rnd-20060112-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 46)
594
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 47)
597 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
598                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
599
600 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
601
602 /* radio button numbers */
603 #define RADIO_NR_NONE                   0
604 #define RADIO_NR_DRAWING_TOOLBOX        1
605 #define RADIO_NR_RANDOM_ELEMENTS        2
606
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL      0
609 #define ED_COUNTER_ID_LEVEL_XSIZE       1
610 #define ED_COUNTER_ID_LEVEL_YSIZE       2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
614 #define ED_COUNTER_ID_LEVEL_RANDOM      6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
620 #define ED_COUNTER_ID_BALL_CONTENT      12
621 #define ED_COUNTER_ID_ANDROID_CONTENT   13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
624 #define ED_COUNTER_ID_CUSTOM_SCORE      16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
631 #define ED_COUNTER_ID_DROP_DELAY_RND    23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
635 #define ED_COUNTER_ID_IGNITION_DELAY    27
636 #define ED_COUNTER_ID_GROUP_CONTENT     28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
640
641 #define ED_NUM_COUNTERBUTTONS           32
642
643 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
645
646 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
652
653 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
655
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP      0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
661 #define ED_SCROLLBUTTON_ID_LIST_UP      4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
663
664 #define ED_NUM_SCROLLBUTTONS            6
665
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
668
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
673
674 #define ED_NUM_SCROLLBARS               3
675
676 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
678
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
683
684 #define ED_NUM_TEXTINPUT                3
685
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
688
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
691
692 #define ED_NUM_TEXTAREAS                        1
693
694 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
696
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
701 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
706 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
711 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
712 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
713 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
714 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
715 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
716 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
717 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
718 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
719 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
720 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
721 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
722 #define ED_SELECTBOX_ID_ACTION_TYPE             24
723 #define ED_SELECTBOX_ID_ACTION_MODE             25
724 #define ED_SELECTBOX_ID_ACTION_ARG              26
725 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
726 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
727
728 #define ED_NUM_SELECTBOX                        29
729
730 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
731 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
732
733 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
734 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
735 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
736 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
737 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
738 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
739
740 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
741 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
742
743 /* values for textbutton gadgets */
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
752
753 #define ED_NUM_TEXTBUTTONS                      8
754
755 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
756 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
757
758 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
759 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
760
761 /* values for graphicbutton gadgets */
762 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
763 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
764 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
765 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
766
767 #define ED_NUM_GRAPHICBUTTONS                   4
768
769 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
770 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
771
772 /* values for checkbutton gadgets */
773 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  16
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    17
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    18
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     19
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    20
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   21
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     22
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 23
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 24
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 25
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 26
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       27
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       28
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      29
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       30
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         31
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    32
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   33
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  34
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 35
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     36
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          37
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  38
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   39
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  40
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    41
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  42
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     43
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     44
818
819 #define ED_NUM_CHECKBUTTONS                     45
820
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
823
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
830
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
833
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
836 #define ED_RADIOBUTTON_ID_QUANTITY      1
837
838 #define ED_NUM_RADIOBUTTONS             2
839
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
842
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL             0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
861 #define ED_DRAWING_ID_ANDROID_CONTENT           17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
863 #define ED_DRAWING_ID_START_ELEMENT             19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
873 #define ED_DRAWING_ID_GROUP_CONTENT             29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
875
876 #define ED_NUM_DRAWING_AREAS                    31
877
878
879 /*
880   -----------------------------------------------------------------------------
881   some internally used definitions
882   -----------------------------------------------------------------------------
883 */
884
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE                  0
887 #define UNDO_ACCUMULATE                 1
888
889 /* values for scrollbars */
890 #define ED_SCROLL_NO                    0
891 #define ED_SCROLL_LEFT                  1
892 #define ED_SCROLL_RIGHT                 2
893 #define ED_SCROLL_UP                    4
894 #define ED_SCROLL_DOWN                  8
895
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING                 0
898 #define ED_MODE_INFO                    1
899 #define ED_MODE_PROPERTIES              2
900
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
907
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS                  (10 + 1)
910
911 /* values for elements with score for certain actions */
912 #define MIN_SCORE                       0
913 #define MAX_SCORE                       255
914
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT               0
917 #define MAX_COLLECT_COUNT               255
918
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE           0
921 #define RANDOM_USE_QUANTITY             1
922
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
926
927
928 /*
929   -----------------------------------------------------------------------------
930   some internally used data structure definitions
931   -----------------------------------------------------------------------------
932 */
933
934 static struct
935 {
936   char shortcut;
937   char *text;
938 } control_info[ED_NUM_CTRL_BUTTONS] =
939 {
940   /* note: some additional characters are already reserved for "cheat mode"
941      shortcuts (":XYZ" style) -- for details, see "events.c" */
942
943   { 's',        "draw single items"                     },
944   { 'd',        "draw connected items"                  },
945   { 'l',        "draw lines"                            },
946   { 'a',        "draw arcs"                             },
947   { 'r',        "draw outline rectangles"               },
948   { 'R',        "draw filled rectangles"                },
949   { '\0',       "wrap (rotate) level up"                },
950   { 't',        "enter text elements"                   },
951   { 'f',        "flood fill"                            },
952   { '\0',       "wrap (rotate) level left"              },
953   { '?',        "properties of drawing element"         },
954   { '\0',       "wrap (rotate) level right"             },
955   { '\0',       "random element placement"              },
956   { 'b',        "grab brush"                            },
957   { '\0',       "wrap (rotate) level down"              },
958   { ',',        "pick drawing element"                  },
959
960   { 'U',        "undo last operation"                   },
961   { 'I',        "level properties"                      },
962   { 'S',        "save level"                            },
963   { 'C',        "clear level"                           },
964   { 'T',        "test level"                            },
965   { 'E',        "exit level editor"                     },
966
967   { '\0',       "copy settings from other element"      },
968   { '\0',       "copy settings to other element"        },
969   { '\0',       "exchange element with other element"   },
970
971   { '\0',       "copy settings from this element"       },
972   { '\0',       "paste settings to this element"        },
973 };
974
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
985
986 static struct
987 {
988   int x, y;
989   int min_value, max_value;
990   int gadget_id_down, gadget_id_up;
991   int gadget_id_text;
992   int gadget_id_align;
993   int *value;
994   char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
996 {
997   /* ---------- current level number --------------------------------------- */
998
999   {
1000     DX + 5 - SX,                        DY + 3 - SY,
1001     1,                                  100,
1002     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1003     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1004     &level_nr,
1005     NULL,                               NULL, NULL
1006   },
1007
1008   /* ---------- level and editor settings ---------------------------------- */
1009
1010   {
1011     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1012     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1013     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1014     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1015     &level.fieldx,
1016     "playfield size:",                  NULL, "width",
1017   },
1018   {
1019     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1020     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1021     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1022     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1023     &level.fieldy,
1024     NULL,                               " ", "height",
1025   },
1026   {
1027     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1028     0,                                  999,
1029     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1031     &level.gems_needed,
1032     NULL, "number of gems to collect:", NULL
1033   },
1034   {
1035     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1036     0,                                  9999,
1037     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1038     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1039     &level.time,
1040     "time or step limit to solve level:", NULL, NULL
1041   },
1042   {
1043     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1044     0,                                  255,
1045     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1046     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1047     &level.score[SC_TIME_BONUS],
1048     "score for each second/step left:", NULL, NULL
1049   },
1050   {
1051     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1052     1,                                  100,
1053     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1054     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1055     &random_placement_value,
1056     "random element placement:",        NULL, "in"
1057   },
1058
1059   /* ---------- element settings: configure (various elements) ------------- */
1060
1061   {
1062     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1063     MIN_SCORE,                          MAX_SCORE,
1064     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1065     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1066     NULL,                               /* will be set when used */
1067     NULL,                               NULL, NULL
1068   },
1069   {
1070     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1071     MIN_SCORE,                          MAX_SCORE,
1072     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1073     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1074     NULL,                               /* will be set when used */
1075     NULL,                               NULL, NULL
1076   },
1077   {
1078     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1079     MIN_SCORE,                          MAX_SCORE,
1080     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1081     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1082     NULL,                               /* will be set when used */
1083     NULL,                               NULL, NULL
1084   },
1085   {
1086     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1087     MIN_SCORE,                          MAX_SCORE,
1088     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1089     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1090     NULL,                               /* will be set when used */
1091     NULL,                               NULL, NULL
1092   },
1093   {
1094     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1095     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1096     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1097     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1098     &level.num_yamyam_contents,
1099     NULL,                               NULL, "number of content areas"
1100   },
1101   {
1102     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1103     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1104     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1105     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1106     &level.num_ball_contents,
1107     NULL,                               NULL, "number of content areas"
1108   },
1109   {
1110     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1111     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1112     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1113     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1114     &level.num_android_clone_elements,
1115     NULL,                               NULL, "number of clonable elements"
1116   },
1117   {
1118     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1119     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1120     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1121     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1122     NULL,
1123     NULL,                               NULL, "width",
1124   },
1125   {
1126     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1127     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1128     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1129     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1130     NULL,
1131     NULL,                               " ", "height",
1132   },
1133
1134   /* ---------- element settings: configure 1 (custom elements) ------------ */
1135
1136   {
1137     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1138     MIN_SCORE,                          MAX_SCORE,
1139     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1140     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1141     &custom_element.collect_score_initial,
1142     NULL,                               "CE score", " "
1143   },
1144   {
1145     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1146     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1147     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1149     &custom_element.collect_count_initial,
1150     NULL,                               "CE count", NULL
1151   },
1152   {
1153     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1154     0,                                  9999,
1155     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1157     &custom_element.ce_value_fixed_initial,
1158     NULL,                               "CE value", NULL
1159   },
1160   {
1161     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1162     0,                                  9999,
1163     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1164     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165     &custom_element.ce_value_random_initial,
1166     NULL,                               "+random", NULL
1167   },
1168   {
1169     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1170     0,                                  255,
1171     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1172     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1173     &custom_element.push_delay_fixed,
1174     NULL,                               "push delay", NULL
1175   },
1176   {
1177     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1178     0,                                  255,
1179     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1180     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1181     &custom_element.push_delay_random,
1182     NULL,                               "+random", NULL
1183   },
1184   {
1185     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1186     0,                                  255,
1187     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1188     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1189     &custom_element.drop_delay_fixed,
1190     NULL,                               "drop delay", NULL
1191   },
1192   {
1193     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1194     0,                                  255,
1195     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1196     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1197     &custom_element.drop_delay_random,
1198     NULL,                               "+random", NULL
1199   },
1200
1201   /* ---------- element settings: configure 2 (custom elements) ------------ */
1202
1203   {
1204     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1205     0,                                  999,
1206     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1207     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1208     &custom_element.move_delay_fixed,
1209     NULL,                               "move delay", NULL
1210   },
1211   {
1212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1213     0,                                  999,
1214     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1215     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1216     &custom_element.move_delay_random,
1217     NULL,                               "+random", NULL
1218   },
1219   {
1220     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1221     0,                                  255,
1222     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1223     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1224     &custom_element.explosion_delay,
1225     NULL,                               "explosion delay", NULL
1226   },
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1229     0,                                  255,
1230     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1231     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1232     &custom_element.ignition_delay,
1233     NULL,                               "ignition delay", "(by fire)"
1234   },
1235
1236   /* ---------- element settings: configure (group elements) --------------- */
1237
1238   {
1239     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1240     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1241     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1242     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1243     &group_element_info.num_elements,
1244     NULL,                               NULL, "number of elements in group"
1245   },
1246
1247   /* ---------- element settings: advanced (custom elements) --------------- */
1248
1249   {
1250     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1251     0,                                  999,
1252     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1253     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1254     &custom_element_change.delay_fixed,
1255     NULL,                               "CE delay", NULL,
1256   },
1257   {
1258     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1259     0,                                  999,
1260     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1261     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1262     &custom_element_change.delay_random,
1263     NULL,                               "+random", NULL
1264   },
1265   {
1266     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1267     0,                                  100,
1268     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1269     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1270     &custom_element_change.random_percentage,
1271     NULL,                               "use random replace:", "%"
1272   },
1273 };
1274
1275 static struct
1276 {
1277   int x, y;
1278   int gadget_id;
1279   int size;
1280   char *value;
1281   char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1283 {
1284   {
1285     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1286     GADGET_ID_LEVEL_NAME,
1287     MAX_LEVEL_NAME_LEN,
1288     level.name,
1289     "Title:", "Title"
1290   },
1291   {
1292     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1293     GADGET_ID_LEVEL_AUTHOR,
1294     MAX_LEVEL_AUTHOR_LEN,
1295     level.author,
1296     "Author:", "Author"
1297   },
1298   {
1299     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300     GADGET_ID_ELEMENT_NAME,
1301     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1302     custom_element.description,
1303     NULL, "Element name"
1304   }
1305 };
1306
1307 static struct
1308 {
1309   int x, y;
1310   int gadget_id;
1311   int xsize, ysize;
1312   char *value;
1313   char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1315 {
1316   {
1317     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1318     GADGET_ID_ENVELOPE_INFO,
1319     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1320     NULL,
1321     "Envelope Info:", "Envelope Info"
1322   }
1323 };
1324
1325 static struct ValueTextInfo options_time_or_steps[] =
1326 {
1327   { 0,                          "seconds"                       },
1328   { 1,                          "steps"                         },
1329
1330   { -1,                         NULL                            }
1331 };
1332
1333 static struct ValueTextInfo options_game_engine_type[] =
1334 {
1335   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1336   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1337
1338   { -1,                         NULL                            }
1339 };
1340
1341 static struct ValueTextInfo options_wind_direction[] =
1342 {
1343   { MV_START_NONE,              "none"                          },
1344   { MV_START_LEFT,              "left"                          },
1345   { MV_START_RIGHT,             "right"                         },
1346   { MV_START_UP,                "up"                            },
1347   { MV_START_DOWN,              "down"                          },
1348
1349   { -1,                         NULL                            }
1350 };
1351
1352 static struct ValueTextInfo options_player_speed[] =
1353 {
1354   { 0,                          "frozen"                        },
1355   { 1,                          "very slow"                     },
1356   { 2,                          "slow"                          },
1357   { 4,                          "normal"                        },
1358   { 8,                          "fast"                          },
1359   { 16,                         "very fast"                     },
1360   { 32,                         "ultrafast"                     },
1361
1362   { -1,                         NULL                            }
1363 };
1364
1365 static struct ValueTextInfo options_access_type[] =
1366 {
1367   { EP_WALKABLE,                "walkable"                      },
1368   { EP_PASSABLE,                "passable"                      },
1369
1370   { -1,                         NULL                            }
1371 };
1372
1373 static struct ValueTextInfo options_access_layer[] =
1374 {
1375   { EP_ACCESSIBLE_OVER,         "over"                          },
1376   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1377   { EP_ACCESSIBLE_UNDER,        "under"                         },
1378
1379   { -1,                         NULL                            }
1380 };
1381
1382 static struct ValueTextInfo options_access_protected[] =
1383 {
1384   { 0,                          "unprotected"                   },
1385   { 1,                          "protected"                     },
1386
1387   { -1,                         NULL                            }
1388 };
1389
1390 static struct ValueTextInfo options_access_direction[] =
1391 {
1392   { MV_NO_DIRECTION,            "no direction"                  },
1393   { MV_LEFT,                    "left"                          },
1394   { MV_RIGHT,                   "right"                         },
1395   { MV_UP,                      "up"                            },
1396   { MV_DOWN,                    "down"                          },
1397   { MV_LEFT  | MV_UP,           "left + up"                     },
1398   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1399   { MV_RIGHT | MV_UP,           "right + up"                    },
1400   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1401   { MV_HORIZONTAL,              "horizontal"                    },
1402   { MV_VERTICAL,                "vertical"                      },
1403   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1404   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1405   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1406   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1407   { MV_ALL_DIRECTIONS,          "all directions"                },
1408
1409   { -1,                         NULL                            }
1410 };
1411
1412 static struct ValueTextInfo options_walk_to_action[] =
1413 {
1414   { EP_DIGGABLE,                "diggable"                      },
1415   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1416   { EP_DROPPABLE,               "collectible & droppable"       },
1417   { EP_THROWABLE,               "collectible & throwable"       },
1418   { EP_PUSHABLE,                "pushable"                      },
1419
1420   { -1,                         NULL                            }
1421 };
1422
1423 static struct ValueTextInfo options_move_pattern[] =
1424 {
1425   { MV_LEFT,                    "left"                          },
1426   { MV_RIGHT,                   "right"                         },
1427   { MV_UP,                      "up"                            },
1428   { MV_DOWN,                    "down"                          },
1429   { MV_HORIZONTAL,              "horizontal"                    },
1430   { MV_VERTICAL,                "vertical"                      },
1431   { MV_ALL_DIRECTIONS,          "all directions"                },
1432   { MV_WIND_DIRECTION,          "wind direction"                },
1433   { MV_TOWARDS_PLAYER,          "towards player"                },
1434   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1435   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1436   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1437   { MV_TURNING_LEFT,            "turning left"                  },
1438   { MV_TURNING_RIGHT,           "turning right"                 },
1439   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1440   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1441   { MV_TURNING_RANDOM,          "turning random"                },
1442   { MV_MAZE_RUNNER,             "maze runner style"             },
1443   { MV_MAZE_HUNTER,             "maze hunter style"             },
1444   { MV_WHEN_PUSHED,             "when pushed"                   },
1445   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1446
1447   { -1,                         NULL                            }
1448 };
1449
1450 static struct ValueTextInfo options_move_direction[] =
1451 {
1452   { MV_START_AUTOMATIC,         "automatic"                     },
1453   { MV_START_LEFT,              "left"                          },
1454   { MV_START_RIGHT,             "right"                         },
1455   { MV_START_UP,                "up"                            },
1456   { MV_START_DOWN,              "down"                          },
1457   { MV_START_RANDOM,            "random"                        },
1458   { MV_START_PREVIOUS,          "previous"                      },
1459
1460   { -1,                         NULL                            }
1461 };
1462
1463 static struct ValueTextInfo options_move_stepsize[] =
1464 {
1465   { 0,                          "not moving"                    },
1466   { 1,                          "very slow"                     },
1467   { 2,                          "slow"                          },
1468   { 4,                          "normal"                        },
1469   { 8,                          "fast"                          },
1470   { 16,                         "very fast"                     },
1471   { 32,                         "even faster"                   },
1472
1473   { -1,                         NULL                            }
1474 };
1475
1476 static struct ValueTextInfo options_move_leave_type[] =
1477 {
1478   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1479   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1480
1481   { -1,                         NULL                            }
1482 };
1483
1484 static struct ValueTextInfo options_smash_targets[] =
1485 {
1486   { EP_CAN_SMASH_PLAYER,        "player"                        },
1487 #if 0
1488   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1489 #endif
1490   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1491
1492   { -1,                         NULL                            }
1493 };
1494
1495 static struct ValueTextInfo options_slippery_type[] =
1496 {
1497   { SLIPPERY_ANY_RANDOM,        "random"                        },
1498   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1499   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1500   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1501   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1502
1503   { -1,                         NULL                            }
1504 };
1505
1506 static struct ValueTextInfo options_deadliness[] =
1507 {
1508   { EP_DONT_RUN_INTO,           "running into"                  },
1509   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1510   { EP_DONT_TOUCH,              "touching"                      },
1511
1512   { -1,                         NULL                            }
1513 };
1514
1515 static struct ValueTextInfo options_explosion_type[] =
1516 {
1517   { EXPLODES_3X3,               "3x3"                           },
1518   { EXPLODES_CROSS,             "3+3"                           },
1519   { EXPLODES_1X1,               "1x1"                           },
1520
1521   { -1,                         NULL                            }
1522 };
1523
1524 static struct ValueTextInfo options_time_units[] =
1525 {
1526   { 1,                          "frames"                        },
1527   { FRAMES_PER_SECOND,          "seconds"                       },
1528
1529   { -1,                         NULL                            }
1530 };
1531
1532 static struct ValueTextInfo options_change_direct_action[] =
1533 {
1534   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1535   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1536   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1537   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1538   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1539   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1540   { CE_LEFT_BY_PLAYER,          "left by player"                },
1541   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1542   { CE_SWITCHED,                "switched"                      },
1543   { CE_HITTING_SOMETHING,       "hitting something"             },
1544   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1545 #if 0
1546   { CE_BLOCKED,                 "blocked"                       },
1547 #endif
1548   { CE_IMPACT,                  "impact (on something)"         },
1549   { CE_SMASHED,                 "smashed (from above)"          },
1550   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1551
1552   { -1,                         NULL                            }
1553 };
1554
1555 static struct ValueTextInfo options_change_other_action[] =
1556 {
1557   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1558   { CE_PLAYER_PRESSES_X,        "player presses"                },
1559   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1560   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1561   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1562   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1563   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1564   { CE_PLAYER_DIGS_X,           "player digs"                   },
1565   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1566   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1567   { CE_TOUCHING_X,              "touching"                      },
1568   { CE_HITTING_X,               "hitting"                       },
1569   { CE_DIGGING_X,               "digging"                       },
1570   { CE_HIT_BY_X,                "hit by"                        },
1571   { CE_SWITCH_OF_X,             "switch of"                     },
1572   { CE_CHANGE_OF_X,             "change by page of"             },
1573   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1574   { CE_MOVE_OF_X,               "move of"                       },
1575   { CE_CREATION_OF_X,           "creation of"                   },
1576   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1577
1578   { -1,                         NULL                            }
1579 };
1580
1581 static struct ValueTextInfo options_change_trigger_side[] =
1582 {
1583   { CH_SIDE_LEFT,               "left"                          },
1584   { CH_SIDE_RIGHT,              "right"                         },
1585   { CH_SIDE_TOP,                "top"                           },
1586   { CH_SIDE_BOTTOM,             "bottom"                        },
1587   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1588   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1589   { CH_SIDE_ANY,                "any"                           },
1590
1591   { -1,                         NULL                            }
1592 };
1593
1594 static struct ValueTextInfo options_change_trigger_player[] =
1595 {
1596   { CH_PLAYER_1,                "1"                             },
1597   { CH_PLAYER_2,                "2"                             },
1598   { CH_PLAYER_3,                "3"                             },
1599   { CH_PLAYER_4,                "4"                             },
1600   { CH_PLAYER_ANY,              "any"                           },
1601
1602   { -1,                         NULL                            }
1603 };
1604
1605 static struct ValueTextInfo options_change_trigger_page[] =
1606 {
1607   { (1 << 0),                   "1"                             },
1608   { (1 << 1),                   "2"                             },
1609   { (1 << 2),                   "3"                             },
1610   { (1 << 3),                   "4"                             },
1611   { (1 << 4),                   "5"                             },
1612   { (1 << 5),                   "6"                             },
