rnd-20080122-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter gadget identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_SHIFTED_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_ENVELOPE_AUTOWRAP     (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_ENVELOPE_CENTERED     (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 47)
595 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 48)
596 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 49)
597 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 50)
598
599 /* gadgets for buttons in element list */
600 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 51)
601 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
602                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
603
604 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
605
606 /* radio button numbers */
607 #define RADIO_NR_NONE                   0
608 #define RADIO_NR_DRAWING_TOOLBOX        1
609 #define RADIO_NR_RANDOM_ELEMENTS        2
610
611 /* values for counter gadgets */
612 #define ED_COUNTER_ID_SELECT_LEVEL      0
613 #define ED_COUNTER_ID_LEVEL_XSIZE       1
614 #define ED_COUNTER_ID_LEVEL_YSIZE       2
615 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
616 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
617 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
618 #define ED_COUNTER_ID_LEVEL_RANDOM      6
619 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
620 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
621 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
622 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
623 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
624 #define ED_COUNTER_ID_BALL_CONTENT      12
625 #define ED_COUNTER_ID_ANDROID_CONTENT   13
626 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
627 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
628 #define ED_COUNTER_ID_CUSTOM_SCORE      16
629 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
630 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
631 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
632 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
633 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
634 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
635 #define ED_COUNTER_ID_DROP_DELAY_RND    23
636 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
637 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
638 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
639 #define ED_COUNTER_ID_IGNITION_DELAY    27
640 #define ED_COUNTER_ID_GROUP_CONTENT     28
641 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
642 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
643 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
644
645 #define ED_NUM_COUNTERBUTTONS           32
646
647 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
648 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
649
650 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
651 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
652 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
653 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
654 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
655 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
656
657 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
658 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
659
660 /* values for scrollbutton gadgets */
661 #define ED_SCROLLBUTTON_ID_AREA_UP      0
662 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
663 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
664 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
665 #define ED_SCROLLBUTTON_ID_LIST_UP      4
666 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
667
668 #define ED_NUM_SCROLLBUTTONS            6
669
670 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
671 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
672
673 /* values for scrollbar gadgets */
674 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
675 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
676 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
677
678 #define ED_NUM_SCROLLBARS               3
679
680 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
681 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
682
683 /* values for text input gadgets */
684 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
685 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
686 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
687
688 #define ED_NUM_TEXTINPUT                3
689
690 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
691 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
692
693 /* values for text area gadgets */
694 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
695
696 #define ED_NUM_TEXTAREAS                        1
697
698 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
699 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
700
701 /* values for selectbox gadgets */
702 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
703 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
704 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
705 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
707 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
708 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
709 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
710 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
712 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
713 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
714 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
715 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
716 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
717 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
718 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
719 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
720 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
721 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
722 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
723 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
724 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
725 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
726 #define ED_SELECTBOX_ID_ACTION_TYPE             24
727 #define ED_SELECTBOX_ID_ACTION_MODE             25
728 #define ED_SELECTBOX_ID_ACTION_ARG              26
729 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
730 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
731
732 #define ED_NUM_SELECTBOX                        29
733
734 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
735 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
736
737 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
739 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
740 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
741 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
742 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
743
744 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
745 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
746
747 /* values for textbutton gadgets */
748 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
750 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
751 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
752 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
753 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
754 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
755 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
756
757 #define ED_NUM_TEXTBUTTONS                      8
758
759 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
760 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
761
762 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
763 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
764
765 /* values for graphicbutton gadgets */
766 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
767 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
768 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
769 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
770
771 #define ED_NUM_GRAPHICBUTTONS                   4
772
773 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
774 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
775
776 /* values for checkbutton gadgets */
777 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
778 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
779 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
780 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
781 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
782 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
783 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
784 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
785 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
786 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
787 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
788 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
789 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
790 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION    13
791 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
792 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
793 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
794 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       17
795 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  18
796 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    19
797 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    20
798 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     21
799 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP     22
800 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED     23
801 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    24
802 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   25
803 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     26
804 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 27
805 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 28
806 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 29
807 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 30
808 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       31
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       32
810 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      33
811 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       34
812 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         35
813 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    36
814 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   37
815 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  38
816 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 39
817 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     40
818 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          41
819 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  42
820 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   43
821 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  44
822 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    45
823 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  46
824 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     47
825 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     48
826
827 #define ED_NUM_CHECKBUTTONS                     49
828
829 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
830 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
831
832 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
833 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
834 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
835 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
836 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
837 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
838
839 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
840 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
841
842 /* values for radiobutton gadgets */
843 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
844 #define ED_RADIOBUTTON_ID_QUANTITY      1
845
846 #define ED_NUM_RADIOBUTTONS             2
847
848 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
849 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
850
851 /* values for drawing area gadgets */
852 #define ED_DRAWING_ID_DRAWING_LEVEL             0
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
855 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
856 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
857 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
858 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
859 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
860 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
863 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
864 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
865 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
866 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
867 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
868 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
869 #define ED_DRAWING_ID_ANDROID_CONTENT           17
870 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
871 #define ED_DRAWING_ID_START_ELEMENT             19
872 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
873 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
874 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
875 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
876 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
877 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
878 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
879 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
880 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
881 #define ED_DRAWING_ID_GROUP_CONTENT             29
882 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
883
884 #define ED_NUM_DRAWING_AREAS                    31
885
886
887 /*
888   -----------------------------------------------------------------------------
889   some internally used definitions
890   -----------------------------------------------------------------------------
891 */
892
893 /* values for CopyLevelToUndoBuffer() */
894 #define UNDO_IMMEDIATE                  0
895 #define UNDO_ACCUMULATE                 1
896
897 /* values for scrollbars */
898 #define ED_SCROLL_NO                    0
899 #define ED_SCROLL_LEFT                  1
900 #define ED_SCROLL_RIGHT                 2
901 #define ED_SCROLL_UP                    4
902 #define ED_SCROLL_DOWN                  8
903
904 /* screens in the level editor */
905 #define ED_MODE_DRAWING                 0
906 #define ED_MODE_INFO                    1
907 #define ED_MODE_PROPERTIES              2
908
909 /* sub-screens in the element properties section */
910 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
911 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
912 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
913 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
914 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
915
916 /* how many steps can be cancelled */
917 #define NUM_UNDO_STEPS                  (10 + 1)
918
919 /* values for elements with score for certain actions */
920 #define MIN_SCORE                       0
921 #define MAX_SCORE                       999
922
923 /* values for elements with count for collecting */
924 #define MIN_COLLECT_COUNT               0
925 #define MAX_COLLECT_COUNT               999
926
927 /* values for random placement */
928 #define RANDOM_USE_PERCENTAGE           0
929 #define RANDOM_USE_QUANTITY             1
930
931 /* maximal size of level editor drawing area */
932 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
933 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
934
935
936 /*
937   -----------------------------------------------------------------------------
938   some internally used data structure definitions
939   -----------------------------------------------------------------------------
940 */
941
942 static struct
943 {
944   char shortcut;
945   char *text;
946 } control_info[ED_NUM_CTRL_BUTTONS] =
947 {
948   /* note: some additional characters are already reserved for "cheat mode"
949      shortcuts (":XYZ" style) -- for details, see "events.c" */
950
951   { 's',        "draw single items"                     },
952   { 'd',        "draw connected items"                  },
953   { 'l',        "draw lines"                            },
954   { 'a',        "draw arcs"                             },
955   { 'r',        "draw outline rectangles"               },
956   { 'R',        "draw filled rectangles"                },
957   { '\0',       "wrap (rotate) level up"                },
958   { 't',        "enter text elements"                   },
959   { 'f',        "flood fill"                            },
960   { '\0',       "wrap (rotate) level left"              },
961   { '?',        "properties of drawing element"         },
962   { '\0',       "wrap (rotate) level right"             },
963   { '\0',       "random element placement"              },
964   { 'b',        "grab brush"                            },
965   { '\0',       "wrap (rotate) level down"              },
966   { ',',        "pick drawing element"                  },
967
968   { 'U',        "undo last operation"                   },
969   { 'I',        "level properties"                      },
970   { 'S',        "save level"                            },
971   { 'C',        "clear level"                           },
972   { 'T',        "test level"                            },
973   { 'E',        "exit level editor"                     },
974
975   { '\0',       "copy settings from other element"      },
976   { '\0',       "copy settings to other element"        },
977   { '\0',       "exchange element with other element"   },
978
979   { '\0',       "copy settings from this element"       },
980   { '\0',       "paste settings to this element"        },
981 };
982
983 static int random_placement_value = 10;
984 static int random_placement_method = RANDOM_USE_QUANTITY;
985 static int random_placement_background_element = EL_SAND;
986 static boolean random_placement_background_restricted = FALSE;
987 static boolean stick_element_properties_window = FALSE;
988 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
989 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
990 static struct ElementChangeInfo custom_element_change;
991 static struct ElementGroupInfo group_element_info;
992 static struct ElementInfo custom_element;
993
994 static struct
995 {
996   int x, y;
997   int min_value, max_value;
998   int gadget_id_down, gadget_id_up;
999   int gadget_id_text;
1000   int gadget_id_align;
1001   int *value;
1002   char *text_above, *text_left, *text_right;
1003 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1004 {
1005   /* ---------- current level number --------------------------------------- */
1006
1007   {
1008     DX + 5 - SX,                        DY + 3 - SY,
1009     1,                                  100,
1010     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1011     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1012     &level_nr,
1013     NULL,                               NULL, NULL
1014   },
1015
1016   /* ---------- level and editor settings ---------------------------------- */
1017
1018   {
1019     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1020     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1021     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1022     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1023     &level.fieldx,
1024     "playfield size:",                  NULL, "width",
1025   },
1026   {
1027     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1028     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1029     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1030     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1031     &level.fieldy,
1032     NULL,                               " ", "height",
1033   },
1034   {
1035     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1036     0,                                  999,
1037     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1038     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1039     &level.gems_needed,
1040     NULL, "number of gems to collect:", NULL
1041   },
1042   {
1043     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1044     0,                                  9999,
1045     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1046     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1047     &level.time,
1048     "time or step limit to solve level:", NULL, NULL
1049   },
1050   {
1051     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1052     0,                                  999,
1053     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1054     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1055     &level.score[SC_TIME_BONUS],
1056     "score for each second/step left:", NULL, NULL
1057   },
1058   {
1059     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1060     1,                                  100,
1061     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1062     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1063     &random_placement_value,
1064     "random element placement:",        NULL, "in"
1065   },
1066
1067   /* ---------- element settings: configure (various elements) ------------- */
1068
1069   {
1070     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1071     MIN_SCORE,                          MAX_SCORE,
1072     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1073     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1074     NULL,                               /* will be set when used */
1075     NULL,                               NULL, NULL
1076   },
1077   {
1078     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1079     MIN_SCORE,                          MAX_SCORE,
1080     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1081     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1082     NULL,                               /* will be set when used */
1083     NULL,                               NULL, NULL
1084   },
1085   {
1086     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1087     MIN_SCORE,                          MAX_SCORE,
1088     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1089     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1090     NULL,                               /* will be set when used */
1091     NULL,                               NULL, NULL
1092   },
1093   {
1094     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1095     MIN_SCORE,                          MAX_SCORE,
1096     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1097     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1098     NULL,                               /* will be set when used */
1099     NULL,                               NULL, NULL
1100   },
1101   {
1102     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1103     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1104     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1105     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1106     &level.num_yamyam_contents,
1107     NULL,                               NULL, "number of content areas"
1108   },
1109   {
1110     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1111     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1112     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1113     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1114     &level.num_ball_contents,
1115     NULL,                               NULL, "number of content areas"
1116   },
1117   {
1118     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1119     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1120     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1121     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1122     &level.num_android_clone_elements,
1123     NULL,                               NULL, "number of clonable elements"
1124   },
1125   {
1126     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1127     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1128     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1129     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1130     NULL,                               /* will be set when used */
1131     NULL,                               NULL, "width",
1132   },
1133   {
1134     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1135     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1136     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1137     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1138     NULL,                               /* will be set when used */
1139     NULL,                               " ", "height",
1140   },
1141
1142   /* ---------- element settings: configure 1 (custom elements) ------------ */
1143
1144   {
1145     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1146     MIN_SCORE,                          MAX_SCORE,
1147     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1148     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1149     &custom_element.collect_score_initial,
1150     NULL,                               "CE score", " "
1151   },
1152   {
1153     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1154     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1155     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1156     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1157     &custom_element.collect_count_initial,
1158     NULL,                               "CE count", NULL
1159   },
1160   {
1161     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1162     0,                                  9999,
1163     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1164     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1165     &custom_element.ce_value_fixed_initial,
1166     NULL,                               "CE value", NULL
1167   },
1168   {
1169     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1170     0,                                  9999,
1171     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1172     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1173     &custom_element.ce_value_random_initial,
1174     NULL,                               "+random", NULL
1175   },
1176   {
1177     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1178     0,                                  999,
1179     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1180     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1181     &custom_element.push_delay_fixed,
1182     NULL,                               "push delay", NULL
1183   },
1184   {
1185     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1186     0,                                  999,
1187     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1188     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1189     &custom_element.push_delay_random,
1190     NULL,                               "+random", NULL
1191   },
1192   {
1193     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1194     0,                                  999,
1195     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1196     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1197     &custom_element.drop_delay_fixed,
1198     NULL,                               "drop delay", NULL
1199   },
1200   {
1201     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1202     0,                                  999,
1203     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1204     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1205     &custom_element.drop_delay_random,
1206     NULL,                               "+random", NULL
1207   },
1208
1209   /* ---------- element settings: configure 2 (custom elements) ------------ */
1210
1211   {
1212     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1213     0,                                  999,
1214     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1215     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1216     &custom_element.move_delay_fixed,
1217     NULL,                               "move delay", NULL
1218   },
1219   {
1220     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1221     0,                                  999,
1222     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1223     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1224     &custom_element.move_delay_random,
1225     NULL,                               "+random", NULL
1226   },
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1229     0,                                  999,
1230     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1231     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1232     &custom_element.explosion_delay,
1233     NULL,                               "explosion delay", NULL
1234   },
1235   {
1236     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1237     0,                                  999,
1238     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1239     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1240     &custom_element.ignition_delay,
1241     NULL,                               "ignition delay", "(by fire)"
1242   },
1243
1244   /* ---------- element settings: configure (group elements) --------------- */
1245
1246   {
1247     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1248     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1249     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1250     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1251     &group_element_info.num_elements,
1252     NULL,                               NULL, "number of elements in group"
1253   },
1254
1255   /* ---------- element settings: advanced (custom elements) --------------- */
1256
1257   {
1258     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1259     0,                                  999,
1260     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1261     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1262     &custom_element_change.delay_fixed,
1263     NULL,                               "CE delay", NULL,
1264   },
1265   {
1266     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1267     0,                                  999,
1268     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1269     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1270     &custom_element_change.delay_random,
1271     NULL,                               "+random", NULL
1272   },
1273   {
1274     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1275     0,                                  100,
1276     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1277     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1278     &custom_element_change.random_percentage,
1279     NULL,                               "use random replace:", "%"
1280   },
1281 };
1282
1283 static struct
1284 {
1285   int x, y;
1286   int gadget_id;
1287   int size;
1288   char *value;
1289   char *text_above, *infotext;
1290 } textinput_info[ED_NUM_TEXTINPUT] =
1291 {
1292   {
1293     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1294     GADGET_ID_LEVEL_NAME,
1295     MAX_LEVEL_NAME_LEN,
1296     level.name,
1297     "Title:", "Title"
1298   },
1299   {
1300     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1301     GADGET_ID_LEVEL_AUTHOR,
1302     MAX_LEVEL_AUTHOR_LEN,
1303     level.author,
1304     "Author:", "Author"
1305   },
1306   {
1307     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1308     GADGET_ID_ELEMENT_NAME,
1309     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1310     custom_element.description,
1311     NULL, "Element name"
1312   }
1313 };
1314
1315 static struct
1316 {
1317   int x, y;
1318   int gadget_id;
1319   int xsize, ysize;
1320   char *value;
1321   char *text_above, *infotext;
1322 } textarea_info[ED_NUM_TEXTAREAS] =
1323 {
1324   {
1325     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1326     GADGET_ID_ENVELOPE_INFO,
1327     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1328     NULL,
1329     "Envelope Content:", "Envelope Content"
1330   }
1331 };
1332
1333 static struct ValueTextInfo options_time_or_steps[] =
1334 {
1335   { 0,                          "seconds"                       },
1336   { 1,                          "steps"                         },
1337
1338   { -1,                         NULL                            }
1339 };
1340
1341 static struct ValueTextInfo options_game_engine_type[] =
1342 {
1343   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1344   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1345
1346   { -1,                         NULL                            }
1347 };
1348
1349 static struct ValueTextInfo options_wind_direction[] =
1350 {
1351   { MV_START_NONE,              "none"                          },
1352   { MV_START_LEFT,              "left"                          },
1353   { MV_START_RIGHT,             "right"                         },
1354   { MV_START_UP,                "up"                            },
1355   { MV_START_DOWN,              "down"                          },
1356
1357   { -1,                         NULL                            }
1358 };
1359
1360 static struct ValueTextInfo options_player_speed[] =
1361 {
1362   { 0,                          "frozen"                        },
1363   { 1,                          "very slow"                     },
1364   { 2,                          "slow"                          },
1365   { 4,                          "normal"                        },
1366   { 8,                          "fast"                          },
1367   { 16,                         "very fast"                     },
1368   { 32,                         "ultrafast"                     },
1369
1370   { -1,                         NULL                            }
1371 };
1372
1373 static struct ValueTextInfo options_access_type[] =
1374 {
1375   { EP_WALKABLE,                "walkable"                      },
1376   { EP_PASSABLE,                "passable"                      },
1377
1378   { -1,                         NULL                            }
1379 };
1380
1381 static struct ValueTextInfo options_access_layer[] =
1382 {
1383   { EP_ACCESSIBLE_OVER,         "over"                          },
1384   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1385   { EP_ACCESSIBLE_UNDER,        "under"                         },
1386
1387   { -1,                         NULL                            }
1388 };
1389
1390 static struct ValueTextInfo options_access_protected[] =
1391 {
1392   { 0,                          "unprotected"                   },
1393   { 1,                          "protected"                     },
1394
1395   { -1,                         NULL                            }
1396 };
1397
1398 static struct ValueTextInfo options_access_direction[] =
1399 {
1400   { MV_NO_DIRECTION,            "no direction"                  },
1401   { MV_LEFT,                    "left"                          },
1402   { MV_RIGHT,                   "right"                         },
1403   { MV_UP,                      "up"                            },
1404   { MV_DOWN,                    "down"                          },
1405   { MV_LEFT  | MV_UP,           "left + up"                     },
1406   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1407   { MV_RIGHT | MV_UP,           "right + up"                    },
1408   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1409   { MV_HORIZONTAL,              "horizontal"                    },
1410   { MV_VERTICAL,                "vertical"                      },
1411   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1412   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1413   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1414   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1415   { MV_ALL_DIRECTIONS,          "all directions"                },
1416
1417   { -1,                         NULL                            }
1418 };
1419
1420 static struct ValueTextInfo options_walk_to_action[] =
1421 {
1422   { EP_DIGGABLE,                "diggable"                      },
1423   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1424   { EP_DROPPABLE,               "collectible & droppable"       },
1425   { EP_THROWABLE,               "collectible & throwable"       },
1426   { EP_PUSHABLE,                "pushable"                      },
1427
1428   { -1,                         NULL                            }
1429 };
1430
1431 static struct ValueTextInfo options_move_pattern[] =
1432 {
1433   { MV_LEFT,                    "left"                          },
1434   { MV_RIGHT,                   "right"                         },
1435   { MV_UP,                      "up"                            },
1436   { MV_DOWN,                    "down"                          },
1437   { MV_HORIZONTAL,              "horizontal"                    },
1438   { MV_VERTICAL,                "vertical"                      },
1439   { MV_ALL_DIRECTIONS,          "all directions"                },
1440   { MV_WIND_DIRECTION,          "wind direction"                },
1441   { MV_TOWARDS_PLAYER,          "towards player"                },
1442   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1443   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1444   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1445   { MV_TURNING_LEFT,            "turning left"                  },
1446   { MV_TURNING_RIGHT,           "turning right"                 },
1447   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1448   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1449   { MV_TURNING_RANDOM,          "turning random"                },
1450   { MV_MAZE_RUNNER,             "maze runner style"             },
1451   { MV_MAZE_HUNTER,             "maze hunter style"             },
1452   { MV_WHEN_PUSHED,             "when pushed"                   },
1453   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1454
1455   { -1,                         NULL                            }
1456 };
1457
1458 static struct ValueTextInfo options_move_direction[] =
1459 {
1460   { MV_START_AUTOMATIC,         "automatic"                     },
1461   { MV_START_LEFT,              "left"                          },
1462   { MV_START_RIGHT,             "right"                         },
1463   { MV_START_UP,                "up"                            },
1464   { MV_START_DOWN,              "down"                          },
1465   { MV_START_RANDOM,            "random"                        },
1466   { MV_START_PREVIOUS,          "previous"                      },
1467
1468   { -1,                         NULL                            }
1469 };
1470
1471 static struct ValueTextInfo options_move_stepsize[] =
1472 {
1473   { 0,                          "not moving"                    },
1474   { 1,                          "very slow"                     },
1475   { 2,                          "slow"                          },
1476   { 4,                          "normal"                        },
1477   { 8,                          "fast"                          },
1478   { 16,                         "very fast"                     },
1479   { 32,                         "even faster"                   },
1480
1481   { -1,                         NULL                            }
1482 };
1483
1484 static struct ValueTextInfo options_move_leave_type[] =
1485 {
1486   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1487   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1488
1489   { -1,                         NULL                            }
1490 };
1491
1492 static struct ValueTextInfo options_smash_targets[] =
1493 {
1494   { EP_CAN_SMASH_PLAYER,        "player"                        },
1495 #if 0
1496   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1497 #endif
1498   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1499
1500   { -1,                         NULL                            }
1501 };
1502
1503 static struct ValueTextInfo options_slippery_type[] =
1504 {
1505   { SLIPPERY_ANY_RANDOM,        "random"                        },
1506   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1507   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1508   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1509   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1510
1511   { -1,                         NULL                            }
1512 };
1513
1514 static struct ValueTextInfo options_deadliness[] =
1515 {
1516   { EP_DONT_RUN_INTO,           "running into"                  },
1517   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1518   { EP_DONT_GET_HIT_BY,         "getting hit by"                },
1519   { EP_DONT_TOUCH,              "touching"                      },
1520
1521   { -1,                         NULL                            }
1522 };
1523
1524 static struct ValueTextInfo options_explosion_type[] =
1525 {
1526   { EXPLODES_3X3,               "3x3"                           },
1527   { EXPLODES_CROSS,             "3+3"                           },
1528   { EXPLODES_1X1,               "1x1"                           },
1529
1530   { -1,                         NULL                            }
1531 };
1532
1533 static struct ValueTextInfo options_time_units[] =
1534 {
1535   { 1,                          "frames"                        },
1536   { FRAMES_PER_SECOND,          "seconds"                       },
1537
1538   { -1,                         NULL                            }
1539 };
1540
1541 static struct ValueTextInfo options_change_direct_action[] =
1542 {
1543   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1544   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1545   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1546   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1547   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1548   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1549   { CE_LEFT_BY_PLAYER,          "left by player"                },
1550   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1551   { CE_SWITCHED,                "switched"                      },
1552   { CE_HITTING_SOMETHING,       "hitting something"             },
1553   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1554 #if 0
1555   { CE_BLOCKED,                 "blocked"                       },
1556 #endif
1557   { CE_IMPACT,                  "impact (on something)"         },
1558   { CE_SMASHED,                 "smashed (from above)"          },
1559 #if 0
1560   { CE_VALUE_CHANGES,           "CE value changes"              },
1561   { CE_SCORE_CHANGES,           "CE score changes"              },
1562 #endif
1563   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1564   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1565
1566   { -1,                         NULL                            }
1567 };
1568
1569 static struct ValueTextInfo options_change_other_action[] =
1570 {
1571   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1572   { CE_PLAYER_PRESSES_X,        "player presses"                },
1573   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1574   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1575   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1576   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1577   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1578   { CE_PLAYER_DIGS_X,           "player digs"                   },
1579   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1580   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1581   { CE_TOUCHING_X,              "touching"                      },
1582   { CE_HITTING_X,               "hitting"                       },
1583   { CE_DIGGING_X,               "digging"                       },
1584   { CE_HIT_BY_X,                "hit by"                        },
1585   { CE_SWITCH_OF_X,             "switch of"                     },
1586   { CE_CHANGE_OF_X,             "change by page of"             },
1587   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1588   { CE_MOVE_OF_X,               "move of"                       },
1589   { CE_CREATION_OF_X,           "creation of"                   },
1590   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1591   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1592   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1593   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1594
1595   { -1,                         NULL                            }
1596 };
1597
1598 static struct ValueTextInfo options_change_trigger_side[] =
1599 {
1600   { CH_SIDE_LEFT,               "left"                          },
1601   { CH_SIDE_RIGHT,              "right"                         },
1602   { CH_SIDE_TOP,                "top"                           },
1603   { CH_SIDE_BOTTOM,             "bottom"                        },
1604   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1605   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1606   { CH_SIDE_ANY,                "any"                           },
1607
1608   { -1,                         NULL                            }
1609 };
1610
1611 static struct ValueTextInfo options_change_trigger_player[] =
1612 {
1613   { CH_PLAYER_1,                "1"                             },
1614   { CH_PLAYER_2,                "2"                             },
1615   { CH_PLAYER_3,                "3"                             },
1616   { CH_PLAYER_4,                "4"                             },
1617   { CH_PLAYER_ANY,              "any"                           },
1618
1619   { -1,                         NULL                            }
1620 };
1621
1622 static struct ValueTextInfo options_change_trigger_page[] =
1623 {
1624   { (1 << 0),                   "1"                             },
1625   { (1 << 1),                   "2"                             },
1626   { (1 << 2),                   "3"                             },
1627   { (1 << 3),                   "4"                             },
1628   { (1 << 4),                   "5"                             },
1629   { (1 << 5),                   "6"                             },
1630   { (1 << 6),                   "7"                             },
1631   { (1 << 7),                   "8"                             },
1632   { (1 << 8),                   "9"                             },
1633   { (1 << 9),                   "10"                            },
1634   { (1 << 10),                  "11"                            },
1635   { (1 << 11),                  "12"                            },
1636   { (1 << 12),                  "13"                            },
1637   { (1 << 13),                  "14"                            },
1638   { (1 << 14),                  "15"                            },
1639   { (1 << 15),                  "16"                            },
1640   { (1 << 16),                  "17"                            },
1641   { (1 << 17),                  "18"                            },
1642   { (1 << 18),                  "19"                            },
1643   { (1 << 19),                  "20"                            },
1644   { (1 << 20),                  "21"                            },
1645   { (1 << 21),                  "22"                            },
1646   { (1 << 22),                  "23"                            },
1647   { (1 << 23),                  "24"                            },
1648   { (1 << 24),                  "25"                            },
1649   { (1 << 25),                  "26"                            },
1650   { (1 << 26),                  "27"                            },
1651   { (1 << 27),                  "28"                            },
1652   { (1 << 28),                  "29"                            },
1653   { (1 << 29),                  "30"                            },
1654   { (1 << 30),                  "31"                            },
1655   { (1 << 31),                  "32"                            },
1656   { CH_PAGE_ANY,                "any"                           },
1657
1658   { -1,                         NULL                            }
1659 };
1660
1661 static struct ValueTextInfo options_change_replace_when[] =
1662 {
