rnd-20060402-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1553
1554   { -1,                         NULL                            }
1555 };
1556
1557 static struct ValueTextInfo options_change_other_action[] =
1558 {
1559   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1560   { CE_PLAYER_PRESSES_X,        "player presses"                },
1561   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1562   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1563   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1564   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1565   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1566   { CE_PLAYER_DIGS_X,           "player digs"                   },
1567   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1568   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1569   { CE_TOUCHING_X,              "touching"                      },
1570   { CE_HITTING_X,               "hitting"                       },
1571   { CE_DIGGING_X,               "digging"                       },
1572   { CE_HIT_BY_X,                "hit by"                        },
1573   { CE_SWITCH_OF_X,             "switch of"                     },
1574   { CE_CHANGE_OF_X,             "change by page of"             },
1575   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1576   { CE_MOVE_OF_X,               "move of"                       },
1577   { CE_CREATION_OF_X,           "creation of"                   },
1578   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1579
1580   { -1,                         NULL                            }
1581 };
1582
1583 static struct ValueTextInfo options_change_trigger_side[] =
1584 {
1585   { CH_SIDE_LEFT,               "left"                          },
1586   { CH_SIDE_RIGHT,              "right"                         },
1587   { CH_SIDE_TOP,                "top"                           },
1588   { CH_SIDE_BOTTOM,             "bottom"                        },
1589   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1590   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1591   { CH_SIDE_ANY,                "any"                           },
1592
1593   { -1,                         NULL                            }
1594 };
1595
1596 static struct ValueTextInfo options_change_trigger_player[] =
1597 {
1598   { CH_PLAYER_1,                "1"                             },
1599   { CH_PLAYER_2,                "2"                             },
1600   { CH_PLAYER_3,                "3"                             },
1601   { CH_PLAYER_4,                "4"                             },
1602   { CH_PLAYER_ANY,              "any"                           },
1603
1604   { -1,                         NULL                            }
1605 };
1606
1607 static struct ValueTextInfo options_change_trigger_page[] =
1608 {
1609   { (1 << 0),                   "1"                             },
1610   { (1 << 1),                   "2"                             },
1611   { (1 << 2),                   "3"                             },
1612   { (1 << 3),                   "4"                             },
1613   { (1 << 4),                   "5"                             },
1614   { (1 << 5),                   "6"                             },
1615   { (1 << 6),                   "7"                             },
1616   { (1 << 7),                   "8"                             },
1617   { (1 << 8),                   "9"                             },
1618   { (1 << 9),                   "10"                            },
1619   { (1 << 10),                  "11"                            },
1620   { (1 << 11),                  "12"                            },
1621   { (1 << 12),                  "13"                            },
1622   { (1 << 13),                  "14"                            },
1623   { (1 << 14),                  "15"                            },
1624   { (1 << 15),                  "16"                            },
1625   { (1 << 16),                  "17"                            },
1626   { (1 << 17),                  "18"                            },
1627   { (1 << 18),                  "19"                            },
1628   { (1 << 19),                  "20"                            },
1629   { (1 << 20),                  "21"                            },
1630   { (1 << 21),                  "22"                            },
1631   { (1 << 22),                  "23"                            },
1632   { (1 << 23),                  "24"                            },
1633   { (1 << 24),                  "25"                            },
1634   { (1 << 25),                  "26"                            },
1635   { (1 << 26),                  "27"                            },
1636   { (1 << 27),                  "28"                            },
1637   { (1 << 28),                  "29"                            },
1638   { (1 << 29),                  "30"                            },
1639   { (1 << 30),                  "31"                            },
1640   { (1 << 31),                  "32"                            },
1641   { CH_PAGE_ANY,                "any"                           },
1642
1643   { -1,                         NULL                            }
1644 };
1645
1646 static struct ValueTextInfo options_change_replace_when[] =
1647 {
1648   { CP_WHEN_EMPTY,              "empty"                         },
1649   { CP_WHEN_WALKABLE,           "walkable"                      },
1650   { CP_WHEN_DIGGABLE,           "diggable"                      },
1651   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1652   { CP_WHEN_REMOVABLE,          "removable"                     },
1653   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1654
1655   { -1,                         NULL                            }
1656 };
1657
1658 static struct ValueTextInfo options_action_type[] =
1659 {
1660   { CA_NO_ACTION,               "no action"                     },
1661   { CA_UNDEFINED,               " "                             },
1662   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1663   { CA_RESTART_LEVEL,           "restart level"                 },
1664   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1665   { CA_SET_LEVEL_TIME,          "set time"                      },
1666   { CA_SET_LEVEL_SCORE,         "set score"                     },
1667   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1668   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1669   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1670   { CA_UNDEFINED,               " "                             },
1671   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1672   { CA_MOVE_PLAYER,             "move player"                   },
1673   { CA_EXIT_PLAYER,             "exit player"                   },
1674   { CA_KILL_PLAYER,             "kill player"                   },
1675   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1676   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1677   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1678   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1679   { CA_UNDEFINED,               " "                             },
1680   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1681   { CA_SET_CE_SCORE,            "set CE score"                  },
1682   { CA_SET_CE_VALUE,            "set CE value"                  },
1683   { CA_UNDEFINED,               " "                             },
1684   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1685   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1686
1687   { -1,                         NULL                            }
1688 };
1689
1690 static struct ValueTextInfo options_action_mode_none[] =
1691 {
1692   { CA_ARG_UNDEFINED,           " "                             },
1693
1694   { -1,                         NULL                            }
1695 };
1696
1697 static struct ValueTextInfo options_action_mode_assign[] =
1698 {
1699   { CA_MODE_SET,                "="                             },
1700
1701   { -1,                         NULL                            }
1702 };
1703
1704 static struct ValueTextInfo options_action_mode_add_remove[] =
1705 {
1706   { CA_MODE_ADD,                "+"                             },
1707   { CA_MODE_SUBTRACT,           "-"                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_calculate[] =
1713 {
1714   { CA_MODE_SET,                "="                             },
1715   { CA_MODE_ADD,                "+"                             },
1716   { CA_MODE_SUBTRACT,           "-"                             },
1717   { CA_MODE_MULTIPLY,           "*"                             },
1718   { CA_MODE_DIVIDE,             "/"                             },
1719   { CA_MODE_MODULO,             "%"                             },
1720
1721   { -1,                         NULL                            }
1722 };
1723
1724 static struct ValueTextInfo options_action_arg_none[] =
1725 {
1726   { CA_ARG_UNDEFINED,           "         "                     },
1727
1728   { -1,                         NULL                            }
1729 };
1730
1731 static struct ValueTextInfo options_action_arg_player[] =
1732 {
1733   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1734   { CA_ARG_PLAYER_1,            "1"                             },
1735   { CA_ARG_PLAYER_2,            "2"                             },
1736   { CA_ARG_PLAYER_3,            "3"                             },
1737   { CA_ARG_PLAYER_4,            "4"                             },
1738   { CA_ARG_PLAYER_ANY,          "any"                           },
1739   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1740
1741   { -1,                         NULL                            }
1742 };
1743
1744 static struct ValueTextInfo options_action_arg_number[] =
1745 {
1746   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1747   { CA_ARG_0,                   "0"                             },
1748   { CA_ARG_1,                   "1"                             },
1749   { CA_ARG_2,                   "2"                             },
1750   { CA_ARG_3,                   "3"                             },
1751   { CA_ARG_4,                   "4"                             },
1752   { CA_ARG_5,                   "5"                             },
1753   { CA_ARG_10,                  "10"                            },
1754   { CA_ARG_100,                 "100"                           },
1755   { CA_ARG_1000,                "1000"                          },
1756   { CA_ARG_UNDEFINED,           " "                             },
1757   { CA_ARG_NUMBER_MIN,          "min"                           },
1758   { CA_ARG_NUMBER_MAX,          "max"                           },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_NUMBER_RESET,        "reset"                         },
1761   { CA_ARG_UNDEFINED,           " "                             },
1762   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1763   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1764   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1765   { CA_ARG_UNDEFINED,           " "                             },
1766   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1767   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1768   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1771   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1772   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1775   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1776   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1777
1778   { -1,                         NULL                            }
1779 };
1780
1781 static struct ValueTextInfo options_action_arg_value[] =
1782 {
1783   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1784   { CA_ARG_0,                   "0"                             },
1785   { CA_ARG_1,                   "1"                             },
1786   { CA_ARG_2,                   "2"                             },
1787   { CA_ARG_3,                   "3"                             },
1788   { CA_ARG_4,                   "4"                             },
1789   { CA_ARG_5,                   "5"                             },
1790   { CA_ARG_10,                  "10"                            },
1791   { CA_ARG_100,                 "100"                           },
1792   { CA_ARG_1000,                "1000"                          },
1793   { CA_ARG_UNDEFINED,           " "                             },
1794   { CA_ARG_NUMBER_MIN,          "min"                           },
1795   { CA_ARG_NUMBER_MAX,          "max"                           },
1796   { CA_ARG_UNDEFINED,           " "                             },
1797   { CA_ARG_NUMBER_RESET,        "reset"                         },
1798   { CA_ARG_UNDEFINED,           " "                             },
1799   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1800   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1801   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1802   { CA_ARG_UNDEFINED,           " "                             },
1803   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1804   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1805   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1808   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1809   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1812   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1813   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1816   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1818
1819   { -1,                         NULL                            }
1820 };
1821
1822 static struct ValueTextInfo options_action_arg_envelope[] =
1823 {
1824   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1825   { CA_ARG_1,                   "1"                             },
1826   { CA_ARG_2,                   "2"                             },
1827   { CA_ARG_3,                   "3"                             },
1828   { CA_ARG_4,                   "4"                             },
1829   { CA_ARG_UNDEFINED,           " "                             },
1830   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1831   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1832   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1833
1834   { -1,                         NULL                            }
1835 };
1836
1837 static struct ValueTextInfo options_action_arg_key[] =
1838 {
1839   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1840   { CA_ARG_1,                   "1"                             },
1841   { CA_ARG_2,                   "2"                             },
1842   { CA_ARG_3,                   "3"                             },
1843   { CA_ARG_4,                   "4"                             },
1844   { CA_ARG_5,                   "5"                             },
1845   { CA_ARG_6,                   "6"                             },
1846   { CA_ARG_7,                   "7"                             },
1847   { CA_ARG_8,                   "8"                             },
1848   { CA_ARG_UNDEFINED,           " "                             },
1849   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1850   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1851   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1852
1853   { -1,                         NULL                            }
1854 };
1855
1856 static struct ValueTextInfo options_action_arg_speed[] =
1857 {
1858   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1859   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1860   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1861   { CA_ARG_SPEED_SLOW,          "slow"                          },
1862   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1863   { CA_ARG_SPEED_FAST,          "fast"                          },
1864   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1865   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1866   { CA_ARG_UNDEFINED,           " "                             },
1867   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1868   { CA_ARG_SPEED_FASTER,        "faster"                        },
1869   { CA_ARG_UNDEFINED,           " "                             },
1870   { CA_ARG_SPEED_RESET,         "reset"                         },
1871
1872   { -1,                         NULL                            }
1873 };
1874
1875 static struct ValueTextInfo options_action_arg_shield[] =
1876 {
1877   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1878   { CA_ARG_SHIELD_OFF,          "off"                           },
1879   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1880   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1881
1882   { -1,                         NULL                            }
1883 };
1884
1885 static struct ValueTextInfo options_action_arg_artwork[] =
1886 {
1887   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1888   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1889   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1890   { CA_ARG_UNDEFINED,           " "                             },
1891   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1892
1893   { -1,                         NULL                            }
1894 };
1895
1896 static struct ValueTextInfo options_action_arg_gravity[] =
1897 {
1898   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1899   { CA_ARG_GRAVITY_ON,          "on"                            },
1900   { CA_ARG_GRAVITY_OFF,         "off"                           },
1901   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1902
1903   { -1,                         NULL                            }
1904 };
1905
1906 static struct ValueTextInfo options_action_arg_direction[] =
1907 {
1908   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1909   { CA_ARG_DIRECTION_NONE,      "none"                          },
1910   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1911   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1912   { CA_ARG_DIRECTION_UP,        "up"                            },
1913   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1914   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1915   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1916
1917   { -1,                         NULL                            }
1918 };
1919
1920 static struct ValueTextInfo options_action_arg_scan_mode[] =
1921 {
1922   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1923   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1924   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1925
1926   { -1,                         NULL                            }
1927 };
1928
1929 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1930 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1931 {
1932   { -1,                         NULL                            }
1933 };
1934
1935 static struct ValueTextInfo options_group_choice_mode[] =
1936 {
1937   { ANIM_RANDOM,                "random"                        },
1938   { ANIM_LOOP,                  "loop"                          },
1939   { ANIM_LINEAR,                "linear"                        },
1940   { ANIM_PINGPONG,              "pingpong"                      },
1941   { ANIM_PINGPONG2,             "pingpong 2"                    },
1942
1943   { -1,                         NULL                            }
1944 };
1945
1946 static struct ValueTextInfo *action_arg_modes[] =
1947 {
1948   options_action_mode_none,
1949   options_action_mode_assign,
1950   options_action_mode_add_remove,
1951   options_action_mode_calculate,
1952 };
1953
1954 static struct
1955 {
1956   int value;
1957   int mode;
1958   struct ValueTextInfo *options;
1959 }
1960 action_arg_options[] =
1961 {
1962   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1963   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1964   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1965   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1966   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1967   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1968   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1969   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1970   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1971   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1972   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1973   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1974   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1975   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1976   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1977   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1978   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1979   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1980
1981   { -1,                         FALSE,  NULL                            }
1982 };
1983
1984 static struct
1985 {
1986   int x, y;
1987   int gadget_id;
1988   int gadget_id_align;
1989   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1990   struct ValueTextInfo *options;
1991   int *value;
1992   char *text_left, *text_right, *infotext;
1993 } selectbox_info[ED_NUM_SELECTBOX] =
1994 {
1995   /* ---------- level and editor settings ---------------------------------- */
1996
1997   {
1998     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1999     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2000     -1,
2001     options_time_or_steps,
2002     &level.use_step_counter,
2003     NULL, "(0 => no limit)",            "time or step limit"
2004   },
2005   {
2006     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2007     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2008     -1,
2009     options_game_engine_type,
2010     &level.game_engine_type,
2011     "game engine:", NULL,               "game engine"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2015     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2016     -1,
2017     options_wind_direction,
2018     &level.wind_direction_initial,
2019     "initial wind direction:", NULL,    "initial wind direction"
2020   },
2021
2022   /* ---------- element settings: configure (several elements) ------------- */
2023
2024   {
2025     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2026     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2027     -1,
2028     options_player_speed,
2029     &level.initial_player_stepsize,
2030     "initial player speed:", NULL,      "initial player speed"
2031   },
2032
2033   /* ---------- element settings: configure 1 (custom elements) ------------ */
2034
2035   {
2036     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2037     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2038     -1,
2039     options_access_type,
2040     &custom_element.access_type,
2041     NULL, NULL,                         "type of access to this field"
2042   },
2043   {
2044     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2046     -1,
2047     options_access_layer,
2048     &custom_element.access_layer,
2049     NULL, NULL,                         "layer of access for this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2054     -1,
2055     options_access_protected,
2056     &custom_element.access_protected,
2057     NULL, NULL,                         "protected access for this field"
2058   },
2059   {
2060     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2061     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2062     -1,
2063     options_access_direction,
2064     &custom_element.access_direction,
2065     "from", NULL,                       "access direction for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2069     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2070     -1,
2071     options_walk_to_action,
2072     &custom_element.walk_to_action,
2073     NULL, NULL,                         "diggable/collectible/pushable"
2074   },
2075
2076   /* ---------- element settings: configure 2 (custom elements) ------------ */
2077
2078   {
2079     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2080     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2081     -1,
2082     options_move_pattern,
2083     &custom_element.move_pattern,
2084     "can move", NULL,                   "element move pattern"
2085   },
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2088     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2089     -1,
2090     options_move_direction,
2091     &custom_element.move_direction_initial,
2092     "starts moving", NULL,              "initial element move direction"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2096     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2097     -1,
2098     options_move_stepsize,
2099     &custom_element.move_stepsize,
2100     "move/fall speed", NULL,            "speed of element movement"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2104     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2105     -1,
2106     options_move_leave_type,
2107     &custom_element.move_leave_type,
2108     "can dig:    can", ":",             "leave behind or change element"
2109   },
2110   {
2111     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2112     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2113     -1,
2114     options_smash_targets,
2115     &custom_element.smash_targets,
2116     "can smash", NULL,                  "elements that can be smashed"
2117   },
2118   {
2119     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2120     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2121     -1,
2122     options_slippery_type,
2123     &custom_element.slippery_type,
2124     "slippery", NULL,                   "where other elements fall down"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2128     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2129     -1,
2130     options_deadliness,
2131     &custom_element.deadliness,
2132     "deadly when", NULL,                "deadliness of element"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2136     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2137     -1,
2138     options_explosion_type,
2139     &custom_element.explosion_type,
2140     "can explode", NULL,                "explosion type"
2141   },
2142
2143   /* ---------- element settings: advanced (custom elements) --------------- */
2144
2145   {
2146     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2147     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2148     -1,
2149     options_time_units,
2150     &custom_element_change.delay_frames,
2151     "delay time given in", NULL,        "delay time units for change"
2152   },
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2155     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2156     -1,
2157     options_change_direct_action,
2158     &custom_element_change.direct_action,
2159     NULL, NULL,                         "type of direct action"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2163     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2164     -1,
2165     options_change_other_action,
2166     &custom_element_change.other_action,
2167     NULL, "element:",                   "type of other element action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2171     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2172     -1,
2173     options_change_trigger_side,
2174     &custom_element_change.trigger_side,
2175     "at", "side",                       "element side triggering change"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2179     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_player,
2182     &custom_element_change.trigger_player,
2183     "player:", " ",                     "player that causes change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2188     -1,
2189     options_change_trigger_page,
2190     &custom_element_change.trigger_page,
2191     "page:", NULL,                      "change page that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2195     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2196     -1,
2197     options_change_replace_when,
2198     &custom_element_change.replace_when,
2199     "replace when", NULL,               "which elements can be replaced"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2203     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2204     -1,
2205     options_action_type,
2206     &custom_element_change.action_type,
2207     NULL, NULL,                         "action on specified condition"
2208   },
2209   {
2210     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2212     -1,
2213     options_action_mode_none,
2214     &custom_element_change.action_mode,
2215     NULL, NULL,                         "action operator"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2220     -1,
2221     options_action_arg_none,
2222     &custom_element_change.action_arg,
2223     NULL, NULL,                         "action parameter"
2224   },
2225   {
2226     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2227     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2228     3,
2229     options_change_page,
2230     &custom_element.current_change_page,
2231     NULL, NULL,                         "element change page"
2232   },
2233
2234   /* ---------- element settings: configure (group elements) --------------- */
2235
2236   {
2237     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2238     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2239     -1,
2240     options_group_choice_mode,
2241     &group_element_info.choice_mode,
2242     "choice type:", NULL,               "type of group element choice"
2243   },
2244 };
2245
2246 static struct
2247 {
2248   int x, y;
2249   int gadget_id;
2250   int gadget_id_align;
2251   int size;
2252   char *text;
2253   char *text_left, *text_right, *infotext;
2254 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2255 {
2256   {
2257     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2258     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2259     8,                                  "Info",                 
2260     NULL, NULL,                         "Show information about element"
2261   },
2262   {
2263     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2264     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2265     8,                                  "Config",
2266     NULL, NULL,                         "Configure element properties"
2267   },
2268   {
2269     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2270     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2271     8,                                  "Config 1",
2272     NULL, NULL,                         "Configure custom element properties"
2273   },
2274   {
2275     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2276     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2277     8,                                  "Config 2",
2278     NULL, NULL,                         "Configure custom element properties"
2279   },
2280   {
2281     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2282     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2283     8,                                  "Change",
2284     NULL, NULL,                         "Custom element change configuration"
2285   },
2286   {
2287     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2288     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2289     -1,                                 "Save",
2290     " ", "As Template",                 "Save current settings as new template"
2291   },
2292   {
2293     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2294     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2295     -1,                                 "New",
2296     NULL, NULL,                         "Add new change page"
2297   },
2298   {
2299     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2300     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2301     -1,                                 "Delete",
2302     NULL, NULL,                         "Delete current change page"
2303   },
2304 };
2305
2306 static struct
2307 {
2308   int gd_x, gd_y;
2309   int x, y;
2310   int width, height;
2311   int gadget_id;
2312   int gadget_id_align;
2313   char *text_left, *text_right, *infotext;
2314 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2315 {
2316   {
2317     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2318     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2319     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2320     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2321     NULL, NULL,                         "select previous change page"
2322   },
2323   {
2324     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2325     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2326     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2327     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2328     NULL, "change page",                "select next change page"
2329   },
2330   {
2331     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2332     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2333     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2334     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2335     " ", NULL,                          "copy settings from this change page"
2336   },
2337   {
2338     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2339     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2340     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2341     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2342     NULL, NULL,                         "paste settings to this change page"
2343   },
2344 };
2345
2346 static struct
2347 {
2348   int gd_x, gd_y;
2349   int x, y;
2350   int gadget_id;
2351   char *infotext;
2352 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2353 {
2354   {
2355     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2356     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2357     GADGET_ID_SCROLL_UP,
2358     "scroll level editing area up"
2359   },
2360   {
2361     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2362     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2363     GADGET_ID_SCROLL_DOWN,
2364     "scroll level editing area down"
2365   },
2366   {
2367     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2368     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2369     GADGET_ID_SCROLL_LEFT,
2370     "scroll level editing area left"
2371   },
2372   {
2373     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2374     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2375     GADGET_ID_SCROLL_RIGHT,
2376     "scroll level editing area right"
2377   },
2378   {
2379     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2380     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2381     GADGET_ID_SCROLL_LIST_UP,
2382     "scroll element list up ('Page Up')"
2383   },
2384   {
2385     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2386     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2387     GADGET_ID_SCROLL_LIST_DOWN,
2388     "scroll element list down ('Page Down')"
2389   },
2390 };
2391
2392 static struct
2393 {
2394   int gd_x, gd_y;
2395   int x, y;
2396   int width, height;
2397   int type;
2398   int gadget_id;
2399   char *infotext;
2400 } scrollbar_info[ED_NUM_SCROLLBARS] =
2401 {
2402   {
2403     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2404     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2405     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2406     GD_TYPE_SCROLLBAR_HORIZONTAL,
2407     GADGET_ID_SCROLL_HORIZONTAL,
2408     "scroll level editing area horizontally"
2409   },
2410   {
2411     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2412     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2413     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2414     GD_TYPE_SCROLLBAR_VERTICAL,
2415     GADGET_ID_SCROLL_VERTICAL,
2416     "scroll level editing area vertically"
2417   },
2418   {
2419     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2420     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2421     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2422     GD_TYPE_SCROLLBAR_VERTICAL,
2423     GADGET_ID_SCROLL_LIST_VERTICAL,
2424     "scroll element list vertically"
2425   }
2426 };
2427
2428 static struct
2429 {
2430   int x, y;
2431   int gadget_id;
2432   int gadget_id_align;
2433   int radio_button_nr;
2434   int *value;
2435   int checked_value;
2436   char *text_left, *text_right, *infotext;
2437 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2438 {
2439   {
2440     -1,                                 ED_COUNTER2_YPOS(8),
2441     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2442     RADIO_NR_RANDOM_ELEMENTS,
2443     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2444     " ", "percentage",                  "use percentage for random elements"
2445   },
2446   {
2447     -1,                                 ED_COUNTER2_YPOS(8),
2448     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2449     RADIO_NR_RANDOM_ELEMENTS,
2450     &random_placement_method,           RANDOM_USE_QUANTITY,
2451     " ", "quantity",                    "use quantity for random elements"
2452   }
2453 };
2454
2455 static struct
2456 {
2457   int x, y;
2458   int gadget_id;
2459   int gadget_id_align;
2460   boolean *value;
2461   char *text_left, *text_right, *infotext;
2462 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2463 {
2464   /* ---------- level and editor settings ---------------------------------- */
2465
2466   {
2467     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2468     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2469     &level.initial_gravity,
2470     NULL,
2471     "initial gravity",                  "set initial level gravity"
2472   },
2473   {
2474     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2475     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2476     &random_placement_background_restricted,
2477     NULL,
2478     "restrict random placement to:",    "set random placement restriction"
