1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
72 #define ED_SETTINGS_XPOS2 (3 * MINI_TILEX + 8)
73 #define ED_SETTINGS_YPOS MINI_TILEY
74 #define ED_SETTINGS2_XPOS MINI_TILEX
75 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
77 /* values for counter gadgets */
78 #define ED_COUNT_ELEMENT_SCORE_XPOS ED_SETTINGS_XPOS
79 #define ED_COUNT_ELEMENT_SCORE_YPOS (11 * MINI_TILEY)
80 #define ED_COUNT_ELEMENT_CONTENT_XPOS ED_SETTINGS_XPOS
81 #define ED_COUNT_ELEMENT_CONTENT_YPOS (19 * MINI_TILEY)
83 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
85 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
86 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
87 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
88 n * ED_COUNTER_YDISTANCE)
89 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
90 n * ED_COUNTER_YDISTANCE / 2)
91 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
92 n * ED_COUNTER_YDISTANCE - 2)
94 /* standard distances */
95 #define ED_BORDER_SIZE 3
96 #define ED_BORDER2_SIZE 5
97 #define ED_GADGET_DISTANCE 2
99 /* values for element content drawing areas */
100 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
101 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
103 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
104 #define ED_AREA_ELEM_CONTENT2_YPOS ED_COUNTER_YPOS2(4)
106 /* values for random placement background drawing area */
107 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
108 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
110 /* values for scrolling gadgets for drawing area */
111 #define ED_SCROLLBUTTON_XPOS 24
112 #define ED_SCROLLBUTTON_YPOS 0
113 #define ED_SCROLLBAR_XPOS 24
114 #define ED_SCROLLBAR_YPOS 64
116 #define ED_SCROLLBUTTON_XSIZE 16
117 #define ED_SCROLLBUTTON_YSIZE 16
119 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
120 #define ED_SCROLL_UP_YPOS (0)
121 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
122 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
123 #define ED_SCROLL_LEFT_XPOS (0)
124 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
126 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
127 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
131 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
132 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
133 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
134 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
136 /* values for scrolling gadgets for element list */
137 #define ED_SCROLLBUTTON2_XPOS 50
138 #define ED_SCROLLBUTTON2_YPOS 0
139 #define ED_SCROLLBAR2_XPOS 50
140 #define ED_SCROLLBAR2_YPOS 20
142 #define ED_SCROLLBUTTON2_XSIZE 10
143 #define ED_SCROLLBUTTON2_YSIZE 10
145 #define ED_SCROLL2_UP_XPOS 85
146 #define ED_SCROLL2_UP_YPOS 30
147 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
148 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
149 ED_ELEMENTLIST_BUTTONS_VERT * \
150 ED_ELEMENTLIST_YSIZE - \
151 ED_SCROLLBUTTON2_YSIZE)
152 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
153 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
154 ED_SCROLLBUTTON2_YSIZE)
155 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
156 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
157 ED_ELEMENTLIST_YSIZE - \
158 2 * ED_SCROLLBUTTON2_YSIZE)
160 /* values for checkbutton gadgets */
161 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
162 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
163 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
164 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
165 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
166 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
167 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
169 /* some positions in the editor control window */
170 #define ED_BUTTON_ELEM_XPOS 6
171 #define ED_BUTTON_ELEM_YPOS 30
172 #define ED_BUTTON_ELEM_XSIZE 22
173 #define ED_BUTTON_ELEM_YSIZE 22
175 /* some values for text input, selectbox and counter gadgets */
176 #define ED_BUTTON_COUNT_YPOS 60
177 #define ED_BUTTON_COUNT_XSIZE 20
178 #define ED_BUTTON_COUNT_YSIZE 20
179 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
180 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
181 #define ED_WIN_COUNT_XSIZE 52
182 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
183 #define ED_WIN_COUNT2_XPOS 27
184 #define ED_WIN_COUNT2_YPOS 3
185 #define ED_WIN_COUNT2_XSIZE 46
186 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
188 #define ED_BUTTON_MINUS_XPOS 2
189 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
190 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
191 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
192 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
193 ED_WIN_COUNT_XSIZE + 2)
194 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
195 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
196 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
198 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
199 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
200 2 + ED_WIN_COUNT_YSIZE)
201 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
202 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
204 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
205 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
206 2 * (2 + ED_WIN_COUNT_YSIZE))
207 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
208 3 * (2 + ED_WIN_COUNT_YSIZE))
209 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
210 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
212 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
213 #define INFOTEXT_XPOS SX
214 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
215 #define INFOTEXT_XSIZE SXSIZE
216 #define INFOTEXT_YSIZE MINI_TILEX
220 -----------------------------------------------------------------------------
221 editor gadget definitions
222 -----------------------------------------------------------------------------
225 /* drawing toolbox buttons */
226 #define GADGET_ID_NONE -1
227 #define GADGET_ID_TOOLBOX_FIRST 0
229 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
230 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
231 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
232 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
233 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
234 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
235 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
236 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
237 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
238 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
239 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
240 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
241 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
242 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
243 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
244 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
245 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
246 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
247 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
248 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
249 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
250 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
252 /* counter button identifiers */
253 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
255 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
256 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
257 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
258 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
259 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
260 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
261 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
262 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
263 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
264 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
265 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
266 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
267 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
268 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
269 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
270 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
271 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
272 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
273 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
274 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
275 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
276 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
277 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
278 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
279 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
280 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
281 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
282 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 27)
283 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 28)
284 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 29)
285 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 30)
286 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 31)
287 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 32)
289 /* drawing area identifiers */
290 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 33)
292 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
293 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
294 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
295 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
296 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
297 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
298 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
299 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
300 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
301 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
302 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
303 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
305 /* text input identifiers */
306 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
308 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
309 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
311 /* selectbox identifiers */
312 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
314 #define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0)
316 /* textbutton identifiers */
317 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
319 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
320 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
321 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
323 /* gadgets for scrolling of drawing area */
324 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
326 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
327 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
328 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
329 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
330 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
331 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
333 /* gadgets for scrolling element list */
334 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
336 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
337 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
338 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
340 /* buttons for level/element properties */
341 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
343 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
344 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
345 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
346 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
347 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
348 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
349 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
350 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
351 #define GADGET_ID_CUSTOM_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8)
352 #define GADGET_ID_CUSTOM_COLLECTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
353 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
354 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
355 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
356 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
357 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 14)
358 #define GADGET_ID_CUSTOM_WALKABLE_OVER (GADGET_ID_CHECKBUTTON_FIRST + 15)
359 #define GADGET_ID_CUSTOM_WALKABLE_INSIDE (GADGET_ID_CHECKBUTTON_FIRST+ 16)
360 #define GADGET_ID_CUSTOM_WALKABLE_UNDER (GADGET_ID_CHECKBUTTON_FIRST + 17)
361 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
362 #define GADGET_ID_CHANGE_DELAY_FIXED (GADGET_ID_CHECKBUTTON_FIRST + 19)
363 #define GADGET_ID_CHANGE_DELAY_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 20)
365 /* gadgets for buttons in element list */
366 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 21)
367 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
368 ED_NUM_ELEMENTLIST_BUTTONS - 1)
370 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
372 /* radio button numbers */
373 #define RADIO_NR_NONE 0
374 #define RADIO_NR_DRAWING_TOOLBOX 1
375 #define RADIO_NR_RANDOM_ELEMENTS 2
377 /* values for counter gadgets */
378 #define ED_COUNTER_ID_SELECT_LEVEL 0
379 #define ED_COUNTER_ID_LEVEL_XSIZE 1
380 #define ED_COUNTER_ID_LEVEL_YSIZE 2
381 #define ED_COUNTER_ID_LEVEL_COLLECT 3
382 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
383 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
384 #define ED_COUNTER_ID_LEVEL_RANDOM 6
385 #define ED_COUNTER_ID_ELEMENT_SCORE 7
386 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
387 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 9
388 #define ED_COUNTER_ID_CHANGE_DELAY_RND 10
390 #define ED_NUM_COUNTERBUTTONS 11
392 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
393 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
395 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
396 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
398 /* values for scrollbutton gadgets */
399 #define ED_SCROLLBUTTON_ID_AREA_UP 0
400 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
401 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
402 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
403 #define ED_SCROLLBUTTON_ID_LIST_UP 4
404 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
406 #define ED_NUM_SCROLLBUTTONS 6
408 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
409 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
411 /* values for scrollbar gadgets */
412 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
413 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
414 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
416 #define ED_NUM_SCROLLBARS 3
418 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
419 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
421 /* values for text input gadgets */
422 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
423 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
425 #define ED_NUM_TEXTINPUT 2
427 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
428 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
430 /* values for selectbox gadgets */
431 #define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0
433 #define ED_NUM_SELECTBOX 1
435 /* values for textbutton gadgets */
436 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
437 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
438 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
440 #define ED_NUM_TEXTBUTTON 3
442 /* values for checkbutton gadgets */
443 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
444 #define ED_CHECKBUTTON_ID_GRAVITY 1
445 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
446 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
447 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
448 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
449 #define ED_CHECKBUTTON_ID_CUSTOM_DIGGABLE 6
450 #define ED_CHECKBUTTON_ID_CUSTOM_COLLECTIBLE 7
451 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
452 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
453 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
454 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
455 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 12
456 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_OVER 13
457 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_INSIDE 14
458 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER 15
459 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 16
460 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED 17
461 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM 18
463 #define ED_NUM_CHECKBUTTONS 19
465 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
466 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
468 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
469 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER
471 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
472 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
474 /* values for radiobutton gadgets */
475 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
476 #define ED_RADIOBUTTON_ID_QUANTITY 1
478 #define ED_NUM_RADIOBUTTONS 2
480 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
481 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
