rocksndiamonds-3.2.2
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int wheel_x, wheel_y;
2406   int wheel_width, wheel_height;
2407   int type;
2408   int gadget_id;
2409   char *infotext;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 {
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2415     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2416     0,                                  0,
2417     SX + SXSIZE + SX,                   WIN_YSIZE,
2418     GD_TYPE_SCROLLBAR_HORIZONTAL,
2419     GADGET_ID_SCROLL_HORIZONTAL,
2420     "scroll level editing area horizontally"
2421   },
2422   {
2423     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2424     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2425     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2426     0,                                  0,
2427     SX + SXSIZE + SX,                   WIN_YSIZE,
2428     GD_TYPE_SCROLLBAR_VERTICAL,
2429     GADGET_ID_SCROLL_VERTICAL,
2430     "scroll level editing area vertically"
2431   },
2432   {
2433     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2434     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2435     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2436     SX + SXSIZE + SX,                   0,
2437     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2438     GD_TYPE_SCROLLBAR_VERTICAL,
2439     GADGET_ID_SCROLL_LIST_VERTICAL,
2440     "scroll element list vertically"
2441   }
2442 };
2443
2444 static struct
2445 {
2446   int x, y;
2447   int gadget_id;
2448   int gadget_id_align;
2449   int radio_button_nr;
2450   int *value;
2451   int checked_value;
2452   char *text_left, *text_right, *infotext;
2453 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2454 {
2455   {
2456     -1,                                 ED_COUNTER2_YPOS(8),
2457     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2458     RADIO_NR_RANDOM_ELEMENTS,
2459     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2460     " ", "percentage",                  "use percentage for random elements"
2461   },
2462   {
2463     -1,                                 ED_COUNTER2_YPOS(8),
2464     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2465     RADIO_NR_RANDOM_ELEMENTS,
2466     &random_placement_method,           RANDOM_USE_QUANTITY,
2467     " ", "quantity",                    "use quantity for random elements"
2468   }
2469 };
2470
2471 static struct
2472 {
2473   int x, y;
2474   int gadget_id;
2475   int gadget_id_align;
2476   boolean *value;
2477   char *text_left, *text_right, *infotext;
2478 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2479 {
2480   /* ---------- level and editor settings ---------------------------------- */
2481
2482   {
2483     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2484     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2485     &random_placement_background_restricted,
2486     NULL,
2487     "restrict random placement to:",    "set random placement restriction"
2488   },
2489
2490   /* ---------- element settings: configure (various elements) ------------- */
2491
2492   {
2493     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2494     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2495     &stick_element_properties_window,
2496     NULL,
2497     "stick this screen to edit content","stick this screen to edit content"
2498   },
2499   {
2500     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2501     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2502     &level.em_slippery_gems,
2503     NULL,
2504     "slip down from certain flat walls","use EM style slipping behaviour"
2505   },
2506   {
2507     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2508     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2509     &level.use_spring_bug,
2510     NULL,
2511     "use spring pushing bug",           "use odd spring pushing behaviour"
2512   },
2513   {
2514     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2515     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2516     &level.use_time_orb_bug,
2517     NULL,
2518     "use time orb bug",                 "use odd time orb behaviour"
2519   },
2520   {
2521     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2522     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2523     &level.ball_random,
2524     NULL,
2525     "create single random element",     "only create one element from content"
2526   },
2527   {
2528     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2529     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2530     &level.ball_state_initial,
2531     NULL,
2532     "magic ball initially activated",   "activate magic ball after level start"
2533   },
2534   {
2535     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2536     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2537     &level.grow_into_diggable,
2538     NULL,
2539     "can grow into anything diggable",  "grow into more than just sand"
2540   },
2541   {
2542     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2543     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2544     &level.continuous_snapping,
2545     NULL,
2546     "continuos snapping",               "use snapping without releasing key"
2547   },
2548   {
2549     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2550     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2551     &level.block_snap_field,
2552     NULL,
2553     "block snapped field when snapping", "use snapping delay to show animation"
2554   },
2555   {
2556     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2557     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2558     &level.block_last_field,
2559     NULL,
2560     "block last field when moving",     "player blocks last field when moving"
2561   },
2562   {
2563     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2564     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2565     &level.sp_block_last_field,
2566     NULL,
2567     "block last field when moving",     "player blocks last field when moving"
2568   },
2569   {
2570     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2571     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2572     &level.instant_relocation,
2573     NULL,
2574     "no scrolling when relocating",     "player gets relocated without delay"
2575   },
2576   {
2577     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2578     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2579     &level.use_start_element[0],
2580     NULL,
2581     "use level start element:",        "start level at this element's position"
2582   },
2583   {
2584     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2585     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2586     &level.use_artwork_element[0],
2587     NULL,
2588     "use artwork from element:",        "use player artwork from other element"
2589   },
2590   {
2591     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2592     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2593     &level.use_explosion_element[0],
2594     NULL,
2595     "use explosion from element:",      "use explosion properties from element"
2596   },
2597   {
2598     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2599     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2600     &level.initial_player_gravity[0],
2601     NULL,
2602     "use initial gravity",              "set initial player gravity"
2603   },
2604   {
2605     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2606     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2607     &level.can_pass_to_walkable,
2608     NULL,
2609     "can pass to walkable element",     "player can pass to empty or walkable"
2610   },
2611   {
2612     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2613     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2614     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2615     NULL,
2616     "can fall into acid (with gravity)","player can fall into acid pool"
2617   },
2618   {
2619     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2620     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2621     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2622     NULL,
2623     "can move into acid",               "element can move into acid pool"
2624   },
2625   {
2626     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2627     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2628     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2629     NULL,
2630     "deadly when colliding with",       "element is deadly when hitting player"
2631   },
2632
2633   /* ---------- element settings: configure 1 (custom elements) ----------- */
2634
2635   {
2636     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2637     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2638     &custom_element.use_gfx_element,
2639
2640     /* !!! add separate "use existing element sound" !!! */
2641 #if 0
2642     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2643 #else
2644     NULL, "use graphic of element:",    "use existing element graphic"
2645 #endif
2646   },
2647   {
2648     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2649     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2650     &level.use_custom_template,
2651     NULL, "use template",               "use template for custom properties"
2652   },
2653   {
2654     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2655     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2656     &custom_element_properties[EP_ACCESSIBLE],
2657     NULL, NULL,                         "player can walk to or pass this field"
2658   },
2659   {
2660     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2661     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2662     &custom_element_properties[EP_GRAVITY_REACHABLE],
2663     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2664   },
2665   {
2666     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2667     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2668     &custom_element.use_last_ce_value,
2669     NULL, "use last CE value after change", "use last CE value after change"
2670   },
2671   {
2672     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2673     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2674     &custom_element_properties[EP_WALK_TO_OBJECT],
2675     NULL, NULL,                         "player can dig/collect/push element"
2676   },
2677   {
2678     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2679     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2680     &custom_element_properties[EP_INDESTRUCTIBLE],
2681     NULL, "indestructible",             "element is indestructible"
2682   },
2683
2684   /* ---------- element settings: configure 2 (custom elements) ----------- */
2685
2686   {
2687     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2688     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2689     &custom_element_properties[EP_CAN_MOVE],
2690     NULL, NULL,                         "element can move with some pattern"
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2694     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2695     &custom_element_properties[EP_CAN_FALL],
2696     NULL, "can fall",                   "element can fall down"
2697   },
2698   {
2699     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2700     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2701     &custom_element_properties[EP_CAN_SMASH],
2702     " ", NULL,                          "element can smash other elements"
2703   },
2704   {
2705     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2706     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2707     &custom_element_properties[EP_SLIPPERY],
2708     NULL, NULL,                         "other elements can fall down from it"
2709   },
2710   {
2711     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2712     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2713     &custom_element_properties[EP_DEADLY],
2714     NULL, NULL,                         "element can kill the player"
2715   },
2716   {
2717     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2718     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2719     &custom_element_properties[EP_CAN_EXPLODE],
2720     NULL, NULL,                         "element can explode"
2721   },
2722   {
2723     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2724     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2725     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2726     NULL, "by fire",                    "element can explode by fire/explosion"
2727   },
2728   {
2729     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2730     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2731     &custom_element_properties[EP_EXPLODES_SMASHED],
2732     " ", "smashed",                     "element can explode when smashed"
2733   },
2734   {
2735     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2736     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2737     &custom_element_properties[EP_EXPLODES_IMPACT],
2738     " ", "impact",                      "element can explode on impact"
2739   },
2740
2741   /* ---------- element settings: advanced (custom elements) --------------- */
2742
2743   {
2744     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2745     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2746     &custom_element_change.can_change,
2747     NULL, "element changes to:",        "change element on specified condition"
2748   },
2749   {
2750     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2751     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2752     &custom_element_change_events[CE_DELAY],
2753     NULL, NULL,                         "element changes after delay"
2754   },
2755   {
2756     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2757     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2758     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2759     NULL, NULL,                         "element changes by direct action"
2760   },
2761   {
2762     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2763     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2764     &custom_element_change_events[CE_BY_OTHER_ACTION],
2765     NULL, NULL,                         "element changes by other element"
2766   },
2767   {
2768     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2769     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2770     &custom_element_change.explode,
2771     NULL, "explode instead of change",  "element explodes instead of change"
2772   },
2773   {
2774     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2775     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2776     &custom_element_change.use_target_content,
2777     NULL, "use extended change target:","element changes to more elements"
2778   },
2779   {
2780     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2781     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2782     &custom_element_change.only_if_complete,
2783     NULL, "replace all or nothing",     "only replace when all can be changed"
2784   },
2785   {
2786     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2787     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2788     &custom_element_change.use_random_replace,
2789     NULL, NULL,                         "use percentage for random replace"
2790   },
2791   {
2792     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2793     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2794     &custom_element_change.has_action,
2795     NULL, NULL,                         "execute action on specified condition"
2796   },
2797 };
2798
2799 static struct
2800 {
2801   int x, y;
2802   int gadget_id;
2803   int gadget_id_align;
2804   int *value;
2805   int area_xsize, area_ysize;
2806   char *text_left, *text_right, *text_below, *infotext;
2807 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2808 {
2809   /* ---------- level playfield content ------------------------------------ */
2810
2811   {
2812     0,                                  0,
2813     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2814     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2815     NULL, NULL, NULL,                   NULL
2816   },
2817
2818   /* ---------- yam yam content -------------------------------------------- */
2819
2820   {
2821     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2822     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2823     &level.yamyam_content[0].e[0][0],   3, 3,
2824     NULL, NULL, "1",                    NULL
2825   },
2826   {
2827     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2828     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2829     &level.yamyam_content[1].e[0][0],   3, 3,
2830     NULL, NULL, "2",                    NULL
2831   },
2832   {
2833     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2834     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2835     &level.yamyam_content[2].e[0][0],   3, 3,
2836     NULL, NULL, "3",                    NULL
2837   },
2838   {
2839     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2840     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2841     &level.yamyam_content[3].e[0][0],   3, 3,
2842     NULL, NULL, "4",                    NULL
2843   },
2844   {
2845     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2846     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2847     &level.yamyam_content[4].e[0][0],   3, 3,
2848     NULL, NULL, "5",                    NULL
2849   },
2850   {
2851     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2852     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2853     &level.yamyam_content[5].e[0][0],   3, 3,
2854     NULL, NULL, "6",                    NULL
2855   },
2856   {
2857     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2858     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2859     &level.yamyam_content[6].e[0][0],   3, 3,
2860     NULL, NULL, "7",                    NULL
2861   },
2862   {
2863     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2864     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2865     &level.yamyam_content[7].e[0][0],   3, 3,
2866     NULL, NULL, "8",                    NULL
2867   },
2868
2869   /* ---------- magic ball content ----------------------------------------- */
2870
2871   {
2872     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2873     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2874     &level.ball_content[0].e[0][0],     3, 3,
2875     NULL, NULL, "1",                    NULL
2876   },
2877   {
2878     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2879     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2880     &level.ball_content[1].e[0][0],     3, 3,
2881     NULL, NULL, "2",                    NULL
2882   },
2883   {
2884     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2885     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2886     &level.ball_content[2].e[0][0],     3, 3,
2887     NULL, NULL, "3",                    NULL
2888   },
2889   {
2890     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2891     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2892     &level.ball_content[3].e[0][0],     3, 3,
2893     NULL, NULL, "4",                    NULL
2894   },
2895   {
2896     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2897     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2898     &level.ball_content[4].e[0][0],     3, 3,
2899     NULL, NULL, "5",                    NULL
2900   },
2901   {
2902     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2903     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2904     &level.ball_content[5].e[0][0],     3, 3,
2905     NULL, NULL, "6",                    NULL
2906   },
2907   {
2908     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2909     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2910     &level.ball_content[6].e[0][0],     3, 3,
2911     NULL, NULL, "7",                    NULL
2912   },
2913   {
2914     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2915     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2916     &level.ball_content[7].e[0][0],     3, 3,
2917     NULL, NULL, "8",                    NULL
2918   },
2919
2920   /* ---------- android content -------------------------------------------- */
2921
2922   {
2923     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2924     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2925     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2926     "elements:", NULL, NULL,            "elements android can clone"
2927   },
2928
2929   /* ---------- amoeba content --------------------------------------------- */
2930
2931   {
2932     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2933     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2934     &level.amoeba_content,              1, 1,
2935     "content:", NULL, NULL,             "amoeba content"
2936   },
2937
2938   /* ---------- level start element ---------------------------------------- */
2939
2940   {
2941     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2942     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2943     &level.start_element[0],            1, 1,
2944     NULL, NULL, NULL,                   "level start element"
2945   },
2946
2947   /* ---------- player artwork element ------------------------------------- */
2948
2949   {
2950     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2951     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2952     &level.artwork_element[0],          1, 1,
2953     NULL, NULL, NULL,                   "element for player artwork"
2954   },
2955
2956   /* ---------- player explosion element ----------------------------------- */
2957
2958   {
2959     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2960     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2961     &level.explosion_element[0],        1, 1,
2962     NULL, NULL, NULL,                   "element for player explosion"
2963   },
2964
2965   /* ---------- element settings: configure 1 (custom elements) ----------- */
2966
2967   /* ---------- custom graphic --------------------------------------------- */
2968
2969   {
2970     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2971     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2972     &custom_element.gfx_element,        1, 1,
2973     NULL, NULL, NULL,                   "custom graphic element"
2974   },
2975
2976   /* ---------- element settings: configure 2 (custom elements) ----------- */
2977
2978   /* ---------- custom content (when exploding) ---------------------------- */
2979
2980   {
2981     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2982     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2983     &custom_element.content.e[0][0],    3, 3,
2984     "content:", NULL, NULL,             NULL
2985   },
2986
2987   /* ---------- custom enter and leave element (when moving) --------------- */
2988
2989   {
2990     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2991     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2992     &custom_element.move_enter_element, 1, 1,
2993     "can dig:", " ", NULL,              "element that can be digged/collected"
2994   },
2995   {
2996     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2997     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2998     &custom_element.move_leave_element, 1, 1,
2999     NULL, NULL, NULL,                   "element that will be left behind"
3000   },
3001
3002   /* ---------- element settings: advanced (custom elements) --------------- */
3003
3004   /* ---------- custom change target --------------------------------------- */
3005
3006   {
3007     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3008     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3009     &custom_element_change.target_element, 1, 1,
3010     NULL, "after/when:", NULL,          "new target element after change"
3011   },
3012
3013   /* ---------- custom change content (extended change target) ------------- */
3014
3015   {
3016     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3017     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3018     &custom_element_change.target_content.e[0][0], 3, 3,
3019     NULL, NULL, NULL,                   "new extended elements after change"
3020   },
3021
3022   /* ---------- custom change trigger (element causing change) ------------- */
3023
3024   {
3025     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3026     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3027     &custom_element_change.trigger_element, 1, 1,
3028     NULL, NULL, NULL,                   "other element triggering change"
3029   },
3030
3031   /* ---------- group element content -------------------------------------- */
3032
3033   {
3034     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3035     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3036     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3037     "content:", NULL, NULL,             NULL
3038   },
3039
3040   /* ---------- random background (for random painting) -------------------- */
3041
3042   {
3043     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3044     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3045     &random_placement_background_element, 1, 1,
3046     NULL, NULL, NULL,                   "random placement background"
3047   },
3048 };
3049
3050
3051 /*
3052   -----------------------------------------------------------------------------
3053   some internally used variables
3054   -----------------------------------------------------------------------------
3055 */
3056
3057 /* actual size of level editor drawing area */
3058 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3059
3060 /* actual position of level editor drawing area in level playfield */
3061 static int level_xpos = -1, level_ypos = -1;
3062
3063 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3064
3065 /* drawing elements on the three mouse buttons */
3066 static int new_element1 = EL_WALL;
3067 static int new_element2 = EL_EMPTY;
3068 static int new_element3 = EL_SAND;
3069
3070 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3071 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3072                                 (button) == 2 ? new_element2 : \
3073                                 (button) == 3 ? new_element3 : EL_EMPTY)
3074 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3075
3076 /* forward declaration for internal use */
3077 static void ModifyEditorCounterValue(int, int);
3078 static void ModifyEditorCounterLimits(int, int, int);
3079 static void ModifyEditorSelectboxValue(int, int);
3080 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3081 static void ModifyEditorDrawingArea(int, int, int);
3082 static void ModifyEditorElementList();
3083 static void AdjustElementListScrollbar();
3084 static void RedrawDrawingElements();
3085 static void DrawDrawingWindow();
3086 static void DrawLevelInfoWindow();
3087 static void DrawPropertiesWindow();
3088 static void UpdateCustomElementGraphicGadgets();
3089 static boolean checkPropertiesConfig(int);
3090 static void CopyLevelToUndoBuffer(int);
3091 static void HandleDrawingAreas(struct GadgetInfo *);
3092 static void HandleCounterButtons(struct GadgetInfo *);
3093 static void HandleTextInputGadgets(struct GadgetInfo *);
3094 static void HandleTextAreaGadgets(struct GadgetInfo *);
3095 static void HandleSelectboxGadgets(struct GadgetInfo *);
3096 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3097 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3098 static void HandleRadiobuttons(struct GadgetInfo *);