2479   },
2480
2481   /* ---------- element settings: configure (various elements) ------------- */
2482
2483   {
2484     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2485     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2486     &stick_element_properties_window,
2487     NULL,
2488     "stick this screen to edit content","stick this screen to edit content"
2489   },
2490   {
2491     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2492     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2493     &level.em_slippery_gems,
2494     NULL,
2495     "slip down from certain flat walls","use EM style slipping behaviour"
2496   },
2497   {
2498     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2499     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2500     &level.use_spring_bug,
2501     NULL,
2502     "use spring pushing bug",           "use odd spring pushing behaviour"
2503   },
2504   {
2505     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2506     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2507     &level.use_time_orb_bug,
2508     NULL,
2509     "use time orb bug",                 "use odd time orb behaviour"
2510   },
2511   {
2512     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2513     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2514     &level.ball_random,
2515     NULL,
2516     "create single random element",     "only create one element from content"
2517   },
2518   {
2519     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2520     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2521     &level.ball_state_initial,
2522     NULL,
2523     "magic ball initially activated",   "activate magic ball after level start"
2524   },
2525   {
2526     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2527     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2528     &level.grow_into_diggable,
2529     NULL,
2530     "can grow into anything diggable",  "grow into more than just sand"
2531   },
2532   {
2533     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2534     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2535     &level.continuous_snapping,
2536     NULL,
2537     "continuos snapping",               "use snapping without releasing key"
2538   },
2539   {
2540     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2541     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2542     &level.block_snap_field,
2543     NULL,
2544     "block snapped field when snapping", "use snapping delay to show animation"
2545   },
2546   {
2547     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2548     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2549     &level.block_last_field,
2550     NULL,
2551     "block last field when moving",     "player blocks last field when moving"
2552   },
2553   {
2554     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2555     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2556     &level.sp_block_last_field,
2557     NULL,
2558     "block last field when moving",     "player blocks last field when moving"
2559   },
2560   {
2561     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2562     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2563     &level.instant_relocation,
2564     NULL,
2565     "no scrolling when relocating",     "player gets relocated without delay"
2566   },
2567   {
2568     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2569     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2570     &level.use_start_element[0],
2571     NULL,
2572     "use level start element:",        "start level at this element's position"
2573   },
2574   {
2575     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2576     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2577     &level.use_artwork_element[0],
2578     NULL,
2579     "use artwork from element:",        "use player artwork from other element"
2580   },
2581   {
2582     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2583     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2584     &level.use_explosion_element[0],
2585     NULL,
2586     "use explosion from element:",      "use explosion properties from element"
2587   },
2588   {
2589     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2590     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2591     &level.can_pass_to_walkable,
2592     NULL,
2593     "can pass to walkable element",     "player can pass to empty or walkable"
2594   },
2595   {
2596     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2597     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2598     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2599     NULL,
2600     "can fall into acid (with gravity)","player can fall into acid pool"
2601   },
2602   {
2603     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2604     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2605     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2606     NULL,
2607     "can move into acid",               "element can move into acid pool"
2608   },
2609   {
2610     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2611     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2612     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2613     NULL,
2614     "deadly when colliding with",       "element is deadly when hitting player"
2615   },
2616
2617   /* ---------- element settings: configure 1 (custom elements) ----------- */
2618
2619   {
2620     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2621     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2622     &custom_element.use_gfx_element,
2623
2624     /* !!! add separate "use existing element sound" !!! */
2625 #if 0
2626     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2627 #else
2628     NULL, "use graphic of element:",    "use existing element graphic"
2629 #endif
2630   },
2631   {
2632     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2633     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2634     &level.use_custom_template,
2635     NULL, "use template",               "use template for custom properties"
2636   },
2637   {
2638     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2639     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2640     &custom_element_properties[EP_ACCESSIBLE],
2641     NULL, NULL,                         "player can walk to or pass this field"
2642   },
2643   {
2644     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2645     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2646     &custom_element_properties[EP_GRAVITY_REACHABLE],
2647     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2648   },
2649   {
2650     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2651     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2652     &custom_element.use_last_ce_value,
2653     NULL, "use last CE value after change", "use last CE value after change"
2654   },
2655   {
2656     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2657     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2658     &custom_element_properties[EP_WALK_TO_OBJECT],
2659     NULL, NULL,                         "player can dig/collect/push element"
2660   },
2661   {
2662     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2663     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2664     &custom_element_properties[EP_INDESTRUCTIBLE],
2665     NULL, "indestructible",             "element is indestructible"
2666   },
2667
2668   /* ---------- element settings: configure 2 (custom elements) ----------- */
2669
2670   {
2671     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2672     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2673     &custom_element_properties[EP_CAN_MOVE],
2674     NULL, NULL,                         "element can move with some pattern"
2675   },
2676   {
2677     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2678     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2679     &custom_element_properties[EP_CAN_FALL],
2680     NULL, "can fall",                   "element can fall down"
2681   },
2682   {
2683     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2684     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2685     &custom_element_properties[EP_CAN_SMASH],
2686     " ", NULL,                          "element can smash other elements"
2687   },
2688   {
2689     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2690     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2691     &custom_element_properties[EP_SLIPPERY],
2692     NULL, NULL,                         "other elements can fall down from it"
2693   },
2694   {
2695     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2696     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2697     &custom_element_properties[EP_DEADLY],
2698     NULL, NULL,                         "element can kill the player"
2699   },
2700   {
2701     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2702     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2703     &custom_element_properties[EP_CAN_EXPLODE],
2704     NULL, NULL,                         "element can explode"
2705   },
2706   {
2707     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2708     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2709     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2710     NULL, "by fire",                    "element can explode by fire/explosion"
2711   },
2712   {
2713     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2714     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2715     &custom_element_properties[EP_EXPLODES_SMASHED],
2716     " ", "smashed",                     "element can explode when smashed"
2717   },
2718   {
2719     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2720     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2721     &custom_element_properties[EP_EXPLODES_IMPACT],
2722     " ", "impact",                      "element can explode on impact"
2723   },
2724
2725   /* ---------- element settings: advanced (custom elements) --------------- */
2726
2727   {
2728     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2729     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2730     &custom_element_change.can_change,
2731     NULL, "element changes to:",        "change element on specified condition"
2732   },
2733   {
2734     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2735     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2736     &custom_element_change_events[CE_DELAY],
2737     NULL, NULL,                         "element changes after delay"
2738   },
2739   {
2740     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2741     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2742     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2743     NULL, NULL,                         "element changes by direct action"
2744   },
2745   {
2746     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2747     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2748     &custom_element_change_events[CE_BY_OTHER_ACTION],
2749     NULL, NULL,                         "element changes by other element"
2750   },
2751   {
2752     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2753     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2754     &custom_element_change.explode,
2755     NULL, "explode instead of change",  "element explodes instead of change"
2756   },
2757   {
2758     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2759     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2760     &custom_element_change.use_target_content,
2761     NULL, "use extended change target:","element changes to more elements"
2762   },
2763   {
2764     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2765     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2766     &custom_element_change.only_if_complete,
2767     NULL, "replace all or nothing",     "only replace when all can be changed"
2768   },
2769   {
2770     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2771     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2772     &custom_element_change.use_random_replace,
2773     NULL, NULL,                         "use percentage for random replace"
2774   },
2775   {
2776     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2777     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2778     &custom_element_change.has_action,
2779     NULL, NULL,                         "execute action on specified condition"
2780   },
2781 };
2782
2783 static struct
2784 {
2785   int x, y;
2786   int gadget_id;
2787   int gadget_id_align;
2788   int *value;
2789   int area_xsize, area_ysize;
2790   char *text_left, *text_right, *text_below, *infotext;
2791 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2792 {
2793   /* ---------- level playfield content ------------------------------------ */
2794
2795   {
2796     0,                                  0,
2797     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2798     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2799     NULL, NULL, NULL,                   NULL
2800   },
2801
2802   /* ---------- yam yam content -------------------------------------------- */
2803
2804   {
2805     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2806     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2807     &level.yamyam_content[0].e[0][0],   3, 3,
2808     NULL, NULL, "1",                    NULL
2809   },
2810   {
2811     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2812     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2813     &level.yamyam_content[1].e[0][0],   3, 3,
2814     NULL, NULL, "2",                    NULL
2815   },
2816   {
2817     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2818     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2819     &level.yamyam_content[2].e[0][0],   3, 3,
2820     NULL, NULL, "3",                    NULL
2821   },
2822   {
2823     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2824     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2825     &level.yamyam_content[3].e[0][0],   3, 3,
2826     NULL, NULL, "4",                    NULL
2827   },
2828   {
2829     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2830     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2831     &level.yamyam_content[4].e[0][0],   3, 3,
2832     NULL, NULL, "5",                    NULL
2833   },
2834   {
2835     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2836     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2837     &level.yamyam_content[5].e[0][0],   3, 3,
2838     NULL, NULL, "6",                    NULL
2839   },
2840   {
2841     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2842     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2843     &level.yamyam_content[6].e[0][0],   3, 3,
2844     NULL, NULL, "7",                    NULL
2845   },
2846   {
2847     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2848     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2849     &level.yamyam_content[7].e[0][0],   3, 3,
2850     NULL, NULL, "8",                    NULL
2851   },
2852
2853   /* ---------- magic ball content ----------------------------------------- */
2854
2855   {
2856     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2857     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2858     &level.ball_content[0].e[0][0],     3, 3,
2859     NULL, NULL, "1",                    NULL
2860   },
2861   {
2862     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2863     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2864     &level.ball_content[1].e[0][0],     3, 3,
2865     NULL, NULL, "2",                    NULL
2866   },
2867   {
2868     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2869     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2870     &level.ball_content[2].e[0][0],     3, 3,
2871     NULL, NULL, "3",                    NULL
2872   },
2873   {
2874     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2875     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2876     &level.ball_content[3].e[0][0],     3, 3,
2877     NULL, NULL, "4",                    NULL
2878   },
2879   {
2880     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2881     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2882     &level.ball_content[4].e[0][0],     3, 3,
2883     NULL, NULL, "5",                    NULL
2884   },
2885   {
2886     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2887     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2888     &level.ball_content[5].e[0][0],     3, 3,
2889     NULL, NULL, "6",                    NULL
2890   },
2891   {
2892     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2893     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2894     &level.ball_content[6].e[0][0],     3, 3,
2895     NULL, NULL, "7",                    NULL
2896   },
2897   {
2898     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2899     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2900     &level.ball_content[7].e[0][0],     3, 3,
2901     NULL, NULL, "8",                    NULL
2902   },
2903
2904   /* ---------- android content -------------------------------------------- */
2905
2906   {
2907     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2908     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2909     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2910     "elements:", NULL, NULL,            "elements android can clone"
2911   },
2912
2913   /* ---------- amoeba content --------------------------------------------- */
2914
2915   {
2916     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2917     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2918     &level.amoeba_content,              1, 1,
2919     "content:", NULL, NULL,             "amoeba content"
2920   },
2921
2922   /* ---------- level start element ---------------------------------------- */
2923
2924   {
2925     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2926     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2927     &level.start_element[0],            1, 1,
2928     NULL, NULL, NULL,                   "level start element"
2929   },
2930
2931   /* ---------- player artwork element ------------------------------------- */
2932
2933   {
2934     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2935     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2936     &level.artwork_element[0],          1, 1,
2937     NULL, NULL, NULL,                   "element for player artwork"
2938   },
2939
2940   /* ---------- player explosion element ----------------------------------- */
2941
2942   {
2943     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2944     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2945     &level.explosion_element[0],        1, 1,
2946     NULL, NULL, NULL,                   "element for player explosion"
2947   },
2948
2949   /* ---------- element settings: configure 1 (custom elements) ----------- */
2950
2951   /* ---------- custom graphic --------------------------------------------- */
2952
2953   {
2954     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2955     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2956     &custom_element.gfx_element,        1, 1,
2957     NULL, NULL, NULL,                   "custom graphic element"
2958   },
2959
2960   /* ---------- element settings: configure 2 (custom elements) ----------- */
2961
2962   /* ---------- custom content (when exploding) ---------------------------- */
2963
2964   {
2965     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2966     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2967     &custom_element.content.e[0][0],    3, 3,
2968     "content:", NULL, NULL,             NULL
2969   },
2970
2971   /* ---------- custom enter and leave element (when moving) --------------- */
2972
2973   {
2974     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2975     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2976     &custom_element.move_enter_element, 1, 1,
2977     "can dig:", " ", NULL,              "element that can be digged/collected"
2978   },
2979   {
2980     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2981     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2982     &custom_element.move_leave_element, 1, 1,
2983     NULL, NULL, NULL,                   "element that will be left behind"
2984   },
2985
2986   /* ---------- element settings: advanced (custom elements) --------------- */
2987
2988   /* ---------- custom change target --------------------------------------- */
2989
2990   {
2991     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2992     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2993     &custom_element_change.target_element, 1, 1,
2994     NULL, "after/when:", NULL,          "new target element after change"
2995   },
2996
2997   /* ---------- custom change content (extended change target) ------------- */
2998
2999   {
3000     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
3001     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3002     &custom_element_change.target_content.e[0][0], 3, 3,
3003     NULL, NULL, NULL,                   "new extended elements after change"
3004   },
3005
3006   /* ---------- custom change trigger (element causing change) ------------- */
3007
3008   {
3009     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3010     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3011     &custom_element_change.trigger_element, 1, 1,
3012     NULL, NULL, NULL,                   "other element triggering change"
3013   },
3014
3015   /* ---------- group element content -------------------------------------- */
3016
3017   {
3018     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3019     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3020     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3021     "content:", NULL, NULL,             NULL
3022   },
3023
3024   /* ---------- random background (for random painting) -------------------- */
3025
3026   {
3027     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3028     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3029     &random_placement_background_element, 1, 1,
3030     NULL, NULL, NULL,                   "random placement background"
3031   },
3032 };
3033
3034
3035 /*
3036   -----------------------------------------------------------------------------
3037   some internally used variables
3038   -----------------------------------------------------------------------------
3039 */
3040
3041 /* actual size of level editor drawing area */
3042 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3043
3044 /* actual position of level editor drawing area in level playfield */
3045 static int level_xpos = -1, level_ypos = -1;
3046
3047 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3048
3049 /* drawing elements on the three mouse buttons */
3050 static int new_element1 = EL_WALL;
3051 static int new_element2 = EL_EMPTY;
3052 static int new_element3 = EL_SAND;
3053
3054 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3055 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3056                                 (button) == 2 ? new_element2 : \
3057                                 (button) == 3 ? new_element3 : EL_EMPTY)
3058 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3059
3060 /* forward declaration for internal use */
3061 static void ModifyEditorCounterValue(int, int);
3062 static void ModifyEditorCounterLimits(int, int, int);
3063 static void ModifyEditorSelectboxValue(int, int);
3064 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3065 static void ModifyEditorDrawingArea(int, int, int);
3066 static void ModifyEditorElementList();
3067 static void AdjustElementListScrollbar();
3068 static void RedrawDrawingElements();
3069 static void DrawDrawingWindow();
3070 static void DrawLevelInfoWindow();
3071 static void DrawPropertiesWindow();
3072 static void UpdateCustomElementGraphicGadgets();
3073 static boolean checkPropertiesConfig(int);
3074 static void CopyLevelToUndoBuffer(int);
3075 static void HandleDrawingAreas(struct GadgetInfo *);
3076 static void HandleCounterButtons(struct GadgetInfo *);
3077 static void HandleTextInputGadgets(struct GadgetInfo *);
3078 static void HandleTextAreaGadgets(struct GadgetInfo *);
3079 static void HandleSelectboxGadgets(struct GadgetInfo *);
3080 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3081 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3082 static void HandleRadiobuttons(struct GadgetInfo *);
3083 static void HandleCheckbuttons(struct GadgetInfo *);
3084 static void HandleControlButtons(struct GadgetInfo *);
3085 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3086 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3087
3088 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3089 static int right_gadget_border[NUM_EDITOR_GADGETS];
3090
3091 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3092 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3093 static boolean draw_with_brush = FALSE;
3094 static int properties_element = 0;
3095
3096 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3097 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3098 static int undo_buffer_position = 0;
3099 static int undo_buffer_steps = 0;
3100
3101 static int edit_mode;
3102 static int edit_mode_properties;
3103
3104 static int element_shift = 0;
3105
3106 static int editor_hl_boulderdash[] =
3107 {
3108   EL_INTERNAL_CASCADE_BD_ACTIVE,
3109   EL_CHAR('B'),
3110   EL_CHAR('D'),
3111   EL_EMPTY,
3112
3113 #if 0
3114   EL_CHAR('B'),
3115   EL_CHAR('O'),
3116   EL_CHAR('U'),
3117   EL_CHAR('L'),
3118
3119   EL_CHAR('-'),
3120   EL_CHAR('D'),
3121   EL_CHAR('E'),
3122   EL_CHAR('R'),
3123
3124   EL_CHAR('D'),
3125   EL_CHAR('A'),
3126   EL_CHAR('S'),
3127   EL_CHAR('H'),
3128 #endif
3129 };
3130
3131 static int editor_el_boulderdash[] =
3132 {
3133   EL_PLAYER_1,
3134   EL_EMPTY,
3135   EL_SAND,
3136   EL_STEELWALL,
3137
3138   EL_BD_WALL,
3139   EL_BD_MAGIC_WALL,
3140   EL_EXIT_CLOSED,
3141   EL_EXIT_OPEN,
3142
3143   EL_BD_DIAMOND,
3144   EL_BD_BUTTERFLY_UP,
3145   EL_BD_FIREFLY_UP,
3146   EL_BD_ROCK,
3147
3148   EL_BD_BUTTERFLY_LEFT,
3149   EL_BD_FIREFLY_LEFT,
3150   EL_BD_BUTTERFLY_RIGHT,
3151   EL_BD_FIREFLY_RIGHT,
3152
3153   EL_BD_AMOEBA,
3154   EL_BD_BUTTERFLY_DOWN,
3155   EL_BD_FIREFLY_DOWN,
3156   EL_EMPTY,
3157 };
3158 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3159 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3160 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3161 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3162
3163 static int editor_hl_emerald_mine[] =
3164 {
3165   EL_INTERNAL_CASCADE_EM_ACTIVE,
3166   EL_CHAR('E'),
3167   EL_CHAR('M'),
3168   EL_EMPTY,
3169
3170 #if 0
3171   EL_CHAR('E'),
3172   EL_CHAR('M'),
3173   EL_CHAR('E'),
3174   EL_CHAR('-'),
3175
3176   EL_CHAR('R'),
3177   EL_CHAR('A'),
3178   EL_CHAR('L'),
3179   EL_CHAR('D'),
3180
3181   EL_CHAR('M'),
3182   EL_CHAR('I'),
3183   EL_CHAR('N'),
3184   EL_CHAR('E'),
3185 #endif
3186 };
3187
3188 static int editor_el_emerald_mine[] =
3189 {
3190   EL_PLAYER_1,
3191   EL_PLAYER_2,
3192   EL_PLAYER_3,
3193   EL_PLAYER_4,
3194
3195   EL_PLAYER_1,
3196   EL_EMPTY,
3197   EL_SAND,
3198   EL_ROCK,
3199
3200   EL_STEELWALL,
3201   EL_WALL,
3202   EL_WALL_SLIPPERY,
3203   EL_MAGIC_WALL,
3204
3205   EL_EMERALD,
3206   EL_DIAMOND,
3207   EL_NUT,
3208   EL_BOMB,
3209
3210   EL_WALL_EMERALD,
3211   EL_WALL_DIAMOND,
3212   EL_QUICKSAND_EMPTY,
3213   EL_QUICKSAND_FULL,
3214
3215   EL_DYNAMITE,
3216   EL_DYNAMITE_ACTIVE,
3217   EL_EXIT_CLOSED,
3218   EL_EXIT_OPEN,
3219
3220   EL_YAMYAM,
3221   EL_BUG_UP,
3222   EL_SPACESHIP_UP,
3223   EL_ROBOT,
3224
3225   EL_BUG_LEFT,
3226   EL_SPACESHIP_LEFT,
3227   EL_BUG_RIGHT,
3228   EL_SPACESHIP_RIGHT,
3229
3230   EL_ROBOT_WHEEL,
3231   EL_BUG_DOWN,
3232   EL_SPACESHIP_DOWN,
3233   EL_INVISIBLE_WALL,
3234
3235   EL_ACID_POOL_TOPLEFT,
3236   EL_ACID,
3237   EL_ACID_POOL_TOPRIGHT,
3238   EL_EMPTY,
3239
3240   EL_ACID_POOL_BOTTOMLEFT,
3241   EL_ACID_POOL_BOTTOM,
3242   EL_ACID_POOL_BOTTOMRIGHT,
3243   EL_EMPTY,
3244
3245   EL_AMOEBA_DROP,
3246   EL_AMOEBA_DEAD,
3247   EL_AMOEBA_WET,
3248   EL_AMOEBA_DRY,
3249
3250   EL_EM_KEY_1,
3251   EL_EM_KEY_2,
3252   EL_EM_KEY_3,
3253   EL_EM_KEY_4,
3254
3255   EL_EM_GATE_1,
3256   EL_EM_GATE_2,
3257   EL_EM_GATE_3,
3258   EL_EM_GATE_4,
3259
3260   EL_EM_GATE_1_GRAY,
3261   EL_EM_GATE_2_GRAY,
3262   EL_EM_GATE_3_GRAY,
3263   EL_EM_GATE_4_GRAY,
3264 };
3265 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3266 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3267 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3268 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3269
3270 static int editor_hl_emerald_mine_club[] =
3271 {
3272   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3273   EL_CHAR('E'),
3274   EL_CHAR('M'),
3275   EL_CHAR('C'),
3276
3277 #if 0
3278   EL_CHAR('E'),
3279   EL_CHAR('M'),
3280   EL_CHAR('E'),
3281   EL_CHAR('-'),
3282
3283   EL_CHAR('R'),
3284   EL_CHAR('A'),
3285   EL_CHAR('L'),
3286   EL_CHAR('D'),
3287
3288   EL_CHAR('M'),
3289   EL_CHAR('I'),
3290   EL_CHAR('N'),
3291   EL_CHAR('E'),
3292
3293   EL_CHAR('C'),
3294   EL_CHAR('L'),
3295   EL_CHAR('U'),
3296   EL_CHAR('B'),
3297 #endif
3298 };
3299
3300 static int editor_el_emerald_mine_club[] =
3301 {
3302   EL_EMC_KEY_5,
3303   EL_EMC_KEY_6,
3304   EL_EMC_KEY_7,
3305   EL_EMC_KEY_8,
3306
3307   EL_EMC_GATE_5,
3308   EL_EMC_GATE_6,
3309   EL_EMC_GATE_7,
3310   EL_EMC_GATE_8,
3311
3312   EL_EMC_GATE_5_GRAY,
3313   EL_EMC_GATE_6_GRAY,
3314   EL_EMC_GATE_7_GRAY,
3315   EL_EMC_GATE_8_GRAY,
3316
3317   EL_EMC_STEELWALL_1,
3318   EL_EMC_STEELWALL_2,
3319   EL_EMC_STEELWALL_3,
3320   EL_EMC_STEELWALL_4,
3321
3322   EL_EMC_WALL_13,
3323   EL_EMC_WALL_14,
3324   EL_EMC_WALL_15,
3325   EL_EMC_WALL_16,
3326
3327   EL_EMC_WALL_SLIPPERY_1,
3328   EL_EMC_WALL_SLIPPERY_2,
3329   EL_EMC_WALL_SLIPPERY_3,
3330   EL_EMC_WALL_SLIPPERY_4,
3331
3332   EL_EMC_WALL_1,
3333   EL_EMC_WALL_2,
3334   EL_EMC_WALL_3,
3335   EL_EMC_WALL_4,
3336
3337   EL_EMC_WALL_5,
3338   EL_EMC_WALL_6,
3339   EL_EMC_WALL_7,
3340   EL_EMC_WALL_8,
3341
3342   EL_EMC_WALL_9,
3343   EL_EMC_WALL_10,
3344   EL_EMC_WALL_11,
3345   EL_EMC_WALL_12,
3346
3347   EL_EMC_ANDROID,
3348   EL_BALLOON,
3349   EL_BALLOON_SWITCH_ANY,
3350   EL_BALLOON_SWITCH_NONE,
3351
3352   EL_BALLOON_SWITCH_LEFT,
3353   EL_BALLOON_SWITCH_RIGHT,
3354   EL_BALLOON_SWITCH_UP,
3355   EL_BALLOON_SWITCH_DOWN,
3356
3357   EL_EMC_GRASS,
3358   EL_EMC_PLANT,
3359   EL_EMC_LENSES,
3360   EL_EMC_MAGNIFIER,
3361
3362   EL_EMC_MAGIC_BALL,
3363   EL_EMC_MAGIC_BALL_SWITCH,
3364   EL_SPRING,
3365   EL_EMC_SPRING_BUMPER,
3366
3367   EL_EMC_DRIPPER,
3368   EL_EMC_FAKE_GRASS,
3369   EL_EMPTY,
3370   EL_EMPTY,
3371
3372   EL_EM_DYNAMITE,
3373   EL_EM_DYNAMITE_ACTIVE,
3374   EL_EMPTY,
3375   EL_EMPTY,
3376
3377   EL_YAMYAM_LEFT,
3378   EL_YAMYAM_RIGHT,
3379   EL_YAMYAM_UP,
3380   EL_YAMYAM_DOWN,
3381 };
3382 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3383 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3384 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3385 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3386
3387 static int editor_hl_more[] =
3388 {
3389   EL_INTERNAL_CASCADE_RND_ACTIVE,
3390   EL_CHAR('R'),
3391   EL_CHAR('N'),
3392   EL_CHAR('D'),
3393
3394 #if 0
3395   EL_CHAR('M'),
3396   EL_CHAR('O'),
3397   EL_CHAR('R'),
3398   EL_CHAR('E'),
3399 #endif
3400 };
3401
3402 static int editor_el_more[] =
3403 {
3404   EL_KEY_1,
3405   EL_KEY_2,
3406   EL_KEY_3,
3407   EL_KEY_4,
3408
3409   EL_GATE_1,
3410   EL_GATE_2,
3411   EL_GATE_3,
3412   EL_GATE_4,
3413
3414   EL_GATE_1_GRAY,
3415   EL_GATE_2_GRAY,
3416   EL_GATE_3_GRAY,
3417   EL_GATE_4_GRAY,
3418
3419   EL_ARROW_LEFT,
3420   EL_ARROW_RIGHT,
3421   EL_ARROW_UP,
3422   EL_ARROW_DOWN,
3423
3424   EL_AMOEBA_FULL,
3425   EL_EMERALD_YELLOW,
3426   EL_EMERALD_RED,
3427   EL_EMERALD_PURPLE,
3428
3429   EL_WALL_BD_DIAMOND,
3430   EL_WALL_EMERALD_YELLOW,
3431   EL_WALL_EMERALD_RED,
3432   EL_WALL_EMERALD_PURPLE,
3433
3434   EL_GAME_OF_LIFE,
3435   EL_PACMAN_UP,
3436   EL_TIME_ORB_FULL,
3437   EL_TIME_ORB_EMPTY,
3438
3439   EL_PACMAN_LEFT,
3440   EL_DARK_YAMYAM,
3441   EL_PACMAN_RIGHT,
3442   EL_EXPANDABLE_WALL,
3443
3444   EL_BIOMAZE,
3445   EL_PACMAN_DOWN,
3446   EL_LAMP,
3447   EL_LAMP_ACTIVE,
3448
3449   EL_DYNABOMB_INCREASE_NUMBER,
3450   EL_DYNABOMB_INCREASE_SIZE,
3451   EL_DYNABOMB_INCREASE_POWER,
3452   EL_STONEBLOCK,
3453
3454   EL_MOLE,
3455   EL_PENGUIN,
3456   EL_PIG,
3457   EL_DRAGON,
3458
3459   EL_BUG,
3460   EL_MOLE_UP,
3461   EL_BD_BUTTERFLY,
3462   EL_BD_FIREFLY,
3463
3464   EL_MOLE_LEFT,
3465   EL_EMPTY,
3466   EL_MOLE_RIGHT,
3467   EL_PACMAN,
3468
3469   EL_SPACESHIP,
3470   EL_MOLE_DOWN,
3471   EL_EMPTY,
3472   EL_EMPTY,
3473
3474   EL_SATELLITE,
3475   EL_EXPANDABLE_WALL_HORIZONTAL,
3476   EL_EXPANDABLE_WALL_VERTICAL,
3477   EL_EXPANDABLE_WALL_ANY,
3478
3479   EL_INVISIBLE_STEELWALL,
3480   EL_INVISIBLE_WALL,
3481   EL_SPEED_PILL,
3482   EL_BLACK_ORB,
3483 };
3484 static int *editor_hl_more_ptr = editor_hl_more;
3485 static int *editor_el_more_ptr = editor_el_more;
3486 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3487 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3488
3489 static int editor_hl_sokoban[] =
3490 {
3491   EL_INTERNAL_CASCADE_SB_ACTIVE,
3492   EL_CHAR('S'),
3493   EL_CHAR('B'),
3494   EL_EMPTY,
3495
3496 #if 0
3497   EL_CHAR('S'),
3498   EL_CHAR('O'),
3499   EL_CHAR('K'),
3500   EL_CHAR('O'),
3501
3502   EL_CHAR('-'),
3503   EL_CHAR('B'),
3504   EL_CHAR('A'),
3505   EL_CHAR('N'),
3506 #endif
3507 };
3508
3509 static int editor_el_sokoban[] =
3510 {
3511   EL_SOKOBAN_OBJECT,
3512   EL_SOKOBAN_FIELD_EMPTY,
3513   EL_SOKOBAN_FIELD_FULL,
3514   EL_SOKOBAN_FIELD_PLAYER,
3515 };
3516 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3517 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3518 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3519 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3520
3521 static int editor_hl_supaplex[] =
3522 {
3523   EL_INTERNAL_CASCADE_SP_ACTIVE,
3524   EL_CHAR('S'),
3525   EL_CHAR('P'),
3526   EL_EMPTY,
3527
3528 #if 0
3529   EL_CHAR('S'),
3530   EL_CHAR('U'),
3531   EL_CHAR('P'),
3532   EL_CHAR('A'),
3533
3534   EL_CHAR('P'),
3535   EL_CHAR('L'),
3536   EL_CHAR('E'),
3537   EL_CHAR('X'),
3538 #endif
3539 };
3540
3541 static int editor_el_supaplex[] =
3542 {
3543 #if 1
3544   EL_EMPTY,
3545 #else
3546   EL_SP_EMPTY,
3547 #endif
3548   EL_SP_ZONK,
3549   EL_SP_BASE,
3550   EL_SP_MURPHY,
3551
3552   EL_SP_INFOTRON,
3553   EL_SP_CHIP_SINGLE,
3554   EL_SP_HARDWARE_GRAY,
3555   EL_SP_EXIT_CLOSED,
3556
3557   EL_SP_DISK_ORANGE,
3558   EL_SP_PORT_RIGHT,
3559   EL_SP_PORT_DOWN,
3560   EL_SP_PORT_LEFT,
3561
3562   EL_SP_PORT_UP,
3563   EL_SP_GRAVITY_PORT_RIGHT,
3564   EL_SP_GRAVITY_PORT_DOWN,
3565   EL_SP_GRAVITY_PORT_LEFT,
3566
3567   EL_SP_GRAVITY_PORT_UP,
3568   EL_SP_SNIKSNAK,
3569   EL_SP_DISK_YELLOW,
3570   EL_SP_TERMINAL,
3571
3572   EL_SP_DISK_RED,
3573   EL_SP_PORT_VERTICAL,
3574   EL_SP_PORT_HORIZONTAL,
3575   EL_SP_PORT_ANY,
3576
3577   EL_SP_ELECTRON,
3578   EL_SP_BUGGY_BASE,
3579   EL_SP_CHIP_LEFT,
3580   EL_SP_CHIP_RIGHT,
3581
3582   EL_SP_HARDWARE_BASE_1,
3583   EL_SP_HARDWARE_GREEN,
3584   EL_SP_HARDWARE_BLUE,
3585   EL_SP_HARDWARE_RED,
3586
3587   EL_SP_HARDWARE_YELLOW,
3588   EL_SP_HARDWARE_BASE_2,
3589   EL_SP_HARDWARE_BASE_3,
3590   EL_SP_HARDWARE_BASE_4,
3591
3592   EL_SP_HARDWARE_BASE_5,
3593   EL_SP_HARDWARE_BASE_6,
3594   EL_SP_CHIP_TOP,
3595   EL_SP_CHIP_BOTTOM,
3596 };
3597 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3598 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3599 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3600 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3601
3602 static int editor_hl_diamond_caves[] =
3603 {
3604   EL_INTERNAL_CASCADE_DC_ACTIVE,
3605   EL_CHAR('D'),
3606   EL_CHAR('C'),
3607   EL_CHAR('2'),
3608
3609 #if 0
3610   EL_CHAR('D'),
3611   EL_CHAR('I'),
3612   EL_CHAR('A'),
3613   EL_CHAR('-'),
3614
3615   EL_CHAR('M'),
3616   EL_CHAR('O'),
3617   EL_CHAR('N'),
3618   EL_CHAR('D'),
3619
3620   EL_CHAR('C'),
3621   EL_CHAR('A'),
3622   EL_CHAR('V'),
3623   EL_CHAR('E'),
3624
3625   EL_CHAR('S'),
3626   EL_CHAR(' '),
3627   EL_CHAR('I'),
3628   EL_CHAR('I'),
3629 #endif
3630 };
3631
3632 static int editor_el_diamond_caves[] =
3633 {
3634   EL_PEARL,
3635   EL_CRYSTAL,
3636   EL_WALL_PEARL,
3637   EL_WALL_CRYSTAL,
3638
3639   EL_CONVEYOR_BELT_1_LEFT,
3640   EL_CONVEYOR_BELT_1_MIDDLE,
3641   EL_CONVEYOR_BELT_1_RIGHT,
3642   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3643
3644   EL_CONVEYOR_BELT_2_LEFT,
3645   EL_CONVEYOR_BELT_2_MIDDLE,
3646   EL_CONVEYOR_BELT_2_RIGHT,
3647   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3648
3649   EL_CONVEYOR_BELT_3_LEFT,
3650   EL_CONVEYOR_BELT_3_MIDDLE,
3651   EL_CONVEYOR_BELT_3_RIGHT,
3652   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3653
3654   EL_CONVEYOR_BELT_4_LEFT,
3655   EL_CONVEYOR_BELT_4_MIDDLE,
3656   EL_CONVEYOR_BELT_4_RIGHT,
3657   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3658
3659   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3660   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3661   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3662   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3663
3664   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3665   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3666   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3667   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3668
3669   EL_SWITCHGATE_OPEN,
3670   EL_SWITCHGATE_CLOSED,
3671   EL_SWITCHGATE_SWITCH_UP,
3672   EL_EMPTY,
3673
3674   EL_ENVELOPE_1,
3675   EL_ENVELOPE_2,
3676   EL_ENVELOPE_3,
3677   EL_ENVELOPE_4,
3678
3679   EL_TIMEGATE_CLOSED,
3680   EL_TIMEGATE_OPEN,
3681   EL_TIMEGATE_SWITCH,
3682   EL_EMPTY,
3683
3684   EL_LANDMINE,
3685   EL_INVISIBLE_SAND,
3686   EL_STEELWALL_SLIPPERY,
3687   EL_EMPTY,
3688
3689   EL_SIGN_EXCLAMATION,
3690   EL_SIGN_STOP,
3691   EL_LIGHT_SWITCH,
3692   EL_LIGHT_SWITCH_ACTIVE,
3693
3694   EL_SHIELD_NORMAL,
3695   EL_SHIELD_DEADLY,
3696   EL_EXTRA_TIME,
