rnd-20040410-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
114 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
115
116 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
117                                          2 * ED_GADGET_DISTANCE)
118
119 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
120 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
121
122 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART +           \
123                                          (n) * ED_SETTINGS_XOFFSET)
124 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART +           \
125                                          (n) * ED_SETTINGS_YOFFSET)
126
127 #define ED_SETTINGS1_YPOS               MINI_TILEY
128 #define ED_SETTINGS2_XPOS               MINI_TILEX
129 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
130
131 /* values for counter gadgets */
132 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
133 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
134 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
135                                          (n) * ED_COUNTER_YDISTANCE)
136 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
137                                          (n) * ED_COUNTER_YDISTANCE - 2)
138
139 /* values for element content drawing areas */
140 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_SETTINGS_XPOS(n))
141 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_SETTINGS_YPOS(n) +          \
142                                          ED_GADGET_DISTANCE)
143
144 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_SETTINGS_XPOS(n))
145 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_SETTINGS_YPOS(n) +          \
146                                          ED_GADGET_DISTANCE - MINI_TILEY)
147
148 /* yamyam content */
149 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
150                                          5 * ((n) % 4) * MINI_TILEX)
151 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
152                                          6 * ((n) / 4) * MINI_TILEY)
153
154 /* values for scrolling gadgets for drawing area */
155 #define ED_SCROLLBUTTON_XPOS            24
156 #define ED_SCROLLBUTTON_YPOS            0
157 #define ED_SCROLLBAR_XPOS               24
158 #define ED_SCROLLBAR_YPOS               64
159
160 #define ED_SCROLLBUTTON_XSIZE           16
161 #define ED_SCROLLBUTTON_YSIZE           16
162
163 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_UP_YPOS               (0)
165 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
166 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
167 #define ED_SCROLL_LEFT_XPOS             (0)
168 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
169 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
170 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
171 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
172                                          ED_SCROLLBUTTON_XSIZE)
173 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
174 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
175 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
176 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
177 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
178                                          ED_SCROLLBUTTON_YSIZE)
179 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
180 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
181
182 /* values for scrolling gadgets for element list */
183 #define ED_SCROLLBUTTON2_XPOS           50
184 #define ED_SCROLLBUTTON2_YPOS           0
185 #define ED_SCROLLBAR2_XPOS              50
186 #define ED_SCROLLBAR2_YPOS              20
187
188 #define ED_SCROLLBUTTON2_XSIZE          10
189 #define ED_SCROLLBUTTON2_YSIZE          10
190
191 #define ED_SCROLL2_UP_XPOS              85
192 #define ED_SCROLL2_UP_YPOS              30
193 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
194 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
195                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
196                                          ED_ELEMENTLIST_YSIZE -         \
197                                          ED_SCROLLBUTTON2_YSIZE)
198 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
199 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
200                                          ED_SCROLLBUTTON2_YSIZE)
201 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
202 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
203                                          ED_ELEMENTLIST_YSIZE -         \
204                                          2 * ED_SCROLLBUTTON2_YSIZE)
205
206 /* values for checkbutton gadgets */
207 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
208 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
209 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
210 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
211 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
212 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
213 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
214
215 /* values for some special graphic buttons */
216 #define ED_COPY_CHANGE_PAGE_XPOS        25
217 #define ED_COPY_CHANGE_PAGE_YPOS        50
218 #define ED_PASTE_CHANGE_PAGE_XPOS       25
219 #define ED_PASTE_CHANGE_PAGE_YPOS       70
220
221 /* some values for text input, selectbox and counter gadgets */
222 #define ED_BUTTON_COUNT_YPOS            60
223 #define ED_BUTTON_COUNT_XSIZE           20
224 #define ED_BUTTON_COUNT_YSIZE           20
225 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
226 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
227 #define ED_WIN_COUNT_XSIZE              52
228 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
229 #define ED_WIN_COUNT2_XPOS              27
230 #define ED_WIN_COUNT2_YPOS              3
231 #define ED_WIN_COUNT2_XSIZE             46
232 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
233
234 #define ED_BUTTON_MINUS_XPOS            2
235 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
236 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
237 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
238 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
239                                          ED_WIN_COUNT_XSIZE + 2)
240 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
241 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
242 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
243
244 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
245 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
246                                          2 + ED_WIN_COUNT_YSIZE)
247 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
248 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
249
250 #define ED_SELECTBOX_BUTTON_XSIZE       14
251
252 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
253 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
254                                          4 * (2 + ED_WIN_COUNT_YSIZE))
255 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
256
257 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
258 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
259                                          2 * (2 + ED_WIN_COUNT_YSIZE))
260 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
261                                          3 * (2 + ED_WIN_COUNT_YSIZE))
262
263 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
264 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
265
266 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
267 #define INFOTEXT_XPOS                   SX
268 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
269 #define INFOTEXT_XSIZE                  SXSIZE
270 #define INFOTEXT_YSIZE                  MINI_TILEX
271
272
273 /*
274   -----------------------------------------------------------------------------
275   editor gadget definitions
276   -----------------------------------------------------------------------------
277 */
278
279 /* drawing toolbox buttons */
280 #define GADGET_ID_NONE                  -1
281 #define GADGET_ID_TOOLBOX_FIRST         0
282
283 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
284 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
285 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
286 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
287 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
288 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
289 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
290 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
291 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
292 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
293 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
294 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
295 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
296 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
297 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
298 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
299
300 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
301 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
302 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
303 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
304 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
305 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
306
307 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
308 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
309 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
310 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
311 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
312
313 /* counter button identifiers */
314 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
315
316 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
317 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
318 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
319 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
320 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
321 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
322 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
323 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
324 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
325 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
326 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
327 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
328 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
329 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
330 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
331 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
332 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
333 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
334 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
335 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
336 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
337 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
338 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
339 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
340 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
341 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
342 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
343 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
344 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
345 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 29)
346 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
347 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
348 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
349 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 33)
350 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 34)
351 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 35)
352 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
353 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
354 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 38)
355 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
356 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
357 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 41)
358 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
359 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
360 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 44)
361 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
362 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
363 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 47)
364 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
365 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
366 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 50)
367 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 51)
368 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 52)
369 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 53)
370 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
371 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
372 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 56)
373 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 57)
374 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 58)
375 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 59)
376 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
377 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
378 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 62)
379 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
380 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
381 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 65)
382 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
383 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
384 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 68)
385 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 69)
386 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 70)
387 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 71)
388 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 72)
389 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 73)
390 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 74)
391
392 /* drawing area identifiers */
393 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 75)
394
395 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
396 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
397 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
398 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
399 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
400 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
401 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
402 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
403 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
404 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
405 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
406 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
407 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 12)
408 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 13)
409 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 14)
410 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 15)
411 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 16)
412 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 17)
413 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 18)
414
415 /* text input identifiers */
416 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 19)
417
418 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
419 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
420 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
421
422 /* text area identifiers */
423 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
424
425 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
426
427 /* selectbox identifiers */
428 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
429
430 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
431 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1)
432 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 2)
433 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 3)
434 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 4)
435 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5)
436 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 6)
437 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
438 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 8)
439 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 9)
440 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 10)
441 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 11)
442 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12)
443 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13)
444 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 14)
445 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 15)
446 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 16)
447 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 17)
448 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 18)
449 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 19)
450 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 20)
451 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 21)
452 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 22)
453
454 /* textbutton identifiers */
455 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 23)
456
457 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
458 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
459 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
460 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
461 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
462 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
463 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
464 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
465
466 /* graphicbutton identifiers */
467 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
468
469 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
470 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
471 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
472 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
473
474 /* gadgets for scrolling of drawing area */
475 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
476
477 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
478 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
479 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
480 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
481 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
482 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
483
484 /* gadgets for scrolling element list */
485 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
486
487 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
488 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
489 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
490
491 /* checkbuttons/radiobuttons for level/element properties */
492 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
493
494 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
495 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
496 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
497 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
498 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
499 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
500 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
501 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 7)
502 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
503 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 9)
504 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 10)
505 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 11)
506 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 12)
507 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 13)
508 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 14)
509 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 15)
510 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 16)
511 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 17)
512 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 18)
513 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 19)
514 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 20)
515 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 21)
516 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 22)
517 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 23)
518 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 24)
519 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 25)
520 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 26)
521 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 27)
522 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 28)
523 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 29)
524 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 30)
525 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 31)
526 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 32)
527 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 33)
528 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 34)
529 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 35)
530 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 36)
531
532 /* gadgets for buttons in element list */
533 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 37)
534 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
535                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
536
537 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
538
539 /* radio button numbers */
540 #define RADIO_NR_NONE                   0
541 #define RADIO_NR_DRAWING_TOOLBOX        1
542 #define RADIO_NR_RANDOM_ELEMENTS        2
543
544 /* values for counter gadgets */
545 #define ED_COUNTER_ID_SELECT_LEVEL      0
546 #define ED_COUNTER_ID_LEVEL_XSIZE       1
547 #define ED_COUNTER_ID_LEVEL_YSIZE       2
548 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
549 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
550 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
551 #define ED_COUNTER_ID_LEVEL_RANDOM      6
552 #define ED_COUNTER_ID_ELEMENT_SCORE     7
553 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
554 #define ED_COUNTER_ID_ENVELOPE_XSIZE    9
555 #define ED_COUNTER_ID_ENVELOPE_YSIZE    10
556 #define ED_COUNTER_ID_CUSTOM_SCORE      11
557 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   12
558 #define ED_COUNTER_ID_PUSH_DELAY_FIX    13
559 #define ED_COUNTER_ID_PUSH_DELAY_RND    14
560 #define ED_COUNTER_ID_DROP_DELAY_FIX    15
561 #define ED_COUNTER_ID_DROP_DELAY_RND    16
562 #define ED_COUNTER_ID_MOVE_DELAY_FIX    17
563 #define ED_COUNTER_ID_MOVE_DELAY_RND    18
564 #define ED_COUNTER_ID_EXPLOSION_DELAY   19
565 #define ED_COUNTER_ID_IGNITION_DELAY    20
566 #define ED_COUNTER_ID_GROUP_CONTENT     21
567 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  22
568 #define ED_COUNTER_ID_CHANGE_DELAY_RND  23
569 #define ED_COUNTER_ID_CHANGE_CONT_RND   24
570
571 #define ED_NUM_COUNTERBUTTONS           25
572
573 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
574 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
575
576 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
577 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_MOVE_DELAY_RND
578 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_EXPLOSION_DELAY
579 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
580 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
581 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
582
583 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
584 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
585
586 /* values for scrollbutton gadgets */
587 #define ED_SCROLLBUTTON_ID_AREA_UP      0
588 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
589 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
590 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
591 #define ED_SCROLLBUTTON_ID_LIST_UP      4
592 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
593
594 #define ED_NUM_SCROLLBUTTONS            6
595
596 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
597 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
598
599 /* values for scrollbar gadgets */
600 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
601 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
602 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
603
604 #define ED_NUM_SCROLLBARS               3
605
606 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
607 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
608
609 /* values for text input gadgets */
610 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
611 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
612 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
613
614 #define ED_NUM_TEXTINPUT                3
615
616 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
617 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
618
619 /* values for text area gadgets */
620 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
621
622 #define ED_NUM_TEXTAREAS                        1
623
624 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
625 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
626
627 /* values for selectbox gadgets */
628 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
629 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      1
630 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     2
631 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 3
632 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 4
633 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   5
634 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     6
635 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   7
636 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    8
637 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  9
638 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    10
639 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    11
640 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       12
641 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      13
642 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       14
643 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    15
644 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     16
645 #define ED_SELECTBOX_ID_CHANGE_SIDE             17
646 #define ED_SELECTBOX_ID_CHANGE_PLAYER           18
647 #define ED_SELECTBOX_ID_CHANGE_PAGE             19
648 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     20
649 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      21
650 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       22
651
652 #define ED_NUM_SELECTBOX                        23
653
654 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
655 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_TIME_OR_STEPS
656
657 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
658 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE
659 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS
660 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
661 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
662 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
663
664 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
665 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
666
667 /* values for textbutton gadgets */
668 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
669 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
670 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
671 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
672 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
673 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
674 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
675 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
676
677 #define ED_NUM_TEXTBUTTONS                      8
678
679 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
680 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
681
682 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
683 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
684
685 /* values for graphicbutton gadgets */
686 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
687 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
688 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
689 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
690
691 #define ED_NUM_GRAPHICBUTTONS                   4
692
693 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
694 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
695
696 /* values for checkbutton gadgets */
697 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
698 #define ED_CHECKBUTTON_ID_GRAVITY               1
699 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
700 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
701 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
702 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        5
703 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    6
704 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      7
705 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   8
706 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    9
707 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  10
708 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    11
709 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    12
710 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     13
711 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    14
712 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   15
713 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     16
714 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 17
715 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       18
716 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       19
717 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      20
718 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       21
719 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         22
720 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 23
721 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   24
722 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  25
723 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 26
724 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     27
725 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          28
726 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  29
727 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   30
728 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  31
729 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    32
730 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  33
731 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     34
732
733 #define ED_NUM_CHECKBUTTONS                     35
734
735 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
736 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
737
738 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
739 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
740 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL
741 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
742 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
743 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
744
745 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
746 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
747
748 /* values for radiobutton gadgets */
749 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
750 #define ED_RADIOBUTTON_ID_QUANTITY      1
751
752 #define ED_NUM_RADIOBUTTONS             2
753
754 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
755 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
756
757 /* values for drawing area gadgets */
758 #define ED_DRAWING_ID_DRAWING_LEVEL             0
759 #define ED_DRAWING_ID_ELEMENT_CONTENT_0         1
760 #define ED_DRAWING_ID_ELEMENT_CONTENT_1         2
761 #define ED_DRAWING_ID_ELEMENT_CONTENT_2         3
762 #define ED_DRAWING_ID_ELEMENT_CONTENT_3         4
763 #define ED_DRAWING_ID_ELEMENT_CONTENT_4         5
764 #define ED_DRAWING_ID_ELEMENT_CONTENT_5         6
765 #define ED_DRAWING_ID_ELEMENT_CONTENT_6         7
766 #define ED_DRAWING_ID_ELEMENT_CONTENT_7         8
767 #define ED_DRAWING_ID_AMOEBA_CONTENT            9
768 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            10
769 #define ED_DRAWING_ID_CUSTOM_CONTENT            11
770 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         12
771 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         13
772 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      14
773 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     15
774 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     16
775 #define ED_DRAWING_ID_GROUP_CONTENT             17
776 #define ED_DRAWING_ID_RANDOM_BACKGROUND         18
777
778 #define ED_NUM_DRAWING_AREAS                    19
779
780
781 /*
782   -----------------------------------------------------------------------------
783   some internally used definitions
784   -----------------------------------------------------------------------------
785 */
786
787 /* values for CopyLevelToUndoBuffer() */
788 #define UNDO_IMMEDIATE                  0
789 #define UNDO_ACCUMULATE                 1
790
791 /* values for scrollbars */
792 #define ED_SCROLL_NO                    0
793 #define ED_SCROLL_LEFT                  1
794 #define ED_SCROLL_RIGHT                 2
795 #define ED_SCROLL_UP                    4
796 #define ED_SCROLL_DOWN                  8
797
798 /* screens in the level editor */
799 #define ED_MODE_DRAWING                 0
800 #define ED_MODE_INFO                    1
801 #define ED_MODE_PROPERTIES              2
802
803 /* sub-screens in the element properties section */
804 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
805 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
806 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
807 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
808 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
809
810 /* how many steps can be cancelled */
811 #define NUM_UNDO_STEPS                  (10 + 1)
812
813 /* values for elements with score for certain actions */
814 #define MIN_SCORE                       0
815 #define MAX_SCORE                       255
816
817 /* values for elements with count for collecting */
818 #define MIN_COLLECT_COUNT               0
819 #define MAX_COLLECT_COUNT               100
820
821 /* values for random placement */
822 #define RANDOM_USE_PERCENTAGE           0
823 #define RANDOM_USE_QUANTITY             1
824
825 /* maximal size of level editor drawing area */
826 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
827 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
828
829
830 /*
831   -----------------------------------------------------------------------------
832   some internally used data structure definitions
833   -----------------------------------------------------------------------------
834 */
835
836 static struct
837 {
838   char shortcut;
839   char *text;
840 } control_info[ED_NUM_CTRL_BUTTONS] =
841 {
842   { 's',        "draw single items"                     },
843   { 'd',        "draw connected items"                  },
844   { 'l',        "draw lines"                            },
845   { 'a',        "draw arcs"                             },
846   { 'r',        "draw outline rectangles"               },
847   { 'R',        "draw filled rectangles"                },
848   { '\0',       "wrap (rotate) level up"                },
849   { 't',        "enter text elements"                   },
850   { 'f',        "flood fill"                            },
851   { '\0',       "wrap (rotate) level left"              },
852   { '?',        "properties of drawing element"         },
853   { '\0',       "wrap (rotate) level right"             },
854   { '\0',       "random element placement"              },
855   { 'b',        "grab brush"                            },
856   { '\0',       "wrap (rotate) level down"              },
857   { ',',        "pick drawing element"                  },
858
859   { 'U',        "undo last operation"                   },
860   { 'I',        "level properties"                      },
861   { 'S',        "save level"                            },
862   { 'C',        "clear level"                           },
863   { 'T',        "test level"                            },
864   { 'E',        "exit level editor"                     },
865
866   { '\0',       "copy settings from other element"      },
867   { '\0',       "copy settings to other element"        },
868   { '\0',       "exchange element with other element"   },
869
870   { '\0',       "copy settings from this element"       },
871   { '\0',       "paste settings to this element"        },
872 };
873
874 static int random_placement_value = 10;
875 static int random_placement_method = RANDOM_USE_QUANTITY;
876 static int random_placement_background_element = EL_SAND;
877 static boolean random_placement_background_restricted = FALSE;
878 static boolean stick_element_properties_window = FALSE;
879 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
880 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
881 static struct ElementChangeInfo custom_element_change;
882 static struct ElementGroupInfo group_element_info;
883 static struct ElementInfo custom_element;
884
885 static struct
886 {
887   int x, y;
888   int min_value, max_value;
889   int gadget_id_down, gadget_id_up;
890   int gadget_id_text;
891   int gadget_id_align;
892   int *value;
893   char *text_above, *text_left, *text_right;
894 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
895 {
896   /* ---------- level and editor settings ---------------------------------- */
897
898   {
899     DX + 5 - SX,                        DY + 3 - SY,
900     1,                                  100,
901     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
902     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
903     &level_nr,
904     NULL,                               NULL, NULL
905   },
906   {
907     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
908     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
909     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
910     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
911     &level.fieldx,
912     "playfield size:",                  NULL, "width",
913   },
914   {
915     -1,                                 ED_COUNTER_YPOS(2),
916     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
917     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
918     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
919     &level.fieldy,
920     NULL,                               " ", "height",
921   },
922   {
923     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
924     0,                                  999,
925     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
926     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
927     &level.gems_needed,
928     "number of gems to collect:",       NULL, NULL
929   },
930   {
931     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
932     0,                                  9999,
933     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
934     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
935     &level.time,
936     "time or step limit to solve level:", NULL, NULL
937   },
938   {
939     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
940     0,                                  255,
