1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
75 /* values for the setting windows */
76 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
77 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
79 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
80 2 * ED_GADGET_DISTANCE)
82 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
83 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
85 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
86 n * ED_SETTINGS_XOFFSET)
87 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
88 n * ED_SETTINGS_YOFFSET)
90 #define ED_SETTINGS1_YPOS MINI_TILEY
91 #define ED_SETTINGS2_XPOS MINI_TILEX
92 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
94 /* values for counter gadgets */
95 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
96 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
97 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
99 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
100 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
101 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
102 n * ED_COUNTER_YDISTANCE)
103 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
104 n * ED_COUNTER_YDISTANCE - 2)
106 /* values for element content drawing areas */
107 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
108 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
110 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
111 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
114 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
119 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
120 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(3) + \
121 ED_GADGET_DISTANCE - MINI_TILEY)
123 #define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX)
124 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(11) + \
125 ED_GADGET_DISTANCE - MINI_TILEY)
128 /* values for random placement background drawing area */
129 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
130 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
132 /* values for scrolling gadgets for drawing area */
133 #define ED_SCROLLBUTTON_XPOS 24
134 #define ED_SCROLLBUTTON_YPOS 0
135 #define ED_SCROLLBAR_XPOS 24
136 #define ED_SCROLLBAR_YPOS 64
138 #define ED_SCROLLBUTTON_XSIZE 16
139 #define ED_SCROLLBUTTON_YSIZE 16
141 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
142 #define ED_SCROLL_UP_YPOS (0)
143 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
144 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
145 #define ED_SCROLL_LEFT_XPOS (0)
146 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
147 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
148 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
149 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
150 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
151 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
152 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
153 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
154 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
155 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
156 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
158 /* values for scrolling gadgets for element list */
159 #define ED_SCROLLBUTTON2_XPOS 50
160 #define ED_SCROLLBUTTON2_YPOS 0
161 #define ED_SCROLLBAR2_XPOS 50
162 #define ED_SCROLLBAR2_YPOS 20
164 #define ED_SCROLLBUTTON2_XSIZE 10
165 #define ED_SCROLLBUTTON2_YSIZE 10
167 #define ED_SCROLL2_UP_XPOS 85
168 #define ED_SCROLL2_UP_YPOS 30
169 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
170 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
171 ED_ELEMENTLIST_BUTTONS_VERT * \
172 ED_ELEMENTLIST_YSIZE - \
173 ED_SCROLLBUTTON2_YSIZE)
174 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
175 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
176 ED_SCROLLBUTTON2_YSIZE)
177 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
178 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
179 ED_ELEMENTLIST_YSIZE - \
180 2 * ED_SCROLLBUTTON2_YSIZE)
182 /* values for checkbutton gadgets */
183 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
184 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
186 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
187 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
188 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
189 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
191 /* some positions in the editor control window */
192 #define ED_BUTTON_ELEM_XPOS 6
193 #define ED_BUTTON_ELEM_YPOS 30
194 #define ED_BUTTON_ELEM_XSIZE 22
195 #define ED_BUTTON_ELEM_YSIZE 22
197 /* some values for text input, selectbox and counter gadgets */
198 #define ED_BUTTON_COUNT_YPOS 60
199 #define ED_BUTTON_COUNT_XSIZE 20
200 #define ED_BUTTON_COUNT_YSIZE 20
201 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
202 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
203 #define ED_WIN_COUNT_XSIZE 52
204 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
205 #define ED_WIN_COUNT2_XPOS 27
206 #define ED_WIN_COUNT2_YPOS 3
207 #define ED_WIN_COUNT2_XSIZE 46
208 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
210 #define ED_BUTTON_MINUS_XPOS 2
211 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
212 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
213 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
214 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
215 ED_WIN_COUNT_XSIZE + 2)
216 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
217 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
218 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
220 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
221 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
222 2 + ED_WIN_COUNT_YSIZE)
223 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
224 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
226 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
227 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
228 4 * (2 + ED_WIN_COUNT_YSIZE))
229 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
231 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
232 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
233 2 * (2 + ED_WIN_COUNT_YSIZE))
234 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
235 3 * (2 + ED_WIN_COUNT_YSIZE))
237 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
238 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
240 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
241 #define INFOTEXT_XPOS SX
242 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
243 #define INFOTEXT_XSIZE SXSIZE
244 #define INFOTEXT_YSIZE MINI_TILEX
248 -----------------------------------------------------------------------------
249 editor gadget definitions
250 -----------------------------------------------------------------------------
253 /* drawing toolbox buttons */
254 #define GADGET_ID_NONE -1
255 #define GADGET_ID_TOOLBOX_FIRST 0
257 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
258 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
259 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
260 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
261 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
262 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
263 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
264 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
265 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
266 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
267 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
268 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
269 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
270 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
271 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
272 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
273 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
274 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
275 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
276 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
277 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
278 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
280 /* counter button identifiers */
281 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
283 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
284 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
285 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
286 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
287 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
288 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
289 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
290 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
291 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
292 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
293 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
294 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
295 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
296 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
297 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
298 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
299 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
300 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
301 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
302 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
303 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
304 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
305 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
306 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
307 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
308 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
309 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
310 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
311 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
312 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
313 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
314 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
315 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
316 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
317 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
318 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
319 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
320 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
321 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
322 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
323 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
324 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
325 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
326 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
327 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
328 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
329 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
330 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
332 /* drawing area identifiers */
333 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
335 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
336 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
337 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
338 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
339 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
340 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
341 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
342 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
343 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
344 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
345 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
346 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
347 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12)
348 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13)
350 /* text input identifiers */
351 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14)
353 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
354 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
356 /* selectbox identifiers */
357 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
359 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
360 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
361 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
362 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
363 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
364 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 5)
365 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 6)
366 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 7)
367 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 8)
369 /* textbutton identifiers */
370 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 9)
372 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
373 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
374 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
375 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
377 /* gadgets for scrolling of drawing area */
378 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
380 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
381 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
382 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
383 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
384 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
385 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
387 /* gadgets for scrolling element list */
388 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
390 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
391 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
392 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
394 /* checkbuttons for level/element properties */
395 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
397 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
398 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
399 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
400 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
401 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
402 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
403 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
404 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
405 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
406 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 9)
407 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 10)
408 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
409 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
410 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 13)
411 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 14)
412 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 15)
413 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 16)
414 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
415 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 18)
416 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 19)
418 /* gadgets for buttons in element list */
419 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 20)
420 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
421 ED_NUM_ELEMENTLIST_BUTTONS - 1)
423 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
425 /* radio button numbers */
426 #define RADIO_NR_NONE 0
427 #define RADIO_NR_DRAWING_TOOLBOX 1
428 #define RADIO_NR_RANDOM_ELEMENTS 2
430 /* values for counter gadgets */
431 #define ED_COUNTER_ID_SELECT_LEVEL 0
432 #define ED_COUNTER_ID_LEVEL_XSIZE 1
433 #define ED_COUNTER_ID_LEVEL_YSIZE 2
434 #define ED_COUNTER_ID_LEVEL_COLLECT 3
435 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
436 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
437 #define ED_COUNTER_ID_LEVEL_RANDOM 6
438 #define ED_COUNTER_ID_ELEMENT_SCORE 7
439 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
440 #define ED_COUNTER_ID_CUSTOM_SCORE 9
441 #define ED_COUNTER_ID_PUSH_DELAY_FIX 10
442 #define ED_COUNTER_ID_PUSH_DELAY_RND 11
443 #define ED_COUNTER_ID_MOVE_DELAY_FIX 12
444 #define ED_COUNTER_ID_MOVE_DELAY_RND 13
445 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
446 #define ED_COUNTER_ID_CHANGE_DELAY_RND 15
448 #define ED_NUM_COUNTERBUTTONS 16
450 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
451 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
453 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
454 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
456 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
457 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
459 /* values for scrollbutton gadgets */
460 #define ED_SCROLLBUTTON_ID_AREA_UP 0
461 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
462 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
463 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
464 #define ED_SCROLLBUTTON_ID_LIST_UP 4
465 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
467 #define ED_NUM_SCROLLBUTTONS 6
469 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
470 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
472 /* values for scrollbar gadgets */
473 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
474 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
475 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
477 #define ED_NUM_SCROLLBARS 3
479 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
480 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
482 /* values for text input gadgets */
483 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
484 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
486 #define ED_NUM_TEXTINPUT 2
488 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
489 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
491 /* values for selectbox gadgets */
492 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
493 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
494 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
495 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
496 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
497 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 5
498 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 6
499 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 7
500 #define ED_SELECTBOX_ID_CHANGE_CAUSE 8
502 #define ED_NUM_SELECTBOX 9
504 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
505 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
507 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
508 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
510 /* values for textbutton gadgets */
511 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
512 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
513 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
514 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
516 #define ED_NUM_TEXTBUTTON 4
518 /* values for checkbutton gadgets */
519 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
520 #define ED_CHECKBUTTON_ID_GRAVITY 1
521 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
522 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
523 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
524 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
525 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
526 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 7
527 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 8
528 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
529 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
530 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 11
531 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 12
532 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 13
533 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 14
534 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 15
535 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 16
