rnd-20051231-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 92)
423
424 /* drawing area identifiers */
425 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 93)
426
427 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
428 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
429 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
430 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
431 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
432 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
433 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
434 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
435 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
436 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
437 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
438 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
444 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
445 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 18)
446 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 19)
447 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 20)
448 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 21)
449 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 22)
450 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 23)
451 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
452 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 25)
453 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 26)
454 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 27)
455
456 /* text input identifiers */
457 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 28)
458
459 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
460 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
461 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
462
463 /* text area identifiers */
464 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
465
466 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
467
468 /* selectbox identifiers */
469 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
470
471 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
472 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
473 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
474 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
475 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
476 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 5)
477 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 6)
478 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
479 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 8)
480 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
481 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 10)
482 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 11)
483 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 12)
484 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 13)
485 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
486 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
487 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 16)
488 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
489 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 18)
490 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 19)
491 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 20)
492 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 21)
493 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 22)
494 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 23)
495 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 24)
496 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 25)
497 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 26)
498 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 27)
499
500 /* textbutton identifiers */
501 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 28)
502
503 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
504 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
505 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
506 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
507 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
508 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
509 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
510 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
511
512 /* graphicbutton identifiers */
513 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
514
515 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
516 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
517 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
518 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
519
520 /* gadgets for scrolling of drawing area */
521 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
522
523 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
524 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
525 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
526 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
527 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
528 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
529
530 /* gadgets for scrolling element list */
531 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
532
533 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
534 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
535 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
536
537 /* checkbuttons/radiobuttons for level/element properties */
538 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
539
540 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
541 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
542 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
543 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
544 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
545 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
546 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
547 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
548 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
549 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
550 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
551 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 11)
552 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
553 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
554 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
555 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
556 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
557 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 17)
558 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 18)
559 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 19)
560 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 20)
561 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 21)
562 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 22)
563 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 23)
564 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 24)
565 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 25)
566 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 26)
567 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 27)
568 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 28)
569 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 29)
570 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 30)
571 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 31)
572 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 32)
573 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 33)
574 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 34)
575 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 35)
576 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 36)
577 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 37)
578 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 38)
579 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 39)
580 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 40)
581 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 41)
582 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 42)
583 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 43)
584 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 44)
585 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 45)
586
587 /* gadgets for buttons in element list */
588 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 46)
589 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
590                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
591
592 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
593
594 /* radio button numbers */
595 #define RADIO_NR_NONE                   0
596 #define RADIO_NR_DRAWING_TOOLBOX        1
597 #define RADIO_NR_RANDOM_ELEMENTS        2
598
599 /* values for counter gadgets */
600 #define ED_COUNTER_ID_SELECT_LEVEL      0
601 #define ED_COUNTER_ID_LEVEL_XSIZE       1
602 #define ED_COUNTER_ID_LEVEL_YSIZE       2
603 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
604 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
605 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
606 #define ED_COUNTER_ID_LEVEL_RANDOM      6
607 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
608 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
609 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
610 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
611 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
612 #define ED_COUNTER_ID_BALL_CONTENT      12
613 #define ED_COUNTER_ID_ENVELOPE_XSIZE    13
614 #define ED_COUNTER_ID_ENVELOPE_YSIZE    14
615 #define ED_COUNTER_ID_CUSTOM_SCORE      15
616 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   16
617 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  17
618 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  18
619 #define ED_COUNTER_ID_PUSH_DELAY_FIX    19
620 #define ED_COUNTER_ID_PUSH_DELAY_RND    20
621 #define ED_COUNTER_ID_DROP_DELAY_FIX    21
622 #define ED_COUNTER_ID_DROP_DELAY_RND    22
623 #define ED_COUNTER_ID_MOVE_DELAY_FIX    23
624 #define ED_COUNTER_ID_MOVE_DELAY_RND    24
625 #define ED_COUNTER_ID_EXPLOSION_DELAY   25
626 #define ED_COUNTER_ID_IGNITION_DELAY    26
627 #define ED_COUNTER_ID_GROUP_CONTENT     27
628 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  28
629 #define ED_COUNTER_ID_CHANGE_DELAY_RND  29
630 #define ED_COUNTER_ID_CHANGE_CONT_RND   30
631
632 #define ED_NUM_COUNTERBUTTONS           31
633
634 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
635 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
636
637 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
638 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
639 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
640 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
641 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
642 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
643
644 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
645 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
646
647 /* values for scrollbutton gadgets */
648 #define ED_SCROLLBUTTON_ID_AREA_UP      0
649 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
650 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
651 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
652 #define ED_SCROLLBUTTON_ID_LIST_UP      4
653 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
654
655 #define ED_NUM_SCROLLBUTTONS            6
656
657 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
658 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
659
660 /* values for scrollbar gadgets */
661 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
662 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
663 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
664
665 #define ED_NUM_SCROLLBARS               3
666
667 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
668 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
669
670 /* values for text input gadgets */
671 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
672 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
673 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
674
675 #define ED_NUM_TEXTINPUT                3
676
677 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
678 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
679
680 /* values for text area gadgets */
681 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
682
683 #define ED_NUM_TEXTAREAS                        1
684
685 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
686 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
687
688 /* values for selectbox gadgets */
689 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
690 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
691 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
692 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      3
693 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     4
694 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
695 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
696 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   7
697 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     8
698 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   9
699 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    10
700 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  11
701 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    12
702 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    13
703 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       14
704 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   15
705 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       16
706 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    17
707 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     18
708 #define ED_SELECTBOX_ID_CHANGE_SIDE             19
709 #define ED_SELECTBOX_ID_CHANGE_PLAYER           20
710 #define ED_SELECTBOX_ID_CHANGE_PAGE             21
711 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     22
712 #define ED_SELECTBOX_ID_ACTION_TYPE             23
713 #define ED_SELECTBOX_ID_ACTION_MODE             24
714 #define ED_SELECTBOX_ID_ACTION_ARG              25
715 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      26
716 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       27
717
718 #define ED_NUM_SELECTBOX                        28
719
720 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
721 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
722
723 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
724 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
725 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
726 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
727 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
728 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
729
730 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
731 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
732
733 /* values for textbutton gadgets */
734 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
735 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
736 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
737 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
738 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
739 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
740 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
741 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
742
743 #define ED_NUM_TEXTBUTTONS                      8
744
745 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
746 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
747
748 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
749 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
750
751 /* values for graphicbutton gadgets */
752 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
753 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
754 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
755 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
756
757 #define ED_NUM_GRAPHICBUTTONS                   4
758
759 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
760 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
761
762 /* values for checkbutton gadgets */
763 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
764 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
765 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
766 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
767 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
768 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
769 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
770 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
771 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
772 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          9
773 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
774 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
775 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
776 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
777 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
778 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  15
779 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    16
780 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    17
781 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     18
782 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    19
783 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   20
784 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     21
785 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 22
786 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 23
787 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 24
788 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 25
789 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       26
790 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       27
791 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      28
792 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       29
793 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         30
794 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    31
795 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   32
796 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  33
797 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 34
798 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     35
799 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          36
800 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  37
801 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   38
802 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  39
803 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    40
804 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  41
805 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     42
806 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     43
807
808 #define ED_NUM_CHECKBUTTONS                     44
809
810 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
811 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
812
813 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
814 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
815 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
816 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
817 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
818 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
819
820 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
821 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
822
823 /* values for radiobutton gadgets */
824 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
825 #define ED_RADIOBUTTON_ID_QUANTITY      1
826
827 #define ED_NUM_RADIOBUTTONS             2
828
829 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
830 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
831
832 /* values for drawing area gadgets */
833 #define ED_DRAWING_ID_DRAWING_LEVEL             0
834 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
835 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
836 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
837 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
838 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
839 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
840 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
841 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
842 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
843 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
844 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
845 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
846 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
847 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
848 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
849 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
850 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
851 #define ED_DRAWING_ID_START_ELEMENT             18
852 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            19
853 #define ED_DRAWING_ID_CUSTOM_CONTENT            20
854 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         21
855 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         22
856 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      23
857 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     24
858 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     25
859 #define ED_DRAWING_ID_GROUP_CONTENT             26
860 #define ED_DRAWING_ID_RANDOM_BACKGROUND         27
861
862 #define ED_NUM_DRAWING_AREAS                    28
863
864
865 /*
866   -----------------------------------------------------------------------------
867   some internally used definitions
868   -----------------------------------------------------------------------------
869 */
870
871 /* values for CopyLevelToUndoBuffer() */
872 #define UNDO_IMMEDIATE                  0
873 #define UNDO_ACCUMULATE                 1
874
875 /* values for scrollbars */
876 #define ED_SCROLL_NO                    0
877 #define ED_SCROLL_LEFT                  1
878 #define ED_SCROLL_RIGHT                 2
879 #define ED_SCROLL_UP                    4
880 #define ED_SCROLL_DOWN                  8
881
882 /* screens in the level editor */
883 #define ED_MODE_DRAWING                 0
884 #define ED_MODE_INFO                    1
885 #define ED_MODE_PROPERTIES              2
886
887 /* sub-screens in the element properties section */
888 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
889 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
890 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
891 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
892 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
893
894 /* how many steps can be cancelled */
895 #define NUM_UNDO_STEPS                  (10 + 1)
896
897 /* values for elements with score for certain actions */
898 #define MIN_SCORE                       0
899 #define MAX_SCORE                       255
900
901 /* values for elements with count for collecting */
902 #define MIN_COLLECT_COUNT               0
903 #define MAX_COLLECT_COUNT               255
904
905 /* values for random placement */
906 #define RANDOM_USE_PERCENTAGE           0
907 #define RANDOM_USE_QUANTITY             1
908
909 /* maximal size of level editor drawing area */
910 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
911 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
912
913
914 /*
915   -----------------------------------------------------------------------------
916   some internally used data structure definitions
917   -----------------------------------------------------------------------------
918 */
919
920 static struct
921 {
922   char shortcut;
923   char *text;
924 } control_info[ED_NUM_CTRL_BUTTONS] =
925 {
926   /* note: some additional characters are already reserved for "cheat mode"
927      shortcuts (":XYZ" style) -- for details, see "events.c" */
928
929   { 's',        "draw single items"                     },
930   { 'd',        "draw connected items"                  },
931   { 'l',        "draw lines"                            },
932   { 'a',        "draw arcs"                             },
933   { 'r',        "draw outline rectangles"               },
934   { 'R',        "draw filled rectangles"                },
935   { '\0',       "wrap (rotate) level up"                },
936   { 't',        "enter text elements"                   },
937   { 'f',        "flood fill"                            },
938   { '\0',       "wrap (rotate) level left"              },
939   { '?',        "properties of drawing element"         },
940   { '\0',       "wrap (rotate) level right"             },
941   { '\0',       "random element placement"              },
942   { 'b',        "grab brush"                            },
943   { '\0',       "wrap (rotate) level down"              },
944   { ',',        "pick drawing element"                  },
945
946   { 'U',        "undo last operation"                   },
947   { 'I',        "level properties"                      },
948   { 'S',        "save level"                            },
949   { 'C',        "clear level"                           },
950   { 'T',        "test level"                            },
951   { 'E',        "exit level editor"                     },
952
953   { '\0',       "copy settings from other element"      },
954   { '\0',       "copy settings to other element"        },
955   { '\0',       "exchange element with other element"   },
956
957   { '\0',       "copy settings from this element"       },
958   { '\0',       "paste settings to this element"        },
959 };
960
961 static int random_placement_value = 10;
962 static int random_placement_method = RANDOM_USE_QUANTITY;
963 static int random_placement_background_element = EL_SAND;
964 static boolean random_placement_background_restricted = FALSE;
965 static boolean stick_element_properties_window = FALSE;
966 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
967 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
968 static struct ElementChangeInfo custom_element_change;
969 static struct ElementGroupInfo group_element_info;
970 static struct ElementInfo custom_element;
971
972 static struct
973 {
974   int x, y;
975   int min_value, max_value;
976   int gadget_id_down, gadget_id_up;
977   int gadget_id_text;
978   int gadget_id_align;
979   int *value;
980   char *text_above, *text_left, *text_right;
981 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
982 {
983   /* ---------- current level number --------------------------------------- */
984
985   {
986     DX + 5 - SX,                        DY + 3 - SY,
987     1,                                  100,
988     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
989     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
990     &level_nr,
991     NULL,                               NULL, NULL
992   },
993
994   /* ---------- level and editor settings ---------------------------------- */
995
996   {
997     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
998     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
999     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1000     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1001     &level.fieldx,
1002     "playfield size:",                  NULL, "width",
1003   },
1004   {
1005     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1006     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1007     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1008     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1009     &level.fieldy,
1010     NULL,                               " ", "height",
1011   },
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1014     0,                                  999,
1015     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1016     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1017     &level.gems_needed,
1018     NULL, "number of gems to collect:", NULL
1019   },
1020   {
1021     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1022     0,                                  9999,
1023     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1024     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1025     &level.time,
1026     "time or step limit to solve level:", NULL, NULL
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1030     0,                                  255,
1031     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1032     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1033     &level.score[SC_TIME_BONUS],
1034     "score for each second/step left:", NULL, NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1038     1,                                  100,
1039     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1040     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1041     &random_placement_value,
1042     "random element placement:",        NULL, "in"
1043   },
1044
1045   /* ---------- element settings: configure (various elements) ------------- */
1046
1047   {
1048     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1049     MIN_SCORE,                          MAX_SCORE,
1050     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1051     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1052     NULL,                               /* will be set when used */
1053     NULL,                               NULL, NULL
1054   },
1055   {
1056     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1057     MIN_SCORE,                          MAX_SCORE,
1058     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1059     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1060     NULL,                               /* will be set when used */
1061     NULL,                               NULL, NULL
1062   },
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1067     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1075     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1081     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1082     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1083     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1084     &level.num_yamyam_contents,
1085     NULL,                               NULL, "number of content areas"
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1089     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1090     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1091     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1092     &level.num_ball_contents,
1093     NULL,                               NULL, "number of content areas"
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1097     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1098     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1099     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1100     NULL,
1101     NULL,                               NULL, "width",
1102   },
1103   {
1104     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1105     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1106     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1107     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1108     NULL,
1109     NULL,                               " ", "height",
1110   },
1111
1112   /* ---------- element settings: configure 1 (custom elements) ------------ */
1113
1114   {
1115     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1116     MIN_SCORE,                          MAX_SCORE,
1117     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1118     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1119     &custom_element.collect_score_initial,
1120     NULL,                               "CE score", " "
1121   },
1122   {
1123     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1124     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1125     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1126     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1127     &custom_element.collect_count_initial,
1128     NULL,                               "CE count", NULL
1129   },
1130   {
1131     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1132     0,                                  9999,
1133     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1134     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1135     &custom_element.ce_value_fixed_initial,
1136     NULL,                               "CE value", NULL
1137   },
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1140     0,                                  9999,
1141     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1142     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1143     &custom_element.ce_value_random_initial,
1144     NULL,                               "+random", NULL
1145   },
1146   {
1147     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1148     0,                                  255,
1149     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1150     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1151     &custom_element.push_delay_fixed,
1152     NULL,                               "push delay", NULL
1153   },
1154   {
1155     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1156     0,                                  255,
1157     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1158     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1159     &custom_element.push_delay_random,
1160     NULL,                               "+random", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1164     0,                                  255,
1165     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1166     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1167     &custom_element.drop_delay_fixed,
1168     NULL,                               "drop delay", NULL
1169   },
1170   {
1171     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1172     0,                                  255,
1173     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1174     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1175     &custom_element.drop_delay_random,
1176     NULL,                               "+random", NULL
1177   },
1178
1179   /* ---------- element settings: configure 2 (custom elements) ------------ */
1180
1181   {
1182     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1183     0,                                  999,
1184     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1185     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1186     &custom_element.move_delay_fixed,
1187     NULL,                               "move delay", NULL
1188   },
1189   {
1190     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1191     0,                                  999,
1192     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1193     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1194     &custom_element.move_delay_random,
1195     NULL,                               "+random", NULL
1196   },
1197   {
1198     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1199     0,                                  255,
1200     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1201     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1202     &custom_element.explosion_delay,
1203     NULL,                               "explosion delay", NULL
1204   },
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1207     0,                                  255,
1208     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1209     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1210     &custom_element.ignition_delay,
1211     NULL,                               "ignition delay", "(by fire)"
1212   },
1213
1214   /* ---------- element settings: configure (group elements) --------------- */
1215
1216   {
1217     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1218     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1219     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1220     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1221     &group_element_info.num_elements,
1222     NULL,                               NULL, "number of elements in group"
1223   },
1224
1225   /* ---------- element settings: advanced (custom elements) --------------- */
1226
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1229     0,                                  999,
1230     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1231     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1232     &custom_element_change.delay_fixed,
1233     NULL,                               "CE delay", NULL,
1234   },
1235   {
1236     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1237     0,                                  999,
1238     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1239     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1240     &custom_element_change.delay_random,
1241     NULL,                               "+random", NULL
1242   },
1243   {
1244     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1245     0,                                  100,
1246     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1247     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1248     &custom_element_change.random_percentage,
1249     NULL,                               "use random replace:", "%"
1250   },
1251 };
1252
1253 static struct
1254 {
1255   int x, y;
1256   int gadget_id;
1257   int size;
1258   char *value;
1259   char *text_above, *infotext;
1260 } textinput_info[ED_NUM_TEXTINPUT] =
1261 {
1262   {
1263     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1264     GADGET_ID_LEVEL_NAME,
1265     MAX_LEVEL_NAME_LEN,
1266     level.name,
1267     "Title:", "Title"
1268   },
1269   {
1270     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1271     GADGET_ID_LEVEL_AUTHOR,
1272     MAX_LEVEL_AUTHOR_LEN,
1273     level.author,
1274     "Author:", "Author"
1275   },
1276   {
1277     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1278     GADGET_ID_ELEMENT_NAME,
1279     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1280     custom_element.description,
1281     NULL, "Element name"
1282   }
1283 };
1284
1285 static struct
1286 {
1287   int x, y;
1288   int gadget_id;
1289   int xsize, ysize;
1290   char *value;
1291   char *text_above, *infotext;
1292 } textarea_info[ED_NUM_TEXTAREAS] =
1293 {
1294   {
1295     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1296     GADGET_ID_ENVELOPE_INFO,
1297     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1298     NULL,
1299     "Envelope Info:", "Envelope Info"
1300   }
1301 };
1302
1303 static struct ValueTextInfo options_time_or_steps[] =
1304 {
1305   { 0,                          "seconds"                       },
1306   { 1,                          "steps"                         },
1307
1308   { -1,                         NULL                            }
1309 };
1310
1311 static struct ValueTextInfo options_game_engine_type[] =
1312 {
1313   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1314   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1315
1316   { -1,                         NULL                            }
1317 };
1318
1319 static struct ValueTextInfo options_wind_direction[] =
1320 {
1321   { MV_START_NONE,              "none"                          },
1322   { MV_START_LEFT,              "left"                          },
1323   { MV_START_RIGHT,             "right"                         },
1324   { MV_START_UP,                "up"                            },
1325   { MV_START_DOWN,              "down"                          },
1326
1327   { -1,                         NULL                            }
1328 };
1329
1330 static struct ValueTextInfo options_access_type[] =
1331 {
1332   { EP_WALKABLE,                "walkable"                      },
1333   { EP_PASSABLE,                "passable"                      },
1334
1335   { -1,                         NULL                            }
1336 };
1337
1338 static struct ValueTextInfo options_access_layer[] =
1339 {
1340   { EP_ACCESSIBLE_OVER,         "over"                          },
1341   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1342   { EP_ACCESSIBLE_UNDER,        "under"                         },
1343
1344   { -1,                         NULL                            }
1345 };
1346
1347 static struct ValueTextInfo options_access_protected[] =
1348 {
1349   { 0,                          "unprotected"                   },
1350   { 1,                          "protected"                     },
1351
1352   { -1,                         NULL                            }
1353 };
1354
1355 static struct ValueTextInfo options_access_direction[] =
1356 {
1357   { MV_NO_DIRECTION,            "no direction"                  },
1358   { MV_LEFT,                    "left"                          },
1359   { MV_RIGHT,                   "right"                         },
1360   { MV_UP,                      "up"                            },
