_FIX    18
614 #define ED_COUNTER_ID_PUSH_DELAY_RND    19
615 #define ED_COUNTER_ID_DROP_DELAY_FIX    20
616 #define ED_COUNTER_ID_DROP_DELAY_RND    21
617 #define ED_COUNTER_ID_MOVE_DELAY_FIX    22
618 #define ED_COUNTER_ID_MOVE_DELAY_RND    23
619 #define ED_COUNTER_ID_EXPLOSION_DELAY   24
620 #define ED_COUNTER_ID_IGNITION_DELAY    25
621 #define ED_COUNTER_ID_GROUP_CONTENT     26
622 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  27
623 #define ED_COUNTER_ID_CHANGE_DELAY_RND  28
624 #define ED_COUNTER_ID_CHANGE_CONT_RND   29
625
626 #define ED_NUM_COUNTERBUTTONS           30
627
628 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
629 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
630
631 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
632 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
633 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
634 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
635 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
636 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
637
638 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
639 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
640
641 /* values for scrollbutton gadgets */
642 #define ED_SCROLLBUTTON_ID_AREA_UP      0
643 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
644 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
645 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
646 #define ED_SCROLLBUTTON_ID_LIST_UP      4
647 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
648
649 #define ED_NUM_SCROLLBUTTONS            6
650
651 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
652 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
653
654 /* values for scrollbar gadgets */
655 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
656 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
657 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
658
659 #define ED_NUM_SCROLLBARS               3
660
661 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
662 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
663
664 /* values for text input gadgets */
665 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
666 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
667 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
668
669 #define ED_NUM_TEXTINPUT                3
670
671 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
672 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
673
674 /* values for text area gadgets */
675 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
676
677 #define ED_NUM_TEXTAREAS                        1
678
679 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
680 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
681
682 /* values for selectbox gadgets */
683 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
684 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
685 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
686 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      3
687 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     4
688 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
689 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
690 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   7
691 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     8
692 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   9
693 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    10
694 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  11
695 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    12
696 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    13
697 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       14
698 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   15
699 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       16
700 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    17
701 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     18
702 #define ED_SELECTBOX_ID_CHANGE_SIDE             19
703 #define ED_SELECTBOX_ID_CHANGE_PLAYER           20
704 #define ED_SELECTBOX_ID_CHANGE_PAGE             21
705 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     22
706 #define ED_SELECTBOX_ID_ACTION_TYPE             23
707 #define ED_SELECTBOX_ID_ACTION_MODE             24
708 #define ED_SELECTBOX_ID_ACTION_ARG              25
709 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      26
710 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       27
711
712 #define ED_NUM_SELECTBOX                        28
713
714 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
715 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
716
717 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
718 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
719 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
720 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
721 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
722 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
723
724 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
725 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
726
727 /* values for textbutton gadgets */
728 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
729 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
730 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
731 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
732 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
733 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
734 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
735 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
736
737 #define ED_NUM_TEXTBUTTONS                      8
738
739 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
740 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
741
742 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
743 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
744
745 /* values for graphicbutton gadgets */
746 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
747 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
748 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
749 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
750
751 #define ED_NUM_GRAPHICBUTTONS                   4
752
753 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
754 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
755
756 /* values for checkbutton gadgets */
757 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
758 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
759 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
760 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
761 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
762 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
763 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    6
764 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          7
765 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      8
766 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      9
767 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   10
768 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    11
769 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     12
770 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  13
771 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    14
772 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    15
773 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     16
774 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    17
775 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   18
776 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     19
777 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 20
778 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 21
779 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 22
780 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 23
781 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       24
782 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       25
783 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      26
784 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       27
785 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         28
786 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    29
787 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   30
788 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  31
789 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 32
790 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     33
791 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          34
792 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  35
793 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   36
794 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  37
795 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    38
796 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  39
797 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     40
798 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     41
799
800 #define ED_NUM_CHECKBUTTONS                     42
801
802 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
803 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
804
805 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
806 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
807 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
808 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
809 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
810 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
811
812 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
813 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
814
815 /* values for radiobutton gadgets */
816 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
817 #define ED_RADIOBUTTON_ID_QUANTITY      1
818
819 #define ED_NUM_RADIOBUTTONS             2
820
821 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
822 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
823
824 /* values for drawing area gadgets */
825 #define ED_DRAWING_ID_DRAWING_LEVEL             0
826 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
827 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
828 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
829 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
830 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
831 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
832 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
833 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
834 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
835 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
836 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
837 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
838 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
839 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
840 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
841 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
842 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
843 #define ED_DRAWING_ID_START_ELEMENT             18
844 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            19
845 #define ED_DRAWING_ID_CUSTOM_CONTENT            20
846 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         21
847 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         22
848 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      23
849 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     24
850 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     25
851 #define ED_DRAWING_ID_GROUP_CONTENT             26
852 #define ED_DRAWING_ID_RANDOM_BACKGROUND         27
853
854 #define ED_NUM_DRAWING_AREAS                    28
855
856
857 /*
858   -----------------------------------------------------------------------------
859   some internally used definitions
860   -----------------------------------------------------------------------------
861 */
862
863 /* values for CopyLevelToUndoBuffer() */
864 #define UNDO_IMMEDIATE                  0
865 #define UNDO_ACCUMULATE                 1
866
867 /* values for scrollbars */
868 #define ED_SCROLL_NO                    0
869 #define ED_SCROLL_LEFT                  1
870 #define ED_SCROLL_RIGHT                 2
871 #define ED_SCROLL_UP                    4
872 #define ED_SCROLL_DOWN                  8
873
874 /* screens in the level editor */
875 #define ED_MODE_DRAWING                 0
876 #define ED_MODE_INFO                    1
877 #define ED_MODE_PROPERTIES              2
878
879 /* sub-screens in the element properties section */
880 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
881 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
882 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
883 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
884 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
885
886 /* how many steps can be cancelled */
887 #define NUM_UNDO_STEPS                  (10 + 1)
888
889 /* values for elements with score for certain actions */
890 #define MIN_SCORE                       0
891 #define MAX_SCORE                       255
892
893 /* values for elements with count for collecting */
894 #define MIN_COLLECT_COUNT               0
895 #define MAX_COLLECT_COUNT               255
896
897 /* values for random placement */
898 #define RANDOM_USE_PERCENTAGE           0
899 #define RANDOM_USE_QUANTITY             1
900
901 /* maximal size of level editor drawing area */
902 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
903 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
904
905
906 /*
907   -----------------------------------------------------------------------------
908   some internally used data structure definitions
909   -----------------------------------------------------------------------------
910 */
911
912 static struct
913 {
914   char shortcut;
915   char *text;
916 } control_info[ED_NUM_CTRL_BUTTONS] =
917 {
918   /* note: some additional characters are already reserved for "cheat mode"
919      shortcuts (":XYZ" style) -- for details, see "events.c" */
920
921   { 's',        "draw single items"                     },
922   { 'd',        "draw connected items"                  },
923   { 'l',        "draw lines"                            },
924   { 'a',        "draw arcs"                             },
925   { 'r',        "draw outline rectangles"               },
926   { 'R',        "draw filled rectangles"                },
927   { '\0',       "wrap (rotate) level up"                },
928   { 't',        "enter text elements"                   },
929   { 'f',        "flood fill"                            },
930   { '\0',       "wrap (rotate) level left"              },
931   { '?',        "properties of drawing element"         },
932   { '\0',       "wrap (rotate) level right"             },
933   { '\0',       "random element placement"              },
934   { 'b',        "grab brush"                            },
935   { '\0',       "wrap (rotate) level down"              },
936   { ',',        "pick drawing element"                  },
937
938   { 'U',        "undo last operation"                   },
939   { 'I',        "level properties"                      },
940   { 'S',        "save level"                            },
941   { 'C',        "clear level"                           },
942   { 'T',        "test level"                            },
943   { 'E',        "exit level editor"                     },
944
945   { '\0',       "copy settings from other element"      },
946   { '\0',       "copy settings to other element"        },
947   { '\0',       "exchange element with other element"   },
948
949   { '\0',       "copy settings from this element"       },
950   { '\0',       "paste settings to this element"        },
951 };
952
953 static int random_placement_value = 10;
954 static int random_placement_method = RANDOM_USE_QUANTITY;
955 static int random_placement_background_element = EL_SAND;
956 static boolean random_placement_background_restricted = FALSE;
957 static boolean stick_element_properties_window = FALSE;
958 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
959 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
960 static struct ElementChangeInfo custom_element_change;
961 static struct ElementGroupInfo group_element_info;
962 static struct ElementInfo custom_element;
963
964 static struct
965 {
966   int x, y;
967   int min_value, max_value;
968   int gadget_id_down, gadget_id_up;
969   int gadget_id_text;
970   int gadget_id_align;
971   int *value;
972   char *text_above, *text_left, *text_right;
973 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
974 {
975   /* ---------- current level number --------------------------------------- */
976
977   {
978     DX + 5 - SX,                        DY + 3 - SY,
979     1,                                  100,
980     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
981     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
982     &level_nr,
983     NULL,                               NULL, NULL
984   },
985
986   /* ---------- level and editor settings ---------------------------------- */
987
988   {
989     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
990     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
991     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
992     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
993     &level.fieldx,
994     "playfield size:",                  NULL, "width",
995   },
996   {
997     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
998     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
999     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1000     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1001     &level.fieldy,
1002     NULL,                               " ", "height",
1003   },
1004   {
1005     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1006     0,                                  999,
1007     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1008     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1009     &level.gems_needed,
1010     NULL, "number of gems to collect:", NULL
1011   },
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1014     0,                                  9999,
1015     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1016     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1017     &level.time,
1018     "time or step limit to solve level:", NULL, NULL
1019   },
1020   {
1021     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1022     0,                                  255,
1023     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1024     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1025     &level.score[SC_TIME_BONUS],
1026     "score for each 10 sec/steps left:", NULL, NULL
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1030     1,                                  100,
1031     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1032     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1033     &random_placement_value,
1034     "random element placement:",        NULL, "in"
1035   },
1036
1037   /* ---------- element settings: configure (various elements) ------------- */
1038
1039   {
1040     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1041     MIN_SCORE,                          MAX_SCORE,
1042     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1043     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1044     NULL,                               /* will be set when used */
1045     NULL,                               NULL, NULL
1046   },
1047   {
1048     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1049     MIN_SCORE,                          MAX_SCORE,
1050     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1051     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1052     NULL,                               /* will be set when used */
1053     NULL,                               NULL, NULL
1054   },
1055   {
1056     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1057     MIN_SCORE,                          MAX_SCORE,
1058     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1059     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1060     NULL,                               /* will be set when used */
1061     NULL,                               NULL, NULL
1062   },
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1067     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1073     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1074     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1075     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1076     &level.num_yamyam_contents,
1077     NULL,                               NULL, "number of content areas"
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1081     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1082     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1083     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1084     NULL,
1085     NULL,                               NULL, "width",
1086   },
1087   {
1088     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1089     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1090     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1091     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1092     NULL,
1093     NULL,                               " ", "height",
1094   },
1095
1096   /* ---------- element settings: configure 1 (custom elements) ------------ */
1097
1098   {
1099     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1100     MIN_SCORE,                          MAX_SCORE,
1101     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1102     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1103     &custom_element.collect_score_initial,
1104     NULL,                               "CE score", " "
1105   },
1106   {
1107     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1108     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1109     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1110     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1111     &custom_element.collect_count_initial,
1112     NULL,                               "CE count", NULL
1113   },
1114   {
1115     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1116     0,                                  9999,
1117     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1118     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1119     &custom_element.ce_value_fixed_initial,
1120     NULL,                               "CE value", NULL
1121   },
1122   {
1123     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1124     0,                                  9999,
1125     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1126     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1127     &custom_element.ce_value_random_initial,
1128     NULL,                               "+random", NULL
1129   },
1130   {
1131     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1132     0,                                  255,
1133     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1134     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1135     &custom_element.push_delay_fixed,
1136     NULL,                               "push delay", NULL
1137   },
1138   {
1139     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1140     0,                                  255,
1141     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1142     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1143     &custom_element.push_delay_random,
1144     NULL,                               "+random", NULL
1145   },
1146   {
1147     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1148     0,                                  255,
1149     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1150     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1151     &custom_element.drop_delay_fixed,
1152     NULL,                               "drop delay", NULL
1153   },
1154   {
1155     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1156     0,                                  255,
1157     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1158     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1159     &custom_element.drop_delay_random,
1160     NULL,                               "+random", NULL
1161   },
1162
1163   /* ---------- element settings: configure 2 (custom elements) ------------ */
1164
1165   {
1166     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1167     0,                                  999,
1168     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1169     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1170     &custom_element.move_delay_fixed,
1171     NULL,                               "move delay", NULL
1172   },
1173   {
1174     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1175     0,                                  999,
1176     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1177     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1178     &custom_element.move_delay_random,
1179     NULL,                               "+random", NULL
1180   },
1181   {
1182     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1183     0,                                  255,
1184     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1185     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1186     &custom_element.explosion_delay,
1187     NULL,                               "explosion delay", NULL
1188   },
1189   {
1190     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1191     0,                                  255,
1192     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1193     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1194     &custom_element.ignition_delay,
1195     NULL,                               "ignition delay", "(by fire)"
1196   },
1197
1198   /* ---------- element settings: configure (group elements) --------------- */
1199
1200   {
1201     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1202     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1203     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1204     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1205     &group_element_info.num_elements,
1206     NULL,                               NULL, "number of elements in group"
1207   },
1208
1209   /* ---------- element settings: advanced (custom elements) --------------- */
1210
1211   {
1212     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1213     0,                                  999,
1214     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1215     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1216     &custom_element_change.delay_fixed,
1217     NULL,                               "CE delay", NULL,
1218   },
1219   {
1220     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1221     0,                                  999,
1222     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1223     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1224     &custom_element_change.delay_random,
1225     NULL,                               "+random", NULL
1226   },
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1229     0,                                  100,
1230     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1231     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1232     &custom_element_change.random_percentage,
1233     NULL,                               "use random replace:", "%"
1234   },
1235 };
1236
1237 static struct
1238 {
1239   int x, y;
1240   int gadget_id;
1241   int size;
1242   char *value;
1243   char *text_above, *infotext;
1244 } textinput_info[ED_NUM_TEXTINPUT] =
1245 {
1246   {
1247     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1248     GADGET_ID_LEVEL_NAME,
1249     MAX_LEVEL_NAME_LEN,
1250     level.name,
1251     "Title:", "Title"
1252   },
1253   {
1254     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1255     GADGET_ID_LEVEL_AUTHOR,
1256     MAX_LEVEL_AUTHOR_LEN,
1257     level.author,
1258     "Author:", "Author"
1259   },
1260   {
1261     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1262     GADGET_ID_ELEMENT_NAME,
1263     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1264     custom_element.description,
1265     NULL, "Element name"
1266   }
1267 };
1268
1269 static struct
1270 {
1271   int x, y;
1272   int gadget_id;
1273   int xsize, ysize;
1274   char *value;
1275   char *text_above, *infotext;
1276 } textarea_info[ED_NUM_TEXTAREAS] =
1277 {
1278   {
1279     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1280     GADGET_ID_ENVELOPE_INFO,
1281     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1282     NULL,
1283     "Envelope Info:", "Envelope Info"
1284   }
1285 };
1286
1287 static struct ValueTextInfo options_time_or_steps[] =
1288 {
1289   { 0,                          "seconds"                       },
1290   { 1,                          "steps"                         },
1291
1292   { -1,                         NULL                            }
1293 };
1294
1295 static struct ValueTextInfo options_game_engine_type[] =
1296 {
1297   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1298   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1299
1300   { -1,                         NULL                            }
1301 };
1302
1303 static struct ValueTextInfo options_wind_direction[] =
1304 {
1305   { MV_START_NONE,              "none"                          },
1306   { MV_START_LEFT,              "left"                          },
1307   { MV_START_RIGHT,             "right"                         },
1308   { MV_START_UP,                "up"                            },
1309   { MV_START_DOWN,              "down"                          },
1310
1311   { -1,                         NULL                            }
1312 };
1313
1314 static struct ValueTextInfo options_access_type[] =
1315 {
1316   { EP_WALKABLE,                "walkable"                      },
1317   { EP_PASSABLE,                "passable"                      },
1318
1319   { -1,                         NULL                            }
1320 };
1321
1322 static struct ValueTextInfo options_access_layer[] =
1323 {
1324   { EP_ACCESSIBLE_OVER,         "over"                          },
1325   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1326   { EP_ACCESSIBLE_UNDER,        "under"                         },
1327
1328   { -1,                         NULL                            }
1329 };
1330
1331 static struct ValueTextInfo options_access_protected[] =
1332 {
1333   { 0,                          "unprotected"                   },
1334   { 1,                          "protected"                     },
1335
1336   { -1,                         NULL                            }
1337 };
1338
1339 static struct ValueTextInfo options_access_direction[] =
1340 {
1341   { MV_NO_DIRECTION,            "no direction"                  },
1342   { MV_LEFT,                    "left"                          },
1343   { MV_RIGHT,                   "right"                         },
1344   { MV_UP,                      "up"                            },
1345   { MV_DOWN,                    "down"                          },
1346   { MV_LEFT  | MV_UP,           "left + up"                     },
1347   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1348   { MV_RIGHT | MV_UP,           "right + up"                    },
1349   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1350   { MV_HORIZONTAL,              "horizontal"                    },
1351   { MV_VERTICAL,                "vertical"                      },
1352   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1353   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1354   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1355   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1356   { MV_ALL_DIRECTIONS,          "all directions"                },
1357
1358   { -1,                         NULL                            }
1359 };
1360
1361 static struct ValueTextInfo options_walk_to_action[] =
1362 {
1363   { EP_DIGGABLE,                "diggable"                      },
1364   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1365   { EP_DROPPABLE,               "collectible & droppable"       },
1366   { EP_THROWABLE,               "collectible & throwable"       },
1367   { EP_PUSHABLE,                "pushable"                      },
1368
1369   { -1,                         NULL                            }
1370 };
1371
1372 static struct ValueTextInfo options_move_pattern[] =
1373 {
1374   { MV_LEFT,                    "left"                          },
1375   { MV_RIGHT,                   "right"                         },
1376   { MV_UP,                      "up"                            },
1377   { MV_DOWN,                    "down"                          },
1378   { MV_HORIZONTAL,              "horizontal"                    },
1379   { MV_VERTICAL,                "vertical"                      },
1380   { MV_ALL_DIRECTIONS,          "all directions"                },
1381   { MV_WIND_DIRECTION,          "wind direction"                },
1382   { MV_TOWARDS_PLAYER,          "towards player"                },
1383   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1384   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1385   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1386   { MV_TURNING_LEFT,            "turning left"                  },
1387   { MV_TURNING_RIGHT,           "turning right"                 },
1388   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1389   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1390   { MV_TURNING_RANDOM,          "turning random"                },
1391   { MV_MAZE_RUNNER,             "maze runner style"             },
1392   { MV_MAZE_HUNTER,             "maze hunter style"             },
1393   { MV_WHEN_PUSHED,             "when pushed"                   },
1394   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1395
1396   { -1,                         NULL                            }
1397 };
1398
1399 static struct ValueTextInfo options_move_direction[] =
1400 {
1401   { MV_START_AUTOMATIC,         "automatic"                     },
1402   { MV_START_LEFT,              "left"                          },
1403   { MV_START_RIGHT,             "right"                         },
1404   { MV_START_UP,                "up"                            },
1405   { MV_START_DOWN,              "down"                          },
1406   { MV_START_RANDOM,            "random"                        },
1407   { MV_START_PREVIOUS,          "previous"                      },
1408
1409   { -1,                         NULL                            }
1410 };
1411
1412 static struct ValueTextInfo options_move_stepsize[] =
1413 {
1414   { 0,                          "not moving"                    },
1415   { 1,                          "very slow"                     },
1416   { 2,                          "slow"                          },
1417   { 4,                          "normal"                        },
1418   { 8,                          "fast"                          },
1419   { 16,                         "very fast"                     },
1420   { 32,                         "even faster"                   },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_leave_type[] =
1426 {
1427   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1428   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1429
1430   { -1,                         NULL                            }
1431 };
1432
1433 static struct ValueTextInfo options_smash_targets[] =
1434 {
1435   { EP_CAN_SMASH_PLAYER,        "player"                        },
1436 #if 0
1437   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1438 #endif
1439   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1440
1441   { -1,                         NULL                            }
1442 };
1443
1444 static struct ValueTextInfo options_slippery_type[] =
1445 {
1446   { SLIPPERY_ANY_RANDOM,        "random"                        },
1447   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1448   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1449   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1450   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1451
1452   { -1,                         NULL                            }
1453 };
1454
1455 static struct ValueTextInfo options_deadliness[] =
1456 {
1457   { EP_DONT_RUN_INTO,           "running into"                  },
1458   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1459   { EP_DONT_TOUCH,              "touching"                      },
1460
1461   { -1,                         NULL                            }
1462 };
1463
1464 static struct ValueTextInfo options_explosion_type[] =
1465 {
1466   { EXPLODES_3X3,               "3x3"                           },
1467   { EXPLODES_CROSS,             "3+3"                           },
