rnd-20051228-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY +           \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 89)
420
421 /* drawing area identifiers */
422 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 90)
423
424 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
425 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
426 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
427 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
428 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
429 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
430 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
431 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
432 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
433 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
434 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
435 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
436 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
437 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
438 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
441 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
442 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 18)
443 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 19)
444 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 20)
445 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 21)
446 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 22)
447 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 23)
448 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
449 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 25)
450 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 26)
451 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 27)
452
453 /* text input identifiers */
454 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 28)
455
456 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
457 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
458 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
459
460 /* text area identifiers */
461 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
462
463 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
464
465 /* selectbox identifiers */
466 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
467
468 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
469 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
470 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
471 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
472 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
473 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 5)
474 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 6)
475 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
476 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 8)
477 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
478 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 10)
479 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 11)
480 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 12)
481 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 13)
482 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
483 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
484 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 16)
485 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
486 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 18)
487 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 19)
488 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 20)
489 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 21)
490 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 22)
491 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 23)
492 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 24)
493 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 25)
494 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 26)
495 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 27)
496
497 /* textbutton identifiers */
498 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 28)
499
500 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
501 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
502 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
503 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
504 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
505 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
506 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
507 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
508
509 /* graphicbutton identifiers */
510 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
511
512 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
513 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
514 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
515 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
516
517 /* gadgets for scrolling of drawing area */
518 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
519
520 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
521 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
522 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
523 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
524 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
525 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
526
527 /* gadgets for scrolling element list */
528 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
529
530 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
531 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
532 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
533
534 /* checkbuttons/radiobuttons for level/element properties */
535 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
536
537 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
538 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
539 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
540 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
541 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
542 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
543 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
544 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
545 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
546 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 9)
547 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 10)
548 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
549 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 12)
550 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 13)
551 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 14)
552 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 15)
553 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 16)
554 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 17)
555 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 18)
556 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
557 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 20)
558 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 21)
559 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 22)
560 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 23)
561 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 24)
562 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 25)
563 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 26)
564 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 27)
565 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 28)
566 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 29)
567 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 30)
568 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 31)
569 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 32)
570 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 33)
571 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 34)
572 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 35)
573 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 36)
574 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 37)
575 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 38)
576 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 39)
577 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 40)
578 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 41)
579 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 42)
580 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 43)
581
582 /* gadgets for buttons in element list */
583 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 44)
584 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
585                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
586
587 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
588
589 /* radio button numbers */
590 #define RADIO_NR_NONE                   0
591 #define RADIO_NR_DRAWING_TOOLBOX        1
592 #define RADIO_NR_RANDOM_ELEMENTS        2
593
594 /* values for counter gadgets */
595 #define ED_COUNTER_ID_SELECT_LEVEL      0
596 #define ED_COUNTER_ID_LEVEL_XSIZE       1
597 #define ED_COUNTER_ID_LEVEL_YSIZE       2
598 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
599 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
600 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
601 #define ED_COUNTER_ID_LEVEL_RANDOM      6
602 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
603 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
604 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
605 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
606 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
607 #define ED_COUNTER_ID_ENVELOPE_XSIZE    12
608 #define ED_COUNTER_ID_ENVELOPE_YSIZE    13
609 #define ED_COUNTER_ID_CUSTOM_SCORE      14
610 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   15
611 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  16
612 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  17
613 #define ED_COUNTER_ID_PUSH_DELAY_FIX    18
614 #define ED_COUNTER_ID_PUSH_DELAY_RND    19
615 #define ED_COUNTER_ID_DROP_DELAY_FIX    20
616 #define ED_COUNTER_ID_DROP_DELAY_RND    21
617 #define ED_COUNTER_ID_MOVE_DELAY_FIX    22
618 #define ED_COUNTER_ID_MOVE_DELAY_RND    23
619 #define ED_COUNTER_ID_EXPLOSION_DELAY   24
620 #define ED_COUNTER_ID_IGNITION_DELAY    25
621 #define ED_COUNTER_ID_GROUP_CONTENT     26
622 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  27
623 #define ED_COUNTER_ID_CHANGE_DELAY_RND  28
624 #define ED_COUNTER_ID_CHANGE_CONT_RND   29
625
626 #define ED_NUM_COUNTERBUTTONS           30
627
628 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
629 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
630
631 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
632 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
633 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
634 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
635 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
636 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
637
638 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
639 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
640
641 /* values for scrollbutton gadgets */
642 #define ED_SCROLLBUTTON_ID_AREA_UP      0
643 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
644 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
645 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
646 #define ED_SCROLLBUTTON_ID_LIST_UP      4
647 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
648
649 #define ED_NUM_SCROLLBUTTONS            6
650
651 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
652 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
653
654 /* values for scrollbar gadgets */
655 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
656 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
657 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
658
659 #define ED_NUM_SCROLLBARS               3
660
661 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
662 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
663
664 /* values for text input gadgets */
665 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
666 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
667 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
668
669 #define ED_NUM_TEXTINPUT                3
670
671 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
672 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
673
674 /* values for text area gadgets */
675 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
676
677 #define ED_NUM_TEXTAREAS                        1
678
679 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
680 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
681
682 /* values for selectbox gadgets */
683 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
684 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
685 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
686 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      3
687 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     4
688 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
689 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
690 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   7
691 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     8
692 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   9
693 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    10
694 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  11
695 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    12
696 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    13
697 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       14
698 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   15
699 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       16
700 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    17
701 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     18
702 #define ED_SELECTBOX_ID_CHANGE_SIDE             19
703 #define ED_SELECTBOX_ID_CHANGE_PLAYER           20
704 #define ED_SELECTBOX_ID_CHANGE_PAGE             21
705 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     22
706 #define ED_SELECTBOX_ID_ACTION_TYPE             23
707 #define ED_SELECTBOX_ID_ACTION_MODE             24
708 #define ED_SELECTBOX_ID_ACTION_ARG              25
709 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      26
710 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       27
711
712 #define ED_NUM_SELECTBOX                        28
713
714 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
715 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
716
717 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
718 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
719 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
720 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
721 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
722 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
723
724 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
725 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
726
727 /* values for textbutton gadgets */
728 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
729 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
730 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
731 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
732 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
733 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
734 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
735 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
736
737 #define ED_NUM_TEXTBUTTONS                      8
738
739 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
740 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
741
742 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
743 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
744
745 /* values for graphicbutton gadgets */
746 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
747 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
748 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
749 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
750
751 #define ED_NUM_GRAPHICBUTTONS                   4
752
753 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
754 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
755
756 /* values for checkbutton gadgets */
757 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
758 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
759 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
760 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
761 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
762 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
763 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    6
764 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          7
765 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      8
766 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      9
767 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   10
768 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    11
769 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     12
770 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  13
771 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    14
772 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    15
773 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     16
774 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    17
775 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   18
776 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     19
777 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 20
778 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 21
779 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 22
780 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 23
781 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       24
782 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       25
783 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      26
784 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       27
785 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         28
786 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    29
787 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   30
788 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  31
789 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 32
790 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     33
791 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          34
792 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  35
793 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   36
794 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  37
795 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    38
796 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  39
797 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     40
798 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     41
799
800 #define ED_NUM_CHECKBUTTONS                     42
801
802 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
803 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
804
805 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
806 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
807 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
808 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
809 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
810 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
811
812 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
813 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
814
815 /* values for radiobutton gadgets */
816 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
817 #define ED_RADIOBUTTON_ID_QUANTITY      1
818
819 #define ED_NUM_RADIOBUTTONS             2
820
821 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
822 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
823
824 /* values for drawing area gadgets */
825 #define ED_DRAWING_ID_DRAWING_LEVEL             0
826 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
827 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
828 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
829 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
830 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
831 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
832 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
833 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
834 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
835 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
836 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
837 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
838 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
839 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
840 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
841 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
842 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
843 #define ED_DRAWING_ID_START_ELEMENT             18
844 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            19
845 #define ED_DRAWING_ID_CUSTOM_CONTENT            20
846 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         21
847 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         22
848 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      23
849 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     24
850 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     25
851 #define ED_DRAWING_ID_GROUP_CONTENT             26
852 #define ED_DRAWING_ID_RANDOM_BACKGROUND         27
853
854 #define ED_NUM_DRAWING_AREAS                    28
855
856
857 /*
858   -----------------------------------------------------------------------------
859   some internally used definitions
860   -----------------------------------------------------------------------------
861 */
862
863 /* values for CopyLevelToUndoBuffer() */
864 #define UNDO_IMMEDIATE                  0
865 #define UNDO_ACCUMULATE                 1
866
867 /* values for scrollbars */
868 #define ED_SCROLL_NO                    0
869 #define ED_SCROLL_LEFT                  1
870 #define ED_SCROLL_RIGHT                 2
871 #define ED_SCROLL_UP                    4
872 #define ED_SCROLL_DOWN                  8
873
874 /* screens in the level editor */
875 #define ED_MODE_DRAWING                 0
876 #define ED_MODE_INFO                    1
877 #define ED_MODE_PROPERTIES              2
878
879 /* sub-screens in the element properties section */
880 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
881 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
882 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
883 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
884 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
885
886 /* how many steps can be cancelled */
887 #define NUM_UNDO_STEPS                  (10 + 1)
888
889 /* values for elements with score for certain actions */
890 #define MIN_SCORE                       0
891 #define MAX_SCORE                       255
892
893 /* values for elements with count for collecting */
894 #define MIN_COLLECT_COUNT               0
895 #define MAX_COLLECT_COUNT               255
896
897 /* values for random placement */
898 #define RANDOM_USE_PERCENTAGE           0
899 #define RANDOM_USE_QUANTITY             1
900
901 /* maximal size of level editor drawing area */
902 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
903 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
904
905
906 /*
907   -----------------------------------------------------------------------------
908   some internally used data structure definitions
909   -----------------------------------------------------------------------------
910 */
911
912 static struct
913 {
914   char shortcut;
915   char *text;
916 } control_info[ED_NUM_CTRL_BUTTONS] =
917 {
918   /* note: some additional characters are already reserved for "cheat mode"
919      shortcuts (":XYZ" style) -- for details, see "events.c" */
920
921   { 's',        "draw single items"                     },
922   { 'd',        "draw connected items"                  },
923   { 'l',        "draw lines"                            },
924   { 'a',        "draw arcs"                             },
925   { 'r',        "draw outline rectangles"               },
926   { 'R',        "draw filled rectangles"                },
927   { '\0',       "wrap (rotate) level up"                },
928   { 't',        "enter text elements"                   },
929   { 'f',        "flood fill"                            },
930   { '\0',       "wrap (rotate) level left"              },
931   { '?',        "properties of drawing element"         },
932   { '\0',       "wrap (rotate) level right"             },
933   { '\0',       "random element placement"              },
934   { 'b',        "grab brush"                            },
935   { '\0',       "wrap (rotate) level down"              },
936   { ',',        "pick drawing element"                  },
937
938   { 'U',        "undo last operation"                   },
939   { 'I',        "level properties"                      },
940   { 'S',        "save level"                            },
941   { 'C',        "clear level"                           },
942   { 'T',        "test level"                            },
943   { 'E',        "exit level editor"                     },
944
945   { '\0',       "copy settings from other element"      },
946   { '\0',       "copy settings to other element"        },
947   { '\0',       "exchange element with other element"   },
948
949   { '\0',       "copy settings from this element"       },
950   { '\0',       "paste settings to this element"        },
951 };
952
953 static int random_placement_value = 10;
954 static int random_placement_method = RANDOM_USE_QUANTITY;
955 static int random_placement_background_element = EL_SAND;
956 static boolean random_placement_background_restricted = FALSE;
957 static boolean stick_element_properties_window = FALSE;
958 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
959 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
960 static struct ElementChangeInfo custom_element_change;
961 static struct ElementGroupInfo group_element_info;
962 static struct ElementInfo custom_element;
963
964 static struct
965 {
966   int x, y;
967   int min_value, max_value;
968   int gadget_id_down, gadget_id_up;
969   int gadget_id_text;
970   int gadget_id_align;
971   int *value;
972   char *text_above, *text_left, *text_right;
973 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
974 {
975   /* ---------- current level number --------------------------------------- */
976
977   {
978     DX + 5 - SX,                        DY + 3 - SY,
979     1,                                  100,
980     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
981     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
982     &level_nr,
983     NULL,                               NULL, NULL
984   },
985
986   /* ---------- level and editor settings ---------------------------------- */
987
988   {
989     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
990     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
991     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
992     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
993     &level.fieldx,
994     "playfield size:",                  NULL, "width",
995   },
996   {
997     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
998     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
999     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1000     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1001     &level.fieldy,
1002     NULL,                               " ", "height",
1003   },
1004   {
1005     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1006     0,                                  999,
1007     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1008     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1009     &level.gems_needed,
1010     NULL, "number of gems to collect:", NULL
1011   },
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1014     0,                                  9999,
1015     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1016     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1017     &level.time,
1018     "time or step limit to solve level:", NULL, NULL
1019   },
1020   {
1021     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1022     0,                                  255,
1023     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1024     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1025     &level.score[SC_TIME_BONUS],
1026     "score for each second/step left:", NULL, NULL
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1030     1,                                  100,
1031     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1032     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1033     &random_placement_value,
1034     "random element placement:",        NULL, "in"
1035   },
1036
1037   /* ---------- element settings: configure (various elements) ------------- */
1038
1039   {
1040     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1041     MIN_SCORE,                          MAX_SCORE,
1042     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1043     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1044     NULL,                               /* will be set when used */
1045     NULL,                               NULL, NULL
1046   },
1047   {
1048     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1049     MIN_SCORE,                          MAX_SCORE,
1050     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1051     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1052     NULL,                               /* will be set when used */
1053     NULL,                               NULL, NULL
1054   },
1055   {
1056     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1057     MIN_SCORE,                          MAX_SCORE,
1058     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1059     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1060     NULL,                               /* will be set when used */
1061     NULL,                               NULL, NULL
1062   },
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1067     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1073     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1074     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1075     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1076     &level.num_yamyam_contents,
1077     NULL,                               NULL, "number of content areas"
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1081     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1082     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1083     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1084     NULL,
1085     NULL,                               NULL, "width",
1086   },
1087   {
1088     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1089     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1090     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1091     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1092     NULL,
1093     NULL,                               " ", "height",
1094   },
1095
1096   /* ---------- element settings: configure 1 (custom elements) ------------ */
1097
1098   {
1099     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1100     MIN_SCORE,                          MAX_SCORE,
1101     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1102     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1103     &custom_element.collect_score_initial,
1104     NULL,                               "CE score", " "
1105   },
1106   {
1107     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1108     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1109     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1110     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1111     &custom_element.collect_count_initial,
1112     NULL,                               "CE count", NULL
1113   },
1114   {
1115     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1116     0,                                  9999,
1117     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1118     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1119     &custom_element.ce_value_fixed_initial,
1120     NULL,                               "CE value", NULL
1121   },
1122   {
1123     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1124     0,                                  9999,
1125     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1126     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1127     &custom_element.ce_value_random_initial,
1128     NULL,                               "+random", NULL
1129   },
1130   {
1131     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1132     0,                                  255,
1133     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1134     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1135     &custom_element.push_delay_fixed,
1136     NULL,                               "push delay", NULL
1137   },
1138   {
1139     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1140     0,                                  255,
1141     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1142     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1143     &custom_element.push_delay_random,
1144     NULL,                               "+random", NULL
1145   },
1146   {
1147     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1148     0,                                  255,
1149     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1150     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1151     &custom_element.drop_delay_fixed,
1152     NULL,                               "drop delay", NULL
1153   },
1154   {
1155     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1156     0,                                  255,
1157     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1158     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1159     &custom_element.drop_delay_random,
1160     NULL,                               "+random", NULL
1161   },
1162
1163   /* ---------- element settings: configure 2 (custom elements) ------------ */
1164
1165   {
1166     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1167     0,                                  999,
1168     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1169     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1170     &custom_element.move_delay_fixed,
1171     NULL,                               "move delay", NULL
1172   },
1173   {
1174     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1175     0,                                  999,
1176     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1177     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1178     &custom_element.move_delay_random,
1179     NULL,                               "+random", NULL
1180   },
1181   {
1182     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1183     0,                                  255,
1184     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1185     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1186     &custom_element.explosion_delay,
1187     NULL,                               "explosion delay", NULL
1188   },
1189   {
1190     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1191     0,                                  255,
1192     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1193     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1194     &custom_element.ignition_delay,
1195     NULL,                               "ignition delay", "(by fire)"
1196   },
1197
1198   /* ---------- element settings: configure (group elements) --------------- */
1199
1200   {
1201     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1202     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1203     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1204     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1205     &group_element_info.num_elements,
1206     NULL,                               NULL, "number of elements in group"
1207   },
1208
1209   /* ---------- element settings: advanced (custom elements) --------------- */
1210
1211   {
1212     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1213     0,                                  999,
1214     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1215     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1216     &custom_element_change.delay_fixed,
1217     NULL,                               "CE delay", NULL,
1218   },
1219   {
1220     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1221     0,                                  999,
1222     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1223     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1224     &custom_element_change.delay_random,
1225     NULL,                               "+random", NULL
1226   },
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1229     0,                                  100,
1230     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1231     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1232     &custom_element_change.random_percentage,
1233     NULL,                               "use random replace:", "%"
1234   },
1235 };
1236
1237 static struct
1238 {
1239   int x, y;
1240   int gadget_id;
1241   int size;
1242   char *value;
1243   char *text_above, *infotext;
1244 } textinput_info[ED_NUM_TEXTINPUT] =
1245 {
1246   {
1247     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1248     GADGET_ID_LEVEL_NAME,
1249     MAX_LEVEL_NAME_LEN,
1250     level.name,
1251     "Title:", "Title"
1252   },
1253   {
1254     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1255     GADGET_ID_LEVEL_AUTHOR,
1256     MAX_LEVEL_AUTHOR_LEN,
1257     level.author,
1258     "Author:", "Author"
1259   },
1260   {
1261     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1262     GADGET_ID_ELEMENT_NAME,
1263     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1264     custom_element.description,
1265     NULL, "Element name"
1266   }
1267 };
1268
1269 static struct
1270 {
1271   int x, y;
1272   int gadget_id;
1273   int xsize, ysize;
1274   char *value;
1275   char *text_above, *infotext;
1276 } textarea_info[ED_NUM_TEXTAREAS] =
1277 {
1278   {
1279     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1280     GADGET_ID_ENVELOPE_INFO,
1281     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1282     NULL,
1283     "Envelope Info:", "Envelope Info"
1284   }
1285 };
1286
1287 static struct ValueTextInfo options_time_or_steps[] =
1288 {
1289   { 0,                          "seconds"                       },
1290   { 1,                          "steps"                         },
1291
1292   { -1,                         NULL                            }
1293 };
1294
1295 static struct ValueTextInfo options_game_engine_type[] =
1296 {
1297   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1298   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1299
1300   { -1,                         NULL                            }
1301 };
1302
1303 static struct ValueTextInfo options_wind_direction[] =
1304 {
1305   { MV_START_NONE,              "none"                          },
1306   { MV_START_LEFT,              "left"                          },
1307   { MV_START_RIGHT,             "right"                         },
1308   { MV_START_UP,                "up"                            },