485 -----------------------------------------------------------------------------
486 some internally used definitions
487 -----------------------------------------------------------------------------
490 /* values for CopyLevelToUndoBuffer() */
491 #define UNDO_IMMEDIATE 0
492 #define UNDO_ACCUMULATE 1
494 /* values for scrollbars */
495 #define ED_SCROLL_NO 0
496 #define ED_SCROLL_LEFT 1
497 #define ED_SCROLL_RIGHT 2
498 #define ED_SCROLL_UP 4
499 #define ED_SCROLL_DOWN 8
501 /* screens in the level editor */
502 #define ED_MODE_DRAWING 0
503 #define ED_MODE_INFO 1
504 #define ED_MODE_PROPERTIES 2
506 /* sub-screens in the element properties section */
507 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
508 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
509 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
511 /* how many steps can be cancelled */
512 #define NUM_UNDO_STEPS (10 + 1)
514 /* values for elements with score */
516 #define MAX_SCORE 255
518 /* values for random placement */
519 #define RANDOM_USE_PERCENTAGE 0
520 #define RANDOM_USE_QUANTITY 1
522 /* maximal size of level editor drawing area */
523 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
524 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
528 -----------------------------------------------------------------------------
529 some internally used data structure definitions
530 -----------------------------------------------------------------------------
537 } control_info[ED_NUM_CTRL_BUTTONS] =
539 { 's', "draw single items" },
540 { 'd', "draw connected items" },
541 { 'l', "draw lines" },
542 { 'a', "draw arcs" },
543 { 'r', "draw outline rectangles" },
544 { 'R', "draw filled rectangles" },
545 { '\0', "wrap (rotate) level up" },
546 { 't', "enter text elements" },
547 { 'f', "flood fill" },
548 { '\0', "wrap (rotate) level left" },
549 { '?', "properties of drawing element" },
550 { '\0', "wrap (rotate) level right" },
551 { '\0', "random element placement" },
552 { 'b', "grab brush" },
553 { '\0', "wrap (rotate) level down" },
554 { ',', "pick drawing element" },
555 { 'U', "undo last operation" },
556 { 'I', "level properties" },
557 { 'S', "save level" },
558 { 'C', "clear level" },
559 { 'T', "test level" },
560 { 'E', "exit level editor" }
563 static int random_placement_value = 10;
564 static int random_placement_method = RANDOM_USE_QUANTITY;
565 static int random_placement_background_element = EL_SAND;
566 static boolean random_placement_background_restricted = FALSE;
567 static boolean stick_element_properties_window = FALSE;
568 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
569 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
570 static struct CustomElementChangeInfo custom_element_change;
575 int min_value, max_value;
576 int gadget_id_down, gadget_id_up;
579 char *infotext_above, *infotext_right;
580 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
583 DX + 5 - SX, DY + 3 - SY,
585 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
586 GADGET_ID_SELECT_LEVEL_TEXT,
591 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
592 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
593 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
594 GADGET_ID_LEVEL_XSIZE_TEXT,
596 "playfield size", "width",
599 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
600 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
601 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
602 GADGET_ID_LEVEL_YSIZE_TEXT,
607 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
609 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
610 GADGET_ID_LEVEL_COLLECT_TEXT,
612 "number of emeralds to collect", NULL
615 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
617 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
618 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
620 "time available to solve level", "(0 => no time limit)"
623 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
625 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
626 GADGET_ID_LEVEL_TIMESCORE_TEXT,
627 &level.score[SC_TIME_BONUS],
628 "score for each 10 seconds left", NULL
631 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
633 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
634 GADGET_ID_LEVEL_RANDOM_TEXT,
635 &random_placement_value,
636 "random element placement", "in"
639 ED_COUNT_ELEMENT_SCORE_XPOS, ED_COUNT_ELEMENT_SCORE_YPOS,
640 MIN_SCORE, MAX_SCORE,
641 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
642 GADGET_ID_ELEMENT_SCORE_TEXT,
643 NULL, /* will be set when used */
644 "element score", NULL
647 ED_COUNT_ELEMENT_CONTENT_XPOS, ED_COUNT_ELEMENT_CONTENT_YPOS,
648 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
649 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
650 GADGET_ID_ELEMENT_CONTENT_TEXT,
651 &level.num_yam_contents,
652 "element content", NULL
655 ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(5),
657 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
658 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
659 &custom_element_change.delay_fixed,
660 NULL, "seconds (fixed)"
663 ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(6),
665 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
666 GADGET_ID_CHANGE_DELAY_RND_TEXT,
667 &custom_element_change.delay_random,
668 NULL, "seconds (random)"
679 } textinput_info[ED_NUM_TEXTINPUT] =
682 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
683 GADGET_ID_LEVEL_NAME,
689 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
690 GADGET_ID_LEVEL_AUTHOR,
691 MAX_LEVEL_AUTHOR_LEN,
697 static struct ValueTextInfo options_change_cause[] =
699 { 1, "specified delay" },
700 { 2, "impact (active)" },
701 { 3, "impact (passive)" },
702 { 4, "touched by player" },
703 { 5, "pressed by player" },
706 static int index_change_cause = 0;
713 struct ValueTextInfo *options;
715 char *text, *infotext;
716 } selectbox_info[ED_NUM_SELECTBOX] =
719 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
720 GADGET_ID_CUSTOM_CHANGE_CAUSE,
722 options_change_cause, &index_change_cause,
723 "test:", "test-selectbox entry"
734 } textbutton_info[ED_NUM_TEXTBUTTON] =
737 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
738 GADGET_ID_PROPERTIES_INFO,
740 "Show information about element"
743 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
744 GADGET_ID_PROPERTIES_CONFIG,
746 "Configure element properties"
749 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
750 GADGET_ID_PROPERTIES_ADVANCED,
752 "Advanced element configuration"
762 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
765 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
766 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
768 "scroll level editing area up"
771 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
772 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
773 GADGET_ID_SCROLL_DOWN,
774 "scroll level editing area down"
777 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
778 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
779 GADGET_ID_SCROLL_LEFT,
780 "scroll level editing area left"
783 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
784 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
785 GADGET_ID_SCROLL_RIGHT,
786 "scroll level editing area right"
789 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
790 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
791 GADGET_ID_SCROLL_LIST_UP,
792 "scroll element list up ('Page Up')"
795 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
796 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
797 GADGET_ID_SCROLL_LIST_DOWN,
798 "scroll element list down ('Page Down')"
810 } scrollbar_info[ED_NUM_SCROLLBARS] =
813 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
814 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
815 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
816 GD_TYPE_SCROLLBAR_HORIZONTAL,
817 GADGET_ID_SCROLL_HORIZONTAL,
818 "scroll level editing area horizontally"
821 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
822 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
823 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
824 GD_TYPE_SCROLLBAR_VERTICAL,
825 GADGET_ID_SCROLL_VERTICAL,
826 "scroll level editing area vertically"
829 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
830 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
831 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
832 GD_TYPE_SCROLLBAR_VERTICAL,
833 GADGET_ID_SCROLL_LIST_VERTICAL,
834 "scroll element list vertically"
845 char *text, *infotext;
846 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
849 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
850 GADGET_ID_RANDOM_PERCENTAGE,
851 RADIO_NR_RANDOM_ELEMENTS,
852 &random_placement_method, RANDOM_USE_PERCENTAGE,
853 "percentage", "use percentage for random elements"
856 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
857 GADGET_ID_RANDOM_QUANTITY,
858 RADIO_NR_RANDOM_ELEMENTS,
859 &random_placement_method, RANDOM_USE_QUANTITY,
860 "quantity", "use quantity for random elements"
869 char *text, *infotext;
870 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
873 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
874 GADGET_ID_DOUBLE_SPEED,
876 "double speed movement", "set movement speed of player"
879 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
882 "gravity", "set level gravity"
885 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
886 GADGET_ID_RANDOM_RESTRICTED,
887 &random_placement_background_restricted,
888 "restrict random placement to", "set random placement restriction"
891 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
892 GADGET_ID_STICK_ELEMENT,
893 &stick_element_properties_window,
894 "stick window to edit content", "stick window to edit content"
897 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
898 GADGET_ID_EM_SLIPPERY_GEMS,
899 &level.em_slippery_gems,
900 "slip down from certain flat walls","use EM style slipping behaviour"
903 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(5),
904 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
905 &custom_element_properties[EP_INDESTRUCTIBLE],
906 "indestructible", "element cannot be destroyed"
909 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(6),
910 GADGET_ID_CUSTOM_DIGGABLE,
911 &custom_element_properties[EP_DIGGABLE],
912 "diggable", "element can be digged away"
915 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(7),
916 GADGET_ID_CUSTOM_COLLECTIBLE,
917 &custom_element_properties[EP_COLLECTIBLE],
918 "collectible", "element can be collected"
921 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(8),
922 GADGET_ID_CUSTOM_PUSHABLE,
923 &custom_element_properties[EP_PUSHABLE],
924 "pushable", "element can be pushed"
927 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(9),
928 GADGET_ID_CUSTOM_CAN_FALL,
929 &custom_element_properties[EP_CAN_FALL],
930 "can fall", "element can fall down"
933 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
934 GADGET_ID_CUSTOM_CAN_SMASH,
935 &custom_element_properties[EP_CAN_SMASH],
936 "can smash", "element can smash other elements"
939 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
940 GADGET_ID_CUSTOM_CAN_MOVE,
941 &custom_element_properties[EP_CAN_MOVE],
942 "can move", "element can move in some direction"
945 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
946 GADGET_ID_CUSTOM_SLIPPERY,
947 &custom_element_properties[EP_SLIPPERY],
948 "slippery", "other elements can fall down from it"
951 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
952 GADGET_ID_CUSTOM_WALKABLE_OVER,
953 &custom_element_properties[EP_WALKABLE_OVER],
954 "player can walk over", "player can walk over this element"
957 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
958 GADGET_ID_CUSTOM_WALKABLE_INSIDE,
959 &custom_element_properties[EP_WALKABLE_INSIDE],
960 "player can walk inside", "player can walk inside this element"
963 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(15),
964 GADGET_ID_CUSTOM_WALKABLE_UNDER,
965 &custom_element_properties[EP_WALKABLE_UNDER],
966 "player can walk under", "player can walk under this element"
969 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(4),
970 GADGET_ID_CUSTOM_CHANGEABLE,
971 &custom_element_properties[EP_CHANGEABLE],
972 "element changes to after:", "element can change to other element"
975 ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(5),
976 GADGET_ID_CHANGE_DELAY_FIXED,
977 &custom_element_change_events[CE_DELAY_FIXED],
978 "delay of", "element changes after fixed delay"
981 ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(6),
982 GADGET_ID_CHANGE_DELAY_RANDOM,
983 &custom_element_change_events[CE_DELAY_RANDOM],
984 "delay of", "element changes after random delay"
990 -----------------------------------------------------------------------------
991 some internally used variables
992 -----------------------------------------------------------------------------
995 /* actual size of level editor drawing area */
996 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
998 /* actual position of level editor drawing area in level playfield */
999 static int level_xpos = -1, level_ypos = -1;
1001 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1003 /* drawing elements on the three mouse buttons */
1004 static int new_element1 = EL_WALL;
1005 static int new_element2 = EL_EMPTY;
1006 static int new_element3 = EL_SAND;
1008 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1009 (button) == 2 ? new_element2 : \
1010 (button) == 3 ? new_element3 : EL_EMPTY)
1011 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1013 /* forward declaration for internal use */
1014 static void ModifyEditorCounter(int, int);
1015 static void ModifyEditorCounterLimits(int, int, int);
1016 static void DrawDrawingWindow();
1017 static void DrawLevelInfoWindow();
1018 static void DrawPropertiesWindow();
1019 static void CopyLevelToUndoBuffer(int);
1020 static void HandleDrawingAreas(struct GadgetInfo *);
1021 static void HandleCounterButtons(struct GadgetInfo *);
1022 static void HandleTextInputGadgets(struct GadgetInfo *);
1023 static void HandleSelectboxGadgets(struct GadgetInfo *);
1024 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1025 static void HandleRadiobuttons(struct GadgetInfo *);
1026 static void HandleCheckbuttons(struct GadgetInfo *);
1027 static void HandleControlButtons(struct GadgetInfo *);
1028 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1030 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1032 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1033 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1034 static boolean draw_with_brush = FALSE;
1035 static int properties_element = 0;
1037 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
1038 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1039 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1040 static int undo_buffer_position = 0;
1041 static int undo_buffer_steps = 0;
1043 static int edit_mode;
1044 static int edit_mode_properties;
1046 static int element_shift = 0;
1048 static int editor_el_boulderdash[] =
1080 EL_BD_BUTTERFLY_LEFT,
1082 EL_BD_BUTTERFLY_RIGHT,
1083 EL_BD_FIREFLY_RIGHT,
1086 EL_BD_BUTTERFLY_DOWN,
1090 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1092 static int editor_el_emerald_mine[] =
1154 EL_ACID_POOL_TOPLEFT,
1156 EL_ACID_POOL_TOPRIGHT,
1159 EL_ACID_POOL_BOTTOMLEFT,
1160 EL_ACID_POOL_BOTTOM,
1161 EL_ACID_POOL_BOTTOMRIGHT,
1184 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1186 static int editor_el_more[] =
1219 EL_WALL_EMERALD_YELLOW,
1220 EL_WALL_EMERALD_RED,
1221 EL_WALL_EMERALD_PURPLE,
1238 EL_DYNABOMB_INCREASE_NUMBER,
1239 EL_DYNABOMB_INCREASE_SIZE,
1240 EL_DYNABOMB_INCREASE_POWER,
1261 EL_BALLOON_SWITCH_ANY,
1263 EL_BALLOON_SWITCH_LEFT,
1264 EL_BALLOON_SWITCH_RIGHT,
1265 EL_BALLOON_SWITCH_UP,
1266 EL_BALLOON_SWITCH_DOWN,
1269 EL_EXPANDABLE_WALL_HORIZONTAL,
1270 EL_EXPANDABLE_WALL_VERTICAL,
1271 EL_EXPANDABLE_WALL_ANY,
1273 EL_INVISIBLE_STEELWALL,
1288 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1290 static int editor_el_sokoban[] =
1303 EL_SOKOBAN_FIELD_EMPTY,
1304 EL_SOKOBAN_FIELD_FULL,
1307 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1309 static int editor_el_supaplex[] =
1328 EL_SP_HARDWARE_GRAY,
1337 EL_SP_GRAVITY_PORT_RIGHT,
1338 EL_SP_GRAVITY_PORT_DOWN,
1339 EL_SP_GRAVITY_PORT_LEFT,
1341 EL_SP_GRAVITY_PORT_UP,
1347 EL_SP_PORT_VERTICAL,
1348 EL_SP_PORT_HORIZONTAL,
1356 EL_SP_HARDWARE_BASE_1,
1357 EL_SP_HARDWARE_GREEN,
1358 EL_SP_HARDWARE_BLUE,
1361 EL_SP_HARDWARE_YELLOW,
1362 EL_SP_HARDWARE_BASE_2,
1363 EL_SP_HARDWARE_BASE_3,
1364 EL_SP_HARDWARE_BASE_4,
1366 EL_SP_HARDWARE_BASE_5,
1367 EL_SP_HARDWARE_BASE_6,
1371 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1373 static int editor_el_diamond_caves[] =
1400 EL_CONVEYOR_BELT_1_LEFT,
1401 EL_CONVEYOR_BELT_1_MIDDLE,
1402 EL_CONVEYOR_BELT_1_RIGHT,
1403 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1405 EL_CONVEYOR_BELT_2_LEFT,
1406 EL_CONVEYOR_BELT_2_MIDDLE,
1407 EL_CONVEYOR_BELT_2_RIGHT,
1408 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1410 EL_CONVEYOR_BELT_3_LEFT,
1411 EL_CONVEYOR_BELT_3_MIDDLE,
1412 EL_CONVEYOR_BELT_3_RIGHT,
1413 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1415 EL_CONVEYOR_BELT_4_LEFT,
1416 EL_CONVEYOR_BELT_4_MIDDLE,
1417 EL_CONVEYOR_BELT_4_RIGHT,
1418 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1420 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1421 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1422 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1423 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1425 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1426 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1427 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1428 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1431 EL_SWITCHGATE_CLOSED,