1468   { EXPLODES_1X1,               "1x1"                           },
1469
1470   { -1,                         NULL                            }
1471 };
1472
1473 static struct ValueTextInfo options_time_units[] =
1474 {
1475   { 1,                          "frames"                        },
1476   { FRAMES_PER_SECOND,          "seconds"                       },
1477
1478   { -1,                         NULL                            }
1479 };
1480
1481 static struct ValueTextInfo options_change_direct_action[] =
1482 {
1483   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1484   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1485   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1486   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1487   { CE_LEFT_BY_PLAYER,          "left by player"                },
1488   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1489   { CE_SWITCHED,                "switched"                      },
1490   { CE_HITTING_SOMETHING,       "hitting something"             },
1491   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1492 #if 0
1493   { CE_BLOCKED,                 "blocked"                       },
1494 #endif
1495   { CE_IMPACT,                  "impact (on something)"         },
1496   { CE_SMASHED,                 "smashed (from above)"          },
1497   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1498
1499   { -1,                         NULL                            }
1500 };
1501
1502 static struct ValueTextInfo options_change_other_action[] =
1503 {
1504   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1505   { CE_PLAYER_PRESSES_X,        "player presses"                },
1506   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1507   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1508   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1509   { CE_PLAYER_DIGS_X,           "player digs"                   },
1510   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1511   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1512   { CE_TOUCHING_X,              "touching"                      },
1513   { CE_HITTING_X,               "hitting"                       },
1514   { CE_HIT_BY_X,                "hit by"                        },
1515   { CE_SWITCH_OF_X,             "switch of"                     },
1516   { CE_CHANGE_OF_X,             "change by page of"             },
1517   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1518   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1519
1520   { -1,                         NULL                            }
1521 };
1522
1523 static struct ValueTextInfo options_change_trigger_side[] =
1524 {
1525   { CH_SIDE_LEFT,               "left"                          },
1526   { CH_SIDE_RIGHT,              "right"                         },
1527   { CH_SIDE_TOP,                "top"                           },
1528   { CH_SIDE_BOTTOM,             "bottom"                        },
1529   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1530   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1531   { CH_SIDE_ANY,                "any"                           },
1532
1533   { -1,                         NULL                            }
1534 };
1535
1536 static struct ValueTextInfo options_change_trigger_player[] =
1537 {
1538   { CH_PLAYER_1,                "1"                             },
1539   { CH_PLAYER_2,                "2"                             },
1540   { CH_PLAYER_3,                "3"                             },
1541   { CH_PLAYER_4,                "4"                             },
1542   { CH_PLAYER_ANY,              "any"                           },
1543
1544   { -1,                         NULL                            }
1545 };
1546
1547 static struct ValueTextInfo options_change_trigger_page[] =
1548 {
1549   { (1 << 0),                   "1"                             },
1550   { (1 << 1),                   "2"                             },
1551   { (1 << 2),                   "3"                             },
1552   { (1 << 3),                   "4"                             },
1553   { (1 << 4),                   "5"                             },
1554   { (1 << 5),                   "6"                             },
1555   { (1 << 6),                   "7"                             },
1556   { (1 << 7),                   "8"                             },
1557   { (1 << 8),                   "9"                             },
1558   { (1 << 9),                   "10"                            },
1559   { (1 << 10),                  "11"                            },
1560   { (1 << 11),                  "12"                            },
1561   { (1 << 12),                  "13"                            },
1562   { (1 << 13),                  "14"                            },
1563   { (1 << 14),                  "15"                            },
1564   { (1 << 15),                  "16"                            },
1565   { (1 << 16),                  "17"                            },
1566   { (1 << 17),                  "18"                            },
1567   { (1 << 18),                  "19"                            },
1568   { (1 << 19),                  "20"                            },
1569   { (1 << 20),                  "21"                            },
1570   { (1 << 21),                  "22"                            },
1571   { (1 << 22),                  "23"                            },
1572   { (1 << 23),                  "24"                            },
1573   { (1 << 24),                  "25"                            },
1574   { (1 << 25),                  "26"                            },
1575   { (1 << 26),                  "27"                            },
1576   { (1 << 27),                  "28"                            },
1577   { (1 << 28),                  "29"                            },
1578   { (1 << 29),                  "30"                            },
1579   { (1 << 30),                  "31"                            },
1580   { (1 << 31),                  "32"                            },
1581   { CH_PAGE_ANY,                "any"                           },
1582
1583   { -1,                         NULL                            }
1584 };
1585
1586 static struct ValueTextInfo options_change_replace_when[] =
1587 {
1588   { CP_WHEN_EMPTY,              "empty"                         },
1589   { CP_WHEN_WALKABLE,           "walkable"                      },
1590   { CP_WHEN_DIGGABLE,           "diggable"                      },
1591   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1592   { CP_WHEN_REMOVABLE,          "removable"                     },
1593   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1594
1595   { -1,                         NULL                            }
1596 };
1597
1598 static struct ValueTextInfo options_action_type[] =
1599 {
1600   { CA_NO_ACTION,               "no action"                     },
1601   { CA_UNDEFINED,               " "                             },
1602   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1603   { CA_RESTART_LEVEL,           "restart level"                 },
1604   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1605   { CA_SET_LEVEL_TIME,          "set time"                      },
1606   { CA_SET_LEVEL_SCORE,         "set score"                     },
1607   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1608   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1609   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1610   { CA_UNDEFINED,               " "                             },
1611   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1612   { CA_MOVE_PLAYER,             "move player"                   },
1613   { CA_EXIT_PLAYER,             "exit player"                   },
1614   { CA_KILL_PLAYER,             "kill player"                   },
1615   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1616   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1617   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1618   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1619   { CA_UNDEFINED,               " "                             },
1620   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1621   { CA_SET_CE_SCORE,            "set CE score"                  },
1622   { CA_SET_CE_VALUE,            "set CE value"                  },
1623
1624   { -1,                         NULL                            }
1625 };
1626
1627 static struct ValueTextInfo options_action_mode_none[] =
1628 {
1629   { CA_ARG_UNDEFINED,           " "                             },
1630
1631   { -1,                         NULL                            }
1632 };
1633
1634 static struct ValueTextInfo options_action_mode_assign[] =
1635 {
1636   { CA_MODE_SET,                "="                             },
1637
1638   { -1,                         NULL                            }
1639 };
1640
1641 static struct ValueTextInfo options_action_mode_add_remove[] =
1642 {
1643   { CA_MODE_ADD,                "+"                             },
1644   { CA_MODE_SUBTRACT,           "-"                             },
1645
1646   { -1,                         NULL                            }
1647 };
1648
1649 static struct ValueTextInfo options_action_mode_calculate[] =
1650 {
1651   { CA_MODE_SET,                "="                             },
1652   { CA_MODE_ADD,                "+"                             },
1653   { CA_MODE_SUBTRACT,           "-"                             },
1654   { CA_MODE_MULTIPLY,           "*"                             },
1655   { CA_MODE_DIVIDE,             "/"                             },
1656   { CA_MODE_MODULO,             "%"                             },
1657
1658   { -1,                         NULL                            }
1659 };
1660
1661 static struct ValueTextInfo options_action_arg_none[] =
1662 {
1663   { CA_ARG_UNDEFINED,           "         "                     },
1664
1665   { -1,                         NULL                            }
1666 };
1667
1668 static struct ValueTextInfo options_action_arg_player[] =
1669 {
1670   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1671   { CA_ARG_PLAYER_1,            "1"                             },
1672   { CA_ARG_PLAYER_2,            "2"                             },
1673   { CA_ARG_PLAYER_3,            "3"                             },
1674   { CA_ARG_PLAYER_4,            "4"                             },
1675   { CA_ARG_PLAYER_ANY,          "any"                           },
1676   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1677
1678   { -1,                         NULL                            }
1679 };
1680
1681 static struct ValueTextInfo options_action_arg_number[] =
1682 {
1683   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1684   { CA_ARG_0,                   "0"                             },
1685   { CA_ARG_1,                   "1"                             },
1686   { CA_ARG_2,                   "2"                             },
1687   { CA_ARG_3,                   "3"                             },
1688   { CA_ARG_4,                   "4"                             },
1689   { CA_ARG_5,                   "5"                             },
1690   { CA_ARG_10,                  "10"                            },
1691   { CA_ARG_100,                 "100"                           },
1692   { CA_ARG_1000,                "1000"                          },
1693   { CA_ARG_UNDEFINED,           " "                             },
1694   { CA_ARG_NUMBER_MIN,          "min"                           },
1695   { CA_ARG_NUMBER_MAX,          "max"                           },
1696   { CA_ARG_UNDEFINED,           " "                             },
1697   { CA_ARG_NUMBER_RESET,        "reset"                         },
1698   { CA_ARG_UNDEFINED,           " "                             },
1699   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1700   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1701   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1702   { CA_ARG_UNDEFINED,           " "                             },
1703   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1704   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1705   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1706   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1707   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_arg_envelope[] =
1713 {
1714   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1715   { CA_ARG_1,                   "1"                             },
1716   { CA_ARG_2,                   "2"                             },
1717   { CA_ARG_3,                   "3"                             },
1718   { CA_ARG_4,                   "4"                             },
1719   { CA_ARG_UNDEFINED,           " "                             },
1720   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1721   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1722   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1723
1724   { -1,                         NULL                            }
1725 };
1726
1727 static struct ValueTextInfo options_action_arg_key[] =
1728 {
1729   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1730   { CA_ARG_1,                   "1"                             },
1731   { CA_ARG_2,                   "2"                             },
1732   { CA_ARG_3,                   "3"                             },
1733   { CA_ARG_4,                   "4"                             },
1734   { CA_ARG_5,                   "5"                             },
1735   { CA_ARG_6,                   "6"                             },
1736   { CA_ARG_7,                   "7"                             },
1737   { CA_ARG_8,                   "8"                             },
1738   { CA_ARG_UNDEFINED,           " "                             },
1739   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1740   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1741   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1742
1743   { -1,                         NULL                            }
1744 };
1745
1746 static struct ValueTextInfo options_action_arg_speed[] =
1747 {
1748   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1749   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1750   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1751   { CA_ARG_SPEED_SLOW,          "slow"                          },
1752   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1753   { CA_ARG_SPEED_FAST,          "fast"                          },
1754   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1755   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1756   { CA_ARG_UNDEFINED,           " "                             },
1757   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1758   { CA_ARG_SPEED_FASTER,        "faster"                        },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_SPEED_RESET,         "reset"                         },
1761
1762   { -1,                         NULL                            }
1763 };
1764
1765 static struct ValueTextInfo options_action_arg_shield[] =
1766 {
1767   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1768   { CA_ARG_SHIELD_OFF,          "off"                           },
1769   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1770   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1771
1772   { -1,                         NULL                            }
1773 };
1774
1775 static struct ValueTextInfo options_action_arg_artwork[] =
1776 {
1777   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1778   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1779   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1780
1781   { -1,                         NULL                            }
1782 };
1783
1784 static struct ValueTextInfo options_action_arg_gravity[] =
1785 {
1786   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1787   { CA_ARG_GRAVITY_ON,          "on"                            },
1788   { CA_ARG_GRAVITY_OFF,         "off"                           },
1789   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1790
1791   { -1,                         NULL                            }
1792 };
1793
1794 static struct ValueTextInfo options_action_arg_direction[] =
1795 {
1796   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1797   { CA_ARG_DIRECTION_NONE,      "none"                          },
1798   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1799   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1800   { CA_ARG_DIRECTION_UP,        "up"                            },
1801   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1802   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1803   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1804
1805   { -1,                         NULL                            }
1806 };
1807
1808 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1809 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1810 {
1811   { -1,                         NULL                            }
1812 };
1813
1814 static struct ValueTextInfo options_group_choice_mode[] =
1815 {
1816   { ANIM_RANDOM,                "random"                        },
1817   { ANIM_LOOP,                  "loop"                          },
1818   { ANIM_LINEAR,                "linear"                        },
1819   { ANIM_PINGPONG,              "pingpong"                      },
1820   { ANIM_PINGPONG2,             "pingpong 2"                    },
1821
1822   { -1,                         NULL                            }
1823 };
1824
1825 static struct ValueTextInfo *action_arg_modes[] =
1826 {
1827   options_action_mode_none,
1828   options_action_mode_assign,
1829   options_action_mode_add_remove,
1830   options_action_mode_calculate,
1831 };
1832
1833 static struct
1834 {
1835   int value;
1836   int mode;
1837   struct ValueTextInfo *options;
1838 }
1839 action_arg_options[] =
1840 {
1841   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1842   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1843   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1844   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1845   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1846   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1847   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1848   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1849   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1850   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1851   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1852   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1853   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1854   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1855   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1856   { CA_SET_CE_SCORE,            3,      options_action_arg_number,      },
1857   { CA_SET_CE_VALUE,            3,      options_action_arg_number,      },
1858
1859   { -1,                         FALSE,  NULL                            }
1860 };
1861
1862 static struct
1863 {
1864   int x, y;
1865   int gadget_id;
1866   int gadget_id_align;
1867   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1868   struct ValueTextInfo *options;
1869   int *value;
1870   char *text_left, *text_right, *infotext;
1871 } selectbox_info[ED_NUM_SELECTBOX] =
1872 {
1873   /* ---------- level and editor settings ---------------------------------- */
1874
1875   {
1876     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1877     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1878     -1,
1879     options_time_or_steps,
1880     &level.use_step_counter,
1881     NULL, "(0 => no limit)",            "time or step limit"
1882   },
1883   {
1884     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1885     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1886     -1,
1887     options_game_engine_type,
1888     &level.game_engine_type,
1889     "game engine:", NULL,               "game engine"
1890   },
1891   {
1892     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1893     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1894     -1,
1895     options_wind_direction,
1896     &level.wind_direction_initial,
1897     "initial wind direction:", NULL,    "initial wind direction"
1898   },
1899
1900   /* ---------- element settings: configure (several elements) ------------- */
1901
1902   /* ---------- element settings: configure 1 (custom elements) ------------ */
1903
1904   {
1905     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1906     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1907     -1,
1908     options_access_type,
1909     &custom_element.access_type,
1910     NULL, NULL,                         "type of access to this field"
1911   },
1912   {
1913     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1914     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1915     -1,
1916     options_access_layer,
1917     &custom_element.access_layer,
1918     NULL, NULL,                         "layer of access for this field"
1919   },
1920   {
1921     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1922     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1923     -1,
1924     options_access_protected,
1925     &custom_element.access_protected,
1926     NULL, NULL,                         "protected access for this field"
1927   },
1928   {
1929     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1930     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1931     -1,
1932     options_access_direction,
1933     &custom_element.access_direction,
1934     "from", NULL,                       "access direction for this field"
1935   },
1936   {
1937     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1938     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1939     -1,
1940     options_walk_to_action,
1941     &custom_element.walk_to_action,
1942     NULL, NULL,                         "diggable/collectible/pushable"
1943   },
1944
1945   /* ---------- element settings: configure 2 (custom elements) ------------ */
1946
1947   {
1948     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1949     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1950     -1,
1951     options_move_pattern,
1952     &custom_element.move_pattern,
1953     "can move", NULL,                   "element move pattern"
1954   },
1955   {
1956     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
1957     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1958     -1,
1959     options_move_direction,
1960     &custom_element.move_direction_initial,
1961     "starts moving", NULL,              "initial element move direction"
1962   },
1963   {
1964     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1965     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1966     -1,
1967     options_move_stepsize,
1968     &custom_element.move_stepsize,
1969     "move/fall speed", NULL,            "speed of element movement"
1970   },
1971   {
1972     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1973     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1974     -1,
1975     options_move_leave_type,
1976     &custom_element.move_leave_type,
1977     "can dig:    can", ":",             "leave behind or change element"
1978   },
1979   {
1980     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1981     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1982     -1,
1983     options_smash_targets,
1984     &custom_element.smash_targets,
1985     "can smash", NULL,                  "elements that can be smashed"
1986   },
1987   {
1988     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1989     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1990     -1,
1991     options_slippery_type,
1992     &custom_element.slippery_type,
1993     "slippery", NULL,                   "where other elements fall down"
1994   },
1995   {
1996     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
1997     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1998     -1,
1999     options_deadliness,
2000     &custom_element.deadliness,
2001     "deadly when", NULL,                "deadliness of element"
2002   },
2003   {
2004     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2005     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2006     -1,
2007     options_explosion_type,
2008     &custom_element.explosion_type,
2009     "can explode", NULL,                "explosion type"
2010   },
2011
2012   /* ---------- element settings: advanced (custom elements) --------------- */
2013
2014   {
2015     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2016     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2017     -1,
2018     options_time_units,
2019     &custom_element_change.delay_frames,
2020     "delay time given in", NULL,        "delay time units for change"
2021   },
2022   {
2023     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2024     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2025     -1,
2026     options_change_direct_action,
2027     &custom_element_change.direct_action,
2028     NULL, NULL,                         "type of direct action"
2029   },
2030   {
2031     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2032     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2033     -1,
2034     options_change_other_action,
2035     &custom_element_change.other_action,
2036     NULL, "element:",                   "type of other element action"
2037   },
2038   {
2039     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2040     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2041     -1,
2042     options_change_trigger_side,
2043     &custom_element_change.trigger_side,
2044     "at", "side",                       "element side triggering change"
2045   },
2046   {
2047     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2048     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2049     -1,
2050     options_change_trigger_player,
2051     &custom_element_change.trigger_player,
2052     "player:", " ",                     "player that causes change"
2053   },
2054   {
2055     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2056     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2057     -1,
2058     options_change_trigger_page,
2059     &custom_element_change.trigger_page,
2060     "page:", NULL,                      "change page that causes change"
2061   },
2062   {
2063     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2064     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2065     -1,
2066     options_change_replace_when,
2067     &custom_element_change.replace_when,
2068     "replace when", NULL,               "which elements can be replaced"
2069   },
2070   {
2071     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2072     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2073     -1,
2074     options_action_type,
2075     &custom_element_change.action_type,
2076     NULL, NULL,                         "action on specified condition"
2077   },
2078   {
2079     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2080     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2081     -1,
2082     options_action_mode_none,
2083     &custom_element_change.action_mode,
2084     NULL, NULL,                         "action operator"
2085   },
2086   {
2087     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2088     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2089     -1,
2090     options_action_arg_none,
2091     &custom_element_change.action_arg,
2092     NULL, NULL,                         "action parameter"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2096     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2097     3,
2098     options_change_page,
2099     &custom_element.current_change_page,
2100     NULL, NULL,                         "element change page"
2101   },
2102
2103   /* ---------- element settings: configure (group elements) --------------- */
2104
2105   {
2106     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2107     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2108     -1,
2109     options_group_choice_mode,
2110     &group_element_info.choice_mode,
2111     "choice type:", NULL,               "type of group element choice"
2112   },
2113 };
2114
2115 static struct
2116 {
2117   int x, y;
2118   int gadget_id;
2119   int gadget_id_align;
2120   int size;
2121   char *text;
2122   char *text_left, *text_right, *infotext;
2123 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2124 {
2125   {
2126     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2127     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2128     8,                                  "Info",                 
2129     NULL, NULL,                         "Show information about element"
2130   },
2131   {
2132     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2133     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2134     8,                                  "Config",
2135     NULL, NULL,                         "Configure element properties"
2136   },
2137   {
2138     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2139     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2140     8,                                  "Config 1",
2141     NULL, NULL,                         "Configure custom element properties"
2142   },
2143   {
2144     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2145     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2146     8,                                  "Config 2",
2147     NULL, NULL,                         "Configure custom element properties"
2148   },
2149   {
2150     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2151     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2152     8,                                  "Change",
2153     NULL, NULL,                         "Custom element change configuration"
2154   },
2155   {
2156     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2157     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2158     -1,                                 "Save",
2159     " ", "As Template",                 "Save current settings as new template"
2160   },
2161   {
2162     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2163     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2164     -1,                                 "New",
2165     NULL, NULL,                         "Add new change page"
2166   },
2167   {
2168     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2169     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2170     -1,                                 "Delete",
2171     NULL, NULL,                         "Delete current change page"
2172   },
2173 };
2174
2175 static struct
2176 {
2177   int gd_x, gd_y;
2178   int x, y;
2179   int width, height;
2180   int gadget_id;
2181   int gadget_id_align;
2182   char *text_left, *text_right, *infotext;
2183 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2184 {
2185   {
2186     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2187     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2188     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2189     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2190     NULL, NULL,                         "select previous change page"
2191   },
2192   {
2193     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2194     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2195     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2196     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2197     NULL, "change page",                "select next change page"
2198   },
2199   {
2200     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2201     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2202     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2203     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2204     " ", NULL,                          "copy settings from this change page"
2205   },
2206   {
2207     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2208     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2209     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2210     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2211     NULL, NULL,                         "paste settings to this change page"
2212   },
2213 };
2214
2215 static struct
2216 {
2217   int gd_x, gd_y;
2218   int x, y;
2219   int gadget_id;
2220   char *infotext;
2221 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2222 {
2223   {
2224     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2225     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2226     GADGET_ID_SCROLL_UP,
2227     "scroll level editing area up"
2228   },
2229   {
2230     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2231     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2232     GADGET_ID_SCROLL_DOWN,
2233     "scroll level editing area down"
2234   },
2235   {
2236     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2237     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2238     GADGET_ID_SCROLL_LEFT,
2239     "scroll level editing area left"
2240   },
2241   {
2242     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2243     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2244     GADGET_ID_SCROLL_RIGHT,
2245     "scroll level editing area right"
2246   },
2247   {
2248     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2249     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2250     GADGET_ID_SCROLL_LIST_UP,
2251     "scroll element list up ('Page Up')"
2252   },
2253   {
2254     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2255     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2256     GADGET_ID_SCROLL_LIST_DOWN,
2257     "scroll element list down ('Page Down')"
2258   },
2259 };
2260
2261 static struct
2262 {
2263   int gd_x, gd_y;
2264   int x, y;
2265   int width, height;
2266   int type;
2267   int gadget_id;
2268   char *infotext;
2269 } scrollbar_info[ED_NUM_SCROLLBARS] =
2270 {
2271   {
2272     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2273     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2274     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2275     GD_TYPE_SCROLLBAR_HORIZONTAL,
2276     GADGET_ID_SCROLL_HORIZONTAL,
2277     "scroll level editing area horizontally"
2278   },
2279   {
2280     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2281     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2282     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2283     GD_TYPE_SCROLLBAR_VERTICAL,
2284     GADGET_ID_SCROLL_VERTICAL,
2285     "scroll level editing area vertically"
2286   },
2287   {
2288     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2289     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2290     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2291     GD_TYPE_SCROLLBAR_VERTICAL,
2292     GADGET_ID_SCROLL_LIST_VERTICAL,
2293     "scroll element list vertically"
2294   }
2295 };
2296
2297 static struct
2298 {
2299   int x, y;
2300   int gadget_id;
2301   int gadget_id_align;
2302   int radio_button_nr;
2303   int *value;
2304   int checked_value;
2305   char *text_left, *text_right, *infotext;
2306 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2307 {
2308   {
2309     -1,                                 ED_COUNTER2_YPOS(8),
2310     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2311     RADIO_NR_RANDOM_ELEMENTS,
2312     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2313     " ", "percentage",                  "use percentage for random elements"
2314   },
2315   {
2316     -1,                                 ED_COUNTER2_YPOS(8),
2317     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2318     RADIO_NR_RANDOM_ELEMENTS,
2319     &random_placement_method,           RANDOM_USE_QUANTITY,
2320     " ", "quantity",                    "use quantity for random elements"
2321   }
2322 };
2323
2324 static struct
2325 {
2326   int x, y;
2327   int gadget_id;
2328   int gadget_id_align;
2329   boolean *value;
2330   char *text_left, *text_right, *infotext;
2331 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2332 {
2333   /* ---------- level and editor settings ---------------------------------- */
2334
2335   {
2336     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2337     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2338     &level.initial_gravity,
2339     NULL,
2340     "initial gravity",                  "set initial level gravity"
2341   },
2342   {
2343     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2344     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2345     &random_placement_background_restricted,
2346     NULL,
2347     "restrict random placement to:",    "set random placement restriction"
2348   },
2349
2350   /* ---------- element settings: configure (various elements) ------------- */
2351