1361   { MV_DOWN,                    "down"                          },
1362   { MV_LEFT  | MV_UP,           "left + up"                     },
1363   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1364   { MV_RIGHT | MV_UP,           "right + up"                    },
1365   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1366   { MV_HORIZONTAL,              "horizontal"                    },
1367   { MV_VERTICAL,                "vertical"                      },
1368   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1369   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1370   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1371   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1372   { MV_ALL_DIRECTIONS,          "all directions"                },
1373
1374   { -1,                         NULL                            }
1375 };
1376
1377 static struct ValueTextInfo options_walk_to_action[] =
1378 {
1379   { EP_DIGGABLE,                "diggable"                      },
1380   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1381   { EP_DROPPABLE,               "collectible & droppable"       },
1382   { EP_THROWABLE,               "collectible & throwable"       },
1383   { EP_PUSHABLE,                "pushable"                      },
1384
1385   { -1,                         NULL                            }
1386 };
1387
1388 static struct ValueTextInfo options_move_pattern[] =
1389 {
1390   { MV_LEFT,                    "left"                          },
1391   { MV_RIGHT,                   "right"                         },
1392   { MV_UP,                      "up"                            },
1393   { MV_DOWN,                    "down"                          },
1394   { MV_HORIZONTAL,              "horizontal"                    },
1395   { MV_VERTICAL,                "vertical"                      },
1396   { MV_ALL_DIRECTIONS,          "all directions"                },
1397   { MV_WIND_DIRECTION,          "wind direction"                },
1398   { MV_TOWARDS_PLAYER,          "towards player"                },
1399   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1400   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1401   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1402   { MV_TURNING_LEFT,            "turning left"                  },
1403   { MV_TURNING_RIGHT,           "turning right"                 },
1404   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1405   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1406   { MV_TURNING_RANDOM,          "turning random"                },
1407   { MV_MAZE_RUNNER,             "maze runner style"             },
1408   { MV_MAZE_HUNTER,             "maze hunter style"             },
1409   { MV_WHEN_PUSHED,             "when pushed"                   },
1410   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1411
1412   { -1,                         NULL                            }
1413 };
1414
1415 static struct ValueTextInfo options_move_direction[] =
1416 {
1417   { MV_START_AUTOMATIC,         "automatic"                     },
1418   { MV_START_LEFT,              "left"                          },
1419   { MV_START_RIGHT,             "right"                         },
1420   { MV_START_UP,                "up"                            },
1421   { MV_START_DOWN,              "down"                          },
1422   { MV_START_RANDOM,            "random"                        },
1423   { MV_START_PREVIOUS,          "previous"                      },
1424
1425   { -1,                         NULL                            }
1426 };
1427
1428 static struct ValueTextInfo options_move_stepsize[] =
1429 {
1430   { 0,                          "not moving"                    },
1431   { 1,                          "very slow"                     },
1432   { 2,                          "slow"                          },
1433   { 4,                          "normal"                        },
1434   { 8,                          "fast"                          },
1435   { 16,                         "very fast"                     },
1436   { 32,                         "even faster"                   },
1437
1438   { -1,                         NULL                            }
1439 };
1440
1441 static struct ValueTextInfo options_move_leave_type[] =
1442 {
1443   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1444   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1445
1446   { -1,                         NULL                            }
1447 };
1448
1449 static struct ValueTextInfo options_smash_targets[] =
1450 {
1451   { EP_CAN_SMASH_PLAYER,        "player"                        },
1452 #if 0
1453   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1454 #endif
1455   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1456
1457   { -1,                         NULL                            }
1458 };
1459
1460 static struct ValueTextInfo options_slippery_type[] =
1461 {
1462   { SLIPPERY_ANY_RANDOM,        "random"                        },
1463   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1464   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1465   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1466   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1467
1468   { -1,                         NULL                            }
1469 };
1470
1471 static struct ValueTextInfo options_deadliness[] =
1472 {
1473   { EP_DONT_RUN_INTO,           "running into"                  },
1474   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1475   { EP_DONT_TOUCH,              "touching"                      },
1476
1477   { -1,                         NULL                            }
1478 };
1479
1480 static struct ValueTextInfo options_explosion_type[] =
1481 {
1482   { EXPLODES_3X3,               "3x3"                           },
1483   { EXPLODES_CROSS,             "3+3"                           },
1484   { EXPLODES_1X1,               "1x1"                           },
1485
1486   { -1,                         NULL                            }
1487 };
1488
1489 static struct ValueTextInfo options_time_units[] =
1490 {
1491   { 1,                          "frames"                        },
1492   { FRAMES_PER_SECOND,          "seconds"                       },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_change_direct_action[] =
1498 {
1499   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1500   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1501   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1502   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1503   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1504   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1505   { CE_LEFT_BY_PLAYER,          "left by player"                },
1506   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1507   { CE_SWITCHED,                "switched"                      },
1508   { CE_HITTING_SOMETHING,       "hitting something"             },
1509   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1510 #if 0
1511   { CE_BLOCKED,                 "blocked"                       },
1512 #endif
1513   { CE_IMPACT,                  "impact (on something)"         },
1514   { CE_SMASHED,                 "smashed (from above)"          },
1515   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1516
1517   { -1,                         NULL                            }
1518 };
1519
1520 static struct ValueTextInfo options_change_other_action[] =
1521 {
1522   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1523   { CE_PLAYER_PRESSES_X,        "player presses"                },
1524   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1525   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1526   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1527   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1528   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1529   { CE_PLAYER_DIGS_X,           "player digs"                   },
1530   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1531   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1532   { CE_TOUCHING_X,              "touching"                      },
1533   { CE_HITTING_X,               "hitting"                       },
1534   { CE_HIT_BY_X,                "hit by"                        },
1535   { CE_SWITCH_OF_X,             "switch of"                     },
1536   { CE_CHANGE_OF_X,             "change by page of"             },
1537   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1538   { CE_MOVE_OF_X,               "move of"                       },
1539   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1540
1541   { -1,                         NULL                            }
1542 };
1543
1544 static struct ValueTextInfo options_change_trigger_side[] =
1545 {
1546   { CH_SIDE_LEFT,               "left"                          },
1547   { CH_SIDE_RIGHT,              "right"                         },
1548   { CH_SIDE_TOP,                "top"                           },
1549   { CH_SIDE_BOTTOM,             "bottom"                        },
1550   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1551   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1552   { CH_SIDE_ANY,                "any"                           },
1553
1554   { -1,                         NULL                            }
1555 };
1556
1557 static struct ValueTextInfo options_change_trigger_player[] =
1558 {
1559   { CH_PLAYER_1,                "1"                             },
1560   { CH_PLAYER_2,                "2"                             },
1561   { CH_PLAYER_3,                "3"                             },
1562   { CH_PLAYER_4,                "4"                             },
1563   { CH_PLAYER_ANY,              "any"                           },
1564
1565   { -1,                         NULL                            }
1566 };
1567
1568 static struct ValueTextInfo options_change_trigger_page[] =
1569 {
1570   { (1 << 0),                   "1"                             },
1571   { (1 << 1),                   "2"                             },
1572   { (1 << 2),                   "3"                             },
1573   { (1 << 3),                   "4"                             },
1574   { (1 << 4),                   "5"                             },
1575   { (1 << 5),                   "6"                             },
1576   { (1 << 6),                   "7"                             },
1577   { (1 << 7),                   "8"                             },
1578   { (1 << 8),                   "9"                             },
1579   { (1 << 9),                   "10"                            },
1580   { (1 << 10),                  "11"                            },
1581   { (1 << 11),                  "12"                            },
1582   { (1 << 12),                  "13"                            },
1583   { (1 << 13),                  "14"                            },
1584   { (1 << 14),                  "15"                            },
1585   { (1 << 15),                  "16"                            },
1586   { (1 << 16),                  "17"                            },
1587   { (1 << 17),                  "18"                            },
1588   { (1 << 18),                  "19"                            },
1589   { (1 << 19),                  "20"                            },
1590   { (1 << 20),                  "21"                            },
1591   { (1 << 21),                  "22"                            },
1592   { (1 << 22),                  "23"                            },
1593   { (1 << 23),                  "24"                            },
1594   { (1 << 24),                  "25"                            },
1595   { (1 << 25),                  "26"                            },
1596   { (1 << 26),                  "27"                            },
1597   { (1 << 27),                  "28"                            },
1598   { (1 << 28),                  "29"                            },
1599   { (1 << 29),                  "30"                            },
1600   { (1 << 30),                  "31"                            },
1601   { (1 << 31),                  "32"                            },
1602   { CH_PAGE_ANY,                "any"                           },
1603
1604   { -1,                         NULL                            }
1605 };
1606
1607 static struct ValueTextInfo options_change_replace_when[] =
1608 {
1609   { CP_WHEN_EMPTY,              "empty"                         },
1610   { CP_WHEN_WALKABLE,           "walkable"                      },
1611   { CP_WHEN_DIGGABLE,           "diggable"                      },
1612   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1613   { CP_WHEN_REMOVABLE,          "removable"                     },
1614   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1615
1616   { -1,                         NULL                            }
1617 };
1618
1619 static struct ValueTextInfo options_action_type[] =
1620 {
1621   { CA_NO_ACTION,               "no action"                     },
1622   { CA_UNDEFINED,               " "                             },
1623   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1624   { CA_RESTART_LEVEL,           "restart level"                 },
1625   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1626   { CA_SET_LEVEL_TIME,          "set time"                      },
1627   { CA_SET_LEVEL_SCORE,         "set score"                     },
1628   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1629   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1630   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1631   { CA_UNDEFINED,               " "                             },
1632   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1633   { CA_MOVE_PLAYER,             "move player"                   },
1634   { CA_EXIT_PLAYER,             "exit player"                   },
1635   { CA_KILL_PLAYER,             "kill player"                   },
1636   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1637   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1638   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1639   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1640   { CA_UNDEFINED,               " "                             },
1641   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1642   { CA_SET_CE_SCORE,            "set CE score"                  },
1643   { CA_SET_CE_VALUE,            "set CE value"                  },
1644
1645   { -1,                         NULL                            }
1646 };
1647
1648 static struct ValueTextInfo options_action_mode_none[] =
1649 {
1650   { CA_ARG_UNDEFINED,           " "                             },
1651
1652   { -1,                         NULL                            }
1653 };
1654
1655 static struct ValueTextInfo options_action_mode_assign[] =
1656 {
1657   { CA_MODE_SET,                "="                             },
1658
1659   { -1,                         NULL                            }
1660 };
1661
1662 static struct ValueTextInfo options_action_mode_add_remove[] =
1663 {
1664   { CA_MODE_ADD,                "+"                             },
1665   { CA_MODE_SUBTRACT,           "-"                             },
1666
1667   { -1,                         NULL                            }
1668 };
1669
1670 static struct ValueTextInfo options_action_mode_calculate[] =
1671 {
1672   { CA_MODE_SET,                "="                             },
1673   { CA_MODE_ADD,                "+"                             },
1674   { CA_MODE_SUBTRACT,           "-"                             },
1675   { CA_MODE_MULTIPLY,           "*"                             },
1676   { CA_MODE_DIVIDE,             "/"                             },
1677   { CA_MODE_MODULO,             "%"                             },
1678
1679   { -1,                         NULL                            }
1680 };
1681
1682 static struct ValueTextInfo options_action_arg_none[] =
1683 {
1684   { CA_ARG_UNDEFINED,           "         "                     },
1685
1686   { -1,                         NULL                            }
1687 };
1688
1689 static struct ValueTextInfo options_action_arg_player[] =
1690 {
1691   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1692   { CA_ARG_PLAYER_1,            "1"                             },
1693   { CA_ARG_PLAYER_2,            "2"                             },
1694   { CA_ARG_PLAYER_3,            "3"                             },
1695   { CA_ARG_PLAYER_4,            "4"                             },
1696   { CA_ARG_PLAYER_ANY,          "any"                           },
1697   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1698
1699   { -1,                         NULL                            }
1700 };
1701
1702 static struct ValueTextInfo options_action_arg_number[] =
1703 {
1704   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1705   { CA_ARG_0,                   "0"                             },
1706   { CA_ARG_1,                   "1"                             },
1707   { CA_ARG_2,                   "2"                             },
1708   { CA_ARG_3,                   "3"                             },
1709   { CA_ARG_4,                   "4"                             },
1710   { CA_ARG_5,                   "5"                             },
1711   { CA_ARG_10,                  "10"                            },
1712   { CA_ARG_100,                 "100"                           },
1713   { CA_ARG_1000,                "1000"                          },
1714   { CA_ARG_UNDEFINED,           " "                             },
1715   { CA_ARG_NUMBER_MIN,          "min"                           },
1716   { CA_ARG_NUMBER_MAX,          "max"                           },
1717   { CA_ARG_UNDEFINED,           " "                             },
1718   { CA_ARG_NUMBER_RESET,        "reset"                         },
1719   { CA_ARG_UNDEFINED,           " "                             },
1720   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1721   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1722   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1723   { CA_ARG_UNDEFINED,           " "                             },
1724   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1725   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1726   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1727   { CA_ARG_UNDEFINED,           " "                             },
1728   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1729   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1730   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1731   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1732   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1733
1734   { -1,                         NULL                            }
1735 };
1736
1737 static struct ValueTextInfo options_action_arg_envelope[] =
1738 {
1739   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1740   { CA_ARG_1,                   "1"                             },
1741   { CA_ARG_2,                   "2"                             },
1742   { CA_ARG_3,                   "3"                             },
1743   { CA_ARG_4,                   "4"                             },
1744   { CA_ARG_UNDEFINED,           " "                             },
1745   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1746   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1747   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_key[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_1,                   "1"                             },
1756   { CA_ARG_2,                   "2"                             },
1757   { CA_ARG_3,                   "3"                             },
1758   { CA_ARG_4,                   "4"                             },
1759   { CA_ARG_5,                   "5"                             },
1760   { CA_ARG_6,                   "6"                             },
1761   { CA_ARG_7,                   "7"                             },
1762   { CA_ARG_8,                   "8"                             },
1763   { CA_ARG_UNDEFINED,           " "                             },
1764   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1765   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1766   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1767
1768   { -1,                         NULL                            }
1769 };
1770
1771 static struct ValueTextInfo options_action_arg_speed[] =
1772 {
1773   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1774   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1775   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1776   { CA_ARG_SPEED_SLOW,          "slow"                          },
1777   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1778   { CA_ARG_SPEED_FAST,          "fast"                          },
1779   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1780   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1783   { CA_ARG_SPEED_FASTER,        "faster"                        },
1784   { CA_ARG_UNDEFINED,           " "                             },
1785   { CA_ARG_SPEED_RESET,         "reset"                         },
1786
1787   { -1,                         NULL                            }
1788 };
1789
1790 static struct ValueTextInfo options_action_arg_shield[] =
1791 {
1792   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1793   { CA_ARG_SHIELD_OFF,          "off"                           },
1794   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1795   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1796
1797   { -1,                         NULL                            }
1798 };
1799
1800 static struct ValueTextInfo options_action_arg_artwork[] =
1801 {
1802   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1803   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1804   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1805   { CA_ARG_UNDEFINED,           " "                             },
1806   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1807
1808   { -1,                         NULL                            }
1809 };
1810
1811 static struct ValueTextInfo options_action_arg_gravity[] =
1812 {
1813   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1814   { CA_ARG_GRAVITY_ON,          "on"                            },
1815   { CA_ARG_GRAVITY_OFF,         "off"                           },
1816   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1817
1818   { -1,                         NULL                            }
1819 };
1820
1821 static struct ValueTextInfo options_action_arg_direction[] =
1822 {
1823   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1824   { CA_ARG_DIRECTION_NONE,      "none"                          },
1825   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1826   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1827   { CA_ARG_DIRECTION_UP,        "up"                            },
1828   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1829   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1830   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1831
1832   { -1,                         NULL                            }
1833 };
1834
1835 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1836 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1837 {
1838   { -1,                         NULL                            }
1839 };
1840
1841 static struct ValueTextInfo options_group_choice_mode[] =
1842 {
1843   { ANIM_RANDOM,                "random"                        },
1844   { ANIM_LOOP,                  "loop"                          },
1845   { ANIM_LINEAR,                "linear"                        },
1846   { ANIM_PINGPONG,              "pingpong"                      },
1847   { ANIM_PINGPONG2,             "pingpong 2"                    },
1848
1849   { -1,                         NULL                            }
1850 };
1851
1852 static struct ValueTextInfo *action_arg_modes[] =
1853 {
1854   options_action_mode_none,
1855   options_action_mode_assign,
1856   options_action_mode_add_remove,
1857   options_action_mode_calculate,
1858 };
1859
1860 static struct
1861 {
1862   int value;
1863   int mode;
1864   struct ValueTextInfo *options;
1865 }
1866 action_arg_options[] =
1867 {
1868   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1869   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1870   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1871   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1872   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1873   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1874   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1875   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1876   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1877   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1878   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1879   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1880   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1881   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1882   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1883   { CA_SET_CE_SCORE,            3,      options_action_arg_number,      },
1884   { CA_SET_CE_VALUE,            3,      options_action_arg_number,      },
1885
1886   { -1,                         FALSE,  NULL                            }
1887 };
1888
1889 static struct
1890 {
1891   int x, y;
1892   int gadget_id;
1893   int gadget_id_align;
1894   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1895   struct ValueTextInfo *options;
1896   int *value;
1897   char *text_left, *text_right, *infotext;
1898 } selectbox_info[ED_NUM_SELECTBOX] =
1899 {
1900   /* ---------- level and editor settings ---------------------------------- */
1901
1902   {
1903     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1904     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1905     -1,
1906     options_time_or_steps,
1907     &level.use_step_counter,
1908     NULL, "(0 => no limit)",            "time or step limit"
1909   },
1910   {
1911     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1912     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1913     -1,
1914     options_game_engine_type,
1915     &level.game_engine_type,
1916     "game engine:", NULL,               "game engine"
1917   },
1918   {
1919     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1920     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1921     -1,
1922     options_wind_direction,
1923     &level.wind_direction_initial,
1924     "initial wind direction:", NULL,    "initial wind direction"
1925   },
1926
1927   /* ---------- element settings: configure (several elements) ------------- */
1928
1929   /* ---------- element settings: configure 1 (custom elements) ------------ */
1930
1931   {
1932     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1933     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1934     -1,
1935     options_access_type,
1936     &custom_element.access_type,
1937     NULL, NULL,                         "type of access to this field"
1938   },
1939   {
1940     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1941     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1942     -1,
1943     options_access_layer,
1944     &custom_element.access_layer,
1945     NULL, NULL,                         "layer of access for this field"
1946   },
1947   {
1948     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1949     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1950     -1,
1951     options_access_protected,
1952     &custom_element.access_protected,
1953     NULL, NULL,                         "protected access for this field"
1954   },
1955   {
1956     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1957     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1958     -1,
1959     options_access_direction,
1960     &custom_element.access_direction,
1961     "from", NULL,                       "access direction for this field"
1962   },
1963   {
1964     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1965     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1966     -1,
1967     options_walk_to_action,
1968     &custom_element.walk_to_action,
1969     NULL, NULL,                         "diggable/collectible/pushable"
1970   },
1971
1972   /* ---------- element settings: configure 2 (custom elements) ------------ */
1973
1974   {
1975     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1976     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1977     -1,
1978     options_move_pattern,
1979     &custom_element.move_pattern,
1980     "can move", NULL,                   "element move pattern"
1981   },
1982   {
1983     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
1984     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1985     -1,
1986     options_move_direction,
1987     &custom_element.move_direction_initial,
1988     "starts moving", NULL,              "initial element move direction"
1989   },
1990   {
1991     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1992     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1993     -1,
1994     options_move_stepsize,
1995     &custom_element.move_stepsize,
1996     "move/fall speed", NULL,            "speed of element movement"
1997   },
1998   {
1999     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2000     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2001     -1,
2002     options_move_leave_type,
2003     &custom_element.move_leave_type,
2004     "can dig:    can", ":",             "leave behind or change element"
2005   },
2006   {
2007     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2008     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2009     -1,
2010     options_smash_targets,
2011     &custom_element.smash_targets,
2012     "can smash", NULL,                  "elements that can be smashed"
2013   },
2014   {
2015     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2016     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2017     -1,
2018     options_slippery_type,
2019     &custom_element.slippery_type,
2020     "slippery", NULL,                   "where other elements fall down"
2021   },
2022   {
2023     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2024     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2025     -1,
2026     options_deadliness,
2027     &custom_element.deadliness,
2028     "deadly when", NULL,                "deadliness of element"
2029   },
2030   {
2031     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2032     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2033     -1,
2034     options_explosion_type,
2035     &custom_element.explosion_type,
2036     "can explode", NULL,                "explosion type"
2037   },
2038
2039   /* ---------- element settings: advanced (custom elements) --------------- */
2040
2041   {
2042     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2043     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2044     -1,
2045     options_time_units,
2046     &custom_element_change.delay_frames,
2047     "delay time given in", NULL,        "delay time units for change"
2048   },
2049   {
2050     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2051     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2052     -1,
2053     options_change_direct_action,
2054     &custom_element_change.direct_action,
2055     NULL, NULL,                         "type of direct action"
2056   },
2057   {
2058     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2059     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2060     -1,
2061     options_change_other_action,
2062     &custom_element_change.other_action,
2063     NULL, "element:",                   "type of other element action"
2064   },
2065   {
2066     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2067     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2068     -1,
2069     options_change_trigger_side,
2070     &custom_element_change.trigger_side,
2071     "at", "side",                       "element side triggering change"
2072   },
2073   {
2074     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2075     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2076     -1,
2077     options_change_trigger_player,
2078     &custom_element_change.trigger_player,
2079     "player:", " ",                     "player that causes change"
2080   },
2081   {
2082     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2083     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2084     -1,
2085     options_change_trigger_page,
2086     &custom_element_change.trigger_page,
2087     "page:", NULL,                      "change page that causes change"
2088   },
2089   {
2090     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2091     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2092     -1,
2093     options_change_replace_when,
2094     &custom_element_change.replace_when,
2095     "replace when", NULL,               "which elements can be replaced"
2096   },
2097   {
2098     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2099     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2100     -1,
2101     options_action_type,
2102     &custom_element_change.action_type,
2103     NULL, NULL,                         "action on specified condition"
2104   },
2105   {
2106     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2107     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2108     -1,
2109     options_action_mode_none,
2110     &custom_element_change.action_mode,
2111     NULL, NULL,                         "action operator"
2112   },
2113   {
2114     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2115     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2116     -1,
2117     options_action_arg_none,
2118     &custom_element_change.action_arg,
2119     NULL, NULL,                         "action parameter"
2120   },
2121   {
2122     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2123     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2124     3,
2125     options_change_page,
2126     &custom_element.current_change_page,
2127     NULL, NULL,                         "element change page"
2128   },
2129
2130   /* ---------- element settings: configure (group elements) --------------- */
2131
2132   {
2133     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2134     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2135     -1,
2136     options_group_choice_mode,
2137     &group_element_info.choice_mode,
2138     "choice type:", NULL,               "type of group element choice"
2139   },
2140 };
2141
2142 static struct
2143 {
2144   int x, y;
2145   int gadget_id;
2146   int gadget_id_align;
2147   int size;
2148   char *text;
2149   char *text_left, *text_right, *infotext;
2150 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2151 {
2152   {
2153     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2154     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2155     8,                                  "Info",                 
2156     NULL, NULL,                         "Show information about element"
2157   },
2158   {
2159     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2160     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2161     8,                                  "Config",
2162     NULL, NULL,                         "Configure element properties"
2163   },
2164   {
2165     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2166     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2167     8,                                  "Config 1",
2168     NULL, NULL,                         "Configure custom element properties"
2169   },
2170   {
2171     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2172     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2173     8,                                  "Config 2",
2174     NULL, NULL,                         "Configure custom element properties"
2175   },
2176   {
2177     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2178     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2179     8,                                  "Change",
2180     NULL, NULL,                         "Custom element change configuration"
2181   },
2182   {
2183     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2184     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2185     -1,                                 "Save",
2186     " ", "As Template",                 "Save current settings as new template"
2187   },
2188   {
2189     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2190     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2191     -1,                                 "New",
2192     NULL, NULL,                         "Add new change page"
2193   },
2194   {
2195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2196     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2197     -1,                                 "Delete",
2198     NULL, NULL,                         "Delete current change page"
2199   },
2200 };
2201
2202 static struct
2203 {
2204   int gd_x, gd_y;
2205   int x, y;
2206   int width, height;
2207   int gadget_id;
2208   int gadget_id_align;
2209   char *text_left, *text_right, *infotext;
2210 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2211 {
2212   {
2213     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2214     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2215     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2216     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2217     NULL, NULL,                         "select previous change page"
2218   },
2219   {
2220     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2221     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2222     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2223     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2224     NULL, "change page",                "select next change page"
2225   },
2226   {
2227     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2228     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2229     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2230     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2231     " ", NULL,                          "copy settings from this change page"
2232   },
2233   {
2234     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2235     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2236     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2237     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2238     NULL, NULL,                         "paste settings to this change page"
2239   },
2240 };
2241
2242 static struct
2243 {
2244   int gd_x, gd_y;
2245   int x, y;
2246   int gadget_id;
2247   char *infotext;
2248 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2249 {
2250   {
2251     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2252     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2253     GADGET_ID_SCROLL_UP,
2254     "scroll level editing area up"
2255   },
2256   {
2257     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2258     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2259     GADGET_ID_SCROLL_DOWN,
2260     "scroll level editing area down"
2261   },
2262   {
2263     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2264     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2265     GADGET_ID_SCROLL_LEFT,
2266     "scroll level editing area left"
2267   },
2268   {
2269     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2270     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2271     GADGET_ID_SCROLL_RIGHT,
2272     "scroll level editing area right"
2273   },
2274   {
2275     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2276     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2277     GADGET_ID_SCROLL_LIST_UP,
2278     "scroll element list up ('Page Up')"
2279   },
2280   {
2281     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2282     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2283     GADGET_ID_SCROLL_LIST_DOWN,
2284     "scroll element list down ('Page Down')"
2285   },
2286 };
2287
2288 static struct
2289 {
2290   int gd_x, gd_y;
2291   int x, y;
2292   int width, height;
2293   int type;
2294   int gadget_id;
2295   char *infotext;
2296 } scrollbar_info[ED_NUM_SCROLLBARS] =
2297 {
2298   {
2299     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2300     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2301     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2302     GD_TYPE_SCROLLBAR_HORIZONTAL,
2303     GADGET_ID_SCROLL_HORIZONTAL,
2304     "scroll level editing area horizontally"
2305   },
2306   {
2307     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2308     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2309     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2310     GD_TYPE_SCROLLBAR_VERTICAL,