1432 EL_SWITCHGATE_SWITCH_UP,
1442 EL_STEELWALL_SLANTED,
1445 EL_SIGN_EXCLAMATION,
1448 EL_LIGHT_SWITCH_ACTIVE,
1455 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1457 static int editor_el_dx_boulderdash[] =
1481 EL_TUBE_HORIZONTAL_DOWN,
1485 EL_TUBE_VERTICAL_RIGHT,
1487 EL_TUBE_VERTICAL_LEFT,
1491 EL_TUBE_HORIZONTAL_UP,
1499 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1501 static int editor_el_chars[] =
1595 EL_CHAR(FONT_ASCII_CURSOR),
1598 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1600 static int editor_el_custom[] =
1622 EL_CUSTOM_START + 0,
1623 EL_CUSTOM_START + 1,
1624 EL_CUSTOM_START + 2,
1625 EL_CUSTOM_START + 3,
1627 EL_CUSTOM_START + 4,
1628 EL_CUSTOM_START + 5,
1629 EL_CUSTOM_START + 6,
1630 EL_CUSTOM_START + 7,
1632 EL_CUSTOM_START + 8,
1633 EL_CUSTOM_START + 9,
1634 EL_CUSTOM_START + 10,
1635 EL_CUSTOM_START + 11,
1637 EL_CUSTOM_START + 12,
1638 EL_CUSTOM_START + 13,
1639 EL_CUSTOM_START + 14,
1640 EL_CUSTOM_START + 15,
1642 EL_CUSTOM_START + 16,
1643 EL_CUSTOM_START + 17,
1644 EL_CUSTOM_START + 18,
1645 EL_CUSTOM_START + 19,
1647 EL_CUSTOM_START + 20,
1648 EL_CUSTOM_START + 21,
1649 EL_CUSTOM_START + 22,
1650 EL_CUSTOM_START + 23,
1652 EL_CUSTOM_START + 24,
1653 EL_CUSTOM_START + 25,
1654 EL_CUSTOM_START + 26,
1655 EL_CUSTOM_START + 27,
1657 EL_CUSTOM_START + 28,
1658 EL_CUSTOM_START + 29,
1659 EL_CUSTOM_START + 30,
1660 EL_CUSTOM_START + 31,
1662 EL_CUSTOM_START + 32,
1663 EL_CUSTOM_START + 33,
1664 EL_CUSTOM_START + 34,
1665 EL_CUSTOM_START + 35,
1667 EL_CUSTOM_START + 36,
1668 EL_CUSTOM_START + 37,
1669 EL_CUSTOM_START + 38,
1670 EL_CUSTOM_START + 39,
1672 EL_CUSTOM_START + 40,
1673 EL_CUSTOM_START + 41,
1674 EL_CUSTOM_START + 42,
1675 EL_CUSTOM_START + 43,
1677 EL_CUSTOM_START + 44,
1678 EL_CUSTOM_START + 45,
1679 EL_CUSTOM_START + 46,
1680 EL_CUSTOM_START + 47,
1682 EL_CUSTOM_START + 48,
1683 EL_CUSTOM_START + 49,
1684 EL_CUSTOM_START + 50,
1685 EL_CUSTOM_START + 51,
1687 EL_CUSTOM_START + 52,
1688 EL_CUSTOM_START + 53,
1689 EL_CUSTOM_START + 54,
1690 EL_CUSTOM_START + 55,
1692 EL_CUSTOM_START + 56,
1693 EL_CUSTOM_START + 57,
1694 EL_CUSTOM_START + 58,
1695 EL_CUSTOM_START + 59,
1697 EL_CUSTOM_START + 60,
1698 EL_CUSTOM_START + 61,
1699 EL_CUSTOM_START + 62,
1700 EL_CUSTOM_START + 63,
1702 EL_CUSTOM_START + 64,
1703 EL_CUSTOM_START + 65,
1704 EL_CUSTOM_START + 66,
1705 EL_CUSTOM_START + 67,
1707 EL_CUSTOM_START + 68,
1708 EL_CUSTOM_START + 69,
1709 EL_CUSTOM_START + 70,
1710 EL_CUSTOM_START + 71,
1712 EL_CUSTOM_START + 72,
1713 EL_CUSTOM_START + 73,
1714 EL_CUSTOM_START + 74,
1715 EL_CUSTOM_START + 75,
1717 EL_CUSTOM_START + 76,
1718 EL_CUSTOM_START + 77,
1719 EL_CUSTOM_START + 78,
1720 EL_CUSTOM_START + 79,
1722 EL_CUSTOM_START + 80,
1723 EL_CUSTOM_START + 81,
1724 EL_CUSTOM_START + 82,
1725 EL_CUSTOM_START + 83,
1727 EL_CUSTOM_START + 84,
1728 EL_CUSTOM_START + 85,
1729 EL_CUSTOM_START + 86,
1730 EL_CUSTOM_START + 87,
1732 EL_CUSTOM_START + 88,
1733 EL_CUSTOM_START + 89,
1734 EL_CUSTOM_START + 90,
1735 EL_CUSTOM_START + 91,
1737 EL_CUSTOM_START + 92,
1738 EL_CUSTOM_START + 93,
1739 EL_CUSTOM_START + 94,
1740 EL_CUSTOM_START + 95,
1742 EL_CUSTOM_START + 96,
1743 EL_CUSTOM_START + 97,
1744 EL_CUSTOM_START + 98,
1745 EL_CUSTOM_START + 99,
1747 EL_CUSTOM_START + 100,
1748 EL_CUSTOM_START + 101,
1749 EL_CUSTOM_START + 102,
1750 EL_CUSTOM_START + 103,
1752 EL_CUSTOM_START + 104,
1753 EL_CUSTOM_START + 105,
1754 EL_CUSTOM_START + 106,
1755 EL_CUSTOM_START + 107,
1757 EL_CUSTOM_START + 108,
1758 EL_CUSTOM_START + 109,
1759 EL_CUSTOM_START + 110,
1760 EL_CUSTOM_START + 111,
1762 EL_CUSTOM_START + 112,
1763 EL_CUSTOM_START + 113,
1764 EL_CUSTOM_START + 114,
1765 EL_CUSTOM_START + 115,
1767 EL_CUSTOM_START + 116,
1768 EL_CUSTOM_START + 117,
1769 EL_CUSTOM_START + 118,
1770 EL_CUSTOM_START + 119,
1772 EL_CUSTOM_START + 120,
1773 EL_CUSTOM_START + 121,
1774 EL_CUSTOM_START + 122,
1775 EL_CUSTOM_START + 123,
1777 EL_CUSTOM_START + 124,
1778 EL_CUSTOM_START + 125,
1779 EL_CUSTOM_START + 126,
1780 EL_CUSTOM_START + 127
1782 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1784 static int *editor_elements = NULL; /* dynamically allocated */
1785 static int num_editor_elements = 0; /* dynamically determined */
1789 boolean *setup_value;
1791 int *element_list_size;
1793 boolean last_setup_value;
1795 editor_elements_info[] =
1797 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1798 &num_editor_el_boulderdash },
1799 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1800 &num_editor_el_emerald_mine },
1801 { &setup.editor.el_more, editor_el_more,
1802 &num_editor_el_more },
1803 { &setup.editor.el_sokoban, editor_el_sokoban,
1804 &num_editor_el_sokoban },
1805 { &setup.editor.el_supaplex, editor_el_supaplex,
1806 &num_editor_el_supaplex },
1807 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1808 &num_editor_el_diamond_caves },
1809 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1810 &num_editor_el_dx_boulderdash },
1811 { &setup.editor.el_chars, editor_el_chars,
1812 &num_editor_el_chars },
1813 { &setup.editor.el_custom, editor_el_custom,
1814 &num_editor_el_custom },
1821 -----------------------------------------------------------------------------
1823 -----------------------------------------------------------------------------
1826 static void ReinitializeElementList()
1831 if (editor_elements != NULL)
1832 free(editor_elements);
1834 num_editor_elements = 0;
1836 /* determine size of element list */
1837 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1838 if (*editor_elements_info[i].setup_value)
1839 num_editor_elements += *editor_elements_info[i].element_list_size;
1841 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1843 /* workaround: offer at least as many elements as element buttons exist */
1844 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1846 *editor_elements_info[list_nr].setup_value = TRUE;
1847 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1850 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1852 /* fill element list */
1853 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1854 if (*editor_elements_info[i].setup_value)
1855 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1856 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1859 static void ReinitializeElementListButtons()
1861 static boolean initialization_needed = TRUE;
1864 if (!initialization_needed) /* check if editor element setup has changed */
1865 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1866 if (editor_elements_info[i].last_setup_value !=
1867 *editor_elements_info[i].setup_value)
1868 initialization_needed = TRUE;
1870 if (!initialization_needed)
1873 FreeLevelEditorGadgets();
1874 CreateLevelEditorGadgets();
1876 /* store current setup values for next invocation of this function */
1877 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1878 editor_elements_info[i].last_setup_value =
1879 *editor_elements_info[i].setup_value;
1881 initialization_needed = FALSE;
1884 static int getCounterGadgetWidth()
1886 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1889 static int getMaxInfoTextLength()
1891 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1894 static char *getElementInfoText(int element)
1896 char *info_text = NULL;
1898 if (element < NUM_FILE_ELEMENTS)
1900 if (element_info[element].custom_description != NULL)
1901 info_text = element_info[element].custom_description;
1902 else if (element_info[element].editor_description != NULL)
1903 info_text = element_info[element].editor_description;
1906 if (info_text == NULL)
1908 info_text = "unknown";
1910 Error(ERR_WARN, "no element description for element %d", element);
1916 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1919 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1920 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1922 BlitBitmap(drawto, drawto,
1923 SX + (dx == -1 ? MINI_TILEX : 0),
1924 SY + (dy == -1 ? MINI_TILEY : 0),
1925 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1926 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1927 SX + (dx == +1 ? MINI_TILEX : 0),
1928 SY + (dy == +1 ? MINI_TILEY : 0));
1931 x = (dx == 1 ? 0 : ed_fieldx - 1);
1932 for(y=0; y<ed_fieldy; y++)
1933 DrawMiniElementOrWall(x, y, from_x, from_y);
1937 y = (dy == 1 ? 0 : ed_fieldy - 1);
1938 for(x=0; x<ed_fieldx; x++)
1939 DrawMiniElementOrWall(x, y, from_x, from_y);
1942 redraw_mask |= REDRAW_FIELD;
1946 static void CreateControlButtons()
1948 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1949 struct GadgetInfo *gi;
1950 unsigned long event_mask;
1953 /* create toolbox buttons */
1954 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1958 int gd_xoffset, gd_yoffset;
1959 int gd_x1, gd_x2, gd_y1, gd_y2;
1961 int radio_button_nr;
1964 if (id == GADGET_ID_SINGLE_ITEMS ||
1965 id == GADGET_ID_CONNECTED_ITEMS ||
1966 id == GADGET_ID_LINE ||
1967 id == GADGET_ID_ARC ||
1968 id == GADGET_ID_TEXT ||
1969 id == GADGET_ID_RECTANGLE ||
1970 id == GADGET_ID_FILLED_BOX ||
1971 id == GADGET_ID_FLOOD_FILL ||
1972 id == GADGET_ID_GRAB_BRUSH ||
1973 id == GADGET_ID_PICK_ELEMENT)
1975 button_type = GD_TYPE_RADIO_BUTTON;
1976 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1977 checked = (id == drawing_function ? TRUE : FALSE);
1978 event_mask = GD_EVENT_PRESSED;
1982 button_type = GD_TYPE_NORMAL_BUTTON;
1983 radio_button_nr = RADIO_NR_NONE;
1986 if (id == GADGET_ID_WRAP_LEFT ||
1987 id == GADGET_ID_WRAP_RIGHT ||
1988 id == GADGET_ID_WRAP_UP ||
1989 id == GADGET_ID_WRAP_DOWN)
1990 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1992 event_mask = GD_EVENT_RELEASED;
1995 if (id < ED_NUM_CTRL1_BUTTONS)
1997 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1998 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2000 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2001 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2002 width = ED_CTRL1_BUTTON_XSIZE;
2003 height = ED_CTRL1_BUTTON_YSIZE;
2007 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2008 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2010 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2011 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2012 width = ED_CTRL2_BUTTON_XSIZE;
2013 height = ED_CTRL2_BUTTON_YSIZE;
2016 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2017 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2018 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2019 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2021 gi = CreateGadget(GDI_CUSTOM_ID, id,
2022 GDI_CUSTOM_TYPE_ID, i,
2023 GDI_INFO_TEXT, control_info[i].text,
2024 GDI_X, EX + gd_xoffset,
2025 GDI_Y, EY + gd_yoffset,
2028 GDI_TYPE, button_type,
2029 GDI_STATE, GD_BUTTON_UNPRESSED,
2030 GDI_RADIO_NR, radio_button_nr,
2031 GDI_CHECKED, checked,
2032 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2033 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2034 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2035 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2036 GDI_EVENT_MASK, event_mask,
2037 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2038 GDI_CALLBACK_ACTION, HandleControlButtons,
2042 Error(ERR_EXIT, "cannot create gadget");
2044 level_editor_gadget[id] = gi;
2047 /* create buttons for scrolling of drawing area and element list */
2048 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2050 int id = scrollbutton_info[i].gadget_id;
2051 int x, y, width, height;
2052 int gd_x1, gd_x2, gd_y1, gd_y2;
2054 x = scrollbutton_info[i].x;
2055 y = scrollbutton_info[i].y;
2057 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2059 if (id == GADGET_ID_SCROLL_LIST_UP ||
2060 id == GADGET_ID_SCROLL_LIST_DOWN)
2064 width = ED_SCROLLBUTTON2_XSIZE;
2065 height = ED_SCROLLBUTTON2_YSIZE;
2066 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2067 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2068 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2075 width = ED_SCROLLBUTTON_XSIZE;
2076 height = ED_SCROLLBUTTON_YSIZE;
2077 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2078 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2079 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2083 gi = CreateGadget(GDI_CUSTOM_ID, id,
2084 GDI_CUSTOM_TYPE_ID, i,
2085 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2090 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2091 GDI_STATE, GD_BUTTON_UNPRESSED,
2092 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2093 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2094 GDI_EVENT_MASK, event_mask,
2095 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2096 GDI_CALLBACK_ACTION, HandleControlButtons,
2100 Error(ERR_EXIT, "cannot create gadget");
2102 level_editor_gadget[id] = gi;
2105 /* create buttons for element list */
2106 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2108 Bitmap *deco_bitmap;
2109 int deco_x, deco_y, deco_xpos, deco_ypos;
2110 int gd_xoffset, gd_yoffset;
2111 int gd_x1, gd_x2, gd_y;
2112 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2113 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2114 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2115 int element = editor_elements[i];
2117 event_mask = GD_EVENT_RELEASED;
2119 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2120 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2122 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2123 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2124 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2126 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2127 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2128 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2130 gi = CreateGadget(GDI_CUSTOM_ID, id,
2131 GDI_CUSTOM_TYPE_ID, i,
2132 GDI_INFO_TEXT, getElementInfoText(element),
2133 GDI_X, DX + gd_xoffset,
2134 GDI_Y, DY + gd_yoffset,
2135 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2136 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2137 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2138 GDI_STATE, GD_BUTTON_UNPRESSED,
2139 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2140 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2141 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2142 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2143 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2144 GDI_DECORATION_SHIFTING, 1, 1,
2145 GDI_EVENT_MASK, event_mask,
2146 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2147 GDI_CALLBACK_ACTION, HandleControlButtons,
2151 Error(ERR_EXIT, "cannot create gadget");
2153 level_editor_gadget[id] = gi;
2157 static void CreateCounterButtons()
2159 int max_infotext_len = getMaxInfoTextLength();
2162 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2165 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2166 int ypos = SY + counterbutton_info[i].y;
2170 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2171 struct GadgetInfo *gi;
2173 counterbutton_info[i].gadget_id_down :
2174 counterbutton_info[i].gadget_id_up);
2176 int gd_x, gd_x1, gd_x2, gd_y;
2178 unsigned long event_mask;
2179 char infotext[max_infotext_len + 1];
2181 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2183 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2186 ED_SCROLLBUTTON_ID_AREA_LEFT :
2187 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2189 event_mask |= GD_EVENT_RELEASED;
2192 xpos += 2 * ED_GADGET_DISTANCE;
2193 ypos += ED_GADGET_DISTANCE;
2195 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2196 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2197 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2198 x_size = ED_SCROLLBUTTON_XSIZE;
2199 y_size = ED_SCROLLBUTTON_YSIZE;
2203 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2204 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2205 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2206 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2207 x_size = ED_BUTTON_COUNT_XSIZE;
2208 y_size = ED_BUTTON_COUNT_YSIZE;
2211 sprintf(infotext, "%s counter value by 1, 5 or 10",
2212 (j == 0 ? "decrease" : "increase"));
2214 gi = CreateGadget(GDI_CUSTOM_ID, id,
2215 GDI_CUSTOM_TYPE_ID, i,
2216 GDI_INFO_TEXT, infotext,
2221 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2222 GDI_STATE, GD_BUTTON_UNPRESSED,
2223 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2224 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2225 GDI_EVENT_MASK, event_mask,
2226 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2227 GDI_CALLBACK_ACTION, HandleCounterButtons,
2231 Error(ERR_EXIT, "cannot create gadget");
2233 level_editor_gadget[id] = gi;
2234 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2238 int font_type = FONT_INPUT_1;
2239 int font_type_active = FONT_INPUT_1_ACTIVE;
2240 int gd_width = ED_WIN_COUNT_XSIZE;
2242 id = counterbutton_info[i].gadget_id_text;
2243 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2245 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2247 font_type = FONT_LEVEL_NUMBER;
2248 font_type_active = FONT_LEVEL_NUMBER;
2250 xpos += 2 * ED_GADGET_DISTANCE;
2251 ypos -= ED_GADGET_DISTANCE;
2253 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2254 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2255 gd_width = ED_WIN_COUNT2_XSIZE;
2259 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2260 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2263 gi = CreateGadget(GDI_CUSTOM_ID, id,
