rnd-20060804-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int wheel_x, wheel_y;
2406   int wheel_width, wheel_height;
2407   int type;
2408   int gadget_id;
2409   char *infotext;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 {
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2415     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2416     0,                                  0,
2417     SX + SXSIZE + SX,                   WIN_YSIZE,
2418     GD_TYPE_SCROLLBAR_HORIZONTAL,
2419     GADGET_ID_SCROLL_HORIZONTAL,
2420     "scroll level editing area horizontally"
2421   },
2422   {
2423     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2424     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2425     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2426     0,                                  0,
2427     SX + SXSIZE + SX,                   WIN_YSIZE,
2428     GD_TYPE_SCROLLBAR_VERTICAL,
2429     GADGET_ID_SCROLL_VERTICAL,
2430     "scroll level editing area vertically"
2431   },
2432   {
2433     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2434     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2435     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2436     SX + SXSIZE + SX,                   0,
2437     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2438     GD_TYPE_SCROLLBAR_VERTICAL,
2439     GADGET_ID_SCROLL_LIST_VERTICAL,
2440     "scroll element list vertically"
2441   }
2442 };
2443
2444 static struct
2445 {
2446   int x, y;
2447   int gadget_id;
2448   int gadget_id_align;
2449   int radio_button_nr;
2450   int *value;
2451   int checked_value;
2452   char *text_left, *text_right, *infotext;
2453 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2454 {
2455   {
2456     -1,                                 ED_COUNTER2_YPOS(8),
2457     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2458     RADIO_NR_RANDOM_ELEMENTS,
2459     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2460     " ", "percentage",                  "use percentage for random elements"
2461   },
2462   {
2463     -1,                                 ED_COUNTER2_YPOS(8),
2464     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2465     RADIO_NR_RANDOM_ELEMENTS,
2466     &random_placement_method,           RANDOM_USE_QUANTITY,
2467     " ", "quantity",                    "use quantity for random elements"
2468   }
2469 };
2470
2471 static struct
2472 {
2473   int x, y;
2474   int gadget_id;
2475   int gadget_id_align;
2476   boolean *value;
2477   char *text_left, *text_right, *infotext;
2478 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2479 {
2480   /* ---------- level and editor settings ---------------------------------- */
2481
2482   {
2483     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2484     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2485     &random_placement_background_restricted,
2486     NULL,
2487     "restrict random placement to:",    "set random placement restriction"
2488   },
2489
2490   /* ---------- element settings: configure (various elements) ------------- */
2491
2492   {
2493     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2494     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2495     &stick_element_properties_window,
2496     NULL,
2497     "stick this screen to edit content","stick this screen to edit content"
2498   },
2499   {
2500     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2501     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2502     &level.em_slippery_gems,
2503     NULL,
2504     "slip down from certain flat walls","use EM style slipping behaviour"
2505   },
2506   {
2507     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2508     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2509     &level.use_spring_bug,
2510     NULL,
2511     "use spring pushing bug",           "use odd spring pushing behaviour"
2512   },
2513   {
2514     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2515     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2516     &level.use_time_orb_bug,
2517     NULL,
2518     "use time orb bug",                 "use odd time orb behaviour"
2519   },
2520   {
2521     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2522     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2523     &level.ball_random,
2524     NULL,
2525     "create single random element",     "only create one element from content"
2526   },
2527   {
2528     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2529     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2530     &level.ball_state_initial,
2531     NULL,
2532     "magic ball initially activated",   "activate magic ball after level start"
2533   },
2534   {
2535     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2536     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2537     &level.grow_into_diggable,
2538     NULL,
2539     "can grow into anything diggable",  "grow into more than just sand"
2540   },
2541   {
2542     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2543     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2544     &level.continuous_snapping,
2545     NULL,
2546     "continuos snapping",               "use snapping without releasing key"
2547   },
2548   {
2549     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2550     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2551     &level.block_snap_field,
2552     NULL,
2553     "block snapped field when snapping", "use snapping delay to show animation"
2554   },
2555   {
2556     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2557     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2558     &level.block_last_field,
2559     NULL,
2560     "block last field when moving",     "player blocks last field when moving"
2561   },
2562   {
2563     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2564     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2565     &level.sp_block_last_field,
2566     NULL,
2567     "block last field when moving",     "player blocks last field when moving"
2568   },
2569   {
2570     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2571     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2572     &level.instant_relocation,
2573     NULL,
2574     "no scrolling when relocating",     "player gets relocated without delay"
2575   },
2576   {
2577     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2578     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2579     &level.use_start_element[0],
2580     NULL,
2581     "use level start element:",        "start level at this element's position"
2582   },
2583   {
2584     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2585     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2586     &level.use_artwork_element[0],
2587     NULL,
2588     "use artwork from element:",        "use player artwork from other element"
2589   },
2590   {
2591     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2592     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2593     &level.use_explosion_element[0],
2594     NULL,
2595     "use explosion from element:",      "use explosion properties from element"
2596   },
2597   {
2598     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2599     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2600     &level.initial_player_gravity[0],
2601     NULL,
2602     "use initial gravity",              "set initial player gravity"
2603   },
2604   {
2605     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2606     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2607     &level.can_pass_to_walkable,
2608     NULL,
2609     "can pass to walkable element",     "player can pass to empty or walkable"
2610   },
2611   {
2612     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2613     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2614     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2615     NULL,
2616     "can fall into acid (with gravity)","player can fall into acid pool"
2617   },
2618   {
2619     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2620     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2621     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2622     NULL,
2623     "can move into acid",               "element can move into acid pool"
2624   },
2625   {
2626     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2627     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2628     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2629     NULL,
2630     "deadly when colliding with",       "element is deadly when hitting player"
2631   },
2632
2633   /* ---------- element settings: configure 1 (custom elements) ----------- */
2634
2635   {
2636     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2637     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2638     &custom_element.use_gfx_element,
2639
2640     /* !!! add separate "use existing element sound" !!! */
2641 #if 0
2642     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2643 #else
2644     NULL, "use graphic of element:",    "use existing element graphic"
2645 #endif
2646   },
2647   {
2648     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2649     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2650     &level.use_custom_template,
2651     NULL, "use template",               "use template for custom properties"
2652   },
2653   {
2654     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2655     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2656     &custom_element_properties[EP_ACCESSIBLE],
2657     NULL, NULL,                         "player can walk to or pass this field"
2658   },
2659   {
2660     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2661     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2662     &custom_element_properties[EP_GRAVITY_REACHABLE],
2663     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2664   },
2665   {
2666     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2667     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2668     &custom_element.use_last_ce_value,
2669     NULL, "use last CE value after change", "use last CE value after change"
2670   },
2671   {
2672     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2673     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2674     &custom_element_properties[EP_WALK_TO_OBJECT],
2675     NULL, NULL,                         "player can dig/collect/push element"
2676   },
2677   {
2678     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2679     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2680     &custom_element_properties[EP_INDESTRUCTIBLE],
2681     NULL, "indestructible",             "element is indestructible"
2682   },
2683
2684   /* ---------- element settings: configure 2 (custom elements) ----------- */
2685
2686   {
2687     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2688     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2689     &custom_element_properties[EP_CAN_MOVE],
2690     NULL, NULL,                         "element can move with some pattern"
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2694     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2695     &custom_element_properties[EP_CAN_FALL],
2696     NULL, "can fall",                   "element can fall down"
2697   },
2698   {
2699     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2700     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2701     &custom_element_properties[EP_CAN_SMASH],
2702     " ", NULL,                          "element can smash other elements"
2703   },
2704   {
2705     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2706     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2707     &custom_element_properties[EP_SLIPPERY],
2708     NULL, NULL,                         "other elements can fall down from it"
2709   },
2710   {
2711     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2712     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2713     &custom_element_properties[EP_DEADLY],
2714     NULL, NULL,                         "element can kill the player"
2715   },
2716   {
2717     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2718     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2719     &custom_element_properties[EP_CAN_EXPLODE],
2720     NULL, NULL,                         "element can explode"
2721   },
2722   {
2723     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2724     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2725     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2726     NULL, "by fire",                    "element can explode by fire/explosion"
2727   },
2728   {
2729     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2730     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2731     &custom_element_properties[EP_EXPLODES_SMASHED],
2732     " ", "smashed",                     "element can explode when smashed"
2733   },
2734   {
2735     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2736     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2737     &custom_element_properties[EP_EXPLODES_IMPACT],
2738     " ", "impact",                      "element can explode on impact"
2739   },
2740
2741   /* ---------- element settings: advanced (custom elements) --------------- */
2742
2743   {
2744     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2745     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2746     &custom_element_change.can_change,
2747     NULL, "element changes to:",        "change element on specified condition"
2748   },
2749   {
2750     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2751     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2752     &custom_element_change_events[CE_DELAY],
2753     NULL, NULL,                         "element changes after delay"
2754   },
2755   {
2756     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2757     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2758     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2759     NULL, NULL,                         "element changes by direct action"
2760   },
2761   {
2762     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2763     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2764     &custom_element_change_events[CE_BY_OTHER_ACTION],
2765     NULL, NULL,                         "element changes by other element"
2766   },
2767   {
2768     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2769     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2770     &custom_element_change.explode,
2771     NULL, "explode instead of change",  "element explodes instead of change"
2772   },
2773   {
2774     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2775     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2776     &custom_element_change.use_target_content,
2777     NULL, "use extended change target:","element changes to more elements"
2778   },
2779   {
2780     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2781     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2782     &custom_element_change.only_if_complete,
2783     NULL, "replace all or nothing",     "only replace when all can be changed"
2784   },
2785   {
2786     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2787     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2788     &custom_element_change.use_random_replace,
2789     NULL, NULL,                         "use percentage for random replace"
2790   },
2791   {
2792     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2793     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2794     &custom_element_change.has_action,
2795     NULL, NULL,                         "execute action on specified condition"
2796   },
2797 };
2798
2799 static struct
2800 {
2801   int x, y;
2802   int gadget_id;
2803   int gadget_id_align;
2804   int *value;
2805   int area_xsize, area_ysize;
2806   char *text_left, *text_right, *text_below, *infotext;
2807 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2808 {
2809   /* ---------- level playfield content ------------------------------------ */
2810
2811   {
2812     0,                                  0,
2813     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2814     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2815     NULL, NULL, NULL,                   NULL
2816   },
2817
2818   /* ---------- yam yam content -------------------------------------------- */
2819
2820   {
2821     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2822     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2823     &level.yamyam_content[0].e[0][0],   3, 3,
2824     NULL, NULL, "1",                    NULL
2825   },
2826   {
2827     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2828     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2829     &level.yamyam_content[1].e[0][0],   3, 3,
2830     NULL, NULL, "2",                    NULL
2831   },
2832   {
2833     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2834     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2835     &level.yamyam_content[2].e[0][0],   3, 3,
2836     NULL, NULL, "3",                    NULL
2837   },
2838   {
2839     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2840     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2841     &level.yamyam_content[3].e[0][0],   3, 3,
2842     NULL, NULL, "4",                    NULL
2843   },
2844   {
2845     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2846     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2847     &level.yamyam_content[4].e[0][0],   3, 3,
2848     NULL, NULL, "5",                    NULL
2849   },
2850   {
2851     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2852     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2853     &level.yamyam_content[5].e[0][0],   3, 3,
2854     NULL, NULL, "6",                    NULL
2855   },
2856   {
2857     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2858     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2859     &level.yamyam_content[6].e[0][0],   3, 3,
2860     NULL, NULL, "7",                    NULL
2861   },
2862   {
2863     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2864     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2865     &level.yamyam_content[7].e[0][0],   3, 3,
2866     NULL, NULL, "8",                    NULL
2867   },
2868
2869   /* ---------- magic ball content ----------------------------------------- */
2870
2871   {
2872     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2873     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2874     &level.ball_content[0].e[0][0],     3, 3,
2875     NULL, NULL, "1",                    NULL
2876   },
2877   {
2878     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2879     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2880     &level.ball_content[1].e[0][0],     3, 3,
2881     NULL, NULL, "2",                    NULL
2882   },
2883   {
2884     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2885     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2886     &level.ball_content[2].e[0][0],     3, 3,
2887     NULL, NULL, "3",                    NULL
2888   },
2889   {
2890     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2891     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2892     &level.ball_content[3].e[0][0],     3, 3,
2893     NULL, NULL, "4",                    NULL
2894   },
2895   {
2896     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2897     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2898     &level.ball_content[4].e[0][0],     3, 3,
2899     NULL, NULL, "5",                    NULL
2900   },
2901   {
2902     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2903     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2904     &level.ball_content[5].e[0][0],     3, 3,
2905     NULL, NULL, "6",                    NULL
2906   },
2907   {
2908     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2909     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2910     &level.ball_content[6].e[0][0],     3, 3,
2911     NULL, NULL, "7",                    NULL
2912   },
2913   {
2914     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2915     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2916     &level.ball_content[7].e[0][0],     3, 3,
2917     NULL, NULL, "8",                    NULL
2918   },
2919
2920   /* ---------- android content -------------------------------------------- */
2921
2922   {
2923     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2924     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2925     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2926     "elements:", NULL, NULL,            "elements android can clone"
2927   },
2928
2929   /* ---------- amoeba content --------------------------------------------- */
2930
2931   {
2932     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2933     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2934     &level.amoeba_content,              1, 1,
2935     "content:", NULL, NULL,             "amoeba content"
2936   },
2937
2938   /* ---------- level start element ---------------------------------------- */
2939
2940   {
2941     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2942     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2943     &level.start_element[0],            1, 1,
2944     NULL, NULL, NULL,                   "level start element"
2945   },
2946
2947   /* ---------- player artwork element ------------------------------------- */
2948
2949   {
2950     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2951     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2952     &level.artwork_element[0],          1, 1,
2953     NULL, NULL, NULL,                   "element for player artwork"
2954   },
2955
2956   /* ---------- player explosion element ----------------------------------- */
2957
2958   {
2959     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2960     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2961     &level.explosion_element[0],        1, 1,
2962     NULL, NULL, NULL,                   "element for player explosion"
2963   },
2964
2965   /* ---------- element settings: configure 1 (custom elements) ----------- */
2966
2967   /* ---------- custom graphic --------------------------------------------- */
2968
2969   {
2970     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2971     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2972     &custom_element.gfx_element,        1, 1,
2973     NULL, NULL, NULL,                   "custom graphic element"
2974   },
2975
2976   /* ---------- element settings: configure 2 (custom elements) ----------- */
2977
2978   /* ---------- custom content (when exploding) ---------------------------- */
2979
2980   {
2981     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2982     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2983     &custom_element.content.e[0][0],    3, 3,
2984     "content:", NULL, NULL,             NULL
2985   },
2986
2987   /* ---------- custom enter and leave element (when moving) --------------- */
2988
2989   {
2990     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2991     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2992     &custom_element.move_enter_element, 1, 1,
2993     "can dig:", " ", NULL,              "element that can be digged/collected"
2994   },
2995   {
2996     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2997     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2998     &custom_element.move_leave_element, 1, 1,
2999     NULL, NULL, NULL,                   "element that will be left behind"
3000   },
3001
3002   /* ---------- element settings: advanced (custom elements) --------------- */
3003
3004   /* ---------- custom change target --------------------------------------- */
3005
3006   {
3007     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3008     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3009     &custom_element_change.target_element, 1, 1,
3010     NULL, "after/when:", NULL,          "new target element after change"
3011   },
3012
3013   /* ---------- custom change content (extended change target) ------------- */
3014
3015   {
3016     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3017     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3018     &custom_element_change.target_content.e[0][0], 3, 3,
3019     NULL, NULL, NULL,                   "new extended elements after change"
3020   },
3021
3022   /* ---------- custom change trigger (element causing change) ------------- */
3023
3024   {
3025     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3026     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3027     &custom_element_change.trigger_element, 1, 1,
3028     NULL, NULL, NULL,                   "other element triggering change"
3029   },
3030
3031   /* ---------- group element content -------------------------------------- */
3032
3033   {
3034     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3035     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3036     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3037     "content:", NULL, NULL,             NULL
3038   },
3039
3040   /* ---------- random background (for random painting) -------------------- */
3041
3042   {
3043     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3044     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3045     &random_placement_background_element, 1, 1,
3046     NULL, NULL, NULL,                   "random placement background"
3047   },
3048 };
3049
3050
3051 /*
3052   -----------------------------------------------------------------------------
3053   some internally used variables
3054   -----------------------------------------------------------------------------
3055 */
3056
3057 /* actual size of level editor drawing area */
3058 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3059
3060 /* actual position of level editor drawing area in level playfield */
3061 static int level_xpos = -1, level_ypos = -1;
3062
3063 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3064
3065 /* drawing elements on the three mouse buttons */
3066 static int new_element1 = EL_WALL;
3067 static int new_element2 = EL_EMPTY;
3068 static int new_element3 = EL_SAND;
3069
3070 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3071 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3072                                 (button) == 2 ? new_element2 : \
3073                                 (button) == 3 ? new_element3 : EL_EMPTY)
3074 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3075
3076 /* forward declaration for internal use */
3077 static void ModifyEditorCounterValue(int, int);
3078 static void ModifyEditorCounterLimits(int, int, int);
3079 static void ModifyEditorSelectboxValue(int, int);
3080 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3081 static void ModifyEditorDrawingArea(int, int, int);
3082 static void ModifyEditorElementList();
3083 static void AdjustElementListScrollbar();
3084 static void RedrawDrawingElements();
3085 static void DrawDrawingWindow();
3086 static void DrawLevelInfoWindow();
3087 static void DrawPropertiesWindow();
3088 static void UpdateCustomElementGraphicGadgets();
3089 static boolean checkPropertiesConfig(int);
3090 static void CopyLevelToUndoBuffer(int);
3091 static void HandleDrawingAreas(struct GadgetInfo *);
3092 static void HandleCounterButtons(struct GadgetInfo *);
3093 static void HandleTextInputGadgets(struct GadgetInfo *);
3094 static void HandleTextAreaGadgets(struct GadgetInfo *);
3095 static void HandleSelectboxGadgets(struct GadgetInfo *);
3096 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3097 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3098 static void HandleRadiobuttons(struct GadgetInfo *);
3099 static void HandleCheckbuttons(struct GadgetInfo *);
3100 static void HandleControlButtons(struct GadgetInfo *);
3101 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3102 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3103
3104 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3105 static int right_gadget_border[NUM_EDITOR_GADGETS];
3106
3107 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3108 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3109 static boolean draw_with_brush = FALSE;
3110 static int properties_element = 0;
3111
3112 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3113 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3114 static int undo_buffer_position = 0;
3115 static int undo_buffer_steps = 0;
3116
3117 static int edit_mode;
3118 static int edit_mode_properties;
3119
3120 static int element_shift = 0;
3121
3122 static int editor_el_players[] =
3123 {
3124   EL_PLAYER_1,
3125   EL_PLAYER_2,
3126   EL_PLAYER_3,
3127   EL_PLAYER_4
3128 };
3129 static int *editor_el_players_ptr = editor_el_players;
3130 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3131
3132 static int editor_hl_boulderdash[] =
3133 {
3134   EL_INTERNAL_CASCADE_BD_ACTIVE,
3135   EL_CHAR('B'),
3136   EL_CHAR('D'),
3137   EL_EMPTY,
3138
3139 #if 0
3140   EL_CHAR('B'),
3141   EL_CHAR('O'),
3142   EL_CHAR('U'),
3143   EL_CHAR('L'),
3144
3145   EL_CHAR('-'),
3146   EL_CHAR('D'),
3147   EL_CHAR('E'),
3148   EL_CHAR('R'),
3149
3150   EL_CHAR('D'),
3151   EL_CHAR('A'),
3152   EL_CHAR('S'),
3153   EL_CHAR('H'),
3154 #endif
3155 };
3156
3157 static int editor_el_boulderdash[] =
3158 {
3159 #if 1
3160   EL_EMPTY,
3161   EL_SAND,
3162   EL_BD_ROCK,
3163   EL_BD_DIAMOND,
3164
3165   EL_STEELWALL,
3166   EL_BD_WALL,
3167   EL_BD_EXPANDABLE_WALL,
3168   EL_BD_MAGIC_WALL,
3169
3170   EL_BD_AMOEBA,
3171   EL_BD_BUTTERFLY_UP,
3172   EL_BD_FIREFLY_UP,
3173   EL_EXIT_CLOSED,
3174
3175   EL_BD_BUTTERFLY_LEFT,
3176   EL_BD_FIREFLY_LEFT,
3177   EL_BD_BUTTERFLY_RIGHT,
3178   EL_BD_FIREFLY_RIGHT,
3179
3180   EL_EMPTY,
3181   EL_BD_BUTTERFLY_DOWN,
3182   EL_BD_FIREFLY_DOWN,
3183   EL_EXIT_OPEN,
3184
3185 #else
3186
3187   EL_PLAYER_1,
3188   EL_EMPTY,
3189   EL_SAND,
3190   EL_STEELWALL,
3191
3192   EL_BD_WALL,
3193   EL_BD_MAGIC_WALL,
3194   EL_EXIT_CLOSED,
3195   EL_EXIT_OPEN,
3196
3197   EL_BD_DIAMOND,
3198   EL_BD_BUTTERFLY_UP,
3199   EL_BD_FIREFLY_UP,
3200   EL_BD_ROCK,
3201
3202   EL_BD_BUTTERFLY_LEFT,
3203   EL_BD_FIREFLY_LEFT,
3204   EL_BD_BUTTERFLY_RIGHT,
3205   EL_BD_FIREFLY_RIGHT,
3206
3207   EL_BD_AMOEBA,
3208   EL_BD_BUTTERFLY_DOWN,
3209   EL_BD_FIREFLY_DOWN,
3210   EL_BD_EXPANDABLE_WALL,
3211 #endif
3212 };
3213 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3214 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3215 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3216 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3217
3218 static int editor_hl_emerald_mine[] =
3219 {
3220   EL_INTERNAL_CASCADE_EM_ACTIVE,
3221   EL_CHAR('E'),
3222   EL_CHAR('M'),
3223   EL_EMPTY,
3224
3225 #if 0
3226   EL_CHAR('E'),
3227   EL_CHAR('M'),
3228   EL_CHAR('E'),
3229   EL_CHAR('-'),
3230
3231   EL_CHAR('R'),
3232   EL_CHAR('A'),
3233   EL_CHAR('L'),
3234   EL_CHAR('D'),
3235
3236   EL_CHAR('M'),
3237   EL_CHAR('I'),
3238   EL_CHAR('N'),
3239   EL_CHAR('E'),
3240 #endif
3241 };
3242
3243 static int editor_el_emerald_mine[] =
3244 {
3245 #if 1
3246   EL_SAND,
3247   EL_ROCK,
3248   EL_QUICKSAND_EMPTY,
3249   EL_QUICKSAND_FULL,
3250
3251   EL_STEELWALL,
3252   EL_WALL,
3253   EL_WALL_SLIPPERY,
3254   EL_MAGIC_WALL,
3255
3256   EL_EMERALD,
3257   EL_DIAMOND,
3258   EL_NUT,
3259   EL_BOMB,
3260
3261   EL_WALL_EMERALD,
3262   EL_WALL_DIAMOND,
3263   EL_DYNAMITE,
3264   EL_DYNAMITE_ACTIVE,
3265
3266   EL_YAMYAM,
3267   EL_BUG_UP,
3268   EL_SPACESHIP_UP,
3269   EL_ROBOT,
3270
3271   EL_BUG_LEFT,
3272   EL_SPACESHIP_LEFT,
3273   EL_BUG_RIGHT,
3274   EL_SPACESHIP_RIGHT,
3275
3276   EL_ROBOT_WHEEL,
3277   EL_BUG_DOWN,
3278   EL_SPACESHIP_DOWN,
3279   EL_INVISIBLE_WALL,
3280
3281   EL_ACID_POOL_TOPLEFT,
3282   EL_ACID,
3283   EL_ACID_POOL_TOPRIGHT,
3284   EL_AMOEBA_DROP,
3285
3286   EL_ACID_POOL_BOTTOMLEFT,
3287   EL_ACID_POOL_BOTTOM,
3288   EL_ACID_POOL_BOTTOMRIGHT,
3289   EL_AMOEBA_WET,
3290
3291   EL_EM_KEY_1,
3292   EL_EM_KEY_2,
3293   EL_EM_KEY_3,
3294   EL_EM_KEY_4,
3295
3296   EL_EM_GATE_1,
3297   EL_EM_GATE_2,
3298   EL_EM_GATE_3,
3299   EL_EM_GATE_4,
3300
3301   EL_EM_GATE_1_GRAY,
3302   EL_EM_GATE_2_GRAY,
3303   EL_EM_GATE_3_GRAY,
3304   EL_EM_GATE_4_GRAY,
3305
3306 #else
3307
3308   EL_PLAYER_1,
3309   EL_PLAYER_2,
3310   EL_SAND,
3311   EL_ROCK,
3312
3313   EL_STEELWALL,
3314   EL_WALL,
3315   EL_WALL_SLIPPERY,
3316   EL_MAGIC_WALL,
3317
3318   EL_EMERALD,
3319   EL_DIAMOND,
3320   EL_NUT,
3321   EL_BOMB,
3322
3323   EL_WALL_EMERALD,
3324   EL_WALL_DIAMOND,
3325   EL_QUICKSAND_EMPTY,
3326   EL_QUICKSAND_FULL,
3327
3328   EL_DYNAMITE,
3329   EL_DYNAMITE_ACTIVE,
3330   EL_EXIT_CLOSED,
3331   EL_EXIT_OPEN,
3332
3333   EL_YAMYAM,
3334   EL_BUG_UP,
3335   EL_SPACESHIP_UP,
3336   EL_ROBOT,
3337
3338   EL_BUG_LEFT,
3339   EL_SPACESHIP_LEFT,
3340   EL_BUG_RIGHT,
3341   EL_SPACESHIP_RIGHT,
3342
3343   EL_ROBOT_WHEEL,
3344   EL_BUG_DOWN,
3345   EL_SPACESHIP_DOWN,
3346   EL_INVISIBLE_WALL,
3347
3348   EL_ACID_POOL_TOPLEFT,
3349   EL_ACID,
3350   EL_ACID_POOL_TOPRIGHT,
3351   EL_EMPTY,
3352
3353   EL_ACID_POOL_BOTTOMLEFT,
3354   EL_ACID_POOL_BOTTOM,
3355   EL_ACID_POOL_BOTTOMRIGHT,
3356   EL_EMPTY,
3357
3358   EL_AMOEBA_DROP,
3359   EL_AMOEBA_DEAD,
3360   EL_AMOEBA_WET,
3361   EL_AMOEBA_DRY,
3362
3363   EL_EM_KEY_1,
3364   EL_EM_KEY_2,
3365   EL_EM_KEY_3,
3366   EL_EM_KEY_4,
3367
3368   EL_EM_GATE_1,
3369   EL_EM_GATE_2,
3370   EL_EM_GATE_3,
3371   EL_EM_GATE_4,
3372
3373   EL_EM_GATE_1_GRAY,
3374   EL_EM_GATE_2_GRAY,
3375   EL_EM_GATE_3_GRAY,
3376   EL_EM_GATE_4_GRAY,
3377 #endif
3378 };
3379 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3380 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3381 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3382 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3383
3384 static int editor_hl_emerald_mine_club[] =
3385 {
3386   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3387   EL_CHAR('E'),
3388   EL_CHAR('M'),
3389   EL_CHAR('C'),
3390
3391 #if 0
3392   EL_CHAR('E'),
3393   EL_CHAR('M'),
3394   EL_CHAR('E'),
3395   EL_CHAR('-'),
3396
3397   EL_CHAR('R'),
3398   EL_CHAR('A'),
3399   EL_CHAR('L'),
3400   EL_CHAR('D'),
3401
3402   EL_CHAR('M'),
3403   EL_CHAR('I'),
3404   EL_CHAR('N'),
3405   EL_CHAR('E'),
3406
3407   EL_CHAR('C'),
3408   EL_CHAR('L'),
3409   EL_CHAR('U'),
3410   EL_CHAR('B'),
3411 #endif
3412 };
3413
3414 static int editor_el_emerald_mine_club[] =
3415 {
3416 #if 1
3417   EL_EMC_KEY_5,
3418   EL_EMC_KEY_6,
3419   EL_EMC_KEY_7,
3420   EL_EMC_KEY_8,
3421
3422   EL_EMC_GATE_5,
3423   EL_EMC_GATE_6,
3424   EL_EMC_GATE_7,
3425   EL_EMC_GATE_8,
3426
3427   EL_EMC_GATE_5_GRAY,
3428   EL_EMC_GATE_6_GRAY,
3429   EL_EMC_GATE_7_GRAY,
3430   EL_EMC_GATE_8_GRAY,
3431
3432   EL_EMC_STEELWALL_1,
3433   EL_EMC_STEELWALL_2,
3434   EL_EMC_STEELWALL_3,
3435   EL_EMC_STEELWALL_4,
3436
3437   EL_EMC_WALL_13,
3438   EL_EMC_WALL_14,
3439   EL_EMC_WALL_15,
3440   EL_EMC_WALL_16,
3441
3442   EL_EMC_WALL_SLIPPERY_1,
3443   EL_EMC_WALL_SLIPPERY_2,
3444   EL_EMC_WALL_SLIPPERY_3,
3445   EL_EMC_WALL_SLIPPERY_4,
3446
3447   EL_EMC_WALL_1,
3448   EL_EMC_WALL_2,
3449   EL_EMC_WALL_3,
3450   EL_EMC_WALL_4,
3451
3452   EL_EMC_WALL_5,
3453   EL_EMC_WALL_6,
3454   EL_EMC_WALL_7,
3455   EL_EMC_WALL_8,
3456
3457   EL_EMC_WALL_9,
3458   EL_EMC_WALL_10,
3459   EL_EMC_WALL_11,
3460   EL_EMC_WALL_12,
3461
3462   EL_EMC_GRASS,
3463   EL_EMC_FAKE_GRASS,