2352   {
2353     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2354     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2355     &stick_element_properties_window,
2356     NULL,
2357     "stick this screen to edit content","stick this screen to edit content"
2358   },
2359   {
2360     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2361     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2362     &level.em_slippery_gems,
2363     NULL,
2364     "slip down from certain flat walls","use EM style slipping behaviour"
2365   },
2366   {
2367     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2368     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2369     &level.use_spring_bug,
2370     NULL,
2371     "use spring pushing bug",           "use odd spring pushing behaviour"
2372   },
2373   {
2374     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2375     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2376     &level.use_time_orb_bug,
2377     NULL,
2378     "use time orb bug",                 "use odd time orb behaviour"
2379   },
2380   {
2381     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2382     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2383     &level.grow_into_diggable,
2384     NULL,
2385     "can grow into anything diggable",  "grow into more than just sand"
2386   },
2387   {
2388     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2389     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2390     &level.double_speed,
2391     NULL,
2392     "double speed movement",            "set initial movement speed of player"
2393   },
2394   {
2395     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2396     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2397     &level.block_snap_field,
2398     NULL,
2399     "block snap field when snapping",   "use snapping delay to show animation"
2400   },
2401   {
2402     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2403     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2404     &level.block_last_field,
2405     NULL,
2406     "block last field when moving",     "player blocks last field when moving"
2407   },
2408   {
2409     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2410     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2411     &level.sp_block_last_field,
2412     NULL,
2413     "block last field when moving",     "player blocks last field when moving"
2414   },
2415   {
2416     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2417     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2418     &level.instant_relocation,
2419     NULL,
2420     "no scrolling when relocating",     "player gets relocated without delay"
2421   },
2422   {
2423     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2424     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2425     &level.use_start_element[0],
2426     NULL,
2427     "use level start element:",        "start level at this element's position"
2428   },
2429   {
2430     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2431     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2432     &level.can_pass_to_walkable,
2433     NULL,
2434     "can pass to walkable element",     "player can pass to empty or walkable"
2435   },
2436   {
2437     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2438     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2439     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2440     NULL,
2441     "can fall into acid (with gravity)","player can fall into acid pool"
2442   },
2443   {
2444     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2445     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2446     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2447     NULL,
2448     "can move into acid",               "element can move into acid pool"
2449   },
2450   {
2451     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2452     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2453     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2454     NULL,
2455     "deadly when colliding with",       "element is deadly when hitting player"
2456   },
2457
2458   /* ---------- element settings: configure 1 (custom elements) ----------- */
2459
2460   {
2461     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2462     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2463     &custom_element.use_gfx_element,
2464
2465     /* !!! add separate "use existing element sound" !!! */
2466 #if 0
2467     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2468 #else
2469     NULL, "use graphic of element:",    "use existing element graphic"
2470 #endif
2471   },
2472   {
2473     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2474     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2475     &level.use_custom_template,
2476     NULL, "use template",               "use template for custom properties"
2477   },
2478   {
2479     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2480     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2481     &custom_element_properties[EP_ACCESSIBLE],
2482     NULL, NULL,                         "player can walk to or pass this field"
2483   },
2484   {
2485     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2486     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2487     &custom_element_properties[EP_GRAVITY_REACHABLE],
2488     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2489   },
2490   {
2491     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2492     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2493     &custom_element.use_last_ce_value,
2494     NULL, "use last CE value after change", "use last CE value after change"
2495   },
2496   {
2497     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2498     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2499     &custom_element_properties[EP_WALK_TO_OBJECT],
2500     NULL, NULL,                         "player can dig/collect/push element"
2501   },
2502   {
2503     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2504     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2505     &custom_element_properties[EP_INDESTRUCTIBLE],
2506     NULL, "indestructible",             "element is indestructible"
2507   },
2508
2509   /* ---------- element settings: configure 2 (custom elements) ----------- */
2510
2511   {
2512     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2513     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2514     &custom_element_properties[EP_CAN_MOVE],
2515     NULL, NULL,                         "element can move with some pattern"
2516   },
2517   {
2518     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2519     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2520     &custom_element_properties[EP_CAN_FALL],
2521     NULL, "can fall",                   "element can fall down"
2522   },
2523   {
2524     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2525     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2526     &custom_element_properties[EP_CAN_SMASH],
2527     " ", NULL,                          "element can smash other elements"
2528   },
2529   {
2530     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2531     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2532     &custom_element_properties[EP_SLIPPERY],
2533     NULL, NULL,                         "other elements can fall down from it"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2537     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2538     &custom_element_properties[EP_DEADLY],
2539     NULL, NULL,                         "element can kill the player"
2540   },
2541   {
2542     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2543     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2544     &custom_element_properties[EP_CAN_EXPLODE],
2545     NULL, NULL,                         "element can explode"
2546   },
2547   {
2548     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2549     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2550     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2551     NULL, "by fire",                    "element can explode by fire/explosion"
2552   },
2553   {
2554     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2555     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2556     &custom_element_properties[EP_EXPLODES_SMASHED],
2557     " ", "smashed",                     "element can explode when smashed"
2558   },
2559   {
2560     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2561     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2562     &custom_element_properties[EP_EXPLODES_IMPACT],
2563     " ", "impact",                      "element can explode on impact"
2564   },
2565
2566   /* ---------- element settings: advanced (custom elements) --------------- */
2567
2568   {
2569     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2570     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2571     &custom_element_change.can_change,
2572     NULL, "element changes to:",        "change element on specified condition"
2573   },
2574   {
2575     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2576     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2577     &custom_element_change_events[CE_DELAY],
2578     NULL, NULL,                         "element changes after delay"
2579   },
2580   {
2581     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2582     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2583     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2584     NULL, NULL,                         "element changes by direct action"
2585   },
2586   {
2587     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2588     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2589     &custom_element_change_events[CE_BY_OTHER_ACTION],
2590     NULL, NULL,                         "element changes by other element"
2591   },
2592   {
2593     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2594     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2595     &custom_element_change.explode,
2596     NULL, "explode instead of change",  "element explodes instead of change"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2600     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2601     &custom_element_change.use_target_content,
2602     NULL, "use extended change target:","element changes to more elements"
2603   },
2604   {
2605     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2606     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2607     &custom_element_change.only_if_complete,
2608     NULL, "replace all or nothing",     "only replace when all can be changed"
2609   },
2610   {
2611     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2612     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2613     &custom_element_change.use_random_replace,
2614     NULL, NULL,                         "use percentage for random replace"
2615   },
2616   {
2617     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2618     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2619     &custom_element_change.has_action,
2620     NULL, NULL,                         "execute action on specified condition"
2621   },
2622 };
2623
2624 static struct
2625 {
2626   int x, y;
2627   int gadget_id;
2628   int gadget_id_align;
2629   int *value;
2630   int area_xsize, area_ysize;
2631   char *text_left, *text_right, *text_below, *infotext;
2632 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2633 {
2634   /* ---------- level playfield content ------------------------------------ */
2635
2636   {
2637     0,                                  0,
2638     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2639     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2640     NULL, NULL, NULL,                   NULL
2641   },
2642
2643   /* ---------- yam yam content -------------------------------------------- */
2644
2645   {
2646     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2647     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2648     &level.yamyam_content[0].e[0][0],   3, 3,
2649     NULL, NULL, "1",                    NULL
2650   },
2651   {
2652     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2653     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2654     &level.yamyam_content[1].e[0][0],   3, 3,
2655     NULL, NULL, "2",                    NULL
2656   },
2657   {
2658     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2659     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2660     &level.yamyam_content[2].e[0][0],   3, 3,
2661     NULL, NULL, "3",                    NULL
2662   },
2663   {
2664     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2665     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2666     &level.yamyam_content[3].e[0][0],   3, 3,
2667     NULL, NULL, "4",                    NULL
2668   },
2669   {
2670     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2671     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2672     &level.yamyam_content[4].e[0][0],   3, 3,
2673     NULL, NULL, "5",                    NULL
2674   },
2675   {
2676     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2677     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2678     &level.yamyam_content[5].e[0][0],   3, 3,
2679     NULL, NULL, "6",                    NULL
2680   },
2681   {
2682     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2683     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2684     &level.yamyam_content[6].e[0][0],   3, 3,
2685     NULL, NULL, "7",                    NULL
2686   },
2687   {
2688     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2689     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2690     &level.yamyam_content[7].e[0][0],   3, 3,
2691     NULL, NULL, "8",                    NULL
2692   },
2693
2694   /* ---------- magic ball content ----------------------------------------- */
2695
2696   {
2697     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2698     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2699     &level.ball_content[0].e[0][0],     3, 3,
2700     NULL, NULL, "1",                    NULL
2701   },
2702   {
2703     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2704     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2705     &level.ball_content[1].e[0][0],     3, 3,
2706     NULL, NULL, "2",                    NULL
2707   },
2708   {
2709     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2710     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2711     &level.ball_content[2].e[0][0],     3, 3,
2712     NULL, NULL, "3",                    NULL
2713   },
2714   {
2715     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2716     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2717     &level.ball_content[3].e[0][0],     3, 3,
2718     NULL, NULL, "4",                    NULL
2719   },
2720   {
2721     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2722     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2723     &level.ball_content[4].e[0][0],     3, 3,
2724     NULL, NULL, "5",                    NULL
2725   },
2726   {
2727     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2728     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2729     &level.ball_content[5].e[0][0],     3, 3,
2730     NULL, NULL, "6",                    NULL
2731   },
2732   {
2733     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2734     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2735     &level.ball_content[6].e[0][0],     3, 3,
2736     NULL, NULL, "7",                    NULL
2737   },
2738   {
2739     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2740     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2741     &level.ball_content[7].e[0][0],     3, 3,
2742     NULL, NULL, "8",                    NULL
2743   },
2744
2745   /* ---------- amoeba content --------------------------------------------- */
2746
2747   {
2748     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2749     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2750     &level.amoeba_content,              1, 1,
2751     "content:", NULL, NULL,             "amoeba content"
2752   },
2753
2754   /* ---------- level start element ---------------------------------------- */
2755
2756   {
2757     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(6),
2758     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2759     &level.start_element[0],            1, 1,
2760     NULL, NULL, NULL,                   "level start element"
2761   },
2762
2763   /* ---------- element settings: configure 1 (custom elements) ----------- */
2764
2765   /* ---------- custom graphic --------------------------------------------- */
2766
2767   {
2768     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2769     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2770     &custom_element.gfx_element,        1, 1,
2771     NULL, NULL, NULL,                   "custom graphic element"
2772   },
2773
2774   /* ---------- element settings: configure 2 (custom elements) ----------- */
2775
2776   /* ---------- custom content (when exploding) ---------------------------- */
2777
2778   {
2779     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2780     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2781     &custom_element.content.e[0][0],    3, 3,
2782     "content:", NULL, NULL,             NULL
2783   },
2784
2785   /* ---------- custom enter and leave element (when moving) --------------- */
2786
2787   {
2788     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2789     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2790     &custom_element.move_enter_element, 1, 1,
2791     "can dig:", " ", NULL,              "element that can be digged/collected"
2792   },
2793   {
2794     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2795     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2796     &custom_element.move_leave_element, 1, 1,
2797     NULL, NULL, NULL,                   "element that will be left behind"
2798   },
2799
2800   /* ---------- element settings: advanced (custom elements) --------------- */
2801
2802   /* ---------- custom change target --------------------------------------- */
2803
2804   {
2805     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2806     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2807     &custom_element_change.target_element, 1, 1,
2808     NULL, "after/when:", NULL,          "new target element after change"
2809   },
2810
2811   /* ---------- custom change content (extended change target) ------------- */
2812
2813   {
2814     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2815     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2816     &custom_element_change.target_content.e[0][0], 3, 3,
2817     NULL, NULL, NULL,                   "new extended elements after change"
2818   },
2819
2820   /* ---------- custom change trigger (element causing change) ------------- */
2821
2822   {
2823     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2824     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2825     &custom_element_change.trigger_element, 1, 1,
2826     NULL, NULL, NULL,                   "other element triggering change"
2827   },
2828
2829   /* ---------- group element content -------------------------------------- */
2830
2831   {
2832     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2833     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2834     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
2835     "content:", NULL, NULL,             NULL
2836   },
2837
2838   /* ---------- random background (for random painting) -------------------- */
2839
2840   {
2841     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2842     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2843     &random_placement_background_element, 1, 1,
2844     NULL, NULL, NULL,                   "random placement background"
2845   },
2846 };
2847
2848
2849 /*
2850   -----------------------------------------------------------------------------
2851   some internally used variables
2852   -----------------------------------------------------------------------------
2853 */
2854
2855 /* actual size of level editor drawing area */
2856 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2857
2858 /* actual position of level editor drawing area in level playfield */
2859 static int level_xpos = -1, level_ypos = -1;
2860
2861 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2862
2863 /* drawing elements on the three mouse buttons */
2864 static int new_element1 = EL_WALL;
2865 static int new_element2 = EL_EMPTY;
2866 static int new_element3 = EL_SAND;
2867
2868 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2869 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2870                                 (button) == 2 ? new_element2 : \
2871                                 (button) == 3 ? new_element3 : EL_EMPTY)
2872 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2873
2874 /* forward declaration for internal use */
2875 static void ModifyEditorCounterValue(int, int);
2876 static void ModifyEditorCounterLimits(int, int, int);
2877 static void ModifyEditorSelectboxValue(int, int);
2878 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2879 static void ModifyEditorDrawingArea(int, int, int);
2880 static void ModifyEditorElementList();
2881 static void RedrawDrawingElements();
2882 static void DrawDrawingWindow();
2883 static void DrawLevelInfoWindow();
2884 static void DrawPropertiesWindow();
2885 static void UpdateCustomElementGraphicGadgets();
2886 static boolean checkPropertiesConfig(int);
2887 static void CopyLevelToUndoBuffer(int);
2888 static void HandleDrawingAreas(struct GadgetInfo *);
2889 static void HandleCounterButtons(struct GadgetInfo *);
2890 static void HandleTextInputGadgets(struct GadgetInfo *);
2891 static void HandleTextAreaGadgets(struct GadgetInfo *);
2892 static void HandleSelectboxGadgets(struct GadgetInfo *);
2893 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2894 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2895 static void HandleRadiobuttons(struct GadgetInfo *);
2896 static void HandleCheckbuttons(struct GadgetInfo *);
2897 static void HandleControlButtons(struct GadgetInfo *);
2898 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2899
2900 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2901 static int right_gadget_border[NUM_EDITOR_GADGETS];
2902
2903 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2904 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2905 static boolean draw_with_brush = FALSE;
2906 static int properties_element = 0;
2907
2908 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2909 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2910 static int undo_buffer_position = 0;
2911 static int undo_buffer_steps = 0;
2912
2913 static int edit_mode;
2914 static int edit_mode_properties;
2915
2916 static int element_shift = 0;
2917
2918 static int editor_hl_boulderdash[] =
2919 {
2920   EL_CHAR('B'),
2921   EL_CHAR('O'),
2922   EL_CHAR('U'),
2923   EL_CHAR('L'),
2924
2925   EL_CHAR('-'),
2926   EL_CHAR('D'),
2927   EL_CHAR('E'),
2928   EL_CHAR('R'),
2929
2930   EL_CHAR('D'),
2931   EL_CHAR('A'),
2932   EL_CHAR('S'),
2933   EL_CHAR('H'),
2934 };
2935
2936 static int editor_el_boulderdash[] =
2937 {
2938   EL_PLAYER_1,
2939   EL_EMPTY,
2940   EL_SAND,
2941   EL_STEELWALL,
2942
2943   EL_BD_WALL,
2944   EL_BD_MAGIC_WALL,
2945   EL_EXIT_CLOSED,
2946   EL_EXIT_OPEN,
2947
2948   EL_BD_DIAMOND,
2949   EL_BD_BUTTERFLY_UP,
2950   EL_BD_FIREFLY_UP,
2951   EL_BD_ROCK,
2952
2953   EL_BD_BUTTERFLY_LEFT,
2954   EL_BD_FIREFLY_LEFT,
2955   EL_BD_BUTTERFLY_RIGHT,
2956   EL_BD_FIREFLY_RIGHT,
2957
2958   EL_BD_AMOEBA,
2959   EL_BD_BUTTERFLY_DOWN,
2960   EL_BD_FIREFLY_DOWN,
2961   EL_EMPTY,
2962 };
2963 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2964 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2965 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2966 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2967
2968 static int editor_hl_emerald_mine[] =
2969 {
2970   EL_CHAR('E'),
2971   EL_CHAR('M'),
2972   EL_CHAR('E'),
2973   EL_CHAR('-'),
2974
2975   EL_CHAR('R'),
2976   EL_CHAR('A'),
2977   EL_CHAR('L'),
2978   EL_CHAR('D'),
2979
2980   EL_CHAR('M'),
2981   EL_CHAR('I'),
2982   EL_CHAR('N'),
2983   EL_CHAR('E'),
2984 };
2985
2986 static int editor_el_emerald_mine[] =
2987 {
2988   EL_PLAYER_1,
2989   EL_PLAYER_2,
2990   EL_PLAYER_3,
2991   EL_PLAYER_4,
2992
2993   EL_PLAYER_1,
2994   EL_EMPTY,
2995   EL_SAND,
2996   EL_ROCK,
2997
2998   EL_STEELWALL,
2999   EL_WALL,
3000   EL_WALL_SLIPPERY,
3001   EL_MAGIC_WALL,
3002
3003   EL_EMERALD,
3004   EL_DIAMOND,
3005   EL_NUT,
3006   EL_BOMB,
3007
3008   EL_WALL_EMERALD,
3009   EL_WALL_DIAMOND,
3010   EL_QUICKSAND_EMPTY,
3011   EL_QUICKSAND_FULL,
3012
3013   EL_DYNAMITE,
3014   EL_DYNAMITE_ACTIVE,
3015   EL_EXIT_CLOSED,
3016   EL_EXIT_OPEN,
3017
3018   EL_YAMYAM,
3019   EL_BUG_UP,
3020   EL_SPACESHIP_UP,
3021   EL_ROBOT,
3022
3023   EL_BUG_LEFT,
3024   EL_SPACESHIP_LEFT,
3025   EL_BUG_RIGHT,
3026   EL_SPACESHIP_RIGHT,
3027
3028   EL_ROBOT_WHEEL,
3029   EL_BUG_DOWN,
3030   EL_SPACESHIP_DOWN,
3031   EL_INVISIBLE_WALL,
3032
3033   EL_ACID_POOL_TOPLEFT,
3034   EL_ACID,
3035   EL_ACID_POOL_TOPRIGHT,
3036   EL_EMPTY,
3037
3038   EL_ACID_POOL_BOTTOMLEFT,
3039   EL_ACID_POOL_BOTTOM,
3040   EL_ACID_POOL_BOTTOMRIGHT,
3041   EL_EMPTY,
3042
3043   EL_AMOEBA_DROP,
3044   EL_AMOEBA_DEAD,
3045   EL_AMOEBA_WET,
3046   EL_AMOEBA_DRY,
3047
3048   EL_EM_KEY_1,
3049   EL_EM_KEY_2,
3050   EL_EM_KEY_3,
3051   EL_EM_KEY_4,
3052
3053   EL_EM_GATE_1,
3054   EL_EM_GATE_2,
3055   EL_EM_GATE_3,
3056   EL_EM_GATE_4,
3057
3058   EL_EM_GATE_1_GRAY,
3059   EL_EM_GATE_2_GRAY,
3060   EL_EM_GATE_3_GRAY,
3061   EL_EM_GATE_4_GRAY,
3062 };
3063 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3064 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3065 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3066 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3067
3068 static int editor_hl_emerald_mine_club[] =
3069 {
3070   EL_CHAR('E'),
3071   EL_CHAR('M'),
3072   EL_CHAR('E'),
3073   EL_CHAR('-'),
3074
3075   EL_CHAR('R'),
3076   EL_CHAR('A'),
3077   EL_CHAR('L'),
3078   EL_CHAR('D'),
3079
3080   EL_CHAR('M'),
3081   EL_CHAR('I'),
3082   EL_CHAR('N'),
3083   EL_CHAR('E'),
3084
3085   EL_CHAR('C'),
3086   EL_CHAR('L'),
3087   EL_CHAR('U'),
3088   EL_CHAR('B'),
3089 };
3090
3091 static int editor_el_emerald_mine_club[] =
3092 {
3093   EL_EMC_KEY_5,
3094   EL_EMC_KEY_6,
3095   EL_EMC_KEY_7,
3096   EL_EMC_KEY_8,
3097
3098   EL_EMC_GATE_5,
3099   EL_EMC_GATE_6,
3100   EL_EMC_GATE_7,
3101   EL_EMC_GATE_8,
3102
3103   EL_EMC_GATE_5_GRAY,
3104   EL_EMC_GATE_6_GRAY,
3105   EL_EMC_GATE_7_GRAY,
3106   EL_EMC_GATE_8_GRAY,
3107
3108   EL_EMC_STEELWALL_1,
3109   EL_EMC_STEELWALL_2,
3110   EL_EMC_STEELWALL_3,
3111   EL_EMC_STEELWALL_4,
3112
3113   EL_EMC_WALL_13,
3114   EL_EMC_WALL_14,
3115   EL_EMC_WALL_15,
3116   EL_EMC_WALL_16,
3117
3118   EL_EMC_WALL_SLIPPERY_1,
3119   EL_EMC_WALL_SLIPPERY_2,
3120   EL_EMC_WALL_SLIPPERY_3,
3121   EL_EMC_WALL_SLIPPERY_4,
3122
3123   EL_EMC_WALL_1,
3124   EL_EMC_WALL_2,
3125   EL_EMC_WALL_3,
3126   EL_EMC_WALL_4,
3127
3128   EL_EMC_WALL_5,
3129   EL_EMC_WALL_6,
3130   EL_EMC_WALL_7,
3131   EL_EMC_WALL_8,
3132
3133   EL_EMC_WALL_9,
3134   EL_EMC_WALL_10,
3135   EL_EMC_WALL_11,
3136   EL_EMC_WALL_12,
3137
3138 #if RELEASE_3_1_2
3139   EL_EMPTY,
3140 #else
3141   EL_EMC_ANDROID,
3142 #endif
3143   EL_BALLOON,
3144   EL_BALLOON_SWITCH_ANY,
3145 #if RELEASE_3_1_2
3146   EL_EMPTY,
3147 #else
3148   EL_BALLOON_SWITCH_NONE,
3149 #endif
3150
3151   EL_BALLOON_SWITCH_LEFT,
3152   EL_BALLOON_SWITCH_RIGHT,
3153   EL_BALLOON_SWITCH_UP,
3154   EL_BALLOON_SWITCH_DOWN,
3155
3156   EL_EMC_GRASS,
3157   EL_EMC_PLANT,
3158 #if RELEASE_3_1_2
3159   EL_EMPTY,
3160   EL_EMPTY,
3161 #else
3162   EL_EMC_LENSES,
3163   EL_EMC_MAGNIFIER,
3164 #endif
3165
3166 #if RELEASE_3_1_2
3167   EL_EMPTY,
3168   EL_EMPTY,
3169 #else
3170   EL_EMC_MAGIC_BALL,
3171   EL_EMC_MAGIC_BALL_SWITCH,
3172 #endif
3173   EL_SPRING,
3174 #if RELEASE_3_1_2
3175   EL_EMPTY,
3176 #else
3177   EL_EMC_SPRING_BUMPER,
3178 #endif
3179
3180 #if RELEASE_3_1_2
3181   EL_EMPTY,
3182 #else
3183   EL_EMC_DRIPPER,
3184 #endif
3185   EL_EMC_FAKE_GRASS,
3186   EL_EMPTY,
3187   EL_EMPTY,
3188 };
3189 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3190 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3191 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3192 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3193
3194 static int editor_hl_more[] =
3195 {
3196   EL_CHAR('M'),
3197   EL_CHAR('O'),
3198   EL_CHAR('R'),
3199   EL_CHAR('E'),
3200 };
3201
3202 static int editor_el_more[] =
3203 {
3204   EL_KEY_1,
3205   EL_KEY_2,
3206   EL_KEY_3,
3207   EL_KEY_4,
3208
3209   EL_GATE_1,
3210   EL_GATE_2,
3211   EL_GATE_3,
3212   EL_GATE_4,
3213
3214   EL_GATE_1_GRAY,
3215   EL_GATE_2_GRAY,
3216   EL_GATE_3_GRAY,
3217   EL_GATE_4_GRAY,
3218
3219   EL_ARROW_LEFT,
3220   EL_ARROW_RIGHT,
3221   EL_ARROW_UP,
3222   EL_ARROW_DOWN,
3223
3224   EL_AMOEBA_FULL,
3225   EL_EMERALD_YELLOW,
3226   EL_EMERALD_RED,
3227   EL_EMERALD_PURPLE,
3228
3229   EL_WALL_BD_DIAMOND,
3230   EL_WALL_EMERALD_YELLOW,
3231   EL_WALL_EMERALD_RED,
3232   EL_WALL_EMERALD_PURPLE,
3233
3234   EL_GAME_OF_LIFE,
3235   EL_PACMAN_UP,
3236   EL_TIME_ORB_FULL,
3237   EL_TIME_ORB_EMPTY,
3238
3239   EL_PACMAN_LEFT,
3240   EL_DARK_YAMYAM,
3241   EL_PACMAN_RIGHT,
3242   EL_EXPANDABLE_WALL,
3243
3244   EL_BIOMAZE,
3245   EL_PACMAN_DOWN,
3246   EL_LAMP,
3247   EL_LAMP_ACTIVE,
3248
3249   EL_DYNABOMB_INCREASE_NUMBER,
3250   EL_DYNABOMB_INCREASE_SIZE,
3251   EL_DYNABOMB_INCREASE_POWER,
3252   EL_STONEBLOCK,
3253
3254   EL_MOLE,
3255   EL_PENGUIN,
3256   EL_PIG,
3257   EL_DRAGON,
3258
3259   EL_BUG,
3260   EL_MOLE_UP,
3261   EL_BD_BUTTERFLY,
3262   EL_BD_FIREFLY,
3263
3264   EL_MOLE_LEFT,
3265   EL_EMPTY,
3266   EL_MOLE_RIGHT,
3267   EL_PACMAN,
3268
3269   EL_SPACESHIP,
3270   EL_MOLE_DOWN,
3271   EL_EMPTY,
3272   EL_EMPTY,
3273
3274   EL_SATELLITE,
3275   EL_EXPANDABLE_WALL_HORIZONTAL,
3276   EL_EXPANDABLE_WALL_VERTICAL,
3277   EL_EXPANDABLE_WALL_ANY,
3278
3279   EL_INVISIBLE_STEELWALL,
3280   EL_INVISIBLE_WALL,
3281   EL_SPEED_PILL,
3282   EL_BLACK_ORB,
3283 };
3284 static int *editor_hl_more_ptr = editor_hl_more;
3285 static int *editor_el_more_ptr = editor_el_more;
3286 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3287 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3288
3289 static int editor_hl_sokoban[] =
3290 {
3291   EL_CHAR('S'),
3292   EL_CHAR('O'),
3293   EL_CHAR('K'),
3294   EL_CHAR('O'),
3295
3296   EL_CHAR('-'),
3297   EL_CHAR('B'),
3298   EL_CHAR('A'),
3299   EL_CHAR('N'),
3300 };
3301
3302 static int editor_el_sokoban[] =
3303 {
3304   EL_SOKOBAN_OBJECT,
3305   EL_SOKOBAN_FIELD_EMPTY,
3306   EL_SOKOBAN_FIELD_FULL,
3307   EL_SOKOBAN_FIELD_PLAYER,
3308 };
3309 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3310 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3311 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3312 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3313
3314 static int editor_hl_supaplex[] =
3315 {
3316   EL_CHAR('S'),
3317   EL_CHAR('U'),
3318   EL_CHAR('P'),
3319   EL_CHAR('A'),
3320
3321   EL_CHAR('P'),
3322   EL_CHAR('L'),
3323   EL_CHAR('E'),
3324   EL_CHAR('X'),
3325 };
3326
3327 static int editor_el_supaplex[] =
3328 {
3329 #if 1
3330   EL_EMPTY,
3331 #else
3332   EL_SP_EMPTY,
3333 #endif
3334   EL_SP_ZONK,
3335   EL_SP_BASE,
3336   EL_SP_MURPHY,
3337
3338   EL_SP_INFOTRON,
3339   EL_SP_CHIP_SINGLE,
3340   EL_SP_HARDWARE_GRAY,
3341   EL_SP_EXIT_CLOSED,
3342
3343   EL_SP_DISK_ORANGE,
3344   EL_SP_PORT_RIGHT,
3345   EL_SP_PORT_DOWN,
3346   EL_SP_PORT_LEFT,
3347
3348   EL_SP_PORT_UP,
3349   EL_SP_GRAVITY_PORT_RIGHT,
3350   EL_SP_GRAVITY_PORT_DOWN,
3351   EL_SP_GRAVITY_PORT_LEFT,
3352
3353   EL_SP_GRAVITY_PORT_UP,
3354   EL_SP_SNIKSNAK,
3355   EL_SP_DISK_YELLOW,
3356   EL_SP_TERMINAL,
3357
3358   EL_SP_DISK_RED,
3359   EL_SP_PORT_VERTICAL,
3360   EL_SP_PORT_HORIZONTAL,
3361   EL_SP_PORT_ANY,
3362
3363   EL_SP_ELECTRON,
3364   EL_SP_BUGGY_BASE,
3365   EL_SP_CHIP_LEFT,
3366   EL_SP_CHIP_RIGHT,
3367
3368   EL_SP_HARDWARE_BASE_1,
3369   EL_SP_HARDWARE_GREEN,
3370   EL_SP_HARDWARE_BLUE,
3371   EL_SP_HARDWARE_RED,
3372
3373   EL_SP_HARDWARE_YELLOW,
3374   EL_SP_HARDWARE_BASE_2,
3375   EL_SP_HARDWARE_BASE_3,
3376   EL_SP_HARDWARE_BASE_4,
3377
3378   EL_SP_HARDWARE_BASE_5,
3379   EL_SP_HARDWARE_BASE_6,
3380   EL_SP_CHIP_TOP,
3381   EL_SP_CHIP_BOTTOM,
3382 };
3383 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3384 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3385 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3386 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3387
3388 static int editor_hl_diamond_caves[] =
3389 {
3390   EL_CHAR('D'),
3391   EL_CHAR('I'),
3392   EL_CHAR('A'),
3393   EL_CHAR('-'),
3394
3395   EL_CHAR('M'),
3396   EL_CHAR('O'),
3397   EL_CHAR('N'),
3398   EL_CHAR('D'),
3399
3400   EL_CHAR('C'),
3401   EL_CHAR('A'),
3402   EL_CHAR('V'),
3403   EL_CHAR('E'),
3404
3405   EL_CHAR('S'),
3406   EL_CHAR(' '),
3407   EL_CHAR('I'),
3408   EL_CHAR('I'),
3409 };
3410
3411 static int editor_el_diamond_caves[] =
3412 {
3413   EL_PEARL,
3414   EL_CRYSTAL,
3415   EL_WALL_PEARL,
3416   EL_WALL_CRYSTAL,
3417
3418   EL_CONVEYOR_BELT_1_LEFT,
3419   EL_CONVEYOR_BELT_1_MIDDLE,
3420   EL_CONVEYOR_BELT_1_RIGHT,
3421   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3422
3423   EL_CONVEYOR_BELT_2_LEFT,
3424   EL_CONVEYOR_BELT_2_MIDDLE,
3425   EL_CONVEYOR_BELT_2_RIGHT,
3426   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3427
3428   EL_CONVEYOR_BELT_3_LEFT,
3429   EL_CONVEYOR_BELT_3_MIDDLE,
3430   EL_CONVEYOR_BELT_3_RIGHT,
3431   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3432
3433   EL_CONVEYOR_BELT_4_LEFT,
3434   EL_CONVEYOR_BELT_4_MIDDLE,
3435   EL_CONVEYOR_BELT_4_RIGHT,
3436   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3437
3438   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3439   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3440   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3441   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3442
3443   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3444   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3445   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3446   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3447
3448   EL_SWITCHGATE_OPEN,
3449   EL_SWITCHGATE_CLOSED,
3450   EL_SWITCHGATE_SWITCH_UP,
3451   EL_EMPTY,
3452
3453   EL_ENVELOPE_1,
3454   EL_ENVELOPE_2,
3455   EL_ENVELOPE_3,
3456   EL_ENVELOPE_4,
3457
3458   EL_TIMEGATE_CLOSED,
3459   EL_TIMEGATE_OPEN,
3460   EL_TIMEGATE_SWITCH,
3461   EL_EMPTY,
3462
3463   EL_LANDMINE,
3464   EL_INVISIBLE_SAND,
3465   EL_STEELWALL_SLIPPERY,
3466   EL_EMPTY,
3467
3468   EL_SIGN_EXCLAMATION,
3469   EL_SIGN_STOP,
3470   EL_LIGHT_SWITCH,
3471   EL_LIGHT_SWITCH_ACTIVE,
3472
3473   EL_SHIELD_NORMAL,
3474   EL_SHIELD_DEADLY,
3475   EL_EXTRA_TIME,
3476   EL_EMPTY,
3477 };
3478 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3479 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3480 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3481 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3482
3483 static int editor_hl_dx_boulderdash[] =
3484 {
3485   EL_CHAR('D'),
3486   EL_CHAR('X'),
3487   EL_CHAR('-'),
3488   EL_CHAR(' '),
3489
3490   EL_CHAR('B'),
3491   EL_CHAR('O'),
3492   EL_CHAR('U'),
3493   EL_CHAR('L'),
3494
3495   EL_CHAR('-'),
3496   EL_CHAR('D'),
3497   EL_CHAR('E'),
3498   EL_CHAR('R'),
3499
3500   EL_CHAR('D'),
3501   EL_CHAR('A'),
3502   EL_CHAR('S'),
3503   EL_CHAR('H'),
3504 };
3505
3506 static int editor_el_dx_boulderdash[] =
3507 {
3508   EL_EMPTY,
3509   EL_TUBE_RIGHT_DOWN,
3510   EL_TUBE_HORIZONTAL_DOWN,
3511   EL_TUBE_LEFT_DOWN,
3512
3513   EL_TUBE_HORIZONTAL,
3514   EL_TUBE_VERTICAL_RIGHT,
3515   EL_TUBE_ANY,
3516   EL_TUBE_VERTICAL_LEFT,
3517
3518   EL_TUBE_VERTICAL,
3519   EL_TUBE_RIGHT_UP,
3520   EL_TUBE_HORIZONTAL_UP,
3521   EL_TUBE_LEFT_UP,
3522
3523   EL_TRAP,
3524   EL_DX_SUPABOMB,
3525   EL_EMPTY,
3526   EL_EMPTY
3527 };
3528 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3529 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3530 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3531 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3532
3533 static int editor_hl_chars[] =
3534 {
3535   EL_CHAR('T'),
3536   EL_CHAR('E'),
3537   EL_CHAR('X'),
3538   EL_CHAR('T'),
3539 };
3540
3541 static int editor_el_chars[] =
3542 {
3543   EL_CHAR(' '),
3544   EL_CHAR('!'),
3545   EL_CHAR('"'),
3546   EL_CHAR('#'),
3547
3548   EL_CHAR('$'),
3549   EL_CHAR('%'),
3550   EL_CHAR('&'),
3551   EL_CHAR('\''),
3552
3553   EL_CHAR('('),
3554   EL_CHAR(')'),
3555   EL_CHAR('*'),
3556   EL_CHAR('+'),
3557
3558   EL_CHAR(','),
3559   EL_CHAR('-'),
3560   EL_CHAR('.'),
3561   EL_CHAR('/'),
3562
3563   EL_CHAR('0'),
3564   EL_CHAR('1'),
3565   EL_CHAR('2'),
3566   EL_CHAR('3'),
