rnd-20051216-2-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY +           \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 89)
420
421 /* drawing area identifiers */
422 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 90)
423
424 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
425 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
426 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
427 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
428 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
429 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
430 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
431 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
432 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
433 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
434 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
435 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
436 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
437 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
438 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
441 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
442 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 18)
443 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 19)
444 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 20)
445 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 21)
446 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 22)
447 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
448 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24)
449 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 25)
450 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 26)
451
452 /* text input identifiers */
453 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 27)
454
455 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
456 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
457 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
458
459 /* text area identifiers */
460 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
461
462 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
463
464 /* selectbox identifiers */
465 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
466
467 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
468 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
469 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
470 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
471 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
472 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 5)
473 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 6)
474 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
475 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 8)
476 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
477 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 10)
478 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 11)
479 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 12)
480 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 13)
481 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
482 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
483 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 16)
484 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
485 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 18)
486 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 19)
487 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 20)
488 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 21)
489 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 22)
490 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 23)
491 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 24)
492 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 25)
493 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 26)
494 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 27)
495
496 /* textbutton identifiers */
497 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 28)
498
499 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
500 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
501 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
502 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
503 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
504 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
505 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
506 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
507
508 /* graphicbutton identifiers */
509 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
510
511 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
512 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
513 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
514 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
515
516 /* gadgets for scrolling of drawing area */
517 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
518
519 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
520 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
521 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
522 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
523 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
524 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
525
526 /* gadgets for scrolling element list */
527 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
528
529 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
530 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
531 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
532
533 /* checkbuttons/radiobuttons for level/element properties */
534 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
535
536 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
537 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
538 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
539 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
540 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
541 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
542 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
543 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 7)
544 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 8)
545 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 9)
546 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 10)
547 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 11)
548 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 12)
549 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 13)
550 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 14)
551 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 15)
552 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16)
553 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 17)
554 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 18)
555 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 19)
556 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20)
557 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21)
558 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 22)
559 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 23)
560 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 24)
561 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 25)
562 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 26)
563 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 27)
564 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
565 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 29)
566 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 30)
567 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 31)
568 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 32)
569 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 33)
570 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 34)
571 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 35)
572 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 36)
573 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 37)
574 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 38)
575 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 39)
576 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 40)
577
578 /* gadgets for buttons in element list */
579 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 41)
580 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
581                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
582
583 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
584
585 /* radio button numbers */
586 #define RADIO_NR_NONE                   0
587 #define RADIO_NR_DRAWING_TOOLBOX        1
588 #define RADIO_NR_RANDOM_ELEMENTS        2
589
590 /* values for counter gadgets */
591 #define ED_COUNTER_ID_SELECT_LEVEL      0
592 #define ED_COUNTER_ID_LEVEL_XSIZE       1
593 #define ED_COUNTER_ID_LEVEL_YSIZE       2
594 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
595 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
596 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
597 #define ED_COUNTER_ID_LEVEL_RANDOM      6
598 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
599 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
600 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
601 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
602 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
603 #define ED_COUNTER_ID_ENVELOPE_XSIZE    12
604 #define ED_COUNTER_ID_ENVELOPE_YSIZE    13
605 #define ED_COUNTER_ID_CUSTOM_SCORE      14
606 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   15
607 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  16
608 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  17
609 #define ED_COUNTER_ID_PUSH_DELAY_FIX    18
610 #define ED_COUNTER_ID_PUSH_DELAY_RND    19
611 #define ED_COUNTER_ID_DROP_DELAY_FIX    20
612 #define ED_COUNTER_ID_DROP_DELAY_RND    21
613 #define ED_COUNTER_ID_MOVE_DELAY_FIX    22
614 #define ED_COUNTER_ID_MOVE_DELAY_RND    23
615 #define ED_COUNTER_ID_EXPLOSION_DELAY   24
616 #define ED_COUNTER_ID_IGNITION_DELAY    25
617 #define ED_COUNTER_ID_GROUP_CONTENT     26
618 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  27
619 #define ED_COUNTER_ID_CHANGE_DELAY_RND  28
620 #define ED_COUNTER_ID_CHANGE_CONT_RND   29
621
622 #define ED_NUM_COUNTERBUTTONS           30
623
624 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
625 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
626
627 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
628 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
629 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
630 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
631 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
632 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
633
634 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
635 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
636
637 /* values for scrollbutton gadgets */
638 #define ED_SCROLLBUTTON_ID_AREA_UP      0
639 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
640 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
641 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
642 #define ED_SCROLLBUTTON_ID_LIST_UP      4
643 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
644
645 #define ED_NUM_SCROLLBUTTONS            6
646
647 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
648 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
649
650 /* values for scrollbar gadgets */
651 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
652 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
653 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
654
655 #define ED_NUM_SCROLLBARS               3
656
657 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
658 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
659
660 /* values for text input gadgets */
661 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
662 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
663 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
664
665 #define ED_NUM_TEXTINPUT                3
666
667 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
668 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
669
670 /* values for text area gadgets */
671 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
672
673 #define ED_NUM_TEXTAREAS                        1
674
675 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
676 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
677
678 /* values for selectbox gadgets */
679 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
680 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
681 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
682 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      3
683 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     4
684 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
685 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
686 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   7
687 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     8
688 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   9
689 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    10
690 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  11
691 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    12
692 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    13
693 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       14
694 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   15
695 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       16
696 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    17
697 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     18
698 #define ED_SELECTBOX_ID_CHANGE_SIDE             19
699 #define ED_SELECTBOX_ID_CHANGE_PLAYER           20
700 #define ED_SELECTBOX_ID_CHANGE_PAGE             21
701 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     22
702 #define ED_SELECTBOX_ID_ACTION_TYPE             23
703 #define ED_SELECTBOX_ID_ACTION_MODE             24
704 #define ED_SELECTBOX_ID_ACTION_ARG              25
705 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      26
706 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       27
707
708 #define ED_NUM_SELECTBOX                        28
709
710 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
711 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
712
713 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
714 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
715 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
716 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
717 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
718 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
719
720 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
721 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
722
723 /* values for textbutton gadgets */
724 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
725 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
726 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
727 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
728 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
729 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
730 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
731 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
732
733 #define ED_NUM_TEXTBUTTONS                      8
734
735 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
736 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
737
738 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
739 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
740
741 /* values for graphicbutton gadgets */
742 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
743 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
744 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
745 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
746
747 #define ED_NUM_GRAPHICBUTTONS                   4
748
749 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
750 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
751
752 /* values for checkbutton gadgets */
753 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
754 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
755 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
756 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
757 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
758 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    5
759 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          6
760 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      7
761 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   8
762 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    9
763 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  10
764 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    11
765 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    12
766 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     13
767 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    14
768 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   15
769 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     16
770 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17
771 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 18
772 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 19
773 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 20
774 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       21
775 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       22
776 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      23
777 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       24
778 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         25
779 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    26
780 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   27
781 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  28
782 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 29
783 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     30
784 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          31
785 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  32
786 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   33
787 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  34
788 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    35
789 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  36
790 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     37
791 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     38
792
793 #define ED_NUM_CHECKBUTTONS                     39
794
795 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
796 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
797
798 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
799 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
800 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
801 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
802 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
803 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
804
805 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
806 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
807
808 /* values for radiobutton gadgets */
809 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
810 #define ED_RADIOBUTTON_ID_QUANTITY      1
811
812 #define ED_NUM_RADIOBUTTONS             2
813
814 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
815 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
816
817 /* values for drawing area gadgets */
818 #define ED_DRAWING_ID_DRAWING_LEVEL             0
819 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
820 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
821 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
822 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
823 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
824 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
825 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
826 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
827 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
828 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
829 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
830 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
831 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
832 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
833 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
834 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
835 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
836 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            18
837 #define ED_DRAWING_ID_CUSTOM_CONTENT            19
838 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         20
839 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         21
840 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      22
841 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     23
842 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     24
843 #define ED_DRAWING_ID_GROUP_CONTENT             25
844 #define ED_DRAWING_ID_RANDOM_BACKGROUND         26
845
846 #define ED_NUM_DRAWING_AREAS                    27
847
848
849 /*
850   -----------------------------------------------------------------------------
851   some internally used definitions
852   -----------------------------------------------------------------------------
853 */
854
855 /* values for CopyLevelToUndoBuffer() */
856 #define UNDO_IMMEDIATE                  0
857 #define UNDO_ACCUMULATE                 1
858
859 /* values for scrollbars */
860 #define ED_SCROLL_NO                    0
861 #define ED_SCROLL_LEFT                  1
862 #define ED_SCROLL_RIGHT                 2
863 #define ED_SCROLL_UP                    4
864 #define ED_SCROLL_DOWN                  8
865
866 /* screens in the level editor */
867 #define ED_MODE_DRAWING                 0
868 #define ED_MODE_INFO                    1
869 #define ED_MODE_PROPERTIES              2
870
871 /* sub-screens in the element properties section */
872 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
873 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
874 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
875 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
876 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
877
878 /* how many steps can be cancelled */
879 #define NUM_UNDO_STEPS                  (10 + 1)
880
881 /* values for elements with score for certain actions */
882 #define MIN_SCORE                       0
883 #define MAX_SCORE                       255
884
885 /* values for elements with count for collecting */
886 #define MIN_COLLECT_COUNT               0
887 #define MAX_COLLECT_COUNT               255
888
889 /* values for random placement */
890 #define RANDOM_USE_PERCENTAGE           0
891 #define RANDOM_USE_QUANTITY             1
892
893 /* maximal size of level editor drawing area */
894 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
895 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
896
897
898 /*
899   -----------------------------------------------------------------------------
900   some internally used data structure definitions
901   -----------------------------------------------------------------------------
902 */
903
904 static struct
905 {
906   char shortcut;
907   char *text;
908 } control_info[ED_NUM_CTRL_BUTTONS] =
909 {
910   /* note: some additional characters are already reserved for "cheat mode"
911      shortcuts (":XYZ" style) -- for details, see "events.c" */
912
913   { 's',        "draw single items"                     },
914   { 'd',        "draw connected items"                  },
915   { 'l',        "draw lines"                            },
916   { 'a',        "draw arcs"                             },
917   { 'r',        "draw outline rectangles"               },
918   { 'R',        "draw filled rectangles"                },
919   { '\0',       "wrap (rotate) level up"                },
920   { 't',        "enter text elements"                   },
921   { 'f',        "flood fill"                            },
922   { '\0',       "wrap (rotate) level left"              },
923   { '?',        "properties of drawing element"         },
924   { '\0',       "wrap (rotate) level right"             },
925   { '\0',       "random element placement"              },
926   { 'b',        "grab brush"                            },
927   { '\0',       "wrap (rotate) level down"              },
928   { ',',        "pick drawing element"                  },
929
930   { 'U',        "undo last operation"                   },
931   { 'I',        "level properties"                      },
932   { 'S',        "save level"                            },
933   { 'C',        "clear level"                           },
934   { 'T',        "test level"                            },
935   { 'E',        "exit level editor"                     },
936
937   { '\0',       "copy settings from other element"      },
938   { '\0',       "copy settings to other element"        },
939   { '\0',       "exchange element with other element"   },
940
941   { '\0',       "copy settings from this element"       },
942   { '\0',       "paste settings to this element"        },
943 };
944
945 static int random_placement_value = 10;
946 static int random_placement_method = RANDOM_USE_QUANTITY;
947 static int random_placement_background_element = EL_SAND;
948 static boolean random_placement_background_restricted = FALSE;
949 static boolean stick_element_properties_window = FALSE;
950 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
951 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
952 static struct ElementChangeInfo custom_element_change;
953 static struct ElementGroupInfo group_element_info;
954 static struct ElementInfo custom_element;
955
956 static struct
957 {
958   int x, y;
959   int min_value, max_value;
960   int gadget_id_down, gadget_id_up;
961   int gadget_id_text;
962   int gadget_id_align;
963   int *value;
964   char *text_above, *text_left, *text_right;
965 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
966 {
967   /* ---------- current level number --------------------------------------- */
968
969   {
970     DX + 5 - SX,                        DY + 3 - SY,
971     1,                                  100,
972     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
973     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
974     &level_nr,
975     NULL,                               NULL, NULL
976   },
977
978   /* ---------- level and editor settings ---------------------------------- */
979
980   {
981     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
982     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
983     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
984     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
985     &level.fieldx,
986     "playfield size:",                  NULL, "width",
987   },
988   {
989     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
990     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
991     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
992     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
993     &level.fieldy,
994     NULL,                               " ", "height",
995   },
996   {
997     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
998     0,                                  999,
999     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1000     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1001     &level.gems_needed,
1002     NULL, "number of gems to collect:", NULL
1003   },
1004   {
1005     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1006     0,                                  9999,
1007     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1008     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1009     &level.time,
1010     "time or step limit to solve level:", NULL, NULL
1011   },
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1014     0,                                  255,
1015     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1016     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1017     &level.score[SC_TIME_BONUS],
1018     "score for each 10 sec/steps left:", NULL, NULL
1019   },
1020   {
1021     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1022     1,                                  100,
1023     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1024     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1025     &random_placement_value,
1026     "random element placement:",        NULL, "in"
1027   },
1028
1029   /* ---------- element settings: configure (various elements) ------------- */
1030
1031   {
1032     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1033     MIN_SCORE,                          MAX_SCORE,
1034     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1035     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1036     NULL,                               /* will be set when used */
1037     NULL,                               NULL, NULL
1038   },
1039   {
1040     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1041     MIN_SCORE,                          MAX_SCORE,
1042     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1043     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1044     NULL,                               /* will be set when used */
1045     NULL,                               NULL, NULL
1046   },
1047   {
1048     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1049     MIN_SCORE,                          MAX_SCORE,
1050     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1051     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1052     NULL,                               /* will be set when used */
1053     NULL,                               NULL, NULL
1054   },
1055   {
1056     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1057     MIN_SCORE,                          MAX_SCORE,
1058     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1059     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1060     NULL,                               /* will be set when used */
1061     NULL,                               NULL, NULL
1062   },
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1065     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1066     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1067     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1068     &level.num_yamyam_contents,
1069     NULL,                               NULL, "number of content areas"
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1073     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1074     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1075     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1076     NULL,
1077     NULL,                               NULL, "width",
1078   },
1079   {
1080     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1081     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1082     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1083     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1084     NULL,
1085     NULL,                               " ", "height",
1086   },
1087
1088   /* ---------- element settings: configure 1 (custom elements) ------------ */
1089
1090   {
1091     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1092     MIN_SCORE,                          MAX_SCORE,
1093     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1094     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1095     &custom_element.collect_score_initial,
1096     NULL,                               "CE score", " "
1097   },
1098   {
1099     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1100     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1101     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1102     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1103     &custom_element.collect_count_initial,
1104     NULL,                               "CE count", NULL
1105   },
1106   {
1107     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1108     0,                                  9999,
1109     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1110     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1111     &custom_element.ce_value_fixed_initial,
1112     NULL,                               "CE value", NULL
1113   },
1114   {
1115     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1116     0,                                  9999,
1117     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1118     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1119     &custom_element.ce_value_random_initial,
1120     NULL,                               "+random", NULL
1121   },
1122   {
1123     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1124     0,                                  255,
1125     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1126     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1127     &custom_element.push_delay_fixed,
1128     NULL,                               "push delay", NULL
1129   },
1130   {
1131     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1132     0,                                  255,
1133     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1134     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1135     &custom_element.push_delay_random,
1136     NULL,                               "+random", NULL
1137   },
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1140     0,                                  255,
1141     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1142     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1143     &custom_element.drop_delay_fixed,
1144     NULL,                               "drop delay", NULL
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1148     0,                                  255,
1149     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1150     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1151     &custom_element.drop_delay_random,
1152     NULL,                               "+random", NULL
1153   },
1154
1155   /* ---------- element settings: configure 2 (custom elements) ------------ */
1156
1157   {
1158     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1159     0,                                  999,
1160     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1161     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1162     &custom_element.move_delay_fixed,
1163     NULL,                               "move delay", NULL
1164   },
1165   {
1166     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1167     0,                                  999,
1168     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1169     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1170     &custom_element.move_delay_random,
1171     NULL,                               "+random", NULL
1172   },
1173   {
1174     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1175     0,                                  255,
1176     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1177     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1178     &custom_element.explosion_delay,
1179     NULL,                               "explosion delay", NULL
1180   },
1181   {
1182     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1183     0,                                  255,
1184     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1185     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1186     &custom_element.ignition_delay,
1187     NULL,                               "ignition delay", "(by fire)"
1188   },
1189
1190   /* ---------- element settings: configure (group elements) --------------- */
1191
1192   {
1193     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1194     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1195     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1196     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1197     &group_element_info.num_elements,
1198     NULL,                               NULL, "number of elements in group"
1199   },
1200
1201   /* ---------- element settings: advanced (custom elements) --------------- */
1202
1203   {
1204     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1205     0,                                  999,
1206     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1207     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1208     &custom_element_change.delay_fixed,
1209     NULL,                               "CE delay", NULL,
1210   },
1211   {
1212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1213     0,                                  999,
1214     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1215     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1216     &custom_element_change.delay_random,
1217     NULL,                               "+random", NULL
1218   },
1219   {
1220     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1221     0,                                  100,
1222     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1223     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1224     &custom_element_change.random_percentage,
1225     NULL,                               "use random replace:", "%"
1226   },
1227 };
1228
1229 static struct
1230 {
1231   int x, y;
1232   int gadget_id;
1233   int size;
1234   char *value;
1235   char *text_above, *infotext;
1236 } textinput_info[ED_NUM_TEXTINPUT] =
1237 {
1238   {
1239     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1240     GADGET_ID_LEVEL_NAME,
1241     MAX_LEVEL_NAME_LEN,
1242     level.name,
1243     "Title:", "Title"
1244   },
1245   {
1246     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1247     GADGET_ID_LEVEL_AUTHOR,
1248     MAX_LEVEL_AUTHOR_LEN,
1249     level.author,
1250     "Author:", "Author"
1251   },
1252   {
1253     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1254     GADGET_ID_ELEMENT_NAME,
1255     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1256     custom_element.description,
1257     NULL, "Element name"
1258   }
1259 };
1260
1261 static struct
1262 {
1263   int x, y;
1264   int gadget_id;
1265   int xsize, ysize;
1266   char *value;
1267   char *text_above, *infotext;
1268 } textarea_info[ED_NUM_TEXTAREAS] =
1269 {
1270   {
1271     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1272     GADGET_ID_ENVELOPE_INFO,
1273     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1274     NULL,
1275     "Envelope Info:", "Envelope Info"
1276   }
1277 };
1278
1279 static struct ValueTextInfo options_time_or_steps[] =
1280 {
1281   { 0,                          "seconds"                       },
1282   { 1,                          "steps"                         },
1283
1284   { -1,                         NULL                            }
1285 };
1286
1287 static struct ValueTextInfo options_game_engine_type[] =
1288 {
1289   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1290   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1291
1292   { -1,                         NULL                            }