3464   EL_EMC_PLANT,
3465   EL_EMC_DRIPPER,
3466
3467   EL_EMC_MAGIC_BALL,
3468   EL_EMC_MAGIC_BALL_SWITCH,
3469   EL_SPRING,
3470   EL_EMC_SPRING_BUMPER,
3471
3472   EL_EMC_LENSES,
3473   EL_EMC_MAGNIFIER,
3474   EL_EM_DYNAMITE,
3475   EL_EM_DYNAMITE_ACTIVE,
3476
3477   EL_BALLOON,
3478   EL_YAMYAM_UP,
3479   EL_BALLOON_SWITCH_UP,
3480   EL_BALLOON_SWITCH_ANY,
3481
3482   EL_YAMYAM_LEFT,
3483   EL_BALLOON_SWITCH_LEFT,
3484   EL_YAMYAM_RIGHT,
3485   EL_BALLOON_SWITCH_RIGHT,
3486
3487   EL_EMC_ANDROID,
3488   EL_YAMYAM_DOWN,
3489   EL_BALLOON_SWITCH_DOWN,
3490   EL_BALLOON_SWITCH_NONE,
3491
3492 #else
3493
3494   EL_EMC_KEY_5,
3495   EL_EMC_KEY_6,
3496   EL_EMC_KEY_7,
3497   EL_EMC_KEY_8,
3498
3499   EL_EMC_GATE_5,
3500   EL_EMC_GATE_6,
3501   EL_EMC_GATE_7,
3502   EL_EMC_GATE_8,
3503
3504   EL_EMC_GATE_5_GRAY,
3505   EL_EMC_GATE_6_GRAY,
3506   EL_EMC_GATE_7_GRAY,
3507   EL_EMC_GATE_8_GRAY,
3508
3509   EL_EMC_STEELWALL_1,
3510   EL_EMC_STEELWALL_2,
3511   EL_EMC_STEELWALL_3,
3512   EL_EMC_STEELWALL_4,
3513
3514   EL_EMC_WALL_13,
3515   EL_EMC_WALL_14,
3516   EL_EMC_WALL_15,
3517   EL_EMC_WALL_16,
3518
3519   EL_EMC_WALL_SLIPPERY_1,
3520   EL_EMC_WALL_SLIPPERY_2,
3521   EL_EMC_WALL_SLIPPERY_3,
3522   EL_EMC_WALL_SLIPPERY_4,
3523
3524   EL_EMC_WALL_1,
3525   EL_EMC_WALL_2,
3526   EL_EMC_WALL_3,
3527   EL_EMC_WALL_4,
3528
3529   EL_EMC_WALL_5,
3530   EL_EMC_WALL_6,
3531   EL_EMC_WALL_7,
3532   EL_EMC_WALL_8,
3533
3534   EL_EMC_WALL_9,
3535   EL_EMC_WALL_10,
3536   EL_EMC_WALL_11,
3537   EL_EMC_WALL_12,
3538
3539   EL_EMC_ANDROID,
3540   EL_BALLOON,
3541   EL_BALLOON_SWITCH_ANY,
3542   EL_BALLOON_SWITCH_NONE,
3543
3544   EL_BALLOON_SWITCH_LEFT,
3545   EL_BALLOON_SWITCH_RIGHT,
3546   EL_BALLOON_SWITCH_UP,
3547   EL_BALLOON_SWITCH_DOWN,
3548
3549   EL_EMC_GRASS,
3550   EL_EMC_PLANT,
3551   EL_EMC_LENSES,
3552   EL_EMC_MAGNIFIER,
3553
3554   EL_EMC_MAGIC_BALL,
3555   EL_EMC_MAGIC_BALL_SWITCH,
3556   EL_SPRING,
3557   EL_EMC_SPRING_BUMPER,
3558
3559   EL_EMC_DRIPPER,
3560   EL_EMC_FAKE_GRASS,
3561   EL_EMPTY,
3562   EL_EMPTY,
3563
3564   EL_EM_DYNAMITE,
3565   EL_EM_DYNAMITE_ACTIVE,
3566   EL_EMPTY,
3567   EL_EMPTY,
3568
3569   EL_YAMYAM_LEFT,
3570   EL_YAMYAM_RIGHT,
3571   EL_YAMYAM_UP,
3572   EL_YAMYAM_DOWN,
3573 #endif
3574 };
3575 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3576 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3577 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3578 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3579
3580 static int editor_hl_rnd[] =
3581 {
3582   EL_INTERNAL_CASCADE_RND_ACTIVE,
3583   EL_CHAR('R'),
3584   EL_CHAR('N'),
3585   EL_CHAR('D'),
3586
3587 #if 0
3588   EL_CHAR('M'),
3589   EL_CHAR('O'),
3590   EL_CHAR('R'),
3591   EL_CHAR('E'),
3592 #endif
3593 };
3594
3595 static int editor_el_rnd[] =
3596 {
3597 #if 1
3598   EL_KEY_1,
3599   EL_KEY_2,
3600   EL_KEY_3,
3601   EL_KEY_4,
3602
3603   EL_GATE_1,
3604   EL_GATE_2,
3605   EL_GATE_3,
3606   EL_GATE_4,
3607
3608   EL_GATE_1_GRAY,
3609   EL_GATE_2_GRAY,
3610   EL_GATE_3_GRAY,
3611   EL_GATE_4_GRAY,
3612
3613   EL_ARROW_LEFT,
3614   EL_ARROW_RIGHT,
3615   EL_ARROW_UP,
3616   EL_ARROW_DOWN,
3617
3618   EL_AMOEBA_DEAD,
3619   EL_AMOEBA_DRY,
3620   EL_AMOEBA_FULL,
3621   EL_GAME_OF_LIFE,
3622
3623   EL_EMERALD_YELLOW,
3624   EL_EMERALD_RED,
3625   EL_EMERALD_PURPLE,
3626   EL_BIOMAZE,
3627
3628   EL_WALL_EMERALD_YELLOW,
3629   EL_WALL_EMERALD_RED,
3630   EL_WALL_EMERALD_PURPLE,
3631   EL_WALL_BD_DIAMOND,
3632
3633   EL_SPEED_PILL,
3634   EL_PACMAN_UP,
3635   EL_TIME_ORB_FULL,
3636   EL_TIME_ORB_EMPTY,
3637
3638   EL_PACMAN_LEFT,
3639   EL_DARK_YAMYAM,
3640   EL_PACMAN_RIGHT,
3641   EL_EMPTY,
3642
3643   EL_BLACK_ORB,
3644   EL_PACMAN_DOWN,
3645   EL_LAMP,
3646   EL_LAMP_ACTIVE,
3647
3648   EL_DYNABOMB_INCREASE_NUMBER,
3649   EL_DYNABOMB_INCREASE_SIZE,
3650   EL_DYNABOMB_INCREASE_POWER,
3651   EL_STONEBLOCK,
3652
3653   EL_MOLE,
3654   EL_PENGUIN,
3655   EL_PIG,
3656   EL_DRAGON,
3657
3658   EL_BUG,
3659   EL_MOLE_UP,
3660   EL_BD_BUTTERFLY,
3661   EL_BD_FIREFLY,
3662
3663   EL_MOLE_LEFT,
3664   EL_SATELLITE,
3665   EL_MOLE_RIGHT,
3666   EL_PACMAN,
3667
3668   EL_SPACESHIP,
3669   EL_MOLE_DOWN,
3670   EL_INVISIBLE_STEELWALL,
3671   EL_INVISIBLE_WALL,
3672
3673   EL_EXPANDABLE_WALL,
3674   EL_EXPANDABLE_WALL_HORIZONTAL,
3675   EL_EXPANDABLE_WALL_VERTICAL,
3676   EL_EXPANDABLE_WALL_ANY,
3677
3678 #else
3679
3680   EL_KEY_1,
3681   EL_KEY_2,
3682   EL_KEY_3,
3683   EL_KEY_4,
3684
3685   EL_GATE_1,
3686   EL_GATE_2,
3687   EL_GATE_3,
3688   EL_GATE_4,
3689
3690   EL_GATE_1_GRAY,
3691   EL_GATE_2_GRAY,
3692   EL_GATE_3_GRAY,
3693   EL_GATE_4_GRAY,
3694
3695   EL_ARROW_LEFT,
3696   EL_ARROW_RIGHT,
3697   EL_ARROW_UP,
3698   EL_ARROW_DOWN,
3699
3700   EL_AMOEBA_DEAD,
3701   EL_AMOEBA_DRY,
3702   EL_AMOEBA_FULL,
3703   EL_EMPTY,
3704
3705   EL_EMPTY,
3706   EL_EMERALD_YELLOW,
3707   EL_EMERALD_RED,
3708   EL_EMERALD_PURPLE,
3709
3710   EL_WALL_BD_DIAMOND,
3711   EL_WALL_EMERALD_YELLOW,
3712   EL_WALL_EMERALD_RED,
3713   EL_WALL_EMERALD_PURPLE,
3714
3715   EL_GAME_OF_LIFE,
3716   EL_PACMAN_UP,
3717   EL_TIME_ORB_FULL,
3718   EL_TIME_ORB_EMPTY,
3719
3720   EL_PACMAN_LEFT,
3721   EL_DARK_YAMYAM,
3722   EL_PACMAN_RIGHT,
3723   EL_EXPANDABLE_WALL,
3724
3725   EL_BIOMAZE,
3726   EL_PACMAN_DOWN,
3727   EL_LAMP,
3728   EL_LAMP_ACTIVE,
3729
3730   EL_DYNABOMB_INCREASE_NUMBER,
3731   EL_DYNABOMB_INCREASE_SIZE,
3732   EL_DYNABOMB_INCREASE_POWER,
3733   EL_STONEBLOCK,
3734
3735   EL_MOLE,
3736   EL_PENGUIN,
3737   EL_PIG,
3738   EL_DRAGON,
3739
3740   EL_BUG,
3741   EL_MOLE_UP,
3742   EL_BD_BUTTERFLY,
3743   EL_BD_FIREFLY,
3744
3745   EL_MOLE_LEFT,
3746   EL_EMPTY,
3747   EL_MOLE_RIGHT,
3748   EL_PACMAN,
3749
3750   EL_SPACESHIP,
3751   EL_MOLE_DOWN,
3752   EL_EMPTY,
3753   EL_EMPTY,
3754
3755   EL_SATELLITE,
3756   EL_EXPANDABLE_WALL_HORIZONTAL,
3757   EL_EXPANDABLE_WALL_VERTICAL,
3758   EL_EXPANDABLE_WALL_ANY,
3759
3760   EL_INVISIBLE_STEELWALL,
3761   EL_INVISIBLE_WALL,
3762   EL_SPEED_PILL,
3763   EL_BLACK_ORB,
3764 #endif
3765 };
3766 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3767 static int *editor_el_rnd_ptr = editor_el_rnd;
3768 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3769 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3770
3771 static int editor_hl_sokoban[] =
3772 {
3773   EL_INTERNAL_CASCADE_SB_ACTIVE,
3774   EL_CHAR('S'),
3775   EL_CHAR('B'),
3776   EL_EMPTY,
3777
3778 #if 0
3779   EL_CHAR('S'),
3780   EL_CHAR('O'),
3781   EL_CHAR('K'),
3782   EL_CHAR('O'),
3783
3784   EL_CHAR('-'),
3785   EL_CHAR('B'),
3786   EL_CHAR('A'),
3787   EL_CHAR('N'),
3788 #endif
3789 };
3790
3791 static int editor_el_sokoban[] =
3792 {
3793   EL_SOKOBAN_OBJECT,
3794   EL_SOKOBAN_FIELD_EMPTY,
3795   EL_SOKOBAN_FIELD_FULL,
3796   EL_SOKOBAN_FIELD_PLAYER,
3797 };
3798 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3799 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3800 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3801 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3802
3803 static int editor_hl_supaplex[] =
3804 {
3805   EL_INTERNAL_CASCADE_SP_ACTIVE,
3806   EL_CHAR('S'),
3807   EL_CHAR('P'),
3808   EL_EMPTY,
3809
3810 #if 0
3811   EL_CHAR('S'),
3812   EL_CHAR('U'),
3813   EL_CHAR('P'),
3814   EL_CHAR('A'),
3815
3816   EL_CHAR('P'),
3817   EL_CHAR('L'),
3818   EL_CHAR('E'),
3819   EL_CHAR('X'),
3820 #endif
3821 };
3822
3823 static int editor_el_supaplex[] =
3824 {
3825 #if 1
3826   EL_SP_MURPHY,
3827   EL_EMPTY,
3828   EL_SP_BASE,
3829   EL_SP_BUGGY_BASE,
3830
3831   EL_SP_INFOTRON,
3832   EL_SP_ZONK,
3833   EL_SP_SNIKSNAK,
3834   EL_SP_ELECTRON,
3835
3836   EL_SP_DISK_RED,
3837   EL_SP_DISK_ORANGE,
3838   EL_SP_DISK_YELLOW,
3839   EL_SP_TERMINAL,
3840
3841   EL_SP_EXIT_CLOSED,
3842   EL_SP_PORT_HORIZONTAL,
3843   EL_SP_PORT_VERTICAL,
3844   EL_SP_PORT_ANY,
3845
3846   EL_SP_PORT_LEFT,
3847   EL_SP_PORT_RIGHT,
3848   EL_SP_PORT_UP,
3849   EL_SP_PORT_DOWN,
3850
3851   EL_SP_GRAVITY_PORT_LEFT,
3852   EL_SP_GRAVITY_PORT_RIGHT,
3853   EL_SP_GRAVITY_PORT_UP,
3854   EL_SP_GRAVITY_PORT_DOWN,
3855
3856   EL_SP_HARDWARE_GRAY,
3857   EL_SP_HARDWARE_GREEN,
3858   EL_SP_HARDWARE_BLUE,
3859   EL_SP_HARDWARE_RED,
3860
3861   EL_SP_HARDWARE_BASE_1,
3862   EL_SP_HARDWARE_BASE_2,
3863   EL_SP_HARDWARE_BASE_3,
3864   EL_SP_HARDWARE_BASE_4,
3865
3866   EL_SP_HARDWARE_BASE_5,
3867   EL_SP_HARDWARE_BASE_6,
3868   EL_SP_HARDWARE_YELLOW,
3869   EL_SP_CHIP_TOP,
3870
3871   EL_SP_CHIP_SINGLE,
3872   EL_SP_CHIP_LEFT,
3873   EL_SP_CHIP_RIGHT,
3874   EL_SP_CHIP_BOTTOM,
3875
3876 #else
3877
3878 #if 1
3879   EL_EMPTY,
3880 #else
3881   EL_SP_EMPTY,
3882 #endif
3883   EL_SP_ZONK,
3884   EL_SP_BASE,
3885   EL_SP_MURPHY,
3886
3887   EL_SP_INFOTRON,
3888   EL_SP_CHIP_SINGLE,
3889   EL_SP_HARDWARE_GRAY,
3890   EL_SP_EXIT_CLOSED,
3891
3892   EL_SP_DISK_ORANGE,
3893   EL_SP_PORT_RIGHT,
3894   EL_SP_PORT_DOWN,
3895   EL_SP_PORT_LEFT,
3896
3897   EL_SP_PORT_UP,
3898   EL_SP_GRAVITY_PORT_RIGHT,
3899   EL_SP_GRAVITY_PORT_DOWN,
3900   EL_SP_GRAVITY_PORT_LEFT,
3901
3902   EL_SP_GRAVITY_PORT_UP,
3903   EL_SP_SNIKSNAK,
3904   EL_SP_DISK_YELLOW,
3905   EL_SP_TERMINAL,
3906
3907   EL_SP_DISK_RED,
3908   EL_SP_PORT_VERTICAL,
3909   EL_SP_PORT_HORIZONTAL,
3910   EL_SP_PORT_ANY,
3911
3912   EL_SP_ELECTRON,
3913   EL_SP_BUGGY_BASE,
3914   EL_SP_CHIP_LEFT,
3915   EL_SP_CHIP_RIGHT,
3916
3917   EL_SP_HARDWARE_BASE_1,
3918   EL_SP_HARDWARE_GREEN,
3919   EL_SP_HARDWARE_BLUE,
3920   EL_SP_HARDWARE_RED,
3921
3922   EL_SP_HARDWARE_YELLOW,
3923   EL_SP_HARDWARE_BASE_2,
3924   EL_SP_HARDWARE_BASE_3,
3925   EL_SP_HARDWARE_BASE_4,
3926
3927   EL_SP_HARDWARE_BASE_5,
3928   EL_SP_HARDWARE_BASE_6,
3929   EL_SP_CHIP_TOP,
3930   EL_SP_CHIP_BOTTOM,
3931 #endif
3932 };
3933 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3934 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3935 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3936 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3937
3938 static int editor_hl_diamond_caves[] =
3939 {
3940   EL_INTERNAL_CASCADE_DC_ACTIVE,
3941   EL_CHAR('D'),
3942   EL_CHAR('C'),
3943   EL_CHAR('2'),
3944
3945 #if 0
3946   EL_CHAR('D'),
3947   EL_CHAR('I'),
3948   EL_CHAR('A'),
3949   EL_CHAR('-'),
3950
3951   EL_CHAR('M'),
3952   EL_CHAR('O'),
3953   EL_CHAR('N'),
3954   EL_CHAR('D'),
3955
3956   EL_CHAR('C'),
3957   EL_CHAR('A'),
3958   EL_CHAR('V'),
3959   EL_CHAR('E'),
3960
3961   EL_CHAR('S'),
3962   EL_CHAR(' '),
3963   EL_CHAR('I'),
3964   EL_CHAR('I'),
3965 #endif
3966 };
3967
3968 static int editor_el_diamond_caves[] =
3969 {
3970 #if 1
3971   EL_PEARL,
3972   EL_CRYSTAL,
3973   EL_WALL_PEARL,
3974   EL_WALL_CRYSTAL,
3975
3976   EL_CONVEYOR_BELT_1_LEFT,
3977   EL_CONVEYOR_BELT_1_MIDDLE,
3978   EL_CONVEYOR_BELT_1_RIGHT,
3979   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3980
3981   EL_CONVEYOR_BELT_2_LEFT,
3982   EL_CONVEYOR_BELT_2_MIDDLE,
3983   EL_CONVEYOR_BELT_2_RIGHT,
3984   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3985
3986   EL_CONVEYOR_BELT_3_LEFT,
3987   EL_CONVEYOR_BELT_3_MIDDLE,
3988   EL_CONVEYOR_BELT_3_RIGHT,
3989   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3990
3991   EL_CONVEYOR_BELT_4_LEFT,
3992   EL_CONVEYOR_BELT_4_MIDDLE,
3993   EL_CONVEYOR_BELT_4_RIGHT,
3994   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3995
3996   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3997   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3998   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3999   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4000
4001   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4002   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4003   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4004   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4005
4006   EL_SWITCHGATE_CLOSED,
4007   EL_SWITCHGATE_OPEN,
4008   EL_SWITCHGATE_SWITCH_UP,
4009   EL_SWITCHGATE_SWITCH_DOWN,
4010
4011   EL_TIMEGATE_CLOSED,
4012   EL_TIMEGATE_OPEN,
4013   EL_TIMEGATE_SWITCH,
4014   EL_EMPTY,
4015
4016   EL_SIGN_EXCLAMATION,
4017   EL_SIGN_STOP,
4018   EL_LIGHT_SWITCH,
4019   EL_LIGHT_SWITCH_ACTIVE,
4020
4021   EL_STEELWALL_SLIPPERY,
4022   EL_INVISIBLE_SAND,
4023   EL_LANDMINE,
4024   EL_EMPTY,
4025
4026   EL_SHIELD_NORMAL,
4027   EL_SHIELD_DEADLY,
4028   EL_EXTRA_TIME,
4029   EL_EMPTY,
4030
4031   EL_ENVELOPE_1,
4032   EL_ENVELOPE_2,
4033   EL_ENVELOPE_3,
4034   EL_ENVELOPE_4,
4035
4036 #else
4037
4038   EL_PEARL,
4039   EL_CRYSTAL,
4040   EL_WALL_PEARL,
4041   EL_WALL_CRYSTAL,
4042
4043   EL_CONVEYOR_BELT_1_LEFT,
4044   EL_CONVEYOR_BELT_1_MIDDLE,
4045   EL_CONVEYOR_BELT_1_RIGHT,
4046   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4047
4048   EL_CONVEYOR_BELT_2_LEFT,
4049   EL_CONVEYOR_BELT_2_MIDDLE,
4050   EL_CONVEYOR_BELT_2_RIGHT,
4051   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4052
4053   EL_CONVEYOR_BELT_3_LEFT,
4054   EL_CONVEYOR_BELT_3_MIDDLE,
4055   EL_CONVEYOR_BELT_3_RIGHT,
4056   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4057
4058   EL_CONVEYOR_BELT_4_LEFT,
4059   EL_CONVEYOR_BELT_4_MIDDLE,
4060   EL_CONVEYOR_BELT_4_RIGHT,
4061   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4062
4063   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4064   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4065   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4066   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4067
4068   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4069   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4070   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4071   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4072
4073   EL_SWITCHGATE_OPEN,
4074   EL_SWITCHGATE_CLOSED,
4075   EL_SWITCHGATE_SWITCH_UP,
4076   EL_SWITCHGATE_SWITCH_DOWN,
4077
4078   EL_ENVELOPE_1,
4079   EL_ENVELOPE_2,
4080   EL_ENVELOPE_3,
4081   EL_ENVELOPE_4,
4082
4083   EL_TIMEGATE_CLOSED,
4084   EL_TIMEGATE_OPEN,
4085   EL_TIMEGATE_SWITCH,
4086   EL_EMPTY,
4087
4088   EL_LANDMINE,
4089   EL_INVISIBLE_SAND,
4090   EL_STEELWALL_SLIPPERY,
4091   EL_EMPTY,
4092
4093   EL_SIGN_EXCLAMATION,
4094   EL_SIGN_STOP,
4095   EL_LIGHT_SWITCH,
4096   EL_LIGHT_SWITCH_ACTIVE,
4097
4098   EL_SHIELD_NORMAL,
4099   EL_SHIELD_DEADLY,
4100   EL_EXTRA_TIME,
4101   EL_EMPTY,
4102
4103 #endif
4104 };
4105 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4106 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4107 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4108 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4109
4110 static int editor_hl_dx_boulderdash[] =
4111 {
4112   EL_INTERNAL_CASCADE_DX_ACTIVE,
4113   EL_CHAR('D'),
4114   EL_CHAR('X'),
4115   EL_EMPTY,
4116
4117 #if 0
4118   EL_CHAR('D'),
4119   EL_CHAR('X'),
4120   EL_CHAR('-'),
4121   EL_CHAR(' '),
4122
4123   EL_CHAR('B'),
4124   EL_CHAR('O'),
4125   EL_CHAR('U'),
4126   EL_CHAR('L'),
4127
4128   EL_CHAR('-'),
4129   EL_CHAR('D'),
4130   EL_CHAR('E'),
4131   EL_CHAR('R'),
4132
4133   EL_CHAR('D'),
4134   EL_CHAR('A'),
4135   EL_CHAR('S'),
4136   EL_CHAR('H'),
4137 #endif
4138 };
4139
4140 static int editor_el_dx_boulderdash[] =
4141 {
4142   EL_EMPTY,
4143   EL_TUBE_RIGHT_DOWN,
4144   EL_TUBE_HORIZONTAL_DOWN,
4145   EL_TUBE_LEFT_DOWN,
4146
4147   EL_TUBE_HORIZONTAL,
4148   EL_TUBE_VERTICAL_RIGHT,
4149   EL_TUBE_ANY,
4150   EL_TUBE_VERTICAL_LEFT,
4151
4152   EL_TUBE_VERTICAL,
4153   EL_TUBE_RIGHT_UP,
4154   EL_TUBE_HORIZONTAL_UP,
4155   EL_TUBE_LEFT_UP,
4156
4157   EL_TRAP,
4158   EL_DX_SUPABOMB,
4159   EL_EMPTY,
4160   EL_EMPTY
4161 };
4162 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4163 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4164 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4165 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4166
4167 static int editor_hl_chars[] =
4168 {
4169   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4170   EL_CHAR('T'),
4171   EL_CHAR('X'),
4172   EL_CHAR('T'),
4173
4174 #if 0
4175   EL_CHAR('T'),
4176   EL_CHAR('E'),
4177   EL_CHAR('X'),
4178   EL_CHAR('T'),
4179 #endif
4180 };
4181
4182 static int editor_el_chars[] =
4183 {
4184   EL_CHAR(' '),
4185   EL_CHAR('!'),
4186   EL_CHAR('"'),
4187   EL_CHAR('#'),
4188
4189   EL_CHAR('$'),
4190   EL_CHAR('%'),
4191   EL_CHAR('&'),
4192   EL_CHAR('\''),
4193
4194   EL_CHAR('('),
4195   EL_CHAR(')'),
4196   EL_CHAR('*'),
4197   EL_CHAR('+'),
4198
4199   EL_CHAR(','),
4200   EL_CHAR('-'),
4201   EL_CHAR('.'),
4202   EL_CHAR('/'),
4203
4204   EL_CHAR('0'),
4205   EL_CHAR('1'),
4206   EL_CHAR('2'),
4207   EL_CHAR('3'),
4208
4209   EL_CHAR('4'),
4210   EL_CHAR('5'),
4211   EL_CHAR('6'),
4212   EL_CHAR('7'),
4213
4214   EL_CHAR('8'),
4215   EL_CHAR('9'),
4216   EL_CHAR(':'),
4217   EL_CHAR(';'),
4218
4219   EL_CHAR('<'),
4220   EL_CHAR('='),
4221   EL_CHAR('>'),
4222   EL_CHAR('?'),
4223
4224   EL_CHAR('@'),
4225   EL_CHAR('A'),
4226   EL_CHAR('B'),
4227   EL_CHAR('C'),
4228
4229   EL_CHAR('D'),
4230   EL_CHAR('E'),
4231   EL_CHAR('F'),
4232   EL_CHAR('G'),
4233
4234   EL_CHAR('H'),
4235   EL_CHAR('I'),
4236   EL_CHAR('J'),
4237   EL_CHAR('K'),
4238
4239   EL_CHAR('L'),
4240   EL_CHAR('M'),
4241   EL_CHAR('N'),
4242   EL_CHAR('O'),
4243
4244   EL_CHAR('P'),
4245   EL_CHAR('Q'),
4246   EL_CHAR('R'),
4247   EL_CHAR('S'),
4248
4249   EL_CHAR('T'),
4250   EL_CHAR('U'),
4251   EL_CHAR('V'),
4252   EL_CHAR('W'),
4253
4254   EL_CHAR('X'),
4255   EL_CHAR('Y'),
4256   EL_CHAR('Z'),
4257   EL_CHAR('['),
4258
4259   EL_CHAR('\\'),
4260   EL_CHAR(']'),
4261   EL_CHAR('^'),
4262   EL_CHAR('_'),
4263
4264   EL_CHAR('©'),
4265   EL_CHAR('Ä'),
4266   EL_CHAR('Ö'),
4267   EL_CHAR('Ãœ'),
4268
4269   EL_CHAR('°'),
4270   EL_CHAR('®'),
4271   EL_CHAR(FONT_ASCII_CURSOR),
4272   EL_CHAR(' ')
4273 };
4274 static int *editor_hl_chars_ptr = editor_hl_chars;
4275 static int *editor_el_chars_ptr = editor_el_chars;
4276 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4277 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4278
4279 static int editor_hl_custom[] =
4280 {
4281   EL_INTERNAL_CASCADE_CE_ACTIVE,
4282   EL_CHAR('C'),
4283   EL_CHAR('E'),
4284   EL_EMPTY,
4285
4286 #if 0
4287   EL_CHAR('C'),
4288   EL_CHAR('U'),
4289   EL_CHAR('S'),
4290   EL_CHAR('-'),
4291
4292   EL_CHAR('T'),
4293   EL_CHAR('O'),
4294   EL_CHAR('M'),
4295   EL_CHAR(' '),
4296
4297   EL_CHAR('E'),
4298   EL_CHAR('L'),
4299   EL_CHAR('E'),
4300   EL_CHAR('M'),
4301
4302   EL_CHAR('E'),
4303   EL_CHAR('N'),
4304   EL_CHAR('T'),
4305   EL_CHAR('S'),
4306 #endif
4307 };
4308
4309 static int editor_el_custom[] =
4310 {
4311   EL_CUSTOM_START + 0,
4312   EL_CUSTOM_START + 1,
4313   EL_CUSTOM_START + 2,
4314   EL_CUSTOM_START + 3,
4315
4316   EL_CUSTOM_START + 4,
4317   EL_CUSTOM_START + 5,
4318   EL_CUSTOM_START + 6,
4319   EL_CUSTOM_START + 7,
4320
4321   EL_CUSTOM_START + 8,
4322   EL_CUSTOM_START + 9,
4323   EL_CUSTOM_START + 10,
4324   EL_CUSTOM_START + 11,
4325
4326   EL_CUSTOM_START + 12,
4327   EL_CUSTOM_START + 13,
4328   EL_CUSTOM_START + 14,
4329   EL_CUSTOM_START + 15,
4330
4331   EL_CUSTOM_START + 16,
4332   EL_CUSTOM_START + 17,
4333   EL_CUSTOM_START + 18,
4334   EL_CUSTOM_START + 19,
4335
4336   EL_CUSTOM_START + 20,
4337   EL_CUSTOM_START + 21,
4338   EL_CUSTOM_START + 22,
4339   EL_CUSTOM_START + 23,
4340
4341   EL_CUSTOM_START + 24,
4342   EL_CUSTOM_START + 25,
4343   EL_CUSTOM_START + 26,
4344   EL_CUSTOM_START + 27,
4345
4346   EL_CUSTOM_START + 28,
4347   EL_CUSTOM_START + 29,
4348   EL_CUSTOM_START + 30,
4349   EL_CUSTOM_START + 31,
4350
4351   EL_CUSTOM_START + 32,
4352   EL_CUSTOM_START + 33,
4353   EL_CUSTOM_START + 34,
4354   EL_CUSTOM_START + 35,
4355
4356   EL_CUSTOM_START + 36,
4357   EL_CUSTOM_START + 37,
4358   EL_CUSTOM_START + 38,
4359   EL_CUSTOM_START + 39,
4360
4361   EL_CUSTOM_START + 40,
4362   EL_CUSTOM_START + 41,
4363   EL_CUSTOM_START + 42,
4364   EL_CUSTOM_START + 43,
4365
4366   EL_CUSTOM_START + 44,
4367   EL_CUSTOM_START + 45,
4368   EL_CUSTOM_START + 46,
4369   EL_CUSTOM_START + 47,
4370
4371   EL_CUSTOM_START + 48,
4372   EL_CUSTOM_START + 49,
4373   EL_CUSTOM_START + 50,
4374   EL_CUSTOM_START + 51,
4375
4376   EL_CUSTOM_START + 52,
4377   EL_CUSTOM_START + 53,
4378   EL_CUSTOM_START + 54,
4379   EL_CUSTOM_START + 55,
4380
4381   EL_CUSTOM_START + 56,
4382   EL_CUSTOM_START + 57,
4383   EL_CUSTOM_START + 58,
4384   EL_CUSTOM_START + 59,
4385
4386   EL_CUSTOM_START + 60,
4387   EL_CUSTOM_START + 61,
4388   EL_CUSTOM_START + 62,
4389   EL_CUSTOM_START + 63,
4390
4391   EL_CUSTOM_START + 64,
4392   EL_CUSTOM_START + 65,
4393   EL_CUSTOM_START + 66,
4394   EL_CUSTOM_START + 67,
4395
4396   EL_CUSTOM_START + 68,
4397   EL_CUSTOM_START + 69,
4398   EL_CUSTOM_START + 70,
4399   EL_CUSTOM_START + 71,
4400
4401   EL_CUSTOM_START + 72,
4402   EL_CUSTOM_START + 73,
4403   EL_CUSTOM_START + 74,
4404   EL_CUSTOM_START + 75,
4405
4406   EL_CUSTOM_START + 76,
4407   EL_CUSTOM_START + 77,
4408   EL_CUSTOM_START + 78,
4409   EL_CUSTOM_START + 79,
4410
4411   EL_CUSTOM_START + 80,
4412   EL_CUSTOM_START + 81,
4413   EL_CUSTOM_START + 82,
4414   EL_CUSTOM_START + 83,
4415
4416   EL_CUSTOM_START + 84,
4417   EL_CUSTOM_START + 85,
4418   EL_CUSTOM_START + 86,
4419   EL_CUSTOM_START + 87,
4420
4421   EL_CUSTOM_START + 88,
4422   EL_CUSTOM_START + 89,
4423   EL_CUSTOM_START + 90,
4424   EL_CUSTOM_START + 91,
4425
4426   EL_CUSTOM_START + 92,
4427   EL_CUSTOM_START + 93,
4428   EL_CUSTOM_START + 94,
4429   EL_CUSTOM_START + 95,
4430
4431   EL_CUSTOM_START + 96,
4432   EL_CUSTOM_START + 97,
4433   EL_CUSTOM_START + 98,
4434   EL_CUSTOM_START + 99,
4435
4436   EL_CUSTOM_START + 100,
4437   EL_CUSTOM_START + 101,
4438   EL_CUSTOM_START + 102,
4439   EL_CUSTOM_START + 103,
4440
4441   EL_CUSTOM_START + 104,
4442   EL_CUSTOM_START + 105,
4443   EL_CUSTOM_START + 106,
4444   EL_CUSTOM_START + 107,
4445
4446   EL_CUSTOM_START + 108,
4447   EL_CUSTOM_START + 109,
4448   EL_CUSTOM_START + 110,
4449   EL_CUSTOM_START + 111,
4450
4451   EL_CUSTOM_START + 112,
4452   EL_CUSTOM_START + 113,
4453   EL_CUSTOM_START + 114,
4454   EL_CUSTOM_START + 115,
4455
4456   EL_CUSTOM_START + 116,
4457   EL_CUSTOM_START + 117,
4458   EL_CUSTOM_START + 118,
4459   EL_CUSTOM_START + 119,
4460
4461   EL_CUSTOM_START + 120,
4462   EL_CUSTOM_START + 121,
4463   EL_CUSTOM_START + 122,
4464   EL_CUSTOM_START + 123,
4465
4466   EL_CUSTOM_START + 124,
4467   EL_CUSTOM_START + 125,
4468   EL_CUSTOM_START + 126,
4469   EL_CUSTOM_START + 127,
4470
4471   EL_CUSTOM_START + 128,
4472   EL_CUSTOM_START + 129,
4473   EL_CUSTOM_START + 130,
4474   EL_CUSTOM_START + 131,
4475
4476   EL_CUSTOM_START + 132,
4477   EL_CUSTOM_START + 133,
4478   EL_CUSTOM_START + 134,
4479   EL_CUSTOM_START + 135,
4480
4481   EL_CUSTOM_START + 136,
4482   EL_CUSTOM_START + 137,
4483   EL_CUSTOM_START + 138,
4484   EL_CUSTOM_START + 139,
4485
4486   EL_CUSTOM_START + 140,
4487   EL_CUSTOM_START + 141,
4488   EL_CUSTOM_START + 142,
4489   EL_CUSTOM_START + 143,
4490
4491   EL_CUSTOM_START + 144,
4492   EL_CUSTOM_START + 145,
4493   EL_CUSTOM_START + 146,
4494   EL_CUSTOM_START + 147,
4495
4496   EL_CUSTOM_START + 148,
4497   EL_CUSTOM_START + 149,
4498   EL_CUSTOM_START + 150,
4499   EL_CUSTOM_START + 151,
4500
4501   EL_CUSTOM_START + 152,
4502   EL_CUSTOM_START + 153,
4503   EL_CUSTOM_START + 154,
4504   EL_CUSTOM_START + 155,
4505
4506   EL_CUSTOM_START + 156,
4507   EL_CUSTOM_START + 157,
4508   EL_CUSTOM_START + 158,
4509   EL_CUSTOM_START + 159,
4510
4511   EL_CUSTOM_START + 160,
4512   EL_CUSTOM_START + 161,
4513   EL_CUSTOM_START + 162,
4514   EL_CUSTOM_START + 163,
4515
4516   EL_CUSTOM_START + 164,
4517   EL_CUSTOM_START + 165,
4518   EL_CUSTOM_START + 166,
4519   EL_CUSTOM_START + 167,
4520
4521   EL_CUSTOM_START + 168,
4522   EL_CUSTOM_START + 169,
4523   EL_CUSTOM_START + 170,
4524   EL_CUSTOM_START + 171,
4525
4526   EL_CUSTOM_START + 172,
4527   EL_CUSTOM_START + 173,
4528   EL_CUSTOM_START + 174,
4529   EL_CUSTOM_START + 175,
4530
4531   EL_CUSTOM_START + 176,
4532   EL_CUSTOM_START + 177,
4533   EL_CUSTOM_START + 178,
4534   EL_CUSTOM_START + 179,
4535
4536   EL_CUSTOM_START + 180,
4537   EL_CUSTOM_START + 181,
4538   EL_CUSTOM_START + 182,
4539   EL_CUSTOM_START + 183,
4540
4541   EL_CUSTOM_START + 184,
4542   EL_CUSTOM_START + 185,
4543   EL_CUSTOM_START + 186,
4544   EL_CUSTOM_START + 187,
4545
4546   EL_CUSTOM_START + 188,
4547   EL_CUSTOM_START + 189,
4548   EL_CUSTOM_START + 190,
4549   EL_CUSTOM_START + 191,
4550
4551   EL_CUSTOM_START + 192,
4552   EL_CUSTOM_START + 193,
4553   EL_CUSTOM_START + 194,
4554   EL_CUSTOM_START + 195,
4555
4556   EL_CUSTOM_START + 196,
4557   EL_CUSTOM_START + 197,
4558   EL_CUSTOM_START + 198,
4559   EL_CUSTOM_START + 199,
4560
4561   EL_CUSTOM_START + 200,
4562   EL_CUSTOM_START + 201,
4563   EL_CUSTOM_START + 202,
4564   EL_CUSTOM_START + 203,
4565
4566   EL_CUSTOM_START + 204,
4567   EL_CUSTOM_START + 205,
4568   EL_CUSTOM_START + 206,
4569   EL_CUSTOM_START + 207,
4570
4571   EL_CUSTOM_START + 208,
4572   EL_CUSTOM_START + 209,
4573   EL_CUSTOM_START + 210,
4574   EL_CUSTOM_START + 211,
4575
4576   EL_CUSTOM_START + 212,
4577   EL_CUSTOM_START + 213,
4578   EL_CUSTOM_START + 214,
4579   EL_CUSTOM_START + 215,
4580
4581   EL_CUSTOM_START + 216,
4582   EL_CUSTOM_START + 217,
4583   EL_CUSTOM_START + 218,
4584   EL_CUSTOM_START + 219,
4585
4586   EL_CUSTOM_START + 220,
4587   EL_CUSTOM_START + 221,
4588   EL_CUSTOM_START + 222,
4589   EL_CUSTOM_START + 223,
4590
4591   EL_CUSTOM_START + 224,
4592   EL_CUSTOM_START + 225,
4593   EL_CUSTOM_START + 226,
4594   EL_CUSTOM_START + 227,
4595
4596   EL_CUSTOM_START + 228,
4597   EL_CUSTOM_START + 229,
4598   EL_CUSTOM_START + 230,
4599   EL_CUSTOM_START + 231,
4600
4601   EL_CUSTOM_START + 232,
4602   EL_CUSTOM_START + 233,
4603   EL_CUSTOM_START + 234,
4604   EL_CUSTOM_START + 235,
4605
4606   EL_CUSTOM_START + 236,
4607   EL_CUSTOM_START + 237,
4608   EL_CUSTOM_START + 238,
4609   EL_CUSTOM_START + 239,
4610
4611   EL_CUSTOM_START + 240,
4612   EL_CUSTOM_START + 241,
4613   EL_CUSTOM_START + 242,
4614   EL_CUSTOM_START + 243,
4615
4616   EL_CUSTOM_START + 244,
4617   EL_CUSTOM_START + 245,
4618   EL_CUSTOM_START + 246,
4619   EL_CUSTOM_START + 247,
4620
4621   EL_CUSTOM_START + 248,
4622   EL_CUSTOM_START + 249,
4623   EL_CUSTOM_START + 250,
4624   EL_CUSTOM_START + 251,
4625
4626   EL_CUSTOM_START + 252,
4627   EL_CUSTOM_START + 253,
4628   EL_CUSTOM_START + 254,
4629   EL_CUSTOM_START + 255
4630 };
4631 static int *editor_hl_custom_ptr = editor_hl_custom;
4632 static int *editor_el_custom_ptr = editor_el_custom;
4633 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4634 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4635
4636 static int editor_hl_reference[] =
4637 {
4638   EL_INTERNAL_CASCADE_REF_ACTIVE,
4639   EL_CHAR('R'),
4640   EL_CHAR('E'),
4641   EL_CHAR('F')
4642 };
4643
4644 static int editor_el_reference[] =
4645 {
4646   EL_TRIGGER_PLAYER,
4647   EL_TRIGGER_ELEMENT,
4648   EL_TRIGGER_CE_VALUE,
4649   EL_TRIGGER_CE_SCORE,
4650
4651   EL_EMPTY,
4652   EL_EMPTY,
4653   EL_CURRENT_CE_VALUE,
4654   EL_CURRENT_CE_SCORE
4655 };
4656 static int *editor_hl_reference_ptr = editor_hl_reference;
4657 static int *editor_el_reference_ptr = editor_el_reference;
4658 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4659 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4660
4661 static int editor_hl_group[] =
4662 {
4663   EL_INTERNAL_CASCADE_GE_ACTIVE,
4664   EL_CHAR('G'),
4665   EL_CHAR('E'),
4666   EL_EMPTY,
4667
4668 #if 0
4669   EL_CHAR('G'),
4670   EL_CHAR('R'),
4671   EL_CHAR('O'),
4672   EL_CHAR('U'),
4673
4674   EL_CHAR('P'),
4675   EL_CHAR(' '),
4676   EL_CHAR(' '),
4677   EL_CHAR(' '),
4678
4679   EL_CHAR('E'),
4680   EL_CHAR('L'),
4681   EL_CHAR('E'),
4682   EL_CHAR('M'),
4683
4684   EL_CHAR('E'),
4685   EL_CHAR('N'),
4686   EL_CHAR('T'),
4687   EL_CHAR('S'),
4688 #endif
4689 };
4690
4691 static int editor_el_group[] =
4692 {
4693   EL_GROUP_START + 0,
4694   EL_GROUP_START + 1,
4695   EL_GROUP_START + 2,
4696   EL_GROUP_START + 3,
4697
4698   EL_GROUP_START + 4,
4699   EL_GROUP_START + 5,
4700   EL_GROUP_START + 6,
4701   EL_GROUP_START + 7,
4702
4703   EL_GROUP_START + 8,
4704   EL_GROUP_START + 9,
4705   EL_GROUP_START + 10,
4706   EL_GROUP_START + 11,
4707
4708   EL_GROUP_START + 12,
4709   EL_GROUP_START + 13,
4710   EL_GROUP_START + 14,
4711   EL_GROUP_START + 15,
4712
4713   EL_GROUP_START + 16,
4714   EL_GROUP_START + 17,
4715   EL_GROUP_START + 18,
4716   EL_GROUP_START + 19,
4717
4718   EL_GROUP_START + 20,
4719   EL_GROUP_START + 21,
4720   EL_GROUP_START + 22,
4721   EL_GROUP_START + 23,
4722
4723   EL_GROUP_START + 24,
4724   EL_GROUP_START + 25,
4725   EL_GROUP_START + 26,
4726   EL_GROUP_START + 27,
4727
4728   EL_GROUP_START + 28,
4729   EL_GROUP_START + 29,
4730   EL_GROUP_START + 30,
4731   EL_GROUP_START + 31
4732 };
4733 static int *editor_hl_group_ptr = editor_hl_group;
4734 static int *editor_el_group_ptr = editor_el_group;
4735 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4736 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4737
4738 static int editor_hl_user_defined[] =
4739 {
4740   EL_INTERNAL_CASCADE_USER_ACTIVE,
4741   EL_CHAR('M'),
4742   EL_CHAR('Y'),
4743   EL_EMPTY,
4744
4745 #if 0
4746   EL_CHAR('U'),
4747   EL_CHAR('S'),
4748   EL_CHAR('E'),
4749   EL_CHAR('R'),
4750
4751   EL_CHAR('D'),
4752   EL_CHAR('E'),
4753   EL_CHAR('F'),
4754   EL_CHAR('I'),
4755
4756   EL_CHAR('-'),
4757   EL_CHAR('N'),
4758   EL_CHAR('E'),
4759   EL_CHAR('D'),
4760 #endif
4761 };
4762
4763 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4764 static int *editor_el_user_defined_ptr = NULL;
4765 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4766 static int num_editor_el_user_defined = 0;
4767
4768 static int editor_hl_dynamic[] =
4769 {
4770   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4771   EL_CHAR('U'),
4772   EL_CHAR('S'),
4773   EL_CHAR('E'),
4774 };
4775
4776 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4777 static int *editor_el_dynamic_ptr = NULL;
4778 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4779 static int num_editor_el_dynamic = 0;
4780
4781 static int editor_hl_empty[] = { };
4782 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4783
4784 static int *editor_hl_empty_ptr = editor_hl_empty;
4785 static int *editor_el_empty_ptr = editor_el_empty;
4786 static int num_editor_hl_empty = 0;
4787 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4788
4789 static boolean use_el_empty = FALSE;
4790
4791 static int *editor_elements = NULL;     /* dynamically allocated */
4792 static int num_editor_elements = 0;     /* dynamically determined */
4793
4794 static boolean setup_editor_show_always = TRUE;
4795 static boolean setup_editor_cascade_never = FALSE;
4796
4797 static int editor_hl_unused[] = { EL_EMPTY };
4798 static int *editor_hl_unused_ptr = editor_hl_unused;
4799 static int num_editor_hl_unused = 0;
4800
4801 static struct
4802 {
4803   boolean *setup_value;
4804   boolean *setup_cascade_value;
4805
4806   int **headline_list;
4807   int *headline_list_size;
4808
4809   int **element_list;
4810   int *element_list_size;
4811
4812   boolean last_setup_value;
4813 }
4814 editor_elements_info[] =
4815 {
4816   {
4817     &setup_editor_show_always,
4818     &setup_editor_cascade_never,
4819     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4820     &editor_el_players_ptr,             &num_editor_el_players
4821   },
4822   {
4823     &setup.editor.el_boulderdash,
4824     &setup.editor_cascade.el_bd,
4825     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4826     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4827   },
4828   {
4829     &setup.editor.el_emerald_mine,
4830     &setup.editor_cascade.el_em,
4831     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4832     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4833   },
4834   {
4835     &setup.editor.el_emerald_mine_club,
4836     &setup.editor_cascade.el_emc,
4837     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4838     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4839   },
4840   {
4841     &setup.editor.el_more,
4842     &setup.editor_cascade.el_rnd,
4843     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4844     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4845   },
4846   {
4847     &setup.editor.el_sokoban,
4848     &setup.editor_cascade.el_sb,
4849     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4850     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4851   },
4852   {
4853     &setup.editor.el_supaplex,
4854     &setup.editor_cascade.el_sp,
4855     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4856     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4857   },
4858   {
4859     &setup.editor.el_diamond_caves,
4860     &setup.editor_cascade.el_dc,
4861     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4862     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4863   },
4864   {
4865     &setup.editor.el_dx_boulderdash,
4866     &setup.editor_cascade.el_dx,
4867     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4868     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4869   },
4870   {
4871     &setup.editor.el_chars,
4872     &setup.editor_cascade.el_chars,
4873     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4874     &editor_el_chars_ptr,               &num_editor_el_chars
4875   },
4876   {
4877     &setup.editor.el_custom,
4878     &setup.editor_cascade.el_ce,
4879     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4880     &editor_el_custom_ptr,              &num_editor_el_custom
4881   },
4882   {
4883     &setup.editor.el_custom,
4884     &setup.editor_cascade.el_ref,
4885     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4886     &editor_el_reference_ptr,           &num_editor_el_reference
4887   },
4888   {
4889     &setup.editor.el_custom,
4890     &setup.editor_cascade.el_ge,
4891     &editor_hl_group_ptr,               &num_editor_hl_group,
4892     &editor_el_group_ptr,               &num_editor_el_group
4893   },
4894   {
4895     &setup.editor.el_user_defined,
4896     &setup.editor_cascade.el_user,
4897     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4898     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4899   },
4900   {
4901     &setup.editor.el_dynamic,
4902     &setup.editor_cascade.el_dynamic,
4903     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4904     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4905   },
4906   {
4907     &use_el_empty,
4908     &use_el_empty,
4909     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4910     &editor_el_empty_ptr,               &num_editor_el_empty,
4911   },
4912   {
4913     NULL,
4914     NULL,
4915     NULL,                               NULL,
4916     NULL,                               NULL
4917   }
4918 };
4919
4920
4921 /*
4922   -----------------------------------------------------------------------------
4923   functions
4924   -----------------------------------------------------------------------------
4925 */
4926
4927 static int getMaxInfoTextLength()
4928 {
4929   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4930 }
4931
4932 static int getTextWidthForGadget(char *text)
4933 {
4934   if (text == NULL)
4935     return 0;
4936
4937   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4938 }
4939
4940 static int getTextWidthForDrawingArea(char *text)
4941 {
4942   if (text == NULL)
4943     return 0;
4944
4945   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4946 }
4947
4948 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4949 {
4950   return (gi->x + gi->width + getTextWidthForGadget(text));
4951 }
4952
4953 static char *getElementInfoText(int element)
4954 {
4955   char *info_text = NULL;
4956
4957 #if 1
4958   if (element < MAX_NUM_ELEMENTS)
4959 #else
4960   if (element < NUM_FILE_ELEMENTS)
4961 #endif
4962   {