1309   { MV_START_DOWN,              "down"                          },
1310
1311   { -1,                         NULL                            }
1312 };
1313
1314 static struct ValueTextInfo options_access_type[] =
1315 {
1316   { EP_WALKABLE,                "walkable"                      },
1317   { EP_PASSABLE,                "passable"                      },
1318
1319   { -1,                         NULL                            }
1320 };
1321
1322 static struct ValueTextInfo options_access_layer[] =
1323 {
1324   { EP_ACCESSIBLE_OVER,         "over"                          },
1325   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1326   { EP_ACCESSIBLE_UNDER,        "under"                         },
1327
1328   { -1,                         NULL                            }
1329 };
1330
1331 static struct ValueTextInfo options_access_protected[] =
1332 {
1333   { 0,                          "unprotected"                   },
1334   { 1,                          "protected"                     },
1335
1336   { -1,                         NULL                            }
1337 };
1338
1339 static struct ValueTextInfo options_access_direction[] =
1340 {
1341   { MV_NO_DIRECTION,            "no direction"                  },
1342   { MV_LEFT,                    "left"                          },
1343   { MV_RIGHT,                   "right"                         },
1344   { MV_UP,                      "up"                            },
1345   { MV_DOWN,                    "down"                          },
1346   { MV_LEFT  | MV_UP,           "left + up"                     },
1347   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1348   { MV_RIGHT | MV_UP,           "right + up"                    },
1349   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1350   { MV_HORIZONTAL,              "horizontal"                    },
1351   { MV_VERTICAL,                "vertical"                      },
1352   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1353   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1354   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1355   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1356   { MV_ALL_DIRECTIONS,          "all directions"                },
1357
1358   { -1,                         NULL                            }
1359 };
1360
1361 static struct ValueTextInfo options_walk_to_action[] =
1362 {
1363   { EP_DIGGABLE,                "diggable"                      },
1364   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1365   { EP_DROPPABLE,               "collectible & droppable"       },
1366   { EP_THROWABLE,               "collectible & throwable"       },
1367   { EP_PUSHABLE,                "pushable"                      },
1368
1369   { -1,                         NULL                            }
1370 };
1371
1372 static struct ValueTextInfo options_move_pattern[] =
1373 {
1374   { MV_LEFT,                    "left"                          },
1375   { MV_RIGHT,                   "right"                         },
1376   { MV_UP,                      "up"                            },
1377   { MV_DOWN,                    "down"                          },
1378   { MV_HORIZONTAL,              "horizontal"                    },
1379   { MV_VERTICAL,                "vertical"                      },
1380   { MV_ALL_DIRECTIONS,          "all directions"                },
1381   { MV_WIND_DIRECTION,          "wind direction"                },
1382   { MV_TOWARDS_PLAYER,          "towards player"                },
1383   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1384   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1385   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1386   { MV_TURNING_LEFT,            "turning left"                  },
1387   { MV_TURNING_RIGHT,           "turning right"                 },
1388   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1389   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1390   { MV_TURNING_RANDOM,          "turning random"                },
1391   { MV_MAZE_RUNNER,             "maze runner style"             },
1392   { MV_MAZE_HUNTER,             "maze hunter style"             },
1393   { MV_WHEN_PUSHED,             "when pushed"                   },
1394   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1395
1396   { -1,                         NULL                            }
1397 };
1398
1399 static struct ValueTextInfo options_move_direction[] =
1400 {
1401   { MV_START_AUTOMATIC,         "automatic"                     },
1402   { MV_START_LEFT,              "left"                          },
1403   { MV_START_RIGHT,             "right"                         },
1404   { MV_START_UP,                "up"                            },
1405   { MV_START_DOWN,              "down"                          },
1406   { MV_START_RANDOM,            "random"                        },
1407   { MV_START_PREVIOUS,          "previous"                      },
1408
1409   { -1,                         NULL                            }
1410 };
1411
1412 static struct ValueTextInfo options_move_stepsize[] =
1413 {
1414   { 0,                          "not moving"                    },
1415   { 1,                          "very slow"                     },
1416   { 2,                          "slow"                          },
1417   { 4,                          "normal"                        },
1418   { 8,                          "fast"                          },
1419   { 16,                         "very fast"                     },
1420   { 32,                         "even faster"                   },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_leave_type[] =
1426 {
1427   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1428   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1429
1430   { -1,                         NULL                            }
1431 };
1432
1433 static struct ValueTextInfo options_smash_targets[] =
1434 {
1435   { EP_CAN_SMASH_PLAYER,        "player"                        },
1436 #if 0
1437   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1438 #endif
1439   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1440
1441   { -1,                         NULL                            }
1442 };
1443
1444 static struct ValueTextInfo options_slippery_type[] =
1445 {
1446   { SLIPPERY_ANY_RANDOM,        "random"                        },
1447   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1448   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1449   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1450   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1451
1452   { -1,                         NULL                            }
1453 };
1454
1455 static struct ValueTextInfo options_deadliness[] =
1456 {
1457   { EP_DONT_RUN_INTO,           "running into"                  },
1458   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1459   { EP_DONT_TOUCH,              "touching"                      },
1460
1461   { -1,                         NULL                            }
1462 };
1463
1464 static struct ValueTextInfo options_explosion_type[] =
1465 {
1466   { EXPLODES_3X3,               "3x3"                           },
1467   { EXPLODES_CROSS,             "3+3"                           },
1468   { EXPLODES_1X1,               "1x1"                           },
1469
1470   { -1,                         NULL                            }
1471 };
1472
1473 static struct ValueTextInfo options_time_units[] =
1474 {
1475   { 1,                          "frames"                        },
1476   { FRAMES_PER_SECOND,          "seconds"                       },
1477
1478   { -1,                         NULL                            }
1479 };
1480
1481 static struct ValueTextInfo options_change_direct_action[] =
1482 {
1483   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1484   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1485   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1486   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1487   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1488   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1489   { CE_LEFT_BY_PLAYER,          "left by player"                },
1490   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1491   { CE_SWITCHED,                "switched"                      },
1492   { CE_HITTING_SOMETHING,       "hitting something"             },
1493   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1494 #if 0
1495   { CE_BLOCKED,                 "blocked"                       },
1496 #endif
1497   { CE_IMPACT,                  "impact (on something)"         },
1498   { CE_SMASHED,                 "smashed (from above)"          },
1499   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1500
1501   { -1,                         NULL                            }
1502 };
1503
1504 static struct ValueTextInfo options_change_other_action[] =
1505 {
1506   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1507   { CE_PLAYER_PRESSES_X,        "player presses"                },
1508   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1509   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1510   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1511   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1512   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1513   { CE_PLAYER_DIGS_X,           "player digs"                   },
1514   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1515   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1516   { CE_TOUCHING_X,              "touching"                      },
1517   { CE_HITTING_X,               "hitting"                       },
1518   { CE_HIT_BY_X,                "hit by"                        },
1519   { CE_SWITCH_OF_X,             "switch of"                     },
1520   { CE_CHANGE_OF_X,             "change by page of"             },
1521   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1522   { CE_MOVE_OF_X,               "move of"                       },
1523   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1524
1525   { -1,                         NULL                            }
1526 };
1527
1528 static struct ValueTextInfo options_change_trigger_side[] =
1529 {
1530   { CH_SIDE_LEFT,               "left"                          },
1531   { CH_SIDE_RIGHT,              "right"                         },
1532   { CH_SIDE_TOP,                "top"                           },
1533   { CH_SIDE_BOTTOM,             "bottom"                        },
1534   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1535   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1536   { CH_SIDE_ANY,                "any"                           },
1537
1538   { -1,                         NULL                            }
1539 };
1540
1541 static struct ValueTextInfo options_change_trigger_player[] =
1542 {
1543   { CH_PLAYER_1,                "1"                             },
1544   { CH_PLAYER_2,                "2"                             },
1545   { CH_PLAYER_3,                "3"                             },
1546   { CH_PLAYER_4,                "4"                             },
1547   { CH_PLAYER_ANY,              "any"                           },
1548
1549   { -1,                         NULL                            }
1550 };
1551
1552 static struct ValueTextInfo options_change_trigger_page[] =
1553 {
1554   { (1 << 0),                   "1"                             },
1555   { (1 << 1),                   "2"                             },
1556   { (1 << 2),                   "3"                             },
1557   { (1 << 3),                   "4"                             },
1558   { (1 << 4),                   "5"                             },
1559   { (1 << 5),                   "6"                             },
1560   { (1 << 6),                   "7"                             },
1561   { (1 << 7),                   "8"                             },
1562   { (1 << 8),                   "9"                             },
1563   { (1 << 9),                   "10"                            },
1564   { (1 << 10),                  "11"                            },
1565   { (1 << 11),                  "12"                            },
1566   { (1 << 12),                  "13"                            },
1567   { (1 << 13),                  "14"                            },
1568   { (1 << 14),                  "15"                            },
1569   { (1 << 15),                  "16"                            },
1570   { (1 << 16),                  "17"                            },
1571   { (1 << 17),                  "18"                            },
1572   { (1 << 18),                  "19"                            },
1573   { (1 << 19),                  "20"                            },
1574   { (1 << 20),                  "21"                            },
1575   { (1 << 21),                  "22"                            },
1576   { (1 << 22),                  "23"                            },
1577   { (1 << 23),                  "24"                            },
1578   { (1 << 24),                  "25"                            },
1579   { (1 << 25),                  "26"                            },
1580   { (1 << 26),                  "27"                            },
1581   { (1 << 27),                  "28"                            },
1582   { (1 << 28),                  "29"                            },
1583   { (1 << 29),                  "30"                            },
1584   { (1 << 30),                  "31"                            },
1585   { (1 << 31),                  "32"                            },
1586   { CH_PAGE_ANY,                "any"                           },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_replace_when[] =
1592 {
1593   { CP_WHEN_EMPTY,              "empty"                         },
1594   { CP_WHEN_WALKABLE,           "walkable"                      },
1595   { CP_WHEN_DIGGABLE,           "diggable"                      },
1596   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1597   { CP_WHEN_REMOVABLE,          "removable"                     },
1598   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1599
1600   { -1,                         NULL                            }
1601 };
1602
1603 static struct ValueTextInfo options_action_type[] =
1604 {
1605   { CA_NO_ACTION,               "no action"                     },
1606   { CA_UNDEFINED,               " "                             },
1607   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1608   { CA_RESTART_LEVEL,           "restart level"                 },
1609   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1610   { CA_SET_LEVEL_TIME,          "set time"                      },
1611   { CA_SET_LEVEL_SCORE,         "set score"                     },
1612   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1613   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1614   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1615   { CA_UNDEFINED,               " "                             },
1616   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1617   { CA_MOVE_PLAYER,             "move player"                   },
1618   { CA_EXIT_PLAYER,             "exit player"                   },
1619   { CA_KILL_PLAYER,             "kill player"                   },
1620   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1621   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1622   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1623   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1624   { CA_UNDEFINED,               " "                             },
1625   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1626   { CA_SET_CE_SCORE,            "set CE score"                  },
1627   { CA_SET_CE_VALUE,            "set CE value"                  },
1628
1629   { -1,                         NULL                            }
1630 };
1631
1632 static struct ValueTextInfo options_action_mode_none[] =
1633 {
1634   { CA_ARG_UNDEFINED,           " "                             },
1635
1636   { -1,                         NULL                            }
1637 };
1638
1639 static struct ValueTextInfo options_action_mode_assign[] =
1640 {
1641   { CA_MODE_SET,                "="                             },
1642
1643   { -1,                         NULL                            }
1644 };
1645
1646 static struct ValueTextInfo options_action_mode_add_remove[] =
1647 {
1648   { CA_MODE_ADD,                "+"                             },
1649   { CA_MODE_SUBTRACT,           "-"                             },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_action_mode_calculate[] =
1655 {
1656   { CA_MODE_SET,                "="                             },
1657   { CA_MODE_ADD,                "+"                             },
1658   { CA_MODE_SUBTRACT,           "-"                             },
1659   { CA_MODE_MULTIPLY,           "*"                             },
1660   { CA_MODE_DIVIDE,             "/"                             },
1661   { CA_MODE_MODULO,             "%"                             },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_arg_none[] =
1667 {
1668   { CA_ARG_UNDEFINED,           "         "                     },
1669
1670   { -1,                         NULL                            }
1671 };
1672
1673 static struct ValueTextInfo options_action_arg_player[] =
1674 {
1675   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1676   { CA_ARG_PLAYER_1,            "1"                             },
1677   { CA_ARG_PLAYER_2,            "2"                             },
1678   { CA_ARG_PLAYER_3,            "3"                             },
1679   { CA_ARG_PLAYER_4,            "4"                             },
1680   { CA_ARG_PLAYER_ANY,          "any"                           },
1681   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1682
1683   { -1,                         NULL                            }
1684 };
1685
1686 static struct ValueTextInfo options_action_arg_number[] =
1687 {
1688   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1689   { CA_ARG_0,                   "0"                             },
1690   { CA_ARG_1,                   "1"                             },
1691   { CA_ARG_2,                   "2"                             },
1692   { CA_ARG_3,                   "3"                             },
1693   { CA_ARG_4,                   "4"                             },
1694   { CA_ARG_5,                   "5"                             },
1695   { CA_ARG_10,                  "10"                            },
1696   { CA_ARG_100,                 "100"                           },
1697   { CA_ARG_1000,                "1000"                          },
1698   { CA_ARG_UNDEFINED,           " "                             },
1699   { CA_ARG_NUMBER_MIN,          "min"                           },
1700   { CA_ARG_NUMBER_MAX,          "max"                           },
1701   { CA_ARG_UNDEFINED,           " "                             },
1702   { CA_ARG_NUMBER_RESET,        "reset"                         },
1703   { CA_ARG_UNDEFINED,           " "                             },
1704   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1705   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1706   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1707   { CA_ARG_UNDEFINED,           " "                             },
1708   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1709   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1710   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1711   { CA_ARG_UNDEFINED,           " "                             },
1712   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1713   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1714   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1715   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1716   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1717
1718   { -1,                         NULL                            }
1719 };
1720
1721 static struct ValueTextInfo options_action_arg_envelope[] =
1722 {
1723   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1724   { CA_ARG_1,                   "1"                             },
1725   { CA_ARG_2,                   "2"                             },
1726   { CA_ARG_3,                   "3"                             },
1727   { CA_ARG_4,                   "4"                             },
1728   { CA_ARG_UNDEFINED,           " "                             },
1729   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1730   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1731   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1732
1733   { -1,                         NULL                            }
1734 };
1735
1736 static struct ValueTextInfo options_action_arg_key[] =
1737 {
1738   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1739   { CA_ARG_1,                   "1"                             },
1740   { CA_ARG_2,                   "2"                             },
1741   { CA_ARG_3,                   "3"                             },
1742   { CA_ARG_4,                   "4"                             },
1743   { CA_ARG_5,                   "5"                             },
1744   { CA_ARG_6,                   "6"                             },
1745   { CA_ARG_7,                   "7"                             },
1746   { CA_ARG_8,                   "8"                             },
1747   { CA_ARG_UNDEFINED,           " "                             },
1748   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1749   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1750   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1751
1752   { -1,                         NULL                            }
1753 };
1754
1755 static struct ValueTextInfo options_action_arg_speed[] =
1756 {
1757   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1758   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1759   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1760   { CA_ARG_SPEED_SLOW,          "slow"                          },
1761   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1762   { CA_ARG_SPEED_FAST,          "fast"                          },
1763   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1764   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1765   { CA_ARG_UNDEFINED,           " "                             },
1766   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1767   { CA_ARG_SPEED_FASTER,        "faster"                        },
1768   { CA_ARG_UNDEFINED,           " "                             },
1769   { CA_ARG_SPEED_RESET,         "reset"                         },
1770
1771   { -1,                         NULL                            }
1772 };
1773
1774 static struct ValueTextInfo options_action_arg_shield[] =
1775 {
1776   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1777   { CA_ARG_SHIELD_OFF,          "off"                           },
1778   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1779   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1780
1781   { -1,                         NULL                            }
1782 };
1783
1784 static struct ValueTextInfo options_action_arg_artwork[] =
1785 {
1786   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1787   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1788   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1789   { CA_ARG_UNDEFINED,           " "                             },
1790   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1791
1792   { -1,                         NULL                            }
1793 };
1794
1795 static struct ValueTextInfo options_action_arg_gravity[] =
1796 {
1797   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1798   { CA_ARG_GRAVITY_ON,          "on"                            },
1799   { CA_ARG_GRAVITY_OFF,         "off"                           },
1800   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1801
1802   { -1,                         NULL                            }
1803 };
1804
1805 static struct ValueTextInfo options_action_arg_direction[] =
1806 {
1807   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1808   { CA_ARG_DIRECTION_NONE,      "none"                          },
1809   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1810   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1811   { CA_ARG_DIRECTION_UP,        "up"                            },
1812   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1813   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1814   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1815
1816   { -1,                         NULL                            }
1817 };
1818
1819 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1820 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1821 {
1822   { -1,                         NULL                            }
1823 };
1824
1825 static struct ValueTextInfo options_group_choice_mode[] =
1826 {
1827   { ANIM_RANDOM,                "random"                        },
1828   { ANIM_LOOP,                  "loop"                          },
1829   { ANIM_LINEAR,                "linear"                        },
1830   { ANIM_PINGPONG,              "pingpong"                      },
1831   { ANIM_PINGPONG2,             "pingpong 2"                    },
1832
1833   { -1,                         NULL                            }
1834 };
1835
1836 static struct ValueTextInfo *action_arg_modes[] =
1837 {
1838   options_action_mode_none,
1839   options_action_mode_assign,
1840   options_action_mode_add_remove,
1841   options_action_mode_calculate,
1842 };
1843
1844 static struct
1845 {
1846   int value;
1847   int mode;
1848   struct ValueTextInfo *options;
1849 }
1850 action_arg_options[] =
1851 {
1852   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1853   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1854   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1855   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1856   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1857   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1858   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1859   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1860   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1861   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1862   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1863   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1864   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1865   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1866   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1867   { CA_SET_CE_SCORE,            3,      options_action_arg_number,      },
1868   { CA_SET_CE_VALUE,            3,      options_action_arg_number,      },
1869
1870   { -1,                         FALSE,  NULL                            }
1871 };
1872
1873 static struct
1874 {
1875   int x, y;
1876   int gadget_id;
1877   int gadget_id_align;
1878   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1879   struct ValueTextInfo *options;
1880   int *value;
1881   char *text_left, *text_right, *infotext;
1882 } selectbox_info[ED_NUM_SELECTBOX] =
1883 {
1884   /* ---------- level and editor settings ---------------------------------- */
1885
1886   {
1887     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1888     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1889     -1,
1890     options_time_or_steps,
1891     &level.use_step_counter,
1892     NULL, "(0 => no limit)",            "time or step limit"
1893   },
1894   {
1895     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1896     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1897     -1,
1898     options_game_engine_type,
1899     &level.game_engine_type,
1900     "game engine:", NULL,               "game engine"
1901   },
1902   {
1903     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1904     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1905     -1,
1906     options_wind_direction,
1907     &level.wind_direction_initial,
1908     "initial wind direction:", NULL,    "initial wind direction"
1909   },
1910
1911   /* ---------- element settings: configure (several elements) ------------- */
1912
1913   /* ---------- element settings: configure 1 (custom elements) ------------ */
1914
1915   {
1916     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1917     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1918     -1,
1919     options_access_type,
1920     &custom_element.access_type,
1921     NULL, NULL,                         "type of access to this field"
1922   },
1923   {
1924     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1925     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1926     -1,
1927     options_access_layer,
1928     &custom_element.access_layer,
1929     NULL, NULL,                         "layer of access for this field"
1930   },
1931   {
1932     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1933     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1934     -1,
1935     options_access_protected,
1936     &custom_element.access_protected,
1937     NULL, NULL,                         "protected access for this field"
1938   },
1939   {
1940     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1941     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1942     -1,
1943     options_access_direction,
1944     &custom_element.access_direction,
1945     "from", NULL,                       "access direction for this field"
1946   },
1947   {
1948     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1949     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1950     -1,
1951     options_walk_to_action,
1952     &custom_element.walk_to_action,
1953     NULL, NULL,                         "diggable/collectible/pushable"
1954   },
1955
1956   /* ---------- element settings: configure 2 (custom elements) ------------ */
1957
1958   {
1959     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1960     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1961     -1,
1962     options_move_pattern,
1963     &custom_element.move_pattern,
1964     "can move", NULL,                   "element move pattern"
1965   },
1966   {
1967     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
1968     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1969     -1,
1970     options_move_direction,
1971     &custom_element.move_direction_initial,
1972     "starts moving", NULL,              "initial element move direction"
1973   },
1974   {
1975     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1976     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1977     -1,
1978     options_move_stepsize,
1979     &custom_element.move_stepsize,
1980     "move/fall speed", NULL,            "speed of element movement"
1981   },
1982   {
1983     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1984     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1985     -1,
1986     options_move_leave_type,
1987     &custom_element.move_leave_type,
1988     "can dig:    can", ":",             "leave behind or change element"
1989   },
1990   {
1991     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1992     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1993     -1,
1994     options_smash_targets,
1995     &custom_element.smash_targets,
1996     "can smash", NULL,                  "elements that can be smashed"
1997   },
1998   {
1999     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2000     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2001     -1,
2002     options_slippery_type,
2003     &custom_element.slippery_type,
2004     "slippery", NULL,                   "where other elements fall down"
2005   },
2006   {
2007     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2008     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2009     -1,
2010     options_deadliness,
2011     &custom_element.deadliness,
2012     "deadly when", NULL,                "deadliness of element"
2013   },
2014   {
2015     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2016     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2017     -1,
2018     options_explosion_type,
2019     &custom_element.explosion_type,
2020     "can explode", NULL,                "explosion type"
2021   },
2022
2023   /* ---------- element settings: advanced (custom elements) --------------- */
2024
2025   {
2026     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2027     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2028     -1,
2029     options_time_units,
2030     &custom_element_change.delay_frames,
2031     "delay time given in", NULL,        "delay time units for change"
2032   },
2033   {
2034     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2035     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2036     -1,
2037     options_change_direct_action,
2038     &custom_element_change.direct_action,
2039     NULL, NULL,                         "type of direct action"
2040   },
2041   {
2042     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2043     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2044     -1,
2045     options_change_other_action,
2046     &custom_element_change.other_action,
2047     NULL, "element:",                   "type of other element action"
2048   },
2049   {
2050     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2051     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2052     -1,
2053     options_change_trigger_side,
2054     &custom_element_change.trigger_side,
2055     "at", "side",                       "element side triggering change"
2056   },
2057   {
2058     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2059     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2060     -1,
2061     options_change_trigger_player,
2062     &custom_element_change.trigger_player,
2063     "player:", " ",                     "player that causes change"
2064   },
2065   {
2066     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2067     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2068     -1,
2069     options_change_trigger_page,
2070     &custom_element_change.trigger_page,
2071     "page:", NULL,                      "change page that causes change"
2072   },
2073   {
2074     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2075     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2076     -1,
2077     options_change_replace_when,
2078     &custom_element_change.replace_when,
2079     "replace when", NULL,               "which elements can be replaced"
2080   },
2081   {
2082     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2083     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2084     -1,
2085     options_action_type,
2086     &custom_element_change.action_type,
2087     NULL, NULL,                         "action on specified condition"
2088   },
2089   {
2090     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2091     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2092     -1,
2093     options_action_mode_none,
2094     &custom_element_change.action_mode,
2095     NULL, NULL,                         "action operator"
2096   },
2097   {
2098     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2099     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2100     -1,
2101     options_action_arg_none,
2102     &custom_element_change.action_arg,
2103     NULL, NULL,                         "action parameter"
2104   },
2105   {
2106     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2107     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2108     3,
2109     options_change_page,
2110     &custom_element.current_change_page,
2111     NULL, NULL,                         "element change page"
2112   },
2113
2114   /* ---------- element settings: configure (group elements) --------------- */
2115
2116   {
2117     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2118     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2119     -1,
2120     options_group_choice_mode,
2121     &group_element_info.choice_mode,
2122     "choice type:", NULL,               "type of group element choice"
2123   },
2124 };
2125
2126 static struct
2127 {
2128   int x, y;
2129   int gadget_id;
2130   int gadget_id_align;
2131   int size;
2132   char *text;
2133   char *text_left, *text_right, *infotext;
2134 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2135 {
2136   {
2137     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2138     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2139     8,                                  "Info",                 
2140     NULL, NULL,                         "Show information about element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2144     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2145     8,                                  "Config",
2146     NULL, NULL,                         "Configure element properties"
2147   },
2148   {
2149     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2150     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2151     8,                                  "Config 1",
2152     NULL, NULL,                         "Configure custom element properties"
2153   },
2154   {
2155     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2156     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2157     8,                                  "Config 2",
2158     NULL, NULL,                         "Configure custom element properties"
2159   },
2160   {
2161     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2162     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2163     8,                                  "Change",
2164     NULL, NULL,                         "Custom element change configuration"
2165   },
2166   {
2167     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2168     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2169     -1,                                 "Save",
2170     " ", "As Template",                 "Save current settings as new template"
2171   },
2172   {
2173     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2174     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2175     -1,                                 "New",
2176     NULL, NULL,                         "Add new change page"
2177   },
2178   {
2179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2180     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2181     -1,                                 "Delete",
2182     NULL, NULL,                         "Delete current change page"
2183   },
2184 };
2185
2186 static struct
2187 {
2188   int gd_x, gd_y;
2189   int x, y;
2190   int width, height;
2191   int gadget_id;
2192   int gadget_id_align;
2193   char *text_left, *text_right, *infotext;
2194 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2195 {
2196   {
2197     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2198     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2199     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2200     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2201     NULL, NULL,                         "select previous change page"
2202   },
2203   {
2204     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2205     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2206     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2207     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2208     NULL, "change page",                "select next change page"