1293 };
1294
1295 static struct ValueTextInfo options_wind_direction[] =
1296 {
1297   { MV_START_NONE,              "none"                          },
1298   { MV_START_LEFT,              "left"                          },
1299   { MV_START_RIGHT,             "right"                         },
1300   { MV_START_UP,                "up"                            },
1301   { MV_START_DOWN,              "down"                          },
1302
1303   { -1,                         NULL                            }
1304 };
1305
1306 static struct ValueTextInfo options_access_type[] =
1307 {
1308   { EP_WALKABLE,                "walkable"                      },
1309   { EP_PASSABLE,                "passable"                      },
1310
1311   { -1,                         NULL                            }
1312 };
1313
1314 static struct ValueTextInfo options_access_layer[] =
1315 {
1316   { EP_ACCESSIBLE_OVER,         "over"                          },
1317   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1318   { EP_ACCESSIBLE_UNDER,        "under"                         },
1319
1320   { -1,                         NULL                            }
1321 };
1322
1323 static struct ValueTextInfo options_access_protected[] =
1324 {
1325   { 0,                          "unprotected"                   },
1326   { 1,                          "protected"                     },
1327
1328   { -1,                         NULL                            }
1329 };
1330
1331 static struct ValueTextInfo options_access_direction[] =
1332 {
1333   { MV_NO_DIRECTION,            "no direction"                  },
1334   { MV_LEFT,                    "left"                          },
1335   { MV_RIGHT,                   "right"                         },
1336   { MV_UP,                      "up"                            },
1337   { MV_DOWN,                    "down"                          },
1338   { MV_LEFT  | MV_UP,           "left + up"                     },
1339   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1340   { MV_RIGHT | MV_UP,           "right + up"                    },
1341   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1342   { MV_HORIZONTAL,              "horizontal"                    },
1343   { MV_VERTICAL,                "vertical"                      },
1344   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1345   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1346   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1347   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1348   { MV_ALL_DIRECTIONS,          "all directions"                },
1349
1350   { -1,                         NULL                            }
1351 };
1352
1353 static struct ValueTextInfo options_walk_to_action[] =
1354 {
1355   { EP_DIGGABLE,                "diggable"                      },
1356   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1357   { EP_DROPPABLE,               "collectible & droppable"       },
1358   { EP_THROWABLE,               "collectible & throwable"       },
1359   { EP_PUSHABLE,                "pushable"                      },
1360
1361   { -1,                         NULL                            }
1362 };
1363
1364 static struct ValueTextInfo options_move_pattern[] =
1365 {
1366   { MV_LEFT,                    "left"                          },
1367   { MV_RIGHT,                   "right"                         },
1368   { MV_UP,                      "up"                            },
1369   { MV_DOWN,                    "down"                          },
1370   { MV_HORIZONTAL,              "horizontal"                    },
1371   { MV_VERTICAL,                "vertical"                      },
1372   { MV_ALL_DIRECTIONS,          "all directions"                },
1373   { MV_WIND_DIRECTION,          "wind direction"                },
1374   { MV_TOWARDS_PLAYER,          "towards player"                },
1375   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1376   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1377   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1378   { MV_TURNING_LEFT,            "turning left"                  },
1379   { MV_TURNING_RIGHT,           "turning right"                 },
1380   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1381   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1382   { MV_TURNING_RANDOM,          "turning random"                },
1383   { MV_MAZE_RUNNER,             "maze runner style"             },
1384   { MV_MAZE_HUNTER,             "maze hunter style"             },
1385   { MV_WHEN_PUSHED,             "when pushed"                   },
1386   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1387
1388   { -1,                         NULL                            }
1389 };
1390
1391 static struct ValueTextInfo options_move_direction[] =
1392 {
1393   { MV_START_AUTOMATIC,         "automatic"                     },
1394   { MV_START_LEFT,              "left"                          },
1395   { MV_START_RIGHT,             "right"                         },
1396   { MV_START_UP,                "up"                            },
1397   { MV_START_DOWN,              "down"                          },
1398   { MV_START_RANDOM,            "random"                        },
1399   { MV_START_PREVIOUS,          "previous"                      },
1400
1401   { -1,                         NULL                            }
1402 };
1403
1404 static struct ValueTextInfo options_move_stepsize[] =
1405 {
1406   { 0,                          "not moving"                    },
1407   { 1,                          "very slow"                     },
1408   { 2,                          "slow"                          },
1409   { 4,                          "normal"                        },
1410   { 8,                          "fast"                          },
1411   { 16,                         "very fast"                     },
1412   { 32,                         "even faster"                   },
1413
1414   { -1,                         NULL                            }
1415 };
1416
1417 static struct ValueTextInfo options_move_leave_type[] =
1418 {
1419   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1420   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_smash_targets[] =
1426 {
1427   { EP_CAN_SMASH_PLAYER,        "player"                        },
1428 #if 0
1429   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1430 #endif
1431   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1432
1433   { -1,                         NULL                            }
1434 };
1435
1436 static struct ValueTextInfo options_slippery_type[] =
1437 {
1438   { SLIPPERY_ANY_RANDOM,        "random"                        },
1439   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1440   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1441   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1442   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1443
1444   { -1,                         NULL                            }
1445 };
1446
1447 static struct ValueTextInfo options_deadliness[] =
1448 {
1449   { EP_DONT_RUN_INTO,           "running into"                  },
1450   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1451   { EP_DONT_TOUCH,              "touching"                      },
1452
1453   { -1,                         NULL                            }
1454 };
1455
1456 static struct ValueTextInfo options_explosion_type[] =
1457 {
1458   { EXPLODES_3X3,               "3x3"                           },
1459   { EXPLODES_CROSS,             "3+3"                           },
1460   { EXPLODES_1X1,               "1x1"                           },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_time_units[] =
1466 {
1467   { 1,                          "frames"                        },
1468   { FRAMES_PER_SECOND,          "seconds"                       },
1469
1470   { -1,                         NULL                            }
1471 };
1472
1473 static struct ValueTextInfo options_change_direct_action[] =
1474 {
1475   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1476   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1477   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1478   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1479   { CE_LEFT_BY_PLAYER,          "left by player"                },
1480   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1481   { CE_SWITCHED,                "switched"                      },
1482   { CE_HITTING_SOMETHING,       "hitting something"             },
1483   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1484 #if 0
1485   { CE_BLOCKED,                 "blocked"                       },
1486 #endif
1487   { CE_IMPACT,                  "impact (on something)"         },
1488   { CE_SMASHED,                 "smashed (from above)"          },
1489   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1490
1491   { -1,                         NULL                            }
1492 };
1493
1494 static struct ValueTextInfo options_change_other_action[] =
1495 {
1496   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1497   { CE_PLAYER_PRESSES_X,        "player presses"                },
1498   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1499   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1500   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1501   { CE_PLAYER_DIGS_X,           "player digs"                   },
1502   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1503   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1504   { CE_TOUCHING_X,              "touching"                      },
1505   { CE_HITTING_X,               "hitting"                       },
1506   { CE_HIT_BY_X,                "hit by"                        },
1507   { CE_SWITCH_OF_X,             "switch of"                     },
1508   { CE_CHANGE_OF_X,             "change by page of"             },
1509   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1510   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1511
1512   { -1,                         NULL                            }
1513 };
1514
1515 static struct ValueTextInfo options_change_trigger_side[] =
1516 {
1517   { CH_SIDE_LEFT,               "left"                          },
1518   { CH_SIDE_RIGHT,              "right"                         },
1519   { CH_SIDE_TOP,                "top"                           },
1520   { CH_SIDE_BOTTOM,             "bottom"                        },
1521   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1522   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1523   { CH_SIDE_ANY,                "any"                           },
1524
1525   { -1,                         NULL                            }
1526 };
1527
1528 static struct ValueTextInfo options_change_trigger_player[] =
1529 {
1530   { CH_PLAYER_1,                "1"                             },
1531   { CH_PLAYER_2,                "2"                             },
1532   { CH_PLAYER_3,                "3"                             },
1533   { CH_PLAYER_4,                "4"                             },
1534   { CH_PLAYER_ANY,              "any"                           },
1535
1536   { -1,                         NULL                            }
1537 };
1538
1539 static struct ValueTextInfo options_change_trigger_page[] =
1540 {
1541   { (1 << 0),                   "1"                             },
1542   { (1 << 1),                   "2"                             },
1543   { (1 << 2),                   "3"                             },
1544   { (1 << 3),                   "4"                             },
1545   { (1 << 4),                   "5"                             },
1546   { (1 << 5),                   "6"                             },
1547   { (1 << 6),                   "7"                             },
1548   { (1 << 7),                   "8"                             },
1549   { (1 << 8),                   "9"                             },
1550   { (1 << 9),                   "10"                            },
1551   { (1 << 10),                  "11"                            },
1552   { (1 << 11),                  "12"                            },
1553   { (1 << 12),                  "13"                            },
1554   { (1 << 13),                  "14"                            },
1555   { (1 << 14),                  "15"                            },
1556   { (1 << 15),                  "16"                            },
1557   { (1 << 16),                  "17"                            },
1558   { (1 << 17),                  "18"                            },
1559   { (1 << 18),                  "19"                            },
1560   { (1 << 19),                  "20"                            },
1561   { (1 << 20),                  "21"                            },
1562   { (1 << 21),                  "22"                            },
1563   { (1 << 22),                  "23"                            },
1564   { (1 << 23),                  "24"                            },
1565   { (1 << 24),                  "25"                            },
1566   { (1 << 25),                  "26"                            },
1567   { (1 << 26),                  "27"                            },
1568   { (1 << 27),                  "28"                            },
1569   { (1 << 28),                  "29"                            },
1570   { (1 << 29),                  "30"                            },
1571   { (1 << 30),                  "31"                            },
1572   { (1 << 31),                  "32"                            },
1573   { CH_PAGE_ANY,                "any"                           },
1574
1575   { -1,                         NULL                            }
1576 };
1577
1578 static struct ValueTextInfo options_change_replace_when[] =
1579 {
1580   { CP_WHEN_EMPTY,              "empty"                         },
1581   { CP_WHEN_WALKABLE,           "walkable"                      },
1582   { CP_WHEN_DIGGABLE,           "diggable"                      },
1583   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1584   { CP_WHEN_REMOVABLE,          "removable"                     },
1585   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1586
1587   { -1,                         NULL                            }
1588 };
1589
1590 static struct ValueTextInfo options_action_type[] =
1591 {
1592   { CA_NO_ACTION,               "no action"                     },
1593   { CA_EXIT_PLAYER,             "exit player"                   },
1594   { CA_KILL_PLAYER,             "kill player"                   },
1595   { CA_RESTART_LEVEL,           "restart level"                 },
1596   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1597   { CA_ADD_KEY,                 "add key"                       },
1598   { CA_REMOVE_KEY,              "remove key"                    },
1599   { CA_SET_PLAYER_SPEED,        "set player speed"              },
1600   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1601   { CA_SET_WIND_DIRECTION,      "set wind dir."                 },
1602   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1603   { CA_SET_LEVEL_TIME,          "set level time"                },
1604   { CA_SET_LEVEL_SCORE,         "set level score"               },
1605   { CA_SET_CE_SCORE,            "set CE score"                  },
1606   { CA_SET_CE_VALUE,            "set CE value"                  },
1607 #if 0
1608   { CA_SET_DYNABOMB_NUMBER,     "set bomb number"               },
1609   { CA_SET_DYNABOMB_SIZE,       "set bomb size"                 },
1610   { CA_SET_DYNABOMB_POWER,      "set bomb power"                },
1611 #endif
1612
1613   { -1,                         NULL                            }
1614 };
1615
1616 static struct ValueTextInfo options_action_mode_none[] =
1617 {
1618   { CA_ARG_UNDEFINED,           " "                             },
1619
1620   { -1,                         NULL                            }
1621 };
1622
1623 static struct ValueTextInfo options_action_mode_set[] =
1624 {
1625   { CA_MODE_SET,                "="                             },
1626
1627   { -1,                         NULL                            }
1628 };
1629
1630 static struct ValueTextInfo options_action_mode_calc[] =
1631 {
1632   { CA_MODE_SET,                "="                             },
1633   { CA_MODE_ADD,                "+"                             },
1634   { CA_MODE_SUBTRACT,           "-"                             },
1635   { CA_MODE_MULTIPLY,           "*"                             },
1636   { CA_MODE_DIVIDE,             "/"                             },
1637   { CA_MODE_MODULO,             "%"                             },
1638
1639   { -1,                         NULL                            }
1640 };
1641
1642 static struct ValueTextInfo options_action_arg_none[] =
1643 {
1644   { CA_ARG_UNDEFINED,           "         "                     },
1645
1646   { -1,                         NULL                            }
1647 };
1648
1649 static struct ValueTextInfo options_action_arg_player[] =
1650 {
1651   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1652   { CA_ARG_PLAYER_1,            "1"                             },
1653   { CA_ARG_PLAYER_2,            "2"                             },
1654   { CA_ARG_PLAYER_3,            "3"                             },
1655   { CA_ARG_PLAYER_4,            "4"                             },
1656   { CA_ARG_PLAYER_ANY,          "any"                           },
1657   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1658
1659   { -1,                         NULL                            }
1660 };
1661
1662 static struct ValueTextInfo options_action_arg_number[] =
1663 {
1664   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1665   { CA_ARG_0,                   "0"                             },
1666   { CA_ARG_1,                   "1"                             },
1667   { CA_ARG_2,                   "2"                             },
1668   { CA_ARG_3,                   "3"                             },
1669   { CA_ARG_4,                   "4"                             },
1670   { CA_ARG_5,                   "5"                             },
1671   { CA_ARG_10,                  "10"                            },
1672   { CA_ARG_100,                 "100"                           },
1673   { CA_ARG_1000,                "1000"                          },
1674   { CA_ARG_UNDEFINED,           " "                             },
1675   { CA_ARG_NUMBER_MIN,          "min"                           },
1676   { CA_ARG_NUMBER_MAX,          "max"                           },
1677   { CA_ARG_UNDEFINED,           " "                             },
1678   { CA_ARG_NUMBER_RESET,        "reset"                         },
1679   { CA_ARG_UNDEFINED,           " "                             },
1680   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1681   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1682   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1683   { CA_ARG_UNDEFINED,           " "                             },
1684   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1685   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1686   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1687   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1688   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1689
1690   { -1,                         NULL                            }
1691 };
1692
1693 static struct ValueTextInfo options_action_arg_key[] =
1694 {
1695   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1696   { CA_ARG_1,                   "1"                             },
1697   { CA_ARG_2,                   "2"                             },
1698   { CA_ARG_3,                   "3"                             },
1699   { CA_ARG_4,                   "4"                             },
1700   { CA_ARG_5,                   "5"                             },
1701   { CA_ARG_6,                   "6"                             },
1702   { CA_ARG_7,                   "7"                             },
1703   { CA_ARG_8,                   "8"                             },
1704   { CA_ARG_UNDEFINED,           " "                             },
1705   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1706   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1707   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_arg_envelope[] =
1713 {
1714   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1715   { CA_ARG_1,                   "1"                             },
1716   { CA_ARG_2,                   "2"                             },
1717   { CA_ARG_3,                   "3"                             },
1718   { CA_ARG_4,                   "4"                             },
1719   { CA_ARG_UNDEFINED,           " "                             },
1720   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1721   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1722   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1723
1724   { -1,                         NULL                            }
1725 };
1726
1727 static struct ValueTextInfo options_action_arg_speed[] =
1728 {
1729   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1730   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1731   { CA_ARG_SPEED_SLOW,          "slow"                          },
1732   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1733   { CA_ARG_SPEED_FAST,          "fast"                          },
1734   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1735   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1736   { CA_ARG_UNDEFINED,           " "                             },
1737   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1738   { CA_ARG_SPEED_FASTER,        "faster"                        },
1739   { CA_ARG_UNDEFINED,           " "                             },
1740   { CA_ARG_SPEED_RESET,         "reset"                         },
1741
1742   { -1,                         NULL                            }
1743 };
1744
1745 static struct ValueTextInfo options_action_arg_gravity[] =
1746 {
1747   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1748   { CA_ARG_GRAVITY_ON,          "on"                            },
1749   { CA_ARG_GRAVITY_OFF,         "off"                           },
1750   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1751
1752   { -1,                         NULL                            }
1753 };
1754
1755 static struct ValueTextInfo options_action_arg_direction[] =
1756 {
1757   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1758   { CA_ARG_DIRECTION_NONE,      "none"                          },
1759   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1760   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1761   { CA_ARG_DIRECTION_UP,        "up"                            },
1762   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1763   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1764
1765   { -1,                         NULL                            }
1766 };
1767
1768 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1769 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1770 {
1771   { -1,                         NULL                            }
1772 };
1773
1774 static struct ValueTextInfo options_group_choice_mode[] =
1775 {
1776   { ANIM_RANDOM,                "random"                        },
1777   { ANIM_LOOP,                  "loop"                          },
1778   { ANIM_LINEAR,                "linear"                        },
1779   { ANIM_PINGPONG,              "pingpong"                      },
1780   { ANIM_PINGPONG2,             "pingpong 2"                    },
1781
1782   { -1,                         NULL                            }
1783 };
1784
1785 static struct ValueTextInfo *action_arg_modes[] =
1786 {
1787   options_action_mode_none,
1788   options_action_mode_set,
1789   options_action_mode_calc,
1790 };
1791
1792 static struct
1793 {
1794   int value;
1795   int mode;
1796   struct ValueTextInfo *options;
1797 }
1798 action_arg_options[] =
1799 {
1800   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1801   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1802   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1803   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1804   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1805   { CA_ADD_KEY,                 0,      options_action_arg_key,         },
1806   { CA_REMOVE_KEY,              0,      options_action_arg_key,         },
1807   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1808   { CA_SET_LEVEL_GEMS,          2,      options_action_arg_number,      },
1809   { CA_SET_LEVEL_TIME,          2,      options_action_arg_number,      },
1810   { CA_SET_LEVEL_SCORE,         2,      options_action_arg_number,      },
1811   { CA_SET_CE_SCORE,            2,      options_action_arg_number,      },
1812   { CA_SET_CE_VALUE,            2,      options_action_arg_number,      },
1813   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1814   { CA_SET_WIND_DIRECTION,      1,      options_action_arg_direction,   },
1815
1816   { -1,                         FALSE,  NULL                            }
1817 };
1818
1819 static struct
1820 {
1821   int x, y;
1822   int gadget_id;
1823   int gadget_id_align;
1824   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1825   struct ValueTextInfo *options;
1826   int *value;
1827   char *text_left, *text_right, *infotext;
1828 } selectbox_info[ED_NUM_SELECTBOX] =
1829 {
1830   /* ---------- level and editor settings ---------------------------------- */
1831
1832   {
1833     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1834     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1835     -1,
1836     options_time_or_steps,
1837     &level.use_step_counter,
1838     NULL, "(0 => no limit)",            "time or step limit"
1839   },
1840   {
1841     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1842     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1843     -1,
1844     options_game_engine_type,
1845     &level.game_engine_type,
1846     "game engine:", NULL,               "game engine"
1847   },
1848   {
1849     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1850     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1851     -1,
1852     options_wind_direction,
1853     &level.wind_direction_initial,
1854     "initial wind direction:", NULL,    "initial wind direction"
1855   },
1856
1857   /* ---------- element settings: configure (several elements) ------------- */
1858
1859   /* ---------- element settings: configure 1 (custom elements) ------------ */
1860
1861   {
1862     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1863     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1864     -1,
1865     options_access_type,
1866     &custom_element.access_type,
1867     NULL, NULL,                         "type of access to this field"
1868   },
1869   {
1870     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1871     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1872     -1,
1873     options_access_layer,
1874     &custom_element.access_layer,
1875     NULL, NULL,                         "layer of access for this field"
1876   },
1877   {
1878     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1879     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1880     -1,
1881     options_access_protected,
1882     &custom_element.access_protected,
1883     NULL, NULL,                         "protected access for this field"
1884   },
1885   {
1886     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1887     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1888     -1,
1889     options_access_direction,
1890     &custom_element.access_direction,
1891     "from", NULL,                       "access direction for this field"
1892   },
1893   {
1894     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1895     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1896     -1,
1897     options_walk_to_action,
1898     &custom_element.walk_to_action,
1899     NULL, NULL,                         "diggable/collectible/pushable"
1900   },
1901
1902   /* ---------- element settings: configure 2 (custom elements) ------------ */
1903
1904   {
1905     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1906     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1907     -1,
1908     options_move_pattern,
1909     &custom_element.move_pattern,
1910     "can move", NULL,                   "element move pattern"
1911   },
1912   {
1913     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
1914     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1915     -1,
1916     options_move_direction,
1917     &custom_element.move_direction_initial,
1918     "starts moving", NULL,              "initial element move direction"
1919   },
1920   {
1921     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1922     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1923     -1,
1924     options_move_stepsize,
1925     &custom_element.move_stepsize,
1926     "move/fall speed", NULL,            "speed of element movement"
1927   },
1928   {
1929     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1930     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1931     -1,
1932     options_move_leave_type,
1933     &custom_element.move_leave_type,
1934     "can dig:    can", ":",             "leave behind or change element"
1935   },
1936   {
1937     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1938     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1939     -1,
1940     options_smash_targets,
1941     &custom_element.smash_targets,
1942     "can smash", NULL,                  "elements that can be smashed"
1943   },
1944   {
1945     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1946     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1947     -1,
1948     options_slippery_type,
1949     &custom_element.slippery_type,
1950     "slippery", NULL,                   "where other elements fall down"
1951   },
1952   {
1953     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
1954     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1955     -1,
1956     options_deadliness,
1957     &custom_element.deadliness,
1958     "deadly when", NULL,                "deadliness of element"
1959   },
1960   {
1961     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
1962     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
1963     -1,
1964     options_explosion_type,
1965     &custom_element.explosion_type,
1966     "can explode", NULL,                "explosion type"
1967   },
1968
1969   /* ---------- element settings: advanced (custom elements) --------------- */
1970
1971   {
1972     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
1973     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1974     -1,
1975     options_time_units,
1976     &custom_element_change.delay_frames,
1977     "delay time given in", NULL,        "delay time units for change"
1978   },
1979   {
1980     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
1981     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1982     -1,
1983     options_change_direct_action,
1984     &custom_element_change.direct_action,
1985     NULL, NULL,                         "type of direct action"
1986   },
1987   {
1988     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
1989     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1990     -1,
1991     options_change_other_action,
1992     &custom_element_change.other_action,
1993     NULL, "element:",                   "type of other element action"
1994   },
1995   {
1996     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
1997     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1998     -1,
1999     options_change_trigger_side,
2000     &custom_element_change.trigger_side,
2001     "at", "side",                       "element side that causes change"
2002   },
2003   {
2004     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2005     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2006     -1,
2007     options_change_trigger_player,
2008     &custom_element_change.trigger_player,
2009     "player:", " ",                     "player that causes change"
2010   },
2011   {
2012     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2013     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2014     -1,
2015     options_change_trigger_page,
2016     &custom_element_change.trigger_page,
2017     "page:", NULL,                      "change page that causes change"
2018   },
2019   {
2020     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2021     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2022     -1,
2023     options_change_replace_when,
2024     &custom_element_change.replace_when,
2025     "replace when", NULL,               "which elements can be replaced"
2026   },
2027   {
2028     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2029     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2030     -1,
2031     options_action_type,
2032     &custom_element_change.action_type,
2033     NULL, NULL,                         "action on specified condition"
2034   },
2035   {
2036     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2037     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2038     -1,
2039     options_action_mode_none,
2040     &custom_element_change.action_mode,
2041     NULL, NULL,                         "action operator"
2042   },
2043   {
2044     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2045     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2046     -1,
2047     options_action_arg_none,
2048     &custom_element_change.action_arg,
2049     NULL, NULL,                         "action parameter"
2050   },
2051   {
2052     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2053     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2054     3,
2055     options_change_page,
2056     &custom_element.current_change_page,
2057     NULL, NULL,                         "element change page"
2058   },
2059
2060   /* ---------- element settings: configure (group elements) --------------- */
2061
2062   {
2063     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2064     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2065     -1,
2066     options_group_choice_mode,
2067     &group_element_info.choice_mode,
2068     "choice type:", NULL,               "type of group element choice"
2069   },
2070 };
2071
2072 static struct
2073 {
2074   int x, y;
2075   int gadget_id;
2076   int gadget_id_align;
2077   int size;
2078   char *text;
2079   char *text_left, *text_right, *infotext;
2080 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2081 {
2082   {
2083     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2084     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2085     8,                                  "Info",                 
2086     NULL, NULL,                         "Show information about element"
2087   },
2088   {
2089     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2090     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2091     8,                                  "Config",
2092     NULL, NULL,                         "Configure element properties"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2096     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2097     8,                                  "Config 1",
2098     NULL, NULL,                         "Configure custom element properties"
2099   },
2100   {
2101     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2102     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2103     8,                                  "Config 2",
2104     NULL, NULL,                         "Configure custom element properties"
2105   },
2106   {
2107     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2108     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2109     8,                                  "Change",
2110     NULL, NULL,                         "Custom element change configuration"
2111   },
2112   {
2113     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2114     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2115     -1,                                 "Save",
2116     " ", "As Template",                 "Save current settings as new template"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2120     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2121     -1,                                 "New",
2122     NULL, NULL,                         "Add new change page"
2123   },
2124   {
2125     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2126     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2127     -1,                                 "Delete",
2128     NULL, NULL,                         "Delete current change page"
2129   },
2130 };
2131
2132 static struct
2133 {
2134   int gd_x, gd_y;
2135   int x, y;
2136   int width, height;
2137   int gadget_id;
2138   int gadget_id_align;
2139   char *text_left, *text_right, *infotext;
2140 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2141 {
2142   {
2143     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2144     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2145     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2146     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2147     NULL, NULL,                         "select previous change page"
2148   },
2149   {
2150     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2151     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2152     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2153     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2154     NULL, "change page",                "select next change page"
2155   },
2156   {
2157     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2158     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2159     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2160     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2161     " ", NULL,                          "copy settings from this change page"
2162   },
2163   {
2164     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2165     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2166     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2167     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2168     NULL, NULL,                         "paste settings to this change page"
2169   },
2170 };
2171
2172 static struct
2173 {
2174   int gd_x, gd_y;
2175   int x, y;
2176   int gadget_id;
2177   char *infotext;
2178 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2179 {
2180   {
2181     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2182     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2183     GADGET_ID_SCROLL_UP,
2184     "scroll level editing area up"
2185   },
2186   {
2187     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2188     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2189     GADGET_ID_SCROLL_DOWN,
2190     "scroll level editing area down"