3697   EL_EMPTY,
3698 };
3699 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3700 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3701 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3702 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3703
3704 static int editor_hl_dx_boulderdash[] =
3705 {
3706   EL_INTERNAL_CASCADE_DX_ACTIVE,
3707   EL_CHAR('D'),
3708   EL_CHAR('X'),
3709   EL_EMPTY,
3710
3711 #if 0
3712   EL_CHAR('D'),
3713   EL_CHAR('X'),
3714   EL_CHAR('-'),
3715   EL_CHAR(' '),
3716
3717   EL_CHAR('B'),
3718   EL_CHAR('O'),
3719   EL_CHAR('U'),
3720   EL_CHAR('L'),
3721
3722   EL_CHAR('-'),
3723   EL_CHAR('D'),
3724   EL_CHAR('E'),
3725   EL_CHAR('R'),
3726
3727   EL_CHAR('D'),
3728   EL_CHAR('A'),
3729   EL_CHAR('S'),
3730   EL_CHAR('H'),
3731 #endif
3732 };
3733
3734 static int editor_el_dx_boulderdash[] =
3735 {
3736   EL_EMPTY,
3737   EL_TUBE_RIGHT_DOWN,
3738   EL_TUBE_HORIZONTAL_DOWN,
3739   EL_TUBE_LEFT_DOWN,
3740
3741   EL_TUBE_HORIZONTAL,
3742   EL_TUBE_VERTICAL_RIGHT,
3743   EL_TUBE_ANY,
3744   EL_TUBE_VERTICAL_LEFT,
3745
3746   EL_TUBE_VERTICAL,
3747   EL_TUBE_RIGHT_UP,
3748   EL_TUBE_HORIZONTAL_UP,
3749   EL_TUBE_LEFT_UP,
3750
3751   EL_TRAP,
3752   EL_DX_SUPABOMB,
3753   EL_EMPTY,
3754   EL_EMPTY
3755 };
3756 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3757 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3758 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3759 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3760
3761 static int editor_hl_chars[] =
3762 {
3763   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3764   EL_CHAR('T'),
3765   EL_CHAR('X'),
3766   EL_CHAR('T'),
3767
3768 #if 0
3769   EL_CHAR('T'),
3770   EL_CHAR('E'),
3771   EL_CHAR('X'),
3772   EL_CHAR('T'),
3773 #endif
3774 };
3775
3776 static int editor_el_chars[] =
3777 {
3778   EL_CHAR(' '),
3779   EL_CHAR('!'),
3780   EL_CHAR('"'),
3781   EL_CHAR('#'),
3782
3783   EL_CHAR('$'),
3784   EL_CHAR('%'),
3785   EL_CHAR('&'),
3786   EL_CHAR('\''),
3787
3788   EL_CHAR('('),
3789   EL_CHAR(')'),
3790   EL_CHAR('*'),
3791   EL_CHAR('+'),
3792
3793   EL_CHAR(','),
3794   EL_CHAR('-'),
3795   EL_CHAR('.'),
3796   EL_CHAR('/'),
3797
3798   EL_CHAR('0'),
3799   EL_CHAR('1'),
3800   EL_CHAR('2'),
3801   EL_CHAR('3'),
3802
3803   EL_CHAR('4'),
3804   EL_CHAR('5'),
3805   EL_CHAR('6'),
3806   EL_CHAR('7'),
3807
3808   EL_CHAR('8'),
3809   EL_CHAR('9'),
3810   EL_CHAR(':'),
3811   EL_CHAR(';'),
3812
3813   EL_CHAR('<'),
3814   EL_CHAR('='),
3815   EL_CHAR('>'),
3816   EL_CHAR('?'),
3817
3818   EL_CHAR('@'),
3819   EL_CHAR('A'),
3820   EL_CHAR('B'),
3821   EL_CHAR('C'),
3822
3823   EL_CHAR('D'),
3824   EL_CHAR('E'),
3825   EL_CHAR('F'),
3826   EL_CHAR('G'),
3827
3828   EL_CHAR('H'),
3829   EL_CHAR('I'),
3830   EL_CHAR('J'),
3831   EL_CHAR('K'),
3832
3833   EL_CHAR('L'),
3834   EL_CHAR('M'),
3835   EL_CHAR('N'),
3836   EL_CHAR('O'),
3837
3838   EL_CHAR('P'),
3839   EL_CHAR('Q'),
3840   EL_CHAR('R'),
3841   EL_CHAR('S'),
3842
3843   EL_CHAR('T'),
3844   EL_CHAR('U'),
3845   EL_CHAR('V'),
3846   EL_CHAR('W'),
3847
3848   EL_CHAR('X'),
3849   EL_CHAR('Y'),
3850   EL_CHAR('Z'),
3851   EL_CHAR('['),
3852
3853   EL_CHAR('\\'),
3854   EL_CHAR(']'),
3855   EL_CHAR('^'),
3856   EL_CHAR('_'),
3857
3858   EL_CHAR('©'),
3859   EL_CHAR('Ä'),
3860   EL_CHAR('Ö'),
3861   EL_CHAR('Ãœ'),
3862
3863   EL_CHAR('°'),
3864   EL_CHAR('®'),
3865   EL_CHAR(FONT_ASCII_CURSOR),
3866   EL_CHAR(' ')
3867 };
3868 static int *editor_hl_chars_ptr = editor_hl_chars;
3869 static int *editor_el_chars_ptr = editor_el_chars;
3870 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3871 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3872
3873 static int editor_hl_custom[] =
3874 {
3875   EL_INTERNAL_CASCADE_CE_ACTIVE,
3876   EL_CHAR('C'),
3877   EL_CHAR('E'),
3878   EL_EMPTY,
3879
3880 #if 0
3881   EL_CHAR('C'),
3882   EL_CHAR('U'),
3883   EL_CHAR('S'),
3884   EL_CHAR('-'),
3885
3886   EL_CHAR('T'),
3887   EL_CHAR('O'),
3888   EL_CHAR('M'),
3889   EL_CHAR(' '),
3890
3891   EL_CHAR('E'),
3892   EL_CHAR('L'),
3893   EL_CHAR('E'),
3894   EL_CHAR('M'),
3895
3896   EL_CHAR('E'),
3897   EL_CHAR('N'),
3898   EL_CHAR('T'),
3899   EL_CHAR('S'),
3900 #endif
3901 };
3902
3903 static int editor_el_custom[] =
3904 {
3905   EL_CUSTOM_START + 0,
3906   EL_CUSTOM_START + 1,
3907   EL_CUSTOM_START + 2,
3908   EL_CUSTOM_START + 3,
3909
3910   EL_CUSTOM_START + 4,
3911   EL_CUSTOM_START + 5,
3912   EL_CUSTOM_START + 6,
3913   EL_CUSTOM_START + 7,
3914
3915   EL_CUSTOM_START + 8,
3916   EL_CUSTOM_START + 9,
3917   EL_CUSTOM_START + 10,
3918   EL_CUSTOM_START + 11,
3919
3920   EL_CUSTOM_START + 12,
3921   EL_CUSTOM_START + 13,
3922   EL_CUSTOM_START + 14,
3923   EL_CUSTOM_START + 15,
3924
3925   EL_CUSTOM_START + 16,
3926   EL_CUSTOM_START + 17,
3927   EL_CUSTOM_START + 18,
3928   EL_CUSTOM_START + 19,
3929
3930   EL_CUSTOM_START + 20,
3931   EL_CUSTOM_START + 21,
3932   EL_CUSTOM_START + 22,
3933   EL_CUSTOM_START + 23,
3934
3935   EL_CUSTOM_START + 24,
3936   EL_CUSTOM_START + 25,
3937   EL_CUSTOM_START + 26,
3938   EL_CUSTOM_START + 27,
3939
3940   EL_CUSTOM_START + 28,
3941   EL_CUSTOM_START + 29,
3942   EL_CUSTOM_START + 30,
3943   EL_CUSTOM_START + 31,
3944
3945   EL_CUSTOM_START + 32,
3946   EL_CUSTOM_START + 33,
3947   EL_CUSTOM_START + 34,
3948   EL_CUSTOM_START + 35,
3949
3950   EL_CUSTOM_START + 36,
3951   EL_CUSTOM_START + 37,
3952   EL_CUSTOM_START + 38,
3953   EL_CUSTOM_START + 39,
3954
3955   EL_CUSTOM_START + 40,
3956   EL_CUSTOM_START + 41,
3957   EL_CUSTOM_START + 42,
3958   EL_CUSTOM_START + 43,
3959
3960   EL_CUSTOM_START + 44,
3961   EL_CUSTOM_START + 45,
3962   EL_CUSTOM_START + 46,
3963   EL_CUSTOM_START + 47,
3964
3965   EL_CUSTOM_START + 48,
3966   EL_CUSTOM_START + 49,
3967   EL_CUSTOM_START + 50,
3968   EL_CUSTOM_START + 51,
3969
3970   EL_CUSTOM_START + 52,
3971   EL_CUSTOM_START + 53,
3972   EL_CUSTOM_START + 54,
3973   EL_CUSTOM_START + 55,
3974
3975   EL_CUSTOM_START + 56,
3976   EL_CUSTOM_START + 57,
3977   EL_CUSTOM_START + 58,
3978   EL_CUSTOM_START + 59,
3979
3980   EL_CUSTOM_START + 60,
3981   EL_CUSTOM_START + 61,
3982   EL_CUSTOM_START + 62,
3983   EL_CUSTOM_START + 63,
3984
3985   EL_CUSTOM_START + 64,
3986   EL_CUSTOM_START + 65,
3987   EL_CUSTOM_START + 66,
3988   EL_CUSTOM_START + 67,
3989
3990   EL_CUSTOM_START + 68,
3991   EL_CUSTOM_START + 69,
3992   EL_CUSTOM_START + 70,
3993   EL_CUSTOM_START + 71,
3994
3995   EL_CUSTOM_START + 72,
3996   EL_CUSTOM_START + 73,
3997   EL_CUSTOM_START + 74,
3998   EL_CUSTOM_START + 75,
3999
4000   EL_CUSTOM_START + 76,
4001   EL_CUSTOM_START + 77,
4002   EL_CUSTOM_START + 78,
4003   EL_CUSTOM_START + 79,
4004
4005   EL_CUSTOM_START + 80,
4006   EL_CUSTOM_START + 81,
4007   EL_CUSTOM_START + 82,
4008   EL_CUSTOM_START + 83,
4009
4010   EL_CUSTOM_START + 84,
4011   EL_CUSTOM_START + 85,
4012   EL_CUSTOM_START + 86,
4013   EL_CUSTOM_START + 87,
4014
4015   EL_CUSTOM_START + 88,
4016   EL_CUSTOM_START + 89,
4017   EL_CUSTOM_START + 90,
4018   EL_CUSTOM_START + 91,
4019
4020   EL_CUSTOM_START + 92,
4021   EL_CUSTOM_START + 93,
4022   EL_CUSTOM_START + 94,
4023   EL_CUSTOM_START + 95,
4024
4025   EL_CUSTOM_START + 96,
4026   EL_CUSTOM_START + 97,
4027   EL_CUSTOM_START + 98,
4028   EL_CUSTOM_START + 99,
4029
4030   EL_CUSTOM_START + 100,
4031   EL_CUSTOM_START + 101,
4032   EL_CUSTOM_START + 102,
4033   EL_CUSTOM_START + 103,
4034
4035   EL_CUSTOM_START + 104,
4036   EL_CUSTOM_START + 105,
4037   EL_CUSTOM_START + 106,
4038   EL_CUSTOM_START + 107,
4039
4040   EL_CUSTOM_START + 108,
4041   EL_CUSTOM_START + 109,
4042   EL_CUSTOM_START + 110,
4043   EL_CUSTOM_START + 111,
4044
4045   EL_CUSTOM_START + 112,
4046   EL_CUSTOM_START + 113,
4047   EL_CUSTOM_START + 114,
4048   EL_CUSTOM_START + 115,
4049
4050   EL_CUSTOM_START + 116,
4051   EL_CUSTOM_START + 117,
4052   EL_CUSTOM_START + 118,
4053   EL_CUSTOM_START + 119,
4054
4055   EL_CUSTOM_START + 120,
4056   EL_CUSTOM_START + 121,
4057   EL_CUSTOM_START + 122,
4058   EL_CUSTOM_START + 123,
4059
4060   EL_CUSTOM_START + 124,
4061   EL_CUSTOM_START + 125,
4062   EL_CUSTOM_START + 126,
4063   EL_CUSTOM_START + 127,
4064
4065   EL_CUSTOM_START + 128,
4066   EL_CUSTOM_START + 129,
4067   EL_CUSTOM_START + 130,
4068   EL_CUSTOM_START + 131,
4069
4070   EL_CUSTOM_START + 132,
4071   EL_CUSTOM_START + 133,
4072   EL_CUSTOM_START + 134,
4073   EL_CUSTOM_START + 135,
4074
4075   EL_CUSTOM_START + 136,
4076   EL_CUSTOM_START + 137,
4077   EL_CUSTOM_START + 138,
4078   EL_CUSTOM_START + 139,
4079
4080   EL_CUSTOM_START + 140,
4081   EL_CUSTOM_START + 141,
4082   EL_CUSTOM_START + 142,
4083   EL_CUSTOM_START + 143,
4084
4085   EL_CUSTOM_START + 144,
4086   EL_CUSTOM_START + 145,
4087   EL_CUSTOM_START + 146,
4088   EL_CUSTOM_START + 147,
4089
4090   EL_CUSTOM_START + 148,
4091   EL_CUSTOM_START + 149,
4092   EL_CUSTOM_START + 150,
4093   EL_CUSTOM_START + 151,
4094
4095   EL_CUSTOM_START + 152,
4096   EL_CUSTOM_START + 153,
4097   EL_CUSTOM_START + 154,
4098   EL_CUSTOM_START + 155,
4099
4100   EL_CUSTOM_START + 156,
4101   EL_CUSTOM_START + 157,
4102   EL_CUSTOM_START + 158,
4103   EL_CUSTOM_START + 159,
4104
4105   EL_CUSTOM_START + 160,
4106   EL_CUSTOM_START + 161,
4107   EL_CUSTOM_START + 162,
4108   EL_CUSTOM_START + 163,
4109
4110   EL_CUSTOM_START + 164,
4111   EL_CUSTOM_START + 165,
4112   EL_CUSTOM_START + 166,
4113   EL_CUSTOM_START + 167,
4114
4115   EL_CUSTOM_START + 168,
4116   EL_CUSTOM_START + 169,
4117   EL_CUSTOM_START + 170,
4118   EL_CUSTOM_START + 171,
4119
4120   EL_CUSTOM_START + 172,
4121   EL_CUSTOM_START + 173,
4122   EL_CUSTOM_START + 174,
4123   EL_CUSTOM_START + 175,
4124
4125   EL_CUSTOM_START + 176,
4126   EL_CUSTOM_START + 177,
4127   EL_CUSTOM_START + 178,
4128   EL_CUSTOM_START + 179,
4129
4130   EL_CUSTOM_START + 180,
4131   EL_CUSTOM_START + 181,
4132   EL_CUSTOM_START + 182,
4133   EL_CUSTOM_START + 183,
4134
4135   EL_CUSTOM_START + 184,
4136   EL_CUSTOM_START + 185,
4137   EL_CUSTOM_START + 186,
4138   EL_CUSTOM_START + 187,
4139
4140   EL_CUSTOM_START + 188,
4141   EL_CUSTOM_START + 189,
4142   EL_CUSTOM_START + 190,
4143   EL_CUSTOM_START + 191,
4144
4145   EL_CUSTOM_START + 192,
4146   EL_CUSTOM_START + 193,
4147   EL_CUSTOM_START + 194,
4148   EL_CUSTOM_START + 195,
4149
4150   EL_CUSTOM_START + 196,
4151   EL_CUSTOM_START + 197,
4152   EL_CUSTOM_START + 198,
4153   EL_CUSTOM_START + 199,
4154
4155   EL_CUSTOM_START + 200,
4156   EL_CUSTOM_START + 201,
4157   EL_CUSTOM_START + 202,
4158   EL_CUSTOM_START + 203,
4159
4160   EL_CUSTOM_START + 204,
4161   EL_CUSTOM_START + 205,
4162   EL_CUSTOM_START + 206,
4163   EL_CUSTOM_START + 207,
4164
4165   EL_CUSTOM_START + 208,
4166   EL_CUSTOM_START + 209,
4167   EL_CUSTOM_START + 210,
4168   EL_CUSTOM_START + 211,
4169
4170   EL_CUSTOM_START + 212,
4171   EL_CUSTOM_START + 213,
4172   EL_CUSTOM_START + 214,
4173   EL_CUSTOM_START + 215,
4174
4175   EL_CUSTOM_START + 216,
4176   EL_CUSTOM_START + 217,
4177   EL_CUSTOM_START + 218,
4178   EL_CUSTOM_START + 219,
4179
4180   EL_CUSTOM_START + 220,
4181   EL_CUSTOM_START + 221,
4182   EL_CUSTOM_START + 222,
4183   EL_CUSTOM_START + 223,
4184
4185   EL_CUSTOM_START + 224,
4186   EL_CUSTOM_START + 225,
4187   EL_CUSTOM_START + 226,
4188   EL_CUSTOM_START + 227,
4189
4190   EL_CUSTOM_START + 228,
4191   EL_CUSTOM_START + 229,
4192   EL_CUSTOM_START + 230,
4193   EL_CUSTOM_START + 231,
4194
4195   EL_CUSTOM_START + 232,
4196   EL_CUSTOM_START + 233,
4197   EL_CUSTOM_START + 234,
4198   EL_CUSTOM_START + 235,
4199
4200   EL_CUSTOM_START + 236,
4201   EL_CUSTOM_START + 237,
4202   EL_CUSTOM_START + 238,
4203   EL_CUSTOM_START + 239,
4204
4205   EL_CUSTOM_START + 240,
4206   EL_CUSTOM_START + 241,
4207   EL_CUSTOM_START + 242,
4208   EL_CUSTOM_START + 243,
4209
4210   EL_CUSTOM_START + 244,
4211   EL_CUSTOM_START + 245,
4212   EL_CUSTOM_START + 246,
4213   EL_CUSTOM_START + 247,
4214
4215   EL_CUSTOM_START + 248,
4216   EL_CUSTOM_START + 249,
4217   EL_CUSTOM_START + 250,
4218   EL_CUSTOM_START + 251,
4219
4220   EL_CUSTOM_START + 252,
4221   EL_CUSTOM_START + 253,
4222   EL_CUSTOM_START + 254,
4223   EL_CUSTOM_START + 255,
4224
4225   EL_TRIGGER_PLAYER,
4226   EL_TRIGGER_ELEMENT,
4227   EL_TRIGGER_CE_VALUE,
4228   EL_TRIGGER_CE_SCORE,
4229
4230   EL_EMPTY,
4231   EL_EMPTY,
4232   EL_CURRENT_CE_VALUE,
4233   EL_CURRENT_CE_SCORE
4234 };
4235 static int *editor_hl_custom_ptr = editor_hl_custom;
4236 static int *editor_el_custom_ptr = editor_el_custom;
4237 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4238 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4239
4240 static int editor_hl_group[] =
4241 {
4242   EL_INTERNAL_CASCADE_GE_ACTIVE,
4243   EL_CHAR('G'),
4244   EL_CHAR('E'),
4245   EL_EMPTY,
4246
4247 #if 0
4248   EL_CHAR('G'),
4249   EL_CHAR('R'),
4250   EL_CHAR('O'),
4251   EL_CHAR('U'),
4252
4253   EL_CHAR('P'),
4254   EL_CHAR(' '),
4255   EL_CHAR(' '),
4256   EL_CHAR(' '),
4257
4258   EL_CHAR('E'),
4259   EL_CHAR('L'),
4260   EL_CHAR('E'),
4261   EL_CHAR('M'),
4262
4263   EL_CHAR('E'),
4264   EL_CHAR('N'),
4265   EL_CHAR('T'),
4266   EL_CHAR('S'),
4267 #endif
4268 };
4269
4270 static int editor_el_group[] =
4271 {
4272   EL_GROUP_START + 0,
4273   EL_GROUP_START + 1,
4274   EL_GROUP_START + 2,
4275   EL_GROUP_START + 3,
4276
4277   EL_GROUP_START + 4,
4278   EL_GROUP_START + 5,
4279   EL_GROUP_START + 6,
4280   EL_GROUP_START + 7,
4281
4282   EL_GROUP_START + 8,
4283   EL_GROUP_START + 9,
4284   EL_GROUP_START + 10,
4285   EL_GROUP_START + 11,
4286
4287   EL_GROUP_START + 12,
4288   EL_GROUP_START + 13,
4289   EL_GROUP_START + 14,
4290   EL_GROUP_START + 15,
4291
4292   EL_GROUP_START + 16,
4293   EL_GROUP_START + 17,
4294   EL_GROUP_START + 18,
4295   EL_GROUP_START + 19,
4296
4297   EL_GROUP_START + 20,
4298   EL_GROUP_START + 21,
4299   EL_GROUP_START + 22,
4300   EL_GROUP_START + 23,
4301
4302   EL_GROUP_START + 24,
4303   EL_GROUP_START + 25,
4304   EL_GROUP_START + 26,
4305   EL_GROUP_START + 27,
4306
4307   EL_GROUP_START + 28,
4308   EL_GROUP_START + 29,
4309   EL_GROUP_START + 30,
4310   EL_GROUP_START + 31
4311 };
4312 static int *editor_hl_group_ptr = editor_hl_group;
4313 static int *editor_el_group_ptr = editor_el_group;
4314 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4315 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4316
4317 static int editor_hl_user_defined[] =
4318 {
4319   EL_INTERNAL_CASCADE_USER_ACTIVE,
4320   EL_CHAR('M'),
4321   EL_CHAR('Y'),
4322   EL_EMPTY,
4323
4324 #if 0
4325   EL_CHAR('U'),
4326   EL_CHAR('S'),
4327   EL_CHAR('E'),
4328   EL_CHAR('R'),
4329
4330   EL_CHAR('D'),
4331   EL_CHAR('E'),
4332   EL_CHAR('F'),
4333   EL_CHAR('I'),
4334
4335   EL_CHAR('-'),
4336   EL_CHAR('N'),
4337   EL_CHAR('E'),
4338   EL_CHAR('D'),
4339 #endif
4340 };
4341
4342 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4343 static int *editor_el_user_defined_ptr = NULL;
4344 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4345 static int num_editor_el_user_defined = 0;
4346
4347 static int editor_hl_dynamic[] =
4348 {
4349   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4350   EL_CHAR('U'),
4351   EL_CHAR('S'),
4352   EL_CHAR('E'),
4353 };
4354
4355 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4356 static int *editor_el_dynamic_ptr = NULL;
4357 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4358 static int num_editor_el_dynamic = 0;
4359
4360 static int editor_hl_empty[] = { };
4361 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4362
4363 static int *editor_hl_empty_ptr = editor_hl_empty;
4364 static int *editor_el_empty_ptr = editor_el_empty;
4365 static int num_editor_hl_empty = 0;
4366 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4367
4368 static boolean use_el_empty = FALSE;
4369
4370 static int *editor_elements = NULL;     /* dynamically allocated */
4371 static int num_editor_elements = 0;     /* dynamically determined */
4372
4373 static struct
4374 {
4375   boolean *setup_value;
4376   boolean *setup_cascade_value;
4377
4378   int **headline_list;
4379   int *headline_list_size;
4380
4381   int **element_list;
4382   int *element_list_size;
4383
4384   boolean last_setup_value;
4385 }
4386 editor_elements_info[] =
4387 {
4388   {
4389     &setup.editor.el_boulderdash,
4390     &setup.editor_cascade.el_bd,
4391     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4392     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4393   },
4394   {
4395     &setup.editor.el_emerald_mine,
4396     &setup.editor_cascade.el_em,
4397     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4398     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4399   },
4400   {
4401     &setup.editor.el_emerald_mine_club,
4402     &setup.editor_cascade.el_emc,
4403     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4404     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4405   },
4406   {
4407     &setup.editor.el_more,
4408     &setup.editor_cascade.el_rnd,
4409     &editor_hl_more_ptr,                &num_editor_hl_more,
4410     &editor_el_more_ptr,                &num_editor_el_more
4411   },
4412   {
4413     &setup.editor.el_sokoban,
4414     &setup.editor_cascade.el_sb,
4415     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4416     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4417   },
4418   {
4419     &setup.editor.el_supaplex,
4420     &setup.editor_cascade.el_sp,
4421     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4422     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4423   },
4424   {
4425     &setup.editor.el_diamond_caves,
4426     &setup.editor_cascade.el_dc,
4427     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4428     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4429   },
4430   {
4431     &setup.editor.el_dx_boulderdash,
4432     &setup.editor_cascade.el_dx,
4433     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4434     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4435   },
4436   {
4437     &setup.editor.el_chars,
4438     &setup.editor_cascade.el_chars,
4439     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4440     &editor_el_chars_ptr,               &num_editor_el_chars
4441   },
4442   {
4443     &setup.editor.el_custom,
4444     &setup.editor_cascade.el_ce,
4445     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4446     &editor_el_custom_ptr,              &num_editor_el_custom
4447   },
4448   {
4449     &setup.editor.el_custom,
4450     &setup.editor_cascade.el_ge,
4451     &editor_hl_group_ptr,               &num_editor_hl_group,
4452     &editor_el_group_ptr,               &num_editor_el_group
4453   },
4454   {
4455     &setup.editor.el_user_defined,
4456     &setup.editor_cascade.el_user,
4457     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4458     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4459   },
4460   {
4461     &setup.editor.el_dynamic,
4462     &setup.editor_cascade.el_dynamic,
4463     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4464     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4465   },
4466   {
4467     &use_el_empty,
4468     &use_el_empty,
4469     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4470     &editor_el_empty_ptr,               &num_editor_el_empty,
4471   },
4472   {
4473     NULL,
4474     NULL,
4475     NULL,                               NULL,
4476     NULL,                               NULL
4477   }
4478 };
4479
4480
4481 /*
4482   -----------------------------------------------------------------------------
4483   functions
4484   -----------------------------------------------------------------------------
4485 */
4486
4487 static int getMaxInfoTextLength()
4488 {
4489   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4490 }
4491
4492 static int getTextWidthForGadget(char *text)
4493 {
4494   if (text == NULL)
4495     return 0;
4496
4497   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4498 }
4499
4500 static int getTextWidthForDrawingArea(char *text)
4501 {
4502   if (text == NULL)
4503     return 0;
4504
4505   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4506 }
4507
4508 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4509 {
4510   return (gi->x + gi->width + getTextWidthForGadget(text));
4511 }
4512
4513 static char *getElementInfoText(int element)
4514 {
4515   char *info_text = NULL;
4516
4517 #if 1
4518   if (element < MAX_NUM_ELEMENTS)
4519 #else
4520   if (element < NUM_FILE_ELEMENTS)
4521 #endif
4522   {
4523     if (strlen(element_info[element].description) > 0)
4524       info_text = element_info[element].description;
4525     else if (element_info[element].custom_description != NULL)
4526       info_text = element_info[element].custom_description;
4527     else if (element_info[element].editor_description != NULL)
4528       info_text = element_info[element].editor_description;
4529   }
4530
4531   if (info_text == NULL)
4532     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4533
4534   return info_text;
4535 }
4536
4537 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4538 {
4539   boolean element_found[NUM_FILE_ELEMENTS];
4540   int i, x, y;
4541
4542   /* initialize list of used elements to "not used" */
4543   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4544     element_found[i] = FALSE;
4545
4546   /* find all elements used in current level */
4547   for (y = 0; y < lev_fieldy; y++)
4548     for (x = 0; x < lev_fieldx; x++)
4549       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4550         element_found[Feld[x][y]] = TRUE;
4551
4552   *num_elements = 0;
4553
4554   /* count number of elements used in current level */
4555   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4556     if (element_found[i])
4557       (*num_elements)++;
4558
4559   /* add space for up to 3 more elements for padding that may be needed */
4560   *num_elements += 3;
4561
4562   /* free memory for old list of elements, if needed */
4563   checked_free(*elements);
4564
4565   /* allocate memory for new list of elements */
4566   *elements = checked_malloc(*num_elements * sizeof(int));
4567
4568   *num_elements = 0;
4569
4570   /* add all elements used in current level (non-custom/group elements) */
4571   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4572     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4573       (*elements)[(*num_elements)++] = i;
4574
4575   /* add all elements used in current level (custom/group elements) */
4576   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4577     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4578       (*elements)[(*num_elements)++] = i;
4579
4580   while (*num_elements % 4)     /* pad with empty elements, if needed */
4581     (*elements)[(*num_elements)++] = EL_EMPTY;
4582 }
4583
4584 static void ReinitializeElementList()
4585 {
4586   static boolean initialization_needed = TRUE;
4587   int pos = 0;
4588   int i, j;
4589
4590   if (initialization_needed)
4591   {
4592     LoadSetup_EditorCascade();          /* load last editor cascade state */
4593
4594     /* initialize editor cascade element from saved cascade state */
4595     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4596     {
4597       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4598       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4599
4600       if (IS_EDITOR_CASCADE(*cascade_element))
4601         *cascade_element =
4602           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4603            EL_CASCADE_INACTIVE(*cascade_element));
4604     }
4605
4606     initialization_needed = FALSE;
4607   }
4608
4609   checked_free(editor_elements);
4610
4611   /* reload optional user defined element list for each invocation of editor */
4612   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4613                                    &num_editor_el_user_defined);
4614
4615   /* initialize dynamic level element list for each invocation of editor */
4616   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4617                                &num_editor_el_dynamic);
4618
4619   /* initialize list of empty elements (used for padding, if needed) */
4620   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4621     editor_el_empty[i] = EL_EMPTY;
4622
4623   /* do some sanity checks for each element from element list */
4624   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4625   {
4626     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4627     {
4628       int element = (*editor_elements_info[i].element_list)[j];
4629
4630       if (element >= NUM_FILE_ELEMENTS)
4631         Error(ERR_WARN, "editor element %d is runtime element", element);
4632
4633       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4634         Error(ERR_WARN, "no element description for element %d", element);
4635     }
4636   }
4637
4638   num_editor_elements = 0;
4639   use_el_empty = FALSE;
4640
4641   /* determine size of element list */
4642   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4643   {
4644     boolean found_inactive_cascade = FALSE;
4645
4646     if (*editor_elements_info[i].setup_value)
4647     {
4648       if (setup.editor.el_headlines)
4649       {
4650         num_editor_elements += *editor_elements_info[i].headline_list_size;
4651
4652         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4653         {
4654           int element = (*editor_elements_info[i].headline_list)[j];
4655
4656           if (IS_EDITOR_CASCADE_INACTIVE(element))
4657             found_inactive_cascade = TRUE;
4658         }
4659       }
4660
4661       if (found_inactive_cascade)
4662         continue;
4663
4664       num_editor_elements += *editor_elements_info[i].element_list_size;
4665     }
4666   }
4667
4668   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4669   {
4670     /* offer at least as many elements as element buttons exist */
4671     use_el_empty = TRUE;
4672     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4673
4674     num_editor_elements += num_editor_el_empty;
4675   }
4676
4677   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4678
4679   /* fill element list */
4680   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4681   {
4682     boolean found_inactive_cascade = FALSE;
4683
4684     if (*editor_elements_info[i].setup_value)
4685     {
4686       if (setup.editor.el_headlines)
4687       {
4688         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4689         {
4690           int element = (*editor_elements_info[i].headline_list)[j];
4691
4692           editor_elements[pos++] = element;
4693
4694           if (IS_EDITOR_CASCADE_INACTIVE(element))
4695             found_inactive_cascade = TRUE;
4696         }
4697       }
4698
4699       if (found_inactive_cascade)
4700         continue;
4701
4702       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4703         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4704     }
4705   }
4706
4707   /* (this function is also called before editor gadgets are initialized!) */
4708   AdjustElementListScrollbar();
4709 }
4710
4711 void PrintEditorElementList()
4712 {
4713   boolean *stop = &setup.editor.el_user_defined;
4714   int i, j;
4715
4716   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4717   {
4718     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4719
4720     if (IS_EDITOR_CASCADE(cascade_element))
4721     {
4722       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4723       char *headline = element_info[cascade_element_show].editor_description;
4724
4725       printf_line_with_prefix("# ", "-", 77);
4726       printf("# %s\n", headline);
4727       printf_line_with_prefix("# ", "-", 77);
4728     }
4729
4730     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4731     {
4732       int element = (*editor_elements_info[i].headline_list)[j];
4733
4734       if (IS_EDITOR_CASCADE(element))
4735         element = EL_CHAR_MINUS;
4736
4737       printf("# %s\n", element_info[element].token_name);
4738     }
4739
4740     if (j > 0)
4741       printf("#\n");
4742
4743     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4744     {
4745       int element = (*editor_elements_info[i].element_list)[j];
4746
4747       printf("# %s\n", element_info[element].token_name);
4748     }
4749
4750     if (j > 0)
4751       printf("#\n");
4752   }
4753 }
4754
4755 static void ReinitializeElementListButtons()
4756 {
4757   static boolean last_setup_value_headlines = FALSE;
4758   static boolean initialization_needed = TRUE;
4759   int i;
4760
4761   if (!initialization_needed)   /* check if editor element setup has changed */
4762   {
4763     if (last_setup_value_headlines != setup.editor.el_headlines)
4764       initialization_needed = TRUE;
4765
4766     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4767       if (editor_elements_info[i].last_setup_value !=
4768           *editor_elements_info[i].setup_value)
4769         initialization_needed = TRUE;
4770   }
4771
4772   if (!initialization_needed)
4773     return;
4774
4775   FreeLevelEditorGadgets();
4776   CreateLevelEditorGadgets();
4777
4778   /* store current setup values for next invocation of this function */
4779   last_setup_value_headlines = setup.editor.el_headlines;
4780   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4781     editor_elements_info[i].last_setup_value =
4782       *editor_elements_info[i].setup_value;
4783
4784   initialization_needed = FALSE;
4785 }
4786
4787 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4788                               boolean input)
4789 {
4790   int border_graphic =
4791     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4792   Bitmap *src_bitmap;
4793   int src_x, src_y;
4794   int num_mini_tilex = width  / MINI_TILEX + 1;
4795   int num_mini_tiley = height / MINI_TILEY + 1;
4796   int from_x = dest_x - MINI_TILEX / 2;
4797   int from_y = dest_y - MINI_TILEY / 2;
4798   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4799   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4800   int x, y;
4801
4802   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4803
4804   for (y = 0; y < num_mini_tiley; y++)
4805     for (x = 0; x < num_mini_tilex; x++)
4806       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4807                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4808
4809   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4810
4811   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4812   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4813   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4814   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4815 }
4816
4817 static void DrawDrawingArea(int id)
4818 {
4819   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4820   int x, y;
4821
4822   int *value = drawingarea_info[id].value;
4823   int area_xsize = drawingarea_info[id].area_xsize;
4824   int area_ysize = drawingarea_info[id].area_ysize;
4825
4826   for (x = 0; x < area_xsize; x++)
4827     for (y = 0; y < area_ysize; y++)
4828       DrawMiniGraphicExt(drawto,
4829                          gi->x + x * MINI_TILEX,
4830                          gi->y + y * MINI_TILEY,
4831                          el2edimg(value[x * area_ysize + y]));
4832 }
4833
4834 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4835 {
4836   int x,y;
4837   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4838   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4839
4840   BlitBitmap(drawto, drawto,
4841              SX + (dx == -1 ? MINI_TILEX : 0),
4842              SY + (dy == -1 ? MINI_TILEY : 0),
4843              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4844              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4845              SX + (dx == +1 ? MINI_TILEX : 0),
4846              SY + (dy == +1 ? MINI_TILEY : 0));
4847   if (dx)
4848   {
4849     x = (dx == 1 ? 0 : ed_fieldx - 1);
4850     for (y = 0; y < ed_fieldy; y++)
4851       DrawMiniElementOrWall(x, y, from_x, from_y);
4852   }
4853   else if (dy)
4854   {
4855     y = (dy == 1 ? 0 : ed_fieldy - 1);
4856     for (x = 0; x < ed_fieldx; x++)
4857       DrawMiniElementOrWall(x, y, from_x, from_y);
4858   }
4859
4860   redraw_mask |= REDRAW_FIELD;
4861   BackToFront();
4862 }
4863
4864 static void CreateControlButtons()
4865 {
4866   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4867   struct GadgetInfo *gi;
4868   unsigned long event_mask;
4869   int i;
4870
4871   /* create toolbox buttons */
4872   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4873   {
4874     int id = i;
4875     int width, height;
4876     int gd_xoffset, gd_yoffset;
4877     int gd_x1, gd_x2, gd_y1, gd_y2;
4878     int button_type;
4879     int radio_button_nr;
4880     boolean checked;
4881
4882     if (id == GADGET_ID_SINGLE_ITEMS ||
4883         id == GADGET_ID_CONNECTED_ITEMS ||
4884         id == GADGET_ID_LINE ||
4885         id == GADGET_ID_ARC ||
4886         id == GADGET_ID_TEXT ||
4887         id == GADGET_ID_RECTANGLE ||
4888         id == GADGET_ID_FILLED_BOX ||
4889         id == GADGET_ID_FLOOD_FILL ||
4890         id == GADGET_ID_GRAB_BRUSH ||
4891         id == GADGET_ID_PICK_ELEMENT ||
4892         id == GADGET_ID_CUSTOM_COPY_FROM ||
4893         id == GADGET_ID_CUSTOM_COPY_TO ||
4894         id == GADGET_ID_CUSTOM_EXCHANGE)
4895     {
4896       button_type = GD_TYPE_RADIO_BUTTON;
4897       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4898       checked = (id == drawing_function ? TRUE : FALSE);
4899       event_mask = GD_EVENT_PRESSED;
4900     }
4901     else
4902     {
4903       button_type = GD_TYPE_NORMAL_BUTTON;
4904       radio_button_nr = RADIO_NR_NONE;
4905       checked = FALSE;
4906
4907       if (id == GADGET_ID_WRAP_LEFT ||
4908           id == GADGET_ID_WRAP_RIGHT ||
4909           id == GADGET_ID_WRAP_UP ||
4910           id == GADGET_ID_WRAP_DOWN)
4911         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4912       else
4913         event_mask = GD_EVENT_RELEASED;
4914     }
4915
4916     if (id < ED_NUM_CTRL1_BUTTONS)
4917     {
4918       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4919       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4920
4921       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4922       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4923       width  = ED_CTRL1_BUTTON_XSIZE;
4924       height = ED_CTRL1_BUTTON_YSIZE;
4925
4926       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4927       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4928       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4929       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4930     }
4931     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4932     {
4933       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4934       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4935
4936       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4937       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4938       width  = ED_CTRL2_BUTTON_XSIZE;
4939       height = ED_CTRL2_BUTTON_YSIZE;
4940
4941       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4942       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4943       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4944       gd_y2 = 0;        /* no alternative graphic for these buttons */
4945     }
4946     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4947     {
4948       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4949       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4950
4951       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4952       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4953       width  = ED_CTRL3_BUTTON_XSIZE;
4954       height = ED_CTRL3_BUTTON_YSIZE;
4955
4956       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4957       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4958       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4959       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4960     }
4961     else
4962     {
4963       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4964       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4965
4966       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4967       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4968       width  = ED_CTRL4_BUTTON_XSIZE;
4969       height = ED_CTRL4_BUTTON_YSIZE;
4970
4971       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4972       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4973       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4974       gd_y2 = 0;        /* no alternative graphic for these buttons */
4975     }
4976
4977     gi = CreateGadget(GDI_CUSTOM_ID, id,
4978                       GDI_CUSTOM_TYPE_ID, i,
4979                       GDI_INFO_TEXT, control_info[i].text,
4980                       GDI_X, EX + gd_xoffset,
4981                       GDI_Y, EY + gd_yoffset,
4982                       GDI_WIDTH, width,
4983                       GDI_HEIGHT, height,
4984                       GDI_TYPE, button_type,
4985                       GDI_STATE, GD_BUTTON_UNPRESSED,
4986                       GDI_RADIO_NR, radio_button_nr,
4987                       GDI_CHECKED, checked,
4988                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4989                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4990                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4991                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4992                       GDI_EVENT_MASK, event_mask,
4993                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4994                       GDI_CALLBACK_ACTION, HandleControlButtons,
4995                       GDI_END);
4996
4997     if (gi == NULL)
4998       Error(ERR_EXIT, "cannot create gadget");
4999
5000     level_editor_gadget[id] = gi;
5001   }
5002
5003   /* create buttons for scrolling of drawing area and element list */
5004   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5005   {
5006     int id = scrollbutton_info[i].gadget_id;
5007     int x, y, width, height;
5008     int gd_x1, gd_x2, gd_y1, gd_y2;
5009
5010     x = scrollbutton_info[i].x;
5011     y = scrollbutton_info[i].y;
5012
5013     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5014
5015     if (id == GADGET_ID_SCROLL_LIST_UP ||
5016         id == GADGET_ID_SCROLL_LIST_DOWN)
5017     {
5018       x += DX;
5019       y += DY;
5020       width = ED_SCROLLBUTTON2_XSIZE;
5021       height = ED_SCROLLBUTTON2_YSIZE;
