rnd-20060305-2-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1553
1554   { -1,                         NULL                            }
1555 };
1556
1557 static struct ValueTextInfo options_change_other_action[] =
1558 {
1559   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1560   { CE_PLAYER_PRESSES_X,        "player presses"                },
1561   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1562   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1563   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1564   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1565   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1566   { CE_PLAYER_DIGS_X,           "player digs"                   },
1567   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1568   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1569   { CE_TOUCHING_X,              "touching"                      },
1570   { CE_HITTING_X,               "hitting"                       },
1571   { CE_DIGGING_X,               "digging"                       },
1572   { CE_HIT_BY_X,                "hit by"                        },
1573   { CE_SWITCH_OF_X,             "switch of"                     },
1574   { CE_CHANGE_OF_X,             "change by page of"             },
1575   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1576   { CE_MOVE_OF_X,               "move of"                       },
1577   { CE_CREATION_OF_X,           "creation of"                   },
1578   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1579
1580   { -1,                         NULL                            }
1581 };
1582
1583 static struct ValueTextInfo options_change_trigger_side[] =
1584 {
1585   { CH_SIDE_LEFT,               "left"                          },
1586   { CH_SIDE_RIGHT,              "right"                         },
1587   { CH_SIDE_TOP,                "top"                           },
1588   { CH_SIDE_BOTTOM,             "bottom"                        },
1589   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1590   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1591   { CH_SIDE_ANY,                "any"                           },
1592
1593   { -1,                         NULL                            }
1594 };
1595
1596 static struct ValueTextInfo options_change_trigger_player[] =
1597 {
1598   { CH_PLAYER_1,                "1"                             },
1599   { CH_PLAYER_2,                "2"                             },
1600   { CH_PLAYER_3,                "3"                             },
1601   { CH_PLAYER_4,                "4"                             },
1602   { CH_PLAYER_ANY,              "any"                           },
1603
1604   { -1,                         NULL                            }
1605 };
1606
1607 static struct ValueTextInfo options_change_trigger_page[] =
1608 {
1609   { (1 << 0),                   "1"                             },
1610   { (1 << 1),                   "2"                             },
1611   { (1 << 2),                   "3"                             },
1612   { (1 << 3),                   "4"                             },
1613   { (1 << 4),                   "5"                             },
1614   { (1 << 5),                   "6"                             },
1615   { (1 << 6),                   "7"                             },
1616   { (1 << 7),                   "8"                             },
1617   { (1 << 8),                   "9"                             },
1618   { (1 << 9),                   "10"                            },
1619   { (1 << 10),                  "11"                            },
1620   { (1 << 11),                  "12"                            },
1621   { (1 << 12),                  "13"                            },
1622   { (1 << 13),                  "14"                            },
1623   { (1 << 14),                  "15"                            },
1624   { (1 << 15),                  "16"                            },
1625   { (1 << 16),                  "17"                            },
1626   { (1 << 17),                  "18"                            },
1627   { (1 << 18),                  "19"                            },
1628   { (1 << 19),                  "20"                            },
1629   { (1 << 20),                  "21"                            },
1630   { (1 << 21),                  "22"                            },
1631   { (1 << 22),                  "23"                            },
1632   { (1 << 23),                  "24"                            },
1633   { (1 << 24),                  "25"                            },
1634   { (1 << 25),                  "26"                            },
1635   { (1 << 26),                  "27"                            },
1636   { (1 << 27),                  "28"                            },
1637   { (1 << 28),                  "29"                            },
1638   { (1 << 29),                  "30"                            },
1639   { (1 << 30),                  "31"                            },
1640   { (1 << 31),                  "32"                            },
1641   { CH_PAGE_ANY,                "any"                           },
1642
1643   { -1,                         NULL                            }
1644 };
1645
1646 static struct ValueTextInfo options_change_replace_when[] =
1647 {
1648   { CP_WHEN_EMPTY,              "empty"                         },
1649   { CP_WHEN_WALKABLE,           "walkable"                      },
1650   { CP_WHEN_DIGGABLE,           "diggable"                      },
1651   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1652   { CP_WHEN_REMOVABLE,          "removable"                     },
1653   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1654
1655   { -1,                         NULL                            }
1656 };
1657
1658 static struct ValueTextInfo options_action_type[] =
1659 {
1660   { CA_NO_ACTION,               "no action"                     },
1661   { CA_UNDEFINED,               " "                             },
1662   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1663   { CA_RESTART_LEVEL,           "restart level"                 },
1664   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1665   { CA_SET_LEVEL_TIME,          "set time"                      },
1666   { CA_SET_LEVEL_SCORE,         "set score"                     },
1667   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1668   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1669   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1670   { CA_UNDEFINED,               " "                             },
1671   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1672   { CA_MOVE_PLAYER,             "move player"                   },
1673   { CA_EXIT_PLAYER,             "exit player"                   },
1674   { CA_KILL_PLAYER,             "kill player"                   },
1675   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1676   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1677   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1678   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1679   { CA_UNDEFINED,               " "                             },
1680   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1681   { CA_SET_CE_SCORE,            "set CE score"                  },
1682   { CA_SET_CE_VALUE,            "set CE value"                  },
1683   { CA_UNDEFINED,               " "                             },
1684   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1685   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1686
1687   { -1,                         NULL                            }
1688 };
1689
1690 static struct ValueTextInfo options_action_mode_none[] =
1691 {
1692   { CA_ARG_UNDEFINED,           " "                             },
1693
1694   { -1,                         NULL                            }
1695 };
1696
1697 static struct ValueTextInfo options_action_mode_assign[] =
1698 {
1699   { CA_MODE_SET,                "="                             },
1700
1701   { -1,                         NULL                            }
1702 };
1703
1704 static struct ValueTextInfo options_action_mode_add_remove[] =
1705 {
1706   { CA_MODE_ADD,                "+"                             },
1707   { CA_MODE_SUBTRACT,           "-"                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_calculate[] =
1713 {
1714   { CA_MODE_SET,                "="                             },
1715   { CA_MODE_ADD,                "+"                             },
1716   { CA_MODE_SUBTRACT,           "-"                             },
1717   { CA_MODE_MULTIPLY,           "*"                             },
1718   { CA_MODE_DIVIDE,             "/"                             },
1719   { CA_MODE_MODULO,             "%"                             },
1720
1721   { -1,                         NULL                            }
1722 };
1723
1724 static struct ValueTextInfo options_action_arg_none[] =
1725 {
1726   { CA_ARG_UNDEFINED,           "         "                     },
1727
1728   { -1,                         NULL                            }
1729 };
1730
1731 static struct ValueTextInfo options_action_arg_player[] =
1732 {
1733   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1734   { CA_ARG_PLAYER_1,            "1"                             },
1735   { CA_ARG_PLAYER_2,            "2"                             },
1736   { CA_ARG_PLAYER_3,            "3"                             },
1737   { CA_ARG_PLAYER_4,            "4"                             },
1738   { CA_ARG_PLAYER_ANY,          "any"                           },
1739   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1740
1741   { -1,                         NULL                            }
1742 };
1743
1744 static struct ValueTextInfo options_action_arg_number[] =
1745 {
1746   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1747   { CA_ARG_0,                   "0"                             },
1748   { CA_ARG_1,                   "1"                             },
1749   { CA_ARG_2,                   "2"                             },
1750   { CA_ARG_3,                   "3"                             },
1751   { CA_ARG_4,                   "4"                             },
1752   { CA_ARG_5,                   "5"                             },
1753   { CA_ARG_10,                  "10"                            },
1754   { CA_ARG_100,                 "100"                           },
1755   { CA_ARG_1000,                "1000"                          },
1756   { CA_ARG_UNDEFINED,           " "                             },
1757   { CA_ARG_NUMBER_MIN,          "min"                           },
1758   { CA_ARG_NUMBER_MAX,          "max"                           },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_NUMBER_RESET,        "reset"                         },
1761   { CA_ARG_UNDEFINED,           " "                             },
1762   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1763   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1764   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1765   { CA_ARG_UNDEFINED,           " "                             },
1766   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1767   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1768   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value"                     },
1771   { CA_ARG_ELEMENT_CV_HEADLINE, " of"                           },
1772   { CA_ARG_ELEMENT_CV_HEADLINE, " element]"                     },
1773   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1774   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1775
1776   { -1,                         NULL                            }
1777 };
1778
1779 static struct ValueTextInfo options_action_arg_value[] =
1780 {
1781   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1782   { CA_ARG_0,                   "0"                             },
1783   { CA_ARG_1,                   "1"                             },
1784   { CA_ARG_2,                   "2"                             },
1785   { CA_ARG_3,                   "3"                             },
1786   { CA_ARG_4,                   "4"                             },
1787   { CA_ARG_5,                   "5"                             },
1788   { CA_ARG_10,                  "10"                            },
1789   { CA_ARG_100,                 "100"                           },
1790   { CA_ARG_1000,                "1000"                          },
1791   { CA_ARG_UNDEFINED,           " "                             },
1792   { CA_ARG_NUMBER_MIN,          "min"                           },
1793   { CA_ARG_NUMBER_MAX,          "max"                           },
1794   { CA_ARG_UNDEFINED,           " "                             },
1795   { CA_ARG_NUMBER_RESET,        "reset"                         },
1796   { CA_ARG_UNDEFINED,           " "                             },
1797   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1798   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1799   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1800   { CA_ARG_UNDEFINED,           " "                             },
1801   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1802   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1803   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value"                     },
1806   { CA_ARG_ELEMENT_CV_HEADLINE, " of"                           },
1807   { CA_ARG_ELEMENT_CV_HEADLINE, " element]"                     },
1808   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1809   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1812   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1813   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1814
1815   { -1,                         NULL                            }
1816 };
1817
1818 static struct ValueTextInfo options_action_arg_envelope[] =
1819 {
1820   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1821   { CA_ARG_1,                   "1"                             },
1822   { CA_ARG_2,                   "2"                             },
1823   { CA_ARG_3,                   "3"                             },
1824   { CA_ARG_4,                   "4"                             },
1825   { CA_ARG_UNDEFINED,           " "                             },
1826   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1827   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1828   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1829
1830   { -1,                         NULL                            }
1831 };
1832
1833 static struct ValueTextInfo options_action_arg_key[] =
1834 {
1835   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1836   { CA_ARG_1,                   "1"                             },
1837   { CA_ARG_2,                   "2"                             },
1838   { CA_ARG_3,                   "3"                             },
1839   { CA_ARG_4,                   "4"                             },
1840   { CA_ARG_5,                   "5"                             },
1841   { CA_ARG_6,                   "6"                             },
1842   { CA_ARG_7,                   "7"                             },
1843   { CA_ARG_8,                   "8"                             },
1844   { CA_ARG_UNDEFINED,           " "                             },
1845   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1846   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1847   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1848
1849   { -1,                         NULL                            }
1850 };
1851
1852 static struct ValueTextInfo options_action_arg_speed[] =
1853 {
1854   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1855   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1856   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1857   { CA_ARG_SPEED_SLOW,          "slow"                          },
1858   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1859   { CA_ARG_SPEED_FAST,          "fast"                          },
1860   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1861   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1862   { CA_ARG_UNDEFINED,           " "                             },
1863   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1864   { CA_ARG_SPEED_FASTER,        "faster"                        },
1865   { CA_ARG_UNDEFINED,           " "                             },
1866   { CA_ARG_SPEED_RESET,         "reset"                         },
1867
1868   { -1,                         NULL                            }
1869 };
1870
1871 static struct ValueTextInfo options_action_arg_shield[] =
1872 {
1873   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1874   { CA_ARG_SHIELD_OFF,          "off"                           },
1875   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1876   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1877
1878   { -1,                         NULL                            }
1879 };
1880
1881 static struct ValueTextInfo options_action_arg_artwork[] =
1882 {
1883   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1884   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1885   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1886   { CA_ARG_UNDEFINED,           " "                             },
1887   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1888
1889   { -1,                         NULL                            }
1890 };
1891
1892 static struct ValueTextInfo options_action_arg_gravity[] =
1893 {
1894   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1895   { CA_ARG_GRAVITY_ON,          "on"                            },
1896   { CA_ARG_GRAVITY_OFF,         "off"                           },
1897   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1898
1899   { -1,                         NULL                            }
1900 };
1901
1902 static struct ValueTextInfo options_action_arg_direction[] =
1903 {
1904   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1905   { CA_ARG_DIRECTION_NONE,      "none"                          },
1906   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1907   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1908   { CA_ARG_DIRECTION_UP,        "up"                            },
1909   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1910   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1911   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1912
1913   { -1,                         NULL                            }
1914 };
1915
1916 static struct ValueTextInfo options_action_arg_scan_mode[] =
1917 {
1918   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1919   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1920   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1921
1922   { -1,                         NULL                            }
1923 };
1924
1925 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1926 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1927 {
1928   { -1,                         NULL                            }
1929 };
1930
1931 static struct ValueTextInfo options_group_choice_mode[] =
1932 {
1933   { ANIM_RANDOM,                "random"                        },
1934   { ANIM_LOOP,                  "loop"                          },
1935   { ANIM_LINEAR,                "linear"                        },
1936   { ANIM_PINGPONG,              "pingpong"                      },
1937   { ANIM_PINGPONG2,             "pingpong 2"                    },
1938
1939   { -1,                         NULL                            }
1940 };
1941
1942 static struct ValueTextInfo *action_arg_modes[] =
1943 {
1944   options_action_mode_none,
1945   options_action_mode_assign,
1946   options_action_mode_add_remove,
1947   options_action_mode_calculate,
1948 };
1949
1950 static struct
1951 {
1952   int value;
1953   int mode;
1954   struct ValueTextInfo *options;
1955 }
1956 action_arg_options[] =
1957 {
1958   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1959   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1960   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1961   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1962   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1963   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1964   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1965   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1966   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1967   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1968   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1969   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1970   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1971   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1972   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1973   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1974   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1975   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1976
1977   { -1,                         FALSE,  NULL                            }
1978 };
1979
1980 static struct
1981 {
1982   int x, y;
1983   int gadget_id;
1984   int gadget_id_align;
1985   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1986   struct ValueTextInfo *options;
1987   int *value;
1988   char *text_left, *text_right, *infotext;
1989 } selectbox_info[ED_NUM_SELECTBOX] =
1990 {
1991   /* ---------- level and editor settings ---------------------------------- */
1992
1993   {
1994     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1995     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1996     -1,
1997     options_time_or_steps,
1998     &level.use_step_counter,
1999     NULL, "(0 => no limit)",            "time or step limit"
2000   },
2001   {
2002     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2003     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2004     -1,
2005     options_game_engine_type,
2006     &level.game_engine_type,
2007     "game engine:", NULL,               "game engine"
2008   },
2009   {
2010     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2011     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2012     -1,
2013     options_wind_direction,
2014     &level.wind_direction_initial,
2015     "initial wind direction:", NULL,    "initial wind direction"
2016   },
2017
2018   /* ---------- element settings: configure (several elements) ------------- */
2019
2020   {
2021     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2022     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2023     -1,
2024     options_player_speed,
2025     &level.initial_player_stepsize,
2026     "initial player speed:", NULL,      "initial player speed"
2027   },
2028
2029   /* ---------- element settings: configure 1 (custom elements) ------------ */
2030
2031   {
2032     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2033     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2034     -1,
2035     options_access_type,
2036     &custom_element.access_type,
2037     NULL, NULL,                         "type of access to this field"
2038   },
2039   {
2040     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2041     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2042     -1,
2043     options_access_layer,
2044     &custom_element.access_layer,
2045     NULL, NULL,                         "layer of access for this field"
2046   },
2047   {
2048     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2049     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2050     -1,
2051     options_access_protected,
2052     &custom_element.access_protected,
2053     NULL, NULL,                         "protected access for this field"
2054   },
2055   {
2056     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2057     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2058     -1,
2059     options_access_direction,
2060     &custom_element.access_direction,
2061     "from", NULL,                       "access direction for this field"
2062   },
2063   {
2064     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2065     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2066     -1,
2067     options_walk_to_action,
2068     &custom_element.walk_to_action,
2069     NULL, NULL,                         "diggable/collectible/pushable"
2070   },
2071
2072   /* ---------- element settings: configure 2 (custom elements) ------------ */
2073
2074   {
2075     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2076     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2077     -1,
2078     options_move_pattern,
2079     &custom_element.move_pattern,
2080     "can move", NULL,                   "element move pattern"
2081   },
2082   {
2083     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2084     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2085     -1,
2086     options_move_direction,
2087     &custom_element.move_direction_initial,
2088     "starts moving", NULL,              "initial element move direction"
2089   },
2090   {
2091     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2092     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2093     -1,
2094     options_move_stepsize,
2095     &custom_element.move_stepsize,
2096     "move/fall speed", NULL,            "speed of element movement"
2097   },
2098   {
2099     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2100     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2101     -1,
2102     options_move_leave_type,
2103     &custom_element.move_leave_type,
2104     "can dig:    can", ":",             "leave behind or change element"
2105   },
2106   {
2107     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2108     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2109     -1,
2110     options_smash_targets,
2111     &custom_element.smash_targets,
2112     "can smash", NULL,                  "elements that can be smashed"
2113   },
2114   {
2115     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2116     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2117     -1,
2118     options_slippery_type,
2119     &custom_element.slippery_type,
2120     "slippery", NULL,                   "where other elements fall down"
2121   },
2122   {
2123     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2124     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2125     -1,
2126     options_deadliness,
2127     &custom_element.deadliness,
2128     "deadly when", NULL,                "deadliness of element"
2129   },
2130   {
2131     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2132     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2133     -1,
2134     options_explosion_type,
2135     &custom_element.explosion_type,
2136     "can explode", NULL,                "explosion type"
2137   },
2138
2139   /* ---------- element settings: advanced (custom elements) --------------- */
2140
2141   {
2142     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2143     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2144     -1,
2145     options_time_units,
2146     &custom_element_change.delay_frames,
2147     "delay time given in", NULL,        "delay time units for change"
2148   },
2149   {
2150     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2151     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2152     -1,
2153     options_change_direct_action,
2154     &custom_element_change.direct_action,
2155     NULL, NULL,                         "type of direct action"
2156   },
2157   {
2158     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2159     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2160     -1,
2161     options_change_other_action,
2162     &custom_element_change.other_action,
2163     NULL, "element:",                   "type of other element action"
2164   },
2165   {
2166     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2167     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2168     -1,
2169     options_change_trigger_side,
2170     &custom_element_change.trigger_side,
2171     "at", "side",                       "element side triggering change"
2172   },
2173   {
2174     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2175     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2176     -1,
2177     options_change_trigger_player,
2178     &custom_element_change.trigger_player,
2179     "player:", " ",                     "player that causes change"
2180   },
2181   {
2182     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2183     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2184     -1,
2185     options_change_trigger_page,
2186     &custom_element_change.trigger_page,
2187     "page:", NULL,                      "change page that causes change"
2188   },
2189   {
2190     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2191     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2192     -1,
2193     options_change_replace_when,
2194     &custom_element_change.replace_when,
2195     "replace when", NULL,               "which elements can be replaced"
2196   },
2197   {
2198     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2199     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2200     -1,
2201     options_action_type,
2202     &custom_element_change.action_type,
2203     NULL, NULL,                         "action on specified condition"
2204   },
2205   {
2206     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2207     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2208     -1,
2209     options_action_mode_none,
2210     &custom_element_change.action_mode,
2211     NULL, NULL,                         "action operator"
2212   },
2213   {
2214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2215     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2216     -1,
2217     options_action_arg_none,
2218     &custom_element_change.action_arg,
2219     NULL, NULL,                         "action parameter"
2220   },
2221   {
2222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2223     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2224     3,
2225     options_change_page,
2226     &custom_element.current_change_page,
2227     NULL, NULL,                         "element change page"
2228   },
2229
2230   /* ---------- element settings: configure (group elements) --------------- */
2231
2232   {
2233     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2234     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2235     -1,
2236     options_group_choice_mode,
2237     &group_element_info.choice_mode,
2238     "choice type:", NULL,               "type of group element choice"
2239   },
2240 };
2241
2242 static struct
2243 {
2244   int x, y;
2245   int gadget_id;
2246   int gadget_id_align;
2247   int size;
2248   char *text;
2249   char *text_left, *text_right, *infotext;
2250 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2251 {
2252   {
2253     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2254     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2255     8,                                  "Info",                 
2256     NULL, NULL,                         "Show information about element"
2257   },
2258   {
2259     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2260     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2261     8,                                  "Config",
2262     NULL, NULL,                         "Configure element properties"
2263   },
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2267     8,                                  "Config 1",
2268     NULL, NULL,                         "Configure custom element properties"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2273     8,                                  "Config 2",
2274     NULL, NULL,                         "Configure custom element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2279     8,                                  "Change",
2280     NULL, NULL,                         "Custom element change configuration"
2281   },
2282   {
2283     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2284     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2285     -1,                                 "Save",
2286     " ", "As Template",                 "Save current settings as new template"
2287   },
2288   {
2289     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2290     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2291     -1,                                 "New",
2292     NULL, NULL,                         "Add new change page"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2296     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2297     -1,                                 "Delete",
2298     NULL, NULL,                         "Delete current change page"
2299   },
2300 };
2301
2302 static struct
2303 {
2304   int gd_x, gd_y;
2305   int x, y;
2306   int width, height;
2307   int gadget_id;
2308   int gadget_id_align;
2309   char *text_left, *text_right, *infotext;
2310 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2311 {
2312   {
2313     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2314     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2315     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2316     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2317     NULL, NULL,                         "select previous change page"
2318   },
2319   {
2320     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2321     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2322     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2323     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2324     NULL, "change page",                "select next change page"
2325   },
2326   {
2327     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2328     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2329     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2330     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2331     " ", NULL,                          "copy settings from this change page"
2332   },
2333   {
2334     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2335     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2336     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2337     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2338     NULL, NULL,                         "paste settings to this change page"
2339   },
2340 };
2341
2342 static struct
2343 {
2344   int gd_x, gd_y;
2345   int x, y;
2346   int gadget_id;
2347   char *infotext;
2348 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2349 {
2350   {
2351     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2352     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2353     GADGET_ID_SCROLL_UP,
2354     "scroll level editing area up"
2355   },
2356   {
2357     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2358     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2359     GADGET_ID_SCROLL_DOWN,
2360     "scroll level editing area down"
2361   },
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2365     GADGET_ID_SCROLL_LEFT,
2366     "scroll level editing area left"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2371     GADGET_ID_SCROLL_RIGHT,
2372     "scroll level editing area right"
2373   },
2374   {
2375     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2376     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2377     GADGET_ID_SCROLL_LIST_UP,
2378     "scroll element list up ('Page Up')"
2379   },
2380   {
2381     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2382     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2383     GADGET_ID_SCROLL_LIST_DOWN,
2384     "scroll element list down ('Page Down')"
2385   },
2386 };
2387
2388 static struct
2389 {
2390   int gd_x, gd_y;
2391   int x, y;
2392   int width, height;
2393   int type;
2394   int gadget_id;
2395   char *infotext;
2396 } scrollbar_info[ED_NUM_SCROLLBARS] =
2397 {
2398   {
2399     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2400     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2401     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2402     GD_TYPE_SCROLLBAR_HORIZONTAL,
2403     GADGET_ID_SCROLL_HORIZONTAL,
2404     "scroll level editing area horizontally"
2405   },
2406   {
2407     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2408     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2409     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2410     GD_TYPE_SCROLLBAR_VERTICAL,
2411     GADGET_ID_SCROLL_VERTICAL,
2412     "scroll level editing area vertically"
2413   },
2414   {
2415     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2416     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2417     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2418     GD_TYPE_SCROLLBAR_VERTICAL,
2419     GADGET_ID_SCROLL_LIST_VERTICAL,
2420     "scroll element list vertically"
2421   }
2422 };
2423
2424 static struct
2425 {
2426   int x, y;
2427   int gadget_id;
2428   int gadget_id_align;
2429   int radio_button_nr;
2430   int *value;
2431   int checked_value;
2432   char *text_left, *text_right, *infotext;
2433 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2434 {
2435   {
2436     -1,                                 ED_COUNTER2_YPOS(8),
2437     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2438     RADIO_NR_RANDOM_ELEMENTS,
2439     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2440     " ", "percentage",                  "use percentage for random elements"
2441   },
2442   {
2443     -1,                                 ED_COUNTER2_YPOS(8),
2444     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2445     RADIO_NR_RANDOM_ELEMENTS,
2446     &random_placement_method,           RANDOM_USE_QUANTITY,
2447     " ", "quantity",                    "use quantity for random elements"
2448   }
2449 };
2450
2451 static struct
2452 {
2453   int x, y;