1663   { CP_WHEN_EMPTY,              "empty"                         },
1664   { CP_WHEN_WALKABLE,           "walkable"                      },
1665   { CP_WHEN_DIGGABLE,           "diggable"                      },
1666   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1667   { CP_WHEN_REMOVABLE,          "removable"                     },
1668   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1669
1670   { -1,                         NULL                            }
1671 };
1672
1673 static struct ValueTextInfo options_action_type[] =
1674 {
1675   { CA_NO_ACTION,               "no action"                     },
1676   { CA_UNDEFINED,               " "                             },
1677   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1678   { CA_RESTART_LEVEL,           "restart level"                 },
1679   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1680   { CA_SET_LEVEL_TIME,          "set time"                      },
1681   { CA_SET_LEVEL_SCORE,         "set score"                     },
1682   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1683   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1684   { CA_UNDEFINED,               " "                             },
1685   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1686   { CA_MOVE_PLAYER,             "move player"                   },
1687   { CA_EXIT_PLAYER,             "exit player"                   },
1688   { CA_KILL_PLAYER,             "kill player"                   },
1689   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1690   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1691   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1692   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1693   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1694   { CA_UNDEFINED,               " "                             },
1695   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1696   { CA_SET_CE_VALUE,            "set CE value"                  },
1697   { CA_SET_CE_SCORE,            "set CE score"                  },
1698   { CA_UNDEFINED,               " "                             },
1699   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1700   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_none[] =
1706 {
1707   { CA_MODE_UNDEFINED,          " "                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_assign[] =
1713 {
1714   { CA_MODE_SET,                "="                             },
1715
1716   { -1,                         NULL                            }
1717 };
1718
1719 static struct ValueTextInfo options_action_mode_add_remove[] =
1720 {
1721   { CA_MODE_ADD,                "+"                             },
1722   { CA_MODE_SUBTRACT,           "-"                             },
1723
1724   { -1,                         NULL                            }
1725 };
1726
1727 static struct ValueTextInfo options_action_mode_calculate[] =
1728 {
1729   { CA_MODE_SET,                "="                             },
1730   { CA_MODE_ADD,                "+"                             },
1731   { CA_MODE_SUBTRACT,           "-"                             },
1732   { CA_MODE_MULTIPLY,           "*"                             },
1733   { CA_MODE_DIVIDE,             "/"                             },
1734   { CA_MODE_MODULO,             "%"                             },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_none[] =
1740 {
1741   { CA_ARG_UNDEFINED,           "         "                     },
1742
1743   { -1,                         NULL                            }
1744 };
1745
1746 static struct ValueTextInfo options_action_arg_player[] =
1747 {
1748   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1749   { CA_ARG_PLAYER_1,            "1"                             },
1750   { CA_ARG_PLAYER_2,            "2"                             },
1751   { CA_ARG_PLAYER_3,            "3"                             },
1752   { CA_ARG_PLAYER_4,            "4"                             },
1753   { CA_ARG_PLAYER_ANY,          "any"                           },
1754   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1755
1756   { -1,                         NULL                            }
1757 };
1758
1759 static struct ValueTextInfo options_action_arg_number[] =
1760 {
1761   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1762   { CA_ARG_0,                   "0"                             },
1763   { CA_ARG_1,                   "1"                             },
1764   { CA_ARG_2,                   "2"                             },
1765   { CA_ARG_3,                   "3"                             },
1766   { CA_ARG_4,                   "4"                             },
1767   { CA_ARG_5,                   "5"                             },
1768   { CA_ARG_10,                  "10"                            },
1769   { CA_ARG_100,                 "100"                           },
1770   { CA_ARG_1000,                "1000"                          },
1771   { CA_ARG_UNDEFINED,           " "                             },
1772   { CA_ARG_NUMBER_MIN,          "min"                           },
1773   { CA_ARG_NUMBER_MAX,          "max"                           },
1774   { CA_ARG_UNDEFINED,           " "                             },
1775   { CA_ARG_NUMBER_RESET,        "reset"                         },
1776   { CA_ARG_UNDEFINED,           " "                             },
1777   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1778   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1779   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1780   { CA_ARG_UNDEFINED,           " "                             },
1781   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1782   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1783   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1784   { CA_ARG_UNDEFINED,           " "                             },
1785   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1786   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1787   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1788   { CA_ARG_UNDEFINED,           " "                             },
1789   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1790   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1791   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1792
1793   { -1,                         NULL                            }
1794 };
1795
1796 static struct ValueTextInfo options_action_arg_value[] =
1797 {
1798   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1799   { CA_ARG_0,                   "0"                             },
1800   { CA_ARG_1,                   "1"                             },
1801   { CA_ARG_2,                   "2"                             },
1802   { CA_ARG_3,                   "3"                             },
1803   { CA_ARG_4,                   "4"                             },
1804   { CA_ARG_5,                   "5"                             },
1805   { CA_ARG_10,                  "10"                            },
1806   { CA_ARG_100,                 "100"                           },
1807   { CA_ARG_1000,                "1000"                          },
1808   { CA_ARG_UNDEFINED,           " "                             },
1809   { CA_ARG_NUMBER_MIN,          "min"                           },
1810   { CA_ARG_NUMBER_MAX,          "max"                           },
1811   { CA_ARG_UNDEFINED,           " "                             },
1812   { CA_ARG_NUMBER_RESET,        "reset"                         },
1813   { CA_ARG_UNDEFINED,           " "                             },
1814   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1815   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1816   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1817   { CA_ARG_UNDEFINED,           " "                             },
1818   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1819   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1820   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1821   { CA_ARG_UNDEFINED,           " "                             },
1822   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1823   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1824   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1825   { CA_ARG_UNDEFINED,           " "                             },
1826   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1827   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1828   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1829   { CA_ARG_UNDEFINED,           " "                             },
1830   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1831   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1832   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1833
1834   { -1,                         NULL                            }
1835 };
1836
1837 static struct ValueTextInfo options_action_arg_envelope[] =
1838 {
1839   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1840   { CA_ARG_1,                   "1"                             },
1841   { CA_ARG_2,                   "2"                             },
1842   { CA_ARG_3,                   "3"                             },
1843   { CA_ARG_4,                   "4"                             },
1844   { CA_ARG_UNDEFINED,           " "                             },
1845   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1846   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1847   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1848
1849   { -1,                         NULL                            }
1850 };
1851
1852 static struct ValueTextInfo options_action_arg_key[] =
1853 {
1854   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1855   { CA_ARG_1,                   "1"                             },
1856   { CA_ARG_2,                   "2"                             },
1857   { CA_ARG_3,                   "3"                             },
1858   { CA_ARG_4,                   "4"                             },
1859   { CA_ARG_5,                   "5"                             },
1860   { CA_ARG_6,                   "6"                             },
1861   { CA_ARG_7,                   "7"                             },
1862   { CA_ARG_8,                   "8"                             },
1863   { CA_ARG_UNDEFINED,           " "                             },
1864   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1865   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1866   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1867
1868   { -1,                         NULL                            }
1869 };
1870
1871 static struct ValueTextInfo options_action_arg_speed[] =
1872 {
1873   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1874   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1875   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1876   { CA_ARG_SPEED_SLOW,          "slow"                          },
1877   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1878   { CA_ARG_SPEED_FAST,          "fast"                          },
1879   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1880   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1881   { CA_ARG_UNDEFINED,           " "                             },
1882   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1883   { CA_ARG_SPEED_FASTER,        "faster"                        },
1884   { CA_ARG_UNDEFINED,           " "                             },
1885   { CA_ARG_SPEED_RESET,         "reset"                         },
1886
1887   { -1,                         NULL                            }
1888 };
1889
1890 static struct ValueTextInfo options_action_arg_shield[] =
1891 {
1892   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1893   { CA_ARG_SHIELD_OFF,          "off"                           },
1894   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1895   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1896
1897   { -1,                         NULL                            }
1898 };
1899
1900 static struct ValueTextInfo options_action_arg_artwork[] =
1901 {
1902   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1903   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1904   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1905   { CA_ARG_UNDEFINED,           " "                             },
1906   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1907
1908   { -1,                         NULL                            }
1909 };
1910
1911 static struct ValueTextInfo options_action_arg_gravity[] =
1912 {
1913   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1914   { CA_ARG_GRAVITY_ON,          "on"                            },
1915   { CA_ARG_GRAVITY_OFF,         "off"                           },
1916   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1917
1918   { -1,                         NULL                            }
1919 };
1920
1921 static struct ValueTextInfo options_action_arg_direction[] =
1922 {
1923   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1924   { CA_ARG_DIRECTION_NONE,      "none"                          },
1925   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1926   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1927   { CA_ARG_DIRECTION_UP,        "up"                            },
1928   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1929   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1930   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1931
1932   { -1,                         NULL                            }
1933 };
1934
1935 static struct ValueTextInfo options_action_arg_scan_mode[] =
1936 {
1937   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1938   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1939   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1940
1941   { -1,                         NULL                            }
1942 };
1943
1944 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1945 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1946 {
1947   { -1,                         NULL                            }
1948 };
1949
1950 static struct ValueTextInfo options_group_choice_mode[] =
1951 {
1952   { ANIM_RANDOM,                "random"                        },
1953   { ANIM_LOOP,                  "loop"                          },
1954   { ANIM_LINEAR,                "linear"                        },
1955   { ANIM_PINGPONG,              "pingpong"                      },
1956   { ANIM_PINGPONG2,             "pingpong 2"                    },
1957
1958   { -1,                         NULL                            }
1959 };
1960
1961 static struct ValueTextInfo *action_arg_modes[] =
1962 {
1963   options_action_mode_none,
1964   options_action_mode_assign,
1965   options_action_mode_add_remove,
1966   options_action_mode_calculate,
1967 };
1968
1969 static struct
1970 {
1971   int value;
1972   int mode;
1973   struct ValueTextInfo *options;
1974 }
1975 action_arg_options[] =
1976 {
1977   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1978   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1979   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1980   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1981   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1982   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1983   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1984   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1985   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1986   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1987   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1988   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1989   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1990   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1991   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1992   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1993   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1994   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1995
1996   { -1,                         FALSE,  NULL                            }
1997 };
1998
1999 static struct
2000 {
2001   int x, y;
2002   int gadget_id;
2003   int gadget_id_align;
2004   int size;     /* char size of selectbox or '-1' (dynamically determined) */
2005   struct ValueTextInfo *options;
2006   int *value;
2007   char *text_left, *text_right, *infotext;
2008 } selectbox_info[ED_NUM_SELECTBOX] =
2009 {
2010   /* ---------- level and editor settings ---------------------------------- */
2011
2012   {
2013     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2014     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2015     -1,
2016     options_time_or_steps,
2017     &level.use_step_counter,
2018     NULL, "(0 => no limit)",            "time or step limit"
2019   },
2020   {
2021     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2022     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2023     -1,
2024     options_game_engine_type,
2025     &level.game_engine_type,
2026     "game engine:", NULL,               "game engine"
2027   },
2028   {
2029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2030     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2031     -1,
2032     options_wind_direction,
2033     &level.wind_direction_initial,
2034     "initial wind direction:", NULL,    "initial wind direction"
2035   },
2036
2037   /* ---------- element settings: configure (several elements) ------------- */
2038
2039   {
2040     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2041     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2042     -1,
2043     options_player_speed,
2044     &level.initial_player_stepsize[0],
2045     "initial player speed:", NULL,      "initial player speed"
2046   },
2047
2048   /* ---------- element settings: configure 1 (custom elements) ------------ */
2049
2050   {
2051     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2052     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2053     -1,
2054     options_access_type,
2055     &custom_element.access_type,
2056     NULL, NULL,                         "type of access to this field"
2057   },
2058   {
2059     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2060     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2061     -1,
2062     options_access_layer,
2063     &custom_element.access_layer,
2064     NULL, NULL,                         "layer of access for this field"
2065   },
2066   {
2067     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2068     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2069     -1,
2070     options_access_protected,
2071     &custom_element.access_protected,
2072     NULL, NULL,                         "protected access for this field"
2073   },
2074   {
2075     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2076     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2077     -1,
2078     options_access_direction,
2079     &custom_element.access_direction,
2080     "from", NULL,                       "access direction for this field"
2081   },
2082   {
2083     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2084     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2085     -1,
2086     options_walk_to_action,
2087     &custom_element.walk_to_action,
2088     NULL, NULL,                         "diggable/collectible/pushable"
2089   },
2090
2091   /* ---------- element settings: configure 2 (custom elements) ------------ */
2092
2093   {
2094     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2095     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2096     -1,
2097     options_move_pattern,
2098     &custom_element.move_pattern,
2099     "can move", NULL,                   "element move pattern"
2100   },
2101   {
2102     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2103     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2104     -1,
2105     options_move_direction,
2106     &custom_element.move_direction_initial,
2107     "starts moving", NULL,              "initial element move direction"
2108   },
2109   {
2110     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2111     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2112     -1,
2113     options_move_stepsize,
2114     &custom_element.move_stepsize,
2115     "move/fall speed", NULL,            "speed of element movement"
2116   },
2117   {
2118     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2119     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2120     -1,
2121     options_move_leave_type,
2122     &custom_element.move_leave_type,
2123     "can dig:    can", ":",             "leave behind or change element"
2124   },
2125   {
2126     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2127     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2128     -1,
2129     options_smash_targets,
2130     &custom_element.smash_targets,
2131     "can smash", NULL,                  "elements that can be smashed"
2132   },
2133   {
2134     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2135     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2136     -1,
2137     options_slippery_type,
2138     &custom_element.slippery_type,
2139     "slippery", NULL,                   "where other elements fall down"
2140   },
2141   {
2142     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2143     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2144     -1,
2145     options_deadliness,
2146     &custom_element.deadliness,
2147     "deadly when", NULL,                "deadliness of element"
2148   },
2149   {
2150     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2151     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2152     -1,
2153     options_explosion_type,
2154     &custom_element.explosion_type,
2155     "can explode", NULL,                "explosion type"
2156   },
2157
2158   /* ---------- element settings: advanced (custom elements) --------------- */
2159
2160   {
2161     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2162     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2163     -1,
2164     options_time_units,
2165     &custom_element_change.delay_frames,
2166     "delay time given in", NULL,        "delay time units for change"
2167   },
2168   {
2169     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2170     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2171     -1,
2172     options_change_direct_action,
2173     &custom_element_change.direct_action,
2174     NULL, NULL,                         "type of direct action"
2175   },
2176   {
2177     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2178     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2179     -1,
2180     options_change_other_action,
2181     &custom_element_change.other_action,
2182     NULL, "element:",                   "type of other element action"
2183   },
2184   {
2185     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2186     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2187     -1,
2188     options_change_trigger_side,
2189     &custom_element_change.trigger_side,
2190     "at", "side",                       "element side triggering change"
2191   },
2192   {
2193     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2194     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2195     -1,
2196     options_change_trigger_player,
2197     &custom_element_change.trigger_player,
2198     "player:", " ",                     "player that causes change"
2199   },
2200   {
2201     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2202     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2203     -1,
2204     options_change_trigger_page,
2205     &custom_element_change.trigger_page,
2206     "page:", NULL,                      "change page that causes change"
2207   },
2208   {
2209     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2210     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2211     -1,
2212     options_change_replace_when,
2213     &custom_element_change.replace_when,
2214     "replace when", NULL,               "which elements can be replaced"
2215   },
2216   {
2217     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2218     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2219     -1,
2220     options_action_type,
2221     &custom_element_change.action_type,
2222     NULL, NULL,                         "action on specified condition"
2223   },
2224   {
2225     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2226     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2227     -1,
2228     options_action_mode_none,
2229     &custom_element_change.action_mode,
2230     NULL, NULL,                         "action operator"
2231   },
2232   {
2233     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2234     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2235     -1,
2236     options_action_arg_none,
2237     &custom_element_change.action_arg,
2238     NULL, NULL,                         "action parameter"
2239   },
2240   {
2241     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2242     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2243     3,
2244     options_change_page,
2245     &custom_element.current_change_page,
2246     NULL, NULL,                         "element change page"
2247   },
2248
2249   /* ---------- element settings: configure (group elements) --------------- */
2250
2251   {
2252     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2253     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2254     -1,
2255     options_group_choice_mode,
2256     &group_element_info.choice_mode,
2257     "choice type:", NULL,               "type of group element choice"
2258   },
2259 };
2260
2261 static struct
2262 {
2263   int x, y;
2264   int gadget_id;
2265   int gadget_id_align;
2266   int size;
2267   char *text;
2268   char *text_left, *text_right, *infotext;
2269 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2270 {
2271   {
2272     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2273     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2274     8,                                  "Info",                 
2275     NULL, NULL,                         "Show information about element"
2276   },
2277   {
2278     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2279     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2280     8,                                  "Config",
2281     NULL, NULL,                         "Configure element properties"
2282   },
2283   {
2284     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2285     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2286     8,                                  "Config 1",
2287     NULL, NULL,                         "Configure custom element properties"
2288   },
2289   {
2290     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2291     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2292     8,                                  "Config 2",
2293     NULL, NULL,                         "Configure custom element properties"
2294   },
2295   {
2296     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2297     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2298     8,                                  "Change",
2299     NULL, NULL,                         "Custom element change configuration"
2300   },
2301   {
2302     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2303     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2304     -1,                                 "Save",
2305     " ", "As Template",                 "Save current settings as new template"
2306   },
2307   {
2308     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2309     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2310     -1,                                 "New",
2311     NULL, NULL,                         "Add new change page"
2312   },
2313   {
2314     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2315     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2316     -1,                                 "Delete",
2317     NULL, NULL,                         "Delete current change page"
2318   },
2319 };
2320
2321 static struct
2322 {
2323   int gd_x, gd_y;
2324   int x, y;
2325   int width, height;
2326   int gadget_id;
2327   int gadget_id_align;
2328   char *text_left, *text_right, *infotext;
2329 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2330 {
2331   {
2332     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2333     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2336     NULL, NULL,                         "select previous change page"
2337   },
2338   {
2339     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2343     NULL, "change page",                "select next change page"
2344   },
2345   {
2346     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2350     " ", NULL,                          "copy settings from this change page"
2351   },
2352   {
2353     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2354     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2355     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2356     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2357     NULL, NULL,                         "paste settings to this change page"
2358   },
2359 };
2360
2361 static struct
2362 {
2363   int gd_x, gd_y;
2364   int x, y;
2365   int gadget_id;
2366   char *infotext;
2367 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2368 {
2369   {
2370     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2371     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2372     GADGET_ID_SCROLL_UP,
2373     "scroll level editing area up"
2374   },
2375   {
2376     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2377     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2378     GADGET_ID_SCROLL_DOWN,
2379     "scroll level editing area down"
2380   },
2381   {
2382     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2383     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2384     GADGET_ID_SCROLL_LEFT,
2385     "scroll level editing area left"
2386   },
2387   {
2388     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2389     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2390     GADGET_ID_SCROLL_RIGHT,
2391     "scroll level editing area right"
2392   },
2393   {
2394     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2395     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2396     GADGET_ID_SCROLL_LIST_UP,
2397     "scroll element list up ('Page Up')"
2398   },
2399   {
2400     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2401     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2402     GADGET_ID_SCROLL_LIST_DOWN,
2403     "scroll element list down ('Page Down')"
2404   },
2405 };
2406
2407 static struct
2408 {
2409   int gd_x, gd_y;
2410   int x, y;
2411   int width, height;
2412   int wheel_x, wheel_y;
2413   int wheel_width, wheel_height;
2414   int type;
2415   int gadget_id;
2416   char *infotext;
2417 } scrollbar_info[ED_NUM_SCROLLBARS] =
2418 {
2419   {
2420     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2421     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2422     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2423 #if 1
2424     SX,                                 SY,
2425     SXSIZE,                             SYSIZE,
2426 #else
2427     0,                                  0,
2428     SX + SXSIZE + SX,                   WIN_YSIZE,
2429 #endif
2430     GD_TYPE_SCROLLBAR_HORIZONTAL,
2431     GADGET_ID_SCROLL_HORIZONTAL,
2432     "scroll level editing area horizontally"
2433   },
2434   {
2435     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2436     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2437     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2438 #if 1
2439     SX,                                 SY,
2440     SXSIZE,                             SYSIZE,
2441 #else
2442     0,                                  0,
2443     SX + SXSIZE + SX,                   WIN_YSIZE,
2444 #endif
2445     GD_TYPE_SCROLLBAR_VERTICAL,
2446     GADGET_ID_SCROLL_VERTICAL,
2447     "scroll level editing area vertically"
2448   },
2449   {
2450     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2451     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2452     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2453 #if 1
2454     DX,                                 DY,
2455     DXSIZE,                             DYSIZE,
2456 #else
2457     SX + SXSIZE + SX,                   0,
2458     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2459 #endif
2460     GD_TYPE_SCROLLBAR_VERTICAL,
2461     GADGET_ID_SCROLL_LIST_VERTICAL,
2462     "scroll element list vertically"
2463   }
2464 };
2465
2466 static struct
2467 {
2468   int x, y;
2469   int gadget_id;
2470   int gadget_id_align;
2471   int radio_button_nr;
2472   int *value;
2473   int checked_value;
2474   char *text_left, *text_right, *infotext;
2475 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2476 {
2477   {
2478     -1,                                 ED_COUNTER2_YPOS(8),
2479     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2480     RADIO_NR_RANDOM_ELEMENTS,
2481     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2482     " ", "percentage",                  "use percentage for random elements"
2483   },
2484   {
2485     -1,                                 ED_COUNTER2_YPOS(8),
2486     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2487     RADIO_NR_RANDOM_ELEMENTS,
2488     &random_placement_method,           RANDOM_USE_QUANTITY,
2489     " ", "quantity",                    "use quantity for random elements"
2490   }
2491 };
2492
2493 static struct
2494 {
2495   int x, y;
2496   int gadget_id;
2497   int gadget_id_align;
2498   boolean *value;
2499   char *text_left, *text_right, *infotext;
2500 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2501 {
2502   /* ---------- level and editor settings ---------------------------------- */
2503
2504   {
2505     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2506     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2507     &random_placement_background_restricted,
2508     NULL,
2509     "restrict random placement to:",    "set random placement restriction"
2510   },
2511
2512   /* ---------- element settings: configure (various elements) ------------- */
2513
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2516     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2517     &stick_element_properties_window,
2518     NULL,
2519     "stick this screen to edit content","stick this screen to edit content"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2523     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2524     &level.em_slippery_gems,
2525     NULL,
2526     "slip down from certain flat walls","use EM/DC style slipping behaviour"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2530     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2531     &level.use_spring_bug,
2532     NULL,
2533     "use spring pushing bug",           "use odd spring pushing behaviour"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2537     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2538     &level.use_time_orb_bug,
2539     NULL,
2540     "use time orb bug",                 "use odd time orb behaviour"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2544     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2545     &level.ball_random,
2546     NULL,
2547     "create single random element",     "only create one element from content"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2551     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2552     &level.ball_state_initial,
2553     NULL,
2554     "magic ball initially activated",   "activate magic ball after level start"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2558     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2559     &level.grow_into_diggable,
2560     NULL,
2561     "can grow into anything diggable",  "grow into more than just sand"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2565     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2566     &level.continuous_snapping,
2567     NULL,
2568     "continuos snapping",               "use snapping without releasing key"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2572     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2573     &level.block_snap_field,
2574     NULL,
2575     "block snapped field when snapping", "use snapping delay to show animation"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2579     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2580     &level.block_last_field,
2581     NULL,
2582     "block last field when moving",     "player blocks last field when moving"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2586     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2587     &level.sp_block_last_field,
2588     NULL,
2589     "block last field when moving",     "player blocks last field when moving"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2593     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2594     &level.instant_relocation,
2595     NULL,
2596     "no scrolling when relocating",     "player gets relocated without delay"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2600     GADGET_ID_SHIFTED_RELOCATION,       GADGET_ID_NONE,
2601     &level.shifted_relocation,
2602     NULL,
2603     "no centering when relocating",     "level not centered after relocation"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2607     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2608     &level.use_start_element[0],
2609     NULL,
2610     "use level start element:",        "start level at this element's position"
2611   },
2612   {
2613     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2614     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2615     &level.use_artwork_element[0],
2616     NULL,
2617     "use artwork from element:",        "use player artwork from other element"
2618   },
2619   {
2620     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2621     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2622     &level.use_explosion_element[0],
2623     NULL,
2624     "use explosion from element:",      "use explosion properties from element"
2625   },
2626   {
2627     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
2628     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2629     &level.initial_player_gravity[0],
2630     NULL,
2631     "use initial gravity",              "set initial player gravity"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2635     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2636     &level.can_pass_to_walkable,
2637     NULL,
2638     "can pass to walkable element",     "player can pass to empty or walkable"
2639   },
2640   {
2641     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2642     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2643     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2644     NULL,
2645     "can fall into acid (with gravity)","player can fall into acid pool"
2646   },
2647   {
2648     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2649     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2650     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2651     NULL,
2652     "can move into acid",               "element can move into acid pool"
2653   },
2654   {
2655     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2656     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2657     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2658     NULL,
2659     "deadly when colliding with",       "element is deadly when hitting player"
2660   },
2661   {
2662     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2663     GADGET_ID_ENVELOPE_AUTOWRAP,        GADGET_ID_NONE,
2664     &level.envelope[0].autowrap,
2665     NULL,
2666     "auto-wrap",                        "automatically wrap envelope text"
2667   },
2668   {
2669     -1,                                 ED_ELEMENT_SETTINGS_YPOS(1),
2670     GADGET_ID_ENVELOPE_CENTERED,        GADGET_ID_ENVELOPE_AUTOWRAP,
2671     &level.envelope[0].centered,
2672     " ",
2673     "centered",                         "automatically center envelope text"
2674   },
2675
2676   /* ---------- element settings: configure 1 (custom elements) ----------- */
2677
2678   {
2679     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2680     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2681     &custom_element.use_gfx_element,
2682
2683     /* !!! add separate "use existing element sound" !!! */
2684 #if 0
2685     NULL,
2686     "use graphic/sound of element:",    "use existing graphic and sound"
2687 #else
2688     NULL,
2689     "use graphic of element:",          "use existing element graphic"
2690 #endif
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2694     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2695     &level.use_custom_template,
2696     NULL,
2697     "use template",                     "use template for custom properties"
2698   },
2699   {
2700     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2701     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2702     &custom_element_properties[EP_ACCESSIBLE],
2703     NULL,
2704     NULL,                               "player can walk to or pass this field"
2705   },
2706   {
2707     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2708     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2709     &custom_element_properties[EP_GRAVITY_REACHABLE],
2710     NULL,
2711     "reachable despite gravity",        "player can walk/dig despite gravity"
2712   },
2713   {
2714     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2715     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2716     &custom_element.use_last_ce_value,
2717     NULL,
2718     "use last CE value after change",   "use last CE value after change"
2719   },
2720   {
2721     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2722     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2723     &custom_element_properties[EP_WALK_TO_OBJECT],
2724     NULL,
2725     NULL,                               "player can dig/collect/push element"
2726   },
2727   {
2728     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2729     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2730     &custom_element_properties[EP_INDESTRUCTIBLE],
2731     NULL,
2732     "indestructible",                   "element is indestructible"
2733   },
2734
2735   /* ---------- element settings: configure 2 (custom elements) ----------- */
2736
2737   {
2738     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2739     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2740     &custom_element_properties[EP_CAN_MOVE],
2741     NULL,
2742     NULL,                               "element can move with some pattern"
2743   },
2744   {
2745     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2746     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2747     &custom_element_properties[EP_CAN_FALL],
2748     NULL,
2749     "can fall",                         "element can fall down"
2750   },
2751   {
2752     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2753     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2754     &custom_element_properties[EP_CAN_SMASH],
2755     " ",
2756     NULL,                               "element can smash other elements"
2757   },
2758   {
2759     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2760     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2761     &custom_element_properties[EP_SLIPPERY],
2762     NULL,
2763     NULL,                               "other elements can fall down from it"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2767     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2768     &custom_element_properties[EP_DEADLY],
2769     NULL,
2770     NULL,                               "element can kill the player"
2771   },
2772   {
2773     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2774     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2775     &custom_element_properties[EP_CAN_EXPLODE],
2776     NULL,
2777     NULL,                               "element can explode"
2778   },
2779   {
2780     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2781     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2782     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2783     NULL,
2784     "by fire",                          "element can explode by fire/explosion"
2785   },
2786   {
2787     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2788     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2789     &custom_element_properties[EP_EXPLODES_SMASHED],
2790     " ",
2791     "smashed",                          "element can explode when smashed"
2792   },
2793   {
2794     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2795     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2796     &custom_element_properties[EP_EXPLODES_IMPACT],
2797     " ",
2798     "impact",                           "element can explode on impact"
2799   },
2800
2801   /* ---------- element settings: advanced (custom elements) --------------- */
2802
2803   {
2804     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2805     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2806     &custom_element_change.can_change,
2807     NULL,
2808     "element changes to:",              "change element on specified condition"
2809   },
2810   {
2811     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2812     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2813     &custom_element_change_events[CE_DELAY],
2814     NULL,
2815     NULL,                               "element changes after delay"
2816   },
2817   {
2818     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2819     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2820     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2821     NULL,
2822     NULL,                               "element changes by direct action"
2823   },
2824   {
2825     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2826     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2827     &custom_element_change_events[CE_BY_OTHER_ACTION],
2828     NULL,
2829     NULL,                               "element changes by other element"
2830   },
2831   {
2832     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2833     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2834     &custom_element_change.explode,
2835     NULL,
2836     "explode instead of change",        "element explodes instead of change"
2837   },
2838   {
2839     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2840     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2841     &custom_element_change.use_target_content,
2842     NULL,
2843     "use extended change target:",      "element changes to more elements"
2844   },
2845   {
2846     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2847     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2848     &custom_element_change.only_if_complete,
2849     NULL,
2850     "replace all or nothing",           "only replace when all can be changed"
2851   },
2852   {
2853     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2854     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2855     &custom_element_change.use_random_replace,
2856     NULL,
2857     NULL,                               "use percentage for random replace"
2858   },
2859   {
2860     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2861     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2862     &custom_element_change.has_action,
2863     NULL,
2864     NULL,                               "execute action on specified condition"
2865   },
2866 };
2867
2868 static struct
2869 {
2870   int x, y;
2871   int gadget_id;
2872   int gadget_id_align;
2873   int *value;
2874   int area_xsize, area_ysize;
2875   char *text_left, *text_right, *text_below, *infotext;
2876 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2877 {
2878   /* ---------- level playfield content ------------------------------------ */
2879
2880   {
2881     0,                                  0,
2882     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2883     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2884     NULL, NULL, NULL,                   NULL
2885   },
2886
2887   /* ---------- yam yam content -------------------------------------------- */
2888
2889   {