4963     if (strlen(element_info[element].description) > 0)
4964       info_text = element_info[element].description;
4965     else if (element_info[element].custom_description != NULL)
4966       info_text = element_info[element].custom_description;
4967     else if (element_info[element].editor_description != NULL)
4968       info_text = element_info[element].editor_description;
4969   }
4970
4971   if (info_text == NULL)
4972     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4973
4974   return info_text;
4975 }
4976
4977 char *getElementDescriptionFilename(int element)
4978 {
4979   char *docs_dir = options.docs_directory;
4980   char *elements_subdir = "elements";
4981   static char *filename = NULL;
4982   char basename[MAX_FILENAME_LEN];
4983
4984   checked_free(filename);
4985
4986   /* 1st try: look for element description file for exactly this element */
4987   sprintf(basename, "%s.txt", element_info[element].token_name);
4988   filename = getPath3(docs_dir, elements_subdir, basename);
4989   if (fileExists(filename))
4990     return filename;
4991
4992   free(filename);
4993
4994   /* 2nd try: look for element description file for this element's class */
4995   sprintf(basename, "%s.txt", element_info[element].class_name);
4996   filename = getPath3(docs_dir, elements_subdir, basename);
4997   if (fileExists(filename))
4998     return filename;
4999
5000   return NULL;
5001 }
5002
5003 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5004 {
5005   boolean element_found[NUM_FILE_ELEMENTS];
5006   int i, x, y;
5007
5008   /* initialize list of used elements to "not used" */
5009   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5010     element_found[i] = FALSE;
5011
5012   /* find all elements used in current level */
5013   for (y = 0; y < lev_fieldy; y++)
5014     for (x = 0; x < lev_fieldx; x++)
5015       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
5016         element_found[Feld[x][y]] = TRUE;
5017
5018   *num_elements = 0;
5019
5020   /* count number of elements used in current level */
5021   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5022     if (element_found[i])
5023       (*num_elements)++;
5024
5025   /* add space for up to 3 more elements for padding that may be needed */
5026   *num_elements += 3;
5027
5028   /* free memory for old list of elements, if needed */
5029   checked_free(*elements);
5030
5031   /* allocate memory for new list of elements */
5032   *elements = checked_malloc(*num_elements * sizeof(int));
5033
5034   *num_elements = 0;
5035
5036   /* add all elements used in current level (non-custom/group elements) */
5037   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5038     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5039       (*elements)[(*num_elements)++] = i;
5040
5041   /* add all elements used in current level (custom/group elements) */
5042   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5043     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5044       (*elements)[(*num_elements)++] = i;
5045
5046   while (*num_elements % 4)     /* pad with empty elements, if needed */
5047     (*elements)[(*num_elements)++] = EL_EMPTY;
5048 }
5049
5050 static void ReinitializeElementList()
5051 {
5052   static boolean initialization_needed = TRUE;
5053   int pos = 0;
5054   int i, j;
5055
5056   if (initialization_needed)
5057   {
5058     LoadSetup_EditorCascade();          /* load last editor cascade state */
5059
5060     /* initialize editor cascade element from saved cascade state */
5061     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5062     {
5063       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5064       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5065
5066       if (IS_EDITOR_CASCADE(*cascade_element))
5067         *cascade_element =
5068           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5069            EL_CASCADE_INACTIVE(*cascade_element));
5070     }
5071
5072     initialization_needed = FALSE;
5073   }
5074
5075   checked_free(editor_elements);
5076
5077   /* reload optional user defined element list for each invocation of editor */
5078   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5079                                    &num_editor_el_user_defined);
5080
5081   /* initialize dynamic level element list for each invocation of editor */
5082   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5083                                &num_editor_el_dynamic);
5084
5085   /* initialize list of empty elements (used for padding, if needed) */
5086   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5087     editor_el_empty[i] = EL_EMPTY;
5088
5089   /* do some sanity checks for each element from element list */
5090   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5091   {
5092     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5093     {
5094       int element = (*editor_elements_info[i].element_list)[j];
5095
5096       if (element >= NUM_FILE_ELEMENTS)
5097         Error(ERR_WARN, "editor element %d is runtime element", element);
5098
5099       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5100         Error(ERR_WARN, "no element description for element %d", element);
5101     }
5102   }
5103
5104   num_editor_elements = 0;
5105   use_el_empty = FALSE;
5106
5107   /* determine size of element list */
5108   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5109   {
5110     boolean found_inactive_cascade = FALSE;
5111
5112     if (*editor_elements_info[i].setup_value)
5113     {
5114       if (setup.editor.el_headlines)
5115       {
5116         num_editor_elements += *editor_elements_info[i].headline_list_size;
5117
5118         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5119         {
5120           int element = (*editor_elements_info[i].headline_list)[j];
5121
5122           if (IS_EDITOR_CASCADE_INACTIVE(element))
5123             found_inactive_cascade = TRUE;
5124         }
5125       }
5126
5127       if (found_inactive_cascade)
5128         continue;
5129
5130       num_editor_elements += *editor_elements_info[i].element_list_size;
5131     }
5132   }
5133
5134   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5135   {
5136     /* offer at least as many elements as element buttons exist */
5137     use_el_empty = TRUE;
5138     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5139
5140     num_editor_elements += num_editor_el_empty;
5141   }
5142
5143   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5144
5145   /* fill element list */
5146   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5147   {
5148     boolean found_inactive_cascade = FALSE;
5149
5150     if (*editor_elements_info[i].setup_value)
5151     {
5152       if (setup.editor.el_headlines)
5153       {
5154         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5155         {
5156           int element = (*editor_elements_info[i].headline_list)[j];
5157
5158           editor_elements[pos++] = element;
5159
5160           if (IS_EDITOR_CASCADE_INACTIVE(element))
5161             found_inactive_cascade = TRUE;
5162         }
5163       }
5164
5165       if (found_inactive_cascade)
5166         continue;
5167
5168       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5169         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5170     }
5171   }
5172
5173   /* (this function is also called before editor gadgets are initialized!) */
5174   AdjustElementListScrollbar();
5175 }
5176
5177 void PrintEditorElementList()
5178 {
5179   boolean *stop = &setup.editor.el_user_defined;
5180   int i, j;
5181
5182   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5183   {
5184     int cascade_element = (*editor_elements_info[i].headline_list)[0];
5185
5186     if (IS_EDITOR_CASCADE(cascade_element))
5187     {
5188       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5189       char *headline = element_info[cascade_element_show].editor_description;
5190
5191       printf_line_with_prefix("# ", "-", 77);
5192       printf("# %s\n", headline);
5193       printf_line_with_prefix("# ", "-", 77);
5194     }
5195
5196     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5197     {
5198       int element = (*editor_elements_info[i].headline_list)[j];
5199
5200       if (IS_EDITOR_CASCADE(element))
5201         element = EL_CHAR_MINUS;
5202
5203       printf("# %s\n", element_info[element].token_name);
5204     }
5205
5206     if (j > 0)
5207       printf("#\n");
5208
5209     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5210     {
5211       int element = (*editor_elements_info[i].element_list)[j];
5212
5213       printf("# %s\n", element_info[element].token_name);
5214     }
5215
5216     if (j > 0)
5217       printf("#\n");
5218   }
5219 }
5220
5221 static void ReinitializeElementListButtons()
5222 {
5223   static boolean last_setup_value_headlines = FALSE;
5224   static boolean initialization_needed = TRUE;
5225   int i;
5226
5227   if (!initialization_needed)   /* check if editor element setup has changed */
5228   {
5229     if (last_setup_value_headlines != setup.editor.el_headlines)
5230       initialization_needed = TRUE;
5231
5232     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5233       if (editor_elements_info[i].last_setup_value !=
5234           *editor_elements_info[i].setup_value)
5235         initialization_needed = TRUE;
5236   }
5237
5238   if (!initialization_needed)
5239     return;
5240
5241   FreeLevelEditorGadgets();
5242   CreateLevelEditorGadgets();
5243
5244   /* store current setup values for next invocation of this function */
5245   last_setup_value_headlines = setup.editor.el_headlines;
5246   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5247     editor_elements_info[i].last_setup_value =
5248       *editor_elements_info[i].setup_value;
5249
5250   initialization_needed = FALSE;
5251 }
5252
5253 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5254                               boolean input)
5255 {
5256   int border_graphic =
5257     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5258   Bitmap *src_bitmap;
5259   int src_x, src_y;
5260   int num_mini_tilex = width  / MINI_TILEX + 1;
5261   int num_mini_tiley = height / MINI_TILEY + 1;
5262   int from_x = dest_x - MINI_TILEX / 2;
5263   int from_y = dest_y - MINI_TILEY / 2;
5264   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
5265   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
5266   int x, y;
5267
5268   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
5269
5270   for (y = 0; y < num_mini_tiley; y++)
5271     for (x = 0; x < num_mini_tilex; x++)
5272       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
5273                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
5274
5275   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5276
5277   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
5278   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
5279   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
5280   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
5281 }
5282
5283 static void DrawDrawingArea(int id)
5284 {
5285   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5286   int x, y;
5287
5288   int *value = drawingarea_info[id].value;
5289   int area_xsize = drawingarea_info[id].area_xsize;
5290   int area_ysize = drawingarea_info[id].area_ysize;
5291
5292   for (x = 0; x < area_xsize; x++)
5293     for (y = 0; y < area_ysize; y++)
5294       DrawMiniGraphicExt(drawto,
5295                          gi->x + x * MINI_TILEX,
5296                          gi->y + y * MINI_TILEY,
5297                          el2edimg(value[x * area_ysize + y]));
5298 }
5299
5300 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5301 {
5302   int x,y;
5303   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5304   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
5305
5306   BlitBitmap(drawto, drawto,
5307              SX + (dx == -1 ? MINI_TILEX : 0),
5308              SY + (dy == -1 ? MINI_TILEY : 0),
5309              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5310              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5311              SX + (dx == +1 ? MINI_TILEX : 0),
5312              SY + (dy == +1 ? MINI_TILEY : 0));
5313   if (dx)
5314   {
5315     x = (dx == 1 ? 0 : ed_fieldx - 1);
5316     for (y = 0; y < ed_fieldy; y++)
5317       DrawMiniElementOrWall(x, y, from_x, from_y);
5318   }
5319   else if (dy)
5320   {
5321     y = (dy == 1 ? 0 : ed_fieldy - 1);
5322     for (x = 0; x < ed_fieldx; x++)
5323       DrawMiniElementOrWall(x, y, from_x, from_y);
5324   }
5325
5326   redraw_mask |= REDRAW_FIELD;
5327   BackToFront();
5328 }
5329
5330 static void CreateControlButtons()
5331 {
5332   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5333   struct GadgetInfo *gi;
5334   unsigned long event_mask;
5335   int i;
5336
5337   /* create toolbox buttons */
5338   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5339   {
5340     int id = i;
5341     int width, height;
5342     int gd_xoffset, gd_yoffset;
5343     int gd_x1, gd_x2, gd_y1, gd_y2;
5344     int button_type;
5345     int radio_button_nr;
5346     boolean checked;
5347
5348     if (id == GADGET_ID_SINGLE_ITEMS ||
5349         id == GADGET_ID_CONNECTED_ITEMS ||
5350         id == GADGET_ID_LINE ||
5351         id == GADGET_ID_ARC ||
5352         id == GADGET_ID_TEXT ||
5353         id == GADGET_ID_RECTANGLE ||
5354         id == GADGET_ID_FILLED_BOX ||
5355         id == GADGET_ID_FLOOD_FILL ||
5356         id == GADGET_ID_GRAB_BRUSH ||
5357         id == GADGET_ID_PICK_ELEMENT ||
5358         id == GADGET_ID_CUSTOM_COPY_FROM ||
5359         id == GADGET_ID_CUSTOM_COPY_TO ||
5360         id == GADGET_ID_CUSTOM_EXCHANGE)
5361     {
5362       button_type = GD_TYPE_RADIO_BUTTON;
5363       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5364       checked = (id == drawing_function ? TRUE : FALSE);
5365       event_mask = GD_EVENT_PRESSED;
5366     }
5367     else
5368     {
5369       button_type = GD_TYPE_NORMAL_BUTTON;
5370       radio_button_nr = RADIO_NR_NONE;
5371       checked = FALSE;
5372
5373       if (id == GADGET_ID_WRAP_LEFT ||
5374           id == GADGET_ID_WRAP_RIGHT ||
5375           id == GADGET_ID_WRAP_UP ||
5376           id == GADGET_ID_WRAP_DOWN)
5377         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5378       else
5379         event_mask = GD_EVENT_RELEASED;
5380     }
5381
5382     if (id < ED_NUM_CTRL1_BUTTONS)
5383     {
5384       int x = i % ED_CTRL1_BUTTONS_HORIZ;
5385       int y = i / ED_CTRL1_BUTTONS_HORIZ;
5386
5387       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5388       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5389       width  = ED_CTRL1_BUTTON_XSIZE;
5390       height = ED_CTRL1_BUTTON_YSIZE;
5391
5392       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5393       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5394       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
5395       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5396     }
5397     else if (id < ED_NUM_CTRL1_2_BUTTONS)
5398     {
5399       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5400       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5401
5402       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5403       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5404       width  = ED_CTRL2_BUTTON_XSIZE;
5405       height = ED_CTRL2_BUTTON_YSIZE;
5406
5407       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5408       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5409       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5410       gd_y2 = 0;        /* no alternative graphic for these buttons */
5411     }
5412     else if (id < ED_NUM_CTRL1_3_BUTTONS)
5413     {
5414       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5415       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5416
5417       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5418       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5419       width  = ED_CTRL3_BUTTON_XSIZE;
5420       height = ED_CTRL3_BUTTON_YSIZE;
5421
5422       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5423       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5424       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5425       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5426     }
5427     else
5428     {
5429       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5430       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5431
5432       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5433       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5434       width  = ED_CTRL4_BUTTON_XSIZE;
5435       height = ED_CTRL4_BUTTON_YSIZE;
5436
5437       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5438       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5439       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5440       gd_y2 = 0;        /* no alternative graphic for these buttons */
5441     }
5442
5443     gi = CreateGadget(GDI_CUSTOM_ID, id,
5444                       GDI_CUSTOM_TYPE_ID, i,
5445                       GDI_INFO_TEXT, control_info[i].text,
5446                       GDI_X, EX + gd_xoffset,
5447                       GDI_Y, EY + gd_yoffset,
5448                       GDI_WIDTH, width,
5449                       GDI_HEIGHT, height,
5450                       GDI_TYPE, button_type,
5451                       GDI_STATE, GD_BUTTON_UNPRESSED,
5452                       GDI_RADIO_NR, radio_button_nr,
5453                       GDI_CHECKED, checked,
5454                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5455                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5456                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5457                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5458                       GDI_EVENT_MASK, event_mask,
5459                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5460                       GDI_CALLBACK_ACTION, HandleControlButtons,
5461                       GDI_END);
5462
5463     if (gi == NULL)
5464       Error(ERR_EXIT, "cannot create gadget");
5465
5466     level_editor_gadget[id] = gi;
5467   }
5468
5469   /* create buttons for scrolling of drawing area and element list */
5470   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5471   {
5472     int id = scrollbutton_info[i].gadget_id;
5473     int x, y, width, height;
5474     int gd_x1, gd_x2, gd_y1, gd_y2;
5475
5476     x = scrollbutton_info[i].x;
5477     y = scrollbutton_info[i].y;
5478
5479     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5480
5481     if (id == GADGET_ID_SCROLL_LIST_UP ||
5482         id == GADGET_ID_SCROLL_LIST_DOWN)
5483     {
5484       x += DX;
5485       y += DY;
5486       width = ED_SCROLLBUTTON2_XSIZE;
5487       height = ED_SCROLLBUTTON2_YSIZE;
5488       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5489       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5490       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5491       gd_y2 = gd_y1;
5492     }
5493     else
5494     {
5495       x += SX;
5496       y += SY;
5497       width = ED_SCROLLBUTTON_XSIZE;
5498       height = ED_SCROLLBUTTON_YSIZE;
5499       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5500       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5501       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5502       gd_y2 = gd_y1;
5503     }
5504
5505     gi = CreateGadget(GDI_CUSTOM_ID, id,
5506                       GDI_CUSTOM_TYPE_ID, i,
5507                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5508                       GDI_X, x,
5509                       GDI_Y, y,
5510                       GDI_WIDTH, width,
5511                       GDI_HEIGHT, height,
5512                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5513                       GDI_STATE, GD_BUTTON_UNPRESSED,
5514                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5515                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5516                       GDI_EVENT_MASK, event_mask,
5517                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5518                       GDI_CALLBACK_ACTION, HandleControlButtons,
5519                       GDI_END);
5520
5521     if (gi == NULL)
5522       Error(ERR_EXIT, "cannot create gadget");
5523
5524     level_editor_gadget[id] = gi;
5525   }
5526
5527   /* create buttons for element list */
5528   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5529   {
5530     Bitmap *deco_bitmap;
5531     int deco_x, deco_y, deco_xpos, deco_ypos;
5532     int gd_xoffset, gd_yoffset;
5533     int gd_x1, gd_x2, gd_y;
5534     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5535     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5536     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5537     int element = editor_elements[i];
5538
5539     event_mask = GD_EVENT_RELEASED;
5540
5541     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5542     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5543
5544     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5545     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5546     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5547
5548     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5549     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5550     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5551
5552     gi = CreateGadget(GDI_CUSTOM_ID, id,
5553                       GDI_CUSTOM_TYPE_ID, i,
5554                       GDI_INFO_TEXT, getElementInfoText(element),
5555                       GDI_X, DX + gd_xoffset,
5556                       GDI_Y, DY + gd_yoffset,
5557                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5558                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5559                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5560                       GDI_STATE, GD_BUTTON_UNPRESSED,
5561                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5562                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5563                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5564                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5565                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5566                       GDI_DECORATION_SHIFTING, 1, 1,
5567                       GDI_EVENT_MASK, event_mask,
5568                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5569                       GDI_CALLBACK_ACTION, HandleControlButtons,
5570                       GDI_END);
5571
5572     if (gi == NULL)
5573       Error(ERR_EXIT, "cannot create gadget");
5574
5575     level_editor_gadget[id] = gi;
5576   }
5577 }
5578
5579 static void CreateCounterButtons()
5580 {
5581   int max_infotext_len = getMaxInfoTextLength();
5582   int i;
5583
5584   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5585   {
5586     int j;
5587     int x = SX + counterbutton_info[i].x;       /* down count button */
5588     int y = SY + counterbutton_info[i].y;
5589
5590     /* determine horizontal position to the right of specified gadget */
5591     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5592       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5593            ED_GADGET_TEXT_DISTANCE);
5594
5595     /* determine horizontal offset for leading text */
5596     if (counterbutton_info[i].text_left != NULL)
5597       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5598
5599     for (j = 0; j < 2; j++)
5600     {
5601       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5602       struct GadgetInfo *gi;
5603       int id = (j == 0 ?
5604                 counterbutton_info[i].gadget_id_down :
5605                 counterbutton_info[i].gadget_id_up);
5606       int gd_xoffset;
5607       int gd_x, gd_x1, gd_x2, gd_y;
5608       int x_size, y_size;
5609       unsigned long event_mask;
5610       char infotext[max_infotext_len + 1];
5611
5612       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5613
5614       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5615       {
5616         int sid = (j == 0 ?
5617                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5618                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5619
5620         event_mask |= GD_EVENT_RELEASED;
5621
5622         if (j == 1)
5623           x += 2 * ED_GADGET_DISTANCE;
5624         y += ED_GADGET_DISTANCE;
5625
5626         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5627         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5628         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5629         x_size = ED_SCROLLBUTTON_XSIZE;
5630         y_size = ED_SCROLLBUTTON_YSIZE;
5631       }
5632       else
5633       {
5634         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5635         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5636         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5637         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5638         x_size = ED_BUTTON_COUNT_XSIZE;
5639         y_size = ED_BUTTON_COUNT_YSIZE;
5640       }
5641
5642       sprintf(infotext, "%s counter value by 1, 5 or 10",
5643               (j == 0 ? "decrease" : "increase"));
5644
5645       gi = CreateGadget(GDI_CUSTOM_ID, id,
5646                         GDI_CUSTOM_TYPE_ID, i,
5647                         GDI_INFO_TEXT, infotext,
5648                         GDI_X, x,
5649                         GDI_Y, y,
5650                         GDI_WIDTH, x_size,
5651                         GDI_HEIGHT, y_size,
5652                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5653                         GDI_STATE, GD_BUTTON_UNPRESSED,
5654                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5655                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5656                         GDI_EVENT_MASK, event_mask,
5657                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5658                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5659                         GDI_END);
5660
5661       if (gi == NULL)
5662         Error(ERR_EXIT, "cannot create gadget");
5663
5664       level_editor_gadget[id] = gi;
5665       right_gadget_border[id] =
5666         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5667
5668       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5669
5670       if (j == 0)
5671       {
5672         int font_type = FONT_INPUT_1;
5673         int font_type_active = FONT_INPUT_1_ACTIVE;
5674         int gd_width = ED_WIN_COUNT_XSIZE;
5675
5676         id = counterbutton_info[i].gadget_id_text;
5677         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5678
5679         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5680         {
5681           font_type = FONT_LEVEL_NUMBER;
5682           font_type_active = FONT_LEVEL_NUMBER;
5683
5684           x += 2 * ED_GADGET_DISTANCE;
5685           y -= ED_GADGET_DISTANCE;
5686
5687           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5688           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5689           gd_width = ED_WIN_COUNT2_XSIZE;
5690         }
5691         else
5692         {
5693           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5694           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5695         }
5696
5697         gi = CreateGadget(GDI_CUSTOM_ID, id,
5698                           GDI_CUSTOM_TYPE_ID, i,
5699                           GDI_INFO_TEXT, "enter counter value",
5700                           GDI_X, x,
5701                           GDI_Y, y,
5702                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5703                           GDI_NUMBER_VALUE, 0,
5704                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5705                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5706                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5707                           GDI_TEXT_FONT, font_type,
5708                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5709                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5710                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5711                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5712                           GDI_DESIGN_WIDTH, gd_width,
5713                           GDI_EVENT_MASK, event_mask,
5714                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5715                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5716                           GDI_END);
5717
5718         if (gi == NULL)
5719           Error(ERR_EXIT, "cannot create gadget");
5720
5721         level_editor_gadget[id] = gi;
5722         right_gadget_border[id] =
5723           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5724
5725         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5726       }
5727     }
5728   }
5729 }
5730
5731 static void CreateDrawingAreas()
5732 {
5733   int i;
5734
5735   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5736   {
5737     struct GadgetInfo *gi;
5738     unsigned long event_mask;
5739     int id = drawingarea_info[i].gadget_id;
5740     int x = SX + drawingarea_info[i].x;
5741     int y = SY + drawingarea_info[i].y;
5742     int area_xsize = drawingarea_info[i].area_xsize;
5743     int area_ysize = drawingarea_info[i].area_ysize;
5744
5745     event_mask =
5746       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5747       GD_EVENT_OFF_BORDERS;
5748
5749     /* determine horizontal position to the right of specified gadget */
5750     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5751       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5752            ED_DRAWINGAREA_TEXT_DISTANCE);
5753
5754     /* determine horizontal offset for leading text */
5755     if (drawingarea_info[i].text_left != NULL)
5756       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5757
5758     gi = CreateGadget(GDI_CUSTOM_ID, id,
5759                       GDI_CUSTOM_TYPE_ID, i,
5760                       GDI_X, x,
5761                       GDI_Y, y,
5762                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5763                       GDI_AREA_SIZE, area_xsize, area_ysize,
5764                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5765                       GDI_EVENT_MASK, event_mask,
5766                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5767                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5768                       GDI_END);
5769
5770     if (gi == NULL)
5771       Error(ERR_EXIT, "cannot create gadget");
5772
5773     level_editor_gadget[id] = gi;
5774     right_gadget_border[id] =
5775       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5776   }
5777 }
5778
5779 static void CreateTextInputGadgets()
5780 {
5781   int max_infotext_len = getMaxInfoTextLength();
5782   int i;
5783
5784   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5785   {
5786     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5787     int gd_x, gd_y;
5788     struct GadgetInfo *gi;
5789     unsigned long event_mask;
5790     char infotext[MAX_OUTPUT_LINESIZE + 1];
5791     int id = textinput_info[i].gadget_id;
5792
5793     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5794
5795     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5796     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5797
5798     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5799     infotext[max_infotext_len] = '\0';
5800
5801     gi = CreateGadget(GDI_CUSTOM_ID, id,
5802                       GDI_CUSTOM_TYPE_ID, i,
5803                       GDI_INFO_TEXT, infotext,
5804                       GDI_X, SX + textinput_info[i].x,
5805                       GDI_Y, SY + textinput_info[i].y,
5806                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5807                       GDI_TEXT_VALUE, textinput_info[i].value,
5808                       GDI_TEXT_SIZE, textinput_info[i].size,
5809                       GDI_TEXT_FONT, FONT_INPUT_1,
5810                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5811                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5812                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5813                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5814                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5815                       GDI_EVENT_MASK, event_mask,
5816                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5817                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5818                       GDI_END);
5819
5820     if (gi == NULL)
5821       Error(ERR_EXIT, "cannot create gadget");
5822
5823     level_editor_gadget[id] = gi;
5824   }
5825 }
5826
5827 static void CreateTextAreaGadgets()
5828 {
5829   int max_infotext_len = getMaxInfoTextLength();
5830   int i;
5831
5832   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5833   {
5834     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5835     int gd_x, gd_y;
5836     struct GadgetInfo *gi;
5837     unsigned long event_mask;
5838     char infotext[MAX_OUTPUT_LINESIZE + 1];
5839     int id = textarea_info[i].gadget_id;
5840     int area_xsize = textarea_info[i].xsize;
5841     int area_ysize = textarea_info[i].ysize;
5842
5843     event_mask = GD_EVENT_TEXT_LEAVING;
5844
5845     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5846     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5847
5848     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5849     infotext[max_infotext_len] = '\0';
5850
5851     gi = CreateGadget(GDI_CUSTOM_ID, id,
5852                       GDI_CUSTOM_TYPE_ID, i,
5853                       GDI_INFO_TEXT, infotext,
5854                       GDI_X, SX + textarea_info[i].x,
5855                       GDI_Y, SY + textarea_info[i].y,
5856                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5857                       GDI_AREA_SIZE, area_xsize, area_ysize,
5858                       GDI_TEXT_FONT, FONT_INPUT_1,
5859                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5860                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5861                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5862                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5863                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5864                       GDI_EVENT_MASK, event_mask,
5865                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5866                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5867                       GDI_END);
5868
5869     if (gi == NULL)
5870       Error(ERR_EXIT, "cannot create gadget");
5871
5872     level_editor_gadget[id] = gi;
5873   }
5874 }
5875
5876 static void CreateSelectboxGadgets()
5877 {
5878   int max_infotext_len = getMaxInfoTextLength();
5879   int i, j;
5880
5881   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5882   {
5883     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5884     int gd_x, gd_y;
5885     struct GadgetInfo *gi;
5886     unsigned long event_mask;
5887     char infotext[MAX_OUTPUT_LINESIZE + 1];
5888     int id = selectbox_info[i].gadget_id;
5889     int x = SX + selectbox_info[i].x;
5890     int y = SY + selectbox_info[i].y;
5891
5892     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5893     {