5022       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5023       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5024       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5025       gd_y2 = gd_y1;
5026     }
5027     else
5028     {
5029       x += SX;
5030       y += SY;
5031       width = ED_SCROLLBUTTON_XSIZE;
5032       height = ED_SCROLLBUTTON_YSIZE;
5033       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5034       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5035       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5036       gd_y2 = gd_y1;
5037     }
5038
5039     gi = CreateGadget(GDI_CUSTOM_ID, id,
5040                       GDI_CUSTOM_TYPE_ID, i,
5041                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5042                       GDI_X, x,
5043                       GDI_Y, y,
5044                       GDI_WIDTH, width,
5045                       GDI_HEIGHT, height,
5046                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5047                       GDI_STATE, GD_BUTTON_UNPRESSED,
5048                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5049                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5050                       GDI_EVENT_MASK, event_mask,
5051                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5052                       GDI_CALLBACK_ACTION, HandleControlButtons,
5053                       GDI_END);
5054
5055     if (gi == NULL)
5056       Error(ERR_EXIT, "cannot create gadget");
5057
5058     level_editor_gadget[id] = gi;
5059   }
5060
5061   /* create buttons for element list */
5062   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5063   {
5064     Bitmap *deco_bitmap;
5065     int deco_x, deco_y, deco_xpos, deco_ypos;
5066     int gd_xoffset, gd_yoffset;
5067     int gd_x1, gd_x2, gd_y;
5068     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5069     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5070     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5071     int element = editor_elements[i];
5072
5073     event_mask = GD_EVENT_RELEASED;
5074
5075     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5076     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5077
5078     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5079     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5080     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5081
5082     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5083     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5084     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5085
5086     gi = CreateGadget(GDI_CUSTOM_ID, id,
5087                       GDI_CUSTOM_TYPE_ID, i,
5088                       GDI_INFO_TEXT, getElementInfoText(element),
5089                       GDI_X, DX + gd_xoffset,
5090                       GDI_Y, DY + gd_yoffset,
5091                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5092                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5093                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5094                       GDI_STATE, GD_BUTTON_UNPRESSED,
5095                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5096                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5097                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5098                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5099                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5100                       GDI_DECORATION_SHIFTING, 1, 1,
5101                       GDI_EVENT_MASK, event_mask,
5102                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5103                       GDI_CALLBACK_ACTION, HandleControlButtons,
5104                       GDI_END);
5105
5106     if (gi == NULL)
5107       Error(ERR_EXIT, "cannot create gadget");
5108
5109     level_editor_gadget[id] = gi;
5110   }
5111 }
5112
5113 static void CreateCounterButtons()
5114 {
5115   int max_infotext_len = getMaxInfoTextLength();
5116   int i;
5117
5118   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5119   {
5120     int j;
5121     int x = SX + counterbutton_info[i].x;       /* down count button */
5122     int y = SY + counterbutton_info[i].y;
5123
5124     /* determine horizontal position to the right of specified gadget */
5125     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5126       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5127            ED_GADGET_TEXT_DISTANCE);
5128
5129     /* determine horizontal offset for leading text */
5130     if (counterbutton_info[i].text_left != NULL)
5131       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5132
5133     for (j = 0; j < 2; j++)
5134     {
5135       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5136       struct GadgetInfo *gi;
5137       int id = (j == 0 ?
5138                 counterbutton_info[i].gadget_id_down :
5139                 counterbutton_info[i].gadget_id_up);
5140       int gd_xoffset;
5141       int gd_x, gd_x1, gd_x2, gd_y;
5142       int x_size, y_size;
5143       unsigned long event_mask;
5144       char infotext[max_infotext_len + 1];
5145
5146       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5147
5148       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5149       {
5150         int sid = (j == 0 ?
5151                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5152                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5153
5154         event_mask |= GD_EVENT_RELEASED;
5155
5156         if (j == 1)
5157           x += 2 * ED_GADGET_DISTANCE;
5158         y += ED_GADGET_DISTANCE;
5159
5160         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5161         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5162         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5163         x_size = ED_SCROLLBUTTON_XSIZE;
5164         y_size = ED_SCROLLBUTTON_YSIZE;
5165       }
5166       else
5167       {
5168         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5169         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5170         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5171         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5172         x_size = ED_BUTTON_COUNT_XSIZE;
5173         y_size = ED_BUTTON_COUNT_YSIZE;
5174       }
5175
5176       sprintf(infotext, "%s counter value by 1, 5 or 10",
5177               (j == 0 ? "decrease" : "increase"));
5178
5179       gi = CreateGadget(GDI_CUSTOM_ID, id,
5180                         GDI_CUSTOM_TYPE_ID, i,
5181                         GDI_INFO_TEXT, infotext,
5182                         GDI_X, x,
5183                         GDI_Y, y,
5184                         GDI_WIDTH, x_size,
5185                         GDI_HEIGHT, y_size,
5186                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5187                         GDI_STATE, GD_BUTTON_UNPRESSED,
5188                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5189                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5190                         GDI_EVENT_MASK, event_mask,
5191                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5192                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5193                         GDI_END);
5194
5195       if (gi == NULL)
5196         Error(ERR_EXIT, "cannot create gadget");
5197
5198       level_editor_gadget[id] = gi;
5199       right_gadget_border[id] =
5200         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5201
5202       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5203
5204       if (j == 0)
5205       {
5206         int font_type = FONT_INPUT_1;
5207         int font_type_active = FONT_INPUT_1_ACTIVE;
5208         int gd_width = ED_WIN_COUNT_XSIZE;
5209
5210         id = counterbutton_info[i].gadget_id_text;
5211         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5212
5213         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5214         {
5215           font_type = FONT_LEVEL_NUMBER;
5216           font_type_active = FONT_LEVEL_NUMBER;
5217
5218           x += 2 * ED_GADGET_DISTANCE;
5219           y -= ED_GADGET_DISTANCE;
5220
5221           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5222           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5223           gd_width = ED_WIN_COUNT2_XSIZE;
5224         }
5225         else
5226         {
5227           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5228           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5229         }
5230
5231         gi = CreateGadget(GDI_CUSTOM_ID, id,
5232                           GDI_CUSTOM_TYPE_ID, i,
5233                           GDI_INFO_TEXT, "enter counter value",
5234                           GDI_X, x,
5235                           GDI_Y, y,
5236                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5237                           GDI_NUMBER_VALUE, 0,
5238                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5239                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5240                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5241                           GDI_TEXT_FONT, font_type,
5242                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5243                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5244                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5245                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5246                           GDI_DESIGN_WIDTH, gd_width,
5247                           GDI_EVENT_MASK, event_mask,
5248                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5249                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5250                           GDI_END);
5251
5252         if (gi == NULL)
5253           Error(ERR_EXIT, "cannot create gadget");
5254
5255         level_editor_gadget[id] = gi;
5256         right_gadget_border[id] =
5257           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5258
5259         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5260       }
5261     }
5262   }
5263 }
5264
5265 static void CreateDrawingAreas()
5266 {
5267   int i;
5268
5269   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5270   {
5271     struct GadgetInfo *gi;
5272     unsigned long event_mask;
5273     int id = drawingarea_info[i].gadget_id;
5274     int x = SX + drawingarea_info[i].x;
5275     int y = SY + drawingarea_info[i].y;
5276     int area_xsize = drawingarea_info[i].area_xsize;
5277     int area_ysize = drawingarea_info[i].area_ysize;
5278
5279     event_mask =
5280       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5281       GD_EVENT_OFF_BORDERS;
5282
5283     /* determine horizontal position to the right of specified gadget */
5284     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5285       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5286            ED_DRAWINGAREA_TEXT_DISTANCE);
5287
5288     /* determine horizontal offset for leading text */
5289     if (drawingarea_info[i].text_left != NULL)
5290       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5291
5292     gi = CreateGadget(GDI_CUSTOM_ID, id,
5293                       GDI_CUSTOM_TYPE_ID, i,
5294                       GDI_X, x,
5295                       GDI_Y, y,
5296                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5297                       GDI_AREA_SIZE, area_xsize, area_ysize,
5298                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5299                       GDI_EVENT_MASK, event_mask,
5300                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5301                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5302                       GDI_END);
5303
5304     if (gi == NULL)
5305       Error(ERR_EXIT, "cannot create gadget");
5306
5307     level_editor_gadget[id] = gi;
5308     right_gadget_border[id] =
5309       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5310   }
5311 }
5312
5313 static void CreateTextInputGadgets()
5314 {
5315   int max_infotext_len = getMaxInfoTextLength();
5316   int i;
5317
5318   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5319   {
5320     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5321     int gd_x, gd_y;
5322     struct GadgetInfo *gi;
5323     unsigned long event_mask;
5324     char infotext[MAX_OUTPUT_LINESIZE + 1];
5325     int id = textinput_info[i].gadget_id;
5326
5327     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5328
5329     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5330     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5331
5332     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5333     infotext[max_infotext_len] = '\0';
5334
5335     gi = CreateGadget(GDI_CUSTOM_ID, id,
5336                       GDI_CUSTOM_TYPE_ID, i,
5337                       GDI_INFO_TEXT, infotext,
5338                       GDI_X, SX + textinput_info[i].x,
5339                       GDI_Y, SY + textinput_info[i].y,
5340                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5341                       GDI_TEXT_VALUE, textinput_info[i].value,
5342                       GDI_TEXT_SIZE, textinput_info[i].size,
5343                       GDI_TEXT_FONT, FONT_INPUT_1,
5344                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5345                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5346                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5347                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5348                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5349                       GDI_EVENT_MASK, event_mask,
5350                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5351                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5352                       GDI_END);
5353
5354     if (gi == NULL)
5355       Error(ERR_EXIT, "cannot create gadget");
5356
5357     level_editor_gadget[id] = gi;
5358   }
5359 }
5360
5361 static void CreateTextAreaGadgets()
5362 {
5363   int max_infotext_len = getMaxInfoTextLength();
5364   int i;
5365
5366   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5367   {
5368     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5369     int gd_x, gd_y;
5370     struct GadgetInfo *gi;
5371     unsigned long event_mask;
5372     char infotext[MAX_OUTPUT_LINESIZE + 1];
5373     int id = textarea_info[i].gadget_id;
5374     int area_xsize = textarea_info[i].xsize;
5375     int area_ysize = textarea_info[i].ysize;
5376
5377     event_mask = GD_EVENT_TEXT_LEAVING;
5378
5379     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5380     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5381
5382     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5383     infotext[max_infotext_len] = '\0';
5384
5385     gi = CreateGadget(GDI_CUSTOM_ID, id,
5386                       GDI_CUSTOM_TYPE_ID, i,
5387                       GDI_INFO_TEXT, infotext,
5388                       GDI_X, SX + textarea_info[i].x,
5389                       GDI_Y, SY + textarea_info[i].y,
5390                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5391                       GDI_AREA_SIZE, area_xsize, area_ysize,
5392                       GDI_TEXT_FONT, FONT_INPUT_1,
5393                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5394                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5395                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5396                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5397                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5398                       GDI_EVENT_MASK, event_mask,
5399                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5400                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5401                       GDI_END);
5402
5403     if (gi == NULL)
5404       Error(ERR_EXIT, "cannot create gadget");
5405
5406     level_editor_gadget[id] = gi;
5407   }
5408 }
5409
5410 static void CreateSelectboxGadgets()
5411 {
5412   int max_infotext_len = getMaxInfoTextLength();
5413   int i, j;
5414
5415   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5416   {
5417     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5418     int gd_x, gd_y;
5419     struct GadgetInfo *gi;
5420     unsigned long event_mask;
5421     char infotext[MAX_OUTPUT_LINESIZE + 1];
5422     int id = selectbox_info[i].gadget_id;
5423     int x = SX + selectbox_info[i].x;
5424     int y = SY + selectbox_info[i].y;
5425
5426     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5427     {
5428       /* (we cannot use -1 for uninitialized values if we directly compare
5429          with results from strlen(), because the '<' and '>' operation will
5430          implicitely cast -1 to an unsigned integer value!) */
5431       selectbox_info[i].size = 0;
5432
5433       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5434         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5435           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5436
5437       selectbox_info[i].size++;         /* add one character empty space */
5438     }
5439
5440     event_mask = GD_EVENT_RELEASED |
5441       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5442
5443     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5444     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5445
5446     /* determine horizontal position to the right of specified gadget */
5447     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5448       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5449            ED_GADGET_TEXT_DISTANCE);
5450
5451     /* determine horizontal offset for leading text */
5452     if (selectbox_info[i].text_left != NULL)
5453       x += getTextWidthForGadget(selectbox_info[i].text_left);
5454
5455     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5456     infotext[max_infotext_len] = '\0';
5457
5458     gi = CreateGadget(GDI_CUSTOM_ID, id,
5459                       GDI_CUSTOM_TYPE_ID, i,
5460                       GDI_INFO_TEXT, infotext,
5461                       GDI_X, x,
5462                       GDI_Y, y,
5463                       GDI_TYPE, GD_TYPE_SELECTBOX,
5464                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5465                       GDI_TEXT_SIZE, selectbox_info[i].size,
5466                       GDI_TEXT_FONT, FONT_INPUT_1,
5467                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5468                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5469                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5470                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5471                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5472                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5473                       GDI_EVENT_MASK, event_mask,
5474                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5475                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5476                       GDI_END);
5477
5478     if (gi == NULL)
5479       Error(ERR_EXIT, "cannot create gadget");
5480
5481     level_editor_gadget[id] = gi;
5482     right_gadget_border[id] =
5483       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5484   }
5485 }
5486
5487 static void CreateTextbuttonGadgets()
5488 {
5489   int max_infotext_len = getMaxInfoTextLength();
5490   int i;
5491
5492   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5493   {
5494     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5495     int gd_x1, gd_x2, gd_y1, gd_y2;
5496     struct GadgetInfo *gi;
5497     unsigned long event_mask;
5498     char infotext[MAX_OUTPUT_LINESIZE + 1];
5499     int id = textbutton_info[i].gadget_id;
5500     int x = SX + textbutton_info[i].x;
5501     int y = SY + textbutton_info[i].y;
5502
5503     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5504       textbutton_info[i].size = strlen(textbutton_info[i].text);
5505
5506     event_mask = GD_EVENT_RELEASED;
5507
5508     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5509     {
5510       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5511       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5512       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5513       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5514     }
5515     else
5516     {
5517       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5518       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5519       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5520       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5521     }
5522
5523     sprintf(infotext, "%s", textbutton_info[i].infotext);
5524     infotext[max_infotext_len] = '\0';
5525
5526     /* determine horizontal position to the right of specified gadget */
5527     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5528       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5529            ED_GADGET_TEXT_DISTANCE);
5530
5531     /* determine horizontal offset for leading text */
5532     if (textbutton_info[i].text_left != NULL)
5533       x += getTextWidthForGadget(textbutton_info[i].text_left);
5534
5535     gi = CreateGadget(GDI_CUSTOM_ID, id,
5536                       GDI_CUSTOM_TYPE_ID, i,
5537                       GDI_INFO_TEXT, infotext,
5538                       GDI_X, x,
5539                       GDI_Y, y,
5540                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5541                       GDI_TEXT_VALUE, textbutton_info[i].text,
5542                       GDI_TEXT_SIZE, textbutton_info[i].size,
5543                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5544                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5545                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5546                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5547                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5548                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5549                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5550                       GDI_DECORATION_SHIFTING, 1, 1,
5551                       GDI_EVENT_MASK, event_mask,
5552                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5553                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5554                       GDI_END);
5555
5556     if (gi == NULL)
5557       Error(ERR_EXIT, "cannot create gadget");
5558
5559     level_editor_gadget[id] = gi;
5560     right_gadget_border[id] =
5561       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5562   }
5563 }
5564
5565 static void CreateGraphicbuttonGadgets()
5566 {
5567   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5568   struct GadgetInfo *gi;
5569   unsigned long event_mask;
5570   int i;
5571
5572   /* create buttons for scrolling of drawing area and element list */
5573   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5574   {
5575     int id = graphicbutton_info[i].gadget_id;
5576     int gd_x1, gd_x2, gd_y1, gd_y2;
5577     int x = SX + graphicbutton_info[i].x;
5578     int y = SY + graphicbutton_info[i].y;
5579
5580     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5581
5582     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5583     {
5584       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5585       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5586       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5587       gd_y2 = gd_y1;
5588     }
5589     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5590     {
5591       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5592       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5593       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5594       gd_y2 = gd_y1;
5595     }
5596
5597     /* determine horizontal position to the right of specified gadget */
5598     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5599       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5600            ED_GADGET_TEXT_DISTANCE);
5601
5602     /* determine horizontal offset for leading text */
5603     if (graphicbutton_info[i].text_left != NULL)
5604       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5605
5606     gi = CreateGadget(GDI_CUSTOM_ID, id,
5607                       GDI_CUSTOM_TYPE_ID, i,
5608                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5609                       GDI_X, x,
5610                       GDI_Y, y,
5611                       GDI_WIDTH, graphicbutton_info[i].width,
5612                       GDI_HEIGHT, graphicbutton_info[i].height,
5613                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5614                       GDI_STATE, GD_BUTTON_UNPRESSED,
5615                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5616                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5617                       GDI_EVENT_MASK, event_mask,
5618                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5619                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5620                       GDI_END);
5621
5622     if (gi == NULL)
5623       Error(ERR_EXIT, "cannot create gadget");
5624
5625     level_editor_gadget[id] = gi;
5626     right_gadget_border[id] =
5627       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5628   }
5629 }
5630
5631 static void CreateScrollbarGadgets()
5632 {
5633   int i;
5634
5635   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5636   {
5637     int id = scrollbar_info[i].gadget_id;
5638     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5639     int gd_x1, gd_x2, gd_y1, gd_y2;
5640     struct GadgetInfo *gi;
5641     int items_max, items_visible, item_position;
5642     unsigned long event_mask;
5643
5644     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5645     {
5646       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5647       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5648       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5649     }
5650     else        /* drawing area scrollbars */
5651     {
5652       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5653       {
5654         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5655         items_visible = ed_fieldx;
5656         item_position = 0;
5657       }
5658       else
5659       {
5660         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5661         items_visible = ed_fieldy;
5662         item_position = 0;
5663       }
5664     }
5665
5666     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5667
5668     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5669     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5670                       scrollbar_info[i].height : scrollbar_info[i].width));
5671     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5672     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5673
5674     gi = CreateGadget(GDI_CUSTOM_ID, id,
5675                       GDI_CUSTOM_TYPE_ID, i,
5676                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5677                       GDI_X, scrollbar_info[i].x,
5678                       GDI_Y, scrollbar_info[i].y,
5679                       GDI_WIDTH, scrollbar_info[i].width,
5680                       GDI_HEIGHT, scrollbar_info[i].height,
5681                       GDI_TYPE, scrollbar_info[i].type,
5682                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5683                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5684                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5685                       GDI_STATE, GD_BUTTON_UNPRESSED,
5686                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5687                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5688                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5689                       GDI_EVENT_MASK, event_mask,
5690                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5691                       GDI_CALLBACK_ACTION, HandleControlButtons,
5692                       GDI_END);
5693
5694     if (gi == NULL)
5695       Error(ERR_EXIT, "cannot create gadget");
5696
5697     level_editor_gadget[id] = gi;
5698   }
5699 }
5700
5701 static void CreateCheckbuttonGadgets()
5702 {
5703   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5704   struct GadgetInfo *gi;
5705   unsigned long event_mask;
5706   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5707   int i;
5708
5709   event_mask = GD_EVENT_PRESSED;
5710
5711   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5712   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5713   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5714   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5715   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5716
5717   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5718   {
5719     int id = checkbutton_info[i].gadget_id;
5720     int x = SX + checkbutton_info[i].x;
5721     int y = SY + checkbutton_info[i].y;
5722
5723     if (id == GADGET_ID_STICK_ELEMENT)
5724       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5725     else
5726       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5727
5728     /* determine horizontal position to the right of specified gadget */
5729     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5730       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5731            ED_GADGET_TEXT_DISTANCE);
5732
5733     /* determine horizontal offset for leading text */
5734     if (checkbutton_info[i].text_left != NULL)
5735       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5736
5737     gi = CreateGadget(GDI_CUSTOM_ID, id,
5738                       GDI_CUSTOM_TYPE_ID, i,
5739                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5740                       GDI_X, x,
5741                       GDI_Y, y,
5742                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5743                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5744                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5745                       GDI_CHECKED, *checkbutton_info[i].value,
5746                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5747                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5748                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5749                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5750                       GDI_EVENT_MASK, event_mask,
5751                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5752                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5753                       GDI_END);
5754
5755     if (gi == NULL)
5756       Error(ERR_EXIT, "cannot create gadget");
5757
5758     level_editor_gadget[id] = gi;
5759     right_gadget_border[id] =
5760       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5761   }
5762 }
5763
5764 static void CreateRadiobuttonGadgets()
5765 {
5766   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5767   struct GadgetInfo *gi;
5768   unsigned long event_mask;
5769   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5770   int i;
5771
5772   event_mask = GD_EVENT_PRESSED;
5773
5774   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5775   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5776   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5777   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5778   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5779
5780   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5781   {
5782     int id = radiobutton_info[i].gadget_id;
5783     int x = SX + radiobutton_info[i].x;
5784     int y = SY + radiobutton_info[i].y;
5785
5786     int checked =
5787       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5788
5789     /* determine horizontal position to the right of specified gadget */
5790     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5791       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5792            ED_GADGET_TEXT_DISTANCE);
5793
5794     /* determine horizontal offset for leading text */
5795     if (radiobutton_info[i].text_left != NULL)
5796       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5797
5798     gi = CreateGadget(GDI_CUSTOM_ID, id,
5799                       GDI_CUSTOM_TYPE_ID, i,
5800                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5801                       GDI_X, x,
5802                       GDI_Y, y,
5803                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5804                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5805                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5806                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5807                       GDI_CHECKED, checked,
5808                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5809                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5810                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5811                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5812                       GDI_EVENT_MASK, event_mask,
5813                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5814                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5815                       GDI_END);
5816
5817     if (gi == NULL)
5818       Error(ERR_EXIT, "cannot create gadget");
5819
5820     level_editor_gadget[id] = gi;
5821     right_gadget_border[id] =
5822       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5823   }
5824 }
5825
5826 void CreateLevelEditorGadgets()
5827 {
5828   int old_game_status = game_status;
5829
5830   /* setting 'game_status' is needed to get the right fonts for the editor */
5831   game_status = GAME_MODE_EDITOR;
5832
5833   ReinitializeElementList();
5834
5835   CreateControlButtons();
5836   CreateScrollbarGadgets();
5837
5838   /* order of function calls is important because of cross-references */
5839   CreateCheckbuttonGadgets();
5840   CreateCounterButtons();
5841   CreateRadiobuttonGadgets();
5842   CreateTextInputGadgets();
5843   CreateTextAreaGadgets();
5844   CreateSelectboxGadgets();
5845   CreateGraphicbuttonGadgets();
5846   CreateTextbuttonGadgets();
5847   CreateDrawingAreas();
5848
5849   game_status = old_game_status;
5850 }
5851
5852 void FreeLevelEditorGadgets()
5853 {
5854   int i;
5855
5856   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5857   {
5858     FreeGadget(level_editor_gadget[i]);
5859
5860     level_editor_gadget[i] = NULL;
5861   }
5862 }
5863
5864 static void MapCounterButtons(int id)
5865 {
5866   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5867   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5868   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5869   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5870   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5871   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5872   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5873   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5874   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5875   int yoffset = ED_BORDER_SIZE;
5876   int x_left = gi_down->x - xoffset_left;
5877 #if 1
5878   int x_right;  /* set after gadget position was modified */
5879 #else
5880   int x_right = gi_up->x + gi_up->width + xoffset_right;
5881 #endif
5882   int y_above = gi_down->y - yoffset_above;
5883   int x = gi_down->x;
5884   int y;        /* set after gadget position was modified */
5885
5886   /* counter limits must be changed first to prevent value truncation */
5887   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5888                             counterbutton_info[id].max_value);
5889
5890   /* right text position might have changed after setting position above */
5891   x_right = gi_up->x + gi_up->width + xoffset_right;
5892
5893   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5894
5895   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5896   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5897       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5898   {
5899     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5900     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5901     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5902   }
5903
5904   /* vertical position might have changed after setting position above */
5905   y = gi_up->y + yoffset;
5906
5907   if (counterbutton_info[id].text_above)
5908     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5909
5910   if (counterbutton_info[id].text_left)
5911     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5912
5913   if (counterbutton_info[id].text_right)
5914     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5915
5916   MapGadget(gi_down);
5917   MapGadget(gi_text);
5918   MapGadget(gi_up);
5919 }
5920
5921 static void MapControlButtons()
5922 {
5923   int counter_id;
5924   int i;
5925
5926   /* map toolbox buttons (excluding special CE toolbox buttons) */
5927   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5928     MapGadget(level_editor_gadget[i]);
5929
5930   /* map buttons to select elements */
5931   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5932     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5933   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5934   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5935   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5936
5937   /* map buttons to select level */
5938   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5939   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5940   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5941   MapCounterButtons(counter_id);
5942 }
5943
5944 static void MapDrawingArea(int id)
5945 {
5946   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5947   int area_xsize = gi->drawing.area_xsize;
5948   int area_ysize = gi->drawing.area_ysize;
5949   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5950   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5951   int x_left  = gi->x - xoffset_left;