2264 GDI_CUSTOM_TYPE_ID, i,
2265 GDI_INFO_TEXT, "enter counter value",
2268 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2269 GDI_NUMBER_VALUE, 0,
2270 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2271 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2273 GDI_TEXT_FONT, font_type,
2274 GDI_TEXT_FONT_ACTIVE, font_type_active,
2275 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2276 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2277 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2278 GDI_DESIGN_WIDTH, gd_width,
2279 GDI_EVENT_MASK, event_mask,
2280 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2281 GDI_CALLBACK_ACTION, HandleCounterButtons,
2285 Error(ERR_EXIT, "cannot create gadget");
2287 level_editor_gadget[id] = gi;
2288 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2294 static void CreateDrawingAreas()
2296 struct GadgetInfo *gi;
2297 unsigned long event_mask;
2302 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2303 GD_EVENT_OFF_BORDERS;
2305 /* one for the level drawing area ... */
2306 id = GADGET_ID_DRAWING_LEVEL;
2307 gi = CreateGadget(GDI_CUSTOM_ID, id,
2310 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2311 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2312 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2313 GDI_EVENT_MASK, event_mask,
2314 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2315 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2319 Error(ERR_EXIT, "cannot create gadget");
2321 level_editor_gadget[id] = gi;
2323 /* ... up to eight areas for element content ... */
2324 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2326 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2327 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2329 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2330 gi = CreateGadget(GDI_CUSTOM_ID, id,
2331 GDI_CUSTOM_TYPE_ID, i,
2334 GDI_WIDTH, 3 * MINI_TILEX,
2335 GDI_HEIGHT, 3 * MINI_TILEY,
2336 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2337 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2338 GDI_EVENT_MASK, event_mask,
2339 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2340 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2344 Error(ERR_EXIT, "cannot create gadget");
2346 level_editor_gadget[id] = gi;
2349 /* ... one for the amoeba content ... */
2350 id = GADGET_ID_AMOEBA_CONTENT;
2351 gi = CreateGadget(GDI_CUSTOM_ID, id,
2352 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2353 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2354 GDI_WIDTH, MINI_TILEX,
2355 GDI_HEIGHT, MINI_TILEY,
2356 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2357 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2358 GDI_EVENT_MASK, event_mask,
2359 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2360 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2364 Error(ERR_EXIT, "cannot create gadget");
2366 level_editor_gadget[id] = gi;
2368 /* ... one for each custom element change target element ... */
2369 id = GADGET_ID_CUSTOM_CHANGED;
2370 gi = CreateGadget(GDI_CUSTOM_ID, id,
2371 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2372 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2373 GDI_WIDTH, MINI_TILEX,
2374 GDI_HEIGHT, MINI_TILEY,
2375 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2376 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2377 GDI_EVENT_MASK, event_mask,
2378 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2379 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2383 Error(ERR_EXIT, "cannot create gadget");
2385 level_editor_gadget[id] = gi;
2387 /* ... and one for random placement background restrictions */
2389 id = GADGET_ID_RANDOM_BACKGROUND;
2390 gi = CreateGadget(GDI_CUSTOM_ID, id,
2391 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2392 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2393 GDI_WIDTH, MINI_TILEX,
2394 GDI_HEIGHT, MINI_TILEY,
2395 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2396 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2397 GDI_EVENT_MASK, event_mask,
2398 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2399 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2403 Error(ERR_EXIT, "cannot create gadget");
2405 level_editor_gadget[id] = gi;
2408 static void CreateTextInputGadgets()
2410 int max_infotext_len = getMaxInfoTextLength();
2413 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2415 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2417 struct GadgetInfo *gi;
2418 unsigned long event_mask;
2419 char infotext[MAX_OUTPUT_LINESIZE + 1];
2420 int id = textinput_info[i].gadget_id;
2422 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2424 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2425 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2427 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2428 infotext[max_infotext_len] = '\0';
2430 gi = CreateGadget(GDI_CUSTOM_ID, id,
2431 GDI_CUSTOM_TYPE_ID, i,
2432 GDI_INFO_TEXT, infotext,
2433 GDI_X, SX + textinput_info[i].x,
2434 GDI_Y, SY + textinput_info[i].y,
2435 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2436 GDI_TEXT_VALUE, textinput_info[i].value,
2437 GDI_TEXT_SIZE, textinput_info[i].size,
2438 GDI_TEXT_FONT, FONT_INPUT_1,
2439 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2440 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2441 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2442 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2443 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2444 GDI_EVENT_MASK, event_mask,
2445 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2446 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2450 Error(ERR_EXIT, "cannot create gadget");
2452 level_editor_gadget[id] = gi;
2456 static void CreateSelectboxGadgets()
2458 int max_infotext_len = getMaxInfoTextLength();
2461 for (i=0; i<ED_NUM_SELECTBOX; i++)
2463 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2465 struct GadgetInfo *gi;
2466 unsigned long event_mask;
2467 char infotext[MAX_OUTPUT_LINESIZE + 1];
2468 int id = selectbox_info[i].gadget_id;
2470 event_mask = GD_EVENT_RELEASED |
2471 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2473 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2474 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2476 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2477 infotext[max_infotext_len] = '\0';
2479 gi = CreateGadget(GDI_CUSTOM_ID, id,
2480 GDI_CUSTOM_TYPE_ID, i,
2481 GDI_INFO_TEXT, infotext,
2482 GDI_X, SX + selectbox_info[i].x,
2483 GDI_Y, SY + selectbox_info[i].y,
2484 GDI_TYPE, GD_TYPE_SELECTBOX,
2485 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2486 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2487 GDI_TEXT_SIZE, selectbox_info[i].size,
2488 GDI_TEXT_FONT, FONT_INPUT_1,
2489 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2490 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2491 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2492 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2493 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2494 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2495 GDI_EVENT_MASK, event_mask,
2496 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2497 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2501 Error(ERR_EXIT, "cannot create gadget");
2503 level_editor_gadget[id] = gi;
2507 static void CreateTextbuttonGadgets()
2509 int max_infotext_len = getMaxInfoTextLength();
2512 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2514 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2515 int gd_x1, gd_x2, gd_y1, gd_y2;
2516 struct GadgetInfo *gi;
2517 unsigned long event_mask;
2518 char infotext[MAX_OUTPUT_LINESIZE + 1];
2519 int id = textbutton_info[i].gadget_id;
2521 event_mask = GD_EVENT_RELEASED;
2523 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2524 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2525 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2526 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2528 sprintf(infotext, "%s", textbutton_info[i].infotext);
2529 infotext[max_infotext_len] = '\0';
2531 gi = CreateGadget(GDI_CUSTOM_ID, id,
2532 GDI_CUSTOM_TYPE_ID, i,
2533 GDI_INFO_TEXT, infotext,
2534 GDI_X, SX + textbutton_info[i].x,
2535 GDI_Y, SY + textbutton_info[i].y,
2536 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2537 GDI_TEXT_VALUE, textbutton_info[i].value,
2538 GDI_TEXT_SIZE, textbutton_info[i].size,
2539 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2540 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2541 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2542 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2543 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2544 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2545 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2546 GDI_DECORATION_SHIFTING, 1, 1,
2547 GDI_EVENT_MASK, event_mask,
2548 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2549 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2553 Error(ERR_EXIT, "cannot create gadget");
2555 level_editor_gadget[id] = gi;
2559 static void CreateScrollbarGadgets()
2563 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2565 int id = scrollbar_info[i].gadget_id;
2566 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2567 int gd_x1, gd_x2, gd_y1, gd_y2;
2568 struct GadgetInfo *gi;
2569 int items_max, items_visible, item_position;
2570 unsigned long event_mask;
2572 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2574 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2575 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2578 else /* drawing area scrollbars */
2580 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2582 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2583 items_visible = ed_fieldx;
2588 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2589 items_visible = ed_fieldy;
2594 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2596 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2597 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2598 scrollbar_info[i].height : scrollbar_info[i].width));
2599 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2600 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2602 gi = CreateGadget(GDI_CUSTOM_ID, id,
2603 GDI_CUSTOM_TYPE_ID, i,
2604 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2605 GDI_X, scrollbar_info[i].x,
2606 GDI_Y, scrollbar_info[i].y,
2607 GDI_WIDTH, scrollbar_info[i].width,
2608 GDI_HEIGHT, scrollbar_info[i].height,
2609 GDI_TYPE, scrollbar_info[i].type,
2610 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2611 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2612 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2613 GDI_STATE, GD_BUTTON_UNPRESSED,
2614 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2615 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2616 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2617 GDI_EVENT_MASK, event_mask,
2618 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2619 GDI_CALLBACK_ACTION, HandleControlButtons,
2623 Error(ERR_EXIT, "cannot create gadget");
2625 level_editor_gadget[id] = gi;
2629 static void CreateCheckbuttonGadgets()
2631 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2632 struct GadgetInfo *gi;
2633 unsigned long event_mask;
2634 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2638 event_mask = GD_EVENT_PRESSED;
2640 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2641 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2642 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2643 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2644 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2646 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2648 int id = radiobutton_info[i].gadget_id;
2651 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2653 gi = CreateGadget(GDI_CUSTOM_ID, id,
2654 GDI_CUSTOM_TYPE_ID, i,
2655 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2656 GDI_X, SX + radiobutton_info[i].x,
2657 GDI_Y, SY + radiobutton_info[i].y,
2658 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2659 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2660 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2661 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2662 GDI_CHECKED, checked,
2663 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2664 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2665 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2666 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2667 GDI_EVENT_MASK, event_mask,
2668 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2669 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2673 Error(ERR_EXIT, "cannot create gadget");
2675 level_editor_gadget[id] = gi;
2678 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2680 int id = checkbutton_info[i].gadget_id;
2682 if (id == GADGET_ID_STICK_ELEMENT)
2683 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2685 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2687 gi = CreateGadget(GDI_CUSTOM_ID, id,
2688 GDI_CUSTOM_TYPE_ID, i,
2689 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2690 GDI_X, SX + checkbutton_info[i].x,
2691 GDI_Y, SY + checkbutton_info[i].y,
2692 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2693 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2694 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2695 GDI_CHECKED, *checkbutton_info[i].value,
2696 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2697 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2698 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2699 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2700 GDI_EVENT_MASK, event_mask,
2701 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2702 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2706 Error(ERR_EXIT, "cannot create gadget");
2708 level_editor_gadget[id] = gi;
2712 void CreateLevelEditorGadgets()
2714 int old_game_status = game_status;
2716 /* setting 'game_status' is needed to get the right fonts for the editor */
2717 game_status = GAME_MODE_EDITOR;
2719 ReinitializeElementList();
2721 CreateControlButtons();
2722 CreateCounterButtons();
2723 CreateDrawingAreas();
2724 CreateTextInputGadgets();
2725 CreateSelectboxGadgets();
2726 CreateTextbuttonGadgets();
2727 CreateScrollbarGadgets();
2728 CreateCheckbuttonGadgets();
2730 game_status = old_game_status;
2733 void FreeLevelEditorGadgets()
2737 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2738 FreeGadget(level_editor_gadget[i]);
2741 static void MapCounterButtons(int id)
2743 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2744 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2745 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2748 static void MapControlButtons()
2753 /* map toolbox buttons */
2754 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2755 MapGadget(level_editor_gadget[i]);
2757 /* map buttons to select elements */
2758 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2759 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2760 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2761 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2762 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2764 /* map buttons to select level */
2765 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2766 ModifyEditorCounterLimits(counter_id,
2767 leveldir_current->first_level,
2768 leveldir_current->last_level);
2769 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2770 MapCounterButtons(counter_id);
2773 static void MapDrawingArea(int id)
2775 MapGadget(level_editor_gadget[id]);
2778 static void MapTextInputGadget(int id)
2780 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2783 static void MapSelectboxGadget(int id)
2785 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2788 static void MapTextbuttonGadget(int id)
2790 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2793 static void MapRadiobuttonGadget(int id)
2795 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2798 static void MapCheckbuttonGadget(int id)
2800 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2803 static void MapMainDrawingArea()
2805 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2806 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2809 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2811 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2812 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2813 no_horizontal_scrollbar) ||
2814 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2815 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2816 no_vertical_scrollbar))
2819 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2822 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2824 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2825 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2828 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2831 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2834 static void UnmapDrawingArea(int id)
2836 UnmapGadget(level_editor_gadget[id]);
2839 void UnmapLevelEditorWindowGadgets()
2843 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2844 if (level_editor_gadget[i]->x < SX + SXSIZE)
2845 UnmapGadget(level_editor_gadget[i]);
2848 void UnmapLevelEditorGadgets()
2852 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2853 UnmapGadget(level_editor_gadget[i]);
2856 static void ResetUndoBuffer()
2858 undo_buffer_position = -1;
2859 undo_buffer_steps = -1;