536 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 17
538 #define ED_NUM_CHECKBUTTONS 18
540 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
541 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
543 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
544 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
546 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
547 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER
549 /* values for radiobutton gadgets */
550 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
551 #define ED_RADIOBUTTON_ID_QUANTITY 1
553 #define ED_NUM_RADIOBUTTONS 2
555 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
556 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
560 -----------------------------------------------------------------------------
561 some internally used definitions
562 -----------------------------------------------------------------------------
565 /* values for CopyLevelToUndoBuffer() */
566 #define UNDO_IMMEDIATE 0
567 #define UNDO_ACCUMULATE 1
569 /* values for scrollbars */
570 #define ED_SCROLL_NO 0
571 #define ED_SCROLL_LEFT 1
572 #define ED_SCROLL_RIGHT 2
573 #define ED_SCROLL_UP 4
574 #define ED_SCROLL_DOWN 8
576 /* screens in the level editor */
577 #define ED_MODE_DRAWING 0
578 #define ED_MODE_INFO 1
579 #define ED_MODE_PROPERTIES 2
581 /* sub-screens in the element properties section */
582 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
583 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
584 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
586 /* how many steps can be cancelled */
587 #define NUM_UNDO_STEPS (10 + 1)
589 /* values for elements with score */
591 #define MAX_SCORE 255
593 /* values for random placement */
594 #define RANDOM_USE_PERCENTAGE 0
595 #define RANDOM_USE_QUANTITY 1
597 /* maximal size of level editor drawing area */
598 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
599 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
603 -----------------------------------------------------------------------------
604 some internally used data structure definitions
605 -----------------------------------------------------------------------------
612 } control_info[ED_NUM_CTRL_BUTTONS] =
614 { 's', "draw single items" },
615 { 'd', "draw connected items" },
616 { 'l', "draw lines" },
617 { 'a', "draw arcs" },
618 { 'r', "draw outline rectangles" },
619 { 'R', "draw filled rectangles" },
620 { '\0', "wrap (rotate) level up" },
621 { 't', "enter text elements" },
622 { 'f', "flood fill" },
623 { '\0', "wrap (rotate) level left" },
624 { '?', "properties of drawing element" },
625 { '\0', "wrap (rotate) level right" },
626 { '\0', "random element placement" },
627 { 'b', "grab brush" },
628 { '\0', "wrap (rotate) level down" },
629 { ',', "pick drawing element" },
630 { 'U', "undo last operation" },
631 { 'I', "level properties" },
632 { 'S', "save level" },
633 { 'C', "clear level" },
634 { 'T', "test level" },
635 { 'E', "exit level editor" }
638 static int random_placement_value = 10;
639 static int random_placement_method = RANDOM_USE_QUANTITY;
640 static int random_placement_background_element = EL_SAND;
641 static boolean random_placement_background_restricted = FALSE;
642 static boolean stick_element_properties_window = FALSE;
643 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
644 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
645 static struct ElementInfo custom_element;
650 int min_value, max_value;
651 int gadget_id_down, gadget_id_up;
654 char *text_above, *text_left, *text_right;
655 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
658 DX + 5 - SX, DY + 3 - SY,
660 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
661 GADGET_ID_SELECT_LEVEL_TEXT,
666 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
667 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
668 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
669 GADGET_ID_LEVEL_XSIZE_TEXT,
671 "playfield size", NULL, "width",
674 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
675 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
676 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
677 GADGET_ID_LEVEL_YSIZE_TEXT,
679 NULL, NULL, "height",
682 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
684 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
685 GADGET_ID_LEVEL_COLLECT_TEXT,
687 "number of emeralds to collect", NULL, NULL
690 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
692 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
693 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
695 "time available to solve level", NULL, "(0 => no time limit)"
698 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
700 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
701 GADGET_ID_LEVEL_TIMESCORE_TEXT,
702 &level.score[SC_TIME_BONUS],
703 "score for each 10 seconds left", NULL, NULL
706 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
708 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
709 GADGET_ID_LEVEL_RANDOM_TEXT,
710 &random_placement_value,
711 "random element placement", NULL, "in"
714 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
715 MIN_SCORE, MAX_SCORE,
716 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
717 GADGET_ID_ELEMENT_SCORE_TEXT,
718 NULL, /* will be set when used */
722 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
723 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
724 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
725 GADGET_ID_ELEMENT_CONTENT_TEXT,
726 &level.num_yamyam_contents,
727 NULL, NULL, "number of content areas"
730 ED_SETTINGS_XPOS(9), ED_SETTINGS_YPOS(4),
731 MIN_SCORE, MAX_SCORE,
732 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
733 GADGET_ID_CUSTOM_SCORE_TEXT,
734 &custom_element.score,
738 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
740 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
741 GADGET_ID_PUSH_DELAY_FIX_TEXT,
742 &custom_element.push_delay_fixed,
743 NULL, "push delay", NULL
746 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
748 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
749 GADGET_ID_PUSH_DELAY_RND_TEXT,
750 &custom_element.push_delay_random,
751 NULL, "+random", NULL
754 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
756 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
757 GADGET_ID_MOVE_DELAY_FIX_TEXT,
758 &custom_element.move_delay_fixed,
759 NULL, "move delay", NULL
762 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(8),
764 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
765 GADGET_ID_MOVE_DELAY_RND_TEXT,
766 &custom_element.move_delay_random,
767 NULL, "+random", NULL
770 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
772 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
773 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
774 &custom_element.change.delay_fixed,
778 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
780 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
781 GADGET_ID_CHANGE_DELAY_RND_TEXT,
782 &custom_element.change.delay_random,
783 NULL, "+random", NULL
794 } textinput_info[ED_NUM_TEXTINPUT] =
797 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
798 GADGET_ID_LEVEL_NAME,
804 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
805 GADGET_ID_LEVEL_AUTHOR,
806 MAX_LEVEL_AUTHOR_LEN,
812 static struct ValueTextInfo options_walk_to_action[] =
814 { EP_DIGGABLE, "diggable" },
815 { EP_COLLECTIBLE, "collectible" },
816 { EP_PUSHABLE, "pushable" },
819 static int index_walk_to_action = 0;
821 static struct ValueTextInfo options_move_pattern[] =
824 { MV_RIGHT, "right" },
827 { MV_HORIZONTAL, "horizontal" },
828 { MV_VERTICAL, "vertical" },
829 { MV_ALL_DIRECTIONS, "all directions" },
830 { MV_TOWARDS_PLAYER, "towards player" },
831 { MV_AWAY_FROM_PLAYER, "away from player" },
832 { MV_ALONG_LEFT_SIDE, "along left side" },
833 { MV_ALONG_RIGHT_SIDE, "along right side" },
836 static int index_move_pattern = 0;
838 static struct ValueTextInfo options_move_direction[] =
840 { MV_NO_MOVING, "automatic" },
842 { MV_RIGHT, "right" },
847 static int index_move_direction = 0;
849 static struct ValueTextInfo options_consistency[] =
851 { EP_INDESTRUCTIBLE, "indestructible" },
852 { EP_CAN_EXPLODE_BY_FIRE, "can explode by fire" },
853 { EP_CAN_EXPLODE_SMASHED, "can explode when smashed" },
854 { EP_CAN_EXPLODE_IMPACT, "can explode on impact" },
857 static int index_consistency = 0;
859 static struct ValueTextInfo options_deadliness[] =
861 { EP_DONT_RUN_INTO, "running into" },
862 { EP_DONT_COLLIDE_WITH, "colliding with" },
863 { EP_DONT_TOUCH, "touching" },
866 static int index_deadliness = 0;
868 static struct ValueTextInfo options_walkable_layer[] =
870 { EP_WALKABLE_OVER, "over" },
871 { EP_WALKABLE_INSIDE, "inside" },
872 { EP_WALKABLE_UNDER, "under" },
875 static int index_walkable_layer = 0;
877 static struct ValueTextInfo options_time_units[] =
883 static int index_time_units = 0;
885 static struct ValueTextInfo options_change_player_action[] =
887 { CE_PRESSED_BY_PLAYER, "pressed" },
888 { CE_TOUCHED_BY_PLAYER, "touched" },
891 static int index_change_player_action = 0, value_change_player_action = 0;
893 static struct ValueTextInfo options_change_cause[] =
895 { 1, "specified delay" },
896 { 2, "impact (active)" },
897 { 3, "impact (passive)" },
898 { 4, "touched by player" },
899 { 5, "pressed by player" },
902 static int index_change_cause = 0, value_change_cause = 0;
908 int size; /* char size of selectbox or '-1' (dynamically determined) */
909 struct ValueTextInfo *options;
911 char *text_left, *text_right, *infotext;
912 } selectbox_info[ED_NUM_SELECTBOX] =
915 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
916 GADGET_ID_CUSTOM_WALK_TO_ACTION,
918 options_walk_to_action, &index_walk_to_action,
919 &custom_element.walk_to_action,
920 NULL, NULL, "diggable/collectible/pushable"
923 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
924 GADGET_ID_CUSTOM_CONSISTENCY,
926 options_consistency, &index_consistency,
927 &custom_element.consistency,
928 NULL, "to", "consistency/destructibility"
931 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
932 GADGET_ID_CUSTOM_DEADLINESS,
934 options_deadliness, &index_deadliness,
935 &custom_element.deadliness,
936 "deadly when", NULL, "deadliness of element"
939 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
940 GADGET_ID_CUSTOM_MOVE_PATTERN,
942 options_move_pattern, &index_move_pattern,
943 &custom_element.move_pattern,
944 "can move", NULL, "element move direction"
947 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
948 GADGET_ID_CUSTOM_MOVE_DIRECTION,
950 options_move_direction, &index_move_direction,
951 &custom_element.move_direction_initial,
952 "starts moving", NULL, "initial element move direction"
955 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
956 GADGET_ID_CUSTOM_WALKABLE_LAYER,
958 options_walkable_layer, &index_walkable_layer,
959 &custom_element.walkable_layer,
960 "player can walk", NULL, "layer where player can walk"
963 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
964 GADGET_ID_CHANGE_TIME_UNITS,
966 options_time_units, &index_time_units,
967 &custom_element.change.delay_frames,
968 "delay time given in", NULL, "delay time units for change"
971 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
972 GADGET_ID_CHANGE_PLAYER_ACTION,
974 options_change_player_action, &index_change_player_action,
975 &value_change_player_action,
976 NULL, "by player", "type of player contact"
979 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
980 GADGET_ID_CHANGE_CAUSE,
982 options_change_cause, &index_change_cause,
984 "test:", NULL, "test-selectbox entry"
993 char *text, *infotext;
994 } textbutton_info[ED_NUM_TEXTBUTTON] =
997 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
998 GADGET_ID_PROPERTIES_INFO,
999 11, "Information", "Show information about element"
1002 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1003 GADGET_ID_PROPERTIES_CONFIG,
1004 11, "Configure", "Configure element properties"
1007 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1008 GADGET_ID_PROPERTIES_ADVANCED,
1009 11, "Advanced", "Advanced element configuration"
1012 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(12),
1013 GADGET_ID_SAVE_AS_TEMPLATE,
1014 -1, "Save as template", "Save current settings as new template"
1024 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1027 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1028 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1029 GADGET_ID_SCROLL_UP,
1030 "scroll level editing area up"
1033 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1034 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1035 GADGET_ID_SCROLL_DOWN,
1036 "scroll level editing area down"
1039 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1040 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1041 GADGET_ID_SCROLL_LEFT,
1042 "scroll level editing area left"
1045 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1046 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1047 GADGET_ID_SCROLL_RIGHT,
1048 "scroll level editing area right"
1051 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1052 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1053 GADGET_ID_SCROLL_LIST_UP,
1054 "scroll element list up ('Page Up')"
1057 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1058 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1059 GADGET_ID_SCROLL_LIST_DOWN,
1060 "scroll element list down ('Page Down')"
1072 } scrollbar_info[ED_NUM_SCROLLBARS] =
1075 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1076 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1077 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1078 GD_TYPE_SCROLLBAR_HORIZONTAL,
1079 GADGET_ID_SCROLL_HORIZONTAL,
1080 "scroll level editing area horizontally"
1083 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1084 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1085 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1086 GD_TYPE_SCROLLBAR_VERTICAL,
1087 GADGET_ID_SCROLL_VERTICAL,
1088 "scroll level editing area vertically"
1091 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1092 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1093 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1094 GD_TYPE_SCROLLBAR_VERTICAL,
1095 GADGET_ID_SCROLL_LIST_VERTICAL,
1096 "scroll element list vertically"
1104 int radio_button_nr;
1107 char *text_right, *infotext;
1108 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1111 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1112 GADGET_ID_RANDOM_PERCENTAGE,
1113 RADIO_NR_RANDOM_ELEMENTS,
1114 &random_placement_method, RANDOM_USE_PERCENTAGE,
1115 "percentage", "use percentage for random elements"
1118 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1119 GADGET_ID_RANDOM_QUANTITY,
1120 RADIO_NR_RANDOM_ELEMENTS,
1121 &random_placement_method, RANDOM_USE_QUANTITY,
1122 "quantity", "use quantity for random elements"
1131 char *text_right, *infotext;
1132 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1135 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1136 GADGET_ID_DOUBLE_SPEED,
1137 &level.double_speed,
1138 "double speed movement", "set movement speed of player"
1141 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1144 "gravity", "set level gravity"
1147 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1148 GADGET_ID_RANDOM_RESTRICTED,
1149 &random_placement_background_restricted,
1150 "restrict random placement to", "set random placement restriction"
1153 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1154 GADGET_ID_STICK_ELEMENT,
1155 &stick_element_properties_window,
1156 "stick this screen to edit content","stick this screen to edit content"
1159 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1160 GADGET_ID_EM_SLIPPERY_GEMS,
1161 &level.em_slippery_gems,
1162 "slip down from certain flat walls","use EM style slipping behaviour"
1165 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3),
1166 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1167 &custom_element_properties[EP_EXPLODE_RESULT],
1168 NULL, "set consistency/destructibility"
1171 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1172 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1173 &custom_element_properties[EP_WALK_TO_OBJECT],
1174 NULL, "player can dig/collect/push element"
1177 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1178 GADGET_ID_CUSTOM_DEADLY,
1179 &custom_element_properties[EP_DEADLY],
1180 NULL, "element can kill the player"
1183 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1184 GADGET_ID_CUSTOM_CAN_MOVE,
1185 &custom_element_properties[EP_CAN_MOVE],
1186 NULL, "element can move in some direction"
1189 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1190 GADGET_ID_CUSTOM_CAN_FALL,
1191 &custom_element_properties[EP_CAN_FALL],
1192 "can fall", "element can fall down"
1195 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1196 GADGET_ID_CUSTOM_CAN_SMASH,
1197 &custom_element_properties[EP_CAN_SMASH],
1198 "can smash on impact", "element can smash other elements"
1201 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1202 GADGET_ID_CUSTOM_SLIPPERY,
1203 &custom_element_properties[EP_SLIPPERY],
1204 "slippery", "other elements can fall down from it"
1207 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1208 GADGET_ID_CUSTOM_WALKABLE,
1209 &custom_element_properties[EP_WALKABLE],
1210 NULL, "player can walk on the same field"
1213 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1214 GADGET_ID_CUSTOM_USE_GRAPHIC,
1215 &custom_element.use_gfx_element,
1216 "use graphic of element:", "use graphic for custom element"
1219 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1220 GADGET_ID_CUSTOM_USE_TEMPLATE,
1221 &custom_element.use_template,
1222 "use template", "use template for custom properties"
1225 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1226 GADGET_ID_CUSTOM_CHANGEABLE,
1227 &custom_element_properties[EP_CHANGEABLE],
1228 "element changes to after/when:","element can change to other element"
1231 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1232 GADGET_ID_CHANGE_DELAY,
1233 &custom_element_change_events[CE_DELAY],
1234 NULL, "element changes after delay"
1237 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1238 GADGET_ID_CHANGE_BY_PLAYER,
1239 &custom_element_change_events[CE_BY_PLAYER],
1240 NULL, "element changes by player contact"
1246 -----------------------------------------------------------------------------
1247 some internally used variables
1248 -----------------------------------------------------------------------------
1251 /* actual size of level editor drawing area */
1252 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1254 /* actual position of level editor drawing area in level playfield */
1255 static int level_xpos = -1, level_ypos = -1;
1257 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1259 /* drawing elements on the three mouse buttons */
1260 static int new_element1 = EL_WALL;
1261 static int new_element2 = EL_EMPTY;
1262 static int new_element3 = EL_SAND;
1264 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1265 (button) == 2 ? new_element2 : \
1266 (button) == 3 ? new_element3 : EL_EMPTY)
1267 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1269 /* forward declaration for internal use */
1270 static void ModifyEditorCounter(int, int);
1271 static void ModifyEditorCounterLimits(int, int, int);
1272 static void ModifyEditorSelectbox(int, int);
1273 static void ModifyEditorElementList();
1274 static void DrawDrawingWindow();
1275 static void DrawLevelInfoWindow();
1276 static void DrawPropertiesWindow();
1277 static boolean checkPropertiesConfig();
1278 static void CopyLevelToUndoBuffer(int);
1279 static void HandleDrawingAreas(struct GadgetInfo *);
1280 static void HandleCounterButtons(struct GadgetInfo *);
1281 static void HandleTextInputGadgets(struct GadgetInfo *);
1282 static void HandleSelectboxGadgets(struct GadgetInfo *);
1283 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1284 static void HandleRadiobuttons(struct GadgetInfo *);