3099 static void HandleCheckbuttons(struct GadgetInfo *);
3100 static void HandleControlButtons(struct GadgetInfo *);
3101 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3102 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3103
3104 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3105 static int right_gadget_border[NUM_EDITOR_GADGETS];
3106
3107 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3108 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3109 static boolean draw_with_brush = FALSE;
3110 static int properties_element = 0;
3111
3112 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3113 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3114 static int undo_buffer_position = 0;
3115 static int undo_buffer_steps = 0;
3116
3117 static int edit_mode;
3118 static int edit_mode_properties;
3119
3120 static int element_shift = 0;
3121
3122 static int editor_el_players[] =
3123 {
3124   EL_PLAYER_1,
3125   EL_PLAYER_2,
3126   EL_PLAYER_3,
3127   EL_PLAYER_4
3128 };
3129 static int *editor_el_players_ptr = editor_el_players;
3130 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3131
3132 static int editor_hl_boulderdash[] =
3133 {
3134   EL_INTERNAL_CASCADE_BD_ACTIVE,
3135   EL_CHAR('B'),
3136   EL_CHAR('D'),
3137   EL_EMPTY,
3138 };
3139
3140 static int editor_el_boulderdash[] =
3141 {
3142   EL_EMPTY,
3143   EL_SAND,
3144   EL_BD_ROCK,
3145   EL_BD_DIAMOND,
3146
3147   EL_STEELWALL,
3148   EL_BD_WALL,
3149   EL_BD_EXPANDABLE_WALL,
3150   EL_BD_MAGIC_WALL,
3151
3152   EL_BD_AMOEBA,
3153   EL_BD_BUTTERFLY_UP,
3154   EL_BD_FIREFLY_UP,
3155   EL_EXIT_CLOSED,
3156
3157   EL_BD_BUTTERFLY_LEFT,
3158   EL_BD_FIREFLY_LEFT,
3159   EL_BD_BUTTERFLY_RIGHT,
3160   EL_BD_FIREFLY_RIGHT,
3161
3162   EL_EMPTY,
3163   EL_BD_BUTTERFLY_DOWN,
3164   EL_BD_FIREFLY_DOWN,
3165   EL_EXIT_OPEN,
3166 };
3167 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3168 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3169 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3170 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3171
3172 static int editor_hl_emerald_mine[] =
3173 {
3174   EL_INTERNAL_CASCADE_EM_ACTIVE,
3175   EL_CHAR('E'),
3176   EL_CHAR('M'),
3177   EL_EMPTY,
3178 };
3179
3180 static int editor_el_emerald_mine[] =
3181 {
3182   EL_SAND,
3183   EL_ROCK,
3184   EL_QUICKSAND_EMPTY,
3185   EL_QUICKSAND_FULL,
3186
3187   EL_STEELWALL,
3188   EL_WALL,
3189   EL_WALL_SLIPPERY,
3190   EL_MAGIC_WALL,
3191
3192   EL_EMERALD,
3193   EL_DIAMOND,
3194   EL_NUT,
3195   EL_BOMB,
3196
3197   EL_WALL_EMERALD,
3198   EL_WALL_DIAMOND,
3199   EL_DYNAMITE,
3200   EL_DYNAMITE_ACTIVE,
3201
3202   EL_YAMYAM,
3203   EL_BUG_UP,
3204   EL_SPACESHIP_UP,
3205   EL_ROBOT,
3206
3207   EL_BUG_LEFT,
3208   EL_SPACESHIP_LEFT,
3209   EL_BUG_RIGHT,
3210   EL_SPACESHIP_RIGHT,
3211
3212   EL_ROBOT_WHEEL,
3213   EL_BUG_DOWN,
3214   EL_SPACESHIP_DOWN,
3215   EL_INVISIBLE_WALL,
3216
3217   EL_ACID_POOL_TOPLEFT,
3218   EL_ACID,
3219   EL_ACID_POOL_TOPRIGHT,
3220   EL_AMOEBA_DROP,
3221
3222   EL_ACID_POOL_BOTTOMLEFT,
3223   EL_ACID_POOL_BOTTOM,
3224   EL_ACID_POOL_BOTTOMRIGHT,
3225   EL_AMOEBA_WET,
3226
3227   EL_EM_KEY_1,
3228   EL_EM_KEY_2,
3229   EL_EM_KEY_3,
3230   EL_EM_KEY_4,
3231
3232   EL_EM_GATE_1,
3233   EL_EM_GATE_2,
3234   EL_EM_GATE_3,
3235   EL_EM_GATE_4,
3236
3237   EL_EM_GATE_1_GRAY,
3238   EL_EM_GATE_2_GRAY,
3239   EL_EM_GATE_3_GRAY,
3240   EL_EM_GATE_4_GRAY,
3241 };
3242 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3243 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3244 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3245 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3246
3247 static int editor_hl_emerald_mine_club[] =
3248 {
3249   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3250   EL_CHAR('E'),
3251   EL_CHAR('M'),
3252   EL_CHAR('C'),
3253 };
3254
3255 static int editor_el_emerald_mine_club[] =
3256 {
3257   EL_EMC_KEY_5,
3258   EL_EMC_KEY_6,
3259   EL_EMC_KEY_7,
3260   EL_EMC_KEY_8,
3261
3262   EL_EMC_GATE_5,
3263   EL_EMC_GATE_6,
3264   EL_EMC_GATE_7,
3265   EL_EMC_GATE_8,
3266
3267   EL_EMC_GATE_5_GRAY,
3268   EL_EMC_GATE_6_GRAY,
3269   EL_EMC_GATE_7_GRAY,
3270   EL_EMC_GATE_8_GRAY,
3271
3272   EL_EMC_STEELWALL_1,
3273   EL_EMC_STEELWALL_2,
3274   EL_EMC_STEELWALL_3,
3275   EL_EMC_STEELWALL_4,
3276
3277   EL_EMC_WALL_13,
3278   EL_EMC_WALL_14,
3279   EL_EMC_WALL_15,
3280   EL_EMC_WALL_16,
3281
3282   EL_EMC_WALL_SLIPPERY_1,
3283   EL_EMC_WALL_SLIPPERY_2,
3284   EL_EMC_WALL_SLIPPERY_3,
3285   EL_EMC_WALL_SLIPPERY_4,
3286
3287   EL_EMC_WALL_1,
3288   EL_EMC_WALL_2,
3289   EL_EMC_WALL_3,
3290   EL_EMC_WALL_4,
3291
3292   EL_EMC_WALL_5,
3293   EL_EMC_WALL_6,
3294   EL_EMC_WALL_7,
3295   EL_EMC_WALL_8,
3296
3297   EL_EMC_WALL_9,
3298   EL_EMC_WALL_10,
3299   EL_EMC_WALL_11,
3300   EL_EMC_WALL_12,
3301
3302   EL_EMC_GRASS,
3303   EL_EMC_FAKE_GRASS,
3304   EL_EMC_PLANT,
3305   EL_EMC_DRIPPER,
3306
3307   EL_EMC_MAGIC_BALL,
3308   EL_EMC_MAGIC_BALL_SWITCH,
3309   EL_SPRING,
3310   EL_EMC_SPRING_BUMPER,
3311
3312   EL_EMC_LENSES,
3313   EL_EMC_MAGNIFIER,
3314   EL_EM_DYNAMITE,
3315   EL_EM_DYNAMITE_ACTIVE,
3316
3317   EL_BALLOON,
3318   EL_YAMYAM_UP,
3319   EL_BALLOON_SWITCH_UP,
3320   EL_BALLOON_SWITCH_ANY,
3321
3322   EL_YAMYAM_LEFT,
3323   EL_BALLOON_SWITCH_LEFT,
3324   EL_YAMYAM_RIGHT,
3325   EL_BALLOON_SWITCH_RIGHT,
3326
3327   EL_EMC_ANDROID,
3328   EL_YAMYAM_DOWN,
3329   EL_BALLOON_SWITCH_DOWN,
3330   EL_BALLOON_SWITCH_NONE,
3331 };
3332 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3333 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3334 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3335 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3336
3337 static int editor_hl_rnd[] =
3338 {
3339   EL_INTERNAL_CASCADE_RND_ACTIVE,
3340   EL_CHAR('R'),
3341   EL_CHAR('N'),
3342   EL_CHAR('D'),
3343 };
3344
3345 static int editor_el_rnd[] =
3346 {
3347   EL_KEY_1,
3348   EL_KEY_2,
3349   EL_KEY_3,
3350   EL_KEY_4,
3351
3352   EL_GATE_1,
3353   EL_GATE_2,
3354   EL_GATE_3,
3355   EL_GATE_4,
3356
3357   EL_GATE_1_GRAY,
3358   EL_GATE_2_GRAY,
3359   EL_GATE_3_GRAY,
3360   EL_GATE_4_GRAY,
3361
3362   EL_ARROW_LEFT,
3363   EL_ARROW_RIGHT,
3364   EL_ARROW_UP,
3365   EL_ARROW_DOWN,
3366
3367   EL_AMOEBA_DEAD,
3368   EL_AMOEBA_DRY,
3369   EL_AMOEBA_FULL,
3370   EL_GAME_OF_LIFE,
3371
3372   EL_EMERALD_YELLOW,
3373   EL_EMERALD_RED,
3374   EL_EMERALD_PURPLE,
3375   EL_BIOMAZE,
3376
3377   EL_WALL_EMERALD_YELLOW,
3378   EL_WALL_EMERALD_RED,
3379   EL_WALL_EMERALD_PURPLE,
3380   EL_WALL_BD_DIAMOND,
3381
3382   EL_SPEED_PILL,
3383   EL_PACMAN_UP,
3384   EL_TIME_ORB_FULL,
3385   EL_TIME_ORB_EMPTY,
3386
3387   EL_PACMAN_LEFT,
3388   EL_DARK_YAMYAM,
3389   EL_PACMAN_RIGHT,
3390   EL_EMPTY,
3391
3392   EL_BLACK_ORB,
3393   EL_PACMAN_DOWN,
3394   EL_LAMP,
3395   EL_LAMP_ACTIVE,
3396
3397   EL_DYNABOMB_INCREASE_NUMBER,
3398   EL_DYNABOMB_INCREASE_SIZE,
3399   EL_DYNABOMB_INCREASE_POWER,
3400   EL_STONEBLOCK,
3401
3402   EL_MOLE,
3403   EL_PENGUIN,
3404   EL_PIG,
3405   EL_DRAGON,
3406
3407   EL_BUG,
3408   EL_MOLE_UP,
3409   EL_BD_BUTTERFLY,
3410   EL_BD_FIREFLY,
3411
3412   EL_MOLE_LEFT,
3413   EL_SATELLITE,
3414   EL_MOLE_RIGHT,
3415   EL_PACMAN,
3416
3417   EL_SPACESHIP,
3418   EL_MOLE_DOWN,
3419   EL_INVISIBLE_STEELWALL,
3420   EL_INVISIBLE_WALL,
3421
3422   EL_EXPANDABLE_WALL,
3423   EL_EXPANDABLE_WALL_HORIZONTAL,
3424   EL_EXPANDABLE_WALL_VERTICAL,
3425   EL_EXPANDABLE_WALL_ANY,
3426 };
3427 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3428 static int *editor_el_rnd_ptr = editor_el_rnd;
3429 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3430 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3431
3432 static int editor_hl_sokoban[] =
3433 {
3434   EL_INTERNAL_CASCADE_SB_ACTIVE,
3435   EL_CHAR('S'),
3436   EL_CHAR('B'),
3437   EL_EMPTY,
3438 };
3439
3440 static int editor_el_sokoban[] =
3441 {
3442   EL_SOKOBAN_OBJECT,
3443   EL_SOKOBAN_FIELD_EMPTY,
3444   EL_SOKOBAN_FIELD_FULL,
3445   EL_SOKOBAN_FIELD_PLAYER,
3446 };
3447 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3448 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3449 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3450 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3451
3452 static int editor_hl_supaplex[] =
3453 {
3454   EL_INTERNAL_CASCADE_SP_ACTIVE,
3455   EL_CHAR('S'),
3456   EL_CHAR('P'),
3457   EL_EMPTY,
3458 };
3459
3460 static int editor_el_supaplex[] =
3461 {
3462   EL_SP_MURPHY,
3463   EL_EMPTY,
3464   EL_SP_BASE,
3465   EL_SP_BUGGY_BASE,
3466
3467   EL_SP_INFOTRON,
3468   EL_SP_ZONK,
3469   EL_SP_SNIKSNAK,
3470   EL_SP_ELECTRON,
3471
3472   EL_SP_DISK_RED,
3473   EL_SP_DISK_ORANGE,
3474   EL_SP_DISK_YELLOW,
3475   EL_SP_TERMINAL,
3476
3477   EL_SP_EXIT_CLOSED,
3478   EL_SP_PORT_HORIZONTAL,
3479   EL_SP_PORT_VERTICAL,
3480   EL_SP_PORT_ANY,
3481
3482   EL_SP_PORT_LEFT,
3483   EL_SP_PORT_RIGHT,
3484   EL_SP_PORT_UP,
3485   EL_SP_PORT_DOWN,
3486
3487   EL_SP_GRAVITY_PORT_LEFT,
3488   EL_SP_GRAVITY_PORT_RIGHT,
3489   EL_SP_GRAVITY_PORT_UP,
3490   EL_SP_GRAVITY_PORT_DOWN,
3491
3492   EL_SP_HARDWARE_GRAY,
3493   EL_SP_HARDWARE_GREEN,
3494   EL_SP_HARDWARE_BLUE,
3495   EL_SP_HARDWARE_RED,
3496
3497   EL_SP_HARDWARE_BASE_1,
3498   EL_SP_HARDWARE_BASE_2,
3499   EL_SP_HARDWARE_BASE_3,
3500   EL_SP_HARDWARE_BASE_4,
3501
3502   EL_SP_HARDWARE_BASE_5,
3503   EL_SP_HARDWARE_BASE_6,
3504   EL_SP_HARDWARE_YELLOW,
3505   EL_SP_CHIP_TOP,
3506
3507   EL_SP_CHIP_SINGLE,
3508   EL_SP_CHIP_LEFT,
3509   EL_SP_CHIP_RIGHT,
3510   EL_SP_CHIP_BOTTOM,
3511 };
3512 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3513 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3514 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3515 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3516
3517 static int editor_hl_diamond_caves[] =
3518 {
3519   EL_INTERNAL_CASCADE_DC_ACTIVE,
3520   EL_CHAR('D'),
3521   EL_CHAR('C'),
3522   EL_CHAR('2'),
3523 };
3524
3525 static int editor_el_diamond_caves[] =
3526 {
3527   EL_PEARL,
3528   EL_CRYSTAL,
3529   EL_WALL_PEARL,
3530   EL_WALL_CRYSTAL,
3531
3532   EL_CONVEYOR_BELT_1_LEFT,
3533   EL_CONVEYOR_BELT_1_MIDDLE,
3534   EL_CONVEYOR_BELT_1_RIGHT,
3535   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3536
3537   EL_CONVEYOR_BELT_2_LEFT,
3538   EL_CONVEYOR_BELT_2_MIDDLE,
3539   EL_CONVEYOR_BELT_2_RIGHT,
3540   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3541
3542   EL_CONVEYOR_BELT_3_LEFT,
3543   EL_CONVEYOR_BELT_3_MIDDLE,
3544   EL_CONVEYOR_BELT_3_RIGHT,
3545   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3546
3547   EL_CONVEYOR_BELT_4_LEFT,
3548   EL_CONVEYOR_BELT_4_MIDDLE,
3549   EL_CONVEYOR_BELT_4_RIGHT,
3550   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3551
3552   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3553   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3554   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3555   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3556
3557   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3558   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3559   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3560   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3561
3562   EL_SWITCHGATE_CLOSED,
3563   EL_SWITCHGATE_OPEN,
3564   EL_SWITCHGATE_SWITCH_UP,
3565   EL_SWITCHGATE_SWITCH_DOWN,
3566
3567   EL_TIMEGATE_CLOSED,
3568   EL_TIMEGATE_OPEN,
3569   EL_TIMEGATE_SWITCH,
3570   EL_EMPTY,
3571
3572   EL_SIGN_EXCLAMATION,
3573   EL_SIGN_STOP,
3574   EL_LIGHT_SWITCH,
3575   EL_LIGHT_SWITCH_ACTIVE,
3576
3577   EL_STEELWALL_SLIPPERY,
3578   EL_INVISIBLE_SAND,
3579   EL_LANDMINE,
3580   EL_EMPTY,
3581
3582   EL_SHIELD_NORMAL,
3583   EL_SHIELD_DEADLY,
3584   EL_EXTRA_TIME,
3585   EL_EMPTY,
3586
3587   EL_ENVELOPE_1,
3588   EL_ENVELOPE_2,
3589   EL_ENVELOPE_3,
3590   EL_ENVELOPE_4,
3591 };
3592 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3593 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3594 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3595 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3596
3597 static int editor_hl_dx_boulderdash[] =
3598 {
3599   EL_INTERNAL_CASCADE_DX_ACTIVE,
3600   EL_CHAR('D'),
3601   EL_CHAR('X'),
3602   EL_EMPTY,
3603 };
3604
3605 static int editor_el_dx_boulderdash[] =
3606 {
3607   EL_EMPTY,
3608   EL_TUBE_RIGHT_DOWN,
3609   EL_TUBE_HORIZONTAL_DOWN,
3610   EL_TUBE_LEFT_DOWN,
3611
3612   EL_TUBE_HORIZONTAL,
3613   EL_TUBE_VERTICAL_RIGHT,
3614   EL_TUBE_ANY,
3615   EL_TUBE_VERTICAL_LEFT,
3616
3617   EL_TUBE_VERTICAL,
3618   EL_TUBE_RIGHT_UP,
3619   EL_TUBE_HORIZONTAL_UP,
3620   EL_TUBE_LEFT_UP,
3621
3622   EL_TRAP,
3623   EL_DX_SUPABOMB,
3624   EL_EMPTY,
3625   EL_EMPTY
3626 };
3627 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3628 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3629 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3630 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3631
3632 static int editor_hl_chars[] =
3633 {
3634   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3635   EL_CHAR('T'),
3636   EL_CHAR('X'),
3637   EL_CHAR('T'),
3638 };
3639
3640 static int editor_el_chars[] =
3641 {
3642   EL_CHAR(' '),
3643   EL_CHAR('!'),
3644   EL_CHAR('"'),
3645   EL_CHAR('#'),
3646
3647   EL_CHAR('$'),
3648   EL_CHAR('%'),
3649   EL_CHAR('&'),
3650   EL_CHAR('\''),
3651
3652   EL_CHAR('('),
3653   EL_CHAR(')'),
3654   EL_CHAR('*'),
3655   EL_CHAR('+'),
3656
3657   EL_CHAR(','),
3658   EL_CHAR('-'),
3659   EL_CHAR('.'),
3660   EL_CHAR('/'),
3661
3662   EL_CHAR('0'),
3663   EL_CHAR('1'),
3664   EL_CHAR('2'),
3665   EL_CHAR('3'),
3666
3667   EL_CHAR('4'),
3668   EL_CHAR('5'),
3669   EL_CHAR('6'),
3670   EL_CHAR('7'),
3671
3672   EL_CHAR('8'),
3673   EL_CHAR('9'),
3674   EL_CHAR(':'),
3675   EL_CHAR(';'),
3676
3677   EL_CHAR('<'),
3678   EL_CHAR('='),
3679   EL_CHAR('>'),
3680   EL_CHAR('?'),
3681
3682   EL_CHAR('@'),
3683   EL_CHAR('A'),
3684   EL_CHAR('B'),
3685   EL_CHAR('C'),
3686
3687   EL_CHAR('D'),
3688   EL_CHAR('E'),
3689   EL_CHAR('F'),
3690   EL_CHAR('G'),
3691
3692   EL_CHAR('H'),
3693   EL_CHAR('I'),
3694   EL_CHAR('J'),
3695   EL_CHAR('K'),
3696
3697   EL_CHAR('L'),
3698   EL_CHAR('M'),
3699   EL_CHAR('N'),
3700   EL_CHAR('O'),
3701
3702   EL_CHAR('P'),
3703   EL_CHAR('Q'),
3704   EL_CHAR('R'),
3705   EL_CHAR('S'),
3706
3707   EL_CHAR('T'),
3708   EL_CHAR('U'),
3709   EL_CHAR('V'),
3710   EL_CHAR('W'),
3711
3712   EL_CHAR('X'),
3713   EL_CHAR('Y'),
3714   EL_CHAR('Z'),
3715   EL_CHAR('['),
3716
3717   EL_CHAR('\\'),
3718   EL_CHAR(']'),
3719   EL_CHAR('^'),
3720   EL_CHAR('_'),
3721
3722   EL_CHAR('©'),
3723   EL_CHAR('Ä'),
3724   EL_CHAR('Ö'),
3725   EL_CHAR('Ãœ'),
3726
3727   EL_CHAR('°'),
3728   EL_CHAR('®'),
3729   EL_CHAR(FONT_ASCII_CURSOR),
3730   EL_CHAR(' ')
3731 };
3732 static int *editor_hl_chars_ptr = editor_hl_chars;
3733 static int *editor_el_chars_ptr = editor_el_chars;
3734 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3735 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3736
3737 static int editor_hl_custom[] =
3738 {
3739   EL_INTERNAL_CASCADE_CE_ACTIVE,
3740   EL_CHAR('C'),
3741   EL_CHAR('E'),
3742   EL_EMPTY,
3743 };
3744
3745 static int editor_el_custom[] =
3746 {
3747   EL_CUSTOM_START + 0,
3748   EL_CUSTOM_START + 1,
3749   EL_CUSTOM_START + 2,
3750   EL_CUSTOM_START + 3,
3751
3752   EL_CUSTOM_START + 4,
3753   EL_CUSTOM_START + 5,
3754   EL_CUSTOM_START + 6,
3755   EL_CUSTOM_START + 7,
3756
3757   EL_CUSTOM_START + 8,
3758   EL_CUSTOM_START + 9,
3759   EL_CUSTOM_START + 10,
3760   EL_CUSTOM_START + 11,
3761
3762   EL_CUSTOM_START + 12,
3763   EL_CUSTOM_START + 13,
3764   EL_CUSTOM_START + 14,
3765   EL_CUSTOM_START + 15,
3766
3767   EL_CUSTOM_START + 16,
3768   EL_CUSTOM_START + 17,
3769   EL_CUSTOM_START + 18,
3770   EL_CUSTOM_START + 19,
3771
3772   EL_CUSTOM_START + 20,
3773   EL_CUSTOM_START + 21,
3774   EL_CUSTOM_START + 22,
3775   EL_CUSTOM_START + 23,
3776
3777   EL_CUSTOM_START + 24,
3778   EL_CUSTOM_START + 25,
3779   EL_CUSTOM_START + 26,
3780   EL_CUSTOM_START + 27,
3781
3782   EL_CUSTOM_START + 28,
3783   EL_CUSTOM_START + 29,
3784   EL_CUSTOM_START + 30,
3785   EL_CUSTOM_START + 31,
3786
3787   EL_CUSTOM_START + 32,
3788   EL_CUSTOM_START + 33,
3789   EL_CUSTOM_START + 34,
3790   EL_CUSTOM_START + 35,
3791
3792   EL_CUSTOM_START + 36,
3793   EL_CUSTOM_START + 37,
3794   EL_CUSTOM_START + 38,
3795   EL_CUSTOM_START + 39,
3796
3797   EL_CUSTOM_START + 40,
3798   EL_CUSTOM_START + 41,
3799   EL_CUSTOM_START + 42,
3800   EL_CUSTOM_START + 43,
3801
3802   EL_CUSTOM_START + 44,
3803   EL_CUSTOM_START + 45,
3804   EL_CUSTOM_START + 46,
3805   EL_CUSTOM_START + 47,
3806
3807   EL_CUSTOM_START + 48,
3808   EL_CUSTOM_START + 49,
3809   EL_CUSTOM_START + 50,
3810   EL_CUSTOM_START + 51,
3811
3812   EL_CUSTOM_START + 52,
3813   EL_CUSTOM_START + 53,
3814   EL_CUSTOM_START + 54,
3815   EL_CUSTOM_START + 55,
3816
3817   EL_CUSTOM_START + 56,
3818   EL_CUSTOM_START + 57,
3819   EL_CUSTOM_START + 58,
3820   EL_CUSTOM_START + 59,
3821
3822   EL_CUSTOM_START + 60,
3823   EL_CUSTOM_START + 61,
3824   EL_CUSTOM_START + 62,
3825   EL_CUSTOM_START + 63,
3826
3827   EL_CUSTOM_START + 64,
3828   EL_CUSTOM_START + 65,
3829   EL_CUSTOM_START + 66,
3830   EL_CUSTOM_START + 67,
3831
3832   EL_CUSTOM_START + 68,
3833   EL_CUSTOM_START + 69,
3834   EL_CUSTOM_START + 70,
3835   EL_CUSTOM_START + 71,
3836
3837   EL_CUSTOM_START + 72,
3838   EL_CUSTOM_START + 73,
3839   EL_CUSTOM_START + 74,
3840   EL_CUSTOM_START + 75,
3841
3842   EL_CUSTOM_START + 76,
3843   EL_CUSTOM_START + 77,
3844   EL_CUSTOM_START + 78,
3845   EL_CUSTOM_START + 79,
3846
3847   EL_CUSTOM_START + 80,
3848   EL_CUSTOM_START + 81,
3849   EL_CUSTOM_START + 82,
3850   EL_CUSTOM_START + 83,
3851
3852   EL_CUSTOM_START + 84,
3853   EL_CUSTOM_START + 85,
3854   EL_CUSTOM_START + 86,
3855   EL_CUSTOM_START + 87,
3856
3857   EL_CUSTOM_START + 88,
3858   EL_CUSTOM_START + 89,
3859   EL_CUSTOM_START + 90,
3860   EL_CUSTOM_START + 91,
3861
3862   EL_CUSTOM_START + 92,
3863   EL_CUSTOM_START + 93,
3864   EL_CUSTOM_START + 94,
3865   EL_CUSTOM_START + 95,
3866
3867   EL_CUSTOM_START + 96,
3868   EL_CUSTOM_START + 97,
3869   EL_CUSTOM_START + 98,
3870   EL_CUSTOM_START + 99,
3871
3872   EL_CUSTOM_START + 100,
3873   EL_CUSTOM_START + 101,
3874   EL_CUSTOM_START + 102,
3875   EL_CUSTOM_START + 103,
3876
3877   EL_CUSTOM_START + 104,
3878   EL_CUSTOM_START + 105,
3879   EL_CUSTOM_START + 106,
3880   EL_CUSTOM_START + 107,
3881
3882   EL_CUSTOM_START + 108,
3883   EL_CUSTOM_START + 109,
3884   EL_CUSTOM_START + 110,
3885   EL_CUSTOM_START + 111,
3886
3887   EL_CUSTOM_START + 112,
3888   EL_CUSTOM_START + 113,
3889   EL_CUSTOM_START + 114,
3890   EL_CUSTOM_START + 115,
3891
3892   EL_CUSTOM_START + 116,
3893   EL_CUSTOM_START + 117,
3894   EL_CUSTOM_START + 118,
3895   EL_CUSTOM_START + 119,
3896
3897   EL_CUSTOM_START + 120,
3898   EL_CUSTOM_START + 121,
3899   EL_CUSTOM_START + 122,
3900   EL_CUSTOM_START + 123,
3901
3902   EL_CUSTOM_START + 124,
3903   EL_CUSTOM_START + 125,
3904   EL_CUSTOM_START + 126,
3905   EL_CUSTOM_START + 127,
3906
3907   EL_CUSTOM_START + 128,
3908   EL_CUSTOM_START + 129,
3909   EL_CUSTOM_START + 130,
3910   EL_CUSTOM_START + 131,
3911
3912   EL_CUSTOM_START + 132,
3913   EL_CUSTOM_START + 133,
3914   EL_CUSTOM_START + 134,
3915   EL_CUSTOM_START + 135,
3916
3917   EL_CUSTOM_START + 136,
3918   EL_CUSTOM_START + 137,
3919   EL_CUSTOM_START + 138,
3920   EL_CUSTOM_START + 139,
3921
3922   EL_CUSTOM_START + 140,
3923   EL_CUSTOM_START + 141,
3924   EL_CUSTOM_START + 142,
3925   EL_CUSTOM_START + 143,
3926
3927   EL_CUSTOM_START + 144,
3928   EL_CUSTOM_START + 145,
3929   EL_CUSTOM_START + 146,
3930   EL_CUSTOM_START + 147,
3931
3932   EL_CUSTOM_START + 148,
3933   EL_CUSTOM_START + 149,
3934   EL_CUSTOM_START + 150,
3935   EL_CUSTOM_START + 151,
3936
3937   EL_CUSTOM_START + 152,
3938   EL_CUSTOM_START + 153,
3939   EL_CUSTOM_START + 154,
3940   EL_CUSTOM_START + 155,
3941
3942   EL_CUSTOM_START + 156,
3943   EL_CUSTOM_START + 157,
3944   EL_CUSTOM_START + 158,
3945   EL_CUSTOM_START + 159,
3946
3947   EL_CUSTOM_START + 160,
3948   EL_CUSTOM_START + 161,
3949   EL_CUSTOM_START + 162,
3950   EL_CUSTOM_START + 163,
3951
3952   EL_CUSTOM_START + 164,
3953   EL_CUSTOM_START + 165,
3954   EL_CUSTOM_START + 166,
3955   EL_CUSTOM_START + 167,
3956
3957   EL_CUSTOM_START + 168,
3958   EL_CUSTOM_START + 169,
3959   EL_CUSTOM_START + 170,
3960   EL_CUSTOM_START + 171,
3961
3962   EL_CUSTOM_START + 172,
3963   EL_CUSTOM_START + 173,
3964   EL_CUSTOM_START + 174,
3965   EL_CUSTOM_START + 175,
3966
3967   EL_CUSTOM_START + 176,
3968   EL_CUSTOM_START + 177,
3969   EL_CUSTOM_START + 178,
3970   EL_CUSTOM_START + 179,
3971
3972   EL_CUSTOM_START + 180,
3973   EL_CUSTOM_START + 181,
3974   EL_CUSTOM_START + 182,
3975   EL_CUSTOM_START + 183,
3976
3977   EL_CUSTOM_START + 184,
3978   EL_CUSTOM_START + 185,
3979   EL_CUSTOM_START + 186,
3980   EL_CUSTOM_START + 187,
3981
3982   EL_CUSTOM_START + 188,
3983   EL_CUSTOM_START + 189,
3984   EL_CUSTOM_START + 190,
3985   EL_CUSTOM_START + 191,
3986
3987   EL_CUSTOM_START + 192,
3988   EL_CUSTOM_START + 193,
3989   EL_CUSTOM_START + 194,
3990   EL_CUSTOM_START + 195,
3991
3992   EL_CUSTOM_START + 196,
3993   EL_CUSTOM_START + 197,
3994   EL_CUSTOM_START + 198,
3995   EL_CUSTOM_START + 199,
3996
3997   EL_CUSTOM_START + 200,
3998   EL_CUSTOM_START + 201,
3999   EL_CUSTOM_START + 202,
4000   EL_CUSTOM_START + 203,
4001
4002   EL_CUSTOM_START + 204,
4003   EL_CUSTOM_START + 205,
4004   EL_CUSTOM_START + 206,
4005   EL_CUSTOM_START + 207,
4006
4007   EL_CUSTOM_START + 208,
4008   EL_CUSTOM_START + 209,
4009   EL_CUSTOM_START + 210,
4010   EL_CUSTOM_START + 211,
4011
4012   EL_CUSTOM_START + 212,
4013   EL_CUSTOM_START + 213,
4014   EL_CUSTOM_START + 214,
4015   EL_CUSTOM_START + 215,
4016
4017   EL_CUSTOM_START + 216,
4018   EL_CUSTOM_START + 217,
4019   EL_CUSTOM_START + 218,
4020   EL_CUSTOM_START + 219,
4021
4022   EL_CUSTOM_START + 220,
4023   EL_CUSTOM_START + 221,
4024   EL_CUSTOM_START + 222,
4025   EL_CUSTOM_START + 223,
4026
4027   EL_CUSTOM_START + 224,
4028   EL_CUSTOM_START + 225,
4029   EL_CUSTOM_START + 226,
4030   EL_CUSTOM_START + 227,
4031
4032   EL_CUSTOM_START + 228,
4033   EL_CUSTOM_START + 229,
4034   EL_CUSTOM_START + 230,
4035   EL_CUSTOM_START + 231,
4036
4037   EL_CUSTOM_START + 232,
4038   EL_CUSTOM_START + 233,
4039   EL_CUSTOM_START + 234,
4040   EL_CUSTOM_START + 235,
4041
4042   EL_CUSTOM_START + 236,
4043   EL_CUSTOM_START + 237,
4044   EL_CUSTOM_START + 238,
4045   EL_CUSTOM_START + 239,
4046
4047   EL_CUSTOM_START + 240,
4048   EL_CUSTOM_START + 241,
4049   EL_CUSTOM_START + 242,
4050   EL_CUSTOM_START + 243,
4051
4052   EL_CUSTOM_START + 244,
4053   EL_CUSTOM_START + 245,
4054   EL_CUSTOM_START + 246,
4055   EL_CUSTOM_START + 247,
4056
4057   EL_CUSTOM_START + 248,
4058   EL_CUSTOM_START + 249,
4059   EL_CUSTOM_START + 250,
4060   EL_CUSTOM_START + 251,
4061
4062   EL_CUSTOM_START + 252,
4063   EL_CUSTOM_START + 253,
4064   EL_CUSTOM_START + 254,
4065   EL_CUSTOM_START + 255
4066 };
4067 static int *editor_hl_custom_ptr = editor_hl_custom;
4068 static int *editor_el_custom_ptr = editor_el_custom;
4069 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4070 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4071
4072 static int editor_hl_group[] =
4073 {
4074   EL_INTERNAL_CASCADE_GE_ACTIVE,
4075   EL_CHAR('G'),
4076   EL_CHAR('E'),
4077   EL_EMPTY,
4078 };
4079
4080 static int editor_el_group[] =
4081 {
4082   EL_GROUP_START + 0,
4083   EL_GROUP_START + 1,
4084   EL_GROUP_START + 2,
4085   EL_GROUP_START + 3,
4086
4087   EL_GROUP_START + 4,
4088   EL_GROUP_START + 5,
4089   EL_GROUP_START + 6,
4090   EL_GROUP_START + 7,
4091
4092   EL_GROUP_START + 8,
4093   EL_GROUP_START + 9,
4094   EL_GROUP_START + 10,
4095   EL_GROUP_START + 11,
4096
4097   EL_GROUP_START + 12,
4098   EL_GROUP_START + 13,
4099   EL_GROUP_START + 14,
4100   EL_GROUP_START + 15,
4101
4102   EL_GROUP_START + 16,
4103   EL_GROUP_START + 17,
4104   EL_GROUP_START + 18,
4105   EL_GROUP_START + 19,
4106
4107   EL_GROUP_START + 20,
4108   EL_GROUP_START + 21,
4109   EL_GROUP_START + 22,
4110   EL_GROUP_START + 23,
4111
4112   EL_GROUP_START + 24,
4113   EL_GROUP_START + 25,
4114   EL_GROUP_START + 26,
4115   EL_GROUP_START + 27,
4116
4117   EL_GROUP_START + 28,
4118   EL_GROUP_START + 29,
4119   EL_GROUP_START + 30,
4120   EL_GROUP_START + 31
4121 };
4122 static int *editor_hl_group_ptr = editor_hl_group;
4123 static int *editor_el_group_ptr = editor_el_group;
4124 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4125 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4126
4127 static int editor_hl_reference[] =
4128 {
4129   EL_INTERNAL_CASCADE_REF_ACTIVE,
4130   EL_CHAR('R'),
4131   EL_CHAR('E'),
4132   EL_CHAR('F')
4133 };
4134
4135 static int editor_el_reference[] =
4136 {
4137   EL_TRIGGER_PLAYER,
4138   EL_TRIGGER_ELEMENT,
4139   EL_TRIGGER_CE_VALUE,
4140   EL_TRIGGER_CE_SCORE,
4141
4142   EL_SELF,
4143   EL_ANY_ELEMENT,
4144   EL_CURRENT_CE_VALUE,
4145   EL_CURRENT_CE_SCORE,
4146
4147   EL_PREV_CE_8,
4148   EL_PREV_CE_7,
4149   EL_PREV_CE_6,
4150   EL_PREV_CE_5,
4151
4152   EL_PREV_CE_4,
4153   EL_PREV_CE_3,
4154   EL_PREV_CE_2,
4155   EL_PREV_CE_1,
4156
4157   EL_NEXT_CE_1,
4158   EL_NEXT_CE_2,
4159   EL_NEXT_CE_3,
4160   EL_NEXT_CE_4,
4161
4162   EL_NEXT_CE_5,
4163   EL_NEXT_CE_6,
4164   EL_NEXT_CE_7,
4165   EL_NEXT_CE_8,
4166 };
4167 static int *editor_hl_reference_ptr = editor_hl_reference;
4168 static int *editor_el_reference_ptr = editor_el_reference;
4169 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4170 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4171
4172 static int editor_hl_user_defined[] =
4173 {
4174   EL_INTERNAL_CASCADE_USER_ACTIVE,
4175   EL_CHAR('M'),
4176   EL_CHAR('Y'),
4177   EL_EMPTY,
4178 };
4179
4180 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4181 static int *editor_el_user_defined_ptr = NULL;
4182 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4183 static int num_editor_el_user_defined = 0;
4184
4185 static int editor_hl_dynamic[] =
4186 {
4187   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4188   EL_CHAR('U'),
4189   EL_CHAR('S'),
4190   EL_CHAR('E'),
4191 };
4192
4193 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4194 static int *editor_el_dynamic_ptr = NULL;
4195 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4196 static int num_editor_el_dynamic = 0;
4197
4198 static int editor_hl_empty[] = { };
4199 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4200
4201 static int *editor_hl_empty_ptr = editor_hl_empty;
4202 static int *editor_el_empty_ptr = editor_el_empty;
4203 static int num_editor_hl_empty = 0;
4204 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4205
4206 static boolean use_el_empty = FALSE;
4207
4208 static int *editor_elements = NULL;     /* dynamically allocated */
4209 static int num_editor_elements = 0;     /* dynamically determined */
4210
4211 static boolean setup_editor_show_always = TRUE;
4212 static boolean setup_editor_cascade_never = FALSE;
4213
4214 static int editor_hl_unused[] = { EL_EMPTY };
4215 static int *editor_hl_unused_ptr = editor_hl_unused;
4216 static int num_editor_hl_unused = 0;
4217
4218 static struct
4219 {
4220   boolean *setup_value;
4221   boolean *setup_cascade_value;
4222
4223   int **headline_list;
4224   int *headline_list_size;
4225
4226   int **element_list;
4227   int *element_list_size;
4228
4229   boolean last_setup_value;
4230 }
4231 editor_elements_info[] =
4232 {
4233   {
4234     &setup_editor_show_always,
4235     &setup_editor_cascade_never,
4236     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4237     &editor_el_players_ptr,             &num_editor_el_players
4238   },
4239   {
4240     &setup.editor.el_boulderdash,
4241     &setup.editor_cascade.el_bd,
4242     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4243     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4244   },
4245   {
4246     &setup.editor.el_emerald_mine,
4247     &setup.editor_cascade.el_em,
