rnd-20030503-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "tape.h"
24
25
26 /*
27   -----------------------------------------------------------------------------
28   screen and artwork graphic pixel position definitions
29   -----------------------------------------------------------------------------
30 */
31
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS             6
34 #define ED_WIN_MB_LEFT_YPOS             258
35 #define ED_WIN_MB_MIDDLE_XPOS           42
36 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS            78
38 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
39
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS        236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS    142
43
44 #define ED_CTRL1_BUTTONS_HORIZ          4
45 #define ED_CTRL1_BUTTONS_VERT           4
46 #define ED_CTRL1_BUTTON_XSIZE           22
47 #define ED_CTRL1_BUTTON_YSIZE           22
48 #define ED_CTRL1_BUTTONS_XPOS           6
49 #define ED_CTRL1_BUTTONS_YPOS           6
50 #define ED_CTRL2_BUTTONS_HORIZ          3
51 #define ED_CTRL2_BUTTONS_VERT           2
52 #define ED_CTRL2_BUTTON_XSIZE           30
53 #define ED_CTRL2_BUTTON_YSIZE           20
54 #define ED_CTRL2_BUTTONS_XPOS           5
55 #define ED_CTRL2_BUTTONS_YPOS           99
56 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
59
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS             5
62 #define ED_ELEMENTLIST_YPOS             30
63 #define ED_ELEMENTLIST_XSIZE            20
64 #define ED_ELEMENTLIST_YSIZE            20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
66 #define ED_ELEMENTLIST_BUTTONS_VERT     11
67 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68                                          ED_ELEMENTLIST_BUTTONS_VERT)
69
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS                (MINI_TILEX + 8)
72 #define ED_SETTINGS_XPOS2               (3 * MINI_TILEX + 8)
73 #define ED_SETTINGS_YPOS                MINI_TILEY
74 #define ED_SETTINGS2_XPOS               MINI_TILEX
75 #define ED_SETTINGS2_YPOS               (ED_SETTINGS_YPOS + 12 * TILEY - 2)
76
77 /* values for counter gadgets */
78 #define ED_COUNT_ELEMENT_SCORE_XPOS     ED_SETTINGS_XPOS
79 #define ED_COUNT_ELEMENT_SCORE_YPOS     (11 * MINI_TILEY)
80 #define ED_COUNT_ELEMENT_CONTENT_XPOS   ED_SETTINGS_XPOS
81 #define ED_COUNT_ELEMENT_CONTENT_YPOS   (19 * MINI_TILEY)
82
83 #define ED_COUNT_CHANGE_DELAY_XPOS      (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
84
85 #define ED_COUNTER_YSTART               (ED_SETTINGS_YPOS + 2 * TILEY)
86 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
87 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
88                                          n * ED_COUNTER_YDISTANCE)
89 #define ED_COUNTER_YPOS2(n)             (ED_COUNTER_YSTART + \
90                                          n * ED_COUNTER_YDISTANCE / 2)
91 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
92                                          n * ED_COUNTER_YDISTANCE - 2)
93
94 /* standard distances */
95 #define ED_BORDER_SIZE                  3
96 #define ED_BORDER2_SIZE                 5
97 #define ED_GADGET_DISTANCE              2
98
99 /* values for element content drawing areas */
100 #define ED_AREA_ELEM_CONTENT_XPOS       ( 2 * MINI_TILEX)
101 #define ED_AREA_ELEM_CONTENT_YPOS       (22 * MINI_TILEY)
102
103 #define ED_AREA_ELEM_CONTENT2_XPOS      (20 * MINI_TILEX)
104 #define ED_AREA_ELEM_CONTENT2_YPOS      ED_COUNTER_YPOS2(4)
105
106 /* values for random placement background drawing area */
107 #define ED_AREA_RANDOM_BACKGROUND_XPOS  (29 * MINI_TILEX)
108 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
109
110 /* values for scrolling gadgets for drawing area */
111 #define ED_SCROLLBUTTON_XPOS            24
112 #define ED_SCROLLBUTTON_YPOS            0
113 #define ED_SCROLLBAR_XPOS               24
114 #define ED_SCROLLBAR_YPOS               64
115
116 #define ED_SCROLLBUTTON_XSIZE           16
117 #define ED_SCROLLBUTTON_YSIZE           16
118
119 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
120 #define ED_SCROLL_UP_YPOS               (0)
121 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
122 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
123 #define ED_SCROLL_LEFT_XPOS             (0)
124 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
126 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
127 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
131 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
132 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
133 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
134 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
135
136 /* values for scrolling gadgets for element list */
137 #define ED_SCROLLBUTTON2_XPOS           50
138 #define ED_SCROLLBUTTON2_YPOS           0
139 #define ED_SCROLLBAR2_XPOS              50
140 #define ED_SCROLLBAR2_YPOS              20
141
142 #define ED_SCROLLBUTTON2_XSIZE          10
143 #define ED_SCROLLBUTTON2_YSIZE          10
144
145 #define ED_SCROLL2_UP_XPOS              85
146 #define ED_SCROLL2_UP_YPOS              30
147 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
148 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
149                                          ED_ELEMENTLIST_BUTTONS_VERT * \
150                                          ED_ELEMENTLIST_YSIZE - \
151                                          ED_SCROLLBUTTON2_YSIZE)
152 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
153 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
154                                          ED_SCROLLBUTTON2_YSIZE)
155 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
156 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
157                                          ED_ELEMENTLIST_YSIZE - \
158                                          2 * ED_SCROLLBUTTON2_YSIZE)
159
160 /* values for checkbutton gadgets */
161 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
162 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
163 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
164 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
165 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
166 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
167 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
168
169 /* some positions in the editor control window */
170 #define ED_BUTTON_ELEM_XPOS             6
171 #define ED_BUTTON_ELEM_YPOS             30
172 #define ED_BUTTON_ELEM_XSIZE            22
173 #define ED_BUTTON_ELEM_YSIZE            22
174
175 /* some values for text input, selectbox and counter gadgets */
176 #define ED_BUTTON_COUNT_YPOS            60
177 #define ED_BUTTON_COUNT_XSIZE           20
178 #define ED_BUTTON_COUNT_YSIZE           20
179 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
180 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
181 #define ED_WIN_COUNT_XSIZE              52
182 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
183 #define ED_WIN_COUNT2_XPOS              27
184 #define ED_WIN_COUNT2_YPOS              3
185 #define ED_WIN_COUNT2_XSIZE             46
186 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
187
188 #define ED_BUTTON_MINUS_XPOS            2
189 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
190 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
191 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
192 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
193                                          ED_WIN_COUNT_XSIZE + 2)
194 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
195 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
196 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
197
198 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
199 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
200                                          2 + ED_WIN_COUNT_YSIZE)
201 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
202 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
203
204 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
205 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
206                                          2 * (2 + ED_WIN_COUNT_YSIZE))
207 #define ED_TEXTBUTTON_INACTIVE_YPOS     (ED_WIN_COUNT_YPOS + \
208                                          3 * (2 + ED_WIN_COUNT_YSIZE))
209 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
210 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
211
212 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
213 #define INFOTEXT_XPOS                   SX
214 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
215 #define INFOTEXT_XSIZE                  SXSIZE
216 #define INFOTEXT_YSIZE                  MINI_TILEX
217
218
219 /*
220   -----------------------------------------------------------------------------
221   editor gadget definitions
222   -----------------------------------------------------------------------------
223 */
224
225 /* drawing toolbox buttons */
226 #define GADGET_ID_NONE                  -1
227 #define GADGET_ID_TOOLBOX_FIRST         0
228
229 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
230 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
231 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
232 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
233 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
234 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
235 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
236 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
237 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
238 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
239 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
240 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
241 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
242 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
243 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
244 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
245 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
246 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
247 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
248 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
249 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
250 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
251
252 /* counter button identifiers */
253 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 22)
254
255 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
256 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
257 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
258 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
259 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
260 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
261 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
262 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
263 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
264 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
265 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
266 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
267 #define GADGET_ID_LEVEL_COLLECT_DOWN    (GADGET_ID_COUNTER_FIRST + 12)
268 #define GADGET_ID_LEVEL_COLLECT_TEXT    (GADGET_ID_COUNTER_FIRST + 13)
269 #define GADGET_ID_LEVEL_COLLECT_UP      (GADGET_ID_COUNTER_FIRST + 14)
270 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
271 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
272 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
273 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
274 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
275 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
276 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
277 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
278 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
279 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
280 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
281 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
282 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 27)
283 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 28)
284 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 29)
285 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 30)
286 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 31)
287 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 32)
288
289 /* drawing area identifiers */
290 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 33)
291
292 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
293 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
294 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
295 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
296 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
297 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
298 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
299 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
300 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
301 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
302 #define GADGET_ID_CUSTOM_CHANGED        (GADGET_ID_DRAWING_AREA_FIRST + 10)
303 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 11)
304
305 /* text input identifiers */
306 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 12)
307
308 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
309 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
310
311 /* selectbox identifiers */
312 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 2)
313
314 #define GADGET_ID_CUSTOM_CHANGE_CAUSE   (GADGET_ID_SELECTBOX_FIRST + 0)
315
316 /* textbutton identifiers */
317 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 1)
318
319 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
320 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
321 #define GADGET_ID_PROPERTIES_ADVANCED   (GADGET_ID_TEXTBUTTON_FIRST + 2)
322
323 /* gadgets for scrolling of drawing area */
324 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_TEXTBUTTON_FIRST + 3)
325
326 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
327 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
328 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
329 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
330 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
331 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
332
333 /* gadgets for scrolling element list */
334 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
335
336 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
337 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
338 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
339
340 /* buttons for level/element properties */
341 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
342
343 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
344 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
345 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
346 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
347 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
348 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
349 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
350 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
351 #define GADGET_ID_CUSTOM_DIGGABLE       (GADGET_ID_CHECKBUTTON_FIRST + 8)
352 #define GADGET_ID_CUSTOM_COLLECTIBLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
353 #define GADGET_ID_CUSTOM_PUSHABLE       (GADGET_ID_CHECKBUTTON_FIRST + 10)
354 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 11)
355 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 12)
356 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 13)
357 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 14)
358 #define GADGET_ID_CUSTOM_WALKABLE_OVER  (GADGET_ID_CHECKBUTTON_FIRST + 15)
359 #define GADGET_ID_CUSTOM_WALKABLE_INSIDE (GADGET_ID_CHECKBUTTON_FIRST+ 16)
360 #define GADGET_ID_CUSTOM_WALKABLE_UNDER (GADGET_ID_CHECKBUTTON_FIRST + 17)
361 #define GADGET_ID_CUSTOM_CHANGEABLE     (GADGET_ID_CHECKBUTTON_FIRST + 18)
362 #define GADGET_ID_CHANGE_DELAY_FIXED    (GADGET_ID_CHECKBUTTON_FIRST + 19)
363 #define GADGET_ID_CHANGE_DELAY_RANDOM   (GADGET_ID_CHECKBUTTON_FIRST + 20)
364
365 /* gadgets for buttons in element list */
366 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 21)
367 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
368                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
369
370 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
371
372 /* radio button numbers */
373 #define RADIO_NR_NONE                   0
374 #define RADIO_NR_DRAWING_TOOLBOX        1
375 #define RADIO_NR_RANDOM_ELEMENTS        2
376
377 /* values for counter gadgets */
378 #define ED_COUNTER_ID_SELECT_LEVEL      0
379 #define ED_COUNTER_ID_LEVEL_XSIZE       1
380 #define ED_COUNTER_ID_LEVEL_YSIZE       2
381 #define ED_COUNTER_ID_LEVEL_COLLECT     3
382 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
383 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
384 #define ED_COUNTER_ID_LEVEL_RANDOM      6
385 #define ED_COUNTER_ID_ELEMENT_SCORE     7
386 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
387 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  9
388 #define ED_COUNTER_ID_CHANGE_DELAY_RND  10
389
390 #define ED_NUM_COUNTERBUTTONS           11
391
392 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
393 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
394
395 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
396 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_DELAY_RND
397
398 /* values for scrollbutton gadgets */
399 #define ED_SCROLLBUTTON_ID_AREA_UP      0
400 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
401 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
402 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
403 #define ED_SCROLLBUTTON_ID_LIST_UP      4
404 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
405
406 #define ED_NUM_SCROLLBUTTONS            6
407
408 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
409 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
410
411 /* values for scrollbar gadgets */
412 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
413 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
414 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
415
416 #define ED_NUM_SCROLLBARS               3
417
418 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
419 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
420
421 /* values for text input gadgets */
422 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
423 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
424
425 #define ED_NUM_TEXTINPUT                2
426
427 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
428 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
429
430 /* values for selectbox gadgets */
431 #define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE     0
432
433 #define ED_NUM_SELECTBOX                        1
434
435 /* values for textbutton gadgets */
436 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
437 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
438 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED    2
439
440 #define ED_NUM_TEXTBUTTON                       3
441
442 /* values for checkbutton gadgets */
443 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
444 #define ED_CHECKBUTTON_ID_GRAVITY               1
445 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
446 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
447 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
448 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
449 #define ED_CHECKBUTTON_ID_CUSTOM_DIGGABLE       6
450 #define ED_CHECKBUTTON_ID_CUSTOM_COLLECTIBLE    7
451 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE       8
452 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       9
453 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      10
454 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       11
455 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       12
456 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_OVER  13
457 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_INSIDE 14
458 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER 15
459 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE     16
460 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED    17
461 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM   18
462
463 #define ED_NUM_CHECKBUTTONS                     19
464
465 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
466 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
467
468 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
469 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER
470
471 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
472 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
473
474 /* values for radiobutton gadgets */
475 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
476 #define ED_RADIOBUTTON_ID_QUANTITY      1
477
478 #define ED_NUM_RADIOBUTTONS             2
479
480 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
481 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
482
483
484 /*
485   -----------------------------------------------------------------------------
486   some internally used definitions
487   -----------------------------------------------------------------------------
488 */
489
490 /* values for CopyLevelToUndoBuffer() */
491 #define UNDO_IMMEDIATE                  0
492 #define UNDO_ACCUMULATE                 1
493
494 /* values for scrollbars */
495 #define ED_SCROLL_NO                    0
496 #define ED_SCROLL_LEFT                  1
497 #define ED_SCROLL_RIGHT                 2
498 #define ED_SCROLL_UP                    4
499 #define ED_SCROLL_DOWN                  8
500
501 /* screens in the level editor */
502 #define ED_MODE_DRAWING                 0
503 #define ED_MODE_INFO                    1
504 #define ED_MODE_PROPERTIES              2
505
506 /* sub-screens in the element properties section */
507 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
508 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
509 #define ED_MODE_PROPERTIES_ADVANCED     ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
510
511 /* how many steps can be cancelled */
512 #define NUM_UNDO_STEPS                  (10 + 1)
513
514 /* values for elements with score */
515 #define MIN_SCORE                       0
516 #define MAX_SCORE                       255
517
518 /* values for random placement */
519 #define RANDOM_USE_PERCENTAGE           0
520 #define RANDOM_USE_QUANTITY             1
521
522 /* maximal size of level editor drawing area */
523 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
524 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
525
526
527 /*
528   -----------------------------------------------------------------------------
529   some internally used data structure definitions
530   -----------------------------------------------------------------------------
531 */
532
533 static struct
534 {
535   char shortcut;
536   char *text;
537 } control_info[ED_NUM_CTRL_BUTTONS] =
538 {
539   { 's',        "draw single items"             },
540   { 'd',        "draw connected items"          },
541   { 'l',        "draw lines"                    },
542   { 'a',        "draw arcs"                     },
543   { 'r',        "draw outline rectangles"       },
544   { 'R',        "draw filled rectangles"        },
545   { '\0',       "wrap (rotate) level up"        },
546   { 't',        "enter text elements"           },
547   { 'f',        "flood fill"                    },
548   { '\0',       "wrap (rotate) level left"      },
549   { '?',        "properties of drawing element" },
550   { '\0',       "wrap (rotate) level right"     },
551   { '\0',       "random element placement"      },
552   { 'b',        "grab brush"                    },
553   { '\0',       "wrap (rotate) level down"      },