1285 static void HandleCheckbuttons(struct GadgetInfo *);
1286 static void HandleControlButtons(struct GadgetInfo *);
1287 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1289 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1291 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1292 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1293 static boolean draw_with_brush = FALSE;
1294 static int properties_element = 0;
1296 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1297 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1298 static int undo_buffer_position = 0;
1299 static int undo_buffer_steps = 0;
1301 static int edit_mode;
1302 static int edit_mode_properties;
1304 static int element_shift = 0;
1306 static int editor_el_boulderdash[] =
1338 EL_BD_BUTTERFLY_LEFT,
1340 EL_BD_BUTTERFLY_RIGHT,
1341 EL_BD_FIREFLY_RIGHT,
1344 EL_BD_BUTTERFLY_DOWN,
1348 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1350 static int editor_el_emerald_mine[] =
1412 EL_ACID_POOL_TOPLEFT,
1414 EL_ACID_POOL_TOPRIGHT,
1417 EL_ACID_POOL_BOTTOMLEFT,
1418 EL_ACID_POOL_BOTTOM,
1419 EL_ACID_POOL_BOTTOMRIGHT,
1442 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1444 static int editor_el_more[] =
1477 EL_WALL_EMERALD_YELLOW,
1478 EL_WALL_EMERALD_RED,
1479 EL_WALL_EMERALD_PURPLE,
1496 EL_DYNABOMB_INCREASE_NUMBER,
1497 EL_DYNABOMB_INCREASE_SIZE,
1498 EL_DYNABOMB_INCREASE_POWER,
1519 EL_BALLOON_SWITCH_ANY,
1521 EL_BALLOON_SWITCH_LEFT,
1522 EL_BALLOON_SWITCH_RIGHT,
1523 EL_BALLOON_SWITCH_UP,
1524 EL_BALLOON_SWITCH_DOWN,
1527 EL_EXPANDABLE_WALL_HORIZONTAL,
1528 EL_EXPANDABLE_WALL_VERTICAL,
1529 EL_EXPANDABLE_WALL_ANY,
1531 EL_INVISIBLE_STEELWALL,
1546 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1548 static int editor_el_sokoban[] =
1561 EL_SOKOBAN_FIELD_EMPTY,
1562 EL_SOKOBAN_FIELD_FULL,
1565 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1567 static int editor_el_supaplex[] =
1586 EL_SP_HARDWARE_GRAY,
1595 EL_SP_GRAVITY_PORT_RIGHT,
1596 EL_SP_GRAVITY_PORT_DOWN,
1597 EL_SP_GRAVITY_PORT_LEFT,
1599 EL_SP_GRAVITY_PORT_UP,
1605 EL_SP_PORT_VERTICAL,
1606 EL_SP_PORT_HORIZONTAL,
1614 EL_SP_HARDWARE_BASE_1,
1615 EL_SP_HARDWARE_GREEN,
1616 EL_SP_HARDWARE_BLUE,
1619 EL_SP_HARDWARE_YELLOW,
1620 EL_SP_HARDWARE_BASE_2,
1621 EL_SP_HARDWARE_BASE_3,
1622 EL_SP_HARDWARE_BASE_4,
1624 EL_SP_HARDWARE_BASE_5,
1625 EL_SP_HARDWARE_BASE_6,
1629 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1631 static int editor_el_diamond_caves[] =
1658 EL_CONVEYOR_BELT_1_LEFT,
1659 EL_CONVEYOR_BELT_1_MIDDLE,
1660 EL_CONVEYOR_BELT_1_RIGHT,
1661 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1663 EL_CONVEYOR_BELT_2_LEFT,
1664 EL_CONVEYOR_BELT_2_MIDDLE,
1665 EL_CONVEYOR_BELT_2_RIGHT,
1666 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1668 EL_CONVEYOR_BELT_3_LEFT,
1669 EL_CONVEYOR_BELT_3_MIDDLE,
1670 EL_CONVEYOR_BELT_3_RIGHT,
1671 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1673 EL_CONVEYOR_BELT_4_LEFT,
1674 EL_CONVEYOR_BELT_4_MIDDLE,
1675 EL_CONVEYOR_BELT_4_RIGHT,
1676 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1678 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1679 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1680 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1681 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1683 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1684 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1685 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1686 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1689 EL_SWITCHGATE_CLOSED,
1690 EL_SWITCHGATE_SWITCH_UP,
1700 EL_STEELWALL_SLANTED,
1703 EL_SIGN_EXCLAMATION,
1706 EL_LIGHT_SWITCH_ACTIVE,
1713 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1715 static int editor_el_dx_boulderdash[] =
1739 EL_TUBE_HORIZONTAL_DOWN,
1743 EL_TUBE_VERTICAL_RIGHT,
1745 EL_TUBE_VERTICAL_LEFT,
1749 EL_TUBE_HORIZONTAL_UP,
1757 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1759 static int editor_el_chars[] =
1853 EL_CHAR(FONT_ASCII_CURSOR),
1856 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1858 static int editor_el_custom[] =
1880 EL_CUSTOM_START + 0,
1881 EL_CUSTOM_START + 1,
1882 EL_CUSTOM_START + 2,
1883 EL_CUSTOM_START + 3,
1885 EL_CUSTOM_START + 4,
1886 EL_CUSTOM_START + 5,
1887 EL_CUSTOM_START + 6,
1888 EL_CUSTOM_START + 7,
1890 EL_CUSTOM_START + 8,
1891 EL_CUSTOM_START + 9,
1892 EL_CUSTOM_START + 10,
1893 EL_CUSTOM_START + 11,
1895 EL_CUSTOM_START + 12,
1896 EL_CUSTOM_START + 13,
1897 EL_CUSTOM_START + 14,
1898 EL_CUSTOM_START + 15,
1900 EL_CUSTOM_START + 16,
1901 EL_CUSTOM_START + 17,
1902 EL_CUSTOM_START + 18,
1903 EL_CUSTOM_START + 19,
1905 EL_CUSTOM_START + 20,
1906 EL_CUSTOM_START + 21,
1907 EL_CUSTOM_START + 22,
1908 EL_CUSTOM_START + 23,
1910 EL_CUSTOM_START + 24,
1911 EL_CUSTOM_START + 25,
1912 EL_CUSTOM_START + 26,
1913 EL_CUSTOM_START + 27,
1915 EL_CUSTOM_START + 28,
1916 EL_CUSTOM_START + 29,
1917 EL_CUSTOM_START + 30,
1918 EL_CUSTOM_START + 31,
1920 EL_CUSTOM_START + 32,
1921 EL_CUSTOM_START + 33,
1922 EL_CUSTOM_START + 34,
1923 EL_CUSTOM_START + 35,
1925 EL_CUSTOM_START + 36,
1926 EL_CUSTOM_START + 37,
1927 EL_CUSTOM_START + 38,
1928 EL_CUSTOM_START + 39,
1930 EL_CUSTOM_START + 40,
1931 EL_CUSTOM_START + 41,
1932 EL_CUSTOM_START + 42,
1933 EL_CUSTOM_START + 43,
1935 EL_CUSTOM_START + 44,
1936 EL_CUSTOM_START + 45,
1937 EL_CUSTOM_START + 46,
1938 EL_CUSTOM_START + 47,
1940 EL_CUSTOM_START + 48,
1941 EL_CUSTOM_START + 49,
1942 EL_CUSTOM_START + 50,
1943 EL_CUSTOM_START + 51,
1945 EL_CUSTOM_START + 52,
1946 EL_CUSTOM_START + 53,
1947 EL_CUSTOM_START + 54,
1948 EL_CUSTOM_START + 55,
1950 EL_CUSTOM_START + 56,
1951 EL_CUSTOM_START + 57,
1952 EL_CUSTOM_START + 58,
1953 EL_CUSTOM_START + 59,
1955 EL_CUSTOM_START + 60,
1956 EL_CUSTOM_START + 61,
1957 EL_CUSTOM_START + 62,
1958 EL_CUSTOM_START + 63,
1960 EL_CUSTOM_START + 64,
1961 EL_CUSTOM_START + 65,
1962 EL_CUSTOM_START + 66,
1963 EL_CUSTOM_START + 67,
1965 EL_CUSTOM_START + 68,
1966 EL_CUSTOM_START + 69,
1967 EL_CUSTOM_START + 70,
1968 EL_CUSTOM_START + 71,
1970 EL_CUSTOM_START + 72,
1971 EL_CUSTOM_START + 73,
1972 EL_CUSTOM_START + 74,
1973 EL_CUSTOM_START + 75,
1975 EL_CUSTOM_START + 76,
1976 EL_CUSTOM_START + 77,
1977 EL_CUSTOM_START + 78,
1978 EL_CUSTOM_START + 79,
1980 EL_CUSTOM_START + 80,
1981 EL_CUSTOM_START + 81,
1982 EL_CUSTOM_START + 82,
1983 EL_CUSTOM_START + 83,
1985 EL_CUSTOM_START + 84,
1986 EL_CUSTOM_START + 85,
1987 EL_CUSTOM_START + 86,
1988 EL_CUSTOM_START + 87,
1990 EL_CUSTOM_START + 88,
1991 EL_CUSTOM_START + 89,
1992 EL_CUSTOM_START + 90,
1993 EL_CUSTOM_START + 91,
1995 EL_CUSTOM_START + 92,
1996 EL_CUSTOM_START + 93,
1997 EL_CUSTOM_START + 94,
1998 EL_CUSTOM_START + 95,
2000 EL_CUSTOM_START + 96,
2001 EL_CUSTOM_START + 97,
2002 EL_CUSTOM_START + 98,
2003 EL_CUSTOM_START + 99,
2005 EL_CUSTOM_START + 100,
2006 EL_CUSTOM_START + 101,
2007 EL_CUSTOM_START + 102,
2008 EL_CUSTOM_START + 103,
2010 EL_CUSTOM_START + 104,
2011 EL_CUSTOM_START + 105,
2012 EL_CUSTOM_START + 106,
2013 EL_CUSTOM_START + 107,
2015 EL_CUSTOM_START + 108,
2016 EL_CUSTOM_START + 109,
2017 EL_CUSTOM_START + 110,
2018 EL_CUSTOM_START + 111,
2020 EL_CUSTOM_START + 112,
2021 EL_CUSTOM_START + 113,
2022 EL_CUSTOM_START + 114,
2023 EL_CUSTOM_START + 115,
2025 EL_CUSTOM_START + 116,
2026 EL_CUSTOM_START + 117,
2027 EL_CUSTOM_START + 118,
2028 EL_CUSTOM_START + 119,
2030 EL_CUSTOM_START + 120,
2031 EL_CUSTOM_START + 121,
2032 EL_CUSTOM_START + 122,
2033 EL_CUSTOM_START + 123,
2035 EL_CUSTOM_START + 124,
2036 EL_CUSTOM_START + 125,
2037 EL_CUSTOM_START + 126,
2038 EL_CUSTOM_START + 127
2040 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2042 static int *editor_elements = NULL; /* dynamically allocated */
2043 static int num_editor_elements = 0; /* dynamically determined */
2047 boolean *setup_value;
2049 int *element_list_size;
2051 boolean last_setup_value;
2053 editor_elements_info[] =
2055 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2056 &num_editor_el_boulderdash },
2057 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2058 &num_editor_el_emerald_mine },
2059 { &setup.editor.el_more, editor_el_more,
2060 &num_editor_el_more },
2061 { &setup.editor.el_sokoban, editor_el_sokoban,
2062 &num_editor_el_sokoban },
2063 { &setup.editor.el_supaplex, editor_el_supaplex,
2064 &num_editor_el_supaplex },
2065 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2066 &num_editor_el_diamond_caves },
2067 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2068 &num_editor_el_dx_boulderdash },
2069 { &setup.editor.el_chars, editor_el_chars,
2070 &num_editor_el_chars },
2071 { &setup.editor.el_custom, editor_el_custom,
2072 &num_editor_el_custom },
2079 -----------------------------------------------------------------------------
2081 -----------------------------------------------------------------------------
2084 static void ReinitializeElementList()
2089 if (editor_elements != NULL)
2090 free(editor_elements);
2092 num_editor_elements = 0;
2094 /* determine size of element list */
2095 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2096 if (*editor_elements_info[i].setup_value)
2097 num_editor_elements += *editor_elements_info[i].element_list_size;
2099 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2101 /* workaround: offer at least as many elements as element buttons exist */
2102 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2104 *editor_elements_info[list_nr].setup_value = TRUE;
2105 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2108 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2110 /* fill element list */
2111 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2112 if (*editor_elements_info[i].setup_value)
2113 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2114 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2117 static void ReinitializeElementListButtons()
2119 static boolean initialization_needed = TRUE;
2122 if (!initialization_needed) /* check if editor element setup has changed */
2123 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2124 if (editor_elements_info[i].last_setup_value !=
2125 *editor_elements_info[i].setup_value)
2126 initialization_needed = TRUE;
2128 if (!initialization_needed)
2131 FreeLevelEditorGadgets();
2132 CreateLevelEditorGadgets();
2134 /* store current setup values for next invocation of this function */
2135 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2136 editor_elements_info[i].last_setup_value =
2137 *editor_elements_info[i].setup_value;
2139 initialization_needed = FALSE;
2142 static int getCounterGadgetWidth()
2144 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2147 static int getMaxInfoTextLength()
2149 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2152 static char *getElementInfoText(int element)
2154 char *info_text = NULL;
2156 if (element < NUM_FILE_ELEMENTS)
2158 if (element_info[element].custom_description != NULL)
2159 info_text = element_info[element].custom_description;
2160 else if (element_info[element].editor_description != NULL)
2161 info_text = element_info[element].editor_description;
2164 if (info_text == NULL)
2166 info_text = "unknown";
2168 Error(ERR_WARN, "no element description for element %d", element);
2174 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2177 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2178 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2180 BlitBitmap(drawto, drawto,
2181 SX + (dx == -1 ? MINI_TILEX : 0),
2182 SY + (dy == -1 ? MINI_TILEY : 0),
2183 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2184 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2185 SX + (dx == +1 ? MINI_TILEX : 0),
2186 SY + (dy == +1 ? MINI_TILEY : 0));
2189 x = (dx == 1 ? 0 : ed_fieldx - 1);
2190 for(y=0; y<ed_fieldy; y++)
2191 DrawMiniElementOrWall(x, y, from_x, from_y);
2195 y = (dy == 1 ? 0 : ed_fieldy - 1);
2196 for(x=0; x<ed_fieldx; x++)
2197 DrawMiniElementOrWall(x, y, from_x, from_y);
2200 redraw_mask |= REDRAW_FIELD;
2204 static void CreateControlButtons()
2206 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2207 struct GadgetInfo *gi;
2208 unsigned long event_mask;
2211 /* create toolbox buttons */
2212 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2216 int gd_xoffset, gd_yoffset;
2217 int gd_x1, gd_x2, gd_y1, gd_y2;
2219 int radio_button_nr;
2222 if (id == GADGET_ID_SINGLE_ITEMS ||
2223 id == GADGET_ID_CONNECTED_ITEMS ||
2224 id == GADGET_ID_LINE ||
2225 id == GADGET_ID_ARC ||
2226 id == GADGET_ID_TEXT ||
2227 id == GADGET_ID_RECTANGLE ||
2228 id == GADGET_ID_FILLED_BOX ||
2229 id == GADGET_ID_FLOOD_FILL ||
2230 id == GADGET_ID_GRAB_BRUSH ||
2231 id == GADGET_ID_PICK_ELEMENT)
2233 button_type = GD_TYPE_RADIO_BUTTON;
2234 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2235 checked = (id == drawing_function ? TRUE : FALSE);
2236 event_mask = GD_EVENT_PRESSED;
2240 button_type = GD_TYPE_NORMAL_BUTTON;
2241 radio_button_nr = RADIO_NR_NONE;
2244 if (id == GADGET_ID_WRAP_LEFT ||
2245 id == GADGET_ID_WRAP_RIGHT ||
2246 id == GADGET_ID_WRAP_UP ||
2247 id == GADGET_ID_WRAP_DOWN)
2248 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2250 event_mask = GD_EVENT_RELEASED;
2253 if (id < ED_NUM_CTRL1_BUTTONS)
2255 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2256 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2258 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2259 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2260 width = ED_CTRL1_BUTTON_XSIZE;
2261 height = ED_CTRL1_BUTTON_YSIZE;
2265 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2266 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2268 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2269 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2270 width = ED_CTRL2_BUTTON_XSIZE;
2271 height = ED_CTRL2_BUTTON_YSIZE;
2274 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2275 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2276 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2277 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2279 gi = CreateGadget(GDI_CUSTOM_ID, id,
2280 GDI_CUSTOM_TYPE_ID, i,
2281 GDI_INFO_TEXT, control_info[i].text,
2282 GDI_X, EX + gd_xoffset,
2283 GDI_Y, EY + gd_yoffset,
2286 GDI_TYPE, button_type,
2287 GDI_STATE, GD_BUTTON_UNPRESSED,
2288 GDI_RADIO_NR, radio_button_nr,
2289 GDI_CHECKED, checked,
2290 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2291 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2292 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2293 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2294 GDI_EVENT_MASK, event_mask,
2295 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2296 GDI_CALLBACK_ACTION, HandleControlButtons,
2300 Error(ERR_EXIT, "cannot create gadget");
2302 level_editor_gadget[id] = gi;
2305 /* create buttons for scrolling of drawing area and element list */
2306 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2308 int id = scrollbutton_info[i].gadget_id;
2309 int x, y, width, height;
2310 int gd_x1, gd_x2, gd_y1, gd_y2;
2312 x = scrollbutton_info[i].x;
2313 y = scrollbutton_info[i].y;
2315 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2317 if (id == GADGET_ID_SCROLL_LIST_UP ||
2318 id == GADGET_ID_SCROLL_LIST_DOWN)
2322 width = ED_SCROLLBUTTON2_XSIZE;
2323 height = ED_SCROLLBUTTON2_YSIZE;
2324 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2325 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2326 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2333 width = ED_SCROLLBUTTON_XSIZE;
2334 height = ED_SCROLLBUTTON_YSIZE;
2335 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2336 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2337 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2341 gi = CreateGadget(GDI_CUSTOM_ID, id,
2342 GDI_CUSTOM_TYPE_ID, i,
2343 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2348 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2349 GDI_STATE, GD_BUTTON_UNPRESSED,
2350 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2351 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2352 GDI_EVENT_MASK, event_mask,
2353 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2354 GDI_CALLBACK_ACTION, HandleControlButtons,
2358 Error(ERR_EXIT, "cannot create gadget");
2360 level_editor_gadget[id] = gi;
2363 /* create buttons for element list */
2364 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2366 Bitmap *deco_bitmap;
2367 int deco_x, deco_y, deco_xpos, deco_ypos;
2368 int gd_xoffset, gd_yoffset;
2369 int gd_x1, gd_x2, gd_y;
2370 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2371 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2372 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2373 int element = editor_elements[i];
2375 event_mask = GD_EVENT_RELEASED;
2377 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2378 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2380 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2381 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2382 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2384 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2385 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2386 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2388 gi = CreateGadget(GDI_CUSTOM_ID, id,
2389 GDI_CUSTOM_TYPE_ID, i,
2390 GDI_INFO_TEXT, getElementInfoText(element),
2391 GDI_X, DX + gd_xoffset,
2392 GDI_Y, DY + gd_yoffset,
2393 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2394 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2395 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2396 GDI_STATE, GD_BUTTON_UNPRESSED,
2397 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2398 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2399 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2400 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2401 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2402 GDI_DECORATION_SHIFTING, 1, 1,
2403 GDI_EVENT_MASK, event_mask,
2404 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2405 GDI_CALLBACK_ACTION, HandleControlButtons,
2409 Error(ERR_EXIT, "cannot create gadget");
2411 level_editor_gadget[id] = gi;
2415 static void CreateCounterButtons()
2417 int max_infotext_len = getMaxInfoTextLength();
2420 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2423 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2424 int ypos = SY + counterbutton_info[i].y;
2427 /* determine horizontal offset for leading counter text */
2428 if (counterbutton_info[i].text_left != NULL)
2429 xoffset = (getFontWidth(FONT_TEXT_1) *
2430 strlen(counterbutton_info[i].text_left) +
2431 2 * ED_GADGET_DISTANCE);
2435 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2436 struct GadgetInfo *gi;
2438 counterbutton_info[i].gadget_id_down :
2439 counterbutton_info[i].gadget_id_up);
2441 int gd_x, gd_x1, gd_x2, gd_y;
2443 unsigned long event_mask;
2444 char infotext[max_infotext_len + 1];
2446 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2448 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2451 ED_SCROLLBUTTON_ID_AREA_LEFT :
2452 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2454 event_mask |= GD_EVENT_RELEASED;
2457 xpos += 2 * ED_GADGET_DISTANCE;
2458 ypos += ED_GADGET_DISTANCE;
2460 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2461 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2462 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2463 x_size = ED_SCROLLBUTTON_XSIZE;
2464 y_size = ED_SCROLLBUTTON_YSIZE;
2468 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2469 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2470 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2471 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2472 x_size = ED_BUTTON_COUNT_XSIZE;
2473 y_size = ED_BUTTON_COUNT_YSIZE;
2476 sprintf(infotext, "%s counter value by 1, 5 or 10",
2477 (j == 0 ? "decrease" : "increase"));
2479 gi = CreateGadget(GDI_CUSTOM_ID, id,
2480 GDI_CUSTOM_TYPE_ID, i,
2481 GDI_INFO_TEXT, infotext,
2482 GDI_X, xpos + xoffset,
2486 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2487 GDI_STATE, GD_BUTTON_UNPRESSED,