2209   },
2210   {
2211     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2213     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2214     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2215     " ", NULL,                          "copy settings from this change page"
2216   },
2217   {
2218     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2219     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2220     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2221     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2222     NULL, NULL,                         "paste settings to this change page"
2223   },
2224 };
2225
2226 static struct
2227 {
2228   int gd_x, gd_y;
2229   int x, y;
2230   int gadget_id;
2231   char *infotext;
2232 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2233 {
2234   {
2235     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2236     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2237     GADGET_ID_SCROLL_UP,
2238     "scroll level editing area up"
2239   },
2240   {
2241     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2242     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2243     GADGET_ID_SCROLL_DOWN,
2244     "scroll level editing area down"
2245   },
2246   {
2247     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2248     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2249     GADGET_ID_SCROLL_LEFT,
2250     "scroll level editing area left"
2251   },
2252   {
2253     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2254     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2255     GADGET_ID_SCROLL_RIGHT,
2256     "scroll level editing area right"
2257   },
2258   {
2259     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2260     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2261     GADGET_ID_SCROLL_LIST_UP,
2262     "scroll element list up ('Page Up')"
2263   },
2264   {
2265     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2266     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2267     GADGET_ID_SCROLL_LIST_DOWN,
2268     "scroll element list down ('Page Down')"
2269   },
2270 };
2271
2272 static struct
2273 {
2274   int gd_x, gd_y;
2275   int x, y;
2276   int width, height;
2277   int type;
2278   int gadget_id;
2279   char *infotext;
2280 } scrollbar_info[ED_NUM_SCROLLBARS] =
2281 {
2282   {
2283     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2284     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2285     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2286     GD_TYPE_SCROLLBAR_HORIZONTAL,
2287     GADGET_ID_SCROLL_HORIZONTAL,
2288     "scroll level editing area horizontally"
2289   },
2290   {
2291     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2292     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2293     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2294     GD_TYPE_SCROLLBAR_VERTICAL,
2295     GADGET_ID_SCROLL_VERTICAL,
2296     "scroll level editing area vertically"
2297   },
2298   {
2299     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2300     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2301     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2302     GD_TYPE_SCROLLBAR_VERTICAL,
2303     GADGET_ID_SCROLL_LIST_VERTICAL,
2304     "scroll element list vertically"
2305   }
2306 };
2307
2308 static struct
2309 {
2310   int x, y;
2311   int gadget_id;
2312   int gadget_id_align;
2313   int radio_button_nr;
2314   int *value;
2315   int checked_value;
2316   char *text_left, *text_right, *infotext;
2317 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2318 {
2319   {
2320     -1,                                 ED_COUNTER2_YPOS(8),
2321     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2322     RADIO_NR_RANDOM_ELEMENTS,
2323     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2324     " ", "percentage",                  "use percentage for random elements"
2325   },
2326   {
2327     -1,                                 ED_COUNTER2_YPOS(8),
2328     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2329     RADIO_NR_RANDOM_ELEMENTS,
2330     &random_placement_method,           RANDOM_USE_QUANTITY,
2331     " ", "quantity",                    "use quantity for random elements"
2332   }
2333 };
2334
2335 static struct
2336 {
2337   int x, y;
2338   int gadget_id;
2339   int gadget_id_align;
2340   boolean *value;
2341   char *text_left, *text_right, *infotext;
2342 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2343 {
2344   /* ---------- level and editor settings ---------------------------------- */
2345
2346   {
2347     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2348     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2349     &level.initial_gravity,
2350     NULL,
2351     "initial gravity",                  "set initial level gravity"
2352   },
2353   {
2354     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2355     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2356     &random_placement_background_restricted,
2357     NULL,
2358     "restrict random placement to:",    "set random placement restriction"
2359   },
2360
2361   /* ---------- element settings: configure (various elements) ------------- */
2362
2363   {
2364     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2365     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2366     &stick_element_properties_window,
2367     NULL,
2368     "stick this screen to edit content","stick this screen to edit content"
2369   },
2370   {
2371     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2372     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2373     &level.em_slippery_gems,
2374     NULL,
2375     "slip down from certain flat walls","use EM style slipping behaviour"
2376   },
2377   {
2378     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2379     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2380     &level.use_spring_bug,
2381     NULL,
2382     "use spring pushing bug",           "use odd spring pushing behaviour"
2383   },
2384   {
2385     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2386     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2387     &level.use_time_orb_bug,
2388     NULL,
2389     "use time orb bug",                 "use odd time orb behaviour"
2390   },
2391   {
2392     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2393     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2394     &level.grow_into_diggable,
2395     NULL,
2396     "can grow into anything diggable",  "grow into more than just sand"
2397   },
2398   {
2399     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2400     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2401     &level.double_speed,
2402     NULL,
2403     "double speed movement",            "set initial movement speed of player"
2404   },
2405   {
2406     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2407     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2408     &level.block_snap_field,
2409     NULL,
2410     "block snap field when snapping",   "use snapping delay to show animation"
2411   },
2412   {
2413     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2414     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2415     &level.block_last_field,
2416     NULL,
2417     "block last field when moving",     "player blocks last field when moving"
2418   },
2419   {
2420     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2421     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2422     &level.sp_block_last_field,
2423     NULL,
2424     "block last field when moving",     "player blocks last field when moving"
2425   },
2426   {
2427     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2428     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2429     &level.instant_relocation,
2430     NULL,
2431     "no scrolling when relocating",     "player gets relocated without delay"
2432   },
2433   {
2434     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2435     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2436     &level.use_start_element[0],
2437     NULL,
2438     "use level start element:",        "start level at this element's position"
2439   },
2440   {
2441     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2442     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2443     &level.can_pass_to_walkable,
2444     NULL,
2445     "can pass to walkable element",     "player can pass to empty or walkable"
2446   },
2447   {
2448     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2449     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2450     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2451     NULL,
2452     "can fall into acid (with gravity)","player can fall into acid pool"
2453   },
2454   {
2455     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2456     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2457     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2458     NULL,
2459     "can move into acid",               "element can move into acid pool"
2460   },
2461   {
2462     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2463     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2464     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2465     NULL,
2466     "deadly when colliding with",       "element is deadly when hitting player"
2467   },
2468
2469   /* ---------- element settings: configure 1 (custom elements) ----------- */
2470
2471   {
2472     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2473     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2474     &custom_element.use_gfx_element,
2475
2476     /* !!! add separate "use existing element sound" !!! */
2477 #if 0
2478     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2479 #else
2480     NULL, "use graphic of element:",    "use existing element graphic"
2481 #endif
2482   },
2483   {
2484     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2485     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2486     &level.use_custom_template,
2487     NULL, "use template",               "use template for custom properties"
2488   },
2489   {
2490     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2491     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2492     &custom_element_properties[EP_ACCESSIBLE],
2493     NULL, NULL,                         "player can walk to or pass this field"
2494   },
2495   {
2496     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2497     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2498     &custom_element_properties[EP_GRAVITY_REACHABLE],
2499     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2500   },
2501   {
2502     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2503     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2504     &custom_element.use_last_ce_value,
2505     NULL, "use last CE value after change", "use last CE value after change"
2506   },
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2509     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2510     &custom_element_properties[EP_WALK_TO_OBJECT],
2511     NULL, NULL,                         "player can dig/collect/push element"
2512   },
2513   {
2514     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2515     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2516     &custom_element_properties[EP_INDESTRUCTIBLE],
2517     NULL, "indestructible",             "element is indestructible"
2518   },
2519
2520   /* ---------- element settings: configure 2 (custom elements) ----------- */
2521
2522   {
2523     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2524     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2525     &custom_element_properties[EP_CAN_MOVE],
2526     NULL, NULL,                         "element can move with some pattern"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2530     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2531     &custom_element_properties[EP_CAN_FALL],
2532     NULL, "can fall",                   "element can fall down"
2533   },
2534   {
2535     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2536     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2537     &custom_element_properties[EP_CAN_SMASH],
2538     " ", NULL,                          "element can smash other elements"
2539   },
2540   {
2541     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2542     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2543     &custom_element_properties[EP_SLIPPERY],
2544     NULL, NULL,                         "other elements can fall down from it"
2545   },
2546   {
2547     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2548     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2549     &custom_element_properties[EP_DEADLY],
2550     NULL, NULL,                         "element can kill the player"
2551   },
2552   {
2553     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2554     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2555     &custom_element_properties[EP_CAN_EXPLODE],
2556     NULL, NULL,                         "element can explode"
2557   },
2558   {
2559     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2560     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2561     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2562     NULL, "by fire",                    "element can explode by fire/explosion"
2563   },
2564   {
2565     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2566     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2567     &custom_element_properties[EP_EXPLODES_SMASHED],
2568     " ", "smashed",                     "element can explode when smashed"
2569   },
2570   {
2571     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2572     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2573     &custom_element_properties[EP_EXPLODES_IMPACT],
2574     " ", "impact",                      "element can explode on impact"
2575   },
2576
2577   /* ---------- element settings: advanced (custom elements) --------------- */
2578
2579   {
2580     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2581     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2582     &custom_element_change.can_change,
2583     NULL, "element changes to:",        "change element on specified condition"
2584   },
2585   {
2586     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2587     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2588     &custom_element_change_events[CE_DELAY],
2589     NULL, NULL,                         "element changes after delay"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2593     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2594     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2595     NULL, NULL,                         "element changes by direct action"
2596   },
2597   {
2598     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2599     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2600     &custom_element_change_events[CE_BY_OTHER_ACTION],
2601     NULL, NULL,                         "element changes by other element"
2602   },
2603   {
2604     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2605     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2606     &custom_element_change.explode,
2607     NULL, "explode instead of change",  "element explodes instead of change"
2608   },
2609   {
2610     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2611     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2612     &custom_element_change.use_target_content,
2613     NULL, "use extended change target:","element changes to more elements"
2614   },
2615   {
2616     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2617     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2618     &custom_element_change.only_if_complete,
2619     NULL, "replace all or nothing",     "only replace when all can be changed"
2620   },
2621   {
2622     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2623     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2624     &custom_element_change.use_random_replace,
2625     NULL, NULL,                         "use percentage for random replace"
2626   },
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2629     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2630     &custom_element_change.has_action,
2631     NULL, NULL,                         "execute action on specified condition"
2632   },
2633 };
2634
2635 static struct
2636 {
2637   int x, y;
2638   int gadget_id;
2639   int gadget_id_align;
2640   int *value;
2641   int area_xsize, area_ysize;
2642   char *text_left, *text_right, *text_below, *infotext;
2643 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2644 {
2645   /* ---------- level playfield content ------------------------------------ */
2646
2647   {
2648     0,                                  0,
2649     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2650     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2651     NULL, NULL, NULL,                   NULL
2652   },
2653
2654   /* ---------- yam yam content -------------------------------------------- */
2655
2656   {
2657     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2658     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2659     &level.yamyam_content[0].e[0][0],   3, 3,
2660     NULL, NULL, "1",                    NULL
2661   },
2662   {
2663     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2664     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2665     &level.yamyam_content[1].e[0][0],   3, 3,
2666     NULL, NULL, "2",                    NULL
2667   },
2668   {
2669     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2670     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2671     &level.yamyam_content[2].e[0][0],   3, 3,
2672     NULL, NULL, "3",                    NULL
2673   },
2674   {
2675     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2676     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2677     &level.yamyam_content[3].e[0][0],   3, 3,
2678     NULL, NULL, "4",                    NULL
2679   },
2680   {
2681     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2682     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2683     &level.yamyam_content[4].e[0][0],   3, 3,
2684     NULL, NULL, "5",                    NULL
2685   },
2686   {
2687     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2688     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2689     &level.yamyam_content[5].e[0][0],   3, 3,
2690     NULL, NULL, "6",                    NULL
2691   },
2692   {
2693     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2694     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2695     &level.yamyam_content[6].e[0][0],   3, 3,
2696     NULL, NULL, "7",                    NULL
2697   },
2698   {
2699     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2700     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2701     &level.yamyam_content[7].e[0][0],   3, 3,
2702     NULL, NULL, "8",                    NULL
2703   },
2704
2705   /* ---------- magic ball content ----------------------------------------- */
2706
2707   {
2708     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2709     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2710     &level.ball_content[0].e[0][0],     3, 3,
2711     NULL, NULL, "1",                    NULL
2712   },
2713   {
2714     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2715     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2716     &level.ball_content[1].e[0][0],     3, 3,
2717     NULL, NULL, "2",                    NULL
2718   },
2719   {
2720     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2721     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2722     &level.ball_content[2].e[0][0],     3, 3,
2723     NULL, NULL, "3",                    NULL
2724   },
2725   {
2726     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2727     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2728     &level.ball_content[3].e[0][0],     3, 3,
2729     NULL, NULL, "4",                    NULL
2730   },
2731   {
2732     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2733     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2734     &level.ball_content[4].e[0][0],     3, 3,
2735     NULL, NULL, "5",                    NULL
2736   },
2737   {
2738     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2739     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2740     &level.ball_content[5].e[0][0],     3, 3,
2741     NULL, NULL, "6",                    NULL
2742   },
2743   {
2744     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2745     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2746     &level.ball_content[6].e[0][0],     3, 3,
2747     NULL, NULL, "7",                    NULL
2748   },
2749   {
2750     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2751     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2752     &level.ball_content[7].e[0][0],     3, 3,
2753     NULL, NULL, "8",                    NULL
2754   },
2755
2756   /* ---------- amoeba content --------------------------------------------- */
2757
2758   {
2759     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2760     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2761     &level.amoeba_content,              1, 1,
2762     "content:", NULL, NULL,             "amoeba content"
2763   },
2764
2765   /* ---------- level start element ---------------------------------------- */
2766
2767   {
2768     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(6),
2769     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2770     &level.start_element[0],            1, 1,
2771     NULL, NULL, NULL,                   "level start element"
2772   },
2773
2774   /* ---------- element settings: configure 1 (custom elements) ----------- */
2775
2776   /* ---------- custom graphic --------------------------------------------- */
2777
2778   {
2779     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2780     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2781     &custom_element.gfx_element,        1, 1,
2782     NULL, NULL, NULL,                   "custom graphic element"
2783   },
2784
2785   /* ---------- element settings: configure 2 (custom elements) ----------- */
2786
2787   /* ---------- custom content (when exploding) ---------------------------- */
2788
2789   {
2790     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2791     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2792     &custom_element.content.e[0][0],    3, 3,
2793     "content:", NULL, NULL,             NULL
2794   },
2795
2796   /* ---------- custom enter and leave element (when moving) --------------- */
2797
2798   {
2799     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2800     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2801     &custom_element.move_enter_element, 1, 1,
2802     "can dig:", " ", NULL,              "element that can be digged/collected"
2803   },
2804   {
2805     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2806     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2807     &custom_element.move_leave_element, 1, 1,
2808     NULL, NULL, NULL,                   "element that will be left behind"
2809   },
2810
2811   /* ---------- element settings: advanced (custom elements) --------------- */
2812
2813   /* ---------- custom change target --------------------------------------- */
2814
2815   {
2816     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2817     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2818     &custom_element_change.target_element, 1, 1,
2819     NULL, "after/when:", NULL,          "new target element after change"
2820   },
2821
2822   /* ---------- custom change content (extended change target) ------------- */
2823
2824   {
2825     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2826     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2827     &custom_element_change.target_content.e[0][0], 3, 3,
2828     NULL, NULL, NULL,                   "new extended elements after change"
2829   },
2830
2831   /* ---------- custom change trigger (element causing change) ------------- */
2832
2833   {
2834     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2835     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2836     &custom_element_change.trigger_element, 1, 1,
2837     NULL, NULL, NULL,                   "other element triggering change"
2838   },
2839
2840   /* ---------- group element content -------------------------------------- */
2841
2842   {
2843     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2844     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2845     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
2846     "content:", NULL, NULL,             NULL
2847   },
2848
2849   /* ---------- random background (for random painting) -------------------- */
2850
2851   {
2852     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2853     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2854     &random_placement_background_element, 1, 1,
2855     NULL, NULL, NULL,                   "random placement background"
2856   },
2857 };
2858
2859
2860 /*
2861   -----------------------------------------------------------------------------
2862   some internally used variables
2863   -----------------------------------------------------------------------------
2864 */
2865
2866 /* actual size of level editor drawing area */
2867 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2868
2869 /* actual position of level editor drawing area in level playfield */
2870 static int level_xpos = -1, level_ypos = -1;
2871
2872 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2873
2874 /* drawing elements on the three mouse buttons */
2875 static int new_element1 = EL_WALL;
2876 static int new_element2 = EL_EMPTY;
2877 static int new_element3 = EL_SAND;
2878
2879 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2880 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2881                                 (button) == 2 ? new_element2 : \
2882                                 (button) == 3 ? new_element3 : EL_EMPTY)
2883 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2884
2885 /* forward declaration for internal use */
2886 static void ModifyEditorCounterValue(int, int);
2887 static void ModifyEditorCounterLimits(int, int, int);
2888 static void ModifyEditorSelectboxValue(int, int);
2889 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2890 static void ModifyEditorDrawingArea(int, int, int);
2891 static void ModifyEditorElementList();
2892 static void RedrawDrawingElements();
2893 static void DrawDrawingWindow();
2894 static void DrawLevelInfoWindow();
2895 static void DrawPropertiesWindow();
2896 static void UpdateCustomElementGraphicGadgets();
2897 static boolean checkPropertiesConfig(int);
2898 static void CopyLevelToUndoBuffer(int);
2899 static void HandleDrawingAreas(struct GadgetInfo *);
2900 static void HandleCounterButtons(struct GadgetInfo *);
2901 static void HandleTextInputGadgets(struct GadgetInfo *);
2902 static void HandleTextAreaGadgets(struct GadgetInfo *);
2903 static void HandleSelectboxGadgets(struct GadgetInfo *);
2904 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2905 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2906 static void HandleRadiobuttons(struct GadgetInfo *);
2907 static void HandleCheckbuttons(struct GadgetInfo *);
2908 static void HandleControlButtons(struct GadgetInfo *);
2909 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2910
2911 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2912 static int right_gadget_border[NUM_EDITOR_GADGETS];
2913
2914 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2915 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2916 static boolean draw_with_brush = FALSE;
2917 static int properties_element = 0;
2918
2919 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2920 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2921 static int undo_buffer_position = 0;
2922 static int undo_buffer_steps = 0;
2923
2924 static int edit_mode;
2925 static int edit_mode_properties;
2926
2927 static int element_shift = 0;
2928
2929 static int editor_hl_boulderdash[] =
2930 {
2931   EL_CHAR('B'),
2932   EL_CHAR('O'),
2933   EL_CHAR('U'),
2934   EL_CHAR('L'),
2935
2936   EL_CHAR('-'),
2937   EL_CHAR('D'),
2938   EL_CHAR('E'),
2939   EL_CHAR('R'),
2940
2941   EL_CHAR('D'),
2942   EL_CHAR('A'),
2943   EL_CHAR('S'),
2944   EL_CHAR('H'),
2945 };
2946
2947 static int editor_el_boulderdash[] =
2948 {
2949   EL_PLAYER_1,
2950   EL_EMPTY,
2951   EL_SAND,
2952   EL_STEELWALL,
2953
2954   EL_BD_WALL,
2955   EL_BD_MAGIC_WALL,
2956   EL_EXIT_CLOSED,
2957   EL_EXIT_OPEN,
2958
2959   EL_BD_DIAMOND,
2960   EL_BD_BUTTERFLY_UP,
2961   EL_BD_FIREFLY_UP,
2962   EL_BD_ROCK,
2963
2964   EL_BD_BUTTERFLY_LEFT,
2965   EL_BD_FIREFLY_LEFT,
2966   EL_BD_BUTTERFLY_RIGHT,
2967   EL_BD_FIREFLY_RIGHT,
2968
2969   EL_BD_AMOEBA,
2970   EL_BD_BUTTERFLY_DOWN,
2971   EL_BD_FIREFLY_DOWN,
2972   EL_EMPTY,
2973 };
2974 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2975 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2976 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2977 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2978
2979 static int editor_hl_emerald_mine[] =
2980 {
2981   EL_CHAR('E'),
2982   EL_CHAR('M'),
2983   EL_CHAR('E'),
2984   EL_CHAR('-'),
2985
2986   EL_CHAR('R'),
2987   EL_CHAR('A'),
2988   EL_CHAR('L'),
2989   EL_CHAR('D'),
2990
2991   EL_CHAR('M'),
2992   EL_CHAR('I'),
2993   EL_CHAR('N'),
2994   EL_CHAR('E'),
2995 };
2996
2997 static int editor_el_emerald_mine[] =
2998 {
2999   EL_PLAYER_1,
3000   EL_PLAYER_2,
3001   EL_PLAYER_3,
3002   EL_PLAYER_4,
3003
3004   EL_PLAYER_1,
3005   EL_EMPTY,
3006   EL_SAND,
3007   EL_ROCK,
3008
3009   EL_STEELWALL,
3010   EL_WALL,
3011   EL_WALL_SLIPPERY,
3012   EL_MAGIC_WALL,
3013
3014   EL_EMERALD,
3015   EL_DIAMOND,
3016   EL_NUT,
3017   EL_BOMB,
3018
3019   EL_WALL_EMERALD,
3020   EL_WALL_DIAMOND,
3021   EL_QUICKSAND_EMPTY,
3022   EL_QUICKSAND_FULL,
3023
3024   EL_DYNAMITE,
3025   EL_DYNAMITE_ACTIVE,
3026   EL_EXIT_CLOSED,
3027   EL_EXIT_OPEN,
3028
3029   EL_YAMYAM,
3030   EL_BUG_UP,
3031   EL_SPACESHIP_UP,
3032   EL_ROBOT,
3033
3034   EL_BUG_LEFT,
3035   EL_SPACESHIP_LEFT,
3036   EL_BUG_RIGHT,
3037   EL_SPACESHIP_RIGHT,
3038
3039   EL_ROBOT_WHEEL,
3040   EL_BUG_DOWN,
3041   EL_SPACESHIP_DOWN,
3042   EL_INVISIBLE_WALL,
3043
3044   EL_ACID_POOL_TOPLEFT,
3045   EL_ACID,
3046   EL_ACID_POOL_TOPRIGHT,
3047   EL_EMPTY,
3048
3049   EL_ACID_POOL_BOTTOMLEFT,
3050   EL_ACID_POOL_BOTTOM,
3051   EL_ACID_POOL_BOTTOMRIGHT,
3052   EL_EMPTY,
3053
3054   EL_AMOEBA_DROP,
3055   EL_AMOEBA_DEAD,
3056   EL_AMOEBA_WET,
3057   EL_AMOEBA_DRY,
3058
3059   EL_EM_KEY_1,
3060   EL_EM_KEY_2,
3061   EL_EM_KEY_3,
3062   EL_EM_KEY_4,
3063
3064   EL_EM_GATE_1,
3065   EL_EM_GATE_2,
3066   EL_EM_GATE_3,
3067   EL_EM_GATE_4,
3068
3069   EL_EM_GATE_1_GRAY,
3070   EL_EM_GATE_2_GRAY,
3071   EL_EM_GATE_3_GRAY,
3072   EL_EM_GATE_4_GRAY,
3073 };
3074 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3075 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3076 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3077 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3078
3079 static int editor_hl_emerald_mine_club[] =
3080 {
3081   EL_CHAR('E'),
3082   EL_CHAR('M'),
3083   EL_CHAR('E'),
3084   EL_CHAR('-'),
3085
3086   EL_CHAR('R'),
3087   EL_CHAR('A'),
3088   EL_CHAR('L'),
3089   EL_CHAR('D'),
3090
3091   EL_CHAR('M'),
3092   EL_CHAR('I'),
3093   EL_CHAR('N'),
3094   EL_CHAR('E'),
3095
3096   EL_CHAR('C'),
3097   EL_CHAR('L'),
3098   EL_CHAR('U'),
3099   EL_CHAR('B'),
3100 };
3101
3102 static int editor_el_emerald_mine_club[] =
3103 {
3104   EL_EMC_KEY_5,
3105   EL_EMC_KEY_6,
3106   EL_EMC_KEY_7,
3107   EL_EMC_KEY_8,
3108
3109   EL_EMC_GATE_5,
3110   EL_EMC_GATE_6,
3111   EL_EMC_GATE_7,
3112   EL_EMC_GATE_8,
3113
3114   EL_EMC_GATE_5_GRAY,
3115   EL_EMC_GATE_6_GRAY,
3116   EL_EMC_GATE_7_GRAY,
3117   EL_EMC_GATE_8_GRAY,
3118
3119   EL_EMC_STEELWALL_1,
3120   EL_EMC_STEELWALL_2,
3121   EL_EMC_STEELWALL_3,
3122   EL_EMC_STEELWALL_4,
3123
3124   EL_EMC_WALL_13,
3125   EL_EMC_WALL_14,
3126   EL_EMC_WALL_15,
3127   EL_EMC_WALL_16,
3128
3129   EL_EMC_WALL_SLIPPERY_1,
3130   EL_EMC_WALL_SLIPPERY_2,
3131   EL_EMC_WALL_SLIPPERY_3,
3132   EL_EMC_WALL_SLIPPERY_4,
3133
3134   EL_EMC_WALL_1,
3135   EL_EMC_WALL_2,
3136   EL_EMC_WALL_3,
3137   EL_EMC_WALL_4,
3138
3139   EL_EMC_WALL_5,
3140   EL_EMC_WALL_6,
3141   EL_EMC_WALL_7,
3142   EL_EMC_WALL_8,
3143
3144   EL_EMC_WALL_9,
3145   EL_EMC_WALL_10,
3146   EL_EMC_WALL_11,
3147   EL_EMC_WALL_12,
3148
3149 #if RELEASE_3_1_2
3150   EL_EMPTY,
3151 #else
3152   EL_EMC_ANDROID,
3153 #endif
3154   EL_BALLOON,
3155   EL_BALLOON_SWITCH_ANY,
3156 #if RELEASE_3_1_2
3157   EL_EMPTY,
3158 #else
3159   EL_BALLOON_SWITCH_NONE,
3160 #endif
3161
3162   EL_BALLOON_SWITCH_LEFT,
3163   EL_BALLOON_SWITCH_RIGHT,
3164   EL_BALLOON_SWITCH_UP,
3165   EL_BALLOON_SWITCH_DOWN,
3166
3167   EL_EMC_GRASS,
3168   EL_EMC_PLANT,
3169 #if RELEASE_3_1_2
3170   EL_EMPTY,
3171   EL_EMPTY,
3172 #else
3173   EL_EMC_LENSES,
3174   EL_EMC_MAGNIFIER,
3175 #endif
3176
3177 #if RELEASE_3_1_2
3178   EL_EMPTY,
3179   EL_EMPTY,
3180 #else
3181   EL_EMC_MAGIC_BALL,
3182   EL_EMC_MAGIC_BALL_SWITCH,
3183 #endif
3184   EL_SPRING,
3185 #if RELEASE_3_1_2
3186   EL_EMPTY,
3187 #else
3188   EL_EMC_SPRING_BUMPER,
3189 #endif
3190
3191 #if RELEASE_3_1_2
3192   EL_EMPTY,
3193 #else
3194   EL_EMC_DRIPPER,
3195 #endif
3196   EL_EMC_FAKE_GRASS,
3197   EL_EMPTY,
3198   EL_EMPTY,
3199 };
3200 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3201 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3202 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3203 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3204
3205 static int editor_hl_more[] =
3206 {
3207   EL_CHAR('M'),
3208   EL_CHAR('O'),
3209   EL_CHAR('R'),
3210   EL_CHAR('E'),
3211 };
3212
3213 static int editor_el_more[] =
3214 {
3215   EL_KEY_1,
3216   EL_KEY_2,
3217   EL_KEY_3,
3218   EL_KEY_4,
3219
3220   EL_GATE_1,
3221   EL_GATE_2,
3222   EL_GATE_3,
3223   EL_GATE_4,
3224
3225   EL_GATE_1_GRAY,
3226   EL_GATE_2_GRAY,
3227   EL_GATE_3_GRAY,
3228   EL_GATE_4_GRAY,
3229
3230   EL_ARROW_LEFT,
3231   EL_ARROW_RIGHT,
3232   EL_ARROW_UP,
3233   EL_ARROW_DOWN,
3234
3235   EL_AMOEBA_FULL,
3236   EL_EMERALD_YELLOW,
3237   EL_EMERALD_RED,
3238   EL_EMERALD_PURPLE,
3239
3240   EL_WALL_BD_DIAMOND,
3241   EL_WALL_EMERALD_YELLOW,
3242   EL_WALL_EMERALD_RED,
3243   EL_WALL_EMERALD_PURPLE,
3244
3245   EL_GAME_OF_LIFE,
3246   EL_PACMAN_UP,
3247   EL_TIME_ORB_FULL,
3248   EL_TIME_ORB_EMPTY,
3249
3250   EL_PACMAN_LEFT,
3251   EL_DARK_YAMYAM,
3252   EL_PACMAN_RIGHT,
3253   EL_EXPANDABLE_WALL,
3254
3255   EL_BIOMAZE,
3256   EL_PACMAN_DOWN,
3257   EL_LAMP,
3258   EL_LAMP_ACTIVE,
3259
3260   EL_DYNABOMB_INCREASE_NUMBER,
3261   EL_DYNABOMB_INCREASE_SIZE,
3262   EL_DYNABOMB_INCREASE_POWER,
3263   EL_STONEBLOCK,
3264
3265   EL_MOLE,
3266   EL_PENGUIN,
3267   EL_PIG,
3268   EL_DRAGON,
3269
3270   EL_BUG,
3271   EL_MOLE_UP,
3272   EL_BD_BUTTERFLY,
3273   EL_BD_FIREFLY,
3274
3275   EL_MOLE_LEFT,
3276   EL_EMPTY,
3277   EL_MOLE_RIGHT,
3278   EL_PACMAN,
3279
3280   EL_SPACESHIP,
3281   EL_MOLE_DOWN,
3282   EL_EMPTY,
3283   EL_EMPTY,
3284
3285   EL_SATELLITE,
3286   EL_EXPANDABLE_WALL_HORIZONTAL,
3287   EL_EXPANDABLE_WALL_VERTICAL,
3288   EL_EXPANDABLE_WALL_ANY,
3289
3290   EL_INVISIBLE_STEELWALL,
3291   EL_INVISIBLE_WALL,
3292   EL_SPEED_PILL,
3293   EL_BLACK_ORB,
3294 };
3295 static int *editor_hl_more_ptr = editor_hl_more;
3296 static int *editor_el_more_ptr = editor_el_more;
3297 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3298 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3299
3300 static int editor_hl_sokoban[] =
3301 {
3302   EL_CHAR('S'),
3303   EL_CHAR('O'),
3304   EL_CHAR('K'),
3305   EL_CHAR('O'),
3306
3307   EL_CHAR('-'),
3308   EL_CHAR('B'),
3309   EL_CHAR('A'),
3310   EL_CHAR('N'),
3311 };
3312
3313 static int editor_el_sokoban[] =
3314 {
3315   EL_SOKOBAN_OBJECT,
3316   EL_SOKOBAN_FIELD_EMPTY,
3317   EL_SOKOBAN_FIELD_FULL,
3318   EL_SOKOBAN_FIELD_PLAYER,
3319 };
3320 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3321 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3322 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3323 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3324
3325 static int editor_hl_supaplex[] =
3326 {
3327   EL_CHAR('S'),
3328   EL_CHAR('U'),
3329   EL_CHAR('P'),
3330   EL_CHAR('A'),
3331
3332   EL_CHAR('P'),
3333   EL_CHAR('L'),
3334   EL_CHAR('E'),
3335   EL_CHAR('X'),
3336 };
3337
3338 static int editor_el_supaplex[] =
3339 {
3340 #if 1
3341   EL_EMPTY,
3342 #else
3343   EL_SP_EMPTY,
3344 #endif
3345   EL_SP_ZONK,
3346   EL_SP_BASE,
3347   EL_SP_MURPHY,
3348
3349   EL_SP_INFOTRON,
3350   EL_SP_CHIP_SINGLE,
3351   EL_SP_HARDWARE_GRAY,
3352   EL_SP_EXIT_CLOSED,
3353
3354   EL_SP_DISK_ORANGE,
3355   EL_SP_PORT_RIGHT,
3356   EL_SP_PORT_DOWN,
3357   EL_SP_PORT_LEFT,
3358
3359   EL_SP_PORT_UP,
3360   EL_SP_GRAVITY_PORT_RIGHT,
3361   EL_SP_GRAVITY_PORT_DOWN,
3362   EL_SP_GRAVITY_PORT_LEFT,
3363
3364   EL_SP_GRAVITY_PORT_UP,
3365   EL_SP_SNIKSNAK,
3366   EL_SP_DISK_YELLOW,
3367   EL_SP_TERMINAL,
3368
3369   EL_SP_DISK_RED,
3370   EL_SP_PORT_VERTICAL,
3371   EL_SP_PORT_HORIZONTAL,
3372   EL_SP_PORT_ANY,
3373
3374   EL_SP_ELECTRON,
3375   EL_SP_BUGGY_BASE,
3376   EL_SP_CHIP_LEFT,
3377   EL_SP_CHIP_RIGHT,
3378
3379   EL_SP_HARDWARE_BASE_1,
3380   EL_SP_HARDWARE_GREEN,
3381   EL_SP_HARDWARE_BLUE,
3382   EL_SP_HARDWARE_RED,
3383
3384   EL_SP_HARDWARE_YELLOW,
3385   EL_SP_HARDWARE_BASE_2,
3386   EL_SP_HARDWARE_BASE_3,
3387   EL_SP_HARDWARE_BASE_4,
3388
3389   EL_SP_HARDWARE_BASE_5,
3390   EL_SP_HARDWARE_BASE_6,
3391   EL_SP_CHIP_TOP,
3392   EL_SP_CHIP_BOTTOM,
3393 };
3394 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3395 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3396 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3397 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3398
3399 static int editor_hl_diamond_caves[] =
3400 {
3401   EL_CHAR('D'),
3402   EL_CHAR('I'),
3403   EL_CHAR('A'),
3404   EL_CHAR('-'),
3405
3406   EL_CHAR('M'),
3407   EL_CHAR('O'),
3408   EL_CHAR('N'),
3409   EL_CHAR('D'),
3410
3411   EL_CHAR('C'),
3412   EL_CHAR('A'),
3413   EL_CHAR('V'),
3414   EL_CHAR('E'),
3415
3416   EL_CHAR('S'),
3417   EL_CHAR(' '),
3418   EL_CHAR('I'),
3419   EL_CHAR('I'),
3420 };
3421
3422 static int editor_el_diamond_caves[] =
3423 {
3424   EL_PEARL,
3425   EL_CRYSTAL,
3426   EL_WALL_PEARL,
3427   EL_WALL_CRYSTAL,
3428
3429   EL_CONVEYOR_BELT_1_LEFT,
3430   EL_CONVEYOR_BELT_1_MIDDLE,
3431   EL_CONVEYOR_BELT_1_RIGHT,
3432   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3433
3434   EL_CONVEYOR_BELT_2_LEFT,
3435   EL_CONVEYOR_BELT_2_MIDDLE,
3436   EL_CONVEYOR_BELT_2_RIGHT,
3437   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3438
3439   EL_CONVEYOR_BELT_3_LEFT,
3440   EL_CONVEYOR_BELT_3_MIDDLE,
3441   EL_CONVEYOR_BELT_3_RIGHT,
3442   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3443
3444   EL_CONVEYOR_BELT_4_LEFT,
3445   EL_CONVEYOR_BELT_4_MIDDLE,
3446   EL_CONVEYOR_BELT_4_RIGHT,
3447   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3448
3449   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3450   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3451   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3452   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3453
3454   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3455   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3456   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3457   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3458