5894       /* (we cannot use -1 for uninitialized values if we directly compare
5895          with results from strlen(), because the '<' and '>' operation will
5896          implicitely cast -1 to an unsigned integer value!) */
5897       selectbox_info[i].size = 0;
5898
5899       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5900         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5901           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5902
5903       selectbox_info[i].size++;         /* add one character empty space */
5904     }
5905
5906     event_mask = GD_EVENT_RELEASED |
5907       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5908
5909     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5910     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5911
5912     /* determine horizontal position to the right of specified gadget */
5913     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5914       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5915            ED_GADGET_TEXT_DISTANCE);
5916
5917     /* determine horizontal offset for leading text */
5918     if (selectbox_info[i].text_left != NULL)
5919       x += getTextWidthForGadget(selectbox_info[i].text_left);
5920
5921     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5922     infotext[max_infotext_len] = '\0';
5923
5924     gi = CreateGadget(GDI_CUSTOM_ID, id,
5925                       GDI_CUSTOM_TYPE_ID, i,
5926                       GDI_INFO_TEXT, infotext,
5927                       GDI_X, x,
5928                       GDI_Y, y,
5929                       GDI_TYPE, GD_TYPE_SELECTBOX,
5930                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5931                       GDI_TEXT_SIZE, selectbox_info[i].size,
5932                       GDI_TEXT_FONT, FONT_INPUT_1,
5933                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5934                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5935                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5936                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5937                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5938                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5939                       GDI_EVENT_MASK, event_mask,
5940                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5941                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5942                       GDI_END);
5943
5944     if (gi == NULL)
5945       Error(ERR_EXIT, "cannot create gadget");
5946
5947     level_editor_gadget[id] = gi;
5948     right_gadget_border[id] =
5949       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5950   }
5951 }
5952
5953 static void CreateTextbuttonGadgets()
5954 {
5955   int max_infotext_len = getMaxInfoTextLength();
5956   int i;
5957
5958   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5959   {
5960     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5961     int gd_x1, gd_x2, gd_y1, gd_y2;
5962     struct GadgetInfo *gi;
5963     unsigned long event_mask;
5964     char infotext[MAX_OUTPUT_LINESIZE + 1];
5965     int id = textbutton_info[i].gadget_id;
5966     int x = SX + textbutton_info[i].x;
5967     int y = SY + textbutton_info[i].y;
5968
5969     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5970       textbutton_info[i].size = strlen(textbutton_info[i].text);
5971
5972     event_mask = GD_EVENT_RELEASED;
5973
5974     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5975     {
5976       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5977       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5978       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5979       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5980     }
5981     else
5982     {
5983       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5984       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5985       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5986       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5987     }
5988
5989     sprintf(infotext, "%s", textbutton_info[i].infotext);
5990     infotext[max_infotext_len] = '\0';
5991
5992     /* determine horizontal position to the right of specified gadget */
5993     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5994       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5995            ED_GADGET_TEXT_DISTANCE);
5996
5997     /* determine horizontal offset for leading text */
5998     if (textbutton_info[i].text_left != NULL)
5999       x += getTextWidthForGadget(textbutton_info[i].text_left);
6000
6001     gi = CreateGadget(GDI_CUSTOM_ID, id,
6002                       GDI_CUSTOM_TYPE_ID, i,
6003                       GDI_INFO_TEXT, infotext,
6004                       GDI_X, x,
6005                       GDI_Y, y,
6006                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6007                       GDI_TEXT_VALUE, textbutton_info[i].text,
6008                       GDI_TEXT_SIZE, textbutton_info[i].size,
6009                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
6010                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
6011                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6012                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
6013                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
6014                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
6015                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6016                       GDI_DECORATION_SHIFTING, 1, 1,
6017                       GDI_EVENT_MASK, event_mask,
6018                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6019                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6020                       GDI_END);
6021
6022     if (gi == NULL)
6023       Error(ERR_EXIT, "cannot create gadget");
6024
6025     level_editor_gadget[id] = gi;
6026     right_gadget_border[id] =
6027       getRightGadgetBorder(gi, textbutton_info[i].text_right);
6028   }
6029 }
6030
6031 static void CreateGraphicbuttonGadgets()
6032 {
6033   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6034   struct GadgetInfo *gi;
6035   unsigned long event_mask;
6036   int i;
6037
6038   /* create buttons for scrolling of drawing area and element list */
6039   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6040   {
6041     int id = graphicbutton_info[i].gadget_id;
6042     int gd_x1, gd_x2, gd_y1, gd_y2;
6043     int x = SX + graphicbutton_info[i].x;
6044     int y = SY + graphicbutton_info[i].y;
6045
6046     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6047
6048     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6049     {
6050       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6051       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6052       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6053       gd_y2 = gd_y1;
6054     }
6055     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6056     {
6057       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6058       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6059       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6060       gd_y2 = gd_y1;
6061     }
6062
6063     /* determine horizontal position to the right of specified gadget */
6064     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6065       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6066            ED_GADGET_TEXT_DISTANCE);
6067
6068     /* determine horizontal offset for leading text */
6069     if (graphicbutton_info[i].text_left != NULL)
6070       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6071
6072     gi = CreateGadget(GDI_CUSTOM_ID, id,
6073                       GDI_CUSTOM_TYPE_ID, i,
6074                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6075                       GDI_X, x,
6076                       GDI_Y, y,
6077                       GDI_WIDTH, graphicbutton_info[i].width,
6078                       GDI_HEIGHT, graphicbutton_info[i].height,
6079                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6080                       GDI_STATE, GD_BUTTON_UNPRESSED,
6081                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6082                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6083                       GDI_EVENT_MASK, event_mask,
6084                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6085                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6086                       GDI_END);
6087
6088     if (gi == NULL)
6089       Error(ERR_EXIT, "cannot create gadget");
6090
6091     level_editor_gadget[id] = gi;
6092     right_gadget_border[id] =
6093       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6094   }
6095 }
6096
6097 static void CreateScrollbarGadgets()
6098 {
6099   int i;
6100
6101   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6102   {
6103     int id = scrollbar_info[i].gadget_id;
6104     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6105     int gd_x1, gd_x2, gd_y1, gd_y2;
6106     struct GadgetInfo *gi;
6107     int items_max, items_visible, item_position;
6108     unsigned long event_mask;
6109
6110     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6111     {
6112       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6113       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6114       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6115     }
6116     else        /* drawing area scrollbars */
6117     {
6118       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6119       {
6120         items_max = MAX(lev_fieldx + 2, ed_fieldx);
6121         items_visible = ed_fieldx;
6122         item_position = 0;
6123       }
6124       else
6125       {
6126         items_max = MAX(lev_fieldy + 2, ed_fieldy);
6127         items_visible = ed_fieldy;
6128         item_position = 0;
6129       }
6130     }
6131
6132     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6133
6134     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6135     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6136                       scrollbar_info[i].height : scrollbar_info[i].width));
6137     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6138     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6139
6140     gi = CreateGadget(GDI_CUSTOM_ID, id,
6141                       GDI_CUSTOM_TYPE_ID, i,
6142                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
6143                       GDI_X, scrollbar_info[i].x,
6144                       GDI_Y, scrollbar_info[i].y,
6145                       GDI_WIDTH, scrollbar_info[i].width,
6146                       GDI_HEIGHT, scrollbar_info[i].height,
6147                       GDI_TYPE, scrollbar_info[i].type,
6148                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
6149                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6150                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
6151                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6152                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6153                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6154                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6155                       GDI_STATE, GD_BUTTON_UNPRESSED,
6156                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6157                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6158                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6159                       GDI_EVENT_MASK, event_mask,
6160                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6161                       GDI_CALLBACK_ACTION, HandleControlButtons,
6162                       GDI_END);
6163
6164     if (gi == NULL)
6165       Error(ERR_EXIT, "cannot create gadget");
6166
6167     level_editor_gadget[id] = gi;
6168   }
6169 }
6170
6171 static void CreateCheckbuttonGadgets()
6172 {
6173   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6174   struct GadgetInfo *gi;
6175   unsigned long event_mask;
6176   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6177   int i;
6178
6179   event_mask = GD_EVENT_PRESSED;
6180
6181   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6182   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6183   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6184   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6185   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6186
6187   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6188   {
6189     int id = checkbutton_info[i].gadget_id;
6190     int x = SX + checkbutton_info[i].x;
6191     int y = SY + checkbutton_info[i].y;
6192
6193     if (id == GADGET_ID_STICK_ELEMENT)
6194       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6195     else
6196       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6197
6198     /* determine horizontal position to the right of specified gadget */
6199     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6200       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6201            ED_GADGET_TEXT_DISTANCE);
6202
6203     /* determine horizontal offset for leading text */
6204     if (checkbutton_info[i].text_left != NULL)
6205       x += getTextWidthForGadget(checkbutton_info[i].text_left);
6206
6207     gi = CreateGadget(GDI_CUSTOM_ID, id,
6208                       GDI_CUSTOM_TYPE_ID, i,
6209                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
6210                       GDI_X, x,
6211                       GDI_Y, y,
6212                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6213                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6214                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6215                       GDI_CHECKED, *checkbutton_info[i].value,
6216                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6217                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6218                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6219                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6220                       GDI_EVENT_MASK, event_mask,
6221                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6222                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
6223                       GDI_END);
6224
6225     if (gi == NULL)
6226       Error(ERR_EXIT, "cannot create gadget");
6227
6228     level_editor_gadget[id] = gi;
6229     right_gadget_border[id] =
6230       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6231   }
6232 }
6233
6234 static void CreateRadiobuttonGadgets()
6235 {
6236   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6237   struct GadgetInfo *gi;
6238   unsigned long event_mask;
6239   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6240   int i;
6241
6242   event_mask = GD_EVENT_PRESSED;
6243
6244   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6245   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6246   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6247   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6248   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6249
6250   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6251   {
6252     int id = radiobutton_info[i].gadget_id;
6253     int x = SX + radiobutton_info[i].x;
6254     int y = SY + radiobutton_info[i].y;
6255
6256     int checked =
6257       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6258
6259     /* determine horizontal position to the right of specified gadget */
6260     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6261       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6262            ED_GADGET_TEXT_DISTANCE);
6263
6264     /* determine horizontal offset for leading text */
6265     if (radiobutton_info[i].text_left != NULL)
6266       x += getTextWidthForGadget(radiobutton_info[i].text_left);
6267
6268     gi = CreateGadget(GDI_CUSTOM_ID, id,
6269                       GDI_CUSTOM_TYPE_ID, i,
6270                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
6271                       GDI_X, x,
6272                       GDI_Y, y,
6273                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6274                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6275                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6276                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6277                       GDI_CHECKED, checked,
6278                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6279                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6280                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6281                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6282                       GDI_EVENT_MASK, event_mask,
6283                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6284                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
6285                       GDI_END);
6286
6287     if (gi == NULL)
6288       Error(ERR_EXIT, "cannot create gadget");
6289
6290     level_editor_gadget[id] = gi;
6291     right_gadget_border[id] =
6292       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6293   }
6294 }
6295
6296 void CreateLevelEditorGadgets()
6297 {
6298   int old_game_status = game_status;
6299
6300   /* setting 'game_status' is needed to get the right fonts for the editor */
6301   game_status = GAME_MODE_EDITOR;
6302
6303   ReinitializeElementList();
6304
6305   CreateControlButtons();
6306   CreateScrollbarGadgets();
6307
6308   /* order of function calls is important because of cross-references */
6309   CreateCheckbuttonGadgets();
6310   CreateCounterButtons();
6311   CreateRadiobuttonGadgets();
6312   CreateTextInputGadgets();
6313   CreateTextAreaGadgets();
6314   CreateSelectboxGadgets();
6315   CreateGraphicbuttonGadgets();
6316   CreateTextbuttonGadgets();
6317   CreateDrawingAreas();
6318
6319   game_status = old_game_status;
6320 }
6321
6322 void FreeLevelEditorGadgets()
6323 {
6324   int i;
6325
6326   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6327   {
6328     FreeGadget(level_editor_gadget[i]);
6329
6330     level_editor_gadget[i] = NULL;
6331   }
6332 }
6333
6334 static void MapCounterButtons(int id)
6335 {
6336   int gadget_id_down = counterbutton_info[id].gadget_id_down;
6337   int gadget_id_text = counterbutton_info[id].gadget_id_text;
6338   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
6339   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6340   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6341   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
6342   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6343   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6344   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6345   int yoffset = ED_BORDER_SIZE;
6346   int x_left = gi_down->x - xoffset_left;
6347 #if 1
6348   int x_right;  /* set after gadget position was modified */
6349 #else
6350   int x_right = gi_up->x + gi_up->width + xoffset_right;
6351 #endif
6352   int y_above = gi_down->y - yoffset_above;
6353   int x = gi_down->x;
6354   int y;        /* set after gadget position was modified */
6355
6356   /* counter limits must be changed first to prevent value truncation */
6357   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6358                             counterbutton_info[id].max_value);
6359
6360   /* right text position might have changed after setting position above */
6361   x_right = gi_up->x + gi_up->width + xoffset_right;
6362
6363   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6364
6365   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6366   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6367       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6368   {
6369     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6370     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6371     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6372   }
6373
6374   /* vertical position might have changed after setting position above */
6375   y = gi_up->y + yoffset;
6376
6377   if (counterbutton_info[id].text_above)
6378     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6379
6380   if (counterbutton_info[id].text_left)
6381     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6382
6383   if (counterbutton_info[id].text_right)
6384     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6385
6386   MapGadget(gi_down);
6387   MapGadget(gi_text);
6388   MapGadget(gi_up);
6389 }
6390
6391 static void MapControlButtons()
6392 {
6393   int counter_id;
6394   int i;
6395
6396   /* map toolbox buttons (excluding special CE toolbox buttons) */
6397   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6398     MapGadget(level_editor_gadget[i]);
6399
6400   /* map buttons to select elements */
6401   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6402     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6403   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6404   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6405   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6406
6407   /* map buttons to select level */
6408   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6409   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6410   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6411   MapCounterButtons(counter_id);
6412 }
6413
6414 static void MapDrawingArea(int id)
6415 {
6416   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6417   int area_xsize = gi->drawing.area_xsize;
6418   int area_ysize = gi->drawing.area_ysize;
6419   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6420   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6421   int x_left  = gi->x - xoffset_left;
6422   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6423   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6424   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6425   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6426
6427   if (drawingarea_info[id].text_left)
6428     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6429
6430   if (drawingarea_info[id].text_right)
6431     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6432
6433   if (drawingarea_info[id].text_below)
6434     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6435
6436   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6437   {
6438     DrawElementBorder(gi->x, gi->y,
6439                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6440
6441     DrawDrawingArea(id);
6442   }
6443
6444   MapGadget(gi);
6445 }
6446
6447 static void MapTextInputGadget(int id)
6448 {
6449   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6450   int xoffset_above = 0;
6451   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6452   int x_above = textinput_info[id].x + xoffset_above;
6453   int y_above = textinput_info[id].y + yoffset_above;
6454
6455   if (textinput_info[id].text_above)
6456     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6457
6458   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6459
6460   MapGadget(gi);
6461 }
6462
6463 static void MapTextAreaGadget(int id)
6464 {
6465   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6466   int xoffset_above = 0;
6467   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6468   int x_above = textarea_info[id].x + xoffset_above;
6469   int y_above = textarea_info[id].y + yoffset_above;
6470
6471   if (textarea_info[id].text_above)
6472     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6473
6474   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6475
6476   MapGadget(gi);
6477 }
6478
6479 static void MapSelectboxGadget(int id)
6480 {
6481   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6482   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6483   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6484   int yoffset = ED_BORDER_SIZE;
6485   int x_left = gi->x - xoffset_left;
6486   int x_right = gi->x + gi->width + xoffset_right;
6487   int y = gi->y + yoffset;
6488
6489   if (selectbox_info[id].text_left)
6490     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6491
6492   if (selectbox_info[id].text_right)
6493     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6494
6495   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6496
6497   MapGadget(gi);
6498 }
6499
6500 static void MapTextbuttonGadget(int id)
6501 {
6502   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6503   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6504   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6505   int yoffset = ED_BORDER_SIZE;
6506   int x_left = gi->x - xoffset_left;
6507   int x_right = gi->x + gi->width + xoffset_right;
6508   int y = gi->y + yoffset;
6509
6510   /* only show button to delete change pages when more than minimum pages */
6511   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6512       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6513     return;
6514
6515   if (textbutton_info[id].text_left)
6516     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6517
6518   if (textbutton_info[id].text_right)
6519     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6520
6521   MapGadget(gi);
6522 }
6523
6524 static void MapGraphicbuttonGadget(int id)
6525 {
6526   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6527   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6528   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6529   int yoffset = ED_BORDER_SIZE;
6530   int x_left = gi->x - xoffset_left;
6531   int x_right = gi->x + gi->width + xoffset_right;
6532   int y = gi->y + yoffset;
6533
6534   if (graphicbutton_info[id].text_left)
6535     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6536
6537   if (graphicbutton_info[id].text_right)
6538     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6539
6540   MapGadget(gi);
6541 }
6542
6543 static void MapRadiobuttonGadget(int id)
6544 {
6545   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6546   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6547   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6548   int yoffset = ED_BORDER_SIZE;
6549   int x_left = gi->x - xoffset_left;
6550   int x_right = gi->x + gi->width + xoffset_right;
6551   int y = gi->y + yoffset;
6552   boolean checked =
6553     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6554
6555   if (radiobutton_info[id].text_left)
6556     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6557
6558   if (radiobutton_info[id].text_right)
6559     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6560
6561   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6562
6563   MapGadget(gi);
6564 }
6565
6566 static void MapCheckbuttonGadget(int id)
6567 {
6568   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6569   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6570   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6571   int yoffset = ED_BORDER_SIZE;
6572   int x_left, x_right, y;       /* set after gadget position was modified */
6573
6574   /* set position for gadgets with dynamically determined position */
6575   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6576     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6577   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6578
6579   x_left = gi->x - xoffset_left;
6580   x_right = gi->x + gi->width + xoffset_right;
6581   y = gi->y + yoffset;
6582
6583   if (checkbutton_info[id].text_left)
6584     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6585
6586   if (checkbutton_info[id].text_right)
6587     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6588
6589   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6590
6591   MapGadget(gi);
6592 }
6593
6594 static void MapMainDrawingArea()
6595 {
6596   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6597   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6598   int i;
6599
6600   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6601   {
6602     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6603           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6604          no_horizontal_scrollbar) ||
6605         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6606           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6607          no_vertical_scrollbar))
6608       continue;
6609
6610     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6611   }
6612
6613   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6614   {
6615     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6616         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6617       continue;
6618
6619     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6620   }
6621
6622   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6623 }
6624
6625 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6626 {
6627   int i;
6628
6629   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6630   {
6631     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6632         i == GADGET_ID_CUSTOM_COPY_TO ||
6633         i == GADGET_ID_CUSTOM_EXCHANGE ||
6634         i == GADGET_ID_CUSTOM_COPY ||
6635         i == GADGET_ID_CUSTOM_PASTE)
6636     {
6637       if (map)
6638         MapGadget(level_editor_gadget[i]);
6639       else
6640         UnmapGadget(level_editor_gadget[i]);
6641     }
6642   }
6643 }
6644
6645 static void MapLevelEditorToolboxCustomGadgets()
6646 {
6647   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6648 }
6649
6650 static void UnmapLevelEditorToolboxCustomGadgets()
6651 {
6652   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6653 }
6654
6655 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6656 {
6657   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6658   int i;
6659
6660   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6661   {
6662     if (i != GADGET_ID_SINGLE_ITEMS &&
6663         i != GADGET_ID_PROPERTIES &&
6664         i != GADGET_ID_PICK_ELEMENT)
6665     {
6666       struct GadgetInfo *gi = level_editor_gadget[i];
6667
6668       if (map)
6669         MapGadget(gi);
6670       else
6671       {
6672         UnmapGadget(gi);
6673
6674         BlitBitmap(gd_bitmap, drawto,
6675                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6676                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6677                    gi->width, gi->height, gi->x, gi->y);
6678
6679         redraw_mask |= REDRAW_DOOR_3;
6680       }
6681     }
6682   }
6683 }
6684
6685 static void MapLevelEditorToolboxDrawingGadgets()
6686 {
6687   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6688 }
6689
6690 static void UnmapLevelEditorToolboxDrawingGadgets()
6691 {
6692   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6693 }
6694
6695 static void UnmapDrawingArea(int id)
6696 {
6697   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6698 }
6699
6700 static void UnmapLevelEditorWindowGadgets()
6701 {
6702   int i;
6703
6704   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6705     if (level_editor_gadget[i]->x < SX + SXSIZE)
6706       UnmapGadget(level_editor_gadget[i]);
6707 }
6708
6709 void UnmapLevelEditorGadgets()
6710 {
6711   int i;
6712
6713   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6714     UnmapGadget(level_editor_gadget[i]);
6715 }
6716
6717 static void ResetUndoBuffer()
6718 {
6719   undo_buffer_position = -1;
6720   undo_buffer_steps = -1;
6721   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6722
6723   level.changed = FALSE;
6724 }
6725
6726 static void DrawEditModeWindow()
6727 {
6728   ModifyEditorElementList();
6729   RedrawDrawingElements();
6730
6731   if (edit_mode == ED_MODE_INFO)
6732     DrawLevelInfoWindow();
6733   else if (edit_mode == ED_MODE_PROPERTIES)
6734     DrawPropertiesWindow();
6735   else  /* edit_mode == ED_MODE_DRAWING */
6736     DrawDrawingWindow();
6737 }
6738
6739 static boolean LevelChanged()
6740 {
6741   boolean field_changed = FALSE;
6742   int x, y;
6743
6744   if (leveldir_current->readonly)
6745     return FALSE;
6746
6747   for (y = 0; y < lev_fieldy; y++) 
6748     for (x = 0; x < lev_fieldx; x++)
6749       if (Feld[x][y] != level.field[x][y])
6750         field_changed = TRUE;
6751
6752   return (level.changed || field_changed);
6753 }
6754
6755 static boolean LevelContainsPlayer()
6756 {
6757   boolean player_found = FALSE;
6758   int x, y;
6759
6760   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6761
6762   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6763   {
6764     if (Feld[x][y] == EL_PLAYER_1 ||
6765         Feld[x][y] == EL_SP_MURPHY) 
6766       player_found = TRUE;
6767   }
6768
6769   return player_found;
6770 }
6771
6772 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6773                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6774 {
6775   int x, y;
6776
6777   for (x = 0; x < lev_fieldx; x++)
6778     for (y = 0; y < lev_fieldy; y++) 
6779       dst[x][y] = src[x][y];
6780 }
6781
6782 static int setSelectboxValue(int selectbox_id, int new_value)
6783 {
6784   int new_index_value = 0;
6785   int i;
6786
6787   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6788     if (selectbox_info[selectbox_id].options[i].value == new_value)
6789       new_index_value = i;
6790
6791   *selectbox_info[selectbox_id].value =
6792     selectbox_info[selectbox_id].options[new_index_value].value;
6793
6794   return new_index_value;
6795 }
6796
6797 static void setSelectboxSpecialActionVariablesIfNeeded()
6798 {
6799   int i;
6800
6801   /* change action mode and arg variables according to action type variable */
6802   for (i = 0; action_arg_options[i].value != -1; i++)
6803   {
6804     if (action_arg_options[i].value == custom_element_change.action_type)
6805     {
6806       int mode = action_arg_options[i].mode;
6807
6808       /* only change if corresponding selectbox has changed */
6809       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6810           action_arg_modes[mode])
6811 #if 0
6812         custom_element_change.action_mode =
6813           (action_arg_modes[mode])[0].value;
6814 #else
6815         custom_element_change.action_mode = -1;
6816 #endif
6817
6818       /* only change if corresponding selectbox has changed */
6819       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6820           action_arg_options[i].options)
6821 #if 0
6822         custom_element_change.action_arg =
6823           action_arg_options[i].options[0].value;
6824 #else
6825         custom_element_change.action_arg = -1;
6826 #endif
6827
6828       break;
6829     }
6830   }
6831 }
6832
6833 static void setSelectboxSpecialActionOptions()
6834 {
6835   int i;
6836
6837   /* change action mode and arg selectbox according to action type selectbox */
6838   for (i = 0; action_arg_options[i].value != -1; i++)
6839   {
6840     if (action_arg_options[i].value == custom_element_change.action_type)
6841     {
6842       int mode = action_arg_options[i].mode;
6843
6844       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6845                                    action_arg_modes[mode]);
6846       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6847                                  custom_element_change.action_mode);
6848
6849       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6850                                    action_arg_options[i].options);
