rnd-20060121-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 46)
594
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 47)
597 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
598                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
599
600 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
601
602 /* radio button numbers */
603 #define RADIO_NR_NONE                   0
604 #define RADIO_NR_DRAWING_TOOLBOX        1
605 #define RADIO_NR_RANDOM_ELEMENTS        2
606
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL      0
609 #define ED_COUNTER_ID_LEVEL_XSIZE       1
610 #define ED_COUNTER_ID_LEVEL_YSIZE       2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
614 #define ED_COUNTER_ID_LEVEL_RANDOM      6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
620 #define ED_COUNTER_ID_BALL_CONTENT      12
621 #define ED_COUNTER_ID_ANDROID_CONTENT   13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
624 #define ED_COUNTER_ID_CUSTOM_SCORE      16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
631 #define ED_COUNTER_ID_DROP_DELAY_RND    23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
635 #define ED_COUNTER_ID_IGNITION_DELAY    27
636 #define ED_COUNTER_ID_GROUP_CONTENT     28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
640
641 #define ED_NUM_COUNTERBUTTONS           32
642
643 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
645
646 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
652
653 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
655
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP      0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
661 #define ED_SCROLLBUTTON_ID_LIST_UP      4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
663
664 #define ED_NUM_SCROLLBUTTONS            6
665
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
668
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
673
674 #define ED_NUM_SCROLLBARS               3
675
676 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
678
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
683
684 #define ED_NUM_TEXTINPUT                3
685
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
688
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
691
692 #define ED_NUM_TEXTAREAS                        1
693
694 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
696
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
701 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
706 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
711 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
712 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
713 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
714 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
715 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
716 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
717 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
718 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
719 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
720 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
721 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
722 #define ED_SELECTBOX_ID_ACTION_TYPE             24
723 #define ED_SELECTBOX_ID_ACTION_MODE             25
724 #define ED_SELECTBOX_ID_ACTION_ARG              26
725 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
726 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
727
728 #define ED_NUM_SELECTBOX                        29
729
730 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
731 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
732
733 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
734 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
735 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
736 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
738 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
739
740 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
741 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
742
743 /* values for textbutton gadgets */
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
752
753 #define ED_NUM_TEXTBUTTONS                      8
754
755 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
756 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
757
758 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
759 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
760
761 /* values for graphicbutton gadgets */
762 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
763 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
764 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
765 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
766
767 #define ED_NUM_GRAPHICBUTTONS                   4
768
769 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
770 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
771
772 /* values for checkbutton gadgets */
773 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  16
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    17
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    18
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     19
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    20
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   21
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     22
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 23
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 24
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 25
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 26
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       27
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       28
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      29
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       30
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         31
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    32
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   33
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  34
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 35
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     36
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          37
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  38
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   39
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  40
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    41
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  42
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     43
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     44
818
819 #define ED_NUM_CHECKBUTTONS                     45
820
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
823
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
830
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
833
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
836 #define ED_RADIOBUTTON_ID_QUANTITY      1
837
838 #define ED_NUM_RADIOBUTTONS             2
839
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
842
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL             0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
861 #define ED_DRAWING_ID_ANDROID_CONTENT           17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
863 #define ED_DRAWING_ID_START_ELEMENT             19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
873 #define ED_DRAWING_ID_GROUP_CONTENT             29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
875
876 #define ED_NUM_DRAWING_AREAS                    31
877
878
879 /*
880   -----------------------------------------------------------------------------
881   some internally used definitions
882   -----------------------------------------------------------------------------
883 */
884
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE                  0
887 #define UNDO_ACCUMULATE                 1
888
889 /* values for scrollbars */
890 #define ED_SCROLL_NO                    0
891 #define ED_SCROLL_LEFT                  1
892 #define ED_SCROLL_RIGHT                 2
893 #define ED_SCROLL_UP                    4
894 #define ED_SCROLL_DOWN                  8
895
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING                 0
898 #define ED_MODE_INFO                    1
899 #define ED_MODE_PROPERTIES              2
900
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
907
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS                  (10 + 1)
910
911 /* values for elements with score for certain actions */
912 #define MIN_SCORE                       0
913 #define MAX_SCORE                       255
914
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT               0
917 #define MAX_COLLECT_COUNT               255
918
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE           0
921 #define RANDOM_USE_QUANTITY             1
922
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
926
927
928 /*
929   -----------------------------------------------------------------------------
930   some internally used data structure definitions
931   -----------------------------------------------------------------------------
932 */
933
934 static struct
935 {
936   char shortcut;
937   char *text;
938 } control_info[ED_NUM_CTRL_BUTTONS] =
939 {
940   /* note: some additional characters are already reserved for "cheat mode"
941      shortcuts (":XYZ" style) -- for details, see "events.c" */
942
943   { 's',        "draw single items"                     },
944   { 'd',        "draw connected items"                  },
945   { 'l',        "draw lines"                            },
946   { 'a',        "draw arcs"                             },
947   { 'r',        "draw outline rectangles"               },
948   { 'R',        "draw filled rectangles"                },
949   { '\0',       "wrap (rotate) level up"                },
950   { 't',        "enter text elements"                   },
951   { 'f',        "flood fill"                            },
952   { '\0',       "wrap (rotate) level left"              },
953   { '?',        "properties of drawing element"         },
954   { '\0',       "wrap (rotate) level right"             },
955   { '\0',       "random element placement"              },
956   { 'b',        "grab brush"                            },
957   { '\0',       "wrap (rotate) level down"              },
958   { ',',        "pick drawing element"                  },
959
960   { 'U',        "undo last operation"                   },
961   { 'I',        "level properties"                      },
962   { 'S',        "save level"                            },
963   { 'C',        "clear level"                           },
964   { 'T',        "test level"                            },
965   { 'E',        "exit level editor"                     },
966
967   { '\0',       "copy settings from other element"      },
968   { '\0',       "copy settings to other element"        },
969   { '\0',       "exchange element with other element"   },
970
971   { '\0',       "copy settings from this element"       },
972   { '\0',       "paste settings to this element"        },
973 };
974
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
985
986 static struct
987 {
988   int x, y;
989   int min_value, max_value;
990   int gadget_id_down, gadget_id_up;
991   int gadget_id_text;
992   int gadget_id_align;
993   int *value;
994   char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
996 {
997   /* ---------- current level number --------------------------------------- */
998
999   {
1000     DX + 5 - SX,                        DY + 3 - SY,
1001     1,                                  100,
1002     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1003     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1004     &level_nr,
1005     NULL,                               NULL, NULL
1006   },
1007
1008   /* ---------- level and editor settings ---------------------------------- */
1009
1010   {
1011     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1012     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1013     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1014     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1015     &level.fieldx,
1016     "playfield size:",                  NULL, "width",
1017   },
1018   {
1019     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1020     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1021     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1022     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1023     &level.fieldy,
1024     NULL,                               " ", "height",
1025   },
1026   {
1027     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1028     0,                                  999,
1029     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1031     &level.gems_needed,
1032     NULL, "number of gems to collect:", NULL
1033   },
1034   {
1035     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1036     0,                                  9999,
1037     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1038     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1039     &level.time,
1040     "time or step limit to solve level:", NULL, NULL
1041   },
1042   {
1043     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1044     0,                                  255,
1045     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1046     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1047     &level.score[SC_TIME_BONUS],
1048     "score for each second/step left:", NULL, NULL
1049   },
1050   {
1051     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1052     1,                                  100,
1053     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1054     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1055     &random_placement_value,
1056     "random element placement:",        NULL, "in"
1057   },
1058
1059   /* ---------- element settings: configure (various elements) ------------- */
1060
1061   {
1062     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1063     MIN_SCORE,                          MAX_SCORE,
1064     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1065     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1066     NULL,                               /* will be set when used */
1067     NULL,                               NULL, NULL
1068   },
1069   {
1070     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1071     MIN_SCORE,                          MAX_SCORE,
1072     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1073     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1074     NULL,                               /* will be set when used */
1075     NULL,                               NULL, NULL
1076   },
1077   {
1078     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1079     MIN_SCORE,                          MAX_SCORE,
1080     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1081     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1082     NULL,                               /* will be set when used */
1083     NULL,                               NULL, NULL
1084   },
1085   {
1086     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1087     MIN_SCORE,                          MAX_SCORE,
1088     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1089     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1090     NULL,                               /* will be set when used */
1091     NULL,                               NULL, NULL
1092   },
1093   {
1094     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1095     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1096     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1097     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1098     &level.num_yamyam_contents,
1099     NULL,                               NULL, "number of content areas"
1100   },
1101   {
1102     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1103     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1104     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1105     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1106     &level.num_ball_contents,
1107     NULL,                               NULL, "number of content areas"
1108   },
1109   {
1110     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1111     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1112     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1113     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1114     &level.num_android_clone_elements,
1115     NULL,                               NULL, "number of clonable elements"
1116   },
1117   {
1118     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1119     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1120     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1121     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1122     NULL,
1123     NULL,                               NULL, "width",
1124   },
1125   {
1126     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1127     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1128     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1129     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1130     NULL,
1131     NULL,                               " ", "height",
1132   },
1133
1134   /* ---------- element settings: configure 1 (custom elements) ------------ */
1135
1136   {
1137     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1138     MIN_SCORE,                          MAX_SCORE,
1139     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1140     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1141     &custom_element.collect_score_initial,
1142     NULL,                               "CE score", " "
1143   },
1144   {
1145     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1146     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1147     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1149     &custom_element.collect_count_initial,
1150     NULL,                               "CE count", NULL
1151   },
1152   {
1153     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1154     0,                                  9999,
1155     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1157     &custom_element.ce_value_fixed_initial,
1158     NULL,                               "CE value", NULL
1159   },
1160   {
1161     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1162     0,                                  9999,
1163     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1164     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165     &custom_element.ce_value_random_initial,
1166     NULL,                               "+random", NULL
1167   },
1168   {
1169     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1170     0,                                  255,
1171     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1172     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1173     &custom_element.push_delay_fixed,
1174     NULL,                               "push delay", NULL
1175   },
1176   {
1177     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1178     0,                                  255,
1179     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1180     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1181     &custom_element.push_delay_random,
1182     NULL,                               "+random", NULL
1183   },
1184   {
1185     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1186     0,                                  255,
1187     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1188     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1189     &custom_element.drop_delay_fixed,
1190     NULL,                               "drop delay", NULL
1191   },
1192   {
1193     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1194     0,                                  255,
1195     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1196     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1197     &custom_element.drop_delay_random,
1198     NULL,                               "+random", NULL
1199   },
1200
1201   /* ---------- element settings: configure 2 (custom elements) ------------ */
1202
1203   {
1204     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1205     0,                                  999,
1206     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1207     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1208     &custom_element.move_delay_fixed,
1209     NULL,                               "move delay", NULL
1210   },
1211   {
1212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1213     0,                                  999,
1214     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1215     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1216     &custom_element.move_delay_random,
1217     NULL,                               "+random", NULL
1218   },
1219   {
1220     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1221     0,                                  255,
1222     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1223     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1224     &custom_element.explosion_delay,
1225     NULL,                               "explosion delay", NULL
1226   },
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1229     0,                                  255,
1230     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1231     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1232     &custom_element.ignition_delay,
1233     NULL,                               "ignition delay", "(by fire)"
1234   },
1235
1236   /* ---------- element settings: configure (group elements) --------------- */
1237
1238   {
1239     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1240     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1241     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1242     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1243     &group_element_info.num_elements,
1244     NULL,                               NULL, "number of elements in group"
1245   },
1246
1247   /* ---------- element settings: advanced (custom elements) --------------- */
1248
1249   {
1250     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1251     0,                                  999,
1252     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1253     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1254     &custom_element_change.delay_fixed,
1255     NULL,                               "CE delay", NULL,
1256   },
1257   {
1258     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1259     0,                                  999,
1260     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1261     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1262     &custom_element_change.delay_random,
1263     NULL,                               "+random", NULL
1264   },
1265   {
1266     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1267     0,                                  100,
1268     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1269     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1270     &custom_element_change.random_percentage,
1271     NULL,                               "use random replace:", "%"
1272   },
1273 };
1274
1275 static struct
1276 {
1277   int x, y;
1278   int gadget_id;
1279   int size;
1280   char *value;
1281   char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1283 {
1284   {
1285     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1286     GADGET_ID_LEVEL_NAME,
1287     MAX_LEVEL_NAME_LEN,
1288     level.name,
1289     "Title:", "Title"
1290   },
1291   {
1292     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1293     GADGET_ID_LEVEL_AUTHOR,
1294     MAX_LEVEL_AUTHOR_LEN,
1295     level.author,
1296     "Author:", "Author"
1297   },
1298   {
1299     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300     GADGET_ID_ELEMENT_NAME,
1301     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1302     custom_element.description,
1303     NULL, "Element name"
1304   }
1305 };
1306
1307 static struct
1308 {
1309   int x, y;
1310   int gadget_id;
1311   int xsize, ysize;
1312   char *value;
1313   char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1315 {
1316   {
1317     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1318     GADGET_ID_ENVELOPE_INFO,
1319     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1320     NULL,
1321     "Envelope Info:", "Envelope Info"
1322   }
1323 };
1324
1325 static struct ValueTextInfo options_time_or_steps[] =
1326 {
1327   { 0,                          "seconds"                       },
1328   { 1,                          "steps"                         },
1329
1330   { -1,                         NULL                            }
1331 };
1332
1333 static struct ValueTextInfo options_game_engine_type[] =
1334 {
1335   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1336   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1337
1338   { -1,                         NULL                            }
1339 };
1340
1341 static struct ValueTextInfo options_wind_direction[] =
1342 {
1343   { MV_START_NONE,              "none"                          },
1344   { MV_START_LEFT,              "left"                          },
1345   { MV_START_RIGHT,             "right"                         },
1346   { MV_START_UP,                "up"                            },
1347   { MV_START_DOWN,              "down"                          },
1348
1349   { -1,                         NULL                            }
1350 };
1351
1352 static struct ValueTextInfo options_player_speed[] =
1353 {
1354   { 0,                          "frozen"                        },
1355   { 1,                          "very slow"                     },
1356   { 2,                          "slow"                          },
1357   { 4,                          "normal"                        },
1358   { 8,                          "fast"                          },
1359   { 16,                         "very fast"                     },
1360   { 32,                         "ultrafast"                     },
1361
1362   { -1,                         NULL                            }
1363 };
1364
1365 static struct ValueTextInfo options_access_type[] =
1366 {
1367   { EP_WALKABLE,                "walkable"                      },
1368   { EP_PASSABLE,                "passable"                      },
1369
1370   { -1,                         NULL                            }
1371 };
1372
1373 static struct ValueTextInfo options_access_layer[] =
1374 {
1375   { EP_ACCESSIBLE_OVER,         "over"                          },
1376   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1377   { EP_ACCESSIBLE_UNDER,        "under"                         },
1378
1379   { -1,                         NULL                            }
1380 };
1381
1382 static struct ValueTextInfo options_access_protected[] =
1383 {
1384   { 0,                          "unprotected"                   },
1385   { 1,                          "protected"                     },
1386
1387   { -1,                         NULL                            }
1388 };
1389
1390 static struct ValueTextInfo options_access_direction[] =
1391 {
1392   { MV_NO_DIRECTION,            "no direction"                  },
1393   { MV_LEFT,                    "left"                          },
1394   { MV_RIGHT,                   "right"                         },
1395   { MV_UP,                      "up"                            },
1396   { MV_DOWN,                    "down"                          },
1397   { MV_LEFT  | MV_UP,           "left + up"                     },
1398   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1399   { MV_RIGHT | MV_UP,           "right + up"                    },
1400   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1401   { MV_HORIZONTAL,              "horizontal"                    },
1402   { MV_VERTICAL,                "vertical"                      },
1403   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1404   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1405   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1406   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1407   { MV_ALL_DIRECTIONS,          "all directions"                },
1408
1409   { -1,                         NULL                            }
1410 };
1411
1412 static struct ValueTextInfo options_walk_to_action[] =
1413 {
1414   { EP_DIGGABLE,                "diggable"                      },
1415   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1416   { EP_DROPPABLE,               "collectible & droppable"       },
1417   { EP_THROWABLE,               "collectible & throwable"       },
1418   { EP_PUSHABLE,                "pushable"                      },
1419
1420   { -1,                         NULL                            }
1421 };
1422
1423 static struct ValueTextInfo options_move_pattern[] =
1424 {
1425   { MV_LEFT,                    "left"                          },
1426   { MV_RIGHT,                   "right"                         },
1427   { MV_UP,                      "up"                            },
1428   { MV_DOWN,                    "down"                          },
1429   { MV_HORIZONTAL,              "horizontal"                    },
1430   { MV_VERTICAL,                "vertical"                      },
1431   { MV_ALL_DIRECTIONS,          "all directions"                },
1432   { MV_WIND_DIRECTION,          "wind direction"                },
1433   { MV_TOWARDS_PLAYER,          "towards player"                },
1434   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1435   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1436   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1437   { MV_TURNING_LEFT,            "turning left"                  },
1438   { MV_TURNING_RIGHT,           "turning right"                 },
1439   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1440   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1441   { MV_TURNING_RANDOM,          "turning random"                },
1442   { MV_MAZE_RUNNER,             "maze runner style"             },
1443   { MV_MAZE_HUNTER,             "maze hunter style"             },
1444   { MV_WHEN_PUSHED,             "when pushed"                   },
1445   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1446
1447   { -1,                         NULL                            }
1448 };
1449
1450 static struct ValueTextInfo options_move_direction[] =
1451 {
1452   { MV_START_AUTOMATIC,         "automatic"                     },
1453   { MV_START_LEFT,              "left"                          },
1454   { MV_START_RIGHT,             "right"                         },
1455   { MV_START_UP,                "up"                            },
1456   { MV_START_DOWN,              "down"                          },
1457   { MV_START_RANDOM,            "random"                        },
1458   { MV_START_PREVIOUS,          "previous"                      },
1459
1460   { -1,                         NULL                            }
1461 };
1462
1463 static struct ValueTextInfo options_move_stepsize[] =
1464 {
1465   { 0,                          "not moving"                    },
1466   { 1,                          "very slow"                     },
1467   { 2,                          "slow"                          },
1468   { 4,                          "normal"                        },
1469   { 8,                          "fast"                          },
1470   { 16,                         "very fast"                     },
1471   { 32,                         "even faster"                   },
1472
1473   { -1,                         NULL                            }
1474 };
1475
1476 static struct ValueTextInfo options_move_leave_type[] =
1477 {
1478   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1479   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1480
1481   { -1,                         NULL                            }
1482 };
1483
1484 static struct ValueTextInfo options_smash_targets[] =
1485 {
1486   { EP_CAN_SMASH_PLAYER,        "player"                        },
1487 #if 0
1488   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1489 #endif
1490   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1491
1492   { -1,                         NULL                            }
1493 };
1494
1495 static struct ValueTextInfo options_slippery_type[] =
1496 {
1497   { SLIPPERY_ANY_RANDOM,        "random"                        },
1498   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1499   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1500   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1501   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1502
1503   { -1,                         NULL                            }
1504 };
1505
1506 static struct ValueTextInfo options_deadliness[] =
1507 {
1508   { EP_DONT_RUN_INTO,           "running into"                  },
1509   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1510   { EP_DONT_TOUCH,              "touching"                      },
1511
1512   { -1,                         NULL                            }
1513 };
1514
1515 static struct ValueTextInfo options_explosion_type[] =
1516 {
1517   { EXPLODES_3X3,               "3x3"                           },
1518   { EXPLODES_CROSS,             "3+3"                           },
1519   { EXPLODES_1X1,               "1x1"                           },
1520
1521   { -1,                         NULL                            }
1522 };
1523
1524 static struct ValueTextInfo options_time_units[] =
1525 {
1526   { 1,                          "frames"                        },
1527   { FRAMES_PER_SECOND,          "seconds"                       },
1528
1529   { -1,                         NULL                            }
1530 };
1531
1532 static struct ValueTextInfo options_change_direct_action[] =
1533 {
1534   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1535   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1536   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1537   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1538   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1539   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1540   { CE_LEFT_BY_PLAYER,          "left by player"                },
1541   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1542   { CE_SWITCHED,                "switched"                      },
1543   { CE_HITTING_SOMETHING,       "hitting something"             },
1544   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1545 #if 0
1546   { CE_BLOCKED,                 "blocked"                       },
1547 #endif
1548   { CE_IMPACT,                  "impact (on something)"         },
1549   { CE_SMASHED,                 "smashed (from above)"          },
1550   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1551
1552   { -1,                         NULL                            }
1553 };
1554
1555 static struct ValueTextInfo options_change_other_action[] =
1556 {
1557   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1558   { CE_PLAYER_PRESSES_X,        "player presses"                },
1559   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1560   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1561   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1562   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1563   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1564   { CE_PLAYER_DIGS_X,           "player digs"                   },
1565   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1566   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1567   { CE_TOUCHING_X,              "touching"                      },
1568   { CE_HITTING_X,               "hitting"                       },
1569   { CE_DIGGING_X,               "digging"                       },
1570   { CE_HIT_BY_X,                "hit by"                        },
1571   { CE_SWITCH_OF_X,             "switch of"                     },
1572   { CE_CHANGE_OF_X,             "change by page of"             },
1573   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1574   { CE_MOVE_OF_X,               "move of"                       },
1575   { CE_CREATION_OF_X,           "creation of"                   },
1576   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1577
1578   { -1,                         NULL                            }
1579 };
1580
1581 static struct ValueTextInfo options_change_trigger_side[] =
1582 {
1583   { CH_SIDE_LEFT,               "left"                          },
1584   { CH_SIDE_RIGHT,              "right"                         },
1585   { CH_SIDE_TOP,                "top"                           },
1586   { CH_SIDE_BOTTOM,             "bottom"                        },
1587   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1588   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1589   { CH_SIDE_ANY,                "any"                           },
1590
1591   { -1,                         NULL                            }
1592 };
1593
1594 static struct ValueTextInfo options_change_trigger_player[] =
1595 {
1596   { CH_PLAYER_1,                "1"                             },
1597   { CH_PLAYER_2,                "2"                             },
1598   { CH_PLAYER_3,                "3"                             },
1599   { CH_PLAYER_4,                "4"                             },
1600   { CH_PLAYER_ANY,              "any"                           },
1601
1602   { -1,                         NULL                            }
1603 };
1604
1605 static struct ValueTextInfo options_change_trigger_page[] =
1606 {
1607   { (1 << 0),                   "1"                             },
1608   { (1 << 1),                   "2"                             },
1609   { (1 << 2),                   "3"                             },
1610   { (1 << 3),                   "4"                             },
1611   { (1 << 4),                   "5"                             },
1612   { (1 << 5),                   "6"                             },
1613   { (1 << 6),                   "7"                             },