2890     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2891     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2892     &level.yamyam_content[0].e[0][0],   3, 3,
2893     NULL, NULL, "1",                    NULL
2894   },
2895   {
2896     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2897     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2898     &level.yamyam_content[1].e[0][0],   3, 3,
2899     NULL, NULL, "2",                    NULL
2900   },
2901   {
2902     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2903     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2904     &level.yamyam_content[2].e[0][0],   3, 3,
2905     NULL, NULL, "3",                    NULL
2906   },
2907   {
2908     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2909     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2910     &level.yamyam_content[3].e[0][0],   3, 3,
2911     NULL, NULL, "4",                    NULL
2912   },
2913   {
2914     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2915     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2916     &level.yamyam_content[4].e[0][0],   3, 3,
2917     NULL, NULL, "5",                    NULL
2918   },
2919   {
2920     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2921     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2922     &level.yamyam_content[5].e[0][0],   3, 3,
2923     NULL, NULL, "6",                    NULL
2924   },
2925   {
2926     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2927     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2928     &level.yamyam_content[6].e[0][0],   3, 3,
2929     NULL, NULL, "7",                    NULL
2930   },
2931   {
2932     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2933     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2934     &level.yamyam_content[7].e[0][0],   3, 3,
2935     NULL, NULL, "8",                    NULL
2936   },
2937
2938   /* ---------- magic ball content ----------------------------------------- */
2939
2940   {
2941     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2942     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2943     &level.ball_content[0].e[0][0],     3, 3,
2944     NULL, NULL, "1",                    NULL
2945   },
2946   {
2947     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2948     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2949     &level.ball_content[1].e[0][0],     3, 3,
2950     NULL, NULL, "2",                    NULL
2951   },
2952   {
2953     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2954     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2955     &level.ball_content[2].e[0][0],     3, 3,
2956     NULL, NULL, "3",                    NULL
2957   },
2958   {
2959     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2960     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2961     &level.ball_content[3].e[0][0],     3, 3,
2962     NULL, NULL, "4",                    NULL
2963   },
2964   {
2965     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2966     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2967     &level.ball_content[4].e[0][0],     3, 3,
2968     NULL, NULL, "5",                    NULL
2969   },
2970   {
2971     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2972     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2973     &level.ball_content[5].e[0][0],     3, 3,
2974     NULL, NULL, "6",                    NULL
2975   },
2976   {
2977     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2978     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2979     &level.ball_content[6].e[0][0],     3, 3,
2980     NULL, NULL, "7",                    NULL
2981   },
2982   {
2983     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2984     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2985     &level.ball_content[7].e[0][0],     3, 3,
2986     NULL, NULL, "8",                    NULL
2987   },
2988
2989   /* ---------- android content -------------------------------------------- */
2990
2991   {
2992     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2993     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2994     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2995     "elements:", NULL, NULL,            "elements android can clone"
2996   },
2997
2998   /* ---------- amoeba content --------------------------------------------- */
2999
3000   {
3001     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
3002     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
3003     &level.amoeba_content,              1, 1,
3004     "content:", NULL, NULL,             "amoeba content"
3005   },
3006
3007   /* ---------- level start element ---------------------------------------- */
3008
3009   {
3010     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
3011     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
3012     &level.start_element[0],            1, 1,
3013     NULL, NULL, NULL,                   "level start element"
3014   },
3015
3016   /* ---------- player artwork element ------------------------------------- */
3017
3018   {
3019     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
3020     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
3021     &level.artwork_element[0],          1, 1,
3022     NULL, NULL, NULL,                   "element for player artwork"
3023   },
3024
3025   /* ---------- player explosion element ----------------------------------- */
3026
3027   {
3028     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(11),
3029     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
3030     &level.explosion_element[0],        1, 1,
3031     NULL, NULL, NULL,                   "element for player explosion"
3032   },
3033
3034   /* ---------- element settings: configure 1 (custom elements) ----------- */
3035
3036   /* ---------- custom graphic --------------------------------------------- */
3037
3038   {
3039     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3040     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
3041     &custom_element.gfx_element,        1, 1,
3042     NULL, NULL, NULL,                   "custom graphic element"
3043   },
3044
3045   /* ---------- element settings: configure 2 (custom elements) ----------- */
3046
3047   /* ---------- custom content (when exploding) ---------------------------- */
3048
3049   {
3050     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
3051     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
3052     &custom_element.content.e[0][0],    3, 3,
3053     "content:", NULL, NULL,             NULL
3054   },
3055
3056   /* ---------- custom enter and leave element (when moving) --------------- */
3057
3058   {
3059     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
3060     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
3061     &custom_element.move_enter_element, 1, 1,
3062     "can dig:", " ", NULL,              "element that can be digged/collected"
3063   },
3064   {
3065     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
3066     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3067     &custom_element.move_leave_element, 1, 1,
3068     NULL, NULL, NULL,                   "element that will be left behind"
3069   },
3070
3071   /* ---------- element settings: advanced (custom elements) --------------- */
3072
3073   /* ---------- custom change target --------------------------------------- */
3074
3075   {
3076     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3077     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3078     &custom_element_change.target_element, 1, 1,
3079     NULL, "after/when:", NULL,          "new target element after change"
3080   },
3081
3082   /* ---------- custom change content (extended change target) ------------- */
3083
3084   {
3085     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3086     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3087     &custom_element_change.target_content.e[0][0], 3, 3,
3088     NULL, NULL, NULL,                   "new extended elements after change"
3089   },
3090
3091   /* ---------- custom change trigger (element causing change) ------------- */
3092
3093   {
3094     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3095     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3096     &custom_element_change.initial_trigger_element, 1, 1,
3097     NULL, NULL, NULL,                   "other element triggering change"
3098   },
3099
3100   /* ---------- group element content -------------------------------------- */
3101
3102   {
3103     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3104     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3105     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3106     "content:", NULL, NULL,             NULL
3107   },
3108
3109   /* ---------- random background (for random painting) -------------------- */
3110
3111   {
3112     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3113     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3114     &random_placement_background_element, 1, 1,
3115     NULL, NULL, NULL,                   "random placement background"
3116   },
3117 };
3118
3119
3120 /*
3121   -----------------------------------------------------------------------------
3122   some internally used variables
3123   -----------------------------------------------------------------------------
3124 */
3125
3126 /* actual size of level editor drawing area */
3127 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3128
3129 /* actual position of level editor drawing area in level playfield */
3130 static int level_xpos = -1, level_ypos = -1;
3131
3132 #if 1
3133 #define IN_ED_FIELD(x,y)        IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3134 #else
3135 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3136 #endif
3137
3138 /* drawing elements on the three mouse buttons */
3139 static int new_element1 = EL_WALL;
3140 static int new_element2 = EL_EMPTY;
3141 static int new_element3 = EL_SAND;
3142
3143 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3144 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3145                                 (button) == 2 ? new_element2 : \
3146                                 (button) == 3 ? new_element3 : EL_EMPTY)
3147 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3148
3149 /* forward declaration for internal use */
3150 static void ModifyEditorCounterValue(int, int);
3151 static void ModifyEditorCounterLimits(int, int, int);
3152 static void ModifyEditorSelectboxValue(int, int);
3153 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3154 static void ModifyEditorDrawingArea(int, int, int);
3155 static void ModifyEditorElementList();
3156 static void AdjustElementListScrollbar();
3157 static void RedrawDrawingElements();
3158 static void DrawDrawingWindow();
3159 static void DrawLevelInfoWindow();
3160 static void DrawPropertiesWindow();
3161 static void UpdateCustomElementGraphicGadgets();
3162 static boolean checkPropertiesConfig(int);
3163 static void CopyLevelToUndoBuffer(int);
3164 static void HandleDrawingAreas(struct GadgetInfo *);
3165 static void HandleCounterButtons(struct GadgetInfo *);
3166 static void HandleTextInputGadgets(struct GadgetInfo *);
3167 static void HandleTextAreaGadgets(struct GadgetInfo *);
3168 static void HandleSelectboxGadgets(struct GadgetInfo *);
3169 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3170 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3171 static void HandleRadiobuttons(struct GadgetInfo *);
3172 static void HandleCheckbuttons(struct GadgetInfo *);
3173 static void HandleControlButtons(struct GadgetInfo *);
3174 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3175 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3176
3177 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3178 static int right_gadget_border[NUM_EDITOR_GADGETS];
3179
3180 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3181 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3182 static boolean draw_with_brush = FALSE;
3183 static int properties_element = 0;
3184
3185 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3186 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3187 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3188 static int undo_buffer_position = 0;
3189 static int undo_buffer_steps = 0;
3190
3191 static int edit_mode;
3192 static int edit_mode_properties;
3193
3194 static int element_shift = 0;
3195
3196 static int editor_el_players[] =
3197 {
3198   EL_PLAYER_1,
3199   EL_PLAYER_2,
3200   EL_PLAYER_3,
3201   EL_PLAYER_4
3202 };
3203 static int *editor_el_players_ptr = editor_el_players;
3204 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3205
3206 static int editor_hl_boulderdash[] =
3207 {
3208   EL_INTERNAL_CASCADE_BD_ACTIVE,
3209   EL_CHAR('B'),
3210   EL_CHAR('D'),
3211   EL_EMPTY,
3212 };
3213
3214 static int editor_el_boulderdash[] =
3215 {
3216   EL_EMPTY,
3217   EL_SAND,
3218   EL_BD_ROCK,
3219   EL_BD_DIAMOND,
3220
3221   EL_STEELWALL,
3222   EL_BD_WALL,
3223   EL_BD_EXPANDABLE_WALL,
3224   EL_BD_MAGIC_WALL,
3225
3226   EL_BD_AMOEBA,
3227   EL_BD_BUTTERFLY_UP,
3228   EL_BD_FIREFLY_UP,
3229   EL_EXIT_CLOSED,
3230
3231   EL_BD_BUTTERFLY_LEFT,
3232   EL_BD_FIREFLY_LEFT,
3233   EL_BD_BUTTERFLY_RIGHT,
3234   EL_BD_FIREFLY_RIGHT,
3235
3236   EL_EMPTY,
3237   EL_BD_BUTTERFLY_DOWN,
3238   EL_BD_FIREFLY_DOWN,
3239   EL_EXIT_OPEN,
3240 };
3241 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3242 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3243 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3244 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3245
3246 static int editor_hl_emerald_mine[] =
3247 {
3248   EL_INTERNAL_CASCADE_EM_ACTIVE,
3249   EL_CHAR('E'),
3250   EL_CHAR('M'),
3251   EL_EMPTY,
3252 };
3253
3254 static int editor_el_emerald_mine[] =
3255 {
3256   EL_SAND,
3257   EL_ROCK,
3258   EL_QUICKSAND_EMPTY,
3259   EL_QUICKSAND_FULL,
3260
3261   EL_STEELWALL,
3262   EL_WALL,
3263   EL_WALL_SLIPPERY,
3264   EL_MAGIC_WALL,
3265
3266   EL_EMERALD,
3267   EL_DIAMOND,
3268   EL_NUT,
3269   EL_BOMB,
3270
3271   EL_WALL_EMERALD,
3272   EL_WALL_DIAMOND,
3273   EL_DYNAMITE,
3274   EL_DYNAMITE_ACTIVE,
3275
3276   EL_YAMYAM,
3277   EL_BUG_UP,
3278   EL_SPACESHIP_UP,
3279   EL_ROBOT,
3280
3281   EL_BUG_LEFT,
3282   EL_SPACESHIP_LEFT,
3283   EL_BUG_RIGHT,
3284   EL_SPACESHIP_RIGHT,
3285
3286   EL_ROBOT_WHEEL,
3287   EL_BUG_DOWN,
3288   EL_SPACESHIP_DOWN,
3289   EL_INVISIBLE_WALL,
3290
3291   EL_ACID_POOL_TOPLEFT,
3292   EL_ACID,
3293   EL_ACID_POOL_TOPRIGHT,
3294   EL_AMOEBA_DROP,
3295
3296   EL_ACID_POOL_BOTTOMLEFT,
3297   EL_ACID_POOL_BOTTOM,
3298   EL_ACID_POOL_BOTTOMRIGHT,
3299   EL_AMOEBA_WET,
3300
3301   EL_EM_KEY_1,
3302   EL_EM_KEY_2,
3303   EL_EM_KEY_3,
3304   EL_EM_KEY_4,
3305
3306   EL_EM_GATE_1,
3307   EL_EM_GATE_2,
3308   EL_EM_GATE_3,
3309   EL_EM_GATE_4,
3310
3311   EL_EM_GATE_1_GRAY,
3312   EL_EM_GATE_2_GRAY,
3313   EL_EM_GATE_3_GRAY,
3314   EL_EM_GATE_4_GRAY,
3315
3316   EL_EM_EXIT_CLOSED,
3317   EL_EM_EXIT_OPEN,
3318   EL_EM_STEEL_EXIT_CLOSED,
3319   EL_EM_STEEL_EXIT_OPEN,
3320 };
3321 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3322 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3323 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3324 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3325
3326 static int editor_hl_emerald_mine_club[] =
3327 {
3328   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3329   EL_CHAR('E'),
3330   EL_CHAR('M'),
3331   EL_CHAR('C'),
3332 };
3333
3334 static int editor_el_emerald_mine_club[] =
3335 {
3336   EL_EMC_KEY_5,
3337   EL_EMC_KEY_6,
3338   EL_EMC_KEY_7,
3339   EL_EMC_KEY_8,
3340
3341   EL_EMC_GATE_5,
3342   EL_EMC_GATE_6,
3343   EL_EMC_GATE_7,
3344   EL_EMC_GATE_8,
3345
3346   EL_EMC_GATE_5_GRAY,
3347   EL_EMC_GATE_6_GRAY,
3348   EL_EMC_GATE_7_GRAY,
3349   EL_EMC_GATE_8_GRAY,
3350
3351   EL_EMC_STEELWALL_1,
3352   EL_EMC_STEELWALL_2,
3353   EL_EMC_STEELWALL_3,
3354   EL_EMC_STEELWALL_4,
3355
3356   EL_EMC_WALL_13,
3357   EL_EMC_WALL_14,
3358   EL_EMC_WALL_15,
3359   EL_EMC_WALL_16,
3360
3361   EL_EMC_WALL_SLIPPERY_1,
3362   EL_EMC_WALL_SLIPPERY_2,
3363   EL_EMC_WALL_SLIPPERY_3,
3364   EL_EMC_WALL_SLIPPERY_4,
3365
3366   EL_EMC_WALL_1,
3367   EL_EMC_WALL_2,
3368   EL_EMC_WALL_3,
3369   EL_EMC_WALL_4,
3370
3371   EL_EMC_WALL_5,
3372   EL_EMC_WALL_6,
3373   EL_EMC_WALL_7,
3374   EL_EMC_WALL_8,
3375
3376   EL_EMC_WALL_9,
3377   EL_EMC_WALL_10,
3378   EL_EMC_WALL_11,
3379   EL_EMC_WALL_12,
3380
3381   EL_EMC_GRASS,
3382   EL_EMC_FAKE_GRASS,
3383   EL_EMC_PLANT,
3384   EL_EMC_DRIPPER,
3385
3386   EL_EMC_MAGIC_BALL,
3387   EL_EMC_MAGIC_BALL_SWITCH,
3388   EL_SPRING,
3389   EL_EMC_SPRING_BUMPER,
3390
3391   EL_EMC_LENSES,
3392   EL_EMC_MAGNIFIER,
3393   EL_EM_DYNAMITE,
3394   EL_EM_DYNAMITE_ACTIVE,
3395
3396   EL_BALLOON,
3397   EL_YAMYAM_UP,
3398   EL_BALLOON_SWITCH_UP,
3399   EL_BALLOON_SWITCH_ANY,
3400
3401   EL_YAMYAM_LEFT,
3402   EL_BALLOON_SWITCH_LEFT,
3403   EL_YAMYAM_RIGHT,
3404   EL_BALLOON_SWITCH_RIGHT,
3405
3406   EL_EMC_ANDROID,
3407   EL_YAMYAM_DOWN,
3408   EL_BALLOON_SWITCH_DOWN,
3409   EL_BALLOON_SWITCH_NONE,
3410 };
3411 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3412 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3413 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3414 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3415
3416 static int editor_hl_rnd[] =
3417 {
3418   EL_INTERNAL_CASCADE_RND_ACTIVE,
3419   EL_CHAR('R'),
3420   EL_CHAR('N'),
3421   EL_CHAR('D'),
3422 };
3423
3424 static int editor_el_rnd[] =
3425 {
3426   EL_KEY_1,
3427   EL_KEY_2,
3428   EL_KEY_3,
3429   EL_KEY_4,
3430
3431   EL_GATE_1,
3432   EL_GATE_2,
3433   EL_GATE_3,
3434   EL_GATE_4,
3435
3436   EL_GATE_1_GRAY,
3437   EL_GATE_2_GRAY,
3438   EL_GATE_3_GRAY,
3439   EL_GATE_4_GRAY,
3440
3441   EL_ARROW_LEFT,
3442   EL_ARROW_RIGHT,
3443   EL_ARROW_UP,
3444   EL_ARROW_DOWN,
3445
3446   EL_AMOEBA_DEAD,
3447   EL_AMOEBA_DRY,
3448   EL_AMOEBA_FULL,
3449   EL_GAME_OF_LIFE,
3450
3451   EL_EMERALD_YELLOW,
3452   EL_EMERALD_RED,
3453   EL_EMERALD_PURPLE,
3454   EL_BIOMAZE,
3455
3456   EL_WALL_EMERALD_YELLOW,
3457   EL_WALL_EMERALD_RED,
3458   EL_WALL_EMERALD_PURPLE,
3459   EL_WALL_BD_DIAMOND,
3460
3461   EL_SPEED_PILL,
3462   EL_PACMAN_UP,
3463   EL_TIME_ORB_FULL,
3464   EL_TIME_ORB_EMPTY,
3465
3466   EL_PACMAN_LEFT,
3467   EL_DARK_YAMYAM,
3468   EL_PACMAN_RIGHT,
3469   EL_EMPTY,
3470
3471   EL_BLACK_ORB,
3472   EL_PACMAN_DOWN,
3473   EL_LAMP,
3474   EL_LAMP_ACTIVE,
3475
3476   EL_DYNABOMB_INCREASE_NUMBER,
3477   EL_DYNABOMB_INCREASE_SIZE,
3478   EL_DYNABOMB_INCREASE_POWER,
3479   EL_STONEBLOCK,
3480
3481   EL_MOLE,
3482   EL_PENGUIN,
3483   EL_PIG,
3484   EL_DRAGON,
3485
3486   EL_BUG,
3487   EL_MOLE_UP,
3488   EL_BD_BUTTERFLY,
3489   EL_BD_FIREFLY,
3490
3491   EL_MOLE_LEFT,
3492   EL_SATELLITE,
3493   EL_MOLE_RIGHT,
3494   EL_PACMAN,
3495
3496   EL_SPACESHIP,
3497   EL_MOLE_DOWN,
3498   EL_INVISIBLE_STEELWALL,
3499   EL_INVISIBLE_WALL,
3500
3501   EL_EXPANDABLE_WALL,
3502   EL_EXPANDABLE_WALL_HORIZONTAL,
3503   EL_EXPANDABLE_WALL_VERTICAL,
3504   EL_EXPANDABLE_WALL_ANY,
3505 };
3506 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3507 static int *editor_el_rnd_ptr = editor_el_rnd;
3508 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3509 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3510
3511 static int editor_hl_sokoban[] =
3512 {
3513   EL_INTERNAL_CASCADE_SB_ACTIVE,
3514   EL_CHAR('S'),
3515   EL_CHAR('B'),
3516   EL_EMPTY,
3517 };
3518
3519 static int editor_el_sokoban[] =
3520 {
3521   EL_SOKOBAN_OBJECT,
3522   EL_SOKOBAN_FIELD_EMPTY,
3523   EL_SOKOBAN_FIELD_FULL,
3524   EL_SOKOBAN_FIELD_PLAYER,
3525 };
3526 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3527 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3528 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3529 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3530
3531 static int editor_hl_supaplex[] =
3532 {
3533   EL_INTERNAL_CASCADE_SP_ACTIVE,
3534   EL_CHAR('S'),
3535   EL_CHAR('P'),
3536   EL_EMPTY,
3537 };
3538
3539 static int editor_el_supaplex[] =
3540 {
3541   EL_SP_MURPHY,
3542   EL_EMPTY,
3543   EL_SP_BASE,
3544   EL_SP_BUGGY_BASE,
3545
3546   EL_SP_INFOTRON,
3547   EL_SP_ZONK,
3548   EL_SP_SNIKSNAK,
3549   EL_SP_ELECTRON,
3550
3551   EL_SP_DISK_RED,
3552   EL_SP_DISK_ORANGE,
3553   EL_SP_DISK_YELLOW,
3554   EL_SP_TERMINAL,
3555
3556   EL_SP_EXIT_CLOSED,
3557   EL_SP_PORT_HORIZONTAL,
3558   EL_SP_PORT_VERTICAL,
3559   EL_SP_PORT_ANY,
3560
3561   EL_SP_PORT_LEFT,
3562   EL_SP_PORT_RIGHT,
3563   EL_SP_PORT_UP,
3564   EL_SP_PORT_DOWN,
3565
3566   EL_SP_GRAVITY_PORT_LEFT,
3567   EL_SP_GRAVITY_PORT_RIGHT,
3568   EL_SP_GRAVITY_PORT_UP,
3569   EL_SP_GRAVITY_PORT_DOWN,
3570
3571   EL_SP_HARDWARE_GRAY,
3572   EL_SP_HARDWARE_GREEN,
3573   EL_SP_HARDWARE_BLUE,
3574   EL_SP_HARDWARE_RED,
3575
3576   EL_SP_HARDWARE_BASE_1,
3577   EL_SP_HARDWARE_BASE_2,
3578   EL_SP_HARDWARE_BASE_3,
3579   EL_SP_HARDWARE_BASE_4,
3580
3581   EL_SP_HARDWARE_BASE_5,
3582   EL_SP_HARDWARE_BASE_6,
3583   EL_SP_HARDWARE_YELLOW,
3584   EL_SP_CHIP_TOP,
3585
3586   EL_SP_CHIP_SINGLE,
3587   EL_SP_CHIP_LEFT,
3588   EL_SP_CHIP_RIGHT,
3589   EL_SP_CHIP_BOTTOM,
3590 };
3591 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3592 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3593 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3594 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3595
3596 static int editor_hl_diamond_caves[] =
3597 {
3598   EL_INTERNAL_CASCADE_DC_ACTIVE,
3599   EL_CHAR('D'),
3600   EL_CHAR('C'),
3601   EL_CHAR('2'),
3602 };
3603
3604 static int editor_el_diamond_caves[] =
3605 {
3606   EL_PEARL,
3607   EL_CRYSTAL,
3608   EL_WALL_PEARL,
3609   EL_WALL_CRYSTAL,
3610
3611   EL_CONVEYOR_BELT_1_LEFT,
3612   EL_CONVEYOR_BELT_1_MIDDLE,
3613   EL_CONVEYOR_BELT_1_RIGHT,
3614   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3615
3616   EL_CONVEYOR_BELT_2_LEFT,
3617   EL_CONVEYOR_BELT_2_MIDDLE,
3618   EL_CONVEYOR_BELT_2_RIGHT,
3619   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3620
3621   EL_CONVEYOR_BELT_3_LEFT,
3622   EL_CONVEYOR_BELT_3_MIDDLE,
3623   EL_CONVEYOR_BELT_3_RIGHT,
3624   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3625
3626   EL_CONVEYOR_BELT_4_LEFT,
3627   EL_CONVEYOR_BELT_4_MIDDLE,
3628   EL_CONVEYOR_BELT_4_RIGHT,
3629   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3630
3631   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3632   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3633   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3634   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3635
3636   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3637   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3638   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3639   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3640
3641   EL_TIMEGATE_CLOSED,
3642   EL_TIMEGATE_OPEN,
3643   EL_TIMEGATE_SWITCH,
3644   EL_DC_TIMEGATE_SWITCH,
3645
3646   EL_SWITCHGATE_CLOSED,
3647   EL_SWITCHGATE_OPEN,
3648   EL_SWITCHGATE_SWITCH_UP,
3649   EL_SWITCHGATE_SWITCH_DOWN,
3650
3651   EL_LIGHT_SWITCH,
3652   EL_LIGHT_SWITCH_ACTIVE,
3653   EL_DC_SWITCHGATE_SWITCH_UP,
3654   EL_DC_SWITCHGATE_SWITCH_DOWN,
3655
3656   EL_STEEL_EXIT_CLOSED,
3657   EL_STEEL_EXIT_OPEN,
3658   EL_STEELWALL_SLIPPERY,
3659   EL_INVISIBLE_SAND,
3660
3661   EL_QUICKSAND_FAST_EMPTY,
3662   EL_QUICKSAND_FAST_FULL,
3663   EL_LANDMINE,
3664   EL_DC_LANDMINE,
3665
3666   EL_SHIELD_NORMAL,
3667   EL_SHIELD_DEADLY,
3668   EL_EXTRA_TIME,
3669   EL_DC_MAGIC_WALL,
3670
3671   EL_ENVELOPE_1,
3672   EL_ENVELOPE_2,
3673   EL_ENVELOPE_3,
3674   EL_ENVELOPE_4,
3675
3676   EL_SIGN_RADIOACTIVITY,
3677   EL_SIGN_WHEELCHAIR,
3678   EL_SIGN_PARKING,
3679   EL_SIGN_NO_ENTRY,
3680
3681   EL_SIGN_GIVE_WAY,
3682   EL_SIGN_ENTRY_FORBIDDEN,
3683   EL_SIGN_EMERGENCY_EXIT,
3684   EL_SIGN_YIN_YANG,
3685
3686 #if 0
3687   EL_SIGN_SPERMS,
3688   EL_SIGN_BULLET,
3689   EL_SIGN_HEART,
3690   EL_SIGN_CROSS,
3691
3692   EL_SIGN_FRANKIE,
3693   EL_EMPTY,
3694   EL_EMPTY,
3695   EL_EMPTY,
3696
3697   EL_SPERMS,
3698   EL_BULLET,
3699   EL_HEART,
3700   EL_CROSS,
3701
3702   EL_FRANKIE,
3703   EL_EMPTY,
3704   EL_EMPTY,
3705   EL_EMPTY,
3706 #endif
3707
3708   EL_DC_STEELWALL_2_SINGLE,
3709   EL_DC_STEELWALL_2_TOP,
3710   EL_SIGN_EXCLAMATION,
3711   EL_SIGN_STOP,
3712
3713   EL_DC_STEELWALL_2_LEFT,
3714   EL_DC_STEELWALL_2_MIDDLE,
3715   EL_DC_STEELWALL_2_HORIZONTAL,
3716   EL_DC_STEELWALL_2_RIGHT,
3717
3718   EL_DC_STEELWALL_1_TOPLEFT,
3719   EL_DC_STEELWALL_2_VERTICAL,
3720   EL_DC_STEELWALL_1_TOPRIGHT,
3721   EL_DC_GATE_WHITE,
3722
3723   EL_DC_STEELWALL_1_VERTICAL,
3724   EL_DC_STEELWALL_2_BOTTOM,
3725   EL_DC_KEY_WHITE,
3726   EL_DC_GATE_WHITE_GRAY,
3727
3728   EL_DC_STEELWALL_1_BOTTOMLEFT,
3729   EL_DC_STEELWALL_1_HORIZONTAL,
3730   EL_DC_STEELWALL_1_BOTTOMRIGHT,
3731   EL_DC_GATE_FAKE_GRAY,
3732
3733   EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3734   EL_DC_STEELWALL_1_BOTTOM,
3735   EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3736   EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3737
3738   EL_DC_STEELWALL_1_RIGHT,
3739   EL_EMPTY,
3740   EL_DC_STEELWALL_1_LEFT,
3741   EL_EXPANDABLE_STEELWALL_VERTICAL,
3742
3743   EL_DC_STEELWALL_1_TOPRIGHT_2,
3744   EL_DC_STEELWALL_1_TOP,
3745   EL_DC_STEELWALL_1_TOPLEFT_2,
3746   EL_EXPANDABLE_STEELWALL_ANY,
3747 };
3748 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3749 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3750 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3751 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3752
3753 static int editor_hl_dx_boulderdash[] =
3754 {
3755   EL_INTERNAL_CASCADE_DX_ACTIVE,
3756   EL_CHAR('D'),
3757   EL_CHAR('X'),
3758   EL_EMPTY,
3759 };
3760
3761 static int editor_el_dx_boulderdash[] =
3762 {
3763   EL_EMPTY,
3764   EL_TUBE_RIGHT_DOWN,
3765   EL_TUBE_HORIZONTAL_DOWN,
3766   EL_TUBE_LEFT_DOWN,
3767
3768   EL_TUBE_HORIZONTAL,
3769   EL_TUBE_VERTICAL_RIGHT,
3770   EL_TUBE_ANY,
3771   EL_TUBE_VERTICAL_LEFT,
3772
3773   EL_TUBE_VERTICAL,
3774   EL_TUBE_RIGHT_UP,
3775   EL_TUBE_HORIZONTAL_UP,
3776   EL_TUBE_LEFT_UP,
3777
3778   EL_TRAP,
3779   EL_DX_SUPABOMB,
3780   EL_EMPTY,
3781   EL_EMPTY
3782 };
3783 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3784 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3785 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3786 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3787
3788 static int editor_hl_chars[] =
3789 {
3790   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3791   EL_CHAR('T'),
3792   EL_CHAR('X'),
3793   EL_CHAR('T'),
3794 };
3795
3796 static int editor_el_chars[] =
3797 {
3798   EL_CHAR(' '),
3799   EL_CHAR('!'),
3800   EL_CHAR('"'),
3801   EL_CHAR('#'),
3802
3803   EL_CHAR('$'),
3804   EL_CHAR('%'),
3805   EL_CHAR('&'),
3806   EL_CHAR('\''),
3807
3808   EL_CHAR('('),
3809   EL_CHAR(')'),
3810   EL_CHAR('*'),
3811   EL_CHAR('+'),
3812
3813   EL_CHAR(','),
3814   EL_CHAR('-'),
3815   EL_CHAR('.'),
3816   EL_CHAR('/'),
3817
3818   EL_CHAR('0'),
3819   EL_CHAR('1'),
3820   EL_CHAR('2'),
3821   EL_CHAR('3'),
3822
3823   EL_CHAR('4'),
3824   EL_CHAR('5'),
3825   EL_CHAR('6'),
3826   EL_CHAR('7'),
3827
3828   EL_CHAR('8'),
3829   EL_CHAR('9'),
3830   EL_CHAR(':'),
3831   EL_CHAR(';'),
3832
3833   EL_CHAR('<'),
3834   EL_CHAR('='),
3835   EL_CHAR('>'),
3836   EL_CHAR('?'),
3837
3838   EL_CHAR('@'),
3839   EL_CHAR('A'),
3840   EL_CHAR('B'),
3841   EL_CHAR('C'),
3842
3843   EL_CHAR('D'),
3844   EL_CHAR('E'),
3845   EL_CHAR('F'),
3846   EL_CHAR('G'),
3847
3848   EL_CHAR('H'),
3849   EL_CHAR('I'),
3850   EL_CHAR('J'),
3851   EL_CHAR('K'),
3852
3853   EL_CHAR('L'),
3854   EL_CHAR('M'),
3855   EL_CHAR('N'),
3856   EL_CHAR('O'),
3857
3858   EL_CHAR('P'),
3859   EL_CHAR('Q'),
3860   EL_CHAR('R'),
3861   EL_CHAR('S'),
3862
3863   EL_CHAR('T'),
3864   EL_CHAR('U'),
3865   EL_CHAR('V'),
3866   EL_CHAR('W'),
3867
3868   EL_CHAR('X'),
3869   EL_CHAR('Y'),
3870   EL_CHAR('Z'),
3871   EL_CHAR('['),
3872
3873   EL_CHAR('\\'),
3874   EL_CHAR(']'),
3875   EL_CHAR('^'),
3876   EL_CHAR('_'),
3877
3878   EL_CHAR('©'),
3879   EL_CHAR('Ä'),
3880   EL_CHAR('Ö'),
3881   EL_CHAR('Ãœ'),
3882
3883   EL_CHAR('°'),
3884   EL_CHAR('®'),
3885   EL_CHAR(FONT_ASCII_CURSOR),
3886   EL_CHAR(FONT_ASCII_BUTTON),
3887
3888   EL_CHAR(FONT_ASCII_UP),
3889   EL_CHAR(FONT_ASCII_DOWN),
3890   EL_CHAR(' '),
3891   EL_CHAR(' ')
3892 };
3893 static int *editor_hl_chars_ptr = editor_hl_chars;
3894 static int *editor_el_chars_ptr = editor_el_chars;
3895 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3896 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3897
3898 static int editor_hl_steel_chars[] =
3899 {
3900   EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3901   EL_STEEL_CHAR('T'),
3902   EL_STEEL_CHAR('X'),
3903   EL_STEEL_CHAR('T'),
3904 };
3905
3906 static int editor_el_steel_chars[] =
3907 {
3908   EL_STEEL_CHAR(' '),
3909   EL_STEEL_CHAR('!'),
3910   EL_STEEL_CHAR('"'),
3911   EL_STEEL_CHAR('#'),
3912
3913   EL_STEEL_CHAR('$'),
3914   EL_STEEL_CHAR('%'),
3915   EL_STEEL_CHAR('&'),
3916   EL_STEEL_CHAR('\''),
3917
3918   EL_STEEL_CHAR('('),
3919   EL_STEEL_CHAR(')'),
3920   EL_STEEL_CHAR('*'),
3921   EL_STEEL_CHAR('+'),
3922
3923   EL_STEEL_CHAR(','),
3924   EL_STEEL_CHAR('-'),
3925   EL_STEEL_CHAR('.'),
3926   EL_STEEL_CHAR('/'),
3927
3928   EL_STEEL_CHAR('0'),
3929   EL_STEEL_CHAR('1'),
3930   EL_STEEL_CHAR('2'),
3931   EL_STEEL_CHAR('3'),
3932
3933   EL_STEEL_CHAR('4'),
3934   EL_STEEL_CHAR('5'),
3935   EL_STEEL_CHAR('6'),
3936   EL_STEEL_CHAR('7'),
3937
3938   EL_STEEL_CHAR('8'),
3939   EL_STEEL_CHAR('9'),
3940   EL_STEEL_CHAR(':'),
3941   EL_STEEL_CHAR(';'),
3942
3943   EL_STEEL_CHAR('<'),
3944   EL_STEEL_CHAR('='),
3945   EL_STEEL_CHAR('>'),
3946   EL_STEEL_CHAR('?'),
3947
3948   EL_STEEL_CHAR('@'),
3949   EL_STEEL_CHAR('A'),
3950   EL_STEEL_CHAR('B'),
3951   EL_STEEL_CHAR('C'),
3952
3953   EL_STEEL_CHAR('D'),
3954   EL_STEEL_CHAR('E'),
3955   EL_STEEL_CHAR('F'),
3956   EL_STEEL_CHAR('G'),
3957
3958   EL_STEEL_CHAR('H'),
3959   EL_STEEL_CHAR('I'),
3960   EL_STEEL_CHAR('J'),
3961   EL_STEEL_CHAR('K'),
3962
3963   EL_STEEL_CHAR('L'),
3964   EL_STEEL_CHAR('M'),
3965   EL_STEEL_CHAR('N'),
3966   EL_STEEL_CHAR('O'),
3967
3968   EL_STEEL_CHAR('P'),
3969   EL_STEEL_CHAR('Q'),
3970   EL_STEEL_CHAR('R'),
3971   EL_STEEL_CHAR('S'),
3972
3973   EL_STEEL_CHAR('T'),
3974   EL_STEEL_CHAR('U'),
3975   EL_STEEL_CHAR('V'),
3976   EL_STEEL_CHAR('W'),
3977
3978   EL_STEEL_CHAR('X'),
3979   EL_STEEL_CHAR('Y'),
3980   EL_STEEL_CHAR('Z'),
3981   EL_STEEL_CHAR('['),
3982
3983   EL_STEEL_CHAR('\\'),
3984   EL_STEEL_CHAR(']'),
3985   EL_STEEL_CHAR('^'),
3986   EL_STEEL_CHAR('_'),
3987
3988   EL_STEEL_CHAR('©'),
3989   EL_STEEL_CHAR('Ä'),
3990   EL_STEEL_CHAR('Ö'),
3991   EL_STEEL_CHAR('Ãœ'),
3992
3993   EL_STEEL_CHAR('°'),
3994   EL_STEEL_CHAR('®'),
3995   EL_STEEL_CHAR(FONT_ASCII_CURSOR),
3996   EL_STEEL_CHAR(FONT_ASCII_BUTTON),
3997
3998   EL_STEEL_CHAR(FONT_ASCII_UP),
3999   EL_STEEL_CHAR(FONT_ASCII_DOWN),
4000   EL_STEEL_CHAR(' '),
4001   EL_STEEL_CHAR(' ')
4002 };
4003 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4004 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4005 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4006 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4007
4008 static int editor_hl_custom[] =
4009 {
4010   EL_INTERNAL_CASCADE_CE_ACTIVE,
4011   EL_CHAR('C'),
4012   EL_CHAR('E'),
4013   EL_EMPTY,
4014 };
4015
4016 static int editor_el_custom[] =
4017 {
4018   EL_CUSTOM_START + 0,
4019   EL_CUSTOM_START + 1,
4020   EL_CUSTOM_START + 2,
4021   EL_CUSTOM_START + 3,
4022
4023   EL_CUSTOM_START + 4,
4024   EL_CUSTOM_START + 5,
4025   EL_CUSTOM_START + 6,
4026   EL_CUSTOM_START + 7,
4027
4028   EL_CUSTOM_START + 8,
4029   EL_CUSTOM_START + 9,
4030   EL_CUSTOM_START + 10,
4031   EL_CUSTOM_START + 11,
4032
4033   EL_CUSTOM_START + 12,
4034   EL_CUSTOM_START + 13,
4035   EL_CUSTOM_START + 14,
4036   EL_CUSTOM_START + 15,
4037
4038   EL_CUSTOM_START + 16,
4039   EL_CUSTOM_START + 17,
4040   EL_CUSTOM_START + 18,
4041   EL_CUSTOM_START + 19,
4042
4043   EL_CUSTOM_START + 20,
4044   EL_CUSTOM_START + 21,
4045   EL_CUSTOM_START + 22,
4046   EL_CUSTOM_START + 23,
4047
4048   EL_CUSTOM_START + 24,
4049   EL_CUSTOM_START + 25,
4050   EL_CUSTOM_START + 26,
4051   EL_CUSTOM_START + 27,
4052
4053   EL_CUSTOM_START + 28,
4054   EL_CUSTOM_START + 29,
4055   EL_CUSTOM_START + 30,
4056   EL_CUSTOM_START + 31,
4057
4058   EL_CUSTOM_START + 32,
4059   EL_CUSTOM_START + 33,
4060   EL_CUSTOM_START + 34,
4061   EL_CUSTOM_START + 35,
4062
4063   EL_CUSTOM_START + 36,
4064   EL_CUSTOM_START + 37,
4065   EL_CUSTOM_START + 38,
4066   EL_CUSTOM_START + 39,
4067
4068   EL_CUSTOM_START + 40,
4069   EL_CUSTOM_START + 41,
4070   EL_CUSTOM_START + 42,
4071   EL_CUSTOM_START + 43,
4072
4073   EL_CUSTOM_START + 44,
4074   EL_CUSTOM_START + 45,
4075   EL_CUSTOM_START + 46,
4076   EL_CUSTOM_START + 47,
4077
4078   EL_CUSTOM_START + 48,
4079   EL_CUSTOM_START + 49,
4080   EL_CUSTOM_START + 50,
4081   EL_CUSTOM_START + 51,
4082
4083   EL_CUSTOM_START + 52,
4084   EL_CUSTOM_START + 53,
4085   EL_CUSTOM_START + 54,
4086   EL_CUSTOM_START + 55,
4087
4088   EL_CUSTOM_START + 56,
4089   EL_CUSTOM_START + 57,
4090   EL_CUSTOM_START + 58,
4091   EL_CUSTOM_START + 59,
4092
4093   EL_CUSTOM_START + 60,
4094   EL_CUSTOM_START + 61,
4095   EL_CUSTOM_START + 62,
4096   EL_CUSTOM_START + 63,
4097
4098   EL_CUSTOM_START + 64,
4099   EL_CUSTOM_START + 65,
4100   EL_CUSTOM_START + 66,
4101   EL_CUSTOM_START + 67,
4102
4103   EL_CUSTOM_START + 68,
4104   EL_CUSTOM_START + 69,
4105   EL_CUSTOM_START + 70,
4106   EL_CUSTOM_START + 71,
4107
4108   EL_CUSTOM_START + 72,
4109   EL_CUSTOM_START + 73,
4110   EL_CUSTOM_START + 74,
4111   EL_CUSTOM_START + 75,
4112
4113   EL_CUSTOM_START + 76,
4114   EL_CUSTOM_START + 77,
4115   EL_CUSTOM_START + 78,
4116   EL_CUSTOM_START + 79,
4117
4118   EL_CUSTOM_START + 80,
4119   EL_CUSTOM_START + 81,
4120   EL_CUSTOM_START + 82,
4121   EL_CUSTOM_START + 83,
4122
4123   EL_CUSTOM_START + 84,
4124   EL_CUSTOM_START + 85,
4125   EL_CUSTOM_START + 86,
4126   EL_CUSTOM_START + 87,
4127
4128   EL_CUSTOM_START + 88,
4129   EL_CUSTOM_START + 89,
4130   EL_CUSTOM_START + 90,
4131   EL_CUSTOM_START + 91,
4132
4133   EL_CUSTOM_START + 92,
4134   EL_CUSTOM_START + 93,
4135   EL_CUSTOM_START + 94,
4136   EL_CUSTOM_START + 95,
4137
4138   EL_CUSTOM_START + 96,
4139   EL_CUSTOM_START + 97,
4140   EL_CUSTOM_START + 98,
4141   EL_CUSTOM_START + 99,
4142
4143   EL_CUSTOM_START + 100,
4144   EL_CUSTOM_START + 101,
4145   EL_CUSTOM_START + 102,
4146   EL_CUSTOM_START + 103,
4147
4148   EL_CUSTOM_START + 104,
4149   EL_CUSTOM_START + 105,
4150   EL_CUSTOM_START + 106,
4151   EL_CUSTOM_START + 107,
4152
4153   EL_CUSTOM_START + 108,
4154   EL_CUSTOM_START + 109,
4155   EL_CUSTOM_START + 110,
4156   EL_CUSTOM_START + 111,
4157
4158   EL_CUSTOM_START + 112,
4159   EL_CUSTOM_START + 113,
4160   EL_CUSTOM_START + 114,
4161   EL_CUSTOM_START + 115,
4162
4163   EL_CUSTOM_START + 116,
4164   EL_CUSTOM_START + 117,
4165   EL_CUSTOM_START + 118,
4166   EL_CUSTOM_START + 119,
4167
4168   EL_CUSTOM_START + 120,
4169   EL_CUSTOM_START + 121,
4170   EL_CUSTOM_START + 122,
4171   EL_CUSTOM_START + 123,
4172
4173   EL_CUSTOM_START + 124,
4174   EL_CUSTOM_START + 125,
4175   EL_CUSTOM_START + 126,
4176   EL_CUSTOM_START + 127,
4177
4178   EL_CUSTOM_START + 128,
4179   EL_CUSTOM_START + 129,
4180   EL_CUSTOM_START + 130,
4181   EL_CUSTOM_START + 131,
4182
4183   EL_CUSTOM_START + 132,
4184   EL_CUSTOM_START + 133,
4185   EL_CUSTOM_START + 134,
4186   EL_CUSTOM_START + 135,
4187
4188   EL_CUSTOM_START + 136,
4189   EL_CUSTOM_START + 137,
4190   EL_CUSTOM_START + 138,
4191   EL_CUSTOM_START + 139,
4192
4193   EL_CUSTOM_START + 140,
4194   EL_CUSTOM_START + 141,
4195   EL_CUSTOM_START + 142,
4196   EL_CUSTOM_START + 143,
4197
4198   EL_CUSTOM_START + 144,
4199   EL_CUSTOM_START + 145,
4200   EL_CUSTOM_START + 146,
4201   EL_CUSTOM_START + 147,
4202
4203   EL_CUSTOM_START + 148,
4204   EL_CUSTOM_START + 149,
4205   EL_CUSTOM_START + 150,
4206   EL_CUSTOM_START + 151,
4207
4208   EL_CUSTOM_START + 152,
4209   EL_CUSTOM_START + 153,
4210   EL_CUSTOM_START + 154,
4211   EL_CUSTOM_START + 155,
4212
4213   EL_CUSTOM_START + 156,
4214   EL_CUSTOM_START + 157,
4215   EL_CUSTOM_START + 158,
4216   EL_CUSTOM_START + 159,
4217
4218   EL_CUSTOM_START + 160,
4219   EL_CUSTOM_START + 161,
4220   EL_CUSTOM_START + 162,
4221   EL_CUSTOM_START + 163,
4222
4223   EL_CUSTOM_START + 164,
4224   EL_CUSTOM_START + 165,
4225   EL_CUSTOM_START + 166,
4226   EL_CUSTOM_START + 167,
4227
4228   EL_CUSTOM_START + 168,
4229   EL_CUSTOM_START + 169,
4230   EL_CUSTOM_START + 170,
4231   EL_CUSTOM_START + 171,
4232
4233   EL_CUSTOM_START + 172,
4234   EL_CUSTOM_START + 173,
4235   EL_CUSTOM_START + 174,
4236   EL_CUSTOM_START + 175,
4237
4238   EL_CUSTOM_START + 176,
4239   EL_CUSTOM_START + 177,
4240   EL_CUSTOM_START + 178,
4241   EL_CUSTOM_START + 179,
4242
4243   EL_CUSTOM_START + 180,
4244   EL_CUSTOM_START + 181,
4245   EL_CUSTOM_START + 182,
4246   EL_CUSTOM_START + 183,
4247
4248   EL_CUSTOM_START + 184,
4249   EL_CUSTOM_START + 185,
4250   EL_CUSTOM_START + 186,
4251   EL_CUSTOM_START + 187,
4252
4253   EL_CUSTOM_START + 188,
4254   EL_CUSTOM_START + 189,
4255   EL_CUSTOM_START + 190,
4256   EL_CUSTOM_START + 191,
4257
4258   EL_CUSTOM_START + 192,
4259   EL_CUSTOM_START + 193,
4260   EL_CUSTOM_START + 194,
4261   EL_CUSTOM_START + 195,
4262
4263   EL_CUSTOM_START + 196,
4264   EL_CUSTOM_START + 197,
4265   EL_CUSTOM_START + 198,
4266   EL_CUSTOM_START + 199,
4267
4268   EL_CUSTOM_START + 200,
4269   EL_CUSTOM_START + 201,
4270   EL_CUSTOM_START + 202,
4271   EL_CUSTOM_START + 203,
4272
4273   EL_CUSTOM_START + 204,
4274   EL_CUSTOM_START + 205,
4275   EL_CUSTOM_START + 206,
4276   EL_CUSTOM_START + 207,
4277
4278   EL_CUSTOM_START + 208,
4279   EL_CUSTOM_START + 209,
4280   EL_CUSTOM_START + 210,
4281   EL_CUSTOM_START + 211,
4282
4283   EL_CUSTOM_START + 212,
4284   EL_CUSTOM_START + 213,
4285   EL_CUSTOM_START + 214,
4286   EL_CUSTOM_START + 215,
4287
4288   EL_CUSTOM_START + 216,
4289   EL_CUSTOM_START + 217,
4290   EL_CUSTOM_START + 218,
4291   EL_CUSTOM_START + 219,
4292
4293   EL_CUSTOM_START + 220,
4294   EL_CUSTOM_START + 221,
4295   EL_CUSTOM_START + 222,
4296   EL_CUSTOM_START + 223,
4297
4298   EL_CUSTOM_START + 224,
4299   EL_CUSTOM_START + 225,
4300   EL_CUSTOM_START + 226,
4301   EL_CUSTOM_START + 227,
4302
4303   EL_CUSTOM_START + 228,
4304   EL_CUSTOM_START + 229,
4305   EL_CUSTOM_START + 230,
4306   EL_CUSTOM_START + 231,
4307
4308   EL_CUSTOM_START + 232,
4309   EL_CUSTOM_START + 233,
4310   EL_CUSTOM_START + 234,
4311   EL_CUSTOM_START + 235,
4312
4313   EL_CUSTOM_START + 236,
4314   EL_CUSTOM_START + 237,
4315   EL_CUSTOM_START + 238,
4316   EL_CUSTOM_START + 239,
4317
4318   EL_CUSTOM_START + 240,
4319   EL_CUSTOM_START + 241,
4320   EL_CUSTOM_START + 242,
4321   EL_CUSTOM_START + 243,
4322
4323   EL_CUSTOM_START + 244,
4324   EL_CUSTOM_START + 245,
4325   EL_CUSTOM_START + 246,
4326   EL_CUSTOM_START + 247,
4327
4328   EL_CUSTOM_START + 248,
4329   EL_CUSTOM_START + 249,
4330   EL_CUSTOM_START + 250,
4331   EL_CUSTOM_START + 251,
4332
4333   EL_CUSTOM_START + 252,
4334   EL_CUSTOM_START + 253,
4335   EL_CUSTOM_START + 254,
4336   EL_CUSTOM_START + 255
4337 };
4338 static int *editor_hl_custom_ptr = editor_hl_custom;
4339 static int *editor_el_custom_ptr = editor_el_custom;
4340 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4341 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4342
4343 static int editor_hl_group[] =
4344 {
4345   EL_INTERNAL_CASCADE_GE_ACTIVE,
4346   EL_CHAR('G'),
4347   EL_CHAR('E'),
4348   EL_EMPTY,
4349 };
4350
4351 static int editor_el_group[] =
4352 {
4353   EL_GROUP_START + 0,
4354   EL_GROUP_START + 1,
4355   EL_GROUP_START + 2,
4356   EL_GROUP_START + 3,
4357
4358   EL_GROUP_START + 4,
4359   EL_GROUP_START + 5,
4360   EL_GROUP_START + 6,
4361   EL_GROUP_START + 7,
4362
4363   EL_GROUP_START + 8,
4364   EL_GROUP_START + 9,
4365   EL_GROUP_START + 10,
4366   EL_GROUP_START + 11,
4367
4368   EL_GROUP_START + 12,
4369   EL_GROUP_START + 13,
4370   EL_GROUP_START + 14,
4371   EL_GROUP_START + 15,
4372
4373   EL_GROUP_START + 16,
4374   EL_GROUP_START + 17,
4375   EL_GROUP_START + 18,
4376   EL_GROUP_START + 19,
4377
4378   EL_GROUP_START + 20,
4379   EL_GROUP_START + 21,
4380   EL_GROUP_START + 22,
4381   EL_GROUP_START + 23,
4382
4383   EL_GROUP_START + 24,
4384   EL_GROUP_START + 25,
4385   EL_GROUP_START + 26,
4386   EL_GROUP_START + 27,
4387
4388   EL_GROUP_START + 28,
4389   EL_GROUP_START + 29,
4390   EL_GROUP_START + 30,
4391   EL_GROUP_START + 31
4392 };
4393 static int *editor_hl_group_ptr = editor_hl_group;
4394 static int *editor_el_group_ptr = editor_el_group;
4395 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4396 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4397
4398 static int editor_hl_reference[] =
4399 {
4400   EL_INTERNAL_CASCADE_REF_ACTIVE,
4401   EL_CHAR('R'),
4402   EL_CHAR('E'),
4403   EL_CHAR('F')
4404 };
4405
4406 static int editor_el_reference[] =
4407 {
4408   EL_TRIGGER_PLAYER,
4409   EL_TRIGGER_ELEMENT,
4410   EL_TRIGGER_CE_VALUE,
4411   EL_TRIGGER_CE_SCORE,
4412
4413   EL_SELF,
4414   EL_ANY_ELEMENT,
4415   EL_CURRENT_CE_VALUE,
4416   EL_CURRENT_CE_SCORE,
4417
4418   EL_PREV_CE_8,
4419   EL_PREV_CE_7,
4420   EL_PREV_CE_6,
4421   EL_PREV_CE_5,
4422
4423   EL_PREV_CE_4,
4424   EL_PREV_CE_3,
4425   EL_PREV_CE_2,
4426   EL_PREV_CE_1,
4427
4428   EL_NEXT_CE_1,
4429   EL_NEXT_CE_2,
4430   EL_NEXT_CE_3,
4431   EL_NEXT_CE_4,
4432
4433   EL_NEXT_CE_5,
4434   EL_NEXT_CE_6,
4435   EL_NEXT_CE_7,
4436   EL_NEXT_CE_8,
4437 };
4438 static int *editor_hl_reference_ptr = editor_hl_reference;
4439 static int *editor_el_reference_ptr = editor_el_reference;
4440 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4441 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4442
4443 static int editor_hl_user_defined[] =
4444 {
4445   EL_INTERNAL_CASCADE_USER_ACTIVE,
4446   EL_CHAR('M'),
4447   EL_CHAR('Y'),
4448   EL_EMPTY,
4449 };
4450
4451 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4452 static int *editor_el_user_defined_ptr = NULL;
4453 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4454 static int num_editor_el_user_defined = 0;
4455
4456 static int editor_hl_dynamic[] =
4457 {
4458   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4459   EL_CHAR('U'),
4460   EL_CHAR('S'),
4461   EL_CHAR('E'),
4462 };
4463
4464 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4465 static int *editor_el_dynamic_ptr = NULL;
4466 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4467 static int num_editor_el_dynamic = 0;
4468
4469 static int editor_hl_empty[] = { };
4470 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4471
4472 static int *editor_hl_empty_ptr = editor_hl_empty;
4473 static int *editor_el_empty_ptr = editor_el_empty;
4474 static int num_editor_hl_empty = 0;
4475 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4476
4477 static boolean use_el_empty = FALSE;
4478
4479 static int *editor_elements = NULL;     /* dynamically allocated */
4480 static int num_editor_elements = 0;     /* dynamically determined */
4481
4482 static boolean setup_editor_show_always = TRUE;
4483 static boolean setup_editor_cascade_never = FALSE;
4484
4485 static int editor_hl_unused[] = { EL_EMPTY };
4486 static int *editor_hl_unused_ptr = editor_hl_unused;
4487 static int num_editor_hl_unused = 0;
4488
4489 static struct
4490 {
4491   boolean *setup_value;
4492   boolean *setup_cascade_value;
4493
4494   int **headline_list;
4495   int *headline_list_size;
4496
4497   int **element_list;
4498   int *element_list_size;
4499
4500   boolean last_setup_value;
4501 }
4502 editor_elements_info[] =
4503 {
4504   {
4505     &setup_editor_show_always,
4506     &setup_editor_cascade_never,
4507     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4508     &editor_el_players_ptr,             &num_editor_el_players
4509   },
4510   {
4511     &setup.editor.el_boulderdash,
4512     &setup.editor_cascade.el_bd,
4513     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4514     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4515   },
4516   {
4517     &setup.editor.el_emerald_mine,
4518     &setup.editor_cascade.el_em,
4519     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4520     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4521   },
4522   {
4523     &setup.editor.el_emerald_mine_club,
4524     &setup.editor_cascade.el_emc,
4525     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4526     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4527   },
4528   {
4529     &setup.editor.el_more,
4530     &setup.editor_cascade.el_rnd,
4531     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4532     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4533   },
4534   {
4535     &setup.editor.el_sokoban,
4536     &setup.editor_cascade.el_sb,
4537     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4538     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4539   },
4540   {
4541     &setup.editor.el_supaplex,
4542     &setup.editor_cascade.el_sp,
4543     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4544     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4545   },
4546   {
4547     &setup.editor.el_diamond_caves,
4548     &setup.editor_cascade.el_dc,
4549     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4550     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4551   },
4552   {
4553     &setup.editor.el_dx_boulderdash,
4554     &setup.editor_cascade.el_dx,
4555     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4556     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4557   },
4558   {
4559     &setup.editor.el_chars,
4560     &setup.editor_cascade.el_chars,
4561     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4562     &editor_el_chars_ptr,               &num_editor_el_chars
4563   },
4564   {
4565     &setup.editor.el_steel_chars,
4566     &setup.editor_cascade.el_steel_chars,
4567     &editor_hl_steel_chars_ptr,         &num_editor_hl_steel_chars,
4568     &editor_el_steel_chars_ptr,         &num_editor_el_steel_chars
4569   },
4570   {
4571     &setup.editor.el_custom,
4572     &setup.editor_cascade.el_ce,
4573     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4574     &editor_el_custom_ptr,              &num_editor_el_custom
4575   },
4576   {
4577     &setup.editor.el_custom,
4578     &setup.editor_cascade.el_ge,
4579     &editor_hl_group_ptr,               &num_editor_hl_group,
4580     &editor_el_group_ptr,               &num_editor_el_group
4581   },
4582   {
4583     &setup.editor.el_custom,
4584     &setup.editor_cascade.el_ref,
4585     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4586     &editor_el_reference_ptr,           &num_editor_el_reference
4587   },
4588   {
4589     &setup.editor.el_user_defined,
4590     &setup.editor_cascade.el_user,
4591     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4592     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4593   },
4594   {
4595     &setup.editor.el_dynamic,
4596     &setup.editor_cascade.el_dynamic,
4597     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4598     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4599   },
4600   {
4601     &use_el_empty,
4602     &use_el_empty,
4603     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4604     &editor_el_empty_ptr,               &num_editor_el_empty,
4605   },
4606   {
4607     NULL,
4608     NULL,
4609     NULL,                               NULL,
4610     NULL,                               NULL
4611   }
4612 };
4613
4614
4615 /*
4616   -----------------------------------------------------------------------------
4617   functions
4618   -----------------------------------------------------------------------------
4619 */
4620
4621 static int getMaxInfoTextLength()
4622 {
4623   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4624 }
4625
4626 static int getTextWidthForGadget(char *text)
4627 {
4628   if (text == NULL)
4629     return 0;
4630
4631   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4632 }
4633
4634 static int getTextWidthForDrawingArea(char *text)
4635 {
4636   if (text == NULL)
4637     return 0;
4638
4639   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4640 }
4641
4642 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4643 {
4644   return (gi->x + gi->width + getTextWidthForGadget(text));
4645 }
4646
4647 static char *getElementInfoText(int element)
4648 {
4649   char *info_text = NULL;
4650
4651   if (element < MAX_NUM_ELEMENTS)
4652   {
4653     if (strlen(element_info[element].description) > 0)
4654       info_text = element_info[element].description;
4655     else if (element_info[element].custom_description != NULL)
4656       info_text = element_info[element].custom_description;
4657     else if (element_info[element].editor_description != NULL)