6851       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6852                                  custom_element_change.action_arg);
6853       break;
6854     }
6855   }
6856 }
6857
6858 #if 1
6859
6860 static void copy_custom_element_settings(int element_from, int element_to)
6861 {
6862   struct ElementInfo *ei_from = &element_info[element_from];
6863   struct ElementInfo *ei_to = &element_info[element_to];
6864
6865   copyElementInfo(ei_from, ei_to);
6866 }
6867
6868 #else
6869
6870 static void copy_custom_element_settings(int element_from, int element_to)
6871 {
6872   struct ElementInfo *ei_from = &element_info[element_from];
6873   struct ElementInfo *ei_to = &element_info[element_to];
6874   int i, x, y;
6875
6876   /* ---------- copy element description ---------- */
6877   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6878     ei_to->description[i] = ei_from->description[i];
6879
6880   /* ---------- copy element base properties ---------- */
6881 #if 1
6882   ei_to->properties[EP_BITFIELD_BASE_NR] =
6883     ei_from->properties[EP_BITFIELD_BASE_NR];
6884 #else
6885   Properties[element_to][EP_BITFIELD_BASE_NR] =
6886     Properties[element_from][EP_BITFIELD_BASE_NR];
6887 #endif
6888
6889   /* ---------- copy custom property values ---------- */
6890
6891   ei_to->use_gfx_element = ei_from->use_gfx_element;
6892   ei_to->gfx_element = ei_from->gfx_element;
6893
6894   ei_to->access_direction = ei_from->access_direction;
6895
6896   ei_to->collect_score_initial = ei_from->collect_score_initial;
6897   ei_to->collect_count_initial = ei_from->collect_count_initial;
6898
6899   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6900   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6901   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6902
6903   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6904   ei_to->push_delay_random = ei_from->push_delay_random;
6905   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6906   ei_to->drop_delay_random = ei_from->drop_delay_random;
6907   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6908   ei_to->move_delay_random = ei_from->move_delay_random;
6909
6910   ei_to->move_pattern = ei_from->move_pattern;
6911   ei_to->move_direction_initial = ei_from->move_direction_initial;
6912   ei_to->move_stepsize = ei_from->move_stepsize;
6913
6914   ei_to->move_enter_element = ei_from->move_enter_element;
6915   ei_to->move_leave_element = ei_from->move_leave_element;
6916   ei_to->move_leave_type = ei_from->move_leave_type;
6917
6918   ei_to->slippery_type = ei_from->slippery_type;
6919
6920   ei_to->explosion_type = ei_from->explosion_type;
6921   ei_to->explosion_delay = ei_from->explosion_delay;
6922   ei_to->ignition_delay = ei_from->ignition_delay;
6923
6924   for (y = 0; y < 3; y++)
6925     for (x = 0; x < 3; x++)
6926       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6927
6928   /* ---------- reinitialize and copy change pages ---------- */
6929
6930   ei_to->num_change_pages = ei_from->num_change_pages;
6931   ei_to->current_change_page = ei_from->current_change_page;
6932
6933   setElementChangePages(ei_to, ei_to->num_change_pages);
6934
6935   for (i = 0; i < ei_to->num_change_pages; i++)
6936     ei_to->change_page[i] = ei_from->change_page[i];
6937
6938   /* ---------- copy group element info ---------- */
6939   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6940     *ei_to->group = *ei_from->group;
6941
6942   /* mark this custom element as modified */
6943   ei_to->modified_settings = TRUE;
6944 }
6945 #endif
6946
6947 static void replace_custom_element_in_settings(int element_from,
6948                                                int element_to)
6949 {
6950   int i, j, x, y;
6951
6952   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6953   {
6954     struct ElementInfo *ei = &element_info[i];
6955
6956     for (y = 0; y < 3; y++)
6957       for (x = 0; x < 3; x++)
6958         if (ei->content.e[x][y] == element_from)
6959           ei->content.e[x][y] = element_to;
6960
6961     for (j = 0; j < ei->num_change_pages; j++)
6962     {
6963       struct ElementChangeInfo *change = &ei->change_page[j];
6964
6965       if (change->target_element == element_from)
6966         change->target_element = element_to;
6967
6968       if (change->trigger_element == element_from)
6969         change->trigger_element = element_to;
6970
6971       for (y = 0; y < 3; y++)
6972         for (x = 0; x < 3; x++)
6973           if (change->target_content.e[x][y] == element_from)
6974             change->target_content.e[x][y] = element_to;
6975     }
6976
6977     if (ei->group != NULL)                              /* group or internal */
6978       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6979         if (ei->group->element[j] == element_from)
6980           ei->group->element[j] = element_to;
6981   }
6982 }
6983
6984 static void replace_custom_element_in_playfield(int element_from,
6985                                                 int element_to)
6986 {
6987   int x, y;
6988
6989   for (x = 0; x < lev_fieldx; x++)
6990     for (y = 0; y < lev_fieldy; y++)
6991       if (Feld[x][y] == element_from)
6992         Feld[x][y] = element_to;
6993 }
6994
6995 static boolean CopyCustomElement(int element_old, int element_new,
6996                                  int copy_mode)
6997 {
6998   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6999   {
7000     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7001                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7002     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7003   }
7004   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7005   {
7006     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7007                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7008     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7009
7010     level.changed = TRUE;
7011   }
7012   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7013   {
7014     Request("Please choose custom element !", REQ_CONFIRM);
7015
7016     return FALSE;
7017   }
7018   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7019   {
7020     Request("Please choose group element !", REQ_CONFIRM);
7021
7022     return FALSE;
7023   }
7024   else
7025   {
7026     level.changed = TRUE;
7027   }
7028
7029   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7030   {
7031     copy_custom_element_settings(element_new, element_old);
7032   }
7033   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7034   {
7035     copy_custom_element_settings(element_old, element_new);
7036   }
7037   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7038   {
7039     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7040     copy_custom_element_settings(element_new, element_old);
7041     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7042
7043     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7044     replace_custom_element_in_settings(element_new, element_old);
7045     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7046
7047     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7048     replace_custom_element_in_playfield(element_new, element_old);
7049     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7050   }
7051
7052   UpdateCustomElementGraphicGadgets();
7053   DrawPropertiesWindow();
7054
7055   return TRUE;
7056 }
7057
7058 static void CopyCustomElementPropertiesToEditor(int element)
7059 {
7060   int i;
7061   int current_change_page = element_info[element].current_change_page;
7062
7063   /* dynamically (re)build selectbox for selecting change page */
7064   for (i = 0; i < element_info[element].num_change_pages; i++)
7065   {
7066     sprintf(options_change_page_strings[i], "%d", i + 1);
7067
7068     options_change_page[i].value = i;
7069     options_change_page[i].text = options_change_page_strings[i];
7070   }
7071
7072   options_change_page[i].value = -1;
7073   options_change_page[i].text = NULL;
7074
7075   /* needed here to initialize combined element properties */
7076   InitElementPropertiesEngine(level.game_version);
7077
7078   element_info[element].change =
7079     &element_info[element].change_page[current_change_page];
7080
7081   custom_element = element_info[element];
7082   custom_element_change = *element_info[element].change;
7083
7084   /* needed to initially set selectbox options for special action options */
7085   setSelectboxSpecialActionOptions();
7086
7087   /* needed to initially set selectbox value variables to reliable defaults */
7088   for (i = 0; i < ED_NUM_SELECTBOX; i++)
7089     setSelectboxValue(i, *selectbox_info[i].value);
7090
7091   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7092     custom_element_properties[i] = HAS_PROPERTY(element, i);
7093
7094   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7095     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7096
7097   /* ---------- element settings: configure (custom elements) ------------- */
7098
7099   /* set accessible layer selectbox help value */
7100   custom_element.access_type =
7101     (IS_WALKABLE(element) ? EP_WALKABLE :
7102      IS_PASSABLE(element) ? EP_PASSABLE :
7103      custom_element.access_type);
7104   custom_element.access_layer =
7105     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7106      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7107      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7108      custom_element.access_layer);
7109   custom_element.access_protected =
7110     (IS_PROTECTED(element) ? 1 : 0);
7111   custom_element_properties[EP_ACCESSIBLE] =
7112     (IS_ACCESSIBLE_OVER(element) ||
7113      IS_ACCESSIBLE_INSIDE(element) ||
7114      IS_ACCESSIBLE_UNDER(element));
7115
7116   /* set walk-to-object action selectbox help value */
7117   custom_element.walk_to_action =
7118     (IS_DIGGABLE(element) ? EP_DIGGABLE :
7119      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7120      IS_DROPPABLE(element) ? EP_DROPPABLE :
7121      IS_THROWABLE(element) ? EP_THROWABLE :
7122      IS_PUSHABLE(element) ? EP_PUSHABLE :
7123      custom_element.walk_to_action);
7124   custom_element_properties[EP_WALK_TO_OBJECT] =
7125     (IS_DIGGABLE(element) ||
7126      IS_COLLECTIBLE_ONLY(element) ||
7127      IS_DROPPABLE(element) ||
7128      IS_THROWABLE(element) ||
7129      IS_PUSHABLE(element));
7130
7131   /* set smash targets selectbox help value */
7132   custom_element.smash_targets =
7133     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7134      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7135      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7136      custom_element.smash_targets);
7137   custom_element_properties[EP_CAN_SMASH] =
7138     (CAN_SMASH_EVERYTHING(element) ||
7139      CAN_SMASH_ENEMIES(element) ||
7140      CAN_SMASH_PLAYER(element));
7141
7142   /* set deadliness selectbox help value */
7143   custom_element.deadliness =
7144     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7145      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7146      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7147      custom_element.deadliness);
7148   custom_element_properties[EP_DEADLY] =
7149     (DONT_TOUCH(element) ||
7150      DONT_COLLIDE_WITH(element) ||
7151      DONT_RUN_INTO(element));
7152
7153   /* ---------- element settings: advanced (custom elements) --------------- */
7154
7155   /* set "change by direct action" selectbox help value */
7156   custom_element_change.direct_action =
7157     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7158      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7159      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7160      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7161      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7162      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7163      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7164      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7165      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7166      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7167      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7168      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7169      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7170      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7171      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7172      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7173      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7174      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7175      custom_element_change.direct_action);
7176
7177   /* set "change by other element action" selectbox help value */
7178   custom_element_change.other_action =
7179     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7180      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7181      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7182      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7183      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7184      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7185      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7186      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7187      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7188      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7189      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7190      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7191      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7192      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7193      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7194      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7195      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7196      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7197      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7198      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7199      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7200      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7201      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7202      custom_element_change.other_action);
7203 }
7204
7205 static void CopyGroupElementPropertiesToEditor(int element)
7206 {
7207   group_element_info = *element_info[element].group;
7208   custom_element = element_info[element];       /* needed for description */
7209 }
7210
7211 static void CopyClassicElementPropertiesToEditor(int element)
7212 {
7213   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7214     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7215       getMoveIntoAcidProperty(&level, element);
7216
7217   if (MAYBE_DONT_COLLIDE_WITH(element))
7218     custom_element_properties[EP_DONT_COLLIDE_WITH] =
7219       getDontCollideWithProperty(&level, element);
7220 }
7221
7222 static void CopyElementPropertiesToEditor(int element)
7223 {
7224   if (IS_CUSTOM_ELEMENT(element))
7225     CopyCustomElementPropertiesToEditor(element);
7226   else if (IS_GROUP_ELEMENT(element))
7227     CopyGroupElementPropertiesToEditor(element);
7228   else
7229     CopyClassicElementPropertiesToEditor(element);
7230 }
7231
7232 static void CopyCustomElementPropertiesToGame(int element)
7233 {
7234   int i;
7235   int access_type_and_layer;
7236
7237   /* mark that this custom element has been modified */
7238   custom_element.modified_settings = TRUE;
7239   level.changed = TRUE;
7240
7241   if (level.use_custom_template)
7242   {
7243     if (Request("Copy and modify level template ?", REQ_ASK))
7244     {
7245       level.use_custom_template = FALSE;
7246       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7247                    GDI_CHECKED, FALSE, GDI_END);
7248     }
7249     else
7250     {
7251       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
7252
7253       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
7254     }
7255   }
7256
7257   element_info[element] = custom_element;
7258   *element_info[element].change = custom_element_change;
7259
7260   /* ---------- element settings: configure (custom elements) ------------- */
7261
7262   /* set accessible property from checkbox and selectbox */
7263   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7264   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7265   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7266   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7267   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7268   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7269   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7270                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7271                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7272   custom_element_properties[access_type_and_layer] =
7273     custom_element_properties[EP_ACCESSIBLE];
7274   custom_element_properties[EP_PROTECTED] =
7275     (custom_element.access_protected != 0 &&
7276      custom_element_properties[EP_ACCESSIBLE]);
7277
7278   /* set walk-to-object property from checkbox and selectbox */
7279   custom_element_properties[EP_DIGGABLE] = FALSE;
7280   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7281   custom_element_properties[EP_DROPPABLE] = FALSE;
7282   custom_element_properties[EP_THROWABLE] = FALSE;
7283   custom_element_properties[EP_PUSHABLE] = FALSE;
7284   custom_element_properties[custom_element.walk_to_action] =
7285     custom_element_properties[EP_WALK_TO_OBJECT];
7286
7287   /* set smash property from checkbox and selectbox */
7288   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7289   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7290   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7291   custom_element_properties[custom_element.smash_targets] =
7292     custom_element_properties[EP_CAN_SMASH];
7293
7294   /* set deadliness property from checkbox and selectbox */
7295   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7296   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7297   custom_element_properties[EP_DONT_TOUCH] = FALSE;
7298   custom_element_properties[custom_element.deadliness] =
7299     custom_element_properties[EP_DEADLY];
7300
7301   /* ---------- element settings: advanced (custom elements) --------------- */
7302
7303   /* set player change event from checkbox and selectbox */
7304   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7305   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7306   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7307   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7308   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7309   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7310   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7311   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7312   custom_element_change_events[CE_SWITCHED] = FALSE;
7313   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7314   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7315   custom_element_change_events[CE_BLOCKED] = FALSE;
7316   custom_element_change_events[CE_IMPACT] = FALSE;
7317   custom_element_change_events[CE_SMASHED] = FALSE;
7318   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7319   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7320   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7321   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7322   custom_element_change_events[custom_element_change.direct_action] =
7323     custom_element_change_events[CE_BY_DIRECT_ACTION];
7324
7325   /* set other element action change event from checkbox and selectbox */
7326   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7327   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7328   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7329   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7330   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7331   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7332   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7333   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7334   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7335   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7336   custom_element_change_events[CE_TOUCHING_X] = FALSE;
7337   custom_element_change_events[CE_HITTING_X] = FALSE;
7338   custom_element_change_events[CE_DIGGING_X] = FALSE;
7339   custom_element_change_events[CE_HIT_BY_X] = FALSE;
7340   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7341   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7342   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7343   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7344   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7345   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7346   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7347   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7348   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7349   custom_element_change_events[custom_element_change.other_action] =
7350     custom_element_change_events[CE_BY_OTHER_ACTION];
7351
7352   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7353     SET_PROPERTY(element, i, custom_element_properties[i]);
7354
7355   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7356     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7357
7358   /* copy change events also to special level editor variable */
7359   custom_element = element_info[element];
7360   custom_element_change = *element_info[element].change;
7361 }
7362
7363 static void CopyGroupElementPropertiesToGame(int element)
7364 {
7365   element_info[element] = custom_element;
7366   *element_info[element].group = group_element_info;
7367
7368   /* mark that this group element has been modified */
7369   element_info[element].modified_settings = TRUE;
7370   level.changed = TRUE;
7371 }
7372
7373 static void CopyClassicElementPropertiesToGame(int element)
7374 {
7375   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7376     setMoveIntoAcidProperty(&level, element,
7377                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7378
7379   if (MAYBE_DONT_COLLIDE_WITH(element))
7380     setDontCollideWithProperty(&level, element,
7381                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
7382 }
7383
7384 static void CopyElementPropertiesToGame(int element)
7385 {
7386   if (IS_CUSTOM_ELEMENT(element))
7387     CopyCustomElementPropertiesToGame(element);
7388   else if (IS_GROUP_ELEMENT(element))
7389     CopyGroupElementPropertiesToGame(element);
7390   else
7391     CopyClassicElementPropertiesToGame(element);
7392 }
7393
7394 void CheckElementDescriptions()
7395 {
7396   int i;
7397
7398   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7399     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7400       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7401 }
7402
7403 void DrawLevelEd()
7404 {
7405   CloseDoor(DOOR_CLOSE_ALL);
7406   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7407
7408 #if DEBUG
7409   CheckElementDescriptions();
7410 #endif
7411
7412   if (level_editor_test_game)
7413   {
7414     CopyPlayfield(level.field, Feld);
7415     CopyPlayfield(FieldBackup, level.field);
7416
7417     level_editor_test_game = FALSE;
7418   }
7419   else
7420   {
7421     edit_mode = ED_MODE_DRAWING;
7422     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7423
7424     ResetUndoBuffer();
7425
7426     level_xpos = -1;
7427     level_ypos = -1;
7428   }
7429
7430   /* copy default editor door content to main double buffer */
7431   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7432              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7433
7434   /* draw bigger door */
7435   DrawSpecialEditorDoor();
7436
7437   /* draw new control window */
7438   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7439              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7440
7441   redraw_mask |= REDRAW_ALL;
7442
7443   ReinitializeElementList();            /* update dynamic level element list */
7444   ReinitializeElementListButtons();     /* custom element may look different */
7445
7446   UnmapTapeButtons();
7447   MapControlButtons();
7448
7449   DrawEditModeWindow();
7450
7451   /* copy actual editor door content to door double buffer for OpenDoor() */
7452   BlitBitmap(drawto, bitmap_db_door,
7453              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7454
7455   OpenDoor(DOOR_OPEN_1);
7456 }
7457
7458 static void AdjustDrawingAreaGadgets()
7459 {
7460   int ed_xsize = lev_fieldx + 2;
7461   int ed_ysize = lev_fieldy + 2;
7462   int max_ed_fieldx = MAX_ED_FIELDX;
7463   int max_ed_fieldy = MAX_ED_FIELDY;
7464   boolean horizontal_scrollbar_needed;
7465   boolean vertical_scrollbar_needed;
7466   int x, y, width, height;
7467   int xoffset, yoffset;
7468
7469   /* check if we need any scrollbars */
7470   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7471   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7472
7473   /* check if we have a smaller editor field because of scrollbars */
7474   if (horizontal_scrollbar_needed)
7475     max_ed_fieldy = MAX_ED_FIELDY - 1;
7476   if (vertical_scrollbar_needed)
7477     max_ed_fieldx = MAX_ED_FIELDX - 1;
7478
7479   /* check again if we now need more scrollbars because of less space */
7480   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7481   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7482
7483   /* check if editor field gets even smaller after adding new scrollbars */
7484   if (horizontal_scrollbar_needed)
7485     max_ed_fieldy = MAX_ED_FIELDY - 1;
7486   if (vertical_scrollbar_needed)
7487     max_ed_fieldx = MAX_ED_FIELDX - 1;
7488
7489   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7490   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7491
7492   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7493                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7494                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7495                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7496                GDI_END);
7497
7498   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7499   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7500
7501   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7502   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7503
7504   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7505   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7506
7507   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7508   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7509
7510   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7511                GDI_WIDTH, width,
7512                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7513                GDI_END);
7514   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7515                GDI_HEIGHT, height,
7516                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7517                GDI_END);
7518 }
7519
7520 static void AdjustLevelScrollPosition()
7521 {
7522   if (level_xpos < -1)
7523     level_xpos = -1;
7524   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7525     level_xpos = lev_fieldx - ed_fieldx + 1;
7526   if (lev_fieldx < ed_fieldx - 2)
7527     level_xpos = -1;
7528
7529   if (level_ypos < -1)
7530     level_ypos = -1;
7531   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7532     level_ypos = lev_fieldy - ed_fieldy + 1;
7533   if (lev_fieldy < ed_fieldy - 2)
7534     level_ypos = -1;
7535 }
7536
7537 static void AdjustEditorScrollbar(int id)
7538 {
7539   struct GadgetInfo *gi = level_editor_gadget[id];
7540   int items_max, items_visible, item_position;
7541
7542   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7543   {
7544     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7545     items_visible = ed_fieldx;
7546     item_position = level_xpos + 1;
7547   }
7548   else
7549   {
7550     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7551     items_visible = ed_fieldy;
7552     item_position = level_ypos + 1;
7553   }
7554
7555   if (item_position > items_max - items_visible)
7556     item_position = items_max - items_visible;
7557
7558   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7559                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7560 }
7561
7562 static void AdjustElementListScrollbar()
7563 {
7564   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7565   int items_max, items_visible, item_position;
7566
7567   /* correct position of element list scrollbar */
7568   if (element_shift < 0)
7569     element_shift = 0;
7570   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7571     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7572
7573   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7574   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7575   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7576
7577   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7578                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7579                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7580 }
7581
7582 static void ModifyEditorCounterValue(int counter_id, int new_value)
7583 {
7584   int *counter_value = counterbutton_info[counter_id].value;
7585   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7586   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7587
7588   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7589
7590   if (counter_value != NULL)
7591     *counter_value = gi->textinput.number_value;
7592 }
7593
7594 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7595 {
7596   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7597   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7598
7599   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7600
7601   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7602       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7603   {
7604     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7605     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7606
7607     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7608     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7609   }
7610 }
7611
7612 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7613 {
7614   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7615   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7616   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7617
7618   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7619 }
7620
7621 static void ModifyEditorSelectboxOptions(int selectbox_id,
7622                                          struct ValueTextInfo *options)
7623 {
7624   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7625   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7626
7627   selectbox_info[selectbox_id].options = options;
7628
7629   /* set index to zero -- list may be shorter now (correct later, if needed) */
7630   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7631                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7632 }
7633
7634 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7635 {
7636   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7637   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7638
7639   drawingarea_info[drawingarea_id].area_xsize = xsize;
7640   drawingarea_info[drawingarea_id].area_ysize = ysize;
7641
7642   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7643 }
7644
7645 static void ModifyEditorElementList()
7646 {
7647   int i;
7648
7649   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7650   {
7651     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7652     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7653     struct GadgetDesign *gd = &gi->deco.design;
7654     int element = editor_elements[element_shift + i];
7655
7656     UnmapGadget(gi);
7657
7658     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7659     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7660
7661     MapGadget(gi);
7662   }
7663 }
7664
7665 static void PickDrawingElement(int button, int element)
7666 {
7667   if (button < 1 || button > 3)
7668     return;
7669
7670   if (button == 1)
7671   {
7672     new_element1 = element;
7673     DrawMiniGraphicExt(drawto,
7674                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7675                        el2edimg(new_element1));
7676   }
7677   else if (button == 2)
7678   {
7679     new_element2 = element;
7680     DrawMiniGraphicExt(drawto,
7681                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7682                        el2edimg(new_element2));
7683   }
7684   else
7685   {
7686     new_element3 = element;
7687     DrawMiniGraphicExt(drawto,
7688                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7689                        el2edimg(new_element3));
7690   }
7691
7692   redraw_mask |= REDRAW_DOOR_1;
7693 }
7694
7695 static void RedrawDrawingElements()
7696 {
7697   PickDrawingElement(1, new_element1);
7698   PickDrawingElement(2, new_element2);
7699   PickDrawingElement(3, new_element3);
7700 }
7701
7702 static void DrawDrawingWindow()
7703 {
7704   stick_element_properties_window = FALSE;
7705
7706   SetMainBackgroundImage(IMG_UNDEFINED);
7707   ClearWindow();
7708
7709   UnmapLevelEditorWindowGadgets();
7710   UnmapLevelEditorToolboxCustomGadgets();
7711
7712   AdjustDrawingAreaGadgets();
7713   AdjustLevelScrollPosition();
7714   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7715   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7716
7717   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7718
7719   MapMainDrawingArea();
7720   MapLevelEditorToolboxDrawingGadgets();
7721 }
7722
7723 static void DrawLevelInfoWindow()
7724 {
7725   int i;
7726
7727   stick_element_properties_window = FALSE;
7728
7729   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7730   ClearWindow();
7731   UnmapLevelEditorWindowGadgets();
7732
7733 #if 0
7734   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7735   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7736 #else
7737   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7738            "Level Settings", FONT_TITLE_1);
7739   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7740            "Editor Settings", FONT_TITLE_1);
7741 #endif
7742
7743   /* draw counter gadgets */
7744   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7745     MapCounterButtons(i);
7746
7747   /* draw selectbox gadgets */
7748   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7749     MapSelectboxGadget(i);
7750
7751   /* draw checkbutton gadgets */
7752   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7753     MapCheckbuttonGadget(i);
7754
7755   /* draw radiobutton gadgets */
7756   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7757     MapRadiobuttonGadget(i);
7758
7759   /* draw text input gadgets */
7760   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7761     MapTextInputGadget(i);
7762
7763   /* draw drawing area */
7764   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7765 }
7766
7767 static void DrawCustomContentArea()
7768 {
7769   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7770   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7771   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7772   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7773   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7774   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7775