1614   { (1 << 7),                   "8"                             },
1615   { (1 << 8),                   "9"                             },
1616   { (1 << 9),                   "10"                            },
1617   { (1 << 10),                  "11"                            },
1618   { (1 << 11),                  "12"                            },
1619   { (1 << 12),                  "13"                            },
1620   { (1 << 13),                  "14"                            },
1621   { (1 << 14),                  "15"                            },
1622   { (1 << 15),                  "16"                            },
1623   { (1 << 16),                  "17"                            },
1624   { (1 << 17),                  "18"                            },
1625   { (1 << 18),                  "19"                            },
1626   { (1 << 19),                  "20"                            },
1627   { (1 << 20),                  "21"                            },
1628   { (1 << 21),                  "22"                            },
1629   { (1 << 22),                  "23"                            },
1630   { (1 << 23),                  "24"                            },
1631   { (1 << 24),                  "25"                            },
1632   { (1 << 25),                  "26"                            },
1633   { (1 << 26),                  "27"                            },
1634   { (1 << 27),                  "28"                            },
1635   { (1 << 28),                  "29"                            },
1636   { (1 << 29),                  "30"                            },
1637   { (1 << 30),                  "31"                            },
1638   { (1 << 31),                  "32"                            },
1639   { CH_PAGE_ANY,                "any"                           },
1640
1641   { -1,                         NULL                            }
1642 };
1643
1644 static struct ValueTextInfo options_change_replace_when[] =
1645 {
1646   { CP_WHEN_EMPTY,              "empty"                         },
1647   { CP_WHEN_WALKABLE,           "walkable"                      },
1648   { CP_WHEN_DIGGABLE,           "diggable"                      },
1649   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1650   { CP_WHEN_REMOVABLE,          "removable"                     },
1651   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1652
1653   { -1,                         NULL                            }
1654 };
1655
1656 static struct ValueTextInfo options_action_type[] =
1657 {
1658   { CA_NO_ACTION,               "no action"                     },
1659   { CA_UNDEFINED,               " "                             },
1660   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1661   { CA_RESTART_LEVEL,           "restart level"                 },
1662   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1663   { CA_SET_LEVEL_TIME,          "set time"                      },
1664   { CA_SET_LEVEL_SCORE,         "set score"                     },
1665   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1666   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1667   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1668   { CA_UNDEFINED,               " "                             },
1669   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1670   { CA_MOVE_PLAYER,             "move player"                   },
1671   { CA_EXIT_PLAYER,             "exit player"                   },
1672   { CA_KILL_PLAYER,             "kill player"                   },
1673   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1674   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1675   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1676   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1679   { CA_SET_CE_SCORE,            "set CE score"                  },
1680   { CA_SET_CE_VALUE,            "set CE value"                  },
1681   { CA_UNDEFINED,               " "                             },
1682   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1683   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1684
1685   { -1,                         NULL                            }
1686 };
1687
1688 static struct ValueTextInfo options_action_mode_none[] =
1689 {
1690   { CA_ARG_UNDEFINED,           " "                             },
1691
1692   { -1,                         NULL                            }
1693 };
1694
1695 static struct ValueTextInfo options_action_mode_assign[] =
1696 {
1697   { CA_MODE_SET,                "="                             },
1698
1699   { -1,                         NULL                            }
1700 };
1701
1702 static struct ValueTextInfo options_action_mode_add_remove[] =
1703 {
1704   { CA_MODE_ADD,                "+"                             },
1705   { CA_MODE_SUBTRACT,           "-"                             },
1706
1707   { -1,                         NULL                            }
1708 };
1709
1710 static struct ValueTextInfo options_action_mode_calculate[] =
1711 {
1712   { CA_MODE_SET,                "="                             },
1713   { CA_MODE_ADD,                "+"                             },
1714   { CA_MODE_SUBTRACT,           "-"                             },
1715   { CA_MODE_MULTIPLY,           "*"                             },
1716   { CA_MODE_DIVIDE,             "/"                             },
1717   { CA_MODE_MODULO,             "%"                             },
1718
1719   { -1,                         NULL                            }
1720 };
1721
1722 static struct ValueTextInfo options_action_arg_none[] =
1723 {
1724   { CA_ARG_UNDEFINED,           "         "                     },
1725
1726   { -1,                         NULL                            }
1727 };
1728
1729 static struct ValueTextInfo options_action_arg_player[] =
1730 {
1731   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1732   { CA_ARG_PLAYER_1,            "1"                             },
1733   { CA_ARG_PLAYER_2,            "2"                             },
1734   { CA_ARG_PLAYER_3,            "3"                             },
1735   { CA_ARG_PLAYER_4,            "4"                             },
1736   { CA_ARG_PLAYER_ANY,          "any"                           },
1737   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1738
1739   { -1,                         NULL                            }
1740 };
1741
1742 static struct ValueTextInfo options_action_arg_number[] =
1743 {
1744   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1745   { CA_ARG_0,                   "0"                             },
1746   { CA_ARG_1,                   "1"                             },
1747   { CA_ARG_2,                   "2"                             },
1748   { CA_ARG_3,                   "3"                             },
1749   { CA_ARG_4,                   "4"                             },
1750   { CA_ARG_5,                   "5"                             },
1751   { CA_ARG_10,                  "10"                            },
1752   { CA_ARG_100,                 "100"                           },
1753   { CA_ARG_1000,                "1000"                          },
1754   { CA_ARG_UNDEFINED,           " "                             },
1755   { CA_ARG_NUMBER_MIN,          "min"                           },
1756   { CA_ARG_NUMBER_MAX,          "max"                           },
1757   { CA_ARG_UNDEFINED,           " "                             },
1758   { CA_ARG_NUMBER_RESET,        "reset"                         },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1761   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1762   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1763   { CA_ARG_UNDEFINED,           " "                             },
1764   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1765   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1766   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1769   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1770   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1771   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1772   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1773
1774   { -1,                         NULL                            }
1775 };
1776
1777 static struct ValueTextInfo options_action_arg_envelope[] =
1778 {
1779   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1780   { CA_ARG_1,                   "1"                             },
1781   { CA_ARG_2,                   "2"                             },
1782   { CA_ARG_3,                   "3"                             },
1783   { CA_ARG_4,                   "4"                             },
1784   { CA_ARG_UNDEFINED,           " "                             },
1785   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1786   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1787   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1788
1789   { -1,                         NULL                            }
1790 };
1791
1792 static struct ValueTextInfo options_action_arg_key[] =
1793 {
1794   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1795   { CA_ARG_1,                   "1"                             },
1796   { CA_ARG_2,                   "2"                             },
1797   { CA_ARG_3,                   "3"                             },
1798   { CA_ARG_4,                   "4"                             },
1799   { CA_ARG_5,                   "5"                             },
1800   { CA_ARG_6,                   "6"                             },
1801   { CA_ARG_7,                   "7"                             },
1802   { CA_ARG_8,                   "8"                             },
1803   { CA_ARG_UNDEFINED,           " "                             },
1804   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1805   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1806   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1807
1808   { -1,                         NULL                            }
1809 };
1810
1811 static struct ValueTextInfo options_action_arg_speed[] =
1812 {
1813   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1814   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1815   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1816   { CA_ARG_SPEED_SLOW,          "slow"                          },
1817   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1818   { CA_ARG_SPEED_FAST,          "fast"                          },
1819   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1820   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1821   { CA_ARG_UNDEFINED,           " "                             },
1822   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1823   { CA_ARG_SPEED_FASTER,        "faster"                        },
1824   { CA_ARG_UNDEFINED,           " "                             },
1825   { CA_ARG_SPEED_RESET,         "reset"                         },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_shield[] =
1831 {
1832   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1833   { CA_ARG_SHIELD_OFF,          "off"                           },
1834   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1835   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1836
1837   { -1,                         NULL                            }
1838 };
1839
1840 static struct ValueTextInfo options_action_arg_artwork[] =
1841 {
1842   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1843   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1844   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1845   { CA_ARG_UNDEFINED,           " "                             },
1846   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1847
1848   { -1,                         NULL                            }
1849 };
1850
1851 static struct ValueTextInfo options_action_arg_gravity[] =
1852 {
1853   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1854   { CA_ARG_GRAVITY_ON,          "on"                            },
1855   { CA_ARG_GRAVITY_OFF,         "off"                           },
1856   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1857
1858   { -1,                         NULL                            }
1859 };
1860
1861 static struct ValueTextInfo options_action_arg_direction[] =
1862 {
1863   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1864   { CA_ARG_DIRECTION_NONE,      "none"                          },
1865   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1866   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1867   { CA_ARG_DIRECTION_UP,        "up"                            },
1868   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1869   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1870   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1871
1872   { -1,                         NULL                            }
1873 };
1874
1875 static struct ValueTextInfo options_action_arg_scan_mode[] =
1876 {
1877   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1878   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1879   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1880
1881   { -1,                         NULL                            }
1882 };
1883
1884 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1885 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1886 {
1887   { -1,                         NULL                            }
1888 };
1889
1890 static struct ValueTextInfo options_group_choice_mode[] =
1891 {
1892   { ANIM_RANDOM,                "random"                        },
1893   { ANIM_LOOP,                  "loop"                          },
1894   { ANIM_LINEAR,                "linear"                        },
1895   { ANIM_PINGPONG,              "pingpong"                      },
1896   { ANIM_PINGPONG2,             "pingpong 2"                    },
1897
1898   { -1,                         NULL                            }
1899 };
1900
1901 static struct ValueTextInfo *action_arg_modes[] =
1902 {
1903   options_action_mode_none,
1904   options_action_mode_assign,
1905   options_action_mode_add_remove,
1906   options_action_mode_calculate,
1907 };
1908
1909 static struct
1910 {
1911   int value;
1912   int mode;
1913   struct ValueTextInfo *options;
1914 }
1915 action_arg_options[] =
1916 {
1917   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1918   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1919   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1920   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1921   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1922   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1923   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1924   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1925   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1926   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1927   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1928   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1929   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1930   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1931   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1932   { CA_SET_CE_SCORE,            3,      options_action_arg_number,      },
1933   { CA_SET_CE_VALUE,            3,      options_action_arg_number,      },
1934   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1935
1936   { -1,                         FALSE,  NULL                            }
1937 };
1938
1939 static struct
1940 {
1941   int x, y;
1942   int gadget_id;
1943   int gadget_id_align;
1944   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1945   struct ValueTextInfo *options;
1946   int *value;
1947   char *text_left, *text_right, *infotext;
1948 } selectbox_info[ED_NUM_SELECTBOX] =
1949 {
1950   /* ---------- level and editor settings ---------------------------------- */
1951
1952   {
1953     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1954     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1955     -1,
1956     options_time_or_steps,
1957     &level.use_step_counter,
1958     NULL, "(0 => no limit)",            "time or step limit"
1959   },
1960   {
1961     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1962     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1963     -1,
1964     options_game_engine_type,
1965     &level.game_engine_type,
1966     "game engine:", NULL,               "game engine"
1967   },
1968   {
1969     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1970     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1971     -1,
1972     options_wind_direction,
1973     &level.wind_direction_initial,
1974     "initial wind direction:", NULL,    "initial wind direction"
1975   },
1976
1977   /* ---------- element settings: configure (several elements) ------------- */
1978
1979   {
1980     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1981     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
1982     -1,
1983     options_player_speed,
1984     &level.initial_player_stepsize,
1985     "initial player speed:", NULL,      "initial player speed"
1986   },
1987
1988   /* ---------- element settings: configure 1 (custom elements) ------------ */
1989
1990   {
1991     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1992     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1993     -1,
1994     options_access_type,
1995     &custom_element.access_type,
1996     NULL, NULL,                         "type of access to this field"
1997   },
1998   {
1999     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2000     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2001     -1,
2002     options_access_layer,
2003     &custom_element.access_layer,
2004     NULL, NULL,                         "layer of access for this field"
2005   },
2006   {
2007     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2008     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2009     -1,
2010     options_access_protected,
2011     &custom_element.access_protected,
2012     NULL, NULL,                         "protected access for this field"
2013   },
2014   {
2015     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2016     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2017     -1,
2018     options_access_direction,
2019     &custom_element.access_direction,
2020     "from", NULL,                       "access direction for this field"
2021   },
2022   {
2023     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2024     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2025     -1,
2026     options_walk_to_action,
2027     &custom_element.walk_to_action,
2028     NULL, NULL,                         "diggable/collectible/pushable"
2029   },
2030
2031   /* ---------- element settings: configure 2 (custom elements) ------------ */
2032
2033   {
2034     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2035     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2036     -1,
2037     options_move_pattern,
2038     &custom_element.move_pattern,
2039     "can move", NULL,                   "element move pattern"
2040   },
2041   {
2042     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2043     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2044     -1,
2045     options_move_direction,
2046     &custom_element.move_direction_initial,
2047     "starts moving", NULL,              "initial element move direction"
2048   },
2049   {
2050     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2051     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2052     -1,
2053     options_move_stepsize,
2054     &custom_element.move_stepsize,
2055     "move/fall speed", NULL,            "speed of element movement"
2056   },
2057   {
2058     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2059     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2060     -1,
2061     options_move_leave_type,
2062     &custom_element.move_leave_type,
2063     "can dig:    can", ":",             "leave behind or change element"
2064   },
2065   {
2066     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2067     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2068     -1,
2069     options_smash_targets,
2070     &custom_element.smash_targets,
2071     "can smash", NULL,                  "elements that can be smashed"
2072   },
2073   {
2074     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2075     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2076     -1,
2077     options_slippery_type,
2078     &custom_element.slippery_type,
2079     "slippery", NULL,                   "where other elements fall down"
2080   },
2081   {
2082     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2083     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2084     -1,
2085     options_deadliness,
2086     &custom_element.deadliness,
2087     "deadly when", NULL,                "deadliness of element"
2088   },
2089   {
2090     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2091     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2092     -1,
2093     options_explosion_type,
2094     &custom_element.explosion_type,
2095     "can explode", NULL,                "explosion type"
2096   },
2097
2098   /* ---------- element settings: advanced (custom elements) --------------- */
2099
2100   {
2101     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2102     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2103     -1,
2104     options_time_units,
2105     &custom_element_change.delay_frames,
2106     "delay time given in", NULL,        "delay time units for change"
2107   },
2108   {
2109     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2110     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2111     -1,
2112     options_change_direct_action,
2113     &custom_element_change.direct_action,
2114     NULL, NULL,                         "type of direct action"
2115   },
2116   {
2117     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2118     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2119     -1,
2120     options_change_other_action,
2121     &custom_element_change.other_action,
2122     NULL, "element:",                   "type of other element action"
2123   },
2124   {
2125     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2126     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2127     -1,
2128     options_change_trigger_side,
2129     &custom_element_change.trigger_side,
2130     "at", "side",                       "element side triggering change"
2131   },
2132   {
2133     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2134     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2135     -1,
2136     options_change_trigger_player,
2137     &custom_element_change.trigger_player,
2138     "player:", " ",                     "player that causes change"
2139   },
2140   {
2141     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2142     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2143     -1,
2144     options_change_trigger_page,
2145     &custom_element_change.trigger_page,
2146     "page:", NULL,                      "change page that causes change"
2147   },
2148   {
2149     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2150     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2151     -1,
2152     options_change_replace_when,
2153     &custom_element_change.replace_when,
2154     "replace when", NULL,               "which elements can be replaced"
2155   },
2156   {
2157     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2158     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2159     -1,
2160     options_action_type,
2161     &custom_element_change.action_type,
2162     NULL, NULL,                         "action on specified condition"
2163   },
2164   {
2165     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2166     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2167     -1,
2168     options_action_mode_none,
2169     &custom_element_change.action_mode,
2170     NULL, NULL,                         "action operator"
2171   },
2172   {
2173     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2174     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2175     -1,
2176     options_action_arg_none,
2177     &custom_element_change.action_arg,
2178     NULL, NULL,                         "action parameter"
2179   },
2180   {
2181     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2182     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2183     3,
2184     options_change_page,
2185     &custom_element.current_change_page,
2186     NULL, NULL,                         "element change page"
2187   },
2188
2189   /* ---------- element settings: configure (group elements) --------------- */
2190
2191   {
2192     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2193     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2194     -1,
2195     options_group_choice_mode,
2196     &group_element_info.choice_mode,
2197     "choice type:", NULL,               "type of group element choice"
2198   },
2199 };
2200
2201 static struct
2202 {
2203   int x, y;
2204   int gadget_id;
2205   int gadget_id_align;
2206   int size;
2207   char *text;
2208   char *text_left, *text_right, *infotext;
2209 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2210 {
2211   {
2212     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2213     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2214     8,                                  "Info",                 
2215     NULL, NULL,                         "Show information about element"
2216   },
2217   {
2218     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2219     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2220     8,                                  "Config",
2221     NULL, NULL,                         "Configure element properties"
2222   },
2223   {
2224     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2225     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2226     8,                                  "Config 1",
2227     NULL, NULL,                         "Configure custom element properties"
2228   },
2229   {
2230     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2231     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2232     8,                                  "Config 2",
2233     NULL, NULL,                         "Configure custom element properties"
2234   },
2235   {
2236     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2237     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2238     8,                                  "Change",
2239     NULL, NULL,                         "Custom element change configuration"
2240   },
2241   {
2242     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2243     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2244     -1,                                 "Save",
2245     " ", "As Template",                 "Save current settings as new template"
2246   },
2247   {
2248     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2249     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2250     -1,                                 "New",
2251     NULL, NULL,                         "Add new change page"
2252   },
2253   {
2254     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2255     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2256     -1,                                 "Delete",
2257     NULL, NULL,                         "Delete current change page"
2258   },
2259 };
2260
2261 static struct
2262 {
2263   int gd_x, gd_y;
2264   int x, y;
2265   int width, height;
2266   int gadget_id;
2267   int gadget_id_align;
2268   char *text_left, *text_right, *infotext;
2269 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2270 {
2271   {
2272     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2273     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2274     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2275     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2276     NULL, NULL,                         "select previous change page"
2277   },
2278   {
2279     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2280     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2281     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2282     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2283     NULL, "change page",                "select next change page"
2284   },
2285   {
2286     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2287     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2288     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2289     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2290     " ", NULL,                          "copy settings from this change page"
2291   },
2292   {
2293     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2294     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2295     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2296     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2297     NULL, NULL,                         "paste settings to this change page"
2298   },
2299 };
2300
2301 static struct
2302 {
2303   int gd_x, gd_y;
2304   int x, y;
2305   int gadget_id;
2306   char *infotext;
2307 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2308 {
2309   {
2310     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2311     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2312     GADGET_ID_SCROLL_UP,
2313     "scroll level editing area up"
2314   },
2315   {
2316     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2317     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2318     GADGET_ID_SCROLL_DOWN,
2319     "scroll level editing area down"
2320   },
2321   {
2322     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2323     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2324     GADGET_ID_SCROLL_LEFT,
2325     "scroll level editing area left"
2326   },
2327   {
2328     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2329     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2330     GADGET_ID_SCROLL_RIGHT,
2331     "scroll level editing area right"
2332   },
2333   {
2334     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2335     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2336     GADGET_ID_SCROLL_LIST_UP,
2337     "scroll element list up ('Page Up')"
2338   },
2339   {
2340     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2341     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2342     GADGET_ID_SCROLL_LIST_DOWN,
2343     "scroll element list down ('Page Down')"
2344   },
2345 };
2346
2347 static struct
2348 {
2349   int gd_x, gd_y;
2350   int x, y;
2351   int width, height;
2352   int type;
2353   int gadget_id;
2354   char *infotext;
2355 } scrollbar_info[ED_NUM_SCROLLBARS] =
2356 {
2357   {
2358     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2359     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2360     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2361     GD_TYPE_SCROLLBAR_HORIZONTAL,
2362     GADGET_ID_SCROLL_HORIZONTAL,
2363     "scroll level editing area horizontally"
2364   },
2365   {
2366     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2367     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2368     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2369     GD_TYPE_SCROLLBAR_VERTICAL,
2370     GADGET_ID_SCROLL_VERTICAL,
2371     "scroll level editing area vertically"
2372   },
2373   {
2374     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2375     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2376     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2377     GD_TYPE_SCROLLBAR_VERTICAL,
2378     GADGET_ID_SCROLL_LIST_VERTICAL,
2379     "scroll element list vertically"
2380   }
2381 };
2382
2383 static struct
2384 {
2385   int x, y;
2386   int gadget_id;
2387   int gadget_id_align;
2388   int radio_button_nr;
2389   int *value;
2390   int checked_value;
2391   char *text_left, *text_right, *infotext;
2392 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2393 {
2394   {
2395     -1,                                 ED_COUNTER2_YPOS(8),
2396     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2397     RADIO_NR_RANDOM_ELEMENTS,
2398     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2399     " ", "percentage",                  "use percentage for random elements"
2400   },
2401   {
2402     -1,                                 ED_COUNTER2_YPOS(8),
2403     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2404     RADIO_NR_RANDOM_ELEMENTS,
2405     &random_placement_method,           RANDOM_USE_QUANTITY,
2406     " ", "quantity",                    "use quantity for random elements"
2407   }
2408 };
2409
2410 static struct
2411 {
2412   int x, y;
2413   int gadget_id;
2414   int gadget_id_align;
2415   boolean *value;
2416   char *text_left, *text_right, *infotext;
2417 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2418 {
2419   /* ---------- level and editor settings ---------------------------------- */
2420
2421   {
2422     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2423     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2424     &level.initial_gravity,
2425     NULL,
2426     "initial gravity",                  "set initial level gravity"
2427   },
2428   {
2429     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2430     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2431     &random_placement_background_restricted,
2432     NULL,
2433     "restrict random placement to:",    "set random placement restriction"
2434   },
2435
2436   /* ---------- element settings: configure (various elements) ------------- */
2437
2438   {
2439     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2440     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2441     &stick_element_properties_window,
2442     NULL,
2443     "stick this screen to edit content","stick this screen to edit content"
2444   },
2445   {
2446     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2447     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2448     &level.em_slippery_gems,
2449     NULL,
2450     "slip down from certain flat walls","use EM style slipping behaviour"
2451   },
2452   {
2453     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2454     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2455     &level.use_spring_bug,
2456     NULL,
2457     "use spring pushing bug",           "use odd spring pushing behaviour"
2458   },
2459   {
2460     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2461     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2462     &level.use_time_orb_bug,
2463     NULL,
2464     "use time orb bug",                 "use odd time orb behaviour"
2465   },
2466   {
2467     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2468     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2469     &level.ball_random,
2470     NULL,
2471     "create single random element",     "only create one element from content"
2472   },
2473   {
2474     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2475     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2476     &level.ball_state_initial,
2477     NULL,
2478     "magic ball initially activated",   "activate magic ball after level start"
2479   },
2480   {
2481     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2482     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2483     &level.grow_into_diggable,
2484     NULL,
2485     "can grow into anything diggable",  "grow into more than just sand"
2486   },
2487   {
2488     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2489     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2490     &level.block_snap_field,
2491     NULL,
2492     "block snapped field when snapping", "use snapping delay to show animation"
2493   },
2494   {
2495     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2496     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2497     &level.block_last_field,
2498     NULL,
2499     "block last field when moving",     "player blocks last field when moving"
2500   },
2501   {
2502     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2503     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2504     &level.sp_block_last_field,
2505     NULL,
2506     "block last field when moving",     "player blocks last field when moving"
2507   },
2508   {
2509     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2510     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2511     &level.instant_relocation,
2512     NULL,
2513     "no scrolling when relocating",     "player gets relocated without delay"
2514   },
2515   {
2516     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2517     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2518     &level.use_start_element[0],
2519     NULL,
2520     "use level start element:",        "start level at this element's position"
2521   },
2522   {
2523     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2524     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2525     &level.use_artwork_element[0],
2526     NULL,
2527     "use artwork from element:",        "use player artwork from other element"
2528   },
2529   {
2530     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2531     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2532     &level.use_explosion_element[0],
2533     NULL,
2534     "use explosion from element:",      "use explosion properties from element"
2535   },
2536   {
2537     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2538     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2539     &level.can_pass_to_walkable,
2540     NULL,
2541     "can pass to walkable element",     "player can pass to empty or walkable"
2542   },
2543   {
2544     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2545     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2546     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2547     NULL,
2548     "can fall into acid (with gravity)","player can fall into acid pool"
2549   },
2550   {
2551     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2552     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2553     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2554     NULL,