4658       info_text = element_info[element].editor_description;
4659   }
4660
4661   if (info_text == NULL)
4662     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4663
4664   return info_text;
4665 }
4666
4667 char *getElementDescriptionFilename(int element)
4668 {
4669   char *docs_dir = options.docs_directory;
4670   char *elements_subdir = "elements";
4671   static char *filename = NULL;
4672   char basename[MAX_FILENAME_LEN];
4673
4674   checked_free(filename);
4675
4676   /* 1st try: look for element description file for exactly this element */
4677   sprintf(basename, "%s.txt", element_info[element].token_name);
4678   filename = getPath3(docs_dir, elements_subdir, basename);
4679   if (fileExists(filename))
4680     return filename;
4681
4682   free(filename);
4683
4684   /* 2nd try: look for element description file for this element's class */
4685   sprintf(basename, "%s.txt", element_info[element].class_name);
4686   filename = getPath3(docs_dir, elements_subdir, basename);
4687   if (fileExists(filename))
4688     return filename;
4689
4690   return NULL;
4691 }
4692
4693 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4694 {
4695   boolean element_found[NUM_FILE_ELEMENTS];
4696   int i, x, y;
4697
4698   /* initialize list of used elements to "not used" */
4699   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4700     element_found[i] = FALSE;
4701
4702   /* find all elements used in current level */
4703   for (y = 0; y < lev_fieldy; y++)
4704     for (x = 0; x < lev_fieldx; x++)
4705       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4706         element_found[Feld[x][y]] = TRUE;
4707
4708   *num_elements = 0;
4709
4710   /* count number of elements used in current level */
4711   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4712     if (element_found[i])
4713       (*num_elements)++;
4714
4715   /* add space for up to 3 more elements for padding that may be needed */
4716   *num_elements += 3;
4717
4718   /* free memory for old list of elements, if needed */
4719   checked_free(*elements);
4720
4721   /* allocate memory for new list of elements */
4722   *elements = checked_malloc(*num_elements * sizeof(int));
4723
4724   *num_elements = 0;
4725
4726   /* add all elements used in current level (non-custom/group elements) */
4727   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4728     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4729       (*elements)[(*num_elements)++] = i;
4730
4731   /* add all elements used in current level (custom/group elements) */
4732   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4733     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4734       (*elements)[(*num_elements)++] = i;
4735
4736   while (*num_elements % 4)     /* pad with empty elements, if needed */
4737     (*elements)[(*num_elements)++] = EL_EMPTY;
4738 }
4739
4740 static void ReinitializeElementList()
4741 {
4742   static boolean initialization_needed = TRUE;
4743   int pos = 0;
4744   int i, j;
4745
4746   if (initialization_needed)
4747   {
4748     LoadSetup_EditorCascade();          /* load last editor cascade state */
4749
4750     /* initialize editor cascade element from saved cascade state */
4751     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4752     {
4753       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4754       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4755
4756       if (IS_EDITOR_CASCADE(*cascade_element))
4757         *cascade_element =
4758           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4759            EL_CASCADE_INACTIVE(*cascade_element));
4760     }
4761
4762     initialization_needed = FALSE;
4763   }
4764
4765   checked_free(editor_elements);
4766
4767   /* reload optional user defined element list for each invocation of editor */
4768   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4769                                    &num_editor_el_user_defined);
4770
4771   /* initialize dynamic level element list for each invocation of editor */
4772   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4773                                &num_editor_el_dynamic);
4774
4775   /* initialize list of empty elements (used for padding, if needed) */
4776   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4777     editor_el_empty[i] = EL_EMPTY;
4778
4779   /* do some sanity checks for each element from element list */
4780   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4781   {
4782     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4783     {
4784       int element = (*editor_elements_info[i].element_list)[j];
4785
4786       if (element >= NUM_FILE_ELEMENTS)
4787         Error(ERR_WARN, "editor element %d is runtime element", element);
4788
4789       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4790         Error(ERR_WARN, "no element description for element %d", element);
4791     }
4792   }
4793
4794   num_editor_elements = 0;
4795   use_el_empty = FALSE;
4796
4797   /* determine size of element list */
4798   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4799   {
4800     boolean found_inactive_cascade = FALSE;
4801
4802     if (*editor_elements_info[i].setup_value)
4803     {
4804       if (setup.editor.el_headlines)
4805       {
4806         num_editor_elements += *editor_elements_info[i].headline_list_size;
4807
4808         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4809         {
4810           int element = (*editor_elements_info[i].headline_list)[j];
4811
4812           if (IS_EDITOR_CASCADE_INACTIVE(element))
4813             found_inactive_cascade = TRUE;
4814         }
4815       }
4816
4817       if (found_inactive_cascade)
4818         continue;
4819
4820       num_editor_elements += *editor_elements_info[i].element_list_size;
4821     }
4822   }
4823
4824   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4825   {
4826     /* offer at least as many elements as element buttons exist */
4827     use_el_empty = TRUE;
4828     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4829
4830     num_editor_elements += num_editor_el_empty;
4831   }
4832
4833   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4834
4835   /* fill element list */
4836   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4837   {
4838     boolean found_inactive_cascade = FALSE;
4839
4840     if (*editor_elements_info[i].setup_value)
4841     {
4842       if (setup.editor.el_headlines)
4843       {
4844         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4845         {
4846           int element = (*editor_elements_info[i].headline_list)[j];
4847
4848           editor_elements[pos++] = element;
4849
4850           if (IS_EDITOR_CASCADE_INACTIVE(element))
4851             found_inactive_cascade = TRUE;
4852         }
4853       }
4854
4855       if (found_inactive_cascade)
4856         continue;
4857
4858       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4859         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4860     }
4861   }
4862
4863   /* (this function is also called before editor gadgets are initialized!) */
4864   AdjustElementListScrollbar();
4865 }
4866
4867 void PrintEditorElementList()
4868 {
4869   boolean *stop = &setup.editor.el_user_defined;
4870   int i, j;
4871
4872   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4873   {
4874     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4875
4876     if (IS_EDITOR_CASCADE(cascade_element))
4877     {
4878       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4879       char *headline = element_info[cascade_element_show].editor_description;
4880
4881       printf_line_with_prefix("# ", "-", 77);
4882       printf("# %s\n", headline);
4883       printf_line_with_prefix("# ", "-", 77);
4884     }
4885
4886     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4887     {
4888       int element = (*editor_elements_info[i].headline_list)[j];
4889
4890       if (IS_EDITOR_CASCADE(element))
4891         element = EL_CHAR_MINUS;
4892
4893       printf("# %s\n", element_info[element].token_name);
4894     }
4895
4896     if (j > 0)
4897       printf("#\n");
4898
4899     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4900     {
4901       int element = (*editor_elements_info[i].element_list)[j];
4902
4903       printf("# %s\n", element_info[element].token_name);
4904     }
4905
4906     if (j > 0)
4907       printf("#\n");
4908   }
4909 }
4910
4911 static void ReinitializeElementListButtons()
4912 {
4913   static boolean last_setup_value_headlines = FALSE;
4914   static boolean initialization_needed = TRUE;
4915   int i;
4916
4917   if (!initialization_needed)   /* check if editor element setup has changed */
4918   {
4919     if (last_setup_value_headlines != setup.editor.el_headlines)
4920       initialization_needed = TRUE;
4921
4922     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4923       if (editor_elements_info[i].last_setup_value !=
4924           *editor_elements_info[i].setup_value)
4925         initialization_needed = TRUE;
4926   }
4927
4928   if (!initialization_needed)
4929     return;
4930
4931   FreeLevelEditorGadgets();
4932   CreateLevelEditorGadgets();
4933
4934   /* store current setup values for next invocation of this function */
4935   last_setup_value_headlines = setup.editor.el_headlines;
4936   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4937     editor_elements_info[i].last_setup_value =
4938       *editor_elements_info[i].setup_value;
4939
4940   initialization_needed = FALSE;
4941 }
4942
4943 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4944                               boolean input)
4945 {
4946   int border_graphic =
4947     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4948   Bitmap *src_bitmap;
4949   int src_x, src_y;
4950   int num_mini_tilex = width  / MINI_TILEX + 1;
4951   int num_mini_tiley = height / MINI_TILEY + 1;
4952   int from_x = dest_x - MINI_TILEX / 2;
4953   int from_y = dest_y - MINI_TILEY / 2;
4954   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4955   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4956   int x, y;
4957
4958   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4959
4960   for (y = 0; y < num_mini_tiley; y++)
4961     for (x = 0; x < num_mini_tilex; x++)
4962       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4963                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4964
4965   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4966
4967   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4968   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4969   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4970   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4971 }
4972
4973 static void DrawDrawingArea(int id)
4974 {
4975   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4976   int x, y;
4977
4978   int *value = drawingarea_info[id].value;
4979   int area_xsize = drawingarea_info[id].area_xsize;
4980   int area_ysize = drawingarea_info[id].area_ysize;
4981
4982   for (x = 0; x < area_xsize; x++)
4983     for (y = 0; y < area_ysize; y++)
4984       DrawMiniGraphicExt(drawto,
4985                          gi->x + x * MINI_TILEX,
4986                          gi->y + y * MINI_TILEY,
4987                          el2edimg(value[x * area_ysize + y]));
4988 }
4989
4990 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4991 {
4992 #if 1
4993   static Bitmap *tmp_backbuffer = NULL;
4994 #endif
4995   int x, y;
4996   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4997   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4998
4999 #if 1
5000   if (tmp_backbuffer == NULL)
5001     tmp_backbuffer = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH);
5002
5003   /* needed when blitting directly to same bitmap -- should not be needed with
5004      recent SDL libraries, but apparently does not work in 1.2.11 directly */
5005   BlitBitmap(drawto, tmp_backbuffer,
5006              SX + (dx == -1 ? MINI_TILEX : 0),
5007              SY + (dy == -1 ? MINI_TILEY : 0),
5008              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5009              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5010              SX + (dx == +1 ? MINI_TILEX : 0),
5011              SY + (dy == +1 ? MINI_TILEY : 0));
5012   BlitBitmap(tmp_backbuffer, drawto,
5013              SX + (dx == +1 ? MINI_TILEX : 0),
5014              SY + (dy == +1 ? MINI_TILEY : 0),
5015              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5016              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5017              SX + (dx == +1 ? MINI_TILEX : 0),
5018              SY + (dy == +1 ? MINI_TILEY : 0));
5019
5020 #else
5021
5022   BlitBitmap(drawto, drawto,
5023              SX + (dx == -1 ? MINI_TILEX : 0),
5024              SY + (dy == -1 ? MINI_TILEY : 0),
5025              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5026              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5027              SX + (dx == +1 ? MINI_TILEX : 0),
5028              SY + (dy == +1 ? MINI_TILEY : 0));
5029 #endif
5030
5031   printf("::: ScrollMiniLevel: A.1\n");
5032
5033   if (dx)
5034   {
5035     x = (dx == 1 ? 0 : ed_fieldx - 1);
5036     for (y = 0; y < ed_fieldy; y++)
5037       DrawMiniElementOrWall(x, y, from_x, from_y);
5038   }
5039   else if (dy)
5040   {
5041     y = (dy == 1 ? 0 : ed_fieldy - 1);
5042     for (x = 0; x < ed_fieldx; x++)
5043       DrawMiniElementOrWall(x, y, from_x, from_y);
5044   }
5045
5046   printf("::: ScrollMiniLevel: Z\n");
5047
5048   redraw_mask |= REDRAW_FIELD;
5049   BackToFront();
5050 }
5051
5052 static void CreateControlButtons()
5053 {
5054   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5055   struct GadgetInfo *gi;
5056   unsigned long event_mask;
5057   int i;
5058
5059   /* create toolbox buttons */
5060   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5061   {
5062     int id = i;
5063     int width, height;
5064     int gd_xoffset, gd_yoffset;
5065     int gd_x1, gd_x2, gd_y1, gd_y2;
5066     int button_type;
5067     int radio_button_nr;
5068     boolean checked;
5069
5070     if (id == GADGET_ID_SINGLE_ITEMS ||
5071         id == GADGET_ID_CONNECTED_ITEMS ||
5072         id == GADGET_ID_LINE ||
5073         id == GADGET_ID_ARC ||
5074         id == GADGET_ID_TEXT ||
5075         id == GADGET_ID_RECTANGLE ||
5076         id == GADGET_ID_FILLED_BOX ||
5077         id == GADGET_ID_FLOOD_FILL ||
5078         id == GADGET_ID_GRAB_BRUSH ||
5079         id == GADGET_ID_PICK_ELEMENT ||
5080         id == GADGET_ID_CUSTOM_COPY_FROM ||
5081         id == GADGET_ID_CUSTOM_COPY_TO ||
5082         id == GADGET_ID_CUSTOM_EXCHANGE)
5083     {
5084       button_type = GD_TYPE_RADIO_BUTTON;
5085       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5086       checked = (id == drawing_function ? TRUE : FALSE);
5087       event_mask = GD_EVENT_PRESSED;
5088     }
5089     else
5090     {
5091       button_type = GD_TYPE_NORMAL_BUTTON;
5092       radio_button_nr = RADIO_NR_NONE;
5093       checked = FALSE;
5094
5095       if (id == GADGET_ID_WRAP_LEFT ||
5096           id == GADGET_ID_WRAP_RIGHT ||
5097           id == GADGET_ID_WRAP_UP ||
5098           id == GADGET_ID_WRAP_DOWN)
5099         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5100       else
5101         event_mask = GD_EVENT_RELEASED;
5102     }
5103
5104     if (id < ED_NUM_CTRL1_BUTTONS)
5105     {
5106       int x = i % ED_CTRL1_BUTTONS_HORIZ;
5107       int y = i / ED_CTRL1_BUTTONS_HORIZ;
5108
5109       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5110       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5111       width  = ED_CTRL1_BUTTON_XSIZE;
5112       height = ED_CTRL1_BUTTON_YSIZE;
5113
5114       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5115       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5116       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
5117       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5118     }
5119     else if (id < ED_NUM_CTRL1_2_BUTTONS)
5120     {
5121       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5122       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5123
5124       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5125       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5126       width  = ED_CTRL2_BUTTON_XSIZE;
5127       height = ED_CTRL2_BUTTON_YSIZE;
5128
5129       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5130       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5131       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5132       gd_y2 = 0;        /* no alternative graphic for these buttons */
5133     }
5134     else if (id < ED_NUM_CTRL1_3_BUTTONS)
5135     {
5136       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5137       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5138
5139       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5140       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5141       width  = ED_CTRL3_BUTTON_XSIZE;
5142       height = ED_CTRL3_BUTTON_YSIZE;
5143
5144       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5145       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5146       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5147       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5148     }
5149     else
5150     {
5151       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5152       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5153
5154       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5155       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5156       width  = ED_CTRL4_BUTTON_XSIZE;
5157       height = ED_CTRL4_BUTTON_YSIZE;
5158
5159       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5160       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5161       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5162       gd_y2 = 0;        /* no alternative graphic for these buttons */
5163     }
5164
5165     gi = CreateGadget(GDI_CUSTOM_ID, id,
5166                       GDI_CUSTOM_TYPE_ID, i,
5167                       GDI_INFO_TEXT, control_info[i].text,
5168                       GDI_X, EX + gd_xoffset,
5169                       GDI_Y, EY + gd_yoffset,
5170                       GDI_WIDTH, width,
5171                       GDI_HEIGHT, height,
5172                       GDI_TYPE, button_type,
5173                       GDI_STATE, GD_BUTTON_UNPRESSED,
5174                       GDI_RADIO_NR, radio_button_nr,
5175                       GDI_CHECKED, checked,
5176                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5177                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5178                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5179                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5180                       GDI_EVENT_MASK, event_mask,
5181                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5182                       GDI_CALLBACK_ACTION, HandleControlButtons,
5183                       GDI_END);
5184
5185     if (gi == NULL)
5186       Error(ERR_EXIT, "cannot create gadget");
5187
5188     level_editor_gadget[id] = gi;
5189   }
5190
5191   /* create buttons for scrolling of drawing area and element list */
5192   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5193   {
5194     int id = scrollbutton_info[i].gadget_id;
5195     int x, y, width, height;
5196     int gd_x1, gd_x2, gd_y1, gd_y2;
5197
5198     x = scrollbutton_info[i].x;
5199     y = scrollbutton_info[i].y;
5200
5201     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5202
5203     if (id == GADGET_ID_SCROLL_LIST_UP ||
5204         id == GADGET_ID_SCROLL_LIST_DOWN)
5205     {
5206       x += DX;
5207       y += DY;
5208       width = ED_SCROLLBUTTON2_XSIZE;
5209       height = ED_SCROLLBUTTON2_YSIZE;
5210       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5211       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5212       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5213       gd_y2 = gd_y1;
5214     }
5215     else
5216     {
5217       x += SX;
5218       y += SY;
5219       width = ED_SCROLLBUTTON_XSIZE;
5220       height = ED_SCROLLBUTTON_YSIZE;
5221       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5222       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5223       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5224       gd_y2 = gd_y1;
5225     }
5226
5227     gi = CreateGadget(GDI_CUSTOM_ID, id,
5228                       GDI_CUSTOM_TYPE_ID, i,
5229                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5230                       GDI_X, x,
5231                       GDI_Y, y,
5232                       GDI_WIDTH, width,
5233                       GDI_HEIGHT, height,
5234                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5235                       GDI_STATE, GD_BUTTON_UNPRESSED,
5236                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5237                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5238                       GDI_EVENT_MASK, event_mask,
5239                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5240                       GDI_CALLBACK_ACTION, HandleControlButtons,
5241                       GDI_END);
5242
5243     if (gi == NULL)
5244       Error(ERR_EXIT, "cannot create gadget");
5245
5246     level_editor_gadget[id] = gi;
5247   }
5248
5249   /* create buttons for element list */
5250   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5251   {
5252     Bitmap *deco_bitmap;
5253     int deco_x, deco_y, deco_xpos, deco_ypos;
5254     int gd_xoffset, gd_yoffset;
5255     int gd_x1, gd_x2, gd_y;
5256     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5257     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5258     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5259     int element = editor_elements[i];
5260
5261     event_mask = GD_EVENT_RELEASED;
5262
5263     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5264     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5265
5266     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5267     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5268     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5269
5270     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5271     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5272     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5273
5274     gi = CreateGadget(GDI_CUSTOM_ID, id,
5275                       GDI_CUSTOM_TYPE_ID, i,
5276                       GDI_INFO_TEXT, getElementInfoText(element),
5277                       GDI_X, DX + gd_xoffset,
5278                       GDI_Y, DY + gd_yoffset,
5279                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5280                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5281                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5282                       GDI_STATE, GD_BUTTON_UNPRESSED,
5283                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5284                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5285                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5286                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5287                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5288                       GDI_DECORATION_SHIFTING, 1, 1,
5289                       GDI_EVENT_MASK, event_mask,
5290                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5291                       GDI_CALLBACK_ACTION, HandleControlButtons,
5292                       GDI_END);
5293
5294     if (gi == NULL)
5295       Error(ERR_EXIT, "cannot create gadget");
5296
5297     level_editor_gadget[id] = gi;
5298   }
5299 }
5300
5301 static void CreateCounterButtons()
5302 {
5303   int max_infotext_len = getMaxInfoTextLength();
5304   int i;
5305
5306   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5307   {
5308     int j;
5309     int x = SX + counterbutton_info[i].x;       /* down count button */
5310     int y = SY + counterbutton_info[i].y;
5311
5312     /* determine horizontal position to the right of specified gadget */
5313     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5314       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5315            ED_GADGET_TEXT_DISTANCE);
5316
5317     /* determine horizontal offset for leading text */
5318     if (counterbutton_info[i].text_left != NULL)
5319       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5320
5321     for (j = 0; j < 2; j++)
5322     {
5323       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5324       struct GadgetInfo *gi;
5325       int id = (j == 0 ?
5326                 counterbutton_info[i].gadget_id_down :
5327                 counterbutton_info[i].gadget_id_up);
5328       int gd_xoffset;
5329       int gd_x, gd_x1, gd_x2, gd_y;
5330       int x_size, y_size;
5331       unsigned long event_mask;
5332       char infotext[max_infotext_len + 1];
5333
5334       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5335
5336       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5337       {
5338         int sid = (j == 0 ?
5339                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5340                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5341
5342         event_mask |= GD_EVENT_RELEASED;
5343
5344         if (j == 1)
5345           x += 2 * ED_GADGET_DISTANCE;
5346         y += ED_GADGET_DISTANCE;
5347
5348         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5349         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5350         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5351         x_size = ED_SCROLLBUTTON_XSIZE;
5352         y_size = ED_SCROLLBUTTON_YSIZE;
5353       }
5354       else
5355       {
5356         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5357         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5358         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5359         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5360         x_size = ED_BUTTON_COUNT_XSIZE;
5361         y_size = ED_BUTTON_COUNT_YSIZE;
5362       }
5363
5364       sprintf(infotext, "%s counter value by 1, 5 or 10",
5365               (j == 0 ? "decrease" : "increase"));
5366
5367       gi = CreateGadget(GDI_CUSTOM_ID, id,
5368                         GDI_CUSTOM_TYPE_ID, i,
5369                         GDI_INFO_TEXT, infotext,
5370                         GDI_X, x,
5371                         GDI_Y, y,
5372                         GDI_WIDTH, x_size,
5373                         GDI_HEIGHT, y_size,
5374                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5375                         GDI_STATE, GD_BUTTON_UNPRESSED,
5376                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5377                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5378                         GDI_EVENT_MASK, event_mask,
5379                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5380                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5381                         GDI_END);
5382
5383       if (gi == NULL)
5384         Error(ERR_EXIT, "cannot create gadget");
5385
5386       level_editor_gadget[id] = gi;
5387       right_gadget_border[id] =
5388         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5389
5390       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5391
5392       if (j == 0)
5393       {
5394         int font_type = FONT_INPUT_1;
5395         int font_type_active = FONT_INPUT_1_ACTIVE;
5396         int gd_width = ED_WIN_COUNT_XSIZE;
5397
5398         id = counterbutton_info[i].gadget_id_text;
5399         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5400
5401         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5402         {
5403           font_type = FONT_LEVEL_NUMBER;
5404 #if 1
5405           font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5406 #else
5407           font_type_active = FONT_LEVEL_NUMBER;
5408 #endif
5409           x += 2 * ED_GADGET_DISTANCE;
5410           y -= ED_GADGET_DISTANCE;
5411
5412           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5413           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5414           gd_width = ED_WIN_COUNT2_XSIZE;
5415         }
5416         else
5417         {
5418           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5419           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5420         }
5421
5422         gi = CreateGadget(GDI_CUSTOM_ID, id,
5423                           GDI_CUSTOM_TYPE_ID, i,
5424                           GDI_INFO_TEXT, "enter counter value",
5425                           GDI_X, x,
5426                           GDI_Y, y,
5427                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5428                           GDI_NUMBER_VALUE, 0,
5429                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5430                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5431                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5432                           GDI_TEXT_FONT, font_type,
5433                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5434                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5435                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5436                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5437                           GDI_DESIGN_WIDTH, gd_width,
5438                           GDI_EVENT_MASK, event_mask,
5439                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5440                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5441                           GDI_END);
5442
5443         if (gi == NULL)
5444           Error(ERR_EXIT, "cannot create gadget");
5445
5446         level_editor_gadget[id] = gi;
5447         right_gadget_border[id] =
5448           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5449
5450         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5451       }
5452     }
5453   }
5454 }
5455
5456 static void CreateDrawingAreas()
5457 {
5458   int i;
5459
5460   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5461   {
5462     struct GadgetInfo *gi;
5463     unsigned long event_mask;
5464     int id = drawingarea_info[i].gadget_id;
5465     int x = SX + drawingarea_info[i].x;
5466     int y = SY + drawingarea_info[i].y;
5467     int area_xsize = drawingarea_info[i].area_xsize;
5468     int area_ysize = drawingarea_info[i].area_ysize;
5469
5470     event_mask =
5471       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5472       GD_EVENT_OFF_BORDERS;
5473
5474     /* determine horizontal position to the right of specified gadget */
5475     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5476       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5477            ED_DRAWINGAREA_TEXT_DISTANCE);
5478
5479     /* determine horizontal offset for leading text */
5480     if (drawingarea_info[i].text_left != NULL)
5481       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5482
5483     gi = CreateGadget(GDI_CUSTOM_ID, id,
5484                       GDI_CUSTOM_TYPE_ID, i,
5485                       GDI_X, x,
5486                       GDI_Y, y,
5487                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5488                       GDI_AREA_SIZE, area_xsize, area_ysize,
5489                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5490                       GDI_EVENT_MASK, event_mask,
5491                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5492                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5493                       GDI_END);
5494
5495     if (gi == NULL)
5496       Error(ERR_EXIT, "cannot create gadget");
5497
5498     level_editor_gadget[id] = gi;
5499     right_gadget_border[id] =
5500       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5501   }
5502 }
5503
5504 static void CreateTextInputGadgets()
5505 {
5506   int max_infotext_len = getMaxInfoTextLength();
5507   int i;
5508
5509   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5510   {
5511     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5512     int gd_x, gd_y;
5513     struct GadgetInfo *gi;
5514     unsigned long event_mask;
5515     char infotext[MAX_OUTPUT_LINESIZE + 1];
5516     int id = textinput_info[i].gadget_id;
5517
5518     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5519
5520     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5521     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5522
5523     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5524     infotext[max_infotext_len] = '\0';
5525
5526     gi = CreateGadget(GDI_CUSTOM_ID, id,
5527                       GDI_CUSTOM_TYPE_ID, i,
5528                       GDI_INFO_TEXT, infotext,
5529                       GDI_X, SX + textinput_info[i].x,
5530                       GDI_Y, SY + textinput_info[i].y,
5531                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5532                       GDI_TEXT_VALUE, textinput_info[i].value,
5533                       GDI_TEXT_SIZE, textinput_info[i].size,
5534                       GDI_TEXT_FONT, FONT_INPUT_1,
5535                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5536                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5537                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5538                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5539                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5540                       GDI_EVENT_MASK, event_mask,
5541                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5542                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5543                       GDI_END);
5544
5545     if (gi == NULL)
5546       Error(ERR_EXIT, "cannot create gadget");
5547
5548     level_editor_gadget[id] = gi;
5549   }
5550 }
5551
5552 static void CreateTextAreaGadgets()
5553 {
5554   int max_infotext_len = getMaxInfoTextLength();
5555   int i;
5556
5557   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5558   {
5559     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5560     int gd_x, gd_y;
5561     struct GadgetInfo *gi;
5562     unsigned long event_mask;
5563     char infotext[MAX_OUTPUT_LINESIZE + 1];
5564     int id = textarea_info[i].gadget_id;
5565     int area_xsize = textarea_info[i].xsize;
5566     int area_ysize = textarea_info[i].ysize;
5567
5568     event_mask = GD_EVENT_TEXT_LEAVING;
5569
5570     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5571     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5572
5573     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5574     infotext[max_infotext_len] = '\0';
5575
5576     gi = CreateGadget(GDI_CUSTOM_ID, id,
5577                       GDI_CUSTOM_TYPE_ID, i,
5578                       GDI_INFO_TEXT, infotext,
5579                       GDI_X, SX + textarea_info[i].x,
5580                       GDI_Y, SY + textarea_info[i].y,
5581                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5582                       GDI_AREA_SIZE, area_xsize, area_ysize,
5583                       GDI_TEXT_FONT, FONT_INPUT_1,
5584                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5585                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5586                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5587                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5588                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5589                       GDI_EVENT_MASK, event_mask,
5590                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5591                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5592                       GDI_END);
5593
5594     if (gi == NULL)
5595       Error(ERR_EXIT, "cannot create gadget");
5596
5597     level_editor_gadget[id] = gi;
5598   }
5599 }
5600
5601 static void CreateSelectboxGadgets()
5602 {
5603   int max_infotext_len = getMaxInfoTextLength();
5604   int i, j;
5605
5606   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5607   {
5608     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5609     int gd_x, gd_y;
5610     struct GadgetInfo *gi;
5611     unsigned long event_mask;
5612     char infotext[MAX_OUTPUT_LINESIZE + 1];
5613     int id = selectbox_info[i].gadget_id;
5614     int x = SX + selectbox_info[i].x;
5615     int y = SY + selectbox_info[i].y;
5616
5617     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5618     {
5619       /* (we cannot use -1 for uninitialized values if we directly compare
5620          with results from strlen(), because the '<' and '>' operation will
5621          implicitely cast -1 to an unsigned integer value!) */
5622       selectbox_info[i].size = 0;
5623
5624       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5625         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5626           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5627
5628       selectbox_info[i].size++;         /* add one character empty space */
5629     }
5630
5631     event_mask = GD_EVENT_RELEASED |
5632       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5633
5634     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5635     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5636
5637     /* determine horizontal position to the right of specified gadget */
5638     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5639       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5640            ED_GADGET_TEXT_DISTANCE);
5641
5642     /* determine horizontal offset for leading text */
5643     if (selectbox_info[i].text_left != NULL)
5644       x += getTextWidthForGadget(selectbox_info[i].text_left);
5645
5646     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5647     infotext[max_infotext_len] = '\0';
5648
5649     gi = CreateGadget(GDI_CUSTOM_ID, id,
5650                       GDI_CUSTOM_TYPE_ID, i,
5651                       GDI_INFO_TEXT, infotext,
5652                       GDI_X, x,
5653                       GDI_Y, y,
5654                       GDI_TYPE, GD_TYPE_SELECTBOX,
5655                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5656                       GDI_TEXT_SIZE, selectbox_info[i].size,
5657                       GDI_TEXT_FONT, FONT_INPUT_1,
5658                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5659                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5660                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5661                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5662                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5663                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5664                       GDI_EVENT_MASK, event_mask,
5665                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5666                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5667                       GDI_END);
5668
5669     if (gi == NULL)
5670       Error(ERR_EXIT, "cannot create gadget");
5671
5672     level_editor_gadget[id] = gi;
5673     right_gadget_border[id] =
5674       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5675   }
5676 }
5677
5678 static void CreateTextbuttonGadgets()
5679 {
5680   int max_infotext_len = getMaxInfoTextLength();
5681   int i;
5682
5683   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5684   {
5685     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5686     int gd_x1, gd_x2, gd_y1, gd_y2;
5687     struct GadgetInfo *gi;
5688     unsigned long event_mask;
5689     char infotext[MAX_OUTPUT_LINESIZE + 1];
5690     int id = textbutton_info[i].gadget_id;
5691     int x = SX + textbutton_info[i].x;
5692     int y = SY + textbutton_info[i].y;
5693
5694     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5695       textbutton_info[i].size = strlen(textbutton_info[i].text);
5696
5697     event_mask = GD_EVENT_RELEASED;
5698
5699     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5700     {
5701       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5702       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5703       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5704       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5705     }
5706     else
5707     {
5708       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5709       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5710       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5711       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5712     }
5713
5714     sprintf(infotext, "%s", textbutton_info[i].infotext);
5715     infotext[max_infotext_len] = '\0';
5716
5717     /* determine horizontal position to the right of specified gadget */
5718     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5719       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5720            ED_GADGET_TEXT_DISTANCE);
5721
5722     /* determine horizontal offset for leading text */
5723     if (textbutton_info[i].text_left != NULL)
5724       x += getTextWidthForGadget(textbutton_info[i].text_left);
5725
5726     gi = CreateGadget(GDI_CUSTOM_ID, id,
5727                       GDI_CUSTOM_TYPE_ID, i,
5728                       GDI_INFO_TEXT, infotext,
5729                       GDI_X, x,
5730                       GDI_Y, y,
5731                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5732                       GDI_TEXT_VALUE, textbutton_info[i].text,
5733                       GDI_TEXT_SIZE, textbutton_info[i].size,
5734                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5735                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5736                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5737                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5738                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5739                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5740                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5741                       GDI_DECORATION_SHIFTING, 1, 1,
5742                       GDI_EVENT_MASK, event_mask,
5743                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5744                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5745                       GDI_END);
5746
5747     if (gi == NULL)
5748       Error(ERR_EXIT, "cannot create gadget");
5749
5750     level_editor_gadget[id] = gi;
5751     right_gadget_border[id] =
5752       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5753   }
5754 }
5755
5756 static void CreateGraphicbuttonGadgets()
5757 {
5758   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5759   struct GadgetInfo *gi;
5760   unsigned long event_mask;
5761   int i;
5762
5763   /* create buttons for scrolling of drawing area and element list */
5764   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5765   {
5766     int id = graphicbutton_info[i].gadget_id;
5767     int gd_x1, gd_x2, gd_y1, gd_y2;
5768     int x = SX + graphicbutton_info[i].x;
5769     int y = SY + graphicbutton_info[i].y;
5770
5771     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5772
5773     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5774     {
5775       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5776       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5777       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5778       gd_y2 = gd_y1;
5779     }
5780     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5781     {
5782       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5783       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5784       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5785       gd_y2 = gd_y1;
5786     }
5787
5788     /* determine horizontal position to the right of specified gadget */
5789     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5790       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5791            ED_GADGET_TEXT_DISTANCE);
5792
5793     /* determine horizontal offset for leading text */
5794     if (graphicbutton_info[i].text_left != NULL)
5795       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5796
5797     gi = CreateGadget(GDI_CUSTOM_ID, id,
5798                       GDI_CUSTOM_TYPE_ID, i,
5799                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5800                       GDI_X, x,
5801                       GDI_Y, y,
5802                       GDI_WIDTH, graphicbutton_info[i].width,
5803                       GDI_HEIGHT, graphicbutton_info[i].height,
5804                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5805                       GDI_STATE, GD_BUTTON_UNPRESSED,
5806                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5807                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5808                       GDI_EVENT_MASK, event_mask,
5809                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5810                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5811                       GDI_END);
5812
5813     if (gi == NULL)
5814       Error(ERR_EXIT, "cannot create gadget");
5815
5816     level_editor_gadget[id] = gi;
5817     right_gadget_border[id] =
5818       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5819   }
5820 }
5821
5822 static void CreateScrollbarGadgets()
5823 {
5824   int i;
5825
5826   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5827   {
5828     int id = scrollbar_info[i].gadget_id;
5829     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5830     int gd_x1, gd_x2, gd_y1, gd_y2;
5831     struct GadgetInfo *gi;
5832     int items_max, items_visible, item_position;
5833     unsigned long event_mask;
5834
5835     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5836     {
5837       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5838       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5839       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5840     }
5841     else        /* drawing area scrollbars */
5842     {
5843       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5844       {
5845         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5846         items_visible = ed_fieldx;
5847         item_position = 0;
5848       }
5849       else
5850       {
5851         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5852         items_visible = ed_fieldy;
5853         item_position = 0;
5854       }
5855     }
5856
5857     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5858
5859     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5860     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5861                       scrollbar_info[i].height : scrollbar_info[i].width));
5862     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5863     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5864
5865     gi = CreateGadget(GDI_CUSTOM_ID, id,
5866                       GDI_CUSTOM_TYPE_ID, i,
5867                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5868                       GDI_X, scrollbar_info[i].x,
5869                       GDI_Y, scrollbar_info[i].y,
5870                       GDI_WIDTH, scrollbar_info[i].width,
5871                       GDI_HEIGHT, scrollbar_info[i].height,
5872                       GDI_TYPE, scrollbar_info[i].type,
5873                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5874                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5875                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5876                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5877                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5878                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5879                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5880                       GDI_STATE, GD_BUTTON_UNPRESSED,
5881                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5882                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5883                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5884                       GDI_EVENT_MASK, event_mask,
5885                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5886                       GDI_CALLBACK_ACTION, HandleControlButtons,
5887                       GDI_END);
5888
5889     if (gi == NULL)
5890       Error(ERR_EXIT, "cannot create gadget");
5891
5892     level_editor_gadget[id] = gi;
5893   }
5894 }
5895
5896 static void CreateCheckbuttonGadgets()
5897 {
5898   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5899   struct GadgetInfo *gi;