7776   /* add distance for potential left text (without drawing area border) */
7777   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7778
7779   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7780
7781   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7782 }
7783
7784 static void DrawCustomChangeContentArea()
7785 {
7786   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7787   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7788   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7789   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7790   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7791   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7792
7793   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7794
7795   MapDrawingArea(id);
7796 }
7797
7798 static void DrawYamYamContentAreas()
7799 {
7800   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7801   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7802   int i;
7803
7804   /* display counter to choose number of element content areas */
7805   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7806
7807   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7808   {
7809     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7810
7811     if (i < level.num_yamyam_contents)
7812     {
7813       MapDrawingArea(id);
7814     }
7815     else
7816     {
7817       int font_height = getFontHeight(FONT_TEXT_1);
7818
7819       UnmapDrawingArea(id);
7820
7821       /* delete content areas in case of reducing number of them */
7822       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7823                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7824                      4 * MINI_TILEX,
7825                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7826     }
7827   }
7828
7829   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7830   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7831   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7832 }
7833
7834 static void DrawMagicBallContentAreas()
7835 {
7836   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7837   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7838   int i;
7839
7840   /* display counter to choose number of element content areas */
7841   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7842
7843   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7844   {
7845     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7846
7847     if (i < level.num_ball_contents)
7848     {
7849       MapDrawingArea(id);
7850     }
7851     else
7852     {
7853       int font_height = getFontHeight(FONT_TEXT_1);
7854
7855       UnmapDrawingArea(id);
7856
7857       /* delete content areas in case of reducing number of them */
7858       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7859                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7860                      4 * MINI_TILEX,
7861                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7862     }
7863   }
7864
7865   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7866   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7867   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7868 }
7869
7870 static void DrawAndroidElementArea(int element)
7871 {
7872   int num_elements = level.num_android_clone_elements;
7873   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7874   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7875   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7876   int xsize = MAX_ANDROID_ELEMENTS;
7877   int ysize = 1;
7878
7879   /* display counter to choose number of element areas */
7880   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7881
7882   if (drawingarea_info[id].text_left != NULL)
7883     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7884
7885   UnmapDrawingArea(id);
7886
7887   ModifyEditorDrawingArea(id, num_elements, 1);
7888
7889   /* delete content areas in case of reducing number of them */
7890   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7891
7892   MapDrawingArea(id);
7893 }
7894
7895 static void DrawGroupElementArea(int element)
7896 {
7897   int num_elements = group_element_info.num_elements;
7898   int id = ED_DRAWING_ID_GROUP_CONTENT;
7899   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7900   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7901   int xsize = MAX_ELEMENTS_IN_GROUP;
7902   int ysize = 1;
7903
7904   if (drawingarea_info[id].text_left != NULL)
7905     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7906
7907   UnmapDrawingArea(id);
7908
7909   ModifyEditorDrawingArea(id, num_elements, 1);
7910
7911   /* delete content areas in case of reducing number of them */
7912   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7913
7914   MapDrawingArea(id);
7915 }
7916
7917 static void DrawEnvelopeTextArea(int envelope_nr)
7918 {
7919   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7920   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7921
7922   UnmapGadget(gi);
7923   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7924
7925   if (envelope_nr != -1)
7926     textarea_info[id].value = level.envelope[envelope_nr].text;
7927
7928   ModifyGadget(gi, GDI_AREA_SIZE,
7929                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7930                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7931                GDI_END);
7932
7933   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7934 }
7935
7936 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7937 {
7938   int font_height = getFontHeight(font_nr);
7939   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7940   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7941   int sx = SX + pad_x;
7942   int sy = SY + pad_y;
7943   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7944
7945   if (start_line >= max_lines_per_screen)
7946     return FALSE;
7947
7948   DrawText(sx, sy + start_line * font_height, text, font_nr);
7949
7950   return TRUE;
7951 }
7952
7953 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7954 {
7955   int font_nr = FONT_TEXT_2;
7956   int font_width = getFontWidth(font_nr);
7957   int font_height = getFontHeight(font_nr);
7958   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7959   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7960   int sx = SX + pad_x;
7961   int sy = SY + pad_y + start_line * font_height;
7962   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7963   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7964
7965   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7966                           max_lines_per_screen);
7967 }
7968
7969 static void DrawPropertiesTabulatorGadgets()
7970 {
7971   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7972   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7973   int gd_x = gd->x + gd_gi->border.width / 2;
7974   int gd_y = gd->y + gd_gi->height - 1;
7975   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7976   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7977   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7978   int max_tabs = 4;
7979   int i;
7980
7981   /* draw additional "advanced" tabulator for custom elements */
7982   if (IS_CUSTOM_ELEMENT(properties_element))
7983     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7984
7985   for (i = id_first; i <= id_last; i++)
7986   {
7987     int gadget_id = textbutton_info[i].gadget_id;
7988     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7989     boolean active = (i != edit_mode_properties);
7990
7991     /* use "config 1" and "config 2" instead of "config" */
7992     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7993         IS_CUSTOM_ELEMENT(properties_element))
7994       continue;
7995
7996     /* draw background line below tabulator button */
7997     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7998
7999     /* draw solid line below inactive tabulator buttons */
8000     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
8001       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
8002
8003     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8004     MapTextbuttonGadget(i);
8005   }
8006
8007   /* draw little border line below tabulator buttons */
8008   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
8009     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
8010                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8011                   ED_GADGET_DISTANCE, tab_color);
8012 }
8013
8014 static void DrawPropertiesInfo()
8015 {
8016   static struct
8017   {
8018     int value;
8019     char *text;
8020   }
8021   properties[] =
8022   {
8023     /* configurable properties */
8024
8025     { EP_WALKABLE_OVER,         "- player can walk over it"             },
8026     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
8027     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
8028     { EP_PASSABLE_OVER,         "- player can pass over it"             },
8029     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
8030     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
8031     { EP_PROTECTED,             "- player is protected by it"           },
8032
8033     { EP_DIGGABLE,              "- can be digged away"                  },
8034     { EP_COLLECTIBLE,           "- can be collected"                    },
8035     { EP_DROPPABLE,             "- can be dropped after collecting"     },
8036     { EP_THROWABLE,             "- can be thrown after collecting"      },
8037     { EP_PUSHABLE,              "- can be pushed"                       },
8038
8039     { EP_CAN_FALL,              "- can fall"                            },
8040     { EP_CAN_MOVE,              "- can move"                            },
8041
8042     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
8043 #if 0
8044     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
8045 #endif
8046     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
8047
8048     { EP_SLIPPERY,              "- slippery for falling elements"       },
8049     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
8050
8051     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
8052     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
8053     { EP_DONT_TOUCH,            "- deadly when touching"                },
8054
8055     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
8056
8057     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
8058     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
8059     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
8060
8061     { EP_CAN_CHANGE,            "- can change to other element"         },
8062
8063     /* pre-defined properties */
8064     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
8065     { EP_SWITCHABLE,            "- can be switched"                     },
8066 #if 0
8067     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
8068 #endif
8069
8070     { -1,                       NULL                                    }
8071   };
8072   char *filename = getElementDescriptionFilename(properties_element);
8073   char *percentage_text = "In this level:";
8074   char *properties_text = "Standard properties:";
8075   float percentage;
8076   int num_elements_in_level;
8077   int num_standard_properties = 0;
8078   int font1_nr = FONT_TEXT_1;
8079   int font2_nr = FONT_TEXT_2;
8080   int font1_width = getFontWidth(font1_nr);
8081   int font2_height = getFontHeight(font2_nr);
8082   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8083   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8084   int screen_line = 0;
8085   int i, x, y;
8086
8087 #if 1
8088   if (setup.editor.show_element_token)
8089   {
8090     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8091               "[%s]", element_info[properties_element].token_name);
8092     screen_line++;
8093   }
8094
8095 #else
8096
8097 #if DEBUG
8098   if (IS_CUSTOM_ELEMENT(properties_element))
8099   {
8100     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8101               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
8102     screen_line++;
8103   }
8104   else if (IS_GROUP_ELEMENT(properties_element))
8105   {
8106     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8107               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
8108     screen_line++;
8109   }
8110 #endif
8111 #endif
8112
8113   /* ----- print number of elements / percentage of this element in level */
8114
8115   num_elements_in_level = 0;
8116   for (y = 0; y < lev_fieldy; y++) 
8117     for (x = 0; x < lev_fieldx; x++)
8118       if (Feld[x][y] == properties_element)
8119         num_elements_in_level++;
8120   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8121
8122   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8123             percentage_text);
8124   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8125             pad_y + screen_line++ * font2_height, font2_nr,
8126             "%d (%.2f%%)", num_elements_in_level, percentage);
8127
8128   screen_line++;
8129
8130   /* ----- print standard properties of this element */
8131
8132   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8133             properties_text);
8134
8135   for (i = 0; properties[i].value != -1; i++)
8136   {
8137     if (!HAS_PROPERTY(properties_element, properties[i].value))
8138       continue;
8139
8140     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8141               properties[i].text);
8142     num_standard_properties++;
8143   }
8144
8145   if (num_standard_properties == 0)
8146     DrawTextS(pad_x + strlen(properties_text) * font1_width,
8147               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8148
8149   screen_line++;
8150
8151   /* ----- print special description of this element */
8152
8153   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8154   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8155     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8156 }
8157
8158 #define TEXT_COLLECTING         "Score for collecting"
8159 #define TEXT_SMASHING           "Score for smashing"
8160 #define TEXT_SLURPING           "Score for slurping robot"
8161 #define TEXT_CRACKING           "Score for cracking"
8162 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
8163 #define TEXT_DURATION           "Duration when activated"
8164 #define TEXT_BALL_DELAY         "Element generation delay"
8165 #define TEXT_MOVE_SPEED         "Speed of android moving"
8166 #define TEXT_CLONE_SPEED        "Speed of android cloning"
8167 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
8168 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
8169 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
8170 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
8171 #define TEXT_TIME_BONUS         "Extra time to solve level"
8172
8173 static struct
8174 {
8175   int element;
8176   int *value;
8177   char *text;
8178 } elements_with_counter[] =
8179 {
8180   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
8181   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
8182   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
8183   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
8184   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
8185   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
8186   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
8187   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
8188   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
8189   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
8190   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
8191   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
8192   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
8193   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
8194   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
8195   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
8196   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
8197   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
8198   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
8199   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
8200   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8201   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8202   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8203   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8204   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8205   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8206   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8207   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8208   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8209   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8210   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8211   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8212   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8213   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8214   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8215   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8216   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8217   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
8218   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
8219   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
8220   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
8221   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
8222   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
8223   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
8224   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
8225   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
8226   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8227   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8228   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8229   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
8230   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
8231   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
8232   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
8233   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
8234   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
8235   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
8236   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
8237   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
8238   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
8239   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
8240   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
8241   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
8242   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
8243   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
8244   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8245   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8246   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8247   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8248   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8249   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
8250   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
8251   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
8252
8253 #if 1
8254   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
8255   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
8256   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
8257   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
8258   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
8259   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
8260   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
8261   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
8262   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
8263   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
8264   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
8265   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
8266   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
8267   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
8268   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
8269 #endif
8270
8271 #if 1
8272   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
8273   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
8274   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
8275   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
8276   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
8277   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
8278   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
8279   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
8280 #endif
8281
8282   { -1,                 NULL,                           NULL            }
8283 };
8284
8285 static boolean checkPropertiesConfig(int element)
8286 {
8287   int i;
8288
8289   if (IS_GEM(element) ||
8290       IS_CUSTOM_ELEMENT(element) ||
8291       IS_GROUP_ELEMENT(element) ||
8292       IS_ENVELOPE(element) ||
8293       ELEM_IS_PLAYER(element) ||
8294       HAS_EDITOR_CONTENT(element) ||
8295       CAN_GROW(element) ||
8296       COULD_MOVE_INTO_ACID(element) ||
8297       MAYBE_DONT_COLLIDE_WITH(element))
8298     return TRUE;
8299   else
8300     for (i = 0; elements_with_counter[i].element != -1; i++)
8301       if (elements_with_counter[i].element == element)
8302         return TRUE;
8303
8304   return FALSE;
8305 }
8306
8307 static void DrawPropertiesConfig()
8308 {
8309   int max_num_element_counters = 4;
8310   int num_element_counters = 0;
8311   int i;
8312
8313   if (!checkPropertiesConfig(properties_element))
8314   {
8315     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8316
8317     return;
8318   }
8319
8320   /* check if there are elements where a value can be chosen for */
8321   for (i = 0; elements_with_counter[i].element != -1; i++)
8322   {
8323     if (elements_with_counter[i].element == properties_element)
8324     {
8325       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8326
8327       counterbutton_info[counter_id].y =
8328         ED_ELEMENT_SETTINGS_YPOS(
8329                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
8330                 (CAN_GROW(properties_element)                ? 1 : 0) +
8331                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
8332                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8333                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
8334                 num_element_counters);
8335
8336       counterbutton_info[counter_id].value = elements_with_counter[i].value;
8337       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8338
8339       if (properties_element == EL_GAME_OF_LIFE ||
8340           properties_element == EL_BIOMAZE)
8341       {
8342         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
8343         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
8344       }
8345       else
8346       {
8347         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8348         counterbutton_info[counter_id].min_value = MIN_SCORE;
8349         counterbutton_info[counter_id].max_value = MAX_SCORE;
8350       }
8351
8352       MapCounterButtons(counter_id);
8353
8354       num_element_counters++;
8355       if (num_element_counters >= max_num_element_counters)
8356         break;
8357     }
8358   }
8359
8360   if (HAS_EDITOR_CONTENT(properties_element))
8361   {
8362     /* draw stickybutton gadget */
8363     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8364
8365     if (IS_AMOEBOID(properties_element))
8366       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8367     else if (properties_element == EL_YAMYAM ||
8368              properties_element == EL_YAMYAM_LEFT ||
8369              properties_element == EL_YAMYAM_RIGHT ||
8370              properties_element == EL_YAMYAM_UP ||
8371              properties_element == EL_YAMYAM_DOWN)
8372       DrawYamYamContentAreas();
8373     else if (properties_element == EL_EMC_MAGIC_BALL)
8374     {
8375       DrawMagicBallContentAreas();
8376
8377       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8378       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8379     }
8380     else if (properties_element == EL_EMC_ANDROID)
8381       DrawAndroidElementArea(properties_element);
8382   }
8383
8384   if (ELEM_IS_PLAYER(properties_element))
8385   {
8386     int player_nr = GET_PLAYER_NR(properties_element);
8387
8388     /* these properties can be set for every player individually */
8389
8390     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8391       &level.start_element[player_nr];
8392     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8393       &level.artwork_element[player_nr];
8394     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8395       &level.explosion_element[player_nr];
8396
8397     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8398       &level.use_start_element[player_nr];
8399     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8400       &level.use_artwork_element[player_nr];
8401     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8402       &level.use_explosion_element[player_nr];
8403     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8404       &level.initial_player_gravity[player_nr];
8405
8406     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8407       &level.initial_player_stepsize[player_nr];
8408
8409     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8410     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8411                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8412                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8413     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8414     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8415     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8416     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8417     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8418     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8419     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8420     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8421
8422     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8423     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8424     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8425
8426     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8427   }
8428
8429   if (IS_GEM(properties_element))
8430     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8431
8432   if (COULD_MOVE_INTO_ACID(properties_element) &&
8433       !ELEM_IS_PLAYER(properties_element) &&
8434       (!IS_CUSTOM_ELEMENT(properties_element) ||
8435        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8436   {
8437     /* set position for checkbutton for "can move into acid" */
8438     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8439       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8440     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8441       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8442                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8443
8444     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8445   }
8446
8447   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8448     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8449
8450   if (properties_element == EL_SPRING)
8451     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8452
8453   if (properties_element == EL_TIME_ORB_FULL)
8454     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8455
8456 #if 0
8457   if (properties_element == EL_BALLOON)
8458     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8459 #endif
8460
8461   if (CAN_GROW(properties_element))
8462   {
8463     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8464       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8465
8466     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8467   }
8468
8469   if (IS_ENVELOPE(properties_element))
8470   {
8471     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8472     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8473     int envelope_nr = properties_element - EL_ENVELOPE_1;
8474
8475     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8476     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8477
8478     /* display counter to choose size of envelope text area */
8479     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8480     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8481
8482     DrawEnvelopeTextArea(envelope_nr);
8483   }
8484
8485   if (IS_CUSTOM_ELEMENT(properties_element))
8486   {
8487     /* draw stickybutton gadget */
8488     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8489
8490     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8491     {
8492       /* draw checkbutton gadgets */
8493       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8494            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8495         MapCheckbuttonGadget(i);
8496
8497       /* draw counter gadgets */
8498       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8499            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8500         MapCounterButtons(i);
8501
8502       /* draw selectbox gadgets */
8503       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8504            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8505         MapSelectboxGadget(i);
8506
8507       /* draw textbutton gadgets */
8508       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8509
8510       /* draw text input gadgets */
8511       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8512
8513       /* draw drawing area gadgets */
8514       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8515     }
8516     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8517     {
8518       /* draw checkbutton gadgets */
8519       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8520            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8521         MapCheckbuttonGadget(i);
8522
8523       /* draw counter gadgets */
8524       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8525            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8526         MapCounterButtons(i);
8527
8528       /* draw selectbox gadgets */
8529       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8530            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8531         MapSelectboxGadget(i);
8532
8533       /* draw drawing area gadgets */
8534       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8535       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8536       DrawCustomContentArea();
8537     }
8538   }
8539   else if (IS_GROUP_ELEMENT(properties_element))
8540   {
8541     /* draw stickybutton gadget */
8542     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8543
8544     /* draw checkbutton gadgets */
8545     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8546     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8547
8548     /* draw counter gadgets */
8549     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8550
8551     /* draw selectbox gadgets */
8552     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8553
8554     /* draw textbutton gadgets */
8555     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8556
8557     /* draw drawing area gadgets */
8558     DrawGroupElementArea(properties_element);
8559
8560     /* draw text input gadgets */
8561     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8562
8563     /* draw drawing area gadgets */
8564     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8565   }
8566 }
8567
8568 static void DrawPropertiesChangeDrawingAreas()
8569 {
8570   if (IS_CUSTOM_ELEMENT(properties_element))
8571   {
8572     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8573     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8574
8575     DrawCustomChangeContentArea();
8576   }
8577
8578   redraw_mask |= REDRAW_FIELD;
8579 }
8580
8581 static void DrawPropertiesChange()
8582 {
8583   int i;
8584
8585   /* needed to initially set selectbox options for special action options */
8586   setSelectboxSpecialActionOptions();
8587
8588   /* draw stickybutton gadget */
8589   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8590
8591   /* draw checkbutton gadgets */
8592   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8593        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8594     MapCheckbuttonGadget(i);
8595
8596   /* draw counter gadgets */
8597   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8598        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8599     MapCounterButtons(i);
8600
8601   /* draw selectbox gadgets */
8602   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8603        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8604     MapSelectboxGadget(i);
8605
8606   /* draw textbutton gadgets */
8607   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8608        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8609     MapTextbuttonGadget(i);
8610
8611   /* draw graphicbutton gadgets */
8612   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8613        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8614     MapGraphicbuttonGadget(i);
8615
8616   /* draw drawing area gadgets */
8617   DrawPropertiesChangeDrawingAreas();
8618 }
8619
8620 static void DrawEditorElementAnimation(int x, int y)
8621 {
8622   int graphic = el2img(properties_element);
8623   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8624                custom_element.ce_value_fixed_initial :
8625                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8626                custom_element.collect_score_initial : FrameCounter);
8627
8628   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8629 }
8630
8631 static void DrawEditorElementName(int x, int y, int element)
8632 {
8633   char *element_name = getElementInfoText(element);
8634   int font_nr = FONT_TEXT_1;
8635   int font_width = getFontWidth(font_nr);
8636   int font_height = getFontHeight(font_nr);
8637   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8638   int max_chars_per_line = max_text_width / font_width;
8639   char buffer[max_chars_per_line + 1];
8640
8641   if (strlen(element_name) <= max_chars_per_line)
8642     DrawTextS(x, y, font_nr, element_name);
8643   else
8644   {
8645     int next_pos = max_chars_per_line;
8646
8647     strncpy(buffer, element_name, max_chars_per_line);
8648     buffer[max_chars_per_line] = '\0';
8649
8650     if (element_name[max_chars_per_line] == ' ')
8651       next_pos++;
8652     else
8653     {
8654       int i;
8655
8656       for (i = max_chars_per_line - 1; i >= 0; i--)
8657         if (buffer[i] == ' ')
8658           break;
8659
8660       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8661       {
8662         buffer[i] = '\0';
8663         next_pos = i + 1;
8664       }
8665     }
8666
8667     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8668
8669     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8670     buffer[max_chars_per_line] = '\0';
8671
8672     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8673   }
8674 }
8675
8676 static void DrawPropertiesWindow()
8677 {
8678   int xstart = 2;
8679   int ystart = 4;
8680
8681   stick_element_properties_window = FALSE;
8682