2191   },
2192   {
2193     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2194     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2195     GADGET_ID_SCROLL_LEFT,
2196     "scroll level editing area left"
2197   },
2198   {
2199     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2200     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2201     GADGET_ID_SCROLL_RIGHT,
2202     "scroll level editing area right"
2203   },
2204   {
2205     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2206     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2207     GADGET_ID_SCROLL_LIST_UP,
2208     "scroll element list up ('Page Up')"
2209   },
2210   {
2211     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2212     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2213     GADGET_ID_SCROLL_LIST_DOWN,
2214     "scroll element list down ('Page Down')"
2215   },
2216 };
2217
2218 static struct
2219 {
2220   int gd_x, gd_y;
2221   int x, y;
2222   int width, height;
2223   int type;
2224   int gadget_id;
2225   char *infotext;
2226 } scrollbar_info[ED_NUM_SCROLLBARS] =
2227 {
2228   {
2229     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2230     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2231     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2232     GD_TYPE_SCROLLBAR_HORIZONTAL,
2233     GADGET_ID_SCROLL_HORIZONTAL,
2234     "scroll level editing area horizontally"
2235   },
2236   {
2237     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2238     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2239     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2240     GD_TYPE_SCROLLBAR_VERTICAL,
2241     GADGET_ID_SCROLL_VERTICAL,
2242     "scroll level editing area vertically"
2243   },
2244   {
2245     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2246     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2247     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2248     GD_TYPE_SCROLLBAR_VERTICAL,
2249     GADGET_ID_SCROLL_LIST_VERTICAL,
2250     "scroll element list vertically"
2251   }
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int radio_button_nr;
2260   int *value;
2261   int checked_value;
2262   char *text_left, *text_right, *infotext;
2263 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2264 {
2265   {
2266     -1,                                 ED_COUNTER2_YPOS(8),
2267     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2268     RADIO_NR_RANDOM_ELEMENTS,
2269     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2270     " ", "percentage",                  "use percentage for random elements"
2271   },
2272   {
2273     -1,                                 ED_COUNTER2_YPOS(8),
2274     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2275     RADIO_NR_RANDOM_ELEMENTS,
2276     &random_placement_method,           RANDOM_USE_QUANTITY,
2277     " ", "quantity",                    "use quantity for random elements"
2278   }
2279 };
2280
2281 static struct
2282 {
2283   int x, y;
2284   int gadget_id;
2285   int gadget_id_align;
2286   boolean *value;
2287   char *text_left, *text_right, *infotext;
2288 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2289 {
2290   /* ---------- level and editor settings ---------------------------------- */
2291
2292   {
2293     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2294     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2295     &level.initial_gravity,
2296     NULL,
2297     "initial gravity",                  "set initial level gravity"
2298   },
2299   {
2300     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2301     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2302     &random_placement_background_restricted,
2303     NULL,
2304     "restrict random placement to:",    "set random placement restriction"
2305   },
2306
2307   /* ---------- element settings: configure (various elements) ------------- */
2308
2309   {
2310     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2311     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2312     &stick_element_properties_window,
2313     NULL,
2314     "stick this screen to edit content","stick this screen to edit content"
2315   },
2316   {
2317     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2318     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2319     &level.em_slippery_gems,
2320     NULL,
2321     "slip down from certain flat walls","use EM style slipping behaviour"
2322   },
2323   {
2324     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2325     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2326     &level.use_spring_bug,
2327     NULL,
2328     "use spring pushing bug",           "use odd spring pushing behaviour"
2329   },
2330   {
2331     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2332     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2333     &level.grow_into_diggable,
2334     NULL,
2335     "can grow into anything diggable",  "grow into more than just sand"
2336   },
2337   {
2338     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2339     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2340     &level.double_speed,
2341     NULL,
2342     "double speed movement",            "set initial movement speed of player"
2343   },
2344   {
2345     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2346     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2347     &level.block_last_field,
2348     NULL,
2349     "block last field when moving",     "player blocks last field when moving"
2350   },
2351   {
2352     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2353     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2354     &level.sp_block_last_field,
2355     NULL,
2356     "block last field when moving",     "player blocks last field when moving"
2357   },
2358   {
2359     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2360     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2361     &level.instant_relocation,
2362     NULL,
2363     "no scrolling when relocating",     "player gets relocated without delay"
2364   },
2365   {
2366     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2367     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2368     &level.can_pass_to_walkable,
2369     NULL,
2370     "can pass to walkable element",     "player can pass to empty or walkable"
2371   },
2372   {
2373     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2374     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2375     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2376     NULL,
2377     "can fall into acid (with gravity)","player can fall into acid pool"
2378   },
2379   {
2380     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2381     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2382     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2383     NULL,
2384     "can move into acid",               "element can move into acid pool"
2385   },
2386   {
2387     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2388     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2389     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2390     NULL,
2391     "deadly when colliding with",       "element is deadly when hitting player"
2392   },
2393
2394   /* ---------- element settings: configure 1 (custom elements) ----------- */
2395
2396   {
2397     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2398     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2399     &custom_element.use_gfx_element,
2400
2401     /* !!! add separate "use existing element sound" !!! */
2402 #if 0
2403     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2404 #else
2405     NULL, "use graphic of element:",    "use existing element graphic"
2406 #endif
2407   },
2408   {
2409     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2410     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2411     &level.use_custom_template,
2412     NULL, "use template",               "use template for custom properties"
2413   },
2414   {
2415     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2416     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2417     &custom_element_properties[EP_ACCESSIBLE],
2418     NULL, NULL,                         "player can walk to or pass this field"
2419   },
2420   {
2421     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2422     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2423     &custom_element_properties[EP_GRAVITY_REACHABLE],
2424     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2425   },
2426   {
2427     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2428     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2429     &custom_element.use_last_ce_value,
2430     NULL, "use last CE value after change", "use last CE value after change"
2431   },
2432   {
2433     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2434     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2435     &custom_element_properties[EP_WALK_TO_OBJECT],
2436     NULL, NULL,                         "player can dig/collect/push element"
2437   },
2438   {
2439     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2440     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2441     &custom_element_properties[EP_INDESTRUCTIBLE],
2442     NULL, "indestructible",             "element is indestructible"
2443   },
2444
2445   /* ---------- element settings: configure 2 (custom elements) ----------- */
2446
2447   {
2448     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2449     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2450     &custom_element_properties[EP_CAN_MOVE],
2451     NULL, NULL,                         "element can move with some pattern"
2452   },
2453   {
2454     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2455     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2456     &custom_element_properties[EP_CAN_FALL],
2457     NULL, "can fall",                   "element can fall down"
2458   },
2459   {
2460     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2461     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2462     &custom_element_properties[EP_CAN_SMASH],
2463     " ", NULL,                          "element can smash other elements"
2464   },
2465   {
2466     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2467     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2468     &custom_element_properties[EP_SLIPPERY],
2469     NULL, NULL,                         "other elements can fall down from it"
2470   },
2471   {
2472     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2473     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2474     &custom_element_properties[EP_DEADLY],
2475     NULL, NULL,                         "element can kill the player"
2476   },
2477   {
2478     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2479     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2480     &custom_element_properties[EP_CAN_EXPLODE],
2481     NULL, NULL,                         "element can explode"
2482   },
2483   {
2484     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2485     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2486     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2487     NULL, "by fire",                    "element can explode by fire/explosion"
2488   },
2489   {
2490     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2491     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2492     &custom_element_properties[EP_EXPLODES_SMASHED],
2493     " ", "smashed",                     "element can explode when smashed"
2494   },
2495   {
2496     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2497     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2498     &custom_element_properties[EP_EXPLODES_IMPACT],
2499     " ", "impact",                      "element can explode on impact"
2500   },
2501
2502   /* ---------- element settings: advanced (custom elements) --------------- */
2503
2504   {
2505     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2506     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2507     &custom_element_change.can_change,
2508     NULL, "element changes to:",        "change element on specified condition"
2509   },
2510   {
2511     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2512     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2513     &custom_element_change_events[CE_DELAY],
2514     NULL, NULL,                         "element changes after delay"
2515   },
2516   {
2517     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2518     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2519     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2520     NULL, NULL,                         "element changes by direct action"
2521   },
2522   {
2523     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2524     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2525     &custom_element_change_events[CE_BY_OTHER_ACTION],
2526     NULL, NULL,                         "element changes by other element"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2530     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2531     &custom_element_change.explode,
2532     NULL, "explode instead of change",  "element explodes instead of change"
2533   },
2534   {
2535     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2536     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2537     &custom_element_change.use_target_content,
2538     NULL, "use extended change target:","element changes to more elements"
2539   },
2540   {
2541     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2542     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2543     &custom_element_change.only_if_complete,
2544     NULL, "replace all or nothing",     "only replace when all can be changed"
2545   },
2546   {
2547     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2548     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2549     &custom_element_change.use_random_replace,
2550     NULL, NULL,                         "use percentage for random replace"
2551   },
2552   {
2553     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2554     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2555     &custom_element_change.has_action,
2556     NULL, NULL,                         "execute action on specified condition"
2557   },
2558 };
2559
2560 static struct
2561 {
2562   int x, y;
2563   int area_xsize, area_ysize;
2564   int gadget_id;
2565   int gadget_id_align;
2566   char *text_left, *text_right, *text_below;
2567 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2568 {
2569   /* ---------- level playfield content ------------------------------------ */
2570
2571   {
2572     0, 0,
2573     MAX_ED_FIELDX, MAX_ED_FIELDY,
2574     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2575     NULL, NULL,                         NULL
2576   },
2577
2578   /* ---------- yam yam content -------------------------------------------- */
2579
2580   {
2581     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2582     3, 3,
2583     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2584     NULL, NULL,                         "1"
2585   },
2586   {
2587     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2588     3, 3,
2589     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2590     NULL, NULL,                         "2"
2591   },
2592   {
2593     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2594     3, 3,
2595     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2596     NULL, NULL,                         "3"
2597   },
2598   {
2599     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2600     3, 3,
2601     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2602     NULL, NULL,                         "4"
2603   },
2604   {
2605     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2606     3, 3,
2607     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2608     NULL, NULL,                         "5"
2609   },
2610   {
2611     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2612     3, 3,
2613     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2614     NULL, NULL,                         "6"
2615   },
2616   {
2617     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2618     3, 3,
2619     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2620     NULL, NULL,                         "7"
2621   },
2622   {
2623     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2624     3, 3,
2625     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2626     NULL, NULL,                         "8"
2627   },
2628
2629   /* ---------- magic ball content ----------------------------------------- */
2630
2631   {
2632     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2633     3, 3,
2634     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2635     NULL, NULL,                         "1"
2636   },
2637   {
2638     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2639     3, 3,
2640     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2641     NULL, NULL,                         "2"
2642   },
2643   {
2644     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2645     3, 3,
2646     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2647     NULL, NULL,                         "3"
2648   },
2649   {
2650     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2651     3, 3,
2652     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2653     NULL, NULL,                         "4"
2654   },
2655   {
2656     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2657     3, 3,
2658     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2659     NULL, NULL,                         "5"
2660   },
2661   {
2662     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2663     3, 3,
2664     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2665     NULL, NULL,                         "6"
2666   },
2667   {
2668     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2669     3, 3,
2670     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2671     NULL, NULL,                         "7"
2672   },
2673   {
2674     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2675     3, 3,
2676     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2677     NULL, NULL,                         "8"
2678   },
2679
2680   /* ---------- amoeba content --------------------------------------------- */
2681
2682   {
2683     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2684     1, 1,
2685     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2686     "content:", NULL,                   NULL
2687   },
2688
2689   /* ---------- element settings: configure 1 (custom elements) ----------- */
2690
2691   /* ---------- custom graphic --------------------------------------------- */
2692
2693   {
2694     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2695     1, 1,
2696     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2697     NULL, NULL,                         NULL
2698   },
2699
2700   /* ---------- element settings: configure 2 (custom elements) ----------- */
2701
2702   /* ---------- custom content (when exploding) ---------------------------- */
2703
2704   {
2705     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2706     3, 3,
2707     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2708     "content:", NULL,                   NULL
2709   },
2710
2711   /* ---------- custom enter and leave element (when moving) --------------- */
2712
2713   {
2714     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2715     1, 1,
2716     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2717     "can dig:", " ",                    NULL
2718   },
2719   {
2720     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2721     1, 1,
2722     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2723     NULL, NULL,                         NULL
2724   },
2725
2726   /* ---------- element settings: advanced (custom elements) --------------- */
2727
2728   /* ---------- custom change target --------------------------------------- */
2729
2730   {
2731     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2732     1, 1,
2733     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2734     NULL, "after/when:",                NULL
2735   },
2736
2737   /* ---------- custom change content (extended change target) ------------- */
2738
2739   {
2740     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2741     3, 3,
2742     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2743     NULL, NULL,                         NULL
2744   },
2745
2746   /* ---------- custom change trigger (element causing change) ------------- */
2747
2748   {
2749     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2750     1, 1,
2751     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2752     NULL, NULL,                         NULL
2753   },
2754
2755   /* ---------- group element content -------------------------------------- */
2756
2757   {
2758     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2759     MAX_ELEMENTS_IN_GROUP, 1,
2760     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2761     "content:", NULL,                   NULL
2762   },
2763
2764   /* ---------- random background (for random painting) -------------------- */
2765
2766   {
2767     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2768     1, 1,
2769     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2770     NULL, NULL,                         NULL
2771   },
2772 };
2773
2774
2775 /*
2776   -----------------------------------------------------------------------------
2777   some internally used variables
2778   -----------------------------------------------------------------------------
2779 */
2780
2781 /* actual size of level editor drawing area */
2782 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2783
2784 /* actual position of level editor drawing area in level playfield */
2785 static int level_xpos = -1, level_ypos = -1;
2786
2787 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2788
2789 /* drawing elements on the three mouse buttons */
2790 static int new_element1 = EL_WALL;
2791 static int new_element2 = EL_EMPTY;
2792 static int new_element3 = EL_SAND;
2793
2794 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2795 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2796                                 (button) == 2 ? new_element2 : \
2797                                 (button) == 3 ? new_element3 : EL_EMPTY)
2798 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2799
2800 /* forward declaration for internal use */
2801 static void ModifyEditorCounterValue(int, int);
2802 static void ModifyEditorCounterLimits(int, int, int);
2803 static void ModifyEditorSelectboxValue(int, int);
2804 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2805 static void ModifyEditorDrawingArea(int, int, int);
2806 static void ModifyEditorElementList();
2807 static void RedrawDrawingElements();
2808 static void DrawDrawingWindow();
2809 static void DrawLevelInfoWindow();
2810 static void DrawPropertiesWindow();
2811 static void UpdateCustomElementGraphicGadgets();
2812 static boolean checkPropertiesConfig(int);
2813 static void CopyLevelToUndoBuffer(int);
2814 static void HandleDrawingAreas(struct GadgetInfo *);
2815 static void HandleCounterButtons(struct GadgetInfo *);
2816 static void HandleTextInputGadgets(struct GadgetInfo *);
2817 static void HandleTextAreaGadgets(struct GadgetInfo *);
2818 static void HandleSelectboxGadgets(struct GadgetInfo *);
2819 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2820 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2821 static void HandleRadiobuttons(struct GadgetInfo *);
2822 static void HandleCheckbuttons(struct GadgetInfo *);
2823 static void HandleControlButtons(struct GadgetInfo *);
2824 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2825
2826 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2827 static int right_gadget_border[NUM_EDITOR_GADGETS];
2828
2829 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2830 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2831 static boolean draw_with_brush = FALSE;
2832 static int properties_element = 0;
2833
2834 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2835 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2836 static int undo_buffer_position = 0;
2837 static int undo_buffer_steps = 0;
2838
2839 static int edit_mode;
2840 static int edit_mode_properties;
2841
2842 static int element_shift = 0;
2843
2844 static int editor_hl_boulderdash[] =
2845 {
2846   EL_CHAR('B'),
2847   EL_CHAR('O'),
2848   EL_CHAR('U'),
2849   EL_CHAR('L'),
2850
2851   EL_CHAR('-'),
2852   EL_CHAR('D'),
2853   EL_CHAR('E'),
2854   EL_CHAR('R'),
2855
2856   EL_CHAR('D'),
2857   EL_CHAR('A'),
2858   EL_CHAR('S'),
2859   EL_CHAR('H'),
2860 };
2861
2862 static int editor_el_boulderdash[] =
2863 {
2864   EL_PLAYER_1,
2865   EL_EMPTY,
2866   EL_SAND,
2867   EL_STEELWALL,
2868
2869   EL_BD_WALL,
2870   EL_BD_MAGIC_WALL,
2871   EL_EXIT_CLOSED,
2872   EL_EXIT_OPEN,
2873
2874   EL_BD_DIAMOND,
2875   EL_BD_BUTTERFLY_UP,
2876   EL_BD_FIREFLY_UP,
2877   EL_BD_ROCK,
2878
2879   EL_BD_BUTTERFLY_LEFT,
2880   EL_BD_FIREFLY_LEFT,
2881   EL_BD_BUTTERFLY_RIGHT,
2882   EL_BD_FIREFLY_RIGHT,
2883
2884   EL_BD_AMOEBA,
2885   EL_BD_BUTTERFLY_DOWN,
2886   EL_BD_FIREFLY_DOWN,
2887   EL_EMPTY,
2888 };
2889 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2890 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2891 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2892 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2893
2894 static int editor_hl_emerald_mine[] =
2895 {
2896   EL_CHAR('E'),
2897   EL_CHAR('M'),
2898   EL_CHAR('E'),
2899   EL_CHAR('-'),
2900
2901   EL_CHAR('R'),
2902   EL_CHAR('A'),
2903   EL_CHAR('L'),
2904   EL_CHAR('D'),
2905
2906   EL_CHAR('M'),
2907   EL_CHAR('I'),
2908   EL_CHAR('N'),
2909   EL_CHAR('E'),
2910 };
2911
2912 static int editor_el_emerald_mine[] =
2913 {
2914   EL_PLAYER_1,
2915   EL_PLAYER_2,
2916   EL_PLAYER_3,
2917   EL_PLAYER_4,
2918
2919   EL_PLAYER_1,
2920   EL_EMPTY,
2921   EL_SAND,
2922   EL_ROCK,
2923
2924   EL_STEELWALL,
2925   EL_WALL,
2926   EL_WALL_SLIPPERY,
2927   EL_MAGIC_WALL,
2928
2929   EL_EMERALD,
2930   EL_DIAMOND,
2931   EL_NUT,
2932   EL_BOMB,
2933
2934   EL_WALL_EMERALD,
2935   EL_WALL_DIAMOND,
2936   EL_QUICKSAND_EMPTY,
2937   EL_QUICKSAND_FULL,
2938
2939   EL_DYNAMITE,
2940   EL_DYNAMITE_ACTIVE,
2941   EL_EXIT_CLOSED,
2942   EL_EXIT_OPEN,
2943
2944   EL_YAMYAM,
2945   EL_BUG_UP,
2946   EL_SPACESHIP_UP,
2947   EL_ROBOT,
2948
2949   EL_BUG_LEFT,
2950   EL_SPACESHIP_LEFT,
2951   EL_BUG_RIGHT,
2952   EL_SPACESHIP_RIGHT,
2953
2954   EL_ROBOT_WHEEL,
2955   EL_BUG_DOWN,
2956   EL_SPACESHIP_DOWN,
2957   EL_INVISIBLE_WALL,
2958
2959   EL_ACID_POOL_TOPLEFT,
2960   EL_ACID,
2961   EL_ACID_POOL_TOPRIGHT,
2962   EL_EMPTY,
2963
2964   EL_ACID_POOL_BOTTOMLEFT,
2965   EL_ACID_POOL_BOTTOM,
2966   EL_ACID_POOL_BOTTOMRIGHT,
2967   EL_EMPTY,
2968
2969   EL_AMOEBA_DROP,
2970   EL_AMOEBA_DEAD,
2971   EL_AMOEBA_WET,
2972   EL_AMOEBA_DRY,
2973
2974   EL_EM_KEY_1,
2975   EL_EM_KEY_2,
2976   EL_EM_KEY_3,
2977   EL_EM_KEY_4,
2978
2979   EL_EM_GATE_1,
2980   EL_EM_GATE_2,
2981   EL_EM_GATE_3,
2982   EL_EM_GATE_4,
2983
2984   EL_EM_GATE_1_GRAY,
2985   EL_EM_GATE_2_GRAY,
2986   EL_EM_GATE_3_GRAY,
2987   EL_EM_GATE_4_GRAY,
2988 };
2989 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2990 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2991 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2992 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2993
2994 static int editor_hl_emerald_mine_club[] =
2995 {
2996   EL_CHAR('E'),
2997   EL_CHAR('M'),
2998   EL_CHAR('E'),
2999   EL_CHAR('-'),
3000
3001   EL_CHAR('R'),
3002   EL_CHAR('A'),
3003   EL_CHAR('L'),
3004   EL_CHAR('D'),
3005
3006   EL_CHAR('M'),
3007   EL_CHAR('I'),
3008   EL_CHAR('N'),
3009   EL_CHAR('E'),
3010
3011   EL_CHAR('C'),
3012   EL_CHAR('L'),
3013   EL_CHAR('U'),
3014   EL_CHAR('B'),
3015 };
3016
3017 static int editor_el_emerald_mine_club[] =
3018 {
3019   EL_EMC_KEY_5,
3020   EL_EMC_KEY_6,
3021   EL_EMC_KEY_7,
3022   EL_EMC_KEY_8,
3023
3024   EL_EMC_GATE_5,
3025   EL_EMC_GATE_6,
3026   EL_EMC_GATE_7,
3027   EL_EMC_GATE_8,
3028
3029   EL_EMC_GATE_5_GRAY,
3030   EL_EMC_GATE_6_GRAY,
3031   EL_EMC_GATE_7_GRAY,
3032   EL_EMC_GATE_8_GRAY,
3033
3034   EL_EMC_STEELWALL_1,
3035   EL_EMC_STEELWALL_2,
3036   EL_EMC_STEELWALL_3,
3037   EL_EMC_STEELWALL_4,
3038
3039   EL_EMC_WALL_13,
3040   EL_EMC_WALL_14,
3041   EL_EMC_WALL_15,
3042   EL_EMC_WALL_16,
3043
3044   EL_EMC_WALL_SLIPPERY_1,
3045   EL_EMC_WALL_SLIPPERY_2,
3046   EL_EMC_WALL_SLIPPERY_3,
3047   EL_EMC_WALL_SLIPPERY_4,
3048
3049   EL_EMC_WALL_1,
3050   EL_EMC_WALL_2,
3051   EL_EMC_WALL_3,
3052   EL_EMC_WALL_4,
3053
3054   EL_EMC_WALL_5,
3055   EL_EMC_WALL_6,
3056   EL_EMC_WALL_7,
3057   EL_EMC_WALL_8,
3058
3059   EL_EMC_WALL_9,
3060   EL_EMC_WALL_10,
3061   EL_EMC_WALL_11,
3062   EL_EMC_WALL_12,
3063
3064 #if RELEASE_3_1_2
3065   EL_EMPTY,
3066 #else
3067   EL_EMC_ANDROID,
3068 #endif
3069   EL_BALLOON,
3070   EL_BALLOON_SWITCH_ANY,
3071 #if RELEASE_3_1_2
3072   EL_EMPTY,
3073 #else
3074   EL_BALLOON_SWITCH_NONE,
3075 #endif
3076
3077   EL_BALLOON_SWITCH_LEFT,
3078   EL_BALLOON_SWITCH_RIGHT,
3079   EL_BALLOON_SWITCH_UP,
3080   EL_BALLOON_SWITCH_DOWN,
3081
3082   EL_EMC_GRASS,
3083   EL_EMC_PLANT,
3084 #if RELEASE_3_1_2
3085   EL_EMPTY,
3086   EL_EMPTY,
3087 #else
3088   EL_EMC_LENSES,
3089   EL_EMC_MAGNIFIER,
3090 #endif
3091
3092 #if RELEASE_3_1_2
3093   EL_EMPTY,
3094   EL_EMPTY,
3095 #else
3096   EL_EMC_MAGIC_BALL,
3097   EL_EMC_MAGIC_BALL_SWITCH,
3098 #endif
3099   EL_SPRING,
3100 #if RELEASE_3_1_2
3101   EL_EMPTY,
3102 #else
3103   EL_EMC_SPRING_BUMPER,
3104 #endif
3105
3106 #if RELEASE_3_1_2
3107   EL_EMPTY,
3108 #else
3109   EL_EMC_DRIPPER,
3110 #endif
3111   EL_EMC_FAKE_GRASS,
3112   EL_EMPTY,
3113   EL_EMPTY,
3114 };
3115 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3116 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3117 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3118 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3119
3120 static int editor_hl_more[] =
3121 {
3122   EL_CHAR('M'),
3123   EL_CHAR('O'),
3124   EL_CHAR('R'),
3125   EL_CHAR('E'),
3126 };
3127
3128 static int editor_el_more[] =
3129 {
3130   EL_KEY_1,
3131   EL_KEY_2,
3132   EL_KEY_3,
3133   EL_KEY_4,
3134
3135   EL_GATE_1,
3136   EL_GATE_2,
3137   EL_GATE_3,
3138   EL_GATE_4,
3139
3140   EL_GATE_1_GRAY,
3141   EL_GATE_2_GRAY,
3142   EL_GATE_3_GRAY,
3143   EL_GATE_4_GRAY,
3144
3145   EL_ARROW_LEFT,
3146   EL_ARROW_RIGHT,
3147   EL_ARROW_UP,
3148   EL_ARROW_DOWN,
3149
3150   EL_AMOEBA_FULL,
3151   EL_EMERALD_YELLOW,
3152   EL_EMERALD_RED,
3153   EL_EMERALD_PURPLE,
3154
3155   EL_WALL_BD_DIAMOND,
3156   EL_WALL_EMERALD_YELLOW,
3157   EL_WALL_EMERALD_RED,
3158   EL_WALL_EMERALD_PURPLE,
3159
3160   EL_GAME_OF_LIFE,
3161   EL_PACMAN_UP,
3162   EL_TIME_ORB_FULL,
3163   EL_TIME_ORB_EMPTY,
3164
3165   EL_PACMAN_LEFT,
3166   EL_DARK_YAMYAM,
3167   EL_PACMAN_RIGHT,
3168   EL_EXPANDABLE_WALL,
3169
3170   EL_BIOMAZE,
3171   EL_PACMAN_DOWN,
3172   EL_LAMP,
3173   EL_LAMP_ACTIVE,
3174
3175   EL_DYNABOMB_INCREASE_NUMBER,
3176   EL_DYNABOMB_INCREASE_SIZE,
3177   EL_DYNABOMB_INCREASE_POWER,
3178   EL_STONEBLOCK,
3179
3180   EL_MOLE,
3181   EL_PENGUIN,
3182   EL_PIG,
3183   EL_DRAGON,
3184
3185   EL_BUG,
3186   EL_MOLE_UP,
3187   EL_BD_BUTTERFLY,
3188   EL_BD_FIREFLY,
3189
3190   EL_MOLE_LEFT,
3191   EL_EMPTY,
3192   EL_MOLE_RIGHT,
3193   EL_PACMAN,
3194
3195   EL_SPACESHIP,
3196   EL_MOLE_DOWN,
3197   EL_EMPTY,
3198   EL_EMPTY,
3199
3200   EL_SATELLITE,
3201   EL_EXPANDABLE_WALL_HORIZONTAL,
3202   EL_EXPANDABLE_WALL_VERTICAL,
3203   EL_EXPANDABLE_WALL_ANY,
3204
3205   EL_INVISIBLE_STEELWALL,
3206   EL_INVISIBLE_WALL,
3207   EL_SPEED_PILL,
3208   EL_BLACK_ORB,
3209 };
3210 static int *editor_hl_more_ptr = editor_hl_more;
3211 static int *editor_el_more_ptr = editor_el_more;
3212 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3213 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3214
3215 static int editor_hl_sokoban[] =
3216 {
3217   EL_CHAR('S'),
3218   EL_CHAR('O'),
3219   EL_CHAR('K'),
3220   EL_CHAR('O'),
3221
3222   EL_CHAR('-'),
3223   EL_CHAR('B'),
3224   EL_CHAR('A'),
3225   EL_CHAR('N'),
3226 };
3227
3228 static int editor_el_sokoban[] =
3229 {
3230   EL_SOKOBAN_OBJECT,
3231   EL_SOKOBAN_FIELD_EMPTY,
3232   EL_SOKOBAN_FIELD_FULL,
3233   EL_SOKOBAN_FIELD_PLAYER,
3234 };
3235 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3236 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3237 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3238 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3239
3240 static int editor_hl_supaplex[] =
3241 {
3242   EL_CHAR('S'),
3243   EL_CHAR('U'),
3244   EL_CHAR('P'),
3245   EL_CHAR('A'),
3246
3247   EL_CHAR('P'),
3248   EL_CHAR('L'),
3249   EL_CHAR('E'),
3250   EL_CHAR('X'),
3251 };
3252
3253 static int editor_el_supaplex[] =
3254 {
3255 #if 1
3256   EL_EMPTY,
3257 #else
3258   EL_SP_EMPTY,
3259 #endif
3260   EL_SP_ZONK,
3261   EL_SP_BASE,
3262   EL_SP_MURPHY,
3263
3264   EL_SP_INFOTRON,
3265   EL_SP_CHIP_SINGLE,
3266   EL_SP_HARDWARE_GRAY,
3267   EL_SP_EXIT_CLOSED,
3268
3269   EL_SP_DISK_ORANGE,
3270   EL_SP_PORT_RIGHT,
3271   EL_SP_PORT_DOWN,
3272   EL_SP_PORT_LEFT,
3273
3274   EL_SP_PORT_UP,
3275   EL_SP_GRAVITY_PORT_RIGHT,
3276   EL_SP_GRAVITY_PORT_DOWN,
3277   EL_SP_GRAVITY_PORT_LEFT,
3278
3279   EL_SP_GRAVITY_PORT_UP,
3280   EL_SP_SNIKSNAK,
3281   EL_SP_DISK_YELLOW,
3282   EL_SP_TERMINAL,
3283
3284   EL_SP_DISK_RED,
3285   EL_SP_PORT_VERTICAL,
3286   EL_SP_PORT_HORIZONTAL,
3287   EL_SP_PORT_ANY,
3288
3289   EL_SP_ELECTRON,
3290   EL_SP_BUGGY_BASE,
3291   EL_SP_CHIP_LEFT,
3292   EL_SP_CHIP_RIGHT,
3293
3294   EL_SP_HARDWARE_BASE_1,
3295   EL_SP_HARDWARE_GREEN,
3296   EL_SP_HARDWARE_BLUE,
3297   EL_SP_HARDWARE_RED,
3298
3299   EL_SP_HARDWARE_YELLOW,
3300   EL_SP_HARDWARE_BASE_2,
3301   EL_SP_HARDWARE_BASE_3,
3302   EL_SP_HARDWARE_BASE_4,
3303
3304   EL_SP_HARDWARE_BASE_5,
3305   EL_SP_HARDWARE_BASE_6,
3306   EL_SP_CHIP_TOP,
3307   EL_SP_CHIP_BOTTOM,
3308 };
3309 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3310 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3311 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3312 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3313
3314 static int editor_hl_diamond_caves[] =
3315 {
3316   EL_CHAR('D'),
3317   EL_CHAR('I'),
3318   EL_CHAR('A'),
3319   EL_CHAR('-'),
3320
3321   EL_CHAR('M'),
3322   EL_CHAR('O'),
3323   EL_CHAR('N'),
3324   EL_CHAR('D'),
3325
3326   EL_CHAR('C'),
3327   EL_CHAR('A'),
3328   EL_CHAR('V'),
3329   EL_CHAR('E'),
3330
3331   EL_CHAR('S'),
3332   EL_CHAR(' '),
3333   EL_CHAR('I'),
3334   EL_CHAR('I'),
3335 };
3336
3337 static int editor_el_diamond_caves[] =
3338 {
3339   EL_PEARL,
3340   EL_CRYSTAL,
3341   EL_WALL_PEARL,
3342   EL_WALL_CRYSTAL,
3343
3344   EL_CONVEYOR_BELT_1_LEFT,
3345   EL_CONVEYOR_BELT_1_MIDDLE,
3346   EL_CONVEYOR_BELT_1_RIGHT,
3347   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3348
3349   EL_CONVEYOR_BELT_2_LEFT,
3350   EL_CONVEYOR_BELT_2_MIDDLE,
3351   EL_CONVEYOR_BELT_2_RIGHT,
3352   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3353
3354   EL_CONVEYOR_BELT_3_LEFT,
3355   EL_CONVEYOR_BELT_3_MIDDLE,
3356   EL_CONVEYOR_BELT_3_RIGHT,
3357   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3358
3359   EL_CONVEYOR_BELT_4_LEFT,
3360   EL_CONVEYOR_BELT_4_MIDDLE,
3361   EL_CONVEYOR_BELT_4_RIGHT,
3362   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3363
3364   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3365   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3366   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3367   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3368
3369   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3370   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3371   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3372   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3373
3374   EL_SWITCHGATE_OPEN,
3375   EL_SWITCHGATE_CLOSED,
3376   EL_SWITCHGATE_SWITCH_UP,
3377   EL_EMPTY,
3378
3379   EL_ENVELOPE_1,
3380   EL_ENVELOPE_2,
3381   EL_ENVELOPE_3,
3382   EL_ENVELOPE_4,
3383
3384   EL_TIMEGATE_CLOSED,
3385   EL_TIMEGATE_OPEN,
3386   EL_TIMEGATE_SWITCH,
3387   EL_EMPTY,
3388
3389   EL_LANDMINE,
3390   EL_INVISIBLE_SAND,
3391   EL_STEELWALL_SLIPPERY,
3392   EL_EMPTY,
3393
3394   EL_SIGN_EXCLAMATION,
3395   EL_SIGN_STOP,
3396   EL_LIGHT_SWITCH,
3397   EL_LIGHT_SWITCH_ACTIVE,
3398
3399   EL_SHIELD_NORMAL,
3400   EL_SHIELD_DEADLY,
3401   EL_EXTRA_TIME,
3402   EL_EMPTY,
3403 };
3404 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3405 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3406 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3407 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3408
3409 static int editor_hl_dx_boulderdash[] =
3410 {
3411   EL_CHAR('D'),
3412   EL_CHAR('X'),
3413   EL_CHAR('-'),
3414   EL_CHAR(' '),
3415
3416   EL_CHAR('B'),
3417   EL_CHAR('O'),
3418   EL_CHAR('U'),
3419   EL_CHAR('L'),
3420
3421   EL_CHAR('-'),
3422   EL_CHAR('D'),
3423   EL_CHAR('E'),
3424   EL_CHAR('R'),
3425
3426   EL_CHAR('D'),
3427   EL_CHAR('A'),
3428   EL_CHAR('S'),
3429   EL_CHAR('H'),
3430 };
3431
3432 static int editor_el_dx_boulderdash[] =
3433 {
3434   EL_EMPTY,
3435   EL_TUBE_RIGHT_DOWN,
3436   EL_TUBE_HORIZONTAL_DOWN,
3437   EL_TUBE_LEFT_DOWN,
3438
3439   EL_TUBE_HORIZONTAL,
3440   EL_TUBE_VERTICAL_RIGHT,
3441   EL_TUBE_ANY,
3442   EL_TUBE_VERTICAL_LEFT,
3443
3444   EL_TUBE_VERTICAL,
3445   EL_TUBE_RIGHT_UP,
3446   EL_TUBE_HORIZONTAL_UP,
3447   EL_TUBE_LEFT_UP,
3448
3449   EL_TRAP,
3450   EL_DX_SUPABOMB,
3451   EL_EMPTY,
3452   EL_EMPTY
3453 };
3454 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3455 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3456 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3457 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3458
3459 static int editor_hl_chars[] =
3460 {
3461   EL_CHAR('T'),
3462   EL_CHAR('E'),
3463   EL_CHAR('X'),
3464   EL_CHAR('T'),
3465 };
3466
3467 static int editor_el_chars[] =
3468 {
3469   EL_CHAR(' '),
3470   EL_CHAR('!'),
3471   EL_CHAR('"'),
3472   EL_CHAR('#'),
3473
3474   EL_CHAR('$'),
3475   EL_CHAR('%'),
3476   EL_CHAR('&'),
3477   EL_CHAR('\''),
3478
3479   EL_CHAR('('),
3480   EL_CHAR(')'),
3481   EL_CHAR('*'),
3482   EL_CHAR('+'),
3483
3484   EL_CHAR(','),
3485   EL_CHAR('-'),
3486   EL_CHAR('.'),
3487   EL_CHAR('/'),
3488
3489   EL_CHAR('0'),
3490   EL_CHAR('1'),
3491   EL_CHAR('2'),
3492   EL_CHAR('3'),
3493
3494   EL_CHAR('4'),
3495   EL_CHAR('5'),
3496   EL_CHAR('6'),
3497   EL_CHAR('7'),
3498
3499   EL_CHAR('8'),
3500   EL_CHAR('9'),
3501   EL_CHAR(':'),
3502   EL_CHAR(';'),
3503
3504   EL_CHAR('<'),
3505   EL_CHAR('='),
3506   EL_CHAR('>'),
3507   EL_CHAR('?'),
3508
3509   EL_CHAR('@'),
3510   EL_CHAR('A'),
3511   EL_CHAR('B'),
3512   EL_CHAR('C'),
3513
3514   EL_CHAR('D'),
3515   EL_CHAR('E'),
3516   EL_CHAR('F'),
3517   EL_CHAR('G'),
3518
3519   EL_CHAR('H'),
3520   EL_CHAR('I'),
3521   EL_CHAR('J'),
3522   EL_CHAR('K'),
3523
3524   EL_CHAR('L'),