5900   unsigned long event_mask;
5901   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5902   int i;
5903
5904   event_mask = GD_EVENT_PRESSED;
5905
5906   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5907   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5908   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5909   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5910   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5911
5912   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5913   {
5914     int id = checkbutton_info[i].gadget_id;
5915     int x = SX + checkbutton_info[i].x;
5916     int y = SY + checkbutton_info[i].y;
5917
5918     if (id == GADGET_ID_STICK_ELEMENT)
5919       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5920     else
5921       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5922
5923     /* determine horizontal position to the right of specified gadget */
5924     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5925       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5926            ED_GADGET_TEXT_DISTANCE);
5927
5928     /* determine horizontal offset for leading text */
5929     if (checkbutton_info[i].text_left != NULL)
5930       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5931
5932     gi = CreateGadget(GDI_CUSTOM_ID, id,
5933                       GDI_CUSTOM_TYPE_ID, i,
5934                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5935                       GDI_X, x,
5936                       GDI_Y, y,
5937                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5938                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5939                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5940                       GDI_CHECKED, *checkbutton_info[i].value,
5941                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5942                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5943                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5944                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5945                       GDI_EVENT_MASK, event_mask,
5946                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5947                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5948                       GDI_END);
5949
5950     if (gi == NULL)
5951       Error(ERR_EXIT, "cannot create gadget");
5952
5953     level_editor_gadget[id] = gi;
5954     right_gadget_border[id] =
5955       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5956   }
5957 }
5958
5959 static void CreateRadiobuttonGadgets()
5960 {
5961   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5962   struct GadgetInfo *gi;
5963   unsigned long event_mask;
5964   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5965   int i;
5966
5967   event_mask = GD_EVENT_PRESSED;
5968
5969   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5970   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5971   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5972   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5973   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5974
5975   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5976   {
5977     int id = radiobutton_info[i].gadget_id;
5978     int x = SX + radiobutton_info[i].x;
5979     int y = SY + radiobutton_info[i].y;
5980
5981     int checked =
5982       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5983
5984     /* determine horizontal position to the right of specified gadget */
5985     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5986       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5987            ED_GADGET_TEXT_DISTANCE);
5988
5989     /* determine horizontal offset for leading text */
5990     if (radiobutton_info[i].text_left != NULL)
5991       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5992
5993     gi = CreateGadget(GDI_CUSTOM_ID, id,
5994                       GDI_CUSTOM_TYPE_ID, i,
5995                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5996                       GDI_X, x,
5997                       GDI_Y, y,
5998                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5999                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6000                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6001                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6002                       GDI_CHECKED, checked,
6003                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6004                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6005                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6006                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6007                       GDI_EVENT_MASK, event_mask,
6008                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6009                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
6010                       GDI_END);
6011
6012     if (gi == NULL)
6013       Error(ERR_EXIT, "cannot create gadget");
6014
6015     level_editor_gadget[id] = gi;
6016     right_gadget_border[id] =
6017       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6018   }
6019 }
6020
6021 void CreateLevelEditorGadgets()
6022 {
6023   int old_game_status = game_status;
6024
6025   /* setting 'game_status' is needed to get the right fonts for the editor */
6026   game_status = GAME_MODE_EDITOR;
6027
6028   ReinitializeElementList();
6029
6030   CreateControlButtons();
6031   CreateScrollbarGadgets();
6032
6033   /* order of function calls is important because of cross-references */
6034   CreateCheckbuttonGadgets();
6035   CreateCounterButtons();
6036   CreateRadiobuttonGadgets();
6037   CreateTextInputGadgets();
6038   CreateTextAreaGadgets();
6039   CreateSelectboxGadgets();
6040   CreateGraphicbuttonGadgets();
6041   CreateTextbuttonGadgets();
6042   CreateDrawingAreas();
6043
6044   game_status = old_game_status;
6045 }
6046
6047 void FreeLevelEditorGadgets()
6048 {
6049   int i;
6050
6051   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6052   {
6053     FreeGadget(level_editor_gadget[i]);
6054
6055     level_editor_gadget[i] = NULL;
6056   }
6057 }
6058
6059 static void MapCounterButtons(int id)
6060 {
6061   int gadget_id_down = counterbutton_info[id].gadget_id_down;
6062   int gadget_id_text = counterbutton_info[id].gadget_id_text;
6063   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
6064   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6065   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6066   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
6067   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6068   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6069   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6070   int yoffset = ED_BORDER_SIZE;
6071   int x_left = gi_down->x - xoffset_left;
6072   int x_right;  /* set after gadget position was modified */
6073   int y_above = gi_down->y - yoffset_above;
6074   int x = gi_down->x;
6075   int y;        /* set after gadget position was modified */
6076
6077   /* counter limits must be changed first to prevent value truncation */
6078   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6079                             counterbutton_info[id].max_value);
6080
6081   /* right text position might have changed after setting position above */
6082   x_right = gi_up->x + gi_up->width + xoffset_right;
6083
6084   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6085
6086   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6087   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6088       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6089   {
6090     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6091     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6092     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6093   }
6094
6095   /* vertical position might have changed after setting position above */
6096   y = gi_up->y + yoffset;
6097
6098   if (counterbutton_info[id].text_above)
6099     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6100
6101   if (counterbutton_info[id].text_left)
6102     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6103
6104   if (counterbutton_info[id].text_right)
6105     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6106
6107   MapGadget(gi_down);
6108   MapGadget(gi_text);
6109   MapGadget(gi_up);
6110 }
6111
6112 static void MapControlButtons()
6113 {
6114   int counter_id;
6115   int i;
6116
6117   /* map toolbox buttons (excluding special CE toolbox buttons) */
6118   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6119     MapGadget(level_editor_gadget[i]);
6120
6121   /* map buttons to select elements */
6122   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6123     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6124   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6125   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6126   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6127
6128   /* map buttons to select level */
6129   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6130   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6131   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6132   MapCounterButtons(counter_id);
6133 }
6134
6135 static void MapDrawingArea(int id)
6136 {
6137   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6138   int area_xsize = gi->drawing.area_xsize;
6139   int area_ysize = gi->drawing.area_ysize;
6140   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6141   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6142   int x_left  = gi->x - xoffset_left;
6143   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6144   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6145   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6146   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6147
6148   if (drawingarea_info[id].text_left)
6149     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6150
6151   if (drawingarea_info[id].text_right)
6152     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6153
6154   if (drawingarea_info[id].text_below)
6155     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6156
6157   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6158   {
6159     DrawElementBorder(gi->x, gi->y,
6160                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6161
6162     DrawDrawingArea(id);
6163   }
6164
6165   MapGadget(gi);
6166 }
6167
6168 static void MapTextInputGadget(int id)
6169 {
6170   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6171   int xoffset_above = 0;
6172   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6173   int x_above = textinput_info[id].x + xoffset_above;
6174   int y_above = textinput_info[id].y + yoffset_above;
6175
6176   if (textinput_info[id].text_above)
6177     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6178
6179   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6180
6181   MapGadget(gi);
6182 }
6183
6184 static void MapTextAreaGadget(int id)
6185 {
6186   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6187   int xoffset_above = 0;
6188   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6189   int x_above = textarea_info[id].x + xoffset_above;
6190   int y_above = textarea_info[id].y + yoffset_above;
6191
6192   if (textarea_info[id].text_above)
6193     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6194
6195   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6196
6197   MapGadget(gi);
6198 }
6199
6200 static void MapSelectboxGadget(int id)
6201 {
6202   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6203   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6204   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6205   int yoffset = ED_BORDER_SIZE;
6206   int x_left = gi->x - xoffset_left;
6207   int x_right = gi->x + gi->width + xoffset_right;
6208   int y = gi->y + yoffset;
6209
6210   if (selectbox_info[id].text_left)
6211     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6212
6213   if (selectbox_info[id].text_right)
6214     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6215
6216   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6217
6218   MapGadget(gi);
6219 }
6220
6221 static void MapTextbuttonGadget(int id)
6222 {
6223   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6224   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6225   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6226   int yoffset = ED_BORDER_SIZE;
6227   int x_left = gi->x - xoffset_left;
6228   int x_right = gi->x + gi->width + xoffset_right;
6229   int y = gi->y + yoffset;
6230
6231   /* only show button to delete change pages when more than minimum pages */
6232   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6233       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6234     return;
6235
6236   if (textbutton_info[id].text_left)
6237     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6238
6239   if (textbutton_info[id].text_right)
6240     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6241
6242   MapGadget(gi);
6243 }
6244
6245 static void MapGraphicbuttonGadget(int id)
6246 {
6247   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6248   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6249   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6250   int yoffset = ED_BORDER_SIZE;
6251   int x_left = gi->x - xoffset_left;
6252   int x_right = gi->x + gi->width + xoffset_right;
6253   int y = gi->y + yoffset;
6254
6255   if (graphicbutton_info[id].text_left)
6256     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6257
6258   if (graphicbutton_info[id].text_right)
6259     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6260
6261   MapGadget(gi);
6262 }
6263
6264 static void MapRadiobuttonGadget(int id)
6265 {
6266   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6267   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6268   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6269   int yoffset = ED_BORDER_SIZE;
6270   int x_left = gi->x - xoffset_left;
6271   int x_right = gi->x + gi->width + xoffset_right;
6272   int y = gi->y + yoffset;
6273   boolean checked =
6274     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6275
6276   if (radiobutton_info[id].text_left)
6277     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6278
6279   if (radiobutton_info[id].text_right)
6280     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6281
6282   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6283
6284   MapGadget(gi);
6285 }
6286
6287 static void MapCheckbuttonGadget(int id)
6288 {
6289   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6290   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6291   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6292   int yoffset = ED_BORDER_SIZE;
6293   int x_left, x_right, y;       /* set after gadget position was modified */
6294
6295   /* set position for gadgets with dynamically determined position */
6296   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6297     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6298   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6299
6300   x_left = gi->x - xoffset_left;
6301   x_right = gi->x + gi->width + xoffset_right;
6302   y = gi->y + yoffset;
6303
6304   if (checkbutton_info[id].text_left)
6305     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6306
6307   if (checkbutton_info[id].text_right)
6308     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6309
6310   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6311
6312   MapGadget(gi);
6313 }
6314
6315 static void MapMainDrawingArea()
6316 {
6317   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6318   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6319   int i;
6320
6321   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6322   {
6323     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6324           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6325          no_horizontal_scrollbar) ||
6326         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6327           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6328          no_vertical_scrollbar))
6329       continue;
6330
6331     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6332   }
6333
6334   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6335   {
6336     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6337         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6338       continue;
6339
6340     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6341   }
6342
6343   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6344 }
6345
6346 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6347 {
6348   int i;
6349
6350   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6351   {
6352     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6353         i == GADGET_ID_CUSTOM_COPY_TO ||
6354         i == GADGET_ID_CUSTOM_EXCHANGE ||
6355         i == GADGET_ID_CUSTOM_COPY ||
6356         i == GADGET_ID_CUSTOM_PASTE)
6357     {
6358       if (map)
6359         MapGadget(level_editor_gadget[i]);
6360       else
6361         UnmapGadget(level_editor_gadget[i]);
6362     }
6363   }
6364 }
6365
6366 static void MapLevelEditorToolboxCustomGadgets()
6367 {
6368   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6369 }
6370
6371 static void UnmapLevelEditorToolboxCustomGadgets()
6372 {
6373   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6374 }
6375
6376 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6377 {
6378   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6379   int i;
6380
6381   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6382   {
6383     if (i != GADGET_ID_SINGLE_ITEMS &&
6384         i != GADGET_ID_PROPERTIES &&
6385         i != GADGET_ID_PICK_ELEMENT)
6386     {
6387       struct GadgetInfo *gi = level_editor_gadget[i];
6388
6389       if (map)
6390         MapGadget(gi);
6391       else
6392       {
6393         UnmapGadget(gi);
6394
6395         BlitBitmap(gd_bitmap, drawto,
6396                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6397                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6398                    gi->width, gi->height, gi->x, gi->y);
6399
6400         redraw_mask |= REDRAW_DOOR_3;
6401       }
6402     }
6403   }
6404 }
6405
6406 static void MapLevelEditorToolboxDrawingGadgets()
6407 {
6408   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6409 }
6410
6411 static void UnmapLevelEditorToolboxDrawingGadgets()
6412 {
6413   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6414 }
6415
6416 static void UnmapDrawingArea(int id)
6417 {
6418   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6419 }
6420
6421 static void UnmapLevelEditorWindowGadgets()
6422 {
6423   int i;
6424
6425   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6426     if (level_editor_gadget[i]->x < SX + SXSIZE)
6427       UnmapGadget(level_editor_gadget[i]);
6428 }
6429
6430 void UnmapLevelEditorGadgets()
6431 {
6432   int i;
6433
6434   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6435     UnmapGadget(level_editor_gadget[i]);
6436 }
6437
6438 static void ResetUndoBuffer()
6439 {
6440   undo_buffer_position = -1;
6441   undo_buffer_steps = -1;
6442   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6443
6444   level.changed = FALSE;
6445 }
6446
6447 static void DrawEditModeWindow()
6448 {
6449   ModifyEditorElementList();
6450   RedrawDrawingElements();
6451
6452   if (edit_mode == ED_MODE_INFO)
6453     DrawLevelInfoWindow();
6454   else if (edit_mode == ED_MODE_PROPERTIES)
6455     DrawPropertiesWindow();
6456   else  /* edit_mode == ED_MODE_DRAWING */
6457     DrawDrawingWindow();
6458 }
6459
6460 static boolean LevelChanged()
6461 {
6462   boolean field_changed = FALSE;
6463   int x, y;
6464
6465   if (leveldir_current->readonly)
6466     return FALSE;
6467
6468   for (y = 0; y < lev_fieldy; y++) 
6469     for (x = 0; x < lev_fieldx; x++)
6470       if (Feld[x][y] != level.field[x][y])
6471         field_changed = TRUE;
6472
6473   return (level.changed || field_changed);
6474 }
6475
6476 static boolean LevelContainsPlayer()
6477 {
6478   boolean player_found = FALSE;
6479   int x, y;
6480
6481   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6482
6483   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6484   {
6485     if (Feld[x][y] == EL_PLAYER_1 ||
6486         Feld[x][y] == EL_SP_MURPHY) 
6487       player_found = TRUE;
6488   }
6489
6490   return player_found;
6491 }
6492
6493 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6494                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6495 {
6496   int x, y;
6497
6498   for (x = 0; x < lev_fieldx; x++)
6499     for (y = 0; y < lev_fieldy; y++) 
6500       dst[x][y] = src[x][y];
6501 }
6502
6503 static int setSelectboxValue(int selectbox_id, int new_value)
6504 {
6505   int new_index_value = 0;
6506   int i;
6507
6508   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6509     if (selectbox_info[selectbox_id].options[i].value == new_value)
6510       new_index_value = i;
6511
6512   *selectbox_info[selectbox_id].value =
6513     selectbox_info[selectbox_id].options[new_index_value].value;
6514
6515   return new_index_value;
6516 }
6517
6518 static void setSelectboxSpecialActionVariablesIfNeeded()
6519 {
6520   int i;
6521
6522   /* change action mode and arg variables according to action type variable */
6523   for (i = 0; action_arg_options[i].value != -1; i++)
6524   {
6525     if (action_arg_options[i].value == custom_element_change.action_type)
6526     {
6527       int mode = action_arg_options[i].mode;
6528
6529       /* only change if corresponding selectbox has changed */
6530       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6531           action_arg_modes[mode])
6532         custom_element_change.action_mode = -1;
6533
6534       /* only change if corresponding selectbox has changed */
6535       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6536           action_arg_options[i].options)
6537         custom_element_change.action_arg = -1;
6538
6539       break;
6540     }
6541   }
6542 }
6543
6544 static void setSelectboxSpecialActionOptions()
6545 {
6546   int i;
6547
6548   /* change action mode and arg selectbox according to action type selectbox */
6549   for (i = 0; action_arg_options[i].value != -1; i++)
6550   {
6551     if (action_arg_options[i].value == custom_element_change.action_type)
6552     {
6553       int mode = action_arg_options[i].mode;
6554
6555       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6556                                    action_arg_modes[mode]);
6557       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6558                                  custom_element_change.action_mode);
6559
6560       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6561                                    action_arg_options[i].options);
6562       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6563                                  custom_element_change.action_arg);
6564       break;
6565     }
6566   }
6567 }
6568
6569 static void copy_custom_element_settings(int element_from, int element_to)
6570 {
6571   struct ElementInfo *ei_from = &element_info[element_from];
6572   struct ElementInfo *ei_to = &element_info[element_to];
6573
6574   copyElementInfo(ei_from, ei_to);
6575 }
6576
6577 static void replace_custom_element_in_settings(int element_from,
6578                                                int element_to)
6579 {
6580   int i, j, x, y;
6581
6582   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6583   {
6584     struct ElementInfo *ei = &element_info[i];
6585
6586     for (y = 0; y < 3; y++)
6587       for (x = 0; x < 3; x++)
6588         if (ei->content.e[x][y] == element_from)
6589           ei->content.e[x][y] = element_to;
6590
6591     for (j = 0; j < ei->num_change_pages; j++)
6592     {
6593       struct ElementChangeInfo *change = &ei->change_page[j];
6594
6595       if (change->target_element == element_from)
6596         change->target_element = element_to;
6597
6598       if (change->initial_trigger_element == element_from)
6599         change->initial_trigger_element = element_to;
6600
6601       for (y = 0; y < 3; y++)
6602         for (x = 0; x < 3; x++)
6603           if (change->target_content.e[x][y] == element_from)
6604             change->target_content.e[x][y] = element_to;
6605     }
6606
6607     if (ei->group != NULL)                              /* group or internal */
6608       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6609         if (ei->group->element[j] == element_from)
6610           ei->group->element[j] = element_to;
6611   }
6612 }
6613
6614 static void replace_custom_element_in_playfield(int element_from,
6615                                                 int element_to)
6616 {
6617   int x, y;
6618
6619   for (x = 0; x < lev_fieldx; x++)
6620     for (y = 0; y < lev_fieldy; y++)
6621       if (Feld[x][y] == element_from)
6622         Feld[x][y] = element_to;
6623 }
6624
6625 static boolean CopyCustomElement(int element_old, int element_new,
6626                                  int copy_mode)
6627 {
6628   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6629   {
6630     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6631                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6632     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6633   }
6634   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6635   {
6636     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6637                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6638     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6639
6640     level.changed = TRUE;
6641   }
6642   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6643   {
6644     Request("Please choose custom element !", REQ_CONFIRM);
6645
6646     return FALSE;
6647   }
6648   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6649   {
6650     Request("Please choose group element !", REQ_CONFIRM);
6651
6652     return FALSE;
6653   }
6654   else
6655   {
6656     level.changed = TRUE;
6657   }
6658
6659   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6660   {
6661     copy_custom_element_settings(element_new, element_old);
6662   }
6663   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6664   {
6665     copy_custom_element_settings(element_old, element_new);
6666   }
6667   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6668   {
6669     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6670     copy_custom_element_settings(element_new, element_old);
6671     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6672
6673     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6674     replace_custom_element_in_settings(element_new, element_old);
6675     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6676
6677     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6678     replace_custom_element_in_playfield(element_new, element_old);
6679     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6680   }
6681
6682   UpdateCustomElementGraphicGadgets();
6683   DrawPropertiesWindow();
6684
6685   return TRUE;
6686 }
6687
6688 static void CopyCustomElementPropertiesToEditor(int element)
6689 {
6690   int i;
6691   int current_change_page = element_info[element].current_change_page;
6692
6693   /* dynamically (re)build selectbox for selecting change page */
6694   for (i = 0; i < element_info[element].num_change_pages; i++)
6695   {
6696     sprintf(options_change_page_strings[i], "%d", i + 1);
6697
6698     options_change_page[i].value = i;
6699     options_change_page[i].text = options_change_page_strings[i];
6700   }
6701
6702   options_change_page[i].value = -1;
6703   options_change_page[i].text = NULL;
6704
6705   /* needed here to initialize combined element properties */
6706   InitElementPropertiesEngine(level.game_version);
6707
6708   element_info[element].change =
6709     &element_info[element].change_page[current_change_page];
6710
6711   custom_element = element_info[element];
6712   custom_element_change = *element_info[element].change;
6713
6714   /* needed to initially set selectbox options for special action options */
6715   setSelectboxSpecialActionOptions();
6716
6717   /* needed to initially set selectbox value variables to reliable defaults */
6718   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6719     setSelectboxValue(i, *selectbox_info[i].value);
6720
6721   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6722     custom_element_properties[i] = HAS_PROPERTY(element, i);
6723
6724   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6725     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6726
6727   /* ---------- element settings: configure (custom elements) ------------- */
6728
6729   /* set accessible layer selectbox help value */
6730   custom_element.access_type =
6731     (IS_WALKABLE(element) ? EP_WALKABLE :
6732      IS_PASSABLE(element) ? EP_PASSABLE :
6733      custom_element.access_type);
6734   custom_element.access_layer =
6735     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6736      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6737      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6738      custom_element.access_layer);
6739   custom_element.access_protected =
6740     (IS_PROTECTED(element) ? 1 : 0);
6741   custom_element_properties[EP_ACCESSIBLE] =
6742     (IS_ACCESSIBLE_OVER(element) ||
6743      IS_ACCESSIBLE_INSIDE(element) ||
6744      IS_ACCESSIBLE_UNDER(element));
6745
6746   /* set walk-to-object action selectbox help value */
6747   custom_element.walk_to_action =
6748     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6749      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6750      IS_DROPPABLE(element) ? EP_DROPPABLE :
6751      IS_THROWABLE(element) ? EP_THROWABLE :
6752      IS_PUSHABLE(element) ? EP_PUSHABLE :
6753      custom_element.walk_to_action);
6754   custom_element_properties[EP_WALK_TO_OBJECT] =
6755     (IS_DIGGABLE(element) ||
6756      IS_COLLECTIBLE_ONLY(element) ||
6757      IS_DROPPABLE(element) ||
6758      IS_THROWABLE(element) ||
6759      IS_PUSHABLE(element));
6760
6761   /* set smash targets selectbox help value */
6762   custom_element.smash_targets =
6763     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6764      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6765      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6766      custom_element.smash_targets);
6767   custom_element_properties[EP_CAN_SMASH] =
6768     (CAN_SMASH_EVERYTHING(element) ||
6769      CAN_SMASH_ENEMIES(element) ||
6770      CAN_SMASH_PLAYER(element));
6771
6772   /* set deadliness selectbox help value */
6773   custom_element.deadliness =
6774     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6775      DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
6776      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6777      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6778      custom_element.deadliness);
6779   custom_element_properties[EP_DEADLY] =
6780     (DONT_TOUCH(element) ||
6781      DONT_GET_HIT_BY(element) ||
6782      DONT_COLLIDE_WITH(element) ||
6783      DONT_RUN_INTO(element));
6784
6785   /* ---------- element settings: advanced (custom elements) --------------- */
6786
6787   /* set "change by direct action" selectbox help value */
6788   custom_element_change.direct_action =
6789     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6790      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6791      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6792      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6793      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6794      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6795      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6796      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6797      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6798      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6799      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6800      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6801      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6802      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6803      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6804      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6805      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6806      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6807      custom_element_change.direct_action);
6808
6809   /* set "change by other element action" selectbox help value */
6810   custom_element_change.other_action =
6811     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6812      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6813      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6814      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6815      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6816      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6817      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6818      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6819      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6820      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6821      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6822      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6823      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6824      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6825      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6826      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6827      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6828      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6829      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6830      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6831      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6832      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6833      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6834      custom_element_change.other_action);
6835 }
6836
6837 static void CopyGroupElementPropertiesToEditor(int element)
6838 {
6839   group_element_info = *element_info[element].group;
6840   custom_element = element_info[element];       /* needed for description */
6841 }
6842
6843 static void CopyClassicElementPropertiesToEditor(int element)
6844 {
6845   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6846     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6847       getMoveIntoAcidProperty(&level, element);
6848
6849   if (MAYBE_DONT_COLLIDE_WITH(element))
6850     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6851       getDontCollideWithProperty(&level, element);
6852 }
6853
6854 static void CopyElementPropertiesToEditor(int element)
6855 {
6856   if (IS_CUSTOM_ELEMENT(element))
6857     CopyCustomElementPropertiesToEditor(element);
6858   else if (IS_GROUP_ELEMENT(element))
6859     CopyGroupElementPropertiesToEditor(element);
6860   else
6861     CopyClassicElementPropertiesToEditor(element);
6862 }
6863
6864 static void CopyCustomElementPropertiesToGame(int element)
6865 {
6866   int i;
6867   int access_type_and_layer;
6868
6869   /* mark that this custom element has been modified */
6870   custom_element.modified_settings = TRUE;
6871   level.changed = TRUE;
6872
6873   if (level.use_custom_template)
6874   {
6875     if (Request("Copy and modify level template ?", REQ_ASK))
6876     {
6877       level.use_custom_template = FALSE;
6878       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6879                    GDI_CHECKED, FALSE, GDI_END);
6880     }
6881     else
6882     {
6883       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6884
6885       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6886     }
6887   }
6888
6889   element_info[element] = custom_element;
6890   *element_info[element].change = custom_element_change;
6891
6892   /* ---------- element settings: configure (custom elements) ------------- */
6893
6894   /* set accessible property from checkbox and selectbox */
6895   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6896   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6897   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6898   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6899   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6900   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6901   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6902                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6903                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6904   custom_element_properties[access_type_and_layer] =
6905     custom_element_properties[EP_ACCESSIBLE];
6906   custom_element_properties[EP_PROTECTED] =
6907     (custom_element.access_protected != 0 &&
6908      custom_element_properties[EP_ACCESSIBLE]);
6909
6910   /* set walk-to-object property from checkbox and selectbox */
6911   custom_element_properties[EP_DIGGABLE] = FALSE;
6912   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6913   custom_element_properties[EP_DROPPABLE] = FALSE;
6914   custom_element_properties[EP_THROWABLE] = FALSE;
6915   custom_element_properties[EP_PUSHABLE] = FALSE;
6916   custom_element_properties[custom_element.walk_to_action] =
6917     custom_element_properties[EP_WALK_TO_OBJECT];
6918
6919   /* set smash property from checkbox and selectbox */
6920   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6921   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6922   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6923   custom_element_properties[custom_element.smash_targets] =
6924     custom_element_properties[EP_CAN_SMASH];
6925
6926   /* set deadliness property from checkbox and selectbox */
6927   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6928   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6929   custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
6930   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6931   custom_element_properties[custom_element.deadliness] =
6932     custom_element_properties[EP_DEADLY];
6933
6934   /* ---------- element settings: advanced (custom elements) --------------- */
6935
6936   /* set player change event from checkbox and selectbox */
6937   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6938   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6939   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6940   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6941   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6942   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6943   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6944   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6945   custom_element_change_events[CE_SWITCHED] = FALSE;
6946   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6947   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6948   custom_element_change_events[CE_BLOCKED] = FALSE;
6949   custom_element_change_events[CE_IMPACT] = FALSE;
6950   custom_element_change_events[CE_SMASHED] = FALSE;
6951   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6952   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6953   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6954   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6955   custom_element_change_events[custom_element_change.direct_action] =
6956     custom_element_change_events[CE_BY_DIRECT_ACTION];
6957
6958   /* set other element action change event from checkbox and selectbox */
6959   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6960   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6961   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6962   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6963   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6964   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6965   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6966   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6967   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6968   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6969   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6970   custom_element_change_events[CE_HITTING_X] = FALSE;
6971   custom_element_change_events[CE_DIGGING_X] = FALSE;
6972   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6973   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6974   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6975   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6976   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6977   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6978   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6979   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6980   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6981   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6982   custom_element_change_events[custom_element_change.other_action] =
6983     custom_element_change_events[CE_BY_OTHER_ACTION];
6984
6985   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6986     SET_PROPERTY(element, i, custom_element_properties[i]);
6987
6988   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6989     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6990
6991   /* copy change events also to special level editor variable */
6992   custom_element = element_info[element];
6993   custom_element_change = *element_info[element].change;
6994 }
6995
6996 static void CopyGroupElementPropertiesToGame(int element)
6997 {
6998   element_info[element] = custom_element;
6999   *element_info[element].group = group_element_info;
7000
7001   /* mark that this group element has been modified */
7002   element_info[element].modified_settings = TRUE;
7003   level.changed = TRUE;
7004 }
7005
7006 static void CopyClassicElementPropertiesToGame(int element)
7007 {
7008   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7009     setMoveIntoAcidProperty(&level, element,
7010                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7011
7012   if (MAYBE_DONT_COLLIDE_WITH(element))
7013     setDontCollideWithProperty(&level, element,
7014                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
7015 }
7016
7017 static void CopyElementPropertiesToGame(int element)
7018 {
7019   if (IS_CUSTOM_ELEMENT(element))
7020     CopyCustomElementPropertiesToGame(element);
7021   else if (IS_GROUP_ELEMENT(element))
7022     CopyGroupElementPropertiesToGame(element);
7023   else
7024     CopyClassicElementPropertiesToGame(element);
7025 }
7026
7027 void CheckElementDescriptions()
7028 {
7029   int i;
7030
7031   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7032     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7033       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7034 }
7035
7036 void DrawLevelEd()
7037 {
7038   CloseDoor(DOOR_CLOSE_ALL);
7039
7040 #if 1
7041   FadeOut(REDRAW_FIELD);
7042 #endif
7043
7044   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7045
7046 #if DEBUG
7047   CheckElementDescriptions();
7048 #endif
7049
7050   if (level_editor_test_game)
7051   {
7052     CopyPlayfield(level.field, Feld);
7053     CopyPlayfield(FieldBackup, level.field);
7054
7055     level_editor_test_game = FALSE;
7056   }
7057   else
7058   {
7059     edit_mode = ED_MODE_DRAWING;
7060     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7061
7062     ResetUndoBuffer();
7063
7064     level_xpos = -1;
7065     level_ypos = -1;
7066   }
7067
7068   /* copy default editor door content to main double buffer */
7069   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7070              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7071
7072   /* draw bigger door */
7073   DrawSpecialEditorDoor();
7074
7075   /* draw new control window */
7076   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7077              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7078
7079   redraw_mask |= REDRAW_ALL;
7080
7081   ReinitializeElementList();            /* update dynamic level element list */
7082   ReinitializeElementListButtons();     /* custom element may look different */
7083
7084 #if 1
7085   UnmapAllGadgets();
7086 #else
7087   UnmapTapeButtons();
7088 #endif
7089   MapControlButtons();
7090
7091 #if 0
7092   FadeOut(REDRAW_FIELD);
7093 #endif
7094
7095   DrawEditModeWindow();
7096
7097 #if 1
7098   FadeIn(REDRAW_FIELD);
7099 #endif
7100
7101   /* copy actual editor door content to door double buffer for OpenDoor() */
7102   BlitBitmap(drawto, bitmap_db_door,
7103              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7104
7105 #if 1
7106   /* draw new control window (with border) to window */
7107   redraw_mask |= REDRAW_ALL;
7108   BackToFront();
7109 #endif
7110
7111   OpenDoor(DOOR_OPEN_1);
7112 }
7113
7114 static void AdjustDrawingAreaGadgets()
7115 {
7116   int ed_xsize = lev_fieldx + 2;
7117   int ed_ysize = lev_fieldy + 2;
7118   int max_ed_fieldx = MAX_ED_FIELDX;
7119   int max_ed_fieldy = MAX_ED_FIELDY;
7120   boolean horizontal_scrollbar_needed;
7121   boolean vertical_scrollbar_needed;
7122   int x, y, width, height;
7123   int xoffset, yoffset;
7124
7125   /* check if we need any scrollbars */
7126   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7127   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7128
7129   /* check if we have a smaller editor field because of scrollbars */
7130   if (horizontal_scrollbar_needed)
7131     max_ed_fieldy = MAX_ED_FIELDY - 1;
7132   if (vertical_scrollbar_needed)
7133     max_ed_fieldx = MAX_ED_FIELDX - 1;
7134
7135   /* check again if we now need more scrollbars because of less space */
7136   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7137   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7138
7139   /* check if editor field gets even smaller after adding new scrollbars */
7140   if (horizontal_scrollbar_needed)
7141     max_ed_fieldy = MAX_ED_FIELDY - 1;
7142   if (vertical_scrollbar_needed)
7143     max_ed_fieldx = MAX_ED_FIELDX - 1;
7144
7145   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7146   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7147
7148   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7149                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7150                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7151                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7152                GDI_END);
7153
7154   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7155   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7156
7157   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7158   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7159
7160   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7161   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7162
7163   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7164   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7165
7166   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7167                GDI_WIDTH, width,
7168                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7169                GDI_END);
7170   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7171                GDI_HEIGHT, height,
7172                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7173                GDI_END);
7174 }
7175
7176 static void AdjustLevelScrollPosition()
7177 {
7178   if (level_xpos < -1)
7179     level_xpos = -1;
7180   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7181     level_xpos = lev_fieldx - ed_fieldx + 1;
7182   if (lev_fieldx < ed_fieldx - 2)
7183     level_xpos = -1;
7184
7185   if (level_ypos < -1)
7186     level_ypos = -1;
7187   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7188     level_ypos = lev_fieldy - ed_fieldy + 1;
7189   if (lev_fieldy < ed_fieldy - 2)
7190     level_ypos = -1;
7191 }
7192
7193 static void AdjustEditorScrollbar(int id)
7194 {
7195   struct GadgetInfo *gi = level_editor_gadget[id];
7196   int items_max, items_visible, item_position;
7197
7198   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7199   {
7200     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7201     items_visible = ed_fieldx;
7202     item_position = level_xpos + 1;
7203   }
7204   else
7205   {
7206     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7207     items_visible = ed_fieldy;
7208     item_position = level_ypos + 1;
7209   }
7210
7211   if (item_position > items_max - items_visible)