5952   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5953   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5954   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5955   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5956
5957   if (drawingarea_info[id].text_left)
5958     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5959
5960   if (drawingarea_info[id].text_right)
5961     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5962
5963   if (drawingarea_info[id].text_below)
5964     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5965
5966   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5967   {
5968     DrawElementBorder(gi->x, gi->y,
5969                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5970
5971     DrawDrawingArea(id);
5972   }
5973
5974   MapGadget(gi);
5975 }
5976
5977 static void MapTextInputGadget(int id)
5978 {
5979   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5980   int xoffset_above = 0;
5981   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5982   int x_above = textinput_info[id].x + xoffset_above;
5983   int y_above = textinput_info[id].y + yoffset_above;
5984
5985   if (textinput_info[id].text_above)
5986     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5987
5988   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5989
5990   MapGadget(gi);
5991 }
5992
5993 static void MapTextAreaGadget(int id)
5994 {
5995   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5996   int xoffset_above = 0;
5997   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5998   int x_above = textarea_info[id].x + xoffset_above;
5999   int y_above = textarea_info[id].y + yoffset_above;
6000
6001   if (textarea_info[id].text_above)
6002     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6003
6004   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6005
6006   MapGadget(gi);
6007 }
6008
6009 static void MapSelectboxGadget(int id)
6010 {
6011   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6012   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6013   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6014   int yoffset = ED_BORDER_SIZE;
6015   int x_left = gi->x - xoffset_left;
6016   int x_right = gi->x + gi->width + xoffset_right;
6017   int y = gi->y + yoffset;
6018
6019   if (selectbox_info[id].text_left)
6020     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6021
6022   if (selectbox_info[id].text_right)
6023     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6024
6025   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6026
6027   MapGadget(gi);
6028 }
6029
6030 static void MapTextbuttonGadget(int id)
6031 {
6032   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6033   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6034   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6035   int yoffset = ED_BORDER_SIZE;
6036   int x_left = gi->x - xoffset_left;
6037   int x_right = gi->x + gi->width + xoffset_right;
6038   int y = gi->y + yoffset;
6039
6040   /* only show button to delete change pages when more than minimum pages */
6041   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6042       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6043     return;
6044
6045   if (textbutton_info[id].text_left)
6046     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6047
6048   if (textbutton_info[id].text_right)
6049     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6050
6051   MapGadget(gi);
6052 }
6053
6054 static void MapGraphicbuttonGadget(int id)
6055 {
6056   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6057   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6058   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6059   int yoffset = ED_BORDER_SIZE;
6060   int x_left = gi->x - xoffset_left;
6061   int x_right = gi->x + gi->width + xoffset_right;
6062   int y = gi->y + yoffset;
6063
6064   if (graphicbutton_info[id].text_left)
6065     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6066
6067   if (graphicbutton_info[id].text_right)
6068     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6069
6070   MapGadget(gi);
6071 }
6072
6073 static void MapRadiobuttonGadget(int id)
6074 {
6075   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6076   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6077   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6078   int yoffset = ED_BORDER_SIZE;
6079   int x_left = gi->x - xoffset_left;
6080   int x_right = gi->x + gi->width + xoffset_right;
6081   int y = gi->y + yoffset;
6082   boolean checked =
6083     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6084
6085   if (radiobutton_info[id].text_left)
6086     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6087
6088   if (radiobutton_info[id].text_right)
6089     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6090
6091   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6092
6093   MapGadget(gi);
6094 }
6095
6096 static void MapCheckbuttonGadget(int id)
6097 {
6098   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6099   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6100   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6101   int yoffset = ED_BORDER_SIZE;
6102   int x_left, x_right, y;       /* set after gadget position was modified */
6103
6104   /* set position for gadgets with dynamically determined position */
6105   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6106     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6107   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6108
6109   x_left = gi->x - xoffset_left;
6110   x_right = gi->x + gi->width + xoffset_right;
6111   y = gi->y + yoffset;
6112
6113   if (checkbutton_info[id].text_left)
6114     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6115
6116   if (checkbutton_info[id].text_right)
6117     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6118
6119   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6120
6121   MapGadget(gi);
6122 }
6123
6124 static void MapMainDrawingArea()
6125 {
6126   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6127   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6128   int i;
6129
6130   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6131   {
6132     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6133           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6134          no_horizontal_scrollbar) ||
6135         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6136           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6137          no_vertical_scrollbar))
6138       continue;
6139
6140     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6141   }
6142
6143   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6144   {
6145     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6146         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6147       continue;
6148
6149     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6150   }
6151
6152   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6153 }
6154
6155 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6156 {
6157   int i;
6158
6159   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6160   {
6161     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6162         i == GADGET_ID_CUSTOM_COPY_TO ||
6163         i == GADGET_ID_CUSTOM_EXCHANGE ||
6164         i == GADGET_ID_CUSTOM_COPY ||
6165         i == GADGET_ID_CUSTOM_PASTE)
6166     {
6167       if (map)
6168         MapGadget(level_editor_gadget[i]);
6169       else
6170         UnmapGadget(level_editor_gadget[i]);
6171     }
6172   }
6173 }
6174
6175 static void MapLevelEditorToolboxCustomGadgets()
6176 {
6177   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6178 }
6179
6180 static void UnmapLevelEditorToolboxCustomGadgets()
6181 {
6182   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6183 }
6184
6185 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6186 {
6187   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6188   int i;
6189
6190   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6191   {
6192     if (i != GADGET_ID_SINGLE_ITEMS &&
6193         i != GADGET_ID_PROPERTIES &&
6194         i != GADGET_ID_PICK_ELEMENT)
6195     {
6196       struct GadgetInfo *gi = level_editor_gadget[i];
6197
6198       if (map)
6199         MapGadget(gi);
6200       else
6201       {
6202         UnmapGadget(gi);
6203
6204         BlitBitmap(gd_bitmap, drawto,
6205                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6206                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6207                    gi->width, gi->height, gi->x, gi->y);
6208
6209         redraw_mask |= REDRAW_DOOR_3;
6210       }
6211     }
6212   }
6213 }
6214
6215 static void MapLevelEditorToolboxDrawingGadgets()
6216 {
6217   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6218 }
6219
6220 static void UnmapLevelEditorToolboxDrawingGadgets()
6221 {
6222   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6223 }
6224
6225 static void UnmapDrawingArea(int id)
6226 {
6227   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6228 }
6229
6230 static void UnmapLevelEditorWindowGadgets()
6231 {
6232   int i;
6233
6234   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6235     if (level_editor_gadget[i]->x < SX + SXSIZE)
6236       UnmapGadget(level_editor_gadget[i]);
6237 }
6238
6239 void UnmapLevelEditorGadgets()
6240 {
6241   int i;
6242
6243   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6244     UnmapGadget(level_editor_gadget[i]);
6245 }
6246
6247 static void ResetUndoBuffer()
6248 {
6249   undo_buffer_position = -1;
6250   undo_buffer_steps = -1;
6251   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6252
6253   level.changed = FALSE;
6254 }
6255
6256 static void DrawEditModeWindow()
6257 {
6258   ModifyEditorElementList();
6259   RedrawDrawingElements();
6260
6261   if (edit_mode == ED_MODE_INFO)
6262     DrawLevelInfoWindow();
6263   else if (edit_mode == ED_MODE_PROPERTIES)
6264     DrawPropertiesWindow();
6265   else  /* edit_mode == ED_MODE_DRAWING */
6266     DrawDrawingWindow();
6267 }
6268
6269 static boolean LevelChanged()
6270 {
6271   boolean field_changed = FALSE;
6272   int x, y;
6273
6274   if (leveldir_current->readonly)
6275     return FALSE;
6276
6277   for (y = 0; y < lev_fieldy; y++) 
6278     for (x = 0; x < lev_fieldx; x++)
6279       if (Feld[x][y] != level.field[x][y])
6280         field_changed = TRUE;
6281
6282   return (level.changed || field_changed);
6283 }
6284
6285 static boolean LevelContainsPlayer()
6286 {
6287   boolean player_found = FALSE;
6288   int x, y;
6289
6290   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6291
6292   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6293   {
6294     if (Feld[x][y] == EL_PLAYER_1 ||
6295         Feld[x][y] == EL_SP_MURPHY) 
6296       player_found = TRUE;
6297   }
6298
6299   return player_found;
6300 }
6301
6302 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6303                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6304 {
6305   int x, y;
6306
6307   for (x = 0; x < lev_fieldx; x++)
6308     for (y = 0; y < lev_fieldy; y++) 
6309       dst[x][y] = src[x][y];
6310 }
6311
6312 static int setSelectboxValue(int selectbox_id, int new_value)
6313 {
6314   int new_index_value = 0;
6315   int i;
6316
6317   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6318     if (selectbox_info[selectbox_id].options[i].value == new_value)
6319       new_index_value = i;
6320
6321   *selectbox_info[selectbox_id].value =
6322     selectbox_info[selectbox_id].options[new_index_value].value;
6323
6324   return new_index_value;
6325 }
6326
6327 static void setSelectboxSpecialActionVariablesIfNeeded()
6328 {
6329   int i;
6330
6331   /* change action mode and arg variables according to action type variable */
6332   for (i = 0; action_arg_options[i].value != -1; i++)
6333   {
6334     if (action_arg_options[i].value == custom_element_change.action_type)
6335     {
6336       int mode = action_arg_options[i].mode;
6337
6338       /* only change if corresponding selectbox has changed */
6339       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6340           action_arg_modes[mode])
6341         custom_element_change.action_mode = -1;
6342
6343       /* only change if corresponding selectbox has changed */
6344       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6345           action_arg_options[i].options)
6346         custom_element_change.action_arg = -1;
6347
6348       break;
6349     }
6350   }
6351 }
6352
6353 static void setSelectboxSpecialActionOptions()
6354 {
6355   int i;
6356
6357   /* change action mode and arg selectbox according to action type selectbox */
6358   for (i = 0; action_arg_options[i].value != -1; i++)
6359   {
6360     if (action_arg_options[i].value == custom_element_change.action_type)
6361     {
6362       int mode = action_arg_options[i].mode;
6363
6364       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6365                                    action_arg_modes[mode]);
6366       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6367                                  custom_element_change.action_mode);
6368
6369       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6370                                    action_arg_options[i].options);
6371       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6372                                  custom_element_change.action_arg);
6373       break;
6374     }
6375   }
6376 }
6377
6378 static void copy_custom_element_settings(int element_from, int element_to)
6379 {
6380   struct ElementInfo *ei_from = &element_info[element_from];
6381   struct ElementInfo *ei_to = &element_info[element_to];
6382   int i, x, y;
6383
6384   /* ---------- copy element description ---------- */
6385   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6386     ei_to->description[i] = ei_from->description[i];
6387
6388   /* ---------- copy element base properties ---------- */
6389 #if 1
6390   ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6391 #else
6392   Properties[element_to][EP_BITFIELD_BASE] =
6393     Properties[element_from][EP_BITFIELD_BASE];
6394 #endif
6395
6396   /* ---------- copy custom property values ---------- */
6397
6398   ei_to->use_gfx_element = ei_from->use_gfx_element;
6399   ei_to->gfx_element = ei_from->gfx_element;
6400
6401   ei_to->access_direction = ei_from->access_direction;
6402
6403   ei_to->collect_score_initial = ei_from->collect_score_initial;
6404   ei_to->collect_count_initial = ei_from->collect_count_initial;
6405
6406   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6407   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6408   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6409
6410   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6411   ei_to->push_delay_random = ei_from->push_delay_random;
6412   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6413   ei_to->drop_delay_random = ei_from->drop_delay_random;
6414   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6415   ei_to->move_delay_random = ei_from->move_delay_random;
6416
6417   ei_to->move_pattern = ei_from->move_pattern;
6418   ei_to->move_direction_initial = ei_from->move_direction_initial;
6419   ei_to->move_stepsize = ei_from->move_stepsize;
6420
6421   ei_to->move_enter_element = ei_from->move_enter_element;
6422   ei_to->move_leave_element = ei_from->move_leave_element;
6423   ei_to->move_leave_type = ei_from->move_leave_type;
6424
6425   ei_to->slippery_type = ei_from->slippery_type;
6426
6427   for (y = 0; y < 3; y++)
6428     for (x = 0; x < 3; x++)
6429       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6430
6431   ei_to->explosion_type = ei_from->explosion_type;
6432   ei_to->explosion_delay = ei_from->explosion_delay;
6433   ei_to->ignition_delay = ei_from->ignition_delay;
6434
6435   /* ---------- reinitialize and copy change pages ---------- */
6436
6437   ei_to->num_change_pages = ei_from->num_change_pages;
6438   ei_to->current_change_page = ei_from->current_change_page;
6439
6440   setElementChangePages(ei_to, ei_to->num_change_pages);
6441
6442   for (i=0; i < ei_to->num_change_pages; i++)
6443     ei_to->change_page[i] = ei_from->change_page[i];
6444
6445   /* ---------- copy group element info ---------- */
6446   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6447     *ei_to->group = *ei_from->group;
6448
6449   /* mark this custom element as modified */
6450   ei_to->modified_settings = TRUE;
6451 }
6452
6453 static void replace_custom_element_in_settings(int element_from,
6454                                                int element_to)
6455 {
6456   int i, j, x, y;
6457
6458   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6459   {
6460     struct ElementInfo *ei = &element_info[i];
6461
6462     for (y = 0; y < 3; y++)
6463       for (x = 0; x < 3; x++)
6464         if (ei->content.e[x][y] == element_from)
6465           ei->content.e[x][y] = element_to;
6466
6467     for (j = 0; j < ei->num_change_pages; j++)
6468     {
6469       struct ElementChangeInfo *change = &ei->change_page[j];
6470
6471       if (change->target_element == element_from)
6472         change->target_element = element_to;
6473
6474       if (change->trigger_element == element_from)
6475         change->trigger_element = element_to;
6476
6477       for (y = 0; y < 3; y++)
6478         for (x = 0; x < 3; x++)
6479           if (change->target_content.e[x][y] == element_from)
6480             change->target_content.e[x][y] = element_to;
6481     }
6482
6483     if (ei->group != NULL)                              /* group or internal */
6484       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6485         if (ei->group->element[j] == element_from)
6486           ei->group->element[j] = element_to;
6487   }
6488 }
6489
6490 static void replace_custom_element_in_playfield(int element_from,
6491                                                 int element_to)
6492 {
6493   int x, y;
6494
6495   for (x = 0; x < lev_fieldx; x++)
6496     for (y = 0; y < lev_fieldy; y++)
6497       if (Feld[x][y] == element_from)
6498         Feld[x][y] = element_to;
6499 }
6500
6501 static boolean CopyCustomElement(int element_old, int element_new,
6502                                  int copy_mode)
6503 {
6504   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6505   {
6506     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6507                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6508     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6509   }
6510   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6511   {
6512     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6513                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6514     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6515
6516     level.changed = TRUE;
6517   }
6518   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6519   {
6520     Request("Please choose custom element !", REQ_CONFIRM);
6521
6522     return FALSE;
6523   }
6524   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6525   {
6526     Request("Please choose group element !", REQ_CONFIRM);
6527
6528     return FALSE;
6529   }
6530   else
6531   {
6532     level.changed = TRUE;
6533   }
6534
6535   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6536   {
6537     copy_custom_element_settings(element_new, element_old);
6538   }
6539   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6540   {
6541     copy_custom_element_settings(element_old, element_new);
6542   }
6543   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6544   {
6545     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6546     copy_custom_element_settings(element_new, element_old);
6547     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6548
6549     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6550     replace_custom_element_in_settings(element_new, element_old);
6551     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6552
6553     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6554     replace_custom_element_in_playfield(element_new, element_old);
6555     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6556   }
6557
6558   UpdateCustomElementGraphicGadgets();
6559   DrawPropertiesWindow();
6560
6561   return TRUE;
6562 }
6563
6564 static void CopyCustomElementPropertiesToEditor(int element)
6565 {
6566   int i;
6567   int current_change_page = element_info[element].current_change_page;
6568
6569   /* dynamically (re)build selectbox for selecting change page */
6570   for (i = 0; i < element_info[element].num_change_pages; i++)
6571   {
6572     sprintf(options_change_page_strings[i], "%d", i + 1);
6573
6574     options_change_page[i].value = i;
6575     options_change_page[i].text = options_change_page_strings[i];
6576   }
6577
6578   options_change_page[i].value = -1;
6579   options_change_page[i].text = NULL;
6580
6581   /* needed here to initialize combined element properties */
6582   InitElementPropertiesEngine(level.game_version);
6583
6584   element_info[element].change =
6585     &element_info[element].change_page[current_change_page];
6586
6587   custom_element = element_info[element];
6588   custom_element_change = *element_info[element].change;
6589
6590   /* needed to initially set selectbox options for special action options */
6591   setSelectboxSpecialActionOptions();
6592
6593   /* needed to initially set selectbox value variables to reliable defaults */
6594   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6595     setSelectboxValue(i, *selectbox_info[i].value);
6596
6597   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6598     custom_element_properties[i] = HAS_PROPERTY(element, i);
6599
6600   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6601     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6602
6603   /* ---------- element settings: configure (custom elements) ------------- */
6604
6605   /* set accessible layer selectbox help value */
6606   custom_element.access_type =
6607     (IS_WALKABLE(element) ? EP_WALKABLE :
6608      IS_PASSABLE(element) ? EP_PASSABLE :
6609      custom_element.access_type);
6610   custom_element.access_layer =
6611     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6612      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6613      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6614      custom_element.access_layer);
6615   custom_element.access_protected =
6616     (IS_PROTECTED(element) ? 1 : 0);
6617   custom_element_properties[EP_ACCESSIBLE] =
6618     (IS_ACCESSIBLE_OVER(element) ||
6619      IS_ACCESSIBLE_INSIDE(element) ||
6620      IS_ACCESSIBLE_UNDER(element));
6621
6622   /* set walk-to-object action selectbox help value */
6623   custom_element.walk_to_action =
6624     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6625      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6626      IS_DROPPABLE(element) ? EP_DROPPABLE :
6627      IS_THROWABLE(element) ? EP_THROWABLE :
6628      IS_PUSHABLE(element) ? EP_PUSHABLE :
6629      custom_element.walk_to_action);
6630   custom_element_properties[EP_WALK_TO_OBJECT] =
6631     (IS_DIGGABLE(element) ||
6632      IS_COLLECTIBLE_ONLY(element) ||
6633      IS_DROPPABLE(element) ||
6634      IS_THROWABLE(element) ||
6635      IS_PUSHABLE(element));
6636
6637   /* set smash targets selectbox help value */
6638   custom_element.smash_targets =
6639     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6640      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6641      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6642      custom_element.smash_targets);
6643   custom_element_properties[EP_CAN_SMASH] =
6644     (CAN_SMASH_EVERYTHING(element) ||
6645      CAN_SMASH_ENEMIES(element) ||
6646      CAN_SMASH_PLAYER(element));
6647
6648   /* set deadliness selectbox help value */
6649   custom_element.deadliness =
6650     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6651      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6652      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6653      custom_element.deadliness);
6654   custom_element_properties[EP_DEADLY] =
6655     (DONT_TOUCH(element) ||
6656      DONT_COLLIDE_WITH(element) ||
6657      DONT_RUN_INTO(element));
6658
6659   /* ---------- element settings: advanced (custom elements) --------------- */
6660
6661   /* set "change by direct action" selectbox help value */
6662   custom_element_change.direct_action =
6663     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6664      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6665      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6666      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6667      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6668      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6669      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6670      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6671      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6672      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6673      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6674      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6675      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6676      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6677      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6678      custom_element_change.direct_action);
6679
6680   /* set "change by other element action" selectbox help value */
6681   custom_element_change.other_action =
6682     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6683      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6684      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6685      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6686      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6687      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6688      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6689      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6690      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6691      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6692      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6693      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6694      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6695      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6696      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6697      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6698      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6699      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6700      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6701      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6702      custom_element_change.other_action);
6703 }
6704
6705 static void CopyGroupElementPropertiesToEditor(int element)
6706 {
6707   group_element_info = *element_info[element].group;
6708   custom_element = element_info[element];       /* needed for description */
6709 }
6710
6711 static void CopyClassicElementPropertiesToEditor(int element)
6712 {
6713   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6714     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6715       getMoveIntoAcidProperty(&level, element);
6716
6717   if (MAYBE_DONT_COLLIDE_WITH(element))
6718     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6719       getDontCollideWithProperty(&level, element);
6720 }
6721
6722 static void CopyElementPropertiesToEditor(int element)
6723 {
6724   if (IS_CUSTOM_ELEMENT(element))
6725     CopyCustomElementPropertiesToEditor(element);
6726   else if (IS_GROUP_ELEMENT(element))
6727     CopyGroupElementPropertiesToEditor(element);
6728   else
6729     CopyClassicElementPropertiesToEditor(element);
6730 }
6731
6732 static void CopyCustomElementPropertiesToGame(int element)
6733 {
6734   int i;
6735   int access_type_and_layer;
6736
6737   /* mark that this custom element has been modified */
6738   custom_element.modified_settings = TRUE;
6739   level.changed = TRUE;
6740
6741   if (level.use_custom_template)
6742   {
6743     if (Request("Copy and modify level template ?", REQ_ASK))
6744     {
6745       level.use_custom_template = FALSE;
6746       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6747                    GDI_CHECKED, FALSE, GDI_END);
6748     }
6749     else
6750     {
6751       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6752
6753       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6754     }
6755   }
6756
6757   element_info[element] = custom_element;
6758   *element_info[element].change = custom_element_change;
6759
6760   /* ---------- element settings: configure (custom elements) ------------- */
6761
6762   /* set accessible property from checkbox and selectbox */
6763   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6764   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6765   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6766   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6767   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6768   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6769   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6770                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6771                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6772   custom_element_properties[access_type_and_layer] =
6773     custom_element_properties[EP_ACCESSIBLE];
6774   custom_element_properties[EP_PROTECTED] =
6775     (custom_element.access_protected != 0 &&
6776      custom_element_properties[EP_ACCESSIBLE]);
6777
6778   /* set walk-to-object property from checkbox and selectbox */
6779   custom_element_properties[EP_DIGGABLE] = FALSE;
6780   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6781   custom_element_properties[EP_DROPPABLE] = FALSE;
6782   custom_element_properties[EP_THROWABLE] = FALSE;
6783   custom_element_properties[EP_PUSHABLE] = FALSE;
6784   custom_element_properties[custom_element.walk_to_action] =
6785     custom_element_properties[EP_WALK_TO_OBJECT];
6786
6787   /* set smash property from checkbox and selectbox */
6788   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6789   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6790   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6791   custom_element_properties[custom_element.smash_targets] =
6792     custom_element_properties[EP_CAN_SMASH];
6793
6794   /* set deadliness property from checkbox and selectbox */
6795   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6796   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6797   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6798   custom_element_properties[custom_element.deadliness] =
6799     custom_element_properties[EP_DEADLY];
6800
6801   /* ---------- element settings: advanced (custom elements) --------------- */
6802
6803   /* set player change event from checkbox and selectbox */
6804   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6805   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6806   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6807   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6808   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6809   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6810   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6811   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6812   custom_element_change_events[CE_SWITCHED] = FALSE;
6813   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6814   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6815   custom_element_change_events[CE_BLOCKED] = FALSE;
6816   custom_element_change_events[CE_IMPACT] = FALSE;
6817   custom_element_change_events[CE_SMASHED] = FALSE;
6818   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6819   custom_element_change_events[custom_element_change.direct_action] =
6820     custom_element_change_events[CE_BY_DIRECT_ACTION];
6821
6822   /* set other element action change event from checkbox and selectbox */
6823   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6824   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6825   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6826   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6827   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6828   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6829   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6830   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6831   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6832   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6833   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6834   custom_element_change_events[CE_HITTING_X] = FALSE;
6835   custom_element_change_events[CE_DIGGING_X] = FALSE;
6836   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6837   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6838   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6839   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6840   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6841   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6842   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6843   custom_element_change_events[custom_element_change.other_action] =
6844     custom_element_change_events[CE_BY_OTHER_ACTION];
6845
6846   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6847     SET_PROPERTY(element, i, custom_element_properties[i]);
6848
6849   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6850     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6851
6852   /* copy change events also to special level editor variable */
6853   custom_element = element_info[element];
6854   custom_element_change = *element_info[element].change;
6855 }
6856
6857 static void CopyGroupElementPropertiesToGame(int element)
6858 {
6859   element_info[element] = custom_element;
6860   *element_info[element].group = group_element_info;
6861
6862   /* mark that this group element has been modified */
6863   element_info[element].modified_settings = TRUE;
6864   level.changed = TRUE;
6865 }
6866
6867 static void CopyClassicElementPropertiesToGame(int element)
6868 {
6869   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6870     setMoveIntoAcidProperty(&level, element,
6871                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6872
6873   if (MAYBE_DONT_COLLIDE_WITH(element))
6874     setDontCollideWithProperty(&level, element,
6875                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6876 }
6877
6878 static void CopyElementPropertiesToGame(int element)
6879 {
6880   if (IS_CUSTOM_ELEMENT(element))
6881     CopyCustomElementPropertiesToGame(element);
6882   else if (IS_GROUP_ELEMENT(element))
6883     CopyGroupElementPropertiesToGame(element);
6884   else
6885     CopyClassicElementPropertiesToGame(element);
6886 }
6887
6888 void DrawLevelEd()
6889 {
6890   CloseDoor(DOOR_CLOSE_ALL);
6891   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6892
6893   if (level_editor_test_game)
6894   {
6895     CopyPlayfield(level.field, Feld);
6896     CopyPlayfield(FieldBackup, level.field);
6897
6898     level_editor_test_game = FALSE;
6899   }
6900   else
6901   {
6902     edit_mode = ED_MODE_DRAWING;
6903     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6904
6905     ResetUndoBuffer();
6906
6907     level_xpos = -1;
6908     level_ypos = -1;
6909   }
6910
6911   /* copy default editor door content to main double buffer */
6912   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6913              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6914
6915   /* draw bigger door */
6916   DrawSpecialEditorDoor();
6917
6918   /* draw new control window */
6919   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6920              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6921
6922   redraw_mask |= REDRAW_ALL;
6923
6924   ReinitializeElementList();            /* update dynamic level element list */
6925   ReinitializeElementListButtons();     /* custom element may look different */
6926
6927   UnmapTapeButtons();
6928   MapControlButtons();
6929
6930   DrawEditModeWindow();
6931
6932   /* copy actual editor door content to door double buffer for OpenDoor() */
6933   BlitBitmap(drawto, bitmap_db_door,
6934              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6935
6936   OpenDoor(DOOR_OPEN_1);
6937 }
6938
6939 static void AdjustDrawingAreaGadgets()
6940 {
6941   int ed_xsize = lev_fieldx + 2;
6942   int ed_ysize = lev_fieldy + 2;
6943   int max_ed_fieldx = MAX_ED_FIELDX;
6944   int max_ed_fieldy = MAX_ED_FIELDY;
6945   boolean horizontal_scrollbar_needed;
6946   boolean vertical_scrollbar_needed;
6947   int x, y, width, height;
6948   int xoffset, yoffset;
6949
6950   /* check if we need any scrollbars */
6951   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6952   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6953
6954   /* check if we have a smaller editor field because of scrollbars */
6955   if (horizontal_scrollbar_needed)
6956     max_ed_fieldy = MAX_ED_FIELDY - 1;
6957   if (vertical_scrollbar_needed)
6958     max_ed_fieldx = MAX_ED_FIELDX - 1;
6959
6960   /* check again if we now need more scrollbars because of less space */
6961   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6962   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6963
6964   /* check if editor field gets even smaller after adding new scrollbars */
6965   if (horizontal_scrollbar_needed)
6966     max_ed_fieldy = MAX_ED_FIELDY - 1;
6967   if (vertical_scrollbar_needed)
6968     max_ed_fieldx = MAX_ED_FIELDX - 1;
6969
6970   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6971   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6972
6973   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6974                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6975                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6976                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6977                GDI_END);
6978
6979   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6980   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6981