941     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
942     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
943     &level.score[SC_TIME_BONUS],
944     "score for each 10 sec/steps left:", NULL, NULL
945   },
946   {
947     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
948     1,                                  100,
949     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
950     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
951     &random_placement_value,
952     "random element placement:",        NULL, "in"
953   },
954
955   /* ---------- element settings: configure (various elements) ------------- */
956
957   {
958     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
959     MIN_SCORE,                          MAX_SCORE,
960     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
961     GADGET_ID_ELEMENT_SCORE_TEXT,       GADGET_ID_NONE,
962     NULL,                               /* will be set when used */
963     NULL,                               NULL, NULL
964   },
965   {
966     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
967     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
968     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
969     GADGET_ID_ELEMENT_CONTENT_TEXT,     GADGET_ID_NONE,
970     &level.num_yamyam_contents,
971     NULL,                               NULL, "number of content areas"
972   },
973   {
974     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
975     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
976     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
977     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
978     NULL,
979     NULL,                               NULL, "width",
980   },
981   {
982     -1,                                 ED_SETTINGS_YPOS(0),
983     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
984     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
985     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
986     NULL,
987     NULL,                               " ", "height",
988   },
989
990   /* ---------- element settings: configure 1 (custom elements) ------------ */
991
992   {
993     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
994     MIN_SCORE,                          MAX_SCORE,
995     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
996     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
997     &custom_element.collect_score,
998     NULL,                               "score", " "
999   },
1000   {
1001     -1,                                 ED_SETTINGS_YPOS(6),
1002     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1003     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1004     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1005     &custom_element.collect_count,
1006     NULL,                               "count", NULL
1007   },
1008   {
1009     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
1010     0,                                  255,
1011     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1012     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1013     &custom_element.push_delay_fixed,
1014     NULL,                               "push delay", NULL
1015   },
1016   {
1017     -1,                                 ED_SETTINGS_YPOS(7),
1018     0,                                  255,
1019     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1020     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1021     &custom_element.push_delay_random,
1022     NULL,                               "+random", NULL
1023   },
1024   {
1025     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1026     0,                                  255,
1027     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1028     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1029     &custom_element.drop_delay_fixed,
1030     NULL,                               "drop delay", NULL
1031   },
1032   {
1033     -1,                                 ED_SETTINGS_YPOS(8),
1034     0,                                  255,
1035     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1036     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1037     &custom_element.drop_delay_random,
1038     NULL,                               "+random", NULL
1039   },
1040   {
1041     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(13),
1042     0,                                  999,
1043     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1044     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1045     &custom_element.move_delay_fixed,
1046     NULL,                               "move delay", NULL
1047   },
1048   {
1049     -1,                                 ED_SETTINGS_YPOS(13),
1050     0,                                  999,
1051     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1052     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1053     &custom_element.move_delay_random,
1054     NULL,                               "+random", NULL
1055   },
1056
1057   /* ---------- element settings: configure 2 (custom elements) ------------ */
1058
1059   {
1060     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1061     0,                                  255,
1062     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1063     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1064     &custom_element.explosion_delay,
1065     NULL,                               "explosion delay", NULL
1066   },
1067   {
1068     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1069     0,                                  255,
1070     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1071     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1072     &custom_element.ignition_delay,
1073     NULL,                               "ignition delay", "(by fire)"
1074   },
1075
1076   /* ---------- element settings: configure (group elements) --------------- */
1077
1078   {
1079     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1080     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1081     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1082     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1083     &group_element_info.num_elements,
1084     NULL,                               NULL, "number of elements in group"
1085   },
1086
1087   /* ---------- element settings: advanced (custom elements) --------------- */
1088
1089   {
1090     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(2),
1091     0,                                  999,
1092     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1093     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1094     &custom_element_change.delay_fixed,
1095     NULL,                               "delay", NULL,
1096   },
1097   {
1098     -1,                                 ED_SETTINGS_YPOS(2),
1099     0,                                  999,
1100     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1101     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1102     &custom_element_change.delay_random,
1103     NULL,                               "+random", NULL
1104   },
1105   {
1106     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
1107     0,                                  100,
1108     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1109     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1110     &custom_element_change.random_percentage,
1111     NULL,                               "use random replace:", "%"
1112   },
1113 };
1114
1115 static struct
1116 {
1117   int x, y;
1118   int gadget_id;
1119   int size;
1120   char *value;
1121   char *text_above, *infotext;
1122 } textinput_info[ED_NUM_TEXTINPUT] =
1123 {
1124   {
1125     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
1126     GADGET_ID_LEVEL_NAME,
1127     MAX_LEVEL_NAME_LEN,
1128     level.name,
1129     "Title:", "Title"
1130   },
1131   {
1132     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1133     GADGET_ID_LEVEL_AUTHOR,
1134     MAX_LEVEL_AUTHOR_LEN,
1135     level.author,
1136     "Author:", "Author"
1137   },
1138   {
1139     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1140     GADGET_ID_ELEMENT_NAME,
1141     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1142     custom_element.description,
1143     NULL, "Element name"
1144   }
1145 };
1146
1147 static struct
1148 {
1149   int x, y;
1150   int gadget_id;
1151   int xsize, ysize;
1152   char *value;
1153   char *text_above, *infotext;
1154 } textarea_info[ED_NUM_TEXTAREAS] =
1155 {
1156   {
1157     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1158     GADGET_ID_ENVELOPE_INFO,
1159     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1160     NULL,
1161     "Envelope Info:", "Envelope Info"
1162   }
1163 };
1164
1165 static struct ValueTextInfo options_time_or_steps[] =
1166 {
1167   { 0,                          "seconds"                       },
1168   { 1,                          "steps"                         },
1169
1170   { -1,                         NULL                            }
1171 };
1172
1173 static struct ValueTextInfo options_access_type[] =
1174 {
1175   { EP_WALKABLE,                "walkable"                      },
1176   { EP_PASSABLE,                "passable"                      },
1177
1178   { -1,                         NULL                            }
1179 };
1180
1181 static struct ValueTextInfo options_access_layer[] =
1182 {
1183   { EP_ACCESSIBLE_OVER,         "over"                          },
1184   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1185   { EP_ACCESSIBLE_UNDER,        "under"                         },
1186
1187   { -1,                         NULL                            }
1188 };
1189
1190 static struct ValueTextInfo options_access_protected[] =
1191 {
1192   { 0,                          "unprotected"                   },
1193   { 1,                          "protected"                     },
1194
1195   { -1,                         NULL                            }
1196 };
1197
1198 static struct ValueTextInfo options_access_direction[] =
1199 {
1200   { MV_LEFT,                    "left"                          },
1201   { MV_RIGHT,                   "right"                         },
1202   { MV_UP,                      "up"                            },
1203   { MV_DOWN,                    "down"                          },
1204   { MV_LEFT  | MV_UP,           "left + up"                     },
1205   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1206   { MV_RIGHT | MV_UP,           "right + up"                    },
1207   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1208   { MV_HORIZONTAL,              "horizontal"                    },
1209   { MV_VERTICAL,                "vertical"                      },
1210   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1211   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1212   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1213   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1214   { MV_ALL_DIRECTIONS,          "all directions"                },
1215
1216   { -1,                         NULL                            }
1217 };
1218
1219 static struct ValueTextInfo options_walk_to_action[] =
1220 {
1221   { EP_DIGGABLE,                "diggable"                      },
1222   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1223   { EP_DROPPABLE,               "collectible & droppable"       },
1224   { EP_PUSHABLE,                "pushable"                      },
1225
1226   { -1,                         NULL                            }
1227 };
1228
1229 static struct ValueTextInfo options_move_pattern[] =
1230 {
1231   { MV_LEFT,                    "left"                          },
1232   { MV_RIGHT,                   "right"                         },
1233   { MV_UP,                      "up"                            },
1234   { MV_DOWN,                    "down"                          },
1235   { MV_HORIZONTAL,              "horizontal"                    },
1236   { MV_VERTICAL,                "vertical"                      },
1237   { MV_ALL_DIRECTIONS,          "all directions"                },
1238   { MV_TOWARDS_PLAYER,          "towards player"                },
1239   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1240   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1241   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1242   { MV_TURNING_LEFT,            "turning left"                  },
1243   { MV_TURNING_RIGHT,           "turning right"                 },
1244   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1245   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1246   { MV_TURNING_RANDOM,          "turning random"                },
1247   { MV_WHEN_PUSHED,             "when pushed"                   },
1248   { MV_WHEN_DROPPED,            "when dropped"                  },
1249   { MV_MAZE_RUNNER,             "maze runner style"             },
1250   { MV_MAZE_HUNTER,             "maze hunter style"             },
1251
1252   { -1,                         NULL                            }
1253 };
1254
1255 static struct ValueTextInfo options_move_direction[] =
1256 {
1257   { MV_START_AUTOMATIC,         "automatic"                     },
1258   { MV_START_LEFT,              "left"                          },
1259   { MV_START_RIGHT,             "right"                         },
1260   { MV_START_UP,                "up"                            },
1261   { MV_START_DOWN,              "down"                          },
1262   { MV_START_RANDOM,            "random"                        },
1263   { MV_START_PREVIOUS,          "previous"                      },
1264
1265   { -1,                         NULL                            }
1266 };
1267
1268 static struct ValueTextInfo options_move_stepsize[] =
1269 {
1270   { 1,                          "very slow"                     },
1271   { 2,                          "slow"                          },
1272   { 4,                          "normal"                        },
1273   { 8,                          "fast"                          },
1274   { 16,                         "very fast"                     },
1275 #if 1
1276   { 32,                         "even faster"                   },
1277 #endif
1278
1279   { -1,                         NULL                            }
1280 };
1281
1282 static struct ValueTextInfo options_move_leave_type[] =
1283 {
1284   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1285   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1286
1287   { -1,                         NULL                            }
1288 };
1289
1290 static struct ValueTextInfo options_smash_targets[] =
1291 {
1292   { EP_CAN_SMASH_PLAYER,        "player"                        },
1293 #if 0
1294   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1295 #endif
1296   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1297
1298   { -1,                         NULL                            }
1299 };
1300
1301 static struct ValueTextInfo options_slippery_type[] =
1302 {
1303   { SLIPPERY_ANY_RANDOM,        "random"                        },
1304   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1305   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1306   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1307   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1308
1309   { -1,                         NULL                            }
1310 };
1311
1312 static struct ValueTextInfo options_deadliness[] =
1313 {
1314   { EP_DONT_RUN_INTO,           "running into"                  },
1315   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1316   { EP_DONT_TOUCH,              "touching"                      },
1317
1318   { -1,                         NULL                            }
1319 };
1320
1321 static struct ValueTextInfo options_consistency[] =
1322 {
1323   { EP_CAN_EXPLODE_3X3,         "can explode 3x3"               },
1324   { EP_CAN_EXPLODE_CROSS,       "can explode 3+3"               },
1325   { EP_CAN_EXPLODE_1X1,         "can explode 1x1"               },
1326   { EP_INDESTRUCTIBLE,          "indestructible"                },
1327
1328   { -1,                         NULL                            }
1329 };
1330
1331 static struct ValueTextInfo options_time_units[] =
1332 {
1333   { 1,                          "frames"                        },
1334   { FRAMES_PER_SECOND,          "seconds"                       },
1335
1336   { -1,                         NULL                            }
1337 };
1338
1339 static struct ValueTextInfo options_change_direct_action[] =
1340 {
1341   { CE_TOUCHED_BY_PLAYER,       "touched by player ..."         },
1342   { CE_PRESSED_BY_PLAYER,       "pressed by player ..."         },
1343   { CE_PUSHED_BY_PLAYER,        "pushed by player ..."          },
1344   { CE_ENTERED_BY_PLAYER,       "entered by player ..."         },
1345   { CE_LEFT_BY_PLAYER,          "left by player ..."            },
1346   { CE_DROPPED_BY_PLAYER,       "dropped by player"             },
1347   { CE_SWITCHED,                "switched ..."                  },
1348 #if 1
1349   { CE_HITTING_SOMETHING,       "hitting something ..."         },
1350   { CE_HIT_BY_SOMETHING,        "hit by something ..."          },
1351 #else
1352   { CE_HITTING_SOMETHING,       "collision ..."                 },
1353 #endif
1354
1355 #if 0
1356   { CE_BLOCKED,                 "blocked ..."                   },
1357 #endif
1358
1359   { CE_IMPACT,                  "impact (on something)"         },
1360   { CE_SMASHED,                 "smashed (from above)"          },
1361
1362   { -1,                         NULL                            }
1363 };
1364
1365 static struct ValueTextInfo options_change_other_action[] =
1366 {
1367   { CE_OTHER_GETS_TOUCHED,      "player touches ..."            },
1368   { CE_OTHER_GETS_PRESSED,      "player presses ..."            },
1369   { CE_OTHER_GETS_PUSHED,       "player pushes ..."             },
1370   { CE_OTHER_GETS_ENTERED,      "player enters ..."             },
1371   { CE_OTHER_GETS_LEFT,         "player leaves ..."             },
1372   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1373   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1374   { CE_OTHER_GETS_DROPPED,      "player drops"                  },
1375   { CE_OTHER_IS_TOUCHING,       "touching ..."                  },
1376 #if 1
1377   { CE_OTHER_IS_HITTING,        "hitting ..."                   },
1378   { CE_OTHER_GETS_HIT,          "hit by ..."                    },
1379 #endif
1380   { CE_OTHER_IS_SWITCHING,      "switch of ..."                 },
1381   { CE_OTHER_IS_CHANGING,       "change by page of"             },
1382   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1383
1384   { -1,                         NULL                            }
1385 };
1386
1387 static struct ValueTextInfo options_change_trigger_side[] =
1388 {
1389   { CH_SIDE_LEFT,               "left"                          },
1390   { CH_SIDE_RIGHT,              "right"                         },
1391   { CH_SIDE_TOP,                "top"                           },
1392   { CH_SIDE_BOTTOM,             "bottom"                        },
1393   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1394   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1395   { CH_SIDE_ANY,                "any"                           },
1396
1397   { -1,                         NULL                            }
1398 };
1399
1400 static struct ValueTextInfo options_change_trigger_player[] =
1401 {
1402   { CH_PLAYER_1,                "1"                             },
1403   { CH_PLAYER_2,                "2"                             },
1404   { CH_PLAYER_3,                "3"                             },
1405   { CH_PLAYER_4,                "4"                             },
1406   { CH_PLAYER_ANY,              "any"                           },
1407
1408   { -1,                         NULL                            }
1409 };
1410
1411 static struct ValueTextInfo options_change_trigger_page[] =
1412 {
1413   { (1 << 0),                   "1"                             },
1414   { (1 << 1),                   "2"                             },
1415   { (1 << 2),                   "3"                             },
1416   { (1 << 3),                   "4"                             },
1417   { (1 << 4),                   "5"                             },
1418   { (1 << 5),                   "6"                             },
1419   { (1 << 6),                   "7"                             },
1420   { (1 << 7),                   "8"                             },
1421   { (1 << 8),                   "9"                             },
1422   { (1 << 9),                   "10"                            },
1423   { (1 << 10),                  "11"                            },
1424   { (1 << 11),                  "12"                            },
1425   { (1 << 12),                  "13"                            },
1426   { (1 << 13),                  "14"                            },
1427   { (1 << 14),                  "15"                            },
1428   { (1 << 15),                  "16"                            },
1429   { (1 << 16),                  "17"                            },
1430   { (1 << 17),                  "18"                            },
1431   { (1 << 18),                  "19"                            },
1432   { (1 << 19),                  "20"                            },
1433   { (1 << 20),                  "21"                            },
1434   { (1 << 21),                  "22"                            },
1435   { (1 << 22),                  "23"                            },
1436   { (1 << 23),                  "24"                            },
1437   { (1 << 24),                  "25"                            },
1438   { (1 << 25),                  "26"                            },
1439   { (1 << 26),                  "27"                            },
1440   { (1 << 27),                  "28"                            },
1441   { (1 << 28),                  "29"                            },
1442   { (1 << 29),                  "30"                            },
1443   { (1 << 30),                  "31"                            },
1444   { (1 << 31),                  "32"                            },
1445   { CH_PAGE_ANY,                "any"                           },
1446
1447   { -1,                         NULL                            }
1448 };
1449
1450 static struct ValueTextInfo options_change_replace_when[] =
1451 {
1452   { CP_WHEN_EMPTY,              "empty"                         },
1453   { CP_WHEN_DIGGABLE,           "diggable"                      },
1454   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1455
1456   { -1,                         NULL                            }
1457 };
1458
1459 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1460 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1461 {
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_group_choice_mode[] =
1466 {
1467   { ANIM_RANDOM,                "random"                        },
1468   { ANIM_LOOP,                  "loop"                          },
1469   { ANIM_LINEAR,                "linear"                        },
1470   { ANIM_PINGPONG,              "pingpong"                      },
1471   { ANIM_PINGPONG2,             "pingpong 2"                    },
1472
1473   { -1,                         NULL                            }
1474 };
1475
1476 static struct
1477 {
1478   int x, y;
1479   int gadget_id;
1480   int gadget_id_align;
1481   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1482   struct ValueTextInfo *options;
1483   int *value;
1484   char *text_left, *text_right, *infotext;
1485 } selectbox_info[ED_NUM_SELECTBOX] =
1486 {
1487   /* ---------- level and editor settings ---------------------------------- */
1488
1489   {
1490     -1,                                 ED_COUNTER_YPOS(4),
1491     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1492     -1,
1493     options_time_or_steps,
1494     &level.use_step_counter,
1495     NULL, "(0 => no limit)",            "time or step limit"
1496   },
1497
1498   /* ---------- element settings: configure 1 (custom elements) ----------- */
1499
1500   {
1501     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1502     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1503     -1,
1504     options_access_type,
1505     &custom_element.access_type,
1506     NULL, NULL,                         "type of access to this field"
1507   },
1508   {
1509     -1,                                 ED_SETTINGS_YPOS(3),
1510     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1511     -1,
1512     options_access_layer,
1513     &custom_element.access_layer,
1514     NULL, NULL,                         "layer of access for this field"
1515   },
1516   {
1517     -1,                                 ED_SETTINGS_YPOS(3),
1518     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1519     -1,
1520     options_access_protected,
1521     &custom_element.access_protected,
1522     NULL, NULL,                         "protected access for this field"
1523   },
1524   {
1525     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1526     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1527     -1,
1528     options_access_direction,
1529     &custom_element.access_direction,
1530     "from", NULL,                       "access direction for this field"
1531   },
1532   {
1533     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1534     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1535     -1,
1536     options_walk_to_action,
1537     &custom_element.walk_to_action,
1538     NULL, NULL,                         "diggable/collectible/pushable"
1539   },
1540   {
1541     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1542     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1543     -1,
1544     options_move_pattern,
1545     &custom_element.move_pattern,
1546     "can move", NULL,                   "element move direction"
1547   },
1548   {
1549     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
1550     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1551     -1,
1552     options_move_direction,
1553     &custom_element.move_direction_initial,
1554     "starts moving", NULL,              "initial element move direction"
1555   },
1556   {
1557     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1558     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1559     -1,
1560     options_move_stepsize,
1561     &custom_element.move_stepsize,
1562     "move/fall speed", NULL,            "speed of element movement"
1563   },
1564   {
1565     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
1566     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1567     -1,
1568     options_move_leave_type,
1569     &custom_element.move_leave_type,
1570     "can dig:    can", ":",             "leave behind or change element"
1571   },
1572   {
1573     -1,                                 ED_SETTINGS_YPOS(13),
1574     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1575     -1,
1576     options_smash_targets,
1577     &custom_element.smash_targets,
1578     "can smash", NULL,                  "elements that can be smashed"
1579   },
1580   {
1581     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1582     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1583     -1,
1584     options_slippery_type,
1585     &custom_element.slippery_type,
1586     "slippery", NULL,                   "where other elements fall down"
1587   },
1588
1589   /* ---------- element settings: configure 2 (custom elements) ----------- */
1590
1591   {
1592     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1593     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1594     -1,
1595     options_deadliness,
1596     &custom_element.deadliness,
1597     "deadly when", NULL,                "deadliness of element"
1598   },
1599   {
1600     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1601     GADGET_ID_CUSTOM_CONSISTENCY,       GADGET_ID_NONE,
1602     -1,
1603     options_consistency,
1604     &custom_element.consistency,
1605     NULL, NULL,                         "consistency/destructibility"
1606   },
1607
1608   /* ---------- element settings: advanced (custom elements) --------------- */
1609
1610   {
1611     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
1612     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1613     -1,
1614     options_time_units,
1615     &custom_element_change.delay_frames,
1616     "delay time given in", NULL,        "delay time units for change"
1617   },
1618   {
1619     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1620     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1621     -1,
1622     options_change_direct_action,
1623     &custom_element_change.direct_action,
1624     NULL, NULL,                         "type of direct action"
1625   },
1626   {
1627     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1628     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1629     -1,
1630     options_change_other_action,
1631     &custom_element_change.other_action,
1632     NULL, "element:",                   "type of other element action"
1633   },
1634   {
1635     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1636     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1637     -1,
1638     options_change_trigger_side,
1639     &custom_element_change.trigger_side,
1640     "... at", "side",                   "element side that causes change"
1641   },
1642   {
1643     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1644     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1645     -1,
1646     options_change_trigger_player,
1647     &custom_element_change.trigger_player,
1648     "player:", " ",                     "player that causes change"
1649   },
1650   {
1651     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1652     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1653     -1,
1654     options_change_trigger_page,
1655     &custom_element_change.trigger_page,
1656     "page:", NULL,                      "change page that causes change"
1657   },
1658   {
1659     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1660     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
1661     -1,
1662     options_change_replace_when,
1663     &custom_element_change.replace_when,
1664     "replace when", NULL,               "which elements can be replaced"
1665   },
1666   {
1667     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1668     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1669     3,
1670     options_change_page,
1671     &custom_element.current_change_page,
1672     NULL, NULL,                         "element change page"
1673   },
1674
1675   /* ---------- element settings: configure (group elements) --------------- */
1676
1677   {
1678     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
1679     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
1680     -1,
1681     options_group_choice_mode,
1682     &group_element_info.choice_mode,
1683     "choice type:", NULL,               "type of group element choice"
1684   },
1685 };
1686
1687 static struct
1688 {
1689   int x, y;
1690   int gadget_id;
1691   int gadget_id_align;
1692   int size;
1693   char *text;
1694   char *text_left, *text_right, *infotext;
1695 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1696 {
1697 #if 1
1698   {
1699     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1700     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1701     8,                                  "Info",                 
1702     NULL, NULL,                         "Show information about element"
1703   },
1704   {
1705     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1706     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1707     8,                                  "Config",
1708     NULL, NULL,                         "Configure element properties"
1709   },
1710   {
1711     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1712     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
1713     8,                                  "Config 1",
1714     NULL, NULL,                         "Configure custom element properties"
1715   },
1716   {
1717     ED_SETTINGS_XPOS(0) + 248,          ED_COUNTER_YPOS(1),
1718     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
1719     8,                                  "Config 2",
1720     NULL, NULL,                         "Configure custom element properties"
1721   },
1722   {
1723     ED_SETTINGS_XPOS(0) + 372,          ED_COUNTER_YPOS(1),
1724     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1725     8,                                  "Change",
1726     NULL, NULL,                         "Custom element change configuration"
1727   },
1728 #else
1729   {
1730     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1731     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1732     11,                                 "Information",                  
1733     NULL, NULL,                         "Show information about element"
1734   },
1735   {
1736     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1737     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1738     11,                                 "Configure",
1739     NULL, NULL,                         "Configure element properties"
1740   },
1741   {
1742     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1743     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1744     11,                                 "Advanced",
1745     NULL, NULL,                         "Advanced element configuration"
1746   },
1747 #endif
1748   {
1749     -1,                                 ED_SETTINGS_YPOS(2),
1750     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1751     -1,                                 "Save",
1752     " ", "As Template",                 "Save current settings as new template"
1753   },
1754   {
1755     -1,                                 ED_SETTINGS_YPOS(14),
1756     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
1757     -1,                                 "New",
1758     NULL, NULL,                         "Add new change page"
1759   },
1760   {
1761     -1,                                 ED_SETTINGS_YPOS(14),
1762     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1763     -1,                                 "Delete",
1764     NULL, NULL,                         "Delete current change page"
1765   },
1766 };
1767
1768 static struct
1769 {
1770   int gd_x, gd_y;
1771   int x, y;
1772   int width, height;
1773   int gadget_id;
1774   int gadget_id_align;
1775   char *text_left, *text_right, *infotext;
1776 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1777 {
1778   {
1779     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1780     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1781     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1782     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1783     NULL, NULL,                         "select previous change page"
1784   },
1785   {
1786     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1787     -1,                                 ED_SETTINGS_YPOS(14),
1788     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1789     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1790     NULL, "change page",                "select next change page"
1791   },
1792   {
1793     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
1794     -1,                                 ED_SETTINGS_YPOS(14),
1795     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1796     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
1797     " ", NULL,                          "copy settings from this change page"
1798   },
1799   {
1800     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
1801     -1,                                 ED_SETTINGS_YPOS(14),
1802     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1803     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
1804     NULL, NULL,                         "paste settings to this change page"
1805   },
1806 };
1807
1808 static struct
1809 {
1810   int gd_x, gd_y;
1811   int x, y;
1812   int gadget_id;
1813   char *infotext;
1814 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1815 {
1816   {
1817     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1818     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1819     GADGET_ID_SCROLL_UP,
1820     "scroll level editing area up"
1821   },
1822   {
1823     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1824     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1825     GADGET_ID_SCROLL_DOWN,
1826     "scroll level editing area down"
1827   },
1828   {
1829     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1830     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1831     GADGET_ID_SCROLL_LEFT,
1832     "scroll level editing area left"
1833   },
1834   {
1835     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1836     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1837     GADGET_ID_SCROLL_RIGHT,
1838     "scroll level editing area right"
1839   },
1840   {
1841     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1842     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1843     GADGET_ID_SCROLL_LIST_UP,
1844     "scroll element list up ('Page Up')"
1845   },
1846   {
1847     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1848     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1849     GADGET_ID_SCROLL_LIST_DOWN,
1850     "scroll element list down ('Page Down')"
1851   },
1852 };
1853
1854 static struct
1855 {
1856   int gd_x, gd_y;
1857   int x, y;
1858   int width, height;
1859   int type;
1860   int gadget_id;
1861   char *infotext;
1862 } scrollbar_info[ED_NUM_SCROLLBARS] =
1863 {
1864   {
1865     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1866     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1867     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1868     GD_TYPE_SCROLLBAR_HORIZONTAL,
1869     GADGET_ID_SCROLL_HORIZONTAL,
1870     "scroll level editing area horizontally"
1871   },
1872   {
1873     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1874     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1875     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1876     GD_TYPE_SCROLLBAR_VERTICAL,
1877     GADGET_ID_SCROLL_VERTICAL,
1878     "scroll level editing area vertically"
1879   },
1880   {
1881     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1882     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1883     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1884     GD_TYPE_SCROLLBAR_VERTICAL,
1885     GADGET_ID_SCROLL_LIST_VERTICAL,
1886     "scroll element list vertically"
1887   }
1888 };
1889
1890 static struct
1891 {
1892   int x, y;
1893   int gadget_id;
1894   int gadget_id_align;
1895   int radio_button_nr;
1896   int *value;
1897   int checked_value;
1898   char *text_left, *text_right, *infotext;
1899 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1900 {
1901   {
1902     -1,                                 ED_COUNTER2_YPOS(8),
1903     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1904     RADIO_NR_RANDOM_ELEMENTS,
1905     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1906     " ", "percentage",                  "use percentage for random elements"
1907   },
1908   {
1909     -1,                                 ED_COUNTER2_YPOS(8),
1910     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1911     RADIO_NR_RANDOM_ELEMENTS,