7212     item_position = items_max - items_visible;
7213
7214   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7215                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7216 }
7217
7218 static void AdjustElementListScrollbar()
7219 {
7220   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7221   int items_max, items_visible, item_position;
7222
7223   /* correct position of element list scrollbar */
7224   if (element_shift < 0)
7225     element_shift = 0;
7226   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7227     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7228
7229   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7230   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7231   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7232
7233   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7234                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7235                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7236 }
7237
7238 static void ModifyEditorCounterValue(int counter_id, int new_value)
7239 {
7240   int *counter_value = counterbutton_info[counter_id].value;
7241   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7242   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7243
7244   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7245
7246   if (counter_value != NULL)
7247     *counter_value = gi->textinput.number_value;
7248 }
7249
7250 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7251 {
7252   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7253   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7254
7255   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7256
7257   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7258       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7259   {
7260     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7261     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7262
7263     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7264     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7265   }
7266 }
7267
7268 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7269 {
7270   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7271   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7272   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7273
7274   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7275 }
7276
7277 static void ModifyEditorSelectboxOptions(int selectbox_id,
7278                                          struct ValueTextInfo *options)
7279 {
7280   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7281   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7282
7283   selectbox_info[selectbox_id].options = options;
7284
7285   /* set index to zero -- list may be shorter now (correct later, if needed) */
7286   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7287                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7288 }
7289
7290 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7291 {
7292   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7293   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7294
7295   drawingarea_info[drawingarea_id].area_xsize = xsize;
7296   drawingarea_info[drawingarea_id].area_ysize = ysize;
7297
7298   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7299 }
7300
7301 static void ModifyEditorElementList()
7302 {
7303   int i;
7304
7305   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7306   {
7307     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7308     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7309     struct GadgetDesign *gd = &gi->deco.design;
7310     int element = editor_elements[element_shift + i];
7311
7312     UnmapGadget(gi);
7313
7314     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7315     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7316
7317     MapGadget(gi);
7318   }
7319 }
7320
7321 static void PickDrawingElement(int button, int element)
7322 {
7323   if (button < 1 || button > 3)
7324     return;
7325
7326   if (button == 1)
7327   {
7328     new_element1 = element;
7329     DrawMiniGraphicExt(drawto,
7330                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7331                        el2edimg(new_element1));
7332   }
7333   else if (button == 2)
7334   {
7335     new_element2 = element;
7336     DrawMiniGraphicExt(drawto,
7337                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7338                        el2edimg(new_element2));
7339   }
7340   else
7341   {
7342     new_element3 = element;
7343     DrawMiniGraphicExt(drawto,
7344                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7345                        el2edimg(new_element3));
7346   }
7347
7348   redraw_mask |= REDRAW_DOOR_1;
7349 }
7350
7351 static void RedrawDrawingElements()
7352 {
7353   PickDrawingElement(1, new_element1);
7354   PickDrawingElement(2, new_element2);
7355   PickDrawingElement(3, new_element3);
7356 }
7357
7358 static void DrawDrawingWindow()
7359 {
7360   stick_element_properties_window = FALSE;
7361
7362   SetMainBackgroundImage(IMG_UNDEFINED);
7363   ClearField();
7364
7365   UnmapLevelEditorWindowGadgets();
7366   UnmapLevelEditorToolboxCustomGadgets();
7367
7368   AdjustDrawingAreaGadgets();
7369   AdjustLevelScrollPosition();
7370   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7371   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7372
7373   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7374
7375   MapMainDrawingArea();
7376   MapLevelEditorToolboxDrawingGadgets();
7377 }
7378
7379 static void DrawLevelInfoWindow()
7380 {
7381   int i;
7382
7383   stick_element_properties_window = FALSE;
7384
7385   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7386   ClearField();
7387   UnmapLevelEditorWindowGadgets();
7388
7389 #if 0
7390   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7391   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7392 #else
7393   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7394            "Level Settings", FONT_TITLE_1);
7395   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7396            "Editor Settings", FONT_TITLE_1);
7397 #endif
7398
7399   /* draw counter gadgets */
7400   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7401     MapCounterButtons(i);
7402
7403   /* draw selectbox gadgets */
7404   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7405     MapSelectboxGadget(i);
7406
7407   /* draw checkbutton gadgets */
7408   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7409     MapCheckbuttonGadget(i);
7410
7411   /* draw radiobutton gadgets */
7412   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7413     MapRadiobuttonGadget(i);
7414
7415   /* draw text input gadgets */
7416   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7417     MapTextInputGadget(i);
7418
7419   /* draw drawing area */
7420   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7421 }
7422
7423 static void DrawCustomContentArea()
7424 {
7425   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7426   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7427   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7428   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7429   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7430   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7431
7432   /* add distance for potential left text (without drawing area border) */
7433   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7434
7435   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7436
7437   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7438 }
7439
7440 static void DrawCustomChangeContentArea()
7441 {
7442   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7443   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7444   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7445   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7446   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7447   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7448
7449   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7450
7451   MapDrawingArea(id);
7452 }
7453
7454 static void DrawYamYamContentAreas()
7455 {
7456   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7457   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7458   int i;
7459
7460   /* display counter to choose number of element content areas */
7461   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7462
7463   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7464   {
7465     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7466
7467     if (i < level.num_yamyam_contents)
7468     {
7469       MapDrawingArea(id);
7470     }
7471     else
7472     {
7473       int font_height = getFontHeight(FONT_TEXT_1);
7474
7475       UnmapDrawingArea(id);
7476
7477       /* delete content areas in case of reducing number of them */
7478       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7479                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7480                      4 * MINI_TILEX,
7481                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7482     }
7483   }
7484
7485   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7486   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7487   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7488 }
7489
7490 static void DrawMagicBallContentAreas()
7491 {
7492   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7493   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7494   int i;
7495
7496   /* display counter to choose number of element content areas */
7497   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7498
7499   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7500   {
7501     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7502
7503     if (i < level.num_ball_contents)
7504     {
7505       MapDrawingArea(id);
7506     }
7507     else
7508     {
7509       int font_height = getFontHeight(FONT_TEXT_1);
7510
7511       UnmapDrawingArea(id);
7512
7513       /* delete content areas in case of reducing number of them */
7514       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7515                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7516                      4 * MINI_TILEX,
7517                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7518     }
7519   }
7520
7521   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7522   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7523   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7524 }
7525
7526 static void DrawAndroidElementArea(int element)
7527 {
7528   int num_elements = level.num_android_clone_elements;
7529   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7530   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7531   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7532   int xsize = MAX_ANDROID_ELEMENTS;
7533   int ysize = 1;
7534
7535   /* display counter to choose number of element areas */
7536   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7537
7538   if (drawingarea_info[id].text_left != NULL)
7539     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7540
7541   UnmapDrawingArea(id);
7542
7543   ModifyEditorDrawingArea(id, num_elements, 1);
7544
7545   /* delete content areas in case of reducing number of them */
7546   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7547
7548   MapDrawingArea(id);
7549 }
7550
7551 static void DrawGroupElementArea(int element)
7552 {
7553   int num_elements = group_element_info.num_elements;
7554   int id = ED_DRAWING_ID_GROUP_CONTENT;
7555   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7556   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7557   int xsize = MAX_ELEMENTS_IN_GROUP;
7558   int ysize = 1;
7559
7560   if (drawingarea_info[id].text_left != NULL)
7561     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7562
7563   UnmapDrawingArea(id);
7564
7565   ModifyEditorDrawingArea(id, num_elements, 1);
7566
7567   /* delete content areas in case of reducing number of them */
7568   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7569
7570   MapDrawingArea(id);
7571 }
7572
7573 static void DrawEnvelopeTextArea(int envelope_nr)
7574 {
7575   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7576   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7577
7578   UnmapGadget(gi);
7579   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7580
7581   if (envelope_nr != -1)
7582     textarea_info[id].value = level.envelope[envelope_nr].text;
7583
7584   ModifyGadget(gi, GDI_AREA_SIZE,
7585                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7586                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7587                GDI_END);
7588
7589   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7590 }
7591
7592 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7593 {
7594   int font_height = getFontHeight(font_nr);
7595   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7596   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7597   int sx = SX + pad_x;
7598   int sy = SY + pad_y;
7599   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7600
7601   if (start_line >= max_lines_per_screen)
7602     return FALSE;
7603
7604   DrawText(sx, sy + start_line * font_height, text, font_nr);
7605
7606   return TRUE;
7607 }
7608
7609 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7610 {
7611   int font_nr = FONT_TEXT_2;
7612   int font_width = getFontWidth(font_nr);
7613   int font_height = getFontHeight(font_nr);
7614   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7615   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7616   int sx = SX + pad_x;
7617   int sy = SY + pad_y + start_line * font_height;
7618   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7619   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7620
7621   return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
7622                       max_lines_per_screen, -1, TRUE, FALSE, FALSE);
7623 }
7624
7625 static void DrawPropertiesTabulatorGadgets()
7626 {
7627   struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7628   struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7629   struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7630   int gd_x = gd->x + gd_gi1->border.width / 2;
7631   int gd_y = gd->y + gd_gi1->height - 1;
7632   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7633   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7634   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7635 #if 1
7636 #else
7637   int max_tabs = 4;
7638 #endif
7639   int i;
7640
7641   /* draw additional "change" tabulator for custom elements */
7642   if (IS_CUSTOM_ELEMENT(properties_element))
7643     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7644
7645   for (i = id_first; i <= id_last; i++)
7646   {
7647     int gadget_id = textbutton_info[i].gadget_id;
7648     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7649     boolean active = (i != edit_mode_properties);
7650
7651     /* use "config 1" and "config 2" instead of "config" */
7652     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7653         IS_CUSTOM_ELEMENT(properties_element))
7654       continue;
7655
7656     /* draw background line below tabulator button */
7657     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7658
7659     /* draw solid line below inactive tabulator buttons */
7660     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7661       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7662
7663     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7664     MapTextbuttonGadget(i);
7665   }
7666
7667 #if 1
7668   /* draw little border line below tabulator buttons */
7669   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7670     FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7671                   gd_gi4->x - gd_gi1->x + gd_gi4->width, ED_GADGET_DISTANCE,
7672                   tab_color);
7673 #else
7674   /* draw little border line below tabulator buttons */
7675   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7676     FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7677                   max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7678                   ED_GADGET_DISTANCE, tab_color);
7679 #endif
7680 }
7681
7682 static void DrawPropertiesInfo()
7683 {
7684   static struct
7685   {
7686     int value;
7687     char *text;
7688   }
7689   properties[] =
7690   {
7691     /* configurable properties */
7692
7693     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7694     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7695     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7696     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7697     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7698     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7699     { EP_PROTECTED,             "- player is protected by it"           },
7700
7701     { EP_DIGGABLE,              "- can be digged away"                  },
7702     { EP_COLLECTIBLE,           "- can be collected"                    },
7703     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7704     { EP_THROWABLE,             "- can be thrown after collecting"      },
7705     { EP_PUSHABLE,              "- can be pushed"                       },
7706
7707     { EP_CAN_FALL,              "- can fall"                            },
7708     { EP_CAN_MOVE,              "- can move"                            },
7709
7710     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7711 #if 0
7712     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7713 #endif
7714     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7715
7716     { EP_SLIPPERY,              "- slippery for falling elements"       },
7717     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7718
7719     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7720     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7721     { EP_DONT_GET_HIT_BY,       "- deadly when getting hit by"          },
7722     { EP_DONT_TOUCH,            "- deadly when touching"                },
7723
7724     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7725
7726     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7727     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7728     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7729
7730     { EP_CAN_CHANGE,            "- can change to other element"         },
7731
7732     /* pre-defined properties */
7733     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7734     { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)"     },
7735     { EP_SWITCHABLE,            "- can be switched"                     },
7736 #if 0
7737     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7738 #endif
7739
7740     { -1,                       NULL                                    }
7741   };
7742   char *filename = getElementDescriptionFilename(properties_element);
7743   char *percentage_text = "In this level:";
7744   char *properties_text = "Standard properties:";
7745   float percentage;
7746   int num_elements_in_level;
7747   int num_standard_properties = 0;
7748   int font1_nr = FONT_TEXT_1;
7749   int font2_nr = FONT_TEXT_2;
7750   int font1_width = getFontWidth(font1_nr);
7751   int font2_height = getFontHeight(font2_nr);
7752   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7753   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7754   int screen_line = 0;
7755   int i, x, y;
7756
7757   if (setup.editor.show_element_token)
7758   {
7759     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7760               "[%s]", element_info[properties_element].token_name);
7761     screen_line++;
7762   }
7763
7764   /* ----- print number of elements / percentage of this element in level */
7765
7766   num_elements_in_level = 0;
7767   for (y = 0; y < lev_fieldy; y++) 
7768     for (x = 0; x < lev_fieldx; x++)
7769       if (Feld[x][y] == properties_element)
7770         num_elements_in_level++;
7771   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7772
7773   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7774             percentage_text);
7775   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7776             pad_y + screen_line++ * font2_height, font2_nr,
7777             "%d (%.2f%%)", num_elements_in_level, percentage);
7778
7779   screen_line++;
7780
7781   /* ----- print standard properties of this element */
7782
7783   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7784             properties_text);
7785
7786   for (i = 0; properties[i].value != -1; i++)
7787   {
7788     if (!HAS_PROPERTY(properties_element, properties[i].value))
7789       continue;
7790
7791     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7792               properties[i].text);
7793     num_standard_properties++;
7794   }
7795
7796   if (num_standard_properties == 0)
7797     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7798               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7799
7800   screen_line++;
7801
7802   /* ----- print special description of this element */
7803
7804   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7805   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7806     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7807 }
7808
7809 #define TEXT_COLLECTING         "Score for collecting"
7810 #define TEXT_SMASHING           "Score for smashing"
7811 #define TEXT_SLURPING           "Score for slurping robot"
7812 #define TEXT_CRACKING           "Score for cracking"
7813 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7814 #define TEXT_DURATION           "Duration when activated"
7815 #define TEXT_BALL_DELAY         "Element generation delay"
7816 #define TEXT_MOVE_SPEED         "Speed of android moving"
7817 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7818 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7819 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7820 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7821 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7822 #define TEXT_TIME_BONUS         "Extra time to solve level"
7823
7824 static struct
7825 {
7826   int element;
7827   int *value;
7828   char *text;
7829 } elements_with_counter[] =
7830 {
7831   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7832   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7833   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7834   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7835   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7836   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7837   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7838   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7839   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7840   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7841   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7842   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7843   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7844   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7845   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7846   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7847   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7848   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7849   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7850   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7851   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7852   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7853   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7854   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7855   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7856   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7857   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7858   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7859   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7860   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7861   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7862   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7863   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7864   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7865   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7866   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7867   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7868   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7869   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7870   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7871   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7872   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7873   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7874   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7875   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7876   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7877   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7878   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7879   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7880   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7881   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7882   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7883   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7884   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7885   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7886   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7887   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7888   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7889   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7890   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7891   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7892   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7893   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7894   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7895   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7896   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7897   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7898   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7899   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7900   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7901   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7902   { EL_DC_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7903   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7904
7905   { EL_TIMEGATE_SWITCH,   &level.time_timegate,         TEXT_DURATION   },
7906   { EL_DC_TIMEGATE_SWITCH,&level.time_timegate,         TEXT_DURATION   },
7907   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7908   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7909   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7910   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7911   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7912   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7913   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7914   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7915   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7916   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7917   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7918   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7919   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7920   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7921
7922   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7923   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7924   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7925   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7926   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7927   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7928   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7929   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7930
7931   { -1,                 NULL,                           NULL            }
7932 };
7933
7934 static boolean checkPropertiesConfig(int element)
7935 {
7936   int i;
7937
7938   if (IS_GEM(element) ||
7939       IS_CUSTOM_ELEMENT(element) ||
7940       IS_GROUP_ELEMENT(element) ||
7941       IS_ENVELOPE(element) ||
7942       ELEM_IS_PLAYER(element) ||
7943       HAS_EDITOR_CONTENT(element) ||
7944       CAN_GROW(element) ||
7945       COULD_MOVE_INTO_ACID(element) ||
7946       MAYBE_DONT_COLLIDE_WITH(element))
7947     return TRUE;
7948   else
7949     for (i = 0; elements_with_counter[i].element != -1; i++)
7950       if (elements_with_counter[i].element == element)
7951         return TRUE;
7952
7953   return FALSE;
7954 }
7955
7956 static void DrawPropertiesConfig()
7957 {
7958   int max_num_element_counters = 4;
7959   int num_element_counters = 0;
7960   int i;
7961
7962   if (!checkPropertiesConfig(properties_element))
7963   {
7964     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7965
7966     return;
7967   }
7968
7969   /* check if there are elements where a value can be chosen for */
7970   for (i = 0; elements_with_counter[i].element != -1; i++)
7971   {
7972     if (elements_with_counter[i].element == properties_element)
7973     {
7974       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7975
7976       counterbutton_info[counter_id].y =
7977         ED_ELEMENT_SETTINGS_YPOS(
7978                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7979                 (CAN_GROW(properties_element)                ? 1 : 0) +
7980                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7981                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7982                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7983                 num_element_counters);
7984
7985       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7986       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7987
7988       if (properties_element == EL_GAME_OF_LIFE ||
7989           properties_element == EL_BIOMAZE)
7990       {
7991         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7992         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7993       }
7994       else
7995       {
7996         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7997         counterbutton_info[counter_id].min_value = MIN_SCORE;
7998         counterbutton_info[counter_id].max_value = MAX_SCORE;
7999       }
8000
8001       MapCounterButtons(counter_id);
8002
8003       num_element_counters++;
8004       if (num_element_counters >= max_num_element_counters)
8005         break;
8006     }
8007   }
8008
8009   if (HAS_EDITOR_CONTENT(properties_element))
8010   {
8011     /* draw stickybutton gadget */
8012     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8013
8014     if (IS_AMOEBOID(properties_element))
8015       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8016     else if (properties_element == EL_YAMYAM ||
8017              properties_element == EL_YAMYAM_LEFT ||
8018              properties_element == EL_YAMYAM_RIGHT ||
8019              properties_element == EL_YAMYAM_UP ||
8020              properties_element == EL_YAMYAM_DOWN)
8021       DrawYamYamContentAreas();
8022     else if (properties_element == EL_EMC_MAGIC_BALL)
8023     {
8024       DrawMagicBallContentAreas();
8025
8026       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8027       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8028     }
8029     else if (properties_element == EL_EMC_ANDROID)
8030       DrawAndroidElementArea(properties_element);
8031   }
8032
8033   if (ELEM_IS_PLAYER(properties_element))
8034   {
8035     int player_nr = GET_PLAYER_NR(properties_element);
8036
8037     /* these properties can be set for every player individually */
8038
8039     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8040       &level.start_element[player_nr];
8041     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8042       &level.artwork_element[player_nr];
8043     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8044       &level.explosion_element[player_nr];
8045
8046     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8047       &level.use_start_element[player_nr];
8048     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8049       &level.use_artwork_element[player_nr];
8050     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8051       &level.use_explosion_element[player_nr];
8052     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8053       &level.initial_player_gravity[player_nr];
8054
8055     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8056       &level.initial_player_stepsize[player_nr];
8057
8058     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8059     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8060                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8061                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8062     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8063     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8064     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8065     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8066     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8067     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8068     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8069     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8070     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8071
8072     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8073     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8074     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8075
8076     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8077   }
8078
8079   if (IS_GEM(properties_element))
8080     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8081
8082   if (COULD_MOVE_INTO_ACID(properties_element) &&
8083       !ELEM_IS_PLAYER(properties_element) &&
8084       (!IS_CUSTOM_ELEMENT(properties_element) ||
8085        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8086   {
8087     /* set position for checkbutton for "can move into acid" */
8088     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8089       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8090     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8091       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8092                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8093
8094     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8095   }
8096
8097   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8098     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8099
8100   if (properties_element == EL_SPRING)
8101     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8102
8103   if (properties_element == EL_TIME_ORB_FULL)
8104     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8105
8106   if (CAN_GROW(properties_element))
8107   {
8108     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8109       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8110
8111     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8112   }
8113
8114   if (IS_ENVELOPE(properties_element))
8115   {
8116     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8117     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8118     int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8119     int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8120     int envelope_nr = properties_element - EL_ENVELOPE_1;
8121
8122     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8123     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8124
8125     checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8126     checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8127
8128     /* display counter to choose size of envelope text area */
8129     MapCounterButtons(counter1_id);
8130     MapCounterButtons(counter2_id);
8131
8132     /* display checkbuttons to choose auto-wrap and alignment properties */
8133     MapCheckbuttonGadget(button1_id);
8134     MapCheckbuttonGadget(button2_id);
8135
8136     DrawEnvelopeTextArea(envelope_nr);
8137   }
8138
8139   if (IS_CUSTOM_ELEMENT(properties_element))
8140   {
8141     /* draw stickybutton gadget */
8142     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8143
8144     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8145     {
8146       /* draw checkbutton gadgets */
8147       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8148            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8149         MapCheckbuttonGadget(i);
8150
8151       /* draw counter gadgets */
8152       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8153            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8154         MapCounterButtons(i);
8155
8156       /* draw selectbox gadgets */
8157       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8158            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8159         MapSelectboxGadget(i);
8160
8161       /* draw textbutton gadgets */
8162       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8163
8164       /* draw text input gadgets */
8165       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8166
8167       /* draw drawing area gadgets */
8168       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8169     }
8170     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8171     {
8172       /* draw checkbutton gadgets */
8173       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8174            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8175         MapCheckbuttonGadget(i);
8176
8177       /* draw counter gadgets */
8178       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8179            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8180         MapCounterButtons(i);
8181
8182       /* draw selectbox gadgets */
8183       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8184            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8185         MapSelectboxGadget(i);
8186
8187       /* draw drawing area gadgets */
8188       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8189       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8190       DrawCustomContentArea();
8191     }
8192   }
8193   else if (IS_GROUP_ELEMENT(properties_element))
8194   {
8195     /* draw stickybutton gadget */
8196     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8197
8198     /* draw checkbutton gadgets */
8199     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8200     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8201
8202     /* draw counter gadgets */
8203     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8204
8205     /* draw selectbox gadgets */
8206     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8207
8208     /* draw textbutton gadgets */
8209     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8210
8211     /* draw drawing area gadgets */
8212     DrawGroupElementArea(properties_element);
8213
8214     /* draw text input gadgets */
8215     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8216
8217     /* draw drawing area gadgets */
8218     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8219   }
8220 }
8221
8222 static void DrawPropertiesChangeDrawingAreas()
8223 {
8224   if (IS_CUSTOM_ELEMENT(properties_element))
8225   {
8226     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8227     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8228
8229     DrawCustomChangeContentArea();
8230   }
8231
8232   redraw_mask |= REDRAW_FIELD;
8233 }
8234
8235 static void DrawPropertiesChange()
8236 {
8237   int i;
8238
8239   /* needed to initially set selectbox options for special action options */
8240   setSelectboxSpecialActionOptions();
8241
8242   /* draw stickybutton gadget */
8243   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8244
8245   /* draw checkbutton gadgets */
8246   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8247        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8248     MapCheckbuttonGadget(i);
8249
8250   /* draw counter gadgets */
8251   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8252        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8253     MapCounterButtons(i);
8254
8255   /* draw selectbox gadgets */
8256   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8257        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8258     MapSelectboxGadget(i);
8259
8260   /* draw textbutton gadgets */
8261   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8262        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8263     MapTextbuttonGadget(i);
8264
8265   /* draw graphicbutton gadgets */
8266   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8267        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8268     MapGraphicbuttonGadget(i);
8269
8270   /* draw drawing area gadgets */
8271   DrawPropertiesChangeDrawingAreas();
8272 }
8273
8274 static void DrawEditorElementAnimation(int x, int y)
8275 {
8276   int graphic = el2img(properties_element);
8277   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8278                custom_element.ce_value_fixed_initial :
8279                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8280                custom_element.collect_score_initial : FrameCounter);
8281
8282   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8283 }
8284
8285 static void DrawEditorElementName(int x, int y, int element)
8286 {
8287   char *element_name = getElementInfoText(element);
8288   int font_nr = FONT_TEXT_1;
8289   int font_width = getFontWidth(font_nr);
8290   int font_height = getFontHeight(font_nr);
8291   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8292   int max_chars_per_line = max_text_width / font_width;
8293   char buffer[max_chars_per_line + 1];
8294
8295   if (strlen(element_name) <= max_chars_per_line)
8296     DrawTextS(x, y, font_nr, element_name);
8297   else
8298   {
8299     int next_pos = max_chars_per_line;
8300
8301     strncpy(buffer, element_name, max_chars_per_line);
8302     buffer[max_chars_per_line] = '\0';
8303
8304     if (element_name[max_chars_per_line] == ' ')
8305       next_pos++;
8306     else
8307     {
8308       int i;
8309
8310       for (i = max_chars_per_line - 1; i >= 0; i--)
8311         if (buffer[i] == ' ')
8312           break;
8313
8314       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8315       {
8316         buffer[i] = '\0';
8317         next_pos = i + 1;
8318       }
8319     }
8320
8321     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8322
8323     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8324     buffer[max_chars_per_line] = '\0';
8325
8326     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8327   }
8328 }
8329
8330 static void DrawPropertiesWindow()
8331 {
8332   int xstart = 2;
8333   int ystart = 4;
8334
8335   stick_element_properties_window = FALSE;
8336
8337   /* make sure that previous properties edit mode exists for this element */
8338   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8339       !IS_CUSTOM_ELEMENT(properties_element))
8340     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8341
8342   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8343       IS_CUSTOM_ELEMENT(properties_element))
8344     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8345
8346   CopyElementPropertiesToEditor(properties_element);
8347
8348   UnmapLevelEditorWindowGadgets();
8349   UnmapLevelEditorToolboxDrawingGadgets();
8350   UnmapLevelEditorToolboxCustomGadgets();
8351
8352   if (IS_CUSTOM_ELEMENT(properties_element) ||
8353       IS_GROUP_ELEMENT(properties_element))
8354     MapLevelEditorToolboxCustomGadgets();
8355
8356   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8357   ClearField();
8358
8359 #if 0
8360   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8361 #else
8362   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8363            "Element Settings", FONT_TITLE_1);
8364 #endif
8365
8366   FrameCounter = 0;     /* restart animation frame counter */
8367
8368   DrawElementBorder(SX + xstart * MINI_TILEX,
8369                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8370                     TILEX, TILEY, FALSE);
8371
8372   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8373                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8374
8375   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8376                         (ystart + 1) * MINI_TILEY + 1,
8377                         properties_element);
8378
8379   DrawPropertiesTabulatorGadgets();
8380
8381   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8382     DrawPropertiesInfo();
8383   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8384     DrawPropertiesChange();
8385   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8386     DrawPropertiesConfig();
8387 }
8388
8389 static void UpdateCustomElementGraphicGadgets()
8390 {
8391   int i;
8392
8393   ModifyEditorElementList();
8394   RedrawDrawingElements();
8395
8396   /* force redraw of all mapped drawing area gadgets */
8397   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8398   {
8399     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8400
8401     if (gi->mapped)
8402       MapDrawingArea(i);
8403   }
8404 }
8405
8406 static int getOpenDirectionFromTube(int element)
8407 {
8408   switch (element)
8409   {
8410     case EL_TUBE_LEFT_UP:               return (MV_LEFT | MV_UP);
8411     case EL_TUBE_LEFT_DOWN:             return (MV_LEFT | MV_DOWN);
8412     case EL_TUBE_RIGHT_UP:              return (MV_RIGHT | MV_UP);
8413     case EL_TUBE_RIGHT_DOWN:            return (MV_RIGHT | MV_DOWN);
8414     case EL_TUBE_HORIZONTAL:            return (MV_HORIZONTAL);
8415     case EL_TUBE_HORIZONTAL_UP:         return (MV_HORIZONTAL | MV_UP);
8416     case EL_TUBE_HORIZONTAL_DOWN:       return (MV_HORIZONTAL | MV_DOWN);
8417     case EL_TUBE_VERTICAL:              return (MV_VERTICAL);
8418     case EL_TUBE_VERTICAL_LEFT:         return (MV_VERTICAL | MV_LEFT);
8419     case EL_TUBE_VERTICAL_RIGHT:        return (MV_VERTICAL | MV_RIGHT);
8420     case EL_TUBE_ANY:                   return (MV_ANY_DIRECTION);
8421   }
8422
8423   return MV_NONE;
8424 }
8425
8426 static int getTubeFromOpenDirection(int direction)
8427 {
8428   switch (direction)
8429   {
8430     case (MV_LEFT | MV_UP):             return EL_TUBE_LEFT_UP;
8431     case (MV_LEFT | MV_DOWN):           return EL_TUBE_LEFT_DOWN;
8432     case (MV_RIGHT | MV_UP):            return EL_TUBE_RIGHT_UP;
8433     case (MV_RIGHT | MV_DOWN):          return EL_TUBE_RIGHT_DOWN;
8434     case (MV_HORIZONTAL):               return EL_TUBE_HORIZONTAL;
8435     case (MV_HORIZONTAL | MV_UP):       return EL_TUBE_HORIZONTAL_UP;
8436     case (MV_HORIZONTAL | MV_DOWN):     return EL_TUBE_HORIZONTAL_DOWN;
8437     case (MV_VERTICAL):                 return EL_TUBE_VERTICAL;
8438     case (MV_VERTICAL | MV_LEFT):       return EL_TUBE_VERTICAL_LEFT;
8439     case (MV_VERTICAL | MV_RIGHT):      return EL_TUBE_VERTICAL_RIGHT;
8440     case (MV_ANY_DIRECTION):            return EL_TUBE_ANY;
8441
8442     /* if only one direction, fall back to simple tube with that direction */
8443     case (MV_LEFT):                     return EL_TUBE_HORIZONTAL;
8444     case (MV_RIGHT):                    return EL_TUBE_HORIZONTAL;
8445     case (MV_UP):                       return EL_TUBE_VERTICAL;
8446     case (MV_DOWN):                     return EL_TUBE_VERTICAL;
8447   }
8448
8449   return EL_EMPTY;
8450 }
8451
8452 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8453 {
8454   int element_new = getTubeFromOpenDirection(direction);
8455
8456   return (element_new != EL_EMPTY ? element_new : element_old);
8457 }
8458
8459 static int getOpenDirectionFromBelt(int element)
8460 {
8461   int belt_dir = getBeltDirFromBeltElement(element);
8462
8463   return (belt_dir == MV_LEFT ? MV_RIGHT :
8464           belt_dir == MV_RIGHT ? MV_LEFT :
8465           belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8466 }
8467
8468 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8469 {
8470   int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8471                   direction == MV_RIGHT ? MV_LEFT :
8472                   direction == MV_HORIZONTAL ? MV_NONE : direction);
8473
8474   if (direction == MV_NONE)
8475     return EL_EMPTY;
8476
8477   return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8478 }
8479
8480 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8481                                                  int element_old)