2488 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2489 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2490 GDI_EVENT_MASK, event_mask,
2491 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2492 GDI_CALLBACK_ACTION, HandleCounterButtons,
2496 Error(ERR_EXIT, "cannot create gadget");
2498 level_editor_gadget[id] = gi;
2499 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2503 int font_type = FONT_INPUT_1;
2504 int font_type_active = FONT_INPUT_1_ACTIVE;
2505 int gd_width = ED_WIN_COUNT_XSIZE;
2507 id = counterbutton_info[i].gadget_id_text;
2508 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2510 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2512 font_type = FONT_LEVEL_NUMBER;
2513 font_type_active = FONT_LEVEL_NUMBER;
2515 xpos += 2 * ED_GADGET_DISTANCE;
2516 ypos -= ED_GADGET_DISTANCE;
2518 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2519 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2520 gd_width = ED_WIN_COUNT2_XSIZE;
2524 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2525 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2528 gi = CreateGadget(GDI_CUSTOM_ID, id,
2529 GDI_CUSTOM_TYPE_ID, i,
2530 GDI_INFO_TEXT, "enter counter value",
2531 GDI_X, xpos + xoffset,
2533 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2534 GDI_NUMBER_VALUE, 0,
2535 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2536 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2538 GDI_TEXT_FONT, font_type,
2539 GDI_TEXT_FONT_ACTIVE, font_type_active,
2540 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2541 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2542 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2543 GDI_DESIGN_WIDTH, gd_width,
2544 GDI_EVENT_MASK, event_mask,
2545 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2546 GDI_CALLBACK_ACTION, HandleCounterButtons,
2550 Error(ERR_EXIT, "cannot create gadget");
2552 level_editor_gadget[id] = gi;
2553 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2559 static void CreateDrawingAreas()
2561 struct GadgetInfo *gi;
2562 unsigned long event_mask;
2567 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2568 GD_EVENT_OFF_BORDERS;
2570 /* one for the level drawing area ... */
2571 id = GADGET_ID_DRAWING_LEVEL;
2572 gi = CreateGadget(GDI_CUSTOM_ID, id,
2575 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2576 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2577 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2578 GDI_EVENT_MASK, event_mask,
2579 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2580 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2584 Error(ERR_EXIT, "cannot create gadget");
2586 level_editor_gadget[id] = gi;
2588 /* ... up to eight areas for element content ... */
2589 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2591 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2592 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2594 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2595 gi = CreateGadget(GDI_CUSTOM_ID, id,
2596 GDI_CUSTOM_TYPE_ID, i,
2599 GDI_WIDTH, 3 * MINI_TILEX,
2600 GDI_HEIGHT, 3 * MINI_TILEY,
2601 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2602 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2603 GDI_EVENT_MASK, event_mask,
2604 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2605 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2609 Error(ERR_EXIT, "cannot create gadget");
2611 level_editor_gadget[id] = gi;
2614 /* ... one for the amoeba content ... */
2615 id = GADGET_ID_AMOEBA_CONTENT;
2616 gi = CreateGadget(GDI_CUSTOM_ID, id,
2617 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2618 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2619 GDI_WIDTH, MINI_TILEX,
2620 GDI_HEIGHT, MINI_TILEY,
2621 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2622 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2623 GDI_EVENT_MASK, event_mask,
2624 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2625 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2629 Error(ERR_EXIT, "cannot create gadget");
2631 level_editor_gadget[id] = gi;
2633 /* ... one for each custom element optional graphic element ... */
2634 id = GADGET_ID_CUSTOM_GRAPHIC;
2635 gi = CreateGadget(GDI_CUSTOM_ID, id,
2636 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2637 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2638 GDI_WIDTH, MINI_TILEX,
2639 GDI_HEIGHT, MINI_TILEY,
2640 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2641 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2642 GDI_EVENT_MASK, event_mask,
2643 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2644 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2648 Error(ERR_EXIT, "cannot create gadget");
2650 level_editor_gadget[id] = gi;
2652 /* ... one areas for custom element explosion content ... */
2653 id = GADGET_ID_CUSTOM_CONTENT;
2654 gi = CreateGadget(GDI_CUSTOM_ID, id,
2655 GDI_CUSTOM_TYPE_ID, i,
2656 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2657 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2658 GDI_WIDTH, 3 * MINI_TILEX,
2659 GDI_HEIGHT, 3 * MINI_TILEY,
2660 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2661 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2662 GDI_EVENT_MASK, event_mask,
2663 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2664 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2668 Error(ERR_EXIT, "cannot create gadget");
2670 level_editor_gadget[id] = gi;
2672 /* ... one for each custom element change target element ... */
2673 id = GADGET_ID_CUSTOM_CHANGED;
2674 gi = CreateGadget(GDI_CUSTOM_ID, id,
2675 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2676 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2677 GDI_WIDTH, MINI_TILEX,
2678 GDI_HEIGHT, MINI_TILEY,
2679 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2680 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2681 GDI_EVENT_MASK, event_mask,
2682 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2683 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2687 Error(ERR_EXIT, "cannot create gadget");
2689 level_editor_gadget[id] = gi;
2691 /* ... and one for random placement background restrictions */
2693 id = GADGET_ID_RANDOM_BACKGROUND;
2694 gi = CreateGadget(GDI_CUSTOM_ID, id,
2695 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2696 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2697 GDI_WIDTH, MINI_TILEX,
2698 GDI_HEIGHT, MINI_TILEY,
2699 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2700 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2701 GDI_EVENT_MASK, event_mask,
2702 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2703 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2707 Error(ERR_EXIT, "cannot create gadget");
2709 level_editor_gadget[id] = gi;
2712 static void CreateTextInputGadgets()
2714 int max_infotext_len = getMaxInfoTextLength();
2717 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2719 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2721 struct GadgetInfo *gi;
2722 unsigned long event_mask;
2723 char infotext[MAX_OUTPUT_LINESIZE + 1];
2724 int id = textinput_info[i].gadget_id;
2726 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2728 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2729 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2731 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2732 infotext[max_infotext_len] = '\0';
2734 gi = CreateGadget(GDI_CUSTOM_ID, id,
2735 GDI_CUSTOM_TYPE_ID, i,
2736 GDI_INFO_TEXT, infotext,
2737 GDI_X, SX + textinput_info[i].x,
2738 GDI_Y, SY + textinput_info[i].y,
2739 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2740 GDI_TEXT_VALUE, textinput_info[i].value,
2741 GDI_TEXT_SIZE, textinput_info[i].size,
2742 GDI_TEXT_FONT, FONT_INPUT_1,
2743 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2744 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2745 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2746 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2747 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2748 GDI_EVENT_MASK, event_mask,
2749 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2750 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2754 Error(ERR_EXIT, "cannot create gadget");
2756 level_editor_gadget[id] = gi;
2760 static void CreateSelectboxGadgets()
2762 int max_infotext_len = getMaxInfoTextLength();
2765 for (i=0; i<ED_NUM_SELECTBOX; i++)
2767 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2770 struct GadgetInfo *gi;
2771 unsigned long event_mask;
2772 char infotext[MAX_OUTPUT_LINESIZE + 1];
2773 int id = selectbox_info[i].gadget_id;
2775 if (selectbox_info[i].size == -1) /* dynamically determine size */
2777 /* (we cannot use -1 for uninitialized values if we directly compare
2778 with results from strlen(), because the '<' and '>' operation will
2779 implicitely cast -1 to an unsigned integer value!) */
2780 selectbox_info[i].size = 0;
2782 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2783 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2784 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2786 selectbox_info[i].size++; /* add one character empty space */
2789 event_mask = GD_EVENT_RELEASED |
2790 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2792 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2793 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2795 /* determine horizontal offset for leading selectbox text */
2796 if (selectbox_info[i].text_left != NULL)
2797 xoffset = (getFontWidth(FONT_TEXT_1) *
2798 strlen(selectbox_info[i].text_left) +
2799 2 * ED_GADGET_DISTANCE);
2801 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2802 infotext[max_infotext_len] = '\0';
2804 gi = CreateGadget(GDI_CUSTOM_ID, id,
2805 GDI_CUSTOM_TYPE_ID, i,
2806 GDI_INFO_TEXT, infotext,
2807 GDI_X, SX + selectbox_info[i].x + xoffset,
2808 GDI_Y, SY + selectbox_info[i].y,
2809 GDI_TYPE, GD_TYPE_SELECTBOX,
2810 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2811 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2812 GDI_TEXT_SIZE, selectbox_info[i].size,
2813 GDI_TEXT_FONT, FONT_INPUT_1,
2814 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2815 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2816 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2817 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2818 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2819 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2820 GDI_EVENT_MASK, event_mask,
2821 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2822 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2826 Error(ERR_EXIT, "cannot create gadget");
2828 level_editor_gadget[id] = gi;
2832 static void CreateTextbuttonGadgets()
2834 int max_infotext_len = getMaxInfoTextLength();
2837 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2839 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2840 int gd_x1, gd_x2, gd_y1, gd_y2;
2841 struct GadgetInfo *gi;
2842 unsigned long event_mask;
2843 char infotext[MAX_OUTPUT_LINESIZE + 1];
2844 int id = textbutton_info[i].gadget_id;
2846 if (textbutton_info[i].size == -1) /* dynamically determine size */
2847 textbutton_info[i].size = strlen(textbutton_info[i].text);
2849 event_mask = GD_EVENT_RELEASED;
2851 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2853 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2854 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2855 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2856 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2860 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2861 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2862 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2863 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2866 sprintf(infotext, "%s", textbutton_info[i].infotext);
2867 infotext[max_infotext_len] = '\0';
2869 gi = CreateGadget(GDI_CUSTOM_ID, id,
2870 GDI_CUSTOM_TYPE_ID, i,
2871 GDI_INFO_TEXT, infotext,
2872 GDI_X, SX + textbutton_info[i].x,
2873 GDI_Y, SY + textbutton_info[i].y,
2874 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2875 GDI_TEXT_VALUE, textbutton_info[i].text,
2876 GDI_TEXT_SIZE, textbutton_info[i].size,
2877 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2878 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2879 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2880 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2881 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2882 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2883 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2884 GDI_DECORATION_SHIFTING, 1, 1,
2885 GDI_EVENT_MASK, event_mask,
2886 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2887 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2891 Error(ERR_EXIT, "cannot create gadget");
2893 level_editor_gadget[id] = gi;
2897 static void CreateScrollbarGadgets()
2901 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2903 int id = scrollbar_info[i].gadget_id;
2904 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2905 int gd_x1, gd_x2, gd_y1, gd_y2;
2906 struct GadgetInfo *gi;
2907 int items_max, items_visible, item_position;
2908 unsigned long event_mask;
2910 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2912 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2913 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2916 else /* drawing area scrollbars */
2918 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2920 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2921 items_visible = ed_fieldx;
2926 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2927 items_visible = ed_fieldy;
2932 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2934 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
2935 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2936 scrollbar_info[i].height : scrollbar_info[i].width));
2937 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2938 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2940 gi = CreateGadget(GDI_CUSTOM_ID, id,
2941 GDI_CUSTOM_TYPE_ID, i,
2942 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2943 GDI_X, scrollbar_info[i].x,
2944 GDI_Y, scrollbar_info[i].y,
2945 GDI_WIDTH, scrollbar_info[i].width,
2946 GDI_HEIGHT, scrollbar_info[i].height,
2947 GDI_TYPE, scrollbar_info[i].type,
2948 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2949 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2950 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2951 GDI_STATE, GD_BUTTON_UNPRESSED,
2952 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2953 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2954 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2955 GDI_EVENT_MASK, event_mask,
2956 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2957 GDI_CALLBACK_ACTION, HandleControlButtons,
2961 Error(ERR_EXIT, "cannot create gadget");
2963 level_editor_gadget[id] = gi;
2967 static void CreateCheckbuttonGadgets()
2969 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2970 struct GadgetInfo *gi;
2971 unsigned long event_mask;
2972 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2976 event_mask = GD_EVENT_PRESSED;
2978 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2979 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2980 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2981 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2982 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2984 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2986 int id = radiobutton_info[i].gadget_id;
2989 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2991 gi = CreateGadget(GDI_CUSTOM_ID, id,
2992 GDI_CUSTOM_TYPE_ID, i,
2993 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2994 GDI_X, SX + radiobutton_info[i].x,
2995 GDI_Y, SY + radiobutton_info[i].y,
2996 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2997 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2998 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2999 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3000 GDI_CHECKED, checked,
3001 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3002 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3003 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3004 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3005 GDI_EVENT_MASK, event_mask,
3006 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3007 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3011 Error(ERR_EXIT, "cannot create gadget");
3013 level_editor_gadget[id] = gi;
3016 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3018 int id = checkbutton_info[i].gadget_id;
3020 if (id == GADGET_ID_STICK_ELEMENT)
3021 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3023 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3025 gi = CreateGadget(GDI_CUSTOM_ID, id,
3026 GDI_CUSTOM_TYPE_ID, i,
3027 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3028 GDI_X, SX + checkbutton_info[i].x,
3029 GDI_Y, SY + checkbutton_info[i].y,
3030 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3031 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3032 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3033 GDI_CHECKED, *checkbutton_info[i].value,
3034 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3035 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3036 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3037 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3038 GDI_EVENT_MASK, event_mask,
3039 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3040 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3044 Error(ERR_EXIT, "cannot create gadget");
3046 level_editor_gadget[id] = gi;
3050 void CreateLevelEditorGadgets()
3052 int old_game_status = game_status;
3054 /* setting 'game_status' is needed to get the right fonts for the editor */
3055 game_status = GAME_MODE_EDITOR;
3057 ReinitializeElementList();
3059 CreateControlButtons();
3060 CreateCounterButtons();
3061 CreateDrawingAreas();
3062 CreateTextInputGadgets();
3063 CreateSelectboxGadgets();
3064 CreateTextbuttonGadgets();
3065 CreateScrollbarGadgets();
3066 CreateCheckbuttonGadgets();
3068 game_status = old_game_status;
3071 void FreeLevelEditorGadgets()
3075 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3076 FreeGadget(level_editor_gadget[i]);
3079 static void MapCounterButtons(int id)
3081 char infotext[MAX_OUTPUT_LINESIZE + 1];
3082 int max_infotext_len = getMaxInfoTextLength();
3083 int xoffset_above = 0;
3084 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3085 int xoffset_left = 0;
3086 int yoffset_left = ED_BORDER_SIZE;
3087 int xoffset_right = getCounterGadgetWidth();
3088 int yoffset_right = ED_BORDER_SIZE;
3091 if (counterbutton_info[id].text_above)
3093 x = SX + counterbutton_info[id].x + xoffset_above;
3094 y = SY + counterbutton_info[id].y + yoffset_above;
3096 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3097 infotext[max_infotext_len] = '\0';
3098 DrawText(x, y, infotext, FONT_TEXT_1);
3101 if (counterbutton_info[id].text_left)
3103 x = SX + counterbutton_info[id].x + xoffset_left;
3104 y = SY + counterbutton_info[id].y + yoffset_left;
3106 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3107 infotext[max_infotext_len] = '\0';
3108 DrawText(x, y, infotext, FONT_TEXT_1);
3111 if (counterbutton_info[id].text_right)
3113 int gadget_id = counterbutton_info[id].gadget_id_down;
3115 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3116 y = SY + counterbutton_info[id].y + yoffset_right;
3118 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3119 infotext[max_infotext_len] = '\0';
3120 DrawText(x, y, infotext, FONT_TEXT_1);
3123 ModifyEditorCounter(id, *counterbutton_info[id].value);
3125 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3126 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3127 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3130 static void MapControlButtons()
3135 /* map toolbox buttons */
3136 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3137 MapGadget(level_editor_gadget[i]);