2454   int gadget_id;
2455   int gadget_id_align;
2456   boolean *value;
2457   char *text_left, *text_right, *infotext;
2458 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2459 {
2460   /* ---------- level and editor settings ---------------------------------- */
2461
2462   {
2463     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2464     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2465     &level.initial_gravity,
2466     NULL,
2467     "initial gravity",                  "set initial level gravity"
2468   },
2469   {
2470     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2471     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2472     &random_placement_background_restricted,
2473     NULL,
2474     "restrict random placement to:",    "set random placement restriction"
2475   },
2476
2477   /* ---------- element settings: configure (various elements) ------------- */
2478
2479   {
2480     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2481     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2482     &stick_element_properties_window,
2483     NULL,
2484     "stick this screen to edit content","stick this screen to edit content"
2485   },
2486   {
2487     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2488     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2489     &level.em_slippery_gems,
2490     NULL,
2491     "slip down from certain flat walls","use EM style slipping behaviour"
2492   },
2493   {
2494     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2495     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2496     &level.use_spring_bug,
2497     NULL,
2498     "use spring pushing bug",           "use odd spring pushing behaviour"
2499   },
2500   {
2501     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2502     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2503     &level.use_time_orb_bug,
2504     NULL,
2505     "use time orb bug",                 "use odd time orb behaviour"
2506   },
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2509     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2510     &level.ball_random,
2511     NULL,
2512     "create single random element",     "only create one element from content"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2517     &level.ball_state_initial,
2518     NULL,
2519     "magic ball initially activated",   "activate magic ball after level start"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2523     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2524     &level.grow_into_diggable,
2525     NULL,
2526     "can grow into anything diggable",  "grow into more than just sand"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2530     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2531     &level.continuous_snapping,
2532     NULL,
2533     "continuos snapping",               "use snapping without releasing key"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2537     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2538     &level.block_snap_field,
2539     NULL,
2540     "block snapped field when snapping", "use snapping delay to show animation"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2544     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2545     &level.block_last_field,
2546     NULL,
2547     "block last field when moving",     "player blocks last field when moving"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2551     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2552     &level.sp_block_last_field,
2553     NULL,
2554     "block last field when moving",     "player blocks last field when moving"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2558     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2559     &level.instant_relocation,
2560     NULL,
2561     "no scrolling when relocating",     "player gets relocated without delay"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2565     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2566     &level.use_start_element[0],
2567     NULL,
2568     "use level start element:",        "start level at this element's position"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2572     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2573     &level.use_artwork_element[0],
2574     NULL,
2575     "use artwork from element:",        "use player artwork from other element"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2579     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2580     &level.use_explosion_element[0],
2581     NULL,
2582     "use explosion from element:",      "use explosion properties from element"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2586     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2587     &level.can_pass_to_walkable,
2588     NULL,
2589     "can pass to walkable element",     "player can pass to empty or walkable"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2593     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2594     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2595     NULL,
2596     "can fall into acid (with gravity)","player can fall into acid pool"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2600     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2601     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2602     NULL,
2603     "can move into acid",               "element can move into acid pool"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2607     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2608     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2609     NULL,
2610     "deadly when colliding with",       "element is deadly when hitting player"
2611   },
2612
2613   /* ---------- element settings: configure 1 (custom elements) ----------- */
2614
2615   {
2616     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2617     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2618     &custom_element.use_gfx_element,
2619
2620     /* !!! add separate "use existing element sound" !!! */
2621 #if 0
2622     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2623 #else
2624     NULL, "use graphic of element:",    "use existing element graphic"
2625 #endif
2626   },
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2629     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2630     &level.use_custom_template,
2631     NULL, "use template",               "use template for custom properties"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2635     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2636     &custom_element_properties[EP_ACCESSIBLE],
2637     NULL, NULL,                         "player can walk to or pass this field"
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2641     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2642     &custom_element_properties[EP_GRAVITY_REACHABLE],
2643     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2647     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2648     &custom_element.use_last_ce_value,
2649     NULL, "use last CE value after change", "use last CE value after change"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2653     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2654     &custom_element_properties[EP_WALK_TO_OBJECT],
2655     NULL, NULL,                         "player can dig/collect/push element"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2659     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2660     &custom_element_properties[EP_INDESTRUCTIBLE],
2661     NULL, "indestructible",             "element is indestructible"
2662   },
2663
2664   /* ---------- element settings: configure 2 (custom elements) ----------- */
2665
2666   {
2667     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2668     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2669     &custom_element_properties[EP_CAN_MOVE],
2670     NULL, NULL,                         "element can move with some pattern"
2671   },
2672   {
2673     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2674     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2675     &custom_element_properties[EP_CAN_FALL],
2676     NULL, "can fall",                   "element can fall down"
2677   },
2678   {
2679     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2680     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2681     &custom_element_properties[EP_CAN_SMASH],
2682     " ", NULL,                          "element can smash other elements"
2683   },
2684   {
2685     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2686     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2687     &custom_element_properties[EP_SLIPPERY],
2688     NULL, NULL,                         "other elements can fall down from it"
2689   },
2690   {
2691     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2692     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2693     &custom_element_properties[EP_DEADLY],
2694     NULL, NULL,                         "element can kill the player"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2698     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2699     &custom_element_properties[EP_CAN_EXPLODE],
2700     NULL, NULL,                         "element can explode"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2704     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2705     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2706     NULL, "by fire",                    "element can explode by fire/explosion"
2707   },
2708   {
2709     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2710     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2711     &custom_element_properties[EP_EXPLODES_SMASHED],
2712     " ", "smashed",                     "element can explode when smashed"
2713   },
2714   {
2715     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2716     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2717     &custom_element_properties[EP_EXPLODES_IMPACT],
2718     " ", "impact",                      "element can explode on impact"
2719   },
2720
2721   /* ---------- element settings: advanced (custom elements) --------------- */
2722
2723   {
2724     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2725     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2726     &custom_element_change.can_change,
2727     NULL, "element changes to:",        "change element on specified condition"
2728   },
2729   {
2730     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2731     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2732     &custom_element_change_events[CE_DELAY],
2733     NULL, NULL,                         "element changes after delay"
2734   },
2735   {
2736     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2737     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2738     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2739     NULL, NULL,                         "element changes by direct action"
2740   },
2741   {
2742     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2743     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2744     &custom_element_change_events[CE_BY_OTHER_ACTION],
2745     NULL, NULL,                         "element changes by other element"
2746   },
2747   {
2748     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2749     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2750     &custom_element_change.explode,
2751     NULL, "explode instead of change",  "element explodes instead of change"
2752   },
2753   {
2754     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2755     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2756     &custom_element_change.use_target_content,
2757     NULL, "use extended change target:","element changes to more elements"
2758   },
2759   {
2760     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2761     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2762     &custom_element_change.only_if_complete,
2763     NULL, "replace all or nothing",     "only replace when all can be changed"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2767     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2768     &custom_element_change.use_random_replace,
2769     NULL, NULL,                         "use percentage for random replace"
2770   },
2771   {
2772     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2773     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2774     &custom_element_change.has_action,
2775     NULL, NULL,                         "execute action on specified condition"
2776   },
2777 };
2778
2779 static struct
2780 {
2781   int x, y;
2782   int gadget_id;
2783   int gadget_id_align;
2784   int *value;
2785   int area_xsize, area_ysize;
2786   char *text_left, *text_right, *text_below, *infotext;
2787 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2788 {
2789   /* ---------- level playfield content ------------------------------------ */
2790
2791   {
2792     0,                                  0,
2793     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2794     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2795     NULL, NULL, NULL,                   NULL
2796   },
2797
2798   /* ---------- yam yam content -------------------------------------------- */
2799
2800   {
2801     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2802     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2803     &level.yamyam_content[0].e[0][0],   3, 3,
2804     NULL, NULL, "1",                    NULL
2805   },
2806   {
2807     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2808     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2809     &level.yamyam_content[1].e[0][0],   3, 3,
2810     NULL, NULL, "2",                    NULL
2811   },
2812   {
2813     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2814     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2815     &level.yamyam_content[2].e[0][0],   3, 3,
2816     NULL, NULL, "3",                    NULL
2817   },
2818   {
2819     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2820     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2821     &level.yamyam_content[3].e[0][0],   3, 3,
2822     NULL, NULL, "4",                    NULL
2823   },
2824   {
2825     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2826     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2827     &level.yamyam_content[4].e[0][0],   3, 3,
2828     NULL, NULL, "5",                    NULL
2829   },
2830   {
2831     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2832     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2833     &level.yamyam_content[5].e[0][0],   3, 3,
2834     NULL, NULL, "6",                    NULL
2835   },
2836   {
2837     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2838     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2839     &level.yamyam_content[6].e[0][0],   3, 3,
2840     NULL, NULL, "7",                    NULL
2841   },
2842   {
2843     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2844     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2845     &level.yamyam_content[7].e[0][0],   3, 3,
2846     NULL, NULL, "8",                    NULL
2847   },
2848
2849   /* ---------- magic ball content ----------------------------------------- */
2850
2851   {
2852     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2853     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2854     &level.ball_content[0].e[0][0],     3, 3,
2855     NULL, NULL, "1",                    NULL
2856   },
2857   {
2858     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2859     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2860     &level.ball_content[1].e[0][0],     3, 3,
2861     NULL, NULL, "2",                    NULL
2862   },
2863   {
2864     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2865     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2866     &level.ball_content[2].e[0][0],     3, 3,
2867     NULL, NULL, "3",                    NULL
2868   },
2869   {
2870     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2871     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2872     &level.ball_content[3].e[0][0],     3, 3,
2873     NULL, NULL, "4",                    NULL
2874   },
2875   {
2876     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2877     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2878     &level.ball_content[4].e[0][0],     3, 3,
2879     NULL, NULL, "5",                    NULL
2880   },
2881   {
2882     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2883     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2884     &level.ball_content[5].e[0][0],     3, 3,
2885     NULL, NULL, "6",                    NULL
2886   },
2887   {
2888     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2889     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2890     &level.ball_content[6].e[0][0],     3, 3,
2891     NULL, NULL, "7",                    NULL
2892   },
2893   {
2894     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2895     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2896     &level.ball_content[7].e[0][0],     3, 3,
2897     NULL, NULL, "8",                    NULL
2898   },
2899
2900   /* ---------- android content -------------------------------------------- */
2901
2902   {
2903     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2904     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2905     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2906     "elements:", NULL, NULL,            "elements android can clone"
2907   },
2908
2909   /* ---------- amoeba content --------------------------------------------- */
2910
2911   {
2912     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2913     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2914     &level.amoeba_content,              1, 1,
2915     "content:", NULL, NULL,             "amoeba content"
2916   },
2917
2918   /* ---------- level start element ---------------------------------------- */
2919
2920   {
2921     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2922     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2923     &level.start_element[0],            1, 1,
2924     NULL, NULL, NULL,                   "level start element"
2925   },
2926
2927   /* ---------- player artwork element ------------------------------------- */
2928
2929   {
2930     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2931     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2932     &level.artwork_element[0],          1, 1,
2933     NULL, NULL, NULL,                   "element for player artwork"
2934   },
2935
2936   /* ---------- player explosion element ----------------------------------- */
2937
2938   {
2939     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2940     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2941     &level.explosion_element[0],        1, 1,
2942     NULL, NULL, NULL,                   "element for player explosion"
2943   },
2944
2945   /* ---------- element settings: configure 1 (custom elements) ----------- */
2946
2947   /* ---------- custom graphic --------------------------------------------- */
2948
2949   {
2950     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2951     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2952     &custom_element.gfx_element,        1, 1,
2953     NULL, NULL, NULL,                   "custom graphic element"
2954   },
2955
2956   /* ---------- element settings: configure 2 (custom elements) ----------- */
2957
2958   /* ---------- custom content (when exploding) ---------------------------- */
2959
2960   {
2961     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2962     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2963     &custom_element.content.e[0][0],    3, 3,
2964     "content:", NULL, NULL,             NULL
2965   },
2966
2967   /* ---------- custom enter and leave element (when moving) --------------- */
2968
2969   {
2970     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2971     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2972     &custom_element.move_enter_element, 1, 1,
2973     "can dig:", " ", NULL,              "element that can be digged/collected"
2974   },
2975   {
2976     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2977     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2978     &custom_element.move_leave_element, 1, 1,
2979     NULL, NULL, NULL,                   "element that will be left behind"
2980   },
2981
2982   /* ---------- element settings: advanced (custom elements) --------------- */
2983
2984   /* ---------- custom change target --------------------------------------- */
2985
2986   {
2987     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2988     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2989     &custom_element_change.target_element, 1, 1,
2990     NULL, "after/when:", NULL,          "new target element after change"
2991   },
2992
2993   /* ---------- custom change content (extended change target) ------------- */
2994
2995   {
2996     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2997     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2998     &custom_element_change.target_content.e[0][0], 3, 3,
2999     NULL, NULL, NULL,                   "new extended elements after change"
3000   },
3001
3002   /* ---------- custom change trigger (element causing change) ------------- */
3003
3004   {
3005     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3006     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3007     &custom_element_change.trigger_element, 1, 1,
3008     NULL, NULL, NULL,                   "other element triggering change"
3009   },
3010
3011   /* ---------- group element content -------------------------------------- */
3012
3013   {
3014     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3015     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3016     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3017     "content:", NULL, NULL,             NULL
3018   },
3019
3020   /* ---------- random background (for random painting) -------------------- */
3021
3022   {
3023     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3024     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3025     &random_placement_background_element, 1, 1,
3026     NULL, NULL, NULL,                   "random placement background"
3027   },
3028 };
3029
3030
3031 /*
3032   -----------------------------------------------------------------------------
3033   some internally used variables
3034   -----------------------------------------------------------------------------
3035 */
3036
3037 /* actual size of level editor drawing area */
3038 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3039
3040 /* actual position of level editor drawing area in level playfield */
3041 static int level_xpos = -1, level_ypos = -1;
3042
3043 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3044
3045 /* drawing elements on the three mouse buttons */
3046 static int new_element1 = EL_WALL;
3047 static int new_element2 = EL_EMPTY;
3048 static int new_element3 = EL_SAND;
3049
3050 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3051 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3052                                 (button) == 2 ? new_element2 : \
3053                                 (button) == 3 ? new_element3 : EL_EMPTY)
3054 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3055
3056 /* forward declaration for internal use */
3057 static void ModifyEditorCounterValue(int, int);
3058 static void ModifyEditorCounterLimits(int, int, int);
3059 static void ModifyEditorSelectboxValue(int, int);
3060 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3061 static void ModifyEditorDrawingArea(int, int, int);
3062 static void ModifyEditorElementList();
3063 static void AdjustElementListScrollbar();
3064 static void RedrawDrawingElements();
3065 static void DrawDrawingWindow();
3066 static void DrawLevelInfoWindow();
3067 static void DrawPropertiesWindow();
3068 static void UpdateCustomElementGraphicGadgets();
3069 static boolean checkPropertiesConfig(int);
3070 static void CopyLevelToUndoBuffer(int);
3071 static void HandleDrawingAreas(struct GadgetInfo *);
3072 static void HandleCounterButtons(struct GadgetInfo *);
3073 static void HandleTextInputGadgets(struct GadgetInfo *);
3074 static void HandleTextAreaGadgets(struct GadgetInfo *);
3075 static void HandleSelectboxGadgets(struct GadgetInfo *);
3076 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3077 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3078 static void HandleRadiobuttons(struct GadgetInfo *);
3079 static void HandleCheckbuttons(struct GadgetInfo *);
3080 static void HandleControlButtons(struct GadgetInfo *);
3081 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3082 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3083
3084 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3085 static int right_gadget_border[NUM_EDITOR_GADGETS];
3086
3087 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3088 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3089 static boolean draw_with_brush = FALSE;
3090 static int properties_element = 0;
3091
3092 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3093 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3094 static int undo_buffer_position = 0;
3095 static int undo_buffer_steps = 0;
3096
3097 static int edit_mode;
3098 static int edit_mode_properties;
3099
3100 static int element_shift = 0;
3101
3102 static int editor_hl_boulderdash[] =
3103 {
3104   EL_INTERNAL_CASCADE_BD_ACTIVE,
3105   EL_CHAR('B'),
3106   EL_CHAR('D'),
3107   EL_EMPTY,
3108
3109 #if 0
3110   EL_CHAR('B'),
3111   EL_CHAR('O'),
3112   EL_CHAR('U'),
3113   EL_CHAR('L'),
3114
3115   EL_CHAR('-'),
3116   EL_CHAR('D'),
3117   EL_CHAR('E'),
3118   EL_CHAR('R'),
3119
3120   EL_CHAR('D'),
3121   EL_CHAR('A'),
3122   EL_CHAR('S'),
3123   EL_CHAR('H'),
3124 #endif
3125 };
3126
3127 static int editor_el_boulderdash[] =
3128 {
3129   EL_PLAYER_1,
3130   EL_EMPTY,
3131   EL_SAND,
3132   EL_STEELWALL,
3133
3134   EL_BD_WALL,
3135   EL_BD_MAGIC_WALL,
3136   EL_EXIT_CLOSED,
3137   EL_EXIT_OPEN,
3138
3139   EL_BD_DIAMOND,
3140   EL_BD_BUTTERFLY_UP,
3141   EL_BD_FIREFLY_UP,
3142   EL_BD_ROCK,
3143
3144   EL_BD_BUTTERFLY_LEFT,
3145   EL_BD_FIREFLY_LEFT,
3146   EL_BD_BUTTERFLY_RIGHT,
3147   EL_BD_FIREFLY_RIGHT,
3148
3149   EL_BD_AMOEBA,
3150   EL_BD_BUTTERFLY_DOWN,
3151   EL_BD_FIREFLY_DOWN,
3152   EL_EMPTY,
3153 };
3154 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3155 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3156 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3157 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3158
3159 static int editor_hl_emerald_mine[] =
3160 {
3161   EL_INTERNAL_CASCADE_EM_ACTIVE,
3162   EL_CHAR('E'),
3163   EL_CHAR('M'),
3164   EL_EMPTY,
3165
3166 #if 0
3167   EL_CHAR('E'),
3168   EL_CHAR('M'),
3169   EL_CHAR('E'),
3170   EL_CHAR('-'),
3171
3172   EL_CHAR('R'),
3173   EL_CHAR('A'),
3174   EL_CHAR('L'),
3175   EL_CHAR('D'),
3176
3177   EL_CHAR('M'),
3178   EL_CHAR('I'),
3179   EL_CHAR('N'),
3180   EL_CHAR('E'),
3181 #endif
3182 };
3183
3184 static int editor_el_emerald_mine[] =
3185 {
3186   EL_PLAYER_1,
3187   EL_PLAYER_2,
3188   EL_PLAYER_3,
3189   EL_PLAYER_4,
3190
3191   EL_PLAYER_1,
3192   EL_EMPTY,
3193   EL_SAND,
3194   EL_ROCK,
3195
3196   EL_STEELWALL,
3197   EL_WALL,
3198   EL_WALL_SLIPPERY,
3199   EL_MAGIC_WALL,
3200
3201   EL_EMERALD,
3202   EL_DIAMOND,
3203   EL_NUT,
3204   EL_BOMB,
3205
3206   EL_WALL_EMERALD,
3207   EL_WALL_DIAMOND,
3208   EL_QUICKSAND_EMPTY,
3209   EL_QUICKSAND_FULL,
3210
3211   EL_DYNAMITE,
3212   EL_DYNAMITE_ACTIVE,
3213   EL_EXIT_CLOSED,
3214   EL_EXIT_OPEN,
3215
3216   EL_YAMYAM,
3217   EL_BUG_UP,
3218   EL_SPACESHIP_UP,
3219   EL_ROBOT,
3220
3221   EL_BUG_LEFT,
3222   EL_SPACESHIP_LEFT,
3223   EL_BUG_RIGHT,
3224   EL_SPACESHIP_RIGHT,
3225
3226   EL_ROBOT_WHEEL,
3227   EL_BUG_DOWN,
3228   EL_SPACESHIP_DOWN,
3229   EL_INVISIBLE_WALL,
3230
3231   EL_ACID_POOL_TOPLEFT,
3232   EL_ACID,
3233   EL_ACID_POOL_TOPRIGHT,
3234   EL_EMPTY,
3235
3236   EL_ACID_POOL_BOTTOMLEFT,
3237   EL_ACID_POOL_BOTTOM,
3238   EL_ACID_POOL_BOTTOMRIGHT,
3239   EL_EMPTY,
3240
3241   EL_AMOEBA_DROP,
3242   EL_AMOEBA_DEAD,
3243   EL_AMOEBA_WET,
3244   EL_AMOEBA_DRY,
3245
3246   EL_EM_KEY_1,
3247   EL_EM_KEY_2,
3248   EL_EM_KEY_3,
3249   EL_EM_KEY_4,
3250
3251   EL_EM_GATE_1,
3252   EL_EM_GATE_2,
3253   EL_EM_GATE_3,
3254   EL_EM_GATE_4,
3255
3256   EL_EM_GATE_1_GRAY,
3257   EL_EM_GATE_2_GRAY,
3258   EL_EM_GATE_3_GRAY,
3259   EL_EM_GATE_4_GRAY,
3260 };
3261 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3262 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3263 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3264 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3265
3266 static int editor_hl_emerald_mine_club[] =
3267 {
3268   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3269   EL_CHAR('E'),
3270   EL_CHAR('M'),
3271   EL_CHAR('C'),
3272
3273 #if 0
3274   EL_CHAR('E'),
3275   EL_CHAR('M'),
3276   EL_CHAR('E'),
3277   EL_CHAR('-'),
3278
3279   EL_CHAR('R'),
3280   EL_CHAR('A'),
3281   EL_CHAR('L'),
3282   EL_CHAR('D'),
3283
3284   EL_CHAR('M'),
3285   EL_CHAR('I'),
3286   EL_CHAR('N'),
3287   EL_CHAR('E'),
3288
3289   EL_CHAR('C'),
3290   EL_CHAR('L'),
3291   EL_CHAR('U'),
3292   EL_CHAR('B'),
3293 #endif
3294 };
3295
3296 static int editor_el_emerald_mine_club[] =
3297 {
3298   EL_EMC_KEY_5,
3299   EL_EMC_KEY_6,
3300   EL_EMC_KEY_7,
3301   EL_EMC_KEY_8,
3302
3303   EL_EMC_GATE_5,
3304   EL_EMC_GATE_6,
3305   EL_EMC_GATE_7,
3306   EL_EMC_GATE_8,
3307
3308   EL_EMC_GATE_5_GRAY,
3309   EL_EMC_GATE_6_GRAY,
3310   EL_EMC_GATE_7_GRAY,
3311   EL_EMC_GATE_8_GRAY,
3312
3313   EL_EMC_STEELWALL_1,
3314   EL_EMC_STEELWALL_2,
3315   EL_EMC_STEELWALL_3,
3316   EL_EMC_STEELWALL_4,
3317
3318   EL_EMC_WALL_13,
3319   EL_EMC_WALL_14,
3320   EL_EMC_WALL_15,
3321   EL_EMC_WALL_16,
3322
3323   EL_EMC_WALL_SLIPPERY_1,
3324   EL_EMC_WALL_SLIPPERY_2,
3325   EL_EMC_WALL_SLIPPERY_3,
3326   EL_EMC_WALL_SLIPPERY_4,
3327
3328   EL_EMC_WALL_1,
3329   EL_EMC_WALL_2,
3330   EL_EMC_WALL_3,
3331   EL_EMC_WALL_4,
3332
3333   EL_EMC_WALL_5,
3334   EL_EMC_WALL_6,
3335   EL_EMC_WALL_7,
3336   EL_EMC_WALL_8,
3337
3338   EL_EMC_WALL_9,
3339   EL_EMC_WALL_10,
3340   EL_EMC_WALL_11,
3341   EL_EMC_WALL_12,
3342
3343   EL_EMC_ANDROID,
3344   EL_BALLOON,
3345   EL_BALLOON_SWITCH_ANY,
3346   EL_BALLOON_SWITCH_NONE,
3347
3348   EL_BALLOON_SWITCH_LEFT,
3349   EL_BALLOON_SWITCH_RIGHT,
3350   EL_BALLOON_SWITCH_UP,
3351   EL_BALLOON_SWITCH_DOWN,
3352
3353   EL_EMC_GRASS,
3354   EL_EMC_PLANT,
3355   EL_EMC_LENSES,
3356   EL_EMC_MAGNIFIER,
3357
3358   EL_EMC_MAGIC_BALL,
3359   EL_EMC_MAGIC_BALL_SWITCH,
3360   EL_SPRING,
3361   EL_EMC_SPRING_BUMPER,
3362
3363   EL_EMC_DRIPPER,
3364   EL_EMC_FAKE_GRASS,
3365   EL_EMPTY,
3366   EL_EMPTY,
3367
3368   EL_EM_DYNAMITE,
3369   EL_EM_DYNAMITE_ACTIVE,
3370   EL_EMPTY,
3371   EL_EMPTY,
3372 };
3373 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3374 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3375 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3376 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3377
3378 static int editor_hl_more[] =
3379 {
3380   EL_INTERNAL_CASCADE_RND_ACTIVE,
3381   EL_CHAR('R'),
3382   EL_CHAR('N'),
3383   EL_CHAR('D'),
3384
3385 #if 0
3386   EL_CHAR('M'),
3387   EL_CHAR('O'),
3388   EL_CHAR('R'),
3389   EL_CHAR('E'),
3390 #endif
3391 };
3392
3393 static int editor_el_more[] =
3394 {
3395   EL_KEY_1,
3396   EL_KEY_2,
3397   EL_KEY_3,
3398   EL_KEY_4,
3399
3400   EL_GATE_1,
3401   EL_GATE_2,
3402   EL_GATE_3,
3403   EL_GATE_4,
3404
3405   EL_GATE_1_GRAY,
3406   EL_GATE_2_GRAY,
3407   EL_GATE_3_GRAY,
3408   EL_GATE_4_GRAY,
3409
3410   EL_ARROW_LEFT,
3411   EL_ARROW_RIGHT,
3412   EL_ARROW_UP,
3413   EL_ARROW_DOWN,
3414
3415   EL_AMOEBA_FULL,
3416   EL_EMERALD_YELLOW,
3417   EL_EMERALD_RED,
3418   EL_EMERALD_PURPLE,
3419
3420   EL_WALL_BD_DIAMOND,
3421   EL_WALL_EMERALD_YELLOW,
3422   EL_WALL_EMERALD_RED,
3423   EL_WALL_EMERALD_PURPLE,
3424
3425   EL_GAME_OF_LIFE,
3426   EL_PACMAN_UP,
3427   EL_TIME_ORB_FULL,
3428   EL_TIME_ORB_EMPTY,
3429
3430   EL_PACMAN_LEFT,
3431   EL_DARK_YAMYAM,
3432   EL_PACMAN_RIGHT,
3433   EL_EXPANDABLE_WALL,
3434
3435   EL_BIOMAZE,
3436   EL_PACMAN_DOWN,
3437   EL_LAMP,
3438   EL_LAMP_ACTIVE,
3439
3440   EL_DYNABOMB_INCREASE_NUMBER,
3441   EL_DYNABOMB_INCREASE_SIZE,
3442   EL_DYNABOMB_INCREASE_POWER,
3443   EL_STONEBLOCK,
3444
3445   EL_MOLE,
3446   EL_PENGUIN,
3447   EL_PIG,
3448   EL_DRAGON,
3449
3450   EL_BUG,
3451   EL_MOLE_UP,
3452   EL_BD_BUTTERFLY,
3453   EL_BD_FIREFLY,
3454
3455   EL_MOLE_LEFT,
3456   EL_EMPTY,
3457   EL_MOLE_RIGHT,
3458   EL_PACMAN,
3459
3460   EL_SPACESHIP,
3461   EL_MOLE_DOWN,
3462   EL_EMPTY,
3463   EL_EMPTY,
3464
3465   EL_SATELLITE,
3466   EL_EXPANDABLE_WALL_HORIZONTAL,
3467   EL_EXPANDABLE_WALL_VERTICAL,
3468   EL_EXPANDABLE_WALL_ANY,
3469
3470   EL_INVISIBLE_STEELWALL,
3471   EL_INVISIBLE_WALL,
3472   EL_SPEED_PILL,
3473   EL_BLACK_ORB,
3474 };
3475 static int *editor_hl_more_ptr = editor_hl_more;
3476 static int *editor_el_more_ptr = editor_el_more;
3477 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3478 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3479
3480 static int editor_hl_sokoban[] =
3481 {
3482   EL_INTERNAL_CASCADE_SB_ACTIVE,
3483   EL_CHAR('S'),
3484   EL_CHAR('B'),
3485   EL_EMPTY,
3486
3487 #if 0
3488   EL_CHAR('S'),
3489   EL_CHAR('O'),
3490   EL_CHAR('K'),
3491   EL_CHAR('O'),
3492
3493   EL_CHAR('-'),
3494   EL_CHAR('B'),
3495   EL_CHAR('A'),
3496   EL_CHAR('N'),
3497 #endif
3498 };
3499
3500 static int editor_el_sokoban[] =
3501 {
3502   EL_SOKOBAN_OBJECT,
3503   EL_SOKOBAN_FIELD_EMPTY,
3504   EL_SOKOBAN_FIELD_FULL,
3505   EL_SOKOBAN_FIELD_PLAYER,
3506 };
3507 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3508 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3509 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3510 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3511
3512 static int editor_hl_supaplex[] =
3513 {
3514   EL_INTERNAL_CASCADE_SP_ACTIVE,
3515   EL_CHAR('S'),
3516   EL_CHAR('P'),
3517   EL_EMPTY,
3518
3519 #if 0
3520   EL_CHAR('S'),
3521   EL_CHAR('U'),
3522   EL_CHAR('P'),
3523   EL_CHAR('A'),
3524
3525   EL_CHAR('P'),
3526   EL_CHAR('L'),
3527   EL_CHAR('E'),
3528   EL_CHAR('X'),
3529 #endif
3530 };
3531
3532 static int editor_el_supaplex[] =
3533 {
3534 #if 1
3535   EL_EMPTY,
3536 #else
3537   EL_SP_EMPTY,
3538 #endif
3539   EL_SP_ZONK,
3540   EL_SP_BASE,
3541   EL_SP_MURPHY,
3542
3543   EL_SP_INFOTRON,
3544   EL_SP_CHIP_SINGLE,
3545   EL_SP_HARDWARE_GRAY,
3546   EL_SP_EXIT_CLOSED,
3547
3548   EL_SP_DISK_ORANGE,
3549   EL_SP_PORT_RIGHT,
3550   EL_SP_PORT_DOWN,
3551   EL_SP_PORT_LEFT,
3552
3553   EL_SP_PORT_UP,
3554   EL_SP_GRAVITY_PORT_RIGHT,
3555   EL_SP_GRAVITY_PORT_DOWN,
3556   EL_SP_GRAVITY_PORT_LEFT,
3557
3558   EL_SP_GRAVITY_PORT_UP,
3559   EL_SP_SNIKSNAK,
3560   EL_SP_DISK_YELLOW,
3561   EL_SP_TERMINAL,
3562
3563   EL_SP_DISK_RED,
3564   EL_SP_PORT_VERTICAL,
3565   EL_SP_PORT_HORIZONTAL,
3566   EL_SP_PORT_ANY,
3567
3568   EL_SP_ELECTRON,
3569   EL_SP_BUGGY_BASE,
3570   EL_SP_CHIP_LEFT,
3571   EL_SP_CHIP_RIGHT,
3572
3573   EL_SP_HARDWARE_BASE_1,
3574   EL_SP_HARDWARE_GREEN,
3575   EL_SP_HARDWARE_BLUE,
3576   EL_SP_HARDWARE_RED,
3577
3578   EL_SP_HARDWARE_YELLOW,
3579   EL_SP_HARDWARE_BASE_2,
3580   EL_SP_HARDWARE_BASE_3,
3581   EL_SP_HARDWARE_BASE_4,
3582
3583   EL_SP_HARDWARE_BASE_5,
3584   EL_SP_HARDWARE_BASE_6,
3585   EL_SP_CHIP_TOP,
3586   EL_SP_CHIP_BOTTOM,
3587 };
3588 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3589 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3590 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3591 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3592
3593 static int editor_hl_diamond_caves[] =
3594 {
3595   EL_INTERNAL_CASCADE_DC_ACTIVE,
3596   EL_CHAR('D'),
3597   EL_CHAR('C'),
3598   EL_CHAR('2'),
3599
3600 #if 0
3601   EL_CHAR('D'),
3602   EL_CHAR('I'),
3603   EL_CHAR('A'),
3604   EL_CHAR('-'),
3605
3606   EL_CHAR('M'),
3607   EL_CHAR('O'),
3608   EL_CHAR('N'),
3609   EL_CHAR('D'),
3610
3611   EL_CHAR('C'),
3612   EL_CHAR('A'),
3613   EL_CHAR('V'),
3614   EL_CHAR('E'),
3615
3616   EL_CHAR('S'),
3617   EL_CHAR(' '),
3618   EL_CHAR('I'),
3619   EL_CHAR('I'),
3620 #endif
3621 };
3622
3623 static int editor_el_diamond_caves[] =
3624 {
3625   EL_PEARL,
3626   EL_CRYSTAL,
3627   EL_WALL_PEARL,
3628   EL_WALL_CRYSTAL,
3629
3630   EL_CONVEYOR_BELT_1_LEFT,
3631   EL_CONVEYOR_BELT_1_MIDDLE,
3632   EL_CONVEYOR_BELT_1_RIGHT,
3633   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3634
3635   EL_CONVEYOR_BELT_2_LEFT,
3636   EL_CONVEYOR_BELT_2_MIDDLE,
3637   EL_CONVEYOR_BELT_2_RIGHT,
3638   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3639
3640   EL_CONVEYOR_BELT_3_LEFT,
3641   EL_CONVEYOR_BELT_3_MIDDLE,
3642   EL_CONVEYOR_BELT_3_RIGHT,
3643   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3644
3645   EL_CONVEYOR_BELT_4_LEFT,
3646   EL_CONVEYOR_BELT_4_MIDDLE,
3647   EL_CONVEYOR_BELT_4_RIGHT,
3648   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3649
3650   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3651   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3652   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3653   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3654
3655   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3656   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3657   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3658   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3659
3660   EL_SWITCHGATE_OPEN,
3661   EL_SWITCHGATE_CLOSED,
3662   EL_SWITCHGATE_SWITCH_UP,
3663   EL_EMPTY,
3664
3665   EL_ENVELOPE_1,
3666   EL_ENVELOPE_2,
3667   EL_ENVELOPE_3,
3668   EL_ENVELOPE_4,
3669
3670   EL_TIMEGATE_CLOSED,
3671   EL_TIMEGATE_OPEN,
3672   EL_TIMEGATE_SWITCH,
3673   EL_EMPTY,
3674
3675   EL_LANDMINE,
3676   EL_INVISIBLE_SAND,
3677   EL_STEELWALL_SLIPPERY,
3678   EL_EMPTY,
3679
3680   EL_SIGN_EXCLAMATION,