1613   { (1 << 6),                   "7"                             },
1614   { (1 << 7),                   "8"                             },
1615   { (1 << 8),                   "9"                             },
1616   { (1 << 9),                   "10"                            },
1617   { (1 << 10),                  "11"                            },
1618   { (1 << 11),                  "12"                            },
1619   { (1 << 12),                  "13"                            },
1620   { (1 << 13),                  "14"                            },
1621   { (1 << 14),                  "15"                            },
1622   { (1 << 15),                  "16"                            },
1623   { (1 << 16),                  "17"                            },
1624   { (1 << 17),                  "18"                            },
1625   { (1 << 18),                  "19"                            },
1626   { (1 << 19),                  "20"                            },
1627   { (1 << 20),                  "21"                            },
1628   { (1 << 21),                  "22"                            },
1629   { (1 << 22),                  "23"                            },
1630   { (1 << 23),                  "24"                            },
1631   { (1 << 24),                  "25"                            },
1632   { (1 << 25),                  "26"                            },
1633   { (1 << 26),                  "27"                            },
1634   { (1 << 27),                  "28"                            },
1635   { (1 << 28),                  "29"                            },
1636   { (1 << 29),                  "30"                            },
1637   { (1 << 30),                  "31"                            },
1638   { (1 << 31),                  "32"                            },
1639   { CH_PAGE_ANY,                "any"                           },
1640
1641   { -1,                         NULL                            }
1642 };
1643
1644 static struct ValueTextInfo options_change_replace_when[] =
1645 {
1646   { CP_WHEN_EMPTY,              "empty"                         },
1647   { CP_WHEN_WALKABLE,           "walkable"                      },
1648   { CP_WHEN_DIGGABLE,           "diggable"                      },
1649   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1650   { CP_WHEN_REMOVABLE,          "removable"                     },
1651   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1652
1653   { -1,                         NULL                            }
1654 };
1655
1656 static struct ValueTextInfo options_action_type[] =
1657 {
1658   { CA_NO_ACTION,               "no action"                     },
1659   { CA_UNDEFINED,               " "                             },
1660   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1661   { CA_RESTART_LEVEL,           "restart level"                 },
1662   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1663   { CA_SET_LEVEL_TIME,          "set time"                      },
1664   { CA_SET_LEVEL_SCORE,         "set score"                     },
1665   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1666   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1667   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1668   { CA_UNDEFINED,               " "                             },
1669   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1670   { CA_MOVE_PLAYER,             "move player"                   },
1671   { CA_EXIT_PLAYER,             "exit player"                   },
1672   { CA_KILL_PLAYER,             "kill player"                   },
1673   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1674   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1675   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1676   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1679   { CA_SET_CE_SCORE,            "set CE score"                  },
1680   { CA_SET_CE_VALUE,            "set CE value"                  },
1681   { CA_UNDEFINED,               " "                             },
1682   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1683   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1684
1685   { -1,                         NULL                            }
1686 };
1687
1688 static struct ValueTextInfo options_action_mode_none[] =
1689 {
1690   { CA_ARG_UNDEFINED,           " "                             },
1691
1692   { -1,                         NULL                            }
1693 };
1694
1695 static struct ValueTextInfo options_action_mode_assign[] =
1696 {
1697   { CA_MODE_SET,                "="                             },
1698
1699   { -1,                         NULL                            }
1700 };
1701
1702 static struct ValueTextInfo options_action_mode_add_remove[] =
1703 {
1704   { CA_MODE_ADD,                "+"                             },
1705   { CA_MODE_SUBTRACT,           "-"                             },
1706
1707   { -1,                         NULL                            }
1708 };
1709
1710 static struct ValueTextInfo options_action_mode_calculate[] =
1711 {
1712   { CA_MODE_SET,                "="                             },
1713   { CA_MODE_ADD,                "+"                             },
1714   { CA_MODE_SUBTRACT,           "-"                             },
1715   { CA_MODE_MULTIPLY,           "*"                             },
1716   { CA_MODE_DIVIDE,             "/"                             },
1717   { CA_MODE_MODULO,             "%"                             },
1718
1719   { -1,                         NULL                            }
1720 };
1721
1722 static struct ValueTextInfo options_action_arg_none[] =
1723 {
1724   { CA_ARG_UNDEFINED,           "         "                     },
1725
1726   { -1,                         NULL                            }
1727 };
1728
1729 static struct ValueTextInfo options_action_arg_player[] =
1730 {
1731   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1732   { CA_ARG_PLAYER_1,            "1"                             },
1733   { CA_ARG_PLAYER_2,            "2"                             },
1734   { CA_ARG_PLAYER_3,            "3"                             },
1735   { CA_ARG_PLAYER_4,            "4"                             },
1736   { CA_ARG_PLAYER_ANY,          "any"                           },
1737   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1738
1739   { -1,                         NULL                            }
1740 };
1741
1742 static struct ValueTextInfo options_action_arg_number[] =
1743 {
1744   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1745   { CA_ARG_0,                   "0"                             },
1746   { CA_ARG_1,                   "1"                             },
1747   { CA_ARG_2,                   "2"                             },
1748   { CA_ARG_3,                   "3"                             },
1749   { CA_ARG_4,                   "4"                             },
1750   { CA_ARG_5,                   "5"                             },
1751   { CA_ARG_10,                  "10"                            },
1752   { CA_ARG_100,                 "100"                           },
1753   { CA_ARG_1000,                "1000"                          },
1754   { CA_ARG_UNDEFINED,           " "                             },
1755   { CA_ARG_NUMBER_MIN,          "min"                           },
1756   { CA_ARG_NUMBER_MAX,          "max"                           },
1757   { CA_ARG_UNDEFINED,           " "                             },
1758   { CA_ARG_NUMBER_RESET,        "reset"                         },
1759   { CA_ARG_UNDEFINED,           " "                             },
1760   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1761   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1762   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1763   { CA_ARG_UNDEFINED,           " "                             },
1764   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1765   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1766   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1769   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1770   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1771   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1772   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1773
1774   { -1,                         NULL                            }
1775 };
1776
1777 static struct ValueTextInfo options_action_arg_envelope[] =
1778 {
1779   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1780   { CA_ARG_1,                   "1"                             },
1781   { CA_ARG_2,                   "2"                             },
1782   { CA_ARG_3,                   "3"                             },
1783   { CA_ARG_4,                   "4"                             },
1784   { CA_ARG_UNDEFINED,           " "                             },
1785   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1786   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1787   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1788
1789   { -1,                         NULL                            }
1790 };
1791
1792 static struct ValueTextInfo options_action_arg_key[] =
1793 {
1794   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1795   { CA_ARG_1,                   "1"                             },
1796   { CA_ARG_2,                   "2"                             },
1797   { CA_ARG_3,                   "3"                             },
1798   { CA_ARG_4,                   "4"                             },
1799   { CA_ARG_5,                   "5"                             },
1800   { CA_ARG_6,                   "6"                             },
1801   { CA_ARG_7,                   "7"                             },
1802   { CA_ARG_8,                   "8"                             },
1803   { CA_ARG_UNDEFINED,           " "                             },
1804   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1805   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1806   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1807
1808   { -1,                         NULL                            }
1809 };
1810
1811 static struct ValueTextInfo options_action_arg_speed[] =
1812 {
1813   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1814   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1815   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1816   { CA_ARG_SPEED_SLOW,          "slow"                          },
1817   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1818   { CA_ARG_SPEED_FAST,          "fast"                          },
1819   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1820   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1821   { CA_ARG_UNDEFINED,           " "                             },
1822   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1823   { CA_ARG_SPEED_FASTER,        "faster"                        },
1824   { CA_ARG_UNDEFINED,           " "                             },
1825   { CA_ARG_SPEED_RESET,         "reset"                         },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_shield[] =
1831 {
1832   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1833   { CA_ARG_SHIELD_OFF,          "off"                           },
1834   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1835   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1836
1837   { -1,                         NULL                            }
1838 };
1839
1840 static struct ValueTextInfo options_action_arg_artwork[] =
1841 {
1842   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1843   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1844   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1845   { CA_ARG_UNDEFINED,           " "                             },
1846   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1847
1848   { -1,                         NULL                            }
1849 };
1850
1851 static struct ValueTextInfo options_action_arg_gravity[] =
1852 {
1853   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1854   { CA_ARG_GRAVITY_ON,          "on"                            },
1855   { CA_ARG_GRAVITY_OFF,         "off"                           },
1856   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1857
1858   { -1,                         NULL                            }
1859 };
1860
1861 static struct ValueTextInfo options_action_arg_direction[] =
1862 {
1863   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1864   { CA_ARG_DIRECTION_NONE,      "none"                          },
1865   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1866   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1867   { CA_ARG_DIRECTION_UP,        "up"                            },
1868   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1869   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1870   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1871
1872   { -1,                         NULL                            }
1873 };
1874
1875 static struct ValueTextInfo options_action_arg_scan_mode[] =
1876 {
1877   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1878   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1879   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1880
1881   { -1,                         NULL                            }
1882 };
1883
1884 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1885 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1886 {
1887   { -1,                         NULL                            }
1888 };
1889
1890 static struct ValueTextInfo options_group_choice_mode[] =
1891 {
1892   { ANIM_RANDOM,                "random"                        },
1893   { ANIM_LOOP,                  "loop"                          },
1894   { ANIM_LINEAR,                "linear"                        },
1895   { ANIM_PINGPONG,              "pingpong"                      },
1896   { ANIM_PINGPONG2,             "pingpong 2"                    },
1897
1898   { -1,                         NULL                            }
1899 };
1900
1901 static struct ValueTextInfo *action_arg_modes[] =
1902 {
1903   options_action_mode_none,
1904   options_action_mode_assign,
1905   options_action_mode_add_remove,
1906   options_action_mode_calculate,
1907 };
1908
1909 static struct
1910 {
1911   int value;
1912   int mode;
1913   struct ValueTextInfo *options;
1914 }
1915 action_arg_options[] =
1916 {
1917   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1918   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1919   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1920   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1921   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1922   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1923   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1924   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1925   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1926   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1927   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1928   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1929   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1930   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1931   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1932   { CA_SET_CE_SCORE,            3,      options_action_arg_number,      },
1933   { CA_SET_CE_VALUE,            3,      options_action_arg_number,      },
1934   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1935
1936   { -1,                         FALSE,  NULL                            }
1937 };
1938
1939 static struct
1940 {
1941   int x, y;
1942   int gadget_id;
1943   int gadget_id_align;
1944   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1945   struct ValueTextInfo *options;
1946   int *value;
1947   char *text_left, *text_right, *infotext;
1948 } selectbox_info[ED_NUM_SELECTBOX] =
1949 {
1950   /* ---------- level and editor settings ---------------------------------- */
1951
1952   {
1953     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1954     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1955     -1,
1956     options_time_or_steps,
1957     &level.use_step_counter,
1958     NULL, "(0 => no limit)",            "time or step limit"
1959   },
1960   {
1961     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1962     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1963     -1,
1964     options_game_engine_type,
1965     &level.game_engine_type,
1966     "game engine:", NULL,               "game engine"
1967   },
1968   {
1969     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1970     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1971     -1,
1972     options_wind_direction,
1973     &level.wind_direction_initial,
1974     "initial wind direction:", NULL,    "initial wind direction"
1975   },
1976
1977   /* ---------- element settings: configure (several elements) ------------- */
1978
1979   {
1980     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1981     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
1982     -1,
1983     options_player_speed,
1984     &level.initial_player_stepsize,
1985     "initial player speed:", NULL,      "initial player speed"
1986   },
1987
1988   /* ---------- element settings: configure 1 (custom elements) ------------ */
1989
1990   {
1991     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1992     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1993     -1,
1994     options_access_type,
1995     &custom_element.access_type,
1996     NULL, NULL,                         "type of access to this field"
1997   },
1998   {
1999     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2000     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2001     -1,
2002     options_access_layer,
2003     &custom_element.access_layer,
2004     NULL, NULL,                         "layer of access for this field"
2005   },
2006   {
2007     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2008     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2009     -1,
2010     options_access_protected,
2011     &custom_element.access_protected,
2012     NULL, NULL,                         "protected access for this field"
2013   },
2014   {
2015     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2016     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2017     -1,
2018     options_access_direction,
2019     &custom_element.access_direction,
2020     "from", NULL,                       "access direction for this field"
2021   },
2022   {
2023     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2024     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2025     -1,
2026     options_walk_to_action,
2027     &custom_element.walk_to_action,
2028     NULL, NULL,                         "diggable/collectible/pushable"
2029   },
2030
2031   /* ---------- element settings: configure 2 (custom elements) ------------ */
2032
2033   {
2034     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2035     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2036     -1,
2037     options_move_pattern,
2038     &custom_element.move_pattern,
2039     "can move", NULL,                   "element move pattern"
2040   },
2041   {
2042     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2043     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2044     -1,
2045     options_move_direction,
2046     &custom_element.move_direction_initial,
2047     "starts moving", NULL,              "initial element move direction"
2048   },
2049   {
2050     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2051     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2052     -1,
2053     options_move_stepsize,
2054     &custom_element.move_stepsize,
2055     "move/fall speed", NULL,            "speed of element movement"
2056   },
2057   {
2058     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2059     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2060     -1,
2061     options_move_leave_type,
2062     &custom_element.move_leave_type,
2063     "can dig:    can", ":",             "leave behind or change element"
2064   },
2065   {
2066     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2067     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2068     -1,
2069     options_smash_targets,
2070     &custom_element.smash_targets,
2071     "can smash", NULL,                  "elements that can be smashed"
2072   },
2073   {
2074     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2075     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2076     -1,
2077     options_slippery_type,
2078     &custom_element.slippery_type,
2079     "slippery", NULL,                   "where other elements fall down"
2080   },
2081   {
2082     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2083     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2084     -1,
2085     options_deadliness,
2086     &custom_element.deadliness,
2087     "deadly when", NULL,                "deadliness of element"
2088   },
2089   {
2090     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2091     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2092     -1,
2093     options_explosion_type,
2094     &custom_element.explosion_type,
2095     "can explode", NULL,                "explosion type"
2096   },
2097
2098   /* ---------- element settings: advanced (custom elements) --------------- */
2099
2100   {
2101     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2102     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2103     -1,
2104     options_time_units,
2105     &custom_element_change.delay_frames,
2106     "delay time given in", NULL,        "delay time units for change"
2107   },
2108   {
2109     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2110     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2111     -1,
2112     options_change_direct_action,
2113     &custom_element_change.direct_action,
2114     NULL, NULL,                         "type of direct action"
2115   },
2116   {
2117     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2118     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2119     -1,
2120     options_change_other_action,
2121     &custom_element_change.other_action,
2122     NULL, "element:",                   "type of other element action"
2123   },
2124   {
2125     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2126     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2127     -1,
2128     options_change_trigger_side,
2129     &custom_element_change.trigger_side,
2130     "at", "side",                       "element side triggering change"
2131   },
2132   {
2133     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2134     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2135     -1,
2136     options_change_trigger_player,
2137     &custom_element_change.trigger_player,
2138     "player:", " ",                     "player that causes change"
2139   },
2140   {
2141     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2142     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2143     -1,
2144     options_change_trigger_page,
2145     &custom_element_change.trigger_page,
2146     "page:", NULL,                      "change page that causes change"
2147   },
2148   {
2149     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2150     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2151     -1,
2152     options_change_replace_when,
2153     &custom_element_change.replace_when,
2154     "replace when", NULL,               "which elements can be replaced"
2155   },
2156   {
2157     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2158     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2159     -1,
2160     options_action_type,
2161     &custom_element_change.action_type,
2162     NULL, NULL,                         "action on specified condition"
2163   },
2164   {
2165     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2166     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2167     -1,
2168     options_action_mode_none,
2169     &custom_element_change.action_mode,
2170     NULL, NULL,                         "action operator"
2171   },
2172   {
2173     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2174     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2175     -1,
2176     options_action_arg_none,
2177     &custom_element_change.action_arg,
2178     NULL, NULL,                         "action parameter"
2179   },
2180   {
2181     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2182     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2183     3,
2184     options_change_page,
2185     &custom_element.current_change_page,
2186     NULL, NULL,                         "element change page"
2187   },
2188
2189   /* ---------- element settings: configure (group elements) --------------- */
2190
2191   {
2192     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2193     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2194     -1,
2195     options_group_choice_mode,
2196     &group_element_info.choice_mode,
2197     "choice type:", NULL,               "type of group element choice"
2198   },
2199 };
2200
2201 static struct
2202 {
2203   int x, y;
2204   int gadget_id;
2205   int gadget_id_align;
2206   int size;
2207   char *text;
2208   char *text_left, *text_right, *infotext;
2209 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2210 {
2211   {
2212     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2213     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2214     8,                                  "Info",                 
2215     NULL, NULL,                         "Show information about element"
2216   },
2217   {
2218     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2219     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2220     8,                                  "Config",
2221     NULL, NULL,                         "Configure element properties"
2222   },
2223   {
2224     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2225     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2226     8,                                  "Config 1",
2227     NULL, NULL,                         "Configure custom element properties"
2228   },
2229   {
2230     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2231     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2232     8,                                  "Config 2",
2233     NULL, NULL,                         "Configure custom element properties"
2234   },
2235   {
2236     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2237     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2238     8,                                  "Change",
2239     NULL, NULL,                         "Custom element change configuration"
2240   },
2241   {
2242     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2243     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2244     -1,                                 "Save",
2245     " ", "As Template",                 "Save current settings as new template"
2246   },
2247   {
2248     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2249     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2250     -1,                                 "New",
2251     NULL, NULL,                         "Add new change page"
2252   },
2253   {
2254     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2255     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2256     -1,                                 "Delete",
2257     NULL, NULL,                         "Delete current change page"
2258   },
2259 };
2260
2261 static struct
2262 {
2263   int gd_x, gd_y;
2264   int x, y;
2265   int width, height;
2266   int gadget_id;
2267   int gadget_id_align;
2268   char *text_left, *text_right, *infotext;
2269 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2270 {
2271   {
2272     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2273     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2274     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2275     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2276     NULL, NULL,                         "select previous change page"
2277   },
2278   {
2279     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2280     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2281     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2282     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2283     NULL, "change page",                "select next change page"
2284   },
2285   {
2286     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2287     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2288     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2289     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2290     " ", NULL,                          "copy settings from this change page"
2291   },
2292   {
2293     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2294     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2295     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2296     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2297     NULL, NULL,                         "paste settings to this change page"
2298   },
2299 };
2300
2301 static struct
2302 {
2303   int gd_x, gd_y;
2304   int x, y;
2305   int gadget_id;
2306   char *infotext;
2307 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2308 {
2309   {
2310     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2311     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2312     GADGET_ID_SCROLL_UP,
2313     "scroll level editing area up"
2314   },
2315   {
2316     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2317     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2318     GADGET_ID_SCROLL_DOWN,
2319     "scroll level editing area down"
2320   },
2321   {
2322     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2323     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2324     GADGET_ID_SCROLL_LEFT,
2325     "scroll level editing area left"
2326   },
2327   {
2328     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2329     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2330     GADGET_ID_SCROLL_RIGHT,
2331     "scroll level editing area right"
2332   },
2333   {
2334     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2335     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2336     GADGET_ID_SCROLL_LIST_UP,
2337     "scroll element list up ('Page Up')"
2338   },
2339   {
2340     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2341     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2342     GADGET_ID_SCROLL_LIST_DOWN,
2343     "scroll element list down ('Page Down')"
2344   },
2345 };
2346
2347 static struct
2348 {
2349   int gd_x, gd_y;
2350   int x, y;
2351   int width, height;
2352   int type;
2353   int gadget_id;
2354   char *infotext;
2355 } scrollbar_info[ED_NUM_SCROLLBARS] =
2356 {
2357   {
2358     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2359     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2360     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2361     GD_TYPE_SCROLLBAR_HORIZONTAL,
2362     GADGET_ID_SCROLL_HORIZONTAL,
2363     "scroll level editing area horizontally"
2364   },
2365   {
2366     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2367     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2368     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2369     GD_TYPE_SCROLLBAR_VERTICAL,
2370     GADGET_ID_SCROLL_VERTICAL,
2371     "scroll level editing area vertically"
2372   },
2373   {
2374     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2375     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2376     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2377     GD_TYPE_SCROLLBAR_VERTICAL,
2378     GADGET_ID_SCROLL_LIST_VERTICAL,
2379     "scroll element list vertically"
2380   }
2381 };
2382
2383 static struct
2384 {
2385   int x, y;
2386   int gadget_id;
2387   int gadget_id_align;
2388   int radio_button_nr;
2389   int *value;
2390   int checked_value;
2391   char *text_left, *text_right, *infotext;
2392 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2393 {
2394   {
2395     -1,                                 ED_COUNTER2_YPOS(8),
2396     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2397     RADIO_NR_RANDOM_ELEMENTS,
2398     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2399     " ", "percentage",                  "use percentage for random elements"
2400   },
2401   {
2402     -1,                                 ED_COUNTER2_YPOS(8),
2403     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2404     RADIO_NR_RANDOM_ELEMENTS,
2405     &random_placement_method,           RANDOM_USE_QUANTITY,
2406     " ", "quantity",                    "use quantity for random elements"
2407   }
2408 };
2409
2410 static struct
2411 {
2412   int x, y;
2413   int gadget_id;
2414   int gadget_id_align;
2415   boolean *value;
2416   char *text_left, *text_right, *infotext;
2417 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2418 {
2419   /* ---------- level and editor settings ---------------------------------- */
2420
2421   {
2422     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2423     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2424     &level.initial_gravity,
2425     NULL,
2426     "initial gravity",                  "set initial level gravity"
2427   },
2428   {
2429     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2430     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2431     &random_placement_background_restricted,
2432     NULL,
2433     "restrict random placement to:",    "set random placement restriction"
2434   },
2435
2436   /* ---------- element settings: configure (various elements) ------------- */
2437
2438   {
2439     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2440     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2441     &stick_element_properties_window,
2442     NULL,
2443     "stick this screen to edit content","stick this screen to edit content"
2444   },
2445   {
2446     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2447     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2448     &level.em_slippery_gems,
2449     NULL,
2450     "slip down from certain flat walls","use EM style slipping behaviour"
2451   },
2452   {
2453     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2454     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2455     &level.use_spring_bug,
2456     NULL,
2457     "use spring pushing bug",           "use odd spring pushing behaviour"
2458   },
2459   {
2460     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2461     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2462     &level.use_time_orb_bug,
2463     NULL,
2464     "use time orb bug",                 "use odd time orb behaviour"
2465   },
2466   {
2467     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2468     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2469     &level.ball_random,
2470     NULL,
2471     "create single random element",     "only create one element from content"
2472   },
2473   {
2474     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2475     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2476     &level.ball_state_initial,
2477     NULL,
2478     "magic ball initially activated",   "activate magic ball after level start"
2479   },
2480   {
2481     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2482     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2483     &level.grow_into_diggable,
2484     NULL,
2485     "can grow into anything diggable",  "grow into more than just sand"
2486   },
2487   {
2488     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2489     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2490     &level.block_snap_field,
2491     NULL,
2492     "block snapped field when snapping", "use snapping delay to show animation"
2493   },
2494   {
2495     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2496     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2497     &level.block_last_field,
2498     NULL,
2499     "block last field when moving",     "player blocks last field when moving"
2500   },
2501   {
2502     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2503     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2504     &level.sp_block_last_field,
2505     NULL,
2506     "block last field when moving",     "player blocks last field when moving"
2507   },
2508   {
2509     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2510     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2511     &level.instant_relocation,
2512     NULL,
2513     "no scrolling when relocating",     "player gets relocated without delay"
2514   },
2515   {
2516     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2517     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2518     &level.use_start_element[0],
2519     NULL,
2520     "use level start element:",        "start level at this element's position"
2521   },
2522   {
2523     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2524     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2525     &level.use_artwork_element[0],
2526     NULL,
2527     "use artwork from element:",        "use player artwork from other element"
2528   },
2529   {
2530     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2531     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2532     &level.use_explosion_element[0],
2533     NULL,
2534     "use explosion from element:",      "use explosion properties from element"
2535   },
2536   {
2537     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2538     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2539     &level.can_pass_to_walkable,
2540     NULL,
2541     "can pass to walkable element",     "player can pass to empty or walkable"
2542   },
2543   {
2544     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2545     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2546     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2547     NULL,
2548     "can fall into acid (with gravity)","player can fall into acid pool"
2549   },
2550   {