2555     "can move into acid",               "element can move into acid pool"
2556   },
2557   {
2558     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2559     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2560     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2561     NULL,
2562     "deadly when colliding with",       "element is deadly when hitting player"
2563   },
2564
2565   /* ---------- element settings: configure 1 (custom elements) ----------- */
2566
2567   {
2568     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2569     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2570     &custom_element.use_gfx_element,
2571
2572     /* !!! add separate "use existing element sound" !!! */
2573 #if 0
2574     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2575 #else
2576     NULL, "use graphic of element:",    "use existing element graphic"
2577 #endif
2578   },
2579   {
2580     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2581     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2582     &level.use_custom_template,
2583     NULL, "use template",               "use template for custom properties"
2584   },
2585   {
2586     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2587     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2588     &custom_element_properties[EP_ACCESSIBLE],
2589     NULL, NULL,                         "player can walk to or pass this field"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2593     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2594     &custom_element_properties[EP_GRAVITY_REACHABLE],
2595     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2596   },
2597   {
2598     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2599     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2600     &custom_element.use_last_ce_value,
2601     NULL, "use last CE value after change", "use last CE value after change"
2602   },
2603   {
2604     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2605     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2606     &custom_element_properties[EP_WALK_TO_OBJECT],
2607     NULL, NULL,                         "player can dig/collect/push element"
2608   },
2609   {
2610     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2611     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2612     &custom_element_properties[EP_INDESTRUCTIBLE],
2613     NULL, "indestructible",             "element is indestructible"
2614   },
2615
2616   /* ---------- element settings: configure 2 (custom elements) ----------- */
2617
2618   {
2619     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2620     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2621     &custom_element_properties[EP_CAN_MOVE],
2622     NULL, NULL,                         "element can move with some pattern"
2623   },
2624   {
2625     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2626     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2627     &custom_element_properties[EP_CAN_FALL],
2628     NULL, "can fall",                   "element can fall down"
2629   },
2630   {
2631     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2632     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2633     &custom_element_properties[EP_CAN_SMASH],
2634     " ", NULL,                          "element can smash other elements"
2635   },
2636   {
2637     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2638     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2639     &custom_element_properties[EP_SLIPPERY],
2640     NULL, NULL,                         "other elements can fall down from it"
2641   },
2642   {
2643     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2644     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2645     &custom_element_properties[EP_DEADLY],
2646     NULL, NULL,                         "element can kill the player"
2647   },
2648   {
2649     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2650     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2651     &custom_element_properties[EP_CAN_EXPLODE],
2652     NULL, NULL,                         "element can explode"
2653   },
2654   {
2655     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2656     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2657     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2658     NULL, "by fire",                    "element can explode by fire/explosion"
2659   },
2660   {
2661     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2662     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2663     &custom_element_properties[EP_EXPLODES_SMASHED],
2664     " ", "smashed",                     "element can explode when smashed"
2665   },
2666   {
2667     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2668     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2669     &custom_element_properties[EP_EXPLODES_IMPACT],
2670     " ", "impact",                      "element can explode on impact"
2671   },
2672
2673   /* ---------- element settings: advanced (custom elements) --------------- */
2674
2675   {
2676     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2677     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2678     &custom_element_change.can_change,
2679     NULL, "element changes to:",        "change element on specified condition"
2680   },
2681   {
2682     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2683     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2684     &custom_element_change_events[CE_DELAY],
2685     NULL, NULL,                         "element changes after delay"
2686   },
2687   {
2688     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2689     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2690     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2691     NULL, NULL,                         "element changes by direct action"
2692   },
2693   {
2694     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2695     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2696     &custom_element_change_events[CE_BY_OTHER_ACTION],
2697     NULL, NULL,                         "element changes by other element"
2698   },
2699   {
2700     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2701     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2702     &custom_element_change.explode,
2703     NULL, "explode instead of change",  "element explodes instead of change"
2704   },
2705   {
2706     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2707     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2708     &custom_element_change.use_target_content,
2709     NULL, "use extended change target:","element changes to more elements"
2710   },
2711   {
2712     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2713     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2714     &custom_element_change.only_if_complete,
2715     NULL, "replace all or nothing",     "only replace when all can be changed"
2716   },
2717   {
2718     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2719     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2720     &custom_element_change.use_random_replace,
2721     NULL, NULL,                         "use percentage for random replace"
2722   },
2723   {
2724     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2725     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2726     &custom_element_change.has_action,
2727     NULL, NULL,                         "execute action on specified condition"
2728   },
2729 };
2730
2731 static struct
2732 {
2733   int x, y;
2734   int gadget_id;
2735   int gadget_id_align;
2736   int *value;
2737   int area_xsize, area_ysize;
2738   char *text_left, *text_right, *text_below, *infotext;
2739 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2740 {
2741   /* ---------- level playfield content ------------------------------------ */
2742
2743   {
2744     0,                                  0,
2745     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2746     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2747     NULL, NULL, NULL,                   NULL
2748   },
2749
2750   /* ---------- yam yam content -------------------------------------------- */
2751
2752   {
2753     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2754     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2755     &level.yamyam_content[0].e[0][0],   3, 3,
2756     NULL, NULL, "1",                    NULL
2757   },
2758   {
2759     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2760     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2761     &level.yamyam_content[1].e[0][0],   3, 3,
2762     NULL, NULL, "2",                    NULL
2763   },
2764   {
2765     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2766     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2767     &level.yamyam_content[2].e[0][0],   3, 3,
2768     NULL, NULL, "3",                    NULL
2769   },
2770   {
2771     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2772     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2773     &level.yamyam_content[3].e[0][0],   3, 3,
2774     NULL, NULL, "4",                    NULL
2775   },
2776   {
2777     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2778     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2779     &level.yamyam_content[4].e[0][0],   3, 3,
2780     NULL, NULL, "5",                    NULL
2781   },
2782   {
2783     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2784     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2785     &level.yamyam_content[5].e[0][0],   3, 3,
2786     NULL, NULL, "6",                    NULL
2787   },
2788   {
2789     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2790     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2791     &level.yamyam_content[6].e[0][0],   3, 3,
2792     NULL, NULL, "7",                    NULL
2793   },
2794   {
2795     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2796     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2797     &level.yamyam_content[7].e[0][0],   3, 3,
2798     NULL, NULL, "8",                    NULL
2799   },
2800
2801   /* ---------- magic ball content ----------------------------------------- */
2802
2803   {
2804     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2805     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2806     &level.ball_content[0].e[0][0],     3, 3,
2807     NULL, NULL, "1",                    NULL
2808   },
2809   {
2810     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2811     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2812     &level.ball_content[1].e[0][0],     3, 3,
2813     NULL, NULL, "2",                    NULL
2814   },
2815   {
2816     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2817     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2818     &level.ball_content[2].e[0][0],     3, 3,
2819     NULL, NULL, "3",                    NULL
2820   },
2821   {
2822     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2823     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2824     &level.ball_content[3].e[0][0],     3, 3,
2825     NULL, NULL, "4",                    NULL
2826   },
2827   {
2828     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2829     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2830     &level.ball_content[4].e[0][0],     3, 3,
2831     NULL, NULL, "5",                    NULL
2832   },
2833   {
2834     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2835     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2836     &level.ball_content[5].e[0][0],     3, 3,
2837     NULL, NULL, "6",                    NULL
2838   },
2839   {
2840     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2841     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2842     &level.ball_content[6].e[0][0],     3, 3,
2843     NULL, NULL, "7",                    NULL
2844   },
2845   {
2846     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2847     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2848     &level.ball_content[7].e[0][0],     3, 3,
2849     NULL, NULL, "8",                    NULL
2850   },
2851
2852   /* ---------- android content -------------------------------------------- */
2853
2854   {
2855     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2856     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2857     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2858     "elements:", NULL, NULL,            "elements android can clone"
2859   },
2860
2861   /* ---------- amoeba content --------------------------------------------- */
2862
2863   {
2864     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2865     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2866     &level.amoeba_content,              1, 1,
2867     "content:", NULL, NULL,             "amoeba content"
2868   },
2869
2870   /* ---------- level start element ---------------------------------------- */
2871
2872   {
2873     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(7),
2874     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2875     &level.start_element[0],            1, 1,
2876     NULL, NULL, NULL,                   "level start element"
2877   },
2878
2879   /* ---------- player artwork element ------------------------------------- */
2880
2881   {
2882     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2883     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2884     &level.artwork_element[0],          1, 1,
2885     NULL, NULL, NULL,                   "element for player artwork"
2886   },
2887
2888   /* ---------- player explosion element ----------------------------------- */
2889
2890   {
2891     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2892     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2893     &level.explosion_element[0],        1, 1,
2894     NULL, NULL, NULL,                   "element for player explosion"
2895   },
2896
2897   /* ---------- element settings: configure 1 (custom elements) ----------- */
2898
2899   /* ---------- custom graphic --------------------------------------------- */
2900
2901   {
2902     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2903     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2904     &custom_element.gfx_element,        1, 1,
2905     NULL, NULL, NULL,                   "custom graphic element"
2906   },
2907
2908   /* ---------- element settings: configure 2 (custom elements) ----------- */
2909
2910   /* ---------- custom content (when exploding) ---------------------------- */
2911
2912   {
2913     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2914     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2915     &custom_element.content.e[0][0],    3, 3,
2916     "content:", NULL, NULL,             NULL
2917   },
2918
2919   /* ---------- custom enter and leave element (when moving) --------------- */
2920
2921   {
2922     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2923     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2924     &custom_element.move_enter_element, 1, 1,
2925     "can dig:", " ", NULL,              "element that can be digged/collected"
2926   },
2927   {
2928     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2929     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2930     &custom_element.move_leave_element, 1, 1,
2931     NULL, NULL, NULL,                   "element that will be left behind"
2932   },
2933
2934   /* ---------- element settings: advanced (custom elements) --------------- */
2935
2936   /* ---------- custom change target --------------------------------------- */
2937
2938   {
2939     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2940     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2941     &custom_element_change.target_element, 1, 1,
2942     NULL, "after/when:", NULL,          "new target element after change"
2943   },
2944
2945   /* ---------- custom change content (extended change target) ------------- */
2946
2947   {
2948     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2949     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2950     &custom_element_change.target_content.e[0][0], 3, 3,
2951     NULL, NULL, NULL,                   "new extended elements after change"
2952   },
2953
2954   /* ---------- custom change trigger (element causing change) ------------- */
2955
2956   {
2957     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2958     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2959     &custom_element_change.trigger_element, 1, 1,
2960     NULL, NULL, NULL,                   "other element triggering change"
2961   },
2962
2963   /* ---------- group element content -------------------------------------- */
2964
2965   {
2966     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2967     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2968     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
2969     "content:", NULL, NULL,             NULL
2970   },
2971
2972   /* ---------- random background (for random painting) -------------------- */
2973
2974   {
2975     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2976     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2977     &random_placement_background_element, 1, 1,
2978     NULL, NULL, NULL,                   "random placement background"
2979   },
2980 };
2981
2982
2983 /*
2984   -----------------------------------------------------------------------------
2985   some internally used variables
2986   -----------------------------------------------------------------------------
2987 */
2988
2989 /* actual size of level editor drawing area */
2990 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2991
2992 /* actual position of level editor drawing area in level playfield */
2993 static int level_xpos = -1, level_ypos = -1;
2994
2995 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2996
2997 /* drawing elements on the three mouse buttons */
2998 static int new_element1 = EL_WALL;
2999 static int new_element2 = EL_EMPTY;
3000 static int new_element3 = EL_SAND;
3001
3002 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3003 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3004                                 (button) == 2 ? new_element2 : \
3005                                 (button) == 3 ? new_element3 : EL_EMPTY)
3006 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3007
3008 /* forward declaration for internal use */
3009 static void ModifyEditorCounterValue(int, int);
3010 static void ModifyEditorCounterLimits(int, int, int);
3011 static void ModifyEditorSelectboxValue(int, int);
3012 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3013 static void ModifyEditorDrawingArea(int, int, int);
3014 static void ModifyEditorElementList();
3015 static void AdjustElementListScrollbar();
3016 static void RedrawDrawingElements();
3017 static void DrawDrawingWindow();
3018 static void DrawLevelInfoWindow();
3019 static void DrawPropertiesWindow();
3020 static void UpdateCustomElementGraphicGadgets();
3021 static boolean checkPropertiesConfig(int);
3022 static void CopyLevelToUndoBuffer(int);
3023 static void HandleDrawingAreas(struct GadgetInfo *);
3024 static void HandleCounterButtons(struct GadgetInfo *);
3025 static void HandleTextInputGadgets(struct GadgetInfo *);
3026 static void HandleTextAreaGadgets(struct GadgetInfo *);
3027 static void HandleSelectboxGadgets(struct GadgetInfo *);
3028 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3029 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3030 static void HandleRadiobuttons(struct GadgetInfo *);
3031 static void HandleCheckbuttons(struct GadgetInfo *);
3032 static void HandleControlButtons(struct GadgetInfo *);
3033 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3034 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3035
3036 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3037 static int right_gadget_border[NUM_EDITOR_GADGETS];
3038
3039 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3040 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3041 static boolean draw_with_brush = FALSE;
3042 static int properties_element = 0;
3043
3044 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3045 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3046 static int undo_buffer_position = 0;
3047 static int undo_buffer_steps = 0;
3048
3049 static int edit_mode;
3050 static int edit_mode_properties;
3051
3052 static int element_shift = 0;
3053
3054 static int editor_hl_boulderdash[] =
3055 {
3056   EL_INTERNAL_CASCADE_BD_ACTIVE,
3057   EL_CHAR('B'),
3058   EL_CHAR('D'),
3059   EL_EMPTY,
3060
3061 #if 0
3062   EL_CHAR('B'),
3063   EL_CHAR('O'),
3064   EL_CHAR('U'),
3065   EL_CHAR('L'),
3066
3067   EL_CHAR('-'),
3068   EL_CHAR('D'),
3069   EL_CHAR('E'),
3070   EL_CHAR('R'),
3071
3072   EL_CHAR('D'),
3073   EL_CHAR('A'),
3074   EL_CHAR('S'),
3075   EL_CHAR('H'),
3076 #endif
3077 };
3078
3079 static int editor_el_boulderdash[] =
3080 {
3081   EL_PLAYER_1,
3082   EL_EMPTY,
3083   EL_SAND,
3084   EL_STEELWALL,
3085
3086   EL_BD_WALL,
3087   EL_BD_MAGIC_WALL,
3088   EL_EXIT_CLOSED,
3089   EL_EXIT_OPEN,
3090
3091   EL_BD_DIAMOND,
3092   EL_BD_BUTTERFLY_UP,
3093   EL_BD_FIREFLY_UP,
3094   EL_BD_ROCK,
3095
3096   EL_BD_BUTTERFLY_LEFT,
3097   EL_BD_FIREFLY_LEFT,
3098   EL_BD_BUTTERFLY_RIGHT,
3099   EL_BD_FIREFLY_RIGHT,
3100
3101   EL_BD_AMOEBA,
3102   EL_BD_BUTTERFLY_DOWN,
3103   EL_BD_FIREFLY_DOWN,
3104   EL_EMPTY,
3105 };
3106 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3107 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3108 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3109 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3110
3111 static int editor_hl_emerald_mine[] =
3112 {
3113   EL_INTERNAL_CASCADE_EM_ACTIVE,
3114   EL_CHAR('E'),
3115   EL_CHAR('M'),
3116   EL_EMPTY,
3117
3118 #if 0
3119   EL_CHAR('E'),
3120   EL_CHAR('M'),
3121   EL_CHAR('E'),
3122   EL_CHAR('-'),
3123
3124   EL_CHAR('R'),
3125   EL_CHAR('A'),
3126   EL_CHAR('L'),
3127   EL_CHAR('D'),
3128
3129   EL_CHAR('M'),
3130   EL_CHAR('I'),
3131   EL_CHAR('N'),
3132   EL_CHAR('E'),
3133 #endif
3134 };
3135
3136 static int editor_el_emerald_mine[] =
3137 {
3138   EL_PLAYER_1,
3139   EL_PLAYER_2,
3140   EL_PLAYER_3,
3141   EL_PLAYER_4,
3142
3143   EL_PLAYER_1,
3144   EL_EMPTY,
3145   EL_SAND,
3146   EL_ROCK,
3147
3148   EL_STEELWALL,
3149   EL_WALL,
3150   EL_WALL_SLIPPERY,
3151   EL_MAGIC_WALL,
3152
3153   EL_EMERALD,
3154   EL_DIAMOND,
3155   EL_NUT,
3156   EL_BOMB,
3157
3158   EL_WALL_EMERALD,
3159   EL_WALL_DIAMOND,
3160   EL_QUICKSAND_EMPTY,
3161   EL_QUICKSAND_FULL,
3162
3163   EL_DYNAMITE,
3164   EL_DYNAMITE_ACTIVE,
3165   EL_EXIT_CLOSED,
3166   EL_EXIT_OPEN,
3167
3168   EL_YAMYAM,
3169   EL_BUG_UP,
3170   EL_SPACESHIP_UP,
3171   EL_ROBOT,
3172
3173   EL_BUG_LEFT,
3174   EL_SPACESHIP_LEFT,
3175   EL_BUG_RIGHT,
3176   EL_SPACESHIP_RIGHT,
3177
3178   EL_ROBOT_WHEEL,
3179   EL_BUG_DOWN,
3180   EL_SPACESHIP_DOWN,
3181   EL_INVISIBLE_WALL,
3182
3183   EL_ACID_POOL_TOPLEFT,
3184   EL_ACID,
3185   EL_ACID_POOL_TOPRIGHT,
3186   EL_EMPTY,
3187
3188   EL_ACID_POOL_BOTTOMLEFT,
3189   EL_ACID_POOL_BOTTOM,
3190   EL_ACID_POOL_BOTTOMRIGHT,
3191   EL_EMPTY,
3192
3193   EL_AMOEBA_DROP,
3194   EL_AMOEBA_DEAD,
3195   EL_AMOEBA_WET,
3196   EL_AMOEBA_DRY,
3197
3198   EL_EM_KEY_1,
3199   EL_EM_KEY_2,
3200   EL_EM_KEY_3,
3201   EL_EM_KEY_4,
3202
3203   EL_EM_GATE_1,
3204   EL_EM_GATE_2,
3205   EL_EM_GATE_3,
3206   EL_EM_GATE_4,
3207
3208   EL_EM_GATE_1_GRAY,
3209   EL_EM_GATE_2_GRAY,
3210   EL_EM_GATE_3_GRAY,
3211   EL_EM_GATE_4_GRAY,
3212 };
3213 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3214 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3215 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3216 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3217
3218 static int editor_hl_emerald_mine_club[] =
3219 {
3220   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3221   EL_CHAR('E'),
3222   EL_CHAR('M'),
3223   EL_CHAR('C'),
3224
3225 #if 0
3226   EL_CHAR('E'),
3227   EL_CHAR('M'),
3228   EL_CHAR('E'),
3229   EL_CHAR('-'),
3230
3231   EL_CHAR('R'),
3232   EL_CHAR('A'),
3233   EL_CHAR('L'),
3234   EL_CHAR('D'),
3235
3236   EL_CHAR('M'),
3237   EL_CHAR('I'),
3238   EL_CHAR('N'),
3239   EL_CHAR('E'),
3240
3241   EL_CHAR('C'),
3242   EL_CHAR('L'),
3243   EL_CHAR('U'),
3244   EL_CHAR('B'),
3245 #endif
3246 };
3247
3248 static int editor_el_emerald_mine_club[] =
3249 {
3250   EL_EMC_KEY_5,
3251   EL_EMC_KEY_6,
3252   EL_EMC_KEY_7,
3253   EL_EMC_KEY_8,
3254
3255   EL_EMC_GATE_5,
3256   EL_EMC_GATE_6,
3257   EL_EMC_GATE_7,
3258   EL_EMC_GATE_8,
3259
3260   EL_EMC_GATE_5_GRAY,
3261   EL_EMC_GATE_6_GRAY,
3262   EL_EMC_GATE_7_GRAY,
3263   EL_EMC_GATE_8_GRAY,
3264
3265   EL_EMC_STEELWALL_1,
3266   EL_EMC_STEELWALL_2,
3267   EL_EMC_STEELWALL_3,
3268   EL_EMC_STEELWALL_4,
3269
3270   EL_EMC_WALL_13,
3271   EL_EMC_WALL_14,
3272   EL_EMC_WALL_15,
3273   EL_EMC_WALL_16,
3274
3275   EL_EMC_WALL_SLIPPERY_1,
3276   EL_EMC_WALL_SLIPPERY_2,
3277   EL_EMC_WALL_SLIPPERY_3,
3278   EL_EMC_WALL_SLIPPERY_4,
3279
3280   EL_EMC_WALL_1,
3281   EL_EMC_WALL_2,
3282   EL_EMC_WALL_3,
3283   EL_EMC_WALL_4,
3284
3285   EL_EMC_WALL_5,
3286   EL_EMC_WALL_6,
3287   EL_EMC_WALL_7,
3288   EL_EMC_WALL_8,
3289
3290   EL_EMC_WALL_9,
3291   EL_EMC_WALL_10,
3292   EL_EMC_WALL_11,
3293   EL_EMC_WALL_12,
3294
3295   EL_EMC_ANDROID,
3296   EL_BALLOON,
3297   EL_BALLOON_SWITCH_ANY,
3298   EL_BALLOON_SWITCH_NONE,
3299
3300   EL_BALLOON_SWITCH_LEFT,
3301   EL_BALLOON_SWITCH_RIGHT,
3302   EL_BALLOON_SWITCH_UP,
3303   EL_BALLOON_SWITCH_DOWN,
3304
3305   EL_EMC_GRASS,
3306   EL_EMC_PLANT,
3307   EL_EMC_LENSES,
3308   EL_EMC_MAGNIFIER,
3309
3310   EL_EMC_MAGIC_BALL,
3311   EL_EMC_MAGIC_BALL_SWITCH,
3312   EL_SPRING,
3313   EL_EMC_SPRING_BUMPER,
3314
3315   EL_EMC_DRIPPER,
3316   EL_EMC_FAKE_GRASS,
3317   EL_EMPTY,
3318   EL_EMPTY,
3319 };
3320 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3321 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3322 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3323 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3324
3325 static int editor_hl_more[] =
3326 {
3327   EL_INTERNAL_CASCADE_RND_ACTIVE,
3328   EL_CHAR('R'),
3329   EL_CHAR('N'),
3330   EL_CHAR('D'),
3331
3332 #if 0
3333   EL_CHAR('M'),
3334   EL_CHAR('O'),
3335   EL_CHAR('R'),
3336   EL_CHAR('E'),
3337 #endif
3338 };
3339
3340 static int editor_el_more[] =
3341 {
3342   EL_KEY_1,
3343   EL_KEY_2,
3344   EL_KEY_3,
3345   EL_KEY_4,
3346
3347   EL_GATE_1,
3348   EL_GATE_2,
3349   EL_GATE_3,
3350   EL_GATE_4,
3351
3352   EL_GATE_1_GRAY,
3353   EL_GATE_2_GRAY,
3354   EL_GATE_3_GRAY,
3355   EL_GATE_4_GRAY,
3356
3357   EL_ARROW_LEFT,
3358   EL_ARROW_RIGHT,
3359   EL_ARROW_UP,
3360   EL_ARROW_DOWN,
3361
3362   EL_AMOEBA_FULL,
3363   EL_EMERALD_YELLOW,
3364   EL_EMERALD_RED,
3365   EL_EMERALD_PURPLE,
3366
3367   EL_WALL_BD_DIAMOND,
3368   EL_WALL_EMERALD_YELLOW,
3369   EL_WALL_EMERALD_RED,
3370   EL_WALL_EMERALD_PURPLE,
3371
3372   EL_GAME_OF_LIFE,
3373   EL_PACMAN_UP,
3374   EL_TIME_ORB_FULL,
3375   EL_TIME_ORB_EMPTY,
3376
3377   EL_PACMAN_LEFT,
3378   EL_DARK_YAMYAM,
3379   EL_PACMAN_RIGHT,
3380   EL_EXPANDABLE_WALL,
3381
3382   EL_BIOMAZE,
3383   EL_PACMAN_DOWN,
3384   EL_LAMP,
3385   EL_LAMP_ACTIVE,
3386
3387   EL_DYNABOMB_INCREASE_NUMBER,
3388   EL_DYNABOMB_INCREASE_SIZE,
3389   EL_DYNABOMB_INCREASE_POWER,
3390   EL_STONEBLOCK,
3391
3392   EL_MOLE,
3393   EL_PENGUIN,
3394   EL_PIG,
3395   EL_DRAGON,
3396
3397   EL_BUG,
3398   EL_MOLE_UP,
3399   EL_BD_BUTTERFLY,
3400   EL_BD_FIREFLY,
3401
3402   EL_MOLE_LEFT,
3403   EL_EMPTY,
3404   EL_MOLE_RIGHT,
3405   EL_PACMAN,
3406
3407   EL_SPACESHIP,
3408   EL_MOLE_DOWN,
3409   EL_EMPTY,
3410   EL_EMPTY,
3411
3412   EL_SATELLITE,
3413   EL_EXPANDABLE_WALL_HORIZONTAL,
3414   EL_EXPANDABLE_WALL_VERTICAL,
3415   EL_EXPANDABLE_WALL_ANY,
3416
3417   EL_INVISIBLE_STEELWALL,
3418   EL_INVISIBLE_WALL,
3419   EL_SPEED_PILL,
3420   EL_BLACK_ORB,
3421 };
3422 static int *editor_hl_more_ptr = editor_hl_more;
3423 static int *editor_el_more_ptr = editor_el_more;
3424 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3425 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3426
3427 static int editor_hl_sokoban[] =
3428 {
3429   EL_INTERNAL_CASCADE_SB_ACTIVE,
3430   EL_CHAR('S'),
3431   EL_CHAR('B'),
3432   EL_EMPTY,
3433
3434 #if 0
3435   EL_CHAR('S'),
3436   EL_CHAR('O'),
3437   EL_CHAR('K'),
3438   EL_CHAR('O'),
3439
3440   EL_CHAR('-'),
3441   EL_CHAR('B'),
3442   EL_CHAR('A'),
3443   EL_CHAR('N'),
3444 #endif
3445 };
3446
3447 static int editor_el_sokoban[] =
3448 {
3449   EL_SOKOBAN_OBJECT,
3450   EL_SOKOBAN_FIELD_EMPTY,
3451   EL_SOKOBAN_FIELD_FULL,
3452   EL_SOKOBAN_FIELD_PLAYER,
3453 };
3454 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3455 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3456 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3457 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3458
3459 static int editor_hl_supaplex[] =
3460 {
3461   EL_INTERNAL_CASCADE_SP_ACTIVE,
3462   EL_CHAR('S'),
3463   EL_CHAR('P'),
3464   EL_EMPTY,
3465
3466 #if 0
3467   EL_CHAR('S'),
3468   EL_CHAR('U'),
3469   EL_CHAR('P'),
3470   EL_CHAR('A'),
3471
3472   EL_CHAR('P'),
3473   EL_CHAR('L'),
3474   EL_CHAR('E'),
3475   EL_CHAR('X'),
3476 #endif
3477 };
3478
3479 static int editor_el_supaplex[] =
3480 {
3481 #if 1
3482   EL_EMPTY,
3483 #else
3484   EL_SP_EMPTY,
3485 #endif
3486   EL_SP_ZONK,
3487   EL_SP_BASE,
3488   EL_SP_MURPHY,
3489
3490   EL_SP_INFOTRON,
3491   EL_SP_CHIP_SINGLE,
3492   EL_SP_HARDWARE_GRAY,
3493   EL_SP_EXIT_CLOSED,
3494
3495   EL_SP_DISK_ORANGE,
3496   EL_SP_PORT_RIGHT,
3497   EL_SP_PORT_DOWN,
3498   EL_SP_PORT_LEFT,
3499
3500   EL_SP_PORT_UP,
3501   EL_SP_GRAVITY_PORT_RIGHT,
3502   EL_SP_GRAVITY_PORT_DOWN,
3503   EL_SP_GRAVITY_PORT_LEFT,
3504
3505   EL_SP_GRAVITY_PORT_UP,
3506   EL_SP_SNIKSNAK,
3507   EL_SP_DISK_YELLOW,
3508   EL_SP_TERMINAL,
3509
3510   EL_SP_DISK_RED,
3511   EL_SP_PORT_VERTICAL,
3512   EL_SP_PORT_HORIZONTAL,
3513   EL_SP_PORT_ANY,
3514
3515   EL_SP_ELECTRON,
3516   EL_SP_BUGGY_BASE,
3517   EL_SP_CHIP_LEFT,
3518   EL_SP_CHIP_RIGHT,
3519
3520   EL_SP_HARDWARE_BASE_1,
3521   EL_SP_HARDWARE_GREEN,
3522   EL_SP_HARDWARE_BLUE,
3523   EL_SP_HARDWARE_RED,
3524
3525   EL_SP_HARDWARE_YELLOW,
3526   EL_SP_HARDWARE_BASE_2,
3527   EL_SP_HARDWARE_BASE_3,
3528   EL_SP_HARDWARE_BASE_4,
3529
3530   EL_SP_HARDWARE_BASE_5,
3531   EL_SP_HARDWARE_BASE_6,
3532   EL_SP_CHIP_TOP,
3533   EL_SP_CHIP_BOTTOM,
3534 };
3535 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3536 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3537 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3538 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3539
3540 static int editor_hl_diamond_caves[] =
3541 {
3542   EL_INTERNAL_CASCADE_DC_ACTIVE,
3543   EL_CHAR('D'),
3544   EL_CHAR('C'),
3545   EL_CHAR('2'),
3546
3547 #if 0
3548   EL_CHAR('D'),
3549   EL_CHAR('I'),
3550   EL_CHAR('A'),
3551   EL_CHAR('-'),
3552
3553   EL_CHAR('M'),
3554   EL_CHAR('O'),
3555   EL_CHAR('N'),
3556   EL_CHAR('D'),
3557
3558   EL_CHAR('C'),
3559   EL_CHAR('A'),
3560   EL_CHAR('V'),
3561   EL_CHAR('E'),
3562
3563   EL_CHAR('S'),
3564   EL_CHAR(' '),
3565   EL_CHAR('I'),
3566   EL_CHAR('I'),
3567 #endif
3568 };
3569
3570 static int editor_el_diamond_caves[] =
3571 {
3572   EL_PEARL,
3573   EL_CRYSTAL,
3574   EL_WALL_PEARL,
3575   EL_WALL_CRYSTAL,
3576
3577   EL_CONVEYOR_BELT_1_LEFT,
3578   EL_CONVEYOR_BELT_1_MIDDLE,
3579   EL_CONVEYOR_BELT_1_RIGHT,
3580   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3581
3582   EL_CONVEYOR_BELT_2_LEFT,
3583   EL_CONVEYOR_BELT_2_MIDDLE,
3584   EL_CONVEYOR_BELT_2_RIGHT,
3585   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3586
3587   EL_CONVEYOR_BELT_3_LEFT,
3588   EL_CONVEYOR_BELT_3_MIDDLE,
3589   EL_CONVEYOR_BELT_3_RIGHT,
3590   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3591
3592   EL_CONVEYOR_BELT_4_LEFT,
3593   EL_CONVEYOR_BELT_4_MIDDLE,
3594   EL_CONVEYOR_BELT_4_RIGHT,
3595   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3596
3597   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3598   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3599   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3600   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3601
3602   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3603   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3604   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3605   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3606
3607   EL_SWITCHGATE_OPEN,
3608   EL_SWITCHGATE_CLOSED,
3609   EL_SWITCHGATE_SWITCH_UP,
3610   EL_EMPTY,
3611
3612   EL_ENVELOPE_1,
3613   EL_ENVELOPE_2,
3614   EL_ENVELOPE_3,
3615   EL_ENVELOPE_4,
3616
3617   EL_TIMEGATE_CLOSED,
3618   EL_TIMEGATE_OPEN,
3619   EL_TIMEGATE_SWITCH,
3620   EL_EMPTY,
3621
3622   EL_LANDMINE,
3623   EL_INVISIBLE_SAND,
3624   EL_STEELWALL_SLIPPERY,
3625   EL_EMPTY,
3626
3627   EL_SIGN_EXCLAMATION,
3628   EL_SIGN_STOP,
3629   EL_LIGHT_SWITCH,
3630   EL_LIGHT_SWITCH_ACTIVE,
3631
3632   EL_SHIELD_NORMAL,
3633   EL_SHIELD_DEADLY,
3634   EL_EXTRA_TIME,
3635   EL_EMPTY,
3636 };
3637 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3638 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3639 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3640 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3641
3642 static int editor_hl_dx_boulderdash[] =
3643 {
3644   EL_INTERNAL_CASCADE_DX_ACTIVE,
3645   EL_CHAR('D'),
3646   EL_CHAR('X'),
3647   EL_EMPTY,
3648
3649 #if 0
3650   EL_CHAR('D'),
3651   EL_CHAR('X'),
3652   EL_CHAR('-'),
3653   EL_CHAR(' '),
3654
3655   EL_CHAR('B'),
3656   EL_CHAR('O'),
3657   EL_CHAR('U'),
3658   EL_CHAR('L'),
3659
3660   EL_CHAR('-'),
3661   EL_CHAR('D'),
3662   EL_CHAR('E'),
3663   EL_CHAR('R'),
3664
3665   EL_CHAR('D'),
3666   EL_CHAR('A'),
3667   EL_CHAR('S'),
3668   EL_CHAR('H'),
3669 #endif
3670 };
3671
3672 static int editor_el_dx_boulderdash[] =
3673 {
3674   EL_EMPTY,
3675   EL_TUBE_RIGHT_DOWN,
3676   EL_TUBE_HORIZONTAL_DOWN,
3677   EL_TUBE_LEFT_DOWN,
3678
3679   EL_TUBE_HORIZONTAL,
3680   EL_TUBE_VERTICAL_RIGHT,
3681   EL_TUBE_ANY,
3682   EL_TUBE_VERTICAL_LEFT,
3683
3684   EL_TUBE_VERTICAL,
3685   EL_TUBE_RIGHT_UP,
3686   EL_TUBE_HORIZONTAL_UP,
3687   EL_TUBE_LEFT_UP,
3688
3689   EL_TRAP,
3690   EL_DX_SUPABOMB,
3691   EL_EMPTY,
3692   EL_EMPTY
3693 };
3694 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3695 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3696 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3697 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3698
3699 static int editor_hl_chars[] =
3700 {
3701   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3702   EL_CHAR('T'),
3703   EL_CHAR('X'),
3704   EL_CHAR('T'),
3705
3706 #if 0
3707   EL_CHAR('T'),
3708   EL_CHAR('E'),
3709   EL_CHAR('X'),
3710   EL_CHAR('T'),
3711 #endif
3712 };
3713
3714 static int editor_el_chars[] =
3715 {
3716   EL_CHAR(' '),
3717   EL_CHAR('!'),
3718   EL_CHAR('"'),
3719   EL_CHAR('#'),
3720
3721   EL_CHAR('$'),
3722   EL_CHAR('%'),
3723   EL_CHAR('&'),
3724   EL_CHAR('\''),
3725
3726   EL_CHAR('('),
3727   EL_CHAR(')'),
3728   EL_CHAR('*'),
3729   EL_CHAR('+'),
3730
3731   EL_CHAR(','),
3732   EL_CHAR('-'),
3733   EL_CHAR('.'),
3734   EL_CHAR('/'),
3735
3736   EL_CHAR('0'),
3737   EL_CHAR('1'),
3738   EL_CHAR('2'),
3739   EL_CHAR('3'),
3740
3741   EL_CHAR('4'),
3742   EL_CHAR('5'),
3743   EL_CHAR('6'),
3744   EL_CHAR('7'),
3745
3746   EL_CHAR('8'),
3747   EL_CHAR('9'),
3748   EL_CHAR(':'),
3749   EL_CHAR(';'),
3750
3751   EL_CHAR('<'),
3752   EL_CHAR('='),
3753   EL_CHAR('>'),
3754   EL_CHAR('?'),
3755
3756   EL_CHAR('@'),
3757   EL_CHAR('A'),
3758   EL_CHAR('B'),
3759   EL_CHAR('C'),
3760
3761   EL_CHAR('D'),
3762   EL_CHAR('E'),
3763   EL_CHAR('F'),
3764   EL_CHAR('G'),
3765
3766   EL_CHAR('H'),
3767   EL_CHAR('I'),
3768   EL_CHAR('J'),
3769   EL_CHAR('K'),
3770
3771   EL_CHAR('L'),
3772   EL_CHAR('M'),
3773   EL_CHAR('N'),
3774   EL_CHAR('O'),
3775
3776   EL_CHAR('P'),
3777   EL_CHAR('Q'),
3778   EL_CHAR('R'),
3779   EL_CHAR('S'),
3780
3781   EL_CHAR('T'),
3782   EL_CHAR('U'),
3783   EL_CHAR('V'),
3784   EL_CHAR('W'),
3785
3786   EL_CHAR('X'),
3787   EL_CHAR('Y'),
3788   EL_CHAR('Z'),
3789   EL_CHAR('['),
3790
3791   EL_CHAR('\\'),
3792   EL_CHAR(']'),
3793   EL_CHAR('^'),
3794   EL_CHAR('_'),
3795
3796   EL_CHAR('©'),
3797   EL_CHAR('Ä'),
3798   EL_CHAR('Ö'),
3799   EL_CHAR('Ãœ'),
3800
3801   EL_CHAR('°'),
3802   EL_CHAR('®'),
3803   EL_CHAR(FONT_ASCII_CURSOR),
3804   EL_CHAR(' ')
3805 };
3806 static int *editor_hl_chars_ptr = editor_hl_chars;
3807 static int *editor_el_chars_ptr = editor_el_chars;
3808 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3809 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3810
3811 static int editor_hl_custom[] =
3812 {
3813   EL_INTERNAL_CASCADE_CE_ACTIVE,
3814   EL_CHAR('C'),
3815   EL_CHAR('E'),
3816   EL_EMPTY,
3817
3818 #if 0
3819   EL_CHAR('C'),
3820   EL_CHAR('U'),
3821   EL_CHAR('S'),
3822   EL_CHAR('-'),
3823
3824   EL_CHAR('T'),
3825   EL_CHAR('O'),
3826   EL_CHAR('M'),
3827   EL_CHAR(' '),
3828
3829   EL_CHAR('E'),
3830   EL_CHAR('L'),
3831   EL_CHAR('E'),
3832   EL_CHAR('M'),
3833
3834   EL_CHAR('E'),
3835   EL_CHAR('N'),
3836   EL_CHAR('T'),
3837   EL_CHAR('S'),
3838 #endif
3839 };
3840
3841 static int editor_el_custom[] =
3842 {
3843   EL_CUSTOM_START + 0,
3844   EL_CUSTOM_START + 1,
3845   EL_CUSTOM_START + 2,
3846   EL_CUSTOM_START + 3,
3847
3848   EL_CUSTOM_START + 4,
3849   EL_CUSTOM_START + 5,
3850   EL_CUSTOM_START + 6,
3851   EL_CUSTOM_START + 7,
3852
3853   EL_CUSTOM_START + 8,
3854   EL_CUSTOM_START + 9,
3855   EL_CUSTOM_START + 10,
3856   EL_CUSTOM_START + 11,
3857
3858   EL_CUSTOM_START + 12,
3859   EL_CUSTOM_START + 13,
3860   EL_CUSTOM_START + 14,
3861   EL_CUSTOM_START + 15,
3862
3863   EL_CUSTOM_START + 16,
3864   EL_CUSTOM_START + 17,
3865   EL_CUSTOM_START + 18,
3866   EL_CUSTOM_START + 19,
3867
3868   EL_CUSTOM_START + 20,
3869   EL_CUSTOM_START + 21,
3870   EL_CUSTOM_START + 22,
3871   EL_CUSTOM_START + 23,
3872
3873   EL_CUSTOM_START + 24,
3874   EL_CUSTOM_START + 25,
3875   EL_CUSTOM_START + 26,
3876   EL_CUSTOM_START + 27,
3877
3878   EL_CUSTOM_START + 28,
3879   EL_CUSTOM_START + 29,
3880   EL_CUSTOM_START + 30,
3881   EL_CUSTOM_START + 31,
3882
3883   EL_CUSTOM_START + 32,