3681   EL_SIGN_STOP,
3682   EL_LIGHT_SWITCH,
3683   EL_LIGHT_SWITCH_ACTIVE,
3684
3685   EL_SHIELD_NORMAL,
3686   EL_SHIELD_DEADLY,
3687   EL_EXTRA_TIME,
3688   EL_EMPTY,
3689 };
3690 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3691 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3692 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3693 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3694
3695 static int editor_hl_dx_boulderdash[] =
3696 {
3697   EL_INTERNAL_CASCADE_DX_ACTIVE,
3698   EL_CHAR('D'),
3699   EL_CHAR('X'),
3700   EL_EMPTY,
3701
3702 #if 0
3703   EL_CHAR('D'),
3704   EL_CHAR('X'),
3705   EL_CHAR('-'),
3706   EL_CHAR(' '),
3707
3708   EL_CHAR('B'),
3709   EL_CHAR('O'),
3710   EL_CHAR('U'),
3711   EL_CHAR('L'),
3712
3713   EL_CHAR('-'),
3714   EL_CHAR('D'),
3715   EL_CHAR('E'),
3716   EL_CHAR('R'),
3717
3718   EL_CHAR('D'),
3719   EL_CHAR('A'),
3720   EL_CHAR('S'),
3721   EL_CHAR('H'),
3722 #endif
3723 };
3724
3725 static int editor_el_dx_boulderdash[] =
3726 {
3727   EL_EMPTY,
3728   EL_TUBE_RIGHT_DOWN,
3729   EL_TUBE_HORIZONTAL_DOWN,
3730   EL_TUBE_LEFT_DOWN,
3731
3732   EL_TUBE_HORIZONTAL,
3733   EL_TUBE_VERTICAL_RIGHT,
3734   EL_TUBE_ANY,
3735   EL_TUBE_VERTICAL_LEFT,
3736
3737   EL_TUBE_VERTICAL,
3738   EL_TUBE_RIGHT_UP,
3739   EL_TUBE_HORIZONTAL_UP,
3740   EL_TUBE_LEFT_UP,
3741
3742   EL_TRAP,
3743   EL_DX_SUPABOMB,
3744   EL_EMPTY,
3745   EL_EMPTY
3746 };
3747 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3748 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3749 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3750 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3751
3752 static int editor_hl_chars[] =
3753 {
3754   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3755   EL_CHAR('T'),
3756   EL_CHAR('X'),
3757   EL_CHAR('T'),
3758
3759 #if 0
3760   EL_CHAR('T'),
3761   EL_CHAR('E'),
3762   EL_CHAR('X'),
3763   EL_CHAR('T'),
3764 #endif
3765 };
3766
3767 static int editor_el_chars[] =
3768 {
3769   EL_CHAR(' '),
3770   EL_CHAR('!'),
3771   EL_CHAR('"'),
3772   EL_CHAR('#'),
3773
3774   EL_CHAR('$'),
3775   EL_CHAR('%'),
3776   EL_CHAR('&'),
3777   EL_CHAR('\''),
3778
3779   EL_CHAR('('),
3780   EL_CHAR(')'),
3781   EL_CHAR('*'),
3782   EL_CHAR('+'),
3783
3784   EL_CHAR(','),
3785   EL_CHAR('-'),
3786   EL_CHAR('.'),
3787   EL_CHAR('/'),
3788
3789   EL_CHAR('0'),
3790   EL_CHAR('1'),
3791   EL_CHAR('2'),
3792   EL_CHAR('3'),
3793
3794   EL_CHAR('4'),
3795   EL_CHAR('5'),
3796   EL_CHAR('6'),
3797   EL_CHAR('7'),
3798
3799   EL_CHAR('8'),
3800   EL_CHAR('9'),
3801   EL_CHAR(':'),
3802   EL_CHAR(';'),
3803
3804   EL_CHAR('<'),
3805   EL_CHAR('='),
3806   EL_CHAR('>'),
3807   EL_CHAR('?'),
3808
3809   EL_CHAR('@'),
3810   EL_CHAR('A'),
3811   EL_CHAR('B'),
3812   EL_CHAR('C'),
3813
3814   EL_CHAR('D'),
3815   EL_CHAR('E'),
3816   EL_CHAR('F'),
3817   EL_CHAR('G'),
3818
3819   EL_CHAR('H'),
3820   EL_CHAR('I'),
3821   EL_CHAR('J'),
3822   EL_CHAR('K'),
3823
3824   EL_CHAR('L'),
3825   EL_CHAR('M'),
3826   EL_CHAR('N'),
3827   EL_CHAR('O'),
3828
3829   EL_CHAR('P'),
3830   EL_CHAR('Q'),
3831   EL_CHAR('R'),
3832   EL_CHAR('S'),
3833
3834   EL_CHAR('T'),
3835   EL_CHAR('U'),
3836   EL_CHAR('V'),
3837   EL_CHAR('W'),
3838
3839   EL_CHAR('X'),
3840   EL_CHAR('Y'),
3841   EL_CHAR('Z'),
3842   EL_CHAR('['),
3843
3844   EL_CHAR('\\'),
3845   EL_CHAR(']'),
3846   EL_CHAR('^'),
3847   EL_CHAR('_'),
3848
3849   EL_CHAR('©'),
3850   EL_CHAR('Ä'),
3851   EL_CHAR('Ö'),
3852   EL_CHAR('Ãœ'),
3853
3854   EL_CHAR('°'),
3855   EL_CHAR('®'),
3856   EL_CHAR(FONT_ASCII_CURSOR),
3857   EL_CHAR(' ')
3858 };
3859 static int *editor_hl_chars_ptr = editor_hl_chars;
3860 static int *editor_el_chars_ptr = editor_el_chars;
3861 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3862 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3863
3864 static int editor_hl_custom[] =
3865 {
3866   EL_INTERNAL_CASCADE_CE_ACTIVE,
3867   EL_CHAR('C'),
3868   EL_CHAR('E'),
3869   EL_EMPTY,
3870
3871 #if 0
3872   EL_CHAR('C'),
3873   EL_CHAR('U'),
3874   EL_CHAR('S'),
3875   EL_CHAR('-'),
3876
3877   EL_CHAR('T'),
3878   EL_CHAR('O'),
3879   EL_CHAR('M'),
3880   EL_CHAR(' '),
3881
3882   EL_CHAR('E'),
3883   EL_CHAR('L'),
3884   EL_CHAR('E'),
3885   EL_CHAR('M'),
3886
3887   EL_CHAR('E'),
3888   EL_CHAR('N'),
3889   EL_CHAR('T'),
3890   EL_CHAR('S'),
3891 #endif
3892 };
3893
3894 static int editor_el_custom[] =
3895 {
3896   EL_CUSTOM_START + 0,
3897   EL_CUSTOM_START + 1,
3898   EL_CUSTOM_START + 2,
3899   EL_CUSTOM_START + 3,
3900
3901   EL_CUSTOM_START + 4,
3902   EL_CUSTOM_START + 5,
3903   EL_CUSTOM_START + 6,
3904   EL_CUSTOM_START + 7,
3905
3906   EL_CUSTOM_START + 8,
3907   EL_CUSTOM_START + 9,
3908   EL_CUSTOM_START + 10,
3909   EL_CUSTOM_START + 11,
3910
3911   EL_CUSTOM_START + 12,
3912   EL_CUSTOM_START + 13,
3913   EL_CUSTOM_START + 14,
3914   EL_CUSTOM_START + 15,
3915
3916   EL_CUSTOM_START + 16,
3917   EL_CUSTOM_START + 17,
3918   EL_CUSTOM_START + 18,
3919   EL_CUSTOM_START + 19,
3920
3921   EL_CUSTOM_START + 20,
3922   EL_CUSTOM_START + 21,
3923   EL_CUSTOM_START + 22,
3924   EL_CUSTOM_START + 23,
3925
3926   EL_CUSTOM_START + 24,
3927   EL_CUSTOM_START + 25,
3928   EL_CUSTOM_START + 26,
3929   EL_CUSTOM_START + 27,
3930
3931   EL_CUSTOM_START + 28,
3932   EL_CUSTOM_START + 29,
3933   EL_CUSTOM_START + 30,
3934   EL_CUSTOM_START + 31,
3935
3936   EL_CUSTOM_START + 32,
3937   EL_CUSTOM_START + 33,
3938   EL_CUSTOM_START + 34,
3939   EL_CUSTOM_START + 35,
3940
3941   EL_CUSTOM_START + 36,
3942   EL_CUSTOM_START + 37,
3943   EL_CUSTOM_START + 38,
3944   EL_CUSTOM_START + 39,
3945
3946   EL_CUSTOM_START + 40,
3947   EL_CUSTOM_START + 41,
3948   EL_CUSTOM_START + 42,
3949   EL_CUSTOM_START + 43,
3950
3951   EL_CUSTOM_START + 44,
3952   EL_CUSTOM_START + 45,
3953   EL_CUSTOM_START + 46,
3954   EL_CUSTOM_START + 47,
3955
3956   EL_CUSTOM_START + 48,
3957   EL_CUSTOM_START + 49,
3958   EL_CUSTOM_START + 50,
3959   EL_CUSTOM_START + 51,
3960
3961   EL_CUSTOM_START + 52,
3962   EL_CUSTOM_START + 53,
3963   EL_CUSTOM_START + 54,
3964   EL_CUSTOM_START + 55,
3965
3966   EL_CUSTOM_START + 56,
3967   EL_CUSTOM_START + 57,
3968   EL_CUSTOM_START + 58,
3969   EL_CUSTOM_START + 59,
3970
3971   EL_CUSTOM_START + 60,
3972   EL_CUSTOM_START + 61,
3973   EL_CUSTOM_START + 62,
3974   EL_CUSTOM_START + 63,
3975
3976   EL_CUSTOM_START + 64,
3977   EL_CUSTOM_START + 65,
3978   EL_CUSTOM_START + 66,
3979   EL_CUSTOM_START + 67,
3980
3981   EL_CUSTOM_START + 68,
3982   EL_CUSTOM_START + 69,
3983   EL_CUSTOM_START + 70,
3984   EL_CUSTOM_START + 71,
3985
3986   EL_CUSTOM_START + 72,
3987   EL_CUSTOM_START + 73,
3988   EL_CUSTOM_START + 74,
3989   EL_CUSTOM_START + 75,
3990
3991   EL_CUSTOM_START + 76,
3992   EL_CUSTOM_START + 77,
3993   EL_CUSTOM_START + 78,
3994   EL_CUSTOM_START + 79,
3995
3996   EL_CUSTOM_START + 80,
3997   EL_CUSTOM_START + 81,
3998   EL_CUSTOM_START + 82,
3999   EL_CUSTOM_START + 83,
4000
4001   EL_CUSTOM_START + 84,
4002   EL_CUSTOM_START + 85,
4003   EL_CUSTOM_START + 86,
4004   EL_CUSTOM_START + 87,
4005
4006   EL_CUSTOM_START + 88,
4007   EL_CUSTOM_START + 89,
4008   EL_CUSTOM_START + 90,
4009   EL_CUSTOM_START + 91,
4010
4011   EL_CUSTOM_START + 92,
4012   EL_CUSTOM_START + 93,
4013   EL_CUSTOM_START + 94,
4014   EL_CUSTOM_START + 95,
4015
4016   EL_CUSTOM_START + 96,
4017   EL_CUSTOM_START + 97,
4018   EL_CUSTOM_START + 98,
4019   EL_CUSTOM_START + 99,
4020
4021   EL_CUSTOM_START + 100,
4022   EL_CUSTOM_START + 101,
4023   EL_CUSTOM_START + 102,
4024   EL_CUSTOM_START + 103,
4025
4026   EL_CUSTOM_START + 104,
4027   EL_CUSTOM_START + 105,
4028   EL_CUSTOM_START + 106,
4029   EL_CUSTOM_START + 107,
4030
4031   EL_CUSTOM_START + 108,
4032   EL_CUSTOM_START + 109,
4033   EL_CUSTOM_START + 110,
4034   EL_CUSTOM_START + 111,
4035
4036   EL_CUSTOM_START + 112,
4037   EL_CUSTOM_START + 113,
4038   EL_CUSTOM_START + 114,
4039   EL_CUSTOM_START + 115,
4040
4041   EL_CUSTOM_START + 116,
4042   EL_CUSTOM_START + 117,
4043   EL_CUSTOM_START + 118,
4044   EL_CUSTOM_START + 119,
4045
4046   EL_CUSTOM_START + 120,
4047   EL_CUSTOM_START + 121,
4048   EL_CUSTOM_START + 122,
4049   EL_CUSTOM_START + 123,
4050
4051   EL_CUSTOM_START + 124,
4052   EL_CUSTOM_START + 125,
4053   EL_CUSTOM_START + 126,
4054   EL_CUSTOM_START + 127,
4055
4056   EL_CUSTOM_START + 128,
4057   EL_CUSTOM_START + 129,
4058   EL_CUSTOM_START + 130,
4059   EL_CUSTOM_START + 131,
4060
4061   EL_CUSTOM_START + 132,
4062   EL_CUSTOM_START + 133,
4063   EL_CUSTOM_START + 134,
4064   EL_CUSTOM_START + 135,
4065
4066   EL_CUSTOM_START + 136,
4067   EL_CUSTOM_START + 137,
4068   EL_CUSTOM_START + 138,
4069   EL_CUSTOM_START + 139,
4070
4071   EL_CUSTOM_START + 140,
4072   EL_CUSTOM_START + 141,
4073   EL_CUSTOM_START + 142,
4074   EL_CUSTOM_START + 143,
4075
4076   EL_CUSTOM_START + 144,
4077   EL_CUSTOM_START + 145,
4078   EL_CUSTOM_START + 146,
4079   EL_CUSTOM_START + 147,
4080
4081   EL_CUSTOM_START + 148,
4082   EL_CUSTOM_START + 149,
4083   EL_CUSTOM_START + 150,
4084   EL_CUSTOM_START + 151,
4085
4086   EL_CUSTOM_START + 152,
4087   EL_CUSTOM_START + 153,
4088   EL_CUSTOM_START + 154,
4089   EL_CUSTOM_START + 155,
4090
4091   EL_CUSTOM_START + 156,
4092   EL_CUSTOM_START + 157,
4093   EL_CUSTOM_START + 158,
4094   EL_CUSTOM_START + 159,
4095
4096   EL_CUSTOM_START + 160,
4097   EL_CUSTOM_START + 161,
4098   EL_CUSTOM_START + 162,
4099   EL_CUSTOM_START + 163,
4100
4101   EL_CUSTOM_START + 164,
4102   EL_CUSTOM_START + 165,
4103   EL_CUSTOM_START + 166,
4104   EL_CUSTOM_START + 167,
4105
4106   EL_CUSTOM_START + 168,
4107   EL_CUSTOM_START + 169,
4108   EL_CUSTOM_START + 170,
4109   EL_CUSTOM_START + 171,
4110
4111   EL_CUSTOM_START + 172,
4112   EL_CUSTOM_START + 173,
4113   EL_CUSTOM_START + 174,
4114   EL_CUSTOM_START + 175,
4115
4116   EL_CUSTOM_START + 176,
4117   EL_CUSTOM_START + 177,
4118   EL_CUSTOM_START + 178,
4119   EL_CUSTOM_START + 179,
4120
4121   EL_CUSTOM_START + 180,
4122   EL_CUSTOM_START + 181,
4123   EL_CUSTOM_START + 182,
4124   EL_CUSTOM_START + 183,
4125
4126   EL_CUSTOM_START + 184,
4127   EL_CUSTOM_START + 185,
4128   EL_CUSTOM_START + 186,
4129   EL_CUSTOM_START + 187,
4130
4131   EL_CUSTOM_START + 188,
4132   EL_CUSTOM_START + 189,
4133   EL_CUSTOM_START + 190,
4134   EL_CUSTOM_START + 191,
4135
4136   EL_CUSTOM_START + 192,
4137   EL_CUSTOM_START + 193,
4138   EL_CUSTOM_START + 194,
4139   EL_CUSTOM_START + 195,
4140
4141   EL_CUSTOM_START + 196,
4142   EL_CUSTOM_START + 197,
4143   EL_CUSTOM_START + 198,
4144   EL_CUSTOM_START + 199,
4145
4146   EL_CUSTOM_START + 200,
4147   EL_CUSTOM_START + 201,
4148   EL_CUSTOM_START + 202,
4149   EL_CUSTOM_START + 203,
4150
4151   EL_CUSTOM_START + 204,
4152   EL_CUSTOM_START + 205,
4153   EL_CUSTOM_START + 206,
4154   EL_CUSTOM_START + 207,
4155
4156   EL_CUSTOM_START + 208,
4157   EL_CUSTOM_START + 209,
4158   EL_CUSTOM_START + 210,
4159   EL_CUSTOM_START + 211,
4160
4161   EL_CUSTOM_START + 212,
4162   EL_CUSTOM_START + 213,
4163   EL_CUSTOM_START + 214,
4164   EL_CUSTOM_START + 215,
4165
4166   EL_CUSTOM_START + 216,
4167   EL_CUSTOM_START + 217,
4168   EL_CUSTOM_START + 218,
4169   EL_CUSTOM_START + 219,
4170
4171   EL_CUSTOM_START + 220,
4172   EL_CUSTOM_START + 221,
4173   EL_CUSTOM_START + 222,
4174   EL_CUSTOM_START + 223,
4175
4176   EL_CUSTOM_START + 224,
4177   EL_CUSTOM_START + 225,
4178   EL_CUSTOM_START + 226,
4179   EL_CUSTOM_START + 227,
4180
4181   EL_CUSTOM_START + 228,
4182   EL_CUSTOM_START + 229,
4183   EL_CUSTOM_START + 230,
4184   EL_CUSTOM_START + 231,
4185
4186   EL_CUSTOM_START + 232,
4187   EL_CUSTOM_START + 233,
4188   EL_CUSTOM_START + 234,
4189   EL_CUSTOM_START + 235,
4190
4191   EL_CUSTOM_START + 236,
4192   EL_CUSTOM_START + 237,
4193   EL_CUSTOM_START + 238,
4194   EL_CUSTOM_START + 239,
4195
4196   EL_CUSTOM_START + 240,
4197   EL_CUSTOM_START + 241,
4198   EL_CUSTOM_START + 242,
4199   EL_CUSTOM_START + 243,
4200
4201   EL_CUSTOM_START + 244,
4202   EL_CUSTOM_START + 245,
4203   EL_CUSTOM_START + 246,
4204   EL_CUSTOM_START + 247,
4205
4206   EL_CUSTOM_START + 248,
4207   EL_CUSTOM_START + 249,
4208   EL_CUSTOM_START + 250,
4209   EL_CUSTOM_START + 251,
4210
4211   EL_CUSTOM_START + 252,
4212   EL_CUSTOM_START + 253,
4213   EL_CUSTOM_START + 254,
4214   EL_CUSTOM_START + 255,
4215
4216   EL_TRIGGER_PLAYER,
4217   EL_TRIGGER_ELEMENT,
4218   EL_TRIGGER_CE_VALUE,
4219   EL_EMPTY
4220 };
4221 static int *editor_hl_custom_ptr = editor_hl_custom;
4222 static int *editor_el_custom_ptr = editor_el_custom;
4223 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4224 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4225
4226 static int editor_hl_group[] =
4227 {
4228   EL_INTERNAL_CASCADE_GE_ACTIVE,
4229   EL_CHAR('G'),
4230   EL_CHAR('E'),
4231   EL_EMPTY,
4232
4233 #if 0
4234   EL_CHAR('G'),
4235   EL_CHAR('R'),
4236   EL_CHAR('O'),
4237   EL_CHAR('U'),
4238
4239   EL_CHAR('P'),
4240   EL_CHAR(' '),
4241   EL_CHAR(' '),
4242   EL_CHAR(' '),
4243
4244   EL_CHAR('E'),
4245   EL_CHAR('L'),
4246   EL_CHAR('E'),
4247   EL_CHAR('M'),
4248
4249   EL_CHAR('E'),
4250   EL_CHAR('N'),
4251   EL_CHAR('T'),
4252   EL_CHAR('S'),
4253 #endif
4254 };
4255
4256 static int editor_el_group[] =
4257 {
4258   EL_GROUP_START + 0,
4259   EL_GROUP_START + 1,
4260   EL_GROUP_START + 2,
4261   EL_GROUP_START + 3,
4262
4263   EL_GROUP_START + 4,
4264   EL_GROUP_START + 5,
4265   EL_GROUP_START + 6,
4266   EL_GROUP_START + 7,
4267
4268   EL_GROUP_START + 8,
4269   EL_GROUP_START + 9,
4270   EL_GROUP_START + 10,
4271   EL_GROUP_START + 11,
4272
4273   EL_GROUP_START + 12,
4274   EL_GROUP_START + 13,
4275   EL_GROUP_START + 14,
4276   EL_GROUP_START + 15,
4277
4278   EL_GROUP_START + 16,
4279   EL_GROUP_START + 17,
4280   EL_GROUP_START + 18,
4281   EL_GROUP_START + 19,
4282
4283   EL_GROUP_START + 20,
4284   EL_GROUP_START + 21,
4285   EL_GROUP_START + 22,
4286   EL_GROUP_START + 23,
4287
4288   EL_GROUP_START + 24,
4289   EL_GROUP_START + 25,
4290   EL_GROUP_START + 26,
4291   EL_GROUP_START + 27,
4292
4293   EL_GROUP_START + 28,
4294   EL_GROUP_START + 29,
4295   EL_GROUP_START + 30,
4296   EL_GROUP_START + 31
4297 };
4298 static int *editor_hl_group_ptr = editor_hl_group;
4299 static int *editor_el_group_ptr = editor_el_group;
4300 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4301 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4302
4303 static int editor_hl_user_defined[] =
4304 {
4305   EL_INTERNAL_CASCADE_USER_ACTIVE,
4306   EL_CHAR('M'),
4307   EL_CHAR('Y'),
4308   EL_EMPTY,
4309
4310 #if 0
4311   EL_CHAR('U'),
4312   EL_CHAR('S'),
4313   EL_CHAR('E'),
4314   EL_CHAR('R'),
4315
4316   EL_CHAR('D'),
4317   EL_CHAR('E'),
4318   EL_CHAR('F'),
4319   EL_CHAR('I'),
4320
4321   EL_CHAR('-'),
4322   EL_CHAR('N'),
4323   EL_CHAR('E'),
4324   EL_CHAR('D'),
4325 #endif
4326 };
4327
4328 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4329 static int *editor_el_user_defined_ptr = NULL;
4330 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4331 static int num_editor_el_user_defined = 0;
4332
4333 static int editor_hl_dynamic[] =
4334 {
4335   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4336   EL_CHAR('U'),
4337   EL_CHAR('S'),
4338   EL_CHAR('E'),
4339 };
4340
4341 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4342 static int *editor_el_dynamic_ptr = NULL;
4343 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4344 static int num_editor_el_dynamic = 0;
4345
4346 static int editor_hl_empty[] = { };
4347 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4348
4349 static int *editor_hl_empty_ptr = editor_hl_empty;
4350 static int *editor_el_empty_ptr = editor_el_empty;
4351 static int num_editor_hl_empty = 0;
4352 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4353
4354 static boolean use_el_empty = FALSE;
4355
4356 static int *editor_elements = NULL;     /* dynamically allocated */
4357 static int num_editor_elements = 0;     /* dynamically determined */
4358
4359 static struct
4360 {
4361   boolean *setup_value;
4362   boolean *setup_cascade_value;
4363
4364   int **headline_list;
4365   int *headline_list_size;
4366
4367   int **element_list;
4368   int *element_list_size;
4369
4370   boolean last_setup_value;
4371 }
4372 editor_elements_info[] =
4373 {
4374   {
4375     &setup.editor.el_boulderdash,
4376     &setup.editor_cascade.el_bd,
4377     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4378     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4379   },
4380   {
4381     &setup.editor.el_emerald_mine,
4382     &setup.editor_cascade.el_em,
4383     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4384     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4385   },
4386   {
4387     &setup.editor.el_emerald_mine_club,
4388     &setup.editor_cascade.el_emc,
4389     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4390     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4391   },
4392   {
4393     &setup.editor.el_more,
4394     &setup.editor_cascade.el_rnd,
4395     &editor_hl_more_ptr,                &num_editor_hl_more,
4396     &editor_el_more_ptr,                &num_editor_el_more
4397   },
4398   {
4399     &setup.editor.el_sokoban,
4400     &setup.editor_cascade.el_sb,
4401     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4402     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4403   },
4404   {
4405     &setup.editor.el_supaplex,
4406     &setup.editor_cascade.el_sp,
4407     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4408     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4409   },
4410   {
4411     &setup.editor.el_diamond_caves,
4412     &setup.editor_cascade.el_dc,
4413     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4414     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4415   },
4416   {
4417     &setup.editor.el_dx_boulderdash,
4418     &setup.editor_cascade.el_dx,
4419     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4420     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4421   },
4422   {
4423     &setup.editor.el_chars,
4424     &setup.editor_cascade.el_chars,
4425     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4426     &editor_el_chars_ptr,               &num_editor_el_chars
4427   },
4428   {
4429     &setup.editor.el_custom,
4430     &setup.editor_cascade.el_ce,
4431     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4432     &editor_el_custom_ptr,              &num_editor_el_custom
4433   },
4434   {
4435     &setup.editor.el_custom,
4436     &setup.editor_cascade.el_ge,
4437     &editor_hl_group_ptr,               &num_editor_hl_group,
4438     &editor_el_group_ptr,               &num_editor_el_group
4439   },
4440   {
4441     &setup.editor.el_user_defined,
4442     &setup.editor_cascade.el_user,
4443     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4444     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4445   },
4446   {
4447     &setup.editor.el_dynamic,
4448     &setup.editor_cascade.el_dynamic,
4449     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4450     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4451   },
4452   {
4453     &use_el_empty,
4454     &use_el_empty,
4455     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4456     &editor_el_empty_ptr,               &num_editor_el_empty,
4457   },
4458   {
4459     NULL,
4460     NULL,
4461     NULL,                               NULL,
4462     NULL,                               NULL
4463   }
4464 };
4465
4466
4467 /*
4468   -----------------------------------------------------------------------------
4469   functions
4470   -----------------------------------------------------------------------------
4471 */
4472
4473 static int getMaxInfoTextLength()
4474 {
4475   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4476 }
4477
4478 static int getTextWidthForGadget(char *text)
4479 {
4480   if (text == NULL)
4481     return 0;
4482
4483   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4484 }
4485
4486 static int getTextWidthForDrawingArea(char *text)
4487 {
4488   if (text == NULL)
4489     return 0;
4490
4491   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4492 }
4493
4494 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4495 {
4496   return (gi->x + gi->width + getTextWidthForGadget(text));
4497 }
4498
4499 static char *getElementInfoText(int element)
4500 {
4501   char *info_text = NULL;
4502
4503 #if 1
4504   if (element < MAX_NUM_ELEMENTS)
4505 #else
4506   if (element < NUM_FILE_ELEMENTS)
4507 #endif
4508   {
4509     if (strlen(element_info[element].description) > 0)
4510       info_text = element_info[element].description;
4511     else if (element_info[element].custom_description != NULL)
4512       info_text = element_info[element].custom_description;
4513     else if (element_info[element].editor_description != NULL)
4514       info_text = element_info[element].editor_description;
4515   }
4516
4517   if (info_text == NULL)
4518     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4519
4520   return info_text;
4521 }
4522
4523 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4524 {
4525   boolean element_found[NUM_FILE_ELEMENTS];
4526   int i, x, y;
4527
4528   /* initialize list of used elements to "not used" */
4529   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4530     element_found[i] = FALSE;
4531
4532   /* find all elements used in current level */
4533   for (y = 0; y < lev_fieldy; y++)
4534     for (x = 0; x < lev_fieldx; x++)
4535       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4536         element_found[Feld[x][y]] = TRUE;
4537
4538   *num_elements = 0;
4539
4540   /* count number of elements used in current level */
4541   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4542     if (element_found[i])
4543       (*num_elements)++;
4544
4545   /* add space for up to 3 more elements for padding that may be needed */
4546   *num_elements += 3;
4547
4548   /* free memory for old list of elements, if needed */
4549   checked_free(*elements);
4550
4551   /* allocate memory for new list of elements */
4552   *elements = checked_malloc(*num_elements * sizeof(int));
4553
4554   *num_elements = 0;
4555
4556   /* add all elements used in current level (non-custom/group elements) */
4557   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4558     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4559       (*elements)[(*num_elements)++] = i;
4560
4561   /* add all elements used in current level (custom/group elements) */
4562   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4563     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4564       (*elements)[(*num_elements)++] = i;
4565
4566   while (*num_elements % 4)     /* pad with empty elements, if needed */
4567     (*elements)[(*num_elements)++] = EL_EMPTY;
4568 }
4569
4570 static void ReinitializeElementList()
4571 {
4572   static boolean initialization_needed = TRUE;
4573   int pos = 0;
4574   int i, j;
4575
4576   if (initialization_needed)
4577   {
4578     LoadSetup_EditorCascade();          /* load last editor cascade state */
4579
4580     /* initialize editor cascade element from saved cascade state */
4581     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4582     {
4583       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4584       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4585
4586       if (IS_EDITOR_CASCADE(*cascade_element))
4587         *cascade_element =
4588           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4589            EL_CASCADE_INACTIVE(*cascade_element));
4590     }
4591
4592     initialization_needed = FALSE;
4593   }
4594
4595   checked_free(editor_elements);
4596
4597   /* reload optional user defined element list for each invocation of editor */
4598   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4599                                    &num_editor_el_user_defined);
4600
4601   /* initialize dynamic level element list for each invocation of editor */
4602   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4603                                &num_editor_el_dynamic);
4604
4605   /* initialize list of empty elements (used for padding, if needed) */
4606   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4607     editor_el_empty[i] = EL_EMPTY;
4608
4609   /* do some sanity checks for each element from element list */
4610   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4611   {
4612     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4613     {
4614       int element = (*editor_elements_info[i].element_list)[j];
4615
4616       if (element >= NUM_FILE_ELEMENTS)
4617         Error(ERR_WARN, "editor element %d is runtime element", element);
4618
4619       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4620         Error(ERR_WARN, "no element description for element %d", element);
4621     }
4622   }
4623
4624   num_editor_elements = 0;
4625   use_el_empty = FALSE;
4626
4627   /* determine size of element list */
4628   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4629   {
4630     boolean found_inactive_cascade = FALSE;
4631
4632     if (*editor_elements_info[i].setup_value)
4633     {
4634       if (setup.editor.el_headlines)
4635       {
4636         num_editor_elements += *editor_elements_info[i].headline_list_size;
4637
4638         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4639         {
4640           int element = (*editor_elements_info[i].headline_list)[j];
4641
4642           if (IS_EDITOR_CASCADE_INACTIVE(element))
4643             found_inactive_cascade = TRUE;
4644         }
4645       }
4646
4647       if (found_inactive_cascade)
4648         continue;
4649
4650       num_editor_elements += *editor_elements_info[i].element_list_size;
4651     }
4652   }
4653
4654   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4655   {
4656     /* offer at least as many elements as element buttons exist */
4657     use_el_empty = TRUE;
4658     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4659
4660     num_editor_elements += num_editor_el_empty;
4661   }
4662
4663   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4664
4665   /* fill element list */
4666   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4667   {
4668     boolean found_inactive_cascade = FALSE;
4669
4670     if (*editor_elements_info[i].setup_value)
4671     {
4672       if (setup.editor.el_headlines)
4673       {
4674         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4675         {
4676           int element = (*editor_elements_info[i].headline_list)[j];
4677
4678           editor_elements[pos++] = element;
4679
4680           if (IS_EDITOR_CASCADE_INACTIVE(element))
4681             found_inactive_cascade = TRUE;
4682         }
4683       }
4684
4685       if (found_inactive_cascade)
4686         continue;
4687
4688       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4689         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4690     }
4691   }
4692
4693   /* (this function is also called before editor gadgets are initialized!) */
4694   AdjustElementListScrollbar();
4695 }
4696
4697 void PrintEditorElementList()
4698 {
4699   boolean *stop = &setup.editor.el_user_defined;
4700   int i, j;
4701
4702   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4703   {
4704     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4705
4706     if (IS_EDITOR_CASCADE(cascade_element))
4707     {
4708       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4709       char *headline = element_info[cascade_element_show].editor_description;
4710
4711       printf_line_with_prefix("# ", "-", 77);
4712       printf("# %s\n", headline);
4713       printf_line_with_prefix("# ", "-", 77);
4714     }
4715
4716     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4717     {
4718       int element = (*editor_elements_info[i].headline_list)[j];
4719
4720       if (IS_EDITOR_CASCADE(element))
4721         element = EL_CHAR_MINUS;
4722
4723       printf("# %s\n", element_info[element].token_name);
4724     }
4725
4726     if (j > 0)
4727       printf("#\n");
4728
4729     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4730     {
4731       int element = (*editor_elements_info[i].element_list)[j];
4732
4733       printf("# %s\n", element_info[element].token_name);
4734     }
4735
4736     if (j > 0)
4737       printf("#\n");
4738   }
4739 }
4740
4741 static void ReinitializeElementListButtons()
4742 {
4743   static boolean last_setup_value_headlines = FALSE;
4744   static boolean initialization_needed = TRUE;
4745   int i;
4746
4747   if (!initialization_needed)   /* check if editor element setup has changed */
4748   {
4749     if (last_setup_value_headlines != setup.editor.el_headlines)
4750       initialization_needed = TRUE;
4751
4752     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4753       if (editor_elements_info[i].last_setup_value !=
4754           *editor_elements_info[i].setup_value)
4755         initialization_needed = TRUE;
4756   }
4757
4758   if (!initialization_needed)
4759     return;
4760
4761   FreeLevelEditorGadgets();
4762   CreateLevelEditorGadgets();
4763
4764   /* store current setup values for next invocation of this function */
4765   last_setup_value_headlines = setup.editor.el_headlines;
4766   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4767     editor_elements_info[i].last_setup_value =
4768       *editor_elements_info[i].setup_value;
4769
4770   initialization_needed = FALSE;
4771 }
4772
4773 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4774                               boolean input)
4775 {
4776   int border_graphic =
4777     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4778   Bitmap *src_bitmap;
4779   int src_x, src_y;
4780   int num_mini_tilex = width  / MINI_TILEX + 1;
4781   int num_mini_tiley = height / MINI_TILEY + 1;
4782   int from_x = dest_x - MINI_TILEX / 2;
4783   int from_y = dest_y - MINI_TILEY / 2;
4784   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4785   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4786   int x, y;
4787
4788   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4789
4790   for (y = 0; y < num_mini_tiley; y++)
4791     for (x = 0; x < num_mini_tilex; x++)
4792       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4793                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4794
4795   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4796
4797   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4798   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4799   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4800   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4801 }
4802
4803 static void DrawDrawingArea(int id)
4804 {
4805   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4806   int x, y;
4807
4808   int *value = drawingarea_info[id].value;
4809   int area_xsize = drawingarea_info[id].area_xsize;
4810   int area_ysize = drawingarea_info[id].area_ysize;
4811
4812   for (x = 0; x < area_xsize; x++)
4813     for (y = 0; y < area_ysize; y++)
4814       DrawMiniGraphicExt(drawto,
4815                          gi->x + x * MINI_TILEX,
4816                          gi->y + y * MINI_TILEY,
4817                          el2edimg(value[x * area_ysize + y]));
4818 }
4819
4820 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4821 {
4822   int x,y;
4823   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4824   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4825
4826   BlitBitmap(drawto, drawto,
4827              SX + (dx == -1 ? MINI_TILEX : 0),
4828              SY + (dy == -1 ? MINI_TILEY : 0),
4829              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4830              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4831              SX + (dx == +1 ? MINI_TILEX : 0),
4832              SY + (dy == +1 ? MINI_TILEY : 0));
4833   if (dx)
4834   {
4835     x = (dx == 1 ? 0 : ed_fieldx - 1);
4836     for (y = 0; y < ed_fieldy; y++)
4837       DrawMiniElementOrWall(x, y, from_x, from_y);
4838   }
4839   else if (dy)
4840   {
4841     y = (dy == 1 ? 0 : ed_fieldy - 1);
4842     for (x = 0; x < ed_fieldx; x++)
4843       DrawMiniElementOrWall(x, y, from_x, from_y);
4844   }
4845
4846   redraw_mask |= REDRAW_FIELD;
4847   BackToFront();
4848 }
4849
4850 static void CreateControlButtons()
4851 {
4852   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4853   struct GadgetInfo *gi;
4854   unsigned long event_mask;
4855   int i;
4856
4857   /* create toolbox buttons */
4858   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4859   {
4860     int id = i;
4861     int width, height;
4862     int gd_xoffset, gd_yoffset;
4863     int gd_x1, gd_x2, gd_y1, gd_y2;
4864     int button_type;
4865     int radio_button_nr;
4866     boolean checked;
4867
4868     if (id == GADGET_ID_SINGLE_ITEMS ||
4869         id == GADGET_ID_CONNECTED_ITEMS ||
4870         id == GADGET_ID_LINE ||
4871         id == GADGET_ID_ARC ||
4872         id == GADGET_ID_TEXT ||
4873         id == GADGET_ID_RECTANGLE ||
4874         id == GADGET_ID_FILLED_BOX ||
4875         id == GADGET_ID_FLOOD_FILL ||
4876         id == GADGET_ID_GRAB_BRUSH ||
4877         id == GADGET_ID_PICK_ELEMENT ||
4878         id == GADGET_ID_CUSTOM_COPY_FROM ||
4879         id == GADGET_ID_CUSTOM_COPY_TO ||
4880         id == GADGET_ID_CUSTOM_EXCHANGE)
4881     {
4882       button_type = GD_TYPE_RADIO_BUTTON;
4883       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4884       checked = (id == drawing_function ? TRUE : FALSE);
4885       event_mask = GD_EVENT_PRESSED;
4886     }
4887     else
4888     {
4889       button_type = GD_TYPE_NORMAL_BUTTON;
4890       radio_button_nr = RADIO_NR_NONE;
4891       checked = FALSE;
4892
4893       if (id == GADGET_ID_WRAP_LEFT ||
4894           id == GADGET_ID_WRAP_RIGHT ||
4895           id == GADGET_ID_WRAP_UP ||
4896           id == GADGET_ID_WRAP_DOWN)
4897         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4898       else
4899         event_mask = GD_EVENT_RELEASED;
4900     }
4901
4902     if (id < ED_NUM_CTRL1_BUTTONS)
4903     {
4904       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4905       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4906
4907       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4908       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4909       width  = ED_CTRL1_BUTTON_XSIZE;
4910       height = ED_CTRL1_BUTTON_YSIZE;
4911
4912       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4913       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4914       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4915       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4916     }
4917     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4918     {
4919       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4920       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4921
4922       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4923       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4924       width  = ED_CTRL2_BUTTON_XSIZE;
4925       height = ED_CTRL2_BUTTON_YSIZE;
4926
4927       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4928       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4929       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4930       gd_y2 = 0;        /* no alternative graphic for these buttons */
4931     }
4932     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4933     {
4934       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4935       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4936
4937       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4938       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4939       width  = ED_CTRL3_BUTTON_XSIZE;
4940       height = ED_CTRL3_BUTTON_YSIZE;
4941
4942       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4943       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4944       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4945       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4946     }
4947     else
4948     {
4949       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4950       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4951
4952       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4953       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4954       width  = ED_CTRL4_BUTTON_XSIZE;
4955       height = ED_CTRL4_BUTTON_YSIZE;
4956
4957       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4958       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4959       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4960       gd_y2 = 0;        /* no alternative graphic for these buttons */
4961     }
4962
4963     gi = CreateGadget(GDI_CUSTOM_ID, id,
4964                       GDI_CUSTOM_TYPE_ID, i,
4965                       GDI_INFO_TEXT, control_info[i].text,
4966                       GDI_X, EX + gd_xoffset,
4967                       GDI_Y, EY + gd_yoffset,
4968                       GDI_WIDTH, width,
4969                       GDI_HEIGHT, height,
4970                       GDI_TYPE, button_type,
4971                       GDI_STATE, GD_BUTTON_UNPRESSED,
4972                       GDI_RADIO_NR, radio_button_nr,
4973                       GDI_CHECKED, checked,
4974                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4975                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4976                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4977                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4978                       GDI_EVENT_MASK, event_mask,
4979                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4980                       GDI_CALLBACK_ACTION, HandleControlButtons,
4981                       GDI_END);
4982
4983     if (gi == NULL)
4984       Error(ERR_EXIT, "cannot create gadget");
4985
4986     level_editor_gadget[id] = gi;
4987   }
4988
4989   /* create buttons for scrolling of drawing area and element list */
4990   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4991   {
4992     int id = scrollbutton_info[i].gadget_id;
4993     int x, y, width, height;
4994     int gd_x1, gd_x2, gd_y1, gd_y2;
4995
4996     x = scrollbutton_info[i].x;
4997     y = scrollbutton_info[i].y;
4998