2311     GADGET_ID_SCROLL_VERTICAL,
2312     "scroll level editing area vertically"
2313   },
2314   {
2315     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2316     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2317     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2318     GD_TYPE_SCROLLBAR_VERTICAL,
2319     GADGET_ID_SCROLL_LIST_VERTICAL,
2320     "scroll element list vertically"
2321   }
2322 };
2323
2324 static struct
2325 {
2326   int x, y;
2327   int gadget_id;
2328   int gadget_id_align;
2329   int radio_button_nr;
2330   int *value;
2331   int checked_value;
2332   char *text_left, *text_right, *infotext;
2333 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2334 {
2335   {
2336     -1,                                 ED_COUNTER2_YPOS(8),
2337     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2338     RADIO_NR_RANDOM_ELEMENTS,
2339     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2340     " ", "percentage",                  "use percentage for random elements"
2341   },
2342   {
2343     -1,                                 ED_COUNTER2_YPOS(8),
2344     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2345     RADIO_NR_RANDOM_ELEMENTS,
2346     &random_placement_method,           RANDOM_USE_QUANTITY,
2347     " ", "quantity",                    "use quantity for random elements"
2348   }
2349 };
2350
2351 static struct
2352 {
2353   int x, y;
2354   int gadget_id;
2355   int gadget_id_align;
2356   boolean *value;
2357   char *text_left, *text_right, *infotext;
2358 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2359 {
2360   /* ---------- level and editor settings ---------------------------------- */
2361
2362   {
2363     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2364     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2365     &level.initial_gravity,
2366     NULL,
2367     "initial gravity",                  "set initial level gravity"
2368   },
2369   {
2370     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2371     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2372     &random_placement_background_restricted,
2373     NULL,
2374     "restrict random placement to:",    "set random placement restriction"
2375   },
2376
2377   /* ---------- element settings: configure (various elements) ------------- */
2378
2379   {
2380     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2381     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2382     &stick_element_properties_window,
2383     NULL,
2384     "stick this screen to edit content","stick this screen to edit content"
2385   },
2386   {
2387     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2388     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2389     &level.em_slippery_gems,
2390     NULL,
2391     "slip down from certain flat walls","use EM style slipping behaviour"
2392   },
2393   {
2394     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2395     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2396     &level.use_spring_bug,
2397     NULL,
2398     "use spring pushing bug",           "use odd spring pushing behaviour"
2399   },
2400   {
2401     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2402     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2403     &level.use_time_orb_bug,
2404     NULL,
2405     "use time orb bug",                 "use odd time orb behaviour"
2406   },
2407   {
2408     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2409     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2410     &level.ball_random,
2411     NULL,
2412     "create single random element",     "only create one element from content"
2413   },
2414   {
2415     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2416     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2417     &level.ball_state_initial,
2418     NULL,
2419     "magic ball initially activated",   "activate magic ball after level start"
2420   },
2421   {
2422     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2423     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2424     &level.grow_into_diggable,
2425     NULL,
2426     "can grow into anything diggable",  "grow into more than just sand"
2427   },
2428   {
2429     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2430     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2431     &level.double_speed,
2432     NULL,
2433     "double speed movement",            "set initial movement speed of player"
2434   },
2435   {
2436     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2437     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2438     &level.block_snap_field,
2439     NULL,
2440     "block snapped field when snapping", "use snapping delay to show animation"
2441   },
2442   {
2443     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2444     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2445     &level.block_last_field,
2446     NULL,
2447     "block last field when moving",     "player blocks last field when moving"
2448   },
2449   {
2450     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2451     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2452     &level.sp_block_last_field,
2453     NULL,
2454     "block last field when moving",     "player blocks last field when moving"
2455   },
2456   {
2457     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2458     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2459     &level.instant_relocation,
2460     NULL,
2461     "no scrolling when relocating",     "player gets relocated without delay"
2462   },
2463   {
2464     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2465     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2466     &level.use_start_element[0],
2467     NULL,
2468     "use level start element:",        "start level at this element's position"
2469   },
2470   {
2471     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2472     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2473     &level.can_pass_to_walkable,
2474     NULL,
2475     "can pass to walkable element",     "player can pass to empty or walkable"
2476   },
2477   {
2478     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2479     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2480     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2481     NULL,
2482     "can fall into acid (with gravity)","player can fall into acid pool"
2483   },
2484   {
2485     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2486     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2487     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2488     NULL,
2489     "can move into acid",               "element can move into acid pool"
2490   },
2491   {
2492     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2493     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2494     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2495     NULL,
2496     "deadly when colliding with",       "element is deadly when hitting player"
2497   },
2498
2499   /* ---------- element settings: configure 1 (custom elements) ----------- */
2500
2501   {
2502     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2503     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2504     &custom_element.use_gfx_element,
2505
2506     /* !!! add separate "use existing element sound" !!! */
2507 #if 0
2508     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2509 #else
2510     NULL, "use graphic of element:",    "use existing element graphic"
2511 #endif
2512   },
2513   {
2514     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2515     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2516     &level.use_custom_template,
2517     NULL, "use template",               "use template for custom properties"
2518   },
2519   {
2520     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2521     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2522     &custom_element_properties[EP_ACCESSIBLE],
2523     NULL, NULL,                         "player can walk to or pass this field"
2524   },
2525   {
2526     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2527     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2528     &custom_element_properties[EP_GRAVITY_REACHABLE],
2529     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2530   },
2531   {
2532     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2533     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2534     &custom_element.use_last_ce_value,
2535     NULL, "use last CE value after change", "use last CE value after change"
2536   },
2537   {
2538     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2539     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2540     &custom_element_properties[EP_WALK_TO_OBJECT],
2541     NULL, NULL,                         "player can dig/collect/push element"
2542   },
2543   {
2544     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2545     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2546     &custom_element_properties[EP_INDESTRUCTIBLE],
2547     NULL, "indestructible",             "element is indestructible"
2548   },
2549
2550   /* ---------- element settings: configure 2 (custom elements) ----------- */
2551
2552   {
2553     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2554     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2555     &custom_element_properties[EP_CAN_MOVE],
2556     NULL, NULL,                         "element can move with some pattern"
2557   },
2558   {
2559     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2560     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2561     &custom_element_properties[EP_CAN_FALL],
2562     NULL, "can fall",                   "element can fall down"
2563   },
2564   {
2565     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2566     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2567     &custom_element_properties[EP_CAN_SMASH],
2568     " ", NULL,                          "element can smash other elements"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2572     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2573     &custom_element_properties[EP_SLIPPERY],
2574     NULL, NULL,                         "other elements can fall down from it"
2575   },
2576   {
2577     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2578     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2579     &custom_element_properties[EP_DEADLY],
2580     NULL, NULL,                         "element can kill the player"
2581   },
2582   {
2583     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2584     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2585     &custom_element_properties[EP_CAN_EXPLODE],
2586     NULL, NULL,                         "element can explode"
2587   },
2588   {
2589     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2590     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2591     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2592     NULL, "by fire",                    "element can explode by fire/explosion"
2593   },
2594   {
2595     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2596     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2597     &custom_element_properties[EP_EXPLODES_SMASHED],
2598     " ", "smashed",                     "element can explode when smashed"
2599   },
2600   {
2601     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2602     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2603     &custom_element_properties[EP_EXPLODES_IMPACT],
2604     " ", "impact",                      "element can explode on impact"
2605   },
2606
2607   /* ---------- element settings: advanced (custom elements) --------------- */
2608
2609   {
2610     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2611     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2612     &custom_element_change.can_change,
2613     NULL, "element changes to:",        "change element on specified condition"
2614   },
2615   {
2616     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2617     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2618     &custom_element_change_events[CE_DELAY],
2619     NULL, NULL,                         "element changes after delay"
2620   },
2621   {
2622     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2623     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2624     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2625     NULL, NULL,                         "element changes by direct action"
2626   },
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2629     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2630     &custom_element_change_events[CE_BY_OTHER_ACTION],
2631     NULL, NULL,                         "element changes by other element"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2635     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2636     &custom_element_change.explode,
2637     NULL, "explode instead of change",  "element explodes instead of change"
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2641     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2642     &custom_element_change.use_target_content,
2643     NULL, "use extended change target:","element changes to more elements"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2647     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2648     &custom_element_change.only_if_complete,
2649     NULL, "replace all or nothing",     "only replace when all can be changed"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2653     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2654     &custom_element_change.use_random_replace,
2655     NULL, NULL,                         "use percentage for random replace"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2659     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2660     &custom_element_change.has_action,
2661     NULL, NULL,                         "execute action on specified condition"
2662   },
2663 };
2664
2665 static struct
2666 {
2667   int x, y;
2668   int gadget_id;
2669   int gadget_id_align;
2670   int *value;
2671   int area_xsize, area_ysize;
2672   char *text_left, *text_right, *text_below, *infotext;
2673 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2674 {
2675   /* ---------- level playfield content ------------------------------------ */
2676
2677   {
2678     0,                                  0,
2679     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2680     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2681     NULL, NULL, NULL,                   NULL
2682   },
2683
2684   /* ---------- yam yam content -------------------------------------------- */
2685
2686   {
2687     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2688     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2689     &level.yamyam_content[0].e[0][0],   3, 3,
2690     NULL, NULL, "1",                    NULL
2691   },
2692   {
2693     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2694     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2695     &level.yamyam_content[1].e[0][0],   3, 3,
2696     NULL, NULL, "2",                    NULL
2697   },
2698   {
2699     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2700     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2701     &level.yamyam_content[2].e[0][0],   3, 3,
2702     NULL, NULL, "3",                    NULL
2703   },
2704   {
2705     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2706     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2707     &level.yamyam_content[3].e[0][0],   3, 3,
2708     NULL, NULL, "4",                    NULL
2709   },
2710   {
2711     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2712     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2713     &level.yamyam_content[4].e[0][0],   3, 3,
2714     NULL, NULL, "5",                    NULL
2715   },
2716   {
2717     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2718     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2719     &level.yamyam_content[5].e[0][0],   3, 3,
2720     NULL, NULL, "6",                    NULL
2721   },
2722   {
2723     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2724     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2725     &level.yamyam_content[6].e[0][0],   3, 3,
2726     NULL, NULL, "7",                    NULL
2727   },
2728   {
2729     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2730     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2731     &level.yamyam_content[7].e[0][0],   3, 3,
2732     NULL, NULL, "8",                    NULL
2733   },
2734
2735   /* ---------- magic ball content ----------------------------------------- */
2736
2737   {
2738     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2739     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2740     &level.ball_content[0].e[0][0],     3, 3,
2741     NULL, NULL, "1",                    NULL
2742   },
2743   {
2744     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2745     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2746     &level.ball_content[1].e[0][0],     3, 3,
2747     NULL, NULL, "2",                    NULL
2748   },
2749   {
2750     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2751     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2752     &level.ball_content[2].e[0][0],     3, 3,
2753     NULL, NULL, "3",                    NULL
2754   },
2755   {
2756     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2757     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2758     &level.ball_content[3].e[0][0],     3, 3,
2759     NULL, NULL, "4",                    NULL
2760   },
2761   {
2762     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2763     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2764     &level.ball_content[4].e[0][0],     3, 3,
2765     NULL, NULL, "5",                    NULL
2766   },
2767   {
2768     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2769     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2770     &level.ball_content[5].e[0][0],     3, 3,
2771     NULL, NULL, "6",                    NULL
2772   },
2773   {
2774     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2775     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2776     &level.ball_content[6].e[0][0],     3, 3,
2777     NULL, NULL, "7",                    NULL
2778   },
2779   {
2780     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2781     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2782     &level.ball_content[7].e[0][0],     3, 3,
2783     NULL, NULL, "8",                    NULL
2784   },
2785
2786   /* ---------- amoeba content --------------------------------------------- */
2787
2788   {
2789     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2790     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2791     &level.amoeba_content,              1, 1,
2792     "content:", NULL, NULL,             "amoeba content"
2793   },
2794
2795   /* ---------- level start element ---------------------------------------- */
2796
2797   {
2798     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(6),
2799     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2800     &level.start_element[0],            1, 1,
2801     NULL, NULL, NULL,                   "level start element"
2802   },
2803
2804   /* ---------- element settings: configure 1 (custom elements) ----------- */
2805
2806   /* ---------- custom graphic --------------------------------------------- */
2807
2808   {
2809     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2810     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2811     &custom_element.gfx_element,        1, 1,
2812     NULL, NULL, NULL,                   "custom graphic element"
2813   },
2814
2815   /* ---------- element settings: configure 2 (custom elements) ----------- */
2816
2817   /* ---------- custom content (when exploding) ---------------------------- */
2818
2819   {
2820     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2821     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2822     &custom_element.content.e[0][0],    3, 3,
2823     "content:", NULL, NULL,             NULL
2824   },
2825
2826   /* ---------- custom enter and leave element (when moving) --------------- */
2827
2828   {
2829     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2830     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2831     &custom_element.move_enter_element, 1, 1,
2832     "can dig:", " ", NULL,              "element that can be digged/collected"
2833   },
2834   {
2835     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2836     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2837     &custom_element.move_leave_element, 1, 1,
2838     NULL, NULL, NULL,                   "element that will be left behind"
2839   },
2840
2841   /* ---------- element settings: advanced (custom elements) --------------- */
2842
2843   /* ---------- custom change target --------------------------------------- */
2844
2845   {
2846     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2847     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2848     &custom_element_change.target_element, 1, 1,
2849     NULL, "after/when:", NULL,          "new target element after change"
2850   },
2851
2852   /* ---------- custom change content (extended change target) ------------- */
2853
2854   {
2855     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2856     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2857     &custom_element_change.target_content.e[0][0], 3, 3,
2858     NULL, NULL, NULL,                   "new extended elements after change"
2859   },
2860
2861   /* ---------- custom change trigger (element causing change) ------------- */
2862
2863   {
2864     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2865     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2866     &custom_element_change.trigger_element, 1, 1,
2867     NULL, NULL, NULL,                   "other element triggering change"
2868   },
2869
2870   /* ---------- group element content -------------------------------------- */
2871
2872   {
2873     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2874     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2875     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
2876     "content:", NULL, NULL,             NULL
2877   },
2878
2879   /* ---------- random background (for random painting) -------------------- */
2880
2881   {
2882     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2883     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2884     &random_placement_background_element, 1, 1,
2885     NULL, NULL, NULL,                   "random placement background"
2886   },
2887 };
2888
2889
2890 /*
2891   -----------------------------------------------------------------------------
2892   some internally used variables
2893   -----------------------------------------------------------------------------
2894 */
2895
2896 /* actual size of level editor drawing area */
2897 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2898
2899 /* actual position of level editor drawing area in level playfield */
2900 static int level_xpos = -1, level_ypos = -1;
2901
2902 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2903
2904 /* drawing elements on the three mouse buttons */
2905 static int new_element1 = EL_WALL;
2906 static int new_element2 = EL_EMPTY;
2907 static int new_element3 = EL_SAND;
2908
2909 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2910 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2911                                 (button) == 2 ? new_element2 : \
2912                                 (button) == 3 ? new_element3 : EL_EMPTY)
2913 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2914
2915 /* forward declaration for internal use */
2916 static void ModifyEditorCounterValue(int, int);
2917 static void ModifyEditorCounterLimits(int, int, int);
2918 static void ModifyEditorSelectboxValue(int, int);
2919 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2920 static void ModifyEditorDrawingArea(int, int, int);
2921 static void ModifyEditorElementList();
2922 static void AdjustElementListScrollbar();
2923 static void RedrawDrawingElements();
2924 static void DrawDrawingWindow();
2925 static void DrawLevelInfoWindow();
2926 static void DrawPropertiesWindow();
2927 static void UpdateCustomElementGraphicGadgets();
2928 static boolean checkPropertiesConfig(int);
2929 static void CopyLevelToUndoBuffer(int);
2930 static void HandleDrawingAreas(struct GadgetInfo *);
2931 static void HandleCounterButtons(struct GadgetInfo *);
2932 static void HandleTextInputGadgets(struct GadgetInfo *);
2933 static void HandleTextAreaGadgets(struct GadgetInfo *);
2934 static void HandleSelectboxGadgets(struct GadgetInfo *);
2935 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2936 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2937 static void HandleRadiobuttons(struct GadgetInfo *);
2938 static void HandleCheckbuttons(struct GadgetInfo *);
2939 static void HandleControlButtons(struct GadgetInfo *);
2940 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2941 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
2942
2943 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2944 static int right_gadget_border[NUM_EDITOR_GADGETS];
2945
2946 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2947 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2948 static boolean draw_with_brush = FALSE;
2949 static int properties_element = 0;
2950
2951 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2952 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2953 static int undo_buffer_position = 0;
2954 static int undo_buffer_steps = 0;
2955
2956 static int edit_mode;
2957 static int edit_mode_properties;
2958
2959 static int element_shift = 0;
2960
2961 static int editor_hl_boulderdash[] =
2962 {
2963   EL_INTERNAL_CASCADE_BD_ACTIVE,
2964   EL_CHAR('B'),
2965   EL_CHAR('D'),
2966   EL_EMPTY,
2967
2968 #if 0
2969   EL_CHAR('B'),
2970   EL_CHAR('O'),
2971   EL_CHAR('U'),
2972   EL_CHAR('L'),
2973
2974   EL_CHAR('-'),
2975   EL_CHAR('D'),
2976   EL_CHAR('E'),
2977   EL_CHAR('R'),
2978
2979   EL_CHAR('D'),
2980   EL_CHAR('A'),
2981   EL_CHAR('S'),
2982   EL_CHAR('H'),
2983 #endif
2984 };
2985
2986 static int editor_el_boulderdash[] =
2987 {
2988   EL_PLAYER_1,
2989   EL_EMPTY,
2990   EL_SAND,
2991   EL_STEELWALL,
2992
2993   EL_BD_WALL,
2994   EL_BD_MAGIC_WALL,
2995   EL_EXIT_CLOSED,
2996   EL_EXIT_OPEN,
2997
2998   EL_BD_DIAMOND,
2999   EL_BD_BUTTERFLY_UP,
3000   EL_BD_FIREFLY_UP,
3001   EL_BD_ROCK,
3002
3003   EL_BD_BUTTERFLY_LEFT,
3004   EL_BD_FIREFLY_LEFT,
3005   EL_BD_BUTTERFLY_RIGHT,
3006   EL_BD_FIREFLY_RIGHT,
3007
3008   EL_BD_AMOEBA,
3009   EL_BD_BUTTERFLY_DOWN,
3010   EL_BD_FIREFLY_DOWN,
3011   EL_EMPTY,
3012 };
3013 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3014 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3015 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3016 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3017
3018 static int editor_hl_emerald_mine[] =
3019 {
3020   EL_INTERNAL_CASCADE_EM_ACTIVE,
3021   EL_CHAR('E'),
3022   EL_CHAR('M'),
3023   EL_EMPTY,
3024
3025 #if 0
3026   EL_CHAR('E'),
3027   EL_CHAR('M'),
3028   EL_CHAR('E'),
3029   EL_CHAR('-'),
3030
3031   EL_CHAR('R'),
3032   EL_CHAR('A'),
3033   EL_CHAR('L'),
3034   EL_CHAR('D'),
3035
3036   EL_CHAR('M'),
3037   EL_CHAR('I'),
3038   EL_CHAR('N'),
3039   EL_CHAR('E'),
3040 #endif
3041 };
3042
3043 static int editor_el_emerald_mine[] =
3044 {
3045   EL_PLAYER_1,
3046   EL_PLAYER_2,
3047   EL_PLAYER_3,
3048   EL_PLAYER_4,
3049
3050   EL_PLAYER_1,
3051   EL_EMPTY,
3052   EL_SAND,
3053   EL_ROCK,
3054
3055   EL_STEELWALL,
3056   EL_WALL,
3057   EL_WALL_SLIPPERY,
3058   EL_MAGIC_WALL,
3059
3060   EL_EMERALD,
3061   EL_DIAMOND,
3062   EL_NUT,
3063   EL_BOMB,
3064
3065   EL_WALL_EMERALD,
3066   EL_WALL_DIAMOND,
3067   EL_QUICKSAND_EMPTY,
3068   EL_QUICKSAND_FULL,
3069
3070   EL_DYNAMITE,
3071   EL_DYNAMITE_ACTIVE,
3072   EL_EXIT_CLOSED,
3073   EL_EXIT_OPEN,
3074
3075   EL_YAMYAM,
3076   EL_BUG_UP,
3077   EL_SPACESHIP_UP,
3078   EL_ROBOT,
3079
3080   EL_BUG_LEFT,
3081   EL_SPACESHIP_LEFT,
3082   EL_BUG_RIGHT,
3083   EL_SPACESHIP_RIGHT,
3084
3085   EL_ROBOT_WHEEL,
3086   EL_BUG_DOWN,
3087   EL_SPACESHIP_DOWN,
3088   EL_INVISIBLE_WALL,
3089
3090   EL_ACID_POOL_TOPLEFT,
3091   EL_ACID,
3092   EL_ACID_POOL_TOPRIGHT,
3093   EL_EMPTY,
3094
3095   EL_ACID_POOL_BOTTOMLEFT,
3096   EL_ACID_POOL_BOTTOM,
3097   EL_ACID_POOL_BOTTOMRIGHT,
3098   EL_EMPTY,
3099
3100   EL_AMOEBA_DROP,
3101   EL_AMOEBA_DEAD,
3102   EL_AMOEBA_WET,
3103   EL_AMOEBA_DRY,
3104
3105   EL_EM_KEY_1,
3106   EL_EM_KEY_2,
3107   EL_EM_KEY_3,
3108   EL_EM_KEY_4,
3109
3110   EL_EM_GATE_1,
3111   EL_EM_GATE_2,
3112   EL_EM_GATE_3,
3113   EL_EM_GATE_4,
3114
3115   EL_EM_GATE_1_GRAY,
3116   EL_EM_GATE_2_GRAY,
3117   EL_EM_GATE_3_GRAY,
3118   EL_EM_GATE_4_GRAY,
3119 };
3120 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3121 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3122 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3123 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3124
3125 static int editor_hl_emerald_mine_club[] =
3126 {
3127   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3128   EL_CHAR('E'),
3129   EL_CHAR('M'),
3130   EL_CHAR('C'),
3131
3132 #if 0
3133   EL_CHAR('E'),
3134   EL_CHAR('M'),
3135   EL_CHAR('E'),
3136   EL_CHAR('-'),
3137
3138   EL_CHAR('R'),
3139   EL_CHAR('A'),
3140   EL_CHAR('L'),
3141   EL_CHAR('D'),
3142
3143   EL_CHAR('M'),
3144   EL_CHAR('I'),
3145   EL_CHAR('N'),
3146   EL_CHAR('E'),
3147
3148   EL_CHAR('C'),
3149   EL_CHAR('L'),
3150   EL_CHAR('U'),
3151   EL_CHAR('B'),
3152 #endif
3153 };
3154
3155 static int editor_el_emerald_mine_club[] =
3156 {
3157   EL_EMC_KEY_5,
3158   EL_EMC_KEY_6,
3159   EL_EMC_KEY_7,
3160   EL_EMC_KEY_8,
3161
3162   EL_EMC_GATE_5,
3163   EL_EMC_GATE_6,
3164   EL_EMC_GATE_7,
3165   EL_EMC_GATE_8,
3166
3167   EL_EMC_GATE_5_GRAY,
3168   EL_EMC_GATE_6_GRAY,
3169   EL_EMC_GATE_7_GRAY,
3170   EL_EMC_GATE_8_GRAY,
3171
3172   EL_EMC_STEELWALL_1,
3173   EL_EMC_STEELWALL_2,
3174   EL_EMC_STEELWALL_3,
3175   EL_EMC_STEELWALL_4,
3176
3177   EL_EMC_WALL_13,
3178   EL_EMC_WALL_14,
3179   EL_EMC_WALL_15,
3180   EL_EMC_WALL_16,
3181
3182   EL_EMC_WALL_SLIPPERY_1,
3183   EL_EMC_WALL_SLIPPERY_2,
3184   EL_EMC_WALL_SLIPPERY_3,
3185   EL_EMC_WALL_SLIPPERY_4,
3186
3187   EL_EMC_WALL_1,
3188   EL_EMC_WALL_2,
3189   EL_EMC_WALL_3,
3190   EL_EMC_WALL_4,
3191
3192   EL_EMC_WALL_5,
3193   EL_EMC_WALL_6,
3194   EL_EMC_WALL_7,
3195   EL_EMC_WALL_8,
3196
3197   EL_EMC_WALL_9,
3198   EL_EMC_WALL_10,
3199   EL_EMC_WALL_11,
3200   EL_EMC_WALL_12,
3201
3202 #if RELEASE_3_1_2
3203   EL_EMPTY,
3204 #else
3205   EL_EMC_ANDROID,
3206 #endif
3207   EL_BALLOON,
3208   EL_BALLOON_SWITCH_ANY,
3209 #if RELEASE_3_1_2
3210   EL_EMPTY,
3211 #else
3212   EL_BALLOON_SWITCH_NONE,
3213 #endif
3214
3215   EL_BALLOON_SWITCH_LEFT,
3216   EL_BALLOON_SWITCH_RIGHT,
3217   EL_BALLOON_SWITCH_UP,
3218   EL_BALLOON_SWITCH_DOWN,
3219
3220   EL_EMC_GRASS,
3221   EL_EMC_PLANT,
3222 #if RELEASE_3_1_2
3223   EL_EMPTY,
3224   EL_EMPTY,
3225 #else
3226   EL_EMC_LENSES,
3227   EL_EMC_MAGNIFIER,
3228 #endif
3229
3230 #if RELEASE_3_1_2
3231   EL_EMPTY,
3232   EL_EMPTY,
3233 #else
3234   EL_EMC_MAGIC_BALL,
3235   EL_EMC_MAGIC_BALL_SWITCH,
3236 #endif
3237   EL_SPRING,
3238 #if RELEASE_3_1_2
3239   EL_EMPTY,
3240 #else
3241   EL_EMC_SPRING_BUMPER,
3242 #endif
3243
3244 #if RELEASE_3_1_2
3245   EL_EMPTY,
3246 #else
3247
3248 #if 0
3249   EL_EMC_DRIPPER,
3250 #else
3251   EL_EMPTY,
3252 #endif
3253
3254 #endif
3255   EL_EMC_FAKE_GRASS,
3256   EL_EMPTY,
3257   EL_EMPTY,
3258 };
3259 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3260 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3261 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3262 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3263
3264 static int editor_hl_more[] =
3265 {
3266   EL_INTERNAL_CASCADE_RND_ACTIVE,
3267   EL_CHAR('R'),
3268   EL_CHAR('N'),
3269   EL_CHAR('D'),
3270
3271 #if 0
3272   EL_CHAR('M'),
3273   EL_CHAR('O'),
3274   EL_CHAR('R'),
3275   EL_CHAR('E'),
3276 #endif
3277 };
3278
3279 static int editor_el_more[] =
3280 {
3281   EL_KEY_1,
3282   EL_KEY_2,
3283   EL_KEY_3,
3284   EL_KEY_4,
3285
3286   EL_GATE_1,
3287   EL_GATE_2,
3288   EL_GATE_3,
3289   EL_GATE_4,
3290
3291   EL_GATE_1_GRAY,
3292   EL_GATE_2_GRAY,
3293   EL_GATE_3_GRAY,
3294   EL_GATE_4_GRAY,
3295
3296   EL_ARROW_LEFT,
3297   EL_ARROW_RIGHT,
3298   EL_ARROW_UP,
3299   EL_ARROW_DOWN,
3300
3301   EL_AMOEBA_FULL,
3302   EL_EMERALD_YELLOW,
3303   EL_EMERALD_RED,
3304   EL_EMERALD_PURPLE,
3305
3306   EL_WALL_BD_DIAMOND,
3307   EL_WALL_EMERALD_YELLOW,
3308   EL_WALL_EMERALD_RED,
3309   EL_WALL_EMERALD_PURPLE,
3310
3311   EL_GAME_OF_LIFE,
3312   EL_PACMAN_UP,
3313   EL_TIME_ORB_FULL,
3314   EL_TIME_ORB_EMPTY,
3315
3316   EL_PACMAN_LEFT,
3317   EL_DARK_YAMYAM,
3318   EL_PACMAN_RIGHT,
3319   EL_EXPANDABLE_WALL,
3320
3321   EL_BIOMAZE,
3322   EL_PACMAN_DOWN,
3323   EL_LAMP,
3324   EL_LAMP_ACTIVE,
3325
3326   EL_DYNABOMB_INCREASE_NUMBER,
3327   EL_DYNABOMB_INCREASE_SIZE,
3328   EL_DYNABOMB_INCREASE_POWER,
3329   EL_STONEBLOCK,
3330
3331   EL_MOLE,
3332   EL_PENGUIN,
3333   EL_PIG,
3334   EL_DRAGON,
3335
3336   EL_BUG,
3337   EL_MOLE_UP,
3338   EL_BD_BUTTERFLY,
3339   EL_BD_FIREFLY,
3340
3341   EL_MOLE_LEFT,
3342   EL_EMPTY,
3343   EL_MOLE_RIGHT,
3344   EL_PACMAN,
3345
3346   EL_SPACESHIP,
3347   EL_MOLE_DOWN,
3348   EL_EMPTY,
3349   EL_EMPTY,
3350
3351   EL_SATELLITE,
3352   EL_EXPANDABLE_WALL_HORIZONTAL,
3353   EL_EXPANDABLE_WALL_VERTICAL,
3354   EL_EXPANDABLE_WALL_ANY,
3355
3356   EL_INVISIBLE_STEELWALL,
3357   EL_INVISIBLE_WALL,
3358   EL_SPEED_PILL,
3359   EL_BLACK_ORB,
3360 };
3361 static int *editor_hl_more_ptr = editor_hl_more;
3362 static int *editor_el_more_ptr = editor_el_more;
3363 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3364 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3365
3366 static int editor_hl_sokoban[] =
3367 {
3368   EL_INTERNAL_CASCADE_SB_ACTIVE,
3369   EL_CHAR('S'),
3370   EL_CHAR('B'),
3371   EL_EMPTY,
3372
3373 #if 0
3374   EL_CHAR('S'),
3375   EL_CHAR('O'),
3376   EL_CHAR('K'),
3377   EL_CHAR('O'),
3378
3379   EL_CHAR('-'),
3380   EL_CHAR('B'),
3381   EL_CHAR('A'),
3382   EL_CHAR('N'),
3383 #endif
3384 };
3385
3386 static int editor_el_sokoban[] =
3387 {
3388   EL_SOKOBAN_OBJECT,
3389   EL_SOKOBAN_FIELD_EMPTY,
3390   EL_SOKOBAN_FIELD_FULL,
3391   EL_SOKOBAN_FIELD_PLAYER,
3392 };
3393 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3394 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3395 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3396 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3397
3398 static int editor_hl_supaplex[] =
3399 {
3400   EL_INTERNAL_CASCADE_SP_ACTIVE,
3401   EL_CHAR('S'),
3402   EL_CHAR('P'),
3403   EL_EMPTY,
3404
3405 #if 0
3406   EL_CHAR('S'),
3407   EL_CHAR('U'),
3408   EL_CHAR('P'),
3409   EL_CHAR('A'),
3410
3411   EL_CHAR('P'),
3412   EL_CHAR('L'),
3413   EL_CHAR('E'),
3414   EL_CHAR('X'),
3415 #endif
3416 };
3417
3418 static int editor_el_supaplex[] =
3419 {
3420 #if 1
3421   EL_EMPTY,
3422 #else
3423   EL_SP_EMPTY,
3424 #endif
3425   EL_SP_ZONK,
3426   EL_SP_BASE,
3427   EL_SP_MURPHY,
3428
3429   EL_SP_INFOTRON,
3430   EL_SP_CHIP_SINGLE,
3431   EL_SP_HARDWARE_GRAY,
3432   EL_SP_EXIT_CLOSED,
3433
3434   EL_SP_DISK_ORANGE,
3435   EL_SP_PORT_RIGHT,
3436   EL_SP_PORT_DOWN,
3437   EL_SP_PORT_LEFT,
3438
3439   EL_SP_PORT_UP,
3440   EL_SP_GRAVITY_PORT_RIGHT,
3441   EL_SP_GRAVITY_PORT_DOWN,
3442   EL_SP_GRAVITY_PORT_LEFT,
3443
3444   EL_SP_GRAVITY_PORT_UP,
3445   EL_SP_SNIKSNAK,
3446   EL_SP_DISK_YELLOW,
3447   EL_SP_TERMINAL,
3448
3449   EL_SP_DISK_RED,
3450   EL_SP_PORT_VERTICAL,
3451   EL_SP_PORT_HORIZONTAL,
3452   EL_SP_PORT_ANY,
3453
3454   EL_SP_ELECTRON,
3455   EL_SP_BUGGY_BASE,
3456   EL_SP_CHIP_LEFT,
3457   EL_SP_CHIP_RIGHT,
3458
3459   EL_SP_HARDWARE_BASE_1,
3460   EL_SP_HARDWARE_GREEN,
3461   EL_SP_HARDWARE_BLUE,
3462   EL_SP_HARDWARE_RED,
3463
3464   EL_SP_HARDWARE_YELLOW,
3465   EL_SP_HARDWARE_BASE_2,
3466   EL_SP_HARDWARE_BASE_3,
3467   EL_SP_HARDWARE_BASE_4,
3468
3469   EL_SP_HARDWARE_BASE_5,
3470   EL_SP_HARDWARE_BASE_6,
3471   EL_SP_CHIP_TOP,
3472   EL_SP_CHIP_BOTTOM,
3473 };
3474 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3475 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3476 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3477 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3478
3479 static int editor_hl_diamond_caves[] =
3480 {
3481   EL_INTERNAL_CASCADE_DC_ACTIVE,
3482   EL_CHAR('D'),
3483   EL_CHAR('C'),
3484   EL_CHAR('2'),
3485
3486 #if 0
3487   EL_CHAR('D'),
3488   EL_CHAR('I'),
3489   EL_CHAR('A'),
3490   EL_CHAR('-'),
3491
3492   EL_CHAR('M'),
3493   EL_CHAR('O'),
3494   EL_CHAR('N'),
3495   EL_CHAR('D'),
3496
3497   EL_CHAR('C'),
3498   EL_CHAR('A'),
3499   EL_CHAR('V'),
3500   EL_CHAR('E'),
3501
3502   EL_CHAR('S'),
3503   EL_CHAR(' '),
3504   EL_CHAR('I'),
3505   EL_CHAR('I'),
3506 #endif
3507 };
3508
3509 static int editor_el_diamond_caves[] =
3510 {
3511   EL_PEARL,
3512   EL_CRYSTAL,
3513   EL_WALL_PEARL,
3514   EL_WALL_CRYSTAL,
3515
3516   EL_CONVEYOR_BELT_1_LEFT,
3517   EL_CONVEYOR_BELT_1_MIDDLE,
3518   EL_CONVEYOR_BELT_1_RIGHT,
3519   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3520
3521   EL_CONVEYOR_BELT_2_LEFT,
3522   EL_CONVEYOR_BELT_2_MIDDLE,
3523   EL_CONVEYOR_BELT_2_RIGHT,
3524   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3525
3526   EL_CONVEYOR_BELT_3_LEFT,
3527   EL_CONVEYOR_BELT_3_MIDDLE,
3528   EL_CONVEYOR_BELT_3_RIGHT,
3529   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3530
3531   EL_CONVEYOR_BELT_4_LEFT,
3532   EL_CONVEYOR_BELT_4_MIDDLE,
3533   EL_CONVEYOR_BELT_4_RIGHT,
3534   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3535
3536   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3537   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3538   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3539   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3540
3541   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3542   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3543   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3544   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3545
3546   EL_SWITCHGATE_OPEN,
3547   EL_SWITCHGATE_CLOSED,
3548   EL_SWITCHGATE_SWITCH_UP,
3549   EL_EMPTY,
3550
3551   EL_ENVELOPE_1,
3552   EL_ENVELOPE_2,
3553   EL_ENVELOPE_3,
3554   EL_ENVELOPE_4,
3555
3556   EL_TIMEGATE_CLOSED,
3557   EL_TIMEGATE_OPEN,
3558   EL_TIMEGATE_SWITCH,
3559   EL_EMPTY,
3560
3561   EL_LANDMINE,
3562   EL_INVISIBLE_SAND,
3563   EL_STEELWALL_SLIPPERY,
3564   EL_EMPTY,
3565
3566   EL_SIGN_EXCLAMATION,
3567   EL_SIGN_STOP,
3568   EL_LIGHT_SWITCH,
3569   EL_LIGHT_SWITCH_ACTIVE,
3570
3571   EL_SHIELD_NORMAL,
3572   EL_SHIELD_DEADLY,
3573   EL_EXTRA_TIME,
3574   EL_EMPTY,
3575 };
3576 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3577 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3578 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3579 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3580
3581 static int editor_hl_dx_boulderdash[] =
3582 {
3583   EL_INTERNAL_CASCADE_DX_ACTIVE,
3584   EL_CHAR('D'),
3585   EL_CHAR('X'),
3586   EL_EMPTY,
3587
3588 #if 0
3589   EL_CHAR('D'),
3590   EL_CHAR('X'),
3591   EL_CHAR('-'),
3592   EL_CHAR(' '),
3593
3594   EL_CHAR('B'),
3595   EL_CHAR('O'),
3596   EL_CHAR('U'),
3597   EL_CHAR('L'),
3598
3599   EL_CHAR('-'),
3600   EL_CHAR('D'),
3601   EL_CHAR('E'),
3602   EL_CHAR('R'),
3603
3604   EL_CHAR('D'),
3605   EL_CHAR('A'),
3606   EL_CHAR('S'),
3607   EL_CHAR('H'),
3608 #endif
3609 };
3610
3611 static int editor_el_dx_boulderdash[] =
3612 {
3613   EL_EMPTY,
3614   EL_TUBE_RIGHT_DOWN,
3615   EL_TUBE_HORIZONTAL_DOWN,
3616   EL_TUBE_LEFT_DOWN,
3617
3618   EL_TUBE_HORIZONTAL,
3619   EL_TUBE_VERTICAL_RIGHT,
3620   EL_TUBE_ANY,
3621   EL_TUBE_VERTICAL_LEFT,
3622
3623   EL_TUBE_VERTICAL,
3624   EL_TUBE_RIGHT_UP,
3625   EL_TUBE_HORIZONTAL_UP,
3626   EL_TUBE_LEFT_UP,
3627
3628   EL_TRAP,
3629   EL_DX_SUPABOMB,
3630   EL_EMPTY,
3631   EL_EMPTY
3632 };
3633 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3634 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3635 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3636 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3637
3638 static int editor_hl_chars[] =
3639 {
3640   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3641   EL_CHAR('T'),
3642   EL_CHAR('X'),
3643   EL_CHAR('T'),
3644
3645 #if 0
3646   EL_CHAR('T'),
3647   EL_CHAR('E'),
3648   EL_CHAR('X'),
3649   EL_CHAR('T'),
3650 #endif
3651 };
3652
3653 static int editor_el_chars[] =
3654 {
3655   EL_CHAR(' '),
3656   EL_CHAR('!'),
3657   EL_CHAR('"'),
3658   EL_CHAR('#'),
3659
3660   EL_CHAR('$'),
3661   EL_CHAR('%'),
3662   EL_CHAR('&'),
3663   EL_CHAR('\''),
3664
3665   EL_CHAR('('),
3666   EL_CHAR(')'),
3667   EL_CHAR('*'),
3668   EL_CHAR('+'),
3669
3670   EL_CHAR(','),
3671   EL_CHAR('-'),