8683   /* make sure that previous properties edit mode exists for this element */
8684   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8685       !IS_CUSTOM_ELEMENT(properties_element))
8686     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8687
8688   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8689       IS_CUSTOM_ELEMENT(properties_element))
8690     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8691
8692   CopyElementPropertiesToEditor(properties_element);
8693
8694   UnmapLevelEditorWindowGadgets();
8695   UnmapLevelEditorToolboxDrawingGadgets();
8696   UnmapLevelEditorToolboxCustomGadgets();
8697
8698   if (IS_CUSTOM_ELEMENT(properties_element) ||
8699       IS_GROUP_ELEMENT(properties_element))
8700     MapLevelEditorToolboxCustomGadgets();
8701
8702   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8703   ClearWindow();
8704
8705 #if 0
8706   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8707 #else
8708   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8709            "Element Settings", FONT_TITLE_1);
8710 #endif
8711
8712 #if 1
8713   FrameCounter = 0;     /* restart animation frame counter */
8714 #endif
8715
8716   DrawElementBorder(SX + xstart * MINI_TILEX,
8717                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8718                     TILEX, TILEY, FALSE);
8719 #if 1
8720   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8721                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8722 #else
8723   DrawGraphicAnimationExt(drawto,
8724                           SX + xstart * MINI_TILEX,
8725                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8726                           el2img(properties_element), -1, NO_MASKING);
8727 #endif
8728
8729 #if 0
8730   FrameCounter = 0;     /* restart animation frame counter */
8731 #endif
8732
8733   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8734                         (ystart + 1) * MINI_TILEY + 1,
8735                         properties_element);
8736
8737   DrawPropertiesTabulatorGadgets();
8738
8739   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8740     DrawPropertiesInfo();
8741   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8742     DrawPropertiesChange();
8743   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8744     DrawPropertiesConfig();
8745 }
8746
8747 static void UpdateCustomElementGraphicGadgets()
8748 {
8749   int i;
8750
8751   ModifyEditorElementList();
8752   RedrawDrawingElements();
8753
8754   /* force redraw of all mapped drawing area gadgets */
8755   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8756   {
8757     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8758
8759     if (gi->mapped)
8760       MapDrawingArea(i);
8761   }
8762 }
8763
8764 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8765 {
8766   int lx = sx + level_xpos;
8767   int ly = sy + level_ypos;
8768
8769   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8770
8771   if (change_level)
8772     Feld[lx][ly] = element;
8773 }
8774
8775 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8776                      int element, boolean change_level)
8777 {
8778   if (from_y == to_y)                   /* horizontal line */
8779   {
8780     int x;
8781     int y = from_y;
8782
8783     if (from_x > to_x)
8784       swap_numbers(&from_x, &to_x);
8785
8786     for (x = from_x; x <= to_x; x++)
8787       DrawLineElement(x, y, element, change_level);
8788   }
8789   else if (from_x == to_x)              /* vertical line */
8790   {
8791     int x = from_x;
8792     int y;
8793
8794     if (from_y > to_y)
8795       swap_numbers(&from_y, &to_y);
8796
8797     for (y = from_y; y <= to_y; y++)
8798       DrawLineElement(x, y, element, change_level);
8799   }
8800   else                                  /* diagonal line */
8801   {
8802     int len_x = ABS(to_x - from_x);
8803     int len_y = ABS(to_y - from_y);
8804     int x, y;
8805
8806     if (len_y < len_x)                  /* a < 1 */
8807     {
8808       float a = (float)len_y / (float)len_x;
8809
8810       if (from_x > to_x)
8811         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8812
8813       for (x = 0; x <= len_x; x++)
8814       {
8815         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8816         DrawLineElement(from_x + x, from_y + y, element, change_level);
8817       }
8818     }
8819     else                                /* a >= 1 */
8820     {
8821       float a = (float)len_x / (float)len_y;
8822
8823       if (from_y > to_y)
8824         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8825
8826       for (y = 0; y <= len_y; y++)
8827       {
8828         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8829         DrawLineElement(from_x + x, from_y + y, element, change_level);
8830       }
8831     }
8832   }
8833 }
8834
8835 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8836                     int element, boolean change_level)
8837 {
8838   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8839   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8840   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8841   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8842 }
8843
8844 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8845                           int element, boolean change_level)
8846 {
8847   int y;
8848
8849   if (from_y > to_y)
8850     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8851
8852   for (y = from_y; y <= to_y; y++)
8853     DrawLine(from_x, y, to_x, y, element, change_level);
8854 }
8855
8856 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8857                        int element, boolean change_level)
8858 {
8859   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8860   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8861   int len_x = ABS(to_x - from_x);
8862   int len_y = ABS(to_y - from_y);
8863   int radius, x, y;
8864
8865   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8866
8867   /* not optimal (some points get drawn twice) but simple,
8868      and fast enough for the few points we are drawing */
8869
8870   for (x = 0; x <= radius; x++)
8871   {
8872     int sx, sy, lx, ly;
8873
8874     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8875
8876     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8877     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8878     lx = sx + level_xpos;
8879     ly = sy + level_ypos;
8880
8881     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8882       DrawLineElement(sx, sy, element, change_level);
8883   }
8884
8885   for (y = 0; y <= radius; y++)
8886   {
8887     int sx, sy, lx, ly;
8888
8889     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8890
8891     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8892     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8893     lx = sx + level_xpos;
8894     ly = sy + level_ypos;
8895
8896     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8897       DrawLineElement(sx, sy, element, change_level);
8898   }
8899 }
8900
8901 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8902                     int element, boolean change_level)
8903 {
8904   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8905   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8906
8907   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8908 }
8909
8910 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8911
8912 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8913 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8914                        int element, boolean change_level)
8915 {
8916   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8917   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8918   int mirror_to_x2 = from_x - (to_x2 - from_x);
8919   int mirror_to_y2 = from_y - (to_y2 - from_y);
8920
8921   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8922   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8923   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8924   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8925 }
8926 #endif
8927
8928 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8929 {
8930   int from_sx, from_sy;
8931   int to_sx, to_sy;
8932
8933   if (from_x > to_x)
8934     swap_numbers(&from_x, &to_x);
8935
8936   if (from_y > to_y)
8937     swap_numbers(&from_y, &to_y);
8938
8939   from_sx = SX + from_x * MINI_TILEX;
8940   from_sy = SY + from_y * MINI_TILEY;
8941   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8942   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8943
8944   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8945   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8946   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8947   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8948
8949   if (from_x == to_x && from_y == to_y)
8950     MarkTileDirty(from_x/2, from_y/2);
8951   else
8952     redraw_mask |= REDRAW_FIELD;
8953 }
8954
8955 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8956                        int element, boolean change_level)
8957 {
8958   if (element == -1 || change_level)
8959     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8960   else
8961     DrawAreaBorder(from_x, from_y, to_x, to_y);
8962 }
8963
8964 /* values for CopyBrushExt() */
8965 #define CB_AREA_TO_BRUSH        0
8966 #define CB_BRUSH_TO_CURSOR      1
8967 #define CB_BRUSH_TO_LEVEL       2
8968 #define CB_DELETE_OLD_CURSOR    3
8969 #define CB_DUMP_BRUSH           4
8970 #define CB_DUMP_BRUSH_SMALL     5
8971
8972 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8973                          int button, int mode)
8974 {
8975   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8976   static int brush_width, brush_height;
8977   static int last_cursor_x = -1, last_cursor_y = -1;
8978   static boolean delete_old_brush;
8979   int new_element = BUTTON_ELEMENT(button);
8980   int x, y;
8981
8982   if (mode == CB_DUMP_BRUSH ||
8983       mode == CB_DUMP_BRUSH_SMALL)
8984   {
8985     if (!draw_with_brush)
8986     {
8987       Error(ERR_WARN, "no brush selected");
8988
8989       return;
8990     }
8991
8992     for (y = 0; y < brush_height; y++)
8993     {
8994       for (x = 0; x < brush_width; x++)
8995       {
8996         int element = brush_buffer[x][y];
8997         int element_mapped = element;
8998
8999         if (IS_CUSTOM_ELEMENT(element))
9000           element_mapped = EL_CUSTOM_START;
9001         else if (IS_GROUP_ELEMENT(element))
9002           element_mapped = EL_GROUP_START;
9003         else if (element >= NUM_FILE_ELEMENTS)
9004           element_mapped = EL_UNKNOWN;
9005
9006         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9007       }
9008
9009       printf("\n");
9010     }
9011
9012     return;
9013   }
9014
9015   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9016     return;
9017
9018   if (mode == CB_AREA_TO_BRUSH)
9019   {
9020     int from_lx, from_ly;
9021
9022     if (from_x > to_x)
9023       swap_numbers(&from_x, &to_x);
9024
9025     if (from_y > to_y)
9026       swap_numbers(&from_y, &to_y);
9027
9028     brush_width = to_x - from_x + 1;
9029     brush_height = to_y - from_y + 1;
9030
9031     from_lx = from_x + level_xpos;
9032     from_ly = from_y + level_ypos;
9033
9034     for (y = 0; y < brush_height; y++)
9035     {
9036       for (x=0; x < brush_width; x++)
9037       {
9038         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9039
9040         if (button != 1)
9041           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9042       }
9043     }
9044
9045     if (button != 1)
9046       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9047
9048     delete_old_brush = FALSE;
9049   }
9050   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9051            mode == CB_BRUSH_TO_LEVEL)
9052   {
9053     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9054     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9055     int cursor_from_x = cursor_x - brush_width / 2;
9056     int cursor_from_y = cursor_y - brush_height / 2;
9057     int border_from_x = cursor_x, border_from_y = cursor_y;
9058     int border_to_x = cursor_x, border_to_y = cursor_y;
9059
9060     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9061       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9062
9063     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9064         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9065     {
9066       delete_old_brush = FALSE;
9067       return;
9068     }
9069
9070     for (y = 0; y < brush_height; y++)
9071     {
9072       for (x = 0; x < brush_width; x++)
9073       {
9074         int sx = cursor_from_x + x;
9075         int sy = cursor_from_y + y;
9076         int lx = sx + level_xpos;
9077         int ly = sy + level_ypos;
9078         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9079         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9080                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9081                        brush_buffer[x][y] : new_element);
9082
9083         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9084         {
9085           if (sx < border_from_x)
9086             border_from_x = sx;
9087           else if (sx > border_to_x)
9088             border_to_x = sx;
9089           if (sy < border_from_y)
9090             border_from_y = sy;
9091           else if (sy > border_to_y)
9092             border_to_y = sy;
9093
9094           DrawLineElement(sx, sy, element, change_level);
9095         }
9096       }
9097     }
9098
9099     if (mode != CB_DELETE_OLD_CURSOR)
9100       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9101
9102     last_cursor_x = cursor_x;
9103     last_cursor_y = cursor_y;
9104     delete_old_brush = TRUE;
9105   }
9106 }
9107
9108 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9109                             int button)
9110 {
9111   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9112 }
9113
9114 static void CopyBrushToLevel(int x, int y, int button)
9115 {
9116   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9117 }
9118
9119 static void CopyBrushToCursor(int x, int y)
9120 {
9121   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9122 }
9123
9124 static void DeleteBrushFromCursor()
9125 {
9126   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9127 }
9128
9129 void DumpBrush()
9130 {
9131   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9132 }
9133
9134 void DumpBrush_Small()
9135 {
9136   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9137 }
9138
9139 static void FloodFill(int from_x, int from_y, int fill_element)
9140 {
9141   int i,x,y;
9142   int old_element;
9143   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
9144   static int safety = 0;
9145
9146   /* check if starting field still has the desired content */
9147   if (Feld[from_x][from_y] == fill_element)
9148     return;
9149
9150   safety++;
9151
9152   if (safety > lev_fieldx*lev_fieldy)
9153     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
9154
9155   old_element = Feld[from_x][from_y];
9156   Feld[from_x][from_y] = fill_element;
9157
9158   for (i = 0; i < 4; i++)
9159   {
9160     x = from_x + check[i][0];
9161     y = from_y + check[i][1];
9162
9163     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
9164       FloodFill(x, y, fill_element);
9165   }
9166
9167   safety--;
9168 }
9169
9170 /* values for DrawLevelText() modes */
9171 #define TEXT_INIT               0
9172 #define TEXT_SETCURSOR          1
9173 #define TEXT_WRITECHAR          2
9174 #define TEXT_BACKSPACE          3
9175 #define TEXT_NEWLINE            4
9176 #define TEXT_END                5
9177 #define TEXT_QUERY_TYPING       6
9178
9179 static int DrawLevelText(int sx, int sy, char letter, int mode)
9180 {
9181   static short delete_buffer[MAX_LEV_FIELDX];
9182   static int start_sx, start_sy;
9183   static int last_sx, last_sy;
9184   static boolean typing = FALSE;
9185   int letter_element = EL_CHAR_ASCII0 + letter;
9186   int lx = 0, ly = 0;
9187
9188   /* map lower case letters to upper case and convert special characters */
9189   if (letter >= 'a' && letter <= 'z')
9190     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9191   else if (letter == 'ä' || letter == 'Ä')
9192     letter_element = EL_CHAR_AUMLAUT;
9193   else if (letter == 'ö' || letter == 'Ö')
9194     letter_element = EL_CHAR_OUMLAUT;
9195   else if (letter == 'ü' || letter == 'Ãœ')
9196     letter_element = EL_CHAR_UUMLAUT;
9197   else if (letter == '^')
9198     letter_element = EL_CHAR_COPYRIGHT;
9199   else
9200     letter_element = EL_CHAR_ASCII0 + letter;
9201
9202   if (mode != TEXT_INIT)
9203   {
9204     if (!typing)
9205       return FALSE;
9206
9207     if (mode != TEXT_SETCURSOR)
9208     {
9209       sx = last_sx;
9210       sy = last_sy;
9211     }
9212
9213     lx = last_sx + level_xpos;
9214     ly = last_sy + level_ypos;
9215   }
9216
9217   switch (mode)
9218   {
9219     case TEXT_INIT:
9220       if (typing)
9221         DrawLevelText(0, 0, 0, TEXT_END);
9222
9223       typing = TRUE;
9224       start_sx = last_sx = sx;
9225       start_sy = last_sy = sy;
9226       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9227       break;
9228
9229     case TEXT_SETCURSOR:
9230       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9231       DrawAreaBorder(sx, sy, sx, sy);
9232       last_sx = sx;
9233       last_sy = sy;
9234       break;
9235
9236     case TEXT_WRITECHAR:
9237       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9238       {
9239         delete_buffer[sx - start_sx] = Feld[lx][ly];
9240         Feld[lx][ly] = letter_element;
9241
9242         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9243           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9244         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9245           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9246         else
9247           DrawLevelText(0, 0, 0, TEXT_END);
9248
9249         level.changed = TRUE;
9250       }
9251       break;
9252
9253     case TEXT_BACKSPACE:
9254       if (sx > start_sx)
9255       {
9256         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9257         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9258         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9259       }
9260       break;
9261
9262     case TEXT_NEWLINE:
9263       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9264         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9265       else
9266         DrawLevelText(0, 0, 0, TEXT_END);
9267       break;
9268
9269     case TEXT_END:
9270       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9271       DrawMiniElement(sx, sy, Feld[lx][ly]);
9272       typing = FALSE;
9273       break;
9274
9275     case TEXT_QUERY_TYPING:
9276       break;
9277
9278     default:
9279       break;
9280   }
9281
9282   return typing;
9283 }
9284
9285 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9286                           int element, boolean change_level)
9287 {
9288   int lx = sx + level_xpos;
9289   int ly = sy + level_ypos;
9290
9291   if (element == -1)
9292     DrawMiniElement(sx, sy, Feld[lx][ly]);
9293   else
9294     DrawAreaBorder(sx, sy, sx, sy);
9295 }
9296
9297 static void CheckLevelBorderElement(boolean redraw_playfield)
9298 {
9299   int last_border_element = BorderElement;
9300
9301   SetBorderElement();
9302
9303   if (redraw_playfield && BorderElement != last_border_element)
9304     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9305 }
9306
9307 static void CopyLevelToUndoBuffer(int mode)
9308 {
9309   static boolean accumulated_undo = FALSE;
9310   boolean new_undo_buffer_position = TRUE;
9311   int x, y;
9312
9313   switch (mode)
9314   {
9315     case UNDO_IMMEDIATE:
9316       accumulated_undo = FALSE;
9317       break;
9318
9319     case UNDO_ACCUMULATE:
9320       if (accumulated_undo)
9321         new_undo_buffer_position = FALSE;
9322       accumulated_undo = TRUE;
9323       break;
9324
9325     default:
9326       break;
9327   }
9328
9329   if (new_undo_buffer_position)
9330   {
9331     /* new position in undo buffer ring */
9332     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9333
9334     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9335       undo_buffer_steps++;
9336   }
9337
9338   for (x = 0; x < lev_fieldx; x++)
9339     for (y = 0; y < lev_fieldy; y++)
9340       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9341
9342   /* check if drawing operation forces change of border style */
9343   CheckLevelBorderElement(TRUE);
9344
9345   level.changed = TRUE;
9346 }
9347
9348 static void RandomPlacement(int new_element)
9349 {
9350   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9351   int num_free_positions = 0;
9352   int num_percentage, num_elements;
9353   int x, y;
9354
9355   /* determine number of free positions for randomly placing the new element */
9356   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9357   {
9358     free_position[x][y] =
9359       (random_placement_background_restricted ?
9360        Feld[x][y] == random_placement_background_element :
9361        Feld[x][y] != new_element);
9362
9363     if (free_position[x][y])
9364       num_free_positions++;
9365   }
9366
9367   /* determine number of new elements to place there */
9368   num_percentage = num_free_positions * random_placement_value / 100;
9369   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9370                   num_percentage : random_placement_value);
9371
9372   /* if less free positions than elements to place, fill all these positions */
9373   if (num_free_positions < num_elements)
9374   {
9375     for (x = 0; x < lev_fieldx; x++)
9376       for (y = 0; y < lev_fieldy; y++)
9377         if (free_position[x][y])
9378           Feld[x][y] = new_element;
9379   }
9380   else
9381   {
9382     while (num_elements > 0)
9383     {
9384       x = RND(lev_fieldx);
9385       y = RND(lev_fieldy);
9386
9387       /* don't place element at the same position twice */
9388       if (free_position[x][y])
9389       {
9390         free_position[x][y] = FALSE;
9391         Feld[x][y] = new_element;
9392         num_elements--;
9393       }
9394     }
9395   }
9396
9397   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9398   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9399 }
9400
9401 void WrapLevel(int dx, int dy)
9402 {
9403   int wrap_dx = lev_fieldx - dx;
9404   int wrap_dy = lev_fieldy - dy;
9405   int x, y;
9406
9407   for (x = 0; x < lev_fieldx; x++)
9408     for (y = 0; y < lev_fieldy; y++)
9409       FieldBackup[x][y] = Feld[x][y];
9410
9411   for (x = 0; x < lev_fieldx; x++)
9412     for (y = 0; y < lev_fieldy; y++)
9413       Feld[x][y] =
9414         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
9415
9416   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9417   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
9418 }
9419
9420 static void HandleDrawingAreas(struct GadgetInfo *gi)
9421 {
9422   static boolean started_inside_drawing_area = FALSE;
9423   int id = gi->custom_id;
9424   boolean button_press_event;
9425   boolean button_release_event;
9426   boolean inside_drawing_area = !gi->event.off_borders;
9427   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9428   int actual_drawing_function;
9429   int button = gi->event.button;
9430   int new_element = BUTTON_ELEMENT(button);
9431   int sx = gi->event.x, sy = gi->event.y;
9432   int min_sx = 0, min_sy = 0;
9433   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9434   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9435   int lx = 0, ly = 0;
9436   int min_lx = 0, min_ly = 0;
9437   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9438   int x, y;
9439
9440   /* handle info callback for each invocation of action callback */
9441   gi->callback_info(gi);
9442
9443   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9444   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9445
9446   /* make sure to stay inside drawing area boundaries */
9447   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9448   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9449
9450   if (draw_level)
9451   {
9452     /* get positions inside level field */
9453     lx = sx + level_xpos;
9454     ly = sy + level_ypos;
9455
9456     if (!IN_LEV_FIELD(lx, ly))
9457       inside_drawing_area = FALSE;
9458
9459     /* make sure to stay inside level field boundaries */
9460     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9461     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9462
9463     /* correct drawing area positions accordingly */
9464     sx = lx - level_xpos;
9465     sy = ly - level_ypos;
9466   }
9467
9468   if (button_press_event)
9469     started_inside_drawing_area = inside_drawing_area;
9470
9471   if (!started_inside_drawing_area)
9472     return;
9473
9474 #if 1
9475   if (!IS_VALID_BUTTON(button))
9476     return;
9477 #endif
9478
9479   if (!button && !button_release_event)
9480     return;
9481
9482   /* automatically switch to 'single item' drawing mode, if needed */
9483   actual_drawing_function =
9484     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9485      drawing_function : GADGET_ID_SINGLE_ITEMS);
9486
9487   /* clicking into drawing area with pressed Control key picks element */
9488   if (GetKeyModState() & KMOD_Control)
9489   {
9490     last_drawing_function = drawing_function;
9491     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9492   }
9493
9494   switch (actual_drawing_function)
9495   {
9496     case GADGET_ID_SINGLE_ITEMS:
9497       if (draw_level)
9498       {
9499         if (button_release_event)
9500         {
9501           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9502
9503           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9504               !inside_drawing_area)
9505             DeleteBrushFromCursor();
9506         }
9507
9508         if (!button)
9509           break;
9510
9511         if (draw_with_brush)
9512         {
9513           if (!button_release_event)
9514             CopyBrushToLevel(sx, sy, button);
9515         }
9516         else if (new_element != Feld[lx][ly])
9517         {
9518           if (new_element == EL_PLAYER_1)
9519           {
9520             /* remove player at old position */
9521             for (y = 0; y < lev_fieldy; y++)
9522             {
9523               for (x = 0; x < lev_fieldx; x++)
9524               {
9525                 if (Feld[x][y] == EL_PLAYER_1)
9526                 {
9527                   Feld[x][y] = EL_EMPTY;
9528                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9529                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9530                     DrawMiniElement(x - level_xpos, y - level_ypos,
9531                                     EL_EMPTY);
9532                 }
9533               }
9534             }
9535           }
9536
9537           Feld[lx][ly] = new_element;
9538           DrawMiniElement(sx, sy, new_element);
9539         }
9540       }
9541       else
9542       {
9543         int type_id = gi->custom_type_id;
9544         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9545
9546         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9547           DrawMiniGraphicExt(drawto,
9548                              gi->x + sx * MINI_TILEX,
9549                              gi->y + sy * MINI_TILEY,
9550                              el2edimg(new_element));
9551         else
9552           DrawGraphicExt(drawto,
9553                          gi->x + sx * TILEX,
9554                          gi->y + sy * TILEY,
9555                          el2img(new_element), 0);
9556
9557         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9558           new_element = GFX_ELEMENT(new_element);
9559
9560         drawingarea_info[type_id].value[pos] = new_element;
9561
9562         CopyElementPropertiesToGame(properties_element);
9563
9564         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9565         {
9566           UpdateCustomElementGraphicGadgets();
9567
9568           FrameCounter = 0;     /* restart animation frame counter */
9569         }
9570       }
9571       break;
9572
9573     case GADGET_ID_CONNECTED_ITEMS:
9574       {
9575         static int last_sx = -1;
9576         static int last_sy = -1;
9577
9578         if (button_release_event)
9579           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9580
9581         if (button)
9582         {
9583           if (!button_press_event)
9584             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9585
9586           last_sx = sx;
9587           last_sy = sy;
9588         }
9589       }
9590       break;
9591
9592     case GADGET_ID_LINE:
9593     case GADGET_ID_ARC:
9594     case GADGET_ID_RECTANGLE:
9595     case GADGET_ID_FILLED_BOX:
9596     case GADGET_ID_GRAB_BRUSH:
9597     case GADGET_ID_TEXT:
9598       {
9599         static int last_sx = -1;
9600         static int last_sy = -1;
9601         static int start_sx = -1;
9602         static int start_sy = -1;
9603         void (*draw_func)(int, int, int, int, int, boolean);
9604
9605         if (drawing_function == GADGET_ID_LINE)
9606           draw_func = DrawLine;
9607         else if (drawing_function == GADGET_ID_ARC)
9608           draw_func = DrawArc;
9609         else if (drawing_function == GADGET_ID_RECTANGLE)
9610           draw_func = DrawBox;
9611         else if (drawing_function == GADGET_ID_FILLED_BOX)
9612           draw_func = DrawFilledBox;
9613         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9614           draw_func = SelectArea;
9615         else /* (drawing_function == GADGET_ID_TEXT) */
9616           draw_func = SetTextCursor;
9617
9618         if (button_press_event)
9619         {
9620           draw_func(sx, sy, sx, sy, new_element, FALSE);
9621           start_sx = last_sx = sx;
9622           start_sy = last_sy = sy;
9623
9624           if (drawing_function == GADGET_ID_TEXT)
9625             DrawLevelText(0, 0, 0, TEXT_END);
9626         }
9627         else if (button_release_event)
9628         {
9629           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9630           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9631           {
9632             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9633             CopyBrushToCursor(sx, sy);
9634             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9635                           MB_LEFTBUTTON);
9636             draw_with_brush = TRUE;
9637           }
9638           else if (drawing_function == GADGET_ID_TEXT)
9639             DrawLevelText(sx, sy, 0, TEXT_INIT);
9640           else
9641             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9642         }
9643         else if (last_sx != sx || last_sy != sy)
9644         {
9645           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9646           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9647           last_sx = sx;
9648           last_sy = sy;
9649         }
9650       }
9651       break;
9652
9653     case GADGET_ID_FLOOD_FILL:
9654       if (button_press_event && Feld[lx][ly] != new_element)
9655       {
9656         FloodFill(lx, ly, new_element);
9657         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9658         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9659       }
9660       break;
9661
9662     case GADGET_ID_PICK_ELEMENT:
9663       if (button_release_event)
9664         ClickOnGadget(level_editor_gadget[last_drawing_function],
9665                       MB_LEFTBUTTON);
9666       else if (draw_level)
9667         PickDrawingElement(button, Feld[lx][ly]);
9668       else
9669       {
9670         int type_id = gi->custom_type_id;
9671         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9672
9673         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9674       }
9675
9676       break;
9677
9678     default:
9679       break;
9680   }
9681 }
9682
9683 static void HandleCounterButtons(struct GadgetInfo *gi)
9684 {
9685   int gadget_id = gi->custom_id;
9686   int counter_id = gi->custom_type_id;
9687   int button = gi->event.button;
9688   int *counter_value = counterbutton_info[counter_id].value;
9689   int step = BUTTON_STEPSIZE(button) *
9690     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9691
9692   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9693   {
9694     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9695     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9696     boolean level_changed = LevelChanged();
9697
9698     if ((level_changed && pressed) || (!level_changed && released))
9699       return;
9700
9701     if (level_changed && !Request("Level has changed ! Discard changes ?",
9702                                   REQ_ASK))
9703     {
9704       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9705         ModifyEditorCounterValue(counter_id, *counter_value);
9706
9707       return;
9708     }
9709   }
9710
9711   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9712     *counter_value = gi->textinput.number_value;
9713   else
9714     ModifyEditorCounterValue(counter_id, *counter_value + step);
9715
9716   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9717   {
9718       LoadLevel(level_nr);
9719       TapeErase();
9720       ResetUndoBuffer();
9721       DrawEditModeWindow();
9722
9723       return;
9724   }
9725
9726   switch (counter_id)
9727   {
9728     case ED_COUNTER_ID_YAMYAM_CONTENT:
9729       DrawYamYamContentAreas();
9730       break;
9731
9732     case ED_COUNTER_ID_BALL_CONTENT:
9733       DrawMagicBallContentAreas();
9734       break;
9735
9736     case ED_COUNTER_ID_ANDROID_CONTENT:
9737       DrawAndroidElementArea(properties_element);
9738       break;
9739
9740     case ED_COUNTER_ID_GROUP_CONTENT:
9741       DrawGroupElementArea(properties_element);
9742       CopyGroupElementPropertiesToGame(properties_element);
9743       break;
9744
9745     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9746     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9747       DrawEnvelopeTextArea(-1);
9748       break;
9749
9750     case ED_COUNTER_ID_LEVEL_XSIZE:
9751     case ED_COUNTER_ID_LEVEL_YSIZE:
9752       lev_fieldx = level.fieldx;
9753       lev_fieldy = level.fieldy;
9754       break;
9755
9756     default:
9757       break;
9758   }
9759
9760   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9761        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9762       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9763        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9764     CopyElementPropertiesToGame(properties_element);
9765
9766   level.changed = TRUE;
9767 }
9768
9769 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9770 {
9771   int type_id = gi->custom_type_id;
9772
9773   strcpy(textinput_info[type_id].value, gi->textinput.value);
9774
9775   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9776   {
9777     CopyElementPropertiesToGame(properties_element);
9778
9779     ModifyEditorElementList();  /* update changed button info text */
9780   }
9781
9782   level.changed = TRUE;
9783 }
9784
9785 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9786 {
9787   int type_id = gi->custom_type_id;
9788
9789   strcpy(textarea_info[type_id].value, gi->textarea.value);
9790
9791   level.changed = TRUE;
9792 }
9793
9794 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9795 {
9796   int type_id = gi->custom_type_id;
9797   int value_old = *selectbox_info[type_id].value;