3459   EL_SWITCHGATE_OPEN,
3460   EL_SWITCHGATE_CLOSED,
3461   EL_SWITCHGATE_SWITCH_UP,
3462   EL_EMPTY,
3463
3464   EL_ENVELOPE_1,
3465   EL_ENVELOPE_2,
3466   EL_ENVELOPE_3,
3467   EL_ENVELOPE_4,
3468
3469   EL_TIMEGATE_CLOSED,
3470   EL_TIMEGATE_OPEN,
3471   EL_TIMEGATE_SWITCH,
3472   EL_EMPTY,
3473
3474   EL_LANDMINE,
3475   EL_INVISIBLE_SAND,
3476   EL_STEELWALL_SLIPPERY,
3477   EL_EMPTY,
3478
3479   EL_SIGN_EXCLAMATION,
3480   EL_SIGN_STOP,
3481   EL_LIGHT_SWITCH,
3482   EL_LIGHT_SWITCH_ACTIVE,
3483
3484   EL_SHIELD_NORMAL,
3485   EL_SHIELD_DEADLY,
3486   EL_EXTRA_TIME,
3487   EL_EMPTY,
3488 };
3489 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3490 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3491 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3492 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3493
3494 static int editor_hl_dx_boulderdash[] =
3495 {
3496   EL_CHAR('D'),
3497   EL_CHAR('X'),
3498   EL_CHAR('-'),
3499   EL_CHAR(' '),
3500
3501   EL_CHAR('B'),
3502   EL_CHAR('O'),
3503   EL_CHAR('U'),
3504   EL_CHAR('L'),
3505
3506   EL_CHAR('-'),
3507   EL_CHAR('D'),
3508   EL_CHAR('E'),
3509   EL_CHAR('R'),
3510
3511   EL_CHAR('D'),
3512   EL_CHAR('A'),
3513   EL_CHAR('S'),
3514   EL_CHAR('H'),
3515 };
3516
3517 static int editor_el_dx_boulderdash[] =
3518 {
3519   EL_EMPTY,
3520   EL_TUBE_RIGHT_DOWN,
3521   EL_TUBE_HORIZONTAL_DOWN,
3522   EL_TUBE_LEFT_DOWN,
3523
3524   EL_TUBE_HORIZONTAL,
3525   EL_TUBE_VERTICAL_RIGHT,
3526   EL_TUBE_ANY,
3527   EL_TUBE_VERTICAL_LEFT,
3528
3529   EL_TUBE_VERTICAL,
3530   EL_TUBE_RIGHT_UP,
3531   EL_TUBE_HORIZONTAL_UP,
3532   EL_TUBE_LEFT_UP,
3533
3534   EL_TRAP,
3535   EL_DX_SUPABOMB,
3536   EL_EMPTY,
3537   EL_EMPTY
3538 };
3539 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3540 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3541 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3542 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3543
3544 static int editor_hl_chars[] =
3545 {
3546   EL_CHAR('T'),
3547   EL_CHAR('E'),
3548   EL_CHAR('X'),
3549   EL_CHAR('T'),
3550 };
3551
3552 static int editor_el_chars[] =
3553 {
3554   EL_CHAR(' '),
3555   EL_CHAR('!'),
3556   EL_CHAR('"'),
3557   EL_CHAR('#'),
3558
3559   EL_CHAR('$'),
3560   EL_CHAR('%'),
3561   EL_CHAR('&'),
3562   EL_CHAR('\''),
3563
3564   EL_CHAR('('),
3565   EL_CHAR(')'),
3566   EL_CHAR('*'),
3567   EL_CHAR('+'),
3568
3569   EL_CHAR(','),
3570   EL_CHAR('-'),
3571   EL_CHAR('.'),
3572   EL_CHAR('/'),
3573
3574   EL_CHAR('0'),
3575   EL_CHAR('1'),
3576   EL_CHAR('2'),
3577   EL_CHAR('3'),
3578
3579   EL_CHAR('4'),
3580   EL_CHAR('5'),
3581   EL_CHAR('6'),
3582   EL_CHAR('7'),
3583
3584   EL_CHAR('8'),
3585   EL_CHAR('9'),
3586   EL_CHAR(':'),
3587   EL_CHAR(';'),
3588
3589   EL_CHAR('<'),
3590   EL_CHAR('='),
3591   EL_CHAR('>'),
3592   EL_CHAR('?'),
3593
3594   EL_CHAR('@'),
3595   EL_CHAR('A'),
3596   EL_CHAR('B'),
3597   EL_CHAR('C'),
3598
3599   EL_CHAR('D'),
3600   EL_CHAR('E'),
3601   EL_CHAR('F'),
3602   EL_CHAR('G'),
3603
3604   EL_CHAR('H'),
3605   EL_CHAR('I'),
3606   EL_CHAR('J'),
3607   EL_CHAR('K'),
3608
3609   EL_CHAR('L'),
3610   EL_CHAR('M'),
3611   EL_CHAR('N'),
3612   EL_CHAR('O'),
3613
3614   EL_CHAR('P'),
3615   EL_CHAR('Q'),
3616   EL_CHAR('R'),
3617   EL_CHAR('S'),
3618
3619   EL_CHAR('T'),
3620   EL_CHAR('U'),
3621   EL_CHAR('V'),
3622   EL_CHAR('W'),
3623
3624   EL_CHAR('X'),
3625   EL_CHAR('Y'),
3626   EL_CHAR('Z'),
3627   EL_CHAR('['),
3628
3629   EL_CHAR('\\'),
3630   EL_CHAR(']'),
3631   EL_CHAR('^'),
3632   EL_CHAR('_'),
3633
3634   EL_CHAR('©'),
3635   EL_CHAR('Ä'),
3636   EL_CHAR('Ö'),
3637   EL_CHAR('Ãœ'),
3638
3639   EL_CHAR('°'),
3640   EL_CHAR('®'),
3641   EL_CHAR(FONT_ASCII_CURSOR),
3642   EL_CHAR(' ')
3643 };
3644 static int *editor_hl_chars_ptr = editor_hl_chars;
3645 static int *editor_el_chars_ptr = editor_el_chars;
3646 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3647 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3648
3649 static int editor_hl_custom[] =
3650 {
3651   EL_CHAR('C'),
3652   EL_CHAR('U'),
3653   EL_CHAR('S'),
3654   EL_CHAR('-'),
3655
3656   EL_CHAR('T'),
3657   EL_CHAR('O'),
3658   EL_CHAR('M'),
3659   EL_CHAR(' '),
3660
3661   EL_CHAR('E'),
3662   EL_CHAR('L'),
3663   EL_CHAR('E'),
3664   EL_CHAR('M'),
3665
3666   EL_CHAR('E'),
3667   EL_CHAR('N'),
3668   EL_CHAR('T'),
3669   EL_CHAR('S'),
3670 };
3671
3672 static int editor_el_custom[] =
3673 {
3674   EL_CUSTOM_START + 0,
3675   EL_CUSTOM_START + 1,
3676   EL_CUSTOM_START + 2,
3677   EL_CUSTOM_START + 3,
3678
3679   EL_CUSTOM_START + 4,
3680   EL_CUSTOM_START + 5,
3681   EL_CUSTOM_START + 6,
3682   EL_CUSTOM_START + 7,
3683
3684   EL_CUSTOM_START + 8,
3685   EL_CUSTOM_START + 9,
3686   EL_CUSTOM_START + 10,
3687   EL_CUSTOM_START + 11,
3688
3689   EL_CUSTOM_START + 12,
3690   EL_CUSTOM_START + 13,
3691   EL_CUSTOM_START + 14,
3692   EL_CUSTOM_START + 15,
3693
3694   EL_CUSTOM_START + 16,
3695   EL_CUSTOM_START + 17,
3696   EL_CUSTOM_START + 18,
3697   EL_CUSTOM_START + 19,
3698
3699   EL_CUSTOM_START + 20,
3700   EL_CUSTOM_START + 21,
3701   EL_CUSTOM_START + 22,
3702   EL_CUSTOM_START + 23,
3703
3704   EL_CUSTOM_START + 24,
3705   EL_CUSTOM_START + 25,
3706   EL_CUSTOM_START + 26,
3707   EL_CUSTOM_START + 27,
3708
3709   EL_CUSTOM_START + 28,
3710   EL_CUSTOM_START + 29,
3711   EL_CUSTOM_START + 30,
3712   EL_CUSTOM_START + 31,
3713
3714   EL_CUSTOM_START + 32,
3715   EL_CUSTOM_START + 33,
3716   EL_CUSTOM_START + 34,
3717   EL_CUSTOM_START + 35,
3718
3719   EL_CUSTOM_START + 36,
3720   EL_CUSTOM_START + 37,
3721   EL_CUSTOM_START + 38,
3722   EL_CUSTOM_START + 39,
3723
3724   EL_CUSTOM_START + 40,
3725   EL_CUSTOM_START + 41,
3726   EL_CUSTOM_START + 42,
3727   EL_CUSTOM_START + 43,
3728
3729   EL_CUSTOM_START + 44,
3730   EL_CUSTOM_START + 45,
3731   EL_CUSTOM_START + 46,
3732   EL_CUSTOM_START + 47,
3733
3734   EL_CUSTOM_START + 48,
3735   EL_CUSTOM_START + 49,
3736   EL_CUSTOM_START + 50,
3737   EL_CUSTOM_START + 51,
3738
3739   EL_CUSTOM_START + 52,
3740   EL_CUSTOM_START + 53,
3741   EL_CUSTOM_START + 54,
3742   EL_CUSTOM_START + 55,
3743
3744   EL_CUSTOM_START + 56,
3745   EL_CUSTOM_START + 57,
3746   EL_CUSTOM_START + 58,
3747   EL_CUSTOM_START + 59,
3748
3749   EL_CUSTOM_START + 60,
3750   EL_CUSTOM_START + 61,
3751   EL_CUSTOM_START + 62,
3752   EL_CUSTOM_START + 63,
3753
3754   EL_CUSTOM_START + 64,
3755   EL_CUSTOM_START + 65,
3756   EL_CUSTOM_START + 66,
3757   EL_CUSTOM_START + 67,
3758
3759   EL_CUSTOM_START + 68,
3760   EL_CUSTOM_START + 69,
3761   EL_CUSTOM_START + 70,
3762   EL_CUSTOM_START + 71,
3763
3764   EL_CUSTOM_START + 72,
3765   EL_CUSTOM_START + 73,
3766   EL_CUSTOM_START + 74,
3767   EL_CUSTOM_START + 75,
3768
3769   EL_CUSTOM_START + 76,
3770   EL_CUSTOM_START + 77,
3771   EL_CUSTOM_START + 78,
3772   EL_CUSTOM_START + 79,
3773
3774   EL_CUSTOM_START + 80,
3775   EL_CUSTOM_START + 81,
3776   EL_CUSTOM_START + 82,
3777   EL_CUSTOM_START + 83,
3778
3779   EL_CUSTOM_START + 84,
3780   EL_CUSTOM_START + 85,
3781   EL_CUSTOM_START + 86,
3782   EL_CUSTOM_START + 87,
3783
3784   EL_CUSTOM_START + 88,
3785   EL_CUSTOM_START + 89,
3786   EL_CUSTOM_START + 90,
3787   EL_CUSTOM_START + 91,
3788
3789   EL_CUSTOM_START + 92,
3790   EL_CUSTOM_START + 93,
3791   EL_CUSTOM_START + 94,
3792   EL_CUSTOM_START + 95,
3793
3794   EL_CUSTOM_START + 96,
3795   EL_CUSTOM_START + 97,
3796   EL_CUSTOM_START + 98,
3797   EL_CUSTOM_START + 99,
3798
3799   EL_CUSTOM_START + 100,
3800   EL_CUSTOM_START + 101,
3801   EL_CUSTOM_START + 102,
3802   EL_CUSTOM_START + 103,
3803
3804   EL_CUSTOM_START + 104,
3805   EL_CUSTOM_START + 105,
3806   EL_CUSTOM_START + 106,
3807   EL_CUSTOM_START + 107,
3808
3809   EL_CUSTOM_START + 108,
3810   EL_CUSTOM_START + 109,
3811   EL_CUSTOM_START + 110,
3812   EL_CUSTOM_START + 111,
3813
3814   EL_CUSTOM_START + 112,
3815   EL_CUSTOM_START + 113,
3816   EL_CUSTOM_START + 114,
3817   EL_CUSTOM_START + 115,
3818
3819   EL_CUSTOM_START + 116,
3820   EL_CUSTOM_START + 117,
3821   EL_CUSTOM_START + 118,
3822   EL_CUSTOM_START + 119,
3823
3824   EL_CUSTOM_START + 120,
3825   EL_CUSTOM_START + 121,
3826   EL_CUSTOM_START + 122,
3827   EL_CUSTOM_START + 123,
3828
3829   EL_CUSTOM_START + 124,
3830   EL_CUSTOM_START + 125,
3831   EL_CUSTOM_START + 126,
3832   EL_CUSTOM_START + 127
3833 };
3834 static int *editor_hl_custom_ptr = editor_hl_custom;
3835 static int *editor_el_custom_ptr = editor_el_custom;
3836 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3837 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3838
3839 static int editor_hl_custom_more[] =
3840 {
3841 };
3842
3843 static int editor_el_custom_more[] =
3844 {
3845   EL_CUSTOM_START + 128,
3846   EL_CUSTOM_START + 129,
3847   EL_CUSTOM_START + 130,
3848   EL_CUSTOM_START + 131,
3849
3850   EL_CUSTOM_START + 132,
3851   EL_CUSTOM_START + 133,
3852   EL_CUSTOM_START + 134,
3853   EL_CUSTOM_START + 135,
3854
3855   EL_CUSTOM_START + 136,
3856   EL_CUSTOM_START + 137,
3857   EL_CUSTOM_START + 138,
3858   EL_CUSTOM_START + 139,
3859
3860   EL_CUSTOM_START + 140,
3861   EL_CUSTOM_START + 141,
3862   EL_CUSTOM_START + 142,
3863   EL_CUSTOM_START + 143,
3864
3865   EL_CUSTOM_START + 144,
3866   EL_CUSTOM_START + 145,
3867   EL_CUSTOM_START + 146,
3868   EL_CUSTOM_START + 147,
3869
3870   EL_CUSTOM_START + 148,
3871   EL_CUSTOM_START + 149,
3872   EL_CUSTOM_START + 150,
3873   EL_CUSTOM_START + 151,
3874
3875   EL_CUSTOM_START + 152,
3876   EL_CUSTOM_START + 153,
3877   EL_CUSTOM_START + 154,
3878   EL_CUSTOM_START + 155,
3879
3880   EL_CUSTOM_START + 156,
3881   EL_CUSTOM_START + 157,
3882   EL_CUSTOM_START + 158,
3883   EL_CUSTOM_START + 159,
3884
3885   EL_CUSTOM_START + 160,
3886   EL_CUSTOM_START + 161,
3887   EL_CUSTOM_START + 162,
3888   EL_CUSTOM_START + 163,
3889
3890   EL_CUSTOM_START + 164,
3891   EL_CUSTOM_START + 165,
3892   EL_CUSTOM_START + 166,
3893   EL_CUSTOM_START + 167,
3894
3895   EL_CUSTOM_START + 168,
3896   EL_CUSTOM_START + 169,
3897   EL_CUSTOM_START + 170,
3898   EL_CUSTOM_START + 171,
3899
3900   EL_CUSTOM_START + 172,
3901   EL_CUSTOM_START + 173,
3902   EL_CUSTOM_START + 174,
3903   EL_CUSTOM_START + 175,
3904
3905   EL_CUSTOM_START + 176,
3906   EL_CUSTOM_START + 177,
3907   EL_CUSTOM_START + 178,
3908   EL_CUSTOM_START + 179,
3909
3910   EL_CUSTOM_START + 180,
3911   EL_CUSTOM_START + 181,
3912   EL_CUSTOM_START + 182,
3913   EL_CUSTOM_START + 183,
3914
3915   EL_CUSTOM_START + 184,
3916   EL_CUSTOM_START + 185,
3917   EL_CUSTOM_START + 186,
3918   EL_CUSTOM_START + 187,
3919
3920   EL_CUSTOM_START + 188,
3921   EL_CUSTOM_START + 189,
3922   EL_CUSTOM_START + 190,
3923   EL_CUSTOM_START + 191,
3924
3925   EL_CUSTOM_START + 192,
3926   EL_CUSTOM_START + 193,
3927   EL_CUSTOM_START + 194,
3928   EL_CUSTOM_START + 195,
3929
3930   EL_CUSTOM_START + 196,
3931   EL_CUSTOM_START + 197,
3932   EL_CUSTOM_START + 198,
3933   EL_CUSTOM_START + 199,
3934
3935   EL_CUSTOM_START + 200,
3936   EL_CUSTOM_START + 201,
3937   EL_CUSTOM_START + 202,
3938   EL_CUSTOM_START + 203,
3939
3940   EL_CUSTOM_START + 204,
3941   EL_CUSTOM_START + 205,
3942   EL_CUSTOM_START + 206,
3943   EL_CUSTOM_START + 207,
3944
3945   EL_CUSTOM_START + 208,
3946   EL_CUSTOM_START + 209,
3947   EL_CUSTOM_START + 210,
3948   EL_CUSTOM_START + 211,
3949
3950   EL_CUSTOM_START + 212,
3951   EL_CUSTOM_START + 213,
3952   EL_CUSTOM_START + 214,
3953   EL_CUSTOM_START + 215,
3954
3955   EL_CUSTOM_START + 216,
3956   EL_CUSTOM_START + 217,
3957   EL_CUSTOM_START + 218,
3958   EL_CUSTOM_START + 219,
3959
3960   EL_CUSTOM_START + 220,
3961   EL_CUSTOM_START + 221,
3962   EL_CUSTOM_START + 222,
3963   EL_CUSTOM_START + 223,
3964
3965   EL_CUSTOM_START + 224,
3966   EL_CUSTOM_START + 225,
3967   EL_CUSTOM_START + 226,
3968   EL_CUSTOM_START + 227,
3969
3970   EL_CUSTOM_START + 228,
3971   EL_CUSTOM_START + 229,
3972   EL_CUSTOM_START + 230,
3973   EL_CUSTOM_START + 231,
3974
3975   EL_CUSTOM_START + 232,
3976   EL_CUSTOM_START + 233,
3977   EL_CUSTOM_START + 234,
3978   EL_CUSTOM_START + 235,
3979
3980   EL_CUSTOM_START + 236,
3981   EL_CUSTOM_START + 237,
3982   EL_CUSTOM_START + 238,
3983   EL_CUSTOM_START + 239,
3984
3985   EL_CUSTOM_START + 240,
3986   EL_CUSTOM_START + 241,
3987   EL_CUSTOM_START + 242,
3988   EL_CUSTOM_START + 243,
3989
3990   EL_CUSTOM_START + 244,
3991   EL_CUSTOM_START + 245,
3992   EL_CUSTOM_START + 246,
3993   EL_CUSTOM_START + 247,
3994
3995   EL_CUSTOM_START + 248,
3996   EL_CUSTOM_START + 249,
3997   EL_CUSTOM_START + 250,
3998   EL_CUSTOM_START + 251,
3999
4000   EL_CUSTOM_START + 252,
4001   EL_CUSTOM_START + 253,
4002   EL_CUSTOM_START + 254,
4003   EL_CUSTOM_START + 255
4004 };
4005 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
4006 static int *editor_el_custom_more_ptr = editor_el_custom_more;
4007 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
4008 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
4009
4010 static int editor_hl_custom_special[] =
4011 {
4012 };
4013
4014 static int editor_el_custom_special[] =
4015 {
4016   EL_TRIGGER_ELEMENT,
4017   EL_TRIGGER_PLAYER,
4018   EL_EMPTY,
4019   EL_EMPTY
4020 };
4021 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
4022 static int *editor_el_custom_special_ptr = editor_el_custom_special;
4023 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
4024 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
4025
4026 static int editor_hl_group[] =
4027 {
4028   EL_CHAR('G'),
4029   EL_CHAR('R'),
4030   EL_CHAR('O'),
4031   EL_CHAR('U'),
4032
4033   EL_CHAR('P'),
4034   EL_CHAR(' '),
4035   EL_CHAR(' '),
4036   EL_CHAR(' '),
4037
4038   EL_CHAR('E'),
4039   EL_CHAR('L'),
4040   EL_CHAR('E'),
4041   EL_CHAR('M'),
4042
4043   EL_CHAR('E'),
4044   EL_CHAR('N'),
4045   EL_CHAR('T'),
4046   EL_CHAR('S'),
4047 };
4048
4049 static int editor_el_group[] =
4050 {
4051   EL_GROUP_START + 0,
4052   EL_GROUP_START + 1,
4053   EL_GROUP_START + 2,
4054   EL_GROUP_START + 3,
4055
4056   EL_GROUP_START + 4,
4057   EL_GROUP_START + 5,
4058   EL_GROUP_START + 6,
4059   EL_GROUP_START + 7,
4060
4061   EL_GROUP_START + 8,
4062   EL_GROUP_START + 9,
4063   EL_GROUP_START + 10,
4064   EL_GROUP_START + 11,
4065
4066   EL_GROUP_START + 12,
4067   EL_GROUP_START + 13,
4068   EL_GROUP_START + 14,
4069   EL_GROUP_START + 15
4070 };
4071 static int *editor_hl_group_ptr = editor_hl_group;
4072 static int *editor_el_group_ptr = editor_el_group;
4073 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4074 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4075
4076 static int editor_hl_group_more[] =
4077 {
4078 };
4079
4080 static int editor_el_group_more[] =
4081 {
4082   EL_GROUP_START + 16,
4083   EL_GROUP_START + 17,
4084   EL_GROUP_START + 18,
4085   EL_GROUP_START + 19,
4086
4087   EL_GROUP_START + 20,
4088   EL_GROUP_START + 21,
4089   EL_GROUP_START + 22,
4090   EL_GROUP_START + 23,
4091
4092   EL_GROUP_START + 24,
4093   EL_GROUP_START + 25,
4094   EL_GROUP_START + 26,
4095   EL_GROUP_START + 27,
4096
4097   EL_GROUP_START + 28,
4098   EL_GROUP_START + 29,
4099   EL_GROUP_START + 30,
4100   EL_GROUP_START + 31
4101 };
4102 static int *editor_hl_group_more_ptr = editor_hl_group_more;
4103 static int *editor_el_group_more_ptr = editor_el_group_more;
4104 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
4105 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
4106
4107 static int editor_hl_user_defined[] =
4108 {
4109   EL_CHAR('U'),
4110   EL_CHAR('S'),
4111   EL_CHAR('E'),
4112   EL_CHAR('R'),
4113
4114   EL_CHAR('D'),
4115   EL_CHAR('E'),
4116   EL_CHAR('F'),
4117   EL_CHAR('I'),
4118
4119   EL_CHAR('-'),
4120   EL_CHAR('N'),
4121   EL_CHAR('E'),
4122   EL_CHAR('D'),
4123 };
4124
4125 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4126 static int *editor_el_user_defined_ptr = NULL;
4127 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4128 static int num_editor_el_user_defined = 0;
4129
4130 static int editor_hl_empty[] = { };
4131 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4132
4133 static int *editor_hl_empty_ptr = editor_hl_empty;
4134 static int *editor_el_empty_ptr = editor_el_empty;
4135 static int num_editor_hl_empty = 0;
4136 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4137
4138 static boolean use_el_empty = FALSE;
4139
4140 static int *editor_elements = NULL;     /* dynamically allocated */
4141 static int num_editor_elements = 0;     /* dynamically determined */
4142
4143 static struct
4144 {
4145   boolean *setup_value;
4146
4147   int **headline_list;
4148   int *headline_list_size;
4149
4150   int **element_list;
4151   int *element_list_size;
4152
4153   boolean last_setup_value;
4154 }
4155 editor_elements_info[] =
4156 {
4157   {
4158     &setup.editor.el_boulderdash,
4159     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4160     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4161   },
4162   {
4163     &setup.editor.el_emerald_mine,
4164     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4165     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4166   },
4167   {
4168     &setup.editor.el_emerald_mine_club,
4169     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4170     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4171   },
4172   {
4173     &setup.editor.el_more,
4174     &editor_hl_more_ptr,                &num_editor_hl_more,
4175     &editor_el_more_ptr,                &num_editor_el_more
4176   },
4177   {
4178     &setup.editor.el_sokoban,
4179     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4180     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4181   },
4182   {
4183     &setup.editor.el_supaplex,
4184     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4185     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4186   },
4187   {
4188     &setup.editor.el_diamond_caves,
4189     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4190     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4191   },
4192   {
4193     &setup.editor.el_dx_boulderdash,
4194     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4195     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4196   },
4197   {
4198     &setup.editor.el_chars,
4199     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4200     &editor_el_chars_ptr,               &num_editor_el_chars
4201   },
4202   {
4203     &setup.editor.el_custom,
4204     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4205     &editor_el_custom_ptr,              &num_editor_el_custom
4206   },
4207   {
4208     &setup.editor.el_custom_more,
4209     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
4210     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
4211   },
4212   {
4213     &setup.editor.el_custom,
4214     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
4215     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
4216   },
4217   {
4218     &setup.editor.el_custom,
4219     &editor_hl_group_ptr,               &num_editor_hl_group,
4220     &editor_el_group_ptr,               &num_editor_el_group
4221   },
4222   {
4223     &setup.editor.el_custom_more,
4224     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
4225     &editor_el_group_more_ptr,          &num_editor_el_group_more
4226   },
4227   {
4228     &setup.editor.el_user_defined,
4229     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4230     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4231   },
4232   {
4233     &use_el_empty,
4234     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4235     &editor_el_empty_ptr,               &num_editor_el_empty,
4236   },
4237   {
4238     NULL,
4239     NULL,                               NULL,
4240     NULL,                               NULL
4241   }
4242 };
4243
4244
4245 /*
4246   -----------------------------------------------------------------------------
4247   functions
4248   -----------------------------------------------------------------------------
4249 */
4250
4251 static int getMaxInfoTextLength()
4252 {
4253   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4254 }
4255
4256 static int getTextWidthForGadget(char *text)
4257 {
4258   if (text == NULL)
4259     return 0;
4260
4261   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4262 }
4263
4264 static int getTextWidthForDrawingArea(char *text)
4265 {
4266   if (text == NULL)
4267     return 0;
4268
4269   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4270 }
4271
4272 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4273 {
4274   return (gi->x + gi->width + getTextWidthForGadget(text));
4275 }
4276
4277 static char *getElementInfoText(int element)
4278 {
4279   char *info_text = NULL;
4280
4281   if (element < NUM_FILE_ELEMENTS)
4282   {
4283     if (strlen(element_info[element].description) > 0)
4284       info_text = element_info[element].description;
4285     else if (element_info[element].custom_description != NULL)
4286       info_text = element_info[element].custom_description;
4287     else if (element_info[element].editor_description != NULL)
4288       info_text = element_info[element].editor_description;
4289   }
4290
4291   if (info_text == NULL)
4292     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4293
4294   return info_text;
4295 }
4296
4297 static void ReinitializeElementList()
4298 {
4299   int pos = 0;
4300   int i, j;
4301
4302   checked_free(editor_elements);
4303
4304   /* reload optional user defined element list for each invocation of editor */
4305   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4306                                    &num_editor_el_user_defined);
4307
4308   /* initialize list of empty elements (used for padding, if needed) */
4309   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4310     editor_el_empty[i] = EL_EMPTY;
4311
4312   /* do some sanity checks for each element from element list */
4313   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4314   {
4315     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4316     {
4317       int element = (*editor_elements_info[i].element_list)[j];
4318
4319       if (element >= NUM_FILE_ELEMENTS)
4320         Error(ERR_WARN, "editor element %d is runtime element", element);
4321
4322       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4323         Error(ERR_WARN, "no element description for element %d", element);
4324     }
4325   }
4326
4327   num_editor_elements = 0;
4328   use_el_empty = FALSE;
4329
4330   /* determine size of element list */
4331   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4332   {
4333     if (*editor_elements_info[i].setup_value)
4334     {
4335       if (setup.editor.el_headlines)
4336         num_editor_elements += *editor_elements_info[i].headline_list_size;
4337
4338       num_editor_elements += *editor_elements_info[i].element_list_size;
4339     }
4340   }
4341
4342   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4343   {
4344     /* offer at least as many elements as element buttons exist */
4345     use_el_empty = TRUE;
4346     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4347
4348     num_editor_elements += num_editor_el_empty;
4349   }
4350
4351   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4352
4353   /* fill element list */
4354   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4355   {
4356     if (*editor_elements_info[i].setup_value)
4357     {
4358       if (setup.editor.el_headlines)
4359         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4360           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4361
4362       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4363         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4364     }
4365   }
4366
4367   /* correct position of element list scrollbar */
4368   if (element_shift < 0)
4369     element_shift = 0;
4370   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4371     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4372 }
4373
4374 void PrintEditorElementList()
4375 {
4376   boolean *stop = &setup.editor.el_user_defined;
4377   int i, j;
4378
4379   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4380   {
4381     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4382     {
4383       int element = (*editor_elements_info[i].headline_list)[j];
4384
4385       printf("# %s\n", element_info[element].token_name);
4386     }
4387
4388     if (j > 0)
4389       printf("#\n");
4390
4391     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4392     {
4393       int element = (*editor_elements_info[i].element_list)[j];
4394
4395       printf("# %s\n", element_info[element].token_name);
4396     }
4397
4398     if (j > 0)
4399       printf("#\n");
4400   }
4401 }
4402
4403 static void ReinitializeElementListButtons()
4404 {
4405   static boolean last_setup_value_headlines = FALSE;
4406   static boolean initialization_needed = TRUE;
4407   int i;
4408
4409   if (!initialization_needed)   /* check if editor element setup has changed */
4410   {
4411     if (last_setup_value_headlines != setup.editor.el_headlines)
4412       initialization_needed = TRUE;
4413
4414     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4415       if (editor_elements_info[i].last_setup_value !=
4416           *editor_elements_info[i].setup_value)
4417         initialization_needed = TRUE;
4418   }
4419
4420   if (!initialization_needed)
4421     return;
4422
4423   FreeLevelEditorGadgets();
4424   CreateLevelEditorGadgets();
4425
4426   /* store current setup values for next invocation of this function */
4427   last_setup_value_headlines = setup.editor.el_headlines;
4428   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4429     editor_elements_info[i].last_setup_value =
4430       *editor_elements_info[i].setup_value;
4431
4432   initialization_needed = FALSE;
4433 }
4434
4435 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4436                               boolean input)
4437 {
4438   int border_graphic =
4439     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4440   Bitmap *src_bitmap;
4441   int src_x, src_y;
4442   int num_mini_tilex = width  / MINI_TILEX + 1;
4443   int num_mini_tiley = height / MINI_TILEY + 1;
4444   int x, y;
4445
4446   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4447
4448   for (y = 0; y < num_mini_tiley; y++)
4449     for (x = 0; x < num_mini_tilex; x++)
4450       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4451                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4452                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4453
4454   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4455 }
4456
4457 static void DrawDrawingArea(int id)
4458 {
4459   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4460   int x, y;
4461
4462   int *value = drawingarea_info[id].value;
4463   int area_xsize = drawingarea_info[id].area_xsize;
4464   int area_ysize = drawingarea_info[id].area_ysize;
4465
4466   for (x = 0; x < area_xsize; x++)
4467     for (y = 0; y < area_ysize; y++)
4468       DrawMiniGraphicExt(drawto,
4469                          gi->x + x * MINI_TILEX,
4470                          gi->y + y * MINI_TILEY,
4471                          el2edimg(value[x * area_ysize + y]));
4472 }
4473
4474 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4475 {
4476   int x,y;
4477   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4478   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4479
4480   BlitBitmap(drawto, drawto,
4481              SX + (dx == -1 ? MINI_TILEX : 0),
4482              SY + (dy == -1 ? MINI_TILEY : 0),
4483              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4484              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4485              SX + (dx == +1 ? MINI_TILEX : 0),
4486              SY + (dy == +1 ? MINI_TILEY : 0));
4487   if (dx)
4488   {
4489     x = (dx == 1 ? 0 : ed_fieldx - 1);
4490     for (y = 0; y < ed_fieldy; y++)
4491       DrawMiniElementOrWall(x, y, from_x, from_y);
4492   }
4493   else if (dy)
4494   {
4495     y = (dy == 1 ? 0 : ed_fieldy - 1);
4496     for (x = 0; x < ed_fieldx; x++)
4497       DrawMiniElementOrWall(x, y, from_x, from_y);
4498   }
4499
4500   redraw_mask |= REDRAW_FIELD;
4501   BackToFront();
4502 }
4503
4504 static void CreateControlButtons()
4505 {
4506   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4507   struct GadgetInfo *gi;
4508   unsigned long event_mask;
4509   int i;
4510
4511   /* create toolbox buttons */
4512   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4513   {
4514     int id = i;
4515     int width, height;
4516     int gd_xoffset, gd_yoffset;
4517     int gd_x1, gd_x2, gd_y1, gd_y2;
4518     int button_type;
4519     int radio_button_nr;
4520     boolean checked;
4521
4522     if (id == GADGET_ID_SINGLE_ITEMS ||
4523         id == GADGET_ID_CONNECTED_ITEMS ||
4524         id == GADGET_ID_LINE ||
4525         id == GADGET_ID_ARC ||
4526         id == GADGET_ID_TEXT ||
4527         id == GADGET_ID_RECTANGLE ||
4528         id == GADGET_ID_FILLED_BOX ||
4529         id == GADGET_ID_FLOOD_FILL ||
4530         id == GADGET_ID_GRAB_BRUSH ||
4531         id == GADGET_ID_PICK_ELEMENT ||
4532         id == GADGET_ID_CUSTOM_COPY_FROM ||
4533         id == GADGET_ID_CUSTOM_COPY_TO ||
4534         id == GADGET_ID_CUSTOM_EXCHANGE)
4535     {
4536       button_type = GD_TYPE_RADIO_BUTTON;
4537       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4538       checked = (id == drawing_function ? TRUE : FALSE);
4539       event_mask = GD_EVENT_PRESSED;
4540     }
4541     else
4542     {
4543       button_type = GD_TYPE_NORMAL_BUTTON;
4544       radio_button_nr = RADIO_NR_NONE;
4545       checked = FALSE;
4546
4547       if (id == GADGET_ID_WRAP_LEFT ||
4548           id == GADGET_ID_WRAP_RIGHT ||
4549           id == GADGET_ID_WRAP_UP ||
4550           id == GADGET_ID_WRAP_DOWN)
4551         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4552       else
4553         event_mask = GD_EVENT_RELEASED;
4554     }
4555
4556     if (id < ED_NUM_CTRL1_BUTTONS)
4557     {
4558       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4559       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4560
4561       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4562       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4563       width  = ED_CTRL1_BUTTON_XSIZE;
4564       height = ED_CTRL1_BUTTON_YSIZE;
4565
4566       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4567       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4568       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4569       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4570     }
4571     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4572     {
4573       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4574       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4575
4576       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4577       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4578       width  = ED_CTRL2_BUTTON_XSIZE;
4579       height = ED_CTRL2_BUTTON_YSIZE;
4580
4581       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4582       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4583       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4584       gd_y2 = 0;        /* no alternative graphic for these buttons */
4585     }
4586     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4587     {
4588       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4589       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4590
4591       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4592       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4593       width  = ED_CTRL3_BUTTON_XSIZE;
4594       height = ED_CTRL3_BUTTON_YSIZE;
4595
4596       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4597       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4598       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4599       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4600     }
4601     else
4602     {
4603       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4604       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4605
4606       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4607       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4608       width  = ED_CTRL4_BUTTON_XSIZE;
4609       height = ED_CTRL4_BUTTON_YSIZE;
4610
4611       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4612       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4613       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4614       gd_y2 = 0;        /* no alternative graphic for these buttons */
4615     }
4616
4617     gi = CreateGadget(GDI_CUSTOM_ID, id,
4618                       GDI_CUSTOM_TYPE_ID, i,
4619                       GDI_INFO_TEXT, control_info[i].text,
4620                       GDI_X, EX + gd_xoffset,
4621                       GDI_Y, EY + gd_yoffset,
4622                       GDI_WIDTH, width,
4623                       GDI_HEIGHT, height,
4624                       GDI_TYPE, button_type,
4625                       GDI_STATE, GD_BUTTON_UNPRESSED,
4626                       GDI_RADIO_NR, radio_button_nr,
4627                       GDI_CHECKED, checked,
4628                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4629                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4630                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4631                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4632                       GDI_EVENT_MASK, event_mask,
4633                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4634                       GDI_CALLBACK_ACTION, HandleControlButtons,
4635                       GDI_END);
4636
4637     if (gi == NULL)
4638       Error(ERR_EXIT, "cannot create gadget");
4639
4640     level_editor_gadget[id] = gi;
4641   }
4642
4643   /* create buttons for scrolling of drawing area and element list */
4644   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4645   {
4646     int id = scrollbutton_info[i].gadget_id;
4647     int x, y, width, height;
4648     int gd_x1, gd_x2, gd_y1, gd_y2;
4649
4650     x = scrollbutton_info[i].x;
4651     y = scrollbutton_info[i].y;
4652
4653     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4654
4655     if (id == GADGET_ID_SCROLL_LIST_UP ||
4656         id == GADGET_ID_SCROLL_LIST_DOWN)
4657     {
4658       x += DX;
4659       y += DY;
4660       width = ED_SCROLLBUTTON2_XSIZE;
4661       height = ED_SCROLLBUTTON2_YSIZE;
4662       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4663       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4664       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4665       gd_y2 = gd_y1;
4666     }
4667     else
4668     {
4669       x += SX;
4670       y += SY;
4671       width = ED_SCROLLBUTTON_XSIZE;
4672       height = ED_SCROLLBUTTON_YSIZE;
4673       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4674       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4675       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4676       gd_y2 = gd_y1;
4677     }
4678
4679     gi = CreateGadget(GDI_CUSTOM_ID, id,
4680                       GDI_CUSTOM_TYPE_ID, i,
4681                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4682                       GDI_X, x,
4683                       GDI_Y, y,
4684                       GDI_WIDTH, width,
4685                       GDI_HEIGHT, height,
4686                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4687                       GDI_STATE, GD_BUTTON_UNPRESSED,
4688                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4689                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4690                       GDI_EVENT_MASK, event_mask,
4691                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4692                       GDI_CALLBACK_ACTION, HandleControlButtons,
4693                       GDI_END);
4694
4695     if (gi == NULL)
4696       Error(ERR_EXIT, "cannot create gadget");
4697
4698     level_editor_gadget[id] = gi;
4699   }
4700
4701   /* create buttons for element list */
4702   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4703   {
4704     Bitmap *deco_bitmap;
4705     int deco_x, deco_y, deco_xpos, deco_ypos;
4706     int gd_xoffset, gd_yoffset;
4707     int gd_x1, gd_x2, gd_y;
4708     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4709     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4710     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4711     int element = editor_elements[i];
4712
4713     event_mask = GD_EVENT_RELEASED;
4714
4715     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4716     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4717
4718     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4719     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4720     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4721
4722     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4723     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4724     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4725
4726     gi = CreateGadget(GDI_CUSTOM_ID, id,
4727                       GDI_CUSTOM_TYPE_ID, i,
4728                       GDI_INFO_TEXT, getElementInfoText(element),
4729                       GDI_X, DX + gd_xoffset,
4730                       GDI_Y, DY + gd_yoffset,
4731                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4732                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4733                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4734                       GDI_STATE, GD_BUTTON_UNPRESSED,
4735                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4736                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4737                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4738                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4739                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4740                       GDI_DECORATION_SHIFTING, 1, 1,
4741                       GDI_EVENT_MASK, event_mask,
4742                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4743                       GDI_CALLBACK_ACTION, HandleControlButtons,
4744                       GDI_END);
4745
4746     if (gi == NULL)
4747       Error(ERR_EXIT, "cannot create gadget");
4748
4749     level_editor_gadget[id] = gi;
4750   }
4751 }
4752
4753 static void CreateCounterButtons()
4754 {
4755   int max_infotext_len = getMaxInfoTextLength();
4756   int i;
4757
4758   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4759   {
4760     int j;
4761     int x = SX + counterbutton_info[i].x;       /* down count button */
4762     int y = SY + counterbutton_info[i].y;
4763
4764     /* determine horizontal position to the right of specified gadget */
4765     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4766       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4767            ED_GADGET_TEXT_DISTANCE);
4768
4769     /* determine horizontal offset for leading text */
4770     if (counterbutton_info[i].text_left != NULL)
4771       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4772
4773     for (j = 0; j < 2; j++)
4774     {
4775       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4776       struct GadgetInfo *gi;
4777       int id = (j == 0 ?
4778                 counterbutton_info[i].gadget_id_down :
4779                 counterbutton_info[i].gadget_id_up);
4780       int gd_xoffset;
4781       int gd_x, gd_x1, gd_x2, gd_y;
4782       int x_size, y_size;
4783       unsigned long event_mask;
4784       char infotext[max_infotext_len + 1];
4785
4786       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4787
4788       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4789       {
4790         int sid = (j == 0 ?