554   { ',',        "pick drawing element"          },
555   { 'U',        "undo last operation"           },
556   { 'I',        "level properties"              },
557   { 'S',        "save level"                    },
558   { 'C',        "clear level"                   },
559   { 'T',        "test level"                    },
560   { 'E',        "exit level editor"             }
561 };
562
563 static int random_placement_value = 10;
564 static int random_placement_method = RANDOM_USE_QUANTITY;
565 static int random_placement_background_element = EL_SAND;
566 static boolean random_placement_background_restricted = FALSE;
567 static boolean stick_element_properties_window = FALSE;
568 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
569 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
570 static struct CustomElementChangeInfo custom_element_change;
571
572 static struct
573 {
574   int x, y;
575   int min_value, max_value;
576   int gadget_id_down, gadget_id_up;
577   int gadget_id_text;
578   int *value;
579   char *infotext_above, *infotext_right;
580 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
581 {
582   {
583     DX + 5 - SX,                        DY + 3 - SY,
584     1,                                  100,
585     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
586     GADGET_ID_SELECT_LEVEL_TEXT,
587     &level_nr,
588     NULL,                               NULL
589   },
590   {
591     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(2),
592     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
593     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
594     GADGET_ID_LEVEL_XSIZE_TEXT,
595     &level.fieldx,
596     "playfield size",                   "width",
597   },
598   {
599     ED_SETTINGS_XPOS + 2 * DXSIZE,      ED_COUNTER_YPOS(2),
600     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
601     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
602     GADGET_ID_LEVEL_YSIZE_TEXT,
603     &level.fieldy,
604     NULL,                               "height",
605   },
606   {
607     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(3),
608     0,                                  999,
609     GADGET_ID_LEVEL_COLLECT_DOWN,       GADGET_ID_LEVEL_COLLECT_UP,
610     GADGET_ID_LEVEL_COLLECT_TEXT,
611     &level.gems_needed,
612     "number of emeralds to collect",    NULL
613   },
614   {
615     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(4),
616     0,                                  999,
617     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
618     GADGET_ID_LEVEL_TIMELIMIT_TEXT,
619     &level.time,
620     "time available to solve level",    "(0 => no time limit)"
621   },
622   {
623     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(5),
624     0,                                  255,
625     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
626     GADGET_ID_LEVEL_TIMESCORE_TEXT,
627     &level.score[SC_TIME_BONUS],
628     "score for each 10 seconds left",   NULL
629   },
630   {
631     ED_SETTINGS_XPOS,                   ED_COUNTER2_YPOS(8),
632     1,                                  100,
633     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
634     GADGET_ID_LEVEL_RANDOM_TEXT,
635     &random_placement_value,
636     "random element placement",         "in"
637   },
638   {
639     ED_COUNT_ELEMENT_SCORE_XPOS,        ED_COUNT_ELEMENT_SCORE_YPOS,
640     MIN_SCORE,                          MAX_SCORE,
641     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
642     GADGET_ID_ELEMENT_SCORE_TEXT,
643     NULL,                               /* will be set when used */
644     "element score",                    NULL
645   },
646   {
647     ED_COUNT_ELEMENT_CONTENT_XPOS,      ED_COUNT_ELEMENT_CONTENT_YPOS,
648     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
649     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
650     GADGET_ID_ELEMENT_CONTENT_TEXT,
651     &level.num_yam_contents,
652     "element content",                  NULL
653   },
654   {
655     ED_COUNT_CHANGE_DELAY_XPOS,         ED_COUNTER_YPOS2(5),
656     0,                                  999,
657     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
658     GADGET_ID_CHANGE_DELAY_FIX_TEXT,
659     &custom_element_change.delay_fixed,
660     NULL,                               "seconds (fixed)"
661   },
662   {
663     ED_COUNT_CHANGE_DELAY_XPOS,         ED_COUNTER_YPOS2(6),
664     0,                                  999,
665     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
666     GADGET_ID_CHANGE_DELAY_RND_TEXT,
667     &custom_element_change.delay_random,
668     NULL,                               "seconds (random)"
669   }
670 };
671
672 static struct
673 {
674   int x, y;
675   int gadget_id;
676   int size;
677   char *value;
678   char *infotext;
679 } textinput_info[ED_NUM_TEXTINPUT] =
680 {
681   {
682     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(0),
683     GADGET_ID_LEVEL_NAME,
684     MAX_LEVEL_NAME_LEN,
685     level.name,
686     "Title"
687   },
688   {
689     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(1),
690     GADGET_ID_LEVEL_AUTHOR,
691     MAX_LEVEL_AUTHOR_LEN,
692     level.author,
693     "Author"
694   }
695 };
696
697 static struct ValueTextInfo options_change_cause[] =
698 {
699   { 1,  "specified delay"       },
700   { 2,  "impact (active)"       },
701   { 3,  "impact (passive)"      },
702   { 4,  "touched by player"     },
703   { 5,  "pressed by player"     },
704   { -1, NULL                    }
705 };
706 static int index_change_cause = 0;
707
708 static struct
709 {
710   int x, y;
711   int gadget_id;
712   int size;
713   struct ValueTextInfo *options;
714   int *index;
715   char *text, *infotext;
716 } selectbox_info[ED_NUM_SELECTBOX] =
717 {
718   {
719     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(8),
720     GADGET_ID_CUSTOM_CHANGE_CAUSE,
721     17,
722     options_change_cause, &index_change_cause,
723     "test:", "test-selectbox entry"
724   },
725 };
726
727 static struct
728 {
729   int x, y;
730   int gadget_id;
731   int size;
732   char *value;
733   char *infotext;
734 } textbutton_info[ED_NUM_TEXTBUTTON] =
735 {
736   {
737     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(1),
738     GADGET_ID_PROPERTIES_INFO,
739     11, "Information",
740     "Show information about element"
741   },
742   {
743     ED_SETTINGS_XPOS + 166,             ED_COUNTER_YPOS(1),
744     GADGET_ID_PROPERTIES_CONFIG,
745     11, "Configure",
746     "Configure element properties"
747   },
748   {
749     ED_SETTINGS_XPOS + 332,             ED_COUNTER_YPOS(1),
750     GADGET_ID_PROPERTIES_ADVANCED,
751     11, "Advanced",
752     "Advanced element configuration"
753   },
754 };
755
756 static struct
757 {
758   int xpos, ypos;
759   int x, y;
760   int gadget_id;
761   char *infotext;
762 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
763 {
764   {
765     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
766     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
767     GADGET_ID_SCROLL_UP,
768     "scroll level editing area up"
769   },
770   {
771     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
772     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
773     GADGET_ID_SCROLL_DOWN,
774     "scroll level editing area down"
775   },
776   {
777     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
778     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
779     GADGET_ID_SCROLL_LEFT,
780     "scroll level editing area left"
781   },
782   {
783     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
784     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
785     GADGET_ID_SCROLL_RIGHT,
786     "scroll level editing area right"
787   },
788   {
789     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
790     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
791     GADGET_ID_SCROLL_LIST_UP,
792     "scroll element list up ('Page Up')"
793   },
794   {
795     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
796     ED_SCROLL2_DOWN_XPOS,    ED_SCROLL2_DOWN_YPOS,
797     GADGET_ID_SCROLL_LIST_DOWN,
798     "scroll element list down ('Page Down')"
799   }
800 };
801
802 static struct
803 {
804   int xpos, ypos;
805   int x, y;
806   int width, height;
807   int type;
808   int gadget_id;
809   char *infotext;
810 } scrollbar_info[ED_NUM_SCROLLBARS] =
811 {
812   {
813     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
814     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
815     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
816     GD_TYPE_SCROLLBAR_HORIZONTAL,
817     GADGET_ID_SCROLL_HORIZONTAL,
818     "scroll level editing area horizontally"
819   },
820   {
821     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
822     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
823     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
824     GD_TYPE_SCROLLBAR_VERTICAL,
825     GADGET_ID_SCROLL_VERTICAL,
826     "scroll level editing area vertically"
827   },
828   {
829     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
830     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
831     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
832     GD_TYPE_SCROLLBAR_VERTICAL,
833     GADGET_ID_SCROLL_LIST_VERTICAL,
834     "scroll element list vertically"
835   }
836 };
837
838 static struct
839 {
840   int x, y;
841   int gadget_id;
842   int radio_button_nr;
843   int *value;
844   int checked_value;
845   char *text, *infotext;
846 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
847 {
848   {
849     ED_SETTINGS_XPOS + 160,             ED_COUNTER2_YPOS(8),
850     GADGET_ID_RANDOM_PERCENTAGE,
851     RADIO_NR_RANDOM_ELEMENTS,
852     &random_placement_method,           RANDOM_USE_PERCENTAGE,
853     "percentage",                       "use percentage for random elements"
854   },
855   {
856     ED_SETTINGS_XPOS + 340,             ED_COUNTER2_YPOS(8),
857     GADGET_ID_RANDOM_QUANTITY,
858     RADIO_NR_RANDOM_ELEMENTS,
859     &random_placement_method,           RANDOM_USE_QUANTITY,
860     "quantity",                         "use quantity for random elements"
861   }
862 };
863
864 static struct
865 {
866   int x, y;
867   int gadget_id;
868   boolean *value;
869   char *text, *infotext;
870 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
871 {
872   {
873     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(6) - MINI_TILEY,
874     GADGET_ID_DOUBLE_SPEED,
875     &level.double_speed,
876     "double speed movement",            "set movement speed of player"
877   },
878   {
879     ED_SETTINGS_XPOS + 340,             ED_COUNTER_YPOS(6) - MINI_TILEY,
880     GADGET_ID_GRAVITY,
881     &level.gravity,
882     "gravity",                          "set level gravity"
883   },
884   {
885     ED_SETTINGS_XPOS,                   ED_COUNTER2_YPOS(9) - MINI_TILEY,
886     GADGET_ID_RANDOM_RESTRICTED,
887     &random_placement_background_restricted,
888     "restrict random placement to",     "set random placement restriction"
889   },
890   {
891     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(4),
892     GADGET_ID_STICK_ELEMENT,
893     &stick_element_properties_window,
894     "stick window to edit content",     "stick window to edit content"
895   },
896   {
897     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS(4),
898     GADGET_ID_EM_SLIPPERY_GEMS,
899     &level.em_slippery_gems,
900     "slip down from certain flat walls","use EM style slipping behaviour"
901   },
902   {
903     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(5),
904     GADGET_ID_CUSTOM_INDESTRUCTIBLE,
905     &custom_element_properties[EP_INDESTRUCTIBLE],
906     "indestructible",                   "element cannot be destroyed"
907   },
908   {
909     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(6),
910     GADGET_ID_CUSTOM_DIGGABLE,
911     &custom_element_properties[EP_DIGGABLE],
912     "diggable",                         "element can be digged away"
913   },
914   {
915     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(7),
916     GADGET_ID_CUSTOM_COLLECTIBLE,
917     &custom_element_properties[EP_COLLECTIBLE],
918     "collectible",                      "element can be collected"
919   },
920   {
921     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(8),
922     GADGET_ID_CUSTOM_PUSHABLE,
923     &custom_element_properties[EP_PUSHABLE],
924     "pushable",                         "element can be pushed"
925   },
926   {
927     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(9),
928     GADGET_ID_CUSTOM_CAN_FALL,
929     &custom_element_properties[EP_CAN_FALL],
930     "can fall",                         "element can fall down"
931   },
932   {
933     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(10),
934     GADGET_ID_CUSTOM_CAN_SMASH,
935     &custom_element_properties[EP_CAN_SMASH],
936     "can smash",                        "element can smash other elements"
937   },
938   {
939     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(11),
940     GADGET_ID_CUSTOM_CAN_MOVE,
941     &custom_element_properties[EP_CAN_MOVE],
942     "can move",                         "element can move in some direction"
943   },
944   {
945     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(12),
946     GADGET_ID_CUSTOM_SLIPPERY,
947     &custom_element_properties[EP_SLIPPERY],
948     "slippery",                         "other elements can fall down from it"
949   },
950   {
951     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(13),
952     GADGET_ID_CUSTOM_WALKABLE_OVER,
953     &custom_element_properties[EP_WALKABLE_OVER],
954     "player can walk over",             "player can walk over this element"
955   },
956   {
957     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(14),
958     GADGET_ID_CUSTOM_WALKABLE_INSIDE,
959     &custom_element_properties[EP_WALKABLE_INSIDE],
960     "player can walk inside",           "player can walk inside this element"
961   },
962   {
963     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(15),
964     GADGET_ID_CUSTOM_WALKABLE_UNDER,
965     &custom_element_properties[EP_WALKABLE_UNDER],
966     "player can walk under",            "player can walk under this element"
967   },
968   {
969     ED_SETTINGS_XPOS,                   ED_COUNTER_YPOS2(4),
970     GADGET_ID_CUSTOM_CHANGEABLE,
971     &custom_element_properties[EP_CHANGEABLE],
972     "element changes to    after:",     "element can change to other element"
973   },
974   {
975     ED_SETTINGS_XPOS2,                  ED_COUNTER_YPOS2(5),
976     GADGET_ID_CHANGE_DELAY_FIXED,
977     &custom_element_change_events[CE_DELAY_FIXED],
978     "delay of",                         "element changes after fixed delay"
979   },
980   {
981     ED_SETTINGS_XPOS2,                  ED_COUNTER_YPOS2(6),
982     GADGET_ID_CHANGE_DELAY_RANDOM,
983     &custom_element_change_events[CE_DELAY_RANDOM],
984     "delay of",                         "element changes after random delay"
985   }
986 };
987
988
989 /*
990   -----------------------------------------------------------------------------
991   some internally used variables
992   -----------------------------------------------------------------------------
993 */
994
995 /* actual size of level editor drawing area */
996 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
997
998 /* actual position of level editor drawing area in level playfield */
999 static int level_xpos = -1, level_ypos = -1;
1000
1001 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1002
1003 /* drawing elements on the three mouse buttons */
1004 static int new_element1 = EL_WALL;
1005 static int new_element2 = EL_EMPTY;
1006 static int new_element3 = EL_SAND;
1007
1008 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1009                                 (button) == 2 ? new_element2 : \
1010                                 (button) == 3 ? new_element3 : EL_EMPTY)
1011 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1012
1013 /* forward declaration for internal use */
1014 static void ModifyEditorCounter(int, int);
1015 static void ModifyEditorCounterLimits(int, int, int);
1016 static void DrawDrawingWindow();
1017 static void DrawLevelInfoWindow();
1018 static void DrawPropertiesWindow();
1019 static void CopyLevelToUndoBuffer(int);
1020 static void HandleDrawingAreas(struct GadgetInfo *);
1021 static void HandleCounterButtons(struct GadgetInfo *);
1022 static void HandleTextInputGadgets(struct GadgetInfo *);
1023 static void HandleSelectboxGadgets(struct GadgetInfo *);
1024 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1025 static void HandleRadiobuttons(struct GadgetInfo *);
1026 static void HandleCheckbuttons(struct GadgetInfo *);
1027 static void HandleControlButtons(struct GadgetInfo *);
1028 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1029
1030 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1031
1032 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1033 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1034 static boolean draw_with_brush = FALSE;
1035 static int properties_element = 0;
1036
1037 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
1038 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1039 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1040 static int undo_buffer_position = 0;
1041 static int undo_buffer_steps = 0;
1042
1043 static int edit_mode;
1044 static int edit_mode_properties;
1045
1046 static int element_shift = 0;
1047
1048 static int editor_el_boulderdash[] =
1049 {
1050   EL_CHAR('B'),
1051   EL_CHAR('O'),
1052   EL_CHAR('U'),
1053   EL_CHAR('L'),
1054
1055   EL_CHAR('-'),
1056   EL_CHAR('D'),
1057   EL_CHAR('E'),
1058   EL_CHAR('R'),
1059
1060   EL_CHAR('D'),
1061   EL_CHAR('A'),
1062   EL_CHAR('S'),
1063   EL_CHAR('H'),
1064
1065   EL_PLAYER_1,
1066   EL_EMPTY,
1067   EL_SAND,
1068   EL_STEELWALL,
1069
1070   EL_BD_WALL,
1071   EL_BD_MAGIC_WALL,
1072   EL_EXIT_CLOSED,
1073   EL_EXIT_OPEN,
1074
1075   EL_BD_DIAMOND,
1076   EL_BD_BUTTERFLY_UP,
1077   EL_BD_FIREFLY_UP,
1078   EL_BD_ROCK,
1079
1080   EL_BD_BUTTERFLY_LEFT,
1081   EL_BD_FIREFLY_LEFT,
1082   EL_BD_BUTTERFLY_RIGHT,
1083   EL_BD_FIREFLY_RIGHT,
1084
1085   EL_BD_AMOEBA,
1086   EL_BD_BUTTERFLY_DOWN,
1087   EL_BD_FIREFLY_DOWN,
1088   EL_EMPTY,
1089 };
1090 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1091
1092 static int editor_el_emerald_mine[] =
1093 {
1094   EL_CHAR('E'),
1095   EL_CHAR('M'),
1096   EL_CHAR('E'),
1097   EL_CHAR('-'),
1098
1099   EL_CHAR('R'),
1100   EL_CHAR('A'),
1101   EL_CHAR('L'),
1102   EL_CHAR('D'),
1103
1104   EL_CHAR('M'),
1105   EL_CHAR('I'),
1106   EL_CHAR('N'),
1107   EL_CHAR('E'),
1108
1109   EL_PLAYER_1,
1110   EL_PLAYER_2,
1111   EL_PLAYER_3,
1112   EL_PLAYER_4,
1113
1114   EL_PLAYER_1,
1115   EL_EMPTY,
1116   EL_SAND,
1117   EL_ROCK,
1118
1119   EL_STEELWALL,
1120   EL_WALL,
1121   EL_WALL_CRUMBLED,
1122   EL_MAGIC_WALL,
1123
1124   EL_EMERALD,
1125   EL_DIAMOND,
1126   EL_NUT,
1127   EL_BOMB,
1128
1129   EL_WALL_EMERALD,
1130   EL_WALL_DIAMOND,
1131   EL_QUICKSAND_EMPTY,
1132   EL_QUICKSAND_FULL,
1133
1134   EL_DYNAMITE,
1135   EL_DYNAMITE_ACTIVE,
1136   EL_EXIT_CLOSED,
1137   EL_EXIT_OPEN,
1138
1139   EL_YAMYAM,
1140   EL_BUG_UP,
1141   EL_SPACESHIP_UP,
1142   EL_ROBOT,
1143
1144   EL_BUG_LEFT,
1145   EL_SPACESHIP_LEFT,
1146   EL_BUG_RIGHT,
1147   EL_SPACESHIP_RIGHT,
1148
1149   EL_ROBOT_WHEEL,
1150   EL_BUG_DOWN,
1151   EL_SPACESHIP_DOWN,
1152   EL_INVISIBLE_WALL,
1153
1154   EL_ACID_POOL_TOPLEFT,
1155   EL_ACID,
1156   EL_ACID_POOL_TOPRIGHT,
1157   EL_EMPTY,
1158
1159   EL_ACID_POOL_BOTTOMLEFT,
1160   EL_ACID_POOL_BOTTOM,
1161   EL_ACID_POOL_BOTTOMRIGHT,
1162   EL_EMPTY,
1163
1164   EL_AMOEBA_DROP,
1165   EL_AMOEBA_DEAD,
1166   EL_AMOEBA_WET,
1167   EL_AMOEBA_DRY,
1168
1169   EL_EM_KEY_1_FILE,
1170   EL_EM_KEY_2_FILE,
1171   EL_EM_KEY_3_FILE,
1172   EL_EM_KEY_4_FILE,
1173
1174   EL_EM_GATE_1,
1175   EL_EM_GATE_2,
1176   EL_EM_GATE_3,
1177   EL_EM_GATE_4,
1178
1179   EL_EM_GATE_1_GRAY,
1180   EL_EM_GATE_2_GRAY,
1181   EL_EM_GATE_3_GRAY,
1182   EL_EM_GATE_4_GRAY,
1183 };
1184 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1185
1186 static int editor_el_more[] =
1187 {
1188   EL_CHAR('M'),
1189   EL_CHAR('O'),
1190   EL_CHAR('R'),
1191   EL_CHAR('E'),
1192
1193   EL_KEY_1,
1194   EL_KEY_2,
1195   EL_KEY_3,
1196   EL_KEY_4,
1197
1198   EL_GATE_1,
1199   EL_GATE_2,
1200   EL_GATE_3,
1201   EL_GATE_4,
1202
1203   EL_GATE_1_GRAY,
1204   EL_GATE_2_GRAY,
1205   EL_GATE_3_GRAY,
1206   EL_GATE_4_GRAY,
1207
1208   EL_ARROW_LEFT,
1209   EL_ARROW_RIGHT,
1210   EL_ARROW_UP,
1211   EL_ARROW_DOWN,
1212
1213   EL_AMOEBA_FULL,
1214   EL_EMERALD_YELLOW,
1215   EL_EMERALD_RED,
1216   EL_EMERALD_PURPLE,
1217
1218   EL_WALL_BD_DIAMOND,
1219   EL_WALL_EMERALD_YELLOW,
1220   EL_WALL_EMERALD_RED,
1221   EL_WALL_EMERALD_PURPLE,
1222
1223   EL_GAME_OF_LIFE,
1224   EL_PACMAN_UP,
1225   EL_TIME_ORB_FULL,
1226   EL_TIME_ORB_EMPTY,
1227
1228   EL_PACMAN_LEFT,
1229   EL_DARK_YAMYAM,
1230   EL_PACMAN_RIGHT,
1231   EL_EXPANDABLE_WALL,
1232
1233   EL_BIOMAZE,
1234   EL_PACMAN_DOWN,
1235   EL_LAMP,
1236   EL_LAMP_ACTIVE,
1237
1238   EL_DYNABOMB_INCREASE_NUMBER,
1239   EL_DYNABOMB_INCREASE_SIZE,
1240   EL_DYNABOMB_INCREASE_POWER,
1241   EL_STONEBLOCK,
1242
1243   EL_MOLE,
1244   EL_PENGUIN,
1245   EL_PIG,
1246   EL_DRAGON,
1247
1248   EL_EMPTY,
1249   EL_MOLE_UP,
1250   EL_EMPTY,
1251   EL_EMPTY,
1252
1253   EL_MOLE_LEFT,
1254   EL_EMPTY,
1255   EL_MOLE_RIGHT,
1256   EL_EMPTY,
1257
1258   EL_EMPTY,
1259   EL_MOLE_DOWN,
1260   EL_BALLOON,
1261   EL_BALLOON_SWITCH_ANY,
1262
1263   EL_BALLOON_SWITCH_LEFT,
1264   EL_BALLOON_SWITCH_RIGHT,
1265   EL_BALLOON_SWITCH_UP,
1266   EL_BALLOON_SWITCH_DOWN,
1267
1268   EL_SATELLITE,
1269   EL_EXPANDABLE_WALL_HORIZONTAL,
1270   EL_EXPANDABLE_WALL_VERTICAL,
1271   EL_EXPANDABLE_WALL_ANY,
1272
1273   EL_INVISIBLE_STEELWALL,
1274   EL_INVISIBLE_WALL,
1275   EL_SPEED_PILL,
1276   EL_BLACK_ORB,
1277
1278   EL_EMC_STEELWALL_1,
1279   EL_EMC_WALL_1,
1280   EL_EMC_WALL_2,
1281   EL_EMC_WALL_3,
1282
1283   EL_EMC_WALL_4,
1284   EL_EMC_WALL_5,
1285   EL_EMC_WALL_6,
1286   EL_EMC_WALL_7,
1287 };
1288 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1289
1290 static int editor_el_sokoban[] =
1291 {
1292   EL_CHAR('S'),
1293   EL_CHAR('O'),
1294   EL_CHAR('K'),
1295   EL_CHAR('O'),
1296
1297   EL_CHAR('-'),
1298   EL_CHAR('B'),
1299   EL_CHAR('A'),
1300   EL_CHAR('N'),
1301
1302   EL_SOKOBAN_OBJECT,
1303   EL_SOKOBAN_FIELD_EMPTY,
1304   EL_SOKOBAN_FIELD_FULL,
1305   EL_STEELWALL,
1306 };
1307 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1308
1309 static int editor_el_supaplex[] =
1310 {
1311   EL_CHAR('S'),
1312   EL_CHAR('U'),
1313   EL_CHAR('P'),
1314   EL_CHAR('A'),
1315
1316   EL_CHAR('P'),
1317   EL_CHAR('L'),
1318   EL_CHAR('E'),
1319   EL_CHAR('X'),
1320
1321   EL_SP_EMPTY,
1322   EL_SP_ZONK,
1323   EL_SP_BASE,
1324   EL_SP_MURPHY,
1325
1326   EL_SP_INFOTRON,
1327   EL_SP_CHIP_SINGLE,
1328   EL_SP_HARDWARE_GRAY,
1329   EL_SP_EXIT_CLOSED,
1330
1331   EL_SP_DISK_ORANGE,
1332   EL_SP_PORT_RIGHT,
1333   EL_SP_PORT_DOWN,
1334   EL_SP_PORT_LEFT,
1335
1336   EL_SP_PORT_UP,
1337   EL_SP_GRAVITY_PORT_RIGHT,
1338   EL_SP_GRAVITY_PORT_DOWN,
1339   EL_SP_GRAVITY_PORT_LEFT,
1340
1341   EL_SP_GRAVITY_PORT_UP,
1342   EL_SP_SNIKSNAK,
1343   EL_SP_DISK_YELLOW,
1344   EL_SP_TERMINAL,
1345
1346   EL_SP_DISK_RED,
1347   EL_SP_PORT_VERTICAL,
1348   EL_SP_PORT_HORIZONTAL,
1349   EL_SP_PORT_ANY,
1350
1351   EL_SP_ELECTRON,
1352   EL_SP_BUGGY_BASE,
1353   EL_SP_CHIP_LEFT,
1354   EL_SP_CHIP_RIGHT,
1355
1356   EL_SP_HARDWARE_BASE_1,
1357   EL_SP_HARDWARE_GREEN,
1358   EL_SP_HARDWARE_BLUE,
1359   EL_SP_HARDWARE_RED,
1360
1361   EL_SP_HARDWARE_YELLOW,
1362   EL_SP_HARDWARE_BASE_2,
1363   EL_SP_HARDWARE_BASE_3,
1364   EL_SP_HARDWARE_BASE_4,
1365
1366   EL_SP_HARDWARE_BASE_5,
1367   EL_SP_HARDWARE_BASE_6,
1368   EL_SP_CHIP_TOP,
1369   EL_SP_CHIP_BOTTOM,
1370 };
1371 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1372
1373 static int editor_el_diamond_caves[] =
1374 {
1375   EL_CHAR('D'),
1376   EL_CHAR('I'),
1377   EL_CHAR('A'),
1378   EL_CHAR('-'),
1379
1380   EL_CHAR('M'),
1381   EL_CHAR('O'),
1382   EL_CHAR('N'),