1912     &random_placement_method,           RANDOM_USE_QUANTITY,
1913     " ", "quantity",                    "use quantity for random elements"
1914   }
1915 };
1916
1917 static struct
1918 {
1919   int x, y;
1920   int gadget_id;
1921   int gadget_id_align;
1922   boolean *value;
1923   char *text_left, *text_right, *infotext;
1924 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1925 {
1926   /* ---------- level and editor settings ---------------------------------- */
1927
1928   {
1929     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1930     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1931     &level.double_speed,
1932     NULL, "double speed movement",      "set movement speed of player"
1933   },
1934   {
1935     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1936     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1937     &level.initial_gravity,
1938     " ", "gravity",                     "set level gravity"
1939   },
1940   {
1941     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1942     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
1943     &random_placement_background_restricted,
1944     NULL,
1945     "restrict random placement to:",    "set random placement restriction"
1946   },
1947
1948   /* ---------- element settings: configure (various elements) ------------- */
1949
1950   {
1951     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1952     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
1953     &stick_element_properties_window,
1954     NULL,
1955     "stick this screen to edit content","stick this screen to edit content"
1956   },
1957   {
1958     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1959     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
1960     &level.em_slippery_gems,
1961     NULL,
1962     "slip down from certain flat walls","use EM style slipping behaviour"
1963   },
1964   {
1965     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1966     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
1967     &level.use_spring_bug,
1968     NULL,
1969     "use spring pushing bug",           "use odd spring pushing behaviour"
1970   },
1971   {
1972     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1973     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
1974     &level.grow_into_diggable,
1975     NULL,
1976     "can grow into anything diggable",  "grow into more than just sand"
1977   },
1978   {
1979     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1980     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
1981     &level.block_last_field,
1982     NULL,
1983     "block last field when moving",     "player blocks last field when moving"
1984   },
1985   {
1986     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1987     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
1988     &level.sp_block_last_field,
1989     NULL,
1990     "block last field when moving",     "player blocks last field when moving"
1991   },
1992   {
1993     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1994     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
1995     &level.instant_relocation,
1996     NULL,
1997     "no scrolling when relocating",     "player gets relocated without delay"
1998   },
1999   {
2000     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
2001     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2002     &level.can_pass_to_walkable,
2003     NULL,
2004     "can pass to walkable element",     "player can pass to empty or walkable"
2005   },
2006   {
2007     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
2008     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2009     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2010     NULL,
2011     "can fall into acid (with gravity)","player can fall into acid pool"
2012   },
2013   {
2014     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
2015     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2016     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2017     NULL,
2018     "can move into acid",               "element can move into acid pool"
2019   },
2020   {
2021     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2022     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2023     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2024     NULL,
2025     "deadly when colliding with",       "element is deadly when hitting player"
2026   },
2027
2028   /* ---------- element settings: configure 1 (custom elements) ----------- */
2029
2030   {
2031     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2032     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2033     &custom_element.use_gfx_element,
2034     NULL, "use graphic of element:",    "use graphic for custom element"
2035   },
2036   {
2037     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2038     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2039     &level.use_custom_template,
2040     NULL, "use template",               "use template for custom properties"
2041   },
2042   {
2043     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
2044     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2045     &custom_element_properties[EP_ACCESSIBLE],
2046     NULL, NULL,                         "player can walk to or pass this field"
2047   },
2048   {
2049     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
2050     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2051     &custom_element_properties[EP_WALK_TO_OBJECT],
2052     NULL, NULL,                         "player can dig/collect/push element"
2053   },
2054   {
2055     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(9),
2056     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2057     &custom_element_properties[EP_CAN_MOVE],
2058     NULL, NULL,                         "element can move in some direction"
2059   },
2060   {
2061     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
2062     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2063     &custom_element_properties[EP_CAN_FALL],
2064     NULL, "can fall",                   "element can fall down"
2065   },
2066   {
2067     -1,                                 ED_SETTINGS_YPOS(13),
2068     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2069     &custom_element_properties[EP_CAN_SMASH],
2070     " ", NULL,                          "element can smash other elements"
2071   },
2072   {
2073     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
2074     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2075     &custom_element_properties[EP_SLIPPERY],
2076     NULL, NULL,                         "other elements can fall down from it"
2077   },
2078
2079   /* ---------- element settings: configure 2 (custom elements) ----------- */
2080
2081   {
2082     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2083     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2084     &custom_element_properties[EP_DEADLY],
2085     NULL, NULL,                         "element can kill the player"
2086   },
2087   {
2088     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2089     GADGET_ID_CUSTOM_EXPLODE_RESULT,    GADGET_ID_NONE,
2090     &custom_element_properties[EP_EXPLODE_RESULT],
2091     NULL, NULL,                         "set consistency/destructibility"
2092   },
2093   {
2094     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
2095     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2096     &custom_element.can_explode_by_fire,
2097     NULL, "by fire",                    "element can explode by fire/explosion"
2098   },
2099   {
2100     -1,                                 ED_SETTINGS_YPOS(3),
2101     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2102     &custom_element.can_explode_smashed,
2103     " ", "smashed",                     "element can explode when smashed"
2104   },
2105   {
2106     -1,                                 ED_SETTINGS_YPOS(3),
2107     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2108     &custom_element.can_explode_impact,
2109     " ", "impact",                      "element can explode on impact"
2110   },
2111
2112   /* ---------- element settings: advanced (custom elements) --------------- */
2113
2114   {
2115     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2116     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2117     &custom_element_change.can_change,
2118     NULL, "element changes to:",        "element can change to other element"
2119   },
2120   {
2121     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
2122     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2123     &custom_element_change_events[CE_DELAY],
2124     NULL, NULL,                         "element changes after delay"
2125   },
2126   {
2127     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
2128     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2129     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2130     NULL, NULL,                         "element changes by direct action"
2131   },
2132   {
2133     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
2134     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2135     &custom_element_change_events[CE_BY_OTHER_ACTION],
2136     NULL, NULL,                         "element changes by other element"
2137   },
2138   {
2139     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
2140     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2141     &custom_element_change.explode,
2142     NULL, "explode instead of change",  "element explodes instead of change"
2143   },
2144   {
2145     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
2146     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2147     &custom_element_change.use_target_content,
2148     NULL, "use extended change target:","element changes to more elements"
2149   },
2150   {
2151     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
2152     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2153     &custom_element_change.only_if_complete,
2154     NULL, "replace all or nothing",     "only replace when all can be changed"
2155   },
2156   {
2157     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
2158     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2159     &custom_element_change.use_random_replace,
2160     NULL, NULL,                         "use percentage for random replace"
2161   },
2162 };
2163
2164 static struct
2165 {
2166   int x, y;
2167   int area_xsize, area_ysize;
2168   int gadget_id;
2169   int gadget_id_align;
2170   char *text_left, *text_right, *text_below;
2171 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2172 {
2173   /* ---------- level playfield content ------------------------------------ */
2174
2175   {
2176     0, 0,
2177     MAX_ED_FIELDX, MAX_ED_FIELDY,
2178     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2179     NULL, NULL,                         NULL
2180   },
2181
2182   /* ---------- yam yam content -------------------------------------------- */
2183
2184   {
2185     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2186     3, 3,
2187     GADGET_ID_ELEMENT_CONTENT_0,        GADGET_ID_NONE,
2188     NULL, NULL,                         "1"
2189   },
2190   {
2191     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2192     3, 3,
2193     GADGET_ID_ELEMENT_CONTENT_1,        GADGET_ID_NONE,
2194     NULL, NULL,                         "2"
2195   },
2196   {
2197     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2198     3, 3,
2199     GADGET_ID_ELEMENT_CONTENT_2,        GADGET_ID_NONE,
2200     NULL, NULL,                         "3"
2201   },
2202   {
2203     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2204     3, 3,
2205     GADGET_ID_ELEMENT_CONTENT_3,        GADGET_ID_NONE,
2206     NULL, NULL,                         "4"
2207   },
2208   {
2209     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2210     3, 3,
2211     GADGET_ID_ELEMENT_CONTENT_4,        GADGET_ID_NONE,
2212     NULL, NULL,                         "5"
2213   },
2214   {
2215     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2216     3, 3,
2217     GADGET_ID_ELEMENT_CONTENT_5,        GADGET_ID_NONE,
2218     NULL, NULL,                         "6"
2219   },
2220   {
2221     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2222     3, 3,
2223     GADGET_ID_ELEMENT_CONTENT_6,        GADGET_ID_NONE,
2224     NULL, NULL,                         "7"
2225   },
2226   {
2227     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2228     3, 3,
2229     GADGET_ID_ELEMENT_CONTENT_7,        GADGET_ID_NONE,
2230     NULL, NULL,                         "8"
2231   },
2232
2233   /* ---------- amoeba content --------------------------------------------- */
2234
2235   {
2236     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2237     1, 1,
2238     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2239     "content:", NULL,                   NULL
2240   },
2241
2242   /* ---------- custom graphic --------------------------------------------- */
2243
2244   {
2245     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2246     1, 1,
2247     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2248     NULL, NULL,                         NULL
2249   },
2250
2251   /* ---------- custom content (when exploding) ---------------------------- */
2252
2253   {
2254     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(2),
2255     3, 3,
2256     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2257     "content:", NULL,                   NULL
2258   },
2259
2260   /* ---------- custom enter and leave element (when moving) --------------- */
2261
2262   {
2263     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(11),
2264     1, 1,
2265     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2266     "can dig:", " ",                    NULL
2267   },
2268   {
2269     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(11),
2270     1, 1,
2271     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2272     NULL, NULL,                         NULL
2273   },
2274
2275   /* ---------- custom change target --------------------------------------- */
2276
2277   {
2278     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2279     1, 1,
2280     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2281     NULL, "after/when:",                NULL
2282   },
2283
2284   /* ---------- custom change content (extended change target) ------------- */
2285
2286   {
2287     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2288     3, 3,
2289     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2290     NULL, NULL,                         NULL
2291   },
2292
2293   /* ---------- custom change trigger (element causing change) ------------- */
2294
2295   {
2296     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2297     1, 1,
2298     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2299     NULL, NULL,                         NULL
2300   },
2301
2302   /* ---------- group element content -------------------------------------- */
2303
2304   {
2305     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2306     MAX_ELEMENTS_IN_GROUP, 1,
2307     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2308     "content:", NULL,                   NULL
2309   },
2310
2311   /* ---------- random background (for random painting) -------------------- */
2312
2313   {
2314     -1,                                 ED_SETTINGS_YPOS(14),
2315     1, 1,
2316     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2317     NULL, NULL,                         NULL
2318   },
2319 };
2320
2321
2322 /*
2323   -----------------------------------------------------------------------------
2324   some internally used variables
2325   -----------------------------------------------------------------------------
2326 */
2327
2328 /* actual size of level editor drawing area */
2329 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2330
2331 /* actual position of level editor drawing area in level playfield */
2332 static int level_xpos = -1, level_ypos = -1;
2333
2334 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2335
2336 /* drawing elements on the three mouse buttons */
2337 static int new_element1 = EL_WALL;
2338 static int new_element2 = EL_EMPTY;
2339 static int new_element3 = EL_SAND;
2340
2341 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2342                                 (button) == 2 ? new_element2 : \
2343                                 (button) == 3 ? new_element3 : EL_EMPTY)
2344 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2345
2346 /* forward declaration for internal use */
2347 static void ModifyEditorCounter(int, int);
2348 static void ModifyEditorCounterLimits(int, int, int);
2349 static void ModifyEditorSelectbox(int, int);
2350 static void ModifyEditorDrawingArea(int, int, int);
2351 static void ModifyEditorElementList();
2352 static void RedrawDrawingElements();
2353 static void DrawDrawingWindow();
2354 static void DrawLevelInfoWindow();
2355 static void DrawPropertiesWindow();
2356 static void UpdateCustomElementGraphicGadgets();
2357 static boolean checkPropertiesConfig(int);
2358 static void CopyLevelToUndoBuffer(int);
2359 static void HandleDrawingAreas(struct GadgetInfo *);
2360 static void HandleCounterButtons(struct GadgetInfo *);
2361 static void HandleTextInputGadgets(struct GadgetInfo *);
2362 static void HandleTextAreaGadgets(struct GadgetInfo *);
2363 static void HandleSelectboxGadgets(struct GadgetInfo *);
2364 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2365 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2366 static void HandleRadiobuttons(struct GadgetInfo *);
2367 static void HandleCheckbuttons(struct GadgetInfo *);
2368 static void HandleControlButtons(struct GadgetInfo *);
2369 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2370
2371 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2372 static int right_gadget_border[NUM_EDITOR_GADGETS];
2373
2374 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2375 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2376 static boolean draw_with_brush = FALSE;
2377 static int properties_element = 0;
2378
2379 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2380 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2381 static int undo_buffer_position = 0;
2382 static int undo_buffer_steps = 0;
2383
2384 static int edit_mode;
2385 static int edit_mode_properties;
2386
2387 static int element_shift = 0;
2388
2389 static int editor_hl_boulderdash[] =
2390 {
2391   EL_CHAR('B'),
2392   EL_CHAR('O'),
2393   EL_CHAR('U'),
2394   EL_CHAR('L'),
2395
2396   EL_CHAR('-'),
2397   EL_CHAR('D'),
2398   EL_CHAR('E'),
2399   EL_CHAR('R'),
2400
2401   EL_CHAR('D'),
2402   EL_CHAR('A'),
2403   EL_CHAR('S'),
2404   EL_CHAR('H'),
2405 };
2406
2407 static int editor_el_boulderdash[] =
2408 {
2409   EL_PLAYER_1,
2410   EL_EMPTY,
2411   EL_SAND,
2412   EL_STEELWALL,
2413
2414   EL_BD_WALL,
2415   EL_BD_MAGIC_WALL,
2416   EL_EXIT_CLOSED,
2417   EL_EXIT_OPEN,
2418
2419   EL_BD_DIAMOND,
2420   EL_BD_BUTTERFLY_UP,
2421   EL_BD_FIREFLY_UP,
2422   EL_BD_ROCK,
2423
2424   EL_BD_BUTTERFLY_LEFT,
2425   EL_BD_FIREFLY_LEFT,
2426   EL_BD_BUTTERFLY_RIGHT,
2427   EL_BD_FIREFLY_RIGHT,
2428
2429   EL_BD_AMOEBA,
2430   EL_BD_BUTTERFLY_DOWN,
2431   EL_BD_FIREFLY_DOWN,
2432   EL_EMPTY,
2433 };
2434 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2435 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2436 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2437 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2438
2439 static int editor_hl_emerald_mine[] =
2440 {
2441   EL_CHAR('E'),
2442   EL_CHAR('M'),
2443   EL_CHAR('E'),
2444   EL_CHAR('-'),
2445
2446   EL_CHAR('R'),
2447   EL_CHAR('A'),
2448   EL_CHAR('L'),
2449   EL_CHAR('D'),
2450
2451   EL_CHAR('M'),
2452   EL_CHAR('I'),
2453   EL_CHAR('N'),
2454   EL_CHAR('E'),
2455 };
2456
2457 static int editor_el_emerald_mine[] =
2458 {
2459   EL_PLAYER_1,
2460   EL_PLAYER_2,
2461   EL_PLAYER_3,
2462   EL_PLAYER_4,
2463
2464   EL_PLAYER_1,
2465   EL_EMPTY,
2466   EL_SAND,
2467   EL_ROCK,
2468
2469   EL_STEELWALL,
2470   EL_WALL,
2471   EL_WALL_SLIPPERY,
2472   EL_MAGIC_WALL,
2473
2474   EL_EMERALD,
2475   EL_DIAMOND,
2476   EL_NUT,
2477   EL_BOMB,
2478
2479   EL_WALL_EMERALD,
2480   EL_WALL_DIAMOND,
2481   EL_QUICKSAND_EMPTY,
2482   EL_QUICKSAND_FULL,
2483
2484   EL_DYNAMITE,
2485   EL_DYNAMITE_ACTIVE,
2486   EL_EXIT_CLOSED,
2487   EL_EXIT_OPEN,
2488
2489   EL_YAMYAM,
2490   EL_BUG_UP,
2491   EL_SPACESHIP_UP,
2492   EL_ROBOT,
2493
2494   EL_BUG_LEFT,
2495   EL_SPACESHIP_LEFT,
2496   EL_BUG_RIGHT,
2497   EL_SPACESHIP_RIGHT,
2498
2499   EL_ROBOT_WHEEL,
2500   EL_BUG_DOWN,
2501   EL_SPACESHIP_DOWN,
2502   EL_INVISIBLE_WALL,
2503
2504   EL_ACID_POOL_TOPLEFT,
2505   EL_ACID,
2506   EL_ACID_POOL_TOPRIGHT,
2507   EL_EMPTY,
2508
2509   EL_ACID_POOL_BOTTOMLEFT,
2510   EL_ACID_POOL_BOTTOM,
2511   EL_ACID_POOL_BOTTOMRIGHT,
2512   EL_EMPTY,
2513
2514   EL_AMOEBA_DROP,
2515   EL_AMOEBA_DEAD,
2516   EL_AMOEBA_WET,
2517   EL_AMOEBA_DRY,
2518
2519 #if 1
2520   EL_EM_KEY_1,
2521   EL_EM_KEY_2,
2522   EL_EM_KEY_3,
2523   EL_EM_KEY_4,
2524 #else
2525   EL_EM_KEY_1_FILE,
2526   EL_EM_KEY_2_FILE,
2527   EL_EM_KEY_3_FILE,
2528   EL_EM_KEY_4_FILE,
2529 #endif
2530
2531   EL_EM_GATE_1,
2532   EL_EM_GATE_2,
2533   EL_EM_GATE_3,
2534   EL_EM_GATE_4,
2535
2536   EL_EM_GATE_1_GRAY,
2537   EL_EM_GATE_2_GRAY,
2538   EL_EM_GATE_3_GRAY,
2539   EL_EM_GATE_4_GRAY,
2540 };
2541 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2542 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2543 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2544 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2545
2546 static int editor_hl_more[] =
2547 {
2548   EL_CHAR('M'),
2549   EL_CHAR('O'),
2550   EL_CHAR('R'),
2551   EL_CHAR('E'),
2552 };
2553
2554 static int editor_el_more[] =
2555 {
2556   EL_KEY_1,
2557   EL_KEY_2,
2558   EL_KEY_3,
2559   EL_KEY_4,
2560
2561   EL_GATE_1,
2562   EL_GATE_2,
2563   EL_GATE_3,
2564   EL_GATE_4,
2565
2566   EL_GATE_1_GRAY,
2567   EL_GATE_2_GRAY,
2568   EL_GATE_3_GRAY,
2569   EL_GATE_4_GRAY,
2570
2571   EL_ARROW_LEFT,
2572   EL_ARROW_RIGHT,
2573   EL_ARROW_UP,
2574   EL_ARROW_DOWN,
2575
2576   EL_AMOEBA_FULL,
2577   EL_EMERALD_YELLOW,
2578   EL_EMERALD_RED,
2579   EL_EMERALD_PURPLE,
2580
2581   EL_WALL_BD_DIAMOND,
2582   EL_WALL_EMERALD_YELLOW,
2583   EL_WALL_EMERALD_RED,
2584   EL_WALL_EMERALD_PURPLE,
2585
2586   EL_GAME_OF_LIFE,
2587   EL_PACMAN_UP,
2588   EL_TIME_ORB_FULL,
2589   EL_TIME_ORB_EMPTY,
2590
2591   EL_PACMAN_LEFT,
2592   EL_DARK_YAMYAM,
2593   EL_PACMAN_RIGHT,
2594   EL_EXPANDABLE_WALL,
2595
2596   EL_BIOMAZE,
2597   EL_PACMAN_DOWN,
2598   EL_LAMP,
2599   EL_LAMP_ACTIVE,
2600
2601   EL_DYNABOMB_INCREASE_NUMBER,
2602   EL_DYNABOMB_INCREASE_SIZE,
2603   EL_DYNABOMB_INCREASE_POWER,
2604   EL_STONEBLOCK,
2605
2606   EL_MOLE,
2607   EL_PENGUIN,
2608   EL_PIG,
2609   EL_DRAGON,
2610
2611   EL_BUG,
2612   EL_MOLE_UP,
2613   EL_BD_BUTTERFLY,
2614   EL_BD_FIREFLY,
2615
2616   EL_MOLE_LEFT,
2617   EL_EMPTY,
2618   EL_MOLE_RIGHT,
2619   EL_PACMAN,
2620
2621   EL_SPACESHIP,
2622   EL_MOLE_DOWN,
2623   EL_BALLOON,
2624   EL_BALLOON_SWITCH_ANY,
2625
2626   EL_BALLOON_SWITCH_LEFT,
2627   EL_BALLOON_SWITCH_RIGHT,
2628   EL_BALLOON_SWITCH_UP,
2629   EL_BALLOON_SWITCH_DOWN,
2630
2631   EL_SATELLITE,
2632   EL_EXPANDABLE_WALL_HORIZONTAL,
2633   EL_EXPANDABLE_WALL_VERTICAL,
2634   EL_EXPANDABLE_WALL_ANY,
2635
2636   EL_INVISIBLE_STEELWALL,
2637   EL_INVISIBLE_WALL,
2638   EL_SPEED_PILL,
2639   EL_BLACK_ORB,
2640
2641   EL_EMC_STEELWALL_1,
2642   EL_EMC_WALL_1,
2643   EL_EMC_WALL_2,
2644   EL_EMC_WALL_3,
2645
2646   EL_EMC_WALL_4,
2647   EL_EMC_WALL_5,
2648   EL_EMC_WALL_6,
2649   EL_EMC_WALL_7,
2650 };
2651 static int *editor_hl_more_ptr = editor_hl_more;
2652 static int *editor_el_more_ptr = editor_el_more;
2653 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2654 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2655
2656 static int editor_hl_sokoban[] =
2657 {
2658   EL_CHAR('S'),
2659   EL_CHAR('O'),
2660   EL_CHAR('K'),
2661   EL_CHAR('O'),
2662
2663   EL_CHAR('-'),
2664   EL_CHAR('B'),
2665   EL_CHAR('A'),
2666   EL_CHAR('N'),
2667 };
2668
2669 static int editor_el_sokoban[] =
2670 {
2671   EL_SOKOBAN_OBJECT,
2672   EL_SOKOBAN_FIELD_EMPTY,
2673   EL_SOKOBAN_FIELD_FULL,
2674   EL_SOKOBAN_FIELD_PLAYER,
2675 };
2676 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2677 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2678 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2679 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2680
2681 static int editor_hl_supaplex[] =
2682 {
2683   EL_CHAR('S'),
2684   EL_CHAR('U'),
2685   EL_CHAR('P'),
2686   EL_CHAR('A'),
2687
2688   EL_CHAR('P'),
2689   EL_CHAR('L'),
2690   EL_CHAR('E'),
2691   EL_CHAR('X'),
2692 };
2693
2694 static int editor_el_supaplex[] =
2695 {
2696 #if 1
2697   EL_EMPTY,
2698 #else
2699   EL_SP_EMPTY,
2700 #endif
2701   EL_SP_ZONK,
2702   EL_SP_BASE,
2703   EL_SP_MURPHY,
2704
2705   EL_SP_INFOTRON,
2706   EL_SP_CHIP_SINGLE,
2707   EL_SP_HARDWARE_GRAY,
2708   EL_SP_EXIT_CLOSED,
2709
2710   EL_SP_DISK_ORANGE,
2711   EL_SP_PORT_RIGHT,
2712   EL_SP_PORT_DOWN,
2713   EL_SP_PORT_LEFT,
2714
2715   EL_SP_PORT_UP,
2716   EL_SP_GRAVITY_PORT_RIGHT,
2717   EL_SP_GRAVITY_PORT_DOWN,
2718   EL_SP_GRAVITY_PORT_LEFT,
2719
2720   EL_SP_GRAVITY_PORT_UP,
2721   EL_SP_SNIKSNAK,
2722   EL_SP_DISK_YELLOW,
2723   EL_SP_TERMINAL,
2724
2725   EL_SP_DISK_RED,
2726   EL_SP_PORT_VERTICAL,
2727   EL_SP_PORT_HORIZONTAL,
2728   EL_SP_PORT_ANY,
2729
2730   EL_SP_ELECTRON,
2731   EL_SP_BUGGY_BASE,
2732   EL_SP_CHIP_LEFT,
2733   EL_SP_CHIP_RIGHT,
2734
2735   EL_SP_HARDWARE_BASE_1,
2736   EL_SP_HARDWARE_GREEN,
2737   EL_SP_HARDWARE_BLUE,
2738   EL_SP_HARDWARE_RED,
2739
2740   EL_SP_HARDWARE_YELLOW,
2741   EL_SP_HARDWARE_BASE_2,
2742   EL_SP_HARDWARE_BASE_3,
2743   EL_SP_HARDWARE_BASE_4,
2744
2745   EL_SP_HARDWARE_BASE_5,
2746   EL_SP_HARDWARE_BASE_6,
2747   EL_SP_CHIP_TOP,
2748   EL_SP_CHIP_BOTTOM,
2749 };
2750 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2751 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2752 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2753 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2754
2755 static int editor_hl_diamond_caves[] =
2756 {
2757   EL_CHAR('D'),
2758   EL_CHAR('I'),
2759   EL_CHAR('A'),
2760   EL_CHAR('-'),
2761
2762   EL_CHAR('M'),
2763   EL_CHAR('O'),
2764   EL_CHAR('N'),
2765   EL_CHAR('D'),
2766
2767   EL_CHAR('C'),
2768   EL_CHAR('A'),
2769   EL_CHAR('V'),
2770   EL_CHAR('E'),
2771
2772   EL_CHAR('S'),
2773   EL_CHAR(' '),
2774   EL_CHAR('I'),
2775   EL_CHAR('I'),
2776 };
2777
2778 static int editor_el_diamond_caves[] =
2779 {
2780   EL_PEARL,
2781   EL_CRYSTAL,
2782   EL_WALL_PEARL,
2783   EL_WALL_CRYSTAL,
2784
2785   EL_CONVEYOR_BELT_1_LEFT,
2786   EL_CONVEYOR_BELT_1_MIDDLE,
2787   EL_CONVEYOR_BELT_1_RIGHT,
2788   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2789
2790   EL_CONVEYOR_BELT_2_LEFT,
2791   EL_CONVEYOR_BELT_2_MIDDLE,
2792   EL_CONVEYOR_BELT_2_RIGHT,
2793   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2794
2795   EL_CONVEYOR_BELT_3_LEFT,
2796   EL_CONVEYOR_BELT_3_MIDDLE,
2797   EL_CONVEYOR_BELT_3_RIGHT,
2798   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2799
2800   EL_CONVEYOR_BELT_4_LEFT,
2801   EL_CONVEYOR_BELT_4_MIDDLE,
2802   EL_CONVEYOR_BELT_4_RIGHT,
2803   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2804
2805   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2806   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2807   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2808   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2809
2810   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2811   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2812   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2813   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2814
2815   EL_SWITCHGATE_OPEN,
2816   EL_SWITCHGATE_CLOSED,
2817   EL_SWITCHGATE_SWITCH_UP,
2818   EL_EMPTY,
2819
2820   EL_ENVELOPE_1,
2821   EL_ENVELOPE_2,
2822   EL_ENVELOPE_3,
2823   EL_ENVELOPE_4,
2824
2825   EL_TIMEGATE_CLOSED,
2826   EL_TIMEGATE_OPEN,
2827   EL_TIMEGATE_SWITCH,
2828   EL_EMPTY,
2829
2830   EL_LANDMINE,
2831   EL_INVISIBLE_SAND,
2832   EL_STEELWALL_SLIPPERY,
2833   EL_EMPTY,
2834
2835   EL_SIGN_EXCLAMATION,
2836   EL_SIGN_STOP,
2837   EL_LIGHT_SWITCH,
2838   EL_LIGHT_SWITCH_ACTIVE,
2839
2840   EL_SHIELD_NORMAL,
2841   EL_SHIELD_DEADLY,
2842   EL_EXTRA_TIME,
2843   EL_EMPTY,
2844 };
2845 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
2846 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
2847 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
2848 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2849
2850 static int editor_hl_dx_boulderdash[] =
2851 {
2852   EL_CHAR('D'),
2853   EL_CHAR('X'),
2854   EL_CHAR('-'),
2855   EL_CHAR(' '),
2856
2857   EL_CHAR('B'),
2858   EL_CHAR('O'),
2859   EL_CHAR('U'),
2860   EL_CHAR('L'),
2861
2862   EL_CHAR('-'),
2863   EL_CHAR('D'),
2864   EL_CHAR('E'),
2865   EL_CHAR('R'),
2866
2867   EL_CHAR('D'),
2868   EL_CHAR('A'),
2869   EL_CHAR('S'),
2870   EL_CHAR('H'),
2871 };
2872
2873 static int editor_el_dx_boulderdash[] =
2874 {
2875   EL_SPRING,
2876   EL_TUBE_RIGHT_DOWN,
2877   EL_TUBE_HORIZONTAL_DOWN,
2878   EL_TUBE_LEFT_DOWN,
2879
2880   EL_TUBE_HORIZONTAL,
2881   EL_TUBE_VERTICAL_RIGHT,
2882   EL_TUBE_ANY,
2883   EL_TUBE_VERTICAL_LEFT,
2884
2885   EL_TUBE_VERTICAL,
2886   EL_TUBE_RIGHT_UP,
2887   EL_TUBE_HORIZONTAL_UP,
2888   EL_TUBE_LEFT_UP,
2889
2890   EL_TRAP,
2891   EL_DX_SUPABOMB,
2892   EL_EMPTY,
2893   EL_EMPTY
2894 };
2895 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
2896 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
2897 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
2898 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2899
2900 static int editor_hl_chars[] =
2901 {
2902   EL_CHAR('T'),
2903   EL_CHAR('E'),
2904   EL_CHAR('X'),
2905   EL_CHAR('T'),
2906 };
2907
2908 static int editor_el_chars[] =
2909 {
2910   EL_CHAR(' '),
2911   EL_CHAR('!'),
2912   EL_CHAR('"'),
2913   EL_CHAR('#'),
2914
2915   EL_CHAR('$'),
2916   EL_CHAR('%'),
2917   EL_CHAR('&'),
2918   EL_CHAR('\''),
2919
2920   EL_CHAR('('),
2921   EL_CHAR(')'),
2922   EL_CHAR('*'),
2923   EL_CHAR('+'),
2924
2925   EL_CHAR(','),
2926   EL_CHAR('-'),
2927   EL_CHAR('.'),
2928   EL_CHAR('/'),
2929
2930   EL_CHAR('0'),
2931   EL_CHAR('1'),
2932   EL_CHAR('2'),
2933   EL_CHAR('3'),
2934
2935   EL_CHAR('4'),
2936   EL_CHAR('5'),
2937   EL_CHAR('6'),
2938   EL_CHAR('7'),
2939
2940   EL_CHAR('8'),
2941   EL_CHAR('9'),
2942   EL_CHAR(':'),
2943   EL_CHAR(';'),
2944
2945   EL_CHAR('<'),
2946   EL_CHAR('='),
2947   EL_CHAR('>'),
2948   EL_CHAR('?'),
2949
2950   EL_CHAR('@'),
2951   EL_CHAR('A'),
2952   EL_CHAR('B'),
2953   EL_CHAR('C'),
2954
2955   EL_CHAR('D'),
2956   EL_CHAR('E'),
2957   EL_CHAR('F'),
2958   EL_CHAR('G'),
2959
2960   EL_CHAR('H'),
2961   EL_CHAR('I'),
2962   EL_CHAR('J'),
2963   EL_CHAR('K'),
2964
2965   EL_CHAR('L'),
2966   EL_CHAR('M'),
2967   EL_CHAR('N'),
2968   EL_CHAR('O'),
2969
2970   EL_CHAR('P'),
2971   EL_CHAR('Q'),
2972   EL_CHAR('R'),
2973   EL_CHAR('S'),
2974
2975   EL_CHAR('T'),
2976   EL_CHAR('U'),
2977   EL_CHAR('V'),
2978   EL_CHAR('W'),
2979
2980   EL_CHAR('X'),
2981   EL_CHAR('Y'),
2982   EL_CHAR('Z'),
2983   EL_CHAR('['),
2984
2985   EL_CHAR('\\'),
2986   EL_CHAR(']'),
2987   EL_CHAR('^'),
2988   EL_CHAR('_'),
2989
2990   EL_CHAR('©'),
2991   EL_CHAR('Ä'),
2992   EL_CHAR('Ö'),
2993   EL_CHAR('Ãœ'),
2994
2995   EL_CHAR('°'),
2996   EL_CHAR('®'),
2997   EL_CHAR(FONT_ASCII_CURSOR),
2998   EL_CHAR(' ')
2999 };
3000 static int *editor_hl_chars_ptr = editor_hl_chars;
3001 static int *editor_el_chars_ptr = editor_el_chars;
3002 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3003 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3004
3005 static int editor_hl_custom[] =
3006 {
3007   EL_CHAR('C'),
3008   EL_CHAR('U'),
3009   EL_CHAR('S'),
3010   EL_CHAR('-'),
3011
3012   EL_CHAR('T'),
3013   EL_CHAR('O'),
3014   EL_CHAR('M'),
3015   EL_CHAR(' '),
3016
3017   EL_CHAR('E'),
3018   EL_CHAR('L'),
3019   EL_CHAR('E'),
3020   EL_CHAR('M'),
3021
3022   EL_CHAR('E'),
3023   EL_CHAR('N'),
3024   EL_CHAR('T'),
3025   EL_CHAR('S'),
3026 };
3027
3028 static int editor_el_custom[] =
3029 {
3030   EL_CUSTOM_START + 0,
3031   EL_CUSTOM_START + 1,
3032   EL_CUSTOM_START + 2,
3033   EL_CUSTOM_START + 3,
3034
3035   EL_CUSTOM_START + 4,
3036   EL_CUSTOM_START + 5,
3037   EL_CUSTOM_START + 6,
3038   EL_CUSTOM_START + 7,
3039
3040   EL_CUSTOM_START + 8,
3041   EL_CUSTOM_START + 9,
3042   EL_CUSTOM_START + 10,
3043   EL_CUSTOM_START + 11,
3044
3045   EL_CUSTOM_START + 12,
3046   EL_CUSTOM_START + 13,
3047   EL_CUSTOM_START + 14,
3048   EL_CUSTOM_START + 15,
3049
3050   EL_CUSTOM_START + 16,
3051   EL_CUSTOM_START + 17,
3052   EL_CUSTOM_START + 18,
3053   EL_CUSTOM_START + 19,
3054
3055   EL_CUSTOM_START + 20,
3056   EL_CUSTOM_START + 21,
3057   EL_CUSTOM_START + 22,
3058   EL_CUSTOM_START + 23,
3059
3060   EL_CUSTOM_START + 24,
3061   EL_CUSTOM_START + 25,
3062   EL_CUSTOM_START + 26,
3063   EL_CUSTOM_START + 27,
3064
3065   EL_CUSTOM_START + 28,
3066   EL_CUSTOM_START + 29,
3067   EL_CUSTOM_START + 30,
3068   EL_CUSTOM_START + 31,
3069
3070   EL_CUSTOM_START + 32,
3071   EL_CUSTOM_START + 33,
3072   EL_CUSTOM_START + 34,
3073   EL_CUSTOM_START + 35,
3074
3075   EL_CUSTOM_START + 36,
3076   EL_CUSTOM_START + 37,
3077   EL_CUSTOM_START + 38,
3078   EL_CUSTOM_START + 39,
3079
3080   EL_CUSTOM_START + 40,
3081   EL_CUSTOM_START + 41,
3082   EL_CUSTOM_START + 42,
3083   EL_CUSTOM_START + 43,
3084
3085   EL_CUSTOM_START + 44,
3086   EL_CUSTOM_START + 45,
3087   EL_CUSTOM_START + 46,
3088   EL_CUSTOM_START + 47,
3089
3090   EL_CUSTOM_START + 48,
3091   EL_CUSTOM_START + 49,
3092   EL_CUSTOM_START + 50,
3093   EL_CUSTOM_START + 51,
3094
3095   EL_CUSTOM_START + 52,
3096   EL_CUSTOM_START + 53,
3097   EL_CUSTOM_START + 54,
3098   EL_CUSTOM_START + 55,
3099
3100   EL_CUSTOM_START + 56,
3101   EL_CUSTOM_START + 57,
3102   EL_CUSTOM_START + 58,
3103   EL_CUSTOM_START + 59,
3104
3105   EL_CUSTOM_START + 60,
3106   EL_CUSTOM_START + 61,
3107   EL_CUSTOM_START + 62,
3108   EL_CUSTOM_START + 63,
3109
3110   EL_CUSTOM_START + 64,
3111   EL_CUSTOM_START + 65,
3112   EL_CUSTOM_START + 66,
3113   EL_CUSTOM_START + 67,
3114
3115   EL_CUSTOM_START + 68,
3116   EL_CUSTOM_START + 69,
3117   EL_CUSTOM_START + 70,
3118   EL_CUSTOM_START + 71,
3119
3120   EL_CUSTOM_START + 72,
3121   EL_CUSTOM_START + 73,
3122   EL_CUSTOM_START + 74,
3123   EL_CUSTOM_START + 75,
3124
3125   EL_CUSTOM_START + 76,
3126   EL_CUSTOM_START + 77,
3127   EL_CUSTOM_START + 78,
3128   EL_CUSTOM_START + 79,
3129
3130   EL_CUSTOM_START + 80,
3131   EL_CUSTOM_START + 81,
3132   EL_CUSTOM_START + 82,
3133   EL_CUSTOM_START + 83,
3134
3135   EL_CUSTOM_START + 84,
3136   EL_CUSTOM_START + 85,
3137   EL_CUSTOM_START + 86,
3138   EL_CUSTOM_START + 87,
3139
3140   EL_CUSTOM_START + 88,
3141   EL_CUSTOM_START + 89,
3142   EL_CUSTOM_START + 90,
3143   EL_CUSTOM_START + 91,
3144
3145   EL_CUSTOM_START + 92,
3146   EL_CUSTOM_START + 93,
3147   EL_CUSTOM_START + 94,
3148   EL_CUSTOM_START + 95,
3149
3150   EL_CUSTOM_START + 96,
3151   EL_CUSTOM_START + 97,
3152   EL_CUSTOM_START + 98,
3153   EL_CUSTOM_START + 99,
3154
3155   EL_CUSTOM_START + 100,
3156   EL_CUSTOM_START + 101,
3157   EL_CUSTOM_START + 102,
3158   EL_CUSTOM_START + 103,
3159
3160   EL_CUSTOM_START + 104,
3161   EL_CUSTOM_START + 105,
3162   EL_CUSTOM_START + 106,
3163   EL_CUSTOM_START + 107,
3164
3165   EL_CUSTOM_START + 108,
3166   EL_CUSTOM_START + 109,
3167   EL_CUSTOM_START + 110,
3168   EL_CUSTOM_START + 111,
3169
3170   EL_CUSTOM_START + 112,
3171   EL_CUSTOM_START + 113,
3172   EL_CUSTOM_START + 114,
3173   EL_CUSTOM_START + 115,
3174
3175   EL_CUSTOM_START + 116,
3176   EL_CUSTOM_START + 117,
3177   EL_CUSTOM_START + 118,
3178   EL_CUSTOM_START + 119,
3179
3180   EL_CUSTOM_START + 120,
3181   EL_CUSTOM_START + 121,
3182   EL_CUSTOM_START + 122,
3183   EL_CUSTOM_START + 123,
3184
3185   EL_CUSTOM_START + 124,
3186   EL_CUSTOM_START + 125,
3187   EL_CUSTOM_START + 126,
3188   EL_CUSTOM_START + 127
3189 };
3190 static int *editor_hl_custom_ptr = editor_hl_custom;
3191 static int *editor_el_custom_ptr = editor_el_custom;
3192 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3193 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3194
3195 static int editor_hl_custom_more[] =
3196 {
3197 };
3198
3199 static int editor_el_custom_more[] =
3200 {
3201   EL_CUSTOM_START + 128,
3202   EL_CUSTOM_START + 129,
3203   EL_CUSTOM_START + 130,
3204   EL_CUSTOM_START + 131,
3205
3206   EL_CUSTOM_START + 132,
3207   EL_CUSTOM_START + 133,
3208   EL_CUSTOM_START + 134,
3209   EL_CUSTOM_START + 135,
3210
3211   EL_CUSTOM_START + 136,
3212   EL_CUSTOM_START + 137,
3213   EL_CUSTOM_START + 138,
3214   EL_CUSTOM_START + 139,
3215
3216   EL_CUSTOM_START + 140,
3217   EL_CUSTOM_START + 141,
3218   EL_CUSTOM_START + 142,
3219   EL_CUSTOM_START + 143,
3220
3221   EL_CUSTOM_START + 144,
3222   EL_CUSTOM_START + 145,
3223   EL_CUSTOM_START + 146,
3224   EL_CUSTOM_START + 147,
3225
3226   EL_CUSTOM_START + 148,
3227   EL_CUSTOM_START + 149,
3228   EL_CUSTOM_START + 150,
3229   EL_CUSTOM_START + 151,
3230
3231   EL_CUSTOM_START + 152,
3232   EL_CUSTOM_START + 153,
3233   EL_CUSTOM_START + 154,
3234   EL_CUSTOM_START + 155,
3235
3236   EL_CUSTOM_START + 156,
3237   EL_CUSTOM_START + 157,
3238   EL_CUSTOM_START + 158,
3239   EL_CUSTOM_START + 159,
3240
3241   EL_CUSTOM_START + 160,
3242   EL_CUSTOM_START + 161,
3243   EL_CUSTOM_START + 162,
3244   EL_CUSTOM_START + 163,
3245
3246   EL_CUSTOM_START + 164,
3247   EL_CUSTOM_START + 165,
3248   EL_CUSTOM_START + 166,
3249   EL_CUSTOM_START + 167,
3250
3251   EL_CUSTOM_START + 168,
3252   EL_CUSTOM_START + 169,
3253   EL_CUSTOM_START + 170,
3254   EL_CUSTOM_START + 171,
3255
3256   EL_CUSTOM_START + 172,
3257   EL_CUSTOM_START + 173,
3258   EL_CUSTOM_START + 174,
3259   EL_CUSTOM_START + 175,
3260
3261   EL_CUSTOM_START + 176,
3262   EL_CUSTOM_START + 177,
3263   EL_CUSTOM_START + 178,
3264   EL_CUSTOM_START + 179,
3265
3266   EL_CUSTOM_START + 180,
3267   EL_CUSTOM_START + 181,
3268   EL_CUSTOM_START + 182,
3269   EL_CUSTOM_START + 183,
3270
3271   EL_CUSTOM_START + 184,
3272   EL_CUSTOM_START + 185,
3273   EL_CUSTOM_START + 186,
3274   EL_CUSTOM_START + 187,
3275
3276   EL_CUSTOM_START + 188,
3277   EL_CUSTOM_START + 189,
3278   EL_CUSTOM_START + 190,
3279   EL_CUSTOM_START + 191,
3280
3281   EL_CUSTOM_START + 192,
3282   EL_CUSTOM_START + 193,
3283   EL_CUSTOM_START + 194,
3284   EL_CUSTOM_START + 195,
3285
3286   EL_CUSTOM_START + 196,
3287   EL_CUSTOM_START + 197,
3288   EL_CUSTOM_START + 198,
3289   EL_CUSTOM_START + 199,
3290
3291   EL_CUSTOM_START + 200,
3292   EL_CUSTOM_START + 201,
3293   EL_CUSTOM_START + 202,
3294   EL_CUSTOM_START + 203,
3295
3296   EL_CUSTOM_START + 204,
3297   EL_CUSTOM_START + 205,
3298   EL_CUSTOM_START + 206,
3299   EL_CUSTOM_START + 207,
3300
3301   EL_CUSTOM_START + 208,
3302   EL_CUSTOM_START + 209,
3303   EL_CUSTOM_START + 210,
3304   EL_CUSTOM_START + 211,
3305
3306   EL_CUSTOM_START + 212,
3307   EL_CUSTOM_START + 213,
3308   EL_CUSTOM_START + 214,
3309   EL_CUSTOM_START + 215,
3310
3311   EL_CUSTOM_START + 216,
3312   EL_CUSTOM_START + 217,
3313   EL_CUSTOM_START + 218,
3314   EL_CUSTOM_START + 219,
3315
3316   EL_CUSTOM_START + 220,
3317   EL_CUSTOM_START + 221,
3318   EL_CUSTOM_START + 222,
3319   EL_CUSTOM_START + 223,
3320
3321   EL_CUSTOM_START + 224,
3322   EL_CUSTOM_START + 225,
3323   EL_CUSTOM_START + 226,
3324   EL_CUSTOM_START + 227,
3325
3326   EL_CUSTOM_START + 228,
3327   EL_CUSTOM_START + 229,
3328   EL_CUSTOM_START + 230,