2551     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2552     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2553     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2554     NULL,
2555     "can move into acid",               "element can move into acid pool"
2556   },
2557   {
2558     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2559     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2560     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2561     NULL,
2562     "deadly when colliding with",       "element is deadly when hitting player"
2563   },
2564
2565   /* ---------- element settings: configure 1 (custom elements) ----------- */
2566
2567   {
2568     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2569     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2570     &custom_element.use_gfx_element,
2571
2572     /* !!! add separate "use existing element sound" !!! */
2573 #if 0
2574     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2575 #else
2576     NULL, "use graphic of element:",    "use existing element graphic"
2577 #endif
2578   },
2579   {
2580     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2581     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2582     &level.use_custom_template,
2583     NULL, "use template",               "use template for custom properties"
2584   },
2585   {
2586     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2587     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2588     &custom_element_properties[EP_ACCESSIBLE],
2589     NULL, NULL,                         "player can walk to or pass this field"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2593     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2594     &custom_element_properties[EP_GRAVITY_REACHABLE],
2595     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2596   },
2597   {
2598     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2599     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2600     &custom_element.use_last_ce_value,
2601     NULL, "use last CE value after change", "use last CE value after change"
2602   },
2603   {
2604     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2605     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2606     &custom_element_properties[EP_WALK_TO_OBJECT],
2607     NULL, NULL,                         "player can dig/collect/push element"
2608   },
2609   {
2610     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2611     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2612     &custom_element_properties[EP_INDESTRUCTIBLE],
2613     NULL, "indestructible",             "element is indestructible"
2614   },
2615
2616   /* ---------- element settings: configure 2 (custom elements) ----------- */
2617
2618   {
2619     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2620     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2621     &custom_element_properties[EP_CAN_MOVE],
2622     NULL, NULL,                         "element can move with some pattern"
2623   },
2624   {
2625     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2626     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2627     &custom_element_properties[EP_CAN_FALL],
2628     NULL, "can fall",                   "element can fall down"
2629   },
2630   {
2631     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2632     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2633     &custom_element_properties[EP_CAN_SMASH],
2634     " ", NULL,                          "element can smash other elements"
2635   },
2636   {
2637     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2638     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2639     &custom_element_properties[EP_SLIPPERY],
2640     NULL, NULL,                         "other elements can fall down from it"
2641   },
2642   {
2643     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2644     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2645     &custom_element_properties[EP_DEADLY],
2646     NULL, NULL,                         "element can kill the player"
2647   },
2648   {
2649     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2650     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2651     &custom_element_properties[EP_CAN_EXPLODE],
2652     NULL, NULL,                         "element can explode"
2653   },
2654   {
2655     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2656     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2657     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2658     NULL, "by fire",                    "element can explode by fire/explosion"
2659   },
2660   {
2661     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2662     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2663     &custom_element_properties[EP_EXPLODES_SMASHED],
2664     " ", "smashed",                     "element can explode when smashed"
2665   },
2666   {
2667     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2668     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2669     &custom_element_properties[EP_EXPLODES_IMPACT],
2670     " ", "impact",                      "element can explode on impact"
2671   },
2672
2673   /* ---------- element settings: advanced (custom elements) --------------- */
2674
2675   {
2676     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2677     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2678     &custom_element_change.can_change,
2679     NULL, "element changes to:",        "change element on specified condition"
2680   },
2681   {
2682     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2683     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2684     &custom_element_change_events[CE_DELAY],
2685     NULL, NULL,                         "element changes after delay"
2686   },
2687   {
2688     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2689     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2690     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2691     NULL, NULL,                         "element changes by direct action"
2692   },
2693   {
2694     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2695     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2696     &custom_element_change_events[CE_BY_OTHER_ACTION],
2697     NULL, NULL,                         "element changes by other element"
2698   },
2699   {
2700     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2701     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2702     &custom_element_change.explode,
2703     NULL, "explode instead of change",  "element explodes instead of change"
2704   },
2705   {
2706     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2707     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2708     &custom_element_change.use_target_content,
2709     NULL, "use extended change target:","element changes to more elements"
2710   },
2711   {
2712     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2713     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2714     &custom_element_change.only_if_complete,
2715     NULL, "replace all or nothing",     "only replace when all can be changed"
2716   },
2717   {
2718     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2719     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2720     &custom_element_change.use_random_replace,
2721     NULL, NULL,                         "use percentage for random replace"
2722   },
2723   {
2724     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2725     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2726     &custom_element_change.has_action,
2727     NULL, NULL,                         "execute action on specified condition"
2728   },
2729 };
2730
2731 static struct
2732 {
2733   int x, y;
2734   int gadget_id;
2735   int gadget_id_align;
2736   int *value;
2737   int area_xsize, area_ysize;
2738   char *text_left, *text_right, *text_below, *infotext;
2739 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2740 {
2741   /* ---------- level playfield content ------------------------------------ */
2742
2743   {
2744     0,                                  0,
2745     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2746     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2747     NULL, NULL, NULL,                   NULL
2748   },
2749
2750   /* ---------- yam yam content -------------------------------------------- */
2751
2752   {
2753     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2754     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2755     &level.yamyam_content[0].e[0][0],   3, 3,
2756     NULL, NULL, "1",                    NULL
2757   },
2758   {
2759     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2760     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2761     &level.yamyam_content[1].e[0][0],   3, 3,
2762     NULL, NULL, "2",                    NULL
2763   },
2764   {
2765     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2766     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2767     &level.yamyam_content[2].e[0][0],   3, 3,
2768     NULL, NULL, "3",                    NULL
2769   },
2770   {
2771     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2772     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2773     &level.yamyam_content[3].e[0][0],   3, 3,
2774     NULL, NULL, "4",                    NULL
2775   },
2776   {
2777     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2778     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2779     &level.yamyam_content[4].e[0][0],   3, 3,
2780     NULL, NULL, "5",                    NULL
2781   },
2782   {
2783     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2784     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2785     &level.yamyam_content[5].e[0][0],   3, 3,
2786     NULL, NULL, "6",                    NULL
2787   },
2788   {
2789     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2790     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2791     &level.yamyam_content[6].e[0][0],   3, 3,
2792     NULL, NULL, "7",                    NULL
2793   },
2794   {
2795     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2796     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2797     &level.yamyam_content[7].e[0][0],   3, 3,
2798     NULL, NULL, "8",                    NULL
2799   },
2800
2801   /* ---------- magic ball content ----------------------------------------- */
2802
2803   {
2804     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2805     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2806     &level.ball_content[0].e[0][0],     3, 3,
2807     NULL, NULL, "1",                    NULL
2808   },
2809   {
2810     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2811     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2812     &level.ball_content[1].e[0][0],     3, 3,
2813     NULL, NULL, "2",                    NULL
2814   },
2815   {
2816     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2817     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2818     &level.ball_content[2].e[0][0],     3, 3,
2819     NULL, NULL, "3",                    NULL
2820   },
2821   {
2822     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2823     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2824     &level.ball_content[3].e[0][0],     3, 3,
2825     NULL, NULL, "4",                    NULL
2826   },
2827   {
2828     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2829     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2830     &level.ball_content[4].e[0][0],     3, 3,
2831     NULL, NULL, "5",                    NULL
2832   },
2833   {
2834     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2835     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2836     &level.ball_content[5].e[0][0],     3, 3,
2837     NULL, NULL, "6",                    NULL
2838   },
2839   {
2840     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2841     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2842     &level.ball_content[6].e[0][0],     3, 3,
2843     NULL, NULL, "7",                    NULL
2844   },
2845   {
2846     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2847     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2848     &level.ball_content[7].e[0][0],     3, 3,
2849     NULL, NULL, "8",                    NULL
2850   },
2851
2852   /* ---------- android content -------------------------------------------- */
2853
2854   {
2855     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2856     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2857     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2858     "elements:", NULL, NULL,            "elements android can clone"
2859   },
2860
2861   /* ---------- amoeba content --------------------------------------------- */
2862
2863   {
2864     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2865     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2866     &level.amoeba_content,              1, 1,
2867     "content:", NULL, NULL,             "amoeba content"
2868   },
2869
2870   /* ---------- level start element ---------------------------------------- */
2871
2872   {
2873     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(7),
2874     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2875     &level.start_element[0],            1, 1,
2876     NULL, NULL, NULL,                   "level start element"
2877   },
2878
2879   /* ---------- player artwork element ------------------------------------- */
2880
2881   {
2882     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2883     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2884     &level.artwork_element[0],          1, 1,
2885     NULL, NULL, NULL,                   "element for player artwork"
2886   },
2887
2888   /* ---------- player explosion element ----------------------------------- */
2889
2890   {
2891     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2892     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2893     &level.explosion_element[0],        1, 1,
2894     NULL, NULL, NULL,                   "element for player explosion"
2895   },
2896
2897   /* ---------- element settings: configure 1 (custom elements) ----------- */
2898
2899   /* ---------- custom graphic --------------------------------------------- */
2900
2901   {
2902     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2903     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2904     &custom_element.gfx_element,        1, 1,
2905     NULL, NULL, NULL,                   "custom graphic element"
2906   },
2907
2908   /* ---------- element settings: configure 2 (custom elements) ----------- */
2909
2910   /* ---------- custom content (when exploding) ---------------------------- */
2911
2912   {
2913     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2914     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2915     &custom_element.content.e[0][0],    3, 3,
2916     "content:", NULL, NULL,             NULL
2917   },
2918
2919   /* ---------- custom enter and leave element (when moving) --------------- */
2920
2921   {
2922     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2923     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2924     &custom_element.move_enter_element, 1, 1,
2925     "can dig:", " ", NULL,              "element that can be digged/collected"
2926   },
2927   {
2928     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2929     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2930     &custom_element.move_leave_element, 1, 1,
2931     NULL, NULL, NULL,                   "element that will be left behind"
2932   },
2933
2934   /* ---------- element settings: advanced (custom elements) --------------- */
2935
2936   /* ---------- custom change target --------------------------------------- */
2937
2938   {
2939     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2940     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2941     &custom_element_change.target_element, 1, 1,
2942     NULL, "after/when:", NULL,          "new target element after change"
2943   },
2944
2945   /* ---------- custom change content (extended change target) ------------- */
2946
2947   {
2948     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2949     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2950     &custom_element_change.target_content.e[0][0], 3, 3,
2951     NULL, NULL, NULL,                   "new extended elements after change"
2952   },
2953
2954   /* ---------- custom change trigger (element causing change) ------------- */
2955
2956   {
2957     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2958     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2959     &custom_element_change.trigger_element, 1, 1,
2960     NULL, NULL, NULL,                   "other element triggering change"
2961   },
2962
2963   /* ---------- group element content -------------------------------------- */
2964
2965   {
2966     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2967     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2968     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
2969     "content:", NULL, NULL,             NULL
2970   },
2971
2972   /* ---------- random background (for random painting) -------------------- */
2973
2974   {
2975     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2976     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2977     &random_placement_background_element, 1, 1,
2978     NULL, NULL, NULL,                   "random placement background"
2979   },
2980 };
2981
2982
2983 /*
2984   -----------------------------------------------------------------------------
2985   some internally used variables
2986   -----------------------------------------------------------------------------
2987 */
2988
2989 /* actual size of level editor drawing area */
2990 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2991
2992 /* actual position of level editor drawing area in level playfield */
2993 static int level_xpos = -1, level_ypos = -1;
2994
2995 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2996
2997 /* drawing elements on the three mouse buttons */
2998 static int new_element1 = EL_WALL;
2999 static int new_element2 = EL_EMPTY;
3000 static int new_element3 = EL_SAND;
3001
3002 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3003 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3004                                 (button) == 2 ? new_element2 : \
3005                                 (button) == 3 ? new_element3 : EL_EMPTY)
3006 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3007
3008 /* forward declaration for internal use */
3009 static void ModifyEditorCounterValue(int, int);
3010 static void ModifyEditorCounterLimits(int, int, int);
3011 static void ModifyEditorSelectboxValue(int, int);
3012 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3013 static void ModifyEditorDrawingArea(int, int, int);
3014 static void ModifyEditorElementList();
3015 static void AdjustElementListScrollbar();
3016 static void RedrawDrawingElements();
3017 static void DrawDrawingWindow();
3018 static void DrawLevelInfoWindow();
3019 static void DrawPropertiesWindow();
3020 static void UpdateCustomElementGraphicGadgets();
3021 static boolean checkPropertiesConfig(int);
3022 static void CopyLevelToUndoBuffer(int);
3023 static void HandleDrawingAreas(struct GadgetInfo *);
3024 static void HandleCounterButtons(struct GadgetInfo *);
3025 static void HandleTextInputGadgets(struct GadgetInfo *);
3026 static void HandleTextAreaGadgets(struct GadgetInfo *);
3027 static void HandleSelectboxGadgets(struct GadgetInfo *);
3028 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3029 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3030 static void HandleRadiobuttons(struct GadgetInfo *);
3031 static void HandleCheckbuttons(struct GadgetInfo *);
3032 static void HandleControlButtons(struct GadgetInfo *);
3033 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3034 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3035
3036 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3037 static int right_gadget_border[NUM_EDITOR_GADGETS];
3038
3039 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3040 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3041 static boolean draw_with_brush = FALSE;
3042 static int properties_element = 0;
3043
3044 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3045 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3046 static int undo_buffer_position = 0;
3047 static int undo_buffer_steps = 0;
3048
3049 static int edit_mode;
3050 static int edit_mode_properties;
3051
3052 static int element_shift = 0;
3053
3054 static int editor_hl_boulderdash[] =
3055 {
3056   EL_INTERNAL_CASCADE_BD_ACTIVE,
3057   EL_CHAR('B'),
3058   EL_CHAR('D'),
3059   EL_EMPTY,
3060
3061 #if 0
3062   EL_CHAR('B'),
3063   EL_CHAR('O'),
3064   EL_CHAR('U'),
3065   EL_CHAR('L'),
3066
3067   EL_CHAR('-'),
3068   EL_CHAR('D'),
3069   EL_CHAR('E'),
3070   EL_CHAR('R'),
3071
3072   EL_CHAR('D'),
3073   EL_CHAR('A'),
3074   EL_CHAR('S'),
3075   EL_CHAR('H'),
3076 #endif
3077 };
3078
3079 static int editor_el_boulderdash[] =
3080 {
3081   EL_PLAYER_1,
3082   EL_EMPTY,
3083   EL_SAND,
3084   EL_STEELWALL,
3085
3086   EL_BD_WALL,
3087   EL_BD_MAGIC_WALL,
3088   EL_EXIT_CLOSED,
3089   EL_EXIT_OPEN,
3090
3091   EL_BD_DIAMOND,
3092   EL_BD_BUTTERFLY_UP,
3093   EL_BD_FIREFLY_UP,
3094   EL_BD_ROCK,
3095
3096   EL_BD_BUTTERFLY_LEFT,
3097   EL_BD_FIREFLY_LEFT,
3098   EL_BD_BUTTERFLY_RIGHT,
3099   EL_BD_FIREFLY_RIGHT,
3100
3101   EL_BD_AMOEBA,
3102   EL_BD_BUTTERFLY_DOWN,
3103   EL_BD_FIREFLY_DOWN,
3104   EL_EMPTY,
3105 };
3106 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3107 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3108 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3109 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3110
3111 static int editor_hl_emerald_mine[] =
3112 {
3113   EL_INTERNAL_CASCADE_EM_ACTIVE,
3114   EL_CHAR('E'),
3115   EL_CHAR('M'),
3116   EL_EMPTY,
3117
3118 #if 0
3119   EL_CHAR('E'),
3120   EL_CHAR('M'),
3121   EL_CHAR('E'),
3122   EL_CHAR('-'),
3123
3124   EL_CHAR('R'),
3125   EL_CHAR('A'),
3126   EL_CHAR('L'),
3127   EL_CHAR('D'),
3128
3129   EL_CHAR('M'),
3130   EL_CHAR('I'),
3131   EL_CHAR('N'),
3132   EL_CHAR('E'),
3133 #endif
3134 };
3135
3136 static int editor_el_emerald_mine[] =
3137 {
3138   EL_PLAYER_1,
3139   EL_PLAYER_2,
3140   EL_PLAYER_3,
3141   EL_PLAYER_4,
3142
3143   EL_PLAYER_1,
3144   EL_EMPTY,
3145   EL_SAND,
3146   EL_ROCK,
3147
3148   EL_STEELWALL,
3149   EL_WALL,
3150   EL_WALL_SLIPPERY,
3151   EL_MAGIC_WALL,
3152
3153   EL_EMERALD,
3154   EL_DIAMOND,
3155   EL_NUT,
3156   EL_BOMB,
3157
3158   EL_WALL_EMERALD,
3159   EL_WALL_DIAMOND,
3160   EL_QUICKSAND_EMPTY,
3161   EL_QUICKSAND_FULL,
3162
3163   EL_DYNAMITE,
3164   EL_DYNAMITE_ACTIVE,
3165   EL_EXIT_CLOSED,
3166   EL_EXIT_OPEN,
3167
3168   EL_YAMYAM,
3169   EL_BUG_UP,
3170   EL_SPACESHIP_UP,
3171   EL_ROBOT,
3172
3173   EL_BUG_LEFT,
3174   EL_SPACESHIP_LEFT,
3175   EL_BUG_RIGHT,
3176   EL_SPACESHIP_RIGHT,
3177
3178   EL_ROBOT_WHEEL,
3179   EL_BUG_DOWN,
3180   EL_SPACESHIP_DOWN,
3181   EL_INVISIBLE_WALL,
3182
3183   EL_ACID_POOL_TOPLEFT,
3184   EL_ACID,
3185   EL_ACID_POOL_TOPRIGHT,
3186   EL_EMPTY,
3187
3188   EL_ACID_POOL_BOTTOMLEFT,
3189   EL_ACID_POOL_BOTTOM,
3190   EL_ACID_POOL_BOTTOMRIGHT,
3191   EL_EMPTY,
3192
3193   EL_AMOEBA_DROP,
3194   EL_AMOEBA_DEAD,
3195   EL_AMOEBA_WET,
3196   EL_AMOEBA_DRY,
3197
3198   EL_EM_KEY_1,
3199   EL_EM_KEY_2,
3200   EL_EM_KEY_3,
3201   EL_EM_KEY_4,
3202
3203   EL_EM_GATE_1,
3204   EL_EM_GATE_2,
3205   EL_EM_GATE_3,
3206   EL_EM_GATE_4,
3207
3208   EL_EM_GATE_1_GRAY,
3209   EL_EM_GATE_2_GRAY,
3210   EL_EM_GATE_3_GRAY,
3211   EL_EM_GATE_4_GRAY,
3212 };
3213 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3214 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3215 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3216 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3217
3218 static int editor_hl_emerald_mine_club[] =
3219 {
3220   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3221   EL_CHAR('E'),
3222   EL_CHAR('M'),
3223   EL_CHAR('C'),
3224
3225 #if 0
3226   EL_CHAR('E'),
3227   EL_CHAR('M'),
3228   EL_CHAR('E'),
3229   EL_CHAR('-'),
3230
3231   EL_CHAR('R'),
3232   EL_CHAR('A'),
3233   EL_CHAR('L'),
3234   EL_CHAR('D'),
3235
3236   EL_CHAR('M'),
3237   EL_CHAR('I'),
3238   EL_CHAR('N'),
3239   EL_CHAR('E'),
3240
3241   EL_CHAR('C'),
3242   EL_CHAR('L'),
3243   EL_CHAR('U'),
3244   EL_CHAR('B'),
3245 #endif
3246 };
3247
3248 static int editor_el_emerald_mine_club[] =
3249 {
3250   EL_EMC_KEY_5,
3251   EL_EMC_KEY_6,
3252   EL_EMC_KEY_7,
3253   EL_EMC_KEY_8,
3254
3255   EL_EMC_GATE_5,
3256   EL_EMC_GATE_6,
3257   EL_EMC_GATE_7,
3258   EL_EMC_GATE_8,
3259
3260   EL_EMC_GATE_5_GRAY,
3261   EL_EMC_GATE_6_GRAY,
3262   EL_EMC_GATE_7_GRAY,
3263   EL_EMC_GATE_8_GRAY,
3264
3265   EL_EMC_STEELWALL_1,
3266   EL_EMC_STEELWALL_2,
3267   EL_EMC_STEELWALL_3,
3268   EL_EMC_STEELWALL_4,
3269
3270   EL_EMC_WALL_13,
3271   EL_EMC_WALL_14,
3272   EL_EMC_WALL_15,
3273   EL_EMC_WALL_16,
3274
3275   EL_EMC_WALL_SLIPPERY_1,
3276   EL_EMC_WALL_SLIPPERY_2,
3277   EL_EMC_WALL_SLIPPERY_3,
3278   EL_EMC_WALL_SLIPPERY_4,
3279
3280   EL_EMC_WALL_1,
3281   EL_EMC_WALL_2,
3282   EL_EMC_WALL_3,
3283   EL_EMC_WALL_4,
3284
3285   EL_EMC_WALL_5,
3286   EL_EMC_WALL_6,
3287   EL_EMC_WALL_7,
3288   EL_EMC_WALL_8,
3289
3290   EL_EMC_WALL_9,
3291   EL_EMC_WALL_10,
3292   EL_EMC_WALL_11,
3293   EL_EMC_WALL_12,
3294
3295   EL_EMC_ANDROID,
3296   EL_BALLOON,
3297   EL_BALLOON_SWITCH_ANY,
3298   EL_BALLOON_SWITCH_NONE,
3299
3300   EL_BALLOON_SWITCH_LEFT,
3301   EL_BALLOON_SWITCH_RIGHT,
3302   EL_BALLOON_SWITCH_UP,
3303   EL_BALLOON_SWITCH_DOWN,
3304
3305   EL_EMC_GRASS,
3306   EL_EMC_PLANT,
3307   EL_EMC_LENSES,
3308   EL_EMC_MAGNIFIER,
3309
3310   EL_EMC_MAGIC_BALL,
3311   EL_EMC_MAGIC_BALL_SWITCH,
3312   EL_SPRING,
3313   EL_EMC_SPRING_BUMPER,
3314
3315 #if 0
3316   EL_EMC_DRIPPER,
3317 #else
3318   EL_EMPTY,
3319 #endif
3320   EL_EMC_FAKE_GRASS,
3321   EL_EMPTY,
3322   EL_EMPTY,
3323 };
3324 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3325 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3326 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3327 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3328
3329 static int editor_hl_more[] =
3330 {
3331   EL_INTERNAL_CASCADE_RND_ACTIVE,
3332   EL_CHAR('R'),
3333   EL_CHAR('N'),
3334   EL_CHAR('D'),
3335
3336 #if 0
3337   EL_CHAR('M'),
3338   EL_CHAR('O'),
3339   EL_CHAR('R'),
3340   EL_CHAR('E'),
3341 #endif
3342 };
3343
3344 static int editor_el_more[] =
3345 {
3346   EL_KEY_1,
3347   EL_KEY_2,
3348   EL_KEY_3,
3349   EL_KEY_4,
3350
3351   EL_GATE_1,
3352   EL_GATE_2,
3353   EL_GATE_3,
3354   EL_GATE_4,
3355
3356   EL_GATE_1_GRAY,
3357   EL_GATE_2_GRAY,
3358   EL_GATE_3_GRAY,
3359   EL_GATE_4_GRAY,
3360
3361   EL_ARROW_LEFT,
3362   EL_ARROW_RIGHT,
3363   EL_ARROW_UP,
3364   EL_ARROW_DOWN,
3365
3366   EL_AMOEBA_FULL,
3367   EL_EMERALD_YELLOW,
3368   EL_EMERALD_RED,
3369   EL_EMERALD_PURPLE,
3370
3371   EL_WALL_BD_DIAMOND,
3372   EL_WALL_EMERALD_YELLOW,
3373   EL_WALL_EMERALD_RED,
3374   EL_WALL_EMERALD_PURPLE,
3375
3376   EL_GAME_OF_LIFE,
3377   EL_PACMAN_UP,
3378   EL_TIME_ORB_FULL,
3379   EL_TIME_ORB_EMPTY,
3380
3381   EL_PACMAN_LEFT,
3382   EL_DARK_YAMYAM,
3383   EL_PACMAN_RIGHT,
3384   EL_EXPANDABLE_WALL,
3385
3386   EL_BIOMAZE,
3387   EL_PACMAN_DOWN,
3388   EL_LAMP,
3389   EL_LAMP_ACTIVE,
3390
3391   EL_DYNABOMB_INCREASE_NUMBER,
3392   EL_DYNABOMB_INCREASE_SIZE,
3393   EL_DYNABOMB_INCREASE_POWER,
3394   EL_STONEBLOCK,
3395
3396   EL_MOLE,
3397   EL_PENGUIN,
3398   EL_PIG,
3399   EL_DRAGON,
3400
3401   EL_BUG,
3402   EL_MOLE_UP,
3403   EL_BD_BUTTERFLY,
3404   EL_BD_FIREFLY,
3405
3406   EL_MOLE_LEFT,
3407   EL_EMPTY,
3408   EL_MOLE_RIGHT,
3409   EL_PACMAN,
3410
3411   EL_SPACESHIP,
3412   EL_MOLE_DOWN,
3413   EL_EMPTY,
3414   EL_EMPTY,
3415
3416   EL_SATELLITE,
3417   EL_EXPANDABLE_WALL_HORIZONTAL,
3418   EL_EXPANDABLE_WALL_VERTICAL,
3419   EL_EXPANDABLE_WALL_ANY,
3420
3421   EL_INVISIBLE_STEELWALL,
3422   EL_INVISIBLE_WALL,
3423   EL_SPEED_PILL,
3424   EL_BLACK_ORB,
3425 };
3426 static int *editor_hl_more_ptr = editor_hl_more;
3427 static int *editor_el_more_ptr = editor_el_more;
3428 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3429 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3430
3431 static int editor_hl_sokoban[] =
3432 {
3433   EL_INTERNAL_CASCADE_SB_ACTIVE,
3434   EL_CHAR('S'),
3435   EL_CHAR('B'),
3436   EL_EMPTY,
3437
3438 #if 0
3439   EL_CHAR('S'),
3440   EL_CHAR('O'),
3441   EL_CHAR('K'),
3442   EL_CHAR('O'),
3443
3444   EL_CHAR('-'),
3445   EL_CHAR('B'),
3446   EL_CHAR('A'),
3447   EL_CHAR('N'),
3448 #endif
3449 };
3450
3451 static int editor_el_sokoban[] =
3452 {
3453   EL_SOKOBAN_OBJECT,
3454   EL_SOKOBAN_FIELD_EMPTY,
3455   EL_SOKOBAN_FIELD_FULL,
3456   EL_SOKOBAN_FIELD_PLAYER,
3457 };
3458 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3459 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3460 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3461 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3462
3463 static int editor_hl_supaplex[] =
3464 {
3465   EL_INTERNAL_CASCADE_SP_ACTIVE,
3466   EL_CHAR('S'),
3467   EL_CHAR('P'),
3468   EL_EMPTY,
3469
3470 #if 0
3471   EL_CHAR('S'),
3472   EL_CHAR('U'),
3473   EL_CHAR('P'),
3474   EL_CHAR('A'),
3475
3476   EL_CHAR('P'),
3477   EL_CHAR('L'),
3478   EL_CHAR('E'),
3479   EL_CHAR('X'),
3480 #endif
3481 };
3482
3483 static int editor_el_supaplex[] =
3484 {
3485 #if 1
3486   EL_EMPTY,
3487 #else
3488   EL_SP_EMPTY,
3489 #endif
3490   EL_SP_ZONK,
3491   EL_SP_BASE,
3492   EL_SP_MURPHY,
3493
3494   EL_SP_INFOTRON,
3495   EL_SP_CHIP_SINGLE,
3496   EL_SP_HARDWARE_GRAY,
3497   EL_SP_EXIT_CLOSED,
3498
3499   EL_SP_DISK_ORANGE,
3500   EL_SP_PORT_RIGHT,
3501   EL_SP_PORT_DOWN,
3502   EL_SP_PORT_LEFT,
3503
3504   EL_SP_PORT_UP,
3505   EL_SP_GRAVITY_PORT_RIGHT,
3506   EL_SP_GRAVITY_PORT_DOWN,
3507   EL_SP_GRAVITY_PORT_LEFT,
3508
3509   EL_SP_GRAVITY_PORT_UP,
3510   EL_SP_SNIKSNAK,
3511   EL_SP_DISK_YELLOW,
3512   EL_SP_TERMINAL,
3513
3514   EL_SP_DISK_RED,
3515   EL_SP_PORT_VERTICAL,
3516   EL_SP_PORT_HORIZONTAL,
3517   EL_SP_PORT_ANY,
3518
3519   EL_SP_ELECTRON,
3520   EL_SP_BUGGY_BASE,
3521   EL_SP_CHIP_LEFT,
3522   EL_SP_CHIP_RIGHT,
3523
3524   EL_SP_HARDWARE_BASE_1,
3525   EL_SP_HARDWARE_GREEN,
3526   EL_SP_HARDWARE_BLUE,
3527   EL_SP_HARDWARE_RED,
3528
3529   EL_SP_HARDWARE_YELLOW,
3530   EL_SP_HARDWARE_BASE_2,
3531   EL_SP_HARDWARE_BASE_3,
3532   EL_SP_HARDWARE_BASE_4,
3533
3534   EL_SP_HARDWARE_BASE_5,
3535   EL_SP_HARDWARE_BASE_6,
3536   EL_SP_CHIP_TOP,
3537   EL_SP_CHIP_BOTTOM,
3538 };
3539 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3540 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3541 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3542 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3543
3544 static int editor_hl_diamond_caves[] =
3545 {
3546   EL_INTERNAL_CASCADE_DC_ACTIVE,
3547   EL_CHAR('D'),
3548   EL_CHAR('C'),
3549   EL_CHAR('2'),
3550
3551 #if 0
3552   EL_CHAR('D'),
3553   EL_CHAR('I'),
3554   EL_CHAR('A'),
3555   EL_CHAR('-'),
3556
3557   EL_CHAR('M'),
3558   EL_CHAR('O'),
3559   EL_CHAR('N'),
3560   EL_CHAR('D'),
3561
3562   EL_CHAR('C'),
3563   EL_CHAR('A'),
3564   EL_CHAR('V'),
3565   EL_CHAR('E'),
3566
3567   EL_CHAR('S'),
3568   EL_CHAR(' '),
3569   EL_CHAR('I'),
3570   EL_CHAR('I'),
3571 #endif
3572 };
3573
3574 static int editor_el_diamond_caves[] =
3575 {
3576   EL_PEARL,
3577   EL_CRYSTAL,
3578   EL_WALL_PEARL,
3579   EL_WALL_CRYSTAL,
3580
3581   EL_CONVEYOR_BELT_1_LEFT,
3582   EL_CONVEYOR_BELT_1_MIDDLE,
3583   EL_CONVEYOR_BELT_1_RIGHT,
3584   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3585
3586   EL_CONVEYOR_BELT_2_LEFT,
3587   EL_CONVEYOR_BELT_2_MIDDLE,
3588   EL_CONVEYOR_BELT_2_RIGHT,
3589   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3590
3591   EL_CONVEYOR_BELT_3_LEFT,
3592   EL_CONVEYOR_BELT_3_MIDDLE,
3593   EL_CONVEYOR_BELT_3_RIGHT,
3594   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3595
3596   EL_CONVEYOR_BELT_4_LEFT,
3597   EL_CONVEYOR_BELT_4_MIDDLE,
3598   EL_CONVEYOR_BELT_4_RIGHT,
3599   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3600
3601   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3602   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3603   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3604   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3605
3606   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3607   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3608   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3609   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3610
3611   EL_SWITCHGATE_OPEN,
3612   EL_SWITCHGATE_CLOSED,
3613   EL_SWITCHGATE_SWITCH_UP,
3614   EL_EMPTY,
3615
3616   EL_ENVELOPE_1,
3617   EL_ENVELOPE_2,
3618   EL_ENVELOPE_3,
3619   EL_ENVELOPE_4,
3620
3621   EL_TIMEGATE_CLOSED,
3622   EL_TIMEGATE_OPEN,
3623   EL_TIMEGATE_SWITCH,
3624   EL_EMPTY,
3625
3626   EL_LANDMINE,
3627   EL_INVISIBLE_SAND,
3628   EL_STEELWALL_SLIPPERY,
3629   EL_EMPTY,
3630
3631   EL_SIGN_EXCLAMATION,
3632   EL_SIGN_STOP,
3633   EL_LIGHT_SWITCH,
3634   EL_LIGHT_SWITCH_ACTIVE,
3635
3636   EL_SHIELD_NORMAL,
3637   EL_SHIELD_DEADLY,
3638   EL_EXTRA_TIME,
3639   EL_EMPTY,
3640 };
3641 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3642 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3643 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3644 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3645
3646 static int editor_hl_dx_boulderdash[] =
3647 {
3648   EL_INTERNAL_CASCADE_DX_ACTIVE,
3649   EL_CHAR('D'),
3650   EL_CHAR('X'),
3651   EL_EMPTY,
3652
3653 #if 0
3654   EL_CHAR('D'),
3655   EL_CHAR('X'),
3656   EL_CHAR('-'),
3657   EL_CHAR(' '),
3658
3659   EL_CHAR('B'),
3660   EL_CHAR('O'),
3661   EL_CHAR('U'),
3662   EL_CHAR('L'),
3663
3664   EL_CHAR('-'),
3665   EL_CHAR('D'),
3666   EL_CHAR('E'),
3667   EL_CHAR('R'),
3668
3669   EL_CHAR('D'),
3670   EL_CHAR('A'),
3671   EL_CHAR('S'),
3672   EL_CHAR('H'),
3673 #endif
3674 };
3675
3676 static int editor_el_dx_boulderdash[] =
3677 {
3678   EL_EMPTY,
3679   EL_TUBE_RIGHT_DOWN,
3680   EL_TUBE_HORIZONTAL_DOWN,
3681   EL_TUBE_LEFT_DOWN,
3682
3683   EL_TUBE_HORIZONTAL,
3684   EL_TUBE_VERTICAL_RIGHT,
3685   EL_TUBE_ANY,
3686   EL_TUBE_VERTICAL_LEFT,
3687
3688   EL_TUBE_VERTICAL,
3689   EL_TUBE_RIGHT_UP,
3690   EL_TUBE_HORIZONTAL_UP,
3691   EL_TUBE_LEFT_UP,
3692
3693   EL_TRAP,
3694   EL_DX_SUPABOMB,
3695   EL_EMPTY,
3696   EL_EMPTY
3697 };
3698 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3699 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3700 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3701 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3702
3703 static int editor_hl_chars[] =
3704 {
3705   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3706   EL_CHAR('T'),
3707   EL_CHAR('X'),
3708   EL_CHAR('T'),
3709
3710 #if 0
3711   EL_CHAR('T'),
3712   EL_CHAR('E'),
3713   EL_CHAR('X'),
3714   EL_CHAR('T'),
3715 #endif
3716 };
3717
3718 static int editor_el_chars[] =
3719 {
3720   EL_CHAR(' '),
3721   EL_CHAR('!'),
3722   EL_CHAR('"'),
3723   EL_CHAR('#'),
3724
3725   EL_CHAR('$'),
3726   EL_CHAR('%'),
3727   EL_CHAR('&'),
3728   EL_CHAR('\''),
3729
3730   EL_CHAR('('),
3731   EL_CHAR(')'),
3732   EL_CHAR('*'),
3733   EL_CHAR('+'),
3734
3735   EL_CHAR(','),
3736   EL_CHAR('-'),
3737   EL_CHAR('.'),
3738   EL_CHAR('/'),
3739
3740   EL_CHAR('0'),
3741   EL_CHAR('1'),
3742   EL_CHAR('2'),
3743   EL_CHAR('3'),
3744
3745   EL_CHAR('4'),
3746   EL_CHAR('5'),
3747   EL_CHAR('6'),
3748   EL_CHAR('7'),
3749
3750   EL_CHAR('8'),
3751   EL_CHAR('9'),
3752   EL_CHAR(':'),
3753   EL_CHAR(';'),
3754
3755   EL_CHAR('<'),
3756   EL_CHAR('='),
3757   EL_CHAR('>'),
3758   EL_CHAR('?'),
3759
3760   EL_CHAR('@'),
3761   EL_CHAR('A'),
3762   EL_CHAR('B'),
3763   EL_CHAR('C'),
3764
3765   EL_CHAR('D'),
3766   EL_CHAR('E'),
3767   EL_CHAR('F'),
3768   EL_CHAR('G'),
3769
3770   EL_CHAR('H'),
3771   EL_CHAR('I'),
3772   EL_CHAR('J'),
3773   EL_CHAR('K'),
3774
3775   EL_CHAR('L'),
3776   EL_CHAR('M'),
3777   EL_CHAR('N'),
3778   EL_CHAR('O'),
3779
3780   EL_CHAR('P'),
3781   EL_CHAR('Q'),
3782   EL_CHAR('R'),
3783   EL_CHAR('S'),
3784
3785   EL_CHAR('T'),
3786   EL_CHAR('U'),
3787   EL_CHAR('V'),
3788   EL_CHAR('W'),
3789
3790   EL_CHAR('X'),
3791   EL_CHAR('Y'),
3792   EL_CHAR('Z'),
3793   EL_CHAR('['),
3794
3795   EL_CHAR('\\'),
3796   EL_CHAR(']'),
3797   EL_CHAR('^'),
3798   EL_CHAR('_'),
3799
3800   EL_CHAR('©'),
3801   EL_CHAR('Ä'),
3802   EL_CHAR('Ö'),
3803   EL_CHAR('Ãœ'),
3804
3805   EL_CHAR('°'),
3806   EL_CHAR('®'),
3807   EL_CHAR(FONT_ASCII_CURSOR),
3808   EL_CHAR(' ')
3809 };
3810 static int *editor_hl_chars_ptr = editor_hl_chars;
3811 static int *editor_el_chars_ptr = editor_el_chars;
3812 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3813 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3814
3815 static int editor_hl_custom[] =
3816 {
3817   EL_INTERNAL_CASCADE_CE_ACTIVE,
3818   EL_CHAR('C'),
3819   EL_CHAR('E'),
3820   EL_EMPTY,
3821
3822 #if 0
3823   EL_CHAR('C'),
3824   EL_CHAR('U'),
3825   EL_CHAR('S'),
3826   EL_CHAR('-'),
3827
3828   EL_CHAR('T'),
3829   EL_CHAR('O'),
3830   EL_CHAR('M'),
3831   EL_CHAR(' '),
3832
3833   EL_CHAR('E'),
3834   EL_CHAR('L'),
3835   EL_CHAR('E'),
3836   EL_CHAR('M'),
3837
3838   EL_CHAR('E'),
3839   EL_CHAR('N'),
3840   EL_CHAR('T'),
3841   EL_CHAR('S'),
3842 #endif
3843 };
3844
3845 static int editor_el_custom[] =
3846 {
3847   EL_CUSTOM_START + 0,
3848   EL_CUSTOM_START + 1,
3849   EL_CUSTOM_START + 2,
3850   EL_CUSTOM_START + 3,
3851
3852   EL_CUSTOM_START + 4,
3853   EL_CUSTOM_START + 5,
3854   EL_CUSTOM_START + 6,
3855   EL_CUSTOM_START + 7,
3856
3857   EL_CUSTOM_START + 8,
3858   EL_CUSTOM_START + 9,
3859   EL_CUSTOM_START + 10,
3860   EL_CUSTOM_START + 11,
3861
3862   EL_CUSTOM_START + 12,
3863   EL_CUSTOM_START + 13,
3864   EL_CUSTOM_START + 14,
3865   EL_CUSTOM_START + 15,
3866
3867   EL_CUSTOM_START + 16,
3868   EL_CUSTOM_START + 17,
3869   EL_CUSTOM_START + 18,
3870   EL_CUSTOM_START + 19,
3871
3872   EL_CUSTOM_START + 20,
3873   EL_CUSTOM_START + 21,
3874   EL_CUSTOM_START + 22,
3875   EL_CUSTOM_START + 23,
3876
3877   EL_CUSTOM_START + 24,
3878   EL_CUSTOM_START + 25,
3879   EL_CUSTOM_START + 26,
3880   EL_CUSTOM_START + 27,
3881
3882   EL_CUSTOM_START + 28,
3883   EL_CUSTOM_START + 29,
3884   EL_CUSTOM_START + 30,