3525   EL_CHAR('M'),
3526   EL_CHAR('N'),
3527   EL_CHAR('O'),
3528
3529   EL_CHAR('P'),
3530   EL_CHAR('Q'),
3531   EL_CHAR('R'),
3532   EL_CHAR('S'),
3533
3534   EL_CHAR('T'),
3535   EL_CHAR('U'),
3536   EL_CHAR('V'),
3537   EL_CHAR('W'),
3538
3539   EL_CHAR('X'),
3540   EL_CHAR('Y'),
3541   EL_CHAR('Z'),
3542   EL_CHAR('['),
3543
3544   EL_CHAR('\\'),
3545   EL_CHAR(']'),
3546   EL_CHAR('^'),
3547   EL_CHAR('_'),
3548
3549   EL_CHAR('©'),
3550   EL_CHAR('Ä'),
3551   EL_CHAR('Ö'),
3552   EL_CHAR('Ãœ'),
3553
3554   EL_CHAR('°'),
3555   EL_CHAR('®'),
3556   EL_CHAR(FONT_ASCII_CURSOR),
3557   EL_CHAR(' ')
3558 };
3559 static int *editor_hl_chars_ptr = editor_hl_chars;
3560 static int *editor_el_chars_ptr = editor_el_chars;
3561 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3562 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3563
3564 static int editor_hl_custom[] =
3565 {
3566   EL_CHAR('C'),
3567   EL_CHAR('U'),
3568   EL_CHAR('S'),
3569   EL_CHAR('-'),
3570
3571   EL_CHAR('T'),
3572   EL_CHAR('O'),
3573   EL_CHAR('M'),
3574   EL_CHAR(' '),
3575
3576   EL_CHAR('E'),
3577   EL_CHAR('L'),
3578   EL_CHAR('E'),
3579   EL_CHAR('M'),
3580
3581   EL_CHAR('E'),
3582   EL_CHAR('N'),
3583   EL_CHAR('T'),
3584   EL_CHAR('S'),
3585 };
3586
3587 static int editor_el_custom[] =
3588 {
3589   EL_CUSTOM_START + 0,
3590   EL_CUSTOM_START + 1,
3591   EL_CUSTOM_START + 2,
3592   EL_CUSTOM_START + 3,
3593
3594   EL_CUSTOM_START + 4,
3595   EL_CUSTOM_START + 5,
3596   EL_CUSTOM_START + 6,
3597   EL_CUSTOM_START + 7,
3598
3599   EL_CUSTOM_START + 8,
3600   EL_CUSTOM_START + 9,
3601   EL_CUSTOM_START + 10,
3602   EL_CUSTOM_START + 11,
3603
3604   EL_CUSTOM_START + 12,
3605   EL_CUSTOM_START + 13,
3606   EL_CUSTOM_START + 14,
3607   EL_CUSTOM_START + 15,
3608
3609   EL_CUSTOM_START + 16,
3610   EL_CUSTOM_START + 17,
3611   EL_CUSTOM_START + 18,
3612   EL_CUSTOM_START + 19,
3613
3614   EL_CUSTOM_START + 20,
3615   EL_CUSTOM_START + 21,
3616   EL_CUSTOM_START + 22,
3617   EL_CUSTOM_START + 23,
3618
3619   EL_CUSTOM_START + 24,
3620   EL_CUSTOM_START + 25,
3621   EL_CUSTOM_START + 26,
3622   EL_CUSTOM_START + 27,
3623
3624   EL_CUSTOM_START + 28,
3625   EL_CUSTOM_START + 29,
3626   EL_CUSTOM_START + 30,
3627   EL_CUSTOM_START + 31,
3628
3629   EL_CUSTOM_START + 32,
3630   EL_CUSTOM_START + 33,
3631   EL_CUSTOM_START + 34,
3632   EL_CUSTOM_START + 35,
3633
3634   EL_CUSTOM_START + 36,
3635   EL_CUSTOM_START + 37,
3636   EL_CUSTOM_START + 38,
3637   EL_CUSTOM_START + 39,
3638
3639   EL_CUSTOM_START + 40,
3640   EL_CUSTOM_START + 41,
3641   EL_CUSTOM_START + 42,
3642   EL_CUSTOM_START + 43,
3643
3644   EL_CUSTOM_START + 44,
3645   EL_CUSTOM_START + 45,
3646   EL_CUSTOM_START + 46,
3647   EL_CUSTOM_START + 47,
3648
3649   EL_CUSTOM_START + 48,
3650   EL_CUSTOM_START + 49,
3651   EL_CUSTOM_START + 50,
3652   EL_CUSTOM_START + 51,
3653
3654   EL_CUSTOM_START + 52,
3655   EL_CUSTOM_START + 53,
3656   EL_CUSTOM_START + 54,
3657   EL_CUSTOM_START + 55,
3658
3659   EL_CUSTOM_START + 56,
3660   EL_CUSTOM_START + 57,
3661   EL_CUSTOM_START + 58,
3662   EL_CUSTOM_START + 59,
3663
3664   EL_CUSTOM_START + 60,
3665   EL_CUSTOM_START + 61,
3666   EL_CUSTOM_START + 62,
3667   EL_CUSTOM_START + 63,
3668
3669   EL_CUSTOM_START + 64,
3670   EL_CUSTOM_START + 65,
3671   EL_CUSTOM_START + 66,
3672   EL_CUSTOM_START + 67,
3673
3674   EL_CUSTOM_START + 68,
3675   EL_CUSTOM_START + 69,
3676   EL_CUSTOM_START + 70,
3677   EL_CUSTOM_START + 71,
3678
3679   EL_CUSTOM_START + 72,
3680   EL_CUSTOM_START + 73,
3681   EL_CUSTOM_START + 74,
3682   EL_CUSTOM_START + 75,
3683
3684   EL_CUSTOM_START + 76,
3685   EL_CUSTOM_START + 77,
3686   EL_CUSTOM_START + 78,
3687   EL_CUSTOM_START + 79,
3688
3689   EL_CUSTOM_START + 80,
3690   EL_CUSTOM_START + 81,
3691   EL_CUSTOM_START + 82,
3692   EL_CUSTOM_START + 83,
3693
3694   EL_CUSTOM_START + 84,
3695   EL_CUSTOM_START + 85,
3696   EL_CUSTOM_START + 86,
3697   EL_CUSTOM_START + 87,
3698
3699   EL_CUSTOM_START + 88,
3700   EL_CUSTOM_START + 89,
3701   EL_CUSTOM_START + 90,
3702   EL_CUSTOM_START + 91,
3703
3704   EL_CUSTOM_START + 92,
3705   EL_CUSTOM_START + 93,
3706   EL_CUSTOM_START + 94,
3707   EL_CUSTOM_START + 95,
3708
3709   EL_CUSTOM_START + 96,
3710   EL_CUSTOM_START + 97,
3711   EL_CUSTOM_START + 98,
3712   EL_CUSTOM_START + 99,
3713
3714   EL_CUSTOM_START + 100,
3715   EL_CUSTOM_START + 101,
3716   EL_CUSTOM_START + 102,
3717   EL_CUSTOM_START + 103,
3718
3719   EL_CUSTOM_START + 104,
3720   EL_CUSTOM_START + 105,
3721   EL_CUSTOM_START + 106,
3722   EL_CUSTOM_START + 107,
3723
3724   EL_CUSTOM_START + 108,
3725   EL_CUSTOM_START + 109,
3726   EL_CUSTOM_START + 110,
3727   EL_CUSTOM_START + 111,
3728
3729   EL_CUSTOM_START + 112,
3730   EL_CUSTOM_START + 113,
3731   EL_CUSTOM_START + 114,
3732   EL_CUSTOM_START + 115,
3733
3734   EL_CUSTOM_START + 116,
3735   EL_CUSTOM_START + 117,
3736   EL_CUSTOM_START + 118,
3737   EL_CUSTOM_START + 119,
3738
3739   EL_CUSTOM_START + 120,
3740   EL_CUSTOM_START + 121,
3741   EL_CUSTOM_START + 122,
3742   EL_CUSTOM_START + 123,
3743
3744   EL_CUSTOM_START + 124,
3745   EL_CUSTOM_START + 125,
3746   EL_CUSTOM_START + 126,
3747   EL_CUSTOM_START + 127
3748 };
3749 static int *editor_hl_custom_ptr = editor_hl_custom;
3750 static int *editor_el_custom_ptr = editor_el_custom;
3751 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3752 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3753
3754 static int editor_hl_custom_more[] =
3755 {
3756 };
3757
3758 static int editor_el_custom_more[] =
3759 {
3760   EL_CUSTOM_START + 128,
3761   EL_CUSTOM_START + 129,
3762   EL_CUSTOM_START + 130,
3763   EL_CUSTOM_START + 131,
3764
3765   EL_CUSTOM_START + 132,
3766   EL_CUSTOM_START + 133,
3767   EL_CUSTOM_START + 134,
3768   EL_CUSTOM_START + 135,
3769
3770   EL_CUSTOM_START + 136,
3771   EL_CUSTOM_START + 137,
3772   EL_CUSTOM_START + 138,
3773   EL_CUSTOM_START + 139,
3774
3775   EL_CUSTOM_START + 140,
3776   EL_CUSTOM_START + 141,
3777   EL_CUSTOM_START + 142,
3778   EL_CUSTOM_START + 143,
3779
3780   EL_CUSTOM_START + 144,
3781   EL_CUSTOM_START + 145,
3782   EL_CUSTOM_START + 146,
3783   EL_CUSTOM_START + 147,
3784
3785   EL_CUSTOM_START + 148,
3786   EL_CUSTOM_START + 149,
3787   EL_CUSTOM_START + 150,
3788   EL_CUSTOM_START + 151,
3789
3790   EL_CUSTOM_START + 152,
3791   EL_CUSTOM_START + 153,
3792   EL_CUSTOM_START + 154,
3793   EL_CUSTOM_START + 155,
3794
3795   EL_CUSTOM_START + 156,
3796   EL_CUSTOM_START + 157,
3797   EL_CUSTOM_START + 158,
3798   EL_CUSTOM_START + 159,
3799
3800   EL_CUSTOM_START + 160,
3801   EL_CUSTOM_START + 161,
3802   EL_CUSTOM_START + 162,
3803   EL_CUSTOM_START + 163,
3804
3805   EL_CUSTOM_START + 164,
3806   EL_CUSTOM_START + 165,
3807   EL_CUSTOM_START + 166,
3808   EL_CUSTOM_START + 167,
3809
3810   EL_CUSTOM_START + 168,
3811   EL_CUSTOM_START + 169,
3812   EL_CUSTOM_START + 170,
3813   EL_CUSTOM_START + 171,
3814
3815   EL_CUSTOM_START + 172,
3816   EL_CUSTOM_START + 173,
3817   EL_CUSTOM_START + 174,
3818   EL_CUSTOM_START + 175,
3819
3820   EL_CUSTOM_START + 176,
3821   EL_CUSTOM_START + 177,
3822   EL_CUSTOM_START + 178,
3823   EL_CUSTOM_START + 179,
3824
3825   EL_CUSTOM_START + 180,
3826   EL_CUSTOM_START + 181,
3827   EL_CUSTOM_START + 182,
3828   EL_CUSTOM_START + 183,
3829
3830   EL_CUSTOM_START + 184,
3831   EL_CUSTOM_START + 185,
3832   EL_CUSTOM_START + 186,
3833   EL_CUSTOM_START + 187,
3834
3835   EL_CUSTOM_START + 188,
3836   EL_CUSTOM_START + 189,
3837   EL_CUSTOM_START + 190,
3838   EL_CUSTOM_START + 191,
3839
3840   EL_CUSTOM_START + 192,
3841   EL_CUSTOM_START + 193,
3842   EL_CUSTOM_START + 194,
3843   EL_CUSTOM_START + 195,
3844
3845   EL_CUSTOM_START + 196,
3846   EL_CUSTOM_START + 197,
3847   EL_CUSTOM_START + 198,
3848   EL_CUSTOM_START + 199,
3849
3850   EL_CUSTOM_START + 200,
3851   EL_CUSTOM_START + 201,
3852   EL_CUSTOM_START + 202,
3853   EL_CUSTOM_START + 203,
3854
3855   EL_CUSTOM_START + 204,
3856   EL_CUSTOM_START + 205,
3857   EL_CUSTOM_START + 206,
3858   EL_CUSTOM_START + 207,
3859
3860   EL_CUSTOM_START + 208,
3861   EL_CUSTOM_START + 209,
3862   EL_CUSTOM_START + 210,
3863   EL_CUSTOM_START + 211,
3864
3865   EL_CUSTOM_START + 212,
3866   EL_CUSTOM_START + 213,
3867   EL_CUSTOM_START + 214,
3868   EL_CUSTOM_START + 215,
3869
3870   EL_CUSTOM_START + 216,
3871   EL_CUSTOM_START + 217,
3872   EL_CUSTOM_START + 218,
3873   EL_CUSTOM_START + 219,
3874
3875   EL_CUSTOM_START + 220,
3876   EL_CUSTOM_START + 221,
3877   EL_CUSTOM_START + 222,
3878   EL_CUSTOM_START + 223,
3879
3880   EL_CUSTOM_START + 224,
3881   EL_CUSTOM_START + 225,
3882   EL_CUSTOM_START + 226,
3883   EL_CUSTOM_START + 227,
3884
3885   EL_CUSTOM_START + 228,
3886   EL_CUSTOM_START + 229,
3887   EL_CUSTOM_START + 230,
3888   EL_CUSTOM_START + 231,
3889
3890   EL_CUSTOM_START + 232,
3891   EL_CUSTOM_START + 233,
3892   EL_CUSTOM_START + 234,
3893   EL_CUSTOM_START + 235,
3894
3895   EL_CUSTOM_START + 236,
3896   EL_CUSTOM_START + 237,
3897   EL_CUSTOM_START + 238,
3898   EL_CUSTOM_START + 239,
3899
3900   EL_CUSTOM_START + 240,
3901   EL_CUSTOM_START + 241,
3902   EL_CUSTOM_START + 242,
3903   EL_CUSTOM_START + 243,
3904
3905   EL_CUSTOM_START + 244,
3906   EL_CUSTOM_START + 245,
3907   EL_CUSTOM_START + 246,
3908   EL_CUSTOM_START + 247,
3909
3910   EL_CUSTOM_START + 248,
3911   EL_CUSTOM_START + 249,
3912   EL_CUSTOM_START + 250,
3913   EL_CUSTOM_START + 251,
3914
3915   EL_CUSTOM_START + 252,
3916   EL_CUSTOM_START + 253,
3917   EL_CUSTOM_START + 254,
3918   EL_CUSTOM_START + 255
3919 };
3920 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3921 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3922 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3923 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3924
3925 static int editor_hl_custom_special[] =
3926 {
3927 };
3928
3929 static int editor_el_custom_special[] =
3930 {
3931   EL_TRIGGER_ELEMENT,
3932   EL_TRIGGER_PLAYER,
3933   EL_EMPTY,
3934   EL_EMPTY
3935 };
3936 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3937 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3938 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3939 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3940
3941 static int editor_hl_group[] =
3942 {
3943   EL_CHAR('G'),
3944   EL_CHAR('R'),
3945   EL_CHAR('O'),
3946   EL_CHAR('U'),
3947
3948   EL_CHAR('P'),
3949   EL_CHAR(' '),
3950   EL_CHAR(' '),
3951   EL_CHAR(' '),
3952
3953   EL_CHAR('E'),
3954   EL_CHAR('L'),
3955   EL_CHAR('E'),
3956   EL_CHAR('M'),
3957
3958   EL_CHAR('E'),
3959   EL_CHAR('N'),
3960   EL_CHAR('T'),
3961   EL_CHAR('S'),
3962 };
3963
3964 static int editor_el_group[] =
3965 {
3966   EL_GROUP_START + 0,
3967   EL_GROUP_START + 1,
3968   EL_GROUP_START + 2,
3969   EL_GROUP_START + 3,
3970
3971   EL_GROUP_START + 4,
3972   EL_GROUP_START + 5,
3973   EL_GROUP_START + 6,
3974   EL_GROUP_START + 7,
3975
3976   EL_GROUP_START + 8,
3977   EL_GROUP_START + 9,
3978   EL_GROUP_START + 10,
3979   EL_GROUP_START + 11,
3980
3981   EL_GROUP_START + 12,
3982   EL_GROUP_START + 13,
3983   EL_GROUP_START + 14,
3984   EL_GROUP_START + 15
3985 };
3986 static int *editor_hl_group_ptr = editor_hl_group;
3987 static int *editor_el_group_ptr = editor_el_group;
3988 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3989 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3990
3991 static int editor_hl_group_more[] =
3992 {
3993 };
3994
3995 static int editor_el_group_more[] =
3996 {
3997   EL_GROUP_START + 16,
3998   EL_GROUP_START + 17,
3999   EL_GROUP_START + 18,
4000   EL_GROUP_START + 19,
4001
4002   EL_GROUP_START + 20,
4003   EL_GROUP_START + 21,
4004   EL_GROUP_START + 22,
4005   EL_GROUP_START + 23,
4006
4007   EL_GROUP_START + 24,
4008   EL_GROUP_START + 25,
4009   EL_GROUP_START + 26,
4010   EL_GROUP_START + 27,
4011
4012   EL_GROUP_START + 28,
4013   EL_GROUP_START + 29,
4014   EL_GROUP_START + 30,
4015   EL_GROUP_START + 31
4016 };
4017 static int *editor_hl_group_more_ptr = editor_hl_group_more;
4018 static int *editor_el_group_more_ptr = editor_el_group_more;
4019 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
4020 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
4021
4022 static int editor_hl_user_defined[] =
4023 {
4024   EL_CHAR('U'),
4025   EL_CHAR('S'),
4026   EL_CHAR('E'),
4027   EL_CHAR('R'),
4028
4029   EL_CHAR('D'),
4030   EL_CHAR('E'),
4031   EL_CHAR('F'),
4032   EL_CHAR('I'),
4033
4034   EL_CHAR('-'),
4035   EL_CHAR('N'),
4036   EL_CHAR('E'),
4037   EL_CHAR('D'),
4038 };
4039
4040 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4041 static int *editor_el_user_defined_ptr = NULL;
4042 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4043 static int num_editor_el_user_defined = 0;
4044
4045 static int editor_hl_empty[] = { };
4046 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4047
4048 static int *editor_hl_empty_ptr = editor_hl_empty;
4049 static int *editor_el_empty_ptr = editor_el_empty;
4050 static int num_editor_hl_empty = 0;
4051 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4052
4053 static boolean use_el_empty = FALSE;
4054
4055 static int *editor_elements = NULL;     /* dynamically allocated */
4056 static int num_editor_elements = 0;     /* dynamically determined */
4057
4058 static struct
4059 {
4060   boolean *setup_value;
4061
4062   int **headline_list;
4063   int *headline_list_size;
4064
4065   int **element_list;
4066   int *element_list_size;
4067
4068   boolean last_setup_value;
4069 }
4070 editor_elements_info[] =
4071 {
4072   {
4073     &setup.editor.el_boulderdash,
4074     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4075     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4076   },
4077   {
4078     &setup.editor.el_emerald_mine,
4079     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4080     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4081   },
4082   {
4083     &setup.editor.el_emerald_mine_club,
4084     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4085     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4086   },
4087   {
4088     &setup.editor.el_more,
4089     &editor_hl_more_ptr,                &num_editor_hl_more,
4090     &editor_el_more_ptr,                &num_editor_el_more
4091   },
4092   {
4093     &setup.editor.el_sokoban,
4094     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4095     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4096   },
4097   {
4098     &setup.editor.el_supaplex,
4099     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4100     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4101   },
4102   {
4103     &setup.editor.el_diamond_caves,
4104     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4105     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4106   },
4107   {
4108     &setup.editor.el_dx_boulderdash,
4109     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4110     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4111   },
4112   {
4113     &setup.editor.el_chars,
4114     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4115     &editor_el_chars_ptr,               &num_editor_el_chars
4116   },
4117   {
4118     &setup.editor.el_custom,
4119     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4120     &editor_el_custom_ptr,              &num_editor_el_custom
4121   },
4122   {
4123     &setup.editor.el_custom_more,
4124     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
4125     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
4126   },
4127   {
4128     &setup.editor.el_custom,
4129     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
4130     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
4131   },
4132   {
4133     &setup.editor.el_custom,
4134     &editor_hl_group_ptr,               &num_editor_hl_group,
4135     &editor_el_group_ptr,               &num_editor_el_group
4136   },
4137   {
4138     &setup.editor.el_custom_more,
4139     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
4140     &editor_el_group_more_ptr,          &num_editor_el_group_more
4141   },
4142   {
4143     &setup.editor.el_user_defined,
4144     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4145     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4146   },
4147   {
4148     &use_el_empty,
4149     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4150     &editor_el_empty_ptr,               &num_editor_el_empty,
4151   },
4152   {
4153     NULL,
4154     NULL,                               NULL,
4155     NULL,                               NULL
4156   }
4157 };
4158
4159
4160 /*
4161   -----------------------------------------------------------------------------
4162   functions
4163   -----------------------------------------------------------------------------
4164 */
4165
4166 static int getMaxInfoTextLength()
4167 {
4168   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4169 }
4170
4171 static int getTextWidthForGadget(char *text)
4172 {
4173   if (text == NULL)
4174     return 0;
4175
4176   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4177 }
4178
4179 static int getTextWidthForDrawingArea(char *text)
4180 {
4181   if (text == NULL)
4182     return 0;
4183
4184   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4185 }
4186
4187 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4188 {
4189   return (gi->x + gi->width + getTextWidthForGadget(text));
4190 }
4191
4192 static char *getElementInfoText(int element)
4193 {
4194   char *info_text = NULL;
4195
4196   if (element < NUM_FILE_ELEMENTS)
4197   {
4198     if (strlen(element_info[element].description) > 0)
4199       info_text = element_info[element].description;
4200     else if (element_info[element].custom_description != NULL)
4201       info_text = element_info[element].custom_description;
4202     else if (element_info[element].editor_description != NULL)
4203       info_text = element_info[element].editor_description;
4204   }
4205
4206   if (info_text == NULL)
4207     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4208
4209   return info_text;
4210 }
4211
4212 static void ReinitializeElementList()
4213 {
4214   int pos = 0;
4215   int i, j;
4216
4217   checked_free(editor_elements);
4218
4219   /* reload optional user defined element list for each invocation of editor */
4220   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4221                                    &num_editor_el_user_defined);
4222
4223   /* initialize list of empty elements (used for padding, if needed) */
4224   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4225     editor_el_empty[i] = EL_EMPTY;
4226
4227   /* do some sanity checks for each element from element list */
4228   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4229   {
4230     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4231     {
4232       int element = (*editor_elements_info[i].element_list)[j];
4233
4234       if (element >= NUM_FILE_ELEMENTS)
4235         Error(ERR_WARN, "editor element %d is runtime element", element);
4236
4237       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4238         Error(ERR_WARN, "no element description for element %d", element);
4239     }
4240   }
4241
4242   num_editor_elements = 0;
4243   use_el_empty = FALSE;
4244
4245   /* determine size of element list */
4246   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4247   {
4248     if (*editor_elements_info[i].setup_value)
4249     {
4250       if (setup.editor.el_headlines)
4251         num_editor_elements += *editor_elements_info[i].headline_list_size;
4252
4253       num_editor_elements += *editor_elements_info[i].element_list_size;
4254     }
4255   }
4256
4257   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4258   {
4259     /* offer at least as many elements as element buttons exist */
4260     use_el_empty = TRUE;
4261     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4262
4263     num_editor_elements += num_editor_el_empty;
4264   }
4265
4266   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4267
4268   /* fill element list */
4269   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4270   {
4271     if (*editor_elements_info[i].setup_value)
4272     {
4273       if (setup.editor.el_headlines)
4274         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4275           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4276
4277       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4278         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4279     }
4280   }
4281
4282   /* correct position of element list scrollbar */
4283   if (element_shift < 0)
4284     element_shift = 0;
4285   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4286     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4287 }
4288
4289 void PrintEditorElementList()
4290 {
4291   boolean *stop = &setup.editor.el_user_defined;
4292   int i, j;
4293
4294   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4295   {
4296     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4297     {
4298       int element = (*editor_elements_info[i].headline_list)[j];
4299
4300       printf("# %s\n", element_info[element].token_name);
4301     }
4302
4303     if (j > 0)
4304       printf("#\n");
4305
4306     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4307     {
4308       int element = (*editor_elements_info[i].element_list)[j];
4309
4310       printf("# %s\n", element_info[element].token_name);
4311     }
4312
4313     if (j > 0)
4314       printf("#\n");
4315   }
4316 }
4317
4318 static void ReinitializeElementListButtons()
4319 {
4320   static boolean last_setup_value_headlines = FALSE;
4321   static boolean initialization_needed = TRUE;
4322   int i;
4323
4324   if (!initialization_needed)   /* check if editor element setup has changed */
4325   {
4326     if (last_setup_value_headlines != setup.editor.el_headlines)
4327       initialization_needed = TRUE;
4328
4329     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4330       if (editor_elements_info[i].last_setup_value !=
4331           *editor_elements_info[i].setup_value)
4332         initialization_needed = TRUE;
4333   }
4334
4335   if (!initialization_needed)
4336     return;
4337
4338   FreeLevelEditorGadgets();
4339   CreateLevelEditorGadgets();
4340
4341   /* store current setup values for next invocation of this function */
4342   last_setup_value_headlines = setup.editor.el_headlines;
4343   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4344     editor_elements_info[i].last_setup_value =
4345       *editor_elements_info[i].setup_value;
4346
4347   initialization_needed = FALSE;
4348 }
4349
4350 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4351                               boolean input)
4352 {
4353   int border_graphic =
4354     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4355   Bitmap *src_bitmap;
4356   int src_x, src_y;
4357   int num_mini_tilex = width  / MINI_TILEX + 1;
4358   int num_mini_tiley = height / MINI_TILEY + 1;
4359   int x, y;
4360
4361   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4362
4363   for (y = 0; y < num_mini_tiley; y++)
4364     for (x = 0; x < num_mini_tilex; x++)
4365       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4366                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4367                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4368
4369   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4370 }
4371
4372 static void DrawDrawingArea(int id)
4373 {
4374   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4375   int x, y;
4376
4377   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4378     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4379                        el2edimg(random_placement_background_element));
4380   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4381     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4382   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4383     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4384                        el2edimg(custom_element.gfx_element));
4385   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4386     for (y = 0; y < 3; y++)
4387       for (x = 0; x < 3; x++)
4388         DrawMiniGraphicExt(drawto,
4389                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4390                            el2edimg(custom_element.content.e[x][y]));
4391   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4392     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4393                        el2edimg(custom_element.move_enter_element));
4394   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4395     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4396                        el2edimg(custom_element.move_leave_element));
4397   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4398     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4399                        el2edimg(custom_element_change.target_element));
4400   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4401     for (y = 0; y < 3; y++)
4402       for (x = 0; x < 3; x++)
4403         DrawMiniGraphicExt(drawto,
4404                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4405                            el2edimg(custom_element_change.target_content.e[x][y]));
4406   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4407     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4408                        el2edimg(custom_element_change.trigger_element));
4409   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4410     for (x = 0; x < group_element_info.num_elements; x++)
4411       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4412                          el2edimg(group_element_info.element[x]));
4413   else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 &&
4414            id <= ED_DRAWING_ID_YAMYAM_CONTENT_7)
4415   {
4416     int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0;
4417
4418     for (y = 0; y < 3; y++)
4419       for (x = 0; x < 3; x++)
4420         DrawMiniGraphicExt(drawto,
4421                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4422                            el2edimg(level.yamyam_content[nr].e[x][y]));
4423   }
4424   else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 &&
4425            id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7)
4426   {
4427     int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0;
4428
4429     for (y = 0; y < 3; y++)
4430       for (x = 0; x < 3; x++)
4431         DrawMiniGraphicExt(drawto,
4432                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4433                            el2edimg(level.ball_content[nr].e[x][y]));
4434   }
4435 }
4436
4437 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4438 {
4439   int x,y;
4440   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4441   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4442
4443   BlitBitmap(drawto, drawto,
4444              SX + (dx == -1 ? MINI_TILEX : 0),
4445              SY + (dy == -1 ? MINI_TILEY : 0),
4446              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4447              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4448              SX + (dx == +1 ? MINI_TILEX : 0),
4449              SY + (dy == +1 ? MINI_TILEY : 0));
4450   if (dx)
4451   {
4452     x = (dx == 1 ? 0 : ed_fieldx - 1);
4453     for (y = 0; y < ed_fieldy; y++)
4454       DrawMiniElementOrWall(x, y, from_x, from_y);
4455   }
4456   else if (dy)
4457   {
4458     y = (dy == 1 ? 0 : ed_fieldy - 1);
4459     for (x = 0; x < ed_fieldx; x++)
4460       DrawMiniElementOrWall(x, y, from_x, from_y);
4461   }
4462
4463   redraw_mask |= REDRAW_FIELD;
4464   BackToFront();
4465 }
4466
4467 static void CreateControlButtons()
4468 {
4469   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4470   struct GadgetInfo *gi;
4471   unsigned long event_mask;
4472   int i;
4473
4474   /* create toolbox buttons */
4475   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4476   {
4477     int id = i;
4478     int width, height;
4479     int gd_xoffset, gd_yoffset;
4480     int gd_x1, gd_x2, gd_y1, gd_y2;
4481     int button_type;
4482     int radio_button_nr;
4483     boolean checked;
4484
4485     if (id == GADGET_ID_SINGLE_ITEMS ||
4486         id == GADGET_ID_CONNECTED_ITEMS ||
4487         id == GADGET_ID_LINE ||
4488         id == GADGET_ID_ARC ||
4489         id == GADGET_ID_TEXT ||
4490         id == GADGET_ID_RECTANGLE ||
4491         id == GADGET_ID_FILLED_BOX ||
4492         id == GADGET_ID_FLOOD_FILL ||
4493         id == GADGET_ID_GRAB_BRUSH ||
4494         id == GADGET_ID_PICK_ELEMENT ||
4495         id == GADGET_ID_CUSTOM_COPY_FROM ||
4496         id == GADGET_ID_CUSTOM_COPY_TO ||
4497         id == GADGET_ID_CUSTOM_EXCHANGE)
4498     {
4499       button_type = GD_TYPE_RADIO_BUTTON;
4500       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4501       checked = (id == drawing_function ? TRUE : FALSE);
4502       event_mask = GD_EVENT_PRESSED;
4503     }
4504     else
4505     {
4506       button_type = GD_TYPE_NORMAL_BUTTON;
4507       radio_button_nr = RADIO_NR_NONE;
4508       checked = FALSE;
4509
4510       if (id == GADGET_ID_WRAP_LEFT ||
4511           id == GADGET_ID_WRAP_RIGHT ||
4512           id == GADGET_ID_WRAP_UP ||
4513           id == GADGET_ID_WRAP_DOWN)
4514         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4515       else
4516         event_mask = GD_EVENT_RELEASED;
4517     }
4518
4519     if (id < ED_NUM_CTRL1_BUTTONS)
4520     {
4521       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4522       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4523
4524       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4525       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4526       width  = ED_CTRL1_BUTTON_XSIZE;
4527       height = ED_CTRL1_BUTTON_YSIZE;
4528
4529       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4530       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4531       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4532       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4533     }
4534     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4535     {
4536       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4537       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4538
4539       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4540       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4541       width  = ED_CTRL2_BUTTON_XSIZE;
4542       height = ED_CTRL2_BUTTON_YSIZE;
4543
4544       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4545       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4546       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4547       gd_y2 = 0;        /* no alternative graphic for these buttons */
4548     }
4549     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4550     {
4551       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4552       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4553
4554       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4555       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4556       width  = ED_CTRL3_BUTTON_XSIZE;
4557       height = ED_CTRL3_BUTTON_YSIZE;
4558
4559       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4560       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4561       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4562       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4563     }
4564     else
4565     {
4566       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4567       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4568
4569       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4570       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4571       width  = ED_CTRL4_BUTTON_XSIZE;
4572       height = ED_CTRL4_BUTTON_YSIZE;
4573
4574       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4575       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4576       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4577       gd_y2 = 0;        /* no alternative graphic for these buttons */
4578     }
4579
4580     gi = CreateGadget(GDI_CUSTOM_ID, id,
4581                       GDI_CUSTOM_TYPE_ID, i,
4582                       GDI_INFO_TEXT, control_info[i].text,
4583                       GDI_X, EX + gd_xoffset,
4584                       GDI_Y, EY + gd_yoffset,
4585                       GDI_WIDTH, width,
4586                       GDI_HEIGHT, height,
4587                       GDI_TYPE, button_type,
4588                       GDI_STATE, GD_BUTTON_UNPRESSED,
4589                       GDI_RADIO_NR, radio_button_nr,
4590                       GDI_CHECKED, checked,
4591                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4592                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4593                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4594                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4595                       GDI_EVENT_MASK, event_mask,
4596                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4597                       GDI_CALLBACK_ACTION, HandleControlButtons,
4598                       GDI_END);
4599
4600     if (gi == NULL)
4601       Error(ERR_EXIT, "cannot create gadget");
4602
4603     level_editor_gadget[id] = gi;
4604   }
4605
4606   /* create buttons for scrolling of drawing area and element list */
4607   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4608   {
4609     int id = scrollbutton_info[i].gadget_id;
4610     int x, y, width, height;
4611     int gd_x1, gd_x2, gd_y1, gd_y2;
4612
4613     x = scrollbutton_info[i].x;
4614     y = scrollbutton_info[i].y;
4615
4616     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4617
4618     if (id == GADGET_ID_SCROLL_LIST_UP ||
4619         id == GADGET_ID_SCROLL_LIST_DOWN)
4620     {
4621       x += DX;
4622       y += DY;
4623       width = ED_SCROLLBUTTON2_XSIZE;
4624       height = ED_SCROLLBUTTON2_YSIZE;
4625       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4626       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4627       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4628       gd_y2 = gd_y1;
4629     }
4630     else
4631     {
4632       x += SX;
4633       y += SY;
4634       width = ED_SCROLLBUTTON_XSIZE;
4635       height = ED_SCROLLBUTTON_YSIZE;
4636       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4637       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4638       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4639       gd_y2 = gd_y1;
4640     }
4641
4642     gi = CreateGadget(GDI_CUSTOM_ID, id,
4643                       GDI_CUSTOM_TYPE_ID, i,
4644                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4645                       GDI_X, x,
4646                       GDI_Y, y,
4647                       GDI_WIDTH, width,
4648                       GDI_HEIGHT, height,
4649                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4650                       GDI_STATE, GD_BUTTON_UNPRESSED,
4651                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4652                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4653                       GDI_EVENT_MASK, event_mask,
4654                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4655                       GDI_CALLBACK_ACTION, HandleControlButtons,
4656                       GDI_END);
4657
4658     if (gi == NULL)
4659       Error(ERR_EXIT, "cannot create gadget");
4660
4661     level_editor_gadget[id] = gi;
4662   }
4663
4664   /* create buttons for element list */
4665   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4666   {
4667     Bitmap *deco_bitmap;
4668     int deco_x, deco_y, deco_xpos, deco_ypos;
4669     int gd_xoffset, gd_yoffset;
4670     int gd_x1, gd_x2, gd_y;
4671     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4672     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4673     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4674     int element = editor_elements[i];
4675
4676     event_mask = GD_EVENT_RELEASED;
4677
4678     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4679     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4680
4681     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4682     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4683     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4684
4685     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4686     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4687     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4688
4689     gi = CreateGadget(GDI_CUSTOM_ID, id,
4690                       GDI_CUSTOM_TYPE_ID, i,
4691                       GDI_INFO_TEXT, getElementInfoText(element),
4692                       GDI_X, DX + gd_xoffset,
4693                       GDI_Y, DY + gd_yoffset,
4694                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4695                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4696                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4697                       GDI_STATE, GD_BUTTON_UNPRESSED,
4698                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4699                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4700                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4701                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4702                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4703                       GDI_DECORATION_SHIFTING, 1, 1,
4704                       GDI_EVENT_MASK, event_mask,
4705                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4706                       GDI_CALLBACK_ACTION, HandleControlButtons,
4707                       GDI_END);
4708
4709     if (gi == NULL)
4710       Error(ERR_EXIT, "cannot create gadget");
4711
4712     level_editor_gadget[id] = gi;
4713   }
4714 }
4715
4716 static void CreateCounterButtons()
4717 {
4718   int max_infotext_len = getMaxInfoTextLength();
4719   int i;
4720
4721   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4722   {
4723     int j;
4724     int x = SX + counterbutton_info[i].x;       /* down count button */
4725     int y = SY + counterbutton_info[i].y;
4726
4727     /* determine horizontal position to the right of specified gadget */
4728     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4729       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4730            ED_GADGET_TEXT_DISTANCE);
4731
4732     /* determine horizontal offset for leading text */
4733     if (counterbutton_info[i].text_left != NULL)
4734       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4735
4736     for (j = 0; j < 2; j++)
4737     {
4738       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4739       struct GadgetInfo *gi;
4740       int id = (j == 0 ?
4741                 counterbutton_info[i].gadget_id_down :
4742                 counterbutton_info[i].gadget_id_up);
4743       int gd_xoffset;
4744       int gd_x, gd_x1, gd_x2, gd_y;
4745       int x_size, y_size;
4746       unsigned long event_mask;
4747       char infotext[max_infotext_len + 1];
4748
4749       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4750
4751       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4752       {
4753         int sid = (j == 0 ?