3329   EL_CUSTOM_START + 231,
3330
3331   EL_CUSTOM_START + 232,
3332   EL_CUSTOM_START + 233,
3333   EL_CUSTOM_START + 234,
3334   EL_CUSTOM_START + 235,
3335
3336   EL_CUSTOM_START + 236,
3337   EL_CUSTOM_START + 237,
3338   EL_CUSTOM_START + 238,
3339   EL_CUSTOM_START + 239,
3340
3341   EL_CUSTOM_START + 240,
3342   EL_CUSTOM_START + 241,
3343   EL_CUSTOM_START + 242,
3344   EL_CUSTOM_START + 243,
3345
3346   EL_CUSTOM_START + 244,
3347   EL_CUSTOM_START + 245,
3348   EL_CUSTOM_START + 246,
3349   EL_CUSTOM_START + 247,
3350
3351   EL_CUSTOM_START + 248,
3352   EL_CUSTOM_START + 249,
3353   EL_CUSTOM_START + 250,
3354   EL_CUSTOM_START + 251,
3355
3356   EL_CUSTOM_START + 252,
3357   EL_CUSTOM_START + 253,
3358   EL_CUSTOM_START + 254,
3359   EL_CUSTOM_START + 255
3360 };
3361 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3362 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3363 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3364 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3365
3366 static int editor_hl_custom_special[] =
3367 {
3368 };
3369
3370 static int editor_el_custom_special[] =
3371 {
3372   EL_TRIGGER_ELEMENT,
3373   EL_TRIGGER_PLAYER,
3374   EL_EMPTY,
3375   EL_EMPTY
3376 };
3377 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3378 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3379 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3380 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3381
3382 static int editor_hl_group[] =
3383 {
3384   EL_CHAR('G'),
3385   EL_CHAR('R'),
3386   EL_CHAR('O'),
3387   EL_CHAR('U'),
3388
3389   EL_CHAR('P'),
3390   EL_CHAR(' '),
3391   EL_CHAR(' '),
3392   EL_CHAR(' '),
3393
3394   EL_CHAR('E'),
3395   EL_CHAR('L'),
3396   EL_CHAR('E'),
3397   EL_CHAR('M'),
3398
3399   EL_CHAR('E'),
3400   EL_CHAR('N'),
3401   EL_CHAR('T'),
3402   EL_CHAR('S'),
3403 };
3404
3405 static int editor_el_group[] =
3406 {
3407   EL_GROUP_START + 0,
3408   EL_GROUP_START + 1,
3409   EL_GROUP_START + 2,
3410   EL_GROUP_START + 3,
3411
3412   EL_GROUP_START + 4,
3413   EL_GROUP_START + 5,
3414   EL_GROUP_START + 6,
3415   EL_GROUP_START + 7,
3416
3417   EL_GROUP_START + 8,
3418   EL_GROUP_START + 9,
3419   EL_GROUP_START + 10,
3420   EL_GROUP_START + 11,
3421
3422   EL_GROUP_START + 12,
3423   EL_GROUP_START + 13,
3424   EL_GROUP_START + 14,
3425   EL_GROUP_START + 15
3426 };
3427 static int *editor_hl_group_ptr = editor_hl_group;
3428 static int *editor_el_group_ptr = editor_el_group;
3429 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3430 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3431
3432 static int editor_hl_group_more[] =
3433 {
3434 };
3435
3436 static int editor_el_group_more[] =
3437 {
3438   EL_GROUP_START + 16,
3439   EL_GROUP_START + 17,
3440   EL_GROUP_START + 18,
3441   EL_GROUP_START + 19,
3442
3443   EL_GROUP_START + 20,
3444   EL_GROUP_START + 21,
3445   EL_GROUP_START + 22,
3446   EL_GROUP_START + 23,
3447
3448   EL_GROUP_START + 24,
3449   EL_GROUP_START + 25,
3450   EL_GROUP_START + 26,
3451   EL_GROUP_START + 27,
3452
3453   EL_GROUP_START + 28,
3454   EL_GROUP_START + 29,
3455   EL_GROUP_START + 30,
3456   EL_GROUP_START + 31
3457 };
3458 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3459 static int *editor_el_group_more_ptr = editor_el_group_more;
3460 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3461 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3462
3463 static int editor_hl_user_defined[] =
3464 {
3465   EL_CHAR('U'),
3466   EL_CHAR('S'),
3467   EL_CHAR('E'),
3468   EL_CHAR('R'),
3469
3470   EL_CHAR('D'),
3471   EL_CHAR('E'),
3472   EL_CHAR('F'),
3473   EL_CHAR('I'),
3474
3475   EL_CHAR('-'),
3476   EL_CHAR('N'),
3477   EL_CHAR('E'),
3478   EL_CHAR('D'),
3479 };
3480
3481 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3482 static int *editor_el_user_defined_ptr = NULL;
3483 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3484 static int num_editor_el_user_defined = 0;
3485
3486 static int editor_hl_empty[] = { };
3487 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3488
3489 static int *editor_hl_empty_ptr = editor_hl_empty;
3490 static int *editor_el_empty_ptr = editor_el_empty;
3491 static int num_editor_hl_empty = 0;
3492 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3493
3494 static boolean use_el_empty = FALSE;
3495
3496 static int *editor_elements = NULL;     /* dynamically allocated */
3497 static int num_editor_elements = 0;     /* dynamically determined */
3498
3499 static struct
3500 {
3501   boolean *setup_value;
3502
3503   int **headline_list;
3504   int *headline_list_size;
3505
3506   int **element_list;
3507   int *element_list_size;
3508
3509   boolean last_setup_value;
3510 }
3511 editor_elements_info[] =
3512 {
3513   {
3514     &setup.editor.el_boulderdash,
3515     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3516     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3517   },
3518   {
3519     &setup.editor.el_emerald_mine,
3520     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3521     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3522   },
3523   {
3524     &setup.editor.el_more,
3525     &editor_hl_more_ptr,                &num_editor_hl_more,
3526     &editor_el_more_ptr,                &num_editor_el_more
3527   },
3528   {
3529     &setup.editor.el_sokoban,
3530     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3531     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3532   },
3533   {
3534     &setup.editor.el_supaplex,
3535     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3536     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3537   },
3538   {
3539     &setup.editor.el_diamond_caves,
3540     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3541     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3542   },
3543   {
3544     &setup.editor.el_dx_boulderdash,
3545     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3546     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3547   },
3548   {
3549     &setup.editor.el_chars,
3550     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3551     &editor_el_chars_ptr,               &num_editor_el_chars
3552   },
3553   {
3554     &setup.editor.el_custom,
3555     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3556     &editor_el_custom_ptr,              &num_editor_el_custom
3557   },
3558   {
3559     &setup.editor.el_custom_more,
3560     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3561     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3562   },
3563   {
3564     &setup.editor.el_custom,
3565     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
3566     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
3567   },
3568   {
3569     &setup.editor.el_custom,
3570     &editor_hl_group_ptr,               &num_editor_hl_group,
3571     &editor_el_group_ptr,               &num_editor_el_group
3572   },
3573   {
3574     &setup.editor.el_custom_more,
3575     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3576     &editor_el_group_more_ptr,          &num_editor_el_group_more
3577   },
3578   {
3579     &setup.editor.el_user_defined,
3580     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3581     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3582   },
3583   {
3584     &use_el_empty,
3585     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3586     &editor_el_empty_ptr,               &num_editor_el_empty,
3587   },
3588   {
3589     NULL,
3590     NULL,                               NULL,
3591     NULL,                               NULL
3592   }
3593 };
3594
3595 #if 0
3596
3597 static struct
3598 {
3599   short element;
3600   short element_mapped;
3601 }
3602 forum_sketch_element_mapping[] =
3603 {
3604   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3605   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3606   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3607   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3608   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3609   { EL_WALL_EMERALD,                    EL_WALL                 },
3610   { EL_WALL_DIAMOND,                    EL_WALL                 },
3611   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3612   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3613   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3614   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3615   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3616   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
3617   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
3618   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
3619   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
3620   { EL_BD_WALL,                         EL_WALL                 },
3621
3622   { EL_BD_ROCK,                         EL_ROCK                 },
3623
3624   { EL_SP_ZONK,                         EL_ROCK                 },
3625   { EL_SP_BASE,                         EL_SAND                 },
3626   { EL_SP_MURPHY,                       EL_PLAYER_1             },
3627   { EL_SP_INFOTRON,                     EL_EMERALD              },
3628   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
3629   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
3630   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
3631   { EL_SP_DISK_RED,                     EL_BOMB                 },
3632   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
3633   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
3634   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
3635   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
3636   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
3637   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
3638   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
3639   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
3640   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
3641   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
3642   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
3643   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
3644   { EL_SP_SNIKSNAK,                     EL_BUG                  },
3645   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
3646   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
3647   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
3648   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
3649   { EL_SP_CHIP_TOP,                     EL_WALL                 },
3650   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
3651   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
3652   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
3653   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
3654   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
3655   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
3656   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
3657   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3658   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3659   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
3660   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
3661   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
3662
3663   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
3664
3665   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
3666
3667   { EL_DIAMOND,                         EL_EMERALD              },
3668   { EL_BD_DIAMOND,                      EL_EMERALD              },
3669   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
3670   { EL_EMERALD_RED,                     EL_EMERALD              },
3671   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
3672
3673   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
3674   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
3675   { EL_AMOEBA_WET,                      EL_AMOEBA               },
3676   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
3677   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
3678   { EL_BD_AMOEBA,                       EL_AMOEBA               },
3679   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
3680
3681   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
3682
3683   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
3684   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
3685   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
3686
3687   { EL_EM_KEY_1,                        EL_KEY_1                },
3688   { EL_EM_KEY_2,                        EL_KEY_2                },
3689   { EL_EM_KEY_3,                        EL_KEY_3                },
3690   { EL_EM_KEY_4,                        EL_KEY_4                },
3691
3692   { EL_EM_GATE_1,                       EL_GATE_1               },
3693   { EL_EM_GATE_2,                       EL_GATE_2               },
3694   { EL_EM_GATE_3,                       EL_GATE_3               },
3695   { EL_EM_GATE_4,                       EL_GATE_4               },
3696
3697   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
3698   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
3699   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
3700   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
3701
3702   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
3703   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
3704   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
3705
3706   { EL_PACMAN,                          EL_YAMYAM               },
3707   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
3708
3709   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
3710
3711   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
3712   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
3713   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
3714   { EL_BLACK_ORB,                       EL_BOMB                 },
3715   { EL_DX_SUPABOMB,                     EL_BOMB                 },
3716
3717   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
3718   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
3719   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
3720   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
3721
3722   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
3723   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
3724   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
3725   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
3726
3727   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
3728   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
3729   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
3730   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
3731
3732   { EL_PLAYER_2,                        EL_PLAYER_1             },
3733   { EL_PLAYER_3,                        EL_PLAYER_1             },
3734   { EL_PLAYER_4,                        EL_PLAYER_1             },
3735
3736   { EL_BUG_RIGHT,                       EL_BUG                  },
3737   { EL_BUG_UP,                          EL_BUG                  },
3738   { EL_BUG_LEFT,                        EL_BUG                  },
3739   { EL_BUG_DOWN,                        EL_BUG                  },
3740
3741   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
3742   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
3743   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
3744   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
3745
3746   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
3747   { EL_PACMAN_UP,                       EL_YAMYAM               },
3748   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
3749   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
3750
3751   { -1,                                 -1                      }
3752 };
3753
3754 static struct
3755 {
3756   short element;
3757   char *element_string;
3758 }
3759 forum_sketch_element_strings[] =
3760 {
3761   { EL_PLAYER_1,                "p" },
3762   { EL_EMPTY,                   "_" },
3763   { EL_SAND,                    "s" },
3764   { EL_ROCK,                    "b" },
3765   { EL_EMERALD,                 "e" },
3766   { EL_BUG,                     "u" },
3767   { EL_SPACESHIP,               "h" },
3768   { EL_BD_FIREFLY,              "f" },
3769   { EL_BD_BUTTERFLY,            "b" },
3770   { EL_AMOEBA,                  "a" },
3771   { EL_YAMYAM,                  "y" },
3772   { EL_WALL,                    "w" },
3773   { EL_STEELWALL,               "t" },
3774   { EL_MAGIC_WALL,              "m" },
3775   { EL_EXIT_OPEN,               "x" },
3776   { EL_DYNAMITE,                "d" },
3777   { EL_KEY_1,                   "1" },
3778   { EL_KEY_2,                   "2" },
3779   { EL_KEY_3,                   "3" },
3780   { EL_KEY_4,                   "4" },
3781   { EL_GATE_1,                  "5" },
3782   { EL_GATE_2,                  "6" },
3783   { EL_GATE_3,                  "7" },
3784   { EL_GATE_4,                  "8" },
3785   { EL_GATE_1_GRAY,             "9" },
3786   { EL_BOMB,                    "@" },
3787   { EL_ROBOT,                   "r" },
3788   { EL_ROBOT_WHEEL,             "0" },
3789   { EL_NUT,                     "n" },
3790   { EL_CUSTOM_1,                "c" },
3791   { EL_CHAR_QUESTION,           "?" },
3792
3793   { -1,                         NULL }
3794 };
3795
3796 #endif
3797
3798
3799 /*
3800   -----------------------------------------------------------------------------
3801   functions
3802   -----------------------------------------------------------------------------
3803 */
3804
3805 static int getMaxInfoTextLength()
3806 {
3807   return (SXSIZE / getFontWidth(FONT_TEXT_2));
3808 }
3809
3810 static int getTextWidthForGadget(char *text)
3811 {
3812   if (text == NULL)
3813     return 0;
3814
3815   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
3816 }
3817
3818 static int getTextWidthForDrawingArea(char *text)
3819 {
3820   if (text == NULL)
3821     return 0;
3822
3823   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
3824 }
3825
3826 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
3827 {
3828   return (gi->x + gi->width + getTextWidthForGadget(text));
3829 }
3830
3831 static char *getElementInfoText(int element)
3832 {
3833   char *info_text = NULL;
3834
3835   if (element < NUM_FILE_ELEMENTS)
3836   {
3837     if (strlen(element_info[element].description) > 0)
3838       info_text = element_info[element].description;
3839     else if (element_info[element].custom_description != NULL)
3840       info_text = element_info[element].custom_description;
3841     else if (element_info[element].editor_description != NULL)
3842       info_text = element_info[element].editor_description;
3843   }
3844
3845   if (info_text == NULL)
3846     info_text = INFOTEXT_UNKNOWN_ELEMENT;
3847
3848   return info_text;
3849 }
3850
3851 static void ReinitializeElementList()
3852 {
3853   static boolean initialized = FALSE;
3854   int pos = 0;
3855   int i, j;
3856
3857   checked_free(editor_elements);
3858
3859   if (!initialized)
3860   {
3861     /* initialize optional user defined element list */
3862     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
3863                                      &num_editor_el_user_defined);
3864
3865     /* initialize list of empty elements (used for padding, if needed) */
3866     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3867       editor_el_empty[i] = EL_EMPTY;
3868
3869     /* do some sanity checks for each element from element list */
3870     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3871     {
3872       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3873       {
3874         int element = (*editor_elements_info[i].element_list)[j];
3875
3876         if (element >= NUM_FILE_ELEMENTS)
3877           Error(ERR_WARN, "editor element %d is runtime element", element);
3878
3879         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
3880           Error(ERR_WARN, "no element description for element %d", element);
3881       }
3882     }
3883
3884     initialized = TRUE;
3885   }
3886
3887   num_editor_elements = 0;
3888   use_el_empty = FALSE;
3889
3890   /* determine size of element list */
3891   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3892   {
3893     if (*editor_elements_info[i].setup_value)
3894     {
3895       if (setup.editor.el_headlines)
3896         num_editor_elements += *editor_elements_info[i].headline_list_size;
3897
3898       num_editor_elements += *editor_elements_info[i].element_list_size;
3899     }
3900   }
3901
3902   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
3903   {
3904     /* offer at least as many elements as element buttons exist */
3905     use_el_empty = TRUE;
3906     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
3907
3908     num_editor_elements += num_editor_el_empty;
3909   }
3910
3911   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
3912
3913   /* fill element list */
3914   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3915   {
3916     if (*editor_elements_info[i].setup_value)
3917     {
3918       if (setup.editor.el_headlines)
3919         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3920           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
3921
3922       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3923         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
3924     }
3925   }
3926
3927   /* correct position of element list scrollbar */
3928   if (element_shift < 0)
3929     element_shift = 0;
3930   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
3931     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
3932 }
3933
3934 void PrintEditorElementList()
3935 {
3936   boolean *stop = &setup.editor.el_user_defined;
3937   int i, j;
3938
3939   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
3940   {
3941     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3942     {
3943       int element = (*editor_elements_info[i].headline_list)[j];
3944
3945       printf("# %s\n", element_info[element].token_name);
3946     }
3947
3948     if (j > 0)
3949       printf("#\n");
3950
3951     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3952     {
3953       int element = (*editor_elements_info[i].element_list)[j];
3954
3955       printf("# %s\n", element_info[element].token_name);
3956     }
3957
3958     if (j > 0)
3959       printf("#\n");
3960   }
3961 }
3962
3963 static void ReinitializeElementListButtons()
3964 {
3965   static boolean last_setup_value_headlines = FALSE;
3966   static boolean initialization_needed = TRUE;
3967   int i;
3968
3969   if (!initialization_needed)   /* check if editor element setup has changed */
3970   {
3971     if (last_setup_value_headlines != setup.editor.el_headlines)
3972       initialization_needed = TRUE;
3973
3974     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3975       if (editor_elements_info[i].last_setup_value !=
3976           *editor_elements_info[i].setup_value)
3977         initialization_needed = TRUE;
3978   }
3979
3980   if (!initialization_needed)
3981     return;
3982
3983   FreeLevelEditorGadgets();
3984   CreateLevelEditorGadgets();
3985
3986   /* store current setup values for next invocation of this function */
3987   last_setup_value_headlines = setup.editor.el_headlines;
3988   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3989     editor_elements_info[i].last_setup_value =
3990       *editor_elements_info[i].setup_value;
3991
3992   initialization_needed = FALSE;
3993 }
3994
3995 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3996                               boolean input)
3997 {
3998   int border_graphic =
3999     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4000   Bitmap *src_bitmap;
4001   int src_x, src_y;
4002   int num_mini_tilex = width  / MINI_TILEX + 1;
4003   int num_mini_tiley = height / MINI_TILEY + 1;
4004   int x, y;
4005
4006   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4007
4008   for (y = 0; y < num_mini_tiley; y++)
4009     for (x = 0; x < num_mini_tilex; x++)
4010       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4011                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4012                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4013
4014   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4015 }
4016
4017 static void DrawDrawingArea(int id)
4018 {
4019   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4020   int x, y;
4021
4022   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4023     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4024                        el2edimg(random_placement_background_element));
4025   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4026     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4027   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4028     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4029                        el2edimg(custom_element.gfx_element));
4030   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4031     for (y = 0; y < 3; y++)
4032       for (x = 0; x < 3; x++)
4033         DrawMiniGraphicExt(drawto,
4034                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4035                            el2edimg(custom_element.content[x][y]));
4036   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4037     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4038                        el2edimg(custom_element.move_enter_element));
4039   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4040     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4041                        el2edimg(custom_element.move_leave_element));
4042   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4043     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4044                        el2edimg(custom_element_change.target_element));
4045   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4046     for (y = 0; y < 3; y++)
4047       for (x = 0; x < 3; x++)
4048         DrawMiniGraphicExt(drawto,
4049                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4050                            el2edimg(custom_element_change.target_content[x][y]));
4051   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4052     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4053                        el2edimg(custom_element_change.trigger_element));
4054   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4055     for (x = 0; x < group_element_info.num_elements; x++)
4056       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4057                          el2edimg(group_element_info.element[x]));
4058   else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
4059            id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
4060   {
4061     int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
4062
4063     for (y = 0; y < 3; y++)
4064       for (x = 0; x < 3; x++)
4065         DrawMiniGraphicExt(drawto,
4066                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4067                            el2edimg(level.yamyam_content[nr][x][y]));
4068   }
4069 }
4070
4071 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4072 {
4073   int x,y;
4074   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4075   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4076
4077   BlitBitmap(drawto, drawto,
4078              SX + (dx == -1 ? MINI_TILEX : 0),
4079              SY + (dy == -1 ? MINI_TILEY : 0),
4080              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4081              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4082              SX + (dx == +1 ? MINI_TILEX : 0),
4083              SY + (dy == +1 ? MINI_TILEY : 0));
4084   if (dx)
4085   {
4086     x = (dx == 1 ? 0 : ed_fieldx - 1);
4087     for (y = 0; y < ed_fieldy; y++)
4088       DrawMiniElementOrWall(x, y, from_x, from_y);
4089   }
4090   else if (dy)
4091   {
4092     y = (dy == 1 ? 0 : ed_fieldy - 1);
4093     for (x = 0; x < ed_fieldx; x++)
4094       DrawMiniElementOrWall(x, y, from_x, from_y);
4095   }
4096
4097   redraw_mask |= REDRAW_FIELD;
4098   BackToFront();
4099 }
4100
4101 static void CreateControlButtons()
4102 {
4103   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4104   struct GadgetInfo *gi;
4105   unsigned long event_mask;
4106   int i;
4107
4108   /* create toolbox buttons */
4109   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4110   {
4111     int id = i;
4112     int width, height;
4113     int gd_xoffset, gd_yoffset;
4114     int gd_x1, gd_x2, gd_y1, gd_y2;
4115     int button_type;
4116     int radio_button_nr;
4117     boolean checked;
4118
4119     if (id == GADGET_ID_SINGLE_ITEMS ||
4120         id == GADGET_ID_CONNECTED_ITEMS ||
4121         id == GADGET_ID_LINE ||
4122         id == GADGET_ID_ARC ||
4123         id == GADGET_ID_TEXT ||
4124         id == GADGET_ID_RECTANGLE ||
4125         id == GADGET_ID_FILLED_BOX ||
4126         id == GADGET_ID_FLOOD_FILL ||
4127         id == GADGET_ID_GRAB_BRUSH ||
4128         id == GADGET_ID_PICK_ELEMENT ||
4129         id == GADGET_ID_CUSTOM_COPY_FROM ||
4130         id == GADGET_ID_CUSTOM_COPY_TO ||
4131         id == GADGET_ID_CUSTOM_EXCHANGE)
4132     {
4133       button_type = GD_TYPE_RADIO_BUTTON;
4134       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4135       checked = (id == drawing_function ? TRUE : FALSE);
4136       event_mask = GD_EVENT_PRESSED;
4137     }
4138     else
4139     {
4140       button_type = GD_TYPE_NORMAL_BUTTON;
4141       radio_button_nr = RADIO_NR_NONE;
4142       checked = FALSE;
4143
4144       if (id == GADGET_ID_WRAP_LEFT ||
4145           id == GADGET_ID_WRAP_RIGHT ||
4146           id == GADGET_ID_WRAP_UP ||
4147           id == GADGET_ID_WRAP_DOWN)
4148         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4149       else
4150         event_mask = GD_EVENT_RELEASED;
4151     }
4152
4153     if (id < ED_NUM_CTRL1_BUTTONS)
4154     {
4155       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4156       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4157
4158       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4159       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4160       width  = ED_CTRL1_BUTTON_XSIZE;
4161       height = ED_CTRL1_BUTTON_YSIZE;
4162
4163       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4164       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4165       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4166       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4167     }
4168     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4169     {
4170       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4171       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4172
4173       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4174       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4175       width  = ED_CTRL2_BUTTON_XSIZE;
4176       height = ED_CTRL2_BUTTON_YSIZE;
4177
4178       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4179       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4180       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4181       gd_y2 = 0;        /* no alternative graphic for these buttons */
4182     }
4183     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4184     {
4185       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4186       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4187
4188       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4189       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4190       width  = ED_CTRL3_BUTTON_XSIZE;
4191       height = ED_CTRL3_BUTTON_YSIZE;
4192
4193       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4194       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4195       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4196       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4197     }
4198     else
4199     {
4200       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4201       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4202
4203       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4204       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4205       width  = ED_CTRL4_BUTTON_XSIZE;
4206       height = ED_CTRL4_BUTTON_YSIZE;
4207
4208       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4209       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4210       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4211       gd_y2 = 0;        /* no alternative graphic for these buttons */
4212     }
4213
4214     gi = CreateGadget(GDI_CUSTOM_ID, id,
4215                       GDI_CUSTOM_TYPE_ID, i,
4216                       GDI_INFO_TEXT, control_info[i].text,
4217                       GDI_X, EX + gd_xoffset,
4218                       GDI_Y, EY + gd_yoffset,
4219                       GDI_WIDTH, width,
4220                       GDI_HEIGHT, height,
4221                       GDI_TYPE, button_type,
4222                       GDI_STATE, GD_BUTTON_UNPRESSED,
4223                       GDI_RADIO_NR, radio_button_nr,
4224                       GDI_CHECKED, checked,
4225                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4226                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4227                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4228                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4229                       GDI_EVENT_MASK, event_mask,
4230                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4231                       GDI_CALLBACK_ACTION, HandleControlButtons,
4232                       GDI_END);
4233
4234     if (gi == NULL)
4235       Error(ERR_EXIT, "cannot create gadget");
4236
4237     level_editor_gadget[id] = gi;
4238   }
4239
4240   /* create buttons for scrolling of drawing area and element list */
4241   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4242   {
4243     int id = scrollbutton_info[i].gadget_id;
4244     int x, y, width, height;
4245     int gd_x1, gd_x2, gd_y1, gd_y2;
4246
4247     x = scrollbutton_info[i].x;
4248     y = scrollbutton_info[i].y;
4249
4250     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4251
4252     if (id == GADGET_ID_SCROLL_LIST_UP ||
4253         id == GADGET_ID_SCROLL_LIST_DOWN)
4254     {
4255       x += DX;
4256       y += DY;
4257       width = ED_SCROLLBUTTON2_XSIZE;
4258       height = ED_SCROLLBUTTON2_YSIZE;
4259       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4260       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4261       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4262       gd_y2 = gd_y1;
4263     }
4264     else
4265     {
4266       x += SX;
4267       y += SY;
4268       width = ED_SCROLLBUTTON_XSIZE;
4269       height = ED_SCROLLBUTTON_YSIZE;
4270       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4271       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4272       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4273       gd_y2 = gd_y1;
4274     }
4275
4276     gi = CreateGadget(GDI_CUSTOM_ID, id,
4277                       GDI_CUSTOM_TYPE_ID, i,
4278                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4279                       GDI_X, x,
4280                       GDI_Y, y,
4281                       GDI_WIDTH, width,
4282                       GDI_HEIGHT, height,
4283                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4284                       GDI_STATE, GD_BUTTON_UNPRESSED,
4285                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4286                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4287                       GDI_EVENT_MASK, event_mask,
4288                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4289                       GDI_CALLBACK_ACTION, HandleControlButtons,
4290                       GDI_END);
4291
4292     if (gi == NULL)
4293       Error(ERR_EXIT, "cannot create gadget");
4294
4295     level_editor_gadget[id] = gi;
4296   }
4297
4298   /* create buttons for element list */
4299   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4300   {
4301     Bitmap *deco_bitmap;
4302     int deco_x, deco_y, deco_xpos, deco_ypos;
4303     int gd_xoffset, gd_yoffset;
4304     int gd_x1, gd_x2, gd_y;
4305     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4306     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4307     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4308     int element = editor_elements[i];
4309
4310     event_mask = GD_EVENT_RELEASED;
4311
4312     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4313     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4314
4315     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4316     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4317     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4318
4319     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4320     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4321     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4322
4323     gi = CreateGadget(GDI_CUSTOM_ID, id,
4324                       GDI_CUSTOM_TYPE_ID, i,
4325                       GDI_INFO_TEXT, getElementInfoText(element),
4326                       GDI_X, DX + gd_xoffset,
4327                       GDI_Y, DY + gd_yoffset,
4328                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4329                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4330                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4331                       GDI_STATE, GD_BUTTON_UNPRESSED,
4332                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4333                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4334                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4335                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4336                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4337                       GDI_DECORATION_SHIFTING, 1, 1,
4338                       GDI_EVENT_MASK, event_mask,
4339                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4340                       GDI_CALLBACK_ACTION, HandleControlButtons,
4341                       GDI_END);
4342
4343     if (gi == NULL)
4344       Error(ERR_EXIT, "cannot create gadget");
4345
4346     level_editor_gadget[id] = gi;
4347   }
4348 }
4349
4350 static void CreateCounterButtons()
4351 {
4352   int max_infotext_len = getMaxInfoTextLength();
4353   int i;
4354
4355   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4356   {
4357     int j;
4358     int x = SX + counterbutton_info[i].x;       /* down count button */
4359     int y = SY + counterbutton_info[i].y;
4360
4361     /* determine horizontal position to the right of specified gadget */
4362     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4363       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4364            ED_GADGET_TEXT_DISTANCE);
4365
4366     /* determine horizontal offset for leading text */
4367     if (counterbutton_info[i].text_left != NULL)
4368       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4369
4370     for (j = 0; j < 2; j++)
4371     {
4372       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4373       struct GadgetInfo *gi;
4374       int id = (j == 0 ?
4375                 counterbutton_info[i].gadget_id_down :
4376                 counterbutton_info[i].gadget_id_up);
4377       int gd_xoffset;
4378       int gd_x, gd_x1, gd_x2, gd_y;
4379       int x_size, y_size;
4380       unsigned long event_mask;
4381       char infotext[max_infotext_len + 1];
4382
4383       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4384
4385       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4386       {
4387         int sid = (j == 0 ?