2860 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2863 static void DrawEditModeWindow()
2865 if (edit_mode == ED_MODE_INFO)
2866 DrawLevelInfoWindow();
2867 else if (edit_mode == ED_MODE_PROPERTIES)
2868 DrawPropertiesWindow();
2869 else /* edit_mode == ED_MODE_DRAWING */
2870 DrawDrawingWindow();
2873 static boolean LevelChanged()
2875 boolean level_changed = FALSE;
2878 for(y=0; y<lev_fieldy; y++)
2879 for(x=0; x<lev_fieldx; x++)
2880 if (Feld[x][y] != Ur[x][y])
2881 level_changed = TRUE;
2883 return level_changed;
2886 static boolean LevelContainsPlayer()
2888 boolean player_found = FALSE;
2891 for(y=0; y<lev_fieldy; y++)
2892 for(x=0; x<lev_fieldx; x++)
2893 if (Feld[x][y] == EL_PLAYER_1 ||
2894 Feld[x][y] == EL_SP_MURPHY)
2895 player_found = TRUE;
2897 return player_found;
2900 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2901 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2905 for(x=0; x<lev_fieldx; x++)
2906 for(y=0; y<lev_fieldy; y++)
2907 dst[x][y] = src[x][y];
2910 static void CopyCustomElementPropertiesToEditor(int element)
2914 i = properties_element - EL_CUSTOM_START;
2915 custom_element_change = level.custom_element[i].change;
2917 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2918 custom_element_properties[i] = HAS_PROPERTY(element, i);
2920 for (i=0; i < NUM_CHANGE_EVENTS; i++)
2921 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
2924 static void CopyCustomElementPropertiesToGame(int element)
2928 i = properties_element - EL_CUSTOM_START;
2929 level.custom_element[i].change = custom_element_change;
2931 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2932 SET_PROPERTY(element, i, custom_element_properties[i]);
2934 for (i=0; i < NUM_CHANGE_EVENTS; i++)
2935 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
2940 CloseDoor(DOOR_CLOSE_ALL);
2941 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2943 if (level_editor_test_game)
2945 CopyPlayfield(Ur, Feld);
2946 CopyPlayfield(FieldBackup, Ur);
2948 level_editor_test_game = FALSE;
2952 edit_mode = ED_MODE_DRAWING;
2953 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
2961 /* copy default editor door content to main double buffer */
2962 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2963 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2965 /* draw mouse button brush elements */
2966 DrawMiniGraphicExt(drawto,
2967 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2968 el2edimg(new_element1));
2969 DrawMiniGraphicExt(drawto,
2970 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2971 el2edimg(new_element2));
2972 DrawMiniGraphicExt(drawto,
2973 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2974 el2edimg(new_element3));
2976 /* draw bigger door */
2977 DrawSpecialEditorDoor();
2979 /* draw new control window */
2980 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2981 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2983 redraw_mask |= REDRAW_ALL;
2985 ReinitializeElementListButtons(); /* only needed after setup changes */
2988 MapControlButtons();
2990 /* copy actual editor door content to door double buffer for OpenDoor() */
2991 BlitBitmap(drawto, bitmap_db_door,
2992 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2994 DrawEditModeWindow();
2996 OpenDoor(DOOR_OPEN_1);
2999 static void AdjustDrawingAreaGadgets()
3001 int ed_xsize = lev_fieldx + 2;
3002 int ed_ysize = lev_fieldy + 2;
3003 int max_ed_fieldx = MAX_ED_FIELDX;
3004 int max_ed_fieldy = MAX_ED_FIELDY;
3005 boolean horizontal_scrollbar_needed;
3006 boolean vertical_scrollbar_needed;
3007 int x, y, width, height;
3008 int xoffset, yoffset;
3010 /* check if we need any scrollbars */
3011 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3012 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3014 /* check if we have a smaller editor field because of scrollbars */
3015 if (horizontal_scrollbar_needed)
3016 max_ed_fieldy = MAX_ED_FIELDY - 1;
3017 if (vertical_scrollbar_needed)
3018 max_ed_fieldx = MAX_ED_FIELDX - 1;
3020 /* check again if we now need more scrollbars because of less space */
3021 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3022 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3024 /* check if editor field gets even smaller after adding new scrollbars */
3025 if (horizontal_scrollbar_needed)
3026 max_ed_fieldy = MAX_ED_FIELDY - 1;
3027 if (vertical_scrollbar_needed)
3028 max_ed_fieldx = MAX_ED_FIELDX - 1;
3030 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3031 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3033 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3034 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3035 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3036 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3039 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3040 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3042 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3043 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3045 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3046 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3048 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3049 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3051 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3053 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3055 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3057 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3061 static void AdjustLevelScrollPosition()
3063 if (level_xpos < -1)
3065 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3066 level_xpos = lev_fieldx - ed_fieldx + 1;
3067 if (lev_fieldx < ed_fieldx - 2)
3070 if (level_ypos < -1)
3072 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3073 level_ypos = lev_fieldy - ed_fieldy + 1;
3074 if (lev_fieldy < ed_fieldy - 2)
3078 static void AdjustEditorScrollbar(int id)
3080 struct GadgetInfo *gi = level_editor_gadget[id];
3081 int items_max, items_visible, item_position;
3083 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3085 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3086 items_visible = ed_fieldx;
3087 item_position = level_xpos + 1;
3091 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3092 items_visible = ed_fieldy;
3093 item_position = level_ypos + 1;
3096 if (item_position > items_max - items_visible)
3097 item_position = items_max - items_visible;
3099 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3100 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3103 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3105 int gadget_id = textinput_info[textinput_id].gadget_id;
3106 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3108 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3111 static void ModifyEditorCounter(int counter_id, int new_value)
3113 int *counter_value = counterbutton_info[counter_id].value;
3114 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3115 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3117 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3119 if (counter_value != NULL)
3120 *counter_value = gi->text.number_value;
3123 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3125 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3126 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3128 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3131 static void PickDrawingElement(int button, int element)
3133 if (button < 1 || button > 3)
3138 new_element1 = element;
3139 DrawMiniGraphicExt(drawto,
3140 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3141 el2edimg(new_element1));
3143 else if (button == 2)
3145 new_element2 = element;
3146 DrawMiniGraphicExt(drawto,
3147 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3148 el2edimg(new_element2));
3152 new_element3 = element;
3153 DrawMiniGraphicExt(drawto,
3154 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3155 el2edimg(new_element3));
3158 redraw_mask |= REDRAW_DOOR_1;
3161 static void DrawDrawingWindow()
3163 SetMainBackgroundImage(IMG_UNDEFINED);
3165 UnmapLevelEditorWindowGadgets();
3167 AdjustDrawingAreaGadgets();
3168 AdjustLevelScrollPosition();
3169 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3170 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3172 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3173 MapMainDrawingArea();
3176 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3178 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3181 int num_mini_tilex = width / MINI_TILEX + 1;
3182 int num_mini_tiley = width / MINI_TILEY + 1;
3185 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3187 for (y=0; y < num_mini_tiley; y++)
3188 for (x=0; x < num_mini_tilex; x++)
3189 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3190 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3191 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3193 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3196 static void DrawRandomPlacementBackgroundArea()
3198 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3199 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3200 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3201 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3203 ElementContent[0][0][0] = random_placement_background_element;
3205 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3206 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3208 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3211 static void DrawLevelInfoWindow()
3213 char infotext[MAX_OUTPUT_LINESIZE + 1];
3214 int max_infotext_len = getMaxInfoTextLength();
3215 int xoffset_above = 0;
3216 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3217 int xoffset_right = getCounterGadgetWidth();
3218 int yoffset_right = ED_BORDER_SIZE;
3219 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3220 int yoffset_right2 = ED_BORDER_SIZE;
3223 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3225 UnmapLevelEditorWindowGadgets();
3227 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3228 "Level Settings", FONT_TITLE_1);
3229 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3230 "Editor Settings", FONT_TITLE_1);
3232 /* draw counter gadgets */
3233 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3235 if (counterbutton_info[i].infotext_above)
3237 x = counterbutton_info[i].x + xoffset_above;
3238 y = counterbutton_info[i].y + yoffset_above;
3240 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3241 infotext[max_infotext_len] = '\0';
3242 DrawTextF(x, y, FONT_TEXT_1, infotext);
3245 if (counterbutton_info[i].infotext_right)
3247 x = counterbutton_info[i].x + xoffset_right;
3248 y = counterbutton_info[i].y + yoffset_right;
3250 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3251 infotext[max_infotext_len] = '\0';
3252 DrawTextF(x, y, FONT_TEXT_1, infotext);
3255 ModifyEditorCounter(i, *counterbutton_info[i].value);
3256 MapCounterButtons(i);
3259 /* draw text input gadgets */
3260 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3262 x = textinput_info[i].x + xoffset_above;
3263 y = textinput_info[i].y + yoffset_above;
3265 sprintf(infotext, "%s:", textinput_info[i].infotext);
3266 infotext[max_infotext_len] = '\0';
3268 DrawTextF(x, y, FONT_TEXT_1, infotext);
3269 ModifyEditorTextInput(i, textinput_info[i].value);
3270 MapTextInputGadget(i);
3273 /* draw radiobutton gadgets */
3274 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3277 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3279 x = radiobutton_info[i].x + xoffset_right2;
3280 y = radiobutton_info[i].y + yoffset_right2;
3282 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3283 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3284 GDI_CHECKED, checked, GDI_END);
3285 MapRadiobuttonGadget(i);
3288 /* draw checkbutton gadgets */
3289 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3291 x = checkbutton_info[i].x + xoffset_right2;
3292 y = checkbutton_info[i].y + yoffset_right2;
3294 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3295 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3296 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3297 MapCheckbuttonGadget(i);
3300 /* draw drawing area */
3301 DrawRandomPlacementBackgroundArea();
3304 static void DrawAmoebaContentArea()
3306 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3307 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3308 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3309 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3311 ElementContent[0][0][0] = level.amoeba_content;
3313 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3314 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3316 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3318 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3321 static void DrawCustomChangedArea()
3324 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3325 int yoffset_right2 = ED_BORDER_SIZE;
3326 int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
3327 int text_len = strlen(checkbutton_info[i].text);
3328 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3329 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3330 int ypos = checkbutton_info[i].y + yoffset_right2;
3332 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3333 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3335 int area_x = xpos / MINI_TILEX;
3336 int area_y = ypos / MINI_TILEY;
3337 int area_sx = SX + xpos;
3338 int area_sy = SY + ypos;
3340 if (!IS_CUSTOM_ELEMENT(properties_element))
3342 /* this should never happen */
3343 Error(ERR_WARN, "element %d is no custom element", properties_element);
3348 ElementContent[0][0][0] = custom_element_change.successor;
3350 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3351 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3354 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3357 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3360 static void DrawElementContentAreas()
3362 int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
3363 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3364 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3365 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3366 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3367 int xoffset_right = getCounterGadgetWidth();
3368 int yoffset_right = ED_BORDER_SIZE;
3371 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3374 ElementContent[i][x][y] = level.yam_content[i][x][y];
3376 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3377 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3379 /* display counter to choose number of element content areas */
3380 x = counterbutton_info[counter_id].x + xoffset_right;
3381 y = counterbutton_info[counter_id].y + yoffset_right;
3382 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3384 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3385 MapCounterButtons(counter_id);
3387 /* delete content areas in case of reducing number of them */
3388 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3390 for (i=0; i<level.num_yam_contents; i++)
3391 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3392 area_sy + 6 * (i / 4) * MINI_TILEY,
3393 3 * MINI_TILEX, 3 * MINI_TILEY);
3395 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3396 "Content", FONT_TEXT_1);
3397 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3398 "when", FONT_TEXT_1);
3399 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3400 "smashed", FONT_TEXT_1);
3402 for (i=0; i<level.num_yam_contents; i++)
3406 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3407 ElementContent[i][x][y]);
3409 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3410 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3411 FONT_TEXT_1, "%d", i + 1);
3414 for (i=0; i<level.num_yam_contents; i++)
3415 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3418 #define TEXT_COLLECTING "Score for collecting"
3419 #define TEXT_SMASHING "Score for smashing"
3420 #define TEXT_CRACKING "Score for cracking"
3421 #define TEXT_SPEED "Speed of amoeba growth"
3422 #define TEXT_DURATION "Duration when activated"
3429 } elements_with_counter[] =
3431 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
3432 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
3433 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
3434 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
3435 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
3436 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
3437 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
3438 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
3439 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3440 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3441 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
3442 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
3443 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3444 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3445 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3446 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3447 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3448 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3449 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
3450 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3451 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3452 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3453 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3454 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3455 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3456 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3457 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3458 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3459 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3460 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