8482 {
8483   int element_new = getBeltFromNrAndOpenDirection(nr, direction);
8484
8485   return (element_new != EL_EMPTY ? element_new : element_old);
8486 }
8487
8488 static int getOpenDirectionFromPool(int element)
8489 {
8490   switch (element)
8491   {
8492     case EL_ACID_POOL_TOPLEFT:          return (MV_DOWN | MV_RIGHT);
8493     case EL_ACID_POOL_TOPRIGHT:         return (MV_DOWN | MV_LEFT);
8494     case EL_ACID_POOL_BOTTOMLEFT:       return (MV_UP | MV_RIGHT);
8495     case EL_ACID_POOL_BOTTOMRIGHT:      return (MV_UP | MV_LEFT);
8496     case EL_ACID_POOL_BOTTOM:           return (MV_HORIZONTAL | MV_UP);
8497     case EL_ACID:                       return (MV_HORIZONTAL | MV_DOWN);
8498   }
8499
8500   return MV_NONE;
8501 }
8502
8503 static int getPoolFromOpenDirection(int direction)
8504 {
8505   switch (direction)
8506   {
8507     case (MV_DOWN | MV_RIGHT):          return EL_ACID_POOL_TOPLEFT;
8508     case (MV_DOWN | MV_LEFT):           return EL_ACID_POOL_TOPRIGHT;
8509     case (MV_UP | MV_RIGHT):            return EL_ACID_POOL_BOTTOMLEFT;
8510     case (MV_UP | MV_LEFT):             return EL_ACID_POOL_BOTTOMRIGHT;
8511     case (MV_HORIZONTAL | MV_UP):       return EL_ACID_POOL_BOTTOM;
8512     case (MV_HORIZONTAL | MV_DOWN):     return EL_ACID;
8513   }
8514
8515   return EL_EMPTY;
8516 }
8517
8518 static int getPoolFromOpenDirectionExt(int direction, int help_element)
8519 {
8520   int element = getPoolFromOpenDirection(direction);
8521   int help_direction = getOpenDirectionFromPool(help_element);
8522
8523   if (element == EL_EMPTY)
8524   {
8525     int help_direction_vertical = help_direction & MV_VERTICAL;
8526
8527     element = getPoolFromOpenDirection(direction | help_direction_vertical);
8528   }
8529
8530   if (element == EL_EMPTY)
8531   {
8532     int help_direction_horizontal = help_direction & MV_HORIZONTAL;
8533
8534     element = getPoolFromOpenDirection(direction | help_direction_horizontal);
8535   }
8536
8537   return element;
8538 }
8539
8540 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
8541 {
8542   int element_new = getPoolFromOpenDirectionExt(direction, element_old);
8543
8544   return (element_new != EL_EMPTY ? element_new : element_old);
8545 }
8546
8547 static int getOpenDirectionFromPillar(int element)
8548 {
8549   switch (element)
8550   {
8551     case EL_EMC_WALL_1:                 return (MV_DOWN);
8552     case EL_EMC_WALL_2:                 return (MV_VERTICAL);
8553     case EL_EMC_WALL_3:                 return (MV_UP);
8554   }
8555
8556   return MV_NONE;
8557 }
8558
8559 static int getPillarFromOpenDirection(int direction)
8560 {
8561   switch (direction)
8562   {
8563     case (MV_DOWN):                     return EL_EMC_WALL_1;
8564     case (MV_VERTICAL):                 return EL_EMC_WALL_2;
8565     case (MV_UP):                       return EL_EMC_WALL_3;
8566   }
8567
8568   return EL_EMPTY;
8569 }
8570
8571 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
8572 {
8573   int element_new = getPillarFromOpenDirection(direction);
8574
8575   return (element_new != EL_EMPTY ? element_new : element_old);
8576 }
8577
8578 static int getOpenDirectionFromSteel2(int element)
8579 {
8580   switch (element)
8581   {
8582     case EL_DC_STEELWALL_2_LEFT:        return (MV_RIGHT);
8583     case EL_DC_STEELWALL_2_RIGHT:       return (MV_LEFT);
8584     case EL_DC_STEELWALL_2_TOP:         return (MV_DOWN);
8585     case EL_DC_STEELWALL_2_BOTTOM:      return (MV_UP);
8586     case EL_DC_STEELWALL_2_HORIZONTAL:  return (MV_HORIZONTAL);
8587     case EL_DC_STEELWALL_2_VERTICAL:    return (MV_VERTICAL);
8588     case EL_DC_STEELWALL_2_MIDDLE:      return (MV_ANY_DIRECTION);
8589     case EL_DC_STEELWALL_2_SINGLE:      return (MV_NONE);
8590   }
8591
8592   return MV_NONE;
8593 }
8594
8595 static int getSteel2FromOpenDirection(int direction)
8596 {
8597   switch (direction)
8598   {
8599     case (MV_RIGHT):                    return EL_DC_STEELWALL_2_LEFT;
8600     case (MV_LEFT):                     return EL_DC_STEELWALL_2_RIGHT;
8601     case (MV_DOWN):                     return EL_DC_STEELWALL_2_TOP;
8602     case (MV_UP):                       return EL_DC_STEELWALL_2_BOTTOM;
8603     case (MV_HORIZONTAL):               return EL_DC_STEELWALL_2_HORIZONTAL;
8604     case (MV_VERTICAL):                 return EL_DC_STEELWALL_2_VERTICAL;
8605     case (MV_ANY_DIRECTION):            return EL_DC_STEELWALL_2_MIDDLE;
8606     case (MV_NONE):                     return EL_DC_STEELWALL_2_SINGLE;
8607   }
8608
8609   return EL_EMPTY;
8610 }
8611
8612 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
8613 {
8614   int element_new = getSteel2FromOpenDirection(direction);
8615
8616   return (element_new != EL_EMPTY ? element_new : element_old);
8617 }
8618
8619 static int getOpenDirectionFromChip(int element)
8620 {
8621   switch (element)
8622   {
8623     case EL_SP_CHIP_SINGLE:             return (MV_NONE);
8624     case EL_SP_CHIP_LEFT:               return (MV_RIGHT);
8625     case EL_SP_CHIP_RIGHT:              return (MV_LEFT);
8626     case EL_SP_CHIP_TOP:                return (MV_DOWN);
8627     case EL_SP_CHIP_BOTTOM:             return (MV_UP);
8628   }
8629
8630   return MV_NONE;
8631 }
8632
8633 static int getChipFromOpenDirection(int direction)
8634 {
8635   switch (direction)
8636   {
8637     case (MV_NONE):                     return EL_SP_CHIP_SINGLE;
8638     case (MV_LEFT):                     return EL_SP_CHIP_RIGHT;
8639     case (MV_RIGHT):                    return EL_SP_CHIP_LEFT;
8640     case (MV_UP):                       return EL_SP_CHIP_BOTTOM;
8641     case (MV_DOWN):                     return EL_SP_CHIP_TOP;
8642   }
8643
8644   return EL_EMPTY;
8645 }
8646
8647 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
8648 {
8649   int element_new = getChipFromOpenDirection(direction);
8650
8651   return (element_new != EL_EMPTY ? element_new : element_old);
8652 }
8653
8654 static int getClosedTube(int x, int y)
8655 {
8656   static int xy[4][2] =
8657   {
8658     { -1, 0 },
8659     { +1, 0 },
8660     { 0, -1 },
8661     { 0, +1 }
8662   };
8663   int element_old = IntelliDrawBuffer[x][y];
8664   int direction_old = getOpenDirectionFromTube(element_old);
8665   int direction_new = MV_NONE;
8666   int i;
8667
8668   for (i = 0; i < NUM_DIRECTIONS; i++)
8669   {
8670     int xx = x + xy[i][0];
8671     int yy = y + xy[i][1];
8672     int dir = MV_DIR_FROM_BIT(i);
8673     int dir_opposite = MV_DIR_OPPOSITE(dir);
8674
8675     if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
8676         (direction_old & dir) &&
8677         (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8678       direction_new |= dir;
8679   }
8680
8681   return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
8682 }
8683
8684 static int getClosedBelt(int x, int y)
8685 {
8686   static int xy[4][2] =
8687   {
8688     { -1, 0 },
8689     { +1, 0 },
8690     { 0, -1 },
8691     { 0, +1 }
8692   };
8693   int element_old = IntelliDrawBuffer[x][y];
8694   int nr = getBeltNrFromBeltElement(element_old);
8695   int direction_old = getOpenDirectionFromBelt(element_old);
8696   int direction_new = MV_NONE;
8697   int i;
8698
8699   for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8700   {
8701     int xx = x + xy[i][0];
8702     int yy = y + xy[i][1];
8703     int dir = MV_DIR_FROM_BIT(i);
8704     int dir_opposite = MV_DIR_OPPOSITE(dir);
8705
8706     if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
8707         (direction_old & dir) &&
8708         (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8709       direction_new |= dir;
8710   }
8711
8712   return getBeltFromNrAndOpenDirection(nr, direction_new);
8713 }
8714
8715 static int getClosedPool(int x, int y)
8716 {
8717   static int xy[4][2] =
8718   {
8719     { -1, 0 },
8720     { +1, 0 },
8721     { 0, -1 },
8722     { 0, +1 }
8723   };
8724   int element_old = IntelliDrawBuffer[x][y];
8725   int direction_old = getOpenDirectionFromPool(element_old);
8726   int direction_new = MV_NONE;
8727   int i;
8728
8729   for (i = 0; i < NUM_DIRECTIONS; i++)
8730   {
8731     int xx = x + xy[i][0];
8732     int yy = y + xy[i][1];
8733     int dir = MV_DIR_FROM_BIT(i);
8734     int dir_opposite = MV_DIR_OPPOSITE(dir);
8735
8736     if (IN_LEV_FIELD(xx, yy) &&
8737         IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
8738         (direction_old & dir) &&
8739         (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8740       direction_new |= dir;
8741   }
8742
8743   return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
8744 }
8745
8746 static int getClosedPillar(int x, int y)
8747 {
8748   static int xy[4][2] =
8749   {
8750     { -1, 0 },
8751     { +1, 0 },
8752     { 0, -1 },
8753     { 0, +1 }
8754   };
8755   int element_old = IntelliDrawBuffer[x][y];
8756   int direction_old = getOpenDirectionFromPillar(element_old);
8757   int direction_new = MV_NONE;
8758   int i;
8759
8760   for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
8761   {
8762     int xx = x + xy[i][0];
8763     int yy = y + xy[i][1];
8764     int dir = MV_DIR_FROM_BIT(i);
8765     int dir_opposite = MV_DIR_OPPOSITE(dir);
8766
8767     if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
8768         (direction_old & dir) &&
8769         (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8770       direction_new |= dir;
8771   }
8772
8773   return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
8774 }
8775
8776 static int getClosedSteel2(int x, int y)
8777 {
8778   static int xy[4][2] =
8779   {
8780     { -1, 0 },
8781     { +1, 0 },
8782     { 0, -1 },
8783     { 0, +1 }
8784   };
8785   int element_old = IntelliDrawBuffer[x][y];
8786   int direction_old = getOpenDirectionFromSteel2(element_old);
8787   int direction_new = MV_NONE;
8788   int i;
8789
8790   for (i = 0; i < NUM_DIRECTIONS; i++)
8791   {
8792     int xx = x + xy[i][0];
8793     int yy = y + xy[i][1];
8794     int dir = MV_DIR_FROM_BIT(i);
8795     int dir_opposite = MV_DIR_OPPOSITE(dir);
8796
8797     if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
8798         (direction_old & dir) &&
8799         (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8800       direction_new |= dir;
8801   }
8802
8803   return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
8804 }
8805
8806 static int getClosedChip(int x, int y)
8807 {
8808   static int xy[4][2] =
8809   {
8810     { -1, 0 },
8811     { +1, 0 },
8812     { 0, -1 },
8813     { 0, +1 }
8814   };
8815   int element_old = IntelliDrawBuffer[x][y];
8816   int direction_old = getOpenDirectionFromChip(element_old);
8817   int direction_new = MV_NONE;
8818   int i;
8819
8820   for (i = 0; i < NUM_DIRECTIONS; i++)
8821   {
8822     int xx = x + xy[i][0];
8823     int yy = y + xy[i][1];
8824     int dir = MV_DIR_FROM_BIT(i);
8825     int dir_opposite = MV_DIR_OPPOSITE(dir);
8826
8827     if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
8828         (direction_old & dir) &&
8829         (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
8830       direction_new |= dir;
8831   }
8832
8833   return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
8834 }
8835
8836 static void SetElementSimple(int x, int y, int element, boolean change_level)
8837 {
8838   int sx = x - level_xpos;
8839   int sy = y - level_ypos;
8840
8841   IntelliDrawBuffer[x][y] = element;
8842
8843   if (change_level)
8844     Feld[x][y] = element;
8845
8846   if (IN_ED_FIELD(sx, sy))
8847     DrawMiniElement(sx, sy, element);
8848 }
8849
8850 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
8851                                            int x2, int y2, int *element2,
8852                                            int (*close_function)(int, int),
8853                                            boolean change_level)
8854 {
8855   /* set neighbour elements to newly determined connections */
8856   SetElementSimple(x1, y1, *element1, change_level);
8857   SetElementSimple(x2, y2, *element2, change_level);
8858
8859   /* remove all open connections of neighbour elements */
8860   *element1 = close_function(x1, y1);
8861   *element2 = close_function(x2, y2);
8862
8863   /* set neighbour elements to new, minimized connections */
8864   SetElementSimple(x1, y1, *element1, change_level);
8865   SetElementSimple(x2, y2, *element2, change_level);
8866 }
8867
8868 static void SetElementIntelliDraw(int x, int y, int new_element,
8869                                   boolean change_level, int button)
8870 {
8871   static int xy[4][2] =
8872   {
8873     { -1, 0 },
8874     { +1, 0 },
8875     { 0, -1 },
8876     { 0, +1 }
8877   };
8878   static int last_x = -1;
8879   static int last_y = -1;
8880   int old_element = IntelliDrawBuffer[x][y];
8881
8882   if (new_element == EL_UNDEFINED)
8883   {
8884     last_x = -1;
8885     last_y = -1;
8886
8887     return;
8888   }
8889
8890   if (IS_TUBE(new_element))
8891   {
8892     int last_element_new = EL_UNDEFINED;
8893     int direction = MV_NONE;
8894     int i;
8895
8896     /* if old element is of same kind, keep all existing directions */
8897     if (IS_TUBE(old_element))
8898       direction |= getOpenDirectionFromTube(old_element);
8899
8900     for (i = 0; i < NUM_DIRECTIONS; i++)
8901     {
8902       int xx = x + xy[i][0];
8903       int yy = y + xy[i][1];
8904
8905       if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8906           IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
8907       {
8908         int dir = MV_DIR_FROM_BIT(i);
8909         int dir_opposite = MV_DIR_OPPOSITE(dir);
8910         int last_element_old = IntelliDrawBuffer[last_x][last_y];
8911         int last_direction_old = getOpenDirectionFromTube(last_element_old);
8912         int last_direction_new = last_direction_old | dir_opposite;
8913
8914         last_element_new = getTubeFromOpenDirection(last_direction_new);
8915
8916         direction |= dir;
8917       }
8918     }
8919
8920     new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
8921
8922     if (last_element_new != EL_UNDEFINED)
8923       MergeAndCloseNeighbourElements(x, y, &new_element,
8924                                      last_x, last_y, &last_element_new,
8925                                      getClosedTube, change_level);
8926   }
8927   else if (IS_BELT(new_element))
8928   {
8929     int belt_nr = getBeltNrFromBeltElement(new_element);
8930     int last_element_new = EL_UNDEFINED;
8931     int direction = MV_NONE;
8932     int i;
8933
8934     /* if old element is of same kind, keep all existing directions */
8935     if (IS_BELT(old_element))
8936       direction |= getOpenDirectionFromBelt(old_element);
8937
8938     for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
8939     {
8940       int xx = x + xy[i][0];
8941       int yy = y + xy[i][1];
8942
8943       if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8944           IS_BELT(IntelliDrawBuffer[last_x][last_y]))
8945       {
8946         int dir = MV_DIR_FROM_BIT(i);
8947         int dir_opposite = MV_DIR_OPPOSITE(dir);
8948         int last_element_old = IntelliDrawBuffer[last_x][last_y];
8949         int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
8950         int last_direction_old = getOpenDirectionFromBelt(last_element_old);
8951         int last_direction_new = last_direction_old | dir_opposite;
8952
8953         last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
8954                                                          last_direction_new);
8955         direction |= dir;
8956       }
8957     }
8958
8959     new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
8960                                                         new_element);
8961     if (last_element_new != EL_UNDEFINED)
8962       MergeAndCloseNeighbourElements(x, y, &new_element,
8963                                      last_x, last_y, &last_element_new,
8964                                      getClosedBelt, change_level);
8965   }
8966   else if (IS_ACID_POOL_OR_ACID(new_element))
8967   {
8968     int last_element_new = EL_UNDEFINED;
8969     int direction = MV_NONE;
8970     int i;
8971
8972     /* if old element is of same kind, keep all existing directions */
8973     if (IS_ACID_POOL_OR_ACID(old_element))
8974       direction |= getOpenDirectionFromPool(old_element);
8975
8976     for (i = 0; i < NUM_DIRECTIONS; i++)
8977     {
8978       int xx = x + xy[i][0];
8979       int yy = y + xy[i][1];
8980
8981       if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
8982           IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
8983       {
8984         int dir = MV_DIR_FROM_BIT(i);
8985         int dir_opposite = MV_DIR_OPPOSITE(dir);
8986         int last_element_old = IntelliDrawBuffer[last_x][last_y];
8987         int last_direction_old = getOpenDirectionFromPool(last_element_old);
8988         int last_direction_new = last_direction_old | dir_opposite;
8989
8990         last_element_new = getPoolFromOpenDirection(last_direction_new);
8991
8992         direction |= dir;
8993       }
8994     }
8995
8996     /* special corrections needed for intuitively correct acid pool drawing */
8997     if (last_element_new == EL_EMPTY)
8998       last_element_new = new_element;
8999     else if (last_element_new != EL_UNDEFINED)
9000       new_element = last_element_new;
9001
9002     new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9003
9004     if (last_element_new != EL_UNDEFINED)
9005       MergeAndCloseNeighbourElements(x, y, &new_element,
9006                                      last_x, last_y, &last_element_new,
9007                                      getClosedPool, change_level);
9008   }
9009   else if (IS_EMC_PILLAR(new_element))
9010   {
9011     int last_element_new = EL_UNDEFINED;
9012     int direction = MV_NONE;
9013     int i;
9014
9015     /* if old element is of same kind, keep all existing directions */
9016     if (IS_EMC_PILLAR(old_element))
9017       direction |= getOpenDirectionFromPillar(old_element);
9018
9019     for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9020     {
9021       int xx = x + xy[i][0];
9022       int yy = y + xy[i][1];
9023
9024       if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9025           IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9026       {
9027         int dir = MV_DIR_FROM_BIT(i);
9028         int dir_opposite = MV_DIR_OPPOSITE(dir);
9029         int last_element_old = IntelliDrawBuffer[last_x][last_y];
9030         int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9031         int last_direction_new = last_direction_old | dir_opposite;
9032
9033         last_element_new = getPillarFromOpenDirection(last_direction_new);
9034
9035         direction |= dir;
9036       }
9037     }
9038
9039     new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9040
9041     if (last_element_new != EL_UNDEFINED)
9042       MergeAndCloseNeighbourElements(x, y, &new_element,
9043                                      last_x, last_y, &last_element_new,
9044                                      getClosedPillar, change_level);
9045   }
9046   else if (IS_DC_STEELWALL_2(new_element))
9047   {
9048     int last_element_new = EL_UNDEFINED;
9049     int direction = MV_NONE;
9050     int i;
9051
9052     /* if old element is of same kind, keep all existing directions */
9053     if (IS_DC_STEELWALL_2(old_element))
9054       direction |= getOpenDirectionFromSteel2(old_element);
9055
9056     for (i = 0; i < NUM_DIRECTIONS; i++)
9057     {
9058       int xx = x + xy[i][0];
9059       int yy = y + xy[i][1];
9060
9061       if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9062           IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9063       {
9064         int dir = MV_DIR_FROM_BIT(i);
9065         int dir_opposite = MV_DIR_OPPOSITE(dir);
9066         int last_element_old = IntelliDrawBuffer[last_x][last_y];
9067         int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9068         int last_direction_new = last_direction_old | dir_opposite;
9069
9070         last_element_new = getSteel2FromOpenDirection(last_direction_new);
9071
9072         direction |= dir;
9073       }
9074     }
9075
9076     new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9077
9078     if (last_element_new != EL_UNDEFINED)
9079       MergeAndCloseNeighbourElements(x, y, &new_element,
9080                                      last_x, last_y, &last_element_new,
9081                                      getClosedSteel2, change_level);
9082   }
9083   else if (IS_SP_CHIP(new_element))
9084   {
9085     int last_element_new = EL_UNDEFINED;
9086     int direction = MV_NONE;
9087     int i;
9088
9089     /* (do not keep existing directions, regardless of kind of old element) */
9090
9091     for (i = 0; i < NUM_DIRECTIONS; i++)
9092     {
9093       int xx = x + xy[i][0];
9094       int yy = y + xy[i][1];
9095
9096       if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9097           IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9098       {
9099         int dir = MV_DIR_FROM_BIT(i);
9100         int dir_opposite = MV_DIR_OPPOSITE(dir);
9101         int last_element_old = IntelliDrawBuffer[last_x][last_y];
9102         int last_direction_old = getOpenDirectionFromChip(last_element_old);
9103         int last_direction_new = last_direction_old | dir_opposite;
9104
9105         if (last_direction_old == MV_NONE)
9106         {
9107           last_element_new = getChipFromOpenDirection(last_direction_new);
9108           direction |= dir;
9109         }
9110         else if (last_direction_old & (dir | dir_opposite))
9111         {
9112           direction |= MV_DIR_OPPOSITE(last_direction_old);
9113         }
9114         else
9115         {
9116           direction |= MV_DIR_OPPOSITE(dir);
9117         }
9118       }
9119     }
9120
9121     new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9122
9123     if (last_element_new != EL_UNDEFINED)
9124       MergeAndCloseNeighbourElements(x, y, &new_element,
9125                                      last_x, last_y, &last_element_new,
9126                                      getClosedChip, change_level);
9127   }
9128   else if (IS_SP_HARDWARE_BASE(new_element))
9129   {
9130     int nr = GetSimpleRandom(6);
9131
9132     new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9133                    nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9134                    nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9135                    nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9136                    nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9137   }
9138   else if (new_element == EL_SP_HARDWARE_GREEN ||
9139            new_element == EL_SP_HARDWARE_BLUE ||
9140            new_element == EL_SP_HARDWARE_RED)
9141   {
9142     int nr = GetSimpleRandom(3);
9143
9144     new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9145                    nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9146   }
9147   else if (IS_GROUP_ELEMENT(new_element))
9148   {
9149     boolean connected_drawing = FALSE;
9150     int i;
9151
9152     for (i = 0; i < NUM_DIRECTIONS; i++)
9153     {
9154       int xx = x + xy[i][0];
9155       int yy = y + xy[i][1];
9156
9157       if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9158           IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9159         connected_drawing = TRUE;
9160     }
9161
9162     if (!connected_drawing)
9163       ResolveGroupElement(new_element);
9164
9165     new_element = GetElementFromGroupElement(new_element);
9166   }
9167   else if (IS_BELT_SWITCH(old_element))
9168   {
9169     int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9170     int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9171
9172     belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9173                 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9174
9175     new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9176   }
9177   else
9178   {
9179     static int swappable_elements[][2] =
9180     {
9181       { EL_EXIT_CLOSED,                 EL_EXIT_OPEN                    },
9182       { EL_DYNAMITE,                    EL_DYNAMITE_ACTIVE              },
9183       { EL_EM_DYNAMITE,                 EL_EM_DYNAMITE_ACTIVE           },
9184       { EL_QUICKSAND_EMPTY,             EL_QUICKSAND_FULL               },
9185       { EL_EMERALD,                     EL_WALL_EMERALD                 },
9186       { EL_EMERALD_YELLOW,              EL_WALL_EMERALD_YELLOW          },
9187       { EL_EMERALD_RED,                 EL_WALL_EMERALD_RED             },
9188       { EL_EMERALD_PURPLE,              EL_WALL_EMERALD_PURPLE          },
9189       { EL_DIAMOND,                     EL_WALL_DIAMOND                 },
9190       { EL_BD_DIAMOND,                  EL_WALL_BD_DIAMOND              },
9191       { EL_GATE_1,                      EL_GATE_1_GRAY                  },
9192       { EL_GATE_2,                      EL_GATE_2_GRAY                  },
9193       { EL_GATE_3,                      EL_GATE_3_GRAY                  },
9194       { EL_GATE_4,                      EL_GATE_4_GRAY                  },
9195       { EL_EM_GATE_1,                   EL_EM_GATE_1_GRAY               },
9196       { EL_EM_GATE_2,                   EL_EM_GATE_2_GRAY               },
9197       { EL_EM_GATE_3,                   EL_EM_GATE_3_GRAY               },
9198       { EL_EM_GATE_4,                   EL_EM_GATE_4_GRAY               },
9199       { EL_EMC_GATE_5,                  EL_EMC_GATE_5_GRAY              },
9200       { EL_EMC_GATE_6,                  EL_EMC_GATE_6_GRAY              },
9201       { EL_EMC_GATE_7,                  EL_EMC_GATE_7_GRAY              },
9202       { EL_EMC_GATE_8,                  EL_EMC_GATE_8_GRAY              },
9203       { EL_DC_GATE_WHITE,               EL_DC_GATE_WHITE_GRAY           },
9204       { EL_TIME_ORB_EMPTY,              EL_TIME_ORB_FULL                },
9205       { EL_LAMP,                        EL_LAMP_ACTIVE                  },
9206       { EL_SOKOBAN_FIELD_EMPTY,         EL_SOKOBAN_FIELD_FULL           },
9207       { EL_SP_BASE,                     EL_SP_BUGGY_BASE                },
9208       { EL_PEARL,                       EL_WALL_PEARL                   },
9209       { EL_CRYSTAL,                     EL_WALL_CRYSTAL                 },
9210       { EL_TIMEGATE_CLOSED,             EL_TIMEGATE_OPEN                },
9211       { EL_SWITCHGATE_CLOSED,           EL_SWITCHGATE_OPEN              },
9212       { EL_SWITCHGATE_SWITCH_UP,        EL_SWITCHGATE_SWITCH_DOWN       },
9213       { EL_DC_SWITCHGATE_SWITCH_UP,     EL_DC_SWITCHGATE_SWITCH_DOWN    },
9214       { EL_LIGHT_SWITCH,                EL_LIGHT_SWITCH_ACTIVE          },
9215       { EL_LANDMINE,                    EL_DC_LANDMINE                  },
9216       { EL_SHIELD_NORMAL,               EL_SHIELD_DEADLY                },
9217       { EL_STEEL_EXIT_CLOSED,           EL_STEEL_EXIT_OPEN              },
9218       { EL_EM_EXIT_CLOSED,              EL_EM_EXIT_OPEN                 },
9219       { EL_EM_STEEL_EXIT_CLOSED,        EL_EM_STEEL_EXIT_OPEN           },
9220       { EL_QUICKSAND_FAST_EMPTY,        EL_QUICKSAND_FAST_FULL          },
9221
9222       { -1,                             -1                              },
9223     };
9224     static int rotatable_elements[][4] =
9225     {
9226       {
9227         EL_BUG_UP,
9228         EL_BUG_RIGHT,
9229         EL_BUG_DOWN,
9230         EL_BUG_LEFT
9231       },
9232
9233       {
9234         EL_SPACESHIP_UP,
9235         EL_SPACESHIP_RIGHT,
9236         EL_SPACESHIP_DOWN,
9237         EL_SPACESHIP_LEFT
9238       },
9239
9240       {
9241         EL_BD_BUTTERFLY_UP,
9242         EL_BD_BUTTERFLY_RIGHT,
9243         EL_BD_BUTTERFLY_DOWN,
9244         EL_BD_BUTTERFLY_LEFT
9245       },
9246
9247       {
9248         EL_BD_FIREFLY_UP,
9249         EL_BD_FIREFLY_RIGHT,
9250         EL_BD_FIREFLY_DOWN,
9251         EL_BD_FIREFLY_LEFT
9252       },
9253
9254       {
9255         EL_PACMAN_UP,
9256         EL_PACMAN_RIGHT,
9257         EL_PACMAN_DOWN,
9258         EL_PACMAN_LEFT
9259       },
9260
9261       {
9262         EL_YAMYAM_UP,
9263         EL_YAMYAM_RIGHT,
9264         EL_YAMYAM_DOWN,
9265         EL_YAMYAM_LEFT
9266       },
9267
9268       {
9269         EL_ARROW_UP,
9270         EL_ARROW_RIGHT,
9271         EL_ARROW_DOWN,
9272         EL_ARROW_LEFT
9273       },
9274
9275       {
9276         EL_SP_PORT_UP,
9277         EL_SP_PORT_RIGHT,
9278         EL_SP_PORT_DOWN,
9279         EL_SP_PORT_LEFT
9280       },
9281
9282       {
9283         EL_SP_GRAVITY_PORT_UP,
9284         EL_SP_GRAVITY_PORT_RIGHT,
9285         EL_SP_GRAVITY_PORT_DOWN,
9286         EL_SP_GRAVITY_PORT_LEFT
9287       },
9288
9289       {
9290         EL_MOLE_UP,
9291         EL_MOLE_RIGHT,
9292         EL_MOLE_DOWN,
9293         EL_MOLE_LEFT
9294       },
9295
9296       {
9297         EL_BALLOON_SWITCH_UP,
9298         EL_BALLOON_SWITCH_RIGHT,
9299         EL_BALLOON_SWITCH_DOWN,
9300         EL_BALLOON_SWITCH_LEFT
9301       },
9302
9303       {
9304         EL_SP_GRAVITY_ON_PORT_UP,
9305         EL_SP_GRAVITY_ON_PORT_RIGHT,
9306         EL_SP_GRAVITY_ON_PORT_DOWN,
9307         EL_SP_GRAVITY_ON_PORT_LEFT
9308       },
9309
9310       {
9311         EL_SP_GRAVITY_OFF_PORT_UP,
9312         EL_SP_GRAVITY_OFF_PORT_RIGHT,
9313         EL_SP_GRAVITY_OFF_PORT_DOWN,
9314         EL_SP_GRAVITY_OFF_PORT_LEFT
9315       },
9316
9317       {
9318         -1,
9319         -1,
9320         -1,
9321         -1,
9322       },
9323     };
9324     int i, j;
9325
9326     for (i = 0; swappable_elements[i][0] != -1; i++)
9327     {
9328       int element1 = swappable_elements[i][0];
9329       int element2 = swappable_elements[i][1];
9330
9331       if (old_element == element1 || old_element == element2)
9332         new_element = (old_element == element1 ? element2 : element1);
9333     }
9334
9335     for (i = 0; rotatable_elements[i][0] != -1; i++)
9336     {
9337       for (j = 0; j < 4; j++)
9338       {
9339         int element = rotatable_elements[i][j];
9340
9341         if (old_element == element)
9342           new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9343                          button == 2 ? rotatable_elements[i][0]           :
9344                          button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9345                          old_element);
9346       }
9347     }
9348   }
9349
9350   SetElementSimple(x, y, new_element, change_level);
9351
9352   last_x = x;
9353   last_y = y;
9354 }
9355
9356 static void ResetIntelliDraw()
9357 {
9358   int x, y;
9359
9360   for (x = 0; x < lev_fieldx; x++)
9361     for (y = 0; y < lev_fieldy; y++)
9362       IntelliDrawBuffer[x][y] = Feld[x][y];
9363
9364   SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9365 }
9366
9367 static void SetElementExt(int x, int y, int element, boolean change_level,
9368                           int button)
9369 {
9370   if (element < 0)
9371     SetElementSimple(x, y, Feld[x][y], change_level);
9372   else if (GetKeyModState() & KMOD_Shift)
9373     SetElementIntelliDraw(x, y, element, change_level, button);
9374   else
9375     SetElementSimple(x, y, element, change_level);
9376 }
9377
9378 static void SetElement(int x, int y, int element)
9379 {
9380   SetElementExt(x, y, element, TRUE, -1);
9381 }
9382
9383 static void SetElementButton(int x, int y, int element, int button)
9384 {
9385   SetElementExt(x, y, element, TRUE, button);
9386 }
9387
9388 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9389 {
9390   int lx = sx + level_xpos;
9391   int ly = sy + level_ypos;
9392
9393   SetElementExt(lx, ly, element, change_level, -1);
9394 }
9395
9396 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9397                      int element, boolean change_level)
9398 {
9399   int xsize = ABS(to_x - from_x);
9400   int ysize = ABS(to_y - from_y);
9401   int dx = (to_x < from_x ? -1 : +1);
9402   int dy = (to_y < from_y ? -1 : +1);
9403   int i;
9404
9405   if (from_y == to_y)                   /* horizontal line */
9406   {
9407     for (i = 0; i <= xsize; i++)
9408       DrawLineElement(from_x + i * dx, from_y, element, change_level);
9409   }
9410   else if (from_x == to_x)              /* vertical line */
9411   {
9412     for (i = 0; i <= ysize; i++)
9413       DrawLineElement(from_x, from_y + i * dy, element, change_level);
9414   }
9415   else                                  /* diagonal line */
9416   {
9417     if (ysize < xsize)                  /* a < 1 */
9418     {
9419       float a = (float)ysize / (float)xsize;
9420
9421       for (i = 0; i <= xsize; i++)
9422       {
9423         int x = dx * i;
9424         int y = dy * (int)(a * i + 0.5);
9425
9426         DrawLineElement(from_x + x, from_y + y, element, change_level);
9427       }
9428     }
9429     else                                /* a >= 1 */
9430     {
9431       float a = (float)xsize / (float)ysize;
9432
9433       for (i = 0; i <= ysize; i++)
9434       {
9435         int x = dx * (int)(a * i + 0.5);
9436         int y = dy * i;
9437
9438         DrawLineElement(from_x + x, from_y + y, element, change_level);
9439       }
9440     }
9441   }
9442 }
9443
9444 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9445                     int element, boolean change_level)
9446 {
9447   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9448   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9449   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9450   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9451 }
9452
9453 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9454                           int element, boolean change_level)
9455 {
9456   int y;
9457
9458   if (from_y > to_y)
9459     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9460
9461   for (y = from_y; y <= to_y; y++)
9462     DrawLine(from_x, y, to_x, y, element, change_level);
9463 }
9464
9465 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9466                        int element, boolean change_level)
9467 {
9468   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9469   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9470   int len_x = ABS(to_x - from_x);
9471   int len_y = ABS(to_y - from_y);
9472   int radius, x, y;
9473
9474   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9475
9476   /* not optimal (some points get drawn twice) but simple,
9477      and fast enough for the few points we are drawing */
9478
9479   for (x = 0; x <= radius; x++)
9480   {
9481     int sx, sy, lx, ly;
9482
9483     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
9484
9485     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9486     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9487     lx = sx + level_xpos;
9488     ly = sy + level_ypos;
9489
9490     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9491       DrawLineElement(sx, sy, element, change_level);
9492   }
9493
9494   for (y = 0; y <= radius; y++)
9495   {
9496     int sx, sy, lx, ly;
9497
9498     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
9499
9500     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
9501     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
9502     lx = sx + level_xpos;
9503     ly = sy + level_ypos;
9504
9505     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9506       DrawLineElement(sx, sy, element, change_level);
9507   }
9508 }
9509
9510 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
9511                     int element, boolean change_level)
9512 {
9513   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9514   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9515
9516   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9517 }
9518
9519 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
9520
9521 #if DRAW_CIRCLES_BUTTON_AVAILABLE
9522 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
9523                        int element, boolean change_level)
9524 {
9525   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
9526   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
9527   int mirror_to_x2 = from_x - (to_x2 - from_x);
9528   int mirror_to_y2 = from_y - (to_y2 - from_y);
9529
9530   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
9531   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
9532   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
9533   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
9534 }
9535 #endif
9536
9537 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
9538 {
9539   int from_sx, from_sy;
9540   int to_sx, to_sy;
9541
9542   if (from_x > to_x)
9543     swap_numbers(&from_x, &to_x);
9544
9545   if (from_y > to_y)
9546     swap_numbers(&from_y, &to_y);
9547
9548   from_sx = SX + from_x * MINI_TILEX;
9549   from_sy = SY + from_y * MINI_TILEY;
9550   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
9551   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
9552
9553   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
9554   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
9555   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
9556   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
9557
9558   if (from_x == to_x && from_y == to_y)
9559     MarkTileDirty(from_x/2, from_y/2);
9560   else
9561     redraw_mask |= REDRAW_FIELD;
9562 }
9563
9564 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
9565                        int element, boolean change_level)
9566 {
9567   if (element == -1 || change_level)
9568     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
9569   else
9570     DrawAreaBorder(from_x, from_y, to_x, to_y);
9571 }
9572
9573 /* values for CopyBrushExt() */
9574 #define CB_AREA_TO_BRUSH        0
9575 #define CB_BRUSH_TO_CURSOR      1
9576 #define CB_BRUSH_TO_LEVEL       2
9577 #define CB_DELETE_OLD_CURSOR    3
9578 #define CB_DUMP_BRUSH           4
9579 #define CB_DUMP_BRUSH_SMALL     5
9580
9581 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
9582                          int button, int mode)
9583 {
9584   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
9585   static int brush_width, brush_height;
9586   static int last_cursor_x = -1, last_cursor_y = -1;
9587   static boolean delete_old_brush;
9588   int new_element = BUTTON_ELEMENT(button);
9589   int x, y;
9590
9591   if (mode == CB_DUMP_BRUSH ||
9592       mode == CB_DUMP_BRUSH_SMALL)
9593   {
9594     if (!draw_with_brush)
9595     {
9596       Error(ERR_WARN, "no brush selected");
9597
9598       return;
9599     }
9600
9601     for (y = 0; y < brush_height; y++)
9602     {
9603       for (x = 0; x < brush_width; x++)
9604       {
9605         int element = brush_buffer[x][y];
9606         int element_mapped = element;
9607
9608         if (IS_CUSTOM_ELEMENT(element))
9609           element_mapped = EL_CUSTOM_START;
9610         else if (IS_GROUP_ELEMENT(element))
9611           element_mapped = EL_GROUP_START;
9612         else if (element >= NUM_FILE_ELEMENTS)
9613           element_mapped = EL_UNKNOWN;
9614
9615         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9616       }
9617
9618       printf("\n");
9619     }
9620
9621     return;
9622   }
9623
9624   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9625     return;
9626
9627   if (mode == CB_AREA_TO_BRUSH)
9628   {
9629     int from_lx, from_ly;
9630
9631     if (from_x > to_x)
9632       swap_numbers(&from_x, &to_x);
9633
9634     if (from_y > to_y)
9635       swap_numbers(&from_y, &to_y);
9636
9637     brush_width = to_x - from_x + 1;
9638     brush_height = to_y - from_y + 1;
9639
9640     from_lx = from_x + level_xpos;
9641     from_ly = from_y + level_ypos;
9642
9643     for (y = 0; y < brush_height; y++)
9644     {
9645       for (x = 0; x < brush_width; x++)
9646       {
9647         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9648
9649         if (button != 1)
9650           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9651       }
9652     }
9653
9654     if (button != 1)
9655       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9656
9657     delete_old_brush = FALSE;
9658   }
9659   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9660            mode == CB_BRUSH_TO_LEVEL)
9661   {
9662     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9663     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9664     int cursor_from_x = cursor_x - brush_width / 2;
9665     int cursor_from_y = cursor_y - brush_height / 2;
9666     int border_from_x = cursor_x, border_from_y = cursor_y;
9667     int border_to_x = cursor_x, border_to_y = cursor_y;
9668
9669     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9670       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9671
9672     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9673         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9674     {
9675       delete_old_brush = FALSE;
9676       return;
9677     }
9678
9679     for (y = 0; y < brush_height; y++)
9680     {
9681       for (x = 0; x < brush_width; x++)
9682       {
9683         int sx = cursor_from_x + x;
9684         int sy = cursor_from_y + y;
9685         int lx = sx + level_xpos;
9686         int ly = sy + level_ypos;
9687         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9688         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9689                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9690                        brush_buffer[x][y] : new_element);
9691
9692         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9693         {
9694           if (sx < border_from_x)
9695             border_from_x = sx;
9696           else if (sx > border_to_x)
9697             border_to_x = sx;
9698           if (sy < border_from_y)
9699             border_from_y = sy;
9700           else if (sy > border_to_y)
9701             border_to_y = sy;
9702
9703           DrawLineElement(sx, sy, element, change_level);
9704         }
9705       }
9706     }
9707
9708     if (mode != CB_DELETE_OLD_CURSOR)
9709       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9710
9711     last_cursor_x = cursor_x;
9712     last_cursor_y = cursor_y;
9713     delete_old_brush = TRUE;
9714   }
9715 }
9716
9717 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9718                             int button)
9719 {
9720   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9721 }
9722
9723 static void CopyBrushToLevel(int x, int y, int button)
9724 {
9725   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9726 }
9727
9728 static void CopyBrushToCursor(int x, int y)
9729 {
9730   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9731 }
9732
9733 static void DeleteBrushFromCursor()
9734 {
9735   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9736 }
9737
9738 void DumpBrush()
9739 {
9740   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9741 }
9742
9743 void DumpBrush_Small()
9744 {
9745   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9746 }
9747
9748 static void FloodFill(int from_x, int from_y, int fill_element)
9749 {
9750   FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
9751 }
9752
9753 /* values for DrawLevelText() modes */
9754 #define TEXT_INIT               0
9755 #define TEXT_SETCURSOR          1
9756 #define TEXT_WRITECHAR          2
9757 #define TEXT_BACKSPACE          3
9758 #define TEXT_NEWLINE            4
9759 #define TEXT_END                5
9760 #define TEXT_QUERY_TYPING       6
9761
9762 static int DrawLevelText(int sx, int sy, char letter, int mode)
9763 {
9764   static short delete_buffer[MAX_LEV_FIELDX];
9765   static int start_sx, start_sy;
9766   static int last_sx, last_sy;
9767   static boolean typing = FALSE;
9768   int letter_element = EL_CHAR_ASCII0 + letter;
9769   int lx = 0, ly = 0;
9770
9771   /* map lower case letters to upper case and convert special characters */
9772   if (letter >= 'a' && letter <= 'z')
9773     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9774   else if (letter == 'ä' || letter == 'Ä')
9775     letter_element = EL_CHAR_AUMLAUT;
9776   else if (letter == 'ö' || letter == 'Ö')
9777     letter_element = EL_CHAR_OUMLAUT;
9778   else if (letter == 'ü' || letter == 'Ãœ')
9779     letter_element = EL_CHAR_UUMLAUT;
9780   else if (letter == '^')
9781     letter_element = EL_CHAR_COPYRIGHT;
9782   else
9783     letter_element = EL_CHAR_ASCII0 + letter;
9784
9785   if (mode != TEXT_INIT)
9786   {
9787     if (!typing)
9788       return FALSE;
9789
9790     if (mode != TEXT_SETCURSOR)
9791     {
9792       sx = last_sx;
9793       sy = last_sy;
9794     }
9795
9796     lx = last_sx + level_xpos;
9797     ly = last_sy + level_ypos;
9798   }
9799
9800   switch (mode)
9801   {
9802     case TEXT_INIT:
9803       if (typing)
9804         DrawLevelText(0, 0, 0, TEXT_END);
9805
9806       typing = TRUE;
9807       start_sx = last_sx = sx;
9808       start_sy = last_sy = sy;
9809       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9810       break;
9811
9812     case TEXT_SETCURSOR:
9813       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9814       DrawAreaBorder(sx, sy, sx, sy);
9815       last_sx = sx;
9816       last_sy = sy;
9817       break;
9818
9819     case TEXT_WRITECHAR:
9820       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9821       {
9822         delete_buffer[sx - start_sx] = Feld[lx][ly];
9823         Feld[lx][ly] = letter_element;
9824
9825         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9826           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9827         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9828           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9829         else
9830           DrawLevelText(0, 0, 0, TEXT_END);
9831
9832         level.changed = TRUE;
9833       }
9834       break;
9835
9836     case TEXT_BACKSPACE:
9837       if (sx > start_sx)
9838       {
9839         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9840         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9841         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9842       }
9843       break;
9844
9845     case TEXT_NEWLINE:
9846       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9847         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9848       else
9849         DrawLevelText(0, 0, 0, TEXT_END);
9850       break;
9851
9852     case TEXT_END:
9853       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9854       DrawMiniElement(sx, sy, Feld[lx][ly]);
9855       typing = FALSE;
9856       break;
9857
9858     case TEXT_QUERY_TYPING:
9859       break;
9860
9861     default:
9862       break;
9863   }
9864
9865   return typing;
9866 }
9867
9868 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9869                           int element, boolean change_level)
9870 {
9871   int lx = sx + level_xpos;
9872   int ly = sy + level_ypos;
9873
9874   if (element == -1)
9875     DrawMiniElement(sx, sy, Feld[lx][ly]);
9876   else
9877     DrawAreaBorder(sx, sy, sx, sy);
9878 }
9879
9880 static void CheckLevelBorderElement(boolean redraw_playfield)
9881 {
9882   int last_border_element = BorderElement;
9883
9884   SetBorderElement();
9885
9886   if (redraw_playfield && BorderElement != last_border_element)
9887     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9888 }
9889
9890 static void CopyLevelToUndoBuffer(int mode)
9891 {
9892   static boolean accumulated_undo = FALSE;
9893   boolean new_undo_buffer_position = TRUE;
9894   int x, y;
9895
9896   switch (mode)
9897   {
9898     case UNDO_IMMEDIATE:
9899       accumulated_undo = FALSE;
9900       break;
9901
9902     case UNDO_ACCUMULATE:
9903       if (accumulated_undo)
9904         new_undo_buffer_position = FALSE;
9905       accumulated_undo = TRUE;
9906       break;
9907
9908     default:
9909       break;
9910   }
9911
9912   if (new_undo_buffer_position)
9913   {
9914     /* new position in undo buffer ring */
9915     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9916
9917     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9918       undo_buffer_steps++;
9919   }
9920
9921   for (x = 0; x < lev_fieldx; x++)
9922     for (y = 0; y < lev_fieldy; y++)
9923       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9924
9925   /* check if drawing operation forces change of border style */
9926   CheckLevelBorderElement(TRUE);
9927
9928   level.changed = TRUE;
9929 }
9930
9931 static void RandomPlacement(int new_element)
9932 {
9933   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9934   int num_free_positions = 0;
9935   int num_percentage, num_elements;
9936   int x, y;
9937
9938 #if 1
9939   ResetIntelliDraw();
9940 #endif
9941
9942   /* determine number of free positions for randomly placing the new element */
9943   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9944   {
9945     free_position[x][y] =
9946       (random_placement_background_restricted ?