3139 /* map buttons to select elements */
3140 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3141 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3142 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3143 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3144 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3146 /* map buttons to select level */
3147 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3148 ModifyEditorCounterLimits(counter_id,
3149 leveldir_current->first_level,
3150 leveldir_current->last_level);
3151 MapCounterButtons(counter_id);
3154 static void MapDrawingArea(int id)
3156 MapGadget(level_editor_gadget[id]);
3159 static void MapTextInputGadget(int id)
3161 char infotext[MAX_OUTPUT_LINESIZE + 1];
3162 int max_infotext_len = getMaxInfoTextLength();
3163 int xoffset_above = 0;
3164 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3165 int x = textinput_info[id].x + xoffset_above;
3166 int y = textinput_info[id].y + yoffset_above;
3168 sprintf(infotext, "%s:", textinput_info[id].infotext);
3169 infotext[max_infotext_len] = '\0';
3170 DrawTextF(x, y, FONT_TEXT_1, infotext);
3172 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3173 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3175 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3178 static void MapSelectboxGadget(int id)
3180 int xoffset_left = 0;
3181 int yoffset_left = ED_BORDER_SIZE;
3182 int xoffset_right = ED_BORDER_SIZE;
3183 int yoffset_right = ED_BORDER_SIZE;
3184 int x = selectbox_info[id].x + xoffset_left;
3185 int y = selectbox_info[id].y + yoffset_left;
3187 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3189 if (selectbox_info[id].text_right)
3191 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3193 x = gi->x + gi->width + xoffset_right;
3194 y = SY + selectbox_info[id].y + yoffset_right;
3196 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3199 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3201 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3204 static void MapTextbuttonGadget(int id)
3206 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3209 static void MapRadiobuttonGadget(int id)
3211 int xoffset_right = ED_XOFFSET_CHECKBOX;
3212 int yoffset_right = ED_BORDER_SIZE;
3213 int x = radiobutton_info[id].x + xoffset_right;
3214 int y = radiobutton_info[id].y + yoffset_right;
3216 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3218 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3219 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3220 GDI_CHECKED, checked, GDI_END);
3222 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3225 static void MapCheckbuttonGadget(int id)
3227 int xoffset_right = ED_XOFFSET_CHECKBOX;
3228 int yoffset_right = ED_BORDER_SIZE;
3229 int x = checkbutton_info[id].x + xoffset_right;
3230 int y = checkbutton_info[id].y + yoffset_right;
3232 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3233 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3234 GDI_CHECKED, *checkbutton_info[id].value,
3235 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3237 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3240 static void MapMainDrawingArea()
3242 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3243 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3246 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3248 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3249 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3250 no_horizontal_scrollbar) ||
3251 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3252 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3253 no_vertical_scrollbar))
3256 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3259 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3261 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3262 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3265 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3268 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3271 static void UnmapDrawingArea(int id)
3273 UnmapGadget(level_editor_gadget[id]);
3276 void UnmapLevelEditorWindowGadgets()
3280 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3281 if (level_editor_gadget[i]->x < SX + SXSIZE)
3282 UnmapGadget(level_editor_gadget[i]);
3285 void UnmapLevelEditorGadgets()
3289 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3290 UnmapGadget(level_editor_gadget[i]);
3293 static void ResetUndoBuffer()
3295 undo_buffer_position = -1;
3296 undo_buffer_steps = -1;
3297 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3300 static void DrawEditModeWindow()
3302 if (edit_mode == ED_MODE_INFO)
3303 DrawLevelInfoWindow();
3304 else if (edit_mode == ED_MODE_PROPERTIES)
3305 DrawPropertiesWindow();
3306 else /* edit_mode == ED_MODE_DRAWING */
3307 DrawDrawingWindow();
3310 static boolean LevelChanged()
3312 boolean level_changed = FALSE;
3315 for(y=0; y<lev_fieldy; y++)
3316 for(x=0; x<lev_fieldx; x++)
3317 if (Feld[x][y] != Ur[x][y])
3318 level_changed = TRUE;
3320 return level_changed;
3323 static boolean LevelContainsPlayer()
3325 boolean player_found = FALSE;
3328 for(y=0; y<lev_fieldy; y++)
3329 for(x=0; x<lev_fieldx; x++)
3330 if (Feld[x][y] == EL_PLAYER_1 ||
3331 Feld[x][y] == EL_SP_MURPHY)
3332 player_found = TRUE;
3334 return player_found;
3337 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3338 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3342 for(x=0; x<lev_fieldx; x++)
3343 for(y=0; y<lev_fieldy; y++)
3344 dst[x][y] = src[x][y];
3347 static void CopyCustomElementPropertiesToEditor(int element)
3351 custom_element = element_info[properties_element];
3353 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3354 custom_element_properties[i] = HAS_PROPERTY(element, i);
3356 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3357 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3359 /* set walk-to-object action selectbox help value */
3360 custom_element.walk_to_action =
3361 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3362 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3363 IS_PUSHABLE(element) ? EP_PUSHABLE :
3365 custom_element_properties[EP_WALK_TO_OBJECT] =
3366 (IS_DIGGABLE(element) ||
3367 IS_COLLECTIBLE(element) ||
3368 IS_PUSHABLE(element));
3370 /* set consistency selectbox help value */
3371 custom_element.consistency =
3372 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3373 CAN_EXPLODE_BY_FIRE(element) ? EP_CAN_EXPLODE_BY_FIRE :
3375 custom_element_properties[EP_EXPLODE_RESULT] =
3376 (IS_INDESTRUCTIBLE(element) ||
3377 CAN_EXPLODE_BY_FIRE(element));
3379 /* set deadliness selectbox help value */
3380 custom_element.deadliness =
3381 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3382 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3383 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3385 custom_element_properties[EP_DEADLY] =
3386 (DONT_TOUCH(element) ||
3387 DONT_COLLIDE_WITH(element) ||
3388 DONT_RUN_INTO(element));
3390 /* set walkable layer selectbox help value */
3391 custom_element.walkable_layer =
3392 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3393 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3394 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3396 custom_element_properties[EP_WALKABLE] =
3397 (IS_WALKABLE_OVER(element) ||
3398 IS_WALKABLE_INSIDE(element) ||
3399 IS_WALKABLE_UNDER(element));
3401 /* set change by player selectbox help value */
3402 value_change_player_action =
3403 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3404 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3405 CE_PRESSED_BY_PLAYER);
3408 static void CopyCustomElementPropertiesToGame(int element)
3412 element_info[properties_element] = custom_element;
3414 /* set walk-to-object property from checkbox and selectbox */
3415 custom_element_properties[EP_DIGGABLE] = FALSE;
3416 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3417 custom_element_properties[EP_PUSHABLE] = FALSE;
3418 custom_element_properties[custom_element.walk_to_action] =
3419 custom_element_properties[EP_WALK_TO_OBJECT];
3421 /* set consistency property from checkbox and selectbox */
3422 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3423 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
3424 custom_element_properties[custom_element.consistency] =
3425 custom_element_properties[EP_EXPLODE_RESULT];
3427 /* set deadliness property from checkbox and selectbox */
3428 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3429 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3430 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3431 custom_element_properties[custom_element.deadliness] =
3432 custom_element_properties[EP_DEADLY];
3434 /* set walkable property from checkbox and selectbox */
3435 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3436 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3437 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3438 custom_element_properties[custom_element.walkable_layer] =
3439 custom_element_properties[EP_WALKABLE];
3441 /* set player change event from checkbox and selectbox */
3442 custom_element.change.events &= ~CE_PRESSED_BY_PLAYER;
3443 custom_element.change.events &= ~CE_TOUCHED_BY_PLAYER;
3444 custom_element.change.events |= value_change_player_action;
3446 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3447 SET_PROPERTY(element, i, custom_element_properties[i]);
3449 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3450 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3452 /* copy change events also to special level editor variable */
3453 custom_element = element_info[properties_element];
3458 CloseDoor(DOOR_CLOSE_ALL);
3459 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3461 if (level_editor_test_game)
3463 CopyPlayfield(Ur, Feld);
3464 CopyPlayfield(FieldBackup, Ur);
3466 level_editor_test_game = FALSE;
3470 edit_mode = ED_MODE_DRAWING;
3471 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3479 /* copy default editor door content to main double buffer */
3480 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3481 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3483 /* draw mouse button brush elements */
3484 DrawMiniGraphicExt(drawto,
3485 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3486 el2edimg(new_element1));
3487 DrawMiniGraphicExt(drawto,
3488 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3489 el2edimg(new_element2));
3490 DrawMiniGraphicExt(drawto,
3491 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3492 el2edimg(new_element3));
3494 /* draw bigger door */
3495 DrawSpecialEditorDoor();
3497 /* draw new control window */
3498 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3499 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3501 redraw_mask |= REDRAW_ALL;
3503 ReinitializeElementListButtons(); /* only needed after setup changes */
3506 MapControlButtons();
3508 /* copy actual editor door content to door double buffer for OpenDoor() */
3509 BlitBitmap(drawto, bitmap_db_door,
3510 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3512 DrawEditModeWindow();
3514 OpenDoor(DOOR_OPEN_1);
3517 static void AdjustDrawingAreaGadgets()
3519 int ed_xsize = lev_fieldx + 2;
3520 int ed_ysize = lev_fieldy + 2;
3521 int max_ed_fieldx = MAX_ED_FIELDX;
3522 int max_ed_fieldy = MAX_ED_FIELDY;
3523 boolean horizontal_scrollbar_needed;
3524 boolean vertical_scrollbar_needed;
3525 int x, y, width, height;
3526 int xoffset, yoffset;
3528 /* check if we need any scrollbars */
3529 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3530 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3532 /* check if we have a smaller editor field because of scrollbars */
3533 if (horizontal_scrollbar_needed)
3534 max_ed_fieldy = MAX_ED_FIELDY - 1;
3535 if (vertical_scrollbar_needed)
3536 max_ed_fieldx = MAX_ED_FIELDX - 1;
3538 /* check again if we now need more scrollbars because of less space */
3539 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3540 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3542 /* check if editor field gets even smaller after adding new scrollbars */
3543 if (horizontal_scrollbar_needed)
3544 max_ed_fieldy = MAX_ED_FIELDY - 1;
3545 if (vertical_scrollbar_needed)
3546 max_ed_fieldx = MAX_ED_FIELDX - 1;
3548 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3549 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3551 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3552 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3553 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3554 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3557 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3558 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3560 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3561 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3563 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3564 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3566 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3567 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3569 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3571 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3573 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3575 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3579 static void AdjustLevelScrollPosition()
3581 if (level_xpos < -1)
3583 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3584 level_xpos = lev_fieldx - ed_fieldx + 1;
3585 if (lev_fieldx < ed_fieldx - 2)
3588 if (level_ypos < -1)
3590 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3591 level_ypos = lev_fieldy - ed_fieldy + 1;
3592 if (lev_fieldy < ed_fieldy - 2)
3596 static void AdjustEditorScrollbar(int id)
3598 struct GadgetInfo *gi = level_editor_gadget[id];
3599 int items_max, items_visible, item_position;
3601 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3603 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3604 items_visible = ed_fieldx;
3605 item_position = level_xpos + 1;
3609 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3610 items_visible = ed_fieldy;
3611 item_position = level_ypos + 1;
3614 if (item_position > items_max - items_visible)
3615 item_position = items_max - items_visible;
3617 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3618 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3621 static void ModifyEditorCounter(int counter_id, int new_value)
3623 int *counter_value = counterbutton_info[counter_id].value;
3624 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3625 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3627 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3629 if (counter_value != NULL)
3630 *counter_value = gi->text.number_value;
3633 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3635 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3636 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3638 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3641 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3643 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3644 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3645 int new_index_value = 0;
3648 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3649 if (selectbox_info[selectbox_id].options[i].value == new_value)
3650 new_index_value = i;
3652 *selectbox_info[selectbox_id].value =
3653 selectbox_info[selectbox_id].options[new_index_value].value;
3655 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3658 static void ModifyEditorElementList()
3662 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3664 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3665 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3666 struct GadgetDesign *gd = &gi->deco.design;
3667 int element = editor_elements[element_shift + i];
3670 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3671 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3676 static void PickDrawingElement(int button, int element)
3678 if (button < 1 || button > 3)
3683 new_element1 = element;
3684 DrawMiniGraphicExt(drawto,
3685 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3686 el2edimg(new_element1));
3688 else if (button == 2)
3690 new_element2 = element;
3691 DrawMiniGraphicExt(drawto,
3692 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3693 el2edimg(new_element2));
3697 new_element3 = element;
3698 DrawMiniGraphicExt(drawto,
3699 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3700 el2edimg(new_element3));
3703 redraw_mask |= REDRAW_DOOR_1;
3706 static void RedrawDrawingElements()
3708 PickDrawingElement(1, new_element1);
3709 PickDrawingElement(2, new_element2);
3710 PickDrawingElement(3, new_element3);
3713 static void DrawDrawingWindow()
3715 stick_element_properties_window = FALSE;
3717 SetMainBackgroundImage(IMG_UNDEFINED);
3719 UnmapLevelEditorWindowGadgets();
3721 AdjustDrawingAreaGadgets();
3722 AdjustLevelScrollPosition();
3723 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3724 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3726 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3727 MapMainDrawingArea();
3730 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3733 int border_graphic =
3734 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3737 int num_mini_tilex = width / MINI_TILEX + 1;
3738 int num_mini_tiley = width / MINI_TILEY + 1;
3741 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3743 for (y=0; y < num_mini_tiley; y++)
3744 for (x=0; x < num_mini_tilex; x++)
3745 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3746 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3747 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3749 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3752 static void DrawRandomPlacementBackgroundArea()
3754 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3755 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3756 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3757 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3759 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3760 DrawMiniElement(area_x, area_y, random_placement_background_element);
3762 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3765 static void DrawLevelInfoWindow()
3769 stick_element_properties_window = FALSE;
3771 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3773 UnmapLevelEditorWindowGadgets();
3775 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3776 "Level Settings", FONT_TITLE_1);
3777 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3778 "Editor Settings", FONT_TITLE_1);
3780 /* draw counter gadgets */
3781 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3782 MapCounterButtons(i);
3784 /* draw checkbutton gadgets */
3785 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3786 MapCheckbuttonGadget(i);
3788 /* draw radiobutton gadgets */
3789 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3790 MapRadiobuttonGadget(i);
3792 /* draw text input gadgets */
3793 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3794 MapTextInputGadget(i);
3796 /* draw drawing area */
3797 DrawRandomPlacementBackgroundArea();
3800 static void DrawAmoebaContentArea()
3802 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3803 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3804 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3805 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3807 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3808 DrawMiniElement(area_x, area_y, level.amoeba_content);
3810 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3812 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3815 static void DrawCustomGraphicElementArea()
3817 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3818 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3819 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3820 int area_sx = SX + xpos;
3821 int area_sy = SY + ypos;
3823 if (!IS_CUSTOM_ELEMENT(properties_element))
3825 /* this should never happen */