4388                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4389                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4390
4391         event_mask |= GD_EVENT_RELEASED;
4392
4393         if (j == 1)
4394           x += 2 * ED_GADGET_DISTANCE;
4395         y += ED_GADGET_DISTANCE;
4396
4397         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4398         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4399         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4400         x_size = ED_SCROLLBUTTON_XSIZE;
4401         y_size = ED_SCROLLBUTTON_YSIZE;
4402       }
4403       else
4404       {
4405         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4406         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4407         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4408         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4409         x_size = ED_BUTTON_COUNT_XSIZE;
4410         y_size = ED_BUTTON_COUNT_YSIZE;
4411       }
4412
4413       sprintf(infotext, "%s counter value by 1, 5 or 10",
4414               (j == 0 ? "decrease" : "increase"));
4415
4416       gi = CreateGadget(GDI_CUSTOM_ID, id,
4417                         GDI_CUSTOM_TYPE_ID, i,
4418                         GDI_INFO_TEXT, infotext,
4419                         GDI_X, x,
4420                         GDI_Y, y,
4421                         GDI_WIDTH, x_size,
4422                         GDI_HEIGHT, y_size,
4423                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4424                         GDI_STATE, GD_BUTTON_UNPRESSED,
4425                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4426                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4427                         GDI_EVENT_MASK, event_mask,
4428                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4429                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4430                         GDI_END);
4431
4432       if (gi == NULL)
4433         Error(ERR_EXIT, "cannot create gadget");
4434
4435       level_editor_gadget[id] = gi;
4436       right_gadget_border[id] =
4437         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4438
4439       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4440
4441       if (j == 0)
4442       {
4443         int font_type = FONT_INPUT_1;
4444         int font_type_active = FONT_INPUT_1_ACTIVE;
4445         int gd_width = ED_WIN_COUNT_XSIZE;
4446
4447         id = counterbutton_info[i].gadget_id_text;
4448         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4449
4450         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4451         {
4452           font_type = FONT_LEVEL_NUMBER;
4453           font_type_active = FONT_LEVEL_NUMBER;
4454
4455           x += 2 * ED_GADGET_DISTANCE;
4456           y -= ED_GADGET_DISTANCE;
4457
4458           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4459           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4460           gd_width = ED_WIN_COUNT2_XSIZE;
4461         }
4462         else
4463         {
4464           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4465           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4466         }
4467
4468         gi = CreateGadget(GDI_CUSTOM_ID, id,
4469                           GDI_CUSTOM_TYPE_ID, i,
4470                           GDI_INFO_TEXT, "enter counter value",
4471                           GDI_X, x,
4472                           GDI_Y, y,
4473                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4474                           GDI_NUMBER_VALUE, 0,
4475                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4476                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4477                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4478                           GDI_TEXT_FONT, font_type,
4479                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4480                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4481                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4482                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4483                           GDI_DESIGN_WIDTH, gd_width,
4484                           GDI_EVENT_MASK, event_mask,
4485                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4486                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4487                           GDI_END);
4488
4489         if (gi == NULL)
4490           Error(ERR_EXIT, "cannot create gadget");
4491
4492         level_editor_gadget[id] = gi;
4493         right_gadget_border[id] =
4494           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4495
4496         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4497       }
4498     }
4499   }
4500 }
4501
4502 static void CreateDrawingAreas()
4503 {
4504   int i;
4505
4506   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4507   {
4508     struct GadgetInfo *gi;
4509     unsigned long event_mask;
4510     int id = drawingarea_info[i].gadget_id;
4511     int x = SX + drawingarea_info[i].x;
4512     int y = SY + drawingarea_info[i].y;
4513     int area_xsize = drawingarea_info[i].area_xsize;
4514     int area_ysize = drawingarea_info[i].area_ysize;
4515
4516     event_mask =
4517       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4518       GD_EVENT_OFF_BORDERS;
4519
4520     /* determine horizontal position to the right of specified gadget */
4521     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4522       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4523            ED_DRAWINGAREA_TEXT_DISTANCE);
4524
4525     /* determine horizontal offset for leading text */
4526     if (drawingarea_info[i].text_left != NULL)
4527       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4528
4529     gi = CreateGadget(GDI_CUSTOM_ID, id,
4530                       GDI_CUSTOM_TYPE_ID, i,
4531                       GDI_X, x,
4532                       GDI_Y, y,
4533                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4534                       GDI_AREA_SIZE, area_xsize, area_ysize,
4535                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4536                       GDI_EVENT_MASK, event_mask,
4537                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4538                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4539                       GDI_END);
4540
4541     if (gi == NULL)
4542       Error(ERR_EXIT, "cannot create gadget");
4543
4544     level_editor_gadget[id] = gi;
4545     right_gadget_border[id] =
4546       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4547   }
4548 }
4549
4550 static void CreateTextInputGadgets()
4551 {
4552   int max_infotext_len = getMaxInfoTextLength();
4553   int i;
4554
4555   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4556   {
4557     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4558     int gd_x, gd_y;
4559     struct GadgetInfo *gi;
4560     unsigned long event_mask;
4561     char infotext[MAX_OUTPUT_LINESIZE + 1];
4562     int id = textinput_info[i].gadget_id;
4563
4564     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4565
4566     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4567     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4568
4569     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4570     infotext[max_infotext_len] = '\0';
4571
4572     gi = CreateGadget(GDI_CUSTOM_ID, id,
4573                       GDI_CUSTOM_TYPE_ID, i,
4574                       GDI_INFO_TEXT, infotext,
4575                       GDI_X, SX + textinput_info[i].x,
4576                       GDI_Y, SY + textinput_info[i].y,
4577                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4578                       GDI_TEXT_VALUE, textinput_info[i].value,
4579                       GDI_TEXT_SIZE, textinput_info[i].size,
4580                       GDI_TEXT_FONT, FONT_INPUT_1,
4581                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4582                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4583                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4584                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4585                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4586                       GDI_EVENT_MASK, event_mask,
4587                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4588                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4589                       GDI_END);
4590
4591     if (gi == NULL)
4592       Error(ERR_EXIT, "cannot create gadget");
4593
4594     level_editor_gadget[id] = gi;
4595   }
4596 }
4597
4598 static void CreateTextAreaGadgets()
4599 {
4600   int max_infotext_len = getMaxInfoTextLength();
4601   int i;
4602
4603   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4604   {
4605     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4606     int gd_x, gd_y;
4607     struct GadgetInfo *gi;
4608     unsigned long event_mask;
4609     char infotext[MAX_OUTPUT_LINESIZE + 1];
4610     int id = textarea_info[i].gadget_id;
4611     int area_xsize = textarea_info[i].xsize;
4612     int area_ysize = textarea_info[i].ysize;
4613
4614     event_mask = GD_EVENT_TEXT_LEAVING;
4615
4616     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4617     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4618
4619     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4620     infotext[max_infotext_len] = '\0';
4621
4622     gi = CreateGadget(GDI_CUSTOM_ID, id,
4623                       GDI_CUSTOM_TYPE_ID, i,
4624                       GDI_INFO_TEXT, infotext,
4625                       GDI_X, SX + textarea_info[i].x,
4626                       GDI_Y, SY + textarea_info[i].y,
4627                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4628                       GDI_AREA_SIZE, area_xsize, area_ysize,
4629                       GDI_TEXT_FONT, FONT_INPUT_1,
4630                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4631                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4632                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4633                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4634                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4635                       GDI_EVENT_MASK, event_mask,
4636                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4637                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4638                       GDI_END);
4639
4640     if (gi == NULL)
4641       Error(ERR_EXIT, "cannot create gadget");
4642
4643     level_editor_gadget[id] = gi;
4644   }
4645 }
4646
4647 static void CreateSelectboxGadgets()
4648 {
4649   int max_infotext_len = getMaxInfoTextLength();
4650   int i, j;
4651
4652   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4653   {
4654     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4655     int gd_x, gd_y;
4656     struct GadgetInfo *gi;
4657     unsigned long event_mask;
4658     char infotext[MAX_OUTPUT_LINESIZE + 1];
4659     int id = selectbox_info[i].gadget_id;
4660     int x = SX + selectbox_info[i].x;
4661     int y = SY + selectbox_info[i].y;
4662
4663     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4664     {
4665       /* (we cannot use -1 for uninitialized values if we directly compare
4666          with results from strlen(), because the '<' and '>' operation will
4667          implicitely cast -1 to an unsigned integer value!) */
4668       selectbox_info[i].size = 0;
4669
4670       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4671         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4672           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4673
4674       selectbox_info[i].size++;         /* add one character empty space */
4675     }
4676
4677     event_mask = GD_EVENT_RELEASED |
4678       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4679
4680     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4681     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4682
4683     /* determine horizontal position to the right of specified gadget */
4684     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4685       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4686            ED_GADGET_TEXT_DISTANCE);
4687
4688     /* determine horizontal offset for leading text */
4689     if (selectbox_info[i].text_left != NULL)
4690       x += getTextWidthForGadget(selectbox_info[i].text_left);
4691
4692     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4693     infotext[max_infotext_len] = '\0';
4694
4695     gi = CreateGadget(GDI_CUSTOM_ID, id,
4696                       GDI_CUSTOM_TYPE_ID, i,
4697                       GDI_INFO_TEXT, infotext,
4698                       GDI_X, x,
4699                       GDI_Y, y,
4700                       GDI_TYPE, GD_TYPE_SELECTBOX,
4701                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4702                       GDI_TEXT_SIZE, selectbox_info[i].size,
4703                       GDI_TEXT_FONT, FONT_INPUT_1,
4704                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4705                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4706                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4707                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4708                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4709                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4710                       GDI_EVENT_MASK, event_mask,
4711                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4712                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4713                       GDI_END);
4714
4715     if (gi == NULL)
4716       Error(ERR_EXIT, "cannot create gadget");
4717
4718     level_editor_gadget[id] = gi;
4719     right_gadget_border[id] =
4720       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4721   }
4722 }
4723
4724 static void CreateTextbuttonGadgets()
4725 {
4726   int max_infotext_len = getMaxInfoTextLength();
4727   int i;
4728
4729   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4730   {
4731     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4732     int gd_x1, gd_x2, gd_y1, gd_y2;
4733     struct GadgetInfo *gi;
4734     unsigned long event_mask;
4735     char infotext[MAX_OUTPUT_LINESIZE + 1];
4736     int id = textbutton_info[i].gadget_id;
4737     int x = SX + textbutton_info[i].x;
4738     int y = SY + textbutton_info[i].y;
4739
4740     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4741       textbutton_info[i].size = strlen(textbutton_info[i].text);
4742
4743     event_mask = GD_EVENT_RELEASED;
4744
4745     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
4746     {
4747       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4748       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4749       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4750       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4751     }
4752     else
4753     {
4754       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4755       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4756       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4757       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4758     }
4759
4760     sprintf(infotext, "%s", textbutton_info[i].infotext);
4761     infotext[max_infotext_len] = '\0';
4762
4763     /* determine horizontal position to the right of specified gadget */
4764     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4765       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
4766            ED_GADGET_TEXT_DISTANCE);
4767
4768     /* determine horizontal offset for leading text */
4769     if (textbutton_info[i].text_left != NULL)
4770       x += getTextWidthForGadget(textbutton_info[i].text_left);
4771
4772     gi = CreateGadget(GDI_CUSTOM_ID, id,
4773                       GDI_CUSTOM_TYPE_ID, i,
4774                       GDI_INFO_TEXT, infotext,
4775                       GDI_X, x,
4776                       GDI_Y, y,
4777                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
4778                       GDI_TEXT_VALUE, textbutton_info[i].text,
4779                       GDI_TEXT_SIZE, textbutton_info[i].size,
4780                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
4781                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
4782                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4783                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4784                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4785                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
4786                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4787                       GDI_DECORATION_SHIFTING, 1, 1,
4788                       GDI_EVENT_MASK, event_mask,
4789                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4790                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
4791                       GDI_END);
4792
4793     if (gi == NULL)
4794       Error(ERR_EXIT, "cannot create gadget");
4795
4796     level_editor_gadget[id] = gi;
4797     right_gadget_border[id] =
4798       getRightGadgetBorder(gi, textbutton_info[i].text_right);
4799   }
4800 }
4801
4802 static void CreateGraphicbuttonGadgets()
4803 {
4804   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4805   struct GadgetInfo *gi;
4806   unsigned long event_mask;
4807   int i;
4808
4809   /* create buttons for scrolling of drawing area and element list */
4810   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
4811   {
4812     int id = graphicbutton_info[i].gadget_id;
4813     int gd_x1, gd_x2, gd_y1, gd_y2;
4814     int x = SX + graphicbutton_info[i].x;
4815     int y = SY + graphicbutton_info[i].y;
4816
4817     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4818
4819     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
4820     {
4821       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
4822       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4823       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
4824       gd_y2 = gd_y1;
4825     }
4826     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
4827     {
4828       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
4829       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4830       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
4831       gd_y2 = gd_y1;
4832     }
4833
4834     /* determine horizontal position to the right of specified gadget */
4835     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4836       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
4837            ED_GADGET_TEXT_DISTANCE);
4838
4839     /* determine horizontal offset for leading text */
4840     if (graphicbutton_info[i].text_left != NULL)
4841       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
4842
4843     gi = CreateGadget(GDI_CUSTOM_ID, id,
4844                       GDI_CUSTOM_TYPE_ID, i,
4845                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
4846                       GDI_X, x,
4847                       GDI_Y, y,
4848                       GDI_WIDTH, graphicbutton_info[i].width,
4849                       GDI_HEIGHT, graphicbutton_info[i].height,
4850                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4851                       GDI_STATE, GD_BUTTON_UNPRESSED,
4852                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4853                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4854                       GDI_EVENT_MASK, event_mask,
4855                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4856                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
4857                       GDI_END);
4858
4859     if (gi == NULL)
4860       Error(ERR_EXIT, "cannot create gadget");
4861
4862     level_editor_gadget[id] = gi;
4863     right_gadget_border[id] =
4864       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
4865   }
4866 }
4867
4868 static void CreateScrollbarGadgets()
4869 {
4870   int i;
4871
4872   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
4873   {
4874     int id = scrollbar_info[i].gadget_id;
4875     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4876     int gd_x1, gd_x2, gd_y1, gd_y2;
4877     struct GadgetInfo *gi;
4878     int items_max, items_visible, item_position;
4879     unsigned long event_mask;
4880
4881     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
4882     {
4883       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
4884       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
4885       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
4886     }
4887     else        /* drawing area scrollbars */
4888     {
4889       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
4890       {
4891         items_max = MAX(lev_fieldx + 2, ed_fieldx);
4892         items_visible = ed_fieldx;
4893         item_position = 0;
4894       }
4895       else
4896       {
4897         items_max = MAX(lev_fieldy + 2, ed_fieldy);
4898         items_visible = ed_fieldy;
4899         item_position = 0;
4900       }
4901     }
4902
4903     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
4904
4905     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
4906     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
4907                       scrollbar_info[i].height : scrollbar_info[i].width));
4908     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4909     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4910
4911     gi = CreateGadget(GDI_CUSTOM_ID, id,
4912                       GDI_CUSTOM_TYPE_ID, i,
4913                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
4914                       GDI_X, scrollbar_info[i].x,
4915                       GDI_Y, scrollbar_info[i].y,
4916                       GDI_WIDTH, scrollbar_info[i].width,
4917                       GDI_HEIGHT, scrollbar_info[i].height,
4918                       GDI_TYPE, scrollbar_info[i].type,
4919                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
4920                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
4921                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
4922                       GDI_STATE, GD_BUTTON_UNPRESSED,
4923                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4924                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4925                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4926                       GDI_EVENT_MASK, event_mask,
4927                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4928                       GDI_CALLBACK_ACTION, HandleControlButtons,
4929                       GDI_END);
4930
4931     if (gi == NULL)
4932       Error(ERR_EXIT, "cannot create gadget");
4933
4934     level_editor_gadget[id] = gi;
4935   }
4936 }
4937
4938 static void CreateCheckbuttonGadgets()
4939 {
4940   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4941   struct GadgetInfo *gi;
4942   unsigned long event_mask;
4943   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4944   int i;
4945
4946   event_mask = GD_EVENT_PRESSED;
4947
4948   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4949   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4950   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4951   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4952   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4953
4954   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
4955   {
4956     int id = checkbutton_info[i].gadget_id;
4957     int x = SX + checkbutton_info[i].x;
4958     int y = SY + checkbutton_info[i].y;
4959
4960     if (id == GADGET_ID_STICK_ELEMENT)
4961       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
4962     else
4963       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
4964
4965     /* determine horizontal position to the right of specified gadget */
4966     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4967       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
4968            ED_GADGET_TEXT_DISTANCE);
4969
4970     /* determine horizontal offset for leading text */
4971     if (checkbutton_info[i].text_left != NULL)
4972       x += getTextWidthForGadget(checkbutton_info[i].text_left);
4973
4974     gi = CreateGadget(GDI_CUSTOM_ID, id,
4975                       GDI_CUSTOM_TYPE_ID, i,
4976                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
4977                       GDI_X, x,
4978                       GDI_Y, y,
4979                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4980                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4981                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
4982                       GDI_CHECKED, *checkbutton_info[i].value,
4983                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4984                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4985                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4986                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4987                       GDI_EVENT_MASK, event_mask,
4988                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4989                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
4990                       GDI_END);
4991
4992     if (gi == NULL)
4993       Error(ERR_EXIT, "cannot create gadget");
4994
4995     level_editor_gadget[id] = gi;
4996     right_gadget_border[id] =
4997       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
4998   }
4999 }
5000
5001 static void CreateRadiobuttonGadgets()
5002 {
5003   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5004   struct GadgetInfo *gi;
5005   unsigned long event_mask;
5006   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5007   int i;
5008
5009   event_mask = GD_EVENT_PRESSED;
5010
5011   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5012   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5013   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5014   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5015   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5016
5017   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5018   {
5019     int id = radiobutton_info[i].gadget_id;
5020     int x = SX + radiobutton_info[i].x;
5021     int y = SY + radiobutton_info[i].y;
5022
5023     int checked =
5024       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5025
5026     /* determine horizontal position to the right of specified gadget */
5027     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5028       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5029            ED_GADGET_TEXT_DISTANCE);
5030
5031     /* determine horizontal offset for leading text */
5032     if (radiobutton_info[i].text_left != NULL)
5033       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5034
5035     gi = CreateGadget(GDI_CUSTOM_ID, id,
5036                       GDI_CUSTOM_TYPE_ID, i,
5037                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5038                       GDI_X, x,
5039                       GDI_Y, y,
5040                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5041                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5042                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5043                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5044                       GDI_CHECKED, checked,
5045                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5046                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5047                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5048                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5049                       GDI_EVENT_MASK, event_mask,
5050                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5051                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5052                       GDI_END);
5053
5054     if (gi == NULL)
5055       Error(ERR_EXIT, "cannot create gadget");
5056
5057     level_editor_gadget[id] = gi;
5058     right_gadget_border[id] =
5059       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5060   }
5061 }
5062
5063 void CreateLevelEditorGadgets()
5064 {
5065   int old_game_status = game_status;
5066
5067   /* setting 'game_status' is needed to get the right fonts for the editor */
5068   game_status = GAME_MODE_EDITOR;
5069
5070   ReinitializeElementList();
5071
5072   CreateControlButtons();
5073   CreateScrollbarGadgets();
5074
5075   /* order of function calls is important because of cross-references */
5076   CreateCheckbuttonGadgets();
5077   CreateCounterButtons();
5078   CreateRadiobuttonGadgets();
5079   CreateTextInputGadgets();
5080   CreateTextAreaGadgets();
5081   CreateSelectboxGadgets();
5082   CreateGraphicbuttonGadgets();
5083   CreateTextbuttonGadgets();
5084   CreateDrawingAreas();
5085
5086   game_status = old_game_status;
5087 }
5088
5089 void FreeLevelEditorGadgets()
5090 {
5091   int i;
5092
5093   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5094     FreeGadget(level_editor_gadget[i]);
5095 }
5096
5097 static void MapCounterButtons(int id)
5098 {
5099   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5100   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5101   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5102   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5103   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5104   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5105 #if 0
5106   char infotext[MAX_OUTPUT_LINESIZE + 1];
5107   int max_infotext_len = getMaxInfoTextLength();
5108   int xoffset_left = 0;
5109   int yoffset_left = ED_BORDER_SIZE;
5110   int xoffset_right = getCounterGadgetWidth();
5111   int yoffset_right = ED_BORDER_SIZE;
5112 #else
5113   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5114   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5115   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5116   int yoffset = ED_BORDER_SIZE;
5117   int x_left = gi_down->x - xoffset_left;
5118   int x_right = gi_up->x + gi_up->width + xoffset_right;
5119   int y_above = gi_down->y - yoffset_above;
5120   int x = gi_down->x;
5121   int y;        /* set after gadget position was modified */
5122 #endif
5123
5124   /* set position for "score" counter gadget */
5125   if (id == ED_COUNTER_ID_ELEMENT_SCORE)
5126   {
5127     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5128     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5129     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5130   }
5131
5132   y = gi_up->y + yoffset;
5133
5134   if (counterbutton_info[id].text_above)
5135     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5136
5137   if (counterbutton_info[id].text_left)
5138     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5139
5140   if (counterbutton_info[id].text_right)
5141     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5142
5143   ModifyEditorCounter(id, *counterbutton_info[id].value);
5144
5145   MapGadget(gi_down);
5146   MapGadget(gi_text);
5147   MapGadget(gi_up);
5148 }
5149
5150 static void MapControlButtons()
5151 {
5152   int counter_id;
5153   int i;
5154
5155   /* map toolbox buttons (excluding special CE toolbox buttons) */
5156   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5157     MapGadget(level_editor_gadget[i]);
5158
5159   /* map buttons to select elements */
5160   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5161     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5162   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5163   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5164   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5165
5166   /* map buttons to select level */
5167   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5168   ModifyEditorCounterLimits(counter_id,
5169                             leveldir_current->first_level,
5170                             leveldir_current->last_level);
5171   MapCounterButtons(counter_id);
5172 }
5173
5174 static void MapDrawingArea(int id)
5175 {
5176   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5177   int area_xsize = gi->drawing.area_xsize;
5178   int area_ysize = gi->drawing.area_ysize;
5179   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5180   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5181   int x_left  = gi->x - xoffset_left;
5182   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5183   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5184   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5185   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5186
5187   if (drawingarea_info[id].text_left)
5188     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5189
5190   if (drawingarea_info[id].text_right)
5191     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5192
5193   if (drawingarea_info[id].text_below)
5194     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5195
5196   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5197   {
5198     DrawElementBorder(gi->x, gi->y,
5199                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5200
5201     DrawDrawingArea(id);
5202   }
5203
5204   MapGadget(gi);
5205 }
5206
5207 static void MapTextInputGadget(int id)
5208 {
5209   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5210   int xoffset_above = 0;
5211   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5212   int x_above = textinput_info[id].x + xoffset_above;
5213   int y_above = textinput_info[id].y + yoffset_above;
5214
5215   if (textinput_info[id].text_above)
5216     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5217
5218   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5219
5220   MapGadget(gi);
5221 }
5222
5223 static void MapTextAreaGadget(int id)
5224 {
5225   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5226   int xoffset_above = 0;
5227   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5228   int x_above = textarea_info[id].x + xoffset_above;
5229   int y_above = textarea_info[id].y + yoffset_above;
5230
5231   if (textarea_info[id].text_above)
5232     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5233
5234   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5235
5236   MapGadget(gi);
5237 }
5238
5239 static void MapSelectboxGadget(int id)
5240 {
5241   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5242   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5243   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5244   int yoffset = ED_BORDER_SIZE;
5245   int x_left = gi->x - xoffset_left;
5246   int x_right = gi->x + gi->width + xoffset_right;
5247   int y = gi->y + yoffset;
5248
5249   if (selectbox_info[id].text_left)
5250     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5251
5252   if (selectbox_info[id].text_right)
5253     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5254
5255   ModifyEditorSelectbox(id, *selectbox_info[id].value);
5256
5257   MapGadget(gi);
5258 }
5259
5260 static void MapTextbuttonGadget(int id)
5261 {
5262   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5263   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5264   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5265   int yoffset = ED_BORDER_SIZE;
5266   int x_left = gi->x - xoffset_left;
5267   int x_right = gi->x + gi->width + xoffset_right;
5268   int y = gi->y + yoffset;
5269
5270   /* only show button to delete change pages when more than minimum pages */
5271   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5272       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5273     return;
5274
5275   if (textbutton_info[id].text_left)
5276     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5277
5278   if (textbutton_info[id].text_right)
5279     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5280
5281   MapGadget(gi);
5282 }
5283
5284 static void MapGraphicbuttonGadget(int id)
5285 {
5286   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5287   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5288   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5289   int yoffset = ED_BORDER_SIZE;
5290   int x_left = gi->x - xoffset_left;
5291   int x_right = gi->x + gi->width + xoffset_right;
5292   int y = gi->y + yoffset;
5293
5294   if (graphicbutton_info[id].text_left)
5295     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5296
5297   if (graphicbutton_info[id].text_right)
5298     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5299
5300   MapGadget(gi);
5301 }
5302
5303 static void MapRadiobuttonGadget(int id)
5304 {
5305   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5306   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5307   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5308   int yoffset = ED_BORDER_SIZE;
5309   int x_left = gi->x - xoffset_left;
5310   int x_right = gi->x + gi->width + xoffset_right;
5311   int y = gi->y + yoffset;
5312   boolean checked =
5313     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5314
5315   if (radiobutton_info[id].text_left)
5316     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5317
5318   if (radiobutton_info[id].text_right)
5319     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5320
5321   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5322
5323   MapGadget(gi);
5324 }
5325
5326 static void MapCheckbuttonGadget(int id)
5327 {
5328   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5329   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5330   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5331   int yoffset = ED_BORDER_SIZE;
5332   int x_left = gi->x - xoffset_left;
5333   int x_right = gi->x + gi->width + xoffset_right;
5334   int y;        /* set after gadget position was modified */
5335
5336   /* set position for gadgets with dynamically determined vertical position */
5337   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5338
5339   y = gi->y + yoffset;
5340
5341   if (checkbutton_info[id].text_left)
5342     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5343
5344   if (checkbutton_info[id].text_right)
5345     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5346
5347   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5348
5349   MapGadget(gi);
5350 }
5351
5352 static void MapMainDrawingArea()
5353 {
5354   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5355   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5356   int i;
5357
5358   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5359   {
5360     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5361           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5362          no_horizontal_scrollbar) ||
5363         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5364           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5365          no_vertical_scrollbar))
5366       continue;
5367
5368     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5369   }
5370
5371   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5372   {
5373     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5374         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5375       continue;
5376
5377     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5378   }
5379
5380   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5381 }
5382
5383 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5384 {
5385   int i;
5386
5387   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5388   {
5389     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5390         i == GADGET_ID_CUSTOM_COPY_TO ||
5391         i == GADGET_ID_CUSTOM_EXCHANGE ||
5392         i == GADGET_ID_CUSTOM_COPY ||
5393         i == GADGET_ID_CUSTOM_PASTE)
5394     {
5395       if (map)
5396         MapGadget(level_editor_gadget[i]);
5397       else
5398         UnmapGadget(level_editor_gadget[i]);
5399     }
5400   }
5401 }
5402
5403 static void MapLevelEditorToolboxCustomGadgets()
5404 {
5405   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5406 }
5407
5408 static void UnmapLevelEditorToolboxCustomGadgets()
5409 {
5410   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5411 }
5412
5413 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5414 {
5415   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5416   int i;
5417
5418   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5419   {
5420     if (i != GADGET_ID_SINGLE_ITEMS &&
5421         i != GADGET_ID_PROPERTIES &&
5422         i != GADGET_ID_PICK_ELEMENT)
5423     {
5424       struct GadgetInfo *gi = level_editor_gadget[i];
5425
5426       if (map)
5427         MapGadget(gi);
5428       else
5429       {
5430         UnmapGadget(gi);
5431
5432         BlitBitmap(gd_bitmap, drawto,
5433                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5434                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5435                    gi->width, gi->height, gi->x, gi->y);
5436
5437         redraw_mask |= REDRAW_DOOR_3;
5438       }
5439     }
5440   }
5441 }
5442
5443 static void MapLevelEditorToolboxDrawingGadgets()
5444 {
5445   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5446 }
5447
5448 static void UnmapLevelEditorToolboxDrawingGadgets()
5449 {
5450   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5451 }
5452
5453 static void UnmapDrawingArea(int id)
5454 {
5455   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5456 }
5457
5458 static void UnmapLevelEditorWindowGadgets()
5459 {
5460   int i;
5461
5462   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5463     if (level_editor_gadget[i]->x < SX + SXSIZE)
5464       UnmapGadget(level_editor_gadget[i]);
5465 }
5466
5467 void UnmapLevelEditorGadgets()
5468 {
5469   int i;
5470
5471   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5472     UnmapGadget(level_editor_gadget[i]);
5473 }
5474
5475 static void ResetUndoBuffer()
5476 {
5477   undo_buffer_position = -1;
5478   undo_buffer_steps = -1;
5479   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5480 }
5481
5482 static void DrawEditModeWindow()
5483 {
5484   ModifyEditorElementList();
5485   RedrawDrawingElements();
5486
5487   if (edit_mode == ED_MODE_INFO)
5488     DrawLevelInfoWindow();
5489   else if (edit_mode == ED_MODE_PROPERTIES)
5490     DrawPropertiesWindow();
5491   else  /* edit_mode == ED_MODE_DRAWING */
5492     DrawDrawingWindow();
5493 }
5494
5495 static boolean LevelChanged()
5496 {
5497   boolean level_changed = FALSE;
5498   int x, y;
5499
5500   for (y = 0; y < lev_fieldy; y++) 
5501     for (x = 0; x < lev_fieldx; x++)
5502       if (Feld[x][y] != level.field[x][y])
5503         level_changed = TRUE;
5504
5505   return level_changed;
5506 }
5507
5508 static boolean LevelContainsPlayer()
5509 {
5510   boolean player_found = FALSE;
5511   int x, y;
5512
5513   for (y = 0; y < lev_fieldy; y++) 
5514     for (x = 0; x < lev_fieldx; x++)
5515       if (Feld[x][y] == EL_PLAYER_1 ||
5516           Feld[x][y] == EL_SP_MURPHY) 
5517         player_found = TRUE;
5518
5519   return player_found;
5520 }
5521
5522 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5523                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5524 {
5525   int x, y;
5526
5527   for (x = 0; x < lev_fieldx; x++)
5528     for (y = 0; y < lev_fieldy; y++) 
5529       dst[x][y] = src[x][y];
5530 }
5531
5532 static int setSelectboxValue(int selectbox_id, int new_value)
5533 {
5534   int new_index_value = 0;
5535   int i;
5536
5537   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5538     if (selectbox_info[selectbox_id].options[i].value == new_value)
5539       new_index_value = i;
5540
5541   *selectbox_info[selectbox_id].value =
5542     selectbox_info[selectbox_id].options[new_index_value].value;
5543
5544   return new_index_value;
5545 }
5546
5547 static void copy_custom_element_settings(int element_from, int element_to)
5548 {
5549 #if 0
5550   struct ElementInfo ei_to_old = element_info[element_to];
5551   struct ElementInfo *ei_from = &element_info[element_from];
5552   struct ElementInfo *ei_to = &element_info[element_to];
5553   int i;
5554
5555   /* ---------- copy whole element structure ---------- */
5556   *ei_to = *ei_from;
5557
5558   /* ---------- restore structure pointers which cannot be copied ---------- */
5559   ei_to->token_name         = ei_to_old.token_name;
5560   ei_to->class_name         = ei_to_old.class_name;