4791                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4792                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4793
4794         event_mask |= GD_EVENT_RELEASED;
4795
4796         if (j == 1)
4797           x += 2 * ED_GADGET_DISTANCE;
4798         y += ED_GADGET_DISTANCE;
4799
4800         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4801         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4802         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4803         x_size = ED_SCROLLBUTTON_XSIZE;
4804         y_size = ED_SCROLLBUTTON_YSIZE;
4805       }
4806       else
4807       {
4808         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4809         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4810         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4811         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4812         x_size = ED_BUTTON_COUNT_XSIZE;
4813         y_size = ED_BUTTON_COUNT_YSIZE;
4814       }
4815
4816       sprintf(infotext, "%s counter value by 1, 5 or 10",
4817               (j == 0 ? "decrease" : "increase"));
4818
4819       gi = CreateGadget(GDI_CUSTOM_ID, id,
4820                         GDI_CUSTOM_TYPE_ID, i,
4821                         GDI_INFO_TEXT, infotext,
4822                         GDI_X, x,
4823                         GDI_Y, y,
4824                         GDI_WIDTH, x_size,
4825                         GDI_HEIGHT, y_size,
4826                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4827                         GDI_STATE, GD_BUTTON_UNPRESSED,
4828                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4829                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4830                         GDI_EVENT_MASK, event_mask,
4831                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4832                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4833                         GDI_END);
4834
4835       if (gi == NULL)
4836         Error(ERR_EXIT, "cannot create gadget");
4837
4838       level_editor_gadget[id] = gi;
4839       right_gadget_border[id] =
4840         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4841
4842       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4843
4844       if (j == 0)
4845       {
4846         int font_type = FONT_INPUT_1;
4847         int font_type_active = FONT_INPUT_1_ACTIVE;
4848         int gd_width = ED_WIN_COUNT_XSIZE;
4849
4850         id = counterbutton_info[i].gadget_id_text;
4851         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4852
4853         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4854         {
4855           font_type = FONT_LEVEL_NUMBER;
4856           font_type_active = FONT_LEVEL_NUMBER;
4857
4858           x += 2 * ED_GADGET_DISTANCE;
4859           y -= ED_GADGET_DISTANCE;
4860
4861           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4862           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4863           gd_width = ED_WIN_COUNT2_XSIZE;
4864         }
4865         else
4866         {
4867           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4868           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4869         }
4870
4871         gi = CreateGadget(GDI_CUSTOM_ID, id,
4872                           GDI_CUSTOM_TYPE_ID, i,
4873                           GDI_INFO_TEXT, "enter counter value",
4874                           GDI_X, x,
4875                           GDI_Y, y,
4876                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4877                           GDI_NUMBER_VALUE, 0,
4878                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4879                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4880                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4881                           GDI_TEXT_FONT, font_type,
4882                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4883                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4884                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4885                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4886                           GDI_DESIGN_WIDTH, gd_width,
4887                           GDI_EVENT_MASK, event_mask,
4888                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4889                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4890                           GDI_END);
4891
4892         if (gi == NULL)
4893           Error(ERR_EXIT, "cannot create gadget");
4894
4895         level_editor_gadget[id] = gi;
4896         right_gadget_border[id] =
4897           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4898
4899         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4900       }
4901     }
4902   }
4903 }
4904
4905 static void CreateDrawingAreas()
4906 {
4907   int i;
4908
4909   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4910   {
4911     struct GadgetInfo *gi;
4912     unsigned long event_mask;
4913     int id = drawingarea_info[i].gadget_id;
4914     int x = SX + drawingarea_info[i].x;
4915     int y = SY + drawingarea_info[i].y;
4916     int area_xsize = drawingarea_info[i].area_xsize;
4917     int area_ysize = drawingarea_info[i].area_ysize;
4918
4919     event_mask =
4920       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4921       GD_EVENT_OFF_BORDERS;
4922
4923     /* determine horizontal position to the right of specified gadget */
4924     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4925       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4926            ED_DRAWINGAREA_TEXT_DISTANCE);
4927
4928     /* determine horizontal offset for leading text */
4929     if (drawingarea_info[i].text_left != NULL)
4930       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4931
4932     gi = CreateGadget(GDI_CUSTOM_ID, id,
4933                       GDI_CUSTOM_TYPE_ID, i,
4934                       GDI_X, x,
4935                       GDI_Y, y,
4936                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4937                       GDI_AREA_SIZE, area_xsize, area_ysize,
4938                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4939                       GDI_EVENT_MASK, event_mask,
4940                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4941                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4942                       GDI_END);
4943
4944     if (gi == NULL)
4945       Error(ERR_EXIT, "cannot create gadget");
4946
4947     level_editor_gadget[id] = gi;
4948     right_gadget_border[id] =
4949       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4950   }
4951 }
4952
4953 static void CreateTextInputGadgets()
4954 {
4955   int max_infotext_len = getMaxInfoTextLength();
4956   int i;
4957
4958   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4959   {
4960     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4961     int gd_x, gd_y;
4962     struct GadgetInfo *gi;
4963     unsigned long event_mask;
4964     char infotext[MAX_OUTPUT_LINESIZE + 1];
4965     int id = textinput_info[i].gadget_id;
4966
4967     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4968
4969     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4970     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4971
4972     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4973     infotext[max_infotext_len] = '\0';
4974
4975     gi = CreateGadget(GDI_CUSTOM_ID, id,
4976                       GDI_CUSTOM_TYPE_ID, i,
4977                       GDI_INFO_TEXT, infotext,
4978                       GDI_X, SX + textinput_info[i].x,
4979                       GDI_Y, SY + textinput_info[i].y,
4980                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4981                       GDI_TEXT_VALUE, textinput_info[i].value,
4982                       GDI_TEXT_SIZE, textinput_info[i].size,
4983                       GDI_TEXT_FONT, FONT_INPUT_1,
4984                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4985                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4986                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4987                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4988                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4989                       GDI_EVENT_MASK, event_mask,
4990                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4991                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4992                       GDI_END);
4993
4994     if (gi == NULL)
4995       Error(ERR_EXIT, "cannot create gadget");
4996
4997     level_editor_gadget[id] = gi;
4998   }
4999 }
5000
5001 static void CreateTextAreaGadgets()
5002 {
5003   int max_infotext_len = getMaxInfoTextLength();
5004   int i;
5005
5006   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5007   {
5008     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5009     int gd_x, gd_y;
5010     struct GadgetInfo *gi;
5011     unsigned long event_mask;
5012     char infotext[MAX_OUTPUT_LINESIZE + 1];
5013     int id = textarea_info[i].gadget_id;
5014     int area_xsize = textarea_info[i].xsize;
5015     int area_ysize = textarea_info[i].ysize;
5016
5017     event_mask = GD_EVENT_TEXT_LEAVING;
5018
5019     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5020     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5021
5022     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5023     infotext[max_infotext_len] = '\0';
5024
5025     gi = CreateGadget(GDI_CUSTOM_ID, id,
5026                       GDI_CUSTOM_TYPE_ID, i,
5027                       GDI_INFO_TEXT, infotext,
5028                       GDI_X, SX + textarea_info[i].x,
5029                       GDI_Y, SY + textarea_info[i].y,
5030                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5031                       GDI_AREA_SIZE, area_xsize, area_ysize,
5032                       GDI_TEXT_FONT, FONT_INPUT_1,
5033                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5034                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5035                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5036                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5037                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5038                       GDI_EVENT_MASK, event_mask,
5039                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5040                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5041                       GDI_END);
5042
5043     if (gi == NULL)
5044       Error(ERR_EXIT, "cannot create gadget");
5045
5046     level_editor_gadget[id] = gi;
5047   }
5048 }
5049
5050 static void CreateSelectboxGadgets()
5051 {
5052   int max_infotext_len = getMaxInfoTextLength();
5053   int i, j;
5054
5055   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5056   {
5057     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5058     int gd_x, gd_y;
5059     struct GadgetInfo *gi;
5060     unsigned long event_mask;
5061     char infotext[MAX_OUTPUT_LINESIZE + 1];
5062     int id = selectbox_info[i].gadget_id;
5063     int x = SX + selectbox_info[i].x;
5064     int y = SY + selectbox_info[i].y;
5065
5066     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5067     {
5068       /* (we cannot use -1 for uninitialized values if we directly compare
5069          with results from strlen(), because the '<' and '>' operation will
5070          implicitely cast -1 to an unsigned integer value!) */
5071       selectbox_info[i].size = 0;
5072
5073       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5074         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5075           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5076
5077       selectbox_info[i].size++;         /* add one character empty space */
5078     }
5079
5080     event_mask = GD_EVENT_RELEASED |
5081       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5082
5083     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5084     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5085
5086     /* determine horizontal position to the right of specified gadget */
5087     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5088       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5089            ED_GADGET_TEXT_DISTANCE);
5090
5091     /* determine horizontal offset for leading text */
5092     if (selectbox_info[i].text_left != NULL)
5093       x += getTextWidthForGadget(selectbox_info[i].text_left);
5094
5095     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5096     infotext[max_infotext_len] = '\0';
5097
5098     gi = CreateGadget(GDI_CUSTOM_ID, id,
5099                       GDI_CUSTOM_TYPE_ID, i,
5100                       GDI_INFO_TEXT, infotext,
5101                       GDI_X, x,
5102                       GDI_Y, y,
5103                       GDI_TYPE, GD_TYPE_SELECTBOX,
5104                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5105                       GDI_TEXT_SIZE, selectbox_info[i].size,
5106                       GDI_TEXT_FONT, FONT_INPUT_1,
5107                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5108                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5109                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5110                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5111                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5112                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5113                       GDI_EVENT_MASK, event_mask,
5114                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5115                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5116                       GDI_END);
5117
5118     if (gi == NULL)
5119       Error(ERR_EXIT, "cannot create gadget");
5120
5121     level_editor_gadget[id] = gi;
5122     right_gadget_border[id] =
5123       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5124   }
5125 }
5126
5127 static void CreateTextbuttonGadgets()
5128 {
5129   int max_infotext_len = getMaxInfoTextLength();
5130   int i;
5131
5132   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5133   {
5134     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5135     int gd_x1, gd_x2, gd_y1, gd_y2;
5136     struct GadgetInfo *gi;
5137     unsigned long event_mask;
5138     char infotext[MAX_OUTPUT_LINESIZE + 1];
5139     int id = textbutton_info[i].gadget_id;
5140     int x = SX + textbutton_info[i].x;
5141     int y = SY + textbutton_info[i].y;
5142
5143     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5144       textbutton_info[i].size = strlen(textbutton_info[i].text);
5145
5146     event_mask = GD_EVENT_RELEASED;
5147
5148     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5149     {
5150       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5151       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5152       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5153       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5154     }
5155     else
5156     {
5157       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5158       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5159       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5160       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5161     }
5162
5163     sprintf(infotext, "%s", textbutton_info[i].infotext);
5164     infotext[max_infotext_len] = '\0';
5165
5166     /* determine horizontal position to the right of specified gadget */
5167     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5168       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5169            ED_GADGET_TEXT_DISTANCE);
5170
5171     /* determine horizontal offset for leading text */
5172     if (textbutton_info[i].text_left != NULL)
5173       x += getTextWidthForGadget(textbutton_info[i].text_left);
5174
5175     gi = CreateGadget(GDI_CUSTOM_ID, id,
5176                       GDI_CUSTOM_TYPE_ID, i,
5177                       GDI_INFO_TEXT, infotext,
5178                       GDI_X, x,
5179                       GDI_Y, y,
5180                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5181                       GDI_TEXT_VALUE, textbutton_info[i].text,
5182                       GDI_TEXT_SIZE, textbutton_info[i].size,
5183                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5184                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5185                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5186                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5187                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5188                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5189                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5190                       GDI_DECORATION_SHIFTING, 1, 1,
5191                       GDI_EVENT_MASK, event_mask,
5192                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5193                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5194                       GDI_END);
5195
5196     if (gi == NULL)
5197       Error(ERR_EXIT, "cannot create gadget");
5198
5199     level_editor_gadget[id] = gi;
5200     right_gadget_border[id] =
5201       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5202   }
5203 }
5204
5205 static void CreateGraphicbuttonGadgets()
5206 {
5207   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5208   struct GadgetInfo *gi;
5209   unsigned long event_mask;
5210   int i;
5211
5212   /* create buttons for scrolling of drawing area and element list */
5213   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5214   {
5215     int id = graphicbutton_info[i].gadget_id;
5216     int gd_x1, gd_x2, gd_y1, gd_y2;
5217     int x = SX + graphicbutton_info[i].x;
5218     int y = SY + graphicbutton_info[i].y;
5219
5220     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5221
5222     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5223     {
5224       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5225       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5226       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5227       gd_y2 = gd_y1;
5228     }
5229     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5230     {
5231       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5232       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5233       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5234       gd_y2 = gd_y1;
5235     }
5236
5237     /* determine horizontal position to the right of specified gadget */
5238     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5239       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5240            ED_GADGET_TEXT_DISTANCE);
5241
5242     /* determine horizontal offset for leading text */
5243     if (graphicbutton_info[i].text_left != NULL)
5244       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5245
5246     gi = CreateGadget(GDI_CUSTOM_ID, id,
5247                       GDI_CUSTOM_TYPE_ID, i,
5248                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5249                       GDI_X, x,
5250                       GDI_Y, y,
5251                       GDI_WIDTH, graphicbutton_info[i].width,
5252                       GDI_HEIGHT, graphicbutton_info[i].height,
5253                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5254                       GDI_STATE, GD_BUTTON_UNPRESSED,
5255                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5256                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5257                       GDI_EVENT_MASK, event_mask,
5258                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5259                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5260                       GDI_END);
5261
5262     if (gi == NULL)
5263       Error(ERR_EXIT, "cannot create gadget");
5264
5265     level_editor_gadget[id] = gi;
5266     right_gadget_border[id] =
5267       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5268   }
5269 }
5270
5271 static void CreateScrollbarGadgets()
5272 {
5273   int i;
5274
5275   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5276   {
5277     int id = scrollbar_info[i].gadget_id;
5278     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5279     int gd_x1, gd_x2, gd_y1, gd_y2;
5280     struct GadgetInfo *gi;
5281     int items_max, items_visible, item_position;
5282     unsigned long event_mask;
5283
5284     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5285     {
5286       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5287       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5288       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5289     }
5290     else        /* drawing area scrollbars */
5291     {
5292       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5293       {
5294         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5295         items_visible = ed_fieldx;
5296         item_position = 0;
5297       }
5298       else
5299       {
5300         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5301         items_visible = ed_fieldy;
5302         item_position = 0;
5303       }
5304     }
5305
5306     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5307
5308     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5309     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5310                       scrollbar_info[i].height : scrollbar_info[i].width));
5311     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5312     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5313
5314     gi = CreateGadget(GDI_CUSTOM_ID, id,
5315                       GDI_CUSTOM_TYPE_ID, i,
5316                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5317                       GDI_X, scrollbar_info[i].x,
5318                       GDI_Y, scrollbar_info[i].y,
5319                       GDI_WIDTH, scrollbar_info[i].width,
5320                       GDI_HEIGHT, scrollbar_info[i].height,
5321                       GDI_TYPE, scrollbar_info[i].type,
5322                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5323                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5324                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5325                       GDI_STATE, GD_BUTTON_UNPRESSED,
5326                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5327                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5328                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5329                       GDI_EVENT_MASK, event_mask,
5330                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5331                       GDI_CALLBACK_ACTION, HandleControlButtons,
5332                       GDI_END);
5333
5334     if (gi == NULL)
5335       Error(ERR_EXIT, "cannot create gadget");
5336
5337     level_editor_gadget[id] = gi;
5338   }
5339 }
5340
5341 static void CreateCheckbuttonGadgets()
5342 {
5343   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5344   struct GadgetInfo *gi;
5345   unsigned long event_mask;
5346   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5347   int i;
5348
5349   event_mask = GD_EVENT_PRESSED;
5350
5351   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5352   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5353   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5354   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5355   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5356
5357   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5358   {
5359     int id = checkbutton_info[i].gadget_id;
5360     int x = SX + checkbutton_info[i].x;
5361     int y = SY + checkbutton_info[i].y;
5362
5363     if (id == GADGET_ID_STICK_ELEMENT)
5364       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5365     else
5366       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5367
5368     /* determine horizontal position to the right of specified gadget */
5369     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5370       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5371            ED_GADGET_TEXT_DISTANCE);
5372
5373     /* determine horizontal offset for leading text */
5374     if (checkbutton_info[i].text_left != NULL)
5375       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5376
5377     gi = CreateGadget(GDI_CUSTOM_ID, id,
5378                       GDI_CUSTOM_TYPE_ID, i,
5379                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5380                       GDI_X, x,
5381                       GDI_Y, y,
5382                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5383                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5384                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5385                       GDI_CHECKED, *checkbutton_info[i].value,
5386                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5387                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5388                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5389                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5390                       GDI_EVENT_MASK, event_mask,
5391                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5392                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5393                       GDI_END);
5394
5395     if (gi == NULL)
5396       Error(ERR_EXIT, "cannot create gadget");
5397
5398     level_editor_gadget[id] = gi;
5399     right_gadget_border[id] =
5400       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5401   }
5402 }
5403
5404 static void CreateRadiobuttonGadgets()
5405 {
5406   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5407   struct GadgetInfo *gi;
5408   unsigned long event_mask;
5409   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5410   int i;
5411
5412   event_mask = GD_EVENT_PRESSED;
5413
5414   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5415   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5416   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5417   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5418   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5419
5420   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5421   {
5422     int id = radiobutton_info[i].gadget_id;
5423     int x = SX + radiobutton_info[i].x;
5424     int y = SY + radiobutton_info[i].y;
5425
5426     int checked =
5427       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5428
5429     /* determine horizontal position to the right of specified gadget */
5430     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5431       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5432            ED_GADGET_TEXT_DISTANCE);
5433
5434     /* determine horizontal offset for leading text */
5435     if (radiobutton_info[i].text_left != NULL)
5436       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5437
5438     gi = CreateGadget(GDI_CUSTOM_ID, id,
5439                       GDI_CUSTOM_TYPE_ID, i,
5440                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5441                       GDI_X, x,
5442                       GDI_Y, y,
5443                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5444                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5445                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5446                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5447                       GDI_CHECKED, checked,
5448                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5449                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5450                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5451                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5452                       GDI_EVENT_MASK, event_mask,
5453                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5454                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5455                       GDI_END);
5456
5457     if (gi == NULL)
5458       Error(ERR_EXIT, "cannot create gadget");
5459
5460     level_editor_gadget[id] = gi;
5461     right_gadget_border[id] =
5462       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5463   }
5464 }
5465
5466 void CreateLevelEditorGadgets()
5467 {
5468   int old_game_status = game_status;
5469
5470   /* setting 'game_status' is needed to get the right fonts for the editor */
5471   game_status = GAME_MODE_EDITOR;
5472
5473   ReinitializeElementList();
5474
5475   CreateControlButtons();
5476   CreateScrollbarGadgets();
5477
5478   /* order of function calls is important because of cross-references */
5479   CreateCheckbuttonGadgets();
5480   CreateCounterButtons();
5481   CreateRadiobuttonGadgets();
5482   CreateTextInputGadgets();
5483   CreateTextAreaGadgets();
5484   CreateSelectboxGadgets();
5485   CreateGraphicbuttonGadgets();
5486   CreateTextbuttonGadgets();
5487   CreateDrawingAreas();
5488
5489   game_status = old_game_status;
5490 }
5491
5492 void FreeLevelEditorGadgets()
5493 {
5494   int i;
5495
5496   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5497     FreeGadget(level_editor_gadget[i]);
5498 }
5499
5500 static void MapCounterButtons(int id)
5501 {
5502   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5503   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5504   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5505   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5506   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5507   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5508   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5509   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5510   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5511   int yoffset = ED_BORDER_SIZE;
5512   int x_left = gi_down->x - xoffset_left;
5513 #if 1
5514   int x_right;  /* set after gadget position was modified */
5515 #else
5516   int x_right = gi_up->x + gi_up->width + xoffset_right;
5517 #endif
5518   int y_above = gi_down->y - yoffset_above;
5519   int x = gi_down->x;
5520   int y;        /* set after gadget position was modified */
5521
5522   /* counter limits must be changed first to prevent value truncation */
5523   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5524                             counterbutton_info[id].max_value);
5525
5526   /* right text position might have changed after setting position above */
5527   x_right = gi_up->x + gi_up->width + xoffset_right;
5528
5529   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5530
5531   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5532   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5533       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5534   {
5535     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5536     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5537     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5538   }
5539
5540   /* vertical position might have changed after setting position above */
5541   y = gi_up->y + yoffset;
5542
5543   if (counterbutton_info[id].text_above)
5544     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5545
5546   if (counterbutton_info[id].text_left)
5547     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5548
5549   if (counterbutton_info[id].text_right)
5550     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5551
5552   MapGadget(gi_down);
5553   MapGadget(gi_text);
5554   MapGadget(gi_up);
5555 }
5556
5557 static void MapControlButtons()
5558 {
5559   int counter_id;
5560   int i;
5561
5562   /* map toolbox buttons (excluding special CE toolbox buttons) */
5563   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5564     MapGadget(level_editor_gadget[i]);
5565
5566   /* map buttons to select elements */
5567   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5568     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5569   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5570   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5571   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5572
5573   /* map buttons to select level */
5574   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5575   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5576   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5577   MapCounterButtons(counter_id);
5578 }
5579
5580 static void MapDrawingArea(int id)
5581 {
5582   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5583   int area_xsize = gi->drawing.area_xsize;
5584   int area_ysize = gi->drawing.area_ysize;
5585   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5586   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5587   int x_left  = gi->x - xoffset_left;
5588   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5589   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5590   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5591   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5592
5593   if (drawingarea_info[id].text_left)
5594     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5595
5596   if (drawingarea_info[id].text_right)
5597     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5598
5599   if (drawingarea_info[id].text_below)
5600     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5601
5602   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5603   {
5604     DrawElementBorder(gi->x, gi->y,
5605                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5606
5607     DrawDrawingArea(id);
5608   }
5609
5610   MapGadget(gi);
5611 }
5612
5613 static void MapTextInputGadget(int id)
5614 {
5615   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5616   int xoffset_above = 0;
5617   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5618   int x_above = textinput_info[id].x + xoffset_above;
5619   int y_above = textinput_info[id].y + yoffset_above;
5620
5621   if (textinput_info[id].text_above)
5622     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5623
5624   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5625
5626   MapGadget(gi);
5627 }
5628
5629 static void MapTextAreaGadget(int id)
5630 {
5631   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5632   int xoffset_above = 0;
5633   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5634   int x_above = textarea_info[id].x + xoffset_above;
5635   int y_above = textarea_info[id].y + yoffset_above;
5636
5637   if (textarea_info[id].text_above)
5638     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5639
5640   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5641
5642   MapGadget(gi);
5643 }
5644
5645 static void MapSelectboxGadget(int id)
5646 {
5647   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5648   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5649   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5650   int yoffset = ED_BORDER_SIZE;
5651   int x_left = gi->x - xoffset_left;
5652   int x_right = gi->x + gi->width + xoffset_right;
5653   int y = gi->y + yoffset;
5654
5655   if (selectbox_info[id].text_left)
5656     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5657
5658   if (selectbox_info[id].text_right)
5659     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5660
5661   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5662
5663   MapGadget(gi);
5664 }
5665
5666 static void MapTextbuttonGadget(int id)
5667 {
5668   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5669   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5670   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5671   int yoffset = ED_BORDER_SIZE;
5672   int x_left = gi->x - xoffset_left;
5673   int x_right = gi->x + gi->width + xoffset_right;
5674   int y = gi->y + yoffset;
5675
5676   /* only show button to delete change pages when more than minimum pages */
5677   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5678       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5679     return;
5680
5681   if (textbutton_info[id].text_left)
5682     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5683
5684   if (textbutton_info[id].text_right)
5685     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5686
5687   MapGadget(gi);
5688 }
5689
5690 static void MapGraphicbuttonGadget(int id)
5691 {
5692   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5693   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5694   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5695   int yoffset = ED_BORDER_SIZE;
5696   int x_left = gi->x - xoffset_left;
5697   int x_right = gi->x + gi->width + xoffset_right;
5698   int y = gi->y + yoffset;
5699
5700   if (graphicbutton_info[id].text_left)
5701     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5702
5703   if (graphicbutton_info[id].text_right)
5704     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5705
5706   MapGadget(gi);
5707 }
5708
5709 static void MapRadiobuttonGadget(int id)
5710 {
5711   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5712   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5713   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5714   int yoffset = ED_BORDER_SIZE;
5715   int x_left = gi->x - xoffset_left;
5716   int x_right = gi->x + gi->width + xoffset_right;
5717   int y = gi->y + yoffset;
5718   boolean checked =
5719     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5720
5721   if (radiobutton_info[id].text_left)
5722     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5723
5724   if (radiobutton_info[id].text_right)
5725     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5726
5727   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5728
5729   MapGadget(gi);
5730 }
5731
5732 static void MapCheckbuttonGadget(int id)
5733 {
5734   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5735   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5736   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5737   int yoffset = ED_BORDER_SIZE;
5738   int x_left, x_right, y;       /* set after gadget position was modified */
5739
5740   /* set position for gadgets with dynamically determined position */
5741   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5742     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5743   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5744
5745   x_left = gi->x - xoffset_left;
5746   x_right = gi->x + gi->width + xoffset_right;
5747   y = gi->y + yoffset;
5748
5749   if (checkbutton_info[id].text_left)
5750     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5751
5752   if (checkbutton_info[id].text_right)
5753     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5754
5755   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5756
5757   MapGadget(gi);
5758 }
5759
5760 static void MapMainDrawingArea()
5761 {
5762   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5763   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5764   int i;
5765
5766   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5767   {
5768     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5769           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5770          no_horizontal_scrollbar) ||
5771         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5772           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5773          no_vertical_scrollbar))
5774       continue;
5775
5776     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5777   }
5778
5779   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5780   {
5781     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5782         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5783       continue;
5784
5785     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5786   }
5787
5788   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5789 }
5790
5791 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5792 {
5793   int i;
5794
5795   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5796   {
5797     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5798         i == GADGET_ID_CUSTOM_COPY_TO ||
5799         i == GADGET_ID_CUSTOM_EXCHANGE ||
5800         i == GADGET_ID_CUSTOM_COPY ||
5801         i == GADGET_ID_CUSTOM_PASTE)
5802     {
5803       if (map)
5804         MapGadget(level_editor_gadget[i]);
5805       else
5806         UnmapGadget(level_editor_gadget[i]);
5807     }
5808   }
5809 }
5810
5811 static void MapLevelEditorToolboxCustomGadgets()
5812 {
5813   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5814 }
5815
5816 static void UnmapLevelEditorToolboxCustomGadgets()
5817 {
5818   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5819 }
5820
5821 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5822 {
5823   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5824   int i;
5825
5826   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5827   {
5828     if (i != GADGET_ID_SINGLE_ITEMS &&
5829         i != GADGET_ID_PROPERTIES &&
5830         i != GADGET_ID_PICK_ELEMENT)
5831     {
5832       struct GadgetInfo *gi = level_editor_gadget[i];
5833
5834       if (map)
5835         MapGadget(gi);
5836       else
5837       {
5838         UnmapGadget(gi);
5839
5840         BlitBitmap(gd_bitmap, drawto,
5841                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5842                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5843                    gi->width, gi->height, gi->x, gi->y);
5844
5845         redraw_mask |= REDRAW_DOOR_3;
5846       }
5847     }
5848   }
5849 }
5850
5851 static void MapLevelEditorToolboxDrawingGadgets()
5852 {
5853   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5854 }
5855
5856 static void UnmapLevelEditorToolboxDrawingGadgets()
5857 {
5858   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5859 }
5860
5861 static void UnmapDrawingArea(int id)
5862 {
5863   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5864 }
5865
5866 static void UnmapLevelEditorWindowGadgets()
5867 {
5868   int i;
5869
5870   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5871     if (level_editor_gadget[i]->x < SX + SXSIZE)
5872       UnmapGadget(level_editor_gadget[i]);
5873 }
5874
5875 void UnmapLevelEditorGadgets()
5876 {
5877   int i;
5878
5879   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5880     UnmapGadget(level_editor_gadget[i]);
5881 }
5882
5883 static void ResetUndoBuffer()
5884 {
5885   undo_buffer_position = -1;
5886   undo_buffer_steps = -1;
5887   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5888
5889   level.changed = FALSE;
5890 }
5891
5892 static void DrawEditModeWindow()
5893 {
5894   ModifyEditorElementList();
5895   RedrawDrawingElements();
5896
5897   if (edit_mode == ED_MODE_INFO)
5898     DrawLevelInfoWindow();
5899   else if (edit_mode == ED_MODE_PROPERTIES)
5900     DrawPropertiesWindow();
5901   else  /* edit_mode == ED_MODE_DRAWING */
5902     DrawDrawingWindow();
5903 }
5904
5905 static boolean LevelChanged()
5906 {
5907   boolean field_changed = FALSE;
5908   int x, y;
5909
5910   if (leveldir_current->readonly)
5911     return FALSE;
5912
5913   for (y = 0; y < lev_fieldy; y++) 
5914     for (x = 0; x < lev_fieldx; x++)
5915       if (Feld[x][y] != level.field[x][y])
5916         field_changed = TRUE;
5917
5918   return (level.changed || field_changed);
5919 }
5920
5921 static boolean LevelContainsPlayer()
5922 {
5923   boolean player_found = FALSE;