3884   EL_CUSTOM_START + 33,
3885   EL_CUSTOM_START + 34,
3886   EL_CUSTOM_START + 35,
3887
3888   EL_CUSTOM_START + 36,
3889   EL_CUSTOM_START + 37,
3890   EL_CUSTOM_START + 38,
3891   EL_CUSTOM_START + 39,
3892
3893   EL_CUSTOM_START + 40,
3894   EL_CUSTOM_START + 41,
3895   EL_CUSTOM_START + 42,
3896   EL_CUSTOM_START + 43,
3897
3898   EL_CUSTOM_START + 44,
3899   EL_CUSTOM_START + 45,
3900   EL_CUSTOM_START + 46,
3901   EL_CUSTOM_START + 47,
3902
3903   EL_CUSTOM_START + 48,
3904   EL_CUSTOM_START + 49,
3905   EL_CUSTOM_START + 50,
3906   EL_CUSTOM_START + 51,
3907
3908   EL_CUSTOM_START + 52,
3909   EL_CUSTOM_START + 53,
3910   EL_CUSTOM_START + 54,
3911   EL_CUSTOM_START + 55,
3912
3913   EL_CUSTOM_START + 56,
3914   EL_CUSTOM_START + 57,
3915   EL_CUSTOM_START + 58,
3916   EL_CUSTOM_START + 59,
3917
3918   EL_CUSTOM_START + 60,
3919   EL_CUSTOM_START + 61,
3920   EL_CUSTOM_START + 62,
3921   EL_CUSTOM_START + 63,
3922
3923   EL_CUSTOM_START + 64,
3924   EL_CUSTOM_START + 65,
3925   EL_CUSTOM_START + 66,
3926   EL_CUSTOM_START + 67,
3927
3928   EL_CUSTOM_START + 68,
3929   EL_CUSTOM_START + 69,
3930   EL_CUSTOM_START + 70,
3931   EL_CUSTOM_START + 71,
3932
3933   EL_CUSTOM_START + 72,
3934   EL_CUSTOM_START + 73,
3935   EL_CUSTOM_START + 74,
3936   EL_CUSTOM_START + 75,
3937
3938   EL_CUSTOM_START + 76,
3939   EL_CUSTOM_START + 77,
3940   EL_CUSTOM_START + 78,
3941   EL_CUSTOM_START + 79,
3942
3943   EL_CUSTOM_START + 80,
3944   EL_CUSTOM_START + 81,
3945   EL_CUSTOM_START + 82,
3946   EL_CUSTOM_START + 83,
3947
3948   EL_CUSTOM_START + 84,
3949   EL_CUSTOM_START + 85,
3950   EL_CUSTOM_START + 86,
3951   EL_CUSTOM_START + 87,
3952
3953   EL_CUSTOM_START + 88,
3954   EL_CUSTOM_START + 89,
3955   EL_CUSTOM_START + 90,
3956   EL_CUSTOM_START + 91,
3957
3958   EL_CUSTOM_START + 92,
3959   EL_CUSTOM_START + 93,
3960   EL_CUSTOM_START + 94,
3961   EL_CUSTOM_START + 95,
3962
3963   EL_CUSTOM_START + 96,
3964   EL_CUSTOM_START + 97,
3965   EL_CUSTOM_START + 98,
3966   EL_CUSTOM_START + 99,
3967
3968   EL_CUSTOM_START + 100,
3969   EL_CUSTOM_START + 101,
3970   EL_CUSTOM_START + 102,
3971   EL_CUSTOM_START + 103,
3972
3973   EL_CUSTOM_START + 104,
3974   EL_CUSTOM_START + 105,
3975   EL_CUSTOM_START + 106,
3976   EL_CUSTOM_START + 107,
3977
3978   EL_CUSTOM_START + 108,
3979   EL_CUSTOM_START + 109,
3980   EL_CUSTOM_START + 110,
3981   EL_CUSTOM_START + 111,
3982
3983   EL_CUSTOM_START + 112,
3984   EL_CUSTOM_START + 113,
3985   EL_CUSTOM_START + 114,
3986   EL_CUSTOM_START + 115,
3987
3988   EL_CUSTOM_START + 116,
3989   EL_CUSTOM_START + 117,
3990   EL_CUSTOM_START + 118,
3991   EL_CUSTOM_START + 119,
3992
3993   EL_CUSTOM_START + 120,
3994   EL_CUSTOM_START + 121,
3995   EL_CUSTOM_START + 122,
3996   EL_CUSTOM_START + 123,
3997
3998   EL_CUSTOM_START + 124,
3999   EL_CUSTOM_START + 125,
4000   EL_CUSTOM_START + 126,
4001   EL_CUSTOM_START + 127,
4002
4003   EL_CUSTOM_START + 128,
4004   EL_CUSTOM_START + 129,
4005   EL_CUSTOM_START + 130,
4006   EL_CUSTOM_START + 131,
4007
4008   EL_CUSTOM_START + 132,
4009   EL_CUSTOM_START + 133,
4010   EL_CUSTOM_START + 134,
4011   EL_CUSTOM_START + 135,
4012
4013   EL_CUSTOM_START + 136,
4014   EL_CUSTOM_START + 137,
4015   EL_CUSTOM_START + 138,
4016   EL_CUSTOM_START + 139,
4017
4018   EL_CUSTOM_START + 140,
4019   EL_CUSTOM_START + 141,
4020   EL_CUSTOM_START + 142,
4021   EL_CUSTOM_START + 143,
4022
4023   EL_CUSTOM_START + 144,
4024   EL_CUSTOM_START + 145,
4025   EL_CUSTOM_START + 146,
4026   EL_CUSTOM_START + 147,
4027
4028   EL_CUSTOM_START + 148,
4029   EL_CUSTOM_START + 149,
4030   EL_CUSTOM_START + 150,
4031   EL_CUSTOM_START + 151,
4032
4033   EL_CUSTOM_START + 152,
4034   EL_CUSTOM_START + 153,
4035   EL_CUSTOM_START + 154,
4036   EL_CUSTOM_START + 155,
4037
4038   EL_CUSTOM_START + 156,
4039   EL_CUSTOM_START + 157,
4040   EL_CUSTOM_START + 158,
4041   EL_CUSTOM_START + 159,
4042
4043   EL_CUSTOM_START + 160,
4044   EL_CUSTOM_START + 161,
4045   EL_CUSTOM_START + 162,
4046   EL_CUSTOM_START + 163,
4047
4048   EL_CUSTOM_START + 164,
4049   EL_CUSTOM_START + 165,
4050   EL_CUSTOM_START + 166,
4051   EL_CUSTOM_START + 167,
4052
4053   EL_CUSTOM_START + 168,
4054   EL_CUSTOM_START + 169,
4055   EL_CUSTOM_START + 170,
4056   EL_CUSTOM_START + 171,
4057
4058   EL_CUSTOM_START + 172,
4059   EL_CUSTOM_START + 173,
4060   EL_CUSTOM_START + 174,
4061   EL_CUSTOM_START + 175,
4062
4063   EL_CUSTOM_START + 176,
4064   EL_CUSTOM_START + 177,
4065   EL_CUSTOM_START + 178,
4066   EL_CUSTOM_START + 179,
4067
4068   EL_CUSTOM_START + 180,
4069   EL_CUSTOM_START + 181,
4070   EL_CUSTOM_START + 182,
4071   EL_CUSTOM_START + 183,
4072
4073   EL_CUSTOM_START + 184,
4074   EL_CUSTOM_START + 185,
4075   EL_CUSTOM_START + 186,
4076   EL_CUSTOM_START + 187,
4077
4078   EL_CUSTOM_START + 188,
4079   EL_CUSTOM_START + 189,
4080   EL_CUSTOM_START + 190,
4081   EL_CUSTOM_START + 191,
4082
4083   EL_CUSTOM_START + 192,
4084   EL_CUSTOM_START + 193,
4085   EL_CUSTOM_START + 194,
4086   EL_CUSTOM_START + 195,
4087
4088   EL_CUSTOM_START + 196,
4089   EL_CUSTOM_START + 197,
4090   EL_CUSTOM_START + 198,
4091   EL_CUSTOM_START + 199,
4092
4093   EL_CUSTOM_START + 200,
4094   EL_CUSTOM_START + 201,
4095   EL_CUSTOM_START + 202,
4096   EL_CUSTOM_START + 203,
4097
4098   EL_CUSTOM_START + 204,
4099   EL_CUSTOM_START + 205,
4100   EL_CUSTOM_START + 206,
4101   EL_CUSTOM_START + 207,
4102
4103   EL_CUSTOM_START + 208,
4104   EL_CUSTOM_START + 209,
4105   EL_CUSTOM_START + 210,
4106   EL_CUSTOM_START + 211,
4107
4108   EL_CUSTOM_START + 212,
4109   EL_CUSTOM_START + 213,
4110   EL_CUSTOM_START + 214,
4111   EL_CUSTOM_START + 215,
4112
4113   EL_CUSTOM_START + 216,
4114   EL_CUSTOM_START + 217,
4115   EL_CUSTOM_START + 218,
4116   EL_CUSTOM_START + 219,
4117
4118   EL_CUSTOM_START + 220,
4119   EL_CUSTOM_START + 221,
4120   EL_CUSTOM_START + 222,
4121   EL_CUSTOM_START + 223,
4122
4123   EL_CUSTOM_START + 224,
4124   EL_CUSTOM_START + 225,
4125   EL_CUSTOM_START + 226,
4126   EL_CUSTOM_START + 227,
4127
4128   EL_CUSTOM_START + 228,
4129   EL_CUSTOM_START + 229,
4130   EL_CUSTOM_START + 230,
4131   EL_CUSTOM_START + 231,
4132
4133   EL_CUSTOM_START + 232,
4134   EL_CUSTOM_START + 233,
4135   EL_CUSTOM_START + 234,
4136   EL_CUSTOM_START + 235,
4137
4138   EL_CUSTOM_START + 236,
4139   EL_CUSTOM_START + 237,
4140   EL_CUSTOM_START + 238,
4141   EL_CUSTOM_START + 239,
4142
4143   EL_CUSTOM_START + 240,
4144   EL_CUSTOM_START + 241,
4145   EL_CUSTOM_START + 242,
4146   EL_CUSTOM_START + 243,
4147
4148   EL_CUSTOM_START + 244,
4149   EL_CUSTOM_START + 245,
4150   EL_CUSTOM_START + 246,
4151   EL_CUSTOM_START + 247,
4152
4153   EL_CUSTOM_START + 248,
4154   EL_CUSTOM_START + 249,
4155   EL_CUSTOM_START + 250,
4156   EL_CUSTOM_START + 251,
4157
4158   EL_CUSTOM_START + 252,
4159   EL_CUSTOM_START + 253,
4160   EL_CUSTOM_START + 254,
4161   EL_CUSTOM_START + 255,
4162
4163   EL_TRIGGER_ELEMENT,
4164   EL_TRIGGER_PLAYER,
4165   EL_EMPTY,
4166   EL_EMPTY
4167 };
4168 static int *editor_hl_custom_ptr = editor_hl_custom;
4169 static int *editor_el_custom_ptr = editor_el_custom;
4170 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4171 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4172
4173 static int editor_hl_group[] =
4174 {
4175   EL_INTERNAL_CASCADE_GE_ACTIVE,
4176   EL_CHAR('G'),
4177   EL_CHAR('E'),
4178   EL_EMPTY,
4179
4180 #if 0
4181   EL_CHAR('G'),
4182   EL_CHAR('R'),
4183   EL_CHAR('O'),
4184   EL_CHAR('U'),
4185
4186   EL_CHAR('P'),
4187   EL_CHAR(' '),
4188   EL_CHAR(' '),
4189   EL_CHAR(' '),
4190
4191   EL_CHAR('E'),
4192   EL_CHAR('L'),
4193   EL_CHAR('E'),
4194   EL_CHAR('M'),
4195
4196   EL_CHAR('E'),
4197   EL_CHAR('N'),
4198   EL_CHAR('T'),
4199   EL_CHAR('S'),
4200 #endif
4201 };
4202
4203 static int editor_el_group[] =
4204 {
4205   EL_GROUP_START + 0,
4206   EL_GROUP_START + 1,
4207   EL_GROUP_START + 2,
4208   EL_GROUP_START + 3,
4209
4210   EL_GROUP_START + 4,
4211   EL_GROUP_START + 5,
4212   EL_GROUP_START + 6,
4213   EL_GROUP_START + 7,
4214
4215   EL_GROUP_START + 8,
4216   EL_GROUP_START + 9,
4217   EL_GROUP_START + 10,
4218   EL_GROUP_START + 11,
4219
4220   EL_GROUP_START + 12,
4221   EL_GROUP_START + 13,
4222   EL_GROUP_START + 14,
4223   EL_GROUP_START + 15,
4224
4225   EL_GROUP_START + 16,
4226   EL_GROUP_START + 17,
4227   EL_GROUP_START + 18,
4228   EL_GROUP_START + 19,
4229
4230   EL_GROUP_START + 20,
4231   EL_GROUP_START + 21,
4232   EL_GROUP_START + 22,
4233   EL_GROUP_START + 23,
4234
4235   EL_GROUP_START + 24,
4236   EL_GROUP_START + 25,
4237   EL_GROUP_START + 26,
4238   EL_GROUP_START + 27,
4239
4240   EL_GROUP_START + 28,
4241   EL_GROUP_START + 29,
4242   EL_GROUP_START + 30,
4243   EL_GROUP_START + 31
4244 };
4245 static int *editor_hl_group_ptr = editor_hl_group;
4246 static int *editor_el_group_ptr = editor_el_group;
4247 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4248 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4249
4250 static int editor_hl_user_defined[] =
4251 {
4252   EL_INTERNAL_CASCADE_USER_ACTIVE,
4253   EL_CHAR('M'),
4254   EL_CHAR('Y'),
4255   EL_EMPTY,
4256
4257 #if 0
4258   EL_CHAR('U'),
4259   EL_CHAR('S'),
4260   EL_CHAR('E'),
4261   EL_CHAR('R'),
4262
4263   EL_CHAR('D'),
4264   EL_CHAR('E'),
4265   EL_CHAR('F'),
4266   EL_CHAR('I'),
4267
4268   EL_CHAR('-'),
4269   EL_CHAR('N'),
4270   EL_CHAR('E'),
4271   EL_CHAR('D'),
4272 #endif
4273 };
4274
4275 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4276 static int *editor_el_user_defined_ptr = NULL;
4277 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4278 static int num_editor_el_user_defined = 0;
4279
4280 static int editor_hl_dynamic[] =
4281 {
4282   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4283   EL_CHAR('U'),
4284   EL_CHAR('S'),
4285   EL_CHAR('E'),
4286 };
4287
4288 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4289 static int *editor_el_dynamic_ptr = NULL;
4290 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4291 static int num_editor_el_dynamic = 0;
4292
4293 static int editor_hl_empty[] = { };
4294 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4295
4296 static int *editor_hl_empty_ptr = editor_hl_empty;
4297 static int *editor_el_empty_ptr = editor_el_empty;
4298 static int num_editor_hl_empty = 0;
4299 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4300
4301 static boolean use_el_empty = FALSE;
4302
4303 static int *editor_elements = NULL;     /* dynamically allocated */
4304 static int num_editor_elements = 0;     /* dynamically determined */
4305
4306 static struct
4307 {
4308   boolean *setup_value;
4309   boolean *setup_cascade_value;
4310
4311   int **headline_list;
4312   int *headline_list_size;
4313
4314   int **element_list;
4315   int *element_list_size;
4316
4317   boolean last_setup_value;
4318 }
4319 editor_elements_info[] =
4320 {
4321   {
4322     &setup.editor.el_boulderdash,
4323     &setup.editor_cascade.el_bd,
4324     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4325     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4326   },
4327   {
4328     &setup.editor.el_emerald_mine,
4329     &setup.editor_cascade.el_em,
4330     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4331     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4332   },
4333   {
4334     &setup.editor.el_emerald_mine_club,
4335     &setup.editor_cascade.el_emc,
4336     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4337     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4338   },
4339   {
4340     &setup.editor.el_more,
4341     &setup.editor_cascade.el_rnd,
4342     &editor_hl_more_ptr,                &num_editor_hl_more,
4343     &editor_el_more_ptr,                &num_editor_el_more
4344   },
4345   {
4346     &setup.editor.el_sokoban,
4347     &setup.editor_cascade.el_sb,
4348     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4349     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4350   },
4351   {
4352     &setup.editor.el_supaplex,
4353     &setup.editor_cascade.el_sp,
4354     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4355     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4356   },
4357   {
4358     &setup.editor.el_diamond_caves,
4359     &setup.editor_cascade.el_dc,
4360     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4361     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4362   },
4363   {
4364     &setup.editor.el_dx_boulderdash,
4365     &setup.editor_cascade.el_dx,
4366     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4367     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4368   },
4369   {
4370     &setup.editor.el_chars,
4371     &setup.editor_cascade.el_chars,
4372     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4373     &editor_el_chars_ptr,               &num_editor_el_chars
4374   },
4375   {
4376     &setup.editor.el_custom,
4377     &setup.editor_cascade.el_ce,
4378     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4379     &editor_el_custom_ptr,              &num_editor_el_custom
4380   },
4381   {
4382     &setup.editor.el_custom,
4383     &setup.editor_cascade.el_ge,
4384     &editor_hl_group_ptr,               &num_editor_hl_group,
4385     &editor_el_group_ptr,               &num_editor_el_group
4386   },
4387   {
4388     &setup.editor.el_user_defined,
4389     &setup.editor_cascade.el_user,
4390     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4391     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4392   },
4393   {
4394     &setup.editor.el_dynamic,
4395     &setup.editor_cascade.el_dynamic,
4396     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4397     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4398   },
4399   {
4400     &use_el_empty,
4401     &use_el_empty,
4402     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4403     &editor_el_empty_ptr,               &num_editor_el_empty,
4404   },
4405   {
4406     NULL,
4407     NULL,
4408     NULL,                               NULL,
4409     NULL,                               NULL
4410   }
4411 };
4412
4413
4414 /*
4415   -----------------------------------------------------------------------------
4416   functions
4417   -----------------------------------------------------------------------------
4418 */
4419
4420 static int getMaxInfoTextLength()
4421 {
4422   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4423 }
4424
4425 static int getTextWidthForGadget(char *text)
4426 {
4427   if (text == NULL)
4428     return 0;
4429
4430   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4431 }
4432
4433 static int getTextWidthForDrawingArea(char *text)
4434 {
4435   if (text == NULL)
4436     return 0;
4437
4438   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4439 }
4440
4441 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4442 {
4443   return (gi->x + gi->width + getTextWidthForGadget(text));
4444 }
4445
4446 static char *getElementInfoText(int element)
4447 {
4448   char *info_text = NULL;
4449
4450 #if 1
4451   if (element < MAX_NUM_ELEMENTS)
4452 #else
4453   if (element < NUM_FILE_ELEMENTS)
4454 #endif
4455   {
4456     if (strlen(element_info[element].description) > 0)
4457       info_text = element_info[element].description;
4458     else if (element_info[element].custom_description != NULL)
4459       info_text = element_info[element].custom_description;
4460     else if (element_info[element].editor_description != NULL)
4461       info_text = element_info[element].editor_description;
4462   }
4463
4464   if (info_text == NULL)
4465     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4466
4467   return info_text;
4468 }
4469
4470 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4471 {
4472   boolean element_found[NUM_FILE_ELEMENTS];
4473   int i, x, y;
4474
4475   /* initialize list of used elements to "not used" */
4476   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4477     element_found[i] = FALSE;
4478
4479   /* find all elements used in current level */
4480   for (y = 0; y < lev_fieldy; y++)
4481     for (x = 0; x < lev_fieldx; x++)
4482       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4483         element_found[Feld[x][y]] = TRUE;
4484
4485   *num_elements = 0;
4486
4487   /* count number of elements used in current level */
4488   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4489     if (element_found[i])
4490       (*num_elements)++;
4491
4492   /* add space for up to 3 more elements for padding that may be needed */
4493   *num_elements += 3;
4494
4495   /* free memory for old list of elements, if needed */
4496   checked_free(*elements);
4497
4498   /* allocate memory for new list of elements */
4499   *elements = checked_malloc(*num_elements * sizeof(int));
4500
4501   *num_elements = 0;
4502
4503   /* add all elements used in current level (non-custom/group elements) */
4504   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4505     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4506       (*elements)[(*num_elements)++] = i;
4507
4508   /* add all elements used in current level (custom/group elements) */
4509   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4510     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4511       (*elements)[(*num_elements)++] = i;
4512
4513   while (*num_elements % 4)     /* pad with empty elements, if needed */
4514     (*elements)[(*num_elements)++] = EL_EMPTY;
4515 }
4516
4517 static void ReinitializeElementList()
4518 {
4519   static boolean initialization_needed = TRUE;
4520   int pos = 0;
4521   int i, j;
4522
4523   if (initialization_needed)
4524   {
4525     LoadSetup_EditorCascade();          /* load last editor cascade state */
4526
4527     /* initialize editor cascade element from saved cascade state */
4528     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4529     {
4530       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4531       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4532
4533       if (IS_EDITOR_CASCADE(*cascade_element))
4534         *cascade_element =
4535           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4536            EL_CASCADE_INACTIVE(*cascade_element));
4537     }
4538
4539     initialization_needed = FALSE;
4540   }
4541
4542   checked_free(editor_elements);
4543
4544   /* reload optional user defined element list for each invocation of editor */
4545   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4546                                    &num_editor_el_user_defined);
4547
4548   /* initialize dynamic level element list for each invocation of editor */
4549   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4550                                &num_editor_el_dynamic);
4551
4552   /* initialize list of empty elements (used for padding, if needed) */
4553   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4554     editor_el_empty[i] = EL_EMPTY;
4555
4556   /* do some sanity checks for each element from element list */
4557   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4558   {
4559     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4560     {
4561       int element = (*editor_elements_info[i].element_list)[j];
4562
4563       if (element >= NUM_FILE_ELEMENTS)
4564         Error(ERR_WARN, "editor element %d is runtime element", element);
4565
4566       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4567         Error(ERR_WARN, "no element description for element %d", element);
4568     }
4569   }
4570
4571   num_editor_elements = 0;
4572   use_el_empty = FALSE;
4573
4574   /* determine size of element list */
4575   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4576   {
4577     boolean found_inactive_cascade = FALSE;
4578
4579     if (*editor_elements_info[i].setup_value)
4580     {
4581       if (setup.editor.el_headlines)
4582       {
4583         num_editor_elements += *editor_elements_info[i].headline_list_size;
4584
4585         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4586         {
4587           int element = (*editor_elements_info[i].headline_list)[j];
4588
4589           if (IS_EDITOR_CASCADE_INACTIVE(element))
4590             found_inactive_cascade = TRUE;
4591         }
4592       }
4593
4594       if (found_inactive_cascade)
4595         continue;
4596
4597       num_editor_elements += *editor_elements_info[i].element_list_size;
4598     }
4599   }
4600
4601   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4602   {
4603     /* offer at least as many elements as element buttons exist */
4604     use_el_empty = TRUE;
4605     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4606
4607     num_editor_elements += num_editor_el_empty;
4608   }
4609
4610   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4611
4612   /* fill element list */
4613   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4614   {
4615     boolean found_inactive_cascade = FALSE;
4616
4617     if (*editor_elements_info[i].setup_value)
4618     {
4619       if (setup.editor.el_headlines)
4620       {
4621         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4622         {
4623           int element = (*editor_elements_info[i].headline_list)[j];
4624
4625           editor_elements[pos++] = element;
4626
4627           if (IS_EDITOR_CASCADE_INACTIVE(element))
4628             found_inactive_cascade = TRUE;
4629         }
4630       }
4631
4632       if (found_inactive_cascade)
4633         continue;
4634
4635       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4636         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4637     }
4638   }
4639
4640   /* (this function is also called before editor gadgets are initialized!) */
4641   AdjustElementListScrollbar();
4642 }
4643
4644 void PrintEditorElementList()
4645 {
4646   boolean *stop = &setup.editor.el_user_defined;
4647   int i, j;
4648
4649   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4650   {
4651     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4652
4653     if (IS_EDITOR_CASCADE(cascade_element))
4654     {
4655       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4656       char *headline = element_info[cascade_element_show].editor_description;
4657
4658       printf_line_with_prefix("# ", "-", 77);
4659       printf("# %s\n", headline);
4660       printf_line_with_prefix("# ", "-", 77);
4661     }
4662
4663     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4664     {
4665       int element = (*editor_elements_info[i].headline_list)[j];
4666
4667       if (IS_EDITOR_CASCADE(element))
4668         element = EL_CHAR_MINUS;
4669
4670       printf("# %s\n", element_info[element].token_name);
4671     }
4672
4673     if (j > 0)
4674       printf("#\n");
4675
4676     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4677     {
4678       int element = (*editor_elements_info[i].element_list)[j];
4679
4680       printf("# %s\n", element_info[element].token_name);
4681     }
4682
4683     if (j > 0)
4684       printf("#\n");
4685   }
4686 }
4687
4688 static void ReinitializeElementListButtons()
4689 {
4690   static boolean last_setup_value_headlines = FALSE;
4691   static boolean initialization_needed = TRUE;
4692   int i;
4693
4694   if (!initialization_needed)   /* check if editor element setup has changed */
4695   {
4696     if (last_setup_value_headlines != setup.editor.el_headlines)
4697       initialization_needed = TRUE;
4698
4699     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4700       if (editor_elements_info[i].last_setup_value !=
4701           *editor_elements_info[i].setup_value)
4702         initialization_needed = TRUE;
4703   }
4704
4705   if (!initialization_needed)
4706     return;
4707
4708   FreeLevelEditorGadgets();
4709   CreateLevelEditorGadgets();
4710
4711   /* store current setup values for next invocation of this function */
4712   last_setup_value_headlines = setup.editor.el_headlines;
4713   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4714     editor_elements_info[i].last_setup_value =
4715       *editor_elements_info[i].setup_value;
4716
4717   initialization_needed = FALSE;
4718 }
4719
4720 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4721                               boolean input)
4722 {
4723   int border_graphic =
4724     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4725   Bitmap *src_bitmap;
4726   int src_x, src_y;
4727   int num_mini_tilex = width  / MINI_TILEX + 1;
4728   int num_mini_tiley = height / MINI_TILEY + 1;
4729   int from_x = dest_x - MINI_TILEX / 2;
4730   int from_y = dest_y - MINI_TILEY / 2;
4731   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4732   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4733   int x, y;
4734
4735   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4736
4737   for (y = 0; y < num_mini_tiley; y++)
4738     for (x = 0; x < num_mini_tilex; x++)
4739       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4740                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4741
4742   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4743
4744   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4745   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4746   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4747   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4748 }
4749
4750 static void DrawDrawingArea(int id)
4751 {
4752   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4753   int x, y;
4754
4755   int *value = drawingarea_info[id].value;
4756   int area_xsize = drawingarea_info[id].area_xsize;
4757   int area_ysize = drawingarea_info[id].area_ysize;
4758
4759   for (x = 0; x < area_xsize; x++)
4760     for (y = 0; y < area_ysize; y++)
4761       DrawMiniGraphicExt(drawto,
4762                          gi->x + x * MINI_TILEX,
4763                          gi->y + y * MINI_TILEY,
4764                          el2edimg(value[x * area_ysize + y]));
4765 }
4766
4767 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4768 {
4769   int x,y;
4770   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4771   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4772
4773   BlitBitmap(drawto, drawto,
4774              SX + (dx == -1 ? MINI_TILEX : 0),
4775              SY + (dy == -1 ? MINI_TILEY : 0),
4776              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4777              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4778              SX + (dx == +1 ? MINI_TILEX : 0),
4779              SY + (dy == +1 ? MINI_TILEY : 0));
4780   if (dx)
4781   {
4782     x = (dx == 1 ? 0 : ed_fieldx - 1);
4783     for (y = 0; y < ed_fieldy; y++)
4784       DrawMiniElementOrWall(x, y, from_x, from_y);
4785   }
4786   else if (dy)
4787   {
4788     y = (dy == 1 ? 0 : ed_fieldy - 1);
4789     for (x = 0; x < ed_fieldx; x++)
4790       DrawMiniElementOrWall(x, y, from_x, from_y);
4791   }
4792
4793   redraw_mask |= REDRAW_FIELD;
4794   BackToFront();
4795 }
4796
4797 static void CreateControlButtons()
4798 {
4799   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4800   struct GadgetInfo *gi;
4801   unsigned long event_mask;
4802   int i;
4803
4804   /* create toolbox buttons */
4805   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4806   {
4807     int id = i;
4808     int width, height;
4809     int gd_xoffset, gd_yoffset;
4810     int gd_x1, gd_x2, gd_y1, gd_y2;
4811     int button_type;
4812     int radio_button_nr;
4813     boolean checked;
4814
4815     if (id == GADGET_ID_SINGLE_ITEMS ||
4816         id == GADGET_ID_CONNECTED_ITEMS ||
4817         id == GADGET_ID_LINE ||
4818         id == GADGET_ID_ARC ||
4819         id == GADGET_ID_TEXT ||
4820         id == GADGET_ID_RECTANGLE ||
4821         id == GADGET_ID_FILLED_BOX ||
4822         id == GADGET_ID_FLOOD_FILL ||
4823         id == GADGET_ID_GRAB_BRUSH ||
4824         id == GADGET_ID_PICK_ELEMENT ||
4825         id == GADGET_ID_CUSTOM_COPY_FROM ||
4826         id == GADGET_ID_CUSTOM_COPY_TO ||
4827         id == GADGET_ID_CUSTOM_EXCHANGE)
4828     {
4829       button_type = GD_TYPE_RADIO_BUTTON;
4830       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4831       checked = (id == drawing_function ? TRUE : FALSE);
4832       event_mask = GD_EVENT_PRESSED;
4833     }
4834     else
4835     {
4836       button_type = GD_TYPE_NORMAL_BUTTON;
4837       radio_button_nr = RADIO_NR_NONE;
4838       checked = FALSE;
4839
4840       if (id == GADGET_ID_WRAP_LEFT ||
4841           id == GADGET_ID_WRAP_RIGHT ||
4842           id == GADGET_ID_WRAP_UP ||
4843           id == GADGET_ID_WRAP_DOWN)
4844         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4845       else
4846         event_mask = GD_EVENT_RELEASED;
4847     }
4848
4849     if (id < ED_NUM_CTRL1_BUTTONS)
4850     {
4851       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4852       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4853
4854       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4855       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4856       width  = ED_CTRL1_BUTTON_XSIZE;
4857       height = ED_CTRL1_BUTTON_YSIZE;
4858
4859       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4860       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4861       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4862       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4863     }
4864     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4865     {
4866       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4867       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4868
4869       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4870       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4871       width  = ED_CTRL2_BUTTON_XSIZE;
4872       height = ED_CTRL2_BUTTON_YSIZE;
4873
4874       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4875       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4876       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4877       gd_y2 = 0;        /* no alternative graphic for these buttons */
4878     }
4879     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4880     {
4881       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4882       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4883
4884       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4885       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4886       width  = ED_CTRL3_BUTTON_XSIZE;
4887       height = ED_CTRL3_BUTTON_YSIZE;
4888
4889       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4890       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4891       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4892       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4893     }
4894     else
4895     {
4896       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4897       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4898
4899       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4900       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4901       width  = ED_CTRL4_BUTTON_XSIZE;
4902       height = ED_CTRL4_BUTTON_YSIZE;
4903
4904       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4905       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4906       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4907       gd_y2 = 0;        /* no alternative graphic for these buttons */
4908     }
4909
4910     gi = CreateGadget(GDI_CUSTOM_ID, id,
4911                       GDI_CUSTOM_TYPE_ID, i,
4912                       GDI_INFO_TEXT, control_info[i].text,
4913                       GDI_X, EX + gd_xoffset,
4914                       GDI_Y, EY + gd_yoffset,
4915                       GDI_WIDTH, width,
4916                       GDI_HEIGHT, height,
4917                       GDI_TYPE, button_type,
4918                       GDI_STATE, GD_BUTTON_UNPRESSED,
4919                       GDI_RADIO_NR, radio_button_nr,
4920                       GDI_CHECKED, checked,
4921                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4922                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4923                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4924                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4925                       GDI_EVENT_MASK, event_mask,
4926                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4927                       GDI_CALLBACK_ACTION, HandleControlButtons,
4928                       GDI_END);
4929
4930     if (gi == NULL)
4931       Error(ERR_EXIT, "cannot create gadget");
4932
4933     level_editor_gadget[id] = gi;
4934   }
4935
4936   /* create buttons for scrolling of drawing area and element list */
4937   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4938   {
4939     int id = scrollbutton_info[i].gadget_id;
4940     int x, y, width, height;
4941     int gd_x1, gd_x2, gd_y1, gd_y2;
4942
4943     x = scrollbutton_info[i].x;
4944     y = scrollbutton_info[i].y;
4945
4946     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4947
4948     if (id == GADGET_ID_SCROLL_LIST_UP ||
4949         id == GADGET_ID_SCROLL_LIST_DOWN)
4950     {
4951       x += DX;
4952       y += DY;
4953       width = ED_SCROLLBUTTON2_XSIZE;
4954       height = ED_SCROLLBUTTON2_YSIZE;
4955       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4956       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4957       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4958       gd_y2 = gd_y1;
4959     }
4960     else
4961     {
4962       x += SX;
4963       y += SY;
4964       width = ED_SCROLLBUTTON_XSIZE;
4965       height = ED_SCROLLBUTTON_YSIZE;
4966       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4967       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4968       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4969       gd_y2 = gd_y1;
4970     }
4971
4972     gi = CreateGadget(GDI_CUSTOM_ID, id,
4973                       GDI_CUSTOM_TYPE_ID, i,
4974                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4975                       GDI_X, x,
4976                       GDI_Y, y,
4977                       GDI_WIDTH, width,
4978                       GDI_HEIGHT, height,
4979                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4980                       GDI_STATE, GD_BUTTON_UNPRESSED,
4981                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4982                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4983                       GDI_EVENT_MASK, event_mask,
4984                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4985                       GDI_CALLBACK_ACTION, HandleControlButtons,
4986                       GDI_END);
4987
4988     if (gi == NULL)
4989       Error(ERR_EXIT, "cannot create gadget");
4990
4991     level_editor_gadget[id] = gi;
4992   }
4993
4994   /* create buttons for element list */
4995   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4996   {
4997     Bitmap *deco_bitmap;
4998     int deco_x, deco_y, deco_xpos, deco_ypos;
4999     int gd_xoffset, gd_yoffset;
5000     int gd_x1, gd_x2, gd_y;
5001     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5002     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5003     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5004     int element = editor_elements[i];
5005
5006     event_mask = GD_EVENT_RELEASED;
5007
5008     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5009     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5010
5011     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5012     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5013     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5014
5015     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5016     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5017     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5018
5019     gi = CreateGadget(GDI_CUSTOM_ID, id,
5020                       GDI_CUSTOM_TYPE_ID, i,
5021                       GDI_INFO_TEXT, getElementInfoText(element),
5022                       GDI_X, DX + gd_xoffset,
5023                       GDI_Y, DY + gd_yoffset,
5024                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5025                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5026                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5027                       GDI_STATE, GD_BUTTON_UNPRESSED,
5028                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5029                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5030                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5031                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5032                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5033                       GDI_DECORATION_SHIFTING, 1, 1,
5034                       GDI_EVENT_MASK, event_mask,
5035                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5036                       GDI_CALLBACK_ACTION, HandleControlButtons,
5037                       GDI_END);
5038
5039     if (gi == NULL)
5040       Error(ERR_EXIT, "cannot create gadget");
5041
5042     level_editor_gadget[id] = gi;
5043   }
5044 }
5045
5046 static void CreateCounterButtons()
5047 {
5048   int max_infotext_len = getMaxInfoTextLength();
5049   int i;
5050
5051   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5052   {
5053     int j;
5054     int x = SX + counterbutton_info[i].x;       /* down count button */
5055     int y = SY + counterbutton_info[i].y;
5056
5057     /* determine horizontal position to the right of specified gadget */
5058     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5059       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5060            ED_GADGET_TEXT_DISTANCE);
5061
5062     /* determine horizontal offset for leading text */
5063     if (counterbutton_info[i].text_left != NULL)
5064       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5065
5066     for (j = 0; j < 2; j++)
5067     {
5068       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5069       struct GadgetInfo *gi;
5070       int id = (j == 0 ?
5071                 counterbutton_info[i].gadget_id_down :
5072                 counterbutton_info[i].gadget_id_up);
5073       int gd_xoffset;
5074       int gd_x, gd_x1, gd_x2, gd_y;
5075       int x_size, y_size;
5076       unsigned long event_mask;
5077       char infotext[max_infotext_len + 1];
5078
5079       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5080
5081       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5082       {
5083         int sid = (j == 0 ?