9947        Feld[x][y] == random_placement_background_element :
9948        Feld[x][y] != new_element);
9949
9950     if (free_position[x][y])
9951       num_free_positions++;
9952   }
9953
9954   /* determine number of new elements to place there */
9955   num_percentage = num_free_positions * random_placement_value / 100;
9956   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9957                   num_percentage : random_placement_value);
9958
9959   /* if less free positions than elements to place, fill all these positions */
9960   if (num_free_positions < num_elements)
9961   {
9962     for (x = 0; x < lev_fieldx; x++)
9963       for (y = 0; y < lev_fieldy; y++)
9964         if (free_position[x][y])
9965 #if 1
9966           SetElement(x, y, new_element);
9967 #else
9968           Feld[x][y] = new_element;
9969 #endif
9970   }
9971   else
9972   {
9973     while (num_elements > 0)
9974     {
9975       x = GetSimpleRandom(lev_fieldx);
9976       y = GetSimpleRandom(lev_fieldy);
9977
9978       /* don't place element at the same position twice */
9979       if (free_position[x][y])
9980       {
9981         free_position[x][y] = FALSE;
9982 #if 1
9983         SetElement(x, y, new_element);
9984 #else
9985         Feld[x][y] = new_element;
9986 #endif
9987         num_elements--;
9988       }
9989     }
9990   }
9991
9992   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9993   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9994 }
9995
9996 void WrapLevel(int dx, int dy)
9997 {
9998   int wrap_dx = lev_fieldx - dx;
9999   int wrap_dy = lev_fieldy - dy;
10000   int x, y;
10001
10002   for (x = 0; x < lev_fieldx; x++)
10003     for (y = 0; y < lev_fieldy; y++)
10004       FieldBackup[x][y] = Feld[x][y];
10005
10006   for (x = 0; x < lev_fieldx; x++)
10007     for (y = 0; y < lev_fieldy; y++)
10008       Feld[x][y] =
10009         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10010
10011   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10012   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10013 }
10014
10015 static void HandleDrawingAreas(struct GadgetInfo *gi)
10016 {
10017   static boolean started_inside_drawing_area = FALSE;
10018   int id = gi->custom_id;
10019   boolean button_press_event;
10020   boolean button_release_event;
10021   boolean inside_drawing_area = !gi->event.off_borders;
10022   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10023   int actual_drawing_function;
10024   int button = gi->event.button;
10025   int new_element = BUTTON_ELEMENT(button);
10026   int sx = gi->event.x, sy = gi->event.y;
10027   int min_sx = 0, min_sy = 0;
10028   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10029   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10030   int lx = 0, ly = 0;
10031   int min_lx = 0, min_ly = 0;
10032   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10033   int x, y;
10034
10035   /* handle info callback for each invocation of action callback */
10036   gi->callback_info(gi);
10037
10038   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10039   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10040
10041   /* make sure to stay inside drawing area boundaries */
10042   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10043   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10044
10045   if (draw_level)
10046   {
10047     /* get positions inside level field */
10048     lx = sx + level_xpos;
10049     ly = sy + level_ypos;
10050
10051     if (!IN_LEV_FIELD(lx, ly))
10052       inside_drawing_area = FALSE;
10053
10054     /* make sure to stay inside level field boundaries */
10055     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10056     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10057
10058     /* correct drawing area positions accordingly */
10059     sx = lx - level_xpos;
10060     sy = ly - level_ypos;
10061   }
10062
10063   if (button_press_event)
10064     started_inside_drawing_area = inside_drawing_area;
10065
10066   if (!started_inside_drawing_area)
10067     return;
10068
10069   if (!IS_VALID_BUTTON(button))
10070     return;
10071
10072   if (!button && !button_release_event)
10073     return;
10074
10075   /* automatically switch to 'single item' drawing mode, if needed */
10076   actual_drawing_function =
10077     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10078      drawing_function : GADGET_ID_SINGLE_ITEMS);
10079
10080   /* clicking into drawing area with pressed Control key picks element */
10081   if (GetKeyModState() & KMOD_Control)
10082   {
10083     last_drawing_function = drawing_function;
10084     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10085   }
10086
10087   if (GetKeyModState() & KMOD_Shift)
10088   {
10089     if (button_press_event || button_release_event)
10090       ResetIntelliDraw();
10091   }
10092
10093   switch (actual_drawing_function)
10094   {
10095     case GADGET_ID_SINGLE_ITEMS:
10096       if (draw_level)
10097       {
10098         if (button_release_event)
10099         {
10100           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10101
10102           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10103               !inside_drawing_area)
10104             DeleteBrushFromCursor();
10105
10106 #if 0
10107           ResetIntelliDraw();
10108 #endif
10109         }
10110
10111         if (!button || button_release_event)
10112           break;
10113
10114         if (draw_with_brush)
10115         {
10116 #if 0
10117           if (!button_release_event)
10118 #endif
10119             CopyBrushToLevel(sx, sy, button);
10120         }
10121 #if 1
10122         else
10123 #else
10124         else if (new_element != Feld[lx][ly])
10125 #endif
10126         {
10127           if (new_element == EL_PLAYER_1)
10128           {
10129             /* remove player at old position */
10130             for (y = 0; y < lev_fieldy; y++)
10131             {
10132               for (x = 0; x < lev_fieldx; x++)
10133               {
10134                 if (Feld[x][y] == EL_PLAYER_1)
10135                 {
10136 #if 1
10137                   SetElement(x, y, EL_EMPTY);
10138 #else
10139                   Feld[x][y] = EL_EMPTY;
10140 #if 1
10141                   if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10142                     DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10143 #else
10144                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10145                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10146                     DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10147 #endif
10148 #endif
10149                 }
10150               }
10151             }
10152           }
10153
10154 #if 1
10155           SetElementButton(lx, ly, new_element, button);
10156 #else
10157           Feld[lx][ly] = new_element;
10158           DrawMiniElement(sx, sy, new_element);
10159 #endif
10160         }
10161       }
10162       else
10163       {
10164         int type_id = gi->custom_type_id;
10165         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10166
10167         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10168           DrawMiniGraphicExt(drawto,
10169                              gi->x + sx * MINI_TILEX,
10170                              gi->y + sy * MINI_TILEY,
10171                              el2edimg(new_element));
10172         else
10173           DrawGraphicExt(drawto,
10174                          gi->x + sx * TILEX,
10175                          gi->y + sy * TILEY,
10176                          el2img(new_element), 0);
10177
10178         if (id == GADGET_ID_CUSTOM_GRAPHIC)
10179           new_element = GFX_ELEMENT(new_element);
10180
10181         drawingarea_info[type_id].value[pos] = new_element;
10182
10183         CopyElementPropertiesToGame(properties_element);
10184
10185         if (id == GADGET_ID_CUSTOM_GRAPHIC)
10186         {
10187           UpdateCustomElementGraphicGadgets();
10188
10189           FrameCounter = 0;     /* restart animation frame counter */
10190         }
10191       }
10192       break;
10193
10194     case GADGET_ID_CONNECTED_ITEMS:
10195       {
10196         static int last_sx = -1;
10197         static int last_sy = -1;
10198
10199         if (button_release_event)
10200           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10201
10202         if (button)
10203         {
10204           if (!button_press_event)
10205             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10206
10207           last_sx = sx;
10208           last_sy = sy;
10209         }
10210       }
10211       break;
10212
10213     case GADGET_ID_LINE:
10214     case GADGET_ID_ARC:
10215     case GADGET_ID_RECTANGLE:
10216     case GADGET_ID_FILLED_BOX:
10217     case GADGET_ID_GRAB_BRUSH:
10218     case GADGET_ID_TEXT:
10219       {
10220         static int last_sx = -1;
10221         static int last_sy = -1;
10222         static int start_sx = -1;
10223         static int start_sy = -1;
10224         void (*draw_func)(int, int, int, int, int, boolean);
10225
10226         if (drawing_function == GADGET_ID_LINE)
10227           draw_func = DrawLine;
10228         else if (drawing_function == GADGET_ID_ARC)
10229           draw_func = DrawArc;
10230         else if (drawing_function == GADGET_ID_RECTANGLE)
10231           draw_func = DrawBox;
10232         else if (drawing_function == GADGET_ID_FILLED_BOX)
10233           draw_func = DrawFilledBox;
10234         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10235           draw_func = SelectArea;
10236         else /* (drawing_function == GADGET_ID_TEXT) */
10237           draw_func = SetTextCursor;
10238
10239         if (button_press_event)
10240         {
10241           draw_func(sx, sy, sx, sy, new_element, FALSE);
10242           start_sx = last_sx = sx;
10243           start_sy = last_sy = sy;
10244
10245           if (drawing_function == GADGET_ID_TEXT)
10246             DrawLevelText(0, 0, 0, TEXT_END);
10247         }
10248         else if (button_release_event)
10249         {
10250           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10251           if (drawing_function == GADGET_ID_GRAB_BRUSH)
10252           {
10253             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10254             CopyBrushToCursor(sx, sy);
10255             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10256                           MB_LEFTBUTTON);
10257             draw_with_brush = TRUE;
10258           }
10259           else if (drawing_function == GADGET_ID_TEXT)
10260             DrawLevelText(sx, sy, 0, TEXT_INIT);
10261           else
10262             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10263         }
10264         else if (last_sx != sx || last_sy != sy)
10265         {
10266           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10267           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10268           last_sx = sx;
10269           last_sy = sy;
10270         }
10271       }
10272       break;
10273
10274     case GADGET_ID_FLOOD_FILL:
10275       if (button_press_event && Feld[lx][ly] != new_element)
10276       {
10277         FloodFill(lx, ly, new_element);
10278         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10279         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10280       }
10281       break;
10282
10283     case GADGET_ID_PICK_ELEMENT:
10284       if (button_release_event)
10285         ClickOnGadget(level_editor_gadget[last_drawing_function],
10286                       MB_LEFTBUTTON);
10287       else if (draw_level)
10288         PickDrawingElement(button, Feld[lx][ly]);
10289       else
10290       {
10291         int type_id = gi->custom_type_id;
10292         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10293
10294         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10295       }
10296
10297       break;
10298
10299     default:
10300       break;
10301   }
10302 }
10303
10304 static void HandleCounterButtons(struct GadgetInfo *gi)
10305 {
10306   int gadget_id = gi->custom_id;
10307   int counter_id = gi->custom_type_id;
10308   int button = gi->event.button;
10309   int *counter_value = counterbutton_info[counter_id].value;
10310   int step = BUTTON_STEPSIZE(button) *
10311     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10312
10313   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10314   {
10315     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10316     boolean released = (gi->event.type == GD_EVENT_RELEASED);
10317     boolean level_changed = LevelChanged();
10318
10319     if ((level_changed && pressed) || (!level_changed && released))
10320       return;
10321
10322     if (level_changed && !Request("Level has changed ! Discard changes ?",
10323                                   REQ_ASK))
10324     {
10325       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10326         ModifyEditorCounterValue(counter_id, *counter_value);
10327
10328       return;
10329     }
10330   }
10331
10332   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10333     *counter_value = gi->textinput.number_value;
10334   else
10335     ModifyEditorCounterValue(counter_id, *counter_value + step);
10336
10337   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10338   {
10339       LoadLevel(level_nr);
10340       LoadScore(level_nr);
10341
10342       TapeErase();
10343
10344       ResetUndoBuffer();
10345       DrawEditModeWindow();
10346
10347       return;
10348   }
10349
10350   switch (counter_id)
10351   {
10352     case ED_COUNTER_ID_YAMYAM_CONTENT:
10353       DrawYamYamContentAreas();
10354       break;
10355
10356     case ED_COUNTER_ID_BALL_CONTENT:
10357       DrawMagicBallContentAreas();
10358       break;
10359
10360     case ED_COUNTER_ID_ANDROID_CONTENT:
10361       DrawAndroidElementArea(properties_element);
10362       break;
10363
10364     case ED_COUNTER_ID_GROUP_CONTENT:
10365       DrawGroupElementArea(properties_element);
10366       CopyGroupElementPropertiesToGame(properties_element);
10367       break;
10368
10369     case ED_COUNTER_ID_ENVELOPE_XSIZE:
10370     case ED_COUNTER_ID_ENVELOPE_YSIZE:
10371       DrawEnvelopeTextArea(-1);
10372       break;
10373
10374     case ED_COUNTER_ID_LEVEL_XSIZE:
10375     case ED_COUNTER_ID_LEVEL_YSIZE:
10376       lev_fieldx = level.fieldx;
10377       lev_fieldy = level.fieldy;
10378       break;
10379
10380     default:
10381       break;
10382   }
10383
10384   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10385        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10386       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10387        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10388     CopyElementPropertiesToGame(properties_element);
10389
10390   level.changed = TRUE;
10391 }
10392
10393 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10394 {
10395   int type_id = gi->custom_type_id;
10396
10397   strcpy(textinput_info[type_id].value, gi->textinput.value);
10398
10399   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10400   {
10401     CopyElementPropertiesToGame(properties_element);
10402
10403     ModifyEditorElementList();  /* update changed button info text */
10404   }
10405
10406   level.changed = TRUE;
10407 }
10408
10409 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10410 {
10411   int type_id = gi->custom_type_id;
10412
10413 #if 1
10414   strncpy(textarea_info[type_id].value, gi->textarea.value,
10415           MAX_ENVELOPE_TEXT_LEN);
10416   textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10417 #else
10418   /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10419   strcpy(textarea_info[type_id].value, gi->textarea.value);
10420 #endif
10421
10422   level.changed = TRUE;
10423 }
10424
10425 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10426 {
10427   int type_id = gi->custom_type_id;
10428   int value_old = *selectbox_info[type_id].value;
10429   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10430
10431   *selectbox_info[type_id].value = value_new;
10432
10433   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10434   {
10435     element_info[properties_element].current_change_page = gi->selectbox.index;
10436
10437     DrawPropertiesWindow();
10438   }
10439   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10440             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10441            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10442             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10443            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10444   {
10445     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10446     {
10447       /* when changing action type, also check action mode and action arg */
10448       if (value_old != value_new)
10449         setSelectboxSpecialActionVariablesIfNeeded();
10450
10451       DrawPropertiesChange();
10452     }
10453
10454     CopyElementPropertiesToGame(properties_element);
10455
10456     level.changed = TRUE;
10457   }
10458 }
10459
10460 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10461 {
10462   int type_id = gi->custom_type_id;
10463   int i;
10464
10465   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10466       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10467   {
10468     edit_mode_properties = gi->custom_type_id;
10469
10470     DrawPropertiesWindow();
10471   }
10472   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10473   {
10474     char *template_filename = getDefaultLevelFilename(-1);
10475     boolean new_template = !fileExists(template_filename);
10476
10477     if (new_template ||
10478         Request("Save this template and kill the old ?", REQ_ASK))
10479       SaveLevelTemplate();
10480
10481     if (new_template)
10482       Request("Template saved !", REQ_CONFIRM);
10483   }
10484   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10485            custom_element.num_change_pages < MAX_CHANGE_PAGES)
10486   {
10487     struct ElementInfo *ei = &element_info[properties_element];
10488
10489     setElementChangePages(ei, ei->num_change_pages + 1);
10490
10491     /* set new change page to be new current change page */
10492     ei->current_change_page = ei->num_change_pages - 1;
10493     ei->change = &ei->change_page[ei->current_change_page];
10494
10495     setElementChangeInfoToDefaults(ei->change);
10496
10497     DrawPropertiesWindow();
10498
10499     level.changed = TRUE;
10500   }
10501   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10502            custom_element.num_change_pages > MIN_CHANGE_PAGES)
10503   {
10504     struct ElementInfo *ei = &element_info[properties_element];
10505
10506     /* copy all change pages after change page to be deleted */
10507     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
10508       ei->change_page[i] = ei->change_page[i + 1];
10509
10510     setElementChangePages(ei, ei->num_change_pages - 1);
10511
10512     DrawPropertiesWindow();
10513
10514     level.changed = TRUE;
10515   }
10516 }
10517
10518 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
10519 {
10520   int type_id = gi->custom_type_id;
10521
10522   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
10523       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
10524   {
10525     struct ElementInfo *ei = &element_info[properties_element];
10526     int step = BUTTON_STEPSIZE(gi->event.button);
10527
10528     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
10529     ei->current_change_page += step;
10530
10531     if (ei->current_change_page < 0)
10532       ei->current_change_page = 0;
10533     else if (ei->current_change_page >= ei->num_change_pages)
10534       ei->current_change_page = ei->num_change_pages - 1;
10535
10536     DrawPropertiesWindow();
10537   }
10538   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
10539            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10540   {
10541     struct ElementInfo *ei = &element_info[properties_element];
10542     int current_change_page = ei->current_change_page;
10543
10544     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
10545       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
10546         ei->change_page[current_change_page];
10547     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
10548     {
10549       ei->change_page[current_change_page] =
10550         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
10551
10552       level.changed = TRUE;
10553     }
10554
10555     DrawPropertiesWindow();
10556   }
10557 }
10558
10559 static void HandleRadiobuttons(struct GadgetInfo *gi)
10560 {
10561   *radiobutton_info[gi->custom_type_id].value =
10562     radiobutton_info[gi->custom_type_id].checked_value;
10563
10564   level.changed = TRUE;
10565 }
10566
10567 static void HandleCheckbuttons(struct GadgetInfo *gi)
10568 {
10569   int type_id = gi->custom_type_id;
10570
10571   *checkbutton_info[type_id].value ^= TRUE;
10572
10573   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
10574       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
10575       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
10576       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
10577          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
10578         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
10579          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
10580        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
10581   {
10582     CopyElementPropertiesToGame(properties_element);
10583   }
10584
10585   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
10586   {
10587     UpdateCustomElementGraphicGadgets();
10588   }
10589   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
10590   {
10591     char *template_filename = getDefaultLevelFilename(-1);
10592
10593     if (level.use_custom_template && !fileExists(template_filename))
10594     {
10595       Request("No level template found !", REQ_CONFIRM);
10596
10597       level.use_custom_template = FALSE;
10598       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
10599
10600       return;
10601     }
10602
10603     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10604
10605     DrawEditModeWindow();
10606   }
10607
10608   level.changed = TRUE;
10609 }
10610
10611 static void HandleControlButtons(struct GadgetInfo *gi)
10612 {
10613   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10614   static int last_edit_mode = ED_MODE_DRAWING;
10615   static int last_custom_copy_mode = -1;
10616   int id = gi->custom_id;
10617   int button = gi->event.button;
10618   int step = BUTTON_STEPSIZE(button);
10619   int new_element = BUTTON_ELEMENT(button);
10620   int x, y;
10621
10622   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10623     DrawLevelText(0, 0, 0, TEXT_END);
10624
10625   if (id < ED_NUM_CTRL1_BUTTONS &&
10626       id != GADGET_ID_SINGLE_ITEMS &&
10627       id != GADGET_ID_PROPERTIES &&
10628       id != GADGET_ID_PICK_ELEMENT &&
10629       edit_mode != ED_MODE_DRAWING &&
10630       drawing_function != GADGET_ID_PICK_ELEMENT &&
10631       !(GetKeyModState() & KMOD_Control))
10632   {
10633     DrawDrawingWindow();
10634     edit_mode = ED_MODE_DRAWING;
10635   }
10636
10637   /* element copy mode active, but no element button pressed => deactivate */
10638   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10639     last_custom_copy_mode = -1;
10640
10641   switch (id)
10642   {
10643     case GADGET_ID_SCROLL_LEFT:
10644       if (level_xpos >= 0)
10645       {
10646         if (lev_fieldx < ed_fieldx - 2)
10647           break;
10648
10649         level_xpos -= step;
10650         if (level_xpos < -1)
10651           level_xpos = -1;
10652         if (button == 1)
10653           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10654         else
10655           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10656
10657         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10658                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10659       }
10660       break;
10661
10662     case GADGET_ID_SCROLL_RIGHT:
10663       if (level_xpos <= lev_fieldx - ed_fieldx)
10664       {
10665         if (lev_fieldx < ed_fieldx - 2)
10666           break;
10667
10668         level_xpos += step;
10669         if (level_xpos > lev_fieldx - ed_fieldx + 1)
10670           level_xpos = lev_fieldx - ed_fieldx + 1;
10671         if (button == 1)
10672           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10673         else
10674           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10675
10676         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10677                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10678       }
10679       break;
10680
10681     case GADGET_ID_SCROLL_UP:
10682       if (level_ypos >= 0)
10683       {
10684         if (lev_fieldy < ed_fieldy - 2)
10685           break;
10686
10687         level_ypos -= step;
10688         if (level_ypos < -1)
10689           level_ypos = -1;
10690         if (button == 1)
10691           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10692         else
10693           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10694
10695         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10696                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10697       }
10698       break;
10699
10700     case GADGET_ID_SCROLL_DOWN:
10701       if (level_ypos <= lev_fieldy - ed_fieldy)
10702       {
10703         if (lev_fieldy < ed_fieldy - 2)
10704           break;
10705
10706         level_ypos += step;
10707         if (level_ypos > lev_fieldy - ed_fieldy + 1)
10708           level_ypos = lev_fieldy - ed_fieldy + 1;
10709         if (button == 1)
10710           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10711         else
10712           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10713
10714         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10715                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10716       }
10717       break;
10718
10719     case GADGET_ID_SCROLL_HORIZONTAL:
10720       level_xpos = gi->event.item_position - 1;
10721       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10722       break;
10723
10724     case GADGET_ID_SCROLL_VERTICAL:
10725       level_ypos = gi->event.item_position - 1;
10726       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10727       break;
10728
10729     case GADGET_ID_SCROLL_LIST_UP:
10730     case GADGET_ID_SCROLL_LIST_DOWN:
10731     case GADGET_ID_SCROLL_LIST_VERTICAL:
10732       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10733         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10734       else
10735       {
10736         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10737         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10738
10739         if (element_shift < 0)
10740           element_shift = 0;
10741         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10742           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10743
10744         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10745                      GDI_SCROLLBAR_ITEM_POSITION,
10746                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10747       }
10748
10749       ModifyEditorElementList();
10750
10751       break;
10752
10753     case GADGET_ID_WRAP_LEFT:
10754       WrapLevel(-step, 0);
10755       break;
10756
10757     case GADGET_ID_WRAP_RIGHT:
10758       WrapLevel(step, 0);
10759       break;
10760
10761     case GADGET_ID_WRAP_UP:
10762       WrapLevel(0, -step);
10763       break;
10764
10765     case GADGET_ID_WRAP_DOWN:
10766       WrapLevel(0, step);
10767       break;
10768
10769     case GADGET_ID_SINGLE_ITEMS:
10770     case GADGET_ID_CONNECTED_ITEMS:
10771     case GADGET_ID_LINE:
10772     case GADGET_ID_ARC:
10773     case GADGET_ID_TEXT:
10774     case GADGET_ID_RECTANGLE:
10775     case GADGET_ID_FILLED_BOX:
10776     case GADGET_ID_FLOOD_FILL:
10777     case GADGET_ID_GRAB_BRUSH:
10778     case GADGET_ID_PICK_ELEMENT:
10779       if (drawing_function != GADGET_ID_PICK_ELEMENT)
10780         last_drawing_function = drawing_function;
10781       drawing_function = id;
10782       draw_with_brush = FALSE;
10783       break;
10784
10785     case GADGET_ID_RANDOM_PLACEMENT:
10786       RandomPlacement(new_element);
10787       break;
10788
10789     case GADGET_ID_PROPERTIES:
10790       if (edit_mode != ED_MODE_PROPERTIES)
10791       {
10792         properties_element = new_element;
10793         DrawPropertiesWindow();
10794         edit_mode = ED_MODE_PROPERTIES;
10795
10796         last_level_drawing_function = drawing_function;
10797         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10798                       MB_LEFTBUTTON);
10799       }
10800       else
10801       {
10802         DrawDrawingWindow();
10803         edit_mode = ED_MODE_DRAWING;
10804
10805         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10806                       MB_LEFTBUTTON);
10807       }
10808       break;
10809
10810     case GADGET_ID_CUSTOM_COPY_FROM:
10811     case GADGET_ID_CUSTOM_COPY_TO:
10812     case GADGET_ID_CUSTOM_EXCHANGE:
10813       last_custom_copy_mode = id;
10814       last_drawing_function = drawing_function;
10815       break;
10816
10817     case GADGET_ID_CUSTOM_COPY:
10818       CopyCustomElement(properties_element, -1, id);
10819       break;
10820
10821     case GADGET_ID_CUSTOM_PASTE:
10822       CopyCustomElement(-1, properties_element, id);
10823       break;
10824
10825     case GADGET_ID_UNDO:
10826       if (undo_buffer_steps == 0)
10827       {
10828         Request("Undo buffer empty !", REQ_CONFIRM);
10829         break;
10830       }
10831
10832       if (edit_mode != ED_MODE_DRAWING)
10833       {
10834         DrawDrawingWindow();
10835         edit_mode = ED_MODE_DRAWING;
10836       }
10837
10838       undo_buffer_position =
10839         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10840       undo_buffer_steps--;
10841
10842       for (x = 0; x < lev_fieldx; x++)
10843         for (y = 0; y < lev_fieldy; y++)
10844           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10845
10846       /* check if undo operation forces change of border style */
10847       CheckLevelBorderElement(FALSE);
10848
10849       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10850
10851       break;
10852
10853     case GADGET_ID_INFO:
10854       if (edit_mode != ED_MODE_INFO)
10855       {
10856         last_edit_mode = edit_mode;
10857         edit_mode = ED_MODE_INFO;
10858
10859         DrawLevelInfoWindow();
10860       }
10861       else
10862       {
10863         edit_mode = last_edit_mode;
10864
10865         DrawEditModeWindow();
10866       }
10867       break;
10868
10869     case GADGET_ID_CLEAR:
10870       if (edit_mode != ED_MODE_DRAWING)
10871       {
10872         DrawDrawingWindow();
10873         edit_mode = ED_MODE_DRAWING;
10874       }
10875
10876       for (x = 0; x < MAX_LEV_FIELDX; x++) 
10877         for (y = 0; y < MAX_LEV_FIELDY; y++) 
10878           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10879
10880       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10881
10882       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10883       break;
10884
10885     case GADGET_ID_SAVE:
10886       if (leveldir_current->readonly)
10887       {
10888         Request("This level is read only !", REQ_CONFIRM);
10889         break;
10890       }
10891
10892       if (!LevelContainsPlayer())
10893         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10894       else
10895       {
10896         char *level_filename = getDefaultLevelFilename(level_nr);
10897         boolean new_level = !fileExists(level_filename);
10898
10899         if (new_level ||
10900             Request("Save this level and kill the old ?", REQ_ASK))
10901         {
10902           CopyPlayfield(Feld, level.field);
10903
10904           SaveLevel(level_nr);
10905         }
10906
10907         if (new_level)
10908           Request("Level saved !", REQ_CONFIRM);
10909
10910         level.changed = FALSE;
10911       }
10912       break;
10913
10914     case GADGET_ID_TEST:
10915       if (!LevelContainsPlayer())
10916         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10917       else
10918       {
10919         if (LevelChanged())
10920           level.game_version = GAME_VERSION_ACTUAL;
10921
10922         CopyPlayfield(level.field, FieldBackup);
10923         CopyPlayfield(Feld, level.field);
10924
10925         CopyNativeLevel_RND_to_Native(&level);
10926
10927         UnmapLevelEditorGadgets();
10928         UndrawSpecialEditorDoor();
10929
10930         CloseDoor(DOOR_CLOSE_ALL);
10931
10932         DrawCompleteVideoDisplay();
10933
10934         level_editor_test_game = TRUE;
10935
10936         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10937       }
10938       break;
10939
10940     case GADGET_ID_EXIT:
10941       RequestExitLevelEditor(TRUE, FALSE);  /* if level has changed, ask user */
10942       break;
10943
10944     default:
10945       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10946           id <= GADGET_ID_ELEMENTLIST_LAST)
10947       {
10948         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10949         int new_element = editor_elements[element_position + element_shift];
10950
10951         if (IS_EDITOR_CASCADE(new_element))
10952         {
10953           int i;
10954
10955           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10956           {
10957             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10958             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10959
10960             if (*cascade_element == new_element)
10961             {
10962               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10963               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10964
10965               /* update element selection list */
10966               ReinitializeElementList();
10967               ModifyEditorElementList();
10968
10969               /* update cascading gadget info text */
10970               PrintEditorGadgetInfoText(level_editor_gadget[id]);
10971
10972               /* save current editor cascading state */
10973               SaveSetup_EditorCascade();
10974
10975               break;
10976             }
10977           }
10978
10979           break;
10980         }
10981
10982         if (last_custom_copy_mode != -1)
10983         {
10984           if (CopyCustomElement(properties_element, new_element,
10985                                 last_custom_copy_mode))
10986           {
10987             ClickOnGadget(level_editor_gadget[last_drawing_function],
10988                           MB_LEFTBUTTON);
10989
10990             last_custom_copy_mode = -1;
10991           }
10992
10993           break;
10994         }
10995
10996         PickDrawingElement(button, new_element);
10997
10998         if (!stick_element_properties_window &&
10999             drawing_function != GADGET_ID_PICK_ELEMENT &&
11000             !(GetKeyModState() & KMOD_Control))
11001         {
11002           properties_element = new_element;
11003           if (edit_mode == ED_MODE_PROPERTIES)
11004             DrawPropertiesWindow();
11005         }
11006
11007         if (drawing_function == GADGET_ID_PICK_ELEMENT)
11008           ClickOnGadget(level_editor_gadget[last_drawing_function],
11009                         MB_LEFTBUTTON);
11010       }
11011 #ifdef DEBUG
11012       else if (gi->event.type == GD_EVENT_PRESSED)
11013         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11014       else if (gi->event.type == GD_EVENT_RELEASED)
11015         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11016       else if (gi->event.type == GD_EVENT_MOVING)
11017         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11018       else
11019         printf("default: HandleControlButtons: ? (id == %d)\n", id);
11020 #endif
11021       break;
11022   }
11023 }
11024
11025 void HandleLevelEditorKeyInput(Key key)
11026 {
11027   char letter = getCharFromKey(key);
11028   int button = MB_LEFTBUTTON;
11029
11030   if (drawing_function == GADGET_ID_TEXT &&
11031       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11032   {
11033     if (letter)
11034       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11035     else if (key == KSYM_Delete || key == KSYM_BackSpace)
11036       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11037     else if (key == KSYM_Return)
11038       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11039     else if (key == KSYM_Escape)
11040       DrawLevelText(0, 0, 0, TEXT_END);
11041   }
11042   else if (button_status == MB_RELEASED)
11043   {
11044     int id = GADGET_ID_NONE;
11045     int new_element_shift = element_shift;
11046     int i;
11047
11048     switch (key)
11049     {
11050       case KSYM_Left:
11051         id = GADGET_ID_SCROLL_LEFT;
11052         break;
11053       case KSYM_Right:
11054         id = GADGET_ID_SCROLL_RIGHT;
11055         break;
11056       case KSYM_Up:
11057         id = GADGET_ID_SCROLL_UP;
11058         break;
11059       case KSYM_Down:
11060         id = GADGET_ID_SCROLL_DOWN;
11061         break;
11062       case KSYM_Page_Up:
11063         id = GADGET_ID_SCROLL_LIST_UP;
11064         button = MB_RIGHTBUTTON;
11065         break;
11066       case KSYM_Page_Down:
11067         id = GADGET_ID_SCROLL_LIST_DOWN;
11068         button = MB_RIGHTBUTTON;
11069         break;
11070
11071       case KSYM_Home:
11072       case KSYM_End:
11073         element_shift = (key == KSYM_Home ? 0 :
11074                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11075
11076         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11077                      GDI_SCROLLBAR_ITEM_POSITION,
11078                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11079
11080         ModifyEditorElementList();
11081
11082         break;
11083
11084       case KSYM_Insert:
11085       case KSYM_Delete:
11086
11087         /* this is needed to prevent interference with running "True X-Mouse" */
11088         if (GetKeyModStateFromEvents() & KMOD_Control)
11089           break;
11090
11091         /* check for last or next editor cascade block in element list */
11092         for (i = 0; i < num_editor_elements; i++)
11093         {
11094           if ((key == KSYM_Insert && i == element_shift) ||
11095               (key == KSYM_Delete && new_element_shift > element_shift))
11096             break;
11097
11098           /* jump to next cascade block (or to start of element list) */
11099           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11100             new_element_shift = i;
11101         }
11102
11103         if (i < num_editor_elements)
11104           element_shift = new_element_shift;
11105
11106         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11107           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11108
11109         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11110                      GDI_SCROLLBAR_ITEM_POSITION,
11111                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11112
11113         ModifyEditorElementList();
11114
11115         break;
11116
11117       case KSYM_Escape:
11118         if (edit_mode == ED_MODE_DRAWING)
11119         {
11120           RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11121         }
11122         else if (edit_mode == ED_MODE_INFO)
11123         {
11124           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11125         }
11126         else if (edit_mode == ED_MODE_PROPERTIES)
11127         {
11128           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11129         }
11130         else            /* should never happen */
11131         {
11132           DrawDrawingWindow();
11133           edit_mode = ED_MODE_DRAWING;
11134         }
11135
11136         break;
11137
11138       default:
11139         break;
11140     }
11141
11142     if (id != GADGET_ID_NONE)
11143       ClickOnGadget(level_editor_gadget[id], button);
11144     else if (letter == '.')
11145       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11146     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
11147       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11148     else
11149       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11150         if (letter && letter == control_info[i].shortcut)
11151           if (!anyTextGadgetActive())
11152             ClickOnGadget(level_editor_gadget[i], button);
11153   }
11154 }
11155
11156 void HandleLevelEditorIdle()
11157 {
11158   static unsigned long action_delay = 0;
11159   unsigned long action_delay_value = GameFrameDelay;
11160   int xpos = 1, ypos = 2;
11161
11162   if (edit_mode != ED_MODE_PROPERTIES)
11163     return;
11164
11165   if (!DelayReached(&action_delay, action_delay_value))
11166     return;
11167
11168   DrawEditorElementAnimation(SX + xpos * TILEX,
11169                              SY + ypos * TILEY + MINI_TILEY / 2);
11170
11171   MarkTileDirty(xpos, ypos);
11172   MarkTileDirty(xpos, ypos + 1);
11173
11174   FrameCounter++;       /* increase animation frame counter */
11175 }
11176
11177 void ClearEditorGadgetInfoText()
11178 {
11179   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11180 }
11181
11182 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11183 {
11184   char infotext[MAX_OUTPUT_LINESIZE + 1];
11185   char shortcut[MAX_OUTPUT_LINESIZE + 1];
11186   int max_infotext_len = getMaxInfoTextLength();
11187
11188   if (gi == NULL || gi->info_text == NULL)
11189     return;
11190
11191   strncpy(infotext, gi->info_text, max_infotext_len);
11192   infotext[max_infotext_len] = '\0';
11193
11194   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11195   {
11196     int key = control_info[gi->custom_id].shortcut;
11197
11198     if (key)
11199     {
11200       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
11201         sprintf(shortcut, " ('.' or '%c')", key);
11202       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11203         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11204       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
11205         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11206       else                                              /* normal case */
11207         sprintf(shortcut, " ('%s%c')",
11208                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11209
11210       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11211         strcat(infotext, shortcut);
11212     }
11213   }
11214
11215   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11216 }
11217
11218 void HandleEditorGadgetInfoText(void *ptr)
11219 {
11220   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11221
11222   if (game_status != GAME_MODE_EDITOR)
11223     return;
11224
11225   ClearEditorGadgetInfoText();
11226
11227   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11228     return;
11229
11230   /* misuse this function to delete brush cursor, if needed */
11231   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11232     DeleteBrushFromCursor();
11233
11234   PrintEditorGadgetInfoText(gi);
11235 }
11236
11237 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11238 {
11239   static int start_lx, start_ly;
11240   int id = gi->custom_id;
11241   int type_id = gi->custom_type_id;
11242   int sx = gi->event.x;
11243   int sy = gi->event.y;
11244   int lx = sx + level_xpos;
11245   int ly = sy + level_ypos;
11246   int min_sx = 0, min_sy = 0;
11247   int max_sx = gi->drawing.area_xsize - 1;
11248   int max_sy = gi->drawing.area_ysize - 1;
11249   int actual_drawing_function = drawing_function;
11250   int max_infotext_len = getMaxInfoTextLength();
11251   char infotext[MAX_OUTPUT_LINESIZE + 1];
11252   char *text;
11253
11254   infotext[0] = '\0';           /* start with empty info text */
11255
11256   /* pressed Control key: simulate picking element */
11257   if (GetKeyModState() & KMOD_Control)
11258     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11259
11260   ClearEditorGadgetInfoText();
11261
11262   if (gi->event.type == GD_EVENT_INFO_LEAVING)
11263     return;
11264
11265   /* make sure to stay inside drawing area boundaries */
11266   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11267   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11268
11269   if (id == GADGET_ID_DRAWING_LEVEL)
11270   {
11271     if (button_status)
11272     {
11273       int min_lx = 0, min_ly = 0;
11274       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11275
11276       /* get positions inside level field */
11277       lx = sx + level_xpos;
11278       ly = sy + level_ypos;
11279
11280       /* make sure to stay inside level field boundaries */
11281       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11282       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11283
11284       /* correct drawing area positions accordingly */
11285       sx = lx - level_xpos;
11286       sy = ly - level_ypos;
11287     }
11288
11289     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11290     {
11291       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
11292       {
11293         if (gi->event.type == GD_EVENT_PRESSED)
11294         {
11295           start_lx = lx;
11296           start_ly = ly;
11297         }
11298
11299         switch (actual_drawing_function)
11300         {
11301           case GADGET_ID_SINGLE_ITEMS:
11302             text = "Drawing single items";
11303             break;
11304           case GADGET_ID_CONNECTED_ITEMS:
11305             text = "Drawing connected items";
11306             break;
11307           case GADGET_ID_LINE:
11308             text = "Drawing line";
11309             break;
11310           case GADGET_ID_ARC:
11311             text = "Drawing arc";
11312             break;
11313           case GADGET_ID_TEXT:
11314             text = "Setting text cursor";
11315             break;
11316           case GADGET_ID_RECTANGLE:
11317             text = "Drawing rectangle";
11318             break;
11319           case GADGET_ID_FILLED_BOX:
11320             text = "Drawing filled box";
11321             break;
11322           case GADGET_ID_FLOOD_FILL:
11323             text = "Flood fill";
11324             break;
11325           case GADGET_ID_GRAB_BRUSH:
11326             text = "Grabbing brush";
11327             break;
11328           case GADGET_ID_PICK_ELEMENT:
11329             text = "Picking element";
11330             break;
11331
11332           default:
11333             text = "Drawing position";
11334             break;
11335         }
11336
11337         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11338           sprintf(infotext, "%s: %d, %d", text, lx, ly);
11339         else
11340           sprintf(infotext, "%s: %d, %d", text,
11341                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11342       }
11343       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11344         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11345       else
11346         sprintf(infotext, "Level position: %d, %d", lx, ly);
11347     }
11348
11349     /* misuse this function to draw brush cursor, if needed */
11350     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11351     {
11352       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11353         CopyBrushToCursor(sx, sy);
11354       else
11355         DeleteBrushFromCursor();
11356     }
11357   }
11358   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11359   {
11360     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11361     int element = drawingarea_info[type_id].value[pos];
11362
11363     strncpy(infotext, getElementInfoText(element), max_infotext_len);
11364   }
11365   else
11366   {
11367     if (id == GADGET_ID_CUSTOM_CONTENT)
11368       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11369     else if (id == GADGET_ID_GROUP_CONTENT)
11370       sprintf(infotext, "group element position: %d", sx + 1);
11371     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11372              id <= GADGET_ID_YAMYAM_CONTENT_7)
11373       sprintf(infotext, "content area %d position: %d, %d",
11374               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11375     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11376              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11377       sprintf(infotext, "content area %d position: %d, %d",
11378               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11379     else if (id == GADGET_ID_ANDROID_CONTENT)
11380       sprintf(infotext, "android element position: %d", sx + 1);
11381     else if (drawingarea_info[type_id].infotext != NULL)
11382       strcpy(infotext, drawingarea_info[type_id].infotext);
11383   }
11384
11385   infotext[max_infotext_len] = '\0';
11386
11387   if (strlen(infotext) > 0)
11388     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11389 }
11390
11391 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11392                             boolean quick_quit)
11393 {
11394   if (!ask_if_level_has_changed ||
11395       !LevelChanged() ||
11396       Request("Level has changed ! Exit without saving ?",
11397               REQ_ASK | REQ_STAY_OPEN))
11398   {
11399     CloseDoor(DOOR_CLOSE_1);
11400     SetDoorState(DOOR_CLOSE_2);
11401
11402 #if 1
11403     if (quick_quit)
11404       FadeSkipNextFadeIn();
11405 #else
11406     if (quick_quit)
11407       fading = fading_none;
11408 #endif
11409
11410     game_status = GAME_MODE_MAIN;
11411 #if 1
11412     DrawAndFadeInMainMenu(REDRAW_FIELD);
11413 #else
11414     DrawMainMenu();
11415 #endif
11416   }
11417   else
11418   {
11419     CloseDoor(DOOR_CLOSE_1);
11420     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
11421   }
11422 }