4248     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4249     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4250   },
4251   {
4252     &setup.editor.el_emerald_mine_club,
4253     &setup.editor_cascade.el_emc,
4254     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4255     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4256   },
4257   {
4258     &setup.editor.el_more,
4259     &setup.editor_cascade.el_rnd,
4260     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4261     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4262   },
4263   {
4264     &setup.editor.el_sokoban,
4265     &setup.editor_cascade.el_sb,
4266     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4267     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4268   },
4269   {
4270     &setup.editor.el_supaplex,
4271     &setup.editor_cascade.el_sp,
4272     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4273     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4274   },
4275   {
4276     &setup.editor.el_diamond_caves,
4277     &setup.editor_cascade.el_dc,
4278     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4279     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4280   },
4281   {
4282     &setup.editor.el_dx_boulderdash,
4283     &setup.editor_cascade.el_dx,
4284     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4285     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4286   },
4287   {
4288     &setup.editor.el_chars,
4289     &setup.editor_cascade.el_chars,
4290     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4291     &editor_el_chars_ptr,               &num_editor_el_chars
4292   },
4293   {
4294     &setup.editor.el_custom,
4295     &setup.editor_cascade.el_ce,
4296     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4297     &editor_el_custom_ptr,              &num_editor_el_custom
4298   },
4299   {
4300     &setup.editor.el_custom,
4301     &setup.editor_cascade.el_ge,
4302     &editor_hl_group_ptr,               &num_editor_hl_group,
4303     &editor_el_group_ptr,               &num_editor_el_group
4304   },
4305   {
4306     &setup.editor.el_custom,
4307     &setup.editor_cascade.el_ref,
4308     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4309     &editor_el_reference_ptr,           &num_editor_el_reference
4310   },
4311   {
4312     &setup.editor.el_user_defined,
4313     &setup.editor_cascade.el_user,
4314     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4315     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4316   },
4317   {
4318     &setup.editor.el_dynamic,
4319     &setup.editor_cascade.el_dynamic,
4320     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4321     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4322   },
4323   {
4324     &use_el_empty,
4325     &use_el_empty,
4326     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4327     &editor_el_empty_ptr,               &num_editor_el_empty,
4328   },
4329   {
4330     NULL,
4331     NULL,
4332     NULL,                               NULL,
4333     NULL,                               NULL
4334   }
4335 };
4336
4337
4338 /*
4339   -----------------------------------------------------------------------------
4340   functions
4341   -----------------------------------------------------------------------------
4342 */
4343
4344 static int getMaxInfoTextLength()
4345 {
4346   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4347 }
4348
4349 static int getTextWidthForGadget(char *text)
4350 {
4351   if (text == NULL)
4352     return 0;
4353
4354   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4355 }
4356
4357 static int getTextWidthForDrawingArea(char *text)
4358 {
4359   if (text == NULL)
4360     return 0;
4361
4362   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4363 }
4364
4365 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4366 {
4367   return (gi->x + gi->width + getTextWidthForGadget(text));
4368 }
4369
4370 static char *getElementInfoText(int element)
4371 {
4372   char *info_text = NULL;
4373
4374   if (element < MAX_NUM_ELEMENTS)
4375   {
4376     if (strlen(element_info[element].description) > 0)
4377       info_text = element_info[element].description;
4378     else if (element_info[element].custom_description != NULL)
4379       info_text = element_info[element].custom_description;
4380     else if (element_info[element].editor_description != NULL)
4381       info_text = element_info[element].editor_description;
4382   }
4383
4384   if (info_text == NULL)
4385     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4386
4387   return info_text;
4388 }
4389
4390 char *getElementDescriptionFilename(int element)
4391 {
4392   char *docs_dir = options.docs_directory;
4393   char *elements_subdir = "elements";
4394   static char *filename = NULL;
4395   char basename[MAX_FILENAME_LEN];
4396
4397   checked_free(filename);
4398
4399   /* 1st try: look for element description file for exactly this element */
4400   sprintf(basename, "%s.txt", element_info[element].token_name);
4401   filename = getPath3(docs_dir, elements_subdir, basename);
4402   if (fileExists(filename))
4403     return filename;
4404
4405   free(filename);
4406
4407   /* 2nd try: look for element description file for this element's class */
4408   sprintf(basename, "%s.txt", element_info[element].class_name);
4409   filename = getPath3(docs_dir, elements_subdir, basename);
4410   if (fileExists(filename))
4411     return filename;
4412
4413   return NULL;
4414 }
4415
4416 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4417 {
4418   boolean element_found[NUM_FILE_ELEMENTS];
4419   int i, x, y;
4420
4421   /* initialize list of used elements to "not used" */
4422   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4423     element_found[i] = FALSE;
4424
4425   /* find all elements used in current level */
4426   for (y = 0; y < lev_fieldy; y++)
4427     for (x = 0; x < lev_fieldx; x++)
4428       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4429         element_found[Feld[x][y]] = TRUE;
4430
4431   *num_elements = 0;
4432
4433   /* count number of elements used in current level */
4434   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4435     if (element_found[i])
4436       (*num_elements)++;
4437
4438   /* add space for up to 3 more elements for padding that may be needed */
4439   *num_elements += 3;
4440
4441   /* free memory for old list of elements, if needed */
4442   checked_free(*elements);
4443
4444   /* allocate memory for new list of elements */
4445   *elements = checked_malloc(*num_elements * sizeof(int));
4446
4447   *num_elements = 0;
4448
4449   /* add all elements used in current level (non-custom/group elements) */
4450   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4451     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4452       (*elements)[(*num_elements)++] = i;
4453
4454   /* add all elements used in current level (custom/group elements) */
4455   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4456     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4457       (*elements)[(*num_elements)++] = i;
4458
4459   while (*num_elements % 4)     /* pad with empty elements, if needed */
4460     (*elements)[(*num_elements)++] = EL_EMPTY;
4461 }
4462
4463 static void ReinitializeElementList()
4464 {
4465   static boolean initialization_needed = TRUE;
4466   int pos = 0;
4467   int i, j;
4468
4469   if (initialization_needed)
4470   {
4471     LoadSetup_EditorCascade();          /* load last editor cascade state */
4472
4473     /* initialize editor cascade element from saved cascade state */
4474     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4475     {
4476       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4477       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4478
4479       if (IS_EDITOR_CASCADE(*cascade_element))
4480         *cascade_element =
4481           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4482            EL_CASCADE_INACTIVE(*cascade_element));
4483     }
4484
4485     initialization_needed = FALSE;
4486   }
4487
4488   checked_free(editor_elements);
4489
4490   /* reload optional user defined element list for each invocation of editor */
4491   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4492                                    &num_editor_el_user_defined);
4493
4494   /* initialize dynamic level element list for each invocation of editor */
4495   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4496                                &num_editor_el_dynamic);
4497
4498   /* initialize list of empty elements (used for padding, if needed) */
4499   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4500     editor_el_empty[i] = EL_EMPTY;
4501
4502   /* do some sanity checks for each element from element list */
4503   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4504   {
4505     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4506     {
4507       int element = (*editor_elements_info[i].element_list)[j];
4508
4509       if (element >= NUM_FILE_ELEMENTS)
4510         Error(ERR_WARN, "editor element %d is runtime element", element);
4511
4512       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4513         Error(ERR_WARN, "no element description for element %d", element);
4514     }
4515   }
4516
4517   num_editor_elements = 0;
4518   use_el_empty = FALSE;
4519
4520   /* determine size of element list */
4521   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4522   {
4523     boolean found_inactive_cascade = FALSE;
4524
4525     if (*editor_elements_info[i].setup_value)
4526     {
4527       if (setup.editor.el_headlines)
4528       {
4529         num_editor_elements += *editor_elements_info[i].headline_list_size;
4530
4531         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4532         {
4533           int element = (*editor_elements_info[i].headline_list)[j];
4534
4535           if (IS_EDITOR_CASCADE_INACTIVE(element))
4536             found_inactive_cascade = TRUE;
4537         }
4538       }
4539
4540       if (found_inactive_cascade)
4541         continue;
4542
4543       num_editor_elements += *editor_elements_info[i].element_list_size;
4544     }
4545   }
4546
4547   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4548   {
4549     /* offer at least as many elements as element buttons exist */
4550     use_el_empty = TRUE;
4551     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4552
4553     num_editor_elements += num_editor_el_empty;
4554   }
4555
4556   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4557
4558   /* fill element list */
4559   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4560   {
4561     boolean found_inactive_cascade = FALSE;
4562
4563     if (*editor_elements_info[i].setup_value)
4564     {
4565       if (setup.editor.el_headlines)
4566       {
4567         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4568         {
4569           int element = (*editor_elements_info[i].headline_list)[j];
4570
4571           editor_elements[pos++] = element;
4572
4573           if (IS_EDITOR_CASCADE_INACTIVE(element))
4574             found_inactive_cascade = TRUE;
4575         }
4576       }
4577
4578       if (found_inactive_cascade)
4579         continue;
4580
4581       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4582         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4583     }
4584   }
4585
4586   /* (this function is also called before editor gadgets are initialized!) */
4587   AdjustElementListScrollbar();
4588 }
4589
4590 void PrintEditorElementList()
4591 {
4592   boolean *stop = &setup.editor.el_user_defined;
4593   int i, j;
4594
4595   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4596   {
4597     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4598
4599     if (IS_EDITOR_CASCADE(cascade_element))
4600     {
4601       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4602       char *headline = element_info[cascade_element_show].editor_description;
4603
4604       printf_line_with_prefix("# ", "-", 77);
4605       printf("# %s\n", headline);
4606       printf_line_with_prefix("# ", "-", 77);
4607     }
4608
4609     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4610     {
4611       int element = (*editor_elements_info[i].headline_list)[j];
4612
4613       if (IS_EDITOR_CASCADE(element))
4614         element = EL_CHAR_MINUS;
4615
4616       printf("# %s\n", element_info[element].token_name);
4617     }
4618
4619     if (j > 0)
4620       printf("#\n");
4621
4622     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4623     {
4624       int element = (*editor_elements_info[i].element_list)[j];
4625
4626       printf("# %s\n", element_info[element].token_name);
4627     }
4628
4629     if (j > 0)
4630       printf("#\n");
4631   }
4632 }
4633
4634 static void ReinitializeElementListButtons()
4635 {
4636   static boolean last_setup_value_headlines = FALSE;
4637   static boolean initialization_needed = TRUE;
4638   int i;
4639
4640   if (!initialization_needed)   /* check if editor element setup has changed */
4641   {
4642     if (last_setup_value_headlines != setup.editor.el_headlines)
4643       initialization_needed = TRUE;
4644
4645     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4646       if (editor_elements_info[i].last_setup_value !=
4647           *editor_elements_info[i].setup_value)
4648         initialization_needed = TRUE;
4649   }
4650
4651   if (!initialization_needed)
4652     return;
4653
4654   FreeLevelEditorGadgets();
4655   CreateLevelEditorGadgets();
4656
4657   /* store current setup values for next invocation of this function */
4658   last_setup_value_headlines = setup.editor.el_headlines;
4659   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4660     editor_elements_info[i].last_setup_value =
4661       *editor_elements_info[i].setup_value;
4662
4663   initialization_needed = FALSE;
4664 }
4665
4666 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4667                               boolean input)
4668 {
4669   int border_graphic =
4670     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4671   Bitmap *src_bitmap;
4672   int src_x, src_y;
4673   int num_mini_tilex = width  / MINI_TILEX + 1;
4674   int num_mini_tiley = height / MINI_TILEY + 1;
4675   int from_x = dest_x - MINI_TILEX / 2;
4676   int from_y = dest_y - MINI_TILEY / 2;
4677   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4678   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4679   int x, y;
4680
4681   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4682
4683   for (y = 0; y < num_mini_tiley; y++)
4684     for (x = 0; x < num_mini_tilex; x++)
4685       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4686                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4687
4688   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4689
4690   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4691   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4692   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4693   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4694 }
4695
4696 static void DrawDrawingArea(int id)
4697 {
4698   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4699   int x, y;
4700
4701   int *value = drawingarea_info[id].value;
4702   int area_xsize = drawingarea_info[id].area_xsize;
4703   int area_ysize = drawingarea_info[id].area_ysize;
4704
4705   for (x = 0; x < area_xsize; x++)
4706     for (y = 0; y < area_ysize; y++)
4707       DrawMiniGraphicExt(drawto,
4708                          gi->x + x * MINI_TILEX,
4709                          gi->y + y * MINI_TILEY,
4710                          el2edimg(value[x * area_ysize + y]));
4711 }
4712
4713 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4714 {
4715   int x,y;
4716   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4717   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4718
4719   BlitBitmap(drawto, drawto,
4720              SX + (dx == -1 ? MINI_TILEX : 0),
4721              SY + (dy == -1 ? MINI_TILEY : 0),
4722              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4723              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4724              SX + (dx == +1 ? MINI_TILEX : 0),
4725              SY + (dy == +1 ? MINI_TILEY : 0));
4726   if (dx)
4727   {
4728     x = (dx == 1 ? 0 : ed_fieldx - 1);
4729     for (y = 0; y < ed_fieldy; y++)
4730       DrawMiniElementOrWall(x, y, from_x, from_y);
4731   }
4732   else if (dy)
4733   {
4734     y = (dy == 1 ? 0 : ed_fieldy - 1);
4735     for (x = 0; x < ed_fieldx; x++)
4736       DrawMiniElementOrWall(x, y, from_x, from_y);
4737   }
4738
4739   redraw_mask |= REDRAW_FIELD;
4740   BackToFront();
4741 }
4742
4743 static void CreateControlButtons()
4744 {
4745   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4746   struct GadgetInfo *gi;
4747   unsigned long event_mask;
4748   int i;
4749
4750   /* create toolbox buttons */
4751   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4752   {
4753     int id = i;
4754     int width, height;
4755     int gd_xoffset, gd_yoffset;
4756     int gd_x1, gd_x2, gd_y1, gd_y2;
4757     int button_type;
4758     int radio_button_nr;
4759     boolean checked;
4760
4761     if (id == GADGET_ID_SINGLE_ITEMS ||
4762         id == GADGET_ID_CONNECTED_ITEMS ||
4763         id == GADGET_ID_LINE ||
4764         id == GADGET_ID_ARC ||
4765         id == GADGET_ID_TEXT ||
4766         id == GADGET_ID_RECTANGLE ||
4767         id == GADGET_ID_FILLED_BOX ||
4768         id == GADGET_ID_FLOOD_FILL ||
4769         id == GADGET_ID_GRAB_BRUSH ||
4770         id == GADGET_ID_PICK_ELEMENT ||
4771         id == GADGET_ID_CUSTOM_COPY_FROM ||
4772         id == GADGET_ID_CUSTOM_COPY_TO ||
4773         id == GADGET_ID_CUSTOM_EXCHANGE)
4774     {
4775       button_type = GD_TYPE_RADIO_BUTTON;
4776       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4777       checked = (id == drawing_function ? TRUE : FALSE);
4778       event_mask = GD_EVENT_PRESSED;
4779     }
4780     else
4781     {
4782       button_type = GD_TYPE_NORMAL_BUTTON;
4783       radio_button_nr = RADIO_NR_NONE;
4784       checked = FALSE;
4785
4786       if (id == GADGET_ID_WRAP_LEFT ||
4787           id == GADGET_ID_WRAP_RIGHT ||
4788           id == GADGET_ID_WRAP_UP ||
4789           id == GADGET_ID_WRAP_DOWN)
4790         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4791       else
4792         event_mask = GD_EVENT_RELEASED;
4793     }
4794
4795     if (id < ED_NUM_CTRL1_BUTTONS)
4796     {
4797       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4798       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4799
4800       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4801       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4802       width  = ED_CTRL1_BUTTON_XSIZE;
4803       height = ED_CTRL1_BUTTON_YSIZE;
4804
4805       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4806       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4807       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4808       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4809     }
4810     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4811     {
4812       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4813       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4814
4815       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4816       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4817       width  = ED_CTRL2_BUTTON_XSIZE;
4818       height = ED_CTRL2_BUTTON_YSIZE;
4819
4820       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4821       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4822       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4823       gd_y2 = 0;        /* no alternative graphic for these buttons */
4824     }
4825     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4826     {
4827       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4828       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4829
4830       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4831       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4832       width  = ED_CTRL3_BUTTON_XSIZE;
4833       height = ED_CTRL3_BUTTON_YSIZE;
4834
4835       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4836       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4837       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4838       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4839     }
4840     else
4841     {
4842       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4843       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4844
4845       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4846       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4847       width  = ED_CTRL4_BUTTON_XSIZE;
4848       height = ED_CTRL4_BUTTON_YSIZE;
4849
4850       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4851       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4852       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4853       gd_y2 = 0;        /* no alternative graphic for these buttons */
4854     }
4855
4856     gi = CreateGadget(GDI_CUSTOM_ID, id,
4857                       GDI_CUSTOM_TYPE_ID, i,
4858                       GDI_INFO_TEXT, control_info[i].text,
4859                       GDI_X, EX + gd_xoffset,
4860                       GDI_Y, EY + gd_yoffset,
4861                       GDI_WIDTH, width,
4862                       GDI_HEIGHT, height,
4863                       GDI_TYPE, button_type,
4864                       GDI_STATE, GD_BUTTON_UNPRESSED,
4865                       GDI_RADIO_NR, radio_button_nr,
4866                       GDI_CHECKED, checked,
4867                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4868                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4869                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4870                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4871                       GDI_EVENT_MASK, event_mask,
4872                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4873                       GDI_CALLBACK_ACTION, HandleControlButtons,
4874                       GDI_END);
4875
4876     if (gi == NULL)
4877       Error(ERR_EXIT, "cannot create gadget");
4878
4879     level_editor_gadget[id] = gi;
4880   }
4881
4882   /* create buttons for scrolling of drawing area and element list */
4883   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4884   {
4885     int id = scrollbutton_info[i].gadget_id;
4886     int x, y, width, height;
4887     int gd_x1, gd_x2, gd_y1, gd_y2;
4888
4889     x = scrollbutton_info[i].x;
4890     y = scrollbutton_info[i].y;
4891
4892     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4893
4894     if (id == GADGET_ID_SCROLL_LIST_UP ||
4895         id == GADGET_ID_SCROLL_LIST_DOWN)
4896     {
4897       x += DX;
4898       y += DY;
4899       width = ED_SCROLLBUTTON2_XSIZE;
4900       height = ED_SCROLLBUTTON2_YSIZE;
4901       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4902       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4903       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4904       gd_y2 = gd_y1;
4905     }
4906     else
4907     {
4908       x += SX;
4909       y += SY;
4910       width = ED_SCROLLBUTTON_XSIZE;
4911       height = ED_SCROLLBUTTON_YSIZE;
4912       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4913       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4914       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4915       gd_y2 = gd_y1;
4916     }
4917
4918     gi = CreateGadget(GDI_CUSTOM_ID, id,
4919                       GDI_CUSTOM_TYPE_ID, i,
4920                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4921                       GDI_X, x,
4922                       GDI_Y, y,
4923                       GDI_WIDTH, width,
4924                       GDI_HEIGHT, height,
4925                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4926                       GDI_STATE, GD_BUTTON_UNPRESSED,
4927                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4928                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4929                       GDI_EVENT_MASK, event_mask,
4930                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4931                       GDI_CALLBACK_ACTION, HandleControlButtons,
4932                       GDI_END);
4933
4934     if (gi == NULL)
4935       Error(ERR_EXIT, "cannot create gadget");
4936
4937     level_editor_gadget[id] = gi;
4938   }
4939
4940   /* create buttons for element list */
4941   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4942   {
4943     Bitmap *deco_bitmap;
4944     int deco_x, deco_y, deco_xpos, deco_ypos;
4945     int gd_xoffset, gd_yoffset;
4946     int gd_x1, gd_x2, gd_y;
4947     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4948     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4949     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4950     int element = editor_elements[i];
4951
4952     event_mask = GD_EVENT_RELEASED;
4953
4954     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4955     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4956
4957     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4958     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4959     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4960
4961     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4962     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4963     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4964
4965     gi = CreateGadget(GDI_CUSTOM_ID, id,
4966                       GDI_CUSTOM_TYPE_ID, i,
4967                       GDI_INFO_TEXT, getElementInfoText(element),
4968                       GDI_X, DX + gd_xoffset,
4969                       GDI_Y, DY + gd_yoffset,
4970                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4971                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4972                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4973                       GDI_STATE, GD_BUTTON_UNPRESSED,
4974                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4975                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4976                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4977                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4978                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4979                       GDI_DECORATION_SHIFTING, 1, 1,
4980                       GDI_EVENT_MASK, event_mask,
4981                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4982                       GDI_CALLBACK_ACTION, HandleControlButtons,
4983                       GDI_END);
4984
4985     if (gi == NULL)
4986       Error(ERR_EXIT, "cannot create gadget");
4987
4988     level_editor_gadget[id] = gi;
4989   }
4990 }
4991
4992 static void CreateCounterButtons()
4993 {
4994   int max_infotext_len = getMaxInfoTextLength();
4995   int i;
4996
4997   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4998   {
4999     int j;
5000     int x = SX + counterbutton_info[i].x;       /* down count button */
5001     int y = SY + counterbutton_info[i].y;
5002
5003     /* determine horizontal position to the right of specified gadget */
5004     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5005       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5006            ED_GADGET_TEXT_DISTANCE);
5007
5008     /* determine horizontal offset for leading text */
5009     if (counterbutton_info[i].text_left != NULL)
5010       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5011
5012     for (j = 0; j < 2; j++)
5013     {
5014       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5015       struct GadgetInfo *gi;
5016       int id = (j == 0 ?