3567
3568   EL_CHAR('4'),
3569   EL_CHAR('5'),
3570   EL_CHAR('6'),
3571   EL_CHAR('7'),
3572
3573   EL_CHAR('8'),
3574   EL_CHAR('9'),
3575   EL_CHAR(':'),
3576   EL_CHAR(';'),
3577
3578   EL_CHAR('<'),
3579   EL_CHAR('='),
3580   EL_CHAR('>'),
3581   EL_CHAR('?'),
3582
3583   EL_CHAR('@'),
3584   EL_CHAR('A'),
3585   EL_CHAR('B'),
3586   EL_CHAR('C'),
3587
3588   EL_CHAR('D'),
3589   EL_CHAR('E'),
3590   EL_CHAR('F'),
3591   EL_CHAR('G'),
3592
3593   EL_CHAR('H'),
3594   EL_CHAR('I'),
3595   EL_CHAR('J'),
3596   EL_CHAR('K'),
3597
3598   EL_CHAR('L'),
3599   EL_CHAR('M'),
3600   EL_CHAR('N'),
3601   EL_CHAR('O'),
3602
3603   EL_CHAR('P'),
3604   EL_CHAR('Q'),
3605   EL_CHAR('R'),
3606   EL_CHAR('S'),
3607
3608   EL_CHAR('T'),
3609   EL_CHAR('U'),
3610   EL_CHAR('V'),
3611   EL_CHAR('W'),
3612
3613   EL_CHAR('X'),
3614   EL_CHAR('Y'),
3615   EL_CHAR('Z'),
3616   EL_CHAR('['),
3617
3618   EL_CHAR('\\'),
3619   EL_CHAR(']'),
3620   EL_CHAR('^'),
3621   EL_CHAR('_'),
3622
3623   EL_CHAR('©'),
3624   EL_CHAR('Ä'),
3625   EL_CHAR('Ö'),
3626   EL_CHAR('Ãœ'),
3627
3628   EL_CHAR('°'),
3629   EL_CHAR('®'),
3630   EL_CHAR(FONT_ASCII_CURSOR),
3631   EL_CHAR(' ')
3632 };
3633 static int *editor_hl_chars_ptr = editor_hl_chars;
3634 static int *editor_el_chars_ptr = editor_el_chars;
3635 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3636 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3637
3638 static int editor_hl_custom[] =
3639 {
3640   EL_CHAR('C'),
3641   EL_CHAR('U'),
3642   EL_CHAR('S'),
3643   EL_CHAR('-'),
3644
3645   EL_CHAR('T'),
3646   EL_CHAR('O'),
3647   EL_CHAR('M'),
3648   EL_CHAR(' '),
3649
3650   EL_CHAR('E'),
3651   EL_CHAR('L'),
3652   EL_CHAR('E'),
3653   EL_CHAR('M'),
3654
3655   EL_CHAR('E'),
3656   EL_CHAR('N'),
3657   EL_CHAR('T'),
3658   EL_CHAR('S'),
3659 };
3660
3661 static int editor_el_custom[] =
3662 {
3663   EL_CUSTOM_START + 0,
3664   EL_CUSTOM_START + 1,
3665   EL_CUSTOM_START + 2,
3666   EL_CUSTOM_START + 3,
3667
3668   EL_CUSTOM_START + 4,
3669   EL_CUSTOM_START + 5,
3670   EL_CUSTOM_START + 6,
3671   EL_CUSTOM_START + 7,
3672
3673   EL_CUSTOM_START + 8,
3674   EL_CUSTOM_START + 9,
3675   EL_CUSTOM_START + 10,
3676   EL_CUSTOM_START + 11,
3677
3678   EL_CUSTOM_START + 12,
3679   EL_CUSTOM_START + 13,
3680   EL_CUSTOM_START + 14,
3681   EL_CUSTOM_START + 15,
3682
3683   EL_CUSTOM_START + 16,
3684   EL_CUSTOM_START + 17,
3685   EL_CUSTOM_START + 18,
3686   EL_CUSTOM_START + 19,
3687
3688   EL_CUSTOM_START + 20,
3689   EL_CUSTOM_START + 21,
3690   EL_CUSTOM_START + 22,
3691   EL_CUSTOM_START + 23,
3692
3693   EL_CUSTOM_START + 24,
3694   EL_CUSTOM_START + 25,
3695   EL_CUSTOM_START + 26,
3696   EL_CUSTOM_START + 27,
3697
3698   EL_CUSTOM_START + 28,
3699   EL_CUSTOM_START + 29,
3700   EL_CUSTOM_START + 30,
3701   EL_CUSTOM_START + 31,
3702
3703   EL_CUSTOM_START + 32,
3704   EL_CUSTOM_START + 33,
3705   EL_CUSTOM_START + 34,
3706   EL_CUSTOM_START + 35,
3707
3708   EL_CUSTOM_START + 36,
3709   EL_CUSTOM_START + 37,
3710   EL_CUSTOM_START + 38,
3711   EL_CUSTOM_START + 39,
3712
3713   EL_CUSTOM_START + 40,
3714   EL_CUSTOM_START + 41,
3715   EL_CUSTOM_START + 42,
3716   EL_CUSTOM_START + 43,
3717
3718   EL_CUSTOM_START + 44,
3719   EL_CUSTOM_START + 45,
3720   EL_CUSTOM_START + 46,
3721   EL_CUSTOM_START + 47,
3722
3723   EL_CUSTOM_START + 48,
3724   EL_CUSTOM_START + 49,
3725   EL_CUSTOM_START + 50,
3726   EL_CUSTOM_START + 51,
3727
3728   EL_CUSTOM_START + 52,
3729   EL_CUSTOM_START + 53,
3730   EL_CUSTOM_START + 54,
3731   EL_CUSTOM_START + 55,
3732
3733   EL_CUSTOM_START + 56,
3734   EL_CUSTOM_START + 57,
3735   EL_CUSTOM_START + 58,
3736   EL_CUSTOM_START + 59,
3737
3738   EL_CUSTOM_START + 60,
3739   EL_CUSTOM_START + 61,
3740   EL_CUSTOM_START + 62,
3741   EL_CUSTOM_START + 63,
3742
3743   EL_CUSTOM_START + 64,
3744   EL_CUSTOM_START + 65,
3745   EL_CUSTOM_START + 66,
3746   EL_CUSTOM_START + 67,
3747
3748   EL_CUSTOM_START + 68,
3749   EL_CUSTOM_START + 69,
3750   EL_CUSTOM_START + 70,
3751   EL_CUSTOM_START + 71,
3752
3753   EL_CUSTOM_START + 72,
3754   EL_CUSTOM_START + 73,
3755   EL_CUSTOM_START + 74,
3756   EL_CUSTOM_START + 75,
3757
3758   EL_CUSTOM_START + 76,
3759   EL_CUSTOM_START + 77,
3760   EL_CUSTOM_START + 78,
3761   EL_CUSTOM_START + 79,
3762
3763   EL_CUSTOM_START + 80,
3764   EL_CUSTOM_START + 81,
3765   EL_CUSTOM_START + 82,
3766   EL_CUSTOM_START + 83,
3767
3768   EL_CUSTOM_START + 84,
3769   EL_CUSTOM_START + 85,
3770   EL_CUSTOM_START + 86,
3771   EL_CUSTOM_START + 87,
3772
3773   EL_CUSTOM_START + 88,
3774   EL_CUSTOM_START + 89,
3775   EL_CUSTOM_START + 90,
3776   EL_CUSTOM_START + 91,
3777
3778   EL_CUSTOM_START + 92,
3779   EL_CUSTOM_START + 93,
3780   EL_CUSTOM_START + 94,
3781   EL_CUSTOM_START + 95,
3782
3783   EL_CUSTOM_START + 96,
3784   EL_CUSTOM_START + 97,
3785   EL_CUSTOM_START + 98,
3786   EL_CUSTOM_START + 99,
3787
3788   EL_CUSTOM_START + 100,
3789   EL_CUSTOM_START + 101,
3790   EL_CUSTOM_START + 102,
3791   EL_CUSTOM_START + 103,
3792
3793   EL_CUSTOM_START + 104,
3794   EL_CUSTOM_START + 105,
3795   EL_CUSTOM_START + 106,
3796   EL_CUSTOM_START + 107,
3797
3798   EL_CUSTOM_START + 108,
3799   EL_CUSTOM_START + 109,
3800   EL_CUSTOM_START + 110,
3801   EL_CUSTOM_START + 111,
3802
3803   EL_CUSTOM_START + 112,
3804   EL_CUSTOM_START + 113,
3805   EL_CUSTOM_START + 114,
3806   EL_CUSTOM_START + 115,
3807
3808   EL_CUSTOM_START + 116,
3809   EL_CUSTOM_START + 117,
3810   EL_CUSTOM_START + 118,
3811   EL_CUSTOM_START + 119,
3812
3813   EL_CUSTOM_START + 120,
3814   EL_CUSTOM_START + 121,
3815   EL_CUSTOM_START + 122,
3816   EL_CUSTOM_START + 123,
3817
3818   EL_CUSTOM_START + 124,
3819   EL_CUSTOM_START + 125,
3820   EL_CUSTOM_START + 126,
3821   EL_CUSTOM_START + 127
3822 };
3823 static int *editor_hl_custom_ptr = editor_hl_custom;
3824 static int *editor_el_custom_ptr = editor_el_custom;
3825 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3826 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3827
3828 static int editor_hl_custom_more[] =
3829 {
3830 };
3831
3832 static int editor_el_custom_more[] =
3833 {
3834   EL_CUSTOM_START + 128,
3835   EL_CUSTOM_START + 129,
3836   EL_CUSTOM_START + 130,
3837   EL_CUSTOM_START + 131,
3838
3839   EL_CUSTOM_START + 132,
3840   EL_CUSTOM_START + 133,
3841   EL_CUSTOM_START + 134,
3842   EL_CUSTOM_START + 135,
3843
3844   EL_CUSTOM_START + 136,
3845   EL_CUSTOM_START + 137,
3846   EL_CUSTOM_START + 138,
3847   EL_CUSTOM_START + 139,
3848
3849   EL_CUSTOM_START + 140,
3850   EL_CUSTOM_START + 141,
3851   EL_CUSTOM_START + 142,
3852   EL_CUSTOM_START + 143,
3853
3854   EL_CUSTOM_START + 144,
3855   EL_CUSTOM_START + 145,
3856   EL_CUSTOM_START + 146,
3857   EL_CUSTOM_START + 147,
3858
3859   EL_CUSTOM_START + 148,
3860   EL_CUSTOM_START + 149,
3861   EL_CUSTOM_START + 150,
3862   EL_CUSTOM_START + 151,
3863
3864   EL_CUSTOM_START + 152,
3865   EL_CUSTOM_START + 153,
3866   EL_CUSTOM_START + 154,
3867   EL_CUSTOM_START + 155,
3868
3869   EL_CUSTOM_START + 156,
3870   EL_CUSTOM_START + 157,
3871   EL_CUSTOM_START + 158,
3872   EL_CUSTOM_START + 159,
3873
3874   EL_CUSTOM_START + 160,
3875   EL_CUSTOM_START + 161,
3876   EL_CUSTOM_START + 162,
3877   EL_CUSTOM_START + 163,
3878
3879   EL_CUSTOM_START + 164,
3880   EL_CUSTOM_START + 165,
3881   EL_CUSTOM_START + 166,
3882   EL_CUSTOM_START + 167,
3883
3884   EL_CUSTOM_START + 168,
3885   EL_CUSTOM_START + 169,
3886   EL_CUSTOM_START + 170,
3887   EL_CUSTOM_START + 171,
3888
3889   EL_CUSTOM_START + 172,
3890   EL_CUSTOM_START + 173,
3891   EL_CUSTOM_START + 174,
3892   EL_CUSTOM_START + 175,
3893
3894   EL_CUSTOM_START + 176,
3895   EL_CUSTOM_START + 177,
3896   EL_CUSTOM_START + 178,
3897   EL_CUSTOM_START + 179,
3898
3899   EL_CUSTOM_START + 180,
3900   EL_CUSTOM_START + 181,
3901   EL_CUSTOM_START + 182,
3902   EL_CUSTOM_START + 183,
3903
3904   EL_CUSTOM_START + 184,
3905   EL_CUSTOM_START + 185,
3906   EL_CUSTOM_START + 186,
3907   EL_CUSTOM_START + 187,
3908
3909   EL_CUSTOM_START + 188,
3910   EL_CUSTOM_START + 189,
3911   EL_CUSTOM_START + 190,
3912   EL_CUSTOM_START + 191,
3913
3914   EL_CUSTOM_START + 192,
3915   EL_CUSTOM_START + 193,
3916   EL_CUSTOM_START + 194,
3917   EL_CUSTOM_START + 195,
3918
3919   EL_CUSTOM_START + 196,
3920   EL_CUSTOM_START + 197,
3921   EL_CUSTOM_START + 198,
3922   EL_CUSTOM_START + 199,
3923
3924   EL_CUSTOM_START + 200,
3925   EL_CUSTOM_START + 201,
3926   EL_CUSTOM_START + 202,
3927   EL_CUSTOM_START + 203,
3928
3929   EL_CUSTOM_START + 204,
3930   EL_CUSTOM_START + 205,
3931   EL_CUSTOM_START + 206,
3932   EL_CUSTOM_START + 207,
3933
3934   EL_CUSTOM_START + 208,
3935   EL_CUSTOM_START + 209,
3936   EL_CUSTOM_START + 210,
3937   EL_CUSTOM_START + 211,
3938
3939   EL_CUSTOM_START + 212,
3940   EL_CUSTOM_START + 213,
3941   EL_CUSTOM_START + 214,
3942   EL_CUSTOM_START + 215,
3943
3944   EL_CUSTOM_START + 216,
3945   EL_CUSTOM_START + 217,
3946   EL_CUSTOM_START + 218,
3947   EL_CUSTOM_START + 219,
3948
3949   EL_CUSTOM_START + 220,
3950   EL_CUSTOM_START + 221,
3951   EL_CUSTOM_START + 222,
3952   EL_CUSTOM_START + 223,
3953
3954   EL_CUSTOM_START + 224,
3955   EL_CUSTOM_START + 225,
3956   EL_CUSTOM_START + 226,
3957   EL_CUSTOM_START + 227,
3958
3959   EL_CUSTOM_START + 228,
3960   EL_CUSTOM_START + 229,
3961   EL_CUSTOM_START + 230,
3962   EL_CUSTOM_START + 231,
3963
3964   EL_CUSTOM_START + 232,
3965   EL_CUSTOM_START + 233,
3966   EL_CUSTOM_START + 234,
3967   EL_CUSTOM_START + 235,
3968
3969   EL_CUSTOM_START + 236,
3970   EL_CUSTOM_START + 237,
3971   EL_CUSTOM_START + 238,
3972   EL_CUSTOM_START + 239,
3973
3974   EL_CUSTOM_START + 240,
3975   EL_CUSTOM_START + 241,
3976   EL_CUSTOM_START + 242,
3977   EL_CUSTOM_START + 243,
3978
3979   EL_CUSTOM_START + 244,
3980   EL_CUSTOM_START + 245,
3981   EL_CUSTOM_START + 246,
3982   EL_CUSTOM_START + 247,
3983
3984   EL_CUSTOM_START + 248,
3985   EL_CUSTOM_START + 249,
3986   EL_CUSTOM_START + 250,
3987   EL_CUSTOM_START + 251,
3988
3989   EL_CUSTOM_START + 252,
3990   EL_CUSTOM_START + 253,
3991   EL_CUSTOM_START + 254,
3992   EL_CUSTOM_START + 255
3993 };
3994 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3995 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3996 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3997 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3998
3999 static int editor_hl_custom_special[] =
4000 {
4001 };
4002
4003 static int editor_el_custom_special[] =
4004 {
4005   EL_TRIGGER_ELEMENT,
4006   EL_TRIGGER_PLAYER,
4007   EL_EMPTY,
4008   EL_EMPTY
4009 };
4010 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
4011 static int *editor_el_custom_special_ptr = editor_el_custom_special;
4012 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
4013 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
4014
4015 static int editor_hl_group[] =
4016 {
4017   EL_CHAR('G'),
4018   EL_CHAR('R'),
4019   EL_CHAR('O'),
4020   EL_CHAR('U'),
4021
4022   EL_CHAR('P'),
4023   EL_CHAR(' '),
4024   EL_CHAR(' '),
4025   EL_CHAR(' '),
4026
4027   EL_CHAR('E'),
4028   EL_CHAR('L'),
4029   EL_CHAR('E'),
4030   EL_CHAR('M'),
4031
4032   EL_CHAR('E'),
4033   EL_CHAR('N'),
4034   EL_CHAR('T'),
4035   EL_CHAR('S'),
4036 };
4037
4038 static int editor_el_group[] =
4039 {
4040   EL_GROUP_START + 0,
4041   EL_GROUP_START + 1,
4042   EL_GROUP_START + 2,
4043   EL_GROUP_START + 3,
4044
4045   EL_GROUP_START + 4,
4046   EL_GROUP_START + 5,
4047   EL_GROUP_START + 6,
4048   EL_GROUP_START + 7,
4049
4050   EL_GROUP_START + 8,
4051   EL_GROUP_START + 9,
4052   EL_GROUP_START + 10,
4053   EL_GROUP_START + 11,
4054
4055   EL_GROUP_START + 12,
4056   EL_GROUP_START + 13,
4057   EL_GROUP_START + 14,
4058   EL_GROUP_START + 15
4059 };
4060 static int *editor_hl_group_ptr = editor_hl_group;
4061 static int *editor_el_group_ptr = editor_el_group;
4062 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4063 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4064
4065 static int editor_hl_group_more[] =
4066 {
4067 };
4068
4069 static int editor_el_group_more[] =
4070 {
4071   EL_GROUP_START + 16,
4072   EL_GROUP_START + 17,
4073   EL_GROUP_START + 18,
4074   EL_GROUP_START + 19,
4075
4076   EL_GROUP_START + 20,
4077   EL_GROUP_START + 21,
4078   EL_GROUP_START + 22,
4079   EL_GROUP_START + 23,
4080
4081   EL_GROUP_START + 24,
4082   EL_GROUP_START + 25,
4083   EL_GROUP_START + 26,
4084   EL_GROUP_START + 27,
4085
4086   EL_GROUP_START + 28,
4087   EL_GROUP_START + 29,
4088   EL_GROUP_START + 30,
4089   EL_GROUP_START + 31
4090 };
4091 static int *editor_hl_group_more_ptr = editor_hl_group_more;
4092 static int *editor_el_group_more_ptr = editor_el_group_more;
4093 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
4094 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
4095
4096 static int editor_hl_user_defined[] =
4097 {
4098   EL_CHAR('U'),
4099   EL_CHAR('S'),
4100   EL_CHAR('E'),
4101   EL_CHAR('R'),
4102
4103   EL_CHAR('D'),
4104   EL_CHAR('E'),
4105   EL_CHAR('F'),
4106   EL_CHAR('I'),
4107
4108   EL_CHAR('-'),
4109   EL_CHAR('N'),
4110   EL_CHAR('E'),
4111   EL_CHAR('D'),
4112 };
4113
4114 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4115 static int *editor_el_user_defined_ptr = NULL;
4116 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4117 static int num_editor_el_user_defined = 0;
4118
4119 static int editor_hl_empty[] = { };
4120 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4121
4122 static int *editor_hl_empty_ptr = editor_hl_empty;
4123 static int *editor_el_empty_ptr = editor_el_empty;
4124 static int num_editor_hl_empty = 0;
4125 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4126
4127 static boolean use_el_empty = FALSE;
4128
4129 static int *editor_elements = NULL;     /* dynamically allocated */
4130 static int num_editor_elements = 0;     /* dynamically determined */
4131
4132 static struct
4133 {
4134   boolean *setup_value;
4135
4136   int **headline_list;
4137   int *headline_list_size;
4138
4139   int **element_list;
4140   int *element_list_size;
4141
4142   boolean last_setup_value;
4143 }
4144 editor_elements_info[] =
4145 {
4146   {
4147     &setup.editor.el_boulderdash,
4148     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4149     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4150   },
4151   {
4152     &setup.editor.el_emerald_mine,
4153     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4154     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4155   },
4156   {
4157     &setup.editor.el_emerald_mine_club,
4158     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4159     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4160   },
4161   {
4162     &setup.editor.el_more,
4163     &editor_hl_more_ptr,                &num_editor_hl_more,
4164     &editor_el_more_ptr,                &num_editor_el_more
4165   },
4166   {
4167     &setup.editor.el_sokoban,
4168     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4169     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4170   },
4171   {
4172     &setup.editor.el_supaplex,
4173     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4174     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4175   },
4176   {
4177     &setup.editor.el_diamond_caves,
4178     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4179     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4180   },
4181   {
4182     &setup.editor.el_dx_boulderdash,
4183     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4184     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4185   },
4186   {
4187     &setup.editor.el_chars,
4188     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4189     &editor_el_chars_ptr,               &num_editor_el_chars
4190   },
4191   {
4192     &setup.editor.el_custom,
4193     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4194     &editor_el_custom_ptr,              &num_editor_el_custom
4195   },
4196   {
4197     &setup.editor.el_custom_more,
4198     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
4199     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
4200   },
4201   {
4202     &setup.editor.el_custom,
4203     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
4204     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
4205   },
4206   {
4207     &setup.editor.el_custom,
4208     &editor_hl_group_ptr,               &num_editor_hl_group,
4209     &editor_el_group_ptr,               &num_editor_el_group
4210   },
4211   {
4212     &setup.editor.el_custom_more,
4213     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
4214     &editor_el_group_more_ptr,          &num_editor_el_group_more
4215   },
4216   {
4217     &setup.editor.el_user_defined,
4218     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4219     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4220   },
4221   {
4222     &use_el_empty,
4223     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4224     &editor_el_empty_ptr,               &num_editor_el_empty,
4225   },
4226   {
4227     NULL,
4228     NULL,                               NULL,
4229     NULL,                               NULL
4230   }
4231 };
4232
4233
4234 /*
4235   -----------------------------------------------------------------------------
4236   functions
4237   -----------------------------------------------------------------------------
4238 */
4239
4240 static int getMaxInfoTextLength()
4241 {
4242   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4243 }
4244
4245 static int getTextWidthForGadget(char *text)
4246 {
4247   if (text == NULL)
4248     return 0;
4249
4250   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4251 }
4252
4253 static int getTextWidthForDrawingArea(char *text)
4254 {
4255   if (text == NULL)
4256     return 0;
4257
4258   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4259 }
4260
4261 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4262 {
4263   return (gi->x + gi->width + getTextWidthForGadget(text));
4264 }
4265
4266 static char *getElementInfoText(int element)
4267 {
4268   char *info_text = NULL;
4269
4270   if (element < NUM_FILE_ELEMENTS)
4271   {
4272     if (strlen(element_info[element].description) > 0)
4273       info_text = element_info[element].description;
4274     else if (element_info[element].custom_description != NULL)
4275       info_text = element_info[element].custom_description;
4276     else if (element_info[element].editor_description != NULL)
4277       info_text = element_info[element].editor_description;
4278   }
4279
4280   if (info_text == NULL)
4281     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4282
4283   return info_text;
4284 }
4285
4286 static void ReinitializeElementList()
4287 {
4288   int pos = 0;
4289   int i, j;
4290
4291   checked_free(editor_elements);
4292
4293   /* reload optional user defined element list for each invocation of editor */
4294   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4295                                    &num_editor_el_user_defined);
4296
4297   /* initialize list of empty elements (used for padding, if needed) */
4298   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4299     editor_el_empty[i] = EL_EMPTY;
4300
4301   /* do some sanity checks for each element from element list */
4302   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4303   {
4304     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4305     {
4306       int element = (*editor_elements_info[i].element_list)[j];
4307
4308       if (element >= NUM_FILE_ELEMENTS)
4309         Error(ERR_WARN, "editor element %d is runtime element", element);
4310
4311       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4312         Error(ERR_WARN, "no element description for element %d", element);
4313     }
4314   }
4315
4316   num_editor_elements = 0;
4317   use_el_empty = FALSE;
4318
4319   /* determine size of element list */
4320   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4321   {
4322     if (*editor_elements_info[i].setup_value)
4323     {
4324       if (setup.editor.el_headlines)
4325         num_editor_elements += *editor_elements_info[i].headline_list_size;
4326
4327       num_editor_elements += *editor_elements_info[i].element_list_size;
4328     }
4329   }
4330
4331   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4332   {
4333     /* offer at least as many elements as element buttons exist */
4334     use_el_empty = TRUE;
4335     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4336
4337     num_editor_elements += num_editor_el_empty;
4338   }
4339
4340   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4341
4342   /* fill element list */
4343   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4344   {
4345     if (*editor_elements_info[i].setup_value)
4346     {
4347       if (setup.editor.el_headlines)
4348         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4349           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4350
4351       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4352         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4353     }
4354   }
4355
4356   /* correct position of element list scrollbar */
4357   if (element_shift < 0)
4358     element_shift = 0;
4359   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4360     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4361 }
4362
4363 void PrintEditorElementList()
4364 {
4365   boolean *stop = &setup.editor.el_user_defined;
4366   int i, j;
4367
4368   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4369   {
4370     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4371     {
4372       int element = (*editor_elements_info[i].headline_list)[j];
4373
4374       printf("# %s\n", element_info[element].token_name);
4375     }
4376
4377     if (j > 0)
4378       printf("#\n");
4379
4380     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4381     {
4382       int element = (*editor_elements_info[i].element_list)[j];
4383
4384       printf("# %s\n", element_info[element].token_name);
4385     }
4386
4387     if (j > 0)
4388       printf("#\n");
4389   }
4390 }
4391
4392 static void ReinitializeElementListButtons()
4393 {
4394   static boolean last_setup_value_headlines = FALSE;
4395   static boolean initialization_needed = TRUE;
4396   int i;
4397
4398   if (!initialization_needed)   /* check if editor element setup has changed */
4399   {
4400     if (last_setup_value_headlines != setup.editor.el_headlines)
4401       initialization_needed = TRUE;
4402
4403     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4404       if (editor_elements_info[i].last_setup_value !=
4405           *editor_elements_info[i].setup_value)
4406         initialization_needed = TRUE;
4407   }
4408
4409   if (!initialization_needed)
4410     return;
4411
4412   FreeLevelEditorGadgets();
4413   CreateLevelEditorGadgets();
4414
4415   /* store current setup values for next invocation of this function */
4416   last_setup_value_headlines = setup.editor.el_headlines;
4417   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4418     editor_elements_info[i].last_setup_value =
4419       *editor_elements_info[i].setup_value;
4420
4421   initialization_needed = FALSE;
4422 }
4423
4424 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4425                               boolean input)
4426 {
4427   int border_graphic =
4428     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4429   Bitmap *src_bitmap;
4430   int src_x, src_y;
4431   int num_mini_tilex = width  / MINI_TILEX + 1;
4432   int num_mini_tiley = height / MINI_TILEY + 1;
4433   int x, y;
4434
4435   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4436
4437   for (y = 0; y < num_mini_tiley; y++)
4438     for (x = 0; x < num_mini_tilex; x++)
4439       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4440                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4441                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4442
4443   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4444 }
4445
4446 static void DrawDrawingArea(int id)
4447 {
4448   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4449   int x, y;
4450
4451   int *value = drawingarea_info[id].value;
4452   int area_xsize = drawingarea_info[id].area_xsize;
4453   int area_ysize = drawingarea_info[id].area_ysize;
4454
4455   for (x = 0; x < area_xsize; x++)
4456     for (y = 0; y < area_ysize; y++)
4457       DrawMiniGraphicExt(drawto,
4458                          gi->x + x * MINI_TILEX,
4459                          gi->y + y * MINI_TILEY,
4460                          el2edimg(value[x * area_ysize + y]));
4461 }
4462
4463 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4464 {
4465   int x,y;
4466   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4467   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4468
4469   BlitBitmap(drawto, drawto,
4470              SX + (dx == -1 ? MINI_TILEX : 0),
4471              SY + (dy == -1 ? MINI_TILEY : 0),
4472              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4473              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4474              SX + (dx == +1 ? MINI_TILEX : 0),
4475              SY + (dy == +1 ? MINI_TILEY : 0));
4476   if (dx)
4477   {
4478     x = (dx == 1 ? 0 : ed_fieldx - 1);
4479     for (y = 0; y < ed_fieldy; y++)
4480       DrawMiniElementOrWall(x, y, from_x, from_y);
4481   }
4482   else if (dy)
4483   {
4484     y = (dy == 1 ? 0 : ed_fieldy - 1);
4485     for (x = 0; x < ed_fieldx; x++)
4486       DrawMiniElementOrWall(x, y, from_x, from_y);
4487   }
4488
4489   redraw_mask |= REDRAW_FIELD;
4490   BackToFront();
4491 }
4492
4493 static void CreateControlButtons()
4494 {
4495   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4496   struct GadgetInfo *gi;
4497   unsigned long event_mask;
4498   int i;
4499
4500   /* create toolbox buttons */
4501   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4502   {
4503     int id = i;
4504     int width, height;
4505     int gd_xoffset, gd_yoffset;
4506     int gd_x1, gd_x2, gd_y1, gd_y2;
4507     int button_type;
4508     int radio_button_nr;
4509     boolean checked;
4510
4511     if (id == GADGET_ID_SINGLE_ITEMS ||
4512         id == GADGET_ID_CONNECTED_ITEMS ||
4513         id == GADGET_ID_LINE ||
4514         id == GADGET_ID_ARC ||
4515         id == GADGET_ID_TEXT ||
4516         id == GADGET_ID_RECTANGLE ||
4517         id == GADGET_ID_FILLED_BOX ||
4518         id == GADGET_ID_FLOOD_FILL ||
4519         id == GADGET_ID_GRAB_BRUSH ||
4520         id == GADGET_ID_PICK_ELEMENT ||
4521         id == GADGET_ID_CUSTOM_COPY_FROM ||
4522         id == GADGET_ID_CUSTOM_COPY_TO ||
4523         id == GADGET_ID_CUSTOM_EXCHANGE)
4524     {
4525       button_type = GD_TYPE_RADIO_BUTTON;
4526       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4527       checked = (id == drawing_function ? TRUE : FALSE);
4528       event_mask = GD_EVENT_PRESSED;
4529     }
4530     else
4531     {
4532       button_type = GD_TYPE_NORMAL_BUTTON;
4533       radio_button_nr = RADIO_NR_NONE;
4534       checked = FALSE;
4535
4536       if (id == GADGET_ID_WRAP_LEFT ||
4537           id == GADGET_ID_WRAP_RIGHT ||
4538           id == GADGET_ID_WRAP_UP ||
4539           id == GADGET_ID_WRAP_DOWN)
4540         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4541       else
4542         event_mask = GD_EVENT_RELEASED;
4543     }
4544
4545     if (id < ED_NUM_CTRL1_BUTTONS)
4546     {
4547       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4548       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4549
4550       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4551       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4552       width  = ED_CTRL1_BUTTON_XSIZE;
4553       height = ED_CTRL1_BUTTON_YSIZE;
4554
4555       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4556       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4557       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4558       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4559     }
4560     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4561     {
4562       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4563       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4564
4565       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4566       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4567       width  = ED_CTRL2_BUTTON_XSIZE;
4568       height = ED_CTRL2_BUTTON_YSIZE;
4569
4570       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4571       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4572       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4573       gd_y2 = 0;        /* no alternative graphic for these buttons */
4574     }
4575     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4576     {
4577       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4578       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4579
4580       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4581       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4582       width  = ED_CTRL3_BUTTON_XSIZE;
4583       height = ED_CTRL3_BUTTON_YSIZE;
4584
4585       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4586       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4587       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4588       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4589     }
4590     else
4591     {
4592       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4593       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4594
4595       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4596       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4597       width  = ED_CTRL4_BUTTON_XSIZE;
4598       height = ED_CTRL4_BUTTON_YSIZE;
4599
4600       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4601       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4602       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4603       gd_y2 = 0;        /* no alternative graphic for these buttons */
4604     }
4605
4606     gi = CreateGadget(GDI_CUSTOM_ID, id,
4607                       GDI_CUSTOM_TYPE_ID, i,
4608                       GDI_INFO_TEXT, control_info[i].text,
4609                       GDI_X, EX + gd_xoffset,
4610                       GDI_Y, EY + gd_yoffset,
4611                       GDI_WIDTH, width,
4612                       GDI_HEIGHT, height,
4613                       GDI_TYPE, button_type,
4614                       GDI_STATE, GD_BUTTON_UNPRESSED,
4615                       GDI_RADIO_NR, radio_button_nr,
4616                       GDI_CHECKED, checked,
4617                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4618                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4619                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4620                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4621                       GDI_EVENT_MASK, event_mask,
4622                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4623                       GDI_CALLBACK_ACTION, HandleControlButtons,
4624                       GDI_END);
4625
4626     if (gi == NULL)
4627       Error(ERR_EXIT, "cannot create gadget");
4628
4629     level_editor_gadget[id] = gi;
4630   }
4631
4632   /* create buttons for scrolling of drawing area and element list */
4633   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4634   {
4635     int id = scrollbutton_info[i].gadget_id;
4636     int x, y, width, height;
4637     int gd_x1, gd_x2, gd_y1, gd_y2;
4638
4639     x = scrollbutton_info[i].x;
4640     y = scrollbutton_info[i].y;
4641
4642     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4643
4644     if (id == GADGET_ID_SCROLL_LIST_UP ||
4645         id == GADGET_ID_SCROLL_LIST_DOWN)
4646     {
4647       x += DX;
4648       y += DY;
4649       width = ED_SCROLLBUTTON2_XSIZE;
4650       height = ED_SCROLLBUTTON2_YSIZE;
4651       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4652       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4653       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4654       gd_y2 = gd_y1;
4655     }
4656     else
4657     {
4658       x += SX;
4659       y += SY;
4660       width = ED_SCROLLBUTTON_XSIZE;
4661       height = ED_SCROLLBUTTON_YSIZE;
4662       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4663       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4664       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4665       gd_y2 = gd_y1;
4666     }
4667
4668     gi = CreateGadget(GDI_CUSTOM_ID, id,
4669                       GDI_CUSTOM_TYPE_ID, i,
4670                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4671                       GDI_X, x,
4672                       GDI_Y, y,
4673                       GDI_WIDTH, width,
4674                       GDI_HEIGHT, height,
4675                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4676                       GDI_STATE, GD_BUTTON_UNPRESSED,
4677                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4678                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4679                       GDI_EVENT_MASK, event_mask,
4680                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4681                       GDI_CALLBACK_ACTION, HandleControlButtons,
4682                       GDI_END);
4683
4684     if (gi == NULL)
4685       Error(ERR_EXIT, "cannot create gadget");
4686
4687     level_editor_gadget[id] = gi;
4688   }
4689
4690   /* create buttons for element list */
4691   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4692   {
4693     Bitmap *deco_bitmap;
4694     int deco_x, deco_y, deco_xpos, deco_ypos;
4695     int gd_xoffset, gd_yoffset;
4696     int gd_x1, gd_x2, gd_y;
4697     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4698     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4699     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4700     int element = editor_elements[i];
4701
4702     event_mask = GD_EVENT_RELEASED;
4703
4704     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4705     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4706
4707     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4708     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4709     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4710
4711     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4712     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4713     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4714
4715     gi = CreateGadget(GDI_CUSTOM_ID, id,
4716                       GDI_CUSTOM_TYPE_ID, i,
4717                       GDI_INFO_TEXT, getElementInfoText(element),
4718                       GDI_X, DX + gd_xoffset,
4719                       GDI_Y, DY + gd_yoffset,
4720                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4721                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4722                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4723                       GDI_STATE, GD_BUTTON_UNPRESSED,
4724                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4725                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4726                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4727                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4728                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4729                       GDI_DECORATION_SHIFTING, 1, 1,
4730                       GDI_EVENT_MASK, event_mask,
4731                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4732                       GDI_CALLBACK_ACTION, HandleControlButtons,
4733                       GDI_END);
4734
4735     if (gi == NULL)
4736       Error(ERR_EXIT, "cannot create gadget");
4737
4738     level_editor_gadget[id] = gi;
4739   }
4740 }
4741
4742 static void CreateCounterButtons()
4743 {
4744   int max_infotext_len = getMaxInfoTextLength();
4745   int i;
4746
4747   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4748   {
4749     int j;
4750     int x = SX + counterbutton_info[i].x;       /* down count button */
4751     int y = SY + counterbutton_info[i].y;
4752
4753     /* determine horizontal position to the right of specified gadget */
4754     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4755       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4756            ED_GADGET_TEXT_DISTANCE);
4757
4758     /* determine horizontal offset for leading text */
4759     if (counterbutton_info[i].text_left != NULL)
4760       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4761
4762     for (j = 0; j < 2; j++)
4763     {
4764       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4765       struct GadgetInfo *gi;
4766       int id = (j == 0 ?
4767                 counterbutton_info[i].gadget_id_down :
4768                 counterbutton_info[i].gadget_id_up);
4769       int gd_xoffset;
4770       int gd_x, gd_x1, gd_x2, gd_y;
4771       int x_size, y_size;
4772       unsigned long event_mask;
4773       char infotext[max_infotext_len + 1];
4774
4775       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4776
4777       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4778       {
4779         int sid = (j == 0 ?