4754                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4755                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4756
4757         event_mask |= GD_EVENT_RELEASED;
4758
4759         if (j == 1)
4760           x += 2 * ED_GADGET_DISTANCE;
4761         y += ED_GADGET_DISTANCE;
4762
4763         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4764         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4765         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4766         x_size = ED_SCROLLBUTTON_XSIZE;
4767         y_size = ED_SCROLLBUTTON_YSIZE;
4768       }
4769       else
4770       {
4771         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4772         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4773         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4774         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4775         x_size = ED_BUTTON_COUNT_XSIZE;
4776         y_size = ED_BUTTON_COUNT_YSIZE;
4777       }
4778
4779       sprintf(infotext, "%s counter value by 1, 5 or 10",
4780               (j == 0 ? "decrease" : "increase"));
4781
4782       gi = CreateGadget(GDI_CUSTOM_ID, id,
4783                         GDI_CUSTOM_TYPE_ID, i,
4784                         GDI_INFO_TEXT, infotext,
4785                         GDI_X, x,
4786                         GDI_Y, y,
4787                         GDI_WIDTH, x_size,
4788                         GDI_HEIGHT, y_size,
4789                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4790                         GDI_STATE, GD_BUTTON_UNPRESSED,
4791                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4792                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4793                         GDI_EVENT_MASK, event_mask,
4794                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4795                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4796                         GDI_END);
4797
4798       if (gi == NULL)
4799         Error(ERR_EXIT, "cannot create gadget");
4800
4801       level_editor_gadget[id] = gi;
4802       right_gadget_border[id] =
4803         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4804
4805       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4806
4807       if (j == 0)
4808       {
4809         int font_type = FONT_INPUT_1;
4810         int font_type_active = FONT_INPUT_1_ACTIVE;
4811         int gd_width = ED_WIN_COUNT_XSIZE;
4812
4813         id = counterbutton_info[i].gadget_id_text;
4814         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4815
4816         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4817         {
4818           font_type = FONT_LEVEL_NUMBER;
4819           font_type_active = FONT_LEVEL_NUMBER;
4820
4821           x += 2 * ED_GADGET_DISTANCE;
4822           y -= ED_GADGET_DISTANCE;
4823
4824           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4825           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4826           gd_width = ED_WIN_COUNT2_XSIZE;
4827         }
4828         else
4829         {
4830           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4831           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4832         }
4833
4834         gi = CreateGadget(GDI_CUSTOM_ID, id,
4835                           GDI_CUSTOM_TYPE_ID, i,
4836                           GDI_INFO_TEXT, "enter counter value",
4837                           GDI_X, x,
4838                           GDI_Y, y,
4839                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4840                           GDI_NUMBER_VALUE, 0,
4841                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4842                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4843                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4844                           GDI_TEXT_FONT, font_type,
4845                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4846                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4847                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4848                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4849                           GDI_DESIGN_WIDTH, gd_width,
4850                           GDI_EVENT_MASK, event_mask,
4851                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4852                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4853                           GDI_END);
4854
4855         if (gi == NULL)
4856           Error(ERR_EXIT, "cannot create gadget");
4857
4858         level_editor_gadget[id] = gi;
4859         right_gadget_border[id] =
4860           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4861
4862         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4863       }
4864     }
4865   }
4866 }
4867
4868 static void CreateDrawingAreas()
4869 {
4870   int i;
4871
4872   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4873   {
4874     struct GadgetInfo *gi;
4875     unsigned long event_mask;
4876     int id = drawingarea_info[i].gadget_id;
4877     int x = SX + drawingarea_info[i].x;
4878     int y = SY + drawingarea_info[i].y;
4879     int area_xsize = drawingarea_info[i].area_xsize;
4880     int area_ysize = drawingarea_info[i].area_ysize;
4881
4882     event_mask =
4883       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4884       GD_EVENT_OFF_BORDERS;
4885
4886     /* determine horizontal position to the right of specified gadget */
4887     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4888       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4889            ED_DRAWINGAREA_TEXT_DISTANCE);
4890
4891     /* determine horizontal offset for leading text */
4892     if (drawingarea_info[i].text_left != NULL)
4893       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4894
4895     gi = CreateGadget(GDI_CUSTOM_ID, id,
4896                       GDI_CUSTOM_TYPE_ID, i,
4897                       GDI_X, x,
4898                       GDI_Y, y,
4899                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4900                       GDI_AREA_SIZE, area_xsize, area_ysize,
4901                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4902                       GDI_EVENT_MASK, event_mask,
4903                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4904                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4905                       GDI_END);
4906
4907     if (gi == NULL)
4908       Error(ERR_EXIT, "cannot create gadget");
4909
4910     level_editor_gadget[id] = gi;
4911     right_gadget_border[id] =
4912       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4913   }
4914 }
4915
4916 static void CreateTextInputGadgets()
4917 {
4918   int max_infotext_len = getMaxInfoTextLength();
4919   int i;
4920
4921   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4922   {
4923     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4924     int gd_x, gd_y;
4925     struct GadgetInfo *gi;
4926     unsigned long event_mask;
4927     char infotext[MAX_OUTPUT_LINESIZE + 1];
4928     int id = textinput_info[i].gadget_id;
4929
4930     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4931
4932     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4933     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4934
4935     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4936     infotext[max_infotext_len] = '\0';
4937
4938     gi = CreateGadget(GDI_CUSTOM_ID, id,
4939                       GDI_CUSTOM_TYPE_ID, i,
4940                       GDI_INFO_TEXT, infotext,
4941                       GDI_X, SX + textinput_info[i].x,
4942                       GDI_Y, SY + textinput_info[i].y,
4943                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4944                       GDI_TEXT_VALUE, textinput_info[i].value,
4945                       GDI_TEXT_SIZE, textinput_info[i].size,
4946                       GDI_TEXT_FONT, FONT_INPUT_1,
4947                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4948                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4949                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4950                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4951                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4952                       GDI_EVENT_MASK, event_mask,
4953                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4954                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4955                       GDI_END);
4956
4957     if (gi == NULL)
4958       Error(ERR_EXIT, "cannot create gadget");
4959
4960     level_editor_gadget[id] = gi;
4961   }
4962 }
4963
4964 static void CreateTextAreaGadgets()
4965 {
4966   int max_infotext_len = getMaxInfoTextLength();
4967   int i;
4968
4969   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4970   {
4971     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4972     int gd_x, gd_y;
4973     struct GadgetInfo *gi;
4974     unsigned long event_mask;
4975     char infotext[MAX_OUTPUT_LINESIZE + 1];
4976     int id = textarea_info[i].gadget_id;
4977     int area_xsize = textarea_info[i].xsize;
4978     int area_ysize = textarea_info[i].ysize;
4979
4980     event_mask = GD_EVENT_TEXT_LEAVING;
4981
4982     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4983     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4984
4985     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4986     infotext[max_infotext_len] = '\0';
4987
4988     gi = CreateGadget(GDI_CUSTOM_ID, id,
4989                       GDI_CUSTOM_TYPE_ID, i,
4990                       GDI_INFO_TEXT, infotext,
4991                       GDI_X, SX + textarea_info[i].x,
4992                       GDI_Y, SY + textarea_info[i].y,
4993                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4994                       GDI_AREA_SIZE, area_xsize, area_ysize,
4995                       GDI_TEXT_FONT, FONT_INPUT_1,
4996                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4997                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4998                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4999                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5000                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5001                       GDI_EVENT_MASK, event_mask,
5002                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5003                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5004                       GDI_END);
5005
5006     if (gi == NULL)
5007       Error(ERR_EXIT, "cannot create gadget");
5008
5009     level_editor_gadget[id] = gi;
5010   }
5011 }
5012
5013 static void CreateSelectboxGadgets()
5014 {
5015   int max_infotext_len = getMaxInfoTextLength();
5016   int i, j;
5017
5018   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5019   {
5020     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5021     int gd_x, gd_y;
5022     struct GadgetInfo *gi;
5023     unsigned long event_mask;
5024     char infotext[MAX_OUTPUT_LINESIZE + 1];
5025     int id = selectbox_info[i].gadget_id;
5026     int x = SX + selectbox_info[i].x;
5027     int y = SY + selectbox_info[i].y;
5028
5029     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5030     {
5031       /* (we cannot use -1 for uninitialized values if we directly compare
5032          with results from strlen(), because the '<' and '>' operation will
5033          implicitely cast -1 to an unsigned integer value!) */
5034       selectbox_info[i].size = 0;
5035
5036       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5037         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5038           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5039
5040       selectbox_info[i].size++;         /* add one character empty space */
5041     }
5042
5043     event_mask = GD_EVENT_RELEASED |
5044       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5045
5046     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5047     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5048
5049     /* determine horizontal position to the right of specified gadget */
5050     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5051       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5052            ED_GADGET_TEXT_DISTANCE);
5053
5054     /* determine horizontal offset for leading text */
5055     if (selectbox_info[i].text_left != NULL)
5056       x += getTextWidthForGadget(selectbox_info[i].text_left);
5057
5058     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5059     infotext[max_infotext_len] = '\0';
5060
5061     gi = CreateGadget(GDI_CUSTOM_ID, id,
5062                       GDI_CUSTOM_TYPE_ID, i,
5063                       GDI_INFO_TEXT, infotext,
5064                       GDI_X, x,
5065                       GDI_Y, y,
5066                       GDI_TYPE, GD_TYPE_SELECTBOX,
5067                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5068                       GDI_TEXT_SIZE, selectbox_info[i].size,
5069                       GDI_TEXT_FONT, FONT_INPUT_1,
5070                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5071                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5072                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5073                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5074                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5075                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5076                       GDI_EVENT_MASK, event_mask,
5077                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5078                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5079                       GDI_END);
5080
5081     if (gi == NULL)
5082       Error(ERR_EXIT, "cannot create gadget");
5083
5084     level_editor_gadget[id] = gi;
5085     right_gadget_border[id] =
5086       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5087   }
5088 }
5089
5090 static void CreateTextbuttonGadgets()
5091 {
5092   int max_infotext_len = getMaxInfoTextLength();
5093   int i;
5094
5095   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5096   {
5097     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5098     int gd_x1, gd_x2, gd_y1, gd_y2;
5099     struct GadgetInfo *gi;
5100     unsigned long event_mask;
5101     char infotext[MAX_OUTPUT_LINESIZE + 1];
5102     int id = textbutton_info[i].gadget_id;
5103     int x = SX + textbutton_info[i].x;
5104     int y = SY + textbutton_info[i].y;
5105
5106     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5107       textbutton_info[i].size = strlen(textbutton_info[i].text);
5108
5109     event_mask = GD_EVENT_RELEASED;
5110
5111     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5112     {
5113       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5114       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5115       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5116       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5117     }
5118     else
5119     {
5120       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5121       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5122       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5123       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5124     }
5125
5126     sprintf(infotext, "%s", textbutton_info[i].infotext);
5127     infotext[max_infotext_len] = '\0';
5128
5129     /* determine horizontal position to the right of specified gadget */
5130     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5131       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5132            ED_GADGET_TEXT_DISTANCE);
5133
5134     /* determine horizontal offset for leading text */
5135     if (textbutton_info[i].text_left != NULL)
5136       x += getTextWidthForGadget(textbutton_info[i].text_left);
5137
5138     gi = CreateGadget(GDI_CUSTOM_ID, id,
5139                       GDI_CUSTOM_TYPE_ID, i,
5140                       GDI_INFO_TEXT, infotext,
5141                       GDI_X, x,
5142                       GDI_Y, y,
5143                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5144                       GDI_TEXT_VALUE, textbutton_info[i].text,
5145                       GDI_TEXT_SIZE, textbutton_info[i].size,
5146                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5147                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5148                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5149                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5150                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5151                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5152                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5153                       GDI_DECORATION_SHIFTING, 1, 1,
5154                       GDI_EVENT_MASK, event_mask,
5155                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5156                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5157                       GDI_END);
5158
5159     if (gi == NULL)
5160       Error(ERR_EXIT, "cannot create gadget");
5161
5162     level_editor_gadget[id] = gi;
5163     right_gadget_border[id] =
5164       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5165   }
5166 }
5167
5168 static void CreateGraphicbuttonGadgets()
5169 {
5170   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5171   struct GadgetInfo *gi;
5172   unsigned long event_mask;
5173   int i;
5174
5175   /* create buttons for scrolling of drawing area and element list */
5176   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5177   {
5178     int id = graphicbutton_info[i].gadget_id;
5179     int gd_x1, gd_x2, gd_y1, gd_y2;
5180     int x = SX + graphicbutton_info[i].x;
5181     int y = SY + graphicbutton_info[i].y;
5182
5183     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5184
5185     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5186     {
5187       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5188       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5189       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5190       gd_y2 = gd_y1;
5191     }
5192     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5193     {
5194       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5195       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5196       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5197       gd_y2 = gd_y1;
5198     }
5199
5200     /* determine horizontal position to the right of specified gadget */
5201     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5202       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5203            ED_GADGET_TEXT_DISTANCE);
5204
5205     /* determine horizontal offset for leading text */
5206     if (graphicbutton_info[i].text_left != NULL)
5207       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5208
5209     gi = CreateGadget(GDI_CUSTOM_ID, id,
5210                       GDI_CUSTOM_TYPE_ID, i,
5211                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5212                       GDI_X, x,
5213                       GDI_Y, y,
5214                       GDI_WIDTH, graphicbutton_info[i].width,
5215                       GDI_HEIGHT, graphicbutton_info[i].height,
5216                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5217                       GDI_STATE, GD_BUTTON_UNPRESSED,
5218                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5219                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5220                       GDI_EVENT_MASK, event_mask,
5221                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5222                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5223                       GDI_END);
5224
5225     if (gi == NULL)
5226       Error(ERR_EXIT, "cannot create gadget");
5227
5228     level_editor_gadget[id] = gi;
5229     right_gadget_border[id] =
5230       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5231   }
5232 }
5233
5234 static void CreateScrollbarGadgets()
5235 {
5236   int i;
5237
5238   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5239   {
5240     int id = scrollbar_info[i].gadget_id;
5241     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5242     int gd_x1, gd_x2, gd_y1, gd_y2;
5243     struct GadgetInfo *gi;
5244     int items_max, items_visible, item_position;
5245     unsigned long event_mask;
5246
5247     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5248     {
5249       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5250       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5251       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5252     }
5253     else        /* drawing area scrollbars */
5254     {
5255       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5256       {
5257         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5258         items_visible = ed_fieldx;
5259         item_position = 0;
5260       }
5261       else
5262       {
5263         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5264         items_visible = ed_fieldy;
5265         item_position = 0;
5266       }
5267     }
5268
5269     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5270
5271     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5272     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5273                       scrollbar_info[i].height : scrollbar_info[i].width));
5274     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5275     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5276
5277     gi = CreateGadget(GDI_CUSTOM_ID, id,
5278                       GDI_CUSTOM_TYPE_ID, i,
5279                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5280                       GDI_X, scrollbar_info[i].x,
5281                       GDI_Y, scrollbar_info[i].y,
5282                       GDI_WIDTH, scrollbar_info[i].width,
5283                       GDI_HEIGHT, scrollbar_info[i].height,
5284                       GDI_TYPE, scrollbar_info[i].type,
5285                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5286                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5287                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5288                       GDI_STATE, GD_BUTTON_UNPRESSED,
5289                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5290                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5291                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5292                       GDI_EVENT_MASK, event_mask,
5293                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5294                       GDI_CALLBACK_ACTION, HandleControlButtons,
5295                       GDI_END);
5296
5297     if (gi == NULL)
5298       Error(ERR_EXIT, "cannot create gadget");
5299
5300     level_editor_gadget[id] = gi;
5301   }
5302 }
5303
5304 static void CreateCheckbuttonGadgets()
5305 {
5306   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5307   struct GadgetInfo *gi;
5308   unsigned long event_mask;
5309   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5310   int i;
5311
5312   event_mask = GD_EVENT_PRESSED;
5313
5314   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5315   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5316   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5317   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5318   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5319
5320   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5321   {
5322     int id = checkbutton_info[i].gadget_id;
5323     int x = SX + checkbutton_info[i].x;
5324     int y = SY + checkbutton_info[i].y;
5325
5326     if (id == GADGET_ID_STICK_ELEMENT)
5327       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5328     else
5329       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5330
5331     /* determine horizontal position to the right of specified gadget */
5332     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5333       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5334            ED_GADGET_TEXT_DISTANCE);
5335
5336     /* determine horizontal offset for leading text */
5337     if (checkbutton_info[i].text_left != NULL)
5338       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5339
5340     gi = CreateGadget(GDI_CUSTOM_ID, id,
5341                       GDI_CUSTOM_TYPE_ID, i,
5342                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5343                       GDI_X, x,
5344                       GDI_Y, y,
5345                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5346                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5347                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5348                       GDI_CHECKED, *checkbutton_info[i].value,
5349                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5350                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5351                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5352                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5353                       GDI_EVENT_MASK, event_mask,
5354                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5355                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5356                       GDI_END);
5357
5358     if (gi == NULL)
5359       Error(ERR_EXIT, "cannot create gadget");
5360
5361     level_editor_gadget[id] = gi;
5362     right_gadget_border[id] =
5363       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5364   }
5365 }
5366
5367 static void CreateRadiobuttonGadgets()
5368 {
5369   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5370   struct GadgetInfo *gi;
5371   unsigned long event_mask;
5372   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5373   int i;
5374
5375   event_mask = GD_EVENT_PRESSED;
5376
5377   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5378   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5379   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5380   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5381   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5382
5383   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5384   {
5385     int id = radiobutton_info[i].gadget_id;
5386     int x = SX + radiobutton_info[i].x;
5387     int y = SY + radiobutton_info[i].y;
5388
5389     int checked =
5390       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5391
5392     /* determine horizontal position to the right of specified gadget */
5393     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5394       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5395            ED_GADGET_TEXT_DISTANCE);
5396
5397     /* determine horizontal offset for leading text */
5398     if (radiobutton_info[i].text_left != NULL)
5399       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5400
5401     gi = CreateGadget(GDI_CUSTOM_ID, id,
5402                       GDI_CUSTOM_TYPE_ID, i,
5403                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5404                       GDI_X, x,
5405                       GDI_Y, y,
5406                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5407                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5408                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5409                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5410                       GDI_CHECKED, checked,
5411                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5412                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5413                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5414                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5415                       GDI_EVENT_MASK, event_mask,
5416                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5417                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5418                       GDI_END);
5419
5420     if (gi == NULL)
5421       Error(ERR_EXIT, "cannot create gadget");
5422
5423     level_editor_gadget[id] = gi;
5424     right_gadget_border[id] =
5425       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5426   }
5427 }
5428
5429 void CreateLevelEditorGadgets()
5430 {
5431   int old_game_status = game_status;
5432
5433   /* setting 'game_status' is needed to get the right fonts for the editor */
5434   game_status = GAME_MODE_EDITOR;
5435
5436   ReinitializeElementList();
5437
5438   CreateControlButtons();
5439   CreateScrollbarGadgets();
5440
5441   /* order of function calls is important because of cross-references */
5442   CreateCheckbuttonGadgets();
5443   CreateCounterButtons();
5444   CreateRadiobuttonGadgets();
5445   CreateTextInputGadgets();
5446   CreateTextAreaGadgets();
5447   CreateSelectboxGadgets();
5448   CreateGraphicbuttonGadgets();
5449   CreateTextbuttonGadgets();
5450   CreateDrawingAreas();
5451
5452   game_status = old_game_status;
5453 }
5454
5455 void FreeLevelEditorGadgets()
5456 {
5457   int i;
5458
5459   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5460     FreeGadget(level_editor_gadget[i]);
5461 }
5462
5463 static void MapCounterButtons(int id)
5464 {
5465   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5466   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5467   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5468   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5469   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5470   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5471   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5472   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5473   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5474   int yoffset = ED_BORDER_SIZE;
5475   int x_left = gi_down->x - xoffset_left;
5476 #if 1
5477   int x_right;  /* set after gadget position was modified */
5478 #else
5479   int x_right = gi_up->x + gi_up->width + xoffset_right;
5480 #endif
5481   int y_above = gi_down->y - yoffset_above;
5482   int x = gi_down->x;
5483   int y;        /* set after gadget position was modified */
5484
5485   /* counter limits must be changed first to prevent value truncation */
5486   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5487                             counterbutton_info[id].max_value);
5488
5489   /* right text position might have changed after setting position above */
5490   x_right = gi_up->x + gi_up->width + xoffset_right;
5491
5492   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5493
5494   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5495   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5496       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5497   {
5498     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5499     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5500     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5501   }
5502
5503   /* vertical position might have changed after setting position above */
5504   y = gi_up->y + yoffset;
5505
5506   if (counterbutton_info[id].text_above)
5507     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5508
5509   if (counterbutton_info[id].text_left)
5510     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5511
5512   if (counterbutton_info[id].text_right)
5513     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5514
5515   MapGadget(gi_down);
5516   MapGadget(gi_text);
5517   MapGadget(gi_up);
5518 }
5519
5520 static void MapControlButtons()
5521 {
5522   int counter_id;
5523   int i;
5524
5525   /* map toolbox buttons (excluding special CE toolbox buttons) */
5526   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5527     MapGadget(level_editor_gadget[i]);
5528
5529   /* map buttons to select elements */
5530   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5531     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5532   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5533   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5534   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5535
5536   /* map buttons to select level */
5537   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5538   ModifyEditorCounterLimits(counter_id,
5539                             leveldir_current->first_level,
5540                             leveldir_current->last_level);
5541   MapCounterButtons(counter_id);
5542 }
5543
5544 static void MapDrawingArea(int id)
5545 {
5546   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5547   int area_xsize = gi->drawing.area_xsize;
5548   int area_ysize = gi->drawing.area_ysize;
5549   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5550   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5551   int x_left  = gi->x - xoffset_left;
5552   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5553   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5554   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5555   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5556
5557   if (drawingarea_info[id].text_left)
5558     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5559
5560   if (drawingarea_info[id].text_right)
5561     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5562
5563   if (drawingarea_info[id].text_below)
5564     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5565
5566   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5567   {
5568     DrawElementBorder(gi->x, gi->y,
5569                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5570
5571     DrawDrawingArea(id);
5572   }
5573
5574   MapGadget(gi);
5575 }
5576
5577 static void MapTextInputGadget(int id)
5578 {
5579   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5580   int xoffset_above = 0;
5581   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5582   int x_above = textinput_info[id].x + xoffset_above;
5583   int y_above = textinput_info[id].y + yoffset_above;
5584
5585   if (textinput_info[id].text_above)
5586     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5587
5588   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5589
5590   MapGadget(gi);
5591 }
5592
5593 static void MapTextAreaGadget(int id)
5594 {
5595   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5596   int xoffset_above = 0;
5597   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5598   int x_above = textarea_info[id].x + xoffset_above;
5599   int y_above = textarea_info[id].y + yoffset_above;
5600
5601   if (textarea_info[id].text_above)
5602     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5603
5604   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5605
5606   MapGadget(gi);
5607 }
5608
5609 static void MapSelectboxGadget(int id)
5610 {
5611   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5612   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5613   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5614   int yoffset = ED_BORDER_SIZE;
5615   int x_left = gi->x - xoffset_left;
5616   int x_right = gi->x + gi->width + xoffset_right;
5617   int y = gi->y + yoffset;
5618
5619   if (selectbox_info[id].text_left)
5620     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5621
5622   if (selectbox_info[id].text_right)
5623     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5624
5625   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5626
5627   MapGadget(gi);
5628 }
5629
5630 static void MapTextbuttonGadget(int id)
5631 {
5632   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5633   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5634   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5635   int yoffset = ED_BORDER_SIZE;
5636   int x_left = gi->x - xoffset_left;
5637   int x_right = gi->x + gi->width + xoffset_right;
5638   int y = gi->y + yoffset;
5639
5640   /* only show button to delete change pages when more than minimum pages */
5641   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5642       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5643     return;
5644
5645   if (textbutton_info[id].text_left)
5646     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5647
5648   if (textbutton_info[id].text_right)
5649     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5650
5651   MapGadget(gi);
5652 }
5653
5654 static void MapGraphicbuttonGadget(int id)
5655 {
5656   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5657   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5658   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5659   int yoffset = ED_BORDER_SIZE;
5660   int x_left = gi->x - xoffset_left;
5661   int x_right = gi->x + gi->width + xoffset_right;
5662   int y = gi->y + yoffset;
5663
5664   if (graphicbutton_info[id].text_left)
5665     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5666
5667   if (graphicbutton_info[id].text_right)
5668     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5669
5670   MapGadget(gi);
5671 }
5672
5673 static void MapRadiobuttonGadget(int id)
5674 {
5675   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5676   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5677   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5678   int yoffset = ED_BORDER_SIZE;
5679   int x_left = gi->x - xoffset_left;
5680   int x_right = gi->x + gi->width + xoffset_right;
5681   int y = gi->y + yoffset;
5682   boolean checked =
5683     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5684
5685   if (radiobutton_info[id].text_left)
5686     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5687
5688   if (radiobutton_info[id].text_right)
5689     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5690
5691   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5692
5693   MapGadget(gi);
5694 }
5695
5696 static void MapCheckbuttonGadget(int id)
5697 {
5698   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5699   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5700   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5701   int yoffset = ED_BORDER_SIZE;
5702   int x_left, x_right, y;       /* set after gadget position was modified */
5703
5704   /* set position for gadgets with dynamically determined position */
5705   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5706     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5707   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5708
5709   x_left = gi->x - xoffset_left;
5710   x_right = gi->x + gi->width + xoffset_right;
5711   y = gi->y + yoffset;
5712
5713   if (checkbutton_info[id].text_left)
5714     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5715
5716   if (checkbutton_info[id].text_right)
5717     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5718
5719   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5720
5721   MapGadget(gi);
5722 }
5723
5724 static void MapMainDrawingArea()
5725 {
5726   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5727   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5728   int i;
5729
5730   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5731   {
5732     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5733           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5734          no_horizontal_scrollbar) ||
5735         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5736           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5737          no_vertical_scrollbar))
5738       continue;
5739
5740     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5741   }
5742
5743   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5744   {
5745     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5746         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5747       continue;
5748
5749     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5750   }
5751
5752   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5753 }
5754
5755 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5756 {
5757   int i;
5758
5759   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5760   {
5761     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5762         i == GADGET_ID_CUSTOM_COPY_TO ||
5763         i == GADGET_ID_CUSTOM_EXCHANGE ||
5764         i == GADGET_ID_CUSTOM_COPY ||
5765         i == GADGET_ID_CUSTOM_PASTE)
5766     {
5767       if (map)
5768         MapGadget(level_editor_gadget[i]);
5769       else
5770         UnmapGadget(level_editor_gadget[i]);
5771     }
5772   }
5773 }
5774
5775 static void MapLevelEditorToolboxCustomGadgets()
5776 {
5777   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5778 }
5779
5780 static void UnmapLevelEditorToolboxCustomGadgets()
5781 {
5782   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5783 }
5784
5785 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5786 {
5787   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5788   int i;
5789
5790   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5791   {
5792     if (i != GADGET_ID_SINGLE_ITEMS &&
5793         i != GADGET_ID_PROPERTIES &&
5794         i != GADGET_ID_PICK_ELEMENT)
5795     {
5796       struct GadgetInfo *gi = level_editor_gadget[i];
5797
5798       if (map)
5799         MapGadget(gi);
5800       else
5801       {
5802         UnmapGadget(gi);
5803
5804         BlitBitmap(gd_bitmap, drawto,
5805                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5806                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5807                    gi->width, gi->height, gi->x, gi->y);
5808
5809         redraw_mask |= REDRAW_DOOR_3;
5810       }
5811     }
5812   }
5813 }
5814
5815 static void MapLevelEditorToolboxDrawingGadgets()
5816 {
5817   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5818 }
5819
5820 static void UnmapLevelEditorToolboxDrawingGadgets()
5821 {
5822   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5823 }
5824
5825 static void UnmapDrawingArea(int id)
5826 {
5827   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5828 }
5829
5830 static void UnmapLevelEditorWindowGadgets()
5831 {
5832   int i;
5833
5834   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5835     if (level_editor_gadget[i]->x < SX + SXSIZE)
5836       UnmapGadget(level_editor_gadget[i]);
5837 }
5838
5839 void UnmapLevelEditorGadgets()
5840 {
5841   int i;
5842
5843   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5844     UnmapGadget(level_editor_gadget[i]);
5845 }
5846
5847 static void ResetUndoBuffer()
5848 {
5849   undo_buffer_position = -1;
5850   undo_buffer_steps = -1;
5851   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5852
5853   level.changed = FALSE;
5854 }
5855
5856 static void DrawEditModeWindow()
5857 {
5858   ModifyEditorElementList();
5859   RedrawDrawingElements();
5860
5861   if (edit_mode == ED_MODE_INFO)
5862     DrawLevelInfoWindow();
5863   else if (edit_mode == ED_MODE_PROPERTIES)
5864     DrawPropertiesWindow();
5865   else  /* edit_mode == ED_MODE_DRAWING */