5084                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5085                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5086
5087         event_mask |= GD_EVENT_RELEASED;
5088
5089         if (j == 1)
5090           x += 2 * ED_GADGET_DISTANCE;
5091         y += ED_GADGET_DISTANCE;
5092
5093         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5094         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5095         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5096         x_size = ED_SCROLLBUTTON_XSIZE;
5097         y_size = ED_SCROLLBUTTON_YSIZE;
5098       }
5099       else
5100       {
5101         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5102         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5103         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5104         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5105         x_size = ED_BUTTON_COUNT_XSIZE;
5106         y_size = ED_BUTTON_COUNT_YSIZE;
5107       }
5108
5109       sprintf(infotext, "%s counter value by 1, 5 or 10",
5110               (j == 0 ? "decrease" : "increase"));
5111
5112       gi = CreateGadget(GDI_CUSTOM_ID, id,
5113                         GDI_CUSTOM_TYPE_ID, i,
5114                         GDI_INFO_TEXT, infotext,
5115                         GDI_X, x,
5116                         GDI_Y, y,
5117                         GDI_WIDTH, x_size,
5118                         GDI_HEIGHT, y_size,
5119                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5120                         GDI_STATE, GD_BUTTON_UNPRESSED,
5121                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5122                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5123                         GDI_EVENT_MASK, event_mask,
5124                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5125                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5126                         GDI_END);
5127
5128       if (gi == NULL)
5129         Error(ERR_EXIT, "cannot create gadget");
5130
5131       level_editor_gadget[id] = gi;
5132       right_gadget_border[id] =
5133         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5134
5135       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5136
5137       if (j == 0)
5138       {
5139         int font_type = FONT_INPUT_1;
5140         int font_type_active = FONT_INPUT_1_ACTIVE;
5141         int gd_width = ED_WIN_COUNT_XSIZE;
5142
5143         id = counterbutton_info[i].gadget_id_text;
5144         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5145
5146         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5147         {
5148           font_type = FONT_LEVEL_NUMBER;
5149           font_type_active = FONT_LEVEL_NUMBER;
5150
5151           x += 2 * ED_GADGET_DISTANCE;
5152           y -= ED_GADGET_DISTANCE;
5153
5154           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5155           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5156           gd_width = ED_WIN_COUNT2_XSIZE;
5157         }
5158         else
5159         {
5160           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5161           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5162         }
5163
5164         gi = CreateGadget(GDI_CUSTOM_ID, id,
5165                           GDI_CUSTOM_TYPE_ID, i,
5166                           GDI_INFO_TEXT, "enter counter value",
5167                           GDI_X, x,
5168                           GDI_Y, y,
5169                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5170                           GDI_NUMBER_VALUE, 0,
5171                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5172                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5173                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5174                           GDI_TEXT_FONT, font_type,
5175                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5176                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5177                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5178                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5179                           GDI_DESIGN_WIDTH, gd_width,
5180                           GDI_EVENT_MASK, event_mask,
5181                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5182                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5183                           GDI_END);
5184
5185         if (gi == NULL)
5186           Error(ERR_EXIT, "cannot create gadget");
5187
5188         level_editor_gadget[id] = gi;
5189         right_gadget_border[id] =
5190           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5191
5192         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5193       }
5194     }
5195   }
5196 }
5197
5198 static void CreateDrawingAreas()
5199 {
5200   int i;
5201
5202   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5203   {
5204     struct GadgetInfo *gi;
5205     unsigned long event_mask;
5206     int id = drawingarea_info[i].gadget_id;
5207     int x = SX + drawingarea_info[i].x;
5208     int y = SY + drawingarea_info[i].y;
5209     int area_xsize = drawingarea_info[i].area_xsize;
5210     int area_ysize = drawingarea_info[i].area_ysize;
5211
5212     event_mask =
5213       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5214       GD_EVENT_OFF_BORDERS;
5215
5216     /* determine horizontal position to the right of specified gadget */
5217     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5218       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5219            ED_DRAWINGAREA_TEXT_DISTANCE);
5220
5221     /* determine horizontal offset for leading text */
5222     if (drawingarea_info[i].text_left != NULL)
5223       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5224
5225     gi = CreateGadget(GDI_CUSTOM_ID, id,
5226                       GDI_CUSTOM_TYPE_ID, i,
5227                       GDI_X, x,
5228                       GDI_Y, y,
5229                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5230                       GDI_AREA_SIZE, area_xsize, area_ysize,
5231                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5232                       GDI_EVENT_MASK, event_mask,
5233                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5234                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5235                       GDI_END);
5236
5237     if (gi == NULL)
5238       Error(ERR_EXIT, "cannot create gadget");
5239
5240     level_editor_gadget[id] = gi;
5241     right_gadget_border[id] =
5242       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5243   }
5244 }
5245
5246 static void CreateTextInputGadgets()
5247 {
5248   int max_infotext_len = getMaxInfoTextLength();
5249   int i;
5250
5251   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5252   {
5253     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5254     int gd_x, gd_y;
5255     struct GadgetInfo *gi;
5256     unsigned long event_mask;
5257     char infotext[MAX_OUTPUT_LINESIZE + 1];
5258     int id = textinput_info[i].gadget_id;
5259
5260     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5261
5262     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5263     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5264
5265     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5266     infotext[max_infotext_len] = '\0';
5267
5268     gi = CreateGadget(GDI_CUSTOM_ID, id,
5269                       GDI_CUSTOM_TYPE_ID, i,
5270                       GDI_INFO_TEXT, infotext,
5271                       GDI_X, SX + textinput_info[i].x,
5272                       GDI_Y, SY + textinput_info[i].y,
5273                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5274                       GDI_TEXT_VALUE, textinput_info[i].value,
5275                       GDI_TEXT_SIZE, textinput_info[i].size,
5276                       GDI_TEXT_FONT, FONT_INPUT_1,
5277                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5278                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5279                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5280                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5281                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5282                       GDI_EVENT_MASK, event_mask,
5283                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5284                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5285                       GDI_END);
5286
5287     if (gi == NULL)
5288       Error(ERR_EXIT, "cannot create gadget");
5289
5290     level_editor_gadget[id] = gi;
5291   }
5292 }
5293
5294 static void CreateTextAreaGadgets()
5295 {
5296   int max_infotext_len = getMaxInfoTextLength();
5297   int i;
5298
5299   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5300   {
5301     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5302     int gd_x, gd_y;
5303     struct GadgetInfo *gi;
5304     unsigned long event_mask;
5305     char infotext[MAX_OUTPUT_LINESIZE + 1];
5306     int id = textarea_info[i].gadget_id;
5307     int area_xsize = textarea_info[i].xsize;
5308     int area_ysize = textarea_info[i].ysize;
5309
5310     event_mask = GD_EVENT_TEXT_LEAVING;
5311
5312     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5313     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5314
5315     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5316     infotext[max_infotext_len] = '\0';
5317
5318     gi = CreateGadget(GDI_CUSTOM_ID, id,
5319                       GDI_CUSTOM_TYPE_ID, i,
5320                       GDI_INFO_TEXT, infotext,
5321                       GDI_X, SX + textarea_info[i].x,
5322                       GDI_Y, SY + textarea_info[i].y,
5323                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5324                       GDI_AREA_SIZE, area_xsize, area_ysize,
5325                       GDI_TEXT_FONT, FONT_INPUT_1,
5326                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5327                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5328                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5329                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5330                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5331                       GDI_EVENT_MASK, event_mask,
5332                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5333                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5334                       GDI_END);
5335
5336     if (gi == NULL)
5337       Error(ERR_EXIT, "cannot create gadget");
5338
5339     level_editor_gadget[id] = gi;
5340   }
5341 }
5342
5343 static void CreateSelectboxGadgets()
5344 {
5345   int max_infotext_len = getMaxInfoTextLength();
5346   int i, j;
5347
5348   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5349   {
5350     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5351     int gd_x, gd_y;
5352     struct GadgetInfo *gi;
5353     unsigned long event_mask;
5354     char infotext[MAX_OUTPUT_LINESIZE + 1];
5355     int id = selectbox_info[i].gadget_id;
5356     int x = SX + selectbox_info[i].x;
5357     int y = SY + selectbox_info[i].y;
5358
5359     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5360     {
5361       /* (we cannot use -1 for uninitialized values if we directly compare
5362          with results from strlen(), because the '<' and '>' operation will
5363          implicitely cast -1 to an unsigned integer value!) */
5364       selectbox_info[i].size = 0;
5365
5366       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5367         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5368           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5369
5370       selectbox_info[i].size++;         /* add one character empty space */
5371     }
5372
5373     event_mask = GD_EVENT_RELEASED |
5374       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5375
5376     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5377     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5378
5379     /* determine horizontal position to the right of specified gadget */
5380     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5381       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5382            ED_GADGET_TEXT_DISTANCE);
5383
5384     /* determine horizontal offset for leading text */
5385     if (selectbox_info[i].text_left != NULL)
5386       x += getTextWidthForGadget(selectbox_info[i].text_left);
5387
5388     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5389     infotext[max_infotext_len] = '\0';
5390
5391     gi = CreateGadget(GDI_CUSTOM_ID, id,
5392                       GDI_CUSTOM_TYPE_ID, i,
5393                       GDI_INFO_TEXT, infotext,
5394                       GDI_X, x,
5395                       GDI_Y, y,
5396                       GDI_TYPE, GD_TYPE_SELECTBOX,
5397                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5398                       GDI_TEXT_SIZE, selectbox_info[i].size,
5399                       GDI_TEXT_FONT, FONT_INPUT_1,
5400                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5401                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5402                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5403                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5404                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5405                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5406                       GDI_EVENT_MASK, event_mask,
5407                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5408                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5409                       GDI_END);
5410
5411     if (gi == NULL)
5412       Error(ERR_EXIT, "cannot create gadget");
5413
5414     level_editor_gadget[id] = gi;
5415     right_gadget_border[id] =
5416       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5417   }
5418 }
5419
5420 static void CreateTextbuttonGadgets()
5421 {
5422   int max_infotext_len = getMaxInfoTextLength();
5423   int i;
5424
5425   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5426   {
5427     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5428     int gd_x1, gd_x2, gd_y1, gd_y2;
5429     struct GadgetInfo *gi;
5430     unsigned long event_mask;
5431     char infotext[MAX_OUTPUT_LINESIZE + 1];
5432     int id = textbutton_info[i].gadget_id;
5433     int x = SX + textbutton_info[i].x;
5434     int y = SY + textbutton_info[i].y;
5435
5436     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5437       textbutton_info[i].size = strlen(textbutton_info[i].text);
5438
5439     event_mask = GD_EVENT_RELEASED;
5440
5441     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5442     {
5443       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5444       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5445       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5446       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5447     }
5448     else
5449     {
5450       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5451       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5452       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5453       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5454     }
5455
5456     sprintf(infotext, "%s", textbutton_info[i].infotext);
5457     infotext[max_infotext_len] = '\0';
5458
5459     /* determine horizontal position to the right of specified gadget */
5460     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5461       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5462            ED_GADGET_TEXT_DISTANCE);
5463
5464     /* determine horizontal offset for leading text */
5465     if (textbutton_info[i].text_left != NULL)
5466       x += getTextWidthForGadget(textbutton_info[i].text_left);
5467
5468     gi = CreateGadget(GDI_CUSTOM_ID, id,
5469                       GDI_CUSTOM_TYPE_ID, i,
5470                       GDI_INFO_TEXT, infotext,
5471                       GDI_X, x,
5472                       GDI_Y, y,
5473                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5474                       GDI_TEXT_VALUE, textbutton_info[i].text,
5475                       GDI_TEXT_SIZE, textbutton_info[i].size,
5476                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5477                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5478                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5479                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5480                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5481                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5482                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5483                       GDI_DECORATION_SHIFTING, 1, 1,
5484                       GDI_EVENT_MASK, event_mask,
5485                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5486                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5487                       GDI_END);
5488
5489     if (gi == NULL)
5490       Error(ERR_EXIT, "cannot create gadget");
5491
5492     level_editor_gadget[id] = gi;
5493     right_gadget_border[id] =
5494       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5495   }
5496 }
5497
5498 static void CreateGraphicbuttonGadgets()
5499 {
5500   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5501   struct GadgetInfo *gi;
5502   unsigned long event_mask;
5503   int i;
5504
5505   /* create buttons for scrolling of drawing area and element list */
5506   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5507   {
5508     int id = graphicbutton_info[i].gadget_id;
5509     int gd_x1, gd_x2, gd_y1, gd_y2;
5510     int x = SX + graphicbutton_info[i].x;
5511     int y = SY + graphicbutton_info[i].y;
5512
5513     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5514
5515     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5516     {
5517       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5518       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5519       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5520       gd_y2 = gd_y1;
5521     }
5522     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5523     {
5524       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5525       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5526       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5527       gd_y2 = gd_y1;
5528     }
5529
5530     /* determine horizontal position to the right of specified gadget */
5531     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5532       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5533            ED_GADGET_TEXT_DISTANCE);
5534
5535     /* determine horizontal offset for leading text */
5536     if (graphicbutton_info[i].text_left != NULL)
5537       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5538
5539     gi = CreateGadget(GDI_CUSTOM_ID, id,
5540                       GDI_CUSTOM_TYPE_ID, i,
5541                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5542                       GDI_X, x,
5543                       GDI_Y, y,
5544                       GDI_WIDTH, graphicbutton_info[i].width,
5545                       GDI_HEIGHT, graphicbutton_info[i].height,
5546                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5547                       GDI_STATE, GD_BUTTON_UNPRESSED,
5548                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5549                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5550                       GDI_EVENT_MASK, event_mask,
5551                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5552                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5553                       GDI_END);
5554
5555     if (gi == NULL)
5556       Error(ERR_EXIT, "cannot create gadget");
5557
5558     level_editor_gadget[id] = gi;
5559     right_gadget_border[id] =
5560       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5561   }
5562 }
5563
5564 static void CreateScrollbarGadgets()
5565 {
5566   int i;
5567
5568   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5569   {
5570     int id = scrollbar_info[i].gadget_id;
5571     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5572     int gd_x1, gd_x2, gd_y1, gd_y2;
5573     struct GadgetInfo *gi;
5574     int items_max, items_visible, item_position;
5575     unsigned long event_mask;
5576
5577     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5578     {
5579       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5580       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5581       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5582     }
5583     else        /* drawing area scrollbars */
5584     {
5585       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5586       {
5587         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5588         items_visible = ed_fieldx;
5589         item_position = 0;
5590       }
5591       else
5592       {
5593         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5594         items_visible = ed_fieldy;
5595         item_position = 0;
5596       }
5597     }
5598
5599     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5600
5601     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5602     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5603                       scrollbar_info[i].height : scrollbar_info[i].width));
5604     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5605     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5606
5607     gi = CreateGadget(GDI_CUSTOM_ID, id,
5608                       GDI_CUSTOM_TYPE_ID, i,
5609                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5610                       GDI_X, scrollbar_info[i].x,
5611                       GDI_Y, scrollbar_info[i].y,
5612                       GDI_WIDTH, scrollbar_info[i].width,
5613                       GDI_HEIGHT, scrollbar_info[i].height,
5614                       GDI_TYPE, scrollbar_info[i].type,
5615                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5616                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5617                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5618                       GDI_STATE, GD_BUTTON_UNPRESSED,
5619                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5620                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5621                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5622                       GDI_EVENT_MASK, event_mask,
5623                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5624                       GDI_CALLBACK_ACTION, HandleControlButtons,
5625                       GDI_END);
5626
5627     if (gi == NULL)
5628       Error(ERR_EXIT, "cannot create gadget");
5629
5630     level_editor_gadget[id] = gi;
5631   }
5632 }
5633
5634 static void CreateCheckbuttonGadgets()
5635 {
5636   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5637   struct GadgetInfo *gi;
5638   unsigned long event_mask;
5639   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5640   int i;
5641
5642   event_mask = GD_EVENT_PRESSED;
5643
5644   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5645   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5646   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5647   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5648   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5649
5650   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5651   {
5652     int id = checkbutton_info[i].gadget_id;
5653     int x = SX + checkbutton_info[i].x;
5654     int y = SY + checkbutton_info[i].y;
5655
5656     if (id == GADGET_ID_STICK_ELEMENT)
5657       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5658     else
5659       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5660
5661     /* determine horizontal position to the right of specified gadget */
5662     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5663       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5664            ED_GADGET_TEXT_DISTANCE);
5665
5666     /* determine horizontal offset for leading text */
5667     if (checkbutton_info[i].text_left != NULL)
5668       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5669
5670     gi = CreateGadget(GDI_CUSTOM_ID, id,
5671                       GDI_CUSTOM_TYPE_ID, i,
5672                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5673                       GDI_X, x,
5674                       GDI_Y, y,
5675                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5676                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5677                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5678                       GDI_CHECKED, *checkbutton_info[i].value,
5679                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5680                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5681                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5682                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5683                       GDI_EVENT_MASK, event_mask,
5684                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5685                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5686                       GDI_END);
5687
5688     if (gi == NULL)
5689       Error(ERR_EXIT, "cannot create gadget");
5690
5691     level_editor_gadget[id] = gi;
5692     right_gadget_border[id] =
5693       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5694   }
5695 }
5696
5697 static void CreateRadiobuttonGadgets()
5698 {
5699   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5700   struct GadgetInfo *gi;
5701   unsigned long event_mask;
5702   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5703   int i;
5704
5705   event_mask = GD_EVENT_PRESSED;
5706
5707   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5708   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5709   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5710   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5711   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5712
5713   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5714   {
5715     int id = radiobutton_info[i].gadget_id;
5716     int x = SX + radiobutton_info[i].x;
5717     int y = SY + radiobutton_info[i].y;
5718
5719     int checked =
5720       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5721
5722     /* determine horizontal position to the right of specified gadget */
5723     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5724       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5725            ED_GADGET_TEXT_DISTANCE);
5726
5727     /* determine horizontal offset for leading text */
5728     if (radiobutton_info[i].text_left != NULL)
5729       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5730
5731     gi = CreateGadget(GDI_CUSTOM_ID, id,
5732                       GDI_CUSTOM_TYPE_ID, i,
5733                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5734                       GDI_X, x,
5735                       GDI_Y, y,
5736                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5737                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5738                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5739                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5740                       GDI_CHECKED, checked,
5741                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5742                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5743                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5744                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5745                       GDI_EVENT_MASK, event_mask,
5746                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5747                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5748                       GDI_END);
5749
5750     if (gi == NULL)
5751       Error(ERR_EXIT, "cannot create gadget");
5752
5753     level_editor_gadget[id] = gi;
5754     right_gadget_border[id] =
5755       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5756   }
5757 }
5758
5759 void CreateLevelEditorGadgets()
5760 {
5761   int old_game_status = game_status;
5762
5763   /* setting 'game_status' is needed to get the right fonts for the editor */
5764   game_status = GAME_MODE_EDITOR;
5765
5766   ReinitializeElementList();
5767
5768   CreateControlButtons();
5769   CreateScrollbarGadgets();
5770
5771   /* order of function calls is important because of cross-references */
5772   CreateCheckbuttonGadgets();
5773   CreateCounterButtons();
5774   CreateRadiobuttonGadgets();
5775   CreateTextInputGadgets();
5776   CreateTextAreaGadgets();
5777   CreateSelectboxGadgets();
5778   CreateGraphicbuttonGadgets();
5779   CreateTextbuttonGadgets();
5780   CreateDrawingAreas();
5781
5782   game_status = old_game_status;
5783 }
5784
5785 void FreeLevelEditorGadgets()
5786 {
5787   int i;
5788
5789   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5790   {
5791     FreeGadget(level_editor_gadget[i]);
5792
5793     level_editor_gadget[i] = NULL;
5794   }
5795 }
5796
5797 static void MapCounterButtons(int id)
5798 {
5799   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5800   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5801   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5802   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5803   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5804   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5805   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5806   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5807   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5808   int yoffset = ED_BORDER_SIZE;
5809   int x_left = gi_down->x - xoffset_left;
5810 #if 1
5811   int x_right;  /* set after gadget position was modified */
5812 #else
5813   int x_right = gi_up->x + gi_up->width + xoffset_right;
5814 #endif
5815   int y_above = gi_down->y - yoffset_above;
5816   int x = gi_down->x;
5817   int y;        /* set after gadget position was modified */
5818
5819   /* counter limits must be changed first to prevent value truncation */
5820   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5821                             counterbutton_info[id].max_value);
5822
5823   /* right text position might have changed after setting position above */
5824   x_right = gi_up->x + gi_up->width + xoffset_right;
5825
5826   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5827
5828   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5829   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5830       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5831   {
5832     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5833     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5834     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5835   }
5836
5837   /* vertical position might have changed after setting position above */
5838   y = gi_up->y + yoffset;
5839
5840   if (counterbutton_info[id].text_above)
5841     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5842
5843   if (counterbutton_info[id].text_left)
5844     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5845
5846   if (counterbutton_info[id].text_right)
5847     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5848
5849   MapGadget(gi_down);
5850   MapGadget(gi_text);
5851   MapGadget(gi_up);
5852 }
5853
5854 static void MapControlButtons()
5855 {
5856   int counter_id;
5857   int i;
5858
5859   /* map toolbox buttons (excluding special CE toolbox buttons) */
5860   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5861     MapGadget(level_editor_gadget[i]);
5862
5863   /* map buttons to select elements */
5864   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5865     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5866   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5867   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5868   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5869
5870   /* map buttons to select level */
5871   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5872   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5873   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5874   MapCounterButtons(counter_id);
5875 }
5876
5877 static void MapDrawingArea(int id)
5878 {
5879   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5880   int area_xsize = gi->drawing.area_xsize;
5881   int area_ysize = gi->drawing.area_ysize;
5882   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5883   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5884   int x_left  = gi->x - xoffset_left;
5885   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5886   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5887   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5888   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5889
5890   if (drawingarea_info[id].text_left)
5891     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5892
5893   if (drawingarea_info[id].text_right)
5894     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5895
5896   if (drawingarea_info[id].text_below)
5897     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5898
5899   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5900   {
5901     DrawElementBorder(gi->x, gi->y,
5902                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5903
5904     DrawDrawingArea(id);
5905   }
5906
5907   MapGadget(gi);
5908 }
5909
5910 static void MapTextInputGadget(int id)
5911 {
5912   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5913   int xoffset_above = 0;
5914   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5915   int x_above = textinput_info[id].x + xoffset_above;
5916   int y_above = textinput_info[id].y + yoffset_above;
5917
5918   if (textinput_info[id].text_above)
5919     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5920
5921   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5922
5923   MapGadget(gi);
5924 }
5925
5926 static void MapTextAreaGadget(int id)
5927 {
5928   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5929   int xoffset_above = 0;
5930   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5931   int x_above = textarea_info[id].x + xoffset_above;
5932   int y_above = textarea_info[id].y + yoffset_above;
5933
5934   if (textarea_info[id].text_above)
5935     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5936
5937   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5938
5939   MapGadget(gi);
5940 }
5941
5942 static void MapSelectboxGadget(int id)
5943 {
5944   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5945   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5946   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5947   int yoffset = ED_BORDER_SIZE;
5948   int x_left = gi->x - xoffset_left;
5949   int x_right = gi->x + gi->width + xoffset_right;
5950   int y = gi->y + yoffset;
5951
5952   if (selectbox_info[id].text_left)
5953     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5954
5955   if (selectbox_info[id].text_right)
5956     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5957
5958   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5959
5960   MapGadget(gi);
5961 }
5962
5963 static void MapTextbuttonGadget(int id)
5964 {
5965   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5966   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5967   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5968   int yoffset = ED_BORDER_SIZE;
5969   int x_left = gi->x - xoffset_left;
5970   int x_right = gi->x + gi->width + xoffset_right;
5971   int y = gi->y + yoffset;
5972
5973   /* only show button to delete change pages when more than minimum pages */
5974   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5975       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5976     return;
5977
5978   if (textbutton_info[id].text_left)
5979     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5980
5981   if (textbutton_info[id].text_right)
5982     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5983
5984   MapGadget(gi);
5985 }
5986
5987 static void MapGraphicbuttonGadget(int id)
5988 {
5989   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5990   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5991   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5992   int yoffset = ED_BORDER_SIZE;
5993   int x_left = gi->x - xoffset_left;
5994   int x_right = gi->x + gi->width + xoffset_right;
5995   int y = gi->y + yoffset;
5996
5997   if (graphicbutton_info[id].text_left)
5998     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5999
6000   if (graphicbutton_info[id].text_right)
6001     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6002
6003   MapGadget(gi);
6004 }
6005
6006 static void MapRadiobuttonGadget(int id)
6007 {
6008   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6009   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6010   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6011   int yoffset = ED_BORDER_SIZE;
6012   int x_left = gi->x - xoffset_left;
6013   int x_right = gi->x + gi->width + xoffset_right;
6014   int y = gi->y + yoffset;
6015   boolean checked =
6016     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6017
6018   if (radiobutton_info[id].text_left)
6019     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6020
6021   if (radiobutton_info[id].text_right)
6022     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6023
6024   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6025
6026   MapGadget(gi);
6027 }
6028
6029 static void MapCheckbuttonGadget(int id)
6030 {
6031   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6032   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6033   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6034   int yoffset = ED_BORDER_SIZE;
6035   int x_left, x_right, y;       /* set after gadget position was modified */
6036
6037   /* set position for gadgets with dynamically determined position */
6038   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6039     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6040   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6041
6042   x_left = gi->x - xoffset_left;
6043   x_right = gi->x + gi->width + xoffset_right;
6044   y = gi->y + yoffset;
6045
6046   if (checkbutton_info[id].text_left)
6047     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6048
6049   if (checkbutton_info[id].text_right)
6050     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6051
6052   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6053
6054   MapGadget(gi);
6055 }
6056
6057 static void MapMainDrawingArea()
6058 {
6059   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6060   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6061   int i;
6062
6063   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6064   {
6065     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6066           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6067          no_horizontal_scrollbar) ||
6068         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6069           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6070          no_vertical_scrollbar))
6071       continue;
6072
6073     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6074   }
6075
6076   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6077   {
6078     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6079         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6080       continue;
6081
6082     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6083   }
6084
6085   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6086 }
6087
6088 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6089 {
6090   int i;
6091
6092   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6093   {
6094     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6095         i == GADGET_ID_CUSTOM_COPY_TO ||
6096         i == GADGET_ID_CUSTOM_EXCHANGE ||
6097         i == GADGET_ID_CUSTOM_COPY ||
6098         i == GADGET_ID_CUSTOM_PASTE)
6099     {
6100       if (map)
6101         MapGadget(level_editor_gadget[i]);
6102       else
6103         UnmapGadget(level_editor_gadget[i]);
6104     }
6105   }
6106 }
6107
6108 static void MapLevelEditorToolboxCustomGadgets()
6109 {
6110   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6111 }
6112
6113 static void UnmapLevelEditorToolboxCustomGadgets()
6114 {
6115   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6116 }
6117
6118 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6119 {
6120   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6121   int i;
6122
6123   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6124   {
6125     if (i != GADGET_ID_SINGLE_ITEMS &&
6126         i != GADGET_ID_PROPERTIES &&
6127         i != GADGET_ID_PICK_ELEMENT)
6128     {
6129       struct GadgetInfo *gi = level_editor_gadget[i];
6130
6131       if (map)
6132         MapGadget(gi);
6133       else
6134       {
6135         UnmapGadget(gi);
6136
6137         BlitBitmap(gd_bitmap, drawto,
6138                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6139                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6140                    gi->width, gi->height, gi->x, gi->y);
6141
6142         redraw_mask |= REDRAW_DOOR_3;
6143       }
6144     }
6145   }
6146 }
6147
6148 static void MapLevelEditorToolboxDrawingGadgets()
6149 {
6150   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6151 }
6152
6153 static void UnmapLevelEditorToolboxDrawingGadgets()
6154 {
6155   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6156 }
6157
6158 static void UnmapDrawingArea(int id)
6159 {
6160   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6161 }
6162
6163 static void UnmapLevelEditorWindowGadgets()
6164 {
6165   int i;
6166
6167   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6168     if (level_editor_gadget[i]->x < SX + SXSIZE)
6169       UnmapGadget(level_editor_gadget[i]);
6170 }
6171
6172 void UnmapLevelEditorGadgets()
6173 {
6174   int i;
6175
6176   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6177     UnmapGadget(level_editor_gadget[i]);
6178 }
6179
6180 static void ResetUndoBuffer()
6181 {
6182   undo_buffer_position = -1;
6183   undo_buffer_steps = -1;
6184   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6185
6186   level.changed = FALSE;
6187 }
6188
6189 static void DrawEditModeWindow()
6190 {
6191   ModifyEditorElementList();
6192   RedrawDrawingElements();
6193
6194   if (edit_mode == ED_MODE_INFO)
6195     DrawLevelInfoWindow();
6196   else if (edit_mode == ED_MODE_PROPERTIES)
6197     DrawPropertiesWindow();
6198   else  /* edit_mode == ED_MODE_DRAWING */
6199     DrawDrawingWindow();
6200 }
6201
6202 static boolean LevelChanged()
6203 {
6204   boolean field_changed = FALSE;
6205   int x, y;
6206
6207   if (leveldir_current->readonly)
6208     return FALSE;
6209
6210   for (y = 0; y < lev_fieldy; y++) 
6211     for (x = 0; x < lev_fieldx; x++)
6212       if (Feld[x][y] != level.field[x][y])
6213         field_changed = TRUE;
6214
6215   return (level.changed || field_changed);
6216 }
6217
6218 static boolean LevelContainsPlayer()
6219 {
6220   boolean player_found = FALSE;
6221   int x, y;
6222
6223   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6224
6225   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6226   {
6227     if (Feld[x][y] == EL_PLAYER_1 ||
6228         Feld[x][y] == EL_SP_MURPHY) 
6229       player_found = TRUE;
6230   }
6231
6232   return player_found;
6233 }
6234
6235 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6236                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6237 {
6238   int x, y;
6239
6240   for (x = 0; x < lev_fieldx; x++)
6241     for (y = 0; y < lev_fieldy; y++) 
6242       dst[x][y] = src[x][y];
6243 }
6244
6245 static int setSelectboxValue(int selectbox_id, int new_value)
6246 {
6247   int new_index_value = 0;
6248   int i;
6249
6250   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6251     if (selectbox_info[selectbox_id].options[i].value == new_value)
6252       new_index_value = i;
6253
6254   *selectbox_info[selectbox_id].value =
6255     selectbox_info[selectbox_id].options[new_index_value].value;
6256
6257   return new_index_value;
6258 }
6259
6260 static void setSelectboxSpecialActionVariablesIfNeeded()
6261 {
6262   int i;
6263
6264   /* change action mode and arg variables according to action type variable */
6265   for (i = 0; action_arg_options[i].value != -1; i++)
6266   {
6267     if (action_arg_options[i].value == custom_element_change.action_type)
6268     {
6269       int mode = action_arg_options[i].mode;
6270
6271       /* only change if corresponding selectbox has changed */
6272       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6273           action_arg_modes[mode])
6274         custom_element_change.action_mode = -1;
6275
6276       /* only change if corresponding selectbox has changed */
6277       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6278           action_arg_options[i].options)
6279         custom_element_change.action_arg = -1;
6280