4999     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5000
5001     if (id == GADGET_ID_SCROLL_LIST_UP ||
5002         id == GADGET_ID_SCROLL_LIST_DOWN)
5003     {
5004       x += DX;
5005       y += DY;
5006       width = ED_SCROLLBUTTON2_XSIZE;
5007       height = ED_SCROLLBUTTON2_YSIZE;
5008       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5009       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5010       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5011       gd_y2 = gd_y1;
5012     }
5013     else
5014     {
5015       x += SX;
5016       y += SY;
5017       width = ED_SCROLLBUTTON_XSIZE;
5018       height = ED_SCROLLBUTTON_YSIZE;
5019       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5020       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5021       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5022       gd_y2 = gd_y1;
5023     }
5024
5025     gi = CreateGadget(GDI_CUSTOM_ID, id,
5026                       GDI_CUSTOM_TYPE_ID, i,
5027                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5028                       GDI_X, x,
5029                       GDI_Y, y,
5030                       GDI_WIDTH, width,
5031                       GDI_HEIGHT, height,
5032                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5033                       GDI_STATE, GD_BUTTON_UNPRESSED,
5034                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5035                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5036                       GDI_EVENT_MASK, event_mask,
5037                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5038                       GDI_CALLBACK_ACTION, HandleControlButtons,
5039                       GDI_END);
5040
5041     if (gi == NULL)
5042       Error(ERR_EXIT, "cannot create gadget");
5043
5044     level_editor_gadget[id] = gi;
5045   }
5046
5047   /* create buttons for element list */
5048   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5049   {
5050     Bitmap *deco_bitmap;
5051     int deco_x, deco_y, deco_xpos, deco_ypos;
5052     int gd_xoffset, gd_yoffset;
5053     int gd_x1, gd_x2, gd_y;
5054     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5055     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5056     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5057     int element = editor_elements[i];
5058
5059     event_mask = GD_EVENT_RELEASED;
5060
5061     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5062     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5063
5064     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5065     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5066     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5067
5068     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5069     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5070     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5071
5072     gi = CreateGadget(GDI_CUSTOM_ID, id,
5073                       GDI_CUSTOM_TYPE_ID, i,
5074                       GDI_INFO_TEXT, getElementInfoText(element),
5075                       GDI_X, DX + gd_xoffset,
5076                       GDI_Y, DY + gd_yoffset,
5077                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5078                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5079                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5080                       GDI_STATE, GD_BUTTON_UNPRESSED,
5081                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5082                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5083                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5084                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5085                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5086                       GDI_DECORATION_SHIFTING, 1, 1,
5087                       GDI_EVENT_MASK, event_mask,
5088                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5089                       GDI_CALLBACK_ACTION, HandleControlButtons,
5090                       GDI_END);
5091
5092     if (gi == NULL)
5093       Error(ERR_EXIT, "cannot create gadget");
5094
5095     level_editor_gadget[id] = gi;
5096   }
5097 }
5098
5099 static void CreateCounterButtons()
5100 {
5101   int max_infotext_len = getMaxInfoTextLength();
5102   int i;
5103
5104   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5105   {
5106     int j;
5107     int x = SX + counterbutton_info[i].x;       /* down count button */
5108     int y = SY + counterbutton_info[i].y;
5109
5110     /* determine horizontal position to the right of specified gadget */
5111     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5112       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5113            ED_GADGET_TEXT_DISTANCE);
5114
5115     /* determine horizontal offset for leading text */
5116     if (counterbutton_info[i].text_left != NULL)
5117       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5118
5119     for (j = 0; j < 2; j++)
5120     {
5121       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5122       struct GadgetInfo *gi;
5123       int id = (j == 0 ?
5124                 counterbutton_info[i].gadget_id_down :
5125                 counterbutton_info[i].gadget_id_up);
5126       int gd_xoffset;
5127       int gd_x, gd_x1, gd_x2, gd_y;
5128       int x_size, y_size;
5129       unsigned long event_mask;
5130       char infotext[max_infotext_len + 1];
5131
5132       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5133
5134       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5135       {
5136         int sid = (j == 0 ?
5137                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5138                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5139
5140         event_mask |= GD_EVENT_RELEASED;
5141
5142         if (j == 1)
5143           x += 2 * ED_GADGET_DISTANCE;
5144         y += ED_GADGET_DISTANCE;
5145
5146         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5147         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5148         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5149         x_size = ED_SCROLLBUTTON_XSIZE;
5150         y_size = ED_SCROLLBUTTON_YSIZE;
5151       }
5152       else
5153       {
5154         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5155         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5156         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5157         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5158         x_size = ED_BUTTON_COUNT_XSIZE;
5159         y_size = ED_BUTTON_COUNT_YSIZE;
5160       }
5161
5162       sprintf(infotext, "%s counter value by 1, 5 or 10",
5163               (j == 0 ? "decrease" : "increase"));
5164
5165       gi = CreateGadget(GDI_CUSTOM_ID, id,
5166                         GDI_CUSTOM_TYPE_ID, i,
5167                         GDI_INFO_TEXT, infotext,
5168                         GDI_X, x,
5169                         GDI_Y, y,
5170                         GDI_WIDTH, x_size,
5171                         GDI_HEIGHT, y_size,
5172                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5173                         GDI_STATE, GD_BUTTON_UNPRESSED,
5174                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5175                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5176                         GDI_EVENT_MASK, event_mask,
5177                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5178                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5179                         GDI_END);
5180
5181       if (gi == NULL)
5182         Error(ERR_EXIT, "cannot create gadget");
5183
5184       level_editor_gadget[id] = gi;
5185       right_gadget_border[id] =
5186         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5187
5188       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5189
5190       if (j == 0)
5191       {
5192         int font_type = FONT_INPUT_1;
5193         int font_type_active = FONT_INPUT_1_ACTIVE;
5194         int gd_width = ED_WIN_COUNT_XSIZE;
5195
5196         id = counterbutton_info[i].gadget_id_text;
5197         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5198
5199         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5200         {
5201           font_type = FONT_LEVEL_NUMBER;
5202           font_type_active = FONT_LEVEL_NUMBER;
5203
5204           x += 2 * ED_GADGET_DISTANCE;
5205           y -= ED_GADGET_DISTANCE;
5206
5207           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5208           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5209           gd_width = ED_WIN_COUNT2_XSIZE;
5210         }
5211         else
5212         {
5213           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5214           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5215         }
5216
5217         gi = CreateGadget(GDI_CUSTOM_ID, id,
5218                           GDI_CUSTOM_TYPE_ID, i,
5219                           GDI_INFO_TEXT, "enter counter value",
5220                           GDI_X, x,
5221                           GDI_Y, y,
5222                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5223                           GDI_NUMBER_VALUE, 0,
5224                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5225                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5226                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5227                           GDI_TEXT_FONT, font_type,
5228                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5229                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5230                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5231                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5232                           GDI_DESIGN_WIDTH, gd_width,
5233                           GDI_EVENT_MASK, event_mask,
5234                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5235                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5236                           GDI_END);
5237
5238         if (gi == NULL)
5239           Error(ERR_EXIT, "cannot create gadget");
5240
5241         level_editor_gadget[id] = gi;
5242         right_gadget_border[id] =
5243           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5244
5245         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5246       }
5247     }
5248   }
5249 }
5250
5251 static void CreateDrawingAreas()
5252 {
5253   int i;
5254
5255   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5256   {
5257     struct GadgetInfo *gi;
5258     unsigned long event_mask;
5259     int id = drawingarea_info[i].gadget_id;
5260     int x = SX + drawingarea_info[i].x;
5261     int y = SY + drawingarea_info[i].y;
5262     int area_xsize = drawingarea_info[i].area_xsize;
5263     int area_ysize = drawingarea_info[i].area_ysize;
5264
5265     event_mask =
5266       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5267       GD_EVENT_OFF_BORDERS;
5268
5269     /* determine horizontal position to the right of specified gadget */
5270     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5271       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5272            ED_DRAWINGAREA_TEXT_DISTANCE);
5273
5274     /* determine horizontal offset for leading text */
5275     if (drawingarea_info[i].text_left != NULL)
5276       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5277
5278     gi = CreateGadget(GDI_CUSTOM_ID, id,
5279                       GDI_CUSTOM_TYPE_ID, i,
5280                       GDI_X, x,
5281                       GDI_Y, y,
5282                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5283                       GDI_AREA_SIZE, area_xsize, area_ysize,
5284                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5285                       GDI_EVENT_MASK, event_mask,
5286                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5287                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5288                       GDI_END);
5289
5290     if (gi == NULL)
5291       Error(ERR_EXIT, "cannot create gadget");
5292
5293     level_editor_gadget[id] = gi;
5294     right_gadget_border[id] =
5295       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5296   }
5297 }
5298
5299 static void CreateTextInputGadgets()
5300 {
5301   int max_infotext_len = getMaxInfoTextLength();
5302   int i;
5303
5304   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5305   {
5306     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5307     int gd_x, gd_y;
5308     struct GadgetInfo *gi;
5309     unsigned long event_mask;
5310     char infotext[MAX_OUTPUT_LINESIZE + 1];
5311     int id = textinput_info[i].gadget_id;
5312
5313     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5314
5315     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5316     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5317
5318     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5319     infotext[max_infotext_len] = '\0';
5320
5321     gi = CreateGadget(GDI_CUSTOM_ID, id,
5322                       GDI_CUSTOM_TYPE_ID, i,
5323                       GDI_INFO_TEXT, infotext,
5324                       GDI_X, SX + textinput_info[i].x,
5325                       GDI_Y, SY + textinput_info[i].y,
5326                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5327                       GDI_TEXT_VALUE, textinput_info[i].value,
5328                       GDI_TEXT_SIZE, textinput_info[i].size,
5329                       GDI_TEXT_FONT, FONT_INPUT_1,
5330                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5331                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5332                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5333                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5334                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5335                       GDI_EVENT_MASK, event_mask,
5336                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5337                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5338                       GDI_END);
5339
5340     if (gi == NULL)
5341       Error(ERR_EXIT, "cannot create gadget");
5342
5343     level_editor_gadget[id] = gi;
5344   }
5345 }
5346
5347 static void CreateTextAreaGadgets()
5348 {
5349   int max_infotext_len = getMaxInfoTextLength();
5350   int i;
5351
5352   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5353   {
5354     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5355     int gd_x, gd_y;
5356     struct GadgetInfo *gi;
5357     unsigned long event_mask;
5358     char infotext[MAX_OUTPUT_LINESIZE + 1];
5359     int id = textarea_info[i].gadget_id;
5360     int area_xsize = textarea_info[i].xsize;
5361     int area_ysize = textarea_info[i].ysize;
5362
5363     event_mask = GD_EVENT_TEXT_LEAVING;
5364
5365     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5366     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5367
5368     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5369     infotext[max_infotext_len] = '\0';
5370
5371     gi = CreateGadget(GDI_CUSTOM_ID, id,
5372                       GDI_CUSTOM_TYPE_ID, i,
5373                       GDI_INFO_TEXT, infotext,
5374                       GDI_X, SX + textarea_info[i].x,
5375                       GDI_Y, SY + textarea_info[i].y,
5376                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5377                       GDI_AREA_SIZE, area_xsize, area_ysize,
5378                       GDI_TEXT_FONT, FONT_INPUT_1,
5379                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5380                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5381                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5382                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5383                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5384                       GDI_EVENT_MASK, event_mask,
5385                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5386                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5387                       GDI_END);
5388
5389     if (gi == NULL)
5390       Error(ERR_EXIT, "cannot create gadget");
5391
5392     level_editor_gadget[id] = gi;
5393   }
5394 }
5395
5396 static void CreateSelectboxGadgets()
5397 {
5398   int max_infotext_len = getMaxInfoTextLength();
5399   int i, j;
5400
5401   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5402   {
5403     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5404     int gd_x, gd_y;
5405     struct GadgetInfo *gi;
5406     unsigned long event_mask;
5407     char infotext[MAX_OUTPUT_LINESIZE + 1];
5408     int id = selectbox_info[i].gadget_id;
5409     int x = SX + selectbox_info[i].x;
5410     int y = SY + selectbox_info[i].y;
5411
5412     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5413     {
5414       /* (we cannot use -1 for uninitialized values if we directly compare
5415          with results from strlen(), because the '<' and '>' operation will
5416          implicitely cast -1 to an unsigned integer value!) */
5417       selectbox_info[i].size = 0;
5418
5419       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5420         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5421           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5422
5423       selectbox_info[i].size++;         /* add one character empty space */
5424     }
5425
5426     event_mask = GD_EVENT_RELEASED |
5427       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5428
5429     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5430     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5431
5432     /* determine horizontal position to the right of specified gadget */
5433     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5434       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5435            ED_GADGET_TEXT_DISTANCE);
5436
5437     /* determine horizontal offset for leading text */
5438     if (selectbox_info[i].text_left != NULL)
5439       x += getTextWidthForGadget(selectbox_info[i].text_left);
5440
5441     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5442     infotext[max_infotext_len] = '\0';
5443
5444     gi = CreateGadget(GDI_CUSTOM_ID, id,
5445                       GDI_CUSTOM_TYPE_ID, i,
5446                       GDI_INFO_TEXT, infotext,
5447                       GDI_X, x,
5448                       GDI_Y, y,
5449                       GDI_TYPE, GD_TYPE_SELECTBOX,
5450                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5451                       GDI_TEXT_SIZE, selectbox_info[i].size,
5452                       GDI_TEXT_FONT, FONT_INPUT_1,
5453                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5454                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5455                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5456                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5457                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5458                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5459                       GDI_EVENT_MASK, event_mask,
5460                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5461                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5462                       GDI_END);
5463
5464     if (gi == NULL)
5465       Error(ERR_EXIT, "cannot create gadget");
5466
5467     level_editor_gadget[id] = gi;
5468     right_gadget_border[id] =
5469       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5470   }
5471 }
5472
5473 static void CreateTextbuttonGadgets()
5474 {
5475   int max_infotext_len = getMaxInfoTextLength();
5476   int i;
5477
5478   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5479   {
5480     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5481     int gd_x1, gd_x2, gd_y1, gd_y2;
5482     struct GadgetInfo *gi;
5483     unsigned long event_mask;
5484     char infotext[MAX_OUTPUT_LINESIZE + 1];
5485     int id = textbutton_info[i].gadget_id;
5486     int x = SX + textbutton_info[i].x;
5487     int y = SY + textbutton_info[i].y;
5488
5489     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5490       textbutton_info[i].size = strlen(textbutton_info[i].text);
5491
5492     event_mask = GD_EVENT_RELEASED;
5493
5494     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5495     {
5496       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5497       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5498       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5499       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5500     }
5501     else
5502     {
5503       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5504       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5505       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5506       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5507     }
5508
5509     sprintf(infotext, "%s", textbutton_info[i].infotext);
5510     infotext[max_infotext_len] = '\0';
5511
5512     /* determine horizontal position to the right of specified gadget */
5513     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5514       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5515            ED_GADGET_TEXT_DISTANCE);
5516
5517     /* determine horizontal offset for leading text */
5518     if (textbutton_info[i].text_left != NULL)
5519       x += getTextWidthForGadget(textbutton_info[i].text_left);
5520
5521     gi = CreateGadget(GDI_CUSTOM_ID, id,
5522                       GDI_CUSTOM_TYPE_ID, i,
5523                       GDI_INFO_TEXT, infotext,
5524                       GDI_X, x,
5525                       GDI_Y, y,
5526                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5527                       GDI_TEXT_VALUE, textbutton_info[i].text,
5528                       GDI_TEXT_SIZE, textbutton_info[i].size,
5529                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5530                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5531                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5532                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5533                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5534                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5535                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5536                       GDI_DECORATION_SHIFTING, 1, 1,
5537                       GDI_EVENT_MASK, event_mask,
5538                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5539                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5540                       GDI_END);
5541
5542     if (gi == NULL)
5543       Error(ERR_EXIT, "cannot create gadget");
5544
5545     level_editor_gadget[id] = gi;
5546     right_gadget_border[id] =
5547       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5548   }
5549 }
5550
5551 static void CreateGraphicbuttonGadgets()
5552 {
5553   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5554   struct GadgetInfo *gi;
5555   unsigned long event_mask;
5556   int i;
5557
5558   /* create buttons for scrolling of drawing area and element list */
5559   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5560   {
5561     int id = graphicbutton_info[i].gadget_id;
5562     int gd_x1, gd_x2, gd_y1, gd_y2;
5563     int x = SX + graphicbutton_info[i].x;
5564     int y = SY + graphicbutton_info[i].y;
5565
5566     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5567
5568     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5569     {
5570       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5571       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5572       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5573       gd_y2 = gd_y1;
5574     }
5575     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5576     {
5577       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5578       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5579       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5580       gd_y2 = gd_y1;
5581     }
5582
5583     /* determine horizontal position to the right of specified gadget */
5584     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5585       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5586            ED_GADGET_TEXT_DISTANCE);
5587
5588     /* determine horizontal offset for leading text */
5589     if (graphicbutton_info[i].text_left != NULL)
5590       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5591
5592     gi = CreateGadget(GDI_CUSTOM_ID, id,
5593                       GDI_CUSTOM_TYPE_ID, i,
5594                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5595                       GDI_X, x,
5596                       GDI_Y, y,
5597                       GDI_WIDTH, graphicbutton_info[i].width,
5598                       GDI_HEIGHT, graphicbutton_info[i].height,
5599                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5600                       GDI_STATE, GD_BUTTON_UNPRESSED,
5601                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5602                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5603                       GDI_EVENT_MASK, event_mask,
5604                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5605                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5606                       GDI_END);
5607
5608     if (gi == NULL)
5609       Error(ERR_EXIT, "cannot create gadget");
5610
5611     level_editor_gadget[id] = gi;
5612     right_gadget_border[id] =
5613       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5614   }
5615 }
5616
5617 static void CreateScrollbarGadgets()
5618 {
5619   int i;
5620
5621   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5622   {
5623     int id = scrollbar_info[i].gadget_id;
5624     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5625     int gd_x1, gd_x2, gd_y1, gd_y2;
5626     struct GadgetInfo *gi;
5627     int items_max, items_visible, item_position;
5628     unsigned long event_mask;
5629
5630     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5631     {
5632       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5633       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5634       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5635     }
5636     else        /* drawing area scrollbars */
5637     {
5638       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5639       {
5640         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5641         items_visible = ed_fieldx;
5642         item_position = 0;
5643       }
5644       else
5645       {
5646         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5647         items_visible = ed_fieldy;
5648         item_position = 0;
5649       }
5650     }
5651
5652     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5653
5654     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5655     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5656                       scrollbar_info[i].height : scrollbar_info[i].width));
5657     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5658     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5659
5660     gi = CreateGadget(GDI_CUSTOM_ID, id,
5661                       GDI_CUSTOM_TYPE_ID, i,
5662                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5663                       GDI_X, scrollbar_info[i].x,
5664                       GDI_Y, scrollbar_info[i].y,
5665                       GDI_WIDTH, scrollbar_info[i].width,
5666                       GDI_HEIGHT, scrollbar_info[i].height,
5667                       GDI_TYPE, scrollbar_info[i].type,
5668                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5669                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5670                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5671                       GDI_STATE, GD_BUTTON_UNPRESSED,
5672                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5673                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5674                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5675                       GDI_EVENT_MASK, event_mask,
5676                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5677                       GDI_CALLBACK_ACTION, HandleControlButtons,
5678                       GDI_END);
5679
5680     if (gi == NULL)
5681       Error(ERR_EXIT, "cannot create gadget");
5682
5683     level_editor_gadget[id] = gi;
5684   }
5685 }
5686
5687 static void CreateCheckbuttonGadgets()
5688 {
5689   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5690   struct GadgetInfo *gi;
5691   unsigned long event_mask;
5692   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5693   int i;
5694
5695   event_mask = GD_EVENT_PRESSED;
5696
5697   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5698   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5699   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5700   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5701   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5702
5703   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5704   {
5705     int id = checkbutton_info[i].gadget_id;
5706     int x = SX + checkbutton_info[i].x;
5707     int y = SY + checkbutton_info[i].y;
5708
5709     if (id == GADGET_ID_STICK_ELEMENT)
5710       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5711     else
5712       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5713
5714     /* determine horizontal position to the right of specified gadget */
5715     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5716       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5717            ED_GADGET_TEXT_DISTANCE);
5718
5719     /* determine horizontal offset for leading text */
5720     if (checkbutton_info[i].text_left != NULL)
5721       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5722
5723     gi = CreateGadget(GDI_CUSTOM_ID, id,
5724                       GDI_CUSTOM_TYPE_ID, i,
5725                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5726                       GDI_X, x,
5727                       GDI_Y, y,
5728                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5729                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5730                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5731                       GDI_CHECKED, *checkbutton_info[i].value,
5732                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5733                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5734                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5735                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5736                       GDI_EVENT_MASK, event_mask,
5737                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5738                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5739                       GDI_END);
5740
5741     if (gi == NULL)
5742       Error(ERR_EXIT, "cannot create gadget");
5743
5744     level_editor_gadget[id] = gi;
5745     right_gadget_border[id] =
5746       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5747   }
5748 }
5749
5750 static void CreateRadiobuttonGadgets()
5751 {
5752   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5753   struct GadgetInfo *gi;
5754   unsigned long event_mask;
5755   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5756   int i;
5757
5758   event_mask = GD_EVENT_PRESSED;
5759
5760   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5761   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5762   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5763   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5764   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5765
5766   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5767   {
5768     int id = radiobutton_info[i].gadget_id;
5769     int x = SX + radiobutton_info[i].x;
5770     int y = SY + radiobutton_info[i].y;
5771
5772     int checked =
5773       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5774
5775     /* determine horizontal position to the right of specified gadget */
5776     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5777       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5778            ED_GADGET_TEXT_DISTANCE);
5779
5780     /* determine horizontal offset for leading text */
5781     if (radiobutton_info[i].text_left != NULL)
5782       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5783
5784     gi = CreateGadget(GDI_CUSTOM_ID, id,
5785                       GDI_CUSTOM_TYPE_ID, i,
5786                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5787                       GDI_X, x,
5788                       GDI_Y, y,
5789                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5790                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5791                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5792                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5793                       GDI_CHECKED, checked,
5794                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5795                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5796                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5797                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5798                       GDI_EVENT_MASK, event_mask,
5799                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5800                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5801                       GDI_END);
5802
5803     if (gi == NULL)
5804       Error(ERR_EXIT, "cannot create gadget");
5805
5806     level_editor_gadget[id] = gi;
5807     right_gadget_border[id] =
5808       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5809   }
5810 }
5811
5812 void CreateLevelEditorGadgets()
5813 {
5814   int old_game_status = game_status;
5815
5816   /* setting 'game_status' is needed to get the right fonts for the editor */
5817   game_status = GAME_MODE_EDITOR;
5818
5819   ReinitializeElementList();
5820
5821   CreateControlButtons();
5822   CreateScrollbarGadgets();
5823
5824   /* order of function calls is important because of cross-references */
5825   CreateCheckbuttonGadgets();
5826   CreateCounterButtons();
5827   CreateRadiobuttonGadgets();
5828   CreateTextInputGadgets();
5829   CreateTextAreaGadgets();
5830   CreateSelectboxGadgets();
5831   CreateGraphicbuttonGadgets();
5832   CreateTextbuttonGadgets();
5833   CreateDrawingAreas();
5834
5835   game_status = old_game_status;
5836 }
5837
5838 void FreeLevelEditorGadgets()
5839 {
5840   int i;
5841
5842   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5843   {
5844     FreeGadget(level_editor_gadget[i]);
5845
5846     level_editor_gadget[i] = NULL;
5847   }
5848 }
5849
5850 static void MapCounterButtons(int id)
5851 {
5852   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5853   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5854   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5855   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5856   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5857   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5858   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5859   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5860   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5861   int yoffset = ED_BORDER_SIZE;
5862   int x_left = gi_down->x - xoffset_left;
5863 #if 1
5864   int x_right;  /* set after gadget position was modified */
5865 #else
5866   int x_right = gi_up->x + gi_up->width + xoffset_right;
5867 #endif
5868   int y_above = gi_down->y - yoffset_above;
5869   int x = gi_down->x;
5870   int y;        /* set after gadget position was modified */
5871
5872   /* counter limits must be changed first to prevent value truncation */
5873   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5874                             counterbutton_info[id].max_value);
5875
5876   /* right text position might have changed after setting position above */
5877   x_right = gi_up->x + gi_up->width + xoffset_right;
5878
5879   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5880
5881   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5882   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5883       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5884   {
5885     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5886     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5887     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5888   }
5889
5890   /* vertical position might have changed after setting position above */
5891   y = gi_up->y + yoffset;
5892
5893   if (counterbutton_info[id].text_above)
5894     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5895
5896   if (counterbutton_info[id].text_left)
5897     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5898
5899   if (counterbutton_info[id].text_right)
5900     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5901
5902   MapGadget(gi_down);
5903   MapGadget(gi_text);
5904   MapGadget(gi_up);
5905 }
5906
5907 static void MapControlButtons()
5908 {
5909   int counter_id;
5910   int i;
5911
5912   /* map toolbox buttons (excluding special CE toolbox buttons) */
5913   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5914     MapGadget(level_editor_gadget[i]);
5915
5916   /* map buttons to select elements */
5917   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5918     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5919   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5920   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5921   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5922
5923   /* map buttons to select level */