6982   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6983   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6984
6985   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6986   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6987
6988   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6989   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6990
6991   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6992                GDI_WIDTH, width,
6993                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6994                GDI_END);
6995   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6996                GDI_HEIGHT, height,
6997                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6998                GDI_END);
6999 }
7000
7001 static void AdjustLevelScrollPosition()
7002 {
7003   if (level_xpos < -1)
7004     level_xpos = -1;
7005   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7006     level_xpos = lev_fieldx - ed_fieldx + 1;
7007   if (lev_fieldx < ed_fieldx - 2)
7008     level_xpos = -1;
7009
7010   if (level_ypos < -1)
7011     level_ypos = -1;
7012   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7013     level_ypos = lev_fieldy - ed_fieldy + 1;
7014   if (lev_fieldy < ed_fieldy - 2)
7015     level_ypos = -1;
7016 }
7017
7018 static void AdjustEditorScrollbar(int id)
7019 {
7020   struct GadgetInfo *gi = level_editor_gadget[id];
7021   int items_max, items_visible, item_position;
7022
7023   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7024   {
7025     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7026     items_visible = ed_fieldx;
7027     item_position = level_xpos + 1;
7028   }
7029   else
7030   {
7031     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7032     items_visible = ed_fieldy;
7033     item_position = level_ypos + 1;
7034   }
7035
7036   if (item_position > items_max - items_visible)
7037     item_position = items_max - items_visible;
7038
7039   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7040                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7041 }
7042
7043 static void AdjustElementListScrollbar()
7044 {
7045   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7046   int items_max, items_visible, item_position;
7047
7048   /* correct position of element list scrollbar */
7049   if (element_shift < 0)
7050     element_shift = 0;
7051   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7052     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7053
7054   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7055   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7056   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7057
7058   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7059                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7060                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7061 }
7062
7063 static void ModifyEditorCounterValue(int counter_id, int new_value)
7064 {
7065   int *counter_value = counterbutton_info[counter_id].value;
7066   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7067   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7068
7069   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7070
7071   if (counter_value != NULL)
7072     *counter_value = gi->textinput.number_value;
7073 }
7074
7075 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7076 {
7077   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7078   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7079
7080   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7081
7082   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7083       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7084   {
7085     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7086     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7087
7088     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7089     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7090   }
7091 }
7092
7093 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7094 {
7095   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7096   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7097   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7098
7099   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7100 }
7101
7102 static void ModifyEditorSelectboxOptions(int selectbox_id,
7103                                          struct ValueTextInfo *options)
7104 {
7105   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7106   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7107
7108   selectbox_info[selectbox_id].options = options;
7109
7110   /* set index to zero -- list may be shorter now (correct later, if needed) */
7111   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7112                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7113 }
7114
7115 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7116 {
7117   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7118   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7119
7120   drawingarea_info[drawingarea_id].area_xsize = xsize;
7121   drawingarea_info[drawingarea_id].area_ysize = ysize;
7122
7123   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7124 }
7125
7126 static void ModifyEditorElementList()
7127 {
7128   int i;
7129
7130   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7131   {
7132     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7133     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7134     struct GadgetDesign *gd = &gi->deco.design;
7135     int element = editor_elements[element_shift + i];
7136
7137     UnmapGadget(gi);
7138
7139     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7140     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7141
7142     MapGadget(gi);
7143   }
7144 }
7145
7146 static void PickDrawingElement(int button, int element)
7147 {
7148   if (button < 1 || button > 3)
7149     return;
7150
7151   if (button == 1)
7152   {
7153     new_element1 = element;
7154     DrawMiniGraphicExt(drawto,
7155                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7156                        el2edimg(new_element1));
7157   }
7158   else if (button == 2)
7159   {
7160     new_element2 = element;
7161     DrawMiniGraphicExt(drawto,
7162                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7163                        el2edimg(new_element2));
7164   }
7165   else
7166   {
7167     new_element3 = element;
7168     DrawMiniGraphicExt(drawto,
7169                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7170                        el2edimg(new_element3));
7171   }
7172
7173   redraw_mask |= REDRAW_DOOR_1;
7174 }
7175
7176 static void RedrawDrawingElements()
7177 {
7178   PickDrawingElement(1, new_element1);
7179   PickDrawingElement(2, new_element2);
7180   PickDrawingElement(3, new_element3);
7181 }
7182
7183 static void DrawDrawingWindow()
7184 {
7185   stick_element_properties_window = FALSE;
7186
7187   SetMainBackgroundImage(IMG_UNDEFINED);
7188   ClearWindow();
7189
7190   UnmapLevelEditorWindowGadgets();
7191   UnmapLevelEditorToolboxCustomGadgets();
7192
7193   AdjustDrawingAreaGadgets();
7194   AdjustLevelScrollPosition();
7195   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7196   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7197
7198   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7199
7200   MapMainDrawingArea();
7201   MapLevelEditorToolboxDrawingGadgets();
7202 }
7203
7204 static void DrawLevelInfoWindow()
7205 {
7206   int i;
7207
7208   stick_element_properties_window = FALSE;
7209
7210   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7211   ClearWindow();
7212   UnmapLevelEditorWindowGadgets();
7213
7214 #if 0
7215   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7216   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7217 #else
7218   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7219            "Level Settings", FONT_TITLE_1);
7220   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7221            "Editor Settings", FONT_TITLE_1);
7222 #endif
7223
7224   /* draw counter gadgets */
7225   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7226     MapCounterButtons(i);
7227
7228   /* draw selectbox gadgets */
7229   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7230     MapSelectboxGadget(i);
7231
7232   /* draw checkbutton gadgets */
7233   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7234     MapCheckbuttonGadget(i);
7235
7236   /* draw radiobutton gadgets */
7237   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7238     MapRadiobuttonGadget(i);
7239
7240   /* draw text input gadgets */
7241   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7242     MapTextInputGadget(i);
7243
7244   /* draw drawing area */
7245   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7246 }
7247
7248 static void DrawCustomContentArea()
7249 {
7250   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7251   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7252   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7253   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7254   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7255   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7256
7257   /* add distance for potential left text (without drawing area border) */
7258   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7259
7260   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7261
7262   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7263 }
7264
7265 static void DrawCustomChangeContentArea()
7266 {
7267   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7268   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7269   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7270   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7271   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7272   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7273
7274   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7275
7276   MapDrawingArea(id);
7277 }
7278
7279 static void DrawYamYamContentAreas()
7280 {
7281   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7282   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7283   int i;
7284
7285   /* display counter to choose number of element content areas */
7286   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7287
7288   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7289   {
7290     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7291
7292     if (i < level.num_yamyam_contents)
7293     {
7294       MapDrawingArea(id);
7295     }
7296     else
7297     {
7298       int font_height = getFontHeight(FONT_TEXT_1);
7299
7300       UnmapDrawingArea(id);
7301
7302       /* delete content areas in case of reducing number of them */
7303       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7304                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7305                      4 * MINI_TILEX,
7306                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7307     }
7308   }
7309
7310   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7311   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7312   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7313 }
7314
7315 static void DrawMagicBallContentAreas()
7316 {
7317   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7318   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7319   int i;
7320
7321   /* display counter to choose number of element content areas */
7322   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7323
7324   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7325   {
7326     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7327
7328     if (i < level.num_ball_contents)
7329     {
7330       MapDrawingArea(id);
7331     }
7332     else
7333     {
7334       int font_height = getFontHeight(FONT_TEXT_1);
7335
7336       UnmapDrawingArea(id);
7337
7338       /* delete content areas in case of reducing number of them */
7339       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7340                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7341                      4 * MINI_TILEX,
7342                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7343     }
7344   }
7345
7346   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7347   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7348   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7349 }
7350
7351 static void DrawAndroidElementArea(int element)
7352 {
7353   int num_elements = level.num_android_clone_elements;
7354   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7355   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7356   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7357   int xsize = MAX_ANDROID_ELEMENTS;
7358   int ysize = 1;
7359
7360   /* display counter to choose number of element areas */
7361   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7362
7363   if (drawingarea_info[id].text_left != NULL)
7364     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7365
7366   UnmapDrawingArea(id);
7367
7368   ModifyEditorDrawingArea(id, num_elements, 1);
7369
7370   /* delete content areas in case of reducing number of them */
7371   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7372
7373   MapDrawingArea(id);
7374 }
7375
7376 static void DrawGroupElementArea(int element)
7377 {
7378   int num_elements = group_element_info.num_elements;
7379   int id = ED_DRAWING_ID_GROUP_CONTENT;
7380   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7381   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7382   int xsize = MAX_ELEMENTS_IN_GROUP;
7383   int ysize = 1;
7384
7385   if (drawingarea_info[id].text_left != NULL)
7386     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7387
7388   UnmapDrawingArea(id);
7389
7390   ModifyEditorDrawingArea(id, num_elements, 1);
7391
7392   /* delete content areas in case of reducing number of them */
7393   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7394
7395   MapDrawingArea(id);
7396 }
7397
7398 static void DrawEnvelopeTextArea(int envelope_nr)
7399 {
7400   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7401   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7402
7403   UnmapGadget(gi);
7404   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7405
7406   if (envelope_nr != -1)
7407     textarea_info[id].value = level.envelope_text[envelope_nr];
7408
7409   ModifyGadget(gi, GDI_AREA_SIZE,
7410                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7411                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7412                GDI_END);
7413
7414   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7415 }
7416
7417 char *getElementDescriptionFilename(int element)
7418 {
7419   char *docs_dir = options.docs_directory;
7420   char *elements_subdir = "elements";
7421   static char *filename = NULL;
7422   char basename[MAX_FILENAME_LEN];
7423
7424   checked_free(filename);
7425
7426   /* 1st try: look for element description file for exactly this element */
7427   sprintf(basename, "%s.txt", element_info[element].token_name);
7428   filename = getPath3(docs_dir, elements_subdir, basename);
7429   if (fileExists(filename))
7430     return filename;
7431
7432   free(filename);
7433
7434   /* 2nd try: look for element description file for this element's class */
7435   sprintf(basename, "%s.txt", element_info[element].class_name);
7436   filename = getPath3(docs_dir, elements_subdir, basename);
7437   if (fileExists(filename))
7438     return filename;
7439
7440   return NULL;
7441 }
7442
7443 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7444 {
7445   int font_height = getFontHeight(font_nr);
7446   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7447   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7448   int sx = SX + pad_x;
7449   int sy = SY + pad_y;
7450   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7451
7452   if (start_line >= max_lines_per_screen)
7453     return FALSE;
7454
7455   DrawText(sx, sy + start_line * font_height, text, font_nr);
7456
7457   return TRUE;
7458 }
7459
7460 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7461 {
7462   int font_nr = FONT_TEXT_2;
7463   int font_width = getFontWidth(font_nr);
7464   int font_height = getFontHeight(font_nr);
7465   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7466   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7467   int sx = SX + pad_x;
7468   int sy = SY + pad_y + start_line * font_height;
7469   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7470   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7471
7472   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7473                           max_lines_per_screen);
7474 }
7475
7476 static void DrawPropertiesTabulatorGadgets()
7477 {
7478   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7479   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7480   int gd_x = gd->x + gd_gi->border.width / 2;
7481   int gd_y = gd->y + gd_gi->height - 1;
7482   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7483   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7484   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7485   int max_tabs = 4;
7486   int i;
7487
7488   /* draw additional "advanced" tabulator for custom elements */
7489   if (IS_CUSTOM_ELEMENT(properties_element))
7490     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7491
7492   for (i = id_first; i <= id_last; i++)
7493   {
7494     int gadget_id = textbutton_info[i].gadget_id;
7495     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7496     boolean active = (i != edit_mode_properties);
7497
7498     /* use "config 1" and "config 2" instead of "config" */
7499     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7500         IS_CUSTOM_ELEMENT(properties_element))
7501       continue;
7502
7503     /* draw background line below tabulator button */
7504     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7505
7506     /* draw solid line below inactive tabulator buttons */
7507     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7508       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7509
7510     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7511     MapTextbuttonGadget(i);
7512   }
7513
7514   /* draw little border line below tabulator buttons */
7515   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7516     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7517                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7518                   ED_GADGET_DISTANCE, tab_color);
7519 }
7520
7521 static void DrawPropertiesInfo()
7522 {
7523   static struct
7524   {
7525     int value;
7526     char *text;
7527   }
7528   properties[] =
7529   {
7530     /* configurable properties */
7531
7532     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7533     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7534     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7535     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7536     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7537     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7538     { EP_PROTECTED,             "- player is protected by it"           },
7539
7540     { EP_DIGGABLE,              "- can be digged away"                  },
7541     { EP_COLLECTIBLE,           "- can be collected"                    },
7542     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7543     { EP_THROWABLE,             "- can be thrown after collecting"      },
7544     { EP_PUSHABLE,              "- can be pushed"                       },
7545
7546     { EP_CAN_FALL,              "- can fall"                            },
7547     { EP_CAN_MOVE,              "- can move"                            },
7548
7549     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7550 #if 0
7551     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7552 #endif
7553     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7554
7555     { EP_SLIPPERY,              "- slippery for falling elements"       },
7556     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7557
7558     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7559     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7560     { EP_DONT_TOUCH,            "- deadly when touching"                },
7561
7562     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7563
7564     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7565     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7566     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7567
7568     { EP_CAN_CHANGE,            "- can change to other element"         },
7569
7570     /* pre-defined properties */
7571     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7572     { EP_SWITCHABLE,            "- can be switched"                     },
7573 #if 0
7574     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7575 #endif
7576
7577     { -1,                       NULL                                    }
7578   };
7579   char *filename = getElementDescriptionFilename(properties_element);
7580   char *percentage_text = "In this level:";
7581   char *properties_text = "Standard properties:";
7582   float percentage;
7583   int num_elements_in_level;
7584   int num_standard_properties = 0;
7585   int font1_nr = FONT_TEXT_1;
7586   int font2_nr = FONT_TEXT_2;
7587   int font1_width = getFontWidth(font1_nr);
7588   int font2_height = getFontHeight(font2_nr);
7589   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7590   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7591   int screen_line = 0;
7592   int i, x, y;
7593
7594 #if DEBUG
7595   if (IS_CUSTOM_ELEMENT(properties_element))
7596   {
7597     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7598               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7599     screen_line++;
7600   }
7601   else if (IS_GROUP_ELEMENT(properties_element))
7602   {
7603     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7604               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7605     screen_line++;
7606   }
7607 #endif
7608
7609   /* ----- print number of elements / percentage of this element in level */
7610
7611   num_elements_in_level = 0;
7612   for (y = 0; y < lev_fieldy; y++) 
7613     for (x = 0; x < lev_fieldx; x++)
7614       if (Feld[x][y] == properties_element)
7615         num_elements_in_level++;
7616   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7617
7618   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7619             percentage_text);
7620   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7621             pad_y + screen_line++ * font2_height, font2_nr,
7622             "%d (%.2f%%)", num_elements_in_level, percentage);
7623
7624   screen_line++;
7625
7626   /* ----- print standard properties of this element */
7627
7628   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7629             properties_text);
7630
7631   for (i = 0; properties[i].value != -1; i++)
7632   {
7633     if (!HAS_PROPERTY(properties_element, properties[i].value))
7634       continue;
7635
7636     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7637               properties[i].text);
7638     num_standard_properties++;
7639   }
7640
7641   if (num_standard_properties == 0)
7642     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7643               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7644
7645   screen_line++;
7646
7647   /* ----- print special description of this element */
7648
7649   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7650   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7651     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7652 }
7653
7654 #define TEXT_COLLECTING         "Score for collecting"
7655 #define TEXT_SMASHING           "Score for smashing"
7656 #define TEXT_SLURPING           "Score for slurping robot"
7657 #define TEXT_CRACKING           "Score for cracking"
7658 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7659 #define TEXT_DURATION           "Duration when activated"
7660 #define TEXT_BALL_DELAY         "Element generation delay"
7661 #define TEXT_MOVE_SPEED         "Speed of android moving"
7662 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7663 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7664 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7665 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7666 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7667 #define TEXT_TIME_BONUS         "Extra time to solve level"
7668
7669 static struct
7670 {
7671   int element;
7672   int *value;
7673   char *text;
7674 } elements_with_counter[] =
7675 {
7676   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7677   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7678   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7679   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7680   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7681   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7682   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7683   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7684   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7685   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7686   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7687   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7688   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7689   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7690   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7691   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7692   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7693   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7694   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7695   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7696   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7697   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7698   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7699   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7700   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7701   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7702   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7703   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7704   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7705   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7706   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7707   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7708   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7709   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7710   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7711   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7712   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7713   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7714   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7715   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7716   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7717   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7718   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7719   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7720   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7721   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7722   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7723   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7724   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7725   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7726   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7727   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7728   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7729   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7730   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7731   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7732   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7733   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7734   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7735   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7736   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7737   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7738   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7739   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7740   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7741   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7742   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7743   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7744   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7745   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7746   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7747   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7748
7749 #if 1
7750   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7751   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7752   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7753   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7754   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7755   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7756   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7757   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7758   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7759   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7760   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7761   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7762   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7763   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7764 #endif
7765
7766 #if 1
7767   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7768   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7769   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7770   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7771   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7772   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7773   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7774   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7775 #endif
7776
7777   { -1,                 NULL,                           NULL            }
7778 };
7779
7780 static boolean checkPropertiesConfig(int element)
7781 {
7782   int i;
7783
7784   if (IS_GEM(element) ||
7785       IS_CUSTOM_ELEMENT(element) ||
7786       IS_GROUP_ELEMENT(element) ||
7787       IS_ENVELOPE(element) ||
7788       ELEM_IS_PLAYER(element) ||
7789       HAS_EDITOR_CONTENT(element) ||
7790       CAN_GROW(element) ||
7791       COULD_MOVE_INTO_ACID(element) ||
7792       MAYBE_DONT_COLLIDE_WITH(element))
7793     return TRUE;
7794   else
7795     for (i = 0; elements_with_counter[i].element != -1; i++)
7796       if (elements_with_counter[i].element == element)
7797         return TRUE;
7798
7799   return FALSE;
7800 }
7801
7802 static void DrawPropertiesConfig()
7803 {
7804   int max_num_element_counters = 4;
7805   int num_element_counters = 0;
7806   int i;
7807
7808   if (!checkPropertiesConfig(properties_element))
7809   {
7810     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7811
7812     return;
7813   }
7814
7815   /* check if there are elements where a value can be chosen for */
7816   for (i = 0; elements_with_counter[i].element != -1; i++)
7817   {
7818     if (elements_with_counter[i].element == properties_element)
7819     {
7820       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7821
7822       counterbutton_info[counter_id].y =
7823         ED_ELEMENT_SETTINGS_YPOS(
7824                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7825                 (CAN_GROW(properties_element)                ? 1 : 0) +
7826                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7827                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7828                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7829                 num_element_counters);
7830
7831       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7832       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7833
7834       if (properties_element == EL_GAME_OF_LIFE ||
7835           properties_element == EL_BIOMAZE)
7836       {
7837         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7838         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7839       }
7840       else
7841       {
7842         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7843         counterbutton_info[counter_id].min_value = MIN_SCORE;
7844         counterbutton_info[counter_id].max_value = MAX_SCORE;
7845       }
7846
7847       MapCounterButtons(counter_id);
7848
7849       num_element_counters++;
7850       if (num_element_counters >= max_num_element_counters)
7851         break;
7852     }
7853   }
7854
7855   if (HAS_EDITOR_CONTENT(properties_element))
7856   {
7857     /* draw stickybutton gadget */
7858     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7859
7860     if (IS_AMOEBOID(properties_element))
7861       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7862     else if (properties_element == EL_YAMYAM ||
7863              properties_element == EL_YAMYAM_LEFT ||
7864              properties_element == EL_YAMYAM_RIGHT ||
7865              properties_element == EL_YAMYAM_UP ||
7866              properties_element == EL_YAMYAM_DOWN)
7867       DrawYamYamContentAreas();
7868     else if (properties_element == EL_EMC_MAGIC_BALL)
7869     {
7870       DrawMagicBallContentAreas();
7871
7872       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7873       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7874     }
7875     else if (properties_element == EL_EMC_ANDROID)
7876       DrawAndroidElementArea(properties_element);
7877   }
7878
7879   if (ELEM_IS_PLAYER(properties_element))
7880   {
7881     int player_nr = GET_PLAYER_NR(properties_element);
7882
7883     /* these properties can be set for every player individually */
7884     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7885       &level.start_element[player_nr];
7886     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7887       &level.artwork_element[player_nr];
7888     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7889       &level.explosion_element[player_nr];
7890
7891     /* these properties can be set for every player individually */
7892     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7893       &level.use_start_element[player_nr];
7894     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7895       &level.use_artwork_element[player_nr];
7896     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7897       &level.use_explosion_element[player_nr];
7898
7899     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7900     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7901                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7902                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7903     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7904     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7905     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7906     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7907     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7908     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7909     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7910
7911     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7912     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7913     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7914
7915     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7916   }
7917
7918   if (IS_GEM(properties_element))
7919     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7920
7921   if (COULD_MOVE_INTO_ACID(properties_element) &&
7922       !ELEM_IS_PLAYER(properties_element) &&
7923       (!IS_CUSTOM_ELEMENT(properties_element) ||
7924        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7925   {
7926     /* set position for checkbutton for "can move into acid" */
7927     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7928       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7929     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7930       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7931                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7932
7933     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7934   }
7935
7936   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7937     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7938
7939   if (properties_element == EL_SPRING)
7940     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7941
7942   if (properties_element == EL_TIME_ORB_FULL)
7943     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7944
7945 #if 0
7946   if (properties_element == EL_BALLOON)
7947     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7948 #endif
7949
7950   if (CAN_GROW(properties_element))
7951   {
7952     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7953       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7954
7955     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7956   }
7957
7958   if (IS_ENVELOPE(properties_element))
7959   {
7960     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7961     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7962     int envelope_nr = properties_element - EL_ENVELOPE_1;
7963
7964     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7965     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7966
7967     /* display counter to choose size of envelope text area */
7968     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7969     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7970
7971     DrawEnvelopeTextArea(envelope_nr);
7972   }
7973
7974   if (IS_CUSTOM_ELEMENT(properties_element))
7975   {
7976     /* draw stickybutton gadget */
7977     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7978
7979     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7980     {
7981       /* draw checkbutton gadgets */