3885   EL_CUSTOM_START + 31,
3886
3887   EL_CUSTOM_START + 32,
3888   EL_CUSTOM_START + 33,
3889   EL_CUSTOM_START + 34,
3890   EL_CUSTOM_START + 35,
3891
3892   EL_CUSTOM_START + 36,
3893   EL_CUSTOM_START + 37,
3894   EL_CUSTOM_START + 38,
3895   EL_CUSTOM_START + 39,
3896
3897   EL_CUSTOM_START + 40,
3898   EL_CUSTOM_START + 41,
3899   EL_CUSTOM_START + 42,
3900   EL_CUSTOM_START + 43,
3901
3902   EL_CUSTOM_START + 44,
3903   EL_CUSTOM_START + 45,
3904   EL_CUSTOM_START + 46,
3905   EL_CUSTOM_START + 47,
3906
3907   EL_CUSTOM_START + 48,
3908   EL_CUSTOM_START + 49,
3909   EL_CUSTOM_START + 50,
3910   EL_CUSTOM_START + 51,
3911
3912   EL_CUSTOM_START + 52,
3913   EL_CUSTOM_START + 53,
3914   EL_CUSTOM_START + 54,
3915   EL_CUSTOM_START + 55,
3916
3917   EL_CUSTOM_START + 56,
3918   EL_CUSTOM_START + 57,
3919   EL_CUSTOM_START + 58,
3920   EL_CUSTOM_START + 59,
3921
3922   EL_CUSTOM_START + 60,
3923   EL_CUSTOM_START + 61,
3924   EL_CUSTOM_START + 62,
3925   EL_CUSTOM_START + 63,
3926
3927   EL_CUSTOM_START + 64,
3928   EL_CUSTOM_START + 65,
3929   EL_CUSTOM_START + 66,
3930   EL_CUSTOM_START + 67,
3931
3932   EL_CUSTOM_START + 68,
3933   EL_CUSTOM_START + 69,
3934   EL_CUSTOM_START + 70,
3935   EL_CUSTOM_START + 71,
3936
3937   EL_CUSTOM_START + 72,
3938   EL_CUSTOM_START + 73,
3939   EL_CUSTOM_START + 74,
3940   EL_CUSTOM_START + 75,
3941
3942   EL_CUSTOM_START + 76,
3943   EL_CUSTOM_START + 77,
3944   EL_CUSTOM_START + 78,
3945   EL_CUSTOM_START + 79,
3946
3947   EL_CUSTOM_START + 80,
3948   EL_CUSTOM_START + 81,
3949   EL_CUSTOM_START + 82,
3950   EL_CUSTOM_START + 83,
3951
3952   EL_CUSTOM_START + 84,
3953   EL_CUSTOM_START + 85,
3954   EL_CUSTOM_START + 86,
3955   EL_CUSTOM_START + 87,
3956
3957   EL_CUSTOM_START + 88,
3958   EL_CUSTOM_START + 89,
3959   EL_CUSTOM_START + 90,
3960   EL_CUSTOM_START + 91,
3961
3962   EL_CUSTOM_START + 92,
3963   EL_CUSTOM_START + 93,
3964   EL_CUSTOM_START + 94,
3965   EL_CUSTOM_START + 95,
3966
3967   EL_CUSTOM_START + 96,
3968   EL_CUSTOM_START + 97,
3969   EL_CUSTOM_START + 98,
3970   EL_CUSTOM_START + 99,
3971
3972   EL_CUSTOM_START + 100,
3973   EL_CUSTOM_START + 101,
3974   EL_CUSTOM_START + 102,
3975   EL_CUSTOM_START + 103,
3976
3977   EL_CUSTOM_START + 104,
3978   EL_CUSTOM_START + 105,
3979   EL_CUSTOM_START + 106,
3980   EL_CUSTOM_START + 107,
3981
3982   EL_CUSTOM_START + 108,
3983   EL_CUSTOM_START + 109,
3984   EL_CUSTOM_START + 110,
3985   EL_CUSTOM_START + 111,
3986
3987   EL_CUSTOM_START + 112,
3988   EL_CUSTOM_START + 113,
3989   EL_CUSTOM_START + 114,
3990   EL_CUSTOM_START + 115,
3991
3992   EL_CUSTOM_START + 116,
3993   EL_CUSTOM_START + 117,
3994   EL_CUSTOM_START + 118,
3995   EL_CUSTOM_START + 119,
3996
3997   EL_CUSTOM_START + 120,
3998   EL_CUSTOM_START + 121,
3999   EL_CUSTOM_START + 122,
4000   EL_CUSTOM_START + 123,
4001
4002   EL_CUSTOM_START + 124,
4003   EL_CUSTOM_START + 125,
4004   EL_CUSTOM_START + 126,
4005   EL_CUSTOM_START + 127,
4006
4007   EL_CUSTOM_START + 128,
4008   EL_CUSTOM_START + 129,
4009   EL_CUSTOM_START + 130,
4010   EL_CUSTOM_START + 131,
4011
4012   EL_CUSTOM_START + 132,
4013   EL_CUSTOM_START + 133,
4014   EL_CUSTOM_START + 134,
4015   EL_CUSTOM_START + 135,
4016
4017   EL_CUSTOM_START + 136,
4018   EL_CUSTOM_START + 137,
4019   EL_CUSTOM_START + 138,
4020   EL_CUSTOM_START + 139,
4021
4022   EL_CUSTOM_START + 140,
4023   EL_CUSTOM_START + 141,
4024   EL_CUSTOM_START + 142,
4025   EL_CUSTOM_START + 143,
4026
4027   EL_CUSTOM_START + 144,
4028   EL_CUSTOM_START + 145,
4029   EL_CUSTOM_START + 146,
4030   EL_CUSTOM_START + 147,
4031
4032   EL_CUSTOM_START + 148,
4033   EL_CUSTOM_START + 149,
4034   EL_CUSTOM_START + 150,
4035   EL_CUSTOM_START + 151,
4036
4037   EL_CUSTOM_START + 152,
4038   EL_CUSTOM_START + 153,
4039   EL_CUSTOM_START + 154,
4040   EL_CUSTOM_START + 155,
4041
4042   EL_CUSTOM_START + 156,
4043   EL_CUSTOM_START + 157,
4044   EL_CUSTOM_START + 158,
4045   EL_CUSTOM_START + 159,
4046
4047   EL_CUSTOM_START + 160,
4048   EL_CUSTOM_START + 161,
4049   EL_CUSTOM_START + 162,
4050   EL_CUSTOM_START + 163,
4051
4052   EL_CUSTOM_START + 164,
4053   EL_CUSTOM_START + 165,
4054   EL_CUSTOM_START + 166,
4055   EL_CUSTOM_START + 167,
4056
4057   EL_CUSTOM_START + 168,
4058   EL_CUSTOM_START + 169,
4059   EL_CUSTOM_START + 170,
4060   EL_CUSTOM_START + 171,
4061
4062   EL_CUSTOM_START + 172,
4063   EL_CUSTOM_START + 173,
4064   EL_CUSTOM_START + 174,
4065   EL_CUSTOM_START + 175,
4066
4067   EL_CUSTOM_START + 176,
4068   EL_CUSTOM_START + 177,
4069   EL_CUSTOM_START + 178,
4070   EL_CUSTOM_START + 179,
4071
4072   EL_CUSTOM_START + 180,
4073   EL_CUSTOM_START + 181,
4074   EL_CUSTOM_START + 182,
4075   EL_CUSTOM_START + 183,
4076
4077   EL_CUSTOM_START + 184,
4078   EL_CUSTOM_START + 185,
4079   EL_CUSTOM_START + 186,
4080   EL_CUSTOM_START + 187,
4081
4082   EL_CUSTOM_START + 188,
4083   EL_CUSTOM_START + 189,
4084   EL_CUSTOM_START + 190,
4085   EL_CUSTOM_START + 191,
4086
4087   EL_CUSTOM_START + 192,
4088   EL_CUSTOM_START + 193,
4089   EL_CUSTOM_START + 194,
4090   EL_CUSTOM_START + 195,
4091
4092   EL_CUSTOM_START + 196,
4093   EL_CUSTOM_START + 197,
4094   EL_CUSTOM_START + 198,
4095   EL_CUSTOM_START + 199,
4096
4097   EL_CUSTOM_START + 200,
4098   EL_CUSTOM_START + 201,
4099   EL_CUSTOM_START + 202,
4100   EL_CUSTOM_START + 203,
4101
4102   EL_CUSTOM_START + 204,
4103   EL_CUSTOM_START + 205,
4104   EL_CUSTOM_START + 206,
4105   EL_CUSTOM_START + 207,
4106
4107   EL_CUSTOM_START + 208,
4108   EL_CUSTOM_START + 209,
4109   EL_CUSTOM_START + 210,
4110   EL_CUSTOM_START + 211,
4111
4112   EL_CUSTOM_START + 212,
4113   EL_CUSTOM_START + 213,
4114   EL_CUSTOM_START + 214,
4115   EL_CUSTOM_START + 215,
4116
4117   EL_CUSTOM_START + 216,
4118   EL_CUSTOM_START + 217,
4119   EL_CUSTOM_START + 218,
4120   EL_CUSTOM_START + 219,
4121
4122   EL_CUSTOM_START + 220,
4123   EL_CUSTOM_START + 221,
4124   EL_CUSTOM_START + 222,
4125   EL_CUSTOM_START + 223,
4126
4127   EL_CUSTOM_START + 224,
4128   EL_CUSTOM_START + 225,
4129   EL_CUSTOM_START + 226,
4130   EL_CUSTOM_START + 227,
4131
4132   EL_CUSTOM_START + 228,
4133   EL_CUSTOM_START + 229,
4134   EL_CUSTOM_START + 230,
4135   EL_CUSTOM_START + 231,
4136
4137   EL_CUSTOM_START + 232,
4138   EL_CUSTOM_START + 233,
4139   EL_CUSTOM_START + 234,
4140   EL_CUSTOM_START + 235,
4141
4142   EL_CUSTOM_START + 236,
4143   EL_CUSTOM_START + 237,
4144   EL_CUSTOM_START + 238,
4145   EL_CUSTOM_START + 239,
4146
4147   EL_CUSTOM_START + 240,
4148   EL_CUSTOM_START + 241,
4149   EL_CUSTOM_START + 242,
4150   EL_CUSTOM_START + 243,
4151
4152   EL_CUSTOM_START + 244,
4153   EL_CUSTOM_START + 245,
4154   EL_CUSTOM_START + 246,
4155   EL_CUSTOM_START + 247,
4156
4157   EL_CUSTOM_START + 248,
4158   EL_CUSTOM_START + 249,
4159   EL_CUSTOM_START + 250,
4160   EL_CUSTOM_START + 251,
4161
4162   EL_CUSTOM_START + 252,
4163   EL_CUSTOM_START + 253,
4164   EL_CUSTOM_START + 254,
4165   EL_CUSTOM_START + 255,
4166
4167   EL_TRIGGER_ELEMENT,
4168   EL_TRIGGER_PLAYER,
4169   EL_EMPTY,
4170   EL_EMPTY
4171 };
4172 static int *editor_hl_custom_ptr = editor_hl_custom;
4173 static int *editor_el_custom_ptr = editor_el_custom;
4174 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4175 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4176
4177 static int editor_hl_group[] =
4178 {
4179   EL_INTERNAL_CASCADE_GE_ACTIVE,
4180   EL_CHAR('G'),
4181   EL_CHAR('E'),
4182   EL_EMPTY,
4183
4184 #if 0
4185   EL_CHAR('G'),
4186   EL_CHAR('R'),
4187   EL_CHAR('O'),
4188   EL_CHAR('U'),
4189
4190   EL_CHAR('P'),
4191   EL_CHAR(' '),
4192   EL_CHAR(' '),
4193   EL_CHAR(' '),
4194
4195   EL_CHAR('E'),
4196   EL_CHAR('L'),
4197   EL_CHAR('E'),
4198   EL_CHAR('M'),
4199
4200   EL_CHAR('E'),
4201   EL_CHAR('N'),
4202   EL_CHAR('T'),
4203   EL_CHAR('S'),
4204 #endif
4205 };
4206
4207 static int editor_el_group[] =
4208 {
4209   EL_GROUP_START + 0,
4210   EL_GROUP_START + 1,
4211   EL_GROUP_START + 2,
4212   EL_GROUP_START + 3,
4213
4214   EL_GROUP_START + 4,
4215   EL_GROUP_START + 5,
4216   EL_GROUP_START + 6,
4217   EL_GROUP_START + 7,
4218
4219   EL_GROUP_START + 8,
4220   EL_GROUP_START + 9,
4221   EL_GROUP_START + 10,
4222   EL_GROUP_START + 11,
4223
4224   EL_GROUP_START + 12,
4225   EL_GROUP_START + 13,
4226   EL_GROUP_START + 14,
4227   EL_GROUP_START + 15,
4228
4229   EL_GROUP_START + 16,
4230   EL_GROUP_START + 17,
4231   EL_GROUP_START + 18,
4232   EL_GROUP_START + 19,
4233
4234   EL_GROUP_START + 20,
4235   EL_GROUP_START + 21,
4236   EL_GROUP_START + 22,
4237   EL_GROUP_START + 23,
4238
4239   EL_GROUP_START + 24,
4240   EL_GROUP_START + 25,
4241   EL_GROUP_START + 26,
4242   EL_GROUP_START + 27,
4243
4244   EL_GROUP_START + 28,
4245   EL_GROUP_START + 29,
4246   EL_GROUP_START + 30,
4247   EL_GROUP_START + 31
4248 };
4249 static int *editor_hl_group_ptr = editor_hl_group;
4250 static int *editor_el_group_ptr = editor_el_group;
4251 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4252 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4253
4254 static int editor_hl_user_defined[] =
4255 {
4256   EL_INTERNAL_CASCADE_USER_ACTIVE,
4257   EL_CHAR('M'),
4258   EL_CHAR('Y'),
4259   EL_EMPTY,
4260
4261 #if 0
4262   EL_CHAR('U'),
4263   EL_CHAR('S'),
4264   EL_CHAR('E'),
4265   EL_CHAR('R'),
4266
4267   EL_CHAR('D'),
4268   EL_CHAR('E'),
4269   EL_CHAR('F'),
4270   EL_CHAR('I'),
4271
4272   EL_CHAR('-'),
4273   EL_CHAR('N'),
4274   EL_CHAR('E'),
4275   EL_CHAR('D'),
4276 #endif
4277 };
4278
4279 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4280 static int *editor_el_user_defined_ptr = NULL;
4281 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4282 static int num_editor_el_user_defined = 0;
4283
4284 static int editor_hl_dynamic[] =
4285 {
4286   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4287   EL_CHAR('U'),
4288   EL_CHAR('S'),
4289   EL_CHAR('E'),
4290 };
4291
4292 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4293 static int *editor_el_dynamic_ptr = NULL;
4294 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4295 static int num_editor_el_dynamic = 0;
4296
4297 static int editor_hl_empty[] = { };
4298 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4299
4300 static int *editor_hl_empty_ptr = editor_hl_empty;
4301 static int *editor_el_empty_ptr = editor_el_empty;
4302 static int num_editor_hl_empty = 0;
4303 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4304
4305 static boolean use_el_empty = FALSE;
4306
4307 static int *editor_elements = NULL;     /* dynamically allocated */
4308 static int num_editor_elements = 0;     /* dynamically determined */
4309
4310 static struct
4311 {
4312   boolean *setup_value;
4313   boolean *setup_cascade_value;
4314
4315   int **headline_list;
4316   int *headline_list_size;
4317
4318   int **element_list;
4319   int *element_list_size;
4320
4321   boolean last_setup_value;
4322 }
4323 editor_elements_info[] =
4324 {
4325   {
4326     &setup.editor.el_boulderdash,
4327     &setup.editor_cascade.el_bd,
4328     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4329     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4330   },
4331   {
4332     &setup.editor.el_emerald_mine,
4333     &setup.editor_cascade.el_em,
4334     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4335     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4336   },
4337   {
4338     &setup.editor.el_emerald_mine_club,
4339     &setup.editor_cascade.el_emc,
4340     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4341     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4342   },
4343   {
4344     &setup.editor.el_more,
4345     &setup.editor_cascade.el_rnd,
4346     &editor_hl_more_ptr,                &num_editor_hl_more,
4347     &editor_el_more_ptr,                &num_editor_el_more
4348   },
4349   {
4350     &setup.editor.el_sokoban,
4351     &setup.editor_cascade.el_sb,
4352     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4353     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4354   },
4355   {
4356     &setup.editor.el_supaplex,
4357     &setup.editor_cascade.el_sp,
4358     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4359     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4360   },
4361   {
4362     &setup.editor.el_diamond_caves,
4363     &setup.editor_cascade.el_dc,
4364     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4365     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4366   },
4367   {
4368     &setup.editor.el_dx_boulderdash,
4369     &setup.editor_cascade.el_dx,
4370     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4371     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4372   },
4373   {
4374     &setup.editor.el_chars,
4375     &setup.editor_cascade.el_chars,
4376     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4377     &editor_el_chars_ptr,               &num_editor_el_chars
4378   },
4379   {
4380     &setup.editor.el_custom,
4381     &setup.editor_cascade.el_ce,
4382     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4383     &editor_el_custom_ptr,              &num_editor_el_custom
4384   },
4385   {
4386     &setup.editor.el_custom,
4387     &setup.editor_cascade.el_ge,
4388     &editor_hl_group_ptr,               &num_editor_hl_group,
4389     &editor_el_group_ptr,               &num_editor_el_group
4390   },
4391   {
4392     &setup.editor.el_user_defined,
4393     &setup.editor_cascade.el_user,
4394     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4395     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4396   },
4397   {
4398     &setup.editor.el_dynamic,
4399     &setup.editor_cascade.el_dynamic,
4400     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4401     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4402   },
4403   {
4404     &use_el_empty,
4405     &use_el_empty,
4406     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4407     &editor_el_empty_ptr,               &num_editor_el_empty,
4408   },
4409   {
4410     NULL,
4411     NULL,
4412     NULL,                               NULL,
4413     NULL,                               NULL
4414   }
4415 };
4416
4417
4418 /*
4419   -----------------------------------------------------------------------------
4420   functions
4421   -----------------------------------------------------------------------------
4422 */
4423
4424 static int getMaxInfoTextLength()
4425 {
4426   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4427 }
4428
4429 static int getTextWidthForGadget(char *text)
4430 {
4431   if (text == NULL)
4432     return 0;
4433
4434   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4435 }
4436
4437 static int getTextWidthForDrawingArea(char *text)
4438 {
4439   if (text == NULL)
4440     return 0;
4441
4442   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4443 }
4444
4445 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4446 {
4447   return (gi->x + gi->width + getTextWidthForGadget(text));
4448 }
4449
4450 static char *getElementInfoText(int element)
4451 {
4452   char *info_text = NULL;
4453
4454 #if 1
4455   if (element < MAX_NUM_ELEMENTS)
4456 #else
4457   if (element < NUM_FILE_ELEMENTS)
4458 #endif
4459   {
4460     if (strlen(element_info[element].description) > 0)
4461       info_text = element_info[element].description;
4462     else if (element_info[element].custom_description != NULL)
4463       info_text = element_info[element].custom_description;
4464     else if (element_info[element].editor_description != NULL)
4465       info_text = element_info[element].editor_description;
4466   }
4467
4468   if (info_text == NULL)
4469     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4470
4471   return info_text;
4472 }
4473
4474 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4475 {
4476   boolean element_found[NUM_FILE_ELEMENTS];
4477   int i, x, y;
4478
4479   /* initialize list of used elements to "not used" */
4480   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4481     element_found[i] = FALSE;
4482
4483   /* find all elements used in current level */
4484   for (y = 0; y < lev_fieldy; y++)
4485     for (x = 0; x < lev_fieldx; x++)
4486       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4487         element_found[Feld[x][y]] = TRUE;
4488
4489   *num_elements = 0;
4490
4491   /* count number of elements used in current level */
4492   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4493     if (element_found[i])
4494       (*num_elements)++;
4495
4496   /* add space for up to 3 more elements for padding that may be needed */
4497   *num_elements += 3;
4498
4499   /* free memory for old list of elements, if needed */
4500   checked_free(*elements);
4501
4502   /* allocate memory for new list of elements */
4503   *elements = checked_malloc(*num_elements * sizeof(int));
4504
4505   *num_elements = 0;
4506
4507   /* add all elements used in current level (non-custom/group elements) */
4508   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4509     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4510       (*elements)[(*num_elements)++] = i;
4511
4512   /* add all elements used in current level (custom/group elements) */
4513   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4514     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4515       (*elements)[(*num_elements)++] = i;
4516
4517   while (*num_elements % 4)     /* pad with empty elements, if needed */
4518     (*elements)[(*num_elements)++] = EL_EMPTY;
4519 }
4520
4521 static void ReinitializeElementList()
4522 {
4523   static boolean initialization_needed = TRUE;
4524   int pos = 0;
4525   int i, j;
4526
4527   if (initialization_needed)
4528   {
4529     LoadSetup_EditorCascade();          /* load last editor cascade state */
4530
4531     /* initialize editor cascade element from saved cascade state */
4532     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4533     {
4534       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4535       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4536
4537       if (IS_EDITOR_CASCADE(*cascade_element))
4538         *cascade_element =
4539           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4540            EL_CASCADE_INACTIVE(*cascade_element));
4541     }
4542
4543     initialization_needed = FALSE;
4544   }
4545
4546   checked_free(editor_elements);
4547
4548   /* reload optional user defined element list for each invocation of editor */
4549   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4550                                    &num_editor_el_user_defined);
4551
4552   /* initialize dynamic level element list for each invocation of editor */
4553   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4554                                &num_editor_el_dynamic);
4555
4556   /* initialize list of empty elements (used for padding, if needed) */
4557   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4558     editor_el_empty[i] = EL_EMPTY;
4559
4560   /* do some sanity checks for each element from element list */
4561   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4562   {
4563     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4564     {
4565       int element = (*editor_elements_info[i].element_list)[j];
4566
4567       if (element >= NUM_FILE_ELEMENTS)
4568         Error(ERR_WARN, "editor element %d is runtime element", element);
4569
4570       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4571         Error(ERR_WARN, "no element description for element %d", element);
4572     }
4573   }
4574
4575   num_editor_elements = 0;
4576   use_el_empty = FALSE;
4577
4578   /* determine size of element list */
4579   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4580   {
4581     boolean found_inactive_cascade = FALSE;
4582
4583     if (*editor_elements_info[i].setup_value)
4584     {
4585       if (setup.editor.el_headlines)
4586       {
4587         num_editor_elements += *editor_elements_info[i].headline_list_size;
4588
4589         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4590         {
4591           int element = (*editor_elements_info[i].headline_list)[j];
4592
4593           if (IS_EDITOR_CASCADE_INACTIVE(element))
4594             found_inactive_cascade = TRUE;
4595         }
4596       }
4597
4598       if (found_inactive_cascade)
4599         continue;
4600
4601       num_editor_elements += *editor_elements_info[i].element_list_size;
4602     }
4603   }
4604
4605   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4606   {
4607     /* offer at least as many elements as element buttons exist */
4608     use_el_empty = TRUE;
4609     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4610
4611     num_editor_elements += num_editor_el_empty;
4612   }
4613
4614   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4615
4616   /* fill element list */
4617   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4618   {
4619     boolean found_inactive_cascade = FALSE;
4620
4621     if (*editor_elements_info[i].setup_value)
4622     {
4623       if (setup.editor.el_headlines)
4624       {
4625         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4626         {
4627           int element = (*editor_elements_info[i].headline_list)[j];
4628
4629           editor_elements[pos++] = element;
4630
4631           if (IS_EDITOR_CASCADE_INACTIVE(element))
4632             found_inactive_cascade = TRUE;
4633         }
4634       }
4635
4636       if (found_inactive_cascade)
4637         continue;
4638
4639       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4640         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4641     }
4642   }
4643
4644   /* (this function is also called before editor gadgets are initialized!) */
4645   AdjustElementListScrollbar();
4646 }
4647
4648 void PrintEditorElementList()
4649 {
4650   boolean *stop = &setup.editor.el_user_defined;
4651   int i, j;
4652
4653   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4654   {
4655     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4656
4657     if (IS_EDITOR_CASCADE(cascade_element))
4658     {
4659       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4660       char *headline = element_info[cascade_element_show].editor_description;
4661
4662       printf_line_with_prefix("# ", "-", 77);
4663       printf("# %s\n", headline);
4664       printf_line_with_prefix("# ", "-", 77);
4665     }
4666
4667     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4668     {
4669       int element = (*editor_elements_info[i].headline_list)[j];
4670
4671       if (IS_EDITOR_CASCADE(element))
4672         element = EL_CHAR_MINUS;
4673
4674       printf("# %s\n", element_info[element].token_name);
4675     }
4676
4677     if (j > 0)
4678       printf("#\n");
4679
4680     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4681     {
4682       int element = (*editor_elements_info[i].element_list)[j];
4683
4684       printf("# %s\n", element_info[element].token_name);
4685     }
4686
4687     if (j > 0)
4688       printf("#\n");
4689   }
4690 }
4691
4692 static void ReinitializeElementListButtons()
4693 {
4694   static boolean last_setup_value_headlines = FALSE;
4695   static boolean initialization_needed = TRUE;
4696   int i;
4697
4698   if (!initialization_needed)   /* check if editor element setup has changed */
4699   {
4700     if (last_setup_value_headlines != setup.editor.el_headlines)
4701       initialization_needed = TRUE;
4702
4703     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4704       if (editor_elements_info[i].last_setup_value !=
4705           *editor_elements_info[i].setup_value)
4706         initialization_needed = TRUE;
4707   }
4708
4709   if (!initialization_needed)
4710     return;
4711
4712   FreeLevelEditorGadgets();
4713   CreateLevelEditorGadgets();
4714
4715   /* store current setup values for next invocation of this function */
4716   last_setup_value_headlines = setup.editor.el_headlines;
4717   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4718     editor_elements_info[i].last_setup_value =
4719       *editor_elements_info[i].setup_value;
4720
4721   initialization_needed = FALSE;
4722 }
4723
4724 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4725                               boolean input)
4726 {
4727   int border_graphic =
4728     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4729   Bitmap *src_bitmap;
4730   int src_x, src_y;
4731   int num_mini_tilex = width  / MINI_TILEX + 1;
4732   int num_mini_tiley = height / MINI_TILEY + 1;
4733   int from_x = dest_x - MINI_TILEX / 2;
4734   int from_y = dest_y - MINI_TILEY / 2;
4735   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4736   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4737   int x, y;
4738
4739   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4740
4741   for (y = 0; y < num_mini_tiley; y++)
4742     for (x = 0; x < num_mini_tilex; x++)
4743       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4744                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4745
4746   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4747
4748   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4749   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4750   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4751   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4752 }
4753
4754 static void DrawDrawingArea(int id)
4755 {
4756   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4757   int x, y;
4758
4759   int *value = drawingarea_info[id].value;
4760   int area_xsize = drawingarea_info[id].area_xsize;
4761   int area_ysize = drawingarea_info[id].area_ysize;
4762
4763   for (x = 0; x < area_xsize; x++)
4764     for (y = 0; y < area_ysize; y++)
4765       DrawMiniGraphicExt(drawto,
4766                          gi->x + x * MINI_TILEX,
4767                          gi->y + y * MINI_TILEY,
4768                          el2edimg(value[x * area_ysize + y]));
4769 }
4770
4771 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4772 {
4773   int x,y;
4774   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4775   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4776
4777   BlitBitmap(drawto, drawto,
4778              SX + (dx == -1 ? MINI_TILEX : 0),
4779              SY + (dy == -1 ? MINI_TILEY : 0),
4780              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4781              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4782              SX + (dx == +1 ? MINI_TILEX : 0),
4783              SY + (dy == +1 ? MINI_TILEY : 0));
4784   if (dx)
4785   {
4786     x = (dx == 1 ? 0 : ed_fieldx - 1);
4787     for (y = 0; y < ed_fieldy; y++)
4788       DrawMiniElementOrWall(x, y, from_x, from_y);
4789   }
4790   else if (dy)
4791   {
4792     y = (dy == 1 ? 0 : ed_fieldy - 1);
4793     for (x = 0; x < ed_fieldx; x++)
4794       DrawMiniElementOrWall(x, y, from_x, from_y);
4795   }
4796
4797   redraw_mask |= REDRAW_FIELD;
4798   BackToFront();
4799 }
4800
4801 static void CreateControlButtons()
4802 {
4803   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4804   struct GadgetInfo *gi;
4805   unsigned long event_mask;
4806   int i;
4807
4808   /* create toolbox buttons */
4809   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4810   {
4811     int id = i;
4812     int width, height;
4813     int gd_xoffset, gd_yoffset;
4814     int gd_x1, gd_x2, gd_y1, gd_y2;
4815     int button_type;
4816     int radio_button_nr;
4817     boolean checked;
4818
4819     if (id == GADGET_ID_SINGLE_ITEMS ||
4820         id == GADGET_ID_CONNECTED_ITEMS ||
4821         id == GADGET_ID_LINE ||
4822         id == GADGET_ID_ARC ||
4823         id == GADGET_ID_TEXT ||
4824         id == GADGET_ID_RECTANGLE ||
4825         id == GADGET_ID_FILLED_BOX ||
4826         id == GADGET_ID_FLOOD_FILL ||
4827         id == GADGET_ID_GRAB_BRUSH ||
4828         id == GADGET_ID_PICK_ELEMENT ||
4829         id == GADGET_ID_CUSTOM_COPY_FROM ||
4830         id == GADGET_ID_CUSTOM_COPY_TO ||
4831         id == GADGET_ID_CUSTOM_EXCHANGE)
4832     {
4833       button_type = GD_TYPE_RADIO_BUTTON;
4834       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4835       checked = (id == drawing_function ? TRUE : FALSE);
4836       event_mask = GD_EVENT_PRESSED;
4837     }
4838     else
4839     {
4840       button_type = GD_TYPE_NORMAL_BUTTON;
4841       radio_button_nr = RADIO_NR_NONE;
4842       checked = FALSE;
4843
4844       if (id == GADGET_ID_WRAP_LEFT ||
4845           id == GADGET_ID_WRAP_RIGHT ||
4846           id == GADGET_ID_WRAP_UP ||
4847           id == GADGET_ID_WRAP_DOWN)
4848         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4849       else
4850         event_mask = GD_EVENT_RELEASED;
4851     }
4852
4853     if (id < ED_NUM_CTRL1_BUTTONS)
4854     {
4855       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4856       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4857
4858       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4859       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4860       width  = ED_CTRL1_BUTTON_XSIZE;
4861       height = ED_CTRL1_BUTTON_YSIZE;
4862
4863       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4864       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4865       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4866       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4867     }
4868     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4869     {
4870       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4871       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4872
4873       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4874       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4875       width  = ED_CTRL2_BUTTON_XSIZE;
4876       height = ED_CTRL2_BUTTON_YSIZE;
4877
4878       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4879       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4880       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4881       gd_y2 = 0;        /* no alternative graphic for these buttons */
4882     }
4883     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4884     {
4885       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4886       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4887
4888       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4889       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4890       width  = ED_CTRL3_BUTTON_XSIZE;
4891       height = ED_CTRL3_BUTTON_YSIZE;
4892
4893       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4894       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4895       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4896       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4897     }
4898     else
4899     {
4900       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4901       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4902
4903       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4904       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4905       width  = ED_CTRL4_BUTTON_XSIZE;
4906       height = ED_CTRL4_BUTTON_YSIZE;
4907
4908       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4909       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4910       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4911       gd_y2 = 0;        /* no alternative graphic for these buttons */
4912     }
4913
4914     gi = CreateGadget(GDI_CUSTOM_ID, id,
4915                       GDI_CUSTOM_TYPE_ID, i,
4916                       GDI_INFO_TEXT, control_info[i].text,
4917                       GDI_X, EX + gd_xoffset,
4918                       GDI_Y, EY + gd_yoffset,
4919                       GDI_WIDTH, width,
4920                       GDI_HEIGHT, height,
4921                       GDI_TYPE, button_type,
4922                       GDI_STATE, GD_BUTTON_UNPRESSED,
4923                       GDI_RADIO_NR, radio_button_nr,
4924                       GDI_CHECKED, checked,
4925                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4926                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4927                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4928                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4929                       GDI_EVENT_MASK, event_mask,
4930                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4931                       GDI_CALLBACK_ACTION, HandleControlButtons,
4932                       GDI_END);
4933
4934     if (gi == NULL)
4935       Error(ERR_EXIT, "cannot create gadget");
4936
4937     level_editor_gadget[id] = gi;
4938   }
4939
4940   /* create buttons for scrolling of drawing area and element list */
4941   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4942   {
4943     int id = scrollbutton_info[i].gadget_id;
4944     int x, y, width, height;
4945     int gd_x1, gd_x2, gd_y1, gd_y2;
4946
4947     x = scrollbutton_info[i].x;
4948     y = scrollbutton_info[i].y;
4949
4950     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4951
4952     if (id == GADGET_ID_SCROLL_LIST_UP ||
4953         id == GADGET_ID_SCROLL_LIST_DOWN)
4954     {
4955       x += DX;
4956       y += DY;
4957       width = ED_SCROLLBUTTON2_XSIZE;
4958       height = ED_SCROLLBUTTON2_YSIZE;
4959       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4960       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4961       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4962       gd_y2 = gd_y1;
4963     }
4964     else
4965     {
4966       x += SX;
4967       y += SY;
4968       width = ED_SCROLLBUTTON_XSIZE;
4969       height = ED_SCROLLBUTTON_YSIZE;
4970       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4971       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4972       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4973       gd_y2 = gd_y1;
4974     }
4975
4976     gi = CreateGadget(GDI_CUSTOM_ID, id,
4977                       GDI_CUSTOM_TYPE_ID, i,
4978                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4979                       GDI_X, x,
4980                       GDI_Y, y,
4981                       GDI_WIDTH, width,
4982                       GDI_HEIGHT, height,
4983                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4984                       GDI_STATE, GD_BUTTON_UNPRESSED,
4985                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4986                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4987                       GDI_EVENT_MASK, event_mask,
4988                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4989                       GDI_CALLBACK_ACTION, HandleControlButtons,
4990                       GDI_END);
4991
4992     if (gi == NULL)
4993       Error(ERR_EXIT, "cannot create gadget");
4994
4995     level_editor_gadget[id] = gi;
4996   }
4997
4998   /* create buttons for element list */
4999   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5000   {
5001     Bitmap *deco_bitmap;
5002     int deco_x, deco_y, deco_xpos, deco_ypos;
5003     int gd_xoffset, gd_yoffset;
5004     int gd_x1, gd_x2, gd_y;
5005     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5006     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5007     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5008     int element = editor_elements[i];
5009
5010     event_mask = GD_EVENT_RELEASED;
5011
5012     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5013     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5014
5015     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5016     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5017     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5018
5019     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5020     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5021     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5022
5023     gi = CreateGadget(GDI_CUSTOM_ID, id,
5024                       GDI_CUSTOM_TYPE_ID, i,
5025                       GDI_INFO_TEXT, getElementInfoText(element),
5026                       GDI_X, DX + gd_xoffset,
5027                       GDI_Y, DY + gd_yoffset,
5028                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5029                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5030                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5031                       GDI_STATE, GD_BUTTON_UNPRESSED,
5032                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5033                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5034                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5035                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5036                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5037                       GDI_DECORATION_SHIFTING, 1, 1,
5038                       GDI_EVENT_MASK, event_mask,
5039                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5040                       GDI_CALLBACK_ACTION, HandleControlButtons,
5041                       GDI_END);
5042
5043     if (gi == NULL)
5044       Error(ERR_EXIT, "cannot create gadget");
5045
5046     level_editor_gadget[id] = gi;
5047   }
5048 }
5049
5050 static void CreateCounterButtons()
5051 {
5052   int max_infotext_len = getMaxInfoTextLength();
5053   int i;
5054
5055   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5056   {
5057     int j;
5058     int x = SX + counterbutton_info[i].x;       /* down count button */
5059     int y = SY + counterbutton_info[i].y;
5060
5061     /* determine horizontal position to the right of specified gadget */
5062     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5063       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5064            ED_GADGET_TEXT_DISTANCE);
5065
5066     /* determine horizontal offset for leading text */
5067     if (counterbutton_info[i].text_left != NULL)
5068       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5069
5070     for (j = 0; j < 2; j++)
5071     {
5072       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5073       struct GadgetInfo *gi;
5074       int id = (j == 0 ?
5075                 counterbutton_info[i].gadget_id_down :
5076                 counterbutton_info[i].gadget_id_up);
5077       int gd_xoffset;
5078       int gd_x, gd_x1, gd_x2, gd_y;
5079       int x_size, y_size;
5080       unsigned long event_mask;
5081       char infotext[max_infotext_len + 1];
5082
5083       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5084
5085       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5086       {
5087         int sid = (j == 0 ?