3672   EL_CHAR('.'),
3673   EL_CHAR('/'),
3674
3675   EL_CHAR('0'),
3676   EL_CHAR('1'),
3677   EL_CHAR('2'),
3678   EL_CHAR('3'),
3679
3680   EL_CHAR('4'),
3681   EL_CHAR('5'),
3682   EL_CHAR('6'),
3683   EL_CHAR('7'),
3684
3685   EL_CHAR('8'),
3686   EL_CHAR('9'),
3687   EL_CHAR(':'),
3688   EL_CHAR(';'),
3689
3690   EL_CHAR('<'),
3691   EL_CHAR('='),
3692   EL_CHAR('>'),
3693   EL_CHAR('?'),
3694
3695   EL_CHAR('@'),
3696   EL_CHAR('A'),
3697   EL_CHAR('B'),
3698   EL_CHAR('C'),
3699
3700   EL_CHAR('D'),
3701   EL_CHAR('E'),
3702   EL_CHAR('F'),
3703   EL_CHAR('G'),
3704
3705   EL_CHAR('H'),
3706   EL_CHAR('I'),
3707   EL_CHAR('J'),
3708   EL_CHAR('K'),
3709
3710   EL_CHAR('L'),
3711   EL_CHAR('M'),
3712   EL_CHAR('N'),
3713   EL_CHAR('O'),
3714
3715   EL_CHAR('P'),
3716   EL_CHAR('Q'),
3717   EL_CHAR('R'),
3718   EL_CHAR('S'),
3719
3720   EL_CHAR('T'),
3721   EL_CHAR('U'),
3722   EL_CHAR('V'),
3723   EL_CHAR('W'),
3724
3725   EL_CHAR('X'),
3726   EL_CHAR('Y'),
3727   EL_CHAR('Z'),
3728   EL_CHAR('['),
3729
3730   EL_CHAR('\\'),
3731   EL_CHAR(']'),
3732   EL_CHAR('^'),
3733   EL_CHAR('_'),
3734
3735   EL_CHAR('©'),
3736   EL_CHAR('Ä'),
3737   EL_CHAR('Ö'),
3738   EL_CHAR('Ãœ'),
3739
3740   EL_CHAR('°'),
3741   EL_CHAR('®'),
3742   EL_CHAR(FONT_ASCII_CURSOR),
3743   EL_CHAR(' ')
3744 };
3745 static int *editor_hl_chars_ptr = editor_hl_chars;
3746 static int *editor_el_chars_ptr = editor_el_chars;
3747 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3748 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3749
3750 static int editor_hl_custom[] =
3751 {
3752   EL_INTERNAL_CASCADE_CE_ACTIVE,
3753   EL_CHAR('C'),
3754   EL_CHAR('E'),
3755   EL_EMPTY,
3756
3757 #if 0
3758   EL_CHAR('C'),
3759   EL_CHAR('U'),
3760   EL_CHAR('S'),
3761   EL_CHAR('-'),
3762
3763   EL_CHAR('T'),
3764   EL_CHAR('O'),
3765   EL_CHAR('M'),
3766   EL_CHAR(' '),
3767
3768   EL_CHAR('E'),
3769   EL_CHAR('L'),
3770   EL_CHAR('E'),
3771   EL_CHAR('M'),
3772
3773   EL_CHAR('E'),
3774   EL_CHAR('N'),
3775   EL_CHAR('T'),
3776   EL_CHAR('S'),
3777 #endif
3778 };
3779
3780 static int editor_el_custom[] =
3781 {
3782   EL_CUSTOM_START + 0,
3783   EL_CUSTOM_START + 1,
3784   EL_CUSTOM_START + 2,
3785   EL_CUSTOM_START + 3,
3786
3787   EL_CUSTOM_START + 4,
3788   EL_CUSTOM_START + 5,
3789   EL_CUSTOM_START + 6,
3790   EL_CUSTOM_START + 7,
3791
3792   EL_CUSTOM_START + 8,
3793   EL_CUSTOM_START + 9,
3794   EL_CUSTOM_START + 10,
3795   EL_CUSTOM_START + 11,
3796
3797   EL_CUSTOM_START + 12,
3798   EL_CUSTOM_START + 13,
3799   EL_CUSTOM_START + 14,
3800   EL_CUSTOM_START + 15,
3801
3802   EL_CUSTOM_START + 16,
3803   EL_CUSTOM_START + 17,
3804   EL_CUSTOM_START + 18,
3805   EL_CUSTOM_START + 19,
3806
3807   EL_CUSTOM_START + 20,
3808   EL_CUSTOM_START + 21,
3809   EL_CUSTOM_START + 22,
3810   EL_CUSTOM_START + 23,
3811
3812   EL_CUSTOM_START + 24,
3813   EL_CUSTOM_START + 25,
3814   EL_CUSTOM_START + 26,
3815   EL_CUSTOM_START + 27,
3816
3817   EL_CUSTOM_START + 28,
3818   EL_CUSTOM_START + 29,
3819   EL_CUSTOM_START + 30,
3820   EL_CUSTOM_START + 31,
3821
3822   EL_CUSTOM_START + 32,
3823   EL_CUSTOM_START + 33,
3824   EL_CUSTOM_START + 34,
3825   EL_CUSTOM_START + 35,
3826
3827   EL_CUSTOM_START + 36,
3828   EL_CUSTOM_START + 37,
3829   EL_CUSTOM_START + 38,
3830   EL_CUSTOM_START + 39,
3831
3832   EL_CUSTOM_START + 40,
3833   EL_CUSTOM_START + 41,
3834   EL_CUSTOM_START + 42,
3835   EL_CUSTOM_START + 43,
3836
3837   EL_CUSTOM_START + 44,
3838   EL_CUSTOM_START + 45,
3839   EL_CUSTOM_START + 46,
3840   EL_CUSTOM_START + 47,
3841
3842   EL_CUSTOM_START + 48,
3843   EL_CUSTOM_START + 49,
3844   EL_CUSTOM_START + 50,
3845   EL_CUSTOM_START + 51,
3846
3847   EL_CUSTOM_START + 52,
3848   EL_CUSTOM_START + 53,
3849   EL_CUSTOM_START + 54,
3850   EL_CUSTOM_START + 55,
3851
3852   EL_CUSTOM_START + 56,
3853   EL_CUSTOM_START + 57,
3854   EL_CUSTOM_START + 58,
3855   EL_CUSTOM_START + 59,
3856
3857   EL_CUSTOM_START + 60,
3858   EL_CUSTOM_START + 61,
3859   EL_CUSTOM_START + 62,
3860   EL_CUSTOM_START + 63,
3861
3862   EL_CUSTOM_START + 64,
3863   EL_CUSTOM_START + 65,
3864   EL_CUSTOM_START + 66,
3865   EL_CUSTOM_START + 67,
3866
3867   EL_CUSTOM_START + 68,
3868   EL_CUSTOM_START + 69,
3869   EL_CUSTOM_START + 70,
3870   EL_CUSTOM_START + 71,
3871
3872   EL_CUSTOM_START + 72,
3873   EL_CUSTOM_START + 73,
3874   EL_CUSTOM_START + 74,
3875   EL_CUSTOM_START + 75,
3876
3877   EL_CUSTOM_START + 76,
3878   EL_CUSTOM_START + 77,
3879   EL_CUSTOM_START + 78,
3880   EL_CUSTOM_START + 79,
3881
3882   EL_CUSTOM_START + 80,
3883   EL_CUSTOM_START + 81,
3884   EL_CUSTOM_START + 82,
3885   EL_CUSTOM_START + 83,
3886
3887   EL_CUSTOM_START + 84,
3888   EL_CUSTOM_START + 85,
3889   EL_CUSTOM_START + 86,
3890   EL_CUSTOM_START + 87,
3891
3892   EL_CUSTOM_START + 88,
3893   EL_CUSTOM_START + 89,
3894   EL_CUSTOM_START + 90,
3895   EL_CUSTOM_START + 91,
3896
3897   EL_CUSTOM_START + 92,
3898   EL_CUSTOM_START + 93,
3899   EL_CUSTOM_START + 94,
3900   EL_CUSTOM_START + 95,
3901
3902   EL_CUSTOM_START + 96,
3903   EL_CUSTOM_START + 97,
3904   EL_CUSTOM_START + 98,
3905   EL_CUSTOM_START + 99,
3906
3907   EL_CUSTOM_START + 100,
3908   EL_CUSTOM_START + 101,
3909   EL_CUSTOM_START + 102,
3910   EL_CUSTOM_START + 103,
3911
3912   EL_CUSTOM_START + 104,
3913   EL_CUSTOM_START + 105,
3914   EL_CUSTOM_START + 106,
3915   EL_CUSTOM_START + 107,
3916
3917   EL_CUSTOM_START + 108,
3918   EL_CUSTOM_START + 109,
3919   EL_CUSTOM_START + 110,
3920   EL_CUSTOM_START + 111,
3921
3922   EL_CUSTOM_START + 112,
3923   EL_CUSTOM_START + 113,
3924   EL_CUSTOM_START + 114,
3925   EL_CUSTOM_START + 115,
3926
3927   EL_CUSTOM_START + 116,
3928   EL_CUSTOM_START + 117,
3929   EL_CUSTOM_START + 118,
3930   EL_CUSTOM_START + 119,
3931
3932   EL_CUSTOM_START + 120,
3933   EL_CUSTOM_START + 121,
3934   EL_CUSTOM_START + 122,
3935   EL_CUSTOM_START + 123,
3936
3937   EL_CUSTOM_START + 124,
3938   EL_CUSTOM_START + 125,
3939   EL_CUSTOM_START + 126,
3940   EL_CUSTOM_START + 127,
3941
3942   EL_CUSTOM_START + 128,
3943   EL_CUSTOM_START + 129,
3944   EL_CUSTOM_START + 130,
3945   EL_CUSTOM_START + 131,
3946
3947   EL_CUSTOM_START + 132,
3948   EL_CUSTOM_START + 133,
3949   EL_CUSTOM_START + 134,
3950   EL_CUSTOM_START + 135,
3951
3952   EL_CUSTOM_START + 136,
3953   EL_CUSTOM_START + 137,
3954   EL_CUSTOM_START + 138,
3955   EL_CUSTOM_START + 139,
3956
3957   EL_CUSTOM_START + 140,
3958   EL_CUSTOM_START + 141,
3959   EL_CUSTOM_START + 142,
3960   EL_CUSTOM_START + 143,
3961
3962   EL_CUSTOM_START + 144,
3963   EL_CUSTOM_START + 145,
3964   EL_CUSTOM_START + 146,
3965   EL_CUSTOM_START + 147,
3966
3967   EL_CUSTOM_START + 148,
3968   EL_CUSTOM_START + 149,
3969   EL_CUSTOM_START + 150,
3970   EL_CUSTOM_START + 151,
3971
3972   EL_CUSTOM_START + 152,
3973   EL_CUSTOM_START + 153,
3974   EL_CUSTOM_START + 154,
3975   EL_CUSTOM_START + 155,
3976
3977   EL_CUSTOM_START + 156,
3978   EL_CUSTOM_START + 157,
3979   EL_CUSTOM_START + 158,
3980   EL_CUSTOM_START + 159,
3981
3982   EL_CUSTOM_START + 160,
3983   EL_CUSTOM_START + 161,
3984   EL_CUSTOM_START + 162,
3985   EL_CUSTOM_START + 163,
3986
3987   EL_CUSTOM_START + 164,
3988   EL_CUSTOM_START + 165,
3989   EL_CUSTOM_START + 166,
3990   EL_CUSTOM_START + 167,
3991
3992   EL_CUSTOM_START + 168,
3993   EL_CUSTOM_START + 169,
3994   EL_CUSTOM_START + 170,
3995   EL_CUSTOM_START + 171,
3996
3997   EL_CUSTOM_START + 172,
3998   EL_CUSTOM_START + 173,
3999   EL_CUSTOM_START + 174,
4000   EL_CUSTOM_START + 175,
4001
4002   EL_CUSTOM_START + 176,
4003   EL_CUSTOM_START + 177,
4004   EL_CUSTOM_START + 178,
4005   EL_CUSTOM_START + 179,
4006
4007   EL_CUSTOM_START + 180,
4008   EL_CUSTOM_START + 181,
4009   EL_CUSTOM_START + 182,
4010   EL_CUSTOM_START + 183,
4011
4012   EL_CUSTOM_START + 184,
4013   EL_CUSTOM_START + 185,
4014   EL_CUSTOM_START + 186,
4015   EL_CUSTOM_START + 187,
4016
4017   EL_CUSTOM_START + 188,
4018   EL_CUSTOM_START + 189,
4019   EL_CUSTOM_START + 190,
4020   EL_CUSTOM_START + 191,
4021
4022   EL_CUSTOM_START + 192,
4023   EL_CUSTOM_START + 193,
4024   EL_CUSTOM_START + 194,
4025   EL_CUSTOM_START + 195,
4026
4027   EL_CUSTOM_START + 196,
4028   EL_CUSTOM_START + 197,
4029   EL_CUSTOM_START + 198,
4030   EL_CUSTOM_START + 199,
4031
4032   EL_CUSTOM_START + 200,
4033   EL_CUSTOM_START + 201,
4034   EL_CUSTOM_START + 202,
4035   EL_CUSTOM_START + 203,
4036
4037   EL_CUSTOM_START + 204,
4038   EL_CUSTOM_START + 205,
4039   EL_CUSTOM_START + 206,
4040   EL_CUSTOM_START + 207,
4041
4042   EL_CUSTOM_START + 208,
4043   EL_CUSTOM_START + 209,
4044   EL_CUSTOM_START + 210,
4045   EL_CUSTOM_START + 211,
4046
4047   EL_CUSTOM_START + 212,
4048   EL_CUSTOM_START + 213,
4049   EL_CUSTOM_START + 214,
4050   EL_CUSTOM_START + 215,
4051
4052   EL_CUSTOM_START + 216,
4053   EL_CUSTOM_START + 217,
4054   EL_CUSTOM_START + 218,
4055   EL_CUSTOM_START + 219,
4056
4057   EL_CUSTOM_START + 220,
4058   EL_CUSTOM_START + 221,
4059   EL_CUSTOM_START + 222,
4060   EL_CUSTOM_START + 223,
4061
4062   EL_CUSTOM_START + 224,
4063   EL_CUSTOM_START + 225,
4064   EL_CUSTOM_START + 226,
4065   EL_CUSTOM_START + 227,
4066
4067   EL_CUSTOM_START + 228,
4068   EL_CUSTOM_START + 229,
4069   EL_CUSTOM_START + 230,
4070   EL_CUSTOM_START + 231,
4071
4072   EL_CUSTOM_START + 232,
4073   EL_CUSTOM_START + 233,
4074   EL_CUSTOM_START + 234,
4075   EL_CUSTOM_START + 235,
4076
4077   EL_CUSTOM_START + 236,
4078   EL_CUSTOM_START + 237,
4079   EL_CUSTOM_START + 238,
4080   EL_CUSTOM_START + 239,
4081
4082   EL_CUSTOM_START + 240,
4083   EL_CUSTOM_START + 241,
4084   EL_CUSTOM_START + 242,
4085   EL_CUSTOM_START + 243,
4086
4087   EL_CUSTOM_START + 244,
4088   EL_CUSTOM_START + 245,
4089   EL_CUSTOM_START + 246,
4090   EL_CUSTOM_START + 247,
4091
4092   EL_CUSTOM_START + 248,
4093   EL_CUSTOM_START + 249,
4094   EL_CUSTOM_START + 250,
4095   EL_CUSTOM_START + 251,
4096
4097   EL_CUSTOM_START + 252,
4098   EL_CUSTOM_START + 253,
4099   EL_CUSTOM_START + 254,
4100   EL_CUSTOM_START + 255,
4101
4102   EL_TRIGGER_ELEMENT,
4103   EL_TRIGGER_PLAYER,
4104   EL_EMPTY,
4105   EL_EMPTY
4106 };
4107 static int *editor_hl_custom_ptr = editor_hl_custom;
4108 static int *editor_el_custom_ptr = editor_el_custom;
4109 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4110 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4111
4112 static int editor_hl_group[] =
4113 {
4114   EL_INTERNAL_CASCADE_GE_ACTIVE,
4115   EL_CHAR('G'),
4116   EL_CHAR('E'),
4117   EL_EMPTY,
4118
4119 #if 0
4120   EL_CHAR('G'),
4121   EL_CHAR('R'),
4122   EL_CHAR('O'),
4123   EL_CHAR('U'),
4124
4125   EL_CHAR('P'),
4126   EL_CHAR(' '),
4127   EL_CHAR(' '),
4128   EL_CHAR(' '),
4129
4130   EL_CHAR('E'),
4131   EL_CHAR('L'),
4132   EL_CHAR('E'),
4133   EL_CHAR('M'),
4134
4135   EL_CHAR('E'),
4136   EL_CHAR('N'),
4137   EL_CHAR('T'),
4138   EL_CHAR('S'),
4139 #endif
4140 };
4141
4142 static int editor_el_group[] =
4143 {
4144   EL_GROUP_START + 0,
4145   EL_GROUP_START + 1,
4146   EL_GROUP_START + 2,
4147   EL_GROUP_START + 3,
4148
4149   EL_GROUP_START + 4,
4150   EL_GROUP_START + 5,
4151   EL_GROUP_START + 6,
4152   EL_GROUP_START + 7,
4153
4154   EL_GROUP_START + 8,
4155   EL_GROUP_START + 9,
4156   EL_GROUP_START + 10,
4157   EL_GROUP_START + 11,
4158
4159   EL_GROUP_START + 12,
4160   EL_GROUP_START + 13,
4161   EL_GROUP_START + 14,
4162   EL_GROUP_START + 15,
4163
4164   EL_GROUP_START + 16,
4165   EL_GROUP_START + 17,
4166   EL_GROUP_START + 18,
4167   EL_GROUP_START + 19,
4168
4169   EL_GROUP_START + 20,
4170   EL_GROUP_START + 21,
4171   EL_GROUP_START + 22,
4172   EL_GROUP_START + 23,
4173
4174   EL_GROUP_START + 24,
4175   EL_GROUP_START + 25,
4176   EL_GROUP_START + 26,
4177   EL_GROUP_START + 27,
4178
4179   EL_GROUP_START + 28,
4180   EL_GROUP_START + 29,
4181   EL_GROUP_START + 30,
4182   EL_GROUP_START + 31
4183 };
4184 static int *editor_hl_group_ptr = editor_hl_group;
4185 static int *editor_el_group_ptr = editor_el_group;
4186 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4187 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4188
4189 static int editor_hl_user_defined[] =
4190 {
4191   EL_INTERNAL_CASCADE_USER_ACTIVE,
4192   EL_CHAR('M'),
4193   EL_CHAR('Y'),
4194   EL_EMPTY,
4195
4196 #if 0
4197   EL_CHAR('U'),
4198   EL_CHAR('S'),
4199   EL_CHAR('E'),
4200   EL_CHAR('R'),
4201
4202   EL_CHAR('D'),
4203   EL_CHAR('E'),
4204   EL_CHAR('F'),
4205   EL_CHAR('I'),
4206
4207   EL_CHAR('-'),
4208   EL_CHAR('N'),
4209   EL_CHAR('E'),
4210   EL_CHAR('D'),
4211 #endif
4212 };
4213
4214 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4215 static int *editor_el_user_defined_ptr = NULL;
4216 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4217 static int num_editor_el_user_defined = 0;
4218
4219 static int editor_hl_dynamic[] =
4220 {
4221   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4222   EL_CHAR('U'),
4223   EL_CHAR('S'),
4224   EL_CHAR('E'),
4225 };
4226
4227 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4228 static int *editor_el_dynamic_ptr = NULL;
4229 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4230 static int num_editor_el_dynamic = 0;
4231
4232 static int editor_hl_empty[] = { };
4233 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4234
4235 static int *editor_hl_empty_ptr = editor_hl_empty;
4236 static int *editor_el_empty_ptr = editor_el_empty;
4237 static int num_editor_hl_empty = 0;
4238 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4239
4240 static boolean use_el_empty = FALSE;
4241
4242 static int *editor_elements = NULL;     /* dynamically allocated */
4243 static int num_editor_elements = 0;     /* dynamically determined */
4244
4245 static struct
4246 {
4247   boolean *setup_value;
4248   boolean *setup_cascade_value;
4249
4250   int **headline_list;
4251   int *headline_list_size;
4252
4253   int **element_list;
4254   int *element_list_size;
4255
4256   boolean last_setup_value;
4257 }
4258 editor_elements_info[] =
4259 {
4260   {
4261     &setup.editor.el_boulderdash,
4262     &setup.editor_cascade.el_bd,
4263     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4264     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4265   },
4266   {
4267     &setup.editor.el_emerald_mine,
4268     &setup.editor_cascade.el_em,
4269     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4270     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4271   },
4272   {
4273     &setup.editor.el_emerald_mine_club,
4274     &setup.editor_cascade.el_emc,
4275     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4276     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4277   },
4278   {
4279     &setup.editor.el_more,
4280     &setup.editor_cascade.el_rnd,
4281     &editor_hl_more_ptr,                &num_editor_hl_more,
4282     &editor_el_more_ptr,                &num_editor_el_more
4283   },
4284   {
4285     &setup.editor.el_sokoban,
4286     &setup.editor_cascade.el_sb,
4287     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4288     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4289   },
4290   {
4291     &setup.editor.el_supaplex,
4292     &setup.editor_cascade.el_sp,
4293     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4294     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4295   },
4296   {
4297     &setup.editor.el_diamond_caves,
4298     &setup.editor_cascade.el_dc,
4299     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4300     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4301   },
4302   {
4303     &setup.editor.el_dx_boulderdash,
4304     &setup.editor_cascade.el_dx,
4305     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4306     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4307   },
4308   {
4309     &setup.editor.el_chars,
4310     &setup.editor_cascade.el_chars,
4311     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4312     &editor_el_chars_ptr,               &num_editor_el_chars
4313   },
4314   {
4315     &setup.editor.el_custom,
4316     &setup.editor_cascade.el_ce,
4317     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4318     &editor_el_custom_ptr,              &num_editor_el_custom
4319   },
4320   {
4321     &setup.editor.el_custom,
4322     &setup.editor_cascade.el_ge,
4323     &editor_hl_group_ptr,               &num_editor_hl_group,
4324     &editor_el_group_ptr,               &num_editor_el_group
4325   },
4326   {
4327     &setup.editor.el_user_defined,
4328     &setup.editor_cascade.el_user,
4329     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4330     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4331   },
4332   {
4333     &setup.editor.el_dynamic,
4334     &setup.editor_cascade.el_dynamic,
4335     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4336     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4337   },
4338   {
4339     &use_el_empty,
4340     &use_el_empty,
4341     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4342     &editor_el_empty_ptr,               &num_editor_el_empty,
4343   },
4344   {
4345     NULL,
4346     NULL,
4347     NULL,                               NULL,
4348     NULL,                               NULL
4349   }
4350 };
4351
4352
4353 /*
4354   -----------------------------------------------------------------------------
4355   functions
4356   -----------------------------------------------------------------------------
4357 */
4358
4359 static int getMaxInfoTextLength()
4360 {
4361   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4362 }
4363
4364 static int getTextWidthForGadget(char *text)
4365 {
4366   if (text == NULL)
4367     return 0;
4368
4369   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4370 }
4371
4372 static int getTextWidthForDrawingArea(char *text)
4373 {
4374   if (text == NULL)
4375     return 0;
4376
4377   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4378 }
4379
4380 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4381 {
4382   return (gi->x + gi->width + getTextWidthForGadget(text));
4383 }
4384
4385 static char *getElementInfoText(int element)
4386 {
4387   char *info_text = NULL;
4388
4389 #if 1
4390   if (element < MAX_NUM_ELEMENTS)
4391 #else
4392   if (element < NUM_FILE_ELEMENTS)
4393 #endif
4394   {
4395     if (strlen(element_info[element].description) > 0)
4396       info_text = element_info[element].description;
4397     else if (element_info[element].custom_description != NULL)
4398       info_text = element_info[element].custom_description;
4399     else if (element_info[element].editor_description != NULL)
4400       info_text = element_info[element].editor_description;
4401   }
4402
4403   if (info_text == NULL)
4404     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4405
4406   return info_text;
4407 }
4408
4409 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4410 {
4411   boolean element_found[NUM_FILE_ELEMENTS];
4412   int i, x, y;
4413
4414   /* initialize list of used elements to "not used" */
4415   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4416     element_found[i] = FALSE;
4417
4418   /* find all elements used in current level */
4419   for (y = 0; y < lev_fieldy; y++)
4420     for (x = 0; x < lev_fieldx; x++)
4421       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4422         element_found[Feld[x][y]] = TRUE;
4423
4424   *num_elements = 0;
4425
4426   /* count number of elements used in current level */
4427   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4428     if (element_found[i])
4429       (*num_elements)++;
4430
4431   /* add space for up to 3 more elements for padding that may be needed */
4432   *num_elements += 3;
4433
4434   /* free memory for old list of elements, if needed */
4435   checked_free(*elements);
4436
4437   /* allocate memory for new list of elements */
4438   *elements = checked_malloc(*num_elements * sizeof(int));
4439
4440   *num_elements = 0;
4441
4442   /* add all elements used in current level (non-custom/group elements) */
4443   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4444     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4445       (*elements)[(*num_elements)++] = i;
4446
4447   /* add all elements used in current level (custom/group elements) */
4448   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4449     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4450       (*elements)[(*num_elements)++] = i;
4451
4452   while (*num_elements % 4)     /* pad with empty elements, if needed */
4453     (*elements)[(*num_elements)++] = EL_EMPTY;
4454 }
4455
4456 static void ReinitializeElementList()
4457 {
4458   static boolean initialization_needed = TRUE;
4459   int pos = 0;
4460   int i, j;
4461
4462   if (initialization_needed)
4463   {
4464     LoadSetup_EditorCascade();          /* load last editor cascade state */
4465
4466     /* initialize editor cascade element from saved cascade state */
4467     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4468     {
4469       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4470       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4471
4472       if (IS_EDITOR_CASCADE(*cascade_element))
4473         *cascade_element =
4474           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4475            EL_CASCADE_INACTIVE(*cascade_element));
4476     }
4477
4478     initialization_needed = FALSE;
4479   }
4480
4481   checked_free(editor_elements);
4482
4483   /* reload optional user defined element list for each invocation of editor */
4484   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4485                                    &num_editor_el_user_defined);
4486
4487   /* initialize dynamic level element list for each invocation of editor */
4488   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4489                                &num_editor_el_dynamic);
4490
4491   /* initialize list of empty elements (used for padding, if needed) */
4492   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4493     editor_el_empty[i] = EL_EMPTY;
4494
4495   /* do some sanity checks for each element from element list */
4496   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4497   {
4498     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4499     {
4500       int element = (*editor_elements_info[i].element_list)[j];
4501
4502       if (element >= NUM_FILE_ELEMENTS)
4503         Error(ERR_WARN, "editor element %d is runtime element", element);
4504
4505       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4506         Error(ERR_WARN, "no element description for element %d", element);
4507     }
4508   }
4509
4510   num_editor_elements = 0;
4511   use_el_empty = FALSE;
4512
4513   /* determine size of element list */
4514   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4515   {
4516     boolean found_inactive_cascade = FALSE;
4517
4518     if (*editor_elements_info[i].setup_value)
4519     {
4520       if (setup.editor.el_headlines)
4521       {
4522         num_editor_elements += *editor_elements_info[i].headline_list_size;
4523
4524         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4525         {
4526           int element = (*editor_elements_info[i].headline_list)[j];
4527
4528           if (IS_EDITOR_CASCADE_INACTIVE(element))
4529             found_inactive_cascade = TRUE;
4530         }
4531       }
4532
4533       if (found_inactive_cascade)
4534         continue;
4535
4536       num_editor_elements += *editor_elements_info[i].element_list_size;
4537     }
4538   }
4539
4540   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4541   {
4542     /* offer at least as many elements as element buttons exist */
4543     use_el_empty = TRUE;
4544     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4545
4546     num_editor_elements += num_editor_el_empty;
4547   }
4548
4549   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4550
4551   /* fill element list */
4552   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4553   {
4554     boolean found_inactive_cascade = FALSE;
4555
4556     if (*editor_elements_info[i].setup_value)
4557     {
4558       if (setup.editor.el_headlines)
4559       {
4560         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4561         {
4562           int element = (*editor_elements_info[i].headline_list)[j];
4563
4564           editor_elements[pos++] = element;
4565
4566           if (IS_EDITOR_CASCADE_INACTIVE(element))
4567             found_inactive_cascade = TRUE;
4568         }
4569       }
4570
4571       if (found_inactive_cascade)
4572         continue;
4573
4574       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4575         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4576     }
4577   }
4578
4579   /* this function is also called before editor gadgets are initialized */
4580   if (level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL] != NULL)
4581     AdjustElementListScrollbar();
4582 }
4583
4584 void PrintEditorElementList()
4585 {
4586   boolean *stop = &setup.editor.el_user_defined;
4587   int i, j;
4588
4589   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4590   {
4591     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4592
4593     if (IS_EDITOR_CASCADE(cascade_element))
4594     {
4595       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4596       char *headline = element_info[cascade_element_show].editor_description;
4597
4598       printf_line_with_prefix("# ", "-", 77);
4599       printf("# %s\n", headline);
4600       printf_line_with_prefix("# ", "-", 77);
4601     }
4602
4603     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4604     {
4605       int element = (*editor_elements_info[i].headline_list)[j];
4606
4607       if (IS_EDITOR_CASCADE(element))
4608         element = EL_CHAR_MINUS;
4609
4610       printf("# %s\n", element_info[element].token_name);
4611     }
4612
4613     if (j > 0)
4614       printf("#\n");
4615
4616     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4617     {
4618       int element = (*editor_elements_info[i].element_list)[j];
4619
4620       printf("# %s\n", element_info[element].token_name);
4621     }
4622
4623     if (j > 0)
4624       printf("#\n");
4625   }
4626 }
4627
4628 static void ReinitializeElementListButtons()
4629 {
4630   static boolean last_setup_value_headlines = FALSE;
4631   static boolean initialization_needed = TRUE;
4632   int i;
4633
4634   if (!initialization_needed)   /* check if editor element setup has changed */
4635   {
4636     if (last_setup_value_headlines != setup.editor.el_headlines)
4637       initialization_needed = TRUE;
4638
4639     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4640       if (editor_elements_info[i].last_setup_value !=
4641           *editor_elements_info[i].setup_value)
4642         initialization_needed = TRUE;
4643   }
4644
4645   if (!initialization_needed)
4646     return;
4647
4648   FreeLevelEditorGadgets();
4649   CreateLevelEditorGadgets();
4650
4651   /* store current setup values for next invocation of this function */
4652   last_setup_value_headlines = setup.editor.el_headlines;
4653   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4654     editor_elements_info[i].last_setup_value =
4655       *editor_elements_info[i].setup_value;
4656
4657   initialization_needed = FALSE;
4658 }
4659
4660 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4661                               boolean input)
4662 {
4663   int border_graphic =
4664     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4665   Bitmap *src_bitmap;
4666   int src_x, src_y;
4667   int num_mini_tilex = width  / MINI_TILEX + 1;
4668   int num_mini_tiley = height / MINI_TILEY + 1;
4669   int x, y;
4670
4671   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4672
4673   for (y = 0; y < num_mini_tiley; y++)
4674     for (x = 0; x < num_mini_tilex; x++)
4675       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4676                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4677                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4678
4679   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4680 }
4681
4682 static void DrawDrawingArea(int id)
4683 {
4684   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4685   int x, y;
4686
4687   int *value = drawingarea_info[id].value;
4688   int area_xsize = drawingarea_info[id].area_xsize;
4689   int area_ysize = drawingarea_info[id].area_ysize;
4690
4691   for (x = 0; x < area_xsize; x++)
4692     for (y = 0; y < area_ysize; y++)
4693       DrawMiniGraphicExt(drawto,
4694                          gi->x + x * MINI_TILEX,
4695                          gi->y + y * MINI_TILEY,
4696                          el2edimg(value[x * area_ysize + y]));
4697 }
4698
4699 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4700 {
4701   int x,y;
4702   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4703   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4704
4705   BlitBitmap(drawto, drawto,
4706              SX + (dx == -1 ? MINI_TILEX : 0),
4707              SY + (dy == -1 ? MINI_TILEY : 0),
4708              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4709              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4710              SX + (dx == +1 ? MINI_TILEX : 0),
4711              SY + (dy == +1 ? MINI_TILEY : 0));
4712   if (dx)
4713   {
4714     x = (dx == 1 ? 0 : ed_fieldx - 1);
4715     for (y = 0; y < ed_fieldy; y++)
4716       DrawMiniElementOrWall(x, y, from_x, from_y);
4717   }
4718   else if (dy)
4719   {
4720     y = (dy == 1 ? 0 : ed_fieldy - 1);
4721     for (x = 0; x < ed_fieldx; x++)
4722       DrawMiniElementOrWall(x, y, from_x, from_y);
4723   }
4724
4725   redraw_mask |= REDRAW_FIELD;
4726   BackToFront();
4727 }
4728
4729 static void CreateControlButtons()
4730 {
4731   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4732   struct GadgetInfo *gi;
4733   unsigned long event_mask;
4734   int i;
4735
4736   /* create toolbox buttons */
4737   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4738   {
4739     int id = i;
4740     int width, height;
4741     int gd_xoffset, gd_yoffset;
4742     int gd_x1, gd_x2, gd_y1, gd_y2;
4743     int button_type;
4744     int radio_button_nr;
4745     boolean checked;
4746
4747     if (id == GADGET_ID_SINGLE_ITEMS ||
4748         id == GADGET_ID_CONNECTED_ITEMS ||
4749         id == GADGET_ID_LINE ||
4750         id == GADGET_ID_ARC ||
4751         id == GADGET_ID_TEXT ||
4752         id == GADGET_ID_RECTANGLE ||
4753         id == GADGET_ID_FILLED_BOX ||
4754         id == GADGET_ID_FLOOD_FILL ||
4755         id == GADGET_ID_GRAB_BRUSH ||
4756         id == GADGET_ID_PICK_ELEMENT ||
4757         id == GADGET_ID_CUSTOM_COPY_FROM ||
4758         id == GADGET_ID_CUSTOM_COPY_TO ||
4759         id == GADGET_ID_CUSTOM_EXCHANGE)
4760     {
4761       button_type = GD_TYPE_RADIO_BUTTON;
4762       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4763       checked = (id == drawing_function ? TRUE : FALSE);
4764       event_mask = GD_EVENT_PRESSED;
4765     }
4766     else
4767     {
4768       button_type = GD_TYPE_NORMAL_BUTTON;
4769       radio_button_nr = RADIO_NR_NONE;
4770       checked = FALSE;
4771
4772       if (id == GADGET_ID_WRAP_LEFT ||
4773           id == GADGET_ID_WRAP_RIGHT ||
4774           id == GADGET_ID_WRAP_UP ||
4775           id == GADGET_ID_WRAP_DOWN)
4776         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4777       else
4778         event_mask = GD_EVENT_RELEASED;
4779     }
4780
4781     if (id < ED_NUM_CTRL1_BUTTONS)
4782     {
4783       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4784       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4785
4786       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4787       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4788       width  = ED_CTRL1_BUTTON_XSIZE;
4789       height = ED_CTRL1_BUTTON_YSIZE;
4790
4791       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4792       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4793       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4794       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4795     }
4796     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4797     {
4798       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4799       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4800
4801       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4802       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4803       width  = ED_CTRL2_BUTTON_XSIZE;
4804       height = ED_CTRL2_BUTTON_YSIZE;
4805
4806       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4807       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4808       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4809       gd_y2 = 0;        /* no alternative graphic for these buttons */
4810     }
4811     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4812     {
4813       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4814       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4815
4816       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4817       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4818       width  = ED_CTRL3_BUTTON_XSIZE;
4819       height = ED_CTRL3_BUTTON_YSIZE;
4820
4821       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4822       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4823       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4824       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4825     }
4826     else
4827     {
4828       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4829       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4830
4831       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4832       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4833       width  = ED_CTRL4_BUTTON_XSIZE;
4834       height = ED_CTRL4_BUTTON_YSIZE;
4835
4836       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4837       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4838       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4839       gd_y2 = 0;        /* no alternative graphic for these buttons */
4840     }
4841
4842     gi = CreateGadget(GDI_CUSTOM_ID, id,
4843                       GDI_CUSTOM_TYPE_ID, i,
4844                       GDI_INFO_TEXT, control_info[i].text,
4845                       GDI_X, EX + gd_xoffset,
4846                       GDI_Y, EY + gd_yoffset,
4847                       GDI_WIDTH, width,
4848                       GDI_HEIGHT, height,
4849                       GDI_TYPE, button_type,
4850                       GDI_STATE, GD_BUTTON_UNPRESSED,
4851                       GDI_RADIO_NR, radio_button_nr,
4852                       GDI_CHECKED, checked,
4853                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4854                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4855                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4856                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4857                       GDI_EVENT_MASK, event_mask,
4858                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4859                       GDI_CALLBACK_ACTION, HandleControlButtons,
4860                       GDI_END);
4861
4862     if (gi == NULL)
4863       Error(ERR_EXIT, "cannot create gadget");
4864
4865     level_editor_gadget[id] = gi;
4866   }
4867
4868   /* create buttons for scrolling of drawing area and element list */
4869   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4870   {
4871     int id = scrollbutton_info[i].gadget_id;
4872     int x, y, width, height;
4873     int gd_x1, gd_x2, gd_y1, gd_y2;
4874
4875     x = scrollbutton_info[i].x;
4876     y = scrollbutton_info[i].y;
4877
4878     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4879
4880     if (id == GADGET_ID_SCROLL_LIST_UP ||
4881         id == GADGET_ID_SCROLL_LIST_DOWN)
4882     {
4883       x += DX;
4884       y += DY;
4885       width = ED_SCROLLBUTTON2_XSIZE;
4886       height = ED_SCROLLBUTTON2_YSIZE;
4887       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4888       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4889       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4890       gd_y2 = gd_y1;
4891     }
4892     else
4893     {
4894       x += SX;
4895       y += SY;
4896       width = ED_SCROLLBUTTON_XSIZE;
4897       height = ED_SCROLLBUTTON_YSIZE;
4898       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4899       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4900       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4901       gd_y2 = gd_y1;
4902     }
4903
4904     gi = CreateGadget(GDI_CUSTOM_ID, id,
4905                       GDI_CUSTOM_TYPE_ID, i,
4906                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4907                       GDI_X, x,
4908                       GDI_Y, y,
4909                       GDI_WIDTH, width,
4910                       GDI_HEIGHT, height,
4911                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4912                       GDI_STATE, GD_BUTTON_UNPRESSED,
4913                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4914                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4915                       GDI_EVENT_MASK, event_mask,
4916                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4917                       GDI_CALLBACK_ACTION, HandleControlButtons,
4918                       GDI_END);
4919
4920     if (gi == NULL)
4921       Error(ERR_EXIT, "cannot create gadget");
4922
4923     level_editor_gadget[id] = gi;
4924   }
4925
4926   /* create buttons for element list */
4927   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4928   {
4929     Bitmap *deco_bitmap;
4930     int deco_x, deco_y, deco_xpos, deco_ypos;
4931     int gd_xoffset, gd_yoffset;
4932     int gd_x1, gd_x2, gd_y;
4933     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4934     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4935     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4936     int element = editor_elements[i];
4937
4938     event_mask = GD_EVENT_RELEASED;
4939
4940     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4941     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4942
4943     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4944     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4945     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4946
4947     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4948     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4949     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4950
4951     gi = CreateGadget(GDI_CUSTOM_ID, id,
4952                       GDI_CUSTOM_TYPE_ID, i,
4953                       GDI_INFO_TEXT, getElementInfoText(element),
4954                       GDI_X, DX + gd_xoffset,
4955                       GDI_Y, DY + gd_yoffset,
4956                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4957                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4958                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4959                       GDI_STATE, GD_BUTTON_UNPRESSED,
4960                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4961                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4962                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4963                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4964                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4965                       GDI_DECORATION_SHIFTING, 1, 1,
4966                       GDI_EVENT_MASK, event_mask,
4967                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4968                       GDI_CALLBACK_ACTION, HandleControlButtons,
4969                       GDI_END);
4970
4971     if (gi == NULL)
4972       Error(ERR_EXIT, "cannot create gadget");
4973
4974     level_editor_gadget[id] = gi;
4975   }
4976 }
4977
4978 static void CreateCounterButtons()
4979 {
4980   int max_infotext_len = getMaxInfoTextLength();
4981   int i;
4982
4983   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4984   {
4985     int j;
4986     int x = SX + counterbutton_info[i].x;       /* down count button */
4987     int y = SY + counterbutton_info[i].y;
4988
4989     /* determine horizontal position to the right of specified gadget */
4990     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4991       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4992            ED_GADGET_TEXT_DISTANCE);
4993
4994     /* determine horizontal offset for leading text */
4995     if (counterbutton_info[i].text_left != NULL)
4996       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4997
4998     for (j = 0; j < 2; j++)
4999     {
5000       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5001       struct GadgetInfo *gi;
5002       int id = (j == 0 ?
5003                 counterbutton_info[i].gadget_id_down :
5004                 counterbutton_info[i].gadget_id_up);
5005       int gd_xoffset;
5006       int gd_x, gd_x1, gd_x2, gd_y;
5007       int x_size, y_size;
5008       unsigned long event_mask;
5009       char infotext[max_infotext_len + 1];
5010
5011       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5012
5013       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5014       {
5015         int sid = (j == 0 ?