1383   EL_CHAR('D'),
1384
1385   EL_CHAR('C'),
1386   EL_CHAR('A'),
1387   EL_CHAR('V'),
1388   EL_CHAR('E'),
1389
1390   EL_CHAR('S'),
1391   EL_CHAR(' '),
1392   EL_CHAR('I'),
1393   EL_CHAR('I'),
1394
1395   EL_PEARL,
1396   EL_CRYSTAL,
1397   EL_WALL_PEARL,
1398   EL_WALL_CRYSTAL,
1399
1400   EL_CONVEYOR_BELT_1_LEFT,
1401   EL_CONVEYOR_BELT_1_MIDDLE,
1402   EL_CONVEYOR_BELT_1_RIGHT,
1403   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1404
1405   EL_CONVEYOR_BELT_2_LEFT,
1406   EL_CONVEYOR_BELT_2_MIDDLE,
1407   EL_CONVEYOR_BELT_2_RIGHT,
1408   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1409
1410   EL_CONVEYOR_BELT_3_LEFT,
1411   EL_CONVEYOR_BELT_3_MIDDLE,
1412   EL_CONVEYOR_BELT_3_RIGHT,
1413   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1414
1415   EL_CONVEYOR_BELT_4_LEFT,
1416   EL_CONVEYOR_BELT_4_MIDDLE,
1417   EL_CONVEYOR_BELT_4_RIGHT,
1418   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1419
1420   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1421   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1422   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1423   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1424
1425   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1426   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1427   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1428   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1429
1430   EL_SWITCHGATE_OPEN,
1431   EL_SWITCHGATE_CLOSED,
1432   EL_SWITCHGATE_SWITCH_UP,
1433   EL_ENVELOPE,
1434
1435   EL_TIMEGATE_CLOSED,
1436   EL_TIMEGATE_OPEN,
1437   EL_TIMEGATE_SWITCH,
1438   EL_EMPTY,
1439
1440   EL_LANDMINE,
1441   EL_INVISIBLE_SAND,
1442   EL_STEELWALL_SLANTED,
1443   EL_EMPTY,
1444
1445   EL_SIGN_EXCLAMATION,
1446   EL_SIGN_STOP,
1447   EL_LIGHT_SWITCH,
1448   EL_LIGHT_SWITCH_ACTIVE,
1449
1450   EL_SHIELD_NORMAL,
1451   EL_SHIELD_DEADLY,
1452   EL_EXTRA_TIME,
1453   EL_EMPTY,
1454 };
1455 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1456
1457 static int editor_el_dx_boulderdash[] =
1458 {
1459   EL_CHAR('D'),
1460   EL_CHAR('X'),
1461   EL_CHAR('-'),
1462   EL_CHAR(' '),
1463
1464   EL_CHAR('B'),
1465   EL_CHAR('O'),
1466   EL_CHAR('U'),
1467   EL_CHAR('L'),
1468
1469   EL_CHAR('-'),
1470   EL_CHAR('D'),
1471   EL_CHAR('E'),
1472   EL_CHAR('R'),
1473
1474   EL_CHAR('D'),
1475   EL_CHAR('A'),
1476   EL_CHAR('S'),
1477   EL_CHAR('H'),
1478
1479   EL_SPRING,
1480   EL_TUBE_RIGHT_DOWN,
1481   EL_TUBE_HORIZONTAL_DOWN,
1482   EL_TUBE_LEFT_DOWN,
1483
1484   EL_TUBE_HORIZONTAL,
1485   EL_TUBE_VERTICAL_RIGHT,
1486   EL_TUBE_ANY,
1487   EL_TUBE_VERTICAL_LEFT,
1488
1489   EL_TUBE_VERTICAL,
1490   EL_TUBE_RIGHT_UP,
1491   EL_TUBE_HORIZONTAL_UP,
1492   EL_TUBE_LEFT_UP,
1493
1494   EL_TRAP,
1495   EL_DX_SUPABOMB,
1496   EL_EMPTY,
1497   EL_EMPTY
1498 };
1499 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1500
1501 static int editor_el_chars[] =
1502 {
1503   EL_CHAR('T'),
1504   EL_CHAR('E'),
1505   EL_CHAR('X'),
1506   EL_CHAR('T'),
1507
1508   EL_CHAR(' '),
1509   EL_CHAR('!'),
1510   EL_CHAR('"'),
1511   EL_CHAR('#'),
1512
1513   EL_CHAR('$'),
1514   EL_CHAR('%'),
1515   EL_CHAR('&'),
1516   EL_CHAR('\''),
1517
1518   EL_CHAR('('),
1519   EL_CHAR(')'),
1520   EL_CHAR('*'),
1521   EL_CHAR('+'),
1522
1523   EL_CHAR(','),
1524   EL_CHAR('-'),
1525   EL_CHAR('.'),
1526   EL_CHAR('/'),
1527
1528   EL_CHAR('0'),
1529   EL_CHAR('1'),
1530   EL_CHAR('2'),
1531   EL_CHAR('3'),
1532
1533   EL_CHAR('4'),
1534   EL_CHAR('5'),
1535   EL_CHAR('6'),
1536   EL_CHAR('7'),
1537
1538   EL_CHAR('8'),
1539   EL_CHAR('9'),
1540   EL_CHAR(':'),
1541   EL_CHAR(';'),
1542
1543   EL_CHAR('<'),
1544   EL_CHAR('='),
1545   EL_CHAR('>'),
1546   EL_CHAR('?'),
1547
1548   EL_CHAR('@'),
1549   EL_CHAR('A'),
1550   EL_CHAR('B'),
1551   EL_CHAR('C'),
1552
1553   EL_CHAR('D'),
1554   EL_CHAR('E'),
1555   EL_CHAR('F'),
1556   EL_CHAR('G'),
1557
1558   EL_CHAR('H'),
1559   EL_CHAR('I'),
1560   EL_CHAR('J'),
1561   EL_CHAR('K'),
1562
1563   EL_CHAR('L'),
1564   EL_CHAR('M'),
1565   EL_CHAR('N'),
1566   EL_CHAR('O'),
1567
1568   EL_CHAR('P'),
1569   EL_CHAR('Q'),
1570   EL_CHAR('R'),
1571   EL_CHAR('S'),
1572
1573   EL_CHAR('T'),
1574   EL_CHAR('U'),
1575   EL_CHAR('V'),
1576   EL_CHAR('W'),
1577
1578   EL_CHAR('X'),
1579   EL_CHAR('Y'),
1580   EL_CHAR('Z'),
1581   EL_CHAR('['),
1582
1583   EL_CHAR('\\'),
1584   EL_CHAR(']'),
1585   EL_CHAR('^'),
1586   EL_CHAR('_'),
1587
1588   EL_CHAR('©'),
1589   EL_CHAR('Ä'),
1590   EL_CHAR('Ö'),
1591   EL_CHAR('Ãœ'),
1592
1593   EL_CHAR('°'),
1594   EL_CHAR('®'),
1595   EL_CHAR(FONT_ASCII_CURSOR),
1596   EL_CHAR(' ')
1597 };
1598 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1599
1600 static int editor_el_custom[] =
1601 {
1602   EL_CHAR('C'),
1603   EL_CHAR('U'),
1604   EL_CHAR('S'),
1605   EL_CHAR('-'),
1606
1607   EL_CHAR('T'),
1608   EL_CHAR('O'),
1609   EL_CHAR('M'),
1610   EL_CHAR(' '),
1611
1612   EL_CHAR('E'),
1613   EL_CHAR('L'),
1614   EL_CHAR('E'),
1615   EL_CHAR('M'),
1616
1617   EL_CHAR('E'),
1618   EL_CHAR('N'),
1619   EL_CHAR('T'),
1620   EL_CHAR('S'),
1621
1622   EL_CUSTOM_START + 0,
1623   EL_CUSTOM_START + 1,
1624   EL_CUSTOM_START + 2,
1625   EL_CUSTOM_START + 3,
1626
1627   EL_CUSTOM_START + 4,
1628   EL_CUSTOM_START + 5,
1629   EL_CUSTOM_START + 6,
1630   EL_CUSTOM_START + 7,
1631
1632   EL_CUSTOM_START + 8,
1633   EL_CUSTOM_START + 9,
1634   EL_CUSTOM_START + 10,
1635   EL_CUSTOM_START + 11,
1636
1637   EL_CUSTOM_START + 12,
1638   EL_CUSTOM_START + 13,
1639   EL_CUSTOM_START + 14,
1640   EL_CUSTOM_START + 15,
1641
1642   EL_CUSTOM_START + 16,
1643   EL_CUSTOM_START + 17,
1644   EL_CUSTOM_START + 18,
1645   EL_CUSTOM_START + 19,
1646
1647   EL_CUSTOM_START + 20,
1648   EL_CUSTOM_START + 21,
1649   EL_CUSTOM_START + 22,
1650   EL_CUSTOM_START + 23,
1651
1652   EL_CUSTOM_START + 24,
1653   EL_CUSTOM_START + 25,
1654   EL_CUSTOM_START + 26,
1655   EL_CUSTOM_START + 27,
1656
1657   EL_CUSTOM_START + 28,
1658   EL_CUSTOM_START + 29,
1659   EL_CUSTOM_START + 30,
1660   EL_CUSTOM_START + 31,
1661
1662   EL_CUSTOM_START + 32,
1663   EL_CUSTOM_START + 33,
1664   EL_CUSTOM_START + 34,
1665   EL_CUSTOM_START + 35,
1666
1667   EL_CUSTOM_START + 36,
1668   EL_CUSTOM_START + 37,
1669   EL_CUSTOM_START + 38,
1670   EL_CUSTOM_START + 39,
1671
1672   EL_CUSTOM_START + 40,
1673   EL_CUSTOM_START + 41,
1674   EL_CUSTOM_START + 42,
1675   EL_CUSTOM_START + 43,
1676
1677   EL_CUSTOM_START + 44,
1678   EL_CUSTOM_START + 45,
1679   EL_CUSTOM_START + 46,
1680   EL_CUSTOM_START + 47,
1681
1682   EL_CUSTOM_START + 48,
1683   EL_CUSTOM_START + 49,
1684   EL_CUSTOM_START + 50,
1685   EL_CUSTOM_START + 51,
1686
1687   EL_CUSTOM_START + 52,
1688   EL_CUSTOM_START + 53,
1689   EL_CUSTOM_START + 54,
1690   EL_CUSTOM_START + 55,
1691
1692   EL_CUSTOM_START + 56,
1693   EL_CUSTOM_START + 57,
1694   EL_CUSTOM_START + 58,
1695   EL_CUSTOM_START + 59,
1696
1697   EL_CUSTOM_START + 60,
1698   EL_CUSTOM_START + 61,
1699   EL_CUSTOM_START + 62,
1700   EL_CUSTOM_START + 63,
1701
1702   EL_CUSTOM_START + 64,
1703   EL_CUSTOM_START + 65,
1704   EL_CUSTOM_START + 66,
1705   EL_CUSTOM_START + 67,
1706
1707   EL_CUSTOM_START + 68,
1708   EL_CUSTOM_START + 69,
1709   EL_CUSTOM_START + 70,
1710   EL_CUSTOM_START + 71,
1711
1712   EL_CUSTOM_START + 72,
1713   EL_CUSTOM_START + 73,
1714   EL_CUSTOM_START + 74,
1715   EL_CUSTOM_START + 75,
1716
1717   EL_CUSTOM_START + 76,
1718   EL_CUSTOM_START + 77,
1719   EL_CUSTOM_START + 78,
1720   EL_CUSTOM_START + 79,
1721
1722   EL_CUSTOM_START + 80,
1723   EL_CUSTOM_START + 81,
1724   EL_CUSTOM_START + 82,
1725   EL_CUSTOM_START + 83,
1726
1727   EL_CUSTOM_START + 84,
1728   EL_CUSTOM_START + 85,
1729   EL_CUSTOM_START + 86,
1730   EL_CUSTOM_START + 87,
1731
1732   EL_CUSTOM_START + 88,
1733   EL_CUSTOM_START + 89,
1734   EL_CUSTOM_START + 90,
1735   EL_CUSTOM_START + 91,
1736
1737   EL_CUSTOM_START + 92,
1738   EL_CUSTOM_START + 93,
1739   EL_CUSTOM_START + 94,
1740   EL_CUSTOM_START + 95,
1741
1742   EL_CUSTOM_START + 96,
1743   EL_CUSTOM_START + 97,
1744   EL_CUSTOM_START + 98,
1745   EL_CUSTOM_START + 99,
1746
1747   EL_CUSTOM_START + 100,
1748   EL_CUSTOM_START + 101,
1749   EL_CUSTOM_START + 102,
1750   EL_CUSTOM_START + 103,
1751
1752   EL_CUSTOM_START + 104,
1753   EL_CUSTOM_START + 105,
1754   EL_CUSTOM_START + 106,
1755   EL_CUSTOM_START + 107,
1756
1757   EL_CUSTOM_START + 108,
1758   EL_CUSTOM_START + 109,
1759   EL_CUSTOM_START + 110,
1760   EL_CUSTOM_START + 111,
1761
1762   EL_CUSTOM_START + 112,
1763   EL_CUSTOM_START + 113,
1764   EL_CUSTOM_START + 114,
1765   EL_CUSTOM_START + 115,
1766
1767   EL_CUSTOM_START + 116,
1768   EL_CUSTOM_START + 117,
1769   EL_CUSTOM_START + 118,
1770   EL_CUSTOM_START + 119,
1771
1772   EL_CUSTOM_START + 120,
1773   EL_CUSTOM_START + 121,
1774   EL_CUSTOM_START + 122,
1775   EL_CUSTOM_START + 123,
1776
1777   EL_CUSTOM_START + 124,
1778   EL_CUSTOM_START + 125,
1779   EL_CUSTOM_START + 126,
1780   EL_CUSTOM_START + 127
1781 };
1782 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1783
1784 static int *editor_elements = NULL;     /* dynamically allocated */
1785 static int num_editor_elements = 0;     /* dynamically determined */
1786
1787 static struct
1788 {
1789   boolean *setup_value;
1790   int *element_list;
1791   int *element_list_size;
1792
1793   boolean last_setup_value;
1794 }
1795 editor_elements_info[] =
1796 {
1797   { &setup.editor.el_boulderdash,       editor_el_boulderdash,
1798     &num_editor_el_boulderdash                                          },
1799   { &setup.editor.el_emerald_mine,      editor_el_emerald_mine,
1800     &num_editor_el_emerald_mine                                         },
1801   { &setup.editor.el_more,              editor_el_more,
1802     &num_editor_el_more                                                 },
1803   { &setup.editor.el_sokoban,           editor_el_sokoban,
1804     &num_editor_el_sokoban                                              },
1805   { &setup.editor.el_supaplex,          editor_el_supaplex,
1806     &num_editor_el_supaplex                                             },
1807   { &setup.editor.el_diamond_caves,     editor_el_diamond_caves,
1808     &num_editor_el_diamond_caves                                        },
1809   { &setup.editor.el_dx_boulderdash,    editor_el_dx_boulderdash,
1810     &num_editor_el_dx_boulderdash                                       },
1811   { &setup.editor.el_chars,             editor_el_chars,
1812     &num_editor_el_chars                                                },
1813   { &setup.editor.el_custom,            editor_el_custom,
1814     &num_editor_el_custom                                               },
1815   { NULL,                               NULL,
1816     NULL                                                                }
1817 };
1818
1819
1820 /*
1821   -----------------------------------------------------------------------------
1822   functions
1823   -----------------------------------------------------------------------------
1824 */
1825
1826 static void ReinitializeElementList()
1827 {
1828   int pos = 0;
1829   int i, j;
1830
1831   if (editor_elements != NULL)
1832     free(editor_elements);
1833
1834   num_editor_elements = 0;
1835
1836   /* determine size of element list */
1837   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1838     if (*editor_elements_info[i].setup_value)
1839       num_editor_elements += *editor_elements_info[i].element_list_size;
1840
1841   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1842   {
1843     /* workaround: offer at least as many elements as element buttons exist */
1844     int list_nr = 1;    /* see above: editor_elements_info for Emerald Mine */
1845
1846     *editor_elements_info[list_nr].setup_value = TRUE;
1847     num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1848   }
1849
1850   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1851
1852   /* fill element list */
1853   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1854     if (*editor_elements_info[i].setup_value)
1855       for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1856         editor_elements[pos++] = editor_elements_info[i].element_list[j];
1857 }
1858
1859 static void ReinitializeElementListButtons()
1860 {
1861   static boolean initialization_needed = TRUE;
1862   int i;
1863
1864   if (!initialization_needed)   /* check if editor element setup has changed */
1865     for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1866       if (editor_elements_info[i].last_setup_value !=
1867           *editor_elements_info[i].setup_value)
1868         initialization_needed = TRUE;
1869
1870   if (!initialization_needed)
1871     return;
1872
1873   FreeLevelEditorGadgets();
1874   CreateLevelEditorGadgets();
1875
1876   /* store current setup values for next invocation of this function */
1877   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1878     editor_elements_info[i].last_setup_value =
1879       *editor_elements_info[i].setup_value;
1880
1881   initialization_needed = FALSE;
1882 }
1883
1884 static int getCounterGadgetWidth()
1885 {
1886   return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1887 }
1888
1889 static int getMaxInfoTextLength()
1890 {
1891   return (SXSIZE / getFontWidth(FONT_TEXT_2));
1892 }
1893
1894 static char *getElementInfoText(int element)
1895 {
1896   char *info_text = NULL;
1897
1898   if (element < NUM_FILE_ELEMENTS)
1899   {
1900     if (element_info[element].custom_description != NULL)
1901       info_text = element_info[element].custom_description;
1902     else if (element_info[element].editor_description != NULL)
1903       info_text = element_info[element].editor_description;
1904   }
1905
1906   if (info_text == NULL)
1907   {
1908     info_text = "unknown";
1909
1910     Error(ERR_WARN, "no element description for element %d", element);
1911   }
1912
1913   return info_text;
1914 }
1915
1916 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1917 {
1918   int x,y;
1919   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1920   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
1921
1922   BlitBitmap(drawto, drawto,
1923              SX + (dx == -1 ? MINI_TILEX : 0),
1924              SY + (dy == -1 ? MINI_TILEY : 0),
1925              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1926              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1927              SX + (dx == +1 ? MINI_TILEX : 0),
1928              SY + (dy == +1 ? MINI_TILEY : 0));
1929   if (dx)
1930   {
1931     x = (dx == 1 ? 0 : ed_fieldx - 1);
1932     for(y=0; y<ed_fieldy; y++)
1933       DrawMiniElementOrWall(x, y, from_x, from_y);
1934   }
1935   else if (dy)
1936   {
1937     y = (dy == 1 ? 0 : ed_fieldy - 1);
1938     for(x=0; x<ed_fieldx; x++)
1939       DrawMiniElementOrWall(x, y, from_x, from_y);
1940   }
1941
1942   redraw_mask |= REDRAW_FIELD;
1943   BackToFront();
1944 }
1945
1946 static void CreateControlButtons()
1947 {
1948   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1949   struct GadgetInfo *gi;
1950   unsigned long event_mask;
1951   int i;
1952
1953   /* create toolbox buttons */
1954   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1955   {
1956     int id = i;
1957     int width, height;
1958     int gd_xoffset, gd_yoffset;
1959     int gd_x1, gd_x2, gd_y1, gd_y2;
1960     int button_type;
1961     int radio_button_nr;
1962     boolean checked;
1963
1964     if (id == GADGET_ID_SINGLE_ITEMS ||
1965         id == GADGET_ID_CONNECTED_ITEMS ||
1966         id == GADGET_ID_LINE ||
1967         id == GADGET_ID_ARC ||
1968         id == GADGET_ID_TEXT ||
1969         id == GADGET_ID_RECTANGLE ||
1970         id == GADGET_ID_FILLED_BOX ||
1971         id == GADGET_ID_FLOOD_FILL ||
1972         id == GADGET_ID_GRAB_BRUSH ||
1973         id == GADGET_ID_PICK_ELEMENT)
1974     {
1975       button_type = GD_TYPE_RADIO_BUTTON;
1976       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1977       checked = (id == drawing_function ? TRUE : FALSE);
1978       event_mask = GD_EVENT_PRESSED;
1979     }
1980     else
1981     {
1982       button_type = GD_TYPE_NORMAL_BUTTON;
1983       radio_button_nr = RADIO_NR_NONE;
1984       checked = FALSE;
1985
1986       if (id == GADGET_ID_WRAP_LEFT ||
1987           id == GADGET_ID_WRAP_RIGHT ||
1988           id == GADGET_ID_WRAP_UP ||
1989           id == GADGET_ID_WRAP_DOWN)
1990         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1991       else
1992         event_mask = GD_EVENT_RELEASED;
1993     }
1994
1995     if (id < ED_NUM_CTRL1_BUTTONS)
1996     {
1997       int x = i % ED_CTRL1_BUTTONS_HORIZ;
1998       int y = i / ED_CTRL1_BUTTONS_HORIZ;
1999
2000       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2001       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2002       width = ED_CTRL1_BUTTON_XSIZE;
2003       height = ED_CTRL1_BUTTON_YSIZE;
2004     }
2005     else
2006     {
2007       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2008       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2009
2010       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2011       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2012       width = ED_CTRL2_BUTTON_XSIZE;
2013       height = ED_CTRL2_BUTTON_YSIZE;
2014     }
2015
2016     gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2017     gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2018     gd_y1  = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2019     gd_y2  = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2020
2021     gi = CreateGadget(GDI_CUSTOM_ID, id,
2022                       GDI_CUSTOM_TYPE_ID, i,
2023                       GDI_INFO_TEXT, control_info[i].text,
2024                       GDI_X, EX + gd_xoffset,
2025                       GDI_Y, EY + gd_yoffset,
2026                       GDI_WIDTH, width,
2027                       GDI_HEIGHT, height,
2028                       GDI_TYPE, button_type,
2029                       GDI_STATE, GD_BUTTON_UNPRESSED,
2030                       GDI_RADIO_NR, radio_button_nr,
2031                       GDI_CHECKED, checked,
2032                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2033                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2034                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2035                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2036                       GDI_EVENT_MASK, event_mask,
2037                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2038                       GDI_CALLBACK_ACTION, HandleControlButtons,
2039                       GDI_END);
2040
2041     if (gi == NULL)
2042       Error(ERR_EXIT, "cannot create gadget");
2043
2044     level_editor_gadget[id] = gi;
2045   }
2046
2047   /* create buttons for scrolling of drawing area and element list */
2048   for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2049   {
2050     int id = scrollbutton_info[i].gadget_id;
2051     int x, y, width, height;
2052     int gd_x1, gd_x2, gd_y1, gd_y2;
2053
2054     x = scrollbutton_info[i].x;
2055     y = scrollbutton_info[i].y;
2056
2057     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2058
2059     if (id == GADGET_ID_SCROLL_LIST_UP ||
2060         id == GADGET_ID_SCROLL_LIST_DOWN)
2061     {
2062       x += DX;
2063       y += DY;
2064       width = ED_SCROLLBUTTON2_XSIZE;
2065       height = ED_SCROLLBUTTON2_YSIZE;
2066       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2067       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2068       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2069       gd_y2 = gd_y1;
2070     }
2071     else
2072     {
2073       x += SX;
2074       y += SY;
2075       width = ED_SCROLLBUTTON_XSIZE;
2076       height = ED_SCROLLBUTTON_YSIZE;
2077       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2078       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2079       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2080       gd_y2 = gd_y1;
2081     }
2082
2083     gi = CreateGadget(GDI_CUSTOM_ID, id,
2084                       GDI_CUSTOM_TYPE_ID, i,
2085                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2086                       GDI_X, x,
2087                       GDI_Y, y,
2088                       GDI_WIDTH, width,
2089                       GDI_HEIGHT, height,
2090                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2091                       GDI_STATE, GD_BUTTON_UNPRESSED,
2092                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2093                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2094                       GDI_EVENT_MASK, event_mask,
2095                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2096                       GDI_CALLBACK_ACTION, HandleControlButtons,
2097                       GDI_END);
2098
2099     if (gi == NULL)
2100       Error(ERR_EXIT, "cannot create gadget");
2101
2102     level_editor_gadget[id] = gi;
2103   }
2104
2105   /* create buttons for element list */
2106   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2107   {
2108     Bitmap *deco_bitmap;
2109     int deco_x, deco_y, deco_xpos, deco_ypos;
2110     int gd_xoffset, gd_yoffset;
2111     int gd_x1, gd_x2, gd_y;
2112     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2113     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2114     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2115     int element = editor_elements[i];
2116
2117     event_mask = GD_EVENT_RELEASED;
2118
2119     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2120     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2121
2122     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2123     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2124     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2125
2126     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2127     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2128     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2129
2130     gi = CreateGadget(GDI_CUSTOM_ID, id,
2131                       GDI_CUSTOM_TYPE_ID, i,
2132                       GDI_INFO_TEXT, getElementInfoText(element),
2133                       GDI_X, DX + gd_xoffset,
2134                       GDI_Y, DY + gd_yoffset,
2135                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2136                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2137                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2138                       GDI_STATE, GD_BUTTON_UNPRESSED,
2139                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2140                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2141                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2142                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2143                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2144                       GDI_DECORATION_SHIFTING, 1, 1,
2145                       GDI_EVENT_MASK, event_mask,
2146                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2147                       GDI_CALLBACK_ACTION, HandleControlButtons,
2148                       GDI_END);
2149
2150     if (gi == NULL)
2151       Error(ERR_EXIT, "cannot create gadget");
2152
2153     level_editor_gadget[id] = gi;
2154   }
2155 }
2156
2157 static void CreateCounterButtons()
2158 {
2159   int max_infotext_len = getMaxInfoTextLength();
2160   int i;
2161
2162   for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2163   {
2164     int j;
2165     int xpos = SX + counterbutton_info[i].x;    /* xpos of down count button */
2166     int ypos = SY + counterbutton_info[i].y;
2167
2168     for (j=0; j<2; j++)
2169     {
2170       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2171       struct GadgetInfo *gi;
2172       int id = (j == 0 ?
2173                 counterbutton_info[i].gadget_id_down :
2174                 counterbutton_info[i].gadget_id_up);
2175       int gd_xoffset;
2176       int gd_x, gd_x1, gd_x2, gd_y;
2177       int x_size, y_size;