5561   ei_to->editor_description = ei_to_old.editor_description;
5562   ei_to->custom_description = ei_to_old.custom_description;
5563   ei_to->change_page        = ei_to_old.change_page;
5564   ei_to->change             = ei_to_old.change;
5565   ei_to->group              = ei_to_old.group;
5566
5567   /* ---------- copy element base properties ---------- */
5568   Properties[element_to][EP_BITFIELD_BASE] =
5569     Properties[element_from][EP_BITFIELD_BASE];
5570
5571   /* ---------- reinitialize and copy change pages ---------- */
5572   setElementChangePages(ei_to, ei_to->num_change_pages);
5573
5574   for (i=0; i < ei_to->num_change_pages; i++)
5575     ei_to->change_page[i] = ei_from->change_page[i];
5576
5577   /* ---------- copy group element info ---------- */
5578   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5579     *ei_to->group = *ei_from->group;
5580
5581 #else
5582
5583   struct ElementInfo *ei_from = &element_info[element_from];
5584   struct ElementInfo *ei_to = &element_info[element_to];
5585   int i, x, y;
5586
5587   /* ---------- copy element description ---------- */
5588   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5589     ei_to->description[i] = ei_from->description[i];
5590
5591   /* ---------- copy element base properties ---------- */
5592   Properties[element_to][EP_BITFIELD_BASE] =
5593     Properties[element_from][EP_BITFIELD_BASE];
5594
5595   /* ---------- copy custom property values ---------- */
5596
5597   ei_to->use_gfx_element = ei_from->use_gfx_element;
5598   ei_to->gfx_element = ei_from->gfx_element;
5599
5600   ei_to->access_direction = ei_from->access_direction;
5601
5602   ei_to->collect_score = ei_from->collect_score;
5603   ei_to->collect_count = ei_from->collect_count;
5604
5605   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5606   ei_to->push_delay_random = ei_from->push_delay_random;
5607   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
5608   ei_to->drop_delay_random = ei_from->drop_delay_random;
5609   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5610   ei_to->move_delay_random = ei_from->move_delay_random;
5611
5612   ei_to->move_pattern = ei_from->move_pattern;
5613   ei_to->move_direction_initial = ei_from->move_direction_initial;
5614   ei_to->move_stepsize = ei_from->move_stepsize;
5615
5616   ei_to->move_enter_element = ei_from->move_enter_element;
5617   ei_to->move_leave_element = ei_from->move_leave_element;
5618   ei_to->move_leave_type = ei_from->move_leave_type;
5619
5620   ei_to->slippery_type = ei_from->slippery_type;
5621
5622   for (y = 0; y < 3; y++)
5623     for (x = 0; x < 3; x++)
5624       ei_to->content[x][y] = ei_from->content[x][y];
5625
5626   ei_to->explosion_delay = ei_from->explosion_delay;
5627   ei_to->ignition_delay = ei_from->ignition_delay;
5628
5629   /* ---------- reinitialize and copy change pages ---------- */
5630
5631   ei_to->num_change_pages = ei_from->num_change_pages;
5632   ei_to->current_change_page = ei_from->current_change_page;
5633
5634   setElementChangePages(ei_to, ei_to->num_change_pages);
5635
5636   for (i=0; i < ei_to->num_change_pages; i++)
5637     ei_to->change_page[i] = ei_from->change_page[i];
5638
5639   /* ---------- copy group element info ---------- */
5640   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5641     *ei_to->group = *ei_from->group;
5642
5643 #endif
5644
5645   /* mark this custom element as modified */
5646   ei_to->modified_settings = TRUE;
5647 }
5648
5649 static void replace_custom_element_in_settings(int element_from,
5650                                                int element_to)
5651 {
5652   int i, j, x, y;
5653
5654   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5655   {
5656     struct ElementInfo *ei = &element_info[i];
5657
5658     for (y = 0; y < 3; y++)
5659       for (x = 0; x < 3; x++)
5660         if (ei->content[x][y] == element_from)
5661           ei->content[x][y] = element_to;
5662
5663     for (j = 0; j < ei->num_change_pages; j++)
5664     {
5665       struct ElementChangeInfo *change = &ei->change_page[j];
5666
5667       if (change->target_element == element_from)
5668         change->target_element = element_to;
5669
5670       if (change->trigger_element == element_from)
5671         change->trigger_element = element_to;
5672
5673       for (y = 0; y < 3; y++)
5674         for (x = 0; x < 3; x++)
5675           if (change->target_content[x][y] == element_from)
5676             change->target_content[x][y] = element_to;
5677     }
5678
5679     if (ei->group != NULL)                              /* group or internal */
5680       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5681         if (ei->group->element[j] == element_from)
5682           ei->group->element[j] = element_to;
5683   }
5684 }
5685
5686 static void replace_custom_element_in_playfield(int element_from,
5687                                                 int element_to)
5688 {
5689   int x, y;
5690
5691   for (x = 0; x < lev_fieldx; x++)
5692     for (y = 0; y < lev_fieldy; y++)
5693       if (Feld[x][y] == element_from)
5694         Feld[x][y] = element_to;
5695 }
5696
5697 static boolean CopyCustomElement(int element_old, int element_new,
5698                                  int copy_mode)
5699 {
5700   if (copy_mode == GADGET_ID_CUSTOM_COPY)
5701   {
5702     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
5703                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5704     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5705   }
5706   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
5707   {
5708     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
5709                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5710     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5711   }
5712   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5713   {
5714     Request("Please choose custom element !", REQ_CONFIRM);
5715
5716     return FALSE;
5717   }
5718   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5719   {
5720     Request("Please choose group element !", REQ_CONFIRM);
5721
5722     return FALSE;
5723   }
5724
5725   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5726   {
5727     copy_custom_element_settings(element_new, element_old);
5728   }
5729   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
5730   {
5731     copy_custom_element_settings(element_old, element_new);
5732   }
5733   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
5734   {
5735     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
5736     copy_custom_element_settings(element_new, element_old);
5737     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
5738
5739     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
5740     replace_custom_element_in_settings(element_new, element_old);
5741     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
5742
5743     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
5744     replace_custom_element_in_playfield(element_new, element_old);
5745     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
5746   }
5747
5748   UpdateCustomElementGraphicGadgets();
5749   DrawPropertiesWindow();
5750
5751   return TRUE;
5752 }
5753
5754 static void CopyCustomElementPropertiesToEditor(int element)
5755 {
5756   int i;
5757   int current_change_page = element_info[element].current_change_page;
5758
5759   /* dynamically (re)build selectbox for selecting change page */
5760   for (i = 0; i < element_info[element].num_change_pages; i++)
5761   {
5762     sprintf(options_change_page_strings[i], "%d", i + 1);
5763
5764     options_change_page[i].value = i;
5765     options_change_page[i].text = options_change_page_strings[i];
5766   }
5767
5768   options_change_page[i].value = -1;
5769   options_change_page[i].text = NULL;
5770
5771   /* needed here to initialize combined element properties */
5772   InitElementPropertiesEngine(level.game_version);
5773
5774   element_info[element].change =
5775     &element_info[element].change_page[current_change_page];
5776
5777   custom_element = element_info[element];
5778   custom_element_change = *element_info[element].change;
5779
5780   /* needed to initially set selectbox value variables to reliable defaults */
5781   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5782     setSelectboxValue(i, *selectbox_info[i].value);
5783
5784   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5785     custom_element_properties[i] = HAS_PROPERTY(element, i);
5786
5787   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5788     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
5789
5790   /* ---------- element settings: configure (custom elements) ------------- */
5791
5792   /* set accessible layer selectbox help value */
5793   custom_element.access_type =
5794     (IS_WALKABLE(element) ? EP_WALKABLE :
5795      IS_PASSABLE(element) ? EP_PASSABLE :
5796      custom_element.access_type);
5797   custom_element.access_layer =
5798     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
5799      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
5800      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
5801      custom_element.access_layer);
5802   custom_element.access_protected =
5803     (IS_PROTECTED(element) ? 1 : 0);
5804   custom_element_properties[EP_ACCESSIBLE] =
5805     (IS_ACCESSIBLE_OVER(element) ||
5806      IS_ACCESSIBLE_INSIDE(element) ||
5807      IS_ACCESSIBLE_UNDER(element));
5808
5809   /* set walk-to-object action selectbox help value */
5810   custom_element.walk_to_action =
5811     (IS_DIGGABLE(element) ? EP_DIGGABLE :
5812      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
5813      IS_DROPPABLE(element) ? EP_DROPPABLE :
5814      IS_PUSHABLE(element) ? EP_PUSHABLE :
5815      custom_element.walk_to_action);
5816   custom_element_properties[EP_WALK_TO_OBJECT] =
5817     (IS_DIGGABLE(element) ||
5818      IS_COLLECTIBLE_ONLY(element) ||
5819      IS_DROPPABLE(element) ||
5820      IS_PUSHABLE(element));
5821
5822   /* set smash targets selectbox help value */
5823   custom_element.smash_targets =
5824     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
5825      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
5826      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
5827      custom_element.smash_targets);
5828   custom_element_properties[EP_CAN_SMASH] =
5829     (CAN_SMASH_EVERYTHING(element) ||
5830      CAN_SMASH_ENEMIES(element) ||
5831      CAN_SMASH_PLAYER(element));
5832
5833   /* set deadliness selectbox help value */
5834   custom_element.deadliness =
5835     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
5836      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
5837      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
5838      custom_element.deadliness);
5839   custom_element_properties[EP_DEADLY] =
5840     (DONT_TOUCH(element) ||
5841      DONT_COLLIDE_WITH(element) ||
5842      DONT_RUN_INTO(element));
5843
5844   /* set consistency selectbox help value */
5845   custom_element.consistency =
5846     (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
5847      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
5848      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
5849      CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS :
5850      custom_element.consistency);
5851   custom_element_properties[EP_EXPLODE_RESULT] =
5852     (IS_INDESTRUCTIBLE(element) ||
5853      CAN_EXPLODE_1X1(element) ||
5854      CAN_EXPLODE_3X3(element) ||
5855      CAN_EXPLODE_CROSS(element));
5856
5857   /* special case: sub-settings dependent from main setting */
5858   if (CAN_EXPLODE_BY_FIRE(element))
5859     custom_element.can_explode_by_fire = TRUE;
5860   if (CAN_EXPLODE_SMASHED(element))
5861     custom_element.can_explode_smashed = TRUE;
5862   if (CAN_EXPLODE_IMPACT(element))
5863     custom_element.can_explode_impact  = TRUE;
5864
5865   /* ---------- element settings: advanced (custom elements) --------------- */
5866
5867   /* set "change by direct action" selectbox help value */
5868   custom_element_change.direct_action =
5869     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
5870      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
5871      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
5872      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
5873      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
5874      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
5875      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
5876      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
5877      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
5878      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
5879      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
5880      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
5881      custom_element_change.direct_action);
5882
5883   /* set "change by other element action" selectbox help value */
5884   custom_element_change.other_action =
5885     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
5886      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
5887      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
5888      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
5889      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
5890      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
5891      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
5892      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
5893      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
5894      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
5895      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
5896      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
5897      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
5898      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
5899      custom_element_change.other_action);
5900 }
5901
5902 static void CopyGroupElementPropertiesToEditor(int element)
5903 {
5904   group_element_info = *element_info[element].group;
5905   custom_element = element_info[element];       /* needed for description */
5906 }
5907
5908 static void CopyClassicElementPropertiesToEditor(int element)
5909 {
5910 #if 1
5911   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
5912     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5913       getMoveIntoAcidProperty(&level, element);
5914
5915   if (MAYBE_DONT_COLLIDE_WITH(element))
5916     custom_element_properties[EP_DONT_COLLIDE_WITH] =
5917       getDontCollideWithProperty(&level, element);
5918 #else
5919
5920   if (COULD_MOVE_INTO_ACID(element))
5921   {
5922     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
5923
5924     if (bit_nr > -1)
5925       custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5926         ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
5927   }
5928 #endif
5929 }
5930
5931 static void CopyElementPropertiesToEditor(int element)
5932 {
5933   if (IS_CUSTOM_ELEMENT(element))
5934     CopyCustomElementPropertiesToEditor(element);
5935   else if (IS_GROUP_ELEMENT(element))
5936     CopyGroupElementPropertiesToEditor(element);
5937   else
5938     CopyClassicElementPropertiesToEditor(element);
5939 }
5940
5941 static void CopyCustomElementPropertiesToGame(int element)
5942 {
5943   int i;
5944   int access_type_and_layer;
5945
5946   /* mark that this custom element has been modified */
5947   custom_element.modified_settings = TRUE;
5948
5949   if (level.use_custom_template)
5950   {
5951     if (Request("Copy and modify level template ?", REQ_ASK))
5952     {
5953       level.use_custom_template = FALSE;
5954       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
5955                    GDI_CHECKED, FALSE, GDI_END);
5956     }
5957     else
5958     {
5959       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
5960
5961       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
5962     }
5963   }
5964
5965   element_info[element] = custom_element;
5966   *element_info[element].change = custom_element_change;
5967
5968   /* ---------- element settings: configure (custom elements) ------------- */
5969
5970   /* set accessible property from checkbox and selectbox */
5971   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
5972   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
5973   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
5974   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
5975   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
5976   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
5977   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
5978                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
5979                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
5980   custom_element_properties[access_type_and_layer] =
5981     custom_element_properties[EP_ACCESSIBLE];
5982   custom_element_properties[EP_PROTECTED] =
5983     (custom_element.access_protected != 0 &&
5984      custom_element_properties[EP_ACCESSIBLE]);
5985
5986   /* set walk-to-object property from checkbox and selectbox */
5987   custom_element_properties[EP_DIGGABLE] = FALSE;
5988   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
5989   custom_element_properties[EP_DROPPABLE] = FALSE;
5990   custom_element_properties[EP_PUSHABLE] = FALSE;
5991   custom_element_properties[custom_element.walk_to_action] =
5992     custom_element_properties[EP_WALK_TO_OBJECT];
5993
5994   /* set smash property from checkbox and selectbox */
5995   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
5996   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
5997   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
5998   custom_element_properties[custom_element.smash_targets] =
5999     custom_element_properties[EP_CAN_SMASH];
6000
6001   /* set deadliness property from checkbox and selectbox */
6002   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6003   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6004   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6005   custom_element_properties[custom_element.deadliness] =
6006     custom_element_properties[EP_DEADLY];
6007
6008   /* set consistency property from checkbox and selectbox */
6009   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
6010   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
6011   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
6012   custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE;
6013   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
6014   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
6015   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
6016   custom_element_properties[custom_element.consistency] =
6017     custom_element_properties[EP_EXPLODE_RESULT];
6018
6019   /* special case: sub-settings dependent from main setting */
6020   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
6021       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
6022       custom_element_properties[EP_CAN_EXPLODE_CROSS])
6023   {
6024     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
6025       custom_element.can_explode_by_fire;
6026     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
6027       custom_element.can_explode_smashed;
6028     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
6029       custom_element.can_explode_impact;
6030   }
6031
6032   /* ---------- element settings: advanced (custom elements) --------------- */
6033
6034   /* set player change event from checkbox and selectbox */
6035   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6036   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6037   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6038   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6039   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6040   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6041   custom_element_change_events[CE_SWITCHED] = FALSE;
6042   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6043   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6044   custom_element_change_events[CE_BLOCKED] = FALSE;
6045   custom_element_change_events[CE_IMPACT] = FALSE;
6046   custom_element_change_events[CE_SMASHED] = FALSE;
6047   custom_element_change_events[custom_element_change.direct_action] =
6048     custom_element_change_events[CE_BY_DIRECT_ACTION];
6049
6050   /* set other element action change event from checkbox and selectbox */
6051   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
6052   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
6053   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
6054   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
6055   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
6056   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
6057   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
6058   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
6059   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
6060   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
6061   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
6062   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
6063   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
6064   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
6065   custom_element_change_events[custom_element_change.other_action] =
6066     custom_element_change_events[CE_BY_OTHER_ACTION];
6067
6068   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6069     SET_PROPERTY(element, i, custom_element_properties[i]);
6070
6071   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6072     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6073
6074   /* copy change events also to special level editor variable */
6075   custom_element = element_info[element];
6076   custom_element_change = *element_info[element].change;
6077 }
6078
6079 static void CopyGroupElementPropertiesToGame(int element)
6080 {
6081   element_info[element] = custom_element;
6082   *element_info[element].group = group_element_info;
6083
6084   /* mark that this group element has been modified */
6085   element_info[element].modified_settings = TRUE;
6086 }
6087
6088 static void CopyClassicElementPropertiesToGame(int element)
6089 {
6090 #if 1
6091   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6092     setMoveIntoAcidProperty(&level, element,
6093                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6094
6095   if (MAYBE_DONT_COLLIDE_WITH(element))
6096     setDontCollideWithProperty(&level, element,
6097                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6098 #else
6099
6100   if (COULD_MOVE_INTO_ACID(element))
6101   {
6102     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6103
6104     if (bit_nr > -1)
6105     {
6106       level.can_move_into_acid_bits &= ~(1 << bit_nr);
6107
6108       if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
6109         level.can_move_into_acid_bits |= (1 << bit_nr);
6110     }
6111   }
6112 #endif
6113 }
6114
6115 static void CopyElementPropertiesToGame(int element)
6116 {
6117   if (IS_CUSTOM_ELEMENT(element))
6118     CopyCustomElementPropertiesToGame(element);
6119   else if (IS_GROUP_ELEMENT(element))
6120     CopyGroupElementPropertiesToGame(element);
6121   else
6122     CopyClassicElementPropertiesToGame(element);
6123 }
6124
6125 void DrawLevelEd()
6126 {
6127   CloseDoor(DOOR_CLOSE_ALL);
6128   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6129
6130   if (level_editor_test_game)
6131   {
6132     CopyPlayfield(level.field, Feld);
6133     CopyPlayfield(FieldBackup, level.field);
6134
6135     level_editor_test_game = FALSE;
6136   }
6137   else
6138   {
6139     edit_mode = ED_MODE_DRAWING;
6140     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6141
6142     ResetUndoBuffer();
6143
6144     level_xpos = -1;
6145     level_ypos = -1;
6146   }
6147
6148   /* copy default editor door content to main double buffer */
6149   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6150              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6151
6152 #if 0
6153   /* draw mouse button brush elements */
6154   RedrawDrawingElements();
6155 #endif
6156
6157   /* draw bigger door */
6158   DrawSpecialEditorDoor();
6159
6160   /* draw new control window */
6161   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6162              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6163
6164   redraw_mask |= REDRAW_ALL;
6165
6166   ReinitializeElementListButtons();     /* custom element may look different */
6167 #if 0
6168   ModifyEditorElementList();            /* may be needed for custom elements */
6169 #endif
6170
6171   UnmapTapeButtons();
6172   MapControlButtons();
6173
6174   DrawEditModeWindow();
6175
6176   /* copy actual editor door content to door double buffer for OpenDoor() */
6177   BlitBitmap(drawto, bitmap_db_door,
6178              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6179
6180   OpenDoor(DOOR_OPEN_1);
6181 }
6182
6183 static void AdjustDrawingAreaGadgets()
6184 {
6185   int ed_xsize = lev_fieldx + 2;
6186   int ed_ysize = lev_fieldy + 2;
6187   int max_ed_fieldx = MAX_ED_FIELDX;
6188   int max_ed_fieldy = MAX_ED_FIELDY;
6189   boolean horizontal_scrollbar_needed;
6190   boolean vertical_scrollbar_needed;
6191   int x, y, width, height;
6192   int xoffset, yoffset;
6193
6194   /* check if we need any scrollbars */
6195   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6196   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6197
6198   /* check if we have a smaller editor field because of scrollbars */
6199   if (horizontal_scrollbar_needed)
6200     max_ed_fieldy = MAX_ED_FIELDY - 1;
6201   if (vertical_scrollbar_needed)
6202     max_ed_fieldx = MAX_ED_FIELDX - 1;
6203
6204   /* check again if we now need more scrollbars because of less space */
6205   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6206   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6207
6208   /* check if editor field gets even smaller after adding new scrollbars */
6209   if (horizontal_scrollbar_needed)
6210     max_ed_fieldy = MAX_ED_FIELDY - 1;
6211   if (vertical_scrollbar_needed)
6212     max_ed_fieldx = MAX_ED_FIELDX - 1;
6213
6214   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6215   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6216
6217   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6218                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6219                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6220                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6221                GDI_END);
6222
6223   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6224   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6225
6226   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6227   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6228
6229   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6230   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6231
6232   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6233   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6234
6235   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6236                GDI_WIDTH, width,
6237                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6238                GDI_END);
6239   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6240                GDI_HEIGHT, height,
6241                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6242                GDI_END);
6243 }
6244
6245 static void AdjustLevelScrollPosition()
6246 {
6247   if (level_xpos < -1)
6248     level_xpos = -1;
6249   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6250     level_xpos = lev_fieldx - ed_fieldx + 1;
6251   if (lev_fieldx < ed_fieldx - 2)
6252     level_xpos = -1;
6253
6254   if (level_ypos < -1)
6255     level_ypos = -1;
6256   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6257     level_ypos = lev_fieldy - ed_fieldy + 1;
6258   if (lev_fieldy < ed_fieldy - 2)
6259     level_ypos = -1;
6260 }
6261
6262 static void AdjustEditorScrollbar(int id)
6263 {
6264   struct GadgetInfo *gi = level_editor_gadget[id];
6265   int items_max, items_visible, item_position;
6266
6267   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6268   {
6269     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6270     items_visible = ed_fieldx;
6271     item_position = level_xpos + 1;
6272   }
6273   else
6274   {
6275     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6276     items_visible = ed_fieldy;
6277     item_position = level_ypos + 1;
6278   }
6279
6280   if (item_position > items_max - items_visible)
6281     item_position = items_max - items_visible;
6282
6283   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6284                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6285 }
6286
6287 static void ModifyEditorCounter(int counter_id, int new_value)
6288 {
6289   int *counter_value = counterbutton_info[counter_id].value;
6290   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6291   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6292
6293   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6294
6295   if (counter_value != NULL)
6296     *counter_value = gi->textinput.number_value;
6297 }
6298
6299 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6300 {
6301   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6302   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6303
6304   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6305 }
6306
6307 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6308 {
6309   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6310   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6311   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6312
6313   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6314 }
6315
6316 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6317 {
6318   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6319   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6320
6321   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6322 }
6323
6324 static void ModifyEditorElementList()
6325 {
6326   int i;
6327
6328   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6329   {
6330     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6331     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6332     struct GadgetDesign *gd = &gi->deco.design;
6333     int element = editor_elements[element_shift + i];
6334
6335     UnmapGadget(gi);
6336     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6337     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6338     MapGadget(gi);
6339   }
6340 }
6341
6342 static void PickDrawingElement(int button, int element)
6343 {
6344   if (button < 1 || button > 3)
6345     return;
6346
6347   if (button == 1)
6348   {
6349     new_element1 = element;
6350     DrawMiniGraphicExt(drawto,
6351                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6352                        el2edimg(new_element1));
6353   }
6354   else if (button == 2)
6355   {
6356     new_element2 = element;
6357     DrawMiniGraphicExt(drawto,
6358                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6359                        el2edimg(new_element2));
6360   }
6361   else
6362   {
6363     new_element3 = element;
6364     DrawMiniGraphicExt(drawto,
6365                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6366                        el2edimg(new_element3));
6367   }
6368
6369   redraw_mask |= REDRAW_DOOR_1;
6370 }
6371
6372 static void RedrawDrawingElements()
6373 {
6374   PickDrawingElement(1, new_element1);
6375   PickDrawingElement(2, new_element2);
6376   PickDrawingElement(3, new_element3);
6377 }
6378
6379 static void DrawDrawingWindow()
6380 {
6381   stick_element_properties_window = FALSE;
6382
6383   SetMainBackgroundImage(IMG_UNDEFINED);
6384   ClearWindow();
6385
6386   UnmapLevelEditorWindowGadgets();
6387   UnmapLevelEditorToolboxCustomGadgets();
6388
6389   AdjustDrawingAreaGadgets();
6390   AdjustLevelScrollPosition();
6391   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6392   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6393
6394   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6395
6396   MapMainDrawingArea();
6397   MapLevelEditorToolboxDrawingGadgets();
6398 }
6399
6400 static void DrawLevelInfoWindow()
6401 {
6402   int i;
6403
6404   stick_element_properties_window = FALSE;
6405
6406   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6407   ClearWindow();
6408   UnmapLevelEditorWindowGadgets();
6409
6410   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6411            "Level Settings", FONT_TITLE_1);
6412   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6413            "Editor Settings", FONT_TITLE_1);
6414
6415   /* draw counter gadgets */
6416   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6417     MapCounterButtons(i);
6418
6419   /* draw selectbox gadgets */
6420   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6421     MapSelectboxGadget(i);
6422
6423   /* draw checkbutton gadgets */
6424   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6425     MapCheckbuttonGadget(i);
6426
6427   /* draw radiobutton gadgets */
6428   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6429     MapRadiobuttonGadget(i);
6430
6431   /* draw text input gadgets */
6432   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6433     MapTextInputGadget(i);
6434
6435   /* draw drawing area */
6436   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6437 }
6438
6439 static void DrawCustomContentArea()
6440 {
6441   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6442   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6443   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6444   int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
6445   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6446   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6447
6448   /* add distance for potential left text (without drawing area border) */
6449   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6450
6451   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6452
6453   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6454 }
6455
6456 static void DrawCustomChangeContentArea()
6457 {
6458   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6459   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6460   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6461   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6462   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6463   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6464
6465   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6466
6467   MapDrawingArea(id);
6468 }
6469
6470 static void DrawElementContentAreas()
6471 {
6472   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6473   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6474   int i;
6475
6476   /* display counter to choose number of element content areas */
6477   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
6478
6479   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6480   {
6481     int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
6482     int font_height = getFontHeight(FONT_TEXT_1);
6483
6484     if (i < level.num_yamyam_contents)
6485       MapDrawingArea(id);
6486     else
6487     {
6488       UnmapDrawingArea(id);
6489
6490       /* delete content areas in case of reducing number of them */
6491       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6492                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6493                      4 * MINI_TILEX,
6494                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6495     }
6496   }
6497
6498   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6499   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6500   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6501 }
6502
6503 static void DrawGroupElementArea(int element)
6504 {
6505   int num_elements = group_element_info.num_elements;
6506   int id = ED_DRAWING_ID_GROUP_CONTENT;
6507   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6508   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6509   int xsize = MAX_ELEMENTS_IN_GROUP;
6510   int ysize = 1;
6511
6512   if (drawingarea_info[id].text_left != NULL)
6513     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6514
6515   UnmapDrawingArea(id);
6516
6517   ModifyEditorDrawingArea(id, num_elements, 1);
6518
6519   /* delete content areas in case of reducing number of them */
6520   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6521
6522   MapDrawingArea(id);
6523 }
6524
6525 static void DrawEnvelopeTextArea(int envelope_nr)
6526 {
6527   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6528   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6529
6530   UnmapGadget(gi);
6531   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6532
6533   if (envelope_nr != -1)
6534     textarea_info[id].value = level.envelope_text[envelope_nr];
6535
6536   ModifyGadget(gi, GDI_AREA_SIZE,
6537                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6538                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6539                GDI_END);
6540
6541   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6542 }
6543
6544 char *getElementDescriptionFilename(int element)
6545 {
6546   char *docs_dir = options.docs_directory;
6547   char *elements_subdir = "elements";
6548   static char *filename = NULL;
6549   char basename[MAX_FILENAME_LEN];
6550
6551   checked_free(filename);
6552
6553   /* 1st try: look for element description file for exactly this element */
6554   sprintf(basename, "%s.txt", element_info[element].token_name);
6555   filename = getPath3(docs_dir, elements_subdir, basename);
6556   if (fileExists(filename))
6557     return filename;
6558
6559   free(filename);
6560
6561   /* 2nd try: look for element description file for this element's class */
6562   sprintf(basename, "%s.txt", element_info[element].class_name);
6563   filename = getPath3(docs_dir, elements_subdir, basename);
6564   if (fileExists(filename))
6565     return filename;
6566
6567   return NULL;
6568 }
6569
6570 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6571 {
6572   int font_height = getFontHeight(font_nr);
6573   int pad_x = ED_SETTINGS_XPOS(0);
6574   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6575   int sx = SX + pad_x;
6576   int sy = SY + pad_y;
6577   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6578
6579   if (start_line >= max_lines_per_screen)
6580     return FALSE;
6581
6582   DrawText(sx, sy + start_line * font_height, text, font_nr);
6583
6584   return TRUE;
6585 }
6586
6587 #if 1
6588
6589 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6590 {
6591   int font_nr = FONT_TEXT_2;
6592   int font_width = getFontWidth(font_nr);
6593   int font_height = getFontHeight(font_nr);
6594   int pad_x = ED_SETTINGS_XPOS(0);
6595   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6596   int sx = SX + pad_x;
6597   int sy = SY + pad_y + start_line * font_height;
6598   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6599   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6600
6601   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6602                           max_lines_per_screen);
6603 }
6604
6605 #else
6606
6607 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6608 {
6609   int font_nr = FONT_TEXT_2;
6610   int font_width = getFontWidth(font_nr);
6611   int font_height = getFontHeight(font_nr);
6612   int pad_x = ED_SETTINGS_XPOS(0);
6613   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6614   int sx = SX + pad_x;
6615   int sy = SY + pad_y;
6616   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6617   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6618   int current_line = start_line;
6619   char line[MAX_LINE_LEN];
6620   char buffer[max_chars_per_line + 1];
6621   int buffer_len;
6622   FILE *file;
6623
6624   if (current_line >= max_lines_per_screen)
6625     return 0;
6626
6627   if (filename == NULL)
6628     return 0;
6629
6630   if (!(file = fopen(filename, MODE_READ)))
6631     return 0;
6632
6633   buffer[0] = '\0';
6634   buffer_len = 0;
6635
6636   while (!feof(file) && current_line < max_lines_per_screen)
6637   {
6638     char *line_ptr;
6639     boolean last_line_was_empty = TRUE;
6640
6641     /* read next line of input file */
6642     if (!fgets(line, MAX_LINE_LEN, file))
6643       break;
6644
6645     /* skip comments (lines directly beginning with '#') */
6646     if (line[0] == '#')
6647       continue;
6648
6649     /* cut trailing newline from input line */
6650     for (line_ptr = line; *line_ptr; line_ptr++)
6651     {
6652       if (*line_ptr == '\n' || *line_ptr == '\r')
6653       {
6654         *line_ptr = '\0';
6655         break;
6656       }
6657     }
6658
6659     if (strlen(line) == 0)              /* special case: force empty line */
6660       strcpy(line, "\n");
6661
6662     line_ptr = line;
6663
6664     while (*line_ptr && current_line < max_lines_per_screen)
6665     {
6666       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
6667                                                  buffer, &buffer_len,
6668                                                  last_line_was_empty,
6669                                                  max_chars_per_line);
6670       if (buffer_filled)
6671       {
6672         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6673         current_line++;
6674
6675         last_line_was_empty = (buffer_len == 0);
6676
6677         buffer[0] = '\0';
6678         buffer_len = 0;
6679       }
6680     }
6681   }
6682
6683   fclose(file);
6684
6685   if (buffer_len > 0 && current_line < max_lines_per_screen)
6686   {
6687     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6688     current_line++;
6689   }
6690
6691   return (current_line - start_line);
6692 }
6693
6694 #endif
6695
6696 static void DrawPropertiesTabulatorGadgets()
6697 {
6698   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6699   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6700   int gd_x = gd->x + gd_gi->border.width / 2;
6701   int gd_y = gd->y + gd_gi->height - 1;
6702   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6703   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6704   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6705   int max_tabs = 4;
6706   int i;
6707
6708   /* draw additional "advanced" tabulator for custom elements */
6709   if (IS_CUSTOM_ELEMENT(properties_element))
6710     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6711
6712   for (i = id_first; i <= id_last; i++)
6713   {
6714     int gadget_id = textbutton_info[i].gadget_id;
6715     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6716     boolean active = (i != edit_mode_properties);
6717
6718     /* use "config 1" and "config 2" instead of "config" */
6719     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
6720         IS_CUSTOM_ELEMENT(properties_element))
6721       continue;
6722
6723     /* draw background line below tabulator button */
6724     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6725
6726     /* draw solid line below inactive tabulator buttons */
6727     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
6728       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6729
6730     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6731     MapTextbuttonGadget(i);
6732   }
6733
6734   /* draw little border line below tabulator buttons */
6735   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
6736     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6737                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
6738                   ED_GADGET_DISTANCE, tab_color);
6739 }
6740
6741 static void DrawPropertiesInfo()
6742 {
6743   static struct
6744   {
6745     int value;
6746     char *text;
6747   }
6748   properties[] =
6749   {
6750     /* configurable properties */
6751
6752     { EP_WALKABLE_OVER,         "- player can walk over it"             },
6753     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
6754     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
6755     { EP_PASSABLE_OVER,         "- player can pass over it"             },
6756     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
6757     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
6758
6759     { EP_DIGGABLE,              "- can be digged away"                  },
6760     { EP_COLLECTIBLE,           "- can be collected"                    },