7982       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7983            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7984         MapCheckbuttonGadget(i);
7985
7986       /* draw counter gadgets */
7987       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7988            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7989         MapCounterButtons(i);
7990
7991       /* draw selectbox gadgets */
7992       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7993            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7994         MapSelectboxGadget(i);
7995
7996       /* draw textbutton gadgets */
7997       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7998
7999       /* draw text input gadgets */
8000       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8001
8002       /* draw drawing area gadgets */
8003       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8004     }
8005     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8006     {
8007       /* draw checkbutton gadgets */
8008       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8009            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8010         MapCheckbuttonGadget(i);
8011
8012       /* draw counter gadgets */
8013       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8014            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8015         MapCounterButtons(i);
8016
8017       /* draw selectbox gadgets */
8018       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8019            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8020         MapSelectboxGadget(i);
8021
8022       /* draw drawing area gadgets */
8023       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8024       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8025       DrawCustomContentArea();
8026     }
8027   }
8028   else if (IS_GROUP_ELEMENT(properties_element))
8029   {
8030     /* draw stickybutton gadget */
8031     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8032
8033     /* draw checkbutton gadgets */
8034     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8035     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8036
8037     /* draw counter gadgets */
8038     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8039
8040     /* draw selectbox gadgets */
8041     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8042
8043     /* draw textbutton gadgets */
8044     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8045
8046     /* draw drawing area gadgets */
8047     DrawGroupElementArea(properties_element);
8048
8049     /* draw text input gadgets */
8050     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8051
8052     /* draw drawing area gadgets */
8053     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8054   }
8055 }
8056
8057 static void DrawPropertiesChangeDrawingAreas()
8058 {
8059   if (IS_CUSTOM_ELEMENT(properties_element))
8060   {
8061     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8062     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8063
8064     DrawCustomChangeContentArea();
8065   }
8066
8067   redraw_mask |= REDRAW_FIELD;
8068 }
8069
8070 static void DrawPropertiesChange()
8071 {
8072   int i;
8073
8074   /* needed to initially set selectbox options for special action options */
8075   setSelectboxSpecialActionOptions();
8076
8077   /* draw stickybutton gadget */
8078   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8079
8080   /* draw checkbutton gadgets */
8081   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8082        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8083     MapCheckbuttonGadget(i);
8084
8085   /* draw counter gadgets */
8086   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8087        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8088     MapCounterButtons(i);
8089
8090   /* draw selectbox gadgets */
8091   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8092        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8093     MapSelectboxGadget(i);
8094
8095   /* draw textbutton gadgets */
8096   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8097        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8098     MapTextbuttonGadget(i);
8099
8100   /* draw graphicbutton gadgets */
8101   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8102        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8103     MapGraphicbuttonGadget(i);
8104
8105   /* draw drawing area gadgets */
8106   DrawPropertiesChangeDrawingAreas();
8107 }
8108
8109 static void DrawEditorElementAnimation(int x, int y)
8110 {
8111   int graphic = el2img(properties_element);
8112   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8113                custom_element.ce_value_fixed_initial :
8114                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8115                custom_element.collect_score_initial : FrameCounter);
8116
8117   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8118 }
8119
8120 static void DrawEditorElementName(int x, int y, int element)
8121 {
8122   char *element_name = getElementInfoText(element);
8123   int font_nr = FONT_TEXT_1;
8124   int font_width = getFontWidth(font_nr);
8125   int font_height = getFontHeight(font_nr);
8126   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8127   int max_chars_per_line = max_text_width / font_width;
8128   char buffer[max_chars_per_line + 1];
8129
8130   if (strlen(element_name) <= max_chars_per_line)
8131     DrawTextS(x, y, font_nr, element_name);
8132   else
8133   {
8134     int next_pos = max_chars_per_line;
8135
8136     strncpy(buffer, element_name, max_chars_per_line);
8137     buffer[max_chars_per_line] = '\0';
8138
8139     if (element_name[max_chars_per_line] == ' ')
8140       next_pos++;
8141     else
8142     {
8143       int i;
8144
8145       for (i = max_chars_per_line - 1; i >= 0; i--)
8146         if (buffer[i] == ' ')
8147           break;
8148
8149       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8150       {
8151         buffer[i] = '\0';
8152         next_pos = i + 1;
8153       }
8154     }
8155
8156     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8157
8158     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8159     buffer[max_chars_per_line] = '\0';
8160
8161     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8162   }
8163 }
8164
8165 static void DrawPropertiesWindow()
8166 {
8167   int xstart = 2;
8168   int ystart = 4;
8169
8170   stick_element_properties_window = FALSE;
8171
8172   /* make sure that previous properties edit mode exists for this element */
8173   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8174       !IS_CUSTOM_ELEMENT(properties_element))
8175     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8176
8177   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8178       IS_CUSTOM_ELEMENT(properties_element))
8179     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8180
8181   CopyElementPropertiesToEditor(properties_element);
8182
8183   UnmapLevelEditorWindowGadgets();
8184   UnmapLevelEditorToolboxDrawingGadgets();
8185   UnmapLevelEditorToolboxCustomGadgets();
8186
8187   if (IS_CUSTOM_ELEMENT(properties_element) ||
8188       IS_GROUP_ELEMENT(properties_element))
8189     MapLevelEditorToolboxCustomGadgets();
8190
8191   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8192   ClearWindow();
8193
8194 #if 0
8195   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8196 #else
8197   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8198            "Element Settings", FONT_TITLE_1);
8199 #endif
8200
8201 #if 1
8202   FrameCounter = 0;     /* restart animation frame counter */
8203 #endif
8204
8205   DrawElementBorder(SX + xstart * MINI_TILEX,
8206                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8207                     TILEX, TILEY, FALSE);
8208 #if 1
8209   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8210                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8211 #else
8212   DrawGraphicAnimationExt(drawto,
8213                           SX + xstart * MINI_TILEX,
8214                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8215                           el2img(properties_element), -1, NO_MASKING);
8216 #endif
8217
8218 #if 0
8219   FrameCounter = 0;     /* restart animation frame counter */
8220 #endif
8221
8222   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8223                         (ystart + 1) * MINI_TILEY + 1,
8224                         properties_element);
8225
8226   DrawPropertiesTabulatorGadgets();
8227
8228   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8229     DrawPropertiesInfo();
8230   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8231     DrawPropertiesChange();
8232   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8233     DrawPropertiesConfig();
8234 }
8235
8236 static void UpdateCustomElementGraphicGadgets()
8237 {
8238   int i;
8239
8240   ModifyEditorElementList();
8241   RedrawDrawingElements();
8242
8243   /* force redraw of all mapped drawing area gadgets */
8244   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8245   {
8246     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8247
8248     if (gi->mapped)
8249       MapDrawingArea(i);
8250   }
8251 }
8252
8253 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8254 {
8255   int lx = sx + level_xpos;
8256   int ly = sy + level_ypos;
8257
8258   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8259
8260   if (change_level)
8261     Feld[lx][ly] = element;
8262 }
8263
8264 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8265                      int element, boolean change_level)
8266 {
8267   if (from_y == to_y)                   /* horizontal line */
8268   {
8269     int x;
8270     int y = from_y;
8271
8272     if (from_x > to_x)
8273       swap_numbers(&from_x, &to_x);
8274
8275     for (x = from_x; x <= to_x; x++)
8276       DrawLineElement(x, y, element, change_level);
8277   }
8278   else if (from_x == to_x)              /* vertical line */
8279   {
8280     int x = from_x;
8281     int y;
8282
8283     if (from_y > to_y)
8284       swap_numbers(&from_y, &to_y);
8285
8286     for (y = from_y; y <= to_y; y++)
8287       DrawLineElement(x, y, element, change_level);
8288   }
8289   else                                  /* diagonal line */
8290   {
8291     int len_x = ABS(to_x - from_x);
8292     int len_y = ABS(to_y - from_y);
8293     int x, y;
8294
8295     if (len_y < len_x)                  /* a < 1 */
8296     {
8297       float a = (float)len_y / (float)len_x;
8298
8299       if (from_x > to_x)
8300         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8301
8302       for (x = 0; x <= len_x; x++)
8303       {
8304         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8305         DrawLineElement(from_x + x, from_y + y, element, change_level);
8306       }
8307     }
8308     else                                /* a >= 1 */
8309     {
8310       float a = (float)len_x / (float)len_y;
8311
8312       if (from_y > to_y)
8313         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8314
8315       for (y = 0; y <= len_y; y++)
8316       {
8317         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8318         DrawLineElement(from_x + x, from_y + y, element, change_level);
8319       }
8320     }
8321   }
8322 }
8323
8324 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8325                     int element, boolean change_level)
8326 {
8327   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8328   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8329   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8330   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8331 }
8332
8333 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8334                           int element, boolean change_level)
8335 {
8336   int y;
8337
8338   if (from_y > to_y)
8339     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8340
8341   for (y = from_y; y <= to_y; y++)
8342     DrawLine(from_x, y, to_x, y, element, change_level);
8343 }
8344
8345 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8346                        int element, boolean change_level)
8347 {
8348   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8349   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8350   int len_x = ABS(to_x - from_x);
8351   int len_y = ABS(to_y - from_y);
8352   int radius, x, y;
8353
8354   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8355
8356   /* not optimal (some points get drawn twice) but simple,
8357      and fast enough for the few points we are drawing */
8358
8359   for (x = 0; x <= radius; x++)
8360   {
8361     int sx, sy, lx, ly;
8362
8363     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8364
8365     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8366     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8367     lx = sx + level_xpos;
8368     ly = sy + level_ypos;
8369
8370     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8371       DrawLineElement(sx, sy, element, change_level);
8372   }
8373
8374   for (y = 0; y <= radius; y++)
8375   {
8376     int sx, sy, lx, ly;
8377
8378     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8379
8380     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8381     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8382     lx = sx + level_xpos;
8383     ly = sy + level_ypos;
8384
8385     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8386       DrawLineElement(sx, sy, element, change_level);
8387   }
8388 }
8389
8390 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8391                     int element, boolean change_level)
8392 {
8393   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8394   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8395
8396   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8397 }
8398
8399 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8400
8401 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8402 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8403                        int element, boolean change_level)
8404 {
8405   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8406   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8407   int mirror_to_x2 = from_x - (to_x2 - from_x);
8408   int mirror_to_y2 = from_y - (to_y2 - from_y);
8409
8410   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8411   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8412   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8413   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8414 }
8415 #endif
8416
8417 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8418 {
8419   int from_sx, from_sy;
8420   int to_sx, to_sy;
8421
8422   if (from_x > to_x)
8423     swap_numbers(&from_x, &to_x);
8424
8425   if (from_y > to_y)
8426     swap_numbers(&from_y, &to_y);
8427
8428   from_sx = SX + from_x * MINI_TILEX;
8429   from_sy = SY + from_y * MINI_TILEY;
8430   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8431   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8432
8433   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8434   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8435   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8436   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8437
8438   if (from_x == to_x && from_y == to_y)
8439     MarkTileDirty(from_x/2, from_y/2);
8440   else
8441     redraw_mask |= REDRAW_FIELD;
8442 }
8443
8444 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8445                        int element, boolean change_level)
8446 {
8447   if (element == -1 || change_level)
8448     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8449   else
8450     DrawAreaBorder(from_x, from_y, to_x, to_y);
8451 }
8452
8453 /* values for CopyBrushExt() */
8454 #define CB_AREA_TO_BRUSH        0
8455 #define CB_BRUSH_TO_CURSOR      1
8456 #define CB_BRUSH_TO_LEVEL       2
8457 #define CB_DELETE_OLD_CURSOR    3
8458 #define CB_DUMP_BRUSH           4
8459 #define CB_DUMP_BRUSH_SMALL     5
8460
8461 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8462                          int button, int mode)
8463 {
8464   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8465   static int brush_width, brush_height;
8466   static int last_cursor_x = -1, last_cursor_y = -1;
8467   static boolean delete_old_brush;
8468   int new_element = BUTTON_ELEMENT(button);
8469   int x, y;
8470
8471   if (mode == CB_DUMP_BRUSH ||
8472       mode == CB_DUMP_BRUSH_SMALL)
8473   {
8474     if (!draw_with_brush)
8475     {
8476       Error(ERR_WARN, "no brush selected");
8477
8478       return;
8479     }
8480
8481     for (y = 0; y < brush_height; y++)
8482     {
8483       for (x = 0; x < brush_width; x++)
8484       {
8485         int element = brush_buffer[x][y];
8486         int element_mapped = element;
8487
8488         if (IS_CUSTOM_ELEMENT(element))
8489           element_mapped = EL_CUSTOM_START;
8490         else if (IS_GROUP_ELEMENT(element))
8491           element_mapped = EL_GROUP_START;
8492         else if (element >= NUM_FILE_ELEMENTS)
8493           element_mapped = EL_UNKNOWN;
8494
8495         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8496       }
8497
8498       printf("\n");
8499     }
8500
8501     return;
8502   }
8503
8504   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8505     return;
8506
8507   if (mode == CB_AREA_TO_BRUSH)
8508   {
8509     int from_lx, from_ly;
8510
8511     if (from_x > to_x)
8512       swap_numbers(&from_x, &to_x);
8513
8514     if (from_y > to_y)
8515       swap_numbers(&from_y, &to_y);
8516
8517     brush_width = to_x - from_x + 1;
8518     brush_height = to_y - from_y + 1;
8519
8520     from_lx = from_x + level_xpos;
8521     from_ly = from_y + level_ypos;
8522
8523     for (y = 0; y < brush_height; y++)
8524     {
8525       for (x=0; x < brush_width; x++)
8526       {
8527         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8528
8529         if (button != 1)
8530           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8531       }
8532     }
8533
8534     if (button != 1)
8535       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8536
8537     delete_old_brush = FALSE;
8538   }
8539   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8540            mode == CB_BRUSH_TO_LEVEL)
8541   {
8542     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8543     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8544     int cursor_from_x = cursor_x - brush_width / 2;
8545     int cursor_from_y = cursor_y - brush_height / 2;
8546     int border_from_x = cursor_x, border_from_y = cursor_y;
8547     int border_to_x = cursor_x, border_to_y = cursor_y;
8548
8549     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8550       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8551
8552     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8553         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8554     {
8555       delete_old_brush = FALSE;
8556       return;
8557     }
8558
8559     for (y = 0; y < brush_height; y++)
8560     {
8561       for (x = 0; x < brush_width; x++)
8562       {
8563         int sx = cursor_from_x + x;
8564         int sy = cursor_from_y + y;
8565         int lx = sx + level_xpos;
8566         int ly = sy + level_ypos;
8567         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8568         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8569                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8570                        brush_buffer[x][y] : new_element);
8571
8572         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8573         {
8574           if (sx < border_from_x)
8575             border_from_x = sx;
8576           else if (sx > border_to_x)
8577             border_to_x = sx;
8578           if (sy < border_from_y)
8579             border_from_y = sy;
8580           else if (sy > border_to_y)
8581             border_to_y = sy;
8582
8583           DrawLineElement(sx, sy, element, change_level);
8584         }
8585       }
8586     }
8587
8588     if (mode != CB_DELETE_OLD_CURSOR)
8589       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8590
8591     last_cursor_x = cursor_x;
8592     last_cursor_y = cursor_y;
8593     delete_old_brush = TRUE;
8594   }
8595 }
8596
8597 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8598                             int button)
8599 {
8600   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8601 }
8602
8603 static void CopyBrushToLevel(int x, int y, int button)
8604 {
8605   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8606 }
8607
8608 static void CopyBrushToCursor(int x, int y)
8609 {
8610   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8611 }
8612
8613 static void DeleteBrushFromCursor()
8614 {
8615   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8616 }
8617
8618 void DumpBrush()
8619 {
8620   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8621 }
8622
8623 void DumpBrush_Small()
8624 {
8625   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8626 }
8627
8628 static void FloodFill(int from_x, int from_y, int fill_element)
8629 {
8630   int i,x,y;
8631   int old_element;
8632   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8633   static int safety = 0;
8634
8635   /* check if starting field still has the desired content */
8636   if (Feld[from_x][from_y] == fill_element)
8637     return;
8638
8639   safety++;
8640
8641   if (safety > lev_fieldx*lev_fieldy)
8642     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8643
8644   old_element = Feld[from_x][from_y];
8645   Feld[from_x][from_y] = fill_element;
8646
8647   for (i = 0; i < 4; i++)
8648   {
8649     x = from_x + check[i][0];
8650     y = from_y + check[i][1];
8651
8652     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8653       FloodFill(x, y, fill_element);
8654   }
8655
8656   safety--;
8657 }
8658
8659 /* values for DrawLevelText() modes */
8660 #define TEXT_INIT               0
8661 #define TEXT_SETCURSOR          1
8662 #define TEXT_WRITECHAR          2
8663 #define TEXT_BACKSPACE          3
8664 #define TEXT_NEWLINE            4
8665 #define TEXT_END                5
8666 #define TEXT_QUERY_TYPING       6
8667
8668 static int DrawLevelText(int sx, int sy, char letter, int mode)
8669 {
8670   static short delete_buffer[MAX_LEV_FIELDX];
8671   static int start_sx, start_sy;
8672   static int last_sx, last_sy;
8673   static boolean typing = FALSE;
8674   int letter_element = EL_CHAR_ASCII0 + letter;
8675   int lx = 0, ly = 0;
8676
8677   /* map lower case letters to upper case and convert special characters */
8678   if (letter >= 'a' && letter <= 'z')
8679     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8680   else if (letter == 'ä' || letter == 'Ä')
8681     letter_element = EL_CHAR_AUMLAUT;
8682   else if (letter == 'ö' || letter == 'Ö')
8683     letter_element = EL_CHAR_OUMLAUT;
8684   else if (letter == 'ü' || letter == 'Ãœ')
8685     letter_element = EL_CHAR_UUMLAUT;
8686   else if (letter == '^')
8687     letter_element = EL_CHAR_COPYRIGHT;
8688   else
8689     letter_element = EL_CHAR_ASCII0 + letter;
8690
8691   if (mode != TEXT_INIT)
8692   {
8693     if (!typing)
8694       return FALSE;
8695
8696     if (mode != TEXT_SETCURSOR)
8697     {
8698       sx = last_sx;
8699       sy = last_sy;
8700     }
8701
8702     lx = last_sx + level_xpos;
8703     ly = last_sy + level_ypos;
8704   }
8705
8706   switch (mode)
8707   {
8708     case TEXT_INIT:
8709       if (typing)
8710         DrawLevelText(0, 0, 0, TEXT_END);
8711
8712       typing = TRUE;
8713       start_sx = last_sx = sx;
8714       start_sy = last_sy = sy;
8715       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8716       break;
8717
8718     case TEXT_SETCURSOR:
8719       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8720       DrawAreaBorder(sx, sy, sx, sy);
8721       last_sx = sx;
8722       last_sy = sy;
8723       break;
8724
8725     case TEXT_WRITECHAR:
8726       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8727       {
8728         delete_buffer[sx - start_sx] = Feld[lx][ly];
8729         Feld[lx][ly] = letter_element;
8730
8731         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8732           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8733         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8734           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8735         else
8736           DrawLevelText(0, 0, 0, TEXT_END);
8737
8738         level.changed = TRUE;
8739       }
8740       break;
8741
8742     case TEXT_BACKSPACE:
8743       if (sx > start_sx)
8744       {
8745         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8746         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8747         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8748       }
8749       break;
8750
8751     case TEXT_NEWLINE:
8752       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8753         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8754       else
8755         DrawLevelText(0, 0, 0, TEXT_END);
8756       break;
8757
8758     case TEXT_END:
8759       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8760       DrawMiniElement(sx, sy, Feld[lx][ly]);
8761       typing = FALSE;
8762       break;
8763
8764     case TEXT_QUERY_TYPING:
8765       break;
8766
8767     default:
8768       break;
8769   }
8770
8771   return typing;
8772 }
8773
8774 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8775                           int element, boolean change_level)
8776 {
8777   int lx = sx + level_xpos;
8778   int ly = sy + level_ypos;
8779
8780   if (element == -1)
8781     DrawMiniElement(sx, sy, Feld[lx][ly]);
8782   else
8783     DrawAreaBorder(sx, sy, sx, sy);
8784 }
8785
8786 static void CopyLevelToUndoBuffer(int mode)
8787 {
8788   static boolean accumulated_undo = FALSE;
8789   boolean new_undo_buffer_position = TRUE;
8790   int last_border_element;
8791   int x, y;
8792
8793   switch (mode)
8794   {
8795     case UNDO_IMMEDIATE:
8796       accumulated_undo = FALSE;
8797       break;
8798
8799     case UNDO_ACCUMULATE:
8800       if (accumulated_undo)
8801         new_undo_buffer_position = FALSE;
8802       accumulated_undo = TRUE;
8803       break;
8804
8805     default:
8806       break;
8807   }
8808
8809   if (new_undo_buffer_position)
8810   {
8811     /* new position in undo buffer ring */
8812     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8813
8814     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8815       undo_buffer_steps++;
8816   }
8817
8818   for (x = 0; x < lev_fieldx; x++)
8819     for (y = 0; y < lev_fieldy; y++)
8820       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8821
8822   /* check if drawing operation forces change of border style */
8823   last_border_element = BorderElement;
8824   SetBorderElement();
8825   if (BorderElement != last_border_element)
8826     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8827
8828   level.changed = TRUE;
8829 }
8830
8831 static void RandomPlacement(int new_element)
8832 {
8833   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8834   int num_free_positions = 0;
8835   int num_percentage, num_elements;
8836   int x, y;
8837
8838   /* determine number of free positions for randomly placing the new element */
8839   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8840   {
8841     free_position[x][y] =
8842       (random_placement_background_restricted ?
8843        Feld[x][y] == random_placement_background_element :
8844        Feld[x][y] != new_element);
8845
8846     if (free_position[x][y])
8847       num_free_positions++;
8848   }
8849
8850   /* determine number of new elements to place there */
8851   num_percentage = num_free_positions * random_placement_value / 100;
8852   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8853                   num_percentage : random_placement_value);
8854
8855   /* if less free positions than elements to place, fill all these positions */
8856   if (num_free_positions < num_elements)
8857   {
8858     for (x = 0; x < lev_fieldx; x++)
8859       for (y = 0; y < lev_fieldy; y++)
8860         if (free_position[x][y])
8861           Feld[x][y] = new_element;
8862   }
8863   else
8864   {
8865     while (num_elements > 0)
8866     {
8867       x = RND(lev_fieldx);
8868       y = RND(lev_fieldy);
8869
8870       /* don't place element at the same position twice */
8871       if (free_position[x][y])
8872       {
8873         free_position[x][y] = FALSE;
8874         Feld[x][y] = new_element;
8875         num_elements--;
8876       }
8877     }
8878   }
8879
8880   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8881   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8882 }
8883
8884 void WrapLevel(int dx, int dy)
8885 {
8886   int wrap_dx = lev_fieldx - dx;
8887   int wrap_dy = lev_fieldy - dy;
8888   int x, y;
8889
8890   for (x = 0; x < lev_fieldx; x++)
8891     for (y = 0; y < lev_fieldy; y++)
8892       FieldBackup[x][y] = Feld[x][y];
8893
8894   for (x = 0; x < lev_fieldx; x++)
8895     for (y = 0; y < lev_fieldy; y++)
8896       Feld[x][y] =
8897         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8898
8899   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8900   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8901 }
8902
8903 static void HandleDrawingAreas(struct GadgetInfo *gi)
8904 {
8905   static boolean started_inside_drawing_area = FALSE;
8906   int id = gi->custom_id;
8907   boolean button_press_event;
8908   boolean button_release_event;
8909   boolean inside_drawing_area = !gi->event.off_borders;
8910   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8911   int actual_drawing_function;
8912   int button = gi->event.button;
8913   int new_element = BUTTON_ELEMENT(button);
8914   int sx = gi->event.x, sy = gi->event.y;
8915   int min_sx = 0, min_sy = 0;
8916   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8917   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8918   int lx = 0, ly = 0;
8919   int min_lx = 0, min_ly = 0;
8920   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8921   int x, y;
8922
8923   /* handle info callback for each invocation of action callback */
8924   gi->callback_info(gi);
8925
8926   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8927   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8928
8929   /* make sure to stay inside drawing area boundaries */
8930   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8931   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8932
8933   if (draw_level)
8934   {
8935     /* get positions inside level field */
8936     lx = sx + level_xpos;
8937     ly = sy + level_ypos;
8938
8939     if (!IN_LEV_FIELD(lx, ly))
8940       inside_drawing_area = FALSE;
8941
8942     /* make sure to stay inside level field boundaries */
8943     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8944     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8945
8946     /* correct drawing area positions accordingly */
8947     sx = lx - level_xpos;
8948     sy = ly - level_ypos;
8949   }
8950
8951   if (button_press_event)
8952     started_inside_drawing_area = inside_drawing_area;
8953
8954   if (!started_inside_drawing_area)
8955     return;
8956
8957 #if 1
8958   if (!IS_VALID_BUTTON(button))
8959     return;
8960 #endif
8961
8962   if (!button && !button_release_event)
8963     return;
8964
8965   /* automatically switch to 'single item' drawing mode, if needed */
8966   actual_drawing_function =
8967     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8968      drawing_function : GADGET_ID_SINGLE_ITEMS);
8969
8970   /* clicking into drawing area with pressed Control key picks element */
8971   if (GetKeyModState() & KMOD_Control)
8972   {
8973     last_drawing_function = drawing_function;
8974     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8975   }
8976
8977   switch (actual_drawing_function)
8978   {
8979     case GADGET_ID_SINGLE_ITEMS:
8980       if (draw_level)
8981       {
8982         if (button_release_event)
8983         {
8984           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8985
8986           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8987               !inside_drawing_area)
8988             DeleteBrushFromCursor();
8989         }
8990
8991         if (!button)
8992           break;
8993
8994         if (draw_with_brush)
8995         {
8996           if (!button_release_event)
8997             CopyBrushToLevel(sx, sy, button);
8998         }
8999         else if (new_element != Feld[lx][ly])
9000         {
9001           if (new_element == EL_PLAYER_1)
9002           {
9003             /* remove player at old position */
9004             for (y = 0; y < lev_fieldy; y++)
9005             {
9006               for (x = 0; x < lev_fieldx; x++)
9007               {
9008                 if (Feld[x][y] == EL_PLAYER_1)
9009                 {
9010                   Feld[x][y] = EL_EMPTY;
9011                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9012                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9013                     DrawMiniElement(x - level_xpos, y - level_ypos,
9014                                     EL_EMPTY);
9015                 }
9016               }
9017             }
9018           }
9019
9020           Feld[lx][ly] = new_element;
9021           DrawMiniElement(sx, sy, new_element);
9022         }
9023       }
9024       else
9025       {
9026         int type_id = gi->custom_type_id;
9027         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9028
9029         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9030           DrawMiniGraphicExt(drawto,
9031                              gi->x + sx * MINI_TILEX,
9032                              gi->y + sy * MINI_TILEY,
9033                              el2edimg(new_element));
9034         else
9035           DrawGraphicExt(drawto,
9036                          gi->x + sx * TILEX,
9037                          gi->y + sy * TILEY,
9038                          el2img(new_element), 0);
9039
9040         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9041           new_element = GFX_ELEMENT(new_element);
9042
9043         drawingarea_info[type_id].value[pos] = new_element;
9044
9045         CopyElementPropertiesToGame(properties_element);
9046
9047         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9048         {
9049           UpdateCustomElementGraphicGadgets();
9050
9051           FrameCounter = 0;     /* restart animation frame counter */
9052         }
9053       }
9054       break;
9055
9056     case GADGET_ID_CONNECTED_ITEMS:
9057       {
9058         static int last_sx = -1;
9059         static int last_sy = -1;
9060
9061         if (button_release_event)
9062           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9063
9064         if (button)
9065         {
9066           if (!button_press_event)
9067             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9068
9069           last_sx = sx;
9070           last_sy = sy;
9071         }
9072       }
9073       break;
9074
9075     case GADGET_ID_LINE:
9076     case GADGET_ID_ARC:
9077     case GADGET_ID_RECTANGLE:
9078     case GADGET_ID_FILLED_BOX:
9079     case GADGET_ID_GRAB_BRUSH:
9080     case GADGET_ID_TEXT:
9081       {
9082         static int last_sx = -1;
9083         static int last_sy = -1;
9084         static int start_sx = -1;
9085         static int start_sy = -1;
9086         void (*draw_func)(int, int, int, int, int, boolean);
9087
9088         if (drawing_function == GADGET_ID_LINE)
9089           draw_func = DrawLine;
9090         else if (drawing_function == GADGET_ID_ARC)
9091           draw_func = DrawArc;
9092         else if (drawing_function == GADGET_ID_RECTANGLE)
9093           draw_func = DrawBox;
9094         else if (drawing_function == GADGET_ID_FILLED_BOX)
9095           draw_func = DrawFilledBox;
9096         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9097           draw_func = SelectArea;
9098         else /* (drawing_function == GADGET_ID_TEXT) */
9099           draw_func = SetTextCursor;
9100
9101         if (button_press_event)
9102         {
9103           draw_func(sx, sy, sx, sy, new_element, FALSE);
9104           start_sx = last_sx = sx;
9105           start_sy = last_sy = sy;
9106
9107           if (drawing_function == GADGET_ID_TEXT)
9108             DrawLevelText(0, 0, 0, TEXT_END);
9109         }
9110         else if (button_release_event)
9111         {
9112           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9113           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9114           {
9115             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9116             CopyBrushToCursor(sx, sy);
9117             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9118                           MB_LEFTBUTTON);
9119             draw_with_brush = TRUE;
9120           }
9121           else if (drawing_function == GADGET_ID_TEXT)
9122             DrawLevelText(sx, sy, 0, TEXT_INIT);
9123           else
9124             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9125         }
9126         else if (last_sx != sx || last_sy != sy)
9127         {
9128           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9129           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9130           last_sx = sx;
9131           last_sy = sy;
9132         }
9133       }
9134       break;
9135
9136     case GADGET_ID_FLOOD_FILL:
9137       if (button_press_event && Feld[lx][ly] != new_element)
9138       {
9139         FloodFill(lx, ly, new_element);
9140         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9141         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9142       }
9143       break;
9144
9145     case GADGET_ID_PICK_ELEMENT:
9146       if (button_release_event)
9147         ClickOnGadget(level_editor_gadget[last_drawing_function],
9148                       MB_LEFTBUTTON);
9149       else if (draw_level)
9150         PickDrawingElement(button, Feld[lx][ly]);
9151       else
9152       {
9153         int type_id = gi->custom_type_id;
9154         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9155
9156         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9157       }
9158
9159       break;
9160
9161     default:
9162       break;