3461 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
3462 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
3463 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
3464 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
3465 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
3466 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3467 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3468 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3469 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3470 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3471 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3472 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3473 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3474 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3475 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3479 static boolean checkPropertiesConfig()
3483 if (IS_GEM(properties_element) ||
3484 IS_CUSTOM_ELEMENT(properties_element) ||
3485 HAS_CONTENT(properties_element))
3488 for (i=0; elements_with_counter[i].element != -1; i++)
3489 if (elements_with_counter[i].element == properties_element)
3495 static void DrawPropertiesConfig()
3497 boolean element_has_score = FALSE;
3498 char *element_score_text = NULL;
3499 static int temporary_dummy_score = 0;
3500 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
3501 int xoffset_right = getCounterGadgetWidth();
3502 int yoffset_right = ED_BORDER_SIZE;
3503 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3504 int yoffset_right2 = ED_BORDER_SIZE;
3507 /* check if there are elements where a score can be chosen for */
3508 for (i=0; elements_with_counter[i].element != -1; i++)
3510 if (elements_with_counter[i].element == properties_element)
3513 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3514 element_score_text = elements_with_counter[i].text;
3515 element_has_score = TRUE;
3517 int x = counterbutton_info[counter_id].x + xoffset_right;
3518 int y = counterbutton_info[counter_id].y + yoffset_right;
3520 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3521 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3523 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3524 MapCounterButtons(counter_id);
3530 if (IS_CUSTOM_ELEMENT(properties_element))
3532 counterbutton_info[counter_id].value = &temporary_dummy_score;
3533 element_score_text = "Score for certain actions";
3534 element_has_score = TRUE;
3537 if (element_has_score)
3539 int x = counterbutton_info[counter_id].x + xoffset_right;
3540 int y = counterbutton_info[counter_id].y + yoffset_right;
3542 DrawTextF(x, y, FONT_TEXT_1, element_score_text);
3544 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3545 MapCounterButtons(counter_id);
3548 if (HAS_CONTENT(properties_element))
3550 /* draw stickybutton gadget */
3551 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3552 x = checkbutton_info[i].x + xoffset_right2;
3553 y = checkbutton_info[i].y + yoffset_right2;
3555 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3556 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3557 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3558 MapCheckbuttonGadget(i);
3560 if (HAS_CONTENT(properties_element))
3562 if (IS_AMOEBOID(properties_element))
3563 DrawAmoebaContentArea();
3565 DrawElementContentAreas();
3569 if (IS_GEM(properties_element))
3571 /* draw checkbutton gadget */
3572 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3573 x = checkbutton_info[i].x + xoffset_right2;
3574 y = checkbutton_info[i].y + yoffset_right2;
3576 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3577 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3578 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3579 MapCheckbuttonGadget(i);
3582 if (IS_CUSTOM_ELEMENT(properties_element))
3584 CopyCustomElementPropertiesToEditor(properties_element);
3586 /* draw checkbutton gadgets */
3587 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
3588 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
3590 x = checkbutton_info[i].x + xoffset_right2;
3591 y = checkbutton_info[i].y + yoffset_right2;
3593 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3594 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3595 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3596 MapCheckbuttonGadget(i);
3601 char *getElementDescriptionFilename(int element)
3603 char *docs_dir = options.docs_directory;
3604 char *elements_subdir = "elements";
3605 static char *filename = NULL;
3606 char basename[MAX_FILENAME_LEN];
3608 if (filename != NULL)
3611 /* 1st try: look for element description file for exactly this element */
3612 sprintf(basename, "%s.txt", element_info[element].token_name);
3613 filename = getPath3(docs_dir, elements_subdir, basename);
3614 if (fileExists(filename))
3619 /* 2nd try: look for element description file for this element's class */
3620 sprintf(basename, "%s.txt", element_info[element].class_name);
3621 filename = getPath3(docs_dir, elements_subdir, basename);
3622 if (fileExists(filename))
3628 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3630 int font_height = getFontHeight(font_nr);
3631 int pad_x = ED_SETTINGS_XPOS;
3632 int pad_y = 5 * TILEY;
3633 int sx = SX + pad_x;
3634 int sy = SY + pad_y;
3635 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3637 if (screen_line >= max_lines_per_screen)
3640 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3645 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3647 int font_nr = FONT_TEXT_2;
3648 int font_width = getFontWidth(font_nr);
3649 int pad_x = ED_SETTINGS_XPOS;
3650 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3651 char line[MAX_LINE_LEN];
3652 char buffer[max_chars_per_line + 1];
3654 int lines_printed = 0;
3657 if (filename == NULL)
3660 if (!(file = fopen(filename, MODE_READ)))
3668 char *line_ptr, *word_ptr;
3669 boolean last_line_was_empty = TRUE;
3671 /* read next line of input file */
3672 if (!fgets(line, MAX_LINE_LEN, file))
3675 /* skip comments (lines directly beginning with '#') */
3679 /* cut trailing newline from input line */
3680 for (line_ptr = line; *line_ptr; line_ptr++)
3682 if (*line_ptr == '\n' || *line_ptr == '\r')
3689 if (strlen(line) == 0) /* special case: force empty line */
3696 boolean print_buffer = FALSE;
3699 /* skip leading whitespaces */
3700 while (*word_ptr == ' ' || *word_ptr == '\t')
3703 line_ptr = word_ptr;
3706 /* look for end of next word */
3707 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3717 else if (*word_ptr == '\n') /* special case: force empty line */
3719 if (buffer_len == 0)
3722 /* prevent printing of multiple empty lines */
3723 if (buffer_len > 0 || !last_line_was_empty)
3724 print_buffer = TRUE;
3726 else if (word_len < max_chars_per_line - buffer_len)
3728 /* word fits into text buffer -- add word */
3731 buffer[buffer_len++] = ' ';
3733 strncpy(&buffer[buffer_len], word_ptr, word_len);
3734 buffer_len += word_len;
3735 buffer[buffer_len] = '\0';
3736 word_ptr += word_len;
3738 else if (buffer_len > 0)
3740 /* not enough space left for word in text buffer -- print buffer */
3742 print_buffer = TRUE;
3746 /* word does not fit at all into empty text buffer -- cut word */
3748 strncpy(buffer, word_ptr, max_chars_per_line);
3749 buffer[max_chars_per_line] = '\0';
3750 word_ptr += max_chars_per_line;
3751 print_buffer = TRUE;
3756 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3757 return lines_printed;
3759 last_line_was_empty = (buffer_len == 0);
3764 print_buffer = FALSE;
3772 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3775 return lines_printed;
3778 static void DrawPropertiesTabulatorGadgets()
3780 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3781 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3782 int gd_x = gd->x + gd_gi->border.width / 2;
3783 int gd_y = gd->y + gd_gi->height - 1;
3784 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3785 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3786 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3789 /* draw additional "configure" tabulator for configurable elements */
3790 if (checkPropertiesConfig())
3791 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3793 /* draw additional "advanced" tabulator for custom elements */
3794 if (IS_CUSTOM_ELEMENT(properties_element))
3795 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3797 for (i=id_first; i <= id_last; i++)
3799 int gadget_id = textbutton_info[i].gadget_id;
3800 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3801 boolean active = (i != edit_mode_properties);
3803 /* draw background line below tabulator button */
3804 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3806 /* draw solid line below inactive tabulator buttons */
3807 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3808 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3810 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3811 MapTextbuttonGadget(i);
3814 /* draw little border line below tabulator buttons */
3815 if (tab_color != BLACK_PIXEL) /* black => transparent */
3816 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3817 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3818 ED_GADGET_DISTANCE, tab_color);
3821 static void DrawPropertiesInfo()
3830 /* configurable properties */
3831 { EP_INDESTRUCTIBLE, "- undestructible" },
3832 { EP_DIGGABLE, "- diggable" },
3833 { EP_COLLECTIBLE, "- collectible" },
3834 { EP_PUSHABLE, "- pushable" },
3835 { EP_CAN_FALL, "- can fall" },
3836 { EP_CAN_SMASH, "- can smash other objects" },
3837 { EP_CAN_MOVE, "- can move" },
3838 { EP_SLIPPERY, "- slippery for falling objects" },
3839 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
3840 { EP_WALKABLE_OVER, "- player can walk over it" },
3841 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
3842 { EP_WALKABLE_UNDER, "- player can walk under it" },
3843 { EP_PASSABLE_OVER, "- player can pass over it" },
3844 { EP_PASSABLE_INSIDE, "- player can pass through it" },
3845 { EP_PASSABLE_UNDER, "- player can pass under it" },
3847 /* pre-defined properties */
3848 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
3849 { EP_DONT_TOUCH, "- deadly when touched" },
3850 { EP_ENEMY, "- can kill the player" },
3851 { EP_DONT_GO_TO, "- deadly when walked to" },
3852 { EP_CAN_EXPLODE, "- can explode" },
3853 { EP_HAS_CONTENT, "- can contain other elements" },
3857 char *filename = getElementDescriptionFilename(properties_element);
3858 char *percentage_text = "In this level:";
3859 char *properties_text = "Standard properties:";
3861 int num_elements_in_level;
3862 int num_standard_properties = 0;
3863 int font1_nr = FONT_TEXT_1;
3864 int font2_nr = FONT_TEXT_2;
3865 int font1_width = getFontWidth(font1_nr);
3866 int font2_height = getFontHeight(font2_nr);
3867 int pad_x = ED_SETTINGS_XPOS;
3868 int pad_y = 5 * TILEY;
3869 int screen_line = 2;
3872 num_elements_in_level = 0;
3873 for (y=0; y<lev_fieldy; y++)
3874 for (x=0; x<lev_fieldx; x++)
3875 if (Feld[x][y] == properties_element)
3876 num_elements_in_level++;
3877 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3879 DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
3880 DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
3881 font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
3883 for (i=0; properties[i].value != -1; i++)
3884 if (HAS_PROPERTY(properties_element, properties[i].value))
3885 num_standard_properties++;
3888 if (num_standard_properties > 0)
3890 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
3894 for (i=0; properties[i].value != -1; i++)
3896 if (!HAS_PROPERTY(properties_element, properties[i].value))
3899 DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
3900 properties[i].text);
3908 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
3909 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
3910 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
3913 static void DrawPropertiesAdvanced()
3915 char infotext[MAX_OUTPUT_LINESIZE + 1];
3916 int max_infotext_len = getMaxInfoTextLength();
3917 int xoffset_right = getCounterGadgetWidth();
3918 int yoffset_right = ED_BORDER_SIZE;
3919 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3920 int yoffset_right2 = ED_BORDER_SIZE;
3923 CopyCustomElementPropertiesToEditor(properties_element);
3925 /* draw stickybutton gadget */
3926 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3927 x = checkbutton_info[i].x + xoffset_right2;
3928 y = checkbutton_info[i].y + yoffset_right2;
3930 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3931 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3932 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3933 MapCheckbuttonGadget(i);
3935 /* draw counter gadgets */
3936 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
3938 if (counterbutton_info[i].infotext_right)
3940 x = counterbutton_info[i].x + xoffset_right;
3941 y = counterbutton_info[i].y + yoffset_right;
3943 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3944 infotext[max_infotext_len] = '\0';
3945 DrawTextF(x, y, FONT_TEXT_1, infotext);
3948 ModifyEditorCounter(i, *counterbutton_info[i].value);
3949 MapCounterButtons(i);
3952 /* draw checkbutton gadgets */
3953 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
3954 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
3956 x = checkbutton_info[i].x + xoffset_right2;
3957 y = checkbutton_info[i].y + yoffset_right2;
3959 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3960 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3961 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3962 MapCheckbuttonGadget(i);
3965 DrawCustomChangedArea();
3967 /* draw selectbox gadget */
3968 i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
3969 x = selectbox_info[i].x + xoffset_right2;
3970 y = selectbox_info[i].y + yoffset_right2;
3972 selectbox_info[i].index = &index_change_cause;
3974 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3975 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3976 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3977 MapSelectboxGadget(i);
3980 static void DrawPropertiesWindow()
3985 /* make sure that previous properties edit mode exists for this element */
3986 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
3987 !IS_CUSTOM_ELEMENT(properties_element))
3988 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
3990 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
3991 !checkPropertiesConfig())
3992 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3994 UnmapLevelEditorWindowGadgets();
3996 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3999 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
4000 "Element Settings", FONT_TITLE_1);
4002 DrawElementBorder(SX + xstart * MINI_TILEX,
4003 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4005 DrawGraphicAnimationExt(drawto,
4006 SX + xstart * MINI_TILEX,
4007 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4008 el2img(properties_element), -1, NO_MASKING);
4010 FrameCounter = 0; /* restart animation frame counter */
4012 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4013 FONT_TEXT_1, getElementInfoText(properties_element));
4015 DrawPropertiesTabulatorGadgets();
4017 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4018 DrawPropertiesInfo();
4019 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4020 DrawPropertiesConfig();
4021 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4022 DrawPropertiesAdvanced();
4025 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4027 int lx = sx + level_xpos;
4028 int ly = sy + level_ypos;
4030 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4033 Feld[lx][ly] = element;
4036 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4037 int element, boolean change_level)
4039 if (from_y == to_y) /* horizontal line */
4045 swap_numbers(&from_x, &to_x);
4047 for (x=from_x; x<=to_x; x++)
4048 DrawLineElement(x, y, element, change_level);
4050 else if (from_x == to_x) /* vertical line */
4056 swap_numbers(&from_y, &to_y);
4058 for (y=from_y; y<=to_y; y++)
4059 DrawLineElement(x, y, element, change_level);
4061 else /* diagonal line */
4063 int len_x = ABS(to_x - from_x);
4064 int len_y = ABS(to_y - from_y);
4067 if (len_y < len_x) /* a < 1 */
4069 float a = (float)len_y / (float)len_x;
4072 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4074 for (x=0; x<=len_x; x++)
4076 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4077 DrawLineElement(from_x + x, from_y + y, element, change_level);
4082 float a = (float)len_x / (float)len_y;
4085 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4087 for (y=0; y<=len_y; y++)
4089 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4090 DrawLineElement(from_x + x, from_y + y, element, change_level);
4096 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4097 int element, boolean change_level)
4099 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4100 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4101 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4102 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4105 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4106 int element, boolean change_level)
4111 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4113 for (y=from_y; y<=to_y; y++)
4114 DrawLine(from_x, y, to_x, y, element, change_level);
4117 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4118 int element, boolean change_level)