5017                 counterbutton_info[i].gadget_id_down :
5018                 counterbutton_info[i].gadget_id_up);
5019       int gd_xoffset;
5020       int gd_x, gd_x1, gd_x2, gd_y;
5021       int x_size, y_size;
5022       unsigned long event_mask;
5023       char infotext[max_infotext_len + 1];
5024
5025       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5026
5027       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5028       {
5029         int sid = (j == 0 ?
5030                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5031                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5032
5033         event_mask |= GD_EVENT_RELEASED;
5034
5035         if (j == 1)
5036           x += 2 * ED_GADGET_DISTANCE;
5037         y += ED_GADGET_DISTANCE;
5038
5039         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5040         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5041         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5042         x_size = ED_SCROLLBUTTON_XSIZE;
5043         y_size = ED_SCROLLBUTTON_YSIZE;
5044       }
5045       else
5046       {
5047         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5048         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5049         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5050         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5051         x_size = ED_BUTTON_COUNT_XSIZE;
5052         y_size = ED_BUTTON_COUNT_YSIZE;
5053       }
5054
5055       sprintf(infotext, "%s counter value by 1, 5 or 10",
5056               (j == 0 ? "decrease" : "increase"));
5057
5058       gi = CreateGadget(GDI_CUSTOM_ID, id,
5059                         GDI_CUSTOM_TYPE_ID, i,
5060                         GDI_INFO_TEXT, infotext,
5061                         GDI_X, x,
5062                         GDI_Y, y,
5063                         GDI_WIDTH, x_size,
5064                         GDI_HEIGHT, y_size,
5065                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5066                         GDI_STATE, GD_BUTTON_UNPRESSED,
5067                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5068                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5069                         GDI_EVENT_MASK, event_mask,
5070                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5071                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5072                         GDI_END);
5073
5074       if (gi == NULL)
5075         Error(ERR_EXIT, "cannot create gadget");
5076
5077       level_editor_gadget[id] = gi;
5078       right_gadget_border[id] =
5079         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5080
5081       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5082
5083       if (j == 0)
5084       {
5085         int font_type = FONT_INPUT_1;
5086         int font_type_active = FONT_INPUT_1_ACTIVE;
5087         int gd_width = ED_WIN_COUNT_XSIZE;
5088
5089         id = counterbutton_info[i].gadget_id_text;
5090         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5091
5092         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5093         {
5094           font_type = FONT_LEVEL_NUMBER;
5095           font_type_active = FONT_LEVEL_NUMBER;
5096
5097           x += 2 * ED_GADGET_DISTANCE;
5098           y -= ED_GADGET_DISTANCE;
5099
5100           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5101           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5102           gd_width = ED_WIN_COUNT2_XSIZE;
5103         }
5104         else
5105         {
5106           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5107           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5108         }
5109
5110         gi = CreateGadget(GDI_CUSTOM_ID, id,
5111                           GDI_CUSTOM_TYPE_ID, i,
5112                           GDI_INFO_TEXT, "enter counter value",
5113                           GDI_X, x,
5114                           GDI_Y, y,
5115                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5116                           GDI_NUMBER_VALUE, 0,
5117                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5118                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5119                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5120                           GDI_TEXT_FONT, font_type,
5121                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5122                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5123                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5124                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5125                           GDI_DESIGN_WIDTH, gd_width,
5126                           GDI_EVENT_MASK, event_mask,
5127                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5128                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5129                           GDI_END);
5130
5131         if (gi == NULL)
5132           Error(ERR_EXIT, "cannot create gadget");
5133
5134         level_editor_gadget[id] = gi;
5135         right_gadget_border[id] =
5136           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5137
5138         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5139       }
5140     }
5141   }
5142 }
5143
5144 static void CreateDrawingAreas()
5145 {
5146   int i;
5147
5148   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5149   {
5150     struct GadgetInfo *gi;
5151     unsigned long event_mask;
5152     int id = drawingarea_info[i].gadget_id;
5153     int x = SX + drawingarea_info[i].x;
5154     int y = SY + drawingarea_info[i].y;
5155     int area_xsize = drawingarea_info[i].area_xsize;
5156     int area_ysize = drawingarea_info[i].area_ysize;
5157
5158     event_mask =
5159       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5160       GD_EVENT_OFF_BORDERS;
5161
5162     /* determine horizontal position to the right of specified gadget */
5163     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5164       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5165            ED_DRAWINGAREA_TEXT_DISTANCE);
5166
5167     /* determine horizontal offset for leading text */
5168     if (drawingarea_info[i].text_left != NULL)
5169       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5170
5171     gi = CreateGadget(GDI_CUSTOM_ID, id,
5172                       GDI_CUSTOM_TYPE_ID, i,
5173                       GDI_X, x,
5174                       GDI_Y, y,
5175                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5176                       GDI_AREA_SIZE, area_xsize, area_ysize,
5177                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5178                       GDI_EVENT_MASK, event_mask,
5179                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5180                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5181                       GDI_END);
5182
5183     if (gi == NULL)
5184       Error(ERR_EXIT, "cannot create gadget");
5185
5186     level_editor_gadget[id] = gi;
5187     right_gadget_border[id] =
5188       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5189   }
5190 }
5191
5192 static void CreateTextInputGadgets()
5193 {
5194   int max_infotext_len = getMaxInfoTextLength();
5195   int i;
5196
5197   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5198   {
5199     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5200     int gd_x, gd_y;
5201     struct GadgetInfo *gi;
5202     unsigned long event_mask;
5203     char infotext[MAX_OUTPUT_LINESIZE + 1];
5204     int id = textinput_info[i].gadget_id;
5205
5206     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5207
5208     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5209     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5210
5211     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5212     infotext[max_infotext_len] = '\0';
5213
5214     gi = CreateGadget(GDI_CUSTOM_ID, id,
5215                       GDI_CUSTOM_TYPE_ID, i,
5216                       GDI_INFO_TEXT, infotext,
5217                       GDI_X, SX + textinput_info[i].x,
5218                       GDI_Y, SY + textinput_info[i].y,
5219                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5220                       GDI_TEXT_VALUE, textinput_info[i].value,
5221                       GDI_TEXT_SIZE, textinput_info[i].size,
5222                       GDI_TEXT_FONT, FONT_INPUT_1,
5223                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5224                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5225                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5226                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5227                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5228                       GDI_EVENT_MASK, event_mask,
5229                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5230                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5231                       GDI_END);
5232
5233     if (gi == NULL)
5234       Error(ERR_EXIT, "cannot create gadget");
5235
5236     level_editor_gadget[id] = gi;
5237   }
5238 }
5239
5240 static void CreateTextAreaGadgets()
5241 {
5242   int max_infotext_len = getMaxInfoTextLength();
5243   int i;
5244
5245   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5246   {
5247     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5248     int gd_x, gd_y;
5249     struct GadgetInfo *gi;
5250     unsigned long event_mask;
5251     char infotext[MAX_OUTPUT_LINESIZE + 1];
5252     int id = textarea_info[i].gadget_id;
5253     int area_xsize = textarea_info[i].xsize;
5254     int area_ysize = textarea_info[i].ysize;
5255
5256     event_mask = GD_EVENT_TEXT_LEAVING;
5257
5258     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5259     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5260
5261     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5262     infotext[max_infotext_len] = '\0';
5263
5264     gi = CreateGadget(GDI_CUSTOM_ID, id,
5265                       GDI_CUSTOM_TYPE_ID, i,
5266                       GDI_INFO_TEXT, infotext,
5267                       GDI_X, SX + textarea_info[i].x,
5268                       GDI_Y, SY + textarea_info[i].y,
5269                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5270                       GDI_AREA_SIZE, area_xsize, area_ysize,
5271                       GDI_TEXT_FONT, FONT_INPUT_1,
5272                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5273                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5274                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5275                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5276                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5277                       GDI_EVENT_MASK, event_mask,
5278                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5279                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5280                       GDI_END);
5281
5282     if (gi == NULL)
5283       Error(ERR_EXIT, "cannot create gadget");
5284
5285     level_editor_gadget[id] = gi;
5286   }
5287 }
5288
5289 static void CreateSelectboxGadgets()
5290 {
5291   int max_infotext_len = getMaxInfoTextLength();
5292   int i, j;
5293
5294   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5295   {
5296     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5297     int gd_x, gd_y;
5298     struct GadgetInfo *gi;
5299     unsigned long event_mask;
5300     char infotext[MAX_OUTPUT_LINESIZE + 1];
5301     int id = selectbox_info[i].gadget_id;
5302     int x = SX + selectbox_info[i].x;
5303     int y = SY + selectbox_info[i].y;
5304
5305     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5306     {
5307       /* (we cannot use -1 for uninitialized values if we directly compare
5308          with results from strlen(), because the '<' and '>' operation will
5309          implicitely cast -1 to an unsigned integer value!) */
5310       selectbox_info[i].size = 0;
5311
5312       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5313         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5314           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5315
5316       selectbox_info[i].size++;         /* add one character empty space */
5317     }
5318
5319     event_mask = GD_EVENT_RELEASED |
5320       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5321
5322     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5323     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5324
5325     /* determine horizontal position to the right of specified gadget */
5326     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5327       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5328            ED_GADGET_TEXT_DISTANCE);
5329
5330     /* determine horizontal offset for leading text */
5331     if (selectbox_info[i].text_left != NULL)
5332       x += getTextWidthForGadget(selectbox_info[i].text_left);
5333
5334     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5335     infotext[max_infotext_len] = '\0';
5336
5337     gi = CreateGadget(GDI_CUSTOM_ID, id,
5338                       GDI_CUSTOM_TYPE_ID, i,
5339                       GDI_INFO_TEXT, infotext,
5340                       GDI_X, x,
5341                       GDI_Y, y,
5342                       GDI_TYPE, GD_TYPE_SELECTBOX,
5343                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5344                       GDI_TEXT_SIZE, selectbox_info[i].size,
5345                       GDI_TEXT_FONT, FONT_INPUT_1,
5346                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5347                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5348                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5349                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5350                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5351                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5352                       GDI_EVENT_MASK, event_mask,
5353                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5354                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5355                       GDI_END);
5356
5357     if (gi == NULL)
5358       Error(ERR_EXIT, "cannot create gadget");
5359
5360     level_editor_gadget[id] = gi;
5361     right_gadget_border[id] =
5362       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5363   }
5364 }
5365
5366 static void CreateTextbuttonGadgets()
5367 {
5368   int max_infotext_len = getMaxInfoTextLength();
5369   int i;
5370
5371   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5372   {
5373     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5374     int gd_x1, gd_x2, gd_y1, gd_y2;
5375     struct GadgetInfo *gi;
5376     unsigned long event_mask;
5377     char infotext[MAX_OUTPUT_LINESIZE + 1];
5378     int id = textbutton_info[i].gadget_id;
5379     int x = SX + textbutton_info[i].x;
5380     int y = SY + textbutton_info[i].y;
5381
5382     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5383       textbutton_info[i].size = strlen(textbutton_info[i].text);
5384
5385     event_mask = GD_EVENT_RELEASED;
5386
5387     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5388     {
5389       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5390       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5391       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5392       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5393     }
5394     else
5395     {
5396       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5397       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5398       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5399       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5400     }
5401
5402     sprintf(infotext, "%s", textbutton_info[i].infotext);
5403     infotext[max_infotext_len] = '\0';
5404
5405     /* determine horizontal position to the right of specified gadget */
5406     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5407       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5408            ED_GADGET_TEXT_DISTANCE);
5409
5410     /* determine horizontal offset for leading text */
5411     if (textbutton_info[i].text_left != NULL)
5412       x += getTextWidthForGadget(textbutton_info[i].text_left);
5413
5414     gi = CreateGadget(GDI_CUSTOM_ID, id,
5415                       GDI_CUSTOM_TYPE_ID, i,
5416                       GDI_INFO_TEXT, infotext,
5417                       GDI_X, x,
5418                       GDI_Y, y,
5419                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5420                       GDI_TEXT_VALUE, textbutton_info[i].text,
5421                       GDI_TEXT_SIZE, textbutton_info[i].size,
5422                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5423                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5424                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5425                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5426                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5427                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5428                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5429                       GDI_DECORATION_SHIFTING, 1, 1,
5430                       GDI_EVENT_MASK, event_mask,
5431                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5432                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5433                       GDI_END);
5434
5435     if (gi == NULL)
5436       Error(ERR_EXIT, "cannot create gadget");
5437
5438     level_editor_gadget[id] = gi;
5439     right_gadget_border[id] =
5440       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5441   }
5442 }
5443
5444 static void CreateGraphicbuttonGadgets()
5445 {
5446   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5447   struct GadgetInfo *gi;
5448   unsigned long event_mask;
5449   int i;
5450
5451   /* create buttons for scrolling of drawing area and element list */
5452   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5453   {
5454     int id = graphicbutton_info[i].gadget_id;
5455     int gd_x1, gd_x2, gd_y1, gd_y2;
5456     int x = SX + graphicbutton_info[i].x;
5457     int y = SY + graphicbutton_info[i].y;
5458
5459     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5460
5461     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5462     {
5463       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5464       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5465       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5466       gd_y2 = gd_y1;
5467     }
5468     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5469     {
5470       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5471       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5472       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5473       gd_y2 = gd_y1;
5474     }
5475
5476     /* determine horizontal position to the right of specified gadget */
5477     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5478       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5479            ED_GADGET_TEXT_DISTANCE);
5480
5481     /* determine horizontal offset for leading text */
5482     if (graphicbutton_info[i].text_left != NULL)
5483       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5484
5485     gi = CreateGadget(GDI_CUSTOM_ID, id,
5486                       GDI_CUSTOM_TYPE_ID, i,
5487                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5488                       GDI_X, x,
5489                       GDI_Y, y,
5490                       GDI_WIDTH, graphicbutton_info[i].width,
5491                       GDI_HEIGHT, graphicbutton_info[i].height,
5492                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5493                       GDI_STATE, GD_BUTTON_UNPRESSED,
5494                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5495                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5496                       GDI_EVENT_MASK, event_mask,
5497                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5498                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5499                       GDI_END);
5500
5501     if (gi == NULL)
5502       Error(ERR_EXIT, "cannot create gadget");
5503
5504     level_editor_gadget[id] = gi;
5505     right_gadget_border[id] =
5506       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5507   }
5508 }
5509
5510 static void CreateScrollbarGadgets()
5511 {
5512   int i;
5513
5514   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5515   {
5516     int id = scrollbar_info[i].gadget_id;
5517     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5518     int gd_x1, gd_x2, gd_y1, gd_y2;
5519     struct GadgetInfo *gi;
5520     int items_max, items_visible, item_position;
5521     unsigned long event_mask;
5522
5523     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5524     {
5525       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5526       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5527       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5528     }
5529     else        /* drawing area scrollbars */
5530     {
5531       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5532       {
5533         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5534         items_visible = ed_fieldx;
5535         item_position = 0;
5536       }
5537       else
5538       {
5539         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5540         items_visible = ed_fieldy;
5541         item_position = 0;
5542       }
5543     }
5544
5545     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5546
5547     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5548     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5549                       scrollbar_info[i].height : scrollbar_info[i].width));
5550     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5551     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5552
5553     gi = CreateGadget(GDI_CUSTOM_ID, id,
5554                       GDI_CUSTOM_TYPE_ID, i,
5555                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5556                       GDI_X, scrollbar_info[i].x,
5557                       GDI_Y, scrollbar_info[i].y,
5558                       GDI_WIDTH, scrollbar_info[i].width,
5559                       GDI_HEIGHT, scrollbar_info[i].height,
5560                       GDI_TYPE, scrollbar_info[i].type,
5561                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5562                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5563                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5564                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5565                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5566                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5567                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5568                       GDI_STATE, GD_BUTTON_UNPRESSED,
5569                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5570                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5571                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5572                       GDI_EVENT_MASK, event_mask,
5573                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5574                       GDI_CALLBACK_ACTION, HandleControlButtons,
5575                       GDI_END);
5576
5577     if (gi == NULL)
5578       Error(ERR_EXIT, "cannot create gadget");
5579
5580     level_editor_gadget[id] = gi;
5581   }
5582 }
5583
5584 static void CreateCheckbuttonGadgets()
5585 {
5586   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5587   struct GadgetInfo *gi;
5588   unsigned long event_mask;
5589   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5590   int i;
5591
5592   event_mask = GD_EVENT_PRESSED;
5593
5594   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5595   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5596   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5597   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5598   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5599
5600   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5601   {
5602     int id = checkbutton_info[i].gadget_id;
5603     int x = SX + checkbutton_info[i].x;
5604     int y = SY + checkbutton_info[i].y;
5605
5606     if (id == GADGET_ID_STICK_ELEMENT)
5607       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5608     else
5609       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5610
5611     /* determine horizontal position to the right of specified gadget */
5612     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5613       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5614            ED_GADGET_TEXT_DISTANCE);
5615
5616     /* determine horizontal offset for leading text */
5617     if (checkbutton_info[i].text_left != NULL)
5618       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5619
5620     gi = CreateGadget(GDI_CUSTOM_ID, id,
5621                       GDI_CUSTOM_TYPE_ID, i,
5622                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5623                       GDI_X, x,
5624                       GDI_Y, y,
5625                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5626                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5627                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5628                       GDI_CHECKED, *checkbutton_info[i].value,
5629                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5630                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5631                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5632                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5633                       GDI_EVENT_MASK, event_mask,
5634                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5635                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5636                       GDI_END);
5637
5638     if (gi == NULL)
5639       Error(ERR_EXIT, "cannot create gadget");
5640
5641     level_editor_gadget[id] = gi;
5642     right_gadget_border[id] =
5643       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5644   }
5645 }
5646
5647 static void CreateRadiobuttonGadgets()
5648 {
5649   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5650   struct GadgetInfo *gi;
5651   unsigned long event_mask;
5652   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5653   int i;
5654
5655   event_mask = GD_EVENT_PRESSED;
5656
5657   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5658   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5659   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5660   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5661   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5662
5663   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5664   {
5665     int id = radiobutton_info[i].gadget_id;
5666     int x = SX + radiobutton_info[i].x;
5667     int y = SY + radiobutton_info[i].y;
5668
5669     int checked =
5670       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5671
5672     /* determine horizontal position to the right of specified gadget */
5673     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5674       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5675            ED_GADGET_TEXT_DISTANCE);
5676
5677     /* determine horizontal offset for leading text */
5678     if (radiobutton_info[i].text_left != NULL)
5679       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5680
5681     gi = CreateGadget(GDI_CUSTOM_ID, id,
5682                       GDI_CUSTOM_TYPE_ID, i,
5683                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5684                       GDI_X, x,
5685                       GDI_Y, y,
5686                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5687                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5688                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5689                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5690                       GDI_CHECKED, checked,
5691                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5692                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5693                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5694                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5695                       GDI_EVENT_MASK, event_mask,
5696                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5697                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5698                       GDI_END);
5699
5700     if (gi == NULL)
5701       Error(ERR_EXIT, "cannot create gadget");
5702
5703     level_editor_gadget[id] = gi;
5704     right_gadget_border[id] =
5705       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5706   }
5707 }
5708
5709 void CreateLevelEditorGadgets()
5710 {
5711   int old_game_status = game_status;
5712
5713   /* setting 'game_status' is needed to get the right fonts for the editor */
5714   game_status = GAME_MODE_EDITOR;
5715
5716   ReinitializeElementList();
5717
5718   CreateControlButtons();
5719   CreateScrollbarGadgets();
5720
5721   /* order of function calls is important because of cross-references */
5722   CreateCheckbuttonGadgets();
5723   CreateCounterButtons();
5724   CreateRadiobuttonGadgets();
5725   CreateTextInputGadgets();
5726   CreateTextAreaGadgets();
5727   CreateSelectboxGadgets();
5728   CreateGraphicbuttonGadgets();
5729   CreateTextbuttonGadgets();
5730   CreateDrawingAreas();
5731
5732   game_status = old_game_status;
5733 }
5734
5735 void FreeLevelEditorGadgets()
5736 {
5737   int i;
5738
5739   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5740   {
5741     FreeGadget(level_editor_gadget[i]);
5742
5743     level_editor_gadget[i] = NULL;
5744   }
5745 }
5746
5747 static void MapCounterButtons(int id)
5748 {
5749   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5750   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5751   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5752   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5753   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5754   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5755   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5756   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5757   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5758   int yoffset = ED_BORDER_SIZE;
5759   int x_left = gi_down->x - xoffset_left;
5760   int x_right;  /* set after gadget position was modified */
5761   int y_above = gi_down->y - yoffset_above;
5762   int x = gi_down->x;
5763   int y;        /* set after gadget position was modified */
5764
5765   /* counter limits must be changed first to prevent value truncation */
5766   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5767                             counterbutton_info[id].max_value);
5768
5769   /* right text position might have changed after setting position above */
5770   x_right = gi_up->x + gi_up->width + xoffset_right;
5771
5772   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5773
5774   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5775   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5776       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5777   {
5778     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5779     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5780     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5781   }
5782
5783   /* vertical position might have changed after setting position above */
5784   y = gi_up->y + yoffset;
5785
5786   if (counterbutton_info[id].text_above)
5787     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5788
5789   if (counterbutton_info[id].text_left)
5790     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5791
5792   if (counterbutton_info[id].text_right)
5793     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5794
5795   MapGadget(gi_down);
5796   MapGadget(gi_text);
5797   MapGadget(gi_up);
5798 }
5799
5800 static void MapControlButtons()
5801 {
5802   int counter_id;
5803   int i;
5804
5805   /* map toolbox buttons (excluding special CE toolbox buttons) */
5806   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5807     MapGadget(level_editor_gadget[i]);
5808
5809   /* map buttons to select elements */
5810   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5811     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5812   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5813   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5814   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5815
5816   /* map buttons to select level */
5817   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5818   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5819   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5820   MapCounterButtons(counter_id);
5821 }
5822
5823 static void MapDrawingArea(int id)
5824 {
5825   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5826   int area_xsize = gi->drawing.area_xsize;
5827   int area_ysize = gi->drawing.area_ysize;
5828   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5829   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5830   int x_left  = gi->x - xoffset_left;
5831   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5832   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5833   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5834   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5835
5836   if (drawingarea_info[id].text_left)
5837     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5838
5839   if (drawingarea_info[id].text_right)
5840     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5841
5842   if (drawingarea_info[id].text_below)
5843     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5844
5845   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5846   {
5847     DrawElementBorder(gi->x, gi->y,
5848                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5849
5850     DrawDrawingArea(id);
5851   }
5852
5853   MapGadget(gi);
5854 }
5855
5856 static void MapTextInputGadget(int id)
5857 {
5858   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5859   int xoffset_above = 0;
5860   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5861   int x_above = textinput_info[id].x + xoffset_above;
5862   int y_above = textinput_info[id].y + yoffset_above;
5863
5864   if (textinput_info[id].text_above)
5865     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5866
5867   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5868
5869   MapGadget(gi);
5870 }
5871
5872 static void MapTextAreaGadget(int id)
5873 {
5874   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5875   int xoffset_above = 0;
5876   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5877   int x_above = textarea_info[id].x + xoffset_above;
5878   int y_above = textarea_info[id].y + yoffset_above;
5879
5880   if (textarea_info[id].text_above)
5881     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5882
5883   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5884
5885   MapGadget(gi);
5886 }
5887
5888 static void MapSelectboxGadget(int id)
5889 {
5890   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5891   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5892   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5893   int yoffset = ED_BORDER_SIZE;
5894   int x_left = gi->x - xoffset_left;
5895   int x_right = gi->x + gi->width + xoffset_right;
5896   int y = gi->y + yoffset;
5897
5898   if (selectbox_info[id].text_left)
5899     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5900
5901   if (selectbox_info[id].text_right)
5902     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5903
5904   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5905
5906   MapGadget(gi);
5907 }
5908
5909 static void MapTextbuttonGadget(int id)
5910 {
5911   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5912   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5913   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5914   int yoffset = ED_BORDER_SIZE;