9798   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9799
9800   *selectbox_info[type_id].value = value_new;
9801
9802   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9803   {
9804     element_info[properties_element].current_change_page = gi->selectbox.index;
9805
9806     DrawPropertiesWindow();
9807   }
9808   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9809             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9810            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9811             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9812            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9813   {
9814     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9815     {
9816       /* when changing action type, also check action mode and action arg */
9817       if (value_old != value_new)
9818       {
9819 #if 1
9820         setSelectboxSpecialActionVariablesIfNeeded();
9821 #else
9822         custom_element_change.action_mode = -1;
9823         custom_element_change.action_arg = -1;
9824 #endif
9825       }
9826
9827       DrawPropertiesChange();
9828     }
9829
9830     CopyElementPropertiesToGame(properties_element);
9831
9832     level.changed = TRUE;
9833   }
9834 }
9835
9836 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9837 {
9838   int type_id = gi->custom_type_id;
9839   int i;
9840
9841   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9842       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9843   {
9844     edit_mode_properties = gi->custom_type_id;
9845
9846     DrawPropertiesWindow();
9847   }
9848   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9849   {
9850     char *template_filename = getDefaultLevelFilename(-1);
9851     boolean new_template = !fileExists(template_filename);
9852
9853     if (new_template ||
9854         Request("Save this template and kill the old ?", REQ_ASK))
9855       SaveLevelTemplate();
9856
9857     if (new_template)
9858       Request("Template saved !", REQ_CONFIRM);
9859   }
9860   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9861            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9862   {
9863     struct ElementInfo *ei = &element_info[properties_element];
9864
9865     setElementChangePages(ei, ei->num_change_pages + 1);
9866
9867     /* set new change page to be new current change page */
9868     ei->current_change_page = ei->num_change_pages - 1;
9869     ei->change = &ei->change_page[ei->current_change_page];
9870
9871     setElementChangeInfoToDefaults(ei->change);
9872
9873     DrawPropertiesWindow();
9874
9875     level.changed = TRUE;
9876   }
9877   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9878            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9879   {
9880     struct ElementInfo *ei = &element_info[properties_element];
9881
9882     /* copy all change pages after change page to be deleted */
9883     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9884       ei->change_page[i] = ei->change_page[i + 1];
9885
9886     setElementChangePages(ei, ei->num_change_pages - 1);
9887
9888     DrawPropertiesWindow();
9889
9890     level.changed = TRUE;
9891   }
9892 }
9893
9894 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9895 {
9896   int type_id = gi->custom_type_id;
9897
9898   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9899       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9900   {
9901     struct ElementInfo *ei = &element_info[properties_element];
9902     int step = BUTTON_STEPSIZE(gi->event.button);
9903
9904     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9905     ei->current_change_page += step;
9906
9907     if (ei->current_change_page < 0)
9908       ei->current_change_page = 0;
9909     else if (ei->current_change_page >= ei->num_change_pages)
9910       ei->current_change_page = ei->num_change_pages - 1;
9911
9912     DrawPropertiesWindow();
9913   }
9914   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9915            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9916   {
9917     struct ElementInfo *ei = &element_info[properties_element];
9918     int current_change_page = ei->current_change_page;
9919
9920     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9921       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9922         ei->change_page[current_change_page];
9923     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9924     {
9925       ei->change_page[current_change_page] =
9926         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9927
9928       level.changed = TRUE;
9929     }
9930
9931     DrawPropertiesWindow();
9932   }
9933 }
9934
9935 static void HandleRadiobuttons(struct GadgetInfo *gi)
9936 {
9937   *radiobutton_info[gi->custom_type_id].value =
9938     radiobutton_info[gi->custom_type_id].checked_value;
9939
9940   level.changed = TRUE;
9941 }
9942
9943 static void HandleCheckbuttons(struct GadgetInfo *gi)
9944 {
9945   int type_id = gi->custom_type_id;
9946
9947   *checkbutton_info[type_id].value ^= TRUE;
9948
9949   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9950       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9951       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9952       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9953          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9954         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9955          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9956        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9957   {
9958     CopyElementPropertiesToGame(properties_element);
9959   }
9960
9961   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9962   {
9963     UpdateCustomElementGraphicGadgets();
9964   }
9965   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9966   {
9967     char *template_filename = getDefaultLevelFilename(-1);
9968
9969     if (level.use_custom_template && !fileExists(template_filename))
9970     {
9971       Request("No level template found !", REQ_CONFIRM);
9972
9973       level.use_custom_template = FALSE;
9974       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9975
9976       return;
9977     }
9978
9979     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9980
9981     DrawEditModeWindow();
9982   }
9983
9984   level.changed = TRUE;
9985 }
9986
9987 static void HandleControlButtons(struct GadgetInfo *gi)
9988 {
9989   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9990   static int last_edit_mode = ED_MODE_DRAWING;
9991   static int last_custom_copy_mode = -1;
9992   int id = gi->custom_id;
9993   int button = gi->event.button;
9994   int step = BUTTON_STEPSIZE(button);
9995   int new_element = BUTTON_ELEMENT(button);
9996   int x, y;
9997
9998 #if 0
9999   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
10000   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
10001
10002   if (!IS_VALID_BUTTON(button))
10003     return;
10004 #endif
10005
10006   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10007     DrawLevelText(0, 0, 0, TEXT_END);
10008
10009   if (id < ED_NUM_CTRL1_BUTTONS &&
10010       id != GADGET_ID_SINGLE_ITEMS &&
10011       id != GADGET_ID_PROPERTIES &&
10012       id != GADGET_ID_PICK_ELEMENT &&
10013       edit_mode != ED_MODE_DRAWING &&
10014       drawing_function != GADGET_ID_PICK_ELEMENT &&
10015       !(GetKeyModState() & KMOD_Control))
10016   {
10017     DrawDrawingWindow();
10018     edit_mode = ED_MODE_DRAWING;
10019   }
10020
10021   /* element copy mode active, but no element button pressed => deactivate */
10022   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10023     last_custom_copy_mode = -1;
10024
10025   switch (id)
10026   {
10027     case GADGET_ID_SCROLL_LEFT:
10028       if (level_xpos >= 0)
10029       {
10030         if (lev_fieldx < ed_fieldx - 2)
10031           break;
10032
10033         level_xpos -= step;
10034         if (level_xpos < -1)
10035           level_xpos = -1;
10036         if (button == 1)
10037           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10038         else
10039           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10040
10041         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10042                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10043       }
10044       break;
10045
10046     case GADGET_ID_SCROLL_RIGHT:
10047       if (level_xpos <= lev_fieldx - ed_fieldx)
10048       {
10049         if (lev_fieldx < ed_fieldx - 2)
10050           break;
10051
10052         level_xpos += step;
10053         if (level_xpos > lev_fieldx - ed_fieldx + 1)
10054           level_xpos = lev_fieldx - ed_fieldx + 1;
10055         if (button == 1)
10056           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10057         else
10058           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10059
10060         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10061                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10062       }
10063       break;
10064
10065     case GADGET_ID_SCROLL_UP:
10066       if (level_ypos >= 0)
10067       {
10068         if (lev_fieldy < ed_fieldy - 2)
10069           break;
10070
10071         level_ypos -= step;
10072         if (level_ypos < -1)
10073           level_ypos = -1;
10074         if (button == 1)
10075           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10076         else
10077           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10078
10079         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10080                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10081       }
10082       break;
10083
10084     case GADGET_ID_SCROLL_DOWN:
10085       if (level_ypos <= lev_fieldy - ed_fieldy)
10086       {
10087         if (lev_fieldy < ed_fieldy - 2)
10088           break;
10089
10090         level_ypos += step;
10091         if (level_ypos > lev_fieldy - ed_fieldy + 1)
10092           level_ypos = lev_fieldy - ed_fieldy + 1;
10093         if (button == 1)
10094           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10095         else
10096           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10097
10098         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10099                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10100       }
10101       break;
10102
10103     case GADGET_ID_SCROLL_HORIZONTAL:
10104       level_xpos = gi->event.item_position - 1;
10105       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10106       break;
10107
10108     case GADGET_ID_SCROLL_VERTICAL:
10109       level_ypos = gi->event.item_position - 1;
10110       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10111       break;
10112
10113     case GADGET_ID_SCROLL_LIST_UP:
10114     case GADGET_ID_SCROLL_LIST_DOWN:
10115     case GADGET_ID_SCROLL_LIST_VERTICAL:
10116       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10117         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10118       else
10119       {
10120         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10121         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10122
10123         if (element_shift < 0)
10124           element_shift = 0;
10125         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10126           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10127
10128         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10129                      GDI_SCROLLBAR_ITEM_POSITION,
10130                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10131       }
10132
10133       ModifyEditorElementList();
10134
10135       break;
10136
10137     case GADGET_ID_WRAP_LEFT:
10138       WrapLevel(-step, 0);
10139       break;
10140
10141     case GADGET_ID_WRAP_RIGHT:
10142       WrapLevel(step, 0);
10143       break;
10144
10145     case GADGET_ID_WRAP_UP:
10146       WrapLevel(0, -step);
10147       break;
10148
10149     case GADGET_ID_WRAP_DOWN:
10150       WrapLevel(0, step);
10151       break;
10152
10153     case GADGET_ID_SINGLE_ITEMS:
10154     case GADGET_ID_CONNECTED_ITEMS:
10155     case GADGET_ID_LINE:
10156     case GADGET_ID_ARC:
10157     case GADGET_ID_TEXT:
10158     case GADGET_ID_RECTANGLE:
10159     case GADGET_ID_FILLED_BOX:
10160     case GADGET_ID_FLOOD_FILL:
10161     case GADGET_ID_GRAB_BRUSH:
10162     case GADGET_ID_PICK_ELEMENT:
10163       if (drawing_function != GADGET_ID_PICK_ELEMENT)
10164         last_drawing_function = drawing_function;
10165       drawing_function = id;
10166       draw_with_brush = FALSE;
10167       break;
10168
10169     case GADGET_ID_RANDOM_PLACEMENT:
10170       RandomPlacement(new_element);
10171       break;
10172
10173     case GADGET_ID_PROPERTIES:
10174       if (edit_mode != ED_MODE_PROPERTIES)
10175       {
10176         properties_element = new_element;
10177         DrawPropertiesWindow();
10178         edit_mode = ED_MODE_PROPERTIES;
10179
10180         last_level_drawing_function = drawing_function;
10181         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10182                       MB_LEFTBUTTON);
10183       }
10184       else
10185       {
10186         DrawDrawingWindow();
10187         edit_mode = ED_MODE_DRAWING;
10188
10189         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10190                       MB_LEFTBUTTON);
10191       }
10192       break;
10193
10194     case GADGET_ID_CUSTOM_COPY_FROM:
10195     case GADGET_ID_CUSTOM_COPY_TO:
10196     case GADGET_ID_CUSTOM_EXCHANGE:
10197       last_custom_copy_mode = id;
10198       last_drawing_function = drawing_function;
10199       break;
10200
10201     case GADGET_ID_CUSTOM_COPY:
10202       CopyCustomElement(properties_element, -1, id);
10203       break;
10204
10205     case GADGET_ID_CUSTOM_PASTE:
10206       CopyCustomElement(-1, properties_element, id);
10207       break;
10208
10209     case GADGET_ID_UNDO:
10210       if (undo_buffer_steps == 0)
10211       {
10212         Request("Undo buffer empty !", REQ_CONFIRM);
10213         break;
10214       }
10215
10216       if (edit_mode != ED_MODE_DRAWING)
10217       {
10218         DrawDrawingWindow();
10219         edit_mode = ED_MODE_DRAWING;
10220       }
10221
10222       undo_buffer_position =
10223         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10224       undo_buffer_steps--;
10225
10226       for (x = 0; x < lev_fieldx; x++)
10227         for (y = 0; y < lev_fieldy; y++)
10228           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10229
10230       /* check if undo operation forces change of border style */
10231       CheckLevelBorderElement(FALSE);
10232
10233       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10234
10235       break;
10236
10237     case GADGET_ID_INFO:
10238       if (edit_mode != ED_MODE_INFO)
10239       {
10240         last_edit_mode = edit_mode;
10241         edit_mode = ED_MODE_INFO;
10242
10243         DrawLevelInfoWindow();
10244       }
10245       else
10246       {
10247         edit_mode = last_edit_mode;
10248
10249         DrawEditModeWindow();
10250       }
10251       break;
10252
10253     case GADGET_ID_CLEAR:
10254       if (edit_mode != ED_MODE_DRAWING)
10255       {
10256         DrawDrawingWindow();
10257         edit_mode = ED_MODE_DRAWING;
10258       }
10259
10260       for (x = 0; x < MAX_LEV_FIELDX; x++) 
10261         for (y = 0; y < MAX_LEV_FIELDY; y++) 
10262           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10263
10264       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10265
10266       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10267       break;
10268
10269     case GADGET_ID_SAVE:
10270       if (leveldir_current->readonly)
10271       {
10272         Request("This level is read only !", REQ_CONFIRM);
10273         break;
10274       }
10275
10276       if (!LevelContainsPlayer())
10277         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10278       else
10279       {
10280         char *level_filename = getDefaultLevelFilename(level_nr);
10281         boolean new_level = !fileExists(level_filename);
10282
10283         if (new_level ||
10284             Request("Save this level and kill the old ?", REQ_ASK))
10285         {
10286           CopyPlayfield(Feld, level.field);
10287
10288           SaveLevel(level_nr);
10289         }
10290
10291         if (new_level)
10292           Request("Level saved !", REQ_CONFIRM);
10293
10294         level.changed = FALSE;
10295       }
10296       break;
10297
10298     case GADGET_ID_TEST:
10299       if (!LevelContainsPlayer())
10300         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10301       else
10302       {
10303         if (LevelChanged())
10304           level.game_version = GAME_VERSION_ACTUAL;
10305
10306         CopyPlayfield(level.field, FieldBackup);
10307         CopyPlayfield(Feld, level.field);
10308
10309         CopyNativeLevel_RND_to_Native(&level);
10310
10311         UnmapLevelEditorGadgets();
10312         UndrawSpecialEditorDoor();
10313
10314         CloseDoor(DOOR_CLOSE_ALL);
10315
10316         DrawCompleteVideoDisplay();
10317
10318         level_editor_test_game = TRUE;
10319
10320         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10321       }
10322       break;
10323
10324     case GADGET_ID_EXIT:
10325       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
10326       break;
10327
10328     default:
10329       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10330           id <= GADGET_ID_ELEMENTLIST_LAST)
10331       {
10332         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10333         int new_element = editor_elements[element_position + element_shift];
10334
10335         if (IS_EDITOR_CASCADE(new_element))
10336         {
10337           int i;
10338
10339           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10340           {
10341             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10342             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10343
10344             if (*cascade_element == new_element)
10345             {
10346               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10347               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10348
10349               /* update element selection list */
10350               ReinitializeElementList();
10351               ModifyEditorElementList();
10352
10353               /* update cascading gadget info text */
10354               PrintEditorGadgetInfoText(level_editor_gadget[id]);
10355
10356               /* save current editor cascading state */
10357               SaveSetup_EditorCascade();
10358
10359               break;
10360             }
10361           }
10362
10363           break;
10364         }
10365
10366         if (last_custom_copy_mode != -1)
10367         {
10368           if (CopyCustomElement(properties_element, new_element,
10369                                 last_custom_copy_mode))
10370           {
10371             ClickOnGadget(level_editor_gadget[last_drawing_function],
10372                           MB_LEFTBUTTON);
10373
10374             last_custom_copy_mode = -1;
10375           }
10376
10377           break;
10378         }
10379
10380         PickDrawingElement(button, new_element);
10381
10382         if (!stick_element_properties_window &&
10383             drawing_function != GADGET_ID_PICK_ELEMENT &&
10384             !(GetKeyModState() & KMOD_Control))
10385         {
10386           properties_element = new_element;
10387           if (edit_mode == ED_MODE_PROPERTIES)
10388             DrawPropertiesWindow();
10389         }
10390
10391         if (drawing_function == GADGET_ID_PICK_ELEMENT)
10392           ClickOnGadget(level_editor_gadget[last_drawing_function],
10393                         MB_LEFTBUTTON);
10394       }
10395 #ifdef DEBUG
10396       else if (gi->event.type == GD_EVENT_PRESSED)
10397         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
10398       else if (gi->event.type == GD_EVENT_RELEASED)
10399         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
10400       else if (gi->event.type == GD_EVENT_MOVING)
10401         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
10402       else
10403         printf("default: HandleControlButtons: ? (id == %d)\n", id);
10404 #endif
10405       break;
10406   }
10407 }
10408
10409 void HandleLevelEditorKeyInput(Key key)
10410 {
10411   char letter = getCharFromKey(key);
10412   int button = MB_LEFTBUTTON;
10413
10414   if (drawing_function == GADGET_ID_TEXT &&
10415       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
10416   {
10417     if (letter)
10418       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
10419     else if (key == KSYM_Delete || key == KSYM_BackSpace)
10420       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
10421     else if (key == KSYM_Return)
10422       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
10423     else if (key == KSYM_Escape)
10424       DrawLevelText(0, 0, 0, TEXT_END);
10425   }
10426   else if (button_status == MB_RELEASED)
10427   {
10428     int id = GADGET_ID_NONE;
10429     int new_element_shift = element_shift;
10430     int i;
10431
10432     switch (key)
10433     {
10434       case KSYM_Left:
10435         id = GADGET_ID_SCROLL_LEFT;
10436         break;
10437       case KSYM_Right:
10438         id = GADGET_ID_SCROLL_RIGHT;
10439         break;
10440       case KSYM_Up:
10441         id = GADGET_ID_SCROLL_UP;
10442         break;
10443       case KSYM_Down:
10444         id = GADGET_ID_SCROLL_DOWN;
10445         break;
10446       case KSYM_Page_Up:
10447         id = GADGET_ID_SCROLL_LIST_UP;
10448         button = MB_RIGHTBUTTON;
10449         break;
10450       case KSYM_Page_Down:
10451         id = GADGET_ID_SCROLL_LIST_DOWN;
10452         button = MB_RIGHTBUTTON;
10453         break;
10454
10455       case KSYM_Home:
10456       case KSYM_End:
10457         element_shift = (key == KSYM_Home ? 0 :
10458                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10459
10460         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10461                      GDI_SCROLLBAR_ITEM_POSITION,
10462                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10463
10464         ModifyEditorElementList();
10465
10466         break;
10467
10468       case KSYM_Insert:
10469       case KSYM_Delete:
10470
10471         /* this is needed to prevent interference with running "True X-Mouse" */
10472         if (GetKeyModStateFromEvents() & KMOD_Control)
10473           break;
10474
10475         /* check for last or next editor cascade block in element list */
10476         for (i = 0; i < num_editor_elements; i++)
10477         {
10478           if ((key == KSYM_Insert && i == element_shift) ||
10479               (key == KSYM_Delete && new_element_shift > element_shift))
10480             break;
10481
10482           /* jump to next cascade block (or to start of element list) */
10483           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
10484             new_element_shift = i;
10485         }
10486
10487         if (i < num_editor_elements)
10488           element_shift = new_element_shift;
10489
10490         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10491           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10492
10493         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10494                      GDI_SCROLLBAR_ITEM_POSITION,
10495                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10496
10497         ModifyEditorElementList();
10498
10499         break;
10500
10501       case KSYM_Escape:
10502         if (edit_mode == ED_MODE_DRAWING)
10503         {
10504           RequestExitLevelEditor(setup.ask_on_escape_editor);
10505         }
10506         else if (edit_mode == ED_MODE_INFO)
10507         {
10508           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10509         }
10510         else if (edit_mode == ED_MODE_PROPERTIES)
10511         {
10512           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10513         }
10514         else            /* should never happen */
10515         {
10516           DrawDrawingWindow();
10517           edit_mode = ED_MODE_DRAWING;
10518         }
10519
10520         break;
10521
10522       default:
10523         break;
10524     }
10525
10526     if (id != GADGET_ID_NONE)
10527       ClickOnGadget(level_editor_gadget[id], button);
10528     else if (letter == '.')
10529       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10530     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10531       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10532     else
10533       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10534         if (letter && letter == control_info[i].shortcut)
10535           if (!anyTextGadgetActive())
10536             ClickOnGadget(level_editor_gadget[i], button);
10537   }
10538 }
10539
10540 void HandleLevelEditorIdle()
10541 {
10542   static unsigned long action_delay = 0;
10543   unsigned long action_delay_value = GameFrameDelay;
10544   int xpos = 1, ypos = 2;
10545
10546   if (edit_mode != ED_MODE_PROPERTIES)
10547     return;
10548
10549   if (!DelayReached(&action_delay, action_delay_value))
10550     return;
10551
10552 #if 1
10553   DrawEditorElementAnimation(SX + xpos * TILEX,
10554                              SY + ypos * TILEY + MINI_TILEY / 2);
10555 #else
10556   DrawGraphicAnimationExt(drawto,
10557                           SX + xpos * TILEX,
10558                           SY + ypos * TILEY + MINI_TILEY / 2,
10559                           el2img(properties_element), -1, NO_MASKING);
10560 #endif
10561
10562   MarkTileDirty(xpos, ypos);
10563   MarkTileDirty(xpos, ypos + 1);
10564
10565   FrameCounter++;       /* increase animation frame counter */
10566 }
10567
10568 void ClearEditorGadgetInfoText()
10569 {
10570   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10571 }
10572
10573 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10574 {
10575   char infotext[MAX_OUTPUT_LINESIZE + 1];
10576   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10577   int max_infotext_len = getMaxInfoTextLength();
10578
10579   if (gi == NULL || gi->info_text == NULL)
10580     return;
10581
10582   strncpy(infotext, gi->info_text, max_infotext_len);
10583   infotext[max_infotext_len] = '\0';
10584
10585   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10586   {
10587     int key = control_info[gi->custom_id].shortcut;
10588
10589     if (key)
10590     {
10591       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10592         sprintf(shortcut, " ('.' or '%c')", key);
10593       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10594         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10595       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10596         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10597       else                                              /* normal case */
10598         sprintf(shortcut, " ('%s%c')",
10599                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10600
10601       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10602         strcat(infotext, shortcut);
10603     }
10604   }
10605
10606   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10607 }
10608
10609 void HandleEditorGadgetInfoText(void *ptr)
10610 {
10611   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10612 #if 0
10613   char infotext[MAX_OUTPUT_LINESIZE + 1];
10614   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10615   int max_infotext_len = getMaxInfoTextLength();
10616 #endif
10617
10618   if (game_status != GAME_MODE_EDITOR)
10619     return;
10620
10621   ClearEditorGadgetInfoText();
10622
10623   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10624     return;
10625
10626   /* misuse this function to delete brush cursor, if needed */
10627   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10628     DeleteBrushFromCursor();
10629
10630 #if 1
10631   PrintEditorGadgetInfoText(gi);
10632 #else
10633   if (gi == NULL || gi->info_text == NULL)
10634     return;
10635
10636   strncpy(infotext, gi->info_text, max_infotext_len);
10637   infotext[max_infotext_len] = '\0';
10638
10639   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10640   {
10641     int key = control_info[gi->custom_id].shortcut;
10642
10643     if (key)
10644     {
10645       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10646         sprintf(shortcut, " ('.' or '%c')", key);
10647       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10648         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10649       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10650         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10651       else                                              /* normal case */
10652         sprintf(shortcut, " ('%s%c')",
10653                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10654
10655       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10656         strcat(infotext, shortcut);
10657     }
10658   }
10659
10660   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10661 #endif
10662 }
10663
10664 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10665 {
10666   static int start_lx, start_ly;
10667   int id = gi->custom_id;
10668   int type_id = gi->custom_type_id;
10669   int sx = gi->event.x;
10670   int sy = gi->event.y;
10671   int lx = sx + level_xpos;
10672   int ly = sy + level_ypos;
10673   int min_sx = 0, min_sy = 0;
10674   int max_sx = gi->drawing.area_xsize - 1;
10675   int max_sy = gi->drawing.area_ysize - 1;
10676   int actual_drawing_function = drawing_function;
10677   int max_infotext_len = getMaxInfoTextLength();
10678   char infotext[MAX_OUTPUT_LINESIZE + 1];
10679   char *text;
10680
10681   infotext[0] = '\0';           /* start with empty info text */
10682
10683   /* pressed Control key: simulate picking element */
10684   if (GetKeyModState() & KMOD_Control)
10685     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10686
10687   ClearEditorGadgetInfoText();
10688
10689   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10690     return;
10691
10692   /* make sure to stay inside drawing area boundaries */
10693   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10694   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10695
10696   if (id == GADGET_ID_DRAWING_LEVEL)
10697   {
10698     if (button_status)
10699     {
10700       int min_lx = 0, min_ly = 0;
10701       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10702
10703       /* get positions inside level field */
10704       lx = sx + level_xpos;
10705       ly = sy + level_ypos;
10706
10707       /* make sure to stay inside level field boundaries */
10708       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10709       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10710
10711       /* correct drawing area positions accordingly */
10712       sx = lx - level_xpos;
10713       sy = ly - level_ypos;
10714     }
10715
10716     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10717     {
10718       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10719       {
10720         if (gi->event.type == GD_EVENT_PRESSED)
10721         {
10722           start_lx = lx;
10723           start_ly = ly;
10724         }
10725
10726         switch (actual_drawing_function)
10727         {
10728           case GADGET_ID_SINGLE_ITEMS:
10729             text = "Drawing single items";
10730             break;
10731           case GADGET_ID_CONNECTED_ITEMS:
10732             text = "Drawing connected items";
10733             break;
10734           case GADGET_ID_LINE:
10735             text = "Drawing line";
10736             break;
10737           case GADGET_ID_ARC:
10738             text = "Drawing arc";
10739             break;
10740           case GADGET_ID_TEXT:
10741             text = "Setting text cursor";
10742             break;
10743           case GADGET_ID_RECTANGLE:
10744             text = "Drawing rectangle";
10745             break;
10746           case GADGET_ID_FILLED_BOX:
10747             text = "Drawing filled box";
10748             break;
10749           case GADGET_ID_FLOOD_FILL:
10750             text = "Flood fill";
10751             break;
10752           case GADGET_ID_GRAB_BRUSH:
10753             text = "Grabbing brush";
10754             break;
10755           case GADGET_ID_PICK_ELEMENT:
10756             text = "Picking element";
10757             break;
10758
10759           default:
10760             text = "Drawing position";
10761             break;
10762         }
10763
10764         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10765           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10766         else
10767           sprintf(infotext, "%s: %d, %d", text,
10768                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10769       }
10770       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10771         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10772       else
10773         sprintf(infotext, "Level position: %d, %d", lx, ly);
10774     }
10775
10776     /* misuse this function to draw brush cursor, if needed */
10777     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10778     {
10779       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10780         CopyBrushToCursor(sx, sy);
10781       else
10782         DeleteBrushFromCursor();
10783     }
10784   }
10785   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10786   {
10787     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10788     int element = drawingarea_info[type_id].value[pos];
10789
10790     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10791   }
10792   else
10793   {
10794     if (id == GADGET_ID_CUSTOM_CONTENT)
10795       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10796     else if (id == GADGET_ID_GROUP_CONTENT)
10797       sprintf(infotext, "group element position: %d", sx + 1);
10798     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10799              id <= GADGET_ID_YAMYAM_CONTENT_7)
10800       sprintf(infotext, "content area %d position: %d, %d",
10801               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10802     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10803              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10804       sprintf(infotext, "content area %d position: %d, %d",
10805               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10806     else if (id == GADGET_ID_ANDROID_CONTENT)
10807       sprintf(infotext, "android element position: %d", sx + 1);
10808     else if (drawingarea_info[type_id].infotext != NULL)
10809       strcpy(infotext, drawingarea_info[type_id].infotext);
10810   }
10811
10812   infotext[max_infotext_len] = '\0';
10813
10814   if (strlen(infotext) > 0)
10815     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10816 }
10817
10818 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10819 {
10820   if (!ask_if_level_has_changed ||
10821       !LevelChanged() ||
10822       Request("Level has changed ! Exit without saving ?",
10823               REQ_ASK | REQ_STAY_OPEN))
10824   {
10825 #if 1
10826     CloseDoor(DOOR_CLOSE_1);
10827     SetDoorState(DOOR_CLOSE_2);
10828 #else
10829     CloseDoor(DOOR_CLOSE_ALL);
10830 #endif
10831     game_status = GAME_MODE_MAIN;
10832     DrawMainMenu();
10833   }
10834   else
10835   {
10836     CloseDoor(DOOR_CLOSE_1);
10837     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10838   }
10839 }