5924   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5925   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5926   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5927   MapCounterButtons(counter_id);
5928 }
5929
5930 static void MapDrawingArea(int id)
5931 {
5932   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5933   int area_xsize = gi->drawing.area_xsize;
5934   int area_ysize = gi->drawing.area_ysize;
5935   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5936   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5937   int x_left  = gi->x - xoffset_left;
5938   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5939   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5940   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5941   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5942
5943   if (drawingarea_info[id].text_left)
5944     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5945
5946   if (drawingarea_info[id].text_right)
5947     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5948
5949   if (drawingarea_info[id].text_below)
5950     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5951
5952   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5953   {
5954     DrawElementBorder(gi->x, gi->y,
5955                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5956
5957     DrawDrawingArea(id);
5958   }
5959
5960   MapGadget(gi);
5961 }
5962
5963 static void MapTextInputGadget(int id)
5964 {
5965   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5966   int xoffset_above = 0;
5967   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5968   int x_above = textinput_info[id].x + xoffset_above;
5969   int y_above = textinput_info[id].y + yoffset_above;
5970
5971   if (textinput_info[id].text_above)
5972     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5973
5974   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5975
5976   MapGadget(gi);
5977 }
5978
5979 static void MapTextAreaGadget(int id)
5980 {
5981   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5982   int xoffset_above = 0;
5983   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5984   int x_above = textarea_info[id].x + xoffset_above;
5985   int y_above = textarea_info[id].y + yoffset_above;
5986
5987   if (textarea_info[id].text_above)
5988     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5989
5990   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5991
5992   MapGadget(gi);
5993 }
5994
5995 static void MapSelectboxGadget(int id)
5996 {
5997   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5998   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5999   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6000   int yoffset = ED_BORDER_SIZE;
6001   int x_left = gi->x - xoffset_left;
6002   int x_right = gi->x + gi->width + xoffset_right;
6003   int y = gi->y + yoffset;
6004
6005   if (selectbox_info[id].text_left)
6006     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6007
6008   if (selectbox_info[id].text_right)
6009     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6010
6011   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6012
6013   MapGadget(gi);
6014 }
6015
6016 static void MapTextbuttonGadget(int id)
6017 {
6018   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6019   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6020   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6021   int yoffset = ED_BORDER_SIZE;
6022   int x_left = gi->x - xoffset_left;
6023   int x_right = gi->x + gi->width + xoffset_right;
6024   int y = gi->y + yoffset;
6025
6026   /* only show button to delete change pages when more than minimum pages */
6027   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6028       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6029     return;
6030
6031   if (textbutton_info[id].text_left)
6032     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6033
6034   if (textbutton_info[id].text_right)
6035     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6036
6037   MapGadget(gi);
6038 }
6039
6040 static void MapGraphicbuttonGadget(int id)
6041 {
6042   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6043   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6044   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6045   int yoffset = ED_BORDER_SIZE;
6046   int x_left = gi->x - xoffset_left;
6047   int x_right = gi->x + gi->width + xoffset_right;
6048   int y = gi->y + yoffset;
6049
6050   if (graphicbutton_info[id].text_left)
6051     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6052
6053   if (graphicbutton_info[id].text_right)
6054     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6055
6056   MapGadget(gi);
6057 }
6058
6059 static void MapRadiobuttonGadget(int id)
6060 {
6061   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6062   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6063   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6064   int yoffset = ED_BORDER_SIZE;
6065   int x_left = gi->x - xoffset_left;
6066   int x_right = gi->x + gi->width + xoffset_right;
6067   int y = gi->y + yoffset;
6068   boolean checked =
6069     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6070
6071   if (radiobutton_info[id].text_left)
6072     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6073
6074   if (radiobutton_info[id].text_right)
6075     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6076
6077   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6078
6079   MapGadget(gi);
6080 }
6081
6082 static void MapCheckbuttonGadget(int id)
6083 {
6084   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6085   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6086   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6087   int yoffset = ED_BORDER_SIZE;
6088   int x_left, x_right, y;       /* set after gadget position was modified */
6089
6090   /* set position for gadgets with dynamically determined position */
6091   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6092     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6093   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6094
6095   x_left = gi->x - xoffset_left;
6096   x_right = gi->x + gi->width + xoffset_right;
6097   y = gi->y + yoffset;
6098
6099   if (checkbutton_info[id].text_left)
6100     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6101
6102   if (checkbutton_info[id].text_right)
6103     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6104
6105   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6106
6107   MapGadget(gi);
6108 }
6109
6110 static void MapMainDrawingArea()
6111 {
6112   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6113   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6114   int i;
6115
6116   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6117   {
6118     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6119           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6120          no_horizontal_scrollbar) ||
6121         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6122           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6123          no_vertical_scrollbar))
6124       continue;
6125
6126     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6127   }
6128
6129   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6130   {
6131     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6132         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6133       continue;
6134
6135     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6136   }
6137
6138   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6139 }
6140
6141 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6142 {
6143   int i;
6144
6145   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6146   {
6147     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6148         i == GADGET_ID_CUSTOM_COPY_TO ||
6149         i == GADGET_ID_CUSTOM_EXCHANGE ||
6150         i == GADGET_ID_CUSTOM_COPY ||
6151         i == GADGET_ID_CUSTOM_PASTE)
6152     {
6153       if (map)
6154         MapGadget(level_editor_gadget[i]);
6155       else
6156         UnmapGadget(level_editor_gadget[i]);
6157     }
6158   }
6159 }
6160
6161 static void MapLevelEditorToolboxCustomGadgets()
6162 {
6163   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6164 }
6165
6166 static void UnmapLevelEditorToolboxCustomGadgets()
6167 {
6168   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6169 }
6170
6171 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6172 {
6173   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6174   int i;
6175
6176   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6177   {
6178     if (i != GADGET_ID_SINGLE_ITEMS &&
6179         i != GADGET_ID_PROPERTIES &&
6180         i != GADGET_ID_PICK_ELEMENT)
6181     {
6182       struct GadgetInfo *gi = level_editor_gadget[i];
6183
6184       if (map)
6185         MapGadget(gi);
6186       else
6187       {
6188         UnmapGadget(gi);
6189
6190         BlitBitmap(gd_bitmap, drawto,
6191                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6192                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6193                    gi->width, gi->height, gi->x, gi->y);
6194
6195         redraw_mask |= REDRAW_DOOR_3;
6196       }
6197     }
6198   }
6199 }
6200
6201 static void MapLevelEditorToolboxDrawingGadgets()
6202 {
6203   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6204 }
6205
6206 static void UnmapLevelEditorToolboxDrawingGadgets()
6207 {
6208   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6209 }
6210
6211 static void UnmapDrawingArea(int id)
6212 {
6213   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6214 }
6215
6216 static void UnmapLevelEditorWindowGadgets()
6217 {
6218   int i;
6219
6220   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6221     if (level_editor_gadget[i]->x < SX + SXSIZE)
6222       UnmapGadget(level_editor_gadget[i]);
6223 }
6224
6225 void UnmapLevelEditorGadgets()
6226 {
6227   int i;
6228
6229   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6230     UnmapGadget(level_editor_gadget[i]);
6231 }
6232
6233 static void ResetUndoBuffer()
6234 {
6235   undo_buffer_position = -1;
6236   undo_buffer_steps = -1;
6237   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6238
6239   level.changed = FALSE;
6240 }
6241
6242 static void DrawEditModeWindow()
6243 {
6244   ModifyEditorElementList();
6245   RedrawDrawingElements();
6246
6247   if (edit_mode == ED_MODE_INFO)
6248     DrawLevelInfoWindow();
6249   else if (edit_mode == ED_MODE_PROPERTIES)
6250     DrawPropertiesWindow();
6251   else  /* edit_mode == ED_MODE_DRAWING */
6252     DrawDrawingWindow();
6253 }
6254
6255 static boolean LevelChanged()
6256 {
6257   boolean field_changed = FALSE;
6258   int x, y;
6259
6260   if (leveldir_current->readonly)
6261     return FALSE;
6262
6263   for (y = 0; y < lev_fieldy; y++) 
6264     for (x = 0; x < lev_fieldx; x++)
6265       if (Feld[x][y] != level.field[x][y])
6266         field_changed = TRUE;
6267
6268   return (level.changed || field_changed);
6269 }
6270
6271 static boolean LevelContainsPlayer()
6272 {
6273   boolean player_found = FALSE;
6274   int x, y;
6275
6276   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6277
6278   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6279   {
6280     if (Feld[x][y] == EL_PLAYER_1 ||
6281         Feld[x][y] == EL_SP_MURPHY) 
6282       player_found = TRUE;
6283   }
6284
6285   return player_found;
6286 }
6287
6288 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6289                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6290 {
6291   int x, y;
6292
6293   for (x = 0; x < lev_fieldx; x++)
6294     for (y = 0; y < lev_fieldy; y++) 
6295       dst[x][y] = src[x][y];
6296 }
6297
6298 static int setSelectboxValue(int selectbox_id, int new_value)
6299 {
6300   int new_index_value = 0;
6301   int i;
6302
6303   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6304     if (selectbox_info[selectbox_id].options[i].value == new_value)
6305       new_index_value = i;
6306
6307   *selectbox_info[selectbox_id].value =
6308     selectbox_info[selectbox_id].options[new_index_value].value;
6309
6310   return new_index_value;
6311 }
6312
6313 static void setSelectboxSpecialActionVariablesIfNeeded()
6314 {
6315   int i;
6316
6317   /* change action mode and arg variables according to action type variable */
6318   for (i = 0; action_arg_options[i].value != -1; i++)
6319   {
6320     if (action_arg_options[i].value == custom_element_change.action_type)
6321     {
6322       int mode = action_arg_options[i].mode;
6323
6324       /* only change if corresponding selectbox has changed */
6325       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6326           action_arg_modes[mode])
6327         custom_element_change.action_mode = -1;
6328
6329       /* only change if corresponding selectbox has changed */
6330       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6331           action_arg_options[i].options)
6332         custom_element_change.action_arg = -1;
6333
6334       break;
6335     }
6336   }
6337 }
6338
6339 static void setSelectboxSpecialActionOptions()
6340 {
6341   int i;
6342
6343   /* change action mode and arg selectbox according to action type selectbox */
6344   for (i = 0; action_arg_options[i].value != -1; i++)
6345   {
6346     if (action_arg_options[i].value == custom_element_change.action_type)
6347     {
6348       int mode = action_arg_options[i].mode;
6349
6350       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6351                                    action_arg_modes[mode]);
6352       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6353                                  custom_element_change.action_mode);
6354
6355       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6356                                    action_arg_options[i].options);
6357       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6358                                  custom_element_change.action_arg);
6359       break;
6360     }
6361   }
6362 }
6363
6364 static void copy_custom_element_settings(int element_from, int element_to)
6365 {
6366   struct ElementInfo *ei_from = &element_info[element_from];
6367   struct ElementInfo *ei_to = &element_info[element_to];
6368   int i, x, y;
6369
6370   /* ---------- copy element description ---------- */
6371   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6372     ei_to->description[i] = ei_from->description[i];
6373
6374   /* ---------- copy element base properties ---------- */
6375 #if 1
6376   ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6377 #else
6378   Properties[element_to][EP_BITFIELD_BASE] =
6379     Properties[element_from][EP_BITFIELD_BASE];
6380 #endif
6381
6382   /* ---------- copy custom property values ---------- */
6383
6384   ei_to->use_gfx_element = ei_from->use_gfx_element;
6385   ei_to->gfx_element = ei_from->gfx_element;
6386
6387   ei_to->access_direction = ei_from->access_direction;
6388
6389   ei_to->collect_score_initial = ei_from->collect_score_initial;
6390   ei_to->collect_count_initial = ei_from->collect_count_initial;
6391
6392   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6393   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6394   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6395
6396   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6397   ei_to->push_delay_random = ei_from->push_delay_random;
6398   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6399   ei_to->drop_delay_random = ei_from->drop_delay_random;
6400   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6401   ei_to->move_delay_random = ei_from->move_delay_random;
6402
6403   ei_to->move_pattern = ei_from->move_pattern;
6404   ei_to->move_direction_initial = ei_from->move_direction_initial;
6405   ei_to->move_stepsize = ei_from->move_stepsize;
6406
6407   ei_to->move_enter_element = ei_from->move_enter_element;
6408   ei_to->move_leave_element = ei_from->move_leave_element;
6409   ei_to->move_leave_type = ei_from->move_leave_type;
6410
6411   ei_to->slippery_type = ei_from->slippery_type;
6412
6413   for (y = 0; y < 3; y++)
6414     for (x = 0; x < 3; x++)
6415       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6416
6417   ei_to->explosion_type = ei_from->explosion_type;
6418   ei_to->explosion_delay = ei_from->explosion_delay;
6419   ei_to->ignition_delay = ei_from->ignition_delay;
6420
6421   /* ---------- reinitialize and copy change pages ---------- */
6422
6423   ei_to->num_change_pages = ei_from->num_change_pages;
6424   ei_to->current_change_page = ei_from->current_change_page;
6425
6426   setElementChangePages(ei_to, ei_to->num_change_pages);
6427
6428   for (i=0; i < ei_to->num_change_pages; i++)
6429     ei_to->change_page[i] = ei_from->change_page[i];
6430
6431   /* ---------- copy group element info ---------- */
6432   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6433     *ei_to->group = *ei_from->group;
6434
6435   /* mark this custom element as modified */
6436   ei_to->modified_settings = TRUE;
6437 }
6438
6439 static void replace_custom_element_in_settings(int element_from,
6440                                                int element_to)
6441 {
6442   int i, j, x, y;
6443
6444   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6445   {
6446     struct ElementInfo *ei = &element_info[i];
6447
6448     for (y = 0; y < 3; y++)
6449       for (x = 0; x < 3; x++)
6450         if (ei->content.e[x][y] == element_from)
6451           ei->content.e[x][y] = element_to;
6452
6453     for (j = 0; j < ei->num_change_pages; j++)
6454     {
6455       struct ElementChangeInfo *change = &ei->change_page[j];
6456
6457       if (change->target_element == element_from)
6458         change->target_element = element_to;
6459
6460       if (change->trigger_element == element_from)
6461         change->trigger_element = element_to;
6462
6463       for (y = 0; y < 3; y++)
6464         for (x = 0; x < 3; x++)
6465           if (change->target_content.e[x][y] == element_from)
6466             change->target_content.e[x][y] = element_to;
6467     }
6468
6469     if (ei->group != NULL)                              /* group or internal */
6470       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6471         if (ei->group->element[j] == element_from)
6472           ei->group->element[j] = element_to;
6473   }
6474 }
6475
6476 static void replace_custom_element_in_playfield(int element_from,
6477                                                 int element_to)
6478 {
6479   int x, y;
6480
6481   for (x = 0; x < lev_fieldx; x++)
6482     for (y = 0; y < lev_fieldy; y++)
6483       if (Feld[x][y] == element_from)
6484         Feld[x][y] = element_to;
6485 }
6486
6487 static boolean CopyCustomElement(int element_old, int element_new,
6488                                  int copy_mode)
6489 {
6490   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6491   {
6492     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6493                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6494     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6495   }
6496   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6497   {
6498     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6499                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6500     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6501
6502     level.changed = TRUE;
6503   }
6504   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6505   {
6506     Request("Please choose custom element !", REQ_CONFIRM);
6507
6508     return FALSE;
6509   }
6510   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6511   {
6512     Request("Please choose group element !", REQ_CONFIRM);
6513
6514     return FALSE;
6515   }
6516   else
6517   {
6518     level.changed = TRUE;
6519   }
6520
6521   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6522   {
6523     copy_custom_element_settings(element_new, element_old);
6524   }
6525   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6526   {
6527     copy_custom_element_settings(element_old, element_new);
6528   }
6529   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6530   {
6531     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6532     copy_custom_element_settings(element_new, element_old);
6533     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6534
6535     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6536     replace_custom_element_in_settings(element_new, element_old);
6537     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6538
6539     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6540     replace_custom_element_in_playfield(element_new, element_old);
6541     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6542   }
6543
6544   UpdateCustomElementGraphicGadgets();
6545   DrawPropertiesWindow();
6546
6547   return TRUE;
6548 }
6549
6550 static void CopyCustomElementPropertiesToEditor(int element)
6551 {
6552   int i;
6553   int current_change_page = element_info[element].current_change_page;
6554
6555   /* dynamically (re)build selectbox for selecting change page */
6556   for (i = 0; i < element_info[element].num_change_pages; i++)
6557   {
6558     sprintf(options_change_page_strings[i], "%d", i + 1);
6559
6560     options_change_page[i].value = i;
6561     options_change_page[i].text = options_change_page_strings[i];
6562   }
6563
6564   options_change_page[i].value = -1;
6565   options_change_page[i].text = NULL;
6566
6567   /* needed here to initialize combined element properties */
6568   InitElementPropertiesEngine(level.game_version);
6569
6570   element_info[element].change =
6571     &element_info[element].change_page[current_change_page];
6572
6573   custom_element = element_info[element];
6574   custom_element_change = *element_info[element].change;
6575
6576   /* needed to initially set selectbox options for special action options */
6577   setSelectboxSpecialActionOptions();
6578
6579   /* needed to initially set selectbox value variables to reliable defaults */
6580   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6581     setSelectboxValue(i, *selectbox_info[i].value);
6582
6583   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6584     custom_element_properties[i] = HAS_PROPERTY(element, i);
6585
6586   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6587     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6588
6589   /* ---------- element settings: configure (custom elements) ------------- */
6590
6591   /* set accessible layer selectbox help value */
6592   custom_element.access_type =
6593     (IS_WALKABLE(element) ? EP_WALKABLE :
6594      IS_PASSABLE(element) ? EP_PASSABLE :
6595      custom_element.access_type);
6596   custom_element.access_layer =
6597     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6598      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6599      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6600      custom_element.access_layer);
6601   custom_element.access_protected =
6602     (IS_PROTECTED(element) ? 1 : 0);
6603   custom_element_properties[EP_ACCESSIBLE] =
6604     (IS_ACCESSIBLE_OVER(element) ||
6605      IS_ACCESSIBLE_INSIDE(element) ||
6606      IS_ACCESSIBLE_UNDER(element));
6607
6608   /* set walk-to-object action selectbox help value */
6609   custom_element.walk_to_action =
6610     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6611      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6612      IS_DROPPABLE(element) ? EP_DROPPABLE :
6613      IS_THROWABLE(element) ? EP_THROWABLE :
6614      IS_PUSHABLE(element) ? EP_PUSHABLE :
6615      custom_element.walk_to_action);
6616   custom_element_properties[EP_WALK_TO_OBJECT] =
6617     (IS_DIGGABLE(element) ||
6618      IS_COLLECTIBLE_ONLY(element) ||
6619      IS_DROPPABLE(element) ||
6620      IS_THROWABLE(element) ||
6621      IS_PUSHABLE(element));
6622
6623   /* set smash targets selectbox help value */
6624   custom_element.smash_targets =
6625     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6626      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6627      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6628      custom_element.smash_targets);
6629   custom_element_properties[EP_CAN_SMASH] =
6630     (CAN_SMASH_EVERYTHING(element) ||
6631      CAN_SMASH_ENEMIES(element) ||
6632      CAN_SMASH_PLAYER(element));
6633
6634   /* set deadliness selectbox help value */
6635   custom_element.deadliness =
6636     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6637      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6638      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6639      custom_element.deadliness);
6640   custom_element_properties[EP_DEADLY] =
6641     (DONT_TOUCH(element) ||
6642      DONT_COLLIDE_WITH(element) ||
6643      DONT_RUN_INTO(element));
6644
6645   /* ---------- element settings: advanced (custom elements) --------------- */
6646
6647   /* set "change by direct action" selectbox help value */
6648   custom_element_change.direct_action =
6649     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6650      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6651      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6652      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6653      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6654      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6655      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6656      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6657      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6658      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6659      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6660      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6661      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6662      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6663      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6664      custom_element_change.direct_action);
6665
6666   /* set "change by other element action" selectbox help value */
6667   custom_element_change.other_action =
6668     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6669      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6670      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6671      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6672      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6673      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6674      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6675      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6676      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6677      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6678      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6679      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6680      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6681      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6682      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6683      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6684      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6685      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6686      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6687      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6688      custom_element_change.other_action);
6689 }
6690
6691 static void CopyGroupElementPropertiesToEditor(int element)
6692 {
6693   group_element_info = *element_info[element].group;
6694   custom_element = element_info[element];       /* needed for description */
6695 }
6696
6697 static void CopyClassicElementPropertiesToEditor(int element)
6698 {
6699   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6700     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6701       getMoveIntoAcidProperty(&level, element);
6702
6703   if (MAYBE_DONT_COLLIDE_WITH(element))
6704     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6705       getDontCollideWithProperty(&level, element);
6706 }
6707
6708 static void CopyElementPropertiesToEditor(int element)
6709 {
6710   if (IS_CUSTOM_ELEMENT(element))
6711     CopyCustomElementPropertiesToEditor(element);
6712   else if (IS_GROUP_ELEMENT(element))
6713     CopyGroupElementPropertiesToEditor(element);
6714   else
6715     CopyClassicElementPropertiesToEditor(element);
6716 }
6717
6718 static void CopyCustomElementPropertiesToGame(int element)
6719 {
6720   int i;
6721   int access_type_and_layer;
6722
6723   /* mark that this custom element has been modified */
6724   custom_element.modified_settings = TRUE;
6725   level.changed = TRUE;
6726
6727   if (level.use_custom_template)
6728   {
6729     if (Request("Copy and modify level template ?", REQ_ASK))
6730     {
6731       level.use_custom_template = FALSE;
6732       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6733                    GDI_CHECKED, FALSE, GDI_END);
6734     }
6735     else
6736     {
6737       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6738
6739       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6740     }
6741   }
6742
6743   element_info[element] = custom_element;
6744   *element_info[element].change = custom_element_change;
6745
6746   /* ---------- element settings: configure (custom elements) ------------- */
6747
6748   /* set accessible property from checkbox and selectbox */
6749   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6750   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6751   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6752   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6753   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6754   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6755   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6756                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6757                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6758   custom_element_properties[access_type_and_layer] =
6759     custom_element_properties[EP_ACCESSIBLE];
6760   custom_element_properties[EP_PROTECTED] =
6761     (custom_element.access_protected != 0 &&
6762      custom_element_properties[EP_ACCESSIBLE]);
6763
6764   /* set walk-to-object property from checkbox and selectbox */
6765   custom_element_properties[EP_DIGGABLE] = FALSE;
6766   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6767   custom_element_properties[EP_DROPPABLE] = FALSE;
6768   custom_element_properties[EP_THROWABLE] = FALSE;
6769   custom_element_properties[EP_PUSHABLE] = FALSE;
6770   custom_element_properties[custom_element.walk_to_action] =
6771     custom_element_properties[EP_WALK_TO_OBJECT];
6772
6773   /* set smash property from checkbox and selectbox */
6774   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6775   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6776   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6777   custom_element_properties[custom_element.smash_targets] =
6778     custom_element_properties[EP_CAN_SMASH];
6779
6780   /* set deadliness property from checkbox and selectbox */
6781   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6782   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6783   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6784   custom_element_properties[custom_element.deadliness] =
6785     custom_element_properties[EP_DEADLY];
6786
6787   /* ---------- element settings: advanced (custom elements) --------------- */
6788
6789   /* set player change event from checkbox and selectbox */
6790   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6791   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6792   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6793   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6794   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6795   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6796   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6797   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6798   custom_element_change_events[CE_SWITCHED] = FALSE;
6799   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6800   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6801   custom_element_change_events[CE_BLOCKED] = FALSE;
6802   custom_element_change_events[CE_IMPACT] = FALSE;
6803   custom_element_change_events[CE_SMASHED] = FALSE;
6804   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6805   custom_element_change_events[custom_element_change.direct_action] =
6806     custom_element_change_events[CE_BY_DIRECT_ACTION];
6807
6808   /* set other element action change event from checkbox and selectbox */
6809   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6810   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6811   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6812   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6813   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6814   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6815   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6816   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6817   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6818   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6819   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6820   custom_element_change_events[CE_HITTING_X] = FALSE;
6821   custom_element_change_events[CE_DIGGING_X] = FALSE;
6822   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6823   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6824   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6825   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6826   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6827   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6828   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6829   custom_element_change_events[custom_element_change.other_action] =
6830     custom_element_change_events[CE_BY_OTHER_ACTION];
6831
6832   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6833     SET_PROPERTY(element, i, custom_element_properties[i]);
6834
6835   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6836     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6837
6838   /* copy change events also to special level editor variable */
6839   custom_element = element_info[element];
6840   custom_element_change = *element_info[element].change;
6841 }
6842
6843 static void CopyGroupElementPropertiesToGame(int element)
6844 {
6845   element_info[element] = custom_element;
6846   *element_info[element].group = group_element_info;
6847
6848   /* mark that this group element has been modified */
6849   element_info[element].modified_settings = TRUE;
6850   level.changed = TRUE;
6851 }
6852
6853 static void CopyClassicElementPropertiesToGame(int element)
6854 {
6855   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6856     setMoveIntoAcidProperty(&level, element,
6857                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6858
6859   if (MAYBE_DONT_COLLIDE_WITH(element))
6860     setDontCollideWithProperty(&level, element,
6861                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6862 }
6863
6864 static void CopyElementPropertiesToGame(int element)
6865 {
6866   if (IS_CUSTOM_ELEMENT(element))
6867     CopyCustomElementPropertiesToGame(element);
6868   else if (IS_GROUP_ELEMENT(element))
6869     CopyGroupElementPropertiesToGame(element);
6870   else
6871     CopyClassicElementPropertiesToGame(element);
6872 }
6873
6874 void DrawLevelEd()
6875 {
6876   CloseDoor(DOOR_CLOSE_ALL);
6877   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6878
6879   if (level_editor_test_game)
6880   {
6881     CopyPlayfield(level.field, Feld);
6882     CopyPlayfield(FieldBackup, level.field);
6883
6884     level_editor_test_game = FALSE;
6885   }
6886   else
6887   {
6888     edit_mode = ED_MODE_DRAWING;
6889     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6890
6891     ResetUndoBuffer();
6892
6893     level_xpos = -1;
6894     level_ypos = -1;
6895   }
6896
6897   /* copy default editor door content to main double buffer */
6898   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6899              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6900
6901   /* draw bigger door */
6902   DrawSpecialEditorDoor();
6903
6904   /* draw new control window */
6905   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6906              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6907
6908   redraw_mask |= REDRAW_ALL;
6909
6910   ReinitializeElementList();            /* update dynamic level element list */
6911   ReinitializeElementListButtons();     /* custom element may look different */
6912
6913   UnmapTapeButtons();
6914   MapControlButtons();
6915
6916   DrawEditModeWindow();
6917
6918   /* copy actual editor door content to door double buffer for OpenDoor() */
6919   BlitBitmap(drawto, bitmap_db_door,
6920              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6921
6922   OpenDoor(DOOR_OPEN_1);
6923 }
6924
6925 static void AdjustDrawingAreaGadgets()
6926 {
6927   int ed_xsize = lev_fieldx + 2;
6928   int ed_ysize = lev_fieldy + 2;
6929   int max_ed_fieldx = MAX_ED_FIELDX;
6930   int max_ed_fieldy = MAX_ED_FIELDY;
6931   boolean horizontal_scrollbar_needed;
6932   boolean vertical_scrollbar_needed;
6933   int x, y, width, height;
6934   int xoffset, yoffset;
6935
6936   /* check if we need any scrollbars */
6937   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6938   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6939
6940   /* check if we have a smaller editor field because of scrollbars */
6941   if (horizontal_scrollbar_needed)
6942     max_ed_fieldy = MAX_ED_FIELDY - 1;
6943   if (vertical_scrollbar_needed)
6944     max_ed_fieldx = MAX_ED_FIELDX - 1;
6945
6946   /* check again if we now need more scrollbars because of less space */
6947   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6948   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6949