2178       unsigned long event_mask;
2179       char infotext[max_infotext_len + 1];
2180
2181       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2182
2183       if (i == ED_COUNTER_ID_SELECT_LEVEL)
2184       {
2185         int sid = (j == 0 ?
2186                    ED_SCROLLBUTTON_ID_AREA_LEFT :
2187                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
2188
2189         event_mask |= GD_EVENT_RELEASED;
2190
2191         if (j == 1)
2192           xpos += 2 * ED_GADGET_DISTANCE;
2193         ypos += ED_GADGET_DISTANCE;
2194
2195         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2196         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2197         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2198         x_size = ED_SCROLLBUTTON_XSIZE;
2199         y_size = ED_SCROLLBUTTON_YSIZE;
2200       }
2201       else
2202       {
2203         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2204         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2205         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2206         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2207         x_size = ED_BUTTON_COUNT_XSIZE;
2208         y_size = ED_BUTTON_COUNT_YSIZE;
2209       }
2210
2211       sprintf(infotext, "%s counter value by 1, 5 or 10",
2212               (j == 0 ? "decrease" : "increase"));
2213
2214       gi = CreateGadget(GDI_CUSTOM_ID, id,
2215                         GDI_CUSTOM_TYPE_ID, i,
2216                         GDI_INFO_TEXT, infotext,
2217                         GDI_X, xpos,
2218                         GDI_Y, ypos,
2219                         GDI_WIDTH, x_size,
2220                         GDI_HEIGHT, y_size,
2221                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2222                         GDI_STATE, GD_BUTTON_UNPRESSED,
2223                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2224                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2225                         GDI_EVENT_MASK, event_mask,
2226                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2227                         GDI_CALLBACK_ACTION, HandleCounterButtons,
2228                         GDI_END);
2229
2230       if (gi == NULL)
2231         Error(ERR_EXIT, "cannot create gadget");
2232
2233       level_editor_gadget[id] = gi;
2234       xpos += gi->width + ED_GADGET_DISTANCE;   /* xpos of text count button */
2235
2236       if (j == 0)
2237       {
2238         int font_type = FONT_INPUT_1;
2239         int font_type_active = FONT_INPUT_1_ACTIVE;
2240         int gd_width = ED_WIN_COUNT_XSIZE;
2241
2242         id = counterbutton_info[i].gadget_id_text;
2243         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2244
2245         if (i == ED_COUNTER_ID_SELECT_LEVEL)
2246         {
2247           font_type = FONT_LEVEL_NUMBER;
2248           font_type_active = FONT_LEVEL_NUMBER;
2249
2250           xpos += 2 * ED_GADGET_DISTANCE;
2251           ypos -= ED_GADGET_DISTANCE;
2252
2253           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2254           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2255           gd_width = ED_WIN_COUNT2_XSIZE;
2256         }
2257         else
2258         {
2259           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2260           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2261         }
2262
2263         gi = CreateGadget(GDI_CUSTOM_ID, id,
2264                           GDI_CUSTOM_TYPE_ID, i,
2265                           GDI_INFO_TEXT, "enter counter value",
2266                           GDI_X, xpos,
2267                           GDI_Y, ypos,
2268                           GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2269                           GDI_NUMBER_VALUE, 0,
2270                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2271                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2272                           GDI_TEXT_SIZE, 3,
2273                           GDI_TEXT_FONT, font_type,
2274                           GDI_TEXT_FONT_ACTIVE, font_type_active,
2275                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2276                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2277                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2278                           GDI_DESIGN_WIDTH, gd_width,
2279                           GDI_EVENT_MASK, event_mask,
2280                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2281                           GDI_CALLBACK_ACTION, HandleCounterButtons,
2282                           GDI_END);
2283
2284         if (gi == NULL)
2285           Error(ERR_EXIT, "cannot create gadget");
2286
2287         level_editor_gadget[id] = gi;
2288         xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2289       }
2290     }
2291   }
2292 }
2293
2294 static void CreateDrawingAreas()
2295 {
2296   struct GadgetInfo *gi;
2297   unsigned long event_mask;
2298   int id;
2299   int i;
2300
2301   event_mask =
2302     GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2303     GD_EVENT_OFF_BORDERS;
2304
2305   /* one for the level drawing area ... */
2306   id = GADGET_ID_DRAWING_LEVEL;
2307   gi = CreateGadget(GDI_CUSTOM_ID, id,
2308                     GDI_X, SX,
2309                     GDI_Y, SY,
2310                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2311                     GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2312                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2313                     GDI_EVENT_MASK, event_mask,
2314                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2315                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2316                     GDI_END);
2317
2318   if (gi == NULL)
2319     Error(ERR_EXIT, "cannot create gadget");
2320
2321   level_editor_gadget[id] = gi;
2322
2323   /* ... up to eight areas for element content ... */
2324   for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2325   {
2326     int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2327     int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2328
2329     id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2330     gi = CreateGadget(GDI_CUSTOM_ID, id,
2331                       GDI_CUSTOM_TYPE_ID, i,
2332                       GDI_X, gx,
2333                       GDI_Y, gy,
2334                       GDI_WIDTH, 3 * MINI_TILEX,
2335                       GDI_HEIGHT, 3 * MINI_TILEY,
2336                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
2337                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2338                       GDI_EVENT_MASK, event_mask,
2339                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2340                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
2341                       GDI_END);
2342
2343     if (gi == NULL)
2344       Error(ERR_EXIT, "cannot create gadget");
2345
2346     level_editor_gadget[id] = gi;
2347   }
2348
2349   /* ... one for the amoeba content ... */
2350   id = GADGET_ID_AMOEBA_CONTENT;
2351   gi = CreateGadget(GDI_CUSTOM_ID, id,
2352                     GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2353                     GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2354                     GDI_WIDTH, MINI_TILEX,
2355                     GDI_HEIGHT, MINI_TILEY,
2356                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2357                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2358                     GDI_EVENT_MASK, event_mask,
2359                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2360                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2361                     GDI_END);
2362
2363   if (gi == NULL)
2364     Error(ERR_EXIT, "cannot create gadget");
2365
2366   level_editor_gadget[id] = gi;
2367
2368   /* ... one for each custom element change target element ... */
2369   id = GADGET_ID_CUSTOM_CHANGED;
2370   gi = CreateGadget(GDI_CUSTOM_ID, id,
2371                     GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2372                     GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2373                     GDI_WIDTH, MINI_TILEX,
2374                     GDI_HEIGHT, MINI_TILEY,
2375                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2376                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2377                     GDI_EVENT_MASK, event_mask,
2378                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2379                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2380                     GDI_END);
2381
2382   if (gi == NULL)
2383     Error(ERR_EXIT, "cannot create gadget");
2384
2385   level_editor_gadget[id] = gi;
2386
2387   /* ... and one for random placement background restrictions */
2388
2389   id = GADGET_ID_RANDOM_BACKGROUND;
2390   gi = CreateGadget(GDI_CUSTOM_ID, id,
2391                     GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2392                     GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2393                     GDI_WIDTH, MINI_TILEX,
2394                     GDI_HEIGHT, MINI_TILEY,
2395                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2396                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2397                     GDI_EVENT_MASK, event_mask,
2398                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2399                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2400                     GDI_END);
2401
2402   if (gi == NULL)
2403     Error(ERR_EXIT, "cannot create gadget");
2404
2405   level_editor_gadget[id] = gi;
2406 }
2407
2408 static void CreateTextInputGadgets()
2409 {
2410   int max_infotext_len = getMaxInfoTextLength();
2411   int i;
2412
2413   for (i=0; i<ED_NUM_TEXTINPUT; i++)
2414   {
2415     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2416     int gd_x, gd_y;
2417     struct GadgetInfo *gi;
2418     unsigned long event_mask;
2419     char infotext[MAX_OUTPUT_LINESIZE + 1];
2420     int id = textinput_info[i].gadget_id;
2421
2422     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2423
2424     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2425     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2426
2427     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2428     infotext[max_infotext_len] = '\0';
2429
2430     gi = CreateGadget(GDI_CUSTOM_ID, id,
2431                       GDI_CUSTOM_TYPE_ID, i,
2432                       GDI_INFO_TEXT, infotext,
2433                       GDI_X, SX + textinput_info[i].x,
2434                       GDI_Y, SY + textinput_info[i].y,
2435                       GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2436                       GDI_TEXT_VALUE, textinput_info[i].value,
2437                       GDI_TEXT_SIZE, textinput_info[i].size,
2438                       GDI_TEXT_FONT, FONT_INPUT_1,
2439                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2440                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2441                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2442                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2443                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2444                       GDI_EVENT_MASK, event_mask,
2445                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2446                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2447                       GDI_END);
2448
2449     if (gi == NULL)
2450       Error(ERR_EXIT, "cannot create gadget");
2451
2452     level_editor_gadget[id] = gi;
2453   }
2454 }
2455
2456 static void CreateSelectboxGadgets()
2457 {
2458   int max_infotext_len = getMaxInfoTextLength();
2459   int i;
2460
2461   for (i=0; i<ED_NUM_SELECTBOX; i++)
2462   {
2463     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2464     int gd_x, gd_y;
2465     struct GadgetInfo *gi;
2466     unsigned long event_mask;
2467     char infotext[MAX_OUTPUT_LINESIZE + 1];
2468     int id = selectbox_info[i].gadget_id;
2469
2470     event_mask = GD_EVENT_RELEASED |
2471       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2472
2473     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2474     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2475
2476     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2477     infotext[max_infotext_len] = '\0';
2478
2479     gi = CreateGadget(GDI_CUSTOM_ID, id,
2480                       GDI_CUSTOM_TYPE_ID, i,
2481                       GDI_INFO_TEXT, infotext,
2482                       GDI_X, SX + selectbox_info[i].x,
2483                       GDI_Y, SY + selectbox_info[i].y,
2484                       GDI_TYPE, GD_TYPE_SELECTBOX,
2485                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2486                       GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2487                       GDI_TEXT_SIZE, selectbox_info[i].size,
2488                       GDI_TEXT_FONT, FONT_INPUT_1,
2489                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2490                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2491                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2492                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2493                       GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2494                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2495                       GDI_EVENT_MASK, event_mask,
2496                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2497                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2498                       GDI_END);
2499
2500     if (gi == NULL)
2501       Error(ERR_EXIT, "cannot create gadget");
2502
2503     level_editor_gadget[id] = gi;
2504   }
2505 }
2506
2507 static void CreateTextbuttonGadgets()
2508 {
2509   int max_infotext_len = getMaxInfoTextLength();
2510   int i;
2511
2512   for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2513   {
2514     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2515     int gd_x1, gd_x2, gd_y1, gd_y2;
2516     struct GadgetInfo *gi;
2517     unsigned long event_mask;
2518     char infotext[MAX_OUTPUT_LINESIZE + 1];
2519     int id = textbutton_info[i].gadget_id;
2520
2521     event_mask = GD_EVENT_RELEASED;
2522
2523     gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2524     gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2525     gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2526     gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2527
2528     sprintf(infotext, "%s", textbutton_info[i].infotext);
2529     infotext[max_infotext_len] = '\0';
2530
2531     gi = CreateGadget(GDI_CUSTOM_ID, id,
2532                       GDI_CUSTOM_TYPE_ID, i,
2533                       GDI_INFO_TEXT, infotext,
2534                       GDI_X, SX + textbutton_info[i].x,
2535                       GDI_Y, SY + textbutton_info[i].y,
2536                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2537                       GDI_TEXT_VALUE, textbutton_info[i].value,
2538                       GDI_TEXT_SIZE, textbutton_info[i].size,
2539                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2540                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2541                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2542                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2543                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2544                       GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2545                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2546                       GDI_DECORATION_SHIFTING, 1, 1,
2547                       GDI_EVENT_MASK, event_mask,
2548                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2549                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2550                       GDI_END);
2551
2552     if (gi == NULL)
2553       Error(ERR_EXIT, "cannot create gadget");
2554
2555     level_editor_gadget[id] = gi;
2556   }
2557 }
2558
2559 static void CreateScrollbarGadgets()
2560 {
2561   int i;
2562
2563   for (i=0; i<ED_NUM_SCROLLBARS; i++)
2564   {
2565     int id = scrollbar_info[i].gadget_id;
2566     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2567     int gd_x1, gd_x2, gd_y1, gd_y2;
2568     struct GadgetInfo *gi;
2569     int items_max, items_visible, item_position;
2570     unsigned long event_mask;
2571
2572     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2573     {
2574       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2575       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2576       item_position = 0;
2577     }
2578     else        /* drawing area scrollbars */
2579     {
2580       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2581       {
2582         items_max = MAX(lev_fieldx + 2, ed_fieldx);
2583         items_visible = ed_fieldx;
2584         item_position = 0;
2585       }
2586       else
2587       {
2588         items_max = MAX(lev_fieldy + 2, ed_fieldy);
2589         items_visible = ed_fieldy;
2590         item_position = 0;
2591       }
2592     }
2593
2594     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2595
2596     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2597     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2598                       scrollbar_info[i].height : scrollbar_info[i].width));
2599     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2600     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2601
2602     gi = CreateGadget(GDI_CUSTOM_ID, id,
2603                       GDI_CUSTOM_TYPE_ID, i,
2604                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
2605                       GDI_X, scrollbar_info[i].x,
2606                       GDI_Y, scrollbar_info[i].y,
2607                       GDI_WIDTH, scrollbar_info[i].width,
2608                       GDI_HEIGHT, scrollbar_info[i].height,
2609                       GDI_TYPE, scrollbar_info[i].type,
2610                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
2611                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2612                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
2613                       GDI_STATE, GD_BUTTON_UNPRESSED,
2614                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2615                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2616                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2617                       GDI_EVENT_MASK, event_mask,
2618                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2619                       GDI_CALLBACK_ACTION, HandleControlButtons,
2620                       GDI_END);
2621
2622     if (gi == NULL)
2623       Error(ERR_EXIT, "cannot create gadget");
2624
2625     level_editor_gadget[id] = gi;
2626   }
2627 }
2628
2629 static void CreateCheckbuttonGadgets()
2630 {
2631   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2632   struct GadgetInfo *gi;
2633   unsigned long event_mask;
2634   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2635   boolean checked;
2636   int i;
2637
2638   event_mask = GD_EVENT_PRESSED;
2639
2640   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2641   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2642   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2643   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2644   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2645
2646   for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2647   {
2648     int id = radiobutton_info[i].gadget_id;
2649
2650     checked =
2651       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2652
2653     gi = CreateGadget(GDI_CUSTOM_ID, id,
2654                       GDI_CUSTOM_TYPE_ID, i,
2655                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
2656                       GDI_X, SX + radiobutton_info[i].x,
2657                       GDI_Y, SY + radiobutton_info[i].y,
2658                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2659                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2660                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2661                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2662                       GDI_CHECKED, checked,
2663                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2664                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2665                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2666                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2667                       GDI_EVENT_MASK, event_mask,
2668                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2669                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
2670                       GDI_END);
2671
2672     if (gi == NULL)
2673       Error(ERR_EXIT, "cannot create gadget");
2674
2675     level_editor_gadget[id] = gi;
2676   }
2677
2678   for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2679   {
2680     int id = checkbutton_info[i].gadget_id;
2681
2682     if (id == GADGET_ID_STICK_ELEMENT)
2683       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2684     else
2685       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2686
2687     gi = CreateGadget(GDI_CUSTOM_ID, id,
2688                       GDI_CUSTOM_TYPE_ID, i,
2689                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
2690                       GDI_X, SX + checkbutton_info[i].x,
2691                       GDI_Y, SY + checkbutton_info[i].y,
2692                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2693                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2694                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2695                       GDI_CHECKED, *checkbutton_info[i].value,
2696                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2697                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2698                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2699                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2700                       GDI_EVENT_MASK, event_mask,
2701                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2702                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
2703                       GDI_END);
2704
2705     if (gi == NULL)
2706       Error(ERR_EXIT, "cannot create gadget");
2707
2708     level_editor_gadget[id] = gi;
2709   }
2710 }
2711
2712 void CreateLevelEditorGadgets()
2713 {
2714   int old_game_status = game_status;
2715
2716   /* setting 'game_status' is needed to get the right fonts for the editor */
2717   game_status = GAME_MODE_EDITOR;
2718
2719   ReinitializeElementList();
2720
2721   CreateControlButtons();
2722   CreateCounterButtons();
2723   CreateDrawingAreas();
2724   CreateTextInputGadgets();
2725   CreateSelectboxGadgets();
2726   CreateTextbuttonGadgets();
2727   CreateScrollbarGadgets();
2728   CreateCheckbuttonGadgets();
2729
2730   game_status = old_game_status;
2731 }
2732
2733 void FreeLevelEditorGadgets()
2734 {
2735   int i;
2736
2737   for (i=0; i<NUM_EDITOR_GADGETS; i++)
2738     FreeGadget(level_editor_gadget[i]);
2739 }
2740
2741 static void MapCounterButtons(int id)
2742 {
2743   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2744   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2745   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2746 }
2747
2748 static void MapControlButtons()
2749 {
2750   int counter_id;
2751   int i;
2752
2753   /* map toolbox buttons */
2754   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2755     MapGadget(level_editor_gadget[i]);
2756
2757   /* map buttons to select elements */