5915   int x_left = gi->x - xoffset_left;
5916   int x_right = gi->x + gi->width + xoffset_right;
5917   int y = gi->y + yoffset;
5918
5919   /* only show button to delete change pages when more than minimum pages */
5920   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5921       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5922     return;
5923
5924   if (textbutton_info[id].text_left)
5925     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5926
5927   if (textbutton_info[id].text_right)
5928     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5929
5930   MapGadget(gi);
5931 }
5932
5933 static void MapGraphicbuttonGadget(int id)
5934 {
5935   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5936   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5937   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5938   int yoffset = ED_BORDER_SIZE;
5939   int x_left = gi->x - xoffset_left;
5940   int x_right = gi->x + gi->width + xoffset_right;
5941   int y = gi->y + yoffset;
5942
5943   if (graphicbutton_info[id].text_left)
5944     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5945
5946   if (graphicbutton_info[id].text_right)
5947     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5948
5949   MapGadget(gi);
5950 }
5951
5952 static void MapRadiobuttonGadget(int id)
5953 {
5954   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5955   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5956   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5957   int yoffset = ED_BORDER_SIZE;
5958   int x_left = gi->x - xoffset_left;
5959   int x_right = gi->x + gi->width + xoffset_right;
5960   int y = gi->y + yoffset;
5961   boolean checked =
5962     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5963
5964   if (radiobutton_info[id].text_left)
5965     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5966
5967   if (radiobutton_info[id].text_right)
5968     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5969
5970   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5971
5972   MapGadget(gi);
5973 }
5974
5975 static void MapCheckbuttonGadget(int id)
5976 {
5977   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5978   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5979   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5980   int yoffset = ED_BORDER_SIZE;
5981   int x_left, x_right, y;       /* set after gadget position was modified */
5982
5983   /* set position for gadgets with dynamically determined position */
5984   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5985     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5986   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5987
5988   x_left = gi->x - xoffset_left;
5989   x_right = gi->x + gi->width + xoffset_right;
5990   y = gi->y + yoffset;
5991
5992   if (checkbutton_info[id].text_left)
5993     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5994
5995   if (checkbutton_info[id].text_right)
5996     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5997
5998   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5999
6000   MapGadget(gi);
6001 }
6002
6003 static void MapMainDrawingArea()
6004 {
6005   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6006   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6007   int i;
6008
6009   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6010   {
6011     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6012           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6013          no_horizontal_scrollbar) ||
6014         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6015           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6016          no_vertical_scrollbar))
6017       continue;
6018
6019     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6020   }
6021
6022   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6023   {
6024     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6025         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6026       continue;
6027
6028     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6029   }
6030
6031   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6032 }
6033
6034 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6035 {
6036   int i;
6037
6038   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6039   {
6040     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6041         i == GADGET_ID_CUSTOM_COPY_TO ||
6042         i == GADGET_ID_CUSTOM_EXCHANGE ||
6043         i == GADGET_ID_CUSTOM_COPY ||
6044         i == GADGET_ID_CUSTOM_PASTE)
6045     {
6046       if (map)
6047         MapGadget(level_editor_gadget[i]);
6048       else
6049         UnmapGadget(level_editor_gadget[i]);
6050     }
6051   }
6052 }
6053
6054 static void MapLevelEditorToolboxCustomGadgets()
6055 {
6056   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6057 }
6058
6059 static void UnmapLevelEditorToolboxCustomGadgets()
6060 {
6061   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6062 }
6063
6064 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6065 {
6066   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6067   int i;
6068
6069   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6070   {
6071     if (i != GADGET_ID_SINGLE_ITEMS &&
6072         i != GADGET_ID_PROPERTIES &&
6073         i != GADGET_ID_PICK_ELEMENT)
6074     {
6075       struct GadgetInfo *gi = level_editor_gadget[i];
6076
6077       if (map)
6078         MapGadget(gi);
6079       else
6080       {
6081         UnmapGadget(gi);
6082
6083         BlitBitmap(gd_bitmap, drawto,
6084                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6085                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6086                    gi->width, gi->height, gi->x, gi->y);
6087
6088         redraw_mask |= REDRAW_DOOR_3;
6089       }
6090     }
6091   }
6092 }
6093
6094 static void MapLevelEditorToolboxDrawingGadgets()
6095 {
6096   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6097 }
6098
6099 static void UnmapLevelEditorToolboxDrawingGadgets()
6100 {
6101   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6102 }
6103
6104 static void UnmapDrawingArea(int id)
6105 {
6106   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6107 }
6108
6109 static void UnmapLevelEditorWindowGadgets()
6110 {
6111   int i;
6112
6113   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6114     if (level_editor_gadget[i]->x < SX + SXSIZE)
6115       UnmapGadget(level_editor_gadget[i]);
6116 }
6117
6118 void UnmapLevelEditorGadgets()
6119 {
6120   int i;
6121
6122   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6123     UnmapGadget(level_editor_gadget[i]);
6124 }
6125
6126 static void ResetUndoBuffer()
6127 {
6128   undo_buffer_position = -1;
6129   undo_buffer_steps = -1;
6130   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6131
6132   level.changed = FALSE;
6133 }
6134
6135 static void DrawEditModeWindow()
6136 {
6137   ModifyEditorElementList();
6138   RedrawDrawingElements();
6139
6140   if (edit_mode == ED_MODE_INFO)
6141     DrawLevelInfoWindow();
6142   else if (edit_mode == ED_MODE_PROPERTIES)
6143     DrawPropertiesWindow();
6144   else  /* edit_mode == ED_MODE_DRAWING */
6145     DrawDrawingWindow();
6146 }
6147
6148 static boolean LevelChanged()
6149 {
6150   boolean field_changed = FALSE;
6151   int x, y;
6152
6153   if (leveldir_current->readonly)
6154     return FALSE;
6155
6156   for (y = 0; y < lev_fieldy; y++) 
6157     for (x = 0; x < lev_fieldx; x++)
6158       if (Feld[x][y] != level.field[x][y])
6159         field_changed = TRUE;
6160
6161   return (level.changed || field_changed);
6162 }
6163
6164 static boolean LevelContainsPlayer()
6165 {
6166   boolean player_found = FALSE;
6167   int x, y;
6168
6169   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6170
6171   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6172   {
6173     if (Feld[x][y] == EL_PLAYER_1 ||
6174         Feld[x][y] == EL_SP_MURPHY) 
6175       player_found = TRUE;
6176   }
6177
6178   return player_found;
6179 }
6180
6181 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6182                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6183 {
6184   int x, y;
6185
6186   for (x = 0; x < lev_fieldx; x++)
6187     for (y = 0; y < lev_fieldy; y++) 
6188       dst[x][y] = src[x][y];
6189 }
6190
6191 static int setSelectboxValue(int selectbox_id, int new_value)
6192 {
6193   int new_index_value = 0;
6194   int i;
6195
6196   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6197     if (selectbox_info[selectbox_id].options[i].value == new_value)
6198       new_index_value = i;
6199
6200   *selectbox_info[selectbox_id].value =
6201     selectbox_info[selectbox_id].options[new_index_value].value;
6202
6203   return new_index_value;
6204 }
6205
6206 static void setSelectboxSpecialActionVariablesIfNeeded()
6207 {
6208   int i;
6209
6210   /* change action mode and arg variables according to action type variable */
6211   for (i = 0; action_arg_options[i].value != -1; i++)
6212   {
6213     if (action_arg_options[i].value == custom_element_change.action_type)
6214     {
6215       int mode = action_arg_options[i].mode;
6216
6217       /* only change if corresponding selectbox has changed */
6218       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6219           action_arg_modes[mode])
6220         custom_element_change.action_mode = -1;
6221
6222       /* only change if corresponding selectbox has changed */
6223       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6224           action_arg_options[i].options)
6225         custom_element_change.action_arg = -1;
6226
6227       break;
6228     }
6229   }
6230 }
6231
6232 static void setSelectboxSpecialActionOptions()
6233 {
6234   int i;
6235
6236   /* change action mode and arg selectbox according to action type selectbox */
6237   for (i = 0; action_arg_options[i].value != -1; i++)
6238   {
6239     if (action_arg_options[i].value == custom_element_change.action_type)
6240     {
6241       int mode = action_arg_options[i].mode;
6242
6243       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6244                                    action_arg_modes[mode]);
6245       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6246                                  custom_element_change.action_mode);
6247
6248       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6249                                    action_arg_options[i].options);
6250       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6251                                  custom_element_change.action_arg);
6252       break;
6253     }
6254   }
6255 }
6256
6257 static void copy_custom_element_settings(int element_from, int element_to)
6258 {
6259   struct ElementInfo *ei_from = &element_info[element_from];
6260   struct ElementInfo *ei_to = &element_info[element_to];
6261
6262   copyElementInfo(ei_from, ei_to);
6263 }
6264
6265 static void replace_custom_element_in_settings(int element_from,
6266                                                int element_to)
6267 {
6268   int i, j, x, y;
6269
6270   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6271   {
6272     struct ElementInfo *ei = &element_info[i];
6273
6274     for (y = 0; y < 3; y++)
6275       for (x = 0; x < 3; x++)
6276         if (ei->content.e[x][y] == element_from)
6277           ei->content.e[x][y] = element_to;
6278
6279     for (j = 0; j < ei->num_change_pages; j++)
6280     {
6281       struct ElementChangeInfo *change = &ei->change_page[j];
6282
6283       if (change->target_element == element_from)
6284         change->target_element = element_to;
6285
6286       if (change->trigger_element == element_from)
6287         change->trigger_element = element_to;
6288
6289       for (y = 0; y < 3; y++)
6290         for (x = 0; x < 3; x++)
6291           if (change->target_content.e[x][y] == element_from)
6292             change->target_content.e[x][y] = element_to;
6293     }
6294
6295     if (ei->group != NULL)                              /* group or internal */
6296       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6297         if (ei->group->element[j] == element_from)
6298           ei->group->element[j] = element_to;
6299   }
6300 }
6301
6302 static void replace_custom_element_in_playfield(int element_from,
6303                                                 int element_to)
6304 {
6305   int x, y;
6306
6307   for (x = 0; x < lev_fieldx; x++)
6308     for (y = 0; y < lev_fieldy; y++)
6309       if (Feld[x][y] == element_from)
6310         Feld[x][y] = element_to;
6311 }
6312
6313 static boolean CopyCustomElement(int element_old, int element_new,
6314                                  int copy_mode)
6315 {
6316   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6317   {
6318     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6319                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6320     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6321   }
6322   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6323   {
6324     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6325                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6326     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6327
6328     level.changed = TRUE;
6329   }
6330   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6331   {
6332     Request("Please choose custom element !", REQ_CONFIRM);
6333
6334     return FALSE;
6335   }
6336   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6337   {
6338     Request("Please choose group element !", REQ_CONFIRM);
6339
6340     return FALSE;
6341   }
6342   else
6343   {
6344     level.changed = TRUE;
6345   }
6346
6347   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6348   {
6349     copy_custom_element_settings(element_new, element_old);
6350   }
6351   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6352   {
6353     copy_custom_element_settings(element_old, element_new);
6354   }
6355   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6356   {
6357     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6358     copy_custom_element_settings(element_new, element_old);
6359     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6360
6361     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6362     replace_custom_element_in_settings(element_new, element_old);
6363     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6364
6365     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6366     replace_custom_element_in_playfield(element_new, element_old);
6367     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6368   }
6369
6370   UpdateCustomElementGraphicGadgets();
6371   DrawPropertiesWindow();
6372
6373   return TRUE;
6374 }
6375
6376 static void CopyCustomElementPropertiesToEditor(int element)
6377 {
6378   int i;
6379   int current_change_page = element_info[element].current_change_page;
6380
6381   /* dynamically (re)build selectbox for selecting change page */
6382   for (i = 0; i < element_info[element].num_change_pages; i++)
6383   {
6384     sprintf(options_change_page_strings[i], "%d", i + 1);
6385
6386     options_change_page[i].value = i;
6387     options_change_page[i].text = options_change_page_strings[i];
6388   }
6389
6390   options_change_page[i].value = -1;
6391   options_change_page[i].text = NULL;
6392
6393   /* needed here to initialize combined element properties */
6394   InitElementPropertiesEngine(level.game_version);
6395
6396   element_info[element].change =
6397     &element_info[element].change_page[current_change_page];
6398
6399   custom_element = element_info[element];
6400   custom_element_change = *element_info[element].change;
6401
6402   /* needed to initially set selectbox options for special action options */
6403   setSelectboxSpecialActionOptions();
6404
6405   /* needed to initially set selectbox value variables to reliable defaults */
6406   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6407     setSelectboxValue(i, *selectbox_info[i].value);
6408
6409   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6410     custom_element_properties[i] = HAS_PROPERTY(element, i);
6411
6412   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6413     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6414
6415   /* ---------- element settings: configure (custom elements) ------------- */
6416
6417   /* set accessible layer selectbox help value */
6418   custom_element.access_type =
6419     (IS_WALKABLE(element) ? EP_WALKABLE :
6420      IS_PASSABLE(element) ? EP_PASSABLE :
6421      custom_element.access_type);
6422   custom_element.access_layer =
6423     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6424      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6425      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6426      custom_element.access_layer);
6427   custom_element.access_protected =
6428     (IS_PROTECTED(element) ? 1 : 0);
6429   custom_element_properties[EP_ACCESSIBLE] =
6430     (IS_ACCESSIBLE_OVER(element) ||
6431      IS_ACCESSIBLE_INSIDE(element) ||
6432      IS_ACCESSIBLE_UNDER(element));
6433
6434   /* set walk-to-object action selectbox help value */
6435   custom_element.walk_to_action =
6436     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6437      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6438      IS_DROPPABLE(element) ? EP_DROPPABLE :
6439      IS_THROWABLE(element) ? EP_THROWABLE :
6440      IS_PUSHABLE(element) ? EP_PUSHABLE :
6441      custom_element.walk_to_action);
6442   custom_element_properties[EP_WALK_TO_OBJECT] =
6443     (IS_DIGGABLE(element) ||
6444      IS_COLLECTIBLE_ONLY(element) ||
6445      IS_DROPPABLE(element) ||
6446      IS_THROWABLE(element) ||
6447      IS_PUSHABLE(element));
6448
6449   /* set smash targets selectbox help value */
6450   custom_element.smash_targets =
6451     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6452      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6453      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6454      custom_element.smash_targets);
6455   custom_element_properties[EP_CAN_SMASH] =
6456     (CAN_SMASH_EVERYTHING(element) ||
6457      CAN_SMASH_ENEMIES(element) ||
6458      CAN_SMASH_PLAYER(element));
6459
6460   /* set deadliness selectbox help value */
6461   custom_element.deadliness =
6462     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6463      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6464      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6465      custom_element.deadliness);
6466   custom_element_properties[EP_DEADLY] =
6467     (DONT_TOUCH(element) ||
6468      DONT_COLLIDE_WITH(element) ||
6469      DONT_RUN_INTO(element));
6470
6471   /* ---------- element settings: advanced (custom elements) --------------- */
6472
6473   /* set "change by direct action" selectbox help value */
6474   custom_element_change.direct_action =
6475     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6476      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6477      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6478      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6479      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6480      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6481      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6482      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6483      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6484      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6485      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6486      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6487      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6488      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6489      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6490      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6491      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6492      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6493      custom_element_change.direct_action);
6494
6495   /* set "change by other element action" selectbox help value */
6496   custom_element_change.other_action =
6497     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6498      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6499      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6500      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6501      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6502      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6503      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6504      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6505      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6506      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6507      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6508      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6509      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6510      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6511      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6512      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6513      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6514      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6515      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6516      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6517      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6518      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6519      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6520      custom_element_change.other_action);
6521 }
6522
6523 static void CopyGroupElementPropertiesToEditor(int element)
6524 {
6525   group_element_info = *element_info[element].group;
6526   custom_element = element_info[element];       /* needed for description */
6527 }
6528
6529 static void CopyClassicElementPropertiesToEditor(int element)
6530 {
6531   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6532     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6533       getMoveIntoAcidProperty(&level, element);
6534
6535   if (MAYBE_DONT_COLLIDE_WITH(element))
6536     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6537       getDontCollideWithProperty(&level, element);
6538 }
6539
6540 static void CopyElementPropertiesToEditor(int element)
6541 {
6542   if (IS_CUSTOM_ELEMENT(element))
6543     CopyCustomElementPropertiesToEditor(element);
6544   else if (IS_GROUP_ELEMENT(element))
6545     CopyGroupElementPropertiesToEditor(element);
6546   else
6547     CopyClassicElementPropertiesToEditor(element);
6548 }
6549
6550 static void CopyCustomElementPropertiesToGame(int element)
6551 {
6552   int i;
6553   int access_type_and_layer;
6554
6555   /* mark that this custom element has been modified */
6556   custom_element.modified_settings = TRUE;
6557   level.changed = TRUE;
6558
6559   if (level.use_custom_template)
6560   {
6561     if (Request("Copy and modify level template ?", REQ_ASK))
6562     {
6563       level.use_custom_template = FALSE;
6564       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6565                    GDI_CHECKED, FALSE, GDI_END);
6566     }
6567     else
6568     {
6569       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6570
6571       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6572     }
6573   }
6574
6575   element_info[element] = custom_element;
6576   *element_info[element].change = custom_element_change;
6577
6578   /* ---------- element settings: configure (custom elements) ------------- */
6579
6580   /* set accessible property from checkbox and selectbox */
6581   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6582   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6583   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6584   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6585   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6586   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6587   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6588                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6589                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6590   custom_element_properties[access_type_and_layer] =
6591     custom_element_properties[EP_ACCESSIBLE];
6592   custom_element_properties[EP_PROTECTED] =
6593     (custom_element.access_protected != 0 &&
6594      custom_element_properties[EP_ACCESSIBLE]);
6595
6596   /* set walk-to-object property from checkbox and selectbox */
6597   custom_element_properties[EP_DIGGABLE] = FALSE;
6598   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6599   custom_element_properties[EP_DROPPABLE] = FALSE;
6600   custom_element_properties[EP_THROWABLE] = FALSE;
6601   custom_element_properties[EP_PUSHABLE] = FALSE;
6602   custom_element_properties[custom_element.walk_to_action] =
6603     custom_element_properties[EP_WALK_TO_OBJECT];
6604
6605   /* set smash property from checkbox and selectbox */
6606   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6607   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6608   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6609   custom_element_properties[custom_element.smash_targets] =
6610     custom_element_properties[EP_CAN_SMASH];
6611
6612   /* set deadliness property from checkbox and selectbox */
6613   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6614   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6615   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6616   custom_element_properties[custom_element.deadliness] =
6617     custom_element_properties[EP_DEADLY];
6618
6619   /* ---------- element settings: advanced (custom elements) --------------- */
6620
6621   /* set player change event from checkbox and selectbox */
6622   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6623   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6624   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6625   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6626   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6627   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6628   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6629   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6630   custom_element_change_events[CE_SWITCHED] = FALSE;
6631   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6632   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6633   custom_element_change_events[CE_BLOCKED] = FALSE;
6634   custom_element_change_events[CE_IMPACT] = FALSE;
6635   custom_element_change_events[CE_SMASHED] = FALSE;
6636   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6637   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6638   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6639   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6640   custom_element_change_events[custom_element_change.direct_action] =
6641     custom_element_change_events[CE_BY_DIRECT_ACTION];
6642
6643   /* set other element action change event from checkbox and selectbox */
6644   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6645   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6646   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6647   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6648   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6649   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6650   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6651   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6652   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6653   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6654   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6655   custom_element_change_events[CE_HITTING_X] = FALSE;
6656   custom_element_change_events[CE_DIGGING_X] = FALSE;
6657   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6658   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6659   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6660   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6661   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6662   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6663   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6664   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6665   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6666   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6667   custom_element_change_events[custom_element_change.other_action] =
6668     custom_element_change_events[CE_BY_OTHER_ACTION];
6669
6670   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6671     SET_PROPERTY(element, i, custom_element_properties[i]);
6672
6673   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6674     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6675
6676   /* copy change events also to special level editor variable */
6677   custom_element = element_info[element];
6678   custom_element_change = *element_info[element].change;
6679 }
6680
6681 static void CopyGroupElementPropertiesToGame(int element)
6682 {
6683   element_info[element] = custom_element;
6684   *element_info[element].group = group_element_info;
6685
6686   /* mark that this group element has been modified */
6687   element_info[element].modified_settings = TRUE;
6688   level.changed = TRUE;
6689 }
6690
6691 static void CopyClassicElementPropertiesToGame(int element)
6692 {
6693   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6694     setMoveIntoAcidProperty(&level, element,
6695                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6696
6697   if (MAYBE_DONT_COLLIDE_WITH(element))
6698     setDontCollideWithProperty(&level, element,
6699                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6700 }
6701
6702 static void CopyElementPropertiesToGame(int element)
6703 {
6704   if (IS_CUSTOM_ELEMENT(element))
6705     CopyCustomElementPropertiesToGame(element);
6706   else if (IS_GROUP_ELEMENT(element))
6707     CopyGroupElementPropertiesToGame(element);
6708   else
6709     CopyClassicElementPropertiesToGame(element);
6710 }
6711
6712 void CheckElementDescriptions()
6713 {
6714   int i;
6715
6716   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6717     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6718       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6719 }
6720
6721 void DrawLevelEd()
6722 {
6723   CloseDoor(DOOR_CLOSE_ALL);
6724   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6725
6726 #if DEBUG
6727   CheckElementDescriptions();
6728 #endif
6729
6730   if (level_editor_test_game)
6731   {
6732     CopyPlayfield(level.field, Feld);
6733     CopyPlayfield(FieldBackup, level.field);
6734
6735     level_editor_test_game = FALSE;
6736   }
6737   else
6738   {
6739     edit_mode = ED_MODE_DRAWING;
6740     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6741
6742     ResetUndoBuffer();
6743
6744     level_xpos = -1;
6745     level_ypos = -1;
6746   }
6747
6748   /* copy default editor door content to main double buffer */
6749   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6750              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6751
6752   /* draw bigger door */
6753   DrawSpecialEditorDoor();
6754
6755   /* draw new control window */
6756   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6757              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6758
6759   redraw_mask |= REDRAW_ALL;
6760
6761   ReinitializeElementList();            /* update dynamic level element list */
6762   ReinitializeElementListButtons();     /* custom element may look different */
6763
6764   UnmapTapeButtons();
6765   MapControlButtons();
6766
6767   DrawEditModeWindow();
6768
6769   /* copy actual editor door content to door double buffer for OpenDoor() */
6770   BlitBitmap(drawto, bitmap_db_door,
6771              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6772
6773   OpenDoor(DOOR_OPEN_1);
6774 }
6775
6776 static void AdjustDrawingAreaGadgets()
6777 {
6778   int ed_xsize = lev_fieldx + 2;
6779   int ed_ysize = lev_fieldy + 2;
6780   int max_ed_fieldx = MAX_ED_FIELDX;
6781   int max_ed_fieldy = MAX_ED_FIELDY;
6782   boolean horizontal_scrollbar_needed;
6783   boolean vertical_scrollbar_needed;
6784   int x, y, width, height;
6785   int xoffset, yoffset;
6786
6787   /* check if we need any scrollbars */
6788   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6789   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6790
6791   /* check if we have a smaller editor field because of scrollbars */
6792   if (horizontal_scrollbar_needed)
6793     max_ed_fieldy = MAX_ED_FIELDY - 1;
6794   if (vertical_scrollbar_needed)
6795     max_ed_fieldx = MAX_ED_FIELDX - 1;
6796
6797   /* check again if we now need more scrollbars because of less space */
6798   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6799   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6800
6801   /* check if editor field gets even smaller after adding new scrollbars */
6802   if (horizontal_scrollbar_needed)
6803     max_ed_fieldy = MAX_ED_FIELDY - 1;
6804   if (vertical_scrollbar_needed)
6805     max_ed_fieldx = MAX_ED_FIELDX - 1;
6806
6807   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6808   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6809
6810   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6811                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6812                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6813                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6814                GDI_END);
6815
6816   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6817   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6818
6819   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6820   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6821
6822   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6823   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6824
6825   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6826   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6827
6828   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6829                GDI_WIDTH, width,
6830                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6831                GDI_END);
6832   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6833                GDI_HEIGHT, height,
6834                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6835                GDI_END);
6836 }
6837
6838 static void AdjustLevelScrollPosition()
6839 {
6840   if (level_xpos < -1)
6841     level_xpos = -1;
6842   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6843     level_xpos = lev_fieldx - ed_fieldx + 1;
6844   if (lev_fieldx < ed_fieldx - 2)
6845     level_xpos = -1;
6846
6847   if (level_ypos < -1)
6848     level_ypos = -1;
6849   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6850     level_ypos = lev_fieldy - ed_fieldy + 1;
6851   if (lev_fieldy < ed_fieldy - 2)
6852     level_ypos = -1;
6853 }
6854
6855 static void AdjustEditorScrollbar(int id)
6856 {
6857   struct GadgetInfo *gi = level_editor_gadget[id];
6858   int items_max, items_visible, item_position;
6859
6860   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6861   {
6862     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6863     items_visible = ed_fieldx;
6864     item_position = level_xpos + 1;
6865   }
6866   else
6867   {
6868     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6869     items_visible = ed_fieldy;
6870     item_position = level_ypos + 1;
6871   }
6872
6873   if (item_position > items_max - items_visible)
6874     item_position = items_max - items_visible;
6875
6876   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6877                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6878 }
6879
6880 static void AdjustElementListScrollbar()
6881 {
6882   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6883   int items_max, items_visible, item_position;
6884
6885   /* correct position of element list scrollbar */
6886   if (element_shift < 0)
6887     element_shift = 0;
6888   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6889     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6890