3826 Error(ERR_WARN, "element %d is no custom element", properties_element);
3831 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3832 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3833 el2edimg(custom_element.gfx_element));
3835 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3838 static void DrawCustomContentArea()
3840 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3841 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3842 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3845 if (!IS_CUSTOM_ELEMENT(properties_element))
3847 /* this should never happen */
3848 Error(ERR_WARN, "element %d is no custom element", properties_element);
3853 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3857 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
3858 el2edimg(custom_element.content[x][y]));
3860 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
3863 static void DrawCustomChangedArea()
3865 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3866 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3867 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3868 int area_sx = SX + xpos;
3869 int area_sy = SY + ypos;
3871 if (!IS_CUSTOM_ELEMENT(properties_element))
3873 /* this should never happen */
3874 Error(ERR_WARN, "element %d is no custom element", properties_element);
3879 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3880 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3881 el2edimg(custom_element.change.successor));
3883 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3886 static void DrawElementContentAreas()
3888 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3889 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3890 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3891 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3894 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3895 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3897 /* display counter to choose number of element content areas */
3898 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
3900 /* delete content areas in case of reducing number of them */
3901 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3903 for (i=0; i<level.num_yamyam_contents; i++)
3904 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3905 area_sy + 6 * (i / 4) * MINI_TILEY,
3906 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3908 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3909 "Content", FONT_TEXT_1);
3910 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3911 "when", FONT_TEXT_1);
3912 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3913 "smashed", FONT_TEXT_1);
3915 for (i=0; i<level.num_yamyam_contents; i++)
3919 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3920 level.yamyam_content[i][x][y]);
3922 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3923 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3924 FONT_TEXT_1, "%d", i + 1);
3927 for (i=0; i<level.num_yamyam_contents; i++)
3928 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3931 char *getElementDescriptionFilename(int element)
3933 char *docs_dir = options.docs_directory;
3934 char *elements_subdir = "elements";
3935 static char *filename = NULL;
3936 char basename[MAX_FILENAME_LEN];
3938 if (filename != NULL)
3941 /* 1st try: look for element description file for exactly this element */
3942 sprintf(basename, "%s.txt", element_info[element].token_name);
3943 filename = getPath3(docs_dir, elements_subdir, basename);
3944 if (fileExists(filename))
3949 /* 2nd try: look for element description file for this element's class */
3950 sprintf(basename, "%s.txt", element_info[element].class_name);
3951 filename = getPath3(docs_dir, elements_subdir, basename);
3952 if (fileExists(filename))
3958 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3960 int font_height = getFontHeight(font_nr);
3961 int pad_x = ED_SETTINGS_XPOS(0);
3962 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
3963 int sx = SX + pad_x;
3964 int sy = SY + pad_y;
3965 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3967 if (screen_line >= max_lines_per_screen)
3970 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3975 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3977 int font_nr = FONT_TEXT_2;
3978 int font_width = getFontWidth(font_nr);
3979 int pad_x = ED_SETTINGS_XPOS(0);
3980 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3981 char line[MAX_LINE_LEN];
3982 char buffer[max_chars_per_line + 1];
3984 int lines_printed = 0;
3987 if (filename == NULL)
3990 if (!(file = fopen(filename, MODE_READ)))
3998 char *line_ptr, *word_ptr;
3999 boolean last_line_was_empty = TRUE;
4001 /* read next line of input file */
4002 if (!fgets(line, MAX_LINE_LEN, file))
4005 /* skip comments (lines directly beginning with '#') */
4009 /* cut trailing newline from input line */
4010 for (line_ptr = line; *line_ptr; line_ptr++)
4012 if (*line_ptr == '\n' || *line_ptr == '\r')
4019 if (strlen(line) == 0) /* special case: force empty line */
4026 boolean print_buffer = FALSE;
4029 /* skip leading whitespaces */
4030 while (*word_ptr == ' ' || *word_ptr == '\t')
4033 line_ptr = word_ptr;
4036 /* look for end of next word */
4037 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4047 else if (*word_ptr == '\n') /* special case: force empty line */
4049 if (buffer_len == 0)
4052 /* prevent printing of multiple empty lines */
4053 if (buffer_len > 0 || !last_line_was_empty)
4054 print_buffer = TRUE;
4056 else if (word_len < max_chars_per_line - buffer_len)
4058 /* word fits into text buffer -- add word */
4061 buffer[buffer_len++] = ' ';
4063 strncpy(&buffer[buffer_len], word_ptr, word_len);
4064 buffer_len += word_len;
4065 buffer[buffer_len] = '\0';
4066 word_ptr += word_len;
4068 else if (buffer_len > 0)
4070 /* not enough space left for word in text buffer -- print buffer */
4072 print_buffer = TRUE;
4076 /* word does not fit at all into empty text buffer -- cut word */
4078 strncpy(buffer, word_ptr, max_chars_per_line);
4079 buffer[max_chars_per_line] = '\0';
4080 word_ptr += max_chars_per_line;
4081 print_buffer = TRUE;
4086 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4087 return lines_printed;
4089 last_line_was_empty = (buffer_len == 0);
4094 print_buffer = FALSE;
4102 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4105 return lines_printed;
4108 static void DrawPropertiesTabulatorGadgets()
4110 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4111 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4112 int gd_x = gd->x + gd_gi->border.width / 2;
4113 int gd_y = gd->y + gd_gi->height - 1;
4114 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4115 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4117 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4119 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4124 /* draw additional "configure" tabulator for configurable elements */
4125 if (checkPropertiesConfig())
4126 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4129 /* draw additional "advanced" tabulator for custom elements */
4130 if (IS_CUSTOM_ELEMENT(properties_element))
4131 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4133 for (i=id_first; i <= id_last; i++)
4135 int gadget_id = textbutton_info[i].gadget_id;
4136 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4137 boolean active = (i != edit_mode_properties);
4139 /* draw background line below tabulator button */
4140 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4142 /* draw solid line below inactive tabulator buttons */
4143 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4144 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4146 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4147 MapTextbuttonGadget(i);
4150 /* draw little border line below tabulator buttons */
4151 if (tab_color != BLACK_PIXEL) /* black => transparent */
4152 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4153 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4154 ED_GADGET_DISTANCE, tab_color);
4157 static void DrawPropertiesInfo()
4166 /* configurable properties */
4167 { EP_INDESTRUCTIBLE, "- undestructible" },
4168 { EP_SLIPPERY, "- slippery for falling objects" },
4169 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4171 { EP_DIGGABLE, "- diggable" },
4172 { EP_COLLECTIBLE, "- collectible" },
4173 { EP_PUSHABLE, "- pushable" },
4175 { EP_CAN_MOVE, "- can move" },
4176 { EP_CAN_FALL, "- can fall" },
4177 { EP_CAN_SMASH, "- can smash other objects" },
4178 { EP_CAN_EXPLODE_BY_FIRE, "- can explode (by fire/explosion)" },
4180 { EP_DONT_RUN_INTO, "- deadly when running into" },
4181 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4182 { EP_DONT_TOUCH, "- deadly when touching" },
4184 { EP_WALKABLE_OVER, "- player can walk over it" },
4185 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4186 { EP_WALKABLE_UNDER, "- player can walk under it" },
4187 { EP_PASSABLE_OVER, "- player can pass over it" },
4188 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4189 { EP_PASSABLE_UNDER, "- player can pass under it" },
4191 /* pre-defined properties */
4192 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4193 { EP_HAS_CONTENT, "- can contain other elements" },
4197 char *filename = getElementDescriptionFilename(properties_element);
4198 char *percentage_text = "In this level:";
4199 char *properties_text = "Standard properties:";
4201 int num_elements_in_level;
4202 int num_standard_properties = 0;
4203 int font1_nr = FONT_TEXT_1;
4204 int font2_nr = FONT_TEXT_2;
4205 int font1_width = getFontWidth(font1_nr);
4206 int font2_height = getFontHeight(font2_nr);
4207 int pad_x = ED_SETTINGS_XPOS(0);
4208 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4209 int screen_line = 0;
4212 /* ----- print number of elements / percentage of this element in level */
4214 num_elements_in_level = 0;
4215 for (y=0; y<lev_fieldy; y++)
4216 for (x=0; x<lev_fieldx; x++)
4217 if (Feld[x][y] == properties_element)
4218 num_elements_in_level++;
4219 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4221 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4223 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4224 pad_y + screen_line++ * font2_height, font2_nr,
4225 "%d (%.2f%%)", num_elements_in_level, percentage);
4229 /* ----- print standard properties of this element */
4231 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4234 for (i=0; properties[i].value != -1; i++)
4236 if (!HAS_PROPERTY(properties_element, properties[i].value))
4239 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4240 properties[i].text);
4241 num_standard_properties++;
4244 if (num_standard_properties == 0)
4245 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4246 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4250 /* ----- print special description of this element */
4252 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4253 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4254 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4257 #define TEXT_COLLECTING "Score for collecting"
4258 #define TEXT_SMASHING "Score for smashing"
4259 #define TEXT_CRACKING "Score for cracking"
4260 #define TEXT_SPEED "Speed of amoeba growth"
4261 #define TEXT_DURATION "Duration when activated"
4268 } elements_with_counter[] =
4270 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4271 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4272 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4273 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4274 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4275 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4276 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4277 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4278 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4279 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4280 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4281 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4282 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4283 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4284 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4285 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4286 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4287 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4288 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4289 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4290 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4291 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4292 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4293 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4294 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4295 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4296 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4297 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4298 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4299 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4300 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4301 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4302 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4303 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4304 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4305 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4306 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4307 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4308 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4309 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4310 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4311 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4312 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4313 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4314 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4315 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4316 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4317 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4318 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4319 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4320 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4321 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4322 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4323 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4324 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4325 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4329 static boolean checkPropertiesConfig()
4333 if (IS_GEM(properties_element) ||
4334 IS_CUSTOM_ELEMENT(properties_element) ||
4335 HAS_CONTENT(properties_element))
4338 for (i=0; elements_with_counter[i].element != -1; i++)
4339 if (elements_with_counter[i].element == properties_element)
4345 static void DrawPropertiesConfig()
4349 if (!checkPropertiesConfig())
4351 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4356 /* check if there are elements where a score can be chosen for */
4357 for (i=0; elements_with_counter[i].element != -1; i++)
4359 if (elements_with_counter[i].element == properties_element)
4361 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4363 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4364 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4365 MapCounterButtons(counter_id);
4371 if (HAS_CONTENT(properties_element))
4373 /* draw stickybutton gadget */
4374 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4375 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4376 MapCheckbuttonGadget(i);
4378 if (IS_AMOEBOID(properties_element))
4379 DrawAmoebaContentArea();
4381 DrawElementContentAreas();
4384 if (IS_GEM(properties_element))
4385 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4387 if (IS_CUSTOM_ELEMENT(properties_element))
4389 /* draw stickybutton gadget */
4390 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4391 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4392 MapCheckbuttonGadget(i);
4394 /* draw checkbutton gadgets */
4395 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4396 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4397 MapCheckbuttonGadget(i);
4399 /* draw counter gadgets */
4400 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4401 MapCounterButtons(i);
4403 /* draw selectbox gadgets */
4404 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4405 MapSelectboxGadget(i);
4407 /* draw drawing area gadgets */
4408 DrawCustomContentArea();
4412 static void DrawPropertiesAdvanced()
4416 /* draw stickybutton gadget */
4417 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4418 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4419 MapCheckbuttonGadget(i);
4421 /* draw checkbutton gadgets */
4422 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4423 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4424 MapCheckbuttonGadget(i);
4426 /* draw counter gadgets */
4427 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4428 MapCounterButtons(i);
4430 /* draw selectbox gadgets */
4431 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4432 MapSelectboxGadget(i);
4434 /* draw textbutton gadgets */
4435 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4437 /* draw drawing area gadgets */
4438 DrawCustomGraphicElementArea();
4439 DrawCustomChangedArea();
4442 static void DrawElementName(int x, int y, int element)
4444 char *element_name = getElementInfoText(element);
4445 int font_nr = FONT_TEXT_1;
4446 int font_width = getFontWidth(font_nr);
4447 int font_height = getFontHeight(font_nr);
4448 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4449 int max_chars_per_line = max_text_width / font_width;
4450 char buffer[max_chars_per_line + 1];
4452 if (strlen(element_name) <= max_chars_per_line)
4453 DrawTextF(x, y, font_nr, element_name);
4456 int next_pos = max_chars_per_line;
4458 strncpy(buffer, element_name, max_chars_per_line);
4459 buffer[max_chars_per_line] = '\0';
4461 if (element_name[max_chars_per_line] == ' ')
4467 for (i = max_chars_per_line - 1; i >= 0; i--)
4468 if (buffer[i] == ' ')
4471 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4478 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4480 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4481 buffer[max_chars_per_line] = '\0';
4483 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4487 static void DrawPropertiesWindow()
4492 stick_element_properties_window = FALSE;
4494 /* make sure that previous properties edit mode exists for this element */
4495 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4496 !IS_CUSTOM_ELEMENT(properties_element))
4497 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4500 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4501 !checkPropertiesConfig())
4502 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4505 if (IS_CUSTOM_ELEMENT(properties_element))
4506 CopyCustomElementPropertiesToEditor(properties_element);
4508 UnmapLevelEditorWindowGadgets();
4510 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4513 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4514 "Element Settings", FONT_TITLE_1);
4516 DrawElementBorder(SX + xstart * MINI_TILEX,
4517 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4518 TILEX, TILEY, FALSE);
4519 DrawGraphicAnimationExt(drawto,
4520 SX + xstart * MINI_TILEX,
4521 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4522 el2img(properties_element), -1, NO_MASKING);
4524 FrameCounter = 0; /* restart animation frame counter */
4526 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4527 properties_element);
4529 DrawPropertiesTabulatorGadgets();
4531 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4532 DrawPropertiesInfo();
4533 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4534 DrawPropertiesConfig();
4535 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4536 DrawPropertiesAdvanced();
4539 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4541 int lx = sx + level_xpos;
4542 int ly = sy + level_ypos;
4544 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4547 Feld[lx][ly] = element;