2758   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2759     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2760   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2761   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2762   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2763
2764   /* map buttons to select level */
2765   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2766   ModifyEditorCounterLimits(counter_id,
2767                             leveldir_current->first_level,
2768                             leveldir_current->last_level);
2769   ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2770   MapCounterButtons(counter_id);
2771 }
2772
2773 static void MapDrawingArea(int id)
2774 {
2775   MapGadget(level_editor_gadget[id]);
2776 }
2777
2778 static void MapTextInputGadget(int id)
2779 {
2780   MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2781 }
2782
2783 static void MapSelectboxGadget(int id)
2784 {
2785   MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2786 }
2787
2788 static void MapTextbuttonGadget(int id)
2789 {
2790   MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2791 }
2792
2793 static void MapRadiobuttonGadget(int id)
2794 {
2795   MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2796 }
2797
2798 static void MapCheckbuttonGadget(int id)
2799 {
2800   MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2801 }
2802
2803 static void MapMainDrawingArea()
2804 {
2805   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2806   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2807   int i;
2808
2809   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2810   {
2811     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2812           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2813          no_horizontal_scrollbar) ||
2814         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2815           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2816          no_vertical_scrollbar))
2817       continue;
2818
2819     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2820   }
2821
2822   for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2823   {
2824     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2825         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2826       continue;
2827
2828     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2829   }
2830
2831   MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2832 }
2833
2834 static void UnmapDrawingArea(int id)
2835 {
2836   UnmapGadget(level_editor_gadget[id]);
2837 }
2838
2839 void UnmapLevelEditorWindowGadgets()
2840 {
2841   int i;
2842
2843   for (i=0; i<NUM_EDITOR_GADGETS; i++)
2844     if (level_editor_gadget[i]->x < SX + SXSIZE)
2845       UnmapGadget(level_editor_gadget[i]);
2846 }
2847
2848 void UnmapLevelEditorGadgets()
2849 {
2850   int i;
2851
2852   for (i=0; i<NUM_EDITOR_GADGETS; i++)
2853     UnmapGadget(level_editor_gadget[i]);
2854 }
2855
2856 static void ResetUndoBuffer()
2857 {
2858   undo_buffer_position = -1;
2859   undo_buffer_steps = -1;
2860   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2861 }
2862
2863 static void DrawEditModeWindow()
2864 {
2865   if (edit_mode == ED_MODE_INFO)
2866     DrawLevelInfoWindow();
2867   else if (edit_mode == ED_MODE_PROPERTIES)
2868     DrawPropertiesWindow();
2869   else  /* edit_mode == ED_MODE_DRAWING */
2870     DrawDrawingWindow();
2871 }
2872
2873 static boolean LevelChanged()
2874 {
2875   boolean level_changed = FALSE;
2876   int x, y;
2877
2878   for(y=0; y<lev_fieldy; y++) 
2879     for(x=0; x<lev_fieldx; x++)
2880       if (Feld[x][y] != Ur[x][y])
2881         level_changed = TRUE;
2882
2883   return level_changed;
2884 }
2885
2886 static boolean LevelContainsPlayer()
2887 {
2888   boolean player_found = FALSE;
2889   int x, y;
2890
2891   for(y=0; y<lev_fieldy; y++) 
2892     for(x=0; x<lev_fieldx; x++)
2893       if (Feld[x][y] == EL_PLAYER_1 ||
2894           Feld[x][y] == EL_SP_MURPHY) 
2895         player_found = TRUE;
2896
2897   return player_found;
2898 }
2899
2900 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2901                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2902 {
2903   int x, y;
2904
2905   for(x=0; x<lev_fieldx; x++)
2906     for(y=0; y<lev_fieldy; y++) 
2907       dst[x][y] = src[x][y];
2908 }
2909
2910 static void CopyCustomElementPropertiesToEditor(int element)
2911 {
2912   int i;
2913
2914   i = properties_element - EL_CUSTOM_START;
2915   custom_element_change = level.custom_element[i].change;
2916
2917   for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2918     custom_element_properties[i] = HAS_PROPERTY(element, i);
2919
2920   for (i=0; i < NUM_CHANGE_EVENTS; i++)
2921     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
2922 }
2923
2924 static void CopyCustomElementPropertiesToGame(int element)
2925 {
2926   int i;
2927
2928   i = properties_element - EL_CUSTOM_START;
2929   level.custom_element[i].change = custom_element_change;
2930
2931   for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2932     SET_PROPERTY(element, i, custom_element_properties[i]);
2933
2934   for (i=0; i < NUM_CHANGE_EVENTS; i++)
2935     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
2936 }
2937
2938 void DrawLevelEd()
2939 {
2940   CloseDoor(DOOR_CLOSE_ALL);
2941   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2942
2943   if (level_editor_test_game)
2944   {
2945     CopyPlayfield(Ur, Feld);
2946     CopyPlayfield(FieldBackup, Ur);
2947
2948     level_editor_test_game = FALSE;
2949   }
2950   else
2951   {
2952     edit_mode = ED_MODE_DRAWING;
2953     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
2954
2955     ResetUndoBuffer();
2956
2957     level_xpos = -1;
2958     level_ypos = -1;
2959   }
2960
2961   /* copy default editor door content to main double buffer */
2962   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2963              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2964
2965   /* draw mouse button brush elements */
2966   DrawMiniGraphicExt(drawto,
2967                      DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2968                      el2edimg(new_element1));
2969   DrawMiniGraphicExt(drawto,
2970                      DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2971                      el2edimg(new_element2));
2972   DrawMiniGraphicExt(drawto,
2973                      DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2974                      el2edimg(new_element3));
2975
2976   /* draw bigger door */
2977   DrawSpecialEditorDoor();
2978
2979   /* draw new control window */
2980   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2981              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2982
2983   redraw_mask |= REDRAW_ALL;
2984
2985   ReinitializeElementListButtons();     /* only needed after setup changes */
2986
2987   UnmapTapeButtons();
2988   MapControlButtons();
2989
2990   /* copy actual editor door content to door double buffer for OpenDoor() */
2991   BlitBitmap(drawto, bitmap_db_door,
2992              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2993
2994   DrawEditModeWindow();
2995
2996   OpenDoor(DOOR_OPEN_1);
2997 }
2998
2999 static void AdjustDrawingAreaGadgets()
3000 {
3001   int ed_xsize = lev_fieldx + 2;
3002   int ed_ysize = lev_fieldy + 2;
3003   int max_ed_fieldx = MAX_ED_FIELDX;
3004   int max_ed_fieldy = MAX_ED_FIELDY;
3005   boolean horizontal_scrollbar_needed;
3006   boolean vertical_scrollbar_needed;
3007   int x, y, width, height;
3008   int xoffset, yoffset;
3009
3010   /* check if we need any scrollbars */
3011   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3012   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3013
3014   /* check if we have a smaller editor field because of scrollbars */
3015   if (horizontal_scrollbar_needed)
3016     max_ed_fieldy = MAX_ED_FIELDY - 1;
3017   if (vertical_scrollbar_needed)
3018     max_ed_fieldx = MAX_ED_FIELDX - 1;
3019
3020   /* check again if we now need more scrollbars because of less space */
3021   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3022   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3023
3024   /* check if editor field gets even smaller after adding new scrollbars */
3025   if (horizontal_scrollbar_needed)
3026     max_ed_fieldy = MAX_ED_FIELDY - 1;
3027   if (vertical_scrollbar_needed)
3028     max_ed_fieldx = MAX_ED_FIELDX - 1;
3029
3030   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3031   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3032
3033   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3034                GDI_WIDTH, ed_fieldx * MINI_TILEX,
3035                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3036                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3037                GDI_END);
3038
3039   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3040   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3041
3042   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3043   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3044
3045   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3046   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3047
3048   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3049   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3050
3051   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3052                GDI_WIDTH, width,
3053                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3054                GDI_END);
3055   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3056                GDI_HEIGHT, height,
3057                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3058                GDI_END);
3059 }
3060
3061 static void AdjustLevelScrollPosition()
3062 {
3063   if (level_xpos < -1)
3064     level_xpos = -1;
3065   if (level_xpos > lev_fieldx - ed_fieldx + 1)
3066     level_xpos = lev_fieldx - ed_fieldx + 1;
3067   if (lev_fieldx < ed_fieldx - 2)
3068     level_xpos = -1;
3069
3070   if (level_ypos < -1)
3071     level_ypos = -1;
3072   if (level_ypos > lev_fieldy - ed_fieldy + 1)
3073     level_ypos = lev_fieldy - ed_fieldy + 1;
3074   if (lev_fieldy < ed_fieldy - 2)
3075     level_ypos = -1;
3076 }
3077
3078 static void AdjustEditorScrollbar(int id)
3079 {
3080   struct GadgetInfo *gi = level_editor_gadget[id];
3081   int items_max, items_visible, item_position;
3082
3083   if (id == GADGET_ID_SCROLL_HORIZONTAL)
3084   {
3085     items_max = MAX(lev_fieldx + 2, ed_fieldx);
3086     items_visible = ed_fieldx;
3087     item_position = level_xpos + 1;
3088   }
3089   else
3090   {
3091     items_max = MAX(lev_fieldy + 2, ed_fieldy);
3092     items_visible = ed_fieldy;
3093     item_position = level_ypos + 1;
3094   }
3095
3096   if (item_position > items_max - items_visible)
3097     item_position = items_max - items_visible;
3098
3099   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3100                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3101 }
3102
3103 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3104 {
3105   int gadget_id = textinput_info[textinput_id].gadget_id;
3106   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3107
3108   ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3109 }
3110
3111 static void ModifyEditorCounter(int counter_id, int new_value)
3112 {
3113   int *counter_value = counterbutton_info[counter_id].value;
3114   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3115   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3116
3117   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3118
3119   if (counter_value != NULL)
3120     *counter_value = gi->text.number_value;
3121 }
3122
3123 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3124 {
3125   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3126   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3127
3128   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3129 }
3130
3131 static void PickDrawingElement(int button, int element)
3132 {
3133   if (button < 1 || button > 3)
3134     return;
3135
3136   if (button == 1)
3137   {
3138     new_element1 = element;
3139     DrawMiniGraphicExt(drawto,
3140                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3141                        el2edimg(new_element1));
3142   }
3143   else if (button == 2)
3144   {
3145     new_element2 = element;
3146     DrawMiniGraphicExt(drawto,
3147                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3148                        el2edimg(new_element2));
3149   }
3150   else
3151   {
3152     new_element3 = element;
3153     DrawMiniGraphicExt(drawto,
3154                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3155                        el2edimg(new_element3));
3156   }
3157
3158   redraw_mask |= REDRAW_DOOR_1;
3159 }
3160
3161 static void DrawDrawingWindow()
3162 {
3163   SetMainBackgroundImage(IMG_UNDEFINED);
3164   ClearWindow();
3165   UnmapLevelEditorWindowGadgets();
3166
3167   AdjustDrawingAreaGadgets();
3168   AdjustLevelScrollPosition();
3169   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3170   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3171
3172   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3173   MapMainDrawingArea();
3174 }
3175
3176 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3177 {
3178   int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3179   Bitmap *src_bitmap;
3180   int src_x, src_y;
3181   int num_mini_tilex = width / MINI_TILEX + 1;
3182   int num_mini_tiley = width / MINI_TILEY + 1;
3183   int x, y;
3184
3185   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3186
3187   for (y=0; y < num_mini_tiley; y++)
3188     for (x=0; x < num_mini_tilex; x++)
3189       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3190                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3191                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3192
3193   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3194 }
3195
3196 static void DrawRandomPlacementBackgroundArea()
3197 {
3198   int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3199   int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3200   int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3201   int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3202
3203   ElementContent[0][0][0] = random_placement_background_element;
3204
3205   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3206   DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3207
3208   MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3209 }
3210
3211 static void DrawLevelInfoWindow()
3212 {
3213   char infotext[MAX_OUTPUT_LINESIZE + 1];
3214   int max_infotext_len = getMaxInfoTextLength();
3215   int xoffset_above = 0;
3216   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3217   int xoffset_right = getCounterGadgetWidth();
3218   int yoffset_right = ED_BORDER_SIZE;
3219   int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3220   int yoffset_right2 = ED_BORDER_SIZE;
3221   int i, x, y;
3222
3223   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3224   ClearWindow();
3225   UnmapLevelEditorWindowGadgets();
3226
3227   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3228            "Level Settings", FONT_TITLE_1);
3229   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3230            "Editor Settings", FONT_TITLE_1);
3231
3232   /* draw counter gadgets */
3233   for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3234   {
3235     if (counterbutton_info[i].infotext_above)
3236     {
3237       x = counterbutton_info[i].x + xoffset_above;
3238       y = counterbutton_info[i].y + yoffset_above;
3239
3240       sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3241       infotext[max_infotext_len] = '\0';
3242       DrawTextF(x, y, FONT_TEXT_1, infotext);
3243     }
3244
3245     if (counterbutton_info[i].infotext_right)
3246     {
3247       x = counterbutton_info[i].x + xoffset_right;
3248       y = counterbutton_info[i].y + yoffset_right;
3249
3250       sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3251       infotext[max_infotext_len] = '\0';
3252       DrawTextF(x, y, FONT_TEXT_1, infotext);
3253     }
3254
3255     ModifyEditorCounter(i, *counterbutton_info[i].value);
3256     MapCounterButtons(i);
3257   }
3258
3259   /* draw text input gadgets */
3260   for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3261   {
3262     x = textinput_info[i].x + xoffset_above;
3263     y = textinput_info[i].y + yoffset_above;
3264
3265     sprintf(infotext, "%s:", textinput_info[i].infotext);
3266     infotext[max_infotext_len] = '\0';
3267
3268     DrawTextF(x, y, FONT_TEXT_1, infotext);
3269     ModifyEditorTextInput(i, textinput_info[i].value);
3270     MapTextInputGadget(i);
3271   }
3272
3273   /* draw radiobutton gadgets */
3274   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3275   {
3276     boolean checked =
3277       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3278
3279     x = radiobutton_info[i].x + xoffset_right2;
3280     y = radiobutton_info[i].y + yoffset_right2;
3281
3282     DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3283     ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3284                  GDI_CHECKED, checked, GDI_END);
3285     MapRadiobuttonGadget(i);
3286   }
3287
3288   /* draw checkbutton gadgets */
3289   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3290   {
3291     x = checkbutton_info[i].x + xoffset_right2;
3292     y = checkbutton_info[i].y + yoffset_right2;
3293
3294     DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3295     ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3296                  GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3297     MapCheckbuttonGadget(i);
3298   }
3299
3300   /* draw drawing area */
3301   DrawRandomPlacementBackgroundArea();
3302 }
3303
3304 static void DrawAmoebaContentArea()
3305 {
3306   int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3307   int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3308   int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3309   int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3310
3311   ElementContent[0][0][0] = level.amoeba_content;
3312
3313   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3314   DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3315
3316   DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3317
3318   MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3319 }
3320
3321 static void DrawCustomChangedArea()
3322 {
3323 #if 0
3324   int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3325   int yoffset_right2 = ED_BORDER_SIZE;
3326   int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
3327   int text_len = strlen(checkbutton_info[i].text);
3328   int text_width = text_len * getFontWidth(FONT_TEXT_1);
3329   int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3330   int ypos = checkbutton_info[i].y + yoffset_right2;
3331 #else
3332   int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3333   int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3334 #endif
3335   int area_x = xpos / MINI_TILEX;
3336   int area_y = ypos / MINI_TILEY;
3337   int area_sx = SX + xpos;
3338   int area_sy = SY + ypos;
3339
3340   if (!IS_CUSTOM_ELEMENT(properties_element))
3341   {
3342     /* this should never happen */
3343     Error(ERR_WARN, "element %d is no custom element", properties_element);
3344
3345     return;
3346   }
3347
3348   ElementContent[0][0][0] = custom_element_change.successor;
3349
3350   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3351   DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3352
3353 #if 0
3354   DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3355 #endif
3356
3357   MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3358 }
3359
3360 static void DrawElementContentAreas()
3361 {
3362   int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
3363   int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3364   int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3365   int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3366   int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3367   int xoffset_right = getCounterGadgetWidth();
3368   int yoffset_right = ED_BORDER_SIZE;
3369   int i, x, y;
3370
3371   for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3372     for (y=0; y<3; y++)
3373       for (x=0; x<3; x++)
3374         ElementContent[i][x][y] = level.yam_content[i][x][y];
3375
3376   for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3377     UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3378
3379   /* display counter to choose number of element content areas */
3380   x = counterbutton_info[counter_id].x + xoffset_right;
3381   y = counterbutton_info[counter_id].y + yoffset_right;
3382   DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3383
3384   ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3385   MapCounterButtons(counter_id);
3386
3387   /* delete content areas in case of reducing number of them */
3388   DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3389
3390   for (i=0; i<level.num_yam_contents; i++)
3391     DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3392                       area_sy + 6 * (i / 4) * MINI_TILEY,
3393                       3 * MINI_TILEX, 3 * MINI_TILEY);
3394
3395   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3396            "Content", FONT_TEXT_1);
3397   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3398            "when",    FONT_TEXT_1);
3399   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3400            "smashed", FONT_TEXT_1);
3401
3402   for (i=0; i<level.num_yam_contents; i++)
3403   {
3404     for (y=0; y<3; y++)
3405       for (x=0; x<3; x++)
3406         DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3407                         ElementContent[i][x][y]);
3408
3409     DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3410               area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3411               FONT_TEXT_1, "%d", i + 1);
3412   }
3413
3414   for (i=0; i<level.num_yam_contents; i++)
3415     MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3416 }
3417
3418 #define TEXT_COLLECTING         "Score for collecting"
3419 #define TEXT_SMASHING           "Score for smashing"
3420 #define TEXT_CRACKING           "Score for cracking"
3421 #define TEXT_SPEED              "Speed of amoeba growth"
3422 #define TEXT_DURATION           "Duration when activated"
3423
3424 static struct
3425 {
3426   int element;
3427   int *value;
3428   char *text;
3429 } elements_with_counter[] =
3430 {
3431   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
3432   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
3433   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
3434   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
3435   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
3436   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
3437   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
3438   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
3439   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
3440   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
3441   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
3442   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
3443   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
3444   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
3445   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
3446   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
3447   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
3448   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
3449   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
3450   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
3451   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
3452   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
3453   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
3454   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