5088                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5089                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5090
5091         event_mask |= GD_EVENT_RELEASED;
5092
5093         if (j == 1)
5094           x += 2 * ED_GADGET_DISTANCE;
5095         y += ED_GADGET_DISTANCE;
5096
5097         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5098         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5099         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5100         x_size = ED_SCROLLBUTTON_XSIZE;
5101         y_size = ED_SCROLLBUTTON_YSIZE;
5102       }
5103       else
5104       {
5105         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5106         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5107         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5108         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5109         x_size = ED_BUTTON_COUNT_XSIZE;
5110         y_size = ED_BUTTON_COUNT_YSIZE;
5111       }
5112
5113       sprintf(infotext, "%s counter value by 1, 5 or 10",
5114               (j == 0 ? "decrease" : "increase"));
5115
5116       gi = CreateGadget(GDI_CUSTOM_ID, id,
5117                         GDI_CUSTOM_TYPE_ID, i,
5118                         GDI_INFO_TEXT, infotext,
5119                         GDI_X, x,
5120                         GDI_Y, y,
5121                         GDI_WIDTH, x_size,
5122                         GDI_HEIGHT, y_size,
5123                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5124                         GDI_STATE, GD_BUTTON_UNPRESSED,
5125                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5126                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5127                         GDI_EVENT_MASK, event_mask,
5128                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5129                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5130                         GDI_END);
5131
5132       if (gi == NULL)
5133         Error(ERR_EXIT, "cannot create gadget");
5134
5135       level_editor_gadget[id] = gi;
5136       right_gadget_border[id] =
5137         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5138
5139       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5140
5141       if (j == 0)
5142       {
5143         int font_type = FONT_INPUT_1;
5144         int font_type_active = FONT_INPUT_1_ACTIVE;
5145         int gd_width = ED_WIN_COUNT_XSIZE;
5146
5147         id = counterbutton_info[i].gadget_id_text;
5148         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5149
5150         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5151         {
5152           font_type = FONT_LEVEL_NUMBER;
5153           font_type_active = FONT_LEVEL_NUMBER;
5154
5155           x += 2 * ED_GADGET_DISTANCE;
5156           y -= ED_GADGET_DISTANCE;
5157
5158           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5159           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5160           gd_width = ED_WIN_COUNT2_XSIZE;
5161         }
5162         else
5163         {
5164           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5165           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5166         }
5167
5168         gi = CreateGadget(GDI_CUSTOM_ID, id,
5169                           GDI_CUSTOM_TYPE_ID, i,
5170                           GDI_INFO_TEXT, "enter counter value",
5171                           GDI_X, x,
5172                           GDI_Y, y,
5173                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5174                           GDI_NUMBER_VALUE, 0,
5175                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5176                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5177                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5178                           GDI_TEXT_FONT, font_type,
5179                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5180                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5181                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5182                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5183                           GDI_DESIGN_WIDTH, gd_width,
5184                           GDI_EVENT_MASK, event_mask,
5185                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5186                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5187                           GDI_END);
5188
5189         if (gi == NULL)
5190           Error(ERR_EXIT, "cannot create gadget");
5191
5192         level_editor_gadget[id] = gi;
5193         right_gadget_border[id] =
5194           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5195
5196         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5197       }
5198     }
5199   }
5200 }
5201
5202 static void CreateDrawingAreas()
5203 {
5204   int i;
5205
5206   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5207   {
5208     struct GadgetInfo *gi;
5209     unsigned long event_mask;
5210     int id = drawingarea_info[i].gadget_id;
5211     int x = SX + drawingarea_info[i].x;
5212     int y = SY + drawingarea_info[i].y;
5213     int area_xsize = drawingarea_info[i].area_xsize;
5214     int area_ysize = drawingarea_info[i].area_ysize;
5215
5216     event_mask =
5217       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5218       GD_EVENT_OFF_BORDERS;
5219
5220     /* determine horizontal position to the right of specified gadget */
5221     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5222       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5223            ED_DRAWINGAREA_TEXT_DISTANCE);
5224
5225     /* determine horizontal offset for leading text */
5226     if (drawingarea_info[i].text_left != NULL)
5227       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5228
5229     gi = CreateGadget(GDI_CUSTOM_ID, id,
5230                       GDI_CUSTOM_TYPE_ID, i,
5231                       GDI_X, x,
5232                       GDI_Y, y,
5233                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5234                       GDI_AREA_SIZE, area_xsize, area_ysize,
5235                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5236                       GDI_EVENT_MASK, event_mask,
5237                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5238                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5239                       GDI_END);
5240
5241     if (gi == NULL)
5242       Error(ERR_EXIT, "cannot create gadget");
5243
5244     level_editor_gadget[id] = gi;
5245     right_gadget_border[id] =
5246       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5247   }
5248 }
5249
5250 static void CreateTextInputGadgets()
5251 {
5252   int max_infotext_len = getMaxInfoTextLength();
5253   int i;
5254
5255   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5256   {
5257     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5258     int gd_x, gd_y;
5259     struct GadgetInfo *gi;
5260     unsigned long event_mask;
5261     char infotext[MAX_OUTPUT_LINESIZE + 1];
5262     int id = textinput_info[i].gadget_id;
5263
5264     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5265
5266     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5267     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5268
5269     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5270     infotext[max_infotext_len] = '\0';
5271
5272     gi = CreateGadget(GDI_CUSTOM_ID, id,
5273                       GDI_CUSTOM_TYPE_ID, i,
5274                       GDI_INFO_TEXT, infotext,
5275                       GDI_X, SX + textinput_info[i].x,
5276                       GDI_Y, SY + textinput_info[i].y,
5277                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5278                       GDI_TEXT_VALUE, textinput_info[i].value,
5279                       GDI_TEXT_SIZE, textinput_info[i].size,
5280                       GDI_TEXT_FONT, FONT_INPUT_1,
5281                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5282                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5283                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5284                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5285                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5286                       GDI_EVENT_MASK, event_mask,
5287                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5288                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5289                       GDI_END);
5290
5291     if (gi == NULL)
5292       Error(ERR_EXIT, "cannot create gadget");
5293
5294     level_editor_gadget[id] = gi;
5295   }
5296 }
5297
5298 static void CreateTextAreaGadgets()
5299 {
5300   int max_infotext_len = getMaxInfoTextLength();
5301   int i;
5302
5303   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5304   {
5305     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5306     int gd_x, gd_y;
5307     struct GadgetInfo *gi;
5308     unsigned long event_mask;
5309     char infotext[MAX_OUTPUT_LINESIZE + 1];
5310     int id = textarea_info[i].gadget_id;
5311     int area_xsize = textarea_info[i].xsize;
5312     int area_ysize = textarea_info[i].ysize;
5313
5314     event_mask = GD_EVENT_TEXT_LEAVING;
5315
5316     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5317     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5318
5319     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5320     infotext[max_infotext_len] = '\0';
5321
5322     gi = CreateGadget(GDI_CUSTOM_ID, id,
5323                       GDI_CUSTOM_TYPE_ID, i,
5324                       GDI_INFO_TEXT, infotext,
5325                       GDI_X, SX + textarea_info[i].x,
5326                       GDI_Y, SY + textarea_info[i].y,
5327                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5328                       GDI_AREA_SIZE, area_xsize, area_ysize,
5329                       GDI_TEXT_FONT, FONT_INPUT_1,
5330                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5331                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5332                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5333                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5334                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5335                       GDI_EVENT_MASK, event_mask,
5336                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5337                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5338                       GDI_END);
5339
5340     if (gi == NULL)
5341       Error(ERR_EXIT, "cannot create gadget");
5342
5343     level_editor_gadget[id] = gi;
5344   }
5345 }
5346
5347 static void CreateSelectboxGadgets()
5348 {
5349   int max_infotext_len = getMaxInfoTextLength();
5350   int i, j;
5351
5352   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5353   {
5354     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5355     int gd_x, gd_y;
5356     struct GadgetInfo *gi;
5357     unsigned long event_mask;
5358     char infotext[MAX_OUTPUT_LINESIZE + 1];
5359     int id = selectbox_info[i].gadget_id;
5360     int x = SX + selectbox_info[i].x;
5361     int y = SY + selectbox_info[i].y;
5362
5363     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5364     {
5365       /* (we cannot use -1 for uninitialized values if we directly compare
5366          with results from strlen(), because the '<' and '>' operation will
5367          implicitely cast -1 to an unsigned integer value!) */
5368       selectbox_info[i].size = 0;
5369
5370       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5371         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5372           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5373
5374       selectbox_info[i].size++;         /* add one character empty space */
5375     }
5376
5377     event_mask = GD_EVENT_RELEASED |
5378       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5379
5380     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5381     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5382
5383     /* determine horizontal position to the right of specified gadget */
5384     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5385       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5386            ED_GADGET_TEXT_DISTANCE);
5387
5388     /* determine horizontal offset for leading text */
5389     if (selectbox_info[i].text_left != NULL)
5390       x += getTextWidthForGadget(selectbox_info[i].text_left);
5391
5392     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5393     infotext[max_infotext_len] = '\0';
5394
5395     gi = CreateGadget(GDI_CUSTOM_ID, id,
5396                       GDI_CUSTOM_TYPE_ID, i,
5397                       GDI_INFO_TEXT, infotext,
5398                       GDI_X, x,
5399                       GDI_Y, y,
5400                       GDI_TYPE, GD_TYPE_SELECTBOX,
5401                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5402                       GDI_TEXT_SIZE, selectbox_info[i].size,
5403                       GDI_TEXT_FONT, FONT_INPUT_1,
5404                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5405                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5406                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5407                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5408                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5409                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5410                       GDI_EVENT_MASK, event_mask,
5411                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5412                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5413                       GDI_END);
5414
5415     if (gi == NULL)
5416       Error(ERR_EXIT, "cannot create gadget");
5417
5418     level_editor_gadget[id] = gi;
5419     right_gadget_border[id] =
5420       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5421   }
5422 }
5423
5424 static void CreateTextbuttonGadgets()
5425 {
5426   int max_infotext_len = getMaxInfoTextLength();
5427   int i;
5428
5429   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5430   {
5431     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5432     int gd_x1, gd_x2, gd_y1, gd_y2;
5433     struct GadgetInfo *gi;
5434     unsigned long event_mask;
5435     char infotext[MAX_OUTPUT_LINESIZE + 1];
5436     int id = textbutton_info[i].gadget_id;
5437     int x = SX + textbutton_info[i].x;
5438     int y = SY + textbutton_info[i].y;
5439
5440     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5441       textbutton_info[i].size = strlen(textbutton_info[i].text);
5442
5443     event_mask = GD_EVENT_RELEASED;
5444
5445     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5446     {
5447       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5448       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5449       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5450       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5451     }
5452     else
5453     {
5454       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5455       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5456       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5457       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5458     }
5459
5460     sprintf(infotext, "%s", textbutton_info[i].infotext);
5461     infotext[max_infotext_len] = '\0';
5462
5463     /* determine horizontal position to the right of specified gadget */
5464     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5465       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5466            ED_GADGET_TEXT_DISTANCE);
5467
5468     /* determine horizontal offset for leading text */
5469     if (textbutton_info[i].text_left != NULL)
5470       x += getTextWidthForGadget(textbutton_info[i].text_left);
5471
5472     gi = CreateGadget(GDI_CUSTOM_ID, id,
5473                       GDI_CUSTOM_TYPE_ID, i,
5474                       GDI_INFO_TEXT, infotext,
5475                       GDI_X, x,
5476                       GDI_Y, y,
5477                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5478                       GDI_TEXT_VALUE, textbutton_info[i].text,
5479                       GDI_TEXT_SIZE, textbutton_info[i].size,
5480                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5481                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5482                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5483                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5484                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5485                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5486                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5487                       GDI_DECORATION_SHIFTING, 1, 1,
5488                       GDI_EVENT_MASK, event_mask,
5489                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5490                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5491                       GDI_END);
5492
5493     if (gi == NULL)
5494       Error(ERR_EXIT, "cannot create gadget");
5495
5496     level_editor_gadget[id] = gi;
5497     right_gadget_border[id] =
5498       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5499   }
5500 }
5501
5502 static void CreateGraphicbuttonGadgets()
5503 {
5504   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5505   struct GadgetInfo *gi;
5506   unsigned long event_mask;
5507   int i;
5508
5509   /* create buttons for scrolling of drawing area and element list */
5510   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5511   {
5512     int id = graphicbutton_info[i].gadget_id;
5513     int gd_x1, gd_x2, gd_y1, gd_y2;
5514     int x = SX + graphicbutton_info[i].x;
5515     int y = SY + graphicbutton_info[i].y;
5516
5517     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5518
5519     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5520     {
5521       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5522       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5523       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5524       gd_y2 = gd_y1;
5525     }
5526     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5527     {
5528       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5529       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5530       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5531       gd_y2 = gd_y1;
5532     }
5533
5534     /* determine horizontal position to the right of specified gadget */
5535     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5536       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5537            ED_GADGET_TEXT_DISTANCE);
5538
5539     /* determine horizontal offset for leading text */
5540     if (graphicbutton_info[i].text_left != NULL)
5541       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5542
5543     gi = CreateGadget(GDI_CUSTOM_ID, id,
5544                       GDI_CUSTOM_TYPE_ID, i,
5545                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5546                       GDI_X, x,
5547                       GDI_Y, y,
5548                       GDI_WIDTH, graphicbutton_info[i].width,
5549                       GDI_HEIGHT, graphicbutton_info[i].height,
5550                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5551                       GDI_STATE, GD_BUTTON_UNPRESSED,
5552                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5553                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5554                       GDI_EVENT_MASK, event_mask,
5555                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5556                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5557                       GDI_END);
5558
5559     if (gi == NULL)
5560       Error(ERR_EXIT, "cannot create gadget");
5561
5562     level_editor_gadget[id] = gi;
5563     right_gadget_border[id] =
5564       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5565   }
5566 }
5567
5568 static void CreateScrollbarGadgets()
5569 {
5570   int i;
5571
5572   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5573   {
5574     int id = scrollbar_info[i].gadget_id;
5575     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5576     int gd_x1, gd_x2, gd_y1, gd_y2;
5577     struct GadgetInfo *gi;
5578     int items_max, items_visible, item_position;
5579     unsigned long event_mask;
5580
5581     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5582     {
5583       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5584       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5585       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5586     }
5587     else        /* drawing area scrollbars */
5588     {
5589       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5590       {
5591         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5592         items_visible = ed_fieldx;
5593         item_position = 0;
5594       }
5595       else
5596       {
5597         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5598         items_visible = ed_fieldy;
5599         item_position = 0;
5600       }
5601     }
5602
5603     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5604
5605     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5606     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5607                       scrollbar_info[i].height : scrollbar_info[i].width));
5608     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5609     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5610
5611     gi = CreateGadget(GDI_CUSTOM_ID, id,
5612                       GDI_CUSTOM_TYPE_ID, i,
5613                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5614                       GDI_X, scrollbar_info[i].x,
5615                       GDI_Y, scrollbar_info[i].y,
5616                       GDI_WIDTH, scrollbar_info[i].width,
5617                       GDI_HEIGHT, scrollbar_info[i].height,
5618                       GDI_TYPE, scrollbar_info[i].type,
5619                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5620                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5621                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5622                       GDI_STATE, GD_BUTTON_UNPRESSED,
5623                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5624                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5625                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5626                       GDI_EVENT_MASK, event_mask,
5627                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5628                       GDI_CALLBACK_ACTION, HandleControlButtons,
5629                       GDI_END);
5630
5631     if (gi == NULL)
5632       Error(ERR_EXIT, "cannot create gadget");
5633
5634     level_editor_gadget[id] = gi;
5635   }
5636 }
5637
5638 static void CreateCheckbuttonGadgets()
5639 {
5640   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5641   struct GadgetInfo *gi;
5642   unsigned long event_mask;
5643   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5644   int i;
5645
5646   event_mask = GD_EVENT_PRESSED;
5647
5648   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5649   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5650   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5651   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5652   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5653
5654   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5655   {
5656     int id = checkbutton_info[i].gadget_id;
5657     int x = SX + checkbutton_info[i].x;
5658     int y = SY + checkbutton_info[i].y;
5659
5660     if (id == GADGET_ID_STICK_ELEMENT)
5661       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5662     else
5663       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5664
5665     /* determine horizontal position to the right of specified gadget */
5666     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5667       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5668            ED_GADGET_TEXT_DISTANCE);
5669
5670     /* determine horizontal offset for leading text */
5671     if (checkbutton_info[i].text_left != NULL)
5672       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5673
5674     gi = CreateGadget(GDI_CUSTOM_ID, id,
5675                       GDI_CUSTOM_TYPE_ID, i,
5676                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5677                       GDI_X, x,
5678                       GDI_Y, y,
5679                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5680                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5681                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5682                       GDI_CHECKED, *checkbutton_info[i].value,
5683                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5684                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5685                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5686                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5687                       GDI_EVENT_MASK, event_mask,
5688                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5689                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5690                       GDI_END);
5691
5692     if (gi == NULL)
5693       Error(ERR_EXIT, "cannot create gadget");
5694
5695     level_editor_gadget[id] = gi;
5696     right_gadget_border[id] =
5697       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5698   }
5699 }
5700
5701 static void CreateRadiobuttonGadgets()
5702 {
5703   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5704   struct GadgetInfo *gi;
5705   unsigned long event_mask;
5706   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5707   int i;
5708
5709   event_mask = GD_EVENT_PRESSED;
5710
5711   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5712   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5713   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5714   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5715   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5716
5717   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5718   {
5719     int id = radiobutton_info[i].gadget_id;
5720     int x = SX + radiobutton_info[i].x;
5721     int y = SY + radiobutton_info[i].y;
5722
5723     int checked =
5724       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5725
5726     /* determine horizontal position to the right of specified gadget */
5727     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5728       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5729            ED_GADGET_TEXT_DISTANCE);
5730
5731     /* determine horizontal offset for leading text */
5732     if (radiobutton_info[i].text_left != NULL)
5733       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5734
5735     gi = CreateGadget(GDI_CUSTOM_ID, id,
5736                       GDI_CUSTOM_TYPE_ID, i,
5737                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5738                       GDI_X, x,
5739                       GDI_Y, y,
5740                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5741                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5742                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5743                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5744                       GDI_CHECKED, checked,
5745                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5746                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5747                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5748                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5749                       GDI_EVENT_MASK, event_mask,
5750                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5751                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5752                       GDI_END);
5753
5754     if (gi == NULL)
5755       Error(ERR_EXIT, "cannot create gadget");
5756
5757     level_editor_gadget[id] = gi;
5758     right_gadget_border[id] =
5759       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5760   }
5761 }
5762
5763 void CreateLevelEditorGadgets()
5764 {
5765   int old_game_status = game_status;
5766
5767   /* setting 'game_status' is needed to get the right fonts for the editor */
5768   game_status = GAME_MODE_EDITOR;
5769
5770   ReinitializeElementList();
5771
5772   CreateControlButtons();
5773   CreateScrollbarGadgets();
5774
5775   /* order of function calls is important because of cross-references */
5776   CreateCheckbuttonGadgets();
5777   CreateCounterButtons();
5778   CreateRadiobuttonGadgets();
5779   CreateTextInputGadgets();
5780   CreateTextAreaGadgets();
5781   CreateSelectboxGadgets();
5782   CreateGraphicbuttonGadgets();
5783   CreateTextbuttonGadgets();
5784   CreateDrawingAreas();
5785
5786   game_status = old_game_status;
5787 }
5788
5789 void FreeLevelEditorGadgets()
5790 {
5791   int i;
5792
5793   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5794   {
5795     FreeGadget(level_editor_gadget[i]);
5796
5797     level_editor_gadget[i] = NULL;
5798   }
5799 }
5800
5801 static void MapCounterButtons(int id)
5802 {
5803   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5804   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5805   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5806   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5807   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5808   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5809   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5810   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5811   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5812   int yoffset = ED_BORDER_SIZE;
5813   int x_left = gi_down->x - xoffset_left;
5814 #if 1
5815   int x_right;  /* set after gadget position was modified */
5816 #else
5817   int x_right = gi_up->x + gi_up->width + xoffset_right;
5818 #endif
5819   int y_above = gi_down->y - yoffset_above;
5820   int x = gi_down->x;
5821   int y;        /* set after gadget position was modified */
5822
5823   /* counter limits must be changed first to prevent value truncation */
5824   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5825                             counterbutton_info[id].max_value);
5826
5827   /* right text position might have changed after setting position above */
5828   x_right = gi_up->x + gi_up->width + xoffset_right;
5829
5830   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5831
5832   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5833   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5834       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5835   {
5836     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5837     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5838     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5839   }
5840
5841   /* vertical position might have changed after setting position above */
5842   y = gi_up->y + yoffset;
5843
5844   if (counterbutton_info[id].text_above)
5845     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5846
5847   if (counterbutton_info[id].text_left)
5848     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5849
5850   if (counterbutton_info[id].text_right)
5851     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5852
5853   MapGadget(gi_down);
5854   MapGadget(gi_text);
5855   MapGadget(gi_up);
5856 }
5857
5858 static void MapControlButtons()
5859 {
5860   int counter_id;
5861   int i;
5862
5863   /* map toolbox buttons (excluding special CE toolbox buttons) */
5864   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5865     MapGadget(level_editor_gadget[i]);
5866
5867   /* map buttons to select elements */
5868   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5869     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5870   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5871   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5872   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5873
5874   /* map buttons to select level */
5875   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5876   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5877   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5878   MapCounterButtons(counter_id);
5879 }
5880
5881 static void MapDrawingArea(int id)
5882 {
5883   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5884   int area_xsize = gi->drawing.area_xsize;
5885   int area_ysize = gi->drawing.area_ysize;
5886   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5887   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5888   int x_left  = gi->x - xoffset_left;
5889   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5890   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5891   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5892   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5893
5894   if (drawingarea_info[id].text_left)
5895     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5896
5897   if (drawingarea_info[id].text_right)
5898     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5899
5900   if (drawingarea_info[id].text_below)
5901     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5902
5903   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5904   {
5905     DrawElementBorder(gi->x, gi->y,
5906                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5907
5908     DrawDrawingArea(id);
5909   }
5910
5911   MapGadget(gi);
5912 }
5913
5914 static void MapTextInputGadget(int id)
5915 {
5916   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5917   int xoffset_above = 0;
5918   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5919   int x_above = textinput_info[id].x + xoffset_above;
5920   int y_above = textinput_info[id].y + yoffset_above;
5921
5922   if (textinput_info[id].text_above)
5923     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5924
5925   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5926
5927   MapGadget(gi);
5928 }
5929
5930 static void MapTextAreaGadget(int id)
5931 {
5932   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5933   int xoffset_above = 0;
5934   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5935   int x_above = textarea_info[id].x + xoffset_above;
5936   int y_above = textarea_info[id].y + yoffset_above;
5937
5938   if (textarea_info[id].text_above)
5939     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5940
5941   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5942
5943   MapGadget(gi);
5944 }
5945
5946 static void MapSelectboxGadget(int id)
5947 {
5948   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5949   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5950   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5951   int yoffset = ED_BORDER_SIZE;
5952   int x_left = gi->x - xoffset_left;
5953   int x_right = gi->x + gi->width + xoffset_right;
5954   int y = gi->y + yoffset;
5955
5956   if (selectbox_info[id].text_left)
5957     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5958
5959   if (selectbox_info[id].text_right)
5960     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5961
5962   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5963
5964   MapGadget(gi);
5965 }
5966
5967 static void MapTextbuttonGadget(int id)
5968 {
5969   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5970   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5971   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5972   int yoffset = ED_BORDER_SIZE;
5973   int x_left = gi->x - xoffset_left;
5974   int x_right = gi->x + gi->width + xoffset_right;
5975   int y = gi->y + yoffset;
5976
5977   /* only show button to delete change pages when more than minimum pages */
5978   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5979       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5980     return;
5981
5982   if (textbutton_info[id].text_left)
5983     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5984
5985   if (textbutton_info[id].text_right)
5986     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5987
5988   MapGadget(gi);
5989 }
5990
5991 static void MapGraphicbuttonGadget(int id)
5992 {
5993   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5994   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5995   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5996   int yoffset = ED_BORDER_SIZE;
5997   int x_left = gi->x - xoffset_left;
5998   int x_right = gi->x + gi->width + xoffset_right;
5999   int y = gi->y + yoffset;
6000
6001   if (graphicbutton_info[id].text_left)
6002     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6003
6004   if (graphicbutton_info[id].text_right)
6005     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6006
6007   MapGadget(gi);
6008 }
6009
6010 static void MapRadiobuttonGadget(int id)
6011 {
6012   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6013   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6014   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6015   int yoffset = ED_BORDER_SIZE;
6016   int x_left = gi->x - xoffset_left;
6017   int x_right = gi->x + gi->width + xoffset_right;
6018   int y = gi->y + yoffset;
6019   boolean checked =
6020     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6021
6022   if (radiobutton_info[id].text_left)
6023     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6024
6025   if (radiobutton_info[id].text_right)
6026     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6027
6028   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6029
6030   MapGadget(gi);
6031 }
6032
6033 static void MapCheckbuttonGadget(int id)
6034 {
6035   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6036   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6037   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6038   int yoffset = ED_BORDER_SIZE;
6039   int x_left, x_right, y;       /* set after gadget position was modified */
6040
6041   /* set position for gadgets with dynamically determined position */
6042   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6043     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6044   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6045
6046   x_left = gi->x - xoffset_left;
6047   x_right = gi->x + gi->width + xoffset_right;
6048   y = gi->y + yoffset;
6049
6050   if (checkbutton_info[id].text_left)
6051     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6052
6053   if (checkbutton_info[id].text_right)
6054     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6055
6056   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6057
6058   MapGadget(gi);
6059 }
6060
6061 static void MapMainDrawingArea()
6062 {
6063   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6064   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6065   int i;
6066
6067   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6068   {
6069     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6070           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6071          no_horizontal_scrollbar) ||
6072         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6073           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6074          no_vertical_scrollbar))
6075       continue;
6076
6077     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6078   }
6079
6080   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6081   {
6082     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6083         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6084       continue;
6085
6086     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6087   }
6088
6089   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6090 }
6091
6092 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6093 {
6094   int i;
6095
6096   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6097   {
6098     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6099         i == GADGET_ID_CUSTOM_COPY_TO ||
6100         i == GADGET_ID_CUSTOM_EXCHANGE ||
6101         i == GADGET_ID_CUSTOM_COPY ||
6102         i == GADGET_ID_CUSTOM_PASTE)
6103     {
6104       if (map)
6105         MapGadget(level_editor_gadget[i]);
6106       else
6107         UnmapGadget(level_editor_gadget[i]);
6108     }
6109   }
6110 }
6111
6112 static void MapLevelEditorToolboxCustomGadgets()
6113 {
6114   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6115 }
6116
6117 static void UnmapLevelEditorToolboxCustomGadgets()
6118 {
6119   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6120 }
6121
6122 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6123 {
6124   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6125   int i;
6126
6127   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6128   {
6129     if (i != GADGET_ID_SINGLE_ITEMS &&
6130         i != GADGET_ID_PROPERTIES &&
6131         i != GADGET_ID_PICK_ELEMENT)
6132     {
6133       struct GadgetInfo *gi = level_editor_gadget[i];
6134
6135       if (map)
6136         MapGadget(gi);
6137       else
6138       {
6139         UnmapGadget(gi);
6140
6141         BlitBitmap(gd_bitmap, drawto,
6142                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6143                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6144                    gi->width, gi->height, gi->x, gi->y);
6145
6146         redraw_mask |= REDRAW_DOOR_3;
6147       }
6148     }
6149   }
6150 }
6151
6152 static void MapLevelEditorToolboxDrawingGadgets()
6153 {
6154   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6155 }
6156
6157 static void UnmapLevelEditorToolboxDrawingGadgets()
6158 {
6159   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6160 }
6161
6162 static void UnmapDrawingArea(int id)
6163 {
6164   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6165 }
6166
6167 static void UnmapLevelEditorWindowGadgets()
6168 {
6169   int i;
6170
6171   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6172     if (level_editor_gadget[i]->x < SX + SXSIZE)
6173       UnmapGadget(level_editor_gadget[i]);
6174 }
6175
6176 void UnmapLevelEditorGadgets()
6177 {
6178   int i;
6179
6180   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6181     UnmapGadget(level_editor_gadget[i]);
6182 }
6183
6184 static void ResetUndoBuffer()
6185 {
6186   undo_buffer_position = -1;
6187   undo_buffer_steps = -1;
6188   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6189
6190   level.changed = FALSE;
6191 }
6192
6193 static void DrawEditModeWindow()
6194 {
6195   ModifyEditorElementList();
6196   RedrawDrawingElements();
6197
6198   if (edit_mode == ED_MODE_INFO)
6199     DrawLevelInfoWindow();
6200   else if (edit_mode == ED_MODE_PROPERTIES)
6201     DrawPropertiesWindow();
6202   else  /* edit_mode == ED_MODE_DRAWING */
6203     DrawDrawingWindow();
6204 }
6205
6206 static boolean LevelChanged()
6207 {
6208   boolean field_changed = FALSE;
6209   int x, y;
6210
6211   if (leveldir_current->readonly)
6212     return FALSE;
6213
6214   for (y = 0; y < lev_fieldy; y++) 
6215     for (x = 0; x < lev_fieldx; x++)
6216       if (Feld[x][y] != level.field[x][y])
6217         field_changed = TRUE;
6218
6219   return (level.changed || field_changed);
6220 }
6221
6222 static boolean LevelContainsPlayer()
6223 {
6224   boolean player_found = FALSE;
6225   int x, y;
6226
6227   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6228
6229   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6230   {
6231     if (Feld[x][y] == EL_PLAYER_1 ||
6232         Feld[x][y] == EL_SP_MURPHY) 
6233       player_found = TRUE;
6234   }
6235
6236   return player_found;
6237 }
6238
6239 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6240                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6241 {
6242   int x, y;
6243
6244   for (x = 0; x < lev_fieldx; x++)
6245     for (y = 0; y < lev_fieldy; y++) 
6246       dst[x][y] = src[x][y];
6247 }
6248
6249 static int setSelectboxValue(int selectbox_id, int new_value)
6250 {
6251   int new_index_value = 0;
6252   int i;
6253
6254   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6255     if (selectbox_info[selectbox_id].options[i].value == new_value)
6256       new_index_value = i;
6257
6258   *selectbox_info[selectbox_id].value =
6259     selectbox_info[selectbox_id].options[new_index_value].value;
6260
6261   return new_index_value;
6262 }
6263
6264 static void setSelectboxSpecialActionVariablesIfNeeded()
6265 {
6266   int i;
6267
6268   /* change action mode and arg variables according to action type variable */
6269   for (i = 0; action_arg_options[i].value != -1; i++)
6270   {
6271     if (action_arg_options[i].value == custom_element_change.action_type)
6272     {
6273       int mode = action_arg_options[i].mode;
6274
6275       /* only change if corresponding selectbox has changed */
6276       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6277           action_arg_modes[mode])
6278         custom_element_change.action_mode = -1;
6279
6280       /* only change if corresponding selectbox has changed */
6281       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6282           action_arg_options[i].options)
6283         custom_element_change.action_arg = -1;