5016                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5017                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5018
5019         event_mask |= GD_EVENT_RELEASED;
5020
5021         if (j == 1)
5022           x += 2 * ED_GADGET_DISTANCE;
5023         y += ED_GADGET_DISTANCE;
5024
5025         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5026         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5027         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5028         x_size = ED_SCROLLBUTTON_XSIZE;
5029         y_size = ED_SCROLLBUTTON_YSIZE;
5030       }
5031       else
5032       {
5033         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5034         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5035         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5036         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5037         x_size = ED_BUTTON_COUNT_XSIZE;
5038         y_size = ED_BUTTON_COUNT_YSIZE;
5039       }
5040
5041       sprintf(infotext, "%s counter value by 1, 5 or 10",
5042               (j == 0 ? "decrease" : "increase"));
5043
5044       gi = CreateGadget(GDI_CUSTOM_ID, id,
5045                         GDI_CUSTOM_TYPE_ID, i,
5046                         GDI_INFO_TEXT, infotext,
5047                         GDI_X, x,
5048                         GDI_Y, y,
5049                         GDI_WIDTH, x_size,
5050                         GDI_HEIGHT, y_size,
5051                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5052                         GDI_STATE, GD_BUTTON_UNPRESSED,
5053                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5054                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5055                         GDI_EVENT_MASK, event_mask,
5056                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5057                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5058                         GDI_END);
5059
5060       if (gi == NULL)
5061         Error(ERR_EXIT, "cannot create gadget");
5062
5063       level_editor_gadget[id] = gi;
5064       right_gadget_border[id] =
5065         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5066
5067       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5068
5069       if (j == 0)
5070       {
5071         int font_type = FONT_INPUT_1;
5072         int font_type_active = FONT_INPUT_1_ACTIVE;
5073         int gd_width = ED_WIN_COUNT_XSIZE;
5074
5075         id = counterbutton_info[i].gadget_id_text;
5076         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5077
5078         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5079         {
5080           font_type = FONT_LEVEL_NUMBER;
5081           font_type_active = FONT_LEVEL_NUMBER;
5082
5083           x += 2 * ED_GADGET_DISTANCE;
5084           y -= ED_GADGET_DISTANCE;
5085
5086           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5087           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5088           gd_width = ED_WIN_COUNT2_XSIZE;
5089         }
5090         else
5091         {
5092           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5093           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5094         }
5095
5096         gi = CreateGadget(GDI_CUSTOM_ID, id,
5097                           GDI_CUSTOM_TYPE_ID, i,
5098                           GDI_INFO_TEXT, "enter counter value",
5099                           GDI_X, x,
5100                           GDI_Y, y,
5101                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5102                           GDI_NUMBER_VALUE, 0,
5103                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5104                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5105                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5106                           GDI_TEXT_FONT, font_type,
5107                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5108                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5109                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5110                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5111                           GDI_DESIGN_WIDTH, gd_width,
5112                           GDI_EVENT_MASK, event_mask,
5113                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5114                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5115                           GDI_END);
5116
5117         if (gi == NULL)
5118           Error(ERR_EXIT, "cannot create gadget");
5119
5120         level_editor_gadget[id] = gi;
5121         right_gadget_border[id] =
5122           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5123
5124         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5125       }
5126     }
5127   }
5128 }
5129
5130 static void CreateDrawingAreas()
5131 {
5132   int i;
5133
5134   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5135   {
5136     struct GadgetInfo *gi;
5137     unsigned long event_mask;
5138     int id = drawingarea_info[i].gadget_id;
5139     int x = SX + drawingarea_info[i].x;
5140     int y = SY + drawingarea_info[i].y;
5141     int area_xsize = drawingarea_info[i].area_xsize;
5142     int area_ysize = drawingarea_info[i].area_ysize;
5143
5144     event_mask =
5145       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5146       GD_EVENT_OFF_BORDERS;
5147
5148     /* determine horizontal position to the right of specified gadget */
5149     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5150       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5151            ED_DRAWINGAREA_TEXT_DISTANCE);
5152
5153     /* determine horizontal offset for leading text */
5154     if (drawingarea_info[i].text_left != NULL)
5155       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5156
5157     gi = CreateGadget(GDI_CUSTOM_ID, id,
5158                       GDI_CUSTOM_TYPE_ID, i,
5159                       GDI_X, x,
5160                       GDI_Y, y,
5161                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5162                       GDI_AREA_SIZE, area_xsize, area_ysize,
5163                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5164                       GDI_EVENT_MASK, event_mask,
5165                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5166                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5167                       GDI_END);
5168
5169     if (gi == NULL)
5170       Error(ERR_EXIT, "cannot create gadget");
5171
5172     level_editor_gadget[id] = gi;
5173     right_gadget_border[id] =
5174       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5175   }
5176 }
5177
5178 static void CreateTextInputGadgets()
5179 {
5180   int max_infotext_len = getMaxInfoTextLength();
5181   int i;
5182
5183   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5184   {
5185     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5186     int gd_x, gd_y;
5187     struct GadgetInfo *gi;
5188     unsigned long event_mask;
5189     char infotext[MAX_OUTPUT_LINESIZE + 1];
5190     int id = textinput_info[i].gadget_id;
5191
5192     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5193
5194     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5195     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5196
5197     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5198     infotext[max_infotext_len] = '\0';
5199
5200     gi = CreateGadget(GDI_CUSTOM_ID, id,
5201                       GDI_CUSTOM_TYPE_ID, i,
5202                       GDI_INFO_TEXT, infotext,
5203                       GDI_X, SX + textinput_info[i].x,
5204                       GDI_Y, SY + textinput_info[i].y,
5205                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5206                       GDI_TEXT_VALUE, textinput_info[i].value,
5207                       GDI_TEXT_SIZE, textinput_info[i].size,
5208                       GDI_TEXT_FONT, FONT_INPUT_1,
5209                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5210                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5211                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5212                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5213                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5214                       GDI_EVENT_MASK, event_mask,
5215                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5216                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5217                       GDI_END);
5218
5219     if (gi == NULL)
5220       Error(ERR_EXIT, "cannot create gadget");
5221
5222     level_editor_gadget[id] = gi;
5223   }
5224 }
5225
5226 static void CreateTextAreaGadgets()
5227 {
5228   int max_infotext_len = getMaxInfoTextLength();
5229   int i;
5230
5231   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5232   {
5233     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5234     int gd_x, gd_y;
5235     struct GadgetInfo *gi;
5236     unsigned long event_mask;
5237     char infotext[MAX_OUTPUT_LINESIZE + 1];
5238     int id = textarea_info[i].gadget_id;
5239     int area_xsize = textarea_info[i].xsize;
5240     int area_ysize = textarea_info[i].ysize;
5241
5242     event_mask = GD_EVENT_TEXT_LEAVING;
5243
5244     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5245     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5246
5247     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5248     infotext[max_infotext_len] = '\0';
5249
5250     gi = CreateGadget(GDI_CUSTOM_ID, id,
5251                       GDI_CUSTOM_TYPE_ID, i,
5252                       GDI_INFO_TEXT, infotext,
5253                       GDI_X, SX + textarea_info[i].x,
5254                       GDI_Y, SY + textarea_info[i].y,
5255                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5256                       GDI_AREA_SIZE, area_xsize, area_ysize,
5257                       GDI_TEXT_FONT, FONT_INPUT_1,
5258                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5259                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5260                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5261                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5262                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5263                       GDI_EVENT_MASK, event_mask,
5264                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5265                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5266                       GDI_END);
5267
5268     if (gi == NULL)
5269       Error(ERR_EXIT, "cannot create gadget");
5270
5271     level_editor_gadget[id] = gi;
5272   }
5273 }
5274
5275 static void CreateSelectboxGadgets()
5276 {
5277   int max_infotext_len = getMaxInfoTextLength();
5278   int i, j;
5279
5280   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5281   {
5282     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5283     int gd_x, gd_y;
5284     struct GadgetInfo *gi;
5285     unsigned long event_mask;
5286     char infotext[MAX_OUTPUT_LINESIZE + 1];
5287     int id = selectbox_info[i].gadget_id;
5288     int x = SX + selectbox_info[i].x;
5289     int y = SY + selectbox_info[i].y;
5290
5291     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5292     {
5293       /* (we cannot use -1 for uninitialized values if we directly compare
5294          with results from strlen(), because the '<' and '>' operation will
5295          implicitely cast -1 to an unsigned integer value!) */
5296       selectbox_info[i].size = 0;
5297
5298       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5299         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5300           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5301
5302       selectbox_info[i].size++;         /* add one character empty space */
5303     }
5304
5305     event_mask = GD_EVENT_RELEASED |
5306       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5307
5308     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5309     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5310
5311     /* determine horizontal position to the right of specified gadget */
5312     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5313       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5314            ED_GADGET_TEXT_DISTANCE);
5315
5316     /* determine horizontal offset for leading text */
5317     if (selectbox_info[i].text_left != NULL)
5318       x += getTextWidthForGadget(selectbox_info[i].text_left);
5319
5320     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5321     infotext[max_infotext_len] = '\0';
5322
5323     gi = CreateGadget(GDI_CUSTOM_ID, id,
5324                       GDI_CUSTOM_TYPE_ID, i,
5325                       GDI_INFO_TEXT, infotext,
5326                       GDI_X, x,
5327                       GDI_Y, y,
5328                       GDI_TYPE, GD_TYPE_SELECTBOX,
5329                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5330                       GDI_TEXT_SIZE, selectbox_info[i].size,
5331                       GDI_TEXT_FONT, FONT_INPUT_1,
5332                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5333                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5334                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5335                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5336                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5337                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5338                       GDI_EVENT_MASK, event_mask,
5339                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5340                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5341                       GDI_END);
5342
5343     if (gi == NULL)
5344       Error(ERR_EXIT, "cannot create gadget");
5345
5346     level_editor_gadget[id] = gi;
5347     right_gadget_border[id] =
5348       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5349   }
5350 }
5351
5352 static void CreateTextbuttonGadgets()
5353 {
5354   int max_infotext_len = getMaxInfoTextLength();
5355   int i;
5356
5357   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5358   {
5359     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5360     int gd_x1, gd_x2, gd_y1, gd_y2;
5361     struct GadgetInfo *gi;
5362     unsigned long event_mask;
5363     char infotext[MAX_OUTPUT_LINESIZE + 1];
5364     int id = textbutton_info[i].gadget_id;
5365     int x = SX + textbutton_info[i].x;
5366     int y = SY + textbutton_info[i].y;
5367
5368     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5369       textbutton_info[i].size = strlen(textbutton_info[i].text);
5370
5371     event_mask = GD_EVENT_RELEASED;
5372
5373     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5374     {
5375       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5376       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5377       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5378       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5379     }
5380     else
5381     {
5382       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5383       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5384       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5385       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5386     }
5387
5388     sprintf(infotext, "%s", textbutton_info[i].infotext);
5389     infotext[max_infotext_len] = '\0';
5390
5391     /* determine horizontal position to the right of specified gadget */
5392     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5393       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5394            ED_GADGET_TEXT_DISTANCE);
5395
5396     /* determine horizontal offset for leading text */
5397     if (textbutton_info[i].text_left != NULL)
5398       x += getTextWidthForGadget(textbutton_info[i].text_left);
5399
5400     gi = CreateGadget(GDI_CUSTOM_ID, id,
5401                       GDI_CUSTOM_TYPE_ID, i,
5402                       GDI_INFO_TEXT, infotext,
5403                       GDI_X, x,
5404                       GDI_Y, y,
5405                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5406                       GDI_TEXT_VALUE, textbutton_info[i].text,
5407                       GDI_TEXT_SIZE, textbutton_info[i].size,
5408                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5409                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5410                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5411                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5412                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5413                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5414                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5415                       GDI_DECORATION_SHIFTING, 1, 1,
5416                       GDI_EVENT_MASK, event_mask,
5417                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5418                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5419                       GDI_END);
5420
5421     if (gi == NULL)
5422       Error(ERR_EXIT, "cannot create gadget");
5423
5424     level_editor_gadget[id] = gi;
5425     right_gadget_border[id] =
5426       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5427   }
5428 }
5429
5430 static void CreateGraphicbuttonGadgets()
5431 {
5432   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5433   struct GadgetInfo *gi;
5434   unsigned long event_mask;
5435   int i;
5436
5437   /* create buttons for scrolling of drawing area and element list */
5438   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5439   {
5440     int id = graphicbutton_info[i].gadget_id;
5441     int gd_x1, gd_x2, gd_y1, gd_y2;
5442     int x = SX + graphicbutton_info[i].x;
5443     int y = SY + graphicbutton_info[i].y;
5444
5445     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5446
5447     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5448     {
5449       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5450       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5451       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5452       gd_y2 = gd_y1;
5453     }
5454     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5455     {
5456       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5457       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5458       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5459       gd_y2 = gd_y1;
5460     }
5461
5462     /* determine horizontal position to the right of specified gadget */
5463     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5464       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5465            ED_GADGET_TEXT_DISTANCE);
5466
5467     /* determine horizontal offset for leading text */
5468     if (graphicbutton_info[i].text_left != NULL)
5469       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5470
5471     gi = CreateGadget(GDI_CUSTOM_ID, id,
5472                       GDI_CUSTOM_TYPE_ID, i,
5473                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5474                       GDI_X, x,
5475                       GDI_Y, y,
5476                       GDI_WIDTH, graphicbutton_info[i].width,
5477                       GDI_HEIGHT, graphicbutton_info[i].height,
5478                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5479                       GDI_STATE, GD_BUTTON_UNPRESSED,
5480                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5481                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5482                       GDI_EVENT_MASK, event_mask,
5483                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5484                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5485                       GDI_END);
5486
5487     if (gi == NULL)
5488       Error(ERR_EXIT, "cannot create gadget");
5489
5490     level_editor_gadget[id] = gi;
5491     right_gadget_border[id] =
5492       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5493   }
5494 }
5495
5496 static void CreateScrollbarGadgets()
5497 {
5498   int i;
5499
5500   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5501   {
5502     int id = scrollbar_info[i].gadget_id;
5503     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5504     int gd_x1, gd_x2, gd_y1, gd_y2;
5505     struct GadgetInfo *gi;
5506     int items_max, items_visible, item_position;
5507     unsigned long event_mask;
5508
5509     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5510     {
5511       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5512       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5513       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5514     }
5515     else        /* drawing area scrollbars */
5516     {
5517       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5518       {
5519         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5520         items_visible = ed_fieldx;
5521         item_position = 0;
5522       }
5523       else
5524       {
5525         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5526         items_visible = ed_fieldy;
5527         item_position = 0;
5528       }
5529     }
5530
5531     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5532
5533     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5534     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5535                       scrollbar_info[i].height : scrollbar_info[i].width));
5536     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5537     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5538
5539     gi = CreateGadget(GDI_CUSTOM_ID, id,
5540                       GDI_CUSTOM_TYPE_ID, i,
5541                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5542                       GDI_X, scrollbar_info[i].x,
5543                       GDI_Y, scrollbar_info[i].y,
5544                       GDI_WIDTH, scrollbar_info[i].width,
5545                       GDI_HEIGHT, scrollbar_info[i].height,
5546                       GDI_TYPE, scrollbar_info[i].type,
5547                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5548                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5549                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5550                       GDI_STATE, GD_BUTTON_UNPRESSED,
5551                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5552                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5553                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5554                       GDI_EVENT_MASK, event_mask,
5555                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5556                       GDI_CALLBACK_ACTION, HandleControlButtons,
5557                       GDI_END);
5558
5559     if (gi == NULL)
5560       Error(ERR_EXIT, "cannot create gadget");
5561
5562     level_editor_gadget[id] = gi;
5563   }
5564 }
5565
5566 static void CreateCheckbuttonGadgets()
5567 {
5568   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5569   struct GadgetInfo *gi;
5570   unsigned long event_mask;
5571   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5572   int i;
5573
5574   event_mask = GD_EVENT_PRESSED;
5575
5576   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5577   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5578   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5579   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5580   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5581
5582   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5583   {
5584     int id = checkbutton_info[i].gadget_id;
5585     int x = SX + checkbutton_info[i].x;
5586     int y = SY + checkbutton_info[i].y;
5587
5588     if (id == GADGET_ID_STICK_ELEMENT)
5589       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5590     else
5591       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5592
5593     /* determine horizontal position to the right of specified gadget */
5594     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5595       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5596            ED_GADGET_TEXT_DISTANCE);
5597
5598     /* determine horizontal offset for leading text */
5599     if (checkbutton_info[i].text_left != NULL)
5600       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5601
5602     gi = CreateGadget(GDI_CUSTOM_ID, id,
5603                       GDI_CUSTOM_TYPE_ID, i,
5604                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5605                       GDI_X, x,
5606                       GDI_Y, y,
5607                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5608                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5609                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5610                       GDI_CHECKED, *checkbutton_info[i].value,
5611                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5612                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5613                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5614                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5615                       GDI_EVENT_MASK, event_mask,
5616                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5617                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5618                       GDI_END);
5619
5620     if (gi == NULL)
5621       Error(ERR_EXIT, "cannot create gadget");
5622
5623     level_editor_gadget[id] = gi;
5624     right_gadget_border[id] =
5625       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5626   }
5627 }
5628
5629 static void CreateRadiobuttonGadgets()
5630 {
5631   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5632   struct GadgetInfo *gi;
5633   unsigned long event_mask;
5634   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5635   int i;
5636
5637   event_mask = GD_EVENT_PRESSED;
5638
5639   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5640   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5641   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5642   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5643   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5644
5645   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5646   {
5647     int id = radiobutton_info[i].gadget_id;
5648     int x = SX + radiobutton_info[i].x;
5649     int y = SY + radiobutton_info[i].y;
5650
5651     int checked =
5652       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5653
5654     /* determine horizontal position to the right of specified gadget */
5655     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5656       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5657            ED_GADGET_TEXT_DISTANCE);
5658
5659     /* determine horizontal offset for leading text */
5660     if (radiobutton_info[i].text_left != NULL)
5661       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5662
5663     gi = CreateGadget(GDI_CUSTOM_ID, id,
5664                       GDI_CUSTOM_TYPE_ID, i,
5665                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5666                       GDI_X, x,
5667                       GDI_Y, y,
5668                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5669                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5670                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5671                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5672                       GDI_CHECKED, checked,
5673                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5674                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5675                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5676                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5677                       GDI_EVENT_MASK, event_mask,
5678                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5679                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5680                       GDI_END);
5681
5682     if (gi == NULL)
5683       Error(ERR_EXIT, "cannot create gadget");
5684
5685     level_editor_gadget[id] = gi;
5686     right_gadget_border[id] =
5687       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5688   }
5689 }
5690
5691 void CreateLevelEditorGadgets()
5692 {
5693   int old_game_status = game_status;
5694
5695   /* setting 'game_status' is needed to get the right fonts for the editor */
5696   game_status = GAME_MODE_EDITOR;
5697
5698   ReinitializeElementList();
5699
5700   CreateControlButtons();
5701   CreateScrollbarGadgets();
5702
5703   /* order of function calls is important because of cross-references */
5704   CreateCheckbuttonGadgets();
5705   CreateCounterButtons();
5706   CreateRadiobuttonGadgets();
5707   CreateTextInputGadgets();
5708   CreateTextAreaGadgets();
5709   CreateSelectboxGadgets();
5710   CreateGraphicbuttonGadgets();
5711   CreateTextbuttonGadgets();
5712   CreateDrawingAreas();
5713
5714   game_status = old_game_status;
5715 }
5716
5717 void FreeLevelEditorGadgets()
5718 {
5719   int i;
5720
5721   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5722     FreeGadget(level_editor_gadget[i]);
5723 }
5724
5725 static void MapCounterButtons(int id)
5726 {
5727   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5728   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5729   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5730   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5731   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5732   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5733   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5734   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5735   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5736   int yoffset = ED_BORDER_SIZE;
5737   int x_left = gi_down->x - xoffset_left;
5738 #if 1
5739   int x_right;  /* set after gadget position was modified */
5740 #else
5741   int x_right = gi_up->x + gi_up->width + xoffset_right;
5742 #endif
5743   int y_above = gi_down->y - yoffset_above;
5744   int x = gi_down->x;
5745   int y;        /* set after gadget position was modified */
5746
5747   /* counter limits must be changed first to prevent value truncation */
5748   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5749                             counterbutton_info[id].max_value);
5750
5751   /* right text position might have changed after setting position above */
5752   x_right = gi_up->x + gi_up->width + xoffset_right;
5753
5754   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5755
5756   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5757   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5758       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5759   {
5760     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5761     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5762     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5763   }
5764
5765   /* vertical position might have changed after setting position above */
5766   y = gi_up->y + yoffset;
5767
5768   if (counterbutton_info[id].text_above)
5769     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5770
5771   if (counterbutton_info[id].text_left)
5772     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5773
5774   if (counterbutton_info[id].text_right)
5775     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5776
5777   MapGadget(gi_down);
5778   MapGadget(gi_text);
5779   MapGadget(gi_up);
5780 }
5781
5782 static void MapControlButtons()
5783 {
5784   int counter_id;
5785   int i;
5786
5787   /* map toolbox buttons (excluding special CE toolbox buttons) */
5788   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5789     MapGadget(level_editor_gadget[i]);
5790
5791   /* map buttons to select elements */
5792   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5793     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5794   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5795   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5796   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5797
5798   /* map buttons to select level */
5799   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5800   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5801   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5802   MapCounterButtons(counter_id);
5803 }
5804
5805 static void MapDrawingArea(int id)
5806 {
5807   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5808   int area_xsize = gi->drawing.area_xsize;
5809   int area_ysize = gi->drawing.area_ysize;
5810   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5811   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5812   int x_left  = gi->x - xoffset_left;
5813   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5814   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5815   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5816   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5817
5818   if (drawingarea_info[id].text_left)
5819     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5820
5821   if (drawingarea_info[id].text_right)
5822     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5823
5824   if (drawingarea_info[id].text_below)
5825     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5826
5827   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5828   {
5829     DrawElementBorder(gi->x, gi->y,
5830                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5831
5832     DrawDrawingArea(id);
5833   }
5834
5835   MapGadget(gi);
5836 }
5837
5838 static void MapTextInputGadget(int id)
5839 {
5840   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5841   int xoffset_above = 0;
5842   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5843   int x_above = textinput_info[id].x + xoffset_above;
5844   int y_above = textinput_info[id].y + yoffset_above;
5845
5846   if (textinput_info[id].text_above)
5847     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5848
5849   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5850
5851   MapGadget(gi);
5852 }
5853
5854 static void MapTextAreaGadget(int id)
5855 {
5856   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5857   int xoffset_above = 0;
5858   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5859   int x_above = textarea_info[id].x + xoffset_above;
5860   int y_above = textarea_info[id].y + yoffset_above;
5861
5862   if (textarea_info[id].text_above)
5863     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5864
5865   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5866
5867   MapGadget(gi);
5868 }
5869
5870 static void MapSelectboxGadget(int id)
5871 {
5872   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5873   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5874   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5875   int yoffset = ED_BORDER_SIZE;
5876   int x_left = gi->x - xoffset_left;
5877   int x_right = gi->x + gi->width + xoffset_right;
5878   int y = gi->y + yoffset;
5879
5880   if (selectbox_info[id].text_left)
5881     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5882
5883   if (selectbox_info[id].text_right)
5884     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5885
5886   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5887
5888   MapGadget(gi);
5889 }
5890
5891 static void MapTextbuttonGadget(int id)
5892 {
5893   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5894   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5895   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5896   int yoffset = ED_BORDER_SIZE;
5897   int x_left = gi->x - xoffset_left;
5898   int x_right = gi->x + gi->width + xoffset_right;
5899   int y = gi->y + yoffset;
5900
5901   /* only show button to delete change pages when more than minimum pages */
5902   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5903       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5904     return;
5905
5906   if (textbutton_info[id].text_left)
5907     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5908
5909   if (textbutton_info[id].text_right)
5910     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5911
5912   MapGadget(gi);
5913 }
5914
5915 static void MapGraphicbuttonGadget(int id)
5916 {
5917   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5918   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5919   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5920   int yoffset = ED_BORDER_SIZE;
5921   int x_left = gi->x - xoffset_left;
5922   int x_right = gi->x + gi->width + xoffset_right;
5923   int y = gi->y + yoffset;
5924
5925   if (graphicbutton_info[id].text_left)
5926     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5927
5928   if (graphicbutton_info[id].text_right)
5929     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5930
5931   MapGadget(gi);
5932 }
5933
5934 static void MapRadiobuttonGadget(int id)
5935 {
5936   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5937   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5938   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5939   int yoffset = ED_BORDER_SIZE;
5940   int x_left = gi->x - xoffset_left;
5941   int x_right = gi->x + gi->width + xoffset_right;
5942   int y = gi->y + yoffset;
5943   boolean checked =
5944     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5945
5946   if (radiobutton_info[id].text_left)
5947     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5948
5949   if (radiobutton_info[id].text_right)
5950     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5951
5952   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5953
5954   MapGadget(gi);
5955 }
5956
5957 static void MapCheckbuttonGadget(int id)
5958 {
5959   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5960   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5961   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5962   int yoffset = ED_BORDER_SIZE;
5963   int x_left, x_right, y;       /* set after gadget position was modified */
5964
5965   /* set position for gadgets with dynamically determined position */
5966   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5967     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5968   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5969
5970   x_left = gi->x - xoffset_left;
5971   x_right = gi->x + gi->width + xoffset_right;
5972   y = gi->y + yoffset;
5973
5974   if (checkbutton_info[id].text_left)
5975     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5976
5977   if (checkbutton_info[id].text_right)
5978     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5979
5980   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5981
5982   MapGadget(gi);
5983 }
5984
5985 static void MapMainDrawingArea()
5986 {
5987   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5988   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5989   int i;
5990
5991   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5992   {
5993     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5994           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5995          no_horizontal_scrollbar) ||
5996         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5997           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5998          no_vertical_scrollbar))
5999       continue;
6000
6001     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6002   }
6003
6004   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6005   {
6006     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6007         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6008       continue;
6009
6010     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6011   }
6012
6013   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6014 }
6015
6016 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6017 {
6018   int i;
6019
6020   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6021   {
6022     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6023         i == GADGET_ID_CUSTOM_COPY_TO ||
6024         i == GADGET_ID_CUSTOM_EXCHANGE ||
6025         i == GADGET_ID_CUSTOM_COPY ||
6026         i == GADGET_ID_CUSTOM_PASTE)
6027     {
6028       if (map)
6029         MapGadget(level_editor_gadget[i]);
6030       else
6031         UnmapGadget(level_editor_gadget[i]);
6032     }
6033   }
6034 }
6035
6036 static void MapLevelEditorToolboxCustomGadgets()
6037 {
6038   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6039 }
6040
6041 static void UnmapLevelEditorToolboxCustomGadgets()
6042 {
6043   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6044 }
6045
6046 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6047 {
6048   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6049   int i;
6050
6051   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6052   {
6053     if (i != GADGET_ID_SINGLE_ITEMS &&
6054         i != GADGET_ID_PROPERTIES &&
6055         i != GADGET_ID_PICK_ELEMENT)
6056     {
6057       struct GadgetInfo *gi = level_editor_gadget[i];
6058
6059       if (map)
6060         MapGadget(gi);
6061       else
6062       {
6063         UnmapGadget(gi);
6064
6065         BlitBitmap(gd_bitmap, drawto,
6066                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6067                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6068                    gi->width, gi->height, gi->x, gi->y);
6069
6070         redraw_mask |= REDRAW_DOOR_3;
6071       }
6072     }
6073   }
6074 }
6075
6076 static void MapLevelEditorToolboxDrawingGadgets()
6077 {
6078   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6079 }
6080
6081 static void UnmapLevelEditorToolboxDrawingGadgets()
6082 {
6083   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6084 }
6085
6086 static void UnmapDrawingArea(int id)
6087 {
6088   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6089 }
6090
6091 static void UnmapLevelEditorWindowGadgets()
6092 {
6093   int i;
6094
6095   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6096     if (level_editor_gadget[i]->x < SX + SXSIZE)
6097       UnmapGadget(level_editor_gadget[i]);
6098 }
6099
6100 void UnmapLevelEditorGadgets()
6101 {
6102   int i;
6103
6104   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6105     UnmapGadget(level_editor_gadget[i]);
6106 }
6107
6108 static void ResetUndoBuffer()
6109 {
6110   undo_buffer_position = -1;
6111   undo_buffer_steps = -1;
6112   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6113
6114   level.changed = FALSE;
6115 }
6116
6117 static void DrawEditModeWindow()
6118 {
6119   ModifyEditorElementList();
6120   RedrawDrawingElements();
6121
6122   if (edit_mode == ED_MODE_INFO)
6123     DrawLevelInfoWindow();
6124   else if (edit_mode == ED_MODE_PROPERTIES)
6125     DrawPropertiesWindow();
6126   else  /* edit_mode == ED_MODE_DRAWING */
6127     DrawDrawingWindow();
6128 }
6129
6130 static boolean LevelChanged()
6131 {
6132   boolean field_changed = FALSE;
6133   int x, y;
6134
6135   if (leveldir_current->readonly)
6136     return FALSE;
6137
6138   for (y = 0; y < lev_fieldy; y++) 
6139     for (x = 0; x < lev_fieldx; x++)
6140       if (Feld[x][y] != level.field[x][y])
6141         field_changed = TRUE;
6142
6143   return (level.changed || field_changed);
6144 }
6145
6146 static boolean LevelContainsPlayer()
6147 {
6148   boolean player_found = FALSE;
6149   int x, y;
6150
6151   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6152
6153   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6154   {
6155     if (Feld[x][y] == EL_PLAYER_1 ||
6156         Feld[x][y] == EL_SP_MURPHY) 
6157       player_found = TRUE;
6158   }
6159
6160   return player_found;
6161 }
6162
6163 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6164                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6165 {
6166   int x, y;
6167
6168   for (x = 0; x < lev_fieldx; x++)
6169     for (y = 0; y < lev_fieldy; y++) 
6170       dst[x][y] = src[x][y];
6171 }
6172
6173 static int setSelectboxValue(int selectbox_id, int new_value)
6174 {
6175   int new_index_value = 0;