6891   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6892   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6893   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6894
6895   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6896                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6897                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6898 }
6899
6900 static void ModifyEditorCounterValue(int counter_id, int new_value)
6901 {
6902   int *counter_value = counterbutton_info[counter_id].value;
6903   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6904   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6905
6906   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6907
6908   if (counter_value != NULL)
6909     *counter_value = gi->textinput.number_value;
6910 }
6911
6912 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6913 {
6914   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6915   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6916
6917   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6918
6919   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6920       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6921   {
6922     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6923     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6924
6925     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6926     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6927   }
6928 }
6929
6930 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6931 {
6932   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6933   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6934   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6935
6936   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6937 }
6938
6939 static void ModifyEditorSelectboxOptions(int selectbox_id,
6940                                          struct ValueTextInfo *options)
6941 {
6942   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6943   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6944
6945   selectbox_info[selectbox_id].options = options;
6946
6947   /* set index to zero -- list may be shorter now (correct later, if needed) */
6948   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6949                GDI_SELECTBOX_OPTIONS, options, GDI_END);
6950 }
6951
6952 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6953 {
6954   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6955   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6956
6957   drawingarea_info[drawingarea_id].area_xsize = xsize;
6958   drawingarea_info[drawingarea_id].area_ysize = ysize;
6959
6960   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6961 }
6962
6963 static void ModifyEditorElementList()
6964 {
6965   int i;
6966
6967   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6968   {
6969     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6970     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6971     struct GadgetDesign *gd = &gi->deco.design;
6972     int element = editor_elements[element_shift + i];
6973
6974     UnmapGadget(gi);
6975
6976     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6977     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6978
6979     MapGadget(gi);
6980   }
6981 }
6982
6983 static void PickDrawingElement(int button, int element)
6984 {
6985   if (button < 1 || button > 3)
6986     return;
6987
6988   if (button == 1)
6989   {
6990     new_element1 = element;
6991     DrawMiniGraphicExt(drawto,
6992                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6993                        el2edimg(new_element1));
6994   }
6995   else if (button == 2)
6996   {
6997     new_element2 = element;
6998     DrawMiniGraphicExt(drawto,
6999                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7000                        el2edimg(new_element2));
7001   }
7002   else
7003   {
7004     new_element3 = element;
7005     DrawMiniGraphicExt(drawto,
7006                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7007                        el2edimg(new_element3));
7008   }
7009
7010   redraw_mask |= REDRAW_DOOR_1;
7011 }
7012
7013 static void RedrawDrawingElements()
7014 {
7015   PickDrawingElement(1, new_element1);
7016   PickDrawingElement(2, new_element2);
7017   PickDrawingElement(3, new_element3);
7018 }
7019
7020 static void DrawDrawingWindow()
7021 {
7022   stick_element_properties_window = FALSE;
7023
7024   SetMainBackgroundImage(IMG_UNDEFINED);
7025   ClearWindow();
7026
7027   UnmapLevelEditorWindowGadgets();
7028   UnmapLevelEditorToolboxCustomGadgets();
7029
7030   AdjustDrawingAreaGadgets();
7031   AdjustLevelScrollPosition();
7032   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7033   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7034
7035   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7036
7037   MapMainDrawingArea();
7038   MapLevelEditorToolboxDrawingGadgets();
7039 }
7040
7041 static void DrawLevelInfoWindow()
7042 {
7043   int i;
7044
7045   stick_element_properties_window = FALSE;
7046
7047   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7048   ClearWindow();
7049   UnmapLevelEditorWindowGadgets();
7050
7051 #if 0
7052   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7053   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7054 #else
7055   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7056            "Level Settings", FONT_TITLE_1);
7057   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7058            "Editor Settings", FONT_TITLE_1);
7059 #endif
7060
7061   /* draw counter gadgets */
7062   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7063     MapCounterButtons(i);
7064
7065   /* draw selectbox gadgets */
7066   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7067     MapSelectboxGadget(i);
7068
7069   /* draw checkbutton gadgets */
7070   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7071     MapCheckbuttonGadget(i);
7072
7073   /* draw radiobutton gadgets */
7074   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7075     MapRadiobuttonGadget(i);
7076
7077   /* draw text input gadgets */
7078   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7079     MapTextInputGadget(i);
7080
7081   /* draw drawing area */
7082   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7083 }
7084
7085 static void DrawCustomContentArea()
7086 {
7087   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7088   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7089   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7090   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7091   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7092   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7093
7094   /* add distance for potential left text (without drawing area border) */
7095   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7096
7097   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7098
7099   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7100 }
7101
7102 static void DrawCustomChangeContentArea()
7103 {
7104   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7105   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7106   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7107   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7108   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7109   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7110
7111   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7112
7113   MapDrawingArea(id);
7114 }
7115
7116 static void DrawYamYamContentAreas()
7117 {
7118   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7119   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7120   int i;
7121
7122   /* display counter to choose number of element content areas */
7123   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7124
7125   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7126   {
7127     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7128
7129     if (i < level.num_yamyam_contents)
7130     {
7131       MapDrawingArea(id);
7132     }
7133     else
7134     {
7135       int font_height = getFontHeight(FONT_TEXT_1);
7136
7137       UnmapDrawingArea(id);
7138
7139       /* delete content areas in case of reducing number of them */
7140       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7141                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7142                      4 * MINI_TILEX,
7143                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7144     }
7145   }
7146
7147   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7148   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7149   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7150 }
7151
7152 static void DrawMagicBallContentAreas()
7153 {
7154   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7155   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7156   int i;
7157
7158   /* display counter to choose number of element content areas */
7159   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7160
7161   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7162   {
7163     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7164
7165     if (i < level.num_ball_contents)
7166     {
7167       MapDrawingArea(id);
7168     }
7169     else
7170     {
7171       int font_height = getFontHeight(FONT_TEXT_1);
7172
7173       UnmapDrawingArea(id);
7174
7175       /* delete content areas in case of reducing number of them */
7176       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7177                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7178                      4 * MINI_TILEX,
7179                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7180     }
7181   }
7182
7183   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7184   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7185   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7186 }
7187
7188 static void DrawAndroidElementArea(int element)
7189 {
7190   int num_elements = level.num_android_clone_elements;
7191   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7192   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7193   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7194   int xsize = MAX_ANDROID_ELEMENTS;
7195   int ysize = 1;
7196
7197   /* display counter to choose number of element areas */
7198   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7199
7200   if (drawingarea_info[id].text_left != NULL)
7201     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7202
7203   UnmapDrawingArea(id);
7204
7205   ModifyEditorDrawingArea(id, num_elements, 1);
7206
7207   /* delete content areas in case of reducing number of them */
7208   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7209
7210   MapDrawingArea(id);
7211 }
7212
7213 static void DrawGroupElementArea(int element)
7214 {
7215   int num_elements = group_element_info.num_elements;
7216   int id = ED_DRAWING_ID_GROUP_CONTENT;
7217   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7218   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7219   int xsize = MAX_ELEMENTS_IN_GROUP;
7220   int ysize = 1;
7221
7222   if (drawingarea_info[id].text_left != NULL)
7223     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7224
7225   UnmapDrawingArea(id);
7226
7227   ModifyEditorDrawingArea(id, num_elements, 1);
7228
7229   /* delete content areas in case of reducing number of them */
7230   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7231
7232   MapDrawingArea(id);
7233 }
7234
7235 static void DrawEnvelopeTextArea(int envelope_nr)
7236 {
7237   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7238   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7239
7240   UnmapGadget(gi);
7241   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7242
7243   if (envelope_nr != -1)
7244     textarea_info[id].value = level.envelope[envelope_nr].text;
7245
7246   ModifyGadget(gi, GDI_AREA_SIZE,
7247                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7248                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7249                GDI_END);
7250
7251   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7252 }
7253
7254 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7255 {
7256   int font_height = getFontHeight(font_nr);
7257   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7258   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7259   int sx = SX + pad_x;
7260   int sy = SY + pad_y;
7261   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7262
7263   if (start_line >= max_lines_per_screen)
7264     return FALSE;
7265
7266   DrawText(sx, sy + start_line * font_height, text, font_nr);
7267
7268   return TRUE;
7269 }
7270
7271 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7272 {
7273   int font_nr = FONT_TEXT_2;
7274   int font_width = getFontWidth(font_nr);
7275   int font_height = getFontHeight(font_nr);
7276   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7277   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7278   int sx = SX + pad_x;
7279   int sy = SY + pad_y + start_line * font_height;
7280   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7281   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7282
7283   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7284                           max_lines_per_screen);
7285 }
7286
7287 static void DrawPropertiesTabulatorGadgets()
7288 {
7289   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7290   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7291   int gd_x = gd->x + gd_gi->border.width / 2;
7292   int gd_y = gd->y + gd_gi->height - 1;
7293   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7294   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7295   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7296   int max_tabs = 4;
7297   int i;
7298
7299   /* draw additional "advanced" tabulator for custom elements */
7300   if (IS_CUSTOM_ELEMENT(properties_element))
7301     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7302
7303   for (i = id_first; i <= id_last; i++)
7304   {
7305     int gadget_id = textbutton_info[i].gadget_id;
7306     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7307     boolean active = (i != edit_mode_properties);
7308
7309     /* use "config 1" and "config 2" instead of "config" */
7310     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7311         IS_CUSTOM_ELEMENT(properties_element))
7312       continue;
7313
7314     /* draw background line below tabulator button */
7315     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7316
7317     /* draw solid line below inactive tabulator buttons */
7318     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7319       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7320
7321     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7322     MapTextbuttonGadget(i);
7323   }
7324
7325   /* draw little border line below tabulator buttons */
7326   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7327     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7328                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7329                   ED_GADGET_DISTANCE, tab_color);
7330 }
7331
7332 static void DrawPropertiesInfo()
7333 {
7334   static struct
7335   {
7336     int value;
7337     char *text;
7338   }
7339   properties[] =
7340   {
7341     /* configurable properties */
7342
7343     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7344     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7345     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7346     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7347     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7348     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7349     { EP_PROTECTED,             "- player is protected by it"           },
7350
7351     { EP_DIGGABLE,              "- can be digged away"                  },
7352     { EP_COLLECTIBLE,           "- can be collected"                    },
7353     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7354     { EP_THROWABLE,             "- can be thrown after collecting"      },
7355     { EP_PUSHABLE,              "- can be pushed"                       },
7356
7357     { EP_CAN_FALL,              "- can fall"                            },
7358     { EP_CAN_MOVE,              "- can move"                            },
7359
7360     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7361 #if 0
7362     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7363 #endif
7364     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7365
7366     { EP_SLIPPERY,              "- slippery for falling elements"       },
7367     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7368
7369     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7370     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7371     { EP_DONT_TOUCH,            "- deadly when touching"                },
7372
7373     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7374
7375     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7376     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7377     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7378
7379     { EP_CAN_CHANGE,            "- can change to other element"         },
7380
7381     /* pre-defined properties */
7382     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7383     { EP_SWITCHABLE,            "- can be switched"                     },
7384 #if 0
7385     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7386 #endif
7387
7388     { -1,                       NULL                                    }
7389   };
7390   char *filename = getElementDescriptionFilename(properties_element);
7391   char *percentage_text = "In this level:";
7392   char *properties_text = "Standard properties:";
7393   float percentage;
7394   int num_elements_in_level;
7395   int num_standard_properties = 0;
7396   int font1_nr = FONT_TEXT_1;
7397   int font2_nr = FONT_TEXT_2;
7398   int font1_width = getFontWidth(font1_nr);
7399   int font2_height = getFontHeight(font2_nr);
7400   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7401   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7402   int screen_line = 0;
7403   int i, x, y;
7404
7405   if (setup.editor.show_element_token)
7406   {
7407     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7408               "[%s]", element_info[properties_element].token_name);
7409     screen_line++;
7410   }
7411
7412   /* ----- print number of elements / percentage of this element in level */
7413
7414   num_elements_in_level = 0;
7415   for (y = 0; y < lev_fieldy; y++) 
7416     for (x = 0; x < lev_fieldx; x++)
7417       if (Feld[x][y] == properties_element)
7418         num_elements_in_level++;
7419   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7420
7421   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7422             percentage_text);
7423   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7424             pad_y + screen_line++ * font2_height, font2_nr,
7425             "%d (%.2f%%)", num_elements_in_level, percentage);
7426
7427   screen_line++;
7428
7429   /* ----- print standard properties of this element */
7430
7431   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7432             properties_text);
7433
7434   for (i = 0; properties[i].value != -1; i++)
7435   {
7436     if (!HAS_PROPERTY(properties_element, properties[i].value))
7437       continue;
7438
7439     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7440               properties[i].text);
7441     num_standard_properties++;
7442   }
7443
7444   if (num_standard_properties == 0)
7445     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7446               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7447
7448   screen_line++;
7449
7450   /* ----- print special description of this element */
7451
7452   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7453   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7454     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7455 }
7456
7457 #define TEXT_COLLECTING         "Score for collecting"
7458 #define TEXT_SMASHING           "Score for smashing"
7459 #define TEXT_SLURPING           "Score for slurping robot"
7460 #define TEXT_CRACKING           "Score for cracking"
7461 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7462 #define TEXT_DURATION           "Duration when activated"
7463 #define TEXT_BALL_DELAY         "Element generation delay"
7464 #define TEXT_MOVE_SPEED         "Speed of android moving"
7465 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7466 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7467 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7468 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7469 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7470 #define TEXT_TIME_BONUS         "Extra time to solve level"
7471
7472 static struct
7473 {
7474   int element;
7475   int *value;
7476   char *text;
7477 } elements_with_counter[] =
7478 {
7479   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7480   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7481   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7482   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7483   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7484   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7485   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7486   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7487   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7488   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7489   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7490   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7491   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7492   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7493   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7494   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7495   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7496   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7497   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7498   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7499   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7500   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7501   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7502   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7503   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7504   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7505   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7506   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7507   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7508   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7509   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7510   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7511   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7512   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7513   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7514   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7515   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7516   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7517   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7518   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7519   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7520   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7521   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7522   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7523   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7524   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7525   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7526   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7527   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7528   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7529   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7530   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7531   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7532   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7533   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7534   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7535   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7536   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7537   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7538   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7539   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7540   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7541   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7542   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7543   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7544   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7545   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7546   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7547   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7548   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7549   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7550   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7551
7552   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7553   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7554   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7555   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7556   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7557   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7558   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7559   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7560   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7561   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7562   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7563   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7564   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7565   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7566   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7567
7568   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7569   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7570   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7571   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7572   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7573   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7574   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7575   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7576
7577   { -1,                 NULL,                           NULL            }
7578 };
7579
7580 static boolean checkPropertiesConfig(int element)
7581 {
7582   int i;
7583
7584   if (IS_GEM(element) ||
7585       IS_CUSTOM_ELEMENT(element) ||
7586       IS_GROUP_ELEMENT(element) ||
7587       IS_ENVELOPE(element) ||
7588       ELEM_IS_PLAYER(element) ||
7589       HAS_EDITOR_CONTENT(element) ||
7590       CAN_GROW(element) ||
7591       COULD_MOVE_INTO_ACID(element) ||
7592       MAYBE_DONT_COLLIDE_WITH(element))
7593     return TRUE;
7594   else
7595     for (i = 0; elements_with_counter[i].element != -1; i++)
7596       if (elements_with_counter[i].element == element)
7597         return TRUE;
7598
7599   return FALSE;
7600 }
7601
7602 static void DrawPropertiesConfig()
7603 {
7604   int max_num_element_counters = 4;
7605   int num_element_counters = 0;
7606   int i;
7607
7608   if (!checkPropertiesConfig(properties_element))
7609   {
7610     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7611
7612     return;
7613   }
7614
7615   /* check if there are elements where a value can be chosen for */
7616   for (i = 0; elements_with_counter[i].element != -1; i++)
7617   {
7618     if (elements_with_counter[i].element == properties_element)
7619     {
7620       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7621
7622       counterbutton_info[counter_id].y =
7623         ED_ELEMENT_SETTINGS_YPOS(
7624                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7625                 (CAN_GROW(properties_element)                ? 1 : 0) +
7626                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7627                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7628                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7629                 num_element_counters);
7630
7631       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7632       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7633
7634       if (properties_element == EL_GAME_OF_LIFE ||
7635           properties_element == EL_BIOMAZE)
7636       {
7637         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7638         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7639       }
7640       else
7641       {
7642         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7643         counterbutton_info[counter_id].min_value = MIN_SCORE;
7644         counterbutton_info[counter_id].max_value = MAX_SCORE;
7645       }
7646
7647       MapCounterButtons(counter_id);
7648
7649       num_element_counters++;
7650       if (num_element_counters >= max_num_element_counters)
7651         break;
7652     }
7653   }
7654
7655   if (HAS_EDITOR_CONTENT(properties_element))
7656   {
7657     /* draw stickybutton gadget */
7658     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7659
7660     if (IS_AMOEBOID(properties_element))
7661       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7662     else if (properties_element == EL_YAMYAM ||
7663              properties_element == EL_YAMYAM_LEFT ||
7664              properties_element == EL_YAMYAM_RIGHT ||
7665              properties_element == EL_YAMYAM_UP ||
7666              properties_element == EL_YAMYAM_DOWN)
7667       DrawYamYamContentAreas();
7668     else if (properties_element == EL_EMC_MAGIC_BALL)
7669     {
7670       DrawMagicBallContentAreas();
7671
7672       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7673       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7674     }
7675     else if (properties_element == EL_EMC_ANDROID)
7676       DrawAndroidElementArea(properties_element);
7677   }
7678
7679   if (ELEM_IS_PLAYER(properties_element))
7680   {
7681     int player_nr = GET_PLAYER_NR(properties_element);
7682
7683     /* these properties can be set for every player individually */
7684
7685     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7686       &level.start_element[player_nr];
7687     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7688       &level.artwork_element[player_nr];
7689     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7690       &level.explosion_element[player_nr];
7691
7692     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7693       &level.use_start_element[player_nr];
7694     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7695       &level.use_artwork_element[player_nr];
7696     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7697       &level.use_explosion_element[player_nr];
7698     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7699       &level.initial_player_gravity[player_nr];
7700
7701     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7702       &level.initial_player_stepsize[player_nr];
7703
7704     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7705     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7706                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7707                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7708     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7709     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7710     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7711     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7712     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7713     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7714     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7715     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7716
7717     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7718     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7719     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7720
7721     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7722   }
7723
7724   if (IS_GEM(properties_element))
7725     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7726
7727   if (COULD_MOVE_INTO_ACID(properties_element) &&
7728       !ELEM_IS_PLAYER(properties_element) &&
7729       (!IS_CUSTOM_ELEMENT(properties_element) ||
7730        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7731   {
7732     /* set position for checkbutton for "can move into acid" */
7733     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7734       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7735     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7736       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7737                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7738
7739     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7740   }
7741
7742   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7743     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7744
7745   if (properties_element == EL_SPRING)
7746     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7747
7748   if (properties_element == EL_TIME_ORB_FULL)
7749     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7750
7751   if (CAN_GROW(properties_element))
7752   {
7753     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7754       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7755
7756     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7757   }
7758
7759   if (IS_ENVELOPE(properties_element))
7760   {
7761     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7762     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7763     int envelope_nr = properties_element - EL_ENVELOPE_1;
7764
7765     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
7766     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
7767
7768     /* display counter to choose size of envelope text area */
7769     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7770     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7771
7772     DrawEnvelopeTextArea(envelope_nr);
7773   }
7774
7775   if (IS_CUSTOM_ELEMENT(properties_element))
7776   {
7777     /* draw stickybutton gadget */
7778     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7779
7780     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7781     {
7782       /* draw checkbutton gadgets */
7783       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7784            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7785         MapCheckbuttonGadget(i);
7786
7787       /* draw counter gadgets */
7788       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7789            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7790         MapCounterButtons(i);
7791
7792       /* draw selectbox gadgets */
7793       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7794            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7795         MapSelectboxGadget(i);
7796
7797       /* draw textbutton gadgets */
7798       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7799
7800       /* draw text input gadgets */
7801       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7802
7803       /* draw drawing area gadgets */
7804       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7805     }
7806     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7807     {
7808       /* draw checkbutton gadgets */
7809       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7810            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7811         MapCheckbuttonGadget(i);
7812
7813       /* draw counter gadgets */
7814       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7815            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7816         MapCounterButtons(i);
7817
7818       /* draw selectbox gadgets */
7819       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7820            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7821         MapSelectboxGadget(i);
7822
7823       /* draw drawing area gadgets */