6284
6285       break;
6286     }
6287   }
6288 }
6289
6290 static void setSelectboxSpecialActionOptions()
6291 {
6292   int i;
6293
6294   /* change action mode and arg selectbox according to action type selectbox */
6295   for (i = 0; action_arg_options[i].value != -1; i++)
6296   {
6297     if (action_arg_options[i].value == custom_element_change.action_type)
6298     {
6299       int mode = action_arg_options[i].mode;
6300
6301       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6302                                    action_arg_modes[mode]);
6303       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6304                                  custom_element_change.action_mode);
6305
6306       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6307                                    action_arg_options[i].options);
6308       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6309                                  custom_element_change.action_arg);
6310       break;
6311     }
6312   }
6313 }
6314
6315 static void copy_custom_element_settings(int element_from, int element_to)
6316 {
6317   struct ElementInfo *ei_from = &element_info[element_from];
6318   struct ElementInfo *ei_to = &element_info[element_to];
6319   int i, x, y;
6320
6321   /* ---------- copy element description ---------- */
6322   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6323     ei_to->description[i] = ei_from->description[i];
6324
6325   /* ---------- copy element base properties ---------- */
6326   Properties[element_to][EP_BITFIELD_BASE] =
6327     Properties[element_from][EP_BITFIELD_BASE];
6328
6329   /* ---------- copy custom property values ---------- */
6330
6331   ei_to->use_gfx_element = ei_from->use_gfx_element;
6332   ei_to->gfx_element = ei_from->gfx_element;
6333
6334   ei_to->access_direction = ei_from->access_direction;
6335
6336   ei_to->collect_score_initial = ei_from->collect_score_initial;
6337   ei_to->collect_count_initial = ei_from->collect_count_initial;
6338
6339   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6340   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6341   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6342
6343   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6344   ei_to->push_delay_random = ei_from->push_delay_random;
6345   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6346   ei_to->drop_delay_random = ei_from->drop_delay_random;
6347   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6348   ei_to->move_delay_random = ei_from->move_delay_random;
6349
6350   ei_to->move_pattern = ei_from->move_pattern;
6351   ei_to->move_direction_initial = ei_from->move_direction_initial;
6352   ei_to->move_stepsize = ei_from->move_stepsize;
6353
6354   ei_to->move_enter_element = ei_from->move_enter_element;
6355   ei_to->move_leave_element = ei_from->move_leave_element;
6356   ei_to->move_leave_type = ei_from->move_leave_type;
6357
6358   ei_to->slippery_type = ei_from->slippery_type;
6359
6360   for (y = 0; y < 3; y++)
6361     for (x = 0; x < 3; x++)
6362       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6363
6364   ei_to->explosion_type = ei_from->explosion_type;
6365   ei_to->explosion_delay = ei_from->explosion_delay;
6366   ei_to->ignition_delay = ei_from->ignition_delay;
6367
6368   /* ---------- reinitialize and copy change pages ---------- */
6369
6370   ei_to->num_change_pages = ei_from->num_change_pages;
6371   ei_to->current_change_page = ei_from->current_change_page;
6372
6373   setElementChangePages(ei_to, ei_to->num_change_pages);
6374
6375   for (i=0; i < ei_to->num_change_pages; i++)
6376     ei_to->change_page[i] = ei_from->change_page[i];
6377
6378   /* ---------- copy group element info ---------- */
6379   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6380     *ei_to->group = *ei_from->group;
6381
6382   /* mark this custom element as modified */
6383   ei_to->modified_settings = TRUE;
6384 }
6385
6386 static void replace_custom_element_in_settings(int element_from,
6387                                                int element_to)
6388 {
6389   int i, j, x, y;
6390
6391   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6392   {
6393     struct ElementInfo *ei = &element_info[i];
6394
6395     for (y = 0; y < 3; y++)
6396       for (x = 0; x < 3; x++)
6397         if (ei->content.e[x][y] == element_from)
6398           ei->content.e[x][y] = element_to;
6399
6400     for (j = 0; j < ei->num_change_pages; j++)
6401     {
6402       struct ElementChangeInfo *change = &ei->change_page[j];
6403
6404       if (change->target_element == element_from)
6405         change->target_element = element_to;
6406
6407       if (change->trigger_element == element_from)
6408         change->trigger_element = element_to;
6409
6410       for (y = 0; y < 3; y++)
6411         for (x = 0; x < 3; x++)
6412           if (change->target_content.e[x][y] == element_from)
6413             change->target_content.e[x][y] = element_to;
6414     }
6415
6416     if (ei->group != NULL)                              /* group or internal */
6417       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6418         if (ei->group->element[j] == element_from)
6419           ei->group->element[j] = element_to;
6420   }
6421 }
6422
6423 static void replace_custom_element_in_playfield(int element_from,
6424                                                 int element_to)
6425 {
6426   int x, y;
6427
6428   for (x = 0; x < lev_fieldx; x++)
6429     for (y = 0; y < lev_fieldy; y++)
6430       if (Feld[x][y] == element_from)
6431         Feld[x][y] = element_to;
6432 }
6433
6434 static boolean CopyCustomElement(int element_old, int element_new,
6435                                  int copy_mode)
6436 {
6437   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6438   {
6439     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6440                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6441     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6442   }
6443   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6444   {
6445     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6446                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6447     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6448
6449     level.changed = TRUE;
6450   }
6451   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6452   {
6453     Request("Please choose custom element !", REQ_CONFIRM);
6454
6455     return FALSE;
6456   }
6457   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6458   {
6459     Request("Please choose group element !", REQ_CONFIRM);
6460
6461     return FALSE;
6462   }
6463   else
6464   {
6465     level.changed = TRUE;
6466   }
6467
6468   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6469   {
6470     copy_custom_element_settings(element_new, element_old);
6471   }
6472   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6473   {
6474     copy_custom_element_settings(element_old, element_new);
6475   }
6476   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6477   {
6478     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6479     copy_custom_element_settings(element_new, element_old);
6480     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6481
6482     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6483     replace_custom_element_in_settings(element_new, element_old);
6484     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6485
6486     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6487     replace_custom_element_in_playfield(element_new, element_old);
6488     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6489   }
6490
6491   UpdateCustomElementGraphicGadgets();
6492   DrawPropertiesWindow();
6493
6494   return TRUE;
6495 }
6496
6497 static void CopyCustomElementPropertiesToEditor(int element)
6498 {
6499   int i;
6500   int current_change_page = element_info[element].current_change_page;
6501
6502   /* dynamically (re)build selectbox for selecting change page */
6503   for (i = 0; i < element_info[element].num_change_pages; i++)
6504   {
6505     sprintf(options_change_page_strings[i], "%d", i + 1);
6506
6507     options_change_page[i].value = i;
6508     options_change_page[i].text = options_change_page_strings[i];
6509   }
6510
6511   options_change_page[i].value = -1;
6512   options_change_page[i].text = NULL;
6513
6514   /* needed here to initialize combined element properties */
6515   InitElementPropertiesEngine(level.game_version);
6516
6517   element_info[element].change =
6518     &element_info[element].change_page[current_change_page];
6519
6520   custom_element = element_info[element];
6521   custom_element_change = *element_info[element].change;
6522
6523   /* needed to initially set selectbox options for special action options */
6524   setSelectboxSpecialActionOptions();
6525
6526   /* needed to initially set selectbox value variables to reliable defaults */
6527   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6528     setSelectboxValue(i, *selectbox_info[i].value);
6529
6530   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6531     custom_element_properties[i] = HAS_PROPERTY(element, i);
6532
6533   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6534     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6535
6536   /* ---------- element settings: configure (custom elements) ------------- */
6537
6538   /* set accessible layer selectbox help value */
6539   custom_element.access_type =
6540     (IS_WALKABLE(element) ? EP_WALKABLE :
6541      IS_PASSABLE(element) ? EP_PASSABLE :
6542      custom_element.access_type);
6543   custom_element.access_layer =
6544     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6545      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6546      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6547      custom_element.access_layer);
6548   custom_element.access_protected =
6549     (IS_PROTECTED(element) ? 1 : 0);
6550   custom_element_properties[EP_ACCESSIBLE] =
6551     (IS_ACCESSIBLE_OVER(element) ||
6552      IS_ACCESSIBLE_INSIDE(element) ||
6553      IS_ACCESSIBLE_UNDER(element));
6554
6555   /* set walk-to-object action selectbox help value */
6556   custom_element.walk_to_action =
6557     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6558      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6559      IS_DROPPABLE(element) ? EP_DROPPABLE :
6560      IS_THROWABLE(element) ? EP_THROWABLE :
6561      IS_PUSHABLE(element) ? EP_PUSHABLE :
6562      custom_element.walk_to_action);
6563   custom_element_properties[EP_WALK_TO_OBJECT] =
6564     (IS_DIGGABLE(element) ||
6565      IS_COLLECTIBLE_ONLY(element) ||
6566      IS_DROPPABLE(element) ||
6567      IS_THROWABLE(element) ||
6568      IS_PUSHABLE(element));
6569
6570   /* set smash targets selectbox help value */
6571   custom_element.smash_targets =
6572     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6573      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6574      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6575      custom_element.smash_targets);
6576   custom_element_properties[EP_CAN_SMASH] =
6577     (CAN_SMASH_EVERYTHING(element) ||
6578      CAN_SMASH_ENEMIES(element) ||
6579      CAN_SMASH_PLAYER(element));
6580
6581   /* set deadliness selectbox help value */
6582   custom_element.deadliness =
6583     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6584      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6585      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6586      custom_element.deadliness);
6587   custom_element_properties[EP_DEADLY] =
6588     (DONT_TOUCH(element) ||
6589      DONT_COLLIDE_WITH(element) ||
6590      DONT_RUN_INTO(element));
6591
6592   /* ---------- element settings: advanced (custom elements) --------------- */
6593
6594   /* set "change by direct action" selectbox help value */
6595   custom_element_change.direct_action =
6596     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6597      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6598      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6599      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6600      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6601      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6602      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6603      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6604      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6605      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6606      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6607      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6608      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6609      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6610      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6611      custom_element_change.direct_action);
6612
6613   /* set "change by other element action" selectbox help value */
6614   custom_element_change.other_action =
6615     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6616      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6617      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6618      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6619      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6620      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6621      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6622      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6623      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6624      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6625      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6626      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6627      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6628      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6629      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6630      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6631      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6632      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6633      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6634      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6635      custom_element_change.other_action);
6636 }
6637
6638 static void CopyGroupElementPropertiesToEditor(int element)
6639 {
6640   group_element_info = *element_info[element].group;
6641   custom_element = element_info[element];       /* needed for description */
6642 }
6643
6644 static void CopyClassicElementPropertiesToEditor(int element)
6645 {
6646   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6647     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6648       getMoveIntoAcidProperty(&level, element);
6649
6650   if (MAYBE_DONT_COLLIDE_WITH(element))
6651     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6652       getDontCollideWithProperty(&level, element);
6653 }
6654
6655 static void CopyElementPropertiesToEditor(int element)
6656 {
6657   if (IS_CUSTOM_ELEMENT(element))
6658     CopyCustomElementPropertiesToEditor(element);
6659   else if (IS_GROUP_ELEMENT(element))
6660     CopyGroupElementPropertiesToEditor(element);
6661   else
6662     CopyClassicElementPropertiesToEditor(element);
6663 }
6664
6665 static void CopyCustomElementPropertiesToGame(int element)
6666 {
6667   int i;
6668   int access_type_and_layer;
6669
6670   /* mark that this custom element has been modified */
6671   custom_element.modified_settings = TRUE;
6672   level.changed = TRUE;
6673
6674   if (level.use_custom_template)
6675   {
6676     if (Request("Copy and modify level template ?", REQ_ASK))
6677     {
6678       level.use_custom_template = FALSE;
6679       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6680                    GDI_CHECKED, FALSE, GDI_END);
6681     }
6682     else
6683     {
6684       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6685
6686       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6687     }
6688   }
6689
6690   element_info[element] = custom_element;
6691   *element_info[element].change = custom_element_change;
6692
6693   /* ---------- element settings: configure (custom elements) ------------- */
6694
6695   /* set accessible property from checkbox and selectbox */
6696   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6697   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6698   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6699   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6700   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6701   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6702   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6703                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6704                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6705   custom_element_properties[access_type_and_layer] =
6706     custom_element_properties[EP_ACCESSIBLE];
6707   custom_element_properties[EP_PROTECTED] =
6708     (custom_element.access_protected != 0 &&
6709      custom_element_properties[EP_ACCESSIBLE]);
6710
6711   /* set walk-to-object property from checkbox and selectbox */
6712   custom_element_properties[EP_DIGGABLE] = FALSE;
6713   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6714   custom_element_properties[EP_DROPPABLE] = FALSE;
6715   custom_element_properties[EP_THROWABLE] = FALSE;
6716   custom_element_properties[EP_PUSHABLE] = FALSE;
6717   custom_element_properties[custom_element.walk_to_action] =
6718     custom_element_properties[EP_WALK_TO_OBJECT];
6719
6720   /* set smash property from checkbox and selectbox */
6721   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6722   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6723   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6724   custom_element_properties[custom_element.smash_targets] =
6725     custom_element_properties[EP_CAN_SMASH];
6726
6727   /* set deadliness property from checkbox and selectbox */
6728   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6729   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6730   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6731   custom_element_properties[custom_element.deadliness] =
6732     custom_element_properties[EP_DEADLY];
6733
6734   /* ---------- element settings: advanced (custom elements) --------------- */
6735
6736   /* set player change event from checkbox and selectbox */
6737   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6738   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6739   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6740   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6741   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6742   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6743   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6744   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6745   custom_element_change_events[CE_SWITCHED] = FALSE;
6746   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6747   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6748   custom_element_change_events[CE_BLOCKED] = FALSE;
6749   custom_element_change_events[CE_IMPACT] = FALSE;
6750   custom_element_change_events[CE_SMASHED] = FALSE;
6751   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6752   custom_element_change_events[custom_element_change.direct_action] =
6753     custom_element_change_events[CE_BY_DIRECT_ACTION];
6754
6755   /* set other element action change event from checkbox and selectbox */
6756   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6757   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6758   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6759   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6760   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6761   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6762   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6763   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6764   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6765   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6766   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6767   custom_element_change_events[CE_HITTING_X] = FALSE;
6768   custom_element_change_events[CE_DIGGING_X] = FALSE;
6769   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6770   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6771   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6772   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6773   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6774   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6775   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6776   custom_element_change_events[custom_element_change.other_action] =
6777     custom_element_change_events[CE_BY_OTHER_ACTION];
6778
6779   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6780     SET_PROPERTY(element, i, custom_element_properties[i]);
6781
6782   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6783     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6784
6785   /* copy change events also to special level editor variable */
6786   custom_element = element_info[element];
6787   custom_element_change = *element_info[element].change;
6788 }
6789
6790 static void CopyGroupElementPropertiesToGame(int element)
6791 {
6792   element_info[element] = custom_element;
6793   *element_info[element].group = group_element_info;
6794
6795   /* mark that this group element has been modified */
6796   element_info[element].modified_settings = TRUE;
6797   level.changed = TRUE;
6798 }
6799
6800 static void CopyClassicElementPropertiesToGame(int element)
6801 {
6802   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6803     setMoveIntoAcidProperty(&level, element,
6804                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6805
6806   if (MAYBE_DONT_COLLIDE_WITH(element))
6807     setDontCollideWithProperty(&level, element,
6808                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6809 }
6810
6811 static void CopyElementPropertiesToGame(int element)
6812 {
6813   if (IS_CUSTOM_ELEMENT(element))
6814     CopyCustomElementPropertiesToGame(element);
6815   else if (IS_GROUP_ELEMENT(element))
6816     CopyGroupElementPropertiesToGame(element);
6817   else
6818     CopyClassicElementPropertiesToGame(element);
6819 }
6820
6821 void DrawLevelEd()
6822 {
6823   CloseDoor(DOOR_CLOSE_ALL);
6824   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6825
6826   if (level_editor_test_game)
6827   {
6828     CopyPlayfield(level.field, Feld);
6829     CopyPlayfield(FieldBackup, level.field);
6830
6831     level_editor_test_game = FALSE;
6832   }
6833   else
6834   {
6835     edit_mode = ED_MODE_DRAWING;
6836     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6837
6838     ResetUndoBuffer();
6839
6840     level_xpos = -1;
6841     level_ypos = -1;
6842   }
6843
6844   /* copy default editor door content to main double buffer */
6845   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6846              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6847
6848   /* draw bigger door */
6849   DrawSpecialEditorDoor();
6850
6851   /* draw new control window */
6852   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6853              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6854
6855   redraw_mask |= REDRAW_ALL;
6856
6857   ReinitializeElementList();            /* update dynamic level element list */
6858   ReinitializeElementListButtons();     /* custom element may look different */
6859
6860   UnmapTapeButtons();
6861   MapControlButtons();
6862
6863   DrawEditModeWindow();
6864
6865   /* copy actual editor door content to door double buffer for OpenDoor() */
6866   BlitBitmap(drawto, bitmap_db_door,
6867              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6868
6869   OpenDoor(DOOR_OPEN_1);
6870 }
6871
6872 static void AdjustDrawingAreaGadgets()
6873 {
6874   int ed_xsize = lev_fieldx + 2;
6875   int ed_ysize = lev_fieldy + 2;
6876   int max_ed_fieldx = MAX_ED_FIELDX;
6877   int max_ed_fieldy = MAX_ED_FIELDY;
6878   boolean horizontal_scrollbar_needed;
6879   boolean vertical_scrollbar_needed;
6880   int x, y, width, height;
6881   int xoffset, yoffset;
6882
6883   /* check if we need any scrollbars */
6884   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6885   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6886
6887   /* check if we have a smaller editor field because of scrollbars */
6888   if (horizontal_scrollbar_needed)
6889     max_ed_fieldy = MAX_ED_FIELDY - 1;
6890   if (vertical_scrollbar_needed)
6891     max_ed_fieldx = MAX_ED_FIELDX - 1;
6892
6893   /* check again if we now need more scrollbars because of less space */
6894   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6895   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6896
6897   /* check if editor field gets even smaller after adding new scrollbars */
6898   if (horizontal_scrollbar_needed)
6899     max_ed_fieldy = MAX_ED_FIELDY - 1;
6900   if (vertical_scrollbar_needed)
6901     max_ed_fieldx = MAX_ED_FIELDX - 1;
6902
6903   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6904   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6905
6906   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6907                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6908                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6909                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6910                GDI_END);
6911
6912   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6913   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6914
6915   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6916   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6917
6918   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6919   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6920
6921   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6922   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6923
6924   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6925                GDI_WIDTH, width,
6926                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6927                GDI_END);
6928   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6929                GDI_HEIGHT, height,
6930                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6931                GDI_END);
6932 }
6933
6934 static void AdjustLevelScrollPosition()
6935 {
6936   if (level_xpos < -1)
6937     level_xpos = -1;
6938   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6939     level_xpos = lev_fieldx - ed_fieldx + 1;
6940   if (lev_fieldx < ed_fieldx - 2)
6941     level_xpos = -1;
6942
6943   if (level_ypos < -1)
6944     level_ypos = -1;
6945   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6946     level_ypos = lev_fieldy - ed_fieldy + 1;
6947   if (lev_fieldy < ed_fieldy - 2)
6948     level_ypos = -1;
6949 }
6950
6951 static void AdjustEditorScrollbar(int id)
6952 {
6953   struct GadgetInfo *gi = level_editor_gadget[id];
6954   int items_max, items_visible, item_position;
6955
6956   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6957   {
6958     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6959     items_visible = ed_fieldx;
6960     item_position = level_xpos + 1;
6961   }
6962   else
6963   {
6964     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6965     items_visible = ed_fieldy;
6966     item_position = level_ypos + 1;
6967   }
6968
6969   if (item_position > items_max - items_visible)
6970     item_position = items_max - items_visible;
6971
6972   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6973                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6974 }
6975
6976 static void AdjustElementListScrollbar()
6977 {
6978   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6979   int items_max, items_visible, item_position;
6980
6981   /* correct position of element list scrollbar */
6982   if (element_shift < 0)
6983     element_shift = 0;
6984   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6985     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6986
6987   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6988   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6989   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6990
6991   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6992                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6993                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6994 }
6995
6996 static void ModifyEditorCounterValue(int counter_id, int new_value)
6997 {
6998   int *counter_value = counterbutton_info[counter_id].value;
6999   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7000   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7001
7002   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7003
7004   if (counter_value != NULL)
7005     *counter_value = gi->textinput.number_value;
7006 }
7007
7008 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7009 {
7010   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7011   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7012
7013   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7014
7015   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7016       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7017   {
7018     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7019     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7020
7021     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7022     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7023   }
7024 }
7025
7026 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7027 {
7028   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7029   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7030   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7031
7032   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7033 }
7034
7035 static void ModifyEditorSelectboxOptions(int selectbox_id,
7036                                          struct ValueTextInfo *options)
7037 {
7038   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7039   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7040
7041   selectbox_info[selectbox_id].options = options;
7042
7043   /* set index to zero -- list may be shorter now (correct later, if needed) */
7044   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7045                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7046 }
7047
7048 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7049 {
7050   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7051   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7052
7053   drawingarea_info[drawingarea_id].area_xsize = xsize;
7054   drawingarea_info[drawingarea_id].area_ysize = ysize;
7055
7056   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7057 }
7058
7059 static void ModifyEditorElementList()
7060 {
7061   int i;
7062
7063   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7064   {
7065     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7066     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7067     struct GadgetDesign *gd = &gi->deco.design;
7068     int element = editor_elements[element_shift + i];
7069
7070     UnmapGadget(gi);
7071
7072     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7073     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7074
7075     MapGadget(gi);
7076   }
7077 }
7078
7079 static void PickDrawingElement(int button, int element)
7080 {
7081   if (button < 1 || button > 3)
7082     return;
7083
7084   if (button == 1)
7085   {
7086     new_element1 = element;
7087     DrawMiniGraphicExt(drawto,
7088                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7089                        el2edimg(new_element1));
7090   }
7091   else if (button == 2)
7092   {
7093     new_element2 = element;
7094     DrawMiniGraphicExt(drawto,
7095                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7096                        el2edimg(new_element2));
7097   }
7098   else
7099   {
7100     new_element3 = element;
7101     DrawMiniGraphicExt(drawto,
7102                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7103                        el2edimg(new_element3));
7104   }
7105
7106   redraw_mask |= REDRAW_DOOR_1;
7107 }
7108
7109 static void RedrawDrawingElements()
7110 {
7111   PickDrawingElement(1, new_element1);
7112   PickDrawingElement(2, new_element2);
7113   PickDrawingElement(3, new_element3);
7114 }
7115
7116 static void DrawDrawingWindow()
7117 {
7118   stick_element_properties_window = FALSE;
7119
7120   SetMainBackgroundImage(IMG_UNDEFINED);
7121   ClearWindow();
7122
7123   UnmapLevelEditorWindowGadgets();
7124   UnmapLevelEditorToolboxCustomGadgets();
7125
7126   AdjustDrawingAreaGadgets();
7127   AdjustLevelScrollPosition();
7128   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7129   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7130
7131   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7132
7133   MapMainDrawingArea();
7134   MapLevelEditorToolboxDrawingGadgets();
7135 }
7136
7137 static void DrawLevelInfoWindow()
7138 {
7139   int i;
7140
7141   stick_element_properties_window = FALSE;
7142
7143   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7144   ClearWindow();
7145   UnmapLevelEditorWindowGadgets();
7146
7147 #if 0
7148   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7149   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7150 #else
7151   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7152            "Level Settings", FONT_TITLE_1);
7153   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7154            "Editor Settings", FONT_TITLE_1);
7155 #endif
7156
7157   /* draw counter gadgets */
7158   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7159     MapCounterButtons(i);
7160
7161   /* draw selectbox gadgets */
7162   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7163     MapSelectboxGadget(i);
7164
7165   /* draw checkbutton gadgets */
7166   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7167     MapCheckbuttonGadget(i);
7168
7169   /* draw radiobutton gadgets */
7170   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7171     MapRadiobuttonGadget(i);
7172
7173   /* draw text input gadgets */
7174   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7175     MapTextInputGadget(i);
7176
7177   /* draw drawing area */
7178   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7179 }
7180
7181 static void DrawCustomContentArea()
7182 {
7183   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7184   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7185   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7186   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7187   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7188   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7189
7190   /* add distance for potential left text (without drawing area border) */
7191   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7192
7193   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7194
7195   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7196 }
7197
7198 static void DrawCustomChangeContentArea()
7199 {
7200   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7201   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7202   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7203   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7204   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7205   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7206
7207   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7208
7209   MapDrawingArea(id);
7210 }
7211
7212 static void DrawYamYamContentAreas()
7213 {
7214   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7215   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7216   int i;
7217
7218   /* display counter to choose number of element content areas */
7219   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7220
7221   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7222   {
7223     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7224
7225     if (i < level.num_yamyam_contents)
7226     {
7227       MapDrawingArea(id);
7228     }
7229     else
7230     {
7231       int font_height = getFontHeight(FONT_TEXT_1);
7232
7233       UnmapDrawingArea(id);
7234
7235       /* delete content areas in case of reducing number of them */
7236       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7237                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7238                      4 * MINI_TILEX,
7239                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7240     }
7241   }
7242
7243   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7244   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7245   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7246 }
7247
7248 static void DrawMagicBallContentAreas()
7249 {
7250   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7251   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7252   int i;
7253
7254   /* display counter to choose number of element content areas */
7255   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7256
7257   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7258   {
7259     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7260
7261     if (i < level.num_ball_contents)
7262     {
7263       MapDrawingArea(id);
7264     }
7265     else
7266     {
7267       int font_height = getFontHeight(FONT_TEXT_1);
7268
7269       UnmapDrawingArea(id);
7270
7271       /* delete content areas in case of reducing number of them */
7272       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7273                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7274                      4 * MINI_TILEX,
7275                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7276     }
7277   }
7278
7279   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7280   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7281   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7282 }
7283
7284 static void DrawAndroidElementArea(int element)
7285 {
7286   int num_elements = level.num_android_clone_elements;
7287   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7288   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7289   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7290   int xsize = MAX_ANDROID_ELEMENTS;
7291   int ysize = 1;
7292
7293   /* display counter to choose number of element areas */
7294   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7295
7296   if (drawingarea_info[id].text_left != NULL)
7297     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7298
7299   UnmapDrawingArea(id);
7300
7301   ModifyEditorDrawingArea(id, num_elements, 1);
7302
7303   /* delete content areas in case of reducing number of them */
7304   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7305
7306   MapDrawingArea(id);
7307 }
7308
7309 static void DrawGroupElementArea(int element)
7310 {
7311   int num_elements = group_element_info.num_elements;
7312   int id = ED_DRAWING_ID_GROUP_CONTENT;
7313   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7314   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7315   int xsize = MAX_ELEMENTS_IN_GROUP;
7316   int ysize = 1;
7317
7318   if (drawingarea_info[id].text_left != NULL)
7319     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7320
7321   UnmapDrawingArea(id);
7322
7323   ModifyEditorDrawingArea(id, num_elements, 1);
7324
7325   /* delete content areas in case of reducing number of them */
7326   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7327
7328   MapDrawingArea(id);
7329 }
7330
7331 static void DrawEnvelopeTextArea(int envelope_nr)
7332 {
7333   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7334   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7335
7336   UnmapGadget(gi);
7337   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7338
7339   if (envelope_nr != -1)
7340     textarea_info[id].value = level.envelope_text[envelope_nr];
7341
7342   ModifyGadget(gi, GDI_AREA_SIZE,
7343                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7344                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7345                GDI_END);
7346
7347   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7348 }
7349
7350 char *getElementDescriptionFilename(int element)
7351 {
7352   char *docs_dir = options.docs_directory;
7353   char *elements_subdir = "elements";
7354   static char *filename = NULL;
7355   char basename[MAX_FILENAME_LEN];
7356
7357   checked_free(filename);
7358
7359   /* 1st try: look for element description file for exactly this element */
7360   sprintf(basename, "%s.txt", element_info[element].token_name);
7361   filename = getPath3(docs_dir, elements_subdir, basename);
7362   if (fileExists(filename))
7363     return filename;
7364
7365   free(filename);
7366
7367   /* 2nd try: look for element description file for this element's class */
7368   sprintf(basename, "%s.txt", element_info[element].class_name);
7369   filename = getPath3(docs_dir, elements_subdir, basename);
7370   if (fileExists(filename))
7371     return filename;
7372
7373   return NULL;
7374 }
7375
7376 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7377 {
7378   int font_height = getFontHeight(font_nr);
7379   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7380   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7381   int sx = SX + pad_x;
7382   int sy = SY + pad_y;
7383   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7384
7385   if (start_line >= max_lines_per_screen)
7386     return FALSE;
7387
7388   DrawText(sx, sy + start_line * font_height, text, font_nr);
7389
7390   return TRUE;
7391 }
7392
7393 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7394 {
7395   int font_nr = FONT_TEXT_2;
7396   int font_width = getFontWidth(font_nr);
7397   int font_height = getFontHeight(font_nr);
7398   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7399   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7400   int sx = SX + pad_x;
7401   int sy = SY + pad_y + start_line * font_height;
7402   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7403   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7404
7405   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7406                           max_lines_per_screen);
7407 }
7408
7409 static void DrawPropertiesTabulatorGadgets()
7410 {
7411   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7412   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7413   int gd_x = gd->x + gd_gi->border.width / 2;
7414   int gd_y = gd->y + gd_gi->height - 1;
7415   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7416   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7417   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7418   int max_tabs = 4;
7419   int i;
7420
7421   /* draw additional "advanced" tabulator for custom elements */
7422   if (IS_CUSTOM_ELEMENT(properties_element))
7423     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7424
7425   for (i = id_first; i <= id_last; i++)
7426   {
7427     int gadget_id = textbutton_info[i].gadget_id;
7428     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7429     boolean active = (i != edit_mode_properties);
7430
7431     /* use "config 1" and "config 2" instead of "config" */
7432     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7433         IS_CUSTOM_ELEMENT(properties_element))
7434       continue;
7435
7436     /* draw background line below tabulator button */
7437     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7438
7439     /* draw solid line below inactive tabulator buttons */
7440     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7441       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7442
7443     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7444     MapTextbuttonGadget(i);
7445   }
7446
7447   /* draw little border line below tabulator buttons */
7448   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7449     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7450                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7451                   ED_GADGET_DISTANCE, tab_color);
7452 }
7453
7454 static void DrawPropertiesInfo()
7455 {
7456   static struct
7457   {
7458     int value;
7459     char *text;
7460   }
7461   properties[] =
7462   {
7463     /* configurable properties */
7464
7465     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7466     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7467     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7468     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7469     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7470     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7471     { EP_PROTECTED,             "- player is protected by it"           },
7472
7473     { EP_DIGGABLE,              "- can be digged away"                  },
7474     { EP_COLLECTIBLE,           "- can be collected"                    },
7475     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7476     { EP_THROWABLE,             "- can be thrown after collecting"      },
7477     { EP_PUSHABLE,              "- can be pushed"                       },
7478
7479     { EP_CAN_FALL,              "- can fall"                            },