6176   int i;
6177
6178   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6179     if (selectbox_info[selectbox_id].options[i].value == new_value)
6180       new_index_value = i;
6181
6182   *selectbox_info[selectbox_id].value =
6183     selectbox_info[selectbox_id].options[new_index_value].value;
6184
6185   return new_index_value;
6186 }
6187
6188 static void setSelectboxSpecialActionOptions()
6189 {
6190   int i;
6191
6192   /* change action mode and arg selectbox according to action type selectbox */
6193   for (i = 0; action_arg_options[i].value != -1; i++)
6194   {
6195     if (action_arg_options[i].value == custom_element_change.action_type)
6196     {
6197       int mode = action_arg_options[i].mode;
6198
6199       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6200                                    action_arg_modes[mode]);
6201       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6202                                  custom_element_change.action_mode);
6203
6204       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6205                                    action_arg_options[i].options);
6206       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6207                                  custom_element_change.action_arg);
6208     }
6209   }
6210 }
6211
6212 static void copy_custom_element_settings(int element_from, int element_to)
6213 {
6214   struct ElementInfo *ei_from = &element_info[element_from];
6215   struct ElementInfo *ei_to = &element_info[element_to];
6216   int i, x, y;
6217
6218   /* ---------- copy element description ---------- */
6219   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6220     ei_to->description[i] = ei_from->description[i];
6221
6222   /* ---------- copy element base properties ---------- */
6223   Properties[element_to][EP_BITFIELD_BASE] =
6224     Properties[element_from][EP_BITFIELD_BASE];
6225
6226   /* ---------- copy custom property values ---------- */
6227
6228   ei_to->use_gfx_element = ei_from->use_gfx_element;
6229   ei_to->gfx_element = ei_from->gfx_element;
6230
6231   ei_to->access_direction = ei_from->access_direction;
6232
6233   ei_to->collect_score_initial = ei_from->collect_score_initial;
6234   ei_to->collect_count_initial = ei_from->collect_count_initial;
6235
6236   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6237   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6238   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6239
6240   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6241   ei_to->push_delay_random = ei_from->push_delay_random;
6242   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6243   ei_to->drop_delay_random = ei_from->drop_delay_random;
6244   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6245   ei_to->move_delay_random = ei_from->move_delay_random;
6246
6247   ei_to->move_pattern = ei_from->move_pattern;
6248   ei_to->move_direction_initial = ei_from->move_direction_initial;
6249   ei_to->move_stepsize = ei_from->move_stepsize;
6250
6251   ei_to->move_enter_element = ei_from->move_enter_element;
6252   ei_to->move_leave_element = ei_from->move_leave_element;
6253   ei_to->move_leave_type = ei_from->move_leave_type;
6254
6255   ei_to->slippery_type = ei_from->slippery_type;
6256
6257   for (y = 0; y < 3; y++)
6258     for (x = 0; x < 3; x++)
6259       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6260
6261   ei_to->explosion_type = ei_from->explosion_type;
6262   ei_to->explosion_delay = ei_from->explosion_delay;
6263   ei_to->ignition_delay = ei_from->ignition_delay;
6264
6265   /* ---------- reinitialize and copy change pages ---------- */
6266
6267   ei_to->num_change_pages = ei_from->num_change_pages;
6268   ei_to->current_change_page = ei_from->current_change_page;
6269
6270   setElementChangePages(ei_to, ei_to->num_change_pages);
6271
6272   for (i=0; i < ei_to->num_change_pages; i++)
6273     ei_to->change_page[i] = ei_from->change_page[i];
6274
6275   /* ---------- copy group element info ---------- */
6276   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6277     *ei_to->group = *ei_from->group;
6278
6279   /* mark this custom element as modified */
6280   ei_to->modified_settings = TRUE;
6281 }
6282
6283 static void replace_custom_element_in_settings(int element_from,
6284                                                int element_to)
6285 {
6286   int i, j, x, y;
6287
6288   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6289   {
6290     struct ElementInfo *ei = &element_info[i];
6291
6292     for (y = 0; y < 3; y++)
6293       for (x = 0; x < 3; x++)
6294         if (ei->content.e[x][y] == element_from)
6295           ei->content.e[x][y] = element_to;
6296
6297     for (j = 0; j < ei->num_change_pages; j++)
6298     {
6299       struct ElementChangeInfo *change = &ei->change_page[j];
6300
6301       if (change->target_element == element_from)
6302         change->target_element = element_to;
6303
6304       if (change->trigger_element == element_from)
6305         change->trigger_element = element_to;
6306
6307       for (y = 0; y < 3; y++)
6308         for (x = 0; x < 3; x++)
6309           if (change->target_content.e[x][y] == element_from)
6310             change->target_content.e[x][y] = element_to;
6311     }
6312
6313     if (ei->group != NULL)                              /* group or internal */
6314       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6315         if (ei->group->element[j] == element_from)
6316           ei->group->element[j] = element_to;
6317   }
6318 }
6319
6320 static void replace_custom_element_in_playfield(int element_from,
6321                                                 int element_to)
6322 {
6323   int x, y;
6324
6325   for (x = 0; x < lev_fieldx; x++)
6326     for (y = 0; y < lev_fieldy; y++)
6327       if (Feld[x][y] == element_from)
6328         Feld[x][y] = element_to;
6329 }
6330
6331 static boolean CopyCustomElement(int element_old, int element_new,
6332                                  int copy_mode)
6333 {
6334   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6335   {
6336     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6337                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6338     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6339   }
6340   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6341   {
6342     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6343                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6344     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6345
6346     level.changed = TRUE;
6347   }
6348   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6349   {
6350     Request("Please choose custom element !", REQ_CONFIRM);
6351
6352     return FALSE;
6353   }
6354   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6355   {
6356     Request("Please choose group element !", REQ_CONFIRM);
6357
6358     return FALSE;
6359   }
6360   else
6361   {
6362     level.changed = TRUE;
6363   }
6364
6365   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6366   {
6367     copy_custom_element_settings(element_new, element_old);
6368   }
6369   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6370   {
6371     copy_custom_element_settings(element_old, element_new);
6372   }
6373   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6374   {
6375     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6376     copy_custom_element_settings(element_new, element_old);
6377     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6378
6379     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6380     replace_custom_element_in_settings(element_new, element_old);
6381     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6382
6383     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6384     replace_custom_element_in_playfield(element_new, element_old);
6385     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6386   }
6387
6388   UpdateCustomElementGraphicGadgets();
6389   DrawPropertiesWindow();
6390
6391   return TRUE;
6392 }
6393
6394 static void CopyCustomElementPropertiesToEditor(int element)
6395 {
6396   int i;
6397   int current_change_page = element_info[element].current_change_page;
6398
6399   /* dynamically (re)build selectbox for selecting change page */
6400   for (i = 0; i < element_info[element].num_change_pages; i++)
6401   {
6402     sprintf(options_change_page_strings[i], "%d", i + 1);
6403
6404     options_change_page[i].value = i;
6405     options_change_page[i].text = options_change_page_strings[i];
6406   }
6407
6408   options_change_page[i].value = -1;
6409   options_change_page[i].text = NULL;
6410
6411   /* needed here to initialize combined element properties */
6412   InitElementPropertiesEngine(level.game_version);
6413
6414   element_info[element].change =
6415     &element_info[element].change_page[current_change_page];
6416
6417   custom_element = element_info[element];
6418   custom_element_change = *element_info[element].change;
6419
6420   /* needed to initially set selectbox options for special action options */
6421   setSelectboxSpecialActionOptions();
6422
6423   /* needed to initially set selectbox value variables to reliable defaults */
6424   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6425     setSelectboxValue(i, *selectbox_info[i].value);
6426
6427   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6428     custom_element_properties[i] = HAS_PROPERTY(element, i);
6429
6430   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6431     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6432
6433   /* ---------- element settings: configure (custom elements) ------------- */
6434
6435   /* set accessible layer selectbox help value */
6436   custom_element.access_type =
6437     (IS_WALKABLE(element) ? EP_WALKABLE :
6438      IS_PASSABLE(element) ? EP_PASSABLE :
6439      custom_element.access_type);
6440   custom_element.access_layer =
6441     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6442      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6443      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6444      custom_element.access_layer);
6445   custom_element.access_protected =
6446     (IS_PROTECTED(element) ? 1 : 0);
6447   custom_element_properties[EP_ACCESSIBLE] =
6448     (IS_ACCESSIBLE_OVER(element) ||
6449      IS_ACCESSIBLE_INSIDE(element) ||
6450      IS_ACCESSIBLE_UNDER(element));
6451
6452   /* set walk-to-object action selectbox help value */
6453   custom_element.walk_to_action =
6454     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6455      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6456      IS_DROPPABLE(element) ? EP_DROPPABLE :
6457      IS_THROWABLE(element) ? EP_THROWABLE :
6458      IS_PUSHABLE(element) ? EP_PUSHABLE :
6459      custom_element.walk_to_action);
6460   custom_element_properties[EP_WALK_TO_OBJECT] =
6461     (IS_DIGGABLE(element) ||
6462      IS_COLLECTIBLE_ONLY(element) ||
6463      IS_DROPPABLE(element) ||
6464      IS_THROWABLE(element) ||
6465      IS_PUSHABLE(element));
6466
6467   /* set smash targets selectbox help value */
6468   custom_element.smash_targets =
6469     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6470      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6471      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6472      custom_element.smash_targets);
6473   custom_element_properties[EP_CAN_SMASH] =
6474     (CAN_SMASH_EVERYTHING(element) ||
6475      CAN_SMASH_ENEMIES(element) ||
6476      CAN_SMASH_PLAYER(element));
6477
6478   /* set deadliness selectbox help value */
6479   custom_element.deadliness =
6480     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6481      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6482      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6483      custom_element.deadliness);
6484   custom_element_properties[EP_DEADLY] =
6485     (DONT_TOUCH(element) ||
6486      DONT_COLLIDE_WITH(element) ||
6487      DONT_RUN_INTO(element));
6488
6489   /* ---------- element settings: advanced (custom elements) --------------- */
6490
6491   /* set "change by direct action" selectbox help value */
6492   custom_element_change.direct_action =
6493     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6494      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6495      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6496      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6497      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6498      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6499      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6500      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6501      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6502      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6503      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6504      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6505      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6506      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6507      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6508      custom_element_change.direct_action);
6509
6510   /* set "change by other element action" selectbox help value */
6511   custom_element_change.other_action =
6512     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6513      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6514      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6515      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6516      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6517      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6518      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6519      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6520      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6521      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6522      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6523      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6524      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6525      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6526      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6527      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6528      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6529      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6530      custom_element_change.other_action);
6531 }
6532
6533 static void CopyGroupElementPropertiesToEditor(int element)
6534 {
6535   group_element_info = *element_info[element].group;
6536   custom_element = element_info[element];       /* needed for description */
6537 }
6538
6539 static void CopyClassicElementPropertiesToEditor(int element)
6540 {
6541   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6542     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6543       getMoveIntoAcidProperty(&level, element);
6544
6545   if (MAYBE_DONT_COLLIDE_WITH(element))
6546     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6547       getDontCollideWithProperty(&level, element);
6548 }
6549
6550 static void CopyElementPropertiesToEditor(int element)
6551 {
6552   if (IS_CUSTOM_ELEMENT(element))
6553     CopyCustomElementPropertiesToEditor(element);
6554   else if (IS_GROUP_ELEMENT(element))
6555     CopyGroupElementPropertiesToEditor(element);
6556   else
6557     CopyClassicElementPropertiesToEditor(element);
6558 }
6559
6560 static void CopyCustomElementPropertiesToGame(int element)
6561 {
6562   int i;
6563   int access_type_and_layer;
6564
6565   /* mark that this custom element has been modified */
6566   custom_element.modified_settings = TRUE;
6567   level.changed = TRUE;
6568
6569   if (level.use_custom_template)
6570   {
6571     if (Request("Copy and modify level template ?", REQ_ASK))
6572     {
6573       level.use_custom_template = FALSE;
6574       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6575                    GDI_CHECKED, FALSE, GDI_END);
6576     }
6577     else
6578     {
6579       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6580
6581       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6582     }
6583   }
6584
6585   element_info[element] = custom_element;
6586   *element_info[element].change = custom_element_change;
6587
6588   /* ---------- element settings: configure (custom elements) ------------- */
6589
6590   /* set accessible property from checkbox and selectbox */
6591   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6592   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6593   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6594   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6595   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6596   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6597   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6598                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6599                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6600   custom_element_properties[access_type_and_layer] =
6601     custom_element_properties[EP_ACCESSIBLE];
6602   custom_element_properties[EP_PROTECTED] =
6603     (custom_element.access_protected != 0 &&
6604      custom_element_properties[EP_ACCESSIBLE]);
6605
6606   /* set walk-to-object property from checkbox and selectbox */
6607   custom_element_properties[EP_DIGGABLE] = FALSE;
6608   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6609   custom_element_properties[EP_DROPPABLE] = FALSE;
6610   custom_element_properties[EP_THROWABLE] = FALSE;
6611   custom_element_properties[EP_PUSHABLE] = FALSE;
6612   custom_element_properties[custom_element.walk_to_action] =
6613     custom_element_properties[EP_WALK_TO_OBJECT];
6614
6615   /* set smash property from checkbox and selectbox */
6616   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6617   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6618   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6619   custom_element_properties[custom_element.smash_targets] =
6620     custom_element_properties[EP_CAN_SMASH];
6621
6622   /* set deadliness property from checkbox and selectbox */
6623   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6624   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6625   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6626   custom_element_properties[custom_element.deadliness] =
6627     custom_element_properties[EP_DEADLY];
6628
6629   /* ---------- element settings: advanced (custom elements) --------------- */
6630
6631   /* set player change event from checkbox and selectbox */
6632   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6633   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6634   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6635   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6636   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6637   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6638   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6639   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6640   custom_element_change_events[CE_SWITCHED] = FALSE;
6641   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6642   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6643   custom_element_change_events[CE_BLOCKED] = FALSE;
6644   custom_element_change_events[CE_IMPACT] = FALSE;
6645   custom_element_change_events[CE_SMASHED] = FALSE;
6646   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6647   custom_element_change_events[custom_element_change.direct_action] =
6648     custom_element_change_events[CE_BY_DIRECT_ACTION];
6649
6650   /* set other element action change event from checkbox and selectbox */
6651   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6652   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6653   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6654   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6655   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6656   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6657   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6658   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6659   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6660   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6661   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6662   custom_element_change_events[CE_HITTING_X] = FALSE;
6663   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6664   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6665   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6666   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6667   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6668   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6669   custom_element_change_events[custom_element_change.other_action] =
6670     custom_element_change_events[CE_BY_OTHER_ACTION];
6671
6672   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6673     SET_PROPERTY(element, i, custom_element_properties[i]);
6674
6675   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6676     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6677
6678   /* copy change events also to special level editor variable */
6679   custom_element = element_info[element];
6680   custom_element_change = *element_info[element].change;
6681 }
6682
6683 static void CopyGroupElementPropertiesToGame(int element)
6684 {
6685   element_info[element] = custom_element;
6686   *element_info[element].group = group_element_info;
6687
6688   /* mark that this group element has been modified */
6689   element_info[element].modified_settings = TRUE;
6690   level.changed = TRUE;
6691 }
6692
6693 static void CopyClassicElementPropertiesToGame(int element)
6694 {
6695   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6696     setMoveIntoAcidProperty(&level, element,
6697                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6698
6699   if (MAYBE_DONT_COLLIDE_WITH(element))
6700     setDontCollideWithProperty(&level, element,
6701                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6702 }
6703
6704 static void CopyElementPropertiesToGame(int element)
6705 {
6706   if (IS_CUSTOM_ELEMENT(element))
6707     CopyCustomElementPropertiesToGame(element);
6708   else if (IS_GROUP_ELEMENT(element))
6709     CopyGroupElementPropertiesToGame(element);
6710   else
6711     CopyClassicElementPropertiesToGame(element);
6712 }
6713
6714 void DrawLevelEd()
6715 {
6716   CloseDoor(DOOR_CLOSE_ALL);
6717   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6718
6719   if (level_editor_test_game)
6720   {
6721     CopyPlayfield(level.field, Feld);
6722     CopyPlayfield(FieldBackup, level.field);
6723
6724     level_editor_test_game = FALSE;
6725   }
6726   else
6727   {
6728     edit_mode = ED_MODE_DRAWING;
6729     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6730
6731     ResetUndoBuffer();
6732
6733     level_xpos = -1;
6734     level_ypos = -1;
6735   }
6736
6737   /* copy default editor door content to main double buffer */
6738   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6739              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6740
6741   /* draw bigger door */
6742   DrawSpecialEditorDoor();
6743
6744   /* draw new control window */
6745   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6746              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6747
6748   redraw_mask |= REDRAW_ALL;
6749
6750   ReinitializeElementList();            /* update dynamic level element list */
6751   ReinitializeElementListButtons();     /* custom element may look different */
6752
6753   UnmapTapeButtons();
6754   MapControlButtons();
6755
6756   DrawEditModeWindow();
6757
6758   /* copy actual editor door content to door double buffer for OpenDoor() */
6759   BlitBitmap(drawto, bitmap_db_door,
6760              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6761
6762   OpenDoor(DOOR_OPEN_1);
6763 }
6764
6765 static void AdjustDrawingAreaGadgets()
6766 {
6767   int ed_xsize = lev_fieldx + 2;
6768   int ed_ysize = lev_fieldy + 2;
6769   int max_ed_fieldx = MAX_ED_FIELDX;
6770   int max_ed_fieldy = MAX_ED_FIELDY;
6771   boolean horizontal_scrollbar_needed;
6772   boolean vertical_scrollbar_needed;
6773   int x, y, width, height;
6774   int xoffset, yoffset;
6775
6776   /* check if we need any scrollbars */
6777   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6778   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6779
6780   /* check if we have a smaller editor field because of scrollbars */
6781   if (horizontal_scrollbar_needed)
6782     max_ed_fieldy = MAX_ED_FIELDY - 1;
6783   if (vertical_scrollbar_needed)
6784     max_ed_fieldx = MAX_ED_FIELDX - 1;
6785
6786   /* check again if we now need more scrollbars because of less space */
6787   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6788   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6789
6790   /* check if editor field gets even smaller after adding new scrollbars */
6791   if (horizontal_scrollbar_needed)
6792     max_ed_fieldy = MAX_ED_FIELDY - 1;
6793   if (vertical_scrollbar_needed)
6794     max_ed_fieldx = MAX_ED_FIELDX - 1;
6795
6796   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6797   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6798
6799   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6800                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6801                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6802                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6803                GDI_END);
6804
6805   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6806   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6807
6808   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6809   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6810
6811   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6812   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6813
6814   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6815   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6816
6817   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6818                GDI_WIDTH, width,
6819                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6820                GDI_END);
6821   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6822                GDI_HEIGHT, height,
6823                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6824                GDI_END);
6825 }
6826
6827 static void AdjustLevelScrollPosition()
6828 {
6829   if (level_xpos < -1)
6830     level_xpos = -1;
6831   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6832     level_xpos = lev_fieldx - ed_fieldx + 1;
6833   if (lev_fieldx < ed_fieldx - 2)
6834     level_xpos = -1;
6835
6836   if (level_ypos < -1)
6837     level_ypos = -1;
6838   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6839     level_ypos = lev_fieldy - ed_fieldy + 1;
6840   if (lev_fieldy < ed_fieldy - 2)
6841     level_ypos = -1;
6842 }
6843
6844 static void AdjustEditorScrollbar(int id)
6845 {
6846   struct GadgetInfo *gi = level_editor_gadget[id];
6847   int items_max, items_visible, item_position;
6848
6849   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6850   {
6851     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6852     items_visible = ed_fieldx;
6853     item_position = level_xpos + 1;
6854   }
6855   else
6856   {
6857     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6858     items_visible = ed_fieldy;
6859     item_position = level_ypos + 1;
6860   }
6861
6862   if (item_position > items_max - items_visible)
6863     item_position = items_max - items_visible;
6864
6865   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6866                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6867 }
6868
6869 static void AdjustElementListScrollbar()
6870 {
6871   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6872   int items_max, items_visible, item_position;
6873
6874   /* correct position of element list scrollbar */
6875   if (element_shift < 0)
6876     element_shift = 0;
6877   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6878     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6879
6880   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6881   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6882   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6883
6884   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6885                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6886                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6887 }
6888
6889 static void ModifyEditorCounterValue(int counter_id, int new_value)
6890 {
6891   int *counter_value = counterbutton_info[counter_id].value;
6892   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6893   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6894
6895   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6896
6897   if (counter_value != NULL)
6898     *counter_value = gi->textinput.number_value;
6899 }
6900
6901 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6902 {
6903   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6904   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6905
6906   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6907
6908   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6909       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6910   {
6911     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6912     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6913
6914     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6915     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6916   }
6917 }
6918
6919 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6920 {
6921   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6922   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6923   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6924
6925   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6926 }
6927
6928 static void ModifyEditorSelectboxOptions(int selectbox_id,
6929                                          struct ValueTextInfo *options)
6930 {
6931   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6932   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6933
6934   selectbox_info[selectbox_id].options = options;
6935
6936   /* set index to zero -- list may be shorter now (correct later, if needed) */
6937   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6938                GDI_SELECTBOX_OPTIONS, options, GDI_END);
6939 }
6940
6941 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6942 {
6943   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6944   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6945
6946   drawingarea_info[drawingarea_id].area_xsize = xsize;
6947   drawingarea_info[drawingarea_id].area_ysize = ysize;
6948
6949   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6950 }
6951
6952 static void ModifyEditorElementList()
6953 {
6954   int i;
6955
6956   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6957   {
6958     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6959     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6960     struct GadgetDesign *gd = &gi->deco.design;
6961     int element = editor_elements[element_shift + i];
6962
6963     UnmapGadget(gi);
6964
6965     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6966     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6967
6968     MapGadget(gi);
6969   }
6970 }
6971
6972 static void PickDrawingElement(int button, int element)
6973 {
6974   if (button < 1 || button > 3)
6975     return;
6976
6977   if (button == 1)
6978   {
6979     new_element1 = element;
6980     DrawMiniGraphicExt(drawto,
6981                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6982                        el2edimg(new_element1));
6983   }
6984   else if (button == 2)
6985   {
6986     new_element2 = element;
6987     DrawMiniGraphicExt(drawto,
6988                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6989                        el2edimg(new_element2));
6990   }
6991   else
6992   {
6993     new_element3 = element;
6994     DrawMiniGraphicExt(drawto,
6995                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6996                        el2edimg(new_element3));
6997   }
6998
6999   redraw_mask |= REDRAW_DOOR_1;
7000 }
7001
7002 static void RedrawDrawingElements()
7003 {
7004   PickDrawingElement(1, new_element1);
7005   PickDrawingElement(2, new_element2);
7006   PickDrawingElement(3, new_element3);
7007 }
7008
7009 static void DrawDrawingWindow()
7010 {
7011   stick_element_properties_window = FALSE;
7012
7013   SetMainBackgroundImage(IMG_UNDEFINED);
7014   ClearWindow();
7015
7016   UnmapLevelEditorWindowGadgets();
7017   UnmapLevelEditorToolboxCustomGadgets();
7018
7019   AdjustDrawingAreaGadgets();
7020   AdjustLevelScrollPosition();
7021   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7022   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7023
7024   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7025
7026   MapMainDrawingArea();
7027   MapLevelEditorToolboxDrawingGadgets();
7028 }
7029
7030 static void DrawLevelInfoWindow()
7031 {
7032   int i;
7033
7034   stick_element_properties_window = FALSE;
7035
7036   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7037   ClearWindow();
7038   UnmapLevelEditorWindowGadgets();
7039
7040 #if 0
7041   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7042   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7043 #else
7044   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7045            "Level Settings", FONT_TITLE_1);
7046   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7047            "Editor Settings", FONT_TITLE_1);
7048 #endif
7049
7050   /* draw counter gadgets */
7051   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7052     MapCounterButtons(i);
7053
7054   /* draw selectbox gadgets */
7055   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7056     MapSelectboxGadget(i);
7057
7058   /* draw checkbutton gadgets */
7059   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7060     MapCheckbuttonGadget(i);
7061
7062   /* draw radiobutton gadgets */
7063   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7064     MapRadiobuttonGadget(i);
7065
7066   /* draw text input gadgets */
7067   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7068     MapTextInputGadget(i);
7069
7070   /* draw drawing area */
7071   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7072 }
7073
7074 static void DrawCustomContentArea()
7075 {
7076   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7077   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7078   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7079   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7080   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7081   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7082
7083   /* add distance for potential left text (without drawing area border) */
7084   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7085
7086   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7087
7088   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7089 }
7090
7091 static void DrawCustomChangeContentArea()
7092 {
7093   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7094   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7095   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7096   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7097   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7098   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7099
7100   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7101
7102   MapDrawingArea(id);
7103 }
7104
7105 static void DrawYamYamContentAreas()
7106 {
7107   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7108   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7109   int i;
7110
7111   /* display counter to choose number of element content areas */
7112   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7113
7114   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7115   {
7116     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7117
7118     if (i < level.num_yamyam_contents)
7119     {
7120       MapDrawingArea(id);
7121     }
7122     else
7123     {
7124       int font_height = getFontHeight(FONT_TEXT_1);
7125
7126       UnmapDrawingArea(id);
7127
7128       /* delete content areas in case of reducing number of them */
7129       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7130                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7131                      4 * MINI_TILEX,
7132                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7133     }
7134   }
7135
7136   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7137   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7138   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7139 }
7140
7141 static void DrawMagicBallContentAreas()
7142 {
7143   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7144   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7145   int i;
7146
7147   /* display counter to choose number of element content areas */
7148   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7149
7150   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7151   {
7152     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7153
7154     if (i < level.num_ball_contents)
7155     {
7156       MapDrawingArea(id);
7157     }
7158     else
7159     {
7160       int font_height = getFontHeight(FONT_TEXT_1);
7161
7162       UnmapDrawingArea(id);
7163
7164       /* delete content areas in case of reducing number of them */
7165       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7166                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7167                      4 * MINI_TILEX,
7168                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7169     }
7170   }
7171
7172   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7173   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7174   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7175 }
7176
7177 static void DrawGroupElementArea(int element)
7178 {
7179   int num_elements = group_element_info.num_elements;
7180   int id = ED_DRAWING_ID_GROUP_CONTENT;
7181   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7182   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7183   int xsize = MAX_ELEMENTS_IN_GROUP;
7184   int ysize = 1;
7185
7186   if (drawingarea_info[id].text_left != NULL)
7187     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7188
7189   UnmapDrawingArea(id);
7190
7191   ModifyEditorDrawingArea(id, num_elements, 1);
7192
7193   /* delete content areas in case of reducing number of them */
7194   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7195
7196   MapDrawingArea(id);
7197 }
7198
7199 static void DrawEnvelopeTextArea(int envelope_nr)
7200 {
7201   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7202   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7203
7204   UnmapGadget(gi);
7205   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7206
7207   if (envelope_nr != -1)
7208     textarea_info[id].value = level.envelope_text[envelope_nr];
7209
7210   ModifyGadget(gi, GDI_AREA_SIZE,
7211                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7212                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7213                GDI_END);
7214
7215   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7216 }
7217
7218 char *getElementDescriptionFilename(int element)
7219 {
7220   char *docs_dir = options.docs_directory;
7221   char *elements_subdir = "elements";
7222   static char *filename = NULL;
7223   char basename[MAX_FILENAME_LEN];
7224
7225   checked_free(filename);
7226
7227   /* 1st try: look for element description file for exactly this element */
7228   sprintf(basename, "%s.txt", element_info[element].token_name);
7229   filename = getPath3(docs_dir, elements_subdir, basename);
7230   if (fileExists(filename))
7231     return filename;
7232
7233   free(filename);
7234
7235   /* 2nd try: look for element description file for this element's class */
7236   sprintf(basename, "%s.txt", element_info[element].class_name);
7237   filename = getPath3(docs_dir, elements_subdir, basename);
7238   if (fileExists(filename))
7239     return filename;
7240
7241   return NULL;
7242 }
7243
7244 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7245 {
7246   int font_height = getFontHeight(font_nr);
7247   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7248   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7249   int sx = SX + pad_x;
7250   int sy = SY + pad_y;
7251   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7252
7253   if (start_line >= max_lines_per_screen)
7254     return FALSE;
7255
7256   DrawText(sx, sy + start_line * font_height, text, font_nr);
7257
7258   return TRUE;
7259 }
7260
7261 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7262 {
7263   int font_nr = FONT_TEXT_2;
7264   int font_width = getFontWidth(font_nr);
7265   int font_height = getFontHeight(font_nr);
7266   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7267   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7268   int sx = SX + pad_x;
7269   int sy = SY + pad_y + start_line * font_height;
7270   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7271   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7272
7273   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7274                           max_lines_per_screen);
7275 }
7276
7277 static void DrawPropertiesTabulatorGadgets()
7278 {
7279   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7280   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7281   int gd_x = gd->x + gd_gi->border.width / 2;
7282   int gd_y = gd->y + gd_gi->height - 1;
7283   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7284   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7285   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7286   int max_tabs = 4;
7287   int i;
7288
7289   /* draw additional "advanced" tabulator for custom elements */
7290   if (IS_CUSTOM_ELEMENT(properties_element))
7291     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7292
7293   for (i = id_first; i <= id_last; i++)
7294   {
7295     int gadget_id = textbutton_info[i].gadget_id;
7296     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7297     boolean active = (i != edit_mode_properties);
7298
7299     /* use "config 1" and "config 2" instead of "config" */
7300     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7301         IS_CUSTOM_ELEMENT(properties_element))
7302       continue;
7303
7304     /* draw background line below tabulator button */
7305     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7306
7307     /* draw solid line below inactive tabulator buttons */
7308     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7309       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7310
7311     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7312     MapTextbuttonGadget(i);
7313   }
7314
7315   /* draw little border line below tabulator buttons */
7316   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7317     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7318                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7319                   ED_GADGET_DISTANCE, tab_color);
7320 }
7321
7322 static void DrawPropertiesInfo()
7323 {
7324   static struct
7325   {
7326     int value;
7327     char *text;
7328   }
7329   properties[] =
7330   {
7331     /* configurable properties */
7332
7333     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7334     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7335     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7336     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7337     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7338     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7339     { EP_PROTECTED,             "- player is protected by it"           },
7340