5924   int x, y;
5925
5926   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
5927
5928   for (y = 0; y < lev_fieldy; y++) 
5929     for (x = 0; x < lev_fieldx; x++)
5930       if (Feld[x][y] == EL_PLAYER_1 ||
5931           Feld[x][y] == EL_SP_MURPHY) 
5932         player_found = TRUE;
5933
5934   return player_found;
5935 }
5936
5937 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5938                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5939 {
5940   int x, y;
5941
5942   for (x = 0; x < lev_fieldx; x++)
5943     for (y = 0; y < lev_fieldy; y++) 
5944       dst[x][y] = src[x][y];
5945 }
5946
5947 static int setSelectboxValue(int selectbox_id, int new_value)
5948 {
5949   int new_index_value = 0;
5950   int i;
5951
5952   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5953     if (selectbox_info[selectbox_id].options[i].value == new_value)
5954       new_index_value = i;
5955
5956   *selectbox_info[selectbox_id].value =
5957     selectbox_info[selectbox_id].options[new_index_value].value;
5958
5959   return new_index_value;
5960 }
5961
5962 static void setSelectboxSpecialActionOptions()
5963 {
5964   int i;
5965
5966   /* change action mode and arg selectbox according to action type selectbox */
5967   for (i = 0; action_arg_options[i].value != -1; i++)
5968   {
5969     if (action_arg_options[i].value == custom_element_change.action_type)
5970     {
5971       int mode = action_arg_options[i].mode;
5972
5973       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
5974                                    action_arg_modes[mode]);
5975       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
5976                                  custom_element_change.action_mode);
5977
5978       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
5979                                    action_arg_options[i].options);
5980       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
5981                                  custom_element_change.action_arg);
5982     }
5983   }
5984 }
5985
5986 static void copy_custom_element_settings(int element_from, int element_to)
5987 {
5988   struct ElementInfo *ei_from = &element_info[element_from];
5989   struct ElementInfo *ei_to = &element_info[element_to];
5990   int i, x, y;
5991
5992   /* ---------- copy element description ---------- */
5993   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5994     ei_to->description[i] = ei_from->description[i];
5995
5996   /* ---------- copy element base properties ---------- */
5997   Properties[element_to][EP_BITFIELD_BASE] =
5998     Properties[element_from][EP_BITFIELD_BASE];
5999
6000   /* ---------- copy custom property values ---------- */
6001
6002   ei_to->use_gfx_element = ei_from->use_gfx_element;
6003   ei_to->gfx_element = ei_from->gfx_element;
6004
6005   ei_to->access_direction = ei_from->access_direction;
6006
6007   ei_to->collect_score_initial = ei_from->collect_score_initial;
6008   ei_to->collect_count_initial = ei_from->collect_count_initial;
6009
6010   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6011   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6012   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6013
6014   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6015   ei_to->push_delay_random = ei_from->push_delay_random;
6016   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6017   ei_to->drop_delay_random = ei_from->drop_delay_random;
6018   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6019   ei_to->move_delay_random = ei_from->move_delay_random;
6020
6021   ei_to->move_pattern = ei_from->move_pattern;
6022   ei_to->move_direction_initial = ei_from->move_direction_initial;
6023   ei_to->move_stepsize = ei_from->move_stepsize;
6024
6025   ei_to->move_enter_element = ei_from->move_enter_element;
6026   ei_to->move_leave_element = ei_from->move_leave_element;
6027   ei_to->move_leave_type = ei_from->move_leave_type;
6028
6029   ei_to->slippery_type = ei_from->slippery_type;
6030
6031   for (y = 0; y < 3; y++)
6032     for (x = 0; x < 3; x++)
6033       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6034
6035   ei_to->explosion_type = ei_from->explosion_type;
6036   ei_to->explosion_delay = ei_from->explosion_delay;
6037   ei_to->ignition_delay = ei_from->ignition_delay;
6038
6039   /* ---------- reinitialize and copy change pages ---------- */
6040
6041   ei_to->num_change_pages = ei_from->num_change_pages;
6042   ei_to->current_change_page = ei_from->current_change_page;
6043
6044   setElementChangePages(ei_to, ei_to->num_change_pages);
6045
6046   for (i=0; i < ei_to->num_change_pages; i++)
6047     ei_to->change_page[i] = ei_from->change_page[i];
6048
6049   /* ---------- copy group element info ---------- */
6050   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6051     *ei_to->group = *ei_from->group;
6052
6053   /* mark this custom element as modified */
6054   ei_to->modified_settings = TRUE;
6055 }
6056
6057 static void replace_custom_element_in_settings(int element_from,
6058                                                int element_to)
6059 {
6060   int i, j, x, y;
6061
6062   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6063   {
6064     struct ElementInfo *ei = &element_info[i];
6065
6066     for (y = 0; y < 3; y++)
6067       for (x = 0; x < 3; x++)
6068         if (ei->content.e[x][y] == element_from)
6069           ei->content.e[x][y] = element_to;
6070
6071     for (j = 0; j < ei->num_change_pages; j++)
6072     {
6073       struct ElementChangeInfo *change = &ei->change_page[j];
6074
6075       if (change->target_element == element_from)
6076         change->target_element = element_to;
6077
6078       if (change->trigger_element == element_from)
6079         change->trigger_element = element_to;
6080
6081       for (y = 0; y < 3; y++)
6082         for (x = 0; x < 3; x++)
6083           if (change->target_content.e[x][y] == element_from)
6084             change->target_content.e[x][y] = element_to;
6085     }
6086
6087     if (ei->group != NULL)                              /* group or internal */
6088       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6089         if (ei->group->element[j] == element_from)
6090           ei->group->element[j] = element_to;
6091   }
6092 }
6093
6094 static void replace_custom_element_in_playfield(int element_from,
6095                                                 int element_to)
6096 {
6097   int x, y;
6098
6099   for (x = 0; x < lev_fieldx; x++)
6100     for (y = 0; y < lev_fieldy; y++)
6101       if (Feld[x][y] == element_from)
6102         Feld[x][y] = element_to;
6103 }
6104
6105 static boolean CopyCustomElement(int element_old, int element_new,
6106                                  int copy_mode)
6107 {
6108   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6109   {
6110     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6111                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6112     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6113   }
6114   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6115   {
6116     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6117                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6118     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6119
6120     level.changed = TRUE;
6121   }
6122   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6123   {
6124     Request("Please choose custom element !", REQ_CONFIRM);
6125
6126     return FALSE;
6127   }
6128   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6129   {
6130     Request("Please choose group element !", REQ_CONFIRM);
6131
6132     return FALSE;
6133   }
6134   else
6135   {
6136     level.changed = TRUE;
6137   }
6138
6139   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6140   {
6141     copy_custom_element_settings(element_new, element_old);
6142   }
6143   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6144   {
6145     copy_custom_element_settings(element_old, element_new);
6146   }
6147   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6148   {
6149     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6150     copy_custom_element_settings(element_new, element_old);
6151     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6152
6153     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6154     replace_custom_element_in_settings(element_new, element_old);
6155     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6156
6157     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6158     replace_custom_element_in_playfield(element_new, element_old);
6159     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6160   }
6161
6162   UpdateCustomElementGraphicGadgets();
6163   DrawPropertiesWindow();
6164
6165   return TRUE;
6166 }
6167
6168 static void CopyCustomElementPropertiesToEditor(int element)
6169 {
6170   int i;
6171   int current_change_page = element_info[element].current_change_page;
6172
6173   /* dynamically (re)build selectbox for selecting change page */
6174   for (i = 0; i < element_info[element].num_change_pages; i++)
6175   {
6176     sprintf(options_change_page_strings[i], "%d", i + 1);
6177
6178     options_change_page[i].value = i;
6179     options_change_page[i].text = options_change_page_strings[i];
6180   }
6181
6182   options_change_page[i].value = -1;
6183   options_change_page[i].text = NULL;
6184
6185   /* needed here to initialize combined element properties */
6186   InitElementPropertiesEngine(level.game_version);
6187
6188   element_info[element].change =
6189     &element_info[element].change_page[current_change_page];
6190
6191   custom_element = element_info[element];
6192   custom_element_change = *element_info[element].change;
6193
6194   /* needed to initially set selectbox options for special action options */
6195   setSelectboxSpecialActionOptions();
6196
6197   /* needed to initially set selectbox value variables to reliable defaults */
6198   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6199     setSelectboxValue(i, *selectbox_info[i].value);
6200
6201   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6202     custom_element_properties[i] = HAS_PROPERTY(element, i);
6203
6204   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6205     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6206
6207   /* ---------- element settings: configure (custom elements) ------------- */
6208
6209   /* set accessible layer selectbox help value */
6210   custom_element.access_type =
6211     (IS_WALKABLE(element) ? EP_WALKABLE :
6212      IS_PASSABLE(element) ? EP_PASSABLE :
6213      custom_element.access_type);
6214   custom_element.access_layer =
6215     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6216      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6217      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6218      custom_element.access_layer);
6219   custom_element.access_protected =
6220     (IS_PROTECTED(element) ? 1 : 0);
6221   custom_element_properties[EP_ACCESSIBLE] =
6222     (IS_ACCESSIBLE_OVER(element) ||
6223      IS_ACCESSIBLE_INSIDE(element) ||
6224      IS_ACCESSIBLE_UNDER(element));
6225
6226   /* set walk-to-object action selectbox help value */
6227   custom_element.walk_to_action =
6228     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6229      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6230      IS_DROPPABLE(element) ? EP_DROPPABLE :
6231      IS_THROWABLE(element) ? EP_THROWABLE :
6232      IS_PUSHABLE(element) ? EP_PUSHABLE :
6233      custom_element.walk_to_action);
6234   custom_element_properties[EP_WALK_TO_OBJECT] =
6235     (IS_DIGGABLE(element) ||
6236      IS_COLLECTIBLE_ONLY(element) ||
6237      IS_DROPPABLE(element) ||
6238      IS_THROWABLE(element) ||
6239      IS_PUSHABLE(element));
6240
6241   /* set smash targets selectbox help value */
6242   custom_element.smash_targets =
6243     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6244      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6245      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6246      custom_element.smash_targets);
6247   custom_element_properties[EP_CAN_SMASH] =
6248     (CAN_SMASH_EVERYTHING(element) ||
6249      CAN_SMASH_ENEMIES(element) ||
6250      CAN_SMASH_PLAYER(element));
6251
6252   /* set deadliness selectbox help value */
6253   custom_element.deadliness =
6254     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6255      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6256      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6257      custom_element.deadliness);
6258   custom_element_properties[EP_DEADLY] =
6259     (DONT_TOUCH(element) ||
6260      DONT_COLLIDE_WITH(element) ||
6261      DONT_RUN_INTO(element));
6262
6263   /* ---------- element settings: advanced (custom elements) --------------- */
6264
6265   /* set "change by direct action" selectbox help value */
6266   custom_element_change.direct_action =
6267     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6268      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6269      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6270      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6271      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6272      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6273      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6274      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6275      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6276      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6277      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6278      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6279      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6280      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6281      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6282      custom_element_change.direct_action);
6283
6284   /* set "change by other element action" selectbox help value */
6285   custom_element_change.other_action =
6286     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6287      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6288      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6289      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6290      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6291      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6292      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6293      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6294      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6295      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6296      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6297      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6298      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6299      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6300      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6301      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6302      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6303      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6304      custom_element_change.other_action);
6305 }
6306
6307 static void CopyGroupElementPropertiesToEditor(int element)
6308 {
6309   group_element_info = *element_info[element].group;
6310   custom_element = element_info[element];       /* needed for description */
6311 }
6312
6313 static void CopyClassicElementPropertiesToEditor(int element)
6314 {
6315   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6316     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6317       getMoveIntoAcidProperty(&level, element);
6318
6319   if (MAYBE_DONT_COLLIDE_WITH(element))
6320     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6321       getDontCollideWithProperty(&level, element);
6322 }
6323
6324 static void CopyElementPropertiesToEditor(int element)
6325 {
6326   if (IS_CUSTOM_ELEMENT(element))
6327     CopyCustomElementPropertiesToEditor(element);
6328   else if (IS_GROUP_ELEMENT(element))
6329     CopyGroupElementPropertiesToEditor(element);
6330   else
6331     CopyClassicElementPropertiesToEditor(element);
6332 }
6333
6334 static void CopyCustomElementPropertiesToGame(int element)
6335 {
6336   int i;
6337   int access_type_and_layer;
6338
6339   /* mark that this custom element has been modified */
6340   custom_element.modified_settings = TRUE;
6341   level.changed = TRUE;
6342
6343   if (level.use_custom_template)
6344   {
6345     if (Request("Copy and modify level template ?", REQ_ASK))
6346     {
6347       level.use_custom_template = FALSE;
6348       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6349                    GDI_CHECKED, FALSE, GDI_END);
6350     }
6351     else
6352     {
6353       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6354
6355       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6356     }
6357   }
6358
6359   element_info[element] = custom_element;
6360   *element_info[element].change = custom_element_change;
6361
6362   /* ---------- element settings: configure (custom elements) ------------- */
6363
6364   /* set accessible property from checkbox and selectbox */
6365   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6366   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6367   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6368   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6369   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6370   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6371   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6372                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6373                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6374   custom_element_properties[access_type_and_layer] =
6375     custom_element_properties[EP_ACCESSIBLE];
6376   custom_element_properties[EP_PROTECTED] =
6377     (custom_element.access_protected != 0 &&
6378      custom_element_properties[EP_ACCESSIBLE]);
6379
6380   /* set walk-to-object property from checkbox and selectbox */
6381   custom_element_properties[EP_DIGGABLE] = FALSE;
6382   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6383   custom_element_properties[EP_DROPPABLE] = FALSE;
6384   custom_element_properties[EP_THROWABLE] = FALSE;
6385   custom_element_properties[EP_PUSHABLE] = FALSE;
6386   custom_element_properties[custom_element.walk_to_action] =
6387     custom_element_properties[EP_WALK_TO_OBJECT];
6388
6389   /* set smash property from checkbox and selectbox */
6390   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6391   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6392   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6393   custom_element_properties[custom_element.smash_targets] =
6394     custom_element_properties[EP_CAN_SMASH];
6395
6396   /* set deadliness property from checkbox and selectbox */
6397   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6398   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6399   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6400   custom_element_properties[custom_element.deadliness] =
6401     custom_element_properties[EP_DEADLY];
6402
6403   /* ---------- element settings: advanced (custom elements) --------------- */
6404
6405   /* set player change event from checkbox and selectbox */
6406   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6407   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6408   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6409   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6410   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6411   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6412   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6413   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6414   custom_element_change_events[CE_SWITCHED] = FALSE;
6415   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6416   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6417   custom_element_change_events[CE_BLOCKED] = FALSE;
6418   custom_element_change_events[CE_IMPACT] = FALSE;
6419   custom_element_change_events[CE_SMASHED] = FALSE;
6420   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6421   custom_element_change_events[custom_element_change.direct_action] =
6422     custom_element_change_events[CE_BY_DIRECT_ACTION];
6423
6424   /* set other element action change event from checkbox and selectbox */
6425   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6426   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6427   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6428   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6429   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6430   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6431   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6432   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6433   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6434   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6435   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6436   custom_element_change_events[CE_HITTING_X] = FALSE;
6437   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6438   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6439   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6440   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6441   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6442   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6443   custom_element_change_events[custom_element_change.other_action] =
6444     custom_element_change_events[CE_BY_OTHER_ACTION];
6445
6446   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6447     SET_PROPERTY(element, i, custom_element_properties[i]);
6448
6449   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6450     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6451
6452   /* copy change events also to special level editor variable */
6453   custom_element = element_info[element];
6454   custom_element_change = *element_info[element].change;
6455 }
6456
6457 static void CopyGroupElementPropertiesToGame(int element)
6458 {
6459   element_info[element] = custom_element;
6460   *element_info[element].group = group_element_info;
6461
6462   /* mark that this group element has been modified */
6463   element_info[element].modified_settings = TRUE;
6464   level.changed = TRUE;
6465 }
6466
6467 static void CopyClassicElementPropertiesToGame(int element)
6468 {
6469   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6470     setMoveIntoAcidProperty(&level, element,
6471                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6472
6473   if (MAYBE_DONT_COLLIDE_WITH(element))
6474     setDontCollideWithProperty(&level, element,
6475                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6476 }
6477
6478 static void CopyElementPropertiesToGame(int element)
6479 {
6480   if (IS_CUSTOM_ELEMENT(element))
6481     CopyCustomElementPropertiesToGame(element);
6482   else if (IS_GROUP_ELEMENT(element))
6483     CopyGroupElementPropertiesToGame(element);
6484   else
6485     CopyClassicElementPropertiesToGame(element);
6486 }
6487
6488 void DrawLevelEd()
6489 {
6490   CloseDoor(DOOR_CLOSE_ALL);
6491   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6492
6493   if (level_editor_test_game)
6494   {
6495     CopyPlayfield(level.field, Feld);
6496     CopyPlayfield(FieldBackup, level.field);
6497
6498     level_editor_test_game = FALSE;
6499   }
6500   else
6501   {
6502     edit_mode = ED_MODE_DRAWING;
6503     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6504
6505     ResetUndoBuffer();
6506
6507     level_xpos = -1;
6508     level_ypos = -1;
6509   }
6510
6511   /* copy default editor door content to main double buffer */
6512   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6513              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6514
6515   /* draw bigger door */
6516   DrawSpecialEditorDoor();
6517
6518   /* draw new control window */
6519   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6520              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6521
6522   redraw_mask |= REDRAW_ALL;
6523
6524   ReinitializeElementListButtons();     /* custom element may look different */
6525
6526   UnmapTapeButtons();
6527   MapControlButtons();
6528
6529   DrawEditModeWindow();
6530
6531   /* copy actual editor door content to door double buffer for OpenDoor() */
6532   BlitBitmap(drawto, bitmap_db_door,
6533              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6534
6535   OpenDoor(DOOR_OPEN_1);
6536 }
6537
6538 static void AdjustDrawingAreaGadgets()
6539 {
6540   int ed_xsize = lev_fieldx + 2;
6541   int ed_ysize = lev_fieldy + 2;
6542   int max_ed_fieldx = MAX_ED_FIELDX;
6543   int max_ed_fieldy = MAX_ED_FIELDY;
6544   boolean horizontal_scrollbar_needed;
6545   boolean vertical_scrollbar_needed;
6546   int x, y, width, height;
6547   int xoffset, yoffset;
6548
6549   /* check if we need any scrollbars */
6550   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6551   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6552
6553   /* check if we have a smaller editor field because of scrollbars */
6554   if (horizontal_scrollbar_needed)
6555     max_ed_fieldy = MAX_ED_FIELDY - 1;
6556   if (vertical_scrollbar_needed)
6557     max_ed_fieldx = MAX_ED_FIELDX - 1;
6558
6559   /* check again if we now need more scrollbars because of less space */
6560   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6561   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6562
6563   /* check if editor field gets even smaller after adding new scrollbars */
6564   if (horizontal_scrollbar_needed)
6565     max_ed_fieldy = MAX_ED_FIELDY - 1;
6566   if (vertical_scrollbar_needed)
6567     max_ed_fieldx = MAX_ED_FIELDX - 1;
6568
6569   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6570   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6571
6572   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6573                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6574                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6575                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6576                GDI_END);
6577
6578   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6579   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6580
6581   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6582   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6583
6584   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6585   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6586
6587   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6588   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6589
6590   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6591                GDI_WIDTH, width,
6592                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6593                GDI_END);
6594   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6595                GDI_HEIGHT, height,
6596                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6597                GDI_END);
6598 }
6599
6600 static void AdjustLevelScrollPosition()
6601 {
6602   if (level_xpos < -1)
6603     level_xpos = -1;
6604   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6605     level_xpos = lev_fieldx - ed_fieldx + 1;
6606   if (lev_fieldx < ed_fieldx - 2)
6607     level_xpos = -1;
6608
6609   if (level_ypos < -1)
6610     level_ypos = -1;
6611   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6612     level_ypos = lev_fieldy - ed_fieldy + 1;
6613   if (lev_fieldy < ed_fieldy - 2)
6614     level_ypos = -1;
6615 }
6616
6617 static void AdjustEditorScrollbar(int id)
6618 {
6619   struct GadgetInfo *gi = level_editor_gadget[id];
6620   int items_max, items_visible, item_position;
6621
6622   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6623   {
6624     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6625     items_visible = ed_fieldx;
6626     item_position = level_xpos + 1;
6627   }
6628   else
6629   {
6630     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6631     items_visible = ed_fieldy;
6632     item_position = level_ypos + 1;
6633   }
6634
6635   if (item_position > items_max - items_visible)
6636     item_position = items_max - items_visible;
6637
6638   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6639                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6640 }
6641
6642 static void ModifyEditorCounterValue(int counter_id, int new_value)
6643 {
6644   int *counter_value = counterbutton_info[counter_id].value;
6645   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6646   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6647
6648   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6649
6650   if (counter_value != NULL)
6651     *counter_value = gi->textinput.number_value;
6652 }
6653
6654 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6655 {
6656   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6657   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6658
6659   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6660
6661   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6662       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6663   {
6664     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6665     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6666
6667     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6668     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6669   }
6670 }
6671
6672 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6673 {
6674   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6675   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6676   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6677
6678   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6679 }
6680
6681 static void ModifyEditorSelectboxOptions(int selectbox_id,
6682                                          struct ValueTextInfo *options)
6683 {
6684   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6685   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6686
6687   selectbox_info[selectbox_id].options = options;
6688
6689   /* set index to zero -- list may be shorter now (correct later, if needed) */
6690   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6691                GDI_SELECTBOX_OPTIONS, options, GDI_END);
6692 }
6693
6694 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6695 {
6696   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6697   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6698
6699   drawingarea_info[drawingarea_id].area_xsize = xsize;
6700   drawingarea_info[drawingarea_id].area_ysize = ysize;
6701
6702   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6703 }
6704
6705 static void ModifyEditorElementList()
6706 {
6707   int i;
6708
6709   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6710   {
6711     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6712     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6713     struct GadgetDesign *gd = &gi->deco.design;
6714     int element = editor_elements[element_shift + i];
6715
6716     UnmapGadget(gi);
6717     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6718     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6719     MapGadget(gi);
6720   }
6721 }
6722
6723 static void PickDrawingElement(int button, int element)
6724 {
6725   if (button < 1 || button > 3)
6726     return;
6727
6728   if (button == 1)
6729   {
6730     new_element1 = element;
6731     DrawMiniGraphicExt(drawto,
6732                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6733                        el2edimg(new_element1));
6734   }
6735   else if (button == 2)
6736   {
6737     new_element2 = element;
6738     DrawMiniGraphicExt(drawto,
6739                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6740                        el2edimg(new_element2));
6741   }
6742   else
6743   {
6744     new_element3 = element;
6745     DrawMiniGraphicExt(drawto,
6746                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6747                        el2edimg(new_element3));
6748   }
6749
6750   redraw_mask |= REDRAW_DOOR_1;
6751 }
6752
6753 static void RedrawDrawingElements()
6754 {
6755   PickDrawingElement(1, new_element1);
6756   PickDrawingElement(2, new_element2);
6757   PickDrawingElement(3, new_element3);
6758 }
6759
6760 static void DrawDrawingWindow()
6761 {
6762   stick_element_properties_window = FALSE;
6763
6764   SetMainBackgroundImage(IMG_UNDEFINED);
6765   ClearWindow();
6766
6767   UnmapLevelEditorWindowGadgets();
6768   UnmapLevelEditorToolboxCustomGadgets();
6769
6770   AdjustDrawingAreaGadgets();
6771   AdjustLevelScrollPosition();
6772   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6773   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6774
6775   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6776
6777   MapMainDrawingArea();
6778   MapLevelEditorToolboxDrawingGadgets();
6779 }
6780
6781 static void DrawLevelInfoWindow()
6782 {
6783   int i;
6784
6785   stick_element_properties_window = FALSE;
6786
6787   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6788   ClearWindow();
6789   UnmapLevelEditorWindowGadgets();
6790
6791   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6792            "Level Settings", FONT_TITLE_1);
6793   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6794            "Editor Settings", FONT_TITLE_1);
6795
6796   /* draw counter gadgets */
6797   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6798     MapCounterButtons(i);
6799
6800   /* draw selectbox gadgets */
6801   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6802     MapSelectboxGadget(i);
6803
6804   /* draw checkbutton gadgets */
6805   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6806     MapCheckbuttonGadget(i);
6807
6808   /* draw radiobutton gadgets */
6809   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6810     MapRadiobuttonGadget(i);
6811
6812   /* draw text input gadgets */
6813   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6814     MapTextInputGadget(i);
6815
6816   /* draw drawing area */
6817   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6818 }
6819
6820 static void DrawCustomContentArea()
6821 {
6822   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6823   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6824   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6825   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6826   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6827   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6828
6829   /* add distance for potential left text (without drawing area border) */
6830   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6831
6832   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6833
6834   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6835 }
6836
6837 static void DrawCustomChangeContentArea()
6838 {
6839   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6840   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6841   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6842   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6843   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6844   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6845
6846   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6847
6848   MapDrawingArea(id);
6849 }
6850
6851 static void DrawYamYamContentAreas()
6852 {
6853   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6854   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6855   int i;
6856
6857   /* display counter to choose number of element content areas */
6858   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6859
6860   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6861   {
6862     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6863
6864     if (i < level.num_yamyam_contents)
6865     {
6866       MapDrawingArea(id);
6867     }
6868     else
6869     {
6870       int font_height = getFontHeight(FONT_TEXT_1);
6871
6872       UnmapDrawingArea(id);
6873
6874       /* delete content areas in case of reducing number of them */
6875       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6876                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6877                      4 * MINI_TILEX,
6878                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6879     }
6880   }
6881
6882   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6883   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6884   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6885 }
6886
6887 static void DrawMagicBallContentAreas()
6888 {
6889   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6890   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6891   int i;
6892
6893   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6894     MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6895
6896   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6897   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
6898   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
6899 }
6900
6901 static void DrawGroupElementArea(int element)
6902 {
6903   int num_elements = group_element_info.num_elements;
6904   int id = ED_DRAWING_ID_GROUP_CONTENT;
6905   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6906   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6907   int xsize = MAX_ELEMENTS_IN_GROUP;
6908   int ysize = 1;
6909
6910   if (drawingarea_info[id].text_left != NULL)
6911     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6912
6913   UnmapDrawingArea(id);
6914
6915   ModifyEditorDrawingArea(id, num_elements, 1);
6916
6917   /* delete content areas in case of reducing number of them */
6918   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6919
6920   MapDrawingArea(id);
6921 }
6922
6923 static void DrawEnvelopeTextArea(int envelope_nr)
6924 {
6925   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6926   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6927
6928   UnmapGadget(gi);
6929   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6930
6931   if (envelope_nr != -1)
6932     textarea_info[id].value = level.envelope_text[envelope_nr];
6933
6934   ModifyGadget(gi, GDI_AREA_SIZE,
6935                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6936                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6937                GDI_END);
6938
6939   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6940 }
6941
6942 char *getElementDescriptionFilename(int element)
6943 {
6944   char *docs_dir = options.docs_directory;
6945   char *elements_subdir = "elements";
6946   static char *filename = NULL;
6947   char basename[MAX_FILENAME_LEN];
6948
6949   checked_free(filename);
6950
6951   /* 1st try: look for element description file for exactly this element */
6952   sprintf(basename, "%s.txt", element_info[element].token_name);
6953   filename = getPath3(docs_dir, elements_subdir, basename);
6954   if (fileExists(filename))
6955     return filename;
6956
6957   free(filename);
6958
6959   /* 2nd try: look for element description file for this element's class */
6960   sprintf(basename, "%s.txt", element_info[element].class_name);
6961   filename = getPath3(docs_dir, elements_subdir, basename);
6962   if (fileExists(filename))
6963     return filename;
6964
6965   return NULL;
6966 }
6967
6968 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6969 {
6970   int font_height = getFontHeight(font_nr);
6971   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6972   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6973   int sx = SX + pad_x;
6974   int sy = SY + pad_y;
6975   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6976
6977   if (start_line >= max_lines_per_screen)
6978     return FALSE;
6979
6980   DrawText(sx, sy + start_line * font_height, text, font_nr);
6981
6982   return TRUE;
6983 }
6984
6985 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6986 {
6987   int font_nr = FONT_TEXT_2;
6988   int font_width = getFontWidth(font_nr);
6989   int font_height = getFontHeight(font_nr);
6990   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6991   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6992   int sx = SX + pad_x;
6993   int sy = SY + pad_y + start_line * font_height;
6994   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6995   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6996
6997   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6998                           max_lines_per_screen);
6999 }
7000
7001 static void DrawPropertiesTabulatorGadgets()
7002 {
7003   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7004   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7005   int gd_x = gd->x + gd_gi->border.width / 2;
7006   int gd_y = gd->y + gd_gi->height - 1;
7007   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7008   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7009   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7010   int max_tabs = 4;
7011   int i;
7012
7013   /* draw additional "advanced" tabulator for custom elements */
7014   if (IS_CUSTOM_ELEMENT(properties_element))
7015     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7016
7017   for (i = id_first; i <= id_last; i++)
7018   {
7019     int gadget_id = textbutton_info[i].gadget_id;
7020     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7021     boolean active = (i != edit_mode_properties);
7022
7023     /* use "config 1" and "config 2" instead of "config" */
7024     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7025         IS_CUSTOM_ELEMENT(properties_element))
7026       continue;
7027
7028     /* draw background line below tabulator button */
7029     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7030
7031     /* draw solid line below inactive tabulator buttons */
7032     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7033       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7034
7035     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7036     MapTextbuttonGadget(i);
7037   }
7038
7039   /* draw little border line below tabulator buttons */
7040   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7041     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7042                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7043                   ED_GADGET_DISTANCE, tab_color);
7044 }
7045
7046 static void DrawPropertiesInfo()
7047 {
7048   static struct
7049   {
7050     int value;
7051     char *text;
7052   }
7053   properties[] =
7054   {
7055     /* configurable properties */
7056
7057     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7058     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7059     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7060     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7061     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7062     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7063     { EP_PROTECTED,             "- player is protected by it"           },
7064
7065     { EP_DIGGABLE,              "- can be digged away"                  },
7066     { EP_COLLECTIBLE,           "- can be collected"                    },
7067     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7068     { EP_THROWABLE,             "- can be thrown after collecting"      },
7069     { EP_PUSHABLE,              "- can be pushed"                       },