5866     DrawDrawingWindow();
5867 }
5868
5869 static boolean LevelChanged()
5870 {
5871   boolean field_changed = FALSE;
5872   int x, y;
5873
5874   if (leveldir_current->readonly)
5875     return FALSE;
5876
5877   for (y = 0; y < lev_fieldy; y++) 
5878     for (x = 0; x < lev_fieldx; x++)
5879       if (Feld[x][y] != level.field[x][y])
5880         field_changed = TRUE;
5881
5882   return (level.changed || field_changed);
5883 }
5884
5885 static boolean LevelContainsPlayer()
5886 {
5887   boolean player_found = FALSE;
5888   int x, y;
5889
5890   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
5891
5892   for (y = 0; y < lev_fieldy; y++) 
5893     for (x = 0; x < lev_fieldx; x++)
5894       if (Feld[x][y] == EL_PLAYER_1 ||
5895           Feld[x][y] == EL_SP_MURPHY) 
5896         player_found = TRUE;
5897
5898   return player_found;
5899 }
5900
5901 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5902                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5903 {
5904   int x, y;
5905
5906   for (x = 0; x < lev_fieldx; x++)
5907     for (y = 0; y < lev_fieldy; y++) 
5908       dst[x][y] = src[x][y];
5909 }
5910
5911 static int setSelectboxValue(int selectbox_id, int new_value)
5912 {
5913   int new_index_value = 0;
5914   int i;
5915
5916   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5917     if (selectbox_info[selectbox_id].options[i].value == new_value)
5918       new_index_value = i;
5919
5920   *selectbox_info[selectbox_id].value =
5921     selectbox_info[selectbox_id].options[new_index_value].value;
5922
5923   return new_index_value;
5924 }
5925
5926 static void setSelectboxSpecialActionOptions()
5927 {
5928   int i;
5929
5930   /* change action mode and arg selectbox according to action type selectbox */
5931   for (i = 0; action_arg_options[i].value != -1; i++)
5932   {
5933     if (action_arg_options[i].value == custom_element_change.action_type)
5934     {
5935       int mode = action_arg_options[i].mode;
5936
5937       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
5938                                    action_arg_modes[mode]);
5939       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
5940                                  custom_element_change.action_mode);
5941
5942       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
5943                                    action_arg_options[i].options);
5944       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
5945                                  custom_element_change.action_arg);
5946     }
5947   }
5948 }
5949
5950 static void copy_custom_element_settings(int element_from, int element_to)
5951 {
5952   struct ElementInfo *ei_from = &element_info[element_from];
5953   struct ElementInfo *ei_to = &element_info[element_to];
5954   int i, x, y;
5955
5956   /* ---------- copy element description ---------- */
5957   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5958     ei_to->description[i] = ei_from->description[i];
5959
5960   /* ---------- copy element base properties ---------- */
5961   Properties[element_to][EP_BITFIELD_BASE] =
5962     Properties[element_from][EP_BITFIELD_BASE];
5963
5964   /* ---------- copy custom property values ---------- */
5965
5966   ei_to->use_gfx_element = ei_from->use_gfx_element;
5967   ei_to->gfx_element = ei_from->gfx_element;
5968
5969   ei_to->access_direction = ei_from->access_direction;
5970
5971   ei_to->collect_score_initial = ei_from->collect_score_initial;
5972   ei_to->collect_count_initial = ei_from->collect_count_initial;
5973
5974   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
5975   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
5976   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
5977
5978   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5979   ei_to->push_delay_random = ei_from->push_delay_random;
5980   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
5981   ei_to->drop_delay_random = ei_from->drop_delay_random;
5982   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5983   ei_to->move_delay_random = ei_from->move_delay_random;
5984
5985   ei_to->move_pattern = ei_from->move_pattern;
5986   ei_to->move_direction_initial = ei_from->move_direction_initial;
5987   ei_to->move_stepsize = ei_from->move_stepsize;
5988
5989   ei_to->move_enter_element = ei_from->move_enter_element;
5990   ei_to->move_leave_element = ei_from->move_leave_element;
5991   ei_to->move_leave_type = ei_from->move_leave_type;
5992
5993   ei_to->slippery_type = ei_from->slippery_type;
5994
5995   for (y = 0; y < 3; y++)
5996     for (x = 0; x < 3; x++)
5997       ei_to->content.e[x][y] = ei_from->content.e[x][y];
5998
5999   ei_to->explosion_type = ei_from->explosion_type;
6000   ei_to->explosion_delay = ei_from->explosion_delay;
6001   ei_to->ignition_delay = ei_from->ignition_delay;
6002
6003   /* ---------- reinitialize and copy change pages ---------- */
6004
6005   ei_to->num_change_pages = ei_from->num_change_pages;
6006   ei_to->current_change_page = ei_from->current_change_page;
6007
6008   setElementChangePages(ei_to, ei_to->num_change_pages);
6009
6010   for (i=0; i < ei_to->num_change_pages; i++)
6011     ei_to->change_page[i] = ei_from->change_page[i];
6012
6013   /* ---------- copy group element info ---------- */
6014   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6015     *ei_to->group = *ei_from->group;
6016
6017   /* mark this custom element as modified */
6018   ei_to->modified_settings = TRUE;
6019 }
6020
6021 static void replace_custom_element_in_settings(int element_from,
6022                                                int element_to)
6023 {
6024   int i, j, x, y;
6025
6026   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6027   {
6028     struct ElementInfo *ei = &element_info[i];
6029
6030     for (y = 0; y < 3; y++)
6031       for (x = 0; x < 3; x++)
6032         if (ei->content.e[x][y] == element_from)
6033           ei->content.e[x][y] = element_to;
6034
6035     for (j = 0; j < ei->num_change_pages; j++)
6036     {
6037       struct ElementChangeInfo *change = &ei->change_page[j];
6038
6039       if (change->target_element == element_from)
6040         change->target_element = element_to;
6041
6042       if (change->trigger_element == element_from)
6043         change->trigger_element = element_to;
6044
6045       for (y = 0; y < 3; y++)
6046         for (x = 0; x < 3; x++)
6047           if (change->target_content.e[x][y] == element_from)
6048             change->target_content.e[x][y] = element_to;
6049     }
6050
6051     if (ei->group != NULL)                              /* group or internal */
6052       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6053         if (ei->group->element[j] == element_from)
6054           ei->group->element[j] = element_to;
6055   }
6056 }
6057
6058 static void replace_custom_element_in_playfield(int element_from,
6059                                                 int element_to)
6060 {
6061   int x, y;
6062
6063   for (x = 0; x < lev_fieldx; x++)
6064     for (y = 0; y < lev_fieldy; y++)
6065       if (Feld[x][y] == element_from)
6066         Feld[x][y] = element_to;
6067 }
6068
6069 static boolean CopyCustomElement(int element_old, int element_new,
6070                                  int copy_mode)
6071 {
6072   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6073   {
6074     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6075                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6076     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6077   }
6078   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6079   {
6080     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6081                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6082     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6083
6084     level.changed = TRUE;
6085   }
6086   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6087   {
6088     Request("Please choose custom element !", REQ_CONFIRM);
6089
6090     return FALSE;
6091   }
6092   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6093   {
6094     Request("Please choose group element !", REQ_CONFIRM);
6095
6096     return FALSE;
6097   }
6098   else
6099   {
6100     level.changed = TRUE;
6101   }
6102
6103   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6104   {
6105     copy_custom_element_settings(element_new, element_old);
6106   }
6107   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6108   {
6109     copy_custom_element_settings(element_old, element_new);
6110   }
6111   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6112   {
6113     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6114     copy_custom_element_settings(element_new, element_old);
6115     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6116
6117     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6118     replace_custom_element_in_settings(element_new, element_old);
6119     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6120
6121     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6122     replace_custom_element_in_playfield(element_new, element_old);
6123     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6124   }
6125
6126   UpdateCustomElementGraphicGadgets();
6127   DrawPropertiesWindow();
6128
6129   return TRUE;
6130 }
6131
6132 static void CopyCustomElementPropertiesToEditor(int element)
6133 {
6134   int i;
6135   int current_change_page = element_info[element].current_change_page;
6136
6137   /* dynamically (re)build selectbox for selecting change page */
6138   for (i = 0; i < element_info[element].num_change_pages; i++)
6139   {
6140     sprintf(options_change_page_strings[i], "%d", i + 1);
6141
6142     options_change_page[i].value = i;
6143     options_change_page[i].text = options_change_page_strings[i];
6144   }
6145
6146   options_change_page[i].value = -1;
6147   options_change_page[i].text = NULL;
6148
6149   /* needed here to initialize combined element properties */
6150   InitElementPropertiesEngine(level.game_version);
6151
6152   element_info[element].change =
6153     &element_info[element].change_page[current_change_page];
6154
6155   custom_element = element_info[element];
6156   custom_element_change = *element_info[element].change;
6157
6158   /* needed to initially set selectbox options for special action options */
6159   setSelectboxSpecialActionOptions();
6160
6161   /* needed to initially set selectbox value variables to reliable defaults */
6162   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6163     setSelectboxValue(i, *selectbox_info[i].value);
6164
6165   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6166     custom_element_properties[i] = HAS_PROPERTY(element, i);
6167
6168   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6169     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6170
6171   /* ---------- element settings: configure (custom elements) ------------- */
6172
6173   /* set accessible layer selectbox help value */
6174   custom_element.access_type =
6175     (IS_WALKABLE(element) ? EP_WALKABLE :
6176      IS_PASSABLE(element) ? EP_PASSABLE :
6177      custom_element.access_type);
6178   custom_element.access_layer =
6179     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6180      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6181      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6182      custom_element.access_layer);
6183   custom_element.access_protected =
6184     (IS_PROTECTED(element) ? 1 : 0);
6185   custom_element_properties[EP_ACCESSIBLE] =
6186     (IS_ACCESSIBLE_OVER(element) ||
6187      IS_ACCESSIBLE_INSIDE(element) ||
6188      IS_ACCESSIBLE_UNDER(element));
6189
6190   /* set walk-to-object action selectbox help value */
6191   custom_element.walk_to_action =
6192     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6193      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6194      IS_DROPPABLE(element) ? EP_DROPPABLE :
6195      IS_THROWABLE(element) ? EP_THROWABLE :
6196      IS_PUSHABLE(element) ? EP_PUSHABLE :
6197      custom_element.walk_to_action);
6198   custom_element_properties[EP_WALK_TO_OBJECT] =
6199     (IS_DIGGABLE(element) ||
6200      IS_COLLECTIBLE_ONLY(element) ||
6201      IS_DROPPABLE(element) ||
6202      IS_THROWABLE(element) ||
6203      IS_PUSHABLE(element));
6204
6205   /* set smash targets selectbox help value */
6206   custom_element.smash_targets =
6207     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6208      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6209      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6210      custom_element.smash_targets);
6211   custom_element_properties[EP_CAN_SMASH] =
6212     (CAN_SMASH_EVERYTHING(element) ||
6213      CAN_SMASH_ENEMIES(element) ||
6214      CAN_SMASH_PLAYER(element));
6215
6216   /* set deadliness selectbox help value */
6217   custom_element.deadliness =
6218     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6219      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6220      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6221      custom_element.deadliness);
6222   custom_element_properties[EP_DEADLY] =
6223     (DONT_TOUCH(element) ||
6224      DONT_COLLIDE_WITH(element) ||
6225      DONT_RUN_INTO(element));
6226
6227   /* ---------- element settings: advanced (custom elements) --------------- */
6228
6229   /* set "change by direct action" selectbox help value */
6230   custom_element_change.direct_action =
6231     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6232      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6233      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6234      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6235      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6236      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6237      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6238      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6239      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6240      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6241      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6242      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6243      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6244      custom_element_change.direct_action);
6245
6246   /* set "change by other element action" selectbox help value */
6247   custom_element_change.other_action =
6248     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6249      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6250      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6251      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6252      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6253      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6254      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6255      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6256      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6257      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6258      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6259      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6260      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6261      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6262      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6263      custom_element_change.other_action);
6264 }
6265
6266 static void CopyGroupElementPropertiesToEditor(int element)
6267 {
6268   group_element_info = *element_info[element].group;
6269   custom_element = element_info[element];       /* needed for description */
6270 }
6271
6272 static void CopyClassicElementPropertiesToEditor(int element)
6273 {
6274   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6275     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6276       getMoveIntoAcidProperty(&level, element);
6277
6278   if (MAYBE_DONT_COLLIDE_WITH(element))
6279     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6280       getDontCollideWithProperty(&level, element);
6281 }
6282
6283 static void CopyElementPropertiesToEditor(int element)
6284 {
6285   if (IS_CUSTOM_ELEMENT(element))
6286     CopyCustomElementPropertiesToEditor(element);
6287   else if (IS_GROUP_ELEMENT(element))
6288     CopyGroupElementPropertiesToEditor(element);
6289   else
6290     CopyClassicElementPropertiesToEditor(element);
6291 }
6292
6293 static void CopyCustomElementPropertiesToGame(int element)
6294 {
6295   int i;
6296   int access_type_and_layer;
6297
6298   /* mark that this custom element has been modified */
6299   custom_element.modified_settings = TRUE;
6300   level.changed = TRUE;
6301
6302   if (level.use_custom_template)
6303   {
6304     if (Request("Copy and modify level template ?", REQ_ASK))
6305     {
6306       level.use_custom_template = FALSE;
6307       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6308                    GDI_CHECKED, FALSE, GDI_END);
6309     }
6310     else
6311     {
6312       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6313
6314       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6315     }
6316   }
6317
6318   element_info[element] = custom_element;
6319   *element_info[element].change = custom_element_change;
6320
6321   /* ---------- element settings: configure (custom elements) ------------- */
6322
6323   /* set accessible property from checkbox and selectbox */
6324   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6325   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6326   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6327   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6328   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6329   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6330   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6331                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6332                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6333   custom_element_properties[access_type_and_layer] =
6334     custom_element_properties[EP_ACCESSIBLE];
6335   custom_element_properties[EP_PROTECTED] =
6336     (custom_element.access_protected != 0 &&
6337      custom_element_properties[EP_ACCESSIBLE]);
6338
6339   /* set walk-to-object property from checkbox and selectbox */
6340   custom_element_properties[EP_DIGGABLE] = FALSE;
6341   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6342   custom_element_properties[EP_DROPPABLE] = FALSE;
6343   custom_element_properties[EP_THROWABLE] = FALSE;
6344   custom_element_properties[EP_PUSHABLE] = FALSE;
6345   custom_element_properties[custom_element.walk_to_action] =
6346     custom_element_properties[EP_WALK_TO_OBJECT];
6347
6348   /* set smash property from checkbox and selectbox */
6349   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6350   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6351   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6352   custom_element_properties[custom_element.smash_targets] =
6353     custom_element_properties[EP_CAN_SMASH];
6354
6355   /* set deadliness property from checkbox and selectbox */
6356   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6357   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6358   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6359   custom_element_properties[custom_element.deadliness] =
6360     custom_element_properties[EP_DEADLY];
6361
6362   /* ---------- element settings: advanced (custom elements) --------------- */
6363
6364   /* set player change event from checkbox and selectbox */
6365   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6366   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6367   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6368   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6369   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6370   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6371   custom_element_change_events[CE_SWITCHED] = FALSE;
6372   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6373   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6374   custom_element_change_events[CE_BLOCKED] = FALSE;
6375   custom_element_change_events[CE_IMPACT] = FALSE;
6376   custom_element_change_events[CE_SMASHED] = FALSE;
6377   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6378   custom_element_change_events[custom_element_change.direct_action] =
6379     custom_element_change_events[CE_BY_DIRECT_ACTION];
6380
6381   /* set other element action change event from checkbox and selectbox */
6382   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6383   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6384   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6385   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6386   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6387   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6388   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6389   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6390   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6391   custom_element_change_events[CE_HITTING_X] = FALSE;
6392   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6393   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6394   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6395   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6396   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6397   custom_element_change_events[custom_element_change.other_action] =
6398     custom_element_change_events[CE_BY_OTHER_ACTION];
6399
6400   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6401     SET_PROPERTY(element, i, custom_element_properties[i]);
6402
6403   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6404     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6405
6406   /* copy change events also to special level editor variable */
6407   custom_element = element_info[element];
6408   custom_element_change = *element_info[element].change;
6409 }
6410
6411 static void CopyGroupElementPropertiesToGame(int element)
6412 {
6413   element_info[element] = custom_element;
6414   *element_info[element].group = group_element_info;
6415
6416   /* mark that this group element has been modified */
6417   element_info[element].modified_settings = TRUE;
6418   level.changed = TRUE;
6419 }
6420
6421 static void CopyClassicElementPropertiesToGame(int element)
6422 {
6423   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6424     setMoveIntoAcidProperty(&level, element,
6425                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6426
6427   if (MAYBE_DONT_COLLIDE_WITH(element))
6428     setDontCollideWithProperty(&level, element,
6429                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6430 }
6431
6432 static void CopyElementPropertiesToGame(int element)
6433 {
6434   if (IS_CUSTOM_ELEMENT(element))
6435     CopyCustomElementPropertiesToGame(element);
6436   else if (IS_GROUP_ELEMENT(element))
6437     CopyGroupElementPropertiesToGame(element);
6438   else
6439     CopyClassicElementPropertiesToGame(element);
6440 }
6441
6442 void DrawLevelEd()
6443 {
6444   CloseDoor(DOOR_CLOSE_ALL);
6445   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6446
6447   if (level_editor_test_game)
6448   {
6449     CopyPlayfield(level.field, Feld);
6450     CopyPlayfield(FieldBackup, level.field);
6451
6452     level_editor_test_game = FALSE;
6453   }
6454   else
6455   {
6456     edit_mode = ED_MODE_DRAWING;
6457     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6458
6459     ResetUndoBuffer();
6460
6461     level_xpos = -1;
6462     level_ypos = -1;
6463   }
6464
6465   /* copy default editor door content to main double buffer */
6466   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6467              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6468
6469   /* draw bigger door */
6470   DrawSpecialEditorDoor();
6471
6472   /* draw new control window */
6473   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6474              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6475
6476   redraw_mask |= REDRAW_ALL;
6477
6478   ReinitializeElementListButtons();     /* custom element may look different */
6479
6480   UnmapTapeButtons();
6481   MapControlButtons();
6482
6483   DrawEditModeWindow();
6484
6485   /* copy actual editor door content to door double buffer for OpenDoor() */
6486   BlitBitmap(drawto, bitmap_db_door,
6487              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6488
6489   OpenDoor(DOOR_OPEN_1);
6490 }
6491
6492 static void AdjustDrawingAreaGadgets()
6493 {
6494   int ed_xsize = lev_fieldx + 2;
6495   int ed_ysize = lev_fieldy + 2;
6496   int max_ed_fieldx = MAX_ED_FIELDX;
6497   int max_ed_fieldy = MAX_ED_FIELDY;
6498   boolean horizontal_scrollbar_needed;
6499   boolean vertical_scrollbar_needed;
6500   int x, y, width, height;
6501   int xoffset, yoffset;
6502
6503   /* check if we need any scrollbars */
6504   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6505   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6506
6507   /* check if we have a smaller editor field because of scrollbars */
6508   if (horizontal_scrollbar_needed)
6509     max_ed_fieldy = MAX_ED_FIELDY - 1;
6510   if (vertical_scrollbar_needed)
6511     max_ed_fieldx = MAX_ED_FIELDX - 1;
6512
6513   /* check again if we now need more scrollbars because of less space */
6514   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6515   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6516
6517   /* check if editor field gets even smaller after adding new scrollbars */
6518   if (horizontal_scrollbar_needed)
6519     max_ed_fieldy = MAX_ED_FIELDY - 1;
6520   if (vertical_scrollbar_needed)
6521     max_ed_fieldx = MAX_ED_FIELDX - 1;
6522
6523   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6524   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6525
6526   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6527                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6528                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6529                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6530                GDI_END);
6531
6532   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6533   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6534
6535   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6536   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6537
6538   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6539   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6540
6541   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6542   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6543
6544   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6545                GDI_WIDTH, width,
6546                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6547                GDI_END);
6548   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6549                GDI_HEIGHT, height,
6550                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6551                GDI_END);
6552 }
6553
6554 static void AdjustLevelScrollPosition()
6555 {
6556   if (level_xpos < -1)
6557     level_xpos = -1;
6558   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6559     level_xpos = lev_fieldx - ed_fieldx + 1;
6560   if (lev_fieldx < ed_fieldx - 2)
6561     level_xpos = -1;
6562
6563   if (level_ypos < -1)
6564     level_ypos = -1;
6565   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6566     level_ypos = lev_fieldy - ed_fieldy + 1;
6567   if (lev_fieldy < ed_fieldy - 2)
6568     level_ypos = -1;
6569 }
6570
6571 static void AdjustEditorScrollbar(int id)
6572 {
6573   struct GadgetInfo *gi = level_editor_gadget[id];
6574   int items_max, items_visible, item_position;
6575
6576   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6577   {
6578     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6579     items_visible = ed_fieldx;
6580     item_position = level_xpos + 1;
6581   }
6582   else
6583   {
6584     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6585     items_visible = ed_fieldy;
6586     item_position = level_ypos + 1;
6587   }
6588
6589   if (item_position > items_max - items_visible)
6590     item_position = items_max - items_visible;
6591
6592   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6593                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6594 }
6595
6596 static void ModifyEditorCounterValue(int counter_id, int new_value)
6597 {
6598   int *counter_value = counterbutton_info[counter_id].value;
6599   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6600   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6601
6602   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6603
6604   if (counter_value != NULL)
6605     *counter_value = gi->textinput.number_value;
6606 }
6607
6608 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6609 {
6610   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6611   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6612
6613   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6614
6615   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6616       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6617   {
6618     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6619     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6620
6621     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6622     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6623   }
6624 }
6625
6626 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6627 {
6628   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6629   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6630   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6631
6632   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6633 }
6634
6635 static void ModifyEditorSelectboxOptions(int selectbox_id,
6636                                          struct ValueTextInfo *options)
6637 {
6638   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6639   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6640
6641   selectbox_info[selectbox_id].options = options;
6642
6643   /* set index to zero -- list may be shorter now (correct later, if needed) */
6644   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6645                GDI_SELECTBOX_OPTIONS, options, GDI_END);
6646 }
6647
6648 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6649 {
6650   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6651   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6652
6653   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6654 }
6655
6656 static void ModifyEditorElementList()
6657 {
6658   int i;
6659
6660   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6661   {
6662     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6663     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6664     struct GadgetDesign *gd = &gi->deco.design;
6665     int element = editor_elements[element_shift + i];
6666
6667     UnmapGadget(gi);
6668     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6669     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6670     MapGadget(gi);
6671   }
6672 }
6673
6674 static void PickDrawingElement(int button, int element)
6675 {
6676   if (button < 1 || button > 3)
6677     return;
6678
6679   if (button == 1)
6680   {
6681     new_element1 = element;
6682     DrawMiniGraphicExt(drawto,
6683                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6684                        el2edimg(new_element1));
6685   }
6686   else if (button == 2)
6687   {
6688     new_element2 = element;
6689     DrawMiniGraphicExt(drawto,
6690                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6691                        el2edimg(new_element2));
6692   }
6693   else
6694   {
6695     new_element3 = element;
6696     DrawMiniGraphicExt(drawto,
6697                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6698                        el2edimg(new_element3));
6699   }
6700
6701   redraw_mask |= REDRAW_DOOR_1;
6702 }
6703
6704 static void RedrawDrawingElements()
6705 {
6706   PickDrawingElement(1, new_element1);
6707   PickDrawingElement(2, new_element2);
6708   PickDrawingElement(3, new_element3);
6709 }
6710
6711 static void DrawDrawingWindow()
6712 {
6713   stick_element_properties_window = FALSE;
6714
6715   SetMainBackgroundImage(IMG_UNDEFINED);
6716   ClearWindow();
6717
6718   UnmapLevelEditorWindowGadgets();
6719   UnmapLevelEditorToolboxCustomGadgets();
6720
6721   AdjustDrawingAreaGadgets();
6722   AdjustLevelScrollPosition();
6723   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6724   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6725
6726   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6727
6728   MapMainDrawingArea();
6729   MapLevelEditorToolboxDrawingGadgets();
6730 }
6731
6732 static void DrawLevelInfoWindow()
6733 {
6734   int i;
6735
6736   stick_element_properties_window = FALSE;
6737
6738   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6739   ClearWindow();
6740   UnmapLevelEditorWindowGadgets();
6741
6742   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6743            "Level Settings", FONT_TITLE_1);
6744   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6745            "Editor Settings", FONT_TITLE_1);
6746
6747   /* draw counter gadgets */
6748   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6749     MapCounterButtons(i);
6750
6751   /* draw selectbox gadgets */
6752   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6753     MapSelectboxGadget(i);
6754
6755   /* draw checkbutton gadgets */
6756   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6757     MapCheckbuttonGadget(i);
6758
6759   /* draw radiobutton gadgets */
6760   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6761     MapRadiobuttonGadget(i);
6762
6763   /* draw text input gadgets */
6764   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6765     MapTextInputGadget(i);
6766
6767   /* draw drawing area */
6768   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6769 }
6770
6771 static void DrawCustomContentArea()
6772 {
6773   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6774   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6775   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6776   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6777   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6778   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6779
6780   /* add distance for potential left text (without drawing area border) */
6781   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6782
6783   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6784
6785   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6786 }
6787
6788 static void DrawCustomChangeContentArea()
6789 {
6790   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6791   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6792   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6793   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6794   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6795   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6796
6797   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6798
6799   MapDrawingArea(id);
6800 }
6801
6802 static void DrawYamYamContentAreas()
6803 {
6804   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6805   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6806   int i;
6807
6808   /* display counter to choose number of element content areas */
6809   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6810
6811   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6812   {
6813     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6814
6815     if (i < level.num_yamyam_contents)
6816     {
6817       MapDrawingArea(id);
6818     }
6819     else
6820     {
6821       int font_height = getFontHeight(FONT_TEXT_1);
6822
6823       UnmapDrawingArea(id);
6824
6825       /* delete content areas in case of reducing number of them */
6826       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6827                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6828                      4 * MINI_TILEX,
6829                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6830     }
6831   }
6832
6833   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6834   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6835   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6836 }
6837
6838 static void DrawMagicBallContentAreas()
6839 {
6840   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6841   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6842   int i;
6843
6844   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6845     MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6846
6847   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6848   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
6849   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
6850 }
6851
6852 static void DrawGroupElementArea(int element)
6853 {
6854   int num_elements = group_element_info.num_elements;
6855   int id = ED_DRAWING_ID_GROUP_CONTENT;
6856   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6857   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6858   int xsize = MAX_ELEMENTS_IN_GROUP;
6859   int ysize = 1;
6860
6861   if (drawingarea_info[id].text_left != NULL)
6862     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6863
6864   UnmapDrawingArea(id);
6865
6866   ModifyEditorDrawingArea(id, num_elements, 1);
6867
6868   /* delete content areas in case of reducing number of them */
6869   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6870
6871   MapDrawingArea(id);
6872 }
6873
6874 static void DrawEnvelopeTextArea(int envelope_nr)
6875 {
6876   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6877   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6878
6879   UnmapGadget(gi);
6880   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6881
6882   if (envelope_nr != -1)
6883     textarea_info[id].value = level.envelope_text[envelope_nr];
6884
6885   ModifyGadget(gi, GDI_AREA_SIZE,
6886                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6887                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6888                GDI_END);
6889
6890   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6891 }
6892
6893 char *getElementDescriptionFilename(int element)
6894 {
6895   char *docs_dir = options.docs_directory;
6896   char *elements_subdir = "elements";
6897   static char *filename = NULL;
6898   char basename[MAX_FILENAME_LEN];
6899
6900   checked_free(filename);
6901
6902   /* 1st try: look for element description file for exactly this element */
6903   sprintf(basename, "%s.txt", element_info[element].token_name);
6904   filename = getPath3(docs_dir, elements_subdir, basename);
6905   if (fileExists(filename))
6906     return filename;
6907
6908   free(filename);
6909
6910   /* 2nd try: look for element description file for this element's class */
6911   sprintf(basename, "%s.txt", element_info[element].class_name);
6912   filename = getPath3(docs_dir, elements_subdir, basename);
6913   if (fileExists(filename))
6914     return filename;
6915
6916   return NULL;
6917 }
6918
6919 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6920 {
6921   int font_height = getFontHeight(font_nr);
6922   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6923   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6924   int sx = SX + pad_x;
6925   int sy = SY + pad_y;
6926   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6927
6928   if (start_line >= max_lines_per_screen)
6929     return FALSE;
6930
6931   DrawText(sx, sy + start_line * font_height, text, font_nr);
6932
6933   return TRUE;
6934 }
6935
6936 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6937 {
6938   int font_nr = FONT_TEXT_2;
6939   int font_width = getFontWidth(font_nr);
6940   int font_height = getFontHeight(font_nr);
6941   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6942   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6943   int sx = SX + pad_x;
6944   int sy = SY + pad_y + start_line * font_height;
6945   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6946   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6947
6948   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6949                           max_lines_per_screen);
6950 }
6951
6952 static void DrawPropertiesTabulatorGadgets()
6953 {
6954   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6955   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6956   int gd_x = gd->x + gd_gi->border.width / 2;
6957   int gd_y = gd->y + gd_gi->height - 1;
6958   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6959   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6960   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6961   int max_tabs = 4;
6962   int i;
6963
6964   /* draw additional "advanced" tabulator for custom elements */
6965   if (IS_CUSTOM_ELEMENT(properties_element))
6966     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6967
6968   for (i = id_first; i <= id_last; i++)
6969   {
6970     int gadget_id = textbutton_info[i].gadget_id;
6971     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6972     boolean active = (i != edit_mode_properties);
6973
6974     /* use "config 1" and "config 2" instead of "config" */
6975     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
6976         IS_CUSTOM_ELEMENT(properties_element))
6977       continue;
6978
6979     /* draw background line below tabulator button */
6980     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6981
6982     /* draw solid line below inactive tabulator buttons */
6983     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
6984       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6985
6986     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6987     MapTextbuttonGadget(i);
6988   }
6989
6990   /* draw little border line below tabulator buttons */
6991   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
6992     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6993                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
6994                   ED_GADGET_DISTANCE, tab_color);
6995 }
6996
6997 static void DrawPropertiesInfo()
6998 {
6999   static struct
7000   {
7001     int value;
7002     char *text;
7003   }
7004   properties[] =
7005   {
7006     /* configurable properties */
7007
7008     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7009     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7010     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7011     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7012     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7013     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7014     { EP_PROTECTED,             "- player is protected by it"           },
7015
7016     { EP_DIGGABLE,              "- can be digged away"                  },