6950   /* check if editor field gets even smaller after adding new scrollbars */
6951   if (horizontal_scrollbar_needed)
6952     max_ed_fieldy = MAX_ED_FIELDY - 1;
6953   if (vertical_scrollbar_needed)
6954     max_ed_fieldx = MAX_ED_FIELDX - 1;
6955
6956   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6957   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6958
6959   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6960                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6961                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6962                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6963                GDI_END);
6964
6965   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6966   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6967
6968   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6969   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6970
6971   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6972   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6973
6974   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6975   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6976
6977   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6978                GDI_WIDTH, width,
6979                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6980                GDI_END);
6981   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6982                GDI_HEIGHT, height,
6983                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6984                GDI_END);
6985 }
6986
6987 static void AdjustLevelScrollPosition()
6988 {
6989   if (level_xpos < -1)
6990     level_xpos = -1;
6991   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6992     level_xpos = lev_fieldx - ed_fieldx + 1;
6993   if (lev_fieldx < ed_fieldx - 2)
6994     level_xpos = -1;
6995
6996   if (level_ypos < -1)
6997     level_ypos = -1;
6998   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6999     level_ypos = lev_fieldy - ed_fieldy + 1;
7000   if (lev_fieldy < ed_fieldy - 2)
7001     level_ypos = -1;
7002 }
7003
7004 static void AdjustEditorScrollbar(int id)
7005 {
7006   struct GadgetInfo *gi = level_editor_gadget[id];
7007   int items_max, items_visible, item_position;
7008
7009   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7010   {
7011     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7012     items_visible = ed_fieldx;
7013     item_position = level_xpos + 1;
7014   }
7015   else
7016   {
7017     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7018     items_visible = ed_fieldy;
7019     item_position = level_ypos + 1;
7020   }
7021
7022   if (item_position > items_max - items_visible)
7023     item_position = items_max - items_visible;
7024
7025   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7026                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7027 }
7028
7029 static void AdjustElementListScrollbar()
7030 {
7031   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7032   int items_max, items_visible, item_position;
7033
7034   /* correct position of element list scrollbar */
7035   if (element_shift < 0)
7036     element_shift = 0;
7037   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7038     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7039
7040   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7041   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7042   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7043
7044   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7045                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7046                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7047 }
7048
7049 static void ModifyEditorCounterValue(int counter_id, int new_value)
7050 {
7051   int *counter_value = counterbutton_info[counter_id].value;
7052   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7053   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7054
7055   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7056
7057   if (counter_value != NULL)
7058     *counter_value = gi->textinput.number_value;
7059 }
7060
7061 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7062 {
7063   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7064   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7065
7066   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7067
7068   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7069       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7070   {
7071     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7072     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7073
7074     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7075     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7076   }
7077 }
7078
7079 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7080 {
7081   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7082   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7083   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7084
7085   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7086 }
7087
7088 static void ModifyEditorSelectboxOptions(int selectbox_id,
7089                                          struct ValueTextInfo *options)
7090 {
7091   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7092   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7093
7094   selectbox_info[selectbox_id].options = options;
7095
7096   /* set index to zero -- list may be shorter now (correct later, if needed) */
7097   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7098                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7099 }
7100
7101 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7102 {
7103   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7104   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7105
7106   drawingarea_info[drawingarea_id].area_xsize = xsize;
7107   drawingarea_info[drawingarea_id].area_ysize = ysize;
7108
7109   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7110 }
7111
7112 static void ModifyEditorElementList()
7113 {
7114   int i;
7115
7116   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7117   {
7118     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7119     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7120     struct GadgetDesign *gd = &gi->deco.design;
7121     int element = editor_elements[element_shift + i];
7122
7123     UnmapGadget(gi);
7124
7125     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7126     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7127
7128     MapGadget(gi);
7129   }
7130 }
7131
7132 static void PickDrawingElement(int button, int element)
7133 {
7134   if (button < 1 || button > 3)
7135     return;
7136
7137   if (button == 1)
7138   {
7139     new_element1 = element;
7140     DrawMiniGraphicExt(drawto,
7141                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7142                        el2edimg(new_element1));
7143   }
7144   else if (button == 2)
7145   {
7146     new_element2 = element;
7147     DrawMiniGraphicExt(drawto,
7148                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7149                        el2edimg(new_element2));
7150   }
7151   else
7152   {
7153     new_element3 = element;
7154     DrawMiniGraphicExt(drawto,
7155                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7156                        el2edimg(new_element3));
7157   }
7158
7159   redraw_mask |= REDRAW_DOOR_1;
7160 }
7161
7162 static void RedrawDrawingElements()
7163 {
7164   PickDrawingElement(1, new_element1);
7165   PickDrawingElement(2, new_element2);
7166   PickDrawingElement(3, new_element3);
7167 }
7168
7169 static void DrawDrawingWindow()
7170 {
7171   stick_element_properties_window = FALSE;
7172
7173   SetMainBackgroundImage(IMG_UNDEFINED);
7174   ClearWindow();
7175
7176   UnmapLevelEditorWindowGadgets();
7177   UnmapLevelEditorToolboxCustomGadgets();
7178
7179   AdjustDrawingAreaGadgets();
7180   AdjustLevelScrollPosition();
7181   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7182   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7183
7184   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7185
7186   MapMainDrawingArea();
7187   MapLevelEditorToolboxDrawingGadgets();
7188 }
7189
7190 static void DrawLevelInfoWindow()
7191 {
7192   int i;
7193
7194   stick_element_properties_window = FALSE;
7195
7196   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7197   ClearWindow();
7198   UnmapLevelEditorWindowGadgets();
7199
7200 #if 0
7201   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7202   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7203 #else
7204   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7205            "Level Settings", FONT_TITLE_1);
7206   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7207            "Editor Settings", FONT_TITLE_1);
7208 #endif
7209
7210   /* draw counter gadgets */
7211   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7212     MapCounterButtons(i);
7213
7214   /* draw selectbox gadgets */
7215   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7216     MapSelectboxGadget(i);
7217
7218   /* draw checkbutton gadgets */
7219   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7220     MapCheckbuttonGadget(i);
7221
7222   /* draw radiobutton gadgets */
7223   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7224     MapRadiobuttonGadget(i);
7225
7226   /* draw text input gadgets */
7227   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7228     MapTextInputGadget(i);
7229
7230   /* draw drawing area */
7231   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7232 }
7233
7234 static void DrawCustomContentArea()
7235 {
7236   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7237   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7238   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7239   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7240   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7241   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7242
7243   /* add distance for potential left text (without drawing area border) */
7244   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7245
7246   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7247
7248   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7249 }
7250
7251 static void DrawCustomChangeContentArea()
7252 {
7253   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7254   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7255   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7256   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7257   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7258   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7259
7260   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7261
7262   MapDrawingArea(id);
7263 }
7264
7265 static void DrawYamYamContentAreas()
7266 {
7267   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7268   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7269   int i;
7270
7271   /* display counter to choose number of element content areas */
7272   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7273
7274   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7275   {
7276     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7277
7278     if (i < level.num_yamyam_contents)
7279     {
7280       MapDrawingArea(id);
7281     }
7282     else
7283     {
7284       int font_height = getFontHeight(FONT_TEXT_1);
7285
7286       UnmapDrawingArea(id);
7287
7288       /* delete content areas in case of reducing number of them */
7289       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7290                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7291                      4 * MINI_TILEX,
7292                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7293     }
7294   }
7295
7296   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7297   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7298   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7299 }
7300
7301 static void DrawMagicBallContentAreas()
7302 {
7303   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7304   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7305   int i;
7306
7307   /* display counter to choose number of element content areas */
7308   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7309
7310   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7311   {
7312     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7313
7314     if (i < level.num_ball_contents)
7315     {
7316       MapDrawingArea(id);
7317     }
7318     else
7319     {
7320       int font_height = getFontHeight(FONT_TEXT_1);
7321
7322       UnmapDrawingArea(id);
7323
7324       /* delete content areas in case of reducing number of them */
7325       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7326                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7327                      4 * MINI_TILEX,
7328                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7329     }
7330   }
7331
7332   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7333   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7334   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7335 }
7336
7337 static void DrawAndroidElementArea(int element)
7338 {
7339   int num_elements = level.num_android_clone_elements;
7340   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7341   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7342   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7343   int xsize = MAX_ANDROID_ELEMENTS;
7344   int ysize = 1;
7345
7346   /* display counter to choose number of element areas */
7347   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7348
7349   if (drawingarea_info[id].text_left != NULL)
7350     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7351
7352   UnmapDrawingArea(id);
7353
7354   ModifyEditorDrawingArea(id, num_elements, 1);
7355
7356   /* delete content areas in case of reducing number of them */
7357   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7358
7359   MapDrawingArea(id);
7360 }
7361
7362 static void DrawGroupElementArea(int element)
7363 {
7364   int num_elements = group_element_info.num_elements;
7365   int id = ED_DRAWING_ID_GROUP_CONTENT;
7366   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7367   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7368   int xsize = MAX_ELEMENTS_IN_GROUP;
7369   int ysize = 1;
7370
7371   if (drawingarea_info[id].text_left != NULL)
7372     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7373
7374   UnmapDrawingArea(id);
7375
7376   ModifyEditorDrawingArea(id, num_elements, 1);
7377
7378   /* delete content areas in case of reducing number of them */
7379   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7380
7381   MapDrawingArea(id);
7382 }
7383
7384 static void DrawEnvelopeTextArea(int envelope_nr)
7385 {
7386   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7387   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7388
7389   UnmapGadget(gi);
7390   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7391
7392   if (envelope_nr != -1)
7393     textarea_info[id].value = level.envelope_text[envelope_nr];
7394
7395   ModifyGadget(gi, GDI_AREA_SIZE,
7396                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7397                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7398                GDI_END);
7399
7400   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7401 }
7402
7403 char *getElementDescriptionFilename(int element)
7404 {
7405   char *docs_dir = options.docs_directory;
7406   char *elements_subdir = "elements";
7407   static char *filename = NULL;
7408   char basename[MAX_FILENAME_LEN];
7409
7410   checked_free(filename);
7411
7412   /* 1st try: look for element description file for exactly this element */
7413   sprintf(basename, "%s.txt", element_info[element].token_name);
7414   filename = getPath3(docs_dir, elements_subdir, basename);
7415   if (fileExists(filename))
7416     return filename;
7417
7418   free(filename);
7419
7420   /* 2nd try: look for element description file for this element's class */
7421   sprintf(basename, "%s.txt", element_info[element].class_name);
7422   filename = getPath3(docs_dir, elements_subdir, basename);
7423   if (fileExists(filename))
7424     return filename;
7425
7426   return NULL;
7427 }
7428
7429 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7430 {
7431   int font_height = getFontHeight(font_nr);
7432   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7433   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7434   int sx = SX + pad_x;
7435   int sy = SY + pad_y;
7436   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7437
7438   if (start_line >= max_lines_per_screen)
7439     return FALSE;
7440
7441   DrawText(sx, sy + start_line * font_height, text, font_nr);
7442
7443   return TRUE;
7444 }
7445
7446 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7447 {
7448   int font_nr = FONT_TEXT_2;
7449   int font_width = getFontWidth(font_nr);
7450   int font_height = getFontHeight(font_nr);
7451   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7452   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7453   int sx = SX + pad_x;
7454   int sy = SY + pad_y + start_line * font_height;
7455   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7456   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7457
7458   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7459                           max_lines_per_screen);
7460 }
7461
7462 static void DrawPropertiesTabulatorGadgets()
7463 {
7464   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7465   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7466   int gd_x = gd->x + gd_gi->border.width / 2;
7467   int gd_y = gd->y + gd_gi->height - 1;
7468   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7469   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7470   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7471   int max_tabs = 4;
7472   int i;
7473
7474   /* draw additional "advanced" tabulator for custom elements */
7475   if (IS_CUSTOM_ELEMENT(properties_element))
7476     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7477
7478   for (i = id_first; i <= id_last; i++)
7479   {
7480     int gadget_id = textbutton_info[i].gadget_id;
7481     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7482     boolean active = (i != edit_mode_properties);
7483
7484     /* use "config 1" and "config 2" instead of "config" */
7485     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7486         IS_CUSTOM_ELEMENT(properties_element))
7487       continue;
7488
7489     /* draw background line below tabulator button */
7490     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7491
7492     /* draw solid line below inactive tabulator buttons */
7493     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7494       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7495
7496     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7497     MapTextbuttonGadget(i);
7498   }
7499
7500   /* draw little border line below tabulator buttons */
7501   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7502     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7503                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7504                   ED_GADGET_DISTANCE, tab_color);
7505 }
7506
7507 static void DrawPropertiesInfo()
7508 {
7509   static struct
7510   {
7511     int value;
7512     char *text;
7513   }
7514   properties[] =
7515   {
7516     /* configurable properties */
7517
7518     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7519     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7520     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7521     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7522     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7523     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7524     { EP_PROTECTED,             "- player is protected by it"           },
7525
7526     { EP_DIGGABLE,              "- can be digged away"                  },
7527     { EP_COLLECTIBLE,           "- can be collected"                    },
7528     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7529     { EP_THROWABLE,             "- can be thrown after collecting"      },
7530     { EP_PUSHABLE,              "- can be pushed"                       },
7531
7532     { EP_CAN_FALL,              "- can fall"                            },
7533     { EP_CAN_MOVE,              "- can move"                            },
7534
7535     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7536 #if 0
7537     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7538 #endif
7539     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7540
7541     { EP_SLIPPERY,              "- slippery for falling elements"       },
7542     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7543
7544     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7545     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7546     { EP_DONT_TOUCH,            "- deadly when touching"                },
7547
7548     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7549
7550     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7551     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7552     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7553
7554     { EP_CAN_CHANGE,            "- can change to other element"         },
7555
7556     /* pre-defined properties */
7557     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7558     { EP_SWITCHABLE,            "- can be switched"                     },
7559 #if 0
7560     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7561 #endif
7562
7563     { -1,                       NULL                                    }
7564   };
7565   char *filename = getElementDescriptionFilename(properties_element);
7566   char *percentage_text = "In this level:";
7567   char *properties_text = "Standard properties:";
7568   float percentage;
7569   int num_elements_in_level;
7570   int num_standard_properties = 0;
7571   int font1_nr = FONT_TEXT_1;
7572   int font2_nr = FONT_TEXT_2;
7573   int font1_width = getFontWidth(font1_nr);
7574   int font2_height = getFontHeight(font2_nr);
7575   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7576   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7577   int screen_line = 0;
7578   int i, x, y;
7579
7580 #if DEBUG
7581   if (IS_CUSTOM_ELEMENT(properties_element))
7582   {
7583     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7584               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7585     screen_line++;
7586   }
7587   else if (IS_GROUP_ELEMENT(properties_element))
7588   {
7589     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7590               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7591     screen_line++;
7592   }
7593 #endif
7594
7595   /* ----- print number of elements / percentage of this element in level */
7596
7597   num_elements_in_level = 0;
7598   for (y = 0; y < lev_fieldy; y++) 
7599     for (x = 0; x < lev_fieldx; x++)
7600       if (Feld[x][y] == properties_element)
7601         num_elements_in_level++;
7602   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7603
7604   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7605             percentage_text);
7606   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7607             pad_y + screen_line++ * font2_height, font2_nr,
7608             "%d (%.2f%%)", num_elements_in_level, percentage);
7609
7610   screen_line++;
7611
7612   /* ----- print standard properties of this element */
7613
7614   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7615             properties_text);
7616
7617   for (i = 0; properties[i].value != -1; i++)
7618   {
7619     if (!HAS_PROPERTY(properties_element, properties[i].value))
7620       continue;
7621
7622     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7623               properties[i].text);
7624     num_standard_properties++;
7625   }
7626
7627   if (num_standard_properties == 0)
7628     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7629               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7630
7631   screen_line++;
7632
7633   /* ----- print special description of this element */
7634
7635   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7636   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7637     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7638 }
7639
7640 #define TEXT_COLLECTING         "Score for collecting"
7641 #define TEXT_SMASHING           "Score for smashing"
7642 #define TEXT_SLURPING           "Score for slurping robot"
7643 #define TEXT_CRACKING           "Score for cracking"
7644 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7645 #define TEXT_DURATION           "Duration when activated"
7646 #define TEXT_BALL_DELAY         "Element generation delay"
7647 #define TEXT_MOVE_SPEED         "Speed of android moving"
7648 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7649 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7650 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7651 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7652 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7653 #define TEXT_TIME_BONUS         "Extra time to solve level"
7654
7655 static struct
7656 {
7657   int element;
7658   int *value;
7659   char *text;
7660 } elements_with_counter[] =
7661 {
7662   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7663   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7664   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7665   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7666   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7667   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7668   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7669   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7670   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7671   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7672   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7673   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7674   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7675   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7676   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7677   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7678   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7679   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7680   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7681   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7682   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7683   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7684   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7685   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7686   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7687   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7688   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7689   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7690   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7691   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7692   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7693   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7694   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7695   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7696   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7697   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7698   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7699   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7700   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7701   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7702   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7703   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7704   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7705   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7706   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7707   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7708   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7709   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7710   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7711   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7712   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7713   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7714   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7715   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7716   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7717   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7718   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7719   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7720   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7721   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7722   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7723   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7724   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7725   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7726   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7727   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7728   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7729   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7730
7731 #if 1
7732   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7733   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7734   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7735   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7736   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7737   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7738   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7739   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7740   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7741   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7742   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7743   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7744   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7745   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7746 #endif
7747
7748 #if 1
7749   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7750   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7751   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7752   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7753   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7754   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7755   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7756   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7757 #endif
7758
7759   { -1,                 NULL,                           NULL            }
7760 };
7761
7762 static boolean checkPropertiesConfig(int element)
7763 {
7764   int i;
7765
7766   if (IS_GEM(element) ||
7767       IS_CUSTOM_ELEMENT(element) ||
7768       IS_GROUP_ELEMENT(element) ||
7769       IS_ENVELOPE(element) ||
7770       ELEM_IS_PLAYER(element) ||
7771       HAS_EDITOR_CONTENT(element) ||
7772       CAN_GROW(element) ||
7773       COULD_MOVE_INTO_ACID(element) ||
7774       MAYBE_DONT_COLLIDE_WITH(element))
7775     return TRUE;
7776   else
7777     for (i = 0; elements_with_counter[i].element != -1; i++)
7778       if (elements_with_counter[i].element == element)
7779         return TRUE;
7780
7781   return FALSE;
7782 }
7783
7784 static void DrawPropertiesConfig()
7785 {
7786   int max_num_element_counters = 4;
7787   int num_element_counters = 0;
7788   int i;
7789
7790   if (!checkPropertiesConfig(properties_element))
7791   {
7792     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7793
7794     return;
7795   }
7796
7797   /* check if there are elements where a value can be chosen for */
7798   for (i = 0; elements_with_counter[i].element != -1; i++)
7799   {
7800     if (elements_with_counter[i].element == properties_element)
7801     {
7802       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7803
7804       counterbutton_info[counter_id].y =
7805         ED_ELEMENT_SETTINGS_YPOS(
7806                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7807                 (CAN_GROW(properties_element)                ? 1 : 0) +
7808                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7809                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7810                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7811                 num_element_counters);
7812
7813       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7814       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7815
7816       if (properties_element == EL_GAME_OF_LIFE ||
7817           properties_element == EL_BIOMAZE)
7818       {
7819         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7820         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7821       }
7822       else
7823       {
7824         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7825         counterbutton_info[counter_id].min_value = MIN_SCORE;
7826         counterbutton_info[counter_id].max_value = MAX_SCORE;
7827       }
7828
7829       MapCounterButtons(counter_id);
7830
7831       num_element_counters++;
7832       if (num_element_counters >= max_num_element_counters)
7833         break;
7834     }
7835   }
7836
7837   if (HAS_EDITOR_CONTENT(properties_element))
7838   {
7839     /* draw stickybutton gadget */
7840     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7841
7842     if (IS_AMOEBOID(properties_element))
7843       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7844     else if (properties_element == EL_YAMYAM)
7845       DrawYamYamContentAreas();
7846     else if (properties_element == EL_EMC_MAGIC_BALL)
7847     {
7848       DrawMagicBallContentAreas();
7849
7850       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7851       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7852     }
7853     else if (properties_element == EL_EMC_ANDROID)
7854       DrawAndroidElementArea(properties_element);
7855   }
7856
7857   if (ELEM_IS_PLAYER(properties_element))
7858   {
7859     int player_nr = GET_PLAYER_NR(properties_element);
7860
7861     /* these properties can be set for every player individually */
7862     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7863       &level.start_element[player_nr];
7864     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7865       &level.artwork_element[player_nr];
7866     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7867       &level.explosion_element[player_nr];
7868
7869     /* these properties can be set for every player individually */
7870     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7871       &level.use_start_element[player_nr];
7872     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7873       &level.use_artwork_element[player_nr];
7874     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7875       &level.use_explosion_element[player_nr];
7876
7877     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7878     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7879                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7880                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7881     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7882     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7883     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7884     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7885     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7886     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7887     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7888
7889     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7890     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7891     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7892
7893     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7894   }
7895
7896   if (IS_GEM(properties_element))
7897     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7898
7899   if (COULD_MOVE_INTO_ACID(properties_element) &&
7900       !ELEM_IS_PLAYER(properties_element) &&
7901       (!IS_CUSTOM_ELEMENT(properties_element) ||
7902        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7903   {
7904     /* set position for checkbutton for "can move into acid" */
7905     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7906       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7907     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7908       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7909                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7910
7911     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7912   }
7913
7914   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7915     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7916
7917   if (properties_element == EL_SPRING)
7918     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7919
7920   if (properties_element == EL_TIME_ORB_FULL)
7921     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7922
7923 #if 0
7924   if (properties_element == EL_BALLOON)
7925     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7926 #endif
7927
7928   if (CAN_GROW(properties_element))
7929   {
7930     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7931       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7932
7933     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7934   }
7935
7936   if (IS_ENVELOPE(properties_element))
7937   {
7938     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7939     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7940     int envelope_nr = properties_element - EL_ENVELOPE_1;
7941