4780                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4781                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4782
4783         event_mask |= GD_EVENT_RELEASED;
4784
4785         if (j == 1)
4786           x += 2 * ED_GADGET_DISTANCE;
4787         y += ED_GADGET_DISTANCE;
4788
4789         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4790         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4791         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4792         x_size = ED_SCROLLBUTTON_XSIZE;
4793         y_size = ED_SCROLLBUTTON_YSIZE;
4794       }
4795       else
4796       {
4797         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4798         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4799         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4800         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4801         x_size = ED_BUTTON_COUNT_XSIZE;
4802         y_size = ED_BUTTON_COUNT_YSIZE;
4803       }
4804
4805       sprintf(infotext, "%s counter value by 1, 5 or 10",
4806               (j == 0 ? "decrease" : "increase"));
4807
4808       gi = CreateGadget(GDI_CUSTOM_ID, id,
4809                         GDI_CUSTOM_TYPE_ID, i,
4810                         GDI_INFO_TEXT, infotext,
4811                         GDI_X, x,
4812                         GDI_Y, y,
4813                         GDI_WIDTH, x_size,
4814                         GDI_HEIGHT, y_size,
4815                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4816                         GDI_STATE, GD_BUTTON_UNPRESSED,
4817                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4818                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4819                         GDI_EVENT_MASK, event_mask,
4820                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4821                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4822                         GDI_END);
4823
4824       if (gi == NULL)
4825         Error(ERR_EXIT, "cannot create gadget");
4826
4827       level_editor_gadget[id] = gi;
4828       right_gadget_border[id] =
4829         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4830
4831       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4832
4833       if (j == 0)
4834       {
4835         int font_type = FONT_INPUT_1;
4836         int font_type_active = FONT_INPUT_1_ACTIVE;
4837         int gd_width = ED_WIN_COUNT_XSIZE;
4838
4839         id = counterbutton_info[i].gadget_id_text;
4840         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4841
4842         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4843         {
4844           font_type = FONT_LEVEL_NUMBER;
4845           font_type_active = FONT_LEVEL_NUMBER;
4846
4847           x += 2 * ED_GADGET_DISTANCE;
4848           y -= ED_GADGET_DISTANCE;
4849
4850           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4851           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4852           gd_width = ED_WIN_COUNT2_XSIZE;
4853         }
4854         else
4855         {
4856           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4857           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4858         }
4859
4860         gi = CreateGadget(GDI_CUSTOM_ID, id,
4861                           GDI_CUSTOM_TYPE_ID, i,
4862                           GDI_INFO_TEXT, "enter counter value",
4863                           GDI_X, x,
4864                           GDI_Y, y,
4865                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4866                           GDI_NUMBER_VALUE, 0,
4867                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4868                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4869                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4870                           GDI_TEXT_FONT, font_type,
4871                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4872                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4873                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4874                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4875                           GDI_DESIGN_WIDTH, gd_width,
4876                           GDI_EVENT_MASK, event_mask,
4877                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4878                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4879                           GDI_END);
4880
4881         if (gi == NULL)
4882           Error(ERR_EXIT, "cannot create gadget");
4883
4884         level_editor_gadget[id] = gi;
4885         right_gadget_border[id] =
4886           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4887
4888         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4889       }
4890     }
4891   }
4892 }
4893
4894 static void CreateDrawingAreas()
4895 {
4896   int i;
4897
4898   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4899   {
4900     struct GadgetInfo *gi;
4901     unsigned long event_mask;
4902     int id = drawingarea_info[i].gadget_id;
4903     int x = SX + drawingarea_info[i].x;
4904     int y = SY + drawingarea_info[i].y;
4905     int area_xsize = drawingarea_info[i].area_xsize;
4906     int area_ysize = drawingarea_info[i].area_ysize;
4907
4908     event_mask =
4909       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4910       GD_EVENT_OFF_BORDERS;
4911
4912     /* determine horizontal position to the right of specified gadget */
4913     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4914       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4915            ED_DRAWINGAREA_TEXT_DISTANCE);
4916
4917     /* determine horizontal offset for leading text */
4918     if (drawingarea_info[i].text_left != NULL)
4919       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4920
4921     gi = CreateGadget(GDI_CUSTOM_ID, id,
4922                       GDI_CUSTOM_TYPE_ID, i,
4923                       GDI_X, x,
4924                       GDI_Y, y,
4925                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4926                       GDI_AREA_SIZE, area_xsize, area_ysize,
4927                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4928                       GDI_EVENT_MASK, event_mask,
4929                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4930                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4931                       GDI_END);
4932
4933     if (gi == NULL)
4934       Error(ERR_EXIT, "cannot create gadget");
4935
4936     level_editor_gadget[id] = gi;
4937     right_gadget_border[id] =
4938       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4939   }
4940 }
4941
4942 static void CreateTextInputGadgets()
4943 {
4944   int max_infotext_len = getMaxInfoTextLength();
4945   int i;
4946
4947   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4948   {
4949     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4950     int gd_x, gd_y;
4951     struct GadgetInfo *gi;
4952     unsigned long event_mask;
4953     char infotext[MAX_OUTPUT_LINESIZE + 1];
4954     int id = textinput_info[i].gadget_id;
4955
4956     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4957
4958     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4959     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4960
4961     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4962     infotext[max_infotext_len] = '\0';
4963
4964     gi = CreateGadget(GDI_CUSTOM_ID, id,
4965                       GDI_CUSTOM_TYPE_ID, i,
4966                       GDI_INFO_TEXT, infotext,
4967                       GDI_X, SX + textinput_info[i].x,
4968                       GDI_Y, SY + textinput_info[i].y,
4969                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4970                       GDI_TEXT_VALUE, textinput_info[i].value,
4971                       GDI_TEXT_SIZE, textinput_info[i].size,
4972                       GDI_TEXT_FONT, FONT_INPUT_1,
4973                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4974                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4975                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4976                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4977                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4978                       GDI_EVENT_MASK, event_mask,
4979                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4980                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4981                       GDI_END);
4982
4983     if (gi == NULL)
4984       Error(ERR_EXIT, "cannot create gadget");
4985
4986     level_editor_gadget[id] = gi;
4987   }
4988 }
4989
4990 static void CreateTextAreaGadgets()
4991 {
4992   int max_infotext_len = getMaxInfoTextLength();
4993   int i;
4994
4995   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4996   {
4997     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4998     int gd_x, gd_y;
4999     struct GadgetInfo *gi;
5000     unsigned long event_mask;
5001     char infotext[MAX_OUTPUT_LINESIZE + 1];
5002     int id = textarea_info[i].gadget_id;
5003     int area_xsize = textarea_info[i].xsize;
5004     int area_ysize = textarea_info[i].ysize;
5005
5006     event_mask = GD_EVENT_TEXT_LEAVING;
5007
5008     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5009     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5010
5011     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5012     infotext[max_infotext_len] = '\0';
5013
5014     gi = CreateGadget(GDI_CUSTOM_ID, id,
5015                       GDI_CUSTOM_TYPE_ID, i,
5016                       GDI_INFO_TEXT, infotext,
5017                       GDI_X, SX + textarea_info[i].x,
5018                       GDI_Y, SY + textarea_info[i].y,
5019                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5020                       GDI_AREA_SIZE, area_xsize, area_ysize,
5021                       GDI_TEXT_FONT, FONT_INPUT_1,
5022                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5023                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5024                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5025                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5026                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5027                       GDI_EVENT_MASK, event_mask,
5028                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5029                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5030                       GDI_END);
5031
5032     if (gi == NULL)
5033       Error(ERR_EXIT, "cannot create gadget");
5034
5035     level_editor_gadget[id] = gi;
5036   }
5037 }
5038
5039 static void CreateSelectboxGadgets()
5040 {
5041   int max_infotext_len = getMaxInfoTextLength();
5042   int i, j;
5043
5044   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5045   {
5046     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5047     int gd_x, gd_y;
5048     struct GadgetInfo *gi;
5049     unsigned long event_mask;
5050     char infotext[MAX_OUTPUT_LINESIZE + 1];
5051     int id = selectbox_info[i].gadget_id;
5052     int x = SX + selectbox_info[i].x;
5053     int y = SY + selectbox_info[i].y;
5054
5055     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5056     {
5057       /* (we cannot use -1 for uninitialized values if we directly compare
5058          with results from strlen(), because the '<' and '>' operation will
5059          implicitely cast -1 to an unsigned integer value!) */
5060       selectbox_info[i].size = 0;
5061
5062       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5063         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5064           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5065
5066       selectbox_info[i].size++;         /* add one character empty space */
5067     }
5068
5069     event_mask = GD_EVENT_RELEASED |
5070       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5071
5072     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5073     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5074
5075     /* determine horizontal position to the right of specified gadget */
5076     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5077       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5078            ED_GADGET_TEXT_DISTANCE);
5079
5080     /* determine horizontal offset for leading text */
5081     if (selectbox_info[i].text_left != NULL)
5082       x += getTextWidthForGadget(selectbox_info[i].text_left);
5083
5084     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5085     infotext[max_infotext_len] = '\0';
5086
5087     gi = CreateGadget(GDI_CUSTOM_ID, id,
5088                       GDI_CUSTOM_TYPE_ID, i,
5089                       GDI_INFO_TEXT, infotext,
5090                       GDI_X, x,
5091                       GDI_Y, y,
5092                       GDI_TYPE, GD_TYPE_SELECTBOX,
5093                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5094                       GDI_TEXT_SIZE, selectbox_info[i].size,
5095                       GDI_TEXT_FONT, FONT_INPUT_1,
5096                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5097                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5098                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5099                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5100                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5101                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5102                       GDI_EVENT_MASK, event_mask,
5103                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5104                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5105                       GDI_END);
5106
5107     if (gi == NULL)
5108       Error(ERR_EXIT, "cannot create gadget");
5109
5110     level_editor_gadget[id] = gi;
5111     right_gadget_border[id] =
5112       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5113   }
5114 }
5115
5116 static void CreateTextbuttonGadgets()
5117 {
5118   int max_infotext_len = getMaxInfoTextLength();
5119   int i;
5120
5121   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5122   {
5123     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5124     int gd_x1, gd_x2, gd_y1, gd_y2;
5125     struct GadgetInfo *gi;
5126     unsigned long event_mask;
5127     char infotext[MAX_OUTPUT_LINESIZE + 1];
5128     int id = textbutton_info[i].gadget_id;
5129     int x = SX + textbutton_info[i].x;
5130     int y = SY + textbutton_info[i].y;
5131
5132     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5133       textbutton_info[i].size = strlen(textbutton_info[i].text);
5134
5135     event_mask = GD_EVENT_RELEASED;
5136
5137     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5138     {
5139       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5140       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5141       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5142       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5143     }
5144     else
5145     {
5146       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5147       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5148       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5149       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5150     }
5151
5152     sprintf(infotext, "%s", textbutton_info[i].infotext);
5153     infotext[max_infotext_len] = '\0';
5154
5155     /* determine horizontal position to the right of specified gadget */
5156     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5157       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5158            ED_GADGET_TEXT_DISTANCE);
5159
5160     /* determine horizontal offset for leading text */
5161     if (textbutton_info[i].text_left != NULL)
5162       x += getTextWidthForGadget(textbutton_info[i].text_left);
5163
5164     gi = CreateGadget(GDI_CUSTOM_ID, id,
5165                       GDI_CUSTOM_TYPE_ID, i,
5166                       GDI_INFO_TEXT, infotext,
5167                       GDI_X, x,
5168                       GDI_Y, y,
5169                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5170                       GDI_TEXT_VALUE, textbutton_info[i].text,
5171                       GDI_TEXT_SIZE, textbutton_info[i].size,
5172                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5173                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5174                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5175                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5176                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5177                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5178                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5179                       GDI_DECORATION_SHIFTING, 1, 1,
5180                       GDI_EVENT_MASK, event_mask,
5181                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5182                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5183                       GDI_END);
5184
5185     if (gi == NULL)
5186       Error(ERR_EXIT, "cannot create gadget");
5187
5188     level_editor_gadget[id] = gi;
5189     right_gadget_border[id] =
5190       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5191   }
5192 }
5193
5194 static void CreateGraphicbuttonGadgets()
5195 {
5196   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5197   struct GadgetInfo *gi;
5198   unsigned long event_mask;
5199   int i;
5200
5201   /* create buttons for scrolling of drawing area and element list */
5202   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5203   {
5204     int id = graphicbutton_info[i].gadget_id;
5205     int gd_x1, gd_x2, gd_y1, gd_y2;
5206     int x = SX + graphicbutton_info[i].x;
5207     int y = SY + graphicbutton_info[i].y;
5208
5209     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5210
5211     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5212     {
5213       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5214       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5215       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5216       gd_y2 = gd_y1;
5217     }
5218     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5219     {
5220       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5221       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5222       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5223       gd_y2 = gd_y1;
5224     }
5225
5226     /* determine horizontal position to the right of specified gadget */
5227     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5228       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5229            ED_GADGET_TEXT_DISTANCE);
5230
5231     /* determine horizontal offset for leading text */
5232     if (graphicbutton_info[i].text_left != NULL)
5233       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5234
5235     gi = CreateGadget(GDI_CUSTOM_ID, id,
5236                       GDI_CUSTOM_TYPE_ID, i,
5237                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5238                       GDI_X, x,
5239                       GDI_Y, y,
5240                       GDI_WIDTH, graphicbutton_info[i].width,
5241                       GDI_HEIGHT, graphicbutton_info[i].height,
5242                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5243                       GDI_STATE, GD_BUTTON_UNPRESSED,
5244                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5245                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5246                       GDI_EVENT_MASK, event_mask,
5247                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5248                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5249                       GDI_END);
5250
5251     if (gi == NULL)
5252       Error(ERR_EXIT, "cannot create gadget");
5253
5254     level_editor_gadget[id] = gi;
5255     right_gadget_border[id] =
5256       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5257   }
5258 }
5259
5260 static void CreateScrollbarGadgets()
5261 {
5262   int i;
5263
5264   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5265   {
5266     int id = scrollbar_info[i].gadget_id;
5267     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5268     int gd_x1, gd_x2, gd_y1, gd_y2;
5269     struct GadgetInfo *gi;
5270     int items_max, items_visible, item_position;
5271     unsigned long event_mask;
5272
5273     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5274     {
5275       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5276       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5277       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5278     }
5279     else        /* drawing area scrollbars */
5280     {
5281       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5282       {
5283         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5284         items_visible = ed_fieldx;
5285         item_position = 0;
5286       }
5287       else
5288       {
5289         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5290         items_visible = ed_fieldy;
5291         item_position = 0;
5292       }
5293     }
5294
5295     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5296
5297     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5298     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5299                       scrollbar_info[i].height : scrollbar_info[i].width));
5300     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5301     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5302
5303     gi = CreateGadget(GDI_CUSTOM_ID, id,
5304                       GDI_CUSTOM_TYPE_ID, i,
5305                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5306                       GDI_X, scrollbar_info[i].x,
5307                       GDI_Y, scrollbar_info[i].y,
5308                       GDI_WIDTH, scrollbar_info[i].width,
5309                       GDI_HEIGHT, scrollbar_info[i].height,
5310                       GDI_TYPE, scrollbar_info[i].type,
5311                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5312                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5313                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5314                       GDI_STATE, GD_BUTTON_UNPRESSED,
5315                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5316                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5317                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5318                       GDI_EVENT_MASK, event_mask,
5319                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5320                       GDI_CALLBACK_ACTION, HandleControlButtons,
5321                       GDI_END);
5322
5323     if (gi == NULL)
5324       Error(ERR_EXIT, "cannot create gadget");
5325
5326     level_editor_gadget[id] = gi;
5327   }
5328 }
5329
5330 static void CreateCheckbuttonGadgets()
5331 {
5332   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5333   struct GadgetInfo *gi;
5334   unsigned long event_mask;
5335   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5336   int i;
5337
5338   event_mask = GD_EVENT_PRESSED;
5339
5340   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5341   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5342   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5343   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5344   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5345
5346   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5347   {
5348     int id = checkbutton_info[i].gadget_id;
5349     int x = SX + checkbutton_info[i].x;
5350     int y = SY + checkbutton_info[i].y;
5351
5352     if (id == GADGET_ID_STICK_ELEMENT)
5353       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5354     else
5355       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5356
5357     /* determine horizontal position to the right of specified gadget */
5358     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5359       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5360            ED_GADGET_TEXT_DISTANCE);
5361
5362     /* determine horizontal offset for leading text */
5363     if (checkbutton_info[i].text_left != NULL)
5364       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5365
5366     gi = CreateGadget(GDI_CUSTOM_ID, id,
5367                       GDI_CUSTOM_TYPE_ID, i,
5368                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5369                       GDI_X, x,
5370                       GDI_Y, y,
5371                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5372                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5373                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5374                       GDI_CHECKED, *checkbutton_info[i].value,
5375                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5376                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5377                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5378                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5379                       GDI_EVENT_MASK, event_mask,
5380                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5381                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5382                       GDI_END);
5383
5384     if (gi == NULL)
5385       Error(ERR_EXIT, "cannot create gadget");
5386
5387     level_editor_gadget[id] = gi;
5388     right_gadget_border[id] =
5389       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5390   }
5391 }
5392
5393 static void CreateRadiobuttonGadgets()
5394 {
5395   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5396   struct GadgetInfo *gi;
5397   unsigned long event_mask;
5398   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5399   int i;
5400
5401   event_mask = GD_EVENT_PRESSED;
5402
5403   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5404   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5405   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5406   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5407   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5408
5409   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5410   {
5411     int id = radiobutton_info[i].gadget_id;
5412     int x = SX + radiobutton_info[i].x;
5413     int y = SY + radiobutton_info[i].y;
5414
5415     int checked =
5416       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5417
5418     /* determine horizontal position to the right of specified gadget */
5419     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5420       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5421            ED_GADGET_TEXT_DISTANCE);
5422
5423     /* determine horizontal offset for leading text */
5424     if (radiobutton_info[i].text_left != NULL)
5425       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5426
5427     gi = CreateGadget(GDI_CUSTOM_ID, id,
5428                       GDI_CUSTOM_TYPE_ID, i,
5429                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5430                       GDI_X, x,
5431                       GDI_Y, y,
5432                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5433                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5434                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5435                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5436                       GDI_CHECKED, checked,
5437                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5438                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5439                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5440                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5441                       GDI_EVENT_MASK, event_mask,
5442                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5443                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5444                       GDI_END);
5445
5446     if (gi == NULL)
5447       Error(ERR_EXIT, "cannot create gadget");
5448
5449     level_editor_gadget[id] = gi;
5450     right_gadget_border[id] =
5451       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5452   }
5453 }
5454
5455 void CreateLevelEditorGadgets()
5456 {
5457   int old_game_status = game_status;
5458
5459   /* setting 'game_status' is needed to get the right fonts for the editor */
5460   game_status = GAME_MODE_EDITOR;
5461
5462   ReinitializeElementList();
5463
5464   CreateControlButtons();
5465   CreateScrollbarGadgets();
5466
5467   /* order of function calls is important because of cross-references */
5468   CreateCheckbuttonGadgets();
5469   CreateCounterButtons();
5470   CreateRadiobuttonGadgets();
5471   CreateTextInputGadgets();
5472   CreateTextAreaGadgets();
5473   CreateSelectboxGadgets();
5474   CreateGraphicbuttonGadgets();
5475   CreateTextbuttonGadgets();
5476   CreateDrawingAreas();
5477
5478   game_status = old_game_status;
5479 }
5480
5481 void FreeLevelEditorGadgets()
5482 {
5483   int i;
5484
5485   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5486     FreeGadget(level_editor_gadget[i]);
5487 }
5488
5489 static void MapCounterButtons(int id)
5490 {
5491   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5492   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5493   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5494   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5495   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5496   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5497   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5498   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5499   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5500   int yoffset = ED_BORDER_SIZE;
5501   int x_left = gi_down->x - xoffset_left;
5502 #if 1
5503   int x_right;  /* set after gadget position was modified */
5504 #else
5505   int x_right = gi_up->x + gi_up->width + xoffset_right;
5506 #endif
5507   int y_above = gi_down->y - yoffset_above;
5508   int x = gi_down->x;
5509   int y;        /* set after gadget position was modified */
5510
5511   /* counter limits must be changed first to prevent value truncation */
5512   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5513                             counterbutton_info[id].max_value);
5514
5515   /* right text position might have changed after setting position above */
5516   x_right = gi_up->x + gi_up->width + xoffset_right;
5517
5518   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5519
5520   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5521   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5522       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5523   {
5524     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5525     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5526     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5527   }
5528
5529   /* vertical position might have changed after setting position above */
5530   y = gi_up->y + yoffset;
5531
5532   if (counterbutton_info[id].text_above)
5533     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5534
5535   if (counterbutton_info[id].text_left)
5536     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5537
5538   if (counterbutton_info[id].text_right)
5539     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5540
5541   MapGadget(gi_down);
5542   MapGadget(gi_text);
5543   MapGadget(gi_up);
5544 }
5545
5546 static void MapControlButtons()
5547 {
5548   int counter_id;
5549   int i;
5550
5551   /* map toolbox buttons (excluding special CE toolbox buttons) */
5552   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5553     MapGadget(level_editor_gadget[i]);
5554
5555   /* map buttons to select elements */
5556   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5557     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5558   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5559   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5560   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5561
5562   /* map buttons to select level */
5563   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5564   ModifyEditorCounterLimits(counter_id,
5565                             leveldir_current->first_level,
5566                             leveldir_current->last_level);
5567   MapCounterButtons(counter_id);
5568 }
5569
5570 static void MapDrawingArea(int id)
5571 {
5572   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5573   int area_xsize = gi->drawing.area_xsize;
5574   int area_ysize = gi->drawing.area_ysize;
5575   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5576   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5577   int x_left  = gi->x - xoffset_left;
5578   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5579   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5580   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5581   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5582
5583   if (drawingarea_info[id].text_left)
5584     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5585
5586   if (drawingarea_info[id].text_right)
5587     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5588
5589   if (drawingarea_info[id].text_below)
5590     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5591
5592   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5593   {
5594     DrawElementBorder(gi->x, gi->y,
5595                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5596
5597     DrawDrawingArea(id);
5598   }
5599
5600   MapGadget(gi);
5601 }
5602
5603 static void MapTextInputGadget(int id)
5604 {
5605   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5606   int xoffset_above = 0;
5607   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5608   int x_above = textinput_info[id].x + xoffset_above;
5609   int y_above = textinput_info[id].y + yoffset_above;
5610
5611   if (textinput_info[id].text_above)
5612     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5613
5614   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5615
5616   MapGadget(gi);
5617 }
5618
5619 static void MapTextAreaGadget(int id)
5620 {
5621   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5622   int xoffset_above = 0;
5623   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5624   int x_above = textarea_info[id].x + xoffset_above;
5625   int y_above = textarea_info[id].y + yoffset_above;
5626
5627   if (textarea_info[id].text_above)
5628     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5629
5630   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5631
5632   MapGadget(gi);
5633 }
5634
5635 static void MapSelectboxGadget(int id)
5636 {
5637   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5638   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5639   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5640   int yoffset = ED_BORDER_SIZE;
5641   int x_left = gi->x - xoffset_left;
5642   int x_right = gi->x + gi->width + xoffset_right;
5643   int y = gi->y + yoffset;
5644
5645   if (selectbox_info[id].text_left)
5646     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5647
5648   if (selectbox_info[id].text_right)
5649     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5650
5651   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5652
5653   MapGadget(gi);
5654 }
5655
5656 static void MapTextbuttonGadget(int id)
5657 {
5658   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5659   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5660   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5661   int yoffset = ED_BORDER_SIZE;
5662   int x_left = gi->x - xoffset_left;
5663   int x_right = gi->x + gi->width + xoffset_right;
5664   int y = gi->y + yoffset;
5665
5666   /* only show button to delete change pages when more than minimum pages */
5667   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5668       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5669     return;
5670
5671   if (textbutton_info[id].text_left)
5672     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5673
5674   if (textbutton_info[id].text_right)
5675     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5676
5677   MapGadget(gi);
5678 }
5679
5680 static void MapGraphicbuttonGadget(int id)
5681 {
5682   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5683   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5684   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5685   int yoffset = ED_BORDER_SIZE;
5686   int x_left = gi->x - xoffset_left;
5687   int x_right = gi->x + gi->width + xoffset_right;
5688   int y = gi->y + yoffset;
5689
5690   if (graphicbutton_info[id].text_left)
5691     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5692
5693   if (graphicbutton_info[id].text_right)
5694     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5695
5696   MapGadget(gi);
5697 }
5698
5699 static void MapRadiobuttonGadget(int id)
5700 {
5701   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5702   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5703   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5704   int yoffset = ED_BORDER_SIZE;
5705   int x_left = gi->x - xoffset_left;
5706   int x_right = gi->x + gi->width + xoffset_right;
5707   int y = gi->y + yoffset;
5708   boolean checked =
5709     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5710
5711   if (radiobutton_info[id].text_left)
5712     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5713
5714   if (radiobutton_info[id].text_right)
5715     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5716
5717   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5718
5719   MapGadget(gi);
5720 }
5721
5722 static void MapCheckbuttonGadget(int id)
5723 {
5724   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5725   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5726   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5727   int yoffset = ED_BORDER_SIZE;
5728   int x_left, x_right, y;       /* set after gadget position was modified */
5729
5730   /* set position for gadgets with dynamically determined position */
5731   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5732     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5733   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5734
5735   x_left = gi->x - xoffset_left;
5736   x_right = gi->x + gi->width + xoffset_right;
5737   y = gi->y + yoffset;
5738
5739   if (checkbutton_info[id].text_left)
5740     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5741
5742   if (checkbutton_info[id].text_right)
5743     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5744
5745   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5746
5747   MapGadget(gi);
5748 }
5749
5750 static void MapMainDrawingArea()
5751 {
5752   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5753   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5754   int i;
5755
5756   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5757   {
5758     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5759           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5760          no_horizontal_scrollbar) ||
5761         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5762           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5763          no_vertical_scrollbar))
5764       continue;
5765
5766     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5767   }
5768
5769   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5770   {
5771     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5772         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5773       continue;
5774
5775     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5776   }
5777
5778   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5779 }
5780
5781 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5782 {
5783   int i;
5784
5785   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5786   {
5787     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5788         i == GADGET_ID_CUSTOM_COPY_TO ||
5789         i == GADGET_ID_CUSTOM_EXCHANGE ||
5790         i == GADGET_ID_CUSTOM_COPY ||
5791         i == GADGET_ID_CUSTOM_PASTE)
5792     {
5793       if (map)
5794         MapGadget(level_editor_gadget[i]);
5795       else
5796         UnmapGadget(level_editor_gadget[i]);
5797     }
5798   }
5799 }
5800
5801 static void MapLevelEditorToolboxCustomGadgets()
5802 {
5803   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5804 }
5805
5806 static void UnmapLevelEditorToolboxCustomGadgets()
5807 {
5808   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5809 }
5810
5811 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5812 {
5813   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5814   int i;
5815
5816   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5817   {
5818     if (i != GADGET_ID_SINGLE_ITEMS &&
5819         i != GADGET_ID_PROPERTIES &&
5820         i != GADGET_ID_PICK_ELEMENT)
5821     {
5822       struct GadgetInfo *gi = level_editor_gadget[i];
5823
5824       if (map)
5825         MapGadget(gi);
5826       else
5827       {
5828         UnmapGadget(gi);
5829
5830         BlitBitmap(gd_bitmap, drawto,
5831                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5832                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5833                    gi->width, gi->height, gi->x, gi->y);
5834
5835         redraw_mask |= REDRAW_DOOR_3;
5836       }
5837     }
5838   }
5839 }
5840
5841 static void MapLevelEditorToolboxDrawingGadgets()
5842 {
5843   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5844 }
5845
5846 static void UnmapLevelEditorToolboxDrawingGadgets()
5847 {
5848   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5849 }
5850
5851 static void UnmapDrawingArea(int id)
5852 {
5853   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5854 }
5855
5856 static void UnmapLevelEditorWindowGadgets()
5857 {
5858   int i;
5859
5860   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5861     if (level_editor_gadget[i]->x < SX + SXSIZE)
5862       UnmapGadget(level_editor_gadget[i]);
5863 }
5864
5865 void UnmapLevelEditorGadgets()
5866 {
5867   int i;
5868
5869   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5870     UnmapGadget(level_editor_gadget[i]);
5871 }
5872
5873 static void ResetUndoBuffer()
5874 {
5875   undo_buffer_position = -1;
5876   undo_buffer_steps = -1;
5877   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5878
5879   level.changed = FALSE;
5880 }
5881
5882 static void DrawEditModeWindow()
5883 {
5884   ModifyEditorElementList();
5885   RedrawDrawingElements();
5886
5887   if (edit_mode == ED_MODE_INFO)
5888     DrawLevelInfoWindow();
5889   else if (edit_mode == ED_MODE_PROPERTIES)
5890     DrawPropertiesWindow();
5891   else  /* edit_mode == ED_MODE_DRAWING */
5892     DrawDrawingWindow();
5893 }
5894
5895 static boolean LevelChanged()
5896 {
5897   boolean field_changed = FALSE;
5898   int x, y;
5899
5900   if (leveldir_current->readonly)
5901     return FALSE;
5902
5903   for (y = 0; y < lev_fieldy; y++) 