7017     { EP_COLLECTIBLE,           "- can be collected"                    },
7018     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7019     { EP_THROWABLE,             "- can be thrown after collecting"      },
7020     { EP_PUSHABLE,              "- can be pushed"                       },
7021
7022     { EP_CAN_FALL,              "- can fall"                            },
7023     { EP_CAN_MOVE,              "- can move"                            },
7024
7025     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7026 #if 0
7027     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7028 #endif
7029     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7030
7031     { EP_SLIPPERY,              "- slippery for falling elements"       },
7032     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7033
7034     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7035     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7036     { EP_DONT_TOUCH,            "- deadly when touching"                },
7037
7038     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7039
7040     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7041     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7042     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7043
7044     { EP_CAN_CHANGE,            "- can change to other element"         },
7045
7046     /* pre-defined properties */
7047     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7048     { EP_SWITCHABLE,            "- can be switched"                     },
7049     { EP_HAS_CONTENT,           "- can contain other elements"          },
7050
7051     { -1,                       NULL                                    }
7052   };
7053   char *filename = getElementDescriptionFilename(properties_element);
7054   char *percentage_text = "In this level:";
7055   char *properties_text = "Standard properties:";
7056   float percentage;
7057   int num_elements_in_level;
7058   int num_standard_properties = 0;
7059   int font1_nr = FONT_TEXT_1;
7060   int font2_nr = FONT_TEXT_2;
7061   int font1_width = getFontWidth(font1_nr);
7062   int font2_height = getFontHeight(font2_nr);
7063   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7064   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7065   int screen_line = 0;
7066   int i, x, y;
7067
7068 #if DEBUG
7069   if (IS_CUSTOM_ELEMENT(properties_element))
7070   {
7071     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7072               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7073     screen_line++;
7074   }
7075   else if (IS_GROUP_ELEMENT(properties_element))
7076   {
7077     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7078               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7079     screen_line++;
7080   }
7081 #endif
7082
7083   /* ----- print number of elements / percentage of this element in level */
7084
7085   num_elements_in_level = 0;
7086   for (y = 0; y < lev_fieldy; y++) 
7087     for (x = 0; x < lev_fieldx; x++)
7088       if (Feld[x][y] == properties_element)
7089         num_elements_in_level++;
7090   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7091
7092   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7093             percentage_text);
7094   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7095             pad_y + screen_line++ * font2_height, font2_nr,
7096             "%d (%.2f%%)", num_elements_in_level, percentage);
7097
7098   screen_line++;
7099
7100   /* ----- print standard properties of this element */
7101
7102   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7103             properties_text);
7104
7105   for (i = 0; properties[i].value != -1; i++)
7106   {
7107     if (!HAS_PROPERTY(properties_element, properties[i].value))
7108       continue;
7109
7110     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7111               properties[i].text);
7112     num_standard_properties++;
7113   }
7114
7115   if (num_standard_properties == 0)
7116     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7117               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7118
7119   screen_line++;
7120
7121   /* ----- print special description of this element */
7122
7123   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7124   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7125     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7126 }
7127
7128 #define TEXT_COLLECTING         "Score for collecting"
7129 #define TEXT_SMASHING           "Score for smashing"
7130 #define TEXT_SLURPING           "Score for slurping"
7131 #define TEXT_CRACKING           "Score for cracking"
7132 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7133 #define TEXT_DURATION           "Duration when activated"
7134 #define TEXT_BALL_DELAY         "Element generation delay"
7135 #define TEXT_MOVE_SPEED         "Speed of android moving"
7136 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7137 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7138 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7139 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7140 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7141 #define TEXT_TIME_BONUS         "Extra time to solve level"
7142
7143 static struct
7144 {
7145   int element;
7146   int *value;
7147   char *text;
7148 } elements_with_counter[] =
7149 {
7150   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7151   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7152   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7153   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7154   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7155   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7156   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7157   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7158   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7159   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7160   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7161   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7162   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7163   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7164   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7165   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7166   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7167   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7168   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7169   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7170   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7171   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7172   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7173   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7174   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7175   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7176   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7177   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7178   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7179   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7180   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7181   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7182   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7183   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7184   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7185   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7186   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7187   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7188   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7189   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7190   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7191   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7192   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7193   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7194   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7195   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7196   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
7197   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7198   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7199   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7200   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7201   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7202   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7203   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7204   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7205   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7206   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7207   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7208   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7209   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7210   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7211   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7212   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7213   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7214   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7215   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7216
7217 #if 1
7218   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7219   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7220   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7221   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7222   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7223   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7224   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7225   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7226   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7227   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7228   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7229   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7230   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7231   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7232 #endif
7233
7234 #if 1
7235   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7236   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7237   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7238   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7239   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7240   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7241   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7242   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7243 #endif
7244
7245   { -1,                 NULL,                           NULL            }
7246 };
7247
7248 static boolean checkPropertiesConfig(int element)
7249 {
7250   int i;
7251
7252   if (IS_GEM(element) ||
7253       IS_CUSTOM_ELEMENT(element) ||
7254       IS_GROUP_ELEMENT(element) ||
7255       IS_ENVELOPE(element) ||
7256       ELEM_IS_PLAYER(element) ||
7257       HAS_CONTENT(element) ||
7258       CAN_GROW(element) ||
7259       COULD_MOVE_INTO_ACID(element) ||
7260       MAYBE_DONT_COLLIDE_WITH(element))
7261     return TRUE;
7262   else
7263     for (i = 0; elements_with_counter[i].element != -1; i++)
7264       if (elements_with_counter[i].element == element)
7265         return TRUE;
7266
7267   return FALSE;
7268 }
7269
7270 static void DrawPropertiesConfig()
7271 {
7272   int max_num_element_counters = 4;
7273   int num_element_counters = 0;
7274   int i;
7275
7276   if (!checkPropertiesConfig(properties_element))
7277   {
7278     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7279
7280     return;
7281   }
7282
7283   /* check if there are elements where a value can be chosen for */
7284   for (i = 0; elements_with_counter[i].element != -1; i++)
7285   {
7286     if (elements_with_counter[i].element == properties_element)
7287     {
7288       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7289
7290       counterbutton_info[counter_id].y =
7291         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7292                          (CAN_GROW(properties_element) ? 1 : 0) +
7293                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7294                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7295                          num_element_counters);
7296
7297       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7298       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7299
7300       if (properties_element == EL_GAME_OF_LIFE ||
7301           properties_element == EL_BIOMAZE)
7302       {
7303         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7304         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7305       }
7306       else
7307       {
7308         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7309         counterbutton_info[counter_id].min_value = MIN_SCORE;
7310         counterbutton_info[counter_id].max_value = MAX_SCORE;
7311       }
7312
7313       MapCounterButtons(counter_id);
7314
7315       num_element_counters++;
7316       if (num_element_counters >= max_num_element_counters)
7317         break;
7318     }
7319   }
7320
7321   if (HAS_CONTENT(properties_element))
7322   {
7323     /* draw stickybutton gadget */
7324     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7325
7326     if (IS_AMOEBOID(properties_element))
7327       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7328     else if (properties_element == EL_YAMYAM)
7329       DrawYamYamContentAreas();
7330   }
7331
7332   if (properties_element == EL_EMC_MAGIC_BALL)
7333     DrawMagicBallContentAreas();
7334
7335   if (ELEM_IS_PLAYER(properties_element))
7336   {
7337     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7338     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7339                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7340                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7341     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7342     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7343     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7344   }
7345
7346   if (IS_GEM(properties_element))
7347     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7348
7349   if (COULD_MOVE_INTO_ACID(properties_element) &&
7350       !ELEM_IS_PLAYER(properties_element) &&
7351       (!IS_CUSTOM_ELEMENT(properties_element) ||
7352        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7353   {
7354     /* set position for checkbutton for "can move into acid" */
7355     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7356       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7357     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7358       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7359                        HAS_CONTENT(properties_element) ? 1 : 0);
7360
7361     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7362   }
7363
7364   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7365     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7366
7367   if (properties_element == EL_SPRING)
7368     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7369
7370 #if 0
7371   if (properties_element == EL_BALLOON)
7372     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7373 #endif
7374
7375   if (CAN_GROW(properties_element))
7376   {
7377     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7378       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7379
7380     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7381   }
7382
7383   if (IS_ENVELOPE(properties_element))
7384   {
7385     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7386     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7387     int envelope_nr = properties_element - EL_ENVELOPE_1;
7388
7389     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7390     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7391
7392     /* display counter to choose size of envelope text area */
7393     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7394     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7395
7396     DrawEnvelopeTextArea(envelope_nr);
7397   }
7398
7399   if (IS_CUSTOM_ELEMENT(properties_element))
7400   {
7401     /* draw stickybutton gadget */
7402     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7403
7404     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7405     {
7406       /* draw checkbutton gadgets */
7407       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7408            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7409         MapCheckbuttonGadget(i);
7410
7411       /* draw counter gadgets */
7412       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7413            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7414         MapCounterButtons(i);
7415
7416       /* draw selectbox gadgets */
7417       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7418            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7419         MapSelectboxGadget(i);
7420
7421       /* draw textbutton gadgets */
7422       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7423
7424       /* draw text input gadgets */
7425       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7426
7427       /* draw drawing area gadgets */
7428       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7429     }
7430     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7431     {
7432       /* draw checkbutton gadgets */
7433       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7434            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7435         MapCheckbuttonGadget(i);
7436
7437       /* draw counter gadgets */
7438       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7439            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7440         MapCounterButtons(i);
7441
7442       /* draw selectbox gadgets */
7443       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7444            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7445         MapSelectboxGadget(i);
7446
7447       /* draw drawing area gadgets */
7448       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7449       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7450       DrawCustomContentArea();
7451     }
7452   }
7453   else if (IS_GROUP_ELEMENT(properties_element))
7454   {
7455     /* draw stickybutton gadget */
7456     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7457
7458     /* draw checkbutton gadgets */
7459     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7460     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7461
7462     /* draw counter gadgets */
7463     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7464
7465     /* draw selectbox gadgets */
7466     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7467
7468     /* draw textbutton gadgets */
7469     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7470
7471     /* draw drawing area gadgets */
7472     DrawGroupElementArea(properties_element);
7473
7474     /* draw text input gadgets */
7475     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7476
7477     /* draw drawing area gadgets */
7478     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7479   }
7480 }
7481
7482 static void DrawPropertiesChangeDrawingAreas()
7483 {
7484   if (IS_CUSTOM_ELEMENT(properties_element))
7485   {
7486     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7487     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7488
7489     DrawCustomChangeContentArea();
7490   }
7491
7492   redraw_mask |= REDRAW_FIELD;
7493 }
7494
7495 static void DrawPropertiesChange()
7496 {
7497   int i;
7498
7499   /* needed to initially set selectbox options for special action options */
7500   setSelectboxSpecialActionOptions();
7501
7502   /* draw stickybutton gadget */
7503   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7504
7505   /* draw checkbutton gadgets */
7506   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7507        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7508     MapCheckbuttonGadget(i);
7509
7510   /* draw counter gadgets */
7511   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7512        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7513     MapCounterButtons(i);
7514
7515   /* draw selectbox gadgets */
7516   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7517        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7518     MapSelectboxGadget(i);
7519
7520   /* draw textbutton gadgets */
7521   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7522        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7523     MapTextbuttonGadget(i);
7524
7525   /* draw graphicbutton gadgets */
7526   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7527        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7528     MapGraphicbuttonGadget(i);
7529
7530   /* draw drawing area gadgets */
7531   DrawPropertiesChangeDrawingAreas();
7532 }
7533
7534 static void DrawElementName(int x, int y, int element)
7535 {
7536   char *element_name = getElementInfoText(element);
7537   int font_nr = FONT_TEXT_1;
7538   int font_width = getFontWidth(font_nr);
7539   int font_height = getFontHeight(font_nr);
7540   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7541   int max_chars_per_line = max_text_width / font_width;
7542   char buffer[max_chars_per_line + 1];
7543
7544   if (strlen(element_name) <= max_chars_per_line)
7545     DrawTextS(x, y, font_nr, element_name);
7546   else
7547   {
7548     int next_pos = max_chars_per_line;
7549
7550     strncpy(buffer, element_name, max_chars_per_line);
7551     buffer[max_chars_per_line] = '\0';
7552
7553     if (element_name[max_chars_per_line] == ' ')
7554       next_pos++;
7555     else
7556     {
7557       int i;
7558
7559       for (i = max_chars_per_line - 1; i >= 0; i--)
7560         if (buffer[i] == ' ')
7561           break;
7562
7563       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7564       {
7565         buffer[i] = '\0';
7566         next_pos = i + 1;
7567       }
7568     }
7569
7570     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7571
7572     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7573     buffer[max_chars_per_line] = '\0';
7574
7575     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7576   }
7577 }
7578
7579 static void DrawPropertiesWindow()
7580 {
7581   int xstart = 2;
7582   int ystart = 4;
7583
7584   stick_element_properties_window = FALSE;
7585
7586   /* make sure that previous properties edit mode exists for this element */
7587   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7588       !IS_CUSTOM_ELEMENT(properties_element))
7589     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7590
7591   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7592       IS_CUSTOM_ELEMENT(properties_element))
7593     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7594
7595   CopyElementPropertiesToEditor(properties_element);
7596
7597   UnmapLevelEditorWindowGadgets();
7598   UnmapLevelEditorToolboxDrawingGadgets();
7599   UnmapLevelEditorToolboxCustomGadgets();
7600
7601   if (IS_CUSTOM_ELEMENT(properties_element) ||
7602       IS_GROUP_ELEMENT(properties_element))
7603     MapLevelEditorToolboxCustomGadgets();
7604
7605   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7606   ClearWindow();
7607
7608   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7609            "Element Settings", FONT_TITLE_1);
7610
7611   DrawElementBorder(SX + xstart * MINI_TILEX,
7612                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7613                     TILEX, TILEY, FALSE);
7614   DrawGraphicAnimationExt(drawto,
7615                           SX + xstart * MINI_TILEX,
7616                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7617                           el2img(properties_element), -1, NO_MASKING);
7618
7619   FrameCounter = 0;     /* restart animation frame counter */
7620
7621   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7622                   properties_element);
7623
7624   DrawPropertiesTabulatorGadgets();
7625
7626   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7627     DrawPropertiesInfo();
7628   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7629     DrawPropertiesChange();
7630   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7631     DrawPropertiesConfig();
7632 }
7633
7634 static void UpdateCustomElementGraphicGadgets()
7635 {
7636   int i;
7637
7638   ModifyEditorElementList();
7639   RedrawDrawingElements();
7640
7641   /* force redraw of all mapped drawing area gadgets */
7642   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7643   {
7644     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7645
7646     if (gi->mapped)
7647       MapDrawingArea(i);
7648   }
7649 }
7650
7651 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7652 {
7653   int lx = sx + level_xpos;
7654   int ly = sy + level_ypos;
7655
7656   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7657
7658   if (change_level)
7659     Feld[lx][ly] = element;
7660 }
7661
7662 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7663                      int element, boolean change_level)
7664 {
7665   if (from_y == to_y)                   /* horizontal line */
7666   {
7667     int x;
7668     int y = from_y;
7669
7670     if (from_x > to_x)
7671       swap_numbers(&from_x, &to_x);
7672
7673     for (x = from_x; x <= to_x; x++)
7674       DrawLineElement(x, y, element, change_level);
7675   }
7676   else if (from_x == to_x)              /* vertical line */
7677   {
7678     int x = from_x;
7679     int y;
7680
7681     if (from_y > to_y)
7682       swap_numbers(&from_y, &to_y);
7683
7684     for (y = from_y; y <= to_y; y++)
7685       DrawLineElement(x, y, element, change_level);
7686   }
7687   else                                  /* diagonal line */
7688   {
7689     int len_x = ABS(to_x - from_x);
7690     int len_y = ABS(to_y - from_y);
7691     int x, y;
7692
7693     if (len_y < len_x)                  /* a < 1 */
7694     {
7695       float a = (float)len_y / (float)len_x;
7696
7697       if (from_x > to_x)
7698         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7699
7700       for (x = 0; x <= len_x; x++)
7701       {
7702         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7703         DrawLineElement(from_x + x, from_y + y, element, change_level);
7704       }
7705     }
7706     else                                /* a >= 1 */
7707     {
7708       float a = (float)len_x / (float)len_y;
7709
7710       if (from_y > to_y)
7711         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7712
7713       for (y = 0; y <= len_y; y++)
7714       {
7715         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7716         DrawLineElement(from_x + x, from_y + y, element, change_level);
7717       }
7718     }
7719   }
7720 }
7721
7722 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7723                     int element, boolean change_level)
7724 {
7725   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7726   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7727   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7728   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7729 }
7730
7731 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7732                           int element, boolean change_level)
7733 {
7734   int y;
7735
7736   if (from_y > to_y)
7737     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7738
7739   for (y = from_y; y <= to_y; y++)
7740     DrawLine(from_x, y, to_x, y, element, change_level);
7741 }
7742
7743 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7744                        int element, boolean change_level)
7745 {
7746   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7747   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7748   int len_x = ABS(to_x - from_x);
7749   int len_y = ABS(to_y - from_y);
7750   int radius, x, y;
7751
7752   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7753
7754   /* not optimal (some points get drawn twice) but simple,
7755      and fast enough for the few points we are drawing */
7756
7757   for (x = 0; x <= radius; x++)
7758   {
7759     int sx, sy, lx, ly;
7760
7761     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7762
7763     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7764     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7765     lx = sx + level_xpos;
7766     ly = sy + level_ypos;
7767
7768     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7769       DrawLineElement(sx, sy, element, change_level);
7770   }
7771
7772   for (y = 0; y <= radius; y++)
7773   {
7774     int sx, sy, lx, ly;
7775
7776     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7777
7778     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7779     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7780     lx = sx + level_xpos;
7781     ly = sy + level_ypos;
7782
7783     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7784       DrawLineElement(sx, sy, element, change_level);
7785   }
7786 }
7787
7788 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7789                     int element, boolean change_level)
7790 {
7791   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7792   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7793
7794   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7795 }
7796
7797 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7798
7799 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7800 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7801                        int element, boolean change_level)
7802 {
7803   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7804   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7805   int mirror_to_x2 = from_x - (to_x2 - from_x);
7806   int mirror_to_y2 = from_y - (to_y2 - from_y);
7807
7808   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7809   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7810   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7811   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7812 }
7813 #endif
7814
7815 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7816 {
7817   int from_sx, from_sy;
7818   int to_sx, to_sy;
7819
7820   if (from_x > to_x)
7821     swap_numbers(&from_x, &to_x);
7822
7823   if (from_y > to_y)
7824     swap_numbers(&from_y, &to_y);
7825
7826   from_sx = SX + from_x * MINI_TILEX;
7827   from_sy = SY + from_y * MINI_TILEY;
7828   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7829   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7830
7831   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7832   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7833   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7834   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7835
7836   if (from_x == to_x && from_y == to_y)
7837     MarkTileDirty(from_x/2, from_y/2);
7838   else
7839     redraw_mask |= REDRAW_FIELD;
7840 }
7841
7842 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7843                        int element, boolean change_level)
7844 {
7845   if (element == -1 || change_level)
7846     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7847   else
7848     DrawAreaBorder(from_x, from_y, to_x, to_y);
7849 }
7850
7851 /* values for CopyBrushExt() */
7852 #define CB_AREA_TO_BRUSH        0
7853 #define CB_BRUSH_TO_CURSOR      1
7854 #define CB_BRUSH_TO_LEVEL       2
7855 #define CB_DELETE_OLD_CURSOR    3
7856 #define CB_DUMP_BRUSH           4
7857 #define CB_DUMP_BRUSH_SMALL     5
7858
7859 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7860                          int button, int mode)
7861 {
7862   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7863   static int brush_width, brush_height;
7864   static int last_cursor_x = -1, last_cursor_y = -1;
7865   static boolean delete_old_brush;
7866   int new_element = BUTTON_ELEMENT(button);
7867   int x, y;
7868
7869   if (mode == CB_DUMP_BRUSH ||
7870       mode == CB_DUMP_BRUSH_SMALL)
7871   {
7872     if (!draw_with_brush)
7873     {
7874       Error(ERR_WARN, "no brush selected");
7875
7876       return;
7877     }
7878
7879     for (y = 0; y < brush_height; y++)
7880     {
7881       for (x = 0; x < brush_width; x++)
7882       {
7883         int element = brush_buffer[x][y];
7884         int element_mapped = element;
7885
7886         if (IS_CUSTOM_ELEMENT(element))
7887           element_mapped = EL_CUSTOM_START;
7888         else if (IS_GROUP_ELEMENT(element))
7889           element_mapped = EL_GROUP_START;
7890         else if (element >= NUM_FILE_ELEMENTS)
7891           element_mapped = EL_UNKNOWN;
7892
7893         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
7894       }
7895
7896       printf("\n");
7897     }
7898
7899     return;
7900   }
7901
7902   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7903     return;
7904
7905   if (mode == CB_AREA_TO_BRUSH)
7906   {
7907     int from_lx, from_ly;
7908
7909     if (from_x > to_x)
7910       swap_numbers(&from_x, &to_x);
7911
7912     if (from_y > to_y)
7913       swap_numbers(&from_y, &to_y);
7914
7915     brush_width = to_x - from_x + 1;
7916     brush_height = to_y - from_y + 1;
7917
7918     from_lx = from_x + level_xpos;
7919     from_ly = from_y + level_ypos;
7920
7921     for (y = 0; y < brush_height; y++)
7922     {
7923       for (x=0; x < brush_width; x++)
7924       {
7925         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7926
7927         if (button != 1)
7928           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7929       }
7930     }
7931
7932     if (button != 1)
7933       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7934
7935     delete_old_brush = FALSE;
7936   }
7937   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7938            mode == CB_BRUSH_TO_LEVEL)
7939   {
7940     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7941     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7942     int cursor_from_x = cursor_x - brush_width / 2;
7943     int cursor_from_y = cursor_y - brush_height / 2;
7944     int border_from_x = cursor_x, border_from_y = cursor_y;
7945     int border_to_x = cursor_x, border_to_y = cursor_y;
7946
7947     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7948       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7949
7950     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7951         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7952     {
7953       delete_old_brush = FALSE;
7954       return;
7955     }
7956
7957     for (y = 0; y < brush_height; y++)
7958     {
7959       for (x = 0; x < brush_width; x++)
7960       {
7961         int sx = cursor_from_x + x;
7962         int sy = cursor_from_y + y;
7963         int lx = sx + level_xpos;
7964         int ly = sy + level_ypos;
7965         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7966         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7967                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7968                        brush_buffer[x][y] : new_element);
7969
7970         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7971         {
7972           if (sx < border_from_x)
7973             border_from_x = sx;
7974           else if (sx > border_to_x)
7975             border_to_x = sx;
7976           if (sy < border_from_y)
7977             border_from_y = sy;
7978           else if (sy > border_to_y)
7979             border_to_y = sy;
7980
7981           DrawLineElement(sx, sy, element, change_level);
7982         }
7983       }
7984     }
7985
7986     if (mode != CB_DELETE_OLD_CURSOR)
7987       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7988
7989     last_cursor_x = cursor_x;
7990     last_cursor_y = cursor_y;
7991     delete_old_brush = TRUE;
7992   }
7993 }
7994
7995 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7996                             int button)
7997 {
7998   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7999 }
8000
8001 static void CopyBrushToLevel(int x, int y, int button)
8002 {
8003   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8004 }
8005
8006 static void CopyBrushToCursor(int x, int y)
8007 {
8008   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8009 }
8010
8011 static void DeleteBrushFromCursor()
8012 {
8013   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8014 }
8015
8016 void DumpBrush()
8017 {
8018   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8019 }
8020
8021 void DumpBrush_Small()
8022 {
8023   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8024 }
8025
8026 static void FloodFill(int from_x, int from_y, int fill_element)
8027 {
8028   int i,x,y;
8029   int old_element;
8030   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8031   static int safety = 0;
8032
8033   /* check if starting field still has the desired content */
8034   if (Feld[from_x][from_y] == fill_element)
8035     return;
8036
8037   safety++;
8038
8039   if (safety > lev_fieldx*lev_fieldy)
8040     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8041
8042   old_element = Feld[from_x][from_y];
8043   Feld[from_x][from_y] = fill_element;
8044
8045   for (i = 0; i < 4; i++)
8046   {
8047     x = from_x + check[i][0];
8048     y = from_y + check[i][1];
8049
8050     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8051       FloodFill(x, y, fill_element);
8052   }
8053
8054   safety--;
8055 }
8056
8057 /* values for DrawLevelText() modes */
8058 #define TEXT_INIT               0
8059 #define TEXT_SETCURSOR          1
8060 #define TEXT_WRITECHAR          2
8061 #define TEXT_BACKSPACE          3
8062 #define TEXT_NEWLINE            4
8063 #define TEXT_END                5
8064 #define TEXT_QUERY_TYPING       6
8065
8066 static int DrawLevelText(int sx, int sy, char letter, int mode)
8067 {
8068   static short delete_buffer[MAX_LEV_FIELDX];
8069   static int start_sx, start_sy;
8070   static int last_sx, last_sy;
8071   static boolean typing = FALSE;
8072   int letter_element = EL_CHAR_ASCII0 + letter;
8073   int lx = 0, ly = 0;
8074
8075   /* map lower case letters to upper case and convert special characters */
8076   if (letter >= 'a' && letter <= 'z')
8077     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8078   else if (letter == 'ä' || letter == 'Ä')
8079     letter_element = EL_CHAR_AUMLAUT;
8080   else if (letter == 'ö' || letter == 'Ö')
8081     letter_element = EL_CHAR_OUMLAUT;
8082   else if (letter == 'ü' || letter == 'Ãœ')
8083     letter_element = EL_CHAR_UUMLAUT;
8084   else if (letter == '^')
8085     letter_element = EL_CHAR_COPYRIGHT;
8086   else
8087     letter_element = EL_CHAR_ASCII0 + letter;
8088
8089   if (mode != TEXT_INIT)
8090   {
8091     if (!typing)
8092       return FALSE;
8093
8094     if (mode != TEXT_SETCURSOR)
8095     {
8096       sx = last_sx;
8097       sy = last_sy;
8098     }
8099
8100     lx = last_sx + level_xpos;
8101     ly = last_sy + level_ypos;
8102   }
8103
8104   switch (mode)
8105   {
8106     case TEXT_INIT:
8107       if (typing)
8108         DrawLevelText(0, 0, 0, TEXT_END);
8109
8110       typing = TRUE;
8111       start_sx = last_sx = sx;
8112       start_sy = last_sy = sy;
8113       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8114       break;
8115
8116     case TEXT_SETCURSOR:
8117       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8118       DrawAreaBorder(sx, sy, sx, sy);
8119       last_sx = sx;
8120       last_sy = sy;
8121       break;
8122
8123     case TEXT_WRITECHAR:
8124       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8125       {
8126         delete_buffer[sx - start_sx] = Feld[lx][ly];
8127         Feld[lx][ly] = letter_element;
8128
8129         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8130           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8131         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8132           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8133         else
8134           DrawLevelText(0, 0, 0, TEXT_END);
8135
8136         level.changed = TRUE;
8137       }
8138       break;
8139
8140     case TEXT_BACKSPACE:
8141       if (sx > start_sx)
8142       {
8143         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8144         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8145         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8146       }
8147       break;
8148
8149     case TEXT_NEWLINE:
8150       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8151         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8152       else
8153         DrawLevelText(0, 0, 0, TEXT_END);
8154       break;
8155
8156     case TEXT_END:
8157       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8158       DrawMiniElement(sx, sy, Feld[lx][ly]);
8159       typing = FALSE;
8160       break;
8161
8162     case TEXT_QUERY_TYPING:
8163       break;
8164
8165     default:
8166       break;
8167   }
8168
8169   return typing;
8170 }
8171
8172 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8173                           int element, boolean change_level)
8174 {
8175   int lx = sx + level_xpos;
8176   int ly = sy + level_ypos;
8177
8178   if (element == -1)
8179     DrawMiniElement(sx, sy, Feld[lx][ly]);
8180   else
8181     DrawAreaBorder(sx, sy, sx, sy);
8182 }
8183
8184 static void CopyLevelToUndoBuffer(int mode)
8185 {
8186   static boolean accumulated_undo = FALSE;
8187   boolean new_undo_buffer_position = TRUE;
8188   int last_border_element;
8189   int x, y;
8190
8191   switch (mode)
8192   {
8193     case UNDO_IMMEDIATE:
8194       accumulated_undo = FALSE;
8195       break;
8196
8197     case UNDO_ACCUMULATE:
8198       if (accumulated_undo)
8199         new_undo_buffer_position = FALSE;
8200       accumulated_undo = TRUE;
8201       break;
8202
8203     default:
8204       break;
8205   }
8206
8207   if (new_undo_buffer_position)
8208   {
8209     /* new position in undo buffer ring */
8210     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8211
8212     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8213       undo_buffer_steps++;
8214   }
8215
8216   for (x = 0; x < lev_fieldx; x++)
8217     for (y = 0; y < lev_fieldy; y++)
8218       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8219
8220   /* check if drawing operation forces change of border style */
8221   last_border_element = BorderElement;
8222   SetBorderElement();
8223   if (BorderElement != last_border_element)
8224     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8225
8226   level.changed = TRUE;
8227 }
8228
8229 static void RandomPlacement(int new_element)
8230 {
8231   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8232   int num_free_positions = 0;
8233   int num_percentage, num_elements;
8234   int x, y;
8235
8236   /* determine number of free positions for randomly placing the new element */
8237   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8238   {
8239     free_position[x][y] =
8240       (random_placement_background_restricted ?