7341     { EP_DIGGABLE,              "- can be digged away"                  },
7342     { EP_COLLECTIBLE,           "- can be collected"                    },
7343     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7344     { EP_THROWABLE,             "- can be thrown after collecting"      },
7345     { EP_PUSHABLE,              "- can be pushed"                       },
7346
7347     { EP_CAN_FALL,              "- can fall"                            },
7348     { EP_CAN_MOVE,              "- can move"                            },
7349
7350     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7351 #if 0
7352     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7353 #endif
7354     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7355
7356     { EP_SLIPPERY,              "- slippery for falling elements"       },
7357     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7358
7359     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7360     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7361     { EP_DONT_TOUCH,            "- deadly when touching"                },
7362
7363     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7364
7365     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7366     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7367     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7368
7369     { EP_CAN_CHANGE,            "- can change to other element"         },
7370
7371     /* pre-defined properties */
7372     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7373     { EP_SWITCHABLE,            "- can be switched"                     },
7374     { EP_HAS_CONTENT,           "- can contain other elements"          },
7375
7376     { -1,                       NULL                                    }
7377   };
7378   char *filename = getElementDescriptionFilename(properties_element);
7379   char *percentage_text = "In this level:";
7380   char *properties_text = "Standard properties:";
7381   float percentage;
7382   int num_elements_in_level;
7383   int num_standard_properties = 0;
7384   int font1_nr = FONT_TEXT_1;
7385   int font2_nr = FONT_TEXT_2;
7386   int font1_width = getFontWidth(font1_nr);
7387   int font2_height = getFontHeight(font2_nr);
7388   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7389   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7390   int screen_line = 0;
7391   int i, x, y;
7392
7393 #if DEBUG
7394   if (IS_CUSTOM_ELEMENT(properties_element))
7395   {
7396     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7397               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7398     screen_line++;
7399   }
7400   else if (IS_GROUP_ELEMENT(properties_element))
7401   {
7402     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7403               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7404     screen_line++;
7405   }
7406 #endif
7407
7408   /* ----- print number of elements / percentage of this element in level */
7409
7410   num_elements_in_level = 0;
7411   for (y = 0; y < lev_fieldy; y++) 
7412     for (x = 0; x < lev_fieldx; x++)
7413       if (Feld[x][y] == properties_element)
7414         num_elements_in_level++;
7415   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7416
7417   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7418             percentage_text);
7419   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7420             pad_y + screen_line++ * font2_height, font2_nr,
7421             "%d (%.2f%%)", num_elements_in_level, percentage);
7422
7423   screen_line++;
7424
7425   /* ----- print standard properties of this element */
7426
7427   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7428             properties_text);
7429
7430   for (i = 0; properties[i].value != -1; i++)
7431   {
7432     if (!HAS_PROPERTY(properties_element, properties[i].value))
7433       continue;
7434
7435     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7436               properties[i].text);
7437     num_standard_properties++;
7438   }
7439
7440   if (num_standard_properties == 0)
7441     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7442               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7443
7444   screen_line++;
7445
7446   /* ----- print special description of this element */
7447
7448   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7449   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7450     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7451 }
7452
7453 #define TEXT_COLLECTING         "Score for collecting"
7454 #define TEXT_SMASHING           "Score for smashing"
7455 #define TEXT_SLURPING           "Score for slurping"
7456 #define TEXT_CRACKING           "Score for cracking"
7457 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7458 #define TEXT_DURATION           "Duration when activated"
7459 #define TEXT_BALL_DELAY         "Element generation delay"
7460 #define TEXT_MOVE_SPEED         "Speed of android moving"
7461 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7462 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7463 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7464 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7465 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7466 #define TEXT_TIME_BONUS         "Extra time to solve level"
7467
7468 static struct
7469 {
7470   int element;
7471   int *value;
7472   char *text;
7473 } elements_with_counter[] =
7474 {
7475   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7476   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7477   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7478   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7479   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7480   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7481   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7482   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7483   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7484   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7485   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7486   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7487   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7488   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7489   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7490   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7491   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7492   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7493   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7494   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7495   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7496   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7497   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7498   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7499   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7500   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7501   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7502   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7503   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7504   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7505   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7506   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7507   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7508   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7509   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7510   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7511   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7512   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7513   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7514   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7515   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7516   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7517   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7518   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7519   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7520   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7521   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7522   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7523   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7524   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7525   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7526   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7527   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7528   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7529   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7530   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7531   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7532   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7533   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7534   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7535   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7536   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7537   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7538   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7539   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7540   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7541
7542 #if 1
7543   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7544   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7545   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7546   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7547   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7548   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7549   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7550   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7551   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7552   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7553   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7554   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7555   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7556   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7557 #endif
7558
7559 #if 1
7560   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7561   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7562   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7563   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7564   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7565   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7566   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7567   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7568 #endif
7569
7570   { -1,                 NULL,                           NULL            }
7571 };
7572
7573 static boolean checkPropertiesConfig(int element)
7574 {
7575   int i;
7576
7577   if (IS_GEM(element) ||
7578       IS_CUSTOM_ELEMENT(element) ||
7579       IS_GROUP_ELEMENT(element) ||
7580       IS_ENVELOPE(element) ||
7581       ELEM_IS_PLAYER(element) ||
7582       HAS_CONTENT(element) ||
7583       CAN_GROW(element) ||
7584       COULD_MOVE_INTO_ACID(element) ||
7585       MAYBE_DONT_COLLIDE_WITH(element))
7586     return TRUE;
7587   else
7588     for (i = 0; elements_with_counter[i].element != -1; i++)
7589       if (elements_with_counter[i].element == element)
7590         return TRUE;
7591
7592   return FALSE;
7593 }
7594
7595 static void DrawPropertiesConfig()
7596 {
7597   int max_num_element_counters = 4;
7598   int num_element_counters = 0;
7599   int i;
7600
7601   if (!checkPropertiesConfig(properties_element))
7602   {
7603     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7604
7605     return;
7606   }
7607
7608   /* check if there are elements where a value can be chosen for */
7609   for (i = 0; elements_with_counter[i].element != -1; i++)
7610   {
7611     if (elements_with_counter[i].element == properties_element)
7612     {
7613       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7614
7615       counterbutton_info[counter_id].y =
7616         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7617                          (CAN_GROW(properties_element) ? 1 : 0) +
7618                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7619                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7620                          (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7621                          num_element_counters);
7622
7623       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7624       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7625
7626       if (properties_element == EL_GAME_OF_LIFE ||
7627           properties_element == EL_BIOMAZE)
7628       {
7629         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7630         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7631       }
7632       else
7633       {
7634         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7635         counterbutton_info[counter_id].min_value = MIN_SCORE;
7636         counterbutton_info[counter_id].max_value = MAX_SCORE;
7637       }
7638
7639       MapCounterButtons(counter_id);
7640
7641       num_element_counters++;
7642       if (num_element_counters >= max_num_element_counters)
7643         break;
7644     }
7645   }
7646
7647   if (HAS_CONTENT(properties_element))
7648   {
7649     /* draw stickybutton gadget */
7650     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7651
7652     if (IS_AMOEBOID(properties_element))
7653       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7654     else if (properties_element == EL_YAMYAM)
7655       DrawYamYamContentAreas();
7656     else if (properties_element == EL_EMC_MAGIC_BALL)
7657     {
7658       DrawMagicBallContentAreas();
7659
7660       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7661       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7662     }
7663   }
7664
7665   if (ELEM_IS_PLAYER(properties_element))
7666   {
7667     int player_nr = GET_PLAYER_NR(properties_element);
7668
7669     /* this property can be set for every player individually */
7670     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7671       &level.start_element[player_nr];
7672
7673     /* this property can be set for every player individually */
7674     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7675       &level.use_start_element[player_nr];
7676
7677     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7678     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7679                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7680                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7681     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7682     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7683     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7684     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7685     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7686
7687     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7688   }
7689
7690   if (IS_GEM(properties_element))
7691     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7692
7693   if (COULD_MOVE_INTO_ACID(properties_element) &&
7694       !ELEM_IS_PLAYER(properties_element) &&
7695       (!IS_CUSTOM_ELEMENT(properties_element) ||
7696        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7697   {
7698     /* set position for checkbutton for "can move into acid" */
7699     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7700       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7701     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7702       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7703                        HAS_CONTENT(properties_element) ? 1 : 0);
7704
7705     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7706   }
7707
7708   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7709     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7710
7711   if (properties_element == EL_SPRING)
7712     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7713
7714   if (properties_element == EL_TIME_ORB_FULL)
7715     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7716
7717 #if 0
7718   if (properties_element == EL_BALLOON)
7719     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7720 #endif
7721
7722   if (CAN_GROW(properties_element))
7723   {
7724     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7725       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7726
7727     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7728   }
7729
7730   if (IS_ENVELOPE(properties_element))
7731   {
7732     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7733     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7734     int envelope_nr = properties_element - EL_ENVELOPE_1;
7735
7736     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7737     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7738
7739     /* display counter to choose size of envelope text area */
7740     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7741     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7742
7743     DrawEnvelopeTextArea(envelope_nr);
7744   }
7745
7746   if (IS_CUSTOM_ELEMENT(properties_element))
7747   {
7748     /* draw stickybutton gadget */
7749     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7750
7751     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7752     {
7753       /* draw checkbutton gadgets */
7754       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7755            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7756         MapCheckbuttonGadget(i);
7757
7758       /* draw counter gadgets */
7759       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7760            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7761         MapCounterButtons(i);
7762
7763       /* draw selectbox gadgets */
7764       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7765            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7766         MapSelectboxGadget(i);
7767
7768       /* draw textbutton gadgets */
7769       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7770
7771       /* draw text input gadgets */
7772       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7773
7774       /* draw drawing area gadgets */
7775       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7776     }
7777     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7778     {
7779       /* draw checkbutton gadgets */
7780       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7781            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7782         MapCheckbuttonGadget(i);
7783
7784       /* draw counter gadgets */
7785       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7786            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7787         MapCounterButtons(i);
7788
7789       /* draw selectbox gadgets */
7790       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7791            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7792         MapSelectboxGadget(i);
7793
7794       /* draw drawing area gadgets */
7795       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7796       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7797       DrawCustomContentArea();
7798     }
7799   }
7800   else if (IS_GROUP_ELEMENT(properties_element))
7801   {
7802     /* draw stickybutton gadget */
7803     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7804
7805     /* draw checkbutton gadgets */
7806     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7807     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7808
7809     /* draw counter gadgets */
7810     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7811
7812     /* draw selectbox gadgets */
7813     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7814
7815     /* draw textbutton gadgets */
7816     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7817
7818     /* draw drawing area gadgets */
7819     DrawGroupElementArea(properties_element);
7820
7821     /* draw text input gadgets */
7822     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7823
7824     /* draw drawing area gadgets */
7825     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7826   }
7827 }
7828
7829 static void DrawPropertiesChangeDrawingAreas()
7830 {
7831   if (IS_CUSTOM_ELEMENT(properties_element))
7832   {
7833     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7834     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7835
7836     DrawCustomChangeContentArea();
7837   }
7838
7839   redraw_mask |= REDRAW_FIELD;
7840 }
7841
7842 static void DrawPropertiesChange()
7843 {
7844   int i;
7845
7846   /* needed to initially set selectbox options for special action options */
7847   setSelectboxSpecialActionOptions();
7848
7849   /* draw stickybutton gadget */
7850   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7851
7852   /* draw checkbutton gadgets */
7853   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7854        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7855     MapCheckbuttonGadget(i);
7856
7857   /* draw counter gadgets */
7858   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7859        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7860     MapCounterButtons(i);
7861
7862   /* draw selectbox gadgets */
7863   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7864        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7865     MapSelectboxGadget(i);
7866
7867   /* draw textbutton gadgets */
7868   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7869        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7870     MapTextbuttonGadget(i);
7871
7872   /* draw graphicbutton gadgets */
7873   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7874        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7875     MapGraphicbuttonGadget(i);
7876
7877   /* draw drawing area gadgets */
7878   DrawPropertiesChangeDrawingAreas();
7879 }
7880
7881 static void DrawElementName(int x, int y, int element)
7882 {
7883   char *element_name = getElementInfoText(element);
7884   int font_nr = FONT_TEXT_1;
7885   int font_width = getFontWidth(font_nr);
7886   int font_height = getFontHeight(font_nr);
7887   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7888   int max_chars_per_line = max_text_width / font_width;
7889   char buffer[max_chars_per_line + 1];
7890
7891   if (strlen(element_name) <= max_chars_per_line)
7892     DrawTextS(x, y, font_nr, element_name);
7893   else
7894   {
7895     int next_pos = max_chars_per_line;
7896
7897     strncpy(buffer, element_name, max_chars_per_line);
7898     buffer[max_chars_per_line] = '\0';
7899
7900     if (element_name[max_chars_per_line] == ' ')
7901       next_pos++;
7902     else
7903     {
7904       int i;
7905
7906       for (i = max_chars_per_line - 1; i >= 0; i--)
7907         if (buffer[i] == ' ')
7908           break;
7909
7910       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7911       {
7912         buffer[i] = '\0';
7913         next_pos = i + 1;
7914       }
7915     }
7916
7917     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7918
7919     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7920     buffer[max_chars_per_line] = '\0';
7921
7922     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7923   }
7924 }
7925
7926 static void DrawPropertiesWindow()
7927 {
7928   int xstart = 2;
7929   int ystart = 4;
7930
7931   stick_element_properties_window = FALSE;
7932
7933   /* make sure that previous properties edit mode exists for this element */
7934   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7935       !IS_CUSTOM_ELEMENT(properties_element))
7936     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7937
7938   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7939       IS_CUSTOM_ELEMENT(properties_element))
7940     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7941
7942   CopyElementPropertiesToEditor(properties_element);
7943
7944   UnmapLevelEditorWindowGadgets();
7945   UnmapLevelEditorToolboxDrawingGadgets();
7946   UnmapLevelEditorToolboxCustomGadgets();
7947
7948   if (IS_CUSTOM_ELEMENT(properties_element) ||
7949       IS_GROUP_ELEMENT(properties_element))
7950     MapLevelEditorToolboxCustomGadgets();
7951
7952   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7953   ClearWindow();
7954
7955 #if 0
7956   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
7957 #else
7958   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7959            "Element Settings", FONT_TITLE_1);
7960 #endif
7961
7962   DrawElementBorder(SX + xstart * MINI_TILEX,
7963                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7964                     TILEX, TILEY, FALSE);
7965   DrawGraphicAnimationExt(drawto,
7966                           SX + xstart * MINI_TILEX,
7967                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7968                           el2img(properties_element), -1, NO_MASKING);
7969
7970   FrameCounter = 0;     /* restart animation frame counter */
7971
7972   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7973                   properties_element);
7974
7975   DrawPropertiesTabulatorGadgets();
7976
7977   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7978     DrawPropertiesInfo();
7979   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7980     DrawPropertiesChange();
7981   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7982     DrawPropertiesConfig();
7983 }
7984
7985 static void UpdateCustomElementGraphicGadgets()
7986 {
7987   int i;
7988
7989   ModifyEditorElementList();
7990   RedrawDrawingElements();
7991
7992   /* force redraw of all mapped drawing area gadgets */
7993   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7994   {
7995     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7996
7997     if (gi->mapped)
7998       MapDrawingArea(i);
7999   }
8000 }
8001
8002 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8003 {
8004   int lx = sx + level_xpos;
8005   int ly = sy + level_ypos;
8006
8007   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8008
8009   if (change_level)
8010     Feld[lx][ly] = element;
8011 }
8012
8013 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8014                      int element, boolean change_level)
8015 {
8016   if (from_y == to_y)                   /* horizontal line */
8017   {
8018     int x;
8019     int y = from_y;
8020
8021     if (from_x > to_x)
8022       swap_numbers(&from_x, &to_x);
8023
8024     for (x = from_x; x <= to_x; x++)
8025       DrawLineElement(x, y, element, change_level);
8026   }
8027   else if (from_x == to_x)              /* vertical line */
8028   {
8029     int x = from_x;
8030     int y;
8031
8032     if (from_y > to_y)
8033       swap_numbers(&from_y, &to_y);
8034
8035     for (y = from_y; y <= to_y; y++)
8036       DrawLineElement(x, y, element, change_level);
8037   }
8038   else                                  /* diagonal line */
8039   {
8040     int len_x = ABS(to_x - from_x);
8041     int len_y = ABS(to_y - from_y);
8042     int x, y;
8043
8044     if (len_y < len_x)                  /* a < 1 */
8045     {
8046       float a = (float)len_y / (float)len_x;
8047
8048       if (from_x > to_x)
8049         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8050
8051       for (x = 0; x <= len_x; x++)
8052       {
8053         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8054         DrawLineElement(from_x + x, from_y + y, element, change_level);
8055       }
8056     }
8057     else                                /* a >= 1 */
8058     {
8059       float a = (float)len_x / (float)len_y;
8060
8061       if (from_y > to_y)
8062         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8063
8064       for (y = 0; y <= len_y; y++)
8065       {
8066         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8067         DrawLineElement(from_x + x, from_y + y, element, change_level);
8068       }
8069     }
8070   }
8071 }
8072
8073 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8074                     int element, boolean change_level)
8075 {
8076   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8077   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8078   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8079   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8080 }
8081
8082 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8083                           int element, boolean change_level)
8084 {
8085   int y;
8086
8087   if (from_y > to_y)
8088     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8089
8090   for (y = from_y; y <= to_y; y++)
8091     DrawLine(from_x, y, to_x, y, element, change_level);
8092 }
8093
8094 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8095                        int element, boolean change_level)
8096 {
8097   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8098   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8099   int len_x = ABS(to_x - from_x);
8100   int len_y = ABS(to_y - from_y);
8101   int radius, x, y;
8102
8103   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8104
8105   /* not optimal (some points get drawn twice) but simple,
8106      and fast enough for the few points we are drawing */
8107
8108   for (x = 0; x <= radius; x++)
8109   {
8110     int sx, sy, lx, ly;
8111
8112     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8113
8114     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8115     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8116     lx = sx + level_xpos;
8117     ly = sy + level_ypos;
8118
8119     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8120       DrawLineElement(sx, sy, element, change_level);
8121   }
8122
8123   for (y = 0; y <= radius; y++)
8124   {
8125     int sx, sy, lx, ly;
8126
8127     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8128
8129     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8130     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8131     lx = sx + level_xpos;
8132     ly = sy + level_ypos;
8133
8134     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8135       DrawLineElement(sx, sy, element, change_level);
8136   }
8137 }
8138
8139 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8140                     int element, boolean change_level)
8141 {
8142   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8143   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8144
8145   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8146 }
8147
8148 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8149
8150 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8151 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8152                        int element, boolean change_level)
8153 {
8154   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8155   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8156   int mirror_to_x2 = from_x - (to_x2 - from_x);
8157   int mirror_to_y2 = from_y - (to_y2 - from_y);
8158
8159   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8160   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8161   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8162   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8163 }
8164 #endif
8165
8166 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8167 {
8168   int from_sx, from_sy;
8169   int to_sx, to_sy;
8170
8171   if (from_x > to_x)
8172     swap_numbers(&from_x, &to_x);
8173
8174   if (from_y > to_y)
8175     swap_numbers(&from_y, &to_y);
8176
8177   from_sx = SX + from_x * MINI_TILEX;
8178   from_sy = SY + from_y * MINI_TILEY;
8179   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8180   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8181
8182   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8183   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8184   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8185   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8186
8187   if (from_x == to_x && from_y == to_y)
8188     MarkTileDirty(from_x/2, from_y/2);
8189   else
8190     redraw_mask |= REDRAW_FIELD;
8191 }
8192
8193 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8194                        int element, boolean change_level)
8195 {
8196   if (element == -1 || change_level)
8197     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8198   else
8199     DrawAreaBorder(from_x, from_y, to_x, to_y);
8200 }
8201
8202 /* values for CopyBrushExt() */
8203 #define CB_AREA_TO_BRUSH        0
8204 #define CB_BRUSH_TO_CURSOR      1
8205 #define CB_BRUSH_TO_LEVEL       2
8206 #define CB_DELETE_OLD_CURSOR    3
8207 #define CB_DUMP_BRUSH           4
8208 #define CB_DUMP_BRUSH_SMALL     5
8209
8210 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8211                          int button, int mode)
8212 {
8213   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8214   static int brush_width, brush_height;
8215   static int last_cursor_x = -1, last_cursor_y = -1;
8216   static boolean delete_old_brush;
8217   int new_element = BUTTON_ELEMENT(button);
8218   int x, y;
8219
8220   if (mode == CB_DUMP_BRUSH ||
8221       mode == CB_DUMP_BRUSH_SMALL)
8222   {
8223     if (!draw_with_brush)
8224     {
8225       Error(ERR_WARN, "no brush selected");
8226
8227       return;
8228     }
8229
8230     for (y = 0; y < brush_height; y++)
8231     {
8232       for (x = 0; x < brush_width; x++)
8233       {
8234         int element = brush_buffer[x][y];
8235         int element_mapped = element;
8236
8237         if (IS_CUSTOM_ELEMENT(element))
8238           element_mapped = EL_CUSTOM_START;
8239         else if (IS_GROUP_ELEMENT(element))
8240           element_mapped = EL_GROUP_START;
8241         else if (element >= NUM_FILE_ELEMENTS)
8242           element_mapped = EL_UNKNOWN;
8243
8244         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8245       }
8246
8247       printf("\n");
8248     }
8249
8250     return;
8251   }
8252
8253   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8254     return;
8255
8256   if (mode == CB_AREA_TO_BRUSH)
8257   {
8258     int from_lx, from_ly;
8259
8260     if (from_x > to_x)
8261       swap_numbers(&from_x, &to_x);
8262
8263     if (from_y > to_y)
8264       swap_numbers(&from_y, &to_y);
8265
8266     brush_width = to_x - from_x + 1;
8267     brush_height = to_y - from_y + 1;
8268
8269     from_lx = from_x + level_xpos;
8270     from_ly = from_y + level_ypos;
8271
8272     for (y = 0; y < brush_height; y++)
8273     {
8274       for (x=0; x < brush_width; x++)
8275       {
8276         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8277
8278         if (button != 1)
8279           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8280       }
8281     }
8282
8283     if (button != 1)
8284       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8285
8286     delete_old_brush = FALSE;
8287   }
8288   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8289            mode == CB_BRUSH_TO_LEVEL)
8290   {
8291     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8292     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8293     int cursor_from_x = cursor_x - brush_width / 2;
8294     int cursor_from_y = cursor_y - brush_height / 2;
8295     int border_from_x = cursor_x, border_from_y = cursor_y;
8296     int border_to_x = cursor_x, border_to_y = cursor_y;
8297
8298     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8299       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8300
8301     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8302         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8303     {
8304       delete_old_brush = FALSE;
8305       return;
8306     }
8307
8308     for (y = 0; y < brush_height; y++)
8309     {
8310       for (x = 0; x < brush_width; x++)
8311       {
8312         int sx = cursor_from_x + x;
8313         int sy = cursor_from_y + y;
8314         int lx = sx + level_xpos;
8315         int ly = sy + level_ypos;
8316         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8317         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8318                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8319                        brush_buffer[x][y] : new_element);
8320
8321         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8322         {
8323           if (sx < border_from_x)
8324             border_from_x = sx;
8325           else if (sx > border_to_x)
8326             border_to_x = sx;
8327           if (sy < border_from_y)
8328             border_from_y = sy;
8329           else if (sy > border_to_y)
8330             border_to_y = sy;
8331
8332           DrawLineElement(sx, sy, element, change_level);
8333         }
8334       }
8335     }
8336
8337     if (mode != CB_DELETE_OLD_CURSOR)
8338       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8339
8340     last_cursor_x = cursor_x;
8341     last_cursor_y = cursor_y;
8342     delete_old_brush = TRUE;
8343   }
8344 }
8345
8346 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8347                             int button)
8348 {
8349   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8350 }
8351
8352 static void CopyBrushToLevel(int x, int y, int button)
8353 {
8354   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8355 }
8356
8357 static void CopyBrushToCursor(int x, int y)
8358 {
8359   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8360 }
8361
8362 static void DeleteBrushFromCursor()
8363 {
8364   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8365 }
8366
8367 void DumpBrush()
8368 {
8369   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8370 }
8371
8372 void DumpBrush_Small()
8373 {
8374   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8375 }
8376
8377 static void FloodFill(int from_x, int from_y, int fill_element)
8378 {
8379   int i,x,y;
8380   int old_element;
8381   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8382   static int safety = 0;
8383
8384   /* check if starting field still has the desired content */
8385   if (Feld[from_x][from_y] == fill_element)
8386     return;
8387
8388   safety++;
8389
8390   if (safety > lev_fieldx*lev_fieldy)
8391     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8392
8393   old_element = Feld[from_x][from_y];
8394   Feld[from_x][from_y] = fill_element;
8395
8396   for (i = 0; i < 4; i++)
8397   {
8398     x = from_x + check[i][0];
8399     y = from_y + check[i][1];
8400
8401     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8402       FloodFill(x, y, fill_element);
8403   }
8404
8405   safety--;
8406 }
8407
8408 /* values for DrawLevelText() modes */
8409 #define TEXT_INIT               0
8410 #define TEXT_SETCURSOR          1
8411 #define TEXT_WRITECHAR          2
8412 #define TEXT_BACKSPACE          3
8413 #define TEXT_NEWLINE            4
8414 #define TEXT_END                5
8415 #define TEXT_QUERY_TYPING       6
8416
8417 static int DrawLevelText(int sx, int sy, char letter, int mode)
8418 {
8419   static short delete_buffer[MAX_LEV_FIELDX];
8420   static int start_sx, start_sy;
8421   static int last_sx, last_sy;
8422   static boolean typing = FALSE;
8423   int letter_element = EL_CHAR_ASCII0 + letter;
8424   int lx = 0, ly = 0;
8425
8426   /* map lower case letters to upper case and convert special characters */
8427   if (letter >= 'a' && letter <= 'z')
8428     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8429   else if (letter == 'ä' || letter == 'Ä')
8430     letter_element = EL_CHAR_AUMLAUT;
8431   else if (letter == 'ö' || letter == 'Ö')
8432     letter_element = EL_CHAR_OUMLAUT;
8433   else if (letter == 'ü' || letter == 'Ãœ')
8434     letter_element = EL_CHAR_UUMLAUT;
8435   else if (letter == '^')
8436     letter_element = EL_CHAR_COPYRIGHT;
8437   else
8438     letter_element = EL_CHAR_ASCII0 + letter;
8439
8440   if (mode != TEXT_INIT)
8441   {
8442     if (!typing)
8443       return FALSE;
8444
8445     if (mode != TEXT_SETCURSOR)
8446     {
8447       sx = last_sx;
8448       sy = last_sy;
8449     }
8450
8451     lx = last_sx + level_xpos;
8452     ly = last_sy + level_ypos;
8453   }
8454
8455   switch (mode)
8456   {
8457     case TEXT_INIT:
8458       if (typing)
8459         DrawLevelText(0, 0, 0, TEXT_END);
8460
8461       typing = TRUE;
8462       start_sx = last_sx = sx;
8463       start_sy = last_sy = sy;
8464       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8465       break;
8466
8467     case TEXT_SETCURSOR:
8468       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8469       DrawAreaBorder(sx, sy, sx, sy);
8470       last_sx = sx;
8471       last_sy = sy;
8472       break;
8473
8474     case TEXT_WRITECHAR:
8475       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8476       {
8477         delete_buffer[sx - start_sx] = Feld[lx][ly];
8478         Feld[lx][ly] = letter_element;
8479
8480         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8481           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8482         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8483           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8484         else
8485           DrawLevelText(0, 0, 0, TEXT_END);
8486
8487         level.changed = TRUE;
8488       }
8489       break;
8490
8491     case TEXT_BACKSPACE:
8492       if (sx > start_sx)
8493       {
8494         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8495         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8496         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8497       }
8498       break;
8499
8500     case TEXT_NEWLINE:
8501       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8502         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8503       else
8504         DrawLevelText(0, 0, 0, TEXT_END);
8505       break;
8506
8507     case TEXT_END:
8508       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8509       DrawMiniElement(sx, sy, Feld[lx][ly]);
8510       typing = FALSE;
8511       break;
8512
8513     case TEXT_QUERY_TYPING:
8514       break;
8515
8516     default:
8517       break;
8518   }
8519
8520   return typing;
8521 }
8522
8523 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8524                           int element, boolean change_level)
8525 {
8526   int lx = sx + level_xpos;
8527   int ly = sy + level_ypos;
8528
8529   if (element == -1)
8530     DrawMiniElement(sx, sy, Feld[lx][ly]);
8531   else
8532     DrawAreaBorder(sx, sy, sx, sy);
8533 }
8534
8535 static void CopyLevelToUndoBuffer(int mode)
8536 {
8537   static boolean accumulated_undo = FALSE;
8538   boolean new_undo_buffer_position = TRUE;
8539   int last_border_element;
8540   int x, y;
8541
8542   switch (mode)
8543   {
8544     case UNDO_IMMEDIATE:
8545       accumulated_undo = FALSE;
8546       break;
8547
8548     case UNDO_ACCUMULATE:
8549       if (accumulated_undo)
8550         new_undo_buffer_position = FALSE;
8551       accumulated_undo = TRUE;
8552       break;
8553
8554     default:
8555       break;
8556   }
8557
8558   if (new_undo_buffer_position)
8559   {
8560     /* new position in undo buffer ring */
8561     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8562
8563     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8564       undo_buffer_steps++;
8565   }
8566
8567   for (x = 0; x < lev_fieldx; x++)
8568     for (y = 0; y < lev_fieldy; y++)
8569       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8570
8571   /* check if drawing operation forces change of border style */
8572   last_border_element = BorderElement;
8573   SetBorderElement();
8574   if (BorderElement != last_border_element)
8575     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8576
8577   level.changed = TRUE;
8578 }
8579
8580 static void RandomPlacement(int new_element)
8581 {
8582   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8583   int num_free_positions = 0;
8584   int num_percentage, num_elements;
8585   int x, y;
8586
8587   /* determine number of free positions for randomly placing the new element */
8588   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8589   {
8590     free_position[x][y] =
8591       (random_placement_background_restricted ?