7480     { EP_CAN_MOVE,              "- can move"                            },
7481
7482     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7483 #if 0
7484     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7485 #endif
7486     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7487
7488     { EP_SLIPPERY,              "- slippery for falling elements"       },
7489     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7490
7491     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7492     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7493     { EP_DONT_TOUCH,            "- deadly when touching"                },
7494
7495     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7496
7497     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7498     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7499     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7500
7501     { EP_CAN_CHANGE,            "- can change to other element"         },
7502
7503     /* pre-defined properties */
7504     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7505     { EP_SWITCHABLE,            "- can be switched"                     },
7506 #if 0
7507     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7508 #endif
7509
7510     { -1,                       NULL                                    }
7511   };
7512   char *filename = getElementDescriptionFilename(properties_element);
7513   char *percentage_text = "In this level:";
7514   char *properties_text = "Standard properties:";
7515   float percentage;
7516   int num_elements_in_level;
7517   int num_standard_properties = 0;
7518   int font1_nr = FONT_TEXT_1;
7519   int font2_nr = FONT_TEXT_2;
7520   int font1_width = getFontWidth(font1_nr);
7521   int font2_height = getFontHeight(font2_nr);
7522   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7523   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7524   int screen_line = 0;
7525   int i, x, y;
7526
7527 #if DEBUG
7528   if (IS_CUSTOM_ELEMENT(properties_element))
7529   {
7530     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7531               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7532     screen_line++;
7533   }
7534   else if (IS_GROUP_ELEMENT(properties_element))
7535   {
7536     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7537               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7538     screen_line++;
7539   }
7540 #endif
7541
7542   /* ----- print number of elements / percentage of this element in level */
7543
7544   num_elements_in_level = 0;
7545   for (y = 0; y < lev_fieldy; y++) 
7546     for (x = 0; x < lev_fieldx; x++)
7547       if (Feld[x][y] == properties_element)
7548         num_elements_in_level++;
7549   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7550
7551   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7552             percentage_text);
7553   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7554             pad_y + screen_line++ * font2_height, font2_nr,
7555             "%d (%.2f%%)", num_elements_in_level, percentage);
7556
7557   screen_line++;
7558
7559   /* ----- print standard properties of this element */
7560
7561   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7562             properties_text);
7563
7564   for (i = 0; properties[i].value != -1; i++)
7565   {
7566     if (!HAS_PROPERTY(properties_element, properties[i].value))
7567       continue;
7568
7569     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7570               properties[i].text);
7571     num_standard_properties++;
7572   }
7573
7574   if (num_standard_properties == 0)
7575     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7576               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7577
7578   screen_line++;
7579
7580   /* ----- print special description of this element */
7581
7582   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7583   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7584     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7585 }
7586
7587 #define TEXT_COLLECTING         "Score for collecting"
7588 #define TEXT_SMASHING           "Score for smashing"
7589 #define TEXT_SLURPING           "Score for slurping"
7590 #define TEXT_CRACKING           "Score for cracking"
7591 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7592 #define TEXT_DURATION           "Duration when activated"
7593 #define TEXT_BALL_DELAY         "Element generation delay"
7594 #define TEXT_MOVE_SPEED         "Speed of android moving"
7595 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7596 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7597 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7598 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7599 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7600 #define TEXT_TIME_BONUS         "Extra time to solve level"
7601
7602 static struct
7603 {
7604   int element;
7605   int *value;
7606   char *text;
7607 } elements_with_counter[] =
7608 {
7609   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7610   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7611   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7612   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7613   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7614   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7615   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7616   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7617   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7618   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7619   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7620   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7621   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7622   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7623   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7624   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7625   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7626   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7627   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7628   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7629   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7630   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7631   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7632   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7633   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7634   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7635   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7636   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7637   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7638   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7639   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7640   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7641   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7642   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7643   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7644   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7645   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7646   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7647   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7648   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7649   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7650   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7651   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7652   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7653   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7654   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7655   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7656   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7657   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7658   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7659   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7660   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7661   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7662   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7663   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7664   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7665   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7666   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7667   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7668   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7669   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7670   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7671   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7672   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7673   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7674   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7675
7676 #if 1
7677   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7678   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7679   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7680   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7681   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7682   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7683   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7684   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7685   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7686   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7687   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7688   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7689   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7690   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7691 #endif
7692
7693 #if 1
7694   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7695   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7696   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7697   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7698   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7699   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7700   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7701   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7702 #endif
7703
7704   { -1,                 NULL,                           NULL            }
7705 };
7706
7707 static boolean checkPropertiesConfig(int element)
7708 {
7709   int i;
7710
7711   if (IS_GEM(element) ||
7712       IS_CUSTOM_ELEMENT(element) ||
7713       IS_GROUP_ELEMENT(element) ||
7714       IS_ENVELOPE(element) ||
7715       ELEM_IS_PLAYER(element) ||
7716       HAS_EDITOR_CONTENT(element) ||
7717       CAN_GROW(element) ||
7718       COULD_MOVE_INTO_ACID(element) ||
7719       MAYBE_DONT_COLLIDE_WITH(element))
7720     return TRUE;
7721   else
7722     for (i = 0; elements_with_counter[i].element != -1; i++)
7723       if (elements_with_counter[i].element == element)
7724         return TRUE;
7725
7726   return FALSE;
7727 }
7728
7729 static void DrawPropertiesConfig()
7730 {
7731   int max_num_element_counters = 4;
7732   int num_element_counters = 0;
7733   int i;
7734
7735   if (!checkPropertiesConfig(properties_element))
7736   {
7737     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7738
7739     return;
7740   }
7741
7742   /* check if there are elements where a value can be chosen for */
7743   for (i = 0; elements_with_counter[i].element != -1; i++)
7744   {
7745     if (elements_with_counter[i].element == properties_element)
7746     {
7747       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7748
7749       counterbutton_info[counter_id].y =
7750         ED_ELEMENT_SETTINGS_YPOS(
7751                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7752                 (CAN_GROW(properties_element)                ? 1 : 0) +
7753                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7754                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7755                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7756                 num_element_counters);
7757
7758       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7759       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7760
7761       if (properties_element == EL_GAME_OF_LIFE ||
7762           properties_element == EL_BIOMAZE)
7763       {
7764         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7765         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7766       }
7767       else
7768       {
7769         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7770         counterbutton_info[counter_id].min_value = MIN_SCORE;
7771         counterbutton_info[counter_id].max_value = MAX_SCORE;
7772       }
7773
7774       MapCounterButtons(counter_id);
7775
7776       num_element_counters++;
7777       if (num_element_counters >= max_num_element_counters)
7778         break;
7779     }
7780   }
7781
7782   if (HAS_EDITOR_CONTENT(properties_element))
7783   {
7784     /* draw stickybutton gadget */
7785     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7786
7787     if (IS_AMOEBOID(properties_element))
7788       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7789     else if (properties_element == EL_YAMYAM)
7790       DrawYamYamContentAreas();
7791     else if (properties_element == EL_EMC_MAGIC_BALL)
7792     {
7793       DrawMagicBallContentAreas();
7794
7795       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7796       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7797     }
7798     else if (properties_element == EL_EMC_ANDROID)
7799       DrawAndroidElementArea(properties_element);
7800   }
7801
7802   if (ELEM_IS_PLAYER(properties_element))
7803   {
7804     int player_nr = GET_PLAYER_NR(properties_element);
7805
7806     /* these properties can be set for every player individually */
7807     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7808       &level.start_element[player_nr];
7809     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7810       &level.artwork_element[player_nr];
7811     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7812       &level.explosion_element[player_nr];
7813
7814     /* these properties can be set for every player individually */
7815     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7816       &level.use_start_element[player_nr];
7817     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7818       &level.use_artwork_element[player_nr];
7819     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7820       &level.use_explosion_element[player_nr];
7821
7822     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7823     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7824                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7825                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7826     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7827     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7828     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7829     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7830     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7831     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7832
7833     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7834     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7835     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7836
7837     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7838   }
7839
7840   if (IS_GEM(properties_element))
7841     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7842
7843   if (COULD_MOVE_INTO_ACID(properties_element) &&
7844       !ELEM_IS_PLAYER(properties_element) &&
7845       (!IS_CUSTOM_ELEMENT(properties_element) ||
7846        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7847   {
7848     /* set position for checkbutton for "can move into acid" */
7849     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7850       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7851     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7852       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7853                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7854
7855     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7856   }
7857
7858   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7859     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7860
7861   if (properties_element == EL_SPRING)
7862     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7863
7864   if (properties_element == EL_TIME_ORB_FULL)
7865     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7866
7867 #if 0
7868   if (properties_element == EL_BALLOON)
7869     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7870 #endif
7871
7872   if (CAN_GROW(properties_element))
7873   {
7874     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7875       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7876
7877     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7878   }
7879
7880   if (IS_ENVELOPE(properties_element))
7881   {
7882     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7883     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7884     int envelope_nr = properties_element - EL_ENVELOPE_1;
7885
7886     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7887     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7888
7889     /* display counter to choose size of envelope text area */
7890     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7891     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7892
7893     DrawEnvelopeTextArea(envelope_nr);
7894   }
7895
7896   if (IS_CUSTOM_ELEMENT(properties_element))
7897   {
7898     /* draw stickybutton gadget */
7899     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7900
7901     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7902     {
7903       /* draw checkbutton gadgets */
7904       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7905            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7906         MapCheckbuttonGadget(i);
7907
7908       /* draw counter gadgets */
7909       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7910            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7911         MapCounterButtons(i);
7912
7913       /* draw selectbox gadgets */
7914       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7915            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7916         MapSelectboxGadget(i);
7917
7918       /* draw textbutton gadgets */
7919       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7920
7921       /* draw text input gadgets */
7922       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7923
7924       /* draw drawing area gadgets */
7925       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7926     }
7927     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7928     {
7929       /* draw checkbutton gadgets */
7930       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7931            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7932         MapCheckbuttonGadget(i);
7933
7934       /* draw counter gadgets */
7935       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7936            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7937         MapCounterButtons(i);
7938
7939       /* draw selectbox gadgets */
7940       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7941            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7942         MapSelectboxGadget(i);
7943
7944       /* draw drawing area gadgets */
7945       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7946       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7947       DrawCustomContentArea();
7948     }
7949   }
7950   else if (IS_GROUP_ELEMENT(properties_element))
7951   {
7952     /* draw stickybutton gadget */
7953     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7954
7955     /* draw checkbutton gadgets */
7956     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7957     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7958
7959     /* draw counter gadgets */
7960     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7961
7962     /* draw selectbox gadgets */
7963     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7964
7965     /* draw textbutton gadgets */
7966     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7967
7968     /* draw drawing area gadgets */
7969     DrawGroupElementArea(properties_element);
7970
7971     /* draw text input gadgets */
7972     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7973
7974     /* draw drawing area gadgets */
7975     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7976   }
7977 }
7978
7979 static void DrawPropertiesChangeDrawingAreas()
7980 {
7981   if (IS_CUSTOM_ELEMENT(properties_element))
7982   {
7983     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7984     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7985
7986     DrawCustomChangeContentArea();
7987   }
7988
7989   redraw_mask |= REDRAW_FIELD;
7990 }
7991
7992 static void DrawPropertiesChange()
7993 {
7994   int i;
7995
7996   /* needed to initially set selectbox options for special action options */
7997   setSelectboxSpecialActionOptions();
7998
7999   /* draw stickybutton gadget */
8000   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8001
8002   /* draw checkbutton gadgets */
8003   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8004        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8005     MapCheckbuttonGadget(i);
8006
8007   /* draw counter gadgets */
8008   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8009        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8010     MapCounterButtons(i);
8011
8012   /* draw selectbox gadgets */
8013   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8014        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8015     MapSelectboxGadget(i);
8016
8017   /* draw textbutton gadgets */
8018   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8019        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8020     MapTextbuttonGadget(i);
8021
8022   /* draw graphicbutton gadgets */
8023   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8024        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8025     MapGraphicbuttonGadget(i);
8026
8027   /* draw drawing area gadgets */
8028   DrawPropertiesChangeDrawingAreas();
8029 }
8030
8031 static void DrawEditorElementAnimation(int x, int y)
8032 {
8033   int graphic = el2img(properties_element);
8034   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8035                custom_element.ce_value_fixed_initial :
8036                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8037                custom_element.collect_score_initial : FrameCounter);
8038
8039   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8040 }
8041
8042 static void DrawEditorElementName(int x, int y, int element)
8043 {
8044   char *element_name = getElementInfoText(element);
8045   int font_nr = FONT_TEXT_1;
8046   int font_width = getFontWidth(font_nr);
8047   int font_height = getFontHeight(font_nr);
8048   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8049   int max_chars_per_line = max_text_width / font_width;
8050   char buffer[max_chars_per_line + 1];
8051
8052   if (strlen(element_name) <= max_chars_per_line)
8053     DrawTextS(x, y, font_nr, element_name);
8054   else
8055   {
8056     int next_pos = max_chars_per_line;
8057
8058     strncpy(buffer, element_name, max_chars_per_line);
8059     buffer[max_chars_per_line] = '\0';
8060
8061     if (element_name[max_chars_per_line] == ' ')
8062       next_pos++;
8063     else
8064     {
8065       int i;
8066
8067       for (i = max_chars_per_line - 1; i >= 0; i--)
8068         if (buffer[i] == ' ')
8069           break;
8070
8071       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8072       {
8073         buffer[i] = '\0';
8074         next_pos = i + 1;
8075       }
8076     }
8077
8078     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8079
8080     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8081     buffer[max_chars_per_line] = '\0';
8082
8083     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8084   }
8085 }
8086
8087 static void DrawPropertiesWindow()
8088 {
8089   int xstart = 2;
8090   int ystart = 4;
8091
8092   stick_element_properties_window = FALSE;
8093
8094   /* make sure that previous properties edit mode exists for this element */
8095   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8096       !IS_CUSTOM_ELEMENT(properties_element))
8097     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8098
8099   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8100       IS_CUSTOM_ELEMENT(properties_element))
8101     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8102
8103   CopyElementPropertiesToEditor(properties_element);
8104
8105   UnmapLevelEditorWindowGadgets();
8106   UnmapLevelEditorToolboxDrawingGadgets();
8107   UnmapLevelEditorToolboxCustomGadgets();
8108
8109   if (IS_CUSTOM_ELEMENT(properties_element) ||
8110       IS_GROUP_ELEMENT(properties_element))
8111     MapLevelEditorToolboxCustomGadgets();
8112
8113   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8114   ClearWindow();
8115
8116 #if 0
8117   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8118 #else
8119   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8120            "Element Settings", FONT_TITLE_1);
8121 #endif
8122
8123 #if 1
8124   FrameCounter = 0;     /* restart animation frame counter */
8125 #endif
8126
8127   DrawElementBorder(SX + xstart * MINI_TILEX,
8128                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8129                     TILEX, TILEY, FALSE);
8130 #if 1
8131   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8132                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8133 #else
8134   DrawGraphicAnimationExt(drawto,
8135                           SX + xstart * MINI_TILEX,
8136                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8137                           el2img(properties_element), -1, NO_MASKING);
8138 #endif
8139
8140 #if 0
8141   FrameCounter = 0;     /* restart animation frame counter */
8142 #endif
8143
8144   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8145                         (ystart + 1) * MINI_TILEY + 1,
8146                         properties_element);
8147
8148   DrawPropertiesTabulatorGadgets();
8149
8150   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8151     DrawPropertiesInfo();
8152   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8153     DrawPropertiesChange();
8154   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8155     DrawPropertiesConfig();
8156 }
8157
8158 static void UpdateCustomElementGraphicGadgets()
8159 {
8160   int i;
8161
8162   ModifyEditorElementList();
8163   RedrawDrawingElements();
8164
8165   /* force redraw of all mapped drawing area gadgets */
8166   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8167   {
8168     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8169
8170     if (gi->mapped)
8171       MapDrawingArea(i);
8172   }
8173 }
8174
8175 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8176 {
8177   int lx = sx + level_xpos;
8178   int ly = sy + level_ypos;
8179
8180   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8181
8182   if (change_level)
8183     Feld[lx][ly] = element;
8184 }
8185
8186 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8187                      int element, boolean change_level)
8188 {
8189   if (from_y == to_y)                   /* horizontal line */
8190   {
8191     int x;
8192     int y = from_y;
8193
8194     if (from_x > to_x)
8195       swap_numbers(&from_x, &to_x);
8196
8197     for (x = from_x; x <= to_x; x++)
8198       DrawLineElement(x, y, element, change_level);
8199   }
8200   else if (from_x == to_x)              /* vertical line */
8201   {
8202     int x = from_x;
8203     int y;
8204
8205     if (from_y > to_y)
8206       swap_numbers(&from_y, &to_y);
8207
8208     for (y = from_y; y <= to_y; y++)
8209       DrawLineElement(x, y, element, change_level);
8210   }
8211   else                                  /* diagonal line */
8212   {
8213     int len_x = ABS(to_x - from_x);
8214     int len_y = ABS(to_y - from_y);
8215     int x, y;
8216
8217     if (len_y < len_x)                  /* a < 1 */
8218     {
8219       float a = (float)len_y / (float)len_x;
8220
8221       if (from_x > to_x)
8222         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8223
8224       for (x = 0; x <= len_x; x++)
8225       {
8226         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8227         DrawLineElement(from_x + x, from_y + y, element, change_level);
8228       }
8229     }
8230     else                                /* a >= 1 */
8231     {
8232       float a = (float)len_x / (float)len_y;
8233
8234       if (from_y > to_y)
8235         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8236
8237       for (y = 0; y <= len_y; y++)
8238       {
8239         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8240         DrawLineElement(from_x + x, from_y + y, element, change_level);
8241       }
8242     }
8243   }
8244 }
8245
8246 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8247                     int element, boolean change_level)
8248 {
8249   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8250   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8251   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8252   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8253 }
8254
8255 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8256                           int element, boolean change_level)
8257 {
8258   int y;
8259
8260   if (from_y > to_y)
8261     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8262
8263   for (y = from_y; y <= to_y; y++)
8264     DrawLine(from_x, y, to_x, y, element, change_level);
8265 }
8266
8267 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8268                        int element, boolean change_level)
8269 {
8270   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8271   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8272   int len_x = ABS(to_x - from_x);
8273   int len_y = ABS(to_y - from_y);
8274   int radius, x, y;
8275
8276   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8277
8278   /* not optimal (some points get drawn twice) but simple,
8279      and fast enough for the few points we are drawing */
8280
8281   for (x = 0; x <= radius; x++)
8282   {
8283     int sx, sy, lx, ly;
8284
8285     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8286
8287     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8288     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8289     lx = sx + level_xpos;
8290     ly = sy + level_ypos;
8291
8292     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8293       DrawLineElement(sx, sy, element, change_level);
8294   }
8295
8296   for (y = 0; y <= radius; y++)
8297   {
8298     int sx, sy, lx, ly;
8299
8300     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8301
8302     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8303     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8304     lx = sx + level_xpos;
8305     ly = sy + level_ypos;
8306
8307     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8308       DrawLineElement(sx, sy, element, change_level);
8309   }
8310 }
8311
8312 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8313                     int element, boolean change_level)
8314 {
8315   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8316   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8317
8318   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8319 }
8320
8321 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8322
8323 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8324 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8325                        int element, boolean change_level)
8326 {
8327   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8328   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8329   int mirror_to_x2 = from_x - (to_x2 - from_x);
8330   int mirror_to_y2 = from_y - (to_y2 - from_y);
8331
8332   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8333   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8334   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8335   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8336 }
8337 #endif
8338
8339 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8340 {
8341   int from_sx, from_sy;
8342   int to_sx, to_sy;
8343
8344   if (from_x > to_x)
8345     swap_numbers(&from_x, &to_x);
8346
8347   if (from_y > to_y)
8348     swap_numbers(&from_y, &to_y);
8349
8350   from_sx = SX + from_x * MINI_TILEX;
8351   from_sy = SY + from_y * MINI_TILEY;
8352   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8353   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8354
8355   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8356   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8357   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8358   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8359
8360   if (from_x == to_x && from_y == to_y)
8361     MarkTileDirty(from_x/2, from_y/2);
8362   else
8363     redraw_mask |= REDRAW_FIELD;
8364 }
8365
8366 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8367                        int element, boolean change_level)
8368 {
8369   if (element == -1 || change_level)
8370     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8371   else
8372     DrawAreaBorder(from_x, from_y, to_x, to_y);
8373 }
8374
8375 /* values for CopyBrushExt() */
8376 #define CB_AREA_TO_BRUSH        0
8377 #define CB_BRUSH_TO_CURSOR      1
8378 #define CB_BRUSH_TO_LEVEL       2
8379 #define CB_DELETE_OLD_CURSOR    3
8380 #define CB_DUMP_BRUSH           4
8381 #define CB_DUMP_BRUSH_SMALL     5
8382
8383 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8384                          int button, int mode)
8385 {
8386   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8387   static int brush_width, brush_height;
8388   static int last_cursor_x = -1, last_cursor_y = -1;
8389   static boolean delete_old_brush;
8390   int new_element = BUTTON_ELEMENT(button);
8391   int x, y;
8392
8393   if (mode == CB_DUMP_BRUSH ||
8394       mode == CB_DUMP_BRUSH_SMALL)
8395   {
8396     if (!draw_with_brush)
8397     {
8398       Error(ERR_WARN, "no brush selected");
8399
8400       return;
8401     }
8402
8403     for (y = 0; y < brush_height; y++)
8404     {
8405       for (x = 0; x < brush_width; x++)
8406       {
8407         int element = brush_buffer[x][y];
8408         int element_mapped = element;
8409
8410         if (IS_CUSTOM_ELEMENT(element))
8411           element_mapped = EL_CUSTOM_START;
8412         else if (IS_GROUP_ELEMENT(element))
8413           element_mapped = EL_GROUP_START;
8414         else if (element >= NUM_FILE_ELEMENTS)
8415           element_mapped = EL_UNKNOWN;
8416
8417         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8418       }
8419
8420       printf("\n");
8421     }
8422
8423     return;
8424   }
8425
8426   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8427     return;
8428
8429   if (mode == CB_AREA_TO_BRUSH)
8430   {
8431     int from_lx, from_ly;
8432
8433     if (from_x > to_x)
8434       swap_numbers(&from_x, &to_x);
8435
8436     if (from_y > to_y)
8437       swap_numbers(&from_y, &to_y);
8438
8439     brush_width = to_x - from_x + 1;
8440     brush_height = to_y - from_y + 1;
8441
8442     from_lx = from_x + level_xpos;
8443     from_ly = from_y + level_ypos;
8444
8445     for (y = 0; y < brush_height; y++)
8446     {
8447       for (x=0; x < brush_width; x++)
8448       {
8449         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8450
8451         if (button != 1)
8452           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8453       }
8454     }
8455
8456     if (button != 1)
8457       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8458
8459     delete_old_brush = FALSE;
8460   }
8461   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8462            mode == CB_BRUSH_TO_LEVEL)
8463   {
8464     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8465     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8466     int cursor_from_x = cursor_x - brush_width / 2;
8467     int cursor_from_y = cursor_y - brush_height / 2;
8468     int border_from_x = cursor_x, border_from_y = cursor_y;
8469     int border_to_x = cursor_x, border_to_y = cursor_y;
8470
8471     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8472       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8473
8474     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8475         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8476     {
8477       delete_old_brush = FALSE;
8478       return;
8479     }
8480
8481     for (y = 0; y < brush_height; y++)
8482     {
8483       for (x = 0; x < brush_width; x++)
8484       {
8485         int sx = cursor_from_x + x;
8486         int sy = cursor_from_y + y;
8487         int lx = sx + level_xpos;
8488         int ly = sy + level_ypos;
8489         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8490         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8491                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8492                        brush_buffer[x][y] : new_element);
8493
8494         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8495         {
8496           if (sx < border_from_x)
8497             border_from_x = sx;
8498           else if (sx > border_to_x)
8499             border_to_x = sx;
8500           if (sy < border_from_y)
8501             border_from_y = sy;
8502           else if (sy > border_to_y)
8503             border_to_y = sy;
8504
8505           DrawLineElement(sx, sy, element, change_level);
8506         }
8507       }
8508     }
8509
8510     if (mode != CB_DELETE_OLD_CURSOR)
8511       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8512
8513     last_cursor_x = cursor_x;
8514     last_cursor_y = cursor_y;
8515     delete_old_brush = TRUE;
8516   }
8517 }
8518
8519 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8520                             int button)
8521 {
8522   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8523 }
8524
8525 static void CopyBrushToLevel(int x, int y, int button)
8526 {
8527   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8528 }
8529
8530 static void CopyBrushToCursor(int x, int y)
8531 {
8532   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8533 }
8534
8535 static void DeleteBrushFromCursor()
8536 {
8537   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8538 }
8539
8540 void DumpBrush()
8541 {
8542   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8543 }
8544
8545 void DumpBrush_Small()
8546 {
8547   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8548 }
8549
8550 static void FloodFill(int from_x, int from_y, int fill_element)
8551 {
8552   int i,x,y;
8553   int old_element;
8554   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8555   static int safety = 0;
8556
8557   /* check if starting field still has the desired content */
8558   if (Feld[from_x][from_y] == fill_element)
8559     return;
8560
8561   safety++;
8562
8563   if (safety > lev_fieldx*lev_fieldy)
8564     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8565
8566   old_element = Feld[from_x][from_y];
8567   Feld[from_x][from_y] = fill_element;
8568
8569   for (i = 0; i < 4; i++)
8570   {
8571     x = from_x + check[i][0];
8572     y = from_y + check[i][1];
8573
8574     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8575       FloodFill(x, y, fill_element);
8576   }
8577
8578   safety--;
8579 }
8580
8581 /* values for DrawLevelText() modes */
8582 #define TEXT_INIT               0
8583 #define TEXT_SETCURSOR          1
8584 #define TEXT_WRITECHAR          2
8585 #define TEXT_BACKSPACE          3
8586 #define TEXT_NEWLINE            4
8587 #define TEXT_END                5
8588 #define TEXT_QUERY_TYPING       6
8589
8590 static int DrawLevelText(int sx, int sy, char letter, int mode)
8591 {
8592   static short delete_buffer[MAX_LEV_FIELDX];
8593   static int start_sx, start_sy;
8594   static int last_sx, last_sy;
8595   static boolean typing = FALSE;
8596   int letter_element = EL_CHAR_ASCII0 + letter;
8597   int lx = 0, ly = 0;
8598
8599   /* map lower case letters to upper case and convert special characters */
8600   if (letter >= 'a' && letter <= 'z')
8601     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8602   else if (letter == 'ä' || letter == 'Ä')
8603     letter_element = EL_CHAR_AUMLAUT;
8604   else if (letter == 'ö' || letter == 'Ö')
8605     letter_element = EL_CHAR_OUMLAUT;
8606   else if (letter == 'ü' || letter == 'Ãœ')
8607     letter_element = EL_CHAR_UUMLAUT;
8608   else if (letter == '^')
8609     letter_element = EL_CHAR_COPYRIGHT;
8610   else
8611     letter_element = EL_CHAR_ASCII0 + letter;
8612
8613   if (mode != TEXT_INIT)
8614   {
8615     if (!typing)
8616       return FALSE;
8617
8618     if (mode != TEXT_SETCURSOR)
8619     {
8620       sx = last_sx;
8621       sy = last_sy;
8622     }
8623
8624     lx = last_sx + level_xpos;
8625     ly = last_sy + level_ypos;
8626   }
8627
8628   switch (mode)
8629   {
8630     case TEXT_INIT:
8631       if (typing)
8632         DrawLevelText(0, 0, 0, TEXT_END);
8633
8634       typing = TRUE;
8635       start_sx = last_sx = sx;
8636       start_sy = last_sy = sy;
8637       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8638       break;
8639
8640     case TEXT_SETCURSOR:
8641       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8642       DrawAreaBorder(sx, sy, sx, sy);
8643       last_sx = sx;
8644       last_sy = sy;
8645       break;
8646
8647     case TEXT_WRITECHAR:
8648       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8649       {
8650         delete_buffer[sx - start_sx] = Feld[lx][ly];
8651         Feld[lx][ly] = letter_element;
8652
8653         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8654           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8655         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8656           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8657         else
8658           DrawLevelText(0, 0, 0, TEXT_END);
8659
8660         level.changed = TRUE;
8661       }
8662       break;
8663
8664     case TEXT_BACKSPACE:
8665       if (sx > start_sx)
8666       {
8667         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8668         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8669         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8670       }
8671       break;
8672
8673     case TEXT_NEWLINE:
8674       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8675         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8676       else
8677         DrawLevelText(0, 0, 0, TEXT_END);
8678       break;
8679
8680     case TEXT_END:
8681       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8682       DrawMiniElement(sx, sy, Feld[lx][ly]);
8683       typing = FALSE;
8684       break;
8685
8686     case TEXT_QUERY_TYPING:
8687       break;
8688
8689     default:
8690       break;
8691   }
8692
8693   return typing;
8694 }
8695
8696 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8697                           int element, boolean change_level)
8698 {
8699   int lx = sx + level_xpos;
8700   int ly = sy + level_ypos;
8701
8702   if (element == -1)
8703     DrawMiniElement(sx, sy, Feld[lx][ly]);
8704   else
8705     DrawAreaBorder(sx, sy, sx, sy);
8706 }
8707
8708 static void CopyLevelToUndoBuffer(int mode)
8709 {
8710   static boolean accumulated_undo = FALSE;
8711   boolean new_undo_buffer_position = TRUE;
8712   int last_border_element;
8713   int x, y;
8714
8715   switch (mode)
8716   {
8717     case UNDO_IMMEDIATE:
8718       accumulated_undo = FALSE;
8719       break;
8720
8721     case UNDO_ACCUMULATE:
8722       if (accumulated_undo)
8723         new_undo_buffer_position = FALSE;
8724       accumulated_undo = TRUE;
8725       break;
8726
8727     default:
8728       break;
8729   }
8730
8731   if (new_undo_buffer_position)
8732   {
8733     /* new position in undo buffer ring */
8734     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8735
8736     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8737       undo_buffer_steps++;
8738   }
8739
8740   for (x = 0; x < lev_fieldx; x++)
8741     for (y = 0; y < lev_fieldy; y++)
8742       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8743
8744   /* check if drawing operation forces change of border style */
8745   last_border_element = BorderElement;
8746   SetBorderElement();
8747   if (BorderElement != last_border_element)
8748     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8749
8750   level.changed = TRUE;
8751 }
8752
8753 static void RandomPlacement(int new_element)
8754 {
8755   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8756   int num_free_positions = 0;
8757   int num_percentage, num_elements;
8758   int x, y;
8759
8760   /* determine number of free positions for randomly placing the new element */
8761   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8762   {
8763     free_position[x][y] =
8764       (random_placement_background_restricted ?