7824       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7825       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7826       DrawCustomContentArea();
7827     }
7828   }
7829   else if (IS_GROUP_ELEMENT(properties_element))
7830   {
7831     /* draw stickybutton gadget */
7832     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7833
7834     /* draw checkbutton gadgets */
7835     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7836     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7837
7838     /* draw counter gadgets */
7839     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7840
7841     /* draw selectbox gadgets */
7842     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7843
7844     /* draw textbutton gadgets */
7845     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7846
7847     /* draw drawing area gadgets */
7848     DrawGroupElementArea(properties_element);
7849
7850     /* draw text input gadgets */
7851     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7852
7853     /* draw drawing area gadgets */
7854     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7855   }
7856 }
7857
7858 static void DrawPropertiesChangeDrawingAreas()
7859 {
7860   if (IS_CUSTOM_ELEMENT(properties_element))
7861   {
7862     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7863     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7864
7865     DrawCustomChangeContentArea();
7866   }
7867
7868   redraw_mask |= REDRAW_FIELD;
7869 }
7870
7871 static void DrawPropertiesChange()
7872 {
7873   int i;
7874
7875   /* needed to initially set selectbox options for special action options */
7876   setSelectboxSpecialActionOptions();
7877
7878   /* draw stickybutton gadget */
7879   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7880
7881   /* draw checkbutton gadgets */
7882   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7883        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7884     MapCheckbuttonGadget(i);
7885
7886   /* draw counter gadgets */
7887   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7888        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7889     MapCounterButtons(i);
7890
7891   /* draw selectbox gadgets */
7892   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7893        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7894     MapSelectboxGadget(i);
7895
7896   /* draw textbutton gadgets */
7897   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7898        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7899     MapTextbuttonGadget(i);
7900
7901   /* draw graphicbutton gadgets */
7902   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7903        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7904     MapGraphicbuttonGadget(i);
7905
7906   /* draw drawing area gadgets */
7907   DrawPropertiesChangeDrawingAreas();
7908 }
7909
7910 static void DrawEditorElementAnimation(int x, int y)
7911 {
7912   int graphic = el2img(properties_element);
7913   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
7914                custom_element.ce_value_fixed_initial :
7915                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
7916                custom_element.collect_score_initial : FrameCounter);
7917
7918   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
7919 }
7920
7921 static void DrawEditorElementName(int x, int y, int element)
7922 {
7923   char *element_name = getElementInfoText(element);
7924   int font_nr = FONT_TEXT_1;
7925   int font_width = getFontWidth(font_nr);
7926   int font_height = getFontHeight(font_nr);
7927   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7928   int max_chars_per_line = max_text_width / font_width;
7929   char buffer[max_chars_per_line + 1];
7930
7931   if (strlen(element_name) <= max_chars_per_line)
7932     DrawTextS(x, y, font_nr, element_name);
7933   else
7934   {
7935     int next_pos = max_chars_per_line;
7936
7937     strncpy(buffer, element_name, max_chars_per_line);
7938     buffer[max_chars_per_line] = '\0';
7939
7940     if (element_name[max_chars_per_line] == ' ')
7941       next_pos++;
7942     else
7943     {
7944       int i;
7945
7946       for (i = max_chars_per_line - 1; i >= 0; i--)
7947         if (buffer[i] == ' ')
7948           break;
7949
7950       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7951       {
7952         buffer[i] = '\0';
7953         next_pos = i + 1;
7954       }
7955     }
7956
7957     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7958
7959     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7960     buffer[max_chars_per_line] = '\0';
7961
7962     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7963   }
7964 }
7965
7966 static void DrawPropertiesWindow()
7967 {
7968   int xstart = 2;
7969   int ystart = 4;
7970
7971   stick_element_properties_window = FALSE;
7972
7973   /* make sure that previous properties edit mode exists for this element */
7974   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7975       !IS_CUSTOM_ELEMENT(properties_element))
7976     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7977
7978   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7979       IS_CUSTOM_ELEMENT(properties_element))
7980     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7981
7982   CopyElementPropertiesToEditor(properties_element);
7983
7984   UnmapLevelEditorWindowGadgets();
7985   UnmapLevelEditorToolboxDrawingGadgets();
7986   UnmapLevelEditorToolboxCustomGadgets();
7987
7988   if (IS_CUSTOM_ELEMENT(properties_element) ||
7989       IS_GROUP_ELEMENT(properties_element))
7990     MapLevelEditorToolboxCustomGadgets();
7991
7992   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7993   ClearWindow();
7994
7995 #if 0
7996   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
7997 #else
7998   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7999            "Element Settings", FONT_TITLE_1);
8000 #endif
8001
8002   FrameCounter = 0;     /* restart animation frame counter */
8003
8004   DrawElementBorder(SX + xstart * MINI_TILEX,
8005                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8006                     TILEX, TILEY, FALSE);
8007
8008   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8009                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8010
8011   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8012                         (ystart + 1) * MINI_TILEY + 1,
8013                         properties_element);
8014
8015   DrawPropertiesTabulatorGadgets();
8016
8017   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8018     DrawPropertiesInfo();
8019   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8020     DrawPropertiesChange();
8021   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8022     DrawPropertiesConfig();
8023 }
8024
8025 static void UpdateCustomElementGraphicGadgets()
8026 {
8027   int i;
8028
8029   ModifyEditorElementList();
8030   RedrawDrawingElements();
8031
8032   /* force redraw of all mapped drawing area gadgets */
8033   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8034   {
8035     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8036
8037     if (gi->mapped)
8038       MapDrawingArea(i);
8039   }
8040 }
8041
8042 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8043 {
8044   int lx = sx + level_xpos;
8045   int ly = sy + level_ypos;
8046
8047   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8048
8049   if (change_level)
8050     Feld[lx][ly] = element;
8051 }
8052
8053 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8054                      int element, boolean change_level)
8055 {
8056   if (from_y == to_y)                   /* horizontal line */
8057   {
8058     int x;
8059     int y = from_y;
8060
8061     if (from_x > to_x)
8062       swap_numbers(&from_x, &to_x);
8063
8064     for (x = from_x; x <= to_x; x++)
8065       DrawLineElement(x, y, element, change_level);
8066   }
8067   else if (from_x == to_x)              /* vertical line */
8068   {
8069     int x = from_x;
8070     int y;
8071
8072     if (from_y > to_y)
8073       swap_numbers(&from_y, &to_y);
8074
8075     for (y = from_y; y <= to_y; y++)
8076       DrawLineElement(x, y, element, change_level);
8077   }
8078   else                                  /* diagonal line */
8079   {
8080     int len_x = ABS(to_x - from_x);
8081     int len_y = ABS(to_y - from_y);
8082     int x, y;
8083
8084     if (len_y < len_x)                  /* a < 1 */
8085     {
8086       float a = (float)len_y / (float)len_x;
8087
8088       if (from_x > to_x)
8089         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8090
8091       for (x = 0; x <= len_x; x++)
8092       {
8093         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8094         DrawLineElement(from_x + x, from_y + y, element, change_level);
8095       }
8096     }
8097     else                                /* a >= 1 */
8098     {
8099       float a = (float)len_x / (float)len_y;
8100
8101       if (from_y > to_y)
8102         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8103
8104       for (y = 0; y <= len_y; y++)
8105       {
8106         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8107         DrawLineElement(from_x + x, from_y + y, element, change_level);
8108       }
8109     }
8110   }
8111 }
8112
8113 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8114                     int element, boolean change_level)
8115 {
8116   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8117   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8118   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8119   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8120 }
8121
8122 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8123                           int element, boolean change_level)
8124 {
8125   int y;
8126
8127   if (from_y > to_y)
8128     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8129
8130   for (y = from_y; y <= to_y; y++)
8131     DrawLine(from_x, y, to_x, y, element, change_level);
8132 }
8133
8134 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8135                        int element, boolean change_level)
8136 {
8137   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8138   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8139   int len_x = ABS(to_x - from_x);
8140   int len_y = ABS(to_y - from_y);
8141   int radius, x, y;
8142
8143   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8144
8145   /* not optimal (some points get drawn twice) but simple,
8146      and fast enough for the few points we are drawing */
8147
8148   for (x = 0; x <= radius; x++)
8149   {
8150     int sx, sy, lx, ly;
8151
8152     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8153
8154     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8155     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8156     lx = sx + level_xpos;
8157     ly = sy + level_ypos;
8158
8159     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8160       DrawLineElement(sx, sy, element, change_level);
8161   }
8162
8163   for (y = 0; y <= radius; y++)
8164   {
8165     int sx, sy, lx, ly;
8166
8167     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8168
8169     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8170     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8171     lx = sx + level_xpos;
8172     ly = sy + level_ypos;
8173
8174     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8175       DrawLineElement(sx, sy, element, change_level);
8176   }
8177 }
8178
8179 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8180                     int element, boolean change_level)
8181 {
8182   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8183   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8184
8185   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8186 }
8187
8188 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8189
8190 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8191 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8192                        int element, boolean change_level)
8193 {
8194   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8195   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8196   int mirror_to_x2 = from_x - (to_x2 - from_x);
8197   int mirror_to_y2 = from_y - (to_y2 - from_y);
8198
8199   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8200   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8201   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8202   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8203 }
8204 #endif
8205
8206 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8207 {
8208   int from_sx, from_sy;
8209   int to_sx, to_sy;
8210
8211   if (from_x > to_x)
8212     swap_numbers(&from_x, &to_x);
8213
8214   if (from_y > to_y)
8215     swap_numbers(&from_y, &to_y);
8216
8217   from_sx = SX + from_x * MINI_TILEX;
8218   from_sy = SY + from_y * MINI_TILEY;
8219   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8220   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8221
8222   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8223   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8224   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8225   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8226
8227   if (from_x == to_x && from_y == to_y)
8228     MarkTileDirty(from_x/2, from_y/2);
8229   else
8230     redraw_mask |= REDRAW_FIELD;
8231 }
8232
8233 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8234                        int element, boolean change_level)
8235 {
8236   if (element == -1 || change_level)
8237     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8238   else
8239     DrawAreaBorder(from_x, from_y, to_x, to_y);
8240 }
8241
8242 /* values for CopyBrushExt() */
8243 #define CB_AREA_TO_BRUSH        0
8244 #define CB_BRUSH_TO_CURSOR      1
8245 #define CB_BRUSH_TO_LEVEL       2
8246 #define CB_DELETE_OLD_CURSOR    3
8247 #define CB_DUMP_BRUSH           4
8248 #define CB_DUMP_BRUSH_SMALL     5
8249
8250 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8251                          int button, int mode)
8252 {
8253   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8254   static int brush_width, brush_height;
8255   static int last_cursor_x = -1, last_cursor_y = -1;
8256   static boolean delete_old_brush;
8257   int new_element = BUTTON_ELEMENT(button);
8258   int x, y;
8259
8260   if (mode == CB_DUMP_BRUSH ||
8261       mode == CB_DUMP_BRUSH_SMALL)
8262   {
8263     if (!draw_with_brush)
8264     {
8265       Error(ERR_WARN, "no brush selected");
8266
8267       return;
8268     }
8269
8270     for (y = 0; y < brush_height; y++)
8271     {
8272       for (x = 0; x < brush_width; x++)
8273       {
8274         int element = brush_buffer[x][y];
8275         int element_mapped = element;
8276
8277         if (IS_CUSTOM_ELEMENT(element))
8278           element_mapped = EL_CUSTOM_START;
8279         else if (IS_GROUP_ELEMENT(element))
8280           element_mapped = EL_GROUP_START;
8281         else if (element >= NUM_FILE_ELEMENTS)
8282           element_mapped = EL_UNKNOWN;
8283
8284         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8285       }
8286
8287       printf("\n");
8288     }
8289
8290     return;
8291   }
8292
8293   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8294     return;
8295
8296   if (mode == CB_AREA_TO_BRUSH)
8297   {
8298     int from_lx, from_ly;
8299
8300     if (from_x > to_x)
8301       swap_numbers(&from_x, &to_x);
8302
8303     if (from_y > to_y)
8304       swap_numbers(&from_y, &to_y);
8305
8306     brush_width = to_x - from_x + 1;
8307     brush_height = to_y - from_y + 1;
8308
8309     from_lx = from_x + level_xpos;
8310     from_ly = from_y + level_ypos;
8311
8312     for (y = 0; y < brush_height; y++)
8313     {
8314       for (x=0; x < brush_width; x++)
8315       {
8316         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8317
8318         if (button != 1)
8319           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8320       }
8321     }
8322
8323     if (button != 1)
8324       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8325
8326     delete_old_brush = FALSE;
8327   }
8328   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8329            mode == CB_BRUSH_TO_LEVEL)
8330   {
8331     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8332     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8333     int cursor_from_x = cursor_x - brush_width / 2;
8334     int cursor_from_y = cursor_y - brush_height / 2;
8335     int border_from_x = cursor_x, border_from_y = cursor_y;
8336     int border_to_x = cursor_x, border_to_y = cursor_y;
8337
8338     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8339       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8340
8341     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8342         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8343     {
8344       delete_old_brush = FALSE;
8345       return;
8346     }
8347
8348     for (y = 0; y < brush_height; y++)
8349     {
8350       for (x = 0; x < brush_width; x++)
8351       {
8352         int sx = cursor_from_x + x;
8353         int sy = cursor_from_y + y;
8354         int lx = sx + level_xpos;
8355         int ly = sy + level_ypos;
8356         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8357         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8358                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8359                        brush_buffer[x][y] : new_element);
8360
8361         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8362         {
8363           if (sx < border_from_x)
8364             border_from_x = sx;
8365           else if (sx > border_to_x)
8366             border_to_x = sx;
8367           if (sy < border_from_y)
8368             border_from_y = sy;
8369           else if (sy > border_to_y)
8370             border_to_y = sy;
8371
8372           DrawLineElement(sx, sy, element, change_level);
8373         }
8374       }
8375     }
8376
8377     if (mode != CB_DELETE_OLD_CURSOR)
8378       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8379
8380     last_cursor_x = cursor_x;
8381     last_cursor_y = cursor_y;
8382     delete_old_brush = TRUE;
8383   }
8384 }
8385
8386 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8387                             int button)
8388 {
8389   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8390 }
8391
8392 static void CopyBrushToLevel(int x, int y, int button)
8393 {
8394   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8395 }
8396
8397 static void CopyBrushToCursor(int x, int y)
8398 {
8399   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8400 }
8401
8402 static void DeleteBrushFromCursor()
8403 {
8404   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8405 }
8406
8407 void DumpBrush()
8408 {
8409   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8410 }
8411
8412 void DumpBrush_Small()
8413 {
8414   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8415 }
8416
8417 static void FloodFill(int from_x, int from_y, int fill_element)
8418 {
8419   int i,x,y;
8420   int old_element;
8421   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8422   static int safety = 0;
8423
8424   /* check if starting field still has the desired content */
8425   if (Feld[from_x][from_y] == fill_element)
8426     return;
8427
8428   safety++;
8429
8430   if (safety > lev_fieldx*lev_fieldy)
8431     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8432
8433   old_element = Feld[from_x][from_y];
8434   Feld[from_x][from_y] = fill_element;
8435
8436   for (i = 0; i < 4; i++)
8437   {
8438     x = from_x + check[i][0];
8439     y = from_y + check[i][1];
8440
8441     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8442       FloodFill(x, y, fill_element);
8443   }
8444
8445   safety--;
8446 }
8447
8448 /* values for DrawLevelText() modes */
8449 #define TEXT_INIT               0
8450 #define TEXT_SETCURSOR          1
8451 #define TEXT_WRITECHAR          2
8452 #define TEXT_BACKSPACE          3
8453 #define TEXT_NEWLINE            4
8454 #define TEXT_END                5
8455 #define TEXT_QUERY_TYPING       6
8456
8457 static int DrawLevelText(int sx, int sy, char letter, int mode)
8458 {
8459   static short delete_buffer[MAX_LEV_FIELDX];
8460   static int start_sx, start_sy;
8461   static int last_sx, last_sy;
8462   static boolean typing = FALSE;
8463   int letter_element = EL_CHAR_ASCII0 + letter;
8464   int lx = 0, ly = 0;
8465
8466   /* map lower case letters to upper case and convert special characters */
8467   if (letter >= 'a' && letter <= 'z')
8468     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8469   else if (letter == 'ä' || letter == 'Ä')
8470     letter_element = EL_CHAR_AUMLAUT;
8471   else if (letter == 'ö' || letter == 'Ö')
8472     letter_element = EL_CHAR_OUMLAUT;
8473   else if (letter == 'ü' || letter == 'Ãœ')
8474     letter_element = EL_CHAR_UUMLAUT;
8475   else if (letter == '^')
8476     letter_element = EL_CHAR_COPYRIGHT;
8477   else
8478     letter_element = EL_CHAR_ASCII0 + letter;
8479
8480   if (mode != TEXT_INIT)
8481   {
8482     if (!typing)
8483       return FALSE;
8484
8485     if (mode != TEXT_SETCURSOR)
8486     {
8487       sx = last_sx;
8488       sy = last_sy;
8489     }
8490
8491     lx = last_sx + level_xpos;
8492     ly = last_sy + level_ypos;
8493   }
8494
8495   switch (mode)
8496   {
8497     case TEXT_INIT:
8498       if (typing)
8499         DrawLevelText(0, 0, 0, TEXT_END);
8500
8501       typing = TRUE;
8502       start_sx = last_sx = sx;
8503       start_sy = last_sy = sy;
8504       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8505       break;
8506
8507     case TEXT_SETCURSOR:
8508       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8509       DrawAreaBorder(sx, sy, sx, sy);
8510       last_sx = sx;
8511       last_sy = sy;
8512       break;
8513
8514     case TEXT_WRITECHAR:
8515       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8516       {
8517         delete_buffer[sx - start_sx] = Feld[lx][ly];
8518         Feld[lx][ly] = letter_element;
8519
8520         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8521           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8522         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8523           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8524         else
8525           DrawLevelText(0, 0, 0, TEXT_END);
8526
8527         level.changed = TRUE;
8528       }
8529       break;
8530
8531     case TEXT_BACKSPACE:
8532       if (sx > start_sx)
8533       {
8534         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8535         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8536         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8537       }
8538       break;
8539
8540     case TEXT_NEWLINE:
8541       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8542         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8543       else
8544         DrawLevelText(0, 0, 0, TEXT_END);
8545       break;
8546
8547     case TEXT_END:
8548       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8549       DrawMiniElement(sx, sy, Feld[lx][ly]);
8550       typing = FALSE;
8551       break;
8552
8553     case TEXT_QUERY_TYPING:
8554       break;
8555
8556     default:
8557       break;
8558   }
8559
8560   return typing;
8561 }
8562
8563 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8564                           int element, boolean change_level)
8565 {
8566   int lx = sx + level_xpos;
8567   int ly = sy + level_ypos;
8568
8569   if (element == -1)
8570     DrawMiniElement(sx, sy, Feld[lx][ly]);
8571   else
8572     DrawAreaBorder(sx, sy, sx, sy);
8573 }
8574
8575 static void CheckLevelBorderElement(boolean redraw_playfield)
8576 {
8577   int last_border_element = BorderElement;
8578
8579   SetBorderElement();
8580
8581   if (redraw_playfield && BorderElement != last_border_element)
8582     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8583 }
8584
8585 static void CopyLevelToUndoBuffer(int mode)
8586 {
8587   static boolean accumulated_undo = FALSE;
8588   boolean new_undo_buffer_position = TRUE;
8589   int x, y;
8590
8591   switch (mode)
8592   {
8593     case UNDO_IMMEDIATE:
8594       accumulated_undo = FALSE;
8595       break;
8596
8597     case UNDO_ACCUMULATE:
8598       if (accumulated_undo)
8599         new_undo_buffer_position = FALSE;
8600       accumulated_undo = TRUE;
8601       break;
8602
8603     default:
8604       break;
8605   }
8606
8607   if (new_undo_buffer_position)
8608   {
8609     /* new position in undo buffer ring */
8610     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8611
8612     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8613       undo_buffer_steps++;
8614   }
8615
8616   for (x = 0; x < lev_fieldx; x++)
8617     for (y = 0; y < lev_fieldy; y++)
8618       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8619
8620   /* check if drawing operation forces change of border style */
8621   CheckLevelBorderElement(TRUE);
8622
8623   level.changed = TRUE;
8624 }
8625
8626 static void RandomPlacement(int new_element)
8627 {
8628   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8629   int num_free_positions = 0;
8630   int num_percentage, num_elements;
8631   int x, y;
8632
8633   /* determine number of free positions for randomly placing the new element */
8634   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8635   {
8636     free_position[x][y] =
8637       (random_placement_background_restricted ?
8638        Feld[x][y] == random_placement_background_element :
8639        Feld[x][y] != new_element);
8640
8641     if (free_position[x][y])
8642       num_free_positions++;
8643   }
8644
8645   /* determine number of new elements to place there */
8646   num_percentage = num_free_positions * random_placement_value / 100;
8647   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8648                   num_percentage : random_placement_value);
8649
8650   /* if less free positions than elements to place, fill all these positions */
8651   if (num_free_positions < num_elements)
8652   {
8653     for (x = 0; x < lev_fieldx; x++)
8654       for (y = 0; y < lev_fieldy; y++)
8655         if (free_position[x][y])
8656           Feld[x][y] = new_element;
8657   }
8658   else
8659   {
8660     while (num_elements > 0)
8661     {
8662       x = RND(lev_fieldx);
8663       y = RND(lev_fieldy);
8664
8665       /* don't place element at the same position twice */
8666       if (free_position[x][y])
8667       {
8668         free_position[x][y] = FALSE;
8669         Feld[x][y] = new_element;
8670         num_elements--;
8671       }
8672     }
8673   }
8674
8675   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8676   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8677 }
8678
8679 void WrapLevel(int dx, int dy)
8680 {
8681   int wrap_dx = lev_fieldx - dx;
8682   int wrap_dy = lev_fieldy - dy;
8683   int x, y;
8684
8685   for (x = 0; x < lev_fieldx; x++)
8686     for (y = 0; y < lev_fieldy; y++)
8687       FieldBackup[x][y] = Feld[x][y];
8688
8689   for (x = 0; x < lev_fieldx; x++)
8690     for (y = 0; y < lev_fieldy; y++)
8691       Feld[x][y] =
8692         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8693
8694   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8695   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8696 }
8697
8698 static void HandleDrawingAreas(struct GadgetInfo *gi)
8699 {
8700   static boolean started_inside_drawing_area = FALSE;
8701   int id = gi->custom_id;
8702   boolean button_press_event;
8703   boolean button_release_event;
8704   boolean inside_drawing_area = !gi->event.off_borders;
8705   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8706   int actual_drawing_function;
8707   int button = gi->event.button;
8708   int new_element = BUTTON_ELEMENT(button);
8709   int sx = gi->event.x, sy = gi->event.y;
8710   int min_sx = 0, min_sy = 0;
8711   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8712   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8713   int lx = 0, ly = 0;
8714   int min_lx = 0, min_ly = 0;
8715   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8716   int x, y;
8717
8718   /* handle info callback for each invocation of action callback */
8719   gi->callback_info(gi);
8720
8721   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8722   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8723
8724   /* make sure to stay inside drawing area boundaries */
8725   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8726   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8727
8728   if (draw_level)
8729   {
8730     /* get positions inside level field */
8731     lx = sx + level_xpos;
8732     ly = sy + level_ypos;
8733
8734     if (!IN_LEV_FIELD(lx, ly))
8735       inside_drawing_area = FALSE;
8736
8737     /* make sure to stay inside level field boundaries */
8738     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8739     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8740
8741     /* correct drawing area positions accordingly */
8742     sx = lx - level_xpos;
8743     sy = ly - level_ypos;
8744   }
8745
8746   if (button_press_event)
8747     started_inside_drawing_area = inside_drawing_area;
8748
8749   if (!started_inside_drawing_area)
8750     return;
8751
8752   if (!IS_VALID_BUTTON(button))
8753     return;
8754
8755   if (!button && !button_release_event)
8756     return;
8757
8758   /* automatically switch to 'single item' drawing mode, if needed */
8759   actual_drawing_function =
8760     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8761      drawing_function : GADGET_ID_SINGLE_ITEMS);
8762
8763   /* clicking into drawing area with pressed Control key picks element */
8764   if (GetKeyModState() & KMOD_Control)
8765   {
8766     last_drawing_function = drawing_function;
8767     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8768   }
8769
8770   switch (actual_drawing_function)
8771   {
8772     case GADGET_ID_SINGLE_ITEMS:
8773       if (draw_level)
8774       {
8775         if (button_release_event)
8776         {
8777           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8778
8779           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8780               !inside_drawing_area)
8781             DeleteBrushFromCursor();
8782         }
8783
8784         if (!button)
8785           break;
8786
8787         if (draw_with_brush)
8788         {
8789           if (!button_release_event)
8790             CopyBrushToLevel(sx, sy, button);
8791         }
8792         else if (new_element != Feld[lx][ly])
8793         {
8794           if (new_element == EL_PLAYER_1)
8795           {
8796             /* remove player at old position */
8797             for (y = 0; y < lev_fieldy; y++)
8798             {
8799               for (x = 0; x < lev_fieldx; x++)
8800               {
8801                 if (Feld[x][y] == EL_PLAYER_1)
8802                 {
8803                   Feld[x][y] = EL_EMPTY;
8804                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8805                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8806                     DrawMiniElement(x - level_xpos, y - level_ypos,
8807                                     EL_EMPTY);
8808                 }
8809               }
8810             }
8811           }
8812
8813           Feld[lx][ly] = new_element;
8814           DrawMiniElement(sx, sy, new_element);
8815         }
8816       }
8817       else
8818       {
8819         int type_id = gi->custom_type_id;
8820         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8821
8822         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8823           DrawMiniGraphicExt(drawto,
8824                              gi->x + sx * MINI_TILEX,
8825                              gi->y + sy * MINI_TILEY,
8826                              el2edimg(new_element));
8827         else
8828           DrawGraphicExt(drawto,
8829                          gi->x + sx * TILEX,
8830                          gi->y + sy * TILEY,
8831                          el2img(new_element), 0);
8832
8833         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8834           new_element = GFX_ELEMENT(new_element);
8835
8836         drawingarea_info[type_id].value[pos] = new_element;
8837
8838         CopyElementPropertiesToGame(properties_element);
8839
8840         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8841         {
8842           UpdateCustomElementGraphicGadgets();
8843
8844           FrameCounter = 0;     /* restart animation frame counter */
8845         }
8846       }
8847       break;
8848
8849     case GADGET_ID_CONNECTED_ITEMS:
8850       {
8851         static int last_sx = -1;
8852         static int last_sy = -1;
8853
8854         if (button_release_event)
8855           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8856
8857         if (button)
8858         {
8859           if (!button_press_event)
8860             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8861
8862           last_sx = sx;
8863           last_sy = sy;
8864         }
8865       }
8866       break;
8867
8868     case GADGET_ID_LINE:
8869     case GADGET_ID_ARC:
8870     case GADGET_ID_RECTANGLE:
8871     case GADGET_ID_FILLED_BOX:
8872     case GADGET_ID_GRAB_BRUSH:
8873     case GADGET_ID_TEXT:
8874       {
8875         static int last_sx = -1;
8876         static int last_sy = -1;
8877         static int start_sx = -1;
8878         static int start_sy = -1;
8879         void (*draw_func)(int, int, int, int, int, boolean);
8880
8881         if (drawing_function == GADGET_ID_LINE)
8882           draw_func = DrawLine;
8883         else if (drawing_function == GADGET_ID_ARC)
8884           draw_func = DrawArc;
8885         else if (drawing_function == GADGET_ID_RECTANGLE)
8886           draw_func = DrawBox;
8887         else if (drawing_function == GADGET_ID_FILLED_BOX)
8888           draw_func = DrawFilledBox;
8889         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8890           draw_func = SelectArea;
8891         else /* (drawing_function == GADGET_ID_TEXT) */
8892           draw_func = SetTextCursor;
8893
8894         if (button_press_event)
8895         {
8896           draw_func(sx, sy, sx, sy, new_element, FALSE);
8897           start_sx = last_sx = sx;
8898           start_sy = last_sy = sy;
8899
8900           if (drawing_function == GADGET_ID_TEXT)
8901             DrawLevelText(0, 0, 0, TEXT_END);
8902         }
8903         else if (button_release_event)
8904         {
8905           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8906           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8907           {
8908             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8909             CopyBrushToCursor(sx, sy);
8910             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8911                           MB_LEFTBUTTON);
8912             draw_with_brush = TRUE;
8913           }
8914           else if (drawing_function == GADGET_ID_TEXT)
8915             DrawLevelText(sx, sy, 0, TEXT_INIT);
8916           else
8917             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8918         }
8919         else if (last_sx != sx || last_sy != sy)
8920         {
8921           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8922           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8923           last_sx = sx;
8924           last_sy = sy;
8925         }
8926       }
8927       break;
8928
8929     case GADGET_ID_FLOOD_FILL:
8930       if (button_press_event && Feld[lx][ly] != new_element)
8931       {
8932         FloodFill(lx, ly, new_element);
8933         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8934         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8935       }
8936       break;
8937
8938     case GADGET_ID_PICK_ELEMENT:
8939       if (button_release_event)
8940         ClickOnGadget(level_editor_gadget[last_drawing_function],
8941                       MB_LEFTBUTTON);
8942       else if (draw_level)
8943         PickDrawingElement(button, Feld[lx][ly]);
8944       else
8945       {
8946         int type_id = gi->custom_type_id;
8947         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8948
8949         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
8950       }
8951
8952       break;
8953
8954     default:
8955       break;