5904     for (x = 0; x < lev_fieldx; x++)
5905       if (Feld[x][y] != level.field[x][y])
5906         field_changed = TRUE;
5907
5908   return (level.changed || field_changed);
5909 }
5910
5911 static boolean LevelContainsPlayer()
5912 {
5913   boolean player_found = FALSE;
5914   int x, y;
5915
5916   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
5917
5918   for (y = 0; y < lev_fieldy; y++) 
5919     for (x = 0; x < lev_fieldx; x++)
5920       if (Feld[x][y] == EL_PLAYER_1 ||
5921           Feld[x][y] == EL_SP_MURPHY) 
5922         player_found = TRUE;
5923
5924   return player_found;
5925 }
5926
5927 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5928                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5929 {
5930   int x, y;
5931
5932   for (x = 0; x < lev_fieldx; x++)
5933     for (y = 0; y < lev_fieldy; y++) 
5934       dst[x][y] = src[x][y];
5935 }
5936
5937 static int setSelectboxValue(int selectbox_id, int new_value)
5938 {
5939   int new_index_value = 0;
5940   int i;
5941
5942   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5943     if (selectbox_info[selectbox_id].options[i].value == new_value)
5944       new_index_value = i;
5945
5946   *selectbox_info[selectbox_id].value =
5947     selectbox_info[selectbox_id].options[new_index_value].value;
5948
5949   return new_index_value;
5950 }
5951
5952 static void setSelectboxSpecialActionOptions()
5953 {
5954   int i;
5955
5956   /* change action mode and arg selectbox according to action type selectbox */
5957   for (i = 0; action_arg_options[i].value != -1; i++)
5958   {
5959     if (action_arg_options[i].value == custom_element_change.action_type)
5960     {
5961       int mode = action_arg_options[i].mode;
5962
5963       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
5964                                    action_arg_modes[mode]);
5965       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
5966                                  custom_element_change.action_mode);
5967
5968       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
5969                                    action_arg_options[i].options);
5970       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
5971                                  custom_element_change.action_arg);
5972     }
5973   }
5974 }
5975
5976 static void copy_custom_element_settings(int element_from, int element_to)
5977 {
5978   struct ElementInfo *ei_from = &element_info[element_from];
5979   struct ElementInfo *ei_to = &element_info[element_to];
5980   int i, x, y;
5981
5982   /* ---------- copy element description ---------- */
5983   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5984     ei_to->description[i] = ei_from->description[i];
5985
5986   /* ---------- copy element base properties ---------- */
5987   Properties[element_to][EP_BITFIELD_BASE] =
5988     Properties[element_from][EP_BITFIELD_BASE];
5989
5990   /* ---------- copy custom property values ---------- */
5991
5992   ei_to->use_gfx_element = ei_from->use_gfx_element;
5993   ei_to->gfx_element = ei_from->gfx_element;
5994
5995   ei_to->access_direction = ei_from->access_direction;
5996
5997   ei_to->collect_score_initial = ei_from->collect_score_initial;
5998   ei_to->collect_count_initial = ei_from->collect_count_initial;
5999
6000   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6001   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6002   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6003
6004   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6005   ei_to->push_delay_random = ei_from->push_delay_random;
6006   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6007   ei_to->drop_delay_random = ei_from->drop_delay_random;
6008   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6009   ei_to->move_delay_random = ei_from->move_delay_random;
6010
6011   ei_to->move_pattern = ei_from->move_pattern;
6012   ei_to->move_direction_initial = ei_from->move_direction_initial;
6013   ei_to->move_stepsize = ei_from->move_stepsize;
6014
6015   ei_to->move_enter_element = ei_from->move_enter_element;
6016   ei_to->move_leave_element = ei_from->move_leave_element;
6017   ei_to->move_leave_type = ei_from->move_leave_type;
6018
6019   ei_to->slippery_type = ei_from->slippery_type;
6020
6021   for (y = 0; y < 3; y++)
6022     for (x = 0; x < 3; x++)
6023       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6024
6025   ei_to->explosion_type = ei_from->explosion_type;
6026   ei_to->explosion_delay = ei_from->explosion_delay;
6027   ei_to->ignition_delay = ei_from->ignition_delay;
6028
6029   /* ---------- reinitialize and copy change pages ---------- */
6030
6031   ei_to->num_change_pages = ei_from->num_change_pages;
6032   ei_to->current_change_page = ei_from->current_change_page;
6033
6034   setElementChangePages(ei_to, ei_to->num_change_pages);
6035
6036   for (i=0; i < ei_to->num_change_pages; i++)
6037     ei_to->change_page[i] = ei_from->change_page[i];
6038
6039   /* ---------- copy group element info ---------- */
6040   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6041     *ei_to->group = *ei_from->group;
6042
6043   /* mark this custom element as modified */
6044   ei_to->modified_settings = TRUE;
6045 }
6046
6047 static void replace_custom_element_in_settings(int element_from,
6048                                                int element_to)
6049 {
6050   int i, j, x, y;
6051
6052   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6053   {
6054     struct ElementInfo *ei = &element_info[i];
6055
6056     for (y = 0; y < 3; y++)
6057       for (x = 0; x < 3; x++)
6058         if (ei->content.e[x][y] == element_from)
6059           ei->content.e[x][y] = element_to;
6060
6061     for (j = 0; j < ei->num_change_pages; j++)
6062     {
6063       struct ElementChangeInfo *change = &ei->change_page[j];
6064
6065       if (change->target_element == element_from)
6066         change->target_element = element_to;
6067
6068       if (change->trigger_element == element_from)
6069         change->trigger_element = element_to;
6070
6071       for (y = 0; y < 3; y++)
6072         for (x = 0; x < 3; x++)
6073           if (change->target_content.e[x][y] == element_from)
6074             change->target_content.e[x][y] = element_to;
6075     }
6076
6077     if (ei->group != NULL)                              /* group or internal */
6078       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6079         if (ei->group->element[j] == element_from)
6080           ei->group->element[j] = element_to;
6081   }
6082 }
6083
6084 static void replace_custom_element_in_playfield(int element_from,
6085                                                 int element_to)
6086 {
6087   int x, y;
6088
6089   for (x = 0; x < lev_fieldx; x++)
6090     for (y = 0; y < lev_fieldy; y++)
6091       if (Feld[x][y] == element_from)
6092         Feld[x][y] = element_to;
6093 }
6094
6095 static boolean CopyCustomElement(int element_old, int element_new,
6096                                  int copy_mode)
6097 {
6098   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6099   {
6100     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6101                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6102     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6103   }
6104   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6105   {
6106     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6107                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6108     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6109
6110     level.changed = TRUE;
6111   }
6112   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6113   {
6114     Request("Please choose custom element !", REQ_CONFIRM);
6115
6116     return FALSE;
6117   }
6118   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6119   {
6120     Request("Please choose group element !", REQ_CONFIRM);
6121
6122     return FALSE;
6123   }
6124   else
6125   {
6126     level.changed = TRUE;
6127   }
6128
6129   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6130   {
6131     copy_custom_element_settings(element_new, element_old);
6132   }
6133   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6134   {
6135     copy_custom_element_settings(element_old, element_new);
6136   }
6137   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6138   {
6139     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6140     copy_custom_element_settings(element_new, element_old);
6141     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6142
6143     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6144     replace_custom_element_in_settings(element_new, element_old);
6145     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6146
6147     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6148     replace_custom_element_in_playfield(element_new, element_old);
6149     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6150   }
6151
6152   UpdateCustomElementGraphicGadgets();
6153   DrawPropertiesWindow();
6154
6155   return TRUE;
6156 }
6157
6158 static void CopyCustomElementPropertiesToEditor(int element)
6159 {
6160   int i;
6161   int current_change_page = element_info[element].current_change_page;
6162
6163   /* dynamically (re)build selectbox for selecting change page */
6164   for (i = 0; i < element_info[element].num_change_pages; i++)
6165   {
6166     sprintf(options_change_page_strings[i], "%d", i + 1);
6167
6168     options_change_page[i].value = i;
6169     options_change_page[i].text = options_change_page_strings[i];
6170   }
6171
6172   options_change_page[i].value = -1;
6173   options_change_page[i].text = NULL;
6174
6175   /* needed here to initialize combined element properties */
6176   InitElementPropertiesEngine(level.game_version);
6177
6178   element_info[element].change =
6179     &element_info[element].change_page[current_change_page];
6180
6181   custom_element = element_info[element];
6182   custom_element_change = *element_info[element].change;
6183
6184   /* needed to initially set selectbox options for special action options */
6185   setSelectboxSpecialActionOptions();
6186
6187   /* needed to initially set selectbox value variables to reliable defaults */
6188   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6189     setSelectboxValue(i, *selectbox_info[i].value);
6190
6191   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6192     custom_element_properties[i] = HAS_PROPERTY(element, i);
6193
6194   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6195     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6196
6197   /* ---------- element settings: configure (custom elements) ------------- */
6198
6199   /* set accessible layer selectbox help value */
6200   custom_element.access_type =
6201     (IS_WALKABLE(element) ? EP_WALKABLE :
6202      IS_PASSABLE(element) ? EP_PASSABLE :
6203      custom_element.access_type);
6204   custom_element.access_layer =
6205     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6206      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6207      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6208      custom_element.access_layer);
6209   custom_element.access_protected =
6210     (IS_PROTECTED(element) ? 1 : 0);
6211   custom_element_properties[EP_ACCESSIBLE] =
6212     (IS_ACCESSIBLE_OVER(element) ||
6213      IS_ACCESSIBLE_INSIDE(element) ||
6214      IS_ACCESSIBLE_UNDER(element));
6215
6216   /* set walk-to-object action selectbox help value */
6217   custom_element.walk_to_action =
6218     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6219      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6220      IS_DROPPABLE(element) ? EP_DROPPABLE :
6221      IS_THROWABLE(element) ? EP_THROWABLE :
6222      IS_PUSHABLE(element) ? EP_PUSHABLE :
6223      custom_element.walk_to_action);
6224   custom_element_properties[EP_WALK_TO_OBJECT] =
6225     (IS_DIGGABLE(element) ||
6226      IS_COLLECTIBLE_ONLY(element) ||
6227      IS_DROPPABLE(element) ||
6228      IS_THROWABLE(element) ||
6229      IS_PUSHABLE(element));
6230
6231   /* set smash targets selectbox help value */
6232   custom_element.smash_targets =
6233     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6234      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6235      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6236      custom_element.smash_targets);
6237   custom_element_properties[EP_CAN_SMASH] =
6238     (CAN_SMASH_EVERYTHING(element) ||
6239      CAN_SMASH_ENEMIES(element) ||
6240      CAN_SMASH_PLAYER(element));
6241
6242   /* set deadliness selectbox help value */
6243   custom_element.deadliness =
6244     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6245      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6246      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6247      custom_element.deadliness);
6248   custom_element_properties[EP_DEADLY] =
6249     (DONT_TOUCH(element) ||
6250      DONT_COLLIDE_WITH(element) ||
6251      DONT_RUN_INTO(element));
6252
6253   /* ---------- element settings: advanced (custom elements) --------------- */
6254
6255   /* set "change by direct action" selectbox help value */
6256   custom_element_change.direct_action =
6257     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6258      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6259      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6260      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6261      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6262      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6263      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6264      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6265      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6266      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6267      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6268      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6269      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6270      custom_element_change.direct_action);
6271
6272   /* set "change by other element action" selectbox help value */
6273   custom_element_change.other_action =
6274     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6275      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6276      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6277      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6278      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6279      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6280      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6281      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6282      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6283      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6284      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6285      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6286      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6287      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6288      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6289      custom_element_change.other_action);
6290 }
6291
6292 static void CopyGroupElementPropertiesToEditor(int element)
6293 {
6294   group_element_info = *element_info[element].group;
6295   custom_element = element_info[element];       /* needed for description */
6296 }
6297
6298 static void CopyClassicElementPropertiesToEditor(int element)
6299 {
6300   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6301     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6302       getMoveIntoAcidProperty(&level, element);
6303
6304   if (MAYBE_DONT_COLLIDE_WITH(element))
6305     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6306       getDontCollideWithProperty(&level, element);
6307 }
6308
6309 static void CopyElementPropertiesToEditor(int element)
6310 {
6311   if (IS_CUSTOM_ELEMENT(element))
6312     CopyCustomElementPropertiesToEditor(element);
6313   else if (IS_GROUP_ELEMENT(element))
6314     CopyGroupElementPropertiesToEditor(element);
6315   else
6316     CopyClassicElementPropertiesToEditor(element);
6317 }
6318
6319 static void CopyCustomElementPropertiesToGame(int element)
6320 {
6321   int i;
6322   int access_type_and_layer;
6323
6324   /* mark that this custom element has been modified */
6325   custom_element.modified_settings = TRUE;
6326   level.changed = TRUE;
6327
6328   if (level.use_custom_template)
6329   {
6330     if (Request("Copy and modify level template ?", REQ_ASK))
6331     {
6332       level.use_custom_template = FALSE;
6333       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6334                    GDI_CHECKED, FALSE, GDI_END);
6335     }
6336     else
6337     {
6338       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6339
6340       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6341     }
6342   }
6343
6344   element_info[element] = custom_element;
6345   *element_info[element].change = custom_element_change;
6346
6347   /* ---------- element settings: configure (custom elements) ------------- */
6348
6349   /* set accessible property from checkbox and selectbox */
6350   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6351   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6352   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6353   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6354   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6355   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6356   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6357                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6358                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6359   custom_element_properties[access_type_and_layer] =
6360     custom_element_properties[EP_ACCESSIBLE];
6361   custom_element_properties[EP_PROTECTED] =
6362     (custom_element.access_protected != 0 &&
6363      custom_element_properties[EP_ACCESSIBLE]);
6364
6365   /* set walk-to-object property from checkbox and selectbox */
6366   custom_element_properties[EP_DIGGABLE] = FALSE;
6367   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6368   custom_element_properties[EP_DROPPABLE] = FALSE;
6369   custom_element_properties[EP_THROWABLE] = FALSE;
6370   custom_element_properties[EP_PUSHABLE] = FALSE;
6371   custom_element_properties[custom_element.walk_to_action] =
6372     custom_element_properties[EP_WALK_TO_OBJECT];
6373
6374   /* set smash property from checkbox and selectbox */
6375   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6376   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6377   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6378   custom_element_properties[custom_element.smash_targets] =
6379     custom_element_properties[EP_CAN_SMASH];
6380
6381   /* set deadliness property from checkbox and selectbox */
6382   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6383   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6384   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6385   custom_element_properties[custom_element.deadliness] =
6386     custom_element_properties[EP_DEADLY];
6387
6388   /* ---------- element settings: advanced (custom elements) --------------- */
6389
6390   /* set player change event from checkbox and selectbox */
6391   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6392   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6393   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6394   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6395   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6396   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6397   custom_element_change_events[CE_SWITCHED] = FALSE;
6398   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6399   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6400   custom_element_change_events[CE_BLOCKED] = FALSE;
6401   custom_element_change_events[CE_IMPACT] = FALSE;
6402   custom_element_change_events[CE_SMASHED] = FALSE;
6403   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6404   custom_element_change_events[custom_element_change.direct_action] =
6405     custom_element_change_events[CE_BY_DIRECT_ACTION];
6406
6407   /* set other element action change event from checkbox and selectbox */
6408   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6409   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6410   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6411   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6412   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6413   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6414   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6415   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6416   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6417   custom_element_change_events[CE_HITTING_X] = FALSE;
6418   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6419   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6420   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6421   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6422   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6423   custom_element_change_events[custom_element_change.other_action] =
6424     custom_element_change_events[CE_BY_OTHER_ACTION];
6425
6426   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6427     SET_PROPERTY(element, i, custom_element_properties[i]);
6428
6429   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6430     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6431
6432   /* copy change events also to special level editor variable */
6433   custom_element = element_info[element];
6434   custom_element_change = *element_info[element].change;
6435 }
6436
6437 static void CopyGroupElementPropertiesToGame(int element)
6438 {
6439   element_info[element] = custom_element;
6440   *element_info[element].group = group_element_info;
6441
6442   /* mark that this group element has been modified */
6443   element_info[element].modified_settings = TRUE;
6444   level.changed = TRUE;
6445 }
6446
6447 static void CopyClassicElementPropertiesToGame(int element)
6448 {
6449   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6450     setMoveIntoAcidProperty(&level, element,
6451                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6452
6453   if (MAYBE_DONT_COLLIDE_WITH(element))
6454     setDontCollideWithProperty(&level, element,
6455                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6456 }
6457
6458 static void CopyElementPropertiesToGame(int element)
6459 {
6460   if (IS_CUSTOM_ELEMENT(element))
6461     CopyCustomElementPropertiesToGame(element);
6462   else if (IS_GROUP_ELEMENT(element))
6463     CopyGroupElementPropertiesToGame(element);
6464   else
6465     CopyClassicElementPropertiesToGame(element);
6466 }
6467
6468 void DrawLevelEd()
6469 {
6470   CloseDoor(DOOR_CLOSE_ALL);
6471   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6472
6473   if (level_editor_test_game)
6474   {
6475     CopyPlayfield(level.field, Feld);
6476     CopyPlayfield(FieldBackup, level.field);
6477
6478     level_editor_test_game = FALSE;
6479   }
6480   else
6481   {
6482     edit_mode = ED_MODE_DRAWING;
6483     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6484
6485     ResetUndoBuffer();
6486
6487     level_xpos = -1;
6488     level_ypos = -1;
6489   }
6490
6491   /* copy default editor door content to main double buffer */
6492   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6493              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6494
6495   /* draw bigger door */
6496   DrawSpecialEditorDoor();
6497
6498   /* draw new control window */
6499   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6500              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6501
6502   redraw_mask |= REDRAW_ALL;
6503
6504   ReinitializeElementListButtons();     /* custom element may look different */
6505
6506   UnmapTapeButtons();
6507   MapControlButtons();
6508
6509   DrawEditModeWindow();
6510
6511   /* copy actual editor door content to door double buffer for OpenDoor() */
6512   BlitBitmap(drawto, bitmap_db_door,
6513              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6514
6515   OpenDoor(DOOR_OPEN_1);
6516 }
6517
6518 static void AdjustDrawingAreaGadgets()
6519 {
6520   int ed_xsize = lev_fieldx + 2;
6521   int ed_ysize = lev_fieldy + 2;
6522   int max_ed_fieldx = MAX_ED_FIELDX;
6523   int max_ed_fieldy = MAX_ED_FIELDY;
6524   boolean horizontal_scrollbar_needed;
6525   boolean vertical_scrollbar_needed;
6526   int x, y, width, height;
6527   int xoffset, yoffset;
6528
6529   /* check if we need any scrollbars */
6530   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6531   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6532
6533   /* check if we have a smaller editor field because of scrollbars */
6534   if (horizontal_scrollbar_needed)
6535     max_ed_fieldy = MAX_ED_FIELDY - 1;
6536   if (vertical_scrollbar_needed)
6537     max_ed_fieldx = MAX_ED_FIELDX - 1;
6538
6539   /* check again if we now need more scrollbars because of less space */
6540   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6541   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6542
6543   /* check if editor field gets even smaller after adding new scrollbars */
6544   if (horizontal_scrollbar_needed)
6545     max_ed_fieldy = MAX_ED_FIELDY - 1;
6546   if (vertical_scrollbar_needed)
6547     max_ed_fieldx = MAX_ED_FIELDX - 1;
6548
6549   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6550   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6551
6552   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6553                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6554                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6555                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6556                GDI_END);
6557
6558   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6559   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6560
6561   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6562   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6563
6564   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6565   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6566
6567   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6568   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6569
6570   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6571                GDI_WIDTH, width,
6572                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6573                GDI_END);
6574   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6575                GDI_HEIGHT, height,
6576                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6577                GDI_END);
6578 }
6579
6580 static void AdjustLevelScrollPosition()
6581 {
6582   if (level_xpos < -1)
6583     level_xpos = -1;
6584   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6585     level_xpos = lev_fieldx - ed_fieldx + 1;
6586   if (lev_fieldx < ed_fieldx - 2)
6587     level_xpos = -1;
6588
6589   if (level_ypos < -1)
6590     level_ypos = -1;
6591   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6592     level_ypos = lev_fieldy - ed_fieldy + 1;
6593   if (lev_fieldy < ed_fieldy - 2)
6594     level_ypos = -1;
6595 }
6596
6597 static void AdjustEditorScrollbar(int id)
6598 {
6599   struct GadgetInfo *gi = level_editor_gadget[id];
6600   int items_max, items_visible, item_position;
6601
6602   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6603   {
6604     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6605     items_visible = ed_fieldx;
6606     item_position = level_xpos + 1;
6607   }
6608   else
6609   {
6610     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6611     items_visible = ed_fieldy;
6612     item_position = level_ypos + 1;
6613   }
6614
6615   if (item_position > items_max - items_visible)
6616     item_position = items_max - items_visible;
6617
6618   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6619                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6620 }
6621
6622 static void ModifyEditorCounterValue(int counter_id, int new_value)
6623 {
6624   int *counter_value = counterbutton_info[counter_id].value;
6625   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6626   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6627
6628   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6629
6630   if (counter_value != NULL)
6631     *counter_value = gi->textinput.number_value;
6632 }
6633
6634 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6635 {
6636   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6637   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6638
6639   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6640
6641   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6642       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6643   {
6644     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6645     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6646
6647     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6648     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6649   }
6650 }
6651
6652 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6653 {
6654   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6655   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6656   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6657
6658   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6659 }
6660
6661 static void ModifyEditorSelectboxOptions(int selectbox_id,
6662                                          struct ValueTextInfo *options)
6663 {
6664   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6665   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6666
6667   selectbox_info[selectbox_id].options = options;
6668
6669   /* set index to zero -- list may be shorter now (correct later, if needed) */
6670   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6671                GDI_SELECTBOX_OPTIONS, options, GDI_END);
6672 }
6673
6674 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6675 {
6676   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6677   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6678
6679   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6680 }
6681
6682 static void ModifyEditorElementList()
6683 {
6684   int i;
6685
6686   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6687   {
6688     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6689     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6690     struct GadgetDesign *gd = &gi->deco.design;
6691     int element = editor_elements[element_shift + i];
6692
6693     UnmapGadget(gi);
6694     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6695     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6696     MapGadget(gi);
6697   }
6698 }
6699
6700 static void PickDrawingElement(int button, int element)
6701 {
6702   if (button < 1 || button > 3)
6703     return;
6704
6705   if (button == 1)
6706   {
6707     new_element1 = element;
6708     DrawMiniGraphicExt(drawto,
6709                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6710                        el2edimg(new_element1));
6711   }
6712   else if (button == 2)
6713   {
6714     new_element2 = element;
6715     DrawMiniGraphicExt(drawto,
6716                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6717                        el2edimg(new_element2));
6718   }
6719   else
6720   {
6721     new_element3 = element;
6722     DrawMiniGraphicExt(drawto,
6723                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6724                        el2edimg(new_element3));
6725   }
6726
6727   redraw_mask |= REDRAW_DOOR_1;
6728 }
6729
6730 static void RedrawDrawingElements()
6731 {
6732   PickDrawingElement(1, new_element1);
6733   PickDrawingElement(2, new_element2);
6734   PickDrawingElement(3, new_element3);
6735 }
6736
6737 static void DrawDrawingWindow()
6738 {
6739   stick_element_properties_window = FALSE;
6740
6741   SetMainBackgroundImage(IMG_UNDEFINED);
6742   ClearWindow();
6743
6744   UnmapLevelEditorWindowGadgets();
6745   UnmapLevelEditorToolboxCustomGadgets();
6746
6747   AdjustDrawingAreaGadgets();
6748   AdjustLevelScrollPosition();
6749   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6750   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6751
6752   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6753
6754   MapMainDrawingArea();
6755   MapLevelEditorToolboxDrawingGadgets();
6756 }
6757
6758 static void DrawLevelInfoWindow()
6759 {
6760   int i;
6761
6762   stick_element_properties_window = FALSE;
6763
6764   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6765   ClearWindow();
6766   UnmapLevelEditorWindowGadgets();
6767
6768   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6769            "Level Settings", FONT_TITLE_1);
6770   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6771            "Editor Settings", FONT_TITLE_1);
6772
6773   /* draw counter gadgets */
6774   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6775     MapCounterButtons(i);
6776
6777   /* draw selectbox gadgets */
6778   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6779     MapSelectboxGadget(i);
6780
6781   /* draw checkbutton gadgets */
6782   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6783     MapCheckbuttonGadget(i);
6784
6785   /* draw radiobutton gadgets */
6786   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6787     MapRadiobuttonGadget(i);
6788
6789   /* draw text input gadgets */
6790   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6791     MapTextInputGadget(i);
6792
6793   /* draw drawing area */
6794   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6795 }
6796
6797 static void DrawCustomContentArea()
6798 {
6799   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6800   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6801   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6802   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6803   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6804   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6805
6806   /* add distance for potential left text (without drawing area border) */
6807   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6808
6809   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6810
6811   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6812 }
6813
6814 static void DrawCustomChangeContentArea()
6815 {
6816   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6817   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6818   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6819   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6820   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6821   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6822
6823   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6824
6825   MapDrawingArea(id);
6826 }
6827
6828 static void DrawYamYamContentAreas()
6829 {
6830   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6831   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6832   int i;
6833
6834   /* display counter to choose number of element content areas */
6835   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6836
6837   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6838   {
6839     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6840
6841     if (i < level.num_yamyam_contents)
6842     {
6843       MapDrawingArea(id);
6844     }
6845     else
6846     {
6847       int font_height = getFontHeight(FONT_TEXT_1);
6848
6849       UnmapDrawingArea(id);
6850
6851       /* delete content areas in case of reducing number of them */
6852       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6853                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6854                      4 * MINI_TILEX,
6855                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6856     }
6857   }
6858
6859   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6860   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6861   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6862 }
6863
6864 static void DrawMagicBallContentAreas()
6865 {
6866   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6867   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6868   int i;
6869
6870   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6871     MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6872
6873   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6874   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
6875   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
6876 }
6877
6878 static void DrawGroupElementArea(int element)
6879 {
6880   int num_elements = group_element_info.num_elements;
6881   int id = ED_DRAWING_ID_GROUP_CONTENT;
6882   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6883   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6884   int xsize = MAX_ELEMENTS_IN_GROUP;
6885   int ysize = 1;
6886
6887   if (drawingarea_info[id].text_left != NULL)
6888     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6889
6890   UnmapDrawingArea(id);
6891
6892   ModifyEditorDrawingArea(id, num_elements, 1);
6893
6894   /* delete content areas in case of reducing number of them */
6895   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6896
6897   MapDrawingArea(id);
6898 }
6899
6900 static void DrawEnvelopeTextArea(int envelope_nr)
6901 {
6902   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6903   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6904
6905   UnmapGadget(gi);
6906   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6907
6908   if (envelope_nr != -1)
6909     textarea_info[id].value = level.envelope_text[envelope_nr];
6910
6911   ModifyGadget(gi, GDI_AREA_SIZE,
6912                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6913                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6914                GDI_END);
6915
6916   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6917 }
6918
6919 char *getElementDescriptionFilename(int element)
6920 {
6921   char *docs_dir = options.docs_directory;
6922   char *elements_subdir = "elements";
6923   static char *filename = NULL;
6924   char basename[MAX_FILENAME_LEN];
6925
6926   checked_free(filename);
6927
6928   /* 1st try: look for element description file for exactly this element */
6929   sprintf(basename, "%s.txt", element_info[element].token_name);
6930   filename = getPath3(docs_dir, elements_subdir, basename);
6931   if (fileExists(filename))
6932     return filename;
6933
6934   free(filename);
6935
6936   /* 2nd try: look for element description file for this element's class */
6937   sprintf(basename, "%s.txt", element_info[element].class_name);
6938   filename = getPath3(docs_dir, elements_subdir, basename);
6939   if (fileExists(filename))
6940     return filename;
6941
6942   return NULL;
6943 }
6944
6945 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6946 {
6947   int font_height = getFontHeight(font_nr);
6948   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6949   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6950   int sx = SX + pad_x;
6951   int sy = SY + pad_y;
6952   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6953
6954   if (start_line >= max_lines_per_screen)
6955     return FALSE;
6956
6957   DrawText(sx, sy + start_line * font_height, text, font_nr);
6958
6959   return TRUE;
6960 }
6961
6962 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6963 {
6964   int font_nr = FONT_TEXT_2;
6965   int font_width = getFontWidth(font_nr);
6966   int font_height = getFontHeight(font_nr);
6967   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6968   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6969   int sx = SX + pad_x;
6970   int sy = SY + pad_y + start_line * font_height;
6971   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6972   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6973
6974   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6975                           max_lines_per_screen);
6976 }
6977
6978 static void DrawPropertiesTabulatorGadgets()
6979 {
6980   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6981   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6982   int gd_x = gd->x + gd_gi->border.width / 2;
6983   int gd_y = gd->y + gd_gi->height - 1;
6984   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6985   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6986   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6987   int max_tabs = 4;
6988   int i;
6989
6990   /* draw additional "advanced" tabulator for custom elements */
6991   if (IS_CUSTOM_ELEMENT(properties_element))
6992     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6993
6994   for (i = id_first; i <= id_last; i++)
6995   {
6996     int gadget_id = textbutton_info[i].gadget_id;
6997     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6998     boolean active = (i != edit_mode_properties);
6999
7000     /* use "config 1" and "config 2" instead of "config" */
7001     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7002         IS_CUSTOM_ELEMENT(properties_element))
7003       continue;
7004
7005     /* draw background line below tabulator button */
7006     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7007
7008     /* draw solid line below inactive tabulator buttons */
7009     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7010       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7011
7012     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7013     MapTextbuttonGadget(i);
7014   }
7015
7016   /* draw little border line below tabulator buttons */
7017   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7018     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7019                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7020                   ED_GADGET_DISTANCE, tab_color);
7021 }
7022
7023 static void DrawPropertiesInfo()
7024 {
7025   static struct
7026   {
7027     int value;
7028     char *text;
7029   }
7030   properties[] =
7031   {
7032     /* configurable properties */
7033
7034     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7035     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7036     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7037     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7038     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7039     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7040     { EP_PROTECTED,             "- player is protected by it"           },
7041
7042     { EP_DIGGABLE,              "- can be digged away"                  },
7043     { EP_COLLECTIBLE,           "- can be collected"                    },
7044     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7045     { EP_THROWABLE,             "- can be thrown after collecting"      },
7046     { EP_PUSHABLE,              "- can be pushed"                       },
7047
7048     { EP_CAN_FALL,              "- can fall"                            },
7049     { EP_CAN_MOVE,              "- can move"                            },
7050
7051     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7052 #if 0