6281       break;
6282     }
6283   }
6284 }
6285
6286 static void setSelectboxSpecialActionOptions()
6287 {
6288   int i;
6289
6290   /* change action mode and arg selectbox according to action type selectbox */
6291   for (i = 0; action_arg_options[i].value != -1; i++)
6292   {
6293     if (action_arg_options[i].value == custom_element_change.action_type)
6294     {
6295       int mode = action_arg_options[i].mode;
6296
6297       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6298                                    action_arg_modes[mode]);
6299       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6300                                  custom_element_change.action_mode);
6301
6302       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6303                                    action_arg_options[i].options);
6304       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6305                                  custom_element_change.action_arg);
6306       break;
6307     }
6308   }
6309 }
6310
6311 static void copy_custom_element_settings(int element_from, int element_to)
6312 {
6313   struct ElementInfo *ei_from = &element_info[element_from];
6314   struct ElementInfo *ei_to = &element_info[element_to];
6315   int i, x, y;
6316
6317   /* ---------- copy element description ---------- */
6318   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6319     ei_to->description[i] = ei_from->description[i];
6320
6321   /* ---------- copy element base properties ---------- */
6322   Properties[element_to][EP_BITFIELD_BASE] =
6323     Properties[element_from][EP_BITFIELD_BASE];
6324
6325   /* ---------- copy custom property values ---------- */
6326
6327   ei_to->use_gfx_element = ei_from->use_gfx_element;
6328   ei_to->gfx_element = ei_from->gfx_element;
6329
6330   ei_to->access_direction = ei_from->access_direction;
6331
6332   ei_to->collect_score_initial = ei_from->collect_score_initial;
6333   ei_to->collect_count_initial = ei_from->collect_count_initial;
6334
6335   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6336   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6337   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6338
6339   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6340   ei_to->push_delay_random = ei_from->push_delay_random;
6341   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6342   ei_to->drop_delay_random = ei_from->drop_delay_random;
6343   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6344   ei_to->move_delay_random = ei_from->move_delay_random;
6345
6346   ei_to->move_pattern = ei_from->move_pattern;
6347   ei_to->move_direction_initial = ei_from->move_direction_initial;
6348   ei_to->move_stepsize = ei_from->move_stepsize;
6349
6350   ei_to->move_enter_element = ei_from->move_enter_element;
6351   ei_to->move_leave_element = ei_from->move_leave_element;
6352   ei_to->move_leave_type = ei_from->move_leave_type;
6353
6354   ei_to->slippery_type = ei_from->slippery_type;
6355
6356   for (y = 0; y < 3; y++)
6357     for (x = 0; x < 3; x++)
6358       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6359
6360   ei_to->explosion_type = ei_from->explosion_type;
6361   ei_to->explosion_delay = ei_from->explosion_delay;
6362   ei_to->ignition_delay = ei_from->ignition_delay;
6363
6364   /* ---------- reinitialize and copy change pages ---------- */
6365
6366   ei_to->num_change_pages = ei_from->num_change_pages;
6367   ei_to->current_change_page = ei_from->current_change_page;
6368
6369   setElementChangePages(ei_to, ei_to->num_change_pages);
6370
6371   for (i=0; i < ei_to->num_change_pages; i++)
6372     ei_to->change_page[i] = ei_from->change_page[i];
6373
6374   /* ---------- copy group element info ---------- */
6375   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6376     *ei_to->group = *ei_from->group;
6377
6378   /* mark this custom element as modified */
6379   ei_to->modified_settings = TRUE;
6380 }
6381
6382 static void replace_custom_element_in_settings(int element_from,
6383                                                int element_to)
6384 {
6385   int i, j, x, y;
6386
6387   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6388   {
6389     struct ElementInfo *ei = &element_info[i];
6390
6391     for (y = 0; y < 3; y++)
6392       for (x = 0; x < 3; x++)
6393         if (ei->content.e[x][y] == element_from)
6394           ei->content.e[x][y] = element_to;
6395
6396     for (j = 0; j < ei->num_change_pages; j++)
6397     {
6398       struct ElementChangeInfo *change = &ei->change_page[j];
6399
6400       if (change->target_element == element_from)
6401         change->target_element = element_to;
6402
6403       if (change->trigger_element == element_from)
6404         change->trigger_element = element_to;
6405
6406       for (y = 0; y < 3; y++)
6407         for (x = 0; x < 3; x++)
6408           if (change->target_content.e[x][y] == element_from)
6409             change->target_content.e[x][y] = element_to;
6410     }
6411
6412     if (ei->group != NULL)                              /* group or internal */
6413       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6414         if (ei->group->element[j] == element_from)
6415           ei->group->element[j] = element_to;
6416   }
6417 }
6418
6419 static void replace_custom_element_in_playfield(int element_from,
6420                                                 int element_to)
6421 {
6422   int x, y;
6423
6424   for (x = 0; x < lev_fieldx; x++)
6425     for (y = 0; y < lev_fieldy; y++)
6426       if (Feld[x][y] == element_from)
6427         Feld[x][y] = element_to;
6428 }
6429
6430 static boolean CopyCustomElement(int element_old, int element_new,
6431                                  int copy_mode)
6432 {
6433   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6434   {
6435     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6436                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6437     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6438   }
6439   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6440   {
6441     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6442                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6443     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6444
6445     level.changed = TRUE;
6446   }
6447   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6448   {
6449     Request("Please choose custom element !", REQ_CONFIRM);
6450
6451     return FALSE;
6452   }
6453   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6454   {
6455     Request("Please choose group element !", REQ_CONFIRM);
6456
6457     return FALSE;
6458   }
6459   else
6460   {
6461     level.changed = TRUE;
6462   }
6463
6464   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6465   {
6466     copy_custom_element_settings(element_new, element_old);
6467   }
6468   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6469   {
6470     copy_custom_element_settings(element_old, element_new);
6471   }
6472   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6473   {
6474     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6475     copy_custom_element_settings(element_new, element_old);
6476     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6477
6478     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6479     replace_custom_element_in_settings(element_new, element_old);
6480     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6481
6482     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6483     replace_custom_element_in_playfield(element_new, element_old);
6484     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6485   }
6486
6487   UpdateCustomElementGraphicGadgets();
6488   DrawPropertiesWindow();
6489
6490   return TRUE;
6491 }
6492
6493 static void CopyCustomElementPropertiesToEditor(int element)
6494 {
6495   int i;
6496   int current_change_page = element_info[element].current_change_page;
6497
6498   /* dynamically (re)build selectbox for selecting change page */
6499   for (i = 0; i < element_info[element].num_change_pages; i++)
6500   {
6501     sprintf(options_change_page_strings[i], "%d", i + 1);
6502
6503     options_change_page[i].value = i;
6504     options_change_page[i].text = options_change_page_strings[i];
6505   }
6506
6507   options_change_page[i].value = -1;
6508   options_change_page[i].text = NULL;
6509
6510   /* needed here to initialize combined element properties */
6511   InitElementPropertiesEngine(level.game_version);
6512
6513   element_info[element].change =
6514     &element_info[element].change_page[current_change_page];
6515
6516   custom_element = element_info[element];
6517   custom_element_change = *element_info[element].change;
6518
6519   /* needed to initially set selectbox options for special action options */
6520   setSelectboxSpecialActionOptions();
6521
6522   /* needed to initially set selectbox value variables to reliable defaults */
6523   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6524     setSelectboxValue(i, *selectbox_info[i].value);
6525
6526   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6527     custom_element_properties[i] = HAS_PROPERTY(element, i);
6528
6529   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6530     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6531
6532   /* ---------- element settings: configure (custom elements) ------------- */
6533
6534   /* set accessible layer selectbox help value */
6535   custom_element.access_type =
6536     (IS_WALKABLE(element) ? EP_WALKABLE :
6537      IS_PASSABLE(element) ? EP_PASSABLE :
6538      custom_element.access_type);
6539   custom_element.access_layer =
6540     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6541      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6542      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6543      custom_element.access_layer);
6544   custom_element.access_protected =
6545     (IS_PROTECTED(element) ? 1 : 0);
6546   custom_element_properties[EP_ACCESSIBLE] =
6547     (IS_ACCESSIBLE_OVER(element) ||
6548      IS_ACCESSIBLE_INSIDE(element) ||
6549      IS_ACCESSIBLE_UNDER(element));
6550
6551   /* set walk-to-object action selectbox help value */
6552   custom_element.walk_to_action =
6553     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6554      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6555      IS_DROPPABLE(element) ? EP_DROPPABLE :
6556      IS_THROWABLE(element) ? EP_THROWABLE :
6557      IS_PUSHABLE(element) ? EP_PUSHABLE :
6558      custom_element.walk_to_action);
6559   custom_element_properties[EP_WALK_TO_OBJECT] =
6560     (IS_DIGGABLE(element) ||
6561      IS_COLLECTIBLE_ONLY(element) ||
6562      IS_DROPPABLE(element) ||
6563      IS_THROWABLE(element) ||
6564      IS_PUSHABLE(element));
6565
6566   /* set smash targets selectbox help value */
6567   custom_element.smash_targets =
6568     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6569      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6570      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6571      custom_element.smash_targets);
6572   custom_element_properties[EP_CAN_SMASH] =
6573     (CAN_SMASH_EVERYTHING(element) ||
6574      CAN_SMASH_ENEMIES(element) ||
6575      CAN_SMASH_PLAYER(element));
6576
6577   /* set deadliness selectbox help value */
6578   custom_element.deadliness =
6579     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6580      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6581      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6582      custom_element.deadliness);
6583   custom_element_properties[EP_DEADLY] =
6584     (DONT_TOUCH(element) ||
6585      DONT_COLLIDE_WITH(element) ||
6586      DONT_RUN_INTO(element));
6587
6588   /* ---------- element settings: advanced (custom elements) --------------- */
6589
6590   /* set "change by direct action" selectbox help value */
6591   custom_element_change.direct_action =
6592     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6593      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6594      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6595      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6596      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6597      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6598      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6599      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6600      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6601      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6602      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6603      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6604      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6605      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6606      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6607      custom_element_change.direct_action);
6608
6609   /* set "change by other element action" selectbox help value */
6610   custom_element_change.other_action =
6611     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6612      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6613      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6614      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6615      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6616      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6617      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6618      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6619      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6620      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6621      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6622      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6623      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6624      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6625      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6626      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6627      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6628      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6629      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6630      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6631      custom_element_change.other_action);
6632 }
6633
6634 static void CopyGroupElementPropertiesToEditor(int element)
6635 {
6636   group_element_info = *element_info[element].group;
6637   custom_element = element_info[element];       /* needed for description */
6638 }
6639
6640 static void CopyClassicElementPropertiesToEditor(int element)
6641 {
6642   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6643     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6644       getMoveIntoAcidProperty(&level, element);
6645
6646   if (MAYBE_DONT_COLLIDE_WITH(element))
6647     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6648       getDontCollideWithProperty(&level, element);
6649 }
6650
6651 static void CopyElementPropertiesToEditor(int element)
6652 {
6653   if (IS_CUSTOM_ELEMENT(element))
6654     CopyCustomElementPropertiesToEditor(element);
6655   else if (IS_GROUP_ELEMENT(element))
6656     CopyGroupElementPropertiesToEditor(element);
6657   else
6658     CopyClassicElementPropertiesToEditor(element);
6659 }
6660
6661 static void CopyCustomElementPropertiesToGame(int element)
6662 {
6663   int i;
6664   int access_type_and_layer;
6665
6666   /* mark that this custom element has been modified */
6667   custom_element.modified_settings = TRUE;
6668   level.changed = TRUE;
6669
6670   if (level.use_custom_template)
6671   {
6672     if (Request("Copy and modify level template ?", REQ_ASK))
6673     {
6674       level.use_custom_template = FALSE;
6675       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6676                    GDI_CHECKED, FALSE, GDI_END);
6677     }
6678     else
6679     {
6680       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6681
6682       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6683     }
6684   }
6685
6686   element_info[element] = custom_element;
6687   *element_info[element].change = custom_element_change;
6688
6689   /* ---------- element settings: configure (custom elements) ------------- */
6690
6691   /* set accessible property from checkbox and selectbox */
6692   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6693   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6694   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6695   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6696   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6697   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6698   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6699                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6700                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6701   custom_element_properties[access_type_and_layer] =
6702     custom_element_properties[EP_ACCESSIBLE];
6703   custom_element_properties[EP_PROTECTED] =
6704     (custom_element.access_protected != 0 &&
6705      custom_element_properties[EP_ACCESSIBLE]);
6706
6707   /* set walk-to-object property from checkbox and selectbox */
6708   custom_element_properties[EP_DIGGABLE] = FALSE;
6709   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6710   custom_element_properties[EP_DROPPABLE] = FALSE;
6711   custom_element_properties[EP_THROWABLE] = FALSE;
6712   custom_element_properties[EP_PUSHABLE] = FALSE;
6713   custom_element_properties[custom_element.walk_to_action] =
6714     custom_element_properties[EP_WALK_TO_OBJECT];
6715
6716   /* set smash property from checkbox and selectbox */
6717   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6718   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6719   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6720   custom_element_properties[custom_element.smash_targets] =
6721     custom_element_properties[EP_CAN_SMASH];
6722
6723   /* set deadliness property from checkbox and selectbox */
6724   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6725   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6726   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6727   custom_element_properties[custom_element.deadliness] =
6728     custom_element_properties[EP_DEADLY];
6729
6730   /* ---------- element settings: advanced (custom elements) --------------- */
6731
6732   /* set player change event from checkbox and selectbox */
6733   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6734   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6735   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6736   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6737   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6738   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6739   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6740   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6741   custom_element_change_events[CE_SWITCHED] = FALSE;
6742   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6743   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6744   custom_element_change_events[CE_BLOCKED] = FALSE;
6745   custom_element_change_events[CE_IMPACT] = FALSE;
6746   custom_element_change_events[CE_SMASHED] = FALSE;
6747   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6748   custom_element_change_events[custom_element_change.direct_action] =
6749     custom_element_change_events[CE_BY_DIRECT_ACTION];
6750
6751   /* set other element action change event from checkbox and selectbox */
6752   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6753   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6754   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6755   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6756   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6757   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6758   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6759   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6760   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6761   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6762   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6763   custom_element_change_events[CE_HITTING_X] = FALSE;
6764   custom_element_change_events[CE_DIGGING_X] = FALSE;
6765   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6766   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6767   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6768   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6769   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6770   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6771   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6772   custom_element_change_events[custom_element_change.other_action] =
6773     custom_element_change_events[CE_BY_OTHER_ACTION];
6774
6775   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6776     SET_PROPERTY(element, i, custom_element_properties[i]);
6777
6778   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6779     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6780
6781   /* copy change events also to special level editor variable */
6782   custom_element = element_info[element];
6783   custom_element_change = *element_info[element].change;
6784 }
6785
6786 static void CopyGroupElementPropertiesToGame(int element)
6787 {
6788   element_info[element] = custom_element;
6789   *element_info[element].group = group_element_info;
6790
6791   /* mark that this group element has been modified */
6792   element_info[element].modified_settings = TRUE;
6793   level.changed = TRUE;
6794 }
6795
6796 static void CopyClassicElementPropertiesToGame(int element)
6797 {
6798   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6799     setMoveIntoAcidProperty(&level, element,
6800                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6801
6802   if (MAYBE_DONT_COLLIDE_WITH(element))
6803     setDontCollideWithProperty(&level, element,
6804                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6805 }
6806
6807 static void CopyElementPropertiesToGame(int element)
6808 {
6809   if (IS_CUSTOM_ELEMENT(element))
6810     CopyCustomElementPropertiesToGame(element);
6811   else if (IS_GROUP_ELEMENT(element))
6812     CopyGroupElementPropertiesToGame(element);
6813   else
6814     CopyClassicElementPropertiesToGame(element);
6815 }
6816
6817 void DrawLevelEd()
6818 {
6819   CloseDoor(DOOR_CLOSE_ALL);
6820   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6821
6822   if (level_editor_test_game)
6823   {
6824     CopyPlayfield(level.field, Feld);
6825     CopyPlayfield(FieldBackup, level.field);
6826
6827     level_editor_test_game = FALSE;
6828   }
6829   else
6830   {
6831     edit_mode = ED_MODE_DRAWING;
6832     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6833
6834     ResetUndoBuffer();
6835
6836     level_xpos = -1;
6837     level_ypos = -1;
6838   }
6839
6840   /* copy default editor door content to main double buffer */
6841   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6842              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6843
6844   /* draw bigger door */
6845   DrawSpecialEditorDoor();
6846
6847   /* draw new control window */
6848   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6849              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6850
6851   redraw_mask |= REDRAW_ALL;
6852
6853   ReinitializeElementList();            /* update dynamic level element list */
6854   ReinitializeElementListButtons();     /* custom element may look different */
6855
6856   UnmapTapeButtons();
6857   MapControlButtons();
6858
6859   DrawEditModeWindow();
6860
6861   /* copy actual editor door content to door double buffer for OpenDoor() */
6862   BlitBitmap(drawto, bitmap_db_door,
6863              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6864
6865   OpenDoor(DOOR_OPEN_1);
6866 }
6867
6868 static void AdjustDrawingAreaGadgets()
6869 {
6870   int ed_xsize = lev_fieldx + 2;
6871   int ed_ysize = lev_fieldy + 2;
6872   int max_ed_fieldx = MAX_ED_FIELDX;
6873   int max_ed_fieldy = MAX_ED_FIELDY;
6874   boolean horizontal_scrollbar_needed;
6875   boolean vertical_scrollbar_needed;
6876   int x, y, width, height;
6877   int xoffset, yoffset;
6878
6879   /* check if we need any scrollbars */
6880   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6881   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6882
6883   /* check if we have a smaller editor field because of scrollbars */
6884   if (horizontal_scrollbar_needed)
6885     max_ed_fieldy = MAX_ED_FIELDY - 1;
6886   if (vertical_scrollbar_needed)
6887     max_ed_fieldx = MAX_ED_FIELDX - 1;
6888
6889   /* check again if we now need more scrollbars because of less space */
6890   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6891   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6892
6893   /* check if editor field gets even smaller after adding new scrollbars */
6894   if (horizontal_scrollbar_needed)
6895     max_ed_fieldy = MAX_ED_FIELDY - 1;
6896   if (vertical_scrollbar_needed)
6897     max_ed_fieldx = MAX_ED_FIELDX - 1;
6898
6899   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6900   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6901
6902   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6903                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6904                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6905                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6906                GDI_END);
6907
6908   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6909   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6910
6911   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6912   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6913
6914   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6915   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6916
6917   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6918   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6919
6920   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6921                GDI_WIDTH, width,
6922                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6923                GDI_END);
6924   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6925                GDI_HEIGHT, height,
6926                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6927                GDI_END);
6928 }
6929
6930 static void AdjustLevelScrollPosition()
6931 {
6932   if (level_xpos < -1)
6933     level_xpos = -1;
6934   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6935     level_xpos = lev_fieldx - ed_fieldx + 1;
6936   if (lev_fieldx < ed_fieldx - 2)
6937     level_xpos = -1;
6938
6939   if (level_ypos < -1)
6940     level_ypos = -1;
6941   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6942     level_ypos = lev_fieldy - ed_fieldy + 1;
6943   if (lev_fieldy < ed_fieldy - 2)
6944     level_ypos = -1;
6945 }
6946
6947 static void AdjustEditorScrollbar(int id)
6948 {
6949   struct GadgetInfo *gi = level_editor_gadget[id];
6950   int items_max, items_visible, item_position;
6951
6952   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6953   {
6954     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6955     items_visible = ed_fieldx;
6956     item_position = level_xpos + 1;
6957   }
6958   else
6959   {
6960     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6961     items_visible = ed_fieldy;
6962     item_position = level_ypos + 1;
6963   }
6964
6965   if (item_position > items_max - items_visible)
6966     item_position = items_max - items_visible;
6967
6968   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6969                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6970 }
6971
6972 static void AdjustElementListScrollbar()
6973 {
6974   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6975   int items_max, items_visible, item_position;
6976
6977   /* correct position of element list scrollbar */
6978   if (element_shift < 0)
6979     element_shift = 0;
6980   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6981     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6982
6983   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6984   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6985   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6986
6987   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6988                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6989                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6990 }
6991
6992 static void ModifyEditorCounterValue(int counter_id, int new_value)
6993 {
6994   int *counter_value = counterbutton_info[counter_id].value;
6995   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6996   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6997
6998   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6999
7000   if (counter_value != NULL)
7001     *counter_value = gi->textinput.number_value;
7002 }
7003
7004 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7005 {
7006   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7007   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7008
7009   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7010
7011   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7012       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7013   {
7014     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7015     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7016
7017     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7018     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7019   }
7020 }
7021
7022 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7023 {
7024   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7025   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7026   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7027
7028   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7029 }
7030
7031 static void ModifyEditorSelectboxOptions(int selectbox_id,
7032                                          struct ValueTextInfo *options)
7033 {
7034   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7035   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7036
7037   selectbox_info[selectbox_id].options = options;
7038
7039   /* set index to zero -- list may be shorter now (correct later, if needed) */
7040   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7041                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7042 }
7043
7044 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7045 {
7046   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7047   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7048
7049   drawingarea_info[drawingarea_id].area_xsize = xsize;
7050   drawingarea_info[drawingarea_id].area_ysize = ysize;
7051
7052   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7053 }
7054
7055 static void ModifyEditorElementList()
7056 {
7057   int i;
7058
7059   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7060   {
7061     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7062     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7063     struct GadgetDesign *gd = &gi->deco.design;
7064     int element = editor_elements[element_shift + i];
7065
7066     UnmapGadget(gi);
7067
7068     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7069     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7070
7071     MapGadget(gi);
7072   }
7073 }
7074
7075 static void PickDrawingElement(int button, int element)
7076 {
7077   if (button < 1 || button > 3)
7078     return;
7079
7080   if (button == 1)
7081   {
7082     new_element1 = element;
7083     DrawMiniGraphicExt(drawto,
7084                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7085                        el2edimg(new_element1));
7086   }
7087   else if (button == 2)
7088   {
7089     new_element2 = element;
7090     DrawMiniGraphicExt(drawto,
7091                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7092                        el2edimg(new_element2));
7093   }
7094   else
7095   {
7096     new_element3 = element;
7097     DrawMiniGraphicExt(drawto,
7098                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7099                        el2edimg(new_element3));
7100   }
7101
7102   redraw_mask |= REDRAW_DOOR_1;
7103 }
7104
7105 static void RedrawDrawingElements()
7106 {
7107   PickDrawingElement(1, new_element1);
7108   PickDrawingElement(2, new_element2);
7109   PickDrawingElement(3, new_element3);
7110 }
7111
7112 static void DrawDrawingWindow()
7113 {
7114   stick_element_properties_window = FALSE;
7115
7116   SetMainBackgroundImage(IMG_UNDEFINED);
7117   ClearWindow();
7118
7119   UnmapLevelEditorWindowGadgets();
7120   UnmapLevelEditorToolboxCustomGadgets();
7121
7122   AdjustDrawingAreaGadgets();
7123   AdjustLevelScrollPosition();
7124   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7125   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7126
7127   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7128
7129   MapMainDrawingArea();
7130   MapLevelEditorToolboxDrawingGadgets();
7131 }
7132
7133 static void DrawLevelInfoWindow()
7134 {
7135   int i;
7136
7137   stick_element_properties_window = FALSE;
7138
7139   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7140   ClearWindow();
7141   UnmapLevelEditorWindowGadgets();
7142
7143 #if 0
7144   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7145   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7146 #else
7147   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7148            "Level Settings", FONT_TITLE_1);
7149   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7150            "Editor Settings", FONT_TITLE_1);
7151 #endif
7152
7153   /* draw counter gadgets */
7154   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7155     MapCounterButtons(i);
7156
7157   /* draw selectbox gadgets */
7158   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7159     MapSelectboxGadget(i);
7160
7161   /* draw checkbutton gadgets */
7162   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7163     MapCheckbuttonGadget(i);
7164
7165   /* draw radiobutton gadgets */
7166   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7167     MapRadiobuttonGadget(i);
7168
7169   /* draw text input gadgets */
7170   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7171     MapTextInputGadget(i);
7172
7173   /* draw drawing area */
7174   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7175 }
7176
7177 static void DrawCustomContentArea()
7178 {
7179   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7180   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7181   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7182   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7183   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7184   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7185
7186   /* add distance for potential left text (without drawing area border) */
7187   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7188
7189   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7190
7191   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7192 }
7193
7194 static void DrawCustomChangeContentArea()
7195 {
7196   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7197   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7198   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7199   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7200   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7201   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7202
7203   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7204
7205   MapDrawingArea(id);
7206 }
7207
7208 static void DrawYamYamContentAreas()
7209 {
7210   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7211   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7212   int i;
7213
7214   /* display counter to choose number of element content areas */
7215   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7216
7217   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7218   {
7219     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7220
7221     if (i < level.num_yamyam_contents)
7222     {
7223       MapDrawingArea(id);
7224     }
7225     else
7226     {
7227       int font_height = getFontHeight(FONT_TEXT_1);
7228
7229       UnmapDrawingArea(id);
7230
7231       /* delete content areas in case of reducing number of them */
7232       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7233                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7234                      4 * MINI_TILEX,
7235                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7236     }
7237   }
7238
7239   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7240   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7241   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7242 }
7243
7244 static void DrawMagicBallContentAreas()
7245 {
7246   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7247   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7248   int i;
7249
7250   /* display counter to choose number of element content areas */
7251   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7252
7253   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7254   {
7255     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7256
7257     if (i < level.num_ball_contents)
7258     {
7259       MapDrawingArea(id);
7260     }
7261     else
7262     {
7263       int font_height = getFontHeight(FONT_TEXT_1);
7264
7265       UnmapDrawingArea(id);
7266
7267       /* delete content areas in case of reducing number of them */
7268       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7269                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7270                      4 * MINI_TILEX,
7271                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7272     }
7273   }
7274
7275   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7276   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7277   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7278 }
7279
7280 static void DrawAndroidElementArea(int element)
7281 {
7282   int num_elements = level.num_android_clone_elements;
7283   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7284   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7285   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7286   int xsize = MAX_ANDROID_ELEMENTS;
7287   int ysize = 1;
7288
7289   /* display counter to choose number of element areas */
7290   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7291
7292   if (drawingarea_info[id].text_left != NULL)
7293     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7294
7295   UnmapDrawingArea(id);
7296
7297   ModifyEditorDrawingArea(id, num_elements, 1);
7298
7299   /* delete content areas in case of reducing number of them */
7300   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7301
7302   MapDrawingArea(id);
7303 }
7304
7305 static void DrawGroupElementArea(int element)
7306 {
7307   int num_elements = group_element_info.num_elements;
7308   int id = ED_DRAWING_ID_GROUP_CONTENT;
7309   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7310   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7311   int xsize = MAX_ELEMENTS_IN_GROUP;
7312   int ysize = 1;
7313
7314   if (drawingarea_info[id].text_left != NULL)
7315     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7316
7317   UnmapDrawingArea(id);
7318
7319   ModifyEditorDrawingArea(id, num_elements, 1);
7320
7321   /* delete content areas in case of reducing number of them */
7322   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7323
7324   MapDrawingArea(id);
7325 }
7326
7327 static void DrawEnvelopeTextArea(int envelope_nr)
7328 {
7329   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7330   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7331
7332   UnmapGadget(gi);
7333   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7334
7335   if (envelope_nr != -1)
7336     textarea_info[id].value = level.envelope_text[envelope_nr];
7337
7338   ModifyGadget(gi, GDI_AREA_SIZE,
7339                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7340                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7341                GDI_END);
7342
7343   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7344 }
7345
7346 char *getElementDescriptionFilename(int element)
7347 {
7348   char *docs_dir = options.docs_directory;
7349   char *elements_subdir = "elements";
7350   static char *filename = NULL;
7351   char basename[MAX_FILENAME_LEN];
7352
7353   checked_free(filename);
7354
7355   /* 1st try: look for element description file for exactly this element */
7356   sprintf(basename, "%s.txt", element_info[element].token_name);
7357   filename = getPath3(docs_dir, elements_subdir, basename);
7358   if (fileExists(filename))
7359     return filename;
7360
7361   free(filename);
7362
7363   /* 2nd try: look for element description file for this element's class */
7364   sprintf(basename, "%s.txt", element_info[element].class_name);
7365   filename = getPath3(docs_dir, elements_subdir, basename);
7366   if (fileExists(filename))
7367     return filename;
7368
7369   return NULL;
7370 }
7371
7372 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7373 {
7374   int font_height = getFontHeight(font_nr);
7375   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7376   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7377   int sx = SX + pad_x;
7378   int sy = SY + pad_y;
7379   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7380
7381   if (start_line >= max_lines_per_screen)
7382     return FALSE;
7383
7384   DrawText(sx, sy + start_line * font_height, text, font_nr);
7385
7386   return TRUE;
7387 }
7388
7389 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7390 {
7391   int font_nr = FONT_TEXT_2;
7392   int font_width = getFontWidth(font_nr);
7393   int font_height = getFontHeight(font_nr);
7394   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7395   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7396   int sx = SX + pad_x;
7397   int sy = SY + pad_y + start_line * font_height;
7398   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7399   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7400
7401   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7402                           max_lines_per_screen);
7403 }
7404
7405 static void DrawPropertiesTabulatorGadgets()
7406 {
7407   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7408   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7409   int gd_x = gd->x + gd_gi->border.width / 2;
7410   int gd_y = gd->y + gd_gi->height - 1;
7411   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7412   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7413   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7414   int max_tabs = 4;
7415   int i;
7416
7417   /* draw additional "advanced" tabulator for custom elements */
7418   if (IS_CUSTOM_ELEMENT(properties_element))
7419     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7420
7421   for (i = id_first; i <= id_last; i++)
7422   {
7423     int gadget_id = textbutton_info[i].gadget_id;
7424     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7425     boolean active = (i != edit_mode_properties);
7426
7427     /* use "config 1" and "config 2" instead of "config" */
7428     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7429         IS_CUSTOM_ELEMENT(properties_element))
7430       continue;
7431
7432     /* draw background line below tabulator button */
7433     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7434
7435     /* draw solid line below inactive tabulator buttons */
7436     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7437       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7438
7439     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7440     MapTextbuttonGadget(i);
7441   }
7442
7443   /* draw little border line below tabulator buttons */
7444   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7445     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7446                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7447                   ED_GADGET_DISTANCE, tab_color);
7448 }
7449
7450 static void DrawPropertiesInfo()
7451 {
7452   static struct
7453   {
7454     int value;
7455     char *text;
7456   }
7457   properties[] =
7458   {
7459     /* configurable properties */
7460
7461     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7462     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7463     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7464     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7465     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7466     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7467     { EP_PROTECTED,             "- player is protected by it"           },
7468
7469     { EP_DIGGABLE,              "- can be digged away"                  },
7470     { EP_COLLECTIBLE,           "- can be collected"                    },
7471     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7472     { EP_THROWABLE,             "- can be thrown after collecting"      },
7473     { EP_PUSHABLE,              "- can be pushed"                       },
7474
7475     { EP_CAN_FALL,              "- can fall"                            },