8765        Feld[x][y] == random_placement_background_element :
8766        Feld[x][y] != new_element);
8767
8768     if (free_position[x][y])
8769       num_free_positions++;
8770   }
8771
8772   /* determine number of new elements to place there */
8773   num_percentage = num_free_positions * random_placement_value / 100;
8774   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8775                   num_percentage : random_placement_value);
8776
8777   /* if less free positions than elements to place, fill all these positions */
8778   if (num_free_positions < num_elements)
8779   {
8780     for (x = 0; x < lev_fieldx; x++)
8781       for (y = 0; y < lev_fieldy; y++)
8782         if (free_position[x][y])
8783           Feld[x][y] = new_element;
8784   }
8785   else
8786   {
8787     while (num_elements > 0)
8788     {
8789       x = RND(lev_fieldx);
8790       y = RND(lev_fieldy);
8791
8792       /* don't place element at the same position twice */
8793       if (free_position[x][y])
8794       {
8795         free_position[x][y] = FALSE;
8796         Feld[x][y] = new_element;
8797         num_elements--;
8798       }
8799     }
8800   }
8801
8802   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8803   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8804 }
8805
8806 void WrapLevel(int dx, int dy)
8807 {
8808   int wrap_dx = lev_fieldx - dx;
8809   int wrap_dy = lev_fieldy - dy;
8810   int x, y;
8811
8812   for (x = 0; x < lev_fieldx; x++)
8813     for (y = 0; y < lev_fieldy; y++)
8814       FieldBackup[x][y] = Feld[x][y];
8815
8816   for (x = 0; x < lev_fieldx; x++)
8817     for (y = 0; y < lev_fieldy; y++)
8818       Feld[x][y] =
8819         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8820
8821   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8822   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8823 }
8824
8825 static void HandleDrawingAreas(struct GadgetInfo *gi)
8826 {
8827   static boolean started_inside_drawing_area = FALSE;
8828   int id = gi->custom_id;
8829   boolean button_press_event;
8830   boolean button_release_event;
8831   boolean inside_drawing_area = !gi->event.off_borders;
8832   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8833   int actual_drawing_function;
8834   int button = gi->event.button;
8835   int new_element = BUTTON_ELEMENT(button);
8836   int sx = gi->event.x, sy = gi->event.y;
8837   int min_sx = 0, min_sy = 0;
8838   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8839   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8840   int lx = 0, ly = 0;
8841   int min_lx = 0, min_ly = 0;
8842   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8843   int x, y;
8844
8845   /* handle info callback for each invocation of action callback */
8846   gi->callback_info(gi);
8847
8848   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8849   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8850
8851   /* make sure to stay inside drawing area boundaries */
8852   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8853   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8854
8855   if (draw_level)
8856   {
8857     /* get positions inside level field */
8858     lx = sx + level_xpos;
8859     ly = sy + level_ypos;
8860
8861     if (!IN_LEV_FIELD(lx, ly))
8862       inside_drawing_area = FALSE;
8863
8864     /* make sure to stay inside level field boundaries */
8865     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8866     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8867
8868     /* correct drawing area positions accordingly */
8869     sx = lx - level_xpos;
8870     sy = ly - level_ypos;
8871   }
8872
8873   if (button_press_event)
8874     started_inside_drawing_area = inside_drawing_area;
8875
8876   if (!started_inside_drawing_area)
8877     return;
8878
8879 #if 1
8880   if (!IS_VALID_BUTTON(button))
8881     return;
8882 #endif
8883
8884   if (!button && !button_release_event)
8885     return;
8886
8887   /* automatically switch to 'single item' drawing mode, if needed */
8888   actual_drawing_function =
8889     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8890      drawing_function : GADGET_ID_SINGLE_ITEMS);
8891
8892   /* clicking into drawing area with pressed Control key picks element */
8893   if (GetKeyModState() & KMOD_Control)
8894   {
8895     last_drawing_function = drawing_function;
8896     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8897   }
8898
8899   switch (actual_drawing_function)
8900   {
8901     case GADGET_ID_SINGLE_ITEMS:
8902       if (draw_level)
8903       {
8904         if (button_release_event)
8905         {
8906           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8907
8908           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8909               !inside_drawing_area)
8910             DeleteBrushFromCursor();
8911         }
8912
8913         if (!button)
8914           break;
8915
8916         if (draw_with_brush)
8917         {
8918           if (!button_release_event)
8919             CopyBrushToLevel(sx, sy, button);
8920         }
8921         else if (new_element != Feld[lx][ly])
8922         {
8923           if (new_element == EL_PLAYER_1)
8924           {
8925             /* remove player at old position */
8926             for (y = 0; y < lev_fieldy; y++)
8927             {
8928               for (x = 0; x < lev_fieldx; x++)
8929               {
8930                 if (Feld[x][y] == EL_PLAYER_1)
8931                 {
8932                   Feld[x][y] = EL_EMPTY;
8933                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8934                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8935                     DrawMiniElement(x - level_xpos, y - level_ypos,
8936                                     EL_EMPTY);
8937                 }
8938               }
8939             }
8940           }
8941
8942           Feld[lx][ly] = new_element;
8943           DrawMiniElement(sx, sy, new_element);
8944         }
8945       }
8946       else
8947       {
8948         int type_id = gi->custom_type_id;
8949         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8950
8951         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8952           DrawMiniGraphicExt(drawto,
8953                              gi->x + sx * MINI_TILEX,
8954                              gi->y + sy * MINI_TILEY,
8955                              el2edimg(new_element));
8956         else
8957           DrawGraphicExt(drawto,
8958                          gi->x + sx * TILEX,
8959                          gi->y + sy * TILEY,
8960                          el2img(new_element), 0);
8961
8962         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8963           new_element = GFX_ELEMENT(new_element);
8964
8965         drawingarea_info[type_id].value[pos] = new_element;
8966
8967         CopyElementPropertiesToGame(properties_element);
8968
8969         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8970         {
8971           UpdateCustomElementGraphicGadgets();
8972
8973           FrameCounter = 0;     /* restart animation frame counter */
8974         }
8975       }
8976       break;
8977
8978     case GADGET_ID_CONNECTED_ITEMS:
8979       {
8980         static int last_sx = -1;
8981         static int last_sy = -1;
8982
8983         if (button_release_event)
8984           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8985
8986         if (button)
8987         {
8988           if (!button_press_event)
8989             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8990
8991           last_sx = sx;
8992           last_sy = sy;
8993         }
8994       }
8995       break;
8996
8997     case GADGET_ID_LINE:
8998     case GADGET_ID_ARC:
8999     case GADGET_ID_RECTANGLE:
9000     case GADGET_ID_FILLED_BOX:
9001     case GADGET_ID_GRAB_BRUSH:
9002     case GADGET_ID_TEXT:
9003       {
9004         static int last_sx = -1;
9005         static int last_sy = -1;
9006         static int start_sx = -1;
9007         static int start_sy = -1;
9008         void (*draw_func)(int, int, int, int, int, boolean);
9009
9010         if (drawing_function == GADGET_ID_LINE)
9011           draw_func = DrawLine;
9012         else if (drawing_function == GADGET_ID_ARC)
9013           draw_func = DrawArc;
9014         else if (drawing_function == GADGET_ID_RECTANGLE)
9015           draw_func = DrawBox;
9016         else if (drawing_function == GADGET_ID_FILLED_BOX)
9017           draw_func = DrawFilledBox;
9018         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9019           draw_func = SelectArea;
9020         else /* (drawing_function == GADGET_ID_TEXT) */
9021           draw_func = SetTextCursor;
9022
9023         if (button_press_event)
9024         {
9025           draw_func(sx, sy, sx, sy, new_element, FALSE);
9026           start_sx = last_sx = sx;
9027           start_sy = last_sy = sy;
9028
9029           if (drawing_function == GADGET_ID_TEXT)
9030             DrawLevelText(0, 0, 0, TEXT_END);
9031         }
9032         else if (button_release_event)
9033         {
9034           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9035           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9036           {
9037             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9038             CopyBrushToCursor(sx, sy);
9039             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9040                           MB_LEFTBUTTON);
9041             draw_with_brush = TRUE;
9042           }
9043           else if (drawing_function == GADGET_ID_TEXT)
9044             DrawLevelText(sx, sy, 0, TEXT_INIT);
9045           else
9046             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9047         }
9048         else if (last_sx != sx || last_sy != sy)
9049         {
9050           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9051           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9052           last_sx = sx;
9053           last_sy = sy;
9054         }
9055       }
9056       break;
9057
9058     case GADGET_ID_FLOOD_FILL:
9059       if (button_press_event && Feld[lx][ly] != new_element)
9060       {
9061         FloodFill(lx, ly, new_element);
9062         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9063         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9064       }
9065       break;
9066
9067     case GADGET_ID_PICK_ELEMENT:
9068       if (button_release_event)
9069         ClickOnGadget(level_editor_gadget[last_drawing_function],
9070                       MB_LEFTBUTTON);
9071       else if (draw_level)
9072         PickDrawingElement(button, Feld[lx][ly]);
9073       else
9074       {
9075         int type_id = gi->custom_type_id;
9076         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9077
9078         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9079       }
9080
9081       break;
9082
9083     default:
9084       break;
9085   }
9086 }
9087
9088 static void HandleCounterButtons(struct GadgetInfo *gi)
9089 {
9090   int gadget_id = gi->custom_id;
9091   int counter_id = gi->custom_type_id;
9092   int button = gi->event.button;
9093   int *counter_value = counterbutton_info[counter_id].value;
9094   int step = BUTTON_STEPSIZE(button) *
9095     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9096
9097   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9098   {
9099     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9100     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9101     boolean level_changed = LevelChanged();
9102
9103     if ((level_changed && pressed) || (!level_changed && released))
9104       return;
9105
9106     if (level_changed && !Request("Level has changed ! Discard changes ?",
9107                                   REQ_ASK))
9108     {
9109       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9110         ModifyEditorCounterValue(counter_id, *counter_value);
9111
9112       return;
9113     }
9114   }
9115
9116   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9117     *counter_value = gi->textinput.number_value;
9118   else
9119     ModifyEditorCounterValue(counter_id, *counter_value + step);
9120
9121   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9122   {
9123       LoadLevel(level_nr);
9124       TapeErase();
9125       ResetUndoBuffer();
9126       DrawEditModeWindow();
9127
9128       return;
9129   }
9130
9131   switch (counter_id)
9132   {
9133     case ED_COUNTER_ID_YAMYAM_CONTENT:
9134       DrawYamYamContentAreas();
9135       break;
9136
9137     case ED_COUNTER_ID_BALL_CONTENT:
9138       DrawMagicBallContentAreas();
9139       break;
9140
9141     case ED_COUNTER_ID_ANDROID_CONTENT:
9142       DrawAndroidElementArea(properties_element);
9143       break;
9144
9145     case ED_COUNTER_ID_GROUP_CONTENT:
9146       DrawGroupElementArea(properties_element);
9147       CopyGroupElementPropertiesToGame(properties_element);
9148       break;
9149
9150     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9151     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9152       DrawEnvelopeTextArea(-1);
9153       break;
9154
9155     case ED_COUNTER_ID_LEVEL_XSIZE:
9156     case ED_COUNTER_ID_LEVEL_YSIZE:
9157       lev_fieldx = level.fieldx;
9158       lev_fieldy = level.fieldy;
9159       break;
9160
9161     default:
9162       break;
9163   }
9164
9165   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9166        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9167       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9168        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9169     CopyElementPropertiesToGame(properties_element);
9170
9171   level.changed = TRUE;
9172 }
9173
9174 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9175 {
9176   int type_id = gi->custom_type_id;
9177
9178   strcpy(textinput_info[type_id].value, gi->textinput.value);
9179
9180   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9181   {
9182     CopyElementPropertiesToGame(properties_element);
9183
9184     ModifyEditorElementList();  /* update changed button info text */
9185   }
9186
9187   level.changed = TRUE;
9188 }
9189
9190 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9191 {
9192   int type_id = gi->custom_type_id;
9193
9194   strcpy(textarea_info[type_id].value, gi->textarea.value);
9195
9196   level.changed = TRUE;
9197 }
9198
9199 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9200 {
9201   int type_id = gi->custom_type_id;
9202   int value_old = *selectbox_info[type_id].value;
9203   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9204
9205   *selectbox_info[type_id].value = value_new;
9206
9207   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9208   {
9209     element_info[properties_element].current_change_page = gi->selectbox.index;
9210
9211     DrawPropertiesWindow();
9212   }
9213   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9214             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9215            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9216             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9217            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9218   {
9219     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9220     {
9221       /* when changing action type, also check action mode and action arg */
9222       if (value_old != value_new)
9223       {
9224 #if 1
9225         setSelectboxSpecialActionVariablesIfNeeded();
9226 #else
9227         custom_element_change.action_mode = -1;
9228         custom_element_change.action_arg = -1;
9229 #endif
9230       }
9231
9232       DrawPropertiesChange();
9233     }
9234
9235     CopyElementPropertiesToGame(properties_element);
9236
9237     level.changed = TRUE;
9238   }
9239 }
9240
9241 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9242 {
9243   int type_id = gi->custom_type_id;
9244   int i;
9245
9246   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9247       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9248   {
9249     edit_mode_properties = gi->custom_type_id;
9250
9251     DrawPropertiesWindow();
9252   }
9253   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9254   {
9255     char *template_filename = getDefaultLevelFilename(-1);
9256     boolean new_template = !fileExists(template_filename);
9257
9258     if (new_template ||
9259         Request("Save this template and kill the old ?", REQ_ASK))
9260       SaveLevelTemplate();
9261
9262     if (new_template)
9263       Request("Template saved !", REQ_CONFIRM);
9264   }
9265   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9266            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9267   {
9268     struct ElementInfo *ei = &element_info[properties_element];
9269
9270     setElementChangePages(ei, ei->num_change_pages + 1);
9271
9272     /* set new change page to be new current change page */
9273     ei->current_change_page = ei->num_change_pages - 1;
9274     ei->change = &ei->change_page[ei->current_change_page];
9275
9276     setElementChangeInfoToDefaults(ei->change);
9277
9278     DrawPropertiesWindow();
9279
9280     level.changed = TRUE;
9281   }
9282   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9283            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9284   {
9285     struct ElementInfo *ei = &element_info[properties_element];
9286
9287     /* copy all change pages after change page to be deleted */
9288     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9289       ei->change_page[i] = ei->change_page[i + 1];
9290
9291     setElementChangePages(ei, ei->num_change_pages - 1);
9292
9293     DrawPropertiesWindow();
9294
9295     level.changed = TRUE;
9296   }
9297 }
9298
9299 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9300 {
9301   int type_id = gi->custom_type_id;
9302
9303   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9304       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9305   {
9306     struct ElementInfo *ei = &element_info[properties_element];
9307     int step = BUTTON_STEPSIZE(gi->event.button);
9308
9309     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9310     ei->current_change_page += step;
9311
9312     if (ei->current_change_page < 0)
9313       ei->current_change_page = 0;
9314     else if (ei->current_change_page >= ei->num_change_pages)
9315       ei->current_change_page = ei->num_change_pages - 1;
9316
9317     DrawPropertiesWindow();
9318   }
9319   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9320            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9321   {
9322     struct ElementInfo *ei = &element_info[properties_element];
9323     int current_change_page = ei->current_change_page;
9324
9325     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9326       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9327         ei->change_page[current_change_page];
9328     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9329     {
9330       ei->change_page[current_change_page] =
9331         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9332
9333       level.changed = TRUE;
9334     }
9335
9336     DrawPropertiesWindow();
9337   }
9338 }
9339
9340 static void HandleRadiobuttons(struct GadgetInfo *gi)
9341 {
9342   *radiobutton_info[gi->custom_type_id].value =
9343     radiobutton_info[gi->custom_type_id].checked_value;
9344
9345   level.changed = TRUE;
9346 }
9347
9348 static void HandleCheckbuttons(struct GadgetInfo *gi)
9349 {
9350   int type_id = gi->custom_type_id;
9351
9352   *checkbutton_info[type_id].value ^= TRUE;
9353
9354   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9355       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9356       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9357       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9358          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9359         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9360          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9361        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9362   {
9363     CopyElementPropertiesToGame(properties_element);
9364   }
9365
9366   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9367   {
9368     UpdateCustomElementGraphicGadgets();
9369   }
9370   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9371   {
9372     char *template_filename = getDefaultLevelFilename(-1);
9373
9374     if (level.use_custom_template && !fileExists(template_filename))
9375     {
9376       Request("No level template found !", REQ_CONFIRM);
9377
9378       level.use_custom_template = FALSE;
9379       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9380
9381       return;
9382     }
9383
9384     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9385
9386     DrawEditModeWindow();
9387   }
9388
9389   level.changed = TRUE;
9390 }
9391
9392 static void HandleControlButtons(struct GadgetInfo *gi)
9393 {
9394   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9395   static int last_edit_mode = ED_MODE_DRAWING;
9396   static int last_custom_copy_mode = -1;
9397   int id = gi->custom_id;
9398   int button = gi->event.button;
9399   int step = BUTTON_STEPSIZE(button);
9400   int new_element = BUTTON_ELEMENT(button);
9401   int x, y;
9402
9403 #if 0
9404   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9405   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9406
9407   if (!IS_VALID_BUTTON(button))
9408     return;
9409 #endif
9410
9411   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9412     DrawLevelText(0, 0, 0, TEXT_END);
9413
9414   if (id < ED_NUM_CTRL1_BUTTONS &&
9415       id != GADGET_ID_SINGLE_ITEMS &&
9416       id != GADGET_ID_PROPERTIES &&
9417       id != GADGET_ID_PICK_ELEMENT &&
9418       edit_mode != ED_MODE_DRAWING &&
9419       drawing_function != GADGET_ID_PICK_ELEMENT &&
9420       !(GetKeyModState() & KMOD_Control))
9421   {
9422     DrawDrawingWindow();
9423     edit_mode = ED_MODE_DRAWING;
9424   }
9425
9426   /* element copy mode active, but no element button pressed => deactivate */
9427   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9428     last_custom_copy_mode = -1;
9429
9430   switch (id)
9431   {
9432     case GADGET_ID_SCROLL_LEFT:
9433       if (level_xpos >= 0)
9434       {
9435         if (lev_fieldx < ed_fieldx - 2)
9436           break;
9437
9438         level_xpos -= step;
9439         if (level_xpos < -1)
9440           level_xpos = -1;
9441         if (button == 1)
9442           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9443         else
9444           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9445
9446         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9447                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9448       }
9449       break;
9450
9451     case GADGET_ID_SCROLL_RIGHT:
9452       if (level_xpos <= lev_fieldx - ed_fieldx)
9453       {
9454         if (lev_fieldx < ed_fieldx - 2)
9455           break;
9456
9457         level_xpos += step;
9458         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9459           level_xpos = lev_fieldx - ed_fieldx + 1;
9460         if (button == 1)
9461           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9462         else
9463           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9464
9465         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9466                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9467       }
9468       break;
9469
9470     case GADGET_ID_SCROLL_UP:
9471       if (level_ypos >= 0)
9472       {
9473         if (lev_fieldy < ed_fieldy - 2)
9474           break;
9475
9476         level_ypos -= step;
9477         if (level_ypos < -1)
9478           level_ypos = -1;
9479         if (button == 1)
9480           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9481         else
9482           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9483
9484         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9485                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9486       }
9487       break;
9488
9489     case GADGET_ID_SCROLL_DOWN:
9490       if (level_ypos <= lev_fieldy - ed_fieldy)
9491       {
9492         if (lev_fieldy < ed_fieldy - 2)
9493           break;
9494
9495         level_ypos += step;
9496         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9497           level_ypos = lev_fieldy - ed_fieldy + 1;
9498         if (button == 1)
9499           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9500         else
9501           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9502
9503         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9504                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9505       }
9506       break;
9507
9508     case GADGET_ID_SCROLL_HORIZONTAL:
9509       level_xpos = gi->event.item_position - 1;
9510       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9511       break;
9512
9513     case GADGET_ID_SCROLL_VERTICAL:
9514       level_ypos = gi->event.item_position - 1;
9515       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9516       break;
9517
9518     case GADGET_ID_SCROLL_LIST_UP:
9519     case GADGET_ID_SCROLL_LIST_DOWN:
9520     case GADGET_ID_SCROLL_LIST_VERTICAL:
9521       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9522         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9523       else
9524       {
9525         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9526         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9527
9528         if (element_shift < 0)
9529           element_shift = 0;
9530         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9531           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9532
9533         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9534                      GDI_SCROLLBAR_ITEM_POSITION,
9535                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9536       }
9537
9538       ModifyEditorElementList();
9539
9540       break;
9541
9542     case GADGET_ID_WRAP_LEFT:
9543       WrapLevel(-step, 0);
9544       break;
9545
9546     case GADGET_ID_WRAP_RIGHT:
9547       WrapLevel(step, 0);
9548       break;
9549
9550     case GADGET_ID_WRAP_UP:
9551       WrapLevel(0, -step);
9552       break;
9553
9554     case GADGET_ID_WRAP_DOWN:
9555       WrapLevel(0, step);
9556       break;
9557
9558     case GADGET_ID_SINGLE_ITEMS:
9559     case GADGET_ID_CONNECTED_ITEMS:
9560     case GADGET_ID_LINE:
9561     case GADGET_ID_ARC:
9562     case GADGET_ID_TEXT:
9563     case GADGET_ID_RECTANGLE:
9564     case GADGET_ID_FILLED_BOX:
9565     case GADGET_ID_FLOOD_FILL:
9566     case GADGET_ID_GRAB_BRUSH:
9567     case GADGET_ID_PICK_ELEMENT:
9568       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9569         last_drawing_function = drawing_function;
9570       drawing_function = id;
9571       draw_with_brush = FALSE;
9572       break;
9573
9574     case GADGET_ID_RANDOM_PLACEMENT:
9575       RandomPlacement(new_element);
9576       break;
9577
9578     case GADGET_ID_PROPERTIES:
9579       if (edit_mode != ED_MODE_PROPERTIES)
9580       {
9581         properties_element = new_element;
9582         DrawPropertiesWindow();
9583         edit_mode = ED_MODE_PROPERTIES;
9584
9585         last_level_drawing_function = drawing_function;
9586         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9587                       MB_LEFTBUTTON);
9588       }
9589       else
9590       {
9591         DrawDrawingWindow();
9592         edit_mode = ED_MODE_DRAWING;
9593
9594         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9595                       MB_LEFTBUTTON);
9596       }
9597       break;
9598
9599     case GADGET_ID_CUSTOM_COPY_FROM:
9600     case GADGET_ID_CUSTOM_COPY_TO:
9601     case GADGET_ID_CUSTOM_EXCHANGE:
9602       last_custom_copy_mode = id;
9603       last_drawing_function = drawing_function;
9604       break;
9605
9606     case GADGET_ID_CUSTOM_COPY:
9607       CopyCustomElement(properties_element, -1, id);
9608       break;
9609
9610     case GADGET_ID_CUSTOM_PASTE:
9611       CopyCustomElement(-1, properties_element, id);
9612       break;
9613
9614     case GADGET_ID_UNDO:
9615       if (undo_buffer_steps == 0)
9616       {
9617         Request("Undo buffer empty !", REQ_CONFIRM);
9618         break;
9619       }
9620
9621       if (edit_mode != ED_MODE_DRAWING)
9622       {
9623         DrawDrawingWindow();
9624         edit_mode = ED_MODE_DRAWING;
9625       }
9626
9627       undo_buffer_position =
9628         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9629       undo_buffer_steps--;
9630
9631       for (x = 0; x < lev_fieldx; x++)
9632         for (y = 0; y < lev_fieldy; y++)
9633           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9634       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9635       break;
9636
9637     case GADGET_ID_INFO:
9638       if (edit_mode != ED_MODE_INFO)
9639       {
9640         last_edit_mode = edit_mode;
9641         edit_mode = ED_MODE_INFO;
9642
9643         DrawLevelInfoWindow();
9644       }
9645       else
9646       {
9647         edit_mode = last_edit_mode;
9648
9649         DrawEditModeWindow();
9650       }
9651       break;
9652
9653     case GADGET_ID_CLEAR:
9654       if (edit_mode != ED_MODE_DRAWING)
9655       {
9656         DrawDrawingWindow();
9657         edit_mode = ED_MODE_DRAWING;
9658       }
9659
9660       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9661         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9662           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9663
9664       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9665
9666       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9667       break;
9668
9669     case GADGET_ID_SAVE:
9670       if (leveldir_current->readonly)
9671       {
9672         Request("This level is read only !", REQ_CONFIRM);
9673         break;
9674       }
9675
9676       if (!LevelContainsPlayer())
9677         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9678       else
9679       {
9680         char *level_filename = getDefaultLevelFilename(level_nr);
9681         boolean new_level = !fileExists(level_filename);
9682
9683         if (new_level ||
9684             Request("Save this level and kill the old ?", REQ_ASK))
9685         {
9686           CopyPlayfield(Feld, level.field);
9687
9688           SaveLevel(level_nr);
9689         }
9690
9691         if (new_level)
9692           Request("Level saved !", REQ_CONFIRM);
9693
9694         level.changed = FALSE;
9695       }
9696       break;
9697
9698     case GADGET_ID_TEST:
9699       if (!LevelContainsPlayer())
9700         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9701       else
9702       {
9703         if (LevelChanged())
9704           level.game_version = GAME_VERSION_ACTUAL;
9705
9706         CopyPlayfield(level.field, FieldBackup);
9707         CopyPlayfield(Feld, level.field);
9708
9709         CopyNativeLevel_RND_to_Native(&level);
9710
9711         UnmapLevelEditorGadgets();
9712         UndrawSpecialEditorDoor();
9713
9714         CloseDoor(DOOR_CLOSE_ALL);
9715
9716         DrawCompleteVideoDisplay();
9717
9718         level_editor_test_game = TRUE;
9719
9720         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9721       }
9722       break;
9723
9724     case GADGET_ID_EXIT:
9725       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9726       break;
9727
9728     default:
9729       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9730           id <= GADGET_ID_ELEMENTLIST_LAST)
9731       {
9732         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9733         int new_element = editor_elements[element_position + element_shift];
9734
9735         if (IS_EDITOR_CASCADE(new_element))
9736         {
9737           int i;
9738
9739           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9740           {
9741             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9742             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9743
9744             if (*cascade_element == new_element)
9745             {
9746               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9747               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9748
9749               /* update element selection list */
9750               ReinitializeElementList();
9751               ModifyEditorElementList();
9752
9753               /* update cascading gadget info text */
9754               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9755
9756               /* save current editor cascading state */
9757               SaveSetup_EditorCascade();
9758
9759               break;
9760             }
9761           }
9762
9763           break;
9764         }
9765
9766         if (last_custom_copy_mode != -1)
9767         {
9768           if (CopyCustomElement(properties_element, new_element,
9769                                 last_custom_copy_mode))
9770           {
9771             ClickOnGadget(level_editor_gadget[last_drawing_function],
9772                           MB_LEFTBUTTON);
9773
9774             last_custom_copy_mode = -1;
9775           }
9776
9777           break;
9778         }
9779
9780         PickDrawingElement(button, new_element);
9781
9782         if (!stick_element_properties_window &&
9783             drawing_function != GADGET_ID_PICK_ELEMENT &&
9784             !(GetKeyModState() & KMOD_Control))
9785         {
9786           properties_element = new_element;
9787           if (edit_mode == ED_MODE_PROPERTIES)
9788             DrawPropertiesWindow();
9789         }
9790
9791         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9792           ClickOnGadget(level_editor_gadget[last_drawing_function],
9793                         MB_LEFTBUTTON);
9794       }
9795 #ifdef DEBUG
9796       else if (gi->event.type == GD_EVENT_PRESSED)
9797         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9798       else if (gi->event.type == GD_EVENT_RELEASED)
9799         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9800       else if (gi->event.type == GD_EVENT_MOVING)
9801         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9802       else
9803         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9804 #endif
9805       break;
9806   }
9807 }
9808
9809 void HandleLevelEditorKeyInput(Key key)
9810 {
9811   char letter = getCharFromKey(key);
9812   int button = MB_LEFTBUTTON;
9813
9814   if (drawing_function == GADGET_ID_TEXT &&
9815       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9816   {
9817     if (letter)
9818       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9819     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9820       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9821     else if (key == KSYM_Return)
9822       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9823     else if (key == KSYM_Escape)
9824       DrawLevelText(0, 0, 0, TEXT_END);
9825   }
9826   else if (button_status == MB_RELEASED)
9827   {
9828     int i, id = GADGET_ID_NONE;
9829
9830     switch (key)
9831     {
9832       case KSYM_Left:
9833         id = GADGET_ID_SCROLL_LEFT;
9834         break;
9835       case KSYM_Right:
9836         id = GADGET_ID_SCROLL_RIGHT;
9837         break;
9838       case KSYM_Up:
9839         id = GADGET_ID_SCROLL_UP;
9840         break;
9841       case KSYM_Down:
9842         id = GADGET_ID_SCROLL_DOWN;
9843         break;
9844       case KSYM_Page_Up:
9845         id = GADGET_ID_SCROLL_LIST_UP;
9846         button = MB_RIGHTBUTTON;
9847         break;
9848       case KSYM_Page_Down:
9849         id = GADGET_ID_SCROLL_LIST_DOWN;
9850         button = MB_RIGHTBUTTON;
9851         break;
9852
9853       case KSYM_Escape:
9854         if (edit_mode == ED_MODE_DRAWING)
9855         {
9856           RequestExitLevelEditor(setup.ask_on_escape);
9857         }
9858         else if (edit_mode == ED_MODE_INFO)
9859         {
9860           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9861         }
9862         else if (edit_mode == ED_MODE_PROPERTIES)
9863         {
9864           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9865         }
9866         else            /* should never happen */
9867         {
9868           DrawDrawingWindow();
9869           edit_mode = ED_MODE_DRAWING;
9870         }
9871         break;
9872
9873       default:
9874         break;
9875     }
9876
9877     if (id != GADGET_ID_NONE)
9878       ClickOnGadget(level_editor_gadget[id], button);
9879     else if (letter == '.')
9880       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9881     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9882       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9883     else
9884       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9885         if (letter && letter == control_info[i].shortcut)
9886           if (!anyTextGadgetActive())
9887             ClickOnGadget(level_editor_gadget[i], button);
9888   }
9889 }
9890
9891 void HandleLevelEditorIdle()
9892 {
9893   static unsigned long action_delay = 0;
9894   unsigned long action_delay_value = GameFrameDelay;
9895   int xpos = 1, ypos = 2;
9896
9897   if (edit_mode != ED_MODE_PROPERTIES)
9898     return;
9899
9900   if (!DelayReached(&action_delay, action_delay_value))
9901     return;
9902
9903 #if 1
9904   DrawEditorElementAnimation(SX + xpos * TILEX,
9905                              SY + ypos * TILEY + MINI_TILEY / 2);
9906 #else
9907   DrawGraphicAnimationExt(drawto,
9908                           SX + xpos * TILEX,
9909                           SY + ypos * TILEY + MINI_TILEY / 2,
9910                           el2img(properties_element), -1, NO_MASKING);
9911 #endif
9912
9913   MarkTileDirty(xpos, ypos);
9914   MarkTileDirty(xpos, ypos + 1);
9915
9916   FrameCounter++;       /* increase animation frame counter */
9917 }
9918
9919 void ClearEditorGadgetInfoText()
9920 {
9921   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9922 }
9923
9924 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9925 {
9926   char infotext[MAX_OUTPUT_LINESIZE + 1];
9927   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9928   int max_infotext_len = getMaxInfoTextLength();
9929
9930   if (gi == NULL || gi->info_text == NULL)
9931     return;
9932
9933   strncpy(infotext, gi->info_text, max_infotext_len);
9934   infotext[max_infotext_len] = '\0';
9935
9936   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9937   {
9938     int key = control_info[gi->custom_id].shortcut;
9939
9940     if (key)
9941     {
9942       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9943         sprintf(shortcut, " ('.' or '%c')", key);
9944       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9945         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9946       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9947         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9948       else                                              /* normal case */
9949         sprintf(shortcut, " ('%s%c')",
9950                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9951
9952       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9953         strcat(infotext, shortcut);
9954     }
9955   }
9956
9957   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9958 }
9959
9960 void HandleEditorGadgetInfoText(void *ptr)
9961 {
9962   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9963 #if 0
9964   char infotext[MAX_OUTPUT_LINESIZE + 1];
9965   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9966   int max_infotext_len = getMaxInfoTextLength();
9967 #endif
9968
9969   if (game_status != GAME_MODE_EDITOR)
9970     return;
9971
9972   ClearEditorGadgetInfoText();
9973
9974   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9975     return;
9976
9977   /* misuse this function to delete brush cursor, if needed */
9978   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9979     DeleteBrushFromCursor();
9980
9981 #if 1
9982   PrintEditorGadgetInfoText(gi);
9983 #else
9984   if (gi == NULL || gi->info_text == NULL)
9985     return;
9986
9987   strncpy(infotext, gi->info_text, max_infotext_len);
9988   infotext[max_infotext_len] = '\0';
9989
9990   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9991   {
9992     int key = control_info[gi->custom_id].shortcut;
9993
9994     if (key)
9995     {
9996       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9997         sprintf(shortcut, " ('.' or '%c')", key);
9998       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9999         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10000       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10001         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10002       else                                              /* normal case */
10003         sprintf(shortcut, " ('%s%c')",
10004                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10005
10006       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10007         strcat(infotext, shortcut);
10008     }
10009   }
10010
10011   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10012 #endif
10013 }
10014
10015 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10016 {
10017   static int start_lx, start_ly;
10018   int id = gi->custom_id;
10019   int type_id = gi->custom_type_id;
10020   int sx = gi->event.x;
10021   int sy = gi->event.y;
10022   int lx = sx + level_xpos;
10023   int ly = sy + level_ypos;
10024   int min_sx = 0, min_sy = 0;
10025   int max_sx = gi->drawing.area_xsize - 1;
10026   int max_sy = gi->drawing.area_ysize - 1;
10027   int actual_drawing_function = drawing_function;
10028   int max_infotext_len = getMaxInfoTextLength();
10029   char infotext[MAX_OUTPUT_LINESIZE + 1];
10030   char *text;
10031
10032   infotext[0] = '\0';           /* start with empty info text */
10033
10034   /* pressed Control key: simulate picking element */
10035   if (GetKeyModState() & KMOD_Control)
10036     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10037
10038   ClearEditorGadgetInfoText();
10039
10040   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10041     return;
10042
10043   /* make sure to stay inside drawing area boundaries */
10044   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10045   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10046
10047   if (id == GADGET_ID_DRAWING_LEVEL)
10048   {
10049     if (button_status)
10050     {
10051       int min_lx = 0, min_ly = 0;
10052       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10053
10054       /* get positions inside level field */
10055       lx = sx + level_xpos;
10056       ly = sy + level_ypos;
10057
10058       /* make sure to stay inside level field boundaries */
10059       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10060       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10061
10062       /* correct drawing area positions accordingly */
10063       sx = lx - level_xpos;
10064       sy = ly - level_ypos;
10065     }
10066
10067     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10068     {
10069       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10070       {
10071         if (gi->event.type == GD_EVENT_PRESSED)
10072         {
10073           start_lx = lx;
10074           start_ly = ly;
10075         }
10076
10077         switch (actual_drawing_function)
10078         {
10079           case GADGET_ID_SINGLE_ITEMS:
10080             text = "Drawing single items";
10081             break;
10082           case GADGET_ID_CONNECTED_ITEMS:
10083             text = "Drawing connected items";
10084             break;
10085           case GADGET_ID_LINE:
10086             text = "Drawing line";
10087             break;
10088           case GADGET_ID_ARC:
10089             text = "Drawing arc";
10090             break;
10091           case GADGET_ID_TEXT:
10092             text = "Setting text cursor";
10093             break;
10094           case GADGET_ID_RECTANGLE:
10095             text = "Drawing rectangle";
10096             break;
10097           case GADGET_ID_FILLED_BOX:
10098             text = "Drawing filled box";
10099             break;
10100           case GADGET_ID_FLOOD_FILL:
10101             text = "Flood fill";
10102             break;
10103           case GADGET_ID_GRAB_BRUSH:
10104             text = "Grabbing brush";
10105             break;
10106           case GADGET_ID_PICK_ELEMENT:
10107             text = "Picking element";
10108             break;
10109
10110           default:
10111             text = "Drawing position";
10112             break;
10113         }
10114
10115         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10116           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10117         else
10118           sprintf(infotext, "%s: %d, %d", text,
10119                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10120       }
10121       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10122         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10123       else
10124         sprintf(infotext, "Level position: %d, %d", lx, ly);
10125     }
10126
10127     /* misuse this function to draw brush cursor, if needed */
10128     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10129     {
10130       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10131         CopyBrushToCursor(sx, sy);
10132       else
10133         DeleteBrushFromCursor();
10134     }
10135   }
10136   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10137   {
10138     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10139     int element = drawingarea_info[type_id].value[pos];
10140
10141     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10142   }
10143   else
10144   {
10145     if (id == GADGET_ID_CUSTOM_CONTENT)
10146       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10147     else if (id == GADGET_ID_GROUP_CONTENT)
10148       sprintf(infotext, "group element position: %d", sx + 1);
10149     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10150              id <= GADGET_ID_YAMYAM_CONTENT_7)
10151       sprintf(infotext, "content area %d position: %d, %d",
10152               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10153     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10154              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10155       sprintf(infotext, "content area %d position: %d, %d",
10156               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10157     else if (id == GADGET_ID_ANDROID_CONTENT)
10158       sprintf(infotext, "android element position: %d", sx + 1);
10159     else if (drawingarea_info[type_id].infotext != NULL)
10160       strcpy(infotext, drawingarea_info[type_id].infotext);
10161   }
10162
10163   infotext[max_infotext_len] = '\0';
10164
10165   if (strlen(infotext) > 0)
10166     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10167 }
10168
10169 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10170 {
10171   if (!ask_if_level_has_changed ||
10172       !LevelChanged() ||
10173       Request("Level has changed ! Exit without saving ?",
10174               REQ_ASK | REQ_STAY_OPEN))
10175   {
10176 #if 1
10177     CloseDoor(DOOR_CLOSE_1);
10178     SetDoorState(DOOR_CLOSE_2);
10179 #else
10180     CloseDoor(DOOR_CLOSE_ALL);
10181 #endif
10182     game_status = GAME_MODE_MAIN;
10183     DrawMainMenu();
10184   }
10185   else
10186   {
10187     CloseDoor(DOOR_CLOSE_1);
10188     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10189   }
10190 }