6761     { EP_DROPPABLE,             "- can be dropped after collecting"     },
6762     { EP_PUSHABLE,              "- can be pushed"                       },
6763
6764     { EP_CAN_MOVE,              "- can move"                            },
6765     { EP_CAN_FALL,              "- can fall"                            },
6766
6767     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
6768 #if 0
6769     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
6770 #endif
6771     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
6772
6773     { EP_SLIPPERY,              "- slippery for falling objects"        },
6774     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
6775
6776     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
6777     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
6778     { EP_DONT_TOUCH,            "- deadly when touching"                },
6779
6780     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
6781
6782     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
6783     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
6784     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
6785
6786     { EP_CAN_CHANGE,            "- can change to other element"         },
6787
6788     /* pre-defined properties */
6789     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
6790     { EP_HAS_CONTENT,           "- can contain other elements"          },
6791
6792     { -1,                       NULL                                    }
6793   };
6794   char *filename = getElementDescriptionFilename(properties_element);
6795   char *percentage_text = "In this level:";
6796   char *properties_text = "Standard properties:";
6797   float percentage;
6798   int num_elements_in_level;
6799   int num_standard_properties = 0;
6800   int font1_nr = FONT_TEXT_1;
6801   int font2_nr = FONT_TEXT_2;
6802   int font1_width = getFontWidth(font1_nr);
6803   int font2_height = getFontHeight(font2_nr);
6804   int pad_x = ED_SETTINGS_XPOS(0);
6805   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6806   int screen_line = 0;
6807   int i, x, y;
6808
6809 #if DEBUG
6810   if (IS_CUSTOM_ELEMENT(properties_element))
6811   {
6812     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6813               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
6814     screen_line++;
6815   }
6816   else if (IS_GROUP_ELEMENT(properties_element))
6817   {
6818     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6819               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
6820     screen_line++;
6821   }
6822 #endif
6823
6824   /* ----- print number of elements / percentage of this element in level */
6825
6826   num_elements_in_level = 0;
6827   for (y = 0; y < lev_fieldy; y++) 
6828     for (x = 0; x < lev_fieldx; x++)
6829       if (Feld[x][y] == properties_element)
6830         num_elements_in_level++;
6831   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
6832
6833   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
6834             percentage_text);
6835   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
6836             pad_y + screen_line++ * font2_height, font2_nr,
6837             "%d (%.2f%%)", num_elements_in_level, percentage);
6838
6839   screen_line++;
6840
6841   /* ----- print standard properties of this element */
6842
6843   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
6844             properties_text);
6845
6846   for (i = 0; properties[i].value != -1; i++)
6847   {
6848     if (!HAS_PROPERTY(properties_element, properties[i].value))
6849       continue;
6850
6851     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
6852               properties[i].text);
6853     num_standard_properties++;
6854   }
6855
6856   if (num_standard_properties == 0)
6857     DrawTextS(pad_x + strlen(properties_text) * font1_width,
6858               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
6859
6860   screen_line++;
6861
6862   /* ----- print special description of this element */
6863
6864   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
6865   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
6866     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
6867 }
6868
6869 #define TEXT_COLLECTING         "Score for collecting"
6870 #define TEXT_SMASHING           "Score for smashing"
6871 #define TEXT_CRACKING           "Score for cracking"
6872 #define TEXT_SPEED              "Speed of amoeba growth"
6873 #define TEXT_DURATION           "Duration when activated"
6874
6875 static struct
6876 {
6877   int element;
6878   int *value;
6879   char *text;
6880 } elements_with_counter[] =
6881 {
6882   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
6883   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
6884   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6885   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6886   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6887   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6888   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
6889   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
6890   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
6891   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
6892   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
6893   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
6894   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
6895   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
6896   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
6897   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
6898   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
6899   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
6900   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
6901   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
6902   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6903   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6904   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6905   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6906   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6907   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6908   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6909   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6910   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6911   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6912   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6913   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6914   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6915   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
6916   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
6917   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
6918   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
6919   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6920   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6921   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
6922   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
6923   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
6924   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6925   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6926   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6927   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6928   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
6929   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
6930   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
6931   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
6932   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
6933 #if 1
6934   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
6935   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
6936   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
6937   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
6938 #else
6939   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6940   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6941   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6942   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6943 #endif
6944   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
6945   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
6946   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
6947   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
6948   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
6949   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
6950   { -1,                 NULL,                           NULL            }
6951 };
6952
6953 static boolean checkPropertiesConfig(int element)
6954 {
6955   int i;
6956
6957   if (IS_GEM(element) ||
6958       IS_CUSTOM_ELEMENT(element) ||
6959       IS_GROUP_ELEMENT(element) ||
6960       IS_ENVELOPE(element) ||
6961       ELEM_IS_PLAYER(element) ||
6962       HAS_CONTENT(element) ||
6963       CAN_GROW(element) ||
6964       COULD_MOVE_INTO_ACID(element) ||
6965       MAYBE_DONT_COLLIDE_WITH(element))
6966     return TRUE;
6967   else
6968     for (i = 0; elements_with_counter[i].element != -1; i++)
6969       if (elements_with_counter[i].element == element)
6970         return TRUE;
6971
6972   return FALSE;
6973 }
6974
6975 static void DrawPropertiesConfig()
6976 {
6977   int i;
6978
6979   if (!checkPropertiesConfig(properties_element))
6980   {
6981     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
6982
6983     return;
6984   }
6985
6986   /* check if there are elements where a score can be chosen for */
6987   for (i = 0; elements_with_counter[i].element != -1; i++)
6988   {
6989     if (elements_with_counter[i].element == properties_element)
6990     {
6991       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
6992
6993       counterbutton_info[counter_id].y =
6994         ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
6995                          (CAN_GROW(properties_element) ? 1 : 0) +
6996                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
6997                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 :0));
6998
6999       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7000       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7001
7002       MapCounterButtons(counter_id);
7003
7004       break;
7005     }
7006   }
7007
7008   if (HAS_CONTENT(properties_element))
7009   {
7010     /* draw stickybutton gadget */
7011     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7012
7013     if (IS_AMOEBOID(properties_element))
7014       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7015     else
7016       DrawElementContentAreas();
7017   }
7018
7019   if (ELEM_IS_PLAYER(properties_element))
7020   {
7021     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7022     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7023                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7024                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7025     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7026     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7027   }
7028
7029   if (IS_GEM(properties_element))
7030     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7031
7032   if (COULD_MOVE_INTO_ACID(properties_element) &&
7033       !ELEM_IS_PLAYER(properties_element) &&
7034       (!IS_CUSTOM_ELEMENT(properties_element) ||
7035        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7036   {
7037     /* set position for checkbutton for "can move into acid" */
7038     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7039       ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7040                        HAS_CONTENT(properties_element) ? 1 : 0);
7041
7042     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7043   }
7044
7045   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7046     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7047
7048   if (properties_element == EL_SPRING)
7049     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7050
7051   if (CAN_GROW(properties_element))
7052   {
7053     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7054       ED_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7055
7056     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7057   }
7058
7059   if (IS_ENVELOPE(properties_element))
7060   {
7061     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7062     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7063     int envelope_nr = properties_element - EL_ENVELOPE_1;
7064
7065     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7066     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7067
7068     /* display counter to choose size of envelope text area */
7069     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7070     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7071
7072     DrawEnvelopeTextArea(envelope_nr);
7073   }
7074
7075   if (IS_CUSTOM_ELEMENT(properties_element))
7076   {
7077     /* draw stickybutton gadget */
7078     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7079
7080     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7081     {
7082       /* draw checkbutton gadgets */
7083       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7084            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7085         MapCheckbuttonGadget(i);
7086
7087       /* draw counter gadgets */
7088       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7089            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7090         MapCounterButtons(i);
7091
7092       /* draw selectbox gadgets */
7093       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7094            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7095         MapSelectboxGadget(i);
7096
7097       /* draw textbutton gadgets */
7098       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7099
7100       /* draw text input gadgets */
7101       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7102
7103       /* draw drawing area gadgets */
7104       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7105       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7106       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7107     }
7108     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7109     {
7110       /* draw checkbutton gadgets */
7111       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7112            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7113         MapCheckbuttonGadget(i);
7114
7115       /* draw counter gadgets */
7116       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7117            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7118         MapCounterButtons(i);
7119
7120       /* draw selectbox gadgets */
7121       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7122            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7123         MapSelectboxGadget(i);
7124
7125       /* draw drawing area gadgets */
7126       DrawCustomContentArea();
7127     }
7128   }
7129   else if (IS_GROUP_ELEMENT(properties_element))
7130   {
7131     /* draw stickybutton gadget */
7132     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7133
7134     /* draw checkbutton gadgets */
7135     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7136     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7137
7138     /* draw counter gadgets */
7139     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7140
7141     /* draw selectbox gadgets */
7142     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7143
7144     /* draw textbutton gadgets */
7145     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7146
7147     /* draw drawing area gadgets */
7148     DrawGroupElementArea(properties_element);
7149
7150     /* draw text input gadgets */
7151     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7152
7153     /* draw drawing area gadgets */
7154     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7155   }
7156 }
7157
7158 static void DrawPropertiesChangeDrawingAreas()
7159 {
7160   if (IS_CUSTOM_ELEMENT(properties_element))
7161   {
7162     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7163     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7164
7165     DrawCustomChangeContentArea();
7166   }
7167
7168   redraw_mask |= REDRAW_FIELD;
7169 }
7170
7171 static void DrawPropertiesChange()
7172 {
7173   int i;
7174
7175   /* draw stickybutton gadget */
7176   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7177
7178   /* draw checkbutton gadgets */
7179   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7180        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7181     MapCheckbuttonGadget(i);
7182
7183   /* draw counter gadgets */
7184   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7185        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7186     MapCounterButtons(i);
7187
7188   /* draw selectbox gadgets */
7189   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7190        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7191     MapSelectboxGadget(i);
7192
7193   /* draw textbutton gadgets */
7194   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7195        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7196     MapTextbuttonGadget(i);
7197
7198   /* draw graphicbutton gadgets */
7199   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7200        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7201     MapGraphicbuttonGadget(i);
7202
7203   /* draw drawing area gadgets */
7204   DrawPropertiesChangeDrawingAreas();
7205 }
7206
7207 static void DrawElementName(int x, int y, int element)
7208 {
7209   char *element_name = getElementInfoText(element);
7210   int font_nr = FONT_TEXT_1;
7211   int font_width = getFontWidth(font_nr);
7212   int font_height = getFontHeight(font_nr);
7213   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
7214   int max_chars_per_line = max_text_width / font_width;
7215   char buffer[max_chars_per_line + 1];
7216
7217   if (strlen(element_name) <= max_chars_per_line)
7218     DrawTextS(x, y, font_nr, element_name);
7219   else
7220   {
7221     int next_pos = max_chars_per_line;
7222
7223     strncpy(buffer, element_name, max_chars_per_line);
7224     buffer[max_chars_per_line] = '\0';
7225
7226     if (element_name[max_chars_per_line] == ' ')
7227       next_pos++;
7228     else
7229     {
7230       int i;
7231
7232       for (i = max_chars_per_line - 1; i >= 0; i--)
7233         if (buffer[i] == ' ')
7234           break;
7235
7236       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7237       {
7238         buffer[i] = '\0';
7239         next_pos = i + 1;
7240       }
7241     }
7242
7243     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7244
7245     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7246     buffer[max_chars_per_line] = '\0';
7247
7248     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7249   }
7250 }
7251
7252 static void DrawPropertiesWindow()
7253 {
7254   int xstart = 2;
7255   int ystart = 4;
7256
7257   stick_element_properties_window = FALSE;
7258
7259   /* make sure that previous properties edit mode exists for this element */
7260   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7261       !IS_CUSTOM_ELEMENT(properties_element))
7262     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7263
7264   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7265       IS_CUSTOM_ELEMENT(properties_element))
7266     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7267
7268   CopyElementPropertiesToEditor(properties_element);
7269
7270   UnmapLevelEditorWindowGadgets();
7271   UnmapLevelEditorToolboxDrawingGadgets();
7272   UnmapLevelEditorToolboxCustomGadgets();
7273
7274   if (IS_CUSTOM_ELEMENT(properties_element) ||
7275       IS_GROUP_ELEMENT(properties_element))
7276     MapLevelEditorToolboxCustomGadgets();
7277
7278   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7279   ClearWindow();
7280
7281   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7282            "Element Settings", FONT_TITLE_1);
7283
7284   DrawElementBorder(SX + xstart * MINI_TILEX,
7285                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7286                     TILEX, TILEY, FALSE);
7287   DrawGraphicAnimationExt(drawto,
7288                           SX + xstart * MINI_TILEX,
7289                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7290                           el2img(properties_element), -1, NO_MASKING);
7291
7292   FrameCounter = 0;     /* restart animation frame counter */
7293
7294   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7295                   properties_element);
7296
7297   DrawPropertiesTabulatorGadgets();
7298
7299   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7300     DrawPropertiesInfo();
7301   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7302     DrawPropertiesChange();
7303   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7304     DrawPropertiesConfig();
7305 }
7306
7307 static void UpdateCustomElementGraphicGadgets()
7308 {
7309   int i;
7310
7311   ModifyEditorElementList();
7312   RedrawDrawingElements();
7313
7314   /* force redraw of all mapped drawing area gadgets */
7315   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7316   {
7317     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7318
7319     if (gi->mapped)
7320       MapDrawingArea(i);
7321   }
7322 }
7323
7324 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7325 {
7326   int lx = sx + level_xpos;
7327   int ly = sy + level_ypos;
7328
7329   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7330
7331   if (change_level)
7332     Feld[lx][ly] = element;
7333 }
7334
7335 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7336                      int element, boolean change_level)
7337 {
7338   if (from_y == to_y)                   /* horizontal line */
7339   {
7340     int x;
7341     int y = from_y;
7342
7343     if (from_x > to_x)
7344       swap_numbers(&from_x, &to_x);
7345
7346     for (x = from_x; x <= to_x; x++)
7347       DrawLineElement(x, y, element, change_level);
7348   }
7349   else if (from_x == to_x)              /* vertical line */
7350   {
7351     int x = from_x;
7352     int y;
7353
7354     if (from_y > to_y)
7355       swap_numbers(&from_y, &to_y);
7356
7357     for (y = from_y; y <= to_y; y++)
7358       DrawLineElement(x, y, element, change_level);
7359   }
7360   else                                  /* diagonal line */
7361   {
7362     int len_x = ABS(to_x - from_x);
7363     int len_y = ABS(to_y - from_y);
7364     int x, y;
7365
7366     if (len_y < len_x)                  /* a < 1 */
7367     {
7368       float a = (float)len_y / (float)len_x;
7369
7370       if (from_x > to_x)
7371         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7372
7373       for (x = 0; x <= len_x; x++)
7374       {
7375         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7376         DrawLineElement(from_x + x, from_y + y, element, change_level);
7377       }
7378     }
7379     else                                /* a >= 1 */
7380     {
7381       float a = (float)len_x / (float)len_y;
7382
7383       if (from_y > to_y)
7384         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7385
7386       for (y = 0; y <= len_y; y++)
7387       {
7388         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7389         DrawLineElement(from_x + x, from_y + y, element, change_level);
7390       }
7391     }
7392   }
7393 }
7394
7395 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7396                     int element, boolean change_level)
7397 {
7398   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7399   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7400   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7401   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7402 }
7403
7404 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7405                           int element, boolean change_level)
7406 {
7407   int y;
7408
7409   if (from_y > to_y)
7410     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7411
7412   for (y = from_y; y <= to_y; y++)
7413     DrawLine(from_x, y, to_x, y, element, change_level);
7414 }
7415
7416 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7417                        int element, boolean change_level)
7418 {
7419   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7420   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7421   int len_x = ABS(to_x - from_x);
7422   int len_y = ABS(to_y - from_y);
7423   int radius, x, y;
7424
7425   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7426
7427   /* not optimal (some points get drawn twice) but simple,
7428      and fast enough for the few points we are drawing */
7429
7430   for (x = 0; x <= radius; x++)
7431   {
7432     int sx, sy, lx, ly;
7433
7434     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7435
7436     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7437     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7438     lx = sx + level_xpos;
7439     ly = sy + level_ypos;
7440
7441     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7442       DrawLineElement(sx, sy, element, change_level);
7443   }
7444
7445   for (y = 0; y <= radius; y++)
7446   {
7447     int sx, sy, lx, ly;
7448
7449     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7450
7451     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7452     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7453     lx = sx + level_xpos;
7454     ly = sy + level_ypos;
7455
7456     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7457       DrawLineElement(sx, sy, element, change_level);
7458   }
7459 }
7460
7461 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7462                     int element, boolean change_level)
7463 {
7464   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7465   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7466
7467   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7468 }
7469
7470 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7471 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7472 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7473                        int element, boolean change_level)
7474 {
7475   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7476   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7477   int mirror_to_x2 = from_x - (to_x2 - from_x);
7478   int mirror_to_y2 = from_y - (to_y2 - from_y);
7479
7480   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7481   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7482   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7483   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7484 }
7485 #endif
7486
7487 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7488 {
7489   int from_sx, from_sy;
7490   int to_sx, to_sy;
7491
7492   if (from_x > to_x)
7493     swap_numbers(&from_x, &to_x);
7494
7495   if (from_y > to_y)
7496     swap_numbers(&from_y, &to_y);
7497
7498   from_sx = SX + from_x * MINI_TILEX;
7499   from_sy = SY + from_y * MINI_TILEY;
7500   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7501   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7502
7503   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7504   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7505   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7506   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7507
7508   if (from_x == to_x && from_y == to_y)
7509     MarkTileDirty(from_x/2, from_y/2);
7510   else
7511     redraw_mask |= REDRAW_FIELD;
7512 }
7513
7514 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7515                        int element, boolean change_level)
7516 {
7517   if (element == -1 || change_level)
7518     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7519   else
7520     DrawAreaBorder(from_x, from_y, to_x, to_y);
7521 }
7522
7523 /* values for CopyBrushExt() */
7524 #define CB_AREA_TO_BRUSH        0
7525 #define CB_BRUSH_TO_CURSOR      1
7526 #define CB_BRUSH_TO_LEVEL       2
7527 #define CB_DELETE_OLD_CURSOR    3
7528 #define CB_DUMP_BRUSH           4
7529
7530 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7531                          int button, int mode)
7532 {
7533   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7534   static int brush_width, brush_height;
7535   static int last_cursor_x = -1, last_cursor_y = -1;
7536   static boolean delete_old_brush;
7537   int new_element = BUTTON_ELEMENT(button);
7538   int x, y;
7539
7540   if (mode == CB_DUMP_BRUSH)
7541   {
7542     if (!draw_with_brush)
7543     {
7544       Error(ERR_WARN, "no brush selected");
7545
7546       return;
7547     }
7548
7549     for (y = 0; y < brush_height; y++)
7550     {
7551       for (x = 0; x < brush_width; x++)
7552       {
7553         int element = brush_buffer[x][y];
7554         int element_mapped = element;
7555
7556 #if 0
7557         char *element_string = "?";
7558         int k;
7559
7560         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
7561         {
7562           if (forum_sketch_element_mapping[k].element == element)
7563           {
7564             element_mapped = forum_sketch_element_mapping[k].element_mapped;
7565             break;
7566           }
7567         }
7568
7569         if (IS_CUSTOM_ELEMENT(element))
7570           element_mapped = EL_CUSTOM_1;
7571
7572         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
7573         {
7574           if (forum_sketch_element_strings[k].element == element_mapped)
7575           {
7576             element_string = forum_sketch_element_strings[k].element_string;
7577             break;
7578           }
7579         }
7580
7581         printf("`%s", element_string);
7582
7583 #else
7584
7585         if (IS_CUSTOM_ELEMENT(element))
7586           element_mapped = EL_CUSTOM_START;
7587         else if (element > EL_ENVELOPE_4)
7588           element_mapped = EL_CHAR_QUESTION;    /* change to EL_UNKNOWN ... */
7589
7590         printf("`%03d", element_mapped);
7591 #endif
7592       }
7593
7594       printf("\n");
7595     }
7596
7597     return;
7598   }
7599
7600   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7601     return;
7602
7603   if (mode == CB_AREA_TO_BRUSH)
7604   {
7605     int from_lx, from_ly;
7606
7607     if (from_x > to_x)
7608       swap_numbers(&from_x, &to_x);
7609
7610     if (from_y > to_y)
7611       swap_numbers(&from_y, &to_y);
7612
7613     brush_width = to_x - from_x + 1;
7614     brush_height = to_y - from_y + 1;
7615
7616     from_lx = from_x + level_xpos;
7617     from_ly = from_y + level_ypos;
7618
7619     for (y = 0; y < brush_height; y++)
7620     {
7621       for (x=0; x < brush_width; x++)
7622       {
7623         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7624
7625         if (button != 1)
7626           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7627       }
7628     }
7629
7630     if (button != 1)
7631       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7632
7633     delete_old_brush = FALSE;
7634   }
7635   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7636            mode == CB_BRUSH_TO_LEVEL)
7637   {
7638     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7639     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7640     int cursor_from_x = cursor_x - brush_width / 2;
7641     int cursor_from_y = cursor_y - brush_height / 2;
7642     int border_from_x = cursor_x, border_from_y = cursor_y;
7643     int border_to_x = cursor_x, border_to_y = cursor_y;
7644
7645     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7646       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7647
7648     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7649         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7650     {
7651       delete_old_brush = FALSE;
7652       return;
7653     }
7654
7655     for (y = 0; y < brush_height; y++)
7656     {
7657       for (x = 0; x < brush_width; x++)
7658       {
7659         int sx = cursor_from_x + x;
7660         int sy = cursor_from_y + y;
7661         int lx = sx + level_xpos;
7662         int ly = sy + level_ypos;
7663         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7664         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7665                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7666                        brush_buffer[x][y] : new_element);
7667
7668         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7669         {
7670           if (sx < border_from_x)
7671             border_from_x = sx;
7672           else if (sx > border_to_x)
7673             border_to_x = sx;
7674           if (sy < border_from_y)
7675             border_from_y = sy;
7676           else if (sy > border_to_y)
7677             border_to_y = sy;
7678
7679           DrawLineElement(sx, sy, element, change_level);
7680         }
7681       }
7682     }
7683
7684     if (mode != CB_DELETE_OLD_CURSOR)
7685       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7686
7687     last_cursor_x = cursor_x;
7688     last_cursor_y = cursor_y;
7689     delete_old_brush = TRUE;
7690   }
7691 }
7692
7693 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7694                             int button)
7695 {
7696   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7697 }
7698
7699 static void CopyBrushToLevel(int x, int y, int button)
7700 {
7701   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
7702 }
7703
7704 static void CopyBrushToCursor(int x, int y)
7705 {
7706   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
7707 }
7708
7709 static void DeleteBrushFromCursor()
7710 {
7711   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7712 }
7713
7714 void DumpBrush()
7715 {
7716   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
7717 }
7718
7719 static void FloodFill(int from_x, int from_y, int fill_element)
7720 {
7721   int i,x,y;
7722   int old_element;
7723   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
7724   static int safety = 0;
7725
7726   /* check if starting field still has the desired content */
7727   if (Feld[from_x][from_y] == fill_element)
7728     return;
7729
7730   safety++;
7731
7732   if (safety > lev_fieldx*lev_fieldy)
7733     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
7734
7735   old_element = Feld[from_x][from_y];
7736   Feld[from_x][from_y] = fill_element;
7737
7738   for (i = 0; i < 4; i++)
7739   {
7740     x = from_x + check[i][0];
7741     y = from_y + check[i][1];
7742
7743     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
7744       FloodFill(x, y, fill_element);
7745   }
7746
7747   safety--;
7748 }
7749
7750 /* values for DrawLevelText() modes */
7751 #define TEXT_INIT               0
7752 #define TEXT_SETCURSOR          1
7753 #define TEXT_WRITECHAR          2
7754 #define TEXT_BACKSPACE          3
7755 #define TEXT_NEWLINE            4
7756 #define TEXT_END                5
7757 #define TEXT_QUERY_TYPING       6
7758
7759 static int DrawLevelText(int sx, int sy, char letter, int mode)
7760 {
7761   static short delete_buffer[MAX_LEV_FIELDX];
7762   static int start_sx, start_sy;
7763   static int last_sx, last_sy;
7764   static boolean typing = FALSE;
7765   int letter_element = EL_CHAR_ASCII0 + letter;
7766   int lx = 0, ly = 0;
7767
7768   /* map lower case letters to upper case and convert special characters */
7769   if (letter >= 'a' && letter <= 'z')
7770     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
7771   else if (letter == 'ä' || letter == 'Ä')
7772     letter_element = EL_CHAR_AUMLAUT;
7773   else if (letter == 'ö' || letter == 'Ö')
7774     letter_element = EL_CHAR_OUMLAUT;
7775   else if (letter == 'ü' || letter == 'Ãœ')
7776     letter_element = EL_CHAR_UUMLAUT;
7777   else if (letter == '^')
7778     letter_element = EL_CHAR_COPYRIGHT;
7779   else
7780     letter_element = EL_CHAR_ASCII0 + letter;
7781
7782   if (mode != TEXT_INIT)
7783   {
7784     if (!typing)
7785       return FALSE;
7786
7787     if (mode != TEXT_SETCURSOR)
7788     {
7789       sx = last_sx;
7790       sy = last_sy;
7791     }
7792
7793     lx = last_sx + level_xpos;
7794     ly = last_sy + level_ypos;
7795   }
7796
7797   switch (mode)
7798   {
7799     case TEXT_INIT:
7800       if (typing)
7801         DrawLevelText(0, 0, 0, TEXT_END);
7802
7803       typing = TRUE;
7804       start_sx = last_sx = sx;
7805       start_sy = last_sy = sy;
7806       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
7807       break;
7808
7809     case TEXT_SETCURSOR:
7810       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
7811       DrawAreaBorder(sx, sy, sx, sy);
7812       last_sx = sx;
7813       last_sy = sy;
7814       break;
7815
7816     case TEXT_WRITECHAR:
7817       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
7818       {
7819         delete_buffer[sx - start_sx] = Feld[lx][ly];
7820         Feld[lx][ly] = letter_element;
7821
7822         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
7823           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
7824         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
7825           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7826         else
7827           DrawLevelText(0, 0, 0, TEXT_END);
7828       }
7829       break;
7830
7831     case TEXT_BACKSPACE:
7832       if (sx > start_sx)
7833       {
7834         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
7835         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
7836         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
7837       }
7838       break;
7839
7840     case TEXT_NEWLINE:
7841       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
7842         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7843       else
7844         DrawLevelText(0, 0, 0, TEXT_END);
7845       break;
7846
7847     case TEXT_END:
7848       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7849       DrawMiniElement(sx, sy, Feld[lx][ly]);
7850       typing = FALSE;
7851       break;
7852
7853     case TEXT_QUERY_TYPING:
7854       break;
7855
7856     default:
7857       break;
7858   }
7859
7860   return typing;
7861 }
7862
7863 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
7864                           int element, boolean change_level)
7865 {
7866   int lx = sx + level_xpos;
7867   int ly = sy + level_ypos;
7868
7869   if (element == -1)
7870     DrawMiniElement(sx, sy, Feld[lx][ly]);
7871   else
7872     DrawAreaBorder(sx, sy, sx, sy);
7873 }
7874
7875 static void CopyLevelToUndoBuffer(int mode)
7876 {
7877   static boolean accumulated_undo = FALSE;
7878   boolean new_undo_buffer_position = TRUE;
7879   int last_border_element;
7880   int x, y;
7881
7882   switch (mode)
7883   {
7884     case UNDO_IMMEDIATE:
7885       accumulated_undo = FALSE;
7886       break;
7887
7888     case UNDO_ACCUMULATE:
7889       if (accumulated_undo)
7890         new_undo_buffer_position = FALSE;
7891       accumulated_undo = TRUE;
7892       break;
7893
7894     default:
7895       break;
7896   }
7897
7898   if (new_undo_buffer_position)
7899   {
7900     /* new position in undo buffer ring */
7901     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
7902
7903     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
7904       undo_buffer_steps++;
7905   }
7906
7907   for (x = 0; x < lev_fieldx; x++)
7908     for (y = 0; y < lev_fieldy; y++)
7909       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
7910
7911   /* check if drawing operation forces change of border style */
7912   last_border_element = BorderElement;
7913   SetBorderElement();
7914   if (BorderElement != last_border_element)
7915     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7916 }
7917
7918 static void RandomPlacement(int new_element)
7919 {
7920   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
7921   int num_free_positions;
7922   int num_percentage;
7923   int num_elements;
7924   int x, y;
7925
7926   /* determine number of free positions for the new elements */
7927   /* (maybe this statement should be formatted a bit more readable...) */
7928   num_free_positions = 0;
7929   for (x = 0; x < lev_fieldx; x++)
7930     for (y = 0; y < lev_fieldy; y++)
7931       if ((free_position[x][y] =
7932            ((random_placement_background_restricted &&
7933              Feld[x][y] == random_placement_background_element) ||
7934             (!random_placement_background_restricted &&
7935              Feld[x][y] != new_element))) == TRUE)
7936         num_free_positions++;
7937
7938   /* determine number of new elements to place there */
7939   num_percentage = num_free_positions * random_placement_value / 100;
7940   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
7941                   num_percentage : random_placement_value);
7942
7943   /* if not more free positions than elements to place, fill whole level */
7944   if (num_elements >= num_free_positions)
7945   {
7946     for (x = 0; x < lev_fieldx; x++)
7947       for (y = 0; y < lev_fieldy; y++)
7948         Feld[x][y] = new_element;
7949
7950     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7951     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7952     return;
7953   }
7954
7955   while (num_elements > 0)
7956   {
7957     x = RND(lev_fieldx);
7958     y = RND(lev_fieldy);
7959
7960     /* don't place element at the same position twice */
7961     if (free_position[x][y])
7962     {
7963       free_position[x][y] = FALSE;
7964       Feld[x][y] = new_element;
7965       num_elements--;
7966     }
7967   }
7968
7969   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7970   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7971 }
7972
7973 void WrapLevel(int dx, int dy)
7974 {
7975   int wrap_dx = lev_fieldx - dx;
7976   int wrap_dy = lev_fieldy - dy;
7977   int x, y;
7978
7979   for (x = 0; x < lev_fieldx; x++)
7980     for (y = 0; y < lev_fieldy; y++)
7981       FieldBackup[x][y] = Feld[x][y];
7982
7983   for (x = 0; x < lev_fieldx; x++)
7984     for (y = 0; y < lev_fieldy; y++)
7985       Feld[x][y] =
7986         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
7987
7988   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7989   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
7990 }
7991
7992 static void HandleDrawingAreas(struct GadgetInfo *gi)
7993 {
7994   static boolean started_inside_drawing_area = FALSE;
7995   int id = gi->custom_id;
7996   boolean button_press_event;
7997   boolean button_release_event;
7998   boolean inside_drawing_area = !gi->event.off_borders;
7999   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8000   int actual_drawing_function;
8001   int button = gi->event.button;
8002   int new_element = BUTTON_ELEMENT(button);
8003   int sx = gi->event.x, sy = gi->event.y;
8004   int min_sx = 0, min_sy = 0;
8005   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8006   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8007   int lx = 0, ly = 0;
8008   int min_lx = 0, min_ly = 0;
8009   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8010   int x, y;
8011
8012   /* handle info callback for each invocation of action callback */
8013   gi->callback_info(gi);
8014
8015   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8016   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8017
8018   /* make sure to stay inside drawing area boundaries */
8019   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8020   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8021
8022   if (draw_level)
8023   {
8024     /* get positions inside level field */
8025     lx = sx + level_xpos;
8026     ly = sy + level_ypos;
8027
8028     if (!IN_LEV_FIELD(lx, ly))
8029       inside_drawing_area = FALSE;
8030
8031     /* make sure to stay inside level field boundaries */
8032     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8033     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8034
8035     /* correct drawing area positions accordingly */
8036     sx = lx - level_xpos;
8037     sy = ly - level_ypos;
8038   }
8039
8040   if (button_press_event)
8041     started_inside_drawing_area = inside_drawing_area;
8042
8043   if (!started_inside_drawing_area)
8044     return;
8045
8046   if (!button && !button_release_event)
8047     return;
8048
8049   /* automatically switch to 'single item' drawing mode, if needed */
8050   actual_drawing_function =
8051     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8052      drawing_function : GADGET_ID_SINGLE_ITEMS);
8053
8054   /* clicking into drawing area with pressed Control key picks element */