4550 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4551 int element, boolean change_level)
4553 if (from_y == to_y) /* horizontal line */
4559 swap_numbers(&from_x, &to_x);
4561 for (x=from_x; x<=to_x; x++)
4562 DrawLineElement(x, y, element, change_level);
4564 else if (from_x == to_x) /* vertical line */
4570 swap_numbers(&from_y, &to_y);
4572 for (y=from_y; y<=to_y; y++)
4573 DrawLineElement(x, y, element, change_level);
4575 else /* diagonal line */
4577 int len_x = ABS(to_x - from_x);
4578 int len_y = ABS(to_y - from_y);
4581 if (len_y < len_x) /* a < 1 */
4583 float a = (float)len_y / (float)len_x;
4586 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4588 for (x=0; x<=len_x; x++)
4590 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4591 DrawLineElement(from_x + x, from_y + y, element, change_level);
4596 float a = (float)len_x / (float)len_y;
4599 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4601 for (y=0; y<=len_y; y++)
4603 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4604 DrawLineElement(from_x + x, from_y + y, element, change_level);
4610 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4611 int element, boolean change_level)
4613 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4614 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4615 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4616 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4619 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4620 int element, boolean change_level)
4625 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4627 for (y=from_y; y<=to_y; y++)
4628 DrawLine(from_x, y, to_x, y, element, change_level);
4631 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4632 int element, boolean change_level)
4634 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4635 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4636 int len_x = ABS(to_x - from_x);
4637 int len_y = ABS(to_y - from_y);
4640 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4642 /* not optimal (some points get drawn twice) but simple,
4643 and fast enough for the few points we are drawing */
4645 for (x=0; x<=radius; x++)
4649 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4651 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4652 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4653 lx = sx + level_xpos;
4654 ly = sy + level_ypos;
4656 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4657 DrawLineElement(sx, sy, element, change_level);
4660 for (y=0; y<=radius; y++)
4664 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4666 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4667 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4668 lx = sx + level_xpos;
4669 ly = sy + level_ypos;
4671 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4672 DrawLineElement(sx, sy, element, change_level);
4676 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4677 int element, boolean change_level)
4679 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4680 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4682 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4685 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4686 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4687 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4688 int element, boolean change_level)
4690 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4691 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4692 int mirror_to_x2 = from_x - (to_x2 - from_x);
4693 int mirror_to_y2 = from_y - (to_y2 - from_y);
4695 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4696 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4697 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4698 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4702 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4704 int from_sx, from_sy;
4708 swap_numbers(&from_x, &to_x);
4711 swap_numbers(&from_y, &to_y);
4713 from_sx = SX + from_x * MINI_TILEX;
4714 from_sy = SY + from_y * MINI_TILEY;
4715 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4716 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4718 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4719 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4720 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4721 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4723 if (from_x == to_x && from_y == to_y)
4724 MarkTileDirty(from_x/2, from_y/2);
4726 redraw_mask |= REDRAW_FIELD;
4729 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4730 int element, boolean change_level)
4732 if (element == -1 || change_level)
4733 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4735 DrawAreaBorder(from_x, from_y, to_x, to_y);
4738 /* values for CopyBrushExt() */
4739 #define CB_AREA_TO_BRUSH 0
4740 #define CB_BRUSH_TO_CURSOR 1
4741 #define CB_BRUSH_TO_LEVEL 2
4742 #define CB_DELETE_OLD_CURSOR 3
4744 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4745 int button, int mode)
4747 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4748 static int brush_width, brush_height;
4749 static int last_cursor_x = -1, last_cursor_y = -1;
4750 static boolean delete_old_brush;
4751 int new_element = BUTTON_ELEMENT(button);
4754 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4757 if (mode == CB_AREA_TO_BRUSH)
4759 int from_lx, from_ly;
4762 swap_numbers(&from_x, &to_x);
4765 swap_numbers(&from_y, &to_y);
4767 brush_width = to_x - from_x + 1;
4768 brush_height = to_y - from_y + 1;
4770 from_lx = from_x + level_xpos;
4771 from_ly = from_y + level_ypos;
4773 for (y=0; y<brush_height; y++)
4775 for (x=0; x<brush_width; x++)
4777 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4780 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4785 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4787 delete_old_brush = FALSE;
4789 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4790 mode == CB_BRUSH_TO_LEVEL)
4792 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4793 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4794 int cursor_from_x = cursor_x - brush_width / 2;
4795 int cursor_from_y = cursor_y - brush_height / 2;
4796 int border_from_x = cursor_x, border_from_y = cursor_y;
4797 int border_to_x = cursor_x, border_to_y = cursor_y;
4799 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4800 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4802 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4803 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4805 delete_old_brush = FALSE;
4809 for (y=0; y<brush_height; y++)
4811 for (x=0; x<brush_width; x++)
4813 int sx = cursor_from_x + x;
4814 int sy = cursor_from_y + y;
4815 int lx = sx + level_xpos;
4816 int ly = sy + level_ypos;
4817 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4818 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4819 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4820 brush_buffer[x][y] : new_element);
4822 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4824 if (sx < border_from_x)
4826 else if (sx > border_to_x)
4828 if (sy < border_from_y)
4830 else if (sy > border_to_y)
4833 DrawLineElement(sx, sy, element, change_level);
4838 if (mode != CB_DELETE_OLD_CURSOR)
4839 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4841 last_cursor_x = cursor_x;
4842 last_cursor_y = cursor_y;
4843 delete_old_brush = TRUE;
4847 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4850 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4853 static void CopyBrushToLevel(int x, int y, int button)
4855 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4858 static void CopyBrushToCursor(int x, int y)
4860 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4863 static void DeleteBrushFromCursor()
4865 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4868 static void FloodFill(int from_x, int from_y, int fill_element)
4872 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4873 static int safety = 0;
4875 /* check if starting field still has the desired content */
4876 if (Feld[from_x][from_y] == fill_element)
4881 if (safety > lev_fieldx*lev_fieldy)
4882 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4884 old_element = Feld[from_x][from_y];
4885 Feld[from_x][from_y] = fill_element;
4889 x = from_x + check[i][0];
4890 y = from_y + check[i][1];
4892 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4893 FloodFill(x, y, fill_element);
4899 /* values for DrawLevelText() modes */
4901 #define TEXT_SETCURSOR 1
4902 #define TEXT_WRITECHAR 2
4903 #define TEXT_BACKSPACE 3
4904 #define TEXT_NEWLINE 4
4906 #define TEXT_QUERY_TYPING 6
4908 static int DrawLevelText(int sx, int sy, char letter, int mode)
4910 static short delete_buffer[MAX_LEV_FIELDX];
4911 static int start_sx, start_sy;
4912 static int last_sx, last_sy;
4913 static boolean typing = FALSE;
4914 int letter_element = EL_CHAR_ASCII0 + letter;
4917 /* map lower case letters to upper case and convert special characters */
4918 if (letter >= 'a' && letter <= 'z')
4919 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4920 else if (letter == 'ä' || letter == 'Ä')
4921 letter_element = EL_CHAR_AUMLAUT;
4922 else if (letter == 'ö' || letter == 'Ö')
4923 letter_element = EL_CHAR_OUMLAUT;
4924 else if (letter == 'ü' || letter == 'Ü')
4925 letter_element = EL_CHAR_UUMLAUT;
4926 else if (letter == '^')
4927 letter_element = EL_CHAR_COPYRIGHT;
4929 letter_element = EL_CHAR_ASCII0 + letter;
4931 if (mode != TEXT_INIT)
4936 if (mode != TEXT_SETCURSOR)
4942 lx = last_sx + level_xpos;
4943 ly = last_sy + level_ypos;
4950 DrawLevelText(0, 0, 0, TEXT_END);
4953 start_sx = last_sx = sx;
4954 start_sy = last_sy = sy;
4955 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4958 case TEXT_SETCURSOR:
4959 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4960 DrawAreaBorder(sx, sy, sx, sy);
4965 case TEXT_WRITECHAR:
4966 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4968 delete_buffer[sx - start_sx] = Feld[lx][ly];
4969 Feld[lx][ly] = letter_element;
4971 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4972 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4973 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4974 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4976 DrawLevelText(0, 0, 0, TEXT_END);
4980 case TEXT_BACKSPACE:
4983 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4984 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4985 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4990 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4991 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4993 DrawLevelText(0, 0, 0, TEXT_END);
4997 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4998 DrawMiniElement(sx, sy, Feld[lx][ly]);
5002 case TEXT_QUERY_TYPING:
5012 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5013 int element, boolean change_level)
5015 int lx = sx + level_xpos;
5016 int ly = sy + level_ypos;
5019 DrawMiniElement(sx, sy, Feld[lx][ly]);
5021 DrawAreaBorder(sx, sy, sx, sy);
5024 static void CopyLevelToUndoBuffer(int mode)
5026 static boolean accumulated_undo = FALSE;
5027 boolean new_undo_buffer_position = TRUE;
5028 int last_border_element;
5033 case UNDO_IMMEDIATE:
5034 accumulated_undo = FALSE;
5037 case UNDO_ACCUMULATE:
5038 if (accumulated_undo)
5039 new_undo_buffer_position = FALSE;
5040 accumulated_undo = TRUE;
5047 if (new_undo_buffer_position)
5049 /* new position in undo buffer ring */
5050 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5052 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5053 undo_buffer_steps++;
5056 for(x=0; x<lev_fieldx; x++)
5057 for(y=0; y<lev_fieldy; y++)
5058 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5060 /* check if drawing operation forces change of border style */
5061 last_border_element = BorderElement;
5063 if (BorderElement != last_border_element)
5064 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5067 static void RandomPlacement(int new_element)
5069 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5070 int num_free_positions;
5075 /* determine number of free positions for the new elements */
5076 /* (maybe this statement should be formatted a bit more readable...) */
5077 num_free_positions = 0;
5078 for (x=0; x<lev_fieldx; x++)
5079 for (y=0; y<lev_fieldy; y++)
5080 if ((free_position[x][y] =
5081 ((random_placement_background_restricted &&
5082 Feld[x][y] == random_placement_background_element) ||
5083 (!random_placement_background_restricted &&
5084 Feld[x][y] != new_element))) == TRUE)
5085 num_free_positions++;
5087 /* determine number of new elements to place there */
5088 num_percentage = num_free_positions * random_placement_value / 100;
5089 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5090 num_percentage : random_placement_value);
5092 /* if not more free positions than elements to place, fill whole level */
5093 if (num_elements >= num_free_positions)
5095 for (x=0; x<lev_fieldx; x++)
5096 for (y=0; y<lev_fieldy; y++)
5097 Feld[x][y] = new_element;
5099 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5100 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5104 while (num_elements > 0)
5106 x = RND(lev_fieldx);
5107 y = RND(lev_fieldy);
5109 /* don't place element at the same position twice */
5110 if (free_position[x][y])
5112 free_position[x][y] = FALSE;
5113 Feld[x][y] = new_element;
5118 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5119 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5122 void WrapLevel(int dx, int dy)
5124 int wrap_dx = lev_fieldx - dx;
5125 int wrap_dy = lev_fieldy - dy;
5128 for(x=0; x<lev_fieldx; x++)
5129 for(y=0; y<lev_fieldy; y++)
5130 FieldBackup[x][y] = Feld[x][y];
5132 for(x=0; x<lev_fieldx; x++)
5133 for(y=0; y<lev_fieldy; y++)
5135 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5137 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5138 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5141 static void HandleDrawingAreas(struct GadgetInfo *gi)
5143 static boolean started_inside_drawing_area = FALSE;
5144 int id = gi->custom_id;
5145 boolean button_press_event;
5146 boolean button_release_event;
5147 boolean inside_drawing_area = !gi->event.off_borders;
5148 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5149 int actual_drawing_function;
5150 int button = gi->event.button;
5151 int new_element = BUTTON_ELEMENT(button);
5152 int sx = gi->event.x, sy = gi->event.y;
5153 int min_sx = 0, min_sy = 0;
5154 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5155 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5157 int min_lx = 0, min_ly = 0;
5158 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5161 /* handle info callback for each invocation of action callback */
5162 gi->callback_info(gi);
5164 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5165 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5167 /* make sure to stay inside drawing area boundaries */
5168 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5169 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5173 /* get positions inside level field */
5174 lx = sx + level_xpos;
5175 ly = sy + level_ypos;
5177 if (!IN_LEV_FIELD(lx, ly))
5178 inside_drawing_area = FALSE;
5180 /* make sure to stay inside level field boundaries */
5181 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5182 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5184 /* correct drawing area positions accordingly */
5185 sx = lx - level_xpos;
5186 sy = ly - level_ypos;
5189 if (button_press_event)
5190 started_inside_drawing_area = inside_drawing_area;
5192 if (!started_inside_drawing_area)
5195 if (!button && !button_release_event)
5198 /* automatically switch to 'single item' drawing mode, if needed */
5199 actual_drawing_function =
5200 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5201 drawing_function : GADGET_ID_SINGLE_ITEMS);
5203 switch (actual_drawing_function)
5205 case GADGET_ID_SINGLE_ITEMS:
5208 if (button_release_event)
5210 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5212 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5213 !inside_drawing_area)
5214 DeleteBrushFromCursor();
5220 if (draw_with_brush)
5222 if (!button_release_event)
5223 CopyBrushToLevel(sx, sy, button);
5225 else if (new_element != Feld[lx][ly])
5227 if (new_element == EL_PLAYER_1)
5229 /* remove player at old position */
5230 for(y=0; y<lev_fieldy; y++)
5232 for(x=0; x<lev_fieldx; x++)
5234 if (Feld[x][y] == EL_PLAYER_1)
5236 Feld[x][y] = EL_EMPTY;
5237 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5238 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5239 DrawMiniElement(x - level_xpos, y - level_ypos,
5246 Feld[lx][ly] = new_element;
5247 DrawMiniElement(sx, sy, new_element);
5252 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5253 DrawMiniGraphicExt(drawto,
5254 gi->x + sx * MINI_TILEX,
5255 gi->y + sy * MINI_TILEY,
5256 el2edimg(new_element));
5258 DrawGraphicExt(drawto,
5261 el2img(new_element), 0);
5263 if (id == GADGET_ID_AMOEBA_CONTENT)
5264 level.amoeba_content = new_element;
5265 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5267 new_element = GFX_ELEMENT(new_element);
5268 custom_element.gfx_element = new_element;
5269 element_info[properties_element] = custom_element;
5271 ModifyEditorElementList();
5272 RedrawDrawingElements();
5274 FrameCounter = 0; /* restart animation frame counter */
5276 else if (id == GADGET_ID_CUSTOM_CONTENT)
5278 custom_element.content[sx][sy] = new_element;
5279 element_info[properties_element] = custom_element;
5281 else if (id == GADGET_ID_CUSTOM_CHANGED)
5283 custom_element.change.successor = new_element;
5284 element_info[properties_element] = custom_element;
5286 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5287 random_placement_background_element = new_element;
5288 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5289 id <= GADGET_ID_ELEMENT_CONTENT_7)
5290 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5295 case GADGET_ID_CONNECTED_ITEMS:
5297 static int last_sx = -1;
5298 static int last_sy = -1;
5300 if (button_release_event)
5301 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5305 if (!button_press_event)
5306 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5314 case GADGET_ID_LINE:
5316 case GADGET_ID_RECTANGLE:
5317 case GADGET_ID_FILLED_BOX:
5318 case GADGET_ID_GRAB_BRUSH:
5319 case GADGET_ID_TEXT:
5321 static int last_sx = -1;
5322 static int last_sy = -1;
5323 static int start_sx = -1;
5324 static int start_sy = -1;
5325 void (*draw_func)(int, int, int, int, int, boolean);
5327 if (drawing_function == GADGET_ID_LINE)
5328 draw_func = DrawLine;
5329 else if (drawing_function == GADGET_ID_ARC)
5330 draw_func = DrawArc;
5331 else if (drawing_function == GADGET_ID_RECTANGLE)
5332 draw_func = DrawBox;
5333 else if (drawing_function == GADGET_ID_FILLED_BOX)
5334 draw_func = DrawFilledBox;
5335 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5336 draw_func = SelectArea;
5337 else /* (drawing_function == GADGET_ID_TEXT) */
5338 draw_func = SetTextCursor;
5340 if (button_press_event)
5342 draw_func(sx, sy, sx, sy, new_element, FALSE);
5343 start_sx = last_sx = sx;
5344 start_sy = last_sy = sy;
5346 if (drawing_function == GADGET_ID_TEXT)
5347 DrawLevelText(0, 0, 0, TEXT_END);
5349 else if (button_release_event)
5351 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5352 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5354 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5355 CopyBrushToCursor(sx, sy);
5356 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5358 draw_with_brush = TRUE;
5360 else if (drawing_function == GADGET_ID_TEXT)
5361 DrawLevelText(sx, sy, 0, TEXT_INIT);
5363 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5365 else if (last_sx != sx || last_sy != sy)
5367 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5368 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5375 case GADGET_ID_FLOOD_FILL:
5376 if (button_press_event && Feld[lx][ly] != new_element)
5378 FloodFill(lx, ly, new_element);