7476     { EP_CAN_MOVE,              "- can move"                            },
7477
7478     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7479 #if 0
7480     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7481 #endif
7482     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7483
7484     { EP_SLIPPERY,              "- slippery for falling elements"       },
7485     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7486
7487     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7488     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7489     { EP_DONT_TOUCH,            "- deadly when touching"                },
7490
7491     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7492
7493     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7494     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7495     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7496
7497     { EP_CAN_CHANGE,            "- can change to other element"         },
7498
7499     /* pre-defined properties */
7500     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7501     { EP_SWITCHABLE,            "- can be switched"                     },
7502 #if 0
7503     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7504 #endif
7505
7506     { -1,                       NULL                                    }
7507   };
7508   char *filename = getElementDescriptionFilename(properties_element);
7509   char *percentage_text = "In this level:";
7510   char *properties_text = "Standard properties:";
7511   float percentage;
7512   int num_elements_in_level;
7513   int num_standard_properties = 0;
7514   int font1_nr = FONT_TEXT_1;
7515   int font2_nr = FONT_TEXT_2;
7516   int font1_width = getFontWidth(font1_nr);
7517   int font2_height = getFontHeight(font2_nr);
7518   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7519   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7520   int screen_line = 0;
7521   int i, x, y;
7522
7523 #if DEBUG
7524   if (IS_CUSTOM_ELEMENT(properties_element))
7525   {
7526     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7527               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7528     screen_line++;
7529   }
7530   else if (IS_GROUP_ELEMENT(properties_element))
7531   {
7532     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7533               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7534     screen_line++;
7535   }
7536 #endif
7537
7538   /* ----- print number of elements / percentage of this element in level */
7539
7540   num_elements_in_level = 0;
7541   for (y = 0; y < lev_fieldy; y++) 
7542     for (x = 0; x < lev_fieldx; x++)
7543       if (Feld[x][y] == properties_element)
7544         num_elements_in_level++;
7545   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7546
7547   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7548             percentage_text);
7549   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7550             pad_y + screen_line++ * font2_height, font2_nr,
7551             "%d (%.2f%%)", num_elements_in_level, percentage);
7552
7553   screen_line++;
7554
7555   /* ----- print standard properties of this element */
7556
7557   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7558             properties_text);
7559
7560   for (i = 0; properties[i].value != -1; i++)
7561   {
7562     if (!HAS_PROPERTY(properties_element, properties[i].value))
7563       continue;
7564
7565     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7566               properties[i].text);
7567     num_standard_properties++;
7568   }
7569
7570   if (num_standard_properties == 0)
7571     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7572               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7573
7574   screen_line++;
7575
7576   /* ----- print special description of this element */
7577
7578   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7579   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7580     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7581 }
7582
7583 #define TEXT_COLLECTING         "Score for collecting"
7584 #define TEXT_SMASHING           "Score for smashing"
7585 #define TEXT_SLURPING           "Score for slurping"
7586 #define TEXT_CRACKING           "Score for cracking"
7587 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7588 #define TEXT_DURATION           "Duration when activated"
7589 #define TEXT_BALL_DELAY         "Element generation delay"
7590 #define TEXT_MOVE_SPEED         "Speed of android moving"
7591 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7592 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7593 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7594 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7595 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7596 #define TEXT_TIME_BONUS         "Extra time to solve level"
7597
7598 static struct
7599 {
7600   int element;
7601   int *value;
7602   char *text;
7603 } elements_with_counter[] =
7604 {
7605   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7606   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7607   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7608   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7609   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7610   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7611   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7612   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7613   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7614   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7615   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7616   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7617   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7618   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7619   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7620   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7621   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7622   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7623   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7624   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7625   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7626   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7627   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7628   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7629   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7630   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7631   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7632   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7633   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7634   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7635   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7636   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7637   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7638   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7639   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7640   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7641   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7642   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7643   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7644   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7645   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7646   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7647   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7648   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7649   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7650   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7651   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7652   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7653   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7654   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7655   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7656   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7657   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7658   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7659   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7660   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7661   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7662   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7663   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7664   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7665   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7666   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7667   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7668   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7669   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7670   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7671   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7672
7673 #if 1
7674   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7675   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7676   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7677   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7678   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7679   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7680   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7681   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7682   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7683   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7684   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7685   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7686   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7687   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7688 #endif
7689
7690 #if 1
7691   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7692   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7693   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7694   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7695   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7696   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7697   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7698   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7699 #endif
7700
7701   { -1,                 NULL,                           NULL            }
7702 };
7703
7704 static boolean checkPropertiesConfig(int element)
7705 {
7706   int i;
7707
7708   if (IS_GEM(element) ||
7709       IS_CUSTOM_ELEMENT(element) ||
7710       IS_GROUP_ELEMENT(element) ||
7711       IS_ENVELOPE(element) ||
7712       ELEM_IS_PLAYER(element) ||
7713       HAS_EDITOR_CONTENT(element) ||
7714       CAN_GROW(element) ||
7715       COULD_MOVE_INTO_ACID(element) ||
7716       MAYBE_DONT_COLLIDE_WITH(element))
7717     return TRUE;
7718   else
7719     for (i = 0; elements_with_counter[i].element != -1; i++)
7720       if (elements_with_counter[i].element == element)
7721         return TRUE;
7722
7723   return FALSE;
7724 }
7725
7726 static void DrawPropertiesConfig()
7727 {
7728   int max_num_element_counters = 4;
7729   int num_element_counters = 0;
7730   int i;
7731
7732   if (!checkPropertiesConfig(properties_element))
7733   {
7734     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7735
7736     return;
7737   }
7738
7739   /* check if there are elements where a value can be chosen for */
7740   for (i = 0; elements_with_counter[i].element != -1; i++)
7741   {
7742     if (elements_with_counter[i].element == properties_element)
7743     {
7744       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7745
7746       counterbutton_info[counter_id].y =
7747         ED_ELEMENT_SETTINGS_YPOS(
7748                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7749                 (CAN_GROW(properties_element)                ? 1 : 0) +
7750                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7751                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7752                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7753                 num_element_counters);
7754
7755       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7756       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7757
7758       if (properties_element == EL_GAME_OF_LIFE ||
7759           properties_element == EL_BIOMAZE)
7760       {
7761         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7762         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7763       }
7764       else
7765       {
7766         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7767         counterbutton_info[counter_id].min_value = MIN_SCORE;
7768         counterbutton_info[counter_id].max_value = MAX_SCORE;
7769       }
7770
7771       MapCounterButtons(counter_id);
7772
7773       num_element_counters++;
7774       if (num_element_counters >= max_num_element_counters)
7775         break;
7776     }
7777   }
7778
7779   if (HAS_EDITOR_CONTENT(properties_element))
7780   {
7781     /* draw stickybutton gadget */
7782     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7783
7784     if (IS_AMOEBOID(properties_element))
7785       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7786     else if (properties_element == EL_YAMYAM)
7787       DrawYamYamContentAreas();
7788     else if (properties_element == EL_EMC_MAGIC_BALL)
7789     {
7790       DrawMagicBallContentAreas();
7791
7792       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7793       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7794     }
7795     else if (properties_element == EL_EMC_ANDROID)
7796       DrawAndroidElementArea(properties_element);
7797   }
7798
7799   if (ELEM_IS_PLAYER(properties_element))
7800   {
7801     int player_nr = GET_PLAYER_NR(properties_element);
7802
7803     /* these properties can be set for every player individually */
7804     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7805       &level.start_element[player_nr];
7806     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7807       &level.artwork_element[player_nr];
7808     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7809       &level.explosion_element[player_nr];
7810
7811     /* these properties can be set for every player individually */
7812     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7813       &level.use_start_element[player_nr];
7814     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7815       &level.use_artwork_element[player_nr];
7816     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7817       &level.use_explosion_element[player_nr];
7818
7819     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7820     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7821                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7822                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7823     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7824     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7825     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7826     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7827     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7828     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7829
7830     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7831     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7832     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7833
7834     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7835   }
7836
7837   if (IS_GEM(properties_element))
7838     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7839
7840   if (COULD_MOVE_INTO_ACID(properties_element) &&
7841       !ELEM_IS_PLAYER(properties_element) &&
7842       (!IS_CUSTOM_ELEMENT(properties_element) ||
7843        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7844   {
7845     /* set position for checkbutton for "can move into acid" */
7846     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7847       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7848     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7849       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7850                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7851
7852     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7853   }
7854
7855   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7856     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7857
7858   if (properties_element == EL_SPRING)
7859     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7860
7861   if (properties_element == EL_TIME_ORB_FULL)
7862     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7863
7864 #if 0
7865   if (properties_element == EL_BALLOON)
7866     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7867 #endif
7868
7869   if (CAN_GROW(properties_element))
7870   {
7871     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7872       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7873
7874     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7875   }
7876
7877   if (IS_ENVELOPE(properties_element))
7878   {
7879     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7880     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7881     int envelope_nr = properties_element - EL_ENVELOPE_1;
7882
7883     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7884     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7885
7886     /* display counter to choose size of envelope text area */
7887     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7888     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7889
7890     DrawEnvelopeTextArea(envelope_nr);
7891   }
7892
7893   if (IS_CUSTOM_ELEMENT(properties_element))
7894   {
7895     /* draw stickybutton gadget */
7896     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7897
7898     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7899     {
7900       /* draw checkbutton gadgets */
7901       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7902            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7903         MapCheckbuttonGadget(i);
7904
7905       /* draw counter gadgets */
7906       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7907            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7908         MapCounterButtons(i);
7909
7910       /* draw selectbox gadgets */
7911       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7912            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7913         MapSelectboxGadget(i);
7914
7915       /* draw textbutton gadgets */
7916       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7917
7918       /* draw text input gadgets */
7919       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7920
7921       /* draw drawing area gadgets */
7922       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7923     }
7924     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7925     {
7926       /* draw checkbutton gadgets */
7927       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7928            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7929         MapCheckbuttonGadget(i);
7930
7931       /* draw counter gadgets */
7932       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7933            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7934         MapCounterButtons(i);
7935
7936       /* draw selectbox gadgets */
7937       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7938            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7939         MapSelectboxGadget(i);
7940
7941       /* draw drawing area gadgets */
7942       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7943       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7944       DrawCustomContentArea();
7945     }
7946   }
7947   else if (IS_GROUP_ELEMENT(properties_element))
7948   {
7949     /* draw stickybutton gadget */
7950     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7951
7952     /* draw checkbutton gadgets */
7953     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7954     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7955
7956     /* draw counter gadgets */
7957     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7958
7959     /* draw selectbox gadgets */
7960     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7961
7962     /* draw textbutton gadgets */
7963     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7964
7965     /* draw drawing area gadgets */
7966     DrawGroupElementArea(properties_element);
7967
7968     /* draw text input gadgets */
7969     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7970
7971     /* draw drawing area gadgets */
7972     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7973   }
7974 }
7975
7976 static void DrawPropertiesChangeDrawingAreas()
7977 {
7978   if (IS_CUSTOM_ELEMENT(properties_element))
7979   {
7980     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7981     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7982
7983     DrawCustomChangeContentArea();
7984   }
7985
7986   redraw_mask |= REDRAW_FIELD;
7987 }
7988
7989 static void DrawPropertiesChange()
7990 {
7991   int i;
7992
7993   /* needed to initially set selectbox options for special action options */
7994   setSelectboxSpecialActionOptions();
7995
7996   /* draw stickybutton gadget */
7997   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7998
7999   /* draw checkbutton gadgets */
8000   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8001        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8002     MapCheckbuttonGadget(i);
8003
8004   /* draw counter gadgets */
8005   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8006        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8007     MapCounterButtons(i);
8008
8009   /* draw selectbox gadgets */
8010   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8011        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8012     MapSelectboxGadget(i);
8013
8014   /* draw textbutton gadgets */
8015   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8016        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8017     MapTextbuttonGadget(i);
8018
8019   /* draw graphicbutton gadgets */
8020   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8021        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8022     MapGraphicbuttonGadget(i);
8023
8024   /* draw drawing area gadgets */
8025   DrawPropertiesChangeDrawingAreas();
8026 }
8027
8028 static void DrawEditorElementAnimation(int x, int y)
8029 {
8030   int graphic = el2img(properties_element);
8031   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8032                custom_element.ce_value_fixed_initial :
8033                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8034                custom_element.collect_score_initial : FrameCounter);
8035
8036   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8037 }
8038
8039 static void DrawEditorElementName(int x, int y, int element)
8040 {
8041   char *element_name = getElementInfoText(element);
8042   int font_nr = FONT_TEXT_1;
8043   int font_width = getFontWidth(font_nr);
8044   int font_height = getFontHeight(font_nr);
8045   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8046   int max_chars_per_line = max_text_width / font_width;
8047   char buffer[max_chars_per_line + 1];
8048
8049   if (strlen(element_name) <= max_chars_per_line)
8050     DrawTextS(x, y, font_nr, element_name);
8051   else
8052   {
8053     int next_pos = max_chars_per_line;
8054
8055     strncpy(buffer, element_name, max_chars_per_line);
8056     buffer[max_chars_per_line] = '\0';
8057
8058     if (element_name[max_chars_per_line] == ' ')
8059       next_pos++;
8060     else
8061     {
8062       int i;
8063
8064       for (i = max_chars_per_line - 1; i >= 0; i--)
8065         if (buffer[i] == ' ')
8066           break;
8067
8068       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8069       {
8070         buffer[i] = '\0';
8071         next_pos = i + 1;
8072       }
8073     }
8074
8075     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8076
8077     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8078     buffer[max_chars_per_line] = '\0';
8079
8080     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8081   }
8082 }
8083
8084 static void DrawPropertiesWindow()
8085 {
8086   int xstart = 2;
8087   int ystart = 4;
8088
8089   stick_element_properties_window = FALSE;
8090
8091   /* make sure that previous properties edit mode exists for this element */
8092   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8093       !IS_CUSTOM_ELEMENT(properties_element))
8094     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8095
8096   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8097       IS_CUSTOM_ELEMENT(properties_element))
8098     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8099
8100   CopyElementPropertiesToEditor(properties_element);
8101
8102   UnmapLevelEditorWindowGadgets();
8103   UnmapLevelEditorToolboxDrawingGadgets();
8104   UnmapLevelEditorToolboxCustomGadgets();
8105
8106   if (IS_CUSTOM_ELEMENT(properties_element) ||
8107       IS_GROUP_ELEMENT(properties_element))
8108     MapLevelEditorToolboxCustomGadgets();
8109
8110   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8111   ClearWindow();
8112
8113 #if 0
8114   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8115 #else
8116   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8117            "Element Settings", FONT_TITLE_1);
8118 #endif
8119
8120 #if 1
8121   FrameCounter = 0;     /* restart animation frame counter */
8122 #endif
8123
8124   DrawElementBorder(SX + xstart * MINI_TILEX,
8125                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8126                     TILEX, TILEY, FALSE);
8127 #if 1
8128   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8129                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8130 #else
8131   DrawGraphicAnimationExt(drawto,
8132                           SX + xstart * MINI_TILEX,
8133                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8134                           el2img(properties_element), -1, NO_MASKING);
8135 #endif
8136
8137 #if 0
8138   FrameCounter = 0;     /* restart animation frame counter */
8139 #endif
8140
8141   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8142                         (ystart + 1) * MINI_TILEY + 1,
8143                         properties_element);
8144
8145   DrawPropertiesTabulatorGadgets();
8146
8147   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8148     DrawPropertiesInfo();
8149   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8150     DrawPropertiesChange();
8151   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8152     DrawPropertiesConfig();
8153 }
8154
8155 static void UpdateCustomElementGraphicGadgets()
8156 {
8157   int i;
8158
8159   ModifyEditorElementList();
8160   RedrawDrawingElements();
8161
8162   /* force redraw of all mapped drawing area gadgets */
8163   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8164   {
8165     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8166
8167     if (gi->mapped)
8168       MapDrawingArea(i);
8169   }
8170 }
8171
8172 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8173 {
8174   int lx = sx + level_xpos;
8175   int ly = sy + level_ypos;
8176
8177   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8178
8179   if (change_level)
8180     Feld[lx][ly] = element;
8181 }
8182
8183 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8184                      int element, boolean change_level)
8185 {
8186   if (from_y == to_y)                   /* horizontal line */
8187   {
8188     int x;
8189     int y = from_y;
8190
8191     if (from_x > to_x)
8192       swap_numbers(&from_x, &to_x);
8193
8194     for (x = from_x; x <= to_x; x++)
8195       DrawLineElement(x, y, element, change_level);
8196   }
8197   else if (from_x == to_x)              /* vertical line */
8198   {
8199     int x = from_x;
8200     int y;
8201
8202     if (from_y > to_y)
8203       swap_numbers(&from_y, &to_y);
8204
8205     for (y = from_y; y <= to_y; y++)
8206       DrawLineElement(x, y, element, change_level);
8207   }
8208   else                                  /* diagonal line */
8209   {
8210     int len_x = ABS(to_x - from_x);
8211     int len_y = ABS(to_y - from_y);
8212     int x, y;
8213
8214     if (len_y < len_x)                  /* a < 1 */
8215     {
8216       float a = (float)len_y / (float)len_x;
8217
8218       if (from_x > to_x)
8219         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8220
8221       for (x = 0; x <= len_x; x++)
8222       {
8223         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8224         DrawLineElement(from_x + x, from_y + y, element, change_level);
8225       }
8226     }
8227     else                                /* a >= 1 */
8228     {
8229       float a = (float)len_x / (float)len_y;
8230
8231       if (from_y > to_y)
8232         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8233
8234       for (y = 0; y <= len_y; y++)
8235       {
8236         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8237         DrawLineElement(from_x + x, from_y + y, element, change_level);
8238       }
8239     }
8240   }
8241 }
8242
8243 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8244                     int element, boolean change_level)
8245 {
8246   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8247   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8248   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8249   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8250 }
8251
8252 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8253                           int element, boolean change_level)
8254 {
8255   int y;
8256
8257   if (from_y > to_y)
8258     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8259
8260   for (y = from_y; y <= to_y; y++)
8261     DrawLine(from_x, y, to_x, y, element, change_level);
8262 }
8263
8264 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8265                        int element, boolean change_level)
8266 {
8267   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8268   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8269   int len_x = ABS(to_x - from_x);
8270   int len_y = ABS(to_y - from_y);
8271   int radius, x, y;
8272
8273   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8274
8275   /* not optimal (some points get drawn twice) but simple,
8276      and fast enough for the few points we are drawing */
8277
8278   for (x = 0; x <= radius; x++)
8279   {
8280     int sx, sy, lx, ly;
8281
8282     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8283
8284     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8285     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8286     lx = sx + level_xpos;
8287     ly = sy + level_ypos;
8288
8289     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8290       DrawLineElement(sx, sy, element, change_level);
8291   }
8292
8293   for (y = 0; y <= radius; y++)
8294   {
8295     int sx, sy, lx, ly;
8296
8297     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8298
8299     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8300     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8301     lx = sx + level_xpos;
8302     ly = sy + level_ypos;
8303
8304     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8305       DrawLineElement(sx, sy, element, change_level);
8306   }
8307 }
8308
8309 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8310                     int element, boolean change_level)
8311 {
8312   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8313   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8314
8315   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8316 }
8317
8318 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8319
8320 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8321 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8322                        int element, boolean change_level)
8323 {
8324   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8325   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8326   int mirror_to_x2 = from_x - (to_x2 - from_x);
8327   int mirror_to_y2 = from_y - (to_y2 - from_y);
8328
8329   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8330   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8331   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8332   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8333 }
8334 #endif
8335
8336 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8337 {
8338   int from_sx, from_sy;
8339   int to_sx, to_sy;
8340
8341   if (from_x > to_x)
8342     swap_numbers(&from_x, &to_x);
8343
8344   if (from_y > to_y)
8345     swap_numbers(&from_y, &to_y);
8346
8347   from_sx = SX + from_x * MINI_TILEX;
8348   from_sy = SY + from_y * MINI_TILEY;
8349   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8350   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8351
8352   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8353   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8354   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8355   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8356
8357   if (from_x == to_x && from_y == to_y)
8358     MarkTileDirty(from_x/2, from_y/2);
8359   else
8360     redraw_mask |= REDRAW_FIELD;
8361 }
8362
8363 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8364                        int element, boolean change_level)
8365 {
8366   if (element == -1 || change_level)
8367     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8368   else
8369     DrawAreaBorder(from_x, from_y, to_x, to_y);
8370 }
8371
8372 /* values for CopyBrushExt() */
8373 #define CB_AREA_TO_BRUSH        0
8374 #define CB_BRUSH_TO_CURSOR      1
8375 #define CB_BRUSH_TO_LEVEL       2
8376 #define CB_DELETE_OLD_CURSOR    3
8377 #define CB_DUMP_BRUSH           4
8378 #define CB_DUMP_BRUSH_SMALL     5
8379
8380 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8381                          int button, int mode)
8382 {
8383   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8384   static int brush_width, brush_height;
8385   static int last_cursor_x = -1, last_cursor_y = -1;
8386   static boolean delete_old_brush;
8387   int new_element = BUTTON_ELEMENT(button);
8388   int x, y;
8389
8390   if (mode == CB_DUMP_BRUSH ||
8391       mode == CB_DUMP_BRUSH_SMALL)
8392   {
8393     if (!draw_with_brush)
8394     {
8395       Error(ERR_WARN, "no brush selected");
8396
8397       return;
8398     }
8399
8400     for (y = 0; y < brush_height; y++)
8401     {
8402       for (x = 0; x < brush_width; x++)
8403       {
8404         int element = brush_buffer[x][y];
8405         int element_mapped = element;
8406
8407         if (IS_CUSTOM_ELEMENT(element))
8408           element_mapped = EL_CUSTOM_START;
8409         else if (IS_GROUP_ELEMENT(element))
8410           element_mapped = EL_GROUP_START;
8411         else if (element >= NUM_FILE_ELEMENTS)
8412           element_mapped = EL_UNKNOWN;
8413
8414         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8415       }
8416
8417       printf("\n");
8418     }
8419
8420     return;
8421   }
8422
8423   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8424     return;
8425
8426   if (mode == CB_AREA_TO_BRUSH)
8427   {
8428     int from_lx, from_ly;
8429
8430     if (from_x > to_x)
8431       swap_numbers(&from_x, &to_x);
8432
8433     if (from_y > to_y)
8434       swap_numbers(&from_y, &to_y);
8435
8436     brush_width = to_x - from_x + 1;
8437     brush_height = to_y - from_y + 1;
8438
8439     from_lx = from_x + level_xpos;
8440     from_ly = from_y + level_ypos;
8441
8442     for (y = 0; y < brush_height; y++)
8443     {
8444       for (x=0; x < brush_width; x++)
8445       {
8446         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8447
8448         if (button != 1)
8449           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8450       }
8451     }
8452
8453     if (button != 1)
8454       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8455
8456     delete_old_brush = FALSE;
8457   }
8458   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8459            mode == CB_BRUSH_TO_LEVEL)
8460   {
8461     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8462     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8463     int cursor_from_x = cursor_x - brush_width / 2;
8464     int cursor_from_y = cursor_y - brush_height / 2;
8465     int border_from_x = cursor_x, border_from_y = cursor_y;
8466     int border_to_x = cursor_x, border_to_y = cursor_y;
8467
8468     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8469       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8470
8471     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8472         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8473     {
8474       delete_old_brush = FALSE;
8475       return;
8476     }
8477
8478     for (y = 0; y < brush_height; y++)
8479     {
8480       for (x = 0; x < brush_width; x++)
8481       {
8482         int sx = cursor_from_x + x;
8483         int sy = cursor_from_y + y;
8484         int lx = sx + level_xpos;
8485         int ly = sy + level_ypos;
8486         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8487         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8488                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8489                        brush_buffer[x][y] : new_element);
8490
8491         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8492         {
8493           if (sx < border_from_x)
8494             border_from_x = sx;
8495           else if (sx > border_to_x)
8496             border_to_x = sx;
8497           if (sy < border_from_y)
8498             border_from_y = sy;
8499           else if (sy > border_to_y)
8500             border_to_y = sy;
8501
8502           DrawLineElement(sx, sy, element, change_level);
8503         }
8504       }
8505     }
8506
8507     if (mode != CB_DELETE_OLD_CURSOR)
8508       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8509
8510     last_cursor_x = cursor_x;
8511     last_cursor_y = cursor_y;
8512     delete_old_brush = TRUE;
8513   }
8514 }
8515
8516 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8517                             int button)
8518 {
8519   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8520 }
8521
8522 static void CopyBrushToLevel(int x, int y, int button)
8523 {
8524   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8525 }
8526
8527 static void CopyBrushToCursor(int x, int y)
8528 {
8529   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8530 }
8531
8532 static void DeleteBrushFromCursor()
8533 {
8534   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8535 }
8536
8537 void DumpBrush()
8538 {
8539   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8540 }
8541
8542 void DumpBrush_Small()
8543 {
8544   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8545 }
8546
8547 static void FloodFill(int from_x, int from_y, int fill_element)
8548 {
8549   int i,x,y;
8550   int old_element;
8551   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8552   static int safety = 0;
8553
8554   /* check if starting field still has the desired content */
8555   if (Feld[from_x][from_y] == fill_element)
8556     return;
8557
8558   safety++;
8559
8560   if (safety > lev_fieldx*lev_fieldy)
8561     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8562
8563   old_element = Feld[from_x][from_y];
8564   Feld[from_x][from_y] = fill_element;
8565
8566   for (i = 0; i < 4; i++)
8567   {
8568     x = from_x + check[i][0];
8569     y = from_y + check[i][1];
8570
8571     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8572       FloodFill(x, y, fill_element);
8573   }
8574
8575   safety--;
8576 }
8577
8578 /* values for DrawLevelText() modes */
8579 #define TEXT_INIT               0
8580 #define TEXT_SETCURSOR          1
8581 #define TEXT_WRITECHAR          2
8582 #define TEXT_BACKSPACE          3
8583 #define TEXT_NEWLINE            4
8584 #define TEXT_END                5
8585 #define TEXT_QUERY_TYPING       6
8586
8587 static int DrawLevelText(int sx, int sy, char letter, int mode)
8588 {
8589   static short delete_buffer[MAX_LEV_FIELDX];
8590   static int start_sx, start_sy;
8591   static int last_sx, last_sy;
8592   static boolean typing = FALSE;
8593   int letter_element = EL_CHAR_ASCII0 + letter;
8594   int lx = 0, ly = 0;
8595
8596   /* map lower case letters to upper case and convert special characters */
8597   if (letter >= 'a' && letter <= 'z')
8598     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8599   else if (letter == 'ä' || letter == 'Ä')
8600     letter_element = EL_CHAR_AUMLAUT;
8601   else if (letter == 'ö' || letter == 'Ö')
8602     letter_element = EL_CHAR_OUMLAUT;
8603   else if (letter == 'ü' || letter == 'Ãœ')
8604     letter_element = EL_CHAR_UUMLAUT;
8605   else if (letter == '^')
8606     letter_element = EL_CHAR_COPYRIGHT;
8607   else
8608     letter_element = EL_CHAR_ASCII0 + letter;
8609
8610   if (mode != TEXT_INIT)
8611   {
8612     if (!typing)
8613       return FALSE;
8614
8615     if (mode != TEXT_SETCURSOR)
8616     {
8617       sx = last_sx;
8618       sy = last_sy;
8619     }
8620
8621     lx = last_sx + level_xpos;
8622     ly = last_sy + level_ypos;
8623   }
8624
8625   switch (mode)
8626   {
8627     case TEXT_INIT:
8628       if (typing)
8629         DrawLevelText(0, 0, 0, TEXT_END);
8630
8631       typing = TRUE;
8632       start_sx = last_sx = sx;
8633       start_sy = last_sy = sy;
8634       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8635       break;
8636
8637     case TEXT_SETCURSOR:
8638       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8639       DrawAreaBorder(sx, sy, sx, sy);
8640       last_sx = sx;
8641       last_sy = sy;
8642       break;
8643
8644     case TEXT_WRITECHAR:
8645       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8646       {
8647         delete_buffer[sx - start_sx] = Feld[lx][ly];
8648         Feld[lx][ly] = letter_element;
8649
8650         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8651           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8652         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8653           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8654         else
8655           DrawLevelText(0, 0, 0, TEXT_END);
8656
8657         level.changed = TRUE;
8658       }
8659       break;
8660
8661     case TEXT_BACKSPACE:
8662       if (sx > start_sx)
8663       {
8664         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8665         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8666         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8667       }
8668       break;
8669
8670     case TEXT_NEWLINE:
8671       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8672         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8673       else
8674         DrawLevelText(0, 0, 0, TEXT_END);
8675       break;
8676
8677     case TEXT_END:
8678       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8679       DrawMiniElement(sx, sy, Feld[lx][ly]);
8680       typing = FALSE;
8681       break;
8682
8683     case TEXT_QUERY_TYPING:
8684       break;
8685
8686     default:
8687       break;
8688   }
8689
8690   return typing;
8691 }
8692
8693 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8694                           int element, boolean change_level)
8695 {
8696   int lx = sx + level_xpos;
8697   int ly = sy + level_ypos;
8698
8699   if (element == -1)
8700     DrawMiniElement(sx, sy, Feld[lx][ly]);
8701   else
8702     DrawAreaBorder(sx, sy, sx, sy);
8703 }
8704
8705 static void CopyLevelToUndoBuffer(int mode)
8706 {
8707   static boolean accumulated_undo = FALSE;
8708   boolean new_undo_buffer_position = TRUE;
8709   int last_border_element;
8710   int x, y;
8711
8712   switch (mode)
8713   {
8714     case UNDO_IMMEDIATE:
8715       accumulated_undo = FALSE;
8716       break;
8717
8718     case UNDO_ACCUMULATE:
8719       if (accumulated_undo)
8720         new_undo_buffer_position = FALSE;
8721       accumulated_undo = TRUE;
8722       break;
8723
8724     default:
8725       break;
8726   }
8727
8728   if (new_undo_buffer_position)
8729   {
8730     /* new position in undo buffer ring */
8731     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8732
8733     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8734       undo_buffer_steps++;
8735   }
8736
8737   for (x = 0; x < lev_fieldx; x++)
8738     for (y = 0; y < lev_fieldy; y++)
8739       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8740
8741   /* check if drawing operation forces change of border style */
8742   last_border_element = BorderElement;
8743   SetBorderElement();
8744   if (BorderElement != last_border_element)
8745     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8746
8747   level.changed = TRUE;
8748 }
8749
8750 static void RandomPlacement(int new_element)
8751 {
8752   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8753   int num_free_positions = 0;
8754   int num_percentage, num_elements;
8755   int x, y;
8756
8757   /* determine number of free positions for randomly placing the new element */
8758   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8759   {
8760     free_position[x][y] =
8761       (random_placement_background_restricted ?