8592        Feld[x][y] == random_placement_background_element :
8593        Feld[x][y] != new_element);
8594
8595     if (free_position[x][y])
8596       num_free_positions++;
8597   }
8598
8599   /* determine number of new elements to place there */
8600   num_percentage = num_free_positions * random_placement_value / 100;
8601   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8602                   num_percentage : random_placement_value);
8603
8604   /* if less free positions than elements to place, fill all these positions */
8605   if (num_free_positions < num_elements)
8606   {
8607     for (x = 0; x < lev_fieldx; x++)
8608       for (y = 0; y < lev_fieldy; y++)
8609         if (free_position[x][y])
8610           Feld[x][y] = new_element;
8611   }
8612   else
8613   {
8614     while (num_elements > 0)
8615     {
8616       x = RND(lev_fieldx);
8617       y = RND(lev_fieldy);
8618
8619       /* don't place element at the same position twice */
8620       if (free_position[x][y])
8621       {
8622         free_position[x][y] = FALSE;
8623         Feld[x][y] = new_element;
8624         num_elements--;
8625       }
8626     }
8627   }
8628
8629   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8630   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8631 }
8632
8633 void WrapLevel(int dx, int dy)
8634 {
8635   int wrap_dx = lev_fieldx - dx;
8636   int wrap_dy = lev_fieldy - dy;
8637   int x, y;
8638
8639   for (x = 0; x < lev_fieldx; x++)
8640     for (y = 0; y < lev_fieldy; y++)
8641       FieldBackup[x][y] = Feld[x][y];
8642
8643   for (x = 0; x < lev_fieldx; x++)
8644     for (y = 0; y < lev_fieldy; y++)
8645       Feld[x][y] =
8646         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8647
8648   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8649   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8650 }
8651
8652 static void HandleDrawingAreas(struct GadgetInfo *gi)
8653 {
8654   static boolean started_inside_drawing_area = FALSE;
8655   int id = gi->custom_id;
8656   boolean button_press_event;
8657   boolean button_release_event;
8658   boolean inside_drawing_area = !gi->event.off_borders;
8659   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8660   int actual_drawing_function;
8661   int button = gi->event.button;
8662   int new_element = BUTTON_ELEMENT(button);
8663   int sx = gi->event.x, sy = gi->event.y;
8664   int min_sx = 0, min_sy = 0;
8665   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8666   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8667   int lx = 0, ly = 0;
8668   int min_lx = 0, min_ly = 0;
8669   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8670   int x, y;
8671
8672   /* handle info callback for each invocation of action callback */
8673   gi->callback_info(gi);
8674
8675   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8676   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8677
8678   /* make sure to stay inside drawing area boundaries */
8679   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8680   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8681
8682   if (draw_level)
8683   {
8684     /* get positions inside level field */
8685     lx = sx + level_xpos;
8686     ly = sy + level_ypos;
8687
8688     if (!IN_LEV_FIELD(lx, ly))
8689       inside_drawing_area = FALSE;
8690
8691     /* make sure to stay inside level field boundaries */
8692     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8693     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8694
8695     /* correct drawing area positions accordingly */
8696     sx = lx - level_xpos;
8697     sy = ly - level_ypos;
8698   }
8699
8700   if (button_press_event)
8701     started_inside_drawing_area = inside_drawing_area;
8702
8703   if (!started_inside_drawing_area)
8704     return;
8705
8706 #if 1
8707   if (!IS_VALID_BUTTON(button))
8708     return;
8709 #endif
8710
8711   if (!button && !button_release_event)
8712     return;
8713
8714   /* automatically switch to 'single item' drawing mode, if needed */
8715   actual_drawing_function =
8716     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8717      drawing_function : GADGET_ID_SINGLE_ITEMS);
8718
8719   /* clicking into drawing area with pressed Control key picks element */
8720   if (GetKeyModState() & KMOD_Control)
8721   {
8722     last_drawing_function = drawing_function;
8723     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8724   }
8725
8726   switch (actual_drawing_function)
8727   {
8728     case GADGET_ID_SINGLE_ITEMS:
8729       if (draw_level)
8730       {
8731         if (button_release_event)
8732         {
8733           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8734
8735           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8736               !inside_drawing_area)
8737             DeleteBrushFromCursor();
8738         }
8739
8740         if (!button)
8741           break;
8742
8743         if (draw_with_brush)
8744         {
8745           if (!button_release_event)
8746             CopyBrushToLevel(sx, sy, button);
8747         }
8748         else if (new_element != Feld[lx][ly])
8749         {
8750           if (new_element == EL_PLAYER_1)
8751           {
8752             /* remove player at old position */
8753             for (y = 0; y < lev_fieldy; y++)
8754             {
8755               for (x = 0; x < lev_fieldx; x++)
8756               {
8757                 if (Feld[x][y] == EL_PLAYER_1)
8758                 {
8759                   Feld[x][y] = EL_EMPTY;
8760                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8761                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8762                     DrawMiniElement(x - level_xpos, y - level_ypos,
8763                                     EL_EMPTY);
8764                 }
8765               }
8766             }
8767           }
8768
8769           Feld[lx][ly] = new_element;
8770           DrawMiniElement(sx, sy, new_element);
8771         }
8772       }
8773       else
8774       {
8775         int type_id = gi->custom_type_id;
8776         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8777
8778         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8779           DrawMiniGraphicExt(drawto,
8780                              gi->x + sx * MINI_TILEX,
8781                              gi->y + sy * MINI_TILEY,
8782                              el2edimg(new_element));
8783         else
8784           DrawGraphicExt(drawto,
8785                          gi->x + sx * TILEX,
8786                          gi->y + sy * TILEY,
8787                          el2img(new_element), 0);
8788
8789         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8790           new_element = GFX_ELEMENT(new_element);
8791
8792         drawingarea_info[type_id].value[pos] = new_element;
8793
8794         CopyElementPropertiesToGame(properties_element);
8795
8796         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8797         {
8798           UpdateCustomElementGraphicGadgets();
8799
8800           FrameCounter = 0;     /* restart animation frame counter */
8801         }
8802       }
8803       break;
8804
8805     case GADGET_ID_CONNECTED_ITEMS:
8806       {
8807         static int last_sx = -1;
8808         static int last_sy = -1;
8809
8810         if (button_release_event)
8811           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8812
8813         if (button)
8814         {
8815           if (!button_press_event)
8816             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8817
8818           last_sx = sx;
8819           last_sy = sy;
8820         }
8821       }
8822       break;
8823
8824     case GADGET_ID_LINE:
8825     case GADGET_ID_ARC:
8826     case GADGET_ID_RECTANGLE:
8827     case GADGET_ID_FILLED_BOX:
8828     case GADGET_ID_GRAB_BRUSH:
8829     case GADGET_ID_TEXT:
8830       {
8831         static int last_sx = -1;
8832         static int last_sy = -1;
8833         static int start_sx = -1;
8834         static int start_sy = -1;
8835         void (*draw_func)(int, int, int, int, int, boolean);
8836
8837         if (drawing_function == GADGET_ID_LINE)
8838           draw_func = DrawLine;
8839         else if (drawing_function == GADGET_ID_ARC)
8840           draw_func = DrawArc;
8841         else if (drawing_function == GADGET_ID_RECTANGLE)
8842           draw_func = DrawBox;
8843         else if (drawing_function == GADGET_ID_FILLED_BOX)
8844           draw_func = DrawFilledBox;
8845         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8846           draw_func = SelectArea;
8847         else /* (drawing_function == GADGET_ID_TEXT) */
8848           draw_func = SetTextCursor;
8849
8850         if (button_press_event)
8851         {
8852           draw_func(sx, sy, sx, sy, new_element, FALSE);
8853           start_sx = last_sx = sx;
8854           start_sy = last_sy = sy;
8855
8856           if (drawing_function == GADGET_ID_TEXT)
8857             DrawLevelText(0, 0, 0, TEXT_END);
8858         }
8859         else if (button_release_event)
8860         {
8861           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8862           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8863           {
8864             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8865             CopyBrushToCursor(sx, sy);
8866             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8867                           MB_LEFTBUTTON);
8868             draw_with_brush = TRUE;
8869           }
8870           else if (drawing_function == GADGET_ID_TEXT)
8871             DrawLevelText(sx, sy, 0, TEXT_INIT);
8872           else
8873             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8874         }
8875         else if (last_sx != sx || last_sy != sy)
8876         {
8877           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8878           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8879           last_sx = sx;
8880           last_sy = sy;
8881         }
8882       }
8883       break;
8884
8885     case GADGET_ID_FLOOD_FILL:
8886       if (button_press_event && Feld[lx][ly] != new_element)
8887       {
8888         FloodFill(lx, ly, new_element);
8889         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8890         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8891       }
8892       break;
8893
8894     case GADGET_ID_PICK_ELEMENT:
8895       if (button_release_event)
8896         ClickOnGadget(level_editor_gadget[last_drawing_function],
8897                       MB_LEFTBUTTON);
8898       else if (draw_level)
8899         PickDrawingElement(button, Feld[lx][ly]);
8900       else
8901       {
8902         int type_id = gi->custom_type_id;
8903         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8904
8905         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
8906       }
8907
8908       break;
8909
8910     default:
8911       break;
8912   }
8913 }
8914
8915 static void HandleCounterButtons(struct GadgetInfo *gi)
8916 {
8917   int gadget_id = gi->custom_id;
8918   int counter_id = gi->custom_type_id;
8919   int button = gi->event.button;
8920   int *counter_value = counterbutton_info[counter_id].value;
8921   int step = BUTTON_STEPSIZE(button) *
8922     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8923
8924   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8925   {
8926     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8927     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8928     boolean level_changed = LevelChanged();
8929
8930     if ((level_changed && pressed) || (!level_changed && released))
8931       return;
8932
8933     if (level_changed && !Request("Level has changed ! Discard changes ?",
8934                                   REQ_ASK))
8935     {
8936       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8937         ModifyEditorCounterValue(counter_id, *counter_value);
8938
8939       return;
8940     }
8941   }
8942
8943   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8944     *counter_value = gi->textinput.number_value;
8945   else
8946     ModifyEditorCounterValue(counter_id, *counter_value + step);
8947
8948   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8949   {
8950       LoadLevel(level_nr);
8951       TapeErase();
8952       ResetUndoBuffer();
8953       DrawEditModeWindow();
8954
8955       return;
8956   }
8957
8958   switch (counter_id)
8959   {
8960     case ED_COUNTER_ID_YAMYAM_CONTENT:
8961       DrawYamYamContentAreas();
8962       break;
8963
8964     case ED_COUNTER_ID_BALL_CONTENT:
8965       DrawMagicBallContentAreas();
8966       break;
8967
8968     case ED_COUNTER_ID_GROUP_CONTENT:
8969       DrawGroupElementArea(properties_element);
8970       CopyGroupElementPropertiesToGame(properties_element);
8971       break;
8972
8973     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8974     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8975       DrawEnvelopeTextArea(-1);
8976       break;
8977
8978     case ED_COUNTER_ID_LEVEL_XSIZE:
8979     case ED_COUNTER_ID_LEVEL_YSIZE:
8980       lev_fieldx = level.fieldx;
8981       lev_fieldy = level.fieldy;
8982       break;
8983
8984     default:
8985       break;
8986   }
8987
8988   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8989        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8990       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8991        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8992     CopyElementPropertiesToGame(properties_element);
8993
8994   level.changed = TRUE;
8995 }
8996
8997 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8998 {
8999   int type_id = gi->custom_type_id;
9000
9001   strcpy(textinput_info[type_id].value, gi->textinput.value);
9002
9003   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9004   {
9005     CopyElementPropertiesToGame(properties_element);
9006
9007     ModifyEditorElementList();  /* update changed button info text */
9008   }
9009
9010   level.changed = TRUE;
9011 }
9012
9013 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9014 {
9015   int type_id = gi->custom_type_id;
9016
9017   strcpy(textarea_info[type_id].value, gi->textarea.value);
9018
9019   level.changed = TRUE;
9020 }
9021
9022 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9023 {
9024   int type_id = gi->custom_type_id;
9025   int value_old = *selectbox_info[type_id].value;
9026   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9027
9028   *selectbox_info[type_id].value = value_new;
9029
9030   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9031   {
9032     element_info[properties_element].current_change_page = gi->selectbox.index;
9033
9034     DrawPropertiesWindow();
9035   }
9036   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9037             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9038            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9039             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9040            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9041   {
9042     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9043     {
9044       /* when changing action type, reset action mode and action arg */
9045       if (value_old != value_new)
9046       {
9047         custom_element_change.action_mode = -1;
9048         custom_element_change.action_arg = -1;
9049       }
9050
9051       DrawPropertiesChange();
9052     }
9053
9054     CopyElementPropertiesToGame(properties_element);
9055
9056     level.changed = TRUE;
9057   }
9058 }
9059
9060 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9061 {
9062   int type_id = gi->custom_type_id;
9063   int i;
9064
9065   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9066       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9067   {
9068     edit_mode_properties = gi->custom_type_id;
9069
9070     DrawPropertiesWindow();
9071   }
9072   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9073   {
9074     char *template_filename = getDefaultLevelFilename(-1);
9075     boolean new_template = !fileExists(template_filename);
9076
9077     if (new_template ||
9078         Request("Save this template and kill the old ?", REQ_ASK))
9079       SaveLevelTemplate();
9080
9081     if (new_template)
9082       Request("Template saved !", REQ_CONFIRM);
9083   }
9084   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9085            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9086   {
9087     struct ElementInfo *ei = &element_info[properties_element];
9088
9089     setElementChangePages(ei, ei->num_change_pages + 1);
9090
9091     /* set new change page to be new current change page */
9092     ei->current_change_page = ei->num_change_pages - 1;
9093     ei->change = &ei->change_page[ei->current_change_page];
9094
9095     setElementChangeInfoToDefaults(ei->change);
9096
9097     DrawPropertiesWindow();
9098
9099     level.changed = TRUE;
9100   }
9101   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9102            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9103   {
9104     struct ElementInfo *ei = &element_info[properties_element];
9105
9106     /* copy all change pages after change page to be deleted */
9107     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9108       ei->change_page[i] = ei->change_page[i + 1];
9109
9110     setElementChangePages(ei, ei->num_change_pages - 1);
9111
9112     DrawPropertiesWindow();
9113
9114     level.changed = TRUE;
9115   }
9116 }
9117
9118 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9119 {
9120   int type_id = gi->custom_type_id;
9121
9122   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9123       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9124   {
9125     struct ElementInfo *ei = &element_info[properties_element];
9126     int step = BUTTON_STEPSIZE(gi->event.button);
9127
9128     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9129     ei->current_change_page += step;
9130
9131     if (ei->current_change_page < 0)
9132       ei->current_change_page = 0;
9133     else if (ei->current_change_page >= ei->num_change_pages)
9134       ei->current_change_page = ei->num_change_pages - 1;
9135
9136     DrawPropertiesWindow();
9137   }
9138   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9139            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9140   {
9141     struct ElementInfo *ei = &element_info[properties_element];
9142     int current_change_page = ei->current_change_page;
9143
9144     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9145       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9146         ei->change_page[current_change_page];
9147     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9148     {
9149       ei->change_page[current_change_page] =
9150         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9151
9152       level.changed = TRUE;
9153     }
9154
9155     DrawPropertiesWindow();
9156   }
9157 }
9158
9159 static void HandleRadiobuttons(struct GadgetInfo *gi)
9160 {
9161   *radiobutton_info[gi->custom_type_id].value =
9162     radiobutton_info[gi->custom_type_id].checked_value;
9163
9164   level.changed = TRUE;
9165 }
9166
9167 static void HandleCheckbuttons(struct GadgetInfo *gi)
9168 {
9169   int type_id = gi->custom_type_id;
9170
9171   *checkbutton_info[type_id].value ^= TRUE;
9172
9173   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9174       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9175       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9176       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9177          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9178         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9179          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9180        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9181   {
9182     CopyElementPropertiesToGame(properties_element);
9183   }
9184
9185   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9186   {
9187     UpdateCustomElementGraphicGadgets();
9188   }
9189   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9190   {
9191     char *template_filename = getDefaultLevelFilename(-1);
9192
9193     if (level.use_custom_template && !fileExists(template_filename))
9194     {
9195       Request("No level template found !", REQ_CONFIRM);
9196
9197       level.use_custom_template = FALSE;
9198       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9199
9200       return;
9201     }
9202
9203     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9204
9205     DrawEditModeWindow();
9206   }
9207
9208   level.changed = TRUE;
9209 }
9210
9211 static void HandleControlButtons(struct GadgetInfo *gi)
9212 {
9213   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9214   static int last_edit_mode = ED_MODE_DRAWING;
9215   static int last_custom_copy_mode = -1;
9216   int id = gi->custom_id;
9217   int button = gi->event.button;
9218   int step = BUTTON_STEPSIZE(button);
9219   int new_element = BUTTON_ELEMENT(button);
9220   int x, y;
9221
9222 #if 0
9223   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9224   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9225
9226   if (!IS_VALID_BUTTON(button))
9227     return;
9228 #endif
9229
9230   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9231     DrawLevelText(0, 0, 0, TEXT_END);
9232
9233   if (id < ED_NUM_CTRL1_BUTTONS &&
9234       id != GADGET_ID_SINGLE_ITEMS &&
9235       id != GADGET_ID_PROPERTIES &&
9236       id != GADGET_ID_PICK_ELEMENT &&
9237       edit_mode != ED_MODE_DRAWING &&
9238       drawing_function != GADGET_ID_PICK_ELEMENT &&
9239       !(GetKeyModState() & KMOD_Control))
9240   {
9241     DrawDrawingWindow();
9242     edit_mode = ED_MODE_DRAWING;
9243   }
9244
9245   /* element copy mode active, but no element button pressed => deactivate */
9246   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9247     last_custom_copy_mode = -1;
9248
9249   switch (id)
9250   {
9251     case GADGET_ID_SCROLL_LEFT:
9252       if (level_xpos >= 0)
9253       {
9254         if (lev_fieldx < ed_fieldx - 2)
9255           break;
9256
9257         level_xpos -= step;
9258         if (level_xpos < -1)
9259           level_xpos = -1;
9260         if (button == 1)
9261           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9262         else
9263           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9264
9265         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9266                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9267       }
9268       break;
9269
9270     case GADGET_ID_SCROLL_RIGHT:
9271       if (level_xpos <= lev_fieldx - ed_fieldx)
9272       {
9273         if (lev_fieldx < ed_fieldx - 2)
9274           break;
9275
9276         level_xpos += step;
9277         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9278           level_xpos = lev_fieldx - ed_fieldx + 1;
9279         if (button == 1)
9280           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9281         else
9282           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9283
9284         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9285                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9286       }
9287       break;
9288
9289     case GADGET_ID_SCROLL_UP:
9290       if (level_ypos >= 0)
9291       {
9292         if (lev_fieldy < ed_fieldy - 2)
9293           break;
9294
9295         level_ypos -= step;
9296         if (level_ypos < -1)
9297           level_ypos = -1;
9298         if (button == 1)
9299           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9300         else
9301           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9302
9303         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9304                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9305       }
9306       break;
9307
9308     case GADGET_ID_SCROLL_DOWN:
9309       if (level_ypos <= lev_fieldy - ed_fieldy)
9310       {
9311         if (lev_fieldy < ed_fieldy - 2)
9312           break;
9313
9314         level_ypos += step;
9315         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9316           level_ypos = lev_fieldy - ed_fieldy + 1;
9317         if (button == 1)
9318           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9319         else
9320           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9321
9322         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9323                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9324       }
9325       break;
9326
9327     case GADGET_ID_SCROLL_HORIZONTAL:
9328       level_xpos = gi->event.item_position - 1;
9329       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9330       break;
9331
9332     case GADGET_ID_SCROLL_VERTICAL:
9333       level_ypos = gi->event.item_position - 1;
9334       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9335       break;
9336
9337     case GADGET_ID_SCROLL_LIST_UP:
9338     case GADGET_ID_SCROLL_LIST_DOWN:
9339     case GADGET_ID_SCROLL_LIST_VERTICAL:
9340       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9341         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9342       else
9343       {
9344         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9345         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9346
9347         if (element_shift < 0)
9348           element_shift = 0;
9349         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9350           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9351
9352         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9353                      GDI_SCROLLBAR_ITEM_POSITION,
9354                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9355       }
9356
9357       ModifyEditorElementList();
9358
9359       break;
9360
9361     case GADGET_ID_WRAP_LEFT:
9362       WrapLevel(-step, 0);
9363       break;
9364
9365     case GADGET_ID_WRAP_RIGHT:
9366       WrapLevel(step, 0);
9367       break;
9368
9369     case GADGET_ID_WRAP_UP:
9370       WrapLevel(0, -step);
9371       break;
9372
9373     case GADGET_ID_WRAP_DOWN:
9374       WrapLevel(0, step);
9375       break;
9376
9377     case GADGET_ID_SINGLE_ITEMS:
9378     case GADGET_ID_CONNECTED_ITEMS:
9379     case GADGET_ID_LINE:
9380     case GADGET_ID_ARC:
9381     case GADGET_ID_TEXT:
9382     case GADGET_ID_RECTANGLE:
9383     case GADGET_ID_FILLED_BOX:
9384     case GADGET_ID_FLOOD_FILL:
9385     case GADGET_ID_GRAB_BRUSH:
9386     case GADGET_ID_PICK_ELEMENT:
9387       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9388         last_drawing_function = drawing_function;
9389       drawing_function = id;
9390       draw_with_brush = FALSE;
9391       break;
9392
9393     case GADGET_ID_RANDOM_PLACEMENT:
9394       RandomPlacement(new_element);
9395       break;
9396
9397     case GADGET_ID_PROPERTIES:
9398       if (edit_mode != ED_MODE_PROPERTIES)
9399       {
9400         properties_element = new_element;
9401         DrawPropertiesWindow();
9402         edit_mode = ED_MODE_PROPERTIES;
9403
9404         last_level_drawing_function = drawing_function;
9405         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9406                       MB_LEFTBUTTON);
9407       }
9408       else
9409       {
9410         DrawDrawingWindow();
9411         edit_mode = ED_MODE_DRAWING;
9412
9413         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9414                       MB_LEFTBUTTON);
9415       }
9416       break;
9417
9418     case GADGET_ID_CUSTOM_COPY_FROM:
9419     case GADGET_ID_CUSTOM_COPY_TO:
9420     case GADGET_ID_CUSTOM_EXCHANGE:
9421       last_custom_copy_mode = id;
9422       last_drawing_function = drawing_function;
9423       break;
9424
9425     case GADGET_ID_CUSTOM_COPY:
9426       CopyCustomElement(properties_element, -1, id);
9427       break;
9428
9429     case GADGET_ID_CUSTOM_PASTE:
9430       CopyCustomElement(-1, properties_element, id);
9431       break;
9432
9433     case GADGET_ID_UNDO:
9434       if (undo_buffer_steps == 0)
9435       {
9436         Request("Undo buffer empty !", REQ_CONFIRM);
9437         break;
9438       }
9439
9440       if (edit_mode != ED_MODE_DRAWING)
9441       {
9442         DrawDrawingWindow();
9443         edit_mode = ED_MODE_DRAWING;
9444       }
9445
9446       undo_buffer_position =
9447         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9448       undo_buffer_steps--;
9449
9450       for (x = 0; x < lev_fieldx; x++)
9451         for (y = 0; y < lev_fieldy; y++)
9452           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9453       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9454       break;
9455
9456     case GADGET_ID_INFO:
9457       if (edit_mode != ED_MODE_INFO)
9458       {
9459         last_edit_mode = edit_mode;
9460         edit_mode = ED_MODE_INFO;
9461
9462         DrawLevelInfoWindow();
9463       }
9464       else
9465       {
9466         edit_mode = last_edit_mode;
9467
9468         DrawEditModeWindow();
9469       }
9470       break;
9471
9472     case GADGET_ID_CLEAR:
9473       if (edit_mode != ED_MODE_DRAWING)
9474       {
9475         DrawDrawingWindow();
9476         edit_mode = ED_MODE_DRAWING;
9477       }
9478
9479       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9480         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9481           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9482
9483       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9484
9485       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9486       break;
9487
9488     case GADGET_ID_SAVE:
9489       if (leveldir_current->readonly)
9490       {
9491         Request("This level is read only !", REQ_CONFIRM);
9492         break;
9493       }
9494
9495       if (!LevelContainsPlayer())
9496         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9497       else
9498       {
9499         char *level_filename = getDefaultLevelFilename(level_nr);
9500         boolean new_level = !fileExists(level_filename);
9501
9502         if (new_level ||
9503             Request("Save this level and kill the old ?", REQ_ASK))
9504         {
9505           CopyPlayfield(Feld, level.field);
9506
9507           SaveLevel(level_nr);
9508         }
9509
9510         if (new_level)
9511           Request("Level saved !", REQ_CONFIRM);
9512
9513         level.changed = FALSE;
9514       }
9515       break;
9516
9517     case GADGET_ID_TEST:
9518       if (!LevelContainsPlayer())
9519         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9520       else
9521       {
9522         if (LevelChanged())
9523           level.game_version = GAME_VERSION_ACTUAL;
9524
9525         CopyPlayfield(level.field, FieldBackup);
9526         CopyPlayfield(Feld, level.field);
9527
9528         CopyNativeLevel_RND_to_Native(&level);
9529
9530         UnmapLevelEditorGadgets();
9531         UndrawSpecialEditorDoor();
9532
9533         CloseDoor(DOOR_CLOSE_ALL);
9534
9535         DrawCompleteVideoDisplay();
9536
9537         level_editor_test_game = TRUE;
9538
9539         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9540       }
9541       break;
9542
9543     case GADGET_ID_EXIT:
9544       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9545       break;
9546
9547     default:
9548       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9549           id <= GADGET_ID_ELEMENTLIST_LAST)
9550       {
9551         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9552         int new_element = editor_elements[element_position + element_shift];
9553
9554         if (IS_EDITOR_CASCADE(new_element))
9555         {
9556           int i;
9557
9558           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9559           {
9560             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9561             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9562
9563             if (*cascade_element == new_element)
9564             {
9565               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9566               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9567
9568               /* update element selection list */
9569               ReinitializeElementList();
9570               ModifyEditorElementList();
9571
9572               /* update cascading gadget info text */
9573               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9574
9575               /* save current editor cascading state */
9576               SaveSetup_EditorCascade();
9577
9578               break;
9579             }
9580           }
9581
9582           break;
9583         }
9584
9585         if (last_custom_copy_mode != -1)
9586         {
9587           if (CopyCustomElement(properties_element, new_element,
9588                                 last_custom_copy_mode))
9589           {
9590             ClickOnGadget(level_editor_gadget[last_drawing_function],
9591                           MB_LEFTBUTTON);
9592
9593             last_custom_copy_mode = -1;
9594           }
9595
9596           break;
9597         }
9598
9599         PickDrawingElement(button, new_element);
9600
9601         if (!stick_element_properties_window &&
9602             drawing_function != GADGET_ID_PICK_ELEMENT &&
9603             !(GetKeyModState() & KMOD_Control))
9604         {
9605           properties_element = new_element;
9606           if (edit_mode == ED_MODE_PROPERTIES)
9607             DrawPropertiesWindow();
9608         }
9609
9610         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9611           ClickOnGadget(level_editor_gadget[last_drawing_function],
9612                         MB_LEFTBUTTON);
9613       }
9614 #ifdef DEBUG
9615       else if (gi->event.type == GD_EVENT_PRESSED)
9616         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9617       else if (gi->event.type == GD_EVENT_RELEASED)
9618         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9619       else if (gi->event.type == GD_EVENT_MOVING)
9620         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9621       else
9622         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9623 #endif
9624       break;
9625   }
9626 }
9627
9628 void HandleLevelEditorKeyInput(Key key)
9629 {
9630   char letter = getCharFromKey(key);
9631   int button = MB_LEFTBUTTON;
9632
9633   if (drawing_function == GADGET_ID_TEXT &&
9634       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9635   {
9636     if (letter)
9637       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9638     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9639       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9640     else if (key == KSYM_Return)
9641       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9642     else if (key == KSYM_Escape)
9643       DrawLevelText(0, 0, 0, TEXT_END);
9644   }
9645   else if (button_status == MB_RELEASED)
9646   {
9647     int i, id = GADGET_ID_NONE;
9648
9649     switch (key)
9650     {
9651       case KSYM_Left:
9652         id = GADGET_ID_SCROLL_LEFT;
9653         break;
9654       case KSYM_Right:
9655         id = GADGET_ID_SCROLL_RIGHT;
9656         break;
9657       case KSYM_Up:
9658         id = GADGET_ID_SCROLL_UP;
9659         break;
9660       case KSYM_Down:
9661         id = GADGET_ID_SCROLL_DOWN;
9662         break;
9663       case KSYM_Page_Up:
9664         id = GADGET_ID_SCROLL_LIST_UP;
9665         button = MB_RIGHTBUTTON;
9666         break;
9667       case KSYM_Page_Down:
9668         id = GADGET_ID_SCROLL_LIST_DOWN;
9669         button = MB_RIGHTBUTTON;
9670         break;
9671
9672       case KSYM_Escape:
9673         if (edit_mode == ED_MODE_DRAWING)
9674         {
9675           RequestExitLevelEditor(setup.ask_on_escape);
9676         }
9677         else if (edit_mode == ED_MODE_INFO)
9678         {
9679           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9680         }
9681         else if (edit_mode == ED_MODE_PROPERTIES)
9682         {
9683           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9684         }
9685         else            /* should never happen */
9686         {
9687           DrawDrawingWindow();
9688           edit_mode = ED_MODE_DRAWING;
9689         }
9690         break;
9691
9692       default:
9693         break;
9694     }
9695
9696     if (id != GADGET_ID_NONE)
9697       ClickOnGadget(level_editor_gadget[id], button);
9698     else if (letter == '.')
9699       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9700     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9701       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9702     else
9703       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9704         if (letter && letter == control_info[i].shortcut)
9705           if (!anyTextGadgetActive())
9706             ClickOnGadget(level_editor_gadget[i], button);
9707   }
9708 }
9709
9710 void HandleLevelEditorIdle()
9711 {
9712   static unsigned long action_delay = 0;
9713   unsigned long action_delay_value = GameFrameDelay;
9714   int xpos = 1, ypos = 2;
9715
9716   if (edit_mode != ED_MODE_PROPERTIES)
9717     return;
9718
9719   if (!DelayReached(&action_delay, action_delay_value))
9720     return;
9721
9722   DrawGraphicAnimationExt(drawto,
9723                           SX + xpos * TILEX,
9724                           SY + ypos * TILEY + MINI_TILEY / 2,
9725                           el2img(properties_element), -1, NO_MASKING);
9726
9727   MarkTileDirty(xpos, ypos);
9728   MarkTileDirty(xpos, ypos + 1);
9729
9730   FrameCounter++;       /* increase animation frame counter */
9731 }
9732
9733 void ClearEditorGadgetInfoText()
9734 {
9735   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9736 }
9737
9738 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9739 {
9740   char infotext[MAX_OUTPUT_LINESIZE + 1];
9741   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9742   int max_infotext_len = getMaxInfoTextLength();
9743
9744   if (gi == NULL || gi->info_text == NULL)
9745     return;
9746
9747   strncpy(infotext, gi->info_text, max_infotext_len);
9748   infotext[max_infotext_len] = '\0';
9749
9750   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9751   {
9752     int key = control_info[gi->custom_id].shortcut;
9753
9754     if (key)
9755     {
9756       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9757         sprintf(shortcut, " ('.' or '%c')", key);
9758       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9759         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9760       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9761         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9762       else                                              /* normal case */
9763         sprintf(shortcut, " ('%s%c')",
9764                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9765
9766       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9767         strcat(infotext, shortcut);
9768     }
9769   }
9770
9771   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9772 }
9773
9774 void HandleEditorGadgetInfoText(void *ptr)
9775 {
9776   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9777 #if 0
9778   char infotext[MAX_OUTPUT_LINESIZE + 1];
9779   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9780   int max_infotext_len = getMaxInfoTextLength();
9781 #endif
9782
9783   if (game_status != GAME_MODE_EDITOR)
9784     return;
9785
9786   ClearEditorGadgetInfoText();
9787
9788   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9789     return;
9790
9791   /* misuse this function to delete brush cursor, if needed */
9792   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9793     DeleteBrushFromCursor();
9794
9795 #if 1
9796   PrintEditorGadgetInfoText(gi);
9797 #else
9798   if (gi == NULL || gi->info_text == NULL)
9799     return;
9800
9801   strncpy(infotext, gi->info_text, max_infotext_len);
9802   infotext[max_infotext_len] = '\0';
9803
9804   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9805   {
9806     int key = control_info[gi->custom_id].shortcut;
9807
9808     if (key)
9809     {
9810       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9811         sprintf(shortcut, " ('.' or '%c')", key);
9812       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9813         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9814       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9815         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9816       else                                              /* normal case */
9817         sprintf(shortcut, " ('%s%c')",
9818                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9819
9820       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9821         strcat(infotext, shortcut);
9822     }
9823   }
9824
9825   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9826 #endif
9827 }
9828
9829 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9830 {
9831   static int start_lx, start_ly;
9832   int id = gi->custom_id;
9833   int type_id = gi->custom_type_id;
9834   int sx = gi->event.x;
9835   int sy = gi->event.y;
9836   int lx = sx + level_xpos;
9837   int ly = sy + level_ypos;
9838   int min_sx = 0, min_sy = 0;
9839   int max_sx = gi->drawing.area_xsize - 1;
9840   int max_sy = gi->drawing.area_ysize - 1;
9841   int actual_drawing_function = drawing_function;
9842   int max_infotext_len = getMaxInfoTextLength();
9843   char infotext[MAX_OUTPUT_LINESIZE + 1];
9844   char *text;
9845
9846   infotext[0] = '\0';           /* start with empty info text */
9847
9848   /* pressed Control key: simulate picking element */
9849   if (GetKeyModState() & KMOD_Control)
9850     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9851
9852   ClearEditorGadgetInfoText();
9853
9854   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9855     return;
9856
9857   /* make sure to stay inside drawing area boundaries */
9858   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9859   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9860
9861   if (id == GADGET_ID_DRAWING_LEVEL)
9862   {
9863     if (button_status)
9864     {
9865       int min_lx = 0, min_ly = 0;
9866       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9867
9868       /* get positions inside level field */
9869       lx = sx + level_xpos;
9870       ly = sy + level_ypos;
9871
9872       /* make sure to stay inside level field boundaries */
9873       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9874       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9875
9876       /* correct drawing area positions accordingly */
9877       sx = lx - level_xpos;
9878       sy = ly - level_ypos;
9879     }
9880
9881     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9882     {
9883       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9884       {
9885         if (gi->event.type == GD_EVENT_PRESSED)
9886         {
9887           start_lx = lx;
9888           start_ly = ly;
9889         }
9890
9891         switch (actual_drawing_function)
9892         {
9893           case GADGET_ID_SINGLE_ITEMS:
9894             text = "Drawing single items";
9895             break;
9896           case GADGET_ID_CONNECTED_ITEMS:
9897             text = "Drawing connected items";
9898             break;
9899           case GADGET_ID_LINE:
9900             text = "Drawing line";
9901             break;
9902           case GADGET_ID_ARC:
9903             text = "Drawing arc";
9904             break;
9905           case GADGET_ID_TEXT:
9906             text = "Setting text cursor";
9907             break;
9908           case GADGET_ID_RECTANGLE:
9909             text = "Drawing rectangle";
9910             break;
9911           case GADGET_ID_FILLED_BOX:
9912             text = "Drawing filled box";
9913             break;
9914           case GADGET_ID_FLOOD_FILL:
9915             text = "Flood fill";
9916             break;
9917           case GADGET_ID_GRAB_BRUSH:
9918             text = "Grabbing brush";
9919             break;
9920           case GADGET_ID_PICK_ELEMENT:
9921             text = "Picking element";
9922             break;
9923
9924           default:
9925             text = "Drawing position";
9926             break;
9927         }
9928
9929         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9930           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9931         else
9932           sprintf(infotext, "%s: %d, %d", text,
9933                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9934       }
9935       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9936         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9937       else
9938         sprintf(infotext, "Level position: %d, %d", lx, ly);
9939     }
9940
9941     /* misuse this function to draw brush cursor, if needed */
9942     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9943     {
9944       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9945         CopyBrushToCursor(sx, sy);
9946       else
9947         DeleteBrushFromCursor();
9948     }
9949   }
9950   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9951   {
9952     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9953     int element = drawingarea_info[type_id].value[pos];
9954
9955     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9956   }
9957   else
9958   {
9959     if (id == GADGET_ID_CUSTOM_CONTENT)
9960       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
9961     else if (id == GADGET_ID_GROUP_CONTENT)
9962       sprintf(infotext, "group element position: %d", sx + 1);
9963     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9964              id <= GADGET_ID_YAMYAM_CONTENT_7)
9965       sprintf(infotext, "content area %d position: %d, %d",
9966               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9967     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9968              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9969       sprintf(infotext, "content area %d position: %d, %d",
9970               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9971     else if (drawingarea_info[type_id].infotext != NULL)
9972       strcpy(infotext, drawingarea_info[type_id].infotext);
9973   }
9974
9975   infotext[max_infotext_len] = '\0';
9976
9977   if (strlen(infotext) > 0)
9978     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9979 }
9980
9981 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9982 {
9983   if (!ask_if_level_has_changed ||
9984       !LevelChanged() ||
9985       Request("Level has changed ! Exit without saving ?",
9986               REQ_ASK | REQ_STAY_OPEN))
9987   {
9988 #if 1
9989     CloseDoor(DOOR_CLOSE_1);
9990     SetDoorState(DOOR_CLOSE_2);
9991 #else
9992     CloseDoor(DOOR_CLOSE_ALL);
9993 #endif
9994     game_status = GAME_MODE_MAIN;
9995     DrawMainMenu();
9996   }
9997   else
9998   {
9999     CloseDoor(DOOR_CLOSE_1);
10000     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10001   }
10002 }