7053     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7054 #endif
7055     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7056
7057     { EP_SLIPPERY,              "- slippery for falling elements"       },
7058     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7059
7060     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7061     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7062     { EP_DONT_TOUCH,            "- deadly when touching"                },
7063
7064     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7065
7066     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7067     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7068     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7069
7070     { EP_CAN_CHANGE,            "- can change to other element"         },
7071
7072     /* pre-defined properties */
7073     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7074     { EP_SWITCHABLE,            "- can be switched"                     },
7075     { EP_HAS_CONTENT,           "- can contain other elements"          },
7076
7077     { -1,                       NULL                                    }
7078   };
7079   char *filename = getElementDescriptionFilename(properties_element);
7080   char *percentage_text = "In this level:";
7081   char *properties_text = "Standard properties:";
7082   float percentage;
7083   int num_elements_in_level;
7084   int num_standard_properties = 0;
7085   int font1_nr = FONT_TEXT_1;
7086   int font2_nr = FONT_TEXT_2;
7087   int font1_width = getFontWidth(font1_nr);
7088   int font2_height = getFontHeight(font2_nr);
7089   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7090   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7091   int screen_line = 0;
7092   int i, x, y;
7093
7094 #if DEBUG
7095   if (IS_CUSTOM_ELEMENT(properties_element))
7096   {
7097     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7098               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7099     screen_line++;
7100   }
7101   else if (IS_GROUP_ELEMENT(properties_element))
7102   {
7103     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7104               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7105     screen_line++;
7106   }
7107 #endif
7108
7109   /* ----- print number of elements / percentage of this element in level */
7110
7111   num_elements_in_level = 0;
7112   for (y = 0; y < lev_fieldy; y++) 
7113     for (x = 0; x < lev_fieldx; x++)
7114       if (Feld[x][y] == properties_element)
7115         num_elements_in_level++;
7116   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7117
7118   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7119             percentage_text);
7120   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7121             pad_y + screen_line++ * font2_height, font2_nr,
7122             "%d (%.2f%%)", num_elements_in_level, percentage);
7123
7124   screen_line++;
7125
7126   /* ----- print standard properties of this element */
7127
7128   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7129             properties_text);
7130
7131   for (i = 0; properties[i].value != -1; i++)
7132   {
7133     if (!HAS_PROPERTY(properties_element, properties[i].value))
7134       continue;
7135
7136     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7137               properties[i].text);
7138     num_standard_properties++;
7139   }
7140
7141   if (num_standard_properties == 0)
7142     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7143               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7144
7145   screen_line++;
7146
7147   /* ----- print special description of this element */
7148
7149   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7150   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7151     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7152 }
7153
7154 #define TEXT_COLLECTING         "Score for collecting"
7155 #define TEXT_SMASHING           "Score for smashing"
7156 #define TEXT_SLURPING           "Score for slurping"
7157 #define TEXT_CRACKING           "Score for cracking"
7158 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7159 #define TEXT_DURATION           "Duration when activated"
7160 #define TEXT_BALL_DELAY         "Element generation delay"
7161 #define TEXT_MOVE_SPEED         "Speed of android moving"
7162 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7163 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7164 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7165 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7166 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7167 #define TEXT_TIME_BONUS         "Extra time to solve level"
7168
7169 static struct
7170 {
7171   int element;
7172   int *value;
7173   char *text;
7174 } elements_with_counter[] =
7175 {
7176   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7177   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7178   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7179   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7180   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7181   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7182   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7183   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7184   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7185   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7186   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7187   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7188   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7189   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7190   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7191   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7192   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7193   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7194   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7195   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7196   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7197   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7198   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7199   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7200   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7201   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7202   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7203   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7204   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7205   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7206   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7207   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7208   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7209   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7210   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7211   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7212   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7213   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7214   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7215   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7216   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7217   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7218   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7219   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7220   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7221   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7222   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
7223   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7224   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7225   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7226   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7227   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7228   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7229   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7230   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7231   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7232   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7233   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7234   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7235   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7236   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7237   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7238   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7239   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7240   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7241   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7242
7243 #if 1
7244   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7245   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7246   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7247   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7248   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7249   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7250   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7251   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7252   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7253   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7254   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7255   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7256   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7257   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7258 #endif
7259
7260 #if 1
7261   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7262   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7263   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7264   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7265   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7266   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7267   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7268   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7269 #endif
7270
7271   { -1,                 NULL,                           NULL            }
7272 };
7273
7274 static boolean checkPropertiesConfig(int element)
7275 {
7276   int i;
7277
7278   if (IS_GEM(element) ||
7279       IS_CUSTOM_ELEMENT(element) ||
7280       IS_GROUP_ELEMENT(element) ||
7281       IS_ENVELOPE(element) ||
7282       ELEM_IS_PLAYER(element) ||
7283       HAS_CONTENT(element) ||
7284       CAN_GROW(element) ||
7285       COULD_MOVE_INTO_ACID(element) ||
7286       MAYBE_DONT_COLLIDE_WITH(element))
7287     return TRUE;
7288   else
7289     for (i = 0; elements_with_counter[i].element != -1; i++)
7290       if (elements_with_counter[i].element == element)
7291         return TRUE;
7292
7293   return FALSE;
7294 }
7295
7296 static void DrawPropertiesConfig()
7297 {
7298   int max_num_element_counters = 4;
7299   int num_element_counters = 0;
7300   int i;
7301
7302   if (!checkPropertiesConfig(properties_element))
7303   {
7304     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7305
7306     return;
7307   }
7308
7309   /* check if there are elements where a value can be chosen for */
7310   for (i = 0; elements_with_counter[i].element != -1; i++)
7311   {
7312     if (elements_with_counter[i].element == properties_element)
7313     {
7314       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7315
7316       counterbutton_info[counter_id].y =
7317         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7318                          (CAN_GROW(properties_element) ? 1 : 0) +
7319                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7320                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7321                          num_element_counters);
7322
7323       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7324       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7325
7326       if (properties_element == EL_GAME_OF_LIFE ||
7327           properties_element == EL_BIOMAZE)
7328       {
7329         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7330         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7331       }
7332       else
7333       {
7334         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7335         counterbutton_info[counter_id].min_value = MIN_SCORE;
7336         counterbutton_info[counter_id].max_value = MAX_SCORE;
7337       }
7338
7339       MapCounterButtons(counter_id);
7340
7341       num_element_counters++;
7342       if (num_element_counters >= max_num_element_counters)
7343         break;
7344     }
7345   }
7346
7347   if (HAS_CONTENT(properties_element))
7348   {
7349     /* draw stickybutton gadget */
7350     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7351
7352     if (IS_AMOEBOID(properties_element))
7353       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7354     else if (properties_element == EL_YAMYAM)
7355       DrawYamYamContentAreas();
7356   }
7357
7358   if (properties_element == EL_EMC_MAGIC_BALL)
7359     DrawMagicBallContentAreas();
7360
7361   if (ELEM_IS_PLAYER(properties_element))
7362   {
7363     int player_nr = GET_PLAYER_NR(properties_element);
7364
7365     /* this property can be set for every player individually */
7366     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7367       &level.start_element[player_nr];
7368
7369     /* this property can be set for every player individually */
7370     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7371       &level.use_start_element[player_nr];
7372
7373     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7374     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7375                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7376                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7377     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7378     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7379     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7380     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7381     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7382
7383     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7384   }
7385
7386   if (IS_GEM(properties_element))
7387     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7388
7389   if (COULD_MOVE_INTO_ACID(properties_element) &&
7390       !ELEM_IS_PLAYER(properties_element) &&
7391       (!IS_CUSTOM_ELEMENT(properties_element) ||
7392        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7393   {
7394     /* set position for checkbutton for "can move into acid" */
7395     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7396       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7397     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7398       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7399                        HAS_CONTENT(properties_element) ? 1 : 0);
7400
7401     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7402   }
7403
7404   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7405     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7406
7407   if (properties_element == EL_SPRING)
7408     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7409
7410   if (properties_element == EL_TIME_ORB_FULL)
7411     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7412
7413 #if 0
7414   if (properties_element == EL_BALLOON)
7415     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7416 #endif
7417
7418   if (CAN_GROW(properties_element))
7419   {
7420     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7421       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7422
7423     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7424   }
7425
7426   if (IS_ENVELOPE(properties_element))
7427   {
7428     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7429     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7430     int envelope_nr = properties_element - EL_ENVELOPE_1;
7431
7432     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7433     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7434
7435     /* display counter to choose size of envelope text area */
7436     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7437     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7438
7439     DrawEnvelopeTextArea(envelope_nr);
7440   }
7441
7442   if (IS_CUSTOM_ELEMENT(properties_element))
7443   {
7444     /* draw stickybutton gadget */
7445     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7446
7447     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7448     {
7449       /* draw checkbutton gadgets */
7450       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7451            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7452         MapCheckbuttonGadget(i);
7453
7454       /* draw counter gadgets */
7455       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7456            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7457         MapCounterButtons(i);
7458
7459       /* draw selectbox gadgets */
7460       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7461            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7462         MapSelectboxGadget(i);
7463
7464       /* draw textbutton gadgets */
7465       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7466
7467       /* draw text input gadgets */
7468       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7469
7470       /* draw drawing area gadgets */
7471       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7472     }
7473     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7474     {
7475       /* draw checkbutton gadgets */
7476       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7477            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7478         MapCheckbuttonGadget(i);
7479
7480       /* draw counter gadgets */
7481       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7482            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7483         MapCounterButtons(i);
7484
7485       /* draw selectbox gadgets */
7486       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7487            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7488         MapSelectboxGadget(i);
7489
7490       /* draw drawing area gadgets */
7491       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7492       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7493       DrawCustomContentArea();
7494     }
7495   }
7496   else if (IS_GROUP_ELEMENT(properties_element))
7497   {
7498     /* draw stickybutton gadget */
7499     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7500
7501     /* draw checkbutton gadgets */
7502     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7503     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7504
7505     /* draw counter gadgets */
7506     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7507
7508     /* draw selectbox gadgets */
7509     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7510
7511     /* draw textbutton gadgets */
7512     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7513
7514     /* draw drawing area gadgets */
7515     DrawGroupElementArea(properties_element);
7516
7517     /* draw text input gadgets */
7518     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7519
7520     /* draw drawing area gadgets */
7521     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7522   }
7523 }
7524
7525 static void DrawPropertiesChangeDrawingAreas()
7526 {
7527   if (IS_CUSTOM_ELEMENT(properties_element))
7528   {
7529     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7530     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7531
7532     DrawCustomChangeContentArea();
7533   }
7534
7535   redraw_mask |= REDRAW_FIELD;
7536 }
7537
7538 static void DrawPropertiesChange()
7539 {
7540   int i;
7541
7542   /* needed to initially set selectbox options for special action options */
7543   setSelectboxSpecialActionOptions();
7544
7545   /* draw stickybutton gadget */
7546   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7547
7548   /* draw checkbutton gadgets */
7549   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7550        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7551     MapCheckbuttonGadget(i);
7552
7553   /* draw counter gadgets */
7554   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7555        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7556     MapCounterButtons(i);
7557
7558   /* draw selectbox gadgets */
7559   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7560        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7561     MapSelectboxGadget(i);
7562
7563   /* draw textbutton gadgets */
7564   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7565        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7566     MapTextbuttonGadget(i);
7567
7568   /* draw graphicbutton gadgets */
7569   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7570        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7571     MapGraphicbuttonGadget(i);
7572
7573   /* draw drawing area gadgets */
7574   DrawPropertiesChangeDrawingAreas();
7575 }
7576
7577 static void DrawElementName(int x, int y, int element)
7578 {
7579   char *element_name = getElementInfoText(element);
7580   int font_nr = FONT_TEXT_1;
7581   int font_width = getFontWidth(font_nr);
7582   int font_height = getFontHeight(font_nr);
7583   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7584   int max_chars_per_line = max_text_width / font_width;
7585   char buffer[max_chars_per_line + 1];
7586
7587   if (strlen(element_name) <= max_chars_per_line)
7588     DrawTextS(x, y, font_nr, element_name);
7589   else
7590   {
7591     int next_pos = max_chars_per_line;
7592
7593     strncpy(buffer, element_name, max_chars_per_line);
7594     buffer[max_chars_per_line] = '\0';
7595
7596     if (element_name[max_chars_per_line] == ' ')
7597       next_pos++;
7598     else
7599     {
7600       int i;
7601
7602       for (i = max_chars_per_line - 1; i >= 0; i--)
7603         if (buffer[i] == ' ')
7604           break;
7605
7606       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7607       {
7608         buffer[i] = '\0';
7609         next_pos = i + 1;
7610       }
7611     }
7612
7613     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7614
7615     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7616     buffer[max_chars_per_line] = '\0';
7617
7618     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7619   }
7620 }
7621
7622 static void DrawPropertiesWindow()
7623 {
7624   int xstart = 2;
7625   int ystart = 4;
7626
7627   stick_element_properties_window = FALSE;
7628
7629   /* make sure that previous properties edit mode exists for this element */
7630   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7631       !IS_CUSTOM_ELEMENT(properties_element))
7632     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7633
7634   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7635       IS_CUSTOM_ELEMENT(properties_element))
7636     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7637
7638   CopyElementPropertiesToEditor(properties_element);
7639
7640   UnmapLevelEditorWindowGadgets();
7641   UnmapLevelEditorToolboxDrawingGadgets();
7642   UnmapLevelEditorToolboxCustomGadgets();
7643
7644   if (IS_CUSTOM_ELEMENT(properties_element) ||
7645       IS_GROUP_ELEMENT(properties_element))
7646     MapLevelEditorToolboxCustomGadgets();
7647
7648   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7649   ClearWindow();
7650
7651   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7652            "Element Settings", FONT_TITLE_1);
7653
7654   DrawElementBorder(SX + xstart * MINI_TILEX,
7655                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7656                     TILEX, TILEY, FALSE);
7657   DrawGraphicAnimationExt(drawto,
7658                           SX + xstart * MINI_TILEX,
7659                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7660                           el2img(properties_element), -1, NO_MASKING);
7661
7662   FrameCounter = 0;     /* restart animation frame counter */
7663
7664   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7665                   properties_element);
7666
7667   DrawPropertiesTabulatorGadgets();
7668
7669   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7670     DrawPropertiesInfo();
7671   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7672     DrawPropertiesChange();
7673   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7674     DrawPropertiesConfig();
7675 }
7676
7677 static void UpdateCustomElementGraphicGadgets()
7678 {
7679   int i;
7680
7681   ModifyEditorElementList();
7682   RedrawDrawingElements();
7683
7684   /* force redraw of all mapped drawing area gadgets */
7685   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7686   {
7687     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7688
7689     if (gi->mapped)
7690       MapDrawingArea(i);
7691   }
7692 }
7693
7694 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7695 {
7696   int lx = sx + level_xpos;
7697   int ly = sy + level_ypos;
7698
7699   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7700
7701   if (change_level)
7702     Feld[lx][ly] = element;
7703 }
7704
7705 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7706                      int element, boolean change_level)
7707 {
7708   if (from_y == to_y)                   /* horizontal line */
7709   {
7710     int x;
7711     int y = from_y;
7712
7713     if (from_x > to_x)
7714       swap_numbers(&from_x, &to_x);
7715
7716     for (x = from_x; x <= to_x; x++)
7717       DrawLineElement(x, y, element, change_level);
7718   }
7719   else if (from_x == to_x)              /* vertical line */
7720   {
7721     int x = from_x;
7722     int y;
7723
7724     if (from_y > to_y)
7725       swap_numbers(&from_y, &to_y);
7726
7727     for (y = from_y; y <= to_y; y++)
7728       DrawLineElement(x, y, element, change_level);
7729   }
7730   else                                  /* diagonal line */
7731   {
7732     int len_x = ABS(to_x - from_x);
7733     int len_y = ABS(to_y - from_y);
7734     int x, y;
7735
7736     if (len_y < len_x)                  /* a < 1 */
7737     {
7738       float a = (float)len_y / (float)len_x;
7739
7740       if (from_x > to_x)
7741         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7742
7743       for (x = 0; x <= len_x; x++)
7744       {
7745         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7746         DrawLineElement(from_x + x, from_y + y, element, change_level);
7747       }
7748     }
7749     else                                /* a >= 1 */
7750     {
7751       float a = (float)len_x / (float)len_y;
7752
7753       if (from_y > to_y)
7754         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7755
7756       for (y = 0; y <= len_y; y++)
7757       {
7758         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7759         DrawLineElement(from_x + x, from_y + y, element, change_level);
7760       }
7761     }
7762   }
7763 }
7764
7765 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7766                     int element, boolean change_level)
7767 {
7768   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7769   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7770   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7771   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7772 }
7773
7774 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7775                           int element, boolean change_level)
7776 {
7777   int y;
7778
7779   if (from_y > to_y)
7780     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7781
7782   for (y = from_y; y <= to_y; y++)
7783     DrawLine(from_x, y, to_x, y, element, change_level);
7784 }
7785
7786 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7787                        int element, boolean change_level)
7788 {
7789   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7790   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7791   int len_x = ABS(to_x - from_x);
7792   int len_y = ABS(to_y - from_y);
7793   int radius, x, y;
7794
7795   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7796
7797   /* not optimal (some points get drawn twice) but simple,
7798      and fast enough for the few points we are drawing */
7799
7800   for (x = 0; x <= radius; x++)
7801   {
7802     int sx, sy, lx, ly;
7803
7804     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7805
7806     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7807     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7808     lx = sx + level_xpos;
7809     ly = sy + level_ypos;
7810
7811     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7812       DrawLineElement(sx, sy, element, change_level);
7813   }
7814
7815   for (y = 0; y <= radius; y++)
7816   {
7817     int sx, sy, lx, ly;
7818
7819     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7820
7821     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7822     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7823     lx = sx + level_xpos;
7824     ly = sy + level_ypos;
7825
7826     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7827       DrawLineElement(sx, sy, element, change_level);
7828   }
7829 }
7830
7831 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7832                     int element, boolean change_level)
7833 {
7834   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7835   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7836
7837   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7838 }
7839
7840 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7841
7842 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7843 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7844                        int element, boolean change_level)
7845 {
7846   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7847   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7848   int mirror_to_x2 = from_x - (to_x2 - from_x);
7849   int mirror_to_y2 = from_y - (to_y2 - from_y);
7850
7851   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7852   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7853   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7854   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7855 }
7856 #endif
7857
7858 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7859 {
7860   int from_sx, from_sy;
7861   int to_sx, to_sy;
7862
7863   if (from_x > to_x)
7864     swap_numbers(&from_x, &to_x);
7865
7866   if (from_y > to_y)
7867     swap_numbers(&from_y, &to_y);
7868
7869   from_sx = SX + from_x * MINI_TILEX;
7870   from_sy = SY + from_y * MINI_TILEY;
7871   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7872   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7873
7874   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7875   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7876   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7877   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7878
7879   if (from_x == to_x && from_y == to_y)
7880     MarkTileDirty(from_x/2, from_y/2);
7881   else
7882     redraw_mask |= REDRAW_FIELD;
7883 }
7884
7885 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7886                        int element, boolean change_level)
7887 {
7888   if (element == -1 || change_level)
7889     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7890   else
7891     DrawAreaBorder(from_x, from_y, to_x, to_y);
7892 }
7893
7894 /* values for CopyBrushExt() */
7895 #define CB_AREA_TO_BRUSH        0
7896 #define CB_BRUSH_TO_CURSOR      1
7897 #define CB_BRUSH_TO_LEVEL       2
7898 #define CB_DELETE_OLD_CURSOR    3
7899 #define CB_DUMP_BRUSH           4
7900 #define CB_DUMP_BRUSH_SMALL     5
7901
7902 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7903                          int button, int mode)
7904 {
7905   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7906   static int brush_width, brush_height;
7907   static int last_cursor_x = -1, last_cursor_y = -1;
7908   static boolean delete_old_brush;
7909   int new_element = BUTTON_ELEMENT(button);
7910   int x, y;
7911
7912   if (mode == CB_DUMP_BRUSH ||
7913       mode == CB_DUMP_BRUSH_SMALL)
7914   {
7915     if (!draw_with_brush)
7916     {
7917       Error(ERR_WARN, "no brush selected");
7918
7919       return;
7920     }
7921
7922     for (y = 0; y < brush_height; y++)
7923     {
7924       for (x = 0; x < brush_width; x++)
7925       {
7926         int element = brush_buffer[x][y];
7927         int element_mapped = element;
7928
7929         if (IS_CUSTOM_ELEMENT(element))
7930           element_mapped = EL_CUSTOM_START;
7931         else if (IS_GROUP_ELEMENT(element))
7932           element_mapped = EL_GROUP_START;
7933         else if (element >= NUM_FILE_ELEMENTS)
7934           element_mapped = EL_UNKNOWN;
7935
7936         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
7937       }
7938
7939       printf("\n");
7940     }
7941
7942     return;
7943   }
7944
7945   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7946     return;
7947
7948   if (mode == CB_AREA_TO_BRUSH)
7949   {
7950     int from_lx, from_ly;
7951
7952     if (from_x > to_x)
7953       swap_numbers(&from_x, &to_x);
7954
7955     if (from_y > to_y)
7956       swap_numbers(&from_y, &to_y);
7957
7958     brush_width = to_x - from_x + 1;
7959     brush_height = to_y - from_y + 1;
7960
7961     from_lx = from_x + level_xpos;
7962     from_ly = from_y + level_ypos;
7963
7964     for (y = 0; y < brush_height; y++)
7965     {
7966       for (x=0; x < brush_width; x++)
7967       {
7968         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7969
7970         if (button != 1)
7971           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7972       }
7973     }
7974
7975     if (button != 1)
7976       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7977
7978     delete_old_brush = FALSE;
7979   }
7980   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7981            mode == CB_BRUSH_TO_LEVEL)
7982   {
7983     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7984     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7985     int cursor_from_x = cursor_x - brush_width / 2;
7986     int cursor_from_y = cursor_y - brush_height / 2;
7987     int border_from_x = cursor_x, border_from_y = cursor_y;
7988     int border_to_x = cursor_x, border_to_y = cursor_y;
7989
7990     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7991       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7992
7993     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7994         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7995     {
7996       delete_old_brush = FALSE;
7997       return;
7998     }
7999
8000     for (y = 0; y < brush_height; y++)
8001     {
8002       for (x = 0; x < brush_width; x++)
8003       {
8004         int sx = cursor_from_x + x;
8005         int sy = cursor_from_y + y;
8006         int lx = sx + level_xpos;
8007         int ly = sy + level_ypos;
8008         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8009         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8010                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8011                        brush_buffer[x][y] : new_element);
8012
8013         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8014         {
8015           if (sx < border_from_x)
8016             border_from_x = sx;
8017           else if (sx > border_to_x)
8018             border_to_x = sx;
8019           if (sy < border_from_y)
8020             border_from_y = sy;
8021           else if (sy > border_to_y)
8022             border_to_y = sy;
8023
8024           DrawLineElement(sx, sy, element, change_level);
8025         }
8026       }
8027     }
8028
8029     if (mode != CB_DELETE_OLD_CURSOR)
8030       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8031
8032     last_cursor_x = cursor_x;
8033     last_cursor_y = cursor_y;
8034     delete_old_brush = TRUE;
8035   }
8036 }
8037
8038 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8039                             int button)
8040 {
8041   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8042 }
8043
8044 static void CopyBrushToLevel(int x, int y, int button)
8045 {
8046   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8047 }
8048
8049 static void CopyBrushToCursor(int x, int y)
8050 {
8051   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8052 }
8053
8054 static void DeleteBrushFromCursor()
8055 {
8056   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8057 }
8058
8059 void DumpBrush()
8060 {
8061   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8062 }
8063
8064 void DumpBrush_Small()
8065 {
8066   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8067 }
8068
8069 static void FloodFill(int from_x, int from_y, int fill_element)
8070 {
8071   int i,x,y;
8072   int old_element;
8073   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8074   static int safety = 0;
8075
8076   /* check if starting field still has the desired content */
8077   if (Feld[from_x][from_y] == fill_element)
8078     return;
8079
8080   safety++;
8081
8082   if (safety > lev_fieldx*lev_fieldy)
8083     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8084
8085   old_element = Feld[from_x][from_y];
8086   Feld[from_x][from_y] = fill_element;
8087
8088   for (i = 0; i < 4; i++)
8089   {
8090     x = from_x + check[i][0];
8091     y = from_y + check[i][1];
8092
8093     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8094       FloodFill(x, y, fill_element);
8095   }
8096
8097   safety--;
8098 }
8099
8100 /* values for DrawLevelText() modes */
8101 #define TEXT_INIT               0
8102 #define TEXT_SETCURSOR          1
8103 #define TEXT_WRITECHAR          2
8104 #define TEXT_BACKSPACE          3
8105 #define TEXT_NEWLINE            4
8106 #define TEXT_END                5
8107 #define TEXT_QUERY_TYPING       6
8108
8109 static int DrawLevelText(int sx, int sy, char letter, int mode)
8110 {
8111   static short delete_buffer[MAX_LEV_FIELDX];
8112   static int start_sx, start_sy;
8113   static int last_sx, last_sy;
8114   static boolean typing = FALSE;
8115   int letter_element = EL_CHAR_ASCII0 + letter;
8116   int lx = 0, ly = 0;
8117
8118   /* map lower case letters to upper case and convert special characters */
8119   if (letter >= 'a' && letter <= 'z')
8120     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8121   else if (letter == 'ä' || letter == 'Ä')
8122     letter_element = EL_CHAR_AUMLAUT;
8123   else if (letter == 'ö' || letter == 'Ö')
8124     letter_element = EL_CHAR_OUMLAUT;
8125   else if (letter == 'ü' || letter == 'Ãœ')
8126     letter_element = EL_CHAR_UUMLAUT;
8127   else if (letter == '^')
8128     letter_element = EL_CHAR_COPYRIGHT;
8129   else
8130     letter_element = EL_CHAR_ASCII0 + letter;
8131
8132   if (mode != TEXT_INIT)
8133   {
8134     if (!typing)
8135       return FALSE;
8136
8137     if (mode != TEXT_SETCURSOR)
8138     {
8139       sx = last_sx;
8140       sy = last_sy;
8141     }
8142
8143     lx = last_sx + level_xpos;
8144     ly = last_sy + level_ypos;
8145   }
8146
8147   switch (mode)
8148   {
8149     case TEXT_INIT:
8150       if (typing)
8151         DrawLevelText(0, 0, 0, TEXT_END);
8152
8153       typing = TRUE;
8154       start_sx = last_sx = sx;
8155       start_sy = last_sy = sy;
8156       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8157       break;
8158
8159     case TEXT_SETCURSOR:
8160       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8161       DrawAreaBorder(sx, sy, sx, sy);
8162       last_sx = sx;
8163       last_sy = sy;
8164       break;
8165
8166     case TEXT_WRITECHAR:
8167       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8168       {
8169         delete_buffer[sx - start_sx] = Feld[lx][ly];
8170         Feld[lx][ly] = letter_element;
8171
8172         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8173           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8174         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8175           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8176         else
8177           DrawLevelText(0, 0, 0, TEXT_END);
8178
8179         level.changed = TRUE;
8180       }
8181       break;
8182
8183     case TEXT_BACKSPACE:
8184       if (sx > start_sx)
8185       {
8186         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8187         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8188         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8189       }
8190       break;
8191
8192     case TEXT_NEWLINE:
8193       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8194         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8195       else
8196         DrawLevelText(0, 0, 0, TEXT_END);
8197       break;
8198
8199     case TEXT_END:
8200       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8201       DrawMiniElement(sx, sy, Feld[lx][ly]);
8202       typing = FALSE;
8203       break;
8204
8205     case TEXT_QUERY_TYPING:
8206       break;
8207
8208     default:
8209       break;
8210   }
8211
8212   return typing;
8213 }
8214
8215 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8216                           int element, boolean change_level)
8217 {
8218   int lx = sx + level_xpos;
8219   int ly = sy + level_ypos;
8220
8221   if (element == -1)
8222     DrawMiniElement(sx, sy, Feld[lx][ly]);
8223   else
8224     DrawAreaBorder(sx, sy, sx, sy);
8225 }
8226
8227 static void CopyLevelToUndoBuffer(int mode)
8228 {
8229   static boolean accumulated_undo = FALSE;
8230   boolean new_undo_buffer_position = TRUE;
8231   int last_border_element;
8232   int x, y;
8233
8234   switch (mode)
8235   {
8236     case UNDO_IMMEDIATE:
8237       accumulated_undo = FALSE;
8238       break;
8239
8240     case UNDO_ACCUMULATE:
8241       if (accumulated_undo)
8242         new_undo_buffer_position = FALSE;
8243       accumulated_undo = TRUE;
8244       break;
8245
8246     default:
8247       break;
8248   }
8249
8250   if (new_undo_buffer_position)
8251   {
8252     /* new position in undo buffer ring */
8253     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8254
8255     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8256       undo_buffer_steps++;
8257   }
8258
8259   for (x = 0; x < lev_fieldx; x++)
8260     for (y = 0; y < lev_fieldy; y++)
8261       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8262
8263   /* check if drawing operation forces change of border style */
8264   last_border_element = BorderElement;
8265   SetBorderElement();
8266   if (BorderElement != last_border_element)
8267     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8268
8269   level.changed = TRUE;
8270 }
8271
8272 static void RandomPlacement(int new_element)
8273 {
8274   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8275   int num_free_positions = 0;
8276   int num_percentage, num_elements;
8277   int x, y;
8278
8279   /* determine number of free positions for randomly placing the new element */
8280   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8281   {
8282     free_position[x][y] =
8283       (random_placement_background_restricted ?