8241        Feld[x][y] == random_placement_background_element :
8242        Feld[x][y] != new_element);
8243
8244     if (free_position[x][y])
8245       num_free_positions++;
8246   }
8247
8248   /* determine number of new elements to place there */
8249   num_percentage = num_free_positions * random_placement_value / 100;
8250   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8251                   num_percentage : random_placement_value);
8252
8253   /* if less free positions than elements to place, fill all these positions */
8254   if (num_free_positions < num_elements)
8255   {
8256     for (x = 0; x < lev_fieldx; x++)
8257       for (y = 0; y < lev_fieldy; y++)
8258         if (free_position[x][y])
8259           Feld[x][y] = new_element;
8260   }
8261   else
8262   {
8263     while (num_elements > 0)
8264     {
8265       x = RND(lev_fieldx);
8266       y = RND(lev_fieldy);
8267
8268       /* don't place element at the same position twice */
8269       if (free_position[x][y])
8270       {
8271         free_position[x][y] = FALSE;
8272         Feld[x][y] = new_element;
8273         num_elements--;
8274       }
8275     }
8276   }
8277
8278   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8279   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8280 }
8281
8282 void WrapLevel(int dx, int dy)
8283 {
8284   int wrap_dx = lev_fieldx - dx;
8285   int wrap_dy = lev_fieldy - dy;
8286   int x, y;
8287
8288   for (x = 0; x < lev_fieldx; x++)
8289     for (y = 0; y < lev_fieldy; y++)
8290       FieldBackup[x][y] = Feld[x][y];
8291
8292   for (x = 0; x < lev_fieldx; x++)
8293     for (y = 0; y < lev_fieldy; y++)
8294       Feld[x][y] =
8295         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8296
8297   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8298   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8299 }
8300
8301 static void HandleDrawingAreas(struct GadgetInfo *gi)
8302 {
8303   static boolean started_inside_drawing_area = FALSE;
8304   int id = gi->custom_id;
8305   boolean button_press_event;
8306   boolean button_release_event;
8307   boolean inside_drawing_area = !gi->event.off_borders;
8308   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8309   int actual_drawing_function;
8310   int button = gi->event.button;
8311   int new_element = BUTTON_ELEMENT(button);
8312   int sx = gi->event.x, sy = gi->event.y;
8313   int min_sx = 0, min_sy = 0;
8314   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8315   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8316   int lx = 0, ly = 0;
8317   int min_lx = 0, min_ly = 0;
8318   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8319   int x, y;
8320
8321   /* handle info callback for each invocation of action callback */
8322   gi->callback_info(gi);
8323
8324   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8325   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8326
8327   /* make sure to stay inside drawing area boundaries */
8328   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8329   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8330
8331   if (draw_level)
8332   {
8333     /* get positions inside level field */
8334     lx = sx + level_xpos;
8335     ly = sy + level_ypos;
8336
8337     if (!IN_LEV_FIELD(lx, ly))
8338       inside_drawing_area = FALSE;
8339
8340     /* make sure to stay inside level field boundaries */
8341     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8342     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8343
8344     /* correct drawing area positions accordingly */
8345     sx = lx - level_xpos;
8346     sy = ly - level_ypos;
8347   }
8348
8349   if (button_press_event)
8350     started_inside_drawing_area = inside_drawing_area;
8351
8352   if (!started_inside_drawing_area)
8353     return;
8354
8355 #if 1
8356   if (!IS_VALID_BUTTON(button))
8357     return;
8358 #endif
8359
8360   if (!button && !button_release_event)
8361     return;
8362
8363   /* automatically switch to 'single item' drawing mode, if needed */
8364   actual_drawing_function =
8365     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8366      drawing_function : GADGET_ID_SINGLE_ITEMS);
8367
8368   /* clicking into drawing area with pressed Control key picks element */
8369   if (GetKeyModState() & KMOD_Control)
8370   {
8371     last_drawing_function = drawing_function;
8372     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8373   }
8374
8375   switch (actual_drawing_function)
8376   {
8377     case GADGET_ID_SINGLE_ITEMS:
8378       if (draw_level)
8379       {
8380         if (button_release_event)
8381         {
8382           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8383
8384           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8385               !inside_drawing_area)
8386             DeleteBrushFromCursor();
8387         }
8388
8389         if (!button)
8390           break;
8391
8392         if (draw_with_brush)
8393         {
8394           if (!button_release_event)
8395             CopyBrushToLevel(sx, sy, button);
8396         }
8397         else if (new_element != Feld[lx][ly])
8398         {
8399           if (new_element == EL_PLAYER_1)
8400           {
8401             /* remove player at old position */
8402             for (y = 0; y < lev_fieldy; y++)
8403             {
8404               for (x = 0; x < lev_fieldx; x++)
8405               {
8406                 if (Feld[x][y] == EL_PLAYER_1)
8407                 {
8408                   Feld[x][y] = EL_EMPTY;
8409                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8410                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8411                     DrawMiniElement(x - level_xpos, y - level_ypos,
8412                                     EL_EMPTY);
8413                 }
8414               }
8415             }
8416           }
8417
8418           Feld[lx][ly] = new_element;
8419           DrawMiniElement(sx, sy, new_element);
8420         }
8421       }
8422       else
8423       {
8424         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8425           DrawMiniGraphicExt(drawto,
8426                              gi->x + sx * MINI_TILEX,
8427                              gi->y + sy * MINI_TILEY,
8428                              el2edimg(new_element));
8429         else
8430           DrawGraphicExt(drawto,
8431                          gi->x + sx * TILEX,
8432                          gi->y + sy * TILEY,
8433                          el2img(new_element), 0);
8434
8435         if (id == GADGET_ID_AMOEBA_CONTENT)
8436           level.amoeba_content = new_element;
8437         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8438         {
8439           new_element = GFX_ELEMENT(new_element);
8440           custom_element.gfx_element = new_element;
8441
8442           CopyElementPropertiesToGame(properties_element);
8443
8444           UpdateCustomElementGraphicGadgets();
8445
8446           FrameCounter = 0;     /* restart animation frame counter */
8447         }
8448         else if (id == GADGET_ID_CUSTOM_CONTENT)
8449         {
8450           custom_element.content.e[sx][sy] = new_element;
8451
8452           CopyCustomElementPropertiesToGame(properties_element);
8453         }
8454         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8455         {
8456           custom_element.move_enter_element = new_element;
8457
8458           CopyCustomElementPropertiesToGame(properties_element);
8459         }
8460         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8461         {
8462           custom_element.move_leave_element = new_element;
8463
8464           CopyCustomElementPropertiesToGame(properties_element);
8465         }
8466         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8467         {
8468           custom_element_change.target_element = new_element;
8469
8470           CopyCustomElementPropertiesToGame(properties_element);
8471         }
8472         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8473         {
8474           custom_element_change.target_content.e[sx][sy] = new_element;
8475
8476           CopyCustomElementPropertiesToGame(properties_element);
8477         }
8478         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8479         {
8480           custom_element_change.trigger_element = new_element;
8481
8482           CopyCustomElementPropertiesToGame(properties_element);
8483         }
8484         else if (id == GADGET_ID_GROUP_CONTENT)
8485         {
8486           group_element_info.element[sx] = new_element;
8487
8488           CopyGroupElementPropertiesToGame(properties_element);
8489         }
8490         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8491           random_placement_background_element = new_element;
8492         else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8493                  id <= GADGET_ID_YAMYAM_CONTENT_7)
8494           level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0].e[sx][sy] =
8495             new_element;
8496         else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8497                  id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8498           level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0].e[sx][sy] =
8499             new_element;
8500       }
8501       break;
8502
8503     case GADGET_ID_CONNECTED_ITEMS:
8504       {
8505         static int last_sx = -1;
8506         static int last_sy = -1;
8507
8508         if (button_release_event)
8509           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8510
8511         if (button)
8512         {
8513           if (!button_press_event)
8514             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8515
8516           last_sx = sx;
8517           last_sy = sy;
8518         }
8519       }
8520       break;
8521
8522     case GADGET_ID_LINE:
8523     case GADGET_ID_ARC:
8524     case GADGET_ID_RECTANGLE:
8525     case GADGET_ID_FILLED_BOX:
8526     case GADGET_ID_GRAB_BRUSH:
8527     case GADGET_ID_TEXT:
8528       {
8529         static int last_sx = -1;
8530         static int last_sy = -1;
8531         static int start_sx = -1;
8532         static int start_sy = -1;
8533         void (*draw_func)(int, int, int, int, int, boolean);
8534
8535         if (drawing_function == GADGET_ID_LINE)
8536           draw_func = DrawLine;
8537         else if (drawing_function == GADGET_ID_ARC)
8538           draw_func = DrawArc;
8539         else if (drawing_function == GADGET_ID_RECTANGLE)
8540           draw_func = DrawBox;
8541         else if (drawing_function == GADGET_ID_FILLED_BOX)
8542           draw_func = DrawFilledBox;
8543         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8544           draw_func = SelectArea;
8545         else /* (drawing_function == GADGET_ID_TEXT) */
8546           draw_func = SetTextCursor;
8547
8548         if (button_press_event)
8549         {
8550           draw_func(sx, sy, sx, sy, new_element, FALSE);
8551           start_sx = last_sx = sx;
8552           start_sy = last_sy = sy;
8553
8554           if (drawing_function == GADGET_ID_TEXT)
8555             DrawLevelText(0, 0, 0, TEXT_END);
8556         }
8557         else if (button_release_event)
8558         {
8559           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8560           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8561           {
8562             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8563             CopyBrushToCursor(sx, sy);
8564             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8565                           MB_LEFTBUTTON);
8566             draw_with_brush = TRUE;
8567           }
8568           else if (drawing_function == GADGET_ID_TEXT)
8569             DrawLevelText(sx, sy, 0, TEXT_INIT);
8570           else
8571             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8572         }
8573         else if (last_sx != sx || last_sy != sy)
8574         {
8575           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8576           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8577           last_sx = sx;
8578           last_sy = sy;
8579         }
8580       }
8581       break;
8582
8583     case GADGET_ID_FLOOD_FILL:
8584       if (button_press_event && Feld[lx][ly] != new_element)
8585       {
8586         FloodFill(lx, ly, new_element);
8587         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8588         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8589       }
8590       break;
8591
8592     case GADGET_ID_PICK_ELEMENT:
8593       if (button_release_event)
8594         ClickOnGadget(level_editor_gadget[last_drawing_function],
8595                       MB_LEFTBUTTON);
8596       else if (draw_level)
8597         PickDrawingElement(button, Feld[lx][ly]);
8598       else if (id == GADGET_ID_AMOEBA_CONTENT)
8599         PickDrawingElement(button, level.amoeba_content);
8600       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8601         PickDrawingElement(button, custom_element.gfx_element);
8602       else if (id == GADGET_ID_CUSTOM_CONTENT)
8603         PickDrawingElement(button, custom_element.content.e[sx][sy]);
8604       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8605         PickDrawingElement(button, custom_element.move_enter_element);
8606       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8607         PickDrawingElement(button, custom_element.move_leave_element);
8608       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8609         PickDrawingElement(button, custom_element_change.target_element);
8610       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8611         PickDrawingElement(button, custom_element_change.target_content.e[sx][sy]);
8612       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8613         PickDrawingElement(button, custom_element_change.trigger_element);
8614       else if (id == GADGET_ID_GROUP_CONTENT)
8615         PickDrawingElement(button, group_element_info.element[sx]);
8616       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8617         PickDrawingElement(button, random_placement_background_element);
8618       else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8619                id <= GADGET_ID_YAMYAM_CONTENT_7)
8620       {
8621         int i = id - GADGET_ID_YAMYAM_CONTENT_0;
8622
8623         PickDrawingElement(button, level.yamyam_content[i].e[sx][sy]);
8624       }
8625       else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8626                id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8627       {
8628         int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0;
8629
8630         PickDrawingElement(button, level.ball_content[i].e[sx][sy]);
8631       }
8632
8633       break;
8634
8635     default:
8636       break;
8637   }
8638 }
8639
8640 static void HandleCounterButtons(struct GadgetInfo *gi)
8641 {
8642   int gadget_id = gi->custom_id;
8643   int counter_id = gi->custom_type_id;
8644   int button = gi->event.button;
8645   int *counter_value = counterbutton_info[counter_id].value;
8646   int step = BUTTON_STEPSIZE(button) *
8647     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8648
8649   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8650   {
8651     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8652     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8653     boolean level_changed = LevelChanged();
8654
8655     if ((level_changed && pressed) || (!level_changed && released))
8656       return;
8657
8658     if (level_changed && !Request("Level has changed ! Discard changes ?",
8659                                   REQ_ASK))
8660     {
8661       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8662         ModifyEditorCounterValue(counter_id, *counter_value);
8663
8664       return;
8665     }
8666   }
8667
8668   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8669     *counter_value = gi->textinput.number_value;
8670   else
8671     ModifyEditorCounterValue(counter_id, *counter_value + step);
8672
8673   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8674   {
8675       LoadLevel(level_nr);
8676       TapeErase();
8677       ResetUndoBuffer();
8678       DrawEditModeWindow();
8679
8680       return;
8681   }
8682
8683   switch (counter_id)
8684   {
8685     case ED_COUNTER_ID_YAMYAM_CONTENT:
8686       DrawYamYamContentAreas();
8687       break;
8688
8689     case ED_COUNTER_ID_GROUP_CONTENT:
8690       DrawGroupElementArea(properties_element);
8691       CopyGroupElementPropertiesToGame(properties_element);
8692       break;
8693
8694     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8695     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8696       DrawEnvelopeTextArea(-1);
8697       break;
8698
8699     case ED_COUNTER_ID_LEVEL_XSIZE:
8700     case ED_COUNTER_ID_LEVEL_YSIZE:
8701       lev_fieldx = level.fieldx;
8702       lev_fieldy = level.fieldy;
8703       break;
8704
8705     default:
8706       break;
8707   }
8708
8709   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8710        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8711       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8712        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8713     CopyElementPropertiesToGame(properties_element);
8714
8715   level.changed = TRUE;
8716 }
8717
8718 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8719 {
8720   int type_id = gi->custom_type_id;
8721
8722   strcpy(textinput_info[type_id].value, gi->textinput.value);
8723
8724   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8725   {
8726     CopyElementPropertiesToGame(properties_element);
8727
8728     ModifyEditorElementList();  /* update changed button info text */
8729   }
8730
8731   level.changed = TRUE;
8732 }
8733
8734 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8735 {
8736   int type_id = gi->custom_type_id;
8737
8738   strcpy(textarea_info[type_id].value, gi->textarea.value);
8739
8740   level.changed = TRUE;
8741 }
8742
8743 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8744 {
8745   int type_id = gi->custom_type_id;
8746   int value_old = *selectbox_info[type_id].value;
8747   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
8748
8749   *selectbox_info[type_id].value = value_new;
8750
8751   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8752   {
8753     element_info[properties_element].current_change_page = gi->selectbox.index;
8754
8755     DrawPropertiesWindow();
8756   }
8757   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8758             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8759            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8760             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8761            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8762   {
8763     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
8764     {
8765       /* when changing action type, reset action mode and action arg */
8766       if (value_old != value_new)
8767       {
8768         custom_element_change.action_mode = -1;
8769         custom_element_change.action_arg = -1;
8770       }
8771
8772       DrawPropertiesChange();
8773     }
8774
8775     CopyElementPropertiesToGame(properties_element);
8776
8777     level.changed = TRUE;
8778   }
8779 }
8780
8781 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8782 {
8783   int type_id = gi->custom_type_id;
8784   int i;
8785
8786   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8787       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8788   {
8789     edit_mode_properties = gi->custom_type_id;
8790
8791     DrawPropertiesWindow();
8792   }
8793   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8794   {
8795     char *template_filename = getDefaultLevelFilename(-1);
8796     boolean new_template = !fileExists(template_filename);
8797
8798     if (new_template ||
8799         Request("Save this template and kill the old ?", REQ_ASK))
8800       SaveLevelTemplate();
8801
8802     if (new_template)
8803       Request("Template saved !", REQ_CONFIRM);
8804   }
8805   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8806            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8807   {
8808     struct ElementInfo *ei = &element_info[properties_element];
8809
8810     setElementChangePages(ei, ei->num_change_pages + 1);
8811
8812     /* set new change page to be new current change page */
8813     ei->current_change_page = ei->num_change_pages - 1;
8814     ei->change = &ei->change_page[ei->current_change_page];
8815
8816     setElementChangeInfoToDefaults(ei->change);
8817
8818     DrawPropertiesWindow();
8819
8820     level.changed = TRUE;
8821   }
8822   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8823            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8824   {
8825     struct ElementInfo *ei = &element_info[properties_element];
8826
8827     /* copy all change pages after change page to be deleted */
8828     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8829       ei->change_page[i] = ei->change_page[i + 1];
8830
8831     setElementChangePages(ei, ei->num_change_pages - 1);
8832
8833     DrawPropertiesWindow();
8834
8835     level.changed = TRUE;
8836   }
8837 }
8838
8839 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8840 {
8841   int type_id = gi->custom_type_id;
8842
8843   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8844       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8845   {
8846     struct ElementInfo *ei = &element_info[properties_element];
8847     int step = BUTTON_STEPSIZE(gi->event.button);
8848
8849     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8850     ei->current_change_page += step;
8851
8852     if (ei->current_change_page < 0)
8853       ei->current_change_page = 0;
8854     else if (ei->current_change_page >= ei->num_change_pages)
8855       ei->current_change_page = ei->num_change_pages - 1;
8856
8857     DrawPropertiesWindow();
8858   }
8859   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8860            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8861   {
8862     struct ElementInfo *ei = &element_info[properties_element];
8863     int current_change_page = ei->current_change_page;
8864
8865     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8866       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8867         ei->change_page[current_change_page];
8868     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8869     {
8870       ei->change_page[current_change_page] =
8871         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8872
8873       level.changed = TRUE;
8874     }
8875
8876     DrawPropertiesWindow();
8877   }
8878 }
8879
8880 static void HandleRadiobuttons(struct GadgetInfo *gi)
8881 {
8882   *radiobutton_info[gi->custom_type_id].value =
8883     radiobutton_info[gi->custom_type_id].checked_value;
8884
8885   level.changed = TRUE;
8886 }
8887
8888 static void HandleCheckbuttons(struct GadgetInfo *gi)
8889 {
8890   int type_id = gi->custom_type_id;
8891
8892   *checkbutton_info[type_id].value ^= TRUE;
8893
8894   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8895       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8896       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8897       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8898          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8899         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8900          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8901        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8902   {
8903     CopyElementPropertiesToGame(properties_element);
8904   }
8905
8906   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8907   {
8908     UpdateCustomElementGraphicGadgets();
8909   }
8910   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8911   {
8912     char *template_filename = getDefaultLevelFilename(-1);
8913
8914     if (level.use_custom_template && !fileExists(template_filename))
8915     {
8916       Request("No level template found !", REQ_CONFIRM);
8917
8918       level.use_custom_template = FALSE;
8919       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8920
8921       return;
8922     }
8923
8924     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8925
8926     DrawEditModeWindow();
8927   }
8928
8929   level.changed = TRUE;
8930 }
8931
8932 static void HandleControlButtons(struct GadgetInfo *gi)
8933 {
8934   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8935   static int last_edit_mode = ED_MODE_DRAWING;
8936   static int last_custom_copy_mode = -1;
8937   int id = gi->custom_id;
8938   int button = gi->event.button;
8939   int step = BUTTON_STEPSIZE(button);
8940   int new_element = BUTTON_ELEMENT(button);
8941   int x, y;
8942
8943 #if 0
8944   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
8945   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
8946
8947   if (!IS_VALID_BUTTON(button))
8948     return;
8949 #endif
8950
8951   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8952     DrawLevelText(0, 0, 0, TEXT_END);
8953
8954   if (id < ED_NUM_CTRL1_BUTTONS &&
8955       id != GADGET_ID_SINGLE_ITEMS &&
8956       id != GADGET_ID_PROPERTIES &&
8957       id != GADGET_ID_PICK_ELEMENT &&
8958       edit_mode != ED_MODE_DRAWING &&
8959       drawing_function != GADGET_ID_PICK_ELEMENT &&
8960       !(GetKeyModState() & KMOD_Control))
8961   {
8962     DrawDrawingWindow();
8963     edit_mode = ED_MODE_DRAWING;
8964   }
8965
8966   /* element copy mode active, but no element button pressed => deactivate */
8967   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8968     last_custom_copy_mode = -1;
8969
8970   switch (id)
8971   {
8972     case GADGET_ID_SCROLL_LEFT:
8973       if (level_xpos >= 0)
8974       {
8975         if (lev_fieldx < ed_fieldx - 2)
8976           break;
8977
8978         level_xpos -= step;
8979         if (level_xpos < -1)
8980           level_xpos = -1;
8981         if (button == 1)
8982           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8983         else
8984           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8985
8986         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8987                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8988       }
8989       break;
8990
8991     case GADGET_ID_SCROLL_RIGHT:
8992       if (level_xpos <= lev_fieldx - ed_fieldx)
8993       {
8994         if (lev_fieldx < ed_fieldx - 2)
8995           break;
8996
8997         level_xpos += step;
8998         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8999           level_xpos = lev_fieldx - ed_fieldx + 1;
9000         if (button == 1)
9001           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9002         else
9003           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9004
9005         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9006                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9007       }
9008       break;
9009
9010     case GADGET_ID_SCROLL_UP:
9011       if (level_ypos >= 0)
9012       {
9013         if (lev_fieldy < ed_fieldy - 2)
9014           break;
9015
9016         level_ypos -= step;
9017         if (level_ypos < -1)
9018           level_ypos = -1;
9019         if (button == 1)
9020           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9021         else
9022           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9023
9024         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9025                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9026       }
9027       break;
9028
9029     case GADGET_ID_SCROLL_DOWN:
9030       if (level_ypos <= lev_fieldy - ed_fieldy)
9031       {
9032         if (lev_fieldy < ed_fieldy - 2)
9033           break;
9034
9035         level_ypos += step;
9036         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9037           level_ypos = lev_fieldy - ed_fieldy + 1;
9038         if (button == 1)
9039           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9040         else
9041           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9042
9043         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9044                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9045       }
9046       break;
9047
9048     case GADGET_ID_SCROLL_HORIZONTAL:
9049       level_xpos = gi->event.item_position - 1;
9050       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9051       break;
9052
9053     case GADGET_ID_SCROLL_VERTICAL:
9054       level_ypos = gi->event.item_position - 1;
9055       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9056       break;
9057
9058     case GADGET_ID_SCROLL_LIST_UP:
9059     case GADGET_ID_SCROLL_LIST_DOWN:
9060     case GADGET_ID_SCROLL_LIST_VERTICAL:
9061       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9062         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9063       else
9064       {
9065         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9066         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9067
9068         if (element_shift < 0)
9069           element_shift = 0;
9070         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9071           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9072
9073         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9074                      GDI_SCROLLBAR_ITEM_POSITION,
9075                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9076       }
9077
9078       ModifyEditorElementList();
9079
9080       break;
9081
9082     case GADGET_ID_WRAP_LEFT:
9083       WrapLevel(-step, 0);
9084       break;
9085
9086     case GADGET_ID_WRAP_RIGHT:
9087       WrapLevel(step, 0);
9088       break;
9089
9090     case GADGET_ID_WRAP_UP:
9091       WrapLevel(0, -step);
9092       break;
9093
9094     case GADGET_ID_WRAP_DOWN:
9095       WrapLevel(0, step);
9096       break;
9097
9098     case GADGET_ID_SINGLE_ITEMS:
9099     case GADGET_ID_CONNECTED_ITEMS:
9100     case GADGET_ID_LINE:
9101     case GADGET_ID_ARC:
9102     case GADGET_ID_TEXT:
9103     case GADGET_ID_RECTANGLE:
9104     case GADGET_ID_FILLED_BOX:
9105     case GADGET_ID_FLOOD_FILL:
9106     case GADGET_ID_GRAB_BRUSH:
9107     case GADGET_ID_PICK_ELEMENT:
9108       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9109         last_drawing_function = drawing_function;
9110       drawing_function = id;
9111       draw_with_brush = FALSE;
9112       break;
9113
9114     case GADGET_ID_RANDOM_PLACEMENT:
9115       RandomPlacement(new_element);
9116       break;
9117
9118     case GADGET_ID_PROPERTIES:
9119       if (edit_mode != ED_MODE_PROPERTIES)
9120       {
9121         properties_element = new_element;
9122         DrawPropertiesWindow();
9123         edit_mode = ED_MODE_PROPERTIES;
9124
9125         last_level_drawing_function = drawing_function;
9126         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9127                       MB_LEFTBUTTON);
9128       }
9129       else
9130       {
9131         DrawDrawingWindow();
9132         edit_mode = ED_MODE_DRAWING;
9133
9134         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9135                       MB_LEFTBUTTON);
9136       }
9137       break;
9138
9139     case GADGET_ID_CUSTOM_COPY_FROM:
9140     case GADGET_ID_CUSTOM_COPY_TO:
9141     case GADGET_ID_CUSTOM_EXCHANGE:
9142       last_custom_copy_mode = id;
9143       last_drawing_function = drawing_function;
9144       break;
9145
9146     case GADGET_ID_CUSTOM_COPY:
9147       CopyCustomElement(properties_element, -1, id);
9148       break;
9149
9150     case GADGET_ID_CUSTOM_PASTE:
9151       CopyCustomElement(-1, properties_element, id);
9152       break;
9153
9154     case GADGET_ID_UNDO:
9155       if (undo_buffer_steps == 0)
9156       {
9157         Request("Undo buffer empty !", REQ_CONFIRM);
9158         break;
9159       }
9160
9161       if (edit_mode != ED_MODE_DRAWING)
9162       {
9163         DrawDrawingWindow();
9164         edit_mode = ED_MODE_DRAWING;
9165       }
9166
9167       undo_buffer_position =
9168         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9169       undo_buffer_steps--;
9170
9171       for (x = 0; x < lev_fieldx; x++)
9172         for (y = 0; y < lev_fieldy; y++)
9173           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9174       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9175       break;
9176
9177     case GADGET_ID_INFO:
9178       if (edit_mode != ED_MODE_INFO)
9179       {
9180         last_edit_mode = edit_mode;
9181         edit_mode = ED_MODE_INFO;
9182
9183         DrawLevelInfoWindow();
9184       }
9185       else
9186       {
9187         edit_mode = last_edit_mode;
9188
9189         DrawEditModeWindow();
9190       }
9191       break;
9192
9193     case GADGET_ID_CLEAR:
9194       if (edit_mode != ED_MODE_DRAWING)
9195       {
9196         DrawDrawingWindow();
9197         edit_mode = ED_MODE_DRAWING;
9198       }
9199
9200       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9201         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9202           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9203
9204       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9205
9206       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9207       break;
9208
9209     case GADGET_ID_SAVE:
9210       if (leveldir_current->readonly)
9211       {
9212         Request("This level is read only !", REQ_CONFIRM);
9213         break;
9214       }
9215
9216       if (!LevelContainsPlayer())
9217         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9218       else
9219       {
9220         char *level_filename = getDefaultLevelFilename(level_nr);
9221         boolean new_level = !fileExists(level_filename);
9222
9223         if (new_level ||
9224             Request("Save this level and kill the old ?", REQ_ASK))
9225         {
9226           CopyPlayfield(Feld, level.field);
9227
9228           SaveLevel(level_nr);
9229         }
9230
9231         if (new_level)
9232           Request("Level saved !", REQ_CONFIRM);
9233
9234         level.changed = FALSE;
9235       }
9236       break;
9237
9238     case GADGET_ID_TEST:
9239       if (!LevelContainsPlayer())
9240         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9241       else
9242       {
9243         if (LevelChanged())
9244           level.game_version = GAME_VERSION_ACTUAL;
9245
9246         CopyPlayfield(level.field, FieldBackup);
9247         CopyPlayfield(Feld, level.field);
9248
9249         CopyNativeLevel_RND_to_Native(&level);
9250
9251         UnmapLevelEditorGadgets();
9252         UndrawSpecialEditorDoor();
9253
9254         CloseDoor(DOOR_CLOSE_ALL);
9255
9256         DrawCompleteVideoDisplay();
9257
9258         level_editor_test_game = TRUE;
9259
9260         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9261       }
9262       break;
9263
9264     case GADGET_ID_EXIT:
9265       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9266       break;
9267
9268     default:
9269       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9270           id <= GADGET_ID_ELEMENTLIST_LAST)
9271       {
9272         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9273         int new_element = editor_elements[element_position + element_shift];
9274
9275         if (last_custom_copy_mode != -1)
9276         {
9277           if (CopyCustomElement(properties_element, new_element,
9278                                 last_custom_copy_mode))
9279           {
9280             ClickOnGadget(level_editor_gadget[last_drawing_function],
9281                           MB_LEFTBUTTON);
9282
9283             last_custom_copy_mode = -1;
9284           }
9285
9286           break;
9287         }
9288
9289         PickDrawingElement(button, new_element);
9290
9291         if (!stick_element_properties_window &&
9292             drawing_function != GADGET_ID_PICK_ELEMENT &&
9293             !(GetKeyModState() & KMOD_Control))
9294         {
9295           properties_element = new_element;
9296           if (edit_mode == ED_MODE_PROPERTIES)
9297             DrawPropertiesWindow();
9298         }
9299
9300         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9301           ClickOnGadget(level_editor_gadget[last_drawing_function],
9302                         MB_LEFTBUTTON);
9303       }
9304 #ifdef DEBUG
9305       else if (gi->event.type == GD_EVENT_PRESSED)
9306         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9307       else if (gi->event.type == GD_EVENT_RELEASED)
9308         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9309       else if (gi->event.type == GD_EVENT_MOVING)
9310         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9311       else
9312         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9313 #endif
9314       break;
9315   }
9316 }
9317
9318 void HandleLevelEditorKeyInput(Key key)
9319 {
9320   char letter = getCharFromKey(key);
9321   int button = MB_LEFTBUTTON;
9322
9323   if (drawing_function == GADGET_ID_TEXT &&
9324       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9325   {
9326     if (letter)
9327       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9328     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9329       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9330     else if (key == KSYM_Return)
9331       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9332     else if (key == KSYM_Escape)
9333       DrawLevelText(0, 0, 0, TEXT_END);
9334   }
9335   else if (button_status == MB_RELEASED)
9336   {
9337     int i, id = GADGET_ID_NONE;
9338
9339     switch (key)
9340     {
9341       case KSYM_Left:
9342         id = GADGET_ID_SCROLL_LEFT;
9343         break;
9344       case KSYM_Right:
9345         id = GADGET_ID_SCROLL_RIGHT;
9346         break;
9347       case KSYM_Up:
9348         id = GADGET_ID_SCROLL_UP;
9349         break;
9350       case KSYM_Down:
9351         id = GADGET_ID_SCROLL_DOWN;
9352         break;
9353       case KSYM_Page_Up:
9354         id = GADGET_ID_SCROLL_LIST_UP;
9355         button = MB_RIGHTBUTTON;
9356         break;
9357       case KSYM_Page_Down:
9358         id = GADGET_ID_SCROLL_LIST_DOWN;
9359         button = MB_RIGHTBUTTON;
9360         break;
9361
9362       case KSYM_Escape:
9363         if (edit_mode == ED_MODE_DRAWING)
9364         {
9365           RequestExitLevelEditor(setup.ask_on_escape);
9366         }
9367         else if (edit_mode == ED_MODE_INFO)
9368         {
9369           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9370         }
9371         else if (edit_mode == ED_MODE_PROPERTIES)
9372         {
9373           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9374         }
9375         else            /* should never happen */
9376         {
9377           DrawDrawingWindow();
9378           edit_mode = ED_MODE_DRAWING;
9379         }
9380         break;
9381
9382       default:
9383         break;
9384     }
9385
9386     if (id != GADGET_ID_NONE)
9387       ClickOnGadget(level_editor_gadget[id], button);
9388     else if (letter == '.')
9389       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9390     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9391       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9392     else
9393       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9394         if (letter && letter == control_info[i].shortcut)
9395           if (!anyTextGadgetActive())
9396             ClickOnGadget(level_editor_gadget[i], button);
9397   }
9398 }
9399
9400 void HandleLevelEditorIdle()
9401 {
9402   static unsigned long action_delay = 0;
9403   unsigned long action_delay_value = GameFrameDelay;
9404   int xpos = 1, ypos = 2;
9405
9406   if (edit_mode != ED_MODE_PROPERTIES)
9407     return;
9408
9409   if (!DelayReached(&action_delay, action_delay_value))
9410     return;
9411
9412   DrawGraphicAnimationExt(drawto,
9413                           SX + xpos * TILEX,
9414                           SY + ypos * TILEY + MINI_TILEY / 2,
9415                           el2img(properties_element), -1, NO_MASKING);
9416
9417   MarkTileDirty(xpos, ypos);
9418   MarkTileDirty(xpos, ypos + 1);
9419
9420   FrameCounter++;       /* increase animation frame counter */
9421 }
9422
9423 void ClearEditorGadgetInfoText()
9424 {
9425   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9426 }
9427
9428 void HandleEditorGadgetInfoText(void *ptr)
9429 {
9430   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9431   char infotext[MAX_OUTPUT_LINESIZE + 1];
9432   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9433   int max_infotext_len = getMaxInfoTextLength();
9434
9435   if (game_status != GAME_MODE_EDITOR)
9436     return;
9437
9438   ClearEditorGadgetInfoText();
9439
9440   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9441     return;
9442
9443   /* misuse this function to delete brush cursor, if needed */
9444   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9445     DeleteBrushFromCursor();
9446
9447   if (gi == NULL || gi->info_text == NULL)
9448     return;
9449
9450   strncpy(infotext, gi->info_text, max_infotext_len);
9451   infotext[max_infotext_len] = '\0';
9452
9453   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9454   {
9455     int key = control_info[gi->custom_id].shortcut;
9456
9457     if (key)
9458     {
9459       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9460         sprintf(shortcut, " ('.' or '%c')", key);
9461       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9462         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9463       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9464         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9465       else                                              /* normal case */
9466         sprintf(shortcut, " ('%s%c')",
9467                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9468
9469       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9470         strcat(infotext, shortcut);
9471     }
9472   }
9473
9474   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9475 }
9476
9477 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9478 {
9479   static int start_lx, start_ly;
9480   int id = gi->custom_id;
9481   int sx = gi->event.x;
9482   int sy = gi->event.y;
9483   int lx = sx + level_xpos;
9484   int ly = sy + level_ypos;
9485   int min_sx = 0, min_sy = 0;
9486   int max_sx = gi->drawing.area_xsize - 1;
9487   int max_sy = gi->drawing.area_ysize - 1;
9488   int actual_drawing_function = drawing_function;
9489   int max_infotext_len = getMaxInfoTextLength();
9490   char infotext[MAX_OUTPUT_LINESIZE + 1];
9491   char *text;
9492
9493   infotext[0] = '\0';           /* start with empty info text */
9494
9495   /* pressed Control key: simulate picking element */
9496   if (GetKeyModState() & KMOD_Control)
9497     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9498
9499   ClearEditorGadgetInfoText();
9500
9501   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9502     return;
9503
9504   /* make sure to stay inside drawing area boundaries */
9505   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9506   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9507
9508   if (id == GADGET_ID_DRAWING_LEVEL)
9509   {
9510     if (button_status)
9511     {
9512       int min_lx = 0, min_ly = 0;
9513       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9514
9515       /* get positions inside level field */
9516       lx = sx + level_xpos;
9517       ly = sy + level_ypos;
9518
9519       /* make sure to stay inside level field boundaries */
9520       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9521       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9522
9523       /* correct drawing area positions accordingly */
9524       sx = lx - level_xpos;
9525       sy = ly - level_ypos;
9526     }
9527
9528     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9529     {
9530       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9531       {
9532         if (gi->event.type == GD_EVENT_PRESSED)
9533         {
9534           start_lx = lx;
9535           start_ly = ly;
9536         }
9537
9538         switch (actual_drawing_function)
9539         {
9540           case GADGET_ID_SINGLE_ITEMS:
9541             text = "Drawing single items";
9542             break;
9543           case GADGET_ID_CONNECTED_ITEMS:
9544             text = "Drawing connected items";
9545             break;
9546           case GADGET_ID_LINE:
9547             text = "Drawing line";
9548             break;
9549           case GADGET_ID_ARC:
9550             text = "Drawing arc";
9551             break;
9552           case GADGET_ID_TEXT:
9553             text = "Setting text cursor";
9554             break;
9555           case GADGET_ID_RECTANGLE:
9556             text = "Drawing rectangle";
9557             break;
9558           case GADGET_ID_FILLED_BOX:
9559             text = "Drawing filled box";
9560             break;
9561           case GADGET_ID_FLOOD_FILL:
9562             text = "Flood fill";
9563             break;
9564           case GADGET_ID_GRAB_BRUSH:
9565             text = "Grabbing brush";
9566             break;
9567           case GADGET_ID_PICK_ELEMENT:
9568             text = "Picking element";
9569             break;
9570
9571           default:
9572             text = "Drawing position";
9573             break;
9574         }
9575
9576         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9577           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9578         else
9579           sprintf(infotext, "%s: %d, %d", text,
9580                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9581       }
9582       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9583         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9584       else
9585         sprintf(infotext, "Level position: %d, %d", lx, ly);
9586     }
9587
9588     /* misuse this function to draw brush cursor, if needed */
9589     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9590     {
9591       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9592         CopyBrushToCursor(sx, sy);
9593       else
9594         DeleteBrushFromCursor();
9595     }
9596   }
9597   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9598   {
9599     int element = EL_EMPTY;
9600
9601     if (id == GADGET_ID_AMOEBA_CONTENT)
9602       element = level.amoeba_content;
9603     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9604       element = custom_element.gfx_element;
9605     else if (id == GADGET_ID_CUSTOM_CONTENT)
9606       element = custom_element.content.e[sx][sy];
9607     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9608       element = custom_element.move_enter_element;
9609     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9610       element = custom_element.move_leave_element;
9611     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9612       element = custom_element_change.target_element;
9613     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9614       element = custom_element_change.target_content.e[sx][sy];
9615     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9616       element = custom_element_change.trigger_element;
9617     else if (id == GADGET_ID_GROUP_CONTENT)
9618       element = group_element_info.element[sx];
9619     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9620       element = random_placement_background_element;
9621     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9622              id <= GADGET_ID_YAMYAM_CONTENT_7)
9623       element = level.yamyam_content[id -GADGET_ID_YAMYAM_CONTENT_0].e[sx][sy];
9624     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9625              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9626       element =level.ball_content[id-GADGET_ID_MAGIC_BALL_CONTENT_0].e[sx][sy];
9627
9628     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9629   }
9630   else
9631   {
9632     if (id == GADGET_ID_AMOEBA_CONTENT)
9633       strcpy(infotext, "Amoeba content");
9634     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9635       strcpy(infotext, "Custom graphic element");
9636     else if (id == GADGET_ID_CUSTOM_CONTENT)
9637       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9638     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9639       strcpy(infotext, "Element that can be digged/collected");
9640     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9641       strcpy(infotext, "Element that will be left behind");
9642     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9643       strcpy(infotext, "New element after change");
9644     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9645       strcpy(infotext, "New extended elements after change");
9646     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9647       strcpy(infotext, "Other element triggering change");
9648     else if (id == GADGET_ID_GROUP_CONTENT)
9649       sprintf(infotext, "Group element position: %d", sx + 1);
9650     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9651       strcpy(infotext, "Random placement background");
9652     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9653              id <= GADGET_ID_YAMYAM_CONTENT_7)
9654       sprintf(infotext, "Content area %d position: %d, %d",
9655               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9656     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9657              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9658       sprintf(infotext, "Content area %d position: %d, %d",
9659               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9660   }
9661
9662   infotext[max_infotext_len] = '\0';
9663
9664   if (strlen(infotext) > 0)
9665     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9666 }
9667
9668 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9669 {
9670   if (!ask_if_level_has_changed ||
9671       !LevelChanged() ||
9672       Request("Level has changed ! Exit without saving ?",
9673               REQ_ASK | REQ_STAY_OPEN))
9674   {
9675 #if 1
9676     CloseDoor(DOOR_CLOSE_1);
9677     SetDoorState(DOOR_CLOSE_2);
9678 #else
9679     CloseDoor(DOOR_CLOSE_ALL);
9680 #endif
9681     game_status = GAME_MODE_MAIN;
9682     DrawMainMenu();
9683   }
9684   else
9685   {
9686     CloseDoor(DOOR_CLOSE_1);
9687     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
9688   }
9689 }