8956   }
8957 }
8958
8959 static void HandleCounterButtons(struct GadgetInfo *gi)
8960 {
8961   int gadget_id = gi->custom_id;
8962   int counter_id = gi->custom_type_id;
8963   int button = gi->event.button;
8964   int *counter_value = counterbutton_info[counter_id].value;
8965   int step = BUTTON_STEPSIZE(button) *
8966     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8967
8968   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8969   {
8970     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8971     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8972     boolean level_changed = LevelChanged();
8973
8974     if ((level_changed && pressed) || (!level_changed && released))
8975       return;
8976
8977     if (level_changed && !Request("Level has changed ! Discard changes ?",
8978                                   REQ_ASK))
8979     {
8980       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8981         ModifyEditorCounterValue(counter_id, *counter_value);
8982
8983       return;
8984     }
8985   }
8986
8987   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8988     *counter_value = gi->textinput.number_value;
8989   else
8990     ModifyEditorCounterValue(counter_id, *counter_value + step);
8991
8992   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8993   {
8994       LoadLevel(level_nr);
8995       TapeErase();
8996       ResetUndoBuffer();
8997       DrawEditModeWindow();
8998
8999       return;
9000   }
9001
9002   switch (counter_id)
9003   {
9004     case ED_COUNTER_ID_YAMYAM_CONTENT:
9005       DrawYamYamContentAreas();
9006       break;
9007
9008     case ED_COUNTER_ID_BALL_CONTENT:
9009       DrawMagicBallContentAreas();
9010       break;
9011
9012     case ED_COUNTER_ID_ANDROID_CONTENT:
9013       DrawAndroidElementArea(properties_element);
9014       break;
9015
9016     case ED_COUNTER_ID_GROUP_CONTENT:
9017       DrawGroupElementArea(properties_element);
9018       CopyGroupElementPropertiesToGame(properties_element);
9019       break;
9020
9021     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9022     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9023       DrawEnvelopeTextArea(-1);
9024       break;
9025
9026     case ED_COUNTER_ID_LEVEL_XSIZE:
9027     case ED_COUNTER_ID_LEVEL_YSIZE:
9028       lev_fieldx = level.fieldx;
9029       lev_fieldy = level.fieldy;
9030       break;
9031
9032     default:
9033       break;
9034   }
9035
9036   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9037        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9038       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9039        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9040     CopyElementPropertiesToGame(properties_element);
9041
9042   level.changed = TRUE;
9043 }
9044
9045 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9046 {
9047   int type_id = gi->custom_type_id;
9048
9049   strcpy(textinput_info[type_id].value, gi->textinput.value);
9050
9051   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9052   {
9053     CopyElementPropertiesToGame(properties_element);
9054
9055     ModifyEditorElementList();  /* update changed button info text */
9056   }
9057
9058   level.changed = TRUE;
9059 }
9060
9061 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9062 {
9063   int type_id = gi->custom_type_id;
9064
9065   strcpy(textarea_info[type_id].value, gi->textarea.value);
9066
9067   level.changed = TRUE;
9068 }
9069
9070 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9071 {
9072   int type_id = gi->custom_type_id;
9073   int value_old = *selectbox_info[type_id].value;
9074   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9075
9076   *selectbox_info[type_id].value = value_new;
9077
9078   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9079   {
9080     element_info[properties_element].current_change_page = gi->selectbox.index;
9081
9082     DrawPropertiesWindow();
9083   }
9084   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9085             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9086            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9087             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9088            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9089   {
9090     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9091     {
9092       /* when changing action type, also check action mode and action arg */
9093       if (value_old != value_new)
9094         setSelectboxSpecialActionVariablesIfNeeded();
9095
9096       DrawPropertiesChange();
9097     }
9098
9099     CopyElementPropertiesToGame(properties_element);
9100
9101     level.changed = TRUE;
9102   }
9103 }
9104
9105 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9106 {
9107   int type_id = gi->custom_type_id;
9108   int i;
9109
9110   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9111       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9112   {
9113     edit_mode_properties = gi->custom_type_id;
9114
9115     DrawPropertiesWindow();
9116   }
9117   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9118   {
9119     char *template_filename = getDefaultLevelFilename(-1);
9120     boolean new_template = !fileExists(template_filename);
9121
9122     if (new_template ||
9123         Request("Save this template and kill the old ?", REQ_ASK))
9124       SaveLevelTemplate();
9125
9126     if (new_template)
9127       Request("Template saved !", REQ_CONFIRM);
9128   }
9129   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9130            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9131   {
9132     struct ElementInfo *ei = &element_info[properties_element];
9133
9134     setElementChangePages(ei, ei->num_change_pages + 1);
9135
9136     /* set new change page to be new current change page */
9137     ei->current_change_page = ei->num_change_pages - 1;
9138     ei->change = &ei->change_page[ei->current_change_page];
9139
9140     setElementChangeInfoToDefaults(ei->change);
9141
9142     DrawPropertiesWindow();
9143
9144     level.changed = TRUE;
9145   }
9146   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9147            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9148   {
9149     struct ElementInfo *ei = &element_info[properties_element];
9150
9151     /* copy all change pages after change page to be deleted */
9152     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9153       ei->change_page[i] = ei->change_page[i + 1];
9154
9155     setElementChangePages(ei, ei->num_change_pages - 1);
9156
9157     DrawPropertiesWindow();
9158
9159     level.changed = TRUE;
9160   }
9161 }
9162
9163 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9164 {
9165   int type_id = gi->custom_type_id;
9166
9167   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9168       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9169   {
9170     struct ElementInfo *ei = &element_info[properties_element];
9171     int step = BUTTON_STEPSIZE(gi->event.button);
9172
9173     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9174     ei->current_change_page += step;
9175
9176     if (ei->current_change_page < 0)
9177       ei->current_change_page = 0;
9178     else if (ei->current_change_page >= ei->num_change_pages)
9179       ei->current_change_page = ei->num_change_pages - 1;
9180
9181     DrawPropertiesWindow();
9182   }
9183   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9184            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9185   {
9186     struct ElementInfo *ei = &element_info[properties_element];
9187     int current_change_page = ei->current_change_page;
9188
9189     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9190       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9191         ei->change_page[current_change_page];
9192     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9193     {
9194       ei->change_page[current_change_page] =
9195         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9196
9197       level.changed = TRUE;
9198     }
9199
9200     DrawPropertiesWindow();
9201   }
9202 }
9203
9204 static void HandleRadiobuttons(struct GadgetInfo *gi)
9205 {
9206   *radiobutton_info[gi->custom_type_id].value =
9207     radiobutton_info[gi->custom_type_id].checked_value;
9208
9209   level.changed = TRUE;
9210 }
9211
9212 static void HandleCheckbuttons(struct GadgetInfo *gi)
9213 {
9214   int type_id = gi->custom_type_id;
9215
9216   *checkbutton_info[type_id].value ^= TRUE;
9217
9218   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9219       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9220       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9221       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9222          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9223         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9224          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9225        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9226   {
9227     CopyElementPropertiesToGame(properties_element);
9228   }
9229
9230   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9231   {
9232     UpdateCustomElementGraphicGadgets();
9233   }
9234   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9235   {
9236     char *template_filename = getDefaultLevelFilename(-1);
9237
9238     if (level.use_custom_template && !fileExists(template_filename))
9239     {
9240       Request("No level template found !", REQ_CONFIRM);
9241
9242       level.use_custom_template = FALSE;
9243       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9244
9245       return;
9246     }
9247
9248     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9249
9250     DrawEditModeWindow();
9251   }
9252
9253   level.changed = TRUE;
9254 }
9255
9256 static void HandleControlButtons(struct GadgetInfo *gi)
9257 {
9258   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9259   static int last_edit_mode = ED_MODE_DRAWING;
9260   static int last_custom_copy_mode = -1;
9261   int id = gi->custom_id;
9262   int button = gi->event.button;
9263   int step = BUTTON_STEPSIZE(button);
9264   int new_element = BUTTON_ELEMENT(button);
9265   int x, y;
9266
9267   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9268     DrawLevelText(0, 0, 0, TEXT_END);
9269
9270   if (id < ED_NUM_CTRL1_BUTTONS &&
9271       id != GADGET_ID_SINGLE_ITEMS &&
9272       id != GADGET_ID_PROPERTIES &&
9273       id != GADGET_ID_PICK_ELEMENT &&
9274       edit_mode != ED_MODE_DRAWING &&
9275       drawing_function != GADGET_ID_PICK_ELEMENT &&
9276       !(GetKeyModState() & KMOD_Control))
9277   {
9278     DrawDrawingWindow();
9279     edit_mode = ED_MODE_DRAWING;
9280   }
9281
9282   /* element copy mode active, but no element button pressed => deactivate */
9283   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9284     last_custom_copy_mode = -1;
9285
9286   switch (id)
9287   {
9288     case GADGET_ID_SCROLL_LEFT:
9289       if (level_xpos >= 0)
9290       {
9291         if (lev_fieldx < ed_fieldx - 2)
9292           break;
9293
9294         level_xpos -= step;
9295         if (level_xpos < -1)
9296           level_xpos = -1;
9297         if (button == 1)
9298           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9299         else
9300           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9301
9302         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9303                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9304       }
9305       break;
9306
9307     case GADGET_ID_SCROLL_RIGHT:
9308       if (level_xpos <= lev_fieldx - ed_fieldx)
9309       {
9310         if (lev_fieldx < ed_fieldx - 2)
9311           break;
9312
9313         level_xpos += step;
9314         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9315           level_xpos = lev_fieldx - ed_fieldx + 1;
9316         if (button == 1)
9317           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9318         else
9319           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9320
9321         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9322                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9323       }
9324       break;
9325
9326     case GADGET_ID_SCROLL_UP:
9327       if (level_ypos >= 0)
9328       {
9329         if (lev_fieldy < ed_fieldy - 2)
9330           break;
9331
9332         level_ypos -= step;
9333         if (level_ypos < -1)
9334           level_ypos = -1;
9335         if (button == 1)
9336           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9337         else
9338           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9339
9340         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9341                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9342       }
9343       break;
9344
9345     case GADGET_ID_SCROLL_DOWN:
9346       if (level_ypos <= lev_fieldy - ed_fieldy)
9347       {
9348         if (lev_fieldy < ed_fieldy - 2)
9349           break;
9350
9351         level_ypos += step;
9352         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9353           level_ypos = lev_fieldy - ed_fieldy + 1;
9354         if (button == 1)
9355           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9356         else
9357           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9358
9359         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9360                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9361       }
9362       break;
9363
9364     case GADGET_ID_SCROLL_HORIZONTAL:
9365       level_xpos = gi->event.item_position - 1;
9366       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9367       break;
9368
9369     case GADGET_ID_SCROLL_VERTICAL:
9370       level_ypos = gi->event.item_position - 1;
9371       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9372       break;
9373
9374     case GADGET_ID_SCROLL_LIST_UP:
9375     case GADGET_ID_SCROLL_LIST_DOWN:
9376     case GADGET_ID_SCROLL_LIST_VERTICAL:
9377       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9378         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9379       else
9380       {
9381         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9382         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9383
9384         if (element_shift < 0)
9385           element_shift = 0;
9386         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9387           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9388
9389         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9390                      GDI_SCROLLBAR_ITEM_POSITION,
9391                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9392       }
9393
9394       ModifyEditorElementList();
9395
9396       break;
9397
9398     case GADGET_ID_WRAP_LEFT:
9399       WrapLevel(-step, 0);
9400       break;
9401
9402     case GADGET_ID_WRAP_RIGHT:
9403       WrapLevel(step, 0);
9404       break;
9405
9406     case GADGET_ID_WRAP_UP:
9407       WrapLevel(0, -step);
9408       break;
9409
9410     case GADGET_ID_WRAP_DOWN:
9411       WrapLevel(0, step);
9412       break;
9413
9414     case GADGET_ID_SINGLE_ITEMS:
9415     case GADGET_ID_CONNECTED_ITEMS:
9416     case GADGET_ID_LINE:
9417     case GADGET_ID_ARC:
9418     case GADGET_ID_TEXT:
9419     case GADGET_ID_RECTANGLE:
9420     case GADGET_ID_FILLED_BOX:
9421     case GADGET_ID_FLOOD_FILL:
9422     case GADGET_ID_GRAB_BRUSH:
9423     case GADGET_ID_PICK_ELEMENT:
9424       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9425         last_drawing_function = drawing_function;
9426       drawing_function = id;
9427       draw_with_brush = FALSE;
9428       break;
9429
9430     case GADGET_ID_RANDOM_PLACEMENT:
9431       RandomPlacement(new_element);
9432       break;
9433
9434     case GADGET_ID_PROPERTIES:
9435       if (edit_mode != ED_MODE_PROPERTIES)
9436       {
9437         properties_element = new_element;
9438         DrawPropertiesWindow();
9439         edit_mode = ED_MODE_PROPERTIES;
9440
9441         last_level_drawing_function = drawing_function;
9442         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9443                       MB_LEFTBUTTON);
9444       }
9445       else
9446       {
9447         DrawDrawingWindow();
9448         edit_mode = ED_MODE_DRAWING;
9449
9450         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9451                       MB_LEFTBUTTON);
9452       }
9453       break;
9454
9455     case GADGET_ID_CUSTOM_COPY_FROM:
9456     case GADGET_ID_CUSTOM_COPY_TO:
9457     case GADGET_ID_CUSTOM_EXCHANGE:
9458       last_custom_copy_mode = id;
9459       last_drawing_function = drawing_function;
9460       break;
9461
9462     case GADGET_ID_CUSTOM_COPY:
9463       CopyCustomElement(properties_element, -1, id);
9464       break;
9465
9466     case GADGET_ID_CUSTOM_PASTE:
9467       CopyCustomElement(-1, properties_element, id);
9468       break;
9469
9470     case GADGET_ID_UNDO:
9471       if (undo_buffer_steps == 0)
9472       {
9473         Request("Undo buffer empty !", REQ_CONFIRM);
9474         break;
9475       }
9476
9477       if (edit_mode != ED_MODE_DRAWING)
9478       {
9479         DrawDrawingWindow();
9480         edit_mode = ED_MODE_DRAWING;
9481       }
9482
9483       undo_buffer_position =
9484         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9485       undo_buffer_steps--;
9486
9487       for (x = 0; x < lev_fieldx; x++)
9488         for (y = 0; y < lev_fieldy; y++)
9489           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9490
9491       /* check if undo operation forces change of border style */
9492       CheckLevelBorderElement(FALSE);
9493
9494       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9495
9496       break;
9497
9498     case GADGET_ID_INFO:
9499       if (edit_mode != ED_MODE_INFO)
9500       {
9501         last_edit_mode = edit_mode;
9502         edit_mode = ED_MODE_INFO;
9503
9504         DrawLevelInfoWindow();
9505       }
9506       else
9507       {
9508         edit_mode = last_edit_mode;
9509
9510         DrawEditModeWindow();
9511       }
9512       break;
9513
9514     case GADGET_ID_CLEAR:
9515       if (edit_mode != ED_MODE_DRAWING)
9516       {
9517         DrawDrawingWindow();
9518         edit_mode = ED_MODE_DRAWING;
9519       }
9520
9521       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9522         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9523           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9524
9525       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9526
9527       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9528       break;
9529
9530     case GADGET_ID_SAVE:
9531       if (leveldir_current->readonly)
9532       {
9533         Request("This level is read only !", REQ_CONFIRM);
9534         break;
9535       }
9536
9537       if (!LevelContainsPlayer())
9538         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9539       else
9540       {
9541         char *level_filename = getDefaultLevelFilename(level_nr);
9542         boolean new_level = !fileExists(level_filename);
9543
9544         if (new_level ||
9545             Request("Save this level and kill the old ?", REQ_ASK))
9546         {
9547           CopyPlayfield(Feld, level.field);
9548
9549           SaveLevel(level_nr);
9550         }
9551
9552         if (new_level)
9553           Request("Level saved !", REQ_CONFIRM);
9554
9555         level.changed = FALSE;
9556       }
9557       break;
9558
9559     case GADGET_ID_TEST:
9560       if (!LevelContainsPlayer())
9561         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9562       else
9563       {
9564         if (LevelChanged())
9565           level.game_version = GAME_VERSION_ACTUAL;
9566
9567         CopyPlayfield(level.field, FieldBackup);
9568         CopyPlayfield(Feld, level.field);
9569
9570         CopyNativeLevel_RND_to_Native(&level);
9571
9572         UnmapLevelEditorGadgets();
9573         UndrawSpecialEditorDoor();
9574
9575         CloseDoor(DOOR_CLOSE_ALL);
9576
9577         DrawCompleteVideoDisplay();
9578
9579         level_editor_test_game = TRUE;
9580
9581         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9582       }
9583       break;
9584
9585     case GADGET_ID_EXIT:
9586       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9587       break;
9588
9589     default:
9590       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9591           id <= GADGET_ID_ELEMENTLIST_LAST)
9592       {
9593         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9594         int new_element = editor_elements[element_position + element_shift];
9595
9596         if (IS_EDITOR_CASCADE(new_element))
9597         {
9598           int i;
9599
9600           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9601           {
9602             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9603             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9604
9605             if (*cascade_element == new_element)
9606             {
9607               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9608               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9609
9610               /* update element selection list */
9611               ReinitializeElementList();
9612               ModifyEditorElementList();
9613
9614               /* update cascading gadget info text */
9615               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9616
9617               /* save current editor cascading state */
9618               SaveSetup_EditorCascade();
9619
9620               break;
9621             }
9622           }
9623
9624           break;
9625         }
9626
9627         if (last_custom_copy_mode != -1)
9628         {
9629           if (CopyCustomElement(properties_element, new_element,
9630                                 last_custom_copy_mode))
9631           {
9632             ClickOnGadget(level_editor_gadget[last_drawing_function],
9633                           MB_LEFTBUTTON);
9634
9635             last_custom_copy_mode = -1;
9636           }
9637
9638           break;
9639         }
9640
9641         PickDrawingElement(button, new_element);
9642
9643         if (!stick_element_properties_window &&
9644             drawing_function != GADGET_ID_PICK_ELEMENT &&
9645             !(GetKeyModState() & KMOD_Control))
9646         {
9647           properties_element = new_element;
9648           if (edit_mode == ED_MODE_PROPERTIES)
9649             DrawPropertiesWindow();
9650         }
9651
9652         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9653           ClickOnGadget(level_editor_gadget[last_drawing_function],
9654                         MB_LEFTBUTTON);
9655       }
9656 #ifdef DEBUG
9657       else if (gi->event.type == GD_EVENT_PRESSED)
9658         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9659       else if (gi->event.type == GD_EVENT_RELEASED)
9660         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9661       else if (gi->event.type == GD_EVENT_MOVING)
9662         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9663       else
9664         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9665 #endif
9666       break;
9667   }
9668 }
9669
9670 void HandleLevelEditorKeyInput(Key key)
9671 {
9672   char letter = getCharFromKey(key);
9673   int button = MB_LEFTBUTTON;
9674
9675   if (drawing_function == GADGET_ID_TEXT &&
9676       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9677   {
9678     if (letter)
9679       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9680     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9681       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9682     else if (key == KSYM_Return)
9683       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9684     else if (key == KSYM_Escape)
9685       DrawLevelText(0, 0, 0, TEXT_END);
9686   }
9687   else if (button_status == MB_RELEASED)
9688   {
9689     int id = GADGET_ID_NONE;
9690     int new_element_shift = element_shift;
9691     int i;
9692
9693     switch (key)
9694     {
9695       case KSYM_Left:
9696         id = GADGET_ID_SCROLL_LEFT;
9697         break;
9698       case KSYM_Right:
9699         id = GADGET_ID_SCROLL_RIGHT;
9700         break;
9701       case KSYM_Up:
9702         id = GADGET_ID_SCROLL_UP;
9703         break;
9704       case KSYM_Down:
9705         id = GADGET_ID_SCROLL_DOWN;
9706         break;
9707       case KSYM_Page_Up:
9708         id = GADGET_ID_SCROLL_LIST_UP;
9709         button = MB_RIGHTBUTTON;
9710         break;
9711       case KSYM_Page_Down:
9712         id = GADGET_ID_SCROLL_LIST_DOWN;
9713         button = MB_RIGHTBUTTON;
9714         break;
9715
9716       case KSYM_Home:
9717       case KSYM_End:
9718         element_shift = (key == KSYM_Home ? 0 :
9719                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9720
9721         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9722                      GDI_SCROLLBAR_ITEM_POSITION,
9723                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9724
9725         ModifyEditorElementList();
9726
9727         break;
9728
9729       case KSYM_Insert:
9730       case KSYM_Delete:
9731
9732         /* this is needed to prevent interference with running "True X-Mouse" */
9733         if (GetKeyModStateFromEvents() & KMOD_Control)
9734           break;
9735
9736         /* check for last or next editor cascade block in element list */
9737         for (i = 0; i < num_editor_elements; i++)
9738         {
9739           if ((key == KSYM_Insert && i == element_shift) ||
9740               (key == KSYM_Delete && new_element_shift > element_shift))
9741             break;
9742
9743           /* jump to next cascade block (or to start of element list) */
9744           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9745             new_element_shift = i;
9746         }
9747
9748         if (i < num_editor_elements)
9749           element_shift = new_element_shift;
9750
9751         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9752           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9753
9754         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9755                      GDI_SCROLLBAR_ITEM_POSITION,
9756                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9757
9758         ModifyEditorElementList();
9759
9760         break;
9761
9762       case KSYM_Escape:
9763         if (edit_mode == ED_MODE_DRAWING)
9764         {
9765           RequestExitLevelEditor(setup.ask_on_escape_editor);
9766         }
9767         else if (edit_mode == ED_MODE_INFO)
9768         {
9769           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9770         }
9771         else if (edit_mode == ED_MODE_PROPERTIES)
9772         {
9773           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9774         }
9775         else            /* should never happen */
9776         {
9777           DrawDrawingWindow();
9778           edit_mode = ED_MODE_DRAWING;
9779         }
9780
9781         break;
9782
9783       default:
9784         break;
9785     }
9786
9787     if (id != GADGET_ID_NONE)
9788       ClickOnGadget(level_editor_gadget[id], button);
9789     else if (letter == '.')
9790       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9791     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9792       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9793     else
9794       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9795         if (letter && letter == control_info[i].shortcut)
9796           if (!anyTextGadgetActive())
9797             ClickOnGadget(level_editor_gadget[i], button);
9798   }
9799 }
9800
9801 void HandleLevelEditorIdle()
9802 {
9803   static unsigned long action_delay = 0;
9804   unsigned long action_delay_value = GameFrameDelay;
9805   int xpos = 1, ypos = 2;
9806
9807   if (edit_mode != ED_MODE_PROPERTIES)
9808     return;
9809
9810   if (!DelayReached(&action_delay, action_delay_value))
9811     return;
9812
9813   DrawEditorElementAnimation(SX + xpos * TILEX,
9814                              SY + ypos * TILEY + MINI_TILEY / 2);
9815
9816   MarkTileDirty(xpos, ypos);
9817   MarkTileDirty(xpos, ypos + 1);
9818
9819   FrameCounter++;       /* increase animation frame counter */
9820 }
9821
9822 void ClearEditorGadgetInfoText()
9823 {
9824   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9825 }
9826
9827 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9828 {
9829   char infotext[MAX_OUTPUT_LINESIZE + 1];
9830   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9831   int max_infotext_len = getMaxInfoTextLength();
9832
9833   if (gi == NULL || gi->info_text == NULL)
9834     return;
9835
9836   strncpy(infotext, gi->info_text, max_infotext_len);
9837   infotext[max_infotext_len] = '\0';
9838
9839   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9840   {
9841     int key = control_info[gi->custom_id].shortcut;
9842
9843     if (key)
9844     {
9845       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9846         sprintf(shortcut, " ('.' or '%c')", key);
9847       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9848         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9849       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9850         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9851       else                                              /* normal case */
9852         sprintf(shortcut, " ('%s%c')",
9853                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9854
9855       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9856         strcat(infotext, shortcut);
9857     }
9858   }
9859
9860   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9861 }
9862
9863 void HandleEditorGadgetInfoText(void *ptr)
9864 {
9865   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9866
9867   if (game_status != GAME_MODE_EDITOR)
9868     return;
9869
9870   ClearEditorGadgetInfoText();
9871
9872   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9873     return;
9874
9875   /* misuse this function to delete brush cursor, if needed */
9876   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9877     DeleteBrushFromCursor();
9878
9879   PrintEditorGadgetInfoText(gi);
9880 }
9881
9882 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9883 {
9884   static int start_lx, start_ly;
9885   int id = gi->custom_id;
9886   int type_id = gi->custom_type_id;
9887   int sx = gi->event.x;
9888   int sy = gi->event.y;
9889   int lx = sx + level_xpos;
9890   int ly = sy + level_ypos;
9891   int min_sx = 0, min_sy = 0;
9892   int max_sx = gi->drawing.area_xsize - 1;
9893   int max_sy = gi->drawing.area_ysize - 1;
9894   int actual_drawing_function = drawing_function;
9895   int max_infotext_len = getMaxInfoTextLength();
9896   char infotext[MAX_OUTPUT_LINESIZE + 1];
9897   char *text;
9898
9899   infotext[0] = '\0';           /* start with empty info text */
9900
9901   /* pressed Control key: simulate picking element */
9902   if (GetKeyModState() & KMOD_Control)
9903     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9904
9905   ClearEditorGadgetInfoText();
9906
9907   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9908     return;
9909
9910   /* make sure to stay inside drawing area boundaries */
9911   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9912   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9913
9914   if (id == GADGET_ID_DRAWING_LEVEL)
9915   {
9916     if (button_status)
9917     {
9918       int min_lx = 0, min_ly = 0;
9919       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9920
9921       /* get positions inside level field */
9922       lx = sx + level_xpos;
9923       ly = sy + level_ypos;
9924
9925       /* make sure to stay inside level field boundaries */
9926       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9927       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9928
9929       /* correct drawing area positions accordingly */
9930       sx = lx - level_xpos;
9931       sy = ly - level_ypos;
9932     }
9933
9934     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9935     {
9936       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9937       {
9938         if (gi->event.type == GD_EVENT_PRESSED)
9939         {
9940           start_lx = lx;
9941           start_ly = ly;
9942         }
9943
9944         switch (actual_drawing_function)
9945         {
9946           case GADGET_ID_SINGLE_ITEMS:
9947             text = "Drawing single items";
9948             break;
9949           case GADGET_ID_CONNECTED_ITEMS:
9950             text = "Drawing connected items";
9951             break;
9952           case GADGET_ID_LINE:
9953             text = "Drawing line";
9954             break;
9955           case GADGET_ID_ARC:
9956             text = "Drawing arc";
9957             break;
9958           case GADGET_ID_TEXT:
9959             text = "Setting text cursor";
9960             break;
9961           case GADGET_ID_RECTANGLE:
9962             text = "Drawing rectangle";
9963             break;
9964           case GADGET_ID_FILLED_BOX:
9965             text = "Drawing filled box";
9966             break;
9967           case GADGET_ID_FLOOD_FILL:
9968             text = "Flood fill";
9969             break;
9970           case GADGET_ID_GRAB_BRUSH:
9971             text = "Grabbing brush";
9972             break;
9973           case GADGET_ID_PICK_ELEMENT:
9974             text = "Picking element";
9975             break;
9976
9977           default:
9978             text = "Drawing position";
9979             break;
9980         }
9981
9982         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9983           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9984         else
9985           sprintf(infotext, "%s: %d, %d", text,
9986                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9987       }
9988       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9989         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9990       else
9991         sprintf(infotext, "Level position: %d, %d", lx, ly);
9992     }
9993
9994     /* misuse this function to draw brush cursor, if needed */
9995     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9996     {
9997       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9998         CopyBrushToCursor(sx, sy);
9999       else
10000         DeleteBrushFromCursor();
10001     }
10002   }
10003   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10004   {
10005     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10006     int element = drawingarea_info[type_id].value[pos];
10007
10008     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10009   }
10010   else
10011   {
10012     if (id == GADGET_ID_CUSTOM_CONTENT)
10013       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10014     else if (id == GADGET_ID_GROUP_CONTENT)
10015       sprintf(infotext, "group element position: %d", sx + 1);
10016     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10017              id <= GADGET_ID_YAMYAM_CONTENT_7)
10018       sprintf(infotext, "content area %d position: %d, %d",
10019               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10020     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10021              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10022       sprintf(infotext, "content area %d position: %d, %d",
10023               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10024     else if (id == GADGET_ID_ANDROID_CONTENT)
10025       sprintf(infotext, "android element position: %d", sx + 1);
10026     else if (drawingarea_info[type_id].infotext != NULL)
10027       strcpy(infotext, drawingarea_info[type_id].infotext);
10028   }
10029
10030   infotext[max_infotext_len] = '\0';
10031
10032   if (strlen(infotext) > 0)
10033     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10034 }
10035
10036 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10037 {
10038   if (!ask_if_level_has_changed ||
10039       !LevelChanged() ||
10040       Request("Level has changed ! Exit without saving ?",
10041               REQ_ASK | REQ_STAY_OPEN))
10042   {
10043     CloseDoor(DOOR_CLOSE_1);
10044     SetDoorState(DOOR_CLOSE_2);
10045     game_status = GAME_MODE_MAIN;
10046     DrawMainMenu();
10047   }
10048   else
10049   {
10050     CloseDoor(DOOR_CLOSE_1);
10051     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10052   }
10053 }