8055   if (GetKeyModState() & KMOD_Control)
8056   {
8057     last_drawing_function = drawing_function;
8058     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8059   }
8060
8061   switch (actual_drawing_function)
8062   {
8063     case GADGET_ID_SINGLE_ITEMS:
8064       if (draw_level)
8065       {
8066         if (button_release_event)
8067         {
8068           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8069
8070           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8071               !inside_drawing_area)
8072             DeleteBrushFromCursor();
8073         }
8074
8075         if (!button)
8076           break;
8077
8078         if (draw_with_brush)
8079         {
8080           if (!button_release_event)
8081             CopyBrushToLevel(sx, sy, button);
8082         }
8083         else if (new_element != Feld[lx][ly])
8084         {
8085           if (new_element == EL_PLAYER_1)
8086           {
8087             /* remove player at old position */
8088             for (y = 0; y < lev_fieldy; y++)
8089             {
8090               for (x = 0; x < lev_fieldx; x++)
8091               {
8092                 if (Feld[x][y] == EL_PLAYER_1)
8093                 {
8094                   Feld[x][y] = EL_EMPTY;
8095                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8096                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8097                     DrawMiniElement(x - level_xpos, y - level_ypos,
8098                                     EL_EMPTY);
8099                 }
8100               }
8101             }
8102           }
8103
8104           Feld[lx][ly] = new_element;
8105           DrawMiniElement(sx, sy, new_element);
8106         }
8107       }
8108       else
8109       {
8110         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8111           DrawMiniGraphicExt(drawto,
8112                              gi->x + sx * MINI_TILEX,
8113                              gi->y + sy * MINI_TILEY,
8114                              el2edimg(new_element));
8115         else
8116           DrawGraphicExt(drawto,
8117                          gi->x + sx * TILEX,
8118                          gi->y + sy * TILEY,
8119                          el2img(new_element), 0);
8120
8121         if (id == GADGET_ID_AMOEBA_CONTENT)
8122           level.amoeba_content = new_element;
8123         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8124         {
8125           new_element = GFX_ELEMENT(new_element);
8126           custom_element.gfx_element = new_element;
8127
8128           CopyElementPropertiesToGame(properties_element);
8129
8130           UpdateCustomElementGraphicGadgets();
8131
8132           FrameCounter = 0;     /* restart animation frame counter */
8133         }
8134         else if (id == GADGET_ID_CUSTOM_CONTENT)
8135         {
8136           custom_element.content[sx][sy] = new_element;
8137
8138           CopyCustomElementPropertiesToGame(properties_element);
8139         }
8140         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8141         {
8142           custom_element.move_enter_element = new_element;
8143
8144           CopyCustomElementPropertiesToGame(properties_element);
8145         }
8146         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8147         {
8148           custom_element.move_leave_element = new_element;
8149
8150           CopyCustomElementPropertiesToGame(properties_element);
8151         }
8152         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8153         {
8154           custom_element_change.target_element = new_element;
8155
8156           CopyCustomElementPropertiesToGame(properties_element);
8157         }
8158         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8159         {
8160           custom_element_change.target_content[sx][sy] = new_element;
8161
8162           CopyCustomElementPropertiesToGame(properties_element);
8163         }
8164         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8165         {
8166           custom_element_change.trigger_element = new_element;
8167
8168           CopyCustomElementPropertiesToGame(properties_element);
8169         }
8170         else if (id == GADGET_ID_GROUP_CONTENT)
8171         {
8172           group_element_info.element[sx] = new_element;
8173
8174           CopyGroupElementPropertiesToGame(properties_element);
8175         }
8176         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8177           random_placement_background_element = new_element;
8178         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8179                  id <= GADGET_ID_ELEMENT_CONTENT_7)
8180           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
8181             new_element;
8182       }
8183       break;
8184
8185     case GADGET_ID_CONNECTED_ITEMS:
8186       {
8187         static int last_sx = -1;
8188         static int last_sy = -1;
8189
8190         if (button_release_event)
8191           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8192
8193         if (button)
8194         {
8195           if (!button_press_event)
8196             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8197
8198           last_sx = sx;
8199           last_sy = sy;
8200         }
8201       }
8202       break;
8203
8204     case GADGET_ID_LINE:
8205     case GADGET_ID_ARC:
8206     case GADGET_ID_RECTANGLE:
8207     case GADGET_ID_FILLED_BOX:
8208     case GADGET_ID_GRAB_BRUSH:
8209     case GADGET_ID_TEXT:
8210       {
8211         static int last_sx = -1;
8212         static int last_sy = -1;
8213         static int start_sx = -1;
8214         static int start_sy = -1;
8215         void (*draw_func)(int, int, int, int, int, boolean);
8216
8217         if (drawing_function == GADGET_ID_LINE)
8218           draw_func = DrawLine;
8219         else if (drawing_function == GADGET_ID_ARC)
8220           draw_func = DrawArc;
8221         else if (drawing_function == GADGET_ID_RECTANGLE)
8222           draw_func = DrawBox;
8223         else if (drawing_function == GADGET_ID_FILLED_BOX)
8224           draw_func = DrawFilledBox;
8225         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8226           draw_func = SelectArea;
8227         else /* (drawing_function == GADGET_ID_TEXT) */
8228           draw_func = SetTextCursor;
8229
8230         if (button_press_event)
8231         {
8232           draw_func(sx, sy, sx, sy, new_element, FALSE);
8233           start_sx = last_sx = sx;
8234           start_sy = last_sy = sy;
8235
8236           if (drawing_function == GADGET_ID_TEXT)
8237             DrawLevelText(0, 0, 0, TEXT_END);
8238         }
8239         else if (button_release_event)
8240         {
8241           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8242           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8243           {
8244             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8245             CopyBrushToCursor(sx, sy);
8246             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8247                           MB_LEFTBUTTON);
8248             draw_with_brush = TRUE;
8249           }
8250           else if (drawing_function == GADGET_ID_TEXT)
8251             DrawLevelText(sx, sy, 0, TEXT_INIT);
8252           else
8253             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8254         }
8255         else if (last_sx != sx || last_sy != sy)
8256         {
8257           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8258           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8259           last_sx = sx;
8260           last_sy = sy;
8261         }
8262       }
8263       break;
8264
8265     case GADGET_ID_FLOOD_FILL:
8266       if (button_press_event && Feld[lx][ly] != new_element)
8267       {
8268         FloodFill(lx, ly, new_element);
8269         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8270         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8271       }
8272       break;
8273
8274     case GADGET_ID_PICK_ELEMENT:
8275       if (button_release_event)
8276         ClickOnGadget(level_editor_gadget[last_drawing_function],
8277                       MB_LEFTBUTTON);
8278       else if (draw_level)
8279         PickDrawingElement(button, Feld[lx][ly]);
8280       else if (id == GADGET_ID_AMOEBA_CONTENT)
8281         PickDrawingElement(button, level.amoeba_content);
8282       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8283         PickDrawingElement(button, custom_element.gfx_element);
8284       else if (id == GADGET_ID_CUSTOM_CONTENT)
8285         PickDrawingElement(button, custom_element.content[sx][sy]);
8286       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8287         PickDrawingElement(button, custom_element.move_enter_element);
8288       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8289         PickDrawingElement(button, custom_element.move_leave_element);
8290       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8291         PickDrawingElement(button, custom_element_change.target_element);
8292       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8293         PickDrawingElement(button, custom_element_change.target_content[sx][sy]);
8294       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8295         PickDrawingElement(button, custom_element_change.trigger_element);
8296       else if (id == GADGET_ID_GROUP_CONTENT)
8297         PickDrawingElement(button, group_element_info.element[sx]);
8298       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8299         PickDrawingElement(button, random_placement_background_element);
8300       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8301                id <= GADGET_ID_ELEMENT_CONTENT_7)
8302       {
8303         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
8304
8305         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
8306       }
8307
8308       break;
8309
8310     default:
8311       break;
8312   }
8313 }
8314
8315 static void HandleCounterButtons(struct GadgetInfo *gi)
8316 {
8317   int gadget_id = gi->custom_id;
8318   int counter_id = gi->custom_type_id;
8319   int button = gi->event.button;
8320   int *counter_value = counterbutton_info[counter_id].value;
8321   int step = BUTTON_STEPSIZE(button) *
8322     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8323
8324   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8325   {
8326     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8327     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8328     boolean level_changed = LevelChanged();
8329
8330     if ((level_changed && pressed) || (!level_changed && released))
8331       return;
8332
8333     if (level_changed && !Request("Level has changed! Discard changes ?",
8334                                   REQ_ASK))
8335     {
8336       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8337         ModifyEditorCounter(counter_id, *counter_value);
8338       return;
8339     }
8340   }
8341
8342   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8343     *counter_value = gi->textinput.number_value;
8344   else
8345     ModifyEditorCounter(counter_id, *counter_value + step);
8346
8347   switch (counter_id)
8348   {
8349     case ED_COUNTER_ID_ELEMENT_CONTENT:
8350       DrawElementContentAreas();
8351       break;
8352
8353     case ED_COUNTER_ID_GROUP_CONTENT:
8354       DrawGroupElementArea(properties_element);
8355       CopyGroupElementPropertiesToGame(properties_element);
8356       break;
8357
8358     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8359     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8360       DrawEnvelopeTextArea(-1);
8361       break;
8362
8363     case ED_COUNTER_ID_LEVEL_XSIZE:
8364     case ED_COUNTER_ID_LEVEL_YSIZE:
8365       lev_fieldx = level.fieldx;
8366       lev_fieldy = level.fieldy;
8367       break;
8368
8369     case ED_COUNTER_ID_SELECT_LEVEL:
8370       LoadLevel(level_nr);
8371       TapeErase();
8372       ResetUndoBuffer();
8373       DrawEditModeWindow();
8374       break;
8375
8376     default:
8377       break;
8378   }
8379
8380   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8381        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8382       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8383        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8384     CopyElementPropertiesToGame(properties_element);
8385 }
8386
8387 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8388 {
8389   int type_id = gi->custom_type_id;
8390
8391   strcpy(textinput_info[type_id].value, gi->textinput.value);
8392
8393   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8394   {
8395     CopyElementPropertiesToGame(properties_element);
8396
8397     ModifyEditorElementList();  /* update changed button info text */
8398   }
8399 }
8400
8401 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8402 {
8403   int type_id = gi->custom_type_id;
8404
8405   strcpy(textarea_info[type_id].value, gi->textarea.value);
8406 }
8407
8408 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8409 {
8410   int type_id = gi->custom_type_id;
8411
8412   *selectbox_info[type_id].value =
8413     selectbox_info[type_id].options[gi->selectbox.index].value;
8414
8415   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8416   {
8417     element_info[properties_element].current_change_page = gi->selectbox.index;
8418
8419     DrawPropertiesWindow();
8420   }
8421   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8422             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8423            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8424             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8425            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8426     CopyElementPropertiesToGame(properties_element);
8427 }
8428
8429 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8430 {
8431   int type_id = gi->custom_type_id;
8432   int i;
8433
8434   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8435       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8436   {
8437     edit_mode_properties = gi->custom_type_id;
8438
8439     DrawPropertiesWindow();
8440   }
8441   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8442   {
8443     char *template_filename = getDefaultLevelFilename(-1);
8444     boolean new_template = !fileExists(template_filename);
8445
8446     if (new_template ||
8447         Request("Save this template and kill the old ?", REQ_ASK))
8448       SaveLevelTemplate();
8449
8450     if (new_template)
8451       Request("Template saved !", REQ_CONFIRM);
8452   }
8453   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8454            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8455   {
8456     struct ElementInfo *ei = &element_info[properties_element];
8457
8458     setElementChangePages(ei, ei->num_change_pages + 1);
8459
8460     /* set new change page to be new current change page */
8461     ei->current_change_page = ei->num_change_pages - 1;
8462     ei->change = &ei->change_page[ei->current_change_page];
8463
8464     setElementChangeInfoToDefaults(ei->change);
8465
8466     DrawPropertiesWindow();
8467   }
8468   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8469            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8470   {
8471     struct ElementInfo *ei = &element_info[properties_element];
8472
8473     /* copy all change pages after change page to be deleted */
8474     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8475       ei->change_page[i] = ei->change_page[i + 1];
8476
8477     setElementChangePages(ei, ei->num_change_pages - 1);
8478
8479     DrawPropertiesWindow();
8480   }
8481 }
8482
8483 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8484 {
8485   int type_id = gi->custom_type_id;
8486
8487   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8488       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8489   {
8490     struct ElementInfo *ei = &element_info[properties_element];
8491     int step = BUTTON_STEPSIZE(gi->event.button);
8492
8493     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8494     ei->current_change_page += step;
8495
8496     if (ei->current_change_page < 0)
8497       ei->current_change_page = 0;
8498     else if (ei->current_change_page >= ei->num_change_pages)
8499       ei->current_change_page = ei->num_change_pages - 1;
8500
8501     DrawPropertiesWindow();
8502   }
8503   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8504            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8505   {
8506     struct ElementInfo *ei = &element_info[properties_element];
8507     int current_change_page = ei->current_change_page;
8508
8509     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8510       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8511         ei->change_page[current_change_page];
8512     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8513       ei->change_page[current_change_page] =
8514         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8515
8516     DrawPropertiesWindow();
8517   }
8518 }
8519
8520 static void HandleRadiobuttons(struct GadgetInfo *gi)
8521 {
8522   *radiobutton_info[gi->custom_type_id].value =
8523     radiobutton_info[gi->custom_type_id].checked_value;
8524 }
8525
8526 static void HandleCheckbuttons(struct GadgetInfo *gi)
8527 {
8528   int type_id = gi->custom_type_id;
8529
8530   *checkbutton_info[type_id].value ^= TRUE;
8531
8532   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8533       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8534       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8535       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8536          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8537         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8538          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8539        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8540   {
8541     CopyElementPropertiesToGame(properties_element);
8542   }
8543
8544   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8545   {
8546     UpdateCustomElementGraphicGadgets();
8547   }
8548   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8549   {
8550     char *template_filename = getDefaultLevelFilename(-1);
8551
8552     if (level.use_custom_template && !fileExists(template_filename))
8553     {
8554       Request("No level template found !", REQ_CONFIRM);
8555
8556       level.use_custom_template = FALSE;
8557       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8558
8559       return;
8560     }
8561
8562     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8563
8564     DrawEditModeWindow();
8565   }
8566 }
8567
8568 static void HandleControlButtons(struct GadgetInfo *gi)
8569 {
8570   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8571   static int last_edit_mode = ED_MODE_DRAWING;
8572   static int last_custom_copy_mode = -1;
8573   int id = gi->custom_id;
8574   int button = gi->event.button;
8575   int step = BUTTON_STEPSIZE(button);
8576   int new_element = BUTTON_ELEMENT(button);
8577   int x, y;
8578
8579   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8580     DrawLevelText(0, 0, 0, TEXT_END);
8581
8582   if (id < ED_NUM_CTRL1_BUTTONS &&
8583       id != GADGET_ID_SINGLE_ITEMS &&
8584       id != GADGET_ID_PROPERTIES &&
8585       id != GADGET_ID_PICK_ELEMENT &&
8586       edit_mode != ED_MODE_DRAWING &&
8587       drawing_function != GADGET_ID_PICK_ELEMENT &&
8588       !(GetKeyModState() & KMOD_Control))
8589   {
8590     DrawDrawingWindow();
8591     edit_mode = ED_MODE_DRAWING;
8592   }
8593
8594   /* element copy mode active, but no element button pressed => deactivate */
8595   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8596     last_custom_copy_mode = -1;
8597
8598   switch (id)
8599   {
8600     case GADGET_ID_SCROLL_LEFT:
8601       if (level_xpos >= 0)
8602       {
8603         if (lev_fieldx < ed_fieldx - 2)
8604           break;
8605
8606         level_xpos -= step;
8607         if (level_xpos < -1)
8608           level_xpos = -1;
8609         if (button == 1)
8610           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8611         else
8612           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8613
8614         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8615                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8616       }
8617       break;
8618
8619     case GADGET_ID_SCROLL_RIGHT:
8620       if (level_xpos <= lev_fieldx - ed_fieldx)
8621       {
8622         if (lev_fieldx < ed_fieldx - 2)
8623           break;
8624
8625         level_xpos += step;
8626         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8627           level_xpos = lev_fieldx - ed_fieldx + 1;
8628         if (button == 1)
8629           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8630         else
8631           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8632
8633         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8634                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8635       }
8636       break;
8637
8638     case GADGET_ID_SCROLL_UP:
8639       if (level_ypos >= 0)
8640       {
8641         if (lev_fieldy < ed_fieldy - 2)
8642           break;
8643
8644         level_ypos -= step;
8645         if (level_ypos < -1)
8646           level_ypos = -1;
8647         if (button == 1)
8648           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8649         else
8650           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8651
8652         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8653                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8654       }
8655       break;
8656
8657     case GADGET_ID_SCROLL_DOWN:
8658       if (level_ypos <= lev_fieldy - ed_fieldy)
8659       {
8660         if (lev_fieldy < ed_fieldy - 2)
8661           break;
8662
8663         level_ypos += step;
8664         if (level_ypos > lev_fieldy - ed_fieldy + 1)
8665           level_ypos = lev_fieldy - ed_fieldy + 1;
8666         if (button == 1)
8667           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
8668         else
8669           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8670
8671         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8672                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8673       }
8674       break;
8675
8676     case GADGET_ID_SCROLL_HORIZONTAL:
8677       level_xpos = gi->event.item_position - 1;
8678       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8679       break;
8680
8681     case GADGET_ID_SCROLL_VERTICAL:
8682       level_ypos = gi->event.item_position - 1;
8683       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8684       break;
8685
8686     case GADGET_ID_SCROLL_LIST_UP:
8687     case GADGET_ID_SCROLL_LIST_DOWN:
8688     case GADGET_ID_SCROLL_LIST_VERTICAL:
8689       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
8690         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
8691       else
8692       {
8693         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
8694         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
8695
8696         if (element_shift < 0)
8697           element_shift = 0;
8698         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8699           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8700
8701         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
8702                      GDI_SCROLLBAR_ITEM_POSITION,
8703                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
8704       }
8705
8706       ModifyEditorElementList();
8707
8708       break;
8709
8710     case GADGET_ID_WRAP_LEFT:
8711       WrapLevel(-step, 0);
8712       break;
8713
8714     case GADGET_ID_WRAP_RIGHT:
8715       WrapLevel(step, 0);
8716       break;
8717
8718     case GADGET_ID_WRAP_UP:
8719       WrapLevel(0, -step);
8720       break;
8721
8722     case GADGET_ID_WRAP_DOWN:
8723       WrapLevel(0, step);
8724       break;
8725
8726     case GADGET_ID_SINGLE_ITEMS:
8727     case GADGET_ID_CONNECTED_ITEMS:
8728     case GADGET_ID_LINE:
8729     case GADGET_ID_ARC:
8730     case GADGET_ID_TEXT:
8731     case GADGET_ID_RECTANGLE:
8732     case GADGET_ID_FILLED_BOX:
8733     case GADGET_ID_FLOOD_FILL:
8734     case GADGET_ID_GRAB_BRUSH:
8735     case GADGET_ID_PICK_ELEMENT:
8736       if (drawing_function != GADGET_ID_PICK_ELEMENT)
8737         last_drawing_function = drawing_function;
8738       drawing_function = id;
8739       draw_with_brush = FALSE;
8740       break;
8741
8742     case GADGET_ID_RANDOM_PLACEMENT:
8743       RandomPlacement(new_element);
8744       break;
8745
8746     case GADGET_ID_PROPERTIES:
8747       if (edit_mode != ED_MODE_PROPERTIES)
8748       {
8749         properties_element = new_element;
8750         DrawPropertiesWindow();
8751         edit_mode = ED_MODE_PROPERTIES;
8752
8753         last_level_drawing_function = drawing_function;
8754         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8755                       MB_LEFTBUTTON);
8756       }
8757       else
8758       {
8759         DrawDrawingWindow();
8760         edit_mode = ED_MODE_DRAWING;
8761
8762         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
8763                       MB_LEFTBUTTON);
8764       }
8765       break;
8766
8767     case GADGET_ID_CUSTOM_COPY_FROM:
8768     case GADGET_ID_CUSTOM_COPY_TO:
8769     case GADGET_ID_CUSTOM_EXCHANGE:
8770       last_custom_copy_mode = id;
8771       last_drawing_function = drawing_function;
8772       break;
8773
8774     case GADGET_ID_CUSTOM_COPY:
8775       CopyCustomElement(properties_element, -1, id);
8776       break;
8777
8778     case GADGET_ID_CUSTOM_PASTE:
8779       CopyCustomElement(-1, properties_element, id);
8780       break;
8781
8782     case GADGET_ID_UNDO:
8783       if (undo_buffer_steps == 0)
8784       {
8785         Request("Undo buffer empty !", REQ_CONFIRM);
8786         break;
8787       }
8788
8789       if (edit_mode != ED_MODE_DRAWING)
8790       {
8791         DrawDrawingWindow();
8792         edit_mode = ED_MODE_DRAWING;
8793       }
8794
8795       undo_buffer_position =
8796         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
8797       undo_buffer_steps--;
8798
8799       for (x = 0; x < lev_fieldx; x++)
8800         for (y = 0; y < lev_fieldy; y++)
8801           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
8802       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
8803       break;
8804
8805     case GADGET_ID_INFO:
8806       if (edit_mode != ED_MODE_INFO)
8807       {
8808         last_edit_mode = edit_mode;
8809         edit_mode = ED_MODE_INFO;
8810
8811         DrawLevelInfoWindow();
8812       }
8813       else
8814       {
8815         edit_mode = last_edit_mode;
8816
8817         DrawEditModeWindow();
8818       }
8819       break;
8820
8821     case GADGET_ID_CLEAR:
8822       if (edit_mode != ED_MODE_DRAWING)
8823       {
8824         DrawDrawingWindow();
8825         edit_mode = ED_MODE_DRAWING;
8826       }
8827
8828       for (x = 0; x < MAX_LEV_FIELDX; x++) 
8829         for (y = 0; y < MAX_LEV_FIELDY; y++) 
8830           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
8831       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
8832
8833       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8834       break;
8835
8836     case GADGET_ID_SAVE:
8837       if (leveldir_current->readonly)
8838       {
8839         Request("This level is read only !", REQ_CONFIRM);
8840         break;
8841       }
8842
8843       if (!LevelContainsPlayer)
8844         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8845       else
8846       {
8847         char *level_filename = getDefaultLevelFilename(level_nr);
8848         boolean new_level = !fileExists(level_filename);
8849
8850         if (new_level ||
8851             Request("Save this level and kill the old ?", REQ_ASK))
8852         {
8853           CopyPlayfield(Feld, level.field);
8854
8855           SaveLevel(level_nr);
8856         }
8857
8858         if (new_level)
8859           Request("Level saved !", REQ_CONFIRM);
8860       }
8861       break;
8862
8863     case GADGET_ID_TEST:
8864       if (!LevelContainsPlayer)
8865         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8866       else
8867       {
8868         if (LevelChanged())
8869           level.game_version = GAME_VERSION_ACTUAL;
8870
8871         CopyPlayfield(level.field, FieldBackup);
8872         CopyPlayfield(Feld, level.field);
8873
8874         UnmapLevelEditorGadgets();
8875         UndrawSpecialEditorDoor();
8876
8877         CloseDoor(DOOR_CLOSE_ALL);
8878
8879         DrawCompleteVideoDisplay();
8880
8881         if (setup.autorecord)
8882           TapeStartRecording();
8883
8884         level_editor_test_game = TRUE;
8885         game_status = GAME_MODE_PLAYING;
8886
8887         InitGame();
8888       }
8889       break;
8890
8891     case GADGET_ID_EXIT:
8892       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
8893       break;
8894
8895     default:
8896       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
8897           id <= GADGET_ID_ELEMENTLIST_LAST)
8898       {
8899         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
8900         int new_element = editor_elements[element_position + element_shift];
8901
8902         if (last_custom_copy_mode != -1)
8903         {
8904           if (CopyCustomElement(properties_element, new_element,
8905                                 last_custom_copy_mode))
8906           {
8907             ClickOnGadget(level_editor_gadget[last_drawing_function],
8908                           MB_LEFTBUTTON);
8909
8910             last_custom_copy_mode = -1;
8911           }
8912
8913           break;
8914         }
8915
8916         PickDrawingElement(button, new_element);
8917
8918         if (!stick_element_properties_window &&
8919             drawing_function != GADGET_ID_PICK_ELEMENT &&
8920             !(GetKeyModState() & KMOD_Control))
8921         {
8922           properties_element = new_element;
8923           if (edit_mode == ED_MODE_PROPERTIES)
8924             DrawPropertiesWindow();
8925         }
8926
8927         if (drawing_function == GADGET_ID_PICK_ELEMENT)
8928           ClickOnGadget(level_editor_gadget[last_drawing_function],
8929                         MB_LEFTBUTTON);
8930       }
8931 #ifdef DEBUG
8932       else if (gi->event.type == GD_EVENT_PRESSED)
8933         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
8934       else if (gi->event.type == GD_EVENT_RELEASED)
8935         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
8936       else if (gi->event.type == GD_EVENT_MOVING)
8937         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
8938       else
8939         printf("default: HandleControlButtons: ? (id == %d)\n", id);
8940 #endif
8941       break;
8942   }
8943 }
8944
8945 void HandleLevelEditorKeyInput(Key key)
8946 {
8947   char letter = getCharFromKey(key);
8948   int button = MB_LEFTBUTTON;
8949
8950   if (drawing_function == GADGET_ID_TEXT &&
8951       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
8952   {
8953     if (letter)
8954       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
8955     else if (key == KSYM_Delete || key == KSYM_BackSpace)
8956       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
8957     else if (key == KSYM_Return)
8958       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
8959     else if (key == KSYM_Escape)
8960       DrawLevelText(0, 0, 0, TEXT_END);
8961   }
8962   else if (button_status == MB_RELEASED)
8963   {
8964     int i, id = GADGET_ID_NONE;
8965
8966     switch (key)
8967     {
8968       case KSYM_Left:
8969         id = GADGET_ID_SCROLL_LEFT;
8970         break;
8971       case KSYM_Right:
8972         id = GADGET_ID_SCROLL_RIGHT;
8973         break;
8974       case KSYM_Up:
8975         id = GADGET_ID_SCROLL_UP;
8976         break;
8977       case KSYM_Down:
8978         id = GADGET_ID_SCROLL_DOWN;
8979         break;
8980       case KSYM_Page_Up:
8981         id = GADGET_ID_SCROLL_LIST_UP;
8982         button = MB_RIGHTBUTTON;
8983         break;
8984       case KSYM_Page_Down:
8985         id = GADGET_ID_SCROLL_LIST_DOWN;
8986         button = MB_RIGHTBUTTON;
8987         break;
8988
8989       case KSYM_Escape:
8990         if (edit_mode == ED_MODE_DRAWING)
8991         {
8992           RequestExitLevelEditor(setup.ask_on_escape);
8993         }
8994         else
8995         {
8996           DrawDrawingWindow();
8997           edit_mode = ED_MODE_DRAWING;
8998         }
8999         break;
9000
9001       default:
9002         break;
9003     }
9004
9005     if (id != GADGET_ID_NONE)
9006       ClickOnGadget(level_editor_gadget[id], button);
9007     else if (letter == '.')
9008       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9009     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9010       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9011     else
9012       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9013         if (letter && letter == control_info[i].shortcut)
9014           if (!anyTextGadgetActive())
9015             ClickOnGadget(level_editor_gadget[i], button);
9016   }
9017 }
9018
9019 void HandleLevelEditorIdle()
9020 {
9021   static unsigned long action_delay = 0;
9022   unsigned long action_delay_value = GameFrameDelay;
9023   int xpos = 1, ypos = 2;
9024
9025   if (edit_mode != ED_MODE_PROPERTIES)
9026     return;
9027
9028   if (!DelayReached(&action_delay, action_delay_value))
9029     return;
9030
9031   DrawGraphicAnimationExt(drawto,
9032                           SX + xpos * TILEX,
9033                           SY + ypos * TILEY + MINI_TILEY / 2,
9034                           el2img(properties_element), -1, NO_MASKING);
9035
9036   MarkTileDirty(xpos, ypos);
9037   MarkTileDirty(xpos, ypos + 1);
9038
9039   FrameCounter++;       /* increase animation frame counter */
9040 }
9041
9042 void ClearEditorGadgetInfoText()
9043 {
9044   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9045 }
9046
9047 void HandleEditorGadgetInfoText(void *ptr)
9048 {
9049   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9050   char infotext[MAX_OUTPUT_LINESIZE + 1];
9051   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9052   int max_infotext_len = getMaxInfoTextLength();
9053
9054   if (game_status != GAME_MODE_EDITOR)
9055     return;
9056
9057   ClearEditorGadgetInfoText();
9058
9059   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9060     return;
9061
9062   /* misuse this function to delete brush cursor, if needed */
9063   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9064     DeleteBrushFromCursor();
9065
9066   if (gi == NULL || gi->info_text == NULL)
9067     return;
9068
9069   strncpy(infotext, gi->info_text, max_infotext_len);
9070   infotext[max_infotext_len] = '\0';
9071
9072   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9073   {
9074     int key = control_info[gi->custom_id].shortcut;
9075
9076     if (key)
9077     {
9078       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9079         sprintf(shortcut, " ('.' or '%c')", key);
9080       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9081         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9082       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9083         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9084       else                                              /* normal case */
9085         sprintf(shortcut, " ('%s%c')",
9086                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9087
9088       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9089         strcat(infotext, shortcut);
9090     }
9091   }
9092
9093   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9094 }
9095
9096 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9097 {
9098   static int start_lx, start_ly;
9099   int id = gi->custom_id;
9100   int sx = gi->event.x;
9101   int sy = gi->event.y;
9102   int lx = sx + level_xpos;
9103   int ly = sy + level_ypos;
9104   int min_sx = 0, min_sy = 0;
9105   int max_sx = gi->drawing.area_xsize - 1;
9106   int max_sy = gi->drawing.area_ysize - 1;
9107   int actual_drawing_function = drawing_function;
9108   int max_infotext_len = getMaxInfoTextLength();
9109   char infotext[MAX_OUTPUT_LINESIZE + 1];
9110   char *text;
9111
9112   infotext[0] = '\0';           /* start with empty info text */
9113
9114   /* pressed Control key: simulate picking element */
9115   if (GetKeyModState() & KMOD_Control)
9116     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9117
9118   ClearEditorGadgetInfoText();
9119
9120   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9121     return;
9122
9123   /* make sure to stay inside drawing area boundaries */
9124   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9125   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9126
9127   if (id == GADGET_ID_DRAWING_LEVEL)
9128   {
9129     if (button_status)
9130     {
9131       int min_lx = 0, min_ly = 0;
9132       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9133
9134       /* get positions inside level field */
9135       lx = sx + level_xpos;
9136       ly = sy + level_ypos;
9137
9138       /* make sure to stay inside level field boundaries */
9139       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9140       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9141
9142       /* correct drawing area positions accordingly */
9143       sx = lx - level_xpos;
9144       sy = ly - level_ypos;
9145     }
9146
9147     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9148     {
9149       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9150       {
9151         if (gi->event.type == GD_EVENT_PRESSED)
9152         {
9153           start_lx = lx;
9154           start_ly = ly;
9155         }
9156
9157         switch (actual_drawing_function)
9158         {
9159           case GADGET_ID_SINGLE_ITEMS:
9160             text = "Drawing single items";
9161             break;
9162           case GADGET_ID_CONNECTED_ITEMS:
9163             text = "Drawing connected items";
9164             break;
9165           case GADGET_ID_LINE:
9166             text = "Drawing line";
9167             break;
9168           case GADGET_ID_ARC:
9169             text = "Drawing arc";
9170             break;
9171           case GADGET_ID_TEXT:
9172             text = "Setting text cursor";
9173             break;
9174           case GADGET_ID_RECTANGLE:
9175             text = "Drawing rectangle";
9176             break;
9177           case GADGET_ID_FILLED_BOX:
9178             text = "Drawing filled box";
9179             break;
9180           case GADGET_ID_FLOOD_FILL:
9181             text = "Flood fill";
9182             break;
9183           case GADGET_ID_GRAB_BRUSH:
9184             text = "Grabbing brush";
9185             break;
9186           case GADGET_ID_PICK_ELEMENT:
9187             text = "Picking element";
9188             break;
9189
9190           default:
9191             text = "Drawing position";
9192             break;
9193         }
9194
9195 #if 1
9196         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9197           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9198         else
9199           sprintf(infotext, "%s: %d, %d", text,
9200                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9201 #else
9202         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9203           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9204                     "%s: %d, %d", infotext, lx, ly);
9205         else
9206           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9207                     "%s: %d, %d", infotext,
9208                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9209 #endif
9210       }
9211 #if 1
9212       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9213         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9214       else
9215         sprintf(infotext, "Level position: %d, %d", lx, ly);
9216 #else
9217       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9218         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9219                   "%s", getElementInfoText(Feld[lx][ly]));
9220       else
9221         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9222                   "Level position: %d, %d", lx, ly);
9223 #endif
9224     }
9225
9226     /* misuse this function to draw brush cursor, if needed */
9227     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9228     {
9229       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9230         CopyBrushToCursor(sx, sy);
9231       else
9232         DeleteBrushFromCursor();
9233     }
9234   }
9235   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9236   {
9237     int element = EL_EMPTY;
9238
9239     if (id == GADGET_ID_AMOEBA_CONTENT)
9240       element = level.amoeba_content;
9241     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9242       element = custom_element.gfx_element;
9243     else if (id == GADGET_ID_CUSTOM_CONTENT)
9244       element = custom_element.content[sx][sy];
9245     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9246       element = custom_element.move_enter_element;
9247     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9248       element = custom_element.move_leave_element;
9249     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9250       element = custom_element_change.target_element;
9251     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9252       element = custom_element_change.target_content[sx][sy];
9253     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9254       element = custom_element_change.trigger_element;
9255     else if (id == GADGET_ID_GROUP_CONTENT)
9256       element = group_element_info.element[sx];
9257     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9258       element = random_placement_background_element;
9259     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9260              id <= GADGET_ID_ELEMENT_CONTENT_7)
9261       element = level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy];
9262
9263     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9264   }
9265   else
9266   {
9267     if (id == GADGET_ID_AMOEBA_CONTENT)
9268       strcpy(infotext, "Amoeba content");
9269     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9270       strcpy(infotext, "Custom graphic element");
9271     else if (id == GADGET_ID_CUSTOM_CONTENT)
9272       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9273     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9274       strcpy(infotext, "Element that can be digged/collected");
9275     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9276       strcpy(infotext, "Element that will be left behind");
9277     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9278       strcpy(infotext, "New element after change");
9279     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9280       strcpy(infotext, "New extended elements after change");
9281     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9282       strcpy(infotext, "Other element triggering change");
9283     else if (id == GADGET_ID_GROUP_CONTENT)
9284       sprintf(infotext, "Group element position: %d", sx + 1);
9285     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9286       strcpy(infotext, "Random placement background");
9287     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9288              id <= GADGET_ID_ELEMENT_CONTENT_7)
9289       sprintf(infotext, "Content area %d position: %d, %d",
9290               id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
9291   }
9292
9293   infotext[max_infotext_len] = '\0';
9294
9295   if (strlen(infotext) > 0)
9296     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9297 }
9298
9299 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9300 {
9301   if (!ask_if_level_has_changed ||
9302       !LevelChanged() ||
9303       Request("Level has changed! Exit without saving ?",
9304               REQ_ASK | REQ_STAY_OPEN))
9305   {
9306 #if 1
9307     CloseDoor(DOOR_CLOSE_1);
9308     SetDoorState(DOOR_CLOSE_2);
9309 #else
9310     CloseDoor(DOOR_CLOSE_ALL);
9311 #endif
9312     game_status = GAME_MODE_MAIN;
9313     DrawMainMenu();
9314   }
9315   else
9316   {
9317     CloseDoor(DOOR_CLOSE_1);
9318     BlitBitmap(bitmap_db_door, bitmap_db_door,
9319                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
9320                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
9321     OpenDoor(DOOR_OPEN_1);
9322   }
9323 }