3455   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
3456   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
3457   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
3458   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
3459   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
3460   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
3461   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
3462   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
3463   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
3464   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
3465   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
3466   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
3467   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
3468   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
3469   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
3470   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
3471   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
3472   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
3473   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
3474   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
3475   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
3476   { -1,                 NULL,                           NULL            }
3477 };
3478
3479 static boolean checkPropertiesConfig()
3480 {
3481   int i;
3482
3483   if (IS_GEM(properties_element) ||
3484       IS_CUSTOM_ELEMENT(properties_element) ||
3485       HAS_CONTENT(properties_element))
3486     return TRUE;
3487   else
3488     for (i=0; elements_with_counter[i].element != -1; i++)
3489       if (elements_with_counter[i].element == properties_element)
3490         return TRUE;
3491
3492   return FALSE;
3493 }
3494
3495 static void DrawPropertiesConfig()
3496 {
3497   boolean element_has_score = FALSE;
3498   char *element_score_text = NULL;
3499   static int temporary_dummy_score = 0;
3500   int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
3501   int xoffset_right = getCounterGadgetWidth();
3502   int yoffset_right = ED_BORDER_SIZE;
3503   int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3504   int yoffset_right2 = ED_BORDER_SIZE;
3505   int i, x, y;
3506
3507   /* check if there are elements where a score can be chosen for */
3508   for (i=0; elements_with_counter[i].element != -1; i++)
3509   {
3510     if (elements_with_counter[i].element == properties_element)
3511     {
3512 #if 1
3513       counterbutton_info[counter_id].value = elements_with_counter[i].value;
3514       element_score_text = elements_with_counter[i].text;
3515       element_has_score = TRUE;
3516 #else
3517       int x = counterbutton_info[counter_id].x + xoffset_right;
3518       int y = counterbutton_info[counter_id].y + yoffset_right;
3519
3520       counterbutton_info[counter_id].value = elements_with_counter[i].value;
3521       DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3522
3523       ModifyEditorCounter(counter_id,  *counterbutton_info[counter_id].value);
3524       MapCounterButtons(counter_id);
3525 #endif
3526       break;
3527     }
3528   }
3529
3530   if (IS_CUSTOM_ELEMENT(properties_element))
3531   {
3532     counterbutton_info[counter_id].value = &temporary_dummy_score;
3533     element_score_text = "Score for certain actions";
3534     element_has_score = TRUE;
3535   }
3536
3537   if (element_has_score)
3538   {
3539     int x = counterbutton_info[counter_id].x + xoffset_right;
3540     int y = counterbutton_info[counter_id].y + yoffset_right;
3541
3542     DrawTextF(x, y, FONT_TEXT_1, element_score_text);
3543
3544     ModifyEditorCounter(counter_id,  *counterbutton_info[counter_id].value);
3545     MapCounterButtons(counter_id);
3546   }
3547
3548   if (HAS_CONTENT(properties_element))
3549   {
3550     /* draw stickybutton gadget */
3551     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3552     x = checkbutton_info[i].x + xoffset_right2;
3553     y = checkbutton_info[i].y + yoffset_right2;
3554
3555     DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3556     ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3557                  GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3558     MapCheckbuttonGadget(i);
3559
3560     if (HAS_CONTENT(properties_element))
3561     {
3562       if (IS_AMOEBOID(properties_element))
3563         DrawAmoebaContentArea();
3564       else
3565         DrawElementContentAreas();
3566     }
3567   }
3568
3569   if (IS_GEM(properties_element))
3570   {
3571     /* draw checkbutton gadget */
3572     i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3573     x = checkbutton_info[i].x + xoffset_right2;
3574     y = checkbutton_info[i].y + yoffset_right2;
3575
3576     DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3577     ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3578                  GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3579     MapCheckbuttonGadget(i);
3580   }
3581
3582   if (IS_CUSTOM_ELEMENT(properties_element))
3583   {
3584     CopyCustomElementPropertiesToEditor(properties_element);
3585
3586     /* draw checkbutton gadgets */
3587     for (i =  ED_CHECKBUTTON_ID_CUSTOM_FIRST;
3588          i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
3589     {
3590       x = checkbutton_info[i].x + xoffset_right2;
3591       y = checkbutton_info[i].y + yoffset_right2;
3592
3593       DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3594       ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3595                    GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3596       MapCheckbuttonGadget(i);
3597     }
3598   }
3599 }
3600
3601 char *getElementDescriptionFilename(int element)
3602 {
3603   char *docs_dir = options.docs_directory;
3604   char *elements_subdir = "elements";
3605   static char *filename = NULL;
3606   char basename[MAX_FILENAME_LEN];
3607
3608   if (filename != NULL)
3609     free(filename);
3610
3611   /* 1st try: look for element description file for exactly this element */
3612   sprintf(basename, "%s.txt", element_info[element].token_name);
3613   filename = getPath3(docs_dir, elements_subdir, basename);
3614   if (fileExists(filename))
3615     return filename;
3616
3617   free(filename);
3618
3619   /* 2nd try: look for element description file for this element's class */
3620   sprintf(basename, "%s.txt", element_info[element].class_name);
3621   filename = getPath3(docs_dir, elements_subdir, basename);
3622   if (fileExists(filename))
3623     return filename;
3624
3625   return NULL;
3626 }
3627
3628 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3629 {
3630   int font_height = getFontHeight(font_nr);
3631   int pad_x = ED_SETTINGS_XPOS;
3632   int pad_y = 5 * TILEY;
3633   int sx = SX + pad_x;
3634   int sy = SY + pad_y;
3635   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3636
3637   if (screen_line >= max_lines_per_screen)
3638     return FALSE;
3639
3640   DrawText(sx, sy + screen_line * font_height, text, font_nr);
3641
3642   return TRUE;
3643 }
3644
3645 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3646 {
3647   int font_nr = FONT_TEXT_2;
3648   int font_width = getFontWidth(font_nr);
3649   int pad_x = ED_SETTINGS_XPOS;
3650   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3651   char line[MAX_LINE_LEN];
3652   char buffer[max_chars_per_line + 1];
3653   int buffer_len;
3654   int lines_printed = 0;
3655   FILE *file;
3656
3657   if (filename == NULL)
3658     return 0;
3659
3660   if (!(file = fopen(filename, MODE_READ)))
3661     return 0;
3662
3663   buffer[0] = '\0';
3664   buffer_len = 0;
3665
3666   while(!feof(file))
3667   {
3668     char *line_ptr, *word_ptr;
3669     boolean last_line_was_empty = TRUE;
3670
3671     /* read next line of input file */
3672     if (!fgets(line, MAX_LINE_LEN, file))
3673       break;
3674
3675     /* skip comments (lines directly beginning with '#') */
3676     if (line[0] == '#')
3677       continue;
3678
3679     /* cut trailing newline from input line */
3680     for (line_ptr = line; *line_ptr; line_ptr++)
3681     {
3682       if (*line_ptr == '\n' || *line_ptr == '\r')
3683       {
3684         *line_ptr = '\0';
3685         break;
3686       }
3687     }
3688
3689     if (strlen(line) == 0)              /* special case: force empty line */
3690       strcpy(line, "\n");
3691
3692     word_ptr = line;
3693
3694     while (*word_ptr)
3695     {
3696       boolean print_buffer = FALSE;
3697       int word_len;
3698
3699       /* skip leading whitespaces */
3700       while (*word_ptr == ' ' || *word_ptr == '\t')
3701         word_ptr++;
3702
3703       line_ptr = word_ptr;
3704       word_len = 0;
3705
3706       /* look for end of next word */
3707       while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3708       {
3709         line_ptr++;
3710         word_len++;
3711       }
3712
3713       if (word_len == 0)
3714       {
3715         continue;
3716       }
3717       else if (*word_ptr == '\n')       /* special case: force empty line */
3718       {
3719         if (buffer_len == 0)
3720           word_ptr++;
3721
3722         /* prevent printing of multiple empty lines */
3723         if (buffer_len > 0 || !last_line_was_empty)
3724           print_buffer = TRUE;
3725       }
3726       else if (word_len < max_chars_per_line - buffer_len)
3727       {
3728         /* word fits into text buffer -- add word */
3729
3730         if (buffer_len > 0)
3731           buffer[buffer_len++] = ' ';
3732
3733         strncpy(&buffer[buffer_len], word_ptr, word_len);
3734         buffer_len += word_len;
3735         buffer[buffer_len] = '\0';
3736         word_ptr += word_len;
3737       }
3738       else if (buffer_len > 0)
3739       {
3740         /* not enough space left for word in text buffer -- print buffer */
3741
3742         print_buffer = TRUE;
3743       }
3744       else
3745       {
3746         /* word does not fit at all into empty text buffer -- cut word */
3747
3748         strncpy(buffer, word_ptr, max_chars_per_line);
3749         buffer[max_chars_per_line] = '\0';
3750         word_ptr += max_chars_per_line;
3751         print_buffer = TRUE;
3752       }
3753
3754       if (print_buffer)
3755       {
3756         if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3757           return lines_printed;
3758
3759         last_line_was_empty = (buffer_len == 0);
3760         lines_printed++;
3761
3762         buffer[0] = '\0';
3763         buffer_len = 0;
3764         print_buffer = FALSE;
3765       }
3766     }
3767   }
3768
3769   fclose(file);
3770
3771   if (buffer_len > 0)
3772     if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3773       lines_printed++;
3774
3775   return lines_printed;
3776 }
3777
3778 static void DrawPropertiesTabulatorGadgets()
3779 {
3780   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3781   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3782   int gd_x = gd->x + gd_gi->border.width / 2;
3783   int gd_y = gd->y + gd_gi->height - 1;
3784   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3785   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3786   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3787   int i;
3788
3789   /* draw additional "configure" tabulator for configurable elements */
3790   if (checkPropertiesConfig())
3791     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3792
3793   /* draw additional "advanced" tabulator for custom elements */
3794   if (IS_CUSTOM_ELEMENT(properties_element))
3795     id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3796
3797   for (i=id_first; i <= id_last; i++)
3798   {
3799     int gadget_id = textbutton_info[i].gadget_id;
3800     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3801     boolean active = (i != edit_mode_properties);
3802
3803     /* draw background line below tabulator button */
3804     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3805
3806     /* draw solid line below inactive tabulator buttons */
3807     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
3808       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3809
3810     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3811     MapTextbuttonGadget(i);
3812   }
3813
3814   /* draw little border line below tabulator buttons */
3815   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
3816     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3817                   3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3818                   ED_GADGET_DISTANCE, tab_color);
3819 }
3820
3821 static void DrawPropertiesInfo()
3822 {
3823   static struct
3824   {
3825     int value;
3826     char *text;
3827   }
3828   properties[] =
3829   {
3830     /* configurable properties */
3831     { EP_INDESTRUCTIBLE,        "- undestructible"                      },
3832     { EP_DIGGABLE,              "- diggable"                            },
3833     { EP_COLLECTIBLE,           "- collectible"                         },
3834     { EP_PUSHABLE,              "- pushable"                            },
3835     { EP_CAN_FALL,              "- can fall"                            },
3836     { EP_CAN_SMASH,             "- can smash other objects"             },
3837     { EP_CAN_MOVE,              "- can move"                            },
3838     { EP_SLIPPERY,              "- slippery for falling objects"        },
3839     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
3840     { EP_WALKABLE_OVER,         "- player can walk over it"             },
3841     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
3842     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
3843     { EP_PASSABLE_OVER,         "- player can pass over it"             },
3844     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
3845     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
3846
3847     /* pre-defined properties */
3848     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
3849     { EP_DONT_TOUCH,            "- deadly when touched"                 },
3850     { EP_ENEMY,                 "- can kill the player"                 },
3851     { EP_DONT_GO_TO,            "- deadly when walked to"               },
3852     { EP_CAN_EXPLODE,           "- can explode"                         },
3853     { EP_HAS_CONTENT,           "- can contain other elements"          },
3854
3855     { -1,                       NULL                                    }
3856   };
3857   char *filename = getElementDescriptionFilename(properties_element);
3858   char *percentage_text = "In this level:";
3859   char *properties_text = "Standard properties:";
3860   float percentage;
3861   int num_elements_in_level;
3862   int num_standard_properties = 0;
3863   int font1_nr = FONT_TEXT_1;
3864   int font2_nr = FONT_TEXT_2;
3865   int font1_width = getFontWidth(font1_nr);
3866   int font2_height = getFontHeight(font2_nr);
3867   int pad_x = ED_SETTINGS_XPOS;
3868   int pad_y = 5 * TILEY;
3869   int screen_line = 2;
3870   int i, x, y;
3871
3872   num_elements_in_level = 0;
3873   for (y=0; y<lev_fieldy; y++) 
3874     for (x=0; x<lev_fieldx; x++)
3875       if (Feld[x][y] == properties_element)
3876         num_elements_in_level++;
3877   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3878
3879   DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
3880   DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
3881             font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
3882
3883   for (i=0; properties[i].value != -1; i++)
3884     if (HAS_PROPERTY(properties_element, properties[i].value))
3885       num_standard_properties++;
3886
3887 #if 1
3888   if (num_standard_properties > 0)
3889   {
3890     DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
3891               properties_text);
3892     screen_line++;
3893
3894     for (i=0; properties[i].value != -1; i++)
3895     {
3896       if (!HAS_PROPERTY(properties_element, properties[i].value))
3897         continue;
3898
3899       DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
3900                 properties[i].text);
3901       screen_line++;
3902     }
3903
3904     screen_line++;
3905   }
3906 #endif
3907
3908   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
3909   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
3910     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
3911 }
3912
3913 static void DrawPropertiesAdvanced()
3914 {
3915   char infotext[MAX_OUTPUT_LINESIZE + 1];
3916   int max_infotext_len = getMaxInfoTextLength();
3917   int xoffset_right = getCounterGadgetWidth();
3918   int yoffset_right = ED_BORDER_SIZE;
3919   int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3920   int yoffset_right2 = ED_BORDER_SIZE;
3921   int i, x, y;
3922
3923   CopyCustomElementPropertiesToEditor(properties_element);
3924
3925   /* draw stickybutton gadget */
3926   i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3927   x = checkbutton_info[i].x + xoffset_right2;
3928   y = checkbutton_info[i].y + yoffset_right2;
3929
3930   DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3931   ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3932                GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3933   MapCheckbuttonGadget(i);
3934
3935   /* draw counter gadgets */
3936   for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
3937   {
3938     if (counterbutton_info[i].infotext_right)
3939     {
3940       x = counterbutton_info[i].x + xoffset_right;
3941       y = counterbutton_info[i].y + yoffset_right;
3942
3943       sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3944       infotext[max_infotext_len] = '\0';
3945       DrawTextF(x, y, FONT_TEXT_1, infotext);
3946     }
3947
3948     ModifyEditorCounter(i, *counterbutton_info[i].value);
3949     MapCounterButtons(i);
3950   }
3951
3952   /* draw checkbutton gadgets */
3953   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
3954        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
3955   {
3956     x = checkbutton_info[i].x + xoffset_right2;
3957     y = checkbutton_info[i].y + yoffset_right2;
3958
3959     DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3960     ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3961                  GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3962     MapCheckbuttonGadget(i);
3963   }
3964
3965   DrawCustomChangedArea();
3966
3967   /* draw selectbox gadget */
3968   i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
3969   x = selectbox_info[i].x + xoffset_right2;
3970   y = selectbox_info[i].y + yoffset_right2;
3971
3972   selectbox_info[i].index = &index_change_cause;
3973
3974   DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3975   ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3976                GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3977   MapSelectboxGadget(i);
3978 }
3979
3980 static void DrawPropertiesWindow()
3981 {
3982   int xstart = 2;
3983   int ystart = 4;
3984
3985   /* make sure that previous properties edit mode exists for this element */
3986   if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
3987       !IS_CUSTOM_ELEMENT(properties_element))
3988     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
3989
3990   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
3991       !checkPropertiesConfig())
3992     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3993
3994   UnmapLevelEditorWindowGadgets();
3995
3996   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3997   ClearWindow();
3998
3999   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
4000            "Element Settings", FONT_TITLE_1);
4001
4002   DrawElementBorder(SX + xstart * MINI_TILEX,
4003                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4004                     TILEX, TILEY);
4005   DrawGraphicAnimationExt(drawto,
4006                           SX + xstart * MINI_TILEX,
4007                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4008                           el2img(properties_element), -1, NO_MASKING);
4009
4010   FrameCounter = 0;     /* restart animation frame counter */
4011
4012   DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4013             FONT_TEXT_1, getElementInfoText(properties_element));
4014
4015   DrawPropertiesTabulatorGadgets();
4016
4017   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4018     DrawPropertiesInfo();
4019   else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4020     DrawPropertiesConfig();
4021   else  /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4022     DrawPropertiesAdvanced();
4023 }
4024
4025 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4026 {
4027   int lx = sx + level_xpos;
4028   int ly = sy + level_ypos;
4029
4030   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4031
4032   if (change_level)
4033     Feld[lx][ly] = element;
4034 }
4035
4036 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4037                      int element, boolean change_level)
4038 {
4039   if (from_y == to_y)                   /* horizontal line */
4040   {
4041     int x;
4042     int y = from_y;
4043
4044     if (from_x > to_x)
4045       swap_numbers(&from_x, &to_x);
4046
4047     for (x=from_x; x<=to_x; x++)
4048       DrawLineElement(x, y, element, change_level);
4049   }
4050   else if (from_x == to_x)              /* vertical line */
4051   {
4052     int x = from_x;
4053     int y;
4054
4055     if (from_y > to_y)
4056       swap_numbers(&from_y, &to_y);
4057
4058     for (y=from_y; y<=to_y; y++)
4059       DrawLineElement(x, y, element, change_level);
4060   }
4061   else                                  /* diagonal line */
4062   {
4063     int len_x = ABS(to_x - from_x);
4064     int len_y = ABS(to_y - from_y);
4065     int x, y;
4066
4067     if (len_y < len_x)                  /* a < 1 */
4068     {
4069       float a = (float)len_y / (float)len_x;
4070
4071       if (from_x > to_x)
4072         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4073
4074       for (x=0; x<=len_x; x++)
4075       {
4076         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4077         DrawLineElement(from_x + x, from_y + y, element, change_level);
4078       }
4079     }
4080     else                                /* a >= 1 */
4081     {
4082       float a = (float)len_x / (float)len_y;
4083
4084       if (from_y > to_y)
4085         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4086
4087       for (y=0; y<=len_y; y++)
4088       {
4089         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4090         DrawLineElement(from_x + x, from_y + y, element, change_level);
4091       }
4092     }
4093   }
4094 }
4095
4096 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4097                     int element, boolean change_level)
4098 {
4099   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4100   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4101   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4102   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4103 }
4104
4105 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4106                           int element, boolean change_level)
4107 {
4108   int y;
4109
4110   if (from_y > to_y)
4111     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4112
4113   for (y=from_y; y<=to_y; y++)
4114     DrawLine(from_x, y, to_x, y, element, change_level);
4115 }
4116
4117 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4118                        int element, boolean change_level)
4119 {
4120   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4121   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4122   int len_x = ABS(to_x - from_x);
4123   int len_y = ABS(to_y - from_y);
4124   int radius, x, y;
4125
4126   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4127
4128   /* not optimal (some points get drawn twice) but simple,
4129      and fast enough for the few points we are drawing */
4130
4131   for (x=0; x<=radius; x++)
4132   {
4133     int sx, sy, lx, ly;
4134
4135     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4136