5379 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5380 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5384 case GADGET_ID_PICK_ELEMENT:
5385 if (button_release_event)
5386 ClickOnGadget(level_editor_gadget[last_drawing_function],
5388 else if (draw_level)
5389 PickDrawingElement(button, Feld[lx][ly]);
5390 else if (id == GADGET_ID_AMOEBA_CONTENT)
5391 PickDrawingElement(button, level.amoeba_content);
5392 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5393 PickDrawingElement(button, custom_element.gfx_element);
5394 else if (id == GADGET_ID_CUSTOM_CONTENT)
5395 PickDrawingElement(button, custom_element.content[sx][sy]);
5396 else if (id == GADGET_ID_CUSTOM_CHANGED)
5397 PickDrawingElement(button, custom_element.change.successor);
5398 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5399 PickDrawingElement(button, random_placement_background_element);
5400 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5401 id <= GADGET_ID_ELEMENT_CONTENT_7)
5403 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5405 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5415 static void HandleCounterButtons(struct GadgetInfo *gi)
5417 int gadget_id = gi->custom_id;
5418 int counter_id = gi->custom_type_id;
5419 int button = gi->event.button;
5420 int *counter_value = counterbutton_info[counter_id].value;
5421 int step = BUTTON_STEPSIZE(button) *
5422 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5424 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5426 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5427 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5428 boolean level_changed = LevelChanged();
5430 if ((level_changed && pressed) || (!level_changed && released))
5433 if (level_changed && !Request("Level has changed! Discard changes ?",
5436 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5437 ModifyEditorCounter(counter_id, *counter_value);
5442 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5443 *counter_value = gi->text.number_value;
5445 ModifyEditorCounter(counter_id, *counter_value + step);
5449 case ED_COUNTER_ID_ELEMENT_CONTENT:
5450 DrawElementContentAreas();
5453 case ED_COUNTER_ID_LEVEL_XSIZE:
5454 case ED_COUNTER_ID_LEVEL_YSIZE:
5455 lev_fieldx = level.fieldx;
5456 lev_fieldy = level.fieldy;
5459 case ED_COUNTER_ID_SELECT_LEVEL:
5460 LoadLevel(level_nr);
5463 DrawEditModeWindow();
5470 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5471 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5472 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5473 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5474 CopyCustomElementPropertiesToGame(properties_element);
5477 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5479 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5482 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5484 int type_id = gi->custom_type_id;
5486 *selectbox_info[type_id].index = gi->selectbox.index;
5487 *selectbox_info[type_id].value =
5488 selectbox_info[type_id].options[gi->selectbox.index].value;
5490 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5491 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5492 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5493 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5494 CopyCustomElementPropertiesToGame(properties_element);
5497 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5499 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5500 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5502 edit_mode_properties = gi->custom_type_id;
5504 DrawPropertiesWindow();
5508 static void HandleRadiobuttons(struct GadgetInfo *gi)
5510 *radiobutton_info[gi->custom_type_id].value =
5511 radiobutton_info[gi->custom_type_id].checked_value;
5514 static void HandleCheckbuttons(struct GadgetInfo *gi)
5516 int type_id = gi->custom_type_id;
5518 *checkbutton_info[type_id].value ^= TRUE;
5520 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5521 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5522 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5523 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5524 CopyCustomElementPropertiesToGame(properties_element);
5526 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5528 ModifyEditorElementList();
5529 RedrawDrawingElements();
5533 static void HandleControlButtons(struct GadgetInfo *gi)
5535 int id = gi->custom_id;
5536 int button = gi->event.button;
5537 int step = BUTTON_STEPSIZE(button);
5538 int new_element = BUTTON_ELEMENT(button);
5541 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5542 DrawLevelText(0, 0, 0, TEXT_END);
5544 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5545 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5546 drawing_function != GADGET_ID_PICK_ELEMENT)
5548 DrawDrawingWindow();
5549 edit_mode = ED_MODE_DRAWING;
5554 case GADGET_ID_SCROLL_LEFT:
5555 if (level_xpos >= 0)
5557 if (lev_fieldx < ed_fieldx - 2)
5561 if (level_xpos < -1)
5564 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5566 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5568 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5569 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5573 case GADGET_ID_SCROLL_RIGHT:
5574 if (level_xpos <= lev_fieldx - ed_fieldx)
5576 if (lev_fieldx < ed_fieldx - 2)
5580 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5581 level_xpos = lev_fieldx - ed_fieldx + 1;
5583 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5585 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5587 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5588 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5592 case GADGET_ID_SCROLL_UP:
5593 if (level_ypos >= 0)
5595 if (lev_fieldy < ed_fieldy - 2)
5599 if (level_ypos < -1)
5602 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5604 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5606 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5607 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5611 case GADGET_ID_SCROLL_DOWN:
5612 if (level_ypos <= lev_fieldy - ed_fieldy)
5614 if (lev_fieldy < ed_fieldy - 2)
5618 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5619 level_ypos = lev_fieldy - ed_fieldy + 1;
5621 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5623 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5625 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5626 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5630 case GADGET_ID_SCROLL_HORIZONTAL:
5631 level_xpos = gi->event.item_position - 1;
5632 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5635 case GADGET_ID_SCROLL_VERTICAL:
5636 level_ypos = gi->event.item_position - 1;
5637 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5640 case GADGET_ID_SCROLL_LIST_UP:
5641 case GADGET_ID_SCROLL_LIST_DOWN:
5642 case GADGET_ID_SCROLL_LIST_VERTICAL:
5643 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5644 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5647 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5648 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5650 if (element_shift < 0)
5652 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5653 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5655 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5656 GDI_SCROLLBAR_ITEM_POSITION,
5657 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5660 ModifyEditorElementList();
5664 case GADGET_ID_WRAP_LEFT:
5665 WrapLevel(-step, 0);
5668 case GADGET_ID_WRAP_RIGHT:
5672 case GADGET_ID_WRAP_UP:
5673 WrapLevel(0, -step);
5676 case GADGET_ID_WRAP_DOWN:
5680 case GADGET_ID_SINGLE_ITEMS:
5681 case GADGET_ID_CONNECTED_ITEMS:
5682 case GADGET_ID_LINE:
5684 case GADGET_ID_TEXT:
5685 case GADGET_ID_RECTANGLE:
5686 case GADGET_ID_FILLED_BOX:
5687 case GADGET_ID_FLOOD_FILL:
5688 case GADGET_ID_GRAB_BRUSH:
5689 case GADGET_ID_PICK_ELEMENT:
5690 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5691 last_drawing_function = drawing_function;
5692 drawing_function = id;
5693 draw_with_brush = FALSE;
5696 case GADGET_ID_RANDOM_PLACEMENT:
5697 RandomPlacement(new_element);
5700 case GADGET_ID_PROPERTIES:
5701 if (edit_mode != ED_MODE_PROPERTIES)
5703 properties_element = new_element;
5704 DrawPropertiesWindow();
5705 edit_mode = ED_MODE_PROPERTIES;
5709 DrawDrawingWindow();
5710 edit_mode = ED_MODE_DRAWING;
5714 case GADGET_ID_UNDO:
5715 if (undo_buffer_steps == 0)
5717 Request("Undo buffer empty !", REQ_CONFIRM);
5721 if (edit_mode != ED_MODE_DRAWING)
5723 DrawDrawingWindow();
5724 edit_mode = ED_MODE_DRAWING;
5727 undo_buffer_position =
5728 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5729 undo_buffer_steps--;
5731 for(x=0; x<lev_fieldx; x++)
5732 for(y=0; y<lev_fieldy; y++)
5733 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5734 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5737 case GADGET_ID_INFO:
5738 if (edit_mode != ED_MODE_INFO)
5740 DrawLevelInfoWindow();
5741 edit_mode = ED_MODE_INFO;
5745 DrawDrawingWindow();
5746 edit_mode = ED_MODE_DRAWING;
5750 case GADGET_ID_CLEAR:
5751 if (edit_mode != ED_MODE_DRAWING)
5753 DrawDrawingWindow();
5754 edit_mode = ED_MODE_DRAWING;
5757 for(x=0; x<MAX_LEV_FIELDX; x++)
5758 for(y=0; y<MAX_LEV_FIELDY; y++)
5759 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5760 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5762 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5765 case GADGET_ID_SAVE:
5766 if (leveldir_current->readonly)
5768 Request("This level is read only !", REQ_CONFIRM);
5772 if (!LevelContainsPlayer)
5773 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5776 if (Request("Save this level and kill the old ?", REQ_ASK))
5778 CopyPlayfield(Feld, Ur);
5780 SaveLevel(level_nr);
5785 case GADGET_ID_TEST:
5786 if (!LevelContainsPlayer)
5787 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5791 level.game_version = GAME_VERSION_ACTUAL;
5793 CopyPlayfield(Ur, FieldBackup);
5794 CopyPlayfield(Feld, Ur);
5796 UnmapLevelEditorGadgets();
5797 UndrawSpecialEditorDoor();
5799 CloseDoor(DOOR_CLOSE_ALL);
5801 DrawCompleteVideoDisplay();
5803 if (setup.autorecord)
5804 TapeStartRecording();
5806 level_editor_test_game = TRUE;
5807 game_status = GAME_MODE_PLAYING;
5813 case GADGET_ID_EXIT:
5814 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5818 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5819 id <= GADGET_ID_ELEMENTLIST_LAST)
5821 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5822 int new_element = editor_elements[element_position + element_shift];
5824 PickDrawingElement(button, new_element);
5826 if (!stick_element_properties_window &&
5827 drawing_function != GADGET_ID_PICK_ELEMENT)
5829 properties_element = new_element;
5830 if (edit_mode == ED_MODE_PROPERTIES)
5831 DrawPropertiesWindow();
5834 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5835 ClickOnGadget(level_editor_gadget[last_drawing_function],
5839 else if (gi->event.type == GD_EVENT_PRESSED)
5840 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5841 else if (gi->event.type == GD_EVENT_RELEASED)
5842 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5843 else if (gi->event.type == GD_EVENT_MOVING)
5844 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5846 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5852 void HandleLevelEditorKeyInput(Key key)
5854 char letter = getCharFromKey(key);
5855 int button = MB_LEFTBUTTON;
5857 if (drawing_function == GADGET_ID_TEXT &&
5858 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5861 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5862 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5863 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5864 else if (key == KSYM_Return)
5865 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5866 else if (key == KSYM_Escape)
5867 DrawLevelText(0, 0, 0, TEXT_END);
5869 else if (button_status == MB_RELEASED)
5871 int i, id = GADGET_ID_NONE;
5876 id = GADGET_ID_SCROLL_LEFT;
5879 id = GADGET_ID_SCROLL_RIGHT;
5882 id = GADGET_ID_SCROLL_UP;
5885 id = GADGET_ID_SCROLL_DOWN;
5888 id = GADGET_ID_SCROLL_LIST_UP;
5889 button = MB_RIGHTBUTTON;
5891 case KSYM_Page_Down:
5892 id = GADGET_ID_SCROLL_LIST_DOWN;
5893 button = MB_RIGHTBUTTON;
5897 if (edit_mode == ED_MODE_DRAWING)
5899 RequestExitLevelEditor(setup.ask_on_escape);
5903 DrawDrawingWindow();
5904 edit_mode = ED_MODE_DRAWING;
5912 if (id != GADGET_ID_NONE)
5913 ClickOnGadget(level_editor_gadget[id], button);
5914 else if (letter == '.')
5915 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5916 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5917 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5919 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5920 if (letter && letter == control_info[i].shortcut)
5921 if (!anyTextGadgetActive())
5922 ClickOnGadget(level_editor_gadget[i], button);
5926 void HandleLevelEditorIdle()
5928 static unsigned long action_delay = 0;
5929 unsigned long action_delay_value = GameFrameDelay;
5930 int xpos = 1, ypos = 2;
5932 if (edit_mode != ED_MODE_PROPERTIES)
5935 if (!DelayReached(&action_delay, action_delay_value))
5938 DrawGraphicAnimationExt(drawto,
5940 SY + ypos * TILEY + MINI_TILEY / 2,
5941 el2img(properties_element), -1, NO_MASKING);
5943 MarkTileDirty(xpos, ypos);
5944 MarkTileDirty(xpos, ypos + 1);
5946 FrameCounter++; /* increase animation frame counter */
5949 void ClearEditorGadgetInfoText()
5951 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5954 void HandleEditorGadgetInfoText(void *ptr)
5956 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5957 char infotext[MAX_OUTPUT_LINESIZE + 1];
5958 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5959 int max_infotext_len = getMaxInfoTextLength();
5961 if (game_status != GAME_MODE_EDITOR)
5964 ClearEditorGadgetInfoText();
5966 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5969 /* misuse this function to delete brush cursor, if needed */
5970 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5971 DeleteBrushFromCursor();
5973 if (gi == NULL || gi->info_text == NULL)
5976 strncpy(infotext, gi->info_text, max_infotext_len);
5977 infotext[max_infotext_len] = '\0';
5979 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5981 int key = control_info[gi->custom_id].shortcut;
5985 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5986 sprintf(shortcut, " ('.' or '%c')", key);
5987 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5988 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5989 else /* normal case */
5990 sprintf(shortcut, " ('%s%c')",
5991 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5993 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5994 strcat(infotext, shortcut);
5998 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6001 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6003 static int start_lx, start_ly;
6005 int id = gi->custom_id;
6006 int sx = gi->event.x;
6007 int sy = gi->event.y;
6008 int lx = sx + level_xpos;
6009 int ly = sy + level_ypos;
6010 int min_sx = 0, min_sy = 0;
6011 int max_sx = gi->drawing.area_xsize - 1;
6012 int max_sy = gi->drawing.area_ysize - 1;
6014 ClearEditorGadgetInfoText();
6016 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6019 /* make sure to stay inside drawing area boundaries */
6020 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6021 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6023 if (id == GADGET_ID_DRAWING_LEVEL)
6027 int min_lx = 0, min_ly = 0;
6028 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6030 /* get positions inside level field */
6031 lx = sx + level_xpos;
6032 ly = sy + level_ypos;
6034 /* make sure to stay inside level field boundaries */
6035 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6036 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6038 /* correct drawing area positions accordingly */
6039 sx = lx - level_xpos;
6040 sy = ly - level_ypos;
6043 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6045 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6047 if (gi->event.type == GD_EVENT_PRESSED)
6053 switch (drawing_function)
6055 case GADGET_ID_SINGLE_ITEMS:
6056 infotext = "Drawing single items";
6058 case GADGET_ID_CONNECTED_ITEMS:
6059 infotext = "Drawing connected items";
6061 case GADGET_ID_LINE:
6062 infotext = "Drawing line";
6065 infotext = "Drawing arc";
6067 case GADGET_ID_TEXT:
6068 infotext = "Setting text cursor";
6070 case GADGET_ID_RECTANGLE:
6071 infotext = "Drawing rectangle";
6073 case GADGET_ID_FILLED_BOX:
6074 infotext = "Drawing filled box";
6076 case GADGET_ID_FLOOD_FILL:
6077 infotext = "Flood fill";
6079 case GADGET_ID_GRAB_BRUSH:
6080 infotext = "Grabbing brush";
6082 case GADGET_ID_PICK_ELEMENT:
6083 infotext = "Picking element";
6087 infotext = "Drawing position";
6091 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6092 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6093 "%s: %d, %d", infotext, lx, ly);
6095 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6096 "%s: %d, %d", infotext,
6097 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6099 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6100 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6101 "%s", getElementInfoText(Feld[lx][ly]));
6103 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6104 "Level position: %d, %d", lx, ly);
6107 /* misuse this function to draw brush cursor, if needed */
6108 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6110 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6111 CopyBrushToCursor(sx, sy);
6113 DeleteBrushFromCursor();
6116 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6118 if (id == GADGET_ID_AMOEBA_CONTENT)
6119 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6120 "%s", getElementInfoText(level.amoeba_content));
6121 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6122 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6123 "%s", getElementInfoText(custom_element.use_gfx_element));
6124 else if (id == GADGET_ID_CUSTOM_CONTENT)
6125 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6126 "%s", getElementInfoText(custom_element.content[sx][sy]));
6127 else if (id == GADGET_ID_CUSTOM_CHANGED)
6128 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6129 "%s", getElementInfoText(custom_element.change.successor));
6130 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6131 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6132 "%s", getElementInfoText(random_placement_background_element));
6133 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6134 id <= GADGET_ID_ELEMENT_CONTENT_7)
6136 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6138 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6139 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
6144 if (id == GADGET_ID_AMOEBA_CONTENT)
6145 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6147 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6148 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6149 "Custom graphic element");
6150 else if (id == GADGET_ID_CUSTOM_CONTENT)
6151 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6152 "Custom element content position: %d, %d", sx, sy);
6153 else if (id == GADGET_ID_CUSTOM_CHANGED)
6154 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6155 "New element after change");
6156 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6157 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6158 "Random placement background");
6159 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6160 id <= GADGET_ID_ELEMENT_CONTENT_7)
6161 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6162 "Content area %d position: %d, %d",
6163 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6167 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6169 if (!ask_if_level_has_changed ||
6171 Request("Level has changed! Exit without saving ?",
6172 REQ_ASK | REQ_STAY_OPEN))
6174 CloseDoor(DOOR_CLOSE_1);
6176 CloseDoor(DOOR_CLOSE_ALL);
6178 game_status = GAME_MODE_MAIN;
6183 CloseDoor(DOOR_CLOSE_1);
6184 BlitBitmap(bitmap_db_door, bitmap_db_door,
6185 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6186 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6187 OpenDoor(DOOR_OPEN_1);