4120 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4121 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4122 int len_x = ABS(to_x - from_x);
4123 int len_y = ABS(to_y - from_y);
4126 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4128 /* not optimal (some points get drawn twice) but simple,
4129 and fast enough for the few points we are drawing */
4131 for (x=0; x<=radius; x++)
4135 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4137 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4138 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4139 lx = sx + level_xpos;
4140 ly = sy + level_ypos;
4142 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4143 DrawLineElement(sx, sy, element, change_level);
4146 for (y=0; y<=radius; y++)
4150 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4152 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4153 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4154 lx = sx + level_xpos;
4155 ly = sy + level_ypos;
4157 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4158 DrawLineElement(sx, sy, element, change_level);
4162 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4163 int element, boolean change_level)
4165 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4166 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4168 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4171 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4172 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4173 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4174 int element, boolean change_level)
4176 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4177 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4178 int mirror_to_x2 = from_x - (to_x2 - from_x);
4179 int mirror_to_y2 = from_y - (to_y2 - from_y);
4181 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4182 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4183 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4184 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4188 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4190 int from_sx, from_sy;
4194 swap_numbers(&from_x, &to_x);
4197 swap_numbers(&from_y, &to_y);
4199 from_sx = SX + from_x * MINI_TILEX;
4200 from_sy = SY + from_y * MINI_TILEY;
4201 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4202 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4204 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4205 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4206 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4207 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4209 if (from_x == to_x && from_y == to_y)
4210 MarkTileDirty(from_x/2, from_y/2);
4212 redraw_mask |= REDRAW_FIELD;
4215 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4216 int element, boolean change_level)
4218 if (element == -1 || change_level)
4219 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4221 DrawAreaBorder(from_x, from_y, to_x, to_y);
4224 /* values for CopyBrushExt() */
4225 #define CB_AREA_TO_BRUSH 0
4226 #define CB_BRUSH_TO_CURSOR 1
4227 #define CB_BRUSH_TO_LEVEL 2
4228 #define CB_DELETE_OLD_CURSOR 3
4230 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4231 int button, int mode)
4233 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4234 static int brush_width, brush_height;
4235 static int last_cursor_x = -1, last_cursor_y = -1;
4236 static boolean delete_old_brush;
4237 int new_element = BUTTON_ELEMENT(button);
4240 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4243 if (mode == CB_AREA_TO_BRUSH)
4245 int from_lx, from_ly;
4248 swap_numbers(&from_x, &to_x);
4251 swap_numbers(&from_y, &to_y);
4253 brush_width = to_x - from_x + 1;
4254 brush_height = to_y - from_y + 1;
4256 from_lx = from_x + level_xpos;
4257 from_ly = from_y + level_ypos;
4259 for (y=0; y<brush_height; y++)
4261 for (x=0; x<brush_width; x++)
4263 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4266 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4271 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4273 delete_old_brush = FALSE;
4275 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4276 mode == CB_BRUSH_TO_LEVEL)
4278 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4279 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4280 int cursor_from_x = cursor_x - brush_width / 2;
4281 int cursor_from_y = cursor_y - brush_height / 2;
4282 int border_from_x = cursor_x, border_from_y = cursor_y;
4283 int border_to_x = cursor_x, border_to_y = cursor_y;
4285 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4286 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4288 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4289 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4291 delete_old_brush = FALSE;
4295 for (y=0; y<brush_height; y++)
4297 for (x=0; x<brush_width; x++)
4299 int sx = cursor_from_x + x;
4300 int sy = cursor_from_y + y;
4301 int lx = sx + level_xpos;
4302 int ly = sy + level_ypos;
4303 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4304 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4305 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4306 brush_buffer[x][y] : new_element);
4308 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4310 if (sx < border_from_x)
4312 else if (sx > border_to_x)
4314 if (sy < border_from_y)
4316 else if (sy > border_to_y)
4319 DrawLineElement(sx, sy, element, change_level);
4324 if (mode != CB_DELETE_OLD_CURSOR)
4325 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4327 last_cursor_x = cursor_x;
4328 last_cursor_y = cursor_y;
4329 delete_old_brush = TRUE;
4333 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4336 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4339 static void CopyBrushToLevel(int x, int y, int button)
4341 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4344 static void CopyBrushToCursor(int x, int y)
4346 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4349 static void DeleteBrushFromCursor()
4351 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4354 static void FloodFill(int from_x, int from_y, int fill_element)
4358 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4359 static int safety = 0;
4361 /* check if starting field still has the desired content */
4362 if (Feld[from_x][from_y] == fill_element)
4367 if (safety > lev_fieldx*lev_fieldy)
4368 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4370 old_element = Feld[from_x][from_y];
4371 Feld[from_x][from_y] = fill_element;
4375 x = from_x + check[i][0];
4376 y = from_y + check[i][1];
4378 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4379 FloodFill(x, y, fill_element);
4385 /* values for DrawLevelText() modes */
4387 #define TEXT_SETCURSOR 1
4388 #define TEXT_WRITECHAR 2
4389 #define TEXT_BACKSPACE 3
4390 #define TEXT_NEWLINE 4
4392 #define TEXT_QUERY_TYPING 6
4394 static int DrawLevelText(int sx, int sy, char letter, int mode)
4396 static short delete_buffer[MAX_LEV_FIELDX];
4397 static int start_sx, start_sy;
4398 static int last_sx, last_sy;
4399 static boolean typing = FALSE;
4400 int letter_element = EL_CHAR_ASCII0 + letter;
4403 /* map lower case letters to upper case and convert special characters */
4404 if (letter >= 'a' && letter <= 'z')
4405 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4406 else if (letter == 'ä' || letter == 'Ä')
4407 letter_element = EL_CHAR_AUMLAUT;
4408 else if (letter == 'ö' || letter == 'Ö')
4409 letter_element = EL_CHAR_OUMLAUT;
4410 else if (letter == 'ü' || letter == 'Ü')
4411 letter_element = EL_CHAR_UUMLAUT;
4412 else if (letter == '^')
4413 letter_element = EL_CHAR_COPYRIGHT;
4415 letter_element = EL_CHAR_ASCII0 + letter;
4417 if (mode != TEXT_INIT)
4422 if (mode != TEXT_SETCURSOR)
4428 lx = last_sx + level_xpos;
4429 ly = last_sy + level_ypos;
4436 DrawLevelText(0, 0, 0, TEXT_END);
4439 start_sx = last_sx = sx;
4440 start_sy = last_sy = sy;
4441 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4444 case TEXT_SETCURSOR:
4445 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4446 DrawAreaBorder(sx, sy, sx, sy);
4451 case TEXT_WRITECHAR:
4452 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4454 delete_buffer[sx - start_sx] = Feld[lx][ly];
4455 Feld[lx][ly] = letter_element;
4457 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4458 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4459 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4460 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4462 DrawLevelText(0, 0, 0, TEXT_END);
4466 case TEXT_BACKSPACE:
4469 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4470 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4471 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4476 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4477 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4479 DrawLevelText(0, 0, 0, TEXT_END);
4483 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4484 DrawMiniElement(sx, sy, Feld[lx][ly]);
4488 case TEXT_QUERY_TYPING:
4498 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4499 int element, boolean change_level)
4501 int lx = sx + level_xpos;
4502 int ly = sy + level_ypos;
4505 DrawMiniElement(sx, sy, Feld[lx][ly]);
4507 DrawAreaBorder(sx, sy, sx, sy);
4510 static void CopyLevelToUndoBuffer(int mode)
4512 static boolean accumulated_undo = FALSE;
4513 boolean new_undo_buffer_position = TRUE;
4514 int last_border_element;
4519 case UNDO_IMMEDIATE:
4520 accumulated_undo = FALSE;
4523 case UNDO_ACCUMULATE:
4524 if (accumulated_undo)
4525 new_undo_buffer_position = FALSE;
4526 accumulated_undo = TRUE;
4533 if (new_undo_buffer_position)
4535 /* new position in undo buffer ring */
4536 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4538 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4539 undo_buffer_steps++;
4542 for(x=0; x<lev_fieldx; x++)
4543 for(y=0; y<lev_fieldy; y++)
4544 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4546 /* check if drawing operation forces change of border style */
4547 last_border_element = BorderElement;
4549 if (BorderElement != last_border_element)
4550 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4554 printf("level saved to undo buffer\n");
4559 static void RandomPlacement(int new_element)
4561 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4562 int num_free_positions;
4567 /* determine number of free positions for the new elements */
4568 /* (maybe this statement should be formatted a bit more readable...) */
4569 num_free_positions = 0;
4570 for (x=0; x<lev_fieldx; x++)
4571 for (y=0; y<lev_fieldy; y++)
4572 if ((free_position[x][y] =
4573 ((random_placement_background_restricted &&
4574 Feld[x][y] == random_placement_background_element) ||
4575 (!random_placement_background_restricted &&
4576 Feld[x][y] != new_element))) == TRUE)
4577 num_free_positions++;
4579 /* determine number of new elements to place there */
4580 num_percentage = num_free_positions * random_placement_value / 100;
4581 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4582 num_percentage : random_placement_value);
4584 /* if not more free positions than elements to place, fill whole level */
4585 if (num_elements >= num_free_positions)
4587 for (x=0; x<lev_fieldx; x++)
4588 for (y=0; y<lev_fieldy; y++)
4589 Feld[x][y] = new_element;
4591 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4592 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4596 while (num_elements > 0)
4598 x = RND(lev_fieldx);
4599 y = RND(lev_fieldy);
4601 /* don't place element at the same position twice */
4602 if (free_position[x][y])
4604 free_position[x][y] = FALSE;
4605 Feld[x][y] = new_element;
4610 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4611 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4614 void WrapLevel(int dx, int dy)
4616 int wrap_dx = lev_fieldx - dx;
4617 int wrap_dy = lev_fieldy - dy;
4620 for(x=0; x<lev_fieldx; x++)
4621 for(y=0; y<lev_fieldy; y++)
4622 FieldBackup[x][y] = Feld[x][y];
4624 for(x=0; x<lev_fieldx; x++)
4625 for(y=0; y<lev_fieldy; y++)
4627 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4629 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4630 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4633 static void HandleDrawingAreas(struct GadgetInfo *gi)
4635 static boolean started_inside_drawing_area = FALSE;
4636 int id = gi->custom_id;
4637 boolean button_press_event;
4638 boolean button_release_event;
4639 boolean inside_drawing_area = !gi->event.off_borders;
4640 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4641 int actual_drawing_function;
4642 int button = gi->event.button;
4643 int new_element = BUTTON_ELEMENT(button);
4644 int sx = gi->event.x, sy = gi->event.y;
4645 int min_sx = 0, min_sy = 0;
4646 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4648 int min_lx = 0, min_ly = 0;
4649 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4652 /* handle info callback for each invocation of action callback */
4653 gi->callback_info(gi);
4655 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4656 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4658 /* make sure to stay inside drawing area boundaries */
4659 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4660 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4664 /* get positions inside level field */
4665 lx = sx + level_xpos;
4666 ly = sy + level_ypos;
4668 if (!IN_LEV_FIELD(lx, ly))
4669 inside_drawing_area = FALSE;
4671 /* make sure to stay inside level field boundaries */
4672 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4673 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4675 /* correct drawing area positions accordingly */
4676 sx = lx - level_xpos;
4677 sy = ly - level_ypos;
4680 if (button_press_event)
4681 started_inside_drawing_area = inside_drawing_area;
4683 if (!started_inside_drawing_area)
4686 if (!button && !button_release_event)
4689 /* automatically switch to 'single item' drawing mode, if needed */
4690 actual_drawing_function =
4691 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4693 switch (actual_drawing_function)
4695 case GADGET_ID_SINGLE_ITEMS:
4698 if (button_release_event)
4700 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4702 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4703 !inside_drawing_area)
4704 DeleteBrushFromCursor();
4710 if (draw_with_brush)
4712 if (!button_release_event)
4713 CopyBrushToLevel(sx, sy, button);
4715 else if (new_element != Feld[lx][ly])
4717 if (new_element == EL_PLAYER_1)
4719 /* remove player at old position */
4720 for(y=0; y<lev_fieldy; y++)
4722 for(x=0; x<lev_fieldx; x++)
4724 if (Feld[x][y] == EL_PLAYER_1)
4726 Feld[x][y] = EL_EMPTY;
4727 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4728 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4729 DrawMiniElement(x - level_xpos, y - level_ypos,
4736 Feld[lx][ly] = new_element;
4737 DrawMiniElement(sx, sy, new_element);
4742 DrawMiniGraphicExt(drawto,
4743 gi->x + sx * MINI_TILEX,
4744 gi->y + sy * MINI_TILEY,
4745 el2edimg(new_element));
4746 DrawMiniGraphicExt(window,
4747 gi->x + sx * MINI_TILEX,
4748 gi->y + sy * MINI_TILEY,
4749 el2edimg(new_element));
4751 if (id == GADGET_ID_AMOEBA_CONTENT)
4752 level.amoeba_content = new_element;
4753 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4754 IS_CUSTOM_ELEMENT(properties_element))
4756 int i = properties_element - EL_CUSTOM_START;
4758 custom_element_change.successor = new_element;
4759 level.custom_element[i].change = custom_element_change;
4761 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4762 random_placement_background_element = new_element;
4763 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
4764 id <= GADGET_ID_ELEMENT_CONTENT_7)
4765 level.yam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
4770 case GADGET_ID_CONNECTED_ITEMS:
4772 static int last_sx = -1;
4773 static int last_sy = -1;
4775 if (button_release_event)
4776 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4780 if (!button_press_event)
4781 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4789 case GADGET_ID_LINE:
4791 case GADGET_ID_RECTANGLE:
4792 case GADGET_ID_FILLED_BOX:
4793 case GADGET_ID_GRAB_BRUSH:
4794 case GADGET_ID_TEXT:
4796 static int last_sx = -1;
4797 static int last_sy = -1;
4798 static int start_sx = -1;
4799 static int start_sy = -1;
4800 void (*draw_func)(int, int, int, int, int, boolean);
4802 if (drawing_function == GADGET_ID_LINE)
4803 draw_func = DrawLine;
4804 else if (drawing_function == GADGET_ID_ARC)
4805 draw_func = DrawArc;
4806 else if (drawing_function == GADGET_ID_RECTANGLE)
4807 draw_func = DrawBox;
4808 else if (drawing_function == GADGET_ID_FILLED_BOX)
4809 draw_func = DrawFilledBox;
4810 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4811 draw_func = SelectArea;
4812 else /* (drawing_function == GADGET_ID_TEXT) */
4813 draw_func = SetTextCursor;
4815 if (button_press_event)
4817 draw_func(sx, sy, sx, sy, new_element, FALSE);
4818 start_sx = last_sx = sx;
4819 start_sy = last_sy = sy;
4821 if (drawing_function == GADGET_ID_TEXT)
4822 DrawLevelText(0, 0, 0, TEXT_END);
4824 else if (button_release_event)
4826 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4827 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4829 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4830 CopyBrushToCursor(sx, sy);
4831 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4833 draw_with_brush = TRUE;
4835 else if (drawing_function == GADGET_ID_TEXT)
4836 DrawLevelText(sx, sy, 0, TEXT_INIT);
4838 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4840 else if (last_sx != sx || last_sy != sy)