8762        Feld[x][y] == random_placement_background_element :
8763        Feld[x][y] != new_element);
8764
8765     if (free_position[x][y])
8766       num_free_positions++;
8767   }
8768
8769   /* determine number of new elements to place there */
8770   num_percentage = num_free_positions * random_placement_value / 100;
8771   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8772                   num_percentage : random_placement_value);
8773
8774   /* if less free positions than elements to place, fill all these positions */
8775   if (num_free_positions < num_elements)
8776   {
8777     for (x = 0; x < lev_fieldx; x++)
8778       for (y = 0; y < lev_fieldy; y++)
8779         if (free_position[x][y])
8780           Feld[x][y] = new_element;
8781   }
8782   else
8783   {
8784     while (num_elements > 0)
8785     {
8786       x = RND(lev_fieldx);
8787       y = RND(lev_fieldy);
8788
8789       /* don't place element at the same position twice */
8790       if (free_position[x][y])
8791       {
8792         free_position[x][y] = FALSE;
8793         Feld[x][y] = new_element;
8794         num_elements--;
8795       }
8796     }
8797   }
8798
8799   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8800   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8801 }
8802
8803 void WrapLevel(int dx, int dy)
8804 {
8805   int wrap_dx = lev_fieldx - dx;
8806   int wrap_dy = lev_fieldy - dy;
8807   int x, y;
8808
8809   for (x = 0; x < lev_fieldx; x++)
8810     for (y = 0; y < lev_fieldy; y++)
8811       FieldBackup[x][y] = Feld[x][y];
8812
8813   for (x = 0; x < lev_fieldx; x++)
8814     for (y = 0; y < lev_fieldy; y++)
8815       Feld[x][y] =
8816         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8817
8818   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8819   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8820 }
8821
8822 static void HandleDrawingAreas(struct GadgetInfo *gi)
8823 {
8824   static boolean started_inside_drawing_area = FALSE;
8825   int id = gi->custom_id;
8826   boolean button_press_event;
8827   boolean button_release_event;
8828   boolean inside_drawing_area = !gi->event.off_borders;
8829   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8830   int actual_drawing_function;
8831   int button = gi->event.button;
8832   int new_element = BUTTON_ELEMENT(button);
8833   int sx = gi->event.x, sy = gi->event.y;
8834   int min_sx = 0, min_sy = 0;
8835   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8836   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8837   int lx = 0, ly = 0;
8838   int min_lx = 0, min_ly = 0;
8839   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8840   int x, y;
8841
8842   /* handle info callback for each invocation of action callback */
8843   gi->callback_info(gi);
8844
8845   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8846   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8847
8848   /* make sure to stay inside drawing area boundaries */
8849   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8850   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8851
8852   if (draw_level)
8853   {
8854     /* get positions inside level field */
8855     lx = sx + level_xpos;
8856     ly = sy + level_ypos;
8857
8858     if (!IN_LEV_FIELD(lx, ly))
8859       inside_drawing_area = FALSE;
8860
8861     /* make sure to stay inside level field boundaries */
8862     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8863     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8864
8865     /* correct drawing area positions accordingly */
8866     sx = lx - level_xpos;
8867     sy = ly - level_ypos;
8868   }
8869
8870   if (button_press_event)
8871     started_inside_drawing_area = inside_drawing_area;
8872
8873   if (!started_inside_drawing_area)
8874     return;
8875
8876 #if 1
8877   if (!IS_VALID_BUTTON(button))
8878     return;
8879 #endif
8880
8881   if (!button && !button_release_event)
8882     return;
8883
8884   /* automatically switch to 'single item' drawing mode, if needed */
8885   actual_drawing_function =
8886     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8887      drawing_function : GADGET_ID_SINGLE_ITEMS);
8888
8889   /* clicking into drawing area with pressed Control key picks element */
8890   if (GetKeyModState() & KMOD_Control)
8891   {
8892     last_drawing_function = drawing_function;
8893     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8894   }
8895
8896   switch (actual_drawing_function)
8897   {
8898     case GADGET_ID_SINGLE_ITEMS:
8899       if (draw_level)
8900       {
8901         if (button_release_event)
8902         {
8903           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8904
8905           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8906               !inside_drawing_area)
8907             DeleteBrushFromCursor();
8908         }
8909
8910         if (!button)
8911           break;
8912
8913         if (draw_with_brush)
8914         {
8915           if (!button_release_event)
8916             CopyBrushToLevel(sx, sy, button);
8917         }
8918         else if (new_element != Feld[lx][ly])
8919         {
8920           if (new_element == EL_PLAYER_1)
8921           {
8922             /* remove player at old position */
8923             for (y = 0; y < lev_fieldy; y++)
8924             {
8925               for (x = 0; x < lev_fieldx; x++)
8926               {
8927                 if (Feld[x][y] == EL_PLAYER_1)
8928                 {
8929                   Feld[x][y] = EL_EMPTY;
8930                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8931                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8932                     DrawMiniElement(x - level_xpos, y - level_ypos,
8933                                     EL_EMPTY);
8934                 }
8935               }
8936             }
8937           }
8938
8939           Feld[lx][ly] = new_element;
8940           DrawMiniElement(sx, sy, new_element);
8941         }
8942       }
8943       else
8944       {
8945         int type_id = gi->custom_type_id;
8946         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8947
8948         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8949           DrawMiniGraphicExt(drawto,
8950                              gi->x + sx * MINI_TILEX,
8951                              gi->y + sy * MINI_TILEY,
8952                              el2edimg(new_element));
8953         else
8954           DrawGraphicExt(drawto,
8955                          gi->x + sx * TILEX,
8956                          gi->y + sy * TILEY,
8957                          el2img(new_element), 0);
8958
8959         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8960           new_element = GFX_ELEMENT(new_element);
8961
8962         drawingarea_info[type_id].value[pos] = new_element;
8963
8964         CopyElementPropertiesToGame(properties_element);
8965
8966         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8967         {
8968           UpdateCustomElementGraphicGadgets();
8969
8970           FrameCounter = 0;     /* restart animation frame counter */
8971         }
8972       }
8973       break;
8974
8975     case GADGET_ID_CONNECTED_ITEMS:
8976       {
8977         static int last_sx = -1;
8978         static int last_sy = -1;
8979
8980         if (button_release_event)
8981           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8982
8983         if (button)
8984         {
8985           if (!button_press_event)
8986             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8987
8988           last_sx = sx;
8989           last_sy = sy;
8990         }
8991       }
8992       break;
8993
8994     case GADGET_ID_LINE:
8995     case GADGET_ID_ARC:
8996     case GADGET_ID_RECTANGLE:
8997     case GADGET_ID_FILLED_BOX:
8998     case GADGET_ID_GRAB_BRUSH:
8999     case GADGET_ID_TEXT:
9000       {
9001         static int last_sx = -1;
9002         static int last_sy = -1;
9003         static int start_sx = -1;
9004         static int start_sy = -1;
9005         void (*draw_func)(int, int, int, int, int, boolean);
9006
9007         if (drawing_function == GADGET_ID_LINE)
9008           draw_func = DrawLine;
9009         else if (drawing_function == GADGET_ID_ARC)
9010           draw_func = DrawArc;
9011         else if (drawing_function == GADGET_ID_RECTANGLE)
9012           draw_func = DrawBox;
9013         else if (drawing_function == GADGET_ID_FILLED_BOX)
9014           draw_func = DrawFilledBox;
9015         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9016           draw_func = SelectArea;
9017         else /* (drawing_function == GADGET_ID_TEXT) */
9018           draw_func = SetTextCursor;
9019
9020         if (button_press_event)
9021         {
9022           draw_func(sx, sy, sx, sy, new_element, FALSE);
9023           start_sx = last_sx = sx;
9024           start_sy = last_sy = sy;
9025
9026           if (drawing_function == GADGET_ID_TEXT)
9027             DrawLevelText(0, 0, 0, TEXT_END);
9028         }
9029         else if (button_release_event)
9030         {
9031           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9032           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9033           {
9034             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9035             CopyBrushToCursor(sx, sy);
9036             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9037                           MB_LEFTBUTTON);
9038             draw_with_brush = TRUE;
9039           }
9040           else if (drawing_function == GADGET_ID_TEXT)
9041             DrawLevelText(sx, sy, 0, TEXT_INIT);
9042           else
9043             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9044         }
9045         else if (last_sx != sx || last_sy != sy)
9046         {
9047           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9048           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9049           last_sx = sx;
9050           last_sy = sy;
9051         }
9052       }
9053       break;
9054
9055     case GADGET_ID_FLOOD_FILL:
9056       if (button_press_event && Feld[lx][ly] != new_element)
9057       {
9058         FloodFill(lx, ly, new_element);
9059         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9060         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9061       }
9062       break;
9063
9064     case GADGET_ID_PICK_ELEMENT:
9065       if (button_release_event)
9066         ClickOnGadget(level_editor_gadget[last_drawing_function],
9067                       MB_LEFTBUTTON);
9068       else if (draw_level)
9069         PickDrawingElement(button, Feld[lx][ly]);
9070       else
9071       {
9072         int type_id = gi->custom_type_id;
9073         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9074
9075         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9076       }
9077
9078       break;
9079
9080     default:
9081       break;
9082   }
9083 }
9084
9085 static void HandleCounterButtons(struct GadgetInfo *gi)
9086 {
9087   int gadget_id = gi->custom_id;
9088   int counter_id = gi->custom_type_id;
9089   int button = gi->event.button;
9090   int *counter_value = counterbutton_info[counter_id].value;
9091   int step = BUTTON_STEPSIZE(button) *
9092     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9093
9094   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9095   {
9096     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9097     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9098     boolean level_changed = LevelChanged();
9099
9100     if ((level_changed && pressed) || (!level_changed && released))
9101       return;
9102
9103     if (level_changed && !Request("Level has changed ! Discard changes ?",
9104                                   REQ_ASK))
9105     {
9106       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9107         ModifyEditorCounterValue(counter_id, *counter_value);
9108
9109       return;
9110     }
9111   }
9112
9113   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9114     *counter_value = gi->textinput.number_value;
9115   else
9116     ModifyEditorCounterValue(counter_id, *counter_value + step);
9117
9118   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9119   {
9120       LoadLevel(level_nr);
9121       TapeErase();
9122       ResetUndoBuffer();
9123       DrawEditModeWindow();
9124
9125       return;
9126   }
9127
9128   switch (counter_id)
9129   {
9130     case ED_COUNTER_ID_YAMYAM_CONTENT:
9131       DrawYamYamContentAreas();
9132       break;
9133
9134     case ED_COUNTER_ID_BALL_CONTENT:
9135       DrawMagicBallContentAreas();
9136       break;
9137
9138     case ED_COUNTER_ID_ANDROID_CONTENT:
9139       DrawAndroidElementArea(properties_element);
9140       break;
9141
9142     case ED_COUNTER_ID_GROUP_CONTENT:
9143       DrawGroupElementArea(properties_element);
9144       CopyGroupElementPropertiesToGame(properties_element);
9145       break;
9146
9147     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9148     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9149       DrawEnvelopeTextArea(-1);
9150       break;
9151
9152     case ED_COUNTER_ID_LEVEL_XSIZE:
9153     case ED_COUNTER_ID_LEVEL_YSIZE:
9154       lev_fieldx = level.fieldx;
9155       lev_fieldy = level.fieldy;
9156       break;
9157
9158     default:
9159       break;
9160   }
9161
9162   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9163        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9164       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9165        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9166     CopyElementPropertiesToGame(properties_element);
9167
9168   level.changed = TRUE;
9169 }
9170
9171 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9172 {
9173   int type_id = gi->custom_type_id;
9174
9175   strcpy(textinput_info[type_id].value, gi->textinput.value);
9176
9177   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9178   {
9179     CopyElementPropertiesToGame(properties_element);
9180
9181     ModifyEditorElementList();  /* update changed button info text */
9182   }
9183
9184   level.changed = TRUE;
9185 }
9186
9187 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9188 {
9189   int type_id = gi->custom_type_id;
9190
9191   strcpy(textarea_info[type_id].value, gi->textarea.value);
9192
9193   level.changed = TRUE;
9194 }
9195
9196 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9197 {
9198   int type_id = gi->custom_type_id;
9199   int value_old = *selectbox_info[type_id].value;
9200   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9201
9202   *selectbox_info[type_id].value = value_new;
9203
9204   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9205   {
9206     element_info[properties_element].current_change_page = gi->selectbox.index;
9207
9208     DrawPropertiesWindow();
9209   }
9210   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9211             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9212            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9213             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9214            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9215   {
9216     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9217     {
9218       /* when changing action type, also check action mode and action arg */
9219       if (value_old != value_new)
9220       {
9221 #if 1
9222         setSelectboxSpecialActionVariablesIfNeeded();
9223 #else
9224         custom_element_change.action_mode = -1;
9225         custom_element_change.action_arg = -1;
9226 #endif
9227       }
9228
9229       DrawPropertiesChange();
9230     }
9231
9232     CopyElementPropertiesToGame(properties_element);
9233
9234     level.changed = TRUE;
9235   }
9236 }
9237
9238 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9239 {
9240   int type_id = gi->custom_type_id;
9241   int i;
9242
9243   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9244       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9245   {
9246     edit_mode_properties = gi->custom_type_id;
9247
9248     DrawPropertiesWindow();
9249   }
9250   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9251   {
9252     char *template_filename = getDefaultLevelFilename(-1);
9253     boolean new_template = !fileExists(template_filename);
9254
9255     if (new_template ||
9256         Request("Save this template and kill the old ?", REQ_ASK))
9257       SaveLevelTemplate();
9258
9259     if (new_template)
9260       Request("Template saved !", REQ_CONFIRM);
9261   }
9262   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9263            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9264   {
9265     struct ElementInfo *ei = &element_info[properties_element];
9266
9267     setElementChangePages(ei, ei->num_change_pages + 1);
9268
9269     /* set new change page to be new current change page */
9270     ei->current_change_page = ei->num_change_pages - 1;
9271     ei->change = &ei->change_page[ei->current_change_page];
9272
9273     setElementChangeInfoToDefaults(ei->change);
9274
9275     DrawPropertiesWindow();
9276
9277     level.changed = TRUE;
9278   }
9279   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9280            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9281   {
9282     struct ElementInfo *ei = &element_info[properties_element];
9283
9284     /* copy all change pages after change page to be deleted */
9285     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9286       ei->change_page[i] = ei->change_page[i + 1];
9287
9288     setElementChangePages(ei, ei->num_change_pages - 1);
9289
9290     DrawPropertiesWindow();
9291
9292     level.changed = TRUE;
9293   }
9294 }
9295
9296 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9297 {
9298   int type_id = gi->custom_type_id;
9299
9300   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9301       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9302   {
9303     struct ElementInfo *ei = &element_info[properties_element];
9304     int step = BUTTON_STEPSIZE(gi->event.button);
9305
9306     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9307     ei->current_change_page += step;
9308
9309     if (ei->current_change_page < 0)
9310       ei->current_change_page = 0;
9311     else if (ei->current_change_page >= ei->num_change_pages)
9312       ei->current_change_page = ei->num_change_pages - 1;
9313
9314     DrawPropertiesWindow();
9315   }
9316   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9317            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9318   {
9319     struct ElementInfo *ei = &element_info[properties_element];
9320     int current_change_page = ei->current_change_page;
9321
9322     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9323       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9324         ei->change_page[current_change_page];
9325     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9326     {
9327       ei->change_page[current_change_page] =
9328         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9329
9330       level.changed = TRUE;
9331     }
9332
9333     DrawPropertiesWindow();
9334   }
9335 }
9336
9337 static void HandleRadiobuttons(struct GadgetInfo *gi)
9338 {
9339   *radiobutton_info[gi->custom_type_id].value =
9340     radiobutton_info[gi->custom_type_id].checked_value;
9341
9342   level.changed = TRUE;
9343 }
9344
9345 static void HandleCheckbuttons(struct GadgetInfo *gi)
9346 {
9347   int type_id = gi->custom_type_id;
9348
9349   *checkbutton_info[type_id].value ^= TRUE;
9350
9351   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9352       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9353       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9354       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9355          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9356         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9357          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9358        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9359   {
9360     CopyElementPropertiesToGame(properties_element);
9361   }
9362
9363   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9364   {
9365     UpdateCustomElementGraphicGadgets();
9366   }
9367   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9368   {
9369     char *template_filename = getDefaultLevelFilename(-1);
9370
9371     if (level.use_custom_template && !fileExists(template_filename))
9372     {
9373       Request("No level template found !", REQ_CONFIRM);
9374
9375       level.use_custom_template = FALSE;
9376       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9377
9378       return;
9379     }
9380
9381     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9382
9383     DrawEditModeWindow();
9384   }
9385
9386   level.changed = TRUE;
9387 }
9388
9389 static void HandleControlButtons(struct GadgetInfo *gi)
9390 {
9391   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9392   static int last_edit_mode = ED_MODE_DRAWING;
9393   static int last_custom_copy_mode = -1;
9394   int id = gi->custom_id;
9395   int button = gi->event.button;
9396   int step = BUTTON_STEPSIZE(button);
9397   int new_element = BUTTON_ELEMENT(button);
9398   int x, y;
9399
9400 #if 0
9401   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9402   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9403
9404   if (!IS_VALID_BUTTON(button))
9405     return;
9406 #endif
9407
9408   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9409     DrawLevelText(0, 0, 0, TEXT_END);
9410
9411   if (id < ED_NUM_CTRL1_BUTTONS &&
9412       id != GADGET_ID_SINGLE_ITEMS &&
9413       id != GADGET_ID_PROPERTIES &&
9414       id != GADGET_ID_PICK_ELEMENT &&
9415       edit_mode != ED_MODE_DRAWING &&
9416       drawing_function != GADGET_ID_PICK_ELEMENT &&
9417       !(GetKeyModState() & KMOD_Control))
9418   {
9419     DrawDrawingWindow();
9420     edit_mode = ED_MODE_DRAWING;
9421   }
9422
9423   /* element copy mode active, but no element button pressed => deactivate */
9424   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9425     last_custom_copy_mode = -1;
9426
9427   switch (id)
9428   {
9429     case GADGET_ID_SCROLL_LEFT:
9430       if (level_xpos >= 0)
9431       {
9432         if (lev_fieldx < ed_fieldx - 2)
9433           break;
9434
9435         level_xpos -= step;
9436         if (level_xpos < -1)
9437           level_xpos = -1;
9438         if (button == 1)
9439           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9440         else
9441           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9442
9443         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9444                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9445       }
9446       break;
9447
9448     case GADGET_ID_SCROLL_RIGHT:
9449       if (level_xpos <= lev_fieldx - ed_fieldx)
9450       {
9451         if (lev_fieldx < ed_fieldx - 2)
9452           break;
9453
9454         level_xpos += step;
9455         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9456           level_xpos = lev_fieldx - ed_fieldx + 1;
9457         if (button == 1)
9458           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9459         else
9460           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9461
9462         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9463                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9464       }
9465       break;
9466
9467     case GADGET_ID_SCROLL_UP:
9468       if (level_ypos >= 0)
9469       {
9470         if (lev_fieldy < ed_fieldy - 2)
9471           break;
9472
9473         level_ypos -= step;
9474         if (level_ypos < -1)
9475           level_ypos = -1;
9476         if (button == 1)
9477           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9478         else
9479           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9480
9481         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9482                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9483       }
9484       break;
9485
9486     case GADGET_ID_SCROLL_DOWN:
9487       if (level_ypos <= lev_fieldy - ed_fieldy)
9488       {
9489         if (lev_fieldy < ed_fieldy - 2)
9490           break;
9491
9492         level_ypos += step;
9493         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9494           level_ypos = lev_fieldy - ed_fieldy + 1;
9495         if (button == 1)
9496           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9497         else
9498           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9499
9500         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9501                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9502       }
9503       break;
9504
9505     case GADGET_ID_SCROLL_HORIZONTAL:
9506       level_xpos = gi->event.item_position - 1;
9507       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9508       break;
9509
9510     case GADGET_ID_SCROLL_VERTICAL:
9511       level_ypos = gi->event.item_position - 1;
9512       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9513       break;
9514
9515     case GADGET_ID_SCROLL_LIST_UP:
9516     case GADGET_ID_SCROLL_LIST_DOWN:
9517     case GADGET_ID_SCROLL_LIST_VERTICAL:
9518       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9519         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9520       else
9521       {
9522         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9523         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9524
9525         if (element_shift < 0)
9526           element_shift = 0;
9527         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9528           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9529
9530         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9531                      GDI_SCROLLBAR_ITEM_POSITION,
9532                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9533       }
9534
9535       ModifyEditorElementList();
9536
9537       break;
9538
9539     case GADGET_ID_WRAP_LEFT:
9540       WrapLevel(-step, 0);
9541       break;
9542
9543     case GADGET_ID_WRAP_RIGHT:
9544       WrapLevel(step, 0);
9545       break;
9546
9547     case GADGET_ID_WRAP_UP:
9548       WrapLevel(0, -step);
9549       break;
9550
9551     case GADGET_ID_WRAP_DOWN:
9552       WrapLevel(0, step);
9553       break;
9554
9555     case GADGET_ID_SINGLE_ITEMS:
9556     case GADGET_ID_CONNECTED_ITEMS:
9557     case GADGET_ID_LINE:
9558     case GADGET_ID_ARC:
9559     case GADGET_ID_TEXT:
9560     case GADGET_ID_RECTANGLE:
9561     case GADGET_ID_FILLED_BOX:
9562     case GADGET_ID_FLOOD_FILL:
9563     case GADGET_ID_GRAB_BRUSH:
9564     case GADGET_ID_PICK_ELEMENT:
9565       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9566         last_drawing_function = drawing_function;
9567       drawing_function = id;
9568       draw_with_brush = FALSE;
9569       break;
9570
9571     case GADGET_ID_RANDOM_PLACEMENT:
9572       RandomPlacement(new_element);
9573       break;
9574
9575     case GADGET_ID_PROPERTIES:
9576       if (edit_mode != ED_MODE_PROPERTIES)
9577       {
9578         properties_element = new_element;
9579         DrawPropertiesWindow();
9580         edit_mode = ED_MODE_PROPERTIES;
9581
9582         last_level_drawing_function = drawing_function;
9583         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9584                       MB_LEFTBUTTON);
9585       }
9586       else
9587       {
9588         DrawDrawingWindow();
9589         edit_mode = ED_MODE_DRAWING;
9590
9591         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9592                       MB_LEFTBUTTON);
9593       }
9594       break;
9595
9596     case GADGET_ID_CUSTOM_COPY_FROM:
9597     case GADGET_ID_CUSTOM_COPY_TO:
9598     case GADGET_ID_CUSTOM_EXCHANGE:
9599       last_custom_copy_mode = id;
9600       last_drawing_function = drawing_function;
9601       break;
9602
9603     case GADGET_ID_CUSTOM_COPY:
9604       CopyCustomElement(properties_element, -1, id);
9605       break;
9606
9607     case GADGET_ID_CUSTOM_PASTE:
9608       CopyCustomElement(-1, properties_element, id);
9609       break;
9610
9611     case GADGET_ID_UNDO:
9612       if (undo_buffer_steps == 0)
9613       {
9614         Request("Undo buffer empty !", REQ_CONFIRM);
9615         break;
9616       }
9617
9618       if (edit_mode != ED_MODE_DRAWING)
9619       {
9620         DrawDrawingWindow();
9621         edit_mode = ED_MODE_DRAWING;
9622       }
9623
9624       undo_buffer_position =
9625         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9626       undo_buffer_steps--;
9627
9628       for (x = 0; x < lev_fieldx; x++)
9629         for (y = 0; y < lev_fieldy; y++)
9630           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9631       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9632       break;
9633
9634     case GADGET_ID_INFO:
9635       if (edit_mode != ED_MODE_INFO)
9636       {
9637         last_edit_mode = edit_mode;
9638         edit_mode = ED_MODE_INFO;
9639
9640         DrawLevelInfoWindow();
9641       }
9642       else
9643       {
9644         edit_mode = last_edit_mode;
9645
9646         DrawEditModeWindow();
9647       }
9648       break;
9649
9650     case GADGET_ID_CLEAR:
9651       if (edit_mode != ED_MODE_DRAWING)
9652       {
9653         DrawDrawingWindow();
9654         edit_mode = ED_MODE_DRAWING;
9655       }
9656
9657       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9658         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9659           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9660
9661       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9662
9663       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9664       break;
9665
9666     case GADGET_ID_SAVE:
9667       if (leveldir_current->readonly)
9668       {
9669         Request("This level is read only !", REQ_CONFIRM);
9670         break;
9671       }
9672
9673       if (!LevelContainsPlayer())
9674         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9675       else
9676       {
9677         char *level_filename = getDefaultLevelFilename(level_nr);
9678         boolean new_level = !fileExists(level_filename);
9679
9680         if (new_level ||
9681             Request("Save this level and kill the old ?", REQ_ASK))
9682         {
9683           CopyPlayfield(Feld, level.field);
9684
9685           SaveLevel(level_nr);
9686         }
9687
9688         if (new_level)
9689           Request("Level saved !", REQ_CONFIRM);
9690
9691         level.changed = FALSE;
9692       }
9693       break;
9694
9695     case GADGET_ID_TEST:
9696       if (!LevelContainsPlayer())
9697         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9698       else
9699       {
9700         if (LevelChanged())
9701           level.game_version = GAME_VERSION_ACTUAL;
9702
9703         CopyPlayfield(level.field, FieldBackup);
9704         CopyPlayfield(Feld, level.field);
9705
9706         CopyNativeLevel_RND_to_Native(&level);
9707
9708         UnmapLevelEditorGadgets();
9709         UndrawSpecialEditorDoor();
9710
9711         CloseDoor(DOOR_CLOSE_ALL);
9712
9713         DrawCompleteVideoDisplay();
9714
9715         level_editor_test_game = TRUE;
9716
9717         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9718       }
9719       break;
9720
9721     case GADGET_ID_EXIT:
9722       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9723       break;
9724
9725     default:
9726       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9727           id <= GADGET_ID_ELEMENTLIST_LAST)
9728       {
9729         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9730         int new_element = editor_elements[element_position + element_shift];
9731
9732         if (IS_EDITOR_CASCADE(new_element))
9733         {
9734           int i;
9735
9736           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9737           {
9738             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9739             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9740
9741             if (*cascade_element == new_element)
9742             {
9743               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9744               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9745
9746               /* update element selection list */
9747               ReinitializeElementList();
9748               ModifyEditorElementList();
9749
9750               /* update cascading gadget info text */
9751               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9752
9753               /* save current editor cascading state */
9754               SaveSetup_EditorCascade();
9755
9756               break;
9757             }
9758           }
9759
9760           break;
9761         }
9762
9763         if (last_custom_copy_mode != -1)
9764         {
9765           if (CopyCustomElement(properties_element, new_element,
9766                                 last_custom_copy_mode))
9767           {
9768             ClickOnGadget(level_editor_gadget[last_drawing_function],
9769                           MB_LEFTBUTTON);
9770
9771             last_custom_copy_mode = -1;
9772           }
9773
9774           break;
9775         }
9776
9777         PickDrawingElement(button, new_element);
9778
9779         if (!stick_element_properties_window &&
9780             drawing_function != GADGET_ID_PICK_ELEMENT &&
9781             !(GetKeyModState() & KMOD_Control))
9782         {
9783           properties_element = new_element;
9784           if (edit_mode == ED_MODE_PROPERTIES)
9785             DrawPropertiesWindow();
9786         }
9787
9788         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9789           ClickOnGadget(level_editor_gadget[last_drawing_function],
9790                         MB_LEFTBUTTON);
9791       }
9792 #ifdef DEBUG
9793       else if (gi->event.type == GD_EVENT_PRESSED)
9794         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9795       else if (gi->event.type == GD_EVENT_RELEASED)
9796         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9797       else if (gi->event.type == GD_EVENT_MOVING)
9798         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9799       else
9800         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9801 #endif
9802       break;
9803   }
9804 }
9805
9806 void HandleLevelEditorKeyInput(Key key)
9807 {
9808   char letter = getCharFromKey(key);
9809   int button = MB_LEFTBUTTON;
9810
9811   if (drawing_function == GADGET_ID_TEXT &&
9812       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9813   {
9814     if (letter)
9815       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9816     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9817       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9818     else if (key == KSYM_Return)
9819       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9820     else if (key == KSYM_Escape)
9821       DrawLevelText(0, 0, 0, TEXT_END);
9822   }
9823   else if (button_status == MB_RELEASED)
9824   {
9825     int i, id = GADGET_ID_NONE;
9826
9827     switch (key)
9828     {
9829       case KSYM_Left:
9830         id = GADGET_ID_SCROLL_LEFT;
9831         break;
9832       case KSYM_Right:
9833         id = GADGET_ID_SCROLL_RIGHT;
9834         break;
9835       case KSYM_Up:
9836         id = GADGET_ID_SCROLL_UP;
9837         break;
9838       case KSYM_Down:
9839         id = GADGET_ID_SCROLL_DOWN;
9840         break;
9841       case KSYM_Page_Up:
9842         id = GADGET_ID_SCROLL_LIST_UP;
9843         button = MB_RIGHTBUTTON;
9844         break;
9845       case KSYM_Page_Down:
9846         id = GADGET_ID_SCROLL_LIST_DOWN;
9847         button = MB_RIGHTBUTTON;
9848         break;
9849
9850       case KSYM_Escape:
9851         if (edit_mode == ED_MODE_DRAWING)
9852         {
9853           RequestExitLevelEditor(setup.ask_on_escape);
9854         }
9855         else if (edit_mode == ED_MODE_INFO)
9856         {
9857           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9858         }
9859         else if (edit_mode == ED_MODE_PROPERTIES)
9860         {
9861           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9862         }
9863         else            /* should never happen */
9864         {
9865           DrawDrawingWindow();
9866           edit_mode = ED_MODE_DRAWING;
9867         }
9868         break;
9869
9870       default:
9871         break;
9872     }
9873
9874     if (id != GADGET_ID_NONE)
9875       ClickOnGadget(level_editor_gadget[id], button);
9876     else if (letter == '.')
9877       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9878     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9879       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9880     else
9881       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9882         if (letter && letter == control_info[i].shortcut)
9883           if (!anyTextGadgetActive())
9884             ClickOnGadget(level_editor_gadget[i], button);
9885   }
9886 }
9887
9888 void HandleLevelEditorIdle()
9889 {
9890   static unsigned long action_delay = 0;
9891   unsigned long action_delay_value = GameFrameDelay;
9892   int xpos = 1, ypos = 2;
9893
9894   if (edit_mode != ED_MODE_PROPERTIES)
9895     return;
9896
9897   if (!DelayReached(&action_delay, action_delay_value))
9898     return;
9899
9900 #if 1
9901   DrawEditorElementAnimation(SX + xpos * TILEX,
9902                              SY + ypos * TILEY + MINI_TILEY / 2);
9903 #else
9904   DrawGraphicAnimationExt(drawto,
9905                           SX + xpos * TILEX,
9906                           SY + ypos * TILEY + MINI_TILEY / 2,
9907                           el2img(properties_element), -1, NO_MASKING);
9908 #endif
9909
9910   MarkTileDirty(xpos, ypos);
9911   MarkTileDirty(xpos, ypos + 1);
9912
9913   FrameCounter++;       /* increase animation frame counter */
9914 }
9915
9916 void ClearEditorGadgetInfoText()
9917 {
9918   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9919 }
9920
9921 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9922 {
9923   char infotext[MAX_OUTPUT_LINESIZE + 1];
9924   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9925   int max_infotext_len = getMaxInfoTextLength();
9926
9927   if (gi == NULL || gi->info_text == NULL)
9928     return;
9929
9930   strncpy(infotext, gi->info_text, max_infotext_len);
9931   infotext[max_infotext_len] = '\0';
9932
9933   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9934   {
9935     int key = control_info[gi->custom_id].shortcut;
9936
9937     if (key)
9938     {
9939       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9940         sprintf(shortcut, " ('.' or '%c')", key);
9941       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9942         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9943       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9944         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9945       else                                              /* normal case */
9946         sprintf(shortcut, " ('%s%c')",
9947                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9948
9949       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9950         strcat(infotext, shortcut);
9951     }
9952   }
9953
9954   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9955 }
9956
9957 void HandleEditorGadgetInfoText(void *ptr)
9958 {
9959   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9960 #if 0
9961   char infotext[MAX_OUTPUT_LINESIZE + 1];
9962   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9963   int max_infotext_len = getMaxInfoTextLength();
9964 #endif
9965
9966   if (game_status != GAME_MODE_EDITOR)
9967     return;
9968
9969   ClearEditorGadgetInfoText();
9970
9971   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9972     return;
9973
9974   /* misuse this function to delete brush cursor, if needed */
9975   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9976     DeleteBrushFromCursor();
9977
9978 #if 1
9979   PrintEditorGadgetInfoText(gi);
9980 #else
9981   if (gi == NULL || gi->info_text == NULL)
9982     return;
9983
9984   strncpy(infotext, gi->info_text, max_infotext_len);
9985   infotext[max_infotext_len] = '\0';
9986
9987   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9988   {
9989     int key = control_info[gi->custom_id].shortcut;
9990
9991     if (key)
9992     {
9993       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9994         sprintf(shortcut, " ('.' or '%c')", key);
9995       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9996         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9997       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9998         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9999       else                                              /* normal case */
10000         sprintf(shortcut, " ('%s%c')",
10001                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10002
10003       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10004         strcat(infotext, shortcut);
10005     }
10006   }
10007
10008   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10009 #endif
10010 }
10011
10012 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10013 {
10014   static int start_lx, start_ly;
10015   int id = gi->custom_id;
10016   int type_id = gi->custom_type_id;
10017   int sx = gi->event.x;
10018   int sy = gi->event.y;
10019   int lx = sx + level_xpos;
10020   int ly = sy + level_ypos;
10021   int min_sx = 0, min_sy = 0;
10022   int max_sx = gi->drawing.area_xsize - 1;
10023   int max_sy = gi->drawing.area_ysize - 1;
10024   int actual_drawing_function = drawing_function;
10025   int max_infotext_len = getMaxInfoTextLength();
10026   char infotext[MAX_OUTPUT_LINESIZE + 1];
10027   char *text;
10028
10029   infotext[0] = '\0';           /* start with empty info text */
10030
10031   /* pressed Control key: simulate picking element */
10032   if (GetKeyModState() & KMOD_Control)
10033     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10034
10035   ClearEditorGadgetInfoText();
10036
10037   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10038     return;
10039
10040   /* make sure to stay inside drawing area boundaries */
10041   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10042   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10043
10044   if (id == GADGET_ID_DRAWING_LEVEL)
10045   {
10046     if (button_status)
10047     {
10048       int min_lx = 0, min_ly = 0;
10049       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10050
10051       /* get positions inside level field */
10052       lx = sx + level_xpos;
10053       ly = sy + level_ypos;
10054
10055       /* make sure to stay inside level field boundaries */
10056       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10057       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10058
10059       /* correct drawing area positions accordingly */
10060       sx = lx - level_xpos;
10061       sy = ly - level_ypos;
10062     }
10063
10064     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10065     {
10066       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10067       {
10068         if (gi->event.type == GD_EVENT_PRESSED)
10069         {
10070           start_lx = lx;
10071           start_ly = ly;
10072         }
10073
10074         switch (actual_drawing_function)
10075         {
10076           case GADGET_ID_SINGLE_ITEMS:
10077             text = "Drawing single items";
10078             break;
10079           case GADGET_ID_CONNECTED_ITEMS:
10080             text = "Drawing connected items";
10081             break;
10082           case GADGET_ID_LINE:
10083             text = "Drawing line";
10084             break;
10085           case GADGET_ID_ARC:
10086             text = "Drawing arc";
10087             break;
10088           case GADGET_ID_TEXT:
10089             text = "Setting text cursor";
10090             break;
10091           case GADGET_ID_RECTANGLE:
10092             text = "Drawing rectangle";
10093             break;
10094           case GADGET_ID_FILLED_BOX:
10095             text = "Drawing filled box";
10096             break;
10097           case GADGET_ID_FLOOD_FILL:
10098             text = "Flood fill";
10099             break;
10100           case GADGET_ID_GRAB_BRUSH:
10101             text = "Grabbing brush";
10102             break;
10103           case GADGET_ID_PICK_ELEMENT:
10104             text = "Picking element";
10105             break;
10106
10107           default:
10108             text = "Drawing position";
10109             break;
10110         }
10111
10112         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10113           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10114         else
10115           sprintf(infotext, "%s: %d, %d", text,
10116                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10117       }
10118       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10119         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10120       else
10121         sprintf(infotext, "Level position: %d, %d", lx, ly);
10122     }
10123
10124     /* misuse this function to draw brush cursor, if needed */
10125     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10126     {
10127       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10128         CopyBrushToCursor(sx, sy);
10129       else
10130         DeleteBrushFromCursor();
10131     }
10132   }
10133   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10134   {
10135     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10136     int element = drawingarea_info[type_id].value[pos];
10137
10138     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10139   }
10140   else
10141   {
10142     if (id == GADGET_ID_CUSTOM_CONTENT)
10143       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10144     else if (id == GADGET_ID_GROUP_CONTENT)
10145       sprintf(infotext, "group element position: %d", sx + 1);
10146     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10147              id <= GADGET_ID_YAMYAM_CONTENT_7)
10148       sprintf(infotext, "content area %d position: %d, %d",
10149               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10150     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10151              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10152       sprintf(infotext, "content area %d position: %d, %d",
10153               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10154     else if (id == GADGET_ID_ANDROID_CONTENT)
10155       sprintf(infotext, "android element position: %d", sx + 1);
10156     else if (drawingarea_info[type_id].infotext != NULL)
10157       strcpy(infotext, drawingarea_info[type_id].infotext);
10158   }
10159
10160   infotext[max_infotext_len] = '\0';
10161
10162   if (strlen(infotext) > 0)
10163     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10164 }
10165
10166 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10167 {
10168   if (!ask_if_level_has_changed ||
10169       !LevelChanged() ||
10170       Request("Level has changed ! Exit without saving ?",
10171               REQ_ASK | REQ_STAY_OPEN))
10172   {
10173 #if 1
10174     CloseDoor(DOOR_CLOSE_1);
10175     SetDoorState(DOOR_CLOSE_2);
10176 #else
10177     CloseDoor(DOOR_CLOSE_ALL);
10178 #endif
10179     game_status = GAME_MODE_MAIN;
10180     DrawMainMenu();
10181   }
10182   else
10183   {
10184     CloseDoor(DOOR_CLOSE_1);
10185     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10186   }
10187 }