7942     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7943     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7944
7945     /* display counter to choose size of envelope text area */
7946     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7947     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7948
7949     DrawEnvelopeTextArea(envelope_nr);
7950   }
7951
7952   if (IS_CUSTOM_ELEMENT(properties_element))
7953   {
7954     /* draw stickybutton gadget */
7955     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7956
7957     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7958     {
7959       /* draw checkbutton gadgets */
7960       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7961            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7962         MapCheckbuttonGadget(i);
7963
7964       /* draw counter gadgets */
7965       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7966            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7967         MapCounterButtons(i);
7968
7969       /* draw selectbox gadgets */
7970       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7971            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7972         MapSelectboxGadget(i);
7973
7974       /* draw textbutton gadgets */
7975       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7976
7977       /* draw text input gadgets */
7978       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7979
7980       /* draw drawing area gadgets */
7981       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7982     }
7983     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7984     {
7985       /* draw checkbutton gadgets */
7986       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7987            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7988         MapCheckbuttonGadget(i);
7989
7990       /* draw counter gadgets */
7991       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7992            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7993         MapCounterButtons(i);
7994
7995       /* draw selectbox gadgets */
7996       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7997            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7998         MapSelectboxGadget(i);
7999
8000       /* draw drawing area gadgets */
8001       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8002       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8003       DrawCustomContentArea();
8004     }
8005   }
8006   else if (IS_GROUP_ELEMENT(properties_element))
8007   {
8008     /* draw stickybutton gadget */
8009     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8010
8011     /* draw checkbutton gadgets */
8012     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8013     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8014
8015     /* draw counter gadgets */
8016     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8017
8018     /* draw selectbox gadgets */
8019     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8020
8021     /* draw textbutton gadgets */
8022     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8023
8024     /* draw drawing area gadgets */
8025     DrawGroupElementArea(properties_element);
8026
8027     /* draw text input gadgets */
8028     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8029
8030     /* draw drawing area gadgets */
8031     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8032   }
8033 }
8034
8035 static void DrawPropertiesChangeDrawingAreas()
8036 {
8037   if (IS_CUSTOM_ELEMENT(properties_element))
8038   {
8039     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8040     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8041
8042     DrawCustomChangeContentArea();
8043   }
8044
8045   redraw_mask |= REDRAW_FIELD;
8046 }
8047
8048 static void DrawPropertiesChange()
8049 {
8050   int i;
8051
8052   /* needed to initially set selectbox options for special action options */
8053   setSelectboxSpecialActionOptions();
8054
8055   /* draw stickybutton gadget */
8056   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8057
8058   /* draw checkbutton gadgets */
8059   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8060        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8061     MapCheckbuttonGadget(i);
8062
8063   /* draw counter gadgets */
8064   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8065        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8066     MapCounterButtons(i);
8067
8068   /* draw selectbox gadgets */
8069   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8070        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8071     MapSelectboxGadget(i);
8072
8073   /* draw textbutton gadgets */
8074   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8075        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8076     MapTextbuttonGadget(i);
8077
8078   /* draw graphicbutton gadgets */
8079   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8080        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8081     MapGraphicbuttonGadget(i);
8082
8083   /* draw drawing area gadgets */
8084   DrawPropertiesChangeDrawingAreas();
8085 }
8086
8087 static void DrawEditorElementAnimation(int x, int y)
8088 {
8089   int graphic = el2img(properties_element);
8090   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8091                custom_element.ce_value_fixed_initial :
8092                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8093                custom_element.collect_score_initial : FrameCounter);
8094
8095   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8096 }
8097
8098 static void DrawEditorElementName(int x, int y, int element)
8099 {
8100   char *element_name = getElementInfoText(element);
8101   int font_nr = FONT_TEXT_1;
8102   int font_width = getFontWidth(font_nr);
8103   int font_height = getFontHeight(font_nr);
8104   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8105   int max_chars_per_line = max_text_width / font_width;
8106   char buffer[max_chars_per_line + 1];
8107
8108   if (strlen(element_name) <= max_chars_per_line)
8109     DrawTextS(x, y, font_nr, element_name);
8110   else
8111   {
8112     int next_pos = max_chars_per_line;
8113
8114     strncpy(buffer, element_name, max_chars_per_line);
8115     buffer[max_chars_per_line] = '\0';
8116
8117     if (element_name[max_chars_per_line] == ' ')
8118       next_pos++;
8119     else
8120     {
8121       int i;
8122
8123       for (i = max_chars_per_line - 1; i >= 0; i--)
8124         if (buffer[i] == ' ')
8125           break;
8126
8127       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8128       {
8129         buffer[i] = '\0';
8130         next_pos = i + 1;
8131       }
8132     }
8133
8134     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8135
8136     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8137     buffer[max_chars_per_line] = '\0';
8138
8139     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8140   }
8141 }
8142
8143 static void DrawPropertiesWindow()
8144 {
8145   int xstart = 2;
8146   int ystart = 4;
8147
8148   stick_element_properties_window = FALSE;
8149
8150   /* make sure that previous properties edit mode exists for this element */
8151   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8152       !IS_CUSTOM_ELEMENT(properties_element))
8153     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8154
8155   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8156       IS_CUSTOM_ELEMENT(properties_element))
8157     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8158
8159   CopyElementPropertiesToEditor(properties_element);
8160
8161   UnmapLevelEditorWindowGadgets();
8162   UnmapLevelEditorToolboxDrawingGadgets();
8163   UnmapLevelEditorToolboxCustomGadgets();
8164
8165   if (IS_CUSTOM_ELEMENT(properties_element) ||
8166       IS_GROUP_ELEMENT(properties_element))
8167     MapLevelEditorToolboxCustomGadgets();
8168
8169   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8170   ClearWindow();
8171
8172 #if 0
8173   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8174 #else
8175   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8176            "Element Settings", FONT_TITLE_1);
8177 #endif
8178
8179 #if 1
8180   FrameCounter = 0;     /* restart animation frame counter */
8181 #endif
8182
8183   DrawElementBorder(SX + xstart * MINI_TILEX,
8184                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8185                     TILEX, TILEY, FALSE);
8186 #if 1
8187   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8188                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8189 #else
8190   DrawGraphicAnimationExt(drawto,
8191                           SX + xstart * MINI_TILEX,
8192                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8193                           el2img(properties_element), -1, NO_MASKING);
8194 #endif
8195
8196 #if 0
8197   FrameCounter = 0;     /* restart animation frame counter */
8198 #endif
8199
8200   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8201                         (ystart + 1) * MINI_TILEY + 1,
8202                         properties_element);
8203
8204   DrawPropertiesTabulatorGadgets();
8205
8206   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8207     DrawPropertiesInfo();
8208   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8209     DrawPropertiesChange();
8210   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8211     DrawPropertiesConfig();
8212 }
8213
8214 static void UpdateCustomElementGraphicGadgets()
8215 {
8216   int i;
8217
8218   ModifyEditorElementList();
8219   RedrawDrawingElements();
8220
8221   /* force redraw of all mapped drawing area gadgets */
8222   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8223   {
8224     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8225
8226     if (gi->mapped)
8227       MapDrawingArea(i);
8228   }
8229 }
8230
8231 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8232 {
8233   int lx = sx + level_xpos;
8234   int ly = sy + level_ypos;
8235
8236   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8237
8238   if (change_level)
8239     Feld[lx][ly] = element;
8240 }
8241
8242 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8243                      int element, boolean change_level)
8244 {
8245   if (from_y == to_y)                   /* horizontal line */
8246   {
8247     int x;
8248     int y = from_y;
8249
8250     if (from_x > to_x)
8251       swap_numbers(&from_x, &to_x);
8252
8253     for (x = from_x; x <= to_x; x++)
8254       DrawLineElement(x, y, element, change_level);
8255   }
8256   else if (from_x == to_x)              /* vertical line */
8257   {
8258     int x = from_x;
8259     int y;
8260
8261     if (from_y > to_y)
8262       swap_numbers(&from_y, &to_y);
8263
8264     for (y = from_y; y <= to_y; y++)
8265       DrawLineElement(x, y, element, change_level);
8266   }
8267   else                                  /* diagonal line */
8268   {
8269     int len_x = ABS(to_x - from_x);
8270     int len_y = ABS(to_y - from_y);
8271     int x, y;
8272
8273     if (len_y < len_x)                  /* a < 1 */
8274     {
8275       float a = (float)len_y / (float)len_x;
8276
8277       if (from_x > to_x)
8278         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8279
8280       for (x = 0; x <= len_x; x++)
8281       {
8282         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8283         DrawLineElement(from_x + x, from_y + y, element, change_level);
8284       }
8285     }
8286     else                                /* a >= 1 */
8287     {
8288       float a = (float)len_x / (float)len_y;
8289
8290       if (from_y > to_y)
8291         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8292
8293       for (y = 0; y <= len_y; y++)
8294       {
8295         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8296         DrawLineElement(from_x + x, from_y + y, element, change_level);
8297       }
8298     }
8299   }
8300 }
8301
8302 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8303                     int element, boolean change_level)
8304 {
8305   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8306   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8307   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8308   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8309 }
8310
8311 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8312                           int element, boolean change_level)
8313 {
8314   int y;
8315
8316   if (from_y > to_y)
8317     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8318
8319   for (y = from_y; y <= to_y; y++)
8320     DrawLine(from_x, y, to_x, y, element, change_level);
8321 }
8322
8323 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8324                        int element, boolean change_level)
8325 {
8326   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8327   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8328   int len_x = ABS(to_x - from_x);
8329   int len_y = ABS(to_y - from_y);
8330   int radius, x, y;
8331
8332   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8333
8334   /* not optimal (some points get drawn twice) but simple,
8335      and fast enough for the few points we are drawing */
8336
8337   for (x = 0; x <= radius; x++)
8338   {
8339     int sx, sy, lx, ly;
8340
8341     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8342
8343     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8344     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8345     lx = sx + level_xpos;
8346     ly = sy + level_ypos;
8347
8348     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8349       DrawLineElement(sx, sy, element, change_level);
8350   }
8351
8352   for (y = 0; y <= radius; y++)
8353   {
8354     int sx, sy, lx, ly;
8355
8356     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8357
8358     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8359     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8360     lx = sx + level_xpos;
8361     ly = sy + level_ypos;
8362
8363     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8364       DrawLineElement(sx, sy, element, change_level);
8365   }
8366 }
8367
8368 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8369                     int element, boolean change_level)
8370 {
8371   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8372   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8373
8374   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8375 }
8376
8377 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8378
8379 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8380 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8381                        int element, boolean change_level)
8382 {
8383   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8384   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8385   int mirror_to_x2 = from_x - (to_x2 - from_x);
8386   int mirror_to_y2 = from_y - (to_y2 - from_y);
8387
8388   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8389   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8390   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8391   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8392 }
8393 #endif
8394
8395 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8396 {
8397   int from_sx, from_sy;
8398   int to_sx, to_sy;
8399
8400   if (from_x > to_x)
8401     swap_numbers(&from_x, &to_x);
8402
8403   if (from_y > to_y)
8404     swap_numbers(&from_y, &to_y);
8405
8406   from_sx = SX + from_x * MINI_TILEX;
8407   from_sy = SY + from_y * MINI_TILEY;
8408   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8409   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8410
8411   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8412   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8413   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8414   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8415
8416   if (from_x == to_x && from_y == to_y)
8417     MarkTileDirty(from_x/2, from_y/2);
8418   else
8419     redraw_mask |= REDRAW_FIELD;
8420 }
8421
8422 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8423                        int element, boolean change_level)
8424 {
8425   if (element == -1 || change_level)
8426     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8427   else
8428     DrawAreaBorder(from_x, from_y, to_x, to_y);
8429 }
8430
8431 /* values for CopyBrushExt() */
8432 #define CB_AREA_TO_BRUSH        0
8433 #define CB_BRUSH_TO_CURSOR      1
8434 #define CB_BRUSH_TO_LEVEL       2
8435 #define CB_DELETE_OLD_CURSOR    3
8436 #define CB_DUMP_BRUSH           4
8437 #define CB_DUMP_BRUSH_SMALL     5
8438
8439 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8440                          int button, int mode)
8441 {
8442   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8443   static int brush_width, brush_height;
8444   static int last_cursor_x = -1, last_cursor_y = -1;
8445   static boolean delete_old_brush;
8446   int new_element = BUTTON_ELEMENT(button);
8447   int x, y;
8448
8449   if (mode == CB_DUMP_BRUSH ||
8450       mode == CB_DUMP_BRUSH_SMALL)
8451   {
8452     if (!draw_with_brush)
8453     {
8454       Error(ERR_WARN, "no brush selected");
8455
8456       return;
8457     }
8458
8459     for (y = 0; y < brush_height; y++)
8460     {
8461       for (x = 0; x < brush_width; x++)
8462       {
8463         int element = brush_buffer[x][y];
8464         int element_mapped = element;
8465
8466         if (IS_CUSTOM_ELEMENT(element))
8467           element_mapped = EL_CUSTOM_START;
8468         else if (IS_GROUP_ELEMENT(element))
8469           element_mapped = EL_GROUP_START;
8470         else if (element >= NUM_FILE_ELEMENTS)
8471           element_mapped = EL_UNKNOWN;
8472
8473         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8474       }
8475
8476       printf("\n");
8477     }
8478
8479     return;
8480   }
8481
8482   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8483     return;
8484
8485   if (mode == CB_AREA_TO_BRUSH)
8486   {
8487     int from_lx, from_ly;
8488
8489     if (from_x > to_x)
8490       swap_numbers(&from_x, &to_x);
8491
8492     if (from_y > to_y)
8493       swap_numbers(&from_y, &to_y);
8494
8495     brush_width = to_x - from_x + 1;
8496     brush_height = to_y - from_y + 1;
8497
8498     from_lx = from_x + level_xpos;
8499     from_ly = from_y + level_ypos;
8500
8501     for (y = 0; y < brush_height; y++)
8502     {
8503       for (x=0; x < brush_width; x++)
8504       {
8505         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8506
8507         if (button != 1)
8508           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8509       }
8510     }
8511
8512     if (button != 1)
8513       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8514
8515     delete_old_brush = FALSE;
8516   }
8517   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8518            mode == CB_BRUSH_TO_LEVEL)
8519   {
8520     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8521     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8522     int cursor_from_x = cursor_x - brush_width / 2;
8523     int cursor_from_y = cursor_y - brush_height / 2;
8524     int border_from_x = cursor_x, border_from_y = cursor_y;
8525     int border_to_x = cursor_x, border_to_y = cursor_y;
8526
8527     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8528       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8529
8530     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8531         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8532     {
8533       delete_old_brush = FALSE;
8534       return;
8535     }
8536
8537     for (y = 0; y < brush_height; y++)
8538     {
8539       for (x = 0; x < brush_width; x++)
8540       {
8541         int sx = cursor_from_x + x;
8542         int sy = cursor_from_y + y;
8543         int lx = sx + level_xpos;
8544         int ly = sy + level_ypos;
8545         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8546         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8547                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8548                        brush_buffer[x][y] : new_element);
8549
8550         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8551         {
8552           if (sx < border_from_x)
8553             border_from_x = sx;
8554           else if (sx > border_to_x)
8555             border_to_x = sx;
8556           if (sy < border_from_y)
8557             border_from_y = sy;
8558           else if (sy > border_to_y)
8559             border_to_y = sy;
8560
8561           DrawLineElement(sx, sy, element, change_level);
8562         }
8563       }
8564     }
8565
8566     if (mode != CB_DELETE_OLD_CURSOR)
8567       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8568
8569     last_cursor_x = cursor_x;
8570     last_cursor_y = cursor_y;
8571     delete_old_brush = TRUE;
8572   }
8573 }
8574
8575 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8576                             int button)
8577 {
8578   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8579 }
8580
8581 static void CopyBrushToLevel(int x, int y, int button)
8582 {
8583   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8584 }
8585
8586 static void CopyBrushToCursor(int x, int y)
8587 {
8588   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8589 }
8590
8591 static void DeleteBrushFromCursor()
8592 {
8593   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8594 }
8595
8596 void DumpBrush()
8597 {
8598   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8599 }
8600
8601 void DumpBrush_Small()
8602 {
8603   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8604 }
8605
8606 static void FloodFill(int from_x, int from_y, int fill_element)
8607 {
8608   int i,x,y;
8609   int old_element;
8610   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8611   static int safety = 0;
8612
8613   /* check if starting field still has the desired content */
8614   if (Feld[from_x][from_y] == fill_element)
8615     return;
8616
8617   safety++;
8618
8619   if (safety > lev_fieldx*lev_fieldy)
8620     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8621
8622   old_element = Feld[from_x][from_y];
8623   Feld[from_x][from_y] = fill_element;
8624
8625   for (i = 0; i < 4; i++)
8626   {
8627     x = from_x + check[i][0];
8628     y = from_y + check[i][1];
8629
8630     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8631       FloodFill(x, y, fill_element);
8632   }
8633
8634   safety--;
8635 }
8636
8637 /* values for DrawLevelText() modes */
8638 #define TEXT_INIT               0
8639 #define TEXT_SETCURSOR          1
8640 #define TEXT_WRITECHAR          2
8641 #define TEXT_BACKSPACE          3
8642 #define TEXT_NEWLINE            4
8643 #define TEXT_END                5
8644 #define TEXT_QUERY_TYPING       6
8645
8646 static int DrawLevelText(int sx, int sy, char letter, int mode)
8647 {
8648   static short delete_buffer[MAX_LEV_FIELDX];
8649   static int start_sx, start_sy;
8650   static int last_sx, last_sy;
8651   static boolean typing = FALSE;
8652   int letter_element = EL_CHAR_ASCII0 + letter;
8653   int lx = 0, ly = 0;
8654
8655   /* map lower case letters to upper case and convert special characters */
8656   if (letter >= 'a' && letter <= 'z')
8657     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8658   else if (letter == 'ä' || letter == 'Ä')
8659     letter_element = EL_CHAR_AUMLAUT;
8660   else if (letter == 'ö' || letter == 'Ö')
8661     letter_element = EL_CHAR_OUMLAUT;
8662   else if (letter == 'ü' || letter == 'Ãœ')
8663     letter_element = EL_CHAR_UUMLAUT;
8664   else if (letter == '^')
8665     letter_element = EL_CHAR_COPYRIGHT;
8666   else
8667     letter_element = EL_CHAR_ASCII0 + letter;
8668
8669   if (mode != TEXT_INIT)
8670   {
8671     if (!typing)
8672       return FALSE;
8673
8674     if (mode != TEXT_SETCURSOR)
8675     {
8676       sx = last_sx;
8677       sy = last_sy;
8678     }
8679
8680     lx = last_sx + level_xpos;
8681     ly = last_sy + level_ypos;
8682   }
8683
8684   switch (mode)
8685   {
8686     case TEXT_INIT:
8687       if (typing)
8688         DrawLevelText(0, 0, 0, TEXT_END);
8689
8690       typing = TRUE;
8691       start_sx = last_sx = sx;
8692       start_sy = last_sy = sy;
8693       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8694       break;
8695
8696     case TEXT_SETCURSOR:
8697       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8698       DrawAreaBorder(sx, sy, sx, sy);
8699       last_sx = sx;
8700       last_sy = sy;
8701       break;
8702
8703     case TEXT_WRITECHAR:
8704       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8705       {
8706         delete_buffer[sx - start_sx] = Feld[lx][ly];
8707         Feld[lx][ly] = letter_element;
8708
8709         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8710           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8711         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8712           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8713         else
8714           DrawLevelText(0, 0, 0, TEXT_END);
8715
8716         level.changed = TRUE;
8717       }
8718       break;
8719
8720     case TEXT_BACKSPACE:
8721       if (sx > start_sx)
8722       {
8723         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8724         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8725         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8726       }
8727       break;
8728
8729     case TEXT_NEWLINE:
8730       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8731         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8732       else
8733         DrawLevelText(0, 0, 0, TEXT_END);
8734       break;
8735
8736     case TEXT_END:
8737       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8738       DrawMiniElement(sx, sy, Feld[lx][ly]);
8739       typing = FALSE;
8740       break;
8741
8742     case TEXT_QUERY_TYPING:
8743       break;
8744
8745     default:
8746       break;
8747   }
8748
8749   return typing;
8750 }
8751
8752 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8753                           int element, boolean change_level)
8754 {
8755   int lx = sx + level_xpos;
8756   int ly = sy + level_ypos;
8757
8758   if (element == -1)
8759     DrawMiniElement(sx, sy, Feld[lx][ly]);
8760   else
8761     DrawAreaBorder(sx, sy, sx, sy);
8762 }
8763
8764 static void CopyLevelToUndoBuffer(int mode)
8765 {
8766   static boolean accumulated_undo = FALSE;
8767   boolean new_undo_buffer_position = TRUE;
8768   int last_border_element;
8769   int x, y;
8770
8771   switch (mode)
8772   {
8773     case UNDO_IMMEDIATE:
8774       accumulated_undo = FALSE;
8775       break;
8776
8777     case UNDO_ACCUMULATE:
8778       if (accumulated_undo)
8779         new_undo_buffer_position = FALSE;
8780       accumulated_undo = TRUE;
8781       break;
8782
8783     default:
8784       break;
8785   }
8786
8787   if (new_undo_buffer_position)
8788   {
8789     /* new position in undo buffer ring */
8790     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8791
8792     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8793       undo_buffer_steps++;
8794   }
8795
8796   for (x = 0; x < lev_fieldx; x++)
8797     for (y = 0; y < lev_fieldy; y++)
8798       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8799
8800   /* check if drawing operation forces change of border style */
8801   last_border_element = BorderElement;
8802   SetBorderElement();
8803   if (BorderElement != last_border_element)
8804     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8805
8806   level.changed = TRUE;
8807 }
8808
8809 static void RandomPlacement(int new_element)
8810 {
8811   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8812   int num_free_positions = 0;
8813   int num_percentage, num_elements;
8814   int x, y;
8815
8816   /* determine number of free positions for randomly placing the new element */
8817   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8818   {
8819     free_position[x][y] =
8820       (random_placement_background_restricted ?
8821        Feld[x][y] == random_placement_background_element :
8822        Feld[x][y] != new_element);
8823
8824     if (free_position[x][y])
8825       num_free_positions++;
8826   }
8827
8828   /* determine number of new elements to place there */
8829   num_percentage = num_free_positions * random_placement_value / 100;
8830   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8831                   num_percentage : random_placement_value);
8832
8833   /* if less free positions than elements to place, fill all these positions */
8834   if (num_free_positions < num_elements)
8835   {
8836     for (x = 0; x < lev_fieldx; x++)
8837       for (y = 0; y < lev_fieldy; y++)
8838         if (free_position[x][y])
8839           Feld[x][y] = new_element;
8840   }
8841   else
8842   {
8843     while (num_elements > 0)
8844     {
8845       x = RND(lev_fieldx);
8846       y = RND(lev_fieldy);
8847
8848       /* don't place element at the same position twice */
8849       if (free_position[x][y])
8850       {
8851         free_position[x][y] = FALSE;
8852         Feld[x][y] = new_element;
8853         num_elements--;
8854       }
8855     }
8856   }
8857
8858   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8859   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8860 }
8861
8862 void WrapLevel(int dx, int dy)
8863 {
8864   int wrap_dx = lev_fieldx - dx;
8865   int wrap_dy = lev_fieldy - dy;
8866   int x, y;
8867
8868   for (x = 0; x < lev_fieldx; x++)
8869     for (y = 0; y < lev_fieldy; y++)
8870       FieldBackup[x][y] = Feld[x][y];
8871
8872   for (x = 0; x < lev_fieldx; x++)
8873     for (y = 0; y < lev_fieldy; y++)
8874       Feld[x][y] =
8875         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8876
8877   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8878   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8879 }
8880
8881 static void HandleDrawingAreas(struct GadgetInfo *gi)
8882 {
8883   static boolean started_inside_drawing_area = FALSE;
8884   int id = gi->custom_id;
8885   boolean button_press_event;
8886   boolean button_release_event;
8887   boolean inside_drawing_area = !gi->event.off_borders;
8888   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8889   int actual_drawing_function;
8890   int button = gi->event.button;
8891   int new_element = BUTTON_ELEMENT(button);
8892   int sx = gi->event.x, sy = gi->event.y;
8893   int min_sx = 0, min_sy = 0;
8894   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8895   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8896   int lx = 0, ly = 0;
8897   int min_lx = 0, min_ly = 0;
8898   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8899   int x, y;
8900
8901   /* handle info callback for each invocation of action callback */
8902   gi->callback_info(gi);
8903
8904   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8905   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8906
8907   /* make sure to stay inside drawing area boundaries */
8908   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8909   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8910
8911   if (draw_level)
8912   {
8913     /* get positions inside level field */
8914     lx = sx + level_xpos;
8915     ly = sy + level_ypos;
8916
8917     if (!IN_LEV_FIELD(lx, ly))
8918       inside_drawing_area = FALSE;
8919
8920     /* make sure to stay inside level field boundaries */
8921     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8922     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8923
8924     /* correct drawing area positions accordingly */
8925     sx = lx - level_xpos;
8926     sy = ly - level_ypos;
8927   }
8928
8929   if (button_press_event)
8930     started_inside_drawing_area = inside_drawing_area;
8931
8932   if (!started_inside_drawing_area)
8933     return;
8934
8935 #if 1
8936   if (!IS_VALID_BUTTON(button))
8937     return;
8938 #endif
8939
8940   if (!button && !button_release_event)
8941     return;
8942
8943   /* automatically switch to 'single item' drawing mode, if needed */
8944   actual_drawing_function =
8945     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8946      drawing_function : GADGET_ID_SINGLE_ITEMS);
8947
8948   /* clicking into drawing area with pressed Control key picks element */
8949   if (GetKeyModState() & KMOD_Control)
8950   {
8951     last_drawing_function = drawing_function;
8952     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8953   }
8954
8955   switch (actual_drawing_function)
8956   {
8957     case GADGET_ID_SINGLE_ITEMS:
8958       if (draw_level)
8959       {
8960         if (button_release_event)
8961         {
8962           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8963
8964           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8965               !inside_drawing_area)
8966             DeleteBrushFromCursor();
8967         }
8968
8969         if (!button)
8970           break;
8971
8972         if (draw_with_brush)
8973         {
8974           if (!button_release_event)
8975             CopyBrushToLevel(sx, sy, button);
8976         }
8977         else if (new_element != Feld[lx][ly])
8978         {
8979           if (new_element == EL_PLAYER_1)
8980           {
8981             /* remove player at old position */
8982             for (y = 0; y < lev_fieldy; y++)
8983             {
8984               for (x = 0; x < lev_fieldx; x++)
8985               {
8986                 if (Feld[x][y] == EL_PLAYER_1)
8987                 {
8988                   Feld[x][y] = EL_EMPTY;
8989                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8990                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8991                     DrawMiniElement(x - level_xpos, y - level_ypos,
8992                                     EL_EMPTY);
8993                 }
8994               }
8995             }
8996           }
8997
8998           Feld[lx][ly] = new_element;
8999           DrawMiniElement(sx, sy, new_element);
9000         }
9001       }
9002       else
9003       {
9004         int type_id = gi->custom_type_id;
9005         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9006
9007         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9008           DrawMiniGraphicExt(drawto,
9009                              gi->x + sx * MINI_TILEX,
9010                              gi->y + sy * MINI_TILEY,
9011                              el2edimg(new_element));
9012         else
9013           DrawGraphicExt(drawto,
9014                          gi->x + sx * TILEX,
9015                          gi->y + sy * TILEY,
9016                          el2img(new_element), 0);
9017
9018         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9019           new_element = GFX_ELEMENT(new_element);
9020
9021         drawingarea_info[type_id].value[pos] = new_element;
9022
9023         CopyElementPropertiesToGame(properties_element);
9024
9025         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9026         {
9027           UpdateCustomElementGraphicGadgets();
9028
9029           FrameCounter = 0;     /* restart animation frame counter */
9030         }
9031       }
9032       break;
9033
9034     case GADGET_ID_CONNECTED_ITEMS:
9035       {
9036         static int last_sx = -1;
9037         static int last_sy = -1;
9038
9039         if (button_release_event)
9040           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9041
9042         if (button)
9043         {
9044           if (!button_press_event)
9045             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9046
9047           last_sx = sx;
9048           last_sy = sy;
9049         }
9050       }
9051       break;
9052
9053     case GADGET_ID_LINE:
9054     case GADGET_ID_ARC:
9055     case GADGET_ID_RECTANGLE:
9056     case GADGET_ID_FILLED_BOX:
9057     case GADGET_ID_GRAB_BRUSH:
9058     case GADGET_ID_TEXT:
9059       {
9060         static int last_sx = -1;
9061         static int last_sy = -1;
9062         static int start_sx = -1;
9063         static int start_sy = -1;
9064         void (*draw_func)(int, int, int, int, int, boolean);
9065
9066         if (drawing_function == GADGET_ID_LINE)
9067           draw_func = DrawLine;
9068         else if (drawing_function == GADGET_ID_ARC)
9069           draw_func = DrawArc;
9070         else if (drawing_function == GADGET_ID_RECTANGLE)
9071           draw_func = DrawBox;
9072         else if (drawing_function == GADGET_ID_FILLED_BOX)
9073           draw_func = DrawFilledBox;
9074         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9075           draw_func = SelectArea;
9076         else /* (drawing_function == GADGET_ID_TEXT) */
9077           draw_func = SetTextCursor;
9078
9079         if (button_press_event)
9080         {
9081           draw_func(sx, sy, sx, sy, new_element, FALSE);
9082           start_sx = last_sx = sx;
9083           start_sy = last_sy = sy;
9084
9085           if (drawing_function == GADGET_ID_TEXT)
9086             DrawLevelText(0, 0, 0, TEXT_END);
9087         }
9088         else if (button_release_event)
9089         {
9090           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9091           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9092           {
9093             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9094             CopyBrushToCursor(sx, sy);
9095             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9096                           MB_LEFTBUTTON);
9097             draw_with_brush = TRUE;
9098           }
9099           else if (drawing_function == GADGET_ID_TEXT)
9100             DrawLevelText(sx, sy, 0, TEXT_INIT);
9101           else
9102             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9103         }
9104         else if (last_sx != sx || last_sy != sy)
9105         {
9106           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9107           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9108           last_sx = sx;
9109           last_sy = sy;
9110         }
9111       }
9112       break;