7070
7071     { EP_CAN_FALL,              "- can fall"                            },
7072     { EP_CAN_MOVE,              "- can move"                            },
7073
7074     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7075 #if 0
7076     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7077 #endif
7078     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7079
7080     { EP_SLIPPERY,              "- slippery for falling elements"       },
7081     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7082
7083     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7084     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7085     { EP_DONT_TOUCH,            "- deadly when touching"                },
7086
7087     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7088
7089     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7090     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7091     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7092
7093     { EP_CAN_CHANGE,            "- can change to other element"         },
7094
7095     /* pre-defined properties */
7096     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7097     { EP_SWITCHABLE,            "- can be switched"                     },
7098     { EP_HAS_CONTENT,           "- can contain other elements"          },
7099
7100     { -1,                       NULL                                    }
7101   };
7102   char *filename = getElementDescriptionFilename(properties_element);
7103   char *percentage_text = "In this level:";
7104   char *properties_text = "Standard properties:";
7105   float percentage;
7106   int num_elements_in_level;
7107   int num_standard_properties = 0;
7108   int font1_nr = FONT_TEXT_1;
7109   int font2_nr = FONT_TEXT_2;
7110   int font1_width = getFontWidth(font1_nr);
7111   int font2_height = getFontHeight(font2_nr);
7112   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7113   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7114   int screen_line = 0;
7115   int i, x, y;
7116
7117 #if DEBUG
7118   if (IS_CUSTOM_ELEMENT(properties_element))
7119   {
7120     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7121               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7122     screen_line++;
7123   }
7124   else if (IS_GROUP_ELEMENT(properties_element))
7125   {
7126     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7127               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7128     screen_line++;
7129   }
7130 #endif
7131
7132   /* ----- print number of elements / percentage of this element in level */
7133
7134   num_elements_in_level = 0;
7135   for (y = 0; y < lev_fieldy; y++) 
7136     for (x = 0; x < lev_fieldx; x++)
7137       if (Feld[x][y] == properties_element)
7138         num_elements_in_level++;
7139   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7140
7141   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7142             percentage_text);
7143   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7144             pad_y + screen_line++ * font2_height, font2_nr,
7145             "%d (%.2f%%)", num_elements_in_level, percentage);
7146
7147   screen_line++;
7148
7149   /* ----- print standard properties of this element */
7150
7151   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7152             properties_text);
7153
7154   for (i = 0; properties[i].value != -1; i++)
7155   {
7156     if (!HAS_PROPERTY(properties_element, properties[i].value))
7157       continue;
7158
7159     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7160               properties[i].text);
7161     num_standard_properties++;
7162   }
7163
7164   if (num_standard_properties == 0)
7165     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7166               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7167
7168   screen_line++;
7169
7170   /* ----- print special description of this element */
7171
7172   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7173   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7174     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7175 }
7176
7177 #define TEXT_COLLECTING         "Score for collecting"
7178 #define TEXT_SMASHING           "Score for smashing"
7179 #define TEXT_SLURPING           "Score for slurping"
7180 #define TEXT_CRACKING           "Score for cracking"
7181 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7182 #define TEXT_DURATION           "Duration when activated"
7183 #define TEXT_BALL_DELAY         "Element generation delay"
7184 #define TEXT_MOVE_SPEED         "Speed of android moving"
7185 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7186 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7187 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7188 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7189 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7190 #define TEXT_TIME_BONUS         "Extra time to solve level"
7191
7192 static struct
7193 {
7194   int element;
7195   int *value;
7196   char *text;
7197 } elements_with_counter[] =
7198 {
7199   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7200   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7201   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7202   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7203   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7204   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7205   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7206   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7207   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7208   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7209   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7210   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7211   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7212   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7213   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7214   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7215   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7216   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7217   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7218   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7219   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7220   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7221   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7222   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7223   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7224   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7225   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7226   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7227   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7228   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7229   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7230   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7231   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7232   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7233   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7234   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7235   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7236   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7237   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7238   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7239   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7240   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7241   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7242   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7243   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7244   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7245   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7246   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7247   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7248   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7249   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7250   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7251   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7252   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7253   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7254   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7255   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7256   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7257   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7258   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7259   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7260   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7261   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7262   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7263   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7264   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7265
7266 #if 1
7267   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7268   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7269   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7270   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7271   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7272   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7273   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7274   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7275   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7276   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7277   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7278   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7279   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7280   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7281 #endif
7282
7283 #if 1
7284   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7285   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7286   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7287   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7288   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7289   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7290   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7291   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7292 #endif
7293
7294   { -1,                 NULL,                           NULL            }
7295 };
7296
7297 static boolean checkPropertiesConfig(int element)
7298 {
7299   int i;
7300
7301   if (IS_GEM(element) ||
7302       IS_CUSTOM_ELEMENT(element) ||
7303       IS_GROUP_ELEMENT(element) ||
7304       IS_ENVELOPE(element) ||
7305       ELEM_IS_PLAYER(element) ||
7306       HAS_CONTENT(element) ||
7307       CAN_GROW(element) ||
7308       COULD_MOVE_INTO_ACID(element) ||
7309       MAYBE_DONT_COLLIDE_WITH(element))
7310     return TRUE;
7311   else
7312     for (i = 0; elements_with_counter[i].element != -1; i++)
7313       if (elements_with_counter[i].element == element)
7314         return TRUE;
7315
7316   return FALSE;
7317 }
7318
7319 static void DrawPropertiesConfig()
7320 {
7321   int max_num_element_counters = 4;
7322   int num_element_counters = 0;
7323   int i;
7324
7325   if (!checkPropertiesConfig(properties_element))
7326   {
7327     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7328
7329     return;
7330   }
7331
7332   /* check if there are elements where a value can be chosen for */
7333   for (i = 0; elements_with_counter[i].element != -1; i++)
7334   {
7335     if (elements_with_counter[i].element == properties_element)
7336     {
7337       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7338
7339       counterbutton_info[counter_id].y =
7340         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7341                          (CAN_GROW(properties_element) ? 1 : 0) +
7342                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7343                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7344                          num_element_counters);
7345
7346       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7347       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7348
7349       if (properties_element == EL_GAME_OF_LIFE ||
7350           properties_element == EL_BIOMAZE)
7351       {
7352         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7353         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7354       }
7355       else
7356       {
7357         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7358         counterbutton_info[counter_id].min_value = MIN_SCORE;
7359         counterbutton_info[counter_id].max_value = MAX_SCORE;
7360       }
7361
7362       MapCounterButtons(counter_id);
7363
7364       num_element_counters++;
7365       if (num_element_counters >= max_num_element_counters)
7366         break;
7367     }
7368   }
7369
7370   if (HAS_CONTENT(properties_element))
7371   {
7372     /* draw stickybutton gadget */
7373     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7374
7375     if (IS_AMOEBOID(properties_element))
7376       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7377     else if (properties_element == EL_YAMYAM)
7378       DrawYamYamContentAreas();
7379   }
7380
7381   if (properties_element == EL_EMC_MAGIC_BALL)
7382     DrawMagicBallContentAreas();
7383
7384   if (ELEM_IS_PLAYER(properties_element))
7385   {
7386     int player_nr = GET_PLAYER_NR(properties_element);
7387
7388     /* this property can be set for every player individually */
7389     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7390       &level.start_element[player_nr];
7391
7392     /* this property can be set for every player individually */
7393     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7394       &level.use_start_element[player_nr];
7395
7396     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7397     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7398                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7399                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7400     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7401     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7402     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7403     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7404     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7405
7406     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7407   }
7408
7409   if (IS_GEM(properties_element))
7410     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7411
7412   if (COULD_MOVE_INTO_ACID(properties_element) &&
7413       !ELEM_IS_PLAYER(properties_element) &&
7414       (!IS_CUSTOM_ELEMENT(properties_element) ||
7415        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7416   {
7417     /* set position for checkbutton for "can move into acid" */
7418     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7419       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7420     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7421       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7422                        HAS_CONTENT(properties_element) ? 1 : 0);
7423
7424     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7425   }
7426
7427   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7428     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7429
7430   if (properties_element == EL_SPRING)
7431     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7432
7433   if (properties_element == EL_TIME_ORB_FULL)
7434     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7435
7436 #if 0
7437   if (properties_element == EL_BALLOON)
7438     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7439 #endif
7440
7441   if (CAN_GROW(properties_element))
7442   {
7443     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7444       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7445
7446     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7447   }
7448
7449   if (IS_ENVELOPE(properties_element))
7450   {
7451     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7452     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7453     int envelope_nr = properties_element - EL_ENVELOPE_1;
7454
7455     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7456     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7457
7458     /* display counter to choose size of envelope text area */
7459     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7460     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7461
7462     DrawEnvelopeTextArea(envelope_nr);
7463   }
7464
7465   if (IS_CUSTOM_ELEMENT(properties_element))
7466   {
7467     /* draw stickybutton gadget */
7468     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7469
7470     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7471     {
7472       /* draw checkbutton gadgets */
7473       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7474            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7475         MapCheckbuttonGadget(i);
7476
7477       /* draw counter gadgets */
7478       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7479            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7480         MapCounterButtons(i);
7481
7482       /* draw selectbox gadgets */
7483       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7484            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7485         MapSelectboxGadget(i);
7486
7487       /* draw textbutton gadgets */
7488       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7489
7490       /* draw text input gadgets */
7491       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7492
7493       /* draw drawing area gadgets */
7494       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7495     }
7496     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7497     {
7498       /* draw checkbutton gadgets */
7499       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7500            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7501         MapCheckbuttonGadget(i);
7502
7503       /* draw counter gadgets */
7504       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7505            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7506         MapCounterButtons(i);
7507
7508       /* draw selectbox gadgets */
7509       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7510            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7511         MapSelectboxGadget(i);
7512
7513       /* draw drawing area gadgets */
7514       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7515       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7516       DrawCustomContentArea();
7517     }
7518   }
7519   else if (IS_GROUP_ELEMENT(properties_element))
7520   {
7521     /* draw stickybutton gadget */
7522     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7523
7524     /* draw checkbutton gadgets */
7525     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7526     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7527
7528     /* draw counter gadgets */
7529     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7530
7531     /* draw selectbox gadgets */
7532     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7533
7534     /* draw textbutton gadgets */
7535     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7536
7537     /* draw drawing area gadgets */
7538     DrawGroupElementArea(properties_element);
7539
7540     /* draw text input gadgets */
7541     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7542
7543     /* draw drawing area gadgets */
7544     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7545   }
7546 }
7547
7548 static void DrawPropertiesChangeDrawingAreas()
7549 {
7550   if (IS_CUSTOM_ELEMENT(properties_element))
7551   {
7552     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7553     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7554
7555     DrawCustomChangeContentArea();
7556   }
7557
7558   redraw_mask |= REDRAW_FIELD;
7559 }
7560
7561 static void DrawPropertiesChange()
7562 {
7563   int i;
7564
7565   /* needed to initially set selectbox options for special action options */
7566   setSelectboxSpecialActionOptions();
7567
7568   /* draw stickybutton gadget */
7569   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7570
7571   /* draw checkbutton gadgets */
7572   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7573        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7574     MapCheckbuttonGadget(i);
7575
7576   /* draw counter gadgets */
7577   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7578        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7579     MapCounterButtons(i);
7580
7581   /* draw selectbox gadgets */
7582   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7583        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7584     MapSelectboxGadget(i);
7585
7586   /* draw textbutton gadgets */
7587   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7588        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7589     MapTextbuttonGadget(i);
7590
7591   /* draw graphicbutton gadgets */
7592   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7593        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7594     MapGraphicbuttonGadget(i);
7595
7596   /* draw drawing area gadgets */
7597   DrawPropertiesChangeDrawingAreas();
7598 }
7599
7600 static void DrawElementName(int x, int y, int element)
7601 {
7602   char *element_name = getElementInfoText(element);
7603   int font_nr = FONT_TEXT_1;
7604   int font_width = getFontWidth(font_nr);
7605   int font_height = getFontHeight(font_nr);
7606   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7607   int max_chars_per_line = max_text_width / font_width;
7608   char buffer[max_chars_per_line + 1];
7609
7610   if (strlen(element_name) <= max_chars_per_line)
7611     DrawTextS(x, y, font_nr, element_name);
7612   else
7613   {
7614     int next_pos = max_chars_per_line;
7615
7616     strncpy(buffer, element_name, max_chars_per_line);
7617     buffer[max_chars_per_line] = '\0';
7618
7619     if (element_name[max_chars_per_line] == ' ')
7620       next_pos++;
7621     else
7622     {
7623       int i;
7624
7625       for (i = max_chars_per_line - 1; i >= 0; i--)
7626         if (buffer[i] == ' ')
7627           break;
7628
7629       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7630       {
7631         buffer[i] = '\0';
7632         next_pos = i + 1;
7633       }
7634     }
7635
7636     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7637
7638     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7639     buffer[max_chars_per_line] = '\0';
7640
7641     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7642   }
7643 }
7644
7645 static void DrawPropertiesWindow()
7646 {
7647   int xstart = 2;
7648   int ystart = 4;
7649
7650   stick_element_properties_window = FALSE;
7651
7652   /* make sure that previous properties edit mode exists for this element */
7653   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7654       !IS_CUSTOM_ELEMENT(properties_element))
7655     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7656
7657   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7658       IS_CUSTOM_ELEMENT(properties_element))
7659     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7660
7661   CopyElementPropertiesToEditor(properties_element);
7662
7663   UnmapLevelEditorWindowGadgets();
7664   UnmapLevelEditorToolboxDrawingGadgets();
7665   UnmapLevelEditorToolboxCustomGadgets();
7666
7667   if (IS_CUSTOM_ELEMENT(properties_element) ||
7668       IS_GROUP_ELEMENT(properties_element))
7669     MapLevelEditorToolboxCustomGadgets();
7670
7671   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7672   ClearWindow();
7673
7674   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7675            "Element Settings", FONT_TITLE_1);
7676
7677   DrawElementBorder(SX + xstart * MINI_TILEX,
7678                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7679                     TILEX, TILEY, FALSE);
7680   DrawGraphicAnimationExt(drawto,
7681                           SX + xstart * MINI_TILEX,
7682                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7683                           el2img(properties_element), -1, NO_MASKING);
7684
7685   FrameCounter = 0;     /* restart animation frame counter */
7686
7687   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7688                   properties_element);
7689
7690   DrawPropertiesTabulatorGadgets();
7691
7692   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7693     DrawPropertiesInfo();
7694   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7695     DrawPropertiesChange();
7696   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7697     DrawPropertiesConfig();
7698 }
7699
7700 static void UpdateCustomElementGraphicGadgets()
7701 {
7702   int i;
7703
7704   ModifyEditorElementList();
7705   RedrawDrawingElements();
7706
7707   /* force redraw of all mapped drawing area gadgets */
7708   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7709   {
7710     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7711
7712     if (gi->mapped)
7713       MapDrawingArea(i);
7714   }
7715 }
7716
7717 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7718 {
7719   int lx = sx + level_xpos;
7720   int ly = sy + level_ypos;
7721
7722   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7723
7724   if (change_level)
7725     Feld[lx][ly] = element;
7726 }
7727
7728 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7729                      int element, boolean change_level)
7730 {
7731   if (from_y == to_y)                   /* horizontal line */
7732   {
7733     int x;
7734     int y = from_y;
7735
7736     if (from_x > to_x)
7737       swap_numbers(&from_x, &to_x);
7738
7739     for (x = from_x; x <= to_x; x++)
7740       DrawLineElement(x, y, element, change_level);
7741   }
7742   else if (from_x == to_x)              /* vertical line */
7743   {
7744     int x = from_x;
7745     int y;
7746
7747     if (from_y > to_y)
7748       swap_numbers(&from_y, &to_y);
7749
7750     for (y = from_y; y <= to_y; y++)
7751       DrawLineElement(x, y, element, change_level);
7752   }
7753   else                                  /* diagonal line */
7754   {
7755     int len_x = ABS(to_x - from_x);
7756     int len_y = ABS(to_y - from_y);
7757     int x, y;
7758
7759     if (len_y < len_x)                  /* a < 1 */
7760     {
7761       float a = (float)len_y / (float)len_x;
7762
7763       if (from_x > to_x)
7764         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7765
7766       for (x = 0; x <= len_x; x++)
7767       {
7768         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7769         DrawLineElement(from_x + x, from_y + y, element, change_level);
7770       }
7771     }
7772     else                                /* a >= 1 */
7773     {
7774       float a = (float)len_x / (float)len_y;
7775
7776       if (from_y > to_y)
7777         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7778
7779       for (y = 0; y <= len_y; y++)
7780       {
7781         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7782         DrawLineElement(from_x + x, from_y + y, element, change_level);
7783       }
7784     }
7785   }
7786 }
7787
7788 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7789                     int element, boolean change_level)
7790 {
7791   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7792   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7793   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7794   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7795 }
7796
7797 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7798                           int element, boolean change_level)
7799 {
7800   int y;
7801
7802   if (from_y > to_y)
7803     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7804
7805   for (y = from_y; y <= to_y; y++)
7806     DrawLine(from_x, y, to_x, y, element, change_level);
7807 }
7808
7809 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7810                        int element, boolean change_level)
7811 {
7812   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7813   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7814   int len_x = ABS(to_x - from_x);
7815   int len_y = ABS(to_y - from_y);
7816   int radius, x, y;
7817
7818   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7819
7820   /* not optimal (some points get drawn twice) but simple,
7821      and fast enough for the few points we are drawing */
7822
7823   for (x = 0; x <= radius; x++)
7824   {
7825     int sx, sy, lx, ly;
7826
7827     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7828
7829     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7830     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7831     lx = sx + level_xpos;
7832     ly = sy + level_ypos;
7833
7834     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7835       DrawLineElement(sx, sy, element, change_level);
7836   }
7837
7838   for (y = 0; y <= radius; y++)
7839   {
7840     int sx, sy, lx, ly;
7841
7842     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7843
7844     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7845     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7846     lx = sx + level_xpos;
7847     ly = sy + level_ypos;
7848
7849     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7850       DrawLineElement(sx, sy, element, change_level);
7851   }
7852 }
7853
7854 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7855                     int element, boolean change_level)
7856 {
7857   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7858   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7859
7860   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7861 }
7862
7863 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7864
7865 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7866 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7867                        int element, boolean change_level)
7868 {
7869   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7870   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7871   int mirror_to_x2 = from_x - (to_x2 - from_x);
7872   int mirror_to_y2 = from_y - (to_y2 - from_y);
7873
7874   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7875   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7876   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7877   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7878 }
7879 #endif
7880
7881 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7882 {
7883   int from_sx, from_sy;
7884   int to_sx, to_sy;
7885
7886   if (from_x > to_x)
7887     swap_numbers(&from_x, &to_x);
7888
7889   if (from_y > to_y)
7890     swap_numbers(&from_y, &to_y);
7891
7892   from_sx = SX + from_x * MINI_TILEX;
7893   from_sy = SY + from_y * MINI_TILEY;
7894   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7895   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7896
7897   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7898   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7899   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7900   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7901
7902   if (from_x == to_x && from_y == to_y)
7903     MarkTileDirty(from_x/2, from_y/2);
7904   else
7905     redraw_mask |= REDRAW_FIELD;
7906 }
7907
7908 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7909                        int element, boolean change_level)
7910 {
7911   if (element == -1 || change_level)
7912     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7913   else
7914     DrawAreaBorder(from_x, from_y, to_x, to_y);
7915 }
7916
7917 /* values for CopyBrushExt() */
7918 #define CB_AREA_TO_BRUSH        0
7919 #define CB_BRUSH_TO_CURSOR      1
7920 #define CB_BRUSH_TO_LEVEL       2
7921 #define CB_DELETE_OLD_CURSOR    3
7922 #define CB_DUMP_BRUSH           4
7923 #define CB_DUMP_BRUSH_SMALL     5
7924
7925 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7926                          int button, int mode)
7927 {
7928   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7929   static int brush_width, brush_height;
7930   static int last_cursor_x = -1, last_cursor_y = -1;
7931   static boolean delete_old_brush;
7932   int new_element = BUTTON_ELEMENT(button);
7933   int x, y;
7934
7935   if (mode == CB_DUMP_BRUSH ||
7936       mode == CB_DUMP_BRUSH_SMALL)
7937   {
7938     if (!draw_with_brush)
7939     {
7940       Error(ERR_WARN, "no brush selected");
7941
7942       return;
7943     }
7944
7945     for (y = 0; y < brush_height; y++)
7946     {
7947       for (x = 0; x < brush_width; x++)
7948       {
7949         int element = brush_buffer[x][y];
7950         int element_mapped = element;
7951
7952         if (IS_CUSTOM_ELEMENT(element))
7953           element_mapped = EL_CUSTOM_START;
7954         else if (IS_GROUP_ELEMENT(element))
7955           element_mapped = EL_GROUP_START;
7956         else if (element >= NUM_FILE_ELEMENTS)
7957           element_mapped = EL_UNKNOWN;
7958
7959         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
7960       }
7961
7962       printf("\n");
7963     }
7964
7965     return;
7966   }
7967
7968   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7969     return;
7970
7971   if (mode == CB_AREA_TO_BRUSH)
7972   {
7973     int from_lx, from_ly;
7974
7975     if (from_x > to_x)
7976       swap_numbers(&from_x, &to_x);
7977
7978     if (from_y > to_y)
7979       swap_numbers(&from_y, &to_y);
7980
7981     brush_width = to_x - from_x + 1;
7982     brush_height = to_y - from_y + 1;
7983
7984     from_lx = from_x + level_xpos;
7985     from_ly = from_y + level_ypos;
7986
7987     for (y = 0; y < brush_height; y++)
7988     {
7989       for (x=0; x < brush_width; x++)
7990       {
7991         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7992
7993         if (button != 1)
7994           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7995       }
7996     }
7997
7998     if (button != 1)
7999       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8000
8001     delete_old_brush = FALSE;
8002   }
8003   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8004            mode == CB_BRUSH_TO_LEVEL)
8005   {
8006     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8007     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8008     int cursor_from_x = cursor_x - brush_width / 2;
8009     int cursor_from_y = cursor_y - brush_height / 2;
8010     int border_from_x = cursor_x, border_from_y = cursor_y;
8011     int border_to_x = cursor_x, border_to_y = cursor_y;
8012
8013     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8014       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8015
8016     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8017         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8018     {
8019       delete_old_brush = FALSE;
8020       return;
8021     }
8022
8023     for (y = 0; y < brush_height; y++)
8024     {
8025       for (x = 0; x < brush_width; x++)
8026       {
8027         int sx = cursor_from_x + x;
8028         int sy = cursor_from_y + y;
8029         int lx = sx + level_xpos;
8030         int ly = sy + level_ypos;
8031         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8032         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8033                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8034                        brush_buffer[x][y] : new_element);
8035
8036         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8037         {
8038           if (sx < border_from_x)
8039             border_from_x = sx;
8040           else if (sx > border_to_x)
8041             border_to_x = sx;
8042           if (sy < border_from_y)
8043             border_from_y = sy;
8044           else if (sy > border_to_y)
8045             border_to_y = sy;
8046
8047           DrawLineElement(sx, sy, element, change_level);
8048         }
8049       }
8050     }
8051
8052     if (mode != CB_DELETE_OLD_CURSOR)
8053       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8054
8055     last_cursor_x = cursor_x;
8056     last_cursor_y = cursor_y;
8057     delete_old_brush = TRUE;
8058   }
8059 }
8060
8061 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8062                             int button)
8063 {
8064   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8065 }
8066
8067 static void CopyBrushToLevel(int x, int y, int button)
8068 {
8069   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8070 }
8071
8072 static void CopyBrushToCursor(int x, int y)
8073 {
8074   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8075 }
8076
8077 static void DeleteBrushFromCursor()
8078 {
8079   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8080 }
8081
8082 void DumpBrush()
8083 {
8084   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8085 }
8086
8087 void DumpBrush_Small()
8088 {
8089   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8090 }
8091
8092 static void FloodFill(int from_x, int from_y, int fill_element)
8093 {
8094   int i,x,y;
8095   int old_element;
8096   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8097   static int safety = 0;
8098
8099   /* check if starting field still has the desired content */
8100   if (Feld[from_x][from_y] == fill_element)
8101     return;
8102
8103   safety++;
8104
8105   if (safety > lev_fieldx*lev_fieldy)
8106     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8107
8108   old_element = Feld[from_x][from_y];
8109   Feld[from_x][from_y] = fill_element;
8110
8111   for (i = 0; i < 4; i++)
8112   {
8113     x = from_x + check[i][0];
8114     y = from_y + check[i][1];
8115
8116     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8117       FloodFill(x, y, fill_element);
8118   }
8119
8120   safety--;
8121 }
8122
8123 /* values for DrawLevelText() modes */
8124 #define TEXT_INIT               0
8125 #define TEXT_SETCURSOR          1
8126 #define TEXT_WRITECHAR          2
8127 #define TEXT_BACKSPACE          3
8128 #define TEXT_NEWLINE            4
8129 #define TEXT_END                5
8130 #define TEXT_QUERY_TYPING       6
8131
8132 static int DrawLevelText(int sx, int sy, char letter, int mode)
8133 {
8134   static short delete_buffer[MAX_LEV_FIELDX];
8135   static int start_sx, start_sy;
8136   static int last_sx, last_sy;
8137   static boolean typing = FALSE;
8138   int letter_element = EL_CHAR_ASCII0 + letter;
8139   int lx = 0, ly = 0;
8140
8141   /* map lower case letters to upper case and convert special characters */
8142   if (letter >= 'a' && letter <= 'z')
8143     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8144   else if (letter == 'ä' || letter == 'Ä')
8145     letter_element = EL_CHAR_AUMLAUT;
8146   else if (letter == 'ö' || letter == 'Ö')
8147     letter_element = EL_CHAR_OUMLAUT;
8148   else if (letter == 'ü' || letter == 'Ãœ')
8149     letter_element = EL_CHAR_UUMLAUT;
8150   else if (letter == '^')
8151     letter_element = EL_CHAR_COPYRIGHT;
8152   else
8153     letter_element = EL_CHAR_ASCII0 + letter;
8154
8155   if (mode != TEXT_INIT)
8156   {
8157     if (!typing)
8158       return FALSE;
8159
8160     if (mode != TEXT_SETCURSOR)
8161     {
8162       sx = last_sx;
8163       sy = last_sy;
8164     }
8165
8166     lx = last_sx + level_xpos;
8167     ly = last_sy + level_ypos;
8168   }
8169
8170   switch (mode)
8171   {
8172     case TEXT_INIT:
8173       if (typing)
8174         DrawLevelText(0, 0, 0, TEXT_END);
8175
8176       typing = TRUE;
8177       start_sx = last_sx = sx;
8178       start_sy = last_sy = sy;
8179       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8180       break;
8181
8182     case TEXT_SETCURSOR:
8183       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8184       DrawAreaBorder(sx, sy, sx, sy);
8185       last_sx = sx;
8186       last_sy = sy;
8187       break;
8188
8189     case TEXT_WRITECHAR:
8190       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8191       {
8192         delete_buffer[sx - start_sx] = Feld[lx][ly];
8193         Feld[lx][ly] = letter_element;
8194
8195         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8196           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8197         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8198           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8199         else
8200           DrawLevelText(0, 0, 0, TEXT_END);
8201
8202         level.changed = TRUE;
8203       }
8204       break;
8205
8206     case TEXT_BACKSPACE:
8207       if (sx > start_sx)
8208       {
8209         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8210         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8211         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8212       }
8213       break;
8214
8215     case TEXT_NEWLINE:
8216       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8217         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8218       else
8219         DrawLevelText(0, 0, 0, TEXT_END);
8220       break;
8221
8222     case TEXT_END:
8223       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8224       DrawMiniElement(sx, sy, Feld[lx][ly]);
8225       typing = FALSE;
8226       break;
8227
8228     case TEXT_QUERY_TYPING:
8229       break;
8230
8231     default:
8232       break;
8233   }
8234
8235   return typing;
8236 }
8237
8238 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8239                           int element, boolean change_level)
8240 {
8241   int lx = sx + level_xpos;
8242   int ly = sy + level_ypos;
8243
8244   if (element == -1)
8245     DrawMiniElement(sx, sy, Feld[lx][ly]);
8246   else
8247     DrawAreaBorder(sx, sy, sx, sy);
8248 }
8249
8250 static void CopyLevelToUndoBuffer(int mode)
8251 {
8252   static boolean accumulated_undo = FALSE;
8253   boolean new_undo_buffer_position = TRUE;
8254   int last_border_element;
8255   int x, y;
8256
8257   switch (mode)
8258   {
8259     case UNDO_IMMEDIATE:
8260       accumulated_undo = FALSE;
8261       break;
8262
8263     case UNDO_ACCUMULATE:
8264       if (accumulated_undo)
8265         new_undo_buffer_position = FALSE;
8266       accumulated_undo = TRUE;
8267       break;
8268
8269     default:
8270       break;
8271   }
8272
8273   if (new_undo_buffer_position)
8274   {
8275     /* new position in undo buffer ring */
8276     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8277
8278     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8279       undo_buffer_steps++;
8280   }
8281
8282   for (x = 0; x < lev_fieldx; x++)
8283     for (y = 0; y < lev_fieldy; y++)
8284       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8285
8286   /* check if drawing operation forces change of border style */
8287   last_border_element = BorderElement;
8288   SetBorderElement();
8289   if (BorderElement != last_border_element)
8290     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8291
8292   level.changed = TRUE;
8293 }
8294
8295 static void RandomPlacement(int new_element)
8296 {
8297   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8298   int num_free_positions = 0;
8299   int num_percentage, num_elements;
8300   int x, y;
8301
8302   /* determine number of free positions for randomly placing the new element */
8303   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8304   {
8305     free_position[x][y] =
8306       (random_placement_background_restricted ?