8284        Feld[x][y] == random_placement_background_element :
8285        Feld[x][y] != new_element);
8286
8287     if (free_position[x][y])
8288       num_free_positions++;
8289   }
8290
8291   /* determine number of new elements to place there */
8292   num_percentage = num_free_positions * random_placement_value / 100;
8293   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8294                   num_percentage : random_placement_value);
8295
8296   /* if less free positions than elements to place, fill all these positions */
8297   if (num_free_positions < num_elements)
8298   {
8299     for (x = 0; x < lev_fieldx; x++)
8300       for (y = 0; y < lev_fieldy; y++)
8301         if (free_position[x][y])
8302           Feld[x][y] = new_element;
8303   }
8304   else
8305   {
8306     while (num_elements > 0)
8307     {
8308       x = RND(lev_fieldx);
8309       y = RND(lev_fieldy);
8310
8311       /* don't place element at the same position twice */
8312       if (free_position[x][y])
8313       {
8314         free_position[x][y] = FALSE;
8315         Feld[x][y] = new_element;
8316         num_elements--;
8317       }
8318     }
8319   }
8320
8321   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8322   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8323 }
8324
8325 void WrapLevel(int dx, int dy)
8326 {
8327   int wrap_dx = lev_fieldx - dx;
8328   int wrap_dy = lev_fieldy - dy;
8329   int x, y;
8330
8331   for (x = 0; x < lev_fieldx; x++)
8332     for (y = 0; y < lev_fieldy; y++)
8333       FieldBackup[x][y] = Feld[x][y];
8334
8335   for (x = 0; x < lev_fieldx; x++)
8336     for (y = 0; y < lev_fieldy; y++)
8337       Feld[x][y] =
8338         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8339
8340   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8341   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8342 }
8343
8344 static void HandleDrawingAreas(struct GadgetInfo *gi)
8345 {
8346   static boolean started_inside_drawing_area = FALSE;
8347   int id = gi->custom_id;
8348   boolean button_press_event;
8349   boolean button_release_event;
8350   boolean inside_drawing_area = !gi->event.off_borders;
8351   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8352   int actual_drawing_function;
8353   int button = gi->event.button;
8354   int new_element = BUTTON_ELEMENT(button);
8355   int sx = gi->event.x, sy = gi->event.y;
8356   int min_sx = 0, min_sy = 0;
8357   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8358   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8359   int lx = 0, ly = 0;
8360   int min_lx = 0, min_ly = 0;
8361   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8362   int x, y;
8363
8364   /* handle info callback for each invocation of action callback */
8365   gi->callback_info(gi);
8366
8367   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8368   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8369
8370   /* make sure to stay inside drawing area boundaries */
8371   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8372   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8373
8374   if (draw_level)
8375   {
8376     /* get positions inside level field */
8377     lx = sx + level_xpos;
8378     ly = sy + level_ypos;
8379
8380     if (!IN_LEV_FIELD(lx, ly))
8381       inside_drawing_area = FALSE;
8382
8383     /* make sure to stay inside level field boundaries */
8384     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8385     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8386
8387     /* correct drawing area positions accordingly */
8388     sx = lx - level_xpos;
8389     sy = ly - level_ypos;
8390   }
8391
8392   if (button_press_event)
8393     started_inside_drawing_area = inside_drawing_area;
8394
8395   if (!started_inside_drawing_area)
8396     return;
8397
8398 #if 1
8399   if (!IS_VALID_BUTTON(button))
8400     return;
8401 #endif
8402
8403   if (!button && !button_release_event)
8404     return;
8405
8406   /* automatically switch to 'single item' drawing mode, if needed */
8407   actual_drawing_function =
8408     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8409      drawing_function : GADGET_ID_SINGLE_ITEMS);
8410
8411   /* clicking into drawing area with pressed Control key picks element */
8412   if (GetKeyModState() & KMOD_Control)
8413   {
8414     last_drawing_function = drawing_function;
8415     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8416   }
8417
8418   switch (actual_drawing_function)
8419   {
8420     case GADGET_ID_SINGLE_ITEMS:
8421       if (draw_level)
8422       {
8423         if (button_release_event)
8424         {
8425           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8426
8427           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8428               !inside_drawing_area)
8429             DeleteBrushFromCursor();
8430         }
8431
8432         if (!button)
8433           break;
8434
8435         if (draw_with_brush)
8436         {
8437           if (!button_release_event)
8438             CopyBrushToLevel(sx, sy, button);
8439         }
8440         else if (new_element != Feld[lx][ly])
8441         {
8442           if (new_element == EL_PLAYER_1)
8443           {
8444             /* remove player at old position */
8445             for (y = 0; y < lev_fieldy; y++)
8446             {
8447               for (x = 0; x < lev_fieldx; x++)
8448               {
8449                 if (Feld[x][y] == EL_PLAYER_1)
8450                 {
8451                   Feld[x][y] = EL_EMPTY;
8452                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8453                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8454                     DrawMiniElement(x - level_xpos, y - level_ypos,
8455                                     EL_EMPTY);
8456                 }
8457               }
8458             }
8459           }
8460
8461           Feld[lx][ly] = new_element;
8462           DrawMiniElement(sx, sy, new_element);
8463         }
8464       }
8465       else
8466       {
8467         int type_id = gi->custom_type_id;
8468         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8469
8470         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8471           DrawMiniGraphicExt(drawto,
8472                              gi->x + sx * MINI_TILEX,
8473                              gi->y + sy * MINI_TILEY,
8474                              el2edimg(new_element));
8475         else
8476           DrawGraphicExt(drawto,
8477                          gi->x + sx * TILEX,
8478                          gi->y + sy * TILEY,
8479                          el2img(new_element), 0);
8480
8481         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8482           new_element = GFX_ELEMENT(new_element);
8483
8484         drawingarea_info[type_id].value[pos] = new_element;
8485
8486         CopyElementPropertiesToGame(properties_element);
8487
8488         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8489         {
8490           UpdateCustomElementGraphicGadgets();
8491
8492           FrameCounter = 0;     /* restart animation frame counter */
8493         }
8494       }
8495       break;
8496
8497     case GADGET_ID_CONNECTED_ITEMS:
8498       {
8499         static int last_sx = -1;
8500         static int last_sy = -1;
8501
8502         if (button_release_event)
8503           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8504
8505         if (button)
8506         {
8507           if (!button_press_event)
8508             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8509
8510           last_sx = sx;
8511           last_sy = sy;
8512         }
8513       }
8514       break;
8515
8516     case GADGET_ID_LINE:
8517     case GADGET_ID_ARC:
8518     case GADGET_ID_RECTANGLE:
8519     case GADGET_ID_FILLED_BOX:
8520     case GADGET_ID_GRAB_BRUSH:
8521     case GADGET_ID_TEXT:
8522       {
8523         static int last_sx = -1;
8524         static int last_sy = -1;
8525         static int start_sx = -1;
8526         static int start_sy = -1;
8527         void (*draw_func)(int, int, int, int, int, boolean);
8528
8529         if (drawing_function == GADGET_ID_LINE)
8530           draw_func = DrawLine;
8531         else if (drawing_function == GADGET_ID_ARC)
8532           draw_func = DrawArc;
8533         else if (drawing_function == GADGET_ID_RECTANGLE)
8534           draw_func = DrawBox;
8535         else if (drawing_function == GADGET_ID_FILLED_BOX)
8536           draw_func = DrawFilledBox;
8537         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8538           draw_func = SelectArea;
8539         else /* (drawing_function == GADGET_ID_TEXT) */
8540           draw_func = SetTextCursor;
8541
8542         if (button_press_event)
8543         {
8544           draw_func(sx, sy, sx, sy, new_element, FALSE);
8545           start_sx = last_sx = sx;
8546           start_sy = last_sy = sy;
8547
8548           if (drawing_function == GADGET_ID_TEXT)
8549             DrawLevelText(0, 0, 0, TEXT_END);
8550         }
8551         else if (button_release_event)
8552         {
8553           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8554           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8555           {
8556             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8557             CopyBrushToCursor(sx, sy);
8558             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8559                           MB_LEFTBUTTON);
8560             draw_with_brush = TRUE;
8561           }
8562           else if (drawing_function == GADGET_ID_TEXT)
8563             DrawLevelText(sx, sy, 0, TEXT_INIT);
8564           else
8565             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8566         }
8567         else if (last_sx != sx || last_sy != sy)
8568         {
8569           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8570           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8571           last_sx = sx;
8572           last_sy = sy;
8573         }
8574       }
8575       break;
8576
8577     case GADGET_ID_FLOOD_FILL:
8578       if (button_press_event && Feld[lx][ly] != new_element)
8579       {
8580         FloodFill(lx, ly, new_element);
8581         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8582         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8583       }
8584       break;
8585
8586     case GADGET_ID_PICK_ELEMENT:
8587       if (button_release_event)
8588         ClickOnGadget(level_editor_gadget[last_drawing_function],
8589                       MB_LEFTBUTTON);
8590       else if (draw_level)
8591         PickDrawingElement(button, Feld[lx][ly]);
8592       else
8593       {
8594         int type_id = gi->custom_type_id;
8595         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8596
8597         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
8598       }
8599
8600       break;
8601
8602     default:
8603       break;
8604   }
8605 }
8606
8607 static void HandleCounterButtons(struct GadgetInfo *gi)
8608 {
8609   int gadget_id = gi->custom_id;
8610   int counter_id = gi->custom_type_id;
8611   int button = gi->event.button;
8612   int *counter_value = counterbutton_info[counter_id].value;
8613   int step = BUTTON_STEPSIZE(button) *
8614     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8615
8616   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8617   {
8618     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8619     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8620     boolean level_changed = LevelChanged();
8621
8622     if ((level_changed && pressed) || (!level_changed && released))
8623       return;
8624
8625     if (level_changed && !Request("Level has changed ! Discard changes ?",
8626                                   REQ_ASK))
8627     {
8628       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8629         ModifyEditorCounterValue(counter_id, *counter_value);
8630
8631       return;
8632     }
8633   }
8634
8635   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8636     *counter_value = gi->textinput.number_value;
8637   else
8638     ModifyEditorCounterValue(counter_id, *counter_value + step);
8639
8640   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8641   {
8642       LoadLevel(level_nr);
8643       TapeErase();
8644       ResetUndoBuffer();
8645       DrawEditModeWindow();
8646
8647       return;
8648   }
8649
8650   switch (counter_id)
8651   {
8652     case ED_COUNTER_ID_YAMYAM_CONTENT:
8653       DrawYamYamContentAreas();
8654       break;
8655
8656     case ED_COUNTER_ID_GROUP_CONTENT:
8657       DrawGroupElementArea(properties_element);
8658       CopyGroupElementPropertiesToGame(properties_element);
8659       break;
8660
8661     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8662     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8663       DrawEnvelopeTextArea(-1);
8664       break;
8665
8666     case ED_COUNTER_ID_LEVEL_XSIZE:
8667     case ED_COUNTER_ID_LEVEL_YSIZE:
8668       lev_fieldx = level.fieldx;
8669       lev_fieldy = level.fieldy;
8670       break;
8671
8672     default:
8673       break;
8674   }
8675
8676   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8677        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8678       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8679        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8680     CopyElementPropertiesToGame(properties_element);
8681
8682   level.changed = TRUE;
8683 }
8684
8685 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8686 {
8687   int type_id = gi->custom_type_id;
8688
8689   strcpy(textinput_info[type_id].value, gi->textinput.value);
8690
8691   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8692   {
8693     CopyElementPropertiesToGame(properties_element);
8694
8695     ModifyEditorElementList();  /* update changed button info text */
8696   }
8697
8698   level.changed = TRUE;
8699 }
8700
8701 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8702 {
8703   int type_id = gi->custom_type_id;
8704
8705   strcpy(textarea_info[type_id].value, gi->textarea.value);
8706
8707   level.changed = TRUE;
8708 }
8709
8710 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8711 {
8712   int type_id = gi->custom_type_id;
8713   int value_old = *selectbox_info[type_id].value;
8714   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
8715
8716   *selectbox_info[type_id].value = value_new;
8717
8718   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8719   {
8720     element_info[properties_element].current_change_page = gi->selectbox.index;
8721
8722     DrawPropertiesWindow();
8723   }
8724   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8725             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8726            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8727             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8728            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8729   {
8730     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
8731     {
8732       /* when changing action type, reset action mode and action arg */
8733       if (value_old != value_new)
8734       {
8735         custom_element_change.action_mode = -1;
8736         custom_element_change.action_arg = -1;
8737       }
8738
8739       DrawPropertiesChange();
8740     }
8741
8742     CopyElementPropertiesToGame(properties_element);
8743
8744     level.changed = TRUE;
8745   }
8746 }
8747
8748 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8749 {
8750   int type_id = gi->custom_type_id;
8751   int i;
8752
8753   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8754       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8755   {
8756     edit_mode_properties = gi->custom_type_id;
8757
8758     DrawPropertiesWindow();
8759   }
8760   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8761   {
8762     char *template_filename = getDefaultLevelFilename(-1);
8763     boolean new_template = !fileExists(template_filename);
8764
8765     if (new_template ||
8766         Request("Save this template and kill the old ?", REQ_ASK))
8767       SaveLevelTemplate();
8768
8769     if (new_template)
8770       Request("Template saved !", REQ_CONFIRM);
8771   }
8772   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8773            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8774   {
8775     struct ElementInfo *ei = &element_info[properties_element];
8776
8777     setElementChangePages(ei, ei->num_change_pages + 1);
8778
8779     /* set new change page to be new current change page */
8780     ei->current_change_page = ei->num_change_pages - 1;
8781     ei->change = &ei->change_page[ei->current_change_page];
8782
8783     setElementChangeInfoToDefaults(ei->change);
8784
8785     DrawPropertiesWindow();
8786
8787     level.changed = TRUE;
8788   }
8789   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8790            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8791   {
8792     struct ElementInfo *ei = &element_info[properties_element];
8793
8794     /* copy all change pages after change page to be deleted */
8795     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8796       ei->change_page[i] = ei->change_page[i + 1];
8797
8798     setElementChangePages(ei, ei->num_change_pages - 1);
8799
8800     DrawPropertiesWindow();
8801
8802     level.changed = TRUE;
8803   }
8804 }
8805
8806 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8807 {
8808   int type_id = gi->custom_type_id;
8809
8810   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8811       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8812   {
8813     struct ElementInfo *ei = &element_info[properties_element];
8814     int step = BUTTON_STEPSIZE(gi->event.button);
8815
8816     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8817     ei->current_change_page += step;
8818
8819     if (ei->current_change_page < 0)
8820       ei->current_change_page = 0;
8821     else if (ei->current_change_page >= ei->num_change_pages)
8822       ei->current_change_page = ei->num_change_pages - 1;
8823
8824     DrawPropertiesWindow();
8825   }
8826   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8827            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8828   {
8829     struct ElementInfo *ei = &element_info[properties_element];
8830     int current_change_page = ei->current_change_page;
8831
8832     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8833       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8834         ei->change_page[current_change_page];
8835     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8836     {
8837       ei->change_page[current_change_page] =
8838         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8839
8840       level.changed = TRUE;
8841     }
8842
8843     DrawPropertiesWindow();
8844   }
8845 }
8846
8847 static void HandleRadiobuttons(struct GadgetInfo *gi)
8848 {
8849   *radiobutton_info[gi->custom_type_id].value =
8850     radiobutton_info[gi->custom_type_id].checked_value;
8851
8852   level.changed = TRUE;
8853 }
8854
8855 static void HandleCheckbuttons(struct GadgetInfo *gi)
8856 {
8857   int type_id = gi->custom_type_id;
8858
8859   *checkbutton_info[type_id].value ^= TRUE;
8860
8861   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8862       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8863       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8864       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8865          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8866         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8867          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8868        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8869   {
8870     CopyElementPropertiesToGame(properties_element);
8871   }
8872
8873   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8874   {
8875     UpdateCustomElementGraphicGadgets();
8876   }
8877   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8878   {
8879     char *template_filename = getDefaultLevelFilename(-1);
8880
8881     if (level.use_custom_template && !fileExists(template_filename))
8882     {
8883       Request("No level template found !", REQ_CONFIRM);
8884
8885       level.use_custom_template = FALSE;
8886       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8887
8888       return;
8889     }
8890
8891     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8892
8893     DrawEditModeWindow();
8894   }
8895
8896   level.changed = TRUE;
8897 }
8898
8899 static void HandleControlButtons(struct GadgetInfo *gi)
8900 {
8901   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8902   static int last_edit_mode = ED_MODE_DRAWING;
8903   static int last_custom_copy_mode = -1;
8904   int id = gi->custom_id;
8905   int button = gi->event.button;
8906   int step = BUTTON_STEPSIZE(button);
8907   int new_element = BUTTON_ELEMENT(button);
8908   int x, y;
8909
8910 #if 0
8911   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
8912   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
8913
8914   if (!IS_VALID_BUTTON(button))
8915     return;
8916 #endif
8917
8918   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8919     DrawLevelText(0, 0, 0, TEXT_END);
8920
8921   if (id < ED_NUM_CTRL1_BUTTONS &&
8922       id != GADGET_ID_SINGLE_ITEMS &&
8923       id != GADGET_ID_PROPERTIES &&
8924       id != GADGET_ID_PICK_ELEMENT &&
8925       edit_mode != ED_MODE_DRAWING &&
8926       drawing_function != GADGET_ID_PICK_ELEMENT &&
8927       !(GetKeyModState() & KMOD_Control))
8928   {
8929     DrawDrawingWindow();
8930     edit_mode = ED_MODE_DRAWING;
8931   }
8932
8933   /* element copy mode active, but no element button pressed => deactivate */
8934   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8935     last_custom_copy_mode = -1;
8936
8937   switch (id)
8938   {
8939     case GADGET_ID_SCROLL_LEFT:
8940       if (level_xpos >= 0)
8941       {
8942         if (lev_fieldx < ed_fieldx - 2)
8943           break;
8944
8945         level_xpos -= step;
8946         if (level_xpos < -1)
8947           level_xpos = -1;
8948         if (button == 1)
8949           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8950         else
8951           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8952
8953         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8954                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8955       }
8956       break;
8957
8958     case GADGET_ID_SCROLL_RIGHT:
8959       if (level_xpos <= lev_fieldx - ed_fieldx)
8960       {
8961         if (lev_fieldx < ed_fieldx - 2)
8962           break;
8963
8964         level_xpos += step;
8965         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8966           level_xpos = lev_fieldx - ed_fieldx + 1;
8967         if (button == 1)
8968           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8969         else
8970           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8971
8972         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8973                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8974       }
8975       break;
8976
8977     case GADGET_ID_SCROLL_UP:
8978       if (level_ypos >= 0)
8979       {
8980         if (lev_fieldy < ed_fieldy - 2)
8981           break;
8982
8983         level_ypos -= step;
8984         if (level_ypos < -1)
8985           level_ypos = -1;
8986         if (button == 1)
8987           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8988         else
8989           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8990
8991         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8992                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8993       }
8994       break;
8995
8996     case GADGET_ID_SCROLL_DOWN:
8997       if (level_ypos <= lev_fieldy - ed_fieldy)
8998       {
8999         if (lev_fieldy < ed_fieldy - 2)
9000           break;
9001
9002         level_ypos += step;
9003         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9004           level_ypos = lev_fieldy - ed_fieldy + 1;
9005         if (button == 1)
9006           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9007         else
9008           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9009
9010         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9011                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9012       }
9013       break;
9014
9015     case GADGET_ID_SCROLL_HORIZONTAL:
9016       level_xpos = gi->event.item_position - 1;
9017       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9018       break;
9019
9020     case GADGET_ID_SCROLL_VERTICAL:
9021       level_ypos = gi->event.item_position - 1;
9022       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9023       break;
9024
9025     case GADGET_ID_SCROLL_LIST_UP:
9026     case GADGET_ID_SCROLL_LIST_DOWN:
9027     case GADGET_ID_SCROLL_LIST_VERTICAL:
9028       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9029         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9030       else
9031       {
9032         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9033         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9034
9035         if (element_shift < 0)
9036           element_shift = 0;
9037         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9038           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9039
9040         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9041                      GDI_SCROLLBAR_ITEM_POSITION,
9042                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9043       }
9044
9045       ModifyEditorElementList();
9046
9047       break;
9048
9049     case GADGET_ID_WRAP_LEFT:
9050       WrapLevel(-step, 0);
9051       break;
9052
9053     case GADGET_ID_WRAP_RIGHT:
9054       WrapLevel(step, 0);
9055       break;
9056
9057     case GADGET_ID_WRAP_UP:
9058       WrapLevel(0, -step);
9059       break;
9060
9061     case GADGET_ID_WRAP_DOWN:
9062       WrapLevel(0, step);
9063       break;
9064
9065     case GADGET_ID_SINGLE_ITEMS:
9066     case GADGET_ID_CONNECTED_ITEMS:
9067     case GADGET_ID_LINE:
9068     case GADGET_ID_ARC:
9069     case GADGET_ID_TEXT:
9070     case GADGET_ID_RECTANGLE:
9071     case GADGET_ID_FILLED_BOX:
9072     case GADGET_ID_FLOOD_FILL:
9073     case GADGET_ID_GRAB_BRUSH:
9074     case GADGET_ID_PICK_ELEMENT:
9075       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9076         last_drawing_function = drawing_function;
9077       drawing_function = id;
9078       draw_with_brush = FALSE;
9079       break;
9080
9081     case GADGET_ID_RANDOM_PLACEMENT:
9082       RandomPlacement(new_element);
9083       break;
9084
9085     case GADGET_ID_PROPERTIES:
9086       if (edit_mode != ED_MODE_PROPERTIES)
9087       {
9088         properties_element = new_element;
9089         DrawPropertiesWindow();
9090         edit_mode = ED_MODE_PROPERTIES;
9091
9092         last_level_drawing_function = drawing_function;
9093         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9094                       MB_LEFTBUTTON);
9095       }
9096       else
9097       {
9098         DrawDrawingWindow();
9099         edit_mode = ED_MODE_DRAWING;
9100
9101         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9102                       MB_LEFTBUTTON);
9103       }
9104       break;
9105
9106     case GADGET_ID_CUSTOM_COPY_FROM:
9107     case GADGET_ID_CUSTOM_COPY_TO:
9108     case GADGET_ID_CUSTOM_EXCHANGE:
9109       last_custom_copy_mode = id;
9110       last_drawing_function = drawing_function;
9111       break;
9112
9113     case GADGET_ID_CUSTOM_COPY:
9114       CopyCustomElement(properties_element, -1, id);
9115       break;
9116
9117     case GADGET_ID_CUSTOM_PASTE:
9118       CopyCustomElement(-1, properties_element, id);
9119       break;
9120
9121     case GADGET_ID_UNDO:
9122       if (undo_buffer_steps == 0)
9123       {
9124         Request("Undo buffer empty !", REQ_CONFIRM);
9125         break;
9126       }
9127
9128       if (edit_mode != ED_MODE_DRAWING)
9129       {
9130         DrawDrawingWindow();
9131         edit_mode = ED_MODE_DRAWING;
9132       }
9133
9134       undo_buffer_position =
9135         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9136       undo_buffer_steps--;
9137
9138       for (x = 0; x < lev_fieldx; x++)
9139         for (y = 0; y < lev_fieldy; y++)
9140           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9141       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9142       break;
9143
9144     case GADGET_ID_INFO:
9145       if (edit_mode != ED_MODE_INFO)
9146       {
9147         last_edit_mode = edit_mode;
9148         edit_mode = ED_MODE_INFO;
9149
9150         DrawLevelInfoWindow();
9151       }
9152       else
9153       {
9154         edit_mode = last_edit_mode;
9155
9156         DrawEditModeWindow();
9157       }
9158       break;
9159
9160     case GADGET_ID_CLEAR:
9161       if (edit_mode != ED_MODE_DRAWING)
9162       {
9163         DrawDrawingWindow();
9164         edit_mode = ED_MODE_DRAWING;
9165       }
9166
9167       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9168         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9169           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9170
9171       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9172
9173       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9174       break;
9175
9176     case GADGET_ID_SAVE:
9177       if (leveldir_current->readonly)
9178       {
9179         Request("This level is read only !", REQ_CONFIRM);
9180         break;
9181       }
9182
9183       if (!LevelContainsPlayer())
9184         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9185       else
9186       {
9187         char *level_filename = getDefaultLevelFilename(level_nr);
9188         boolean new_level = !fileExists(level_filename);
9189
9190         if (new_level ||
9191             Request("Save this level and kill the old ?", REQ_ASK))
9192         {
9193           CopyPlayfield(Feld, level.field);
9194
9195           SaveLevel(level_nr);
9196         }
9197
9198         if (new_level)
9199           Request("Level saved !", REQ_CONFIRM);
9200
9201         level.changed = FALSE;
9202       }
9203       break;
9204
9205     case GADGET_ID_TEST:
9206       if (!LevelContainsPlayer())
9207         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9208       else
9209       {
9210         if (LevelChanged())
9211           level.game_version = GAME_VERSION_ACTUAL;
9212
9213         CopyPlayfield(level.field, FieldBackup);
9214         CopyPlayfield(Feld, level.field);
9215
9216         CopyNativeLevel_RND_to_Native(&level);
9217
9218         UnmapLevelEditorGadgets();
9219         UndrawSpecialEditorDoor();
9220
9221         CloseDoor(DOOR_CLOSE_ALL);
9222
9223         DrawCompleteVideoDisplay();
9224
9225         level_editor_test_game = TRUE;
9226
9227         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9228       }
9229       break;
9230
9231     case GADGET_ID_EXIT:
9232       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9233       break;
9234
9235     default:
9236       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9237           id <= GADGET_ID_ELEMENTLIST_LAST)
9238       {
9239         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9240         int new_element = editor_elements[element_position + element_shift];
9241
9242         if (last_custom_copy_mode != -1)
9243         {
9244           if (CopyCustomElement(properties_element, new_element,
9245                                 last_custom_copy_mode))
9246           {
9247             ClickOnGadget(level_editor_gadget[last_drawing_function],
9248                           MB_LEFTBUTTON);
9249
9250             last_custom_copy_mode = -1;
9251           }
9252
9253           break;
9254         }
9255
9256         PickDrawingElement(button, new_element);
9257
9258         if (!stick_element_properties_window &&
9259             drawing_function != GADGET_ID_PICK_ELEMENT &&
9260             !(GetKeyModState() & KMOD_Control))
9261         {
9262           properties_element = new_element;
9263           if (edit_mode == ED_MODE_PROPERTIES)
9264             DrawPropertiesWindow();
9265         }
9266
9267         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9268           ClickOnGadget(level_editor_gadget[last_drawing_function],
9269                         MB_LEFTBUTTON);
9270       }
9271 #ifdef DEBUG
9272       else if (gi->event.type == GD_EVENT_PRESSED)
9273         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9274       else if (gi->event.type == GD_EVENT_RELEASED)
9275         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9276       else if (gi->event.type == GD_EVENT_MOVING)
9277         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9278       else
9279         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9280 #endif
9281       break;
9282   }
9283 }
9284
9285 void HandleLevelEditorKeyInput(Key key)
9286 {
9287   char letter = getCharFromKey(key);
9288   int button = MB_LEFTBUTTON;
9289
9290   if (drawing_function == GADGET_ID_TEXT &&
9291       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9292   {
9293     if (letter)
9294       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9295     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9296       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9297     else if (key == KSYM_Return)
9298       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9299     else if (key == KSYM_Escape)
9300       DrawLevelText(0, 0, 0, TEXT_END);
9301   }
9302   else if (button_status == MB_RELEASED)
9303   {
9304     int i, id = GADGET_ID_NONE;
9305
9306     switch (key)
9307     {
9308       case KSYM_Left:
9309         id = GADGET_ID_SCROLL_LEFT;
9310         break;
9311       case KSYM_Right:
9312         id = GADGET_ID_SCROLL_RIGHT;
9313         break;
9314       case KSYM_Up:
9315         id = GADGET_ID_SCROLL_UP;
9316         break;
9317       case KSYM_Down:
9318         id = GADGET_ID_SCROLL_DOWN;
9319         break;
9320       case KSYM_Page_Up:
9321         id = GADGET_ID_SCROLL_LIST_UP;
9322         button = MB_RIGHTBUTTON;
9323         break;
9324       case KSYM_Page_Down:
9325         id = GADGET_ID_SCROLL_LIST_DOWN;
9326         button = MB_RIGHTBUTTON;
9327         break;
9328
9329       case KSYM_Escape:
9330         if (edit_mode == ED_MODE_DRAWING)
9331         {
9332           RequestExitLevelEditor(setup.ask_on_escape);
9333         }
9334         else if (edit_mode == ED_MODE_INFO)
9335         {
9336           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9337         }
9338         else if (edit_mode == ED_MODE_PROPERTIES)
9339         {
9340           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9341         }
9342         else            /* should never happen */
9343         {
9344           DrawDrawingWindow();
9345           edit_mode = ED_MODE_DRAWING;
9346         }
9347         break;
9348
9349       default:
9350         break;
9351     }
9352
9353     if (id != GADGET_ID_NONE)
9354       ClickOnGadget(level_editor_gadget[id], button);
9355     else if (letter == '.')
9356       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9357     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9358       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9359     else
9360       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9361         if (letter && letter == control_info[i].shortcut)
9362           if (!anyTextGadgetActive())
9363             ClickOnGadget(level_editor_gadget[i], button);
9364   }
9365 }
9366
9367 void HandleLevelEditorIdle()
9368 {
9369   static unsigned long action_delay = 0;
9370   unsigned long action_delay_value = GameFrameDelay;
9371   int xpos = 1, ypos = 2;
9372
9373   if (edit_mode != ED_MODE_PROPERTIES)
9374     return;
9375
9376   if (!DelayReached(&action_delay, action_delay_value))
9377     return;
9378
9379   DrawGraphicAnimationExt(drawto,
9380                           SX + xpos * TILEX,
9381                           SY + ypos * TILEY + MINI_TILEY / 2,
9382                           el2img(properties_element), -1, NO_MASKING);
9383
9384   MarkTileDirty(xpos, ypos);
9385   MarkTileDirty(xpos, ypos + 1);
9386
9387   FrameCounter++;       /* increase animation frame counter */
9388 }
9389
9390 void ClearEditorGadgetInfoText()
9391 {
9392   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9393 }
9394
9395 void HandleEditorGadgetInfoText(void *ptr)
9396 {
9397   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9398   char infotext[MAX_OUTPUT_LINESIZE + 1];
9399   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9400   int max_infotext_len = getMaxInfoTextLength();
9401
9402   if (game_status != GAME_MODE_EDITOR)
9403     return;
9404
9405   ClearEditorGadgetInfoText();
9406
9407   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9408     return;
9409
9410   /* misuse this function to delete brush cursor, if needed */
9411   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9412     DeleteBrushFromCursor();
9413
9414   if (gi == NULL || gi->info_text == NULL)
9415     return;
9416
9417   strncpy(infotext, gi->info_text, max_infotext_len);
9418   infotext[max_infotext_len] = '\0';
9419
9420   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9421   {
9422     int key = control_info[gi->custom_id].shortcut;
9423
9424     if (key)
9425     {
9426       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9427         sprintf(shortcut, " ('.' or '%c')", key);
9428       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9429         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9430       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9431         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9432       else                                              /* normal case */
9433         sprintf(shortcut, " ('%s%c')",
9434                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9435
9436       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9437         strcat(infotext, shortcut);
9438     }
9439   }
9440
9441   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9442 }
9443
9444 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9445 {
9446   static int start_lx, start_ly;
9447   int id = gi->custom_id;
9448   int type_id = gi->custom_type_id;
9449   int sx = gi->event.x;
9450   int sy = gi->event.y;
9451   int lx = sx + level_xpos;
9452   int ly = sy + level_ypos;
9453   int min_sx = 0, min_sy = 0;
9454   int max_sx = gi->drawing.area_xsize - 1;
9455   int max_sy = gi->drawing.area_ysize - 1;
9456   int actual_drawing_function = drawing_function;
9457   int max_infotext_len = getMaxInfoTextLength();
9458   char infotext[MAX_OUTPUT_LINESIZE + 1];
9459   char *text;
9460
9461   infotext[0] = '\0';           /* start with empty info text */
9462
9463   /* pressed Control key: simulate picking element */
9464   if (GetKeyModState() & KMOD_Control)
9465     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9466
9467   ClearEditorGadgetInfoText();
9468
9469   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9470     return;
9471
9472   /* make sure to stay inside drawing area boundaries */
9473   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9474   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9475
9476   if (id == GADGET_ID_DRAWING_LEVEL)
9477   {
9478     if (button_status)
9479     {
9480       int min_lx = 0, min_ly = 0;
9481       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9482
9483       /* get positions inside level field */
9484       lx = sx + level_xpos;
9485       ly = sy + level_ypos;
9486
9487       /* make sure to stay inside level field boundaries */
9488       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9489       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9490
9491       /* correct drawing area positions accordingly */
9492       sx = lx - level_xpos;
9493       sy = ly - level_ypos;
9494     }
9495
9496     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9497     {
9498       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9499       {
9500         if (gi->event.type == GD_EVENT_PRESSED)
9501         {
9502           start_lx = lx;
9503           start_ly = ly;
9504         }
9505
9506         switch (actual_drawing_function)
9507         {
9508           case GADGET_ID_SINGLE_ITEMS:
9509             text = "Drawing single items";
9510             break;
9511           case GADGET_ID_CONNECTED_ITEMS:
9512             text = "Drawing connected items";
9513             break;
9514           case GADGET_ID_LINE:
9515             text = "Drawing line";
9516             break;
9517           case GADGET_ID_ARC:
9518             text = "Drawing arc";
9519             break;
9520           case GADGET_ID_TEXT:
9521             text = "Setting text cursor";
9522             break;
9523           case GADGET_ID_RECTANGLE:
9524             text = "Drawing rectangle";
9525             break;
9526           case GADGET_ID_FILLED_BOX:
9527             text = "Drawing filled box";
9528             break;
9529           case GADGET_ID_FLOOD_FILL:
9530             text = "Flood fill";
9531             break;
9532           case GADGET_ID_GRAB_BRUSH:
9533             text = "Grabbing brush";
9534             break;
9535           case GADGET_ID_PICK_ELEMENT:
9536             text = "Picking element";
9537             break;
9538
9539           default:
9540             text = "Drawing position";
9541             break;
9542         }
9543
9544         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9545           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9546         else
9547           sprintf(infotext, "%s: %d, %d", text,
9548                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9549       }
9550       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9551         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9552       else
9553         sprintf(infotext, "Level position: %d, %d", lx, ly);
9554     }
9555
9556     /* misuse this function to draw brush cursor, if needed */
9557     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9558     {
9559       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9560         CopyBrushToCursor(sx, sy);
9561       else
9562         DeleteBrushFromCursor();
9563     }
9564   }
9565   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9566   {
9567     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9568     int element = drawingarea_info[type_id].value[pos];
9569
9570     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9571   }
9572   else
9573   {
9574     if (id == GADGET_ID_CUSTOM_CONTENT)
9575       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
9576     else if (id == GADGET_ID_GROUP_CONTENT)
9577       sprintf(infotext, "group element position: %d", sx + 1);
9578     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9579              id <= GADGET_ID_YAMYAM_CONTENT_7)
9580       sprintf(infotext, "content area %d position: %d, %d",
9581               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9582     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9583              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9584       sprintf(infotext, "content area %d position: %d, %d",
9585               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9586     else if (drawingarea_info[type_id].infotext != NULL)
9587       strcpy(infotext, drawingarea_info[type_id].infotext);
9588   }
9589
9590   infotext[max_infotext_len] = '\0';
9591
9592   if (strlen(infotext) > 0)
9593     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9594 }
9595
9596 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9597 {
9598   if (!ask_if_level_has_changed ||
9599       !LevelChanged() ||
9600       Request("Level has changed ! Exit without saving ?",
9601               REQ_ASK | REQ_STAY_OPEN))
9602   {
9603 #if 1
9604     CloseDoor(DOOR_CLOSE_1);
9605     SetDoorState(DOOR_CLOSE_2);
9606 #else
9607     CloseDoor(DOOR_CLOSE_ALL);
9608 #endif
9609     game_status = GAME_MODE_MAIN;
9610     DrawMainMenu();
9611   }
9612   else
9613   {
9614     CloseDoor(DOOR_CLOSE_1);
9615     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
9616   }
9617 }