9113
9114     case GADGET_ID_FLOOD_FILL:
9115       if (button_press_event && Feld[lx][ly] != new_element)
9116       {
9117         FloodFill(lx, ly, new_element);
9118         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9119         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9120       }
9121       break;
9122
9123     case GADGET_ID_PICK_ELEMENT:
9124       if (button_release_event)
9125         ClickOnGadget(level_editor_gadget[last_drawing_function],
9126                       MB_LEFTBUTTON);
9127       else if (draw_level)
9128         PickDrawingElement(button, Feld[lx][ly]);
9129       else
9130       {
9131         int type_id = gi->custom_type_id;
9132         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9133
9134         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9135       }
9136
9137       break;
9138
9139     default:
9140       break;
9141   }
9142 }
9143
9144 static void HandleCounterButtons(struct GadgetInfo *gi)
9145 {
9146   int gadget_id = gi->custom_id;
9147   int counter_id = gi->custom_type_id;
9148   int button = gi->event.button;
9149   int *counter_value = counterbutton_info[counter_id].value;
9150   int step = BUTTON_STEPSIZE(button) *
9151     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9152
9153   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9154   {
9155     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9156     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9157     boolean level_changed = LevelChanged();
9158
9159     if ((level_changed && pressed) || (!level_changed && released))
9160       return;
9161
9162     if (level_changed && !Request("Level has changed ! Discard changes ?",
9163                                   REQ_ASK))
9164     {
9165       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9166         ModifyEditorCounterValue(counter_id, *counter_value);
9167
9168       return;
9169     }
9170   }
9171
9172   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9173     *counter_value = gi->textinput.number_value;
9174   else
9175     ModifyEditorCounterValue(counter_id, *counter_value + step);
9176
9177   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9178   {
9179       LoadLevel(level_nr);
9180       TapeErase();
9181       ResetUndoBuffer();
9182       DrawEditModeWindow();
9183
9184       return;
9185   }
9186
9187   switch (counter_id)
9188   {
9189     case ED_COUNTER_ID_YAMYAM_CONTENT:
9190       DrawYamYamContentAreas();
9191       break;
9192
9193     case ED_COUNTER_ID_BALL_CONTENT:
9194       DrawMagicBallContentAreas();
9195       break;
9196
9197     case ED_COUNTER_ID_ANDROID_CONTENT:
9198       DrawAndroidElementArea(properties_element);
9199       break;
9200
9201     case ED_COUNTER_ID_GROUP_CONTENT:
9202       DrawGroupElementArea(properties_element);
9203       CopyGroupElementPropertiesToGame(properties_element);
9204       break;
9205
9206     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9207     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9208       DrawEnvelopeTextArea(-1);
9209       break;
9210
9211     case ED_COUNTER_ID_LEVEL_XSIZE:
9212     case ED_COUNTER_ID_LEVEL_YSIZE:
9213       lev_fieldx = level.fieldx;
9214       lev_fieldy = level.fieldy;
9215       break;
9216
9217     default:
9218       break;
9219   }
9220
9221   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9222        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9223       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9224        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9225     CopyElementPropertiesToGame(properties_element);
9226
9227   level.changed = TRUE;
9228 }
9229
9230 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9231 {
9232   int type_id = gi->custom_type_id;
9233
9234   strcpy(textinput_info[type_id].value, gi->textinput.value);
9235
9236   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9237   {
9238     CopyElementPropertiesToGame(properties_element);
9239
9240     ModifyEditorElementList();  /* update changed button info text */
9241   }
9242
9243   level.changed = TRUE;
9244 }
9245
9246 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9247 {
9248   int type_id = gi->custom_type_id;
9249
9250   strcpy(textarea_info[type_id].value, gi->textarea.value);
9251
9252   level.changed = TRUE;
9253 }
9254
9255 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9256 {
9257   int type_id = gi->custom_type_id;
9258   int value_old = *selectbox_info[type_id].value;
9259   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9260
9261   *selectbox_info[type_id].value = value_new;
9262
9263   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9264   {
9265     element_info[properties_element].current_change_page = gi->selectbox.index;
9266
9267     DrawPropertiesWindow();
9268   }
9269   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9270             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9271            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9272             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9273            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9274   {
9275     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9276     {
9277       /* when changing action type, also check action mode and action arg */
9278       if (value_old != value_new)
9279       {
9280 #if 1
9281         setSelectboxSpecialActionVariablesIfNeeded();
9282 #else
9283         custom_element_change.action_mode = -1;
9284         custom_element_change.action_arg = -1;
9285 #endif
9286       }
9287
9288       DrawPropertiesChange();
9289     }
9290
9291     CopyElementPropertiesToGame(properties_element);
9292
9293     level.changed = TRUE;
9294   }
9295 }
9296
9297 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9298 {
9299   int type_id = gi->custom_type_id;
9300   int i;
9301
9302   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9303       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9304   {
9305     edit_mode_properties = gi->custom_type_id;
9306
9307     DrawPropertiesWindow();
9308   }
9309   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9310   {
9311     char *template_filename = getDefaultLevelFilename(-1);
9312     boolean new_template = !fileExists(template_filename);
9313
9314     if (new_template ||
9315         Request("Save this template and kill the old ?", REQ_ASK))
9316       SaveLevelTemplate();
9317
9318     if (new_template)
9319       Request("Template saved !", REQ_CONFIRM);
9320   }
9321   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9322            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9323   {
9324     struct ElementInfo *ei = &element_info[properties_element];
9325
9326     setElementChangePages(ei, ei->num_change_pages + 1);
9327
9328     /* set new change page to be new current change page */
9329     ei->current_change_page = ei->num_change_pages - 1;
9330     ei->change = &ei->change_page[ei->current_change_page];
9331
9332     setElementChangeInfoToDefaults(ei->change);
9333
9334     DrawPropertiesWindow();
9335
9336     level.changed = TRUE;
9337   }
9338   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9339            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9340   {
9341     struct ElementInfo *ei = &element_info[properties_element];
9342
9343     /* copy all change pages after change page to be deleted */
9344     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9345       ei->change_page[i] = ei->change_page[i + 1];
9346
9347     setElementChangePages(ei, ei->num_change_pages - 1);
9348
9349     DrawPropertiesWindow();
9350
9351     level.changed = TRUE;
9352   }
9353 }
9354
9355 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9356 {
9357   int type_id = gi->custom_type_id;
9358
9359   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9360       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9361   {
9362     struct ElementInfo *ei = &element_info[properties_element];
9363     int step = BUTTON_STEPSIZE(gi->event.button);
9364
9365     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9366     ei->current_change_page += step;
9367
9368     if (ei->current_change_page < 0)
9369       ei->current_change_page = 0;
9370     else if (ei->current_change_page >= ei->num_change_pages)
9371       ei->current_change_page = ei->num_change_pages - 1;
9372
9373     DrawPropertiesWindow();
9374   }
9375   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9376            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9377   {
9378     struct ElementInfo *ei = &element_info[properties_element];
9379     int current_change_page = ei->current_change_page;
9380
9381     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9382       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9383         ei->change_page[current_change_page];
9384     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9385     {
9386       ei->change_page[current_change_page] =
9387         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9388
9389       level.changed = TRUE;
9390     }
9391
9392     DrawPropertiesWindow();
9393   }
9394 }
9395
9396 static void HandleRadiobuttons(struct GadgetInfo *gi)
9397 {
9398   *radiobutton_info[gi->custom_type_id].value =
9399     radiobutton_info[gi->custom_type_id].checked_value;
9400
9401   level.changed = TRUE;
9402 }
9403
9404 static void HandleCheckbuttons(struct GadgetInfo *gi)
9405 {
9406   int type_id = gi->custom_type_id;
9407
9408   *checkbutton_info[type_id].value ^= TRUE;
9409
9410   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9411       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9412       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9413       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9414          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9415         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9416          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9417        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9418   {
9419     CopyElementPropertiesToGame(properties_element);
9420   }
9421
9422   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9423   {
9424     UpdateCustomElementGraphicGadgets();
9425   }
9426   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9427   {
9428     char *template_filename = getDefaultLevelFilename(-1);
9429
9430     if (level.use_custom_template && !fileExists(template_filename))
9431     {
9432       Request("No level template found !", REQ_CONFIRM);
9433
9434       level.use_custom_template = FALSE;
9435       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9436
9437       return;
9438     }
9439
9440     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9441
9442     DrawEditModeWindow();
9443   }
9444
9445   level.changed = TRUE;
9446 }
9447
9448 static void HandleControlButtons(struct GadgetInfo *gi)
9449 {
9450   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9451   static int last_edit_mode = ED_MODE_DRAWING;
9452   static int last_custom_copy_mode = -1;
9453   int id = gi->custom_id;
9454   int button = gi->event.button;
9455   int step = BUTTON_STEPSIZE(button);
9456   int new_element = BUTTON_ELEMENT(button);
9457   int x, y;
9458
9459 #if 0
9460   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9461   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9462
9463   if (!IS_VALID_BUTTON(button))
9464     return;
9465 #endif
9466
9467   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9468     DrawLevelText(0, 0, 0, TEXT_END);
9469
9470   if (id < ED_NUM_CTRL1_BUTTONS &&
9471       id != GADGET_ID_SINGLE_ITEMS &&
9472       id != GADGET_ID_PROPERTIES &&
9473       id != GADGET_ID_PICK_ELEMENT &&
9474       edit_mode != ED_MODE_DRAWING &&
9475       drawing_function != GADGET_ID_PICK_ELEMENT &&
9476       !(GetKeyModState() & KMOD_Control))
9477   {
9478     DrawDrawingWindow();
9479     edit_mode = ED_MODE_DRAWING;
9480   }
9481
9482   /* element copy mode active, but no element button pressed => deactivate */
9483   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9484     last_custom_copy_mode = -1;
9485
9486   switch (id)
9487   {
9488     case GADGET_ID_SCROLL_LEFT:
9489       if (level_xpos >= 0)
9490       {
9491         if (lev_fieldx < ed_fieldx - 2)
9492           break;
9493
9494         level_xpos -= step;
9495         if (level_xpos < -1)
9496           level_xpos = -1;
9497         if (button == 1)
9498           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9499         else
9500           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9501
9502         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9503                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9504       }
9505       break;
9506
9507     case GADGET_ID_SCROLL_RIGHT:
9508       if (level_xpos <= lev_fieldx - ed_fieldx)
9509       {
9510         if (lev_fieldx < ed_fieldx - 2)
9511           break;
9512
9513         level_xpos += step;
9514         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9515           level_xpos = lev_fieldx - ed_fieldx + 1;
9516         if (button == 1)
9517           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9518         else
9519           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9520
9521         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9522                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9523       }
9524       break;
9525
9526     case GADGET_ID_SCROLL_UP:
9527       if (level_ypos >= 0)
9528       {
9529         if (lev_fieldy < ed_fieldy - 2)
9530           break;
9531
9532         level_ypos -= step;
9533         if (level_ypos < -1)
9534           level_ypos = -1;
9535         if (button == 1)
9536           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9537         else
9538           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9539
9540         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9541                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9542       }
9543       break;
9544
9545     case GADGET_ID_SCROLL_DOWN:
9546       if (level_ypos <= lev_fieldy - ed_fieldy)
9547       {
9548         if (lev_fieldy < ed_fieldy - 2)
9549           break;
9550
9551         level_ypos += step;
9552         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9553           level_ypos = lev_fieldy - ed_fieldy + 1;
9554         if (button == 1)
9555           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9556         else
9557           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9558
9559         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9560                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9561       }
9562       break;
9563
9564     case GADGET_ID_SCROLL_HORIZONTAL:
9565       level_xpos = gi->event.item_position - 1;
9566       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9567       break;
9568
9569     case GADGET_ID_SCROLL_VERTICAL:
9570       level_ypos = gi->event.item_position - 1;
9571       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9572       break;
9573
9574     case GADGET_ID_SCROLL_LIST_UP:
9575     case GADGET_ID_SCROLL_LIST_DOWN:
9576     case GADGET_ID_SCROLL_LIST_VERTICAL:
9577       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9578         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9579       else
9580       {
9581         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9582         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9583
9584         if (element_shift < 0)
9585           element_shift = 0;
9586         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9587           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9588
9589         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9590                      GDI_SCROLLBAR_ITEM_POSITION,
9591                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9592       }
9593
9594       ModifyEditorElementList();
9595
9596       break;
9597
9598     case GADGET_ID_WRAP_LEFT:
9599       WrapLevel(-step, 0);
9600       break;
9601
9602     case GADGET_ID_WRAP_RIGHT:
9603       WrapLevel(step, 0);
9604       break;
9605
9606     case GADGET_ID_WRAP_UP:
9607       WrapLevel(0, -step);
9608       break;
9609
9610     case GADGET_ID_WRAP_DOWN:
9611       WrapLevel(0, step);
9612       break;
9613
9614     case GADGET_ID_SINGLE_ITEMS:
9615     case GADGET_ID_CONNECTED_ITEMS:
9616     case GADGET_ID_LINE:
9617     case GADGET_ID_ARC:
9618     case GADGET_ID_TEXT:
9619     case GADGET_ID_RECTANGLE:
9620     case GADGET_ID_FILLED_BOX:
9621     case GADGET_ID_FLOOD_FILL:
9622     case GADGET_ID_GRAB_BRUSH:
9623     case GADGET_ID_PICK_ELEMENT:
9624       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9625         last_drawing_function = drawing_function;
9626       drawing_function = id;
9627       draw_with_brush = FALSE;
9628       break;
9629
9630     case GADGET_ID_RANDOM_PLACEMENT:
9631       RandomPlacement(new_element);
9632       break;
9633
9634     case GADGET_ID_PROPERTIES:
9635       if (edit_mode != ED_MODE_PROPERTIES)
9636       {
9637         properties_element = new_element;
9638         DrawPropertiesWindow();
9639         edit_mode = ED_MODE_PROPERTIES;
9640
9641         last_level_drawing_function = drawing_function;
9642         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9643                       MB_LEFTBUTTON);
9644       }
9645       else
9646       {
9647         DrawDrawingWindow();
9648         edit_mode = ED_MODE_DRAWING;
9649
9650         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9651                       MB_LEFTBUTTON);
9652       }
9653       break;
9654
9655     case GADGET_ID_CUSTOM_COPY_FROM:
9656     case GADGET_ID_CUSTOM_COPY_TO:
9657     case GADGET_ID_CUSTOM_EXCHANGE:
9658       last_custom_copy_mode = id;
9659       last_drawing_function = drawing_function;
9660       break;
9661
9662     case GADGET_ID_CUSTOM_COPY:
9663       CopyCustomElement(properties_element, -1, id);
9664       break;
9665
9666     case GADGET_ID_CUSTOM_PASTE:
9667       CopyCustomElement(-1, properties_element, id);
9668       break;
9669
9670     case GADGET_ID_UNDO:
9671       if (undo_buffer_steps == 0)
9672       {
9673         Request("Undo buffer empty !", REQ_CONFIRM);
9674         break;
9675       }
9676
9677       if (edit_mode != ED_MODE_DRAWING)
9678       {
9679         DrawDrawingWindow();
9680         edit_mode = ED_MODE_DRAWING;
9681       }
9682
9683       undo_buffer_position =
9684         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9685       undo_buffer_steps--;
9686
9687       for (x = 0; x < lev_fieldx; x++)
9688         for (y = 0; y < lev_fieldy; y++)
9689           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9690       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9691       break;
9692
9693     case GADGET_ID_INFO:
9694       if (edit_mode != ED_MODE_INFO)
9695       {
9696         last_edit_mode = edit_mode;
9697         edit_mode = ED_MODE_INFO;
9698
9699         DrawLevelInfoWindow();
9700       }
9701       else
9702       {
9703         edit_mode = last_edit_mode;
9704
9705         DrawEditModeWindow();
9706       }
9707       break;
9708
9709     case GADGET_ID_CLEAR:
9710       if (edit_mode != ED_MODE_DRAWING)
9711       {
9712         DrawDrawingWindow();
9713         edit_mode = ED_MODE_DRAWING;
9714       }
9715
9716       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9717         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9718           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9719
9720       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9721
9722       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9723       break;
9724
9725     case GADGET_ID_SAVE:
9726       if (leveldir_current->readonly)
9727       {
9728         Request("This level is read only !", REQ_CONFIRM);
9729         break;
9730       }
9731
9732       if (!LevelContainsPlayer())
9733         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9734       else
9735       {
9736         char *level_filename = getDefaultLevelFilename(level_nr);
9737         boolean new_level = !fileExists(level_filename);
9738
9739         if (new_level ||
9740             Request("Save this level and kill the old ?", REQ_ASK))
9741         {
9742           CopyPlayfield(Feld, level.field);
9743
9744           SaveLevel(level_nr);
9745         }
9746
9747         if (new_level)
9748           Request("Level saved !", REQ_CONFIRM);
9749
9750         level.changed = FALSE;
9751       }
9752       break;
9753
9754     case GADGET_ID_TEST:
9755       if (!LevelContainsPlayer())
9756         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9757       else
9758       {
9759         if (LevelChanged())
9760           level.game_version = GAME_VERSION_ACTUAL;
9761
9762         CopyPlayfield(level.field, FieldBackup);
9763         CopyPlayfield(Feld, level.field);
9764
9765         CopyNativeLevel_RND_to_Native(&level);
9766
9767         UnmapLevelEditorGadgets();
9768         UndrawSpecialEditorDoor();
9769
9770         CloseDoor(DOOR_CLOSE_ALL);
9771
9772         DrawCompleteVideoDisplay();
9773
9774         level_editor_test_game = TRUE;
9775
9776         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9777       }
9778       break;
9779
9780     case GADGET_ID_EXIT:
9781       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9782       break;
9783
9784     default:
9785       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9786           id <= GADGET_ID_ELEMENTLIST_LAST)
9787       {
9788         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9789         int new_element = editor_elements[element_position + element_shift];
9790
9791         if (IS_EDITOR_CASCADE(new_element))
9792         {
9793           int i;
9794
9795           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9796           {
9797             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9798             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9799
9800             if (*cascade_element == new_element)
9801             {
9802               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9803               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9804
9805               /* update element selection list */
9806               ReinitializeElementList();
9807               ModifyEditorElementList();
9808
9809               /* update cascading gadget info text */
9810               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9811
9812               /* save current editor cascading state */
9813               SaveSetup_EditorCascade();
9814
9815               break;
9816             }
9817           }
9818
9819           break;
9820         }
9821
9822         if (last_custom_copy_mode != -1)
9823         {
9824           if (CopyCustomElement(properties_element, new_element,
9825                                 last_custom_copy_mode))
9826           {
9827             ClickOnGadget(level_editor_gadget[last_drawing_function],
9828                           MB_LEFTBUTTON);
9829
9830             last_custom_copy_mode = -1;
9831           }
9832
9833           break;
9834         }
9835
9836         PickDrawingElement(button, new_element);
9837
9838         if (!stick_element_properties_window &&
9839             drawing_function != GADGET_ID_PICK_ELEMENT &&
9840             !(GetKeyModState() & KMOD_Control))
9841         {
9842           properties_element = new_element;
9843           if (edit_mode == ED_MODE_PROPERTIES)
9844             DrawPropertiesWindow();
9845         }
9846
9847         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9848           ClickOnGadget(level_editor_gadget[last_drawing_function],
9849                         MB_LEFTBUTTON);
9850       }
9851 #ifdef DEBUG
9852       else if (gi->event.type == GD_EVENT_PRESSED)
9853         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9854       else if (gi->event.type == GD_EVENT_RELEASED)
9855         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9856       else if (gi->event.type == GD_EVENT_MOVING)
9857         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9858       else
9859         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9860 #endif
9861       break;
9862   }
9863 }
9864
9865 void HandleLevelEditorKeyInput(Key key)
9866 {
9867   char letter = getCharFromKey(key);
9868   int button = MB_LEFTBUTTON;
9869
9870   if (drawing_function == GADGET_ID_TEXT &&
9871       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9872   {
9873     if (letter)
9874       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9875     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9876       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9877     else if (key == KSYM_Return)
9878       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9879     else if (key == KSYM_Escape)
9880       DrawLevelText(0, 0, 0, TEXT_END);
9881   }
9882   else if (button_status == MB_RELEASED)
9883   {
9884     int i, id = GADGET_ID_NONE;
9885
9886     switch (key)
9887     {
9888       case KSYM_Left:
9889         id = GADGET_ID_SCROLL_LEFT;
9890         break;
9891       case KSYM_Right:
9892         id = GADGET_ID_SCROLL_RIGHT;
9893         break;
9894       case KSYM_Up:
9895         id = GADGET_ID_SCROLL_UP;
9896         break;
9897       case KSYM_Down:
9898         id = GADGET_ID_SCROLL_DOWN;
9899         break;
9900       case KSYM_Page_Up:
9901         id = GADGET_ID_SCROLL_LIST_UP;
9902         button = MB_RIGHTBUTTON;
9903         break;
9904       case KSYM_Page_Down:
9905         id = GADGET_ID_SCROLL_LIST_DOWN;
9906         button = MB_RIGHTBUTTON;
9907         break;
9908
9909       case KSYM_Home:
9910       case KSYM_End:
9911         element_shift = (key == KSYM_Home ? 0 :
9912                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9913
9914         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9915                      GDI_SCROLLBAR_ITEM_POSITION,
9916                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9917
9918         ModifyEditorElementList();
9919
9920         break;
9921
9922       case KSYM_Escape:
9923         if (edit_mode == ED_MODE_DRAWING)
9924         {
9925           RequestExitLevelEditor(setup.ask_on_escape_editor);
9926         }
9927         else if (edit_mode == ED_MODE_INFO)
9928         {
9929           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9930         }
9931         else if (edit_mode == ED_MODE_PROPERTIES)
9932         {
9933           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9934         }
9935         else            /* should never happen */
9936         {
9937           DrawDrawingWindow();
9938           edit_mode = ED_MODE_DRAWING;
9939         }
9940         break;
9941
9942       default:
9943         break;
9944     }
9945
9946     if (id != GADGET_ID_NONE)
9947       ClickOnGadget(level_editor_gadget[id], button);
9948     else if (letter == '.')
9949       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9950     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9951       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9952     else
9953       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9954         if (letter && letter == control_info[i].shortcut)
9955           if (!anyTextGadgetActive())
9956             ClickOnGadget(level_editor_gadget[i], button);
9957   }
9958 }
9959
9960 void HandleLevelEditorIdle()
9961 {
9962   static unsigned long action_delay = 0;
9963   unsigned long action_delay_value = GameFrameDelay;
9964   int xpos = 1, ypos = 2;
9965
9966   if (edit_mode != ED_MODE_PROPERTIES)
9967     return;
9968
9969   if (!DelayReached(&action_delay, action_delay_value))
9970     return;
9971
9972 #if 1
9973   DrawEditorElementAnimation(SX + xpos * TILEX,
9974                              SY + ypos * TILEY + MINI_TILEY / 2);
9975 #else
9976   DrawGraphicAnimationExt(drawto,
9977                           SX + xpos * TILEX,
9978                           SY + ypos * TILEY + MINI_TILEY / 2,
9979                           el2img(properties_element), -1, NO_MASKING);
9980 #endif
9981
9982   MarkTileDirty(xpos, ypos);
9983   MarkTileDirty(xpos, ypos + 1);
9984
9985   FrameCounter++;       /* increase animation frame counter */
9986 }
9987
9988 void ClearEditorGadgetInfoText()
9989 {
9990   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9991 }
9992
9993 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9994 {
9995   char infotext[MAX_OUTPUT_LINESIZE + 1];
9996   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9997   int max_infotext_len = getMaxInfoTextLength();
9998
9999   if (gi == NULL || gi->info_text == NULL)
10000     return;
10001
10002   strncpy(infotext, gi->info_text, max_infotext_len);
10003   infotext[max_infotext_len] = '\0';
10004
10005   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10006   {
10007     int key = control_info[gi->custom_id].shortcut;
10008
10009     if (key)
10010     {
10011       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10012         sprintf(shortcut, " ('.' or '%c')", key);
10013       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10014         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10015       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10016         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10017       else                                              /* normal case */
10018         sprintf(shortcut, " ('%s%c')",
10019                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10020
10021       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10022         strcat(infotext, shortcut);
10023     }
10024   }
10025
10026   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10027 }
10028
10029 void HandleEditorGadgetInfoText(void *ptr)
10030 {
10031   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10032 #if 0
10033   char infotext[MAX_OUTPUT_LINESIZE + 1];
10034   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10035   int max_infotext_len = getMaxInfoTextLength();
10036 #endif
10037
10038   if (game_status != GAME_MODE_EDITOR)
10039     return;
10040
10041   ClearEditorGadgetInfoText();
10042
10043   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10044     return;
10045
10046   /* misuse this function to delete brush cursor, if needed */
10047   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10048     DeleteBrushFromCursor();
10049
10050 #if 1
10051   PrintEditorGadgetInfoText(gi);
10052 #else
10053   if (gi == NULL || gi->info_text == NULL)
10054     return;
10055
10056   strncpy(infotext, gi->info_text, max_infotext_len);
10057   infotext[max_infotext_len] = '\0';
10058
10059   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10060   {
10061     int key = control_info[gi->custom_id].shortcut;
10062
10063     if (key)
10064     {
10065       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10066         sprintf(shortcut, " ('.' or '%c')", key);
10067       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10068         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10069       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10070         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10071       else                                              /* normal case */
10072         sprintf(shortcut, " ('%s%c')",
10073                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10074
10075       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10076         strcat(infotext, shortcut);
10077     }
10078   }
10079
10080   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10081 #endif
10082 }
10083
10084 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10085 {
10086   static int start_lx, start_ly;
10087   int id = gi->custom_id;
10088   int type_id = gi->custom_type_id;
10089   int sx = gi->event.x;
10090   int sy = gi->event.y;
10091   int lx = sx + level_xpos;
10092   int ly = sy + level_ypos;
10093   int min_sx = 0, min_sy = 0;
10094   int max_sx = gi->drawing.area_xsize - 1;
10095   int max_sy = gi->drawing.area_ysize - 1;
10096   int actual_drawing_function = drawing_function;
10097   int max_infotext_len = getMaxInfoTextLength();
10098   char infotext[MAX_OUTPUT_LINESIZE + 1];
10099   char *text;
10100
10101   infotext[0] = '\0';           /* start with empty info text */
10102
10103   /* pressed Control key: simulate picking element */
10104   if (GetKeyModState() & KMOD_Control)
10105     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10106
10107   ClearEditorGadgetInfoText();
10108
10109   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10110     return;
10111
10112   /* make sure to stay inside drawing area boundaries */
10113   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10114   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10115
10116   if (id == GADGET_ID_DRAWING_LEVEL)
10117   {
10118     if (button_status)
10119     {
10120       int min_lx = 0, min_ly = 0;
10121       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10122
10123       /* get positions inside level field */
10124       lx = sx + level_xpos;
10125       ly = sy + level_ypos;
10126
10127       /* make sure to stay inside level field boundaries */
10128       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10129       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10130
10131       /* correct drawing area positions accordingly */
10132       sx = lx - level_xpos;
10133       sy = ly - level_ypos;
10134     }
10135
10136     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10137     {
10138       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10139       {
10140         if (gi->event.type == GD_EVENT_PRESSED)
10141         {
10142           start_lx = lx;
10143           start_ly = ly;
10144         }
10145
10146         switch (actual_drawing_function)
10147         {
10148           case GADGET_ID_SINGLE_ITEMS:
10149             text = "Drawing single items";
10150             break;
10151           case GADGET_ID_CONNECTED_ITEMS:
10152             text = "Drawing connected items";
10153             break;
10154           case GADGET_ID_LINE:
10155             text = "Drawing line";
10156             break;
10157           case GADGET_ID_ARC:
10158             text = "Drawing arc";
10159             break;
10160           case GADGET_ID_TEXT:
10161             text = "Setting text cursor";
10162             break;
10163           case GADGET_ID_RECTANGLE:
10164             text = "Drawing rectangle";
10165             break;
10166           case GADGET_ID_FILLED_BOX:
10167             text = "Drawing filled box";
10168             break;
10169           case GADGET_ID_FLOOD_FILL:
10170             text = "Flood fill";
10171             break;
10172           case GADGET_ID_GRAB_BRUSH:
10173             text = "Grabbing brush";
10174             break;
10175           case GADGET_ID_PICK_ELEMENT:
10176             text = "Picking element";
10177             break;
10178
10179           default:
10180             text = "Drawing position";
10181             break;
10182         }
10183
10184         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10185           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10186         else
10187           sprintf(infotext, "%s: %d, %d", text,
10188                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10189       }
10190       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10191         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10192       else
10193         sprintf(infotext, "Level position: %d, %d", lx, ly);
10194     }
10195
10196     /* misuse this function to draw brush cursor, if needed */
10197     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10198     {
10199       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10200         CopyBrushToCursor(sx, sy);
10201       else
10202         DeleteBrushFromCursor();
10203     }
10204   }
10205   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10206   {
10207     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10208     int element = drawingarea_info[type_id].value[pos];
10209
10210     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10211   }
10212   else
10213   {
10214     if (id == GADGET_ID_CUSTOM_CONTENT)
10215       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10216     else if (id == GADGET_ID_GROUP_CONTENT)
10217       sprintf(infotext, "group element position: %d", sx + 1);
10218     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10219              id <= GADGET_ID_YAMYAM_CONTENT_7)
10220       sprintf(infotext, "content area %d position: %d, %d",
10221               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10222     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10223              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10224       sprintf(infotext, "content area %d position: %d, %d",
10225               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10226     else if (id == GADGET_ID_ANDROID_CONTENT)
10227       sprintf(infotext, "android element position: %d", sx + 1);
10228     else if (drawingarea_info[type_id].infotext != NULL)
10229       strcpy(infotext, drawingarea_info[type_id].infotext);
10230   }
10231
10232   infotext[max_infotext_len] = '\0';
10233
10234   if (strlen(infotext) > 0)
10235     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10236 }
10237
10238 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10239 {
10240   if (!ask_if_level_has_changed ||
10241       !LevelChanged() ||
10242       Request("Level has changed ! Exit without saving ?",
10243               REQ_ASK | REQ_STAY_OPEN))
10244   {
10245 #if 1
10246     CloseDoor(DOOR_CLOSE_1);
10247     SetDoorState(DOOR_CLOSE_2);
10248 #else
10249     CloseDoor(DOOR_CLOSE_ALL);
10250 #endif
10251     game_status = GAME_MODE_MAIN;
10252     DrawMainMenu();
10253   }
10254   else
10255   {
10256     CloseDoor(DOOR_CLOSE_1);
10257     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10258   }
10259 }