8307        Feld[x][y] == random_placement_background_element :
8308        Feld[x][y] != new_element);
8309
8310     if (free_position[x][y])
8311       num_free_positions++;
8312   }
8313
8314   /* determine number of new elements to place there */
8315   num_percentage = num_free_positions * random_placement_value / 100;
8316   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8317                   num_percentage : random_placement_value);
8318
8319   /* if less free positions than elements to place, fill all these positions */
8320   if (num_free_positions < num_elements)
8321   {
8322     for (x = 0; x < lev_fieldx; x++)
8323       for (y = 0; y < lev_fieldy; y++)
8324         if (free_position[x][y])
8325           Feld[x][y] = new_element;
8326   }
8327   else
8328   {
8329     while (num_elements > 0)
8330     {
8331       x = RND(lev_fieldx);
8332       y = RND(lev_fieldy);
8333
8334       /* don't place element at the same position twice */
8335       if (free_position[x][y])
8336       {
8337         free_position[x][y] = FALSE;
8338         Feld[x][y] = new_element;
8339         num_elements--;
8340       }
8341     }
8342   }
8343
8344   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8345   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8346 }
8347
8348 void WrapLevel(int dx, int dy)
8349 {
8350   int wrap_dx = lev_fieldx - dx;
8351   int wrap_dy = lev_fieldy - dy;
8352   int x, y;
8353
8354   for (x = 0; x < lev_fieldx; x++)
8355     for (y = 0; y < lev_fieldy; y++)
8356       FieldBackup[x][y] = Feld[x][y];
8357
8358   for (x = 0; x < lev_fieldx; x++)
8359     for (y = 0; y < lev_fieldy; y++)
8360       Feld[x][y] =
8361         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8362
8363   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8364   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8365 }
8366
8367 static void HandleDrawingAreas(struct GadgetInfo *gi)
8368 {
8369   static boolean started_inside_drawing_area = FALSE;
8370   int id = gi->custom_id;
8371   boolean button_press_event;
8372   boolean button_release_event;
8373   boolean inside_drawing_area = !gi->event.off_borders;
8374   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8375   int actual_drawing_function;
8376   int button = gi->event.button;
8377   int new_element = BUTTON_ELEMENT(button);
8378   int sx = gi->event.x, sy = gi->event.y;
8379   int min_sx = 0, min_sy = 0;
8380   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8381   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8382   int lx = 0, ly = 0;
8383   int min_lx = 0, min_ly = 0;
8384   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8385   int x, y;
8386
8387   /* handle info callback for each invocation of action callback */
8388   gi->callback_info(gi);
8389
8390   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8391   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8392
8393   /* make sure to stay inside drawing area boundaries */
8394   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8395   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8396
8397   if (draw_level)
8398   {
8399     /* get positions inside level field */
8400     lx = sx + level_xpos;
8401     ly = sy + level_ypos;
8402
8403     if (!IN_LEV_FIELD(lx, ly))
8404       inside_drawing_area = FALSE;
8405
8406     /* make sure to stay inside level field boundaries */
8407     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8408     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8409
8410     /* correct drawing area positions accordingly */
8411     sx = lx - level_xpos;
8412     sy = ly - level_ypos;
8413   }
8414
8415   if (button_press_event)
8416     started_inside_drawing_area = inside_drawing_area;
8417
8418   if (!started_inside_drawing_area)
8419     return;
8420
8421 #if 1
8422   if (!IS_VALID_BUTTON(button))
8423     return;
8424 #endif
8425
8426   if (!button && !button_release_event)
8427     return;
8428
8429   /* automatically switch to 'single item' drawing mode, if needed */
8430   actual_drawing_function =
8431     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8432      drawing_function : GADGET_ID_SINGLE_ITEMS);
8433
8434   /* clicking into drawing area with pressed Control key picks element */
8435   if (GetKeyModState() & KMOD_Control)
8436   {
8437     last_drawing_function = drawing_function;
8438     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8439   }
8440
8441   switch (actual_drawing_function)
8442   {
8443     case GADGET_ID_SINGLE_ITEMS:
8444       if (draw_level)
8445       {
8446         if (button_release_event)
8447         {
8448           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8449
8450           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8451               !inside_drawing_area)
8452             DeleteBrushFromCursor();
8453         }
8454
8455         if (!button)
8456           break;
8457
8458         if (draw_with_brush)
8459         {
8460           if (!button_release_event)
8461             CopyBrushToLevel(sx, sy, button);
8462         }
8463         else if (new_element != Feld[lx][ly])
8464         {
8465           if (new_element == EL_PLAYER_1)
8466           {
8467             /* remove player at old position */
8468             for (y = 0; y < lev_fieldy; y++)
8469             {
8470               for (x = 0; x < lev_fieldx; x++)
8471               {
8472                 if (Feld[x][y] == EL_PLAYER_1)
8473                 {
8474                   Feld[x][y] = EL_EMPTY;
8475                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8476                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8477                     DrawMiniElement(x - level_xpos, y - level_ypos,
8478                                     EL_EMPTY);
8479                 }
8480               }
8481             }
8482           }
8483
8484           Feld[lx][ly] = new_element;
8485           DrawMiniElement(sx, sy, new_element);
8486         }
8487       }
8488       else
8489       {
8490         int type_id = gi->custom_type_id;
8491         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8492
8493         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8494           DrawMiniGraphicExt(drawto,
8495                              gi->x + sx * MINI_TILEX,
8496                              gi->y + sy * MINI_TILEY,
8497                              el2edimg(new_element));
8498         else
8499           DrawGraphicExt(drawto,
8500                          gi->x + sx * TILEX,
8501                          gi->y + sy * TILEY,
8502                          el2img(new_element), 0);
8503
8504         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8505           new_element = GFX_ELEMENT(new_element);
8506
8507         drawingarea_info[type_id].value[pos] = new_element;
8508
8509         CopyElementPropertiesToGame(properties_element);
8510
8511         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8512         {
8513           UpdateCustomElementGraphicGadgets();
8514
8515           FrameCounter = 0;     /* restart animation frame counter */
8516         }
8517       }
8518       break;
8519
8520     case GADGET_ID_CONNECTED_ITEMS:
8521       {
8522         static int last_sx = -1;
8523         static int last_sy = -1;
8524
8525         if (button_release_event)
8526           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8527
8528         if (button)
8529         {
8530           if (!button_press_event)
8531             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8532
8533           last_sx = sx;
8534           last_sy = sy;
8535         }
8536       }
8537       break;
8538
8539     case GADGET_ID_LINE:
8540     case GADGET_ID_ARC:
8541     case GADGET_ID_RECTANGLE:
8542     case GADGET_ID_FILLED_BOX:
8543     case GADGET_ID_GRAB_BRUSH:
8544     case GADGET_ID_TEXT:
8545       {
8546         static int last_sx = -1;
8547         static int last_sy = -1;
8548         static int start_sx = -1;
8549         static int start_sy = -1;
8550         void (*draw_func)(int, int, int, int, int, boolean);
8551
8552         if (drawing_function == GADGET_ID_LINE)
8553           draw_func = DrawLine;
8554         else if (drawing_function == GADGET_ID_ARC)
8555           draw_func = DrawArc;
8556         else if (drawing_function == GADGET_ID_RECTANGLE)
8557           draw_func = DrawBox;
8558         else if (drawing_function == GADGET_ID_FILLED_BOX)
8559           draw_func = DrawFilledBox;
8560         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8561           draw_func = SelectArea;
8562         else /* (drawing_function == GADGET_ID_TEXT) */
8563           draw_func = SetTextCursor;
8564
8565         if (button_press_event)
8566         {
8567           draw_func(sx, sy, sx, sy, new_element, FALSE);
8568           start_sx = last_sx = sx;
8569           start_sy = last_sy = sy;
8570
8571           if (drawing_function == GADGET_ID_TEXT)
8572             DrawLevelText(0, 0, 0, TEXT_END);
8573         }
8574         else if (button_release_event)
8575         {
8576           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8577           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8578           {
8579             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8580             CopyBrushToCursor(sx, sy);
8581             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8582                           MB_LEFTBUTTON);
8583             draw_with_brush = TRUE;
8584           }
8585           else if (drawing_function == GADGET_ID_TEXT)
8586             DrawLevelText(sx, sy, 0, TEXT_INIT);
8587           else
8588             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8589         }
8590         else if (last_sx != sx || last_sy != sy)
8591         {
8592           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8593           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8594           last_sx = sx;
8595           last_sy = sy;
8596         }
8597       }
8598       break;
8599
8600     case GADGET_ID_FLOOD_FILL:
8601       if (button_press_event && Feld[lx][ly] != new_element)
8602       {
8603         FloodFill(lx, ly, new_element);
8604         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8605         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8606       }
8607       break;
8608
8609     case GADGET_ID_PICK_ELEMENT:
8610       if (button_release_event)
8611         ClickOnGadget(level_editor_gadget[last_drawing_function],
8612                       MB_LEFTBUTTON);
8613       else if (draw_level)
8614         PickDrawingElement(button, Feld[lx][ly]);
8615       else
8616       {
8617         int type_id = gi->custom_type_id;
8618         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8619
8620         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
8621       }
8622
8623       break;
8624
8625     default:
8626       break;
8627   }
8628 }
8629
8630 static void HandleCounterButtons(struct GadgetInfo *gi)
8631 {
8632   int gadget_id = gi->custom_id;
8633   int counter_id = gi->custom_type_id;
8634   int button = gi->event.button;
8635   int *counter_value = counterbutton_info[counter_id].value;
8636   int step = BUTTON_STEPSIZE(button) *
8637     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8638
8639   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8640   {
8641     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8642     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8643     boolean level_changed = LevelChanged();
8644
8645     if ((level_changed && pressed) || (!level_changed && released))
8646       return;
8647
8648     if (level_changed && !Request("Level has changed ! Discard changes ?",
8649                                   REQ_ASK))
8650     {
8651       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8652         ModifyEditorCounterValue(counter_id, *counter_value);
8653
8654       return;
8655     }
8656   }
8657
8658   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8659     *counter_value = gi->textinput.number_value;
8660   else
8661     ModifyEditorCounterValue(counter_id, *counter_value + step);
8662
8663   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8664   {
8665       LoadLevel(level_nr);
8666       TapeErase();
8667       ResetUndoBuffer();
8668       DrawEditModeWindow();
8669
8670       return;
8671   }
8672
8673   switch (counter_id)
8674   {
8675     case ED_COUNTER_ID_YAMYAM_CONTENT:
8676       DrawYamYamContentAreas();
8677       break;
8678
8679     case ED_COUNTER_ID_GROUP_CONTENT:
8680       DrawGroupElementArea(properties_element);
8681       CopyGroupElementPropertiesToGame(properties_element);
8682       break;
8683
8684     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8685     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8686       DrawEnvelopeTextArea(-1);
8687       break;
8688
8689     case ED_COUNTER_ID_LEVEL_XSIZE:
8690     case ED_COUNTER_ID_LEVEL_YSIZE:
8691       lev_fieldx = level.fieldx;
8692       lev_fieldy = level.fieldy;
8693       break;
8694
8695     default:
8696       break;
8697   }
8698
8699   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8700        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8701       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8702        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8703     CopyElementPropertiesToGame(properties_element);
8704
8705   level.changed = TRUE;
8706 }
8707
8708 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8709 {
8710   int type_id = gi->custom_type_id;
8711
8712   strcpy(textinput_info[type_id].value, gi->textinput.value);
8713
8714   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8715   {
8716     CopyElementPropertiesToGame(properties_element);
8717
8718     ModifyEditorElementList();  /* update changed button info text */
8719   }
8720
8721   level.changed = TRUE;
8722 }
8723
8724 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8725 {
8726   int type_id = gi->custom_type_id;
8727
8728   strcpy(textarea_info[type_id].value, gi->textarea.value);
8729
8730   level.changed = TRUE;
8731 }
8732
8733 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8734 {
8735   int type_id = gi->custom_type_id;
8736   int value_old = *selectbox_info[type_id].value;
8737   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
8738
8739   *selectbox_info[type_id].value = value_new;
8740
8741   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8742   {
8743     element_info[properties_element].current_change_page = gi->selectbox.index;
8744
8745     DrawPropertiesWindow();
8746   }
8747   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8748             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8749            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8750             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8751            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8752   {
8753     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
8754     {
8755       /* when changing action type, reset action mode and action arg */
8756       if (value_old != value_new)
8757       {
8758         custom_element_change.action_mode = -1;
8759         custom_element_change.action_arg = -1;
8760       }
8761
8762       DrawPropertiesChange();
8763     }
8764
8765     CopyElementPropertiesToGame(properties_element);
8766
8767     level.changed = TRUE;
8768   }
8769 }
8770
8771 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8772 {
8773   int type_id = gi->custom_type_id;
8774   int i;
8775
8776   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8777       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8778   {
8779     edit_mode_properties = gi->custom_type_id;
8780
8781     DrawPropertiesWindow();
8782   }
8783   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8784   {
8785     char *template_filename = getDefaultLevelFilename(-1);
8786     boolean new_template = !fileExists(template_filename);
8787
8788     if (new_template ||
8789         Request("Save this template and kill the old ?", REQ_ASK))
8790       SaveLevelTemplate();
8791
8792     if (new_template)
8793       Request("Template saved !", REQ_CONFIRM);
8794   }
8795   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8796            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8797   {
8798     struct ElementInfo *ei = &element_info[properties_element];
8799
8800     setElementChangePages(ei, ei->num_change_pages + 1);
8801
8802     /* set new change page to be new current change page */
8803     ei->current_change_page = ei->num_change_pages - 1;
8804     ei->change = &ei->change_page[ei->current_change_page];
8805
8806     setElementChangeInfoToDefaults(ei->change);
8807
8808     DrawPropertiesWindow();
8809
8810     level.changed = TRUE;
8811   }
8812   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8813            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8814   {
8815     struct ElementInfo *ei = &element_info[properties_element];
8816
8817     /* copy all change pages after change page to be deleted */
8818     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8819       ei->change_page[i] = ei->change_page[i + 1];
8820
8821     setElementChangePages(ei, ei->num_change_pages - 1);
8822
8823     DrawPropertiesWindow();
8824
8825     level.changed = TRUE;
8826   }
8827 }
8828
8829 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8830 {
8831   int type_id = gi->custom_type_id;
8832
8833   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8834       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8835   {
8836     struct ElementInfo *ei = &element_info[properties_element];
8837     int step = BUTTON_STEPSIZE(gi->event.button);
8838
8839     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8840     ei->current_change_page += step;
8841
8842     if (ei->current_change_page < 0)
8843       ei->current_change_page = 0;
8844     else if (ei->current_change_page >= ei->num_change_pages)
8845       ei->current_change_page = ei->num_change_pages - 1;
8846
8847     DrawPropertiesWindow();
8848   }
8849   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8850            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8851   {
8852     struct ElementInfo *ei = &element_info[properties_element];
8853     int current_change_page = ei->current_change_page;
8854
8855     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8856       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8857         ei->change_page[current_change_page];
8858     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8859     {
8860       ei->change_page[current_change_page] =
8861         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8862
8863       level.changed = TRUE;
8864     }
8865
8866     DrawPropertiesWindow();
8867   }
8868 }
8869
8870 static void HandleRadiobuttons(struct GadgetInfo *gi)
8871 {
8872   *radiobutton_info[gi->custom_type_id].value =
8873     radiobutton_info[gi->custom_type_id].checked_value;
8874
8875   level.changed = TRUE;
8876 }
8877
8878 static void HandleCheckbuttons(struct GadgetInfo *gi)
8879 {
8880   int type_id = gi->custom_type_id;
8881
8882   *checkbutton_info[type_id].value ^= TRUE;
8883
8884   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8885       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8886       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8887       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8888          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8889         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8890          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8891        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8892   {
8893     CopyElementPropertiesToGame(properties_element);
8894   }
8895
8896   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8897   {
8898     UpdateCustomElementGraphicGadgets();
8899   }
8900   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8901   {
8902     char *template_filename = getDefaultLevelFilename(-1);
8903
8904     if (level.use_custom_template && !fileExists(template_filename))
8905     {
8906       Request("No level template found !", REQ_CONFIRM);
8907
8908       level.use_custom_template = FALSE;
8909       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8910
8911       return;
8912     }
8913
8914     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8915
8916     DrawEditModeWindow();
8917   }
8918
8919   level.changed = TRUE;
8920 }
8921
8922 static void HandleControlButtons(struct GadgetInfo *gi)
8923 {
8924   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8925   static int last_edit_mode = ED_MODE_DRAWING;
8926   static int last_custom_copy_mode = -1;
8927   int id = gi->custom_id;
8928   int button = gi->event.button;
8929   int step = BUTTON_STEPSIZE(button);
8930   int new_element = BUTTON_ELEMENT(button);
8931   int x, y;
8932
8933 #if 0
8934   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
8935   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
8936
8937   if (!IS_VALID_BUTTON(button))
8938     return;
8939 #endif
8940
8941   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8942     DrawLevelText(0, 0, 0, TEXT_END);
8943
8944   if (id < ED_NUM_CTRL1_BUTTONS &&
8945       id != GADGET_ID_SINGLE_ITEMS &&
8946       id != GADGET_ID_PROPERTIES &&
8947       id != GADGET_ID_PICK_ELEMENT &&
8948       edit_mode != ED_MODE_DRAWING &&
8949       drawing_function != GADGET_ID_PICK_ELEMENT &&
8950       !(GetKeyModState() & KMOD_Control))
8951   {
8952     DrawDrawingWindow();
8953     edit_mode = ED_MODE_DRAWING;
8954   }
8955
8956   /* element copy mode active, but no element button pressed => deactivate */
8957   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8958     last_custom_copy_mode = -1;
8959
8960   switch (id)
8961   {
8962     case GADGET_ID_SCROLL_LEFT:
8963       if (level_xpos >= 0)
8964       {
8965         if (lev_fieldx < ed_fieldx - 2)
8966           break;
8967
8968         level_xpos -= step;
8969         if (level_xpos < -1)
8970           level_xpos = -1;
8971         if (button == 1)
8972           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8973         else
8974           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8975
8976         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8977                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8978       }
8979       break;
8980
8981     case GADGET_ID_SCROLL_RIGHT:
8982       if (level_xpos <= lev_fieldx - ed_fieldx)
8983       {
8984         if (lev_fieldx < ed_fieldx - 2)
8985           break;
8986
8987         level_xpos += step;
8988         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8989           level_xpos = lev_fieldx - ed_fieldx + 1;
8990         if (button == 1)
8991           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8992         else
8993           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8994
8995         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8996                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8997       }
8998       break;
8999
9000     case GADGET_ID_SCROLL_UP:
9001       if (level_ypos >= 0)
9002       {
9003         if (lev_fieldy < ed_fieldy - 2)
9004           break;
9005
9006         level_ypos -= step;
9007         if (level_ypos < -1)
9008           level_ypos = -1;
9009         if (button == 1)
9010           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9011         else
9012           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9013
9014         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9015                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9016       }
9017       break;
9018
9019     case GADGET_ID_SCROLL_DOWN:
9020       if (level_ypos <= lev_fieldy - ed_fieldy)
9021       {
9022         if (lev_fieldy < ed_fieldy - 2)
9023           break;
9024
9025         level_ypos += step;
9026         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9027           level_ypos = lev_fieldy - ed_fieldy + 1;
9028         if (button == 1)
9029           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9030         else
9031           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9032
9033         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9034                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9035       }
9036       break;
9037
9038     case GADGET_ID_SCROLL_HORIZONTAL:
9039       level_xpos = gi->event.item_position - 1;
9040       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9041       break;
9042
9043     case GADGET_ID_SCROLL_VERTICAL:
9044       level_ypos = gi->event.item_position - 1;
9045       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9046       break;
9047
9048     case GADGET_ID_SCROLL_LIST_UP:
9049     case GADGET_ID_SCROLL_LIST_DOWN:
9050     case GADGET_ID_SCROLL_LIST_VERTICAL:
9051       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9052         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9053       else
9054       {
9055         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9056         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9057
9058         if (element_shift < 0)
9059           element_shift = 0;
9060         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9061           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9062
9063         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9064                      GDI_SCROLLBAR_ITEM_POSITION,
9065                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9066       }
9067
9068       ModifyEditorElementList();
9069
9070       break;
9071
9072     case GADGET_ID_WRAP_LEFT:
9073       WrapLevel(-step, 0);
9074       break;
9075
9076     case GADGET_ID_WRAP_RIGHT:
9077       WrapLevel(step, 0);
9078       break;
9079
9080     case GADGET_ID_WRAP_UP:
9081       WrapLevel(0, -step);
9082       break;
9083
9084     case GADGET_ID_WRAP_DOWN:
9085       WrapLevel(0, step);
9086       break;
9087
9088     case GADGET_ID_SINGLE_ITEMS:
9089     case GADGET_ID_CONNECTED_ITEMS:
9090     case GADGET_ID_LINE:
9091     case GADGET_ID_ARC:
9092     case GADGET_ID_TEXT:
9093     case GADGET_ID_RECTANGLE:
9094     case GADGET_ID_FILLED_BOX:
9095     case GADGET_ID_FLOOD_FILL:
9096     case GADGET_ID_GRAB_BRUSH:
9097     case GADGET_ID_PICK_ELEMENT:
9098       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9099         last_drawing_function = drawing_function;
9100       drawing_function = id;
9101       draw_with_brush = FALSE;
9102       break;
9103
9104     case GADGET_ID_RANDOM_PLACEMENT:
9105       RandomPlacement(new_element);
9106       break;
9107
9108     case GADGET_ID_PROPERTIES:
9109       if (edit_mode != ED_MODE_PROPERTIES)
9110       {
9111         properties_element = new_element;
9112         DrawPropertiesWindow();
9113         edit_mode = ED_MODE_PROPERTIES;
9114
9115         last_level_drawing_function = drawing_function;
9116         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9117                       MB_LEFTBUTTON);
9118       }
9119       else
9120       {
9121         DrawDrawingWindow();
9122         edit_mode = ED_MODE_DRAWING;
9123
9124         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9125                       MB_LEFTBUTTON);
9126       }
9127       break;
9128
9129     case GADGET_ID_CUSTOM_COPY_FROM:
9130     case GADGET_ID_CUSTOM_COPY_TO:
9131     case GADGET_ID_CUSTOM_EXCHANGE:
9132       last_custom_copy_mode = id;
9133       last_drawing_function = drawing_function;
9134       break;
9135
9136     case GADGET_ID_CUSTOM_COPY:
9137       CopyCustomElement(properties_element, -1, id);
9138       break;
9139
9140     case GADGET_ID_CUSTOM_PASTE:
9141       CopyCustomElement(-1, properties_element, id);
9142       break;
9143
9144     case GADGET_ID_UNDO:
9145       if (undo_buffer_steps == 0)
9146       {
9147         Request("Undo buffer empty !", REQ_CONFIRM);
9148         break;
9149       }
9150
9151       if (edit_mode != ED_MODE_DRAWING)
9152       {
9153         DrawDrawingWindow();
9154         edit_mode = ED_MODE_DRAWING;
9155       }
9156
9157       undo_buffer_position =
9158         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9159       undo_buffer_steps--;
9160
9161       for (x = 0; x < lev_fieldx; x++)
9162         for (y = 0; y < lev_fieldy; y++)
9163           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9164       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9165       break;
9166
9167     case GADGET_ID_INFO:
9168       if (edit_mode != ED_MODE_INFO)
9169       {
9170         last_edit_mode = edit_mode;
9171         edit_mode = ED_MODE_INFO;
9172
9173         DrawLevelInfoWindow();
9174       }
9175       else
9176       {
9177         edit_mode = last_edit_mode;
9178
9179         DrawEditModeWindow();
9180       }
9181       break;
9182
9183     case GADGET_ID_CLEAR:
9184       if (edit_mode != ED_MODE_DRAWING)
9185       {
9186         DrawDrawingWindow();
9187         edit_mode = ED_MODE_DRAWING;
9188       }
9189
9190       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9191         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9192           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9193
9194       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9195
9196       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9197       break;
9198
9199     case GADGET_ID_SAVE:
9200       if (leveldir_current->readonly)
9201       {
9202         Request("This level is read only !", REQ_CONFIRM);
9203         break;
9204       }
9205
9206       if (!LevelContainsPlayer())
9207         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9208       else
9209       {
9210         char *level_filename = getDefaultLevelFilename(level_nr);
9211         boolean new_level = !fileExists(level_filename);
9212
9213         if (new_level ||
9214             Request("Save this level and kill the old ?", REQ_ASK))
9215         {
9216           CopyPlayfield(Feld, level.field);
9217
9218           SaveLevel(level_nr);
9219         }
9220
9221         if (new_level)
9222           Request("Level saved !", REQ_CONFIRM);
9223
9224         level.changed = FALSE;
9225       }
9226       break;
9227
9228     case GADGET_ID_TEST:
9229       if (!LevelContainsPlayer())
9230         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9231       else
9232       {
9233         if (LevelChanged())
9234           level.game_version = GAME_VERSION_ACTUAL;
9235
9236         CopyPlayfield(level.field, FieldBackup);
9237         CopyPlayfield(Feld, level.field);
9238
9239         CopyNativeLevel_RND_to_Native(&level);
9240
9241         UnmapLevelEditorGadgets();
9242         UndrawSpecialEditorDoor();
9243
9244         CloseDoor(DOOR_CLOSE_ALL);
9245
9246         DrawCompleteVideoDisplay();
9247
9248         level_editor_test_game = TRUE;
9249
9250         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9251       }
9252       break;
9253
9254     case GADGET_ID_EXIT:
9255       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9256       break;
9257
9258     default:
9259       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9260           id <= GADGET_ID_ELEMENTLIST_LAST)
9261       {
9262         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9263         int new_element = editor_elements[element_position + element_shift];
9264
9265         if (last_custom_copy_mode != -1)
9266         {
9267           if (CopyCustomElement(properties_element, new_element,
9268                                 last_custom_copy_mode))
9269           {
9270             ClickOnGadget(level_editor_gadget[last_drawing_function],
9271                           MB_LEFTBUTTON);
9272
9273             last_custom_copy_mode = -1;
9274           }
9275
9276           break;
9277         }
9278
9279         PickDrawingElement(button, new_element);
9280
9281         if (!stick_element_properties_window &&
9282             drawing_function != GADGET_ID_PICK_ELEMENT &&
9283             !(GetKeyModState() & KMOD_Control))
9284         {
9285           properties_element = new_element;
9286           if (edit_mode == ED_MODE_PROPERTIES)
9287             DrawPropertiesWindow();
9288         }
9289
9290         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9291           ClickOnGadget(level_editor_gadget[last_drawing_function],
9292                         MB_LEFTBUTTON);
9293       }
9294 #ifdef DEBUG
9295       else if (gi->event.type == GD_EVENT_PRESSED)
9296         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9297       else if (gi->event.type == GD_EVENT_RELEASED)
9298         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9299       else if (gi->event.type == GD_EVENT_MOVING)
9300         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9301       else
9302         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9303 #endif
9304       break;
9305   }
9306 }
9307
9308 void HandleLevelEditorKeyInput(Key key)
9309 {
9310   char letter = getCharFromKey(key);
9311   int button = MB_LEFTBUTTON;
9312
9313   if (drawing_function == GADGET_ID_TEXT &&
9314       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9315   {
9316     if (letter)
9317       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9318     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9319       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9320     else if (key == KSYM_Return)
9321       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9322     else if (key == KSYM_Escape)
9323       DrawLevelText(0, 0, 0, TEXT_END);
9324   }
9325   else if (button_status == MB_RELEASED)
9326   {
9327     int i, id = GADGET_ID_NONE;
9328
9329     switch (key)
9330     {
9331       case KSYM_Left:
9332         id = GADGET_ID_SCROLL_LEFT;
9333         break;
9334       case KSYM_Right:
9335         id = GADGET_ID_SCROLL_RIGHT;
9336         break;
9337       case KSYM_Up:
9338         id = GADGET_ID_SCROLL_UP;
9339         break;
9340       case KSYM_Down:
9341         id = GADGET_ID_SCROLL_DOWN;
9342         break;
9343       case KSYM_Page_Up:
9344         id = GADGET_ID_SCROLL_LIST_UP;
9345         button = MB_RIGHTBUTTON;
9346         break;
9347       case KSYM_Page_Down:
9348         id = GADGET_ID_SCROLL_LIST_DOWN;
9349         button = MB_RIGHTBUTTON;
9350         break;
9351
9352       case KSYM_Escape:
9353         if (edit_mode == ED_MODE_DRAWING)
9354         {
9355           RequestExitLevelEditor(setup.ask_on_escape);
9356         }
9357         else if (edit_mode == ED_MODE_INFO)
9358         {
9359           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9360         }
9361         else if (edit_mode == ED_MODE_PROPERTIES)
9362         {
9363           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9364         }
9365         else            /* should never happen */
9366         {
9367           DrawDrawingWindow();
9368           edit_mode = ED_MODE_DRAWING;
9369         }
9370         break;
9371
9372       default:
9373         break;
9374     }
9375
9376     if (id != GADGET_ID_NONE)
9377       ClickOnGadget(level_editor_gadget[id], button);
9378     else if (letter == '.')
9379       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9380     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9381       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9382     else
9383       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9384         if (letter && letter == control_info[i].shortcut)
9385           if (!anyTextGadgetActive())
9386             ClickOnGadget(level_editor_gadget[i], button);
9387   }
9388 }
9389
9390 void HandleLevelEditorIdle()
9391 {
9392   static unsigned long action_delay = 0;
9393   unsigned long action_delay_value = GameFrameDelay;
9394   int xpos = 1, ypos = 2;
9395
9396   if (edit_mode != ED_MODE_PROPERTIES)
9397     return;
9398
9399   if (!DelayReached(&action_delay, action_delay_value))
9400     return;
9401
9402   DrawGraphicAnimationExt(drawto,
9403                           SX + xpos * TILEX,
9404                           SY + ypos * TILEY + MINI_TILEY / 2,
9405                           el2img(properties_element), -1, NO_MASKING);
9406
9407   MarkTileDirty(xpos, ypos);
9408   MarkTileDirty(xpos, ypos + 1);
9409
9410   FrameCounter++;       /* increase animation frame counter */
9411 }
9412
9413 void ClearEditorGadgetInfoText()
9414 {
9415   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9416 }
9417
9418 void HandleEditorGadgetInfoText(void *ptr)
9419 {
9420   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9421   char infotext[MAX_OUTPUT_LINESIZE + 1];
9422   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9423   int max_infotext_len = getMaxInfoTextLength();
9424
9425   if (game_status != GAME_MODE_EDITOR)
9426     return;
9427
9428   ClearEditorGadgetInfoText();
9429
9430   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9431     return;
9432
9433   /* misuse this function to delete brush cursor, if needed */
9434   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9435     DeleteBrushFromCursor();
9436
9437   if (gi == NULL || gi->info_text == NULL)
9438     return;
9439
9440   strncpy(infotext, gi->info_text, max_infotext_len);
9441   infotext[max_infotext_len] = '\0';
9442
9443   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9444   {
9445     int key = control_info[gi->custom_id].shortcut;
9446
9447     if (key)
9448     {
9449       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9450         sprintf(shortcut, " ('.' or '%c')", key);
9451       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9452         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9453       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9454         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9455       else                                              /* normal case */
9456         sprintf(shortcut, " ('%s%c')",
9457                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9458
9459       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9460         strcat(infotext, shortcut);
9461     }
9462   }
9463
9464   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9465 }
9466
9467 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9468 {
9469   static int start_lx, start_ly;
9470   int id = gi->custom_id;
9471   int type_id = gi->custom_type_id;
9472   int sx = gi->event.x;
9473   int sy = gi->event.y;
9474   int lx = sx + level_xpos;
9475   int ly = sy + level_ypos;
9476   int min_sx = 0, min_sy = 0;
9477   int max_sx = gi->drawing.area_xsize - 1;
9478   int max_sy = gi->drawing.area_ysize - 1;
9479   int actual_drawing_function = drawing_function;
9480   int max_infotext_len = getMaxInfoTextLength();
9481   char infotext[MAX_OUTPUT_LINESIZE + 1];
9482   char *text;
9483
9484   infotext[0] = '\0';           /* start with empty info text */
9485
9486   /* pressed Control key: simulate picking element */
9487   if (GetKeyModState() & KMOD_Control)
9488     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9489
9490   ClearEditorGadgetInfoText();
9491
9492   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9493     return;
9494
9495   /* make sure to stay inside drawing area boundaries */
9496   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9497   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9498
9499   if (id == GADGET_ID_DRAWING_LEVEL)
9500   {
9501     if (button_status)
9502     {
9503       int min_lx = 0, min_ly = 0;
9504       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9505
9506       /* get positions inside level field */
9507       lx = sx + level_xpos;
9508       ly = sy + level_ypos;
9509
9510       /* make sure to stay inside level field boundaries */
9511       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9512       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9513
9514       /* correct drawing area positions accordingly */
9515       sx = lx - level_xpos;
9516       sy = ly - level_ypos;
9517     }
9518
9519     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9520     {
9521       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9522       {
9523         if (gi->event.type == GD_EVENT_PRESSED)
9524         {
9525           start_lx = lx;
9526           start_ly = ly;
9527         }
9528
9529         switch (actual_drawing_function)
9530         {
9531           case GADGET_ID_SINGLE_ITEMS:
9532             text = "Drawing single items";
9533             break;
9534           case GADGET_ID_CONNECTED_ITEMS:
9535             text = "Drawing connected items";
9536             break;
9537           case GADGET_ID_LINE:
9538             text = "Drawing line";
9539             break;
9540           case GADGET_ID_ARC:
9541             text = "Drawing arc";
9542             break;
9543           case GADGET_ID_TEXT:
9544             text = "Setting text cursor";
9545             break;
9546           case GADGET_ID_RECTANGLE:
9547             text = "Drawing rectangle";
9548             break;
9549           case GADGET_ID_FILLED_BOX:
9550             text = "Drawing filled box";
9551             break;
9552           case GADGET_ID_FLOOD_FILL:
9553             text = "Flood fill";
9554             break;
9555           case GADGET_ID_GRAB_BRUSH:
9556             text = "Grabbing brush";
9557             break;
9558           case GADGET_ID_PICK_ELEMENT:
9559             text = "Picking element";
9560             break;
9561
9562           default:
9563             text = "Drawing position";
9564             break;
9565         }
9566
9567         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9568           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9569         else
9570           sprintf(infotext, "%s: %d, %d", text,
9571                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9572       }
9573       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9574         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9575       else
9576         sprintf(infotext, "Level position: %d, %d", lx, ly);
9577     }
9578
9579     /* misuse this function to draw brush cursor, if needed */
9580     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9581     {
9582       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9583         CopyBrushToCursor(sx, sy);
9584       else
9585         DeleteBrushFromCursor();
9586     }
9587   }
9588   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9589   {
9590     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9591     int element = drawingarea_info[type_id].value[pos];
9592
9593     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9594   }
9595   else
9596   {
9597     if (id == GADGET_ID_CUSTOM_CONTENT)
9598       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
9599     else if (id == GADGET_ID_GROUP_CONTENT)
9600       sprintf(infotext, "group element position: %d", sx + 1);
9601     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9602              id <= GADGET_ID_YAMYAM_CONTENT_7)
9603       sprintf(infotext, "content area %d position: %d, %d",
9604               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9605     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9606              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9607       sprintf(infotext, "content area %d position: %d, %d",
9608               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9609     else if (drawingarea_info[type_id].infotext != NULL)
9610       strcpy(infotext, drawingarea_info[type_id].infotext);
9611   }
9612
9613   infotext[max_infotext_len] = '\0';
9614
9615   if (strlen(infotext) > 0)
9616     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9617 }
9618
9619 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9620 {
9621   if (!ask_if_level_has_changed ||
9622       !LevelChanged() ||
9623       Request("Level has changed ! Exit without saving ?",
9624               REQ_ASK | REQ_STAY_OPEN))
9625   {
9626 #if 1
9627     CloseDoor(DOOR_CLOSE_1);
9628     SetDoorState(DOOR_CLOSE_2);
9629 #else
9630     CloseDoor(DOOR_CLOSE_ALL);
9631 #endif
9632     game_status = GAME_MODE_MAIN;
9633     DrawMainMenu();
9634   }
9635   else
9636   {
9637     CloseDoor(DOOR_CLOSE_1);
9638     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
9639   }
9640 }