4842 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4843 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4850 case GADGET_ID_FLOOD_FILL:
4851 if (button_press_event && Feld[lx][ly] != new_element)
4853 FloodFill(lx, ly, new_element);
4854 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4855 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4859 case GADGET_ID_PICK_ELEMENT:
4860 if (button_release_event)
4861 ClickOnGadget(level_editor_gadget[last_drawing_function],
4864 PickDrawingElement(button, Feld[lx][ly]);
4873 static void HandleCounterButtons(struct GadgetInfo *gi)
4875 int gadget_id = gi->custom_id;
4876 int counter_id = gi->custom_type_id;
4877 int button = gi->event.button;
4878 int *counter_value = counterbutton_info[counter_id].value;
4879 int step = BUTTON_STEPSIZE(button) *
4880 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4882 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4884 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4885 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4886 boolean level_changed = LevelChanged();
4888 if ((level_changed && pressed) || (!level_changed && released))
4891 if (level_changed && !Request("Level has changed! Discard changes ?",
4894 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4895 ModifyEditorCounter(counter_id, *counter_value);
4900 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4901 *counter_value = gi->text.number_value;
4903 ModifyEditorCounter(counter_id, *counter_value + step);
4907 case ED_COUNTER_ID_ELEMENT_CONTENT:
4908 DrawElementContentAreas();
4911 case ED_COUNTER_ID_LEVEL_XSIZE:
4912 case ED_COUNTER_ID_LEVEL_YSIZE:
4913 lev_fieldx = level.fieldx;
4914 lev_fieldy = level.fieldy;
4917 case ED_COUNTER_ID_SELECT_LEVEL:
4918 LoadLevel(level_nr);
4921 DrawEditModeWindow();
4928 if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
4929 counter_id <= ED_COUNTER_ID_CHANGE_LAST)
4930 CopyCustomElementPropertiesToGame(properties_element);
4933 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4935 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4938 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4940 int type_id = gi->custom_type_id;
4942 *selectbox_info[type_id].index = gi->selectbox.index;
4945 printf("Selected text value: '%s' [%d]\n",
4946 selectbox_info[type_id].options[gi->selectbox.index].text,
4947 selectbox_info[type_id].options[gi->selectbox.index].value);
4951 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
4953 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
4954 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
4956 edit_mode_properties = gi->custom_type_id;
4958 DrawPropertiesWindow();
4962 static void HandleRadiobuttons(struct GadgetInfo *gi)
4964 *radiobutton_info[gi->custom_type_id].value =
4965 radiobutton_info[gi->custom_type_id].checked_value;
4968 static void HandleCheckbuttons(struct GadgetInfo *gi)
4970 int type_id = gi->custom_type_id;
4972 *checkbutton_info[type_id].value ^= TRUE;
4974 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4975 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
4976 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
4977 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
4978 CopyCustomElementPropertiesToGame(properties_element);
4981 static void HandleControlButtons(struct GadgetInfo *gi)
4983 int id = gi->custom_id;
4984 int button = gi->event.button;
4985 int step = BUTTON_STEPSIZE(button);
4986 int new_element = BUTTON_ELEMENT(button);
4989 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4990 DrawLevelText(0, 0, 0, TEXT_END);
4992 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4993 edit_mode != ED_MODE_DRAWING)
4995 DrawDrawingWindow();
4996 edit_mode = ED_MODE_DRAWING;
5001 case GADGET_ID_SCROLL_LEFT:
5002 if (level_xpos >= 0)
5004 if (lev_fieldx < ed_fieldx - 2)
5008 if (level_xpos < -1)
5011 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5013 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5015 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5016 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5020 case GADGET_ID_SCROLL_RIGHT:
5021 if (level_xpos <= lev_fieldx - ed_fieldx)
5023 if (lev_fieldx < ed_fieldx - 2)
5027 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5028 level_xpos = lev_fieldx - ed_fieldx + 1;
5030 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5032 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5034 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5035 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5039 case GADGET_ID_SCROLL_UP:
5040 if (level_ypos >= 0)
5042 if (lev_fieldy < ed_fieldy - 2)
5046 if (level_ypos < -1)
5049 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5051 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5053 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5054 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5058 case GADGET_ID_SCROLL_DOWN:
5059 if (level_ypos <= lev_fieldy - ed_fieldy)
5061 if (lev_fieldy < ed_fieldy - 2)
5065 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5066 level_ypos = lev_fieldy - ed_fieldy + 1;
5068 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5070 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5072 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5073 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5077 case GADGET_ID_SCROLL_HORIZONTAL:
5078 level_xpos = gi->event.item_position - 1;
5079 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5082 case GADGET_ID_SCROLL_VERTICAL:
5083 level_ypos = gi->event.item_position - 1;
5084 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5087 case GADGET_ID_SCROLL_LIST_UP:
5088 case GADGET_ID_SCROLL_LIST_DOWN:
5089 case GADGET_ID_SCROLL_LIST_VERTICAL:
5090 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5091 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5094 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5095 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5097 if (element_shift < 0)
5099 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5100 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5102 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5103 GDI_SCROLLBAR_ITEM_POSITION,
5104 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5107 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
5109 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
5110 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5111 struct GadgetDesign *gd = &gi->deco.design;
5112 int element = editor_elements[element_shift + i];
5115 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
5116 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
5121 case GADGET_ID_WRAP_LEFT:
5122 WrapLevel(-step, 0);
5125 case GADGET_ID_WRAP_RIGHT:
5129 case GADGET_ID_WRAP_UP:
5130 WrapLevel(0, -step);
5133 case GADGET_ID_WRAP_DOWN:
5137 case GADGET_ID_SINGLE_ITEMS:
5138 case GADGET_ID_CONNECTED_ITEMS:
5139 case GADGET_ID_LINE:
5141 case GADGET_ID_TEXT:
5142 case GADGET_ID_RECTANGLE:
5143 case GADGET_ID_FILLED_BOX:
5144 case GADGET_ID_FLOOD_FILL:
5145 case GADGET_ID_GRAB_BRUSH:
5146 case GADGET_ID_PICK_ELEMENT:
5147 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5148 last_drawing_function = drawing_function;
5149 drawing_function = id;
5150 draw_with_brush = FALSE;
5153 case GADGET_ID_RANDOM_PLACEMENT:
5154 RandomPlacement(new_element);
5157 case GADGET_ID_PROPERTIES:
5158 if (edit_mode != ED_MODE_PROPERTIES)
5160 properties_element = new_element;
5161 DrawPropertiesWindow();
5162 edit_mode = ED_MODE_PROPERTIES;
5166 DrawDrawingWindow();
5167 edit_mode = ED_MODE_DRAWING;
5171 case GADGET_ID_UNDO:
5172 if (undo_buffer_steps == 0)
5174 Request("Undo buffer empty !", REQ_CONFIRM);
5178 undo_buffer_position =
5179 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5180 undo_buffer_steps--;
5182 for(x=0; x<lev_fieldx; x++)
5183 for(y=0; y<lev_fieldy; y++)
5184 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5185 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5188 case GADGET_ID_INFO:
5189 if (edit_mode != ED_MODE_INFO)
5191 DrawLevelInfoWindow();
5192 edit_mode = ED_MODE_INFO;
5196 DrawDrawingWindow();
5197 edit_mode = ED_MODE_DRAWING;
5201 case GADGET_ID_CLEAR:
5202 for(x=0; x<MAX_LEV_FIELDX; x++)
5203 for(y=0; y<MAX_LEV_FIELDY; y++)
5204 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5205 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5207 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5210 case GADGET_ID_SAVE:
5211 if (leveldir_current->readonly)
5213 Request("This level is read only !", REQ_CONFIRM);
5217 if (!LevelContainsPlayer)
5218 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5221 if (Request("Save this level and kill the old ?", REQ_ASK))
5223 CopyPlayfield(Feld, Ur);
5225 SaveLevel(level_nr);
5230 case GADGET_ID_TEST:
5231 if (!LevelContainsPlayer)
5232 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5236 level.game_version = GAME_VERSION_ACTUAL;
5238 CopyPlayfield(Ur, FieldBackup);
5239 CopyPlayfield(Feld, Ur);
5241 UnmapLevelEditorGadgets();
5242 UndrawSpecialEditorDoor();
5244 CloseDoor(DOOR_CLOSE_ALL);
5246 DrawCompleteVideoDisplay();
5248 if (setup.autorecord)
5249 TapeStartRecording();
5251 level_editor_test_game = TRUE;
5252 game_status = GAME_MODE_PLAYING;
5258 case GADGET_ID_EXIT:
5259 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5263 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5264 id <= GADGET_ID_ELEMENTLIST_LAST)
5266 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5267 int new_element = editor_elements[element_position + element_shift];
5269 PickDrawingElement(button, new_element);
5272 if (!stick_element_properties_window)
5274 if (!HAS_CONTENT(properties_element) ||
5275 !stick_element_properties_window)
5278 properties_element = new_element;
5279 if (edit_mode == ED_MODE_PROPERTIES)
5280 DrawPropertiesWindow();
5283 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5284 ClickOnGadget(level_editor_gadget[last_drawing_function],
5288 else if (gi->event.type == GD_EVENT_PRESSED)
5289 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5290 else if (gi->event.type == GD_EVENT_RELEASED)
5291 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5292 else if (gi->event.type == GD_EVENT_MOVING)
5293 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5295 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5301 void HandleLevelEditorKeyInput(Key key)
5303 char letter = getCharFromKey(key);
5304 int button = MB_LEFTBUTTON;
5306 if (drawing_function == GADGET_ID_TEXT &&
5307 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5310 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5311 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5312 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5313 else if (key == KSYM_Return)
5314 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5315 else if (key == KSYM_Escape)
5316 DrawLevelText(0, 0, 0, TEXT_END);
5318 else if (button_status == MB_RELEASED)
5320 int i, id = GADGET_ID_NONE;
5325 id = GADGET_ID_SCROLL_LEFT;
5328 id = GADGET_ID_SCROLL_RIGHT;
5331 id = GADGET_ID_SCROLL_UP;
5334 id = GADGET_ID_SCROLL_DOWN;
5337 id = GADGET_ID_SCROLL_LIST_UP;
5338 button = MB_RIGHTBUTTON;
5340 case KSYM_Page_Down:
5341 id = GADGET_ID_SCROLL_LIST_DOWN;
5342 button = MB_RIGHTBUTTON;
5346 if (edit_mode == ED_MODE_DRAWING)
5348 RequestExitLevelEditor(setup.ask_on_escape);
5352 DrawDrawingWindow();
5353 edit_mode = ED_MODE_DRAWING;
5361 if (id != GADGET_ID_NONE)
5362 ClickOnGadget(level_editor_gadget[id], button);
5363 else if (letter == '.')
5364 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5365 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5366 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5368 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5369 if (letter && letter == control_info[i].shortcut)
5370 if (!anyTextGadgetActive())
5371 ClickOnGadget(level_editor_gadget[i], button);
5375 void HandleLevelEditorIdle()
5377 static unsigned long action_delay = 0;
5378 unsigned long action_delay_value = GameFrameDelay;
5379 int xpos = 1, ypos = 2;
5381 if (edit_mode != ED_MODE_PROPERTIES)
5384 if (!DelayReached(&action_delay, action_delay_value))
5387 DrawGraphicAnimationExt(drawto,
5389 SY + ypos * TILEY + MINI_TILEY / 2,
5390 el2img(properties_element), -1, NO_MASKING);
5392 MarkTileDirty(xpos, ypos);
5393 MarkTileDirty(xpos, ypos + 1);
5395 FrameCounter++; /* increase animation frame counter */
5398 void ClearEditorGadgetInfoText()
5400 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5403 void HandleEditorGadgetInfoText(void *ptr)
5405 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5406 char infotext[MAX_OUTPUT_LINESIZE + 1];
5407 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5408 int max_infotext_len = getMaxInfoTextLength();
5410 if (game_status != GAME_MODE_EDITOR)
5413 ClearEditorGadgetInfoText();
5415 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5418 /* misuse this function to delete brush cursor, if needed */
5419 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5420 DeleteBrushFromCursor();
5422 if (gi == NULL || gi->info_text == NULL)
5425 strncpy(infotext, gi->info_text, max_infotext_len);
5426 infotext[max_infotext_len] = '\0';
5428 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5430 int key = control_info[gi->custom_id].shortcut;
5434 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5435 sprintf(shortcut, " ('.' or '%c')", key);
5436 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5437 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5438 else /* normal case */
5439 sprintf(shortcut, " ('%s%c')",
5440 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5442 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5443 strcat(infotext, shortcut);
5447 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5450 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5452 static int start_lx, start_ly;
5454 int id = gi->custom_id;
5455 int sx = gi->event.x;
5456 int sy = gi->event.y;
5457 int lx = sx + level_xpos;
5458 int ly = sy + level_ypos;
5459 int min_sx = 0, min_sy = 0;
5460 int max_sx = gi->drawing.area_xsize - 1;
5461 int max_sy = gi->drawing.area_ysize - 1;
5463 ClearEditorGadgetInfoText();
5465 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5468 /* make sure to stay inside drawing area boundaries */
5469 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5470 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5472 if (id == GADGET_ID_DRAWING_LEVEL)
5476 int min_lx = 0, min_ly = 0;
5477 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5479 /* get positions inside level field */
5480 lx = sx + level_xpos;
5481 ly = sy + level_ypos;
5483 /* make sure to stay inside level field boundaries */
5484 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5485 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5487 /* correct drawing area positions accordingly */
5488 sx = lx - level_xpos;
5489 sy = ly - level_ypos;
5492 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5494 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5496 if (gi->event.type == GD_EVENT_PRESSED)
5502 switch (drawing_function)
5504 case GADGET_ID_SINGLE_ITEMS:
5505 infotext = "Drawing single items";
5507 case GADGET_ID_CONNECTED_ITEMS:
5508 infotext = "Drawing connected items";
5510 case GADGET_ID_LINE:
5511 infotext = "Drawing line";
5514 infotext = "Drawing arc";
5516 case GADGET_ID_TEXT:
5517 infotext = "Setting text cursor";
5519 case GADGET_ID_RECTANGLE:
5520 infotext = "Drawing rectangle";
5522 case GADGET_ID_FILLED_BOX:
5523 infotext = "Drawing filled box";
5525 case GADGET_ID_FLOOD_FILL:
5526 infotext = "Flood fill";
5528 case GADGET_ID_GRAB_BRUSH:
5529 infotext = "Grabbing brush";
5531 case GADGET_ID_PICK_ELEMENT:
5532 infotext = "Picking element";
5536 infotext = "Drawing position";
5540 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5541 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5542 "%s: %d, %d", infotext, lx, ly);
5544 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5545 "%s: %d, %d", infotext,
5546 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5548 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5549 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5550 "%s", getElementInfoText(Feld[lx][ly]));
5552 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5553 "Level position: %d, %d", lx, ly);
5556 /* misuse this function to draw brush cursor, if needed */
5557 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5559 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5560 CopyBrushToCursor(sx, sy);
5562 DeleteBrushFromCursor();
5565 else if (id == GADGET_ID_AMOEBA_CONTENT)
5566 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5568 else if (id == GADGET_ID_CUSTOM_CHANGED)
5569 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5570 "New element after change");
5571 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5572 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5573 "Random placement background");
5575 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5576 "Content area %d position: %d, %d",
5577 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
5580 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5582 if (!ask_if_level_has_changed ||
5584 Request("Level has changed! Exit without saving ?",
5585 REQ_ASK | REQ_STAY_OPEN))
5587 CloseDoor(DOOR_CLOSE_1);
5589 CloseDoor(DOOR_CLOSE_ALL);
5591 game_status = GAME_MODE_MAIN;
5596 CloseDoor(DOOR_CLOSE_1);
5597 BlitBitmap(bitmap_db_door, bitmap_db_door,
5598 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5599 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5600 OpenDoor(DOOR_OPEN_1);