9163   }
9164 }
9165
9166 static void HandleCounterButtons(struct GadgetInfo *gi)
9167 {
9168   int gadget_id = gi->custom_id;
9169   int counter_id = gi->custom_type_id;
9170   int button = gi->event.button;
9171   int *counter_value = counterbutton_info[counter_id].value;
9172   int step = BUTTON_STEPSIZE(button) *
9173     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9174
9175   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9176   {
9177     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9178     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9179     boolean level_changed = LevelChanged();
9180
9181     if ((level_changed && pressed) || (!level_changed && released))
9182       return;
9183
9184     if (level_changed && !Request("Level has changed ! Discard changes ?",
9185                                   REQ_ASK))
9186     {
9187       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9188         ModifyEditorCounterValue(counter_id, *counter_value);
9189
9190       return;
9191     }
9192   }
9193
9194   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9195     *counter_value = gi->textinput.number_value;
9196   else
9197     ModifyEditorCounterValue(counter_id, *counter_value + step);
9198
9199   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9200   {
9201       LoadLevel(level_nr);
9202       TapeErase();
9203       ResetUndoBuffer();
9204       DrawEditModeWindow();
9205
9206       return;
9207   }
9208
9209   switch (counter_id)
9210   {
9211     case ED_COUNTER_ID_YAMYAM_CONTENT:
9212       DrawYamYamContentAreas();
9213       break;
9214
9215     case ED_COUNTER_ID_BALL_CONTENT:
9216       DrawMagicBallContentAreas();
9217       break;
9218
9219     case ED_COUNTER_ID_ANDROID_CONTENT:
9220       DrawAndroidElementArea(properties_element);
9221       break;
9222
9223     case ED_COUNTER_ID_GROUP_CONTENT:
9224       DrawGroupElementArea(properties_element);
9225       CopyGroupElementPropertiesToGame(properties_element);
9226       break;
9227
9228     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9229     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9230       DrawEnvelopeTextArea(-1);
9231       break;
9232
9233     case ED_COUNTER_ID_LEVEL_XSIZE:
9234     case ED_COUNTER_ID_LEVEL_YSIZE:
9235       lev_fieldx = level.fieldx;
9236       lev_fieldy = level.fieldy;
9237       break;
9238
9239     default:
9240       break;
9241   }
9242
9243   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9244        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9245       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9246        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9247     CopyElementPropertiesToGame(properties_element);
9248
9249   level.changed = TRUE;
9250 }
9251
9252 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9253 {
9254   int type_id = gi->custom_type_id;
9255
9256   strcpy(textinput_info[type_id].value, gi->textinput.value);
9257
9258   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9259   {
9260     CopyElementPropertiesToGame(properties_element);
9261
9262     ModifyEditorElementList();  /* update changed button info text */
9263   }
9264
9265   level.changed = TRUE;
9266 }
9267
9268 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9269 {
9270   int type_id = gi->custom_type_id;
9271
9272   strcpy(textarea_info[type_id].value, gi->textarea.value);
9273
9274   level.changed = TRUE;
9275 }
9276
9277 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9278 {
9279   int type_id = gi->custom_type_id;
9280   int value_old = *selectbox_info[type_id].value;
9281   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9282
9283   *selectbox_info[type_id].value = value_new;
9284
9285   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9286   {
9287     element_info[properties_element].current_change_page = gi->selectbox.index;
9288
9289     DrawPropertiesWindow();
9290   }
9291   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9292             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9293            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9294             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9295            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9296   {
9297     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9298     {
9299       /* when changing action type, also check action mode and action arg */
9300       if (value_old != value_new)
9301       {
9302 #if 1
9303         setSelectboxSpecialActionVariablesIfNeeded();
9304 #else
9305         custom_element_change.action_mode = -1;
9306         custom_element_change.action_arg = -1;
9307 #endif
9308       }
9309
9310       DrawPropertiesChange();
9311     }
9312
9313     CopyElementPropertiesToGame(properties_element);
9314
9315     level.changed = TRUE;
9316   }
9317 }
9318
9319 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9320 {
9321   int type_id = gi->custom_type_id;
9322   int i;
9323
9324   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9325       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9326   {
9327     edit_mode_properties = gi->custom_type_id;
9328
9329     DrawPropertiesWindow();
9330   }
9331   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9332   {
9333     char *template_filename = getDefaultLevelFilename(-1);
9334     boolean new_template = !fileExists(template_filename);
9335
9336     if (new_template ||
9337         Request("Save this template and kill the old ?", REQ_ASK))
9338       SaveLevelTemplate();
9339
9340     if (new_template)
9341       Request("Template saved !", REQ_CONFIRM);
9342   }
9343   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9344            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9345   {
9346     struct ElementInfo *ei = &element_info[properties_element];
9347
9348     setElementChangePages(ei, ei->num_change_pages + 1);
9349
9350     /* set new change page to be new current change page */
9351     ei->current_change_page = ei->num_change_pages - 1;
9352     ei->change = &ei->change_page[ei->current_change_page];
9353
9354     setElementChangeInfoToDefaults(ei->change);
9355
9356     DrawPropertiesWindow();
9357
9358     level.changed = TRUE;
9359   }
9360   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9361            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9362   {
9363     struct ElementInfo *ei = &element_info[properties_element];
9364
9365     /* copy all change pages after change page to be deleted */
9366     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9367       ei->change_page[i] = ei->change_page[i + 1];
9368
9369     setElementChangePages(ei, ei->num_change_pages - 1);
9370
9371     DrawPropertiesWindow();
9372
9373     level.changed = TRUE;
9374   }
9375 }
9376
9377 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9378 {
9379   int type_id = gi->custom_type_id;
9380
9381   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9382       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9383   {
9384     struct ElementInfo *ei = &element_info[properties_element];
9385     int step = BUTTON_STEPSIZE(gi->event.button);
9386
9387     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9388     ei->current_change_page += step;
9389
9390     if (ei->current_change_page < 0)
9391       ei->current_change_page = 0;
9392     else if (ei->current_change_page >= ei->num_change_pages)
9393       ei->current_change_page = ei->num_change_pages - 1;
9394
9395     DrawPropertiesWindow();
9396   }
9397   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9398            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9399   {
9400     struct ElementInfo *ei = &element_info[properties_element];
9401     int current_change_page = ei->current_change_page;
9402
9403     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9404       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9405         ei->change_page[current_change_page];
9406     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9407     {
9408       ei->change_page[current_change_page] =
9409         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9410
9411       level.changed = TRUE;
9412     }
9413
9414     DrawPropertiesWindow();
9415   }
9416 }
9417
9418 static void HandleRadiobuttons(struct GadgetInfo *gi)
9419 {
9420   *radiobutton_info[gi->custom_type_id].value =
9421     radiobutton_info[gi->custom_type_id].checked_value;
9422
9423   level.changed = TRUE;
9424 }
9425
9426 static void HandleCheckbuttons(struct GadgetInfo *gi)
9427 {
9428   int type_id = gi->custom_type_id;
9429
9430   *checkbutton_info[type_id].value ^= TRUE;
9431
9432   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9433       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9434       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9435       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9436          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9437         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9438          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9439        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9440   {
9441     CopyElementPropertiesToGame(properties_element);
9442   }
9443
9444   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9445   {
9446     UpdateCustomElementGraphicGadgets();
9447   }
9448   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9449   {
9450     char *template_filename = getDefaultLevelFilename(-1);
9451
9452     if (level.use_custom_template && !fileExists(template_filename))
9453     {
9454       Request("No level template found !", REQ_CONFIRM);
9455
9456       level.use_custom_template = FALSE;
9457       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9458
9459       return;
9460     }
9461
9462     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9463
9464     DrawEditModeWindow();
9465   }
9466
9467   level.changed = TRUE;
9468 }
9469
9470 static void HandleControlButtons(struct GadgetInfo *gi)
9471 {
9472   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9473   static int last_edit_mode = ED_MODE_DRAWING;
9474   static int last_custom_copy_mode = -1;
9475   int id = gi->custom_id;
9476   int button = gi->event.button;
9477   int step = BUTTON_STEPSIZE(button);
9478   int new_element = BUTTON_ELEMENT(button);
9479   int x, y;
9480
9481 #if 0
9482   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9483   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9484
9485   if (!IS_VALID_BUTTON(button))
9486     return;
9487 #endif
9488
9489   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9490     DrawLevelText(0, 0, 0, TEXT_END);
9491
9492   if (id < ED_NUM_CTRL1_BUTTONS &&
9493       id != GADGET_ID_SINGLE_ITEMS &&
9494       id != GADGET_ID_PROPERTIES &&
9495       id != GADGET_ID_PICK_ELEMENT &&
9496       edit_mode != ED_MODE_DRAWING &&
9497       drawing_function != GADGET_ID_PICK_ELEMENT &&
9498       !(GetKeyModState() & KMOD_Control))
9499   {
9500     DrawDrawingWindow();
9501     edit_mode = ED_MODE_DRAWING;
9502   }
9503
9504   /* element copy mode active, but no element button pressed => deactivate */
9505   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9506     last_custom_copy_mode = -1;
9507
9508   switch (id)
9509   {
9510     case GADGET_ID_SCROLL_LEFT:
9511       if (level_xpos >= 0)
9512       {
9513         if (lev_fieldx < ed_fieldx - 2)
9514           break;
9515
9516         level_xpos -= step;
9517         if (level_xpos < -1)
9518           level_xpos = -1;
9519         if (button == 1)
9520           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9521         else
9522           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9523
9524         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9525                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9526       }
9527       break;
9528
9529     case GADGET_ID_SCROLL_RIGHT:
9530       if (level_xpos <= lev_fieldx - ed_fieldx)
9531       {
9532         if (lev_fieldx < ed_fieldx - 2)
9533           break;
9534
9535         level_xpos += step;
9536         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9537           level_xpos = lev_fieldx - ed_fieldx + 1;
9538         if (button == 1)
9539           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9540         else
9541           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9542
9543         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9544                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9545       }
9546       break;
9547
9548     case GADGET_ID_SCROLL_UP:
9549       if (level_ypos >= 0)
9550       {
9551         if (lev_fieldy < ed_fieldy - 2)
9552           break;
9553
9554         level_ypos -= step;
9555         if (level_ypos < -1)
9556           level_ypos = -1;
9557         if (button == 1)
9558           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9559         else
9560           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9561
9562         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9563                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9564       }
9565       break;
9566
9567     case GADGET_ID_SCROLL_DOWN:
9568       if (level_ypos <= lev_fieldy - ed_fieldy)
9569       {
9570         if (lev_fieldy < ed_fieldy - 2)
9571           break;
9572
9573         level_ypos += step;
9574         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9575           level_ypos = lev_fieldy - ed_fieldy + 1;
9576         if (button == 1)
9577           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9578         else
9579           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9580
9581         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9582                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9583       }
9584       break;
9585
9586     case GADGET_ID_SCROLL_HORIZONTAL:
9587       level_xpos = gi->event.item_position - 1;
9588       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9589       break;
9590
9591     case GADGET_ID_SCROLL_VERTICAL:
9592       level_ypos = gi->event.item_position - 1;
9593       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9594       break;
9595
9596     case GADGET_ID_SCROLL_LIST_UP:
9597     case GADGET_ID_SCROLL_LIST_DOWN:
9598     case GADGET_ID_SCROLL_LIST_VERTICAL:
9599       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9600         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9601       else
9602       {
9603         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9604         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9605
9606         if (element_shift < 0)
9607           element_shift = 0;
9608         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9609           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9610
9611         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9612                      GDI_SCROLLBAR_ITEM_POSITION,
9613                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9614       }
9615
9616       ModifyEditorElementList();
9617
9618       break;
9619
9620     case GADGET_ID_WRAP_LEFT:
9621       WrapLevel(-step, 0);
9622       break;
9623
9624     case GADGET_ID_WRAP_RIGHT:
9625       WrapLevel(step, 0);
9626       break;
9627
9628     case GADGET_ID_WRAP_UP:
9629       WrapLevel(0, -step);
9630       break;
9631
9632     case GADGET_ID_WRAP_DOWN:
9633       WrapLevel(0, step);
9634       break;
9635
9636     case GADGET_ID_SINGLE_ITEMS:
9637     case GADGET_ID_CONNECTED_ITEMS:
9638     case GADGET_ID_LINE:
9639     case GADGET_ID_ARC:
9640     case GADGET_ID_TEXT:
9641     case GADGET_ID_RECTANGLE:
9642     case GADGET_ID_FILLED_BOX:
9643     case GADGET_ID_FLOOD_FILL:
9644     case GADGET_ID_GRAB_BRUSH:
9645     case GADGET_ID_PICK_ELEMENT:
9646       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9647         last_drawing_function = drawing_function;
9648       drawing_function = id;
9649       draw_with_brush = FALSE;
9650       break;
9651
9652     case GADGET_ID_RANDOM_PLACEMENT:
9653       RandomPlacement(new_element);
9654       break;
9655
9656     case GADGET_ID_PROPERTIES:
9657       if (edit_mode != ED_MODE_PROPERTIES)
9658       {
9659         properties_element = new_element;
9660         DrawPropertiesWindow();
9661         edit_mode = ED_MODE_PROPERTIES;
9662
9663         last_level_drawing_function = drawing_function;
9664         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9665                       MB_LEFTBUTTON);
9666       }
9667       else
9668       {
9669         DrawDrawingWindow();
9670         edit_mode = ED_MODE_DRAWING;
9671
9672         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9673                       MB_LEFTBUTTON);
9674       }
9675       break;
9676
9677     case GADGET_ID_CUSTOM_COPY_FROM:
9678     case GADGET_ID_CUSTOM_COPY_TO:
9679     case GADGET_ID_CUSTOM_EXCHANGE:
9680       last_custom_copy_mode = id;
9681       last_drawing_function = drawing_function;
9682       break;
9683
9684     case GADGET_ID_CUSTOM_COPY:
9685       CopyCustomElement(properties_element, -1, id);
9686       break;
9687
9688     case GADGET_ID_CUSTOM_PASTE:
9689       CopyCustomElement(-1, properties_element, id);
9690       break;
9691
9692     case GADGET_ID_UNDO:
9693       if (undo_buffer_steps == 0)
9694       {
9695         Request("Undo buffer empty !", REQ_CONFIRM);
9696         break;
9697       }
9698
9699       if (edit_mode != ED_MODE_DRAWING)
9700       {
9701         DrawDrawingWindow();
9702         edit_mode = ED_MODE_DRAWING;
9703       }
9704
9705       undo_buffer_position =
9706         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9707       undo_buffer_steps--;
9708
9709       for (x = 0; x < lev_fieldx; x++)
9710         for (y = 0; y < lev_fieldy; y++)
9711           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9712       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9713       break;
9714
9715     case GADGET_ID_INFO:
9716       if (edit_mode != ED_MODE_INFO)
9717       {
9718         last_edit_mode = edit_mode;
9719         edit_mode = ED_MODE_INFO;
9720
9721         DrawLevelInfoWindow();
9722       }
9723       else
9724       {
9725         edit_mode = last_edit_mode;
9726
9727         DrawEditModeWindow();
9728       }
9729       break;
9730
9731     case GADGET_ID_CLEAR:
9732       if (edit_mode != ED_MODE_DRAWING)
9733       {
9734         DrawDrawingWindow();
9735         edit_mode = ED_MODE_DRAWING;
9736       }
9737
9738       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9739         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9740           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9741
9742       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9743
9744       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9745       break;
9746
9747     case GADGET_ID_SAVE:
9748       if (leveldir_current->readonly)
9749       {
9750         Request("This level is read only !", REQ_CONFIRM);
9751         break;
9752       }
9753
9754       if (!LevelContainsPlayer())
9755         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9756       else
9757       {
9758         char *level_filename = getDefaultLevelFilename(level_nr);
9759         boolean new_level = !fileExists(level_filename);
9760
9761         if (new_level ||
9762             Request("Save this level and kill the old ?", REQ_ASK))
9763         {
9764           CopyPlayfield(Feld, level.field);
9765
9766           SaveLevel(level_nr);
9767         }
9768
9769         if (new_level)
9770           Request("Level saved !", REQ_CONFIRM);
9771
9772         level.changed = FALSE;
9773       }
9774       break;
9775
9776     case GADGET_ID_TEST:
9777       if (!LevelContainsPlayer())
9778         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9779       else
9780       {
9781         if (LevelChanged())
9782           level.game_version = GAME_VERSION_ACTUAL;
9783
9784         CopyPlayfield(level.field, FieldBackup);
9785         CopyPlayfield(Feld, level.field);
9786
9787         CopyNativeLevel_RND_to_Native(&level);
9788
9789         UnmapLevelEditorGadgets();
9790         UndrawSpecialEditorDoor();
9791
9792         CloseDoor(DOOR_CLOSE_ALL);
9793
9794         DrawCompleteVideoDisplay();
9795
9796         level_editor_test_game = TRUE;
9797
9798         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9799       }
9800       break;
9801
9802     case GADGET_ID_EXIT:
9803       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9804       break;
9805
9806     default:
9807       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9808           id <= GADGET_ID_ELEMENTLIST_LAST)
9809       {
9810         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9811         int new_element = editor_elements[element_position + element_shift];
9812
9813         if (IS_EDITOR_CASCADE(new_element))
9814         {
9815           int i;
9816
9817           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9818           {
9819             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9820             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9821
9822             if (*cascade_element == new_element)
9823             {
9824               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9825               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9826
9827               /* update element selection list */
9828               ReinitializeElementList();
9829               ModifyEditorElementList();
9830
9831               /* update cascading gadget info text */
9832               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9833
9834               /* save current editor cascading state */
9835               SaveSetup_EditorCascade();
9836
9837               break;
9838             }
9839           }
9840
9841           break;
9842         }
9843
9844         if (last_custom_copy_mode != -1)
9845         {
9846           if (CopyCustomElement(properties_element, new_element,
9847                                 last_custom_copy_mode))
9848           {
9849             ClickOnGadget(level_editor_gadget[last_drawing_function],
9850                           MB_LEFTBUTTON);
9851
9852             last_custom_copy_mode = -1;
9853           }
9854
9855           break;
9856         }
9857
9858         PickDrawingElement(button, new_element);
9859
9860         if (!stick_element_properties_window &&
9861             drawing_function != GADGET_ID_PICK_ELEMENT &&
9862             !(GetKeyModState() & KMOD_Control))
9863         {
9864           properties_element = new_element;
9865           if (edit_mode == ED_MODE_PROPERTIES)
9866             DrawPropertiesWindow();
9867         }
9868
9869         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9870           ClickOnGadget(level_editor_gadget[last_drawing_function],
9871                         MB_LEFTBUTTON);
9872       }
9873 #ifdef DEBUG
9874       else if (gi->event.type == GD_EVENT_PRESSED)
9875         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9876       else if (gi->event.type == GD_EVENT_RELEASED)
9877         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9878       else if (gi->event.type == GD_EVENT_MOVING)
9879         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9880       else
9881         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9882 #endif
9883       break;
9884   }
9885 }
9886
9887 void HandleLevelEditorKeyInput(Key key)
9888 {
9889   char letter = getCharFromKey(key);
9890   int button = MB_LEFTBUTTON;
9891
9892   if (drawing_function == GADGET_ID_TEXT &&
9893       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9894   {
9895     if (letter)
9896       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9897     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9898       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9899     else if (key == KSYM_Return)
9900       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9901     else if (key == KSYM_Escape)
9902       DrawLevelText(0, 0, 0, TEXT_END);
9903   }
9904   else if (button_status == MB_RELEASED)
9905   {
9906     int i, id = GADGET_ID_NONE;
9907
9908     switch (key)
9909     {
9910       case KSYM_Left:
9911         id = GADGET_ID_SCROLL_LEFT;
9912         break;
9913       case KSYM_Right:
9914         id = GADGET_ID_SCROLL_RIGHT;
9915         break;
9916       case KSYM_Up:
9917         id = GADGET_ID_SCROLL_UP;
9918         break;
9919       case KSYM_Down:
9920         id = GADGET_ID_SCROLL_DOWN;
9921         break;
9922       case KSYM_Page_Up:
9923         id = GADGET_ID_SCROLL_LIST_UP;
9924         button = MB_RIGHTBUTTON;
9925         break;
9926       case KSYM_Page_Down:
9927         id = GADGET_ID_SCROLL_LIST_DOWN;
9928         button = MB_RIGHTBUTTON;
9929         break;
9930
9931       case KSYM_Home:
9932       case KSYM_End:
9933         element_shift = (key == KSYM_Home ? 0 :
9934                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9935
9936         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9937                      GDI_SCROLLBAR_ITEM_POSITION,
9938                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9939
9940         ModifyEditorElementList();
9941
9942         break;
9943
9944       case KSYM_Insert:
9945       case KSYM_Delete:
9946         for (i = 0; i < num_editor_elements; i++)
9947         {
9948           int e = editor_elements[i];
9949
9950           if ((key == KSYM_Insert &&
9951                (e == EL_INTERNAL_CASCADE_CE ||
9952                 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
9953               (key == KSYM_Delete &&
9954                (e == EL_INTERNAL_CASCADE_GE ||
9955                 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
9956             break;
9957         }
9958
9959         if (i < num_editor_elements)
9960         {
9961           element_shift = i;
9962
9963           if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9964             element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9965
9966           ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9967                        GDI_SCROLLBAR_ITEM_POSITION,
9968                        element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9969
9970           ModifyEditorElementList();
9971         }
9972
9973         break;
9974
9975       case KSYM_Escape:
9976         if (edit_mode == ED_MODE_DRAWING)
9977         {
9978           RequestExitLevelEditor(setup.ask_on_escape_editor);
9979         }
9980         else if (edit_mode == ED_MODE_INFO)
9981         {
9982           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9983         }
9984         else if (edit_mode == ED_MODE_PROPERTIES)
9985         {
9986           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9987         }
9988         else            /* should never happen */
9989         {
9990           DrawDrawingWindow();
9991           edit_mode = ED_MODE_DRAWING;
9992         }
9993         break;
9994
9995       default:
9996         break;
9997     }
9998
9999     if (id != GADGET_ID_NONE)
10000       ClickOnGadget(level_editor_gadget[id], button);
10001     else if (letter == '.')
10002       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10003     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10004       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10005     else
10006       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10007         if (letter && letter == control_info[i].shortcut)
10008           if (!anyTextGadgetActive())
10009             ClickOnGadget(level_editor_gadget[i], button);
10010   }
10011 }
10012
10013 void HandleLevelEditorIdle()
10014 {
10015   static unsigned long action_delay = 0;
10016   unsigned long action_delay_value = GameFrameDelay;
10017   int xpos = 1, ypos = 2;
10018
10019   if (edit_mode != ED_MODE_PROPERTIES)
10020     return;
10021
10022   if (!DelayReached(&action_delay, action_delay_value))
10023     return;
10024
10025 #if 1
10026   DrawEditorElementAnimation(SX + xpos * TILEX,
10027                              SY + ypos * TILEY + MINI_TILEY / 2);
10028 #else
10029   DrawGraphicAnimationExt(drawto,
10030                           SX + xpos * TILEX,
10031                           SY + ypos * TILEY + MINI_TILEY / 2,
10032                           el2img(properties_element), -1, NO_MASKING);
10033 #endif
10034
10035   MarkTileDirty(xpos, ypos);
10036   MarkTileDirty(xpos, ypos + 1);
10037
10038   FrameCounter++;       /* increase animation frame counter */
10039 }
10040
10041 void ClearEditorGadgetInfoText()
10042 {
10043   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10044 }
10045
10046 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10047 {
10048   char infotext[MAX_OUTPUT_LINESIZE + 1];
10049   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10050   int max_infotext_len = getMaxInfoTextLength();
10051
10052   if (gi == NULL || gi->info_text == NULL)
10053     return;
10054
10055   strncpy(infotext, gi->info_text, max_infotext_len);
10056   infotext[max_infotext_len] = '\0';
10057
10058   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10059   {
10060     int key = control_info[gi->custom_id].shortcut;
10061
10062     if (key)
10063     {
10064       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10065         sprintf(shortcut, " ('.' or '%c')", key);
10066       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10067         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10068       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10069         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10070       else                                              /* normal case */
10071         sprintf(shortcut, " ('%s%c')",
10072                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10073
10074       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10075         strcat(infotext, shortcut);
10076     }
10077   }
10078
10079   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10080 }
10081
10082 void HandleEditorGadgetInfoText(void *ptr)
10083 {
10084   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10085 #if 0
10086   char infotext[MAX_OUTPUT_LINESIZE + 1];
10087   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10088   int max_infotext_len = getMaxInfoTextLength();
10089 #endif
10090
10091   if (game_status != GAME_MODE_EDITOR)
10092     return;
10093
10094   ClearEditorGadgetInfoText();
10095
10096   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10097     return;
10098
10099   /* misuse this function to delete brush cursor, if needed */
10100   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10101     DeleteBrushFromCursor();
10102
10103 #if 1
10104   PrintEditorGadgetInfoText(gi);
10105 #else
10106   if (gi == NULL || gi->info_text == NULL)
10107     return;
10108
10109   strncpy(infotext, gi->info_text, max_infotext_len);
10110   infotext[max_infotext_len] = '\0';
10111
10112   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10113   {
10114     int key = control_info[gi->custom_id].shortcut;
10115
10116     if (key)
10117     {
10118       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10119         sprintf(shortcut, " ('.' or '%c')", key);
10120       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10121         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10122       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10123         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10124       else                                              /* normal case */
10125         sprintf(shortcut, " ('%s%c')",
10126                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10127
10128       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10129         strcat(infotext, shortcut);
10130     }
10131   }
10132
10133   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10134 #endif
10135 }
10136
10137 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10138 {
10139   static int start_lx, start_ly;
10140   int id = gi->custom_id;
10141   int type_id = gi->custom_type_id;
10142   int sx = gi->event.x;
10143   int sy = gi->event.y;
10144   int lx = sx + level_xpos;
10145   int ly = sy + level_ypos;
10146   int min_sx = 0, min_sy = 0;
10147   int max_sx = gi->drawing.area_xsize - 1;
10148   int max_sy = gi->drawing.area_ysize - 1;
10149   int actual_drawing_function = drawing_function;
10150   int max_infotext_len = getMaxInfoTextLength();
10151   char infotext[MAX_OUTPUT_LINESIZE + 1];
10152   char *text;
10153
10154   infotext[0] = '\0';           /* start with empty info text */
10155
10156   /* pressed Control key: simulate picking element */
10157   if (GetKeyModState() & KMOD_Control)
10158     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10159
10160   ClearEditorGadgetInfoText();
10161
10162   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10163     return;
10164
10165   /* make sure to stay inside drawing area boundaries */
10166   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10167   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10168
10169   if (id == GADGET_ID_DRAWING_LEVEL)
10170   {
10171     if (button_status)
10172     {
10173       int min_lx = 0, min_ly = 0;
10174       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10175
10176       /* get positions inside level field */
10177       lx = sx + level_xpos;
10178       ly = sy + level_ypos;
10179
10180       /* make sure to stay inside level field boundaries */
10181       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10182       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10183
10184       /* correct drawing area positions accordingly */
10185       sx = lx - level_xpos;
10186       sy = ly - level_ypos;
10187     }
10188
10189     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10190     {
10191       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10192       {
10193         if (gi->event.type == GD_EVENT_PRESSED)
10194         {
10195           start_lx = lx;
10196           start_ly = ly;
10197         }
10198
10199         switch (actual_drawing_function)
10200         {
10201           case GADGET_ID_SINGLE_ITEMS:
10202             text = "Drawing single items";
10203             break;
10204           case GADGET_ID_CONNECTED_ITEMS:
10205             text = "Drawing connected items";
10206             break;
10207           case GADGET_ID_LINE:
10208             text = "Drawing line";
10209             break;
10210           case GADGET_ID_ARC:
10211             text = "Drawing arc";
10212             break;
10213           case GADGET_ID_TEXT:
10214             text = "Setting text cursor";
10215             break;
10216           case GADGET_ID_RECTANGLE:
10217             text = "Drawing rectangle";
10218             break;
10219           case GADGET_ID_FILLED_BOX:
10220             text = "Drawing filled box";
10221             break;
10222           case GADGET_ID_FLOOD_FILL:
10223             text = "Flood fill";
10224             break;
10225           case GADGET_ID_GRAB_BRUSH:
10226             text = "Grabbing brush";
10227             break;
10228           case GADGET_ID_PICK_ELEMENT:
10229             text = "Picking element";
10230             break;
10231
10232           default:
10233             text = "Drawing position";
10234             break;
10235         }
10236
10237         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10238           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10239         else
10240           sprintf(infotext, "%s: %d, %d", text,
10241                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10242       }
10243       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10244         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10245       else
10246         sprintf(infotext, "Level position: %d, %d", lx, ly);
10247     }
10248
10249     /* misuse this function to draw brush cursor, if needed */
10250     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10251     {
10252       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10253         CopyBrushToCursor(sx, sy);
10254       else
10255         DeleteBrushFromCursor();
10256     }
10257   }
10258   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10259   {
10260     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10261     int element = drawingarea_info[type_id].value[pos];
10262
10263     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10264   }
10265   else
10266   {
10267     if (id == GADGET_ID_CUSTOM_CONTENT)
10268       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10269     else if (id == GADGET_ID_GROUP_CONTENT)
10270       sprintf(infotext, "group element position: %d", sx + 1);
10271     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10272              id <= GADGET_ID_YAMYAM_CONTENT_7)
10273       sprintf(infotext, "content area %d position: %d, %d",
10274               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10275     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10276              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10277       sprintf(infotext, "content area %d position: %d, %d",
10278               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10279     else if (id == GADGET_ID_ANDROID_CONTENT)
10280       sprintf(infotext, "android element position: %d", sx + 1);
10281     else if (drawingarea_info[type_id].infotext != NULL)
10282       strcpy(infotext, drawingarea_info[type_id].infotext);
10283   }
10284
10285   infotext[max_infotext_len] = '\0';
10286
10287   if (strlen(infotext) > 0)
10288     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10289 }
10290
10291 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10292 {
10293   if (!ask_if_level_has_changed ||
10294       !LevelChanged() ||
10295       Request("Level has changed ! Exit without saving ?",
10296               REQ_ASK | REQ_STAY_OPEN))
10297   {
10298 #if 1
10299     CloseDoor(DOOR_CLOSE_1);
10300     SetDoorState(DOOR_CLOSE_2);
10301 #else
10302     CloseDoor(DOOR_CLOSE_ALL);
10303 #endif
10304     game_status = GAME_MODE_MAIN;
10305     DrawMainMenu();
10306   }
10307   else
10308   {
10309     CloseDoor(DOOR_CLOSE_1);
10310     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10311   }
10312 }