4137     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4138     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4139     lx = sx + level_xpos;
4140     ly = sy + level_ypos;
4141
4142     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4143       DrawLineElement(sx, sy, element, change_level);
4144   }
4145
4146   for (y=0; y<=radius; y++)
4147   {
4148     int sx, sy, lx, ly;
4149
4150     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4151
4152     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4153     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4154     lx = sx + level_xpos;
4155     ly = sy + level_ypos;
4156
4157     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4158       DrawLineElement(sx, sy, element, change_level);
4159   }
4160 }
4161
4162 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4163                     int element, boolean change_level)
4164 {
4165   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4166   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4167
4168   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4169 }
4170
4171 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
4172 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4173 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4174                        int element, boolean change_level)
4175 {
4176   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4177   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4178   int mirror_to_x2 = from_x - (to_x2 - from_x);
4179   int mirror_to_y2 = from_y - (to_y2 - from_y);
4180
4181   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4182   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4183   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4184   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4185 }
4186 #endif
4187
4188 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4189 {
4190   int from_sx, from_sy;
4191   int to_sx, to_sy;
4192
4193   if (from_x > to_x)
4194     swap_numbers(&from_x, &to_x);
4195
4196   if (from_y > to_y)
4197     swap_numbers(&from_y, &to_y);
4198
4199   from_sx = SX + from_x * MINI_TILEX;
4200   from_sy = SY + from_y * MINI_TILEY;
4201   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4202   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4203
4204   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4205   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4206   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4207   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4208
4209   if (from_x == to_x && from_y == to_y)
4210     MarkTileDirty(from_x/2, from_y/2);
4211   else
4212     redraw_mask |= REDRAW_FIELD;
4213 }
4214
4215 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4216                        int element, boolean change_level)
4217 {
4218   if (element == -1 || change_level)
4219     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4220   else
4221     DrawAreaBorder(from_x, from_y, to_x, to_y);
4222 }
4223
4224 /* values for CopyBrushExt() */
4225 #define CB_AREA_TO_BRUSH        0
4226 #define CB_BRUSH_TO_CURSOR      1
4227 #define CB_BRUSH_TO_LEVEL       2
4228 #define CB_DELETE_OLD_CURSOR    3
4229
4230 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4231                          int button, int mode)
4232 {
4233   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4234   static int brush_width, brush_height;
4235   static int last_cursor_x = -1, last_cursor_y = -1;
4236   static boolean delete_old_brush;
4237   int new_element = BUTTON_ELEMENT(button);
4238   int x, y;
4239
4240   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4241     return;
4242
4243   if (mode == CB_AREA_TO_BRUSH)
4244   {
4245     int from_lx, from_ly;
4246
4247     if (from_x > to_x)
4248       swap_numbers(&from_x, &to_x);
4249
4250     if (from_y > to_y)
4251       swap_numbers(&from_y, &to_y);
4252
4253     brush_width = to_x - from_x + 1;
4254     brush_height = to_y - from_y + 1;
4255
4256     from_lx = from_x + level_xpos;
4257     from_ly = from_y + level_ypos;
4258
4259     for (y=0; y<brush_height; y++)
4260     {
4261       for (x=0; x<brush_width; x++)
4262       {
4263         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4264
4265         if (button != 1)
4266           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4267       }
4268     }
4269
4270     if (button != 1)
4271       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4272
4273     delete_old_brush = FALSE;
4274   }
4275   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4276            mode == CB_BRUSH_TO_LEVEL)
4277   {
4278     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4279     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4280     int cursor_from_x = cursor_x - brush_width / 2;
4281     int cursor_from_y = cursor_y - brush_height / 2;
4282     int border_from_x = cursor_x, border_from_y = cursor_y;
4283     int border_to_x = cursor_x, border_to_y = cursor_y;
4284
4285     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4286       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4287
4288     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4289         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4290     {
4291       delete_old_brush = FALSE;
4292       return;
4293     }
4294
4295     for (y=0; y<brush_height; y++)
4296     {
4297       for (x=0; x<brush_width; x++)
4298       {
4299         int sx = cursor_from_x + x;
4300         int sy = cursor_from_y + y;
4301         int lx = sx + level_xpos;
4302         int ly = sy + level_ypos;
4303         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4304         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4305                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4306                        brush_buffer[x][y] : new_element);
4307
4308         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4309         {
4310           if (sx < border_from_x)
4311             border_from_x = sx;
4312           else if (sx > border_to_x)
4313             border_to_x = sx;
4314           if (sy < border_from_y)
4315             border_from_y = sy;
4316           else if (sy > border_to_y)
4317             border_to_y = sy;
4318
4319           DrawLineElement(sx, sy, element, change_level);
4320         }
4321       }
4322     }
4323
4324     if (mode != CB_DELETE_OLD_CURSOR)
4325       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4326
4327     last_cursor_x = cursor_x;
4328     last_cursor_y = cursor_y;
4329     delete_old_brush = TRUE;
4330   }
4331 }
4332
4333 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4334                             int button)
4335 {
4336   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4337 }
4338
4339 static void CopyBrushToLevel(int x, int y, int button)
4340 {
4341   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4342 }
4343
4344 static void CopyBrushToCursor(int x, int y)
4345 {
4346   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4347 }
4348
4349 static void DeleteBrushFromCursor()
4350 {
4351   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4352 }
4353
4354 static void FloodFill(int from_x, int from_y, int fill_element)
4355 {
4356   int i,x,y;
4357   int old_element;
4358   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4359   static int safety = 0;
4360
4361   /* check if starting field still has the desired content */
4362   if (Feld[from_x][from_y] == fill_element)
4363     return;
4364
4365   safety++;
4366
4367   if (safety > lev_fieldx*lev_fieldy)
4368     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4369
4370   old_element = Feld[from_x][from_y];
4371   Feld[from_x][from_y] = fill_element;
4372
4373   for(i=0;i<4;i++)
4374   {
4375     x = from_x + check[i][0];
4376     y = from_y + check[i][1];
4377
4378     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4379       FloodFill(x, y, fill_element);
4380   }
4381
4382   safety--;
4383 }
4384
4385 /* values for DrawLevelText() modes */
4386 #define TEXT_INIT               0
4387 #define TEXT_SETCURSOR          1
4388 #define TEXT_WRITECHAR          2
4389 #define TEXT_BACKSPACE          3
4390 #define TEXT_NEWLINE            4
4391 #define TEXT_END                5
4392 #define TEXT_QUERY_TYPING       6
4393
4394 static int DrawLevelText(int sx, int sy, char letter, int mode)
4395 {
4396   static short delete_buffer[MAX_LEV_FIELDX];
4397   static int start_sx, start_sy;
4398   static int last_sx, last_sy;
4399   static boolean typing = FALSE;
4400   int letter_element = EL_CHAR_ASCII0 + letter;
4401   int lx = 0, ly = 0;
4402
4403   /* map lower case letters to upper case and convert special characters */
4404   if (letter >= 'a' && letter <= 'z')
4405     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4406   else if (letter == 'ä' || letter == 'Ä')
4407     letter_element = EL_CHAR_AUMLAUT;
4408   else if (letter == 'ö' || letter == 'Ö')
4409     letter_element = EL_CHAR_OUMLAUT;
4410   else if (letter == 'ü' || letter == 'Ãœ')
4411     letter_element = EL_CHAR_UUMLAUT;
4412   else if (letter == '^')
4413     letter_element = EL_CHAR_COPYRIGHT;
4414   else
4415     letter_element = EL_CHAR_ASCII0 + letter;
4416
4417   if (mode != TEXT_INIT)
4418   {
4419     if (!typing)
4420       return FALSE;
4421
4422     if (mode != TEXT_SETCURSOR)
4423     {
4424       sx = last_sx;
4425       sy = last_sy;
4426     }
4427
4428     lx = last_sx + level_xpos;
4429     ly = last_sy + level_ypos;
4430   }
4431
4432   switch (mode)
4433   {
4434     case TEXT_INIT:
4435       if (typing)
4436         DrawLevelText(0, 0, 0, TEXT_END);
4437
4438       typing = TRUE;
4439       start_sx = last_sx = sx;
4440       start_sy = last_sy = sy;
4441       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4442       break;
4443
4444     case TEXT_SETCURSOR:
4445       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4446       DrawAreaBorder(sx, sy, sx, sy);
4447       last_sx = sx;
4448       last_sy = sy;
4449       break;
4450
4451     case TEXT_WRITECHAR:
4452       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4453       {
4454         delete_buffer[sx - start_sx] = Feld[lx][ly];
4455         Feld[lx][ly] = letter_element;
4456
4457         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4458           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4459         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4460           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4461         else
4462           DrawLevelText(0, 0, 0, TEXT_END);
4463       }
4464       break;
4465
4466     case TEXT_BACKSPACE:
4467       if (sx > start_sx)
4468       {
4469         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4470         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4471         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4472       }
4473       break;
4474
4475     case TEXT_NEWLINE:
4476       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4477         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4478       else
4479         DrawLevelText(0, 0, 0, TEXT_END);
4480       break;
4481
4482     case TEXT_END:
4483       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4484       DrawMiniElement(sx, sy, Feld[lx][ly]);
4485       typing = FALSE;
4486       break;
4487
4488     case TEXT_QUERY_TYPING:
4489       break;
4490
4491     default:
4492       break;
4493   }
4494
4495   return typing;
4496 }
4497
4498 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4499                           int element, boolean change_level)
4500 {
4501   int lx = sx + level_xpos;
4502   int ly = sy + level_ypos;
4503
4504   if (element == -1)
4505     DrawMiniElement(sx, sy, Feld[lx][ly]);
4506   else
4507     DrawAreaBorder(sx, sy, sx, sy);
4508 }
4509
4510 static void CopyLevelToUndoBuffer(int mode)
4511 {
4512   static boolean accumulated_undo = FALSE;
4513   boolean new_undo_buffer_position = TRUE;
4514   int last_border_element;
4515   int x, y;
4516
4517   switch (mode)
4518   {
4519     case UNDO_IMMEDIATE:
4520       accumulated_undo = FALSE;
4521       break;
4522
4523     case UNDO_ACCUMULATE:
4524       if (accumulated_undo)
4525         new_undo_buffer_position = FALSE;
4526       accumulated_undo = TRUE;
4527       break;
4528
4529     default:
4530       break;
4531   }
4532
4533   if (new_undo_buffer_position)
4534   {
4535     /* new position in undo buffer ring */
4536     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4537
4538     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4539       undo_buffer_steps++;
4540   }
4541
4542   for(x=0; x<lev_fieldx; x++)
4543     for(y=0; y<lev_fieldy; y++)
4544       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4545
4546   /* check if drawing operation forces change of border style */
4547   last_border_element = BorderElement;
4548   SetBorderElement();
4549   if (BorderElement != last_border_element)
4550     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4551
4552 #if 0
4553 #ifdef DEBUG
4554   printf("level saved to undo buffer\n");
4555 #endif
4556 #endif
4557 }
4558
4559 static void RandomPlacement(int new_element)
4560 {
4561   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4562   int num_free_positions;
4563   int num_percentage;
4564   int num_elements;
4565   int x, y;
4566
4567   /* determine number of free positions for the new elements */
4568   /* (maybe this statement should be formatted a bit more readable...) */
4569   num_free_positions = 0;
4570   for (x=0; x<lev_fieldx; x++)
4571     for (y=0; y<lev_fieldy; y++)
4572       if ((free_position[x][y] =
4573            ((random_placement_background_restricted &&
4574              Feld[x][y] == random_placement_background_element) ||
4575             (!random_placement_background_restricted &&
4576              Feld[x][y] != new_element))) == TRUE)
4577         num_free_positions++;
4578
4579   /* determine number of new elements to place there */
4580   num_percentage = num_free_positions * random_placement_value / 100;
4581   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4582                   num_percentage : random_placement_value);
4583
4584   /* if not more free positions than elements to place, fill whole level */
4585   if (num_elements >= num_free_positions)
4586   {
4587     for (x=0; x<lev_fieldx; x++)
4588       for (y=0; y<lev_fieldy; y++)
4589         Feld[x][y] = new_element;
4590
4591     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4592     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4593     return;
4594   }
4595
4596   while (num_elements > 0)
4597   {
4598     x = RND(lev_fieldx);
4599     y = RND(lev_fieldy);
4600
4601     /* don't place element at the same position twice */
4602     if (free_position[x][y])
4603     {
4604       free_position[x][y] = FALSE;
4605       Feld[x][y] = new_element;
4606       num_elements--;
4607     }
4608   }
4609
4610   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4611   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4612 }
4613
4614 void WrapLevel(int dx, int dy)
4615 {
4616   int wrap_dx = lev_fieldx - dx;
4617   int wrap_dy = lev_fieldy - dy;
4618   int x, y;
4619
4620   for(x=0; x<lev_fieldx; x++)
4621     for(y=0; y<lev_fieldy; y++)
4622       FieldBackup[x][y] = Feld[x][y];
4623
4624   for(x=0; x<lev_fieldx; x++)
4625     for(y=0; y<lev_fieldy; y++)
4626       Feld[x][y] =
4627         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4628
4629   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4630   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4631 }
4632
4633 static void HandleDrawingAreas(struct GadgetInfo *gi)
4634 {
4635   static boolean started_inside_drawing_area = FALSE;
4636   int id = gi->custom_id;
4637   boolean button_press_event;
4638   boolean button_release_event;
4639   boolean inside_drawing_area = !gi->event.off_borders;
4640   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4641   int actual_drawing_function;
4642   int button = gi->event.button;
4643   int new_element = BUTTON_ELEMENT(button);
4644   int sx = gi->event.x, sy = gi->event.y;
4645   int min_sx = 0, min_sy = 0;
4646   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4647   int lx = 0, ly = 0;
4648   int min_lx = 0, min_ly = 0;
4649   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4650   int x, y;
4651
4652   /* handle info callback for each invocation of action callback */
4653   gi->callback_info(gi);
4654
4655   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4656   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4657
4658   /* make sure to stay inside drawing area boundaries */
4659   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4660   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4661
4662   if (draw_level)
4663   {
4664     /* get positions inside level field */
4665     lx = sx + level_xpos;
4666     ly = sy + level_ypos;
4667
4668     if (!IN_LEV_FIELD(lx, ly))
4669       inside_drawing_area = FALSE;
4670
4671     /* make sure to stay inside level field boundaries */
4672     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4673     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4674
4675     /* correct drawing area positions accordingly */
4676     sx = lx - level_xpos;
4677     sy = ly - level_ypos;
4678   }
4679
4680   if (button_press_event)
4681     started_inside_drawing_area = inside_drawing_area;
4682
4683   if (!started_inside_drawing_area)
4684     return;
4685
4686   if (!button && !button_release_event)
4687     return;
4688
4689   /* automatically switch to 'single item' drawing mode, if needed */
4690   actual_drawing_function =
4691     (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4692
4693   switch (actual_drawing_function)
4694   {
4695     case GADGET_ID_SINGLE_ITEMS:
4696       if (draw_level)
4697       {
4698         if (button_release_event)
4699         {
4700           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4701
4702           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4703               !inside_drawing_area)
4704             DeleteBrushFromCursor();
4705         }
4706
4707         if (!button)
4708           break;
4709
4710         if (draw_with_brush)
4711         {
4712           if (!button_release_event)
4713             CopyBrushToLevel(sx, sy, button);
4714         }
4715         else if (new_element != Feld[lx][ly])
4716         {
4717           if (new_element == EL_PLAYER_1)
4718           {
4719             /* remove player at old position */
4720             for(y=0; y<lev_fieldy; y++)
4721             {
4722               for(x=0; x<lev_fieldx; x++)
4723               {
4724                 if (Feld[x][y] == EL_PLAYER_1)
4725                 {
4726                   Feld[x][y] = EL_EMPTY;
4727                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4728                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4729                     DrawMiniElement(x - level_xpos, y - level_ypos,
4730                                     EL_EMPTY);
4731                 }
4732               }
4733             }
4734           }
4735
4736           Feld[lx][ly] = new_element;
4737           DrawMiniElement(sx, sy, new_element);
4738         }
4739       }
4740       else
4741       {
4742         DrawMiniGraphicExt(drawto,
4743                            gi->x + sx * MINI_TILEX,
4744                            gi->y + sy * MINI_TILEY,
4745                            el2edimg(new_element));
4746         DrawMiniGraphicExt(window,
4747                            gi->x + sx * MINI_TILEX,
4748                            gi->y + sy * MINI_TILEY,
4749                            el2edimg(new_element));
4750
4751         if (id == GADGET_ID_AMOEBA_CONTENT)
4752           level.amoeba_content = new_element;
4753         else if (id == GADGET_ID_CUSTOM_CHANGED &&
4754                  IS_CUSTOM_ELEMENT(properties_element))
4755         {
4756           int i = properties_element - EL_CUSTOM_START;
4757
4758           custom_element_change.successor = new_element;
4759           level.custom_element[i].change = custom_element_change;
4760         }
4761         else if (id == GADGET_ID_RANDOM_BACKGROUND)
4762           random_placement_background_element = new_element;
4763         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
4764                  id <= GADGET_ID_ELEMENT_CONTENT_7)
4765           level.yam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
4766             new_element;
4767       }
4768       break;
4769
4770     case GADGET_ID_CONNECTED_ITEMS:
4771       {
4772         static int last_sx = -1;
4773         static int last_sy = -1;
4774
4775         if (button_release_event)
4776           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4777
4778         if (button)
4779         {
4780           if (!button_press_event)
4781             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4782
4783           last_sx = sx;
4784           last_sy = sy;
4785         }
4786       }
4787       break;
4788
4789     case GADGET_ID_LINE:
4790     case GADGET_ID_ARC:
4791     case GADGET_ID_RECTANGLE:
4792     case GADGET_ID_FILLED_BOX:
4793     case GADGET_ID_GRAB_BRUSH:
4794     case GADGET_ID_TEXT:
4795       {
4796         static int last_sx = -1;
4797         static int last_sy = -1;
4798         static int start_sx = -1;
4799         static int start_sy = -1;
4800         void (*draw_func)(int, int, int, int, int, boolean);
4801
4802         if (drawing_function == GADGET_ID_LINE)
4803           draw_func = DrawLine;
4804         else if (drawing_function == GADGET_ID_ARC)
4805           draw_func = DrawArc;
4806         else if (drawing_function == GADGET_ID_RECTANGLE)
4807           draw_func = DrawBox;
4808         else if (drawing_function == GADGET_ID_FILLED_BOX)
4809           draw_func = DrawFilledBox;
4810         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4811           draw_func = SelectArea;
4812         else /* (drawing_function == GADGET_ID_TEXT) */
4813           draw_func = SetTextCursor;
4814
4815         if (button_press_event)
4816         {
4817           draw_func(sx, sy, sx, sy, new_element, FALSE);
4818           start_sx = last_sx = sx;
4819           start_sy = last_sy = sy;
4820
4821           if (drawing_function == GADGET_ID_TEXT)
4822             DrawLevelText(0, 0, 0, TEXT_END);
4823         }
4824         else if (button_release_event)
4825         {
4826           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4827           if (drawing_function == GADGET_ID_GRAB_BRUSH)
4828           {
4829             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4830             CopyBrushToCursor(sx, sy);
4831             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4832                           MB_LEFTBUTTON);
4833             draw_with_brush = TRUE;
4834           }
4835           else if (drawing_function == GADGET_ID_TEXT)
4836             DrawLevelText(sx, sy, 0, TEXT_INIT);
4837           else
4838             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4839         }
4840         else if (last_sx != sx || last_sy != sy)
4841         {
4842           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4843           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4844           last_sx = sx;
4845           last_sy = sy;
4846         }
4847       }
4848       break;
4849
4850     case GADGET_ID_FLOOD_FILL:
4851       if (button_press_event && Feld[lx][ly] != new_element)
4852       {
4853         FloodFill(lx, ly, new_element);
4854         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4855         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4856       }
4857       break;
4858
4859     case GADGET_ID_PICK_ELEMENT:
4860       if (button_release_event)
4861         ClickOnGadget(level_editor_gadget[last_drawing_function],
4862                       MB_LEFTBUTTON);
4863       else
4864         PickDrawingElement(button, Feld[lx][ly]);
4865
4866       break;
4867
4868     default:
4869       break;
4870   }
4871 }
4872
4873 static void HandleCounterButtons(struct GadgetInfo *gi)
4874 {
4875   int gadget_id = gi->custom_id;
4876   int counter_id = gi->custom_type_id;
4877   int button = gi->event.button;
4878   int *counter_value = counterbutton_info[counter_id].value;
4879   int step = BUTTON_STEPSIZE(button) *
4880     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4881
4882   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4883   {
4884     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4885     boolean released = (gi->event.type == GD_EVENT_RELEASED);
4886     boolean level_changed = LevelChanged();
4887
4888     if ((level_changed && pressed) || (!level_changed && released))
4889       return;
4890
4891     if (level_changed && !Request("Level has changed! Discard changes ?",
4892                                   REQ_ASK))
4893     {
4894       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4895         ModifyEditorCounter(counter_id, *counter_value);
4896       return;
4897     }
4898   }
4899
4900   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4901     *counter_value = gi->text.number_value;
4902   else
4903     ModifyEditorCounter(counter_id, *counter_value + step);
4904
4905   switch (counter_id)
4906   {
4907     case ED_COUNTER_ID_ELEMENT_CONTENT:
4908       DrawElementContentAreas();
4909       break;
4910
4911     case ED_COUNTER_ID_LEVEL_XSIZE:
4912     case ED_COUNTER_ID_LEVEL_YSIZE:
4913       lev_fieldx = level.fieldx;
4914       lev_fieldy = level.fieldy;
4915       break;
4916
4917     case ED_COUNTER_ID_SELECT_LEVEL:
4918       LoadLevel(level_nr);
4919       TapeErase();
4920       ResetUndoBuffer();
4921       DrawEditModeWindow();
4922       break;
4923
4924     default:
4925       break;
4926   }
4927
4928   if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
4929       counter_id <= ED_COUNTER_ID_CHANGE_LAST)
4930     CopyCustomElementPropertiesToGame(properties_element);
4931 }
4932
4933 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4934 {
4935   strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4936 }
4937
4938 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4939 {
4940   int type_id = gi->custom_type_id;
4941
4942   *selectbox_info[type_id].index = gi->selectbox.index;
4943
4944 #if 0
4945   printf("Selected text value: '%s' [%d]\n",
4946          selectbox_info[type_id].options[gi->selectbox.index].text,
4947          selectbox_info[type_id].options[gi->selectbox.index].value);
4948 #endif
4949 }
4950
4951 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
4952 {
4953   if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
4954       gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
4955   {
4956     edit_mode_properties = gi->custom_type_id;
4957
4958     DrawPropertiesWindow();
4959   }
4960 }
4961
4962 static void HandleRadiobuttons(struct GadgetInfo *gi)
4963 {
4964   *radiobutton_info[gi->custom_type_id].value =
4965     radiobutton_info[gi->custom_type_id].checked_value;
4966 }
4967
4968 static void HandleCheckbuttons(struct GadgetInfo *gi)
4969 {
4970   int type_id = gi->custom_type_id;
4971
4972   *checkbutton_info[type_id].value ^= TRUE;
4973
4974   if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4975        type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
4976       (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
4977        type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
4978     CopyCustomElementPropertiesToGame(properties_element);
4979 }
4980
4981 static void HandleControlButtons(struct GadgetInfo *gi)
4982 {
4983   int id = gi->custom_id;
4984   int button = gi->event.button;
4985   int step = BUTTON_STEPSIZE(button);
4986   int new_element = BUTTON_ELEMENT(button);
4987   int i, x, y;
4988
4989   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4990     DrawLevelText(0, 0, 0, TEXT_END);
4991
4992   if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4993       edit_mode != ED_MODE_DRAWING)
4994   {
4995     DrawDrawingWindow();
4996     edit_mode = ED_MODE_DRAWING;
4997   }
4998
4999   switch (id)
5000   {
5001     case GADGET_ID_SCROLL_LEFT:
5002       if (level_xpos >= 0)
5003       {
5004         if (lev_fieldx < ed_fieldx - 2)
5005           break;
5006
5007         level_xpos -= step;
5008         if (level_xpos < -1)
5009           level_xpos = -1;
5010         if (button == 1)
5011           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5012         else
5013           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5014
5015         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5016                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5017       }
5018       break;
5019
5020     case GADGET_ID_SCROLL_RIGHT:
5021       if (level_xpos <= lev_fieldx - ed_fieldx)
5022       {
5023         if (lev_fieldx < ed_fieldx - 2)
5024           break;
5025
5026         level_xpos += step;
5027         if (level_xpos > lev_fieldx - ed_fieldx + 1)
5028           level_xpos = lev_fieldx - ed_fieldx + 1;
5029         if (button == 1)
5030           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5031         else
5032           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5033
5034         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5035                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5036       }
5037       break;
5038
5039     case GADGET_ID_SCROLL_UP:
5040       if (level_ypos >= 0)
5041       {
5042         if (lev_fieldy < ed_fieldy - 2)
5043           break;
5044
5045         level_ypos -= step;
5046         if (level_ypos < -1)
5047           level_ypos = -1;
5048         if (button == 1)
5049           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5050         else
5051           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5052
5053         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5054                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5055       }
5056       break;
5057
5058     case GADGET_ID_SCROLL_DOWN:
5059       if (level_ypos <= lev_fieldy - ed_fieldy)
5060       {
5061         if (lev_fieldy < ed_fieldy - 2)
5062           break;
5063
5064         level_ypos += step;
5065         if (level_ypos > lev_fieldy - ed_fieldy + 1)
5066           level_ypos = lev_fieldy - ed_fieldy + 1;
5067         if (button == 1)
5068           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5069         else
5070           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5071
5072         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5073                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5074       }
5075       break;
5076
5077     case GADGET_ID_SCROLL_HORIZONTAL:
5078       level_xpos = gi->event.item_position - 1;
5079       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5080       break;
5081
5082     case GADGET_ID_SCROLL_VERTICAL:
5083       level_ypos = gi->event.item_position - 1;
5084       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5085       break;
5086
5087     case GADGET_ID_SCROLL_LIST_UP:
5088     case GADGET_ID_SCROLL_LIST_DOWN:
5089     case GADGET_ID_SCROLL_LIST_VERTICAL:
5090       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5091         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5092       else
5093       {
5094         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5095         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5096
5097         if (element_shift < 0)
5098           element_shift = 0;
5099         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5100           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5101
5102         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5103                      GDI_SCROLLBAR_ITEM_POSITION,
5104                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5105       }
5106
5107       for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
5108       {
5109         int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
5110         struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5111         struct GadgetDesign *gd = &gi->deco.design;
5112         int element = editor_elements[element_shift + i];
5113
5114         UnmapGadget(gi);
5115         getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
5116         ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
5117         MapGadget(gi);
5118       }
5119       break;
5120
5121     case GADGET_ID_WRAP_LEFT:
5122       WrapLevel(-step, 0);
5123       break;
5124
5125     case GADGET_ID_WRAP_RIGHT:
5126       WrapLevel(step, 0);
5127       break;
5128
5129     case GADGET_ID_WRAP_UP:
5130       WrapLevel(0, -step);
5131       break;
5132
5133     case GADGET_ID_WRAP_DOWN:
5134       WrapLevel(0, step);
5135       break;
5136
5137     case GADGET_ID_SINGLE_ITEMS:
5138     case GADGET_ID_CONNECTED_ITEMS:
5139     case GADGET_ID_LINE:
5140     case GADGET_ID_ARC:
5141     case GADGET_ID_TEXT:
5142     case GADGET_ID_RECTANGLE:
5143     case GADGET_ID_FILLED_BOX:
5144     case GADGET_ID_FLOOD_FILL:
5145     case GADGET_ID_GRAB_BRUSH:
5146     case GADGET_ID_PICK_ELEMENT:
5147       if (drawing_function != GADGET_ID_PICK_ELEMENT)
5148         last_drawing_function = drawing_function;
5149       drawing_function = id;
5150       draw_with_brush = FALSE;
5151       break;
5152
5153     case GADGET_ID_RANDOM_PLACEMENT:
5154       RandomPlacement(new_element);
5155       break;
5156
5157     case GADGET_ID_PROPERTIES:
5158       if (edit_mode != ED_MODE_PROPERTIES)
5159       {
5160         properties_element = new_element;
5161         DrawPropertiesWindow();
5162         edit_mode = ED_MODE_PROPERTIES;
5163       }
5164       else
5165       {
5166         DrawDrawingWindow();
5167         edit_mode = ED_MODE_DRAWING;
5168       }
5169       break;
5170
5171     case GADGET_ID_UNDO:
5172       if (undo_buffer_steps == 0)
5173       {
5174         Request("Undo buffer empty !", REQ_CONFIRM);
5175         break;
5176       }
5177
5178       undo_buffer_position =
5179         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5180       undo_buffer_steps--;
5181
5182       for(x=0; x<lev_fieldx; x++)
5183         for(y=0; y<lev_fieldy; y++)
5184           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5185       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5186       break;
5187
5188     case GADGET_ID_INFO:
5189       if (edit_mode != ED_MODE_INFO)
5190       {
5191         DrawLevelInfoWindow();
5192         edit_mode = ED_MODE_INFO;
5193       }
5194       else
5195       {
5196         DrawDrawingWindow();
5197         edit_mode = ED_MODE_DRAWING;
5198       }
5199       break;
5200
5201     case GADGET_ID_CLEAR:
5202       for(x=0; x<MAX_LEV_FIELDX; x++) 
5203         for(y=0; y<MAX_LEV_FIELDY; y++) 
5204           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5205       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5206
5207       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5208       break;
5209
5210     case GADGET_ID_SAVE:
5211       if (leveldir_current->readonly)
5212       {
5213         Request("This level is read only !", REQ_CONFIRM);
5214         break;
5215       }
5216
5217       if (!LevelContainsPlayer)
5218         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5219       else
5220       {
5221         if (Request("Save this level and kill the old ?", REQ_ASK))
5222         {
5223           CopyPlayfield(Feld, Ur);
5224
5225           SaveLevel(level_nr);
5226         }
5227       }
5228       break;
5229
5230     case GADGET_ID_TEST:
5231       if (!LevelContainsPlayer)
5232         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5233       else
5234       {
5235         if (LevelChanged())
5236           level.game_version = GAME_VERSION_ACTUAL;
5237
5238         CopyPlayfield(Ur, FieldBackup);
5239         CopyPlayfield(Feld, Ur);
5240
5241         UnmapLevelEditorGadgets();
5242         UndrawSpecialEditorDoor();
5243
5244         CloseDoor(DOOR_CLOSE_ALL);
5245
5246         DrawCompleteVideoDisplay();
5247
5248         if (setup.autorecord)
5249           TapeStartRecording();
5250
5251         level_editor_test_game = TRUE;
5252         game_status = GAME_MODE_PLAYING;
5253
5254         InitGame();
5255       }
5256       break;
5257
5258     case GADGET_ID_EXIT:
5259       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
5260       break;
5261
5262     default:
5263       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5264           id <= GADGET_ID_ELEMENTLIST_LAST)
5265       {
5266         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5267         int new_element = editor_elements[element_position + element_shift];
5268
5269         PickDrawingElement(button, new_element);
5270
5271 #if 1
5272         if (!stick_element_properties_window)
5273 #else
5274         if (!HAS_CONTENT(properties_element) ||
5275             !stick_element_properties_window)
5276 #endif
5277         {
5278           properties_element = new_element;
5279           if (edit_mode == ED_MODE_PROPERTIES)
5280             DrawPropertiesWindow();
5281         }
5282
5283         if (drawing_function == GADGET_ID_PICK_ELEMENT)
5284           ClickOnGadget(level_editor_gadget[last_drawing_function],
5285                         MB_LEFTBUTTON);
5286       }
5287 #ifdef DEBUG
5288       else if (gi->event.type == GD_EVENT_PRESSED)
5289         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5290       else if (gi->event.type == GD_EVENT_RELEASED)
5291         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5292       else if (gi->event.type == GD_EVENT_MOVING)
5293         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5294       else
5295         printf("default: HandleControlButtons: ? (id == %d)\n", id);
5296 #endif
5297       break;
5298   }
5299 }
5300
5301 void HandleLevelEditorKeyInput(Key key)
5302 {
5303   char letter = getCharFromKey(key);
5304   int button = MB_LEFTBUTTON;
5305
5306   if (drawing_function == GADGET_ID_TEXT &&
5307       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5308   {
5309     if (letter)
5310       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5311     else if (key == KSYM_Delete || key == KSYM_BackSpace)
5312       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5313     else if (key == KSYM_Return)
5314       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5315     else if (key == KSYM_Escape)
5316       DrawLevelText(0, 0, 0, TEXT_END);
5317   }
5318   else if (button_status == MB_RELEASED)
5319   {
5320     int i, id = GADGET_ID_NONE;
5321
5322     switch (key)
5323     {
5324       case KSYM_Left:
5325         id = GADGET_ID_SCROLL_LEFT;
5326         break;
5327       case KSYM_Right:
5328         id = GADGET_ID_SCROLL_RIGHT;
5329         break;
5330       case KSYM_Up:
5331         id = GADGET_ID_SCROLL_UP;
5332         break;
5333       case KSYM_Down:
5334         id = GADGET_ID_SCROLL_DOWN;
5335         break;
5336       case KSYM_Page_Up:
5337         id = GADGET_ID_SCROLL_LIST_UP;
5338         button = MB_RIGHTBUTTON;
5339         break;
5340       case KSYM_Page_Down:
5341         id = GADGET_ID_SCROLL_LIST_DOWN;
5342         button = MB_RIGHTBUTTON;
5343         break;
5344
5345       case KSYM_Escape:
5346         if (edit_mode == ED_MODE_DRAWING)
5347         {
5348           RequestExitLevelEditor(setup.ask_on_escape);
5349         }
5350         else
5351         {
5352           DrawDrawingWindow();
5353           edit_mode = ED_MODE_DRAWING;
5354         }
5355         break;
5356
5357       default:
5358         break;
5359     }
5360
5361     if (id != GADGET_ID_NONE)
5362       ClickOnGadget(level_editor_gadget[id], button);
5363     else if (letter == '.')
5364       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5365     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5366       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5367     else
5368       for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5369         if (letter && letter == control_info[i].shortcut)
5370           if (!anyTextGadgetActive())
5371             ClickOnGadget(level_editor_gadget[i], button);
5372   }
5373 }
5374
5375 void HandleLevelEditorIdle()
5376 {
5377   static unsigned long action_delay = 0;
5378   unsigned long action_delay_value = GameFrameDelay;
5379   int xpos = 1, ypos = 2;
5380
5381   if (edit_mode != ED_MODE_PROPERTIES)
5382     return;
5383
5384   if (!DelayReached(&action_delay, action_delay_value))
5385     return;
5386
5387   DrawGraphicAnimationExt(drawto,
5388                           SX + xpos * TILEX,
5389                           SY + ypos * TILEY + MINI_TILEY / 2,
5390                           el2img(properties_element), -1, NO_MASKING);
5391
5392   MarkTileDirty(xpos, ypos);
5393   MarkTileDirty(xpos, ypos + 1);
5394
5395   FrameCounter++;       /* increase animation frame counter */
5396 }
5397
5398 void ClearEditorGadgetInfoText()
5399 {
5400   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5401 }
5402
5403 void HandleEditorGadgetInfoText(void *ptr)
5404 {
5405   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5406   char infotext[MAX_OUTPUT_LINESIZE + 1];
5407   char shortcut[MAX_OUTPUT_LINESIZE + 1];
5408   int max_infotext_len = getMaxInfoTextLength();
5409
5410   if (game_status != GAME_MODE_EDITOR)
5411     return;
5412
5413   ClearEditorGadgetInfoText();
5414
5415   if (gi->event.type == GD_EVENT_INFO_LEAVING)
5416     return;
5417
5418   /* misuse this function to delete brush cursor, if needed */
5419   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5420     DeleteBrushFromCursor();
5421
5422   if (gi == NULL || gi->info_text == NULL)
5423     return;
5424
5425   strncpy(infotext, gi->info_text, max_infotext_len);
5426   infotext[max_infotext_len] = '\0';
5427
5428   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5429   {
5430     int key = control_info[gi->custom_id].shortcut;
5431
5432     if (key)
5433     {
5434       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
5435         sprintf(shortcut, " ('.' or '%c')", key);
5436       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 2 */
5437         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5438       else                                              /* normal case */
5439         sprintf(shortcut, " ('%s%c')",
5440                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5441
5442       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5443         strcat(infotext, shortcut);
5444     }
5445   }
5446
5447   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5448 }
5449
5450 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5451 {
5452   static int start_lx, start_ly;
5453   char *infotext;
5454   int id = gi->custom_id;
5455   int sx = gi->event.x;
5456   int sy = gi->event.y;
5457   int lx = sx + level_xpos;
5458   int ly = sy + level_ypos;
5459   int min_sx = 0, min_sy = 0;
5460   int max_sx = gi->drawing.area_xsize - 1;
5461   int max_sy = gi->drawing.area_ysize - 1;
5462
5463   ClearEditorGadgetInfoText();
5464
5465   if (gi->event.type == GD_EVENT_INFO_LEAVING)
5466     return;
5467
5468   /* make sure to stay inside drawing area boundaries */
5469   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5470   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5471
5472   if (id == GADGET_ID_DRAWING_LEVEL)
5473   {
5474     if (button_status)
5475     {
5476       int min_lx = 0, min_ly = 0;
5477       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5478
5479       /* get positions inside level field */
5480       lx = sx + level_xpos;
5481       ly = sy + level_ypos;
5482
5483       /* make sure to stay inside level field boundaries */
5484       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5485       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5486
5487       /* correct drawing area positions accordingly */
5488       sx = lx - level_xpos;
5489       sy = ly - level_ypos;
5490     }
5491
5492     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5493     {
5494       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
5495       {
5496         if (gi->event.type == GD_EVENT_PRESSED)
5497         {
5498           start_lx = lx;
5499           start_ly = ly;
5500         }
5501
5502         switch (drawing_function)
5503         {
5504           case GADGET_ID_SINGLE_ITEMS:
5505             infotext = "Drawing single items";
5506             break;
5507           case GADGET_ID_CONNECTED_ITEMS:
5508             infotext = "Drawing connected items";
5509             break;
5510           case GADGET_ID_LINE:
5511             infotext = "Drawing line";
5512             break;
5513           case GADGET_ID_ARC:
5514             infotext = "Drawing arc";
5515             break;
5516           case GADGET_ID_TEXT:
5517             infotext = "Setting text cursor";
5518             break;
5519           case GADGET_ID_RECTANGLE:
5520             infotext = "Drawing rectangle";
5521             break;
5522           case GADGET_ID_FILLED_BOX:
5523             infotext = "Drawing filled box";
5524             break;
5525           case GADGET_ID_FLOOD_FILL:
5526             infotext = "Flood fill";
5527             break;
5528           case GADGET_ID_GRAB_BRUSH:
5529             infotext = "Grabbing brush";
5530             break;
5531           case GADGET_ID_PICK_ELEMENT:
5532             infotext = "Picking element";
5533             break;
5534
5535           default:
5536             infotext = "Drawing position";
5537             break;
5538         }
5539
5540         if (drawing_function == GADGET_ID_PICK_ELEMENT)
5541           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5542                     "%s: %d, %d", infotext, lx, ly);
5543         else
5544           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5545                     "%s: %d, %d", infotext,
5546                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5547       }
5548       else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5549         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5550                   "%s", getElementInfoText(Feld[lx][ly]));
5551       else
5552         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5553                   "Level position: %d, %d", lx, ly);
5554     }
5555
5556     /* misuse this function to draw brush cursor, if needed */
5557     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5558     {
5559       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5560         CopyBrushToCursor(sx, sy);
5561       else
5562         DeleteBrushFromCursor();
5563     }
5564   }
5565   else if (id == GADGET_ID_AMOEBA_CONTENT)
5566     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5567               "Amoeba content");
5568   else if (id == GADGET_ID_CUSTOM_CHANGED)
5569     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5570               "New element after change");
5571   else if (id == GADGET_ID_RANDOM_BACKGROUND)
5572     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5573               "Random placement background");
5574   else
5575     DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5576               "Content area %d position: %d, %d",
5577               id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
5578 }
5579
5580 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5581 {
5582   if (!ask_if_level_has_changed ||
5583       !LevelChanged() ||
5584       Request("Level has changed! Exit without saving ?",
5585               REQ_ASK | REQ_STAY_OPEN))
5586   {
5587     CloseDoor(DOOR_CLOSE_1);
5588     /*
5589     CloseDoor(DOOR_CLOSE_ALL);
5590     */
5591     game_status = GAME_MODE_MAIN;
5592     DrawMainMenu();
5593   }
5594   else
5595   {
5596     CloseDoor(DOOR_CLOSE_1);
5597     BlitBitmap(bitmap_db_door, bitmap_db_door,
5598                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5599                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5600     OpenDoor(DOOR_OPEN_1);
5601   }
5602 }